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authorbitflash-maintainer <noreply@bitflash.invalid>2026-09-02 07:09:45 +0000
committerbitflash-maintainer <noreply@bitflash.invalid>2026-09-02 07:09:45 +0000
commit0b566b4869b9e86c90162befd87f9882b6dd143c (patch)
tree978c6a3d0ecf729fa72ab38468280d195843996a
parenta44c9402c20493f0964a1296dd38d313216fbd4d (diff)
net: a refused thread spawn drops one peer, not the node
std::thread throws std::system_error when pthread_create is refused (RLIMIT_NPROC, a container's pids cgroup, memory pressure), and nothing caught it, so the node died by std::terminate. Threads are spawned per peer connection, so the pressure that triggers this scales with peer count, which is attacker-influenced. Observed killing a healthy participant worker mid-mining. Every spawn site in the node build, and what a failure now does: - btftunnel.cpp: both tunnel pumps are guarded. The inbound pump starts first because it owns cleanup of the pump end and rendezvous socket; if the second spawn is refused, shutdown() wakes the first out of its read and it cleans up itself -- closing those descriptors from the failure path instead would race it onto reused descriptors. Both paths return INVALID_SOCKET, which every caller already treats as "this connection failed". - btfrv.cpp: the relay's accept loop drops the connection it cannot serve and stops accepting for a moment -- longer after consecutive failures, capped at 5s -- instead of dying at an arbitrary one. The per-pair second pump now runs on the handling thread itself, leaving exactly one spawn to guard and nothing running yet to race. - main.cpp: a participant that cannot spawn its hash workers stops the ones that did start, drops the pool connection, and returns to the reconnect loop, the same way an ordinary disconnect does. - randomx_pow.cpp: dataset init joins the workers it got, releases the dataset, and stays in light mode -- the same trade the allocation failure path above it already makes. - rpc.cpp, net.cpp: the remaining unchecked _beginthread calls (which report failure by value, they cannot throw) now say precisely what did not start. The pool's accept and payout threads failing silently left the pool running deaf -- nobody accepts, nobody gets paid, and nothing in the log says why. Left alone deliberately: the per-relay accept spawns (rpc.cpp) already check, log and retry on the next poll; startup-critical spawns in net.cpp keep failing hard; the selftest-only std::thread uses may abort a selftest run, which is acceptable where dying over one peer is not. Verified: full node rebuilds clean and links; pool-stratum selftest passes; a scratch harness under RLIMIT_NPROC=1 confirms _beginthread reports -1 and std::thread throws system_error, the premises of every path above.
-rw-r--r--src/btfrv.cpp49
-rw-r--r--src/btftunnel.cpp52
-rw-r--r--src/main.cpp30
-rw-r--r--src/net.cpp5
-rw-r--r--src/randomx_pow.cpp28
-rw-r--r--src/rpc.cpp15
6 files changed, 157 insertions, 22 deletions
diff --git a/src/btfrv.cpp b/src/btfrv.cpp
index 133eb89..8ab735c 100644
--- a/src/btfrv.cpp
+++ b/src/btfrv.cpp
@@ -40,6 +40,8 @@ typedef int SOCKET;
40#include <thread> 40#include <thread>
41#include <mutex> 41#include <mutex>
42#include <atomic> 42#include <atomic>
43#include <chrono>
44#include <system_error>
43 45
44namespace btf 46namespace btf
45{ 47{
@@ -209,8 +211,28 @@ static void HandleIncoming(SOCKET s)
209 bool a = WriteN(svc, &ok, 1); 211 bool a = WriteN(svc, &ok, 1);
210 bool b = WriteN(s, &ok, 1); 212 bool b = WriteN(s, &ok, 1);
211 if (!a || !b) { CLOSESOCK(svc); CLOSESOCK(s); return; } 213 if (!a || !b) { CLOSESOCK(svc); CLOSESOCK(s); return; }
212 std::thread(Forward, s, svc).detach(); 214 // One thread pumps s -> svc; this thread pumps svc -> s. Spawning a
213 std::thread(Forward, svc, s).detach(); 215 // thread per direction left no clean way to fail the second spawn:
216 // std::thread throws std::system_error when pthread_create is refused
217 // (NPROC limit, container pids cgroup, memory pressure), the first
218 // pump was already detached, and closing its sockets from here would
219 // race it -- so nothing caught the throw and it reached
220 // std::terminate, killing the relay over one pair it could not serve.
221 // Running one direction on this thread leaves exactly one spawn to
222 // guard, and a failure here has nothing running yet to race.
223 try
224 {
225 std::thread(Forward, s, svc).detach();
226 }
227 catch (const std::system_error& e)
228 {
229 fprintf(stderr, "rendezvous relay: cannot spawn forward thread (%s), pair dropped\n",
230 e.what());
231 CLOSESOCK(svc);
232 CLOSESOCK(s);
233 return;
234 }
235 Forward(svc, s);
214 } 236 }
215 else 237 else
216 { 238 {
@@ -236,6 +258,7 @@ bool RvRelayRun(unsigned short port)
236 if (bind(g_listen, (struct sockaddr*)&addr, sizeof(addr)) != 0) { CLOSESOCK(g_listen); return false; } 258 if (bind(g_listen, (struct sockaddr*)&addr, sizeof(addr)) != 0) { CLOSESOCK(g_listen); return false; }
237 if (listen(g_listen, 16) != 0) { CLOSESOCK(g_listen); return false; } 259 if (listen(g_listen, 16) != 0) { CLOSESOCK(g_listen); return false; }
238 260
261 int nSpawnFails = 0;
239 while (!g_stop) 262 while (!g_stop)
240 { 263 {
241 struct sockaddr_in cli; 264 struct sockaddr_in cli;
@@ -246,7 +269,27 @@ bool RvRelayRun(unsigned short port)
246 if (g_stop) break; 269 if (g_stop) break;
247 continue; 270 continue;
248 } 271 }
249 std::thread(HandleIncoming, s).detach(); 272 try
273 {
274 std::thread(HandleIncoming, s).detach();
275 nSpawnFails = 0;
276 }
277 catch (const std::system_error& e)
278 {
279 // A refused pthread_create is backpressure, not a reason to die:
280 // the condition behind it (NPROC, pids cgroup, memory) does not
281 // clear in milliseconds, and the connection count feeding it is
282 // attacker-influenced. Drop this one peer, stop accepting for a
283 // moment -- longer each time, capped -- and keep serving the
284 // connections already established.
285 fprintf(stderr, "rendezvous relay: cannot spawn connection thread (%s), connection dropped\n",
286 e.what());
287 CLOSESOCK(s);
288 nSpawnFails++;
289 int nWaitMs = nSpawnFails < 5 ? nSpawnFails * 1000 : 5000;
290 for (int i = 0; i < nWaitMs && !g_stop; i += 100)
291 std::this_thread::sleep_for(std::chrono::milliseconds(100));
292 }
250 } 293 }
251 CLOSESOCK(g_listen); 294 CLOSESOCK(g_listen);
252 g_listen = INVALID_SOCKET; 295 g_listen = INVALID_SOCKET;
diff --git a/src/btftunnel.cpp b/src/btftunnel.cpp
index 63d178b..2b3f818 100644
--- a/src/btftunnel.cpp
+++ b/src/btftunnel.cpp
@@ -25,8 +25,10 @@ typedef int SOCKET;
25#endif 25#endif
26#include "sockcount.h" 26#include "sockcount.h"
27#include <cstring> 27#include <cstring>
28#include <cstdio>
28#include <vector> 29#include <vector>
29#include <thread> 30#include <thread>
31#include <system_error>
30 32
31namespace btf 33namespace btf
32{ 34{
@@ -121,18 +123,60 @@ static void PumpIn(SOCKET pumpEnd, RvSocket rv, std::vector<unsigned char> key)
121 123
122// Start the two pumps and hand back the app-facing socket. When both pumps 124// Start the two pumps and hand back the app-facing socket. When both pumps
123// finish, close the pump end and the rendezvous socket. 125// finish, close the pump end and the rendezvous socket.
126//
127// Every tunnel is two threads, and a tunnel is one peer connection (a .btf
128// dial or accept, a pool miner, a participant's pool session) -- so the
129// thread count scales with peer count, which is attacker-influenced. When
130// pthread_create is refused std::thread throws std::system_error; uncaught it
131// reached std::terminate and took the whole process down over one connection
132// it could not serve. Both spawns are guarded, and the failure paths return
133// INVALID_SOCKET, which every caller already handles by dropping just that
134// connection.
124static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32]) 135static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32])
125{ 136{
126 btf_socket_t appEnd, pumpEnd; 137 btf_socket_t appEnd, pumpEnd;
127 if (!MakeLocalPair(appEnd, pumpEnd)) { RvClose(rv); return INVALID_SOCKET; } 138 if (!MakeLocalPair(appEnd, pumpEnd)) { RvClose(rv); return INVALID_SOCKET; }
128 139
129 std::vector<unsigned char> key(shared, shared + 32); 140 std::vector<unsigned char> key(shared, shared + 32);
130 std::thread(PumpOut, pumpEnd, rv, key).detach(); 141
131 std::thread([pumpEnd, rv, key]() { 142 // The inbound pump starts first because it owns the cleanup: it closes
132 PumpIn(pumpEnd, rv, key); 143 // pumpEnd and rv when it exits. That ownership is what makes the second
144 // spawn's failure path below race-free.
145 try
146 {
147 std::thread([pumpEnd, rv, key]() {
148 PumpIn(pumpEnd, rv, key);
149 BtfCloseSocket(pumpEnd);
150 RvClose(rv);
151 }).detach();
152 }
153 catch (const std::system_error& e)
154 {
155 // Nothing is running yet, so closing everything here is safe.
156 fprintf(stderr, "btf tunnel: cannot spawn inbound pump (%s), tunnel dropped\n",
157 e.what());
133 BtfCloseSocket(pumpEnd); 158 BtfCloseSocket(pumpEnd);
159 BtfCloseSocket(appEnd);
134 RvClose(rv); 160 RvClose(rv);
135 }).detach(); 161 return INVALID_SOCKET;
162 }
163
164 try
165 {
166 std::thread(PumpOut, pumpEnd, rv, key).detach();
167 }
168 catch (const std::system_error& e)
169 {
170 // The inbound pump is parked in RvReadN(rv). shutdown() wakes it, and
171 // it closes pumpEnd and rv itself -- closing them here instead would
172 // race exactly that, and a reused descriptor is how an unrelated
173 // socket gets closed.
174 fprintf(stderr, "btf tunnel: cannot spawn outbound pump (%s), tunnel dropped\n",
175 e.what());
176 shutdown((SOCKET)rv, SD_BOTH);
177 BtfCloseSocket(appEnd);
178 return INVALID_SOCKET;
179 }
136 return appEnd; 180 return appEnd;
137} 181}
138 182
diff --git a/src/main.cpp b/src/main.cpp
index 7b3e555..d154523 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -14,6 +14,7 @@
14#include <atomic> 14#include <atomic>
15#include <mutex> 15#include <mutex>
16#include <thread> 16#include <thread>
17#include <system_error>
17#include "bip32.h" 18#include "bip32.h"
18#include "btfaddr.h" 19#include "btfaddr.h"
19#include "btftunnel.h" 20#include "btftunnel.h"
@@ -3899,9 +3900,32 @@ connected:
3899 std::vector<ParticipantShareHit> shareHits; 3900 std::vector<ParticipantShareHit> shareHits;
3900 std::mutex shareHitsMtx; 3901 std::mutex shareHitsMtx;
3901 std::vector<std::thread> hashThreads; 3902 std::vector<std::thread> hashThreads;
3902 for (int i = 0; i < nWorkers; i++) 3903 try
3903 hashThreads.emplace_back(ParticipantHashWorker, &jobShared, i, nWorkers, 3904 {
3904 &shareHits, &shareHitsMtx); 3905 for (int i = 0; i < nWorkers; i++)
3906 hashThreads.emplace_back(ParticipantHashWorker, &jobShared, i, nWorkers,
3907 &shareHits, &shareHitsMtx);
3908 }
3909 catch (const std::system_error& e)
3910 {
3911 // A refused pthread_create used to reach std::terminate here and
3912 // kill the worker mid-session -- observed twice on an otherwise
3913 // healthy participant. Stop the workers that did start the same way
3914 // the disconnect path below does, drop this pool connection, and let
3915 // the caller's reconnect loop try again once the pressure clears.
3916 LogPrint("worker", "[worker] cannot spawn hash threads (%s)"
3917 " -- dropping pool connection\n", e.what());
3918 SetParticipantMiningStatus("hash thread spawn failed");
3919 {
3920 std::lock_guard<std::mutex> lk(jobShared.mtx);
3921 jobShared.stop = true;
3922 jobShared.haveJob = false;
3923 }
3924 for (std::thread& t : hashThreads)
3925 t.join();
3926 closesocket(s);
3927 return false;
3928 }
3905 LogPrint("worker", "[worker] spawned %d hash threads on shared RandomX dataset\n", 3929 LogPrint("worker", "[worker] spawned %d hash threads on shared RandomX dataset\n",
3906 nWorkers); 3930 nWorkers);
3907 const uint64 sessionStartHashes = gParticipantHashes.load(); 3931 const uint64 sessionStartHashes = gParticipantHashes.load();
diff --git a/src/net.cpp b/src/net.cpp
index fed6123..16038c8 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -2090,7 +2090,7 @@ bool StartNode(string& strError)
2090 if (addrIncoming.ip) 2090 if (addrIncoming.ip)
2091 addrLocalHost.ip = addrIncoming.ip; 2091 addrLocalHost.ip = addrIncoming.ip;
2092 2092
2093 _beginthread([](void*) { 2093 if (_beginthread([](void*) {
2094 unsigned int ip = addrLocalHost.ip; 2094 unsigned int ip = addrLocalHost.ip;
2095 if (GetMyExternalIP(ip)) { 2095 if (GetMyExternalIP(ip)) {
2096 addrLocalHost.ip = ip; 2096 addrLocalHost.ip = ip;
@@ -2098,7 +2098,8 @@ bool StartNode(string& strError)
2098 CWalletDB().WriteSetting("addrIncoming", addrIncoming); 2098 CWalletDB().WriteSetting("addrIncoming", addrIncoming);
2099 printf("External IP updated: %s\n", addrLocalHost.ToStringIP().c_str()); 2099 printf("External IP updated: %s\n", addrLocalHost.ToStringIP().c_str());
2100 } 2100 }
2101 }, 0, NULL); 2101 }, 0, NULL) == (uintptr_t)-1)
2102 printf("Error: _beginthread(GetMyExternalIP) failed\n");
2102 2103
2103 // Peers that answered last time, dialled straight away. The relays are the 2104 // Peers that answered last time, dialled straight away. The relays are the
2104 // only way to find anyone otherwise, and reaching them plus walking their 2105 // only way to find anyone otherwise, and reaching them plus walking their
diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp
index 1d058d4..9c59364 100644
--- a/src/randomx_pow.cpp
+++ b/src/randomx_pow.cpp
@@ -8,6 +8,7 @@
8#include <thread> 8#include <thread>
9#include <vector> 9#include <vector>
10#include <mutex> 10#include <mutex>
11#include <system_error>
11 12
12// Fixed key (seed) that determines the RandomX cache/dataset. Keeping it 13// Fixed key (seed) that determines the RandomX cache/dataset. Keeping it
13// constant avoids per-epoch "reseed" logic; for the CPU+RAM fairness goal 14// constant avoids per-epoch "reseed" logic; for the CPU+RAM fairness goal
@@ -101,13 +102,28 @@ bool RandomXInitDataset(int nThreads)
101 102
102 std::vector<std::thread> workers; 103 std::vector<std::thread> workers;
103 unsigned long per = total / nThreads; 104 unsigned long per = total / nThreads;
104 for (int i = 0; i < nThreads; i++) 105 try
105 { 106 {
106 unsigned long start = i * per; 107 for (int i = 0; i < nThreads; i++)
107 unsigned long count = (i == nThreads - 1) ? (total - start) : per; 108 {
108 workers.emplace_back([start, count]() { 109 unsigned long start = i * per;
109 randomx_init_dataset(g_dataset, g_cache, start, count); 110 unsigned long count = (i == nThreads - 1) ? (total - start) : per;
110 }); 111 workers.emplace_back([start, count]() {
112 randomx_init_dataset(g_dataset, g_cache, start, count);
113 });
114 }
115 }
116 catch (const std::system_error& e)
117 {
118 // Same refusal as the allocation failure above: light mode is slow
119 // but alive, std::terminate is neither. Join the workers that did
120 // start before releasing the dataset out from under them.
121 for (auto& w : workers) w.join();
122 randomx_release_dataset(g_dataset);
123 g_dataset = NULL;
124 printf("RandomX: cannot spawn dataset init threads (%s), staying in light mode\n",
125 e.what());
126 return false;
111 } 127 }
112 for (auto& w : workers) w.join(); 128 for (auto& w : workers) w.join();
113 129
diff --git a/src/rpc.cpp b/src/rpc.cpp
index a4b53ca..13cb6c9 100644
--- a/src/rpc.cpp
+++ b/src/rpc.cpp
@@ -5077,10 +5077,17 @@ void ThreadRPCServer(void*)
5077 // armed for its one wallet probe before it is allowed to send. 5077 // armed for its one wallet probe before it is allowed to send.
5078 ReconcilePayouts(); 5078 ReconcilePayouts();
5079 5079
5080 _beginthread(AcceptLoopFn, 0, NULL); 5080 // _beginthread cannot throw (it reports -1), but an unchecked failure
5081 _beginthread(LocalAcceptFn, 0, NULL); 5081 // leaves the pool running deaf: nobody accepts, announces, or pays, and
5082 _beginthread(ThreadBtfPoolAnnouncer, 0, NULL); 5082 // nothing in the log says why.
5083 _beginthread(PayoutThreadFn, 0, NULL); 5083 if (_beginthread(AcceptLoopFn, 0, NULL) == (uintptr_t)-1)
5084 LogPrint("pool", "[pool] FATAL: accept loop thread failed to spawn -- miners cannot connect\n");
5085 if (_beginthread(LocalAcceptFn, 0, NULL) == (uintptr_t)-1)
5086 LogPrint("pool", "[pool] local accept thread failed to spawn\n");
5087 if (_beginthread(ThreadBtfPoolAnnouncer, 0, NULL) == (uintptr_t)-1)
5088 LogPrint("pool", "[pool] announcer thread failed to spawn -- pool will not be advertised\n");
5089 if (_beginthread(PayoutThreadFn, 0, NULL) == (uintptr_t)-1)
5090 LogPrint("pool", "[pool] FATAL: payout thread failed to spawn -- no one gets paid\n");
5084 5091
5085 PoolEventLoop(); // blocks until gPoolRunning = false or fShutdown 5092 PoolEventLoop(); // blocks until gPoolRunning = false or fShutdown
5086 5093