diff options
| author | Victorio Nascimento <155357371+Vic-Nas@users.noreply.github.com> | 2026-07-27 16:45:28 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-27 17:45:28 -0300 |
| commit | 6ca1a1d6799474f8ca977b93ab630af7ace879c2 (patch) | |
| tree | a0312ebc10fc6a56742d0e5caa85c31eb6d3eaa7 /src/imgui/imgui_impl_glfw.h | |
| parent | 56df9830d5a002ff9ce3fac47e497673f8159e39 (diff) | |
Add Linux GUI installer via Wine (#3)
* Add Linux GUI installer via Wine
* Fix launcher creation and add BTF_RELAY env var support
* Pool server, Linux GUI, unified binary, README update
* Root Makefile: make linux / make windows, cleaner README
* Remove headless.cpp
* Fix XPM color count mismatch causing toolbar image errors on Linux
* XPM icons: same code on Windows and Linux, no ifdefs around image loading
* Fix GTK icon crash and Linux printf format
* btfrv: 10s socket timeout on relay connects
* Faster peer discovery: more dials per pass, shorter backoff and sleep
* Parallel btf peer connections
* Fix GetMyExternalIP - was disabled, now uses modern IP echo services
* Fix tunnel disconnect on idle and restore external IP detection
* Filter stale Nostr descriptors
* Sort peers by freshness, fresh first
* Pool: add .btf Stratum listener — miners connect via rendezvous, no port forwarding needed
* btf pool: self-replacing listeners, one per relay, no queuing between miners
* Mining modes: solo/operator/participant — pool server on-demand, participant Stratum client
* Status bar: show external IP and .btf address
* README: clean rewrite, concept-first, minimal
* make linux produces AppImage
* make linux produces AppImage
* Pool dashboard: connect instructions, tabs, share bars
* Perf fixes: GetMyExternalIP threaded, btf listener counted
* Perf fixes: GetMyExternalIP threaded, btf listener counted
* Fix pool payouts: defer until coinbase maturity
* Pool: clean mode switching, IP warning
* Pool: clean mode switching
* Fix gPoolRunning: remove static
* AppImage: use real icon from bitcoin.ico
* Fix exit crash; Mining menu
* Fix exit crash; Mining menu
* Fix exit crash; Mining menu
* Fix exit crash; Mining menu
* Fix exit crash; Mining menu
* Windows build: use mingw32-make
* Windows build: simpler make invocation
* Add deps-windows target
* Windows build fixes
* Windows build fixes
* Windows makefile: fix obj dir
* Windows: output to repo root
* Windows: bundle DLLs into zip
* Replace wxWidgets with ImGui+GLFW: same build on Linux and Windows
* Fix %I64d that slipped back through rebase (main.h, net.h)
* MinGW: add _mkdir shim for non-MSVC Windows; fix %I64d
* Fix gPoolRunning extern outside ifndef _WIN32
* Remove -lboost_system: boost is header-only in this codebase
* Status bar: copy buttons for IP and .btf address
* Windows: add app icon via windres, strip wx stuff from rc file
* Clean GUI: single Options menu item, bigger font, better spacing, cleaner options dialog; update README
* GUI: embed Roboto font at 16px for clear readability on all platforms
* Windows: windres depends on obj dir target
* Fix balance hidden off-screen: put on own line below address bar
* Windows: inline mkdir in every rule, remove dir target that confused make
* Windows: move all target to top so it's the default rule
* Fix pool server not starting: always start when operator selected, re-sync dialog state on open
* Write debug.log to data directory (AppData/Roaming/Bitflash on Windows)
* Participant miner: use wallet address as username so payouts go to wallet
* Add .gitattributes to lock LF line endings, prevent CRLF drift
* Refactor pool mining to btf-only transport
* Persist pool settings and startup wiring
* Prune stale peers and expose pool queries
* Fix build regressions and add CLI mode/arg parity
* Fix rpc miner stats declaration order
* Centralize pool runtime extern declarations
* Separate operator/participant dashboards and restore peer stats
* Add live telemetry strip and clearer per-mode runtime metrics
* Reduce mining dashboard clutter and remove manual pool entry
* Count only authorized pool miners
* Seed initial pool job on startup
* Use a real share target for pool work
* Switch pool accounting to round-based shares
* Fix nostr pool announcer stats call sites
* Fix pool stats definition order
* Improve pool worker status display
* Add mutex include for participant status
* Replace ImClamp in dashboard layout
* Clarify participant work status
* Log participant status transitions
* Reduce peer discovery log noise
* Add participant status badge
* Track participant auth acknowledgements
* Log and validate pool job delivery
---------
Co-authored-by: Bitflash Pool Dev <pool@bitflash>
Diffstat (limited to 'src/imgui/imgui_impl_glfw.h')
| -rw-r--r-- | src/imgui/imgui_impl_glfw.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/imgui/imgui_impl_glfw.h b/src/imgui/imgui_impl_glfw.h new file mode 100644 index 0000000..7dc8cb5 --- /dev/null +++ b/src/imgui/imgui_impl_glfw.h | |||
| @@ -0,0 +1,71 @@ | |||
| 1 | // dear imgui: Platform Backend for GLFW | ||
| 2 | // This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..) | ||
| 3 | // (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.) | ||
| 4 | // (Requires: GLFW 3.0+. Prefer GLFW 3.3+/3.4+ for full feature support.) | ||
| 5 | |||
| 6 | // Implemented features: | ||
| 7 | // [X] Platform: Clipboard support. | ||
| 8 | // [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only). | ||
| 9 | // [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5] | ||
| 10 | // [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. | ||
| 11 | // [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors) with GLFW 3.1+. Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. | ||
| 12 | // [X] Multiple Dear ImGui contexts support. | ||
| 13 | // Missing features or Issues: | ||
| 14 | // [ ] Platform: Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround. | ||
| 15 | // [ ] Platform: Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors. | ||
| 16 | |||
| 17 | // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. | ||
| 18 | // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. | ||
| 19 | // Learn about Dear ImGui: | ||
| 20 | // - FAQ https://dearimgui.com/faq | ||
| 21 | // - Getting Started https://dearimgui.com/getting-started | ||
| 22 | // - Documentation https://dearimgui.com/docs (same as your local docs/ folder). | ||
| 23 | // - Introduction, links and more at the top of imgui.cpp | ||
| 24 | |||
| 25 | #pragma once | ||
| 26 | #include "imgui.h" // IMGUI_IMPL_API | ||
| 27 | #ifndef IMGUI_DISABLE | ||
| 28 | |||
| 29 | struct GLFWwindow; | ||
| 30 | struct GLFWmonitor; | ||
| 31 | |||
| 32 | // Follow "Getting Started" link and check examples/ folder to learn about using backends! | ||
| 33 | IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks); | ||
| 34 | IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks); | ||
| 35 | IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks); | ||
| 36 | IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown(); | ||
| 37 | IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame(); | ||
| 38 | |||
| 39 | // Emscripten related initialization phase methods (call after ImGui_ImplGlfw_InitForOpenGL) | ||
| 40 | #ifdef __EMSCRIPTEN__ | ||
| 41 | IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector); | ||
| 42 | //static inline void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector) { ImGui_ImplGlfw_InstallEmscriptenCallbacks(nullptr, canvas_selector); } } // Renamed in 1.91.0 | ||
| 43 | #endif | ||
| 44 | |||
| 45 | // GLFW callbacks install | ||
| 46 | // - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any. | ||
| 47 | // - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks. | ||
| 48 | IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window); | ||
| 49 | IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window); | ||
| 50 | |||
| 51 | // GLFW callbacks options: | ||
| 52 | // - Set 'chain_for_all_windows=true' to enable chaining callbacks for all windows (including secondary viewports created by backends or by user) | ||
| 53 | IMGUI_IMPL_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows); | ||
| 54 | |||
| 55 | // GLFW callbacks (individual callbacks to call yourself if you didn't install callbacks) | ||
| 56 | IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused); // Since 1.84 | ||
| 57 | IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered); // Since 1.84 | ||
| 58 | IMGUI_IMPL_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y); // Since 1.87 | ||
| 59 | IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); | ||
| 60 | IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); | ||
| 61 | IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); | ||
| 62 | IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c); | ||
| 63 | IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event); | ||
| 64 | |||
| 65 | // GLFW helpers | ||
| 66 | IMGUI_IMPL_API void ImGui_ImplGlfw_Sleep(int milliseconds); | ||
| 67 | IMGUI_IMPL_API float ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window); | ||
| 68 | IMGUI_IMPL_API float ImGui_ImplGlfw_GetContentScaleForMonitor(GLFWmonitor* monitor); | ||
| 69 | |||
| 70 | |||
| 71 | #endif // #ifndef IMGUI_DISABLE | ||