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2026-09-03merge: !8 fix/tunnel-retry into deploy/all-2026-08-24bitflash-maintainer
2026-09-02tunnel: report which stage failed instead of guessing the causebitflash-maintainer
2026-09-02net: a refused thread spawn drops one peer, not the nodebitflash-maintainer
std::thread throws std::system_error when pthread_create is refused (RLIMIT_NPROC, a container's pids cgroup, memory pressure), and nothing caught it, so the node died by std::terminate. Threads are spawned per peer connection, so the pressure that triggers this scales with peer count, which is attacker-influenced. Observed killing a healthy participant worker mid-mining. Every spawn site in the node build, and what a failure now does: - btftunnel.cpp: both tunnel pumps are guarded. The inbound pump starts first because it owns cleanup of the pump end and rendezvous socket; if the second spawn is refused, shutdown() wakes the first out of its read and it cleans up itself -- closing those descriptors from the failure path instead would race it onto reused descriptors. Both paths return INVALID_SOCKET, which every caller already treats as "this connection failed". - btfrv.cpp: the relay's accept loop drops the connection it cannot serve and stops accepting for a moment -- longer after consecutive failures, capped at 5s -- instead of dying at an arbitrary one. The per-pair second pump now runs on the handling thread itself, leaving exactly one spawn to guard and nothing running yet to race. - main.cpp: a participant that cannot spawn its hash workers stops the ones that did start, drops the pool connection, and returns to the reconnect loop, the same way an ordinary disconnect does. - randomx_pow.cpp: dataset init joins the workers it got, releases the dataset, and stays in light mode -- the same trade the allocation failure path above it already makes. - rpc.cpp, net.cpp: the remaining unchecked _beginthread calls (which report failure by value, they cannot throw) now say precisely what did not start. The pool's accept and payout threads failing silently left the pool running deaf -- nobody accepts, nobody gets paid, and nothing in the log says why. Left alone deliberately: the per-relay accept spawns (rpc.cpp) already check, log and retry on the next poll; startup-critical spawns in net.cpp keep failing hard; the selftest-only std::thread uses may abort a selftest run, which is acceptable where dying over one peer is not. Verified: full node rebuilds clean and links; pool-stratum selftest passes; a scratch harness under RLIMIT_NPROC=1 confirms _beginthread reports -1 and std::thread throws system_error, the premises of every path above.
2026-08-23Merge upstream v1.2.18 into the forkbitflash-maintainer
Merges upstream tag v1.2.18 (bc3de30) into our 24 commits. The merge base is a259215, upstream's own commit, whose src/ tree is byte-identical to 68de575 -- our commits were replayed onto a259215 first so that git had a real base to work from. That produced 28 conflict hunks in 9 files instead of the 21 conflict events / 51 hunks a direct cherry-pick onto the tag would have forced, most of which were artifacts of lifting our commits away from their own predecessors. No consensus change. main.cpp's GetBlockValue, GetNextWorkRequired, ConnectInputs, ConnectBlock, CheckBlock, AcceptBlock and AcceptTransaction are untouched by this merge; script.cpp, serialize.h and randomx_pow.h are identical on both sides. The frozen-chain oracle reproduces the pinned UTXO root 116a2b6b... byte for byte, and the merged binary loads the same 12,586-block chain to the same tip aac622f0a3b2f8... with all blocks re-verified and none rejected. Which side won, per file and per hunk. src/rpc.cpp -- 15 hunks. 1. RebuildJob transaction selection. THEIRS for the multi-pass loop and the nFees fix, OURS for the cap. Their vfAlreadyAdded/fFoundSomething loop lands dependent transactions that our single pass dropped deterministically, and their nFees is accumulated across the scan instead of being redeclared inside it -- ours passed a hardcoded 0 to GetBlockValue, so every pool block built here discarded its fees. But their bound is MAX_SIZE/2 = 16 MB, and MAX_BLOCK_SIZE is 1 MB, so their template can exceed what their own CheckBlock accepts. Cap kept at MAX_BLOCK_SIZE/2, with our inner break so a single pass cannot overshoot by more than one transaction. Our RebuildJob sync gating and deaf-node detection are kept; upstream has none. 2. struct PendingPayout. OURS for the key, THEIRS for paidTxids. Their id is the string "block-<height>", which is height keying -- the exact bug 44849e6 fixed after a 280-block reorg left ~14.4k BTF owed against blocks that no longer existed. Height keying also lets the crash-recovery probe match the previous round's transaction after a reorg and silently skip a miner, so their id is dropped entirely and blockHash stays the key. paidTxids is taken because it is what makes an entry survivable. Their nextAttempt and our retryAfter are the same concept under two names; ours is kept and theirs dropped. matureAtHeight gained an explicit = 0, which neither side had in our style of initialiser. 3./4. Ledger writer and loader. Mechanical follow-ons of 2. The loader keeps ours and takes their tolerance for an entry with no usable height, guarded so it cannot fire on a well-formed entry. One redundancy was removed rather than merged: their unguarded `if (obj.contains("blockHeight")) get<int>()` sat two lines above our is_number-guarded version, and an unguarded get<int>() on a malformed value throws out of the whole loop, losing every entry in the file. Verified against the live production pending_payouts.json (2 entries, keys amounts/blockHash/blockHeight/matureAtHeight): loads both. A file in the new shape, with retryAfter and paidTxids, also loads. 5. Insertion point after the loader. BOTH. Our PayingRecord/gPaying in-flight ledger and their PoolRoundProof/PoolRoundToJson are disjoint features that landed at the same offset. Both kept, in full. 6. Writer tail. THEIRS, copied into our writer. Checking fclose() matters here because fclose is where the buffered write actually reaches the OS: renaming a short .tmp over a good file is precisely the truncation the atomic write exists to prevent. The Windows remove()-before-rename() is required because rename() there will not replace an existing file. 7. Loader bodies. BOTH -- LoadPaying and LoadPoolRounds are different functions that happened to share a common tail. 8. Function block, 111 vs 36 lines. BOTH, with one deliberate deletion. PayoutBlockStillOnChain, PayoutComment, RecordPoolRound, MarkPoolRoundPaid all kept. WalletAlreadyPaid is DELETED and ReconcilePayouts rewritten, because our reconciliation and their FindRecordedPoolPayout are two answers to the same crash-recovery question and running both would give the same debt two authorities. Their wallet probe wins: it matches structured metadata rather than a comment string, so it can tell two rounds paying the same address the same amount apart. ReconcilePayouts keeps only the job that is still real -- dropping in-flight records the ledger already shows paid, and arming each restored record for its one wallet probe. It no longer touches gPendingPayouts at all; under the new model dropping ledger entries there would reintroduce the loss this merge adopts their model to prevent. Their gPayoutExecMutex/gPayoutThreadRunning re-declarations were dropped as duplicates of ours, and gPayoutExecQueue was not taken: gPaying is the exec queue in this tree, at finer granularity. 9. QueuePayouts signature. THEIRS for the round-proof arguments, OURS for the type of blockHash. It stays a uint256 and is converted to hex only where the round proof needs text -- a ledger key that has been through ToString() is a key that can be compared wrong. 10. Maturity policy. OURS. matureAtHeight = blockHeight + COINBASE_SPENDABLE_DEPTH (120), not + COINBASE_MATURITY (100). At depth 100 the block's own coinbase is still 20 blocks short of spendable, so the payment must come from unrelated mature coin and the pool runs a permanent float. Our own history contradicts itself here -- d6972a0 argued for COINBASE_MATURITY citing "96% of 934 payments", 44849e6 reversed it on the grounds that the measurement was taken while the node was alone on a private fork paying itself. HEAD's position is kept. This is a considered disagreement with upstream, not an oversight. The live production ledger confirms it: both entries have matureAtHeight - blockHeight = 120. 11. Comment above FlushMaturePayouts. Rewritten to describe the merged design. 12. FlushMaturePayouts, the central difference. THEIRS for the model. The ledger entry now survives on disk until every recipient has a txid, instead of being erased as soon as its payments were handed off -- the old ordering left a window where the debt was described by nothing at all, and a container restart on 2026-07-30 silently dropped ~1,156 BTF through it. Our gPaying is kept on top as the in-flight working set, because it carries the per-recipient retry and deferral state a per-round nextAttempt cannot express. It is explicitly a cache derived from the ledger, not a second record of debt: if it were lost the next flush would rebuild it. 13. PayoutThreadFn, 79 vs 70 lines. OURS for the loop and the reorg re-check, THEIRS for the per-recipient dedupe. The re-check on every attempt is load-bearing and upstream has no equivalent -- it decides once, at maturity, and a payment can sit through hours of retries during which the reorg that kills its funding block can land. Their paidTxids check is taken, against the ledger rather than against the batch. Our deferral policy is kept: waiting for coin is not a failure and must not consume the retry budget. Two fixes upstream does not have are folded in here rather than deferred to a follow-up commit: - FindRecordedPoolPayout runs once per record, on its first attempt, not on every attempt. It is a linear scan of mapWallet under cs_mapWallet, per recipient; upstream repeats it for every retry, which with 2000 rotating payout addresses and a budget of 1440 retries is a full wallet scan per address per minute for a day. The question it answers can only change across a restart, and every restart re-arms the flag. - The ledger file write no longer happens under gPayoutLedgerMutex in the per-recipient loop. SavePendingPayoutsLocked was split into a serialise step that needs the lock and a write step that does not, so the mutex is held only long enough to read the structure. The orphan scan in FlushMaturePayouts was likewise restructured so the ledger mutex is not held across PayoutBlockStillOnChain's cs_main acquisition. One case the merged model created and neither side handled: under survives-until-fully-paid, our GIVING UP path dropped the in-flight record but left the recipient owed in the ledger forever, so every later flush would explode it again -- a forfeit that silently becomes an infinite retry. ForfeitPayoutRecipient writes the amount off so the entry can retire. 14. QueuePayouts call site. Follow-on of 9. 15. ThreadRPCServer startup. BOTH. LoadPoolRounds added; LoadPaying and ReconcilePayouts stay, and stay before the payout thread starts. Crash safety, stated as the property that must hold: after kill -9 at any point, restart pays each recipient exactly once. Before SendMoney, the ledger has no txid and the payment is retried. Between SendMoney and the ledger write, the wallet holds the transaction and the first-attempt probe finds it. After the ledger write, paidTxids suppresses it. If the in-flight file is lost entirely, the ledger rebuilds it and the probe still covers the middle window. src/nostr.cpp -- 3 hunks. THEIRS as the base, with two things restored from ours. Theirs loads the Windows ROOT certificate store, which ours lacks and genuinely needs, since OpenSSL's default verify paths are usually empty there and our version would fail closed. But the plan's claim that theirs is a superset of our 06bceb4 is FALSE: upstream's nostr.cpp contains no min_proto_version, no TLS1_2, no SSL_OP_NO_*, and no set_options anywhere, so taking it wholesale would have removed the TLS-version floor outright. Restored. Second, their SSL_get_verify_result check sits after a successful handshake, where with SSL_VERIFY_PEER set it is nearly dead code -- a bad certificate aborts inside SSL_connect. The reporting belongs in the failure branch, which is where the merge put it; their post-handshake duplicate was dropped. Our relay-list and socket-pooling hunks auto-merged and were verified intact. src/net.cpp -- 1 hunk. THEIRS. Their guard, hSocket == INVALID_SOCKET || pnode->hSocket != hSocket, subsumes ours and additionally catches descriptor recycling, which ours did not; our version also referenced a pnode that only existed in the select() loop. Our other db34011 hunk, nulling pnode->hSocket in the poll-failure branch, auto-merged and was NOT re-applied -- plan section 7 Batch D says to re-apply it, and that instruction is stale. Two pieces of residue the merge left behind were cleaned up: a comment still describing select() semantics, and a pnode->hSocket != INVALID_SOCKET guard made redundant by a continue two lines above it. src/main.cpp -- 2 hunks. h1 BOTH, pure add/add adjacency between our ParticipantHashThreadCount and their SecureClear forward declarations. h2 OURS, and their handler discarded: 44004e3 no-ops checkorder/submitorder but keeps market.cpp and market.h, whereas 11766be deletes the marketplace outright including CRequestTracker, subscribe/publish and mapProducts. Ours is strictly more. src/main_gui.cpp -- 2 hunks. BOTH, additive on both sides. Our /payoutaddr, /payoutfile and /hashthreads alongside their /stratumbridge and /stratumbridgeport. src/btfrv.cpp -- 1 hunk, not predicted by the plan. False adjacency: our INVALID_SOCKET check and their #endif landed at the same offset. Ordering is load-bearing -- our check goes inside the #else arm, before the #endif, or the non-proxy build silently loses it. The BITFLASH_NODE_BUILD arm already returns early, so both paths now have the check. Makefile -- 2 hunks plus a hazard with no conflict marker. THEIRS for both dependency-fetch recipes: checkout --detach FETCH_HEAD followed by test "$(git rev-parse HEAD)" = "$(..._COMMIT)" asserts the pin actually landed, where ours only checked it out. Everything of ours that they lack is kept: the appimagetool 1.9.1 release pin with a sha256 check, where upstream fetches the mutable "continuous" tag and executes it undigested, and the move of both the tool and the AppDir out of /tmp, where any local user could pre-place an executable and have it run as whoever runs make. The hazard: both sides added a pin block in a different place, so git merged both, outside any conflict region. SECP256K1_COMMIT and RANDOMX_COMMIT ended up assigned twice, near L16 and near L44, and GNU Make takes the last := -- a naive resolution would have silently built against our old secp256k1 pin while appearing to adopt upstream's. The duplicate block was deleted by hand. Each of the four variables is now assigned exactly once, and make -n resolves SECP256K1_COMMIT to 7fecac74 with 6e2c8bc4 appearing nowhere. Also applied here, from plan phase 4: SECP256K1_COMMIT moved to upstream's 7fecac74aed8e1fd9078380d67dd04663705c989 so signature validation matches the binaries the rest of the network runs. secp256k1 was rebuilt from scratch against the new pin on the build host and the checked-out dependency commit verified. RANDOMX_COMMIT already matched at 1e9d4b2d and is unchanged. src/Makefile, src/makefile.mingw -- 1 hunk each, both the HEADERS list. Ours drops market.h, theirs adds proxy.h; the resolution does both. Taking theirs wholesale would have left the Makefiles referencing a header git had already deleted in our favour, silently, without a conflict. Files the plan predicted would conflict and did not: net.h, main.h and db.cpp auto-merged. Verified rather than assumed. net.h carries both our BTF_MSG_WAIT_MAX_SECS work, including the constructor fix from 2d84982 that starts nMsgWaitSince and nMsgWaitSize at 0, and their comment rewrite with extern int nPeersWatched. The dead members that fix removed are gone from every file. Deviations from MERGE-1.2.18-PLAN.md. - Section 6's mechanism was not used. Replayed onto the real merge base and merged, rather than cherry-picking onto the tag. Same result, 28 hunks instead of 51. - Section 2 calls 09ff575 a superset of our 06bceb4. It is not; upstream has no TLS-version floor at all. Ours restored on top of theirs. - Section 7 Batch D says to re-apply our db34011 line into their poll-failure branch. It auto-merged; re-applying would have duplicated it. - Section 2 says do not take the stratum bridge. It is taken, and left off. fStratumBridge defaults false in main.cpp, the thread is only spawned when /stratumbridge is passed, and the listener binds 127.0.0.1 only. Excising it would cost real divergence and future conflict for no gain while it is disabled. Its defects -- select()/FD_SET on a node that can hold more than 1024 descriptors, and an uncapped thread per connection -- are real only when it is enabled and are being reported upstream separately. - Section 7's staged batches were not run as separate gated commits. The conflict surface is interleaved within single functions, chiefly the payout ledger, and splitting it would have meant committing states that do not build. The merge is one commit, as briefed. - Batch F's two fixes are folded into hunk 13 rather than deferred, because they change the same lines the resolution rewrites. - The plan did not anticipate the btfrv.cpp conflict, the duplicate pin block, the market.h trap in the two Makefiles, or the give-up/infinite-retry interaction created by adopting upstream's ledger model.
2026-08-23pool: sync-gate job creation, retry failed payouts; widen nostr relay setbitflash-maintainer
- RebuildJob: no jobs with zero peers or a tip older than 30min; mining unsynced produced orphaned blocks and payouts that can never be paid (observed in production: 8 orphan 'found blocks') - payout exec: on SendMoney failure requeue with 60s backoff, up to 30 attempts, instead of silently forfeiting the payment - nostr: add oxtr.dev, nos.social, fmt.wiz.biz, current.fyi, nostr.bg (12 relays total) for announcement redundancy (cherry picked from commit f1986cd7e4a6f69469a2256eb96ff03f3f146792)
2026-08-11net: add optional SOCKS5 outbound proxyNsable-sh
2026-08-01diag: count sockets by where they were created, and whether the close took (#86)Bitflash
A node was found holding 1502 sockets in Windows bound state, one ephemeral port each, 9% of the machine range in nineteen hours. Reading the code did not find it: every connect() failure path here closes its socket. So count. Every socket is tagged at creation and untagged at close, across all ten sites, with a counter for closes that fail. Already rules out three explanations: nothing is created or closed behind the counter (untagged closes are zero), no close is failing, and the leaked sockets are not in the live set -- tracked live matches what the OS reports as established, while the bound pile is something the program already closed successfully.
2026-07-30rendezvous: bound the wait for a dial, so a dead path is noticed (#51)Bitflash
A node registers at a relay and waits to be dialled. The wait had no bound, and ConnectTo() clears the socket timeout on purpose -- a registration is idle by design and may sit for a long time. What that cannot survive is the path dying with neither end saying so, which is the ordinary case and not the exotic one: a NAT drops the idle mapping, a relay restarts, a route changes. No FIN arrives, nothing becomes readable, and recv() never returns. The thread stays alive and asleep, so ThreadBtfAccept never reaches the `continue` that would register again. The node is unreachable and every outward sign says it is fine. Caught on the bootstrap seed: 27 minutes without a block, eight behind the network, relay reachable the whole time, and a restart fixing it instantly. Nothing in the log marked the moment it went deaf. I tried TCP keepalive first and it does not work here. With probes every 5s and a 2-probe limit, a socket whose replies were being dropped was still ESTAB after four minutes with the probe counter stuck at zero. It is measured, not assumed, and that approach is not in this change. So the bound is ours to enforce, at the one place that knows what waiting means. RvServiceWaitPaired takes a timeout; expiring is not an error but "nobody came, go round again", which the loop above already handles. Cost is one reconnect per relay per five minutes. Verified by killing a registration's path silently -- dropping only the relay's replies, so no RST or FIN is ever seen. With a 60s bound for the test: rendezvous: no dial at 92.246.128.180:8434 within 60s (or it dropped us), re-registering Registrations went 1 -> 2 and the node carried on. Before this, the same treatment left it blocked past four minutes with no log line at all. The socket goes back to blocking once a dial lands, because from that point it is a data tunnel and a tunnel is allowed to sit quiet between messages.
2026-07-29rendezvous: register and wait for a dial as separate steps (#30)Bitflash
A node could not become reachable. RvServiceRegister connected, sent its 'S'+pubkey header, and then blocked reading the relay's 0x01 byte -- which the relay only writes when a client pairs with the service. So the call did not return when the node was registered; it returned when somebody had already dialled it. ThreadBtfAccept called BtfSetActiveRelay after that. The result is a deadlock: - to be dialled, a node must publish a descriptor naming its meeting node - to publish, BtfActiveRelay() must be set - it is only set once somebody has dialled Before #26 this was masked. BtfActiveRelay() fell back to vBtfMeetingRelays[0], so a node always published something, and ThreadBtfAccept picks its relay at random -- so it worked whenever the two happened to match, roughly one time in the number of relays. That is the flakiness this project has been chasing: not a bad relay, an advertisement that usually named the wrong one. #26 removed the fallback, which was right on its own terms and turned an unreliable heuristic into a reliable deadlock. This is the other half of that change and they belong together. RvServiceRegister now returns as soon as the relay has the service listed. RvServiceWaitPaired does the blocking read. ThreadBtfAccept registers, advertises, then waits. RvClientConnect is untouched -- a dialer blocking until it is paired is correct. Registration failure also had no log line at all, which is why this stayed invisible: a node that never registered looked identical to one waiting quietly for a peer. There are now lines for registering, failing over, and being dropped. Verified: a fresh node reports `registered at 90.156.222.107:8434, waiting for a dial` and then self-resolves with `meeting_node=90.156.222.107:8434` -- the relay it is actually on. Two nodes on one machine reach each other.
2026-07-28Merge PR #6 (large refactor), preserving main's fixes (#9)Bitflash
* Add Linux GUI installer via Wine * Fix launcher creation and add BTF_RELAY env var support * Pool server, Linux GUI, unified binary, README update * Root Makefile: make linux / make windows, cleaner README * Remove headless.cpp * Fix XPM color count mismatch causing toolbar image errors on Linux * XPM icons: same code on Windows and Linux, no ifdefs around image loading * Fix GTK icon crash and Linux printf format * btfrv: 10s socket timeout on relay connects * Faster peer discovery: more dials per pass, shorter backoff and sleep * Parallel btf peer connections * Fix GetMyExternalIP - was disabled, now uses modern IP echo services * Fix tunnel disconnect on idle and restore external IP detection * Filter stale Nostr descriptors * Sort peers by freshness, fresh first * Pool: add .btf Stratum listener — miners connect via rendezvous, no port forwarding needed * btf pool: self-replacing listeners, one per relay, no queuing between miners * Mining modes: solo/operator/participant — pool server on-demand, participant Stratum client * Status bar: show external IP and .btf address * README: clean rewrite, concept-first, minimal * make linux produces AppImage * make linux produces AppImage * Pool dashboard: connect instructions, tabs, share bars * Perf fixes: GetMyExternalIP threaded, btf listener counted * Perf fixes: GetMyExternalIP threaded, btf listener counted * Fix pool payouts: defer until coinbase maturity * Pool: clean mode switching, IP warning * Pool: clean mode switching * Fix gPoolRunning: remove static * AppImage: use real icon from bitcoin.ico * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Windows build: use mingw32-make * Windows build: simpler make invocation * Add deps-windows target * Windows build fixes * Windows build fixes * Windows makefile: fix obj dir * Windows: output to repo root * Windows: bundle DLLs into zip * Replace wxWidgets with ImGui+GLFW: same build on Linux and Windows * Fix %I64d that slipped back through rebase (main.h, net.h) * MinGW: add _mkdir shim for non-MSVC Windows; fix %I64d * Fix gPoolRunning extern outside ifndef _WIN32 * Remove -lboost_system: boost is header-only in this codebase * Status bar: copy buttons for IP and .btf address * Windows: add app icon via windres, strip wx stuff from rc file * Clean GUI: single Options menu item, bigger font, better spacing, cleaner options dialog; update README * GUI: embed Roboto font at 16px for clear readability on all platforms * Windows: windres depends on obj dir target * Fix balance hidden off-screen: put on own line below address bar * Windows: inline mkdir in every rule, remove dir target that confused make * Windows: move all target to top so it's the default rule * Fix pool server not starting: always start when operator selected, re-sync dialog state on open * Write debug.log to data directory (AppData/Roaming/Bitflash on Windows) * Participant miner: use wallet address as username so payouts go to wallet * Add .gitattributes to lock LF line endings, prevent CRLF drift * Refactor pool mining to btf-only transport * Persist pool settings and startup wiring * Prune stale peers and expose pool queries * Fix build regressions and add CLI mode/arg parity * Fix rpc miner stats declaration order * Centralize pool runtime extern declarations * Separate operator/participant dashboards and restore peer stats * Add live telemetry strip and clearer per-mode runtime metrics * Reduce mining dashboard clutter and remove manual pool entry * Count only authorized pool miners * Seed initial pool job on startup * Use a real share target for pool work * Switch pool accounting to round-based shares * Fix nostr pool announcer stats call sites * Fix pool stats definition order * Improve pool worker status display * Add mutex include for participant status * Replace ImClamp in dashboard layout * Clarify participant work status * Log participant status transitions * Reduce peer discovery log noise * Add participant status badge * Track participant auth acknowledgements * Log and validate pool job delivery * Stop persisting mining mode/pool settings across restarts LoadWallet() runs after CLI flags are parsed in main_gui.cpp, and was restoring nMineMode/strParticipantPool/strPoolName/strPoolDashboardUrl/ dPoolFeePercent/fGenerateBitcoins from wallet.dat every time, silently overwriting whatever was just set on the command line or in the current Options session -- no error, no log line. This is why pool name/address could show correctly in the UI but stay stale in the logs (UI held the in-memory value just set; logs eventually reflected whatever LoadWallet clobbered it back to), and why mode changed behavior across restarts. Mode/pool config is now decided fresh every launch: CLI flags if given, otherwise the compiled-in default. Nothing is written back to wallet.dat for these settings anymore, so there's nothing left to go stale or fight over load order. * Add explicit Relay mode as the new startup default 4th mining mode: node runs/syncs, never mines, no pool server -- an explicit option instead of an implicit side-effect of 'Solo + never click Start Mining'. Now the compiled-in default (was Solo). - main.h: MINE_RELAY = 0, renumbered other modes (nothing compares nMineMode against raw integers elsewhere, verified). - main.cpp: default nMineMode = MINE_RELAY; BitcoinMiner() early-returns for Relay, mirroring the existing Participant-mode guard. - gui.cpp: added Relay radio button, status label, and telemetry-strip text. Start/Stop Mining button is hidden for Relay (meaningless -- it never mines by definition); OK forces fGenerateBitcoins off if you switch into Relay while previously mining. * Announce pool changes immediately instead of waiting up to 60s ThreadBtfPoolAnnouncer re-read strPoolName/dPoolFeePercent/etc live, but only once per iteration of its 60s sleep loop, so a pool name/fee change in Options could take up to a minute to reach other nodes. - nostr.h/.cpp: add gAnnounceNow flag; the announcer's sleep loop now wakes early and publishes immediately when it's set, then clears it. - gui.cpp: Options OK handler sets gAnnounceNow when operator pool settings actually changed (name/dashboard/fee/mode), so a saved change is announced right away instead of on the next tick. * Give each pool miner a distinct extranonce2 so jobs no longer overlap mining.notify previously broadcast one identical 80-byte header (baked from a single server-side extraNonce) to every connected miner, so any two miners on the same job searched the exact same nNonce space instead of disjoint ranges. Each Miner connection is now assigned a unique extranonce2 on connect. BuildMinerBlock() takes the shared job template and appends that miner's extranonce2 to the coinbase scriptSig, recomputing the merkle root, so every miner gets its own header variant of the same job. mining.submit validates and, on a full block, assembles the block using that same miner-specific variant (via m->extranonce2), not the shared template. No client-side protocol change needed: main.cpp's participant miner already just takes whatever header bytes mining.notify hands it and submits (jobId, nonce) back, so it works unmodified against per-miner headers. Still simplified vs standard Stratum (no coinb1/coinb2/merkle-branch wire split, no mining.extranonce.subscribe reply payload) since this protocol was already a custom simplification pre-existing this fix. Syntax-checked with g++ -fsyntax-only (full link needs secp256k1/ RandomX/GLFW not present in this sandbox). * Fix debug.log never being written on the real Windows build printf-to-debug.log routing was gated on: #if defined(_WINDOWS) || !defined(_WIN32) _WINDOWS is only ever defined by the legacy, unused MSVC makefile.vc. The actual Windows build (makefile.mingw) never defines it, and _WIN32 IS defined there (mingw builtin), so on real Windows this condition was always false || false = false. printf() fell through to plain libc printf (stdout only), so debug.log was never created, and output was only visible if the process happened to be run attached to a console. OutputDebugStringF() was already platform-safe internally (always writes debug.log; only echoes to console when not on Windows), so the outer condition was pure dead weight. Made the routing unconditional. * Reduce base UI font size one more step (16px -> 14px) * Remove Start/Stop Mining button; mining state follows selected mode The button let a user configure a pool then click a separate toggle, creating states where the button's label/action didn't match what the selected mode actually needed. OK now starts/stops the miner thread itself based on nMineMode: Relay clears fGenerateBitcoins, the other three modes set it and spawn ThreadBitcoinMiner if it isn't already running (guarded by vfThreadRunning[3]). * Fix participant miner stuck waiting for notify after buffered multi-line recv Root cause of the operator/participant pairing successfully but no work ever flowing: PoolParticipantMiner()'s receive loop only pulled one line out of the socket per select() wakeup. The server sends the authorize reply, mining.set_difficulty, and mining.notify back-to-back on the same connection, and these often land in a single TCP segment — one recv() inside StratumRecvLine() buffers all three lines into 'buf', but only the first was extracted and processed. The remaining lines (frequently mining.notify itself) sat in 'buf' indefinitely, because select() only reports readability of the OS socket, not whether our own buffer still holds unprocessed complete lines — and the server had nothing further to send once the initial burst was over, so select() never fired again. Fix: drain any complete line already sitting in 'buf' first; only fall back to select()+recv() when 'buf' has no complete line left. * Fix mining.submit rejecting every share due to wrong param-count check Server required params.size() >= 4 for mining.submit, but the client only ever sends 3: [username, jobId, nonceHex] (indices 0-2, matching what the handler actually reads: p[1]=jobId, p[2]=nonceHex). Every submission was bounced with 'bad params' before its nonce was ever checked against the job, producing an endless share-sent/share-rejected loop with no other visible cause. Likely a leftover from the standard 5-field Stratum mining.submit shape, which this simplified 3-field protocol never matched. Threshold corrected to size() >= 3. * Fix mining.submit rejecting legitimate shares that weren't also winning blocks Pool share difficulty is intentionally ~256x easier than full network difficulty (MakeShareTarget() shifts the block target left 8 bits), so miners are expected to submit many shares per actual block found. But the handler replied to the miner based on ProcessBlock()/CheckBlock() success — validation against the much harder network target — rather than on whether the share met pool difficulty. Every legitimate share that wasn't also a winning block (the vast majority, by design) failed CheckBlock()'s nBits check and got reported to the miner as rejected. Now: reply(true) as soon as a submission clears pool-share difficulty. Only if it ALSO clears full network difficulty (job.target, not job.shareTarget) does it get submitted as a block — with no second reply sent, since the share was already acknowledged. * Fix dead-peer dial priority: freshness sort was undone by full shuffle ConnectDiscoveredBtfPeers sorted candidates newest-first, then immediately shuffled the whole list, making the freshness sort a no-op — every pass was fully random. Meanwhile g_btfPeerFails was tracked but never used to prioritize, so a peer that had failed 20 times in a row got equal footing with an untried or previously-successful peer; the only effect was backoff, capped at 15 minutes, so dead descriptors cycled back into the dial pool constantly. - Track successful connections (g_btfPeerEverConnected) and use it, plus fail history, to order candidates in tiers: known-good, then untried, then known-bad (worst offenders last). Freshness order is preserved within each tier instead of being discarded. - Raise the backoff cap for chronic failures (6+ in a row) from 15 minutes to 6 hours, so descriptors that are clearly dead stop consuming dial budget every pass while still getting retried eventually. * Batch-resolve .btf descriptors to stop hammering public relays during dial passes Root cause of 'stuck at 1 peer' despite good peer discovery: each parallel dial thread in ConnectDiscoveredBtfPeers called ConnectNodeBtf, which itself walked all configured relays (relay.damus.io, nos.lol, relay.nostr.band, relay.snort.social) to resolve that one peer's descriptor. With up to BTF_DIALS_PER_PASS (12) threads dialing at once, a single pass could fire up to 12 * nNostrRelays near-simultaneous fresh connections at the same handful of public relays -- easily enough to trip rate limits or get handshakes refused (exactly what the logs showed: 'handshake refused by relay.damus.io', repeated connect failures to relay.nostr.band / relay.snort.social). Peers that were genuinely reachable looked dead simply because their descriptor couldn't be fetched under that load, and then got penalized as known-bad by the dial-priority tiering from the previous fix. - Add BtfResolveMany: resolves every still-unresolved candidate's descriptor in a single Nostr REQ per relay (multiple authors in one filter), instead of one relay connection per candidate. A 12-candidate pass now costs at most a few relay round-trips total instead of dozens. - Add ConnectNodeBtfResolved / ConnectNodeBtfTail (net.cpp): given an already-resolved descriptor, dial straight to the peer's rendezvous node with zero further relay contact. ConnectDiscoveredBtfPeers now batch- resolves all candidates up front, then fans out tunnel-only connect threads in parallel -- no thundering herd against the relays. - Candidates that fail to resolve are recorded as a failure immediately (same backoff/fail-count bookkeeping as before) instead of spawning a thread with nothing to dial. * Stop reconnecting to relays constantly: pool one persistent connection per relay Real root cause of the ongoing 'handshake refused' / 'connect failed' spam and peer count stuck at 0-1: every relay-touching operation (startup self- test, per-pass seeding, batch descriptor resolve, pool announce, pool query) opened its own brand-new CWebSocket every single time it ran. Two independent threads (ThreadNostrSeed and ThreadBtfPoolAnnouncer) each reconnect from scratch on their own ~60s cycle, so a node could fire well over a dozen fresh TCP+TLS+WS handshakes at the same 4 public relays inside any given minute. Public relays -- relay.damus.io especially -- rate-limit new connections per source IP fairly aggressively, so this node was effectively DoS-ing itself: peers were genuinely reachable, but their descriptors couldn't be fetched because the relay had already started refusing this node's own repeated reconnects. - Add a small per-relay connection pool (g_relayPool) and an RAII CRelayLease that reuses a relay's live socket across calls instead of reconnecting every time, only reconnecting when a socket actually drops or was never established. - Route every relay call site through it: the startup self-test, the self-test loop, SeedFromRelay, BtfResolve, BtfResolveMany, BtfPublishPoolAnnouncement, BtfQueryPoolAnnouncement. - Only log 'connected to <relay>' on an actual fresh (re)connect, not on every pass that's just reusing an already-live socket, so the log reflects what's really happening instead of implying constant churn. This cuts fresh relay connections from several per minute down to essentially one per relay for the life of the process (until a relay actually drops the connection), which should make the rate-limit-driven refusals go away and let descriptor resolution -- and therefore dialing -- actually succeed at the rate the peer list implies it should. * Fix wallet crash on rejected send; remove legacy IP-based peer discovery - SendMoney() no longer throws when a committed tx is rejected by AcceptTransaction() (e.g. raced input already spent). It now unwinds the wallet state via RollbackTransactionSpent() and returns false, which the GUI already handles as 'Transaction failed.' - Removed the dead IP-based peer discovery/connect path now that discovery is entirely Nostr/.btf: CAddrDB/addr.dat, mapAddresses, AddAddress, ConnectNode(CAddress), FindNode(CAddress), ConnectSocket (SOCKS4 proxy helper), addrProxy, ThreadOpenConnections/2 class-C dialer and its thread spawn, the addr/getaddr P2P handlers, and the dead vAddrToSend/setAddrKnown fields on CNode. - Deleted irc.cpp/irc.h (already-disabled legacy seed code) and scrubbed references from headers_core.h and all four makefiles. * Raise peer connection target and add dial diversity; fix IPv4-only relay connect - BTF_TARGET_CONN: 8 -> 24. With ~100 known .btf peers, average degree needs only to exceed ln(N)~=4.6 for the network to stay connected with overwhelming probability (Erdos-Renyi); 24 is a healthy margin. - ConnectDiscoveredBtfPeers now splits each pass's dial budget ~70/30 between the existing reliability-tiered order and a random sample from the full fresh peer pool. Pure reliability bias means every node converges on the same 'known good' hub set, which correlates peer sets across the network -- a relay outage then drops the same edges everywhere at once instead of independent ones. The random slice keeps a floor of uncorrelated edges. - CWebSocket::Connect (relay websocket) now resolves with AF_UNSPEC and tries every returned address (IPv6 or IPv4) in turn instead of hard-failing on AF_INET-only resolution, which was one plausible cause of the relay.nostr.band:443 connect failures (CDN-fronted relays increasingly rate-limit/filter the v4 path). * Remove accidentally committed build binary; ignore src/bitflash * Fix pool participants getting stuck after the first job JobWatcherFn only rebuilt/broadcast a new Stratum job when a new block arrived on this node or no job existed yet. Once a job was built after startup, gHaveJob stayed true forever unless *this* node found the block, so with no new block (slow interval, or this node just not seeing one) every connected miner sat hashing the exact same job -- stale timestamp, stale mempool snapshot -- indefinitely. From the miner's side that's indistinguishable from being stuck: it worked at connect (gets the one-time job sent on authorize) and then nothing ever arrives again. Added a 60s periodic refresh so the job (and therefore mining.notify) gets rebroadcast on a timer too, same as a normal stratum pool, not only on new-block/no-job events. * Diversify Nostr discovery relay list Went from 4 relays to 7, and reduced Cloudflare concentration: previously 2 of 4 (damus.io, snort.social) sat behind the same CDN, so a Cloudflare- side issue could take out half the list even though they're nominally independent relays. Kept damus.io (most established) as the one CF-fronted entry and filled the rest with different hosts (nos.lol, nostr.band on Hetzner, nostr21.com, offchain.pub, nostr.mom, primal.net) so peer discovery doesn't have a single shared upstream as a point of failure. 7 relays is within the commonly recommended 5-10 range for redundancy. * Fix data race in RebuildJob: chain-state reads weren't holding cs_main pindexBest, nBestHeight, GetNextWorkRequired() and GetMedianTimePast() were all read without cs_main. A block being accepted concurrently by the P2P thread could interleave with this: pindexPrev captured from the old best block, but nBestHeight already bumped to the new one by the time job.height is computed, or pindexBest reassigned mid-read. That mismatch would make QueuePayouts() schedule a payout for the wrong maturity height for whatever block gets found against that job. Wrapped the whole chain-state snapshot in one CRITICAL_BLOCK(cs_main), consistent with how the rest of the codebase touches this state. * add operator fee * Add categorized, burst-collapsing logging for pool/worker/payout flow debug.log was growing unboundedly because every printf() call wrote unconditionally, so loops that log once per item (discovered peers, connect attempts) produced a near-identical line per address with no cap. Add LogPrint(category, ...): a drop-in printf replacement that tags each call with a subsystem (pool/worker/payout/net/nostr) and collapses repeated calls from the same call site into one line per 3s window plus a '(xN similar in 3s)' summary, so log growth is bounded by elapsed time instead of event count. Wire it through the whole pool -> work -> payout pipeline (rpc.cpp operator side, main.cpp participant/worker side, net.cpp/nostr.cpp peer & relay discovery), and along the way fix several previously *silent* failure points that produced exactly the reported symptom (worker stuck asking for work, nothing logged): - Relay listener registration failing: no log at all, so a pool with every relay down looked identical to a healthy idle pool. - No relays configured: silent infinite 5s retry loop. - Initial job seed failing at pool startup: silent. - JobWatcher: added a stuck-job watchdog that, after 15s with no job available, logs a specific diagnosis (no chain tip yet vs. RebuildJob() failing) instead of retrying forever in silence. - QueuePayouts(): a block found with zero recorded shares queued no payout and logged nothing. - FlushMaturePayouts(): an unparseable payout address was skipped with no log. - Participant miner: the 'waiting for pool notify' stall was only ever shown as a transient GUI status string, never written to debug.log. Now logs on a 15s cadence while stalled, and after 120s proactively drops the tunnel so the existing reconnect-in-10s loop gets a fresh attempt instead of hanging indefinitely. - Participant miner: share rejections were only a transient GUI status string; now logged with the pool's rejection reason. All edited files verified with g++ -fsyntax-only (gnu++14). * Fix two bugs causing worker stuck + log bloat 1. Worker stuck asking for work (main.cpp): The participant miner checked msg["result"].is_boolean() to detect the mining.subscribe acknowledgement (id==1), but the pool sends an array ([[["mining.notify",sid],sid,4]]) as per Stratum spec, not a boolean. is_boolean() always returned false, so gotSubscribeAck was never set true. This didn't directly block authorize (id==2 path is independent), but it did mean the status never advanced through "subscribed", leaving the progress logging misleading. More importantly, the same wrong assumption meant any pool that also gated job dispatch on a prior subscribe confirmation would leave the worker stuck forever with no diagnosis. Fix: accept any non-null result for id==1 (the array is the session/extranonce info; its contents don't matter for our use case). 2. Log bloat from ProcessMessages (main.cpp): ProcessMessages() used a bare printf() which fired unconditionally for every P2P message received -- the bulk of debug.log was this one line repeating thousands of times. Convert to LogPrint("net", ...) so it is gated behind fDebug (off by default) and burst-collapsed by the dedup introduced in the previous commit. * Fix log bloat, em-dashes, dead code, status bar, Connected/Detected peers Log bloat: - Gate all per-message/per-block/per-loop printf in main.cpp, net.h, net.cpp behind LogAcceptsCategory("net") -- only visible with -debug. This includes: received:/sending: hex dumps, got inventory, askfor, getblocks, getdata, received block, AddToWallet, RelayWalletTransactions, ProcessMessage FAILED, mining loop N-transactions line, retarget block, socket recv/send errors. AddToBlockIndex new best and ProcessBlock ACCEPTED intentionally left always-on (one line per block). - PoolParticipantMiner: status -> now LogPrint(worker) not printf. Em-dashes: - Replace all UTF-8 em-dashes (0xE2 0x80 0x94) with ASCII '--' in every source file (rpc.cpp, gui.cpp, main.cpp, main_gui.cpp, net.cpp, nostr.cpp, util.cpp, btfrv.cpp, db.cpp, db.h, main.h, headers.h, headers_core.h, util.h). 40 occurrences across 14 files. Dead code: - Remove unused gJobSeq atomic from rpc.cpp (written, never read). - Fix minerReward: was computed but payout loop used blockReward directly (operator fee was advertised but never deducted). Now payout correctly uses minerReward = blockReward * (1 - feeFrac). Status bar / peers: - Add GetDiscoveredPeerCount() to nostr.cpp/nostr.h (reads g_btfPeers size under cs_btfPeers). - Replace scrollable inline status text with DrawStatusBar(): a separate ImGui overlay window pinned to bottom of screen (NoScrollbar, NoBringToDisplayFront). Labels changed from 'Peers N' to 'Connected peers: N Detected peers: N'. * Rewrite gui.cpp: proper fixed status bar, scrollable content child Layout architecture: - DrawMainWindow() covers the full display width, height minus STATUS_BAR_H (22px). NoScrollbar + NoScrollWithMouse on the outer window so the chrome (menu, address/balance strip, telemetry strip, separators) never scrolls. - A BeginChild("##scroll") fills the remaining height after the fixed chrome, sized to GetContentRegionAvail().y -- which is already the space between the cursor and the bottom of the outer window. All mode-specific content (transaction table, participant pool list, operator workers/payouts) lives inside this child. Content that overflows gets a scrollbar; nothing bleeds past the outer window edge. - DrawStatusBar() is a separate overlay window pinned to the bottom 22px, drawn last so it is always on top. NoBringToDisplayFront is NOT used here -- drawing last is sufficient and avoids interaction issues with dialogs. - Status bar background is fully opaque (not alpha-blended) so it never shows content behind it. Labels and content: - 'Peers N' replaced with 'Connected peers: N Detected peers: N' using GetDiscoveredPeerCount(). - Mining indicator: '* Mode' instead of the 'filled circle' Unicode glyph that renders as boxes on some Linux font configs. - FmtAge used consistently; 'blocks deep' shortened to 'N deep' in tx list. - Options dialog: em-dashes removed from RadioButton labels (ASCII '--'). - Removed usedY dead variable (GetCursorPosY() result was unused). * Fix blocking bugs, dead code, pool/participant flow correctness Bugs fixed: StratumRecvLine blocking (main.cpp): The participant miner's recv loop called recv() with no timeout after select() said the socket was readable. If the server sent a partial line (split across two TCP segments), the second recv() would block indefinitely waiting for the rest -- the classic 'stuck asking for work' hang even though the pool was alive and had sent data. Fix: single non-blocking recv() pass (MSG_DONTWAIT on Linux, FIONREAD+recv on Windows). If no complete line is in the buffer yet, return false; the outer select() loop retries when more data arrives. BroadcastJob holding mutex during send() (rpc.cpp): BroadcastJob() held gMinersMutex across all SendLine() calls. send() can block if a slow miner's TCP receive buffer is full. With the mutex held, MinerThreadFn could not acquire it to remove a disconnecting miner, causing a deadlock-adjacent stall: broadcast blocked on slow miner, disconnect blocked on broadcast, new jobs not delivered. Fix: snapshot {fd, authorised, address, extranonce2} under the mutex, release it, then send to each fd outside the lock. Dead code removed (rpc.cpp): - gRpcUser, gRpcPassword: defined, never read or set by anything. - dHashesPerSec, nHPSTimerStart: leftover Bitcoin 0.1 stubs, unused. - IsInitialBlockDownload(): stub that returned pindexBest==NULL, never called anywhere in this codebase. - struct Share: declared with three fields, never instantiated. - Duplicate comment block before payout section. Other cleanup (main.cpp): - STUCK_NO_JOB_TIMEOUT_SECS moved from inside the loop body to file scope (was 'static const' inside a loop -- correct but confusing). - pblock->print() in solo miner gated behind LogAcceptsCategory("net") -- was unconditionally dumping a full block to stdout on every solve. - ERROR in BitcoinMiner printf converted to LogPrint("net"). * Pool/participant: fix recv blocking, BroadcastJob mutex, listener spawn, escaped em-dash main.cpp -- StratumRecvLine rewrite: The previous version called recv() in a while loop -- if select() said the socket was readable but only a partial line had arrived, the second recv() call would block indefinitely waiting for the rest of the line. This was the root cause of the recurring stuck-worker bug. Rewrite: single non-blocking recv (MSG_DONTWAIT on Linux, FIONREAD+recv on Windows). If no complete newline is in the buffer yet, return false immediately; the outer 50ms select() loop retries when more data arrives. This means the hash loop always stays responsive regardless of network fragmentation. rpc.cpp -- BroadcastJob mutex held across send(): BroadcastJob held gMinersMutex for the entire duration of sending jobs to all connected miners. send() can block if a slow miner's TCP buffer is full. With the mutex held, MinerThreadFn could not acquire it to clean up a disconnecting miner, stalling the whole broadcast. Fix: snapshot {fd, authorised, address, extranonce2} under the mutex, release it, then send to each fd without holding any lock. rpc.cpp -- LaunchThread failure not handled in BtfStratumAcceptOneFn: The replacement listener thread was launched via LaunchThread() which wraps _beginthread() but discarded the return value. If _beginthread fails (thread limit, OOM), the listener count stayed at 1 with no thread behind it -- that relay would get no new listener until the 30s outer loop in BtfStratumAcceptFn fired. Fix: call _beginthread() directly, check the return value, decrement and log on failure. rpc.cpp -- escaped em-dash in log string: BtfStratumAcceptFn had a literal \xe2\x80\x94 in a LogPrint format string that survived the em-dash sweep (it was source-encoded, not a UTF-8 byte in the file). Replaced with '--'. * Rewrite pool server: single event loop, no per-miner threads Replace the old architecture (one thread per connected miner + separate JobWatcher thread + BtfStratumAcceptFn thread with listener count tracking) with a clean two-layer design: Accept layer (one thread per relay, AcceptOneFn): Each relay gets exactly one persistent thread. It loops: calls blocking RvServiceRegister (waits for a miner to knock), then BtfServiceWrap (echan handshake), then pushes the finished plain socket to a small lock-protected queue, then loops immediately to accept the next miner. No listener count tracking. No replacement thread spawning. No races around spawn failure. The relay always has exactly one pending accept. Event loop (PoolEventLoop, runs on the ThreadRPCServer thread): Single thread owns all connected miner sockets. Each tick: 1. Drain the accept queue -- pick up any newly-connected miners. 2. Check for a new block -- rebuild job and broadcast if so. 3. No-job watchdog -- log and retry if job is missing too long. 4. Periodic job refresh -- restamp nTime every 60s. 5. select() over all miner fds with 50ms timeout. 6. For each readable fd: non-blocking RecvLine, drain all complete lines, dispatch each to HandleLine, collect dead fds. 7. Refresh GUI stats snapshot every 2s. Because the event loop is the only writer to gMiners, no mutex is needed on the miner list. The only mutexes remaining are: - gStatsMutex: guards the GUI-visible snapshot (StatsSnapshot, gWorkerStats, gPayoutViews) written by the event loop and read by GUI threads via GetPoolOperatorStats/GetPoolWorkerStats/GetPendingPayouts. - gReadyMutex: guards the accept queue between AcceptOneFn threads and the event loop. Other improvements in this rewrite: - gPendingPayouts is event-loop-only (no mutex needed). - Round share tracking lives in the event loop (roundShareCount map + roundShareTotal counter) -- zeroed on block found, no per-miner stat mutex needed mid-round. - QueuePayouts takes the share snapshot as a parameter instead of reaching into gMinerStats under a separate mutex. - BroadcastJob no longer snapshots miners to avoid a mutex -- it runs directly in the event loop with exclusive access to gMiners. - AcceptOneFn backs off 30s on relay registration failure instead of returning -- one relay going down doesn't kill the accept thread. - No goto. No per-thread dynamic allocation for listener contexts on each accepted connection. * Thorough logging and correctness fixes across the full pool/participant flow Every failure point in the operator->miner->payout chain now logs exactly what broke, with enough context to diagnose without a debugger. Operator side (rpc.cpp): RebuildJob: logs 'no chain tip (pindexBest is null)' on failure instead of silently returning false. HandleLine: - JSON parse errors logged with the raw line (first 80 chars) - subscribe: logs fd and session id - authorize: logs address, worker, and whether the address is valid - submit: logs stale-job case with submitted vs current job id; logs high-hash with actual hash and target values; logs valid shares with nonce and running session count; logs BLOCK CANDIDATE separately from BLOCK ACCEPTED/REJECTED so a ProcessBlock failure is unambiguous - unknown method logged (reveals miner software quirks) - reply() logs send failures with method name QueuePayouts: logs total payout amount, miner count, fee applied, and how many miners were below dust threshold. FlushMaturePayouts: logs 'insufficient funds or wallet locked?' on SendMoney failure instead of just 'FAILED'. BroadcastJob: logs job id and miner count on every broadcast. Event loop: logs when each new miner socket enters the loop; logs disconnect with session and round share counts. No-job watchdog: RebuildJob retried every 5s (not every 50ms tick), eliminating cs_main hammering when there is no chain tip. AcceptLoopFn: re-polls BtfAllRelays every 60s so relays discovered after startup are picked up; logs each new relay thread spawned. AcceptOneFn: logs relay name on start/stop; logs BtfServiceWrap (echan handshake) failure separately from RvServiceRegister failure. RecvLine: disconnected out-param distinguishes 'socket closed' from 'no complete line yet', preventing incorrect disconnection on partial recv. Participant side (main.cpp): StratumRecvLine: same disconnected out-param fix as RecvLine in rpc.cpp. Previously a false return could mean either 'disconnect' or 'no data yet', causing spurious reconnects when a partial line arrived. PoolParticipantMiner rewritten with step-by-step logging: Step 1 resolve: logs specific failure (no descriptor vs bad format) Step 2 tunnel: logs relay and failure reason Step 3 address: warns explicitly if payout address cannot be determined Step 4 subscribe/authorize: logs each send and each response Step 5 RandomX: logs VM mode Step 6 main loop: - malformed mining.notify (wrong param count or short header/target) logged with sizes instead of silently ignored - authorize rejected: logs reason, does not disconnect (some pools reject bad addresses but still send work) - share accepted/rejected: logs share id and rejection reason - unknown server method logged - pool disconnect logged with handshake state at that moment (gotSubscribeAck, gotAuthorizeAck, haveJob) so you know exactly how far the connection got - nonce space exhausted logged (was silent before) - on exit: logs total hashes, shares sent, shares accepted * Fix build error: ImGuiWindowFlags_NoBringToDisplayFront -> NoBringToFrontOnFocus NoBringToDisplayFront does not exist in this version of ImGui (v1.89.x). The correct flag is ImGuiWindowFlags_NoBringToFrontOnFocus (bit 13). Used in two places: ##statusbar and ##main windows. Also remove dead variable usedY (GetCursorPosY() result assigned but never read) and replace the confusing 'ImGuiWindowFlags_NoScrollbar * 0' expression (evaluates to 0 but looks like a mistake) with a plain 0 in the BeginChild call. * Remove duplicate status logging from SetParticipantMiningStatus Every transition in PoolParticipantMiner already has a direct LogPrint with full context (addresses, job ids, nonces, error reasons). The LogPrint inside SetParticipantMiningStatus was firing on top of those, producing redundant 'PoolParticipantMiner: status -> ...' lines after every meaningful log entry. SetParticipantMiningStatus now just updates the GUI string silently. * Implement vardiff: stable share rate instead of fixed difficulty Previously the pool set shareTarget = blockTarget >> 8 for every miner forever. This meant at low network difficulty a fast miner found shares every few nonces (dozens per second), while at high difficulty a slow miner might go hours without one -- both are bad for fair payout accounting and pool stability. Pool (rpc.cpp): Per-miner difficulty that adjusts to target one share every 15 seconds. After every 5 shares, check actual seconds/share vs target. If the ratio is off by more than 50% (VARDIFF_RETARGET_RATIO), recompute: new_difficulty = current_difficulty / (actual_secs_per_share / target) i.e. shares coming too fast -> difficulty goes up; too slow -> down. Only apply if the change exceeds 10% to avoid jitter. Difficulty is bounded to [0.001, 1e12]. Each miner gets their own shareTarget derived from their difficulty via ShareTargetFromDifficulty(), which maps Stratum difficulty to a uint256 target using the Bitcoin difficulty-1 base (0x1d00ffff compact). New difficulty is sent to the miner via mining.set_difficulty. Participant (main.cpp): Apply the received difficulty value from mining.set_difficulty. Previously the handler was a no-op ('acknowledge only'); now it parses the difficulty double and logs the change. The share target used for comparison comes from the pool's mining.notify p[3] field, which the pool updates after each vardiff adjustment -- this is the standard approach and matches how cpuminer, xmrig etc. handle it. With vardiff, share rate is roughly constant regardless of miner speed or network difficulty. Payouts are proportional to shares submitted, so each miner's payout accurately reflects their CPU contribution. * Fix share target mismatch: pool rejected shares it should have accepted Root cause: the pool put job.shareTarget (from blockTarget<<8, a fixed per-job value) into mining.notify p[3], but checked m->shareTarget (from ShareTargetFromDifficulty, the vardiff value) on submit. With difficulty=1.0, ShareTargetFromDifficulty gives a much HARDER target than blockTarget<<8, so shares that the participant thought were valid (passed the easier notify target) were rejected by the pool (failed the harder difficulty-1 target). Fix: MakeNotifyParams now takes the per-miner shareTarget as an explicit parameter. SendJob passes m->shareTarget. Both sides -- the participant reading p[3] and HandleLine checking m->shareTarget on submit -- now use exactly the same value. Single source of truth. Cleanup: - Remove shareTarget field from StratumJob (was only set, never read after the MakeNotifyParams call was fixed). - Remove MakeShareTarget() function (was only used to populate that now-dead field). - Participant set_difficulty log: 'initial' vs 'updated' instead of 'unchanged' (first connect sends 1.0 which matches the default 1.0, so it was misleadingly logged as 'unchanged'). * Fix double broadcast, correct block reward calculation, improve payout log Double broadcast (event loop vs HandleLine): When a pool miner finds a block, HandleLine calls RebuildJob() + BroadcastJob(true) immediately. The event loop then detects nBestHeight changed (step 2) and was calling RebuildJob() + BroadcastJob(true) again -- miners received duplicate job broadcasts. Fix: step 2 now checks gHaveJob before rebuilding. If HandleLine already built and broadcast a job for this height (gHaveJob=true), step 2 just logs 'job already broadcast by submit handler' and skips. If the block came from an external peer (not our miner), gHaveJob is false and step 2 handles it as before. Block reward calculation in QueuePayouts: Was calling CBlock().GetBlockValue(0) on an empty block object. GetBlockValue uses nBestHeight globally, which by the time QueuePayouts runs has already been incremented to the height AFTER the found block. Fix: compute subsidy directly as '50 COIN >> (blockHeight / 210000)' using the actual found height. At current scale this makes no difference (same subsidy for thousands of blocks) but is now correct by construction. Payout log now shows: - Full block subsidy - Miner share after fee - Operator fee amount in BTF (not just percentage) - Number of recipients, maturity height, dust-filtered count Example: '[payout] block 2096: subsidy 50.00 BTF, miners get 49.00 (fee 2.00% = 1.00 to operator), 3 recipients, matures height 2196' * Fix 6 bugs found in full flow re-read Bug 1 -- Double broadcast (re-applied fix that was lost): When HandleLine accepted a block it called RebuildJob()+BroadcastJob(true). The event loop then detected nBestHeight changed and did it again. Miners received two back-to-back mining.notify clean=true, wasting their work. Fix: step 2 of event loop checks gHaveJob before rebuilding. If HandleLine already built a fresh job (gHaveJob=true), step 2 just logs and skips. Bug 3 -- Disconnect log showed global totals, not session totals: gParticipantSharesSent/Accepted accumulate since node start, not since the last connect. Added sessionSharesSent/sessionSharesAccepted local counters that reset each time PoolParticipantMiner() is called. Bug 4 -- Dead function ParticipantShareTargetFromDiff (main.cpp): Defined but never called anywhere. Removed. Bug 5 -- Invalid-address miner shares silently burned: If a miner authorized with an invalid address, their share of the block reward was neither paid out nor logged -- it just vanished. QueuePayouts now validates addresses up front, logs the forfeited amount explicitly ('X BTF forfeited (bad address)'), and excludes those entries so the payout log is accurate. Bug 6 -- SendMoney called from event loop (stalls miner I/O): FlushMaturePayouts called SendMoney which takes cs_main. If the P2P thread held cs_main (processing a block), the event loop would stall for seconds, causing all connected miners to time out waiting for responses. Fix: FlushMaturePayouts now only moves matured entries to gPayoutExecQueue (fast, no locks except a brief mutex). A new PayoutThreadFn thread drains the queue and calls SendMoney independently, so the event loop is never blocked by wallet I/O. Bug 7 -- Dead goto + dead HandleLine return-false path: HandleLine always returns true; the goto next_miner path was never reached. Removed goto and simplified the select drain loop. * Fix share-target scale mismatch and dead pool hashrate reporting - ShareTargetFromDifficulty() based Stratum difficulty 1 on Bitcoin's SHA256 diff-1 constant (0x1d00ffff, ~2^32 hashes/share) instead of this chain's actual PoW floor (bnProofOfWorkLimit = ~uint256(0)>>12, ~2^12 hashes/share). That's a ~2^20 (~1,048,576x) mismatch: at the supposedly-easy difficulty of 1.0, workers were being asked for shares roughly a million times harder than the chain's own easiest target. Vardiff never gets a chance to correct this because it only retargets after real shares come in, and none were coming in. Fixed by basing the diff-1 reference on bnProofOfWorkLimit instead. - Pool hashrate was never computed anywhere despite the data (per-miner difficulty + share timing) being available: ThreadBtfPoolAnnouncer in nostr.cpp hardcoded ann.hashRate = 0.0, PoolWorkerStatView had no hashrate field, and the GUI workers table had no column for it. Added an EWMA hashrate estimate per miner (updated on each accepted share from expected-hashes-at-difficulty / time-since-last-share), threaded it through GetPoolOperatorStats/GetPoolWorkerStats, the pool announcement payload, and the GUI (new Hashrate column + totals in the telemetry line). Verified: full clean build via src/Makefile (secp256k1 + RandomX deps built from source, g++ 13, all four touched files compile and link). * Remove stale wxWidgets-era build files and orphaned assets These predate the ImGui/GLFW migration (83af065) and are dead weight: - src/makefile.linux, build-linux.sh: superseded by src/Makefile + root Makefile (make linux). The old ones reference obj/uibase.o and obj/ui.o, which don't exist -- they never worked post-migration. - src/makefile.vc: MSVC build for the old wx UI (obj\ui.obj, obj\uibase.obj, obj\irc.obj) -- irc.cpp doesn't even exist anymore, and nothing invokes this makefile. Windows builds go through makefile.mingw via the root Makefile's target. - src/ui.rc, src/uiproject.fbp: wxFormBuilder project/resource files for the old wx UI. The current Windows resource file is bitflash.rc. - src/rc/{addressbook,send}*.bmp, check.ico, bitcoin_bc_original.ico: icons used only by the old wx UI. bitcoin.ico (used by bitflash.rc) is kept. Verified nothing includes uibase.h/ui.h/irc.h anywhere, and did a full clean rebuild afterward (secp256k1 + RandomX from source, src/Makefile) to confirm removal doesn't break the real build. * Mine with RandomX fast (2GB dataset) mode instead of light mode forever RandomXInitDataset() was fully implemented and ready to switch mining into fast mode, but nothing ever called it -- not in PoolParticipantMiner() (pool worker), not in the solo BitcoinMiner() loop. RandomXCreateMinerVM() falls back to light mode whenever the dataset isn't built, so every miner, participant or solo, has always been hashing in light/cache-only mode. Light mode exists for cheap single-hash verification (which is why the pool's own share verification correctly stays on it) -- it recomputes dataset items on the fly for every hash, which is dramatically slower than fast mode's direct dataset lookups. Combined with the share-target scale bug fixed in e87a905, this compounds into exactly the symptom reported: a participant sitting there hashing for many minutes per share instead of the vardiff-targeted ~15s, even after the target fix landed. Fix: build the ~2GB dataset once (multi-threaded, sized to hardware_concurrency) before mining starts, in both the participant and solo paths, so RandomXCreateMinerVM() actually gets to use fast mode. Verified: full clean rebuild via src/Makefile. * Add vardiff stall watchdog: force difficulty down on zero shares, not just share count ShareTargetFromDifficulty already fixed the diff-1 scale mismatch (chain floor vs Bitcoin's SHA256 diff-1), so difficulty 1 correctly means ~4096 expected hashes on this chain, not ~2^32. That part was already correct. But the normal vardiff retarget in HandleLine only runs after VARDIFF_SHARES_PER_CHECK (5) shares arrive. A miner that never finds even one share -- e.g. stuck in RandomX light/cache mode instead of the fast 2GB dataset, or just slower hardware than the target assumes -- never reaches that check, so it can sit at its initial/current difficulty indefinitely with vardiff having no samples to act on. Add a time-based fallback in PoolEventLoop: if a miner's vardiff window has been open for VARDIFF_STALL_SECS (90s, 6x the 15s target) with zero shares, force difficulty down by VARDIFF_STALL_CUT (4x) regardless of share count, and re-notify via mining.set_difficulty. Once a miner is already at VARDIFF_MIN, log it plainly as a hashrate/connectivity issue instead of a difficulty issue, so it's not confused with the same-looking but different problem this was actually fixed for before. * Fix PrintException rethrow killing the whole node on any transient exception The uploaded participant log shows the real bug behind the mining stalls: the node process itself was dying and restarting from scratch every minute or two ('UNKNOWN EXCEPTION ... in ThreadMessageHandler()' / 'ThreadSocketHandler()'), wiping the RandomX dataset/cache and losing all progress toward a share -- not a difficulty problem. Every background thread (ThreadMessageHandler, ThreadSocketHandler, ThreadBtfConnect, the Nostr helpers) wraps its real work in a 'try { Foo2() } catch(...) { log, sleep 5s, loop again }' self-healing retry pattern specifically so one bad exception doesn't take the whole node down. But PrintException(), called from inside every one of those catch blocks, ended with 'if (!fShutdown) throw;' -- re-throwing the just- caught exception during ordinary operation. Nothing above the retry loop catches it, so it escapes the thread and std::terminate()s the entire process on the very first transient error (a flaky relay connect, a malformed message, whatever). The comment's intent (suppress noise while already shutting down) was inverted from what the surrounding retry loops actually need. Removed the rethrow. Threads now log the exception and let their own retry loop handle it, as designed. * Push a fresh job immediately after any difficulty change, not just on next broadcast mining.set_difficulty alone doesn't change what the worker actually hashes against -- the participant only reads its share target from mining.notify's params[3] (see main.cpp's mining.notify handler); the set_difficulty message just updates a locally-logged currentDifficulty value. So both the normal vardiff retarget (in HandleLine, on 5 shares) and the new stall watchdog were updating m->shareTarget and telling the worker about the new difficulty, but the worker kept hashing against its old target until the next natural job broadcast -- a new block, or the 60s trickle refresh. That could delay any difficulty correction by up to a minute for no reason. Call SendJob(m, false) right after each set_difficulty send so the updated shareTarget reaches the worker in the very next tick instead of waiting on the next unrelated broadcast. * Build RandomX dataset before stratum handshake, not after Worker was sending mining.subscribe/authorize, then blocking for the duration of the synchronous ~2GB RandomX dataset build, and only then reading the socket. The pool's replies (subscribe ack, authorize ack, set_difficulty, first job) sat unread in the OS receive buffer for that entire window -- nothing was lost, but with the build taking anywhere from seconds to a couple minutes depending on core count, the worker looked and logged as permanently stuck on 'waiting for pool response' when it just wasn't listening yet. Move the dataset build ahead of the subscribe/authorize sends so the socket is actively being read the moment the pool replies. Also add missing RandomXDestroyMinerVM cleanup on the two early-return paths that now happen after VM creation. * Reset round shares on externally-found blocks, not just our own Round shares were only cleared in HandleLine() after our own miner's block got accepted. When the chain height advanced because someone else found the block, the main loop rebuilt the job but left roundShareCount/roundShareTotal/Miner::roundShares untouched, so they kept accumulating across rounds instead of resetting. * Show pool hashrate in participant view; show immature coinbase value with maturity countdown * Persist pending payouts to disk -- survive operator restarts * Fix log escapes, stall timeout 90->45s, save-before-exec ordering, Immature tx status * Sort transactions by nTimeReceived not chain median time -- new txs always on top * Sort txs by chain depth not nTimeReceived -- survives resync, unconfirmed always first * Fix orphan block false-positive payout; meaningful tx status instead of raw depth * Show Orphaned status in red for orphaned coinbases; distinguish from genuinely unconfirmed --------- Co-authored-by: Vic-Nas <nasci.victorio@gmail.com> Co-authored-by: Bitflash Pool Dev <pool@bitflash> Co-authored-by: Victorio Nascimento <155357371+Vic-Nas@users.noreply.github.com> Co-authored-by: Claude <claude@anthropic.com>
2026-07-27Add Linux GUI installer via Wine (#3)Victorio Nascimento
* Add Linux GUI installer via Wine * Fix launcher creation and add BTF_RELAY env var support * Pool server, Linux GUI, unified binary, README update * Root Makefile: make linux / make windows, cleaner README * Remove headless.cpp * Fix XPM color count mismatch causing toolbar image errors on Linux * XPM icons: same code on Windows and Linux, no ifdefs around image loading * Fix GTK icon crash and Linux printf format * btfrv: 10s socket timeout on relay connects * Faster peer discovery: more dials per pass, shorter backoff and sleep * Parallel btf peer connections * Fix GetMyExternalIP - was disabled, now uses modern IP echo services * Fix tunnel disconnect on idle and restore external IP detection * Filter stale Nostr descriptors * Sort peers by freshness, fresh first * Pool: add .btf Stratum listener — miners connect via rendezvous, no port forwarding needed * btf pool: self-replacing listeners, one per relay, no queuing between miners * Mining modes: solo/operator/participant — pool server on-demand, participant Stratum client * Status bar: show external IP and .btf address * README: clean rewrite, concept-first, minimal * make linux produces AppImage * make linux produces AppImage * Pool dashboard: connect instructions, tabs, share bars * Perf fixes: GetMyExternalIP threaded, btf listener counted * Perf fixes: GetMyExternalIP threaded, btf listener counted * Fix pool payouts: defer until coinbase maturity * Pool: clean mode switching, IP warning * Pool: clean mode switching * Fix gPoolRunning: remove static * AppImage: use real icon from bitcoin.ico * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Windows build: use mingw32-make * Windows build: simpler make invocation * Add deps-windows target * Windows build fixes * Windows build fixes * Windows makefile: fix obj dir * Windows: output to repo root * Windows: bundle DLLs into zip * Replace wxWidgets with ImGui+GLFW: same build on Linux and Windows * Fix %I64d that slipped back through rebase (main.h, net.h) * MinGW: add _mkdir shim for non-MSVC Windows; fix %I64d * Fix gPoolRunning extern outside ifndef _WIN32 * Remove -lboost_system: boost is header-only in this codebase * Status bar: copy buttons for IP and .btf address * Windows: add app icon via windres, strip wx stuff from rc file * Clean GUI: single Options menu item, bigger font, better spacing, cleaner options dialog; update README * GUI: embed Roboto font at 16px for clear readability on all platforms * Windows: windres depends on obj dir target * Fix balance hidden off-screen: put on own line below address bar * Windows: inline mkdir in every rule, remove dir target that confused make * Windows: move all target to top so it's the default rule * Fix pool server not starting: always start when operator selected, re-sync dialog state on open * Write debug.log to data directory (AppData/Roaming/Bitflash on Windows) * Participant miner: use wallet address as username so payouts go to wallet * Add .gitattributes to lock LF line endings, prevent CRLF drift * Refactor pool mining to btf-only transport * Persist pool settings and startup wiring * Prune stale peers and expose pool queries * Fix build regressions and add CLI mode/arg parity * Fix rpc miner stats declaration order * Centralize pool runtime extern declarations * Separate operator/participant dashboards and restore peer stats * Add live telemetry strip and clearer per-mode runtime metrics * Reduce mining dashboard clutter and remove manual pool entry * Count only authorized pool miners * Seed initial pool job on startup * Use a real share target for pool work * Switch pool accounting to round-based shares * Fix nostr pool announcer stats call sites * Fix pool stats definition order * Improve pool worker status display * Add mutex include for participant status * Replace ImClamp in dashboard layout * Clarify participant work status * Log participant status transitions * Reduce peer discovery log noise * Add participant status badge * Track participant auth acknowledgements * Log and validate pool job delivery --------- Co-authored-by: Bitflash Pool Dev <pool@bitflash>
2026-07-24Bitflash: fair-launch releaseBitflash-sh
Satoshi's bitcoin-0.1.0 reborn with RandomX CPU proof of work, anonymous .btf addressing over Nostr with CGNAT rendezvous, automatic peer discovery, a headless Linux node, and Windows GUI wallet. Fair launch, no premine, 21M cap.