// Bitflash entry point -- starts node threads then runs GUI (or headless). #include "headers_core.h" #ifndef _WIN32 #include #endif int RunGUI(int argc, char* argv[]); // Global definitions (were in ui.cpp, now here) map mapAddressBook; bool gPoolServerRunning = false; static bool arg(int argc, char* argv[], const char* key) { for (int i=1;i