diff options
| author | bitflash-coin <bookofshamers@outlook.com> | 2026-08-04 06:34:32 -0700 |
|---|---|---|
| committer | bitflash-coin <bookofshamers@outlook.com> | 2026-08-04 06:34:32 -0700 |
| commit | 5ce650382352c1503f40abf08129ada69402af55 (patch) | |
| tree | 6a18198901f1e2c4933f1ac53c9365eec512bf63 /relay/btfrv.cpp | |
| parent | f34113291da7e5e3dc7d2468d4f9c212c05c584b (diff) | |
public commit
Diffstat (limited to 'relay/btfrv.cpp')
| -rw-r--r-- | relay/btfrv.cpp | 392 |
1 files changed, 392 insertions, 0 deletions
diff --git a/relay/btfrv.cpp b/relay/btfrv.cpp new file mode 100644 index 0000000..833c47c --- /dev/null +++ b/relay/btfrv.cpp | |||
| @@ -0,0 +1,392 @@ | |||
| 1 | // Copyright (c) 2026 Bitflash developers | ||
| 2 | // Distributed under the MIT/X11 software license. | ||
| 3 | // | ||
| 4 | // Bitflash rendezvous transport. See btfrv.h. | ||
| 5 | // Windows/Winsock implementation (Layer 6 will #ifdef this for Linux/BSD sockets). | ||
| 6 | |||
| 7 | #include "btfrv.h" | ||
| 8 | |||
| 9 | // Portable sockets: Winsock on Windows, BSD sockets on Linux/POSIX (for the | ||
| 10 | // headless relay `bitflashd` that runs on the VPS). | ||
| 11 | #ifdef _WIN32 | ||
| 12 | #include <winsock2.h> | ||
| 13 | #include <ws2tcpip.h> | ||
| 14 | #define CLOSESOCK closesocket | ||
| 15 | #else | ||
| 16 | #include <sys/socket.h> | ||
| 17 | #include <netinet/in.h> | ||
| 18 | #include <arpa/inet.h> | ||
| 19 | #include <netdb.h> | ||
| 20 | #include <unistd.h> | ||
| 21 | #include <csignal> | ||
| 22 | typedef int SOCKET; | ||
| 23 | #define INVALID_SOCKET (-1) | ||
| 24 | #define SOCKET_ERROR (-1) | ||
| 25 | #define CLOSESOCK ::close | ||
| 26 | #ifndef SD_BOTH | ||
| 27 | #define SD_BOTH SHUT_RDWR | ||
| 28 | #endif | ||
| 29 | #endif | ||
| 30 | |||
| 31 | #include <cstring> | ||
| 32 | #include <cstdio> | ||
| 33 | #include <string> | ||
| 34 | #include <deque> | ||
| 35 | #include <map> | ||
| 36 | #include <thread> | ||
| 37 | #include <mutex> | ||
| 38 | #include <atomic> | ||
| 39 | #include <chrono> | ||
| 40 | |||
| 41 | namespace btf | ||
| 42 | { | ||
| 43 | |||
| 44 | static std::atomic<bool> g_stop(false); | ||
| 45 | static SOCKET g_listen = INVALID_SOCKET; | ||
| 46 | |||
| 47 | // Services that have registered and are waiting for a client, keyed by pubkey. | ||
| 48 | // More than one registration per node, on purpose. | ||
| 49 | // | ||
| 50 | // This used to be one socket per pubkey, and a dial *consumed* it: the first | ||
| 51 | // caller took the registration and everyone else was told "not found" until the | ||
| 52 | // node noticed and registered again. A node re-registers only after its pairing | ||
| 53 | // has been handed off, so between the two there is a window where it is | ||
| 54 | // unreachable to the whole network. Measured from a node's own counters: half | ||
| 55 | // of all outbound dials failed that way -- 15 of 30 in eleven minutes -- while | ||
| 56 | // descriptors resolved 53 times out of 54 and the node's own registrations | ||
| 57 | // paired 11 times out of 12. The rendezvous was not losing anybody; it was | ||
| 58 | // letting one caller in at a time. | ||
| 59 | // | ||
| 60 | // A queue per key lets a node keep spare registrations parked, so a dial that | ||
| 61 | // arrives while another is being paired finds the next one instead of a closed | ||
| 62 | // door. Old nodes register exactly as before and simply keep one entry: the | ||
| 63 | // wire protocol does not change, so a relay running this serves both. | ||
| 64 | static const size_t MAX_WAITING_PER_KEY = 4; | ||
| 65 | static std::map<std::string, std::deque<SOCKET> > g_waiting; | ||
| 66 | static std::mutex g_mtx; | ||
| 67 | |||
| 68 | // How often the reaper walks the waiting map. | ||
| 69 | static const int REAP_INTERVAL_SECS = 60; | ||
| 70 | |||
| 71 | bool RvInit() | ||
| 72 | { | ||
| 73 | static bool done = false; | ||
| 74 | if (done) return true; | ||
| 75 | #ifdef _WIN32 | ||
| 76 | WSADATA wsa; | ||
| 77 | if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) return false; | ||
| 78 | #else | ||
| 79 | signal(SIGPIPE, SIG_IGN); // don't die when writing to a closed peer | ||
| 80 | #endif | ||
| 81 | done = true; | ||
| 82 | return true; | ||
| 83 | } | ||
| 84 | |||
| 85 | // ---- low-level helpers ---- | ||
| 86 | |||
| 87 | static bool ReadN(SOCKET s, void* buf, int n) | ||
| 88 | { | ||
| 89 | char* p = (char*)buf; | ||
| 90 | int off = 0; | ||
| 91 | while (off < n) | ||
| 92 | { | ||
| 93 | int r = recv(s, p + off, n - off, 0); | ||
| 94 | if (r <= 0) return false; | ||
| 95 | off += r; | ||
| 96 | } | ||
| 97 | return true; | ||
| 98 | } | ||
| 99 | |||
| 100 | static bool WriteN(SOCKET s, const void* buf, int n) | ||
| 101 | { | ||
| 102 | const char* p = (const char*)buf; | ||
| 103 | int off = 0; | ||
| 104 | while (off < n) | ||
| 105 | { | ||
| 106 | int r = send(s, p + off, n - off, 0); | ||
| 107 | if (r <= 0) return false; | ||
| 108 | off += r; | ||
| 109 | } | ||
| 110 | return true; | ||
| 111 | } | ||
| 112 | |||
| 113 | static SOCKET ConnectTo(const char* host, unsigned short port) | ||
| 114 | { | ||
| 115 | struct addrinfo hints, *res = NULL; | ||
| 116 | memset(&hints, 0, sizeof(hints)); | ||
| 117 | hints.ai_family = AF_INET; | ||
| 118 | hints.ai_socktype = SOCK_STREAM; | ||
| 119 | char portstr[16]; sprintf(portstr, "%u", (unsigned)port); | ||
| 120 | if (getaddrinfo(host, portstr, &hints, &res) != 0 || !res) return INVALID_SOCKET; | ||
| 121 | SOCKET s = socket(res->ai_family, res->ai_socktype, res->ai_protocol); | ||
| 122 | if (s == INVALID_SOCKET) { freeaddrinfo(res); return INVALID_SOCKET; } | ||
| 123 | if (connect(s, res->ai_addr, (int)res->ai_addrlen) != 0) | ||
| 124 | { | ||
| 125 | CLOSESOCK(s); freeaddrinfo(res); return INVALID_SOCKET; | ||
| 126 | } | ||
| 127 | freeaddrinfo(res); | ||
| 128 | return s; | ||
| 129 | } | ||
| 130 | |||
| 131 | // ---- liveness of a waiting registration ---- | ||
| 132 | |||
| 133 | // True when the far end of a registration socket is provably gone. | ||
| 134 | // | ||
| 135 | // A registered service sends nothing while it waits, so the socket should never | ||
| 136 | // be readable. Readable therefore means one of two things, and recv tells them | ||
| 137 | // apart: 0 is a clean close, negative is an error, and either way the | ||
| 138 | // registration is worthless. Anything else -- including a service that somehow | ||
| 139 | // has data pending -- is left alone, because guessing wrong here unregisters a | ||
| 140 | // node that is perfectly fine. | ||
| 141 | // | ||
| 142 | // select() rather than MSG_DONTWAIT so the same code compiles on Windows, and | ||
| 143 | // so the socket's blocking mode is never touched. | ||
| 144 | static bool RegistrationDead(SOCKET s) | ||
| 145 | { | ||
| 146 | fd_set rd; | ||
| 147 | FD_ZERO(&rd); | ||
| 148 | FD_SET(s, &rd); | ||
| 149 | struct timeval tv; | ||
| 150 | tv.tv_sec = 0; | ||
| 151 | tv.tv_usec = 0; | ||
| 152 | int r = select((int)(s + 1), &rd, NULL, NULL, &tv); | ||
| 153 | if (r <= 0) | ||
| 154 | return false; // not readable: still waiting, healthy | ||
| 155 | char c; | ||
| 156 | int n = recv(s, &c, 1, MSG_PEEK); | ||
| 157 | return (n <= 0); | ||
| 158 | } | ||
| 159 | |||
| 160 | // Drop registrations whose far end has gone away. | ||
| 161 | // | ||
| 162 | // Deliberately no expiry by age. Nodes older than v1.2.7 register once and then | ||
| 163 | // block forever waiting to be dialled -- they never re-register, so a clock | ||
| 164 | // based rule would quietly make every one of them unreachable, and being | ||
| 165 | // blocked in recv they would never find out. Only provable death counts. | ||
| 166 | static void ReapDeadRegistrations() | ||
| 167 | { | ||
| 168 | int nBefore = 0, nReaped = 0; | ||
| 169 | { | ||
| 170 | std::lock_guard<std::mutex> lk(g_mtx); | ||
| 171 | std::map<std::string, std::deque<SOCKET> >::iterator it = g_waiting.begin(); | ||
| 172 | while (it != g_waiting.end()) | ||
| 173 | { | ||
| 174 | std::deque<SOCKET>& q = it->second; | ||
| 175 | nBefore += (int)q.size(); | ||
| 176 | for (std::deque<SOCKET>::iterator jt = q.begin(); jt != q.end();) | ||
| 177 | { | ||
| 178 | if (RegistrationDead(*jt)) | ||
| 179 | { | ||
| 180 | CLOSESOCK(*jt); | ||
| 181 | jt = q.erase(jt); | ||
| 182 | nReaped++; | ||
| 183 | } | ||
| 184 | else | ||
| 185 | ++jt; | ||
| 186 | } | ||
| 187 | if (q.empty()) | ||
| 188 | g_waiting.erase(it++); | ||
| 189 | else | ||
| 190 | ++it; | ||
| 191 | } | ||
| 192 | } | ||
| 193 | if (nReaped > 0) | ||
| 194 | printf("reaper: dropped %d dead registration(s), %d waiting\n", | ||
| 195 | nReaped, nBefore - nReaped); | ||
| 196 | fflush(stdout); | ||
| 197 | } | ||
| 198 | |||
| 199 | static void ReaperThread() | ||
| 200 | { | ||
| 201 | while (!g_stop) | ||
| 202 | { | ||
| 203 | for (int i = 0; i < REAP_INTERVAL_SECS && !g_stop; i++) | ||
| 204 | std::this_thread::sleep_for(std::chrono::seconds(1)); | ||
| 205 | if (g_stop) break; | ||
| 206 | ReapDeadRegistrations(); | ||
| 207 | } | ||
| 208 | } | ||
| 209 | |||
| 210 | // ---- relay side ---- | ||
| 211 | |||
| 212 | // Pump bytes from `from` to `to`. Owns closing `from`; shuts down `to` on exit | ||
| 213 | // so the peer-direction thread unblocks and closes its own socket exactly once. | ||
| 214 | static void Forward(SOCKET from, SOCKET to) | ||
| 215 | { | ||
| 216 | char buf[32 * 1024]; | ||
| 217 | for (;;) | ||
| 218 | { | ||
| 219 | int r = recv(from, buf, sizeof(buf), 0); | ||
| 220 | if (r <= 0) break; | ||
| 221 | if (!WriteN(to, buf, r)) break; | ||
| 222 | } | ||
| 223 | shutdown(to, SD_BOTH); | ||
| 224 | CLOSESOCK(from); | ||
| 225 | } | ||
| 226 | |||
| 227 | static void HandleIncoming(SOCKET s) | ||
| 228 | { | ||
| 229 | unsigned char hdr[33]; | ||
| 230 | if (!ReadN(s, hdr, 33)) { CLOSESOCK(s); return; } | ||
| 231 | char role = (char)hdr[0]; | ||
| 232 | std::string pubkey((char*)hdr + 1, 32); | ||
| 233 | |||
| 234 | if (role == 'S') | ||
| 235 | { | ||
| 236 | // Register and wait; a future client will pair us. | ||
| 237 | std::lock_guard<std::mutex> lk(g_mtx); | ||
| 238 | std::deque<SOCKET>& q = g_waiting[pubkey]; | ||
| 239 | |||
| 240 | // Drop registrations this node has already lost the far end of, rather | ||
| 241 | // than dropping the previous one on principle. The old code closed the | ||
| 242 | // prior registration on every new one, which is why a node could never | ||
| 243 | // hold a spare. | ||
| 244 | for (std::deque<SOCKET>::iterator it = q.begin(); it != q.end();) | ||
| 245 | { | ||
| 246 | if (RegistrationDead(*it)) { CLOSESOCK(*it); it = q.erase(it); } | ||
| 247 | else ++it; | ||
| 248 | } | ||
| 249 | |||
| 250 | // A ceiling, because a stranger can open these. Oldest goes first: it | ||
| 251 | // is the one most likely to be stale. | ||
| 252 | while (q.size() >= MAX_WAITING_PER_KEY) | ||
| 253 | { | ||
| 254 | CLOSESOCK(q.front()); | ||
| 255 | q.pop_front(); | ||
| 256 | } | ||
| 257 | q.push_back(s); | ||
| 258 | // leave the socket open in the queue; do not close here. | ||
| 259 | } | ||
| 260 | else if (role == 'C') | ||
| 261 | { | ||
| 262 | SOCKET svc = INVALID_SOCKET; | ||
| 263 | { | ||
| 264 | std::lock_guard<std::mutex> lk(g_mtx); | ||
| 265 | std::map<std::string, std::deque<SOCKET> >::iterator it = g_waiting.find(pubkey); | ||
| 266 | if (it != g_waiting.end()) | ||
| 267 | { | ||
| 268 | std::deque<SOCKET>& q = it->second; | ||
| 269 | // Take the oldest one that is still alive, discarding the dead | ||
| 270 | // as we go. Checking before handing it over matters: pairing a | ||
| 271 | // client with a dead registration produces a tunnel that fails | ||
| 272 | // after both sides think they succeeded, which is the failure | ||
| 273 | // the dialling node reports as "tunnel to X failed" with | ||
| 274 | // nothing to explain it. | ||
| 275 | while (!q.empty()) | ||
| 276 | { | ||
| 277 | SOCKET candidate = q.front(); | ||
| 278 | q.pop_front(); | ||
| 279 | if (RegistrationDead(candidate)) | ||
| 280 | { | ||
| 281 | CLOSESOCK(candidate); | ||
| 282 | continue; | ||
| 283 | } | ||
| 284 | svc = candidate; | ||
| 285 | break; | ||
| 286 | } | ||
| 287 | if (q.empty()) | ||
| 288 | g_waiting.erase(it); | ||
| 289 | } | ||
| 290 | } | ||
| 291 | if (svc == INVALID_SOCKET) | ||
| 292 | { | ||
| 293 | unsigned char no = 0x00; | ||
| 294 | WriteN(s, &no, 1); | ||
| 295 | CLOSESOCK(s); | ||
| 296 | return; | ||
| 297 | } | ||
| 298 | // Pair: tell both sides, then forward raw bytes bidirectionally. | ||
| 299 | unsigned char ok = 0x01; | ||
| 300 | bool a = WriteN(svc, &ok, 1); | ||
| 301 | bool b = WriteN(s, &ok, 1); | ||
| 302 | if (!a || !b) { CLOSESOCK(svc); CLOSESOCK(s); return; } | ||
| 303 | std::thread(Forward, s, svc).detach(); | ||
| 304 | std::thread(Forward, svc, s).detach(); | ||
| 305 | } | ||
| 306 | else | ||
| 307 | { | ||
| 308 | CLOSESOCK(s); | ||
| 309 | } | ||
| 310 | } | ||
| 311 | |||
| 312 | bool RvRelayRun(unsigned short port) | ||
| 313 | { | ||
| 314 | if (!RvInit()) return false; | ||
| 315 | g_stop = false; | ||
| 316 | |||
| 317 | g_listen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); | ||
| 318 | if (g_listen == INVALID_SOCKET) return false; | ||
| 319 | int yes = 1; | ||
| 320 | setsockopt(g_listen, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes)); | ||
| 321 | |||
| 322 | struct sockaddr_in addr; | ||
| 323 | memset(&addr, 0, sizeof(addr)); | ||
| 324 | addr.sin_family = AF_INET; | ||
| 325 | addr.sin_addr.s_addr = INADDR_ANY; | ||
| 326 | addr.sin_port = htons(port); | ||
| 327 | if (bind(g_listen, (struct sockaddr*)&addr, sizeof(addr)) != 0) { CLOSESOCK(g_listen); return false; } | ||
| 328 | if (listen(g_listen, 16) != 0) { CLOSESOCK(g_listen); return false; } | ||
| 329 | |||
| 330 | std::thread(ReaperThread).detach(); | ||
| 331 | |||
| 332 | while (!g_stop) | ||
| 333 | { | ||
| 334 | struct sockaddr_in cli; | ||
| 335 | socklen_t len = sizeof(cli); | ||
| 336 | SOCKET s = accept(g_listen, (struct sockaddr*)&cli, &len); | ||
| 337 | if (s == INVALID_SOCKET) | ||
| 338 | { | ||
| 339 | if (g_stop) break; | ||
| 340 | continue; | ||
| 341 | } | ||
| 342 | std::thread(HandleIncoming, s).detach(); | ||
| 343 | } | ||
| 344 | CLOSESOCK(g_listen); | ||
| 345 | g_listen = INVALID_SOCKET; | ||
| 346 | return true; | ||
| 347 | } | ||
| 348 | |||
| 349 | void RvRelayStop() | ||
| 350 | { | ||
| 351 | g_stop = true; | ||
| 352 | if (g_listen != INVALID_SOCKET) | ||
| 353 | CLOSESOCK(g_listen); // unblock accept() | ||
| 354 | } | ||
| 355 | |||
| 356 | // ---- service / client helpers ---- | ||
| 357 | |||
| 358 | RvSocket RvServiceRegister(const char* relay_host, unsigned short port, | ||
| 359 | const unsigned char my_pubkey[32]) | ||
| 360 | { | ||
| 361 | if (!RvInit()) return RV_INVALID; | ||
| 362 | SOCKET s = ConnectTo(relay_host, port); | ||
| 363 | if (s == INVALID_SOCKET) return RV_INVALID; | ||
| 364 | unsigned char hdr[33]; | ||
| 365 | hdr[0] = (unsigned char)'S'; | ||
| 366 | memcpy(hdr + 1, my_pubkey, 32); | ||
| 367 | if (!WriteN(s, hdr, 33)) { CLOSESOCK(s); return RV_INVALID; } | ||
| 368 | unsigned char paired = 0; | ||
| 369 | if (!ReadN(s, &paired, 1) || paired != 0x01) { CLOSESOCK(s); return RV_INVALID; } | ||
| 370 | return (RvSocket)s; | ||
| 371 | } | ||
| 372 | |||
| 373 | RvSocket RvClientConnect(const char* relay_host, unsigned short port, | ||
| 374 | const unsigned char target_pubkey[32]) | ||
| 375 | { | ||
| 376 | if (!RvInit()) return RV_INVALID; | ||
| 377 | SOCKET s = ConnectTo(relay_host, port); | ||
| 378 | if (s == INVALID_SOCKET) return RV_INVALID; | ||
| 379 | unsigned char hdr[33]; | ||
| 380 | hdr[0] = (unsigned char)'C'; | ||
| 381 | memcpy(hdr + 1, target_pubkey, 32); | ||
| 382 | if (!WriteN(s, hdr, 33)) { CLOSESOCK(s); return RV_INVALID; } | ||
| 383 | unsigned char paired = 0; | ||
| 384 | if (!ReadN(s, &paired, 1) || paired != 0x01) { CLOSESOCK(s); return RV_INVALID; } | ||
| 385 | return (RvSocket)s; | ||
| 386 | } | ||
| 387 | |||
| 388 | bool RvReadN(RvSocket s, void* buf, int n) { return ReadN((SOCKET)s, buf, n); } | ||
| 389 | bool RvWriteN(RvSocket s, const void* buf, int n) { return WriteN((SOCKET)s, buf, n); } | ||
| 390 | void RvClose(RvSocket s) { if (s != RV_INVALID) CLOSESOCK((SOCKET)s); } | ||
| 391 | |||
| 392 | } // namespace btf | ||