From 51d617e70f90a972185917ea0096c1ecef2bfa8b Mon Sep 17 00:00:00 2001 From: Bitflash-sh Date: Fri, 24 Jul 2026 11:18:11 -0300 Subject: Bitflash: fair-launch release Satoshi's bitcoin-0.1.0 reborn with RandomX CPU proof of work, anonymous .btf addressing over Nostr with CGNAT rendezvous, automatic peer discovery, a headless Linux node, and Windows GUI wallet. Fair launch, no premine, 21M cap. --- src/base58.h | 204 + src/bignum.h | 525 ++ src/bitflashd.cpp | 45 + src/btfaddr.cpp | 248 + src/btfaddr.h | 72 + src/btfchan.cpp | 94 + src/btfchan.h | 59 + src/btfrv.cpp | 250 + src/btfrv.h | 59 + src/btftunnel.cpp | 161 + src/btftunnel.h | 49 + src/compat.h | 193 + src/db.cpp | 604 ++ src/db.h | 420 ++ src/headers.h | 111 + src/headless.cpp | 177 + src/irc.cpp | 271 + src/irc.h | 7 + src/key.h | 156 + src/license.txt | 19 + src/main.cpp | 2696 +++++++++ src/main.h | 1361 +++++ src/makefile | 83 + src/makefile.linux | 48 + src/makefile.mingw | 44 + src/makefile.vc | 77 + src/market.cpp | 264 + src/market.h | 182 + src/net.cpp | 1207 ++++ src/net.h | 863 +++ src/nostr.cpp | 838 +++ src/nostr.h | 39 + src/randomx_pow.cpp | 143 + src/randomx_pow.h | 44 + src/rc/addressbook16.bmp | Bin 0 -> 1334 bytes src/rc/addressbook16mask.bmp | Bin 0 -> 126 bytes src/rc/addressbook20.bmp | Bin 0 -> 1478 bytes src/rc/addressbook20mask.bmp | Bin 0 -> 142 bytes src/rc/bitcoin.ico | Bin 0 -> 372526 bytes src/rc/bitcoin_bc_original.ico | Bin 0 -> 22486 bytes src/rc/check.ico | Bin 0 -> 766 bytes src/rc/send16.bmp | Bin 0 -> 1334 bytes src/rc/send16mask.bmp | Bin 0 -> 126 bytes src/rc/send16masknoshadow.bmp | Bin 0 -> 126 bytes src/rc/send20.bmp | Bin 0 -> 1478 bytes src/rc/send20mask.bmp | Bin 0 -> 142 bytes src/readme.txt | 54 + src/script.cpp | 1127 ++++ src/script.h | 597 ++ src/serialize.h | 1151 ++++ src/sha.cpp | 554 ++ src/sha.h | 177 + src/test_btfaddr.cpp | 142 + src/test_btfchan.cpp | 83 + src/test_btfrv.cpp | 116 + src/test_btftunnel.cpp | 97 + src/test_relayproc.cpp | 68 + src/ui.cpp | 3265 +++++++++++ src/ui.h | 417 ++ src/ui.rc | 14 + src/uibase.cpp | 1808 ++++++ src/uibase.h | 720 +++ src/uint256.h | 750 +++ src/uiproject.fbp | 11825 +++++++++++++++++++++++++++++++++++++++ src/util.cpp | 393 ++ src/util.h | 413 ++ 66 files changed, 35384 insertions(+) create mode 100644 src/base58.h create mode 100644 src/bignum.h create mode 100644 src/bitflashd.cpp create mode 100644 src/btfaddr.cpp create mode 100644 src/btfaddr.h create mode 100644 src/btfchan.cpp create mode 100644 src/btfchan.h create mode 100644 src/btfrv.cpp create mode 100644 src/btfrv.h create mode 100644 src/btftunnel.cpp create mode 100644 src/btftunnel.h create mode 100644 src/compat.h create mode 100644 src/db.cpp create mode 100644 src/db.h create mode 100644 src/headers.h create mode 100644 src/headless.cpp create mode 100644 src/irc.cpp create mode 100644 src/irc.h create mode 100644 src/key.h create mode 100644 src/license.txt create mode 100644 src/main.cpp create mode 100644 src/main.h create mode 100644 src/makefile create mode 100644 src/makefile.linux create mode 100644 src/makefile.mingw create mode 100644 src/makefile.vc create mode 100644 src/market.cpp create mode 100644 src/market.h create mode 100644 src/net.cpp create mode 100644 src/net.h create mode 100644 src/nostr.cpp create mode 100644 src/nostr.h create mode 100644 src/randomx_pow.cpp create mode 100644 src/randomx_pow.h create mode 100644 src/rc/addressbook16.bmp create mode 100644 src/rc/addressbook16mask.bmp create mode 100644 src/rc/addressbook20.bmp create mode 100644 src/rc/addressbook20mask.bmp create mode 100644 src/rc/bitcoin.ico create mode 100644 src/rc/bitcoin_bc_original.ico create mode 100644 src/rc/check.ico create mode 100644 src/rc/send16.bmp create mode 100644 src/rc/send16mask.bmp create mode 100644 src/rc/send16masknoshadow.bmp create mode 100644 src/rc/send20.bmp create mode 100644 src/rc/send20mask.bmp create mode 100644 src/readme.txt create mode 100644 src/script.cpp create mode 100644 src/script.h create mode 100644 src/serialize.h create mode 100644 src/sha.cpp create mode 100644 src/sha.h create mode 100644 src/test_btfaddr.cpp create mode 100644 src/test_btfchan.cpp create mode 100644 src/test_btfrv.cpp create mode 100644 src/test_btftunnel.cpp create mode 100644 src/test_relayproc.cpp create mode 100644 src/ui.cpp create mode 100644 src/ui.h create mode 100644 src/ui.rc create mode 100644 src/uibase.cpp create mode 100644 src/uibase.h create mode 100644 src/uint256.h create mode 100644 src/uiproject.fbp create mode 100644 src/util.cpp create mode 100644 src/util.h (limited to 'src') diff --git a/src/base58.h b/src/base58.h new file mode 100644 index 0000000..c4f4526 --- /dev/null +++ b/src/base58.h @@ -0,0 +1,204 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + + +// +// Why base-58 instead of standard base-64 encoding? +// - Don't want 0OIl characters that look the same in some fonts and +// could be used to create visually identical looking account numbers. +// - A string with non-alphanumeric characters is not as easily accepted as an account number. +// - E-mail usually won't line-break if there's no punctuation to break at. +// - Doubleclicking selects the whole number as one word if it's all alphanumeric. +// + + +static const char* pszBase58 = "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"; + + +inline string EncodeBase58(const unsigned char* pbegin, const unsigned char* pend) +{ + CAutoBN_CTX pctx; + CBigNum bn58 = 58; + CBigNum bn0 = 0; + + // Convert big endian data to little endian + // Extra zero at the end make sure bignum will interpret as a positive number + vector vchTmp(pend-pbegin+1, 0); + reverse_copy(pbegin, pend, vchTmp.begin()); + + // Convert little endian data to bignum + CBigNum bn; + bn.setvch(vchTmp); + + // Convert bignum to string + string str; + str.reserve((pend - pbegin) * 138 / 100 + 1); + CBigNum dv; + CBigNum rem; + while (bn > bn0) + { + if (!BN_div(dv.get(), rem.get(), bn.get(), bn58.get(), pctx)) + throw bignum_error("EncodeBase58 : BN_div failed"); + bn = dv; + unsigned int c = rem.getulong(); + str += pszBase58[c]; + } + + // Leading zeroes encoded as base58 zeros + for (const unsigned char* p = pbegin; p < pend && *p == 0; p++) + str += pszBase58[0]; + + // Convert little endian string to big endian + reverse(str.begin(), str.end()); + return str; +} + +inline string EncodeBase58(const vector& vch) +{ + return EncodeBase58(&vch[0], &vch[0] + vch.size()); +} + +inline bool DecodeBase58(const char* psz, vector& vchRet) +{ + CAutoBN_CTX pctx; + vchRet.clear(); + CBigNum bn58 = 58; + CBigNum bn = 0; + CBigNum bnChar; + while (isspace(*psz)) + psz++; + + // Convert big endian string to bignum + for (const char* p = psz; *p; p++) + { + const char* p1 = strchr(pszBase58, *p); + if (p1 == NULL) + { + while (isspace(*p)) + p++; + if (*p != '\0') + return false; + break; + } + bnChar.setulong(p1 - pszBase58); + if (!BN_mul(bn.get(), bn.get(), bn58.get(), pctx)) + throw bignum_error("DecodeBase58 : BN_mul failed"); + bn += bnChar; + } + + // Get bignum as little endian data + vector vchTmp = bn.getvch(); + + // Trim off sign byte if present + if (vchTmp.size() >= 2 && vchTmp.end()[-1] == 0 && vchTmp.end()[-2] >= 0x80) + vchTmp.erase(vchTmp.end()-1); + + // Restore leading zeros + int nLeadingZeros = 0; + for (const char* p = psz; *p == pszBase58[0]; p++) + nLeadingZeros++; + vchRet.assign(nLeadingZeros + vchTmp.size(), 0); + + // Convert little endian data to big endian + reverse_copy(vchTmp.begin(), vchTmp.end(), vchRet.end() - vchTmp.size()); + return true; +} + +inline bool DecodeBase58(const string& str, vector& vchRet) +{ + return DecodeBase58(str.c_str(), vchRet); +} + + + + + +inline string EncodeBase58Check(const vector& vchIn) +{ + // add 4-byte hash check to the end + vector vch(vchIn); + uint256 hash = Hash(vch.begin(), vch.end()); + vch.insert(vch.end(), (unsigned char*)&hash, (unsigned char*)&hash + 4); + return EncodeBase58(vch); +} + +inline bool DecodeBase58Check(const char* psz, vector& vchRet) +{ + if (!DecodeBase58(psz, vchRet)) + return false; + if (vchRet.size() < 4) + { + vchRet.clear(); + return false; + } + uint256 hash = Hash(vchRet.begin(), vchRet.end()-4); + if (memcmp(&hash, &vchRet.end()[-4], 4) != 0) + { + vchRet.clear(); + return false; + } + vchRet.resize(vchRet.size()-4); + return true; +} + +inline bool DecodeBase58Check(const string& str, vector& vchRet) +{ + return DecodeBase58Check(str.c_str(), vchRet); +} + + + + + + +// Version 25 (0x19): Bitflash addresses start with "B" +static const unsigned char ADDRESSVERSION = 25; + +inline string Hash160ToAddress(uint160 hash160) +{ + // add 1-byte version number to the front + vector vch(1, ADDRESSVERSION); + vch.insert(vch.end(), UBEGIN(hash160), UEND(hash160)); + return EncodeBase58Check(vch); +} + +inline bool AddressToHash160(const char* psz, uint160& hash160Ret) +{ + vector vch; + if (!DecodeBase58Check(psz, vch)) + return false; + if (vch.empty()) + return false; + unsigned char nVersion = vch[0]; + if (vch.size() != sizeof(hash160Ret) + 1) + return false; + memcpy(&hash160Ret, &vch[1], sizeof(hash160Ret)); + // security fix: accept only the exact network version + // (the original "<=" would accept addresses of any lower version) + return (nVersion == ADDRESSVERSION); +} + +inline bool AddressToHash160(const string& str, uint160& hash160Ret) +{ + return AddressToHash160(str.c_str(), hash160Ret); +} + +inline bool IsValidBitcoinAddress(const char* psz) +{ + uint160 hash160; + return AddressToHash160(psz, hash160); +} + +inline bool IsValidBitcoinAddress(const string& str) +{ + return IsValidBitcoinAddress(str.c_str()); +} + + + + +inline string PubKeyToAddress(const vector& vchPubKey) +{ + return Hash160ToAddress(Hash160(vchPubKey)); +} diff --git a/src/bignum.h b/src/bignum.h new file mode 100644 index 0000000..9da104b --- /dev/null +++ b/src/bignum.h @@ -0,0 +1,525 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. +// +// Ported to OpenSSL 1.1+/3.x: BIGNUM became an opaque type, so CBigNum now +// wraps a BIGNUM* instead of inheriting from BIGNUM. Identical semantics. + +#include +#include +#include + + + + + +class bignum_error : public std::runtime_error +{ +public: + explicit bignum_error(const std::string& str) : std::runtime_error(str) {} +}; + + + +class CAutoBN_CTX +{ +protected: + BN_CTX* pctx; + BN_CTX* operator=(BN_CTX* pnew) { return pctx = pnew; } + +public: + CAutoBN_CTX() + { + pctx = BN_CTX_new(); + if (pctx == NULL) + throw bignum_error("CAutoBN_CTX : BN_CTX_new() returned NULL"); + } + + ~CAutoBN_CTX() + { + if (pctx != NULL) + BN_CTX_free(pctx); + } + + operator BN_CTX*() { return pctx; } + BN_CTX& operator*() { return *pctx; } + BN_CTX** operator&() { return &pctx; } + bool operator!() { return (pctx == NULL); } +}; + + + +class CBigNum +{ +protected: + BIGNUM* bn; + + void init() + { + bn = BN_new(); + if (bn == NULL) + throw bignum_error("CBigNum : BN_new failed"); + } + +public: + BIGNUM* get() { return bn; } + const BIGNUM* get() const { return bn; } + + CBigNum() + { + init(); + } + + CBigNum(const CBigNum& b) + { + init(); + if (!BN_copy(bn, b.bn)) + { + BN_clear_free(bn); + throw bignum_error("CBigNum::CBigNum(const CBigNum&) : BN_copy failed"); + } + } + + explicit CBigNum(const std::string& str) + { + init(); + SetHex(str); + } + + CBigNum& operator=(const CBigNum& b) + { + if (!BN_copy(bn, b.bn)) + throw bignum_error("CBigNum::operator= : BN_copy failed"); + return (*this); + } + + ~CBigNum() + { + BN_clear_free(bn); + } + + CBigNum(char n) { init(); if (n >= 0) setulong(n); else setint64(n); } + CBigNum(short n) { init(); if (n >= 0) setulong(n); else setint64(n); } + CBigNum(int n) { init(); if (n >= 0) setulong(n); else setint64(n); } + CBigNum(long n) { init(); if (n >= 0) setulong(n); else setint64(n); } + CBigNum(int64 n) { init(); setint64(n); } + CBigNum(unsigned char n) { init(); setulong(n); } + CBigNum(unsigned short n) { init(); setulong(n); } + CBigNum(unsigned int n) { init(); setulong(n); } + CBigNum(unsigned long n) { init(); setulong(n); } + CBigNum(uint64 n) { init(); setuint64(n); } + explicit CBigNum(uint256 n) { init(); setuint256(n); } + + explicit CBigNum(const std::vector& vch) + { + init(); + setvch(vch); + } + + void setulong(unsigned long n) + { + if (!BN_set_word(bn, n)) + throw bignum_error("CBigNum conversion from unsigned long : BN_set_word failed"); + } + + unsigned long getulong() const + { + return BN_get_word(bn); + } + + unsigned int getuint() const + { + return BN_get_word(bn); + } + + int getint() const + { + unsigned long n = BN_get_word(bn); + if (!BN_is_negative(bn)) + return (n > INT_MAX ? INT_MAX : n); + else + return (n > INT_MAX ? INT_MIN : -(int)n); + } + + void setint64(int64 n) + { + unsigned char pch[sizeof(n) + 6]; + unsigned char* p = pch + 4; + bool fNegative = false; + if (n < (int64)0) + { + n = -n; + fNegative = true; + } + bool fLeadingZeroes = true; + for (int i = 0; i < 8; i++) + { + unsigned char c = (n >> 56) & 0xff; + n <<= 8; + if (fLeadingZeroes) + { + if (c == 0) + continue; + if (c & 0x80) + *p++ = (fNegative ? 0x80 : 0); + else if (fNegative) + c |= 0x80; + fLeadingZeroes = false; + } + *p++ = c; + } + unsigned int nSize = p - (pch + 4); + pch[0] = (nSize >> 24) & 0xff; + pch[1] = (nSize >> 16) & 0xff; + pch[2] = (nSize >> 8) & 0xff; + pch[3] = (nSize) & 0xff; + BN_mpi2bn(pch, p - pch, bn); + } + + void setuint64(uint64 n) + { + unsigned char pch[sizeof(n) + 6]; + unsigned char* p = pch + 4; + bool fLeadingZeroes = true; + for (int i = 0; i < 8; i++) + { + unsigned char c = (n >> 56) & 0xff; + n <<= 8; + if (fLeadingZeroes) + { + if (c == 0) + continue; + if (c & 0x80) + *p++ = 0; + fLeadingZeroes = false; + } + *p++ = c; + } + unsigned int nSize = p - (pch + 4); + pch[0] = (nSize >> 24) & 0xff; + pch[1] = (nSize >> 16) & 0xff; + pch[2] = (nSize >> 8) & 0xff; + pch[3] = (nSize) & 0xff; + BN_mpi2bn(pch, p - pch, bn); + } + + void setuint256(uint256 n) + { + unsigned char pch[sizeof(n) + 6]; + unsigned char* p = pch + 4; + bool fLeadingZeroes = true; + unsigned char* pbegin = (unsigned char*)&n; + unsigned char* psrc = pbegin + sizeof(n); + while (psrc != pbegin) + { + unsigned char c = *(--psrc); + if (fLeadingZeroes) + { + if (c == 0) + continue; + if (c & 0x80) + *p++ = 0; + fLeadingZeroes = false; + } + *p++ = c; + } + unsigned int nSize = p - (pch + 4); + pch[0] = (nSize >> 24) & 0xff; + pch[1] = (nSize >> 16) & 0xff; + pch[2] = (nSize >> 8) & 0xff; + pch[3] = (nSize >> 0) & 0xff; + BN_mpi2bn(pch, p - pch, bn); + } + + uint256 getuint256() + { + unsigned int nSize = BN_bn2mpi(bn, NULL); + if (nSize < 4) + return 0; + std::vector vch(nSize); + BN_bn2mpi(bn, &vch[0]); + if (vch.size() > 4) + vch[4] &= 0x7f; + uint256 n = 0; + for (int i = 0, j = vch.size()-1; i < sizeof(n) && j >= 4; i++, j--) + ((unsigned char*)&n)[i] = vch[j]; + return n; + } + + void setvch(const std::vector& vch) + { + std::vector vch2(vch.size() + 4); + unsigned int nSize = vch.size(); + vch2[0] = (nSize >> 24) & 0xff; + vch2[1] = (nSize >> 16) & 0xff; + vch2[2] = (nSize >> 8) & 0xff; + vch2[3] = (nSize >> 0) & 0xff; + reverse_copy(vch.begin(), vch.end(), vch2.begin() + 4); + BN_mpi2bn(&vch2[0], vch2.size(), bn); + } + + std::vector getvch() const + { + unsigned int nSize = BN_bn2mpi(bn, NULL); + if (nSize < 4) + return std::vector(); + std::vector vch(nSize); + BN_bn2mpi(bn, &vch[0]); + vch.erase(vch.begin(), vch.begin() + 4); + reverse(vch.begin(), vch.end()); + return vch; + } + + CBigNum& SetCompact(unsigned int nCompact) + { + unsigned int nSize = nCompact >> 24; + std::vector vch(4 + nSize); + vch[3] = nSize; + if (nSize >= 1) vch[4] = (nCompact >> 16) & 0xff; + if (nSize >= 2) vch[5] = (nCompact >> 8) & 0xff; + if (nSize >= 3) vch[6] = (nCompact >> 0) & 0xff; + BN_mpi2bn(&vch[0], vch.size(), bn); + return *this; + } + + unsigned int GetCompact() const + { + unsigned int nSize = BN_bn2mpi(bn, NULL); + std::vector vch(nSize); + nSize -= 4; + BN_bn2mpi(bn, &vch[0]); + unsigned int nCompact = nSize << 24; + if (nSize >= 1) nCompact |= (vch[4] << 16); + if (nSize >= 2) nCompact |= (vch[5] << 8); + if (nSize >= 3) nCompact |= (vch[6] << 0); + return nCompact; + } + + void SetHex(const std::string& str) + { + // skip 0x + const char* psz = str.c_str(); + while (isspace(*psz)) + psz++; + bool fNegative = false; + if (*psz == '-') + { + fNegative = true; + psz++; + } + if (psz[0] == '0' && tolower(psz[1]) == 'x') + psz += 2; + while (isspace(*psz)) + psz++; + + // hex string to bignum + static char phexdigit[256] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, 0,0xa,0xb,0xc,0xd,0xe,0xf,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0xa,0xb,0xc,0xd,0xe,0xf,0,0,0,0,0,0,0,0,0 }; + *this = 0; + while (isxdigit(*psz)) + { + *this <<= 4; + int n = phexdigit[(unsigned char)*psz++]; + *this += n; + } + if (fNegative) + *this = 0 - *this; + } + + unsigned int GetSerializeSize(int nType=0, int nVersion=VERSION) const + { + return ::GetSerializeSize(getvch(), nType, nVersion); + } + + template + void Serialize(Stream& s, int nType=0, int nVersion=VERSION) const + { + ::Serialize(s, getvch(), nType, nVersion); + } + + template + void Unserialize(Stream& s, int nType=0, int nVersion=VERSION) + { + vector vch; + ::Unserialize(s, vch, nType, nVersion); + setvch(vch); + } + + + bool operator!() const + { + return BN_is_zero(bn); + } + + CBigNum& operator+=(const CBigNum& b) + { + if (!BN_add(bn, bn, b.bn)) + throw bignum_error("CBigNum::operator+= : BN_add failed"); + return *this; + } + + CBigNum& operator-=(const CBigNum& b) + { + *this = *this - b; + return *this; + } + + CBigNum& operator*=(const CBigNum& b) + { + CAutoBN_CTX pctx; + if (!BN_mul(bn, bn, b.bn, pctx)) + throw bignum_error("CBigNum::operator*= : BN_mul failed"); + return *this; + } + + CBigNum& operator/=(const CBigNum& b) + { + *this = *this / b; + return *this; + } + + CBigNum& operator%=(const CBigNum& b) + { + *this = *this % b; + return *this; + } + + CBigNum& operator<<=(unsigned int shift) + { + if (!BN_lshift(bn, bn, shift)) + throw bignum_error("CBigNum:operator<<= : BN_lshift failed"); + return *this; + } + + CBigNum& operator>>=(unsigned int shift) + { + if (!BN_rshift(bn, bn, shift)) + throw bignum_error("CBigNum:operator>>= : BN_rshift failed"); + return *this; + } + + + CBigNum& operator++() + { + // prefix operator + if (!BN_add(bn, bn, BN_value_one())) + throw bignum_error("CBigNum::operator++ : BN_add failed"); + return *this; + } + + const CBigNum operator++(int) + { + // postfix operator + const CBigNum ret = *this; + ++(*this); + return ret; + } + + CBigNum& operator--() + { + // prefix operator + CBigNum r; + if (!BN_sub(r.bn, bn, BN_value_one())) + throw bignum_error("CBigNum::operator-- : BN_sub failed"); + *this = r; + return *this; + } + + const CBigNum operator--(int) + { + // postfix operator + const CBigNum ret = *this; + --(*this); + return ret; + } + + + friend inline const CBigNum operator+(const CBigNum& a, const CBigNum& b); + friend inline const CBigNum operator-(const CBigNum& a, const CBigNum& b); + friend inline const CBigNum operator-(const CBigNum& a); + friend inline const CBigNum operator*(const CBigNum& a, const CBigNum& b); + friend inline const CBigNum operator/(const CBigNum& a, const CBigNum& b); + friend inline const CBigNum operator%(const CBigNum& a, const CBigNum& b); + friend inline const CBigNum operator<<(const CBigNum& a, unsigned int shift); + friend inline const CBigNum operator>>(const CBigNum& a, unsigned int shift); + friend inline bool operator==(const CBigNum& a, const CBigNum& b); + friend inline bool operator!=(const CBigNum& a, const CBigNum& b); + friend inline bool operator<=(const CBigNum& a, const CBigNum& b); + friend inline bool operator>=(const CBigNum& a, const CBigNum& b); + friend inline bool operator<(const CBigNum& a, const CBigNum& b); + friend inline bool operator>(const CBigNum& a, const CBigNum& b); +}; + + + +inline const CBigNum operator+(const CBigNum& a, const CBigNum& b) +{ + CBigNum r; + if (!BN_add(r.bn, a.bn, b.bn)) + throw bignum_error("CBigNum::operator+ : BN_add failed"); + return r; +} + +inline const CBigNum operator-(const CBigNum& a, const CBigNum& b) +{ + CBigNum r; + if (!BN_sub(r.bn, a.bn, b.bn)) + throw bignum_error("CBigNum::operator- : BN_sub failed"); + return r; +} + +inline const CBigNum operator-(const CBigNum& a) +{ + CBigNum r(a); + BN_set_negative(r.bn, !BN_is_negative(r.bn)); + return r; +} + +inline const CBigNum operator*(const CBigNum& a, const CBigNum& b) +{ + CAutoBN_CTX pctx; + CBigNum r; + if (!BN_mul(r.bn, a.bn, b.bn, pctx)) + throw bignum_error("CBigNum::operator* : BN_mul failed"); + return r; +} + +inline const CBigNum operator/(const CBigNum& a, const CBigNum& b) +{ + CAutoBN_CTX pctx; + CBigNum r; + if (!BN_div(r.bn, NULL, a.bn, b.bn, pctx)) + throw bignum_error("CBigNum::operator/ : BN_div failed"); + return r; +} + +inline const CBigNum operator%(const CBigNum& a, const CBigNum& b) +{ + CAutoBN_CTX pctx; + CBigNum r; + if (!BN_mod(r.bn, a.bn, b.bn, pctx)) + throw bignum_error("CBigNum::operator% : BN_div failed"); + return r; +} + +inline const CBigNum operator<<(const CBigNum& a, unsigned int shift) +{ + CBigNum r; + if (!BN_lshift(r.bn, a.bn, shift)) + throw bignum_error("CBigNum:operator<< : BN_lshift failed"); + return r; +} + +inline const CBigNum operator>>(const CBigNum& a, unsigned int shift) +{ + CBigNum r; + if (!BN_rshift(r.bn, a.bn, shift)) + throw bignum_error("CBigNum:operator>> : BN_rshift failed"); + return r; +} + +inline bool operator==(const CBigNum& a, const CBigNum& b) { return (BN_cmp(a.bn, b.bn) == 0); } +inline bool operator!=(const CBigNum& a, const CBigNum& b) { return (BN_cmp(a.bn, b.bn) != 0); } +inline bool operator<=(const CBigNum& a, const CBigNum& b) { return (BN_cmp(a.bn, b.bn) <= 0); } +inline bool operator>=(const CBigNum& a, const CBigNum& b) { return (BN_cmp(a.bn, b.bn) >= 0); } +inline bool operator<(const CBigNum& a, const CBigNum& b) { return (BN_cmp(a.bn, b.bn) < 0); } +inline bool operator>(const CBigNum& a, const CBigNum& b) { return (BN_cmp(a.bn, b.bn) > 0); } diff --git a/src/bitflashd.cpp b/src/bitflashd.cpp new file mode 100644 index 0000000..d4ced77 --- /dev/null +++ b/src/bitflashd.cpp @@ -0,0 +1,45 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// bitflashd -- the headless Bitflash rendezvous relay (the "meeting node"). +// Runs on a machine with a public IP (a cheap VPS) and lets nodes behind CGNAT +// reach each other: both sides connect OUT to this relay, which pairs them by +// `.btf` pubkey and forwards ciphertext (it holds no keys and reads nothing). +// +// Build on the VPS (Linux): +// g++ -std=gnu++14 -O2 -pthread bitflashd.cpp btfrv.cpp -o bitflashd +// Run: +// ./bitflashd 8434 # or any port you open in the firewall +// +// Cross-builds unchanged on Windows (for local testing): +// g++ -std=gnu++14 -O2 -pthread bitflashd.cpp btfrv.cpp -lws2_32 -o bitflashd.exe + +#include "btfrv.h" +#include +#include +#include + +int main(int argc, char* argv[]) +{ + unsigned short port = 8434; + if (argc >= 2) + port = (unsigned short)atoi(argv[1]); + + printf("bitflashd -- Bitflash rendezvous relay\n"); + printf("listening on 0.0.0.0:%u (open this port in your firewall)\n", port); + fflush(stdout); + + if (!btf::RvInit()) + { + fprintf(stderr, "bitflashd: socket init failed\n"); + return 1; + } + + // Blocks forever, forwarding between paired peers. + if (!btf::RvRelayRun(port)) + { + fprintf(stderr, "bitflashd: could not bind/listen on port %u\n", port); + return 1; + } + return 0; +} diff --git a/src/btfaddr.cpp b/src/btfaddr.cpp new file mode 100644 index 0000000..5f983bc --- /dev/null +++ b/src/btfaddr.cpp @@ -0,0 +1,248 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Bitflash `.btf` self-certifying addresses + service descriptors. +// Ported from the Itzal hidden.rs design. See btfaddr.h. + +#include "btfaddr.h" + +#include +#define SECP256K1_STATIC +#include +#include +#include +#include + +#include +#include +#include + +using json = nlohmann::json; + +namespace btf +{ + +const char* TLD = ".btf"; + +static const char* B32 = "abcdefghijklmnopqrstuvwxyz234567"; + +std::string Base32Encode(const unsigned char* data, size_t n) +{ + std::string out; + out.reserve(n * 8 / 5 + 1); + uint64_t buf = 0; + uint32_t bits = 0; + for (size_t i = 0; i < n; i++) + { + buf = (buf << 8) | data[i]; + bits += 8; + while (bits >= 5) + { + bits -= 5; + out.push_back(B32[(buf >> bits) & 0x1f]); + } + buf &= (bits == 0) ? 0 : ((1ULL << bits) - 1); + } + if (bits > 0) + out.push_back(B32[(buf << (5 - bits)) & 0x1f]); + return out; +} + +bool Base32Decode(const std::string& s, std::vector& out) +{ + out.clear(); + out.reserve(s.size() * 5 / 8); + uint64_t buf = 0; + uint32_t bits = 0; + for (unsigned char c : s) + { + uint64_t val; + if (c >= 'a' && c <= 'z') val = c - 'a'; + else if (c >= 'A' && c <= 'Z') val = c - 'A'; + else if (c >= '2' && c <= '7') val = c - '2' + 26; + else return false; + buf = (buf << 5) | val; + bits += 5; + if (bits >= 8) + { + bits -= 8; + out.push_back((unsigned char)((buf >> bits) & 0xff)); + } + buf &= (bits == 0) ? 0 : ((1ULL << bits) - 1); + } + return true; +} + +static std::string ToLowerTrim(const std::string& in) +{ + std::string s = in; + // trim whitespace + size_t a = s.find_first_not_of(" \t\r\n"); + size_t b = s.find_last_not_of(" \t\r\n"); + if (a == std::string::npos) return std::string(); + s = s.substr(a, b - a + 1); + // strip trailing dots (fully-qualified hostname form) + while (!s.empty() && s.back() == '.') s.pop_back(); + for (char& c : s) c = (char)std::tolower((unsigned char)c); + return s; +} + +// Two-byte checksum, domain-separated so it can't collide with any other hash use. +static void Checksum(const unsigned char pubkey[32], unsigned char out[2]) +{ + static const char* DS = ".btf-checksum-v1"; + SHA256_CTX ctx; + SHA256_Init(&ctx); + SHA256_Update(&ctx, (const unsigned char*)DS, strlen(DS)); + SHA256_Update(&ctx, pubkey, 32); + unsigned char d[32]; + SHA256_Final(d, &ctx); + out[0] = d[0]; + out[1] = d[1]; +} + +std::string Address(const unsigned char pubkey[32]) +{ + unsigned char raw[34]; + memcpy(raw, pubkey, 32); + Checksum(pubkey, raw + 32); + return Base32Encode(raw, 34) + TLD; +} + +bool IsBtf(const std::string& host) +{ + std::string s = ToLowerTrim(host); + std::string tld = TLD; + if (s.size() < tld.size()) return false; + return s.compare(s.size() - tld.size(), tld.size(), tld) == 0; +} + +bool ParseAddress(const std::string& addr, unsigned char pubkeyOut[32]) +{ + std::string s = ToLowerTrim(addr); + std::string tld = TLD; + if (s.size() < tld.size()) return false; + if (s.compare(s.size() - tld.size(), tld.size(), tld) != 0) return false; + std::string label = s.substr(0, s.size() - tld.size()); + + std::vector raw; + if (!Base32Decode(label, raw)) return false; + if (raw.size() < 34) return false; + + unsigned char pk[32]; + memcpy(pk, &raw[0], 32); + unsigned char sum[2]; + Checksum(pk, sum); + if (raw[32] != sum[0] || raw[33] != sum[1]) return false; + + memcpy(pubkeyOut, pk, 32); + return true; +} + + +// ---- descriptor ------------------------------------------------------------ + +static std::string HexEncode(const unsigned char* p, size_t n) +{ + static const char* h = "0123456789abcdef"; + std::string s; + s.reserve(n * 2); + for (size_t i = 0; i < n; i++) { s += h[p[i] >> 4]; s += h[p[i] & 0xf]; } + return s; +} + +static bool HexDecode(const std::string& s, unsigned char* out, size_t n) +{ + if (s.size() != n * 2) return false; + for (size_t i = 0; i < n; i++) + { + unsigned int b; + if (sscanf(s.c_str() + i * 2, "%2x", &b) != 1) return false; + out[i] = (unsigned char)b; + } + return true; +} + +// Digest signed over the descriptor fields (domain-separated). +static void DescriptorDigest(const unsigned char pubkey[32], const std::string& enc, + const std::string& meeting_node, uint64_t created, + unsigned char out[32]) +{ + static const char* DS = ".btf-descriptor-v2"; + SHA256_CTX ctx; + SHA256_Init(&ctx); + SHA256_Update(&ctx, (const unsigned char*)DS, strlen(DS)); + SHA256_Update(&ctx, pubkey, 32); + SHA256_Update(&ctx, (const unsigned char*)enc.data(), enc.size()); + SHA256_Update(&ctx, (const unsigned char*)meeting_node.data(), meeting_node.size()); + unsigned char be[8]; + for (int i = 0; i < 8; i++) be[i] = (unsigned char)((created >> (8 * (7 - i))) & 0xff); + SHA256_Update(&ctx, be, 8); + SHA256_Final(out, &ctx); +} + +std::string SignDescriptor(void* ctxv, const unsigned char seckey[32], + const std::string& enc, const std::string& meeting_node, + uint64_t created) +{ + secp256k1_context* ctx = (secp256k1_context*)ctxv; + secp256k1_keypair kp; + if (!secp256k1_keypair_create(ctx, &kp, seckey)) return std::string(); + secp256k1_xonly_pubkey xpub; + if (!secp256k1_keypair_xonly_pub(ctx, &xpub, NULL, &kp)) return std::string(); + unsigned char pubkey[32]; + secp256k1_xonly_pubkey_serialize(ctx, pubkey, &xpub); + + unsigned char digest[32]; + DescriptorDigest(pubkey, enc, meeting_node, created, digest); + + unsigned char sig[64]; + // Deterministic signature (NULL aux_rand), matching Itzal's no-aux-rand signing. + if (!secp256k1_schnorrsig_sign32(ctx, sig, digest, &kp, NULL)) return std::string(); + + json v = json::object(); + v["v"] = 2; + v["pubkey"] = HexEncode(pubkey, 32); + v["enc"] = enc; + v["meeting_node"] = meeting_node; + v["created"] = created; + v["sig"] = HexEncode(sig, 64); + return v.dump(); +} + +bool VerifyDescriptor(void* ctxv, const std::string& jsonStr, + const unsigned char expect_pubkey[32], Descriptor& out) +{ + secp256k1_context* ctx = (secp256k1_context*)ctxv; + json v; + try { v = json::parse(jsonStr); } catch (...) { return false; } + if (!v.is_object()) return false; + if (!v.contains("pubkey") || !v.contains("enc") || !v.contains("meeting_node") + || !v.contains("created") || !v.contains("sig")) return false; + + unsigned char pubkey[32]; + if (!HexDecode(v["pubkey"].get(), pubkey, 32)) return false; + if (memcmp(pubkey, expect_pubkey, 32) != 0) return false; // descriptor is for a different key + + std::string enc = v["enc"].get(); + std::string meeting_node = v["meeting_node"].get(); + uint64_t created = v["created"].get(); + + unsigned char sig[64]; + if (!HexDecode(v["sig"].get(), sig, 64)) return false; + + unsigned char digest[32]; + DescriptorDigest(expect_pubkey, enc, meeting_node, created, digest); + + secp256k1_xonly_pubkey xpub; + if (!secp256k1_xonly_pubkey_parse(ctx, &xpub, expect_pubkey)) return false; + if (!secp256k1_schnorrsig_verify(ctx, sig, digest, 32, &xpub)) return false; + + memcpy(out.pubkey, expect_pubkey, 32); + out.enc = enc; + out.meeting_node = meeting_node; + out.created = created; + return true; +} + +} // namespace btf diff --git a/src/btfaddr.h b/src/btfaddr.h new file mode 100644 index 0000000..1addf8f --- /dev/null +++ b/src/btfaddr.h @@ -0,0 +1,72 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Bitflash hidden services -- self-certifying `.btf` addresses (a Tor `.onion` +// analogue, ported from the Itzal design). An address IS the service's public +// key: base32(pubkey[32] || checksum[2]).btf, derived from the owner's +// secp256k1 x-only key, so it cannot be forged (no CA, no DNS). Resolving it +// means proving a descriptor is signed by exactly this key. +// +// This is the ADDRESS + DESCRIPTOR layer. Reachability (rendezvous over the +// embedded Nostr relays so the origin IP is never exposed) builds on top. + +#ifndef BITFLASH_BTFADDR_H +#define BITFLASH_BTFADDR_H + +#include +#include +#include + +namespace btf +{ + +// Pseudo-TLD, resolved inside the Bitflash client, never by real DNS. +extern const char* TLD; // ".btf" + +// RFC 4648 base32, lowercase, no padding (case-insensitive hostname label). +std::string Base32Encode(const unsigned char* data, size_t n); +bool Base32Decode(const std::string& s, std::vector& out); + +// Derive the `.btf` address for a 32-byte x-only public key. +std::string Address(const unsigned char pubkey[32]); + +// True if a hostname is a `.btf` address (case-insensitive, optional trailing dot). +bool IsBtf(const std::string& host); + +// Parse a `.btf` address back to its 32-byte public key, verifying the checksum. +// Returns false if the label isn't valid base32, is too short, or checksum fails. +bool ParseAddress(const std::string& addr, unsigned char pubkeyOut[32]); + + +// ---- Service descriptor (published later on Nostr) ------------------------- +// +// A descriptor tells a client how to REACH a service after resolving its +// address: "service is reachable via , encrypt end-to-end +// to my x25519 key ". It is signed by the service key and self-certifying: +// the client requires the signature to verify under the exact pubkey the +// address decodes to, so nobody can publish a descriptor for an address they +// don't own (no hijacking, even via a malicious relay). + +struct Descriptor +{ + unsigned char pubkey[32]; + std::string enc; // service x25519 public key (hex) for the E2E channel + std::string meeting_node; // rendezvous node the service is registered at + uint64_t created; +}; + +// Sign a descriptor. `ctx` is a secp256k1_context* (passed as void* to keep this +// header free of secp headers); `seckey` is the 32-byte service secret key. +// Returns the descriptor JSON as a string, or "" on failure. +std::string SignDescriptor(void* ctx, const unsigned char seckey[32], + const std::string& enc, const std::string& meeting_node, + uint64_t created); + +// Verify a descriptor is validly signed by `expect_pubkey` (the key the resolved +// `.btf` address encodes). Returns true and fills `out` on success. +bool VerifyDescriptor(void* ctx, const std::string& jsonStr, + const unsigned char expect_pubkey[32], Descriptor& out); + +} // namespace btf + +#endif diff --git a/src/btfchan.cpp b/src/btfchan.cpp new file mode 100644 index 0000000..09aaaad --- /dev/null +++ b/src/btfchan.cpp @@ -0,0 +1,94 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Bitflash end-to-end encrypted channel. Ported from Itzal echan.rs. +// Uses libsodium crypto_box_curve25519xchacha20poly1305 (X25519 + XChaCha20-Poly1305), +// the same primitive as Rust's crypto_box ChaChaBox. + +#include "btfchan.h" +#include +#include + +namespace btf +{ + +// Compile-time sanity: our constants match libsodium's. +static_assert(CHAN_NONCEBYTES == crypto_box_curve25519xchacha20poly1305_NONCEBYTES, "nonce"); +static_assert(CHAN_MACBYTES == crypto_box_curve25519xchacha20poly1305_MACBYTES, "mac"); +static_assert(CHAN_KEYBYTES == crypto_box_curve25519xchacha20poly1305_BEFORENMBYTES, "key"); + +bool ChanInit() +{ + return sodium_init() >= 0; +} + +void ChanKeypair(unsigned char pk[32], unsigned char sk[32]) +{ + crypto_box_curve25519xchacha20poly1305_keypair(pk, sk); +} + +void ChanPublicFromSecret(unsigned char pk[32], const unsigned char sk[32]) +{ + // X25519 public = scalarmult of the secret with the curve25519 base point. + crypto_scalarmult_base(pk, sk); +} + +bool ChanClientHandshake(const unsigned char endpoint_static_pub[32], + unsigned char eph_pub_out[32], unsigned char shared_out[32]) +{ + unsigned char eph_sk[32]; + crypto_box_curve25519xchacha20poly1305_keypair(eph_pub_out, eph_sk); + // shared = X25519(eph_sk, endpoint_static_pub) -> hashed to a box key + int r = crypto_box_curve25519xchacha20poly1305_beforenm(shared_out, endpoint_static_pub, eph_sk); + sodium_memzero(eph_sk, sizeof(eph_sk)); + return r == 0; +} + +bool ChanEndpointHandshake(const unsigned char client_eph_pub[32], + const unsigned char my_static_sk[32], unsigned char shared_out[32]) +{ + // shared = X25519(my_static_sk, client_eph_pub) -> same box key as the client computed + return crypto_box_curve25519xchacha20poly1305_beforenm(shared_out, client_eph_pub, my_static_sk) == 0; +} + +std::vector ChanEncryptFrame(const unsigned char shared[32], + const unsigned char* pt, size_t n) +{ + unsigned char nonce[CHAN_NONCEBYTES]; + randombytes_buf(nonce, sizeof(nonce)); + + size_t ctlen = n + CHAN_MACBYTES; + size_t bodylen = CHAN_NONCEBYTES + ctlen; + + std::vector out(4 + bodylen); + out[0] = (unsigned char)((bodylen >> 24) & 0xff); + out[1] = (unsigned char)((bodylen >> 16) & 0xff); + out[2] = (unsigned char)((bodylen >> 8) & 0xff); + out[3] = (unsigned char)(bodylen & 0xff); + memcpy(&out[4], nonce, CHAN_NONCEBYTES); + + crypto_box_curve25519xchacha20poly1305_easy_afternm( + &out[4 + CHAN_NONCEBYTES], pt, n, nonce, shared); + return out; +} + +bool ChanDecryptBody(const unsigned char shared[32], + const unsigned char* body, size_t n, std::vector& out) +{ + if (n < (size_t)(CHAN_NONCEBYTES + CHAN_MACBYTES)) + return false; + const unsigned char* nonce = body; + const unsigned char* ct = body + CHAN_NONCEBYTES; + size_t ctlen = n - CHAN_NONCEBYTES; + out.resize(ctlen - CHAN_MACBYTES); + int r = crypto_box_curve25519xchacha20poly1305_open_easy_afternm( + out.empty() ? NULL : &out[0], ct, ctlen, nonce, shared); + if (r != 0) + { + out.clear(); + return false; + } + return true; +} + +} // namespace btf diff --git a/src/btfchan.h b/src/btfchan.h new file mode 100644 index 0000000..7963f9d --- /dev/null +++ b/src/btfchan.h @@ -0,0 +1,59 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// End-to-end encrypted channel for Bitflash (ported from the Itzal echan.rs). +// Wraps a raw pipe in an authenticated stream so relays/rendezvous nodes see +// only ciphertext and cannot MITM: only the endpoint holding the static secret +// can derive the key. +// +// Handshake: the client makes an ephemeral X25519 key and sends its public half +// to the endpoint. Both sides compute the same box (X25519 ECDH -> shared key +// for XChaCha20-Poly1305, i.e. libsodium crypto_box). Wire frame: +// [len:4 BE][nonce:24][ciphertext || 16-byte tag] +// with a fresh random 24-byte nonce per frame (safe to pick at random). + +#ifndef BITFLASH_BTFCHAN_H +#define BITFLASH_BTFCHAN_H + +#include +#include +#include + +namespace btf +{ + +static const int CHAN_KEYBYTES = 32; // X25519 public/secret and shared key +static const int CHAN_NONCEBYTES = 24; // XChaCha20-Poly1305 nonce +static const int CHAN_MACBYTES = 16; // Poly1305 tag + +// Must be called once before any channel use (initializes libsodium). Idempotent. +bool ChanInit(); + +// Generate a static X25519 keypair (e.g. the endpoint's long-term key). +void ChanKeypair(unsigned char pk[32], unsigned char sk[32]); + +// Derive the X25519 public key from a stored secret key (X25519 base mult). +void ChanPublicFromSecret(unsigned char pk[32], const unsigned char sk[32]); + +// Client side: given the endpoint's static public key, produce an ephemeral +// public key (to hand the endpoint) and the shared key. Returns false on error. +bool ChanClientHandshake(const unsigned char endpoint_static_pub[32], + unsigned char eph_pub_out[32], unsigned char shared_out[32]); + +// Endpoint side: rebuild the same shared key from the client's ephemeral public +// key and my static secret. Only the static-secret holder can do this. +bool ChanEndpointHandshake(const unsigned char client_eph_pub[32], + const unsigned char my_static_sk[32], unsigned char shared_out[32]); + +// Encrypt a plaintext chunk into a full wire frame ([len][nonce][ct||tag]). +std::vector ChanEncryptFrame(const unsigned char shared[32], + const unsigned char* pt, size_t n); + +// Decrypt a frame BODY (nonce||ciphertext||tag, i.e. without the 4-byte length +// prefix). Returns true and fills `out` on success; false on auth failure. +bool ChanDecryptBody(const unsigned char shared[32], + const unsigned char* body, size_t n, std::vector& out); + +} // namespace btf + +#endif diff --git a/src/btfrv.cpp b/src/btfrv.cpp new file mode 100644 index 0000000..ffda08c --- /dev/null +++ b/src/btfrv.cpp @@ -0,0 +1,250 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Bitflash rendezvous transport. See btfrv.h. +// Windows/Winsock implementation (Layer 6 will #ifdef this for Linux/BSD sockets). + +#include "btfrv.h" + +// Portable sockets: Winsock on Windows, BSD sockets on Linux/POSIX (for the +// headless relay `bitflashd` that runs on the VPS). +#ifdef _WIN32 +#include +#include +#define CLOSESOCK closesocket +#else +#include +#include +#include +#include +#include +#include +typedef int SOCKET; +#define INVALID_SOCKET (-1) +#define SOCKET_ERROR (-1) +#define CLOSESOCK ::close +#ifndef SD_BOTH +#define SD_BOTH SHUT_RDWR +#endif +#endif + +#include +#include +#include +#include +#include +#include +#include + +namespace btf +{ + +static std::atomic g_stop(false); +static SOCKET g_listen = INVALID_SOCKET; + +// Services that have registered and are waiting for a client, keyed by pubkey. +static std::map g_waiting; +static std::mutex g_mtx; + +bool RvInit() +{ + static bool done = false; + if (done) return true; +#ifdef _WIN32 + WSADATA wsa; + if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) return false; +#else + signal(SIGPIPE, SIG_IGN); // don't die when writing to a closed peer +#endif + done = true; + return true; +} + +// ---- low-level helpers ---- + +static bool ReadN(SOCKET s, void* buf, int n) +{ + char* p = (char*)buf; + int off = 0; + while (off < n) + { + int r = recv(s, p + off, n - off, 0); + if (r <= 0) return false; + off += r; + } + return true; +} + +static bool WriteN(SOCKET s, const void* buf, int n) +{ + const char* p = (const char*)buf; + int off = 0; + while (off < n) + { + int r = send(s, p + off, n - off, 0); + if (r <= 0) return false; + off += r; + } + return true; +} + +static SOCKET ConnectTo(const char* host, unsigned short port) +{ + struct addrinfo hints, *res = NULL; + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_INET; + hints.ai_socktype = SOCK_STREAM; + char portstr[16]; sprintf(portstr, "%u", (unsigned)port); + if (getaddrinfo(host, portstr, &hints, &res) != 0 || !res) return INVALID_SOCKET; + SOCKET s = socket(res->ai_family, res->ai_socktype, res->ai_protocol); + if (s == INVALID_SOCKET) { freeaddrinfo(res); return INVALID_SOCKET; } + if (connect(s, res->ai_addr, (int)res->ai_addrlen) != 0) + { + CLOSESOCK(s); freeaddrinfo(res); return INVALID_SOCKET; + } + freeaddrinfo(res); + return s; +} + +// ---- relay side ---- + +// Pump bytes from `from` to `to`. Owns closing `from`; shuts down `to` on exit +// so the peer-direction thread unblocks and closes its own socket exactly once. +static void Forward(SOCKET from, SOCKET to) +{ + char buf[32 * 1024]; + for (;;) + { + int r = recv(from, buf, sizeof(buf), 0); + if (r <= 0) break; + if (!WriteN(to, buf, r)) break; + } + shutdown(to, SD_BOTH); + CLOSESOCK(from); +} + +static void HandleIncoming(SOCKET s) +{ + unsigned char hdr[33]; + if (!ReadN(s, hdr, 33)) { CLOSESOCK(s); return; } + char role = (char)hdr[0]; + std::string pubkey((char*)hdr + 1, 32); + + if (role == 'S') + { + // Register and wait; a future client will pair us. + std::lock_guard lk(g_mtx); + // If a stale service for this key exists, drop it. + std::map::iterator it = g_waiting.find(pubkey); + if (it != g_waiting.end()) CLOSESOCK(it->second); + g_waiting[pubkey] = s; + // leave the socket open in the map; do not close here. + } + else if (role == 'C') + { + SOCKET svc = INVALID_SOCKET; + { + std::lock_guard lk(g_mtx); + std::map::iterator it = g_waiting.find(pubkey); + if (it != g_waiting.end()) { svc = it->second; g_waiting.erase(it); } + } + if (svc == INVALID_SOCKET) + { + unsigned char no = 0x00; + WriteN(s, &no, 1); + CLOSESOCK(s); + return; + } + // Pair: tell both sides, then forward raw bytes bidirectionally. + unsigned char ok = 0x01; + bool a = WriteN(svc, &ok, 1); + bool b = WriteN(s, &ok, 1); + if (!a || !b) { CLOSESOCK(svc); CLOSESOCK(s); return; } + std::thread(Forward, s, svc).detach(); + std::thread(Forward, svc, s).detach(); + } + else + { + CLOSESOCK(s); + } +} + +bool RvRelayRun(unsigned short port) +{ + if (!RvInit()) return false; + g_stop = false; + + g_listen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (g_listen == INVALID_SOCKET) return false; + int yes = 1; + setsockopt(g_listen, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes)); + + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = INADDR_ANY; + addr.sin_port = htons(port); + if (bind(g_listen, (struct sockaddr*)&addr, sizeof(addr)) != 0) { CLOSESOCK(g_listen); return false; } + if (listen(g_listen, 16) != 0) { CLOSESOCK(g_listen); return false; } + + while (!g_stop) + { + struct sockaddr_in cli; + socklen_t len = sizeof(cli); + SOCKET s = accept(g_listen, (struct sockaddr*)&cli, &len); + if (s == INVALID_SOCKET) + { + if (g_stop) break; + continue; + } + std::thread(HandleIncoming, s).detach(); + } + CLOSESOCK(g_listen); + g_listen = INVALID_SOCKET; + return true; +} + +void RvRelayStop() +{ + g_stop = true; + if (g_listen != INVALID_SOCKET) + CLOSESOCK(g_listen); // unblock accept() +} + +// ---- service / client helpers ---- + +RvSocket RvServiceRegister(const char* relay_host, unsigned short port, + const unsigned char my_pubkey[32]) +{ + if (!RvInit()) return RV_INVALID; + SOCKET s = ConnectTo(relay_host, port); + if (s == INVALID_SOCKET) return RV_INVALID; + unsigned char hdr[33]; + hdr[0] = (unsigned char)'S'; + memcpy(hdr + 1, my_pubkey, 32); + if (!WriteN(s, hdr, 33)) { CLOSESOCK(s); return RV_INVALID; } + unsigned char paired = 0; + if (!ReadN(s, &paired, 1) || paired != 0x01) { CLOSESOCK(s); return RV_INVALID; } + return (RvSocket)s; +} + +RvSocket RvClientConnect(const char* relay_host, unsigned short port, + const unsigned char target_pubkey[32]) +{ + if (!RvInit()) return RV_INVALID; + SOCKET s = ConnectTo(relay_host, port); + if (s == INVALID_SOCKET) return RV_INVALID; + unsigned char hdr[33]; + hdr[0] = (unsigned char)'C'; + memcpy(hdr + 1, target_pubkey, 32); + if (!WriteN(s, hdr, 33)) { CLOSESOCK(s); return RV_INVALID; } + unsigned char paired = 0; + if (!ReadN(s, &paired, 1) || paired != 0x01) { CLOSESOCK(s); return RV_INVALID; } + return (RvSocket)s; +} + +bool RvReadN(RvSocket s, void* buf, int n) { return ReadN((SOCKET)s, buf, n); } +bool RvWriteN(RvSocket s, const void* buf, int n) { return WriteN((SOCKET)s, buf, n); } +void RvClose(RvSocket s) { if (s != RV_INVALID) CLOSESOCK((SOCKET)s); } + +} // namespace btf diff --git a/src/btfrv.h b/src/btfrv.h new file mode 100644 index 0000000..c776201 --- /dev/null +++ b/src/btfrv.h @@ -0,0 +1,59 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Bitflash rendezvous transport -- the "meeting node" that lets two nodes behind +// CGNAT connect without a public IP or port forwarding. Both sides connect OUT +// to the relay (which HAS a public IP, e.g. the VPS); the relay pairs them by +// `.btf` pubkey and forwards raw bytes between them. The endpoints then run the +// echan end-to-end channel on top, so the relay sees only ciphertext and cannot +// MITM (the client boxes to the service's STATIC key from its self-certified +// descriptor -- a substituting relay just breaks the channel, never reads it). +// +// This is the server that runs on the VPS (headless, Layer 6 ports it to Linux) +// plus the client/service helpers the desktop node uses. + +#ifndef BITFLASH_BTFRV_H +#define BITFLASH_BTFRV_H + +#include + +namespace btf +{ + +// A connected, paired rendezvous socket (opaque). Read/write raw bytes; the +// caller layers echan on top. Close with RvClose. +typedef intptr_t RvSocket; +static const RvSocket RV_INVALID = (RvSocket)-1; + +// Initialize sockets (Winsock on Windows). Idempotent. +bool RvInit(); + +// ---- relay side (runs on the VPS) ---- +// Run the rendezvous relay forever on `port`, forwarding between paired peers. +// Blocks; run it in a thread. Returns false if it can't bind/listen. +bool RvRelayRun(unsigned short port); + +// Stop a running relay (signals RvRelayRun to return). +void RvRelayStop(); + +// ---- service side (the node being reached by its .btf address) ---- +// Register at the relay under `my_pubkey` (32 bytes) and block until a client is +// paired to us. Returns the paired socket, or RV_INVALID on error. +RvSocket RvServiceRegister(const char* relay_host, unsigned short port, + const unsigned char my_pubkey[32]); + +// ---- client side (the node dialing a .btf address) ---- +// Connect through the relay to the service registered under `target_pubkey`. +// Returns the paired socket, or RV_INVALID on error. +RvSocket RvClientConnect(const char* relay_host, unsigned short port, + const unsigned char target_pubkey[32]); + +// Blocking read/write of exactly n bytes over a rendezvous socket. Return false +// on error/EOF. +bool RvReadN(RvSocket s, void* buf, int n); +bool RvWriteN(RvSocket s, const void* buf, int n); +void RvClose(RvSocket s); + +} // namespace btf + +#endif diff --git a/src/btftunnel.cpp b/src/btftunnel.cpp new file mode 100644 index 0000000..65c4b89 --- /dev/null +++ b/src/btftunnel.cpp @@ -0,0 +1,161 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Transparent anonymous tunnel. See btftunnel.h. + +#include "btftunnel.h" +#include "btfchan.h" + +#ifdef _WIN32 +#include +#include +#else +#include +#include +#include +#include +typedef int SOCKET; +#ifndef INVALID_SOCKET +#define INVALID_SOCKET (-1) +#endif +#define closesocket(s) ::close(s) +#ifndef SD_BOTH +#define SD_BOTH SHUT_RDWR +#endif +#endif +#include +#include +#include + +namespace btf +{ + +bool TunnelInit() +{ + return RvInit() && ChanInit(); +} + +// Create a connected loopback socket pair (no socketpair() on Windows). +// Returns app end and pump end; both are ordinary full-duplex TCP sockets. +static bool MakeLocalPair(btf_socket_t& appEnd, btf_socket_t& pumpEnd) +{ + SOCKET listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (listener == INVALID_SOCKET) return false; + + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); + addr.sin_port = 0; // ephemeral + if (bind(listener, (struct sockaddr*)&addr, sizeof(addr)) != 0) { closesocket(listener); return false; } + if (listen(listener, 1) != 0) { closesocket(listener); return false; } + +#ifdef _WIN32 + int len = sizeof(addr); +#else + socklen_t len = sizeof(addr); +#endif + if (getsockname(listener, (struct sockaddr*)&addr, &len) != 0) { closesocket(listener); return false; } + + SOCKET a = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (a == INVALID_SOCKET) { closesocket(listener); return false; } + if (connect(a, (struct sockaddr*)&addr, sizeof(addr)) != 0) { closesocket(a); closesocket(listener); return false; } + + SOCKET b = accept(listener, NULL, NULL); + closesocket(listener); + if (b == INVALID_SOCKET) { closesocket(a); return false; } + + appEnd = a; + pumpEnd = b; + return true; +} + +static bool SockReadN(SOCKET s, void* buf, int n) +{ + char* p = (char*)buf; int off = 0; + while (off < n) { int r = recv(s, p + off, n - off, 0); if (r <= 0) return false; off += r; } + return true; +} +static bool SockWriteN(SOCKET s, const void* buf, int n) +{ + const char* p = (const char*)buf; int off = 0; + while (off < n) { int r = send(s, p + off, n - off, 0); if (r <= 0) return false; off += r; } + return true; +} + +// Outbound pump: plaintext from the app -> echan frame -> rendezvous socket. +static void PumpOut(SOCKET pumpEnd, RvSocket rv, std::vector key) +{ + char buf[16 * 1024]; + for (;;) + { + int r = recv(pumpEnd, buf, sizeof(buf), 0); + if (r <= 0) break; + std::vector frame = ChanEncryptFrame(key.data(), (const unsigned char*)buf, r); + if (!RvWriteN(rv, frame.data(), (int)frame.size())) break; + } + // Tear down: unblock the inbound pump and the app. + shutdown((SOCKET)rv, SD_BOTH); + shutdown(pumpEnd, SD_BOTH); +} + +// Inbound pump: echan frames from the rendezvous socket -> plaintext to the app. +static void PumpIn(SOCKET pumpEnd, RvSocket rv, std::vector key) +{ + for (;;) + { + unsigned char len[4]; + if (!RvReadN(rv, len, 4)) break; + size_t n = ((size_t)len[0]<<24)|((size_t)len[1]<<16)|((size_t)len[2]<<8)|len[3]; + if (n < (size_t)(CHAN_NONCEBYTES + CHAN_MACBYTES) || n > (1u<<20)) break; + std::vector body(n); + if (!RvReadN(rv, body.data(), (int)n)) break; + std::vector pt; + if (!ChanDecryptBody(key.data(), body.data(), (int)n, pt)) break; // auth fail -> drop + if (!pt.empty() && !SockWriteN(pumpEnd, pt.data(), (int)pt.size())) break; + } + shutdown(pumpEnd, SD_BOTH); + shutdown((SOCKET)rv, SD_BOTH); +} + +// Start the two pumps and hand back the app-facing socket. When both pumps +// finish, close the pump end and the rendezvous socket. +static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32]) +{ + btf_socket_t appEnd, pumpEnd; + if (!MakeLocalPair(appEnd, pumpEnd)) { RvClose(rv); return INVALID_SOCKET; } + + std::vector key(shared, shared + 32); + std::thread(PumpOut, pumpEnd, rv, key).detach(); + std::thread([pumpEnd, rv, key]() { + PumpIn(pumpEnd, rv, key); + closesocket(pumpEnd); + RvClose(rv); + }).detach(); + return appEnd; +} + +btf_socket_t BtfClientTunnel(const char* meeting_host, unsigned short port, + const unsigned char target_pubkey[32], + const unsigned char service_enc_pub[32]) +{ + if (!TunnelInit()) return INVALID_SOCKET; + RvSocket rv = RvClientConnect(meeting_host, port, target_pubkey); + if (rv == RV_INVALID) return INVALID_SOCKET; + + unsigned char eph_pub[32], shared[32]; + if (!ChanClientHandshake(service_enc_pub, eph_pub, shared)) { RvClose(rv); return INVALID_SOCKET; } + if (!RvWriteN(rv, eph_pub, 32)) { RvClose(rv); return INVALID_SOCKET; } + return StartTunnel(rv, shared); +} + +btf_socket_t BtfServiceWrap(RvSocket rv, const unsigned char my_enc_sk[32]) +{ + if (!TunnelInit()) { RvClose(rv); return INVALID_SOCKET; } + unsigned char eph_pub[32], shared[32]; + if (!RvReadN(rv, eph_pub, 32)) { RvClose(rv); return INVALID_SOCKET; } + if (!ChanEndpointHandshake(eph_pub, my_enc_sk, shared)) { RvClose(rv); return INVALID_SOCKET; } + return StartTunnel(rv, shared); +} + +} // namespace btf diff --git a/src/btftunnel.h b/src/btftunnel.h new file mode 100644 index 0000000..1fa4f01 --- /dev/null +++ b/src/btftunnel.h @@ -0,0 +1,49 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Transparent anonymous tunnel. Gives the existing CNode a plain local socket +// while, behind it, a pair of pump threads bridge plaintext <-> echan <-> +// rendezvous. CNode reads/writes normally and never knows its bytes travel +// end-to-end encrypted through a meeting node (the Itzal `wrap()` pattern). +// +// Client side: resolve a `.btf` -> meeting node + service enc key (done by the +// caller), then BtfClientTunnel connects through the relay, runs the echan +// handshake, and returns a local SOCKET to hand a new outbound CNode. +// +// Service side: after RvServiceRegister pairs us with a client, BtfServiceWrap +// completes the echan handshake and returns a local SOCKET for an inbound CNode. + +#ifndef BITFLASH_BTFTUNNEL_H +#define BITFLASH_BTFTUNNEL_H + +#include "btfrv.h" + +#ifdef _WIN32 +#include +typedef SOCKET btf_socket_t; +#else +typedef int btf_socket_t; +#define INVALID_SOCKET (-1) +#endif + +namespace btf +{ + +// Initialize (sockets + libsodium). Idempotent. +bool TunnelInit(); + +// Client: dial the service registered under `target_pubkey` at the meeting node +// (host:port), box to its static x25519 `service_enc_pub`, and return a local +// plaintext SOCKET tunneled end-to-end to the service. INVALID_SOCKET on error. +btf_socket_t BtfClientTunnel(const char* meeting_host, unsigned short port, + const unsigned char target_pubkey[32], + const unsigned char service_enc_pub[32]); + +// Service: wrap an already-paired rendezvous socket (from RvServiceRegister) +// with echan using my static x25519 secret, returning a local plaintext SOCKET +// for an inbound CNode. Consumes `rv` (closed when the tunnel tears down). +btf_socket_t BtfServiceWrap(RvSocket rv, const unsigned char my_enc_sk[32]); + +} // namespace btf + +#endif diff --git a/src/compat.h b/src/compat.h new file mode 100644 index 0000000..e3f76a1 --- /dev/null +++ b/src/compat.h @@ -0,0 +1,193 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// POSIX/Linux compatibility shim. Lets the Windows-flavored core (Winsock, +// _beginthread, CRITICAL_SECTION, Sleep, ...) compile largely unchanged on +// Linux for the headless node/miner `bitflash-node`. Included by headers.h on +// non-Windows platforms only; the Windows build never sees this file. + +#ifndef BITFLASH_COMPAT_H +#define BITFLASH_COMPAT_H +#ifndef _WIN32 + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +// ---- Windows integer/type aliases used across the core ---- +typedef unsigned int DWORD; +typedef void* HANDLE; +typedef int64_t LARGE_INTEGER; +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#ifndef _I64_MAX +#define _I64_MAX 0x7fffffffffffffffLL +#define _I64_MIN (-0x7fffffffffffffffLL - 1) +#endif +#ifndef _UI64_MAX +#define _UI64_MAX 0xffffffffffffffffULL +#endif + +// High-resolution counter (used only for optional timing in the core). +inline void QueryPerformanceCounter(LARGE_INTEGER* p) +{ + struct timespec ts; + clock_gettime(CLOCK_MONOTONIC, &ts); + *p = (int64_t)ts.tv_sec * 1000000000LL + ts.tv_nsec; +} + +// ---- socket layer (Winsock -> BSD sockets) ---- +typedef int SOCKET; +#ifndef INVALID_SOCKET +#define INVALID_SOCKET (-1) +#endif +#ifndef SOCKET_ERROR +#define SOCKET_ERROR (-1) +#endif +#ifndef NO_ERROR +#define NO_ERROR 0 +#endif +#define closesocket(s) ::close(s) +inline int WSAGetLastError() { return errno; } + +// Winsock error codes mapped to POSIX errno values +#define WSAEWOULDBLOCK EWOULDBLOCK +#define WSAEMSGSIZE EMSGSIZE +#define WSAEINTR EINTR +#define WSAEINPROGRESS EINPROGRESS +#define WSAEADDRINUSE EADDRINUSE +#define WSAEALREADY EALREADY +#define WSAECONNREFUSED ECONNREFUSED +#define WSAENOTSOCK EBADF + +// Only FIONBIO (non-blocking toggle) is used; implement it robustly via fcntl. +inline int ioctlsocket(SOCKET s, long cmd, u_long* argp) +{ + if (cmd == (long)FIONBIO) + { + int flags = fcntl(s, F_GETFL, 0); + if (flags < 0) return -1; + if (*argp) flags |= O_NONBLOCK; else flags &= ~O_NONBLOCK; + return fcntl(s, F_SETFL, flags); + } + return ioctl(s, cmd, argp); +} + +// WSAStartup/WSACleanup are no-ops outside Windows. +typedef int WSADATA; +inline int WSAStartup(unsigned short, WSADATA*) { return 0; } +inline int WSACleanup() { return 0; } +#ifndef MAKEWORD +#define MAKEWORD(a, b) 0 +#endif + +// ---- Sleep(ms) ---- +inline void Sleep(unsigned int ms) +{ + struct timespec ts; + ts.tv_sec = ms / 1000; + ts.tv_nsec = (long)(ms % 1000) * 1000000L; + nanosleep(&ts, NULL); +} + +// ---- threads: _beginthread / _endthread over pthreads ---- +struct _bf_thread_ctx { void (*fn)(void*); void* arg; }; +inline void* _bf_thread_trampoline(void* p) +{ + _bf_thread_ctx* c = (_bf_thread_ctx*)p; + void (*fn)(void*) = c->fn; + void* arg = c->arg; + delete c; + fn(arg); + return NULL; +} +inline uintptr_t _beginthread(void (*start)(void*), unsigned, void* arg) +{ + _bf_thread_ctx* c = new _bf_thread_ctx; + c->fn = start; c->arg = arg; + pthread_t th; + if (pthread_create(&th, NULL, _bf_thread_trampoline, c) != 0) + { + delete c; + return (uintptr_t)-1; + } + pthread_detach(th); + return (uintptr_t)th; +} +inline void _endthread() { pthread_exit(NULL); } + +// ---- CRITICAL_SECTION over a recursive mutex (util.h's CCriticalSection +// compiles unchanged on top of these) ---- +typedef pthread_mutex_t CRITICAL_SECTION; +inline void InitializeCriticalSection(CRITICAL_SECTION* cs) +{ + pthread_mutexattr_t a; + pthread_mutexattr_init(&a); + pthread_mutexattr_settype(&a, PTHREAD_MUTEX_RECURSIVE); + pthread_mutex_init(cs, &a); + pthread_mutexattr_destroy(&a); +} +inline void DeleteCriticalSection(CRITICAL_SECTION* cs) { pthread_mutex_destroy(cs); } +inline void EnterCriticalSection(CRITICAL_SECTION* cs) { pthread_mutex_lock(cs); } +inline void LeaveCriticalSection(CRITICAL_SECTION* cs) { pthread_mutex_unlock(cs); } +inline bool TryEnterCriticalSection(CRITICAL_SECTION* cs) { return pthread_mutex_trylock(cs) == 0; } + +// ---- misc Windows CRT/debug helpers ---- +inline void OutputDebugStringA(const char*) {} +inline void DebugBreak() {} +#ifndef _HEAPOK +#define _HEAPOK 0 +#endif +inline int _heapchk() { return _HEAPOK; } +#define _vsnprintf vsnprintf +inline char* strlwr(char* s) { for (char* p = s; *p; ++p) *p = (char)tolower((unsigned char)*p); return s; } +#define _strlwr strlwr +inline int _mkdir(const char* p) { return ::mkdir(p, 0755); } + +// Thread priority is a Windows nicety; on Linux the message-handler thread just +// runs at normal priority (harmless no-op). +inline void* GetCurrentThread() { return (void*)0; } +inline void SetThreadPriority(void*, int) {} +#ifndef THREAD_PRIORITY_BELOW_NORMAL +#define THREAD_PRIORITY_BELOW_NORMAL 0 +#define THREAD_PRIORITY_LOWEST 0 +#define THREAD_PRIORITY_NORMAL 0 +#endif + +// ---- wxWidgets shims (the headless build has no GUI; the few core call sites +// degrade to console/no-op) ---- +#define wxTheApp ((void*)0) +#ifndef wxOK +#define wxOK 0 +#define wxICON_ERROR 0 +#define wxICON_EXCLAMATION 0 +#define wxICON_INFORMATION 0 +#endif +inline void wxMessageBox(const std::string& msg, const std::string& caption = "", long = 0) +{ + fprintf(stderr, "%s%s%s\n", caption.c_str(), caption.empty() ? "" : ": ", msg.c_str()); +} + +#endif // !_WIN32 +#endif // BITFLASH_COMPAT_H diff --git a/src/db.cpp b/src/db.cpp new file mode 100644 index 0000000..0df68fc --- /dev/null +++ b/src/db.cpp @@ -0,0 +1,604 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" + + + + + + +// +// CDB +// + +static CCriticalSection cs_db; +static bool fDbEnvInit = false; +DbEnv dbenv(0u); +static map mapFileUseCount; + +class CDBInit +{ +public: + CDBInit() + { + } + ~CDBInit() + { + if (fDbEnvInit) + { + dbenv.close(0); + fDbEnvInit = false; + } + } +} +instance_of_cdbinit; + + +CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) +{ + int ret; + if (pszFile == NULL) + return; + + bool fCreate = strchr(pszMode, 'c'); + bool fReadOnly = (!strchr(pszMode, '+') && !strchr(pszMode, 'w')); + unsigned int nFlags = DB_THREAD; + if (fCreate) + nFlags |= DB_CREATE; + else if (fReadOnly) + nFlags |= DB_RDONLY; + if (!fReadOnly || fTxn) + nFlags |= DB_AUTO_COMMIT; + + CRITICAL_BLOCK(cs_db) + { + if (!fDbEnvInit) + { + string strAppDir = GetAppDir(); + string strLogDir = strAppDir + "/database"; + _mkdir(strLogDir.c_str()); + printf("dbenv.open strAppDir=%s\n", strAppDir.c_str()); + + dbenv.set_lg_dir(strLogDir.c_str()); + dbenv.set_lg_max(10000000); + dbenv.set_lk_max_locks(10000); + dbenv.set_lk_max_objects(10000); + dbenv.set_errfile(fopen("db.log", "a")); /// debug + ///dbenv.log_set_config(DB_LOG_AUTO_REMOVE, 1); /// causes corruption + ret = dbenv.open(strAppDir.c_str(), + DB_CREATE | + DB_INIT_LOCK | + DB_INIT_LOG | + DB_INIT_MPOOL | + DB_INIT_TXN | + DB_THREAD | + DB_PRIVATE | + DB_RECOVER, + 0); + if (ret > 0) + throw runtime_error(strprintf("CDB() : error %d opening database environment\n", ret)); + fDbEnvInit = true; + } + + strFile = pszFile; + ++mapFileUseCount[strFile]; + } + + pdb = new Db(&dbenv, 0); + + ret = pdb->open(NULL, // Txn pointer + pszFile, // Filename + "main", // Logical db name + DB_BTREE, // Database type + nFlags, // Flags + 0); + + if (ret > 0) + { + delete pdb; + pdb = NULL; + CRITICAL_BLOCK(cs_db) + --mapFileUseCount[strFile]; + strFile = ""; + throw runtime_error(strprintf("CDB() : can't open database file %s, error %d\n", pszFile, ret)); + } + + if (fCreate && !Exists(string("version"))) + WriteVersion(VERSION); + + RandAddSeed(); +} + +void CDB::Close() +{ + if (!pdb) + return; + if (!vTxn.empty()) + vTxn.front()->abort(); + vTxn.clear(); + pdb->close(0); + delete pdb; + pdb = NULL; + dbenv.txn_checkpoint(0, 0, 0); + + CRITICAL_BLOCK(cs_db) + --mapFileUseCount[strFile]; + + RandAddSeed(); +} + +void DBFlush(bool fShutdown) +{ + // Flush log data to the actual data file + // on all files that are not in use + printf("DBFlush(%s)\n", fShutdown ? "true" : "false"); + CRITICAL_BLOCK(cs_db) + { + dbenv.txn_checkpoint(0, 0, 0); + map::iterator mi = mapFileUseCount.begin(); + while (mi != mapFileUseCount.end()) + { + string strFile = (*mi).first; + int nRefCount = (*mi).second; + if (nRefCount == 0) + { + dbenv.lsn_reset(strFile.c_str(), 0); + mapFileUseCount.erase(mi++); + } + else + mi++; + } + if (fShutdown) + { + char** listp; + if (mapFileUseCount.empty()) + dbenv.log_archive(&listp, DB_ARCH_REMOVE); + dbenv.close(0); + fDbEnvInit = false; + } + } +} + + + + + + +// +// CTxDB +// + +bool CTxDB::ReadTxIndex(uint256 hash, CTxIndex& txindex) +{ + assert(!fClient); + txindex.SetNull(); + return Read(make_pair(string("tx"), hash), txindex); +} + +bool CTxDB::UpdateTxIndex(uint256 hash, const CTxIndex& txindex) +{ + assert(!fClient); + return Write(make_pair(string("tx"), hash), txindex); +} + +bool CTxDB::AddTxIndex(const CTransaction& tx, const CDiskTxPos& pos, int nHeight) +{ + assert(!fClient); + + // Add to tx index + uint256 hash = tx.GetHash(); + CTxIndex txindex(pos, tx.vout.size()); + return Write(make_pair(string("tx"), hash), txindex); +} + +bool CTxDB::EraseTxIndex(const CTransaction& tx) +{ + assert(!fClient); + uint256 hash = tx.GetHash(); + + return Erase(make_pair(string("tx"), hash)); +} + +bool CTxDB::ContainsTx(uint256 hash) +{ + assert(!fClient); + return Exists(make_pair(string("tx"), hash)); +} + +bool CTxDB::ReadOwnerTxes(uint160 hash160, int nMinHeight, vector& vtx) +{ + assert(!fClient); + vtx.clear(); + + // Get cursor + Dbc* pcursor = GetCursor(); + if (!pcursor) + return false; + + unsigned int fFlags = DB_SET_RANGE; + loop + { + // Read next record + CDataStream ssKey; + if (fFlags == DB_SET_RANGE) + ssKey << string("owner") << hash160 << CDiskTxPos(0, 0, 0); + CDataStream ssValue; + int ret = ReadAtCursor(pcursor, ssKey, ssValue, fFlags); + fFlags = DB_NEXT; + if (ret == DB_NOTFOUND) + break; + else if (ret != 0) + return false; + + // Unserialize + string strType; + uint160 hashItem; + CDiskTxPos pos; + ssKey >> strType >> hashItem >> pos; + int nItemHeight; + ssValue >> nItemHeight; + + // Read transaction + if (strType != "owner" || hashItem != hash160) + break; + if (nItemHeight >= nMinHeight) + { + vtx.resize(vtx.size()+1); + if (!vtx.back().ReadFromDisk(pos)) + return false; + } + } + return true; +} + +bool CTxDB::ReadDiskTx(uint256 hash, CTransaction& tx, CTxIndex& txindex) +{ + assert(!fClient); + tx.SetNull(); + if (!ReadTxIndex(hash, txindex)) + return false; + return (tx.ReadFromDisk(txindex.pos)); +} + +bool CTxDB::ReadDiskTx(uint256 hash, CTransaction& tx) +{ + CTxIndex txindex; + return ReadDiskTx(hash, tx, txindex); +} + +bool CTxDB::ReadDiskTx(COutPoint outpoint, CTransaction& tx, CTxIndex& txindex) +{ + return ReadDiskTx(outpoint.hash, tx, txindex); +} + +bool CTxDB::ReadDiskTx(COutPoint outpoint, CTransaction& tx) +{ + CTxIndex txindex; + return ReadDiskTx(outpoint.hash, tx, txindex); +} + +bool CTxDB::WriteBlockIndex(const CDiskBlockIndex& blockindex) +{ + return Write(make_pair(string("blockindex"), blockindex.GetBlockHash()), blockindex); +} + +bool CTxDB::EraseBlockIndex(uint256 hash) +{ + return Erase(make_pair(string("blockindex"), hash)); +} + +bool CTxDB::ReadHashBestChain(uint256& hashBestChain) +{ + return Read(string("hashBestChain"), hashBestChain); +} + +bool CTxDB::WriteHashBestChain(uint256 hashBestChain) +{ + return Write(string("hashBestChain"), hashBestChain); +} + +CBlockIndex* InsertBlockIndex(uint256 hash) +{ + if (hash == 0) + return NULL; + + // Return existing + map::iterator mi = mapBlockIndex.find(hash); + if (mi != mapBlockIndex.end()) + return (*mi).second; + + // Create new + CBlockIndex* pindexNew = new CBlockIndex(); + if (!pindexNew) + throw runtime_error("LoadBlockIndex() : new CBlockIndex failed"); + mi = mapBlockIndex.insert(make_pair(hash, pindexNew)).first; + pindexNew->phashBlock = &((*mi).first); + + return pindexNew; +} + +bool CTxDB::LoadBlockIndex() +{ + // Get cursor + Dbc* pcursor = GetCursor(); + if (!pcursor) + return false; + + unsigned int fFlags = DB_SET_RANGE; + loop + { + // Read next record + CDataStream ssKey; + if (fFlags == DB_SET_RANGE) + ssKey << make_pair(string("blockindex"), uint256(0)); + CDataStream ssValue; + int ret = ReadAtCursor(pcursor, ssKey, ssValue, fFlags); + fFlags = DB_NEXT; + if (ret == DB_NOTFOUND) + break; + else if (ret != 0) + return false; + + // Unserialize + string strType; + ssKey >> strType; + if (strType == "blockindex") + { + CDiskBlockIndex diskindex; + ssValue >> diskindex; + + // Construct block index object + CBlockIndex* pindexNew = InsertBlockIndex(diskindex.GetBlockHash()); + pindexNew->pprev = InsertBlockIndex(diskindex.hashPrev); + pindexNew->pnext = InsertBlockIndex(diskindex.hashNext); + pindexNew->nFile = diskindex.nFile; + pindexNew->nBlockPos = diskindex.nBlockPos; + pindexNew->nHeight = diskindex.nHeight; + pindexNew->nVersion = diskindex.nVersion; + pindexNew->hashMerkleRoot = diskindex.hashMerkleRoot; + pindexNew->nTime = diskindex.nTime; + pindexNew->nBits = diskindex.nBits; + pindexNew->nNonce = diskindex.nNonce; + + // Watch for genesis block and best block + if (pindexGenesisBlock == NULL && diskindex.GetBlockHash() == hashGenesisBlock) + pindexGenesisBlock = pindexNew; + } + else + { + break; + } + } + + if (!ReadHashBestChain(hashBestChain)) + { + if (pindexGenesisBlock == NULL) + return true; + return error("CTxDB::LoadBlockIndex() : hashBestChain not found\n"); + } + + if (!mapBlockIndex.count(hashBestChain)) + return error("CTxDB::LoadBlockIndex() : blockindex for hashBestChain not found\n"); + pindexBest = mapBlockIndex[hashBestChain]; + nBestHeight = pindexBest->nHeight; + printf("LoadBlockIndex(): hashBestChain=%s height=%d\n", hashBestChain.ToString().substr(0,14).c_str(), nBestHeight); + + return true; +} + + + + + +// +// CAddrDB +// + +bool CAddrDB::WriteAddress(const CAddress& addr) +{ + return Write(make_pair(string("addr"), addr.GetKey()), addr); +} + +bool CAddrDB::LoadAddresses() +{ + CRITICAL_BLOCK(cs_mapAddresses) + { + // Load user provided addresses + CAutoFile filein = fopen("addr.txt", "rt"); + if (filein) + { + try + { + char psz[1000]; + while (fgets(psz, sizeof(psz), filein)) + { + CAddress addr(psz, NODE_NETWORK); + if (addr.ip != 0) + AddAddress(*this, addr); + } + } + catch (...) { } + } + + // Get cursor + Dbc* pcursor = GetCursor(); + if (!pcursor) + return false; + + loop + { + // Read next record + CDataStream ssKey; + CDataStream ssValue; + int ret = ReadAtCursor(pcursor, ssKey, ssValue); + if (ret == DB_NOTFOUND) + break; + else if (ret != 0) + return false; + + // Unserialize + string strType; + ssKey >> strType; + if (strType == "addr") + { + CAddress addr; + ssValue >> addr; + mapAddresses.insert(make_pair(addr.GetKey(), addr)); + } + } + + //// debug print + printf("mapAddresses:\n"); + foreach(const PAIRTYPE(vector, CAddress)& item, mapAddresses) + item.second.print(); + printf("-----\n"); + } + + return true; +} + +bool LoadAddresses() +{ + return CAddrDB("cr+").LoadAddresses(); +} + + + + +// +// CReviewDB +// + +bool CReviewDB::ReadReviews(uint256 hash, vector& vReviews) +{ + vReviews.size(); // msvc workaround, just need to do anything with vReviews + return Read(make_pair(string("reviews"), hash), vReviews); +} + +bool CReviewDB::WriteReviews(uint256 hash, const vector& vReviews) +{ + return Write(make_pair(string("reviews"), hash), vReviews); +} + + + + + + + +// +// CWalletDB +// + +bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) +{ + vchDefaultKeyRet.clear(); + + //// todo: shouldn't we catch exceptions and try to recover and continue? + CRITICAL_BLOCK(cs_mapKeys) + CRITICAL_BLOCK(cs_mapWallet) + { + // Get cursor + Dbc* pcursor = GetCursor(); + if (!pcursor) + return false; + + loop + { + // Read next record + CDataStream ssKey; + CDataStream ssValue; + int ret = ReadAtCursor(pcursor, ssKey, ssValue); + if (ret == DB_NOTFOUND) + break; + else if (ret != 0) + return false; + + // Unserialize + // Taking advantage of the fact that pair serialization + // is just the two items serialized one after the other + string strType; + ssKey >> strType; + if (strType == "name") + { + string strAddress; + ssKey >> strAddress; + ssValue >> mapAddressBook[strAddress]; + } + else if (strType == "tx") + { + uint256 hash; + ssKey >> hash; + CWalletTx& wtx = mapWallet[hash]; + ssValue >> wtx; + + if (wtx.GetHash() != hash) + printf("Error in wallet.dat, hash mismatch\n"); + + //// debug print + //printf("LoadWallet %s\n", wtx.GetHash().ToString().c_str()); + //printf(" %12I64d %s %s %s\n", + // wtx.vout[0].nValue, + // DateTimeStr(wtx.nTime).c_str(), + // wtx.hashBlock.ToString().substr(0,14).c_str(), + // wtx.mapValue["message"].c_str()); + } + else if (strType == "key") + { + vector vchPubKey; + ssKey >> vchPubKey; + CPrivKey vchPrivKey; + ssValue >> vchPrivKey; + + mapKeys[vchPubKey] = vchPrivKey; + mapPubKeys[Hash160(vchPubKey)] = vchPubKey; + } + else if (strType == "defaultkey") + { + ssValue >> vchDefaultKeyRet; + } + else if (strType == "setting") /// or settings or option or options or config? + { + string strKey; + ssKey >> strKey; + if (strKey == "fGenerateBitcoins") ssValue >> fGenerateBitcoins; + if (strKey == "nTransactionFee") ssValue >> nTransactionFee; + if (strKey == "addrIncoming") ssValue >> addrIncoming; + } + } + } + + printf("fGenerateBitcoins = %d\n", fGenerateBitcoins); + printf("nTransactionFee = %I64d\n", nTransactionFee); + printf("addrIncoming = %s\n", addrIncoming.ToString().c_str()); + + return true; +} + +bool LoadWallet() +{ + vector vchDefaultKey; + if (!CWalletDB("cr").LoadWallet(vchDefaultKey)) + return false; + + if (mapKeys.count(vchDefaultKey)) + { + // Set keyUser + keyUser.SetPubKey(vchDefaultKey); + keyUser.SetPrivKey(mapKeys[vchDefaultKey]); + } + else + { + // Create new keyUser and set as default key + keyUser.MakeNewKey(); + if (!AddKey(keyUser)) + return false; + if (!SetAddressBookName(PubKeyToAddress(keyUser.GetPubKey()), "Your Address")) + return false; + CWalletDB().WriteDefaultKey(keyUser.GetPubKey()); + } + + return true; +} diff --git a/src/db.h b/src/db.h new file mode 100644 index 0000000..feaa45e --- /dev/null +++ b/src/db.h @@ -0,0 +1,420 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include +class CTransaction; +class CTxIndex; +class CDiskBlockIndex; +class CDiskTxPos; +class COutPoint; +class CUser; +class CReview; +class CAddress; +class CWalletTx; + +extern map mapAddressBook; +extern bool fClient; + + +extern DbEnv dbenv; +extern void DBFlush(bool fShutdown); + + + + +class CDB +{ +protected: + Db* pdb; + string strFile; + vector vTxn; + + explicit CDB(const char* pszFile, const char* pszMode="r+", bool fTxn=false); + ~CDB() { Close(); } +public: + void Close(); +private: + CDB(const CDB&); + void operator=(const CDB&); + +protected: + template + bool Read(const K& key, T& value) + { + if (!pdb) + return false; + + // Key + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + Dbt datKey(&ssKey[0], ssKey.size()); + + // Read + Dbt datValue; + datValue.set_flags(DB_DBT_MALLOC); + int ret = pdb->get(GetTxn(), &datKey, &datValue, 0); + memset(datKey.get_data(), 0, datKey.get_size()); + if (datValue.get_data() == NULL) + return false; + + // Unserialize value + CDataStream ssValue((char*)datValue.get_data(), (char*)datValue.get_data() + datValue.get_size(), SER_DISK); + ssValue >> value; + + // Clear and free memory + memset(datValue.get_data(), 0, datValue.get_size()); + free(datValue.get_data()); + return (ret == 0); + } + + template + bool Write(const K& key, const T& value, bool fOverwrite=true) + { + if (!pdb) + return false; + + // Key + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + Dbt datKey(&ssKey[0], ssKey.size()); + + // Value + CDataStream ssValue(SER_DISK); + ssValue.reserve(10000); + ssValue << value; + Dbt datValue(&ssValue[0], ssValue.size()); + + // Write + int ret = pdb->put(GetTxn(), &datKey, &datValue, (fOverwrite ? 0 : DB_NOOVERWRITE)); + + // Clear memory in case it was a private key + memset(datKey.get_data(), 0, datKey.get_size()); + memset(datValue.get_data(), 0, datValue.get_size()); + return (ret == 0); + } + + template + bool Erase(const K& key) + { + if (!pdb) + return false; + + // Key + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + Dbt datKey(&ssKey[0], ssKey.size()); + + // Erase + int ret = pdb->del(GetTxn(), &datKey, 0); + + // Clear memory + memset(datKey.get_data(), 0, datKey.get_size()); + return (ret == 0 || ret == DB_NOTFOUND); + } + + template + bool Exists(const K& key) + { + if (!pdb) + return false; + + // Key + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + Dbt datKey(&ssKey[0], ssKey.size()); + + // Exists + int ret = pdb->exists(GetTxn(), &datKey, 0); + + // Clear memory + memset(datKey.get_data(), 0, datKey.get_size()); + return (ret == 0); + } + + Dbc* GetCursor() + { + if (!pdb) + return NULL; + Dbc* pcursor = NULL; + int ret = pdb->cursor(NULL, &pcursor, 0); + if (ret != 0) + return NULL; + return pcursor; + } + + int ReadAtCursor(Dbc* pcursor, CDataStream& ssKey, CDataStream& ssValue, unsigned int fFlags=DB_NEXT) + { + // Read at cursor + Dbt datKey; + if (fFlags == DB_SET || fFlags == DB_SET_RANGE || fFlags == DB_GET_BOTH || fFlags == DB_GET_BOTH_RANGE) + { + datKey.set_data(&ssKey[0]); + datKey.set_size(ssKey.size()); + } + Dbt datValue; + if (fFlags == DB_GET_BOTH || fFlags == DB_GET_BOTH_RANGE) + { + datValue.set_data(&ssValue[0]); + datValue.set_size(ssValue.size()); + } + datKey.set_flags(DB_DBT_MALLOC); + datValue.set_flags(DB_DBT_MALLOC); + int ret = pcursor->get(&datKey, &datValue, fFlags); + if (ret != 0) + return ret; + else if (datKey.get_data() == NULL || datValue.get_data() == NULL) + return 99999; + + // Convert to streams + ssKey.SetType(SER_DISK); + ssKey.clear(); + ssKey.write((char*)datKey.get_data(), datKey.get_size()); + ssValue.SetType(SER_DISK); + ssValue.clear(); + ssValue.write((char*)datValue.get_data(), datValue.get_size()); + + // Clear and free memory + memset(datKey.get_data(), 0, datKey.get_size()); + memset(datValue.get_data(), 0, datValue.get_size()); + free(datKey.get_data()); + free(datValue.get_data()); + return 0; + } + + DbTxn* GetTxn() + { + if (!vTxn.empty()) + return vTxn.back(); + else + return NULL; + } + +public: + bool TxnBegin() + { + if (!pdb) + return false; + DbTxn* ptxn = NULL; + int ret = dbenv.txn_begin(GetTxn(), &ptxn, 0); + if (!ptxn || ret != 0) + return false; + vTxn.push_back(ptxn); + return true; + } + + bool TxnCommit() + { + if (!pdb) + return false; + if (vTxn.empty()) + return false; + int ret = vTxn.back()->commit(0); + vTxn.pop_back(); + return (ret == 0); + } + + bool TxnAbort() + { + if (!pdb) + return false; + if (vTxn.empty()) + return false; + int ret = vTxn.back()->abort(); + vTxn.pop_back(); + return (ret == 0); + } + + bool ReadVersion(int& nVersion) + { + nVersion = 0; + return Read(string("version"), nVersion); + } + + bool WriteVersion(int nVersion) + { + return Write(string("version"), nVersion); + } +}; + + + + + + + + +class CTxDB : public CDB +{ +public: + CTxDB(const char* pszMode="r+", bool fTxn=false) : CDB(!fClient ? "blkindex.dat" : NULL, pszMode, fTxn) { } +private: + CTxDB(const CTxDB&); + void operator=(const CTxDB&); +public: + bool ReadTxIndex(uint256 hash, CTxIndex& txindex); + bool UpdateTxIndex(uint256 hash, const CTxIndex& txindex); + bool AddTxIndex(const CTransaction& tx, const CDiskTxPos& pos, int nHeight); + bool EraseTxIndex(const CTransaction& tx); + bool ContainsTx(uint256 hash); + bool ReadOwnerTxes(uint160 hash160, int nHeight, vector& vtx); + bool ReadDiskTx(uint256 hash, CTransaction& tx, CTxIndex& txindex); + bool ReadDiskTx(uint256 hash, CTransaction& tx); + bool ReadDiskTx(COutPoint outpoint, CTransaction& tx, CTxIndex& txindex); + bool ReadDiskTx(COutPoint outpoint, CTransaction& tx); + bool WriteBlockIndex(const CDiskBlockIndex& blockindex); + bool EraseBlockIndex(uint256 hash); + bool ReadHashBestChain(uint256& hashBestChain); + bool WriteHashBestChain(uint256 hashBestChain); + bool LoadBlockIndex(); +}; + + + + + +class CReviewDB : public CDB +{ +public: + CReviewDB(const char* pszMode="r+", bool fTxn=false) : CDB("reviews.dat", pszMode, fTxn) { } +private: + CReviewDB(const CReviewDB&); + void operator=(const CReviewDB&); +public: + bool ReadUser(uint256 hash, CUser& user) + { + return Read(make_pair(string("user"), hash), user); + } + + bool WriteUser(uint256 hash, const CUser& user) + { + return Write(make_pair(string("user"), hash), user); + } + + bool ReadReviews(uint256 hash, vector& vReviews); + bool WriteReviews(uint256 hash, const vector& vReviews); +}; + + + + + +class CMarketDB : public CDB +{ +public: + CMarketDB(const char* pszMode="r+", bool fTxn=false) : CDB("market.dat", pszMode, fTxn) { } +private: + CMarketDB(const CMarketDB&); + void operator=(const CMarketDB&); +}; + + + + + +class CAddrDB : public CDB +{ +public: + CAddrDB(const char* pszMode="r+", bool fTxn=false) : CDB("addr.dat", pszMode, fTxn) { } +private: + CAddrDB(const CAddrDB&); + void operator=(const CAddrDB&); +public: + bool WriteAddress(const CAddress& addr); + bool LoadAddresses(); +}; + +bool LoadAddresses(); + + + + + +class CWalletDB : public CDB +{ +public: + CWalletDB(const char* pszMode="r+", bool fTxn=false) : CDB("wallet.dat", pszMode, fTxn) { } +private: + CWalletDB(const CWalletDB&); + void operator=(const CWalletDB&); +public: + bool ReadName(const string& strAddress, string& strName) + { + strName = ""; + return Read(make_pair(string("name"), strAddress), strName); + } + + bool WriteName(const string& strAddress, const string& strName) + { + mapAddressBook[strAddress] = strName; + return Write(make_pair(string("name"), strAddress), strName); + } + + bool EraseName(const string& strAddress) + { + mapAddressBook.erase(strAddress); + return Erase(make_pair(string("name"), strAddress)); + } + + bool ReadTx(uint256 hash, CWalletTx& wtx) + { + return Read(make_pair(string("tx"), hash), wtx); + } + + bool WriteTx(uint256 hash, const CWalletTx& wtx) + { + return Write(make_pair(string("tx"), hash), wtx); + } + + bool EraseTx(uint256 hash) + { + return Erase(make_pair(string("tx"), hash)); + } + + bool ReadKey(const vector& vchPubKey, CPrivKey& vchPrivKey) + { + vchPrivKey.clear(); + return Read(make_pair(string("key"), vchPubKey), vchPrivKey); + } + + bool WriteKey(const vector& vchPubKey, const CPrivKey& vchPrivKey) + { + return Write(make_pair(string("key"), vchPubKey), vchPrivKey, false); + } + + bool ReadDefaultKey(vector& vchPubKey) + { + vchPubKey.clear(); + return Read(string("defaultkey"), vchPubKey); + } + + bool WriteDefaultKey(const vector& vchPubKey) + { + return Write(string("defaultkey"), vchPubKey); + } + + template + bool ReadSetting(const string& strKey, T& value) + { + return Read(make_pair(string("setting"), strKey), value); + } + + template + bool WriteSetting(const string& strKey, const T& value) + { + return Write(make_pair(string("setting"), strKey), value); + } + + bool LoadWallet(vector& vchDefaultKeyRet); +}; + +bool LoadWallet(); + +inline bool SetAddressBookName(const string& strAddress, const string& strName) +{ + return CWalletDB().WriteName(strAddress, strName); +} diff --git a/src/headers.h b/src/headers.h new file mode 100644 index 0000000..e253803 --- /dev/null +++ b/src/headers.h @@ -0,0 +1,111 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#ifdef _MSC_VER +#pragma warning(disable:4786) +#pragma warning(disable:4804) +#pragma warning(disable:4717) +#endif + +#ifdef _WIN32 +// ---- Windows build (GUI wallet + miner) ---- +#ifdef _WIN32_WINNT +#undef _WIN32_WINNT +#endif +#define _WIN32_WINNT 0x0601 +#define WIN32_LEAN_AND_MEAN 1 +// winsock2.h must come before windows.h/wx to avoid pulling in winsock 1 +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#else +// ---- Linux/POSIX headless build (bitflash-node) ---- +#include "compat.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#endif +#define BOUNDSCHECK 1 +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#pragma hdrstop +using namespace std; + +// In 2009 windows.h provided min/max macros accepting mixed types; wxWidgets 3 +// defines NOMINMAX, so we restore mixed-type versions here. For matching types, +// std::min/std::max remain preferred during overload resolution. +template +inline typename std::common_type::type min(const T1& a, const T2& b) +{ + return (a < b) ? a : b; +} +template +inline typename std::common_type::type max(const T1& a, const T2& b) +{ + return (a > b) ? a : b; +} + + + +#include "serialize.h" +#include "uint256.h" +#include "util.h" +#include "key.h" +#include "bignum.h" +#include "base58.h" +#include "script.h" +#include "db.h" +#include "net.h" +#include "irc.h" +#include "nostr.h" +#include "randomx_pow.h" +#include "main.h" +#include "market.h" +#ifdef _WIN32 +#include "uibase.h" +#include "ui.h" +#else +// Headless build has no GUI; the core only calls a couple of UI helpers, +// provided by headless.cpp (a no-op repaint and a timestamp formatter). +void MainFrameRepaint(); +string DateTimeStr(int64 nTime); +#endif diff --git a/src/headless.cpp b/src/headless.cpp new file mode 100644 index 0000000..94597f1 --- /dev/null +++ b/src/headless.cpp @@ -0,0 +1,177 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Headless entry point for the Linux node/miner `bitflash-node`. Replaces the +// wxWidgets GUI (ui.cpp) with a command-line daemon: it loads the chain and +// wallet, starts the P2P/Nostr node (which auto-discovers .btf peers through +// the rendezvous relay), and optionally mines with RandomX. No GUI, no wx. +// +// ./bitflash-node -gen mine with the CPU, auto-connect peers +// ./bitflash-node -gen -datadir=/path use a specific data directory +// ./bitflash-node -rvrelay=host:port use a specific rendezvous relay +// ./bitflash-node -connectbtf=.btf pin a specific peer +// ./bitflash-node -solomine -gen mine without waiting for a peer (test) + +#include "headers.h" +#include + +// ---- UI hooks the core references, provided here as headless equivalents ---- + +// The core asks the GUI to repaint on new blocks/transactions; nothing to do. +void MainFrameRepaint() {} + +// Wallet address book -- defined in ui.cpp on Windows; the core (db.cpp) reads +// and writes it, so the headless build must provide the definition. +map mapAddressBook; + +// Format a unix timestamp for transaction listings (ui.cpp used wxDateTime). +string DateTimeStr(int64 nTime) +{ + time_t t = (time_t)nTime; + struct tm* ptm = localtime(&t); + if (!ptm) + return ""; + char buf[64]; + strftime(buf, sizeof(buf), "%m/%d/%y %H:%M", ptm); + return string(buf); +} + + +// ---- argument parsing (mirrors ui.cpp's ParseParameters) ---- +static map ParseParameters(int argc, char* argv[]) +{ + map mapArgs; + for (int i = 0; i < argc; i++) + { + string s = argv[i]; + string val; + size_t eq = s.find('='); + if (eq != string::npos) + { + val = s.substr(eq + 1); + s = s.substr(0, eq); + } + for (size_t j = 0; j < s.size(); j++) + s[j] = (char)tolower((unsigned char)s[j]); + if (!s.empty() && s[0] == '-') + s[0] = '/'; + mapArgs[s] = val; + } + return mapArgs; +} + + +static void HandleSignal(int) +{ + fShutdown = true; +} + + +int main(int argc, char* argv[]) +{ + map mapArgs = ParseParameters(argc, argv); + + if (mapArgs.count("/?") || mapArgs.count("/help") || mapArgs.count("/h")) + { + fprintf(stderr, + "Bitflash headless node\n" + "Usage: %s [options]\n" + " -gen generate coins (mine with RandomX)\n" + " -datadir= data directory (default ~/.bitflash)\n" + " -port= P2P listen port (default 8433)\n" + " -rvrelay=host:port rendezvous meeting relay (has a seed default)\n" + " -connectbtf=.btf keep a connection to a specific .btf peer\n" + " -solomine mine without waiting for a peer (testing)\n" + " -debug verbose logging\n", + argv[0]); + return 0; + } + + // Parameters (same set the Windows UI honors) + if (mapArgs.count("/datadir")) + strSetDataDir = mapArgs["/datadir"]; + if (mapArgs.count("/port")) + nListenPort = htons(atoi(mapArgs["/port"].c_str())); + if (mapArgs.count("/proxy")) + addrProxy = CAddress(mapArgs["/proxy"].c_str()); + if (mapArgs.count("/rvrelay")) + strBtfMeetingRelay = mapArgs["/rvrelay"]; + if (mapArgs.count("/connectbtf")) + strBtfConnect = mapArgs["/connectbtf"]; + if (mapArgs.count("/debug")) + fDebug = true; + if (mapArgs.count("/solomine")) + fSoloMineTest = true; + if (mapArgs.count("/gen")) + fGenerateBitcoins = mapArgs["/gen"].empty() ? true : atoi(mapArgs["/gen"].c_str()); + + printf("\nBitflash headless node starting\n"); + + // + // Load data files (mirror of the Windows OnInit2 startup) + // + printf("Loading addresses...\n"); + if (!LoadAddresses()) + printf("Error loading addr.dat\n"); + + printf("Loading block index...\n"); + if (!LoadBlockIndex()) + { + printf("Error loading blkindex.dat\n"); + return 1; + } + + printf("Loading wallet...\n"); + if (!LoadWallet()) + { + printf("Error loading wallet.dat\n"); + return 1; + } + + printf("Done loading. nBestHeight=%d, wallet keys=%d\n", + nBestHeight, (int)mapKeys.size()); + + // Rebroadcast any wallet transactions not yet in a block + ReacceptWalletTransactions(); + + // + // Start the node (P2P + Nostr discovery + .btf rendezvous) + // + string strErrors; + if (!StartNode(strErrors)) + { + printf("StartNode failed: %s\n", strErrors.c_str()); + return 1; + } + + // + // Start mining if requested + // + if (fGenerateBitcoins) + { + if (_beginthread(ThreadBitcoinMiner, 0, NULL) == (uintptr_t)-1) + printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); + else + printf("Mining enabled (RandomX, CPU)\n"); + } + else + { + printf("Mining disabled (pass -gen to mine)\n"); + } + + // + // Run until interrupted + // + signal(SIGINT, HandleSignal); + signal(SIGTERM, HandleSignal); + printf("Bitflash node running. Press Ctrl-C to stop.\n"); + + while (!fShutdown) + Sleep(500); + + printf("Shutting down...\n"); + StopNode(); + Sleep(500); + printf("Bitflash node stopped.\n"); + return 0; +} diff --git a/src/irc.cpp b/src/irc.cpp new file mode 100644 index 0000000..ff82c66 --- /dev/null +++ b/src/irc.cpp @@ -0,0 +1,271 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" + + + + +#pragma pack(1) +struct ircaddr +{ + int ip; + short port; +}; + +string EncodeAddress(const CAddress& addr) +{ + struct ircaddr tmp; + tmp.ip = addr.ip; + tmp.port = addr.port; + + vector vch(UBEGIN(tmp), UEND(tmp)); + return string("u") + EncodeBase58Check(vch); +} + +bool DecodeAddress(string str, CAddress& addr) +{ + vector vch; + if (!DecodeBase58Check(str.substr(1), vch)) + return false; + + struct ircaddr tmp; + if (vch.size() != sizeof(tmp)) + return false; + memcpy(&tmp, &vch[0], sizeof(tmp)); + + addr = CAddress(tmp.ip, tmp.port); + return true; +} + + + + + + +static bool Send(SOCKET hSocket, const char* pszSend) +{ + if (strstr(pszSend, "PONG") != pszSend) + printf("SENDING: %s\n", pszSend); + const char* psz = pszSend; + const char* pszEnd = psz + strlen(psz); + while (psz < pszEnd) + { + int ret = send(hSocket, psz, pszEnd - psz, 0); + if (ret < 0) + return false; + psz += ret; + } + return true; +} + +bool RecvLine(SOCKET hSocket, string& strLine) +{ + strLine = ""; + loop + { + char c; + int nBytes = recv(hSocket, &c, 1, 0); + if (nBytes > 0) + { + if (c == '\n') + continue; + if (c == '\r') + return true; + strLine += c; + } + else if (nBytes <= 0) + { + if (!strLine.empty()) + return true; + // socket closed + printf("IRC socket closed\n"); + return false; + } + else + { + // socket error + int nErr = WSAGetLastError(); + if (nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) + { + printf("IRC recv failed: %d\n", nErr); + return false; + } + } + } +} + +bool RecvLineIRC(SOCKET hSocket, string& strLine) +{ + loop + { + bool fRet = RecvLine(hSocket, strLine); + if (fRet) + { + if (fShutdown) + return false; + vector vWords; + ParseString(strLine, ' ', vWords); + if (vWords[0] == "PING") + { + strLine[1] = 'O'; + strLine += '\r'; + Send(hSocket, strLine.c_str()); + continue; + } + } + return fRet; + } +} + +bool RecvUntil(SOCKET hSocket, const char* psz1, const char* psz2=NULL, const char* psz3=NULL) +{ + loop + { + string strLine; + if (!RecvLineIRC(hSocket, strLine)) + return false; + printf("IRC %s\n", strLine.c_str()); + if (psz1 && strLine.find(psz1) != -1) + return true; + if (psz2 && strLine.find(psz2) != -1) + return true; + if (psz3 && strLine.find(psz3) != -1) + return true; + } +} + + + + +bool fRestartIRCSeed = false; + +void ThreadIRCSeed(void* parg) +{ + // IRC peer discovery disabled: the 2009 IRC network no longer exists (and + // what answers today crashes the parser). Replaced by Nostr relay + // discovery. + printf("ThreadIRCSeed: IRC peer discovery disabled (using Nostr)\n"); + return; + + loop + { + struct hostent* phostent = gethostbyname("chat.freenode.net"); + CAddress addrConnect(*(u_long*)phostent->h_addr_list[0], htons(6667)); + + SOCKET hSocket; + if (!ConnectSocket(addrConnect, hSocket)) + { + printf("IRC connect failed\n"); + return; + } + + if (!RecvUntil(hSocket, "Found your hostname", "using your IP address instead", "Couldn't look up your hostname")) + { + closesocket(hSocket); + return; + } + + string strMyName = EncodeAddress(addrLocalHost); + + if (!addrLocalHost.IsRoutable()) + strMyName = strprintf("x%u", GetRand(1000000000)); + + Send(hSocket, strprintf("NICK %s\r", strMyName.c_str()).c_str()); + Send(hSocket, strprintf("USER %s 8 * : %s\r", strMyName.c_str(), strMyName.c_str()).c_str()); + + if (!RecvUntil(hSocket, " 004 ")) + { + closesocket(hSocket); + return; + } + Sleep(500); + + Send(hSocket, "JOIN #bitcoin\r"); + Send(hSocket, "WHO #bitcoin\r"); + + while (!fRestartIRCSeed) + { + string strLine; + if (fShutdown || !RecvLineIRC(hSocket, strLine)) + { + closesocket(hSocket); + return; + } + if (strLine.empty() || strLine[0] != ':') + continue; + printf("IRC %s\n", strLine.c_str()); + + vector vWords; + ParseString(strLine, ' ', vWords); + if (vWords.size() < 2) + continue; + + char pszName[10000]; + pszName[0] = '\0'; + + if (vWords[1] == "352" && vWords.size() >= 8) + { + // index 7 is limited to 16 characters + // could get full length name at index 10, but would be different from join messages + strcpy(pszName, vWords[7].c_str()); + printf("GOT WHO: [%s] ", pszName); + } + + if (vWords[1] == "JOIN") + { + // :username!username@50000007.F000000B.90000002.IP JOIN :#channelname + strcpy(pszName, vWords[0].c_str() + 1); + if (strchr(pszName, '!')) + *strchr(pszName, '!') = '\0'; + printf("GOT JOIN: [%s] ", pszName); + } + + if (pszName[0] == 'u') + { + CAddress addr; + if (DecodeAddress(pszName, addr)) + { + CAddrDB addrdb; + if (AddAddress(addrdb, addr)) + printf("new "); + addr.print(); + } + else + { + printf("decode failed\n"); + } + } + } + + fRestartIRCSeed = false; + closesocket(hSocket); + } +} + + + + + + + + + + +#ifdef TEST +int main(int argc, char *argv[]) +{ + WSADATA wsadata; + if (WSAStartup(MAKEWORD(2,2), &wsadata) != NO_ERROR) + { + printf("Error at WSAStartup()\n"); + return false; + } + + ThreadIRCSeed(NULL); + + WSACleanup(); + return 0; +} +#endif diff --git a/src/irc.h b/src/irc.h new file mode 100644 index 0000000..1ae4ffc --- /dev/null +++ b/src/irc.h @@ -0,0 +1,7 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +extern bool RecvLine(SOCKET hSocket, string& strLine); +extern void ThreadIRCSeed(void* parg); +extern bool fRestartIRCSeed; diff --git a/src/key.h b/src/key.h new file mode 100644 index 0000000..26e1ae2 --- /dev/null +++ b/src/key.h @@ -0,0 +1,156 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + + +// secp160k1 +// const unsigned int PRIVATE_KEY_SIZE = 192; +// const unsigned int PUBLIC_KEY_SIZE = 41; +// const unsigned int SIGNATURE_SIZE = 48; +// +// secp192k1 +// const unsigned int PRIVATE_KEY_SIZE = 222; +// const unsigned int PUBLIC_KEY_SIZE = 49; +// const unsigned int SIGNATURE_SIZE = 57; +// +// secp224k1 +// const unsigned int PRIVATE_KEY_SIZE = 250; +// const unsigned int PUBLIC_KEY_SIZE = 57; +// const unsigned int SIGNATURE_SIZE = 66; +// +// secp256k1: +// const unsigned int PRIVATE_KEY_SIZE = 279; +// const unsigned int PUBLIC_KEY_SIZE = 65; +// const unsigned int SIGNATURE_SIZE = 72; +// +// see www.keylength.com +// script supports up to 75 for single byte push + + + +class key_error : public std::runtime_error +{ +public: + explicit key_error(const std::string& str) : std::runtime_error(str) {} +}; + + +// secure_allocator is defined is serialize.h +typedef vector > CPrivKey; + + + +class CKey +{ +protected: + EC_KEY* pkey; + +public: + CKey() + { + pkey = EC_KEY_new_by_curve_name(NID_secp256k1); + if (pkey == NULL) + throw key_error("CKey::CKey() : EC_KEY_new_by_curve_name failed"); + } + + CKey(const CKey& b) + { + pkey = EC_KEY_dup(b.pkey); + if (pkey == NULL) + throw key_error("CKey::CKey(const CKey&) : EC_KEY_dup failed"); + } + + CKey& operator=(const CKey& b) + { + if (!EC_KEY_copy(pkey, b.pkey)) + throw key_error("CKey::operator=(const CKey&) : EC_KEY_copy failed"); + return (*this); + } + + ~CKey() + { + EC_KEY_free(pkey); + } + + void MakeNewKey() + { + if (!EC_KEY_generate_key(pkey)) + throw key_error("CKey::MakeNewKey() : EC_KEY_generate_key failed"); + } + + bool SetPrivKey(const CPrivKey& vchPrivKey) + { + const unsigned char* pbegin = &vchPrivKey[0]; + if (!d2i_ECPrivateKey(&pkey, &pbegin, vchPrivKey.size())) + return false; + return true; + } + + CPrivKey GetPrivKey() const + { + unsigned int nSize = i2d_ECPrivateKey(pkey, NULL); + if (!nSize) + throw key_error("CKey::GetPrivKey() : i2d_ECPrivateKey failed"); + CPrivKey vchPrivKey(nSize, 0); + unsigned char* pbegin = &vchPrivKey[0]; + if (i2d_ECPrivateKey(pkey, &pbegin) != nSize) + throw key_error("CKey::GetPrivKey() : i2d_ECPrivateKey returned unexpected size"); + return vchPrivKey; + } + + bool SetPubKey(const vector& vchPubKey) + { + const unsigned char* pbegin = &vchPubKey[0]; + if (!o2i_ECPublicKey(&pkey, &pbegin, vchPubKey.size())) + return false; + return true; + } + + vector GetPubKey() const + { + unsigned int nSize = i2o_ECPublicKey(pkey, NULL); + if (!nSize) + throw key_error("CKey::GetPubKey() : i2o_ECPublicKey failed"); + vector vchPubKey(nSize, 0); + unsigned char* pbegin = &vchPubKey[0]; + if (i2o_ECPublicKey(pkey, &pbegin) != nSize) + throw key_error("CKey::GetPubKey() : i2o_ECPublicKey returned unexpected size"); + return vchPubKey; + } + + bool Sign(uint256 hash, vector& vchSig) + { + vchSig.clear(); + unsigned char pchSig[10000]; + unsigned int nSize = 0; + if (!ECDSA_sign(0, (unsigned char*)&hash, sizeof(hash), pchSig, &nSize, pkey)) + return false; + vchSig.resize(nSize); + memcpy(&vchSig[0], pchSig, nSize); + return true; + } + + bool Verify(uint256 hash, const vector& vchSig) + { + // -1 = error, 0 = bad sig, 1 = good + if (ECDSA_verify(0, (unsigned char*)&hash, sizeof(hash), &vchSig[0], vchSig.size(), pkey) != 1) + return false; + return true; + } + + static bool Sign(const CPrivKey& vchPrivKey, uint256 hash, vector& vchSig) + { + CKey key; + if (!key.SetPrivKey(vchPrivKey)) + return false; + return key.Sign(hash, vchSig); + } + + static bool Verify(const vector& vchPubKey, uint256 hash, const vector& vchSig) + { + CKey key; + if (!key.SetPubKey(vchPubKey)) + return false; + return key.Verify(hash, vchSig); + } +}; diff --git a/src/license.txt b/src/license.txt new file mode 100644 index 0000000..a456302 --- /dev/null +++ b/src/license.txt @@ -0,0 +1,19 @@ +Copyright (c) 2009 Satoshi Nakamoto + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 0000000..1dbce58 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,2696 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" +#include "sha.h" + + + + + +// +// Global state +// + +CCriticalSection cs_main; + +map mapTransactions; +CCriticalSection cs_mapTransactions; +unsigned int nTransactionsUpdated = 0; +map mapNextTx; + +map mapBlockIndex; +// Bitflash genesis -- mined under RandomX PoW on 2026-07-22 +// (nTime 1753142400, nBits 0x1f0fffff, RandomX key "Bitflash/RandomX/v1/...") +// Bitflash 2026 stable relaunch genesis (2-min blocks, RandomX). Mined values. +unsigned int GENESIS_NONCE = 3141; +uint256 hashGenesisBlock("0x5bd7cb255d814e48cebcdfb72da4dc87b34bd774227f8ceb546c5640f4bdc169"); +uint256 hashGenesisMerkleRoot("0x1a45b4482532abb29b10e234d3f13132230525a339ecea91658ffa675a5b1325"); +CBlockIndex* pindexGenesisBlock = NULL; +int nBestHeight = -1; +uint256 hashBestChain = 0; +CBlockIndex* pindexBest = NULL; + +map mapOrphanBlocks; +multimap mapOrphanBlocksByPrev; + +map mapOrphanTransactions; +multimap mapOrphanTransactionsByPrev; + +map mapWallet; +vector > vWalletUpdated; +CCriticalSection cs_mapWallet; + +map, CPrivKey> mapKeys; +map > mapPubKeys; +CCriticalSection cs_mapKeys; +CKey keyUser; + +string strSetDataDir; +int nDropMessagesTest = 0; +bool fSoloMineTest = false; // /solomine: mine without requiring a peer (local test) + +// Settings +int fGenerateBitcoins; +int64 nTransactionFee = 0; +CAddress addrIncoming; + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// mapKeys +// + +bool AddKey(const CKey& key) +{ + CRITICAL_BLOCK(cs_mapKeys) + { + mapKeys[key.GetPubKey()] = key.GetPrivKey(); + mapPubKeys[Hash160(key.GetPubKey())] = key.GetPubKey(); + } + return CWalletDB().WriteKey(key.GetPubKey(), key.GetPrivKey()); +} + +vector GenerateNewKey() +{ + CKey key; + key.MakeNewKey(); + if (!AddKey(key)) + throw runtime_error("GenerateNewKey() : AddKey failed\n"); + return key.GetPubKey(); +} + + + + +////////////////////////////////////////////////////////////////////////////// +// +// mapWallet +// + +bool AddToWallet(const CWalletTx& wtxIn) +{ + uint256 hash = wtxIn.GetHash(); + CRITICAL_BLOCK(cs_mapWallet) + { + // Inserts only if not already there, returns tx inserted or tx found + pair::iterator, bool> ret = mapWallet.insert(make_pair(hash, wtxIn)); + CWalletTx& wtx = (*ret.first).second; + bool fInsertedNew = ret.second; + if (fInsertedNew) + wtx.nTimeReceived = GetAdjustedTime(); + + //// debug print + printf("AddToWallet %s %s\n", wtxIn.GetHash().ToString().substr(0,6).c_str(), fInsertedNew ? "new" : "update"); + + if (!fInsertedNew) + { + // Merge + bool fUpdated = false; + if (wtxIn.hashBlock != 0 && wtxIn.hashBlock != wtx.hashBlock) + { + wtx.hashBlock = wtxIn.hashBlock; + fUpdated = true; + } + if (wtxIn.nIndex != -1 && (wtxIn.vMerkleBranch != wtx.vMerkleBranch || wtxIn.nIndex != wtx.nIndex)) + { + wtx.vMerkleBranch = wtxIn.vMerkleBranch; + wtx.nIndex = wtxIn.nIndex; + fUpdated = true; + } + if (wtxIn.fFromMe && wtxIn.fFromMe != wtx.fFromMe) + { + wtx.fFromMe = wtxIn.fFromMe; + fUpdated = true; + } + if (wtxIn.fSpent && wtxIn.fSpent != wtx.fSpent) + { + wtx.fSpent = wtxIn.fSpent; + fUpdated = true; + } + if (!fUpdated) + return true; + } + + // Write to disk + if (!wtx.WriteToDisk()) + return false; + + // Notify UI + vWalletUpdated.push_back(make_pair(hash, fInsertedNew)); + } + + // Refresh UI + MainFrameRepaint(); + return true; +} + +bool AddToWalletIfMine(const CTransaction& tx, const CBlock* pblock) +{ + if (tx.IsMine() || mapWallet.count(tx.GetHash())) + { + CWalletTx wtx(tx); + // Get merkle branch if transaction was found in a block + if (pblock) + wtx.SetMerkleBranch(pblock); + return AddToWallet(wtx); + } + return true; +} + +bool EraseFromWallet(uint256 hash) +{ + CRITICAL_BLOCK(cs_mapWallet) + { + if (mapWallet.erase(hash)) + CWalletDB().EraseTx(hash); + } + return true; +} + + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// mapOrphanTransactions +// + +void AddOrphanTx(const CDataStream& vMsg) +{ + CTransaction tx; + CDataStream(vMsg) >> tx; + uint256 hash = tx.GetHash(); + if (mapOrphanTransactions.count(hash)) + return; + CDataStream* pvMsg = mapOrphanTransactions[hash] = new CDataStream(vMsg); + foreach(const CTxIn& txin, tx.vin) + mapOrphanTransactionsByPrev.insert(make_pair(txin.prevout.hash, pvMsg)); +} + +void EraseOrphanTx(uint256 hash) +{ + if (!mapOrphanTransactions.count(hash)) + return; + const CDataStream* pvMsg = mapOrphanTransactions[hash]; + CTransaction tx; + CDataStream(*pvMsg) >> tx; + foreach(const CTxIn& txin, tx.vin) + { + for (multimap::iterator mi = mapOrphanTransactionsByPrev.lower_bound(txin.prevout.hash); + mi != mapOrphanTransactionsByPrev.upper_bound(txin.prevout.hash);) + { + if ((*mi).second == pvMsg) + mapOrphanTransactionsByPrev.erase(mi++); + else + mi++; + } + } + delete pvMsg; + mapOrphanTransactions.erase(hash); +} + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CTransaction +// + +bool CTxIn::IsMine() const +{ + CRITICAL_BLOCK(cs_mapWallet) + { + map::iterator mi = mapWallet.find(prevout.hash); + if (mi != mapWallet.end()) + { + const CWalletTx& prev = (*mi).second; + if (prevout.n < prev.vout.size()) + if (prev.vout[prevout.n].IsMine()) + return true; + } + } + return false; +} + +int64 CTxIn::GetDebit() const +{ + CRITICAL_BLOCK(cs_mapWallet) + { + map::iterator mi = mapWallet.find(prevout.hash); + if (mi != mapWallet.end()) + { + const CWalletTx& prev = (*mi).second; + if (prevout.n < prev.vout.size()) + if (prev.vout[prevout.n].IsMine()) + return prev.vout[prevout.n].nValue; + } + } + return 0; +} + +int64 CWalletTx::GetTxTime() const +{ + if (!fTimeReceivedIsTxTime && hashBlock != 0) + { + // If we did not receive the transaction directly, we rely on the block's + // time to figure out when it happened. We use the median over a range + // of blocks to try to filter out inaccurate block times. + map::iterator mi = mapBlockIndex.find(hashBlock); + if (mi != mapBlockIndex.end()) + { + CBlockIndex* pindex = (*mi).second; + if (pindex) + return pindex->GetMedianTime(); + } + } + return nTimeReceived; +} + + + + + + +int CMerkleTx::SetMerkleBranch(const CBlock* pblock) +{ + if (fClient) + { + if (hashBlock == 0) + return 0; + } + else + { + CBlock blockTmp; + if (pblock == NULL) + { + // Load the block this tx is in + CTxIndex txindex; + if (!CTxDB("r").ReadTxIndex(GetHash(), txindex)) + return 0; + if (!blockTmp.ReadFromDisk(txindex.pos.nFile, txindex.pos.nBlockPos, true)) + return 0; + pblock = &blockTmp; + } + + // Update the tx's hashBlock + hashBlock = pblock->GetHash(); + + // Locate the transaction + for (nIndex = 0; nIndex < pblock->vtx.size(); nIndex++) + if (pblock->vtx[nIndex] == *(CTransaction*)this) + break; + if (nIndex == pblock->vtx.size()) + { + vMerkleBranch.clear(); + nIndex = -1; + printf("ERROR: SetMerkleBranch() : couldn't find tx in block\n"); + return 0; + } + + // Fill in merkle branch + vMerkleBranch = pblock->GetMerkleBranch(nIndex); + } + + // Is the tx in a block that's in the main chain + map::iterator mi = mapBlockIndex.find(hashBlock); + if (mi == mapBlockIndex.end()) + return 0; + CBlockIndex* pindex = (*mi).second; + if (!pindex || !pindex->IsInMainChain()) + return 0; + + return pindexBest->nHeight - pindex->nHeight + 1; +} + + + +void CWalletTx::AddSupportingTransactions(CTxDB& txdb) +{ + vtxPrev.clear(); + + const int COPY_DEPTH = 3; + if (SetMerkleBranch() < COPY_DEPTH) + { + vector vWorkQueue; + foreach(const CTxIn& txin, vin) + vWorkQueue.push_back(txin.prevout.hash); + + // This critsect is OK because txdb is already open + CRITICAL_BLOCK(cs_mapWallet) + { + map mapWalletPrev; + set setAlreadyDone; + for (int i = 0; i < vWorkQueue.size(); i++) + { + uint256 hash = vWorkQueue[i]; + if (setAlreadyDone.count(hash)) + continue; + setAlreadyDone.insert(hash); + + CMerkleTx tx; + if (mapWallet.count(hash)) + { + tx = mapWallet[hash]; + foreach(const CMerkleTx& txWalletPrev, mapWallet[hash].vtxPrev) + mapWalletPrev[txWalletPrev.GetHash()] = &txWalletPrev; + } + else if (mapWalletPrev.count(hash)) + { + tx = *mapWalletPrev[hash]; + } + else if (!fClient && txdb.ReadDiskTx(hash, tx)) + { + ; + } + else + { + printf("ERROR: AddSupportingTransactions() : unsupported transaction\n"); + continue; + } + + int nDepth = tx.SetMerkleBranch(); + vtxPrev.push_back(tx); + + if (nDepth < COPY_DEPTH) + foreach(const CTxIn& txin, tx.vin) + vWorkQueue.push_back(txin.prevout.hash); + } + } + } + + reverse(vtxPrev.begin(), vtxPrev.end()); +} + + + + + + + + + + + +bool CTransaction::AcceptTransaction(CTxDB& txdb, bool fCheckInputs, bool* pfMissingInputs) +{ + if (pfMissingInputs) + *pfMissingInputs = false; + + // Coinbase is only valid in a block, not as a loose transaction + if (IsCoinBase()) + return error("AcceptTransaction() : coinbase as individual tx"); + + if (!CheckTransaction()) + return error("AcceptTransaction() : CheckTransaction failed"); + + // Do we already have it? + uint256 hash = GetHash(); + CRITICAL_BLOCK(cs_mapTransactions) + if (mapTransactions.count(hash)) + return false; + if (fCheckInputs) + if (txdb.ContainsTx(hash)) + return false; + + // Check for conflicts with in-memory transactions + CTransaction* ptxOld = NULL; + for (int i = 0; i < vin.size(); i++) + { + COutPoint outpoint = vin[i].prevout; + if (mapNextTx.count(outpoint)) + { + // Allow replacing with a newer version of the same transaction + if (i != 0) + return false; + ptxOld = mapNextTx[outpoint].ptx; + if (!IsNewerThan(*ptxOld)) + return false; + for (int i = 0; i < vin.size(); i++) + { + COutPoint outpoint = vin[i].prevout; + if (!mapNextTx.count(outpoint) || mapNextTx[outpoint].ptx != ptxOld) + return false; + } + break; + } + } + + // Check against previous transactions + map mapUnused; + int64 nFees = 0; + if (fCheckInputs && !ConnectInputs(txdb, mapUnused, CDiskTxPos(1,1,1), 0, nFees, false, false)) + { + if (pfMissingInputs) + *pfMissingInputs = true; + return error("AcceptTransaction() : ConnectInputs failed %s", hash.ToString().substr(0,6).c_str()); + } + + // Store transaction in memory + CRITICAL_BLOCK(cs_mapTransactions) + { + if (ptxOld) + { + printf("mapTransaction.erase(%s) replacing with new version\n", ptxOld->GetHash().ToString().c_str()); + mapTransactions.erase(ptxOld->GetHash()); + } + AddToMemoryPool(); + } + + ///// are we sure this is ok when loading transactions or restoring block txes + // If updated, erase old tx from wallet + if (ptxOld) + EraseFromWallet(ptxOld->GetHash()); + + printf("AcceptTransaction(): accepted %s\n", hash.ToString().substr(0,6).c_str()); + return true; +} + + +bool CTransaction::AddToMemoryPool() +{ + // Add to memory pool without checking anything. Don't call this directly, + // call AcceptTransaction to properly check the transaction first. + CRITICAL_BLOCK(cs_mapTransactions) + { + uint256 hash = GetHash(); + mapTransactions[hash] = *this; + for (int i = 0; i < vin.size(); i++) + mapNextTx[vin[i].prevout] = CInPoint(&mapTransactions[hash], i); + nTransactionsUpdated++; + } + return true; +} + + +bool CTransaction::RemoveFromMemoryPool() +{ + // Remove transaction from memory pool + CRITICAL_BLOCK(cs_mapTransactions) + { + foreach(const CTxIn& txin, vin) + mapNextTx.erase(txin.prevout); + mapTransactions.erase(GetHash()); + nTransactionsUpdated++; + } + return true; +} + + + + + + +int CMerkleTx::GetDepthInMainChain() const +{ + if (hashBlock == 0 || nIndex == -1) + return 0; + + // Find the block it claims to be in + map::iterator mi = mapBlockIndex.find(hashBlock); + if (mi == mapBlockIndex.end()) + return 0; + CBlockIndex* pindex = (*mi).second; + if (!pindex || !pindex->IsInMainChain()) + return 0; + + // Make sure the merkle branch connects to this block + if (!fMerkleVerified) + { + if (CBlock::CheckMerkleBranch(GetHash(), vMerkleBranch, nIndex) != pindex->hashMerkleRoot) + return 0; + fMerkleVerified = true; + } + + return pindexBest->nHeight - pindex->nHeight + 1; +} + + +int CMerkleTx::GetBlocksToMaturity() const +{ + if (!IsCoinBase()) + return 0; + return max(0, (COINBASE_MATURITY+20) - GetDepthInMainChain()); +} + + +bool CMerkleTx::AcceptTransaction(CTxDB& txdb, bool fCheckInputs) +{ + if (fClient) + { + if (!IsInMainChain() && !ClientConnectInputs()) + return false; + return CTransaction::AcceptTransaction(txdb, false); + } + else + { + return CTransaction::AcceptTransaction(txdb, fCheckInputs); + } +} + + + +bool CWalletTx::AcceptWalletTransaction(CTxDB& txdb, bool fCheckInputs) +{ + CRITICAL_BLOCK(cs_mapTransactions) + { + foreach(CMerkleTx& tx, vtxPrev) + { + if (!tx.IsCoinBase()) + { + uint256 hash = tx.GetHash(); + if (!mapTransactions.count(hash) && !txdb.ContainsTx(hash)) + tx.AcceptTransaction(txdb, fCheckInputs); + } + } + if (!IsCoinBase()) + return AcceptTransaction(txdb, fCheckInputs); + } + return true; +} + +void ReacceptWalletTransactions() +{ + // Reaccept any txes of ours that aren't already in a block + CTxDB txdb("r"); + CRITICAL_BLOCK(cs_mapWallet) + { + foreach(PAIRTYPE(const uint256, CWalletTx)& item, mapWallet) + { + CWalletTx& wtx = item.second; + if (!wtx.IsCoinBase() && !txdb.ContainsTx(wtx.GetHash())) + wtx.AcceptWalletTransaction(txdb, false); + } + } +} + + +void CWalletTx::RelayWalletTransaction(CTxDB& txdb) +{ + foreach(const CMerkleTx& tx, vtxPrev) + { + if (!tx.IsCoinBase()) + { + uint256 hash = tx.GetHash(); + if (!txdb.ContainsTx(hash)) + RelayMessage(CInv(MSG_TX, hash), (CTransaction)tx); + } + } + if (!IsCoinBase()) + { + uint256 hash = GetHash(); + if (!txdb.ContainsTx(hash)) + { + printf("Relaying wtx %s\n", hash.ToString().substr(0,6).c_str()); + RelayMessage(CInv(MSG_TX, hash), (CTransaction)*this); + } + } +} + +void RelayWalletTransactions() +{ + static int64 nLastTime; + if (GetTime() - nLastTime < 10 * 60) + return; + nLastTime = GetTime(); + + // Rebroadcast any of our txes that aren't in a block yet + printf("RelayWalletTransactions()\n"); + CTxDB txdb("r"); + CRITICAL_BLOCK(cs_mapWallet) + { + // Sort them in chronological order + multimap mapSorted; + foreach(PAIRTYPE(const uint256, CWalletTx)& item, mapWallet) + { + CWalletTx& wtx = item.second; + mapSorted.insert(make_pair(wtx.nTimeReceived, &wtx)); + } + foreach(PAIRTYPE(const unsigned int, CWalletTx*)& item, mapSorted) + { + CWalletTx& wtx = *item.second; + wtx.RelayWalletTransaction(txdb); + } + } +} + + + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CBlock and CBlockIndex +// + +bool CBlock::ReadFromDisk(const CBlockIndex* pblockindex, bool fReadTransactions) +{ + return ReadFromDisk(pblockindex->nFile, pblockindex->nBlockPos, fReadTransactions); +} + +uint256 GetOrphanRoot(const CBlock* pblock) +{ + // Work back to the first block in the orphan chain + while (mapOrphanBlocks.count(pblock->hashPrevBlock)) + pblock = mapOrphanBlocks[pblock->hashPrevBlock]; + return pblock->GetHash(); +} + +int64 CBlock::GetBlockValue(int64 nFees) const +{ + int64 nSubsidy = 50 * COIN; + + // Subsidy is cut in half every 4 years + nSubsidy >>= (nBestHeight / 210000); + + return nSubsidy + nFees; +} + +unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast) +{ + // Bitflash: 2-minute target block time with a fast retarget (every 30 + // blocks, ~1h) so difficulty tracks the small, volatile CPU hashrate and + // brief disconnections no longer spawn divergent forks. + const unsigned int nTargetSpacing = 2 * 60; // 2 minutes + const unsigned int nInterval = 30; // retarget window + const unsigned int nTargetTimespan = nInterval * nTargetSpacing; // 3600s + + // Genesis block + if (pindexLast == NULL) + return bnProofOfWorkLimit.GetCompact(); + + // Only change once per interval + if ((pindexLast->nHeight+1) % nInterval != 0) + return pindexLast->nBits; + + // Go back by what we want to be 14 days worth of blocks + const CBlockIndex* pindexFirst = pindexLast; + for (int i = 0; pindexFirst && i < nInterval-1; i++) + pindexFirst = pindexFirst->pprev; + assert(pindexFirst); + + // Limit adjustment step + unsigned int nActualTimespan = pindexLast->nTime - pindexFirst->nTime; + printf(" nActualTimespan = %d before bounds\n", nActualTimespan); + if (nActualTimespan < nTargetTimespan/4) + nActualTimespan = nTargetTimespan/4; + if (nActualTimespan > nTargetTimespan*4) + nActualTimespan = nTargetTimespan*4; + + // Retarget + CBigNum bnNew; + bnNew.SetCompact(pindexLast->nBits); + bnNew *= nActualTimespan; + bnNew /= nTargetTimespan; + + if (bnNew > bnProofOfWorkLimit) + bnNew = bnProofOfWorkLimit; + + /// debug print + printf("\n\n\nGetNextWorkRequired RETARGET *****\n"); + printf("nTargetTimespan = %d nActualTimespan = %d\n", nTargetTimespan, nActualTimespan); + printf("Before: %08x %s\n", pindexLast->nBits, CBigNum().SetCompact(pindexLast->nBits).getuint256().ToString().c_str()); + printf("After: %08x %s\n", bnNew.GetCompact(), bnNew.getuint256().ToString().c_str()); + + return bnNew.GetCompact(); +} + + + + + + + + + +bool CTransaction::DisconnectInputs(CTxDB& txdb) +{ + // Relinquish previous transactions' spent pointers + if (!IsCoinBase()) + { + foreach(const CTxIn& txin, vin) + { + COutPoint prevout = txin.prevout; + + // Get prev txindex from disk + CTxIndex txindex; + if (!txdb.ReadTxIndex(prevout.hash, txindex)) + return error("DisconnectInputs() : ReadTxIndex failed"); + + if (prevout.n >= txindex.vSpent.size()) + return error("DisconnectInputs() : prevout.n out of range"); + + // Mark outpoint as not spent + txindex.vSpent[prevout.n].SetNull(); + + // Write back + txdb.UpdateTxIndex(prevout.hash, txindex); + } + } + + // Remove transaction from index + if (!txdb.EraseTxIndex(*this)) + return error("DisconnectInputs() : EraseTxPos failed"); + + return true; +} + + +bool CTransaction::ConnectInputs(CTxDB& txdb, map& mapTestPool, CDiskTxPos posThisTx, int nHeight, int64& nFees, bool fBlock, bool fMiner, int64 nMinFee) +{ + // Take over previous transactions' spent pointers + if (!IsCoinBase()) + { + int64 nValueIn = 0; + for (int i = 0; i < vin.size(); i++) + { + COutPoint prevout = vin[i].prevout; + + // Read txindex + CTxIndex txindex; + bool fFound = true; + if (fMiner && mapTestPool.count(prevout.hash)) + { + // Get txindex from current proposed changes + txindex = mapTestPool[prevout.hash]; + } + else + { + // Read txindex from txdb + fFound = txdb.ReadTxIndex(prevout.hash, txindex); + } + if (!fFound && (fBlock || fMiner)) + return fMiner ? false : error("ConnectInputs() : %s prev tx %s index entry not found", GetHash().ToString().substr(0,6).c_str(), prevout.hash.ToString().substr(0,6).c_str()); + + // Read txPrev + CTransaction txPrev; + if (!fFound || txindex.pos == CDiskTxPos(1,1,1)) + { + // Get prev tx from single transactions in memory + CRITICAL_BLOCK(cs_mapTransactions) + { + if (!mapTransactions.count(prevout.hash)) + return error("ConnectInputs() : %s mapTransactions prev not found %s", GetHash().ToString().substr(0,6).c_str(), prevout.hash.ToString().substr(0,6).c_str()); + txPrev = mapTransactions[prevout.hash]; + } + if (!fFound) + txindex.vSpent.resize(txPrev.vout.size()); + } + else + { + // Get prev tx from disk + if (!txPrev.ReadFromDisk(txindex.pos)) + return error("ConnectInputs() : %s ReadFromDisk prev tx %s failed", GetHash().ToString().substr(0,6).c_str(), prevout.hash.ToString().substr(0,6).c_str()); + } + + if (prevout.n >= txPrev.vout.size() || prevout.n >= txindex.vSpent.size()) + return error("ConnectInputs() : %s prevout.n out of range %d %d %d", GetHash().ToString().substr(0,6).c_str(), prevout.n, txPrev.vout.size(), txindex.vSpent.size()); + + // If prev is coinbase, check that it's matured + if (txPrev.IsCoinBase()) + for (CBlockIndex* pindex = pindexBest; pindex && nBestHeight - pindex->nHeight < COINBASE_MATURITY-1; pindex = pindex->pprev) + if (pindex->nBlockPos == txindex.pos.nBlockPos && pindex->nFile == txindex.pos.nFile) + return error("ConnectInputs() : tried to spend coinbase at depth %d", nBestHeight - pindex->nHeight); + + // Verify signature + if (!VerifySignature(txPrev, *this, i)) + return error("ConnectInputs() : %s VerifySignature failed", GetHash().ToString().substr(0,6).c_str()); + + // Check for conflicts + if (!txindex.vSpent[prevout.n].IsNull()) + return fMiner ? false : error("ConnectInputs() : %s prev tx already used at %s", GetHash().ToString().substr(0,6).c_str(), txindex.vSpent[prevout.n].ToString().c_str()); + + // Mark outpoints as spent + txindex.vSpent[prevout.n] = posThisTx; + + // Write back + if (fBlock) + txdb.UpdateTxIndex(prevout.hash, txindex); + else if (fMiner) + mapTestPool[prevout.hash] = txindex; + + nValueIn += txPrev.vout[prevout.n].nValue; + if (!MoneyRange(txPrev.vout[prevout.n].nValue) || !MoneyRange(nValueIn)) + return error("ConnectInputs() : txin values out of range"); + } + + // Tally transaction fees + int64 nTxFee = nValueIn - GetValueOut(); + if (nTxFee < 0) + return error("ConnectInputs() : %s nTxFee < 0", GetHash().ToString().substr(0,6).c_str()); + if (nTxFee < nMinFee) + return false; + nFees += nTxFee; + if (!MoneyRange(nFees)) + return error("ConnectInputs() : nFees out of range"); + } + + if (fBlock) + { + // Add transaction to disk index + if (!txdb.AddTxIndex(*this, posThisTx, nHeight)) + return error("ConnectInputs() : AddTxPos failed"); + } + else if (fMiner) + { + // Add transaction to test pool + mapTestPool[GetHash()] = CTxIndex(CDiskTxPos(1,1,1), vout.size()); + } + + return true; +} + + +bool CTransaction::ClientConnectInputs() +{ + if (IsCoinBase()) + return false; + + // Take over previous transactions' spent pointers + CRITICAL_BLOCK(cs_mapTransactions) + { + int64 nValueIn = 0; + for (int i = 0; i < vin.size(); i++) + { + // Get prev tx from single transactions in memory + COutPoint prevout = vin[i].prevout; + if (!mapTransactions.count(prevout.hash)) + return false; + CTransaction& txPrev = mapTransactions[prevout.hash]; + + if (prevout.n >= txPrev.vout.size()) + return false; + + // Verify signature + if (!VerifySignature(txPrev, *this, i)) + return error("ConnectInputs() : VerifySignature failed"); + + ///// this is redundant with the mapNextTx stuff, not sure which I want to get rid of + ///// this has to go away now that posNext is gone + // // Check for conflicts + // if (!txPrev.vout[prevout.n].posNext.IsNull()) + // return error("ConnectInputs() : prev tx already used"); + // + // // Flag outpoints as used + // txPrev.vout[prevout.n].posNext = posThisTx; + + nValueIn += txPrev.vout[prevout.n].nValue; + } + if (GetValueOut() > nValueIn) + return false; + } + + return true; +} + + + + +bool CBlock::DisconnectBlock(CTxDB& txdb, CBlockIndex* pindex) +{ + // Disconnect in reverse order + for (int i = vtx.size()-1; i >= 0; i--) + if (!vtx[i].DisconnectInputs(txdb)) + return false; + + // Update block index on disk without changing it in memory. + // The memory index structure will be changed after the db commits. + if (pindex->pprev) + { + CDiskBlockIndex blockindexPrev(pindex->pprev); + blockindexPrev.hashNext = 0; + txdb.WriteBlockIndex(blockindexPrev); + } + + return true; +} + +bool CBlock::ConnectBlock(CTxDB& txdb, CBlockIndex* pindex) +{ + //// issue here: it doesn't know the version + unsigned int nTxPos = pindex->nBlockPos + ::GetSerializeSize(CBlock(), SER_DISK) - 1 + GetSizeOfCompactSize(vtx.size()); + + map mapUnused; + int64 nFees = 0; + foreach(CTransaction& tx, vtx) + { + CDiskTxPos posThisTx(pindex->nFile, pindex->nBlockPos, nTxPos); + nTxPos += ::GetSerializeSize(tx, SER_DISK); + + if (!tx.ConnectInputs(txdb, mapUnused, posThisTx, pindex->nHeight, nFees, true, false)) + return false; + } + + if (vtx[0].GetValueOut() > GetBlockValue(nFees)) + return false; + + // Update block index on disk without changing it in memory. + // The memory index structure will be changed after the db commits. + if (pindex->pprev) + { + CDiskBlockIndex blockindexPrev(pindex->pprev); + blockindexPrev.hashNext = pindex->GetBlockHash(); + txdb.WriteBlockIndex(blockindexPrev); + } + + // Watch for transactions paying to me + foreach(CTransaction& tx, vtx) + AddToWalletIfMine(tx, this); + + return true; +} + + + +bool Reorganize(CTxDB& txdb, CBlockIndex* pindexNew) +{ + printf("*** REORGANIZE ***\n"); + + // Find the fork + CBlockIndex* pfork = pindexBest; + CBlockIndex* plonger = pindexNew; + while (pfork != plonger) + { + if (!(pfork = pfork->pprev)) + return error("Reorganize() : pfork->pprev is null"); + while (plonger->nHeight > pfork->nHeight) + if (!(plonger = plonger->pprev)) + return error("Reorganize() : plonger->pprev is null"); + } + + // List of what to disconnect + vector vDisconnect; + for (CBlockIndex* pindex = pindexBest; pindex != pfork; pindex = pindex->pprev) + vDisconnect.push_back(pindex); + + // List of what to connect + vector vConnect; + for (CBlockIndex* pindex = pindexNew; pindex != pfork; pindex = pindex->pprev) + vConnect.push_back(pindex); + reverse(vConnect.begin(), vConnect.end()); + + // Disconnect shorter branch + vector vResurrect; + foreach(CBlockIndex* pindex, vDisconnect) + { + CBlock block; + if (!block.ReadFromDisk(pindex->nFile, pindex->nBlockPos, true)) + return error("Reorganize() : ReadFromDisk for disconnect failed"); + if (!block.DisconnectBlock(txdb, pindex)) + return error("Reorganize() : DisconnectBlock failed"); + + // Queue memory transactions to resurrect + foreach(const CTransaction& tx, block.vtx) + if (!tx.IsCoinBase()) + vResurrect.push_back(tx); + } + + // Connect longer branch + vector vDelete; + for (int i = 0; i < vConnect.size(); i++) + { + CBlockIndex* pindex = vConnect[i]; + CBlock block; + if (!block.ReadFromDisk(pindex->nFile, pindex->nBlockPos, true)) + return error("Reorganize() : ReadFromDisk for connect failed"); + if (!block.ConnectBlock(txdb, pindex)) + { + // Invalid block, delete the rest of this branch + txdb.TxnAbort(); + for (int j = i; j < vConnect.size(); j++) + { + CBlockIndex* pindex = vConnect[j]; + pindex->EraseBlockFromDisk(); + txdb.EraseBlockIndex(pindex->GetBlockHash()); + mapBlockIndex.erase(pindex->GetBlockHash()); + delete pindex; + } + return error("Reorganize() : ConnectBlock failed"); + } + + // Queue memory transactions to delete + foreach(const CTransaction& tx, block.vtx) + vDelete.push_back(tx); + } + if (!txdb.WriteHashBestChain(pindexNew->GetBlockHash())) + return error("Reorganize() : WriteHashBestChain failed"); + + // Commit now because resurrecting could take some time + txdb.TxnCommit(); + + // Disconnect shorter branch + foreach(CBlockIndex* pindex, vDisconnect) + if (pindex->pprev) + pindex->pprev->pnext = NULL; + + // Connect longer branch + foreach(CBlockIndex* pindex, vConnect) + if (pindex->pprev) + pindex->pprev->pnext = pindex; + + // Resurrect memory transactions that were in the disconnected branch + foreach(CTransaction& tx, vResurrect) + tx.AcceptTransaction(txdb, false); + + // Delete redundant memory transactions that are in the connected branch + foreach(CTransaction& tx, vDelete) + tx.RemoveFromMemoryPool(); + + return true; +} + + +bool CBlock::AddToBlockIndex(unsigned int nFile, unsigned int nBlockPos) +{ + // Check for duplicate + uint256 hash = GetHash(); + if (mapBlockIndex.count(hash)) + return error("AddToBlockIndex() : %s already exists", hash.ToString().substr(0,14).c_str()); + + // Construct new block index object + CBlockIndex* pindexNew = new CBlockIndex(nFile, nBlockPos, *this); + if (!pindexNew) + return error("AddToBlockIndex() : new CBlockIndex failed"); + map::iterator mi = mapBlockIndex.insert(make_pair(hash, pindexNew)).first; + pindexNew->phashBlock = &((*mi).first); + map::iterator miPrev = mapBlockIndex.find(hashPrevBlock); + if (miPrev != mapBlockIndex.end()) + { + pindexNew->pprev = (*miPrev).second; + pindexNew->nHeight = pindexNew->pprev->nHeight + 1; + } + + CTxDB txdb; + txdb.TxnBegin(); + txdb.WriteBlockIndex(CDiskBlockIndex(pindexNew)); + + // New best + if (pindexNew->nHeight > nBestHeight) + { + if (pindexGenesisBlock == NULL && hash == hashGenesisBlock) + { + pindexGenesisBlock = pindexNew; + txdb.WriteHashBestChain(hash); + } + else if (hashPrevBlock == hashBestChain) + { + // Adding to current best branch + if (!ConnectBlock(txdb, pindexNew) || !txdb.WriteHashBestChain(hash)) + { + txdb.TxnAbort(); + pindexNew->EraseBlockFromDisk(); + mapBlockIndex.erase(pindexNew->GetBlockHash()); + delete pindexNew; + return error("AddToBlockIndex() : ConnectBlock failed"); + } + txdb.TxnCommit(); + pindexNew->pprev->pnext = pindexNew; + + // Delete redundant memory transactions + foreach(CTransaction& tx, vtx) + tx.RemoveFromMemoryPool(); + } + else + { + // New best branch + if (!Reorganize(txdb, pindexNew)) + { + txdb.TxnAbort(); + return error("AddToBlockIndex() : Reorganize failed"); + } + } + + // New best link + hashBestChain = hash; + pindexBest = pindexNew; + nBestHeight = pindexBest->nHeight; + nTransactionsUpdated++; + printf("AddToBlockIndex: new best=%s height=%d\n", hashBestChain.ToString().substr(0,14).c_str(), nBestHeight); + } + + txdb.TxnCommit(); + txdb.Close(); + + // Relay wallet transactions that haven't gotten in yet + if (pindexNew == pindexBest) + RelayWalletTransactions(); + + MainFrameRepaint(); + return true; +} + + + + +bool CBlock::CheckBlock() const +{ + // These are checks that are independent of context + // that can be verified before saving an orphan block. + + // Size limits + if (vtx.empty() || vtx.size() > MAX_SIZE || ::GetSerializeSize(*this, SER_DISK) > MAX_SIZE) + return error("CheckBlock() : size limits failed"); + + // Check timestamp + if (nTime > GetAdjustedTime() + 2 * 60 * 60) + return error("CheckBlock() : block timestamp too far in the future"); + + // First transaction must be coinbase, the rest must not be + if (vtx.empty() || !vtx[0].IsCoinBase()) + return error("CheckBlock() : first tx is not coinbase"); + for (int i = 1; i < vtx.size(); i++) + if (vtx[i].IsCoinBase()) + return error("CheckBlock() : more than one coinbase"); + + // Check transactions + foreach(const CTransaction& tx, vtx) + if (!tx.CheckTransaction()) + return error("CheckBlock() : CheckTransaction failed"); + + // Check proof of work matches claimed amount (memory-hard RandomX PoW) + if (CBigNum().SetCompact(nBits) > bnProofOfWorkLimit) + return error("CheckBlock() : nBits below minimum work"); + if (GetPoWHash() > CBigNum().SetCompact(nBits).getuint256()) + return error("CheckBlock() : RandomX proof-of-work does not match nBits"); + + // Check merkleroot + if (hashMerkleRoot != BuildMerkleTree()) + return error("CheckBlock() : hashMerkleRoot mismatch"); + + return true; +} + +bool CBlock::AcceptBlock() +{ + // Check for duplicate + uint256 hash = GetHash(); + if (mapBlockIndex.count(hash)) + return error("AcceptBlock() : block already in mapBlockIndex"); + + // Get prev block index + map::iterator mi = mapBlockIndex.find(hashPrevBlock); + if (mi == mapBlockIndex.end()) + return error("AcceptBlock() : prev block not found"); + CBlockIndex* pindexPrev = (*mi).second; + + // Check timestamp against prev + if (nTime <= pindexPrev->GetMedianTimePast()) + return error("AcceptBlock() : block's timestamp is too early"); + + // Check proof of work + if (nBits != GetNextWorkRequired(pindexPrev)) + return error("AcceptBlock() : incorrect proof of work"); + + // Write block to history file + unsigned int nFile; + unsigned int nBlockPos; + if (!WriteToDisk(!fClient, nFile, nBlockPos)) + return error("AcceptBlock() : WriteToDisk failed"); + if (!AddToBlockIndex(nFile, nBlockPos)) + return error("AcceptBlock() : AddToBlockIndex failed"); + + if (hashBestChain == hash) + RelayInventory(CInv(MSG_BLOCK, hash)); + + // // Add atoms to user reviews for coins created + // vector vchPubKey; + // if (ExtractPubKey(vtx[0].vout[0].scriptPubKey, false, vchPubKey)) + // { + // unsigned short nAtom = GetRand(USHRT_MAX - 100) + 100; + // vector vAtoms(1, nAtom); + // AddAtomsAndPropagate(Hash(vchPubKey.begin(), vchPubKey.end()), vAtoms, true); + // } + + return true; +} + +bool ProcessBlock(CNode* pfrom, CBlock* pblock) +{ + // Check for duplicate + uint256 hash = pblock->GetHash(); + if (mapBlockIndex.count(hash)) + return error("ProcessBlock() : already have block %d %s", mapBlockIndex[hash]->nHeight, hash.ToString().substr(0,14).c_str()); + if (mapOrphanBlocks.count(hash)) + return error("ProcessBlock() : already have block (orphan) %s", hash.ToString().substr(0,14).c_str()); + + // Preliminary checks + if (!pblock->CheckBlock()) + { + delete pblock; + return error("ProcessBlock() : CheckBlock FAILED"); + } + + // If don't already have its previous block, shunt it off to holding area until we get it + if (!mapBlockIndex.count(pblock->hashPrevBlock)) + { + printf("ProcessBlock: ORPHAN BLOCK, prev=%s\n", pblock->hashPrevBlock.ToString().substr(0,14).c_str()); + mapOrphanBlocks.insert(make_pair(hash, pblock)); + mapOrphanBlocksByPrev.insert(make_pair(pblock->hashPrevBlock, pblock)); + + // Ask this guy to fill in what we're missing + if (pfrom) + pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), GetOrphanRoot(pblock)); + return true; + } + + // Store to disk + if (!pblock->AcceptBlock()) + { + delete pblock; + return error("ProcessBlock() : AcceptBlock FAILED"); + } + delete pblock; + + // Recursively process any orphan blocks that depended on this one + vector vWorkQueue; + vWorkQueue.push_back(hash); + for (int i = 0; i < vWorkQueue.size(); i++) + { + uint256 hashPrev = vWorkQueue[i]; + for (multimap::iterator mi = mapOrphanBlocksByPrev.lower_bound(hashPrev); + mi != mapOrphanBlocksByPrev.upper_bound(hashPrev); + ++mi) + { + CBlock* pblockOrphan = (*mi).second; + if (pblockOrphan->AcceptBlock()) + vWorkQueue.push_back(pblockOrphan->GetHash()); + mapOrphanBlocks.erase(pblockOrphan->GetHash()); + delete pblockOrphan; + } + mapOrphanBlocksByPrev.erase(hashPrev); + } + + printf("ProcessBlock: ACCEPTED\n"); + return true; +} + + + + + + + + +template +bool ScanMessageStart(Stream& s) +{ + // Scan ahead to the next pchMessageStart, which should normally be immediately + // at the file pointer. Leaves file pointer at end of pchMessageStart. + s.clear(0); + short prevmask = s.exceptions(0); + const char* p = BEGIN(pchMessageStart); + try + { + loop + { + char c; + s.read(&c, 1); + if (s.fail()) + { + s.clear(0); + s.exceptions(prevmask); + return false; + } + if (*p != c) + p = BEGIN(pchMessageStart); + if (*p == c) + { + if (++p == END(pchMessageStart)) + { + s.clear(0); + s.exceptions(prevmask); + return true; + } + } + } + } + catch (...) + { + s.clear(0); + s.exceptions(prevmask); + return false; + } +} + +string GetAppDir() +{ + string strDir; + if (!strSetDataDir.empty()) + { + strDir = strSetDataDir; + } +#ifdef _WIN32 + else if (getenv("APPDATA")) + { + strDir = strprintf("%s\\Bitflash", getenv("APPDATA")); + } + else if (getenv("USERPROFILE")) + { + string strAppData = strprintf("%s\\Application Data", getenv("USERPROFILE")); + static bool fMkdirDone; + if (!fMkdirDone) + { + fMkdirDone = true; + _mkdir(strAppData.c_str()); + } + strDir = strprintf("%s\\Bitflash", strAppData.c_str()); + } +#else + else if (getenv("HOME")) + { + strDir = strprintf("%s/.bitflash", getenv("HOME")); + } +#endif + else + { + return "."; + } + static bool fMkdirDone; + if (!fMkdirDone) + { + fMkdirDone = true; + _mkdir(strDir.c_str()); + } + return strDir; +} + +FILE* OpenBlockFile(unsigned int nFile, unsigned int nBlockPos, const char* pszMode) +{ + if (nFile == -1) + return NULL; + FILE* file = fopen(strprintf("%s/blk%04d.dat", GetAppDir().c_str(), nFile).c_str(), pszMode); + if (!file) + return NULL; + if (nBlockPos != 0 && !strchr(pszMode, 'a') && !strchr(pszMode, 'w')) + { + if (fseek(file, nBlockPos, SEEK_SET) != 0) + { + fclose(file); + return NULL; + } + } + return file; +} + +static unsigned int nCurrentBlockFile = 1; + +FILE* AppendBlockFile(unsigned int& nFileRet) +{ + nFileRet = 0; + loop + { + FILE* file = OpenBlockFile(nCurrentBlockFile, 0, "ab"); + if (!file) + return NULL; + if (fseek(file, 0, SEEK_END) != 0) + return NULL; + // FAT32 filesize max 4GB, fseek and ftell max 2GB, so we must stay under 2GB + if (ftell(file) < 0x7F000000 - MAX_SIZE) + { + nFileRet = nCurrentBlockFile; + return file; + } + fclose(file); + nCurrentBlockFile++; + } +} + +bool LoadBlockIndex(bool fAllowNew) +{ + // Initialize the RandomX PoW before touching any block (both the genesis + // and verification depend on it). + if (!RandomXInit()) + return error("LoadBlockIndex() : RandomXInit failed"); + + // + // Load block index + // + CTxDB txdb("cr"); + if (!txdb.LoadBlockIndex()) + return false; + txdb.Close(); + + // + // Init with genesis block + // + if (mapBlockIndex.empty()) + { + if (!fAllowNew) + return false; + + + // Genesis Block: + // GetHash() = 0x000000000019d6689c085ae165831e934ff763ae46a2a6c172b3f1b60a8ce26f + // hashMerkleRoot = 0x4a5e1e4baab89f3a32518a88c31bc87f618f76673e2cc77ab2127b7afdeda33b + // txNew.vin[0].scriptSig = 486604799 4 0x736B6E616220726F662074756F6C69616220646E6F63657320666F206B6E697262206E6F20726F6C6C65636E61684320393030322F6E614A2F33302073656D695420656854 + // txNew.vout[0].nValue = 5000000000 + // txNew.vout[0].scriptPubKey = 0x5F1DF16B2B704C8A578D0BBAF74D385CDE12C11EE50455F3C438EF4C3FBCF649B6DE611FEAE06279A60939E028A8D65C10B73071A6F16719274855FEB0FD8A6704 OP_CHECKSIG + // block.nVersion = 1 + // block.nTime = 1231006505 + // block.nBits = 0x1d00ffff + // block.nNonce = 2083236893 + // CBlock(hash=000000000019d6, ver=1, hashPrevBlock=00000000000000, hashMerkleRoot=4a5e1e, nTime=1231006505, nBits=1d00ffff, nNonce=2083236893, vtx=1) + // CTransaction(hash=4a5e1e, ver=1, vin.size=1, vout.size=1, nLockTime=0) + // CTxIn(COutPoint(000000, -1), coinbase 04ffff001d0104455468652054696d65732030332f4a616e2f32303039204368616e63656c6c6f72206f6e206272696e6b206f66207365636f6e64206261696c6f757420666f722062616e6b73) + // CTxOut(nValue=50.00000000, scriptPubKey=0x5F1DF16B2B704C8A578D0B) + // vMerkleTree: 4a5e1e + + // Bitflash genesis block -- own header (fair launch, 2026 stable relaunch) + char* pszTimestamp = "Bitflash 24/Jul/2026 Fair launch: one CPU one vote, no premine"; + CTransaction txNew; + txNew.vin.resize(1); + txNew.vout.resize(1); + txNew.vin[0].scriptSig = CScript() << 486604799 << CBigNum(4) << vector((unsigned char*)pszTimestamp, (unsigned char*)pszTimestamp + strlen(pszTimestamp)); + txNew.vout[0].nValue = 50 * COIN; + txNew.vout[0].scriptPubKey = CScript() << CBigNum("0x5F1DF16B2B704C8A578D0BBAF74D385CDE12C11EE50455F3C438EF4C3FBCF649B6DE611FEAE06279A60939E028A8D65C10B73071A6F16719274855FEB0FD8A6704") << OP_CHECKSIG; + CBlock block; + block.vtx.push_back(txNew); + block.hashPrevBlock = 0; + block.hashMerkleRoot = block.BuildMerkleTree(); + block.nVersion = 1; + block.nTime = 1753315200; // 2026-07-24 00:00:00 UTC (stable relaunch) + block.nBits = 0x1f0fffff; // = bnProofOfWorkLimit (Bitflash RandomX floor) + block.nNonce = GENESIS_NONCE; + + // If the nonce has not been found yet, mine the genesis once (RandomX) + // and print the values to be hardcoded in the constants above. + if (block.GetHash() != hashGenesisBlock) + { + printf("Mining Bitflash genesis block (RandomX)...\n"); + uint256 hashTarget = CBigNum().SetCompact(block.nBits).getuint256(); + while (block.GetPoWHash() > hashTarget) + { + if ((block.nNonce & 0x3ff) == 0) + printf("nonce %u\r", block.nNonce); + block.nNonce++; + if (block.nNonce == 0) + { + printf("nonce overflow, incrementing nTime\n"); + block.nTime++; + } + } + printf("\n=== BITFLASH GENESIS (RandomX) FOUND ===\n"); + printf("nTime = %u\n", block.nTime); + printf("nNonce = %u (0x%08x)\n", block.nNonce, block.nNonce); + printf("powhash = %s\n", block.GetPoWHash().ToString().c_str()); + printf("hash = %s\n", block.GetHash().ToString().c_str()); + printf("merkle = %s\n", block.hashMerkleRoot.ToString().c_str()); + printf("========================================\n"); + } + + // Asserts only apply once the genesis values are hardcoded + if (hashGenesisBlock != uint256(0)) + { + assert(block.hashMerkleRoot == hashGenesisMerkleRoot); + assert(block.GetHash() == hashGenesisBlock); + } + + // Start new block file + unsigned int nFile; + unsigned int nBlockPos; + if (!block.WriteToDisk(!fClient, nFile, nBlockPos)) + return error("LoadBlockIndex() : writing genesis block to disk failed"); + if (!block.AddToBlockIndex(nFile, nBlockPos)) + return error("LoadBlockIndex() : genesis block not accepted"); + } + + return true; +} + + + +void PrintBlockTree() +{ + // precompute tree structure + map > mapNext; + for (map::iterator mi = mapBlockIndex.begin(); mi != mapBlockIndex.end(); ++mi) + { + CBlockIndex* pindex = (*mi).second; + mapNext[pindex->pprev].push_back(pindex); + // test + //while (rand() % 3 == 0) + // mapNext[pindex->pprev].push_back(pindex); + } + + vector > vStack; + vStack.push_back(make_pair(0, pindexGenesisBlock)); + + int nPrevCol = 0; + while (!vStack.empty()) + { + int nCol = vStack.back().first; + CBlockIndex* pindex = vStack.back().second; + vStack.pop_back(); + + // print split or gap + if (nCol > nPrevCol) + { + for (int i = 0; i < nCol-1; i++) + printf("| "); + printf("|\\\n"); + } + else if (nCol < nPrevCol) + { + for (int i = 0; i < nCol; i++) + printf("| "); + printf("|\n"); + } + nPrevCol = nCol; + + // print columns + for (int i = 0; i < nCol; i++) + printf("| "); + + // print item + CBlock block; + block.ReadFromDisk(pindex, true); + printf("%d (%u,%u) %s %s tx %d", + pindex->nHeight, + pindex->nFile, + pindex->nBlockPos, + block.GetHash().ToString().substr(0,14).c_str(), + DateTimeStr(block.nTime).c_str(), + block.vtx.size()); + + CRITICAL_BLOCK(cs_mapWallet) + { + if (mapWallet.count(block.vtx[0].GetHash())) + { + CWalletTx& wtx = mapWallet[block.vtx[0].GetHash()]; + printf(" mine: %d %d %d", wtx.GetDepthInMainChain(), wtx.GetBlocksToMaturity(), wtx.GetCredit()); + } + } + printf("\n"); + + + // put the main timechain first + vector& vNext = mapNext[pindex]; + for (int i = 0; i < vNext.size(); i++) + { + if (vNext[i]->pnext) + { + swap(vNext[0], vNext[i]); + break; + } + } + + // iterate children + for (int i = 0; i < vNext.size(); i++) + vStack.push_back(make_pair(nCol+i, vNext[i])); + } +} + + + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// Messages +// + + +bool AlreadyHave(CTxDB& txdb, const CInv& inv) +{ + switch (inv.type) + { + case MSG_TX: return mapTransactions.count(inv.hash) || txdb.ContainsTx(inv.hash); + case MSG_BLOCK: return mapBlockIndex.count(inv.hash) || mapOrphanBlocks.count(inv.hash); + case MSG_REVIEW: return true; + case MSG_PRODUCT: return mapProducts.count(inv.hash); + } + // Don't know what it is, just say we already got one + return true; +} + + + + + + + +bool ProcessMessages(CNode* pfrom) +{ + CDataStream& vRecv = pfrom->vRecv; + if (vRecv.empty()) + return true; + printf("ProcessMessages(%d bytes)\n", vRecv.size()); + + // + // Message format + // (4) message start + // (12) command + // (4) size + // (x) data + // + + loop + { + // Scan for message start + CDataStream::iterator pstart = search(vRecv.begin(), vRecv.end(), BEGIN(pchMessageStart), END(pchMessageStart)); + if (vRecv.end() - pstart < sizeof(CMessageHeader)) + { + if (vRecv.size() > sizeof(CMessageHeader)) + { + printf("\n\nPROCESSMESSAGE MESSAGESTART NOT FOUND\n\n"); + vRecv.erase(vRecv.begin(), vRecv.end() - sizeof(CMessageHeader)); + } + break; + } + if (pstart - vRecv.begin() > 0) + printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", pstart - vRecv.begin()); + vRecv.erase(vRecv.begin(), pstart); + + // Read header + CMessageHeader hdr; + vRecv >> hdr; + if (!hdr.IsValid()) + { + printf("\n\nPROCESSMESSAGE: ERRORS IN HEADER %s\n\n\n", hdr.GetCommand().c_str()); + continue; + } + string strCommand = hdr.GetCommand(); + + // Message size + unsigned int nMessageSize = hdr.nMessageSize; + if (nMessageSize > vRecv.size()) + { + // Rewind and wait for rest of message + ///// need a mechanism to give up waiting for overlong message size error + printf("MESSAGE-BREAK 2\n"); + vRecv.insert(vRecv.begin(), BEGIN(hdr), END(hdr)); + Sleep(100); + break; + } + + // Copy message to its own buffer + CDataStream vMsg(vRecv.begin(), vRecv.begin() + nMessageSize, vRecv.nType, vRecv.nVersion); + vRecv.ignore(nMessageSize); + + // Process message + bool fRet = false; + try + { + CheckForShutdown(2); + CRITICAL_BLOCK(cs_main) + fRet = ProcessMessage(pfrom, strCommand, vMsg); + CheckForShutdown(2); + } + CATCH_PRINT_EXCEPTION("ProcessMessage()") + if (!fRet) + printf("ProcessMessage(%s, %d bytes) from %s to %s FAILED\n", strCommand.c_str(), nMessageSize, pfrom->addr.ToString().c_str(), addrLocalHost.ToString().c_str()); + } + + vRecv.Compact(); + return true; +} + + + + +bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) +{ + static map > mapReuseKey; + printf("received: %-12s (%d bytes) ", strCommand.c_str(), vRecv.size()); + for (int i = 0; i < min(vRecv.size(), (unsigned int)25); i++) + printf("%02x ", vRecv[i] & 0xff); + printf("\n"); + if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) + { + printf("dropmessages DROPPING RECV MESSAGE\n"); + return true; + } + + + + if (strCommand == "version") + { + // Can only do this once + if (pfrom->nVersion != 0) + return false; + + int64 nTime; + CAddress addrMe; + vRecv >> pfrom->nVersion >> pfrom->nServices >> nTime >> addrMe; + if (pfrom->nVersion == 0) + return false; + + pfrom->vSend.SetVersion(min(pfrom->nVersion, VERSION)); + pfrom->vRecv.SetVersion(min(pfrom->nVersion, VERSION)); + + pfrom->fClient = !(pfrom->nServices & NODE_NETWORK); + if (pfrom->fClient) + { + pfrom->vSend.nType |= SER_BLOCKHEADERONLY; + pfrom->vRecv.nType |= SER_BLOCKHEADERONLY; + } + + AddTimeData(pfrom->addr.ip, nTime); + + // Ask the first connected node for block updates + static bool fAskedForBlocks; + if (!fAskedForBlocks && !pfrom->fClient) + { + fAskedForBlocks = true; + pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), uint256(0)); + } + + printf("version addrMe = %s\n", addrMe.ToString().c_str()); + } + + + else if (pfrom->nVersion == 0) + { + // Must have a version message before anything else + return false; + } + + + else if (strCommand == "addr") + { + vector vAddr; + vRecv >> vAddr; + + // Store the new addresses + CAddrDB addrdb; + foreach(const CAddress& addr, vAddr) + { + if (fShutdown) + return true; + if (AddAddress(addrdb, addr)) + { + // Put on lists to send to other nodes + pfrom->setAddrKnown.insert(addr); + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (!pnode->setAddrKnown.count(addr)) + pnode->vAddrToSend.push_back(addr); + } + } + } + + + else if (strCommand == "inv") + { + vector vInv; + vRecv >> vInv; + + CTxDB txdb("r"); + foreach(const CInv& inv, vInv) + { + if (fShutdown) + return true; + pfrom->AddInventoryKnown(inv); + + bool fAlreadyHave = AlreadyHave(txdb, inv); + printf(" got inventory: %s %s\n", inv.ToString().c_str(), fAlreadyHave ? "have" : "new"); + + if (!fAlreadyHave) + pfrom->AskFor(inv); + else if (inv.type == MSG_BLOCK && mapOrphanBlocks.count(inv.hash)) + pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), GetOrphanRoot(mapOrphanBlocks[inv.hash])); + } + } + + + else if (strCommand == "getdata") + { + vector vInv; + vRecv >> vInv; + + foreach(const CInv& inv, vInv) + { + if (fShutdown) + return true; + printf("received getdata for: %s\n", inv.ToString().c_str()); + + if (inv.type == MSG_BLOCK) + { + // Send block from disk + map::iterator mi = mapBlockIndex.find(inv.hash); + if (mi != mapBlockIndex.end()) + { + //// could optimize this to send header straight from blockindex for client + CBlock block; + block.ReadFromDisk((*mi).second, !pfrom->fClient); + pfrom->PushMessage("block", block); + } + } + else if (inv.IsKnownType()) + { + // Send stream from relay memory + CRITICAL_BLOCK(cs_mapRelay) + { + map::iterator mi = mapRelay.find(inv); + if (mi != mapRelay.end()) + pfrom->PushMessage(inv.GetCommand(), (*mi).second); + } + } + } + } + + + else if (strCommand == "getblocks") + { + CBlockLocator locator; + uint256 hashStop; + vRecv >> locator >> hashStop; + + // Find the first block the caller has in the main chain + CBlockIndex* pindex = locator.GetBlockIndex(); + + // Send the rest of the chain + if (pindex) + pindex = pindex->pnext; + printf("getblocks %d to %s\n", (pindex ? pindex->nHeight : -1), hashStop.ToString().substr(0,14).c_str()); + for (; pindex; pindex = pindex->pnext) + { + if (pindex->GetBlockHash() == hashStop) + { + printf(" getblocks stopping at %d %s\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,14).c_str()); + break; + } + + // Bypass setInventoryKnown in case an inventory message got lost + CRITICAL_BLOCK(pfrom->cs_inventory) + { + CInv inv(MSG_BLOCK, pindex->GetBlockHash()); + // returns true if wasn't already contained in the set + if (pfrom->setInventoryKnown2.insert(inv).second) + { + pfrom->setInventoryKnown.erase(inv); + pfrom->vInventoryToSend.push_back(inv); + } + } + } + } + + + else if (strCommand == "tx") + { + vector vWorkQueue; + CDataStream vMsg(vRecv); + CTransaction tx; + vRecv >> tx; + + CInv inv(MSG_TX, tx.GetHash()); + pfrom->AddInventoryKnown(inv); + + bool fMissingInputs = false; + if (tx.AcceptTransaction(true, &fMissingInputs)) + { + AddToWalletIfMine(tx, NULL); + RelayMessage(inv, vMsg); + mapAlreadyAskedFor.erase(inv); + vWorkQueue.push_back(inv.hash); + + // Recursively process any orphan transactions that depended on this one + for (int i = 0; i < vWorkQueue.size(); i++) + { + uint256 hashPrev = vWorkQueue[i]; + for (multimap::iterator mi = mapOrphanTransactionsByPrev.lower_bound(hashPrev); + mi != mapOrphanTransactionsByPrev.upper_bound(hashPrev); + ++mi) + { + const CDataStream& vMsg = *((*mi).second); + CTransaction tx; + CDataStream(vMsg) >> tx; + CInv inv(MSG_TX, tx.GetHash()); + + if (tx.AcceptTransaction(true)) + { + printf(" accepted orphan tx %s\n", inv.hash.ToString().substr(0,6).c_str()); + AddToWalletIfMine(tx, NULL); + RelayMessage(inv, vMsg); + mapAlreadyAskedFor.erase(inv); + vWorkQueue.push_back(inv.hash); + } + } + } + + foreach(uint256 hash, vWorkQueue) + EraseOrphanTx(hash); + } + else if (fMissingInputs) + { + printf("storing orphan tx %s\n", inv.hash.ToString().substr(0,6).c_str()); + AddOrphanTx(vMsg); + } + } + + + else if (strCommand == "review") + { + CDataStream vMsg(vRecv); + CReview review; + vRecv >> review; + + CInv inv(MSG_REVIEW, review.GetHash()); + pfrom->AddInventoryKnown(inv); + + if (review.AcceptReview()) + { + // Relay the original message as-is in case it's a higher version than we know how to parse + RelayMessage(inv, vMsg); + mapAlreadyAskedFor.erase(inv); + } + } + + + else if (strCommand == "block") + { + auto_ptr pblock(new CBlock); + vRecv >> *pblock; + + //// debug print + printf("received block:\n"); pblock->print(); + + CInv inv(MSG_BLOCK, pblock->GetHash()); + pfrom->AddInventoryKnown(inv); + + if (ProcessBlock(pfrom, pblock.release())) + mapAlreadyAskedFor.erase(inv); + } + + + else if (strCommand == "getaddr") + { + pfrom->vAddrToSend.clear(); + //// need to expand the time range if not enough found + int64 nSince = GetAdjustedTime() - 60 * 60; // in the last hour + CRITICAL_BLOCK(cs_mapAddresses) + { + foreach(const PAIRTYPE(vector, CAddress)& item, mapAddresses) + { + if (fShutdown) + return true; + const CAddress& addr = item.second; + if (addr.nTime > nSince) + pfrom->vAddrToSend.push_back(addr); + } + } + } + + + else if (strCommand == "checkorder") + { + uint256 hashReply; + CWalletTx order; + vRecv >> hashReply >> order; + + /// we have a chance to check the order here + + // Keep giving the same key to the same ip until they use it + if (!mapReuseKey.count(pfrom->addr.ip)) + mapReuseKey[pfrom->addr.ip] = GenerateNewKey(); + + // Send back approval of order and pubkey to use + CScript scriptPubKey; + scriptPubKey << mapReuseKey[pfrom->addr.ip] << OP_CHECKSIG; + pfrom->PushMessage("reply", hashReply, (int)0, scriptPubKey); + } + + + else if (strCommand == "submitorder") + { + uint256 hashReply; + CWalletTx wtxNew; + vRecv >> hashReply >> wtxNew; + + // Broadcast + if (!wtxNew.AcceptWalletTransaction()) + { + pfrom->PushMessage("reply", hashReply, (int)1); + return error("submitorder AcceptWalletTransaction() failed, returning error 1"); + } + wtxNew.fTimeReceivedIsTxTime = true; + AddToWallet(wtxNew); + wtxNew.RelayWalletTransaction(); + mapReuseKey.erase(pfrom->addr.ip); + + // Send back confirmation + pfrom->PushMessage("reply", hashReply, (int)0); + } + + + else if (strCommand == "reply") + { + uint256 hashReply; + vRecv >> hashReply; + + CRequestTracker tracker; + CRITICAL_BLOCK(pfrom->cs_mapRequests) + { + map::iterator mi = pfrom->mapRequests.find(hashReply); + if (mi != pfrom->mapRequests.end()) + { + tracker = (*mi).second; + pfrom->mapRequests.erase(mi); + } + } + if (!tracker.IsNull()) + tracker.fn(tracker.param1, vRecv); + } + + + else + { + // Ignore unknown commands for extensibility + printf("ProcessMessage(%s) : Ignored unknown message\n", strCommand.c_str()); + } + + + if (!vRecv.empty()) + printf("ProcessMessage(%s) : %d extra bytes\n", strCommand.c_str(), vRecv.size()); + + return true; +} + + + + + + + + + +bool SendMessages(CNode* pto) +{ + CheckForShutdown(2); + CRITICAL_BLOCK(cs_main) + { + // Don't send anything until we get their version message + if (pto->nVersion == 0) + return true; + + + // + // Message: addr + // + vector vAddrToSend; + vAddrToSend.reserve(pto->vAddrToSend.size()); + foreach(const CAddress& addr, pto->vAddrToSend) + if (!pto->setAddrKnown.count(addr)) + vAddrToSend.push_back(addr); + pto->vAddrToSend.clear(); + if (!vAddrToSend.empty()) + pto->PushMessage("addr", vAddrToSend); + + + // + // Message: inventory + // + vector vInventoryToSend; + CRITICAL_BLOCK(pto->cs_inventory) + { + vInventoryToSend.reserve(pto->vInventoryToSend.size()); + foreach(const CInv& inv, pto->vInventoryToSend) + { + // returns true if wasn't already contained in the set + if (pto->setInventoryKnown.insert(inv).second) + vInventoryToSend.push_back(inv); + } + pto->vInventoryToSend.clear(); + pto->setInventoryKnown2.clear(); + } + if (!vInventoryToSend.empty()) + pto->PushMessage("inv", vInventoryToSend); + + + // + // Message: getdata + // + vector vAskFor; + int64 nNow = GetTime() * 1000000; + CTxDB txdb("r"); + while (!pto->mapAskFor.empty() && (*pto->mapAskFor.begin()).first <= nNow) + { + const CInv& inv = (*pto->mapAskFor.begin()).second; + printf("sending getdata: %s\n", inv.ToString().c_str()); + if (!AlreadyHave(txdb, inv)) + vAskFor.push_back(inv); + pto->mapAskFor.erase(pto->mapAskFor.begin()); + } + if (!vAskFor.empty()) + pto->PushMessage("getdata", vAskFor); + + } + return true; +} + + + + + + + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// BitcoinMiner +// + +int FormatHashBlocks(void* pbuffer, unsigned int len) +{ + unsigned char* pdata = (unsigned char*)pbuffer; + unsigned int blocks = 1 + ((len + 8) / 64); + unsigned char* pend = pdata + 64 * blocks; + memset(pdata + len, 0, 64 * blocks - len); + pdata[len] = 0x80; + unsigned int bits = len * 8; + pend[-1] = (bits >> 0) & 0xff; + pend[-2] = (bits >> 8) & 0xff; + pend[-3] = (bits >> 16) & 0xff; + pend[-4] = (bits >> 24) & 0xff; + return blocks; +} + +using CryptoPP::ByteReverse; +static int detectlittleendian = 1; + +void BlockSHA256(const void* pin, unsigned int nBlocks, void* pout) +{ + unsigned int* pinput = (unsigned int*)pin; + unsigned int* pstate = (unsigned int*)pout; + + CryptoPP::SHA256::InitState(pstate); + + if (*(char*)&detectlittleendian != 0) + { + for (int n = 0; n < nBlocks; n++) + { + unsigned int pbuf[16]; + for (int i = 0; i < 16; i++) + pbuf[i] = ByteReverse(pinput[n * 16 + i]); + CryptoPP::SHA256::Transform(pstate, pbuf); + } + for (int i = 0; i < 8; i++) + pstate[i] = ByteReverse(pstate[i]); + } + else + { + for (int n = 0; n < nBlocks; n++) + CryptoPP::SHA256::Transform(pstate, pinput + n * 16); + } +} + + +bool BitcoinMiner() +{ + printf("BitcoinMiner started\n"); + SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); + + CKey key; + key.MakeNewKey(); + CBigNum bnExtraNonce = 0; + while (fGenerateBitcoins) + { + Sleep(50); + CheckForShutdown(3); + while (vNodes.empty() && !fSoloMineTest) + { + Sleep(1000); + CheckForShutdown(3); + } + + unsigned int nTransactionsUpdatedLast = nTransactionsUpdated; + CBlockIndex* pindexPrev = pindexBest; + unsigned int nBits = GetNextWorkRequired(pindexPrev); + + + // + // Create coinbase tx + // + CTransaction txNew; + txNew.vin.resize(1); + txNew.vin[0].prevout.SetNull(); + txNew.vin[0].scriptSig << nBits << ++bnExtraNonce; + txNew.vout.resize(1); + txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; + + + // + // Create new block + // + auto_ptr pblock(new CBlock()); + if (!pblock.get()) + return false; + + // Add our coinbase tx as first transaction + pblock->vtx.push_back(txNew); + + // Collect the latest transactions into the block + int64 nFees = 0; + CRITICAL_BLOCK(cs_main) + CRITICAL_BLOCK(cs_mapTransactions) + { + CTxDB txdb("r"); + map mapTestPool; + vector vfAlreadyAdded(mapTransactions.size()); + bool fFoundSomething = true; + unsigned int nBlockSize = 0; + while (fFoundSomething && nBlockSize < MAX_SIZE/2) + { + fFoundSomething = false; + unsigned int n = 0; + for (map::iterator mi = mapTransactions.begin(); mi != mapTransactions.end(); ++mi, ++n) + { + if (vfAlreadyAdded[n]) + continue; + CTransaction& tx = (*mi).second; + if (tx.IsCoinBase() || !tx.IsFinal()) + continue; + + // Transaction fee requirements, mainly only needed for flood control + // Under 10K (about 80 inputs) is free for first 100 transactions + // Base rate is 0.01 per KB + int64 nMinFee = tx.GetMinFee(pblock->vtx.size() < 100); + + map mapTestPoolTmp(mapTestPool); + if (!tx.ConnectInputs(txdb, mapTestPoolTmp, CDiskTxPos(1,1,1), 0, nFees, false, true, nMinFee)) + continue; + swap(mapTestPool, mapTestPoolTmp); + + pblock->vtx.push_back(tx); + nBlockSize += ::GetSerializeSize(tx, SER_NETWORK); + vfAlreadyAdded[n] = true; + fFoundSomething = true; + } + } + } + pblock->nBits = nBits; + pblock->vtx[0].vout[0].nValue = pblock->GetBlockValue(nFees); + printf("\n\nRunning BitcoinMiner with %d transactions in block\n", pblock->vtx.size()); + + + // + // Prepare the block header + // + pblock->hashPrevBlock = (pindexPrev ? pindexPrev->GetBlockHash() : 0); + pblock->hashMerkleRoot = pblock->BuildMerkleTree(); + pblock->nTime = max((pindexPrev ? pindexPrev->GetMedianTimePast()+1 : 0), GetAdjustedTime()); + pblock->nBits = nBits; + pblock->nNonce = 1; + + + // + // Search (memory-hard RandomX PoW) -- each thread uses its own VM + // + void* rxvm = RandomXCreateMinerVM(); + if (!rxvm) + { + printf("BitcoinMiner: failed to create RandomX VM\n"); + Sleep(1000); + continue; + } + printf("BitcoinMiner: mining with RandomX (%s)\n", + RandomXFastReady() ? "fast 2GB" : "light 256MB"); + + unsigned int nStart = GetTime(); + uint256 hashTarget = CBigNum().SetCompact(pblock->nBits).getuint256(); + loop + { + uint256 hash = RandomXHashWithVM(rxvm, (const void*)BEGIN(pblock->nVersion), + END(pblock->nNonce) - BEGIN(pblock->nVersion)); + + if (hash <= hashTarget) + { + //// debug print + printf("BitcoinMiner:\n"); + printf("RandomX proof-of-work found \n powhash: %s \ntarget: %s\n", hash.GetHex().c_str(), hashTarget.GetHex().c_str()); + pblock->print(); + + SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_NORMAL); + CRITICAL_BLOCK(cs_main) + { + // Save key + if (!AddKey(key)) + { + RandomXDestroyMinerVM(rxvm); + return false; + } + key.MakeNewKey(); + + // Process this block the same as if we had received it from another node + if (!ProcessBlock(NULL, pblock.release())) + printf("ERROR in BitcoinMiner, ProcessBlock, block not accepted\n"); + } + SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); + + Sleep(500); + break; + } + + // Check stop conditions periodically (RandomX is slow, so every + // ~256 hashes is already plenty of time) + if ((++pblock->nNonce & 0xff) == 0) + { + CheckForShutdown(3); + if (pblock->nNonce == 0) + break; + if (pindexPrev != pindexBest) + break; + if (nTransactionsUpdated != nTransactionsUpdatedLast && GetTime() - nStart > 60) + break; + if (!fGenerateBitcoins) + break; + pblock->nTime = max(pindexPrev->GetMedianTimePast()+1, GetAdjustedTime()); + } + } + RandomXDestroyMinerVM(rxvm); + } + + return true; +} + + + + + + + + + + + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// Actions +// + + +int64 GetBalance() +{ + int64 nStart, nEnd; + QueryPerformanceCounter((LARGE_INTEGER*)&nStart); + + int64 nTotal = 0; + CRITICAL_BLOCK(cs_mapWallet) + { + for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) + { + CWalletTx* pcoin = &(*it).second; + if (!pcoin->IsFinal() || pcoin->fSpent) + continue; + nTotal += pcoin->GetCredit(); + } + } + + QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); + ///printf(" GetBalance() time = %16I64d\n", nEnd - nStart); + return nTotal; +} + + + +bool SelectCoins(int64 nTargetValue, set& setCoinsRet) +{ + setCoinsRet.clear(); + + // List of values less than target + int64 nLowestLarger = _I64_MAX; + CWalletTx* pcoinLowestLarger = NULL; + vector > vValue; + int64 nTotalLower = 0; + + CRITICAL_BLOCK(cs_mapWallet) + { + for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) + { + CWalletTx* pcoin = &(*it).second; + if (!pcoin->IsFinal() || pcoin->fSpent) + continue; + int64 n = pcoin->GetCredit(); + if (n <= 0) + continue; + if (n < nTargetValue) + { + vValue.push_back(make_pair(n, pcoin)); + nTotalLower += n; + } + else if (n == nTargetValue) + { + setCoinsRet.insert(pcoin); + return true; + } + else if (n < nLowestLarger) + { + nLowestLarger = n; + pcoinLowestLarger = pcoin; + } + } + } + + if (nTotalLower < nTargetValue) + { + if (pcoinLowestLarger == NULL) + return false; + setCoinsRet.insert(pcoinLowestLarger); + return true; + } + + // Solve subset sum by stochastic approximation + sort(vValue.rbegin(), vValue.rend()); + vector vfIncluded; + vector vfBest(vValue.size(), true); + int64 nBest = nTotalLower; + + for (int nRep = 0; nRep < 1000 && nBest != nTargetValue; nRep++) + { + vfIncluded.assign(vValue.size(), false); + int64 nTotal = 0; + bool fReachedTarget = false; + for (int nPass = 0; nPass < 2 && !fReachedTarget; nPass++) + { + for (int i = 0; i < vValue.size(); i++) + { + if (nPass == 0 ? rand() % 2 : !vfIncluded[i]) + { + nTotal += vValue[i].first; + vfIncluded[i] = true; + if (nTotal >= nTargetValue) + { + fReachedTarget = true; + if (nTotal < nBest) + { + nBest = nTotal; + vfBest = vfIncluded; + } + nTotal -= vValue[i].first; + vfIncluded[i] = false; + } + } + } + } + } + + // If the next larger is still closer, return it + if (pcoinLowestLarger && nLowestLarger - nTargetValue <= nBest - nTargetValue) + setCoinsRet.insert(pcoinLowestLarger); + else + { + for (int i = 0; i < vValue.size(); i++) + if (vfBest[i]) + setCoinsRet.insert(vValue[i].second); + + //// debug print + printf("SelectCoins() best subset: "); + for (int i = 0; i < vValue.size(); i++) + if (vfBest[i]) + printf("%s ", FormatMoney(vValue[i].first).c_str()); + printf("total %s\n", FormatMoney(nBest).c_str()); + } + + return true; +} + + + + +bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, int64& nFeeRequiredRet) +{ + nFeeRequiredRet = 0; + CRITICAL_BLOCK(cs_main) + { + // txdb must be opened before the mapWallet lock + CTxDB txdb("r"); + CRITICAL_BLOCK(cs_mapWallet) + { + int64 nFee = nTransactionFee; + loop + { + wtxNew.vin.clear(); + wtxNew.vout.clear(); + if (nValue < 0) + return false; + int64 nValueOut = nValue; + nValue += nFee; + + // Choose coins to use + set setCoins; + if (!SelectCoins(nValue, setCoins)) + return false; + int64 nValueIn = 0; + foreach(CWalletTx* pcoin, setCoins) + nValueIn += pcoin->GetCredit(); + + // Fill vout[0] to the payee + wtxNew.vout.push_back(CTxOut(nValueOut, scriptPubKey)); + + // Fill vout[1] back to self with any change + if (nValueIn > nValue) + { + // Use the same key as one of the coins + vector vchPubKey; + CTransaction& txFirst = *(*setCoins.begin()); + foreach(const CTxOut& txout, txFirst.vout) + if (txout.IsMine()) + if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) + break; + if (vchPubKey.empty()) + return false; + + // Fill vout[1] to ourself + CScript scriptPubKey; + scriptPubKey << vchPubKey << OP_CHECKSIG; + wtxNew.vout.push_back(CTxOut(nValueIn - nValue, scriptPubKey)); + } + + // Fill vin + foreach(CWalletTx* pcoin, setCoins) + for (int nOut = 0; nOut < pcoin->vout.size(); nOut++) + if (pcoin->vout[nOut].IsMine()) + wtxNew.vin.push_back(CTxIn(pcoin->GetHash(), nOut)); + + // Sign + int nIn = 0; + foreach(CWalletTx* pcoin, setCoins) + for (int nOut = 0; nOut < pcoin->vout.size(); nOut++) + if (pcoin->vout[nOut].IsMine()) + SignSignature(*pcoin, wtxNew, nIn++); + + // Check that enough fee is included + if (nFee < wtxNew.GetMinFee(true)) + { + nFee = nFeeRequiredRet = wtxNew.GetMinFee(true); + continue; + } + + // Fill vtxPrev by copying from previous transactions vtxPrev + wtxNew.AddSupportingTransactions(txdb); + wtxNew.fTimeReceivedIsTxTime = true; + + break; + } + } + } + return true; +} + +// Call after CreateTransaction unless you want to abort +bool CommitTransactionSpent(const CWalletTx& wtxNew) +{ + CRITICAL_BLOCK(cs_main) + CRITICAL_BLOCK(cs_mapWallet) + { + //// todo: make this transactional, never want to add a transaction + //// without marking spent transactions + + // Add tx to wallet, because if it has change it's also ours, + // otherwise just for transaction history. + AddToWallet(wtxNew); + + // Mark old coins as spent + set setCoins; + foreach(const CTxIn& txin, wtxNew.vin) + setCoins.insert(&mapWallet[txin.prevout.hash]); + foreach(CWalletTx* pcoin, setCoins) + { + pcoin->fSpent = true; + pcoin->WriteToDisk(); + vWalletUpdated.push_back(make_pair(pcoin->GetHash(), false)); + } + } + MainFrameRepaint(); + return true; +} + + + + +bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) +{ + CRITICAL_BLOCK(cs_main) + { + int64 nFeeRequired; + if (!CreateTransaction(scriptPubKey, nValue, wtxNew, nFeeRequired)) + { + string strError; + if (nValue + nFeeRequired > GetBalance()) + strError = strprintf("Error: This is an oversized transaction that requires a transaction fee of %s ", FormatMoney(nFeeRequired).c_str()); + else + strError = "Error: Transaction creation failed "; + wxMessageBox(strError, "Sending..."); + return error("SendMoney() : %s\n", strError.c_str()); + } + if (!CommitTransactionSpent(wtxNew)) + { + wxMessageBox("Error finalizing transaction", "Sending..."); + return error("SendMoney() : Error finalizing transaction"); + } + + printf("SendMoney: %s\n", wtxNew.GetHash().ToString().substr(0,6).c_str()); + + // Broadcast + if (!wtxNew.AcceptTransaction()) + { + // This must not fail. The transaction has already been signed and recorded. + throw runtime_error("SendMoney() : wtxNew.AcceptTransaction() failed\n"); + wxMessageBox("Error: Transaction not valid", "Sending..."); + return error("SendMoney() : Error: Transaction not valid"); + } + wtxNew.RelayWalletTransaction(); + } + MainFrameRepaint(); + return true; +} diff --git a/src/main.h b/src/main.h new file mode 100644 index 0000000..a369476 --- /dev/null +++ b/src/main.h @@ -0,0 +1,1361 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +class COutPoint; +class CInPoint; +class CDiskTxPos; +class CCoinBase; +class CTxIn; +class CTxOut; +class CTransaction; +class CBlock; +class CBlockIndex; +class CWalletTx; +class CKeyItem; + +static const unsigned int MAX_SIZE = 0x02000000; +static const int64 COIN = 100000000; +// Total Bitflash emission: identical to Bitcoin (21 million). +// MAX_MONEY guards against the value overflow bug (CVE-2010-5139), which in +// 2010 allowed creating 184 billion coins in a single transaction. +static const int64 MAX_MONEY = 21000000 * COIN; +inline bool MoneyRange(int64 nValue) { return (nValue >= 0 && nValue <= MAX_MONEY); } +static const int64 CENT = 1000000; +static const int COINBASE_MATURITY = 100; + +// Bitflash difficulty floor. The PoW is RandomX (memory-hard), ~1000x slower +// per hash than SHA-256d, so the target is much easier than Bitcoin's to let a +// CPU network start with little hashrate. Difficulty rises on its own (retarget +// toward 10-min blocks) as miners join. This does NOT affect emission +// (21 million, halving every 210,000 blocks). Tunable. +static const CBigNum bnProofOfWorkLimit(~uint256(0) >> 12); + + + + + + +extern CCriticalSection cs_main; +extern map mapBlockIndex; +extern uint256 hashGenesisBlock; +extern uint256 hashGenesisMerkleRoot; +extern unsigned int GENESIS_NONCE; +extern CBlockIndex* pindexGenesisBlock; +extern int nBestHeight; +extern uint256 hashBestChain; +extern CBlockIndex* pindexBest; +extern unsigned int nTransactionsUpdated; +extern string strSetDataDir; +extern int nDropMessagesTest; +extern bool fSoloMineTest; // /solomine: mine without requiring a peer (local test) + +// Settings +extern int fGenerateBitcoins; +extern int64 nTransactionFee; +extern CAddress addrIncoming; + + + + + + + +string GetAppDir(); +FILE* OpenBlockFile(unsigned int nFile, unsigned int nBlockPos, const char* pszMode="rb"); +FILE* AppendBlockFile(unsigned int& nFileRet); +bool AddKey(const CKey& key); +vector GenerateNewKey(); +bool AddToWallet(const CWalletTx& wtxIn); +void ReacceptWalletTransactions(); +void RelayWalletTransactions(); +bool LoadBlockIndex(bool fAllowNew=true); +void PrintBlockTree(); +bool BitcoinMiner(); +bool ProcessMessages(CNode* pfrom); +bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv); +bool SendMessages(CNode* pto); +int64 GetBalance(); +bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& txNew, int64& nFeeRequiredRet); +bool CommitTransactionSpent(const CWalletTx& wtxNew); +bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew); + + + + + + + + + + + +class CDiskTxPos +{ +public: + unsigned int nFile; + unsigned int nBlockPos; + unsigned int nTxPos; + + CDiskTxPos() + { + SetNull(); + } + + CDiskTxPos(unsigned int nFileIn, unsigned int nBlockPosIn, unsigned int nTxPosIn) + { + nFile = nFileIn; + nBlockPos = nBlockPosIn; + nTxPos = nTxPosIn; + } + + IMPLEMENT_SERIALIZE( READWRITE(FLATDATA(*this)); ) + void SetNull() { nFile = -1; nBlockPos = 0; nTxPos = 0; } + bool IsNull() const { return (nFile == -1); } + + friend bool operator==(const CDiskTxPos& a, const CDiskTxPos& b) + { + return (a.nFile == b.nFile && + a.nBlockPos == b.nBlockPos && + a.nTxPos == b.nTxPos); + } + + friend bool operator!=(const CDiskTxPos& a, const CDiskTxPos& b) + { + return !(a == b); + } + + string ToString() const + { + if (IsNull()) + return strprintf("null"); + else + return strprintf("(nFile=%d, nBlockPos=%d, nTxPos=%d)", nFile, nBlockPos, nTxPos); + } + + void print() const + { + printf("%s", ToString().c_str()); + } +}; + + + + +class CInPoint +{ +public: + CTransaction* ptx; + unsigned int n; + + CInPoint() { SetNull(); } + CInPoint(CTransaction* ptxIn, unsigned int nIn) { ptx = ptxIn; n = nIn; } + void SetNull() { ptx = NULL; n = -1; } + bool IsNull() const { return (ptx == NULL && n == -1); } +}; + + + + +class COutPoint +{ +public: + uint256 hash; + unsigned int n; + + COutPoint() { SetNull(); } + COutPoint(uint256 hashIn, unsigned int nIn) { hash = hashIn; n = nIn; } + IMPLEMENT_SERIALIZE( READWRITE(FLATDATA(*this)); ) + void SetNull() { hash = 0; n = -1; } + bool IsNull() const { return (hash == 0 && n == -1); } + + friend bool operator<(const COutPoint& a, const COutPoint& b) + { + return (a.hash < b.hash || (a.hash == b.hash && a.n < b.n)); + } + + friend bool operator==(const COutPoint& a, const COutPoint& b) + { + return (a.hash == b.hash && a.n == b.n); + } + + friend bool operator!=(const COutPoint& a, const COutPoint& b) + { + return !(a == b); + } + + string ToString() const + { + return strprintf("COutPoint(%s, %d)", hash.ToString().substr(0,6).c_str(), n); + } + + void print() const + { + printf("%s\n", ToString().c_str()); + } +}; + + + + +// +// An input of a transaction. It contains the location of the previous +// transaction's output that it claims and a signature that matches the +// output's public key. +// +class CTxIn +{ +public: + COutPoint prevout; + CScript scriptSig; + unsigned int nSequence; + + CTxIn() + { + nSequence = UINT_MAX; + } + + explicit CTxIn(COutPoint prevoutIn, CScript scriptSigIn=CScript(), unsigned int nSequenceIn=UINT_MAX) + { + prevout = prevoutIn; + scriptSig = scriptSigIn; + nSequence = nSequenceIn; + } + + CTxIn(uint256 hashPrevTx, unsigned int nOut, CScript scriptSigIn=CScript(), unsigned int nSequenceIn=UINT_MAX) + { + prevout = COutPoint(hashPrevTx, nOut); + scriptSig = scriptSigIn; + nSequence = nSequenceIn; + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(prevout); + READWRITE(scriptSig); + READWRITE(nSequence); + ) + + bool IsFinal() const + { + return (nSequence == UINT_MAX); + } + + friend bool operator==(const CTxIn& a, const CTxIn& b) + { + return (a.prevout == b.prevout && + a.scriptSig == b.scriptSig && + a.nSequence == b.nSequence); + } + + friend bool operator!=(const CTxIn& a, const CTxIn& b) + { + return !(a == b); + } + + string ToString() const + { + string str; + str += strprintf("CTxIn("); + str += prevout.ToString(); + if (prevout.IsNull()) + str += strprintf(", coinbase %s", HexStr(scriptSig.begin(), scriptSig.end(), false).c_str()); + else + str += strprintf(", scriptSig=%s", scriptSig.ToString().substr(0,24).c_str()); + if (nSequence != UINT_MAX) + str += strprintf(", nSequence=%u", nSequence); + str += ")"; + return str; + } + + void print() const + { + printf("%s\n", ToString().c_str()); + } + + bool IsMine() const; + int64 GetDebit() const; +}; + + + + +// +// An output of a transaction. It contains the public key that the next input +// must be able to sign with to claim it. +// +class CTxOut +{ +public: + int64 nValue; + CScript scriptPubKey; + +public: + CTxOut() + { + SetNull(); + } + + CTxOut(int64 nValueIn, CScript scriptPubKeyIn) + { + nValue = nValueIn; + scriptPubKey = scriptPubKeyIn; + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(nValue); + READWRITE(scriptPubKey); + ) + + void SetNull() + { + nValue = -1; + scriptPubKey.clear(); + } + + bool IsNull() + { + return (nValue == -1); + } + + uint256 GetHash() const + { + return SerializeHash(*this); + } + + bool IsMine() const + { + return ::IsMine(scriptPubKey); + } + + int64 GetCredit() const + { + if (IsMine()) + return nValue; + return 0; + } + + friend bool operator==(const CTxOut& a, const CTxOut& b) + { + return (a.nValue == b.nValue && + a.scriptPubKey == b.scriptPubKey); + } + + friend bool operator!=(const CTxOut& a, const CTxOut& b) + { + return !(a == b); + } + + string ToString() const + { + if (scriptPubKey.size() < 6) + return "CTxOut(error)"; + return strprintf("CTxOut(nValue=%I64d.%08I64d, scriptPubKey=%s)", nValue / COIN, nValue % COIN, scriptPubKey.ToString().substr(0,24).c_str()); + } + + void print() const + { + printf("%s\n", ToString().c_str()); + } +}; + + + + +// +// The basic transaction that is broadcasted on the network and contained in +// blocks. A transaction can contain multiple inputs and outputs. +// +class CTransaction +{ +public: + int nVersion; + vector vin; + vector vout; + int nLockTime; + + + CTransaction() + { + SetNull(); + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(this->nVersion); + nVersion = this->nVersion; + READWRITE(vin); + READWRITE(vout); + READWRITE(nLockTime); + ) + + void SetNull() + { + nVersion = 1; + vin.clear(); + vout.clear(); + nLockTime = 0; + } + + bool IsNull() const + { + return (vin.empty() && vout.empty()); + } + + uint256 GetHash() const + { + return SerializeHash(*this); + } + + bool IsFinal() const + { + if (nLockTime == 0 || nLockTime < nBestHeight) + return true; + foreach(const CTxIn& txin, vin) + if (!txin.IsFinal()) + return false; + return true; + } + + bool IsNewerThan(const CTransaction& old) const + { + if (vin.size() != old.vin.size()) + return false; + for (int i = 0; i < vin.size(); i++) + if (vin[i].prevout != old.vin[i].prevout) + return false; + + bool fNewer = false; + unsigned int nLowest = UINT_MAX; + for (int i = 0; i < vin.size(); i++) + { + if (vin[i].nSequence != old.vin[i].nSequence) + { + if (vin[i].nSequence <= nLowest) + { + fNewer = false; + nLowest = vin[i].nSequence; + } + if (old.vin[i].nSequence < nLowest) + { + fNewer = true; + nLowest = old.vin[i].nSequence; + } + } + } + return fNewer; + } + + bool IsCoinBase() const + { + return (vin.size() == 1 && vin[0].prevout.IsNull()); + } + + bool CheckTransaction() const + { + // Basic checks that don't depend on any context + if (vin.empty() || vout.empty()) + return error("CTransaction::CheckTransaction() : vin or vout empty"); + + // Check for negative or overflow output values (CVE-2010-5139) + int64 nValueOut = 0; + foreach(const CTxOut& txout, vout) + { + if (txout.nValue < 0) + return error("CTransaction::CheckTransaction() : txout.nValue negative"); + if (txout.nValue > MAX_MONEY) + return error("CTransaction::CheckTransaction() : txout.nValue too high"); + nValueOut += txout.nValue; + if (!MoneyRange(nValueOut)) + return error("CTransaction::CheckTransaction() : txout total out of range"); + } + + if (IsCoinBase()) + { + if (vin[0].scriptSig.size() < 2 || vin[0].scriptSig.size() > 100) + return error("CTransaction::CheckTransaction() : coinbase script size"); + } + else + { + foreach(const CTxIn& txin, vin) + if (txin.prevout.IsNull()) + return error("CTransaction::CheckTransaction() : prevout is null"); + } + + // Check for duplicate inputs (a tx spending the same output twice) + set vInOutPoints; + foreach(const CTxIn& txin, vin) + { + if (vInOutPoints.count(txin.prevout)) + return error("CTransaction::CheckTransaction() : duplicate inputs"); + vInOutPoints.insert(txin.prevout); + } + + return true; + } + + bool IsMine() const + { + foreach(const CTxOut& txout, vout) + if (txout.IsMine()) + return true; + return false; + } + + int64 GetDebit() const + { + int64 nDebit = 0; + foreach(const CTxIn& txin, vin) + nDebit += txin.GetDebit(); + return nDebit; + } + + int64 GetCredit() const + { + int64 nCredit = 0; + foreach(const CTxOut& txout, vout) + nCredit += txout.GetCredit(); + return nCredit; + } + + int64 GetValueOut() const + { + int64 nValueOut = 0; + foreach(const CTxOut& txout, vout) + { + if (txout.nValue < 0) + throw runtime_error("CTransaction::GetValueOut() : negative value"); + if (txout.nValue > MAX_MONEY) + throw runtime_error("CTransaction::GetValueOut() : value too high"); + nValueOut += txout.nValue; + if (!MoneyRange(nValueOut)) + throw runtime_error("CTransaction::GetValueOut() : total out of range"); + } + return nValueOut; + } + + int64 GetMinFee(bool fDiscount=false) const + { + unsigned int nBytes = ::GetSerializeSize(*this, SER_NETWORK); + if (fDiscount && nBytes < 10000) + return 0; + return (1 + (int64)nBytes / 1000) * CENT; + } + + + + bool ReadFromDisk(CDiskTxPos pos, FILE** pfileRet=NULL) + { + CAutoFile filein = OpenBlockFile(pos.nFile, 0, pfileRet ? "rb+" : "rb"); + if (!filein) + return error("CTransaction::ReadFromDisk() : OpenBlockFile failed"); + + // Read transaction + if (fseek(filein, pos.nTxPos, SEEK_SET) != 0) + return error("CTransaction::ReadFromDisk() : fseek failed"); + filein >> *this; + + // Return file pointer + if (pfileRet) + { + if (fseek(filein, pos.nTxPos, SEEK_SET) != 0) + return error("CTransaction::ReadFromDisk() : second fseek failed"); + *pfileRet = filein.release(); + } + return true; + } + + + friend bool operator==(const CTransaction& a, const CTransaction& b) + { + return (a.nVersion == b.nVersion && + a.vin == b.vin && + a.vout == b.vout && + a.nLockTime == b.nLockTime); + } + + friend bool operator!=(const CTransaction& a, const CTransaction& b) + { + return !(a == b); + } + + + string ToString() const + { + string str; + str += strprintf("CTransaction(hash=%s, ver=%d, vin.size=%d, vout.size=%d, nLockTime=%d)\n", + GetHash().ToString().substr(0,6).c_str(), + nVersion, + vin.size(), + vout.size(), + nLockTime); + for (int i = 0; i < vin.size(); i++) + str += " " + vin[i].ToString() + "\n"; + for (int i = 0; i < vout.size(); i++) + str += " " + vout[i].ToString() + "\n"; + return str; + } + + void print() const + { + printf("%s", ToString().c_str()); + } + + + + bool DisconnectInputs(CTxDB& txdb); + bool ConnectInputs(CTxDB& txdb, map& mapTestPool, CDiskTxPos posThisTx, int nHeight, int64& nFees, bool fBlock, bool fMiner, int64 nMinFee=0); + bool ClientConnectInputs(); + + bool AcceptTransaction(CTxDB& txdb, bool fCheckInputs=true, bool* pfMissingInputs=NULL); + + bool AcceptTransaction(bool fCheckInputs=true, bool* pfMissingInputs=NULL) + { + CTxDB txdb("r"); + return AcceptTransaction(txdb, fCheckInputs, pfMissingInputs); + } + +protected: + bool AddToMemoryPool(); +public: + bool RemoveFromMemoryPool(); +}; + + + + + +// +// A transaction with a merkle branch linking it to the block chain +// +class CMerkleTx : public CTransaction +{ +public: + uint256 hashBlock; + vector vMerkleBranch; + int nIndex; + + // memory only + mutable bool fMerkleVerified; + + + CMerkleTx() + { + Init(); + } + + CMerkleTx(const CTransaction& txIn) : CTransaction(txIn) + { + Init(); + } + + void Init() + { + hashBlock = 0; + nIndex = -1; + fMerkleVerified = false; + } + + int64 GetCredit() const + { + // Must wait until coinbase is safely deep enough in the chain before valuing it + if (IsCoinBase() && GetBlocksToMaturity() > 0) + return 0; + return CTransaction::GetCredit(); + } + + IMPLEMENT_SERIALIZE + ( + nSerSize += SerReadWrite(s, *(CTransaction*)this, nType, nVersion, ser_action); + nVersion = this->nVersion; + READWRITE(hashBlock); + READWRITE(vMerkleBranch); + READWRITE(nIndex); + ) + + + int SetMerkleBranch(const CBlock* pblock=NULL); + int GetDepthInMainChain() const; + bool IsInMainChain() const { return GetDepthInMainChain() > 0; } + int GetBlocksToMaturity() const; + bool AcceptTransaction(CTxDB& txdb, bool fCheckInputs=true); + bool AcceptTransaction() { CTxDB txdb("r"); return AcceptTransaction(txdb); } +}; + + + + +// +// A transaction with a bunch of additional info that only the owner cares +// about. It includes any unrecorded transactions needed to link it back +// to the block chain. +// +class CWalletTx : public CMerkleTx +{ +public: + vector vtxPrev; + map mapValue; + vector > vOrderForm; + unsigned int fTimeReceivedIsTxTime; + unsigned int nTimeReceived; // time received by this node + char fFromMe; + char fSpent; + //// probably need to sign the order info so know it came from payer + + // memory only + mutable unsigned int nTimeDisplayed; + + + CWalletTx() + { + Init(); + } + + CWalletTx(const CMerkleTx& txIn) : CMerkleTx(txIn) + { + Init(); + } + + CWalletTx(const CTransaction& txIn) : CMerkleTx(txIn) + { + Init(); + } + + void Init() + { + fTimeReceivedIsTxTime = false; + nTimeReceived = 0; + fFromMe = false; + fSpent = false; + nTimeDisplayed = 0; + } + + IMPLEMENT_SERIALIZE + ( + nSerSize += SerReadWrite(s, *(CMerkleTx*)this, nType, nVersion, ser_action); + nVersion = this->nVersion; + READWRITE(vtxPrev); + READWRITE(mapValue); + READWRITE(vOrderForm); + READWRITE(fTimeReceivedIsTxTime); + READWRITE(nTimeReceived); + READWRITE(fFromMe); + READWRITE(fSpent); + ) + + bool WriteToDisk() + { + return CWalletDB().WriteTx(GetHash(), *this); + } + + + int64 GetTxTime() const; + + void AddSupportingTransactions(CTxDB& txdb); + + bool AcceptWalletTransaction(CTxDB& txdb, bool fCheckInputs=true); + bool AcceptWalletTransaction() { CTxDB txdb("r"); return AcceptWalletTransaction(txdb); } + + void RelayWalletTransaction(CTxDB& txdb); + void RelayWalletTransaction() { CTxDB txdb("r"); RelayWalletTransaction(txdb); } +}; + + + + +// +// A txdb record that contains the disk location of a transaction and the +// locations of transactions that spend its outputs. vSpent is really only +// used as a flag, but having the location is very helpful for debugging. +// +class CTxIndex +{ +public: + CDiskTxPos pos; + vector vSpent; + + CTxIndex() + { + SetNull(); + } + + CTxIndex(const CDiskTxPos& posIn, unsigned int nOutputs) + { + pos = posIn; + vSpent.resize(nOutputs); + } + + IMPLEMENT_SERIALIZE + ( + if (!(nType & SER_GETHASH)) + READWRITE(nVersion); + READWRITE(pos); + READWRITE(vSpent); + ) + + void SetNull() + { + pos.SetNull(); + vSpent.clear(); + } + + bool IsNull() + { + return pos.IsNull(); + } + + friend bool operator==(const CTxIndex& a, const CTxIndex& b) + { + if (a.pos != b.pos || a.vSpent.size() != b.vSpent.size()) + return false; + for (int i = 0; i < a.vSpent.size(); i++) + if (a.vSpent[i] != b.vSpent[i]) + return false; + return true; + } + + friend bool operator!=(const CTxIndex& a, const CTxIndex& b) + { + return !(a == b); + } +}; + + + + + +// +// Nodes collect new transactions into a block, hash them into a hash tree, +// and scan through nonce values to make the block's hash satisfy proof-of-work +// requirements. When they solve the proof-of-work, they broadcast the block +// to everyone and the block is added to the block chain. The first transaction +// in the block is a special one that creates a new coin owned by the creator +// of the block. +// +// Blocks are appended to blk0001.dat files on disk. Their location on disk +// is indexed by CBlockIndex objects in memory. +// +class CBlock +{ +public: + // header + int nVersion; + uint256 hashPrevBlock; + uint256 hashMerkleRoot; + unsigned int nTime; + unsigned int nBits; + unsigned int nNonce; + + // network and disk + vector vtx; + + // memory only + mutable vector vMerkleTree; + + + CBlock() + { + SetNull(); + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(this->nVersion); + nVersion = this->nVersion; + READWRITE(hashPrevBlock); + READWRITE(hashMerkleRoot); + READWRITE(nTime); + READWRITE(nBits); + READWRITE(nNonce); + + // ConnectBlock depends on vtx being last so it can calculate offset + if (!(nType & (SER_GETHASH|SER_BLOCKHEADERONLY))) + READWRITE(vtx); + else if (fRead) + const_cast(this)->vtx.clear(); + ) + + void SetNull() + { + nVersion = 1; + hashPrevBlock = 0; + hashMerkleRoot = 0; + nTime = 0; + nBits = 0; + nNonce = 0; + vtx.clear(); + vMerkleTree.clear(); + } + + bool IsNull() const + { + return (nBits == 0); + } + + uint256 GetHash() const + { + // Block IDENTITY hash (SHA-256d), used for indexing. + return Hash(BEGIN(nVersion), END(nNonce)); + } + + uint256 GetPoWHash() const + { + // Memory-hard PROOF-OF-WORK hash (RandomX) over the 80-byte header. + // This is the one that must be <= target (nBits). + return RandomXPoWHash((const void*)BEGIN(nVersion), END(nNonce) - BEGIN(nVersion)); + } + + + uint256 BuildMerkleTree() const + { + vMerkleTree.clear(); + foreach(const CTransaction& tx, vtx) + vMerkleTree.push_back(tx.GetHash()); + int j = 0; + for (int nSize = vtx.size(); nSize > 1; nSize = (nSize + 1) / 2) + { + for (int i = 0; i < nSize; i += 2) + { + int i2 = min(i+1, nSize-1); + vMerkleTree.push_back(Hash(BEGIN(vMerkleTree[j+i]), END(vMerkleTree[j+i]), + BEGIN(vMerkleTree[j+i2]), END(vMerkleTree[j+i2]))); + } + j += nSize; + } + return (vMerkleTree.empty() ? 0 : vMerkleTree.back()); + } + + vector GetMerkleBranch(int nIndex) const + { + if (vMerkleTree.empty()) + BuildMerkleTree(); + vector vMerkleBranch; + int j = 0; + for (int nSize = vtx.size(); nSize > 1; nSize = (nSize + 1) / 2) + { + int i = min(nIndex^1, nSize-1); + vMerkleBranch.push_back(vMerkleTree[j+i]); + nIndex >>= 1; + j += nSize; + } + return vMerkleBranch; + } + + static uint256 CheckMerkleBranch(uint256 hash, const vector& vMerkleBranch, int nIndex) + { + if (nIndex == -1) + return 0; + foreach(const uint256& otherside, vMerkleBranch) + { + if (nIndex & 1) + hash = Hash(BEGIN(otherside), END(otherside), BEGIN(hash), END(hash)); + else + hash = Hash(BEGIN(hash), END(hash), BEGIN(otherside), END(otherside)); + nIndex >>= 1; + } + return hash; + } + + + bool WriteToDisk(bool fWriteTransactions, unsigned int& nFileRet, unsigned int& nBlockPosRet) + { + // Open history file to append + CAutoFile fileout = AppendBlockFile(nFileRet); + if (!fileout) + return error("CBlock::WriteToDisk() : AppendBlockFile failed"); + if (!fWriteTransactions) + fileout.nType |= SER_BLOCKHEADERONLY; + + // Write index header + unsigned int nSize = fileout.GetSerializeSize(*this); + fileout << FLATDATA(pchMessageStart) << nSize; + + // Write block + nBlockPosRet = ftell(fileout); + if (nBlockPosRet == -1) + return error("CBlock::WriteToDisk() : ftell failed"); + fileout << *this; + + return true; + } + + bool ReadFromDisk(unsigned int nFile, unsigned int nBlockPos, bool fReadTransactions) + { + SetNull(); + + // Open history file to read + CAutoFile filein = OpenBlockFile(nFile, nBlockPos, "rb"); + if (!filein) + return error("CBlock::ReadFromDisk() : OpenBlockFile failed"); + if (!fReadTransactions) + filein.nType |= SER_BLOCKHEADERONLY; + + // Read block + filein >> *this; + + // Check the header + if (CBigNum().SetCompact(nBits) > bnProofOfWorkLimit) + return error("CBlock::ReadFromDisk() : nBits errors in block header"); + // NOTE: the proof of work is RandomX (GetPoWHash), validated once by + // CheckBlock when the block is accepted. Re-checking it on every disk + // read would be prohibitively slow, and checking the SHA-256d GetHash() + // here (a leftover from Bitcoin) is simply wrong for a RandomX chain. + + return true; + } + + + + void print() const + { + printf("CBlock(hash=%s, ver=%d, hashPrevBlock=%s, hashMerkleRoot=%s, nTime=%u, nBits=%08x, nNonce=%u, vtx=%d)\n", + GetHash().ToString().substr(0,14).c_str(), + nVersion, + hashPrevBlock.ToString().substr(0,14).c_str(), + hashMerkleRoot.ToString().substr(0,6).c_str(), + nTime, nBits, nNonce, + vtx.size()); + for (int i = 0; i < vtx.size(); i++) + { + printf(" "); + vtx[i].print(); + } + printf(" vMerkleTree: "); + for (int i = 0; i < vMerkleTree.size(); i++) + printf("%s ", vMerkleTree[i].ToString().substr(0,6).c_str()); + printf("\n"); + } + + + int64 GetBlockValue(int64 nFees) const; + bool DisconnectBlock(CTxDB& txdb, CBlockIndex* pindex); + bool ConnectBlock(CTxDB& txdb, CBlockIndex* pindex); + bool ReadFromDisk(const CBlockIndex* blockindex, bool fReadTransactions); + bool AddToBlockIndex(unsigned int nFile, unsigned int nBlockPos); + bool CheckBlock() const; + bool AcceptBlock(); +}; + + + + + + +// +// The block chain is a tree shaped structure starting with the +// genesis block at the root, with each block potentially having multiple +// candidates to be the next block. pprev and pnext link a path through the +// main/longest chain. A blockindex may have multiple pprev pointing back +// to it, but pnext will only point forward to the longest branch, or will +// be null if the block is not part of the longest chain. +// +class CBlockIndex +{ +public: + const uint256* phashBlock; + CBlockIndex* pprev; + CBlockIndex* pnext; + unsigned int nFile; + unsigned int nBlockPos; + int nHeight; + + // block header + int nVersion; + uint256 hashMerkleRoot; + unsigned int nTime; + unsigned int nBits; + unsigned int nNonce; + + + CBlockIndex() + { + phashBlock = NULL; + pprev = NULL; + pnext = NULL; + nFile = 0; + nBlockPos = 0; + nHeight = 0; + + nVersion = 0; + hashMerkleRoot = 0; + nTime = 0; + nBits = 0; + nNonce = 0; + } + + CBlockIndex(unsigned int nFileIn, unsigned int nBlockPosIn, CBlock& block) + { + phashBlock = NULL; + pprev = NULL; + pnext = NULL; + nFile = nFileIn; + nBlockPos = nBlockPosIn; + nHeight = 0; + + nVersion = block.nVersion; + hashMerkleRoot = block.hashMerkleRoot; + nTime = block.nTime; + nBits = block.nBits; + nNonce = block.nNonce; + } + + uint256 GetBlockHash() const + { + return *phashBlock; + } + + bool IsInMainChain() const + { + return (pnext || this == pindexBest); + } + + bool EraseBlockFromDisk() + { + // Open history file + CAutoFile fileout = OpenBlockFile(nFile, nBlockPos, "rb+"); + if (!fileout) + return false; + + // Overwrite with empty null block + CBlock block; + block.SetNull(); + fileout << block; + + return true; + } + + enum { nMedianTimeSpan=11 }; + + int64 GetMedianTimePast() const + { + unsigned int pmedian[nMedianTimeSpan]; + unsigned int* pbegin = &pmedian[nMedianTimeSpan]; + unsigned int* pend = &pmedian[nMedianTimeSpan]; + + const CBlockIndex* pindex = this; + for (int i = 0; i < nMedianTimeSpan && pindex; i++, pindex = pindex->pprev) + *(--pbegin) = pindex->nTime; + + sort(pbegin, pend); + return pbegin[(pend - pbegin)/2]; + } + + int64 GetMedianTime() const + { + const CBlockIndex* pindex = this; + for (int i = 0; i < nMedianTimeSpan/2; i++) + { + if (!pindex->pnext) + return nTime; + pindex = pindex->pnext; + } + return pindex->GetMedianTimePast(); + } + + + + string ToString() const + { + return strprintf("CBlockIndex(nprev=%08x, pnext=%08x, nFile=%d, nBlockPos=%-6d nHeight=%d, merkle=%s, hashBlock=%s)", + pprev, pnext, nFile, nBlockPos, nHeight, + hashMerkleRoot.ToString().substr(0,6).c_str(), + GetBlockHash().ToString().substr(0,14).c_str()); + } + + void print() const + { + printf("%s\n", ToString().c_str()); + } +}; + + + +// +// Used to marshal pointers into hashes for db storage. +// +class CDiskBlockIndex : public CBlockIndex +{ +public: + uint256 hashPrev; + uint256 hashNext; + + CDiskBlockIndex() + { + hashPrev = 0; + hashNext = 0; + } + + explicit CDiskBlockIndex(CBlockIndex* pindex) : CBlockIndex(*pindex) + { + hashPrev = (pprev ? pprev->GetBlockHash() : 0); + hashNext = (pnext ? pnext->GetBlockHash() : 0); + } + + IMPLEMENT_SERIALIZE + ( + if (!(nType & SER_GETHASH)) + READWRITE(nVersion); + + READWRITE(hashNext); + READWRITE(nFile); + READWRITE(nBlockPos); + READWRITE(nHeight); + + // block header + READWRITE(this->nVersion); + READWRITE(hashPrev); + READWRITE(hashMerkleRoot); + READWRITE(nTime); + READWRITE(nBits); + READWRITE(nNonce); + ) + + uint256 GetBlockHash() const + { + CBlock block; + block.nVersion = nVersion; + block.hashPrevBlock = hashPrev; + block.hashMerkleRoot = hashMerkleRoot; + block.nTime = nTime; + block.nBits = nBits; + block.nNonce = nNonce; + return block.GetHash(); + } + + + string ToString() const + { + string str = "CDiskBlockIndex("; + str += CBlockIndex::ToString(); + str += strprintf("\n hashBlock=%s, hashPrev=%s, hashNext=%s)", + GetBlockHash().ToString().c_str(), + hashPrev.ToString().substr(0,14).c_str(), + hashNext.ToString().substr(0,14).c_str()); + return str; + } + + void print() const + { + printf("%s\n", ToString().c_str()); + } +}; + + + + + + + + +// +// Describes a place in the block chain to another node such that if the +// other node doesn't have the same branch, it can find a recent common trunk. +// The further back it is, the further before the fork it may be. +// +class CBlockLocator +{ +protected: + vector vHave; +public: + + CBlockLocator() + { + } + + explicit CBlockLocator(const CBlockIndex* pindex) + { + Set(pindex); + } + + explicit CBlockLocator(uint256 hashBlock) + { + map::iterator mi = mapBlockIndex.find(hashBlock); + if (mi != mapBlockIndex.end()) + Set((*mi).second); + } + + IMPLEMENT_SERIALIZE + ( + if (!(nType & SER_GETHASH)) + READWRITE(nVersion); + READWRITE(vHave); + ) + + void Set(const CBlockIndex* pindex) + { + vHave.clear(); + int nStep = 1; + while (pindex) + { + vHave.push_back(pindex->GetBlockHash()); + + // Exponentially larger steps back + for (int i = 0; pindex && i < nStep; i++) + pindex = pindex->pprev; + if (vHave.size() > 10) + nStep *= 2; + } + vHave.push_back(hashGenesisBlock); + } + + CBlockIndex* GetBlockIndex() + { + // Find the first block the caller has in the main chain + foreach(const uint256& hash, vHave) + { + map::iterator mi = mapBlockIndex.find(hash); + if (mi != mapBlockIndex.end()) + { + CBlockIndex* pindex = (*mi).second; + if (pindex->IsInMainChain()) + return pindex; + } + } + return pindexGenesisBlock; + } + + uint256 GetBlockHash() + { + // Find the first block the caller has in the main chain + foreach(const uint256& hash, vHave) + { + map::iterator mi = mapBlockIndex.find(hash); + if (mi != mapBlockIndex.end()) + { + CBlockIndex* pindex = (*mi).second; + if (pindex->IsInMainChain()) + return hash; + } + } + return hashGenesisBlock; + } + + int GetHeight() + { + CBlockIndex* pindex = GetBlockIndex(); + if (!pindex) + return 0; + return pindex->nHeight; + } +}; + + + + + + + + + + + + +extern map mapTransactions; +extern map mapWallet; +extern vector > vWalletUpdated; +extern CCriticalSection cs_mapWallet; +extern map, CPrivKey> mapKeys; +extern map > mapPubKeys; +extern CCriticalSection cs_mapKeys; +extern CKey keyUser; diff --git a/src/makefile b/src/makefile new file mode 100644 index 0000000..941a262 --- /dev/null +++ b/src/makefile @@ -0,0 +1,83 @@ +# Copyright (c) 2009 Satoshi Nakamoto +# Distributed under the MIT/X11 software license, see the accompanying +# file license.txt or http://www.opensource.org/licenses/mit-license.php. + + +ifneq "$(BUILD)" "debug" +ifneq "$(BUILD)" "release" +BUILD=debug +endif +endif +ifeq "$(BUILD)" "debug" +D=d +# note: gcc 3.x profile doesn't work +#DEBUGFLAGS=-O0 -g -pg -D__WXDEBUG__ +DEBUGFLAGS=-g -D__WXDEBUG__ +endif + + + +INCLUDEPATHS=-I"/boost" -I"/DB/build_unix" -I"/OpenSSL/include" -I"/wxWidgets/lib/vc_lib/mswd" -I"/wxWidgets/include" +LIBPATHS=-L"/DB/build_unix" -L"/OpenSSL/out" -L"/wxWidgets/lib/gcc_lib" +LIBS= \ + -l db_cxx \ + -l eay32 \ + -l wxmsw28$(D)_richtext -l wxmsw28$(D)_html -l wxmsw28$(D)_core -l wxbase28$(D) -l wxtiff$(D) -l wxjpeg$(D) -l wxpng$(D) -l wxzlib$(D) -l wxregex$(D) -l wxexpat$(D) \ + -l kernel32 -l user32 -l gdi32 -l comdlg32 -l winspool -l winmm -l shell32 -l comctl32 -l ole32 -l oleaut32 -l uuid -l rpcrt4 -l advapi32 -l ws2_32 +WXDEFS=-DWIN32 -D__WXMSW__ -D_WINDOWS -DNOPCH +CFLAGS=-mthreads -O0 -w -Wno-invalid-offsetof -Wformat $(DEBUGFLAGS) $(WXDEFS) $(INCLUDEPATHS) +HEADERS=headers.h util.h main.h serialize.h uint256.h key.h bignum.h script.h db.h base58.h + + + +all: bitcoin.exe + + +headers.h.gch: headers.h $(HEADERS) net.h irc.h market.h uibase.h ui.h + g++ -c $(CFLAGS) -o $@ $< + +obj/util.o: util.cpp $(HEADERS) + g++ -c $(CFLAGS) -o $@ $< + +obj/script.o: script.cpp $(HEADERS) + g++ -c $(CFLAGS) -o $@ $< + +obj/db.o: db.cpp $(HEADERS) market.h + g++ -c $(CFLAGS) -o $@ $< + +obj/net.o: net.cpp $(HEADERS) net.h + g++ -c $(CFLAGS) -o $@ $< + +obj/main.o: main.cpp $(HEADERS) net.h market.h sha.h + g++ -c $(CFLAGS) -o $@ $< + +obj/market.o: market.cpp $(HEADERS) market.h + g++ -c $(CFLAGS) -o $@ $< + +obj/ui.o: ui.cpp $(HEADERS) net.h uibase.h ui.h market.h + g++ -c $(CFLAGS) -o $@ $< + +obj/uibase.o: uibase.cpp uibase.h + g++ -c $(CFLAGS) -o $@ $< + +obj/sha.o: sha.cpp sha.h + g++ -c $(CFLAGS) -O3 -o $@ $< + +obj/irc.o: irc.cpp $(HEADERS) + g++ -c $(CFLAGS) -o $@ $< + +obj/ui_res.o: ui.rc rc/bitcoin.ico rc/check.ico rc/send16.bmp rc/send16mask.bmp rc/send16masknoshadow.bmp rc/send20.bmp rc/send20mask.bmp rc/addressbook16.bmp rc/addressbook16mask.bmp rc/addressbook20.bmp rc/addressbook20mask.bmp + windres $(WXDEFS) $(INCLUDEPATHS) -o $@ -i $< + + + +OBJS=obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o obj/market.o \ + obj/ui.o obj/uibase.o obj/sha.o obj/irc.o obj/ui_res.o + +bitcoin.exe: headers.h.gch $(OBJS) + -kill /f bitcoin.exe + g++ $(CFLAGS) -mwindows -Wl,--subsystem,windows -o $@ $(LIBPATHS) $(OBJS) $(LIBS) + +clean: + -del /Q obj\* + -del /Q headers.h.gch diff --git a/src/makefile.linux b/src/makefile.linux new file mode 100644 index 0000000..682c597 --- /dev/null +++ b/src/makefile.linux @@ -0,0 +1,48 @@ +# Bitflash headless node/miner -- Linux build (no wxWidgets, no GUI). +# Produces `bitflash-node`: loads the chain + wallet, runs the P2P/Nostr node +# with anonymous .btf auto-discovery, and mines with RandomX (-gen). +# +# Deps are set up by ../build-linux.sh. Override paths on the make line if your +# secp256k1 / RandomX live elsewhere: +# make -f makefile.linux SECP_INC=... SECP_LIB=... RANDOMX_DIR=... + +CXX ?= g++ + +# secp256k1 (schnorrsig + extrakeys), installed by build-linux.sh +SECP_INC ?= /usr/local/include +SECP_LIB ?= /usr/local/lib +# RandomX source tree (headers in src/, static lib in build/) +RANDOMX_DIR ?= $(HOME)/RandomX + +CXXFLAGS = -std=gnu++14 -O2 -w -fpermissive -pthread \ + -DSECP256K1_STATIC \ + -I$(SECP_INC) -I$(RANDOMX_DIR)/src + +LIBS = -L$(SECP_LIB) -lsecp256k1 \ + -L$(RANDOMX_DIR)/build -lrandomx \ + -lsodium -lssl -lcrypto -ldb_cxx -lpthread + +HEADERS = headers.h util.h main.h serialize.h uint256.h key.h bignum.h script.h \ + db.h base58.h net.h irc.h nostr.h randomx_pow.h btfaddr.h btfchan.h \ + btfrv.h btftunnel.h market.h compat.h + +OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o obj/market.o \ + obj/sha.o obj/irc.o obj/nostr.o obj/randomx_pow.o \ + obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/headless.o + +all: bitflash-node + +obj/%.o: %.cpp $(HEADERS) + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +# sha gets -O3 like the Windows makefile +obj/sha.o: sha.cpp sha.h + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -O3 -o $@ $< + +bitflash-node: $(OBJS) + $(CXX) $(CXXFLAGS) -o $@ $(OBJS) $(LIBS) + +clean: + rm -rf obj bitflash-node diff --git a/src/makefile.mingw b/src/makefile.mingw new file mode 100644 index 0000000..0ffac3f --- /dev/null +++ b/src/makefile.mingw @@ -0,0 +1,44 @@ +# Bitflash -- build for MSYS2 UCRT64 (modern g++ + wxWidgets 3.2 + OpenSSL 3 + Berkeley DB 6) +# Based on Satoshi Nakamoto's original 2009 makefile (MIT/X11) +# Usage: (UCRT64 shell) mingw32-make -f makefile.mingw + +CXX = g++ +WXCXXFLAGS := $(shell wx-config --cxxflags) +WXLIBS := $(shell wx-config --libs std,richtext,html) +WXRCFLAGS := $(filter -I%,$(shell wx-config --cxxflags)) $(filter -D%,$(shell wx-config --cxxflags)) + +DEFS = -DWIN32 -D__WXMSW__ -D_WINDOWS -DNOPCH +# Path to the project's built dependencies (libsecp256k1 with Schnorr, RandomX) +DEPS = ../deps +RANDOMX = ../RandomX +CXXFLAGS = -std=gnu++14 -O2 -w -fpermissive -Wno-deprecated-declarations -pthread $(DEFS) -I$(DEPS)/include -I$(RANDOMX)/src $(WXCXXFLAGS) +HEADERS = headers.h util.h main.h serialize.h uint256.h key.h bignum.h script.h db.h base58.h net.h irc.h nostr.h randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h uibase.h ui.h + +LIBS = \ + -ldb_cxx \ + -L$(DEPS)/lib -lsecp256k1 \ + -L$(RANDOMX)/build -lrandomx \ + -lsodium \ + -lssl -lcrypto \ + -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 \ + -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lws2_32 -lmswsock -lcrypt32 -pthread + +OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o obj/market.o \ + obj/ui.o obj/uibase.o obj/sha.o obj/irc.o obj/nostr.o obj/randomx_pow.o obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/ui_res.o + +all: bitflash.exe + +obj/%.o: %.cpp $(HEADERS) + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/sha.o: sha.cpp sha.h + $(CXX) -c $(CXXFLAGS) -O3 -o $@ $< + +obj/ui_res.o: ui.rc rc/bitcoin.ico rc/check.ico + windres $(DEFS) $(WXRCFLAGS) -o $@ -i $< + +bitflash.exe: $(OBJS) + $(CXX) $(CXXFLAGS) -mwindows -Wl,--subsystem,windows -o $@ $(OBJS) $(WXLIBS) $(LIBS) + +clean: + rm -f obj/*.o bitflash.exe diff --git a/src/makefile.vc b/src/makefile.vc new file mode 100644 index 0000000..60dca78 --- /dev/null +++ b/src/makefile.vc @@ -0,0 +1,77 @@ +# Copyright (c) 2009 Satoshi Nakamoto +# Distributed under the MIT/X11 software license, see the accompanying +# file license.txt or http://www.opensource.org/licenses/mit-license.php. + + +!IF "$(BUILD)" != "debug" && "$(BUILD)" != "release" +BUILD=debug +!ENDIF +!IF "$(BUILD)" == "debug" +D=d +DEBUGFLAGS=/Zi /Od /D__WXDEBUG__ +!ENDIF + + + +INCLUDEPATHS=/I"/boost" /I"/DB/build_windows" /I"/OpenSSL/include" /I"/wxWidgets/lib/vc_lib/mswd" /I"/wxWidgets/include" +LIBPATHS=/LIBPATH:"/DB/build_windows/$(BUILD)" /LIBPATH:"/OpenSSL/out" /LIBPATH:"/wxWidgets/lib/vc_lib" +LIBS= \ + libdb47s$(D).lib \ + libeay32.lib \ + wxmsw28$(D)_richtext.lib wxmsw28$(D)_html.lib wxmsw28$(D)_core.lib wxbase28$(D).lib wxtiff$(D).lib wxjpeg$(D).lib wxpng$(D).lib wxzlib$(D).lib wxregex$(D).lib wxexpat$(D).lib \ + kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib ws2_32.lib +WXDEFS=/DWIN32 /D__WXMSW__ /D_WINDOWS /DNOPCH +CFLAGS=/c /nologo /Ob0 /MD$(D) /EHsc /GR /Zm300 /YX /Fpobj/headers.pch $(DEBUGFLAGS) $(WXDEFS) $(INCLUDEPATHS) +HEADERS=headers.h util.h main.h serialize.h uint256.h key.h bignum.h script.h db.h base58.h + + + +all: bitcoin.exe + + +obj\util.obj: util.cpp $(HEADERS) + cl $(CFLAGS) /Fo$@ %s + +obj\script.obj: script.cpp $(HEADERS) + cl $(CFLAGS) /Fo$@ %s + +obj\db.obj: db.cpp $(HEADERS) market.h + cl $(CFLAGS) /Fo$@ %s + +obj\net.obj: net.cpp $(HEADERS) net.h + cl $(CFLAGS) /Fo$@ %s + +obj\main.obj: main.cpp $(HEADERS) net.h market.h + cl $(CFLAGS) /Fo$@ %s + +obj\market.obj: market.cpp $(HEADERS) market.h + cl $(CFLAGS) /Fo$@ %s + +obj\ui.obj: ui.cpp $(HEADERS) net.h uibase.h ui.h market.h + cl $(CFLAGS) /Fo$@ %s + +obj\uibase.obj: uibase.cpp uibase.h + cl $(CFLAGS) /Fo$@ %s + +obj\sha.obj: sha.cpp sha.h + cl $(CFLAGS) /O2 /Fo$@ %s + +obj\irc.obj: irc.cpp $(HEADERS) + cl $(CFLAGS) /Fo$@ %s + +obj\ui.res: ui.rc rc/bitcoin.ico rc/check.ico rc/send16.bmp rc/send16mask.bmp rc/send16masknoshadow.bmp rc/send20.bmp rc/send20mask.bmp rc/addressbook16.bmp rc/addressbook16mask.bmp rc/addressbook20.bmp rc/addressbook20mask.bmp + rc $(INCLUDEPATHS) $(WXDEFS) /Fo$@ %s + + + +OBJS=obj\util.obj obj\script.obj obj\db.obj obj\net.obj obj\main.obj obj\market.obj \ + obj\ui.obj obj\uibase.obj obj\sha.obj obj\irc.obj obj\ui.res + +bitcoin.exe: $(OBJS) + -kill /f bitcoin.exe & sleep 1 + link /nologo /DEBUG /SUBSYSTEM:WINDOWS /OUT:$@ $(LIBPATHS) $** $(LIBS) + +clean: + -del /Q obj\* + -del *.ilk + -del *.pdb diff --git a/src/market.cpp b/src/market.cpp new file mode 100644 index 0000000..e5d34f4 --- /dev/null +++ b/src/market.cpp @@ -0,0 +1,264 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" + + + + + + + + + + +// +// Global state variables +// + +//// later figure out how these are persisted +map mapMyProducts; + + + + +map mapProducts; +CCriticalSection cs_mapProducts; + +bool AdvertInsert(const CProduct& product) +{ + uint256 hash = product.GetHash(); + bool fNew = false; + bool fUpdated = false; + + CRITICAL_BLOCK(cs_mapProducts) + { + // Insert or find existing product + pair::iterator, bool> item = mapProducts.insert(make_pair(hash, product)); + CProduct* pproduct = &(*(item.first)).second; + fNew = item.second; + + // Update if newer + if (product.nSequence > pproduct->nSequence) + { + *pproduct = product; + fUpdated = true; + } + } + + //if (fNew) + // NotifyProductAdded(hash); + //else if (fUpdated) + // NotifyProductUpdated(hash); + + return (fNew || fUpdated); +} + +void AdvertErase(const CProduct& product) +{ + uint256 hash = product.GetHash(); + CRITICAL_BLOCK(cs_mapProducts) + mapProducts.erase(hash); + //NotifyProductDeleted(hash); +} + + + + + + + + + + + + + + + + + + + +template +unsigned int Union(T& v1, T& v2) +{ + // v1 = v1 union v2 + // v1 and v2 must be sorted + // returns the number of elements added to v1 + + ///// need to check that this is equivalent, then delete this comment + //vector vUnion(v1.size() + v2.size()); + //vUnion.erase(set_union(v1.begin(), v1.end(), + // v2.begin(), v2.end(), + // vUnion.begin()), + // vUnion.end()); + + T vUnion; + vUnion.reserve(v1.size() + v2.size()); + set_union(v1.begin(), v1.end(), + v2.begin(), v2.end(), + back_inserter(vUnion)); + unsigned int nAdded = vUnion.size() - v1.size(); + if (nAdded > 0) + v1 = vUnion; + return nAdded; +} + +void CUser::AddAtom(unsigned short nAtom, bool fOrigin) +{ + // Ignore duplicates + if (binary_search(vAtomsIn.begin(), vAtomsIn.end(), nAtom) || + find(vAtomsNew.begin(), vAtomsNew.end(), nAtom) != vAtomsNew.end()) + return; + + //// instead of zero atom, should change to free atom that propagates, + //// limited to lower than a certain value like 5 so conflicts quickly + // The zero atom never propagates, + // new atoms always propagate through the user that created them + if (nAtom == 0 || fOrigin) + { + vector vTmp(1, nAtom); + Union(vAtomsIn, vTmp); + if (fOrigin) + vAtomsOut.push_back(nAtom); + return; + } + + vAtomsNew.push_back(nAtom); + + if (vAtomsNew.size() >= nFlowthroughRate || vAtomsOut.empty()) + { + // Select atom to flow through to vAtomsOut + vAtomsOut.push_back(vAtomsNew[GetRand(vAtomsNew.size())]); + + // Merge vAtomsNew into vAtomsIn + sort(vAtomsNew.begin(), vAtomsNew.end()); + Union(vAtomsIn, vAtomsNew); + vAtomsNew.clear(); + } +} + +bool AddAtomsAndPropagate(uint256 hashUserStart, const vector& vAtoms, bool fOrigin) +{ + CReviewDB reviewdb; + map > pmapPropagate[2]; + pmapPropagate[0][hashUserStart] = vAtoms; + + for (int side = 0; !pmapPropagate[side].empty(); side = 1 - side) + { + map >& mapFrom = pmapPropagate[side]; + map >& mapTo = pmapPropagate[1 - side]; + + for (map >::iterator mi = mapFrom.begin(); mi != mapFrom.end(); ++mi) + { + const uint256& hashUser = (*mi).first; + const vector& vReceived = (*mi).second; + + ///// this would be a lot easier on the database if it put the new atom at the beginning of the list, + ///// so the change would be right next to the vector size. + + // Read user + CUser user; + reviewdb.ReadUser(hashUser, user); + unsigned int nIn = user.vAtomsIn.size(); + unsigned int nNew = user.vAtomsNew.size(); + unsigned int nOut = user.vAtomsOut.size(); + + // Add atoms received + foreach(unsigned short nAtom, vReceived) + user.AddAtom(nAtom, fOrigin); + fOrigin = false; + + // Don't bother writing to disk if no changes + if (user.vAtomsIn.size() == nIn && user.vAtomsNew.size() == nNew) + continue; + + // Propagate + if (user.vAtomsOut.size() > nOut) + foreach(const uint256& hash, user.vLinksOut) + mapTo[hash].insert(mapTo[hash].end(), user.vAtomsOut.begin() + nOut, user.vAtomsOut.end()); + + // Write back + if (!reviewdb.WriteUser(hashUser, user)) + return false; + } + mapFrom.clear(); + } + return true; +} + + + + + + +bool CReview::AcceptReview() +{ + // Timestamp + nTime = GetTime(); + + // Check signature + if (!CKey::Verify(vchPubKeyFrom, GetSigHash(), vchSig)) + return false; + + CReviewDB reviewdb; + + // Add review text to recipient + vector vReviews; + reviewdb.ReadReviews(hashTo, vReviews); + vReviews.push_back(*this); + if (!reviewdb.WriteReviews(hashTo, vReviews)) + return false; + + // Add link from sender + CUser user; + uint256 hashFrom = Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end()); + reviewdb.ReadUser(hashFrom, user); + user.vLinksOut.push_back(hashTo); + if (!reviewdb.WriteUser(hashFrom, user)) + return false; + + reviewdb.Close(); + + // Propagate atoms to recipient + vector vZeroAtom(1, 0); + if (!AddAtomsAndPropagate(hashTo, user.vAtomsOut.size() ? user.vAtomsOut : vZeroAtom, false)) + return false; + + return true; +} + + + + + +bool CProduct::CheckSignature() +{ + return (CKey::Verify(vchPubKeyFrom, GetSigHash(), vchSig)); +} + +bool CProduct::CheckProduct() +{ + if (!CheckSignature()) + return false; + + // Make sure it's a summary product + if (!mapDetails.empty() || !vOrderForm.empty()) + return false; + + // Look up seller's atom count + CReviewDB reviewdb("r"); + CUser user; + reviewdb.ReadUser(GetUserHash(), user); + nAtoms = user.GetAtomCount(); + reviewdb.Close(); + + ////// delme, this is now done by AdvertInsert + //// Store to memory + //CRITICAL_BLOCK(cs_mapProducts) + // mapProducts[GetHash()] = *this; + + return true; +} diff --git a/src/market.h b/src/market.h new file mode 100644 index 0000000..b5c8b3b --- /dev/null +++ b/src/market.h @@ -0,0 +1,182 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +class CUser; +class CReview; +class CProduct; + +static const unsigned int nFlowthroughRate = 2; + + + + +bool AdvertInsert(const CProduct& product); +void AdvertErase(const CProduct& product); +bool AddAtomsAndPropagate(uint256 hashUserStart, const vector& vAtoms, bool fOrigin); + + + + + + + + +class CUser +{ +public: + vector vAtomsIn; + vector vAtomsNew; + vector vAtomsOut; + vector vLinksOut; + + CUser() + { + } + + IMPLEMENT_SERIALIZE + ( + if (!(nType & SER_GETHASH)) + READWRITE(nVersion); + READWRITE(vAtomsIn); + READWRITE(vAtomsNew); + READWRITE(vAtomsOut); + READWRITE(vLinksOut); + ) + + void SetNull() + { + vAtomsIn.clear(); + vAtomsNew.clear(); + vAtomsOut.clear(); + vLinksOut.clear(); + } + + uint256 GetHash() const { return SerializeHash(*this); } + + + int GetAtomCount() const + { + return (vAtomsIn.size() + vAtomsNew.size()); + } + + void AddAtom(unsigned short nAtom, bool fOrigin); +}; + + + + + + + +class CReview +{ +public: + int nVersion; + uint256 hashTo; + map mapValue; + vector vchPubKeyFrom; + vector vchSig; + + // memory only + unsigned int nTime; + int nAtoms; + + + CReview() + { + nVersion = 1; + hashTo = 0; + nTime = 0; + nAtoms = 0; + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(this->nVersion); + nVersion = this->nVersion; + if (!(nType & SER_DISK)) + READWRITE(hashTo); + READWRITE(mapValue); + READWRITE(vchPubKeyFrom); + if (!(nType & SER_GETHASH)) + READWRITE(vchSig); + ) + + uint256 GetHash() const { return SerializeHash(*this); } + uint256 GetSigHash() const { return SerializeHash(*this, SER_GETHASH|SER_SKIPSIG); } + uint256 GetUserHash() const { return Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end()); } + + + bool AcceptReview(); +}; + + + + + + + +class CProduct +{ +public: + int nVersion; + CAddress addr; + map mapValue; + map mapDetails; + vector > vOrderForm; + unsigned int nSequence; + vector vchPubKeyFrom; + vector vchSig; + + // disk only + int nAtoms; + + // memory only + set setSources; + + CProduct() + { + nVersion = 1; + nAtoms = 0; + nSequence = 0; + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(this->nVersion); + nVersion = this->nVersion; + READWRITE(addr); + READWRITE(mapValue); + if (!(nType & SER_GETHASH)) + { + READWRITE(mapDetails); + READWRITE(vOrderForm); + READWRITE(nSequence); + } + READWRITE(vchPubKeyFrom); + if (!(nType & SER_GETHASH)) + READWRITE(vchSig); + if (nType & SER_DISK) + READWRITE(nAtoms); + ) + + uint256 GetHash() const { return SerializeHash(*this); } + uint256 GetSigHash() const { return SerializeHash(*this, SER_GETHASH|SER_SKIPSIG); } + uint256 GetUserHash() const { return Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end()); } + + + bool CheckSignature(); + bool CheckProduct(); +}; + + + + + + + + +extern map mapProducts; +extern CCriticalSection cs_mapProducts; +extern map mapMyProducts; diff --git a/src/net.cpp b/src/net.cpp new file mode 100644 index 0000000..8ab9ccc --- /dev/null +++ b/src/net.cpp @@ -0,0 +1,1207 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" +#ifdef _WIN32 +#include +#endif +#include +#include "btfaddr.h" +#include "btftunnel.h" + +void ThreadMessageHandler2(void* parg); +void ThreadSocketHandler2(void* parg); +void ThreadOpenConnections2(void* parg); + + + + + + +// +// Global state variables +// +bool fClient = false; +uint64 nLocalServices = (fClient ? 0 : NODE_NETWORK); +CAddress addrLocalHost(0, DEFAULT_PORT, nLocalServices); +unsigned short nListenPort = DEFAULT_PORT; // local P2P port (tunable via /port) +CNode nodeLocalHost(INVALID_SOCKET, CAddress("127.0.0.1", nLocalServices)); +CNode* pnodeLocalHost = &nodeLocalHost; +bool fShutdown = false; +array vfThreadRunning; +vector vNodes; +CCriticalSection cs_vNodes; +map, CAddress> mapAddresses; +CCriticalSection cs_mapAddresses; +map mapRelay; +deque > vRelayExpiration; +CCriticalSection cs_mapRelay; +map mapAlreadyAskedFor; +string strBtfConnect; // .btf peer to keep connected to (from /connectbtf) + + + +CAddress addrProxy; + +bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet) +{ + hSocketRet = INVALID_SOCKET; + + SOCKET hSocket = socket(AF_INET, SOCK_STREAM, 0); + if (hSocket == INVALID_SOCKET) + return false; + + bool fRoutable = !(addrConnect.GetByte(3) == 10 || (addrConnect.GetByte(3) == 192 && addrConnect.GetByte(2) == 168)); + bool fProxy = (addrProxy.ip && fRoutable); + struct sockaddr_in sockaddr = (fProxy ? addrProxy.GetSockAddr() : addrConnect.GetSockAddr()); + + if (connect(hSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) + { + closesocket(hSocket); + return false; + } + + if (fProxy) + { + printf("Proxy connecting to %s\n", addrConnect.ToString().c_str()); + char pszSocks4IP[] = "\4\1\0\0\0\0\0\0user"; + memcpy(pszSocks4IP + 2, &addrConnect.port, 2); + memcpy(pszSocks4IP + 4, &addrConnect.ip, 4); + char* pszSocks4 = pszSocks4IP; + int nSize = sizeof(pszSocks4IP); + + int ret = send(hSocket, pszSocks4, nSize, 0); + if (ret != nSize) + { + closesocket(hSocket); + return error("Error sending to proxy\n"); + } + char pchRet[8]; + if (recv(hSocket, pchRet, 8, 0) != 8) + { + closesocket(hSocket); + return error("Error reading proxy response\n"); + } + if (pchRet[1] != 0x5a) + { + closesocket(hSocket); + return error("Proxy returned error %d\n", pchRet[1]); + } + printf("Proxy connection established %s\n", addrConnect.ToString().c_str()); + } + + hSocketRet = hSocket; + return true; +} + + +bool GetMyExternalIP(unsigned int& ipRet) +{ + // The 2009 whatismyip.com service (fixed IP) no longer exists; this avoids + // stalling startup on TCP timeouts. The external IP may come from Nostr + // relays in the future. + return false; + + CAddress addrConnect("72.233.89.199:80"); // whatismyip.com 198-200 + + SOCKET hSocket; + if (!ConnectSocket(addrConnect, hSocket)) + return error("GetMyExternalIP() : connection to %s failed\n", addrConnect.ToString().c_str()); + + char* pszGet = + "GET /automation/n09230945.asp HTTP/1.1\r\n" + "Host: www.whatismyip.com\r\n" + "User-Agent: Bitcoin/0.1\r\n" + "Connection: close\r\n" + "\r\n"; + send(hSocket, pszGet, strlen(pszGet), 0); + + string strLine; + while (RecvLine(hSocket, strLine)) + { + if (strLine.empty()) + { + if (!RecvLine(hSocket, strLine)) + { + closesocket(hSocket); + return false; + } + closesocket(hSocket); + CAddress addr(strLine.c_str()); + printf("GetMyExternalIP() received [%s] %s\n", strLine.c_str(), addr.ToString().c_str()); + if (addr.ip == 0) + return false; + ipRet = addr.ip; + return true; + } + } + closesocket(hSocket); + return error("GetMyExternalIP() : connection closed\n"); +} + + + + + + +bool AddAddress(CAddrDB& addrdb, const CAddress& addr) +{ + if (!addr.IsRoutable()) + return false; + if (addr.ip == addrLocalHost.ip) + return false; + CRITICAL_BLOCK(cs_mapAddresses) + { + map, CAddress>::iterator it = mapAddresses.find(addr.GetKey()); + if (it == mapAddresses.end()) + { + // New address + mapAddresses.insert(make_pair(addr.GetKey(), addr)); + addrdb.WriteAddress(addr); + return true; + } + else + { + CAddress& addrFound = (*it).second; + if ((addrFound.nServices | addr.nServices) != addrFound.nServices) + { + // Services have been added + addrFound.nServices |= addr.nServices; + addrdb.WriteAddress(addrFound); + return true; + } + } + } + return false; +} + + + + + +void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1) +{ + // If the dialog might get closed before the reply comes back, + // call this in the destructor so it doesn't get called after it's deleted. + CRITICAL_BLOCK(cs_vNodes) + { + foreach(CNode* pnode, vNodes) + { + CRITICAL_BLOCK(pnode->cs_mapRequests) + { + for (map::iterator mi = pnode->mapRequests.begin(); mi != pnode->mapRequests.end();) + { + CRequestTracker& tracker = (*mi).second; + if (tracker.fn == fn && tracker.param1 == param1) + pnode->mapRequests.erase(mi++); + else + mi++; + } + } + } + } +} + + + + + + + +// +// Subscription methods for the broadcast and subscription system. +// Channel numbers are message numbers, i.e. MSG_TABLE and MSG_PRODUCT. +// +// The subscription system uses a meet-in-the-middle strategy. +// With 100,000 nodes, if senders broadcast to 1000 random nodes and receivers +// subscribe to 1000 random nodes, 99.995% (1 - 0.99^1000) of messages will get through. +// + +bool AnySubscribed(unsigned int nChannel) +{ + if (pnodeLocalHost->IsSubscribed(nChannel)) + return true; + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (pnode->IsSubscribed(nChannel)) + return true; + return false; +} + +bool CNode::IsSubscribed(unsigned int nChannel) +{ + if (nChannel >= vfSubscribe.size()) + return false; + return vfSubscribe[nChannel]; +} + +void CNode::Subscribe(unsigned int nChannel, unsigned int nHops) +{ + if (nChannel >= vfSubscribe.size()) + return; + + if (!AnySubscribed(nChannel)) + { + // Relay subscribe + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (pnode != this) + pnode->PushMessage("subscribe", nChannel, nHops); + } + + vfSubscribe[nChannel] = true; +} + +void CNode::CancelSubscribe(unsigned int nChannel) +{ + if (nChannel >= vfSubscribe.size()) + return; + + // Prevent from relaying cancel if wasn't subscribed + if (!vfSubscribe[nChannel]) + return; + vfSubscribe[nChannel] = false; + + if (!AnySubscribed(nChannel)) + { + // Relay subscription cancel + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (pnode != this) + pnode->PushMessage("sub-cancel", nChannel); + + // Clear memory, no longer subscribed + if (nChannel == MSG_PRODUCT) + CRITICAL_BLOCK(cs_mapProducts) + mapProducts.clear(); + } +} + + + + + + + + + +CNode* FindNode(unsigned int ip) +{ + CRITICAL_BLOCK(cs_vNodes) + { + foreach(CNode* pnode, vNodes) + if (pnode->addr.ip == ip) + return (pnode); + } + return NULL; +} + +CNode* FindNode(CAddress addr) +{ + CRITICAL_BLOCK(cs_vNodes) + { + foreach(CNode* pnode, vNodes) + if (pnode->addr == addr) + return (pnode); + } + return NULL; +} + +CNode* ConnectNode(CAddress addrConnect, int64 nTimeout) +{ + if (addrConnect.ip == addrLocalHost.ip) + return NULL; + + // Look for an existing connection + CNode* pnode = FindNode(addrConnect.ip); + if (pnode) + { + if (nTimeout != 0) + pnode->AddRef(nTimeout); + else + pnode->AddRef(); + return pnode; + } + + /// debug print + printf("trying %s\n", addrConnect.ToString().c_str()); + + // Connect + SOCKET hSocket; + if (ConnectSocket(addrConnect, hSocket)) + { + /// debug print + printf("connected %s\n", addrConnect.ToString().c_str()); + + // Add node + CNode* pnode = new CNode(hSocket, addrConnect, false); + if (nTimeout != 0) + pnode->AddRef(nTimeout); + else + pnode->AddRef(); + CRITICAL_BLOCK(cs_vNodes) + vNodes.push_back(pnode); + + CRITICAL_BLOCK(cs_mapAddresses) + mapAddresses[addrConnect.GetKey()].nLastFailed = 0; + return pnode; + } + else + { + CRITICAL_BLOCK(cs_mapAddresses) + mapAddresses[addrConnect.GetKey()].nLastFailed = GetTime(); + return NULL; + } +} + +// Synthetic marker address for a tunneled `.btf` peer. The real endpoint is +// unknown by design (the tunnel hides it), so tag the CNode with a non-routable +// 10.x.x.x address (fails IsRoutable, so it is never gossiped as a real peer) +// that is stable per identity, keeping FindNode and the duplicate check working. +static CAddress BtfMarkerAddr(const unsigned char b5[5]) +{ + unsigned int ip; + unsigned char b[4] = { 10, b5[0], b5[1], b5[2] }; + memcpy(&ip, b, 4); + unsigned short port = htons((unsigned short)((b5[3] << 8) | b5[4])); + return CAddress(ip, port, nLocalServices); +} + +// Connect to a peer by its `.btf` address: resolve the self-certified +// descriptor over Nostr, then tunnel through its meeting node with the +// end-to-end channel. Neither side ever learns the other's IP. +CNode* ConnectNodeBtf(const string& strBtfAddr) +{ + unsigned char pk[32]; + if (!btf::ParseAddress(strBtfAddr, pk)) + { + printf("ConnectNodeBtf: invalid address %s\n", strBtfAddr.c_str()); + return NULL; + } + if (BtfLocalAddress() == strBtfAddr) + return NULL; // ourselves + + CAddress addr = BtfMarkerAddr(pk); + CNode* pnode = FindNode(addr.ip); + if (pnode) + { + pnode->AddRef(); + return pnode; + } + + /// debug print + printf("trying %s\n", strBtfAddr.c_str()); + + string strMeeting; + unsigned char enc_pub[32]; + if (!BtfResolve(strBtfAddr, strMeeting, enc_pub)) + { + printf("ConnectNodeBtf: could not resolve a descriptor for %s\n", strBtfAddr.c_str()); + return NULL; + } + size_t colon = strMeeting.rfind(':'); + if (colon == string::npos) + return NULL; + string strHost = strMeeting.substr(0, colon); + int nPort = atoi(strMeeting.substr(colon + 1).c_str()); + if (nPort <= 0 || nPort > 65535) + return NULL; + + btf_socket_t hSocket = btf::BtfClientTunnel(strHost.c_str(), (unsigned short)nPort, pk, enc_pub); + if (hSocket == INVALID_SOCKET) + { + printf("ConnectNodeBtf: tunnel to %s via %s failed\n", strBtfAddr.c_str(), strMeeting.c_str()); + return NULL; + } + + /// debug print + printf("connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); + + // Add node + pnode = new CNode(hSocket, addr, false); + pnode->AddRef(); + CRITICAL_BLOCK(cs_vNodes) + vNodes.push_back(pnode); + return pnode; +} + +// Anonymous inbound listener (this node's `.btf` hidden service). Registers at +// the meeting relay and blocks until a client dials our address; each pairing +// becomes a normal inbound CNode riding the end-to-end channel, then we +// register again for the next caller. +void ThreadBtfAccept(void* parg) +{ + printf("ThreadBtfAccept started\n"); + unsigned char pk[32]; + unsigned char sk[32]; + while (!BtfGetIdentity(pk, sk)) + { + if (fShutdown) + return; + Sleep(5000); + } + loop + { + if (fShutdown) + return; + string strMeeting = strBtfMeetingRelay; + size_t colon = strMeeting.rfind(':'); + if (colon == string::npos) + { + Sleep(10000); // no meeting relay configured + continue; + } + string strHost = strMeeting.substr(0, colon); + int nPort = atoi(strMeeting.substr(colon + 1).c_str()); + + // Blocks until a client is paired to us (or the relay drops us) + btf::RvSocket rv = btf::RvServiceRegister(strHost.c_str(), (unsigned short)nPort, pk); + if (fShutdown) + { + if (rv != btf::RV_INVALID) + btf::RvClose(rv); + return; + } + if (rv == btf::RV_INVALID) + { + Sleep(10000); // relay unreachable; retry + continue; + } + btf_socket_t hSocket = btf::BtfServiceWrap(rv, sk); + if (hSocket == INVALID_SOCKET) + continue; + + // The dialer is anonymous (its pubkey never reaches us), so tag the + // connection with a random marker address. + unsigned char rnd[5]; + RAND_bytes(rnd, sizeof(rnd)); + CAddress addr = BtfMarkerAddr(rnd); + + printf("accepted .btf connection via rendezvous %s\n", strMeeting.c_str()); + CNode* pnode = new CNode(hSocket, addr, true); + pnode->AddRef(); + CRITICAL_BLOCK(cs_vNodes) + vNodes.push_back(pnode); + } +} + +// Keep an outbound connection to a specific `.btf` peer (from /connectbtf) -- +// the rendezvous analogue of addnode. Retries until connected, reconnects if +// the tunnel drops. +void ThreadBtfConnect(void* parg) +{ + printf("ThreadBtfConnect started\n"); + string strAddr = *(string*)parg; + delete (string*)parg; + loop + { + if (fShutdown) + return; + try + { + CNode* pnode = ConnectNodeBtf(strAddr); + if (pnode) + { + if (!pnode->fNetworkNode) + pnode->fNetworkNode = true; // keep the ref from ConnectNodeBtf + else + pnode->Release(); // already pinned; drop the extra ref + } + } + CATCH_PRINT_EXCEPTION("ThreadBtfConnect") + for (int i = 0; i < 30 && !fShutdown; i++) + Sleep(1000); + } +} + +void CNode::Disconnect() +{ + printf("disconnecting node %s\n", addr.ToString().c_str()); + + closesocket(hSocket); + + // All of a nodes broadcasts and subscriptions are automatically torn down + // when it goes down, so a node has to stay up to keep its broadcast going. + + CRITICAL_BLOCK(cs_mapProducts) + for (map::iterator mi = mapProducts.begin(); mi != mapProducts.end();) + AdvertRemoveSource(this, MSG_PRODUCT, 0, (*(mi++)).second); + + // Cancel subscriptions + for (unsigned int nChannel = 0; nChannel < vfSubscribe.size(); nChannel++) + if (vfSubscribe[nChannel]) + CancelSubscribe(nChannel); +} + + + + + + + + + + + + + +void ThreadSocketHandler(void* parg) +{ + IMPLEMENT_RANDOMIZE_STACK(ThreadSocketHandler(parg)); + + loop + { + vfThreadRunning[0] = true; + CheckForShutdown(0); + try + { + ThreadSocketHandler2(parg); + } + CATCH_PRINT_EXCEPTION("ThreadSocketHandler()") + vfThreadRunning[0] = false; + Sleep(5000); + } +} + +void ThreadSocketHandler2(void* parg) +{ + printf("ThreadSocketHandler started\n"); + SOCKET hListenSocket = *(SOCKET*)parg; + list vNodesDisconnected; + int nPrevNodeCount = 0; + + loop + { + // + // Disconnect nodes + // + CRITICAL_BLOCK(cs_vNodes) + { + // Disconnect duplicate connections + map mapFirst; + foreach(CNode* pnode, vNodes) + { + if (pnode->fDisconnect) + continue; + unsigned int ip = pnode->addr.ip; + if (mapFirst.count(ip) && addrLocalHost.ip < ip) + { + // In case two nodes connect to each other at once, + // the lower ip disconnects its outbound connection + CNode* pnodeExtra = mapFirst[ip]; + + if (pnodeExtra->GetRefCount() > (pnodeExtra->fNetworkNode ? 1 : 0)) + swap(pnodeExtra, pnode); + + if (pnodeExtra->GetRefCount() <= (pnodeExtra->fNetworkNode ? 1 : 0)) + { + printf("(%d nodes) disconnecting duplicate: %s\n", vNodes.size(), pnodeExtra->addr.ToString().c_str()); + if (pnodeExtra->fNetworkNode && !pnode->fNetworkNode) + { + pnode->AddRef(); + swap(pnodeExtra->fNetworkNode, pnode->fNetworkNode); + pnodeExtra->Release(); + } + pnodeExtra->fDisconnect = true; + } + } + mapFirst[ip] = pnode; + } + + // Disconnect unused nodes + vector vNodesCopy = vNodes; + foreach(CNode* pnode, vNodesCopy) + { + if (pnode->ReadyToDisconnect() && pnode->vRecv.empty() && pnode->vSend.empty()) + { + // remove from vNodes + vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end()); + pnode->Disconnect(); + + // hold in disconnected pool until all refs are released + pnode->nReleaseTime = max(pnode->nReleaseTime, GetTime() + 5 * 60); + if (pnode->fNetworkNode) + pnode->Release(); + vNodesDisconnected.push_back(pnode); + } + } + + // Delete disconnected nodes + list vNodesDisconnectedCopy = vNodesDisconnected; + foreach(CNode* pnode, vNodesDisconnectedCopy) + { + // wait until threads are done using it + if (pnode->GetRefCount() <= 0) + { + bool fDelete = false; + TRY_CRITICAL_BLOCK(pnode->cs_vSend) + TRY_CRITICAL_BLOCK(pnode->cs_vRecv) + TRY_CRITICAL_BLOCK(pnode->cs_mapRequests) + TRY_CRITICAL_BLOCK(pnode->cs_inventory) + fDelete = true; + if (fDelete) + { + vNodesDisconnected.remove(pnode); + delete pnode; + } + } + } + } + if (vNodes.size() != nPrevNodeCount) + { + nPrevNodeCount = vNodes.size(); + MainFrameRepaint(); + } + + + // + // Find which sockets have data to receive + // + struct timeval timeout; + timeout.tv_sec = 0; + timeout.tv_usec = 50000; // frequency to poll pnode->vSend + + fd_set fdsetRecv; + fd_set fdsetSend; + FD_ZERO(&fdsetRecv); + FD_ZERO(&fdsetSend); + SOCKET hSocketMax = 0; + FD_SET(hListenSocket, &fdsetRecv); + hSocketMax = max(hSocketMax, hListenSocket); + CRITICAL_BLOCK(cs_vNodes) + { + foreach(CNode* pnode, vNodes) + { + FD_SET(pnode->hSocket, &fdsetRecv); + hSocketMax = max(hSocketMax, pnode->hSocket); + TRY_CRITICAL_BLOCK(pnode->cs_vSend) + if (!pnode->vSend.empty()) + FD_SET(pnode->hSocket, &fdsetSend); + } + } + + vfThreadRunning[0] = false; + int nSelect = select(hSocketMax + 1, &fdsetRecv, &fdsetSend, NULL, &timeout); + vfThreadRunning[0] = true; + CheckForShutdown(0); + if (nSelect == SOCKET_ERROR) + { + int nErr = WSAGetLastError(); + printf("select failed: %d\n", nErr); + for (int i = 0; i <= hSocketMax; i++) + { + FD_SET(i, &fdsetRecv); + FD_SET(i, &fdsetSend); + } + Sleep(timeout.tv_usec/1000); + } + RandAddSeed(); + + //// debug print + //foreach(CNode* pnode, vNodes) + //{ + // printf("vRecv = %-5d ", pnode->vRecv.size()); + // printf("vSend = %-5d ", pnode->vSend.size()); + //} + //printf("\n"); + + + // + // Accept new connections + // + if (FD_ISSET(hListenSocket, &fdsetRecv)) + { + struct sockaddr_in sockaddr; +#ifdef _WIN32 + int len = sizeof(sockaddr); +#else + socklen_t len = sizeof(sockaddr); +#endif + SOCKET hSocket = accept(hListenSocket, (struct sockaddr*)&sockaddr, &len); + CAddress addr(sockaddr); + if (hSocket == INVALID_SOCKET) + { + if (WSAGetLastError() != WSAEWOULDBLOCK) + printf("ERROR ThreadSocketHandler accept failed: %d\n", WSAGetLastError()); + } + else + { + printf("accepted connection from %s\n", addr.ToString().c_str()); + CNode* pnode = new CNode(hSocket, addr, true); + pnode->AddRef(); + CRITICAL_BLOCK(cs_vNodes) + vNodes.push_back(pnode); + } + } + + + // + // Service each socket + // + vector vNodesCopy; + CRITICAL_BLOCK(cs_vNodes) + vNodesCopy = vNodes; + foreach(CNode* pnode, vNodesCopy) + { + CheckForShutdown(0); + SOCKET hSocket = pnode->hSocket; + + // + // Receive + // + if (FD_ISSET(hSocket, &fdsetRecv)) + { + TRY_CRITICAL_BLOCK(pnode->cs_vRecv) + { + CDataStream& vRecv = pnode->vRecv; + unsigned int nPos = vRecv.size(); + + // typical socket buffer is 8K-64K + const unsigned int nBufSize = 0x10000; + vRecv.resize(nPos + nBufSize); + int nBytes = recv(hSocket, &vRecv[nPos], nBufSize, 0); + vRecv.resize(nPos + max(nBytes, 0)); + if (nBytes == 0) + { + // socket closed gracefully + if (!pnode->fDisconnect) + printf("recv: socket closed\n"); + pnode->fDisconnect = true; + } + else if (nBytes < 0) + { + // socket error + int nErr = WSAGetLastError(); + if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) + { + if (!pnode->fDisconnect) + printf("recv failed: %d\n", nErr); + pnode->fDisconnect = true; + } + } + } + } + + // + // Send + // + if (FD_ISSET(hSocket, &fdsetSend)) + { + TRY_CRITICAL_BLOCK(pnode->cs_vSend) + { + CDataStream& vSend = pnode->vSend; + if (!vSend.empty()) + { + int nBytes = send(hSocket, &vSend[0], vSend.size(), 0); + if (nBytes > 0) + { + vSend.erase(vSend.begin(), vSend.begin() + nBytes); + } + else if (nBytes == 0) + { + if (pnode->ReadyToDisconnect()) + pnode->vSend.clear(); + } + else + { + printf("send error %d\n", nBytes); + if (pnode->ReadyToDisconnect()) + pnode->vSend.clear(); + } + } + } + } + } + + + Sleep(10); + } +} + + + + + + + + + + +void ThreadOpenConnections(void* parg) +{ + IMPLEMENT_RANDOMIZE_STACK(ThreadOpenConnections(parg)); + + loop + { + vfThreadRunning[1] = true; + CheckForShutdown(1); + try + { + ThreadOpenConnections2(parg); + } + CATCH_PRINT_EXCEPTION("ThreadOpenConnections()") + vfThreadRunning[1] = false; + Sleep(5000); + } +} + +void ThreadOpenConnections2(void* parg) +{ + printf("ThreadOpenConnections started\n"); + + // Initiate network connections + const int nMaxConnections = 15; + loop + { + // Wait + vfThreadRunning[1] = false; + Sleep(500); + while (vNodes.size() >= nMaxConnections || vNodes.size() >= mapAddresses.size()) + { + CheckForShutdown(1); + Sleep(2000); + } + vfThreadRunning[1] = true; + CheckForShutdown(1); + + + // Make a list of unique class C's + unsigned char pchIPCMask[4] = { 0xff, 0xff, 0xff, 0x00 }; + unsigned int nIPCMask = *(unsigned int*)pchIPCMask; + vector vIPC; + CRITICAL_BLOCK(cs_mapAddresses) + { + vIPC.reserve(mapAddresses.size()); + unsigned int nPrev = 0; + foreach(const PAIRTYPE(vector, CAddress)& item, mapAddresses) + { + const CAddress& addr = item.second; + if (!addr.IsIPv4()) + continue; + + // Taking advantage of mapAddresses being in sorted order, + // with IPs of the same class C grouped together. + unsigned int ipC = addr.ip & nIPCMask; + if (ipC != nPrev) + vIPC.push_back(nPrev = ipC); + } + } + + // + // The IP selection process is designed to limit vulnerability to address flooding. + // Any class C (a.b.c.?) has an equal chance of being chosen, then an IP is + // chosen within the class C. An attacker may be able to allocate many IPs, but + // they would normally be concentrated in blocks of class C's. They can hog the + // attention within their class C, but not the whole IP address space overall. + // A lone node in a class C will get as much attention as someone holding all 255 + // IPs in another class C. + // + bool fSuccess = false; + int nLimit = vIPC.size(); + while (!fSuccess && nLimit-- > 0) + { + // Choose a random class C + unsigned int ipC = vIPC[GetRand(vIPC.size())]; + + // Organize all addresses in the class C by IP + map > mapIP; + CRITICAL_BLOCK(cs_mapAddresses) + { + unsigned int nDelay = ((30 * 60) << vNodes.size()); + if (nDelay > 8 * 60 * 60) + nDelay = 8 * 60 * 60; + for (map, CAddress>::iterator mi = mapAddresses.lower_bound(CAddress(ipC, 0).GetKey()); + mi != mapAddresses.upper_bound(CAddress(ipC | ~nIPCMask, 0xffff).GetKey()); + ++mi) + { + const CAddress& addr = (*mi).second; + unsigned int nRandomizer = (addr.nLastFailed * addr.ip * 7777U) % 20000; + if (GetTime() - addr.nLastFailed > nDelay * nRandomizer / 10000) + mapIP[addr.ip].push_back(addr); + } + } + if (mapIP.empty()) + break; + + // Choose a random IP in the class C + map >::iterator mi = mapIP.begin(); + advance(mi, GetRand(mapIP.size())); + + // Once we've chosen an IP, we'll try every given port before moving on + foreach(const CAddress& addrConnect, (*mi).second) + { + if (addrConnect.ip == addrLocalHost.ip || !addrConnect.IsIPv4() || FindNode(addrConnect.ip)) + continue; + + CNode* pnode = ConnectNode(addrConnect); + if (!pnode) + continue; + pnode->fNetworkNode = true; + + if (addrLocalHost.IsRoutable()) + { + // Advertise our address + vector vAddrToSend; + vAddrToSend.push_back(addrLocalHost); + pnode->PushMessage("addr", vAddrToSend); + } + + // Get as many addresses as we can + pnode->PushMessage("getaddr"); + + ////// should the one on the receiving end do this too? + // Subscribe our local subscription list + const unsigned int nHops = 0; + for (unsigned int nChannel = 0; nChannel < pnodeLocalHost->vfSubscribe.size(); nChannel++) + if (pnodeLocalHost->vfSubscribe[nChannel]) + pnode->PushMessage("subscribe", nChannel, nHops); + + fSuccess = true; + break; + } + } + } +} + + + + + + + + +void ThreadMessageHandler(void* parg) +{ + IMPLEMENT_RANDOMIZE_STACK(ThreadMessageHandler(parg)); + + loop + { + vfThreadRunning[2] = true; + CheckForShutdown(2); + try + { + ThreadMessageHandler2(parg); + } + CATCH_PRINT_EXCEPTION("ThreadMessageHandler()") + vfThreadRunning[2] = false; + Sleep(5000); + } +} + +void ThreadMessageHandler2(void* parg) +{ + printf("ThreadMessageHandler started\n"); + SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL); + loop + { + // Poll the connected nodes for messages + vector vNodesCopy; + CRITICAL_BLOCK(cs_vNodes) + vNodesCopy = vNodes; + foreach(CNode* pnode, vNodesCopy) + { + pnode->AddRef(); + + // Receive messages + TRY_CRITICAL_BLOCK(pnode->cs_vRecv) + ProcessMessages(pnode); + + // Send messages + TRY_CRITICAL_BLOCK(pnode->cs_vSend) + SendMessages(pnode); + + pnode->Release(); + } + + // Wait and allow messages to bunch up + vfThreadRunning[2] = false; + Sleep(100); + vfThreadRunning[2] = true; + CheckForShutdown(2); + } +} + + + + + + + + + +//// todo: start one thread per processor, use getenv("NUMBER_OF_PROCESSORS") +void ThreadBitcoinMiner(void* parg) +{ + vfThreadRunning[3] = true; + CheckForShutdown(3); + try + { + bool fRet = BitcoinMiner(); + printf("BitcoinMiner returned %s\n\n\n", fRet ? "true" : "false"); + } + CATCH_PRINT_EXCEPTION("BitcoinMiner()") + vfThreadRunning[3] = false; +} + + + + + + + + + + + +bool StartNode(string& strError) +{ + strError = ""; + + // Sockets startup + WSADATA wsadata; + int ret = WSAStartup(MAKEWORD(2,2), &wsadata); + if (ret != NO_ERROR) + { + strError = strprintf("Error: TCP/IP socket library failed to start (WSAStartup returned error %d)", ret); + printf("%s\n", strError.c_str()); + return false; + } + + // Get local host ip + char pszHostName[255]; + if (gethostname(pszHostName, 255) == SOCKET_ERROR) + { + strError = strprintf("Error: Unable to get IP address of this computer (gethostname returned error %d)", WSAGetLastError()); + printf("%s\n", strError.c_str()); + return false; + } + struct hostent* pHostEnt = gethostbyname(pszHostName); + if (!pHostEnt) + { + strError = strprintf("Error: Unable to get IP address of this computer (gethostbyname returned error %d)", WSAGetLastError()); + printf("%s\n", strError.c_str()); + return false; + } + addrLocalHost = CAddress(*(long*)(pHostEnt->h_addr_list[0]), + nListenPort, + nLocalServices); + printf("addrLocalHost = %s\n", addrLocalHost.ToString().c_str()); + + // Create socket for listening for incoming connections + SOCKET hListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (hListenSocket == INVALID_SOCKET) + { + strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %d)", WSAGetLastError()); + printf("%s\n", strError.c_str()); + return false; + } + + // Set to nonblocking, incoming connections will also inherit this + u_long nOne = 1; + if (ioctlsocket(hListenSocket, FIONBIO, &nOne) == SOCKET_ERROR) + { + strError = strprintf("Error: Couldn't set properties on socket for incoming connections (ioctlsocket returned error %d)", WSAGetLastError()); + printf("%s\n", strError.c_str()); + return false; + } + + // The sockaddr_in structure specifies the address family, + // IP address, and port for the socket that is being bound + int nRetryLimit = 15; + struct sockaddr_in sockaddr = addrLocalHost.GetSockAddr(); + if (bind(hListenSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) + { + int nErr = WSAGetLastError(); + if (nErr == WSAEADDRINUSE) + strError = strprintf("Error: Unable to bind to port %s on this computer. The program is probably already running.", addrLocalHost.ToString().c_str()); + else + strError = strprintf("Error: Unable to bind to port %s on this computer (bind returned error %d)", addrLocalHost.ToString().c_str(), nErr); + printf("%s\n", strError.c_str()); + return false; + } + printf("bound to addrLocalHost = %s\n\n", addrLocalHost.ToString().c_str()); + + // Listen for incoming connections + if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR) + { + strError = strprintf("Error: Listening for incoming connections failed (listen returned error %d)", WSAGetLastError()); + printf("%s\n", strError.c_str()); + return false; + } + + // Get our external IP address for incoming connections + if (addrIncoming.ip) + addrLocalHost.ip = addrIncoming.ip; + + if (GetMyExternalIP(addrLocalHost.ip)) + { + addrIncoming = addrLocalHost; + CWalletDB().WriteSetting("addrIncoming", addrIncoming); + } + + // Peer discovery over Nostr relays (replaces the old IRC seed) + if (_beginthread(ThreadNostrSeed, 0, NULL) == -1) + printf("Error: _beginthread(ThreadNostrSeed) failed\n"); + + // Anonymous inbound: this node's .btf hidden service, reachable through the + // meeting relay without exposing our IP or needing a public port. + if (!strBtfMeetingRelay.empty()) + if (_beginthread(ThreadBtfAccept, 0, NULL) == -1) + printf("Error: _beginthread(ThreadBtfAccept) failed\n"); + + // Anonymous outbound: keep a connection to a specific .btf peer, if asked. + if (!strBtfConnect.empty()) + if (_beginthread(ThreadBtfConnect, 0, new string(strBtfConnect)) == -1) + printf("Error: _beginthread(ThreadBtfConnect) failed\n"); + + // + // Start threads + // + if (_beginthread(ThreadSocketHandler, 0, new SOCKET(hListenSocket)) == -1) + { + strError = "Error: _beginthread(ThreadSocketHandler) failed"; + printf("%s\n", strError.c_str()); + return false; + } + + if (_beginthread(ThreadOpenConnections, 0, NULL) == -1) + { + strError = "Error: _beginthread(ThreadOpenConnections) failed"; + printf("%s\n", strError.c_str()); + return false; + } + + if (_beginthread(ThreadMessageHandler, 0, NULL) == -1) + { + strError = "Error: _beginthread(ThreadMessageHandler) failed"; + printf("%s\n", strError.c_str()); + return false; + } + + return true; +} + +bool StopNode() +{ + printf("StopNode()\n"); + fShutdown = true; + nTransactionsUpdated++; + while (count(vfThreadRunning.begin(), vfThreadRunning.end(), true)) + Sleep(10); + Sleep(50); + + // Sockets shutdown + WSACleanup(); + return true; +} + +void CheckForShutdown(int n) +{ + if (fShutdown) + { + if (n != -1) + vfThreadRunning[n] = false; + _endthread(); + } +} diff --git a/src/net.h b/src/net.h new file mode 100644 index 0000000..6e62126 --- /dev/null +++ b/src/net.h @@ -0,0 +1,863 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +class CMessageHeader; +class CAddress; +class CInv; +class CRequestTracker; +class CNode; + + + +static const unsigned short DEFAULT_PORT = htons(8433); +static const unsigned int PUBLISH_HOPS = 5; +enum +{ + NODE_NETWORK = (1 << 0), +}; + + + + + + +bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet); +bool GetMyExternalIP(unsigned int& ipRet); +bool AddAddress(CAddrDB& addrdb, const CAddress& addr); +CNode* FindNode(unsigned int ip); +CNode* ConnectNode(CAddress addrConnect, int64 nTimeout=0); +CNode* ConnectNodeBtf(const string& strBtfAddr); +void ThreadBtfAccept(void* parg); +void ThreadBtfConnect(void* parg); +extern string strBtfConnect; +void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1); +bool AnySubscribed(unsigned int nChannel); +void ThreadBitcoinMiner(void* parg); +bool StartNode(string& strError=REF(string())); +bool StopNode(); +void CheckForShutdown(int n); + + + + + + + + + +// +// Message header +// (4) message start +// (12) command +// (4) size + +// The message start string is designed to be unlikely to occur in normal data. +// The characters are rarely used upper ascii, not valid as UTF-8, and produce +// a large 4-byte int at any alignment. +// Magic bytes unique to the Bitflash network (0xbf = "BF"). Second byte bumped +// to 0x20 for the 2026 stable relaunch so the old test chain can't interfere. +static const char pchMessageStart[4] = { 0xbf, 0x20, 0x5c, 0xfd }; + +class CMessageHeader +{ +public: + enum { COMMAND_SIZE=12 }; + char pchMessageStart[sizeof(::pchMessageStart)]; + char pchCommand[COMMAND_SIZE]; + unsigned int nMessageSize; + + CMessageHeader() + { + memcpy(pchMessageStart, ::pchMessageStart, sizeof(pchMessageStart)); + memset(pchCommand, 0, sizeof(pchCommand)); + pchCommand[1] = 1; + nMessageSize = -1; + } + + CMessageHeader(const char* pszCommand, unsigned int nMessageSizeIn) + { + memcpy(pchMessageStart, ::pchMessageStart, sizeof(pchMessageStart)); + strncpy(pchCommand, pszCommand, COMMAND_SIZE); + nMessageSize = nMessageSizeIn; + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(FLATDATA(pchMessageStart)); + READWRITE(FLATDATA(pchCommand)); + READWRITE(nMessageSize); + ) + + string GetCommand() + { + if (pchCommand[COMMAND_SIZE-1] == 0) + return string(pchCommand, pchCommand + strlen(pchCommand)); + else + return string(pchCommand, pchCommand + COMMAND_SIZE); + } + + bool IsValid() + { + // Check start string + if (memcmp(pchMessageStart, ::pchMessageStart, sizeof(pchMessageStart)) != 0) + return false; + + // Check the command string for errors + for (char* p1 = pchCommand; p1 < pchCommand + COMMAND_SIZE; p1++) + { + if (*p1 == 0) + { + // Must be all zeros after the first zero + for (; p1 < pchCommand + COMMAND_SIZE; p1++) + if (*p1 != 0) + return false; + } + else if (*p1 < ' ' || *p1 > 0x7E) + return false; + } + + // Message size + if (nMessageSize > 0x10000000) + { + printf("CMessageHeader::IsValid() : nMessageSize too large %u\n", nMessageSize); + return false; + } + + return true; + } +}; + + + + + + +static const unsigned char pchIPv4[12] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff }; + +class CAddress +{ +public: + uint64 nServices; + unsigned char pchReserved[12]; + unsigned int ip; + unsigned short port; + + // disk only + unsigned int nTime; + + // memory only + unsigned int nLastFailed; + + CAddress() + { + nServices = 0; + memcpy(pchReserved, pchIPv4, sizeof(pchReserved)); + ip = 0; + port = DEFAULT_PORT; + nTime = GetAdjustedTime(); + nLastFailed = 0; + } + + CAddress(unsigned int ipIn, unsigned short portIn, uint64 nServicesIn=0) + { + nServices = nServicesIn; + memcpy(pchReserved, pchIPv4, sizeof(pchReserved)); + ip = ipIn; + port = portIn; + nTime = GetAdjustedTime(); + nLastFailed = 0; + } + + explicit CAddress(const struct sockaddr_in& sockaddr, uint64 nServicesIn=0) + { + nServices = nServicesIn; + memcpy(pchReserved, pchIPv4, sizeof(pchReserved)); + ip = sockaddr.sin_addr.s_addr; + port = sockaddr.sin_port; + nTime = GetAdjustedTime(); + nLastFailed = 0; + } + + explicit CAddress(const char* pszIn, uint64 nServicesIn=0) + { + nServices = nServicesIn; + memcpy(pchReserved, pchIPv4, sizeof(pchReserved)); + ip = 0; + port = DEFAULT_PORT; + nTime = GetAdjustedTime(); + nLastFailed = 0; + + char psz[100]; + if (strlen(pszIn) > ARRAYLEN(psz)-1) + return; + strcpy(psz, pszIn); + unsigned int a, b, c, d, e; + if (sscanf(psz, "%u.%u.%u.%u:%u", &a, &b, &c, &d, &e) < 4) + return; + char* pszPort = strchr(psz, ':'); + if (pszPort) + { + *pszPort++ = '\0'; + port = htons(atoi(pszPort)); + } + ip = inet_addr(psz); + } + + IMPLEMENT_SERIALIZE + ( + if (nType & SER_DISK) + { + READWRITE(nVersion); + READWRITE(nTime); + } + READWRITE(nServices); + READWRITE(FLATDATA(pchReserved)); + READWRITE(ip); + READWRITE(port); + ) + + friend inline bool operator==(const CAddress& a, const CAddress& b) + { + return (memcmp(a.pchReserved, b.pchReserved, sizeof(a.pchReserved)) == 0 && + a.ip == b.ip && + a.port == b.port); + } + + friend inline bool operator<(const CAddress& a, const CAddress& b) + { + int ret = memcmp(a.pchReserved, b.pchReserved, sizeof(a.pchReserved)); + if (ret < 0) + return true; + else if (ret == 0) + { + if (ntohl(a.ip) < ntohl(b.ip)) + return true; + else if (a.ip == b.ip) + return ntohs(a.port) < ntohs(b.port); + } + return false; + } + + vector GetKey() const + { + CDataStream ss; + ss.reserve(18); + ss << FLATDATA(pchReserved) << ip << port; + + #if defined(_MSC_VER) && _MSC_VER < 1300 + return vector((unsigned char*)&ss.begin()[0], (unsigned char*)&ss.end()[0]); + #else + return vector(ss.begin(), ss.end()); + #endif + } + + struct sockaddr_in GetSockAddr() const + { + struct sockaddr_in sockaddr; + sockaddr.sin_family = AF_INET; + sockaddr.sin_addr.s_addr = ip; + sockaddr.sin_port = port; + return sockaddr; + } + + bool IsIPv4() const + { + return (memcmp(pchReserved, pchIPv4, sizeof(pchIPv4)) == 0); + } + + bool IsRoutable() const + { + return !(GetByte(3) == 10 || (GetByte(3) == 192 && GetByte(2) == 168)); + } + + unsigned char GetByte(int n) const + { + return ((unsigned char*)&ip)[3-n]; + } + + string ToStringIPPort() const + { + return strprintf("%u.%u.%u.%u:%u", GetByte(3), GetByte(2), GetByte(1), GetByte(0), ntohs(port)); + } + + string ToStringIP() const + { + return strprintf("%u.%u.%u.%u", GetByte(3), GetByte(2), GetByte(1), GetByte(0)); + } + + string ToString() const + { + return strprintf("%u.%u.%u.%u:%u", GetByte(3), GetByte(2), GetByte(1), GetByte(0), ntohs(port)); + //return strprintf("%u.%u.%u.%u", GetByte(3), GetByte(2), GetByte(1), GetByte(0)); + } + + void print() const + { + printf("CAddress(%s)\n", ToString().c_str()); + } +}; + + + + + + + +enum +{ + MSG_TX = 1, + MSG_BLOCK, + MSG_REVIEW, + MSG_PRODUCT, + MSG_TABLE, +}; + +static const char* ppszTypeName[] = +{ + "ERROR", + "tx", + "block", + "review", + "product", + "table", +}; + +class CInv +{ +public: + int type; + uint256 hash; + + CInv() + { + type = 0; + hash = 0; + } + + CInv(int typeIn, const uint256& hashIn) + { + type = typeIn; + hash = hashIn; + } + + CInv(const string& strType, const uint256& hashIn) + { + int i; + for (i = 1; i < ARRAYLEN(ppszTypeName); i++) + { + if (strType == ppszTypeName[i]) + { + type = i; + break; + } + } + if (i == ARRAYLEN(ppszTypeName)) + throw std::out_of_range(strprintf("CInv::CInv(string, uint256) : unknown type '%s'", strType.c_str())); + hash = hashIn; + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(type); + READWRITE(hash); + ) + + friend inline bool operator<(const CInv& a, const CInv& b) + { + return (a.type < b.type || (a.type == b.type && a.hash < b.hash)); + } + + bool IsKnownType() const + { + return (type >= 1 && type < ARRAYLEN(ppszTypeName)); + } + + const char* GetCommand() const + { + if (!IsKnownType()) + throw std::out_of_range(strprintf("CInv::GetCommand() : type=% unknown type", type)); + return ppszTypeName[type]; + } + + string ToString() const + { + return strprintf("%s %s", GetCommand(), hash.ToString().substr(0,14).c_str()); + } + + void print() const + { + printf("CInv(%s)\n", ToString().c_str()); + } +}; + + + + + +class CRequestTracker +{ +public: + void (*fn)(void*, CDataStream&); + void* param1; + + explicit CRequestTracker(void (*fnIn)(void*, CDataStream&)=NULL, void* param1In=NULL) + { + fn = fnIn; + param1 = param1In; + } + + bool IsNull() + { + return fn == NULL; + } +}; + + + + + +extern bool fClient; +extern uint64 nLocalServices; +extern CAddress addrLocalHost; +extern unsigned short nListenPort; +extern CNode* pnodeLocalHost; +extern bool fShutdown; +extern array vfThreadRunning; +extern vector vNodes; +extern CCriticalSection cs_vNodes; +extern map, CAddress> mapAddresses; +extern CCriticalSection cs_mapAddresses; +extern map mapRelay; +extern deque > vRelayExpiration; +extern CCriticalSection cs_mapRelay; +extern map mapAlreadyAskedFor; +extern CAddress addrProxy; + + + + + +class CNode +{ +public: + // socket + uint64 nServices; + SOCKET hSocket; + CDataStream vSend; + CDataStream vRecv; + CCriticalSection cs_vSend; + CCriticalSection cs_vRecv; + unsigned int nPushPos; + CAddress addr; + int nVersion; + bool fClient; + bool fInbound; + bool fNetworkNode; + bool fDisconnect; +protected: + int nRefCount; +public: + int64 nReleaseTime; + map mapRequests; + CCriticalSection cs_mapRequests; + + // flood + vector vAddrToSend; + set setAddrKnown; + + // inventory based relay + set setInventoryKnown; + set setInventoryKnown2; + vector vInventoryToSend; + CCriticalSection cs_inventory; + multimap mapAskFor; + + // publish and subscription + vector vfSubscribe; + + + CNode(SOCKET hSocketIn, CAddress addrIn, bool fInboundIn=false) + { + nServices = 0; + hSocket = hSocketIn; + vSend.SetType(SER_NETWORK); + vRecv.SetType(SER_NETWORK); + nPushPos = -1; + addr = addrIn; + nVersion = 0; + fClient = false; // set by version message + fInbound = fInboundIn; + fNetworkNode = false; + fDisconnect = false; + nRefCount = 0; + nReleaseTime = 0; + vfSubscribe.assign(256, false); + + // Push a version message + /// when NTP implemented, change to just nTime = GetAdjustedTime() + int64 nTime = (fInbound ? GetAdjustedTime() : GetTime()); + PushMessage("version", VERSION, nLocalServices, nTime, addr); + } + + ~CNode() + { + if (hSocket != INVALID_SOCKET) + closesocket(hSocket); + } + +private: + CNode(const CNode&); + void operator=(const CNode&); +public: + + + bool ReadyToDisconnect() + { + return fDisconnect || GetRefCount() <= 0; + } + + int GetRefCount() + { + return max(nRefCount, 0) + (GetTime() < nReleaseTime ? 1 : 0); + } + + void AddRef(int64 nTimeout=0) + { + if (nTimeout != 0) + nReleaseTime = max(nReleaseTime, GetTime() + nTimeout); + else + nRefCount++; + } + + void Release() + { + nRefCount--; + } + + + + void AddInventoryKnown(const CInv& inv) + { + CRITICAL_BLOCK(cs_inventory) + setInventoryKnown.insert(inv); + } + + void PushInventory(const CInv& inv) + { + CRITICAL_BLOCK(cs_inventory) + if (!setInventoryKnown.count(inv)) + vInventoryToSend.push_back(inv); + } + + void AskFor(const CInv& inv) + { + // We're using mapAskFor as a priority queue, + // the key is the earliest time the request can be sent + int64& nRequestTime = mapAlreadyAskedFor[inv]; + printf("askfor %s %I64d\n", inv.ToString().c_str(), nRequestTime); + + // Make sure not to reuse time indexes to keep things in the same order + int64 nNow = (GetTime() - 1) * 1000000; + static int64 nLastTime; + nLastTime = nNow = max(nNow, ++nLastTime); + + // Each retry is 2 minutes after the last + nRequestTime = max(nRequestTime + 2 * 60 * 1000000, nNow); + mapAskFor.insert(make_pair(nRequestTime, inv)); + } + + + + void BeginMessage(const char* pszCommand) + { + EnterCriticalSection(&cs_vSend); + if (nPushPos != -1) + AbortMessage(); + nPushPos = vSend.size(); + vSend << CMessageHeader(pszCommand, 0); + printf("sending: %-12s ", pszCommand); + } + + void AbortMessage() + { + if (nPushPos == -1) + return; + vSend.resize(nPushPos); + nPushPos = -1; + LeaveCriticalSection(&cs_vSend); + printf("(aborted)\n"); + } + + void EndMessage() + { + extern int nDropMessagesTest; + if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) + { + printf("dropmessages DROPPING SEND MESSAGE\n"); + AbortMessage(); + return; + } + + if (nPushPos == -1) + return; + + // Patch in the size + unsigned int nSize = vSend.size() - nPushPos - sizeof(CMessageHeader); + memcpy((char*)&vSend[nPushPos] + offsetof(CMessageHeader, nMessageSize), &nSize, sizeof(nSize)); + + printf("(%d bytes) ", nSize); + //for (int i = nPushPos+sizeof(CMessageHeader); i < min(vSend.size(), nPushPos+sizeof(CMessageHeader)+20U); i++) + // printf("%02x ", vSend[i] & 0xff); + printf("\n"); + + nPushPos = -1; + LeaveCriticalSection(&cs_vSend); + } + + void EndMessageAbortIfEmpty() + { + if (nPushPos == -1) + return; + int nSize = vSend.size() - nPushPos - sizeof(CMessageHeader); + if (nSize > 0) + EndMessage(); + else + AbortMessage(); + } + + const char* GetMessageCommand() const + { + if (nPushPos == -1) + return ""; + return &vSend[nPushPos] + offsetof(CMessageHeader, pchCommand); + } + + + + + void PushMessage(const char* pszCommand) + { + try + { + BeginMessage(pszCommand); + EndMessage(); + } + catch (...) + { + AbortMessage(); + throw; + } + } + + template + void PushMessage(const char* pszCommand, const T1& a1) + { + try + { + BeginMessage(pszCommand); + vSend << a1; + EndMessage(); + } + catch (...) + { + AbortMessage(); + throw; + } + } + + template + void PushMessage(const char* pszCommand, const T1& a1, const T2& a2) + { + try + { + BeginMessage(pszCommand); + vSend << a1 << a2; + EndMessage(); + } + catch (...) + { + AbortMessage(); + throw; + } + } + + template + void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3) + { + try + { + BeginMessage(pszCommand); + vSend << a1 << a2 << a3; + EndMessage(); + } + catch (...) + { + AbortMessage(); + throw; + } + } + + template + void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4) + { + try + { + BeginMessage(pszCommand); + vSend << a1 << a2 << a3 << a4; + EndMessage(); + } + catch (...) + { + AbortMessage(); + throw; + } + } + + + void PushRequest(const char* pszCommand, + void (*fn)(void*, CDataStream&), void* param1) + { + uint256 hashReply; + RAND_bytes((unsigned char*)&hashReply, sizeof(hashReply)); + + CRITICAL_BLOCK(cs_mapRequests) + mapRequests[hashReply] = CRequestTracker(fn, param1); + + PushMessage(pszCommand, hashReply); + } + + template + void PushRequest(const char* pszCommand, const T1& a1, + void (*fn)(void*, CDataStream&), void* param1) + { + uint256 hashReply; + RAND_bytes((unsigned char*)&hashReply, sizeof(hashReply)); + + CRITICAL_BLOCK(cs_mapRequests) + mapRequests[hashReply] = CRequestTracker(fn, param1); + + PushMessage(pszCommand, hashReply, a1); + } + + template + void PushRequest(const char* pszCommand, const T1& a1, const T2& a2, + void (*fn)(void*, CDataStream&), void* param1) + { + uint256 hashReply; + RAND_bytes((unsigned char*)&hashReply, sizeof(hashReply)); + + CRITICAL_BLOCK(cs_mapRequests) + mapRequests[hashReply] = CRequestTracker(fn, param1); + + PushMessage(pszCommand, hashReply, a1, a2); + } + + + + bool IsSubscribed(unsigned int nChannel); + void Subscribe(unsigned int nChannel, unsigned int nHops=0); + void CancelSubscribe(unsigned int nChannel); + void Disconnect(); +}; + + + + + + + + + + +inline void RelayInventory(const CInv& inv) +{ + // Put on lists to offer to the other nodes + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + pnode->PushInventory(inv); +} + +template +void RelayMessage(const CInv& inv, const T& a) +{ + CDataStream ss(SER_NETWORK); + ss.reserve(10000); + ss << a; + RelayMessage(inv, ss); +} + +template<> +inline void RelayMessage<>(const CInv& inv, const CDataStream& ss) +{ + CRITICAL_BLOCK(cs_mapRelay) + { + // Expire old relay messages + while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime()) + { + mapRelay.erase(vRelayExpiration.front().second); + vRelayExpiration.pop_front(); + } + + // Save original serialized message so newer versions are preserved + mapRelay[inv] = ss; + vRelayExpiration.push_back(make_pair(GetTime() + 15 * 60, inv)); + } + + RelayInventory(inv); +} + + + + + + + + +// +// Templates for the publish and subscription system. +// The object being published as T& obj needs to have: +// a set setSources member +// specializations of AdvertInsert and AdvertErase +// Currently implemented for CTable and CProduct. +// + +template +void AdvertStartPublish(CNode* pfrom, unsigned int nChannel, unsigned int nHops, T& obj) +{ + // Add to sources + obj.setSources.insert(pfrom->addr.ip); + + if (!AdvertInsert(obj)) + return; + + // Relay + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (pnode != pfrom && (nHops < PUBLISH_HOPS || pnode->IsSubscribed(nChannel))) + pnode->PushMessage("publish", nChannel, nHops, obj); +} + +template +void AdvertStopPublish(CNode* pfrom, unsigned int nChannel, unsigned int nHops, T& obj) +{ + uint256 hash = obj.GetHash(); + + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (pnode != pfrom && (nHops < PUBLISH_HOPS || pnode->IsSubscribed(nChannel))) + pnode->PushMessage("pub-cancel", nChannel, nHops, hash); + + AdvertErase(obj); +} + +template +void AdvertRemoveSource(CNode* pfrom, unsigned int nChannel, unsigned int nHops, T& obj) +{ + // Remove a source + obj.setSources.erase(pfrom->addr.ip); + + // If no longer supported by any sources, cancel it + if (obj.setSources.empty()) + AdvertStopPublish(pfrom, nChannel, nHops, obj); +} diff --git a/src/nostr.cpp b/src/nostr.cpp new file mode 100644 index 0000000..8e2a07d --- /dev/null +++ b/src/nostr.cpp @@ -0,0 +1,838 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Peer discovery over Nostr relays. See nostr.h. + +#include "headers.h" +#include +#include +// We link libsecp256k1 statically (without this the header assumes DLL import) +#define SECP256K1_STATIC +#include +#include +#include + +// util.h redefines snprintf as a macro (2009 MSVC compat); this breaks +// nlohmann/json, which calls std::snprintf. Undo the macro just here. +#ifdef snprintf +#undef snprintf +#endif +#include + +#include "btfaddr.h" +#include "btfchan.h" + +using json = nlohmann::json; + +// Bitflash rendezvous descriptor: parameterized-replaceable Nostr event so each +// node keeps exactly one current descriptor (keyed by author pubkey). +static const int BTF_DESC_KIND = 38501; +// "-2" scopes the 2026 stable relaunch: new nodes discover only each other, and +// the abandoned test .btf descriptors lingering on the relays become invisible. +static const char* BTF_DESC_DTAG = "btf-descriptor-2"; + +// Nostr network/scope for Bitflash. Events are replaceable (NIP-78). +static const int NOSTR_KIND = 30078; +static const char* NOSTR_DTAG = "bitflash-mainnet-2"; + +// Anonymous auto-discovery: how many peers to keep connected via .btf rendezvous +// before we stop dialing more, and how many new dials to attempt per cycle. +static const unsigned int BTF_TARGET_CONN = 8; +static const int BTF_DIALS_PER_PASS = 4; + +// Other nodes' .btf addresses learned from their descriptors on the relays. +static set g_btfPeers; +static CCriticalSection cs_btfPeers; + +// Public discovery relays. Tunable. +const char* pszNostrRelays[] = { + "wss://relay.damus.io", + "wss://nos.lol", + "wss://relay.nostr.band", + "wss://relay.snort.social", +}; +const int nNostrRelays = ARRAYLEN(pszNostrRelays); + +// Rendezvous meeting relay this node registers at (ThreadBtfAccept in net.cpp) +// and advertises in its .btf descriptor. Seed default; /rvrelay overrides. +string strBtfMeetingRelay = "90.156.222.107:8434"; + + +// +// Utilities +// +static string HexEncode(const unsigned char* p, size_t n) +{ + static const char* h = "0123456789abcdef"; + string s; + s.reserve(n * 2); + for (size_t i = 0; i < n; i++) + { + s += h[p[i] >> 4]; + s += h[p[i] & 0xf]; + } + return s; +} + +static bool HexDecode(const string& s, unsigned char* out, size_t n) +{ + if (s.size() != n * 2) + return false; + for (size_t i = 0; i < n; i++) + { + unsigned int b; + if (sscanf(s.c_str() + i * 2, "%2x", &b) != 1) + return false; + out[i] = (unsigned char)b; + } + return true; +} + +static string Base64Encode(const unsigned char* p, size_t n) +{ + static const char* tbl = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + string s; + for (size_t i = 0; i < n; i += 3) + { + unsigned int b = p[i] << 16; + if (i + 1 < n) b |= p[i + 1] << 8; + if (i + 2 < n) b |= p[i + 2]; + s += tbl[(b >> 18) & 0x3f]; + s += tbl[(b >> 12) & 0x3f]; + s += (i + 1 < n) ? tbl[(b >> 6) & 0x3f] : '='; + s += (i + 2 < n) ? tbl[b & 0x3f] : '='; + } + return s; +} + + +// +// Node Nostr key -- secp256k1 x-only (BIP340), persisted in /nostr.key +// +class CNostrKey +{ +public: + secp256k1_context* ctx; + secp256k1_keypair keypair; + unsigned char seckey[32]; // node's secp256k1 secret (for descriptor signing) + unsigned char xonly[32]; // node's x-only pubkey (also its .btf identity) + unsigned char enc_pk[32]; // node's x25519 public key (echan `enc` field) + unsigned char enc_sk[32]; // node's x25519 secret key + bool fValid; + + CNostrKey() : ctx(NULL), fValid(false) {} + + ~CNostrKey() + { + if (ctx) secp256k1_context_destroy(ctx); + } + + // Load or generate a 32-byte key persisted as hex in /. + static void LoadOrGenSecp(secp256k1_context* ctx, const string& file, unsigned char sk[32]) + { + FILE* f = fopen(file.c_str(), "rb"); + string strHex; + if (f) { char buf[65] = {0}; fread(buf, 1, 64, f); fclose(f); strHex = buf; } + if (!HexDecode(strHex, sk, 32) || !secp256k1_ec_seckey_verify(ctx, sk)) + { + do { RAND_bytes(sk, sizeof(unsigned char) * 32); } while (!secp256k1_ec_seckey_verify(ctx, sk)); + FILE* fw = fopen(file.c_str(), "wb"); + if (fw) { string h = HexEncode(sk, 32); fwrite(h.c_str(), 1, h.size(), fw); fclose(fw); } + } + } + + bool Init() + { + ctx = secp256k1_context_create(SECP256K1_CONTEXT_SIGN | SECP256K1_CONTEXT_VERIFY); + if (!ctx) + return false; + unsigned char seed[32]; + RAND_bytes(seed, sizeof(seed)); + secp256k1_context_randomize(ctx, seed); + + LoadOrGenSecp(ctx, GetAppDir() + "/nostr.key", seckey); + + if (!secp256k1_keypair_create(ctx, &keypair, seckey)) + return false; + secp256k1_xonly_pubkey xpub; + if (!secp256k1_keypair_xonly_pub(ctx, &xpub, NULL, &keypair)) + return false; + secp256k1_xonly_pubkey_serialize(ctx, xonly, &xpub); + + // x25519 encryption keypair for the end-to-end channel, persisted separately. + btf::ChanInit(); + string strEncFile = GetAppDir() + "/btf_enc.key"; + FILE* fe = fopen(strEncFile.c_str(), "rb"); + bool fLoaded = false; + if (fe) + { + char buf[65] = {0}; + if (fread(buf, 1, 64, fe) == 64 && HexDecode(string(buf), enc_sk, 32)) + fLoaded = true; + fclose(fe); + } + if (fLoaded) + { + // Derive the public key from the stored secret (stable identity). + btf::ChanPublicFromSecret(enc_pk, enc_sk); + } + else + { + btf::ChanKeypair(enc_pk, enc_sk); + FILE* few = fopen(strEncFile.c_str(), "wb"); + if (few) { string h = HexEncode(enc_sk, 32); fwrite(h.c_str(), 1, h.size(), few); fclose(few); } + } + + fValid = true; + return true; + } + + string PubKeyHex() const { return HexEncode(xonly, 32); } + string EncPubHex() const { return HexEncode(enc_pk, 32); } + string BtfAddress() const { return btf::Address(xonly); } + + bool SignId(const unsigned char id[32], string& sigHexOut) + { + unsigned char sig[64]; + unsigned char aux[32]; + RAND_bytes(aux, sizeof(aux)); + if (!secp256k1_schnorrsig_sign32(ctx, sig, id, &keypair, aux)) + return false; + sigHexOut = HexEncode(sig, 64); + return true; + } +}; + +// The node's single Nostr/.btf identity, shared by the seeding thread here and +// the rendezvous transport in net.cpp. Lazily initialized under a lock; the +// secp256k1 context is immutable after Init, so concurrent use is safe. +static CNostrKey g_nostrKey; +static CCriticalSection cs_nostrKey; + +static bool EnsureNostrKey() +{ + CRITICAL_BLOCK(cs_nostrKey) + if (!g_nostrKey.fValid) + g_nostrKey.Init(); + return g_nostrKey.fValid; +} + +bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]) +{ + if (!EnsureNostrKey()) + return false; + memcpy(pubkey, g_nostrKey.xonly, 32); + memcpy(enc_sk, g_nostrKey.enc_sk, 32); + return true; +} + +std::string BtfLocalAddress() +{ + if (!EnsureNostrKey()) + return ""; + return g_nostrKey.BtfAddress(); +} + + +// Build and sign a Nostr event (NIP-01). Returns the event JSON. +static bool BuildSignedEvent(CNostrKey& key, int kind, const json& tags, + const string& content, json& eventOut) +{ + int64 created = GetTime(); + // Canonical serialization for the id: [0,pubkey,created_at,kind,tags,content] + json ser = json::array({ 0, key.PubKeyHex(), created, kind, tags, content }); + string s = ser.dump(); + + unsigned char id[32]; + SHA256((const unsigned char*)s.data(), s.size(), id); + + string sigHex; + if (!key.SignId(id, sigHex)) + return false; + + eventOut = json::object(); + eventOut["id"] = HexEncode(id, 32); + eventOut["pubkey"] = key.PubKeyHex(); + eventOut["created_at"] = created; + eventOut["kind"] = kind; + eventOut["tags"] = tags; + eventOut["content"] = content; + eventOut["sig"] = sigHex; + return true; +} + + +// +// Minimal WebSocket client over TLS (wss) or TCP (ws), blocking with timeout. +// +class CWebSocket +{ +public: + SOCKET hSocket; + SSL_CTX* sslctx; + SSL* ssl; + bool fTls; + string recvbuf; + + CWebSocket() : hSocket(INVALID_SOCKET), sslctx(NULL), ssl(NULL), fTls(false) {} + ~CWebSocket() { Close(); } + + void Close() + { + if (ssl) { SSL_shutdown(ssl); SSL_free(ssl); ssl = NULL; } + if (sslctx) { SSL_CTX_free(sslctx); sslctx = NULL; } + if (hSocket != INVALID_SOCKET) { closesocket(hSocket); hSocket = INVALID_SOCKET; } + } + + int RawRead(char* buf, int len) + { + if (fTls) return SSL_read(ssl, buf, len); + return recv(hSocket, buf, len, 0); + } + + bool RawWrite(const char* buf, int len) + { + int off = 0; + while (off < len) + { + int n = fTls ? SSL_write(ssl, buf + off, len - off) + : send(hSocket, buf + off, len - off, 0); + if (n <= 0) return false; + off += n; + } + return true; + } + + // Connect and perform the WebSocket handshake. url = wss://host[:port]/path + bool Connect(const string& url, int timeoutSec) + { + string u = url; + int port = 443; + fTls = true; + if (u.compare(0, 6, "wss://") == 0) { u = u.substr(6); fTls = true; port = 443; } + else if (u.compare(0, 5, "ws://") == 0) { u = u.substr(5); fTls = false; port = 80; } + else return false; + + string host, path = "/"; + size_t slash = u.find('/'); + if (slash != string::npos) { host = u.substr(0, slash); path = u.substr(slash); } + else host = u; + size_t colon = host.find(':'); + if (colon != string::npos) { port = atoi(host.substr(colon + 1).c_str()); host = host.substr(0, colon); } + + // Resolve and connect (TCP) + struct addrinfo hints, *res = NULL; + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_INET; + hints.ai_socktype = SOCK_STREAM; + char portstr[16]; sprintf(portstr, "%d", port); + if (getaddrinfo(host.c_str(), portstr, &hints, &res) != 0 || !res) + return error("Nostr: getaddrinfo %s failed", host.c_str()); + hSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol); + if (hSocket == INVALID_SOCKET) { freeaddrinfo(res); return false; } + + // Socket receive/send timeout: Windows takes a DWORD of milliseconds; + // POSIX takes a struct timeval. +#ifdef _WIN32 + DWORD tv = timeoutSec * 1000; + setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); + setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); +#else + struct timeval tv; + tv.tv_sec = timeoutSec; + tv.tv_usec = 0; + setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); + setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); +#endif + + if (connect(hSocket, res->ai_addr, (int)res->ai_addrlen) != 0) + { + freeaddrinfo(res); + return error("Nostr: connect %s:%d failed", host.c_str(), port); + } + freeaddrinfo(res); + + // TLS + if (fTls) + { + sslctx = SSL_CTX_new(TLS_client_method()); + if (!sslctx) return false; + ssl = SSL_new(sslctx); + SSL_set_fd(ssl, (int)hSocket); + SSL_set_tlsext_host_name(ssl, host.c_str()); // SNI + if (SSL_connect(ssl) != 1) + return error("Nostr: TLS handshake with %s failed", host.c_str()); + } + + // WebSocket handshake (HTTP Upgrade) + unsigned char keybytes[16]; + RAND_bytes(keybytes, sizeof(keybytes)); + string wskey = Base64Encode(keybytes, sizeof(keybytes)); + string req = + "GET " + path + " HTTP/1.1\r\n" + "Host: " + host + "\r\n" + "Upgrade: websocket\r\n" + "Connection: Upgrade\r\n" + "Sec-WebSocket-Key: " + wskey + "\r\n" + "Sec-WebSocket-Version: 13\r\n\r\n"; + if (!RawWrite(req.data(), (int)req.size())) + return false; + + // Read the handshake response until \r\n\r\n + string resp; + char c; + while (resp.find("\r\n\r\n") == string::npos) + { + int n = RawRead(&c, 1); + if (n <= 0) return error("Nostr: no handshake response from %s", host.c_str()); + resp += c; + if (resp.size() > 4096) break; + } + if (resp.find(" 101 ") == string::npos) + return error("Nostr: handshake refused by %s", host.c_str()); + return true; + } + + // Send a text message (masked frame, as required by the protocol) + bool SendText(const string& msg) + { + string frame; + frame += (char)0x81; // FIN + opcode texto + size_t len = msg.size(); + if (len < 126) + frame += (char)(0x80 | len); + else if (len <= 0xffff) + { + frame += (char)(0x80 | 126); + frame += (char)((len >> 8) & 0xff); + frame += (char)(len & 0xff); + } + else + { + frame += (char)(0x80 | 127); + for (int i = 7; i >= 0; i--) frame += (char)((len >> (8 * i)) & 0xff); + } + unsigned char mask[4]; + RAND_bytes(mask, 4); + frame.append((char*)mask, 4); + string masked = msg; + for (size_t i = 0; i < masked.size(); i++) + masked[i] ^= mask[i & 3]; + frame += masked; + return RawWrite(frame.data(), (int)frame.size()); + } + + // Receive the next complete text message. Returns false on error/timeout. + bool RecvText(string& out) + { + out.clear(); + for (;;) + { + unsigned char hdr[2]; + if (!ReadN((char*)hdr, 2)) return false; + bool fin = hdr[0] & 0x80; + int opcode = hdr[0] & 0x0f; + bool masked = hdr[1] & 0x80; + uint64 len = hdr[1] & 0x7f; + if (len == 126) + { + unsigned char e[2]; + if (!ReadN((char*)e, 2)) return false; + len = (e[0] << 8) | e[1]; + } + else if (len == 127) + { + unsigned char e[8]; + if (!ReadN((char*)e, 8)) return false; + len = 0; + for (int i = 0; i < 8; i++) len = (len << 8) | e[i]; + } + unsigned char mask[4] = {0,0,0,0}; + if (masked && !ReadN((char*)mask, 4)) return false; + + string payload; + payload.resize((size_t)len); + if (len && !ReadN(&payload[0], (int)len)) return false; + if (masked) + for (size_t i = 0; i < payload.size(); i++) + payload[i] ^= mask[i & 3]; + + if (opcode == 0x8) return false; // close + if (opcode == 0x9) { SendPong(payload); continue; } // ping + if (opcode == 0xA) continue; // pong + out += payload; // text/continuation + if (fin) return true; + } + } + +private: + bool ReadN(char* buf, int n) + { + int off = 0; + while (off < n) + { + int r = RawRead(buf + off, n - off); + if (r <= 0) return false; + off += r; + } + return true; + } + + void SendPong(const string& payload) + { + string frame; + frame += (char)0x8A; + frame += (char)(0x80 | (payload.size() & 0x7f)); + unsigned char mask[4]; RAND_bytes(mask, 4); + frame.append((char*)mask, 4); + string m = payload; + for (size_t i = 0; i < m.size(); i++) m[i] ^= mask[i & 3]; + frame += m; + RawWrite(frame.data(), (int)frame.size()); + } +}; + + +// Handle a received event: extract "ip:port" and register the address. +static void HandlePeerEvent(const json& ev) +{ + if (!ev.contains("content")) return; + string content = ev["content"].get(); + // expected content: "ip:port" + CAddress addr(content.c_str()); + if (addr.ip == 0 || addr.ip == INADDR_NONE) + return; + if (addr.ip == addrLocalHost.ip && addr.port == addrLocalHost.port) + return; // not ourselves (same ip:port) + // Peer received from the relay (before AddAddress's routability filter). + printf("Nostr: peer received from relay: %s\n", addr.ToStringIPPort().c_str()); + CAddrDB addrdb; + if (AddAddress(addrdb, addr)) + printf("Nostr: new peer added %s\n", addr.ToStringIPPort().c_str()); +} + + +// Publish this node's self-certifying `.btf` descriptor: "reach me (this key) +// via , encrypting to my x25519 key ". Signed by the node +// key so only the address's owner can publish it (no hijacking). +static void PublishDescriptor(CWebSocket& ws, CNostrKey& key) +{ + // meeting_node is the rendezvous relay this node's hidden service + // (ThreadBtfAccept in net.cpp) is registered at -- where clients dial us. + string meeting_node = strBtfMeetingRelay.empty() ? "rendezvous-pending" + : strBtfMeetingRelay; + string desc = btf::SignDescriptor(key.ctx, key.seckey, key.EncPubHex(), + meeting_node, (uint64_t)GetTime()); + if (desc.empty()) + return; + json tags = json::array({ json::array({ "d", BTF_DESC_DTAG }) }); + json ev; + if (BuildSignedEvent(key, BTF_DESC_KIND, tags, desc, ev)) + { + json pub = json::array({ "EVENT", ev }); + ws.SendText(pub.dump()); + } +} + +// Resolve a `.btf` address via a relay: fetch the descriptor published by that +// address's key and verify it self-certifies under the decoded pubkey. +static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, + btf::Descriptor& out) +{ + unsigned char pk[32]; + if (!btf::ParseAddress(btfAddr, pk)) + return false; + json filter = json::object(); + filter["authors"] = json::array({ HexEncode(pk, 32) }); + filter["kinds"] = json::array({ BTF_DESC_KIND }); + filter["limit"] = 1; + json req = json::array({ "REQ", "btf-resolve", filter }); + if (!ws.SendText(req.dump())) + return false; + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string t = j[0].get(); + if (t == "EVENT" && j.size() >= 3) + { + const json& ev = j[2]; + if (ev.contains("content") && + btf::VerifyDescriptor(ctx, ev["content"].get(), pk, out)) + return true; + } + else if (t == "EOSE") + break; + } + return false; +} + +// Resolve a `.btf` address into its rendezvous coordinates by querying the +// public discovery relays for the owner's self-certified descriptor. Used by +// ConnectNodeBtf in net.cpp. +bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, + unsigned char enc_pub[32]) +{ + if (!EnsureNostrKey()) + return false; + for (int i = 0; i < nNostrRelays && !fShutdown; i++) + { + try + { + CWebSocket ws; + if (!ws.Connect(pszNostrRelays[i], 10)) + continue; + btf::Descriptor d; + if (!ResolveDescriptor(ws, g_nostrKey.ctx, btfAddr, d)) + continue; + if (d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") + continue; // descriptor predates the owner's relay config + if (!HexDecode(d.enc, enc_pub, 32)) + continue; + meetingHostPort = d.meeting_node; + return true; + } + CATCH_PRINT_EXCEPTION("BtfResolve") + } + return false; +} + + +// Connect to a relay: publish our address and collect the others'. +static bool SeedFromRelay(CNostrKey& key, const string& relay) +{ + CWebSocket ws; + if (!ws.Connect(relay, 10)) + return false; + printf("Nostr: connected to %s\n", relay.c_str()); + + // Publish our announcement (replaceable event with our ip:port) + if (addrLocalHost.ip != 0) + { + json tags = json::array({ + json::array({ "d", NOSTR_DTAG }), + json::array({ "t", NOSTR_DTAG }) + }); + json ev; + if (BuildSignedEvent(key, NOSTR_KIND, tags, addrLocalHost.ToStringIPPort(), ev)) + { + json pub = json::array({ "EVENT", ev }); + ws.SendText(pub.dump()); + } + } + + // Publish our self-certifying .btf descriptor (rendezvous discovery) + PublishDescriptor(ws, key); + + // Subscribe to receive the announcements of other nodes + json filter = json::object(); + filter["kinds"] = json::array({ NOSTR_KIND }); + filter["#d"] = json::array({ NOSTR_DTAG }); + filter["limit"] = 500; + json req = json::array({ "REQ", "bf-sub", filter }); + if (!ws.SendText(req.dump())) + return false; + + // Read responses until EOSE (end of stored events) or timeout + int nEvents = 0; + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; // timeout or closed connection + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string type = j[0].get(); + if (type == "EVENT" && j.size() >= 3) + { + HandlePeerEvent(j[2]); + if (++nEvents > 1000) break; + } + else if (type == "EOSE") + { + // We received all stored events; close this relay. + break; + } + else if (type == "NOTICE" || type == "OK" || type == "CLOSED") + { + // informational + } + } + printf("Nostr: %s returned %d events\n", relay.c_str(), nEvents); + + // Discover other nodes' .btf descriptors so we can auto-connect anonymously + // (no manual /connectbtf). Each node publishes one addressable descriptor + // (kind 38501, d-tag btf-descriptor); we learn every peer's .btf address by + // deriving it from the event author. Reachability is verified later, when + // the rendezvous tunnel boxes to that key's static x25519 key. + ws.SendText(json::array({ "CLOSE", "bf-sub" }).dump()); + { + json dfilter = json::object(); + dfilter["kinds"] = json::array({ BTF_DESC_KIND }); + dfilter["#d"] = json::array({ BTF_DESC_DTAG }); + dfilter["limit"] = 200; + json dreq = json::array({ "REQ", "btf-disc", dfilter }); + int nPeers = 0; + if (ws.SendText(dreq.dump())) + { + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string type = j[0].get(); + if (type == "EVENT" && j.size() >= 3) + { + const json& ev = j[2]; + if (!ev.contains("pubkey") || !ev.contains("kind")) continue; + if (ev["kind"].get() != BTF_DESC_KIND) continue; + unsigned char pkb[32]; + if (!HexDecode(ev["pubkey"].get(), pkb, 32)) continue; + if (memcmp(pkb, key.xonly, 32) == 0) continue; // not ourselves + string peerAddr = btf::Address(pkb); + bool fNew = false; + CRITICAL_BLOCK(cs_btfPeers) + fNew = g_btfPeers.insert(peerAddr).second; + if (fNew) + printf("Nostr: discovered .btf peer %s\n", peerAddr.c_str()); + if (++nPeers > 500) break; + } + else if (type == "EOSE") + break; + } + } + } + return true; +} + + +// Per-peer backoff: don't redial a .btf that just failed until this time. Keeps +// dead/stale descriptors (e.g. abandoned test identities that linger on the +// relays) from consuming the whole per-pass dial budget and starving the live +// peers. Backoff grows on repeated failures, capped. +static map g_btfPeerBackoff; // addr -> next-try time +static map g_btfPeerFails; // addr -> consecutive failures + +// Dial the .btf peers discovered on the relays, up to a target connection count. +// Mirrors ThreadOpenConnections' ref handling: a kept connection holds one ref +// (owned by fNetworkNode, released on disconnect); a redundant one is released. +static void ConnectDiscoveredBtfPeers() +{ + vector peers; + CRITICAL_BLOCK(cs_btfPeers) + peers.assign(g_btfPeers.begin(), g_btfPeers.end()); + + // Shuffle: the candidate set is sorted, so without this a handful of dead + // peers at the front would be retried every pass and the live peers further + // down the list would never be reached within the per-pass dial budget. + for (size_t i = peers.size(); i > 1; i--) + swap(peers[i - 1], peers[(size_t)GetRand(i)]); + + int64 now = GetTime(); + int nDials = 0; + foreach(const string& addr, peers) + { + if (fShutdown) break; + if (vNodes.size() >= BTF_TARGET_CONN) break; + if (nDials >= BTF_DIALS_PER_PASS) break; + + // Skip peers still in backoff from a recent failure. + map::iterator bi = g_btfPeerBackoff.find(addr); + if (bi != g_btfPeerBackoff.end() && now < bi->second) + continue; + + CNode* pnode = ConnectNodeBtf(addr); + if (pnode) + { + if (!pnode->fNetworkNode) + pnode->fNetworkNode = true; // keep the ref from ConnectNodeBtf + else + pnode->Release(); // already connected; drop the extra ref + g_btfPeerBackoff.erase(addr); // reachable again + g_btfPeerFails.erase(addr); + } + else + { + // Exponential-ish backoff: 1,2,4,... minutes, capped at 30. + int n = ++g_btfPeerFails[addr]; + int64 mins = 1; + for (int k = 1; k < n && mins < 30; k++) mins *= 2; + if (mins > 30) mins = 30; + g_btfPeerBackoff[addr] = now + mins * 60; + nDials++; // only count real (failed) dial attempts against the budget + } + } +} + + +void ThreadNostrSeed(void* parg) +{ + printf("ThreadNostrSeed started\n"); + + if (!EnsureNostrKey()) + { + printf("Nostr: failed to initialize secp256k1 key\n"); + return; + } + CNostrKey& key = g_nostrKey; + printf("Nostr: node pubkey = %s\n", key.PubKeyHex().c_str()); + printf("Nostr: node .btf address = %s\n", key.BtfAddress().c_str()); + + // One-time self-test of the rendezvous: publish our descriptor to a relay, + // then resolve our OWN .btf address back and verify it self-certifies. Proves + // the .btf publish/resolve/verify chain works against real public relays. + for (int i = 0; i < nNostrRelays && !fShutdown; i++) + { + try + { + CWebSocket ws; + if (!ws.Connect(pszNostrRelays[i], 10)) continue; + PublishDescriptor(ws, key); + Sleep(700); // let the relay store the replaceable event + btf::Descriptor d; + if (ResolveDescriptor(ws, key.ctx, key.BtfAddress(), d)) + { + printf("Nostr: .btf self-resolve OK via %s (meeting_node=%s, enc=%s...)\n", + pszNostrRelays[i], d.meeting_node.c_str(), d.enc.substr(0, 16).c_str()); + break; + } + } + CATCH_PRINT_EXCEPTION("btf self-test") + } + + // OpenSSL is already initialized by the rest of the app; TLS_client_method is enough. + loop + { + for (int i = 0; i < nNostrRelays; i++) + { + if (fShutdown) return; + try + { + SeedFromRelay(key, pszNostrRelays[i]); + } + CATCH_PRINT_EXCEPTION("SeedFromRelay") + } + + // Auto-connect to discovered .btf peers over the rendezvous relay -- the + // anonymous, CGNAT-friendly replacement for the old IP-based connect. No + // manual /connectbtf needed: nodes find each other purely via Nostr. + try + { + ConnectDiscoveredBtfPeers(); + } + CATCH_PRINT_EXCEPTION("ConnectDiscoveredBtfPeers") + + // Re-announce/re-discover periodically (the replaceable event keeps the + // relay up to date and picks up nodes that joined after us) + for (int i = 0; i < 60 && !fShutdown; i++) + Sleep(1000); + } +} diff --git a/src/nostr.h b/src/nostr.h new file mode 100644 index 0000000..5ec9f65 --- /dev/null +++ b/src/nostr.h @@ -0,0 +1,39 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Peer discovery over Nostr relays -- replaces the old ThreadIRCSeed. Each +// node publishes a replaceable event (NIP-78, kind 30078) containing its +// "ip:port", signed with Schnorr/secp256k1 (BIP340, the same scheme used by +// Nostr), and subscribes to receive the announcements of other nodes, feeding +// them into the Bitflash address manager. + +#ifndef BITFLASH_NOSTR_H +#define BITFLASH_NOSTR_H + +#include + +// Thread entry point (signature compatible with _beginthread) +void ThreadNostrSeed(void* parg); + +// Public relays used for discovery. Tunable. +extern const char* pszNostrRelays[]; +extern const int nNostrRelays; + +// Rendezvous meeting relay ("host:port") this node registers at and advertises +// in its .btf descriptor. Overridable with /rvrelay=host:port. +extern std::string strBtfMeetingRelay; + +// Copy this node's .btf identity (lazily loading or generating it): the x-only +// pubkey (= the .btf address) and the x25519 secret for the end-to-end channel. +bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]); + +// This node's printable .btf address, or "" if the identity failed to load. +std::string BtfLocalAddress(); + +// Resolve a .btf address via the public discovery relays: fetch the owner's +// self-certified descriptor and return its meeting node ("host:port") and +// x25519 public key for the end-to-end channel. +bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, + unsigned char enc_pub[32]); + +#endif diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp new file mode 100644 index 0000000..17bf455 --- /dev/null +++ b/src/randomx_pow.cpp @@ -0,0 +1,143 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// RandomX PoW implementation. See randomx_pow.h. + +#include "headers.h" +#include +#include +#include + +// Fixed key (seed) that determines the RandomX cache/dataset. Keeping it +// constant avoids per-epoch "reseed" logic; for the CPU+RAM fairness goal +// this is sufficient (RandomX already neutralizes GPU/ASIC by design). +static const char* RANDOMX_KEY = "Bitflash/RandomX/v1/one-cpu-one-vote"; + +static randomx_flags g_flags = RANDOMX_FLAG_DEFAULT; +static randomx_cache* g_cache = NULL; +static randomx_dataset* g_dataset = NULL; +static randomx_vm* g_vmVerify = NULL; +static CCriticalSection g_csVerify; +static bool g_fInit = false; +static bool g_fFast = false; + + +bool RandomXInit() +{ + if (g_fInit) + return true; + + // Detect the best flags for this CPU (JIT, hardware AES, Argon2). + g_flags = randomx_get_flags(); + + g_cache = randomx_alloc_cache(g_flags); + if (!g_cache) + { + // Try without JIT as a fallback + g_flags = RANDOMX_FLAG_DEFAULT; + g_cache = randomx_alloc_cache(g_flags); + if (!g_cache) + return error("RandomX: failed to allocate cache (256 MB)"); + } + randomx_init_cache(g_cache, RANDOMX_KEY, strlen(RANDOMX_KEY)); + + // Verification VM in light mode (cache only) + g_vmVerify = randomx_create_vm(g_flags, g_cache, NULL); + if (!g_vmVerify) + return error("RandomX: failed to create verification VM"); + + g_fInit = true; + printf("RandomX: initialized (cache 256 MB, flags=%d)\n", (int)g_flags); + return true; +} + + +bool RandomXInitDataset(int nThreads) +{ + if (!g_fInit && !RandomXInit()) + return false; + if (g_fFast) + return true; + + randomx_flags fastFlags = (randomx_flags)(g_flags | RANDOMX_FLAG_FULL_MEM); + g_dataset = randomx_alloc_dataset(fastFlags); + if (!g_dataset) + { + printf("RandomX: not enough memory for the 2 GB dataset, staying in light mode\n"); + return false; + } + + unsigned long total = randomx_dataset_item_count(); + if (nThreads < 1) nThreads = 1; + printf("RandomX: initializing ~2 GB dataset with %d threads...\n", nThreads); + + std::vector workers; + unsigned long per = total / nThreads; + for (int i = 0; i < nThreads; i++) + { + unsigned long start = i * per; + unsigned long count = (i == nThreads - 1) ? (total - start) : per; + workers.emplace_back([start, count]() { + randomx_init_dataset(g_dataset, g_cache, start, count); + }); + } + for (auto& w : workers) w.join(); + + g_fFast = true; + printf("RandomX: dataset ready (fast mode active)\n"); + return true; +} + + +bool RandomXFastReady() +{ + return g_fFast; +} + + +uint256 RandomXPoWHash(const void* pHeader, size_t nSize) +{ + uint256 result = 0; + if (!g_fInit && !RandomXInit()) + return result; + CRITICAL_BLOCK(g_csVerify) + { + unsigned char hash[RANDOMX_HASH_SIZE]; + randomx_calculate_hash(g_vmVerify, pHeader, nSize, hash); + memcpy(&result, hash, RANDOMX_HASH_SIZE); + } + return result; +} + + +void* RandomXCreateMinerVM() +{ + if (!g_fInit && !RandomXInit()) + return NULL; + if (g_fFast && g_dataset) + { + randomx_flags fastFlags = (randomx_flags)(g_flags | RANDOMX_FLAG_FULL_MEM); + return randomx_create_vm(fastFlags, NULL, g_dataset); + } + // Light mode: own VM sharing the cache + return randomx_create_vm(g_flags, g_cache, NULL); +} + + +void RandomXDestroyMinerVM(void* vm) +{ + if (vm) + randomx_destroy_vm((randomx_vm*)vm); +} + + +uint256 RandomXHashWithVM(void* vm, const void* pHeader, size_t nSize) +{ + uint256 result = 0; + if (!vm) + return result; + unsigned char hash[RANDOMX_HASH_SIZE]; + randomx_calculate_hash((randomx_vm*)vm, pHeader, nSize, hash); + memcpy(&result, hash, RANDOMX_HASH_SIZE); + return result; +} diff --git a/src/randomx_pow.h b/src/randomx_pow.h new file mode 100644 index 0000000..0027571 --- /dev/null +++ b/src/randomx_pow.h @@ -0,0 +1,44 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Memory-hard Proof of Work (CPU + RAM) via RandomX -- replaces SHA-256d as +// the PoW algorithm. The block IDENTITY hash stays SHA-256d (GetHash), +// preserving all indexing; what changes is the PROOF-OF-WORK hash +// (GetPoWHash), computed with RandomX. +// +// Modes: +// - Verification (all nodes): 256 MB cache, "light" VM. Cheap. +// - Mining (optional, fast): ~2 GB dataset, "full" VMs. Fast. +// GPUs and ASICs are neutralized by RandomX's memory cost/latency. + +#ifndef BITFLASH_RANDOMX_POW_H +#define BITFLASH_RANDOMX_POW_H + +// uint256 comes from uint256.h, already included by headers.h before this file. + +// Initialize the cache (256 MB) and the verification VM. Call once at startup. +// Returns false if allocation fails. +bool RandomXInit(); + +// Allocate and initialize the ~2 GB dataset for fast mining (fast mode), +// using nThreads to speed it up. Idempotent. Returns false on failure (the +// miner then falls back to light mode automatically). +bool RandomXInitDataset(int nThreads); + +// PoW hash of an 80-byte header, using the verification VM (thread-safe, +// guarded by a critical section). +uint256 RandomXPoWHash(const void* pHeader, size_t nSize); + +// Create a VM for a mining thread (own VM, not shared). Uses the dataset +// (fast) if available, otherwise the cache (light). Release with +// RandomXDestroyMinerVM. Returns NULL on failure. +void* RandomXCreateMinerVM(); +void RandomXDestroyMinerVM(void* vm); + +// Compute a PoW hash on an owned mining VM (not guarded). +uint256 RandomXHashWithVM(void* vm, const void* pHeader, size_t nSize); + +// True when the 2 GB dataset is ready (fast mode active). +bool RandomXFastReady(); + +#endif diff --git a/src/rc/addressbook16.bmp b/src/rc/addressbook16.bmp new file mode 100644 index 0000000..c557691 Binary files /dev/null and b/src/rc/addressbook16.bmp differ diff --git a/src/rc/addressbook16mask.bmp b/src/rc/addressbook16mask.bmp new file mode 100644 index 0000000..d3a478d Binary files /dev/null and b/src/rc/addressbook16mask.bmp differ diff --git a/src/rc/addressbook20.bmp b/src/rc/addressbook20.bmp new file mode 100644 index 0000000..2b33b22 Binary files /dev/null and b/src/rc/addressbook20.bmp differ diff --git a/src/rc/addressbook20mask.bmp b/src/rc/addressbook20mask.bmp new file mode 100644 index 0000000..56ce612 Binary files /dev/null and b/src/rc/addressbook20mask.bmp differ diff --git a/src/rc/bitcoin.ico b/src/rc/bitcoin.ico new file mode 100644 index 0000000..b768077 Binary files /dev/null and b/src/rc/bitcoin.ico differ diff --git a/src/rc/bitcoin_bc_original.ico b/src/rc/bitcoin_bc_original.ico new file mode 100644 index 0000000..88cc240 Binary files /dev/null and b/src/rc/bitcoin_bc_original.ico differ diff --git a/src/rc/check.ico b/src/rc/check.ico new file mode 100644 index 0000000..0c4e6e8 Binary files /dev/null and b/src/rc/check.ico differ diff --git a/src/rc/send16.bmp b/src/rc/send16.bmp new file mode 100644 index 0000000..676b5c4 Binary files /dev/null and b/src/rc/send16.bmp differ diff --git a/src/rc/send16mask.bmp b/src/rc/send16mask.bmp new file mode 100644 index 0000000..06c747f Binary files /dev/null and b/src/rc/send16mask.bmp differ diff --git a/src/rc/send16masknoshadow.bmp b/src/rc/send16masknoshadow.bmp new file mode 100644 index 0000000..faf24e0 Binary files /dev/null and b/src/rc/send16masknoshadow.bmp differ diff --git a/src/rc/send20.bmp b/src/rc/send20.bmp new file mode 100644 index 0000000..2b90422 Binary files /dev/null and b/src/rc/send20.bmp differ diff --git a/src/rc/send20mask.bmp b/src/rc/send20mask.bmp new file mode 100644 index 0000000..f124d0d Binary files /dev/null and b/src/rc/send20mask.bmp differ diff --git a/src/readme.txt b/src/readme.txt new file mode 100644 index 0000000..c72fcec --- /dev/null +++ b/src/readme.txt @@ -0,0 +1,54 @@ +Bitflash (BTF) v0.1 ALPHA +========================= + +A revival of Satoshi Nakamoto's original Bitcoin v0.1 client (2009), ported to +a modern toolchain and turned into its own Layer 1 network. + +Philosophy: fair launch, no pre-mine, no ICO. One CPU, one vote. + +Based on code Copyright (c) 2009 Satoshi Nakamoto. +Copyright (c) 2026 The Bitflash developers. +Distributed under the MIT/X11 software license, see the accompanying +file license.txt or http://www.opensource.org/licenses/mit-license.php. +This product includes software developed by the OpenSSL Project. + + +Differences from the original Bitcoin +------------------------------------- +- Own genesis block (22/Jul/2026 headline, independent chain) +- Own magic bytes (0xbf 0x1a 0x5c 0xfd) and P2P port 8433 +- Addresses start with "B" (ADDRESSVERSION = 25) +- Consensus fixes applied: value overflow (CVE-2010-5139), duplicate inputs, + money range checks (MoneyRange) +- IRC peer discovery replaced by Nostr relay discovery +- Memory-hard Proof of Work (RandomX, CPU + RAM) instead of SHA-256d +- Economics identical to Bitcoin: 50 BTF/block, halving every 210,000 blocks, + 21 million total + + +Build (Windows, MSYS2 UCRT64) +----------------------------- +Modern toolchain: + g++ 16 (MinGW-w64 UCRT), wxWidgets 3.2, OpenSSL 3, Berkeley DB 6, Boost, + libsecp256k1 (Schnorr), nlohmann/json, RandomX + +Bundled dependencies are built from source into ../deps and ../RandomX. +In the MSYS2 UCRT64 shell: + bash build.sh (uses src/makefile.mingw) + +The resulting executable is src/bitflash.exe. + + +Command-line options (in addition to the original ones) +------------------------------------------------------- + /port=N listen on P2P port N (default 8433) + /solomine mine without requiring a connected peer (local testing) + + +Roadmap +------- +Milestone 0 Compile the original client on a modern toolchain [done] +Milestone 1 Bitflash identity + genesis + consensus fixes [done] +Milestone 2 Peer discovery over Nostr relays [done] +Milestone 3 Memory-hard PoW (RandomX) instead of SHA-256d [done] +Milestone 4 Public testnet diff --git a/src/script.cpp b/src/script.cpp new file mode 100644 index 0000000..d2111ed --- /dev/null +++ b/src/script.cpp @@ -0,0 +1,1127 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" + +bool CheckSig(vector vchSig, vector vchPubKey, CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType); + + + +typedef vector valtype; +static const valtype vchFalse(0); +static const valtype vchZero(0); +static const valtype vchTrue(1, 1); +static const CBigNum bnZero(0); +static const CBigNum bnOne(1); +static const CBigNum bnFalse(0); +static const CBigNum bnTrue(1); + + +bool CastToBool(const valtype& vch) +{ + return (CBigNum(vch) != bnZero); +} + +void MakeSameSize(valtype& vch1, valtype& vch2) +{ + // Lengthen the shorter one + if (vch1.size() < vch2.size()) + vch1.resize(vch2.size(), 0); + if (vch2.size() < vch1.size()) + vch2.resize(vch1.size(), 0); +} + + + +// +// Script is a stack machine (like Forth) that evaluates a predicate +// returning a bool indicating valid or not. There are no loops. +// +#define stacktop(i) (stack.at(stack.size()+(i))) +#define altstacktop(i) (altstack.at(altstack.size()+(i))) + +bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nIn, int nHashType, + vector >* pvStackRet) +{ + CAutoBN_CTX pctx; + CScript::const_iterator pc = script.begin(); + CScript::const_iterator pend = script.end(); + CScript::const_iterator pbegincodehash = script.begin(); + vector vfExec; + vector stack; + vector altstack; + if (pvStackRet) + pvStackRet->clear(); + + + while (pc < pend) + { + bool fExec = !count(vfExec.begin(), vfExec.end(), false); + + // + // Read instruction + // + opcodetype opcode; + valtype vchPushValue; + if (!script.GetOp(pc, opcode, vchPushValue)) + return false; + + if (fExec && opcode <= OP_PUSHDATA4) + stack.push_back(vchPushValue); + else if (fExec || (OP_IF <= opcode && opcode <= OP_ENDIF)) + switch (opcode) + { + // + // Push value + // + case OP_1NEGATE: + case OP_1: + case OP_2: + case OP_3: + case OP_4: + case OP_5: + case OP_6: + case OP_7: + case OP_8: + case OP_9: + case OP_10: + case OP_11: + case OP_12: + case OP_13: + case OP_14: + case OP_15: + case OP_16: + { + // ( -- value) + CBigNum bn((int)opcode - (int)(OP_1 - 1)); + stack.push_back(bn.getvch()); + } + break; + + + // + // Control + // + case OP_NOP: + break; + + case OP_VER: + { + CBigNum bn(VERSION); + stack.push_back(bn.getvch()); + } + break; + + case OP_IF: + case OP_NOTIF: + case OP_VERIF: + case OP_VERNOTIF: + { + // if [statements] [else [statements]] endif + bool fValue = false; + if (fExec) + { + if (stack.size() < 1) + return false; + valtype& vch = stacktop(-1); + if (opcode == OP_VERIF || opcode == OP_VERNOTIF) + fValue = (CBigNum(VERSION) >= CBigNum(vch)); + else + fValue = CastToBool(vch); + if (opcode == OP_NOTIF || opcode == OP_VERNOTIF) + fValue = !fValue; + stack.pop_back(); + } + vfExec.push_back(fValue); + } + break; + + case OP_ELSE: + { + if (vfExec.empty()) + return false; + vfExec.back() = !vfExec.back(); + } + break; + + case OP_ENDIF: + { + if (vfExec.empty()) + return false; + vfExec.pop_back(); + } + break; + + case OP_VERIFY: + { + // (true -- ) or + // (false -- false) and return + if (stack.size() < 1) + return false; + bool fValue = CastToBool(stacktop(-1)); + if (fValue) + stack.pop_back(); + else + pc = pend; + } + break; + + case OP_RETURN: + { + pc = pend; + } + break; + + + // + // Stack ops + // + case OP_TOALTSTACK: + { + if (stack.size() < 1) + return false; + altstack.push_back(stacktop(-1)); + stack.pop_back(); + } + break; + + case OP_FROMALTSTACK: + { + if (altstack.size() < 1) + return false; + stack.push_back(altstacktop(-1)); + altstack.pop_back(); + } + break; + + case OP_2DROP: + { + // (x1 x2 -- ) + stack.pop_back(); + stack.pop_back(); + } + break; + + case OP_2DUP: + { + // (x1 x2 -- x1 x2 x1 x2) + if (stack.size() < 2) + return false; + valtype vch1 = stacktop(-2); + valtype vch2 = stacktop(-1); + stack.push_back(vch1); + stack.push_back(vch2); + } + break; + + case OP_3DUP: + { + // (x1 x2 x3 -- x1 x2 x3 x1 x2 x3) + if (stack.size() < 3) + return false; + valtype vch1 = stacktop(-3); + valtype vch2 = stacktop(-2); + valtype vch3 = stacktop(-1); + stack.push_back(vch1); + stack.push_back(vch2); + stack.push_back(vch3); + } + break; + + case OP_2OVER: + { + // (x1 x2 x3 x4 -- x1 x2 x3 x4 x1 x2) + if (stack.size() < 4) + return false; + valtype vch1 = stacktop(-4); + valtype vch2 = stacktop(-3); + stack.push_back(vch1); + stack.push_back(vch2); + } + break; + + case OP_2ROT: + { + // (x1 x2 x3 x4 x5 x6 -- x3 x4 x5 x6 x1 x2) + if (stack.size() < 6) + return false; + valtype vch1 = stacktop(-6); + valtype vch2 = stacktop(-5); + stack.erase(stack.end()-6, stack.end()-4); + stack.push_back(vch1); + stack.push_back(vch2); + } + break; + + case OP_2SWAP: + { + // (x1 x2 x3 x4 -- x3 x4 x1 x2) + if (stack.size() < 4) + return false; + swap(stacktop(-4), stacktop(-2)); + swap(stacktop(-3), stacktop(-1)); + } + break; + + case OP_IFDUP: + { + // (x - 0 | x x) + if (stack.size() < 1) + return false; + valtype vch = stacktop(-1); + if (CastToBool(vch)) + stack.push_back(vch); + } + break; + + case OP_DEPTH: + { + // -- stacksize + CBigNum bn(stack.size()); + stack.push_back(bn.getvch()); + } + break; + + case OP_DROP: + { + // (x -- ) + if (stack.size() < 1) + return false; + stack.pop_back(); + } + break; + + case OP_DUP: + { + // (x -- x x) + if (stack.size() < 1) + return false; + valtype vch = stacktop(-1); + stack.push_back(vch); + } + break; + + case OP_NIP: + { + // (x1 x2 -- x2) + if (stack.size() < 2) + return false; + stack.erase(stack.end() - 2); + } + break; + + case OP_OVER: + { + // (x1 x2 -- x1 x2 x1) + if (stack.size() < 2) + return false; + valtype vch = stacktop(-2); + stack.push_back(vch); + } + break; + + case OP_PICK: + case OP_ROLL: + { + // (xn ... x2 x1 x0 n - xn ... x2 x1 x0 xn) + // (xn ... x2 x1 x0 n - ... x2 x1 x0 xn) + if (stack.size() < 2) + return false; + int n = CBigNum(stacktop(-1)).getint(); + stack.pop_back(); + if (n < 0 || n >= stack.size()) + return false; + valtype vch = stacktop(-n-1); + if (opcode == OP_ROLL) + stack.erase(stack.end()-n-1); + stack.push_back(vch); + } + break; + + case OP_ROT: + { + // (x1 x2 x3 -- x2 x3 x1) + // x2 x1 x3 after first swap + // x2 x3 x1 after second swap + if (stack.size() < 3) + return false; + swap(stacktop(-3), stacktop(-2)); + swap(stacktop(-2), stacktop(-1)); + } + break; + + case OP_SWAP: + { + // (x1 x2 -- x2 x1) + if (stack.size() < 2) + return false; + swap(stacktop(-2), stacktop(-1)); + } + break; + + case OP_TUCK: + { + // (x1 x2 -- x2 x1 x2) + if (stack.size() < 2) + return false; + valtype vch = stacktop(-1); + stack.insert(stack.end()-2, vch); + } + break; + + + // + // Splice ops + // + case OP_CAT: + { + // (x1 x2 -- out) + if (stack.size() < 2) + return false; + valtype& vch1 = stacktop(-2); + valtype& vch2 = stacktop(-1); + vch1.insert(vch1.end(), vch2.begin(), vch2.end()); + stack.pop_back(); + } + break; + + case OP_SUBSTR: + { + // (in begin size -- out) + if (stack.size() < 3) + return false; + valtype& vch = stacktop(-3); + int nBegin = CBigNum(stacktop(-2)).getint(); + int nEnd = nBegin + CBigNum(stacktop(-1)).getint(); + if (nBegin < 0 || nEnd < nBegin) + return false; + if (nBegin > vch.size()) + nBegin = vch.size(); + if (nEnd > vch.size()) + nEnd = vch.size(); + vch.erase(vch.begin() + nEnd, vch.end()); + vch.erase(vch.begin(), vch.begin() + nBegin); + stack.pop_back(); + stack.pop_back(); + } + break; + + case OP_LEFT: + case OP_RIGHT: + { + // (in size -- out) + if (stack.size() < 2) + return false; + valtype& vch = stacktop(-2); + int nSize = CBigNum(stacktop(-1)).getint(); + if (nSize < 0) + return false; + if (nSize > vch.size()) + nSize = vch.size(); + if (opcode == OP_LEFT) + vch.erase(vch.begin() + nSize, vch.end()); + else + vch.erase(vch.begin(), vch.end() - nSize); + stack.pop_back(); + } + break; + + case OP_SIZE: + { + // (in -- in size) + if (stack.size() < 1) + return false; + CBigNum bn(stacktop(-1).size()); + stack.push_back(bn.getvch()); + } + break; + + + // + // Bitwise logic + // + case OP_INVERT: + { + // (in - out) + if (stack.size() < 1) + return false; + valtype& vch = stacktop(-1); + for (int i = 0; i < vch.size(); i++) + vch[i] = ~vch[i]; + } + break; + + case OP_AND: + case OP_OR: + case OP_XOR: + { + // (x1 x2 - out) + if (stack.size() < 2) + return false; + valtype& vch1 = stacktop(-2); + valtype& vch2 = stacktop(-1); + MakeSameSize(vch1, vch2); + if (opcode == OP_AND) + { + for (int i = 0; i < vch1.size(); i++) + vch1[i] &= vch2[i]; + } + else if (opcode == OP_OR) + { + for (int i = 0; i < vch1.size(); i++) + vch1[i] |= vch2[i]; + } + else if (opcode == OP_XOR) + { + for (int i = 0; i < vch1.size(); i++) + vch1[i] ^= vch2[i]; + } + stack.pop_back(); + } + break; + + case OP_EQUAL: + case OP_EQUALVERIFY: + //case OP_NOTEQUAL: // use OP_NUMNOTEQUAL + { + // (x1 x2 - bool) + if (stack.size() < 2) + return false; + valtype& vch1 = stacktop(-2); + valtype& vch2 = stacktop(-1); + bool fEqual = (vch1 == vch2); + // OP_NOTEQUAL is disabled because it would be too easy to say + // something like n != 1 and have some wiseguy pass in 1 with extra + // zero bytes after it (numerically, 0x01 == 0x0001 == 0x000001) + //if (opcode == OP_NOTEQUAL) + // fEqual = !fEqual; + stack.pop_back(); + stack.pop_back(); + stack.push_back(fEqual ? vchTrue : vchFalse); + if (opcode == OP_EQUALVERIFY) + { + if (fEqual) + stack.pop_back(); + else + pc = pend; + } + } + break; + + + // + // Numeric + // + case OP_1ADD: + case OP_1SUB: + case OP_2MUL: + case OP_2DIV: + case OP_NEGATE: + case OP_ABS: + case OP_NOT: + case OP_0NOTEQUAL: + { + // (in -- out) + if (stack.size() < 1) + return false; + CBigNum bn(stacktop(-1)); + switch (opcode) + { + case OP_1ADD: bn += bnOne; break; + case OP_1SUB: bn -= bnOne; break; + case OP_2MUL: bn <<= 1; break; + case OP_2DIV: bn >>= 1; break; + case OP_NEGATE: bn = -bn; break; + case OP_ABS: if (bn < bnZero) bn = -bn; break; + case OP_NOT: bn = (bn == bnZero); break; + case OP_0NOTEQUAL: bn = (bn != bnZero); break; + } + stack.pop_back(); + stack.push_back(bn.getvch()); + } + break; + + case OP_ADD: + case OP_SUB: + case OP_MUL: + case OP_DIV: + case OP_MOD: + case OP_LSHIFT: + case OP_RSHIFT: + case OP_BOOLAND: + case OP_BOOLOR: + case OP_NUMEQUAL: + case OP_NUMEQUALVERIFY: + case OP_NUMNOTEQUAL: + case OP_LESSTHAN: + case OP_GREATERTHAN: + case OP_LESSTHANOREQUAL: + case OP_GREATERTHANOREQUAL: + case OP_MIN: + case OP_MAX: + { + // (x1 x2 -- out) + if (stack.size() < 2) + return false; + CBigNum bn1(stacktop(-2)); + CBigNum bn2(stacktop(-1)); + CBigNum bn; + switch (opcode) + { + case OP_ADD: + bn = bn1 + bn2; + break; + + case OP_SUB: + bn = bn1 - bn2; + break; + + case OP_MUL: + if (!BN_mul(bn.get(), bn1.get(), bn2.get(), pctx)) + return false; + break; + + case OP_DIV: + if (!BN_div(bn.get(), NULL, bn1.get(), bn2.get(), pctx)) + return false; + break; + + case OP_MOD: + if (!BN_mod(bn.get(), bn1.get(), bn2.get(), pctx)) + return false; + break; + + case OP_LSHIFT: + if (bn2 < bnZero) + return false; + bn = bn1 << bn2.getulong(); + break; + + case OP_RSHIFT: + if (bn2 < bnZero) + return false; + bn = bn1 >> bn2.getulong(); + break; + + case OP_BOOLAND: bn = (bn1 != bnZero && bn2 != bnZero); break; + case OP_BOOLOR: bn = (bn1 != bnZero || bn2 != bnZero); break; + case OP_NUMEQUAL: bn = (bn1 == bn2); break; + case OP_NUMEQUALVERIFY: bn = (bn1 == bn2); break; + case OP_NUMNOTEQUAL: bn = (bn1 != bn2); break; + case OP_LESSTHAN: bn = (bn1 < bn2); break; + case OP_GREATERTHAN: bn = (bn1 > bn2); break; + case OP_LESSTHANOREQUAL: bn = (bn1 <= bn2); break; + case OP_GREATERTHANOREQUAL: bn = (bn1 >= bn2); break; + case OP_MIN: bn = (bn1 < bn2 ? bn1 : bn2); break; + case OP_MAX: bn = (bn1 > bn2 ? bn1 : bn2); break; + } + stack.pop_back(); + stack.pop_back(); + stack.push_back(bn.getvch()); + + if (opcode == OP_NUMEQUALVERIFY) + { + if (CastToBool(stacktop(-1))) + stack.pop_back(); + else + pc = pend; + } + } + break; + + case OP_WITHIN: + { + // (x min max -- out) + if (stack.size() < 3) + return false; + CBigNum bn1(stacktop(-3)); + CBigNum bn2(stacktop(-2)); + CBigNum bn3(stacktop(-1)); + bool fValue = (bn2 <= bn1 && bn1 < bn3); + stack.pop_back(); + stack.pop_back(); + stack.pop_back(); + stack.push_back(fValue ? vchTrue : vchFalse); + } + break; + + + // + // Crypto + // + case OP_RIPEMD160: + case OP_SHA1: + case OP_SHA256: + case OP_HASH160: + case OP_HASH256: + { + // (in -- hash) + if (stack.size() < 1) + return false; + valtype& vch = stacktop(-1); + valtype vchHash(opcode == OP_RIPEMD160 || opcode == OP_SHA1 || opcode == OP_HASH160 ? 20 : 32); + if (opcode == OP_RIPEMD160) + RIPEMD160(&vch[0], vch.size(), &vchHash[0]); + else if (opcode == OP_SHA1) + SHA1(&vch[0], vch.size(), &vchHash[0]); + else if (opcode == OP_SHA256) + SHA256(&vch[0], vch.size(), &vchHash[0]); + else if (opcode == OP_HASH160) + { + uint160 hash160 = Hash160(vch); + memcpy(&vchHash[0], &hash160, sizeof(hash160)); + } + else if (opcode == OP_HASH256) + { + uint256 hash = Hash(vch.begin(), vch.end()); + memcpy(&vchHash[0], &hash, sizeof(hash)); + } + stack.pop_back(); + stack.push_back(vchHash); + } + break; + + case OP_CODESEPARATOR: + { + // Hash starts after the code separator + pbegincodehash = pc; + } + break; + + case OP_CHECKSIG: + case OP_CHECKSIGVERIFY: + { + // (sig pubkey -- bool) + if (stack.size() < 2) + return false; + + valtype& vchSig = stacktop(-2); + valtype& vchPubKey = stacktop(-1); + + ////// debug print + //PrintHex(vchSig.begin(), vchSig.end(), "sig: %s\n"); + //PrintHex(vchPubKey.begin(), vchPubKey.end(), "pubkey: %s\n"); + + // Subset of script starting at the most recent codeseparator + CScript scriptCode(pbegincodehash, pend); + + // Drop the signature, since there's no way for a signature to sign itself + scriptCode.FindAndDelete(CScript(vchSig)); + + bool fSuccess = CheckSig(vchSig, vchPubKey, scriptCode, txTo, nIn, nHashType); + + stack.pop_back(); + stack.pop_back(); + stack.push_back(fSuccess ? vchTrue : vchFalse); + if (opcode == OP_CHECKSIGVERIFY) + { + if (fSuccess) + stack.pop_back(); + else + pc = pend; + } + } + break; + + case OP_CHECKMULTISIG: + case OP_CHECKMULTISIGVERIFY: + { + // ([sig ...] num_of_signatures [pubkey ...] num_of_pubkeys -- bool) + + int i = 1; + if (stack.size() < i) + return false; + + int nKeysCount = CBigNum(stacktop(-i)).getint(); + if (nKeysCount < 0) + return false; + int ikey = ++i; + i += nKeysCount; + if (stack.size() < i) + return false; + + int nSigsCount = CBigNum(stacktop(-i)).getint(); + if (nSigsCount < 0 || nSigsCount > nKeysCount) + return false; + int isig = ++i; + i += nSigsCount; + if (stack.size() < i) + return false; + + // Subset of script starting at the most recent codeseparator + CScript scriptCode(pbegincodehash, pend); + + // Drop the signatures, since there's no way for a signature to sign itself + for (int i = 0; i < nSigsCount; i++) + { + valtype& vchSig = stacktop(-isig-i); + scriptCode.FindAndDelete(CScript(vchSig)); + } + + bool fSuccess = true; + while (fSuccess && nSigsCount > 0) + { + valtype& vchSig = stacktop(-isig); + valtype& vchPubKey = stacktop(-ikey); + + // Check signature + if (CheckSig(vchSig, vchPubKey, scriptCode, txTo, nIn, nHashType)) + { + isig++; + nSigsCount--; + } + ikey++; + nKeysCount--; + + // If there are more signatures left than keys left, + // then too many signatures have failed + if (nSigsCount > nKeysCount) + fSuccess = false; + } + + while (i-- > 0) + stack.pop_back(); + stack.push_back(fSuccess ? vchTrue : vchFalse); + + if (opcode == OP_CHECKMULTISIGVERIFY) + { + if (fSuccess) + stack.pop_back(); + else + pc = pend; + } + } + break; + + default: + return false; + } + } + + + if (pvStackRet) + *pvStackRet = stack; + return (stack.empty() ? false : CastToBool(stack.back())); +} + +#undef top + + + + + + + + + +uint256 SignatureHash(CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType) +{ + if (nIn >= txTo.vin.size()) + { + printf("ERROR: SignatureHash() : nIn=%d out of range\n", nIn); + return 1; + } + CTransaction txTmp(txTo); + + // In case concatenating two scripts ends up with two codeseparators, + // or an extra one at the end, this prevents all those possible incompatibilities. + scriptCode.FindAndDelete(CScript(OP_CODESEPARATOR)); + + // Blank out other inputs' signatures + for (int i = 0; i < txTmp.vin.size(); i++) + txTmp.vin[i].scriptSig = CScript(); + txTmp.vin[nIn].scriptSig = scriptCode; + + // Blank out some of the outputs + if ((nHashType & 0x1f) == SIGHASH_NONE) + { + // Wildcard payee + txTmp.vout.clear(); + + // Let the others update at will + for (int i = 0; i < txTmp.vin.size(); i++) + if (i != nIn) + txTmp.vin[i].nSequence = 0; + } + else if ((nHashType & 0x1f) == SIGHASH_SINGLE) + { + // Only lockin the txout payee at same index as txin + unsigned int nOut = nIn; + if (nOut >= txTmp.vout.size()) + { + printf("ERROR: SignatureHash() : nOut=%d out of range\n", nOut); + return 1; + } + txTmp.vout.resize(nOut+1); + for (int i = 0; i < nOut; i++) + txTmp.vout[i].SetNull(); + + // Let the others update at will + for (int i = 0; i < txTmp.vin.size(); i++) + if (i != nIn) + txTmp.vin[i].nSequence = 0; + } + + // Blank out other inputs completely, not recommended for open transactions + if (nHashType & SIGHASH_ANYONECANPAY) + { + txTmp.vin[0] = txTmp.vin[nIn]; + txTmp.vin.resize(1); + } + + // Serialize and hash + CDataStream ss(SER_GETHASH); + ss.reserve(10000); + ss << txTmp << nHashType; + return Hash(ss.begin(), ss.end()); +} + + +bool CheckSig(vector vchSig, vector vchPubKey, CScript scriptCode, + const CTransaction& txTo, unsigned int nIn, int nHashType) +{ + CKey key; + if (!key.SetPubKey(vchPubKey)) + return false; + + // Hash type is one byte tacked on to the end of the signature + if (vchSig.empty()) + return false; + if (nHashType == 0) + nHashType = vchSig.back(); + else if (nHashType != vchSig.back()) + return false; + vchSig.pop_back(); + + if (key.Verify(SignatureHash(scriptCode, txTo, nIn, nHashType), vchSig)) + return true; + + return false; +} + + + + + + + + + + + +bool Solver(const CScript& scriptPubKey, vector >& vSolutionRet) +{ + // Templates + static vector vTemplates; + if (vTemplates.empty()) + { + // Standard tx, sender provides pubkey, receiver adds signature + vTemplates.push_back(CScript() << OP_PUBKEY << OP_CHECKSIG); + + // Short account number tx, sender provides hash of pubkey, receiver provides signature and pubkey + vTemplates.push_back(CScript() << OP_DUP << OP_HASH160 << OP_PUBKEYHASH << OP_EQUALVERIFY << OP_CHECKSIG); + } + + // Scan templates + const CScript& script1 = scriptPubKey; + foreach(const CScript& script2, vTemplates) + { + vSolutionRet.clear(); + opcodetype opcode1, opcode2; + vector vch1, vch2; + + // Compare + CScript::const_iterator pc1 = script1.begin(); + CScript::const_iterator pc2 = script2.begin(); + loop + { + bool f1 = script1.GetOp(pc1, opcode1, vch1); + bool f2 = script2.GetOp(pc2, opcode2, vch2); + if (!f1 && !f2) + { + // Success + reverse(vSolutionRet.begin(), vSolutionRet.end()); + return true; + } + else if (f1 != f2) + { + break; + } + else if (opcode2 == OP_PUBKEY) + { + if (vch1.size() <= sizeof(uint256)) + break; + vSolutionRet.push_back(make_pair(opcode2, vch1)); + } + else if (opcode2 == OP_PUBKEYHASH) + { + if (vch1.size() != sizeof(uint160)) + break; + vSolutionRet.push_back(make_pair(opcode2, vch1)); + } + else if (opcode1 != opcode2) + { + break; + } + } + } + + vSolutionRet.clear(); + return false; +} + + +bool Solver(const CScript& scriptPubKey, uint256 hash, int nHashType, CScript& scriptSigRet) +{ + scriptSigRet.clear(); + + vector > vSolution; + if (!Solver(scriptPubKey, vSolution)) + return false; + + // Compile solution + CRITICAL_BLOCK(cs_mapKeys) + { + foreach(PAIRTYPE(opcodetype, valtype)& item, vSolution) + { + if (item.first == OP_PUBKEY) + { + // Sign + const valtype& vchPubKey = item.second; + if (!mapKeys.count(vchPubKey)) + return false; + if (hash != 0) + { + vector vchSig; + if (!CKey::Sign(mapKeys[vchPubKey], hash, vchSig)) + return false; + vchSig.push_back((unsigned char)nHashType); + scriptSigRet << vchSig; + } + } + else if (item.first == OP_PUBKEYHASH) + { + // Sign and give pubkey + map::iterator mi = mapPubKeys.find(uint160(item.second)); + if (mi == mapPubKeys.end()) + return false; + const vector& vchPubKey = (*mi).second; + if (!mapKeys.count(vchPubKey)) + return false; + if (hash != 0) + { + vector vchSig; + if (!CKey::Sign(mapKeys[vchPubKey], hash, vchSig)) + return false; + vchSig.push_back((unsigned char)nHashType); + scriptSigRet << vchSig << vchPubKey; + } + } + } + } + + return true; +} + + +bool IsMine(const CScript& scriptPubKey) +{ + CScript scriptSig; + return Solver(scriptPubKey, 0, 0, scriptSig); +} + + +bool ExtractPubKey(const CScript& scriptPubKey, bool fMineOnly, vector& vchPubKeyRet) +{ + vchPubKeyRet.clear(); + + vector > vSolution; + if (!Solver(scriptPubKey, vSolution)) + return false; + + CRITICAL_BLOCK(cs_mapKeys) + { + foreach(PAIRTYPE(opcodetype, valtype)& item, vSolution) + { + valtype vchPubKey; + if (item.first == OP_PUBKEY) + { + vchPubKey = item.second; + } + else if (item.first == OP_PUBKEYHASH) + { + map::iterator mi = mapPubKeys.find(uint160(item.second)); + if (mi == mapPubKeys.end()) + continue; + vchPubKey = (*mi).second; + } + if (!fMineOnly || mapKeys.count(vchPubKey)) + { + vchPubKeyRet = vchPubKey; + return true; + } + } + } + return false; +} + + +bool ExtractHash160(const CScript& scriptPubKey, uint160& hash160Ret) +{ + hash160Ret = 0; + + vector > vSolution; + if (!Solver(scriptPubKey, vSolution)) + return false; + + foreach(PAIRTYPE(opcodetype, valtype)& item, vSolution) + { + if (item.first == OP_PUBKEYHASH) + { + hash160Ret = uint160(item.second); + return true; + } + } + return false; +} + + +bool SignSignature(const CTransaction& txFrom, CTransaction& txTo, unsigned int nIn, int nHashType, CScript scriptPrereq) +{ + assert(nIn < txTo.vin.size()); + CTxIn& txin = txTo.vin[nIn]; + assert(txin.prevout.n < txFrom.vout.size()); + const CTxOut& txout = txFrom.vout[txin.prevout.n]; + + // Leave out the signature from the hash, since a signature can't sign itself. + // The checksig op will also drop the signatures from its hash. + uint256 hash = SignatureHash(scriptPrereq + txout.scriptPubKey, txTo, nIn, nHashType); + + if (!Solver(txout.scriptPubKey, hash, nHashType, txin.scriptSig)) + return false; + + txin.scriptSig = scriptPrereq + txin.scriptSig; + + // Test solution + if (scriptPrereq.empty()) + if (!EvalScript(txin.scriptSig + CScript(OP_CODESEPARATOR) + txout.scriptPubKey, txTo, nIn)) + return false; + + return true; +} + + +bool VerifySignature(const CTransaction& txFrom, const CTransaction& txTo, unsigned int nIn, int nHashType) +{ + assert(nIn < txTo.vin.size()); + const CTxIn& txin = txTo.vin[nIn]; + if (txin.prevout.n >= txFrom.vout.size()) + return false; + const CTxOut& txout = txFrom.vout[txin.prevout.n]; + + if (txin.prevout.hash != txFrom.GetHash()) + return false; + + return EvalScript(txin.scriptSig + CScript(OP_CODESEPARATOR) + txout.scriptPubKey, txTo, nIn, nHashType); +} diff --git a/src/script.h b/src/script.h new file mode 100644 index 0000000..d52d06b --- /dev/null +++ b/src/script.h @@ -0,0 +1,597 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +class CTransaction; + +enum +{ + SIGHASH_ALL = 1, + SIGHASH_NONE = 2, + SIGHASH_SINGLE = 3, + SIGHASH_ANYONECANPAY = 0x80, +}; + + + +enum opcodetype +{ + // push value + OP_0=0, + OP_FALSE=OP_0, + OP_PUSHDATA1=76, + OP_PUSHDATA2, + OP_PUSHDATA4, + OP_1NEGATE, + OP_RESERVED, + OP_1, + OP_TRUE=OP_1, + OP_2, + OP_3, + OP_4, + OP_5, + OP_6, + OP_7, + OP_8, + OP_9, + OP_10, + OP_11, + OP_12, + OP_13, + OP_14, + OP_15, + OP_16, + + // control + OP_NOP, + OP_VER, + OP_IF, + OP_NOTIF, + OP_VERIF, + OP_VERNOTIF, + OP_ELSE, + OP_ENDIF, + OP_VERIFY, + OP_RETURN, + + // stack ops + OP_TOALTSTACK, + OP_FROMALTSTACK, + OP_2DROP, + OP_2DUP, + OP_3DUP, + OP_2OVER, + OP_2ROT, + OP_2SWAP, + OP_IFDUP, + OP_DEPTH, + OP_DROP, + OP_DUP, + OP_NIP, + OP_OVER, + OP_PICK, + OP_ROLL, + OP_ROT, + OP_SWAP, + OP_TUCK, + + // splice ops + OP_CAT, + OP_SUBSTR, + OP_LEFT, + OP_RIGHT, + OP_SIZE, + + // bit logic + OP_INVERT, + OP_AND, + OP_OR, + OP_XOR, + OP_EQUAL, + OP_EQUALVERIFY, + OP_RESERVED1, + OP_RESERVED2, + + // numeric + OP_1ADD, + OP_1SUB, + OP_2MUL, + OP_2DIV, + OP_NEGATE, + OP_ABS, + OP_NOT, + OP_0NOTEQUAL, + + OP_ADD, + OP_SUB, + OP_MUL, + OP_DIV, + OP_MOD, + OP_LSHIFT, + OP_RSHIFT, + + OP_BOOLAND, + OP_BOOLOR, + OP_NUMEQUAL, + OP_NUMEQUALVERIFY, + OP_NUMNOTEQUAL, + OP_LESSTHAN, + OP_GREATERTHAN, + OP_LESSTHANOREQUAL, + OP_GREATERTHANOREQUAL, + OP_MIN, + OP_MAX, + + OP_WITHIN, + + // crypto + OP_RIPEMD160, + OP_SHA1, + OP_SHA256, + OP_HASH160, + OP_HASH256, + OP_CODESEPARATOR, + OP_CHECKSIG, + OP_CHECKSIGVERIFY, + OP_CHECKMULTISIG, + OP_CHECKMULTISIGVERIFY, + + + // multi-byte opcodes + OP_SINGLEBYTE_END = 0xF0, + OP_DOUBLEBYTE_BEGIN = 0xF000, + + // template matching params + OP_PUBKEY, + OP_PUBKEYHASH, + + + + OP_INVALIDOPCODE = 0xFFFF, +}; + + + + + + + + +inline const char* GetOpName(opcodetype opcode) +{ + switch (opcode) + { + // push value + case OP_0 : return "0"; + case OP_PUSHDATA1 : return "OP_PUSHDATA1"; + case OP_PUSHDATA2 : return "OP_PUSHDATA2"; + case OP_PUSHDATA4 : return "OP_PUSHDATA4"; + case OP_1NEGATE : return "-1"; + case OP_RESERVED : return "OP_RESERVED"; + case OP_1 : return "1"; + case OP_2 : return "2"; + case OP_3 : return "3"; + case OP_4 : return "4"; + case OP_5 : return "5"; + case OP_6 : return "6"; + case OP_7 : return "7"; + case OP_8 : return "8"; + case OP_9 : return "9"; + case OP_10 : return "10"; + case OP_11 : return "11"; + case OP_12 : return "12"; + case OP_13 : return "13"; + case OP_14 : return "14"; + case OP_15 : return "15"; + case OP_16 : return "16"; + + // control + case OP_NOP : return "OP_NOP"; + case OP_VER : return "OP_VER"; + case OP_IF : return "OP_IF"; + case OP_NOTIF : return "OP_NOTIF"; + case OP_VERIF : return "OP_VERIF"; + case OP_VERNOTIF : return "OP_VERNOTIF"; + case OP_ELSE : return "OP_ELSE"; + case OP_ENDIF : return "OP_ENDIF"; + case OP_VERIFY : return "OP_VERIFY"; + case OP_RETURN : return "OP_RETURN"; + + // stack ops + case OP_TOALTSTACK : return "OP_TOALTSTACK"; + case OP_FROMALTSTACK : return "OP_FROMALTSTACK"; + case OP_2DROP : return "OP_2DROP"; + case OP_2DUP : return "OP_2DUP"; + case OP_3DUP : return "OP_3DUP"; + case OP_2OVER : return "OP_2OVER"; + case OP_2ROT : return "OP_2ROT"; + case OP_2SWAP : return "OP_2SWAP"; + case OP_IFDUP : return "OP_IFDUP"; + case OP_DEPTH : return "OP_DEPTH"; + case OP_DROP : return "OP_DROP"; + case OP_DUP : return "OP_DUP"; + case OP_NIP : return "OP_NIP"; + case OP_OVER : return "OP_OVER"; + case OP_PICK : return "OP_PICK"; + case OP_ROLL : return "OP_ROLL"; + case OP_ROT : return "OP_ROT"; + case OP_SWAP : return "OP_SWAP"; + case OP_TUCK : return "OP_TUCK"; + + // splice ops + case OP_CAT : return "OP_CAT"; + case OP_SUBSTR : return "OP_SUBSTR"; + case OP_LEFT : return "OP_LEFT"; + case OP_RIGHT : return "OP_RIGHT"; + case OP_SIZE : return "OP_SIZE"; + + // bit logic + case OP_INVERT : return "OP_INVERT"; + case OP_AND : return "OP_AND"; + case OP_OR : return "OP_OR"; + case OP_XOR : return "OP_XOR"; + case OP_EQUAL : return "OP_EQUAL"; + case OP_EQUALVERIFY : return "OP_EQUALVERIFY"; + case OP_RESERVED1 : return "OP_RESERVED1"; + case OP_RESERVED2 : return "OP_RESERVED2"; + + // numeric + case OP_1ADD : return "OP_1ADD"; + case OP_1SUB : return "OP_1SUB"; + case OP_2MUL : return "OP_2MUL"; + case OP_2DIV : return "OP_2DIV"; + case OP_NEGATE : return "OP_NEGATE"; + case OP_ABS : return "OP_ABS"; + case OP_NOT : return "OP_NOT"; + case OP_0NOTEQUAL : return "OP_0NOTEQUAL"; + case OP_ADD : return "OP_ADD"; + case OP_SUB : return "OP_SUB"; + case OP_MUL : return "OP_MUL"; + case OP_DIV : return "OP_DIV"; + case OP_MOD : return "OP_MOD"; + case OP_LSHIFT : return "OP_LSHIFT"; + case OP_RSHIFT : return "OP_RSHIFT"; + case OP_BOOLAND : return "OP_BOOLAND"; + case OP_BOOLOR : return "OP_BOOLOR"; + case OP_NUMEQUAL : return "OP_NUMEQUAL"; + case OP_NUMEQUALVERIFY : return "OP_NUMEQUALVERIFY"; + case OP_NUMNOTEQUAL : return "OP_NUMNOTEQUAL"; + case OP_LESSTHAN : return "OP_LESSTHAN"; + case OP_GREATERTHAN : return "OP_GREATERTHAN"; + case OP_LESSTHANOREQUAL : return "OP_LESSTHANOREQUAL"; + case OP_GREATERTHANOREQUAL : return "OP_GREATERTHANOREQUAL"; + case OP_MIN : return "OP_MIN"; + case OP_MAX : return "OP_MAX"; + case OP_WITHIN : return "OP_WITHIN"; + + // crypto + case OP_RIPEMD160 : return "OP_RIPEMD160"; + case OP_SHA1 : return "OP_SHA1"; + case OP_SHA256 : return "OP_SHA256"; + case OP_HASH160 : return "OP_HASH160"; + case OP_HASH256 : return "OP_HASH256"; + case OP_CODESEPARATOR : return "OP_CODESEPARATOR"; + case OP_CHECKSIG : return "OP_CHECKSIG"; + case OP_CHECKSIGVERIFY : return "OP_CHECKSIGVERIFY"; + case OP_CHECKMULTISIG : return "OP_CHECKMULTISIG"; + case OP_CHECKMULTISIGVERIFY : return "OP_CHECKMULTISIGVERIFY"; + + + + // multi-byte opcodes + case OP_SINGLEBYTE_END : return "OP_SINGLEBYTE_END"; + case OP_DOUBLEBYTE_BEGIN : return "OP_DOUBLEBYTE_BEGIN"; + case OP_PUBKEY : return "OP_PUBKEY"; + case OP_PUBKEYHASH : return "OP_PUBKEYHASH"; + + + + case OP_INVALIDOPCODE : return "OP_INVALIDOPCODE"; + default: + return "UNKNOWN_OPCODE"; + } +}; + + + + +inline string ValueString(const vector& vch) +{ + if (vch.size() <= 4) + return strprintf("%d", CBigNum(vch).getint()); + else + return HexNumStr(vch.begin(), vch.end()); + //return string("(") + HexStr(vch.begin(), vch.end()) + string(")"); +} + +inline string StackString(const vector >& vStack) +{ + string str; + foreach(const vector& vch, vStack) + { + if (!str.empty()) + str += " "; + str += ValueString(vch); + } + return str; +} + + + + + + + + + +class CScript : public vector +{ +protected: + CScript& push_int64(int64 n) + { + if (n == -1 || (n >= 1 && n <= 16)) + { + push_back(n + (OP_1 - 1)); + } + else + { + CBigNum bn(n); + *this << bn.getvch(); + } + return (*this); + } + + CScript& push_uint64(uint64 n) + { + if (n == -1 || (n >= 1 && n <= 16)) + { + push_back(n + (OP_1 - 1)); + } + else + { + CBigNum bn(n); + *this << bn.getvch(); + } + return (*this); + } + +public: + CScript() { } + CScript(const CScript& b) : vector(b.begin(), b.end()) { } + CScript(const_iterator pbegin, const_iterator pend) : vector(pbegin, pend) { } +#ifndef _MSC_VER + CScript(const unsigned char* pbegin, const unsigned char* pend) : vector(pbegin, pend) { } +#endif + + CScript& operator+=(const CScript& b) + { + insert(end(), b.begin(), b.end()); + return *this; + } + + friend CScript operator+(const CScript& a, const CScript& b) + { + CScript ret = a; + ret += b; + return (ret); + } + + + explicit CScript(char b) { operator<<(b); } + explicit CScript(short b) { operator<<(b); } + explicit CScript(int b) { operator<<(b); } + explicit CScript(long b) { operator<<(b); } + explicit CScript(int64 b) { operator<<(b); } + explicit CScript(unsigned char b) { operator<<(b); } + explicit CScript(unsigned int b) { operator<<(b); } + explicit CScript(unsigned short b) { operator<<(b); } + explicit CScript(unsigned long b) { operator<<(b); } + explicit CScript(uint64 b) { operator<<(b); } + + explicit CScript(opcodetype b) { operator<<(b); } + explicit CScript(const uint256& b) { operator<<(b); } + explicit CScript(const CBigNum& b) { operator<<(b); } + explicit CScript(const vector& b) { operator<<(b); } + + + CScript& operator<<(char b) { return (push_int64(b)); } + CScript& operator<<(short b) { return (push_int64(b)); } + CScript& operator<<(int b) { return (push_int64(b)); } + CScript& operator<<(long b) { return (push_int64(b)); } + CScript& operator<<(int64 b) { return (push_int64(b)); } + CScript& operator<<(unsigned char b) { return (push_uint64(b)); } + CScript& operator<<(unsigned int b) { return (push_uint64(b)); } + CScript& operator<<(unsigned short b) { return (push_uint64(b)); } + CScript& operator<<(unsigned long b) { return (push_uint64(b)); } + CScript& operator<<(uint64 b) { return (push_uint64(b)); } + + CScript& operator<<(opcodetype opcode) + { + if (opcode <= OP_SINGLEBYTE_END) + { + insert(end(), (unsigned char)opcode); + } + else + { + assert(opcode >= OP_DOUBLEBYTE_BEGIN); + insert(end(), (unsigned char)(opcode >> 8)); + insert(end(), (unsigned char)(opcode & 0xFF)); + } + return (*this); + } + + CScript& operator<<(const uint160& b) + { + insert(end(), sizeof(b)); + insert(end(), (unsigned char*)&b, (unsigned char*)&b + sizeof(b)); + return (*this); + } + + CScript& operator<<(const uint256& b) + { + insert(end(), sizeof(b)); + insert(end(), (unsigned char*)&b, (unsigned char*)&b + sizeof(b)); + return (*this); + } + + CScript& operator<<(const CBigNum& b) + { + *this << b.getvch(); + return (*this); + } + + CScript& operator<<(const vector& b) + { + if (b.size() < OP_PUSHDATA1) + { + insert(end(), (unsigned char)b.size()); + } + else if (b.size() <= 0xff) + { + insert(end(), OP_PUSHDATA1); + insert(end(), (unsigned char)b.size()); + } + else + { + insert(end(), OP_PUSHDATA2); + unsigned short nSize = b.size(); + insert(end(), (unsigned char*)&nSize, (unsigned char*)&nSize + sizeof(nSize)); + } + insert(end(), b.begin(), b.end()); + return (*this); + } + + CScript& operator<<(const CScript& b) + { + // I'm not sure if this should push the script or concatenate scripts. + // If there's ever a use for pushing a script onto a script, delete this member fn + assert(("warning: pushing a CScript onto a CScript with << is probably not intended, use + to concatenate", false)); + return (*this); + } + + + bool GetOp(iterator& pc, opcodetype& opcodeRet, vector& vchRet) + { + // This is why people hate C++ + const_iterator pc2 = pc; + bool fRet = GetOp(pc2, opcodeRet, vchRet); + pc = begin() + (pc2 - begin()); + return fRet; + } + + bool GetOp(const_iterator& pc, opcodetype& opcodeRet, vector& vchRet) const + { + opcodeRet = OP_INVALIDOPCODE; + vchRet.clear(); + if (pc >= end()) + return false; + + // Read instruction + unsigned int opcode = *pc++; + if (opcode >= OP_SINGLEBYTE_END) + { + if (pc + 1 > end()) + return false; + opcode <<= 8; + opcode |= *pc++; + } + + // Immediate operand + if (opcode <= OP_PUSHDATA4) + { + unsigned int nSize = opcode; + if (opcode == OP_PUSHDATA1) + { + if (pc + 1 > end()) + return false; + nSize = *pc++; + } + else if (opcode == OP_PUSHDATA2) + { + if (pc + 2 > end()) + return false; + nSize = 0; + memcpy(&nSize, &pc[0], 2); + pc += 2; + } + else if (opcode == OP_PUSHDATA4) + { + if (pc + 4 > end()) + return false; + memcpy(&nSize, &pc[0], 4); + pc += 4; + } + if (pc + nSize > end()) + return false; + vchRet.assign(pc, pc + nSize); + pc += nSize; + } + + opcodeRet = (opcodetype)opcode; + return true; + } + + + void FindAndDelete(const CScript& b) + { + iterator pc = begin(); + opcodetype opcode; + vector vchPushValue; + int count = 0; + do + { + while (end() - pc >= b.size() && memcmp(&pc[0], &b[0], b.size()) == 0) + { + erase(pc, pc + b.size()); + count++; + } + } + while (GetOp(pc, opcode, vchPushValue)); + //printf("FindAndDeleted deleted %d items\n", count); /// debug + } + + + void PrintHex() const + { + printf("CScript(%s)\n", HexStr(begin(), end()).c_str()); + } + + string ToString() const + { + string str; + opcodetype opcode; + vector vch; + const_iterator it = begin(); + while (GetOp(it, opcode, vch)) + { + if (!str.empty()) + str += " "; + if (opcode <= OP_PUSHDATA4) + str += ValueString(vch); + else + str += GetOpName(opcode); + } + return str; + } + + void print() const + { + printf("%s\n", ToString().c_str()); + } +}; + + + + + + + + +bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nIn, int nHashType=0, + vector >* pvStackRet=NULL); +uint256 SignatureHash(CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType); +bool IsMine(const CScript& scriptPubKey); +bool ExtractPubKey(const CScript& scriptPubKey, bool fMineOnly, vector& vchPubKeyRet); +bool ExtractHash160(const CScript& scriptPubKey, uint160& hash160Ret); +bool SignSignature(const CTransaction& txFrom, CTransaction& txTo, unsigned int nIn, int nHashType=SIGHASH_ALL, CScript scriptPrereq=CScript()); +bool VerifySignature(const CTransaction& txFrom, const CTransaction& txTo, unsigned int nIn, int nHashType=0); diff --git a/src/serialize.h b/src/serialize.h new file mode 100644 index 0000000..0e03cf7 --- /dev/null +++ b/src/serialize.h @@ -0,0 +1,1151 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include +#include +#include +#if defined(_MSC_VER) || defined(__BORLANDC__) +typedef __int64 int64; +typedef unsigned __int64 uint64; +#else +typedef long long int64; +typedef unsigned long long uint64; +#endif +#if defined(_MSC_VER) && _MSC_VER < 1300 +#define for if (false) ; else for +#endif +class CScript; +class CDataStream; +class CAutoFile; + +static const int VERSION = 101; + + + + + +///////////////////////////////////////////////////////////////// +// +// Templates for serializing to anything that looks like a stream, +// i.e. anything that supports .read(char*, int) and .write(char*, int) +// + +enum +{ + // primary actions + SER_NETWORK = (1 << 0), + SER_DISK = (1 << 1), + SER_GETHASH = (1 << 2), + + // modifiers + SER_SKIPSIG = (1 << 16), + SER_BLOCKHEADERONLY = (1 << 17), +}; + +#define IMPLEMENT_SERIALIZE(statements) \ + unsigned int GetSerializeSize(int nType=0, int nVersion=VERSION) const \ + { \ + CSerActionGetSerializeSize ser_action; \ + const bool fGetSize = true; \ + const bool fWrite = false; \ + const bool fRead = false; \ + unsigned int nSerSize = 0; \ + ser_streamplaceholder s; \ + s.nType = nType; \ + s.nVersion = nVersion; \ + {statements} \ + return nSerSize; \ + } \ + template \ + void Serialize(Stream& s, int nType=0, int nVersion=VERSION) const \ + { \ + CSerActionSerialize ser_action; \ + const bool fGetSize = false; \ + const bool fWrite = true; \ + const bool fRead = false; \ + unsigned int nSerSize = 0; \ + {statements} \ + } \ + template \ + void Unserialize(Stream& s, int nType=0, int nVersion=VERSION) \ + { \ + CSerActionUnserialize ser_action; \ + const bool fGetSize = false; \ + const bool fWrite = false; \ + const bool fRead = true; \ + unsigned int nSerSize = 0; \ + {statements} \ + } + +#define READWRITE(obj) (nSerSize += ::SerReadWrite(s, (obj), nType, nVersion, ser_action)) + + + + + + +// +// Basic types +// +#define WRITEDATA(s, obj) s.write((char*)&(obj), sizeof(obj)) +#define READDATA(s, obj) s.read((char*)&(obj), sizeof(obj)) + +inline unsigned int GetSerializeSize(char a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(signed char a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(unsigned char a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(signed short a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(unsigned short a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(signed int a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(unsigned int a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(signed long a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(unsigned long a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(int64 a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(uint64 a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(float a, int, int=0) { return sizeof(a); } +inline unsigned int GetSerializeSize(double a, int, int=0) { return sizeof(a); } + +template inline void Serialize(Stream& s, char a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, signed char a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, unsigned char a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, signed short a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, unsigned short a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, signed int a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, unsigned int a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, signed long a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, unsigned long a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, int64 a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, uint64 a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, float a, int, int=0) { WRITEDATA(s, a); } +template inline void Serialize(Stream& s, double a, int, int=0) { WRITEDATA(s, a); } + +template inline void Unserialize(Stream& s, char& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, signed char& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, unsigned char& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, signed short& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, unsigned short& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, signed int& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, unsigned int& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, signed long& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, unsigned long& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, int64& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, uint64& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, float& a, int, int=0) { READDATA(s, a); } +template inline void Unserialize(Stream& s, double& a, int, int=0) { READDATA(s, a); } + +inline unsigned int GetSerializeSize(bool a, int, int=0) { return sizeof(char); } +template inline void Serialize(Stream& s, bool a, int, int=0) { char f=a; WRITEDATA(s, f); } +template inline void Unserialize(Stream& s, bool& a, int, int=0) { char f; READDATA(s, f); a=f; } + + + + + + +// +// Compact size +// size < 253 -- 1 byte +// size <= USHRT_MAX -- 3 bytes (253 + 2 bytes) +// size <= UINT_MAX -- 5 bytes (254 + 4 bytes) +// size > UINT_MAX -- 9 bytes (255 + 8 bytes) +// +inline unsigned int GetSizeOfCompactSize(uint64 nSize) +{ + if (nSize < UCHAR_MAX-2) return sizeof(unsigned char); + else if (nSize <= USHRT_MAX) return sizeof(unsigned char) + sizeof(unsigned short); + else if (nSize <= UINT_MAX) return sizeof(unsigned char) + sizeof(unsigned int); + else return sizeof(unsigned char) + sizeof(uint64); +} + +template +void WriteCompactSize(Stream& os, uint64 nSize) +{ + if (nSize < UCHAR_MAX-2) + { + unsigned char chSize = nSize; + WRITEDATA(os, chSize); + } + else if (nSize <= USHRT_MAX) + { + unsigned char chSize = UCHAR_MAX-2; + unsigned short xSize = nSize; + WRITEDATA(os, chSize); + WRITEDATA(os, xSize); + } + else if (nSize <= UINT_MAX) + { + unsigned char chSize = UCHAR_MAX-1; + unsigned int xSize = nSize; + WRITEDATA(os, chSize); + WRITEDATA(os, xSize); + } + else + { + unsigned char chSize = UCHAR_MAX; + WRITEDATA(os, chSize); + WRITEDATA(os, nSize); + } + return; +} + +template +uint64 ReadCompactSize(Stream& is) +{ + unsigned char chSize; + READDATA(is, chSize); + if (chSize < UCHAR_MAX-2) + { + return chSize; + } + else if (chSize == UCHAR_MAX-2) + { + unsigned short nSize; + READDATA(is, nSize); + return nSize; + } + else if (chSize == UCHAR_MAX-1) + { + unsigned int nSize; + READDATA(is, nSize); + return nSize; + } + else + { + uint64 nSize; + READDATA(is, nSize); + return nSize; + } +} + + + +// +// Wrapper for serializing arrays and POD +// There's a clever template way to make arrays serialize normally, but MSVC6 doesn't support it +// +#define FLATDATA(obj) REF(CFlatData((char*)&(obj), (char*)&(obj) + sizeof(obj))) +class CFlatData +{ +protected: + char* pbegin; + char* pend; +public: + CFlatData(void* pbeginIn, void* pendIn) : pbegin((char*)pbeginIn), pend((char*)pendIn) { } + char* begin() { return pbegin; } + const char* begin() const { return pbegin; } + char* end() { return pend; } + const char* end() const { return pend; } + + unsigned int GetSerializeSize(int, int=0) const + { + return pend - pbegin; + } + + template + void Serialize(Stream& s, int, int=0) const + { + s.write(pbegin, pend - pbegin); + } + + template + void Unserialize(Stream& s, int, int=0) + { + s.read(pbegin, pend - pbegin); + } +}; + + + +// +// string stored as a fixed length field +// +template +class CFixedFieldString +{ +protected: + const string* pcstr; + string* pstr; +public: + explicit CFixedFieldString(const string& str) : pcstr(&str), pstr(NULL) { } + explicit CFixedFieldString(string& str) : pcstr(&str), pstr(&str) { } + + unsigned int GetSerializeSize(int, int=0) const + { + return LEN; + } + + template + void Serialize(Stream& s, int, int=0) const + { + char pszBuf[LEN]; + strncpy(pszBuf, pcstr->c_str(), LEN); + s.write(pszBuf, LEN); + } + + template + void Unserialize(Stream& s, int, int=0) + { + if (pstr == NULL) + throw std::ios_base::failure("CFixedFieldString::Unserialize : trying to unserialize to const string"); + char pszBuf[LEN+1]; + s.read(pszBuf, LEN); + pszBuf[LEN] = '\0'; + *pstr = pszBuf; + } +}; + + + + + +// +// Forward declarations +// + +// string +template unsigned int GetSerializeSize(const basic_string& str, int, int=0); +template void Serialize(Stream& os, const basic_string& str, int, int=0); +template void Unserialize(Stream& is, basic_string& str, int, int=0); + +// vector +template unsigned int GetSerializeSize_impl(const std::vector& v, int nType, int nVersion, const boost::true_type&); +template unsigned int GetSerializeSize_impl(const std::vector& v, int nType, int nVersion, const boost::false_type&); +template inline unsigned int GetSerializeSize(const std::vector& v, int nType, int nVersion=VERSION); +template void Serialize_impl(Stream& os, const std::vector& v, int nType, int nVersion, const boost::true_type&); +template void Serialize_impl(Stream& os, const std::vector& v, int nType, int nVersion, const boost::false_type&); +template inline void Serialize(Stream& os, const std::vector& v, int nType, int nVersion=VERSION); +template void Unserialize_impl(Stream& is, std::vector& v, int nType, int nVersion, const boost::true_type&); +template void Unserialize_impl(Stream& is, std::vector& v, int nType, int nVersion, const boost::false_type&); +template inline void Unserialize(Stream& is, std::vector& v, int nType, int nVersion=VERSION); + +// others derived from vector +extern inline unsigned int GetSerializeSize(const CScript& v, int nType, int nVersion=VERSION); +template void Serialize(Stream& os, const CScript& v, int nType, int nVersion=VERSION); +template void Unserialize(Stream& is, CScript& v, int nType, int nVersion=VERSION); + +// pair +template unsigned int GetSerializeSize(const std::pair& item, int nType, int nVersion=VERSION); +template void Serialize(Stream& os, const std::pair& item, int nType, int nVersion=VERSION); +template void Unserialize(Stream& is, std::pair& item, int nType, int nVersion=VERSION); + +// map +template unsigned int GetSerializeSize(const std::map& m, int nType, int nVersion=VERSION); +template void Serialize(Stream& os, const std::map& m, int nType, int nVersion=VERSION); +template void Unserialize(Stream& is, std::map& m, int nType, int nVersion=VERSION); + +// set +template unsigned int GetSerializeSize(const std::set& m, int nType, int nVersion=VERSION); +template void Serialize(Stream& os, const std::set& m, int nType, int nVersion=VERSION); +template void Unserialize(Stream& is, std::set& m, int nType, int nVersion=VERSION); + + + + + +// +// If none of the specialized versions above matched, default to calling member function. +// "int nType" is changed to "long nType" to keep from getting an ambiguous overload error. +// The compiler will only cast int to long if none of the other templates matched. +// Thanks to Boost serialization for this idea. +// +template +inline unsigned int GetSerializeSize(const T& a, long nType, int nVersion=VERSION) +{ + return a.GetSerializeSize((int)nType, nVersion); +} + +template +inline void Serialize(Stream& os, const T& a, long nType, int nVersion=VERSION) +{ + a.Serialize(os, (int)nType, nVersion); +} + +template +inline void Unserialize(Stream& is, T& a, long nType, int nVersion=VERSION) +{ + a.Unserialize(is, (int)nType, nVersion); +} + + + + + +// +// string +// +template +unsigned int GetSerializeSize(const basic_string& str, int, int) +{ + return GetSizeOfCompactSize(str.size()) + str.size() * sizeof(str[0]); +} + +template +void Serialize(Stream& os, const basic_string& str, int, int) +{ + WriteCompactSize(os, str.size()); + if (!str.empty()) + os.write((char*)&str[0], str.size() * sizeof(str[0])); +} + +template +void Unserialize(Stream& is, basic_string& str, int, int) +{ + unsigned int nSize = ReadCompactSize(is); + str.resize(nSize); + if (nSize != 0) + is.read((char*)&str[0], nSize * sizeof(str[0])); +} + + + +// +// vector +// +template +unsigned int GetSerializeSize_impl(const std::vector& v, int nType, int nVersion, const boost::true_type&) +{ + return (GetSizeOfCompactSize(v.size()) + v.size() * sizeof(T)); +} + +template +unsigned int GetSerializeSize_impl(const std::vector& v, int nType, int nVersion, const boost::false_type&) +{ + unsigned int nSize = GetSizeOfCompactSize(v.size()); + for (typename std::vector::const_iterator vi = v.begin(); vi != v.end(); ++vi) + nSize += GetSerializeSize((*vi), nType, nVersion); + return nSize; +} + +template +inline unsigned int GetSerializeSize(const std::vector& v, int nType, int nVersion) +{ + return GetSerializeSize_impl(v, nType, nVersion, boost::is_fundamental()); +} + + +template +void Serialize_impl(Stream& os, const std::vector& v, int nType, int nVersion, const boost::true_type&) +{ + WriteCompactSize(os, v.size()); + if (!v.empty()) + os.write((char*)&v[0], v.size() * sizeof(T)); +} + +template +void Serialize_impl(Stream& os, const std::vector& v, int nType, int nVersion, const boost::false_type&) +{ + WriteCompactSize(os, v.size()); + for (typename std::vector::const_iterator vi = v.begin(); vi != v.end(); ++vi) + ::Serialize(os, (*vi), nType, nVersion); +} + +template +inline void Serialize(Stream& os, const std::vector& v, int nType, int nVersion) +{ + Serialize_impl(os, v, nType, nVersion, boost::is_fundamental()); +} + + +template +void Unserialize_impl(Stream& is, std::vector& v, int nType, int nVersion, const boost::true_type&) +{ + //unsigned int nSize = ReadCompactSize(is); + //v.resize(nSize); + //is.read((char*)&v[0], nSize * sizeof(T)); + + // Limit size per read so bogus size value won't cause out of memory + v.clear(); + unsigned int nSize = ReadCompactSize(is); + unsigned int i = 0; + while (i < nSize) + { + unsigned int blk = min(nSize - i, 1 + 4999999 / sizeof(T)); + v.resize(i + blk); + is.read((char*)&v[i], blk * sizeof(T)); + i += blk; + } +} + +template +void Unserialize_impl(Stream& is, std::vector& v, int nType, int nVersion, const boost::false_type&) +{ + //unsigned int nSize = ReadCompactSize(is); + //v.resize(nSize); + //for (std::vector::iterator vi = v.begin(); vi != v.end(); ++vi) + // Unserialize(is, (*vi), nType, nVersion); + + v.clear(); + unsigned int nSize = ReadCompactSize(is); + unsigned int i = 0; + unsigned int nMid = 0; + while (nMid < nSize) + { + nMid += 5000000 / sizeof(T); + if (nMid > nSize) + nMid = nSize; + v.resize(nMid); + for (; i < nMid; i++) + Unserialize(is, v[i], nType, nVersion); + } +} + +template +inline void Unserialize(Stream& is, std::vector& v, int nType, int nVersion) +{ + Unserialize_impl(is, v, nType, nVersion, boost::is_fundamental()); +} + + + +// +// others derived from vector +// +inline unsigned int GetSerializeSize(const CScript& v, int nType, int nVersion) +{ + return GetSerializeSize((const vector&)v, nType, nVersion); +} + +template +void Serialize(Stream& os, const CScript& v, int nType, int nVersion) +{ + Serialize(os, (const vector&)v, nType, nVersion); +} + +template +void Unserialize(Stream& is, CScript& v, int nType, int nVersion) +{ + Unserialize(is, (vector&)v, nType, nVersion); +} + + + +// +// pair +// +template +unsigned int GetSerializeSize(const std::pair& item, int nType, int nVersion) +{ + return GetSerializeSize(item.first, nType, nVersion) + GetSerializeSize(item.second, nType, nVersion); +} + +template +void Serialize(Stream& os, const std::pair& item, int nType, int nVersion) +{ + Serialize(os, item.first, nType, nVersion); + Serialize(os, item.second, nType, nVersion); +} + +template +void Unserialize(Stream& is, std::pair& item, int nType, int nVersion) +{ + Unserialize(is, item.first, nType, nVersion); + Unserialize(is, item.second, nType, nVersion); +} + + + +// +// map +// +template +unsigned int GetSerializeSize(const std::map& m, int nType, int nVersion) +{ + unsigned int nSize = GetSizeOfCompactSize(m.size()); + for (typename std::map::const_iterator mi = m.begin(); mi != m.end(); ++mi) + nSize += GetSerializeSize((*mi), nType, nVersion); + return nSize; +} + +template +void Serialize(Stream& os, const std::map& m, int nType, int nVersion) +{ + WriteCompactSize(os, m.size()); + for (typename std::map::const_iterator mi = m.begin(); mi != m.end(); ++mi) + Serialize(os, (*mi), nType, nVersion); +} + +template +void Unserialize(Stream& is, std::map& m, int nType, int nVersion) +{ + m.clear(); + unsigned int nSize = ReadCompactSize(is); + typename std::map::iterator mi = m.begin(); + for (unsigned int i = 0; i < nSize; i++) + { + pair item; + Unserialize(is, item, nType, nVersion); + mi = m.insert(mi, item); + } +} + + + +// +// set +// +template +unsigned int GetSerializeSize(const std::set& m, int nType, int nVersion) +{ + unsigned int nSize = GetSizeOfCompactSize(m.size()); + for (typename std::set::const_iterator it = m.begin(); it != m.end(); ++it) + nSize += GetSerializeSize((*it), nType, nVersion); + return nSize; +} + +template +void Serialize(Stream& os, const std::set& m, int nType, int nVersion) +{ + WriteCompactSize(os, m.size()); + for (typename std::set::const_iterator it = m.begin(); it != m.end(); ++it) + Serialize(os, (*it), nType, nVersion); +} + +template +void Unserialize(Stream& is, std::set& m, int nType, int nVersion) +{ + m.clear(); + unsigned int nSize = ReadCompactSize(is); + typename std::set::iterator it = m.begin(); + for (unsigned int i = 0; i < nSize; i++) + { + K key; + Unserialize(is, key, nType, nVersion); + it = m.insert(it, key); + } +} + + + +// +// Support for IMPLEMENT_SERIALIZE and READWRITE macro +// +class CSerActionGetSerializeSize { }; +class CSerActionSerialize { }; +class CSerActionUnserialize { }; + +template +inline unsigned int SerReadWrite(Stream& s, const T& obj, int nType, int nVersion, CSerActionGetSerializeSize ser_action) +{ + return ::GetSerializeSize(obj, nType, nVersion); +} + +template +inline unsigned int SerReadWrite(Stream& s, const T& obj, int nType, int nVersion, CSerActionSerialize ser_action) +{ + ::Serialize(s, obj, nType, nVersion); + return 0; +} + +template +inline unsigned int SerReadWrite(Stream& s, T& obj, int nType, int nVersion, CSerActionUnserialize ser_action) +{ + ::Unserialize(s, obj, nType, nVersion); + return 0; +} + +struct ser_streamplaceholder +{ + int nType; + int nVersion; +}; + + + + + + + + + +// +// Allocator that clears its contents before deletion +// +template +struct secure_allocator : public std::allocator +{ + // MSVC8 default copy constructor is broken + typedef std::allocator base; + typedef typename base::size_type size_type; + typedef typename base::difference_type difference_type; + typedef typename base::pointer pointer; + typedef typename base::const_pointer const_pointer; + typedef typename base::reference reference; + typedef typename base::const_reference const_reference; + typedef typename base::value_type value_type; + secure_allocator() throw() {} + secure_allocator(const secure_allocator& a) throw() : base(a) {} + ~secure_allocator() throw() {} + template struct rebind + { typedef secure_allocator<_Other> other; }; + + void deallocate(T* p, std::size_t n) + { + if (p != NULL) + memset(p, 0, sizeof(T) * n); + allocator::deallocate(p, n); + } +}; + + + +// +// Double ended buffer combining vector and stream-like interfaces. +// >> and << read and write unformatted data using the above serialization templates. +// Fills with data in linear time; some stringstream implementations take N^2 time. +// +class CDataStream +{ +protected: + typedef vector > vector_type; + vector_type vch; + unsigned int nReadPos; + short state; + short exceptmask; +public: + int nType; + int nVersion; + + typedef vector_type::allocator_type allocator_type; + typedef vector_type::size_type size_type; + typedef vector_type::difference_type difference_type; + typedef vector_type::reference reference; + typedef vector_type::const_reference const_reference; + typedef vector_type::value_type value_type; + typedef vector_type::iterator iterator; + typedef vector_type::const_iterator const_iterator; + typedef vector_type::reverse_iterator reverse_iterator; + + explicit CDataStream(int nTypeIn=0, int nVersionIn=VERSION) + { + Init(nTypeIn, nVersionIn); + } + + CDataStream(const_iterator pbegin, const_iterator pend, int nTypeIn=0, int nVersionIn=VERSION) : vch(pbegin, pend) + { + Init(nTypeIn, nVersionIn); + } + +#if !defined(_MSC_VER) || _MSC_VER >= 1300 + CDataStream(const char* pbegin, const char* pend, int nTypeIn=0, int nVersionIn=VERSION) : vch(pbegin, pend) + { + Init(nTypeIn, nVersionIn); + } +#endif + + CDataStream(const vector_type& vchIn, int nTypeIn=0, int nVersionIn=VERSION) : vch(vchIn.begin(), vchIn.end()) + { + Init(nTypeIn, nVersionIn); + } + + CDataStream(const vector& vchIn, int nTypeIn=0, int nVersionIn=VERSION) : vch(vchIn.begin(), vchIn.end()) + { + Init(nTypeIn, nVersionIn); + } + + CDataStream(const vector& vchIn, int nTypeIn=0, int nVersionIn=VERSION) : vch((char*)&vchIn.begin()[0], (char*)&vchIn.end()[0]) + { + Init(nTypeIn, nVersionIn); + } + + void Init(int nTypeIn=0, int nVersionIn=VERSION) + { + nReadPos = 0; + nType = nTypeIn; + nVersion = nVersionIn; + state = 0; + exceptmask = ios::badbit | ios::failbit; + } + + CDataStream& operator+=(const CDataStream& b) + { + vch.insert(vch.end(), b.begin(), b.end()); + return *this; + } + + friend CDataStream operator+(const CDataStream& a, const CDataStream& b) + { + CDataStream ret = a; + ret += b; + return (ret); + } + + string str() const + { + return (string(begin(), end())); + } + + + // + // Vector subset + // + const_iterator begin() const { return vch.begin() + nReadPos; } + iterator begin() { return vch.begin() + nReadPos; } + const_iterator end() const { return vch.end(); } + iterator end() { return vch.end(); } + size_type size() const { return vch.size() - nReadPos; } + bool empty() const { return vch.size() == nReadPos; } + void resize(size_type n, value_type c=0) { vch.resize(n + nReadPos, c); } + void reserve(size_type n) { vch.reserve(n + nReadPos); } + const_reference operator[](size_type pos) const { return vch[pos + nReadPos]; } + reference operator[](size_type pos) { return vch[pos + nReadPos]; } + void clear() { vch.clear(); nReadPos = 0; } + iterator insert(iterator it, const char& x=char()) { return vch.insert(it, x); } + void insert(iterator it, size_type n, const char& x) { vch.insert(it, n, x); } + + void insert(iterator it, const_iterator first, const_iterator last) + { + if (it == vch.begin() + nReadPos && last - first <= nReadPos) + { + // special case for inserting at the front when there's room + nReadPos -= (last - first); + memcpy(&vch[nReadPos], &first[0], last - first); + } + else + vch.insert(it, first, last); + } + +#if !defined(_MSC_VER) || _MSC_VER >= 1300 + void insert(iterator it, const char* first, const char* last) + { + insert(it, (const_iterator)first, (const_iterator)last); + } +#endif + + iterator erase(iterator it) + { + if (it == vch.begin() + nReadPos) + { + // special case for erasing from the front + if (++nReadPos >= vch.size()) + { + // whenever we reach the end, we take the opportunity to clear the buffer + nReadPos = 0; + return vch.erase(vch.begin(), vch.end()); + } + return vch.begin() + nReadPos; + } + else + return vch.erase(it); + } + + iterator erase(iterator first, iterator last) + { + if (first == vch.begin() + nReadPos) + { + // special case for erasing from the front + if (last == vch.end()) + { + nReadPos = 0; + return vch.erase(vch.begin(), vch.end()); + } + else + { + nReadPos = (last - vch.begin()); + return last; + } + } + else + return vch.erase(first, last); + } + + inline void Compact() + { + vch.erase(vch.begin(), vch.begin() + nReadPos); + nReadPos = 0; + } + + bool Rewind(size_type n) + { + // Rewind by n characters if the buffer hasn't been compacted yet + if (n > nReadPos) + return false; + nReadPos -= n; + return true; + } + + + // + // Stream subset + // + void setstate(short bits, const char* psz) + { + state |= bits; + if (state & exceptmask) + throw std::ios_base::failure(psz); + } + + bool eof() const { return size() == 0; } + bool fail() const { return state & (ios::badbit | ios::failbit); } + bool good() const { return !eof() && (state == 0); } + void clear(short n) { state = n; } // name conflict with vector clear() + short exceptions() { return exceptmask; } + short exceptions(short mask) { short prev = exceptmask; exceptmask = mask; setstate(0, "CDataStream"); return prev; } + CDataStream* rdbuf() { return this; } + int in_avail() { return size(); } + + void SetType(int n) { nType = n; } + int GetType() { return nType; } + void SetVersion(int n) { nVersion = n; } + int GetVersion() { return nVersion; } + void ReadVersion() { *this >> nVersion; } + void WriteVersion() { *this << nVersion; } + + CDataStream& read(char* pch, int nSize) + { + // Read from the beginning of the buffer + assert(nSize >= 0); + unsigned int nReadPosNext = nReadPos + nSize; + if (nReadPosNext >= vch.size()) + { + if (nReadPosNext > vch.size()) + { + setstate(ios::failbit, "CDataStream::read() : end of data"); + memset(pch, 0, nSize); + nSize = vch.size() - nReadPos; + } + memcpy(pch, &vch[nReadPos], nSize); + nReadPos = 0; + vch.clear(); + return (*this); + } + memcpy(pch, &vch[nReadPos], nSize); + nReadPos = nReadPosNext; + return (*this); + } + + CDataStream& ignore(int nSize) + { + // Ignore from the beginning of the buffer + assert(nSize >= 0); + unsigned int nReadPosNext = nReadPos + nSize; + if (nReadPosNext >= vch.size()) + { + if (nReadPosNext > vch.size()) + { + setstate(ios::failbit, "CDataStream::ignore() : end of data"); + nSize = vch.size() - nReadPos; + } + nReadPos = 0; + vch.clear(); + return (*this); + } + nReadPos = nReadPosNext; + return (*this); + } + + CDataStream& write(const char* pch, int nSize) + { + // Write to the end of the buffer + assert(nSize >= 0); + vch.insert(vch.end(), pch, pch + nSize); + return (*this); + } + + template + void Serialize(Stream& s, int nType=0, int nVersion=VERSION) const + { + // Special case: stream << stream concatenates like stream += stream + if (!vch.empty()) + s.write((char*)&vch[0], vch.size() * sizeof(vch[0])); + } + + template + unsigned int GetSerializeSize(const T& obj) + { + // Tells the size of the object if serialized to this stream + return ::GetSerializeSize(obj, nType, nVersion); + } + + template + CDataStream& operator<<(const T& obj) + { + // Serialize to this stream + ::Serialize(*this, obj, nType, nVersion); + return (*this); + } + + template + CDataStream& operator>>(T& obj) + { + // Unserialize from this stream + ::Unserialize(*this, obj, nType, nVersion); + return (*this); + } +}; + +#ifdef TESTCDATASTREAM +// VC6sp6 +// CDataStream: +// n=1000 0 seconds +// n=2000 0 seconds +// n=4000 0 seconds +// n=8000 0 seconds +// n=16000 0 seconds +// n=32000 0 seconds +// n=64000 1 seconds +// n=128000 1 seconds +// n=256000 2 seconds +// n=512000 4 seconds +// n=1024000 8 seconds +// n=2048000 16 seconds +// n=4096000 32 seconds +// stringstream: +// n=1000 1 seconds +// n=2000 1 seconds +// n=4000 13 seconds +// n=8000 87 seconds +// n=16000 400 seconds +// n=32000 1660 seconds +// n=64000 6749 seconds +// n=128000 27241 seconds +// n=256000 109804 seconds +#include +int main(int argc, char *argv[]) +{ + vector vch(0xcc, 250); + printf("CDataStream:\n"); + for (int n = 1000; n <= 4500000; n *= 2) + { + CDataStream ss; + time_t nStart = time(NULL); + for (int i = 0; i < n; i++) + ss.write((char*)&vch[0], vch.size()); + printf("n=%-10d %d seconds\n", n, time(NULL) - nStart); + } + printf("stringstream:\n"); + for (int n = 1000; n <= 4500000; n *= 2) + { + stringstream ss; + time_t nStart = time(NULL); + for (int i = 0; i < n; i++) + ss.write((char*)&vch[0], vch.size()); + printf("n=%-10d %d seconds\n", n, time(NULL) - nStart); + } +} +#endif + + + + + + + + + + +// +// Automatic closing wrapper for FILE* +// - Will automatically close the file when it goes out of scope if not null. +// - If you're returning the file pointer, return file.release(). +// - If you need to close the file early, use file.fclose() instead of fclose(file). +// +class CAutoFile +{ +protected: + FILE* file; + short state; + short exceptmask; +public: + int nType; + int nVersion; + + typedef FILE element_type; + + CAutoFile(FILE* filenew=NULL, int nTypeIn=SER_DISK, int nVersionIn=VERSION) + { + file = filenew; + nType = nTypeIn; + nVersion = nVersionIn; + state = 0; + exceptmask = ios::badbit | ios::failbit; + } + + ~CAutoFile() + { + fclose(); + } + + void fclose() + { + if (file != NULL && file != stdin && file != stdout && file != stderr) + ::fclose(file); + file = NULL; + } + + FILE* release() { FILE* ret = file; file = NULL; return ret; } + operator FILE*() { return file; } + FILE* operator->() { return file; } + FILE& operator*() { return *file; } + FILE** operator&() { return &file; } + FILE* operator=(FILE* pnew) { return file = pnew; } + bool operator!() { return (file == NULL); } + + + // + // Stream subset + // + void setstate(short bits, const char* psz) + { + state |= bits; + if (state & exceptmask) + throw std::ios_base::failure(psz); + } + + bool fail() const { return state & (ios::badbit | ios::failbit); } + bool good() const { return state == 0; } + void clear(short n = 0) { state = n; } + short exceptions() { return exceptmask; } + short exceptions(short mask) { short prev = exceptmask; exceptmask = mask; setstate(0, "CAutoFile"); return prev; } + + void SetType(int n) { nType = n; } + int GetType() { return nType; } + void SetVersion(int n) { nVersion = n; } + int GetVersion() { return nVersion; } + void ReadVersion() { *this >> nVersion; } + void WriteVersion() { *this << nVersion; } + + CAutoFile& read(char* pch, int nSize) + { + if (!file) + throw std::ios_base::failure("CAutoFile::read : file handle is NULL"); + if (fread(pch, 1, nSize, file) != nSize) + setstate(ios::failbit, feof(file) ? "CAutoFile::read : end of file" : "CAutoFile::read : fread failed"); + return (*this); + } + + CAutoFile& write(const char* pch, int nSize) + { + if (!file) + throw std::ios_base::failure("CAutoFile::write : file handle is NULL"); + if (fwrite(pch, 1, nSize, file) != nSize) + setstate(ios::failbit, "CAutoFile::write : write failed"); + return (*this); + } + + template + unsigned int GetSerializeSize(const T& obj) + { + // Tells the size of the object if serialized to this stream + return ::GetSerializeSize(obj, nType, nVersion); + } + + template + CAutoFile& operator<<(const T& obj) + { + // Serialize to this stream + if (!file) + throw std::ios_base::failure("CAutoFile::operator<< : file handle is NULL"); + ::Serialize(*this, obj, nType, nVersion); + return (*this); + } + + template + CAutoFile& operator>>(T& obj) + { + // Unserialize from this stream + if (!file) + throw std::ios_base::failure("CAutoFile::operator>> : file handle is NULL"); + ::Unserialize(*this, obj, nType, nVersion); + return (*this); + } +}; diff --git a/src/sha.cpp b/src/sha.cpp new file mode 100644 index 0000000..e691674 --- /dev/null +++ b/src/sha.cpp @@ -0,0 +1,554 @@ +// This file is public domain +// SHA routines extracted as a standalone file from: +// Crypto++: a C++ Class Library of Cryptographic Schemes +// Version 5.5.2 (9/24/2007) +// http://www.cryptopp.com + +// sha.cpp - modified by Wei Dai from Steve Reid's public domain sha1.c + +// Steve Reid implemented SHA-1. Wei Dai implemented SHA-2. +// Both are in the public domain. + +#include +#include +#include "sha.h" + +namespace CryptoPP +{ + +// start of Steve Reid's code + +#define blk0(i) (W[i] = data[i]) +#define blk1(i) (W[i&15] = rotlFixed(W[(i+13)&15]^W[(i+8)&15]^W[(i+2)&15]^W[i&15],1)) + +void SHA1::InitState(HashWordType *state) +{ + state[0] = 0x67452301L; + state[1] = 0xEFCDAB89L; + state[2] = 0x98BADCFEL; + state[3] = 0x10325476L; + state[4] = 0xC3D2E1F0L; +} + +#define f1(x,y,z) (z^(x&(y^z))) +#define f2(x,y,z) (x^y^z) +#define f3(x,y,z) ((x&y)|(z&(x|y))) +#define f4(x,y,z) (x^y^z) + +/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */ +#define R0(v,w,x,y,z,i) z+=f1(w,x,y)+blk0(i)+0x5A827999+rotlFixed(v,5);w=rotlFixed(w,30); +#define R1(v,w,x,y,z,i) z+=f1(w,x,y)+blk1(i)+0x5A827999+rotlFixed(v,5);w=rotlFixed(w,30); +#define R2(v,w,x,y,z,i) z+=f2(w,x,y)+blk1(i)+0x6ED9EBA1+rotlFixed(v,5);w=rotlFixed(w,30); +#define R3(v,w,x,y,z,i) z+=f3(w,x,y)+blk1(i)+0x8F1BBCDC+rotlFixed(v,5);w=rotlFixed(w,30); +#define R4(v,w,x,y,z,i) z+=f4(w,x,y)+blk1(i)+0xCA62C1D6+rotlFixed(v,5);w=rotlFixed(w,30); + +void SHA1::Transform(word32 *state, const word32 *data) +{ + word32 W[16]; + /* Copy context->state[] to working vars */ + word32 a = state[0]; + word32 b = state[1]; + word32 c = state[2]; + word32 d = state[3]; + word32 e = state[4]; + /* 4 rounds of 20 operations each. Loop unrolled. */ + R0(a,b,c,d,e, 0); R0(e,a,b,c,d, 1); R0(d,e,a,b,c, 2); R0(c,d,e,a,b, 3); + R0(b,c,d,e,a, 4); R0(a,b,c,d,e, 5); R0(e,a,b,c,d, 6); R0(d,e,a,b,c, 7); + R0(c,d,e,a,b, 8); R0(b,c,d,e,a, 9); R0(a,b,c,d,e,10); R0(e,a,b,c,d,11); + R0(d,e,a,b,c,12); R0(c,d,e,a,b,13); R0(b,c,d,e,a,14); R0(a,b,c,d,e,15); + R1(e,a,b,c,d,16); R1(d,e,a,b,c,17); R1(c,d,e,a,b,18); R1(b,c,d,e,a,19); + R2(a,b,c,d,e,20); R2(e,a,b,c,d,21); R2(d,e,a,b,c,22); R2(c,d,e,a,b,23); + R2(b,c,d,e,a,24); R2(a,b,c,d,e,25); R2(e,a,b,c,d,26); R2(d,e,a,b,c,27); + R2(c,d,e,a,b,28); R2(b,c,d,e,a,29); R2(a,b,c,d,e,30); R2(e,a,b,c,d,31); + R2(d,e,a,b,c,32); R2(c,d,e,a,b,33); R2(b,c,d,e,a,34); R2(a,b,c,d,e,35); + R2(e,a,b,c,d,36); R2(d,e,a,b,c,37); R2(c,d,e,a,b,38); R2(b,c,d,e,a,39); + R3(a,b,c,d,e,40); R3(e,a,b,c,d,41); R3(d,e,a,b,c,42); R3(c,d,e,a,b,43); + R3(b,c,d,e,a,44); R3(a,b,c,d,e,45); R3(e,a,b,c,d,46); R3(d,e,a,b,c,47); + R3(c,d,e,a,b,48); R3(b,c,d,e,a,49); R3(a,b,c,d,e,50); R3(e,a,b,c,d,51); + R3(d,e,a,b,c,52); R3(c,d,e,a,b,53); R3(b,c,d,e,a,54); R3(a,b,c,d,e,55); + R3(e,a,b,c,d,56); R3(d,e,a,b,c,57); R3(c,d,e,a,b,58); R3(b,c,d,e,a,59); + R4(a,b,c,d,e,60); R4(e,a,b,c,d,61); R4(d,e,a,b,c,62); R4(c,d,e,a,b,63); + R4(b,c,d,e,a,64); R4(a,b,c,d,e,65); R4(e,a,b,c,d,66); R4(d,e,a,b,c,67); + R4(c,d,e,a,b,68); R4(b,c,d,e,a,69); R4(a,b,c,d,e,70); R4(e,a,b,c,d,71); + R4(d,e,a,b,c,72); R4(c,d,e,a,b,73); R4(b,c,d,e,a,74); R4(a,b,c,d,e,75); + R4(e,a,b,c,d,76); R4(d,e,a,b,c,77); R4(c,d,e,a,b,78); R4(b,c,d,e,a,79); + /* Add the working vars back into context.state[] */ + state[0] += a; + state[1] += b; + state[2] += c; + state[3] += d; + state[4] += e; +} + +// end of Steve Reid's code + +// ************************************************************* + +void SHA224::InitState(HashWordType *state) +{ + static const word32 s[8] = {0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4}; + memcpy(state, s, sizeof(s)); +} + +void SHA256::InitState(HashWordType *state) +{ + static const word32 s[8] = {0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19}; + memcpy(state, s, sizeof(s)); +} + +static const word32 SHA256_K[64] = { + 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, + 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, + 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, + 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, + 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, + 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, + 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, + 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, + 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, + 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, + 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, + 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, + 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, + 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, + 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, + 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 +}; + +#define blk2(i) (W[i&15]+=s1(W[(i-2)&15])+W[(i-7)&15]+s0(W[(i-15)&15])) + +#define Ch(x,y,z) (z^(x&(y^z))) +#define Maj(x,y,z) ((x&y)|(z&(x|y))) + +#define a(i) T[(0-i)&7] +#define b(i) T[(1-i)&7] +#define c(i) T[(2-i)&7] +#define d(i) T[(3-i)&7] +#define e(i) T[(4-i)&7] +#define f(i) T[(5-i)&7] +#define g(i) T[(6-i)&7] +#define h(i) T[(7-i)&7] + +#define R(i) h(i)+=S1(e(i))+Ch(e(i),f(i),g(i))+SHA256_K[i+j]+(j?blk2(i):blk0(i));\ + d(i)+=h(i);h(i)+=S0(a(i))+Maj(a(i),b(i),c(i)) + +// for SHA256 +#define S0(x) (rotrFixed(x,2)^rotrFixed(x,13)^rotrFixed(x,22)) +#define S1(x) (rotrFixed(x,6)^rotrFixed(x,11)^rotrFixed(x,25)) +#define s0(x) (rotrFixed(x,7)^rotrFixed(x,18)^(x>>3)) +#define s1(x) (rotrFixed(x,17)^rotrFixed(x,19)^(x>>10)) + +void SHA256::Transform(word32 *state, const word32 *data) +{ + word32 W[16]; + word32 T[8]; + /* Copy context->state[] to working vars */ + memcpy(T, state, sizeof(T)); + /* 64 operations, partially loop unrolled */ + for (unsigned int j=0; j<64; j+=16) + { + R( 0); R( 1); R( 2); R( 3); + R( 4); R( 5); R( 6); R( 7); + R( 8); R( 9); R(10); R(11); + R(12); R(13); R(14); R(15); + } + /* Add the working vars back into context.state[] */ + state[0] += a(0); + state[1] += b(0); + state[2] += c(0); + state[3] += d(0); + state[4] += e(0); + state[5] += f(0); + state[6] += g(0); + state[7] += h(0); +} + +/* +// smaller but slower +void SHA256_Transform(word32 *state, const word32 *data) +{ + word32 T[20]; + word32 W[32]; + unsigned int i = 0, j = 0; + word32 *t = T+8; + + memcpy(t, state, 8*4); + word32 e = t[4], a = t[0]; + + do + { + word32 w = data[j]; + W[j] = w; + w += K[j]; + w += t[7]; + w += S1(e); + w += Ch(e, t[5], t[6]); + e = t[3] + w; + t[3] = t[3+8] = e; + w += S0(t[0]); + a = w + Maj(a, t[1], t[2]); + t[-1] = t[7] = a; + --t; + ++j; + if (j%8 == 0) + t += 8; + } while (j<16); + + do + { + i = j&0xf; + word32 w = s1(W[i+16-2]) + s0(W[i+16-15]) + W[i] + W[i+16-7]; + W[i+16] = W[i] = w; + w += K[j]; + w += t[7]; + w += S1(e); + w += Ch(e, t[5], t[6]); + e = t[3] + w; + t[3] = t[3+8] = e; + w += S0(t[0]); + a = w + Maj(a, t[1], t[2]); + t[-1] = t[7] = a; + + w = s1(W[(i+1)+16-2]) + s0(W[(i+1)+16-15]) + W[(i+1)] + W[(i+1)+16-7]; + W[(i+1)+16] = W[(i+1)] = w; + w += K[j+1]; + w += (t-1)[7]; + w += S1(e); + w += Ch(e, (t-1)[5], (t-1)[6]); + e = (t-1)[3] + w; + (t-1)[3] = (t-1)[3+8] = e; + w += S0((t-1)[0]); + a = w + Maj(a, (t-1)[1], (t-1)[2]); + (t-1)[-1] = (t-1)[7] = a; + + t-=2; + j+=2; + if (j%8 == 0) + t += 8; + } while (j<64); + + state[0] += a; + state[1] += t[1]; + state[2] += t[2]; + state[3] += t[3]; + state[4] += e; + state[5] += t[5]; + state[6] += t[6]; + state[7] += t[7]; +} +*/ + +#undef S0 +#undef S1 +#undef s0 +#undef s1 +#undef R + +// ************************************************************* + +#ifdef WORD64_AVAILABLE + +void SHA384::InitState(HashWordType *state) +{ + static const word64 s[8] = { + W64LIT(0xcbbb9d5dc1059ed8), W64LIT(0x629a292a367cd507), + W64LIT(0x9159015a3070dd17), W64LIT(0x152fecd8f70e5939), + W64LIT(0x67332667ffc00b31), W64LIT(0x8eb44a8768581511), + W64LIT(0xdb0c2e0d64f98fa7), W64LIT(0x47b5481dbefa4fa4)}; + memcpy(state, s, sizeof(s)); +} + +void SHA512::InitState(HashWordType *state) +{ + static const word64 s[8] = { + W64LIT(0x6a09e667f3bcc908), W64LIT(0xbb67ae8584caa73b), + W64LIT(0x3c6ef372fe94f82b), W64LIT(0xa54ff53a5f1d36f1), + W64LIT(0x510e527fade682d1), W64LIT(0x9b05688c2b3e6c1f), + W64LIT(0x1f83d9abfb41bd6b), W64LIT(0x5be0cd19137e2179)}; + memcpy(state, s, sizeof(s)); +} + +CRYPTOPP_ALIGN_DATA(16) static const word64 SHA512_K[80] CRYPTOPP_SECTION_ALIGN16 = { + W64LIT(0x428a2f98d728ae22), W64LIT(0x7137449123ef65cd), + W64LIT(0xb5c0fbcfec4d3b2f), W64LIT(0xe9b5dba58189dbbc), + W64LIT(0x3956c25bf348b538), W64LIT(0x59f111f1b605d019), + W64LIT(0x923f82a4af194f9b), W64LIT(0xab1c5ed5da6d8118), + W64LIT(0xd807aa98a3030242), W64LIT(0x12835b0145706fbe), + W64LIT(0x243185be4ee4b28c), W64LIT(0x550c7dc3d5ffb4e2), + W64LIT(0x72be5d74f27b896f), W64LIT(0x80deb1fe3b1696b1), + W64LIT(0x9bdc06a725c71235), W64LIT(0xc19bf174cf692694), + W64LIT(0xe49b69c19ef14ad2), W64LIT(0xefbe4786384f25e3), + W64LIT(0x0fc19dc68b8cd5b5), W64LIT(0x240ca1cc77ac9c65), + W64LIT(0x2de92c6f592b0275), W64LIT(0x4a7484aa6ea6e483), + W64LIT(0x5cb0a9dcbd41fbd4), W64LIT(0x76f988da831153b5), + W64LIT(0x983e5152ee66dfab), W64LIT(0xa831c66d2db43210), + W64LIT(0xb00327c898fb213f), W64LIT(0xbf597fc7beef0ee4), + W64LIT(0xc6e00bf33da88fc2), W64LIT(0xd5a79147930aa725), + W64LIT(0x06ca6351e003826f), W64LIT(0x142929670a0e6e70), + W64LIT(0x27b70a8546d22ffc), W64LIT(0x2e1b21385c26c926), + W64LIT(0x4d2c6dfc5ac42aed), W64LIT(0x53380d139d95b3df), + W64LIT(0x650a73548baf63de), W64LIT(0x766a0abb3c77b2a8), + W64LIT(0x81c2c92e47edaee6), W64LIT(0x92722c851482353b), + W64LIT(0xa2bfe8a14cf10364), W64LIT(0xa81a664bbc423001), + W64LIT(0xc24b8b70d0f89791), W64LIT(0xc76c51a30654be30), + W64LIT(0xd192e819d6ef5218), W64LIT(0xd69906245565a910), + W64LIT(0xf40e35855771202a), W64LIT(0x106aa07032bbd1b8), + W64LIT(0x19a4c116b8d2d0c8), W64LIT(0x1e376c085141ab53), + W64LIT(0x2748774cdf8eeb99), W64LIT(0x34b0bcb5e19b48a8), + W64LIT(0x391c0cb3c5c95a63), W64LIT(0x4ed8aa4ae3418acb), + W64LIT(0x5b9cca4f7763e373), W64LIT(0x682e6ff3d6b2b8a3), + W64LIT(0x748f82ee5defb2fc), W64LIT(0x78a5636f43172f60), + W64LIT(0x84c87814a1f0ab72), W64LIT(0x8cc702081a6439ec), + W64LIT(0x90befffa23631e28), W64LIT(0xa4506cebde82bde9), + W64LIT(0xbef9a3f7b2c67915), W64LIT(0xc67178f2e372532b), + W64LIT(0xca273eceea26619c), W64LIT(0xd186b8c721c0c207), + W64LIT(0xeada7dd6cde0eb1e), W64LIT(0xf57d4f7fee6ed178), + W64LIT(0x06f067aa72176fba), W64LIT(0x0a637dc5a2c898a6), + W64LIT(0x113f9804bef90dae), W64LIT(0x1b710b35131c471b), + W64LIT(0x28db77f523047d84), W64LIT(0x32caab7b40c72493), + W64LIT(0x3c9ebe0a15c9bebc), W64LIT(0x431d67c49c100d4c), + W64LIT(0x4cc5d4becb3e42b6), W64LIT(0x597f299cfc657e2a), + W64LIT(0x5fcb6fab3ad6faec), W64LIT(0x6c44198c4a475817) +}; + +#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 +// put assembly version in separate function, otherwise MSVC 2005 SP1 doesn't generate correct code for the non-assembly version +CRYPTOPP_NAKED static void CRYPTOPP_FASTCALL SHA512_SSE2_Transform(word64 *state, const word64 *data) +{ +#ifdef __GNUC__ + __asm__ __volatile__ + ( + ".intel_syntax noprefix;" + AS1( push ebx) + AS2( mov ebx, eax) +#else + AS1( push ebx) + AS1( push esi) + AS1( push edi) + AS2( lea ebx, SHA512_K) +#endif + + AS2( mov eax, esp) + AS2( and esp, 0xfffffff0) + AS2( sub esp, 27*16) // 17*16 for expanded data, 20*8 for state + AS1( push eax) + AS2( xor eax, eax) + AS2( lea edi, [esp+4+8*8]) // start at middle of state buffer. will decrement pointer each round to avoid copying + AS2( lea esi, [esp+4+20*8+8]) // 16-byte alignment, then add 8 + + AS2( movq mm4, [ecx+0*8]) + AS2( movq [edi+0*8], mm4) + AS2( movq mm0, [ecx+1*8]) + AS2( movq [edi+1*8], mm0) + AS2( movq mm0, [ecx+2*8]) + AS2( movq [edi+2*8], mm0) + AS2( movq mm0, [ecx+3*8]) + AS2( movq [edi+3*8], mm0) + AS2( movq mm5, [ecx+4*8]) + AS2( movq [edi+4*8], mm5) + AS2( movq mm0, [ecx+5*8]) + AS2( movq [edi+5*8], mm0) + AS2( movq mm0, [ecx+6*8]) + AS2( movq [edi+6*8], mm0) + AS2( movq mm0, [ecx+7*8]) + AS2( movq [edi+7*8], mm0) + ASJ( jmp, 0, f) + +#define SSE2_S0_S1(r, a, b, c) \ + AS2( movq mm6, r)\ + AS2( psrlq r, a)\ + AS2( movq mm7, r)\ + AS2( psllq mm6, 64-c)\ + AS2( pxor mm7, mm6)\ + AS2( psrlq r, b-a)\ + AS2( pxor mm7, r)\ + AS2( psllq mm6, c-b)\ + AS2( pxor mm7, mm6)\ + AS2( psrlq r, c-b)\ + AS2( pxor r, mm7)\ + AS2( psllq mm6, b-a)\ + AS2( pxor r, mm6) + +#define SSE2_s0(r, a, b, c) \ + AS2( movdqa xmm6, r)\ + AS2( psrlq r, a)\ + AS2( movdqa xmm7, r)\ + AS2( psllq xmm6, 64-c)\ + AS2( pxor xmm7, xmm6)\ + AS2( psrlq r, b-a)\ + AS2( pxor xmm7, r)\ + AS2( psrlq r, c-b)\ + AS2( pxor r, xmm7)\ + AS2( psllq xmm6, c-a)\ + AS2( pxor r, xmm6) + +#define SSE2_s1(r, a, b, c) \ + AS2( movdqa xmm6, r)\ + AS2( psrlq r, a)\ + AS2( movdqa xmm7, r)\ + AS2( psllq xmm6, 64-c)\ + AS2( pxor xmm7, xmm6)\ + AS2( psrlq r, b-a)\ + AS2( pxor xmm7, r)\ + AS2( psllq xmm6, c-b)\ + AS2( pxor xmm7, xmm6)\ + AS2( psrlq r, c-b)\ + AS2( pxor r, xmm7) + + ASL(SHA512_Round) + // k + w is in mm0, a is in mm4, e is in mm5 + AS2( paddq mm0, [edi+7*8]) // h + AS2( movq mm2, [edi+5*8]) // f + AS2( movq mm3, [edi+6*8]) // g + AS2( pxor mm2, mm3) + AS2( pand mm2, mm5) + SSE2_S0_S1(mm5,14,18,41) + AS2( pxor mm2, mm3) + AS2( paddq mm0, mm2) // h += Ch(e,f,g) + AS2( paddq mm5, mm0) // h += S1(e) + AS2( movq mm2, [edi+1*8]) // b + AS2( movq mm1, mm2) + AS2( por mm2, mm4) + AS2( pand mm2, [edi+2*8]) // c + AS2( pand mm1, mm4) + AS2( por mm1, mm2) + AS2( paddq mm1, mm5) // temp = h + Maj(a,b,c) + AS2( paddq mm5, [edi+3*8]) // e = d + h + AS2( movq [edi+3*8], mm5) + AS2( movq [edi+11*8], mm5) + SSE2_S0_S1(mm4,28,34,39) // S0(a) + AS2( paddq mm4, mm1) // a = temp + S0(a) + AS2( movq [edi-8], mm4) + AS2( movq [edi+7*8], mm4) + AS1( ret) + + // first 16 rounds + ASL(0) + AS2( movq mm0, [edx+eax*8]) + AS2( movq [esi+eax*8], mm0) + AS2( movq [esi+eax*8+16*8], mm0) + AS2( paddq mm0, [ebx+eax*8]) + ASC( call, SHA512_Round) + AS1( inc eax) + AS2( sub edi, 8) + AS2( test eax, 7) + ASJ( jnz, 0, b) + AS2( add edi, 8*8) + AS2( cmp eax, 16) + ASJ( jne, 0, b) + + // rest of the rounds + AS2( movdqu xmm0, [esi+(16-2)*8]) + ASL(1) + // data expansion, W[i-2] already in xmm0 + AS2( movdqu xmm3, [esi]) + AS2( paddq xmm3, [esi+(16-7)*8]) + AS2( movdqa xmm2, [esi+(16-15)*8]) + SSE2_s1(xmm0, 6, 19, 61) + AS2( paddq xmm0, xmm3) + SSE2_s0(xmm2, 1, 7, 8) + AS2( paddq xmm0, xmm2) + AS2( movdq2q mm0, xmm0) + AS2( movhlps xmm1, xmm0) + AS2( paddq mm0, [ebx+eax*8]) + AS2( movlps [esi], xmm0) + AS2( movlps [esi+8], xmm1) + AS2( movlps [esi+8*16], xmm0) + AS2( movlps [esi+8*17], xmm1) + // 2 rounds + ASC( call, SHA512_Round) + AS2( sub edi, 8) + AS2( movdq2q mm0, xmm1) + AS2( paddq mm0, [ebx+eax*8+8]) + ASC( call, SHA512_Round) + // update indices and loop + AS2( add esi, 16) + AS2( add eax, 2) + AS2( sub edi, 8) + AS2( test eax, 7) + ASJ( jnz, 1, b) + // do housekeeping every 8 rounds + AS2( mov esi, 0xf) + AS2( and esi, eax) + AS2( lea esi, [esp+4+20*8+8+esi*8]) + AS2( add edi, 8*8) + AS2( cmp eax, 80) + ASJ( jne, 1, b) + +#define SSE2_CombineState(i) \ + AS2( movq mm0, [edi+i*8])\ + AS2( paddq mm0, [ecx+i*8])\ + AS2( movq [ecx+i*8], mm0) + + SSE2_CombineState(0) + SSE2_CombineState(1) + SSE2_CombineState(2) + SSE2_CombineState(3) + SSE2_CombineState(4) + SSE2_CombineState(5) + SSE2_CombineState(6) + SSE2_CombineState(7) + + AS1( pop esp) + AS1( emms) + +#if defined(__GNUC__) + AS1( pop ebx) + ".att_syntax prefix;" + : + : "a" (SHA512_K), "c" (state), "d" (data) + : "%esi", "%edi", "memory", "cc" + ); +#else + AS1( pop edi) + AS1( pop esi) + AS1( pop ebx) + AS1( ret) +#endif +} +#endif // #if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE + +void SHA512::Transform(word64 *state, const word64 *data) +{ +#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 + if (HasSSE2()) + { + SHA512_SSE2_Transform(state, data); + return; + } +#endif + +#define S0(x) (rotrFixed(x,28)^rotrFixed(x,34)^rotrFixed(x,39)) +#define S1(x) (rotrFixed(x,14)^rotrFixed(x,18)^rotrFixed(x,41)) +#define s0(x) (rotrFixed(x,1)^rotrFixed(x,8)^(x>>7)) +#define s1(x) (rotrFixed(x,19)^rotrFixed(x,61)^(x>>6)) + +#define R(i) h(i)+=S1(e(i))+Ch(e(i),f(i),g(i))+SHA512_K[i+j]+(j?blk2(i):blk0(i));\ + d(i)+=h(i);h(i)+=S0(a(i))+Maj(a(i),b(i),c(i)) + + word64 W[16]; + word64 T[8]; + /* Copy context->state[] to working vars */ + memcpy(T, state, sizeof(T)); + /* 80 operations, partially loop unrolled */ + for (unsigned int j=0; j<80; j+=16) + { + R( 0); R( 1); R( 2); R( 3); + R( 4); R( 5); R( 6); R( 7); + R( 8); R( 9); R(10); R(11); + R(12); R(13); R(14); R(15); + } + /* Add the working vars back into context.state[] */ + state[0] += a(0); + state[1] += b(0); + state[2] += c(0); + state[3] += d(0); + state[4] += e(0); + state[5] += f(0); + state[6] += g(0); + state[7] += h(0); +} + +#endif + +} diff --git a/src/sha.h b/src/sha.h new file mode 100644 index 0000000..e3af7b4 --- /dev/null +++ b/src/sha.h @@ -0,0 +1,177 @@ +// This file is public domain +// SHA routines extracted as a standalone file from: +// Crypto++: a C++ Class Library of Cryptographic Schemes +// Version 5.5.2 (9/24/2007) +// http://www.cryptopp.com +#ifndef CRYPTOPP_SHA_H +#define CRYPTOPP_SHA_H +#include + +namespace CryptoPP +{ + +// +// Dependencies +// + +typedef unsigned char byte; +typedef unsigned short word16; +typedef unsigned int word32; +#if defined(_MSC_VER) || defined(__BORLANDC__) +typedef unsigned __int64 word64; +#else +typedef unsigned long long word64; +#endif + +template inline T rotlFixed(T x, unsigned int y) +{ + assert(y < sizeof(T)*8); + return T((x<>(sizeof(T)*8-y))); +} + +template inline T rotrFixed(T x, unsigned int y) +{ + assert(y < sizeof(T)*8); + return T((x>>y) | (x<<(sizeof(T)*8-y))); +} + +// ************** endian reversal *************** + +#ifdef _MSC_VER + #if _MSC_VER >= 1400 + #define CRYPTOPP_FAST_ROTATE(x) 1 + #elif _MSC_VER >= 1300 + #define CRYPTOPP_FAST_ROTATE(x) ((x) == 32 | (x) == 64) + #else + #define CRYPTOPP_FAST_ROTATE(x) ((x) == 32) + #endif +#elif (defined(__MWERKS__) && TARGET_CPU_PPC) || \ + (defined(__GNUC__) && (defined(_ARCH_PWR2) || defined(_ARCH_PWR) || defined(_ARCH_PPC) || defined(_ARCH_PPC64) || defined(_ARCH_COM))) + #define CRYPTOPP_FAST_ROTATE(x) ((x) == 32) +#elif defined(__GNUC__) && (CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86) // depend on GCC's peephole optimization to generate rotate instructions + #define CRYPTOPP_FAST_ROTATE(x) 1 +#else + #define CRYPTOPP_FAST_ROTATE(x) 0 +#endif + +inline byte ByteReverse(byte value) +{ + return value; +} + +inline word16 ByteReverse(word16 value) +{ +#ifdef CRYPTOPP_BYTESWAP_AVAILABLE + return bswap_16(value); +#elif defined(_MSC_VER) && _MSC_VER >= 1300 + return _byteswap_ushort(value); +#else + return rotlFixed(value, 8U); +#endif +} + +inline word32 ByteReverse(word32 value) +{ +#if defined(__GNUC__) + __asm__ ("bswap %0" : "=r" (value) : "0" (value)); + return value; +#elif defined(CRYPTOPP_BYTESWAP_AVAILABLE) + return bswap_32(value); +#elif defined(__MWERKS__) && TARGET_CPU_PPC + return (word32)__lwbrx(&value,0); +#elif _MSC_VER >= 1400 || (_MSC_VER >= 1300 && !defined(_DLL)) + return _byteswap_ulong(value); +#elif CRYPTOPP_FAST_ROTATE(32) + // 5 instructions with rotate instruction, 9 without + return (rotrFixed(value, 8U) & 0xff00ff00) | (rotlFixed(value, 8U) & 0x00ff00ff); +#else + // 6 instructions with rotate instruction, 8 without + value = ((value & 0xFF00FF00) >> 8) | ((value & 0x00FF00FF) << 8); + return rotlFixed(value, 16U); +#endif +} + +#ifdef WORD64_AVAILABLE +inline word64 ByteReverse(word64 value) +{ +#if defined(__GNUC__) && defined(__x86_64__) + __asm__ ("bswap %0" : "=r" (value) : "0" (value)); + return value; +#elif defined(CRYPTOPP_BYTESWAP_AVAILABLE) + return bswap_64(value); +#elif defined(_MSC_VER) && _MSC_VER >= 1300 + return _byteswap_uint64(value); +#elif defined(CRYPTOPP_SLOW_WORD64) + return (word64(ByteReverse(word32(value))) << 32) | ByteReverse(word32(value>>32)); +#else + value = ((value & W64LIT(0xFF00FF00FF00FF00)) >> 8) | ((value & W64LIT(0x00FF00FF00FF00FF)) << 8); + value = ((value & W64LIT(0xFFFF0000FFFF0000)) >> 16) | ((value & W64LIT(0x0000FFFF0000FFFF)) << 16); + return rotlFixed(value, 32U); +#endif +} +#endif + + +// +// SHA +// + +// http://www.weidai.com/scan-mirror/md.html#SHA-1 +class SHA1 +{ +public: + typedef word32 HashWordType; + static void InitState(word32 *state); + static void Transform(word32 *digest, const word32 *data); + static const char * StaticAlgorithmName() {return "SHA-1";} +}; + +typedef SHA1 SHA; // for backwards compatibility + +// implements the SHA-256 standard +class SHA256 +{ +public: + typedef word32 HashWordType; + static void InitState(word32 *state); + static void Transform(word32 *digest, const word32 *data); + static const char * StaticAlgorithmName() {return "SHA-256";} +}; + +// implements the SHA-224 standard +class SHA224 +{ +public: + typedef word32 HashWordType; + static void InitState(word32 *state); + static void Transform(word32 *digest, const word32 *data) {SHA256::Transform(digest, data);} + static const char * StaticAlgorithmName() {return "SHA-224";} +}; + +#ifdef WORD64_AVAILABLE + +// implements the SHA-512 standard +class SHA512 +{ +public: + typedef word64 HashWordType; + static void InitState(word64 *state); + static void Transform(word64 *digest, const word64 *data); + static const char * StaticAlgorithmName() {return "SHA-512";} +}; + +// implements the SHA-384 standard +class SHA384 +{ +public: + typedef word64 HashWordType; + static void InitState(word64 *state); + static void Transform(word64 *digest, const word64 *data) {SHA512::Transform(digest, data);} + static const char * StaticAlgorithmName() {return "SHA-384";} +}; + +#endif + +} + +#endif diff --git a/src/test_btfaddr.cpp b/src/test_btfaddr.cpp new file mode 100644 index 0000000..b40dcc1 --- /dev/null +++ b/src/test_btfaddr.cpp @@ -0,0 +1,142 @@ +// Standalone tests for btfaddr (ported from Itzal hidden.rs tests). +// Build (UCRT64): +// g++ -std=gnu++14 -DSECP256K1_STATIC -I../deps/include test_btfaddr.cpp btfaddr.cpp \ +// -L../deps/lib -lsecp256k1 -lssl -lcrypto -o test_btfaddr.exe + +#include "btfaddr.h" +#include +#define SECP256K1_STATIC +#include +#include +#include +#include +#include +#include +#include + +using json = nlohmann::json; + +static int g_fail = 0; +#define CHECK(cond, name) do { \ + if (cond) { printf(" ok %s\n", name); } \ + else { printf(" FAIL %s\n", name); g_fail++; } } while(0) + +static std::string ToUpper(const std::string& s) +{ + std::string r = s; + for (char& c : r) c = (char)toupper((unsigned char)c); + return r; +} + +int main() +{ + secp256k1_context* ctx = secp256k1_context_create(SECP256K1_CONTEXT_SIGN | SECP256K1_CONTEXT_VERIFY); + unsigned char seed[32]; RAND_bytes(seed, 32); secp256k1_context_randomize(ctx, seed); + + printf("base32_roundtrips\n"); + { + std::vector> cases; + std::string txt = "hello btf shadow 0123456789"; + cases.push_back(std::vector(txt.begin(), txt.end())); + cases.push_back(std::vector(34, 0x00)); + cases.push_back(std::vector(34, 0xff)); + for (auto& data : cases) + { + std::string enc = btf::Base32Encode(data.data(), data.size()); + std::vector dec; + bool ok = btf::Base32Decode(enc, dec); + // decode may include trailing partial byte handling; compare the meaningful prefix + CHECK(ok && dec.size() >= data.size() && + memcmp(dec.data(), data.data(), data.size()) == 0, "roundtrip"); + } + } + + printf("address_roundtrips_and_is_lowercase_hostname\n"); + { + unsigned char pk[32]; memset(pk, 7, 32); + std::string a = btf::Address(pk); + CHECK(a.size() > 4 && a.compare(a.size()-4, 4, ".btf") == 0, "ends with .btf"); + CHECK(btf::IsBtf(a), "IsBtf true"); + std::string label = a.substr(0, a.size()-4); + bool lc = true; + for (unsigned char c : label) + if (!((c >= 'a' && c <= 'z') || (c >= '2' && c <= '7'))) lc = false; + CHECK(lc, "label is lowercase base32 hostname"); + unsigned char out[32]; + CHECK(btf::ParseAddress(a, out) && memcmp(out, pk, 32) == 0, "parse round-trips"); + CHECK(btf::ParseAddress(ToUpper(a), out) && memcmp(out, pk, 32) == 0, "parse case-insensitive"); + } + + printf("rejects_tampered_address\n"); + { + unsigned char pk[32]; memset(pk, 9, 32); + std::string a = btf::Address(pk); + std::string t = a; + t[0] = (t[0] == 'a') ? 'b' : 'a'; + unsigned char out[32]; + CHECK(!(btf::ParseAddress(t, out) && memcmp(out, pk, 32) == 0), "tampered address rejected"); + } + + printf("rejects_non_btf\n"); + { + unsigned char out[32]; + CHECK(!btf::IsBtf("example.com"), "example.com not btf"); + CHECK(!btf::ParseAddress("example.com", out), "parse example.com fails"); + CHECK(!btf::ParseAddress("not-base-32-!!!.btf", out), "parse invalid base32 fails"); + } + + const std::string ENC_HEX = "aabbccddeeff00112233445566778899aabbccddeeff00112233445566778899"; + + // helper: fresh keypair -> (seckey, xonly pubkey) + auto newKey = [&](unsigned char sk[32], unsigned char pk[32]) { + do { RAND_bytes(sk, 32); } while (!secp256k1_ec_seckey_verify(ctx, sk)); + secp256k1_keypair kp; secp256k1_keypair_create(ctx, &kp, sk); + secp256k1_xonly_pubkey xp; secp256k1_keypair_xonly_pub(ctx, &xp, NULL, &kp); + secp256k1_xonly_pubkey_serialize(ctx, pk, &xp); + }; + + printf("descriptor_signs_and_self_certifies\n"); + { + unsigned char sk[32], pk[32]; newKey(sk, pk); + std::string d = btf::SignDescriptor(ctx, sk, ENC_HEX, "meeting-node-abc", 1000); + CHECK(!d.empty(), "sign produced descriptor"); + btf::Descriptor got; + CHECK(btf::VerifyDescriptor(ctx, d, pk, got), "own key verifies"); + CHECK(got.meeting_node == "meeting-node-abc" && got.enc == ENC_HEX && got.created == 1000, "fields match"); + unsigned char sk2[32], pk2[32]; newKey(sk2, pk2); + btf::Descriptor bad; + CHECK(!btf::VerifyDescriptor(ctx, d, pk2, bad), "different key rejected"); + } + + printf("descriptor_rejects_tampering\n"); + { + unsigned char sk[32], pk[32]; newKey(sk, pk); + std::string d = btf::SignDescriptor(ctx, sk, ENC_HEX, "node-1", 5); + json j = json::parse(d); j["meeting_node"] = "evil-node"; + btf::Descriptor o; + CHECK(!btf::VerifyDescriptor(ctx, j.dump(), pk, o), "tampered meeting_node rejected"); + json j2 = json::parse(d); j2["enc"] = "00000000000000000000000000000000000000000000000000000000deadbeef"; + CHECK(!btf::VerifyDescriptor(ctx, j2.dump(), pk, o), "tampered enc rejected"); + } + + printf("full_resolve_chain_from_address\n"); + { + unsigned char sk[32], pk[32]; newKey(sk, pk); + std::string addr = btf::Address(pk); + unsigned char resolved[32]; + CHECK(btf::ParseAddress(addr, resolved), "address parses"); + std::string d = btf::SignDescriptor(ctx, sk, ENC_HEX, "meeting", 1); + btf::Descriptor o; + CHECK(btf::VerifyDescriptor(ctx, d, resolved, o), "descriptor verifies under resolved key"); + } + + // Show a sample address so we can eyeball the format + { + unsigned char sk[32], pk[32]; newKey(sk, pk); + printf("\nsample .btf address:\n %s\n", btf::Address(pk).c_str()); + } + + printf("\n%s (%d failures)\n", g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); + secp256k1_context_destroy(ctx); + return g_fail == 0 ? 0 : 1; +} diff --git a/src/test_btfchan.cpp b/src/test_btfchan.cpp new file mode 100644 index 0000000..5a66560 --- /dev/null +++ b/src/test_btfchan.cpp @@ -0,0 +1,83 @@ +// Standalone tests for btfchan (ported from Itzal echan.rs behavior). +// Build (UCRT64): +// g++ -std=gnu++14 test_btfchan.cpp btfchan.cpp -lsodium -o test_btfchan.exe + +#include "btfchan.h" +#include +#include +#include +#include + +using namespace btf; +static int g_fail = 0; +#define CHECK(cond, name) do { \ + if (cond) { printf(" ok %s\n", name); } \ + else { printf(" FAIL %s\n", name); g_fail++; } } while(0) + +int main() +{ + if (!ChanInit()) { printf("sodium init failed\n"); return 2; } + + // Endpoint (service) has a static keypair; client only knows the static pub. + unsigned char ep_pk[32], ep_sk[32]; + ChanKeypair(ep_pk, ep_sk); + + printf("handshake_derives_same_key\n"); + unsigned char eph_pub[32], k_client[32], k_endpoint[32]; + CHECK(ChanClientHandshake(ep_pk, eph_pub, k_client), "client handshake ok"); + CHECK(ChanEndpointHandshake(eph_pub, ep_sk, k_endpoint), "endpoint handshake ok"); + CHECK(memcmp(k_client, k_endpoint, 32) == 0, "both sides derive the SAME shared key"); + + printf("encrypt_decrypt_roundtrip\n"); + { + std::string msg = "one CPU one vote -- blinded over the wire"; + std::vector frame = ChanEncryptFrame(k_client, + (const unsigned char*)msg.data(), msg.size()); + // frame = [len:4][nonce:24][ct||tag] + size_t bodylen = (frame[0]<<24)|(frame[1]<<16)|(frame[2]<<8)|frame[3]; + CHECK(bodylen == frame.size() - 4, "length prefix correct"); + std::vector pt; + CHECK(ChanDecryptBody(k_endpoint, &frame[4], bodylen, pt), "endpoint decrypts"); + CHECK(pt.size() == msg.size() && memcmp(pt.data(), msg.data(), msg.size()) == 0, "plaintext matches"); + } + + printf("tampered_ciphertext_fails\n"); + { + std::string msg = "secret block"; + std::vector frame = ChanEncryptFrame(k_client, + (const unsigned char*)msg.data(), msg.size()); + size_t bodylen = frame.size() - 4; + frame[frame.size()-1] ^= 0x01; // flip a bit in the tag/ciphertext + std::vector pt; + CHECK(!ChanDecryptBody(k_endpoint, &frame[4], bodylen, pt), "tampered frame rejected"); + } + + printf("wrong_key_fails\n"); + { + unsigned char other_pk[32], other_sk[32]; + ChanKeypair(other_pk, other_sk); + unsigned char eph2[32], kbad[32]; + ChanClientHandshake(other_pk, eph2, kbad); // box to a DIFFERENT endpoint + std::string msg = "for someone else"; + std::vector frame = ChanEncryptFrame(kbad, + (const unsigned char*)msg.data(), msg.size()); + size_t bodylen = frame.size() - 4; + std::vector pt; + CHECK(!ChanDecryptBody(k_endpoint, &frame[4], bodylen, pt), "our endpoint can't open someone else's box"); + } + + printf("empty_and_large_payloads\n"); + { + std::vector empty; + std::vector f0 = ChanEncryptFrame(k_client, NULL, 0); + std::vector o0; + CHECK(ChanDecryptBody(k_endpoint, &f0[4], f0.size()-4, o0) && o0.empty(), "empty payload roundtrips"); + std::vector big(200000, 0xAB); + std::vector fb = ChanEncryptFrame(k_client, big.data(), big.size()); + std::vector ob; + CHECK(ChanDecryptBody(k_endpoint, &fb[4], fb.size()-4, ob) && ob == big, "200KB payload roundtrips"); + } + + printf("\n%s (%d failures)\n", g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); + return g_fail == 0 ? 0 : 1; +} diff --git a/src/test_btfrv.cpp b/src/test_btfrv.cpp new file mode 100644 index 0000000..291e660 --- /dev/null +++ b/src/test_btfrv.cpp @@ -0,0 +1,116 @@ +// Standalone loopback test of the rendezvous transport + echan on top. +// A relay, a service and a client all run in one process on 127.0.0.1 (a unit +// test of the protocol logic -- NOT a network/LAN test). Proves: service +// registers, client pairs by pubkey through the relay, and they exchange data +// end-to-end encrypted so the relay only ever forwards ciphertext. +// +// Build (UCRT64): +// g++ -std=gnu++14 test_btfrv.cpp btfrv.cpp btfchan.cpp -lsodium -lws2_32 -o test_btfrv.exe + +#include "btfrv.h" +#include "btfchan.h" +#include +#include +#include +#include +#include +#include + +using namespace btf; +static int g_fail = 0; +#define CHECK(cond, name) do { \ + if (cond) { printf(" ok %s\n", name); } \ + else { printf(" FAIL %s\n", name); g_fail++; } } while(0) + +static const unsigned short PORT = 18443; + +// echan framing over a rendezvous socket +static bool WriteFrame(RvSocket s, const unsigned char shared[32], const std::string& pt) +{ + std::vector f = ChanEncryptFrame(shared, (const unsigned char*)pt.data(), pt.size()); + return RvWriteN(s, f.data(), (int)f.size()); +} +static bool ReadFrame(RvSocket s, const unsigned char shared[32], std::string& out) +{ + unsigned char len[4]; + if (!RvReadN(s, len, 4)) return false; + size_t n = ((size_t)len[0]<<24)|((size_t)len[1]<<16)|((size_t)len[2]<<8)|len[3]; + if (n == 0 || n > (1u<<20)) return false; + std::vector body(n); + if (!RvReadN(s, body.data(), (int)n)) return false; + std::vector pt; + if (!ChanDecryptBody(shared, body.data(), (int)n, pt)) return false; + out.assign((char*)pt.data(), pt.size()); + return true; +} + +static std::string g_svcGot; +static bool g_svcOk = false; + +static void ServiceThread(std::vector pairing_id, std::vector svc_enc_sk) +{ + RvSocket s = RvServiceRegister("127.0.0.1", PORT, pairing_id.data()); + if (s == RV_INVALID) return; + // read the client's ephemeral x25519 public key + unsigned char eph[32]; + if (!RvReadN(s, eph, 32)) { RvClose(s); return; } + unsigned char shared[32]; + if (!ChanEndpointHandshake(eph, svc_enc_sk.data(), shared)) { RvClose(s); return; } + std::string msg; + if (!ReadFrame(s, shared, msg)) { RvClose(s); return; } + g_svcGot = msg; + WriteFrame(s, shared, std::string("block accepted: ") + msg); + g_svcOk = true; + RvClose(s); +} + +int main() +{ + if (!ChanInit() || !RvInit()) { printf("init failed\n"); return 2; } + + // service identity: a 32-byte .btf pairing id + an x25519 enc keypair + unsigned char svc_enc_pk[32], svc_enc_sk[32]; + ChanKeypair(svc_enc_pk, svc_enc_sk); + std::vector pairing_id(32); + for (int i = 0; i < 32; i++) pairing_id[i] = (unsigned char)(i * 7 + 1); + + printf("rendezvous_relay_pairs_and_forwards_encrypted\n"); + + std::thread relay([]{ RvRelayRun(PORT); }); + std::this_thread::sleep_for(std::chrono::milliseconds(300)); // let it bind + + std::thread svc(ServiceThread, pairing_id, std::vector(svc_enc_sk, svc_enc_sk+32)); + std::this_thread::sleep_for(std::chrono::milliseconds(300)); // let service register + + // client dials the pairing id through the relay + RvSocket c = RvClientConnect("127.0.0.1", PORT, pairing_id.data()); + CHECK(c != RV_INVALID, "client paired to service via relay"); + if (c != RV_INVALID) + { + unsigned char eph_pub[32], shared_client[32]; + CHECK(ChanClientHandshake(svc_enc_pk, eph_pub, shared_client), "client handshake"); + CHECK(RvWriteN(c, eph_pub, 32), "client sends ephemeral pubkey"); + CHECK(WriteFrame(c, shared_client, "hello one-cpu-one-vote"), "client sends encrypted frame"); + std::string reply; + CHECK(ReadFrame(c, shared_client, reply), "client reads encrypted reply"); + CHECK(reply == "block accepted: hello one-cpu-one-vote", "end-to-end message round-trips through relay"); + RvClose(c); + } + + svc.join(); + CHECK(g_svcOk && g_svcGot == "hello one-cpu-one-vote", "service received the decrypted plaintext"); + + printf("unknown_pubkey_is_rejected\n"); + { + unsigned char other[32]; + for (int i = 0; i < 32; i++) other[i] = 0xEE; + RvSocket bad = RvClientConnect("127.0.0.1", PORT, other); + CHECK(bad == RV_INVALID, "client for unregistered .btf is rejected"); + } + + RvRelayStop(); + relay.join(); + + printf("\n%s (%d failures)\n", g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); + return g_fail == 0 ? 0 : 1; +} diff --git a/src/test_btftunnel.cpp b/src/test_btftunnel.cpp new file mode 100644 index 0000000..df01da8 --- /dev/null +++ b/src/test_btftunnel.cpp @@ -0,0 +1,97 @@ +// Full-stack loopback test of the anonymous tunnel: relay + service + client in +// one process on 127.0.0.1 (unit test of the logic, NOT a LAN/network test). +// The app-facing sockets are plain TCP; the wire between them is echan over the +// rendezvous relay. Proves CNode can use a .btf peer as an ordinary socket. +// +// Build (UCRT64): +// g++ -std=gnu++14 test_btftunnel.cpp btftunnel.cpp btfrv.cpp btfchan.cpp -lsodium -lws2_32 -o test_btftunnel.exe + +#include "btftunnel.h" +#include "btfrv.h" +#include "btfchan.h" +#include +#include +#include +#include +#include +#include +#include + +using namespace btf; +static int g_fail = 0; +#define CHECK(cond, name) do { \ + if (cond) { printf(" ok %s\n", name); } \ + else { printf(" FAIL %s\n", name); g_fail++; } } while(0) + +static const unsigned short PORT = 18444; + +static bool RecvN(btf_socket_t s, void* buf, int n) +{ + char* p = (char*)buf; int off = 0; + while (off < n) { int r = recv((SOCKET)s, p + off, n - off, 0); if (r <= 0) return false; off += r; } + return true; +} +static bool SendN(btf_socket_t s, const void* buf, int n) +{ + const char* p = (const char*)buf; int off = 0; + while (off < n) { int r = send((SOCKET)s, p + off, n - off, 0); if (r <= 0) return false; off += r; } + return true; +} + +static bool g_svcOk = false; +static std::string g_svcGot; + +static void ServiceThread(std::vector pairing_id, std::vector enc_sk, int msglen) +{ + RvSocket rv = RvServiceRegister("127.0.0.1", PORT, pairing_id.data()); + if (rv == RV_INVALID) return; + btf_socket_t app = BtfServiceWrap(rv, enc_sk.data()); + if (app == INVALID_SOCKET) return; + // Read the client's plaintext message and echo it back (as a normal socket). + std::vector buf(msglen); + if (!RecvN(app, buf.data(), msglen)) { closesocket((SOCKET)app); return; } + g_svcGot.assign(buf.data(), msglen); + g_svcOk = SendN(app, buf.data(), msglen); + closesocket((SOCKET)app); +} + +int main() +{ + if (!TunnelInit()) { printf("init failed\n"); return 2; } + + unsigned char svc_enc_pk[32], svc_enc_sk[32]; + ChanKeypair(svc_enc_pk, svc_enc_sk); + std::vector pairing_id(32); + for (int i = 0; i < 32; i++) pairing_id[i] = (unsigned char)(i * 3 + 5); + + std::string msg = "hello one-cpu-one-vote via anonymous .btf tunnel"; + int msglen = (int)msg.size(); + + printf("anonymous_tunnel_full_stack\n"); + + std::thread relay([]{ RvRelayRun(PORT); }); + std::this_thread::sleep_for(std::chrono::milliseconds(300)); + std::thread svc(ServiceThread, pairing_id, + std::vector(svc_enc_sk, svc_enc_sk+32), msglen); + std::this_thread::sleep_for(std::chrono::milliseconds(300)); + + btf_socket_t app = BtfClientTunnel("127.0.0.1", PORT, pairing_id.data(), svc_enc_pk); + CHECK(app != INVALID_SOCKET, "client built anonymous tunnel to service"); + if (app != INVALID_SOCKET) + { + CHECK(SendN(app, msg.data(), msglen), "app writes plaintext to the tunnel socket"); + std::vector echo(msglen); + CHECK(RecvN(app, echo.data(), msglen), "app reads echo from the tunnel socket"); + CHECK(std::string(echo.data(), msglen) == msg, "plaintext round-trips end-to-end through the relay"); + closesocket((SOCKET)app); + } + + svc.join(); + CHECK(g_svcOk && g_svcGot == msg, "service saw the correct decrypted plaintext"); + + RvRelayStop(); + relay.join(); + + printf("\n%s (%d failures)\n", g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); + return g_fail == 0 ? 0 : 1; +} diff --git a/src/test_relayproc.cpp b/src/test_relayproc.cpp new file mode 100644 index 0000000..f9d7f07 --- /dev/null +++ b/src/test_relayproc.cpp @@ -0,0 +1,68 @@ +// Tests the tunnel against a SEPARATE running bitflashd relay process (not an +// in-process relay) -- i.e. exactly the VPS deployment shape, on loopback. +// Usage: test_relayproc.exe (a bitflashd must already listen there) +// +// Build: g++ -std=gnu++14 -O2 -pthread test_relayproc.cpp btftunnel.cpp btfrv.cpp btfchan.cpp -lsodium -lws2_32 -o test_relayproc.exe + +#include "btftunnel.h" +#include "btfrv.h" +#include "btfchan.h" +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace btf; +static int g_fail = 0; +#define CHECK(c,n) do{ if(c){printf(" ok %s\n",n);} else {printf(" FAIL %s\n",n); g_fail++;} }while(0) + +static unsigned short PORT = 18446; +static const char* HOST = "127.0.0.1"; +static bool RecvN(SOCKET s, void* b, int n){char*p=(char*)b;int o=0;while(o id, std::vector sk, int len) +{ + RvSocket rv = RvServiceRegister(HOST, PORT, id.data()); + if (rv==RV_INVALID) return; + btf_socket_t app = BtfServiceWrap(rv, sk.data()); + if (app==INVALID_SOCKET) return; + std::vector buf(len); + if(!RecvN((SOCKET)app, buf.data(), len)){closesocket((SOCKET)app);return;} + g_got.assign(buf.data(), len); + g_ok = SendN((SOCKET)app, buf.data(), len); + closesocket((SOCKET)app); +} + +int main(int argc, char* argv[]) +{ + if (argc>=2) HOST=argv[1]; if (argc>=3) PORT=(unsigned short)atoi(argv[2]); + if(!TunnelInit()){printf("init failed\n");return 2;} + unsigned char pk[32], sk[32]; ChanKeypair(pk,sk); + std::vector id(32); for(int i=0;i<32;i++) id[i]=(unsigned char)(i*11+3); + std::string msg="anonymous hop through a real bitflashd relay process"; + int len=(int)msg.size(); + + printf("tunnel_through_external_relay_process (port %u)\n", PORT); + std::thread svc(Service, id, std::vector(sk,sk+32), len); + std::this_thread::sleep_for(std::chrono::milliseconds(400)); + + btf_socket_t app = BtfClientTunnel(HOST, PORT, id.data(), pk); + CHECK(app!=INVALID_SOCKET, "client tunneled through the running bitflashd"); + if(app!=INVALID_SOCKET){ + CHECK(SendN((SOCKET)app,msg.data(),len), "app writes plaintext"); + std::vector echo(len); + CHECK(RecvN((SOCKET)app,echo.data(),len), "app reads echo"); + CHECK(std::string(echo.data(),len)==msg, "round-trips end-to-end via the relay process"); + closesocket((SOCKET)app); + } + svc.join(); + CHECK(g_ok && g_got==msg, "service saw correct plaintext"); + printf("\n%s (%d failures)\n", g_fail==0?"ALL TESTS PASSED":"TESTS FAILED", g_fail); + return g_fail==0?0:1; +} diff --git a/src/ui.cpp b/src/ui.cpp new file mode 100644 index 0000000..3e734a5 --- /dev/null +++ b/src/ui.cpp @@ -0,0 +1,3265 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" +#ifdef _MSC_VER +#include +#endif + + + +DEFINE_EVENT_TYPE(wxEVT_CROSSTHREADCALL) + +// wx3 is Unicode: conversion bridges for the C functions inherited from 2009 +static inline bool ParseMoney(const wxString& str, int64& nRet) +{ + return ParseMoney(std::string(str.mb_str()).c_str(), nRet); +} +DEFINE_EVENT_TYPE(wxEVT_REPLY1) +DEFINE_EVENT_TYPE(wxEVT_REPLY2) +DEFINE_EVENT_TYPE(wxEVT_REPLY3) +DEFINE_EVENT_TYPE(wxEVT_TABLEADDED) +DEFINE_EVENT_TYPE(wxEVT_TABLEUPDATED) +DEFINE_EVENT_TYPE(wxEVT_TABLEDELETED) + +CMainFrame* pframeMain = NULL; +map mapAddressBook; + + +void ThreadRequestProductDetails(void* parg); +void ThreadRandSendTest(void* parg); +bool fRandSendTest = false; +void RandSend(); + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// Util +// + +void HandleCtrlA(wxKeyEvent& event) +{ + // Ctrl-a select all + wxTextCtrl* textCtrl = (wxTextCtrl*)event.GetEventObject(); + if (event.GetModifiers() == wxMOD_CONTROL && event.GetKeyCode() == 'A') + textCtrl->SetSelection(-1, -1); + event.Skip(); +} + +bool Is24HourTime() +{ + //char pszHourFormat[256]; + //pszHourFormat[0] = '\0'; + //GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_ITIME, pszHourFormat, 256); + //return (pszHourFormat[0] != '0'); + return true; +} + +string DateStr(int64 nTime) +{ + return (string)wxDateTime((time_t)nTime).FormatDate(); +} + +string DateTimeStr(int64 nTime) +{ + wxDateTime datetime((time_t)nTime); + if (Is24HourTime()) + return (string)datetime.Format("%x %H:%M"); + else + return (string)datetime.Format("%x ") + itostr((datetime.GetHour() + 11) % 12 + 1) + (string)datetime.Format(":%M %p"); +} + +wxString GetItemText(wxListCtrl* listCtrl, int nIndex, int nColumn) +{ + // Helper to simplify access to listctrl + wxListItem item; + item.m_itemId = nIndex; + item.m_col = nColumn; + item.m_mask = wxLIST_MASK_TEXT; + if (!listCtrl->GetItem(item)) + return ""; + return item.GetText(); +} + +int InsertLine(wxListCtrl* listCtrl, const wxString& str0, const wxString& str1) +{ + int nIndex = listCtrl->InsertItem(listCtrl->GetItemCount(), str0); + listCtrl->SetItem(nIndex, 1, str1); + return nIndex; +} + +int InsertLine(wxListCtrl* listCtrl, const wxString& str0, const wxString& str1, const wxString& str2, const wxString& str3, const wxString& str4) +{ + int nIndex = listCtrl->InsertItem(listCtrl->GetItemCount(), str0); + listCtrl->SetItem(nIndex, 1, str1); + listCtrl->SetItem(nIndex, 2, str2); + listCtrl->SetItem(nIndex, 3, str3); + listCtrl->SetItem(nIndex, 4, str4); + return nIndex; +} + +int InsertLine(wxListCtrl* listCtrl, void* pdata, const wxString& str0, const wxString& str1, const wxString& str2, const wxString& str3, const wxString& str4) +{ + int nIndex = listCtrl->InsertItem(listCtrl->GetItemCount(), str0); + listCtrl->SetItemPtrData(nIndex, (wxUIntPtr)pdata); + listCtrl->SetItem(nIndex, 1, str1); + listCtrl->SetItem(nIndex, 2, str2); + listCtrl->SetItem(nIndex, 3, str3); + listCtrl->SetItem(nIndex, 4, str4); + return nIndex; +} + +void SetSelection(wxListCtrl* listCtrl, int nIndex) +{ + int nSize = listCtrl->GetItemCount(); + long nState = (wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED); + for (int i = 0; i < nSize; i++) + listCtrl->SetItemState(i, (i == nIndex ? nState : 0), nState); +} + +int GetSelection(wxListCtrl* listCtrl) +{ + int nSize = listCtrl->GetItemCount(); + for (int i = 0; i < nSize; i++) + if (listCtrl->GetItemState(i, wxLIST_STATE_FOCUSED)) + return i; + return -1; +} + + +string HtmlEscape(const char* psz, bool fMultiLine=false) +{ + int len = 0; + for (const char* p = psz; *p; p++) + { + if (*p == '<') len += 4; + else if (*p == '>') len += 4; + else if (*p == '&') len += 5; + else if (*p == '"') len += 6; + else if (*p == ' ' && p > psz && p[-1] == ' ' && p[1] == ' ') len += 6; + else if (*p == '\n' && fMultiLine) len += 5; + else + len++; + } + string str; + str.reserve(len); + for (const char* p = psz; *p; p++) + { + if (*p == '<') str += "<"; + else if (*p == '>') str += ">"; + else if (*p == '&') str += "&"; + else if (*p == '"') str += """; + else if (*p == ' ' && p > psz && p[-1] == ' ' && p[1] == ' ') str += " "; + else if (*p == '\n' && fMultiLine) str += "
\n"; + else + str += *p; + } + return str; +} + +string HtmlEscape(const string& str, bool fMultiLine=false) +{ + return HtmlEscape(str.c_str(), fMultiLine); +} + +void AddToMyProducts(CProduct product) +{ + CProduct& productInsert = mapMyProducts[product.GetHash()]; + productInsert = product; + InsertLine(pframeMain->m_listCtrlProductsSent, &productInsert, + product.mapValue["category"], + product.mapValue["title"].substr(0, 100), + product.mapValue["description"].substr(0, 100), + product.mapValue["price"], + ""); +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// Custom events +// + +set setCallbackAvailable; +CCriticalSection cs_setCallbackAvailable; + +void AddCallbackAvailable(void* p) +{ + CRITICAL_BLOCK(cs_setCallbackAvailable) + setCallbackAvailable.insert(p); +} + +void RemoveCallbackAvailable(void* p) +{ + CRITICAL_BLOCK(cs_setCallbackAvailable) + setCallbackAvailable.erase(p); +} + +bool IsCallbackAvailable(void* p) +{ + CRITICAL_BLOCK(cs_setCallbackAvailable) + return setCallbackAvailable.count(p); + return false; +} + +template +void AddPendingCustomEvent(wxEvtHandler* pevthandler, int nEventID, const T pbeginIn, const T pendIn) +{ + if (!pevthandler) + return; + + const char* pbegin = (pendIn != pbeginIn) ? (const char*)&pbeginIn[0] : NULL; + const char* pend = pbegin + (pendIn - pbeginIn) * sizeof(pbeginIn[0]); + wxCommandEvent event(nEventID); + // wxString in wx3 is Unicode and does not carry raw bytes; + // the serialized data travels in a buffer that the receiver frees + event.SetClientData(new std::string(pbegin, pend)); + + pevthandler->AddPendingEvent(event); +} + +template +void AddPendingCustomEvent(wxEvtHandler* pevthandler, int nEventID, const T& obj) +{ + CDataStream ss; + ss << obj; + AddPendingCustomEvent(pevthandler, nEventID, ss.begin(), ss.end()); +} + +void AddPendingReplyEvent1(void* pevthandler, CDataStream& vRecv) +{ + if (IsCallbackAvailable(pevthandler)) + AddPendingCustomEvent((wxEvtHandler*)pevthandler, wxEVT_REPLY1, vRecv.begin(), vRecv.end()); +} + +void AddPendingReplyEvent2(void* pevthandler, CDataStream& vRecv) +{ + if (IsCallbackAvailable(pevthandler)) + AddPendingCustomEvent((wxEvtHandler*)pevthandler, wxEVT_REPLY2, vRecv.begin(), vRecv.end()); +} + +void AddPendingReplyEvent3(void* pevthandler, CDataStream& vRecv) +{ + if (IsCallbackAvailable(pevthandler)) + AddPendingCustomEvent((wxEvtHandler*)pevthandler, wxEVT_REPLY3, vRecv.begin(), vRecv.end()); +} + +CDataStream GetStreamFromEvent(const wxCommandEvent& event) +{ + std::string* pstrData = (std::string*)event.GetClientData(); + if (pstrData == NULL) + return CDataStream(SER_NETWORK); + CDataStream ss(pstrData->data(), pstrData->data() + pstrData->size(), SER_NETWORK); + delete pstrData; + ((wxCommandEvent&)event).SetClientData(NULL); + return ss; +} + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CMainFrame +// + +CMainFrame::CMainFrame(wxWindow* parent) : CMainFrameBase(parent) +{ + Connect(wxEVT_CROSSTHREADCALL, wxCommandEventHandler(CMainFrame::OnCrossThreadCall), NULL, this); + + // Init + fRefreshListCtrl = false; + fRefreshListCtrlRunning = false; + fOnSetFocusAddress = false; + pindexBestLast = NULL; + m_choiceFilter->SetSelection(0); + m_staticTextBalance->SetLabel(FormatMoney(GetBalance()) + " "); + m_listCtrl->SetFocus(); + SetIcon(wxICON(bitcoin)); + m_menuOptions->Check(wxID_OPTIONSGENERATEBITCOINS, fGenerateBitcoins); + + // Init toolbar with transparency masked bitmaps + m_toolBar->ClearTools(); + + //// shouldn't have to do mask separately anymore, bitmap alpha support added in wx 2.8.9, + wxBitmap bmpSend(wxT("send20"), wxBITMAP_TYPE_RESOURCE); + bmpSend.SetMask(new wxMask(wxBitmap(wxT("send20mask"), wxBITMAP_TYPE_RESOURCE))); + m_toolBar->AddTool(wxID_BUTTONSEND, wxT("&Send Coins"), bmpSend, wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); + + wxBitmap bmpAddressBook(wxT("addressbook20"), wxBITMAP_TYPE_RESOURCE); + bmpAddressBook.SetMask(new wxMask(wxBitmap(wxT("addressbook20mask"), wxBITMAP_TYPE_RESOURCE))); + m_toolBar->AddTool(wxID_BUTTONRECEIVE, wxT("&Address Book"), bmpAddressBook, wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); + + m_toolBar->Realize(); + + // Init column headers + int nDateWidth = DateTimeStr(1229413914).size() * 6 + 8; + m_listCtrl->InsertColumn(0, "", wxLIST_FORMAT_LEFT, 0); + m_listCtrl->InsertColumn(1, "", wxLIST_FORMAT_LEFT, 0); + m_listCtrl->InsertColumn(2, "Status", wxLIST_FORMAT_LEFT, 90); + m_listCtrl->InsertColumn(3, "Date", wxLIST_FORMAT_LEFT, nDateWidth); + m_listCtrl->InsertColumn(4, "Description", wxLIST_FORMAT_LEFT, 409 - nDateWidth); + m_listCtrl->InsertColumn(5, "Debit", wxLIST_FORMAT_RIGHT, 79); + m_listCtrl->InsertColumn(6, "Credit", wxLIST_FORMAT_RIGHT, 79); + + //m_listCtrlProductsSent->InsertColumn(0, "Category", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlProductsSent->InsertColumn(1, "Title", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlProductsSent->InsertColumn(2, "Description", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlProductsSent->InsertColumn(3, "Price", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlProductsSent->InsertColumn(4, "", wxLIST_FORMAT_LEFT, 100); + + //m_listCtrlOrdersSent->InsertColumn(0, "Time", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersSent->InsertColumn(1, "Price", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersSent->InsertColumn(2, "", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersSent->InsertColumn(3, "", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersSent->InsertColumn(4, "", wxLIST_FORMAT_LEFT, 100); + + //m_listCtrlOrdersReceived->InsertColumn(0, "Time", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersReceived->InsertColumn(1, "Price", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersReceived->InsertColumn(2, "Payment Status", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersReceived->InsertColumn(3, "", wxLIST_FORMAT_LEFT, 100); + //m_listCtrlOrdersReceived->InsertColumn(4, "", wxLIST_FORMAT_LEFT, 100); + + // Init status bar + int pnWidths[3] = { -100, 81, 286 }; + m_statusBar->SetFieldsCount(3, pnWidths); + + // Fill your address text box + vector vchPubKey; + if (CWalletDB("r").ReadDefaultKey(vchPubKey)) + m_textCtrlAddress->SetValue(PubKeyToAddress(vchPubKey)); + + // Fill listctrl with wallet transactions + RefreshListCtrl(); +} + +CMainFrame::~CMainFrame() +{ + pframeMain = NULL; +} + +void Shutdown(void* parg) +{ + static CCriticalSection cs_Shutdown; + CRITICAL_BLOCK(cs_Shutdown) + { + fShutdown = true; + nTransactionsUpdated++; + DBFlush(false); + StopNode(); + DBFlush(true); + + printf("Bitcoin exiting\n"); + exit(0); + } +} + +void CMainFrame::OnClose(wxCloseEvent& event) +{ + Destroy(); + _beginthread(Shutdown, 0, NULL); +} + +void CMainFrame::OnMouseEvents(wxMouseEvent& event) +{ + RandAddSeed(); + RAND_add(&event.m_x, sizeof(event.m_x), 0.25); + RAND_add(&event.m_y, sizeof(event.m_y), 0.25); +} + +void CMainFrame::OnListColBeginDrag(wxListEvent& event) +{ + // Hidden columns not resizeable + if (event.GetColumn() <= 1 && !fDebug) + event.Veto(); +} + +void CMainFrame::InsertLine(bool fNew, int nIndex, uint256 hashKey, string strSort, const wxString& str2, const wxString& str3, const wxString& str4, const wxString& str5, const wxString& str6) +{ + string str0 = strSort; + long nData = *(long*)&hashKey; + + if (fNew) + { + nIndex = m_listCtrl->InsertItem(0, str0); + } + else + { + if (nIndex == -1) + { + // Find item + while ((nIndex = m_listCtrl->FindItem(nIndex, nData)) != -1) + if (GetItemText(m_listCtrl, nIndex, 1) == hashKey.ToString()) + break; + if (nIndex == -1) + { + printf("CMainFrame::InsertLine : Couldn't find item to be updated\n"); + return; + } + } + + // If sort key changed, must delete and reinsert to make it relocate + if (GetItemText(m_listCtrl, nIndex, 0) != str0) + { + m_listCtrl->DeleteItem(nIndex); + nIndex = m_listCtrl->InsertItem(0, str0); + } + } + + m_listCtrl->SetItem(nIndex, 1, hashKey.ToString()); + m_listCtrl->SetItem(nIndex, 2, str2); + m_listCtrl->SetItem(nIndex, 3, str3); + m_listCtrl->SetItem(nIndex, 4, str4); + m_listCtrl->SetItem(nIndex, 5, str5); + m_listCtrl->SetItem(nIndex, 6, str6); + m_listCtrl->SetItemData(nIndex, nData); +} + +string FormatTxStatus(const CWalletTx& wtx) +{ + // Status + int nDepth = wtx.GetDepthInMainChain(); + if (!wtx.IsFinal()) + return strprintf("Open for %d blocks", nBestHeight - wtx.nLockTime); + else if (nDepth < 6) + return strprintf("%d/unconfirmed", nDepth); + else + return strprintf("%d blocks", nDepth); +} + +void CMainFrame::InsertTransaction(const CWalletTx& wtx, bool fNew, int nIndex) +{ + int64 nTime = wtx.nTimeDisplayed = wtx.GetTxTime(); + int64 nCredit = wtx.GetCredit(); + int64 nDebit = wtx.GetDebit(); + int64 nNet = nCredit - nDebit; + uint256 hash = wtx.GetHash(); + string strStatus = FormatTxStatus(wtx); + map mapValue = wtx.mapValue; + + // Find the block the tx is in + CBlockIndex* pindex = NULL; + map::iterator mi = mapBlockIndex.find(wtx.hashBlock); + if (mi != mapBlockIndex.end()) + pindex = (*mi).second; + + // Sort order, unrecorded transactions sort to the top + string strSort = strprintf("%010d-%01d-%010u", + (pindex ? pindex->nHeight : INT_MAX), + (wtx.IsCoinBase() ? 1 : 0), + wtx.nTimeReceived); + + // Insert line + if (nNet > 0 || wtx.IsCoinBase()) + { + // + // Credit + // + string strDescription; + + if (wtx.IsCoinBase()) + { + // Coinbase + strDescription = "Generated"; + if (nCredit == 0) + { + int64 nUnmatured = 0; + foreach(const CTxOut& txout, wtx.vout) + nUnmatured += txout.GetCredit(); + if (wtx.IsInMainChain()) + strDescription += strprintf(" (%s matures in %d blocks)", FormatMoney(nUnmatured).c_str(), wtx.GetBlocksToMaturity()); + else + strDescription += " (not accepted)"; + } + } + else if (!mapValue["from"].empty() || !mapValue["message"].empty()) + { + // Online transaction + if (!mapValue["from"].empty()) + strDescription += "From: " + mapValue["from"]; + if (!mapValue["message"].empty()) + { + if (!strDescription.empty()) + strDescription += " - "; + strDescription += mapValue["message"]; + } + } + else + { + // Offline transaction + foreach(const CTxOut& txout, wtx.vout) + { + if (txout.IsMine()) + { + vector vchPubKey; + if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) + { + string strAddress = PubKeyToAddress(vchPubKey); + if (mapAddressBook.count(strAddress)) + { + strDescription += "Received with: "; + if (!mapAddressBook[strAddress].empty()) + strDescription += mapAddressBook[strAddress] + " "; + strDescription += strAddress; + } + } + break; + } + } + } + + string strDescription2; + foreach(int c, strDescription) + if (c >= ' ') + strDescription2 += c; + + InsertLine(fNew, nIndex, hash, strSort, + strStatus, + nTime ? DateTimeStr(nTime) : "", + strDescription2, + "", + FormatMoney(nNet, true)); + } + else + { + bool fAllFromMe = true; + foreach(const CTxIn& txin, wtx.vin) + fAllFromMe = fAllFromMe && txin.IsMine(); + + bool fAllToMe = true; + foreach(const CTxOut& txout, wtx.vout) + fAllToMe = fAllToMe && txout.IsMine(); + + if (fAllFromMe && fAllToMe) + { + // Payment to self + int64 nValue = wtx.vout[0].nValue; + InsertLine(fNew, nIndex, hash, strSort, + strStatus, + nTime ? DateTimeStr(nTime) : "", + "Payment to yourself", + FormatMoney(nNet - nValue, true), + FormatMoney(nValue, true)); + } + else if (fAllFromMe) + { + // + // Debit + // + int64 nTxFee = nDebit - wtx.GetValueOut(); + for (int nOut = 0; nOut < wtx.vout.size(); nOut++) + { + const CTxOut& txout = wtx.vout[nOut]; + if (txout.IsMine()) + continue; + + string strAddress; + if (!mapValue["to"].empty()) + { + // Online transaction + strAddress = mapValue["to"]; + } + else + { + // Offline transaction + uint160 hash160; + if (ExtractHash160(txout.scriptPubKey, hash160)) + strAddress = Hash160ToAddress(hash160); + } + + string strDescription = "To: "; + if (mapAddressBook.count(strAddress) && !mapAddressBook[strAddress].empty()) + strDescription += mapAddressBook[strAddress] + " "; + strDescription += strAddress; + if (!mapValue["message"].empty()) + { + if (!strDescription.empty()) + strDescription += " - "; + strDescription += mapValue["message"]; + } + + string strDescription2; + foreach(int c, strDescription) + if (c >= ' ') + strDescription2 += c; + + int64 nValue = txout.nValue; + if (nOut == 0 && nTxFee > 0) + nValue += nTxFee; + + InsertLine(fNew, nIndex, hash, strprintf("%s-%d", strSort.c_str(), nOut), + strStatus, + nTime ? DateTimeStr(nTime) : "", + strDescription2, + FormatMoney(-nValue, true), + ""); + } + } + else + { + // + // Mixed debit transaction, can't break down payees + // + bool fAllMine = true; + foreach(const CTxOut& txout, wtx.vout) + fAllMine = fAllMine && txout.IsMine(); + foreach(const CTxIn& txin, wtx.vin) + fAllMine = fAllMine && txin.IsMine(); + + InsertLine(fNew, nIndex, hash, strSort, + strStatus, + nTime ? DateTimeStr(nTime) : "", + "", + FormatMoney(nNet, true), + ""); + } + } +} + +void CMainFrame::RefreshStatus() +{ + static int nLastTop; + int nTop = m_listCtrl->GetTopItem(); + if (nTop == nLastTop && pindexBestLast == pindexBest) + return; + + TRY_CRITICAL_BLOCK(cs_mapWallet) + { + int nStart = nTop; + int nEnd = min(nStart + 100, m_listCtrl->GetItemCount()); + if (pindexBestLast == pindexBest) + { + if (nStart >= nLastTop && nStart < nLastTop + 100) + nStart = nLastTop + 100; + if (nEnd >= nLastTop && nEnd < nLastTop + 100) + nEnd = nLastTop; + } + nLastTop = nTop; + pindexBestLast = pindexBest; + + for (int nIndex = nStart; nIndex < nEnd; nIndex++) + { + uint256 hash((string)GetItemText(m_listCtrl, nIndex, 1)); + map::iterator mi = mapWallet.find(hash); + if (mi == mapWallet.end()) + { + printf("CMainFrame::RefreshStatus() : tx not found in mapWallet\n"); + continue; + } + const CWalletTx& wtx = (*mi).second; + if (wtx.IsCoinBase() || wtx.GetTxTime() != wtx.nTimeDisplayed) + InsertTransaction(wtx, false, nIndex); + else + m_listCtrl->SetItem(nIndex, 2, FormatTxStatus(wtx)); + } + } +} + +void CMainFrame::RefreshListCtrl() +{ + fRefreshListCtrl = true; + ::wxWakeUpIdle(); +} + +void CMainFrame::OnIdle(wxIdleEvent& event) +{ + if (fRefreshListCtrl) + { + // Collect list of wallet transactions and sort newest first + bool fEntered = false; + vector > vSorted; + TRY_CRITICAL_BLOCK(cs_mapWallet) + { + printf("RefreshListCtrl starting\n"); + fEntered = true; + fRefreshListCtrl = false; + vWalletUpdated.clear(); + + // Do the newest transactions first + vSorted.reserve(mapWallet.size()); + for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) + { + const CWalletTx& wtx = (*it).second; + unsigned int nTime = UINT_MAX - wtx.GetTxTime(); + vSorted.push_back(make_pair(nTime, (*it).first)); + } + m_listCtrl->DeleteAllItems(); + } + if (!fEntered) + return; + + sort(vSorted.begin(), vSorted.end()); + + // Fill list control + for (int i = 0; i < vSorted.size();) + { + if (fShutdown) + return; + bool fEntered = false; + TRY_CRITICAL_BLOCK(cs_mapWallet) + { + fEntered = true; + uint256& hash = vSorted[i++].second; + map::iterator mi = mapWallet.find(hash); + if (mi != mapWallet.end()) + InsertTransaction((*mi).second, true); + } + if (!fEntered || i == 100 || i % 500 == 0) + wxYield(); + } + + printf("RefreshListCtrl done\n"); + } + else + { + // Check for time updates + static int64 nLastTime; + if (GetTime() > nLastTime + 30) + { + TRY_CRITICAL_BLOCK(cs_mapWallet) + { + nLastTime = GetTime(); + for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) + { + CWalletTx& wtx = (*it).second; + if (wtx.nTimeDisplayed && wtx.nTimeDisplayed != wtx.GetTxTime()) + InsertTransaction(wtx, false); + } + } + } + } +} + +void CMainFrame::OnPaint(wxPaintEvent& event) +{ + event.Skip(); +} + +void CMainFrame::OnPaintListCtrl(wxPaintEvent& event) +{ + // Update listctrl contents + if (!vWalletUpdated.empty()) + { + TRY_CRITICAL_BLOCK(cs_mapWallet) + { + pair item; + foreach(item, vWalletUpdated) + { + bool fNew = item.second; + map::iterator mi = mapWallet.find(item.first); + if (mi != mapWallet.end()) + { + printf("vWalletUpdated: %s %s\n", (*mi).second.GetHash().ToString().substr(0,6).c_str(), fNew ? "new" : ""); + InsertTransaction((*mi).second, fNew); + } + } + m_listCtrl->ScrollList(0, INT_MAX); + vWalletUpdated.clear(); + } + } + + // Update status column of visible items only + RefreshStatus(); + + // Update status bar + string strGen = ""; + if (fGenerateBitcoins) + strGen = " Generating"; + if (fGenerateBitcoins && vNodes.empty()) + strGen = "(not connected)"; + m_statusBar->SetStatusText(strGen, 1); + + string strStatus = strprintf(" %d connections %d blocks %d transactions", vNodes.size(), nBestHeight + 1, m_listCtrl->GetItemCount()); + m_statusBar->SetStatusText(strStatus, 2); + + // Balance total + TRY_CRITICAL_BLOCK(cs_mapWallet) + m_staticTextBalance->SetLabel(FormatMoney(GetBalance()) + " "); + + m_listCtrl->OnPaint(event); +} + +void CrossThreadCall(wxCommandEvent& event) +{ + if (pframeMain) + pframeMain->GetEventHandler()->AddPendingEvent(event); +} + +void CrossThreadCall(int nID, void* pdata) +{ + wxCommandEvent event; + event.SetInt(nID); + event.SetClientData(pdata); + if (pframeMain) + pframeMain->GetEventHandler()->AddPendingEvent(event); +} + +void CMainFrame::OnCrossThreadCall(wxCommandEvent& event) +{ + void* pdata = event.GetClientData(); + switch (event.GetInt()) + { + case UICALL_ADDORDER: + { + break; + } + + case UICALL_UPDATEORDER: + { + break; + } + } +} + +void CMainFrame::OnMenuFileExit(wxCommandEvent& event) +{ + Close(true); +} + +void CMainFrame::OnMenuOptionsGenerate(wxCommandEvent& event) +{ + fGenerateBitcoins = event.IsChecked(); + nTransactionsUpdated++; + CWalletDB().WriteSetting("fGenerateBitcoins", fGenerateBitcoins); + + if (fGenerateBitcoins) + if (_beginthread(ThreadBitcoinMiner, 0, NULL) == -1) + printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); + + Refresh(); + Update(); +} + +void CMainFrame::OnMenuOptionsOptions(wxCommandEvent& event) +{ + COptionsDialog dialog(this); + dialog.ShowModal(); +} + +void CMainFrame::OnMenuHelpAbout(wxCommandEvent& event) +{ + CAboutDialog dialog(this); + dialog.ShowModal(); +} + +void CMainFrame::OnButtonSend(wxCommandEvent& event) +{ + /// debug test + if (fRandSendTest) + { + RandSend(); + return; + } + + // Toolbar: Send + CSendDialog dialog(this); + dialog.ShowModal(); +} + +void CMainFrame::OnButtonAddressBook(wxCommandEvent& event) +{ + // Toolbar: Address Book + CAddressBookDialog dialogAddr(this, "", false); + if (dialogAddr.ShowModal() == 2) + { + // Send + CSendDialog dialogSend(this, dialogAddr.GetAddress()); + dialogSend.ShowModal(); + } +} + +void CMainFrame::OnSetFocusAddress(wxFocusEvent& event) +{ + // Automatically select-all when entering window + m_textCtrlAddress->SetSelection(-1, -1); + fOnSetFocusAddress = true; + event.Skip(); +} + +void CMainFrame::OnMouseEventsAddress(wxMouseEvent& event) +{ + if (fOnSetFocusAddress) + m_textCtrlAddress->SetSelection(-1, -1); + fOnSetFocusAddress = false; + event.Skip(); +} + +void CMainFrame::OnButtonCopy(wxCommandEvent& event) +{ + // Copy address box to clipboard + if (wxTheClipboard->Open()) + { + wxTheClipboard->SetData(new wxTextDataObject(m_textCtrlAddress->GetValue())); + wxTheClipboard->Close(); + } +} + +void CMainFrame::OnButtonChange(wxCommandEvent& event) +{ + CYourAddressDialog dialog(this, string(m_textCtrlAddress->GetValue())); + if (!dialog.ShowModal()) + return; + string strAddress = (string)dialog.GetAddress(); + if (strAddress != m_textCtrlAddress->GetValue()) + { + uint160 hash160; + if (!AddressToHash160(strAddress, hash160)) + return; + if (!mapPubKeys.count(hash160)) + return; + CWalletDB().WriteDefaultKey(mapPubKeys[hash160]); + m_textCtrlAddress->SetValue(strAddress); + } +} + +void CMainFrame::OnListItemActivatedAllTransactions(wxListEvent& event) +{ + uint256 hash((string)GetItemText(m_listCtrl, event.GetIndex(), 1)); + CWalletTx wtx; + CRITICAL_BLOCK(cs_mapWallet) + { + map::iterator mi = mapWallet.find(hash); + if (mi == mapWallet.end()) + { + printf("CMainFrame::OnListItemActivatedAllTransactions() : tx not found in mapWallet\n"); + return; + } + wtx = (*mi).second; + } + CTxDetailsDialog dialog(this, wtx); + dialog.ShowModal(); + //CTxDetailsDialog* pdialog = new CTxDetailsDialog(this, wtx); + //pdialog->Show(); +} + +void CMainFrame::OnListItemActivatedProductsSent(wxListEvent& event) +{ + CProduct& product = *(CProduct*)event.GetItem().GetData(); + CEditProductDialog* pdialog = new CEditProductDialog(this); + pdialog->SetProduct(product); + pdialog->Show(); +} + +void CMainFrame::OnListItemActivatedOrdersSent(wxListEvent& event) +{ + CWalletTx& order = *(CWalletTx*)event.GetItem().GetData(); + CViewOrderDialog* pdialog = new CViewOrderDialog(this, order, false); + pdialog->Show(); +} + +void CMainFrame::OnListItemActivatedOrdersReceived(wxListEvent& event) +{ + CWalletTx& order = *(CWalletTx*)event.GetItem().GetData(); + CViewOrderDialog* pdialog = new CViewOrderDialog(this, order, true); + pdialog->Show(); +} + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CTxDetailsDialog +// + +CTxDetailsDialog::CTxDetailsDialog(wxWindow* parent, CWalletTx wtx) : CTxDetailsDialogBase(parent) +{ + string strHTML; + strHTML.reserve(4000); + + int64 nTime = wtx.GetTxTime(); + int64 nCredit = wtx.GetCredit(); + int64 nDebit = wtx.GetDebit(); + int64 nNet = nCredit - nDebit; + + + + + strHTML += "Status: " + FormatTxStatus(wtx) + "
"; + strHTML += "Date: " + (nTime ? DateTimeStr(nTime) : "") + "
"; + + + // + // From + // + if (wtx.IsCoinBase()) + { + strHTML += "Source: Generated
"; + } + else if (!wtx.mapValue["from"].empty()) + { + // Online transaction + if (!wtx.mapValue["from"].empty()) + strHTML += "From: " + HtmlEscape(wtx.mapValue["from"]) + "
"; + } + else + { + // Offline transaction + foreach(const CTxOut& txout, wtx.vout) + { + if (txout.IsMine()) + { + vector vchPubKey; + if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) + { + string strAddress = PubKeyToAddress(vchPubKey); + if (mapAddressBook.count(strAddress)) + { + strHTML += "Received with: "; + if (!mapAddressBook[strAddress].empty()) + strHTML += mapAddressBook[strAddress] + " "; + strHTML += HtmlEscape(strAddress); + strHTML += "
"; + } + } + break; + } + } + } + + + // + // To + // + string strAddress; + if (!wtx.mapValue["to"].empty()) + { + // Online transaction + strAddress = wtx.mapValue["to"]; + strHTML += "To: "; + if (mapAddressBook.count(strAddress) && !mapAddressBook[strAddress].empty()) + strHTML += mapAddressBook[strAddress] + " "; + strHTML += HtmlEscape(strAddress) + "
"; + } + + + // + // Amount + // + if (wtx.IsCoinBase() && nCredit == 0) + { + // + // Coinbase + // + int64 nUnmatured = 0; + foreach(const CTxOut& txout, wtx.vout) + nUnmatured += txout.GetCredit(); + if (wtx.IsInMainChain()) + strHTML += strprintf("Credit: (%s matures in %d blocks)
", FormatMoney(nUnmatured).c_str(), wtx.GetBlocksToMaturity()); + else + strHTML += "Credit: (not accepted)
"; + } + else if (nNet > 0) + { + // + // Credit + // + strHTML += "Credit: " + FormatMoney(nNet) + "
"; + } + else + { + bool fAllFromMe = true; + foreach(const CTxIn& txin, wtx.vin) + fAllFromMe = fAllFromMe && txin.IsMine(); + + bool fAllToMe = true; + foreach(const CTxOut& txout, wtx.vout) + fAllToMe = fAllToMe && txout.IsMine(); + + if (fAllFromMe) + { + // + // Debit + // + foreach(const CTxOut& txout, wtx.vout) + { + if (txout.IsMine()) + continue; + + string strAddress; + if (!wtx.mapValue["to"].empty()) + { + // Online transaction + strAddress = wtx.mapValue["to"]; + } + else + { + // Offline transaction + uint160 hash160; + if (ExtractHash160(txout.scriptPubKey, hash160)) + strAddress = Hash160ToAddress(hash160); + } + + strHTML += "Debit: " + FormatMoney(-txout.nValue) + "    "; + strHTML += "(to "; + if (mapAddressBook.count(strAddress) && !mapAddressBook[strAddress].empty()) + strHTML += mapAddressBook[strAddress] + " "; + strHTML += strAddress; + strHTML += ")
"; + } + + if (fAllToMe) + { + // Payment to self + int64 nValue = wtx.vout[0].nValue; + strHTML += "Debit: " + FormatMoney(-nValue) + "
"; + strHTML += "Credit: " + FormatMoney(nValue) + "
"; + } + + int64 nTxFee = nDebit - wtx.GetValueOut(); + if (nTxFee > 0) + strHTML += "Transaction fee: " + FormatMoney(-nTxFee) + "
"; + } + else + { + // + // Mixed debit transaction + // + foreach(const CTxIn& txin, wtx.vin) + if (txin.IsMine()) + strHTML += "Debit: " + FormatMoney(-txin.GetDebit()) + "
"; + foreach(const CTxOut& txout, wtx.vout) + if (txout.IsMine()) + strHTML += "Credit: " + FormatMoney(txout.GetCredit()) + "
"; + } + } + + strHTML += "Net amount: " + FormatMoney(nNet, true) + "
"; + + + // + // Message + // + if (!wtx.mapValue["message"].empty()) + strHTML += "
Message:
" + HtmlEscape(wtx.mapValue["message"], true) + "
"; + + + // + // Debug view + // + if (fDebug) + { + strHTML += "

debug print

"; + foreach(const CTxIn& txin, wtx.vin) + if (txin.IsMine()) + strHTML += "Debit: " + FormatMoney(-txin.GetDebit()) + "
"; + foreach(const CTxOut& txout, wtx.vout) + if (txout.IsMine()) + strHTML += "Credit: " + FormatMoney(txout.GetCredit()) + "
"; + + strHTML += "Inputs:
"; + CRITICAL_BLOCK(cs_mapWallet) + { + foreach(const CTxIn& txin, wtx.vin) + { + COutPoint prevout = txin.prevout; + map::iterator mi = mapWallet.find(prevout.hash); + if (mi != mapWallet.end()) + { + const CWalletTx& prev = (*mi).second; + if (prevout.n < prev.vout.size()) + { + strHTML += HtmlEscape(prev.ToString(), true); + strHTML += "    " + FormatTxStatus(prev) + ", "; + strHTML = strHTML + "IsMine=" + (prev.vout[prevout.n].IsMine() ? "true" : "false") + "
"; + } + } + } + } + + strHTML += "


Transaction:
"; + strHTML += HtmlEscape(wtx.ToString(), true); + } + + + string(strHTML.begin(), strHTML.end()).swap(strHTML); + m_htmlWin->SetPage(strHTML); + m_buttonOK->SetFocus(); +} + +void CTxDetailsDialog::OnButtonOK(wxCommandEvent& event) +{ + EndModal(true); // wx3: modal dialogs must EndModal, not Close() + //Destroy(); +} + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// COptionsDialog +// + +COptionsDialog::COptionsDialog(wxWindow* parent) : COptionsDialogBase(parent) +{ + m_textCtrlTransactionFee->SetValue(FormatMoney(nTransactionFee)); + m_buttonOK->SetFocus(); +} + +void COptionsDialog::OnKillFocusTransactionFee(wxFocusEvent& event) +{ + int64 nTmp = nTransactionFee; + ParseMoney(m_textCtrlTransactionFee->GetValue(), nTmp); + m_textCtrlTransactionFee->SetValue(FormatMoney(nTmp)); +} + +void COptionsDialog::OnButtonOK(wxCommandEvent& event) +{ + // nTransactionFee + int64 nPrevTransactionFee = nTransactionFee; + if (ParseMoney(m_textCtrlTransactionFee->GetValue(), nTransactionFee) && nTransactionFee != nPrevTransactionFee) + CWalletDB().WriteSetting("nTransactionFee", nTransactionFee); + + EndModal(true); // wx3: modal dialogs must EndModal, not Close() +} + +void COptionsDialog::OnButtonCancel(wxCommandEvent& event) +{ + EndModal(false); // wx3: modal dialogs must EndModal, not Close() +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CAboutDialog +// + +CAboutDialog::CAboutDialog(wxWindow* parent) : CAboutDialogBase(parent) +{ + m_staticTextVersion->SetLabel(strprintf("version 0.%d.%d Alpha", VERSION/100, VERSION%100)); + + // (wx3 is natively Unicode; the wx2.8 UTF-8 workaround is no longer needed) +} + +void CAboutDialog::OnButtonOK(wxCommandEvent& event) +{ + EndModal(true); // wx3: modal dialogs must EndModal, not Close() +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CSendDialog +// + +CSendDialog::CSendDialog(wxWindow* parent, const wxString& strAddress) : CSendDialogBase(parent) +{ + // Init + m_textCtrlAddress->SetValue(strAddress); + m_choiceTransferType->SetSelection(0); + m_bitmapCheckMark->Show(false); + //// todo: should add a display of your balance for convenience + + // Set Icon + wxBitmap bmpSend(wxT("send16"), wxBITMAP_TYPE_RESOURCE); + bmpSend.SetMask(new wxMask(wxBitmap(wxT("send16masknoshadow"), wxBITMAP_TYPE_RESOURCE))); + wxIcon iconSend; + iconSend.CopyFromBitmap(bmpSend); + SetIcon(iconSend); + + wxCommandEvent event; + OnTextAddress(event); + + // Fixup the tab order + m_buttonPaste->MoveAfterInTabOrder(m_buttonCancel); + m_buttonAddress->MoveAfterInTabOrder(m_buttonPaste); + this->Layout(); +} + +void CSendDialog::OnTextAddress(wxCommandEvent& event) +{ + // Check mark + bool fBitcoinAddress = IsValidBitcoinAddress(m_textCtrlAddress->GetValue()); + m_bitmapCheckMark->Show(fBitcoinAddress); + + // Grey out message if bitcoin address + bool fEnable = !fBitcoinAddress; + m_staticTextFrom->Enable(fEnable); + m_textCtrlFrom->Enable(fEnable); + m_staticTextMessage->Enable(fEnable); + m_textCtrlMessage->Enable(fEnable); + m_textCtrlMessage->SetBackgroundColour(wxSystemSettings::GetColour(fEnable ? wxSYS_COLOUR_WINDOW : wxSYS_COLOUR_BTNFACE)); +} + +void CSendDialog::OnKillFocusAmount(wxFocusEvent& event) +{ + // Reformat the amount + if (m_textCtrlAmount->GetValue().Trim().empty()) + return; + int64 nTmp; + if (ParseMoney(m_textCtrlAmount->GetValue(), nTmp)) + m_textCtrlAmount->SetValue(FormatMoney(nTmp)); +} + +void CSendDialog::OnButtonAddressBook(wxCommandEvent& event) +{ + // Open address book + CAddressBookDialog dialog(this, m_textCtrlAddress->GetValue(), true); + if (dialog.ShowModal()) + m_textCtrlAddress->SetValue(dialog.GetAddress()); +} + +void CSendDialog::OnButtonPaste(wxCommandEvent& event) +{ + // Copy clipboard to address box + if (wxTheClipboard->Open()) + { + if (wxTheClipboard->IsSupported(wxDF_TEXT)) + { + wxTextDataObject data; + wxTheClipboard->GetData(data); + m_textCtrlAddress->SetValue(data.GetText()); + } + wxTheClipboard->Close(); + } +} + +void CSendDialog::OnButtonSend(wxCommandEvent& event) +{ + CWalletTx wtx; + string strAddress = (string)m_textCtrlAddress->GetValue(); + + // Parse amount + int64 nValue = 0; + if (!ParseMoney(m_textCtrlAmount->GetValue(), nValue) || nValue <= 0) + { + wxMessageBox("Error in amount "); + return; + } + if (nValue > GetBalance()) + { + wxMessageBox("Amount exceeds your balance "); + return; + } + if (nValue + nTransactionFee > GetBalance()) + { + wxMessageBox(string("Total exceeds your balance when the ") + FormatMoney(nTransactionFee) + " transaction fee is included "); + return; + } + + // Parse bitcoin address + uint160 hash160; + bool fBitcoinAddress = AddressToHash160(strAddress, hash160); + + if (fBitcoinAddress) + { + // Send to bitcoin address + CScript scriptPubKey; + scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; + + if (!SendMoney(scriptPubKey, nValue, wtx)) + return; + + wxMessageBox("Payment sent ", "Sending..."); + } + else + { + // Parse IP address + CAddress addr(strAddress.c_str()); + if (addr.ip == 0) + { + wxMessageBox("Invalid address "); + return; + } + + // Message + wtx.mapValue["to"] = strAddress; + wtx.mapValue["from"] = m_textCtrlFrom->GetValue(); + wtx.mapValue["message"] = m_textCtrlMessage->GetValue(); + + // Send to IP address + CSendingDialog* pdialog = new CSendingDialog(this, addr, nValue, wtx); + if (!pdialog->ShowModal()) + return; + } + + if (!mapAddressBook.count(strAddress)) + SetAddressBookName(strAddress, ""); + + EndModal(true); +} + +void CSendDialog::OnButtonCancel(wxCommandEvent& event) +{ + // Cancel + EndModal(false); +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CSendingDialog +// + +CSendingDialog::CSendingDialog(wxWindow* parent, const CAddress& addrIn, int64 nPriceIn, const CWalletTx& wtxIn) : CSendingDialogBase(NULL) // we have to give null so parent can't destroy us +{ + addr = addrIn; + nPrice = nPriceIn; + wtx = wtxIn; + start = wxDateTime::UNow(); + strStatus = ""; + fCanCancel = true; + fAbort = false; + fSuccess = false; + fUIDone = false; + fWorkDone = false; + + SetTitle(strprintf("Sending %s to %s...", FormatMoney(nPrice).c_str(), wtx.mapValue["to"].c_str())); + m_textCtrlStatus->SetValue(""); + + _beginthread(SendingDialogStartTransfer, 0, this); +} + +CSendingDialog::~CSendingDialog() +{ + printf("~CSendingDialog()\n"); +} + +void CSendingDialog::Close() +{ + // Last one out turn out the lights. + // fWorkDone signals that work side is done and UI thread should call destroy. + // fUIDone signals that UI window has closed and work thread should call destroy. + // This allows the window to disappear and end modality when cancelled + // without making the user wait for ConnectNode to return. The dialog object + // hangs around in the background until the work thread exits. + if (IsModal()) + EndModal(fSuccess); + else + Show(false); + if (fWorkDone) + Destroy(); + else + fUIDone = true; +} + +void CSendingDialog::OnClose(wxCloseEvent& event) +{ + if (!event.CanVeto() || fWorkDone || fAbort || !fCanCancel) + { + Close(); + } + else + { + event.Veto(); + wxCommandEvent cmdevent; + OnButtonCancel(cmdevent); + } +} + +void CSendingDialog::OnButtonOK(wxCommandEvent& event) +{ + if (fWorkDone) + Close(); +} + +void CSendingDialog::OnButtonCancel(wxCommandEvent& event) +{ + if (fCanCancel) + fAbort = true; +} + +void CSendingDialog::OnPaint(wxPaintEvent& event) +{ + if (strStatus.size() > 130) + m_textCtrlStatus->SetValue(string("\n") + strStatus); + else + m_textCtrlStatus->SetValue(string("\n\n") + strStatus); + m_staticTextSending->SetFocus(); + if (!fCanCancel) + m_buttonCancel->Enable(false); + if (fWorkDone) + { + m_buttonOK->Enable(true); + m_buttonOK->SetFocus(); + m_buttonCancel->Enable(false); + } + if (fAbort && fCanCancel && IsShown()) + { + strStatus = "CANCELLED"; + m_buttonOK->Enable(true); + m_buttonOK->SetFocus(); + m_buttonCancel->Enable(false); + m_buttonCancel->SetLabel("Cancelled"); + Close(); + wxMessageBox("Transfer cancelled ", "Sending...", wxOK, this); + } + event.Skip(); + + /// debug test + if (fRandSendTest && fWorkDone && fSuccess) + { + Close(); + Sleep(1000); + RandSend(); + } +} + + +// +// Everything from here on is not in the UI thread and must only communicate +// with the rest of the dialog through variables and calling repaint. +// + +void CSendingDialog::Repaint() +{ + // Called from worker threads: repaint only on the GUI thread + if (wxTheApp) + wxTheApp->CallAfter([this] { Refresh(); }); +} + +bool CSendingDialog::Status() +{ + if (fUIDone) + { + Destroy(); + return false; + } + if (fAbort && fCanCancel) + { + strStatus = "CANCELLED"; + Repaint(); + fWorkDone = true; + return false; + } + return true; +} + +bool CSendingDialog::Status(const string& str) +{ + if (!Status()) + return false; + strStatus = str; + Repaint(); + return true; +} + +bool CSendingDialog::Error(const string& str) +{ + fCanCancel = false; + fWorkDone = true; + Status(string("Error: ") + str); + return false; +} + +void SendingDialogStartTransfer(void* parg) +{ + ((CSendingDialog*)parg)->StartTransfer(); +} + +void CSendingDialog::StartTransfer() +{ + // Make sure we have enough money + if (nPrice + nTransactionFee > GetBalance()) + { + Error("You don't have enough money"); + return; + } + + // We may have connected already for product details + if (!Status("Connecting...")) + return; + CNode* pnode = ConnectNode(addr, 5 * 60); + if (!pnode) + { + Error("Unable to connect"); + return; + } + + // Send order to seller, with response going to OnReply2 via event handler + if (!Status("Requesting public key...")) + return; + pnode->PushRequest("checkorder", wtx, SendingDialogOnReply2, this); +} + +void SendingDialogOnReply2(void* parg, CDataStream& vRecv) +{ + ((CSendingDialog*)parg)->OnReply2(vRecv); +} + +void CSendingDialog::OnReply2(CDataStream& vRecv) +{ + if (!Status("Received public key...")) + return; + + CScript scriptPubKey; + int nRet; + try + { + vRecv >> nRet; + if (nRet > 0) + { + string strMessage; + vRecv >> strMessage; + Error("Transfer was not accepted"); + //// todo: enlarge the window and enable a hidden white box to put seller's message + return; + } + vRecv >> scriptPubKey; + } + catch (...) + { + //// what do we want to do about this? + Error("Invalid response received"); + return; + } + + // Should already be connected + CNode* pnode = ConnectNode(addr, 5 * 60); + if (!pnode) + { + Error("Lost connection"); + return; + } + + // Pause to give the user a chance to cancel + while (wxDateTime::UNow() < start + wxTimeSpan(0, 0, 0, 2 * 1000)) + { + Sleep(200); + if (!Status()) + return; + } + + CRITICAL_BLOCK(cs_main) + { + // Pay + if (!Status("Creating transaction...")) + return; + if (nPrice + nTransactionFee > GetBalance()) + { + Error("You don't have enough money"); + return; + } + int64 nFeeRequired; + if (!CreateTransaction(scriptPubKey, nPrice, wtx, nFeeRequired)) + { + if (nPrice + nFeeRequired > GetBalance()) + Error(strprintf("This is an oversized transaction that requires a transaction fee of %s", FormatMoney(nFeeRequired).c_str())); + else + Error("Transaction creation failed"); + return; + } + + // Last chance to cancel + Sleep(50); + if (!Status()) + return; + fCanCancel = false; + if (fAbort) + { + fCanCancel = true; + if (!Status()) + return; + fCanCancel = false; + } + if (!Status("Sending payment...")) + return; + + // Commit + if (!CommitTransactionSpent(wtx)) + { + Error("Error finalizing payment"); + return; + } + + // Send payment tx to seller, with response going to OnReply3 via event handler + pnode->PushRequest("submitorder", wtx, SendingDialogOnReply3, this); + + // Accept and broadcast transaction + if (!wtx.AcceptTransaction()) + printf("ERROR: CSendingDialog : wtxNew.AcceptTransaction() %s failed\n", wtx.GetHash().ToString().c_str()); + wtx.RelayWalletTransaction(); + + Status("Waiting for confirmation..."); + MainFrameRepaint(); + } +} + +void SendingDialogOnReply3(void* parg, CDataStream& vRecv) +{ + ((CSendingDialog*)parg)->OnReply3(vRecv); +} + +void CSendingDialog::OnReply3(CDataStream& vRecv) +{ + int nRet; + try + { + vRecv >> nRet; + if (nRet > 0) + { + Error("The payment was sent, but the recipient was unable to verify it.\n" + "The transaction is recorded and will credit to the recipient if it is valid,\n" + "but without comment information."); + return; + } + } + catch (...) + { + //// what do we want to do about this? + Error("Payment was sent, but an invalid response was received"); + return; + } + + fSuccess = true; + fWorkDone = true; + Status("Payment completed"); +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CYourAddressDialog +// + +CYourAddressDialog::CYourAddressDialog(wxWindow* parent, const string& strInitSelected) : CYourAddressDialogBase(parent) +{ + // Init column headers + m_listCtrl->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 200); + m_listCtrl->InsertColumn(1, "Bitflash Address", wxLIST_FORMAT_LEFT, 350); + m_listCtrl->SetFocus(); + + // Fill listctrl with address book data + CRITICAL_BLOCK(cs_mapKeys) + { + foreach(const PAIRTYPE(string, string)& item, mapAddressBook) + { + string strAddress = item.first; + string strName = item.second; + uint160 hash160; + bool fMine = (AddressToHash160(strAddress, hash160) && mapPubKeys.count(hash160)); + if (fMine) + { + int nIndex = InsertLine(m_listCtrl, strName, strAddress); + if (strAddress == strInitSelected) + m_listCtrl->SetItemState(nIndex, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED); + } + } + } +} + +wxString CYourAddressDialog::GetAddress() +{ + int nIndex = GetSelection(m_listCtrl); + if (nIndex == -1) + return ""; + return GetItemText(m_listCtrl, nIndex, 1); +} + +void CYourAddressDialog::OnListEndLabelEdit(wxListEvent& event) +{ + // Update address book with edited name + if (event.IsEditCancelled()) + return; + string strAddress = (string)GetItemText(m_listCtrl, event.GetIndex(), 1); + SetAddressBookName(strAddress, string(event.GetText())); + pframeMain->RefreshListCtrl(); +} + +void CYourAddressDialog::OnListItemSelected(wxListEvent& event) +{ +} + +void CYourAddressDialog::OnListItemActivated(wxListEvent& event) +{ + // Doubleclick returns selection + EndModal(true); +} + +void CYourAddressDialog::OnButtonRename(wxCommandEvent& event) +{ + // Ask new name + int nIndex = GetSelection(m_listCtrl); + if (nIndex == -1) + return; + string strName = (string)m_listCtrl->GetItemText(nIndex); + string strAddress = (string)GetItemText(m_listCtrl, nIndex, 1); + CGetTextFromUserDialog dialog(this, "Rename Bitflash Address", "New Name", strName); + if (!dialog.ShowModal()) + return; + strName = dialog.GetValue(); + + // Change name + SetAddressBookName(strAddress, strName); + m_listCtrl->SetItemText(nIndex, strName); + pframeMain->RefreshListCtrl(); +} + +void CYourAddressDialog::OnButtonNew(wxCommandEvent& event) +{ + // Ask name + CGetTextFromUserDialog dialog(this, "New Bitflash Address", "Name", ""); + if (!dialog.ShowModal()) + return; + string strName = dialog.GetValue(); + + // Generate new key + string strAddress = PubKeyToAddress(GenerateNewKey()); + SetAddressBookName(strAddress, strName); + + // Add to list and select it + int nIndex = InsertLine(m_listCtrl, strName, strAddress); + SetSelection(m_listCtrl, nIndex); + m_listCtrl->SetFocus(); +} + +void CYourAddressDialog::OnButtonCopy(wxCommandEvent& event) +{ + // Copy address box to clipboard + if (wxTheClipboard->Open()) + { + wxTheClipboard->SetData(new wxTextDataObject(GetAddress())); + wxTheClipboard->Close(); + } +} + +void CYourAddressDialog::OnButtonOK(wxCommandEvent& event) +{ + // OK + EndModal(true); +} + +void CYourAddressDialog::OnButtonCancel(wxCommandEvent& event) +{ + // Cancel + EndModal(false); +} + +void CYourAddressDialog::OnClose(wxCloseEvent& event) +{ + // Close + EndModal(false); +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CAddressBookDialog +// + +CAddressBookDialog::CAddressBookDialog(wxWindow* parent, const wxString& strInitSelected, bool fSendingIn) : CAddressBookDialogBase(parent) +{ + fSending = fSendingIn; + if (!fSending) + m_buttonCancel->Show(false); + + // Init column headers + m_listCtrl->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 200); + m_listCtrl->InsertColumn(1, "Address", wxLIST_FORMAT_LEFT, 350); + m_listCtrl->SetFocus(); + + // Set Icon + wxBitmap bmpAddressBook(wxT("addressbook16"), wxBITMAP_TYPE_RESOURCE); + bmpAddressBook.SetMask(new wxMask(wxBitmap(wxT("addressbook16mask"), wxBITMAP_TYPE_RESOURCE))); + wxIcon iconAddressBook; + iconAddressBook.CopyFromBitmap(bmpAddressBook); + SetIcon(iconAddressBook); + + // Fill listctrl with address book data + CRITICAL_BLOCK(cs_mapKeys) + { + foreach(const PAIRTYPE(string, string)& item, mapAddressBook) + { + string strAddress = item.first; + string strName = item.second; + uint160 hash160; + bool fMine = (AddressToHash160(strAddress, hash160) && mapPubKeys.count(hash160)); + if (!fMine) + { + int nIndex = InsertLine(m_listCtrl, strName, strAddress); + if (strAddress == strInitSelected) + m_listCtrl->SetItemState(nIndex, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED); + } + } + } +} + +wxString CAddressBookDialog::GetAddress() +{ + int nIndex = GetSelection(m_listCtrl); + if (nIndex == -1) + return ""; + return GetItemText(m_listCtrl, nIndex, 1); +} + +void CAddressBookDialog::OnListEndLabelEdit(wxListEvent& event) +{ + // Update address book with edited name + if (event.IsEditCancelled()) + return; + string strAddress = (string)GetItemText(m_listCtrl, event.GetIndex(), 1); + SetAddressBookName(strAddress, string(event.GetText())); + pframeMain->RefreshListCtrl(); +} + +void CAddressBookDialog::OnListItemSelected(wxListEvent& event) +{ +} + +void CAddressBookDialog::OnListItemActivated(wxListEvent& event) +{ + if (fSending) + { + // Doubleclick returns selection + EndModal(GetAddress() != "" ? 2 : 0); + } + else + { + // Doubleclick edits item + wxCommandEvent event; + OnButtonEdit(event); + } +} + +void CAddressBookDialog::OnButtonEdit(wxCommandEvent& event) +{ + // Ask new name + int nIndex = GetSelection(m_listCtrl); + if (nIndex == -1) + return; + string strName = (string)m_listCtrl->GetItemText(nIndex); + string strAddress = (string)GetItemText(m_listCtrl, nIndex, 1); + string strAddressOrg = strAddress; + CGetTextFromUserDialog dialog(this, "Edit Address", "Name", strName, "Address", strAddress); + if (!dialog.ShowModal()) + return; + strName = dialog.GetValue1(); + strAddress = dialog.GetValue2(); + + // Change name + if (strAddress != strAddressOrg) + CWalletDB().EraseName(strAddressOrg); + SetAddressBookName(strAddress, strName); + m_listCtrl->SetItem(nIndex, 1, strAddress); + m_listCtrl->SetItemText(nIndex, strName); + pframeMain->RefreshListCtrl(); +} + +void CAddressBookDialog::OnButtonNew(wxCommandEvent& event) +{ + // Ask name + CGetTextFromUserDialog dialog(this, "New Address", "Name", "", "Address", ""); + if (!dialog.ShowModal()) + return; + string strName = dialog.GetValue1(); + string strAddress = dialog.GetValue2(); + + // Add to list and select it + SetAddressBookName(strAddress, strName); + int nIndex = InsertLine(m_listCtrl, strName, strAddress); + SetSelection(m_listCtrl, nIndex); + m_listCtrl->SetFocus(); +} + +void CAddressBookDialog::OnButtonDelete(wxCommandEvent& event) +{ + for (int nIndex = m_listCtrl->GetItemCount()-1; nIndex >= 0; nIndex--) + { + if (m_listCtrl->GetItemState(nIndex, wxLIST_STATE_SELECTED)) + { + string strAddress = (string)GetItemText(m_listCtrl, nIndex, 1); + CWalletDB().EraseName(strAddress); + m_listCtrl->DeleteItem(nIndex); + } + } + pframeMain->RefreshListCtrl(); +} + +void CAddressBookDialog::OnButtonCopy(wxCommandEvent& event) +{ + // Copy address box to clipboard + if (wxTheClipboard->Open()) + { + wxTheClipboard->SetData(new wxTextDataObject(GetAddress())); + wxTheClipboard->Close(); + } +} + +void CAddressBookDialog::OnButtonOK(wxCommandEvent& event) +{ + // OK + EndModal(GetAddress() != "" ? 1 : 0); +} + +void CAddressBookDialog::OnButtonCancel(wxCommandEvent& event) +{ + // Cancel + EndModal(0); +} + +void CAddressBookDialog::OnClose(wxCloseEvent& event) +{ + // Close + EndModal(0); +} + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CProductsDialog +// + +bool CompareIntStringPairBestFirst(const pair& item1, const pair& item2) +{ + return (item1.first > item2.first); +} + +CProductsDialog::CProductsDialog(wxWindow* parent) : CProductsDialogBase(parent) +{ + // Init column headers + m_listCtrl->InsertColumn(0, "Title", wxLIST_FORMAT_LEFT, 200); + m_listCtrl->InsertColumn(1, "Price", wxLIST_FORMAT_LEFT, 80); + m_listCtrl->InsertColumn(2, "Seller", wxLIST_FORMAT_LEFT, 80); + m_listCtrl->InsertColumn(3, "Stars", wxLIST_FORMAT_LEFT, 50); + m_listCtrl->InsertColumn(4, "Power", wxLIST_FORMAT_LEFT, 50); + + // Tally top categories + map mapTopCategories; + CRITICAL_BLOCK(cs_mapProducts) + for (map::iterator mi = mapProducts.begin(); mi != mapProducts.end(); ++mi) + mapTopCategories[(*mi).second.mapValue["category"]]++; + + // Sort top categories + vector > vTopCategories; + for (map::iterator mi = mapTopCategories.begin(); mi != mapTopCategories.end(); ++mi) + vTopCategories.push_back(make_pair((*mi).second, (*mi).first)); + sort(vTopCategories.begin(), vTopCategories.end(), CompareIntStringPairBestFirst); + + // Fill categories combo box + int nLimit = 250; + for (vector >::iterator it = vTopCategories.begin(); it != vTopCategories.end() && nLimit-- > 0; ++it) + m_comboBoxCategory->Append((*it).second); + + // Fill window with initial search + //wxCommandEvent event; + //OnButtonSearch(event); +} + +void CProductsDialog::OnCombobox(wxCommandEvent& event) +{ + OnButtonSearch(event); +} + +bool CompareProductsBestFirst(const CProduct* p1, const CProduct* p2) +{ + return (p1->nAtoms > p2->nAtoms); +} + +void CProductsDialog::OnButtonSearch(wxCommandEvent& event) +{ + string strCategory = (string)m_comboBoxCategory->GetValue(); + string strSearch = (string)m_textCtrlSearch->GetValue(); + + // Search products + vector vProductsFound; + CRITICAL_BLOCK(cs_mapProducts) + { + for (map::iterator mi = mapProducts.begin(); mi != mapProducts.end(); ++mi) + { + CProduct& product = (*mi).second; + if (product.mapValue["category"].find(strCategory) != -1) + { + if (product.mapValue["title"].find(strSearch) != -1 || + product.mapValue["description"].find(strSearch) != -1 || + product.mapValue["seller"].find(strSearch) != -1) + { + vProductsFound.push_back(&product); + } + } + } + } + + // Sort + sort(vProductsFound.begin(), vProductsFound.end(), CompareProductsBestFirst); + + // Display + foreach(CProduct* pproduct, vProductsFound) + { + InsertLine(m_listCtrl, + pproduct->mapValue["title"], + pproduct->mapValue["price"], + pproduct->mapValue["seller"], + pproduct->mapValue["stars"], + itostr(pproduct->nAtoms)); + } +} + +void CProductsDialog::OnListItemActivated(wxListEvent& event) +{ + // Doubleclick opens product + CViewProductDialog* pdialog = new CViewProductDialog(this, m_vProduct[event.GetIndex()]); + pdialog->Show(); +} + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CEditProductDialog +// + +CEditProductDialog::CEditProductDialog(wxWindow* parent) : CEditProductDialogBase(parent) +{ + m_textCtrlLabel[0 ] = m_textCtrlLabel0; + m_textCtrlLabel[1 ] = m_textCtrlLabel1; + m_textCtrlLabel[2 ] = m_textCtrlLabel2; + m_textCtrlLabel[3 ] = m_textCtrlLabel3; + m_textCtrlLabel[4 ] = m_textCtrlLabel4; + m_textCtrlLabel[5 ] = m_textCtrlLabel5; + m_textCtrlLabel[6 ] = m_textCtrlLabel6; + m_textCtrlLabel[7 ] = m_textCtrlLabel7; + m_textCtrlLabel[8 ] = m_textCtrlLabel8; + m_textCtrlLabel[9 ] = m_textCtrlLabel9; + m_textCtrlLabel[10] = m_textCtrlLabel10; + m_textCtrlLabel[11] = m_textCtrlLabel11; + m_textCtrlLabel[12] = m_textCtrlLabel12; + m_textCtrlLabel[13] = m_textCtrlLabel13; + m_textCtrlLabel[14] = m_textCtrlLabel14; + m_textCtrlLabel[15] = m_textCtrlLabel15; + m_textCtrlLabel[16] = m_textCtrlLabel16; + m_textCtrlLabel[17] = m_textCtrlLabel17; + m_textCtrlLabel[18] = m_textCtrlLabel18; + m_textCtrlLabel[19] = m_textCtrlLabel19; + + m_textCtrlField[0 ] = m_textCtrlField0; + m_textCtrlField[1 ] = m_textCtrlField1; + m_textCtrlField[2 ] = m_textCtrlField2; + m_textCtrlField[3 ] = m_textCtrlField3; + m_textCtrlField[4 ] = m_textCtrlField4; + m_textCtrlField[5 ] = m_textCtrlField5; + m_textCtrlField[6 ] = m_textCtrlField6; + m_textCtrlField[7 ] = m_textCtrlField7; + m_textCtrlField[8 ] = m_textCtrlField8; + m_textCtrlField[9 ] = m_textCtrlField9; + m_textCtrlField[10] = m_textCtrlField10; + m_textCtrlField[11] = m_textCtrlField11; + m_textCtrlField[12] = m_textCtrlField12; + m_textCtrlField[13] = m_textCtrlField13; + m_textCtrlField[14] = m_textCtrlField14; + m_textCtrlField[15] = m_textCtrlField15; + m_textCtrlField[16] = m_textCtrlField16; + m_textCtrlField[17] = m_textCtrlField17; + m_textCtrlField[18] = m_textCtrlField18; + m_textCtrlField[19] = m_textCtrlField19; + + m_buttonDel[0 ] = m_buttonDel0; + m_buttonDel[1 ] = m_buttonDel1; + m_buttonDel[2 ] = m_buttonDel2; + m_buttonDel[3 ] = m_buttonDel3; + m_buttonDel[4 ] = m_buttonDel4; + m_buttonDel[5 ] = m_buttonDel5; + m_buttonDel[6 ] = m_buttonDel6; + m_buttonDel[7 ] = m_buttonDel7; + m_buttonDel[8 ] = m_buttonDel8; + m_buttonDel[9 ] = m_buttonDel9; + m_buttonDel[10] = m_buttonDel10; + m_buttonDel[11] = m_buttonDel11; + m_buttonDel[12] = m_buttonDel12; + m_buttonDel[13] = m_buttonDel13; + m_buttonDel[14] = m_buttonDel14; + m_buttonDel[15] = m_buttonDel15; + m_buttonDel[16] = m_buttonDel16; + m_buttonDel[17] = m_buttonDel17; + m_buttonDel[18] = m_buttonDel18; + m_buttonDel[19] = m_buttonDel19; + + for (int i = 1; i < FIELDS_MAX; i++) + ShowLine(i, false); + + LayoutAll(); +} + +void CEditProductDialog::LayoutAll() +{ + m_scrolledWindow->Layout(); + m_scrolledWindow->GetSizer()->Fit(m_scrolledWindow); + this->Layout(); +} + +void CEditProductDialog::ShowLine(int i, bool fShow) +{ + m_textCtrlLabel[i]->Show(fShow); + m_textCtrlField[i]->Show(fShow); + m_buttonDel[i]->Show(fShow); +} + +void CEditProductDialog::OnButtonDel0(wxCommandEvent& event) { OnButtonDel(event, 0); } +void CEditProductDialog::OnButtonDel1(wxCommandEvent& event) { OnButtonDel(event, 1); } +void CEditProductDialog::OnButtonDel2(wxCommandEvent& event) { OnButtonDel(event, 2); } +void CEditProductDialog::OnButtonDel3(wxCommandEvent& event) { OnButtonDel(event, 3); } +void CEditProductDialog::OnButtonDel4(wxCommandEvent& event) { OnButtonDel(event, 4); } +void CEditProductDialog::OnButtonDel5(wxCommandEvent& event) { OnButtonDel(event, 5); } +void CEditProductDialog::OnButtonDel6(wxCommandEvent& event) { OnButtonDel(event, 6); } +void CEditProductDialog::OnButtonDel7(wxCommandEvent& event) { OnButtonDel(event, 7); } +void CEditProductDialog::OnButtonDel8(wxCommandEvent& event) { OnButtonDel(event, 8); } +void CEditProductDialog::OnButtonDel9(wxCommandEvent& event) { OnButtonDel(event, 9); } +void CEditProductDialog::OnButtonDel10(wxCommandEvent& event) { OnButtonDel(event, 10); } +void CEditProductDialog::OnButtonDel11(wxCommandEvent& event) { OnButtonDel(event, 11); } +void CEditProductDialog::OnButtonDel12(wxCommandEvent& event) { OnButtonDel(event, 12); } +void CEditProductDialog::OnButtonDel13(wxCommandEvent& event) { OnButtonDel(event, 13); } +void CEditProductDialog::OnButtonDel14(wxCommandEvent& event) { OnButtonDel(event, 14); } +void CEditProductDialog::OnButtonDel15(wxCommandEvent& event) { OnButtonDel(event, 15); } +void CEditProductDialog::OnButtonDel16(wxCommandEvent& event) { OnButtonDel(event, 16); } +void CEditProductDialog::OnButtonDel17(wxCommandEvent& event) { OnButtonDel(event, 17); } +void CEditProductDialog::OnButtonDel18(wxCommandEvent& event) { OnButtonDel(event, 18); } +void CEditProductDialog::OnButtonDel19(wxCommandEvent& event) { OnButtonDel(event, 19); } + +void CEditProductDialog::OnButtonDel(wxCommandEvent& event, int n) +{ + Freeze(); + int x, y; + m_scrolledWindow->GetViewStart(&x, &y); + int i; + for (i = n; i < FIELDS_MAX-1; i++) + { + m_textCtrlLabel[i]->SetValue(m_textCtrlLabel[i+1]->GetValue()); + m_textCtrlField[i]->SetValue(m_textCtrlField[i+1]->GetValue()); + if (!m_buttonDel[i+1]->IsShown()) + break; + } + m_textCtrlLabel[i]->SetValue(""); + m_textCtrlField[i]->SetValue(""); + ShowLine(i, false); + m_buttonAddField->Enable(true); + LayoutAll(); + m_scrolledWindow->Scroll(0, y); + Thaw(); +} + +void CEditProductDialog::OnButtonAddField(wxCommandEvent& event) +{ + for (int i = 0; i < FIELDS_MAX; i++) + { + if (!m_buttonDel[i]->IsShown()) + { + Freeze(); + ShowLine(i, true); + if (i == FIELDS_MAX-1) + m_buttonAddField->Enable(false); + LayoutAll(); + m_scrolledWindow->Scroll(0, 99999); + Thaw(); + break; + } + } +} + +void CEditProductDialog::OnButtonSend(wxCommandEvent& event) +{ + CProduct product; + GetProduct(product); + + // Sign the detailed product + product.vchPubKeyFrom = keyUser.GetPubKey(); + if (!keyUser.Sign(product.GetSigHash(), product.vchSig)) + { + wxMessageBox("Error digitally signing the product "); + return; + } + + // Save detailed product + AddToMyProducts(product); + + // Strip down to summary product + product.mapDetails.clear(); + product.vOrderForm.clear(); + + // Sign the summary product + if (!keyUser.Sign(product.GetSigHash(), product.vchSig)) + { + wxMessageBox("Error digitally signing the product "); + return; + } + + // Verify + if (!product.CheckProduct()) + { + wxMessageBox("Errors found in product "); + return; + } + + // Broadcast + AdvertStartPublish(pnodeLocalHost, MSG_PRODUCT, 0, product); + + Destroy(); +} + +void CEditProductDialog::OnButtonPreview(wxCommandEvent& event) +{ + CProduct product; + GetProduct(product); + CViewProductDialog* pdialog = new CViewProductDialog(this, product); + pdialog->Show(); +} + +void CEditProductDialog::OnButtonCancel(wxCommandEvent& event) +{ + Destroy(); +} + +void CEditProductDialog::SetProduct(const CProduct& productIn) +{ + CProduct product = productIn; + + m_comboBoxCategory->SetValue(product.mapValue["category"]); + m_textCtrlTitle->SetValue(product.mapValue["title"]); + m_textCtrlPrice->SetValue(product.mapValue["price"]); + m_textCtrlDescription->SetValue(product.mapValue["description"]); + m_textCtrlInstructions->SetValue(product.mapValue["instructions"]); + + for (int i = 0; i < FIELDS_MAX; i++) + { + bool fUsed = i < product.vOrderForm.size(); + m_buttonDel[i]->Show(fUsed); + m_textCtrlLabel[i]->Show(fUsed); + m_textCtrlField[i]->Show(fUsed); + if (!fUsed) + continue; + + m_textCtrlLabel[i]->SetValue(product.vOrderForm[i].first); + string strControl = product.vOrderForm[i].second; + if (strControl.substr(0, 5) == "text=") + m_textCtrlField[i]->SetValue(""); + else if (strControl.substr(0, 7) == "choice=") + m_textCtrlField[i]->SetValue(strControl.substr(7)); + else + m_textCtrlField[i]->SetValue(strControl); + } +} + +void CEditProductDialog::GetProduct(CProduct& product) +{ + // map mapValue; + // vector > vOrderForm; + + product.mapValue["category"] = m_comboBoxCategory->GetValue().Trim(); + product.mapValue["title"] = m_textCtrlTitle->GetValue().Trim(); + product.mapValue["price"] = m_textCtrlPrice->GetValue().Trim(); + product.mapValue["description"] = m_textCtrlDescription->GetValue().Trim(); + product.mapValue["instructions"] = m_textCtrlInstructions->GetValue().Trim(); + + for (int i = 0; i < FIELDS_MAX; i++) + { + if (m_buttonDel[i]->IsShown()) + { + string strLabel = (string)m_textCtrlLabel[i]->GetValue().Trim(); + string strControl = (string)m_textCtrlField[i]->GetValue(); + if (strControl.empty()) + strControl = "text="; + else + strControl = "choice=" + strControl; + product.vOrderForm.push_back(make_pair(strLabel, strControl)); + } + } +} + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CViewProductDialog +// + +CViewProductDialog::CViewProductDialog(wxWindow* parent, const CProduct& productIn) : CViewProductDialogBase(parent) +{ + Connect(wxEVT_REPLY1, wxCommandEventHandler(CViewProductDialog::OnReply1), NULL, this); + AddCallbackAvailable(GetEventHandler()); + + // Fill display with product summary while waiting for details + product = productIn; + UpdateProductDisplay(false); + + m_buttonBack->Enable(false); + m_buttonNext->Enable(!product.vOrderForm.empty()); + m_htmlWinReviews->Show(true); + m_scrolledWindow->Show(false); + this->Layout(); + + // Request details from seller + _beginthread(ThreadRequestProductDetails, 0, new pair(product, GetEventHandler())); +} + +CViewProductDialog::~CViewProductDialog() +{ + RemoveCallbackAvailable(GetEventHandler()); +} + +void ThreadRequestProductDetails(void* parg) +{ + // Extract parameters + pair* pitem = (pair*)parg; + CProduct product = pitem->first; + wxEvtHandler* pevthandler = pitem->second; + delete pitem; + + // Connect to seller + CNode* pnode = ConnectNode(product.addr, 5 * 60); + if (!pnode) + { + CDataStream ssEmpty; + AddPendingReplyEvent1(pevthandler, ssEmpty); + return; + } + + // Request detailed product, with response going to OnReply1 via dialog's event handler + pnode->PushRequest("getdetails", product.GetHash(), AddPendingReplyEvent1, (void*)pevthandler); +} + +void CViewProductDialog::OnReply1(wxCommandEvent& event) +{ + CDataStream ss = GetStreamFromEvent(event); + if (ss.empty()) + { + product.mapValue["description"] = "-- CAN'T CONNECT TO SELLER --\n"; + UpdateProductDisplay(true); + return; + } + + int nRet; + CProduct product2; + try + { + ss >> nRet; + if (nRet > 0) + throw false; + ss >> product2; + if (product2.GetHash() != product.GetHash()) + throw false; + if (!product2.CheckSignature()) + throw false; + } + catch (...) + { + product.mapValue["description"] = "-- INVALID RESPONSE --\n"; + UpdateProductDisplay(true); + return; + } + + product = product2; + UpdateProductDisplay(true); +} + +bool CompareReviewsBestFirst(const CReview* p1, const CReview* p2) +{ + return (p1->nAtoms > p2->nAtoms); +} + +void CViewProductDialog::UpdateProductDisplay(bool fDetails) +{ + // Product and reviews + string strHTML; + strHTML.reserve(4000); + strHTML += "\n" + "\n" + "\n" + "\n" + "\n"; + strHTML += "Category: " + HtmlEscape(product.mapValue["category"]) + "
\n"; + strHTML += "Title: " + HtmlEscape(product.mapValue["title"]) + "
\n"; + strHTML += "Price: " + HtmlEscape(product.mapValue["price"]) + "
\n"; + + if (!fDetails) + strHTML += "Loading details...
\n
\n"; + else + strHTML += HtmlEscape(product.mapValue["description"], true) + "
\n
\n"; + + strHTML += "Reviews:
\n
\n"; + + if (!product.vchPubKeyFrom.empty()) + { + CReviewDB reviewdb("r"); + + // Get reviews + vector vReviews; + reviewdb.ReadReviews(product.GetUserHash(), vReviews); + + // Get reviewer's number of atoms + vector vSortedReviews; + vSortedReviews.reserve(vReviews.size()); + for (vector::reverse_iterator it = vReviews.rbegin(); it != vReviews.rend(); ++it) + { + CReview& review = *it; + CUser user; + reviewdb.ReadUser(review.GetUserHash(), user); + review.nAtoms = user.GetAtomCount(); + vSortedReviews.push_back(&review); + } + + reviewdb.Close(); + + // Sort + stable_sort(vSortedReviews.begin(), vSortedReviews.end(), CompareReviewsBestFirst); + + // Format reviews + foreach(CReview* preview, vSortedReviews) + { + CReview& review = *preview; + int nStars = atoi(review.mapValue["stars"].c_str()); + if (nStars < 1 || nStars > 5) + continue; + + strHTML += "" + itostr(nStars) + (nStars == 1 ? " star" : " stars") + ""; + strHTML += "     "; + strHTML += DateStr(atoi64(review.mapValue["date"])) + "
\n"; + strHTML += HtmlEscape(review.mapValue["review"], true); + strHTML += "
\n
\n"; + } + } + + strHTML += "\n\n"; + + // Shrink capacity to fit + string(strHTML.begin(), strHTML.end()).swap(strHTML); + + m_htmlWinReviews->SetPage(strHTML); + + ///// need to find some other indicator to use so can allow empty order form + if (product.vOrderForm.empty()) + return; + + // Order form + m_staticTextInstructions->SetLabel(product.mapValue["instructions"]); + for (int i = 0; i < FIELDS_MAX; i++) + { + m_staticTextLabel[i] = NULL; + m_textCtrlField[i] = NULL; + m_choiceField[i] = NULL; + } + + // Construct flexgridsizer + wxBoxSizer* bSizer21 = (wxBoxSizer*)m_scrolledWindow->GetSizer(); + wxFlexGridSizer* fgSizer; + fgSizer = new wxFlexGridSizer(0, 2, 0, 0); + fgSizer->AddGrowableCol(1); + fgSizer->SetFlexibleDirection(wxBOTH); + fgSizer->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); + + // Construct order form fields + wxWindow* windowLast = NULL; + for (int i = 0; i < product.vOrderForm.size(); i++) + { + string strLabel = product.vOrderForm[i].first; + string strControl = product.vOrderForm[i].second; + + if (strLabel.size() < 20) + strLabel.insert(strLabel.begin(), 20 - strLabel.size(), ' '); + + m_staticTextLabel[i] = new wxStaticText(m_scrolledWindow, wxID_ANY, strLabel, wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); + m_staticTextLabel[i]->Wrap(-1); + fgSizer->Add(m_staticTextLabel[i], 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxALL, 5); + + if (strControl.substr(0, 5) == "text=") + { + m_textCtrlField[i] = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + fgSizer->Add(m_textCtrlField[i], 1, wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND, 5); + windowLast = m_textCtrlField[i]; + } + else if (strControl.substr(0, 7) == "choice=") + { + vector vChoices; + ParseString(strControl.substr(7), ',', vChoices); + + wxArrayString arraystring; + foreach(const string& str, vChoices) + arraystring.Add(str); + + m_choiceField[i] = new wxChoice(m_scrolledWindow, wxID_ANY, wxDefaultPosition, wxDefaultSize, arraystring, 0); + fgSizer->Add(m_choiceField[i], 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + windowLast = m_choiceField[i]; + } + else + { + m_textCtrlField[i] = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + fgSizer->Add(m_textCtrlField[i], 1, wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND, 5); + m_staticTextLabel[i]->Show(false); + m_textCtrlField[i]->Show(false); + } + } + + // Insert after instructions and before submit/cancel buttons + bSizer21->Insert(2, fgSizer, 0, wxEXPAND|wxRIGHT|wxLEFT, 5); + m_scrolledWindow->Layout(); + bSizer21->Fit(m_scrolledWindow); + this->Layout(); + + // Fixup the tab order + m_buttonSubmitForm->MoveAfterInTabOrder(windowLast); + m_buttonCancelForm->MoveAfterInTabOrder(m_buttonSubmitForm); + //m_buttonBack->MoveAfterInTabOrder(m_buttonCancelForm); + //m_buttonNext->MoveAfterInTabOrder(m_buttonBack); + //m_buttonCancel->MoveAfterInTabOrder(m_buttonNext); + this->Layout(); +} + +void CViewProductDialog::GetOrder(CWalletTx& wtx) +{ + wtx.SetNull(); + for (int i = 0; i < product.vOrderForm.size(); i++) + { + string strValue; + if (m_textCtrlField[i]) + strValue = m_textCtrlField[i]->GetValue().Trim(); + else + strValue = m_choiceField[i]->GetStringSelection(); + wtx.vOrderForm.push_back(make_pair(m_staticTextLabel[i]->GetLabel(), strValue)); + } +} + +void CViewProductDialog::OnButtonSubmitForm(wxCommandEvent& event) +{ + m_buttonSubmitForm->Enable(false); + m_buttonCancelForm->Enable(false); + + CWalletTx wtx; + GetOrder(wtx); + + CSendingDialog* pdialog = new CSendingDialog(this, product.addr, atoi64(product.mapValue["price"]), wtx); + if (!pdialog->ShowModal()) + { + m_buttonSubmitForm->Enable(true); + m_buttonCancelForm->Enable(true); + return; + } +} + +void CViewProductDialog::OnButtonCancelForm(wxCommandEvent& event) +{ + Destroy(); +} + +void CViewProductDialog::OnButtonBack(wxCommandEvent& event) +{ + Freeze(); + m_htmlWinReviews->Show(true); + m_scrolledWindow->Show(false); + m_buttonBack->Enable(false); + m_buttonNext->Enable(!product.vOrderForm.empty()); + this->Layout(); + Thaw(); +} + +void CViewProductDialog::OnButtonNext(wxCommandEvent& event) +{ + if (!product.vOrderForm.empty()) + { + Freeze(); + m_htmlWinReviews->Show(false); + m_scrolledWindow->Show(true); + m_buttonBack->Enable(true); + m_buttonNext->Enable(false); + this->Layout(); + Thaw(); + } +} + +void CViewProductDialog::OnButtonCancel(wxCommandEvent& event) +{ + Destroy(); +} + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CViewOrderDialog +// + +CViewOrderDialog::CViewOrderDialog(wxWindow* parent, CWalletTx order, bool fReceived) : CViewOrderDialogBase(parent) +{ + int64 nPrice = (fReceived ? order.GetCredit() : order.GetDebit()); + + string strHTML; + strHTML.reserve(4000); + strHTML += "\n" + "\n" + "\n" + "\n" + "\n"; + strHTML += "Time: " + HtmlEscape(DateTimeStr(order.nTimeReceived)) + "
\n"; + strHTML += "Price: " + HtmlEscape(FormatMoney(nPrice)) + "
\n"; + strHTML += "Status: " + HtmlEscape(FormatTxStatus(order)) + "
\n"; + + strHTML += "\n"; + for (int i = 0; i < order.vOrderForm.size(); i++) + { + strHTML += " "; + strHTML += "\n"; + } + strHTML += "
" + HtmlEscape(order.vOrderForm[i].first) + ":" + HtmlEscape(order.vOrderForm[i].second) + "
\n"; + + strHTML += "\n\n"; + + // Shrink capacity to fit + // (strings are ref counted, so it may live on in SetPage) + string(strHTML.begin(), strHTML.end()).swap(strHTML); + + m_htmlWin->SetPage(strHTML); +} + +void CViewOrderDialog::OnButtonOK(wxCommandEvent& event) +{ + Destroy(); +} + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CEditReviewDialog +// + +CEditReviewDialog::CEditReviewDialog(wxWindow* parent) : CEditReviewDialogBase(parent) +{ +} + +void CEditReviewDialog::OnButtonSubmit(wxCommandEvent& event) +{ + if (m_choiceStars->GetSelection() == -1) + { + wxMessageBox("Please select a rating "); + return; + } + + CReview review; + GetReview(review); + + // Sign the review + review.vchPubKeyFrom = keyUser.GetPubKey(); + if (!keyUser.Sign(review.GetSigHash(), review.vchSig)) + { + wxMessageBox("Unable to digitally sign the review "); + return; + } + + // Broadcast + if (!review.AcceptReview()) + { + wxMessageBox("Save failed "); + return; + } + RelayMessage(CInv(MSG_REVIEW, review.GetHash()), review); + + Destroy(); +} + +void CEditReviewDialog::OnButtonCancel(wxCommandEvent& event) +{ + Destroy(); +} + +void CEditReviewDialog::GetReview(CReview& review) +{ + review.mapValue["time"] = i64tostr(GetAdjustedTime()); + review.mapValue["stars"] = itostr(m_choiceStars->GetSelection()+1); + review.mapValue["review"] = m_textCtrlReview->GetValue(); +} + + + + + + + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// CMyApp +// + +// Define a new application +class CMyApp: public wxApp +{ + public: + CMyApp(){}; + ~CMyApp(){}; + bool OnInit(); + bool OnInit2(); + int OnExit(); + + // The MSYS2 release wxWidgets DLLs ship with asserts enabled. Log any + // assertion to debug.log instead of showing a modal "Debug Alert" popup, + // so the packaged build runs cleanly by double-click. + virtual void OnAssertFailure(const wxChar* file, int line, const wxChar* func, + const wxChar* cond, const wxChar* msg) + { + printf("wxAssert: %s(%d) %s: %s %s\n", + (const char*)wxString(file).mb_str(), line, + (const char*)wxString(func).mb_str(), + (const char*)wxString(cond).mb_str(), + (const char*)wxString(msg).mb_str()); + } + + // 2nd-level exception handling: we get all the exceptions occurring in any + // event handler here + virtual bool OnExceptionInMainLoop(); + + // 3rd, and final, level exception handling: whenever an unhandled + // exception is caught, this function is called + virtual void OnUnhandledException(); + + // and now for something different: this function is called in case of a + // crash (e.g. dereferencing null pointer, division by 0, ...) + virtual void OnFatalException(); +}; + +IMPLEMENT_APP(CMyApp) + +bool CMyApp::OnInit() +{ + // The 2009 wxFormBuilder layout mixes wxEXPAND with alignment flags, which + // modern wxWidgets flags as an assertion. Disable those sizer consistency + // checks globally so no "Debug Alert" popup ever blocks the UI. + wxSizerFlags::DisableConsistencyChecks(); + try + { + return OnInit2(); + } + catch (std::exception& e) { + PrintException(&e, "OnInit()"); + } catch (...) { + PrintException(NULL, "OnInit()"); + } + return false; +} + +map ParseParameters(int argc, char* argv[]) +{ + map mapArgs; + for (int i = 0; i < argc; i++) + { + char psz[10000]; + strcpy(psz, argv[i]); + char* pszValue = ""; + if (strchr(psz, '=')) + { + pszValue = strchr(psz, '='); + *pszValue++ = '\0'; + } + strlwr(psz); + if (psz[0] == '-') + psz[0] = '/'; + mapArgs[psz] = pszValue; + } + return mapArgs; +} + +bool CMyApp::OnInit2() +{ +#ifdef _MSC_VER + // Turn off microsoft heap dump noise for now + _CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE); + _CrtSetReportFile(_CRT_WARN, CreateFile("NUL", GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0)); +#endif + + //// debug print + printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"); + printf("Bitcoin CMyApp::OnInit()\n"); + + // + // Parameters (parsed before the lock so /datadir and /port feed the mutex) + // + wxImage::AddHandler(new wxPNGHandler); + map mapArgs = ParseParameters(argc, argv); + + if (mapArgs.count("/datadir")) + strSetDataDir = mapArgs["/datadir"]; + + if (mapArgs.count("/port")) + nListenPort = htons(atoi(mapArgs["/port"].c_str())); + + // + // Limit to single instance per user/datadir + // The mutex includes the datadir to allow multiple nodes on one machine. + // + const char* pszHomePath = getenv("HOMEPATH"); + wxString strMutexName = wxString("Bitflash.") + (pszHomePath ? pszHomePath : "default") + "." + strSetDataDir.c_str(); + for (int i = 0; i < strMutexName.size(); i++) + if (!isalnum(strMutexName[i])) + strMutexName[i] = '.'; + wxSingleInstanceChecker* psingleinstancechecker = new wxSingleInstanceChecker(strMutexName); + if (psingleinstancechecker->IsAnotherRunning()) + { + printf("Existing instance found\n"); + unsigned int nStart = GetTime(); + loop + { + // Show the previous instance and exit + HWND hwndPrev = FindWindow("wxWindowClassNR", "Bitflash"); + if (hwndPrev) + { + if (IsIconic(hwndPrev)) + ShowWindow(hwndPrev, SW_RESTORE); + SetForegroundWindow(hwndPrev); + return false; + } + + if (GetTime() > nStart + 60) + return false; + + // Resume this instance if the other exits + delete psingleinstancechecker; + Sleep(1000); + psingleinstancechecker = new wxSingleInstanceChecker(strMutexName); + if (!psingleinstancechecker->IsAnotherRunning()) + break; + } + } + + if (mapArgs.count("/proxy")) + addrProxy = CAddress(mapArgs["/proxy"].c_str()); + + // Rendezvous meeting relay this node registers its .btf service at and + // advertises in its descriptor (default is the seed relay; empty disables). + if (mapArgs.count("/rvrelay")) + strBtfMeetingRelay = mapArgs["/rvrelay"]; + + // Keep an anonymous outbound connection to a specific .btf peer. + if (mapArgs.count("/connectbtf")) + strBtfConnect = mapArgs["/connectbtf"]; + + if (mapArgs.count("/debug")) + fDebug = true; + + if (mapArgs.count("/dropmessages")) + { + nDropMessagesTest = atoi(mapArgs["/dropmessages"]); + if (nDropMessagesTest == 0) + nDropMessagesTest = 20; + } + + if (mapArgs.count("/loadblockindextest")) + { + CTxDB txdb("r"); + txdb.LoadBlockIndex(); + PrintBlockTree(); + ExitProcess(0); + } + + // + // Load data files + // + string strErrors; + int64 nStart, nEnd; + + printf("Loading addresses...\n"); + QueryPerformanceCounter((LARGE_INTEGER*)&nStart); + if (!LoadAddresses()) + strErrors += "Error loading addr.dat \n"; + QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); + printf(" addresses %20I64d\n", nEnd - nStart); + + printf("Loading block index...\n"); + QueryPerformanceCounter((LARGE_INTEGER*)&nStart); + if (!LoadBlockIndex()) + strErrors += "Error loading blkindex.dat \n"; + QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); + printf(" block index %20I64d\n", nEnd - nStart); + + printf("Loading wallet...\n"); + QueryPerformanceCounter((LARGE_INTEGER*)&nStart); + if (!LoadWallet()) + strErrors += "Error loading wallet.dat \n"; + QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); + printf(" wallet %20I64d\n", nEnd - nStart); + + printf("Done loading\n"); + + //// debug print + printf("mapBlockIndex.size() = %d\n", mapBlockIndex.size()); + printf("nBestHeight = %d\n", nBestHeight); + printf("mapKeys.size() = %d\n", mapKeys.size()); + printf("mapPubKeys.size() = %d\n", mapPubKeys.size()); + printf("mapWallet.size() = %d\n", mapWallet.size()); + printf("mapAddressBook.size() = %d\n", mapAddressBook.size()); + + if (!strErrors.empty()) + { + wxMessageBox(strErrors); + OnExit(); + return false; + } + + // Add wallet transactions that aren't already in a block to mapTransactions + ReacceptWalletTransactions(); + + // + // Parameters + // + if (mapArgs.count("/printblockindex") || mapArgs.count("/printblocktree")) + { + PrintBlockTree(); + OnExit(); + return false; + } + + if (mapArgs.count("/solomine")) + fSoloMineTest = true; + + if (mapArgs.count("/gen")) + { + if (mapArgs["/gen"].empty()) + fGenerateBitcoins = true; + else + fGenerateBitcoins = atoi(mapArgs["/gen"].c_str()); + } + + // + // Create the main frame window + // + { + pframeMain = new CMainFrame(NULL); + pframeMain->Show(); + + if (!StartNode(strErrors)) + wxMessageBox(strErrors); + + if (fGenerateBitcoins) + if (_beginthread(ThreadBitcoinMiner, 0, NULL) == -1) + printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); + + // + // Tests + // + if (argc >= 2 && wxString(argv[1]).CmpNoCase("/send") == 0) + { + int64 nValue = 1; + if (argc >= 3) + ParseMoney(argv[2], nValue); + + string strAddress; + if (argc >= 4) + strAddress = argv[3]; + CAddress addr(strAddress.c_str()); + + CWalletTx wtx; + wtx.mapValue["to"] = strAddress; + wtx.mapValue["from"] = addrLocalHost.ToString(); + wtx.mapValue["message"] = "command line send"; + + // Send to IP address + CSendingDialog* pdialog = new CSendingDialog(pframeMain, addr, nValue, wtx); + if (!pdialog->ShowModal()) + return false; + } + + if (mapArgs.count("/randsendtest")) + { + if (!mapArgs["/randsendtest"].empty()) + _beginthread(ThreadRandSendTest, 0, new string(mapArgs["/randsendtest"])); + else + fRandSendTest = true; + fDebug = true; + } + } + + return true; +} + +int CMyApp::OnExit() +{ + Shutdown(NULL); + return wxApp::OnExit(); +} + +bool CMyApp::OnExceptionInMainLoop() +{ + try + { + throw; + } + catch (std::exception& e) + { + PrintException(&e, "CMyApp::OnExceptionInMainLoop()"); + wxLogWarning(_T("Exception %s %s"), typeid(e).name(), e.what()); + Sleep(1000); + throw; + } + catch (...) + { + PrintException(NULL, "CMyApp::OnExceptionInMainLoop()"); + wxLogWarning(_T("Unknown exception")); + Sleep(1000); + throw; + } + + return true; +} + +void CMyApp::OnUnhandledException() +{ + // this shows how we may let some exception propagate uncaught + try + { + throw; + } + catch (std::exception& e) + { + PrintException(&e, "CMyApp::OnUnhandledException()"); + wxLogWarning(_T("Exception %s %s"), typeid(e).name(), e.what()); + Sleep(1000); + throw; + } + catch (...) + { + PrintException(NULL, "CMyApp::OnUnhandledException()"); + wxLogWarning(_T("Unknown exception")); + Sleep(1000); + throw; + } +} + +void CMyApp::OnFatalException() +{ + wxMessageBox("Program has crashed and will terminate. ", "", wxOK | wxICON_ERROR); +} + + + +void MainFrameRepaint() +{ + if (pframeMain) + { + printf("MainFrameRepaint()\n"); + // Called from worker threads: repaint only on the GUI thread + wxTheApp->CallAfter([] { if (pframeMain) pframeMain->Refresh(); }); + } +} + + + + + + + +// randsendtest to bitcoin address +void ThreadRandSendTest(void* parg) +{ + string strAddress = *(string*)parg; + uint160 hash160; + if (!AddressToHash160(strAddress, hash160)) + { + wxMessageBox(strprintf("ThreadRandSendTest: Bitcoin address '%s' not valid ", strAddress.c_str())); + return; + } + + loop + { + Sleep(GetRand(30) * 1000 + 100); + + // Message + CWalletTx wtx; + wtx.mapValue["to"] = strAddress; + wtx.mapValue["from"] = addrLocalHost.ToString(); + static int nRep; + wtx.mapValue["message"] = strprintf("randsendtest %d\n", ++nRep); + + // Value + int64 nValue = (GetRand(9) + 1) * 100 * CENT; + if (GetBalance() < nValue) + { + wxMessageBox("Out of money "); + return; + } + nValue += (nRep % 100) * CENT; + + // Send to bitcoin address + CScript scriptPubKey; + scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; + + if (!SendMoney(scriptPubKey, nValue, wtx)) + return; + } +} + + +// randsendtest to any connected node +void RandSend() +{ + CWalletTx wtx; + + while (vNodes.empty()) + Sleep(1000); + CAddress addr; + CRITICAL_BLOCK(cs_vNodes) + addr = vNodes[GetRand(vNodes.size())]->addr; + + // Message + wtx.mapValue["to"] = addr.ToString(); + wtx.mapValue["from"] = addrLocalHost.ToString(); + static int nRep; + wtx.mapValue["message"] = strprintf("randsendtest %d\n", ++nRep); + + // Value + int64 nValue = (GetRand(999) + 1) * CENT; + if (GetBalance() < nValue) + { + wxMessageBox("Out of money "); + return; + } + + // Send to IP address + CSendingDialog* pdialog = new CSendingDialog(pframeMain, addr, nValue, wtx); + if (!pdialog->Show()) + wxMessageBox("ShowModal Failed "); +} diff --git a/src/ui.h b/src/ui.h new file mode 100644 index 0000000..2efeace --- /dev/null +++ b/src/ui.h @@ -0,0 +1,417 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + + + + +DECLARE_EVENT_TYPE(wxEVT_CROSSTHREADCALL, -1) +DECLARE_EVENT_TYPE(wxEVT_REPLY1, -1) +DECLARE_EVENT_TYPE(wxEVT_REPLY2, -1) +DECLARE_EVENT_TYPE(wxEVT_REPLY3, -1) +DECLARE_EVENT_TYPE(wxEVT_TABLEADDED, -1) +DECLARE_EVENT_TYPE(wxEVT_TABLEUPDATED, -1) +DECLARE_EVENT_TYPE(wxEVT_TABLEDELETED, -1) + +enum +{ + UICALL_ADDORDER = 1, + UICALL_UPDATEORDER, +}; + + + +extern void HandleCtrlA(wxKeyEvent& event); +extern string DateTimeStr(int64 nTime); +extern string FormatTxStatus(const CWalletTx& wtx); +extern void CrossThreadCall(int nID, void* pdata); +extern void MainFrameRepaint(); + + + + + + +class CMainFrame : public CMainFrameBase +{ +protected: + // Event handlers + void OnClose(wxCloseEvent& event); + void OnMouseEvents(wxMouseEvent& event); + void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } + void OnIdle(wxIdleEvent& event); + void OnPaint(wxPaintEvent& event); + void OnPaintListCtrl(wxPaintEvent& event); + void OnMenuFileExit(wxCommandEvent& event); + void OnMenuOptionsGenerate(wxCommandEvent& event); + void OnMenuOptionsOptions(wxCommandEvent& event); + void OnMenuHelpAbout(wxCommandEvent& event); + void OnButtonSend(wxCommandEvent& event); + void OnButtonAddressBook(wxCommandEvent& event); + void OnSetFocusAddress(wxFocusEvent& event); + void OnMouseEventsAddress(wxMouseEvent& event); + void OnButtonCopy(wxCommandEvent& event); + void OnButtonChange(wxCommandEvent& event); + void OnListColBeginDrag(wxListEvent& event); + void OnListItemActivatedAllTransactions(wxListEvent& event); + void OnListItemActivatedProductsSent(wxListEvent& event); + void OnListItemActivatedOrdersSent(wxListEvent& event); + void OnListItemActivatedOrdersReceived(wxListEvent& event); + +public: + /** Constructor */ + CMainFrame(wxWindow* parent); + ~CMainFrame(); + + // Custom + bool fRefreshListCtrl; + bool fRefreshListCtrlRunning; + bool fOnSetFocusAddress; + CBlockIndex* pindexBestLast; + set setUnmaturedDisplayed; + + void OnCrossThreadCall(wxCommandEvent& event); + void InsertLine(bool fNew, int nIndex, uint256 hashKey, string strSort, const wxString& str1, const wxString& str2, const wxString& str3, const wxString& str4, const wxString& str5); + void InsertTransaction(const CWalletTx& wtx, bool fNew, int nIndex=-1); + void RefreshListCtrl(); + void RefreshStatus(); +}; + + + + +class CTxDetailsDialog : public CTxDetailsDialogBase +{ +protected: + // Event handlers + void OnButtonOK(wxCommandEvent& event); + +public: + /** Constructor */ + CTxDetailsDialog(wxWindow* parent, CWalletTx wtx); + + // State + CWalletTx wtx; +}; + + + +class COptionsDialog : public COptionsDialogBase +{ +protected: + // Event handlers + void OnKillFocusTransactionFee(wxFocusEvent& event); + void OnButtonOK(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + +public: + /** Constructor */ + COptionsDialog(wxWindow* parent); +}; + + + +class CAboutDialog : public CAboutDialogBase +{ +protected: + // Event handlers + void OnButtonOK(wxCommandEvent& event); + +public: + /** Constructor */ + CAboutDialog(wxWindow* parent); +}; + + + +class CSendDialog : public CSendDialogBase +{ +protected: + // Event handlers + void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } + void OnTextAddress(wxCommandEvent& event); + void OnKillFocusAmount(wxFocusEvent& event); + void OnButtonAddressBook(wxCommandEvent& event); + void OnButtonPaste(wxCommandEvent& event); + void OnButtonSend(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + +public: + /** Constructor */ + CSendDialog(wxWindow* parent, const wxString& strAddress=""); +}; + + + +class CSendingDialog : public CSendingDialogBase +{ +public: + // Event handlers + void OnClose(wxCloseEvent& event); + void OnButtonOK(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + void OnPaint(wxPaintEvent& event); + +public: + /** Constructor */ + CSendingDialog(wxWindow* parent, const CAddress& addrIn, int64 nPriceIn, const CWalletTx& wtxIn); + ~CSendingDialog(); + + // State + CAddress addr; + int64 nPrice; + CWalletTx wtx; + wxDateTime start; + string strStatus; + bool fCanCancel; + bool fAbort; + bool fSuccess; + bool fUIDone; + bool fWorkDone; + + void Close(); + void Repaint(); + bool Status(); + bool Status(const string& str); + bool Error(const string& str); + void StartTransfer(); + void OnReply2(CDataStream& vRecv); + void OnReply3(CDataStream& vRecv); +}; + +void SendingDialogStartTransfer(void* parg); +void SendingDialogOnReply2(void* parg, CDataStream& vRecv); +void SendingDialogOnReply3(void* parg, CDataStream& vRecv); + + + +class CYourAddressDialog : public CYourAddressDialogBase +{ +protected: + // Event handlers + void OnListEndLabelEdit(wxListEvent& event); + void OnListItemSelected(wxListEvent& event); + void OnListItemActivated(wxListEvent& event); + void OnButtonRename(wxCommandEvent& event); + void OnButtonNew(wxCommandEvent& event); + void OnButtonCopy(wxCommandEvent& event); + void OnButtonOK(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + void OnClose(wxCloseEvent& event); + +public: + /** Constructor */ + CYourAddressDialog(wxWindow* parent); + CYourAddressDialog(wxWindow* parent, const string& strInitSelected); + + // Custom + wxString GetAddress(); +}; + + + +class CAddressBookDialog : public CAddressBookDialogBase +{ +protected: + // Event handlers + void OnListEndLabelEdit(wxListEvent& event); + void OnListItemSelected(wxListEvent& event); + void OnListItemActivated(wxListEvent& event); + void OnButtonEdit(wxCommandEvent& event); + void OnButtonDelete(wxCommandEvent& event); + void OnButtonNew(wxCommandEvent& event); + void OnButtonCopy(wxCommandEvent& event); + void OnButtonOK(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + void OnClose(wxCloseEvent& event); + +public: + /** Constructor */ + CAddressBookDialog(wxWindow* parent, const wxString& strInitSelected, bool fSendingIn); + + // Custom + bool fSending; + wxString GetAddress(); +}; + + + +class CProductsDialog : public CProductsDialogBase +{ +protected: + // Event handlers + void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } + void OnCombobox(wxCommandEvent& event); + void OnButtonSearch(wxCommandEvent& event); + void OnListItemActivated(wxListEvent& event); + +public: + /** Constructor */ + CProductsDialog(wxWindow* parent); + + // Custom + vector m_vProduct; +}; + + + +class CEditProductDialog : public CEditProductDialogBase +{ +protected: + // Event handlers + void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } + void OnButtonDel0(wxCommandEvent& event); + void OnButtonDel1(wxCommandEvent& event); + void OnButtonDel2(wxCommandEvent& event); + void OnButtonDel3(wxCommandEvent& event); + void OnButtonDel4(wxCommandEvent& event); + void OnButtonDel5(wxCommandEvent& event); + void OnButtonDel6(wxCommandEvent& event); + void OnButtonDel7(wxCommandEvent& event); + void OnButtonDel8(wxCommandEvent& event); + void OnButtonDel9(wxCommandEvent& event); + void OnButtonDel10(wxCommandEvent& event); + void OnButtonDel11(wxCommandEvent& event); + void OnButtonDel12(wxCommandEvent& event); + void OnButtonDel13(wxCommandEvent& event); + void OnButtonDel14(wxCommandEvent& event); + void OnButtonDel15(wxCommandEvent& event); + void OnButtonDel16(wxCommandEvent& event); + void OnButtonDel17(wxCommandEvent& event); + void OnButtonDel18(wxCommandEvent& event); + void OnButtonDel19(wxCommandEvent& event); + void OnButtonAddField(wxCommandEvent& event); + void OnButtonSend(wxCommandEvent& event); + void OnButtonPreview(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + +public: + /** Constructor */ + CEditProductDialog(wxWindow* parent); + + // Custom + enum { FIELDS_MAX = 20 }; + wxTextCtrl* m_textCtrlLabel[FIELDS_MAX]; + wxTextCtrl* m_textCtrlField[FIELDS_MAX]; + wxButton* m_buttonDel[FIELDS_MAX]; + + void LayoutAll(); + void ShowLine(int i, bool fShow=true); + void OnButtonDel(wxCommandEvent& event, int n); + void SetProduct(const CProduct& productIn); + void GetProduct(CProduct& product); + +}; + + + +class CViewProductDialog : public CViewProductDialogBase +{ +protected: + // Event handlers + void OnButtonSubmitForm(wxCommandEvent& event); + void OnButtonCancelForm(wxCommandEvent& event); + void OnButtonBack(wxCommandEvent& event); + void OnButtonNext(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + +public: + /** Constructor */ + CViewProductDialog(wxWindow* parent, const CProduct& productIn); + ~CViewProductDialog(); + + // Custom + CProduct product; + enum { FIELDS_MAX = 20 }; + wxStaticText* m_staticTextLabel[FIELDS_MAX]; + wxTextCtrl* m_textCtrlField[FIELDS_MAX]; + wxChoice* m_choiceField[FIELDS_MAX]; + + void GetOrder(CWalletTx& order); + void UpdateProductDisplay(bool fDetails); + void OnReply1(wxCommandEvent& event); +}; + + + +class CViewOrderDialog : public CViewOrderDialogBase +{ +protected: + // Event handlers + void OnButtonOK(wxCommandEvent& event); + +public: + /** Constructor */ + CViewOrderDialog(wxWindow* parent, CWalletTx order, bool fReceived); + + // Custom + bool fReceived; +}; + + + +class CEditReviewDialog : public CEditReviewDialogBase +{ +protected: + // Event handlers + void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } + void OnButtonSubmit(wxCommandEvent& event); + void OnButtonCancel(wxCommandEvent& event); + +public: + /** Constructor */ + CEditReviewDialog(wxWindow* parent); + + // Custom + void GetReview(CReview& review); +}; + + + +class CGetTextFromUserDialog : public CGetTextFromUserDialogBase +{ +protected: + // Event handlers + void OnButtonOK(wxCommandEvent& event) { EndModal(true); } + void OnButtonCancel(wxCommandEvent& event) { EndModal(false); } + void OnClose(wxCloseEvent& event) { EndModal(false); } + + void OnKeyDown(wxKeyEvent& event) + { + if (event.GetKeyCode() == '\r' || event.GetKeyCode() == WXK_NUMPAD_ENTER) + EndModal(true); + else + HandleCtrlA(event); + } + +public: + /** Constructor */ + CGetTextFromUserDialog(wxWindow* parent, + const string& strCaption, + const string& strMessage1, + const string& strValue1="", + const string& strMessage2="", + const string& strValue2="") : CGetTextFromUserDialogBase(parent, wxID_ANY, strCaption) + { + m_staticTextMessage1->SetLabel(strMessage1); + m_textCtrl1->SetValue(strValue1); + if (!strMessage2.empty()) + { + m_staticTextMessage2->Show(true); + m_staticTextMessage2->SetLabel(strMessage2); + m_textCtrl2->Show(true); + m_textCtrl2->SetValue(strValue2); + SetSize(wxDefaultCoord, 180); + } + } + + // Custom + string GetValue() { return (string)m_textCtrl1->GetValue(); } + string GetValue1() { return (string)m_textCtrl1->GetValue(); } + string GetValue2() { return (string)m_textCtrl2->GetValue(); } +}; + + + + + diff --git a/src/ui.rc b/src/ui.rc new file mode 100644 index 0000000..ec8b142 --- /dev/null +++ b/src/ui.rc @@ -0,0 +1,14 @@ +bitcoin ICON "rc/bitcoin.ico" + +#include "wx/msw/wx.rc" + +check ICON "rc/check.ico" +send16 BITMAP "rc/send16.bmp" +send16mask BITMAP "rc/send16mask.bmp" +send16masknoshadow BITMAP "rc/send16masknoshadow.bmp" +send20 BITMAP "rc/send20.bmp" +send20mask BITMAP "rc/send20mask.bmp" +addressbook16 BITMAP "rc/addressbook16.bmp" +addressbook16mask BITMAP "rc/addressbook16mask.bmp" +addressbook20 BITMAP "rc/addressbook20.bmp" +addressbook20mask BITMAP "rc/addressbook20mask.bmp" diff --git a/src/uibase.cpp b/src/uibase.cpp new file mode 100644 index 0000000..95ff887 --- /dev/null +++ b/src/uibase.cpp @@ -0,0 +1,1808 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +/////////////////////////////////////////////////////////////////////////// +// C++ code generated with wxFormBuilder (version Apr 16 2008) +// http://www.wxformbuilder.org/ +// +// PLEASE DO "NOT" EDIT THIS FILE! +/////////////////////////////////////////////////////////////////////////// + +#include "uibase.h" + +/////////////////////////////////////////////////////////////////////////// + +CMainFrameBase::CMainFrameBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); + + m_menubar = new wxMenuBar(0); + m_menubar->SetBackgroundColour(wxColour(240, 240, 240)); + + m_menuFile = new wxMenu(); + wxMenuItem* m_menuFileExit; + m_menuFileExit = new wxMenuItem(m_menuFile, wxID_ANY, wxString(wxT("E&xit")) , wxEmptyString, wxITEM_NORMAL); + m_menuFile->Append(m_menuFileExit); + + m_menubar->Append(m_menuFile, wxT("&File")); + + m_menuOptions = new wxMenu(); + wxMenuItem* m_menuOptionsGenerateBitcoins; + m_menuOptionsGenerateBitcoins = new wxMenuItem(m_menuOptions, wxID_OPTIONSGENERATEBITCOINS, wxString(wxT("&Generate Coins (CPU)")), wxEmptyString, wxITEM_CHECK); + m_menuOptions->Append(m_menuOptionsGenerateBitcoins); + + wxMenuItem* m_menuOptionsOptions; + m_menuOptionsOptions = new wxMenuItem(m_menuOptions, wxID_ANY, wxString(wxT("&Options...")) , wxEmptyString, wxITEM_NORMAL); + m_menuOptions->Append(m_menuOptionsOptions); + + m_menubar->Append(m_menuOptions, wxT("&Options")); + + m_menuHelp = new wxMenu(); + wxMenuItem* m_menuHelpAbout; + m_menuHelpAbout = new wxMenuItem(m_menuHelp, wxID_ANY, wxString(wxT("&About...")) , wxEmptyString, wxITEM_NORMAL); + m_menuHelp->Append(m_menuHelpAbout); + + m_menubar->Append(m_menuHelp, wxT("&Help")); + + this->SetMenuBar(m_menubar); + + m_toolBar = this->CreateToolBar(wxTB_FLAT|wxTB_HORZ_TEXT, wxID_ANY); + m_toolBar->SetToolBitmapSize(wxSize(20,20)); + m_toolBar->SetToolSeparation(1); + m_toolBar->SetFont(wxFont(wxNORMAL_FONT->GetPointSize(), 70, 90, 90, false, wxEmptyString)); + + m_toolBar->AddTool(wxID_BUTTONSEND, wxT("&Send Coins"), wxBitmap(wxT("send20"), wxBITMAP_TYPE_RESOURCE), wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); + m_toolBar->AddTool(wxID_BUTTONRECEIVE, wxT("&Address Book"), wxBitmap(wxT("addressbook20"), wxBITMAP_TYPE_RESOURCE), wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); + m_toolBar->Realize(); + + m_statusBar = this->CreateStatusBar(1, wxST_SIZEGRIP, wxID_ANY); + m_statusBar->SetBackgroundColour(wxColour(240, 240, 240)); + + wxBoxSizer* bSizer2; + bSizer2 = new wxBoxSizer(wxVERTICAL); + + + bSizer2->Add(0, 2, 0, wxEXPAND, 5); + + wxBoxSizer* bSizer85; + bSizer85 = new wxBoxSizer(wxHORIZONTAL); + + m_staticText32 = new wxStaticText(this, wxID_ANY, wxT("Your Bitflash Address:"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText32->Wrap(-1); + bSizer85->Add(m_staticText32, 0, wxALIGN_CENTER_VERTICAL|wxLEFT, 5); + + m_textCtrlAddress = new wxTextCtrl(this, wxID_TEXTCTRLADDRESS, wxEmptyString, wxDefaultPosition, wxSize(250,-1), wxTE_READONLY); + m_textCtrlAddress->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); + + bSizer85->Add(m_textCtrlAddress, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_buttonCopy = new wxButton(this, wxID_BUTTONCOPY, wxT("&Copy to Clipboard"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); + bSizer85->Add(m_buttonCopy, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 5); + + m_button91 = new wxButton(this, wxID_BUTTONCHANGE, wxT("C&hange..."), wxDefaultPosition, wxDefaultSize, 0); + bSizer85->Add(m_button91, 0, wxRIGHT, 5); + + + bSizer85->Add(0, 0, 0, wxEXPAND, 5); + + bSizer2->Add(bSizer85, 0, wxEXPAND|wxRIGHT|wxLEFT, 5); + + wxBoxSizer* bSizer3; + bSizer3 = new wxBoxSizer(wxHORIZONTAL); + + m_panel14 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); + wxBoxSizer* bSizer66; + bSizer66 = new wxBoxSizer(wxHORIZONTAL); + + m_staticText41 = new wxStaticText(m_panel14, wxID_ANY, wxT("Balance:"), wxDefaultPosition, wxSize(-1,15), 0); + m_staticText41->Wrap(-1); + bSizer66->Add(m_staticText41, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5); + + m_staticTextBalance = new wxStaticText(m_panel14, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(120,15), wxALIGN_RIGHT|wxST_NO_AUTORESIZE); + m_staticTextBalance->Wrap(-1); + m_staticTextBalance->SetFont(wxFont(8, 70, 90, 90, false, wxEmptyString)); + m_staticTextBalance->SetBackgroundColour(wxColour(240, 240, 240)); + + bSizer66->Add(m_staticTextBalance, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); + + m_panel14->SetSizer(bSizer66); + m_panel14->Layout(); + bSizer66->Fit(m_panel14); + bSizer3->Add(m_panel14, 1, wxEXPAND|wxALIGN_BOTTOM|wxALL, 5); + + + bSizer3->Add(0, 0, 0, wxEXPAND, 5); + + wxString m_choiceFilterChoices[] = { wxT(" All"), wxT(" Sent"), wxT(" Received"), wxT(" In Progress") }; + int m_choiceFilterNChoices = sizeof(m_choiceFilterChoices) / sizeof(wxString); + m_choiceFilter = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxSize(110,-1), m_choiceFilterNChoices, m_choiceFilterChoices, 0); + m_choiceFilter->SetSelection(0); + m_choiceFilter->Hide(); + + bSizer3->Add(m_choiceFilter, 0, wxALIGN_BOTTOM|wxTOP|wxRIGHT|wxLEFT, 5); + + bSizer2->Add(bSizer3, 0, wxEXPAND, 5); + + m_notebook = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0); + m_panel7 = new wxPanel(m_notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); + wxBoxSizer* bSizer157; + bSizer157 = new wxBoxSizer(wxVERTICAL); + + m_listCtrl = new wxListCtrl(m_panel7, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_DESCENDING|wxALWAYS_SHOW_SB); + bSizer157->Add(m_listCtrl, 1, wxEXPAND|wxALL, 5); + + m_panel7->SetSizer(bSizer157); + m_panel7->Layout(); + bSizer157->Fit(m_panel7); + m_notebook->AddPage(m_panel7, wxT("All Transactions"), false); + + bSizer2->Add(m_notebook, 1, wxEXPAND, 5); + + wxBoxSizer* bSizer_TabsForFutureUse; + bSizer_TabsForFutureUse = new wxBoxSizer(wxVERTICAL); + + m_panel9 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); + m_panel9->Hide(); + + wxBoxSizer* bSizer159; + bSizer159 = new wxBoxSizer(wxVERTICAL); + + m_listCtrlEscrows = new wxListCtrl(m_panel9, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); + bSizer159->Add(m_listCtrlEscrows, 1, wxALL|wxEXPAND, 5); + + m_panel9->SetSizer(bSizer159); + m_panel9->Layout(); + bSizer159->Fit(m_panel9); + bSizer_TabsForFutureUse->Add(m_panel9, 1, wxEXPAND | wxALL, 5); + + m_panel8 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); + m_panel8->Hide(); + + wxBoxSizer* bSizer158; + bSizer158 = new wxBoxSizer(wxVERTICAL); + + m_listCtrlOrdersSent = new wxListCtrl(m_panel8, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); + bSizer158->Add(m_listCtrlOrdersSent, 1, wxALL|wxEXPAND, 5); + + m_panel8->SetSizer(bSizer158); + m_panel8->Layout(); + bSizer158->Fit(m_panel8); + bSizer_TabsForFutureUse->Add(m_panel8, 1, wxEXPAND | wxALL, 5); + + m_panel10 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); + m_panel10->Hide(); + + wxBoxSizer* bSizer160; + bSizer160 = new wxBoxSizer(wxVERTICAL); + + m_listCtrlProductsSent = new wxListCtrl(m_panel10, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); + bSizer160->Add(m_listCtrlProductsSent, 1, wxALL|wxEXPAND, 5); + + m_panel10->SetSizer(bSizer160); + m_panel10->Layout(); + bSizer160->Fit(m_panel10); + bSizer_TabsForFutureUse->Add(m_panel10, 1, wxEXPAND | wxALL, 5); + + m_panel11 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); + m_panel11->Hide(); + + wxBoxSizer* bSizer161; + bSizer161 = new wxBoxSizer(wxVERTICAL); + + m_listCtrlOrdersReceived = new wxListCtrl(m_panel11, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); + bSizer161->Add(m_listCtrlOrdersReceived, 1, wxALL|wxEXPAND, 5); + + m_panel11->SetSizer(bSizer161); + m_panel11->Layout(); + bSizer161->Fit(m_panel11); + bSizer_TabsForFutureUse->Add(m_panel11, 1, wxEXPAND | wxALL, 5); + + bSizer2->Add(bSizer_TabsForFutureUse, 1, wxEXPAND, 5); + + this->SetSizer(bSizer2); + this->Layout(); + + // Connect Events + this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CMainFrameBase::OnClose)); + this->Connect(wxEVT_IDLE, wxIdleEventHandler(CMainFrameBase::OnIdle)); + this->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Connect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaint)); + this->Connect(m_menuFileExit->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuFileExit)); + this->Connect(m_menuOptionsGenerateBitcoins->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsGenerate)); + this->Connect(m_menuOptionsOptions->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsOptions)); + this->Connect(m_menuHelpAbout->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuHelpAbout)); + this->Connect(wxID_BUTTONSEND, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonSend)); + this->Connect(wxID_BUTTONRECEIVE, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonAddressBook)); + m_textCtrlAddress->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CMainFrameBase::OnKeyDown), NULL, this); + m_textCtrlAddress->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Connect(wxEVT_SET_FOCUS, wxFocusEventHandler(CMainFrameBase::OnSetFocusAddress), NULL, this); + m_buttonCopy->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonCopy), NULL, this); + m_button91->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonChange), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG, wxListEventHandler(CMainFrameBase::OnListColBeginDrag), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedAllTransactions), NULL, this); + m_listCtrl->Connect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaintListCtrl), NULL, this); + m_listCtrlOrdersSent->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersSent), NULL, this); + m_listCtrlProductsSent->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedProductsSent), NULL, this); + m_listCtrlOrdersReceived->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersReceived), NULL, this); +} + +CMainFrameBase::~CMainFrameBase() +{ + // Disconnect Events + this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CMainFrameBase::OnClose)); + this->Disconnect(wxEVT_IDLE, wxIdleEventHandler(CMainFrameBase::OnIdle)); + this->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); + this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaint)); + this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuFileExit)); + this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsGenerate)); + this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsOptions)); + this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuHelpAbout)); + this->Disconnect(wxID_BUTTONSEND, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonSend)); + this->Disconnect(wxID_BUTTONRECEIVE, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonAddressBook)); + m_textCtrlAddress->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CMainFrameBase::OnKeyDown), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_SET_FOCUS, wxFocusEventHandler(CMainFrameBase::OnSetFocusAddress), NULL, this); + m_buttonCopy->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonCopy), NULL, this); + m_button91->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonChange), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG, wxListEventHandler(CMainFrameBase::OnListColBeginDrag), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedAllTransactions), NULL, this); + m_listCtrl->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaintListCtrl), NULL, this); + m_listCtrlOrdersSent->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersSent), NULL, this); + m_listCtrlProductsSent->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedProductsSent), NULL, this); + m_listCtrlOrdersReceived->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersReceived), NULL, this); +} + +CTxDetailsDialogBase::CTxDetailsDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer64; + bSizer64 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer66; + bSizer66 = new wxBoxSizer(wxVERTICAL); + + m_htmlWin = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO); + bSizer66->Add(m_htmlWin, 1, wxALL|wxEXPAND, 5); + + bSizer64->Add(bSizer66, 1, wxEXPAND, 5); + + wxBoxSizer* bSizer65; + bSizer65 = new wxBoxSizer(wxVERTICAL); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(85,25), 0); + bSizer65->Add(m_buttonOK, 0, wxALL, 5); + + bSizer64->Add(bSizer65, 0, wxALIGN_RIGHT, 5); + + this->SetSizer(bSizer64); + this->Layout(); + + // Connect Events + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CTxDetailsDialogBase::OnButtonOK), NULL, this); +} + +CTxDetailsDialogBase::~CTxDetailsDialogBase() +{ + // Disconnect Events + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CTxDetailsDialogBase::OnButtonOK), NULL, this); +} + +COptionsDialogBase::COptionsDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer55; + bSizer55 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer57; + bSizer57 = new wxBoxSizer(wxVERTICAL); + + + bSizer57->Add(0, 20, 0, wxEXPAND, 5); + + m_staticText32 = new wxStaticText(this, wxID_ANY, wxT("Optional transaction fee you give to the nodes that process your transactions."), wxDefaultPosition, wxDefaultSize, 0); + m_staticText32->Wrap(-1); + bSizer57->Add(m_staticText32, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); + + wxBoxSizer* bSizer56; + bSizer56 = new wxBoxSizer(wxHORIZONTAL); + + m_staticText31 = new wxStaticText(this, wxID_ANY, wxT("Transaction fee:"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText31->Wrap(-1); + bSizer56->Add(m_staticText31, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5); + + m_textCtrlTransactionFee = new wxTextCtrl(this, wxID_TRANSACTIONFEE, wxEmptyString, wxDefaultPosition, wxSize(70,-1), 0); + bSizer56->Add(m_textCtrlTransactionFee, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + bSizer57->Add(bSizer56, 0, wxEXPAND, 5); + + bSizer55->Add(bSizer57, 1, wxEXPAND|wxLEFT, 5); + + wxBoxSizer* bSizer58; + bSizer58 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(85,25), 0); + bSizer58->Add(m_buttonOK, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer58->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer55->Add(bSizer58, 0, wxALIGN_RIGHT, 5); + + this->SetSizer(bSizer55); + this->Layout(); + + // Connect Events + m_textCtrlTransactionFee->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(COptionsDialogBase::OnKillFocusTransactionFee), NULL, this); + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonCancel), NULL, this); +} + +COptionsDialogBase::~COptionsDialogBase() +{ + // Disconnect Events + m_textCtrlTransactionFee->Disconnect(wxEVT_KILL_FOCUS, wxFocusEventHandler(COptionsDialogBase::OnKillFocusTransactionFee), NULL, this); + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonCancel), NULL, this); +} + +CAboutDialogBase::CAboutDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer60; + bSizer60 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer62; + bSizer62 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer62->Add(60, 0, 0, wxEXPAND, 5); + + wxBoxSizer* bSizer63; + bSizer63 = new wxBoxSizer(wxVERTICAL); + + + bSizer63->Add(0, 50, 0, wxEXPAND, 5); + + wxBoxSizer* bSizer64; + bSizer64 = new wxBoxSizer(wxHORIZONTAL); + + m_staticText40 = new wxStaticText(this, wxID_ANY, wxT("Bitflash "), wxDefaultPosition, wxDefaultSize, 0); + m_staticText40->Wrap(-1); + m_staticText40->SetFont(wxFont(10, 74, 90, 92, false, wxT("Tahoma"))); + + bSizer64->Add(m_staticText40, 0, wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxLEFT, 5); + + m_staticTextVersion = new wxStaticText(this, wxID_ANY, wxT("version"), wxDefaultPosition, wxDefaultSize, 0); + m_staticTextVersion->Wrap(-1); + m_staticTextVersion->SetFont(wxFont(10, 74, 90, 90, false, wxT("Tahoma"))); + + bSizer64->Add(m_staticTextVersion, 0, wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxRIGHT, 5); + + bSizer63->Add(bSizer64, 0, wxEXPAND, 5); + + + bSizer63->Add(0, 4, 0, wxEXPAND, 5); + + m_staticTextMain = new wxStaticText(this, wxID_ANY, wxT("Bitflash (BTF) - a revival of the original Bitcoin v0.1 client.\nNo pre-mine. No ICO. One CPU, one vote.\n\nCopyright © 2009 Satoshi Nakamoto (original Bitcoin).\nCopyright © 2026 The Bitflash developers.\n\nThis is experimental software. Do not rely on it for actual financial transactions.\n\nDistributed under the MIT/X11 software license, see the accompanying file license.txt or http://www.opensource.org/licenses/mit-license.php.\n\nThis product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/) and cryptographic software written by Eric Young (eay@cryptsoft.com)."), wxDefaultPosition, wxDefaultSize, 0); + m_staticTextMain->Wrap(400); + bSizer63->Add(m_staticTextMain, 0, wxALL, 5); + + + bSizer63->Add(0, 0, 1, wxEXPAND, 5); + + bSizer62->Add(bSizer63, 1, wxEXPAND, 5); + + bSizer60->Add(bSizer62, 1, wxEXPAND, 5); + + wxBoxSizer* bSizer61; + bSizer61 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer61->Add(0, 0, 1, wxEXPAND, 5); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(85,25), 0); + bSizer61->Add(m_buttonOK, 0, wxALL, 5); + + bSizer60->Add(bSizer61, 0, wxALIGN_RIGHT|wxEXPAND, 5); + + this->SetSizer(bSizer60); + this->Layout(); + // Resize the dialog to fit all the About text (avoids the bottom being cut off) + bSizer60->Fit(this); + + // Connect Events + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAboutDialogBase::OnButtonOK), NULL, this); +} + +CAboutDialogBase::~CAboutDialogBase() +{ + // Disconnect Events + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAboutDialogBase::OnButtonOK), NULL, this); +} + +CSendDialogBase::CSendDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer21; + bSizer21 = new wxBoxSizer(wxVERTICAL); + + + bSizer21->Add(0, 5, 0, wxEXPAND, 5); + + wxFlexGridSizer* fgSizer1; + fgSizer1 = new wxFlexGridSizer(3, 2, 0, 0); + fgSizer1->AddGrowableCol(1); + fgSizer1->SetFlexibleDirection(wxBOTH); + fgSizer1->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); + + + fgSizer1->Add(0, 0, 0, wxEXPAND, 5); + + m_staticText14 = new wxStaticText(this, wxID_ANY, wxT("Enter the recipient's IP address (e.g. 123.45.6.7) for online transfer with comments and confirmation, \nor Bitflash address if recipient is not online."), wxDefaultPosition, wxDefaultSize, 0); + m_staticText14->Wrap(-1); + fgSizer1->Add(m_staticText14, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + wxBoxSizer* bSizer47; + bSizer47 = new wxBoxSizer(wxHORIZONTAL); + + bSizer47->SetMinSize(wxSize(70,-1)); + + bSizer47->Add(0, 0, 1, wxEXPAND, 5); + + m_bitmapCheckMark = new wxStaticBitmap(this, wxID_ANY, wxICON(check), wxDefaultPosition, wxSize(16,16), 0); + bSizer47->Add(m_bitmapCheckMark, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_staticText36 = new wxStaticText(this, wxID_ANY, wxT("Pay &To:"), wxDefaultPosition, wxSize(-1,-1), wxALIGN_RIGHT); + m_staticText36->Wrap(-1); + bSizer47->Add(m_staticText36, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5); + + fgSizer1->Add(bSizer47, 1, wxEXPAND|wxLEFT, 5); + + wxBoxSizer* bSizer19; + bSizer19 = new wxBoxSizer(wxHORIZONTAL); + + m_textCtrlAddress = new wxTextCtrl(this, wxID_TEXTCTRLPAYTO, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + bSizer19->Add(m_textCtrlAddress, 1, wxALIGN_CENTER_VERTICAL|wxALL, 5); + + m_buttonPaste = new wxButton(this, wxID_BUTTONPASTE, wxT("&Paste"), wxDefaultPosition, wxSize(-1,-1), wxBU_EXACTFIT); + bSizer19->Add(m_buttonPaste, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 5); + + m_buttonAddress = new wxButton(this, wxID_BUTTONADDRESSBOOK, wxT(" Address &Book..."), wxDefaultPosition, wxDefaultSize, 0); + bSizer19->Add(m_buttonAddress, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 5); + + fgSizer1->Add(bSizer19, 1, wxEXPAND|wxRIGHT, 5); + + m_staticText19 = new wxStaticText(this, wxID_ANY, wxT("&Amount:"), wxDefaultPosition, wxSize(-1,-1), wxALIGN_RIGHT); + m_staticText19->Wrap(-1); + fgSizer1->Add(m_staticText19, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT|wxALIGN_RIGHT, 5); + + m_textCtrlAmount = new wxTextCtrl(this, wxID_TEXTCTRLAMOUNT, wxEmptyString, wxDefaultPosition, wxSize(145,-1), 0); + m_textCtrlAmount->SetMaxLength(20); + m_textCtrlAmount->SetFont(wxFont(wxNORMAL_FONT->GetPointSize(), 70, 90, 90, false, wxEmptyString)); + + fgSizer1->Add(m_textCtrlAmount, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); + + m_staticText20 = new wxStaticText(this, wxID_ANY, wxT("T&ransfer:"), wxDefaultPosition, wxSize(-1,-1), wxALIGN_RIGHT); + m_staticText20->Wrap(-1); + fgSizer1->Add(m_staticText20, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); + + wxString m_choiceTransferTypeChoices[] = { wxT(" Standard") }; + int m_choiceTransferTypeNChoices = sizeof(m_choiceTransferTypeChoices) / sizeof(wxString); + m_choiceTransferType = new wxChoice(this, wxID_CHOICETRANSFERTYPE, wxDefaultPosition, wxDefaultSize, m_choiceTransferTypeNChoices, m_choiceTransferTypeChoices, 0); + m_choiceTransferType->SetSelection(0); + fgSizer1->Add(m_choiceTransferType, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); + + bSizer21->Add(fgSizer1, 0, wxEXPAND|wxLEFT, 5); + + wxBoxSizer* bSizer672; + bSizer672 = new wxBoxSizer(wxHORIZONTAL); + + wxBoxSizer* bSizer681; + bSizer681 = new wxBoxSizer(wxVERTICAL); + + m_staticTextFrom = new wxStaticText(this, wxID_ANY, wxT("&From:"), wxDefaultPosition, wxDefaultSize, 0); + m_staticTextFrom->Wrap(-1); + bSizer681->Add(m_staticTextFrom, 0, wxBOTTOM|wxLEFT, 5); + + m_textCtrlFrom = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + bSizer681->Add(m_textCtrlFrom, 0, wxLEFT|wxEXPAND, 5); + + bSizer672->Add(bSizer681, 1, wxEXPAND|wxBOTTOM|wxRIGHT|wxLEFT, 5); + + bSizer21->Add(bSizer672, 0, wxEXPAND, 5); + + wxBoxSizer* bSizer67; + bSizer67 = new wxBoxSizer(wxHORIZONTAL); + + wxBoxSizer* bSizer68; + bSizer68 = new wxBoxSizer(wxVERTICAL); + + m_staticTextMessage = new wxStaticText(this, wxID_ANY, wxT("&Message:"), wxDefaultPosition, wxDefaultSize, 0); + m_staticTextMessage->Wrap(-1); + bSizer68->Add(m_staticTextMessage, 0, wxTOP|wxBOTTOM|wxLEFT, 5); + + m_textCtrlMessage = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); + bSizer68->Add(m_textCtrlMessage, 1, wxEXPAND|wxLEFT, 5); + + bSizer67->Add(bSizer68, 1, wxEXPAND|wxBOTTOM|wxRIGHT|wxLEFT, 5); + + bSizer21->Add(bSizer67, 1, wxEXPAND, 5); + + wxBoxSizer* bSizer23; + bSizer23 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer23->Add(0, 0, 1, wxEXPAND, 5); + + m_buttonSend = new wxButton(this, wxID_BUTTONSEND, wxT("&Send"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonSend->SetFont(wxFont(wxNORMAL_FONT->GetPointSize(), 70, 90, 90, false, wxEmptyString)); + m_buttonSend->SetMinSize(wxSize(85,25)); + + bSizer23->Add(m_buttonSend, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer23->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer21->Add(bSizer23, 0, wxEXPAND, 5); + + this->SetSizer(bSizer21); + this->Layout(); + + // Connect Events + m_textCtrlAddress->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_textCtrlAddress->Connect(wxEVT_COMMAND_TEXT_UPDATED, wxCommandEventHandler(CSendDialogBase::OnTextAddress), NULL, this); + m_buttonPaste->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonPaste), NULL, this); + m_buttonAddress->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonAddressBook), NULL, this); + m_textCtrlAmount->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_textCtrlAmount->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(CSendDialogBase::OnKillFocusAmount), NULL, this); + m_textCtrlFrom->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_textCtrlMessage->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_buttonSend->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonSend), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonCancel), NULL, this); +} + +CSendDialogBase::~CSendDialogBase() +{ + // Disconnect Events + m_textCtrlAddress->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_textCtrlAddress->Disconnect(wxEVT_COMMAND_TEXT_UPDATED, wxCommandEventHandler(CSendDialogBase::OnTextAddress), NULL, this); + m_buttonPaste->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonPaste), NULL, this); + m_buttonAddress->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonAddressBook), NULL, this); + m_textCtrlAmount->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_textCtrlAmount->Disconnect(wxEVT_KILL_FOCUS, wxFocusEventHandler(CSendDialogBase::OnKillFocusAmount), NULL, this); + m_textCtrlFrom->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_textCtrlMessage->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); + m_buttonSend->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonSend), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonCancel), NULL, this); +} + +CSendingDialogBase::CSendingDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer68; + bSizer68 = new wxBoxSizer(wxVERTICAL); + + m_staticTextSending = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,14), 0); + m_staticTextSending->Wrap(-1); + bSizer68->Add(m_staticTextSending, 0, wxALIGN_CENTER_VERTICAL|wxEXPAND|wxTOP|wxRIGHT|wxLEFT, 8); + + m_textCtrlStatus = new wxTextCtrl(this, wxID_ANY, wxT("\n\nConnecting..."), wxDefaultPosition, wxDefaultSize, wxTE_CENTRE|wxTE_MULTILINE|wxTE_NO_VSCROLL|wxTE_READONLY|wxNO_BORDER); + m_textCtrlStatus->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); + + bSizer68->Add(m_textCtrlStatus, 1, wxEXPAND|wxRIGHT|wxLEFT, 10); + + wxBoxSizer* bSizer69; + bSizer69 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer69->Add(0, 0, 1, wxEXPAND, 5); + + m_buttonOK = new wxButton(this, wxID_ANY, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonOK->Enable(false); + m_buttonOK->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonOK, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer68->Add(bSizer69, 0, wxEXPAND, 5); + + this->SetSizer(bSizer68); + this->Layout(); + + // Connect Events + this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CSendingDialogBase::OnClose)); + this->Connect(wxEVT_PAINT, wxPaintEventHandler(CSendingDialogBase::OnPaint)); + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonCancel), NULL, this); +} + +CSendingDialogBase::~CSendingDialogBase() +{ + // Disconnect Events + this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CSendingDialogBase::OnClose)); + this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CSendingDialogBase::OnPaint)); + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonCancel), NULL, this); +} + +CYourAddressDialogBase::CYourAddressDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer68; + bSizer68 = new wxBoxSizer(wxVERTICAL); + + + bSizer68->Add(0, 5, 0, wxEXPAND, 5); + + m_staticText45 = new wxStaticText(this, wxID_ANY, wxT("These are your Bitflash addresses for receiving payments.\nYou may want to give a different one to each sender so you can keep track of who is paying you."), wxDefaultPosition, wxDefaultSize, 0); + m_staticText45->Wrap(600); + bSizer68->Add(m_staticText45, 0, wxALL, 5); + + m_listCtrl = new wxListCtrl(this, wxID_LISTCTRL, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING); + bSizer68->Add(m_listCtrl, 1, wxALL|wxEXPAND, 5); + + wxBoxSizer* bSizer69; + bSizer69 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer69->Add(0, 0, 1, wxEXPAND, 5); + + m_buttonRename = new wxButton(this, wxID_BUTTONRENAME, wxT("&Rename..."), wxDefaultPosition, wxDefaultSize, 0); + m_buttonRename->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonRename, 0, wxALL, 5); + + m_buttonNew = new wxButton(this, wxID_BUTTONNEW, wxT("&New Address..."), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonNew->SetMinSize(wxSize(110,25)); + + bSizer69->Add(m_buttonNew, 0, wxALL, 5); + + m_buttonCopy = new wxButton(this, wxID_BUTTONCOPY, wxT("&Copy to Clipboard"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonCopy->SetMinSize(wxSize(120,25)); + + bSizer69->Add(m_buttonCopy, 0, wxALL, 5); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonOK->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonOK, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer68->Add(bSizer69, 0, wxEXPAND, 5); + + this->SetSizer(bSizer68); + this->Layout(); + + // Connect Events + this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CYourAddressDialogBase::OnClose)); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CYourAddressDialogBase::OnListEndLabelEdit), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CYourAddressDialogBase::OnListItemActivated), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CYourAddressDialogBase::OnListItemSelected), NULL, this); + m_buttonRename->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonRename), NULL, this); + m_buttonNew->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonNew), NULL, this); + m_buttonCopy->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCopy), NULL, this); + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCancel), NULL, this); +} + +CYourAddressDialogBase::~CYourAddressDialogBase() +{ + // Disconnect Events + this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CYourAddressDialogBase::OnClose)); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CYourAddressDialogBase::OnListEndLabelEdit), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CYourAddressDialogBase::OnListItemActivated), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CYourAddressDialogBase::OnListItemSelected), NULL, this); + m_buttonRename->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonRename), NULL, this); + m_buttonNew->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonNew), NULL, this); + m_buttonCopy->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCopy), NULL, this); + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCancel), NULL, this); +} + +CAddressBookDialogBase::CAddressBookDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer68; + bSizer68 = new wxBoxSizer(wxVERTICAL); + + + bSizer68->Add(0, 5, 0, wxEXPAND, 5); + + m_staticText55 = new wxStaticText(this, wxID_ANY, wxT("Bitflash Address"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText55->Wrap(-1); + m_staticText55->Hide(); + + bSizer68->Add(m_staticText55, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + m_listCtrl = new wxListCtrl(this, wxID_LISTCTRL, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING); + bSizer68->Add(m_listCtrl, 1, wxALL|wxEXPAND, 5); + + wxBoxSizer* bSizer69; + bSizer69 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer69->Add(0, 0, 1, wxEXPAND, 5); + + m_buttonEdit = new wxButton(this, wxID_BUTTONEDIT, wxT("&Edit..."), wxDefaultPosition, wxDefaultSize, 0); + m_buttonEdit->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonEdit, 0, wxALL, 5); + + m_buttonNew = new wxButton(this, wxID_BUTTONNEW, wxT("&New Address..."), wxDefaultPosition, wxDefaultSize, 0); + m_buttonNew->SetMinSize(wxSize(110,25)); + + bSizer69->Add(m_buttonNew, 0, wxALL, 5); + + m_buttonDelete = new wxButton(this, wxID_BUTTONDELETE, wxT("&Delete"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonDelete->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonDelete, 0, wxALL, 5); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonOK->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonOK, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer69->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer68->Add(bSizer69, 0, wxEXPAND, 5); + + this->SetSizer(bSizer68); + this->Layout(); + + // Connect Events + this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CAddressBookDialogBase::OnClose)); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CAddressBookDialogBase::OnListEndLabelEdit), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CAddressBookDialogBase::OnListItemActivated), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CAddressBookDialogBase::OnListItemSelected), NULL, this); + m_buttonEdit->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonEdit), NULL, this); + m_buttonNew->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonNew), NULL, this); + m_buttonDelete->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonDelete), NULL, this); + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonCancel), NULL, this); +} + +CAddressBookDialogBase::~CAddressBookDialogBase() +{ + // Disconnect Events + this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CAddressBookDialogBase::OnClose)); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CAddressBookDialogBase::OnListEndLabelEdit), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CAddressBookDialogBase::OnListItemActivated), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CAddressBookDialogBase::OnListItemSelected), NULL, this); + m_buttonEdit->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonEdit), NULL, this); + m_buttonNew->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonNew), NULL, this); + m_buttonDelete->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonDelete), NULL, this); + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonCancel), NULL, this); +} + +CProductsDialogBase::CProductsDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer22; + bSizer22 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer23; + bSizer23 = new wxBoxSizer(wxHORIZONTAL); + + m_comboBoxCategory = new wxComboBox(this, wxID_ANY, wxT("(Any Category)"), wxDefaultPosition, wxSize(150,-1), 0, NULL, 0); + m_comboBoxCategory->Append(wxT("(Any Category)")); + bSizer23->Add(m_comboBoxCategory, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlSearch = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + bSizer23->Add(m_textCtrlSearch, 1, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonSearch = new wxButton(this, wxID_ANY, wxT("&Search"), wxDefaultPosition, wxDefaultSize, 0); + bSizer23->Add(m_buttonSearch, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + bSizer22->Add(bSizer23, 0, wxEXPAND|wxTOP|wxBOTTOM|wxRIGHT, 5); + + m_listCtrl = new wxListCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); + bSizer22->Add(m_listCtrl, 1, wxALL|wxEXPAND, 5); + + this->SetSizer(bSizer22); + this->Layout(); + + // Connect Events + m_comboBoxCategory->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(CProductsDialogBase::OnCombobox), NULL, this); + m_textCtrlSearch->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CProductsDialogBase::OnKeyDown), NULL, this); + m_buttonSearch->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CProductsDialogBase::OnButtonSearch), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CProductsDialogBase::OnListItemActivated), NULL, this); +} + +CProductsDialogBase::~CProductsDialogBase() +{ + // Disconnect Events + m_comboBoxCategory->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(CProductsDialogBase::OnCombobox), NULL, this); + m_textCtrlSearch->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CProductsDialogBase::OnKeyDown), NULL, this); + m_buttonSearch->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CProductsDialogBase::OnButtonSearch), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CProductsDialogBase::OnListItemActivated), NULL, this); +} + +CEditProductDialogBase::CEditProductDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); + + wxBoxSizer* bSizer20; + bSizer20 = new wxBoxSizer(wxVERTICAL); + + m_scrolledWindow = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHSCROLL|wxTAB_TRAVERSAL|wxVSCROLL); + m_scrolledWindow->SetScrollRate(5, 5); + m_scrolledWindow->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); + + wxBoxSizer* bSizer21; + bSizer21 = new wxBoxSizer(wxVERTICAL); + + wxFlexGridSizer* fgSizer8; + fgSizer8 = new wxFlexGridSizer(0, 2, 0, 0); + fgSizer8->AddGrowableCol(1); + fgSizer8->SetFlexibleDirection(wxBOTH); + fgSizer8->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); + + m_staticText106 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Category"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); + m_staticText106->Wrap(-1); + fgSizer8->Add(m_staticText106, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); + + m_comboBoxCategory = new wxComboBox(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, 0); + m_comboBoxCategory->SetMinSize(wxSize(180,-1)); + + fgSizer8->Add(m_comboBoxCategory, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_staticText108 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Title"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); + m_staticText108->Wrap(-1); + fgSizer8->Add(m_staticText108, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); + + m_textCtrlTitle = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + fgSizer8->Add(m_textCtrlTitle, 1, wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND, 5); + + m_staticText107 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Price"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); + m_staticText107->Wrap(-1); + fgSizer8->Add(m_staticText107, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); + + m_textCtrlPrice = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlPrice->SetMinSize(wxSize(105,-1)); + + fgSizer8->Add(m_textCtrlPrice, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + bSizer21->Add(fgSizer8, 0, wxEXPAND|wxTOP|wxRIGHT|wxLEFT, 5); + + m_staticText22 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Page 1: Description"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText22->Wrap(-1); + bSizer21->Add(m_staticText22, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + m_textCtrlDescription = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); + m_textCtrlDescription->SetMinSize(wxSize(-1,170)); + + bSizer21->Add(m_textCtrlDescription, 0, wxALL|wxEXPAND, 5); + + m_staticText23 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Page 2: Order Form"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText23->Wrap(-1); + bSizer21->Add(m_staticText23, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + m_textCtrlInstructions = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); + m_textCtrlInstructions->SetMinSize(wxSize(-1,120)); + + bSizer21->Add(m_textCtrlInstructions, 0, wxEXPAND|wxALL, 5); + + fgSizer5 = new wxFlexGridSizer(0, 3, 0, 0); + fgSizer5->AddGrowableCol(1); + fgSizer5->SetFlexibleDirection(wxBOTH); + fgSizer5->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); + + m_staticText24 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Label"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText24->Wrap(-1); + fgSizer5->Add(m_staticText24, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT, 5); + + m_staticText25 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Comma separated list of choices, or leave blank for text field"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText25->Wrap(-1); + fgSizer5->Add(m_staticText25, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT, 5); + + + fgSizer5->Add(0, 0, 1, wxEXPAND, 5); + + m_textCtrlLabel0 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel0->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel0, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField0 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField0, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel0 = new wxButton(m_scrolledWindow, wxID_DEL0, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel0, 0, wxRIGHT|wxLEFT|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlLabel1 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel1->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel1, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField1 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField1, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel1 = new wxButton(m_scrolledWindow, wxID_DEL1, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel1, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel2 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel2->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel2, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField2 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField2, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel2 = new wxButton(m_scrolledWindow, wxID_DEL2, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel2, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel3 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel3->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel3, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField3 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField3, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel3 = new wxButton(m_scrolledWindow, wxID_DEL3, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel3, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel4 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel4->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel4, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField4 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField4, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel4 = new wxButton(m_scrolledWindow, wxID_DEL4, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel4, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel5 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel5->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel5, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField5 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField5, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel5 = new wxButton(m_scrolledWindow, wxID_DEL5, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel5, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel6 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel6->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel6, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField6 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField6, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel6 = new wxButton(m_scrolledWindow, wxID_DEL6, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel6, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel7 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel7->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel7, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField7 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField7, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel7 = new wxButton(m_scrolledWindow, wxID_DEL7, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel7, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel8 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel8->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel8, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField8 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField8, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel8 = new wxButton(m_scrolledWindow, wxID_DEL8, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel8, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel9 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel9->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel9, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField9 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField9, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel9 = new wxButton(m_scrolledWindow, wxID_DEL9, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel9, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel10 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel10->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel10, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField10 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField10, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel10 = new wxButton(m_scrolledWindow, wxID_DEL10, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel10, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel11 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel11->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel11, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField11 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField11, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel11 = new wxButton(m_scrolledWindow, wxID_DEL11, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel11, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel12 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel12->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel12, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField12 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField12, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel12 = new wxButton(m_scrolledWindow, wxID_DEL12, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel12, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel13 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel13->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel13, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField13 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField13, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel13 = new wxButton(m_scrolledWindow, wxID_DEL13, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel13, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel14 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel14->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel14, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField14 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField14, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel14 = new wxButton(m_scrolledWindow, wxID_DEL14, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel14, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel15 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel15->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel15, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField15 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField15, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel15 = new wxButton(m_scrolledWindow, wxID_DEL15, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel15, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel16 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel16->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel16, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField16 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField16, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel16 = new wxButton(m_scrolledWindow, wxID_DEL16, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel16, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel17 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel17->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel17, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField17 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField17, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel17 = new wxButton(m_scrolledWindow, wxID_DEL17, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel17, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel18 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel18->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel18, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField18 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField18, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel18 = new wxButton(m_scrolledWindow, wxID_DEL18, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel18, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + m_textCtrlLabel19 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_textCtrlLabel19->SetMinSize(wxSize(150,-1)); + + fgSizer5->Add(m_textCtrlLabel19, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); + + m_textCtrlField19 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); + fgSizer5->Add(m_textCtrlField19, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); + + m_buttonDel19 = new wxButton(m_scrolledWindow, wxID_DEL19, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); + fgSizer5->Add(m_buttonDel19, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); + + bSizer21->Add(fgSizer5, 0, wxEXPAND, 5); + + wxBoxSizer* bSizer25; + bSizer25 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonAddField = new wxButton(m_scrolledWindow, wxID_ANY, wxT("&Add Field"), wxDefaultPosition, wxDefaultSize, 0); + bSizer25->Add(m_buttonAddField, 0, wxALL, 5); + + bSizer21->Add(bSizer25, 0, wxALIGN_CENTER_HORIZONTAL, 5); + + m_scrolledWindow->SetSizer(bSizer21); + m_scrolledWindow->Layout(); + bSizer21->Fit(m_scrolledWindow); + bSizer20->Add(m_scrolledWindow, 1, wxEXPAND|wxALL, 5); + + wxBoxSizer* bSizer26; + bSizer26 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonOK = new wxButton(this, wxID_BUTTONSEND, wxT("&Send"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonOK->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonOK, 0, wxALL, 5); + + m_buttonPreview = new wxButton(this, wxID_BUTTONPREVIEW, wxT("&Preview"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonPreview->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonPreview, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer20->Add(bSizer26, 0, wxALIGN_RIGHT, 5); + + this->SetSizer(bSizer20); + this->Layout(); + + // Connect Events + m_textCtrlTitle->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlPrice->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlDescription->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlInstructions->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlLabel0->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField0->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel0->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel0), NULL, this); + m_textCtrlLabel1->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField1->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel1->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel1), NULL, this); + m_textCtrlLabel2->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField2->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel2->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel2), NULL, this); + m_textCtrlLabel3->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField3->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel3->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel3), NULL, this); + m_textCtrlLabel4->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField4->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel4->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel4), NULL, this); + m_textCtrlLabel5->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField5->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel5->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel5), NULL, this); + m_textCtrlLabel6->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField6->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel6->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel6), NULL, this); + m_textCtrlLabel7->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField7->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel7->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel7), NULL, this); + m_textCtrlLabel8->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField8->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel8->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel8), NULL, this); + m_textCtrlLabel9->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField9->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel9->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel9), NULL, this); + m_textCtrlLabel10->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField10->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel10->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel10), NULL, this); + m_textCtrlLabel11->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField11->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel11->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel11), NULL, this); + m_textCtrlLabel12->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField12->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel12->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel12), NULL, this); + m_textCtrlLabel13->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField13->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel13->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel13), NULL, this); + m_textCtrlLabel14->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField14->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel14->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel14), NULL, this); + m_textCtrlLabel15->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField15->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel15->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel15), NULL, this); + m_textCtrlLabel16->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField16->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel16->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel16), NULL, this); + m_textCtrlLabel17->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField17->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel17->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel17), NULL, this); + m_textCtrlLabel18->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField18->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel18->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel18), NULL, this); + m_textCtrlLabel19->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField19->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel19->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel19), NULL, this); + m_buttonAddField->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonAddField), NULL, this); + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonSend), NULL, this); + m_buttonPreview->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonPreview), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonCancel), NULL, this); +} + +CEditProductDialogBase::~CEditProductDialogBase() +{ + // Disconnect Events + m_textCtrlTitle->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlPrice->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlDescription->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlInstructions->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlLabel0->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField0->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel0->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel0), NULL, this); + m_textCtrlLabel1->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField1->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel1->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel1), NULL, this); + m_textCtrlLabel2->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField2->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel2->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel2), NULL, this); + m_textCtrlLabel3->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField3->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel3->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel3), NULL, this); + m_textCtrlLabel4->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField4->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel4->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel4), NULL, this); + m_textCtrlLabel5->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField5->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel5->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel5), NULL, this); + m_textCtrlLabel6->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField6->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel6->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel6), NULL, this); + m_textCtrlLabel7->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField7->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel7->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel7), NULL, this); + m_textCtrlLabel8->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField8->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel8->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel8), NULL, this); + m_textCtrlLabel9->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField9->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel9->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel9), NULL, this); + m_textCtrlLabel10->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField10->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel10->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel10), NULL, this); + m_textCtrlLabel11->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField11->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel11->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel11), NULL, this); + m_textCtrlLabel12->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField12->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel12->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel12), NULL, this); + m_textCtrlLabel13->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField13->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel13->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel13), NULL, this); + m_textCtrlLabel14->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField14->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel14->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel14), NULL, this); + m_textCtrlLabel15->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField15->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel15->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel15), NULL, this); + m_textCtrlLabel16->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField16->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel16->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel16), NULL, this); + m_textCtrlLabel17->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField17->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel17->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel17), NULL, this); + m_textCtrlLabel18->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField18->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel18->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel18), NULL, this); + m_textCtrlLabel19->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_textCtrlField19->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); + m_buttonDel19->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel19), NULL, this); + m_buttonAddField->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonAddField), NULL, this); + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonSend), NULL, this); + m_buttonPreview->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonPreview), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonCancel), NULL, this); +} + +CViewProductDialogBase::CViewProductDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); + + wxBoxSizer* bSizer20; + bSizer20 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer116; + bSizer116 = new wxBoxSizer(wxHORIZONTAL); + + m_htmlWinReviews = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO); + m_htmlWinReviews->Hide(); + + bSizer116->Add(m_htmlWinReviews, 1, wxALL|wxEXPAND, 5); + + m_scrolledWindow = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHSCROLL|wxTAB_TRAVERSAL|wxVSCROLL); + m_scrolledWindow->SetScrollRate(5, 5); + m_scrolledWindow->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); + + wxBoxSizer* bSizer21; + bSizer21 = new wxBoxSizer(wxVERTICAL); + + m_richTextHeading = new wxRichTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,50), wxTE_READONLY|wxNO_BORDER); + bSizer21->Add(m_richTextHeading, 0, wxEXPAND, 5); + + m_staticTextInstructions = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Order Form instructions here\nmultiple lines\n1\n2\n3\n4\n5\n6"), wxDefaultPosition, wxDefaultSize, 0); + m_staticTextInstructions->Wrap(-1); + bSizer21->Add(m_staticTextInstructions, 0, wxALL|wxEXPAND, 5); + + wxBoxSizer* bSizer25; + bSizer25 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonSubmitForm = new wxButton(m_scrolledWindow, wxID_BUTTONSAMPLE, wxT("&Submit"), wxDefaultPosition, wxDefaultSize, 0); + bSizer25->Add(m_buttonSubmitForm, 0, wxALL, 5); + + m_buttonCancelForm = new wxButton(m_scrolledWindow, wxID_CANCEL2, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); + bSizer25->Add(m_buttonCancelForm, 0, wxALL, 5); + + bSizer21->Add(bSizer25, 0, wxALIGN_CENTER_HORIZONTAL, 5); + + m_scrolledWindow->SetSizer(bSizer21); + m_scrolledWindow->Layout(); + bSizer21->Fit(m_scrolledWindow); + bSizer116->Add(m_scrolledWindow, 1, wxEXPAND|wxALL, 5); + + bSizer20->Add(bSizer116, 1, wxEXPAND, 5); + + wxBoxSizer* bSizer26; + bSizer26 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonBack = new wxButton(this, wxID_BUTTONBACK, wxT("< &Back "), wxDefaultPosition, wxDefaultSize, 0); + m_buttonBack->Enable(false); + m_buttonBack->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonBack, 0, wxALL, 5); + + m_buttonNext = new wxButton(this, wxID_BUTTONNEXT, wxT(" &Next >"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonNext->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonNext, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer20->Add(bSizer26, 0, wxALIGN_RIGHT, 5); + + this->SetSizer(bSizer20); + this->Layout(); + + // Connect Events + m_buttonSubmitForm->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonSubmitForm), NULL, this); + m_buttonCancelForm->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancelForm), NULL, this); + m_buttonBack->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonBack), NULL, this); + m_buttonNext->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonNext), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancel), NULL, this); +} + +CViewProductDialogBase::~CViewProductDialogBase() +{ + // Disconnect Events + m_buttonSubmitForm->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonSubmitForm), NULL, this); + m_buttonCancelForm->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancelForm), NULL, this); + m_buttonBack->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonBack), NULL, this); + m_buttonNext->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonNext), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancel), NULL, this); +} + +CViewOrderDialogBase::CViewOrderDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); + + wxBoxSizer* bSizer20; + bSizer20 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer116; + bSizer116 = new wxBoxSizer(wxHORIZONTAL); + + m_htmlWin = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO); + bSizer116->Add(m_htmlWin, 1, wxALL|wxEXPAND, 5); + + bSizer20->Add(bSizer116, 1, wxEXPAND, 5); + + wxBoxSizer* bSizer26; + bSizer26 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonOK->SetMinSize(wxSize(85,25)); + + bSizer26->Add(m_buttonOK, 0, wxALL, 5); + + bSizer20->Add(bSizer26, 0, wxALIGN_RIGHT, 5); + + this->SetSizer(bSizer20); + this->Layout(); + + // Connect Events + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewOrderDialogBase::OnButtonOK), NULL, this); +} + +CViewOrderDialogBase::~CViewOrderDialogBase() +{ + // Disconnect Events + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewOrderDialogBase::OnButtonOK), NULL, this); +} + +CEditReviewDialogBase::CEditReviewDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); + + wxBoxSizer* bSizer112; + bSizer112 = new wxBoxSizer(wxVERTICAL); + + + bSizer112->Add(0, 3, 0, 0, 5); + + m_staticTextSeller = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_staticTextSeller->Wrap(-1); + bSizer112->Add(m_staticTextSeller, 0, wxALL|wxEXPAND, 5); + + + bSizer112->Add(0, 3, 0, 0, 5); + + m_staticText110 = new wxStaticText(this, wxID_ANY, wxT("Rating"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText110->Wrap(-1); + bSizer112->Add(m_staticText110, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + wxString m_choiceStarsChoices[] = { wxT(" 1 star"), wxT(" 2 stars"), wxT(" 3 stars"), wxT(" 4 stars"), wxT(" 5 stars") }; + int m_choiceStarsNChoices = sizeof(m_choiceStarsChoices) / sizeof(wxString); + m_choiceStars = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_choiceStarsNChoices, m_choiceStarsChoices, 0); + m_choiceStars->SetSelection(0); + bSizer112->Add(m_choiceStars, 0, wxALL, 5); + + m_staticText43 = new wxStaticText(this, wxID_ANY, wxT("Review"), wxDefaultPosition, wxDefaultSize, 0); + m_staticText43->Wrap(-1); + bSizer112->Add(m_staticText43, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + m_textCtrlReview = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); + bSizer112->Add(m_textCtrlReview, 1, wxALL|wxEXPAND, 5); + + wxBoxSizer* bSizer113; + bSizer113 = new wxBoxSizer(wxHORIZONTAL); + + m_buttonSubmit = new wxButton(this, wxID_SUBMIT, wxT("&Submit"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonSubmit->SetMinSize(wxSize(85,25)); + + bSizer113->Add(m_buttonSubmit, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer113->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer112->Add(bSizer113, 0, wxALIGN_RIGHT, 5); + + this->SetSizer(bSizer112); + this->Layout(); + + // Connect Events + m_textCtrlReview->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditReviewDialogBase::OnKeyDown), NULL, this); + m_buttonSubmit->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonSubmit), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonCancel), NULL, this); +} + +CEditReviewDialogBase::~CEditReviewDialogBase() +{ + // Disconnect Events + m_textCtrlReview->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditReviewDialogBase::OnKeyDown), NULL, this); + m_buttonSubmit->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonSubmit), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonCancel), NULL, this); +} + +CPokerLobbyDialogBase::CPokerLobbyDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); + + wxBoxSizer* bSizer156; + bSizer156 = new wxBoxSizer(wxHORIZONTAL); + + m_treeCtrl = new wxTreeCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTR_HAS_BUTTONS|wxTR_HIDE_ROOT|wxTR_LINES_AT_ROOT); + m_treeCtrl->SetMinSize(wxSize(130,-1)); + + bSizer156->Add(m_treeCtrl, 0, wxEXPAND|wxTOP|wxBOTTOM|wxLEFT, 5); + + wxBoxSizer* bSizer172; + bSizer172 = new wxBoxSizer(wxVERTICAL); + + m_listCtrl = new wxListCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); + bSizer172->Add(m_listCtrl, 1, wxEXPAND|wxALL, 5); + + m_buttonNewTable = new wxButton(this, wxID_OPENNEWTABLE, wxT("&Open New Table"), wxDefaultPosition, wxDefaultSize, 0); + bSizer172->Add(m_buttonNewTable, 0, wxALL, 5); + + bSizer156->Add(bSizer172, 1, wxEXPAND, 5); + + this->SetSizer(bSizer156); + this->Layout(); + + // Connect Events + m_treeCtrl->Connect(wxEVT_COMMAND_TREE_SEL_CHANGED, wxTreeEventHandler(CPokerLobbyDialogBase::OnTreeSelChanged), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemActivated), NULL, this); + m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemSelected), NULL, this); + m_buttonNewTable->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerLobbyDialogBase::OnButtonNewTable), NULL, this); +} + +CPokerLobbyDialogBase::~CPokerLobbyDialogBase() +{ + // Disconnect Events + m_treeCtrl->Disconnect(wxEVT_COMMAND_TREE_SEL_CHANGED, wxTreeEventHandler(CPokerLobbyDialogBase::OnTreeSelChanged), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemActivated), NULL, this); + m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemSelected), NULL, this); + m_buttonNewTable->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerLobbyDialogBase::OnButtonNewTable), NULL, this); +} + +CPokerDialogBase::CPokerDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer174; + bSizer174 = new wxBoxSizer(wxVERTICAL); + + m_checkSitOut = new wxCheckBox(this, wxID_ANY, wxT("Deal Me Out"), wxDefaultPosition, wxDefaultSize, 0); + + bSizer174->Add(m_checkSitOut, 0, wxALL, 5); + + m_buttonDealHand = new wxButton(this, wxID_DEALHAND, wxT("&Deal Hand"), wxDefaultPosition, wxSize(150,25), 0); + bSizer174->Add(m_buttonDealHand, 0, wxALL, 5); + + m_buttonFold = new wxButton(this, wxID_FOLD, wxT("&Fold"), wxDefaultPosition, wxSize(80,25), 0); + bSizer174->Add(m_buttonFold, 0, wxALL, 5); + + m_buttonCall = new wxButton(this, wxID_CALL, wxT("&Call"), wxDefaultPosition, wxSize(80,25), 0); + bSizer174->Add(m_buttonCall, 0, wxALL, 5); + + m_buttonRaise = new wxButton(this, wxID_RAISE, wxT("&Raise"), wxDefaultPosition, wxSize(80,25), 0); + bSizer174->Add(m_buttonRaise, 0, wxALL, 5); + + m_buttonLeaveTable = new wxButton(this, wxID_LEAVETABLE, wxT("&Leave Table"), wxDefaultPosition, wxSize(90,25), 0); + bSizer174->Add(m_buttonLeaveTable, 0, wxALL, 5); + + m_textDitchPlayer = new wxTextCtrl(this, wxID_DITCHPLAYER, wxEmptyString, wxDefaultPosition, wxSize(45,-1), wxTE_PROCESS_ENTER); + bSizer174->Add(m_textDitchPlayer, 0, wxALL, 5); + + m_checkPreFold = new wxCheckBox(this, wxID_ANY, wxT("FOLD"), wxDefaultPosition, wxSize(100,-1), 0); + + bSizer174->Add(m_checkPreFold, 0, wxALL, 5); + + m_checkPreCall = new wxCheckBox(this, wxID_ANY, wxT("CALL"), wxDefaultPosition, wxSize(100,-1), 0); + + bSizer174->Add(m_checkPreCall, 0, wxALL, 5); + + m_checkPreCallAny = new wxCheckBox(this, wxID_ANY, wxT("CALL ANY"), wxDefaultPosition, wxSize(100,-1), 0); + + bSizer174->Add(m_checkPreCallAny, 0, wxALL, 5); + + m_checkPreRaise = new wxCheckBox(this, wxID_ANY, wxT("RAISE"), wxDefaultPosition, wxSize(100,-1), 0); + + bSizer174->Add(m_checkPreRaise, 0, wxALL, 5); + + m_checkPreRaiseAny = new wxCheckBox(this, wxID_ANY, wxT("RAISE ANY"), wxDefaultPosition, wxSize(100,-1), 0); + + bSizer174->Add(m_checkPreRaiseAny, 0, wxALL, 5); + + this->SetSizer(bSizer174); + this->Layout(); + m_statusBar = this->CreateStatusBar(1, wxST_SIZEGRIP, wxID_ANY); + + // Connect Events + this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CPokerDialogBase::OnClose)); + this->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_MOTION, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Connect(wxEVT_PAINT, wxPaintEventHandler(CPokerDialogBase::OnPaint)); + this->Connect(wxEVT_SIZE, wxSizeEventHandler(CPokerDialogBase::OnSize)); + m_checkSitOut->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckSitOut), NULL, this); + m_buttonDealHand->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonDealHand), NULL, this); + m_buttonFold->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonFold), NULL, this); + m_buttonCall->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonCall), NULL, this); + m_buttonRaise->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonRaise), NULL, this); + m_buttonLeaveTable->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonLeaveTable), NULL, this); + m_textDitchPlayer->Connect(wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(CPokerDialogBase::OnDitchPlayer), NULL, this); + m_checkPreFold->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreFold), NULL, this); + m_checkPreCall->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCall), NULL, this); + m_checkPreCallAny->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCallAny), NULL, this); + m_checkPreRaise->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaise), NULL, this); + m_checkPreRaiseAny->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaiseAny), NULL, this); +} + +CPokerDialogBase::~CPokerDialogBase() +{ + // Disconnect Events + this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CPokerDialogBase::OnClose)); + this->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_RIGHT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_MOTION, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); + this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CPokerDialogBase::OnPaint)); + this->Disconnect(wxEVT_SIZE, wxSizeEventHandler(CPokerDialogBase::OnSize)); + m_checkSitOut->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckSitOut), NULL, this); + m_buttonDealHand->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonDealHand), NULL, this); + m_buttonFold->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonFold), NULL, this); + m_buttonCall->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonCall), NULL, this); + m_buttonRaise->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonRaise), NULL, this); + m_buttonLeaveTable->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonLeaveTable), NULL, this); + m_textDitchPlayer->Disconnect(wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(CPokerDialogBase::OnDitchPlayer), NULL, this); + m_checkPreFold->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreFold), NULL, this); + m_checkPreCall->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCall), NULL, this); + m_checkPreCallAny->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCallAny), NULL, this); + m_checkPreRaise->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaise), NULL, this); + m_checkPreRaiseAny->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaiseAny), NULL, this); +} + +CGetTextFromUserDialogBase::CGetTextFromUserDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) +{ + this->SetSizeHints(wxDefaultSize, wxDefaultSize); + + wxBoxSizer* bSizer79; + bSizer79 = new wxBoxSizer(wxVERTICAL); + + wxBoxSizer* bSizer81; + bSizer81 = new wxBoxSizer(wxVERTICAL); + + + bSizer81->Add(0, 0, 1, wxEXPAND, 5); + + m_staticTextMessage1 = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_staticTextMessage1->Wrap(-1); + bSizer81->Add(m_staticTextMessage1, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + m_textCtrl1 = new wxTextCtrl(this, wxID_TEXTCTRL, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER); + bSizer81->Add(m_textCtrl1, 0, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL, 5); + + m_staticTextMessage2 = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); + m_staticTextMessage2->Wrap(-1); + m_staticTextMessage2->Hide(); + + bSizer81->Add(m_staticTextMessage2, 0, wxTOP|wxRIGHT|wxLEFT, 5); + + m_textCtrl2 = new wxTextCtrl(this, wxID_TEXTCTRL, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER); + m_textCtrl2->Hide(); + + bSizer81->Add(m_textCtrl2, 0, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL, 5); + + + bSizer81->Add(0, 0, 1, wxEXPAND, 5); + + bSizer79->Add(bSizer81, 1, wxEXPAND|wxALL, 10); + + wxBoxSizer* bSizer80; + bSizer80 = new wxBoxSizer(wxHORIZONTAL); + + + bSizer80->Add(0, 0, 1, wxEXPAND, 5); + + m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(-1,-1), 0); + m_buttonOK->SetMinSize(wxSize(85,25)); + + bSizer80->Add(m_buttonOK, 0, wxALL, 5); + + m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); + m_buttonCancel->SetMinSize(wxSize(85,25)); + + bSizer80->Add(m_buttonCancel, 0, wxALL, 5); + + bSizer79->Add(bSizer80, 0, wxEXPAND, 5); + + this->SetSizer(bSizer79); + this->Layout(); + + // Connect Events + this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CGetTextFromUserDialogBase::OnClose)); + m_textCtrl1->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); + m_textCtrl2->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); + m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonCancel), NULL, this); +} + +CGetTextFromUserDialogBase::~CGetTextFromUserDialogBase() +{ + // Disconnect Events + this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CGetTextFromUserDialogBase::OnClose)); + m_textCtrl1->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); + m_textCtrl2->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); + m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonOK), NULL, this); + m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonCancel), NULL, this); +} diff --git a/src/uibase.h b/src/uibase.h new file mode 100644 index 0000000..6d7799e --- /dev/null +++ b/src/uibase.h @@ -0,0 +1,720 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +/////////////////////////////////////////////////////////////////////////// +// C++ code generated with wxFormBuilder (version Apr 16 2008) +// http://www.wxformbuilder.org/ +// +// PLEASE DO "NOT" EDIT THIS FILE! +/////////////////////////////////////////////////////////////////////////// + +#ifndef __uibase__ +#define __uibase__ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +/////////////////////////////////////////////////////////////////////////// + +#define wxID_MAINFRAME 1000 +#define wxID_OPTIONSGENERATEBITCOINS 1001 +#define wxID_BUTTONSEND 1002 +#define wxID_BUTTONRECEIVE 1003 +#define wxID_TEXTCTRLADDRESS 1004 +#define wxID_BUTTONCOPY 1005 +#define wxID_BUTTONCHANGE 1006 +#define wxID_TRANSACTIONFEE 1007 +#define wxID_TEXTCTRLPAYTO 1008 +#define wxID_BUTTONPASTE 1009 +#define wxID_BUTTONADDRESSBOOK 1010 +#define wxID_TEXTCTRLAMOUNT 1011 +#define wxID_CHOICETRANSFERTYPE 1012 +#define wxID_LISTCTRL 1013 +#define wxID_BUTTONRENAME 1014 +#define wxID_BUTTONNEW 1015 +#define wxID_BUTTONEDIT 1016 +#define wxID_BUTTONDELETE 1017 +#define wxID_DEL0 1018 +#define wxID_DEL1 1019 +#define wxID_DEL2 1020 +#define wxID_DEL3 1021 +#define wxID_DEL4 1022 +#define wxID_DEL5 1023 +#define wxID_DEL6 1024 +#define wxID_DEL7 1025 +#define wxID_DEL8 1026 +#define wxID_DEL9 1027 +#define wxID_DEL10 1028 +#define wxID_DEL11 1029 +#define wxID_DEL12 1030 +#define wxID_DEL13 1031 +#define wxID_DEL14 1032 +#define wxID_DEL15 1033 +#define wxID_DEL16 1034 +#define wxID_DEL17 1035 +#define wxID_DEL18 1036 +#define wxID_DEL19 1037 +#define wxID_BUTTONPREVIEW 1038 +#define wxID_BUTTONSAMPLE 1039 +#define wxID_CANCEL2 1040 +#define wxID_BUTTONBACK 1041 +#define wxID_BUTTONNEXT 1042 +#define wxID_SUBMIT 1043 +#define wxID_OPENNEWTABLE 1044 +#define wxID_DEALHAND 1045 +#define wxID_FOLD 1046 +#define wxID_CALL 1047 +#define wxID_RAISE 1048 +#define wxID_LEAVETABLE 1049 +#define wxID_DITCHPLAYER 1050 +#define wxID_TEXTCTRL 1051 + +/////////////////////////////////////////////////////////////////////////////// +/// Class CMainFrameBase +/////////////////////////////////////////////////////////////////////////////// +class CMainFrameBase : public wxFrame +{ +private: + +protected: + wxMenuBar* m_menubar; + wxMenu* m_menuFile; + wxMenu* m_menuHelp; + wxToolBar* m_toolBar; + wxStatusBar* m_statusBar; + + wxStaticText* m_staticText32; + wxTextCtrl* m_textCtrlAddress; + wxButton* m_buttonCopy; + wxButton* m_button91; + + wxPanel* m_panel14; + wxStaticText* m_staticText41; + wxStaticText* m_staticTextBalance; + + wxChoice* m_choiceFilter; + wxNotebook* m_notebook; + wxPanel* m_panel7; + wxPanel* m_panel9; + wxPanel* m_panel8; + wxPanel* m_panel10; + wxPanel* m_panel11; + + // Virtual event handlers, overide them in your derived class + virtual void OnClose(wxCloseEvent& event){ event.Skip(); } + virtual void OnIdle(wxIdleEvent& event){ event.Skip(); } + virtual void OnMouseEvents(wxMouseEvent& event){ event.Skip(); } + virtual void OnPaint(wxPaintEvent& event){ event.Skip(); } + virtual void OnMenuFileExit(wxCommandEvent& event){ event.Skip(); } + virtual void OnMenuOptionsGenerate(wxCommandEvent& event){ event.Skip(); } + virtual void OnMenuOptionsOptions(wxCommandEvent& event){ event.Skip(); } + virtual void OnMenuHelpAbout(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonSend(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonAddressBook(wxCommandEvent& event){ event.Skip(); } + virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } + virtual void OnMouseEventsAddress(wxMouseEvent& event){ event.Skip(); } + virtual void OnSetFocusAddress(wxFocusEvent& event){ event.Skip(); } + virtual void OnButtonCopy(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonChange(wxCommandEvent& event){ event.Skip(); } + virtual void OnListColBeginDrag(wxListEvent& event){ event.Skip(); } + virtual void OnListItemActivatedAllTransactions(wxListEvent& event){ event.Skip(); } + virtual void OnPaintListCtrl(wxPaintEvent& event){ event.Skip(); } + virtual void OnListItemActivatedOrdersSent(wxListEvent& event){ event.Skip(); } + virtual void OnListItemActivatedProductsSent(wxListEvent& event){ event.Skip(); } + virtual void OnListItemActivatedOrdersReceived(wxListEvent& event){ event.Skip(); } + + +public: + wxMenu* m_menuOptions; + wxListCtrl* m_listCtrl; + wxListCtrl* m_listCtrlEscrows; + wxListCtrl* m_listCtrlOrdersSent; + wxListCtrl* m_listCtrlProductsSent; + wxListCtrl* m_listCtrlOrdersReceived; + CMainFrameBase(wxWindow* parent, wxWindowID id = wxID_MAINFRAME, const wxString& title = wxT("Bitflash"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(705,484), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); + ~CMainFrameBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CTxDetailsDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CTxDetailsDialogBase : public wxDialog +{ +private: + +protected: + wxHtmlWindow* m_htmlWin; + wxButton* m_buttonOK; + + // Virtual event handlers, overide them in your derived class + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + + +public: + CTxDetailsDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Transaction Details"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(620,450), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); + ~CTxDetailsDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class COptionsDialogBase +/////////////////////////////////////////////////////////////////////////////// +class COptionsDialogBase : public wxDialog +{ +private: + +protected: + + wxStaticText* m_staticText32; + wxStaticText* m_staticText31; + wxTextCtrl* m_textCtrlTransactionFee; + wxButton* m_buttonOK; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnKillFocusTransactionFee(wxFocusEvent& event){ event.Skip(); } + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + COptionsDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Options"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(500,261), long style = wxDEFAULT_DIALOG_STYLE); + ~COptionsDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CAboutDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CAboutDialogBase : public wxDialog +{ +private: + +protected: + + + wxStaticText* m_staticText40; + + wxStaticText* m_staticTextMain; + + + wxButton* m_buttonOK; + + // Virtual event handlers, overide them in your derived class + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + + +public: + wxStaticText* m_staticTextVersion; + CAboutDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("About Bitflash"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(507,298), long style = wxDEFAULT_DIALOG_STYLE); + ~CAboutDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CSendDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CSendDialogBase : public wxDialog +{ +private: + +protected: + + + wxStaticText* m_staticText14; + + wxStaticBitmap* m_bitmapCheckMark; + wxStaticText* m_staticText36; + wxTextCtrl* m_textCtrlAddress; + wxButton* m_buttonPaste; + wxButton* m_buttonAddress; + wxStaticText* m_staticText19; + wxTextCtrl* m_textCtrlAmount; + wxStaticText* m_staticText20; + wxChoice* m_choiceTransferType; + wxStaticText* m_staticTextFrom; + wxTextCtrl* m_textCtrlFrom; + wxStaticText* m_staticTextMessage; + wxTextCtrl* m_textCtrlMessage; + + wxButton* m_buttonSend; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } + virtual void OnTextAddress(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonPaste(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonAddressBook(wxCommandEvent& event){ event.Skip(); } + virtual void OnKillFocusAmount(wxFocusEvent& event){ event.Skip(); } + virtual void OnButtonSend(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + CSendDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Send Coins"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(675,338), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); + ~CSendDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CSendingDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CSendingDialogBase : public wxDialog +{ +private: + +protected: + wxStaticText* m_staticTextSending; + wxTextCtrl* m_textCtrlStatus; + + wxButton* m_buttonOK; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnClose(wxCloseEvent& event){ event.Skip(); } + virtual void OnPaint(wxPaintEvent& event){ event.Skip(); } + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + CSendingDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Sending..."), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(442,151), long style = wxDEFAULT_DIALOG_STYLE); + ~CSendingDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CYourAddressDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CYourAddressDialogBase : public wxDialog +{ +private: + +protected: + + wxStaticText* m_staticText45; + wxListCtrl* m_listCtrl; + + wxButton* m_buttonRename; + wxButton* m_buttonNew; + wxButton* m_buttonCopy; + wxButton* m_buttonOK; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnClose(wxCloseEvent& event){ event.Skip(); } + virtual void OnListEndLabelEdit(wxListEvent& event){ event.Skip(); } + virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } + virtual void OnListItemSelected(wxListEvent& event){ event.Skip(); } + virtual void OnButtonRename(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonNew(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCopy(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + CYourAddressDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Your Bitflash Address"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(610,390), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); + ~CYourAddressDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CAddressBookDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CAddressBookDialogBase : public wxDialog +{ +private: + +protected: + + wxStaticText* m_staticText55; + wxListCtrl* m_listCtrl; + + wxButton* m_buttonEdit; + wxButton* m_buttonNew; + wxButton* m_buttonDelete; + wxButton* m_buttonOK; + + // Virtual event handlers, overide them in your derived class + virtual void OnClose(wxCloseEvent& event){ event.Skip(); } + virtual void OnListEndLabelEdit(wxListEvent& event){ event.Skip(); } + virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } + virtual void OnListItemSelected(wxListEvent& event){ event.Skip(); } + virtual void OnButtonEdit(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonNew(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDelete(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + wxButton* m_buttonCancel; + CAddressBookDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Address Book"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(610,390), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); + ~CAddressBookDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CProductsDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CProductsDialogBase : public wxDialog +{ +private: + +protected: + wxComboBox* m_comboBoxCategory; + wxTextCtrl* m_textCtrlSearch; + wxButton* m_buttonSearch; + wxListCtrl* m_listCtrl; + + // Virtual event handlers, overide them in your derived class + virtual void OnCombobox(wxCommandEvent& event){ event.Skip(); } + virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } + virtual void OnButtonSearch(wxCommandEvent& event){ event.Skip(); } + virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } + + +public: + CProductsDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Marketplace"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(708,535), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); + ~CProductsDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CEditProductDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CEditProductDialogBase : public wxFrame +{ +private: + +protected: + wxScrolledWindow* m_scrolledWindow; + wxStaticText* m_staticText106; + wxComboBox* m_comboBoxCategory; + wxStaticText* m_staticText108; + wxTextCtrl* m_textCtrlTitle; + wxStaticText* m_staticText107; + wxTextCtrl* m_textCtrlPrice; + wxStaticText* m_staticText22; + wxTextCtrl* m_textCtrlDescription; + wxStaticText* m_staticText23; + wxTextCtrl* m_textCtrlInstructions; + wxStaticText* m_staticText24; + wxStaticText* m_staticText25; + + wxTextCtrl* m_textCtrlLabel0; + wxTextCtrl* m_textCtrlField0; + wxButton* m_buttonDel0; + wxTextCtrl* m_textCtrlLabel1; + wxTextCtrl* m_textCtrlField1; + wxButton* m_buttonDel1; + wxTextCtrl* m_textCtrlLabel2; + wxTextCtrl* m_textCtrlField2; + wxButton* m_buttonDel2; + wxTextCtrl* m_textCtrlLabel3; + wxTextCtrl* m_textCtrlField3; + wxButton* m_buttonDel3; + wxTextCtrl* m_textCtrlLabel4; + wxTextCtrl* m_textCtrlField4; + wxButton* m_buttonDel4; + wxTextCtrl* m_textCtrlLabel5; + wxTextCtrl* m_textCtrlField5; + wxButton* m_buttonDel5; + wxTextCtrl* m_textCtrlLabel6; + wxTextCtrl* m_textCtrlField6; + wxButton* m_buttonDel6; + wxTextCtrl* m_textCtrlLabel7; + wxTextCtrl* m_textCtrlField7; + wxButton* m_buttonDel7; + wxTextCtrl* m_textCtrlLabel8; + wxTextCtrl* m_textCtrlField8; + wxButton* m_buttonDel8; + wxTextCtrl* m_textCtrlLabel9; + wxTextCtrl* m_textCtrlField9; + wxButton* m_buttonDel9; + wxTextCtrl* m_textCtrlLabel10; + wxTextCtrl* m_textCtrlField10; + wxButton* m_buttonDel10; + wxTextCtrl* m_textCtrlLabel11; + wxTextCtrl* m_textCtrlField11; + wxButton* m_buttonDel11; + wxTextCtrl* m_textCtrlLabel12; + wxTextCtrl* m_textCtrlField12; + wxButton* m_buttonDel12; + wxTextCtrl* m_textCtrlLabel13; + wxTextCtrl* m_textCtrlField13; + wxButton* m_buttonDel13; + wxTextCtrl* m_textCtrlLabel14; + wxTextCtrl* m_textCtrlField14; + wxButton* m_buttonDel14; + wxTextCtrl* m_textCtrlLabel15; + wxTextCtrl* m_textCtrlField15; + wxButton* m_buttonDel15; + wxTextCtrl* m_textCtrlLabel16; + wxTextCtrl* m_textCtrlField16; + wxButton* m_buttonDel16; + wxTextCtrl* m_textCtrlLabel17; + wxTextCtrl* m_textCtrlField17; + wxButton* m_buttonDel17; + wxTextCtrl* m_textCtrlLabel18; + wxTextCtrl* m_textCtrlField18; + wxButton* m_buttonDel18; + wxTextCtrl* m_textCtrlLabel19; + wxTextCtrl* m_textCtrlField19; + wxButton* m_buttonDel19; + wxButton* m_buttonAddField; + wxButton* m_buttonOK; + wxButton* m_buttonPreview; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } + virtual void OnButtonDel0(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel1(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel2(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel3(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel4(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel5(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel6(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel7(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel8(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel9(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel10(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel11(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel12(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel13(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel14(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel15(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel16(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel17(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel18(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDel19(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonAddField(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonSend(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonPreview(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + wxFlexGridSizer* fgSizer5; + CEditProductDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Edit Product"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(660,640), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); + ~CEditProductDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CViewProductDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CViewProductDialogBase : public wxFrame +{ +private: + +protected: + wxHtmlWindow* m_htmlWinReviews; + wxScrolledWindow* m_scrolledWindow; + wxRichTextCtrl* m_richTextHeading; + wxStaticText* m_staticTextInstructions; + wxButton* m_buttonSubmitForm; + wxButton* m_buttonCancelForm; + wxButton* m_buttonBack; + wxButton* m_buttonNext; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnButtonSubmitForm(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancelForm(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonBack(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonNext(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + CViewProductDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Order Form"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(630,520), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); + ~CViewProductDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CViewOrderDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CViewOrderDialogBase : public wxFrame +{ +private: + +protected: + wxHtmlWindow* m_htmlWin; + wxButton* m_buttonOK; + + // Virtual event handlers, overide them in your derived class + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + + +public: + CViewOrderDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("View Order"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(630,520), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); + ~CViewOrderDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CEditReviewDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CEditReviewDialogBase : public wxFrame +{ +private: + +protected: + + wxStaticText* m_staticTextSeller; + + wxStaticText* m_staticText110; + wxChoice* m_choiceStars; + wxStaticText* m_staticText43; + wxTextCtrl* m_textCtrlReview; + wxButton* m_buttonSubmit; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } + virtual void OnButtonSubmit(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + CEditReviewDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Enter Review"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(630,440), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); + ~CEditReviewDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CPokerLobbyDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CPokerLobbyDialogBase : public wxFrame +{ +private: + +protected: + wxTreeCtrl* m_treeCtrl; + wxListCtrl* m_listCtrl; + wxButton* m_buttonNewTable; + + // Virtual event handlers, overide them in your derived class + virtual void OnTreeSelChanged(wxTreeEvent& event){ event.Skip(); } + virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } + virtual void OnListItemSelected(wxListEvent& event){ event.Skip(); } + virtual void OnButtonNewTable(wxCommandEvent& event){ event.Skip(); } + + +public: + CPokerLobbyDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Poker Lobby"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(586,457), long style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL); + ~CPokerLobbyDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CPokerDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CPokerDialogBase : public wxFrame +{ +private: + +protected: + wxButton* m_buttonDealHand; + wxButton* m_buttonFold; + wxButton* m_buttonCall; + wxButton* m_buttonRaise; + wxButton* m_buttonLeaveTable; + wxTextCtrl* m_textDitchPlayer; + + // Virtual event handlers, overide them in your derived class + virtual void OnClose(wxCloseEvent& event){ event.Skip(); } + virtual void OnMouseEvents(wxMouseEvent& event){ event.Skip(); } + virtual void OnPaint(wxPaintEvent& event){ event.Skip(); } + virtual void OnSize(wxSizeEvent& event){ event.Skip(); } + virtual void OnCheckSitOut(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonDealHand(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonFold(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCall(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonRaise(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonLeaveTable(wxCommandEvent& event){ event.Skip(); } + virtual void OnDitchPlayer(wxCommandEvent& event){ event.Skip(); } + virtual void OnCheckPreFold(wxCommandEvent& event){ event.Skip(); } + virtual void OnCheckPreCall(wxCommandEvent& event){ event.Skip(); } + virtual void OnCheckPreCallAny(wxCommandEvent& event){ event.Skip(); } + virtual void OnCheckPreRaise(wxCommandEvent& event){ event.Skip(); } + virtual void OnCheckPreRaiseAny(wxCommandEvent& event){ event.Skip(); } + + +public: + wxCheckBox* m_checkSitOut; + wxCheckBox* m_checkPreFold; + wxCheckBox* m_checkPreCall; + wxCheckBox* m_checkPreCallAny; + wxCheckBox* m_checkPreRaise; + wxCheckBox* m_checkPreRaiseAny; + wxStatusBar* m_statusBar; + CPokerDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Poker"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(806,550), long style = wxDEFAULT_FRAME_STYLE|wxFRAME_NO_TASKBAR|wxFULL_REPAINT_ON_RESIZE|wxTAB_TRAVERSAL); + ~CPokerDialogBase(); + +}; + +/////////////////////////////////////////////////////////////////////////////// +/// Class CGetTextFromUserDialogBase +/////////////////////////////////////////////////////////////////////////////// +class CGetTextFromUserDialogBase : public wxDialog +{ +private: + +protected: + + wxStaticText* m_staticTextMessage1; + wxTextCtrl* m_textCtrl1; + wxStaticText* m_staticTextMessage2; + wxTextCtrl* m_textCtrl2; + + + wxButton* m_buttonOK; + wxButton* m_buttonCancel; + + // Virtual event handlers, overide them in your derived class + virtual void OnClose(wxCloseEvent& event){ event.Skip(); } + virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } + virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } + virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } + + +public: + CGetTextFromUserDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(403,138), long style = wxDEFAULT_DIALOG_STYLE); + ~CGetTextFromUserDialogBase(); + +}; + +#endif //__uibase__ diff --git a/src/uint256.h b/src/uint256.h new file mode 100644 index 0000000..61e11fc --- /dev/null +++ b/src/uint256.h @@ -0,0 +1,750 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include +#include +#if defined(_MSC_VER) || defined(__BORLANDC__) +typedef __int64 int64; +typedef unsigned __int64 uint64; +#else +typedef long long int64; +typedef unsigned long long uint64; +#endif +#if defined(_MSC_VER) && _MSC_VER < 1300 +#define for if (false) ; else for +#endif + + +inline int Testuint256AdHoc(vector vArg); + + + +// We have to keep a separate base class without constructors +// so the compiler will let us use it in a union +template +class base_uint +{ +protected: + enum { WIDTH=BITS/32 }; + unsigned int pn[WIDTH]; +public: + + bool operator!() const + { + for (int i = 0; i < WIDTH; i++) + if (pn[i] != 0) + return false; + return true; + } + + const base_uint operator~() const + { + base_uint ret; + for (int i = 0; i < WIDTH; i++) + ret.pn[i] = ~pn[i]; + return ret; + } + + const base_uint operator-() const + { + base_uint ret; + for (int i = 0; i < WIDTH; i++) + ret.pn[i] = ~pn[i]; + ret++; + return ret; + } + + + base_uint& operator=(uint64 b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + return *this; + } + + base_uint& operator^=(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] ^= b.pn[i]; + return *this; + } + + base_uint& operator&=(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] &= b.pn[i]; + return *this; + } + + base_uint& operator|=(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] |= b.pn[i]; + return *this; + } + + base_uint& operator^=(uint64 b) + { + pn[0] ^= (unsigned int)b; + pn[1] ^= (unsigned int)(b >> 32); + return *this; + } + + base_uint& operator&=(uint64 b) + { + pn[0] &= (unsigned int)b; + pn[1] &= (unsigned int)(b >> 32); + return *this; + } + + base_uint& operator|=(uint64 b) + { + pn[0] |= (unsigned int)b; + pn[1] |= (unsigned int)(b >> 32); + return *this; + } + + base_uint& operator<<=(unsigned int shift) + { + base_uint a(*this); + for (int i = 0; i < WIDTH; i++) + pn[i] = 0; + int k = shift / 32; + shift = shift % 32; + for (int i = 0; i < WIDTH; i++) + { + if (i+k+1 < WIDTH && shift != 0) + pn[i+k+1] |= (a.pn[i] >> (32-shift)); + if (i+k < WIDTH) + pn[i+k] |= (a.pn[i] << shift); + } + return *this; + } + + base_uint& operator>>=(unsigned int shift) + { + base_uint a(*this); + for (int i = 0; i < WIDTH; i++) + pn[i] = 0; + int k = shift / 32; + shift = shift % 32; + for (int i = 0; i < WIDTH; i++) + { + if (i-k-1 >= 0 && shift != 0) + pn[i-k-1] |= (a.pn[i] << (32-shift)); + if (i-k >= 0) + pn[i-k] |= (a.pn[i] >> shift); + } + return *this; + } + + base_uint& operator+=(const base_uint& b) + { + uint64 carry = 0; + for (int i = 0; i < WIDTH; i++) + { + uint64 n = carry + pn[i] + b.pn[i]; + pn[i] = n & 0xffffffff; + carry = n >> 32; + } + return *this; + } + + base_uint& operator-=(const base_uint& b) + { + *this += -b; + return *this; + } + + base_uint& operator+=(uint64 b64) + { + base_uint b; + b = b64; + *this += b; + return *this; + } + + base_uint& operator-=(uint64 b64) + { + base_uint b; + b = b64; + *this += -b; + return *this; + } + + + base_uint& operator++() + { + // prefix operator + int i = 0; + while (++pn[i] == 0 && i < WIDTH-1) + i++; + return *this; + } + + const base_uint operator++(int) + { + // postfix operator + const base_uint ret = *this; + ++(*this); + return ret; + } + + base_uint& operator--() + { + // prefix operator + int i = 0; + while (--pn[i] == -1 && i < WIDTH-1) + i++; + return *this; + } + + const base_uint operator--(int) + { + // postfix operator + const base_uint ret = *this; + --(*this); + return ret; + } + + + friend inline bool operator<(const base_uint& a, const base_uint& b) + { + for (int i = base_uint::WIDTH-1; i >= 0; i--) + { + if (a.pn[i] < b.pn[i]) + return true; + else if (a.pn[i] > b.pn[i]) + return false; + } + return false; + } + + friend inline bool operator<=(const base_uint& a, const base_uint& b) + { + for (int i = base_uint::WIDTH-1; i >= 0; i--) + { + if (a.pn[i] < b.pn[i]) + return true; + else if (a.pn[i] > b.pn[i]) + return false; + } + return true; + } + + friend inline bool operator>(const base_uint& a, const base_uint& b) + { + for (int i = base_uint::WIDTH-1; i >= 0; i--) + { + if (a.pn[i] > b.pn[i]) + return true; + else if (a.pn[i] < b.pn[i]) + return false; + } + return false; + } + + friend inline bool operator>=(const base_uint& a, const base_uint& b) + { + for (int i = base_uint::WIDTH-1; i >= 0; i--) + { + if (a.pn[i] > b.pn[i]) + return true; + else if (a.pn[i] < b.pn[i]) + return false; + } + return true; + } + + friend inline bool operator==(const base_uint& a, const base_uint& b) + { + for (int i = 0; i < base_uint::WIDTH; i++) + if (a.pn[i] != b.pn[i]) + return false; + return true; + } + + friend inline bool operator==(const base_uint& a, uint64 b) + { + if (a.pn[0] != (unsigned int)b) + return false; + if (a.pn[1] != (unsigned int)(b >> 32)) + return false; + for (int i = 2; i < base_uint::WIDTH; i++) + if (a.pn[i] != 0) + return false; + return true; + } + + friend inline bool operator!=(const base_uint& a, const base_uint& b) + { + return (!(a == b)); + } + + friend inline bool operator!=(const base_uint& a, uint64 b) + { + return (!(a == b)); + } + + + + std::string GetHex() const + { + char psz[sizeof(pn)*2 + 1]; + for (int i = 0; i < sizeof(pn); i++) + sprintf(psz + i*2, "%02x", ((unsigned char*)pn)[sizeof(pn) - i - 1]); + return string(psz, psz + sizeof(pn)*2); + } + + void SetHex(const std::string& str) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = 0; + + // skip 0x + const char* psz = str.c_str(); + while (isspace(*psz)) + psz++; + if (psz[0] == '0' && tolower(psz[1]) == 'x') + psz += 2; + while (isspace(*psz)) + psz++; + + // hex string to uint + static char phexdigit[256] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, 0,0xa,0xb,0xc,0xd,0xe,0xf,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0xa,0xb,0xc,0xd,0xe,0xf,0,0,0,0,0,0,0,0,0 }; + const char* pbegin = psz; + while (phexdigit[*psz] || *psz == '0') + psz++; + psz--; + unsigned char* p1 = (unsigned char*)pn; + unsigned char* pend = p1 + WIDTH * 4; + while (psz >= pbegin && p1 < pend) + { + *p1 = phexdigit[(unsigned char)*psz--]; + if (psz >= pbegin) + { + *p1 |= (phexdigit[(unsigned char)*psz--] << 4); + p1++; + } + } + } + + std::string ToString() const + { + return (GetHex()); + } + + unsigned char* begin() + { + return (unsigned char*)&pn[0]; + } + + unsigned char* end() + { + return (unsigned char*)&pn[WIDTH]; + } + + unsigned int size() + { + return sizeof(pn); + } + + + unsigned int GetSerializeSize(int nType=0, int nVersion=VERSION) const + { + return sizeof(pn); + } + + template + void Serialize(Stream& s, int nType=0, int nVersion=VERSION) const + { + s.write((char*)pn, sizeof(pn)); + } + + template + void Unserialize(Stream& s, int nType=0, int nVersion=VERSION) + { + s.read((char*)pn, sizeof(pn)); + } + + + friend class uint160; + friend class uint256; + friend inline int Testuint256AdHoc(vector vArg); +}; + +typedef base_uint<160> base_uint160; +typedef base_uint<256> base_uint256; + + + +// +// uint160 and uint256 could be implemented as templates, but to keep +// compile errors and debugging cleaner, they're copy and pasted. +// It's safe to search and replace 160 with 256 and vice versa. +// + + + +////////////////////////////////////////////////////////////////////////////// +// +// uint160 +// + +class uint160 : public base_uint160 +{ +public: + typedef base_uint160 basetype; + + uint160() + { + } + + uint160(const basetype& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + } + + uint160& operator=(const basetype& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + return *this; + } + + uint160(uint64 b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + } + + uint160& operator=(uint64 b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + return *this; + } + + explicit uint160(const std::string& str) + { + SetHex(str); + } + + explicit uint160(const std::vector& vch) + { + if (vch.size() == sizeof(pn)) + memcpy(pn, &vch[0], sizeof(pn)); + else + *this = 0; + } +}; + +inline bool operator==(const uint160& a, uint64 b) { return (base_uint160)a == b; } +inline bool operator!=(const uint160& a, uint64 b) { return (base_uint160)a != b; } +inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; } +inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; } +inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; } +inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; } + +inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; } +inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; } +inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; } +inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; } +inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; } + +inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } +inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } +inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } +inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } +inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } +inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } +inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } +inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } +inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } +inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } +inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } + +inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; } +inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; } +inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; } +inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; } +inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; } +inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; } +inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; } +inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; } +inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; } +inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; } +inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; } + +inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } +inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } +inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } +inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } +inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } +inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } +inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } +inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } +inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } +inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } +inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } + + + + + + +////////////////////////////////////////////////////////////////////////////// +// +// uint256 +// + +class uint256 : public base_uint256 +{ +public: + typedef base_uint256 basetype; + + uint256() + { + } + + uint256(const basetype& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + } + + uint256& operator=(const basetype& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + return *this; + } + + uint256(uint64 b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + } + + uint256& operator=(uint64 b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + return *this; + } + + explicit uint256(const std::string& str) + { + SetHex(str); + } + + explicit uint256(const std::vector& vch) + { + if (vch.size() == sizeof(pn)) + memcpy(pn, &vch[0], sizeof(pn)); + else + *this = 0; + } +}; + +inline bool operator==(const uint256& a, uint64 b) { return (base_uint256)a == b; } +inline bool operator!=(const uint256& a, uint64 b) { return (base_uint256)a != b; } +inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; } +inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; } +inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; } +inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; } + +inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; } +inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; } +inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; } +inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; } +inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; } + +inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } +inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } +inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } +inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } +inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } +inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } +inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } +inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } +inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } +inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } +inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } + +inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; } +inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; } +inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; } +inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; } +inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; } +inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; } +inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; } +inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; } +inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; } +inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; } +inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; } + +inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } +inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } +inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } +inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } +inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } +inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } +inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } +inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } +inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } +inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } +inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } + + + + + + + + + + + + +inline int Testuint256AdHoc(vector vArg) +{ + uint256 g(0); + + + printf("%s\n", g.ToString().c_str()); + g--; printf("g--\n"); + printf("%s\n", g.ToString().c_str()); + g--; printf("g--\n"); + printf("%s\n", g.ToString().c_str()); + g++; printf("g++\n"); + printf("%s\n", g.ToString().c_str()); + g++; printf("g++\n"); + printf("%s\n", g.ToString().c_str()); + g++; printf("g++\n"); + printf("%s\n", g.ToString().c_str()); + g++; printf("g++\n"); + printf("%s\n", g.ToString().c_str()); + + + + uint256 a(7); + printf("a=7\n"); + printf("%s\n", a.ToString().c_str()); + + uint256 b; + printf("b undefined\n"); + printf("%s\n", b.ToString().c_str()); + int c = 3; + + a = c; + a.pn[3] = 15; + printf("%s\n", a.ToString().c_str()); + uint256 k(c); + + a = 5; + a.pn[3] = 15; + printf("%s\n", a.ToString().c_str()); + b = 1; + b <<= 52; + + a |= b; + + a ^= 0x500; + + printf("a %s\n", a.ToString().c_str()); + + a = a | b | (uint256)0x1000; + + + printf("a %s\n", a.ToString().c_str()); + printf("b %s\n", b.ToString().c_str()); + + a = 0xfffffffe; + a.pn[4] = 9; + + printf("%s\n", a.ToString().c_str()); + a++; + printf("%s\n", a.ToString().c_str()); + a++; + printf("%s\n", a.ToString().c_str()); + a++; + printf("%s\n", a.ToString().c_str()); + a++; + printf("%s\n", a.ToString().c_str()); + + a--; + printf("%s\n", a.ToString().c_str()); + a--; + printf("%s\n", a.ToString().c_str()); + a--; + printf("%s\n", a.ToString().c_str()); + uint256 d = a--; + printf("%s\n", d.ToString().c_str()); + printf("%s\n", a.ToString().c_str()); + a--; + printf("%s\n", a.ToString().c_str()); + a--; + printf("%s\n", a.ToString().c_str()); + + d = a; + + printf("%s\n", d.ToString().c_str()); + for (int i = uint256::WIDTH-1; i >= 0; i--) printf("%08x", d.pn[i]); printf("\n"); + + uint256 neg = d; + neg = ~neg; + printf("%s\n", neg.ToString().c_str()); + + + uint256 e = uint256("0xABCDEF123abcdef12345678909832180000011111111"); + printf("\n"); + printf("%s\n", e.ToString().c_str()); + + + printf("\n"); + uint256 x1 = uint256("0xABCDEF123abcdef12345678909832180000011111111"); + uint256 x2; + printf("%s\n", x1.ToString().c_str()); + for (int i = 0; i < 270; i += 4) + { + x2 = x1 << i; + printf("%s\n", x2.ToString().c_str()); + } + + printf("\n"); + printf("%s\n", x1.ToString().c_str()); + for (int i = 0; i < 270; i += 4) + { + x2 = x1; + x2 >>= i; + printf("%s\n", x2.ToString().c_str()); + } + + + for (int i = 0; i < 100; i++) + { + uint256 k = (~uint256(0) >> i); + printf("%s\n", k.ToString().c_str()); + } + + for (int i = 0; i < 100; i++) + { + uint256 k = (~uint256(0) << i); + printf("%s\n", k.ToString().c_str()); + } + + return (0); +} diff --git a/src/uiproject.fbp b/src/uiproject.fbp new file mode 100644 index 0000000..57a2950 --- /dev/null +++ b/src/uiproject.fbp @@ -0,0 +1,11825 @@ + + + + + + C++ + 1 + UTF-8 + connect + uibase + 1000 + none + 0 + + + . + + 1 + 0 + 0 + + wxSYS_COLOUR_BTNFACE + + + 1 + + + + 0 + wxID_MAINFRAME + + + CMainFrameBase + + 705,484 + wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER + + Bitcoin + + + + wxTAB_TRAVERSAL + 1 + + + + OnClose + + + + + OnIdle + + + + + + + + + + + + OnMouseEvents + + OnPaint + + + + + + + + 240,240,240 + + 1 + + + 0 + wxID_ANY + MyMenuBar + + + m_menubar + protected + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + &File + m_menuFile + protected + + + 0 + 1 + + wxID_ANY + wxITEM_NORMAL + E&xit + m_menuFileExit + none + + + OnMenuFileExit + + + + + &Options + m_menuOptions + public + + + 0 + 1 + + wxID_OPTIONSGENERATEBITCOINS + wxITEM_CHECK + &Generate Coins + m_menuOptionsGenerateBitcoins + none + + + OnMenuOptionsGenerate + + + + + 0 + 1 + + wxID_ANY + wxITEM_NORMAL + &Options... + m_menuOptionsOptions + none + + + OnMenuOptionsOptions + + + + + &Help + m_menuHelp + protected + + + 0 + 1 + + wxID_ANY + wxITEM_NORMAL + &About... + m_menuHelpAbout + none + + + OnMenuHelpAbout + + + + + + + 20,20 + + 1 + + ,90,90,-1,70,0 + 0 + wxID_ANY + + + + m_toolBar + 1 + protected + + 1 + -1,-1 + wxTB_FLAT|wxTB_HORZ_TEXT + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + send20; Load From Resource + wxID_BUTTONSEND + wxITEM_NORMAL + &Send Coins + m_tool1 + + + + OnButtonSend + + + + + + addressbook20; Load From Resource + wxID_BUTTONRECEIVE + wxITEM_NORMAL + &Address Book + m_tool2 + + + + OnButtonAddressBook + + + + + + + 240,240,240 + + 1 + + 1 + + 0 + wxID_ANY + + + m_statusBar + protected + + + wxST_SIZEGRIP + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer2 + wxVERTICAL + none + + 5 + wxEXPAND + 0 + + 2 + protected + 0 + + + + 5 + wxEXPAND|wxRIGHT|wxLEFT + 0 + + + bSizer85 + wxHORIZONTAL + none + + 5 + wxALIGN_CENTER_VERTICAL|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Your Bitcoin Address: + + + m_staticText32 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT + 0 + + wxSYS_COLOUR_MENU + + 1 + + + 0 + wxID_TEXTCTRLADDRESS + -1,-1 + 0 + -1,-1 + m_textCtrlAddress + protected + + 250,-1 + wxTE_READONLY + + + + + + + + + + OnKeyDown + + + + + + + + + + + OnMouseEventsAddress + + + + + + OnSetFocusAddress + + + + + + + + + + 5 + wxALIGN_CENTER_VERTICAL|wxRIGHT + 0 + + + + 0 + 1 + + + 0 + wxID_BUTTONCOPY + &Copy to Clipboard + + + m_buttonCopy + protected + + + wxBU_EXACTFIT + + + + + + OnButtonCopy + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxRIGHT + 0 + + + + 0 + 1 + + + 0 + wxID_BUTTONCHANGE + C&hange... + + + m_button91 + protected + + + + + + + + + OnButtonChange + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 0 + + 0 + protected + 0 + + + + + + 5 + wxEXPAND + 0 + + + bSizer3 + wxHORIZONTAL + none + + 5 + wxEXPAND|wxALIGN_BOTTOM|wxALL + 1 + + + + 1 + + + 0 + wxID_ANY + + + m_panel14 + protected + + + + + + + wxTAB_TRAVERSAL + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer66 + wxHORIZONTAL + none + + 5 + wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Balance: + + + m_staticText41 + protected + + -1,15 + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_CENTER_VERTICAL|wxALL + 0 + + 240,240,240 + + 1 + + ,90,90,8,70,0 + 0 + wxID_ANY + + + + m_staticTextBalance + protected + + 120,15 + wxALIGN_RIGHT|wxST_NO_AUTORESIZE + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 0 + + 0 + protected + 0 + + + + 5 + wxALIGN_BOTTOM|wxTOP|wxRIGHT|wxLEFT + 0 + + + " All" " Sent" " Received" " In Progress" + + 1 + + + 1 + wxID_ANY + + + m_choiceFilter + protected + + 0 + 110,-1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 1 + + + + + 1 + + + 0 + wxID_ANY + + + m_notebook + protected + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + All Transactions + 0 + + + + 1 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5 + wxEXPAND | wxALL + 1 + + + + 1 + + + 1 + wxID_ANY + + + m_panel8 + protected + + + + + + + wxTAB_TRAVERSAL + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer158 + wxVERTICAL + none + + 5 + wxALL|wxEXPAND + 1 + + + + 1 + + + 0 + wxID_ANY + + + m_listCtrlOrdersSent + public + + + wxLC_NO_SORT_HEADER|wxLC_REPORT + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OnListItemActivatedOrdersSent + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND | wxALL + 1 + + + + 1 + + + 1 + wxID_ANY + + + m_panel10 + protected + + + + + + + wxTAB_TRAVERSAL + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer160 + wxVERTICAL + none + + 5 + wxALL|wxEXPAND + 1 + + + + 1 + + + 0 + wxID_ANY + + + m_listCtrlProductsSent + public + + + wxLC_NO_SORT_HEADER|wxLC_REPORT + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OnListItemActivatedProductsSent + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND | wxALL + 1 + + + + 1 + + + 1 + wxID_ANY + + + m_panel11 + protected + + + + + + + wxTAB_TRAVERSAL + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer161 + wxVERTICAL + none + + 5 + wxALL|wxEXPAND + 1 + + + + 1 + + + 0 + wxID_ANY + + + m_listCtrlOrdersReceived + public + + + wxLC_NO_SORT_HEADER|wxLC_REPORT + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OnListItemActivatedOrdersReceived + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + CTxDetailsDialogBase + + 620,450 + wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER + + Transaction Details + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer64 + wxVERTICAL + none + + 5 + wxEXPAND + 1 + + + bSizer66 + wxVERTICAL + none + + 5 + wxALL|wxEXPAND + 1 + + + + 1 + + + 0 + wxID_ANY + + + m_htmlWin + protected + + + wxHW_SCROLLBAR_AUTO + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_RIGHT + 0 + + + bSizer65 + wxVERTICAL + none + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_OK + OK + + + m_buttonOK + protected + + 85,25 + + + + + + + OnButtonOK + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + COptionsDialogBase + + 500,261 + wxDEFAULT_DIALOG_STYLE + + Options + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer55 + wxVERTICAL + none + + 5 + wxEXPAND|wxLEFT + 1 + + + bSizer57 + wxVERTICAL + none + + 5 + wxEXPAND + 0 + + 20 + protected + 0 + + + + 5 + wxALIGN_CENTER_VERTICAL|wxALL + 0 + + + + 1 + + + 0 + wxID_ANY + Optional transaction fee you give to the nodes that process your transactions. + + + m_staticText32 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 0 + + + bSizer56 + wxHORIZONTAL + none + + 5 + wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Transaction fee: + + + m_staticText31 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL|wxALIGN_CENTER_VERTICAL + 0 + + + + 1 + + + 0 + wxID_TRANSACTIONFEE + + 0 + + m_textCtrlTransactionFee + protected + + 70,-1 + + + + + + + + + + + + + OnKillFocusTransactionFee + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_RIGHT + 0 + + + bSizer58 + wxHORIZONTAL + none + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_OK + OK + + + m_buttonOK + protected + + 85,25 + + + + + + + OnButtonOK + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_CANCEL + Cancel + + 85,25 + m_buttonCancel + protected + + -1,-1 + + + + + + + OnButtonCancel + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + CAboutDialogBase + + 507,298 + wxDEFAULT_DIALOG_STYLE + + About Bitcoin + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer60 + wxVERTICAL + none + + 5 + wxEXPAND + 1 + + + bSizer62 + wxHORIZONTAL + none + + 5 + wxEXPAND + 0 + + 0 + protected + 60 + + + + 5 + wxEXPAND + 1 + + + bSizer63 + wxVERTICAL + none + + 5 + wxEXPAND + 0 + + 50 + protected + 0 + + + + 5 + wxEXPAND + 0 + + + bSizer64 + wxHORIZONTAL + none + + 5 + wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxLEFT + 0 + + + + 1 + + Tahoma,90,92,10,74,0 + 0 + wxID_ANY + Bitcoin + + + m_staticText40 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxRIGHT + 0 + + + + 1 + + Tahoma,90,90,10,74,0 + 0 + wxID_ANY + version + + + m_staticTextVersion + public + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 0 + + 4 + protected + 0 + + + + 5 + wxALL + 0 + + + + 1 + + + 0 + wxID_ANY + Copyright © 2009 Satoshi Nakamoto. This is experimental software. Do not rely on it for actual financial transactions. Distributed under the MIT/X11 software license, see the accompanying file license.txt or http://www.opensource.org/licenses/mit-license.php. This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/) and cryptographic software written by Eric Young (eay@cryptsoft.com). + + + m_staticTextMain + protected + + + + + + + + + 400 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + + + + + 5 + wxALIGN_RIGHT|wxEXPAND + 0 + + + bSizer61 + wxHORIZONTAL + none + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_OK + OK + + + m_buttonOK + protected + + 85,25 + + + + + + + OnButtonOK + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + CSendDialogBase + + 675,338 + wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER + + Send Coins + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer21 + wxVERTICAL + none + + 5 + wxEXPAND + 0 + + 5 + protected + 0 + + + + 5 + wxEXPAND|wxLEFT + 0 + + 2 + wxBOTH + 1 + + 0 + + fgSizer1 + wxFLEX_GROWMODE_SPECIFIED + none + 3 + 0 + + 5 + wxEXPAND + 0 + + 0 + protected + 0 + + + + 5 + wxTOP|wxRIGHT|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Enter the recipient's IP address (e.g. 123.45.6.7) for online transfer with comments and confirmation, or bitcoin address (e.g. 1NS17iag9jJgTHD1VXjvLCEnZuQ3rJED9L) if recipient is not online. + + + m_staticText14 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND|wxLEFT + 1 + + 70,-1 + bSizer47 + wxHORIZONTAL + none + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxALL|wxALIGN_CENTER_VERTICAL + 0 + + + check; Load From Icon Resource [-1; -1] + + 1 + + + 0 + wxID_ANY + + + m_bitmapCheckMark + protected + + 16,16 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Pay &To: + + + m_staticText36 + protected + + -1,-1 + wxALIGN_RIGHT + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + 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wxHORIZONTAL + none + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxALL + 0 + + + + 0 + 0 + + + 0 + wxID_ANY + OK + + 85,25 + m_buttonOK + protected + + + + + + + + + OnButtonOK + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_CANCEL + Cancel + + 85,25 + m_buttonCancel + protected + + -1,-1 + + + + + + + OnButtonCancel + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + CYourAddressDialogBase + + 610,390 + wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER + + Your Bitcoin Address + + + + + + + + OnClose + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer68 + wxVERTICAL + none + + 5 + wxEXPAND + 0 + + 5 + protected + 0 + + + + 5 + wxALL + 0 + + + + 1 + + + 0 + wxID_ANY + These are your Bitcoin addresses for receiving payments. You may want to give a different one to each sender so you can keep track of who is paying you. + + + m_staticText45 + protected + + + + + + + + + 600 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL|wxEXPAND + 1 + + + + 1 + + + 0 + wxID_LISTCTRL + + + m_listCtrl + protected + + + wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING + + + + + + + + + + + + + + + + + + + + + + + + + + + OnListEndLabelEdit + + OnListItemActivated + + + + + OnListItemSelected + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 0 + + + bSizer69 + wxHORIZONTAL + none + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_BUTTONRENAME + &Rename... + + 85,25 + m_buttonRename + protected + + + + + + + + + OnButtonRename + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_BUTTONNEW + &New Address... + + 110,25 + m_buttonNew + protected + + -1,-1 + + + + + + + OnButtonNew + + + + + + + + + + + + + + + + + + + + + + + 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Order Form + + + m_staticText23 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND|wxALL + 0 + + + + 1 + + + 0 + wxID_ANY + + 0 + -1,120 + m_textCtrlInstructions + protected + + + wxTE_MULTILINE + + + + + + + + + + OnKeyDown + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 0 + + 3 + wxBOTH + 1 + + 0 + + fgSizer5 + wxFLEX_GROWMODE_SPECIFIED + public + 0 + 0 + + 5 + wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Label + + + m_staticText24 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + Comma separated list of choices, or leave blank for text field + + + m_staticText25 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxALL|wxALIGN_CENTER_VERTICAL + 0 + + + + 1 + + + 0 + wxID_ANY + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OnTreeSelChanged + + + + + + + + 5 + wxEXPAND + 1 + + + bSizer172 + wxVERTICAL + none + + 5 + wxEXPAND|wxALL + 1 + + + + 1 + + + 0 + wxID_ANY + + + m_listCtrl + protected + + + wxLC_NO_SORT_HEADER|wxLC_REPORT + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OnListItemActivated + + + + + OnListItemSelected + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_OPENNEWTABLE + &Open New Table + + + m_buttonNewTable + protected + + + + + + + + + OnButtonNewTable + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + CPokerDialogBase + + 806,550 + wxDEFAULT_FRAME_STYLE|wxFRAME_NO_TASKBAR + + Poker + + + + wxFULL_REPAINT_ON_RESIZE|wxTAB_TRAVERSAL + 1 + + + + OnClose + + + + + + + + + + + + + + + + + OnMouseEvents + + OnPaint + + + + + OnSize + + + + bSizer174 + wxVERTICAL + none + + 5 + wxALL + 0 + + + 0 + + 1 + + + 0 + wxID_ANY + Deal Me Out + + + m_checkSitOut + public + + + + + + + + + + OnCheckSitOut + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_DEALHAND + &Deal Hand + + + m_buttonDealHand + protected + + 150,25 + + + + + + + OnButtonDealHand + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_FOLD + &Fold + + + m_buttonFold + protected + + 80,25 + + + + + + + OnButtonFold + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_CALL + &Call + + + m_buttonCall + protected + + 80,25 + + + + + + + OnButtonCall + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_RAISE + &Raise + + + m_buttonRaise + protected + + 80,25 + + + + + + + OnButtonRaise + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_LEAVETABLE + &Leave Table + + + m_buttonLeaveTable + protected + + 90,25 + + + + + + + OnButtonLeaveTable + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 1 + + + 0 + wxID_DITCHPLAYER + + 0 + + m_textDitchPlayer + protected + + 45,-1 + wxTE_PROCESS_ENTER + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OnDitchPlayer + + + + + + + 5 + wxALL + 0 + + + 0 + + 1 + + + 0 + wxID_ANY + FOLD + + + m_checkPreFold + public + + 100,-1 + + + + + + + + OnCheckPreFold + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + 0 + + 1 + + + 0 + wxID_ANY + CALL + + + m_checkPreCall + public + + 100,-1 + + + + + + + + OnCheckPreCall + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + 0 + + 1 + + + 0 + wxID_ANY + CALL ANY + + + m_checkPreCallAny + public + + 100,-1 + + + + + + + + OnCheckPreCallAny + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + 0 + + 1 + + + 0 + wxID_ANY + RAISE + + + m_checkPreRaise + public + + 100,-1 + + + + + + + + OnCheckPreRaise + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + 0 + + 1 + + + 0 + wxID_ANY + RAISE ANY + + + m_checkPreRaiseAny + public + + 100,-1 + + + + + + + + OnCheckPreRaiseAny + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + 1 + + 0 + wxID_ANY + + + m_statusBar + public + + + wxST_SIZEGRIP + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1 + + + + 0 + wxID_ANY + + + CGetTextFromUserDialogBase + + 403,138 + wxDEFAULT_DIALOG_STYLE + + + + + + + + + + OnClose + + + + + + + + + + + + + + + + + + + + + + + + + + + + + bSizer79 + wxVERTICAL + none + + 10 + wxEXPAND|wxALL + 1 + + + bSizer81 + wxVERTICAL + none + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxTOP|wxRIGHT|wxLEFT + 0 + + + + 1 + + + 0 + wxID_ANY + + + + m_staticTextMessage1 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL + 0 + + + + 1 + + + 0 + wxID_TEXTCTRL + + 0 + + m_textCtrl1 + protected + + + wxTE_PROCESS_ENTER + + + + + + + + + + OnKeyDown + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxTOP|wxRIGHT|wxLEFT + 0 + + + + 1 + + + 1 + wxID_ANY + + + + m_staticTextMessage2 + protected + + + + + + + + + -1 + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL + 0 + + + + 1 + + + 1 + wxID_TEXTCTRL + + 0 + + m_textCtrl2 + protected + + + wxTE_PROCESS_ENTER + + + + + + + + + + OnKeyDown + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + + + 5 + wxEXPAND + 0 + + + bSizer80 + wxHORIZONTAL + none + + 5 + wxEXPAND + 1 + + 0 + protected + 0 + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_OK + OK + + 85,25 + m_buttonOK + protected + + -1,-1 + + + + + + + OnButtonOK + + + + + + + + + + + + + + + + + + + + + + + + + + + 5 + wxALL + 0 + + + + 0 + 1 + + + 0 + wxID_CANCEL + Cancel + + 85,25 + m_buttonCancel + protected + + + + + + + + + OnButtonCancel + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/util.cpp b/src/util.cpp new file mode 100644 index 0000000..0b794d4 --- /dev/null +++ b/src/util.cpp @@ -0,0 +1,393 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + +#include "headers.h" + + + +bool fDebug = false; + + + + +#ifdef _WIN32 +// Init openssl library multithreading support (OpenSSL < 1.1 needed callbacks; +// OpenSSL 1.1+/3 is internally thread-safe, so the Linux build skips this). +static HANDLE* lock_cs; + +void win32_locking_callback(int mode, int type, const char* file, int line) +{ + if (mode & CRYPTO_LOCK) + WaitForSingleObject(lock_cs[type], INFINITE); + else + ReleaseMutex(lock_cs[type]); +} +#endif + +// Init +class CInit +{ +public: + CInit() + { +#ifdef _WIN32 + // Init openssl library multithreading support + lock_cs = (HANDLE*)OPENSSL_malloc(CRYPTO_num_locks() * sizeof(HANDLE)); + for (int i = 0; i < CRYPTO_num_locks(); i++) + lock_cs[i] = CreateMutex(NULL,FALSE,NULL); + CRYPTO_set_locking_callback(win32_locking_callback); + + // Seed random number generator with screen scrape and other hardware sources + RAND_screen(); +#endif + // Seed random number generator with perfmon / high-res timer data + RandAddSeed(true); + } + ~CInit() + { +#ifdef _WIN32 + // Shutdown openssl library multithreading support + CRYPTO_set_locking_callback(NULL); + for (int i =0 ; i < CRYPTO_num_locks(); i++) + CloseHandle(lock_cs[i]); + OPENSSL_free(lock_cs); +#endif + } +} +instance_of_cinit; + + + + +void RandAddSeed(bool fPerfmon) +{ +#ifdef _WIN32 + // Seed with CPU performance counter + LARGE_INTEGER PerformanceCount; + QueryPerformanceCounter(&PerformanceCount); + RAND_add(&PerformanceCount, sizeof(PerformanceCount), 1.5); + memset(&PerformanceCount, 0, sizeof(PerformanceCount)); + + static int64 nLastPerfmon; + if (fPerfmon || GetTime() > nLastPerfmon + 5 * 60) + { + nLastPerfmon = GetTime(); + + // Seed with the entire set of perfmon data + unsigned char pdata[250000]; + memset(pdata, 0, sizeof(pdata)); + unsigned long nSize = sizeof(pdata); + long ret = RegQueryValueEx(HKEY_PERFORMANCE_DATA, "Global", NULL, NULL, pdata, &nSize); + RegCloseKey(HKEY_PERFORMANCE_DATA); + if (ret == ERROR_SUCCESS) + { + uint256 hash; + SHA256(pdata, nSize, (unsigned char*)&hash); + RAND_add(&hash, sizeof(hash), min(nSize/500.0, (double)sizeof(hash))); + hash = 0; + memset(pdata, 0, nSize); + printf("RandAddSeed() got %d bytes of performance data\n", nSize); + } + } +#else + // Seed with a high-resolution timer; OpenSSL also seeds itself from + // /dev/urandom, so this is just extra entropy. No perfmon on Linux. + (void)fPerfmon; + struct timespec ts; + clock_gettime(CLOCK_MONOTONIC, &ts); + RAND_add(&ts, sizeof(ts), 1.5); + memset(&ts, 0, sizeof(ts)); +#endif +} + + + + + + + + + + +// Safer snprintf +// - prints up to limit-1 characters +// - output string is always null terminated even if limit reached +// - return value is the number of characters actually printed +int my_snprintf(char* buffer, size_t limit, const char* format, ...) +{ + if (limit == 0) + return 0; + va_list arg_ptr; + va_start(arg_ptr, format); + int ret = _vsnprintf(buffer, limit, format, arg_ptr); + va_end(arg_ptr); + if (ret < 0 || ret >= limit) + { + ret = limit - 1; + buffer[limit-1] = 0; + } + return ret; +} + + +string strprintf(const char* format, ...) +{ + char buffer[50000]; + char* p = buffer; + int limit = sizeof(buffer); + int ret; + loop + { + va_list arg_ptr; + va_start(arg_ptr, format); + ret = _vsnprintf(p, limit, format, arg_ptr); + va_end(arg_ptr); + if (ret >= 0 && ret < limit) + break; + if (p != buffer) + delete p; + limit *= 2; + p = new char[limit]; + if (p == NULL) + throw std::bad_alloc(); + } +#ifdef _MSC_VER + // msvc optimisation + if (p == buffer) + return string(p, p+ret); +#endif + string str(p, p+ret); + if (p != buffer) + delete p; + return str; +} + + +bool error(const char* format, ...) +{ + char buffer[50000]; + int limit = sizeof(buffer); + va_list arg_ptr; + va_start(arg_ptr, format); + int ret = _vsnprintf(buffer, limit, format, arg_ptr); + va_end(arg_ptr); + if (ret < 0 || ret >= limit) + { + ret = limit - 1; + buffer[limit-1] = 0; + } + printf("ERROR: %s\n", buffer); + return false; +} + + +void PrintException(std::exception* pex, const char* pszThread) +{ + char pszModule[260]; + pszModule[0] = '\0'; +#ifdef _WIN32 + GetModuleFileName(NULL, pszModule, sizeof(pszModule)); + _strlwr(pszModule); +#else + strncpy(pszModule, "bitflash-node", sizeof(pszModule) - 1); +#endif + char pszMessage[1000]; + if (pex) + snprintf(pszMessage, sizeof(pszMessage), + "EXCEPTION: %s \n%s \n%s in %s \n", typeid(*pex).name(), pex->what(), pszModule, pszThread); + else + snprintf(pszMessage, sizeof(pszMessage), + "UNKNOWN EXCEPTION \n%s in %s \n", pszModule, pszThread); + printf("\n\n************************\n%s", pszMessage); + if (wxTheApp) + wxMessageBox(pszMessage, "Error", wxOK | wxICON_ERROR); + throw; + //DebugBreak(); +} + + +void ParseString(const string& str, char c, vector& v) +{ + unsigned int i1 = 0; + unsigned int i2; + do + { + i2 = str.find(c, i1); + v.push_back(str.substr(i1, i2-i1)); + i1 = i2+1; + } + while (i2 != str.npos); +} + + +string FormatMoney(int64 n, bool fPlus) +{ + n /= CENT; + string str = strprintf("%I64d.%02I64d", (n > 0 ? n : -n)/100, (n > 0 ? n : -n)%100); + for (int i = 6; i < str.size(); i += 4) + if (isdigit(str[str.size() - i - 1])) + str.insert(str.size() - i, 1, ','); + if (n < 0) + str.insert((unsigned int)0, 1, '-'); + else if (fPlus && n > 0) + str.insert((unsigned int)0, 1, '+'); + return str; +} + +bool ParseMoney(const char* pszIn, int64& nRet) +{ + string strWhole; + int64 nCents = 0; + const char* p = pszIn; + while (isspace(*p)) + p++; + for (; *p; p++) + { + if (*p == ',' && p > pszIn && isdigit(p[-1]) && isdigit(p[1]) && isdigit(p[2]) && isdigit(p[3]) && !isdigit(p[4])) + continue; + if (*p == '.') + { + p++; + if (!isdigit(p[0]) || !isdigit(p[1])) + return false; + nCents = atoi64(p); + if (nCents < 0 || nCents > 99) + return false; + p += 2; + break; + } + if (isspace(*p)) + break; + if (!isdigit(*p)) + return false; + strWhole.insert(strWhole.end(), *p); + } + for (; *p; p++) + if (!isspace(*p)) + return false; + if (strWhole.size() > 17) + return false; + int64 nWhole = atoi64(strWhole); + int64 nValue = nWhole * 100 + nCents; + if (nValue / 100 != nWhole) + return false; + nValue *= CENT; + nRet = nValue; + return true; +} + + + + + + + + + + +bool FileExists(const char* psz) +{ +#ifdef WIN32 + return GetFileAttributes(psz) != -1; +#else + return access(psz, 0) != -1; +#endif +} + +int GetFilesize(FILE* file) +{ + int nSavePos = ftell(file); + int nFilesize = -1; + if (fseek(file, 0, SEEK_END) == 0) + nFilesize = ftell(file); + fseek(file, nSavePos, SEEK_SET); + return nFilesize; +} + + + + + + + + +uint64 GetRand(uint64 nMax) +{ + if (nMax == 0) + return 0; + + // The range of the random source must be a multiple of the modulus + // to give every possible output value an equal possibility + uint64 nRange = (_UI64_MAX / nMax) * nMax; + uint64 nRand = 0; + do + RAND_bytes((unsigned char*)&nRand, sizeof(nRand)); + while (nRand >= nRange); + return (nRand % nMax); +} + + + + + + + + + + +// +// "Never go to sea with two chronometers; take one or three." +// Our three chronometers are: +// - System clock +// - Median of other server's clocks +// - NTP servers +// +// note: NTP isn't implemented yet, so until then we just use the median +// of other nodes clocks to correct ours. +// + +int64 GetTime() +{ + return time(NULL); +} + +static int64 nTimeOffset = 0; + +int64 GetAdjustedTime() +{ + return GetTime() + nTimeOffset; +} + +void AddTimeData(unsigned int ip, int64 nTime) +{ + int64 nOffsetSample = nTime - GetTime(); + + // Ignore duplicates + static set setKnown; + if (!setKnown.insert(ip).second) + return; + + // Add data + static vector vTimeOffsets; + if (vTimeOffsets.empty()) + vTimeOffsets.push_back(0); + vTimeOffsets.push_back(nOffsetSample); + printf("Added time data, samples %d, ip %08x, offset %+I64d (%+I64d minutes)\n", vTimeOffsets.size(), ip, vTimeOffsets.back(), vTimeOffsets.back()/60); + if (vTimeOffsets.size() >= 5 && vTimeOffsets.size() % 2 == 1) + { + sort(vTimeOffsets.begin(), vTimeOffsets.end()); + int64 nMedian = vTimeOffsets[vTimeOffsets.size()/2]; + nTimeOffset = nMedian; + if ((nMedian > 0 ? nMedian : -nMedian) > 5 * 60) + { + // Only let other nodes change our clock so far before we + // go to the NTP servers + /// todo: Get time from NTP servers, then set a flag + /// to make sure it doesn't get changed again + } + foreach(int64 n, vTimeOffsets) + printf("%+I64d ", n); + printf("| nTimeOffset = %+I64d (%+I64d minutes)\n", nTimeOffset, nTimeOffset/60); + } +} diff --git a/src/util.h b/src/util.h new file mode 100644 index 0000000..96cb4d4 --- /dev/null +++ b/src/util.h @@ -0,0 +1,413 @@ +// Copyright (c) 2009 Satoshi Nakamoto +// Distributed under the MIT/X11 software license, see the accompanying +// file license.txt or http://www.opensource.org/licenses/mit-license.php. + + +#if defined(_MSC_VER) || defined(__BORLANDC__) +typedef __int64 int64; +typedef unsigned __int64 uint64; +#else +typedef long long int64; +typedef unsigned long long uint64; +#endif +#if defined(_MSC_VER) && _MSC_VER < 1300 +#define for if (false) ; else for +#endif + +#ifndef _MSC_VER +#define __forceinline inline +#endif + +#define foreach BOOST_FOREACH +#define loop for (;;) +#define BEGIN(a) ((char*)&(a)) +#define END(a) ((char*)&((&(a))[1])) +#define UBEGIN(a) ((unsigned char*)&(a)) +#define UEND(a) ((unsigned char*)&((&(a))[1])) +#define ARRAYLEN(array) (sizeof(array)/sizeof((array)[0])) + +// Route printf to debug.log (and the console) on the GUI Windows build and on +// the headless Linux build alike. +#if defined(_WINDOWS) || !defined(_WIN32) +#define printf OutputDebugStringF +#endif + +#ifdef snprintf +#undef snprintf +#endif +#define snprintf my_snprintf + +#ifndef PRId64 +#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__MSVCRT__) +#define PRId64 "I64d" +#define PRIu64 "I64u" +#define PRIx64 "I64x" +#else +#define PRId64 "lld" +#define PRIu64 "llu" +#define PRIx64 "llx" +#endif +#endif + +// This is needed because the foreach macro can't get over the comma in pair +#define PAIRTYPE(t1, t2) pair + +// Used to bypass the rule against non-const reference to temporary +// where it makes sense with wrappers such as CFlatData or CTxDB +template +inline T& REF(const T& val) +{ + return (T&)val; +} + + + + + + + + + +extern bool fDebug; + +void RandAddSeed(bool fPerfmon=false); +int my_snprintf(char* buffer, size_t limit, const char* format, ...); +string strprintf(const char* format, ...); +bool error(const char* format, ...); +void PrintException(std::exception* pex, const char* pszThread); +void ParseString(const string& str, char c, vector& v); +string FormatMoney(int64 n, bool fPlus=false); +bool ParseMoney(const char* pszIn, int64& nRet); +bool FileExists(const char* psz); +int GetFilesize(FILE* file); +uint64 GetRand(uint64 nMax); +int64 GetTime(); +int64 GetAdjustedTime(); +void AddTimeData(unsigned int ip, int64 nTime); + + + + + + + + + + + + +// Wrapper to automatically initialize critical section +// Could use wxCriticalSection for portability, but it doesn't support TryEnterCriticalSection +class CCriticalSection +{ +protected: + CRITICAL_SECTION cs; +public: + char* pszFile; + int nLine; + explicit CCriticalSection() { InitializeCriticalSection(&cs); } + ~CCriticalSection() { DeleteCriticalSection(&cs); } + void Enter() { EnterCriticalSection(&cs); } + void Leave() { LeaveCriticalSection(&cs); } + bool TryEnter() { return TryEnterCriticalSection(&cs); } + CRITICAL_SECTION* operator&() { return &cs; } +}; + +// Automatically leave critical section when leaving block, needed for exception safety +class CCriticalBlock +{ +protected: + CRITICAL_SECTION* pcs; +public: + CCriticalBlock(CRITICAL_SECTION& csIn) { pcs = &csIn; EnterCriticalSection(pcs); } + CCriticalBlock(CCriticalSection& csIn) { pcs = &csIn; EnterCriticalSection(pcs); } + ~CCriticalBlock() { LeaveCriticalSection(pcs); } +}; + +// WARNING: This will catch continue and break! +// break is caught with an assertion, but there's no way to detect continue. +// I'd rather be careful than suffer the other more error prone syntax. +// The compiler will optimise away all this loop junk. +#define CRITICAL_BLOCK(cs) \ + for (bool fcriticalblockonce=true; fcriticalblockonce; assert(("break caught by CRITICAL_BLOCK!", !fcriticalblockonce)), fcriticalblockonce=false) \ + for (CCriticalBlock criticalblock(cs); fcriticalblockonce && (cs.pszFile=__FILE__, cs.nLine=__LINE__, true); fcriticalblockonce=false, cs.pszFile=NULL, cs.nLine=0) + +class CTryCriticalBlock +{ +protected: + CRITICAL_SECTION* pcs; +public: + CTryCriticalBlock(CRITICAL_SECTION& csIn) { pcs = (TryEnterCriticalSection(&csIn) ? &csIn : NULL); } + CTryCriticalBlock(CCriticalSection& csIn) { pcs = (TryEnterCriticalSection(&csIn) ? &csIn : NULL); } + ~CTryCriticalBlock() { if (pcs) LeaveCriticalSection(pcs); } + bool Entered() { return pcs != NULL; } +}; + +#define TRY_CRITICAL_BLOCK(cs) \ + for (bool fcriticalblockonce=true; fcriticalblockonce; assert(("break caught by TRY_CRITICAL_BLOCK!", !fcriticalblockonce)), fcriticalblockonce=false) \ + for (CTryCriticalBlock criticalblock(cs); fcriticalblockonce && (fcriticalblockonce = criticalblock.Entered()) && (cs.pszFile=__FILE__, cs.nLine=__LINE__, true); fcriticalblockonce=false, cs.pszFile=NULL, cs.nLine=0) + + + + + + + + + + + + +inline string i64tostr(int64 n) +{ + return strprintf("%" PRId64, n); +} + +inline string itostr(int n) +{ + return strprintf("%d", n); +} + +inline int64 atoi64(const char* psz) +{ +#ifdef _MSC_VER + return _atoi64(psz); +#else + return strtoll(psz, NULL, 10); +#endif +} + +inline int64 atoi64(const string& str) +{ +#ifdef _MSC_VER + return _atoi64(str.c_str()); +#else + return strtoll(str.c_str(), NULL, 10); +#endif +} + +inline int atoi(const string& str) +{ + return atoi(str.c_str()); +} + +inline int roundint(double d) +{ + return (int)(d > 0 ? d + 0.5 : d - 0.5); +} + +template +string HexStr(const T itbegin, const T itend, bool fSpaces=true) +{ + const unsigned char* pbegin = (const unsigned char*)&itbegin[0]; + const unsigned char* pend = pbegin + (itend - itbegin) * sizeof(itbegin[0]); + string str; + for (const unsigned char* p = pbegin; p != pend; p++) + str += strprintf((fSpaces && p != pend-1 ? "%02x " : "%02x"), *p); + return str; +} + +template +string HexNumStr(const T itbegin, const T itend, bool f0x=true) +{ + const unsigned char* pbegin = (const unsigned char*)&itbegin[0]; + const unsigned char* pend = pbegin + (itend - itbegin) * sizeof(itbegin[0]); + string str = (f0x ? "0x" : ""); + for (const unsigned char* p = pend-1; p >= pbegin; p--) + str += strprintf("%02X", *p); + return str; +} + +template +void PrintHex(const T pbegin, const T pend, const char* pszFormat="%s", bool fSpaces=true) +{ + printf(pszFormat, HexStr(pbegin, pend, fSpaces).c_str()); +} + + + + + + + + +inline int OutputDebugStringF(const char* pszFormat, ...) +{ +#if 1 // debug.log always enabled (was previously only under __WXDEBUG__) + // log file + FILE* fileout = fopen("debug.log", "a"); + if (fileout) + { + va_list arg_ptr; + va_start(arg_ptr, pszFormat); + vfprintf(fileout, pszFormat, arg_ptr); + va_end(arg_ptr); + fclose(fileout); + } + +#ifndef _WIN32 + // Headless build: also echo to the console (the Windows path below returns + // early before reaching the console print, which is fine for the GUI app). + { + va_list arg_ptr; + va_start(arg_ptr, pszFormat); + vprintf(pszFormat, arg_ptr); + va_end(arg_ptr); + fflush(stdout); + } +#endif + + // accumulate a line at a time + static CCriticalSection cs_OutputDebugStringF; + CRITICAL_BLOCK(cs_OutputDebugStringF) + { + static char pszBuffer[50000]; + static char* pend; + if (pend == NULL) + pend = pszBuffer; + va_list arg_ptr; + va_start(arg_ptr, pszFormat); + int limit = END(pszBuffer) - pend - 2; + int ret = _vsnprintf(pend, limit, pszFormat, arg_ptr); + va_end(arg_ptr); + if (ret < 0 || ret >= limit) + { + pend = END(pszBuffer) - 2; + *pend++ = '\n'; + } + else + pend += ret; + *pend = '\0'; + char* p1 = pszBuffer; + char* p2; + while (p2 = strchr(p1, '\n')) + { + p2++; + char c = *p2; + *p2 = '\0'; + OutputDebugStringA(p1); + *p2 = c; + p1 = p2; + } + if (p1 != pszBuffer) + memmove(pszBuffer, p1, pend - p1 + 1); + pend -= (p1 - pszBuffer); + return ret; + } +#endif + + if (!wxTheApp) + { + // print to console + va_list arg_ptr; + va_start(arg_ptr, pszFormat); + vprintf(pszFormat, arg_ptr); + va_end(arg_ptr); + } + return 0; +} + + + + + + + + + +inline void heapchk() +{ + if (_heapchk() != _HEAPOK) + DebugBreak(); +} + +// Randomize the stack to help protect against buffer overrun exploits +#define IMPLEMENT_RANDOMIZE_STACK(ThreadFn) \ + { \ + static char nLoops; \ + if (nLoops <= 0) \ + nLoops = GetRand(50) + 1; \ + if (nLoops-- > 1) \ + { \ + ThreadFn; \ + return; \ + } \ + } + +#define CATCH_PRINT_EXCEPTION(pszFn) \ + catch (std::exception& e) { \ + PrintException(&e, (pszFn)); \ + } catch (...) { \ + PrintException(NULL, (pszFn)); \ + } + + + + + + + + + +template +inline uint256 Hash(const T1 pbegin, const T1 pend) +{ + uint256 hash1; + SHA256((unsigned char*)&pbegin[0], (pend - pbegin) * sizeof(pbegin[0]), (unsigned char*)&hash1); + uint256 hash2; + SHA256((unsigned char*)&hash1, sizeof(hash1), (unsigned char*)&hash2); + return hash2; +} + +template +inline uint256 Hash(const T1 p1begin, const T1 p1end, + const T2 p2begin, const T2 p2end) +{ + uint256 hash1; + SHA256_CTX ctx; + SHA256_Init(&ctx); + SHA256_Update(&ctx, (unsigned char*)&p1begin[0], (p1end - p1begin) * sizeof(p1begin[0])); + SHA256_Update(&ctx, (unsigned char*)&p2begin[0], (p2end - p2begin) * sizeof(p2begin[0])); + SHA256_Final((unsigned char*)&hash1, &ctx); + uint256 hash2; + SHA256((unsigned char*)&hash1, sizeof(hash1), (unsigned char*)&hash2); + return hash2; +} + +template +inline uint256 Hash(const T1 p1begin, const T1 p1end, + const T2 p2begin, const T2 p2end, + const T3 p3begin, const T3 p3end) +{ + uint256 hash1; + SHA256_CTX ctx; + SHA256_Init(&ctx); + SHA256_Update(&ctx, (unsigned char*)&p1begin[0], (p1end - p1begin) * sizeof(p1begin[0])); + SHA256_Update(&ctx, (unsigned char*)&p2begin[0], (p2end - p2begin) * sizeof(p2begin[0])); + SHA256_Update(&ctx, (unsigned char*)&p3begin[0], (p3end - p3begin) * sizeof(p3begin[0])); + SHA256_Final((unsigned char*)&hash1, &ctx); + uint256 hash2; + SHA256((unsigned char*)&hash1, sizeof(hash1), (unsigned char*)&hash2); + return hash2; +} + +template +uint256 SerializeHash(const T& obj, int nType=SER_GETHASH, int nVersion=VERSION) +{ + // Most of the time is spent allocating and deallocating CDataStream's + // buffer. If this ever needs to be optimized further, make a CStaticStream + // class with its buffer on the stack. + CDataStream ss(nType, nVersion); + ss.reserve(10000); + ss << obj; + return Hash(ss.begin(), ss.end()); +} + +inline uint160 Hash160(const vector& vch) +{ + uint256 hash1; + SHA256(&vch[0], vch.size(), (unsigned char*)&hash1); + uint160 hash2; + RIPEMD160((unsigned char*)&hash1, sizeof(hash1), (unsigned char*)&hash2); + return hash2; +} -- cgit v1.2.3 From 3efd9a089cc6b924d9bc917d3d8145f7c01265ad Mon Sep 17 00:00:00 2001 From: Bitflash-sh Date: Fri, 24 Jul 2026 12:13:30 -0300 Subject: Multi-relay rendezvous with failover + relay rate-limiting Seed list of 3 geographically-spread relays (Sao Paulo, New Jersey, Almaty); nodes register at the first reachable one and fail over if it is attacked or goes down, so no single relay IP is a point of failure. Relay installer now applies iptables connection rate-limits to soak up single-source floods. --- relay/install-bitflash-relay.sh | 19 +++++++++++++++++++ src/headless.cpp | 2 +- src/net.cpp | 21 +++++++++++++++++---- src/nostr.cpp | 32 +++++++++++++++++++++++++++++--- src/nostr.h | 15 ++++++++++++--- src/ui.cpp | 6 +++--- 6 files changed, 81 insertions(+), 14 deletions(-) (limited to 'src') diff --git a/relay/install-bitflash-relay.sh b/relay/install-bitflash-relay.sh index 77a46b2..fd901ac 100644 --- a/relay/install-bitflash-relay.sh +++ b/relay/install-bitflash-relay.sh @@ -295,6 +295,25 @@ echo ">> building bitflashd" g++ -std=gnu++14 -O2 -pthread bitflashd.cpp btfrv.cpp -o bitflashd echo ">> build OK: $DIR/bitflashd" +# Basic anti-flood firewall rules (idempotent). These soak up single-source +# connection floods; volumetric DDoS still needs provider-level protection. +# Limits are generous so many users behind one CGNAT public IP aren't blocked. +if command -v iptables >/dev/null 2>&1; then + echo ">> applying connection rate-limit on port $PORT" + # Cap concurrent connections per source IP (stops one IP hogging thousands) + iptables -C INPUT -p tcp --dport "$PORT" -m connlimit --connlimit-above 200 --connlimit-mask 32 -j REJECT --reject-with tcp-reset 2>/dev/null || \ + iptables -A INPUT -p tcp --dport "$PORT" -m connlimit --connlimit-above 200 --connlimit-mask 32 -j REJECT --reject-with tcp-reset + # Cap NEW-connection rate per source IP (stops connection floods) + iptables -C INPUT -p tcp --dport "$PORT" -m conntrack --ctstate NEW -m hashlimit \ + --hashlimit-name btfrelay --hashlimit-mode srcip --hashlimit-above 60/min --hashlimit-burst 100 -j DROP 2>/dev/null || \ + iptables -A INPUT -p tcp --dport "$PORT" -m conntrack --ctstate NEW -m hashlimit \ + --hashlimit-name btfrelay --hashlimit-mode srcip --hashlimit-above 60/min --hashlimit-burst 100 -j DROP + # Persist across reboots if the tooling is present + command -v netfilter-persistent >/dev/null 2>&1 && netfilter-persistent save >/dev/null 2>&1 || true +else + echo ">> iptables not found; skipping rate-limit (host on a provider with anti-DDoS)" +fi + # systemd service so it survives reboots (skipped if systemd is absent) if command -v systemctl >/dev/null 2>&1 && [ -d /etc/systemd/system ]; then cat > /etc/systemd/system/bitflashd.service < try the next one + Sleep(3000); continue; } + // Registered OK: advertise THIS relay in our descriptor so clients dial + // us here, and keep using it (iRelay unchanged) until it fails. + BtfSetActiveRelay(strMeeting); btf_socket_t hSocket = btf::BtfServiceWrap(rv, sk); if (hSocket == INVALID_SOCKET) continue; @@ -1146,7 +1159,7 @@ bool StartNode(string& strError) // Anonymous inbound: this node's .btf hidden service, reachable through the // meeting relay without exposing our IP or needing a public port. - if (!strBtfMeetingRelay.empty()) + if (!vBtfMeetingRelays.empty()) if (_beginthread(ThreadBtfAccept, 0, NULL) == -1) printf("Error: _beginthread(ThreadBtfAccept) failed\n"); diff --git a/src/nostr.cpp b/src/nostr.cpp index 8e2a07d..59817f5 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -55,7 +55,32 @@ const int nNostrRelays = ARRAYLEN(pszNostrRelays); // Rendezvous meeting relay this node registers at (ThreadBtfAccept in net.cpp) // and advertises in its .btf descriptor. Seed default; /rvrelay overrides. -string strBtfMeetingRelay = "90.156.222.107:8434"; +// Seed rendezvous relays. More entries = more resilience: the node fails over +// between them (see ThreadBtfAccept), so DDoSing one relay IP can't take the +// network down. /rvrelay overrides this list with a single entry. +vector vBtfMeetingRelays = { + "92.246.128.180:8434", // Sao Paulo, BR + "31.44.4.249:8434", // New Jersey, US + "90.156.222.107:8434", // Almaty, KZ +}; +string strBtfActiveRelay; +static CCriticalSection cs_activeRelay; + +string BtfActiveRelay() +{ + CRITICAL_BLOCK(cs_activeRelay) + if (!strBtfActiveRelay.empty()) + return strBtfActiveRelay; + if (!vBtfMeetingRelays.empty()) + return vBtfMeetingRelays[0]; + return ""; +} + +void BtfSetActiveRelay(const string& relay) +{ + CRITICAL_BLOCK(cs_activeRelay) + strBtfActiveRelay = relay; +} // @@ -519,8 +544,9 @@ static void PublishDescriptor(CWebSocket& ws, CNostrKey& key) { // meeting_node is the rendezvous relay this node's hidden service // (ThreadBtfAccept in net.cpp) is registered at -- where clients dial us. - string meeting_node = strBtfMeetingRelay.empty() ? "rendezvous-pending" - : strBtfMeetingRelay; + string meeting_node = BtfActiveRelay(); + if (meeting_node.empty()) + meeting_node = "rendezvous-pending"; string desc = btf::SignDescriptor(key.ctx, key.seckey, key.EncPubHex(), meeting_node, (uint64_t)GetTime()); if (desc.empty()) diff --git a/src/nostr.h b/src/nostr.h index 5ec9f65..41e59df 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -11,6 +11,7 @@ #define BITFLASH_NOSTR_H #include +#include // Thread entry point (signature compatible with _beginthread) void ThreadNostrSeed(void* parg); @@ -19,9 +20,17 @@ void ThreadNostrSeed(void* parg); extern const char* pszNostrRelays[]; extern const int nNostrRelays; -// Rendezvous meeting relay ("host:port") this node registers at and advertises -// in its .btf descriptor. Overridable with /rvrelay=host:port. -extern std::string strBtfMeetingRelay; +// Rendezvous meeting relays ("host:port") this node can register its .btf +// service at. It registers at the first reachable one and advertises that in +// its descriptor; if the relay dies it fails over to another, so attacking a +// single relay's IP can't take the network down. Overridable with /rvrelay. +extern std::vector vBtfMeetingRelays; +// The relay this node is currently registered at (set by ThreadBtfAccept). +extern std::string strBtfActiveRelay; +// The active relay, or the first seed if none active yet ("" if the list is empty). +std::string BtfActiveRelay(); +// Record the relay this node just registered its service at (thread-safe). +void BtfSetActiveRelay(const std::string& relay); // Copy this node's .btf identity (lazily loading or generating it): the x-only // pubkey (= the .btf address) and the x25519 secret for the end-to-end channel. diff --git a/src/ui.cpp b/src/ui.cpp index 3e734a5..cb1a94d 100644 --- a/src/ui.cpp +++ b/src/ui.cpp @@ -2969,10 +2969,10 @@ bool CMyApp::OnInit2() if (mapArgs.count("/proxy")) addrProxy = CAddress(mapArgs["/proxy"].c_str()); - // Rendezvous meeting relay this node registers its .btf service at and - // advertises in its descriptor (default is the seed relay; empty disables). + // Rendezvous meeting relay override: replace the seed list with a single + // relay (default keeps the built-in seed list with failover). if (mapArgs.count("/rvrelay")) - strBtfMeetingRelay = mapArgs["/rvrelay"]; + vBtfMeetingRelays = { mapArgs["/rvrelay"] }; // Keep an anonymous outbound connection to a specific .btf peer. if (mapArgs.count("/connectbtf")) -- cgit v1.2.3 From e2bc68de1af27d3459878f43c40061d0c30d09d7 Mon Sep 17 00:00:00 2001 From: Bitflash-sh Date: Fri, 24 Jul 2026 14:46:49 -0300 Subject: Automatic relay discovery over Nostr + call-to-action Relay operators announce their relay with -announcerelay=host:port; every node discovers announced relays (kind 38502) and adds them to its failover list, so volunteer relays join with no maintainer edit or approval. Anti-spam cap + validation; relays are trustless (echan makes a bad relay unable to read/MITM). README: automatic relay-volunteer guide, 'don't let the network die' section. --- README.md | 50 +++++++++++++++++-------- src/headless.cpp | 3 ++ src/net.cpp | 15 ++++++-- src/nostr.cpp | 110 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/nostr.h | 6 +++ src/ui.cpp | 4 ++ 6 files changed, 170 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 5f1c2bb..d5be586 100644 --- a/README.md +++ b/README.md @@ -49,6 +49,24 @@ promise back. --- +
+ +## 🔥 Don't let the network die — run a node + +A cryptocurrency is only as alive as the people running it. Every node that mines, +relays, and stays online makes Bitflash **faster, freer, and impossible to shut down.** +No companies. No servers to trust. No gatekeepers — just people, one CPU each. + +### Download it. Run it. Keep it alive. + +**[⬇️ Windows](../../releases/latest)**  ·  **[🐧 Linux](#-linux-node--miner)**  ·  **[🛰️ Run a relay](#-become-a-relay-volunteer--automatically)** + +*The network needs you online. Close this tab and it's one node weaker.* + +
+ +--- + ## ✨ Features | | | @@ -138,31 +156,33 @@ source, then the `bitflash-node` binary. Debian/Ubuntu. Built with **MSYS2 UCRT64** (g++ 16, wxWidgets 3.2, OpenSSL 3, Berkeley DB). See [`build.sh`](build.sh) and `src/makefile.mingw`. -### 🛰️ Become a relay volunteer +### 🛰️ Become a relay volunteer — automatically Relays are the meeting points that let nodes behind CGNAT find each other. More -relays, spread across more places, make the network **faster** and **harder to -knock offline**. If you have a VPS or box with a public IP, you can run one and -directly strengthen Bitflash: +relays, in more places, make the network **faster** and **harder to knock +offline**. If you have a VPS with a public IP, you can add one — and **the whole +network discovers it automatically. No approval, no gatekeeper, no waiting.** **1. Run the relay — one command:** ```bash sudo bash relay/install-bitflash-relay.sh 8434 ``` -It builds a tiny, dependency-free daemon, applies basic anti-flood firewall -rules, and installs it as a `systemd` service (auto-restarts, survives reboot). +Builds a tiny, dependency-free daemon, applies anti-flood firewall rules, and +installs it as a `systemd` service (auto-restarts, survives reboot). **2. Open TCP port `8434`** in your firewall / cloud panel. -**3. Get it into the network.** Send your relay's `IP:8434` by -[opening an issue](../../issues) (or a pull request adding it to the seed list -in `src/nostr.cpp`). A maintainer reviews it and includes it in the **seed list** -of the next release — then every node starts using it automatically, with -failover if any relay goes down. +**3. Announce it** by running a node that advertises your relay: +```bash +./bitflash-node -gen -announcerelay=YOUR_PUBLIC_IP:8434 +``` +That node publishes your relay over Nostr; every other node discovers it within +a minute and adds it to its failover list. **Done — you're part of the backbone.** -> 🔒 A relay **never sees your traffic** — it only forwards end-to-end-encrypted -> bytes and pairs peers by their `.btf` key. It holds no keys and reads nothing. -> A 1 GB VPS is plenty, and every relay you add makes the whole network tougher. +> 🔒 A relay is **trustless** — it only forwards end-to-end-encrypted bytes and +> pairs peers by their `.btf` key. It **cannot read, tamper with, or MITM** your +> traffic; a malicious relay can at most refuse to forward, and nodes simply fail +> over. That's exactly why anyone can run one safely. A 1 GB VPS is plenty.
Run the Linux node 24/7 (systemd) @@ -214,7 +234,7 @@ systemctl daemon-reload && systemctl enable --now bitflash-node - [x] Headless Linux node/miner - [x] Fair-launch, stable-parameter relaunch - [x] Redundant relays across regions with automatic failover -- [ ] Automatic relay discovery over Nostr (self-announcing volunteer relays) +- [x] Automatic relay discovery over Nostr (self-announcing volunteer relays) - [ ] Optional direct IPv6 transport (opt-in, for public backbone nodes) - [ ] One-click installers diff --git a/src/headless.cpp b/src/headless.cpp index 646476f..cdb8ac9 100644 --- a/src/headless.cpp +++ b/src/headless.cpp @@ -80,6 +80,7 @@ int main(int argc, char* argv[]) " -datadir= data directory (default ~/.bitflash)\n" " -port= P2P listen port (default 8433)\n" " -rvrelay=host:port rendezvous meeting relay (has a seed default)\n" + " -announcerelay=h:p announce a relay you run so nodes discover it\n" " -connectbtf=.btf keep a connection to a specific .btf peer\n" " -solomine mine without waiting for a peer (testing)\n" " -debug verbose logging\n", @@ -96,6 +97,8 @@ int main(int argc, char* argv[]) addrProxy = CAddress(mapArgs["/proxy"].c_str()); if (mapArgs.count("/rvrelay")) vBtfMeetingRelays = { mapArgs["/rvrelay"] }; + if (mapArgs.count("/announcerelay")) + strBtfAnnounceRelay = mapArgs["/announcerelay"]; if (mapArgs.count("/connectbtf")) strBtfConnect = mapArgs["/connectbtf"]; if (mapArgs.count("/debug")) diff --git a/src/net.cpp b/src/net.cpp index 659de05..31afaf5 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -442,18 +442,27 @@ void ThreadBtfAccept(void* parg) Sleep(5000); } size_t iRelay = 0; + bool fPicked = false; loop { if (fShutdown) return; - if (vBtfMeetingRelays.empty()) + // Curated seeds + relays discovered from Nostr announcements. + vector relays = BtfAllRelays(); + if (relays.empty()) { Sleep(10000); // no meeting relay configured continue; } + // Random start spreads nodes across all relays (incl. volunteer ones). + if (!fPicked) + { + iRelay = (size_t)GetRand(relays.size()); + fPicked = true; + } // Stick to the current relay while it works; on failure, fail over to - // the next seed so a DDoS'd/blocked relay IP can't keep us offline. - string strMeeting = vBtfMeetingRelays[iRelay % vBtfMeetingRelays.size()]; + // the next one so a DDoS'd/blocked relay IP can't keep us offline. + string strMeeting = relays[iRelay % relays.size()]; size_t colon = strMeeting.rfind(':'); if (colon == string::npos) { diff --git a/src/nostr.cpp b/src/nostr.cpp index 59817f5..44aec56 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -31,6 +31,13 @@ static const int BTF_DESC_KIND = 38501; // the abandoned test .btf descriptors lingering on the relays become invisible. static const char* BTF_DESC_DTAG = "btf-descriptor-2"; +// Relay auto-discovery: a relay operator announces their relay as an addressable +// event (kind 38502) so every node learns it automatically -- no manual +// seed-list edit, no maintainer approval. Volunteer relays just work. +static const int BTF_RELAY_KIND = 38502; +static const char* BTF_RELAY_DTAG = "btf-relay-2"; +static const size_t BTF_MAX_DISCOVERED_RELAYS = 50; // anti-spam cap + // Nostr network/scope for Bitflash. Events are replaceable (NIP-78). static const int NOSTR_KIND = 30078; static const char* NOSTR_DTAG = "bitflash-mainnet-2"; @@ -82,6 +89,48 @@ void BtfSetActiveRelay(const string& relay) strBtfActiveRelay = relay; } +// A relay this node advertises on Nostr for others to discover (/announcerelay). +string strBtfAnnounceRelay; +// Relays learned from other operators' Nostr announcements. +static set g_discoveredRelays; +static CCriticalSection cs_discoveredRelays; + +// Basic sanity: "host:port" with a numeric 1..65535 port and a plausible host. +static bool LooksLikeRelay(const string& r) +{ + size_t colon = r.rfind(':'); + if (colon == string::npos || colon == 0 || colon + 1 >= r.size()) + return false; + if (r.size() > 100) + return false; + for (size_t i = colon + 1; i < r.size(); i++) + if (!isdigit((unsigned char)r[i])) + return false; + int port = atoi(r.c_str() + colon + 1); + if (port <= 0 || port > 65535) + return false; + // host: allow letters, digits, dot, dash, colon (IPv6 not supported yet) + for (size_t i = 0; i < colon; i++) + { + char c = r[i]; + if (!(isalnum((unsigned char)c) || c == '.' || c == '-')) + return false; + } + return true; +} + +// Every relay to try: curated seeds first (reliable bootstrap), then the ones +// discovered from Nostr announcements (volunteer relays). +vector BtfAllRelays() +{ + vector all = vBtfMeetingRelays; + CRITICAL_BLOCK(cs_discoveredRelays) + foreach(const string& r, g_discoveredRelays) + if (find(all.begin(), all.end(), r) == all.end()) + all.push_back(r); + return all; +} + // // Utilities @@ -560,6 +609,21 @@ static void PublishDescriptor(CWebSocket& ws, CNostrKey& key) } } +// Announce our relay (from /announcerelay=host:port) so every node discovers it +// automatically -- volunteer relays join the network with no maintainer step. +static void PublishRelayAnnouncement(CWebSocket& ws, CNostrKey& key) +{ + if (strBtfAnnounceRelay.empty()) + return; + json tags = json::array({ json::array({ "d", BTF_RELAY_DTAG }) }); + json ev; + if (BuildSignedEvent(key, BTF_RELAY_KIND, tags, strBtfAnnounceRelay, ev)) + { + json pub = json::array({ "EVENT", ev }); + ws.SendText(pub.dump()); + } +} + // Resolve a `.btf` address via a relay: fetch the descriptor published by that // address's key and verify it self-certifies under the decoded pubkey. static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, @@ -654,6 +718,9 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) // Publish our self-certifying .btf descriptor (rendezvous discovery) PublishDescriptor(ws, key); + // If we run a relay, announce it so others discover it automatically + PublishRelayAnnouncement(ws, key); + // Subscribe to receive the announcements of other nodes json filter = json::object(); filter["kinds"] = json::array({ NOSTR_KIND }); @@ -736,6 +803,49 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) } } } + + // Discover volunteer relays announced by other operators (kind 38502). Nodes + // add these to their failover list automatically, so anyone can strengthen + // the network without a maintainer editing the seed list. Bad/dead relays + // just fail to pair and get skipped -- and a relay is trustless anyway (it + // only forwards echan ciphertext and can't read or MITM the traffic). + ws.SendText(json::array({ "CLOSE", "btf-disc" }).dump()); + { + json rfilter = json::object(); + rfilter["kinds"] = json::array({ BTF_RELAY_KIND }); + rfilter["#d"] = json::array({ BTF_RELAY_DTAG }); + rfilter["limit"] = 200; + json rreq = json::array({ "REQ", "btf-relays", rfilter }); + if (ws.SendText(rreq.dump())) + { + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string type = j[0].get(); + if (type == "EVENT" && j.size() >= 3) + { + const json& ev = j[2]; + if (!ev.contains("content") || !ev.contains("kind")) continue; + if (ev["kind"].get() != BTF_RELAY_KIND) continue; + string r = ev["content"].get(); + if (!LooksLikeRelay(r)) continue; + bool fNew = false; + CRITICAL_BLOCK(cs_discoveredRelays) + if (g_discoveredRelays.size() < BTF_MAX_DISCOVERED_RELAYS) + fNew = g_discoveredRelays.insert(r).second; + if (fNew) + printf("Nostr: discovered relay %s\n", r.c_str()); + } + else if (type == "EOSE") + break; + } + } + } return true; } diff --git a/src/nostr.h b/src/nostr.h index 41e59df..b878db9 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -32,6 +32,12 @@ std::string BtfActiveRelay(); // Record the relay this node just registered its service at (thread-safe). void BtfSetActiveRelay(const std::string& relay); +// If set (via /announcerelay=host:port), this node announces that relay on +// Nostr so other nodes discover it automatically -- no manual seed-list edit. +extern std::string strBtfAnnounceRelay; +// Every relay to try: curated seeds + relays discovered from Nostr announcements. +std::vector BtfAllRelays(); + // Copy this node's .btf identity (lazily loading or generating it): the x-only // pubkey (= the .btf address) and the x25519 secret for the end-to-end channel. bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]); diff --git a/src/ui.cpp b/src/ui.cpp index cb1a94d..311a78e 100644 --- a/src/ui.cpp +++ b/src/ui.cpp @@ -2974,6 +2974,10 @@ bool CMyApp::OnInit2() if (mapArgs.count("/rvrelay")) vBtfMeetingRelays = { mapArgs["/rvrelay"] }; + // Announce a relay you run so other nodes discover it automatically. + if (mapArgs.count("/announcerelay")) + strBtfAnnounceRelay = mapArgs["/announcerelay"]; + // Keep an anonymous outbound connection to a specific .btf peer. if (mapArgs.count("/connectbtf")) strBtfConnect = mapArgs["/connectbtf"]; -- cgit v1.2.3 From 6ca1a1d6799474f8ca977b93ab630af7ace879c2 Mon Sep 17 00:00:00 2001 From: Victorio Nascimento <155357371+Vic-Nas@users.noreply.github.com> Date: Mon, 27 Jul 2026 16:45:28 -0400 Subject: Add Linux GUI installer via Wine (#3) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Add Linux GUI installer via Wine * Fix launcher creation and add BTF_RELAY env var support * Pool server, Linux GUI, unified binary, README update * Root Makefile: make linux / make windows, cleaner README * Remove headless.cpp * Fix XPM color count mismatch causing toolbar image errors on Linux * XPM icons: same code on Windows and Linux, no ifdefs around image loading * Fix GTK icon crash and Linux printf format * btfrv: 10s socket timeout on relay connects * Faster peer discovery: more dials per pass, shorter backoff and sleep * Parallel btf peer connections * Fix GetMyExternalIP - was disabled, now uses modern IP echo services * Fix tunnel disconnect on idle and restore external IP detection * Filter stale Nostr descriptors * Sort peers by freshness, fresh first * Pool: add .btf Stratum listener — miners connect via rendezvous, no port forwarding needed * btf pool: self-replacing listeners, one per relay, no queuing between miners * Mining modes: solo/operator/participant — pool server on-demand, participant Stratum client * Status bar: show external IP and .btf address * README: clean rewrite, concept-first, minimal * make linux produces AppImage * make linux produces AppImage * Pool dashboard: connect instructions, tabs, share bars * Perf fixes: GetMyExternalIP threaded, btf listener counted * Perf fixes: GetMyExternalIP threaded, btf listener counted * Fix pool payouts: defer until coinbase maturity * Pool: clean mode switching, IP warning * Pool: clean mode switching * Fix gPoolRunning: remove static * AppImage: use real icon from bitcoin.ico * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Windows build: use mingw32-make * Windows build: simpler make invocation * Add deps-windows target * Windows build fixes * Windows build fixes * Windows makefile: fix obj dir * Windows: output to repo root * Windows: bundle DLLs into zip * Replace wxWidgets with ImGui+GLFW: same build on Linux and Windows * Fix %I64d that slipped back through rebase (main.h, net.h) * MinGW: add _mkdir shim for non-MSVC Windows; fix %I64d * Fix gPoolRunning extern outside ifndef _WIN32 * Remove -lboost_system: boost is header-only in this codebase * Status bar: copy buttons for IP and .btf address * Windows: add app icon via windres, strip wx stuff from rc file * Clean GUI: single Options menu item, bigger font, better spacing, cleaner options dialog; update README * GUI: embed Roboto font at 16px for clear readability on all platforms * Windows: windres depends on obj dir target * Fix balance hidden off-screen: put on own line below address bar * Windows: inline mkdir in every rule, remove dir target that confused make * Windows: move all target to top so it's the default rule * Fix pool server not starting: always start when operator selected, re-sync dialog state on open * Write debug.log to data directory (AppData/Roaming/Bitflash on Windows) * Participant miner: use wallet address as username so payouts go to wallet * Add .gitattributes to lock LF line endings, prevent CRLF drift * Refactor pool mining to btf-only transport * Persist pool settings and startup wiring * Prune stale peers and expose pool queries * Fix build regressions and add CLI mode/arg parity * Fix rpc miner stats declaration order * Centralize pool runtime extern declarations * Separate operator/participant dashboards and restore peer stats * Add live telemetry strip and clearer per-mode runtime metrics * Reduce mining dashboard clutter and remove manual pool entry * Count only authorized pool miners * Seed initial pool job on startup * Use a real share target for pool work * Switch pool accounting to round-based shares * Fix nostr pool announcer stats call sites * Fix pool stats definition order * Improve pool worker status display * Add mutex include for participant status * Replace ImClamp in dashboard layout * Clarify participant work status * Log participant status transitions * Reduce peer discovery log noise * Add participant status badge * Track participant auth acknowledgements * Log and validate pool job delivery --------- Co-authored-by: Bitflash Pool Dev --- .gitattributes | 1 + Makefile | 148 + README.md | 265 +- build-linux.sh | 15 +- install-bitflash-wine.sh | 155 + src/Makefile | 75 + src/bitflash.rc | 2 + src/btfrv.cpp | 27 + src/compat.h | 14 +- src/db.cpp | 12 +- src/font_roboto.h | 2022 ++++ src/gui.cpp | 766 ++ src/headers.h | 115 +- src/headers_core.h | 74 + src/headless.cpp | 180 - src/imgui/imconfig.h | 150 + src/imgui/imgui.cpp | 18628 ++++++++++++++++++++++++++++++++ src/imgui/imgui.h | 4300 ++++++++ src/imgui/imgui_draw.cpp | 6811 ++++++++++++ src/imgui/imgui_impl_glfw.cpp | 1109 ++ src/imgui/imgui_impl_glfw.h | 71 + src/imgui/imgui_impl_opengl3.cpp | 1173 ++ src/imgui/imgui_impl_opengl3.h | 81 + src/imgui/imgui_impl_opengl3_loader.h | 958 ++ src/imgui/imgui_internal.h | 4118 +++++++ src/imgui/imgui_tables.cpp | 4904 +++++++++ src/imgui/imgui_widgets.cpp | 11040 +++++++++++++++++++ src/imgui/imstb_rectpack.h | 627 ++ src/imgui/imstb_textedit.h | 1527 +++ src/imgui/imstb_truetype.h | 5085 +++++++++ src/main.cpp | 332 +- src/main.h | 42 +- src/main_gui.cpp | 169 + src/makefile | 83 - src/makefile.linux | 39 +- src/makefile.mingw | 99 +- src/net.cpp | 143 +- src/net.h | 2 +- src/nostr.cpp | 505 +- src/nostr.h | 27 + src/readme.txt | 13 + src/rpc.cpp | 708 ++ src/ui.cpp | 3269 ------ src/ui.h | 417 - src/uibase.cpp | 1808 ---- src/uibase.h | 720 -- src/util.cpp | 17 +- src/util.h | 35 +- 48 files changed, 65827 insertions(+), 7054 deletions(-) create mode 100644 .gitattributes create mode 100644 Makefile create mode 100644 install-bitflash-wine.sh create mode 100644 src/Makefile create mode 100644 src/bitflash.rc create mode 100644 src/font_roboto.h create mode 100644 src/gui.cpp create mode 100644 src/headers_core.h delete mode 100644 src/headless.cpp create mode 100644 src/imgui/imconfig.h create mode 100644 src/imgui/imgui.cpp create mode 100644 src/imgui/imgui.h create mode 100644 src/imgui/imgui_draw.cpp create mode 100644 src/imgui/imgui_impl_glfw.cpp create mode 100644 src/imgui/imgui_impl_glfw.h create mode 100644 src/imgui/imgui_impl_opengl3.cpp create mode 100644 src/imgui/imgui_impl_opengl3.h create mode 100644 src/imgui/imgui_impl_opengl3_loader.h create mode 100644 src/imgui/imgui_internal.h create mode 100644 src/imgui/imgui_tables.cpp create mode 100644 src/imgui/imgui_widgets.cpp create mode 100644 src/imgui/imstb_rectpack.h create mode 100644 src/imgui/imstb_textedit.h create mode 100644 src/imgui/imstb_truetype.h create mode 100644 src/main_gui.cpp delete mode 100644 src/makefile create mode 100644 src/rpc.cpp delete mode 100644 src/ui.cpp delete mode 100644 src/ui.h delete mode 100644 src/uibase.cpp delete mode 100644 src/uibase.h (limited to 'src') diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..6313b56 --- /dev/null +++ b/.gitattributes @@ -0,0 +1 @@ +* text=auto eol=lf diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..7d655ff --- /dev/null +++ b/Makefile @@ -0,0 +1,148 @@ +# Bitflash — top-level build +# +# make linux build Bitflash-*-x86_64.AppImage +# make windows build Bitflash-*-windows.zip (from MSYS2 UCRT64) +# make clean remove build artifacts + +ROOT := $(shell pwd) +NPROC := $(shell nproc 2>/dev/null || echo 2) +SUDO := $(shell [ "$$(id -u)" = "0" ] && echo "" || echo "sudo") +VERSION := 1.1.0 + +# ---- Linux ---------------------------------------------------------------- + +linux: deps-linux + $(MAKE) -C src -f Makefile -j$(NPROC) + strip src/bitflash + $(MAKE) -f Makefile appimage + +deps-linux: deps-apt deps-secp256k1 deps-randomx + +deps-apt: + @if command -v apt-get >/dev/null 2>&1; then \ + $(SUDO) apt-get install -y build-essential cmake git pkg-config autoconf \ + libtool libssl-dev libdb5.3++-dev libsodium-dev nlohmann-json3-dev \ + libboost-system-dev libglfw3-dev libgl-dev; \ + else \ + echo "Not an apt system — install: g++ cmake git autoconf libtool"; \ + echo " libssl libdb++ libsodium nlohmann-json boost glfw3 opengl"; \ + fi + +deps-secp256k1: + @if [ ! -f /usr/local/lib/libsecp256k1.a ]; then \ + echo "==> building libsecp256k1"; \ + rm -rf $(ROOT)/secp256k1-build; \ + git clone --depth 1 https://github.com/bitcoin-core/secp256k1 $(ROOT)/secp256k1-build; \ + cd $(ROOT)/secp256k1-build && ./autogen.sh && \ + ./configure --enable-module-schnorrsig --enable-module-extrakeys \ + --disable-shared --with-pic --disable-benchmark --disable-tests && \ + make -j$(NPROC) && $(SUDO) make install && $(SUDO) ldconfig; \ + echo "==> libsecp256k1 done"; \ + else \ + echo "==> libsecp256k1 already installed"; \ + fi + +deps-randomx: + @if [ ! -f $(HOME)/RandomX/build/librandomx.a ]; then \ + echo "==> building RandomX"; \ + rm -rf $(HOME)/RandomX; \ + git clone --depth 1 https://github.com/tevador/RandomX $(HOME)/RandomX; \ + mkdir -p $(HOME)/RandomX/build; \ + cd $(HOME)/RandomX/build && cmake .. -DCMAKE_BUILD_TYPE=Release && \ + make -j$(NPROC) randomx; \ + echo "==> RandomX done"; \ + else \ + echo "==> RandomX already built"; \ + fi + +appimage: src/bitflash + @echo "==> building AppImage" + @if [ ! -x /tmp/appimagetool ]; then \ + wget -q "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage" \ + -O /tmp/appimagetool && chmod +x /tmp/appimagetool; \ + fi + @rm -rf /tmp/bitflash.AppDir + @mkdir -p /tmp/bitflash.AppDir/usr/bin \ + /tmp/bitflash.AppDir/usr/lib \ + /tmp/bitflash.AppDir/usr/share/applications \ + /tmp/bitflash.AppDir/usr/share/icons/hicolor/256x256/apps + @cp src/bitflash /tmp/bitflash.AppDir/usr/bin/bitflash + @printf '#!/bin/sh\nHERE="$$(dirname "$$(readlink -f "$$0")")"\nexport LD_LIBRARY_PATH="$$HERE/usr/lib:$$LD_LIBRARY_PATH"\nexec "$$HERE/usr/bin/bitflash" "$$@"\n' \ + > /tmp/bitflash.AppDir/AppRun && chmod +x /tmp/bitflash.AppDir/AppRun + @printf '[Desktop Entry]\nName=Bitflash\nExec=bitflash\nIcon=bitflash\nType=Application\nCategories=Finance;\n' \ + > /tmp/bitflash.AppDir/bitflash.desktop + @cp /tmp/bitflash.AppDir/bitflash.desktop \ + /tmp/bitflash.AppDir/usr/share/applications/ + @python3 -c "\ +from PIL import Image; \ +ico = Image.open('src/rc/bitcoin.ico'); \ +img = ico.convert('RGBA'); \ +img.save('/tmp/bitflash.AppDir/bitflash.png'); \ +import shutil; shutil.copy('/tmp/bitflash.AppDir/bitflash.png', \ +'/tmp/bitflash.AppDir/usr/share/icons/hicolor/256x256/apps/bitflash.png')" + @for lib in libsodium.so.23 libdb_cxx-5.3.so libglfw.so.3; do \ + path=$$(ldconfig -p | grep " $$lib " | awk '{print $$NF}' | head -1); \ + [ -z "$$path" ] && path=$$(find /usr/lib /lib -name "$$lib" 2>/dev/null | head -1); \ + [ -n "$$path" ] && cp -L "$$path" /tmp/bitflash.AppDir/usr/lib/ && echo " bundled $$lib" || echo " missing $$lib"; \ + done + @ARCH=x86_64 /tmp/appimagetool --no-appstream /tmp/bitflash.AppDir \ + $(ROOT)/Bitflash-$(VERSION)-x86_64.AppImage 2>&1 | grep -E "^Built|^Error" || true + @echo "Built: Bitflash-$(VERSION)-x86_64.AppImage" + +# ---- Windows (MSYS2 UCRT64) ----------------------------------------------- + +deps-windows: + pacman -S --noconfirm --needed \ + mingw-w64-ucrt-x86_64-gcc \ + mingw-w64-ucrt-x86_64-make \ + mingw-w64-ucrt-x86_64-glfw \ + mingw-w64-ucrt-x86_64-openssl \ + mingw-w64-ucrt-x86_64-db \ + mingw-w64-ucrt-x86_64-libsodium \ + mingw-w64-ucrt-x86_64-nlohmann-json \ + mingw-w64-ucrt-x86_64-boost \ + mingw-w64-ucrt-x86_64-cmake \ + autoconf automake libtool + @if [ ! -f deps/lib/libsecp256k1.a ]; then \ + rm -rf secp256k1-build; \ + git clone --depth 1 https://github.com/bitcoin-core/secp256k1 secp256k1-build; \ + cd secp256k1-build && ./autogen.sh && \ + ./configure --prefix=$(ROOT)/deps \ + --enable-module-schnorrsig --enable-module-extrakeys \ + --disable-shared --with-pic --disable-benchmark --disable-tests && \ + make install; \ + echo "==> secp256k1 done"; \ + else \ + echo "==> secp256k1 already built"; \ + fi + @if [ ! -f RandomX/build/librandomx.a ]; then \ + rm -rf RandomX; \ + git clone --depth 1 https://github.com/tevador/RandomX; \ + mkdir -p RandomX/build; \ + cd RandomX/build && cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release && \ + make randomx; \ + echo "==> RandomX done"; \ + else \ + echo "==> RandomX already built"; \ + fi + +windows: deps-windows + cd src && make -f makefile.mingw + @rm -rf Bitflash-$(VERSION)-windows + @mkdir -p Bitflash-$(VERSION)-windows + @cp src/bitflash.exe Bitflash-$(VERSION)-windows/Bitflash.exe + @ldd src/bitflash.exe | grep ucrt64 | awk '{print $$3}' | \ + xargs -I{} cp {} Bitflash-$(VERSION)-windows/ 2>/dev/null || true + @zip -r Bitflash-$(VERSION)-windows.zip Bitflash-$(VERSION)-windows/ + @echo "Built: Bitflash-$(VERSION)-windows.zip" + +# ---- Clean ---------------------------------------------------------------- + +clean: + $(MAKE) -C src -f Makefile clean 2>/dev/null || true + cd src && make -f makefile.mingw clean 2>/dev/null || true + rm -f Bitflash-*.AppImage Bitflash-*.zip + rm -rf Bitflash-*-windows + +.PHONY: linux windows clean appimage \ + deps-linux deps-windows deps-apt deps-secp256k1 deps-randomx diff --git a/README.md b/README.md index 5df2a16..590f3a6 100644 --- a/README.md +++ b/README.md @@ -1,272 +1,135 @@
-Bitflash — Satoshi's Bitcoin reborn, mined with your CPU +Bitflash -# Bitflash ⚡  `BTF` +# Bitflash `BTF` -### Satoshi's Bitcoin, reborn — mine with your **CPU**, stay **invisible**, run **anywhere**. - -A faithful revival of the original 2009 `bitcoin-0.1.0`, rebuilt for today: -**memory-hard CPU mining** that shuts out ASICs and GPUs, **anonymous addressing** -that hides your IP and punches through CGNAT, and a **fair launch** with no premine. - -
+CPU-only cryptocurrency. A revival of Bitcoin 0.1.0 with RandomX proof of work and anonymous `.btf` addressing over Nostr. ![PoW](https://img.shields.io/badge/PoW-RandomX%20(CPU)-2ea44f?style=for-the-badge) ![Privacy](https://img.shields.io/badge/addresses-.btf%20anonymous-2ea44f?style=for-the-badge) ![Fair Launch](https://img.shields.io/badge/premine-none-2ea44f?style=for-the-badge) -![Windows](https://img.shields.io/badge/Windows-GUI%20wallet-blue) -![Linux](https://img.shields.io/badge/Linux-headless%20node-blue) -![Language](https://img.shields.io/badge/built%20in-C%2B%2B-00599C) -![License](https://img.shields.io/badge/license-MIT-green) -![Supply](https://img.shields.io/badge/max%20supply-21%2C000%2C000-orange) - -**[⬇️ Download for Windows](../../releases/latest)**  ·  **[🐧 Build for Linux](#-linux-node--miner)**  ·  **[🧠 How it works](#-how-it-works)** - -
- -Bitflash wallet mining with RandomX - -The Bitflash wallet — mining with RandomX, connected to the network, coins accruing. No pools, no ASICs, no gatekeepers. +**[Download](../../releases/latest)**
--- -## 💡 One CPU, one vote - -Bitcoin promised money mined by anyone with a computer. Then ASIC farms and mining -pools took over, and "anyone" became "whoever owns a warehouse." Bitflash gives that -promise back. - -- 🧩 **Memory-hard proof of work (RandomX).** The same algorithm Monero uses to keep - mining on ordinary CPUs. No ASICs. No GPU farms. Your laptop competes on equal footing. -- 🕶️ **Anonymous by default.** Your node is reachable by a self-certifying `.btf` - address instead of an IP — a Tor-style hidden service built into the coin, over - [Nostr](https://nostr.com). Peers never see your IP. -- 🌐 **Works behind any firewall.** No public IP? Stuck behind CGNAT? No port - forwarding? Doesn't matter. Nodes rendezvous through a lightweight relay and connect - anyway. -- ⚖️ **Fair launch.** No premine. No ICO. No founder's reward. The genesis block mints - the same 50 coins everyone else mines for. -- 🪙 **Sound money.** 50 BTF per block, halving on schedule, hard cap of **21,000,000** — - exactly like the original. +## What it is ---- +Bitflash keeps Satoshi's original consensus rules and replaces two things: -
+**RandomX proof of work.** Memory-hard algorithm used by Monero. A laptop competes equally with a server. ASICs and GPUs have no advantage. -## 🔥 Don't let the network die — run a node +**Anonymous addressing.** Every node has a `.btf` address derived from its public key, similar to a Tor `.onion`. Nodes find each other through Nostr relays and connect via encrypted rendezvous tunnels. Your IP is never exposed to other nodes, and no port forwarding is needed. -A cryptocurrency is only as alive as the people running it. Every node that mines, -relays, and stays online makes Bitflash **faster, freer, and impossible to shut down.** -No companies. No servers to trust. No gatekeepers — just people, one CPU each. +No premine. No ICO. 50 BTF per block, halving on schedule, 21M cap, ~2 minute blocks. -### Download it. Run it. Keep it alive. +--- -**[⬇️ Windows](../../releases/latest)**  ·  **[🐧 Linux](#-linux-node--miner)**  ·  **[🛰️ Run a relay](#-become-a-relay-volunteer--automatically)** +## Quick start -*The network needs you online. Close this tab and it's one node weaker.* +Download the latest release and run. No install, no configuration — it connects automatically and starts syncing. -
+**Linux:** `Bitflash-1.1.0-x86_64.AppImage` — make executable and run. ---- +**Windows:** Extract `Bitflash-1.1.0-windows.zip` and run `Bitflash.exe`. -## ✨ Features +--- -| | | -|---|---| -| 🧠 **RandomX PoW** | CPU-only, ASIC/GPU-resistant mining — one CPU, one vote | -| 🔐 **`.btf` hidden addresses** | Self-certifying, unforgeable node identity; your IP is never exposed | -| 🛰️ **Nostr peer discovery** | No central servers, no DNS seeds — nodes find each other over open relays | -| 🚪 **CGNAT traversal** | Rendezvous transport lets nodes behind carrier NAT reach each other | -| 🔒 **End-to-end encrypted P2P** | X25519 + XChaCha20-Poly1305 channel; the relay only ever sees ciphertext | -| 💸 **Instant transfers** | Send coins peer-to-peer in under a second | -| 🖥️ **Retro wallet** | The classic, no-nonsense Bitcoin 0.1.0 interface, one "Generate Coins" click away | -| 🐧 **Windows & Linux** | GUI wallet on Windows, headless daemon for Linux servers | +## Mining ---- +Open **Options** from the menu bar. Under Mining Mode: -## 🚀 Quick start +**Solo** — mine directly to your wallet. Default. -### 🪟 Windows (GUI wallet + miner) +**Operator** — run a pool. The pool server uses `.btf` rendezvous only. The window shows the pool's `.btf` address, discovered pools, and owed payouts. -1. **[Download the latest release](../../releases/latest)** and unzip it anywhere. -2. Double-click **`bitflash.exe`**. -3. Wait ~1 minute — it finds peers on its own and starts syncing. -4. **Options → Generate Coins** to start mining with your CPU. That's it. 🎉 +Pool announcements are published on Nostr with live status fields, so external tools can query the latest pool state by `.btf` address. -No install, no config, no command line. It connects automatically, even behind CGNAT. +**Participant** — mine to someone else's pool. Enter or select the pool's `.btf` address and enable Start Mining. -### 🐧 Linux (node + miner) +SRBMiner and XMRig connect to operator pools through the `.btf` path: ```bash -# grab the source, then: -bash build-linux.sh # installs deps, builds secp256k1 + RandomX + the node -./src/bitflash-node -gen # run + mine (auto-discovers peers, no config needed) +SRBMiner-MULTI --algorithm randomx --pool POOL_BTF_ADDRESS --wallet YOUR_BTF_ADDRESS --password x +xmrig -a rx/0 -o POOL_BTF_ADDRESS -u YOUR_BTF_ADDRESS -p x ``` -Run it 24/7 as a service — see [`docs/`](docs) and the systemd snippet below. - --- -## 🧠 How it works - -Bitflash keeps Satoshi's consensus intact and swaps two things: **the proof of work** -and **how nodes find and reach each other**. +## Headless / server mode -### Anonymous rendezvous (the `.btf` network) - -Every node has a `.btf` address derived from its public key — like a Tor `.onion`, but -built into the coin. Nodes publish a signed descriptor over Nostr, and connect through a -meeting relay so **neither side ever learns the other's IP**, and **no port forwarding is -ever needed**. - -```mermaid -flowchart LR - A["🧑‍💻 Node A
(behind CGNAT)"] -- "encrypted" --> R(("🛰️ Meeting
relay")) - B["🧑‍💻 Node B
(behind CGNAT)"] -- "encrypted" --> R - R -. "pairs by .btf key
sees only ciphertext" .-> A - R -. "pairs by .btf key
sees only ciphertext" .-> B - N["🛰️ Nostr relays"] -. "discover .btf peers" .-> A - N -. "discover .btf peers" .-> B +```bash +./bitflash /nogui # node only +./bitflash /nogui /gen /operator # pool operator +./bitflash /nogui /gen /participant=POOL_BTF_ADDRESS # mine to pool ``` -The relay is dumb on purpose: it pairs peers by their `.btf` key and forwards bytes. The -real connection is end-to-end encrypted (X25519 + XChaCha20-Poly1305) and authenticated -to each peer's static key, so a malicious relay can't read or tamper — it can only refuse. - -
- -Bitflash node connecting by .btf through the rendezvous and mining RandomX +As a systemd service: -A node tunneling to a peer by its .btf address through the rendezvous, and finding a RandomX proof of work — automatic, no configuration, no IP exposed. - -
+```ini +[Unit] +Description=Bitflash node +After=network.target -### RandomX proof of work +[Service] +ExecStart=/opt/bitflash/bitflash /nogui /gen /operator +Restart=always +User=bitcoin +WorkingDirectory=/opt/bitflash -Blocks are mined with **RandomX**, a memory-hard algorithm that runs efficiently on -general-purpose CPUs and terribly on specialized hardware. This is what keeps mining -decentralized: no ASIC advantage, no GPU farms — just CPUs, one vote each. +[Install] +WantedBy=multi-user.target +``` --- -## 🛠️ Build from source +## Running a relay -### Linux +Relays are the meeting points that let nodes behind NAT connect to each other. More relays make the network more resilient. ```bash -bash build-linux.sh +sudo bash relay/install-bitflash-relay.sh 8434 +./bitflash /nogui /announcerelay=YOUR_PUBLIC_IP:8434 ``` -Installs `build-essential cmake libssl-dev libdb5.3++-dev libsodium-dev -nlohmann-json3-dev libboost-dev`, builds `libsecp256k1` (Schnorr) and `RandomX` from -source, then the `bitflash-node` binary. Debian/Ubuntu. - -### Windows - -Built with **MSYS2 UCRT64** (g++ 16, wxWidgets 3.2, OpenSSL 3, Berkeley DB). See -[`build.sh`](build.sh) and `src/makefile.mingw`. +Relays forward encrypted bytes and cannot read or modify traffic. -### 🛰️ Become a relay volunteer — automatically +--- -Relays are the meeting points that let nodes behind CGNAT find each other. More -relays, in more places, make the network **faster** and **harder to knock -offline**. If you have a VPS with a public IP, you can add one — and **the whole -network discovers it automatically. No approval, no gatekeeper, no waiting.** +## Build from source -**1. Run the relay — one command:** +**Linux:** ```bash -sudo bash relay/install-bitflash-relay.sh 8434 +make linux ``` -Builds a tiny, dependency-free daemon, applies anti-flood firewall rules, and -installs it as a `systemd` service (auto-restarts, survives reboot). +Installs deps via apt, builds libsecp256k1 and RandomX, produces `Bitflash-*.AppImage`. -**2. Open TCP port `8434`** in your firewall / cloud panel. - -**3. Announce it** by running a node that advertises your relay: +**Windows (MSYS2 UCRT64):** ```bash -./bitflash-node -gen -announcerelay=YOUR_PUBLIC_IP:8434 +make windows ``` -That node publishes your relay over Nostr; every other node discovers it within -a minute and adds it to its failover list. **Done — you're part of the backbone.** - -> 🔒 A relay is **trustless** — it only forwards end-to-end-encrypted bytes and -> pairs peers by their `.btf` key. It **cannot read, tamper with, or MITM** your -> traffic; a malicious relay can at most refuse to forward, and nodes simply fail -> over. That's exactly why anyone can run one safely. A 1 GB VPS is plenty. - -
-Run the Linux node 24/7 (systemd) - -```ini -# /etc/systemd/system/bitflash-node.service -[Unit] -Description=Bitflash node/miner -After=network.target - -[Service] -WorkingDirectory=/root/bitflash/src -ExecStart=/root/bitflash/src/bitflash-node -gen -Restart=always -User=root - -[Install] -WantedBy=multi-user.target -``` -```bash -systemctl daemon-reload && systemctl enable --now bitflash-node -``` -
+Installs deps via pacman, produces `Bitflash-*-windows.zip`. --- -## 📊 At a glance +## At a glance -| Parameter | Value | +| | | |---|---| -| Ticker | **BTF** | +| Ticker | BTF | | Proof of work | RandomX (CPU, memory-hard) | | Block reward | 50 BTF, halving on schedule | | Max supply | 21,000,000 BTF | -| Target block time | ~2 minutes | -| Address privacy | `.btf` hidden-service addressing over Nostr | -| Premine / ICO | **None** | -| Platforms | Windows (GUI), Linux (headless) | - ---- - -## 🗺️ Roadmap - -- [x] Faithful port of `bitcoin-0.1.0` to a modern toolchain -- [x] RandomX CPU proof of work -- [x] Nostr peer discovery (replacing IRC) -- [x] `.btf` anonymous addressing + CGNAT rendezvous -- [x] Automatic peer discovery — zero config -- [x] Headless Linux node/miner -- [x] Fair-launch, stable-parameter relaunch -- [x] Redundant relays across regions with automatic failover -- [x] Automatic relay discovery over Nostr (self-announcing volunteer relays) - ---- - -## ⚠️ Disclaimer - -Bitflash is **experimental software**, released in the spirit of the original Bitcoin: -*"This is a design and prototype. Use at your own risk. It comes with no warranty of any -kind."* It has real cryptography and a live network, but it is young. Don't put in more -than you're willing to lose, and don't rely on it for anything critical. +| Block time | ~2 minutes | +| Privacy | `.btf` hidden-service addressing over Nostr | +| Premine | None | +| Pool server | Built-in — `.btf` rendezvous only | --- -## 📜 License - -MIT — see [LICENSE](LICENSE). Built on Satoshi Nakamoto's original Bitcoin (2009), -extended by the Bitflash developers (2026). +Experimental software. Young network. Don't put in more than you are willing to lose. -
-
-⚡ One CPU. One vote. Mining returns to the people. ⚡ -
+MIT. Built on Bitcoin 0.1.0 (Satoshi Nakamoto, 2009). diff --git a/build-linux.sh b/build-linux.sh index bb11e82..4c3844d 100644 --- a/build-linux.sh +++ b/build-linux.sh @@ -19,7 +19,8 @@ echo "==> installing system packages" if command -v apt-get >/dev/null 2>&1; then $SUDO apt-get update $SUDO apt-get install -y build-essential cmake git pkg-config autoconf libtool \ - libssl-dev libdb5.3++-dev libsodium-dev nlohmann-json3-dev libboost-dev + libssl-dev libdb5.3++-dev libsodium-dev nlohmann-json3-dev libboost-dev \ + libboost-system-dev libwxgtk3.2-dev else echo "!! non-apt system: install manually -> g++ cmake git autoconf libtool" echo " libssl-dev libdb++-dev libsodium-dev nlohmann-json (headers)" @@ -56,16 +57,16 @@ else echo "==> RandomX already built, skipping" fi -# ---- the node -echo "==> building bitflash-node" +# ---- build +echo "==> building bitflash" cd "$ROOT/src" make -f makefile.linux RANDOMX_DIR="$HOME/RandomX" -j"$(nproc)" echo echo "===================================================================" -echo " DONE. Binary: $ROOT/src/bitflash-node" +echo " DONE. $ROOT/src/bitflash" echo -echo " Mine: ./src/bitflash-node -gen" -echo " Custom data dir: ./src/bitflash-node -gen -datadir=\$HOME/.bitflash" -echo " Run as a service: see linux-node.service note in the README" +echo " GUI: ./src/bitflash" +echo " Daemon mode: ./src/bitflash /nogui /gen" +echo " Pool server starts automatically on Stratum :3333, stats :19012" echo "===================================================================" diff --git a/install-bitflash-wine.sh b/install-bitflash-wine.sh new file mode 100644 index 0000000..3fa18a1 --- /dev/null +++ b/install-bitflash-wine.sh @@ -0,0 +1,155 @@ +#!/usr/bin/env bash +# Bitflash GUI installer for Linux (via Wine) + +INSTALL_DIR="$HOME/.btf-wine" +WINE_DATA="$HOME/.wine/drive_c/users/$USER/AppData/Roaming/Bitflash" +LINUX_DATA="$HOME/.bitflash" +BIN_DIR="$HOME/.local/bin" +REPO="Bitflash-sh/bitflash" + +echo "==> Bitflash GUI installer" +echo + +# ---- Wine +echo "==> Checking Wine..." +if ! command -v wine &>/dev/null; then + echo " Installing Wine..." + sudo apt-get update -qq && sudo apt-get install -y wine +fi +echo " Wine: $(wine --version)" + +# ---- db-util +echo "==> Checking db-util..." +if ! command -v db_dump &>/dev/null; then + echo " Installing db-util..." + sudo apt-get install -y db-util +fi +echo " db_dump: $(which db_dump)" + +# ---- Download +echo "==> Fetching latest release from GitHub..." +RELEASE_URL=$(curl -s "https://api.github.com/repos/$REPO/releases/latest" \ + | grep "browser_download_url" \ + | grep -i "win\|windows\|gui" \ + | head -1 | cut -d '"' -f 4) + +if [ -z "$RELEASE_URL" ]; then + RELEASE_URL=$(curl -s "https://api.github.com/repos/$REPO/releases/latest" \ + | grep "browser_download_url" | head -1 | cut -d '"' -f 4) +fi + +if [ -z "$RELEASE_URL" ]; then + echo "ERROR: No release found at https://github.com/$REPO/releases" + exit 1 +fi + +echo " URL: $RELEASE_URL" +TMPZIP=$(mktemp /tmp/bitflash-XXXXXX.zip) +echo " Downloading..." +curl -L -o "$TMPZIP" "$RELEASE_URL" +echo " Downloaded: $(du -h "$TMPZIP" | cut -f1)" + +# ---- Extract +echo "==> Extracting to $INSTALL_DIR..." +rm -rf "$INSTALL_DIR" +mkdir -p "$INSTALL_DIR" +echo " Running unzip -j..." +unzip -j "$TMPZIP" -d "$INSTALL_DIR" 2>&1 | grep -v "^warning" || true +echo " Files after extract: $(ls "$INSTALL_DIR" | wc -l)" + +# ---- Rename backslash files +echo "==> Renaming files..." +count=0 +for f in "$INSTALL_DIR"/*; do + [ -f "$f" ] || continue + base=$(basename "$f") + newname=$(echo "$base" | sed 's/.*\\//') + if [ "$newname" != "$base" ]; then + mv "$f" "$INSTALL_DIR/$newname" + count=$((count+1)) + fi +done +echo " Renamed $count files" +echo " Files now: $(ls "$INSTALL_DIR" | wc -l)" + +rm -f "$TMPZIP" + +# ---- Verify +if [ ! -f "$INSTALL_DIR/bitflash.exe" ]; then + echo "ERROR: bitflash.exe not found. Files present:" + ls "$INSTALL_DIR" + exit 1 +fi +echo " bitflash.exe found ✓" + +# ---- Init Wine data dir +echo "==> Initializing Wine Bitflash data directory..." +echo " Starting Wine to create data dir (may take a moment)..." +WINEDLLOVERRIDES="libdb_cxx-6.2=n" wine "$INSTALL_DIR/bitflash.exe" & +WINE_PID=$! +# Wait until wallet.dat is created, max 30 seconds +for i in $(seq 1 30); do + sleep 1 + if [ -f "$WINE_DATA/wallet.dat" ]; then + echo " wallet.dat created after ${i}s" + break + fi + echo " Waiting for Wine to initialize... ${i}s" +done +kill $WINE_PID 2>/dev/null || true +wait $WINE_PID 2>/dev/null || true +sleep 1 +mkdir -p "$WINE_DATA" +echo " Wine data dir ready" + +# ---- Wallet +echo +if [ -f "$LINUX_DATA/wallet.dat" ]; then + echo "==> Found existing Linux wallet at $LINUX_DATA/wallet.dat" + read -p " Import it into the GUI wallet? [Y/n] " ans + ans=${ans:-Y} + if [[ "$ans" =~ ^[Yy] ]]; then + echo " Dumping Linux wallet..." + DUMP=$(mktemp) + CONVERTED=$(mktemp) + rm "$CONVERTED" # db_load needs a non-existing file + db_dump -p "$LINUX_DATA/wallet.dat" > "$DUMP" + echo " Converting format..." + db_load -f "$DUMP" "$CONVERTED" + echo " Installing converted wallet..." + cp "$CONVERTED" "$WINE_DATA/wallet.dat" + rm "$DUMP" "$CONVERTED" + echo " Wallet imported ✓" + else + echo " Skipping. Re-run script to import later." + fi +else + echo "==> No Linux wallet found, starting fresh." +fi + +# ---- Launcher +echo "==> Creating bitflash command..." +mkdir -p "$BIN_DIR" +LAUNCHER_FILE="$BIN_DIR/bitflash" +printf '#!/usr/bin/env bash\n' > "$LAUNCHER_FILE" +printf 'RELAY="${BTF_RELAY:-}"\n' >> "$LAUNCHER_FILE" +printf 'ANNOUNCE=""\n' >> "$LAUNCHER_FILE" +printf '[ -n "$RELAY" ] && ANNOUNCE="-announcerelay=$RELAY"\n' >> "$LAUNCHER_FILE" +printf 'WINEDLLOVERRIDES="libdb_cxx-6.2=n" wine "%s/bitflash.exe" $ANNOUNCE "$@"\n' "$INSTALL_DIR" >> "$LAUNCHER_FILE" +chmod +x "$LAUNCHER_FILE" +echo " Launcher created: $(cat "$LAUNCHER_FILE" | wc -l) lines" + +if [[ ":$PATH:" != *":$HOME/.local/bin:"* ]]; then + echo "==> Adding ~/.local/bin to PATH..." + echo 'export PATH="$HOME/.local/bin:$PATH"' >> "$HOME/.bashrc" +fi +export PATH="$HOME/.local/bin:$PATH" + +echo +echo "==================================================================" +echo " DONE." +echo " Launch: bitflash" +echo " Mine: bitflash -gen" +echo " Relay: bitflash -announcerelay=YOUR_HOST:8434" +echo " Data: $WINE_DATA" +echo "==================================================================" diff --git a/src/Makefile b/src/Makefile new file mode 100644 index 0000000..3280fd3 --- /dev/null +++ b/src/Makefile @@ -0,0 +1,75 @@ +# Bitflash Linux build — ImGui + GLFW + OpenGL3 +# Called by: make linux (root Makefile) + +CXX ?= g++ + +SECP_INC ?= /usr/local/include +SECP_LIB ?= /usr/local/lib +RANDOMX_DIR ?= $(HOME)/RandomX + +IMGUI_DIR = imgui + +CXXFLAGS = -std=gnu++14 -O2 -w -fpermissive -pthread \ + -DSECP256K1_STATIC \ + -I$(SECP_INC) -I$(RANDOMX_DIR)/src \ + -I/usr/include/nlohmann \ + -I$(IMGUI_DIR) + +LIBS = -L$(SECP_LIB) -lsecp256k1 \ + -L$(RANDOMX_DIR)/build -lrandomx \ + -lsodium -lssl -lcrypto -ldb_cxx -lpthread \ + -lglfw -lGL + +HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ + key.h bignum.h script.h db.h base58.h net.h irc.h nostr.h \ + randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h compat.h + +IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ + obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o + +NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ + obj/market.o obj/sha.o obj/irc.o obj/nostr.o obj/randomx_pow.o \ + obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o + +GUI_OBJS = obj/gui.o obj/main_gui.o + +all: bitflash + +obj/%.o: %.cpp $(HEADERS) + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/sha.o: sha.cpp sha.h + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -O3 -o $@ $< + +obj/imgui.o: $(IMGUI_DIR)/imgui.cpp + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/imgui_draw.o: $(IMGUI_DIR)/imgui_draw.cpp + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/imgui_tables.o: $(IMGUI_DIR)/imgui_tables.cpp + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/imgui_widgets.o: $(IMGUI_DIR)/imgui_widgets.cpp + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/imgui_impl_glfw.o: $(IMGUI_DIR)/imgui_impl_glfw.cpp + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +obj/imgui_impl_opengl3.o: $(IMGUI_DIR)/imgui_impl_opengl3.cpp + @mkdir -p obj + $(CXX) -c $(CXXFLAGS) -o $@ $< + +bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) + $(CXX) $(CXXFLAGS) -o $@ $^ $(LIBS) + @echo "Built: bitflash" + +clean: + rm -rf obj bitflash diff --git a/src/bitflash.rc b/src/bitflash.rc new file mode 100644 index 0000000..2654afa --- /dev/null +++ b/src/bitflash.rc @@ -0,0 +1,2 @@ +// Bitflash application icon +bitflash ICON "rc/bitcoin.ico" diff --git a/src/btfrv.cpp b/src/btfrv.cpp index ffda08c..812d077 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -98,11 +98,38 @@ static SOCKET ConnectTo(const char* host, unsigned short port) if (getaddrinfo(host, portstr, &hints, &res) != 0 || !res) return INVALID_SOCKET; SOCKET s = socket(res->ai_family, res->ai_socktype, res->ai_protocol); if (s == INVALID_SOCKET) { freeaddrinfo(res); return INVALID_SOCKET; } + + // Apply a short timeout only for the connect() and initial handshake so an + // unresponsive relay doesn't block the thread. Once the tunnel is live the + // timeout is cleared — a forwarding pipe must block indefinitely on recv(). +#ifdef _WIN32 + DWORD tvShort = 10000; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tvShort, sizeof(tvShort)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tvShort, sizeof(tvShort)); +#else + struct timeval tvShort; tvShort.tv_sec = 10; tvShort.tv_usec = 0; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tvShort, sizeof(tvShort)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, &tvShort, sizeof(tvShort)); +#endif + if (connect(s, res->ai_addr, (int)res->ai_addrlen) != 0) { CLOSESOCK(s); freeaddrinfo(res); return INVALID_SOCKET; } freeaddrinfo(res); + + // Clear the timeout — the socket is now a live tunnel and must not + // time out when idle. recv() will block until data arrives or peer closes. +#ifdef _WIN32 + DWORD tvOff = 0; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tvOff, sizeof(tvOff)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tvOff, sizeof(tvOff)); +#else + struct timeval tvOff; tvOff.tv_sec = 0; tvOff.tv_usec = 0; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tvOff, sizeof(tvOff)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, &tvOff, sizeof(tvOff)); +#endif + return s; } diff --git a/src/compat.h b/src/compat.h index e3f76a1..68f78e0 100644 --- a/src/compat.h +++ b/src/compat.h @@ -175,19 +175,7 @@ inline void SetThreadPriority(void*, int) {} #define THREAD_PRIORITY_NORMAL 0 #endif -// ---- wxWidgets shims (the headless build has no GUI; the few core call sites -// degrade to console/no-op) ---- -#define wxTheApp ((void*)0) -#ifndef wxOK -#define wxOK 0 -#define wxICON_ERROR 0 -#define wxICON_EXCLAMATION 0 -#define wxICON_INFORMATION 0 -#endif -inline void wxMessageBox(const std::string& msg, const std::string& caption = "", long = 0) -{ - fprintf(stderr, "%s%s%s\n", caption.c_str(), caption.empty() ? "" : ": ", msg.c_str()); -} +// wx is always available (wx/wx.h included via headers.h); no shims needed. #endif // !_WIN32 #endif // BITFLASH_COMPAT_H diff --git a/src/db.cpp b/src/db.cpp index 0df68fc..de71a57 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -539,7 +539,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) //// debug print //printf("LoadWallet %s\n", wtx.GetHash().ToString().c_str()); - //printf(" %12I64d %s %s %s\n", + //printf(" %12lld %s %s %s\n", // wtx.vout[0].nValue, // DateTimeStr(wtx.nTime).c_str(), // wtx.hashBlock.ToString().substr(0,14).c_str(), @@ -566,13 +566,21 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) if (strKey == "fGenerateBitcoins") ssValue >> fGenerateBitcoins; if (strKey == "nTransactionFee") ssValue >> nTransactionFee; if (strKey == "addrIncoming") ssValue >> addrIncoming; + if (strKey == "nMineMode") ssValue >> nMineMode; + if (strKey == "strParticipantPool") ssValue >> strParticipantPool; + if (strKey == "strPoolName") ssValue >> strPoolName; + if (strKey == "strPoolDashboardUrl") ssValue >> strPoolDashboardUrl; + if (strKey == "dPoolFeePercent") ssValue >> dPoolFeePercent; } } } printf("fGenerateBitcoins = %d\n", fGenerateBitcoins); - printf("nTransactionFee = %I64d\n", nTransactionFee); + printf("nTransactionFee = %lld\n", nTransactionFee); printf("addrIncoming = %s\n", addrIncoming.ToString().c_str()); + printf("nMineMode = %d, strParticipantPool = %s\n", nMineMode, strParticipantPool.c_str()); + printf("strPoolName = %s, dPoolFeePercent = %.2f\n", strPoolName.c_str(), dPoolFeePercent); + printf("strPoolDashboardUrl = %s\n", strPoolDashboardUrl.c_str()); return true; } diff --git a/src/font_roboto.h b/src/font_roboto.h new file mode 100644 index 0000000..4fcc3e8 --- /dev/null +++ b/src/font_roboto.h @@ -0,0 +1,2022 @@ +// File: 'Roboto-Medium.ttf' (162588 bytes) +// Exported using binary_to_compressed_c.exe -u8 "Roboto-Medium.ttf" RobotoMedium +static const unsigned int RobotoMedium_compressed_size = 115741; +static const unsigned char RobotoMedium_compressed_data[115741] = +{ + 87,188,0,0,0,0,0,0,0,2,123,28,0,4,0,0,37,0,1,0,0,0,17,130,4,8,46,4,0,16,71,80,79,83,125,170,113,140,0,2,8,168,0,0,89,12,71,83,85,66,76,156,40,224,0,2,97,180,0,0,25,104,79,83,47,50, + 161,11,177,182,0,0,1,152,130,53,60,96,99,109,97,112,64,38,72,114,0,0,26,108,0,0,18,200,99,118,116,32,4,151,43,74,0,0,47,188,130,31,44,86,102,112,103,109,123,249,97,171,0,0,45,52,130, + 51,40,188,103,97,115,112,0,8,0,19,130,95,32,156,130,31,8,40,12,103,108,121,102,174,158,98,233,0,0,57,220,0,1,203,204,104,100,109,120,61,63,60,32,0,0,21,128,0,0,4,236,104,101,97,100, + 248,123,171,8,130,59,32,28,130,47,33,54,104,130,16,35,10,239,10,155,130,15,32,84,130,15,40,36,104,109,116,120,36,243,68,245,130,15,59,248,0,0,19,136,108,111,99,97,221,222,102,173,0, + 0,48,20,0,0,9,198,109,97,120,112,7,18,2,131,31,32,120,130,47,43,32,110,97,109,101,61,99,111,76,0,2,5,130,223,41,2,212,112,111,115,116,255,109,0,100,130,143,32,124,131,31,43,112,114, + 101,112,27,177,248,54,0,0,46,240,130,15,34,204,0,1,130,5,44,2,0,0,17,64,164,109,95,15,60,245,0,27,130,138,38,0,0,0,196,240,17,46,130,6,44,0,208,219,78,148,250,36,253,213,9,92,8,115, + 130,15,35,9,0,2,0,133,0,38,1,0,0,7,108,254,12,130,131,38,107,250,36,254,65,9,92,132,73,133,27,132,5,33,4,226,131,17,130,5,38,143,0,22,0,78,0,5,134,31,33,14,0,130,66,35,2,22,0,6,130, + 15,36,3,4,149,1,244,130,25,36,0,5,154,5,51,130,225,32,31,133,7,38,3,209,0,102,2,0,0,136,106,45,0,0,224,0,10,255,80,0,33,127,0,0,0,33,130,3,56,0,71,79,79,71,0,64,0,0,255,253,6,0,254, + 0,0,102,7,154,2,0,32,0,1,159,131,27,35,4,58,5,176,130,12,36,32,0,2,3,140,130,247,131,18,130,3,32,1,130,38,131,3,39,2,37,0,143,2,152,0,101,130,151,33,96,4,130,31,8,43,5,224,0,99,5,29, + 0,86,1,90,0,82,2,202,0,128,2,210,0,40,3,137,0,27,4,117,0,68,1,194,0,28,2,160,0,71,2,60,0,135,3,42,0,2,130,47,32,105,130,3,32,168,130,3,32,81,130,3,32,79,130,3,32,52,130,3,32,129,130, + 3,32,117,130,3,32,69,130,3,32,104,130,3,8,46,93,2,31,0,130,1,231,0,46,4,17,0,63,4,122,0,145,4,42,0,128,3,228,0,60,7,40,0,91,5,83,0,18,5,12,0,148,5,57,0,102,5,58,0,148,4,134,130,3,32, + 101,130,15,48,114,0,106,5,175,0,148,2,66,0,163,4,113,0,45,5,11,130,23,36,84,0,148,7,1,130,27,32,174,130,3,32,134,130,47,32,29,132,7,34,96,4,254,130,27,36,212,0,74,4,219,130,39,62,55, + 0,125,5,45,0,18,7,10,0,48,5,16,0,41,4,224,0,7,4,209,0,80,2,49,0,132,3,88,0,20,130,7,58,12,3,107,0,53,3,156,0,3,2,148,0,49,4,84,0,90,4,129,0,124,4,48,0,79,4,132,130,3,42,75,0,83,2,214, + 0,45,4,137,0,82,130,119,42,121,2,11,0,125,2,1,255,181,4,45,130,7,36,11,0,140,6,246,130,43,36,115,0,121,4,142,130,43,131,55,36,139,0,79,2,208,130,19,58,33,0,75,2,169,0,8,4,114,0,119, + 3,245,0,22,5,242,0,33,4,6,0,31,3,229,0,12,130,7,40,82,2,175,0,56,2,2,0,174,130,7,52,27,5,81,0,117,2,30,0,134,4,125,0,100,4,181,0,94,5,157,0,93,130,167,60,25,1,252,0,136,4,248,0,90, + 3,133,0,93,6,68,0,87,3,145,0,141,3,226,0,87,4,109,0,127,132,15,46,219,0,135,3,10,0,127,4,74,0,95,2,246,0,60,130,3,52,55,2,155,0,112,4,187,0,146,3,237,0,69,2,66,0,142,2,16,0,109,130, + 23,34,128,3,167,130,135,8,52,226,0,93,5,208,0,89,6,43,0,80,6,87,0,103,3,228,0,66,7,133,255,246,4,68,0,77,5,132,0,105,4,202,0,148,4,231,0,136,6,193,0,72,4,167,0,103,4,145,0,67,4,136, + 130,215,58,151,0,130,5,176,0,31,2,26,0,143,4,152,0,142,4,100,0,34,2,79,0,33,5,147,0,144,130,31,8,54,126,7,180,0,100,7,58,0,91,2,12,0,139,5,136,0,81,2,208,255,228,5,138,0,88,4,158,0, + 79,5,164,0,125,4,242,0,119,2,38,255,181,4,60,0,89,3,230,0,148,3,176,0,114,3,220,130,187,32,124,130,247,62,11,0,129,2,178,0,120,2,77,0,41,3,216,0,122,3,31,0,73,2,108,0,130,0,0,252,142, + 0,0,253,94,130,7,32,115,130,7,32,62,130,7,32,12,130,7,36,28,2,93,0,198,130,71,32,103,131,219,55,4,117,0,155,5,191,0,25,5,122,0,91,5,56,0,32,4,144,0,108,5,177,0,155,130,7,54,71,5,239, + 0,74,5,170,0,68,5,91,0,107,4,132,0,86,4,198,0,150,4,14,130,35,42,136,0,84,4,96,0,96,4,26,0,97,131,187,51,4,161,0,115,2,170,0,169,4,106,0,22,4,19,0,100,4,243,0,45,130,23,38,128,4,55, + 0,82,4,144,130,3,34,45,0,63,130,47,34,128,5,208,130,75,8,38,201,0,79,6,148,0,102,4,179,0,118,4,123,255,225,6,113,0,51,5,254,0,34,5,89,0,104,8,136,0,45,8,143,0,155,6,91,0,49,130,119, + 42,146,5,8,0,144,6,6,0,36,7,162,130,87,8,40,214,0,73,5,168,0,148,5,169,0,45,5,10,0,57,6,95,0,79,5,249,0,146,5,137,0,142,7,155,0,152,7,249,0,152,6,26,0,24,6,249,130,207,8,52,7,0,144, + 5,80,0,107,7,84,0,160,4,247,0,32,4,125,0,91,4,143,0,143,3,90,0,133,4,246,0,39,6,118,0,30,4,22,0,77,4,152,0,134,4,110,0,143,4,154,0,33,6,3,130,7,32,151,130,15,130,19,37,3,245,0,35,5, + 211,130,227,32,211,130,15,48,102,0,95,6,142,0,134,6,236,0,126,5,23,0,31,6,111,130,39,32,104,130,3,56,60,0,81,6,132,0,145,4,112,0,39,4,113,255,219,4,60,0,84,6,209,0,30,6,228,130,51, + 34,137,255,238,131,91,45,7,73,0,136,6,79,0,112,4,103,255,224,7,40,130,159,62,1,0,134,5,12,0,28,4,96,0,10,7,66,0,172,6,54,0,157,6,237,0,128,5,230,0,130,9,50,0,163,130,195,46,143,4,32, + 0,40,3,240,0,51,5,122,0,95,4,136,130,227,38,26,0,16,4,14,0,32,135,15,33,7,69,130,83,34,68,0,116,135,91,47,5,26,0,102,4,74,0,92,4,255,0,109,0,0,252,102,65,235,6,40,123,0,0,253,165,0, + 0,250,36,130,3,32,77,131,127,51,5,19,0,148,4,134,0,124,4,106,0,143,3,161,0,126,4,183,0,155,130,107,8,36,126,5,44,0,144,4,171,0,142,6,149,0,52,5,164,0,61,7,208,0,148,5,170,0,126,8,71, + 0,155,6,245,0,126,6,42,0,103,130,91,62,97,7,49,0,45,5,112,0,38,5,116,0,128,4,115,0,116,5,135,0,133,6,36,0,22,4,195,255,203,5,33,130,67,36,120,0,142,5,175,130,83,42,136,0,126,5,136, + 0,81,4,166,0,91,130,3,38,93,4,199,0,52,3,83,130,59,56,7,0,82,6,241,0,104,6,221,0,94,6,83,0,60,5,40,0,47,4,123,0,72,4,62,130,203,8,36,190,0,66,6,157,0,64,7,253,0,148,6,158,0,119,5,4, + 0,93,4,44,0,85,5,170,0,33,5,29,0,68,5,85,0,129,3,44,130,135,39,20,0,0,8,41,0,0,4,134,7,41,2,185,0,0,2,10,0,0,1,92,130,19,36,127,0,0,2,48,130,11,36,162,0,0,0,209,130,3,130,2,35,2,161, + 0,71,131,3,37,5,41,0,157,6,48,130,67,8,116,157,0,4,1,192,0,99,1,188,0,51,1,206,0,50,1,168,0,74,3,20,0,108,3,27,0,64,3,8,0,50,4,93,0,64,4,153,0,92,2,203,0,136,3,250,0,138,5,166,0,138, + 1,108,0,71,7,167,0,74,2,114,0,108,2,105,0,84,3,156,0,45,2,246,0,53,3,92,0,105,4,181,0,95,6,112,0,33,6,184,0,152,8,147,0,148,7,136,0,53,6,140,0,124,4,140,0,94,5,245,0,33,4,52,0,40,4, + 162,130,195,8,52,94,0,79,5,125,0,40,5,228,0,112,3,226,0,76,8,46,0,144,5,9,0,109,5,20,0,150,6,53,0,89,6,221,0,84,6,209,0,91,6,162,0,88,4,145,0,98,5,150,0,166,4,217,130,139,8,40,131, + 0,158,4,178,0,59,8,69,0,94,2,45,255,175,4,142,0,101,4,122,0,145,4,17,0,60,4,42,0,128,4,12,0,36,2,91,0,161,2,152,130,211,48,241,0,69,5,27,0,45,4,168,0,24,4,188,0,45,7,35,133,3,40,5, + 17,0,45,6,183,0,75,0,130,0,59,8,48,0,89,8,53,0,92,4,51,0,58,4,147,0,79,2,16,255,176,1,179,0,92,3,161,0,117,135,3,35,4,11,0,117,133,3,33,255,76,130,7,32,122,131,23,47,2,5,0,148,4,158, + 0,9,4,96,0,118,4,128,0,79,130,131,38,118,3,224,0,118,3,197,130,15,48,166,0,84,4,222,0,118,1,252,0,133,3,213,0,36,4,91,130,23,36,185,0,118,6,6,130,27,32,221,130,3,32,192,130,47,32,109, + 132,7,34,76,4,92,130,7,36,52,0,62,4,59,130,39,50,132,0,103,4,123,0,9,6,7,0,40,4,94,0,21,4,60,0,5,130,211,36,65,2,246,0,75,130,3,32,128,69,139,8,34,246,0,53,130,11,32,79,130,3,32,77, + 130,3,32,54,134,31,40,70,3,185,0,144,2,178,0,150,130,75,50,10,4,187,0,86,5,68,0,155,5,40,0,155,4,48,0,129,5,57,130,7,35,45,0,129,4,131,107,38,102,0,56,4,77,0,14,130,47,32,118,131,111, + 32,4,131,143,130,119,37,3,152,0,66,4,216,130,143,48,25,0,68,5,157,0,80,5,84,0,80,4,228,0,95,5,145,130,155,130,227,41,7,84,0,36,7,87,0,118,5,151,130,15,32,215,130,39,32,113,130,11,40, + 89,0,39,6,58,0,26,4,70,130,59,32,228,130,19,32,92,130,3,32,203,130,31,36,70,0,31,5,93,130,11,40,140,0,65,6,132,0,118,7,10,130,43,36,90,0,10,6,32,130,19,32,103,130,3,36,128,0,60,6,146, + 130,7,36,136,0,67,4,34,130,23,32,146,130,67,32,157,130,35,32,26,130,3,48,110,0,36,5,240,0,79,4,90,0,5,4,196,0,21,6,149,130,79,130,71,33,4,140,130,27,36,254,0,10,4,210,130,27,131,111, + 131,183,130,203,37,3,247,0,70,8,54,130,75,40,235,0,40,4,136,0,124,4,61,130,183,44,152,0,79,3,164,0,91,4,161,0,76,4,148,130,19,32,159,130,51,44,75,0,83,4,137,0,81,5,122,0,107,5,162, + 130,3,36,134,0,155,5,224,130,7,44,226,0,107,4,27,0,151,4,130,0,110,3,185,130,71,38,87,0,15,4,190,0,53,65,87,6,65,107,20,40,4,107,0,102,4,46,0,67,6,130,103,43,4,180,0,115,4,235,0,98, + 2,38,255,181,132,3,39,27,0,143,2,27,255,251,2,130,7,47,4,96,0,118,1,254,0,0,2,160,0,71,5,88,255,247,131,3,47,4,143,255,212,4,219,0,45,2,169,255,232,5,83,0,18,152,3,32,57,130,99,35, + 134,0,148,4,138,3,39,2,66,255,200,2,66,0,163,130,7,32,203,130,3,40,191,5,174,0,148,5,134,0,102,144,3,35,55,0,125,5,138,3,39,4,224,0,7,4,84,0,90,152,3,32,48,65,31,6,35,75,0,83,4,134, + 3,37,2,26,255,180,2,26,130,203,34,26,255,183,130,11,33,171,4,72,143,7,32,142,130,43,139,3,35,114,0,119,4,138,3,35,3,229,0,12,131,3,131,215,131,111,144,7,131,215,130,111,32,5,151,7, + 32,58,130,211,32,26,130,99,131,247,131,139,158,7,39,5,114,0,106,4,137,0,82,152,7,42,175,0,148,4,113,0,121,2,66,255,179,130,199,32,159,130,7,32,185,130,7,32,165,130,7,32,223,130,7,52, + 203,2,66,0,23,2,11,0,0,2,66,0,157,6,179,0,163,4,12,0,125,130,47,38,45,2,38,255,181,5,11,130,59,32,45,130,15,34,84,0,148,130,35,32,138,130,207,131,7,32,85,132,7,34,161,0,140,132,7,36, + 231,0,140,5,174,130,39,34,115,0,121,143,7,43,4,115,255,165,5,134,0,102,4,142,0,79,143,7,33,4,254,130,83,34,208,0,124,134,7,32,79,134,7,40,56,4,212,0,74,4,33,0,75,160,7,38,219,0,45, + 2,169,0,8,66,75,5,134,7,36,209,0,8,5,55,130,175,34,114,0,119,167,7,47,7,10,0,48,5,242,0,33,4,224,0,7,3,229,0,12,131,7,39,4,209,0,80,4,6,0,82,143,7,51,7,133,255,246,6,193,0,72,5,132, + 0,105,4,136,0,79,4,122,255,166,132,3,38,59,0,36,4,158,0,9,152,3,37,128,0,79,3,224,0,69,35,5,134,7,39,1,252,255,166,1,252,0,131,130,7,32,169,130,3,33,157,4,69,27,7,32,192,130,87,139, + 3,35,132,0,103,4,139,3,34,60,0,5,140,103,130,91,32,4,139,3,34,122,0,106,143,107,131,15,35,4,166,0,84,140,3,34,222,0,118,130,119,32,145,130,3,32,151,130,3,32,189,130,139,32,21,130,3, + 32,124,69,179,11,33,3,185,69,187,5,131,7,132,159,131,163,143,167,32,92,68,247,6,131,7,35,52,0,62,4,139,3,35,59,0,36,4,135,3,143,199,134,15,36,6,7,0,40,4,131,211,69,239,6,35,4,42,0, + 65,131,3,63,5,83,0,18,4,234,255,74,6,19,255,83,2,166,255,86,5,154,255,167,5,68,254,225,5,111,255,178,2,170,255,135,131,31,33,5,12,68,31,6,34,209,0,80,76,199,7,33,5,11,76,191,17,47, + 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33,75,0,73,243,5,75,149,8,41,0,12,0,3,2,38,2,39,2,39,130,47,38,3,0,73,0,75,1,174,138,95,50,102,0,8,2,61,2,45,2,46,2,48,2,49,2,57,2,58,2,60,138,29,50,22,0,8,0,27,0,21,0,22,0,23,0,24, + 0,25,0,29,0,20,130,29,48,8,1,173,2,34,4,112,4,113,4,114,4,115,4,116,4,117,141,49,33,4,117,137,29,35,1,173,4,116,130,29,32,8,130,55,137,69,32,27,130,71,137,159,131,99,141,27,132,99, + 141,147,33,2,61,65,83,12,32,105,130,13,40,1,0,19,0,6,0,0,0,1,130,163,32,3,130,5,32,18,130,3,32,82,132,15,42,0,0,74,0,2,0,2,1,124,1,124,130,30,34,212,1,221,82,121,8,32,8,130,9,34,40, + 1,192,136,75,56,2,0,26,0,10,2,50,0,122,0,115,0,116,2,51,2,52,2,53,2,54,2,55,2,56,130,63,32,1,130,179,81,129,5,130,68,130,99,8,36,2,0,38,0,16,1,212,1,213,1,214,1,215,1,216,1,217,1,218, + 1,219,1,220,1,221,2,64,2,62,2,65,2,66,2,63,4,225,130,89,32,16,140,235,36,26,0,27,0,28,130,239,42,77,0,78,2,173,3,154,3,156,4,25,5,250,88,209,75,52, +}; + diff --git a/src/gui.cpp b/src/gui.cpp new file mode 100644 index 0000000..6d81b9f --- /dev/null +++ b/src/gui.cpp @@ -0,0 +1,766 @@ +// Bitflash GUI — ImGui + GLFW + OpenGL3 +// Same source on Linux and Windows. No platform ifdefs. + +#include "imgui/imgui.h" +#include "imgui/imgui_impl_glfw.h" +#include "imgui/imgui_impl_opengl3.h" +#include +#include "headers_core.h" +#include +#include +#include +#include +#include +#include +#include "font_roboto.h" + +// --------------------------------------------------------------------------- +// Node API +// --------------------------------------------------------------------------- +extern int64 nTransactionFee; +extern int fGenerateBitcoins; +extern int nBestHeight; +extern int nMineMode; +extern std::string strParticipantPool; +extern CAddress addrLocalHost; + +void MainFrameRepaint(); +string DateTimeStr(int64 nTime); +bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew); +int64 GetBalance(); +string PubKeyToAddress(const std::vector& vchPubKey); +bool AddressToHash160(const std::string& str, uint160& hash160Ret); +void ThreadBitcoinMiner(void*); +void ThreadRPCServer(void*); + +// --------------------------------------------------------------------------- +// State +// --------------------------------------------------------------------------- +static std::string g_myAddress; +static int64 g_balance = 0; +static int64 g_lastWalletRefresh = 0; +static bool g_showSend = false; +static bool g_showOptions = false; +static bool g_showAbout = false; +static bool g_needRefresh = true; + +static char g_sendAddr[128] = {}; +static char g_sendAmount[32] = {}; +static std::string g_sendStatus; +static char g_participantPool[256] = {}; +static char g_poolName[128] = {}; +static char g_poolFee[32] = {}; +static char g_poolDash[256] = {}; +static int g_mineRadio = 0; + +struct TxRow { std::string date, desc; int64 amount; int depth; }; +static std::vector g_txRows; + +// --------------------------------------------------------------------------- +// Helpers +// --------------------------------------------------------------------------- +static std::string FmtMoney(int64 n) +{ + bool neg = n < 0; if (neg) n = -n; + char buf[64]; + snprintf(buf, sizeof(buf), "%s%lld.%08lld", + neg?"-":"", (long long)(n/COIN), (long long)(n%COIN)); + char* dot = strchr(buf, '.'); + if (dot) { char* e = buf+strlen(buf)-1; while(e>dot+2&&*e=='0') *e--='\0'; } + return buf; +} + +static std::string FmtAge(int64 createdAt) +{ + int64 age = GetTime() - createdAt; + if (age < 0) + age = 0; + if (age < 60) + return strprintf("%llds", (long long)age); + if (age < 3600) + return strprintf("%lldm", (long long)(age / 60)); + return strprintf("%lldh", (long long)(age / 3600)); +} + +static ImVec4 ParticipantStatusColor(const std::string& status) +{ + if (status.find("failed") != std::string::npos || + status.find("rejected") != std::string::npos || + status.find("stopped") != std::string::npos) + return ImVec4(1.0f, 0.38f, 0.38f, 1.0f); + if (status.find("hashing") != std::string::npos || + status.find("accepted") != std::string::npos || + status.find("connected") != std::string::npos) + return ImVec4(0.35f, 1.0f, 0.45f, 1.0f); + if (status.find("asking") != std::string::npos || + status.find("authoriz") != std::string::npos || + status.find("subscrib") != std::string::npos) + return ImVec4(1.0f, 0.75f, 0.25f, 1.0f); + return ImVec4(0.55f, 0.80f, 1.0f, 1.0f); +} + +static std::string PoolLabel(const BtfPoolAnnouncement& ann) +{ + std::ostringstream o; + o << ann.poolName << " - " << std::fixed << std::setprecision(2) << ann.feePercent << "%"; + if (ann.connectedMiners > 0) + o << " - " << ann.connectedMiners << " miners"; + return o.str(); +} + +static void RefreshWallet() +{ + std::vector vchPubKey; + if (CWalletDB("r").ReadDefaultKey(vchPubKey)) + g_myAddress = PubKeyToAddress(vchPubKey); + g_balance = GetBalance(); + + g_txRows.clear(); + TRY_CRITICAL_BLOCK(cs_mapWallet) + { + std::vector> vs; + for (auto& kv : mapWallet) vs.push_back({kv.second.GetTxTime(), kv.first}); + std::sort(vs.rbegin(), vs.rend()); + for (auto& sv : vs) { + auto mi = mapWallet.find(sv.second); + if (mi == mapWallet.end()) continue; + CWalletTx& wtx = mi->second; + int64 net = wtx.GetCredit() - wtx.GetDebit(); + int depth = wtx.GetDepthInMainChain(); + std::string desc; + if (wtx.IsCoinBase()) desc = depth<1 ? "Generated (unconfirmed)" : "Generated"; + else if (wtx.GetDebit() > 0) desc = "Sent"; + else desc = "Received"; + g_txRows.push_back({DateTimeStr(wtx.GetTxTime()), desc, net, depth}); + } + } + g_lastWalletRefresh = GetTime(); +} + +void MainFrameRepaint() { g_needRefresh = true; } + +string DateTimeStr(int64 nTime) +{ + time_t t = (time_t)nTime; + struct tm* p = localtime(&t); + if (!p) return ""; + char buf[32]; strftime(buf, sizeof(buf), "%m/%d/%y %H:%M", p); + return buf; +} + +// --------------------------------------------------------------------------- +// Main window +// --------------------------------------------------------------------------- +static void DrawMainWindow() +{ + ImGuiIO& io = ImGui::GetIO(); + ImGui::SetNextWindowPos(ImVec2(0,0)); + ImGui::SetNextWindowSize(io.DisplaySize); + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(12,12)); + ImGui::Begin("##main", nullptr, + ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | + ImGuiWindowFlags_NoMove | ImGuiWindowFlags_MenuBar | + ImGuiWindowFlags_NoFocusOnAppearing); + ImGui::SetWindowFontScale(0.92f); + ImGui::PopStyleVar(); + + // ---- Menu bar ---- + if (ImGui::BeginMenuBar()) { + if (ImGui::BeginMenu("File")) { + if (ImGui::MenuItem("Exit")) glfwSetWindowShouldClose(glfwGetCurrentContext(), true); + ImGui::EndMenu(); + } + if (ImGui::MenuItem("Options")) g_showOptions = true; + if (ImGui::MenuItem("About")) g_showAbout = true; + ImGui::EndMenuBar(); + } + + // ---- Address bar ---- + ImGui::Spacing(); + ImGui::TextDisabled("Address:"); + ImGui::SameLine(); + ImGui::SetNextItemWidth(-80); + ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.14f,0.14f,0.14f,1)); + ImGui::InputText("##addr", (char*)g_myAddress.c_str(), g_myAddress.size()+1, + ImGuiInputTextFlags_ReadOnly); + ImGui::PopStyleColor(); + ImGui::SameLine(); + if (ImGui::Button("Copy##a")) ImGui::SetClipboardText(g_myAddress.c_str()); + + // ---- Balance on its own line ---- + ImGui::TextDisabled("Balance:"); + ImGui::SameLine(); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.35f,1.0f,0.35f,1.0f)); + ImGui::Text("%s BTF", FmtMoney(g_balance).c_str()); + ImGui::PopStyleColor(); + + // ---- Toolbar ---- + ImGui::Spacing(); + ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.15f,0.40f,0.15f,1)); + ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.20f,0.55f,0.20f,1)); + if (ImGui::Button(" Send Coins ")) g_showSend = true; + ImGui::PopStyleColor(2); + + // Mining status indicator + ImGui::SameLine(0, 20); + if (fGenerateBitcoins) { + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f,0.6f,0.0f,1.0f)); + const char* modeLabel = nMineMode==MINE_OPERATOR ? "Mining (operator)" : + nMineMode==MINE_PARTICIPANT ? "Mining (pool)" : "Mining"; + ImGui::Text("⬤ %s", modeLabel); + ImGui::PopStyleColor(); + if (nMineMode == MINE_PARTICIPANT) { + std::string mineStatus = GetParticipantMiningStatus(); + if (!mineStatus.empty()) { + ImGui::SameLine(0, 12); + ImGui::PushStyleColor(ImGuiCol_Text, ParticipantStatusColor(mineStatus)); + ImGui::Text("[%s]", mineStatus.c_str()); + ImGui::PopStyleColor(); + } + } + } else { + ImGui::TextDisabled("○ Not mining"); + } + + ImGui::Spacing(); + ImGui::Separator(); + ImGui::Spacing(); + + // ---- Live telemetry strip ---- + { + const char* modeName = nMineMode==MINE_OPERATOR ? "Operator" : + nMineMode==MINE_PARTICIPANT ? "Participant" : "Solo"; + int64 age = g_lastWalletRefresh > 0 ? (GetTime() - g_lastWalletRefresh) : -1; + if (age < 0) age = 0; + + ImGui::Text("Mode: %s", modeName); + ImGui::SameLine(0, 16); + ImGui::Text("Wallet refresh: %llds ago", (long long)age); + + if (nMineMode == MINE_PARTICIPANT) { + uint64 sent = 0, accepted = 0; + double hashRate = 0.0; + std::string mineStatus = GetParticipantMiningStatus(); + GetParticipantMiningStats(sent, accepted, hashRate); + if (sent > 0 || accepted > 0 || hashRate > 0.0) { + double acceptPct = sent ? (100.0 * (double)accepted / (double)sent) : 0.0; + ImGui::TextDisabled("Your mining: sent %llu, accepted %llu (%.1f%%), %.2f H/s", + (unsigned long long)sent, + (unsigned long long)accepted, + acceptPct, + hashRate); + } else if (!mineStatus.empty()) { + ImGui::TextDisabled("Your mining: %s", mineStatus.c_str()); + } else { + ImGui::TextDisabled("Your mining: asking pool for work"); + } + } else if (nMineMode == MINE_OPERATOR) { + int miners = 0, blocksFound = 0; + uint64 roundShares = 0; + GetPoolOperatorStats(miners, blocksFound, roundShares); + if (miners > 0 || blocksFound > 0 || roundShares > 0) + ImGui::TextDisabled("Pool runtime: %d authorized miners, %llu round shares, %d blocks found", miners, (unsigned long long)roundShares, blocksFound); + else + ImGui::TextDisabled("Pool runtime: waiting for miners"); + } else { + ImGui::TextDisabled("Solo runtime: local wallet mining telemetry"); + } + ImGui::Spacing(); + ImGui::Separator(); + ImGui::Spacing(); + } + + // ---- Transaction list ---- + float listHeight = io.DisplaySize.y * 0.26f; + if (listHeight < 190.0f) listHeight = 190.0f; + if (listHeight > 260.0f) listHeight = 260.0f; + if (ImGui::BeginTable("txlist", 4, + ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | + ImGuiTableFlags_ScrollY | ImGuiTableFlags_SizingStretchProp, + ImVec2(0, listHeight))) + { + ImGui::TableSetupScrollFreeze(0, 1); + ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 110); + ImGui::TableSetupColumn("Date", ImGuiTableColumnFlags_WidthFixed, 130); + ImGui::TableSetupColumn("Description", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Amount", ImGuiTableColumnFlags_WidthFixed, 140); + ImGui::TableHeadersRow(); + + for (auto& row : g_txRows) { + ImGui::TableNextRow(); + ImGui::TableSetColumnIndex(0); + if (row.depth < 1) + ImGui::TextColored(ImVec4(1,0.6f,0,1), "Unconfirmed"); + else + ImGui::Text("%d blocks deep", row.depth); + ImGui::TableSetColumnIndex(1); + ImGui::TextDisabled("%s", row.date.c_str()); + ImGui::TableSetColumnIndex(2); + ImGui::TextUnformatted(row.desc.c_str()); + ImGui::TableSetColumnIndex(3); + if (row.amount >= 0) + ImGui::TextColored(ImVec4(0.35f,1,0.35f,1), "+%s BTF", FmtMoney(row.amount).c_str()); + else + ImGui::TextColored(ImVec4(1,0.4f,0.4f,1), "%s BTF", FmtMoney(row.amount).c_str()); + } + ImGui::EndTable(); + } + + std::vector pools; + BtfGetPoolAnnouncements(pools); + + if (nMineMode == MINE_PARTICIPANT) { + ImGui::Spacing(); + ImGui::SeparatorText("Participant Mining"); + ImGui::Text("Selected pool:"); + if (strParticipantPool.empty()) + ImGui::TextDisabled("No pool selected yet"); + else + ImGui::TextWrapped("%s", strParticipantPool.c_str()); + + const BtfPoolAnnouncement* selected = NULL; + for (size_t i = 0; i < pools.size(); i++) + if (pools[i].btfAddress == strParticipantPool) { selected = &pools[i]; break; } + + if (selected) { + ImGui::Text("Pool name: %s", selected->poolName.c_str()); + ImGui::Text("Fee: %.2f%%", selected->feePercent); + ImGui::Text("Live stats: %d miners, %d blocks", selected->connectedMiners, selected->blocksFound); + if (!selected->dashboardUrl.empty()) + ImGui::TextWrapped("Dashboard: %s", selected->dashboardUrl.c_str()); + } else if (!strParticipantPool.empty()) { + ImGui::TextDisabled("No fresh announcement found for this pool yet"); + } + + if (!pools.empty()) { + ImGui::Spacing(); + ImGui::SeparatorText("Live Pools"); + if (ImGui::BeginTable("livepools", 5, + ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) + { + ImGui::TableSetupColumn("Pool", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Fee", ImGuiTableColumnFlags_WidthFixed, 70); + ImGui::TableSetupColumn("Stats", ImGuiTableColumnFlags_WidthFixed, 160); + ImGui::TableSetupColumn("Dashboard", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Use", ImGuiTableColumnFlags_WidthFixed, 60); + ImGui::TableHeadersRow(); + for (size_t i = 0; i < pools.size(); i++) { + const BtfPoolAnnouncement& ann = pools[i]; + ImGui::TableNextRow(); + ImGui::TableSetColumnIndex(0); + ImGui::TextUnformatted(ann.poolName.c_str()); + ImGui::TextDisabled("%s", ann.btfAddress.c_str()); + ImGui::TableSetColumnIndex(1); + ImGui::Text("%.2f%%", ann.feePercent); + ImGui::TableSetColumnIndex(2); + ImGui::Text("%d miners, %d blocks, %s old", ann.connectedMiners, ann.blocksFound, FmtAge(ann.createdAt).c_str()); + ImGui::TableSetColumnIndex(3); + if (!ann.dashboardUrl.empty()) + ImGui::TextWrapped("%s", ann.dashboardUrl.c_str()); + else + ImGui::TextDisabled("-"); + ImGui::TableSetColumnIndex(4); + if (ImGui::SmallButton((std::string("Use##") + ann.btfAddress).c_str())) { + strncpy(g_participantPool, ann.btfAddress.c_str(), sizeof(g_participantPool)-1); + strParticipantPool = ann.btfAddress; + CWalletDB().WriteSetting("strParticipantPool", strParticipantPool); + g_needRefresh = true; + } + } + ImGui::EndTable(); + } + } + } + + if (nMineMode == MINE_OPERATOR) { + ImGui::Spacing(); + ImGui::SeparatorText("Operator Overview"); + ImGui::Text("Pool .btf address:"); + std::string opAddr = BtfLocalAddress(); + if (opAddr.empty()) + ImGui::TextDisabled("Identity not ready yet"); + else + ImGui::TextWrapped("%s", opAddr.c_str()); + + std::vector owed; + GetPendingPayouts(owed); + ImGui::Spacing(); + ImGui::SeparatorText("Pending Pool Payouts (you owe miners)"); + if (owed.empty()) { + ImGui::TextDisabled("No pending pool payouts"); + } else if (ImGui::BeginTable("owedpayouts", 4, + ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) + { + ImGui::TableSetupColumn("Matures At", ImGuiTableColumnFlags_WidthFixed, 100); + ImGui::TableSetupColumn("Blocks Left", ImGuiTableColumnFlags_WidthFixed, 90); + ImGui::TableSetupColumn("Recipients", ImGuiTableColumnFlags_WidthFixed, 90); + ImGui::TableSetupColumn("Total", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableHeadersRow(); + for (const PendingPayoutView& row : owed) { + int remaining = std::max(0, row.matureAtHeight - nBestHeight); + ImGui::TableNextRow(); + ImGui::TableSetColumnIndex(0); + ImGui::Text("%d", row.matureAtHeight); + ImGui::TableSetColumnIndex(1); + ImGui::Text("%d", remaining); + ImGui::TableSetColumnIndex(2); + ImGui::Text("%d", row.recipients); + ImGui::TableSetColumnIndex(3); + ImGui::Text("%s BTF", FmtMoney(row.totalAmount).c_str()); + } + ImGui::EndTable(); + } + + std::vector workers; + GetPoolWorkerStats(workers); + ImGui::Spacing(); + ImGui::SeparatorText("Current Round Workers"); + if (workers.empty()) { + ImGui::TextDisabled("No active workers in this round"); + } else if (ImGui::BeginTable("workers", 4, + ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) + { + ImGui::TableSetupColumn("Payout Addr", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Worker", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Round Shares", ImGuiTableColumnFlags_WidthFixed, 90); + ImGui::TableSetupColumn("Last Seen", ImGuiTableColumnFlags_WidthFixed, 100); + ImGui::TableHeadersRow(); + for (const PoolWorkerStatView& row : workers) { + ImGui::TableNextRow(); + ImGui::TableSetColumnIndex(0); + ImGui::TextUnformatted(row.address.empty() ? "unknown" : row.address.c_str()); + ImGui::TableSetColumnIndex(1); + ImGui::TextDisabled("%s", row.worker.empty() ? "worker" : row.worker.c_str()); + ImGui::TableSetColumnIndex(2); + ImGui::Text("%llu", (unsigned long long)row.roundShares); + ImGui::TableSetColumnIndex(3); + ImGui::TextDisabled("%s", FmtAge(row.lastSeen).c_str()); + } + ImGui::EndTable(); + } + } + + // ---- Status bar ---- + { + ImGui::Spacing(); + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4,2)); + + int peers = (int)vNodes.size(); + if (nMineMode == MINE_PARTICIPANT) { + uint64 sent = 0, accepted = 0; + double hashRate = 0.0; + std::string mineStatus = GetParticipantMiningStatus(); + GetParticipantMiningStats(sent, accepted, hashRate); + if (sent > 0 || accepted > 0 || hashRate > 0.0) + ImGui::TextDisabled("Peers %d height %d shares sent %llu accepted %llu hash rate %.2f H/s", + peers, + nBestHeight, + (unsigned long long)sent, + (unsigned long long)accepted, + hashRate); + else if (!mineStatus.empty()) + ImGui::TextDisabled("Peers %d height %d %s", peers, nBestHeight, mineStatus.c_str()); + else + ImGui::TextDisabled("Peers %d height %d asking pool for work", peers, nBestHeight); + } else if (nMineMode == MINE_OPERATOR) { + int miners = 0, blocksFound = 0; + uint64 roundShares = 0; + GetPoolOperatorStats(miners, blocksFound, roundShares); + if (miners > 0 || blocksFound > 0 || roundShares > 0) + ImGui::TextDisabled("Peers %d height %d authorized miners %d round shares %llu blocks found %d", + peers, nBestHeight, miners, (unsigned long long)roundShares, blocksFound); + else + ImGui::TextDisabled("Peers %d height %d waiting for miners", peers, nBestHeight); + } else { + ImGui::TextDisabled("Peers %d height %d", peers, nBestHeight); + } + ImGui::PopStyleVar(); + } + + ImGui::SetWindowFontScale(1.0f); + ImGui::End(); +} + +// --------------------------------------------------------------------------- +// Send dialog +// --------------------------------------------------------------------------- +static void DrawSendDialog() +{ + if (!g_showSend) return; + ImGui::SetNextWindowSize(ImVec2(500, 180), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(.5f,.5f)); + if (ImGui::Begin("Send Coins", &g_showSend, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + ImGui::Text("Recipient address:"); + ImGui::SetNextItemWidth(-1); + ImGui::InputText("##sa", g_sendAddr, sizeof(g_sendAddr)); + + ImGui::Text("Amount (BTF):"); + ImGui::SetNextItemWidth(180); + ImGui::InputText("##sm", g_sendAmount, sizeof(g_sendAmount)); + + if (!g_sendStatus.empty()) { + ImGui::Spacing(); + ImGui::TextColored(ImVec4(1,.4f,.4f,1), "%s", g_sendStatus.c_str()); + } + + ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); + if (ImGui::Button("Send", ImVec2(90,0))) { + uint160 h; int64 nv = 0; + if (!AddressToHash160(g_sendAddr, h)) g_sendStatus = "Invalid address."; + else if (!ParseMoney(g_sendAmount,nv)||nv<=0) g_sendStatus = "Invalid amount."; + else { + CScript s; s << OP_DUP << OP_HASH160 << h << OP_EQUALVERIFY << OP_CHECKSIG; + CWalletTx wtx; + if (SendMoney(s, nv, wtx)) { + g_showSend=false; g_sendStatus=""; + memset(g_sendAddr,0,sizeof(g_sendAddr)); + memset(g_sendAmount,0,sizeof(g_sendAmount)); + g_needRefresh = true; + } else g_sendStatus = "Transaction failed."; + } + } + ImGui::SameLine(); + if (ImGui::Button("Cancel", ImVec2(90,0))) { g_showSend=false; g_sendStatus=""; } + } + ImGui::End(); +} + +// --------------------------------------------------------------------------- +// Options dialog +// --------------------------------------------------------------------------- +static void DrawOptionsDialog() +{ + if (!g_showOptions) return; + + // Always sync from current globals when dialog opens + static bool wasOpen = false; + if (!wasOpen) { + g_mineRadio = nMineMode; + strncpy(g_participantPool, strParticipantPool.c_str(), sizeof(g_participantPool)-1); + strncpy(g_poolName, strPoolName.c_str(), sizeof(g_poolName)-1); + snprintf(g_poolFee, sizeof(g_poolFee), "%.2f", dPoolFeePercent); + strncpy(g_poolDash, strPoolDashboardUrl.c_str(), sizeof(g_poolDash)-1); + } + wasOpen = true; + ImGui::SetNextWindowSize(ImVec2(500, 310), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(.5f,.5f)); + if (ImGui::Begin("Options", &g_showOptions, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + // Transaction fee + ImGui::SeparatorText("Transaction Fee"); + static char feeStr[32] = {}; + if (feeStr[0]=='\0') snprintf(feeStr,sizeof(feeStr),"%s",FmtMoney(nTransactionFee).c_str()); + ImGui::SetNextItemWidth(180); + ImGui::InputText("BTF per transaction##fee", feeStr, sizeof(feeStr)); + + // Mining + ImGui::SeparatorText("Mining Mode"); + ImGui::RadioButton("Solo — rewards go to your wallet", &g_mineRadio, MINE_SOLO); + ImGui::RadioButton("Operator — run a pool for other miners", &g_mineRadio, MINE_OPERATOR); + ImGui::RadioButton("Participant — mine to someone's pool", &g_mineRadio, MINE_PARTICIPANT); + + if (g_mineRadio == MINE_OPERATOR) { + ImGui::Spacing(); + ImGui::SeparatorText("Pool Announcement"); + ImGui::Text("Pool name:"); + ImGui::SetNextItemWidth(-1); + ImGui::InputText("##poolname", g_poolName, sizeof(g_poolName)); + ImGui::Text("Fee %%:"); + ImGui::SetNextItemWidth(120); + ImGui::InputText("##poolfee", g_poolFee, sizeof(g_poolFee)); + ImGui::Text("Dashboard URL:"); + ImGui::SetNextItemWidth(-1); + ImGui::InputText("##pooldash", g_poolDash, sizeof(g_poolDash)); + } + + if (g_mineRadio == MINE_PARTICIPANT) { + ImGui::Spacing(); + ImGui::SeparatorText("Pool Selection"); + ImGui::TextDisabled("Pick from live discovered pools. Manual entry is disabled here."); + + std::vector pools; + BtfGetPoolAnnouncements(pools); + if (!pools.empty()) { + std::string current = "Select a live pool"; + for (size_t i = 0; i < pools.size(); i++) { + if (pools[i].btfAddress == g_participantPool) { + current = PoolLabel(pools[i]); + break; + } + } + if (ImGui::BeginCombo("Discovered pools", current.c_str())) { + for (size_t i = 0; i < pools.size(); i++) { + const BtfPoolAnnouncement& ann = pools[i]; + std::string label = PoolLabel(ann); + bool selected = ann.btfAddress == g_participantPool; + if (ImGui::Selectable(label.c_str(), selected)) { + strncpy(g_participantPool, ann.btfAddress.c_str(), sizeof(g_participantPool)-1); + } + } + ImGui::EndCombo(); + } + } else { + ImGui::TextDisabled("No live pools discovered yet"); + } + } + + ImGui::Spacing(); + const char* genLabel = fGenerateBitcoins ? "Stop Mining" : "Start Mining"; + if (ImGui::Button(genLabel, ImVec2(130,0))) { + fGenerateBitcoins = fGenerateBitcoins ? 0 : 1; + if (fGenerateBitcoins) _beginthread(ThreadBitcoinMiner, 0, NULL); + CWalletDB().WriteSetting("fGenerateBitcoins", fGenerateBitcoins); + } + + ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); + if (ImGui::Button("OK", ImVec2(90,0))) { + int64 fee=0; + if (ParseMoney(feeStr,fee)) { nTransactionFee=fee; CWalletDB().WriteSetting("nTransactionFee",nTransactionFee); } + + bool changed = (g_mineRadio != nMineMode); + nMineMode = g_mineRadio; + strParticipantPool = g_participantPool; + strPoolName = g_poolName[0] ? g_poolName : "Bitflash Pool"; + strPoolDashboardUrl = g_poolDash; + dPoolFeePercent = atof(g_poolFee); + CWalletDB().WriteSetting("nMineMode", nMineMode); + CWalletDB().WriteSetting("strParticipantPool", strParticipantPool); + CWalletDB().WriteSetting("strPoolName", strPoolName); + CWalletDB().WriteSetting("strPoolDashboardUrl", strPoolDashboardUrl); + CWalletDB().WriteSetting("dPoolFeePercent", dPoolFeePercent); + + if (nMineMode == MINE_OPERATOR) { + if (!gPoolServerRunning) { + gPoolServerRunning = true; + _beginthread(ThreadRPCServer, 0, NULL); + } else if (!gPoolRunning) { + gPoolRunning = true; + } + } else { + gPoolRunning = false; + } + g_showOptions = false; + } + ImGui::SameLine(); + if (ImGui::Button("Cancel", ImVec2(90,0))) g_showOptions = false; + } + if (!g_showOptions) wasOpen = false; + ImGui::End(); +} + +// --------------------------------------------------------------------------- +// About dialog +// --------------------------------------------------------------------------- +static void DrawAboutDialog() +{ + if (!g_showAbout) return; + ImGui::SetNextWindowSize(ImVec2(380, 170), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(.5f,.5f)); + if (ImGui::Begin("About Bitflash", &g_showAbout, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + ImGui::TextColored(ImVec4(1,.6f,0,1), "Bitflash BTF v1.1.0"); + ImGui::Spacing(); + ImGui::TextWrapped("CPU-only cryptocurrency. RandomX proof of work. Anonymous .btf addressing over Nostr. No premine."); + ImGui::Spacing(); + ImGui::TextDisabled("Based on Bitcoin 0.1.0 (Satoshi Nakamoto, 2009)"); + ImGui::Spacing(); + if (ImGui::Button("OK", ImVec2(90,0))) g_showAbout = false; + } + ImGui::End(); +} + +// --------------------------------------------------------------------------- +// Entry point +// --------------------------------------------------------------------------- +int RunGUI(int argc, char* argv[]) +{ + if (!glfwInit()) return 1; + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); +#ifdef __APPLE__ + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); +#endif + + GLFWwindow* window = glfwCreateWindow(960, 640, "Bitflash", nullptr, nullptr); + if (!window) { glfwTerminate(); return 1; } + glfwMakeContextCurrent(window); + glfwSwapInterval(1); + + IMGUI_CHECKVERSION(); + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + io.IniFilename = nullptr; + + // Load Roboto at 16px — clean, readable on all platforms + io.Fonts->AddFontFromMemoryCompressedTTF( + RobotoMedium_compressed_data, RobotoMedium_compressed_size, 16.0f); + + ImGui::StyleColorsDark(); + ImGuiStyle& s = ImGui::GetStyle(); + s.WindowRounding = s.FrameRounding = s.PopupRounding = 4.0f; + s.ItemSpacing = ImVec2(10, 7); + s.FramePadding = ImVec2(8, 5); + s.WindowPadding = ImVec2(12, 12); + // Orange accent + s.Colors[ImGuiCol_TitleBgActive] = ImVec4(.80f,.45f,.00f,1); + s.Colors[ImGuiCol_CheckMark] = ImVec4(1.0f,.60f,.00f,1); + s.Colors[ImGuiCol_SliderGrab] = ImVec4(.80f,.45f,.00f,1); + s.Colors[ImGuiCol_Button] = ImVec4(.25f,.25f,.25f,1); + s.Colors[ImGuiCol_ButtonHovered] = ImVec4(.80f,.45f,.00f,1); + s.Colors[ImGuiCol_ButtonActive] = ImVec4(.60f,.30f,.00f,1); + s.Colors[ImGuiCol_Header] = ImVec4(.80f,.45f,.00f,.40f); + s.Colors[ImGuiCol_HeaderHovered] = ImVec4(.80f,.45f,.20f,.80f); + s.Colors[ImGuiCol_Tab] = ImVec4(.20f,.20f,.20f,1); + s.Colors[ImGuiCol_TabHovered] = ImVec4(.80f,.45f,.00f,1); + s.Colors[ImGuiCol_TabActive] = ImVec4(.80f,.45f,.00f,1); + s.Colors[ImGuiCol_SeparatorHovered]=ImVec4(.80f,.45f,.00f,1); + s.Colors[ImGuiCol_FrameBg] = ImVec4(.14f,.14f,.14f,1); + s.Colors[ImGuiCol_FrameBgHovered] = ImVec4(.20f,.20f,.20f,1); + s.Colors[ImGuiCol_TableHeaderBg] = ImVec4(.18f,.18f,.18f,1); + s.Colors[ImGuiCol_TableRowBg] = ImVec4(.11f,.11f,.11f,1); + s.Colors[ImGuiCol_TableRowBgAlt] = ImVec4(.14f,.14f,.14f,1); + + ImGui_ImplGlfw_InitForOpenGL(window, true); + ImGui_ImplOpenGL3_Init("#version 330"); + + g_mineRadio = nMineMode; + strncpy(g_participantPool, strParticipantPool.c_str(), sizeof(g_participantPool)-1); + + int frame = 0; + while (!glfwWindowShouldClose(window) && !fShutdown) + { + glfwPollEvents(); + if (g_needRefresh || (frame % 120 == 0)) { RefreshWallet(); g_needRefresh = false; } + frame++; + + ImGui_ImplOpenGL3_NewFrame(); + ImGui_ImplGlfw_NewFrame(); + ImGui::NewFrame(); + + DrawMainWindow(); + DrawSendDialog(); + DrawOptionsDialog(); + DrawAboutDialog(); + + ImGui::Render(); + int w, h; glfwGetFramebufferSize(window, &w, &h); + glViewport(0, 0, w, h); + glClearColor(.08f,.08f,.08f,1); + glClear(GL_COLOR_BUFFER_BIT); + ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); + glfwSwapBuffers(window); + } + + fShutdown = true; + ImGui_ImplOpenGL3_Shutdown(); + ImGui_ImplGlfw_Shutdown(); + ImGui::DestroyContext(); + glfwDestroyWindow(window); + glfwTerminate(); + return 0; +} diff --git a/src/headers.h b/src/headers.h index e253803..bb252c7 100644 --- a/src/headers.h +++ b/src/headers.h @@ -1,111 +1,4 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -#ifdef _MSC_VER -#pragma warning(disable:4786) -#pragma warning(disable:4804) -#pragma warning(disable:4717) -#endif - -#ifdef _WIN32 -// ---- Windows build (GUI wallet + miner) ---- -#ifdef _WIN32_WINNT -#undef _WIN32_WINNT -#endif -#define _WIN32_WINNT 0x0601 -#define WIN32_LEAN_AND_MEAN 1 -// winsock2.h must come before windows.h/wx to avoid pulling in winsock 1 -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#else -// ---- Linux/POSIX headless build (bitflash-node) ---- -#include "compat.h" -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#endif -#define BOUNDSCHECK 1 -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#pragma hdrstop -using namespace std; - -// In 2009 windows.h provided min/max macros accepting mixed types; wxWidgets 3 -// defines NOMINMAX, so we restore mixed-type versions here. For matching types, -// std::min/std::max remain preferred during overload resolution. -template -inline typename std::common_type::type min(const T1& a, const T2& b) -{ - return (a < b) ? a : b; -} -template -inline typename std::common_type::type max(const T1& a, const T2& b) -{ - return (a > b) ? a : b; -} - - - -#include "serialize.h" -#include "uint256.h" -#include "util.h" -#include "key.h" -#include "bignum.h" -#include "base58.h" -#include "script.h" -#include "db.h" -#include "net.h" -#include "irc.h" -#include "nostr.h" -#include "randomx_pow.h" -#include "main.h" -#include "market.h" -#ifdef _WIN32 -#include "uibase.h" -#include "ui.h" -#else -// Headless build has no GUI; the core only calls a couple of UI helpers, -// provided by headless.cpp (a no-op repaint and a timestamp formatter). -void MainFrameRepaint(); -string DateTimeStr(int64 nTime); -#endif +// Bitflash — main include file. +// Includes core node headers. GUI is handled separately in gui.cpp. +#pragma once +#include "headers_core.h" diff --git a/src/headers_core.h b/src/headers_core.h new file mode 100644 index 0000000..089b67f --- /dev/null +++ b/src/headers_core.h @@ -0,0 +1,74 @@ +// Core node headers — no GUI framework dependency. +// Included by gui.cpp and all non-GUI source files. + +#ifdef _MSC_VER +#pragma warning(disable:4786) +#endif + +#ifdef _WIN32 +#define WIN32_LEAN_AND_MEAN 1 +#define _WIN32_WINNT 0x0601 +#include +#include +#include +#include +#include // _mkdir on MSVC +#ifndef _MSC_VER +// MinGW: _mkdir not defined, use mkdir from +#include +inline int _mkdir(const char* p) { return ::mkdir(p); } +#endif +#else +#include "compat.h" +#endif + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#pragma hdrstop +using namespace std; + +template +inline typename std::common_type::type min(const T1& a, const T2& b) +{ return (a +inline typename std::common_type::type max(const T1& a, const T2& b) +{ return (a>b)?a:b; } + +#include "serialize.h" +#include "uint256.h" +#include "util.h" +#include "key.h" +#include "bignum.h" +#include "base58.h" +#include "script.h" +#include "db.h" +#include "net.h" +#include "irc.h" +#include "nostr.h" +#include "randomx_pow.h" +#include "main.h" +#include "market.h" + +// GUI callback — implemented in gui.cpp (or as no-op in headless builds) +void MainFrameRepaint(); +string DateTimeStr(int64 nTime); diff --git a/src/headless.cpp b/src/headless.cpp deleted file mode 100644 index cdb8ac9..0000000 --- a/src/headless.cpp +++ /dev/null @@ -1,180 +0,0 @@ -// Copyright (c) 2026 Bitflash developers -// Distributed under the MIT/X11 software license. -// -// Headless entry point for the Linux node/miner `bitflash-node`. Replaces the -// wxWidgets GUI (ui.cpp) with a command-line daemon: it loads the chain and -// wallet, starts the P2P/Nostr node (which auto-discovers .btf peers through -// the rendezvous relay), and optionally mines with RandomX. No GUI, no wx. -// -// ./bitflash-node -gen mine with the CPU, auto-connect peers -// ./bitflash-node -gen -datadir=/path use a specific data directory -// ./bitflash-node -rvrelay=host:port use a specific rendezvous relay -// ./bitflash-node -connectbtf=.btf pin a specific peer -// ./bitflash-node -solomine -gen mine without waiting for a peer (test) - -#include "headers.h" -#include - -// ---- UI hooks the core references, provided here as headless equivalents ---- - -// The core asks the GUI to repaint on new blocks/transactions; nothing to do. -void MainFrameRepaint() {} - -// Wallet address book -- defined in ui.cpp on Windows; the core (db.cpp) reads -// and writes it, so the headless build must provide the definition. -map mapAddressBook; - -// Format a unix timestamp for transaction listings (ui.cpp used wxDateTime). -string DateTimeStr(int64 nTime) -{ - time_t t = (time_t)nTime; - struct tm* ptm = localtime(&t); - if (!ptm) - return ""; - char buf[64]; - strftime(buf, sizeof(buf), "%m/%d/%y %H:%M", ptm); - return string(buf); -} - - -// ---- argument parsing (mirrors ui.cpp's ParseParameters) ---- -static map ParseParameters(int argc, char* argv[]) -{ - map mapArgs; - for (int i = 0; i < argc; i++) - { - string s = argv[i]; - string val; - size_t eq = s.find('='); - if (eq != string::npos) - { - val = s.substr(eq + 1); - s = s.substr(0, eq); - } - for (size_t j = 0; j < s.size(); j++) - s[j] = (char)tolower((unsigned char)s[j]); - if (!s.empty() && s[0] == '-') - s[0] = '/'; - mapArgs[s] = val; - } - return mapArgs; -} - - -static void HandleSignal(int) -{ - fShutdown = true; -} - - -int main(int argc, char* argv[]) -{ - map mapArgs = ParseParameters(argc, argv); - - if (mapArgs.count("/?") || mapArgs.count("/help") || mapArgs.count("/h")) - { - fprintf(stderr, - "Bitflash headless node\n" - "Usage: %s [options]\n" - " -gen generate coins (mine with RandomX)\n" - " -datadir=
data directory (default ~/.bitflash)\n" - " -port= P2P listen port (default 8433)\n" - " -rvrelay=host:port rendezvous meeting relay (has a seed default)\n" - " -announcerelay=h:p announce a relay you run so nodes discover it\n" - " -connectbtf=.btf keep a connection to a specific .btf peer\n" - " -solomine mine without waiting for a peer (testing)\n" - " -debug verbose logging\n", - argv[0]); - return 0; - } - - // Parameters (same set the Windows UI honors) - if (mapArgs.count("/datadir")) - strSetDataDir = mapArgs["/datadir"]; - if (mapArgs.count("/port")) - nListenPort = htons(atoi(mapArgs["/port"].c_str())); - if (mapArgs.count("/proxy")) - addrProxy = CAddress(mapArgs["/proxy"].c_str()); - if (mapArgs.count("/rvrelay")) - vBtfMeetingRelays = { mapArgs["/rvrelay"] }; - if (mapArgs.count("/announcerelay")) - strBtfAnnounceRelay = mapArgs["/announcerelay"]; - if (mapArgs.count("/connectbtf")) - strBtfConnect = mapArgs["/connectbtf"]; - if (mapArgs.count("/debug")) - fDebug = true; - if (mapArgs.count("/solomine")) - fSoloMineTest = true; - if (mapArgs.count("/gen")) - fGenerateBitcoins = mapArgs["/gen"].empty() ? true : atoi(mapArgs["/gen"].c_str()); - - printf("\nBitflash headless node starting\n"); - - // - // Load data files (mirror of the Windows OnInit2 startup) - // - printf("Loading addresses...\n"); - if (!LoadAddresses()) - printf("Error loading addr.dat\n"); - - printf("Loading block index...\n"); - if (!LoadBlockIndex()) - { - printf("Error loading blkindex.dat\n"); - return 1; - } - - printf("Loading wallet...\n"); - if (!LoadWallet()) - { - printf("Error loading wallet.dat\n"); - return 1; - } - - printf("Done loading. nBestHeight=%d, wallet keys=%d\n", - nBestHeight, (int)mapKeys.size()); - - // Rebroadcast any wallet transactions not yet in a block - ReacceptWalletTransactions(); - - // - // Start the node (P2P + Nostr discovery + .btf rendezvous) - // - string strErrors; - if (!StartNode(strErrors)) - { - printf("StartNode failed: %s\n", strErrors.c_str()); - return 1; - } - - // - // Start mining if requested - // - if (fGenerateBitcoins) - { - if (_beginthread(ThreadBitcoinMiner, 0, NULL) == (uintptr_t)-1) - printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); - else - printf("Mining enabled (RandomX, CPU)\n"); - } - else - { - printf("Mining disabled (pass -gen to mine)\n"); - } - - // - // Run until interrupted - // - signal(SIGINT, HandleSignal); - signal(SIGTERM, HandleSignal); - printf("Bitflash node running. Press Ctrl-C to stop.\n"); - - while (!fShutdown) - Sleep(500); - - printf("Shutting down...\n"); - StopNode(); - Sleep(500); - printf("Bitflash node stopped.\n"); - return 0; -} diff --git a/src/imgui/imconfig.h b/src/imgui/imconfig.h new file mode 100644 index 0000000..b40db38 --- /dev/null +++ b/src/imgui/imconfig.h @@ -0,0 +1,150 @@ +//----------------------------------------------------------------------------- +// DEAR IMGUI COMPILE-TIME OPTIONS +// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure. +// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions. +//----------------------------------------------------------------------------- +// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it) +// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template. +//----------------------------------------------------------------------------- +// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp +// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures. +// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts. +// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using. +//----------------------------------------------------------------------------- + +#pragma once + +//---- Define assertion handler. Defaults to calling assert(). +// - If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement. +// - Compiling with NDEBUG will usually strip out assert() to nothing, which is NOT recommended because we use asserts to notify of programmer mistakes. +//#define IM_ASSERT(_EXPR) MyAssert(_EXPR) +//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts + +//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows +// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility. +// - Windows DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() +// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details. +//#define IMGUI_API __declspec(dllexport) // MSVC Windows: DLL export +//#define IMGUI_API __declspec(dllimport) // MSVC Windows: DLL import +//#define IMGUI_API __attribute__((visibility("default"))) // GCC/Clang: override visibility when set is hidden + +//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names. +//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +//---- Disable all of Dear ImGui or don't implement standard windows/tools. +// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp. +//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty. +//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. +//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty. + +//---- Don't implement some functions to reduce linkage requirements. +//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a) +//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW) +//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a) +//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME). +//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default). +//#define IMGUI_DISABLE_TIME_FUNCTIONS // Don't setup default platform_io.Platform_SessionDate value using time(), localtime_r(). +//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default platform_io.Platform_OpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")). +//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf) +//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself. +//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies) +//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function. +//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions(). +//#define IMGUI_DISABLE_DEFAULT_FONT // Disable default embedded fonts (ProggyClean + ProggyForever). Remove ~9 KB + ~14 KB from output binary. AddFontDefaultXXX() functions will assert. +//#define IMGUI_DISABLE_DEFAULT_FONT_BITMAP // Disable default embedded bitmap font (ProggyClean). Remove ~9 KB from output binary. AddFontDefaultBitmap() will assert. +//#define IMGUI_DISABLE_DEFAULT_FONT_VECTOR // Disable default embedded vector font (ProggyForever), Remove ~14 KB from output binary. AddFontDefaultVector() will assert. +//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available + +//---- Enable Test Engine / Automation features. +//#define IMGUI_ENABLE_TEST_ENGINE // Enable imgui_test_engine hooks. Generally set automatically by include "imgui_te_imconfig.h", see Test Engine for details. + +//---- Include imgui_user.h at the end of imgui.h as a convenience +// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included. +//#define IMGUI_INCLUDE_IMGUI_USER_H +//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h" + +//---- Pack vertex colors as BGRA8 instead of RGBA8 (to avoid converting from one to another). Need dedicated backend support. +//#define IMGUI_USE_BGRA_PACKED_COLOR + +//---- Use legacy CRC32-adler tables (used before 1.91.6), in order to preserve old .ini data that you cannot afford to invalidate. +//#define IMGUI_USE_LEGACY_CRC32_ADLER + +//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...) +//#define IMGUI_USE_WCHAR32 + +//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version +// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files. +//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h" +//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h" +//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined. +//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION +//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION +//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined. + +//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined) +// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h. +//#define IMGUI_USE_STB_SPRINTF + +//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui) +// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided). +// Note that imgui_freetype.cpp may be used _without_ this define, if you manually call ImFontAtlas::SetFontLoader(). The define is simply a convenience. +// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'. +//#define IMGUI_ENABLE_FREETYPE + +//---- Use FreeType + plutosvg or lunasvg to render OpenType SVG fonts (SVGinOT) +// Only works in combination with IMGUI_ENABLE_FREETYPE. +// - plutosvg is currently easier to install, as e.g. it is part of vcpkg. It will support more fonts and may load them faster. See misc/freetype/README for instructions. +// - Both require headers to be available in the include path + program to be linked with the library code (not provided). +// - (note: lunasvg implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement) +//#define IMGUI_ENABLE_FREETYPE_PLUTOSVG +//#define IMGUI_ENABLE_FREETYPE_LUNASVG + +//---- Use stb_truetype to build and rasterize the font atlas (default) +// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend. +//#define IMGUI_ENABLE_STB_TRUETYPE + +//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4. +// This will be inlined as part of ImVec2 and ImVec4 class declarations. +/* +#define IM_VEC2_CLASS_EXTRA \ + constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \ + operator MyVec2() const { return MyVec2(x,y); } + +#define IM_VEC4_CLASS_EXTRA \ + constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \ + operator MyVec4() const { return MyVec4(x,y,z,w); } +*/ +//---- ...Or use Dear ImGui's own very basic math operators. +//#define IMGUI_DEFINE_MATH_OPERATORS + +//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices. +// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices). +// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer. +// Read about ImGuiBackendFlags_RendererHasVtxOffset for details. +//#define ImDrawIdx unsigned int + +//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly) +//struct ImDrawList; +//struct ImDrawCmd; +//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data); +//#define ImDrawCallback MyImDrawCallback + +//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase) +// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.) +//#define IM_DEBUG_BREAK IM_ASSERT(0) +//#define IM_DEBUG_BREAK __debugbreak() + +//---- Debug Tools: Enable highlight ID conflicts _before_ hovering items. When io.ConfigDebugHighlightIdConflicts is set. +// (THIS WILL SLOW DOWN DEAR IMGUI. Only use occasionally and disable after use) +//#define IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS + +//---- Debug Tools: Enable slower asserts +//#define IMGUI_DEBUG_PARANOID + +//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files) +/* +namespace ImGui +{ + void MyFunction(const char* name, MyMatrix44* mtx); +} +*/ diff --git a/src/imgui/imgui.cpp b/src/imgui/imgui.cpp new file mode 100644 index 0000000..da2780f --- /dev/null +++ b/src/imgui/imgui.cpp @@ -0,0 +1,18628 @@ +// dear imgui, v1.92.9 +// (main code and documentation) + +// Help: +// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that. +// - Read top of imgui.cpp for more details, links and comments. +// - Add '#define IMGUI_DEFINE_MATH_OPERATORS' before including imgui.h (or in imconfig.h) to access courtesy maths operators for ImVec2 and ImVec4. + +// Resources: +// - FAQ ........................ https://dearimgui.com/faq (in repository as docs/FAQ.md) +// - Homepage ................... https://github.com/ocornut/imgui +// - Releases & Changelog ....... https://github.com/ocornut/imgui/releases +// - Gallery .................... https://github.com/ocornut/imgui/issues?q=label%3Agallery (please post your screenshots/video there!) +// - Wiki ....................... https://github.com/ocornut/imgui/wiki (lots of good stuff there) +// - Getting Started https://github.com/ocornut/imgui/wiki/Getting-Started (how to integrate in an existing app by adding ~25 lines of code) +// - Third-party Extensions https://github.com/ocornut/imgui/wiki/Useful-Extensions (ImPlot & many more) +// - Bindings/Backends https://github.com/ocornut/imgui/wiki/Bindings (language bindings + backends for various tech/engines) +// - Debug Tools https://github.com/ocornut/imgui/wiki/Debug-Tools +// - Glossary https://github.com/ocornut/imgui/wiki/Glossary +// - Software using Dear ImGui https://github.com/ocornut/imgui/wiki/Software-using-dear-imgui +// - Issues & support ........... https://github.com/ocornut/imgui/issues +// - Test Engine & Automation ... https://github.com/ocornut/imgui_test_engine (test suite, test engine to automate your apps) +// - Web version of the Demo .... https://pthom.github.io/imgui_explorer (w/ source code browser) + +// For FIRST-TIME users having issues compiling/linking/running: +// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above. +// Everything else should be asked in 'Issues'! We are building a database of cross-linked knowledge there. +// Since 1.92, we encourage font loading questions to also be posted in 'Issues'. + +// Copyright (c) 2014-2026 Omar Cornut +// Developed by Omar Cornut and every direct or indirect contributors to the GitHub. +// See LICENSE.txt for copyright and licensing details (standard MIT License). +// This library is free but needs your support to sustain development and maintenance. +// Businesses: you can support continued development via B2B invoiced technical support, maintenance and sponsoring contracts. +// PLEASE reach out at omar AT discohello DOT com. See https://github.com/ocornut/imgui/wiki/Funding +// Businesses: you can also purchase licenses for the Dear ImGui Automation/Test Engine. + +// It is recommended that you don't modify imgui.cpp! It will become difficult for you to update the library. +// Note that 'ImGui::' being a namespace, you can add functions into the namespace from your own source files, without +// modifying imgui.h or imgui.cpp. You may include imgui_internal.h to access internal data structures, but it doesn't +// come with any guarantee of forward compatibility. Discussing your changes on the GitHub Issue Tracker may lead you +// to a better solution or official support for them. + +/* + +Index of this file: + +DOCUMENTATION + +- MISSION STATEMENT +- CONTROLS GUIDE +- PROGRAMMER GUIDE + - READ FIRST + - HOW TO UPDATE TO A NEWER VERSION OF DEAR IMGUI + - GETTING STARTED WITH INTEGRATING DEAR IMGUI IN YOUR CODE/ENGINE + - HOW A SIMPLE APPLICATION MAY LOOK LIKE + - USING CUSTOM BACKEND / CUSTOM ENGINE +- API BREAKING CHANGES (read me when you update!) +- FREQUENTLY ASKED QUESTIONS (FAQ) + - Read all answers online: https://www.dearimgui.com/faq, or in docs/FAQ.md (with a Markdown viewer) + +CODE +(search for "[SECTION]" in the code to find them) + +// [SECTION] INCLUDES +// [SECTION] FORWARD DECLARATIONS +// [SECTION] CONTEXT AND MEMORY ALLOCATORS +// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO, ImGuiPlatformIO) +// [SECTION] MISC HELPERS/UTILITIES (Geometry functions) +// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions) +// [SECTION] MISC HELPERS/UTILITIES (File functions) +// [SECTION] MISC HELPERS/UTILITIES (ImText* functions) +// [SECTION] MISC HELPERS/UTILITIES (Color functions) +// [SECTION] ImGuiStorage +// [SECTION] ImGuiTextFilter +// [SECTION] ImGuiTextBuffer, ImGuiTextIndex +// [SECTION] ImGuiListClipper +// [SECTION] STYLING +// [SECTION] RENDER HELPERS +// [SECTION] INITIALIZATION, SHUTDOWN +// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!) +// [SECTION] FONTS, TEXTURES +// [SECTION] ID STACK +// [SECTION] INPUTS +// [SECTION] ERROR CHECKING, STATE RECOVERY +// [SECTION] ITEM SUBMISSION +// [SECTION] LAYOUT +// [SECTION] SCROLLING +// [SECTION] TOOLTIPS +// [SECTION] POPUPS +// [SECTION] WINDOW FOCUS +// [SECTION] KEYBOARD/GAMEPAD NAVIGATION +// [SECTION] DRAG AND DROP +// [SECTION] LOGGING/CAPTURING +// [SECTION] SETTINGS +// [SECTION] LOCALIZATION +// [SECTION] VIEWPORTS, PLATFORM WINDOWS +// [SECTION] PLATFORM DEPENDENT HELPERS +// [SECTION] METRICS/DEBUGGER WINDOW +// [SECTION] DEBUG LOG WINDOW +// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, ID STACK TOOL) + +*/ + +//----------------------------------------------------------------------------- +// DOCUMENTATION +//----------------------------------------------------------------------------- + +/* + + MISSION STATEMENT + ================= + + - Easy to use to create code-driven and data-driven tools. + - Easy to use to create ad hoc short-lived tools and long-lived, more elaborate tools. + - Easy to hack and improve. + - Minimize setup and maintenance. + - Minimize state storage on user side. + - Minimize state synchronization. + - Portable, minimize dependencies, run on target (consoles, phones, etc.). + - Efficient runtime and memory consumption. + + Designed primarily for developers and content-creators, not the typical end-user! + Some of the current weaknesses (which we aim to address in the future) includes: + + - Doesn't look fancy by default. + - Limited layout features, intricate layouts are typically crafted in code. + + + CONTROLS GUIDE + ============== + + - MOUSE CONTROLS + - Mouse wheel: Scroll vertically. + - Shift+Mouse wheel: Scroll horizontally. + - Click [X]: Close a window, available when 'bool* p_open' is passed to ImGui::Begin(). + - Click ^, Double-Click title: Collapse window. + - Drag on corner/border: Resize window (double-click to auto fit window to its contents). + - Drag on any empty space: Move window (unless io.ConfigWindowsMoveFromTitleBarOnly = true). + - Left-click outside popup: Close popup stack (right-click over underlying popup: Partially close popup stack). + + - TEXT EDITOR + - Hold Shift or Drag Mouse: Select text. + - Ctrl+Left/Right: Word jump. + - Ctrl+Shift+Left/Right: Select words. + - Ctrl+A or Double-Click: Select All. + - Ctrl+X, Ctrl+C, Ctrl+V: Use OS clipboard. + - Ctrl+Z Undo. + - Ctrl+Y or Ctrl+Shift+Z: Redo. + - ESCAPE: Revert text to its original value. + - On macOS, controls are automatically adjusted to match standard macOS text editing and behaviors. + (for 99% of shortcuts, Ctrl is replaced by Cmd on macOS). + + - KEYBOARD CONTROLS + - Basic: + - Tab, Shift+Tab Cycle through text editable fields. + - Ctrl+Tab, Ctrl+Shift+Tab Cycle through windows. + - Ctrl+Click Input text into a Slider or Drag widget. + - Extended features with `io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard`: + - Tab, Shift+Tab: Cycle through every items. + - Arrow keys Move through items using directional navigation. Tweak value. + - Arrow keys + Alt, Shift Tweak slower, tweak faster (when using arrow keys). + - Enter Activate item (prefer text input when possible). + - Space Activate item (prefer tweaking with arrows when possible). + - Escape Deactivate item, leave child window, close popup. + - Page Up, Page Down Previous page, next page. + - Home, End Scroll to top, scroll to bottom. + - Alt Toggle between scrolling layer and menu layer. + - Ctrl+Tab then Ctrl+Arrows Move window. Hold Shift to resize instead of moving. + - Menu or Shift+F10 Open context menu. + - Output when ImGuiConfigFlags_NavEnableKeyboard set, + - io.WantCaptureKeyboard flag is set when keyboard is claimed. + - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set. + - io.NavVisible: true when the navigation cursor is visible (usually goes to back false when mouse is used). + + - GAMEPAD CONTROLS + - Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. + - Particularly useful to use Dear ImGui on a console system (e.g. PlayStation, Switch, Xbox) without a mouse! + - Download controller mapping PNG/PSD at http://dearimgui.com/controls_sheets + - Backend support: backend needs to: + - Set 'io.BackendFlags |= ImGuiBackendFlags_HasGamepad' + call io.AddKeyEvent/AddKeyAnalogEvent() with ImGuiKey_Gamepad_XXX keys. + - For analog values (0.0f to 1.0f), backend is responsible to handling a dead-zone and rescaling inputs accordingly. + Backend code will probably need to transform your raw inputs (such as e.g. remapping your 0.2..0.9 raw input range to 0.0..1.0 imgui range, etc.). + - If you need to share inputs between your game and the Dear ImGui interface, the easiest approach is to go all-or-nothing, + with a buttons combo to toggle the target. Please reach out if you think the game vs navigation input sharing could be improved. + + - REMOTE INPUTS SHARING & MOUSE EMULATION + - PS4/PS5 users: Consider emulating a mouse cursor with DualShock touch pad or a spare analog stick as a mouse-emulation fallback. + - Consoles/Tablet/Phone users: Consider using a Synergy 1.x server (on your PC) + run examples/libs/synergy/uSynergy.c (on your console/tablet/phone app) + in order to share your PC mouse/keyboard. + - See https://github.com/ocornut/imgui/wiki/Useful-Extensions#remoting for other remoting solutions. + - On a TV/console system where readability may be lower or mouse inputs may be awkward, you may want to set the io.ConfigNavMoveSetMousePos flag. + Enabling io.ConfigNavMoveSetMousePos + ImGuiBackendFlags_HasSetMousePos instructs Dear ImGui to move your mouse cursor along with navigation movements. + When enabled, the NewFrame() function may alter 'io.MousePos' and set 'io.WantSetMousePos' to notify you that it wants the mouse cursor to be moved. + When that happens your backend NEEDS to move the OS or underlying mouse cursor on the next frame. Some of the backends in examples/ do that. + (If you set the NavEnableSetMousePos flag but don't honor 'io.WantSetMousePos' properly, Dear ImGui will misbehave as it will see your mouse moving back & forth!) + (In a setup when you may not have easy control over the mouse cursor, e.g. uSynergy.c doesn't expose moving remote mouse cursor, you may want + to set a boolean to ignore your other external mouse positions until the external source is moved again.) + + + PROGRAMMER GUIDE + ================ + + READ FIRST + ---------- + - Remember to check the wonderful Wiki: https://github.com/ocornut/imgui/wiki + - Your code creates the UI every frame of your application loop, if your code doesn't run the UI is gone! + The UI can be highly dynamic, there are no construction or destruction steps, less superfluous + data retention on your side, less state duplication, less state synchronization, fewer bugs. + - Call and read ImGui::ShowDemoWindow() for demo code demonstrating most features. + Or browse pthom's online imgui_explorer: https://pthom.github.io/imgui_explorer for a web version w/ source code browser. + - The library is designed to be built from sources. Avoid pre-compiled binaries and packaged versions. See imconfig.h to configure your build. + - Dear ImGui is an implementation of the IMGUI paradigm (immediate-mode graphical user interface, a term coined by Casey Muratori). + You can learn about IMGUI principles at http://www.johno.se/book/imgui.html, http://mollyrocket.com/861 & more links in Wiki. + - Dear ImGui is a "single pass" rasterizing implementation of the IMGUI paradigm, aimed at ease of use and high-performances. + For every application frame, your UI code will be called only once. This is in contrast to e.g. Unity's implementation of an IMGUI, + where the UI code is called multiple times ("multiple passes") from a single entry point. There are pros and cons to both approaches. + - Our origin is on the top-left. In axis aligned bounding boxes, Min = top-left, Max = bottom-right. + - Please make sure you have asserts enabled (IM_ASSERT redirects to assert() by default, but can be redirected). + If you get an assert, read the messages and comments around the assert. + - This codebase aims to be highly optimized: + - A typical idle frame should never call malloc/free. + - We rely on a maximum of constant-time or O(N) algorithms. Limiting searches/scans as much as possible. + - We put particular energy in making sure performances are decent with typical "Debug" build settings as well. + Which mean we tend to avoid over-relying on "zero-cost abstraction" as they aren't zero-cost at all. + - This codebase aims to be both highly opinionated and highly flexible: + - This code works because of the things it choose to solve or not solve. + - C++: this is a pragmatic C-ish codebase: we don't use fancy C++ features, we don't include C++ headers, + and ImGui:: is a namespace. We rarely use member functions (and when we did, I am mostly regretting it now). + This is to increase compatibility, increase maintainability and facilitate use from other languages. + - C++: ImVec2/ImVec4 do not expose math operators by default, because it is expected that you use your own math types. + See FAQ "How can I use my own math types instead of ImVec2/ImVec4?" for details about setting up imconfig.h for that. + We can can optionally export math operators for ImVec2/ImVec4 using IMGUI_DEFINE_MATH_OPERATORS, which we use internally. + - C++: pay attention that ImVector<> manipulates plain-old-data and does not honor construction/destruction + (so don't use ImVector in your code or at our own risk!). + - Building: We don't use nor mandate a build system for the main library. + This is in an effort to ensure that it works in the real world aka with any esoteric build setup. + This is also because providing a build system for the main library would be of little-value. + The build problems are almost never coming from the main library but from specific backends. + + + HOW TO UPDATE TO A NEWER VERSION OF DEAR IMGUI + ---------------------------------------------- + - Update submodule or copy/overwrite every file. + - About imconfig.h: + - You may modify your copy of imconfig.h, in this case don't overwrite it. + - or you may locally branch to modify imconfig.h and merge/rebase latest. + - or you may '#define IMGUI_USER_CONFIG "my_config_file.h"' globally from your build system to + specify a custom path for your imconfig.h file and instead not have to modify the default one. + + - Overwrite all the sources files except for imconfig.h (if you have modified your copy of imconfig.h) + - Or maintain your own branch where you have imconfig.h modified as a top-most commit which you can regularly rebase over "master". + - You can also use '#define IMGUI_USER_CONFIG "my_config_file.h" to redirect configuration to your own file. + - Read the "API BREAKING CHANGES" section (below). This is where we list occasional API breaking changes. + If a function/type has been renamed / or marked obsolete, try to fix the name in your code before it is permanently removed + from the public API. If you have a problem with a missing function/symbols, search for its name in the code, there will + likely be a comment about it. Please report any issue to the GitHub page! + - To find out usage of old API, you can add '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in your configuration file. + - Try to keep your copy of Dear ImGui reasonably up to date! + + + GETTING STARTED WITH INTEGRATING DEAR IMGUI IN YOUR CODE/ENGINE + --------------------------------------------------------------- + - See https://github.com/ocornut/imgui/wiki/Getting-Started. + - Run and study the examples and demo in imgui_demo.cpp to get acquainted with the library. + - In the majority of cases you should be able to use unmodified backends files available in the backends/ folder. + - Add the Dear ImGui source files + selected backend source files to your projects or using your preferred build system. + It is recommended you build and statically link the .cpp files as part of your project and NOT as a shared library (DLL). + - You can later customize the imconfig.h file to tweak some compile-time behavior, such as integrating Dear ImGui types with your own maths types. + - When using Dear ImGui, your programming IDE is your friend: follow the declaration of variables, functions and types to find comments about them. + - Dear ImGui never touches or knows about your GPU state. The only function that knows about GPU is the draw function that you provide. + Effectively it means you can create widgets at any time in your code, regardless of considerations of being in "update" vs "render" + phases of your own application. All rendering information is stored into command-lists that you will retrieve after calling ImGui::Render(). + - Refer to the backends and demo applications in the examples/ folder for instruction on how to setup your code. + - If you are running over a standard OS with a common graphics API, you should be able to use unmodified imgui_impl_*** files from the examples/ folder. + + + HOW A SIMPLE APPLICATION MAY LOOK LIKE + -------------------------------------- + + USING THE EXAMPLE BACKENDS (= imgui_impl_XXX.cpp files from the backends/ folder). + The sub-folders in examples/ contain examples applications following this structure. + + // Application init: create a dear imgui context, setup some options, load fonts + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls. + // TODO: Fill optional fields of the io structure later. + // TODO: Load TTF/OTF fonts if you don't want to use the default font. + + // Initialize helper Platform and Renderer backends (here we are using imgui_impl_win32.cpp and imgui_impl_dx11.cpp) + ImGui_ImplWin32_Init(hwnd); + ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext); + + // Application main loop + while (true) + { + // Feed inputs to dear imgui, start new frame + ImGui_ImplDX11_NewFrame(); + ImGui_ImplWin32_NewFrame(); + ImGui::NewFrame(); + + // Any application code here + ImGui::Text("Hello, world!"); + + // Render dear imgui into framebuffer + ImGui::Render(); + ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData()); + g_pSwapChain->Present(1, 0); + } + + // Shutdown + ImGui_ImplDX11_Shutdown(); + ImGui_ImplWin32_Shutdown(); + ImGui::DestroyContext(); + + To decide whether to dispatch mouse/keyboard inputs to Dear ImGui to the rest of your application, + you should read the 'io.WantCaptureMouse', 'io.WantCaptureKeyboard' and 'io.WantTextInput' flags! + Please read the FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" about this. + + +USING CUSTOM BACKEND / CUSTOM ENGINE +------------------------------------ + +IMPLEMENTING YOUR PLATFORM BACKEND: + -> see https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md for basic instructions. + -> the Platform backends in impl_impl_XXX.cpp files contain many implementations. + +IMPLEMENTING YOUR RenderDrawData() function: + -> see https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md + -> the Renderer Backends in impl_impl_XXX.cpp files contain many implementations of a ImGui_ImplXXXX_RenderDrawData() function. + +IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures: + -> see https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md + -> the Renderer Backends in impl_impl_XXX.cpp files contain many implementations of a ImGui_ImplXXXX_UpdateTexture() function. + + Basic application/backend skeleton: + + // Application init: create a Dear ImGui context, setup some options, load fonts + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + // TODO: set io.ConfigXXX values, e.g. + io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable keyboard controls + + // TODO: Load TTF/OTF fonts if you don't want to use the default font. + io.Fonts->AddFontFromFileTTF("NotoSans.ttf"); + + // Application main loop + while (true) + { + // Setup low-level inputs, e.g. on Win32: calling GetKeyboardState(), or write to those fields from your Windows message handlers, etc. + // (In the examples/ app this is usually done within the ImGui_ImplXXX_NewFrame() function from one of the demo Platform Backends) + io.DeltaTime = 1.0f/60.0f; // set the time elapsed since the previous frame (in seconds) + io.DisplaySize.x = 1920.0f; // set the current display width + io.DisplaySize.y = 1280.0f; // set the current display height here + io.AddMousePosEvent(mouse_x, mouse_y); // update mouse position + io.AddMouseButtonEvent(0, mouse_b[0]); // update mouse button states + io.AddMouseButtonEvent(1, mouse_b[1]); // update mouse button states + + // Call NewFrame(), after this point you can use ImGui::* functions anytime + // (So you want to try calling NewFrame() as early as you can in your main loop to be able to use Dear ImGui everywhere) + ImGui::NewFrame(); + + // Most of your application code here + ImGui::Text("Hello, world!"); + MyGameUpdate(); // may use any Dear ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End(); + MyGameRender(); // may use any Dear ImGui functions as well! + + // End the dear imgui frame + // (You want to try calling EndFrame/Render as late as you can, to be able to use Dear ImGui in your own game rendering code) + ImGui::EndFrame(); // this is automatically called by Render(), but available + ImGui::Render(); + + // Update textures + ImDrawData* draw_data = ImGui::GetDrawData(); + for (ImTextureData* tex : *draw_data->Textures) + if (tex->Status != ImTextureStatus_OK) + MyImGuiBackend_UpdateTexture(tex); + + // Render dear imgui contents, swap buffers + MyImGuiBackend_RenderDrawData(draw_data); + SwapBuffers(); + } + + // Shutdown + ImGui::DestroyContext(); + + + + API BREAKING CHANGES + ==================== + + Occasionally introducing changes that are breaking the API. We try to make the breakage minor and easy to fix. + Below is a change-log of API breaking changes only. If you are using one of the functions listed, expect to have to fix some code. + When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files. + You can read releases logs https://github.com/ocornut/imgui/releases for more details. + + - 2026/07/20 (1.92.9) - DragXXX, SliderXXX, InputScalar: with `ImGuiItemFlags_LiveEditOnInputScalar` now defaulting to being disabled: + inputting a value with the keyboard doesn't write intermediate values to backing variable. (#9476) + - Before: DragFloat() with user typing "123" --> write back 1, then 12, then 123. + - After: DragFloat() with user typing "123" --> write back 123 when validated/unfocused. + You can enable the flag back for a given scope if needed by specific widget/behavior. + - 2026/07/20 (1.92.9) - ImDrawData: marked ImDrawData::CmdListsCount as obsolete (technically was obsoleted in 1.89.8). + - Before: draw_data->CmdListsCount + - After: draw_data->CmdLists.Size + - 2026/07/08 (1.92.9) - Drag and Drop: commented out legacy name `ImGuiDragDropFlags_SourceAutoExpirePayload` which obsoleted in 1.90.9 (July 2024). Use `ImGuiDragDropFlags_PayloadAutoExpire`. + - 2026/07/06 (1.92.9) - ColorEdit: obsoleted SetColorEditOptions() function added in 1.51 (June 2017) in favor of directly poking to io.ConfigColorEditFlags. More consistent and easier to discover. + - 2026/06/02 (1.92.9) - TreeNode: commented out legacy name ImGuiTreeNodeFlags_SpanTextWidth which was obsoleted in 1.90.7 (May 2024). Use ImGuiTreeNodeFlags_SpanLabelWidth instead. + - 2026/05/07 (1.92.8) - DrawList: swapped the last two arguments of AddRect(), AddPolyline(), PathStroke(). + - Before: void ImDrawList::AddRect(ImVec2 p_min, ImVec2 p_max, ImU32 col, float rounding = 0.0f, ImDrawFlags flags = 0, float thickness = 1.0f); + - After: void ImDrawList::AddRect(ImVec2 p_min, ImVec2 p_max, ImU32 col, float rounding = 0.0f, float thickness = 1.0f, ImDrawFlags flags = 0); + - Before: void ImDrawList::AddPolyline(const ImVec2* points, int num_points, ImU32 col, ImDrawFlags flags, float thickness); + - After: void ImDrawList::AddPolyline(const ImVec2* points, int num_points, ImU32 col, float thickness, ImDrawFlags flags = 0); + - Before: void ImDrawList::PathStroke(ImU32 col, ImDrawFlags flags = 0, float thickness = 1.0f); + - After: void ImDrawList::PathStroke(ImU32 col, float thickness = 1.0f, ImDrawFlags flags = 0); + Added inline redirection functions when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is off. + Marked the old functions are =delete when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is on, to allow for better type-checking. + Effectively the typical call site is changing from: + - Before: window->DrawList->AddRect(p_min, p_max, color, rounding, ImDrawFlags_None, border_size); + - After: window->DrawList->AddRect(p_min, p_max, color, rounding, border_size); + Notes: + - Users of C++ and other languages with type-checking will be notified at compile-time of any mistakes. + - Users of high-level bindings or languages with no type-checking will be notified at runtime via an assert for invalid flags value. + If you are a binding maintainer consider doing something to facilitate transition or error detection. + - This is perhaps the worst breaking change in our history :( but it makes ImDrawList function signatures consistent. + As we are aiming to add flags and features to variety of ImDrawList functions, that consistency becomes more important. + The new order is also more convenient as `flags` are less frequently used than `thickness` in real code. + - As a general policy in Dear ImGui, all our flags default to 0 so ImDrawFlags_None was likely written 0 in some call sites. + - Consider adding `#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS` in your imconfig.h, even temporarily, to clean up legacy code. + - 2026/05/07 (1.92.8) - DrawList: changed value of `ImDrawFlags_Closed`. It was previously advertised as "always == 1" when introduced in 1.82 (2021/02), in order to facilitate backward compatibility with the legacy `bool closed` flag. + This guarantee has been removed. The bit is reserved and `AddPolyline()`, `PathStroke()` will assert when it is used. + - 2026/04/23 (1.92.8) - DrawList: obsoleted `ImDrawCallback_ResetRenderState` in favor of using `ImGui::GetPlatformIO().DrawCallback_ResetRenderState`, which is part of our new standard draw callbacks. (#9378) + - 2026/04/22 (1.92.8) - Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. + - When registering custom textures: changed ImGui_ImplVulkan_AddTexture() signature to remove Sampler. + - When creating your own descriptor pool (instead of letting backend creates its own): need at least IMGUI_IMPL_VULKAN_MINIMUM_SAMPLED_IMAGE_POOL_SIZE descriptors of type VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE + IMGUI_IMPL_VULKAN_MINIMUM_SAMPLER_POOL_SIZE descriptors of type VK_DESCRIPTOR_TYPE_SAMPLER. + - 2026/03/19 (1.92.7) - MultiSelect: renamed ImGuiMultiSelectFlags_SelectOnClick to ImGuiMultiSelectFlags_SelectOnAuto. + - 2026/02/26 (1.92.7) - Separator: fixed a legacy quirk where Separator() was submitting a zero-height item for layout purpose, even though it draws a 1-pixel separator. + The fix could affect code e.g. computing height from multiple widgets in order to allocate vertical space for a footer or multi-line status bar. (#2657, #9263) + The "Console" example had such a bug: + float footer_height = style.ItemSpacing.y + ImGui::GetFrameHeightWithSpacing(); + BeginChild("ScrollingRegion", { 0, -footer_height }); + Should be: + float footer_height = style.ItemSpacing.y + style.SeparatorSize + ImGui::GetFrameHeightWithSpacing(); + BeginChild("ScrollingRegion", { 0, -footer_height }); + When such idiom was used and assuming zero-height Separator, it is likely that in 1.92.7 the resulting window will have unexpected 1 pixel scrolling range. + - 2026/02/23 (1.92.7) - Commented out legacy signature for Combo(), ListBox(), signatures which were obsoleted in 1.90 (Nov 2023), when the getter callback type was changed. + - Old getter type: bool (*getter)(void* user_data, int idx, const char** out_text) // Set label + return bool. False replaced label with placeholder. + - New getter type: const char* (*getter)(void* user_data, int idx) // Return label or NULL/empty label if missing + - 2026/01/08 (1.92.6) - Commented out legacy names obsoleted in 1.90 (Sept 2023): 'BeginChildFrame()' --> 'BeginChild()' with 'ImGuiChildFlags_FrameStyle'. 'EndChildFrame()' --> 'EndChild()'. 'ShowStackToolWindow()' --> 'ShowIDStackToolWindow()'. 'IM_OFFSETOF()' --> 'offsetof()'. + - 2026/01/07 (1.92.6) - Popups: changed compile-time 'ImGuiPopupFlags popup_flags = 1' default value to be '= 0' for BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick(). Default value has same meaning before and after. + - Refer to GitHub topic #9157 if you have any question. + - Before this version, those functions had a 'ImGuiPopupFlags popup_flags = 1' default value in their function signature. + Explicitly passing a literal 0 meant ImGuiPopupFlags_MouseButtonLeft. The default literal 1 meant ImGuiPopupFlags_MouseButtonRight. + This was introduced by a change on 2020/06/23 (1.77) while changing the signature from 'int mouse_button' to 'ImGuiPopupFlags popup_flags' and trying to preserve then-legacy behavior. + We have now changed this behavior to cleanup a very old API quirk, facilitate use by bindings, and to remove the last and error-prone non-zero default value. + Also because we deemed it extremely rare to use those helper functions with the Left mouse button! As using the LMB would generally be triggered via another widget, e.g. a Button() + a OpenPopup()/BeginPopup() call. + - Before: The default = 1 means ImGuiPopupFlags_MouseButtonRight. Explicitly passing a literal 0 means ImGuiPopupFlags_MouseButtonLeft. + - After: The default = 0 means ImGuiPopupFlags_MouseButtonRight. Explicitly passing a literal 1 also means ImGuiPopupFlags_MouseButtonRight (if legacy behavior are enabled) or will assert (if legacy behavior are disabled). + - TL;DR: if you don't want to use right mouse button for popups, always specify it explicitly using a named ImGuiPopupFlags_MouseButtonXXXX value. + Recap: + - BeginPopupContextItem("foo"); // Behavior unchanged (use Right button) + - BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonLeft); // Behavior unchanged (use Left button) + - BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonLeft | xxx); // Behavior unchanged (use Left button + flags) + - BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonRight | xxx); // Behavior unchanged (use Right button + flags) + - BeginPopupContextItem("foo", 1); // Behavior unchanged (as a courtesy we legacy interpret 1 as ImGuiPopupFlags_MouseButtonRight, will assert if disabling legacy behaviors. + - BeginPopupContextItem("foo", 0); // !! Behavior changed !! Was Left button. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft. + - BeginPopupContextItem("foo", ImGuiPopupFlags_NoReopen); // !! Behavior changed !! Was Left button + flags. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft | xxx. + - 2025/12/23 (1.92.6) - Fonts: AddFontDefault() now automatically selects an embedded font between the new scalable AddFontDefaultVector() and the classic pixel-clean AddFontDefaultBitmap(). + The default selection is based on (style.FontSizeBase * FontScaleMain * FontScaleDpi) reaching a small threshold, but old codebases may not set any of them properly. As as a result, it is likely that old codebase may still default to AddFontDefaultBitmap(). + Prefer calling either based on your own logic. You can call AddFontDefaultBitmap() to ensure legacy behavior. + - 2025/12/23 (1.92.6) - Fonts: removed ImFontConfig::PixelSnapV added in 1.92 which turns out is unnecessary (and misdocumented). Post-rescale GlyphOffset is always rounded. + - 2025/12/17 (1.92.6) - Renamed helper macro IM_ARRAYSIZE() -> IM_COUNTOF(). Kept redirection/legacy name for now. + - 2025/12/11 (1.92.6) - Hashing: handling of "###" operator to reset to seed within a string identifier doesn't include the "###" characters in the output hash anymore. + - Before: GetID("Hello###World") == GetID("###World") != GetID("World") + - After: GetID("Hello###World") == GetID("###World") == GetID("World") + - This has the property of facilitating concatenating and manipulating identifiers using "###", and will allow fixing other dangling issues. + - This will invalidate hashes (stored in .ini data) for Tables and Windows that are using the "###" operators. (#713, #1698) + - 2025/11/24 (1.92.6) - Fonts: Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which did erroneously make a copy of the font data, essentially defeating the purpose of this flag and wasting memory. + (trivia: undetected since July 2015, this is perhaps the oldest bug in Dear ImGui history, albeit for a rarely used feature, see #9086) + HOWEVER, fixing this bug is likely to surface bugs in user code using `FontDataOwnedByAtlas = false`. + - Prior to 1.92, font data only needed to be available during the atlas->AddFontXXX() call. + - Since 1.92, font data needs to available until atlas->RemoveFont(), or more typically until a shutdown of the owning context or font atlas. + - The fact that handling of `FontDataOwnedByAtlas = false` was broken bypassed the issue altogether. + - 2025/11/06 (1.92.5) - BeginChild: commented out some legacy names which were obsoleted in 1.90.0 (Nov 2023), 1.90.9 (July 2024), 1.91.1 (August 2024): + - ImGuiChildFlags_Border --> ImGuiChildFlags_Borders + - ImGuiWindowFlags_NavFlattened --> ImGuiChildFlags_NavFlattened (moved to ImGuiChildFlags). BeginChild(name, size, 0, ImGuiWindowFlags_NavFlattened) --> BeginChild(name, size, ImGuiChildFlags_NavFlattened, 0) + - ImGuiWindowFlags_AlwaysUseWindowPadding --> ImGuiChildFlags_AlwaysUseWindowPadding (moved to ImGuiChildFlags). BeginChild(name, size, 0, ImGuiWindowFlags_AlwaysUseWindowPadding) --> BeginChild(name, size, ImGuiChildFlags_AlwaysUseWindowPadding, 0) + - 2025/11/06 (1.92.5) - Keys: commented out legacy names which were obsoleted in 1.89.0 (August 2022): + - ImGuiKey_ModCtrl --> ImGuiMod_Ctrl + - ImGuiKey_ModShift --> ImGuiMod_Shift + - ImGuiKey_ModAlt --> ImGuiMod_Alt + - ImGuiKey_ModSuper --> ImGuiMod_Super + - 2025/11/06 (1.92.5) - IO: commented out legacy io.ClearInputCharacters() obsoleted in 1.89.8 (Aug 2023). Calling io.ClearInputKeys() is enough. + - 2025/11/06 (1.92.5) - Commented out legacy SetItemAllowOverlap() obsoleted in 1.89.7: this never worked right. Use SetNextItemAllowOverlap() _before_ item instead. + - 2025/10/14 (1.92.4) - TreeNode, Selectable, Clipper: commented out legacy names which were obsoleted in 1.89.7 (July 2023) and 1.89.9 (Sept 2023); + - ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap + - ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlap + - ImGuiListClipper::IncludeRangeByIndices() --> ImGuiListClipper::IncludeItemsByIndex() + - 2025/08/08 (1.92.2) - Backends: SDL_GPU3: Changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*, which is more natural and easier for user to manage. If you need to change the current sampler, you can access the ImGui_ImplSDLGPU3_RenderState struct. (#8866, #8163, #7998, #7988) + - 2025/07/31 (1.92.2) - Tabs: Renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. Kept inline redirection enum (will obsolete). + - 2025/06/25 (1.92.0) - Layout: commented out legacy ErrorCheckUsingSetCursorPosToExtendParentBoundaries() fallback obsoleted in 1.89 (August 2022) which allowed a SetCursorPos()/SetCursorScreenPos() call WITHOUT AN ITEM + to extend parent window/cell boundaries. Replaced with assert/tooltip that would already happens if previously using IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#5548, #4510, #3355, #1760, #1490, #4152, #150) + - Incorrect way to make a window content size 200x200: + Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End(); + - Correct ways to make a window content size 200x200: + Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End(); + Begin(...) + Dummy(ImVec2(200,200)) + End(); + - TL;DR; if the assert triggers, you can add a Dummy({0,0}) call to validate extending parent boundaries. + - 2025/06/11 (1.92.0) - THIS VERSION CONTAINS THE LARGEST AMOUNT OF BREAKING CHANGES SINCE 2015! I TRIED REALLY HARD TO KEEP THEM TO A MINIMUM, REDUCE THE AMOUNT OF INTERFERENCES, BUT INEVITABLY SOME USERS WILL BE AFFECTED. + IN ORDER TO HELP US IMPROVE THE TRANSITION PROCESS, INCL. DOCUMENTATION AND COMMENTS, PLEASE REPORT **ANY** DOUBT, CONFUSION, QUESTIONS, FEEDBACK TO: https://github.com/ocornut/imgui/issues/ + As part of the plan to reduce impact of API breaking changes, several unfinished changes/features/refactors related to font and text systems and scaling will be part of subsequent releases (1.92.1+). + If you are updating from an old version, and expecting a massive or difficult update, consider first updating to 1.91.9 to reduce the amount of changes. + - Hard to read? Refer to 'docs/Changelog.txt' for a less compact and more complete version of this! + - Fonts: **IMPORTANT**: if your app was solving the OSX/iOS Retina screen specific logical vs display scale problem by setting io.DisplayFramebufferScale (e.g. to 2.0f) + setting io.FontGlobalScale (e.g. to 1.0f/2.0f) + loading fonts at scaled sizes (e.g. size X * 2.0f): + This WILL NOT map correctly to the new system! Because font will rasterize as requested size. + - With a legacy backend (< 1.92): Instead of setting io.FontGlobalScale = 1.0f/N -> set ImFontCfg::RasterizerDensity = N. This already worked before, but is now pretty much required. + - With a new backend (1.92+): This should be all automatic. FramebufferScale is automatically used to set current font RasterizerDensity. FramebufferScale is a per-viewport property provided by backend through the Platform_GetWindowFramebufferScale() handler in 'docking' branch. + - Fonts: **IMPORTANT** on Font Sizing: Before 1.92, fonts were of a single size. They can now be dynamically sized. + - PushFont() API now has a REQUIRED size parameter. + - Before 1.92: PushFont() always used font "default" size specified in AddFont() call. It is equivalent to calling PushFont(font, font->LegacySize). + - Since 1.92: PushFont(font, 0.0f) preserve the current font size which is a shared value. + - To use old behavior: use 'ImGui::PushFont(font, font->LegacySize)' at call site. + - Kept inline single parameter function. Will obsolete. + - Fonts: **IMPORTANT** on Font Merging: + - When searching for a glyph in multiple merged fonts: we search for the FIRST font source which contains the desired glyph. + Because the user doesn't need to provide glyph ranges any more, it is possible that a glyph that you expected to fetch from a secondary/merged icon font may be erroneously fetched from the primary font. + - When searching for a glyph in multiple merged fonts: we now search for the FIRST font source which contains the desired glyph. This is technically a different behavior than before! + - e.g. If you are merging fonts you may have glyphs that you expected to load from Font Source 2 which exists in Font Source 1. + After the update and when using a new backend, those glyphs may now loaded from Font Source 1! + - We added `ImFontConfig::GlyphExcludeRanges[]` to specify ranges to exclude from a given font source: + // Add Font Source 1 but ignore ICON_MIN_FA..ICON_MAX_FA range + static ImWchar exclude_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 }; + ImFontConfig cfg1; + cfg1.GlyphExcludeRanges = exclude_ranges; + io.Fonts->AddFontFromFileTTF("segoeui.ttf", 0.0f, &cfg1); + // Add Font Source 2, which expects to use the range above + ImFontConfig cfg2; + cfg2.MergeMode = true; + io.Fonts->AddFontFromFileTTF("FontAwesome4.ttf", 0.0f, &cfg2); + - You can use `Metrics/Debugger->Fonts->Font->Input Glyphs Overlap Detection Tool` to see list of glyphs available in multiple font sources. This can facilitate understanding which font input is providing which glyph. + - Fonts: **IMPORTANT** on Thread Safety: + - A few functions such as font->CalcTextSizeA() were, by sheer luck (== accidentally) thread-safe even though we had never provided that guarantee. They are definitively not thread-safe anymore as new glyphs may be loaded. + - Fonts: ImFont::FontSize was removed and does not make sense anymore. ImFont::LegacySize is the size passed to AddFont(). + - Fonts: Removed support for PushFont(NULL) which was a shortcut for "default font". + - Fonts: Renamed/moved 'io.FontGlobalScale' to 'style.FontScaleMain'. + - Textures: all API functions taking a 'ImTextureID' parameter are now taking a 'ImTextureRef'. Affected functions are: ImGui::Image(), ImGui::ImageWithBg(), ImGui::ImageButton(), ImDrawList::AddImage(), ImDrawList::AddImageQuad(), ImDrawList::AddImageRounded(). + - Fonts: obsoleted ImFontAtlas::GetTexDataAsRGBA32(), GetTexDataAsAlpha8(), Build(), SetTexID(), IsBuilt() functions. The new protocol for backends to handle textures doesn't need them. Kept redirection functions (will obsolete). + - Fonts: ImFontConfig::OversampleH/OversampleV default to automatic (== 0) since v1.91.8. It is quite important you keep it automatic until we decide if we want to provide a way to express finer policy, otherwise you will likely waste texture space when using large glyphs. Note that the imgui_freetype backend doesn't use and does not need oversampling. + - Fonts: specifying glyph ranges is now unnecessary. The value of ImFontConfig::GlyphRanges[] is only useful for legacy backends. All GetGlyphRangesXXXX() functions are now marked obsolete: GetGlyphRangesDefault(), GetGlyphRangesGreek(), GetGlyphRangesKorean(), GetGlyphRangesJapanese(), GetGlyphRangesChineseSimplifiedCommon(), GetGlyphRangesChineseFull(), GetGlyphRangesCyrillic(), GetGlyphRangesThai(), GetGlyphRangesVietnamese(). + - Fonts: removed ImFontAtlas::TexDesiredWidth to enforce a texture width. (#327) + - Fonts: if you create and manage ImFontAtlas instances yourself (instead of relying on ImGuiContext to create one), you'll need to call ImFontAtlasUpdateNewFrame() yourself. An assert will trigger if you don't. + - Fonts: obsolete ImGui::SetWindowFontScale() which is not useful anymore. Prefer using 'PushFont(NULL, style.FontSizeBase * factor)' or to manipulate other scaling factors. + - Fonts: obsoleted ImFont::Scale which is not useful anymore. + - Fonts: generally reworked Internals of ImFontAtlas and ImFont. While in theory a vast majority of users shouldn't be affected, some use cases or extensions might be. Among other things: + - ImDrawCmd::TextureId has been changed to ImDrawCmd::TexRef. + - ImFontAtlas::TexID has been changed to ImFontAtlas::TexRef. + - ImFontAtlas::ConfigData[] has been renamed to ImFontAtlas::Sources[] + - ImFont::ConfigData[], ConfigDataCount has been renamed to Sources[], SourceCount. + - Each ImFont has a number of ImFontBaked instances corresponding to actively used sizes. ImFont::GetFontBaked(size) retrieves the one for a given size. + - Fields moved from ImFont to ImFontBaked: IndexAdvanceX[], Glyphs[], Ascent, Descent, FindGlyph(), FindGlyphNoFallback(), GetCharAdvance(). + - Fields moved from ImFontAtlas to ImFontAtlas->Tex: ImFontAtlas::TexWidth => TexData->Width, ImFontAtlas::TexHeight => TexData->Height, ImFontAtlas::TexPixelsAlpha8/TexPixelsRGBA32 => TexData->GetPixels(). + - Widget code may use ImGui::GetFontBaked() instead of ImGui::GetFont() to access font data for current font at current font size (and you may use font->GetFontBaked(size) to access it for any other size.) + - Fonts: (users of imgui_freetype): renamed ImFontAtlas::FontBuilderFlags to ImFontAtlas::FontLoaderFlags. Renamed ImFontConfig::FontBuilderFlags to ImFontConfig::FontLoaderFlags. Renamed ImGuiFreeTypeBuilderFlags to ImGuiFreeTypeLoaderFlags. + If you used runtime imgui_freetype selection rather than the default IMGUI_ENABLE_FREETYPE compile-time option: Renamed/reworked ImFontBuilderIO into ImFontLoader. Renamed ImGuiFreeType::GetBuilderForFreeType() to ImGuiFreeType::GetFontLoader(). + - old: io.Fonts->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType() + - new: io.Fonts->FontLoader = ImGuiFreeType::GetFontLoader() + - new: io.Fonts->SetFontLoader(ImGuiFreeType::GetFontLoader()) to change dynamically at runtime [from 1.92.1] + - Fonts: (users of custom rectangles, see #8466): Renamed AddCustomRectRegular() to AddCustomRect(). Added GetCustomRect() as a replacement for GetCustomRectByIndex() + CalcCustomRectUV(). + - The output type of GetCustomRect() is now ImFontAtlasRect, which include UV coordinates. X->x, Y->y, Width->w, Height->h. + - old: + const ImFontAtlasCustomRect* r = atlas->GetCustomRectByIndex(custom_rect_id); + ImVec2 uv0, uv1; + atlas->GetCustomRectUV(r, &uv0, &uv1); + ImGui::Image(atlas->TexRef, ImVec2(r->w, r->h), uv0, uv1); + - new; + ImFontAtlasRect r; + atlas->GetCustomRect(custom_rect_id, &r); + ImGui::Image(atlas->TexRef, ImVec2(r.w, r.h), r.uv0, r.uv1); + - We added a redirecting typedef but haven't attempted to magically redirect the field names, as this API is rarely used and the fix is simple. + - Obsoleted AddCustomRectFontGlyph() as the API does not make sense for scalable fonts. Kept existing function which uses the font "default size" (Sources[0]->LegacySize). Added a helper AddCustomRectFontGlyphForSize() which is immediately marked obsolete, but can facilitate transitioning old code. + - Prefer adding a font source (ImFontConfig) using a custom/procedural loader. + - DrawList: Renamed ImDrawList::PushTextureID()/PopTextureID() to PushTexture()/PopTexture(). + - Backends: removed ImGui_ImplXXXX_CreateFontsTexture()/ImGui_ImplXXXX_DestroyFontsTexture() for all backends that had them. They should not be necessary any more. + - 2025/05/23 (1.92.0) - Fonts: changed ImFont::CalcWordWrapPositionA() to ImFont::CalcWordWrapPosition() + - old: const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, ....); + - new: const char* ImFont::CalcWordWrapPosition (float size, const char* text, ....); + The leading 'float scale' parameters was changed to 'float size'. This was necessary as 'scale' is assuming standard font size which is a concept we aim to eliminate in an upcoming update. Kept inline redirection function. + - 2025/05/15 (1.92.0) - TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. Kept inline redirection enum (will obsolete). + - 2025/05/15 (1.92.0) - Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted in 1.89.4. Use PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop)/PopItemFlag() instead. (#3092) + - 2025/05/15 (1.92.0) - Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted in 1.89.6. Use ImGuiListClipper::IncludeItemsByIndex() instead. + - 2025/03/05 (1.91.9) - BeginMenu(): Internals: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00", allowing them to also store the menu name before it. This shouldn't affect code unless directly accessing menu window from their mangled name. + - 2025/04/16 (1.91.9) - Internals: RenderTextEllipsis() function removed the 'float clip_max_x' parameter directly preceding 'float ellipsis_max_x'. Values were identical for a vast majority of users. (#8387) + - 2025/02/27 (1.91.9) - Image(): removed 'tint_col' and 'border_col' parameter from Image() function. Added ImageWithBg() replacement. (#8131, #8238) + - old: void Image (ImTextureID tex_id, ImVec2 image_size, ImVec2 uv0 = (0,0), ImVec2 uv1 = (1,1), ImVec4 tint_col = (1,1,1,1), ImVec4 border_col = (0,0,0,0)); + - new: void Image (ImTextureID tex_id, ImVec2 image_size, ImVec2 uv0 = (0,0), ImVec2 uv1 = (1,1)); + - new: void ImageWithBg(ImTextureID tex_id, ImVec2 image_size, ImVec2 uv0 = (0,0), ImVec2 uv1 = (1,1), ImVec4 bg_col = (0,0,0,0), ImVec4 tint_col = (1,1,1,1)); + - TL;DR: 'border_col' had misleading side-effect on layout, 'bg_col' was missing, parameter order couldn't be consistent with ImageButton(). + - new behavior always use ImGuiCol_Border color + style.ImageBorderSize / ImGuiStyleVar_ImageBorderSize. + - old behavior altered border size (and therefore layout) based on border color's alpha, which caused variety of problems + old behavior a fixed 1.0f for border size which was not tweakable. + - kept legacy signature (will obsolete), which mimics the old behavior, but uses Max(1.0f, style.ImageBorderSize) when border_col is specified. + - added ImageWithBg() function which has both 'bg_col' (which was missing) and 'tint_col'. It was impossible to add 'bg_col' to Image() with a parameter order consistent with other functions, so we decided to remove 'tint_col' and introduce ImageWithBg(). + - 2025/02/25 (1.91.9) - internals: fonts: ImFontAtlas::ConfigData[] has been renamed to ImFontAtlas::Sources[]. ImFont::ConfigData[], ConfigDataCount has been renamed to Sources[], SourcesCount. + - 2025/02/06 (1.91.9) - renamed ImFontConfig::GlyphExtraSpacing.x to ImFontConfig::GlyphExtraAdvanceX. + - 2025/01/22 (1.91.8) - removed ImGuiColorEditFlags_AlphaPreview (made value 0): it is now the default behavior. + prior to 1.91.8: alpha was made opaque in the preview by default _unless_ using ImGuiColorEditFlags_AlphaPreview. We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior. + the new flags (ImGuiColorEditFlags_AlphaOpaque, ImGuiColorEditFlags_AlphaNoBg + existing ImGuiColorEditFlags_AlphaPreviewHalf) may be combined better and allow finer controls: + - 2025/01/14 (1.91.7) - renamed ImGuiTreeNodeFlags_SpanTextWidth to ImGuiTreeNodeFlags_SpanLabelWidth for consistency with other names. Kept redirection enum (will obsolete). (#6937) + - 2024/11/27 (1.91.6) - changed CRC32 table from CRC32-adler to CRC32c polynomial in order to be compatible with the result of SSE 4.2 instructions. + As a result, old .ini data may be partially lost (docking and tables information particularly). + Because some users have crafted and storing .ini data as a way to workaround limitations of the docking API, we are providing a '#define IMGUI_USE_LEGACY_CRC32_ADLER' compile-time option to keep using old CRC32 tables if you cannot afford invalidating old .ini data. + - 2024/11/06 (1.91.5) - commented/obsoleted out pre-1.87 IO system (equivalent to using IMGUI_DISABLE_OBSOLETE_KEYIO or IMGUI_DISABLE_OBSOLETE_FUNCTIONS before) + - io.KeyMap[] and io.KeysDown[] are removed (obsoleted February 2022). + - io.NavInputs[] and ImGuiNavInput are removed (obsoleted July 2022). + - GetKeyIndex() is removed (obsoleted March 2022). The indirection is now unnecessary. + - pre-1.87 backends are not supported: + - backends need to call io.AddKeyEvent(), io.AddMouseEvent() instead of writing to io.KeysDown[], io.MouseDown[] fields. + - backends need to call io.AddKeyAnalogEvent() for gamepad values instead of writing to io.NavInputs[] fields. + - for more reference: + - read 1.87 and 1.88 part of this section or read Changelog for 1.87 and 1.88. + - read https://github.com/ocornut/imgui/issues/4921 + - if you have trouble updating a very old codebase using legacy backend-specific key codes: consider updating to 1.91.4 first, then #define IMGUI_DISABLE_OBSOLETE_KEYIO, then update to latest. + - obsoleted ImGuiKey_COUNT (it is unusually error-prone/misleading since valid keys don't start at 0). probably use ImGuiKey_NamedKey_BEGIN/ImGuiKey_NamedKey_END? + - fonts: removed const qualifiers from most font functions in prevision for upcoming font improvements. + - 2024/10/18 (1.91.4) - renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor (for consistency with newly exposed and reworked features). Kept inline redirection enum (will obsolete). + - 2024/10/14 (1.91.4) - moved ImGuiConfigFlags_NavEnableSetMousePos to standalone io.ConfigNavMoveSetMousePos bool. + moved ImGuiConfigFlags_NavNoCaptureKeyboard to standalone io.ConfigNavCaptureKeyboard bool (note the inverted value!). + kept legacy names (will obsolete) + code that copies settings once the first time. Dynamically changing the old value won't work. Switch to using the new value! + - 2024/10/10 (1.91.4) - the typedef for ImTextureID now defaults to ImU64 instead of void*. (#1641) + this removes the requirement to redefine it for backends which are e.g. storing descriptor sets or other 64-bits structures when building on 32-bits archs. It therefore simplify various building scripts/helpers. + you may have compile-time issues if you were casting to 'void*' instead of 'ImTextureID' when passing your types to functions taking ImTextureID values, e.g. ImGui::Image(). + in doubt it is almost always better to do an intermediate intptr_t cast, since it allows casting any pointer/integer type without warning: + - May warn: ImGui::Image((void*)MyTextureData, ...); + - May warn: ImGui::Image((void*)(intptr_t)MyTextureData, ...); + - Won't warn: ImGui::Image((ImTextureID)(intptr_t)MyTextureData, ...); + - note that you can always define ImTextureID to be your own high-level structures (with dedicated constructors) if you like. + - 2024/10/03 (1.91.3) - drags: treat v_min==v_max as a valid clamping range when != 0.0f. Zero is a still special value due to legacy reasons, unless using ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) + - drags: extended behavior of ImGuiSliderFlags_AlwaysClamp to include _ClampZeroRange. It considers v_min==v_max==0.0f as a valid clamping range (aka edits not allowed). + although unlikely, it you wish to only clamp on text input but want v_min==v_max==0.0f to mean unclamped drags, you can use _ClampOnInput instead of _AlwaysClamp. (#7968, #3361, #76) + - 2024/09/10 (1.91.2) - internals: using multiple overlaid ButtonBehavior() with same ID will now have io.ConfigDebugHighlightIdConflicts=true feature emit a warning. (#8030) + it was one of the rare case where using same ID is legal. workarounds: (1) use single ButtonBehavior() call with multiple _MouseButton flags, or (2) surround the calls with PushItemFlag(ImGuiItemFlags_AllowDuplicateId, true); ... PopItemFlag() + - 2024/08/23 (1.91.1) - renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders for consistency. kept inline redirection flag. + - 2024/08/22 (1.91.1) - moved some functions from ImGuiIO to ImGuiPlatformIO structure: + - io.GetClipboardTextFn -> platform_io.Platform_GetClipboardTextFn + changed 'void* user_data' to 'ImGuiContext* ctx'. Pull your user data from platform_io.ClipboardUserData. + - io.SetClipboardTextFn -> platform_io.Platform_SetClipboardTextFn + same as above line. + - io.PlatformOpenInShellFn -> platform_io.Platform_OpenInShellFn (#7660) + - io.PlatformSetImeDataFn -> platform_io.Platform_SetImeDataFn + - io.PlatformLocaleDecimalPoint -> platform_io.Platform_LocaleDecimalPoint (#7389, #6719, #2278) + - access those via GetPlatformIO() instead of GetIO(). + some were introduced very recently and often automatically setup by core library and backends, so for those we are exceptionally not maintaining a legacy redirection symbol. + - commented the old ImageButton() signature obsoleted in 1.89 (~August 2022). As a reminder: + - old ImageButton() before 1.89 used ImTextureId as item id (created issue with e.g. multiple buttons in same scope, transient texture id values, opaque computation of ID) + - new ImageButton() since 1.89 requires an explicit 'const char* str_id' + - old ImageButton() before 1.89 had frame_padding' override argument. + - new ImageButton() since 1.89 always use style.FramePadding, which you can freely override with PushStyleVar()/PopStyleVar(). + - 2024/07/25 (1.91.0) - obsoleted GetContentRegionMax(), GetWindowContentRegionMin() and GetWindowContentRegionMax(). (see #7838 on GitHub for more info) + you should never need those functions. you can do everything with GetCursorScreenPos() and GetContentRegionAvail() in a more simple way. + - instead of: GetWindowContentRegionMax().x - GetCursorPos().x + - you can use: GetContentRegionAvail().x + - instead of: GetWindowContentRegionMax().x + GetWindowPos().x + - you can use: GetCursorScreenPos().x + GetContentRegionAvail().x // when called from left edge of window + - instead of: GetContentRegionMax() + - you can use: GetContentRegionAvail() + GetCursorScreenPos() - GetWindowPos() // right edge in local coordinates + - instead of: GetWindowContentRegionMax().x - GetWindowContentRegionMin().x + - you can use: GetContentRegionAvail() // when called from left edge of window + - 2024/07/15 (1.91.0) - renamed ImGuiSelectableFlags_DontClosePopups to ImGuiSelectableFlags_NoAutoClosePopups. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) + (internals: also renamed ImGuiItemFlags_SelectableDontClosePopup into ImGuiItemFlags_AutoClosePopups with inverted behaviors) + - 2024/07/15 (1.91.0) - obsoleted PushButtonRepeat()/PopButtonRepeat() in favor of using new PushItemFlag(ImGuiItemFlags_ButtonRepeat, ...)/PopItemFlag(). + - 2024/07/02 (1.91.0) - commented out obsolete ImGuiModFlags (renamed to ImGuiKeyChord in 1.89). (#4921, #456) + - commented out obsolete ImGuiModFlags_XXX values (renamed to ImGuiMod_XXX in 1.89). (#4921, #456) + - ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl, ImGuiModFlags_Shift -> ImGuiMod_Shift etc. + - 2024/07/02 (1.91.0) - IO, IME: renamed platform IME hook and added explicit context for consistency and future-proofness. + - old: io.SetPlatformImeDataFn(ImGuiViewport* viewport, ImGuiPlatformImeData* data); + - new: io.PlatformSetImeDataFn(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); + - 2024/06/21 (1.90.9) - BeginChild: added ImGuiChildFlags_NavFlattened as a replacement for the window flag ImGuiWindowFlags_NavFlattened: the feature only ever made sense for BeginChild() anyhow. + - old: BeginChild("Name", size, 0, ImGuiWindowFlags_NavFlattened); + - new: BeginChild("Name", size, ImGuiChildFlags_NavFlattened, 0); + - 2024/06/21 (1.90.9) - io: ClearInputKeys() (first exposed in 1.89.8) doesn't clear mouse data, newly added ClearInputMouse() does. + - 2024/06/20 (1.90.9) - renamed ImGuiDragDropFlags_SourceAutoExpirePayload to ImGuiDragDropFlags_PayloadAutoExpire. + - 2024/06/18 (1.90.9) - style: renamed ImGuiCol_TabActive -> ImGuiCol_TabSelected, ImGuiCol_TabUnfocused -> ImGuiCol_TabDimmed, ImGuiCol_TabUnfocusedActive -> ImGuiCol_TabDimmedSelected. + - 2024/06/10 (1.90.9) - removed old nested structure: renaming ImGuiStorage::ImGuiStoragePair type to ImGuiStoragePair (simpler for many languages). + - 2024/06/06 (1.90.8) - reordered ImGuiInputTextFlags values. This should not be breaking unless you are using generated headers that have values not matching the main library. + - 2024/06/06 (1.90.8) - removed 'ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft', was mostly unused and misleading. + - 2024/05/27 (1.90.7) - commented out obsolete symbols marked obsolete in 1.88 (May 2022): + - old: CaptureKeyboardFromApp(bool) + - new: SetNextFrameWantCaptureKeyboard(bool) + - old: CaptureMouseFromApp(bool) + - new: SetNextFrameWantCaptureMouse(bool) + - 2024/05/22 (1.90.7) - inputs (internals): renamed ImGuiKeyOwner_None to ImGuiKeyOwner_NoOwner, to make use more explicit and reduce confusion with the default it is a non-zero value and cannot be the default value (never made public, but disclosing as I expect a few users caught on owner-aware inputs). + - inputs (internals): renamed ImGuiInputFlags_RouteGlobalLow -> ImGuiInputFlags_RouteGlobal, ImGuiInputFlags_RouteGlobal -> ImGuiInputFlags_RouteGlobalOverFocused, ImGuiInputFlags_RouteGlobalHigh -> ImGuiInputFlags_RouteGlobalHighest. + - inputs (internals): Shortcut(), SetShortcutRouting(): swapped last two parameters order in function signatures: + - old: Shortcut(ImGuiKeyChord key_chord, ImGuiID owner_id = 0, ImGuiInputFlags flags = 0); + - new: Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0, ImGuiID owner_id = 0); + - inputs (internals): owner-aware versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(): swapped last two parameters order in function signatures. + - old: IsKeyPressed(ImGuiKey key, ImGuiID owner_id, ImGuiInputFlags flags = 0); + - new: IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id = 0); + - old: IsMouseClicked(ImGuiMouseButton button, ImGuiID owner_id, ImGuiInputFlags flags = 0); + - new: IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id = 0); + for various reasons those changes makes sense. They are being made because making some of those API public. + only past users of imgui_internal.h with the extra parameters will be affected. Added asserts for valid flags in various functions to detect _some_ misuses, BUT NOT ALL. + - 2024/05/16 (1.90.7) - inputs: on macOS X, Cmd and Ctrl keys are now automatically swapped by io.AddKeyEvent() as this naturally align with how macOS X uses those keys. + - it shouldn't really affect you unless you had custom shortcut swapping in place for macOS X apps. + - removed ImGuiMod_Shortcut which was previously dynamically remapping to Ctrl or Cmd/Super. It is now unnecessary to specific cross-platform idiomatic shortcuts. (#2343, #4084, #5923, #456) + - 2024/05/14 (1.90.7) - backends: SDL_Renderer2 and SDL_Renderer3 backend now take a SDL_Renderer* in their RenderDrawData() functions. + - 2024/04/18 (1.90.6) - TreeNode: Fixed a layout inconsistency when using an empty/hidden label followed by a SameLine() call. (#7505, #282) + - old: TreeNode("##Hidden"); SameLine(); Text("Hello"); // <-- This was actually incorrect! BUT appeared to look ok with the default style where ItemSpacing.x == FramePadding.x * 2 (it didn't look aligned otherwise). + - new: TreeNode("##Hidden"); SameLine(0, 0); Text("Hello"); // <-- This is correct for all styles values. + with the fix, IF you were successfully using TreeNode("")+SameLine(); you will now have extra spacing between your TreeNode and the following item. + You'll need to change the SameLine() call to SameLine(0,0) to remove this extraneous spacing. This seemed like the more sensible fix that's not making things less consistent. + (Note: when using this idiom you are likely to also use ImGuiTreeNodeFlags_SpanAvailWidth). + - 2024/03/18 (1.90.5) - merged the radius_x/radius_y parameters in ImDrawList::AddEllipse(), AddEllipseFilled() and PathEllipticalArcTo() into a single ImVec2 parameter. Exceptionally, because those functions were added in 1.90, we are not adding inline redirection functions. The transition is easy and should affect few users. (#2743, #7417) + - 2024/03/08 (1.90.5) - inputs: more formally obsoleted GetKeyIndex() when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is set. It has been unnecessary and a no-op since 1.87 (it returns the same value as passed when used with a 1.87+ backend using io.AddKeyEvent() function). (#4921) + - IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX) + - 2024/01/15 (1.90.2) - commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'. + - 2023/12/19 (1.90.1) - commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. + - 2023/11/06 (1.90.1) - removed CalcListClipping() marked obsolete in 1.86. Prefer using ImGuiListClipper which can return non-contiguous ranges. + - 2023/11/05 (1.90.1) - imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. prefer using #define IMGUI_ENABLE_FREETYPE or see commented code for manual calls. + - 2023/11/05 (1.90.1) - internals,columns: commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted from imgui_internal.h in 1.80. + - 2023/11/09 (1.90.0) - removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define (will obsolete). + - 2023/11/07 (1.90.0) - removed BeginChildFrame()/EndChildFrame() in favor of using BeginChild() with the ImGuiChildFlags_FrameStyle flag. kept inline redirection function (will obsolete). + those functions were merely PushStyle/PopStyle helpers, the removal isn't so much motivated by needing to add the feature in BeginChild(), but by the necessity to avoid BeginChildFrame() signature mismatching BeginChild() signature and features. + - 2023/11/02 (1.90.0) - BeginChild: upgraded 'bool border = true' parameter to 'ImGuiChildFlags flags' type, added ImGuiChildFlags_Border equivalent. As with our prior "bool-to-flags" API updates, the ImGuiChildFlags_Border value is guaranteed to be == true forever to ensure a smoother transition, meaning all existing calls will still work. + - old: BeginChild("Name", size, true) + - new: BeginChild("Name", size, ImGuiChildFlags_Border) + - old: BeginChild("Name", size, false) + - new: BeginChild("Name", size) or BeginChild("Name", 0) or BeginChild("Name", size, ImGuiChildFlags_None) + **AMEND FROM THE FUTURE: from 1.91.1, 'ImGuiChildFlags_Border' is called 'ImGuiChildFlags_Borders'** + - 2023/11/02 (1.90.0) - BeginChild: added child-flag ImGuiChildFlags_AlwaysUseWindowPadding as a replacement for the window-flag ImGuiWindowFlags_AlwaysUseWindowPadding: the feature only ever made sense for BeginChild() anyhow. + - old: BeginChild("Name", size, 0, ImGuiWindowFlags_AlwaysUseWindowPadding); + - new: BeginChild("Name", size, ImGuiChildFlags_AlwaysUseWindowPadding, 0); + - 2023/09/27 (1.90.0) - io: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics, unlikely to be accessed by end-user). + - 2023/09/26 (1.90.0) - debug tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"), as earlier name was misleading. Kept inline redirection function. (#4631) + - 2023/09/15 (1.90.0) - ListBox, Combo: changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. kept inline redirection function (will obsolete). + - old: bool Combo(const char* label, int* current_item, bool (*getter)(void* user_data, int idx, const char** out_text), ...) + - new: bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...); + - old: bool ListBox(const char* label, int* current_item, bool (*getting)(void* user_data, int idx, const char** out_text), ...); + - new: bool ListBox(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...); + - 2023/09/08 (1.90.0) - commented out obsolete redirecting functions: + - GetWindowContentRegionWidth() -> use GetWindowContentRegionMax().x - GetWindowContentRegionMin().x. Consider that generally 'GetContentRegionAvail().x' is more useful. + - ImDrawCornerFlags_XXX -> use ImDrawFlags_RoundCornersXXX flags. Read 1.82 Changelog for details + grep commented names in sources. + - commented out runtime support for hardcoded ~0 or 0x01..0x0F rounding flags values for AddRect()/AddRectFilled()/PathRect()/AddImageRounded() -> use ImDrawFlags_RoundCornersXXX flags. Read 1.82 Changelog for details + - 2023/08/25 (1.89.9) - clipper: Renamed IncludeRangeByIndices() (also called ForceDisplayRangeByIndices() before 1.89.6) to IncludeItemsByIndex(). Kept inline redirection function. Sorry! + - 2023/07/12 (1.89.8) - ImDrawData: CmdLists now owned, changed from ImDrawList** to ImVector. Majority of users shouldn't be affected, but you cannot compare to NULL nor reassign manually anymore. (#6406, #4879, #1878) + - use `draw_data->CmdLists.Size` instead of `draw_list->CmdListsCount`. + - use `draw_data->AddDrawList()` to add to a ImDrawData. + - 2023/06/28 (1.89.7) - overlapping items: obsoleted 'SetItemAllowOverlap()' (called after item) in favor of calling 'SetNextItemAllowOverlap()' (called before item). 'SetItemAllowOverlap()' didn't and couldn't work reliably since 1.89 (2022-11-15). + - 2023/06/28 (1.89.7) - overlapping items: renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). + - 2023/06/28 (1.89.7) - overlapping items: IsItemHovered() now by default return false when querying an item using AllowOverlap mode which is being overlapped. Use ImGuiHoveredFlags_AllowWhenOverlappedByItem to revert to old behavior. + - 2023/06/28 (1.89.7) - overlapping items: Selectable and TreeNode don't allow overlap when active so overlapping widgets won't appear as hovered. While this fixes a common small visual issue, it also means that calling IsItemHovered() after a non-reactive elements - e.g. Text() - overlapping an active one may fail if you don't use IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem). (#6610) + - 2023/06/20 (1.89.7) - moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. As the fields were added in 1.89 and expected to be left unchanged by most users, or only tweaked once during app initialization, we are exceptionally accepting the breakage. + - 2023/05/30 (1.89.6) - backends: renamed "imgui_impl_sdlrenderer.cpp" to "imgui_impl_sdlrenderer2.cpp" and "imgui_impl_sdlrenderer.h" to "imgui_impl_sdlrenderer2.h". This is in prevision for the future release of SDL3. + - 2023/05/22 (1.89.6) - listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: + - ListBoxHeader() -> use BeginListBox() (note how two variants of ListBoxHeader() existed. Check commented versions in imgui.h for reference) + - ListBoxFooter() -> use EndListBox() + - 2023/05/15 (1.89.6) - clipper: commented out obsolete redirection constructor 'ImGuiListClipper(int items_count, float items_height = -1.0f)' that was marked obsolete in 1.79. Use default constructor + clipper.Begin(). + - 2023/05/15 (1.89.6) - clipper: renamed ImGuiListClipper::ForceDisplayRangeByIndices() to ImGuiListClipper::IncludeRangeByIndices(). + - 2023/03/14 (1.89.4) - commented out redirecting enums/functions names that were marked obsolete two years ago: + - ImGuiSliderFlags_ClampOnInput -> use ImGuiSliderFlags_AlwaysClamp + - ImGuiInputTextFlags_AlwaysInsertMode -> use ImGuiInputTextFlags_AlwaysOverwrite + - ImDrawList::AddBezierCurve() -> use ImDrawList::AddBezierCubic() + - ImDrawList::PathBezierCurveTo() -> use ImDrawList::PathBezierCubicCurveTo() + - 2023/03/09 (1.89.4) - renamed PushAllowKeyboardFocus()/PopAllowKeyboardFocus() to PushTabStop()/PopTabStop(). Kept inline redirection functions (will obsolete). + - 2023/03/09 (1.89.4) - tooltips: Added 'bool' return value to BeginTooltip() for API consistency. Please only submit contents and call EndTooltip() if BeginTooltip() returns true. In reality the function will _currently_ always return true, but further changes down the line may change this, best to clarify API sooner. + - 2023/02/15 (1.89.4) - moved the optional "courtesy maths operators" implementation from imgui_internal.h in imgui.h. + Even though we encourage using your own maths types and operators by setting up IM_VEC2_CLASS_EXTRA, + it has been frequently requested by people to use our own. We had an opt-in define which was + previously fulfilled in imgui_internal.h. It is now fulfilled in imgui.h. (#6164) + - OK: #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui.h" / #include "imgui_internal.h" + - Error: #include "imgui.h" / #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui_internal.h" + - 2023/02/07 (1.89.3) - backends: renamed "imgui_impl_sdl.cpp" to "imgui_impl_sdl2.cpp" and "imgui_impl_sdl.h" to "imgui_impl_sdl2.h". (#6146) This is in prevision for the future release of SDL3. + - 2022/10/26 (1.89) - commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79. + - 2022/10/12 (1.89) - removed runtime patching of invalid "%f"/"%0.f" format strings for DragInt()/SliderInt(). This was obsoleted in 1.61 (May 2018). See 1.61 changelog for details. + - 2022/09/26 (1.89) - renamed and merged keyboard modifiers key enums and flags into a same set. Kept inline redirection enums (will obsolete). + - ImGuiKey_ModCtrl and ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl + - ImGuiKey_ModShift and ImGuiModFlags_Shift -> ImGuiMod_Shift + - ImGuiKey_ModAlt and ImGuiModFlags_Alt -> ImGuiMod_Alt + - ImGuiKey_ModSuper and ImGuiModFlags_Super -> ImGuiMod_Super + the ImGuiKey_ModXXX were introduced in 1.87 and mostly used by backends. + the ImGuiModFlags_XXX have been exposed in imgui.h but not really used by any public api only by third-party extensions. + exceptionally commenting out the older ImGuiKeyModFlags_XXX names ahead of obsolescence schedule to reduce confusion and because they were not meant to be used anyway. + - 2022/09/20 (1.89) - ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. + this will require uses of legacy backend-dependent indices to be casted, e.g. + - with imgui_impl_glfw: IsKeyPressed(GLFW_KEY_A) -> IsKeyPressed((ImGuiKey)GLFW_KEY_A); + - with imgui_impl_win32: IsKeyPressed('A') -> IsKeyPressed((ImGuiKey)'A') + - etc. However if you are upgrading code you might well use the better, backend-agnostic IsKeyPressed(ImGuiKey_A) now! + - 2022/09/12 (1.89) - removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)', always pass a pointer value explicitly. NULL/nullptr is ok but require cast, e.g. TreePush((void*)nullptr); + - 2022/09/05 (1.89) - commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): + - DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(): For old signatures ending with (..., const char* format, float power = 1.0f) -> use (..., format ImGuiSliderFlags_Logarithmic) if power != 1.0f. + - SliderScalar(), SliderScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(): For old signatures ending with (..., const char* format, float power = 1.0f) -> use (..., format ImGuiSliderFlags_Logarithmic) if power != 1.0f. + - BeginPopupContextWindow(const char*, ImGuiMouseButton, bool) -> use BeginPopupContextWindow(const char*, ImGuiPopupFlags) + - 2022/09/02 (1.89) - obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. + this relates to when moving the cursor position beyond current boundaries WITHOUT submitting an item. + - previously this would make the window content size ~200x200: + Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End(); + - instead, please submit an item: + Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End(); + - alternative: + Begin(...) + Dummy(ImVec2(200,200)) + End(); + - content size is now only extended when submitting an item! + - with '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will now be detected and assert. + - without '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will silently be fixed until we obsolete it. + - 2022/08/03 (1.89) - changed signature of ImageButton() function. Kept redirection function (will obsolete). + - added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. + - old signature: bool ImageButton(ImTextureID tex_id, ImVec2 size, ImVec2 uv0 = ImVec2(0,0), ImVec2 uv1 = ImVec2(1,1), int frame_padding = -1, ImVec4 bg_col = ImVec4(0,0,0,0), ImVec4 tint_col = ImVec4(1,1,1,1)); + - used the ImTextureID value to create an ID. This was inconsistent with other functions, led to ID conflicts, and caused problems with engines using transient ImTextureID values. + - had a FramePadding override which was inconsistent with other functions and made the already-long signature even longer. + - new signature: bool ImageButton(const char* str_id, ImTextureID tex_id, ImVec2 size, ImVec2 uv0 = ImVec2(0,0), ImVec2 uv1 = ImVec2(1,1), ImVec4 bg_col = ImVec4(0,0,0,0), ImVec4 tint_col = ImVec4(1,1,1,1)); + - requires an explicit identifier. You may still use e.g. PushID() calls and then pass an empty identifier. + - always uses style.FramePadding for padding, to be consistent with other buttons. You may use PushStyleVar() to alter this. + - 2022/07/08 (1.89) - inputs: removed io.NavInputs[] and ImGuiNavInput enum (following 1.87 changes). + - Official backends from 1.87+ -> no issue. + - Official backends from 1.60 to 1.86 -> will build and convert gamepad inputs, unless IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Need updating! + - Custom backends not writing to io.NavInputs[] -> no issue. + - Custom backends writing to io.NavInputs[] -> will build and convert gamepad inputs, unless IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Need fixing! + - TL;DR: Backends should call io.AddKeyEvent()/io.AddKeyAnalogEvent() with ImGuiKey_GamepadXXX values instead of filling io.NavInput[]. + - 2022/06/15 (1.88) - renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS for correctness. kept support for old define (will obsolete). + - 2022/05/03 (1.88) - backends: osx: removed ImGui_ImplOSX_HandleEvent() from backend API in favor of backend automatically handling event capture. All ImGui_ImplOSX_HandleEvent() calls should be removed as they are now unnecessary. + - 2022/04/05 (1.88) - inputs: renamed ImGuiKeyModFlags to ImGuiModFlags. Kept inline redirection enums (will obsolete). This was never used in public API functions but technically present in imgui.h and ImGuiIO. + - 2022/01/20 (1.87) - inputs: reworded gamepad IO. + - Backend writing to io.NavInputs[] -> backend should call io.AddKeyEvent()/io.AddKeyAnalogEvent() with ImGuiKey_GamepadXXX values. + - 2022/01/19 (1.87) - sliders, drags: removed support for legacy arithmetic operators (+,+-,*,/) when inputting text. This doesn't break any api/code but a feature that used to be accessible by end-users (which seemingly no one used). + - 2022/01/17 (1.87) - inputs: reworked mouse IO. + - Backend writing to io.MousePos -> backend should call io.AddMousePosEvent() + - Backend writing to io.MouseDown[] -> backend should call io.AddMouseButtonEvent() + - Backend writing to io.MouseWheel -> backend should call io.AddMouseWheelEvent() + - Backend writing to io.MouseHoveredViewport -> backend should call io.AddMouseViewportEvent() [Docking branch w/ multi-viewports only] + note: for all calls to IO new functions, the Dear ImGui context should be bound/current. + read https://github.com/ocornut/imgui/issues/4921 for details. + - 2022/01/10 (1.87) - inputs: reworked keyboard IO. Removed io.KeyMap[], io.KeysDown[] in favor of calling io.AddKeyEvent(), ImGui::IsKeyDown(). Removed GetKeyIndex(), now unnecessary. All IsKeyXXX() functions now take ImGuiKey values. All features are still functional until IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Read Changelog and Release Notes for details. + - IsKeyPressed(MY_NATIVE_KEY_XXX) -> use IsKeyPressed(ImGuiKey_XXX) + - IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX) + - Backend writing to io.KeyMap[],io.KeysDown[] -> backend should call io.AddKeyEvent() (+ call io.SetKeyEventNativeData() if you want legacy user code to still function with legacy key codes). + - Backend writing to io.KeyCtrl, io.KeyShift.. -> backend should call io.AddKeyEvent() with ImGuiMod_XXX values. *IF YOU PULLED CODE BETWEEN 2021/01/10 and 2021/01/27: We used to have a io.AddKeyModsEvent() function which was now replaced by io.AddKeyEvent() with ImGuiMod_XXX values.* + - one case won't work with backward compatibility: if your custom backend used ImGuiKey as mock native indices (e.g. "io.KeyMap[ImGuiKey_A] = ImGuiKey_A") because those values are now larger than the legacy KeyDown[] array. Will assert. + - inputs: added ImGuiKey_ModCtrl/ImGuiKey_ModShift/ImGuiKey_ModAlt/ImGuiKey_ModSuper values to submit keyboard modifiers using io.AddKeyEvent(), instead of writing directly to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper. + - 2022/01/05 (1.87) - inputs: renamed ImGuiKey_KeyPadEnter to ImGuiKey_KeypadEnter to align with new symbols. Kept redirection enum. + - 2022/01/05 (1.87) - removed io.ImeSetInputScreenPosFn() in favor of more flexible io.SetPlatformImeDataFn(). Removed 'void* io.ImeWindowHandle' in favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'. + - 2022/01/01 (1.87) - commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 (March-July 2019) + - ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen() + - ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x + - ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing()); + - ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect + - ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex + - 2021/12/20 (1.86) - backends: removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. Find last supported version at https://github.com/ocornut/imgui/wiki/Bindings + - 2021/11/04 (1.86) - removed CalcListClipping() function. Prefer using ImGuiListClipper which can return non-contiguous ranges. Please open an issue if you think you really need this function. + - 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead for generally 'GetContentRegionAvail().x' is more useful. + - 2021/07/26 (1.84) - commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 (March 2019): + - ImGui::GetOverlayDrawList() -> use ImGui::GetForegroundDrawList() + - ImFont::GlyphRangesBuilder -> use ImFontGlyphRangesBuilder + - 2021/05/19 (1.83) - backends: obsoleted direct access to ImDrawCmd::TextureId in favor of calling ImDrawCmd::GetTexID(). + - if you are using official backends from the source tree: you have nothing to do. + - if you have copied old backend code or using your own: change access to draw_cmd->TextureId to draw_cmd->GetTexID(). + - 2021/03/12 (1.82) - upgraded ImDrawList::AddRect(), AddRectFilled(), PathRect() to use ImDrawFlags instead of ImDrawCornersFlags. + - ImDrawCornerFlags_TopLeft -> use ImDrawFlags_RoundCornersTopLeft + - ImDrawCornerFlags_BotRight -> use ImDrawFlags_RoundCornersBottomRight + - ImDrawCornerFlags_None -> use ImDrawFlags_RoundCornersNone etc. + flags now sanely defaults to 0 instead of 0x0F, consistent with all other flags in the API. + breaking: the default with rounding > 0.0f is now "round all corners" vs old implicit "round no corners": + - rounding == 0.0f + flags == 0 --> meant no rounding --> unchanged (common use) + - rounding > 0.0f + flags != 0 --> meant rounding --> unchanged (common use) + - rounding == 0.0f + flags != 0 --> meant no rounding --> unchanged (unlikely use) + - rounding > 0.0f + flags == 0 --> meant no rounding --> BREAKING (unlikely use): will now round all corners --> use ImDrawFlags_RoundCornersNone or rounding == 0.0f. + this ONLY matters for hard coded use of 0 + rounding > 0.0f. Use of named ImDrawFlags_RoundCornersNone (new) or ImDrawCornerFlags_None (old) are ok. + the old ImDrawCornersFlags used awkward default values of ~0 or 0xF (4 lower bits set) to signify "round all corners" and we sometimes encouraged using them as shortcuts. + legacy path still support use of hard coded ~0 or any value from 0x1 or 0xF. They will behave the same with legacy paths enabled (will assert otherwise). + - 2021/03/11 (1.82) - removed redirecting functions/enums names that were marked obsolete in 1.66 (September 2018): + - ImGui::SetScrollHere() -> use ImGui::SetScrollHereY() + - 2021/03/11 (1.82) - clarified that ImDrawList::PathArcTo(), ImDrawList::PathArcToFast() won't render with radius < 0.0f. Previously it sorts of accidentally worked but would generally lead to counter-clockwise paths and have an effect on anti-aliasing. + - 2021/03/10 (1.82) - upgraded ImDrawList::AddPolyline() and PathStroke() "bool closed" parameter to "ImDrawFlags flags". The matching ImDrawFlags_Closed value is guaranteed to always stay == 1 in the future. + - 2021/02/22 (1.82) - (*undone in 1.84*) win32+mingw: Re-enabled IME functions by default even under MinGW. In July 2016, issue #738 had me incorrectly disable those default functions for MinGW. MinGW users should: either link with -limm32, either set their imconfig file with '#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS'. + - 2021/02/17 (1.82) - renamed rarely used style.CircleSegmentMaxError (old default = 1.60f) to style.CircleTessellationMaxError (new default = 0.30f) as the meaning of the value changed. + - 2021/02/03 (1.81) - renamed ListBoxHeader(const char* label, ImVec2 size) to BeginListBox(). Kept inline redirection function (will obsolete). + - removed ListBoxHeader(const char* label, int items_count, int height_in_items = -1) in favor of specifying size. Kept inline redirection function (will obsolete). + - renamed ListBoxFooter() to EndListBox(). Kept inline redirection function (will obsolete). + - 2021/01/26 (1.81) - removed ImGuiFreeType::BuildFontAtlas(). Kept inline redirection function. Prefer using '#define IMGUI_ENABLE_FREETYPE', but there's a runtime selection path available too. The shared extra flags parameters (very rarely used) are now stored in ImFontAtlas::FontBuilderFlags. + - renamed ImFontConfig::RasterizerFlags (used by FreeType) to ImFontConfig::FontBuilderFlags. + - renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. + - 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.63 (August 2018): + - ImGui::IsItemDeactivatedAfterChange() -> use ImGui::IsItemDeactivatedAfterEdit(). + - ImGuiCol_ModalWindowDarkening -> use ImGuiCol_ModalWindowDimBg + - ImGuiInputTextCallback -> use ImGuiTextEditCallback + - ImGuiInputTextCallbackData -> use ImGuiTextEditCallbackData + - 2020/12/21 (1.80) - renamed ImDrawList::AddBezierCurve() to AddBezierCubic(), and PathBezierCurveTo() to PathBezierCubicCurveTo(). Kept inline redirection function (will obsolete). + - 2020/12/04 (1.80) - added imgui_tables.cpp file! Manually constructed project files will need the new file added! + - 2020/11/18 (1.80) - renamed undocumented/internals ImGuiColumnsFlags_* to ImGuiOldColumnFlags_* in prevision of incoming Tables API. + - 2020/11/03 (1.80) - renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures + - 2020/10/14 (1.80) - backends: moved all backends files (imgui_impl_XXXX.cpp, imgui_impl_XXXX.h) from examples/ to backends/. + - 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.60 (April 2018): + - io.RenderDrawListsFn pointer -> use ImGui::GetDrawData() value and call the render function of your backend + - ImGui::IsAnyWindowFocused() -> use ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow) + - ImGui::IsAnyWindowHovered() -> use ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow) + - ImGuiStyleVar_Count_ -> use ImGuiStyleVar_COUNT + - ImGuiMouseCursor_Count_ -> use ImGuiMouseCursor_COUNT + - removed redirecting functions names that were marked obsolete in 1.61 (May 2018): + - InputFloat (... int decimal_precision ...) -> use InputFloat (... const char* format ...) with format = "%.Xf" where X is your value for decimal_precision. + - same for InputFloat2()/InputFloat3()/InputFloat4() variants taking a `int decimal_precision` parameter. + - 2020/10/05 (1.79) - removed ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases (note: imgui_memory_editor <0.40 from imgui_club/ used this old clipper API. Update your copy if needed). + - 2020/09/25 (1.79) - renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. Kept redirection enum (will obsolete sooner because previous name was added recently). + - 2020/09/25 (1.79) - renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. + - 2020/09/21 (1.79) - renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting the change from 1.77. For varieties of reason this is more self-explanatory. + - 2020/09/21 (1.79) - removed return value from OpenPopupOnItemClick() - returned true on mouse release on an item - because it is inconsistent with other popup APIs and makes others misleading. It's also and unnecessary: you can use IsWindowAppearing() after BeginPopup() for a similar result. + - 2020/09/17 (1.79) - removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. DisplayOffset was applied after scaling and not very meaningful/useful outside of being needed by the default ProggyClean font. If you scaled this value after calling AddFontDefault(), this is now done automatically. It was also getting in the way of better font scaling, so let's get rid of it now! + - 2020/08/17 (1.78) - obsoleted use of the trailing 'float power=1.0f' parameter for DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragScalar(), DragScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderScalar(), SliderScalarN(), VSliderFloat() and VSliderScalar(). + replaced the 'float power=1.0f' argument with integer-based flags defaulting to 0 (as with all our flags). + worked out a backward-compatibility scheme so hopefully most C++ codebase should not be affected. in short, when calling those functions: + - if you omitted the 'power' parameter (likely!), you are not affected. + - if you set the 'power' parameter to 1.0f (same as previous default value): 1/ your compiler may warn on float>int conversion, 2/ everything else will work. 3/ you can replace the 1.0f value with 0 to fix the warning, and be technically correct. + - if you set the 'power' parameter to >1.0f (to enable non-linear editing): 1/ your compiler may warn on float>int conversion, 2/ code will assert at runtime, 3/ in case asserts are disabled, the code will not crash and enable the _Logarithmic flag. 4/ you can replace the >1.0f value with ImGuiSliderFlags_Logarithmic to fix the warning/assert and get a _similar_ effect as previous uses of power >1.0f. + see https://github.com/ocornut/imgui/issues/3361 for all details. + kept inline redirection functions (will obsolete) apart for: DragFloatRange2(), VSliderFloat(), VSliderScalar(). For those three the 'float power=1.0f' version was removed directly as they were most unlikely ever used. + for shared code, you can version check at compile-time with `#if IMGUI_VERSION_NUM >= 17704`. + - obsoleted use of v_min > v_max in DragInt, DragFloat, DragScalar to lock edits (introduced in 1.73, was not demoed nor documented very), will be replaced by a more generic ReadOnly feature. You may use the ImGuiSliderFlags_ReadOnly internal flag in the meantime. + - 2020/06/23 (1.77) - removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems. + - 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). [NOTE: THIS WAS REVERTED IN 1.79] + - 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017. + - 2020/04/23 (1.77) - removed unnecessary ID (first arg) of ImFontAtlas::AddCustomRectRegular(). + - 2020/01/22 (1.75) - ImDrawList::AddCircle()/AddCircleFilled() functions don't accept negative radius any more. + - 2019/12/17 (1.75) - [undid this change in 1.76] made Columns() limited to 64 columns by asserting above that limit. While the current code technically supports it, future code may not so we're putting the restriction ahead. + - 2019/12/13 (1.75) - [imgui_internal.h] changed ImRect() default constructor initializes all fields to 0.0f instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by adding multiple points into it, you may need to fix your initial value. + - 2019/12/08 (1.75) - removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017): + - ShowTestWindow() -> use ShowDemoWindow() + - IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow) + - IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) + - SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f)) + - GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing() + - ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg + - ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding + - ImGuiTreeNodeFlags_AllowOverlapMode -> use ImGuiTreeNodeFlags_AllowItemOverlap + - IMGUI_DISABLE_TEST_WINDOWS -> use IMGUI_DISABLE_DEMO_WINDOWS + - 2019/12/08 (1.75) - obsoleted calling ImDrawList::PrimReserve() with a negative count (which was vaguely documented and rarely if ever used). Instead, we added an explicit PrimUnreserve() API. + - 2019/12/06 (1.75) - removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions (none of the other functions have it). + - 2019/11/21 (1.74) - ImFontAtlas::AddCustomRectRegular() now requires an ID larger than 0x110000 (instead of 0x10000) to conform with supporting Unicode planes 1-16 in a future update. ID below 0x110000 will now assert. + - 2019/11/19 (1.74) - renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS for consistency. + - 2019/11/19 (1.74) - renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS for consistency. + - 2019/10/22 (1.74) - removed redirecting functions/enums that were marked obsolete in 1.52 (October 2017): + - Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed + - IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) + - AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding() + - SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f) + - ImFont::Glyph -> use ImFontGlyph + - 2019/10/14 (1.74) - inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function. + if you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. + The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0). Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay). + If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you. + - 2019/07/15 (1.72) - removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). + - 2019/07/12 (1.72) - renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Kept redirection typedef (will obsolete). + - 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names, or see how they were implemented until 1.71. + - 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have + overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering. + This optimization is disabled if the parent window has no visual output, because it appears to be the most common situation leading to the creation of overlapping child windows. + Please reach out if you are affected. + - 2019/05/13 (1.71) - renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Kept inline redirection function (will obsolete). + - 2019/05/11 (1.71) - changed io.AddInputCharacter(unsigned short c) signature to io.AddInputCharacter(unsigned int c). + - 2019/04/29 (1.70) - improved ImDrawList thick strokes (>1.0f) preserving correct thickness up to 90 degrees angles (e.g. rectangles). If you have custom rendering using thick lines, they will appear thicker now. + - 2019/04/29 (1.70) - removed GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function (will obsolete). + - 2019/03/04 (1.69) - renamed GetOverlayDrawList() to GetForegroundDrawList(). Kept redirection function (will obsolete). + - 2019/02/26 (1.69) - renamed ImGuiColorEditFlags_RGB/ImGuiColorEditFlags_HSV/ImGuiColorEditFlags_HEX to ImGuiColorEditFlags_DisplayRGB/ImGuiColorEditFlags_DisplayHSV/ImGuiColorEditFlags_DisplayHex. Kept redirection enums (will obsolete). + - 2019/02/14 (1.68) - made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame). If for some reason your time step calculation gives you a zero value, replace it with an arbitrarily small value! + - 2019/02/01 (1.68) - removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already). + - 2019/01/06 (1.67) - renamed io.InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead! + - 2019/01/06 (1.67) - renamed ImFontAtlas::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Kept redirection typedef (will obsolete). + - 2018/12/20 (1.67) - made it illegal to call Begin("") with an empty string. This somehow half-worked before but had various undesirable side-effects. + - 2018/12/10 (1.67) - renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges as we are doing a large pass on configuration flags. + - 2018/10/12 (1.66) - renamed misc/stl/imgui_stl.* to misc/cpp/imgui_stdlib.* in prevision for other C++ helper files. + - 2018/09/28 (1.66) - renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete). + - 2018/09/06 (1.65) - renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. + If you were conveniently using the imgui copy of those STB headers in your project you will have to update your include paths. + - 2018/09/05 (1.65) - renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + - 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp. + NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED. + Because of this, any local modifications to imgui.cpp will likely conflict when you update. Read docs/CHANGELOG.txt for suggestions. + - 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent). + - 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). + - 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly). + - 2018/08/01 (1.63) - removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor of a global io.ConfigResizeWindowsFromEdges [update 1.67 renamed to ConfigWindowsResizeFromEdges] to enable the feature. + - 2018/08/01 (1.63) - renamed io.OptCursorBlink to io.ConfigCursorBlink [-> io.ConfigInputTextCursorBlink in 1.65], io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. + - 2018/07/22 (1.63) - changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time. + - 2018/07/08 (1.63) - style: renamed ImGuiCol_ModalWindowDarkening to ImGuiCol_ModalWindowDimBg for consistency with other features. Kept redirection enum (will obsolete). + - 2018/06/08 (1.62) - examples: the imgui_impl_XXX files have been split to separate platform (Win32, GLFW, SDL2, etc.) from renderer (DX11, OpenGL, Vulkan, etc.). + old backends will still work as is, however prefer using the separated backends as they will be updated to support multi-viewports. + when adopting new backends follow the main.cpp code of your preferred examples/ folder to know which functions to call. + in particular, note that old backends called ImGui::NewFrame() at the end of their ImGui_ImplXXXX_NewFrame() function. + - 2018/06/06 (1.62) - renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. + - 2018/06/06 (1.62) - TreeNodeEx()/TreeNodeBehavior(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details. + - 2018/05/03 (1.61) - DragInt(): the default compile-time format string has been changed from "%.0f" to "%d", as we are not using integers internally any more. + If you used DragInt() with custom format strings, make sure you change them to use %d or an integer-compatible format. + To honor backward-compatibility, the DragInt() code will currently parse and modify format strings to replace %*f with %d, giving time to users to upgrade their code. + If you have IMGUI_DISABLE_OBSOLETE_FUNCTIONS enabled, the code will instead assert! You may run a reg-exp search on your codebase for e.g. "DragInt.*%f" to help you find them. + - 2018/04/28 (1.61) - obsoleted InputFloat() functions taking an optional "int decimal_precision" in favor of an equivalent and more flexible "const char* format", + consistent with other functions. Kept redirection functions (will obsolete). + - 2018/04/09 (1.61) - IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. + - 2018/03/20 (1.60) - renamed io.WantMoveMouse to io.WantSetMousePos for consistency and ease of understanding (was added in 1.52, _not_ used by core and only honored by some backend ahead of merging the Nav branch). + - 2018/03/12 (1.60) - removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. + - 2018/03/08 (1.60) - changed ImFont::DisplayOffset.y to default to 0 instead of +1. Fixed rounding of Ascent/Descent to match TrueType renderer. If you were adding or subtracting to ImFont::DisplayOffset check if your fonts are correctly aligned vertically. + - 2018/03/03 (1.60) - renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT and ImGuiMouseCursor_Count_ to ImGuiMouseCursor_COUNT for consistency with other public enums. + - 2018/02/18 (1.60) - BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is not really usable in many situations at the moment. + - 2018/02/16 (1.60) - obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display. + - 2018/02/07 (1.60) - reorganized context handling to be more explicit, + - YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END. + - removed Shutdown() function, as DestroyContext() serve this purpose. + - you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwise CreateContext() will create its own font atlas instance. + - removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts. + - removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts. + - 2018/01/31 (1.60) - moved sample TTF files from extra_fonts/ to misc/fonts/. If you loaded files directly from the imgui repo you may need to update your paths. + - 2018/01/11 (1.60) - obsoleted IsAnyWindowHovered() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow). Kept redirection function (will obsolete). + - 2018/01/11 (1.60) - obsoleted IsAnyWindowFocused() in favor of IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Kept redirection function (will obsolete). + - 2018/01/03 (1.60) - renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData. + - 2017/12/29 (1.60) - removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side. + - 2017/12/24 (1.53) - renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete). + - 2017/12/21 (1.53) - ImDrawList: renamed style.AntiAliasedShapes to style.AntiAliasedFill for consistency and as a way to explicitly break code that manipulate those flag at runtime. You can now manipulate ImDrawList::Flags + - 2017/12/21 (1.53) - ImDrawList: removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Prefer manipulating ImDrawList::Flags if you need to toggle them during the frame. + - 2017/12/14 (1.53) - using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. + - 2017/12/13 (1.53) - renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing(). Kept redirection function (will obsolete). + - 2017/12/13 (1.53) - obsoleted IsRootWindowFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow). Kept redirection function (will obsolete). + - obsoleted IsRootWindowOrAnyChildFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows). Kept redirection function (will obsolete). + - 2017/12/12 (1.53) - renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. Kept redirection enum (will obsolete). + - 2017/12/10 (1.53) - removed SetNextWindowContentWidth(), prefer using SetNextWindowContentSize(). Kept redirection function (will obsolete). + - 2017/11/27 (1.53) - renamed ImGuiTextBuffer::append() helper to appendf(), appendv() to appendfv(). If you copied the 'Log' demo in your code, it uses appendv() so that needs to be renamed. + - 2017/11/18 (1.53) - Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. + Please note that the style system will keep evolving (hopefully stabilizing in Q1 2018), and so custom styles will probably subtly break over time. It is recommended you use the StyleColorsClassic(), StyleColorsDark(), StyleColorsLight() functions. + - 2017/11/18 (1.53) - Style: removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency. + - 2017/11/18 (1.53) - Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. + - 2017/11/18 (1.53) - Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding. + - 2017/11/02 (1.53) - obsoleted IsRootWindowOrAnyChildHovered() in favor of using IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows); + - 2017/10/24 (1.52) - renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. + - 2017/10/20 (1.52) - changed IsWindowHovered() default parameters behavior to return false if an item is active in another window (e.g. click-dragging item from another window to this window). You can use the newly introduced IsWindowHovered() flags to requests this specific behavior if you need it. + - 2017/10/20 (1.52) - marked IsItemHoveredRect()/IsMouseHoveringWindow() as obsolete, in favor of using the newly introduced flags for IsItemHovered() and IsWindowHovered(). See https://github.com/ocornut/imgui/issues/1382 for details. + removed the IsItemRectHovered()/IsWindowRectHovered() names introduced in 1.51 since they were merely more consistent names for the two functions we are now obsoleting. + IsItemHoveredRect() --> IsItemHovered(ImGuiHoveredFlags_RectOnly) + IsMouseHoveringAnyWindow() --> IsWindowHovered(ImGuiHoveredFlags_AnyWindow) + IsMouseHoveringWindow() --> IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) [weird, old behavior] + - 2017/10/17 (1.52) - marked the old 5-parameters version of Begin() as obsolete (still available). Use SetNextWindowSize()+Begin() instead! + - 2017/10/11 (1.52) - renamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete). + - 2017/09/26 (1.52) - renamed ImFont::Glyph to ImFontGlyph. Kept redirection typedef (will obsolete). + - 2017/09/25 (1.52) - removed SetNextWindowPosCenter() because SetNextWindowPos() now has the optional pivot information to do the same and more. Kept redirection function (will obsolete). + - 2017/08/25 (1.52) - io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we now accept negative mouse coordinates. In your backend if you need to support unavailable mouse, make sure to replace "io.MousePos = ImVec2(-1,-1)" with "io.MousePos = ImVec2(-FLT_MAX,-FLT_MAX)". + - 2017/08/22 (1.51) - renamed IsItemHoveredRect() to IsItemRectHovered(). Kept inline redirection function (will obsolete). -> (1.52) use IsItemHovered(ImGuiHoveredFlags_RectOnly)! + - renamed IsMouseHoveringAnyWindow() to IsAnyWindowHovered() for consistency. Kept inline redirection function (will obsolete). + - renamed IsMouseHoveringWindow() to IsWindowRectHovered() for consistency. Kept inline redirection function (will obsolete). + - 2017/08/20 (1.51) - renamed GetStyleColName() to GetStyleColorName() for consistency. + - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicitly to fix. + - 2017/08/15 (1.51) - marked the weird IMGUI_ONCE_UPON_A_FRAME helper macro as obsolete. prefer using the more explicit ImGuiOnceUponAFrame type. + - 2017/08/15 (1.51) - changed parameter order for BeginPopupContextWindow() from (const char*,int buttons,bool also_over_items) to (const char*,int buttons,bool also_over_items). Note that most calls relied on default parameters completely. + - 2017/08/13 (1.51) - renamed ImGuiCol_Column to ImGuiCol_Separator, ImGuiCol_ColumnHovered to ImGuiCol_SeparatorHovered, ImGuiCol_ColumnActive to ImGuiCol_SeparatorActive. Kept redirection enums (will obsolete). + - 2017/08/11 (1.51) - renamed ImGuiSetCond_Always to ImGuiCond_Always, ImGuiSetCond_Once to ImGuiCond_Once, ImGuiSetCond_FirstUseEver to ImGuiCond_FirstUseEver, ImGuiSetCond_Appearing to ImGuiCond_Appearing. Kept redirection enums (will obsolete). + - 2017/08/09 (1.51) - removed ValueColor() helpers, they are equivalent to calling Text(label) + SameLine() + ColorButton(). + - 2017/08/08 (1.51) - removed ColorEditMode() and ImGuiColorEditMode in favor of ImGuiColorEditFlags and parameters to the various Color*() functions. The SetColorEditOptions() allows to initialize default but the user can still change them with right-click context menu. + - changed prototype of 'ColorEdit4(const char* label, float col[4], bool show_alpha = true)' to 'ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags = 0)', where passing flags = 0x01 is a safe no-op (hello dodgy backward compatibility!). - check and run the demo window, under "Color/Picker Widgets", to understand the various new options. + - changed prototype of rarely used 'ColorButton(ImVec4 col, bool small_height = false, bool outline_border = true)' to 'ColorButton(const char* desc_id, ImVec4 col, ImGuiColorEditFlags flags = 0, ImVec2 size = ImVec2(0, 0))' + - 2017/07/20 (1.51) - removed IsPosHoveringAnyWindow(ImVec2), which was partly broken and misleading. ASSERT + redirect user to io.WantCaptureMouse + - 2017/05/26 (1.50) - removed ImFontConfig::MergeGlyphCenterV in favor of a more multipurpose ImFontConfig::GlyphOffset. + - 2017/05/01 (1.50) - renamed ImDrawList::PathFill() (rarely used directly) to ImDrawList::PathFillConvex() for clarity. + - 2016/11/06 (1.50) - BeginChild(const char*) now applies the stack id to the provided label, consistently with other functions as it should always have been. It shouldn't affect you unless (extremely unlikely) you were appending multiple times to a same child from different locations of the stack id. If that's the case, generate an id with GetID() and use it instead of passing string to BeginChild(). + - 2016/10/15 (1.50) - avoid 'void* user_data' parameter to io.SetClipboardTextFn/io.GetClipboardTextFn pointers. We pass io.ClipboardUserData to it. + - 2016/09/25 (1.50) - style.WindowTitleAlign is now a ImVec2 (ImGuiAlign enum was removed). set to (0.5f,0.5f) for horizontal+vertical centering, (0.0f,0.0f) for upper-left, etc. + - 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully, breakage should be minimal. + - 2016/05/12 (1.49) - title bar (using ImGuiCol_TitleBg/ImGuiCol_TitleBgActive colors) isn't rendered over a window background (ImGuiCol_WindowBg color) anymore. + If your TitleBg/TitleBgActive alpha was 1.0f or you are using the default theme it will not affect you, otherwise if <1.0f you need to tweak your custom theme to readjust for the fact that we don't draw a WindowBg background behind the title bar. + This helper function will convert an old TitleBg/TitleBgActive color into a new one with the same visual output, given the OLD color and the OLD WindowBg color: + ImVec4 ConvertTitleBgCol(const ImVec4& win_bg_col, const ImVec4& title_bg_col) { float new_a = 1.0f - ((1.0f - win_bg_col.w) * (1.0f - title_bg_col.w)), k = title_bg_col.w / new_a; return ImVec4((win_bg_col.x * win_bg_col.w + title_bg_col.x) * k, (win_bg_col.y * win_bg_col.w + title_bg_col.y) * k, (win_bg_col.z * win_bg_col.w + title_bg_col.z) * k, new_a); } + If this is confusing, pick the RGB value from title bar from an old screenshot and apply this as TitleBg/TitleBgActive. Or you may just create TitleBgActive from a tweaked TitleBg color. + - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext(). + - 2016/05/02 (1.49) - renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(), no redirection. + - 2016/05/01 (1.49) - obsoleted old signature of CollapsingHeader(const char* label, const char* str_id = NULL, bool display_frame = true, bool default_open = false) as extra parameters were badly designed and rarely used. You can replace the "default_open = true" flag in new API with CollapsingHeader(label, ImGuiTreeNodeFlags_DefaultOpen). + - 2016/04/26 (1.49) - changed ImDrawList::PushClipRect(ImVec4 rect) to ImDrawList::PushClipRect(Imvec2 min,ImVec2 max,bool intersect_with_current_clip_rect=false). Note that higher-level ImGui::PushClipRect() is preferable because it will clip at logic/widget level, whereas ImDrawList::PushClipRect() only affect your renderer. + - 2016/04/03 (1.48) - removed style.WindowFillAlphaDefault setting which was redundant. Bake default BG alpha inside style.Colors[ImGuiCol_WindowBg] and all other Bg color values. (ref GitHub issue #337). + - 2016/04/03 (1.48) - renamed ImGuiCol_TooltipBg to ImGuiCol_PopupBg, used by popups/menus and tooltips. popups/menus were previously using ImGuiCol_WindowBg. (ref github issue #337) + - 2016/03/21 (1.48) - renamed GetWindowFont() to GetFont(), GetWindowFontSize() to GetFontSize(). Kept inline redirection function (will obsolete). + - 2016/03/02 (1.48) - InputText() completion/history/always callbacks: if you modify the text buffer manually (without using DeleteChars()/InsertChars() helper) you need to maintain the BufTextLen field. added an assert. + - 2016/01/23 (1.48) - fixed not honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you. + - 2015/12/27 (1.48) - fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis. + - 2015/12/04 (1.47) - renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete. + - 2015/08/29 (1.45) - with the addition of horizontal scrollbar we made various fixes to inconsistencies with dealing with cursor position. + GetCursorPos()/SetCursorPos() functions now include the scrolled amount. It shouldn't affect the majority of users, but take note that SetCursorPosX(100.0f) puts you at +100 from the starting x position which may include scrolling, not at +100 from the window left side. + GetContentRegionMax()/GetWindowContentRegionMin()/GetWindowContentRegionMax() functions allow include the scrolled amount. Typically those were used in cases where no scrolling would happen so it may not be a problem, but watch out! + - 2015/08/29 (1.45) - renamed style.ScrollbarWidth to style.ScrollbarSize + - 2015/08/05 (1.44) - split imgui.cpp into extra files: imgui_demo.cpp imgui_draw.cpp imgui_internal.h that you need to add to your project. + - 2015/07/18 (1.44) - fixed angles in ImDrawList::PathArcTo(), PathArcToFast() (introduced in 1.43) being off by an extra PI for no justifiable reason + - 2015/07/14 (1.43) - add new ImFontAtlas::AddFont() API. For the old AddFont***, moved the 'font_no' parameter of ImFontAtlas::AddFont** functions to the ImFontConfig structure. + you need to render your textured triangles with bilinear filtering to benefit from sub-pixel positioning of text. + - 2015/07/08 (1.43) - switched rendering data to use indexed rendering. this is saving a fair amount of CPU/GPU and enables us to get anti-aliasing for a marginal cost. + this necessary change will break your rendering function! the fix should be very easy. sorry for that :( + - if you are using a vanilla copy of one of the imgui_impl_XXX.cpp provided in the example, you just need to update your copy and you can ignore the rest. + - the signature of the io.RenderDrawListsFn handler has changed! + old: ImGui_XXXX_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_count) + new: ImGui_XXXX_RenderDrawLists(ImDrawData* draw_data). + parameters: 'cmd_lists' becomes 'draw_data->CmdLists', 'cmd_lists_count' becomes 'draw_data->CmdListsCount' + ImDrawList: 'commands' becomes 'CmdBuffer', 'vtx_buffer' becomes 'VtxBuffer', 'IdxBuffer' is new. + ImDrawCmd: 'vtx_count' becomes 'ElemCount', 'clip_rect' becomes 'ClipRect', 'user_callback' becomes 'UserCallback', 'texture_id' becomes 'TextureId'. + - each ImDrawList now contains both a vertex buffer and an index buffer. For each command, render ElemCount/3 triangles using indices from the index buffer. + - if you REALLY cannot render indexed primitives, you can call the draw_data->DeIndexAllBuffers() method to de-index the buffers. This is slow and a waste of CPU/GPU. Prefer using indexed rendering! + - refer to code in the examples/ folder or ask on the GitHub if you are unsure of how to upgrade. please upgrade! + - 2015/07/10 (1.43) - changed SameLine() parameters from int to float. + - 2015/07/02 (1.42) - renamed SetScrollPosHere() to SetScrollFromCursorPos(). Kept inline redirection function (will obsolete). + - 2015/07/02 (1.42) - renamed GetScrollPosY() to GetScrollY(). Necessary to reduce confusion along with other scrolling functions, because positions (e.g. cursor position) are not equivalent to scrolling amount. + - 2015/06/14 (1.41) - changed ImageButton() default bg_col parameter from (0,0,0,1) (black) to (0,0,0,0) (transparent) - makes a difference when texture have transparence + - 2015/06/14 (1.41) - changed Selectable() API from (label, selected, size) to (label, selected, flags, size). Size override should have been rarely used. Sorry! + - 2015/05/31 (1.40) - renamed GetWindowCollapsed() to IsWindowCollapsed() for consistency. Kept inline redirection function (will obsolete). + - 2015/05/31 (1.40) - renamed IsRectClipped() to IsRectVisible() for consistency. Note that return value is opposite! Kept inline redirection function (will obsolete). + - 2015/05/27 (1.40) - removed the third 'repeat_if_held' parameter from Button() - sorry! it was rarely used and inconsistent. Use PushButtonRepeat(true) / PopButtonRepeat() to enable repeat on desired buttons. + - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened. + - 2015/05/03 (1.40) - removed style.AutoFitPadding, using style.WindowPadding makes more sense (the default values were already the same). + - 2015/04/13 (1.38) - renamed IsClipped() to IsRectClipped(). Kept inline redirection function until 1.50. + - 2015/04/09 (1.38) - renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API + - 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive. + - 2014/04/03 (1.38) - removed support for passing -FLT_MAX..+FLT_MAX as the range for a SliderFloat(). Use DragFloat() or Inputfloat() instead. + - 2015/03/17 (1.36) - renamed GetItemBoxMin()/GetItemBoxMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function until 1.50. + - 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing + - 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function until 1.50. + - 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth (casing) + - 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function until 1.50. + - 2015/02/27 (1.34) - renamed ImGuiSetCondition_*** to ImGuiSetCond_***, and _FirstUseThisSession becomes _Once. + - 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now. + - 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior + - 2015/02/08 (1.31) - renamed GetTextLineSpacing() to GetTextLineHeightWithSpacing() + - 2015/02/01 (1.31) - removed IO.MemReallocFn (unused) + - 2015/01/19 (1.30) - renamed ImGuiStorage::GetIntPtr()/GetFloatPtr() to GetIntRef()/GetIntRef() because Ptr was conflicting with actual pointer storage functions. + - 2015/01/11 (1.30) - big font/image API change! now loads TTF file. allow for multiple fonts. no need for a PNG loader. + - 2015/01/11 (1.30) - removed GetDefaultFontData(). uses io.Fonts->GetTextureData*() API to retrieve uncompressed pixels. + - old: const void* png_data; unsigned int png_size; ImGui::GetDefaultFontData(NULL, NULL, &png_data, &png_size); [..Upload texture to GPU..]; + - new: unsigned char* pixels; int width, height; io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); [..Upload texture to GPU..]; io.Fonts->SetTexID(YourTexIdentifier); + you now have more flexibility to load multiple TTF fonts and manage the texture buffer for internal needs. It is now recommended that you sample the font texture with bilinear interpolation. + - 2015/01/11 (1.30) - added texture identifier in ImDrawCmd passed to your render function (we can now render images). make sure to call io.Fonts->SetTexID() + - 2015/01/11 (1.30) - removed IO.PixelCenterOffset (unnecessary, can be handled in user projection matrix) + - 2015/01/11 (1.30) - removed ImGui::IsItemFocused() in favor of ImGui::IsItemActive() which handles all widgets + - 2014/12/10 (1.18) - removed SetNewWindowDefaultPos() in favor of new generic API SetNextWindowPos(pos, ImGuiSetCondition_FirstUseEver) + - 2014/11/28 (1.17) - moved IO.Font*** options to inside the IO.Font-> structure (FontYOffset, FontTexUvForWhite, FontBaseScale, FontFallbackGlyph) + - 2014/11/26 (1.17) - reworked syntax of IMGUI_ONCE_UPON_A_FRAME helper macro to increase compiler compatibility + - 2014/11/07 (1.15) - renamed IsHovered() to IsItemHovered() + - 2014/10/02 (1.14) - renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL and imgui_user.cpp to imgui_user.inl (more IDE friendly) + - 2014/09/25 (1.13) - removed 'text_end' parameter from IO.SetClipboardTextFn (the string is now always zero-terminated for simplicity) + - 2014/09/24 (1.12) - renamed SetFontScale() to SetWindowFontScale() + - 2014/09/24 (1.12) - moved IM_MALLOC/IM_REALLOC/IM_FREE preprocessor defines to IO.MemAllocFn/IO.MemReallocFn/IO.MemFreeFn + - 2014/08/30 (1.09) - removed IO.FontHeight (now computed automatically) + - 2014/08/30 (1.09) - moved IMGUI_FONT_TEX_UV_FOR_WHITE preprocessor define to IO.FontTexUvForWhite + - 2014/08/28 (1.09) - changed the behavior of IO.PixelCenterOffset following various rendering fixes + + + FREQUENTLY ASKED QUESTIONS (FAQ) + ================================ + + Read all answers online: + https://www.dearimgui.com/faq or https://github.com/ocornut/imgui/blob/master/docs/FAQ.md (same url) + Read all answers locally (with a text editor or ideally a Markdown viewer): + docs/FAQ.md + Some answers are copied down here to facilitate searching in code. + + Q&A: Basics + =========== + + Q: Where is the documentation? + A: This library is poorly documented at the moment and expects the user to be acquainted with C/C++. + - Run the examples/ applications and explore them. + - Read Getting Started (https://github.com/ocornut/imgui/wiki/Getting-Started) guide. + - See demo code in imgui_demo.cpp and particularly the ImGui::ShowDemoWindow() function. + - See pthom's online imgui_explorer (https://pthom.github.io/imgui_explorer) which is a web + version of the demo with a source code browser. + - The demo covers most features of Dear ImGui, so you can read the code and see its output. + - See documentation and comments at the top of imgui.cpp + effectively imgui.h. + - 20+ standalone example applications using e.g. OpenGL/DirectX are provided in the + examples/ folder to explain how to integrate Dear ImGui with your own engine/application. + - The Wiki (https://github.com/ocornut/imgui/wiki) has many resources and links. + - The Glossary (https://github.com/ocornut/imgui/wiki/Glossary) page also may be useful. + - Your programming IDE is your friend, find the type or function declaration to find comments + associated with it. + + Q: What is this library called? + Q: What is the difference between Dear ImGui and traditional UI toolkits? + Q: Which version should I get? + >> This library is called "Dear ImGui", please don't call it "ImGui" :) + >> See https://www.dearimgui.com/faq for details. + + Q&A: Integration + ================ + + Q: How to get started? + A: Read https://github.com/ocornut/imgui/wiki/Getting-Started. Read 'PROGRAMMER GUIDE' above. Read examples/README.txt. + + Q: How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application? + A: You should read the 'io.WantCaptureMouse', 'io.WantCaptureKeyboard' and 'io.WantTextInput' flags! + >> See https://www.dearimgui.com/faq for a fully detailed answer. You really want to read this. + + Q. How can I enable keyboard or gamepad controls? + Q: How can I use this on a machine without mouse, keyboard or screen? (input share, remote display) + Q: I integrated Dear ImGui in my engine and little squares are showing instead of text... + Q: I integrated Dear ImGui in my engine and some elements are clipping or disappearing when I move windows around... + Q: I integrated Dear ImGui in my engine and some elements are displaying outside their expected windows boundaries... + >> See https://www.dearimgui.com/faq + + Q&A: Usage + ---------- + + Q: About the ID Stack system.. + - How can I have multiple widgets with the same label? (using ## or PushID) + - How can I have widgets with an empty label? (using ##) + - How can I make a label dynamic? (using ###) + - General description of the label and ID Stack system. + Q: How can I display an image? What is ImTextureID, how does it work? + Q: How can I use my own math types instead of ImVec2? + Q: How can I interact with standard C++ types (such as std::string and std::vector)? + Q: How can I display custom shapes? (using low-level ImDrawList API) + Q: About Multi-Threading + >> See https://www.dearimgui.com/faq + + Q&A: Fonts, Text + ================ + + Q: How should I handle DPI in my application? + Q: How can I load a different font than the default? + Q: How can I easily use icons in my application? + Q: How can I load multiple fonts? + Q: How can I display and input non-Latin characters such as Chinese, Japanese, Korean, Cyrillic? + >> See https://www.dearimgui.com/faq and https://github.com/ocornut/imgui/blob/master/docs/FONTS.md + + Q&A: Concerns + ============= + + Q: Who uses Dear ImGui? + Q: Can you create elaborate/serious tools with Dear ImGui? + Q: Can you reskin the look of Dear ImGui? + Q: Why using C++ (as opposed to C)? + >> See https://www.dearimgui.com/faq + + Q&A: Community + ============== + + Q: How can I help? + A: - Businesses: please reach out to "omar AT discohello DOT com" if you work in a place using Dear ImGui! + We can discuss ways for your company to fund development via invoiced technical support, maintenance or sponsoring contacts. + This is among the most useful thing you can do for Dear ImGui. With increased funding, we sustain and grow work on this project. + >>> See https://github.com/ocornut/imgui/wiki/Funding + - Businesses: you can also purchase licenses for the Dear ImGui Automation/Test Engine. + - If you are experienced with Dear ImGui and C++, look at the GitHub issues, look at the Wiki, and see how you want to help and can help! + - Disclose your usage of Dear ImGui via a dev blog post, a tweet, a screenshot, a mention somewhere etc. + You may post screenshot or links in the gallery threads. Visuals are ideal as they inspire other programmers. + But even without visuals, disclosing your use of dear imgui helps the library grow credibility, and help other teams and programmers with taking decisions. + - If you have issues or if you need to hack into the library, even if you don't expect any support it is useful that you share your issues (on GitHub or privately). + +*/ + +//------------------------------------------------------------------------- +// [SECTION] INCLUDES +//------------------------------------------------------------------------- + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" + +// System includes +#include // vsnprintf, sscanf, printf +#include // intptr_t +#ifndef IMGUI_DISABLE_TIME_FUNCTIONS +#include // time(), localtime_r()/localtime_s() +#if defined(_WIN32) +static tm* localtime_r(const time_t* timep, tm* result) { return localtime_s(result, timep) == 0 ? result : NULL; } +#endif +#endif + +// [Windows] On non-Visual Studio compilers, we default to IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS unless explicitly enabled +#if defined(_WIN32) && !defined(_MSC_VER) && !defined(IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) +#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS +#endif + +// [Windows] OS specific includes (optional) +#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) +#define IMGUI_DISABLE_WIN32_FUNCTIONS +#endif +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif +#ifndef NOMINMAX +#define NOMINMAX +#endif +#ifndef __MINGW32__ +#include // _wfopen, OpenClipboard +#else +#include +#endif +#if defined(WINAPI_FAMILY) && ((defined(WINAPI_FAMILY_APP) && WINAPI_FAMILY == WINAPI_FAMILY_APP) || (defined(WINAPI_FAMILY_GAMES) && WINAPI_FAMILY == WINAPI_FAMILY_GAMES)) +// The UWP and GDK Win32 API subsets don't support clipboard nor IME functions +#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS +#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif +#endif + +// [Apple] OS specific includes +#if defined(__APPLE__) +#include +#endif + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to an 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok. +#pragma clang diagnostic ignored "-Wformat" // warning: format specifies type 'int' but the argument has type 'unsigned int' +#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code. +#pragma clang diagnostic ignored "-Wformat-pedantic" // warning: format specifies type 'void *' but the argument has type 'xxxx *' // unreasonable, would lead to casting every %p arg to void*. probably enabled by -pedantic. +#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals. +#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning: cast to 'void *' from smaller integer type 'int' +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type +#pragma clang diagnostic ignored "-Wswitch-default" // warning: 'switch' missing 'default' label +#elif defined(__GNUC__) +// We disable -Wpragmas because GCC doesn't provide a has_warning equivalent and some forks/patches may not follow the warning/version association. +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used +#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size +#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe +#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*' +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value +#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked +#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when assuming that (X - c) > X is always false +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers +#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result +#endif + +// Debug options +#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Hold Ctrl to display for all candidates. Ctrl+Arrow to change last direction. +#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window + +// Default font size if unspecified in both style.FontSizeBase and AddFontXXX() calls. +static const float FONT_DEFAULT_SIZE_BASE = 20.0f; + +// When using Ctrl+Tab (or Gamepad Square+L/R) we delay the visual a little in order to reduce visual noise doing a fast switch. +static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the highlight and screen dimming starts fading in +static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the window list starts to appear +static const float NAV_ACTIVATE_HIGHLIGHT_TIMER = 0.10f; // Time to highlight an item activated by a shortcut. +static const float NAV_ACTIVATE_INPUT_WITH_GAMEPAD_DELAY = 0.60f; // Time to hold activation button (e.g. FaceDown) to turn the activation into a text input. +static const float WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER = 0.04f; // Reduce visual noise by only highlighting the border after a certain time. +static const float WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER = 0.70f; // Lock scrolled window (so it doesn't pick child windows that are scrolling through) for a certain time, unless mouse moved. + +// Tooltip offset +static const ImVec2 TOOLTIP_DEFAULT_OFFSET_MOUSE = ImVec2(16, 10); // Multiplied by g.Style.MouseCursorScale +static const ImVec2 TOOLTIP_DEFAULT_OFFSET_TOUCH = ImVec2(0, -20); // Multiplied by g.Style.MouseCursorScale +static const ImVec2 TOOLTIP_DEFAULT_PIVOT_TOUCH = ImVec2(0.5f, 1.0f); // Multiplied by g.Style.MouseCursorScale + +//------------------------------------------------------------------------- +// [SECTION] FORWARD DECLARATIONS +//------------------------------------------------------------------------- + +static void SetCurrentWindow(ImGuiWindow* window); +static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags); +static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window); + +static void AddWindowToSortBuffer(ImVector* out_sorted_windows, ImGuiWindow* window); + +// Settings +static void WindowSettingsHandler_ClearAll(ImGuiContext*, ImGuiSettingsHandler*); +static void WindowSettingsHandler_Cleanup(ImGuiContext*, ImGuiSettingsHandler*, ImGuiSettingsCleanupArgs* args); +static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name); +static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line); +static void WindowSettingsHandler_ApplyAll(ImGuiContext*, ImGuiSettingsHandler*); +static void WindowSettingsHandler_WriteAll(ImGuiContext*, ImGuiSettingsHandler*, ImGuiTextBuffer* buf); + +// Platform Dependents default implementation for ImGuiPlatformIO functions +static const char* Platform_GetClipboardTextFn_DefaultImpl(ImGuiContext* ctx); +static void Platform_SetClipboardTextFn_DefaultImpl(ImGuiContext* ctx, const char* text); +static void Platform_SetImeDataFn_DefaultImpl(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); +static bool Platform_OpenInShellFn_DefaultImpl(ImGuiContext* ctx, const char* path); + +namespace ImGui +{ +// Item +static void ItemHandleShortcut(ImGuiID id); + +// Window Focus +static int FindWindowFocusIndex(ImGuiWindow* window); +static void UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, ImGuiWindowFlags new_flags); + +// Navigation +static void NavUpdate(); +static void NavUpdateWindowing(); +static void NavUpdateWindowingApplyFocus(ImGuiWindow* window); +static void NavUpdateWindowingOverlay(); +static void NavUpdateCancelRequest(); +static void NavUpdateContextMenuRequest(); +static void NavUpdateCreateMoveRequest(); +static void NavUpdateCreateTabbingRequest(); +static float NavUpdatePageUpPageDown(); +static inline void NavUpdateAnyRequestFlag(); +static void NavUpdateCreateWrappingRequest(); +static void NavEndFrame(); +static bool NavScoreItem(ImGuiNavItemData* result, const ImRect& nav_bb); +static void NavApplyItemToResult(ImGuiNavItemData* result); +static void NavProcessItem(); +static void NavProcessItemForTabbingRequest(ImGuiID id, ImGuiItemFlags item_flags, ImGuiNavMoveFlags move_flags); +static ImGuiInputSource NavCalcPreferredRefPosSource(ImGuiWindowFlags window_type); +static ImVec2 NavCalcPreferredRefPos(ImGuiWindowFlags window_type); +static void NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window); +static ImGuiWindow* NavRestoreLastChildNavWindow(ImGuiWindow* window); +static void NavRestoreLayer(ImGuiNavLayer layer); + +// Error Checking and Debug Tools +static void ErrorCheckNewFrameSanityChecks(); +static void ErrorCheckEndFrameSanityChecks(); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +static void UpdateDebugToolItemPicker(); +static void UpdateDebugToolItemPathQuery(); +static void UpdateDebugToolFlashStyleColor(); +#endif + +// Inputs +static void UpdateKeyboardInputs(); +static void UpdateMouseInputs(); +static void UpdateMouseWheel(); +static void UpdateKeyRoutingTable(ImGuiKeyRoutingTable* rt); + +// Misc +static void UpdateFontsNewFrame(); +static void UpdateFontsEndFrame(); +static void UpdateTexturesNewFrame(); +static void UpdateTexturesEndFrame(); +static void UpdateSettings(); +static int UpdateWindowManualResize(ImGuiWindow* window, int* border_hovered, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect); +static void RenderWindowOuterBorders(ImGuiWindow* window); +static void RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, bool handle_borders_and_resize_grips, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size); +static void RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open); +static void RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col); +static void RenderDimmedBackgrounds(); +static void SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect); +static void SetLastItemDataForChildWindowItem(ImGuiWindow* window, const ImRect& rect); + +// Viewports +const ImGuiID IMGUI_VIEWPORT_DEFAULT_ID = 0x11111111; // Using an arbitrary constant instead of e.g. ImHashStr("ViewportDefault", 0); so it's easier to spot in the debugger. The exact value doesn't matter. +static void UpdateViewportsNewFrame(); + +} + +//----------------------------------------------------------------------------- +// [SECTION] CONTEXT AND MEMORY ALLOCATORS +//----------------------------------------------------------------------------- + +// DLL users: +// - Heaps and globals are not shared across DLL boundaries! +// - You will need to call SetCurrentContext() + SetAllocatorFunctions() for each static/DLL boundary you are calling from. +// - Same applies for hot-reloading mechanisms that are reliant on reloading DLL (note that many hot-reloading mechanisms work without DLL). +// - Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility. +// - Confused? In a debugger: add GImGui to your watch window and notice how its value changes depending on your current location (which DLL boundary you are in). + +// Current context pointer. Implicitly used by all Dear ImGui functions. Always assumed to be != NULL. +// - ImGui::CreateContext() will automatically set this pointer if it is NULL. +// Change to a different context by calling ImGui::SetCurrentContext(). +// - Important: Dear ImGui functions are not thread-safe because of this pointer. +// If you want thread-safety to allow N threads to access N different contexts: +// - Change this variable to use thread local storage so each thread can refer to a different context, in your imconfig.h: +// struct ImGuiContext; +// extern thread_local ImGuiContext* MyImGuiTLS; +// #define GImGui MyImGuiTLS +// And then define MyImGuiTLS in one of your cpp files. Note that thread_local is a C++11 keyword, earlier C++ uses compiler-specific keyword. +// - Future development aims to make this context pointer explicit to all calls. Also read https://github.com/ocornut/imgui/issues/586 +// - If you need a finite number of contexts, you may compile and use multiple instances of the ImGui code from a different namespace. +// - DLL users: read comments above. +#ifndef GImGui +ImGuiContext* GImGui = NULL; +#endif + +// Memory Allocator functions. Use SetAllocatorFunctions() to change them. +// - You probably don't want to modify that mid-program, and if you use global/static e.g. ImVector<> instances you may need to keep them accessible during program destruction. +// - DLL users: read comments above. +#ifndef IMGUI_DISABLE_DEFAULT_ALLOCATORS +static void* MallocWrapper(size_t size, void* user_data) { IM_UNUSED(user_data); return malloc(size); } +static void FreeWrapper(void* ptr, void* user_data) { IM_UNUSED(user_data); free(ptr); } +#else +static void* MallocWrapper(size_t size, void* user_data) { IM_UNUSED(user_data); IM_UNUSED(size); IM_ASSERT(0); return NULL; } +static void FreeWrapper(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_UNUSED(ptr); IM_ASSERT(0); } +#endif +static ImGuiMemAllocFunc GImAllocatorAllocFunc = MallocWrapper; +static ImGuiMemFreeFunc GImAllocatorFreeFunc = FreeWrapper; +static void* GImAllocatorUserData = NULL; + +//----------------------------------------------------------------------------- +// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO, ImGuiPlatformIO) +//----------------------------------------------------------------------------- + +ImGuiStyle::ImGuiStyle() +{ + FontSizeBase = 0.0f; // Will default to io.Fonts->Fonts[0] on first frame. + FontScaleMain = 1.0f; // Main scale factor. May be set by application once, or exposed to end-user. + FontScaleDpi = 1.0f; // Additional scale factor from viewport/monitor contents scale. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI. + + Alpha = 1.0f; // Global alpha applies to everything in Dear ImGui. + DisabledAlpha = 0.60f; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha. + WindowPadding = ImVec2(8,8); // Padding within a window + WindowRounding = 0.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows. Large values tend to lead to variety of artifacts and are not recommended. + WindowBorderSize = 1.0f; // Thickness of border around windows. Generally set to 0.0f or 1.0f. Other values not well tested. + WindowBorderHoverPadding = 4.0f; // Hit-testing extent outside/inside resizing border. Also extend determination of hovered window. Generally meaningfully larger than WindowBorderSize to make it easy to reach borders. + WindowMinSize = ImVec2(32,32); // Minimum window size + WindowTitleAlign = ImVec2(0.0f,0.5f);// Alignment for title bar text + WindowMenuButtonPosition = ImGuiDir_Left; // Position of the collapsing/docking button in the title bar (left/right). Defaults to ImGuiDir_Left. + ChildRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular child windows + ChildBorderSize = 1.0f; // Thickness of border around child windows. Generally set to 0.0f or 1.0f. Other values not well tested. + PopupRounding = 0.0f; // Radius of popup window corners rounding. Set to 0.0f to have rectangular child windows + PopupBorderSize = 1.0f; // Thickness of border around popup or tooltip windows. Generally set to 0.0f or 1.0f. Other values not well tested. + FramePadding = ImVec2(4,3); // Padding within a framed rectangle (used by most widgets) + FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets). + FrameBorderSize = 0.0f; // Thickness of border around frames. Generally set to 0.0f or 1.0f. Other values not well tested. + ItemSpacing = ImVec2(8,4); // Horizontal and vertical spacing between widgets/lines + ItemInnerSpacing = ImVec2(4,4); // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label) + CellPadding = ImVec2(4,2); // Padding within a table cell. Cellpadding.x is locked for entire table. CellPadding.y may be altered between different rows. + TouchExtraPadding = ImVec2(0,0); // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much! + IndentSpacing = 21.0f; // Horizontal spacing when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2). + ColumnsMinSpacing = 6.0f; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1). + ScrollbarSize = 14.0f; // Width of the vertical scrollbar, Height of the horizontal scrollbar + ScrollbarRounding = 9.0f; // Radius of grab corners rounding for scrollbar + ScrollbarPadding = 2.0f; // Padding of scrollbar grab within its frame (same for both axes) + GrabMinSize = 12.0f; // Minimum width/height of a grab box for slider/scrollbar + GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs. + LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero. + ImageRounding = 0.0f; // Rounding of Image() calls. + ImageBorderSize = 0.0f; // Thickness of border around Image() calls. + TabRounding = 5.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs. + TabBorderSize = 0.0f; // Thickness of border around tabs. + TabMinWidthBase = 1.0f; // Minimum tab width, to make tabs larger than their contents. TabBar buttons are not affected. + TabMinWidthShrink = 80.0f; // Minimum tab width after shrinking, when using ImGuiTabBarFlags_FittingPolicyMixed policy. FLT_MAX: never shrink, will behave like ImGuiTabBarFlags_FittingPolicyScroll. + TabCloseButtonMinWidthSelected = -1.0f; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width. + TabCloseButtonMinWidthUnselected = 0.0f; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width. FLT_MAX: never show close button when unselected. + TabBarBorderSize = 1.0f; // Thickness of tab-bar separator, which takes on the tab active color to denote focus. + TabBarOverlineSize = 1.0f; // Thickness of tab-bar overline, which highlights the selected tab-bar. + TableAngledHeadersAngle = 35.0f * (IM_PI / 180.0f); // Angle of angled headers (supported values range from -50 degrees to +50 degrees). + TableAngledHeadersTextAlign = ImVec2(0.5f,0.0f);// Alignment of angled headers within the cell + TreeLinesFlags = ImGuiTreeNodeFlags_DrawLinesNone; + TreeLinesSize = 1.0f; // Thickness of outlines when using ImGuiTreeNodeFlags_DrawLines. + TreeLinesRounding = 0.0f; // Radius of lines connecting child nodes to the vertical line. + MenuItemRounding = 0.0f; // Radius of MenuItem, BeginMenu rounding. + SelectableRounding = 0.0f; // Radius of selectable rounding. MODIFYING THIS IS DISCOURAGED. CONTIGUOUS SELECTIONS WILL NOT LOOK RIGHT. (#7589) + DragDropTargetRounding = 0.0f; // Radius of the drag and drop target frame. + DragDropTargetBorderSize = 2.0f; // Thickness of the drag and drop target border. + DragDropTargetPadding = 3.0f; // Size to expand the drag and drop target from actual target item size. + ColorMarkerSize = 3.0f; // Size of R/G/B/A color markers for ColorEdit4() and for Drags/Sliders when using ImGuiSliderFlags_ColorMarkers. + ColorButtonPosition = ImGuiDir_Right; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right. + ButtonTextAlign = ImVec2(0.5f,0.5f);// Alignment of button text when button is larger than text. + SelectableTextAlign = ImVec2(0.0f,0.0f);// Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line. + InputTextCursorSize = 1.0f; // Thickness of cursor/caret in InputText(). + SeparatorSize = 1.0f; // Thickness of border in Separator(). + SeparatorTextBorderSize = 3.0f; // Thickness of border in SeparatorText(). + SeparatorTextAlign = ImVec2(0.0f,0.5f);// Alignment of text within the separator. Defaults to (0.0f, 0.5f) (left aligned, center). + SeparatorTextPadding = ImVec2(20.0f,3.f);// Horizontal offset of text from each edge of the separator + spacing on other axis. Generally small values. .y is recommended to be == FramePadding.y. + DisplayWindowPadding = ImVec2(19,19); // Window position are clamped to be visible within the display area or monitors by at least this amount. Only applies to regular windows. + DisplaySafeAreaPadding = ImVec2(3,3); // If you cannot see the edge of your screen (e.g. on a TV) increase the safe area padding. Covers popups/tooltips as well regular windows. + MouseCursorScale = 1.0f; // Scale software rendered mouse cursor (when io.MouseDrawCursor is enabled). May be removed later. + AntiAliasedLines = true; // Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU. + AntiAliasedLinesUseTex = true; // Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). + AntiAliasedFill = true; // Enable anti-aliased filled shapes (rounded rectangles, circles, etc.). + CurveTessellationTol = 1.25f; // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality. + CircleTessellationMaxError = 0.30f; // Maximum error (in pixels) allowed when using AddCircle()/AddCircleFilled() or drawing rounded corner rectangles with no explicit segment count specified. Decrease for higher quality but more geometry. + + // Behaviors + HoverStationaryDelay = 0.15f; // Delay for IsItemHovered(ImGuiHoveredFlags_Stationary). Time required to consider mouse stationary. + HoverDelayShort = 0.15f; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayShort). Usually used along with HoverStationaryDelay. + HoverDelayNormal = 0.40f; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayNormal). " + HoverFlagsForTooltipMouse = ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_AllowWhenDisabled; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse. + HoverFlagsForTooltipNav = ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_AllowWhenDisabled; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad. + + // [Internal] + _MainScale = 1.0f; + _NextFrameFontSizeBase = 0.0f; + + // Default theme + ImGui::StyleColorsDark(this); +} + + +// Scale all spacing/padding/thickness values. Do not scale fonts. +// Consider not calling this if your initial scale factor if <1.0. +// Important: This operation is lossy because we round all sizes to integer. If you need to change your scale multiples, call this over a freshly initialized ImGuiStyle structure rather than scaling multiple times. +void ImGuiStyle::ScaleAllSizes(float scale_factor) +{ + _MainScale *= scale_factor; + WindowPadding = ImTrunc(WindowPadding * scale_factor); + WindowRounding = ImTrunc(WindowRounding * scale_factor); + WindowBorderSize = ImTrunc(WindowBorderSize * scale_factor); + WindowMinSize = ImTrunc(WindowMinSize * scale_factor); + WindowBorderHoverPadding = ImTrunc(WindowBorderHoverPadding * scale_factor); + ChildRounding = ImTrunc(ChildRounding * scale_factor); + ChildBorderSize = ImTrunc(ChildBorderSize * scale_factor); + PopupRounding = ImTrunc(PopupRounding * scale_factor); + PopupBorderSize = ImTrunc(PopupBorderSize * scale_factor); + FramePadding = ImTrunc(FramePadding * scale_factor); + FrameBorderSize = ImTrunc(FrameBorderSize * scale_factor); + FrameRounding = ImTrunc(FrameRounding * scale_factor); + ItemSpacing = ImTrunc(ItemSpacing * scale_factor); + ItemInnerSpacing = ImTrunc(ItemInnerSpacing * scale_factor); + CellPadding = ImTrunc(CellPadding * scale_factor); + TouchExtraPadding = ImTrunc(TouchExtraPadding * scale_factor); + IndentSpacing = ImTrunc(IndentSpacing * scale_factor); + ColumnsMinSpacing = ImTrunc(ColumnsMinSpacing * scale_factor); + ScrollbarSize = ImTrunc(ScrollbarSize * scale_factor); + ScrollbarRounding = ImTrunc(ScrollbarRounding * scale_factor); + ScrollbarPadding = ImTrunc(ScrollbarPadding * scale_factor); + GrabMinSize = ImTrunc(GrabMinSize * scale_factor); + GrabRounding = ImTrunc(GrabRounding * scale_factor); + LogSliderDeadzone = ImTrunc(LogSliderDeadzone * scale_factor); + ImageRounding = ImTrunc(ImageRounding * scale_factor); + ImageBorderSize = ImTrunc(ImageBorderSize * scale_factor); + TabRounding = ImTrunc(TabRounding * scale_factor); + TabBorderSize = ImTrunc(TabBorderSize * scale_factor); + TabMinWidthBase = ImTrunc(TabMinWidthBase * scale_factor); + TabMinWidthShrink = ImTrunc(TabMinWidthShrink * scale_factor); + TabCloseButtonMinWidthSelected = (TabCloseButtonMinWidthSelected > 0.0f && TabCloseButtonMinWidthSelected != FLT_MAX) ? ImTrunc(TabCloseButtonMinWidthSelected * scale_factor) : TabCloseButtonMinWidthSelected; + TabCloseButtonMinWidthUnselected = (TabCloseButtonMinWidthUnselected > 0.0f && TabCloseButtonMinWidthUnselected != FLT_MAX) ? ImTrunc(TabCloseButtonMinWidthUnselected * scale_factor) : TabCloseButtonMinWidthUnselected; + TabBarBorderSize = ImTrunc(TabBarBorderSize * scale_factor); + TabBarOverlineSize = ImTrunc(TabBarOverlineSize * scale_factor); + TreeLinesSize = ImTrunc(TreeLinesSize * scale_factor); + TreeLinesRounding = ImTrunc(TreeLinesRounding * scale_factor); + MenuItemRounding = ImTrunc(MenuItemRounding * scale_factor); + SelectableRounding = ImTrunc(SelectableRounding * scale_factor); + DragDropTargetRounding = ImTrunc(DragDropTargetRounding * scale_factor); + DragDropTargetBorderSize = ImTrunc(DragDropTargetBorderSize * scale_factor); + DragDropTargetPadding = ImTrunc(DragDropTargetPadding * scale_factor); + ColorMarkerSize = ImTrunc(ColorMarkerSize * scale_factor); + InputTextCursorSize = ImTrunc(InputTextCursorSize * scale_factor); + SeparatorSize = ImTrunc(SeparatorSize * scale_factor); + SeparatorTextBorderSize = ImTrunc(SeparatorTextBorderSize * scale_factor); + SeparatorTextPadding = ImTrunc(SeparatorTextPadding * scale_factor); + DisplayWindowPadding = ImTrunc(DisplayWindowPadding * scale_factor); + DisplaySafeAreaPadding = ImTrunc(DisplaySafeAreaPadding * scale_factor); + MouseCursorScale = ImTrunc(MouseCursorScale * scale_factor); +} + +ImGuiIO::ImGuiIO() +{ + // Most fields are initialized with zero + memset((void*)this, 0, sizeof(*this)); + IM_STATIC_ASSERT(IM_COUNTOF(ImGuiIO::MouseDown) == ImGuiMouseButton_COUNT && IM_COUNTOF(ImGuiIO::MouseClicked) == ImGuiMouseButton_COUNT); + + // Settings + ConfigFlags = ImGuiConfigFlags_None; + BackendFlags = ImGuiBackendFlags_None; + DisplaySize = ImVec2(-1.0f, -1.0f); + DeltaTime = 1.0f / 60.0f; + IniSavingRate = 5.0f; + IniFilename = "imgui.ini"; // Important: "imgui.ini" is relative to current working dir, most apps will want to lock this to an absolute path (e.g. same path as executables). + LogFilename = "imgui_log.txt"; + UserData = NULL; + + Fonts = NULL; + FontDefault = NULL; + FontAllowUserScaling = false; +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + FontGlobalScale = 1.0f; // Use style.FontScaleMain instead! +#endif + DisplayFramebufferScale = ImVec2(1.0f, 1.0f); + + // Keyboard/Gamepad Navigation options + ConfigNavSwapGamepadButtons = false; + ConfigNavMoveSetMousePos = false; + ConfigNavCaptureKeyboard = true; + ConfigNavEscapeClearFocusItem = true; + ConfigNavEscapeClearFocusWindow = false; + ConfigNavCursorVisibleAuto = true; + ConfigNavCursorVisibleAlways = false; + + // Widget options + +#ifdef __APPLE__ + ConfigMacOSXBehaviors = true; // Set Mac OS X style defaults based on __APPLE__ compile time flag +#else + ConfigMacOSXBehaviors = false; +#endif + ConfigInputTrickleEventQueue = true; + ConfigInputTextCursorBlink = true; + ConfigInputTextEnterKeepActive = false; + ConfigDragClickToInputText = false; + ConfigColorEditFlags = ImGuiColorEditFlags_DefaultOptions_; // Current settings for ColorEdit/ColorPicker widgets. May be further edited by users, unless you also set ImGuiColorEditFlags_NoOptions. + ConfigWindowsResizeFromEdges = true; + ConfigWindowsMoveFromTitleBarOnly = false; + ConfigWindowsCopyContentsWithCtrlC = false; + ConfigScrollbarScrollByPage = true; + + // Ini Settings options + ConfigIniSettingsSaveLastUsedDate = true; + ConfigIniSettingsAutoDiscardMonths = 0; + ConfigDebugIniSettings = false; + + // Miscellaneous options + MouseDrawCursor = false; + ConfigMemoryCompactTimer = 60.0f; + + ConfigDebugIsDebuggerPresent = false; + ConfigDebugHighlightIdConflicts = true; + ConfigDebugHighlightIdConflictsShowItemPicker = true; + ConfigDebugBeginReturnValueOnce = false; + ConfigDebugBeginReturnValueLoop = false; + + ConfigErrorRecovery = true; + ConfigErrorRecoveryEnableAssert = true; + ConfigErrorRecoveryEnableDebugLog = true; + ConfigErrorRecoveryEnableTooltip = true; + + // Inputs Behaviors + MouseDoubleClickTime = 0.30f; + MouseDoubleClickMaxDist = 6.0f; + MouseSingleClickDelay = 0.50f; + MouseDragThreshold = 6.0f; + KeyRepeatDelay = 0.275f; + KeyRepeatRate = 0.050f; + + // Platform Functions + // Note: Initialize() will setup default clipboard/ime handlers. + BackendPlatformName = BackendRendererName = NULL; + BackendPlatformUserData = BackendRendererUserData = BackendLanguageUserData = NULL; + + // Input (NB: we already have memset zero the entire structure!) + MousePos = ImVec2(-FLT_MAX, -FLT_MAX); + MousePosPrev = ImVec2(-FLT_MAX, -FLT_MAX); + MouseSource = ImGuiMouseSource_Mouse; + for (int i = 0; i < IM_COUNTOF(MouseDownDuration); i++) MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f; + for (int i = 0; i < IM_COUNTOF(KeysData); i++) { KeysData[i].DownDuration = KeysData[i].DownDurationPrev = -1.0f; } + AppAcceptingEvents = true; +} + +// Pass in translated ASCII characters for text input. +// - with glfw you can get those from the callback set in glfwSetCharCallback() +// - on Windows you can get those using ToAscii+keyboard state, or via the WM_CHAR message +// FIXME: Should in theory be called "AddCharacterEvent()" to be consistent with new API +void ImGuiIO::AddInputCharacter(unsigned int c) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + if (c == 0 || !AppAcceptingEvents) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_Text; + e.Source = ImGuiInputSource_Keyboard; + e.EventId = g.InputEventsNextEventId++; + e.Text.Char = c; + g.InputEventsQueue.push_back(e); +} + +// UTF16 strings use surrogate pairs to encode codepoints >= 0x10000, so +// we should save the high surrogate. +void ImGuiIO::AddInputCharacterUTF16(ImWchar16 c) +{ + if ((c == 0 && InputQueueSurrogate == 0) || !AppAcceptingEvents) + return; + + if ((c & 0xFC00) == 0xD800) // High surrogate, must save + { + if (InputQueueSurrogate != 0) + AddInputCharacter(IM_UNICODE_CODEPOINT_INVALID); + InputQueueSurrogate = c; + return; + } + + ImWchar cp = c; + if (InputQueueSurrogate != 0) + { + if ((c & 0xFC00) != 0xDC00) // Invalid low surrogate + { + AddInputCharacter(IM_UNICODE_CODEPOINT_INVALID); + } + else + { +#if IM_UNICODE_CODEPOINT_MAX == 0xFFFF + cp = IM_UNICODE_CODEPOINT_INVALID; // Codepoint will not fit in ImWchar +#else + cp = (ImWchar)(((InputQueueSurrogate - 0xD800) << 10) + (c - 0xDC00) + 0x10000); +#endif + } + + InputQueueSurrogate = 0; + } + AddInputCharacter((unsigned)cp); +} + +void ImGuiIO::AddInputCharactersUTF8(const char* str) +{ + if (!AppAcceptingEvents) + return; + const char* str_end = str + strlen(str); + while (*str != 0) + { + unsigned int c = 0; + str += ImTextCharFromUtf8(&c, str, str_end); + AddInputCharacter(c); + } +} + +// Clear all incoming events. +void ImGuiIO::ClearEventsQueue() +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + g.InputEventsQueue.clear(); +} + +// Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons. +void ImGuiIO::ClearInputKeys() +{ + ImGuiContext& g = *Ctx; + for (int key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key++) + { + if (ImGui::IsMouseKey((ImGuiKey)key)) + continue; + ImGuiKeyData* key_data = &g.IO.KeysData[key - ImGuiKey_NamedKey_BEGIN]; + key_data->Down = false; + key_data->DownDuration = -1.0f; + key_data->DownDurationPrev = -1.0f; + } + KeyCtrl = KeyShift = KeyAlt = KeySuper = false; + KeyMods = ImGuiMod_None; + InputQueueCharacters.resize(0); // Behavior of old ClearInputCharacters(). +} + +void ImGuiIO::ClearInputMouse() +{ + for (ImGuiKey key = ImGuiKey_Mouse_BEGIN; key < ImGuiKey_Mouse_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyData* key_data = &KeysData[key - ImGuiKey_NamedKey_BEGIN]; + key_data->Down = false; + key_data->DownDuration = -1.0f; + key_data->DownDurationPrev = -1.0f; + } + MousePos = ImVec2(-FLT_MAX, -FLT_MAX); + for (int n = 0; n < IM_COUNTOF(MouseDown); n++) + { + MouseDown[n] = false; + MouseDownDuration[n] = MouseDownDurationPrev[n] = -1.0f; + } + MouseWheel = MouseWheelH = 0.0f; +} + +static ImGuiInputEvent* FindLatestInputEvent(ImGuiContext* ctx, ImGuiInputEventType type, int arg = -1) +{ + ImGuiContext& g = *ctx; + for (int n = g.InputEventsQueue.Size - 1; n >= 0; n--) + { + ImGuiInputEvent* e = &g.InputEventsQueue[n]; + if (e->Type != type) + continue; + if (type == ImGuiInputEventType_Key && e->Key.Key != arg) + continue; + if (type == ImGuiInputEventType_MouseButton && e->MouseButton.Button != arg) + continue; + return e; + } + return NULL; +} + +// Queue a new key down/up event. +// - ImGuiKey key: Translated key (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character) +// - bool down: Is the key down? use false to signify a key release. +// - float analog_value: 0.0f..1.0f +// IMPORTANT: THIS FUNCTION AND OTHER "ADD" GRABS THE CONTEXT FROM OUR INSTANCE. +// WE NEED TO ENSURE THAT ALL FUNCTION CALLS ARE FULFILLING THIS, WHICH IS WHY GetKeyData() HAS AN EXPLICIT CONTEXT. +void ImGuiIO::AddKeyAnalogEvent(ImGuiKey key, bool down, float analog_value) +{ + //if (e->Down) { IMGUI_DEBUG_LOG_IO("AddKeyEvent() Key='%s' %d, NativeKeycode = %d, NativeScancode = %d\n", ImGui::GetKeyName(e->Key), e->Down, e->NativeKeycode, e->NativeScancode); } + IM_ASSERT(Ctx != NULL); + if (key == ImGuiKey_None || !AppAcceptingEvents) + return; + ImGuiContext& g = *Ctx; + IM_ASSERT(ImGui::IsNamedKeyOrMod(key)); // Backend needs to pass a valid ImGuiKey_ constant. 0..511 values are legacy native key codes which are not accepted by this API. + IM_ASSERT(ImGui::IsAliasKey(key) == false); // Backend cannot submit ImGuiKey_MouseXXX values they are automatically inferred from AddMouseXXX() events. + + // MacOS: swap Cmd(Super) and Ctrl + if (g.IO.ConfigMacOSXBehaviors) + { + if (key == ImGuiMod_Super) { key = ImGuiMod_Ctrl; } + else if (key == ImGuiMod_Ctrl) { key = ImGuiMod_Super; } + else if (key == ImGuiKey_LeftSuper) { key = ImGuiKey_LeftCtrl; } + else if (key == ImGuiKey_RightSuper){ key = ImGuiKey_RightCtrl; } + else if (key == ImGuiKey_LeftCtrl) { key = ImGuiKey_LeftSuper; } + else if (key == ImGuiKey_RightCtrl) { key = ImGuiKey_RightSuper; } + } + + // Filter duplicate (in particular: key mods and gamepad analog values are commonly spammed) + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_Key, (int)key); + const ImGuiKeyData* key_data = ImGui::GetKeyData(&g, key); + const bool latest_key_down = latest_event ? latest_event->Key.Down : key_data->Down; + const float latest_key_analog = latest_event ? latest_event->Key.AnalogValue : key_data->AnalogValue; + if (latest_key_down == down && latest_key_analog == analog_value) + return; + + // Add event + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_Key; + e.Source = ImGui::IsGamepadKey(key) ? ImGuiInputSource_Gamepad : ImGuiInputSource_Keyboard; + e.EventId = g.InputEventsNextEventId++; + e.Key.Key = key; + e.Key.Down = down; + e.Key.AnalogValue = analog_value; + g.InputEventsQueue.push_back(e); +} + +void ImGuiIO::AddKeyEvent(ImGuiKey key, bool down) +{ + if (!AppAcceptingEvents) + return; + AddKeyAnalogEvent(key, down, down ? 1.0f : 0.0f); +} + +// [Optional] Call after AddKeyEvent(). +// Specify native keycode, scancode + Specify index for legacy <1.87 IsKeyXXX() functions with native indices. +// If you are writing a backend in 2022 or don't use IsKeyXXX() with native values that are not ImGuiKey values, you can avoid calling this. +void ImGuiIO::SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index) +{ + if (key == ImGuiKey_None) + return; + IM_ASSERT(ImGui::IsNamedKey(key)); // >= 512 + IM_ASSERT(native_legacy_index == -1 || ImGui::IsLegacyKey((ImGuiKey)native_legacy_index)); // >= 0 && <= 511 + IM_UNUSED(key); // Yet unused + IM_UNUSED(native_keycode); // Yet unused + IM_UNUSED(native_scancode); // Yet unused + IM_UNUSED(native_legacy_index); // Yet unused +} + +// Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application loop/refresh, and you want to disable events being queued while your app is frozen. +void ImGuiIO::SetAppAcceptingEvents(bool accepting_events) +{ + AppAcceptingEvents = accepting_events; +} + +// Queue a mouse move event +void ImGuiIO::AddMousePosEvent(float x, float y) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + if (!AppAcceptingEvents) + return; + + // Apply same flooring as UpdateMouseInputs() + ImVec2 pos((x > -FLT_MAX) ? ImFloor(x) : x, (y > -FLT_MAX) ? ImFloor(y) : y); + + // Filter duplicate + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_MousePos); + const ImVec2 latest_pos = latest_event ? ImVec2(latest_event->MousePos.PosX, latest_event->MousePos.PosY) : g.IO.MousePos; + if (latest_pos.x == pos.x && latest_pos.y == pos.y) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_MousePos; + e.Source = ImGuiInputSource_Mouse; + e.EventId = g.InputEventsNextEventId++; + e.MousePos.PosX = pos.x; + e.MousePos.PosY = pos.y; + e.MousePos.MouseSource = g.InputEventsNextMouseSource; + g.InputEventsQueue.push_back(e); +} + +void ImGuiIO::AddMouseButtonEvent(int mouse_button, bool down) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + IM_ASSERT(mouse_button >= 0 && mouse_button < ImGuiMouseButton_COUNT); + if (!AppAcceptingEvents) + return; + + // On MacOS X: Convert Ctrl(Super)+Left click into Right-click: handle held button. + if (ConfigMacOSXBehaviors && mouse_button == 0 && MouseCtrlLeftAsRightClick) + { + // Order of both statements matters: this event will still release mouse button 1 + mouse_button = 1; + if (!down) + MouseCtrlLeftAsRightClick = false; + } + + // Filter duplicate + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_MouseButton, (int)mouse_button); + const bool latest_button_down = latest_event ? latest_event->MouseButton.Down : g.IO.MouseDown[mouse_button]; + if (latest_button_down == down) + return; + + // On MacOS X: Convert Ctrl(Super)+Left click into Right-click. + // - Note that this is actual physical Ctrl which is ImGuiMod_Super for us. + // - At this point we want from !down to down, so this is handling the initial press. + if (ConfigMacOSXBehaviors && mouse_button == 0 && down) + { + const ImGuiInputEvent* latest_super_event = FindLatestInputEvent(&g, ImGuiInputEventType_Key, (int)ImGuiMod_Super); + if (latest_super_event ? latest_super_event->Key.Down : g.IO.KeySuper) + { + IMGUI_DEBUG_LOG_IO("[io] Super+Left Click aliased into Right Click\n"); + MouseCtrlLeftAsRightClick = true; + AddMouseButtonEvent(1, true); // This is just quicker to write that passing through, as we need to filter duplicate again. + return; + } + } + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_MouseButton; + e.Source = ImGuiInputSource_Mouse; + e.EventId = g.InputEventsNextEventId++; + e.MouseButton.Button = mouse_button; + e.MouseButton.Down = down; + e.MouseButton.MouseSource = g.InputEventsNextMouseSource; + g.InputEventsQueue.push_back(e); +} + +// Queue a mouse wheel event (some mouse/API may only have a Y component) +void ImGuiIO::AddMouseWheelEvent(float wheel_x, float wheel_y) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + + // Filter duplicate (unlike most events, wheel values are relative and easy to filter) + if (!AppAcceptingEvents || (wheel_x == 0.0f && wheel_y == 0.0f)) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_MouseWheel; + e.Source = ImGuiInputSource_Mouse; + e.EventId = g.InputEventsNextEventId++; + e.MouseWheel.WheelX = wheel_x; + e.MouseWheel.WheelY = wheel_y; + e.MouseWheel.MouseSource = g.InputEventsNextMouseSource; + g.InputEventsQueue.push_back(e); +} + +// This is not a real event, the data is latched in order to be stored in actual Mouse events. +// This is so that duplicate events (e.g. Windows sending extraneous WM_MOUSEMOVE) gets filtered and are not leading to actual source changes. +void ImGuiIO::AddMouseSourceEvent(ImGuiMouseSource source) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + g.InputEventsNextMouseSource = source; +} + +void ImGuiIO::AddFocusEvent(bool focused) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + + // Filter duplicate + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_Focus); + const bool latest_focused = latest_event ? latest_event->AppFocused.Focused : !g.IO.AppFocusLost; + if (latest_focused == focused || (ConfigDebugIgnoreFocusLoss && !focused)) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_Focus; + e.EventId = g.InputEventsNextEventId++; + e.AppFocused.Focused = focused; + g.InputEventsQueue.push_back(e); +} + +ImGuiPlatformIO::ImGuiPlatformIO() +{ + // Most fields are initialized with zero + memset((void*)this, 0, sizeof(*this)); + Platform_LocaleDecimalPoint = '.'; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (Geometry functions) +//----------------------------------------------------------------------------- + +ImVec2 ImBezierCubicClosestPoint(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, int num_segments) +{ + IM_ASSERT(num_segments > 0); // Use ImBezierCubicClosestPointCasteljau() + ImVec2 p_last = p1; + ImVec2 p_closest; + float p_closest_dist2 = FLT_MAX; + float t_step = 1.0f / (float)num_segments; + for (int i_step = 1; i_step <= num_segments; i_step++) + { + ImVec2 p_current = ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step); + ImVec2 p_line = ImLineClosestPoint(p_last, p_current, p); + float dist2 = ImLengthSqr(p - p_line); + if (dist2 < p_closest_dist2) + { + p_closest = p_line; + p_closest_dist2 = dist2; + } + p_last = p_current; + } + return p_closest; +} + +// Closely mimics PathBezierToCasteljau() in imgui_draw.cpp +static void ImBezierCubicClosestPointCasteljauStep(const ImVec2& p, ImVec2& p_closest, ImVec2& p_last, float& p_closest_dist2, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) +{ + float dx = x4 - x1; + float dy = y4 - y1; + float d2 = ((x2 - x4) * dy - (y2 - y4) * dx); + float d3 = ((x3 - x4) * dy - (y3 - y4) * dx); + d2 = (d2 >= 0) ? d2 : -d2; + d3 = (d3 >= 0) ? d3 : -d3; + if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy)) + { + ImVec2 p_current(x4, y4); + ImVec2 p_line = ImLineClosestPoint(p_last, p_current, p); + float dist2 = ImLengthSqr(p - p_line); + if (dist2 < p_closest_dist2) + { + p_closest = p_line; + p_closest_dist2 = dist2; + } + p_last = p_current; + } + else if (level < 10) + { + float x12 = (x1 + x2)*0.5f, y12 = (y1 + y2)*0.5f; + float x23 = (x2 + x3)*0.5f, y23 = (y2 + y3)*0.5f; + float x34 = (x3 + x4)*0.5f, y34 = (y3 + y4)*0.5f; + float x123 = (x12 + x23)*0.5f, y123 = (y12 + y23)*0.5f; + float x234 = (x23 + x34)*0.5f, y234 = (y23 + y34)*0.5f; + float x1234 = (x123 + x234)*0.5f, y1234 = (y123 + y234)*0.5f; + ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1); + ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1); + } +} + +// tess_tol is generally the same value you would find in ImGui::GetStyle().CurveTessellationTol +// Because those ImXXX functions are lower-level than ImGui:: we cannot access this value automatically. +ImVec2 ImBezierCubicClosestPointCasteljau(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, float tess_tol) +{ + IM_ASSERT(tess_tol > 0.0f); + ImVec2 p_last = p1; + ImVec2 p_closest; + float p_closest_dist2 = FLT_MAX; + ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, tess_tol, 0); + return p_closest; +} + +ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p) +{ + ImVec2 ap = p - a; + ImVec2 ab_dir = b - a; + float dot = ap.x * ab_dir.x + ap.y * ab_dir.y; + if (dot < 0.0f) + return a; + float ab_len_sqr = ab_dir.x * ab_dir.x + ab_dir.y * ab_dir.y; + if (dot > ab_len_sqr) + return b; + return a + ab_dir * dot / ab_len_sqr; +} + +bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p) +{ + bool b1 = ((p.x - b.x) * (a.y - b.y) - (p.y - b.y) * (a.x - b.x)) < 0.0f; + bool b2 = ((p.x - c.x) * (b.y - c.y) - (p.y - c.y) * (b.x - c.x)) < 0.0f; + bool b3 = ((p.x - a.x) * (c.y - a.y) - (p.y - a.y) * (c.x - a.x)) < 0.0f; + return (b1 == b2) && (b2 == b3); +} + +void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w) +{ + ImVec2 v0 = b - a; + ImVec2 v1 = c - a; + ImVec2 v2 = p - a; + const float denom = v0.x * v1.y - v1.x * v0.y; + out_v = (v2.x * v1.y - v1.x * v2.y) / denom; + out_w = (v0.x * v2.y - v2.x * v0.y) / denom; + out_u = 1.0f - out_v - out_w; +} + +ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p) +{ + ImVec2 proj_ab = ImLineClosestPoint(a, b, p); + ImVec2 proj_bc = ImLineClosestPoint(b, c, p); + ImVec2 proj_ca = ImLineClosestPoint(c, a, p); + float dist2_ab = ImLengthSqr(p - proj_ab); + float dist2_bc = ImLengthSqr(p - proj_bc); + float dist2_ca = ImLengthSqr(p - proj_ca); + float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); + if (m == dist2_ab) + return proj_ab; + if (m == dist2_bc) + return proj_bc; + return proj_ca; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions) +//----------------------------------------------------------------------------- + +// Consider using _stricmp/_strnicmp under Windows or strcasecmp/strncasecmp. We don't actually use either ImStricmp/ImStrnicmp in the codebase any more. +int ImStricmp(const char* str1, const char* str2) +{ + int d; + while ((d = ImToUpper(*str2) - ImToUpper(*str1)) == 0 && *str1) { str1++; str2++; } + return d; +} + +int ImStrnicmp(const char* str1, const char* str2, size_t count) +{ + int d = 0; + while (count > 0 && (d = ImToUpper(*str2) - ImToUpper(*str1)) == 0 && *str1) { str1++; str2++; count--; } + return d; +} + +void ImStrncpy(char* dst, const char* src, size_t count) +{ + if (count < 1) + return; + if (count > 1) + strncpy(dst, src, count - 1); // FIXME-OPT: strncpy not only doesn't guarantee 0-termination, it also always writes the whole array + dst[count - 1] = 0; +} + +char* ImStrdup(const char* str) +{ + size_t len = ImStrlen(str); + void* buf = IM_ALLOC(len + 1); + return (char*)memcpy(buf, (const void*)str, len + 1); +} + +void* ImMemdup(const void* src, size_t size) +{ + void* dst = IM_ALLOC(size); + return memcpy(dst, src, size); +} + +char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* src) +{ + size_t dst_buf_size = p_dst_size ? *p_dst_size : ImStrlen(dst) + 1; + size_t src_size = ImStrlen(src) + 1; + if (dst_buf_size < src_size) + { + IM_FREE(dst); + dst = (char*)IM_ALLOC(src_size); + if (p_dst_size) + *p_dst_size = src_size; + } + return (char*)memcpy(dst, (const void*)src, src_size); +} + +const char* ImStrchrRange(const char* str, const char* str_end, char c) +{ + const char* p = (const char*)ImMemchr(str, (int)c, str_end - str); + return p; +} + +int ImStrlenW(const ImWchar* str) +{ + //return (int)wcslen((const wchar_t*)str); // FIXME-OPT: Could use this when wchar_t are 16-bit + int n = 0; + while (*str++) n++; + return n; +} + +// Find end-of-line. Return pointer will point to either first \n, either str_end. +const char* ImStreolRange(const char* str, const char* str_end) +{ + const char* p = (const char*)ImMemchr(str, '\n', str_end - str); + return p ? p : str_end; +} + +const char* ImStrbol(const char* buf_mid_line, const char* buf_begin) // find beginning-of-line +{ + IM_ASSERT_PARANOID(buf_mid_line >= buf_begin && buf_mid_line <= buf_begin + ImStrlen(buf_begin)); + while (buf_mid_line > buf_begin && buf_mid_line[-1] != '\n') + buf_mid_line--; + return buf_mid_line; +} + +const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end) +{ + if (!needle_end) + needle_end = needle + ImStrlen(needle); + + const char un0 = (char)ImToUpper(*needle); + while ((!haystack_end && *haystack) || (haystack_end && haystack < haystack_end)) + { + if (ImToUpper(*haystack) == un0) + { + const char* b = needle + 1; + for (const char* a = haystack + 1; b < needle_end; a++, b++) + if (ImToUpper(*a) != ImToUpper(*b)) + break; + if (b == needle_end) + return haystack; + } + haystack++; + } + return NULL; +} + +// Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligible. +void ImStrTrimBlanks(char* buf) +{ + char* p = buf; + while (p[0] == ' ' || p[0] == '\t') // Leading blanks + p++; + char* p_start = p; + while (*p != 0) // Find end of string + p++; + while (p > p_start && (p[-1] == ' ' || p[-1] == '\t')) // Trailing blanks + p--; + if (p_start != buf) // Copy memory if we had leading blanks + memmove(buf, p_start, p - p_start); + buf[p - p_start] = 0; // Zero terminate +} + +const char* ImStrSkipBlank(const char* str) +{ + while (str[0] == ' ' || str[0] == '\t') + str++; + return str; +} + +// A) MSVC version appears to return -1 on overflow, whereas glibc appears to return total count (which may be >= buf_size). +// Ideally we would test for only one of those limits at runtime depending on the behavior the vsnprintf(), but trying to deduct it at compile time sounds like a pandora can of worm. +// B) When buf==NULL vsnprintf() will return the output size. +#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS + +// We support stb_sprintf which is much faster (see: https://github.com/nothings/stb/blob/master/stb_sprintf.h) +// You may set IMGUI_USE_STB_SPRINTF to use our default wrapper, or set IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +// and setup the wrapper yourself. (FIXME-OPT: Some of our high-level operations such as ImGuiTextBuffer::appendfv() are +// designed using two-passes worst case, which probably could be improved using the stbsp_vsprintfcb() function.) +#ifdef IMGUI_USE_STB_SPRINTF +#ifndef IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION +#define STB_SPRINTF_IMPLEMENTATION +#endif +#ifdef IMGUI_STB_SPRINTF_FILENAME +#include IMGUI_STB_SPRINTF_FILENAME +#else +#include "stb_sprintf.h" +#endif +#endif // #ifdef IMGUI_USE_STB_SPRINTF + +#if defined(_MSC_VER) && !defined(vsnprintf) +#define vsnprintf _vsnprintf +#endif + +int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); +#ifdef IMGUI_USE_STB_SPRINTF + int w = stbsp_vsnprintf(buf, (int)buf_size, fmt, args); +#else + int w = vsnprintf(buf, buf_size, fmt, args); +#endif + va_end(args); + if (buf == NULL) + return w; + if (w == -1 || w >= (int)buf_size) + w = (int)buf_size - 1; + buf[w] = 0; + return w; +} + +int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) +{ +#ifdef IMGUI_USE_STB_SPRINTF + int w = stbsp_vsnprintf(buf, (int)buf_size, fmt, args); +#else + int w = vsnprintf(buf, buf_size, fmt, args); +#endif + if (buf == NULL) + return w; + if (w == -1 || w >= (int)buf_size) + w = (int)buf_size - 1; + buf[w] = 0; + return w; +} +#endif // #ifdef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS + +void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + ImFormatStringToTempBufferV(out_buf, out_buf_end, fmt, args); + va_end(args); +} + +// FIXME: Should rework API toward allowing multiple in-flight temp buffers (easier and safer for caller) +// by making the caller acquire a temp buffer token, with either explicit or destructor release, e.g. +// ImGuiTempBufferToken token; +// ImFormatStringToTempBuffer(token, ...); +void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + if (fmt[0] == '%' && fmt[1] == 's' && fmt[2] == 0) + { + const char* buf = va_arg(args, const char*); // Skip formatting when using "%s" + if (buf == NULL) + buf = "(null)"; + *out_buf = buf; + if (out_buf_end) { *out_buf_end = buf + ImStrlen(buf); } + } + else if (fmt[0] == '%' && fmt[1] == '.' && fmt[2] == '*' && fmt[3] == 's' && fmt[4] == 0) + { + int buf_len = va_arg(args, int); // Skip formatting when using "%.*s" + const char* buf = va_arg(args, const char*); + if (buf == NULL) + { + buf = "(null)"; + buf_len = ImMin(buf_len, 6); + } + *out_buf = buf; + *out_buf_end = buf + buf_len; // Disallow not passing 'out_buf_end' here. User is expected to use it. + } + else + { + int buf_len = ImFormatStringV(g.TempBuffer.Data, g.TempBuffer.Size, fmt, args); + *out_buf = g.TempBuffer.Data; + if (out_buf_end) { *out_buf_end = g.TempBuffer.Data + buf_len; } + } +} + +#ifndef IMGUI_ENABLE_SSE4_2_CRC +// CRC32 needs a 1KB lookup table (not cache friendly) +// Although the code to generate the table is simple and shorter than the table itself, using a const table allows us to easily: +// - avoid an unnecessary branch/memory tap, - keep the ImHashXXX functions usable by static constructors, - make it thread-safe. +static const ImU32 GCrc32LookupTable[256] = +{ +#ifdef IMGUI_USE_LEGACY_CRC32_ADLER + // Legacy CRC32-adler table used pre 1.91.6 (before 2024/11/27). Only use if you cannot afford invalidating old .ini data. + 0x00000000,0x77073096,0xEE0E612C,0x990951BA,0x076DC419,0x706AF48F,0xE963A535,0x9E6495A3,0x0EDB8832,0x79DCB8A4,0xE0D5E91E,0x97D2D988,0x09B64C2B,0x7EB17CBD,0xE7B82D07,0x90BF1D91, + 0x1DB71064,0x6AB020F2,0xF3B97148,0x84BE41DE,0x1ADAD47D,0x6DDDE4EB,0xF4D4B551,0x83D385C7,0x136C9856,0x646BA8C0,0xFD62F97A,0x8A65C9EC,0x14015C4F,0x63066CD9,0xFA0F3D63,0x8D080DF5, + 0x3B6E20C8,0x4C69105E,0xD56041E4,0xA2677172,0x3C03E4D1,0x4B04D447,0xD20D85FD,0xA50AB56B,0x35B5A8FA,0x42B2986C,0xDBBBC9D6,0xACBCF940,0x32D86CE3,0x45DF5C75,0xDCD60DCF,0xABD13D59, + 0x26D930AC,0x51DE003A,0xC8D75180,0xBFD06116,0x21B4F4B5,0x56B3C423,0xCFBA9599,0xB8BDA50F,0x2802B89E,0x5F058808,0xC60CD9B2,0xB10BE924,0x2F6F7C87,0x58684C11,0xC1611DAB,0xB6662D3D, + 0x76DC4190,0x01DB7106,0x98D220BC,0xEFD5102A,0x71B18589,0x06B6B51F,0x9FBFE4A5,0xE8B8D433,0x7807C9A2,0x0F00F934,0x9609A88E,0xE10E9818,0x7F6A0DBB,0x086D3D2D,0x91646C97,0xE6635C01, + 0x6B6B51F4,0x1C6C6162,0x856530D8,0xF262004E,0x6C0695ED,0x1B01A57B,0x8208F4C1,0xF50FC457,0x65B0D9C6,0x12B7E950,0x8BBEB8EA,0xFCB9887C,0x62DD1DDF,0x15DA2D49,0x8CD37CF3,0xFBD44C65, + 0x4DB26158,0x3AB551CE,0xA3BC0074,0xD4BB30E2,0x4ADFA541,0x3DD895D7,0xA4D1C46D,0xD3D6F4FB,0x4369E96A,0x346ED9FC,0xAD678846,0xDA60B8D0,0x44042D73,0x33031DE5,0xAA0A4C5F,0xDD0D7CC9, + 0x5005713C,0x270241AA,0xBE0B1010,0xC90C2086,0x5768B525,0x206F85B3,0xB966D409,0xCE61E49F,0x5EDEF90E,0x29D9C998,0xB0D09822,0xC7D7A8B4,0x59B33D17,0x2EB40D81,0xB7BD5C3B,0xC0BA6CAD, + 0xEDB88320,0x9ABFB3B6,0x03B6E20C,0x74B1D29A,0xEAD54739,0x9DD277AF,0x04DB2615,0x73DC1683,0xE3630B12,0x94643B84,0x0D6D6A3E,0x7A6A5AA8,0xE40ECF0B,0x9309FF9D,0x0A00AE27,0x7D079EB1, + 0xF00F9344,0x8708A3D2,0x1E01F268,0x6906C2FE,0xF762575D,0x806567CB,0x196C3671,0x6E6B06E7,0xFED41B76,0x89D32BE0,0x10DA7A5A,0x67DD4ACC,0xF9B9DF6F,0x8EBEEFF9,0x17B7BE43,0x60B08ED5, + 0xD6D6A3E8,0xA1D1937E,0x38D8C2C4,0x4FDFF252,0xD1BB67F1,0xA6BC5767,0x3FB506DD,0x48B2364B,0xD80D2BDA,0xAF0A1B4C,0x36034AF6,0x41047A60,0xDF60EFC3,0xA867DF55,0x316E8EEF,0x4669BE79, + 0xCB61B38C,0xBC66831A,0x256FD2A0,0x5268E236,0xCC0C7795,0xBB0B4703,0x220216B9,0x5505262F,0xC5BA3BBE,0xB2BD0B28,0x2BB45A92,0x5CB36A04,0xC2D7FFA7,0xB5D0CF31,0x2CD99E8B,0x5BDEAE1D, + 0x9B64C2B0,0xEC63F226,0x756AA39C,0x026D930A,0x9C0906A9,0xEB0E363F,0x72076785,0x05005713,0x95BF4A82,0xE2B87A14,0x7BB12BAE,0x0CB61B38,0x92D28E9B,0xE5D5BE0D,0x7CDCEFB7,0x0BDBDF21, + 0x86D3D2D4,0xF1D4E242,0x68DDB3F8,0x1FDA836E,0x81BE16CD,0xF6B9265B,0x6FB077E1,0x18B74777,0x88085AE6,0xFF0F6A70,0x66063BCA,0x11010B5C,0x8F659EFF,0xF862AE69,0x616BFFD3,0x166CCF45, + 0xA00AE278,0xD70DD2EE,0x4E048354,0x3903B3C2,0xA7672661,0xD06016F7,0x4969474D,0x3E6E77DB,0xAED16A4A,0xD9D65ADC,0x40DF0B66,0x37D83BF0,0xA9BCAE53,0xDEBB9EC5,0x47B2CF7F,0x30B5FFE9, + 0xBDBDF21C,0xCABAC28A,0x53B39330,0x24B4A3A6,0xBAD03605,0xCDD70693,0x54DE5729,0x23D967BF,0xB3667A2E,0xC4614AB8,0x5D681B02,0x2A6F2B94,0xB40BBE37,0xC30C8EA1,0x5A05DF1B,0x2D02EF8D, +#else + // CRC32c table compatible with SSE 4.2 instructions + 0x00000000,0xF26B8303,0xE13B70F7,0x1350F3F4,0xC79A971F,0x35F1141C,0x26A1E7E8,0xD4CA64EB,0x8AD958CF,0x78B2DBCC,0x6BE22838,0x9989AB3B,0x4D43CFD0,0xBF284CD3,0xAC78BF27,0x5E133C24, + 0x105EC76F,0xE235446C,0xF165B798,0x030E349B,0xD7C45070,0x25AFD373,0x36FF2087,0xC494A384,0x9A879FA0,0x68EC1CA3,0x7BBCEF57,0x89D76C54,0x5D1D08BF,0xAF768BBC,0xBC267848,0x4E4DFB4B, + 0x20BD8EDE,0xD2D60DDD,0xC186FE29,0x33ED7D2A,0xE72719C1,0x154C9AC2,0x061C6936,0xF477EA35,0xAA64D611,0x580F5512,0x4B5FA6E6,0xB93425E5,0x6DFE410E,0x9F95C20D,0x8CC531F9,0x7EAEB2FA, + 0x30E349B1,0xC288CAB2,0xD1D83946,0x23B3BA45,0xF779DEAE,0x05125DAD,0x1642AE59,0xE4292D5A,0xBA3A117E,0x4851927D,0x5B016189,0xA96AE28A,0x7DA08661,0x8FCB0562,0x9C9BF696,0x6EF07595, + 0x417B1DBC,0xB3109EBF,0xA0406D4B,0x522BEE48,0x86E18AA3,0x748A09A0,0x67DAFA54,0x95B17957,0xCBA24573,0x39C9C670,0x2A993584,0xD8F2B687,0x0C38D26C,0xFE53516F,0xED03A29B,0x1F682198, + 0x5125DAD3,0xA34E59D0,0xB01EAA24,0x42752927,0x96BF4DCC,0x64D4CECF,0x77843D3B,0x85EFBE38,0xDBFC821C,0x2997011F,0x3AC7F2EB,0xC8AC71E8,0x1C661503,0xEE0D9600,0xFD5D65F4,0x0F36E6F7, + 0x61C69362,0x93AD1061,0x80FDE395,0x72966096,0xA65C047D,0x5437877E,0x4767748A,0xB50CF789,0xEB1FCBAD,0x197448AE,0x0A24BB5A,0xF84F3859,0x2C855CB2,0xDEEEDFB1,0xCDBE2C45,0x3FD5AF46, + 0x7198540D,0x83F3D70E,0x90A324FA,0x62C8A7F9,0xB602C312,0x44694011,0x5739B3E5,0xA55230E6,0xFB410CC2,0x092A8FC1,0x1A7A7C35,0xE811FF36,0x3CDB9BDD,0xCEB018DE,0xDDE0EB2A,0x2F8B6829, + 0x82F63B78,0x709DB87B,0x63CD4B8F,0x91A6C88C,0x456CAC67,0xB7072F64,0xA457DC90,0x563C5F93,0x082F63B7,0xFA44E0B4,0xE9141340,0x1B7F9043,0xCFB5F4A8,0x3DDE77AB,0x2E8E845F,0xDCE5075C, + 0x92A8FC17,0x60C37F14,0x73938CE0,0x81F80FE3,0x55326B08,0xA759E80B,0xB4091BFF,0x466298FC,0x1871A4D8,0xEA1A27DB,0xF94AD42F,0x0B21572C,0xDFEB33C7,0x2D80B0C4,0x3ED04330,0xCCBBC033, + 0xA24BB5A6,0x502036A5,0x4370C551,0xB11B4652,0x65D122B9,0x97BAA1BA,0x84EA524E,0x7681D14D,0x2892ED69,0xDAF96E6A,0xC9A99D9E,0x3BC21E9D,0xEF087A76,0x1D63F975,0x0E330A81,0xFC588982, + 0xB21572C9,0x407EF1CA,0x532E023E,0xA145813D,0x758FE5D6,0x87E466D5,0x94B49521,0x66DF1622,0x38CC2A06,0xCAA7A905,0xD9F75AF1,0x2B9CD9F2,0xFF56BD19,0x0D3D3E1A,0x1E6DCDEE,0xEC064EED, + 0xC38D26C4,0x31E6A5C7,0x22B65633,0xD0DDD530,0x0417B1DB,0xF67C32D8,0xE52CC12C,0x1747422F,0x49547E0B,0xBB3FFD08,0xA86F0EFC,0x5A048DFF,0x8ECEE914,0x7CA56A17,0x6FF599E3,0x9D9E1AE0, + 0xD3D3E1AB,0x21B862A8,0x32E8915C,0xC083125F,0x144976B4,0xE622F5B7,0xF5720643,0x07198540,0x590AB964,0xAB613A67,0xB831C993,0x4A5A4A90,0x9E902E7B,0x6CFBAD78,0x7FAB5E8C,0x8DC0DD8F, + 0xE330A81A,0x115B2B19,0x020BD8ED,0xF0605BEE,0x24AA3F05,0xD6C1BC06,0xC5914FF2,0x37FACCF1,0x69E9F0D5,0x9B8273D6,0x88D28022,0x7AB90321,0xAE7367CA,0x5C18E4C9,0x4F48173D,0xBD23943E, + 0xF36E6F75,0x0105EC76,0x12551F82,0xE03E9C81,0x34F4F86A,0xC69F7B69,0xD5CF889D,0x27A40B9E,0x79B737BA,0x8BDCB4B9,0x988C474D,0x6AE7C44E,0xBE2DA0A5,0x4C4623A6,0x5F16D052,0xAD7D5351 +#endif +}; +#endif + +// Known size hash +// It is ok to call ImHashData on a string with known length but the ### operator won't be supported. +// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements. +ImGuiID ImHashData(const void* data_p, size_t data_size, ImGuiID seed) +{ + ImU32 crc = ~seed; + const unsigned char* data = (const unsigned char*)data_p; + const unsigned char *data_end = (const unsigned char*)data_p + data_size; +#ifndef IMGUI_ENABLE_SSE4_2_CRC + const ImU32* crc32_lut = GCrc32LookupTable; + while (data < data_end) + crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ *data++]; + return ~crc; +#else + while (data + 4 <= data_end) + { + crc = _mm_crc32_u32(crc, *(ImU32*)data); + data += 4; + } + while (data < data_end) + crc = _mm_crc32_u8(crc, *data++); + return ~crc; +#endif +} + +// Zero-terminated string hash, with support for ### to reset back to seed value. +// e.g. "label###id" outputs the same hash as "id" (and "label" is generally displayed by the UI functions) +// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements. +ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed) +{ + seed = ~seed; + ImU32 crc = seed; + const unsigned char* data = (const unsigned char*)data_p; +#ifndef IMGUI_ENABLE_SSE4_2_CRC + const ImU32* crc32_lut = GCrc32LookupTable; +#endif + if (data_size != 0) + { + while (data_size-- > 0) + { + unsigned char c = *data++; + if (c == '#' && data_size >= 2 && data[0] == '#' && data[1] == '#') + { + crc = seed; + data += 2; + data_size -= 2; + continue; + } +#ifndef IMGUI_ENABLE_SSE4_2_CRC + crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c]; +#else + crc = _mm_crc32_u8(crc, c); +#endif + } + } + else + { + while (unsigned char c = *data++) + { + if (c == '#' && data[0] == '#' && data[1] == '#') + { + crc = seed; + data += 2; + continue; + } +#ifndef IMGUI_ENABLE_SSE4_2_CRC + crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c]; +#else + crc = _mm_crc32_u8(crc, c); +#endif + } + } + return ~crc; +} + +// Skip to the "###" marker if any. We don't skip past to match the behavior of GetID() +// FIXME-OPT: This is not designed to be optimal. Use with care. +const char* ImHashSkipUncontributingPrefix(const char* label) +{ + const char* result = label; + while (unsigned char c = *label++) + if (c == '#' && label[0] == '#' && label[1] == '#') + result = label + 2; + return result; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (File functions) +//----------------------------------------------------------------------------- + +// Default file functions +#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS + +ImFileHandle ImFileOpen(const char* filename, const char* mode) +{ +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && (defined(__MINGW32__) || (!defined(__CYGWIN__) && !defined(__GNUC__))) + // We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames. + // Previously we used ImTextCountCharsFromUtf8/ImTextStrFromUtf8 here but we now need to support ImWchar16 and ImWchar32! + const int filename_wsize = ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0); + const int mode_wsize = ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, NULL, 0); + + // Use stack buffer if possible, otherwise heap buffer. Sizes include zero terminator. + // We don't rely on current ImGuiContext as this is implied to be a helper function which doesn't depend on it (see #7314). + wchar_t local_temp_stack[FILENAME_MAX]; + ImVector local_temp_heap; + if (filename_wsize + mode_wsize > IM_COUNTOF(local_temp_stack)) + local_temp_heap.resize(filename_wsize + mode_wsize); + wchar_t* filename_wbuf = local_temp_heap.Data ? local_temp_heap.Data : local_temp_stack; + wchar_t* mode_wbuf = filename_wbuf + filename_wsize; + ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, filename_wbuf, filename_wsize); + ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, mode_wbuf, mode_wsize); + return ::_wfopen(filename_wbuf, mode_wbuf); +#else + return fopen(filename, mode); +#endif +} + +// We should in theory be using fseeko()/ftello() with off_t and _fseeki64()/_ftelli64() with __int64, waiting for the PR that does that in a very portable pre-C++11 zero-warnings way. +bool ImFileClose(ImFileHandle f) { return fclose(f) == 0; } +ImU64 ImFileGetSize(ImFileHandle f) { long off = 0, sz = 0; return ((off = ftell(f)) != -1 && !fseek(f, 0, SEEK_END) && (sz = ftell(f)) != -1 && !fseek(f, off, SEEK_SET)) ? (ImU64)sz : (ImU64)-1; } +ImU64 ImFileRead(void* data, ImU64 sz, ImU64 count, ImFileHandle f) { return fread(data, (size_t)sz, (size_t)count, f); } +ImU64 ImFileWrite(const void* data, ImU64 sz, ImU64 count, ImFileHandle f) { return fwrite(data, (size_t)sz, (size_t)count, f); } +#endif // #ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS + +// Helper: Load file content into memory +// Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree() +// This can't really be used with "rt" because fseek size won't match read size. +void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size, int padding_bytes) +{ + IM_ASSERT(filename && mode); + if (out_file_size) + *out_file_size = 0; + + ImFileHandle f; + if ((f = ImFileOpen(filename, mode)) == NULL) + return NULL; + + size_t file_size = (size_t)ImFileGetSize(f); + if (file_size == (size_t)-1) + { + ImFileClose(f); + return NULL; + } + + void* file_data = IM_ALLOC(file_size + padding_bytes); + if (file_data == NULL) + { + ImFileClose(f); + return NULL; + } + if (ImFileRead(file_data, 1, file_size, f) != file_size) + { + ImFileClose(f); + IM_FREE(file_data); + return NULL; + } + if (padding_bytes > 0) + memset((void*)(((char*)file_data) + file_size), 0, (size_t)padding_bytes); + + ImFileClose(f); + if (out_file_size) + *out_file_size = file_size; + + return file_data; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (ImText* functions) +//----------------------------------------------------------------------------- + +IM_MSVC_RUNTIME_CHECKS_OFF + +// Convert UTF-8 to 32-bit character, process single character input. +// A nearly-branchless UTF-8 decoder, based on work of Christopher Wellons (https://github.com/skeeto/branchless-utf8). +// We handle UTF-8 decoding error by skipping forward. +int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end) +{ + static const char lengths[32] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 }; + static const int masks[] = { 0x00, 0x7f, 0x1f, 0x0f, 0x07 }; + static const uint32_t mins[] = { 0x400000, 0, 0x80, 0x800, 0x10000 }; + static const int shiftc[] = { 0, 18, 12, 6, 0 }; + static const int shifte[] = { 0, 6, 4, 2, 0 }; + int len = lengths[*(const unsigned char*)in_text >> 3]; + int wanted = len + (len ? 0 : 1); + + // IMPORTANT: if in_text_end == NULL it assume we have enough space! + if (in_text_end == NULL) + in_text_end = in_text + wanted; // Max length, nulls will be taken into account. + + // Copy at most 'len' bytes, stop copying at 0 or past in_text_end. Branch predictor does a good job here, + // so it is fast even with excessive branching. + unsigned char s[4]; + s[0] = in_text + 0 < in_text_end ? in_text[0] : 0; + s[1] = in_text + 1 < in_text_end ? in_text[1] : 0; + s[2] = in_text + 2 < in_text_end ? in_text[2] : 0; + s[3] = in_text + 3 < in_text_end ? in_text[3] : 0; + + // Assume a four-byte character and load four bytes. Unused bits are shifted out. + *out_char = (uint32_t)(s[0] & masks[len]) << 18; + *out_char |= (uint32_t)(s[1] & 0x3f) << 12; + *out_char |= (uint32_t)(s[2] & 0x3f) << 6; + *out_char |= (uint32_t)(s[3] & 0x3f) << 0; + *out_char >>= shiftc[len]; + + // Accumulate the various error conditions. + int e = 0; + e = (*out_char < mins[len]) << 6; // non-canonical encoding + e |= ((*out_char >> 11) == 0x1b) << 7; // surrogate half? + e |= (*out_char > IM_UNICODE_CODEPOINT_MAX) << 8; // out of range we can store in ImWchar (FIXME: May evolve) + e |= (s[1] & 0xc0) >> 2; + e |= (s[2] & 0xc0) >> 4; + e |= (s[3] ) >> 6; + e ^= 0x2a; // top two bits of each tail byte correct? + e >>= shifte[len]; + + if (e) + { + // No bytes are consumed when *in_text == 0 || in_text == in_text_end. + // One byte is consumed in case of invalid first byte of in_text. + // All available bytes (at most `len` bytes) are consumed on incomplete/invalid second to last bytes. + // Invalid or incomplete input may consume less bytes than wanted, therefore every byte has to be inspected in s. + wanted = ImMin(wanted, !!s[0] + !!s[1] + !!s[2] + !!s[3]); + *out_char = IM_UNICODE_CODEPOINT_INVALID; + } + + return wanted; +} + +int ImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_text_remaining) +{ + ImWchar* buf_out = buf; + ImWchar* buf_end = buf + buf_size; + while (buf_out < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c; + in_text += ImTextCharFromUtf8(&c, in_text, in_text_end); + *buf_out++ = (ImWchar)c; + } + *buf_out = 0; + if (in_text_remaining) + *in_text_remaining = in_text; + return (int)(buf_out - buf); +} + +int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end) +{ + int char_count = 0; + while ((!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c; + in_text += ImTextCharFromUtf8(&c, in_text, in_text_end); + char_count++; + } + return char_count; +} + +// Based on stb_to_utf8() from github.com/nothings/stb/ +static inline int ImTextCharToUtf8_inline(char* buf, int buf_size, unsigned int c) +{ + if (c < 0x80) + { + buf[0] = (char)c; + return 1; + } + if (c < 0x800) + { + if (buf_size < 2) return 0; + buf[0] = (char)(0xc0 + (c >> 6)); + buf[1] = (char)(0x80 + (c & 0x3f)); + return 2; + } + if (c < 0x10000) + { + if (buf_size < 3) return 0; + buf[0] = (char)(0xe0 + (c >> 12)); + buf[1] = (char)(0x80 + ((c >> 6) & 0x3f)); + buf[2] = (char)(0x80 + ((c ) & 0x3f)); + return 3; + } + if (c <= 0x10FFFF) + { + if (buf_size < 4) return 0; + buf[0] = (char)(0xf0 + (c >> 18)); + buf[1] = (char)(0x80 + ((c >> 12) & 0x3f)); + buf[2] = (char)(0x80 + ((c >> 6) & 0x3f)); + buf[3] = (char)(0x80 + ((c ) & 0x3f)); + return 4; + } + // Invalid code point, the max unicode is 0x10FFFF + return 0; +} + +int ImTextCharToUtf8(char out_buf[5], unsigned int c) +{ + int count = ImTextCharToUtf8_inline(out_buf, 5, c); + out_buf[count] = 0; + return count; +} + +// Not optimal but we very rarely use this function. +int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end) +{ + unsigned int unused = 0; + return ImTextCharFromUtf8(&unused, in_text, in_text_end); +} + +static inline int ImTextCountUtf8BytesFromChar(unsigned int c) +{ + if (c < 0x80) return 1; + if (c < 0x800) return 2; + if (c < 0x10000) return 3; + if (c <= 0x10FFFF) return 4; + return 3; +} + +int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end) +{ + char* buf_p = out_buf; + const char* buf_end = out_buf + out_buf_size; + while (buf_p < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c = (unsigned int)(*in_text++); + if (c < 0x80) + *buf_p++ = (char)c; + else + buf_p += ImTextCharToUtf8_inline(buf_p, (int)(buf_end - buf_p - 1), c); + } + *buf_p = 0; + return (int)(buf_p - out_buf); +} + +int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end) +{ + int bytes_count = 0; + while ((!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c = (unsigned int)(*in_text++); + if (c < 0x80) + bytes_count++; + else + bytes_count += ImTextCountUtf8BytesFromChar(c); + } + return bytes_count; +} + +const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_p) +{ + while (in_p > in_text_start) + { + in_p--; + if ((*in_p & 0xC0) != 0x80) + return in_p; + } + return in_text_start; +} + +const char* ImTextFindValidUtf8CodepointEnd(const char* in_text_start, const char* in_text_end, const char* in_p) +{ + if (in_text_start == in_p) + return in_text_start; + const char* prev = ImTextFindPreviousUtf8Codepoint(in_text_start, in_p); + unsigned int prev_c; + int prev_c_len = ImTextCharFromUtf8(&prev_c, prev, in_text_end); + if (prev_c != IM_UNICODE_CODEPOINT_INVALID && prev_c_len <= (int)(in_p - prev)) + return in_p; + return prev; +} + +int ImTextCountLines(const char* in_text, const char* in_text_end) +{ + if (in_text_end == NULL) + in_text_end = in_text + ImStrlen(in_text); // FIXME-OPT: Not optimal approach, discourage use for now. + int count = 0; + while (in_text < in_text_end) + { + const char* line_end = (const char*)ImMemchr(in_text, '\n', in_text_end - in_text); + in_text = line_end ? line_end + 1 : in_text_end; + count++; + } + return count; +} + +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (Color functions) +// Note: The Convert functions are early design which are not consistent with other API. +//----------------------------------------------------------------------------- + +IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b) +{ + float t = ((col_b >> IM_COL32_A_SHIFT) & 0xFF) / 255.f; + int r = ImLerp((int)(col_a >> IM_COL32_R_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_R_SHIFT) & 0xFF, t); + int g = ImLerp((int)(col_a >> IM_COL32_G_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_G_SHIFT) & 0xFF, t); + int b = ImLerp((int)(col_a >> IM_COL32_B_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_B_SHIFT) & 0xFF, t); + return IM_COL32(r, g, b, 0xFF); +} + +ImVec4 ImGui::ColorConvertU32ToFloat4(ImU32 in) +{ + float s = 1.0f / 255.0f; + return ImVec4( + ((in >> IM_COL32_R_SHIFT) & 0xFF) * s, + ((in >> IM_COL32_G_SHIFT) & 0xFF) * s, + ((in >> IM_COL32_B_SHIFT) & 0xFF) * s, + ((in >> IM_COL32_A_SHIFT) & 0xFF) * s); +} + +ImU32 ImGui::ColorConvertFloat4ToU32(const ImVec4& in) +{ + ImU32 out; + out = ((ImU32)IM_F32_TO_INT8_SAT(in.x)) << IM_COL32_R_SHIFT; + out |= ((ImU32)IM_F32_TO_INT8_SAT(in.y)) << IM_COL32_G_SHIFT; + out |= ((ImU32)IM_F32_TO_INT8_SAT(in.z)) << IM_COL32_B_SHIFT; + out |= ((ImU32)IM_F32_TO_INT8_SAT(in.w)) << IM_COL32_A_SHIFT; + return out; +} + +// Convert rgb floats ([0-1],[0-1],[0-1]) to hsv floats ([0-1],[0-1],[0-1]), from Foley & van Dam p592 +// Optimized http://lolengine.net/blog/2013/01/13/fast-rgb-to-hsv +void ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v) +{ + float K = 0.f; + if (g < b) + { + ImSwap(g, b); + K = -1.f; + } + if (r < g) + { + ImSwap(r, g); + K = -2.f / 6.f - K; + } + + const float chroma = r - (g < b ? g : b); + out_h = ImFabs(K + (g - b) / (6.f * chroma + 1e-20f)); + out_s = chroma / (r + 1e-20f); + out_v = r; +} + +// Convert hsv floats ([0-1],[0-1],[0-1]) to rgb floats ([0-1],[0-1],[0-1]), from Foley & van Dam p593 +// also http://en.wikipedia.org/wiki/HSL_and_HSV +void ImGui::ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b) +{ + if (s == 0.0f) + { + // gray + out_r = out_g = out_b = v; + return; + } + + h = ImFmod(h, 1.0f) / (60.0f / 360.0f); + int i = (int)h; + float f = h - (float)i; + float p = v * (1.0f - s); + float q = v * (1.0f - s * f); + float t = v * (1.0f - s * (1.0f - f)); + + switch (i) + { + case 0: out_r = v; out_g = t; out_b = p; break; + case 1: out_r = q; out_g = v; out_b = p; break; + case 2: out_r = p; out_g = v; out_b = t; break; + case 3: out_r = p; out_g = q; out_b = v; break; + case 4: out_r = t; out_g = p; out_b = v; break; + case 5: default: out_r = v; out_g = p; out_b = q; break; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiStorage +// Helper: Key->value storage +//----------------------------------------------------------------------------- + +// std::lower_bound but without the bullshit +ImGuiStoragePair* ImLowerBound(ImGuiStoragePair* in_begin, ImGuiStoragePair* in_end, ImGuiID key) +{ + ImGuiStoragePair* in_p = in_begin; + for (size_t count = (size_t)(in_end - in_p); count > 0; ) + { + size_t count2 = count >> 1; + ImGuiStoragePair* mid = in_p + count2; + if (mid->key < key) + { + in_p = ++mid; + count -= count2 + 1; + } + else + { + count = count2; + } + } + return in_p; +} + +IM_MSVC_RUNTIME_CHECKS_OFF +static int IMGUI_CDECL PairComparerByID(const void* lhs, const void* rhs) +{ + // We can't just do a subtraction because qsort uses signed integers and subtracting our ID doesn't play well with that. + ImGuiID lhs_v = ((const ImGuiStoragePair*)lhs)->key; + ImGuiID rhs_v = ((const ImGuiStoragePair*)rhs)->key; + return (lhs_v > rhs_v ? +1 : lhs_v < rhs_v ? -1 : 0); +} + +// For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once. +void ImGuiStorage::BuildSortByKey() +{ + ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), PairComparerByID); +} + +int ImGuiStorage::GetInt(ImGuiID key, int default_val) const +{ + ImGuiStoragePair* it = ImLowerBound(const_cast(Data.Data), const_cast(Data.Data + Data.Size), key); + if (it == Data.Data + Data.Size || it->key != key) + return default_val; + return it->val_i; +} + +bool ImGuiStorage::GetBool(ImGuiID key, bool default_val) const +{ + return GetInt(key, default_val ? 1 : 0) != 0; +} + +float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const +{ + ImGuiStoragePair* it = ImLowerBound(const_cast(Data.Data), const_cast(Data.Data + Data.Size), key); + if (it == Data.Data + Data.Size || it->key != key) + return default_val; + return it->val_f; +} + +void* ImGuiStorage::GetVoidPtr(ImGuiID key) const +{ + ImGuiStoragePair* it = ImLowerBound(const_cast(Data.Data), const_cast(Data.Data + Data.Size), key); + if (it == Data.Data + Data.Size || it->key != key) + return NULL; + return it->val_p; +} + +// References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer. +int* ImGuiStorage::GetIntRef(ImGuiID key, int default_val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + it = Data.insert(it, ImGuiStoragePair(key, default_val)); + return &it->val_i; +} + +bool* ImGuiStorage::GetBoolRef(ImGuiID key, bool default_val) +{ + return (bool*)GetIntRef(key, default_val ? 1 : 0); +} + +float* ImGuiStorage::GetFloatRef(ImGuiID key, float default_val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + it = Data.insert(it, ImGuiStoragePair(key, default_val)); + return &it->val_f; +} + +void** ImGuiStorage::GetVoidPtrRef(ImGuiID key, void* default_val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + it = Data.insert(it, ImGuiStoragePair(key, default_val)); + return &it->val_p; +} + +// FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (maximum one a frame) +void ImGuiStorage::SetInt(ImGuiID key, int val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + Data.insert(it, ImGuiStoragePair(key, val)); + else + it->val_i = val; +} + +void ImGuiStorage::SetBool(ImGuiID key, bool val) +{ + SetInt(key, val ? 1 : 0); +} + +void ImGuiStorage::SetFloat(ImGuiID key, float val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + Data.insert(it, ImGuiStoragePair(key, val)); + else + it->val_f = val; +} + +void ImGuiStorage::SetVoidPtr(ImGuiID key, void* val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + Data.insert(it, ImGuiStoragePair(key, val)); + else + it->val_p = val; +} + +void ImGuiStorage::SetAllInt(int v) +{ + for (int i = 0; i < Data.Size; i++) + Data[i].val_i = v; +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiTextFilter +//----------------------------------------------------------------------------- + +// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]" +ImGuiTextFilter::ImGuiTextFilter(const char* default_filter) //-V1077 +{ + InputBuf[0] = 0; + CountGrep = 0; + if (default_filter) + { + ImStrncpy(InputBuf, default_filter, IM_COUNTOF(InputBuf)); + Build(); + } +} + +bool ImGuiTextFilter::Draw(const char* label, float width) +{ + if (width != 0.0f) + ImGui::SetNextItemWidth(width); + bool value_changed = ImGui::InputText(label, InputBuf, IM_COUNTOF(InputBuf)); + if (value_changed) + Build(); + return value_changed; +} + +void ImGuiTextFilter::ImGuiTextRange::split(char separator, ImVector* out) const +{ + out->resize(0); + const char* wb = b; + const char* we = wb; + while (we < e) + { + if (*we == separator) + { + out->push_back(ImGuiTextRange(wb, we)); + wb = we + 1; + } + we++; + } + if (wb != we) + out->push_back(ImGuiTextRange(wb, we)); +} + +void ImGuiTextFilter::Build() +{ + Filters.resize(0); + ImGuiTextRange input_range(InputBuf, InputBuf + ImStrlen(InputBuf)); + input_range.split(',', &Filters); + + CountGrep = 0; + for (ImGuiTextRange& f : Filters) + { + while (f.b < f.e && ImCharIsBlankA(f.b[0])) + f.b++; + while (f.e > f.b && ImCharIsBlankA(f.e[-1])) + f.e--; + if (f.empty()) + continue; + if (f.b[0] != '-') + CountGrep += 1; + } +} + +bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const +{ + if (Filters.Size == 0) + return true; + + if (text == NULL) + text = text_end = ""; + + for (const ImGuiTextRange& f : Filters) + { + if (f.b == f.e) + continue; + if (f.b[0] == '-') + { + // Subtract + if (ImStristr(text, text_end, f.b + 1, f.e) != NULL) + return false; + } + else + { + // Grep + if (ImStristr(text, text_end, f.b, f.e) != NULL) + return true; + } + } + + // Implicit * grep + if (CountGrep == 0) + return true; + + return false; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiTextBuffer, ImGuiTextIndex +//----------------------------------------------------------------------------- + +// On some platform vsnprintf() takes va_list by reference and modifies it. +// va_copy is the 'correct' way to copy a va_list but Visual Studio prior to 2013 doesn't have it. +#ifndef va_copy +#if defined(__GNUC__) || defined(__clang__) +#define va_copy(dest, src) __builtin_va_copy(dest, src) +#else +#define va_copy(dest, src) (dest = src) +#endif +#endif + +char ImGuiTextBuffer::EmptyString[1] = { 0 }; + +void ImGuiTextBuffer::append(const char* str, const char* str_end) +{ + int len = str_end ? (int)(str_end - str) : (int)ImStrlen(str); + + // Add zero-terminator the first time + const int write_off = (Buf.Size != 0) ? Buf.Size : 1; + const int needed_sz = write_off + len; + if (write_off + len >= Buf.Capacity) + { + int new_capacity = Buf.Capacity * 2; + Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity); + } + + Buf.resize(needed_sz); + memcpy(&Buf[write_off - 1], str, (size_t)len); + Buf[write_off - 1 + len] = 0; +} + +void ImGuiTextBuffer::appendf(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + appendfv(fmt, args); + va_end(args); +} + +// Helper: Text buffer for logging/accumulating text +void ImGuiTextBuffer::appendfv(const char* fmt, va_list args) +{ + va_list args_copy; + va_copy(args_copy, args); + + int len = ImFormatStringV(NULL, 0, fmt, args); // FIXME-OPT: could do a first pass write attempt, likely successful on first pass. + if (len <= 0) + { + va_end(args_copy); + return; + } + + // Add zero-terminator the first time + const int write_off = (Buf.Size != 0) ? Buf.Size : 1; + const int needed_sz = write_off + len; + if (write_off + len >= Buf.Capacity) + { + int new_capacity = Buf.Capacity * 2; + Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity); + } + + Buf.resize(needed_sz); + ImFormatStringV(&Buf[write_off - 1], (size_t)len + 1, fmt, args_copy); + va_end(args_copy); +} + +IM_MSVC_RUNTIME_CHECKS_OFF +void ImGuiTextIndex::append(const char* base, int old_size, int new_size) +{ + IM_ASSERT(old_size >= 0 && new_size >= old_size && new_size >= EndOffset); + if (old_size == new_size) + return; + if (EndOffset == 0 || base[EndOffset - 1] == '\n') + Offsets.push_back(EndOffset); + const char* base_end = base + new_size; + for (const char* p = base + old_size; (p = (const char*)ImMemchr(p, '\n', base_end - p)) != 0; ) + if (++p < base_end) // Don't push a trailing offset on last \n + Offsets.push_back((int)(intptr_t)(p - base)); + EndOffset = ImMax(EndOffset, new_size); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiListClipper +//----------------------------------------------------------------------------- + +// FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell. +// The problem we have is that without a Begin/End scheme for rows using the clipper is ambiguous. +static bool GetSkipItemForListClipping() +{ + ImGuiContext& g = *GImGui; + return g.CurrentTable ? g.CurrentTable->HostSkipItems : g.CurrentWindow->SkipItems; +} + +static void ImGuiListClipper_SortAndFuseRanges(ImVector& ranges, int offset = 0) +{ + if (ranges.Size - offset <= 1) + return; + + // Helper to order ranges and fuse them together if possible (bubble sort is fine as we are only sorting 2-3 entries) + for (int sort_end = ranges.Size - offset - 1; sort_end > 0; --sort_end) + for (int i = offset; i < sort_end + offset; ++i) + if (ranges[i].Min > ranges[i + 1].Min) + ImSwap(ranges[i], ranges[i + 1]); + + // Now fuse ranges together as much as possible. + for (int i = 1 + offset; i < ranges.Size; i++) + { + IM_ASSERT(!ranges[i].PosToIndexConvert && !ranges[i - 1].PosToIndexConvert); + if (ranges[i - 1].Max < ranges[i].Min) + continue; + ranges[i - 1].Min = ImMin(ranges[i - 1].Min, ranges[i].Min); + ranges[i - 1].Max = ImMax(ranges[i - 1].Max, ranges[i].Max); + ranges.erase(ranges.Data + i); + i--; + } +} + +static void ImGuiListClipper_SeekCursorAndSetupPrevLine(ImGuiListClipper* clipper, float pos_y, float line_height) +{ + // Set cursor position and a few other things so that SetScrollHereY() and Columns() can work when seeking cursor. + // FIXME: It is problematic that we have to do that here, because custom/equivalent end-user code would stumble on the same issue. + // The clipper should probably have a final step to display the last item in a regular manner, maybe with an opt-out flag for data sets which may have costly seek? + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float off_y = pos_y - window->DC.CursorPos.y; + window->DC.CursorPos.y = pos_y; + window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, pos_y - g.Style.ItemSpacing.y); + window->DC.CursorPosPrevLine.y = window->DC.CursorPos.y - line_height; // Setting those fields so that SetScrollHereY() can properly function after the end of our clipper usage. + window->DC.PrevLineSize.y = (line_height - g.Style.ItemSpacing.y); // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list. + if (ImGuiOldColumns* columns = window->DC.CurrentColumns) + columns->LineMinY = window->DC.CursorPos.y; // Setting this so that cell Y position are set properly + if (ImGuiTable* table = g.CurrentTable) + { + if (table->IsInsideRow) + ImGui::TableEndRow(table); + const int row_increase = (int)((off_y / line_height) + 0.5f); + if (row_increase > 0 && (clipper->Flags & ImGuiListClipperFlags_NoSetTableRowCounters) == 0) // If your clipper item height is != from actual table row height, consider using ImGuiListClipperFlags_NoSetTableRowCounters. See #8886. + { + table->CurrentRow += row_increase; + table->RowBgColorCounter += row_increase; + } + table->RowPosY2 = window->DC.CursorPos.y; + } +} + +ImGuiListClipper::ImGuiListClipper() +{ + memset((void*)this, 0, sizeof(*this)); +} + +ImGuiListClipper::~ImGuiListClipper() +{ + End(); +} + +void ImGuiListClipper::Begin(int items_count, float items_height) +{ + Ctx = ImGui::GetCurrentContext(); + + ImGuiContext& g = *Ctx; + ImGuiWindow* window = g.CurrentWindow; + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Begin(%d,%.2f) in '%s'\n", items_count, items_height, window->Name); + + if (ImGuiTable* table = g.CurrentTable) + if (table->IsInsideRow) + ImGui::TableEndRow(table); + + StartPosY = window->DC.CursorPos.y; + ItemsHeight = items_height; + ItemsCount = items_count; + DisplayStart = -1; + DisplayEnd = 0; + + // Acquire temporary buffer + if (++g.ClipperTempDataStacked > g.ClipperTempData.Size) + g.ClipperTempData.resize(g.ClipperTempDataStacked, ImGuiListClipperData()); + ImGuiListClipperData* data = &g.ClipperTempData[g.ClipperTempDataStacked - 1]; + data->Reset(this); + data->LossynessOffset = window->DC.CursorStartPosLossyness.y; + TempData = data; + StartSeekOffsetY = data->LossynessOffset; +} + +void ImGuiListClipper::End() +{ + if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData) + { + // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user. + ImGuiContext& g = *Ctx; + IMGUI_DEBUG_LOG_CLIPPER("Clipper: End() in '%s'\n", g.CurrentWindow->Name); + if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0) + SeekCursorForItem(ItemsCount); + + // Restore temporary buffer and fix back pointers which may be invalidated when nesting + IM_ASSERT(data->ListClipper == this); + data->StepNo = data->Ranges.Size; + if (--g.ClipperTempDataStacked > 0) + { + data = &g.ClipperTempData[g.ClipperTempDataStacked - 1]; + data->ListClipper->TempData = data; + } + TempData = NULL; + } + DisplayStart = DisplayEnd = ItemsCount; // Clear this so code which may be reused past last Step() won't trip on a non-empty range. + ItemsCount = -1; +} + +void ImGuiListClipper::IncludeItemsByIndex(int item_begin, int item_end) +{ + ImGuiListClipperData* data = (ImGuiListClipperData*)TempData; + IM_ASSERT(DisplayStart < 0); // Only allowed after Begin() and if there has not been a specified range yet. + IM_ASSERT(item_begin <= item_end); + if (item_begin < item_end) + data->Ranges.push_back(ImGuiListClipperRange::FromIndices(item_begin, item_end)); +} + +// This is already called while stepping. +// The ONLY reason you may want to call this is if you passed INT_MAX to ImGuiListClipper::Begin() because you couldn't step item count beforehand. +void ImGuiListClipper::SeekCursorForItem(int item_n) +{ + // - Perform the add and multiply with double to allow seeking through larger ranges. + // - StartPosY starts from ItemsFrozen, by adding SeekOffsetY we generally cancel that out (SeekOffsetY == LossynessOffset - ItemsFrozen * ItemsHeight). + // - The reason we store SeekOffsetY instead of inferring it, is because we want to allow user to perform Seek after the last step, where ImGuiListClipperData is already done. + float pos_y = (float)((double)StartPosY + StartSeekOffsetY + (double)item_n * ItemsHeight); + ImGuiListClipper_SeekCursorAndSetupPrevLine(this, pos_y, ItemsHeight); +} + +static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper) +{ + ImGuiContext& g = *clipper->Ctx; + ImGuiWindow* window = g.CurrentWindow; + ImGuiListClipperData* data = (ImGuiListClipperData*)clipper->TempData; + IM_ASSERT(data != NULL && "Called ImGuiListClipper::Step() too many times, or before ImGuiListClipper::Begin() ?"); + + ImGuiTable* table = g.CurrentTable; + if (table && table->IsInsideRow) + ImGui::TableEndRow(table); + + // No items + if (clipper->ItemsCount == 0 || GetSkipItemForListClipping()) + return false; + + // While we are in frozen row state, keep displaying items one by one, unclipped + // FIXME: Could be stored as a table-agnostic state. + if (data->StepNo == 0 && table != NULL && !table->IsUnfrozenRows) + { + clipper->DisplayStart = data->ItemsFrozen; + clipper->DisplayEnd = ImMin(data->ItemsFrozen + 1, clipper->ItemsCount); + if (clipper->DisplayStart < clipper->DisplayEnd) + data->ItemsFrozen++; + return true; + } + + // Step 0: Let you process the first element (regardless of it being visible or not, so we can measure the element height) + bool calc_clipping = false; + if (data->StepNo == 0) + { + clipper->StartPosY = window->DC.CursorPos.y; + if (clipper->ItemsHeight <= 0.0f) + { + // Submit the first item (or range) so we can measure its height (generally the first range is 0..1) + data->Ranges.push_front(ImGuiListClipperRange::FromIndices(data->ItemsFrozen, data->ItemsFrozen + 1)); + clipper->DisplayStart = ImMax(data->Ranges[0].Min, data->ItemsFrozen); + clipper->DisplayEnd = ImMin(data->Ranges[0].Max, clipper->ItemsCount); + data->StepNo = 1; + return true; + } + calc_clipping = true; // If on the first step with known item height, calculate clipping. + } + + // Step 1: Let the clipper infer height from first range + if (clipper->ItemsHeight <= 0.0f) + { + IM_ASSERT(data->StepNo == 1); + bool affected_by_floating_point_precision = ImIsFloatAboveGuaranteedIntegerPrecision((float)clipper->StartPosY) || ImIsFloatAboveGuaranteedIntegerPrecision(window->DC.CursorPos.y); + if (affected_by_floating_point_precision) + { + // Mitigation/hack for very large range: assume last time height constitute line height. + clipper->ItemsHeight = window->DC.PrevLineSize.y + g.Style.ItemSpacing.y; // FIXME: Technically wouldn't allow multi-line entries. + window->DC.CursorPos.y = (float)(clipper->StartPosY + clipper->ItemsHeight); + } + else + { + clipper->ItemsHeight = (float)(window->DC.CursorPos.y - clipper->StartPosY) / (float)(clipper->DisplayEnd - clipper->DisplayStart); + } + if (clipper->ItemsHeight == 0.0f && clipper->ItemsCount == INT_MAX) // Accept that no item have been submitted if in indeterminate mode. + return false; + if (clipper->ItemsHeight <= 0.0f) + { + IM_ASSERT_USER_ERROR(clipper->ItemsHeight > 0.0f, "ImGuiListClipper: Failed to calculate item height! First item hasn't been submitted by user code, or has not moved the cursor vertically!"); + return false; + } + if (table) + IM_ASSERT(table->RowPosY1 == clipper->StartPosY && table->RowPosY2 == window->DC.CursorPos.y); + + calc_clipping = true; // If item height had to be calculated, calculate clipping afterwards. + } + + // Step 0 or 1: Calculate the actual ranges of visible elements. + const int already_submitted = clipper->DisplayEnd; + if (calc_clipping) + { + // Record seek offset, this is so ImGuiListClipper::Seek() can be called after ImGuiListClipperData is done + clipper->StartSeekOffsetY = (double)data->LossynessOffset - data->ItemsFrozen * (double)clipper->ItemsHeight; + + if (g.LogEnabled) + { + // If logging is active, do not perform any clipping + data->Ranges.push_back(ImGuiListClipperRange::FromIndices(0, clipper->ItemsCount)); + } + else + { + // Add range selected to be included for navigation + const bool is_nav_request = (g.NavMoveScoringItems && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav); + const int nav_off_min = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Up) ? -1 : 0; + const int nav_off_max = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Down) ? 1 : 0; + if (is_nav_request) + { + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(g.NavScoringRect.Min.y, g.NavScoringRect.Max.y, nav_off_min, nav_off_max)); + if (!g.NavScoringNoClipRect.IsInverted()) + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(g.NavScoringNoClipRect.Min.y, g.NavScoringNoClipRect.Max.y, nav_off_min, nav_off_max)); + } + if (is_nav_request && (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) && g.NavTabbingDir == -1) + data->Ranges.push_back(ImGuiListClipperRange::FromIndices(clipper->ItemsCount - 1, clipper->ItemsCount)); + + // Add focused/active item + ImRect nav_rect_abs = ImGui::WindowRectRelToAbs(window, window->NavRectRel[0]); + if (g.NavId != 0 && window->NavLastIds[0] == g.NavId) + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(nav_rect_abs.Min.y, nav_rect_abs.Max.y, 0, 0)); + + float min_y = window->ClipRect.Min.y; + float max_y = window->ClipRect.Max.y; + + // Add box selection range + ImGuiBoxSelectState* bs = &g.BoxSelectState; + if (bs->IsActive && bs->Window == window) + { + // FIXME: Selectable() use of half-ItemSpacing isn't consistent in matter of layout, as ItemAdd(bb) stray above ItemSize()'s CursorPos. + // RangeSelect's BoxSelect relies on comparing overlap of previous and current rectangle and is sensitive to that. + // As a workaround we currently half ItemSpacing worth on each side. + float pad_y = g.Style.ItemSpacing.y; + min_y -= pad_y; + max_y += pad_y; + + // Box-select on 2D area requires different clipping. + // (best adding pad_y here than in BeginBoxSelect() as we are closer to current state) + if (bs->UnclipMode) + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(bs->UnclipRect.Min.y - pad_y, bs->UnclipRect.Max.y + pad_y, 0, 0)); + } + + // Add main visible range + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(min_y, max_y, nav_off_min, nav_off_max)); + } + + // Convert position ranges to item index ranges + // - Very important: when a starting position is after our maximum item, we set Min to (ItemsCount - 1). This allows us to handle most forms of wrapping. + // - Due to how Selectable extra padding they tend to be "unaligned" with exact unit in the item list, + // which with the flooring/ceiling tend to lead to 2 items instead of one being submitted. + for (ImGuiListClipperRange& range : data->Ranges) + if (range.PosToIndexConvert) + { + int m1 = (int)(((double)range.Min - window->DC.CursorPos.y - data->LossynessOffset) / clipper->ItemsHeight); + int m2 = (int)((((double)range.Max - window->DC.CursorPos.y - data->LossynessOffset) / clipper->ItemsHeight) + 0.999999f); + range.Min = ImClamp(already_submitted + m1 + range.PosToIndexOffsetMin, already_submitted, clipper->ItemsCount - 1); + range.Max = ImClamp(already_submitted + m2 + range.PosToIndexOffsetMax, range.Min + 1, clipper->ItemsCount); + range.PosToIndexConvert = false; + } + ImGuiListClipper_SortAndFuseRanges(data->Ranges, data->StepNo); + } + + // Step 0+ (if item height is given in advance) or 1+: Display the next range in line. + while (data->StepNo < data->Ranges.Size) + { + clipper->DisplayStart = ImMax(data->Ranges[data->StepNo].Min, already_submitted); + clipper->DisplayEnd = ImMin(data->Ranges[data->StepNo].Max, clipper->ItemsCount); + data->StepNo++; + if (clipper->DisplayStart >= clipper->DisplayEnd) + continue; + if (clipper->DisplayStart > already_submitted) + clipper->SeekCursorForItem(clipper->DisplayStart); + return true; + } + + // After the last step: Let the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), + // Advance the cursor to the end of the list and then returns 'false' to end the loop. + if (clipper->ItemsCount < INT_MAX) + clipper->SeekCursorForItem(clipper->ItemsCount); + + return false; +} + +bool ImGuiListClipper::Step() +{ + ImGuiContext& g = *Ctx; + bool need_items_height = (ItemsHeight <= 0.0f); + bool ret = ImGuiListClipper_StepInternal(this); + if (ret && (DisplayStart >= DisplayEnd)) + ret = false; + if (g.CurrentTable && g.CurrentTable->IsUnfrozenRows == false) + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): inside frozen table row.\n"); + if (need_items_height && ItemsHeight > 0.0f) + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): computed ItemsHeight: %.2f.\n", ItemsHeight); + if (ret) + { + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): display %d to %d.\n", DisplayStart, DisplayEnd); + } + else + { + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): End.\n"); + End(); + } + return ret; +} + +// Generic helper, equivalent to old ImGui::CalcListClipping() but stateless +void ImGui::CalcClipRectVisibleItemsY(const ImRect& clip_rect, const ImVec2& pos, float items_height, int* out_visible_start, int* out_visible_end) +{ + *out_visible_start = ImMax((int)((clip_rect.Min.y - pos.y) / items_height), 0); + *out_visible_end = ImMax((int)ImCeil((clip_rect.Max.y - pos.y) / items_height), *out_visible_start); +} + +//----------------------------------------------------------------------------- +// [SECTION] STYLING +//----------------------------------------------------------------------------- + +ImGuiStyle& ImGui::GetStyle() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); + return GImGui->Style; +} + +ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul) +{ + ImGuiStyle& style = GImGui->Style; + ImVec4 c = style.Colors[idx]; + c.w *= style.Alpha * alpha_mul; + return ColorConvertFloat4ToU32(c); +} + +ImU32 ImGui::GetColorU32(const ImVec4& col) +{ + ImGuiStyle& style = GImGui->Style; + ImVec4 c = col; + c.w *= style.Alpha; + return ColorConvertFloat4ToU32(c); +} + +const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx) +{ + ImGuiStyle& style = GImGui->Style; + return style.Colors[idx]; +} + +ImU32 ImGui::GetColorU32(ImU32 col, float alpha_mul) +{ + ImGuiStyle& style = GImGui->Style; + alpha_mul *= style.Alpha; + if (alpha_mul >= 1.0f) + return col; + ImU32 a = (col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT; + a = (ImU32)(a * alpha_mul); // We don't need to clamp 0..255 because alpha is in 0..1 range. + return (col & ~IM_COL32_A_MASK) | (a << IM_COL32_A_SHIFT); +} + +// FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32 +void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiColorMod backup; + backup.Col = idx; + backup.BackupValue = g.Style.Colors[idx]; + g.ColorStack.push_back(backup); + if (g.DebugFlashStyleColorIdx != idx) + g.Style.Colors[idx] = ColorConvertU32ToFloat4(col); +} + +void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) +{ + ImGuiContext& g = *GImGui; + ImGuiColorMod backup; + backup.Col = idx; + backup.BackupValue = g.Style.Colors[idx]; + g.ColorStack.push_back(backup); + if (g.DebugFlashStyleColorIdx != idx) + g.Style.Colors[idx] = col; +} + +void ImGui::PopStyleColor(int count) +{ + ImGuiContext& g = *GImGui; + if (g.ColorStack.Size < count) + { + IM_ASSERT_USER_ERROR(0, "Calling PopStyleColor() too many times!"); + count = g.ColorStack.Size; + } + while (count > 0) + { + ImGuiColorMod& backup = g.ColorStack.back(); + g.Style.Colors[backup.Col] = backup.BackupValue; + g.ColorStack.pop_back(); + count--; + } +} + +static const ImGuiStyleVarInfo GStyleVarsInfo[] = +{ + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, Alpha) }, // ImGuiStyleVar_Alpha + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, DisabledAlpha) }, // ImGuiStyleVar_DisabledAlpha + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, WindowPadding) }, // ImGuiStyleVar_WindowPadding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, WindowRounding) }, // ImGuiStyleVar_WindowRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, WindowBorderSize) }, // ImGuiStyleVar_WindowBorderSize + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, WindowTitleAlign) }, // ImGuiStyleVar_WindowTitleAlign + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ChildRounding) }, // ImGuiStyleVar_ChildRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ChildBorderSize) }, // ImGuiStyleVar_ChildBorderSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, PopupRounding) }, // ImGuiStyleVar_PopupRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, PopupBorderSize) }, // ImGuiStyleVar_PopupBorderSize + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, FramePadding) }, // ImGuiStyleVar_FramePadding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_FrameRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, FrameBorderSize) }, // ImGuiStyleVar_FrameBorderSize + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ItemSpacing) }, // ImGuiStyleVar_ItemSpacing + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ItemInnerSpacing) }, // ImGuiStyleVar_ItemInnerSpacing + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, IndentSpacing) }, // ImGuiStyleVar_IndentSpacing + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, CellPadding) }, // ImGuiStyleVar_CellPadding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarSize) }, // ImGuiStyleVar_ScrollbarSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarRounding) }, // ImGuiStyleVar_ScrollbarRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarPadding) }, // ImGuiStyleVar_ScrollbarPadding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ImageRounding) }, // ImGuiStyleVar_ImageRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ImageBorderSize) }, // ImGuiStyleVar_ImageBorderSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabRounding) }, // ImGuiStyleVar_TabRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabBorderSize) }, // ImGuiStyleVar_TabBorderSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabMinWidthBase) }, // ImGuiStyleVar_TabMinWidthBase + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabMinWidthShrink) }, // ImGuiStyleVar_TabMinWidthShrink + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabBarBorderSize) }, // ImGuiStyleVar_TabBarBorderSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabBarOverlineSize) }, // ImGuiStyleVar_TabBarOverlineSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TableAngledHeadersAngle)}, // ImGuiStyleVar_TableAngledHeadersAngle + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TableAngledHeadersTextAlign)},// ImGuiStyleVar_TableAngledHeadersTextAlign + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TreeLinesSize)}, // ImGuiStyleVar_TreeLinesSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TreeLinesRounding)}, // ImGuiStyleVar_TreeLinesRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, MenuItemRounding)}, // ImGuiStyleVar_MenuItemRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, SelectableRounding)}, // ImGuiStyleVar_SelectableRounding + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, DragDropTargetRounding)}, // ImGuiStyleVar_DragDropTargetRounding + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ButtonTextAlign) }, // ImGuiStyleVar_ButtonTextAlign + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, SelectableTextAlign) }, // ImGuiStyleVar_SelectableTextAlign + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, SeparatorSize)}, // ImGuiStyleVar_SeparatorSize + { 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, SeparatorTextBorderSize)}, // ImGuiStyleVar_SeparatorTextBorderSize + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, SeparatorTextAlign) }, // ImGuiStyleVar_SeparatorTextAlign + { 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, SeparatorTextPadding) }, // ImGuiStyleVar_SeparatorTextPadding +}; + +const ImGuiStyleVarInfo* ImGui::GetStyleVarInfo(ImGuiStyleVar idx) +{ + IM_ASSERT(idx >= 0 && idx < ImGuiStyleVar_COUNT); + IM_STATIC_ASSERT(IM_COUNTOF(GStyleVarsInfo) == ImGuiStyleVar_COUNT); + return &GStyleVarsInfo[idx]; +} + +void ImGui::PushStyleVar(ImGuiStyleVar idx, float val) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx); + IM_ASSERT_USER_ERROR_RET(var_info->DataType == ImGuiDataType_Float && var_info->Count == 1, "Calling PushStyleVar() variant with wrong type!"); + float* pvar = (float*)var_info->GetVarPtr(&g.Style); + g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar)); + *pvar = val; +} + +void ImGui::PushStyleVarX(ImGuiStyleVar idx, float val_x) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx); + IM_ASSERT_USER_ERROR_RET(var_info->DataType == ImGuiDataType_Float && var_info->Count == 2, "Calling PushStyleVar() variant with wrong type!"); + ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&g.Style); + g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar)); + pvar->x = val_x; +} + +void ImGui::PushStyleVarY(ImGuiStyleVar idx, float val_y) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx); + IM_ASSERT_USER_ERROR_RET(var_info->DataType == ImGuiDataType_Float && var_info->Count == 2, "Calling PushStyleVar() variant with wrong type!"); + ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&g.Style); + g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar)); + pvar->y = val_y; +} + +void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx); + IM_ASSERT_USER_ERROR_RET(var_info->DataType == ImGuiDataType_Float && var_info->Count == 2, "Calling PushStyleVar() variant with wrong type!"); + ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&g.Style); + g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar)); + *pvar = val; +} + +void ImGui::PopStyleVar(int count) +{ + ImGuiContext& g = *GImGui; + if (g.StyleVarStack.Size < count) + { + IM_ASSERT_USER_ERROR(0, "Calling PopStyleVar() too many times!"); + count = g.StyleVarStack.Size; + } + while (count > 0) + { + // We avoid a generic memcpy(data, &backup.Backup.., GDataTypeSize[info->Type] * info->Count), the overhead in Debug is not worth it. + ImGuiStyleMod& backup = g.StyleVarStack.back(); + const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(backup.VarIdx); + void* data = var_info->GetVarPtr(&g.Style); + if (var_info->DataType == ImGuiDataType_Float && var_info->Count == 1) { ((float*)data)[0] = backup.BackupFloat[0]; } + else if (var_info->DataType == ImGuiDataType_Float && var_info->Count == 2) { ((float*)data)[0] = backup.BackupFloat[0]; ((float*)data)[1] = backup.BackupFloat[1]; } + g.StyleVarStack.pop_back(); + count--; + } +} + +const char* ImGui::GetStyleColorName(ImGuiCol idx) +{ + // Create switch-case from enum with regexp: ImGuiCol_{.*}, --> case ImGuiCol_\1: return "\1"; + switch (idx) + { + case ImGuiCol_Text: return "Text"; + case ImGuiCol_TextDisabled: return "TextDisabled"; + case ImGuiCol_WindowBg: return "WindowBg"; + case ImGuiCol_ChildBg: return "ChildBg"; + case ImGuiCol_PopupBg: return "PopupBg"; + case ImGuiCol_Border: return "Border"; + case ImGuiCol_BorderShadow: return "BorderShadow"; + case ImGuiCol_FrameBg: return "FrameBg"; + case ImGuiCol_FrameBgHovered: return "FrameBgHovered"; + case ImGuiCol_FrameBgActive: return "FrameBgActive"; + case ImGuiCol_TitleBg: return "TitleBg"; + case ImGuiCol_TitleBgActive: return "TitleBgActive"; + case ImGuiCol_TitleBgCollapsed: return "TitleBgCollapsed"; + case ImGuiCol_MenuBarBg: return "MenuBarBg"; + case ImGuiCol_ScrollbarBg: return "ScrollbarBg"; + case ImGuiCol_ScrollbarGrab: return "ScrollbarGrab"; + case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered"; + case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive"; + case ImGuiCol_CheckMark: return "CheckMark"; + case ImGuiCol_CheckboxSelectedBg: return "CheckboxSelectedBg"; + case ImGuiCol_SliderGrab: return "SliderGrab"; + case ImGuiCol_SliderGrabActive: return "SliderGrabActive"; + case ImGuiCol_Button: return "Button"; + case ImGuiCol_ButtonHovered: return "ButtonHovered"; + case ImGuiCol_ButtonActive: return "ButtonActive"; + case ImGuiCol_Header: return "Header"; + case ImGuiCol_HeaderHovered: return "HeaderHovered"; + case ImGuiCol_HeaderActive: return "HeaderActive"; + case ImGuiCol_Separator: return "Separator"; + case ImGuiCol_SeparatorHovered: return "SeparatorHovered"; + case ImGuiCol_SeparatorActive: return "SeparatorActive"; + case ImGuiCol_ResizeGrip: return "ResizeGrip"; + case ImGuiCol_ResizeGripHovered: return "ResizeGripHovered"; + case ImGuiCol_ResizeGripActive: return "ResizeGripActive"; + case ImGuiCol_InputTextCursor: return "InputTextCursor"; + case ImGuiCol_TabHovered: return "TabHovered"; + case ImGuiCol_Tab: return "Tab"; + case ImGuiCol_TabSelected: return "TabSelected"; + case ImGuiCol_TabSelectedOverline: return "TabSelectedOverline"; + case ImGuiCol_TabDimmed: return "TabDimmed"; + case ImGuiCol_TabDimmedSelected: return "TabDimmedSelected"; + case ImGuiCol_TabDimmedSelectedOverline: return "TabDimmedSelectedOverline"; + case ImGuiCol_PlotLines: return "PlotLines"; + case ImGuiCol_PlotLinesHovered: return "PlotLinesHovered"; + case ImGuiCol_PlotHistogram: return "PlotHistogram"; + case ImGuiCol_PlotHistogramHovered: return "PlotHistogramHovered"; + case ImGuiCol_TableHeaderBg: return "TableHeaderBg"; + case ImGuiCol_TableBorderStrong: return "TableBorderStrong"; + case ImGuiCol_TableBorderLight: return "TableBorderLight"; + case ImGuiCol_TableRowBg: return "TableRowBg"; + case ImGuiCol_TableRowBgAlt: return "TableRowBgAlt"; + case ImGuiCol_TextLink: return "TextLink"; + case ImGuiCol_TextSelectedBg: return "TextSelectedBg"; + case ImGuiCol_TreeLines: return "TreeLines"; + case ImGuiCol_DragDropTarget: return "DragDropTarget"; + case ImGuiCol_DragDropTargetBg: return "DragDropTargetBg"; + case ImGuiCol_UnsavedMarker: return "UnsavedMarker"; + case ImGuiCol_NavCursor: return "NavCursor"; + case ImGuiCol_NavWindowingHighlight: return "NavWindowingHighlight"; + case ImGuiCol_NavWindowingDimBg: return "NavWindowingDimBg"; + case ImGuiCol_ModalWindowDimBg: return "ModalWindowDimBg"; + } + IM_ASSERT(0); + return "Unknown"; +} + +//----------------------------------------------------------------------------- +// [SECTION] RENDER HELPERS +// Some of those (internal) functions are currently quite a legacy mess - their signature and behavior will change, +// we need a nicer separation between low-level functions and high-level functions relying on the ImGui context. +// Also see imgui_draw.cpp for some more which have been reworked to not rely on ImGui:: context. +//----------------------------------------------------------------------------- + +const char* ImGui::FindRenderedTextEnd(const char* text, const char* text_end) +{ + const char* text_display_end = text; + if (!text_end) + text_end = (const char*)-1; + + while (text_display_end < text_end && *text_display_end != '\0' && (text_display_end[0] != '#' || text_display_end[1] != '#')) + text_display_end++; + return text_display_end; +} + +// Internal ImGui functions to render text +// RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText() +void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Hide anything after a '##' string + const char* text_display_end; + if (hide_text_after_hash) + { + text_display_end = FindRenderedTextEnd(text, text_end); + } + else + { + if (!text_end) + text_end = text + ImStrlen(text); // FIXME-OPT (not reached by our internal calls) + text_display_end = text_end; + } + + if (text != text_display_end) + { + window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end); + if (g.LogEnabled) + LogRenderedText(&pos, text, text_display_end); + } +} + +void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + if (!text_end) + text_end = text + ImStrlen(text); // FIXME-OPT (not reached by our internal calls) + + if (text != text_end) + { + window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width); + if (g.LogEnabled) + LogRenderedText(&pos, text, text_end); + } +} + +// Default clip_rect uses (pos_min,pos_max) +// Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clipping rectangle edges) +// FIXME-OPT: Since we have or calculate text_size we could coarse clip whole block immediately, especially for text above draw_list->DrawList. +// Effectively as this is called from widget doing their own coarse clipping it's not very valuable presently. Next time function will take +// better advantage of the render function taking size into account for coarse clipping. +void ImGui::RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_display_end, const ImVec2* text_size_if_known, const ImVec2& align, const ImRect* clip_rect) +{ + // Perform CPU side clipping for single clipped element to avoid using scissor state + ImVec2 pos = pos_min; + const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_display_end, false, 0.0f); + + const ImVec2* clip_min = clip_rect ? &clip_rect->Min : &pos_min; + const ImVec2* clip_max = clip_rect ? &clip_rect->Max : &pos_max; + bool need_clipping = (pos.x + text_size.x >= clip_max->x) || (pos.y + text_size.y >= clip_max->y); + if (clip_rect) // If we had no explicit clipping rectangle then pos==clip_min + need_clipping |= (pos.x < clip_min->x) || (pos.y < clip_min->y); + + // Align whole block. We should defer that to the better rendering function when we'll have support for individual line alignment. + if (align.x > 0.0f) pos.x = ImMax(pos.x, pos.x + (pos_max.x - pos.x - text_size.x) * align.x); + if (align.y > 0.0f) pos.y = ImMax(pos.y, pos.y + (pos_max.y - pos.y - text_size.y) * align.y); + + // Render + if (need_clipping) + { + ImVec4 fine_clip_rect(clip_min->x, clip_min->y, clip_max->x, clip_max->y); + draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fine_clip_rect); + } + else + { + draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL); + } +} + +void ImGui::RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align, const ImRect* clip_rect) +{ + // Hide anything after a '##' string + const char* text_display_end = FindRenderedTextEnd(text, text_end); + const int text_len = (int)(text_display_end - text); + if (text_len == 0) + return; + + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + RenderTextClippedEx(window->DrawList, pos_min, pos_max, text, text_display_end, text_size_if_known, align, clip_rect); + if (g.LogEnabled) + LogRenderedText(&pos_min, text, text_display_end); +} + +// Another overly complex function until we reorganize everything into a nice all-in-one helper. +// This is made more complex because we have dissociated the layout rectangle (pos_min..pos_max) from 'ellipsis_max_x' which may be beyond it. +// This is because in the context of tabs we selectively hide part of the text when the Close Button appears, but we don't want the ellipsis to move. +// (BREAKING) On 2025/04/16 we removed the 'float clip_max_x' parameters which was preceding 'float ellipsis_max' and was the same value for 99% of users. +void ImGui::RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end_full, const ImVec2* text_size_if_known) +{ + ImGuiContext& g = *GImGui; + if (text_end_full == NULL) + text_end_full = FindRenderedTextEnd(text); + const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_end_full, false, 0.0f); + + //draw_list->AddLineV(pos_max.x, pos_min.y - 4, pos_max.y + 6, IM_COL32(0, 0, 255, 255)); + //draw_list->AddLineV(ellipsis_max_x, pos_min.y - 2, pos_max.y + 3, IM_COL32(0, 255, 0, 255)); + + // FIXME: We could technically remove (last_glyph->AdvanceX - last_glyph->X1) from text_size.x here and save a few pixels. + if (text_size.x > pos_max.x - pos_min.x) + { + // Hello wo... + // | | | + // min max ellipsis_max + // <-> this is generally some padding value + + ImFont* font = draw_list->_Data->Font; + const float font_size = draw_list->_Data->FontSize; + const float font_scale = draw_list->_Data->FontScale; + const char* text_end_ellipsis = NULL; + ImFontBaked* baked = font->GetFontBaked(font_size); + const float ellipsis_width = baked->GetCharAdvance(font->EllipsisChar) * font_scale; + + // We can now claim the space between pos_max.x and ellipsis_max.x + const float text_avail_width = ImMax((ImMax(pos_max.x, ellipsis_max_x) - ellipsis_width) - pos_min.x, 1.0f); + const float text_size_clipped_x = font->CalcTextSizeA(font_size, text_avail_width, 0.0f, text, text_end_full, &text_end_ellipsis).x; + + // Render text, render ellipsis + RenderTextClippedEx(draw_list, pos_min, pos_max, text, text_end_ellipsis, &text_size, ImVec2(0.0f, 0.0f)); + ImVec4 cpu_fine_clip_rect(pos_min.x, pos_min.y, pos_max.x, pos_max.y); + ImVec2 ellipsis_pos = ImTrunc(ImVec2(pos_min.x + text_size_clipped_x, pos_min.y)); + font->RenderChar(draw_list, font_size, ellipsis_pos, GetColorU32(ImGuiCol_Text), font->EllipsisChar, &cpu_fine_clip_rect); + } + else + { + RenderTextClippedEx(draw_list, pos_min, pos_max, text, text_end_full, &text_size, ImVec2(0.0f, 0.0f)); + } + + if (g.LogEnabled) + LogRenderedText(&pos_min, text, text_end_full); +} + +// Render a rectangle shaped with optional rounding and borders +void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders, float rounding) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DrawList->AddRectFilled(p_min, p_max, fill_col, rounding); + const float border_size = g.Style.FrameBorderSize; + if (borders && border_size > 0.0f) + { + window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, border_size); + window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, border_size); + } +} + +void ImGui::RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const float border_size = g.Style.FrameBorderSize; + if (border_size > 0.0f) + { + window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, border_size); + window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, border_size); + } +} + +void ImGui::RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding) +{ + if (bb.Min.x + 1 >= bb.Max.x) + return; + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + RenderRectFilledInRangeH(window->DrawList, bb, col, bb.Min.x, ImMin(bb.Min.x + g.Style.ColorMarkerSize, bb.Max.x), rounding); +} + +void ImGui::RenderNavCursor(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags, float rounding) +{ + ImGuiContext& g = *GImGui; + if (id != g.NavId) + return; + if (!g.NavCursorVisible && !(flags & ImGuiNavRenderCursorFlags_AlwaysDraw)) + return; + if (id == g.LastItemData.ID && (g.LastItemData.ItemFlags & ImGuiItemFlags_NoNav)) + return; + + // We don't early out on 'window->Flags & ImGuiWindowFlags_NoNavInputs' because it would be inconsistent with + // other code directly checking NavCursorVisible. Instead we aim for NavCursorVisible to always be false. + ImGuiWindow* window = g.CurrentWindow; + if (window->DC.NavHideHighlightOneFrame) + return; + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + if (rounding < 0.0f && (flags & ImGuiNavRenderCursorFlags_NoRounding)) + rounding = 0.0f; +#endif + if (rounding < 0.0f) + rounding = g.Style.FrameRounding; + + ImRect display_rect = bb; + display_rect.ClipWith(window->ClipRect); + const float scale_factor = GetScale(); // FIXME-DPI + const float thickness = (float)(int)ImMax(2.0f, 1.5f * scale_factor); + if (flags & ImGuiNavRenderCursorFlags_Compact) + { + window->DrawList->AddRect(display_rect.Min, display_rect.Max, GetColorU32(ImGuiCol_NavCursor), rounding, thickness); + } + else + { + const float distance = (float)(int)(3.0f + thickness * 0.5f); + display_rect.Expand(ImVec2(distance, distance)); + bool fully_visible = window->ClipRect.Contains(display_rect); + if (!fully_visible) + window->DrawList->PushClipRect(display_rect.Min, display_rect.Max); + window->DrawList->AddRect(display_rect.Min, display_rect.Max, GetColorU32(ImGuiCol_NavCursor), rounding, thickness); + if (!fully_visible) + window->DrawList->PopClipRect(); + } +} + +void ImGui::RenderMouseCursor(ImVec2 base_pos, float base_scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow) +{ + ImGuiContext& g = *GImGui; + if (mouse_cursor <= ImGuiMouseCursor_None || mouse_cursor >= ImGuiMouseCursor_COUNT) // We intentionally accept out of bound values. + mouse_cursor = ImGuiMouseCursor_Arrow; + ImFontAtlas* font_atlas = g.DrawListSharedData.FontAtlas; + for (ImGuiViewportP* viewport : g.Viewports) + { + // We scale cursor with current viewport/monitor, however Windows 10 for its own hardware cursor seems to be using a different scale factor. + ImVec2 offset, size, uv[4]; + if (!ImFontAtlasGetMouseCursorTexData(font_atlas, mouse_cursor, &offset, &size, &uv[0], &uv[2])) + continue; + const ImVec2 pos = base_pos - offset; + const float scale = base_scale; + if (!viewport->GetMainRect().Overlaps(ImRect(pos, pos + ImVec2(size.x + 2, size.y + 2) * scale))) + continue; + ImDrawList* draw_list = GetForegroundDrawList(viewport); + ImTextureRef tex_ref = font_atlas->TexRef; + draw_list->PushTexture(tex_ref); + draw_list->AddImage(tex_ref, pos + ImVec2(1, 0) * scale, pos + (ImVec2(1, 0) + size) * scale, uv[2], uv[3], col_shadow); + draw_list->AddImage(tex_ref, pos + ImVec2(2, 0) * scale, pos + (ImVec2(2, 0) + size) * scale, uv[2], uv[3], col_shadow); + draw_list->AddImage(tex_ref, pos, pos + size * scale, uv[2], uv[3], col_border); + draw_list->AddImage(tex_ref, pos, pos + size * scale, uv[0], uv[1], col_fill); + if (mouse_cursor == ImGuiMouseCursor_Wait || mouse_cursor == ImGuiMouseCursor_Progress) + { + float a_min = ImFmod((float)g.Time * 5.0f, 2.0f * IM_PI); + float a_max = a_min + IM_PI * 1.65f; + draw_list->PathArcTo(pos + ImVec2(14, -1) * scale, 6.0f * scale, a_min, a_max); + draw_list->PathStroke(col_fill, 3.0f * scale); + } + draw_list->PopTexture(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] INITIALIZATION, SHUTDOWN +//----------------------------------------------------------------------------- + +// Internal state access - if you want to share Dear ImGui state between modules (e.g. DLL) or allocate it yourself +// Note that we still point to some static data and members (such as GFontAtlas), so the state instance you end up using will point to the static data within its module +ImGuiContext* ImGui::GetCurrentContext() +{ + return GImGui; +} + +void ImGui::SetCurrentContext(ImGuiContext* ctx) +{ +#ifdef IMGUI_SET_CURRENT_CONTEXT_FUNC + IMGUI_SET_CURRENT_CONTEXT_FUNC(ctx); // For custom thread-based hackery you may want to have control over this. +#else + GImGui = ctx; +#endif +} + +void ImGui::SetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void* user_data) +{ + GImAllocatorAllocFunc = alloc_func; + GImAllocatorFreeFunc = free_func; + GImAllocatorUserData = user_data; +} + +// This is provided to facilitate copying allocators from one static/DLL boundary to another (e.g. retrieve default allocator of your executable address space) +void ImGui::GetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, ImGuiMemFreeFunc* p_free_func, void** p_user_data) +{ + *p_alloc_func = GImAllocatorAllocFunc; + *p_free_func = GImAllocatorFreeFunc; + *p_user_data = GImAllocatorUserData; +} + +ImGuiContext* ImGui::CreateContext(ImFontAtlas* shared_font_atlas) +{ + ImGuiContext* prev_ctx = GetCurrentContext(); + ImGuiContext* ctx = IM_NEW(ImGuiContext)(shared_font_atlas); + SetCurrentContext(ctx); + Initialize(); + if (prev_ctx != NULL) + SetCurrentContext(prev_ctx); // Restore previous context if any, else keep new one. + return ctx; +} + +void ImGui::DestroyContext(ImGuiContext* ctx) +{ + ImGuiContext* prev_ctx = GetCurrentContext(); + if (ctx == NULL) //-V1051 + ctx = prev_ctx; + SetCurrentContext(ctx); + Shutdown(); + SetCurrentContext((prev_ctx != ctx) ? prev_ctx : NULL); + IM_DELETE(ctx); +} + +// IMPORTANT: interactive elements requires a fixed ###xxx suffix, it must be same in ALL languages to allow for automation. +static const ImGuiLocEntry GLocalizationEntriesEnUS[] = +{ + { ImGuiLocKey_VersionStr, "Dear ImGui " IMGUI_VERSION " (" IM_STRINGIFY(IMGUI_VERSION_NUM) ")" }, + { ImGuiLocKey_TableSizeOne, "Size column to fit###SizeOne" }, + { ImGuiLocKey_TableSizeAllFit, "Size all columns to fit###SizeAll" }, + { ImGuiLocKey_TableSizeAllDefault, "Size all columns to default###SizeAll" }, + { ImGuiLocKey_TableReset, "Reset" }, + //{ ImGuiLocKey_TableResetAll, "Reset to default###ResetAll" }, + { ImGuiLocKey_TableResetOrder, "Reset order###ResetOrder" }, + { ImGuiLocKey_TableResetVisibility, "Reset visibility###ResetVisibility" }, + { ImGuiLocKey_WindowingMainMenuBar, "(Main menu bar)" }, + { ImGuiLocKey_WindowingPopup, "(Popup)" }, + { ImGuiLocKey_WindowingUntitled, "(Untitled)" }, + { ImGuiLocKey_OpenLink_s, "Open '%s'" }, + { ImGuiLocKey_CopyLink, "Copy Link###CopyLink" }, +}; + +ImGuiContext::ImGuiContext(ImFontAtlas* shared_font_atlas) +{ + IO.Ctx = this; + InputTextState.Ctx = this; + + Initialized = false; + WithinFrameScope = WithinFrameScopeWithImplicitWindow = false; + TestEngineHookItems = false; + FrameCount = 0; + FrameCountEnded = FrameCountRendered = -1; + Time = 0.0f; + memset(ContextName, 0, sizeof(ContextName)); + + Font = NULL; + FontBaked = NULL; + FontSize = FontSizeBase = FontBakedScale = CurrentDpiScale = 0.0f; + FontRasterizerDensity = 1.0f; + IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)(); + if (shared_font_atlas == NULL) + IO.Fonts->OwnerContext = this; + WithinEndChildID = WithinEndPopupID = 0; + TestEngine = NULL; + + InputEventsNextMouseSource = ImGuiMouseSource_Mouse; + InputEventsNextEventId = 1; + + WindowsActiveCount = 0; + WindowsBorderHoverPadding = 0.0f; + CurrentWindow = NULL; + HoveredWindow = NULL; + HoveredWindowUnderMovingWindow = NULL; + HoveredWindowBeforeClear = NULL; + MovingWindow = NULL; + WheelingWindow = NULL; + WheelingWindowStartFrame = WheelingWindowScrolledFrame = -1; + WheelingWindowReleaseTimer = 0.0f; + + DebugDrawIdConflictsId = 0; + DebugHookIdInfoId = 0; + HoveredId = HoveredIdPreviousFrame = 0; + HoveredIdPreviousFrameItemCount = 0; + HoveredIdAllowOverlap = false; + HoveredIdIsDisabled = false; + HoveredIdTimer = HoveredIdNotActiveTimer = 0.0f; + ItemUnclipByLog = false; + AnyIdHasBeenEditedThisFrame = false; + ActiveId = 0; + ActiveIdIsAlive = 0; + ActiveIdTimer = 0.0f; + ActiveIdIsJustActivated = false; + ActiveIdWasSelected = ActiveIdWasSoleSelected = false; + ActiveIdAllowOverlap = false; + ActiveIdNoClearOnFocusLoss = false; + ActiveIdHasBeenPressedBefore = false; + ActiveIdHasBeenEditedBefore = false; + ActiveIdHasBeenEditedThisFrame = false; + ActiveIdFromShortcut = false; + ActiveIdClickOffset = ImVec2(-1, -1); + ActiveIdSource = ImGuiInputSource_None; + ActiveIdWindow = NULL; + ActiveIdMouseButton = -1; + ActiveIdDisabledId = 0; + ActiveIdPreviousFrame = 0; + memset(&DeactivatedItemData, 0, sizeof(DeactivatedItemData)); + memset(&ActiveIdValueOnActivation, 0, sizeof(ActiveIdValueOnActivation)); + LastActiveId = 0; + LastActiveIdTimer = 0.0f; + LastActiveIdWasSelected = LastActiveIdWasSoleSelected = false; + + LastKeyboardKeyPressTime = LastKeyModsChangeTime = LastKeyModsChangeFromNoneTime = -1.0; + + ActiveIdUsingNavDirMask = 0x00; + ActiveIdUsingAllKeyboardKeys = false; + + CurrentFocusScopeId = 0; + CurrentItemFlags = ImGuiItemFlags_None; + DebugShowGroupRects = false; + GcCompactAll = false; + + NavCursorVisible = false; + NavHighlightItemUnderNav = false; + NavMousePosDirty = false; + NavIdIsAlive = false; + NavId = 0; + NavWindow = NULL; + NavFocusScopeId = NavActivateId = NavActivateDownId = NavActivatePressedId = 0; + NavLayer = ImGuiNavLayer_Main; + NavIdItemFlags = ImGuiItemFlags_None; + NavOpenContextMenuItemId = NavOpenContextMenuWindowId = 0; + NavNextActivateId = 0; + NavActivateFlags = NavNextActivateFlags = ImGuiActivateFlags_None; + NavHighlightActivatedId = 0; + NavHighlightActivatedTimer = 0.0f; + NavInputSource = ImGuiInputSource_Keyboard; + NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + NavCursorHideFrames = 0; + + NavAnyRequest = false; + NavInitRequest = false; + NavInitRequestFromMove = false; + NavMoveSubmitted = false; + NavMoveScoringItems = false; + NavMoveForwardToNextFrame = false; + NavMoveFlags = ImGuiNavMoveFlags_None; + NavMoveScrollFlags = ImGuiScrollFlags_None; + NavMoveKeyMods = ImGuiMod_None; + NavMoveDir = NavMoveDirForDebug = NavMoveClipDir = ImGuiDir_None; + NavScoringDebugCount = 0; + NavTabbingDir = 0; + NavTabbingCounter = 0; + + NavJustMovedFromFocusScopeId = NavJustMovedToId = NavJustMovedToFocusScopeId = 0; + NavJustMovedToKeyMods = ImGuiMod_None; + NavJustMovedToIsTabbing = false; + NavJustMovedToHasSelectionData = false; + + // All platforms use Ctrl+Tab but Ctrl<>Super are swapped on Mac... + // FIXME: Because this value is stored, it annoyingly interfere with toggling io.ConfigMacOSXBehaviors updating this.. + ConfigNavEnableTabbing = true; + ConfigNavWindowingWithGamepad = true; + ConfigNavWindowingKeyNext = IO.ConfigMacOSXBehaviors ? (ImGuiMod_Super | ImGuiKey_Tab) : (ImGuiMod_Ctrl | ImGuiKey_Tab); + ConfigNavWindowingKeyPrev = IO.ConfigMacOSXBehaviors ? (ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab) : (ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab); + NavWindowingTarget = NavWindowingTargetAnim = NavWindowingListWindow = NULL; + NavWindowingInputSource = ImGuiInputSource_None; + NavWindowingTimer = NavWindowingHighlightAlpha = 0.0f; + NavWindowingToggleLayer = false; + NavWindowingToggleKey = ImGuiKey_None; + + DimBgRatio = 0.0f; + + DragDropActive = DragDropWithinSource = DragDropWithinTarget = false; + DragDropSourceFlags = ImGuiDragDropFlags_None; + DragDropSourceFrameCount = -1; + DragDropMouseButton = -1; + DragDropTargetId = 0; + DragDropTargetFullViewport = 0; + DragDropAcceptFlagsCurr = DragDropAcceptFlagsPrev = ImGuiDragDropFlags_None; + DragDropAcceptIdCurrRectSurface = 0.0f; + DragDropAcceptIdPrev = DragDropAcceptIdCurr = 0; + DragDropAcceptFrameCount = -1; + DragDropHoldJustPressedId = 0; + memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal)); + + ClipperTempDataStacked = 0; + + CurrentTable = NULL; + TablesTempDataStacked = 0; + CurrentTabBar = NULL; + CurrentMultiSelect = NULL; + MultiSelectTempDataStacked = 0; + + HoverItemDelayId = HoverItemDelayIdPreviousFrame = HoverItemUnlockedStationaryId = HoverWindowUnlockedStationaryId = 0; + HoverItemDelayTimer = HoverItemDelayClearTimer = 0.0f; + + MouseCursor = ImGuiMouseCursor_Arrow; + MouseStationaryTimer = 0.0f; + + InputTextPasswordFontBackupFlags = ImFontFlags_None; + InputTextReactivateId = 0; + TempInputId = 0; + memset(&DataTypeZeroValue, 0, sizeof(DataTypeZeroValue)); + BeginMenuDepth = BeginComboDepth = 0; + ColorEditCurrentID = ColorEditSavedID = 0; + ColorEditSavedHue = ColorEditSavedSat = 0.0f; + ColorEditSavedColor = 0; + WindowResizeRelativeMode = false; + ScrollbarSeekMode = 0; + ScrollbarClickDeltaToGrabCenter = 0.0f; + SliderGrabClickOffset = 0.0f; + SliderCurrentAccum = 0.0f; + SliderCurrentAccumDirty = false; + DragCurrentAccumDirty = false; + DragCurrentAccum = 0.0f; + DragSpeedDefaultRatio = 1.0f / 100.0f; + DisabledAlphaBackup = 0.0f; + DisabledStackSize = 0; + TooltipOverrideCount = 0; + TooltipPreviousWindow = NULL; + + PlatformImeData.InputPos = ImVec2(0.0f, 0.0f); + PlatformImeDataPrev.InputPos = ImVec2(-1.0f, -1.0f); // Different to ensure initial submission + + SettingsLoaded = false; + SettingsDirtyTimer = 0.0f; + HookIdNext = 0; + DemoMarkerCallback = NULL; + + memset(LocalizationTable, 0, sizeof(LocalizationTable)); + + LogEnabled = false; + LogLineFirstItem = false; + LogFlags = ImGuiLogFlags_None; + LogWindow = NULL; + LogNextPrefix = LogNextSuffix = NULL; + LogFile = NULL; + LogLinePosY = FLT_MAX; + LogDepthRef = 0; + LogDepthToExpand = LogDepthToExpandDefault = 2; + + ErrorCallback = NULL; + ErrorCallbackUserData = NULL; + ErrorFirst = true; + ErrorCountCurrentFrame = 0; + StackSizesInBeginForCurrentWindow = NULL; + + DebugDrawIdConflictsCount = 0; + DebugLogFlags = ImGuiDebugLogFlags_EventError | ImGuiDebugLogFlags_OutputToTTY; + DebugLocateId = 0; + DebugLogSkippedErrors = 0; + DebugLogAutoDisableFlags = ImGuiDebugLogFlags_None; + DebugLogAutoDisableFrames = 0; + DebugLocateFrames = 0; + DebugBeginReturnValueCullDepth = -1; + DebugItemPickerActive = false; + DebugItemPickerMouseButton = ImGuiMouseButton_Left; + DebugItemPickerBreakId = 0; + DebugFlashStyleColorTime = 0.0f; + DebugFlashStyleColorIdx = ImGuiCol_COUNT; + + // Same as DebugBreakClearData(). Those fields are scattered in their respective subsystem to stay in hot-data locations + DebugBreakInWindow = 0; + DebugBreakInTable = 0; + DebugBreakInLocateId = false; + DebugBreakKeyChord = ImGuiKey_Pause; + DebugBreakInShortcutRouting = ImGuiKey_None; + + memset(FramerateSecPerFrame, 0, sizeof(FramerateSecPerFrame)); + FramerateSecPerFrameIdx = FramerateSecPerFrameCount = 0; + FramerateSecPerFrameAccum = 0.0f; + WantCaptureMouseNextFrame = WantCaptureKeyboardNextFrame = WantTextInputNextFrame = -1; + memset(TempKeychordName, 0, sizeof(TempKeychordName)); +} + +ImGuiContext::~ImGuiContext() +{ + IM_ASSERT(Initialized == false && "Forgot to call DestroyContext()?"); +} + +void ImGui::Initialize() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(!g.Initialized && !g.SettingsLoaded); + + // Add .ini handle for ImGuiWindow and ImGuiTable types + { + ImGuiSettingsHandler ini_handler; + ini_handler.TypeName = "Window"; + ini_handler.TypeHash = ImHashStr("Window"); + ini_handler.ClearAllFn = WindowSettingsHandler_ClearAll; + ini_handler.CleanupFn = WindowSettingsHandler_Cleanup; + ini_handler.ReadOpenFn = WindowSettingsHandler_ReadOpen; + ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine; + ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll; + ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll; + AddSettingsHandler(&ini_handler); + } + TableSettingsAddSettingsHandler(); + + // Setup default localization table + LocalizeRegisterEntries(GLocalizationEntriesEnUS, IM_COUNTOF(GLocalizationEntriesEnUS)); + + // Setup default ImGuiPlatformIO clipboard/IME handlers. + g.PlatformIO.Platform_GetClipboardTextFn = Platform_GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations + g.PlatformIO.Platform_SetClipboardTextFn = Platform_SetClipboardTextFn_DefaultImpl; + g.PlatformIO.Platform_OpenInShellFn = Platform_OpenInShellFn_DefaultImpl; + g.PlatformIO.Platform_SetImeDataFn = Platform_SetImeDataFn_DefaultImpl; + + // Setup session starting date +#ifndef IMGUI_DISABLE_TIME_FUNCTIONS + const time_t session_time = time(NULL); + struct tm session_datetime = {}; + if (localtime_r(&session_time, &session_datetime)) + g.PlatformIO.Platform_SessionDate = (session_datetime.tm_year + 1900) * 10000 + (session_datetime.tm_mon + 1) * 100 + session_datetime.tm_mday; +#endif + + // Create default viewport + ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)(); + viewport->ID = IMGUI_VIEWPORT_DEFAULT_ID; + g.Viewports.push_back(viewport); + g.TempBuffer.resize(1024 * 3 + 1, 0); + + // Build KeysMayBeCharInput[] lookup table (1 bit per named key) + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + if ((key >= ImGuiKey_0 && key <= ImGuiKey_9) || (key >= ImGuiKey_A && key <= ImGuiKey_Z) || (key >= ImGuiKey_Keypad0 && key <= ImGuiKey_Keypad9) + || key == ImGuiKey_Tab || key == ImGuiKey_Space || key == ImGuiKey_Apostrophe || key == ImGuiKey_Comma || key == ImGuiKey_Minus || key == ImGuiKey_Period + || key == ImGuiKey_Slash || key == ImGuiKey_Semicolon || key == ImGuiKey_Equal || key == ImGuiKey_LeftBracket || key == ImGuiKey_RightBracket || key == ImGuiKey_GraveAccent + || key == ImGuiKey_KeypadDecimal || key == ImGuiKey_KeypadDivide || key == ImGuiKey_KeypadMultiply || key == ImGuiKey_KeypadSubtract || key == ImGuiKey_KeypadAdd || key == ImGuiKey_KeypadEqual) + g.KeysMayBeCharInput.SetBit(key); + +#ifdef IMGUI_HAS_DOCK +#endif + + // Print a debug message when running with debug feature IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS because it is very slow. + // DO NOT COMMENT OUT THIS MESSAGE. IT IS DESIGNED TO REMIND YOU THAT IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS SHOULD ONLY BE TEMPORARILY ENABLED. +#ifdef IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS + DebugLog("IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS is enabled.\nMust disable after use! Otherwise Dear ImGui will run slower.\n"); +#endif + + // ImDrawList/ImFontAtlas are designed to function without ImGui, and 99% of it works without an ImGui context. + // But this link allows us to facilitate/handle a few edge cases better. + ImFontAtlas* atlas = g.IO.Fonts; + g.DrawListSharedData.Context = &g; + RegisterFontAtlas(atlas); + + g.Initialized = true; +} + +// This function is merely here to free heap allocations. +void ImGui::Shutdown() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR(g.IO.BackendPlatformUserData == NULL, "Forgot to shutdown Platform backend?"); + IM_ASSERT_USER_ERROR(g.IO.BackendRendererUserData == NULL, "Forgot to shutdown Renderer backend?"); + + // The fonts atlas can be used prior to calling NewFrame(), so we clear it even if g.Initialized is FALSE (which would happen if we never called NewFrame) + for (ImFontAtlas* atlas : g.FontAtlases) + { + UnregisterFontAtlas(atlas); + if (atlas->OwnerContext == &g) + { + IM_ASSERT(atlas->RefCount == 0 && "Destroying context owning a ImFontAtlas which is still used elsewhere!"); + if (atlas->RefCount == 0) + { + atlas->Locked = false; + IM_DELETE(atlas); + } + } + } + g.DrawListSharedData.TempBuffer.clear(); + + // Cleanup of other data are conditional on actually having initialized Dear ImGui. + if (!g.Initialized) + return; + + // Save settings (unless we haven't attempted to load them: CreateContext/DestroyContext without a call to NewFrame shouldn't save an empty file) + if (g.SettingsLoaded && g.IO.IniFilename != NULL) + SaveIniSettingsToDisk(g.IO.IniFilename); + + CallContextHooks(&g, ImGuiContextHookType_Shutdown); + + // Clear everything else + g.Windows.clear_delete(); + g.WindowsFocusOrder.clear(); + g.WindowsTempSortBuffer.clear(); + g.CurrentWindow = NULL; + g.CurrentWindowStack.clear(); + g.WindowsById.Clear(); + g.NavWindow = NULL; + g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL; + g.ActiveIdWindow = NULL; + g.MovingWindow = NULL; + + g.KeysRoutingTable.Clear(); + + g.ColorStack.clear(); + g.StyleVarStack.clear(); + g.FontStack.clear(); + g.OpenPopupStack.clear(); + g.BeginPopupStack.clear(); + g.TreeNodeStack.clear(); + + g.Viewports.clear_delete(); + + g.TabBars.Clear(); + g.CurrentTabBarStack.clear(); + g.ShrinkWidthBuffer.clear(); + + g.ClipperTempData.clear_destruct(); + + g.Tables.Clear(); + g.TablesTempData.clear_destruct(); + g.DrawChannelsTempMergeBuffer.clear(); + + g.MultiSelectStorage.Clear(); + g.MultiSelectTempData.clear_destruct(); + + g.ClipboardHandlerData.clear(); + g.MenusIdSubmittedThisFrame.clear(); + g.InputTextState.ClearFreeMemory(); + g.InputTextLineIndex.clear(); + g.InputTextDeactivatedState.ClearFreeMemory(); + + g.SettingsWindows.clear(); + g.SettingsHandlers.clear(); + + if (g.LogFile) + { +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + if (g.LogFile != stdout) +#endif + ImFileClose(g.LogFile); + g.LogFile = NULL; + } + g.LogBuffer.clear(); + g.DebugLogBuf.clear(); + g.DebugLogIndex.clear(); + + g.Initialized = false; +} + +// When using multiple context it can be helpful to give name a name. +// (A) Will be visible in debugger, (B) Will be included in all IMGUI_DEBUG_LOG() calls, (C) Should be <= 15 characters long. +void ImGui::SetContextName(ImGuiContext* ctx, const char* name) +{ + ImStrncpy(ctx->ContextName, name, IM_COUNTOF(ctx->ContextName)); +} + +// No specific ordering/dependency support, will see as needed +ImGuiID ImGui::AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook) +{ + ImGuiContext& g = *ctx; + IM_ASSERT(hook->Callback != NULL && hook->HookId == 0 && hook->Type != ImGuiContextHookType_PendingRemoval_); + g.Hooks.push_back(*hook); + g.Hooks.back().HookId = ++g.HookIdNext; + return g.HookIdNext; +} + +// Deferred removal, avoiding issue with changing vector while iterating it +void ImGui::RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_id) +{ + ImGuiContext& g = *ctx; + IM_ASSERT(hook_id != 0); + for (ImGuiContextHook& hook : g.Hooks) + if (hook.HookId == hook_id) + hook.Type = ImGuiContextHookType_PendingRemoval_; +} + +// Call context hooks (used by e.g. test engine) +// We assume a small number of hooks so all stored in same array +void ImGui::CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType hook_type) +{ + ImGuiContext& g = *ctx; + for (ImGuiContextHook& hook : g.Hooks) + if (hook.Type == hook_type) + hook.Callback(&g, &hook); +} + +//----------------------------------------------------------------------------- +// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!) +//----------------------------------------------------------------------------- + +// ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods +ImGuiWindow::ImGuiWindow(ImGuiContext* ctx, const char* name) : DrawListInst(NULL) +{ + memset((void*)this, 0, sizeof(*this)); + Ctx = ctx; + Name = ImStrdup(name); + NameBufLen = (int)ImStrlen(name) + 1; + ID = ImHashStr(name); + IDStack.push_back(ID); + MoveId = GetID("#MOVE"); + ScrollTarget = ImVec2(FLT_MAX, FLT_MAX); + ScrollTargetCenterRatio = ImVec2(0.5f, 0.5f); + AutoPosLastDirection = ImGuiDir_None; + AutoFitFramesX = AutoFitFramesY = -1; + SetWindowPosAllowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = 0; + SetWindowPosVal = SetWindowPosPivot = ImVec2(FLT_MAX, FLT_MAX); + LastFrameActive = -1; + LastTimeActive = -1.0f; + FontRefSize = 0.0f; + FontWindowScale = FontWindowScaleParents = 1.0f; + SettingsOffset = -1; + DrawList = &DrawListInst; + DrawList->_OwnerName = Name; + DrawList->_SetDrawListSharedData(&Ctx->DrawListSharedData); + NavPreferredScoringPosRel[0] = NavPreferredScoringPosRel[1] = ImVec2(FLT_MAX, FLT_MAX); +} + +ImGuiWindow::~ImGuiWindow() +{ + IM_ASSERT(DrawList == &DrawListInst); + IM_DELETE(Name); + ColumnsStorage.clear_destruct(); +} + +static void SetCurrentWindow(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + g.CurrentWindow = window; + g.StackSizesInBeginForCurrentWindow = g.CurrentWindow ? &g.CurrentWindowStack.back().StackSizesInBegin : NULL; + g.CurrentTable = window && window->DC.CurrentTableIdx != -1 ? g.Tables.GetByIndex(window->DC.CurrentTableIdx) : NULL; + g.CurrentDpiScale = 1.0f; // FIXME-DPI: WIP this is modified in docking + if (window) + { + if (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) + { + ImGuiViewport* viewport = window->Viewport; + g.FontRasterizerDensity = (viewport->FramebufferScale.x != 0.0f) ? viewport->FramebufferScale.x : g.IO.DisplayFramebufferScale.x; // == SetFontRasterizerDensity() + } + const bool backup_skip_items = window->SkipItems; + window->SkipItems = false; + ImGui::UpdateCurrentFontSize(0.0f); + window->SkipItems = backup_skip_items; + ImGui::NavUpdateCurrentWindowIsScrollPushableX(); + } +} + +void ImGui::GcCompactTransientMiscBuffers() +{ + ImGuiContext& g = *GImGui; + g.ItemFlagsStack.clear(); + g.GroupStack.clear(); + g.InputTextLineIndex.clear(); + g.MultiSelectTempDataStacked = 0; + g.MultiSelectTempData.clear_destruct(); + TableGcCompactSettings(); + for (ImFontAtlas* atlas : g.FontAtlases) + atlas->CompactCache(); +} + +// Free up/compact internal window buffers, we can use this when a window becomes unused. +// Not freed: +// - ImGuiWindow, ImGuiWindowSettings, Name, StateStorage, ColumnsStorage (may hold useful data) +// This should have no noticeable visual effect. When the window reappear however, expect new allocation/buffer growth/copy cost. +// FIXME: Consider exposing of elaborating GC policy, e.g. being able to trim excessive ImDrawList gaps. (#9303) +void ImGui::GcCompactTransientWindowBuffers(ImGuiWindow* window) +{ + window->MemoryCompacted = true; + window->MemoryDrawListIdxCapacity = ImMin((int)(window->DrawList->IdxBuffer.Size * 1.05f), window->DrawList->IdxBuffer.Capacity); + window->MemoryDrawListVtxCapacity = ImMin((int)(window->DrawList->VtxBuffer.Size * 1.05f), window->DrawList->VtxBuffer.Capacity); + window->IDStack.clear(); + window->DrawList->_ClearFreeMemory(); + window->DC.ChildWindows.clear(); + window->DC.ItemWidthStack.clear(); + window->DC.TextWrapPosStack.clear(); +} + +void ImGui::GcAwakeTransientWindowBuffers(ImGuiWindow* window) +{ + // We stored capacity of the ImDrawList buffer to reduce growth-caused allocation/copy when awakening. + // The other buffers tends to amortize much faster. + window->MemoryCompacted = false; + window->DrawList->IdxBuffer.reserve(window->MemoryDrawListIdxCapacity); + window->DrawList->VtxBuffer.reserve(window->MemoryDrawListVtxCapacity); + window->MemoryDrawListIdxCapacity = window->MemoryDrawListVtxCapacity = 0; +} + +void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + + // Clear previous active id + if (g.ActiveId != 0) + { + // Store deactivate data + ImGuiDeactivatedItemData* deactivated_data = &g.DeactivatedItemData; + deactivated_data->ID = g.ActiveId; + deactivated_data->ElapseFrame = (g.LastItemData.ID == g.ActiveId) ? g.FrameCount : g.FrameCount + 1; // FIXME: OK to use LastItemData? + deactivated_data->HasBeenEditedBefore = g.ActiveIdHasBeenEditedBefore; + deactivated_data->IsAlive = (g.ActiveIdIsAlive == g.ActiveId); + + // This could be written in a more general way (e.g associate a hook to ActiveId), + // but since this is currently quite an exception we'll leave it as is. + // One common scenario leading to this is: pressing Key ->NavMoveRequestApplyResult() -> ClearActiveID() + if (g.InputTextState.ID == g.ActiveId) + InputTextDeactivateHook(g.ActiveId); + + // While most behaved code would make an effort to not steal active id during window move/drag operations, + // we at least need to be resilient to it. Canceling the move is rather aggressive and users of 'master' branch + // may prefer the weird ill-defined half working situation ('docking' did assert), so may need to rework that. + if (g.MovingWindow != NULL && g.ActiveId == g.MovingWindow->MoveId) + { + IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() cancel MovingWindow\n"); + StopMouseMovingWindow(); + } + } + + // Set active id + g.ActiveIdIsJustActivated = (g.ActiveId != id); + if (g.ActiveIdIsJustActivated) + { + IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() 0x%08X in \"%s\"%*s(previously 0x%08X in \"%s\")\n", id, window ? window->Name : "", + ImMax(0, 20 - (int)(window ? strlen(window->Name) : 0)), "", g.ActiveId, g.ActiveIdWindow ? g.ActiveIdWindow->Name : ""); + g.ActiveIdTimer = 0.0f; + g.ActiveIdHasBeenPressedBefore = false; + g.ActiveIdHasBeenEditedBefore = false; + g.ActiveIdMouseButton = -1; + if (id != 0) + { + g.LastActiveId = id; + g.LastActiveIdTimer = 0.0f; + } + } + g.ActiveId = id; + g.ActiveIdAllowOverlap = false; + g.ActiveIdNoClearOnFocusLoss = false; + g.ActiveIdWindow = window; + g.ActiveIdHasBeenEditedThisFrame = false; + g.ActiveIdFromShortcut = false; + g.ActiveIdDisabledId = 0; + if (id) + { + g.ActiveIdIsAlive = id; + g.ActiveIdSource = (g.NavActivateId == id || g.NavJustMovedToId == id) ? g.NavInputSource : ImGuiInputSource_Mouse; + IM_ASSERT(g.ActiveIdSource != ImGuiInputSource_None); + } + + // Clear declaration of inputs claimed by the widget + // (Please note that this is WIP and not all keys/inputs are thoroughly declared by all widgets yet) + g.ActiveIdUsingNavDirMask = 0x00; + g.ActiveIdUsingAllKeyboardKeys = false; +} + +void ImGui::ClearActiveID() +{ + SetActiveID(0, NULL); // g.ActiveId = 0; +} + +void ImGui::SetHoveredID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + g.HoveredId = id; + g.HoveredIdAllowOverlap = false; + if (id != 0 && g.HoveredIdPreviousFrame != id) + g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f; +} + +ImGuiID ImGui::GetHoveredID() +{ + ImGuiContext& g = *GImGui; + return g.HoveredId ? g.HoveredId : g.HoveredIdPreviousFrame; +} + +void ImGui::MarkItemEdited(ImGuiID id) +{ + // This marking is to be able to provide info for IsItemDeactivatedAfterEdit(). + // ActiveId might have been released by the time we call this (as in the typical press/release button behavior) but still need to fill the data. + ImGuiContext& g = *GImGui; + + //IM_ASSERT(g.LastItemData.ID == id); // Failing cases include: "widgets_inputtext_scrolling", "widgets_inputtext_multiline_status", "widgets_selectable_input" = case of e.g TempInputText() overlayed manually with different ID (#2718) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_EditedInternal; + if (g.LastItemData.ItemFlags & ImGuiItemFlags_NoMarkEdited) + return; + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Edited; + + if (g.ActiveId == id || g.ActiveId == 0) + { + // FIXME: Can't we fully rely on LastItemData yet? + g.AnyIdHasBeenEditedThisFrame = g.ActiveIdHasBeenEditedThisFrame = g.ActiveIdHasBeenEditedBefore = true; + } + if (g.DeactivatedItemData.ID == id) + g.DeactivatedItemData.HasBeenEditedBefore = true; + + // We accept a MarkItemEdited() on drag and drop targets (see https://github.com/ocornut/imgui/issues/1875#issuecomment-978243343) + // We accept 'ActiveIdPreviousFrame == id' for InputText() returning an edit after it has been taken ActiveId away (#4714) + // FIXME: This assert is getting a bit meaningless over time. It helped detect some unusual use cases but eventually it is becoming an unnecessary restriction. + IM_ASSERT(g.DragDropActive || g.ActiveId == id || g.ActiveId == 0 || g.DeactivatedItemData.ID == id || g.ActiveIdPreviousFrame == id || g.NavJustMovedToId || (g.CurrentMultiSelect != NULL && g.BoxSelectState.IsActive)); +} + +bool ImGui::IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags) +{ + // An active popup disable hovering on other windows (apart from its own children) + // FIXME-OPT: This could be cached/stored within the window. + ImGuiContext& g = *GImGui; + if (g.NavWindow) + if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow) + if (focused_root_window->WasActive && focused_root_window != window->RootWindow) + { + // For the purpose of those flags we differentiate "standard popup" from "modal popup" + // NB: The 'else' is important because Modal windows are also Popups. + bool want_inhibit = false; + if (focused_root_window->Flags & ImGuiWindowFlags_Modal) + want_inhibit = true; + else if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + want_inhibit = true; + + // Inhibit hover unless the window is within the stack of our modal/popup + if (want_inhibit) + if (!IsWindowWithinBeginStackOf(window->RootWindow, focused_root_window)) + return false; + } + return true; +} + +static inline float CalcDelayFromHoveredFlags(ImGuiHoveredFlags flags) +{ + ImGuiContext& g = *GImGui; + if (flags & ImGuiHoveredFlags_DelayNormal) + return g.Style.HoverDelayNormal; + if (flags & ImGuiHoveredFlags_DelayShort) + return g.Style.HoverDelayShort; + return 0.0f; +} + +static ImGuiHoveredFlags ApplyHoverFlagsForTooltip(ImGuiHoveredFlags user_flags, ImGuiHoveredFlags shared_flags) +{ + // Allow instance flags to override shared flags + if (user_flags & (ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal)) + shared_flags &= ~(ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal); + return user_flags | shared_flags; +} + +// This is roughly matching the behavior of internal-facing ItemHoverable() +// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered() +// - this should work even for non-interactive items that have no ID, so we cannot use LastItemId +bool ImGui::IsItemHovered(ImGuiHoveredFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT_USER_ERROR((flags & ~ImGuiHoveredFlags_AllowedMaskForIsItemHovered) == 0, "Invalid flags for IsItemHovered()!"); + + if (g.NavHighlightItemUnderNav && g.NavCursorVisible && !(flags & ImGuiHoveredFlags_NoNavOverride)) + { + if (!IsItemFocused()) + return false; + if ((g.LastItemData.ItemFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled)) + return false; + + if (flags & ImGuiHoveredFlags_ForTooltip) + flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipNav); + } + else + { + // Test for bounding box overlap, as updated as ItemAdd() + ImGuiItemStatusFlags status_flags = g.LastItemData.StatusFlags; + if (!(status_flags & ImGuiItemStatusFlags_HoveredRect)) + return false; + + if (flags & ImGuiHoveredFlags_ForTooltip) + flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse); + + // Done with rectangle culling so we can perform heavier checks now + // Test if we are hovering the right window (our window could be behind another window) + // [2021/03/02] Reworked / reverted the revert, finally. Note we want e.g. BeginGroup/ItemAdd/EndGroup to work as well. (#3851) + // [2017/10/16] Reverted commit 344d48be3 and testing RootWindow instead. I believe it is correct to NOT test for RootWindow but this leaves us unable + // to use IsItemHovered() after EndChild() itself. Until a solution is found I believe reverting to the test from 2017/09/27 is safe since this was + // the test that has been running for a long while. + if (g.HoveredWindow != window && (status_flags & ImGuiItemStatusFlags_HoveredWindow) == 0) + if ((flags & ImGuiHoveredFlags_AllowWhenOverlappedByWindow) == 0) + return false; + + // Test if another item is active (e.g. being dragged) + const ImGuiID id = g.LastItemData.ID; + if ((flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) == 0) + if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap && !g.ActiveIdFromShortcut) + { + // When ActiveId == MoveId it means that either: + // - (1) user clicked on void _or_ an item with no id, which triggers moving window (ActiveId is set even when window has _NoMove flag) + // - the (id == 0) test handles it, however, IsItemHovered() will leak between id==0 items (mostly visible when using _NoMove). // FIXME: May be fixed. + // - (2) user clicked a disabled item. UpdateMouseMovingWindowEndFrame() uses ActiveId == MoveId to avoid interference with item logic + sets ActiveIdDisabledId. + bool cancel_is_hovered = true; + if (g.ActiveId == window->MoveId && (id == 0 || g.ActiveIdDisabledId == id)) + cancel_is_hovered = false; + if (cancel_is_hovered) + return false; + } + + // Test if interactions on this window are blocked by an active popup or modal. + // The ImGuiHoveredFlags_AllowWhenBlockedByPopup flag will be tested here. + if (!IsWindowContentHoverable(window, flags) && !(g.LastItemData.ItemFlags & ImGuiItemFlags_NoWindowHoverableCheck)) + return false; + + // Test if the item is disabled + if ((g.LastItemData.ItemFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled)) + return false; + + // Special handling for calling after Begin() which represent the title bar or tab. + // When the window is skipped/collapsed (SkipItems==true) that last item (always ->MoveId submitted by Begin) + // will never be overwritten so we need to detect the case. + if (id == window->MoveId && window->WriteAccessed) + return false; + + // Test if using AllowOverlap and overlapped + if ((g.LastItemData.ItemFlags & ImGuiItemFlags_AllowOverlap) && id != 0) + if ((flags & ImGuiHoveredFlags_AllowWhenOverlappedByItem) == 0) + if (g.HoveredIdPreviousFrame != g.LastItemData.ID) + return false; + } + + // Handle hover delay + // (some ideas: https://www.nngroup.com/articles/timing-exposing-content) + const float delay = CalcDelayFromHoveredFlags(flags); + if (delay > 0.0f || (flags & ImGuiHoveredFlags_Stationary)) + { + ImGuiID hover_delay_id = (g.LastItemData.ID != 0) ? g.LastItemData.ID : window->GetIDFromPos(g.LastItemData.Rect.Min); + if ((flags & ImGuiHoveredFlags_NoSharedDelay) && (g.HoverItemDelayIdPreviousFrame != hover_delay_id)) + g.HoverItemDelayTimer = 0.0f; + g.HoverItemDelayId = hover_delay_id; + + // When changing hovered item we requires a bit of stationary delay before activating hover timer, + // but once unlocked on a given item we also moving. + //if (g.HoverDelayTimer >= delay && (g.HoverDelayTimer - g.IO.DeltaTime < delay || g.MouseStationaryTimer - g.IO.DeltaTime < g.Style.HoverStationaryDelay)) { IMGUI_DEBUG_LOG("HoverDelayTimer = %f/%f, MouseStationaryTimer = %f\n", g.HoverDelayTimer, delay, g.MouseStationaryTimer); } + if ((flags & ImGuiHoveredFlags_Stationary) != 0 && g.HoverItemUnlockedStationaryId != hover_delay_id) + return false; + + if (g.HoverItemDelayTimer < delay) + return false; + } + + return true; +} + +// Internal facing ItemHoverable() used when submitting widgets. THIS IS A SUBMISSION NOT A HOVER CHECK. +// Returns whether the item was hovered, logic differs slightly from IsItemHovered(). +// (this does not rely on LastItemData it can be called from a ButtonBehavior() call not following an ItemAdd() call) +// FIXME-LEGACY: the 'ImGuiItemFlags item_flags' parameter was added on 2023-06-28. +// If you used this in your legacy/custom widgets code: +// - Commonly: if your ItemHoverable() call comes after an ItemAdd() call: pass 'item_flags = g.LastItemData.ItemFlags'. +// - Rare: otherwise you may pass 'item_flags = 0' (ImGuiItemFlags_None) unless you want to benefit from special behavior handled by ItemHoverable. +bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Detect ID conflicts + // (this is specifically done here by comparing on hover because it allows us a detection of duplicates that is algorithmically extra cheap, 1 u32 compare per item. No O(log N) lookup whatsoever) +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (id != 0 && g.HoveredIdPreviousFrame == id && (item_flags & ImGuiItemFlags_AllowDuplicateId) == 0) + { + g.HoveredIdPreviousFrameItemCount++; + if (g.DebugDrawIdConflictsId == id) + window->DrawList->AddRect(bb.Min - ImVec2(1,1), bb.Max + ImVec2(1,1), IM_COL32(255, 0, 0, 255), 0.0f, 2.0f); + } +#endif + + if (g.HoveredWindow != window) + return false; + if (!IsMouseHoveringRect(bb.Min, bb.Max)) + return false; + + if (g.HoveredId != 0 && g.HoveredId != id && !g.HoveredIdAllowOverlap) + return false; + if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap) + if (!g.ActiveIdFromShortcut) + return false; + + // We are done with rectangle culling so we can perform heavier checks now. + if (!(item_flags & ImGuiItemFlags_NoWindowHoverableCheck) && !IsWindowContentHoverable(window, ImGuiHoveredFlags_None)) + { + g.HoveredIdIsDisabled = true; + return false; + } + + // We exceptionally allow this function to be called with id==0 to allow using it for easy high-level + // hover test in widgets code. We could also decide to split this function is two. + if (id != 0) + { + // Drag source doesn't report as hovered + if (g.DragDropActive && g.DragDropPayload.SourceId == id && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoDisableHover)) + return false; + + SetHoveredID(id); + + // AllowOverlap mode (rarely used) requires previous frame HoveredId to be null or to match. + // This allows using patterns where a later submitted widget overlaps a previous one. Generally perceived as a front-to-back hit-test. + if (item_flags & ImGuiItemFlags_AllowOverlap) + { + g.HoveredIdAllowOverlap = true; + if (g.HoveredIdPreviousFrame != id) + return false; + } + + // Display shortcut (only works with mouse) + // (ImGuiItemStatusFlags_HasShortcut in LastItemData denotes we want a tooltip) + if (id == g.LastItemData.ID && (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasShortcut) && g.ActiveId != id) + if (IsItemHovered(ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_DelayNormal)) + SetTooltip("%s", GetKeyChordName(g.LastItemData.Shortcut)); + } + + // When disabled we'll return false but still set HoveredId + if (item_flags & ImGuiItemFlags_Disabled) + { + // Release active id if turning disabled + if (g.ActiveId == id && id != 0) + ClearActiveID(); + g.HoveredIdIsDisabled = true; + return false; + } + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (id != 0) + { + // [DEBUG] Item Picker tool! + // We perform the check here because reaching is path is rare (1~ time a frame), + // making the cost of this tool near-zero! We could get better call-stack and support picking non-hovered + // items if we performed the test in ItemAdd(), but that would incur a bigger runtime cost. + if (g.DebugItemPickerActive && g.HoveredIdPreviousFrame == id) + GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255)); + if (g.DebugItemPickerBreakId == id) + IM_DEBUG_BREAK(); + } +#endif + + if (g.NavHighlightItemUnderNav && (item_flags & ImGuiItemFlags_NoNavDisableMouseHover) == 0) + return false; + + return true; +} + +// FIXME: This is inlined/duplicated in ItemAdd() +// FIXME: The id != 0 path is not used by our codebase, may get rid of it? +bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!bb.Overlaps(window->ClipRect)) + if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId)) + if (!g.ItemUnclipByLog) + return true; + return false; +} + +// This is also inlined in ItemAdd() +// Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect. +void ImGui::SetLastItemData(ImGuiID item_id, ImGuiItemFlags item_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect) +{ + ImGuiContext& g = *GImGui; + g.LastItemData.ID = item_id; + g.LastItemData.ItemFlags = item_flags; + g.LastItemData.StatusFlags = status_flags; + g.LastItemData.Rect = g.LastItemData.NavRect = item_rect; +} + +static void ImGui::SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect) +{ + ImGuiContext& g = *GImGui; + SetLastItemData(window->MoveId, g.CurrentItemFlags, window->DC.WindowItemStatusFlags, rect); +} + +static void ImGui::SetLastItemDataForChildWindowItem(ImGuiWindow* window, const ImRect& rect) +{ + ImGuiContext& g = *GImGui; + SetLastItemData(window->ChildId, g.CurrentItemFlags, window->DC.ChildItemStatusFlags, rect); +} + +float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x) +{ + if (wrap_pos_x < 0.0f) + return 0.0f; + + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (wrap_pos_x == 0.0f) + { + // We could decide to setup a default wrapping max point for auto-resizing windows, + // or have auto-wrap (with unspecified wrapping pos) behave as a ContentSize extending function? + //if (window->Hidden && (window->Flags & ImGuiWindowFlags_AlwaysAutoResize)) + // wrap_pos_x = ImMax(window->WorkRect.Min.x + g.FontSize * 10.0f, window->WorkRect.Max.x); + //else + wrap_pos_x = window->WorkRect.Max.x; + } + else if (wrap_pos_x > 0.0f) + { + wrap_pos_x += window->Pos.x - window->Scroll.x; // wrap_pos_x is provided is window local space + } + + return ImMax(wrap_pos_x - pos.x, 1.0f); +} + +// IM_ALLOC() == ImGui::MemAlloc() +void* ImGui::MemAlloc(size_t size) +{ + void* ptr = (*GImAllocatorAllocFunc)(size, GImAllocatorUserData); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (ImGuiContext* ctx = GImGui) + DebugAllocHook(&ctx->DebugAllocInfo, ctx->FrameCount, ptr, size); +#endif + return ptr; +} + +// IM_FREE() == ImGui::MemFree() +void ImGui::MemFree(void* ptr) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (ptr != NULL) + if (ImGuiContext* ctx = GImGui) + DebugAllocHook(&ctx->DebugAllocInfo, ctx->FrameCount, ptr, (size_t)-1); +#endif + return (*GImAllocatorFreeFunc)(ptr, GImAllocatorUserData); +} + +void ImGui::DemoMarker(const char* file, int line, const char* section) +{ + ImGuiContext& g = *GImGui; + if (g.DemoMarkerCallback != NULL) + g.DemoMarkerCallback(file, line, section); +} + +// We record the number of allocation in recent frames, as a way to audit/sanitize our guiding principles of "no allocations on idle/repeating frames" +void ImGui::DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size) +{ + ImGuiDebugAllocEntry* entry = &info->LastEntriesBuf[info->LastEntriesIdx]; + IM_UNUSED(ptr); + if (entry->FrameCount != frame_count) + { + info->LastEntriesIdx = (info->LastEntriesIdx + 1) % IM_COUNTOF(info->LastEntriesBuf); + entry = &info->LastEntriesBuf[info->LastEntriesIdx]; + entry->FrameCount = frame_count; + entry->AllocCount = entry->FreeCount = 0; + } + if (size != (size_t)-1) + { + //printf("[%05d] MemAlloc(%d) -> 0x%p\n", frame_count, (int)size, ptr); + entry->AllocCount++; + info->TotalAllocCount++; + } + else + { + //printf("[%05d] MemFree(0x%p)\n", frame_count, ptr); + entry->FreeCount++; + info->TotalFreeCount++; + } +} + +// A conformant backend should return NULL on failure (e.g. clipboard data is not text). +const char* ImGui::GetClipboardText() +{ + ImGuiContext& g = *GImGui; + return g.PlatformIO.Platform_GetClipboardTextFn ? g.PlatformIO.Platform_GetClipboardTextFn(&g) : NULL; +} + +void ImGui::SetClipboardText(const char* text) +{ + ImGuiContext& g = *GImGui; + if (g.PlatformIO.Platform_SetClipboardTextFn != NULL) + g.PlatformIO.Platform_SetClipboardTextFn(&g, text); +} + +const char* ImGui::GetVersion() +{ + return IMGUI_VERSION; +} + +ImGuiIO& ImGui::GetIO() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); + return GImGui->IO; +} + +// This variant exists to facilitate backends experimenting with multi-threaded parallel context. (#8069, #6293, #5856) +ImGuiIO& ImGui::GetIO(ImGuiContext* ctx) +{ + IM_ASSERT(ctx != NULL); + return ctx->IO; +} + +ImGuiPlatformIO& ImGui::GetPlatformIO() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext()?"); + return GImGui->PlatformIO; +} + +// This variant exists to facilitate backends experimenting with multi-threaded parallel context. (#8069, #6293, #5856) +ImGuiPlatformIO& ImGui::GetPlatformIO(ImGuiContext* ctx) +{ + IM_ASSERT(ctx != NULL); + return ctx->PlatformIO; +} + +// Pass this to your backend rendering function! Valid after Render() and until the next call to NewFrame() +ImDrawData* ImGui::GetDrawData() +{ + ImGuiContext& g = *GImGui; + ImGuiViewportP* viewport = g.Viewports[0]; + return viewport->DrawDataP.Valid ? &viewport->DrawDataP : NULL; +} + +double ImGui::GetTime() +{ + return GImGui->Time; +} + +int ImGui::GetFrameCount() +{ + return GImGui->FrameCount; +} + +static ImDrawList* GetViewportBgFgDrawList(ImGuiViewportP* viewport, size_t drawlist_no, const char* drawlist_name) +{ + // Create the draw list on demand, because they are not frequently used for all viewports + ImGuiContext& g = *GImGui; + IM_ASSERT(drawlist_no < IM_COUNTOF(viewport->BgFgDrawLists)); + ImDrawList* draw_list = viewport->BgFgDrawLists[drawlist_no]; + if (draw_list == NULL) + { + draw_list = IM_NEW(ImDrawList)(&g.DrawListSharedData); + draw_list->_OwnerName = drawlist_name; + viewport->BgFgDrawLists[drawlist_no] = draw_list; + } + + // Our ImDrawList system requires that there is always a command + if (viewport->BgFgDrawListsLastTimeActive[drawlist_no] != (float)g.Time) + { + draw_list->_ResetForNewFrame(); + draw_list->PushTexture(g.IO.Fonts->TexRef); + draw_list->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size, false); + viewport->BgFgDrawListsLastTimeActive[drawlist_no] = (float)g.Time; + } + return draw_list; +} + +ImDrawList* ImGui::GetBackgroundDrawList(ImGuiViewport* viewport) +{ + return GetViewportBgFgDrawList((ImGuiViewportP*)viewport, 0, "##Background"); +} + +ImDrawList* ImGui::GetBackgroundDrawList() +{ + ImGuiContext& g = *GImGui; + return GetBackgroundDrawList(g.Viewports[0]); +} + +ImDrawList* ImGui::GetForegroundDrawList(ImGuiViewport* viewport) +{ + return GetViewportBgFgDrawList((ImGuiViewportP*)viewport, 1, "##Foreground"); +} + +ImDrawList* ImGui::GetForegroundDrawList() +{ + ImGuiContext& g = *GImGui; + return GetForegroundDrawList(g.Viewports[0]); +} + +ImDrawListSharedData* ImGui::GetDrawListSharedData() +{ + return &GImGui->DrawListSharedData; +} + +void ImGui::StartMouseMovingWindow(ImGuiWindow* window) +{ + // Set ActiveId even if the _NoMove flag is set. Without it, dragging away from a window with _NoMove would activate hover on other windows. + // We _also_ call this when clicking in a window empty space when io.ConfigWindowsMoveFromTitleBarOnly is set, but clear g.MovingWindow afterward. + // This is because we want ActiveId to be set even when the window is not permitted to move. + ImGuiContext& g = *GImGui; + FocusWindow(window); + SetActiveID(window->MoveId, window); + if (g.IO.ConfigNavCursorVisibleAuto) + g.NavCursorVisible = false; + g.ActiveIdClickOffset = g.IO.MouseClickedPos[0] - window->RootWindow->Pos; + g.ActiveIdNoClearOnFocusLoss = true; + SetActiveIdUsingAllKeyboardKeys(); + + bool can_move_window = true; + if ((window->Flags & ImGuiWindowFlags_NoMove) || (window->RootWindow->Flags & ImGuiWindowFlags_NoMove)) + can_move_window = false; + if (can_move_window) + g.MovingWindow = window; +} + +// This is not 100% symmetric with StartMouseMovingWindow(). +// We do NOT clear ActiveID, because: +// - It would lead to rather confusing recursive code paths. Caller can call ClearActiveID() if desired. +// - Some code intentionally cancel moving but keep the ActiveID to lock inputs (e.g. code path taken when clicking a disabled item). +void ImGui::StopMouseMovingWindow() +{ + ImGuiContext& g = *GImGui; + + // [nb: docking branch has more stuff in this function] + + g.MovingWindow = NULL; +} + +// Handle mouse moving window +// Note: moving window with the navigation keys (Square + d-pad / Ctrl+Tab + Arrows) are processed in NavUpdateWindowing() +// FIXME: We don't have strong guarantee that g.MovingWindow stay synced with g.ActiveId == g.MovingWindow->MoveId. +// This is currently enforced by the fact that BeginDragDropSource() is setting all g.ActiveIdUsingXXXX flags to inhibit navigation inputs, +// but if we should more thoroughly test cases where g.ActiveId or g.MovingWindow gets changed and not the other. +void ImGui::UpdateMouseMovingWindowNewFrame() +{ + ImGuiContext& g = *GImGui; + if (g.MovingWindow != NULL) + { + // We actually want to move the root window. g.MovingWindow == window we clicked on (could be a child window). + // We track it to preserve Focus and so that generally ActiveIdWindow == MovingWindow and ActiveId == MovingWindow->MoveId for consistency. + KeepAliveID(g.ActiveId); + IM_ASSERT(g.MovingWindow && g.MovingWindow->RootWindow); + ImGuiWindow* moving_window = g.MovingWindow->RootWindow; + if (g.IO.MouseDown[0] && IsMousePosValid(&g.IO.MousePos)) + { + ImVec2 pos = g.IO.MousePos - g.ActiveIdClickOffset; + SetWindowPos(moving_window, pos, ImGuiCond_Always); + FocusWindow(g.MovingWindow); + } + else + { + StopMouseMovingWindow(); + ClearActiveID(); + } + } + else + { + // When clicking/dragging from a window that has the _NoMove flag, we still set the ActiveId in order to prevent hovering others. + if (g.ActiveIdWindow && g.ActiveIdWindow->MoveId == g.ActiveId) + { + KeepAliveID(g.ActiveId); + if (!g.IO.MouseDown[0]) + ClearActiveID(); + } + } +} + +// Initiate focusing and moving window when clicking on empty space or title bar. +// Initiate focusing window when clicking on a disabled item. +// Handle left-click and right-click focus. +void ImGui::UpdateMouseMovingWindowEndFrame() +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId != 0 || (g.HoveredId != 0 && !g.HoveredIdIsDisabled)) + return; + + // Unless we just made a window/popup appear + if (g.NavWindow && g.NavWindow->Appearing) + return; + + ImGuiWindow* hovered_window = g.HoveredWindow; + + // Click on empty space to focus window and start moving + // (after we're done with all our widgets) + if (IsMouseClicked(0, ImGuiInputFlags_None, ImGuiKeyOwner_NoOwner)) + { + // Handle the edge case of a popup being closed while clicking in its empty space. + // If we try to focus it, FocusWindow() > ClosePopupsOverWindow() will accidentally close any parent popups because they are not linked together any more. + ImGuiWindow* hovered_root = hovered_window ? hovered_window->RootWindow : NULL; + const bool is_closed_popup = hovered_root && (hovered_root->Flags & ImGuiWindowFlags_Popup) && !IsPopupOpen(hovered_root->PopupId, ImGuiPopupFlags_AnyPopupLevel); + const bool is_queued_focus_request = g.NavMoveSubmitted && (g.NavMoveFlags & ImGuiNavMoveFlags_FocusApi); + + if (hovered_window != NULL && !is_closed_popup && !is_queued_focus_request) + { + StartMouseMovingWindow(hovered_window); //-V595 + + // FIXME: In principle we might be able to call StopMouseMovingWindow() below. + // Please note how StartMouseMovingWindow() and StopMouseMovingWindow() and not entirely symmetrical, at the later doesn't clear ActiveId. + + // Cancel moving if clicked outside of title bar + if ((hovered_window->BgClickFlags & ImGuiWindowBgClickFlags_Move) == 0) // set by io.ConfigWindowsMoveFromTitleBarOnly + if (!(hovered_root->Flags & ImGuiWindowFlags_NoTitleBar)) + if (!hovered_root->TitleBarRect().Contains(g.IO.MouseClickedPos[0])) + g.MovingWindow = NULL; + + // Cancel moving if clicked over an item which was disabled or inhibited by popups + // (when g.HoveredIdIsDisabled == true && g.HoveredId == 0 we are inhibited by popups, when g.HoveredIdIsDisabled == true && g.HoveredId != 0 we are over a disabled item) + if (g.HoveredIdIsDisabled) + { + g.MovingWindow = NULL; + g.ActiveIdDisabledId = g.HoveredId; + } + } + else if (hovered_window == NULL && g.NavWindow != NULL) + { + // Clicking on void disable focus + FocusWindow(NULL, ImGuiFocusRequestFlags_UnlessBelowModal); + } + } + + // With right mouse button we close popups without changing focus based on where the mouse is aimed + // Instead, focus will be restored to the window under the bottom-most closed popup. + // (The left mouse button path calls FocusWindow on the hovered window, which will lead NewFrame->ClosePopupsOverWindow to trigger) + if (g.HoveredId == 0 && IsMouseClicked(1, ImGuiInputFlags_None, ImGuiKeyOwner_NoOwner)) + { + // Find the top-most window between HoveredWindow and the top-most Modal Window. + // This is where we can trim the popup stack. + ImGuiWindow* modal = GetTopMostPopupModal(); + bool hovered_window_above_modal = hovered_window && (modal == NULL || IsWindowAbove(hovered_window, modal)); + ClosePopupsOverWindow(hovered_window_above_modal ? hovered_window : modal, true); + } +} + +static bool IsWindowActiveAndVisible(ImGuiWindow* window) +{ + return window->Active && !window->Hidden; +} + +// The reason this is exposed in imgui_internal.h is: on touch-based system that don't have hovering, we want to dispatch inputs to the right target (imgui vs imgui+app) +void ImGui::UpdateHoveredWindowAndCaptureFlags(const ImVec2& mouse_pos) +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + // FIXME-DPI: This storage was added on 2021/03/31 for test engine, but if we want to multiply WINDOWS_HOVER_PADDING + // by DpiScale, we need to make this window-agnostic anyhow, maybe need storing inside ImGuiWindow. + g.WindowsBorderHoverPadding = ImMax(ImMax(g.Style.TouchExtraPadding.x, g.Style.TouchExtraPadding.y), g.Style.WindowBorderHoverPadding); + + // Find the window hovered by mouse: + // - Child windows can extend beyond the limit of their parent so we need to derive HoveredRootWindow from HoveredWindow. + // - When moving a window we can skip the search, which also conveniently bypasses the fact that window->WindowRectClipped is lagging as this point of the frame. + // - We also support the moved window toggling the NoInputs flag after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms. + bool clear_hovered_windows = false; + FindHoveredWindowEx(mouse_pos, false, &g.HoveredWindow, &g.HoveredWindowUnderMovingWindow); + g.HoveredWindowBeforeClear = g.HoveredWindow; + + // Modal windows prevents mouse from hovering behind them. + ImGuiWindow* modal_window = GetTopMostPopupModal(); + if (modal_window && g.HoveredWindow && !IsWindowWithinBeginStackOf(g.HoveredWindow->RootWindow, modal_window)) + clear_hovered_windows = true; + + // Disabled mouse hovering (we don't currently clear MousePos, we could) + if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) + clear_hovered_windows = true; + + // We track click ownership. When clicked outside of a window the click is owned by the application and + // won't report hovering nor request capture even while dragging over our windows afterward. + const bool has_open_popup = (g.OpenPopupStack.Size > 0); + const bool has_open_modal = (modal_window != NULL); + int mouse_earliest_down = -1; + bool mouse_any_down = false; + for (int i = 0; i < IM_COUNTOF(io.MouseDown); i++) + { + if (io.MouseClicked[i]) + { + io.MouseDownOwned[i] = (g.HoveredWindow != NULL) || has_open_popup; + io.MouseDownOwnedUnlessPopupClose[i] = (g.HoveredWindow != NULL) || has_open_modal; + } + mouse_any_down |= io.MouseDown[i]; + if (io.MouseDown[i] || io.MouseReleased[i]) // Increase release frame for our evaluation of earliest button (#1392) + if (mouse_earliest_down == -1 || io.MouseClickedTime[i] < io.MouseClickedTime[mouse_earliest_down]) + mouse_earliest_down = i; + } + const bool mouse_avail = (mouse_earliest_down == -1) || io.MouseDownOwned[mouse_earliest_down]; + const bool mouse_avail_unless_popup_close = (mouse_earliest_down == -1) || io.MouseDownOwnedUnlessPopupClose[mouse_earliest_down]; + + // If mouse was first clicked outside of ImGui bounds we also cancel out hovering. + // FIXME: For patterns of drag and drop across OS windows, we may need to rework/remove this test (first committed 311c0ca9 on 2015/02) + const bool mouse_dragging_extern_payload = g.DragDropActive && (g.DragDropSourceFlags & ImGuiDragDropFlags_SourceExtern) != 0; + if (!mouse_avail && !mouse_dragging_extern_payload) + clear_hovered_windows = true; + + if (clear_hovered_windows) + g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL; + + // Update io.WantCaptureMouse for the user application (true = dispatch mouse info to Dear ImGui only, false = dispatch mouse to Dear ImGui + underlying app) + // Update io.WantCaptureMouseAllowPopupClose (experimental) to give a chance for app to react to popup closure with a drag + if (g.WantCaptureMouseNextFrame != -1) + { + io.WantCaptureMouse = io.WantCaptureMouseUnlessPopupClose = (g.WantCaptureMouseNextFrame != 0); + } + else + { + io.WantCaptureMouse = (mouse_avail && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_popup; + io.WantCaptureMouseUnlessPopupClose = (mouse_avail_unless_popup_close && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_modal; + } + + // Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app) + io.WantCaptureKeyboard = false; + if ((io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) == 0) + { + if ((g.ActiveId != 0) || (modal_window != NULL)) + io.WantCaptureKeyboard = true; + else if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && io.ConfigNavCaptureKeyboard) + io.WantCaptureKeyboard = true; + } + if (g.WantCaptureKeyboardNextFrame != -1) // Manual override + io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0); + + // Update io.WantTextInput flag, this is to allow systems without a keyboard (e.g. mobile, hand-held) to show a software keyboard if possible + io.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false; +} + +// Called once a frame. Followed by SetCurrentFont() which sets up the remaining data. +// FIXME-VIEWPORT: the concept of a single ClipRectFullscreen is not ideal! +static void SetupDrawListSharedData() +{ + ImGuiContext& g = *GImGui; + ImRect virtual_space(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX); + for (ImGuiViewportP* viewport : g.Viewports) + virtual_space.Add(viewport->GetMainRect()); + g.DrawListSharedData.ClipRectFullscreen = virtual_space.ToVec4(); + g.DrawListSharedData.CurveTessellationTol = g.Style.CurveTessellationTol; + g.DrawListSharedData.SetCircleTessellationMaxError(g.Style.CircleTessellationMaxError); + g.DrawListSharedData.InitialFlags = ImDrawListFlags_None; + if (g.Style.AntiAliasedLines) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLines; + if (g.Style.AntiAliasedLinesUseTex && !(g.IO.Fonts->Flags & ImFontAtlasFlags_NoBakedLines)) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLinesUseTex; + if (g.Style.AntiAliasedFill) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedFill; + if (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AllowVtxOffset; + g.DrawListSharedData.InitialFringeScale = 1.0f; // FIXME-DPI: Change this for some DPI scaling experiments. +} + +void ImGui::NewFrame() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); + ImGuiContext& g = *GImGui; + + // Remove pending delete hooks before frame start. + // This deferred removal avoid issues of removal while iterating the hook vector + for (int n = g.Hooks.Size - 1; n >= 0; n--) + if (g.Hooks[n].Type == ImGuiContextHookType_PendingRemoval_) + g.Hooks.erase(&g.Hooks[n]); + + CallContextHooks(&g, ImGuiContextHookType_NewFramePre); + + // Check and assert for various common IO and Configuration mistakes + ErrorCheckNewFrameSanityChecks(); + + // Load settings on first frame, save settings when modified (after a delay) + UpdateSettings(); + + g.Time += g.IO.DeltaTime; + g.FrameCount += 1; + g.SessionDate = ImGuiPackedDate(g.PlatformIO.Platform_SessionDate); + g.TooltipOverrideCount = 0; + g.WindowsActiveCount = 0; + g.MenusIdSubmittedThisFrame.resize(0); + + // Calculate frame-rate for the user, as a purely luxurious feature + g.FramerateSecPerFrameAccum += g.IO.DeltaTime - g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx]; + g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx] = g.IO.DeltaTime; + g.FramerateSecPerFrameIdx = (g.FramerateSecPerFrameIdx + 1) % IM_COUNTOF(g.FramerateSecPerFrame); + g.FramerateSecPerFrameCount = ImMin(g.FramerateSecPerFrameCount + 1, IM_COUNTOF(g.FramerateSecPerFrame)); + g.IO.Framerate = (g.FramerateSecPerFrameAccum > 0.0f) ? (1.0f / (g.FramerateSecPerFrameAccum / (float)g.FramerateSecPerFrameCount)) : FLT_MAX; + + // Process input queue (trickle as many events as possible), turn events into writes to IO structure + g.InputEventsTrail.resize(0); + UpdateInputEvents(g.IO.ConfigInputTrickleEventQueue); + + // Update viewports (after processing input queue, so io.MouseHoveredViewport is set) + UpdateViewportsNewFrame(); + + // Update texture list (collect destroyed textures, etc.) + UpdateTexturesNewFrame(); + + // Setup current font and draw list shared data + SetupDrawListSharedData(); + UpdateFontsNewFrame(); + + g.WithinFrameScope = true; + + // Mark rendering data as invalid to prevent user who may have a handle on it to use it. + for (ImGuiViewportP* viewport : g.Viewports) + viewport->DrawDataP.Valid = false; + + // Drag and drop keep the source ID alive so even if the source disappear our state is consistent + if (g.DragDropActive && g.DragDropPayload.SourceId == g.ActiveId) + KeepAliveID(g.DragDropPayload.SourceId); + + // [DEBUG] + if (!g.IO.ConfigDebugHighlightIdConflicts || !g.IO.KeyCtrl) // Count is locked while holding Ctrl + g.DebugDrawIdConflictsId = 0; + if (g.IO.ConfigDebugHighlightIdConflicts && g.HoveredIdPreviousFrameItemCount > 1) + g.DebugDrawIdConflictsId = g.HoveredIdPreviousFrame; + + // Update HoveredId data + if (!g.HoveredIdPreviousFrame) + g.HoveredIdTimer = 0.0f; + if (!g.HoveredIdPreviousFrame || (g.HoveredId && g.ActiveId == g.HoveredId)) + g.HoveredIdNotActiveTimer = 0.0f; + if (g.HoveredId) + g.HoveredIdTimer += g.IO.DeltaTime; + if (g.HoveredId && g.ActiveId != g.HoveredId) + g.HoveredIdNotActiveTimer += g.IO.DeltaTime; + g.HoveredIdPreviousFrame = g.HoveredId; + g.HoveredIdPreviousFrameItemCount = 0; + g.HoveredId = 0; + g.HoveredIdAllowOverlap = false; + g.HoveredIdIsDisabled = false; + + // Clear ActiveID if the item is not alive anymore. + // In 1.87, the common most call to KeepAliveID() was moved from GetID() to ItemAdd(). + // As a result, custom widget using ButtonBehavior() _without_ ItemAdd() need to call KeepAliveID() themselves. + if (g.ActiveId != 0 && g.ActiveIdIsAlive != g.ActiveId && g.ActiveIdPreviousFrame == g.ActiveId) + { + IMGUI_DEBUG_LOG_ACTIVEID("NewFrame(): ClearActiveID() 0x%08X because it isn't marked alive anymore!\n", g.ActiveId); + ClearActiveID(); + } + + // Update ActiveId data (clear reference to active widget if the widget isn't alive anymore) + if (g.ActiveId) + g.ActiveIdTimer += g.IO.DeltaTime; + if (g.ActiveId && g.ActiveId == g.LastActiveId) + { + g.LastActiveIdWasSelected = g.ActiveIdWasSelected; + g.LastActiveIdWasSoleSelected = g.ActiveIdWasSoleSelected; + } + g.LastActiveIdTimer += g.IO.DeltaTime; + g.ActiveIdPreviousFrame = g.ActiveId; + g.ActiveIdIsAlive = 0; + g.AnyIdHasBeenEditedThisFrame = false; + g.ActiveIdHasBeenEditedThisFrame = false; + g.ActiveIdIsJustActivated = false; + if (g.TempInputId != 0 && g.ActiveId != g.TempInputId) + g.TempInputId = 0; + if (g.InputTextReactivateId != 0 && g.InputTextReactivateId != g.DeactivatedItemData.ID) + g.InputTextReactivateId = 0; + if (g.ActiveId == 0) + { + g.ActiveIdUsingNavDirMask = 0x00; + g.ActiveIdUsingAllKeyboardKeys = false; + } + if (g.DeactivatedItemData.ElapseFrame < g.FrameCount) + g.DeactivatedItemData.ID = 0; + g.DeactivatedItemData.IsAlive = false; + if (g.InputTextDeactivatedState.ElapseFrame < g.FrameCount) + g.InputTextDeactivatedState.ID = 0; + + // Record when we have been stationary as this state is preserved while over same item. + // FIXME: The way this is expressed means user cannot alter HoverStationaryDelay during the frame to use varying values. + // To allow this we should store HoverItemMaxStationaryTime+ID and perform the >= check in IsItemHovered() function. + if (g.HoverItemDelayId != 0 && g.MouseStationaryTimer >= g.Style.HoverStationaryDelay) + g.HoverItemUnlockedStationaryId = g.HoverItemDelayId; + else if (g.HoverItemDelayId == 0) + g.HoverItemUnlockedStationaryId = 0; + if (g.HoveredWindow != NULL && g.MouseStationaryTimer >= g.Style.HoverStationaryDelay) + g.HoverWindowUnlockedStationaryId = g.HoveredWindow->ID; + else if (g.HoveredWindow == NULL) + g.HoverWindowUnlockedStationaryId = 0; + + // Update hover delay for IsItemHovered() with delays and tooltips + g.HoverItemDelayIdPreviousFrame = g.HoverItemDelayId; + if (g.HoverItemDelayId != 0) + { + g.HoverItemDelayTimer += g.IO.DeltaTime; + g.HoverItemDelayClearTimer = 0.0f; + g.HoverItemDelayId = 0; + } + else if (g.HoverItemDelayTimer > 0.0f) + { + // This gives a little bit of leeway before clearing the hover timer, allowing mouse to cross gaps + // We could expose 0.25f as style.HoverClearDelay but I am not sure of the logic yet, this is particularly subtle. + g.HoverItemDelayClearTimer += g.IO.DeltaTime; + if (g.HoverItemDelayClearTimer >= ImMax(0.25f, g.IO.DeltaTime * 2.0f)) // ~7 frames at 30 Hz + allow for low framerate + g.HoverItemDelayTimer = g.HoverItemDelayClearTimer = 0.0f; // May want a decaying timer, in which case need to clamp at max first, based on max of caller last requested timer. + } + + // Close popups on focus lost (currently wip/opt-in) + //if (g.IO.AppFocusLost) + // ClosePopupsExceptModals(); + + // Update keyboard input state + UpdateKeyboardInputs(); + + //IM_ASSERT(g.IO.KeyCtrl == IsKeyDown(ImGuiKey_LeftCtrl) || IsKeyDown(ImGuiKey_RightCtrl)); + //IM_ASSERT(g.IO.KeyShift == IsKeyDown(ImGuiKey_LeftShift) || IsKeyDown(ImGuiKey_RightShift)); + //IM_ASSERT(g.IO.KeyAlt == IsKeyDown(ImGuiKey_LeftAlt) || IsKeyDown(ImGuiKey_RightAlt)); + //IM_ASSERT(g.IO.KeySuper == IsKeyDown(ImGuiKey_LeftSuper) || IsKeyDown(ImGuiKey_RightSuper)); + + // Drag and drop + g.DragDropAcceptIdPrev = g.DragDropAcceptIdCurr; + g.DragDropAcceptIdCurr = 0; + g.DragDropAcceptFlagsPrev = g.DragDropAcceptFlagsCurr; + g.DragDropAcceptFlagsCurr = ImGuiDragDropFlags_None; + g.DragDropAcceptIdCurrRectSurface = FLT_MAX; + g.DragDropWithinSource = false; + g.DragDropWithinTarget = false; + g.DragDropHoldJustPressedId = 0; + if (g.DragDropActive) + { + // Also works when g.ActiveId==0 (aka leftover payload in progress, no active id) + // You may disable this externally by hijacking the input route: + // 'if (GetDragDropPayload() != NULL) { Shortcut(ImGuiKey_Escape, ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverActive); } + // but you will not get a return value from Shortcut() due to ActiveIdUsingAllKeyboardKeys logic. You can however poll IsKeyPressed(ImGuiKey_Escape) afterwards. + ImGuiID owner_id = g.ActiveId ? g.ActiveId : ImHashStr("##DragDropCancelHandler"); + if (Shortcut(ImGuiKey_Escape, ImGuiInputFlags_RouteGlobal, owner_id)) + { + ClearActiveID(); + ClearDragDrop(); + } + } + g.TooltipPreviousWindow = NULL; + + // Update keyboard/gamepad navigation + NavUpdate(); + + // Update mouse input state + UpdateMouseInputs(); + + // Mark all windows as not visible and compact unused memory. + IM_ASSERT(g.WindowsFocusOrder.Size <= g.Windows.Size); + const bool gc_all = (g.GcCompactAll || g.IO.ConfigMemoryCompactTimer < 0.0f); + const float memory_compact_start_time = gc_all ? FLT_MAX : (float)g.Time - g.IO.ConfigMemoryCompactTimer; + for (ImGuiWindow* window : g.Windows) + { + window->WasActive = window->Active; + window->Active = false; + window->WriteAccessed = false; + window->BeginCountPreviousFrame = window->BeginCount; + window->BeginCount = 0; + + // Garbage collect transient buffers of recently unused windows + if ((!window->WasActive || gc_all) && !window->MemoryCompacted && window->LastTimeActive < memory_compact_start_time) + GcCompactTransientWindowBuffers(window); + } + + // Find hovered window + // (needs to be before UpdateMouseMovingWindowNewFrame so we fill g.HoveredWindowUnderMovingWindow on the mouse release frame) + // (currently needs to be done after the WasActive=Active loop and FindHoveredWindowEx uses ->Active) + UpdateHoveredWindowAndCaptureFlags(g.IO.MousePos); + + // Handle user moving window with mouse (at the beginning of the frame to avoid input lag or sheering) + UpdateMouseMovingWindowNewFrame(); + + // Background darkening/whitening + if (GetTopMostPopupModal() != NULL || (g.NavWindowingTarget != NULL && g.NavWindowingHighlightAlpha > 0.0f)) + g.DimBgRatio = ImMin(g.DimBgRatio + g.IO.DeltaTime * 6.0f, 1.0f); + else + g.DimBgRatio = ImMax(g.DimBgRatio - g.IO.DeltaTime * 10.0f, 0.0f); + + g.MouseCursor = ImGuiMouseCursor_Arrow; + g.WantCaptureMouseNextFrame = g.WantCaptureKeyboardNextFrame = g.WantTextInputNextFrame = -1; + + // Platform IME data: reset for the frame + g.PlatformImeDataPrev = g.PlatformImeData; + g.PlatformImeData.WantVisible = g.PlatformImeData.WantTextInput = false; + + // Mouse wheel scrolling, scale + UpdateMouseWheel(); + + // Garbage collect transient buffers of recently unused tables + for (int i = 0; i < g.TablesLastTimeActive.Size; i++) + if (g.TablesLastTimeActive[i] >= 0.0f && g.TablesLastTimeActive[i] < memory_compact_start_time) + TableGcCompactTransientBuffers(g.Tables.GetByIndex(i)); + for (ImGuiTableTempData& table_temp_data : g.TablesTempData) + { + table_temp_data.ReconcileColumnsRequests.clear(); // Unusual: clear every frame because this is rarely used. + if (table_temp_data.LastTimeActive >= 0.0f && table_temp_data.LastTimeActive < memory_compact_start_time) + TableGcCompactTransientBuffers(&table_temp_data); + } + if (g.GcCompactAll) + GcCompactTransientMiscBuffers(); + g.GcCompactAll = false; + + // Closing the focused window restore focus to the first active root window in descending z-order + if (g.NavWindow && !g.NavWindow->WasActive) + FocusTopMostWindowUnderOne(NULL, NULL, NULL, ImGuiFocusRequestFlags_RestoreFocusedChild); + + // No window should be open at the beginning of the frame. + // But in order to allow the user to call NewFrame() multiple times without calling Render(), we are doing an explicit clear. + g.CurrentWindowStack.resize(0); + g.BeginPopupStack.resize(0); + g.ItemFlagsStack.resize(0); + g.ItemFlagsStack.push_back(ImGuiItemFlags_Default_); // Default flags + g.CurrentItemFlags = g.ItemFlagsStack.back(); + g.GroupStack.resize(0); + + // [DEBUG] Update debug features +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + UpdateDebugToolItemPicker(); + UpdateDebugToolItemPathQuery(); + UpdateDebugToolFlashStyleColor(); + if (g.DebugLocateFrames > 0 && --g.DebugLocateFrames == 0) + { + g.DebugLocateId = 0; + g.DebugBreakInLocateId = false; + } + if (g.DebugLogAutoDisableFrames > 0 && --g.DebugLogAutoDisableFrames == 0) + { + DebugLog("(Debug Log: Auto-disabled some ImGuiDebugLogFlags after 2 frames)\n"); + g.DebugLogFlags &= ~g.DebugLogAutoDisableFlags; + g.DebugLogAutoDisableFlags = ImGuiDebugLogFlags_None; + } +#endif + + // Create implicit/fallback window - which we will only render it if the user has added something to it. + // We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags. + // This fallback is particularly important as it prevents ImGui:: calls from crashing. + g.WithinFrameScopeWithImplicitWindow = true; + SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver); + Begin("Debug##Default"); + IM_ASSERT(g.CurrentWindow->IsFallbackWindow == true); + + // Store stack sizes + g.ErrorCountCurrentFrame = 0; + ErrorRecoveryStoreState(&g.StackSizesInNewFrame); + + // [DEBUG] When io.ConfigDebugBeginReturnValue is set, we make Begin()/BeginChild() return false at different level of the window-stack, + // allowing to validate correct Begin/End behavior in user code. +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.IO.ConfigDebugBeginReturnValueLoop) + g.DebugBeginReturnValueCullDepth = (g.DebugBeginReturnValueCullDepth == -1) ? 0 : ((g.DebugBeginReturnValueCullDepth + ((g.FrameCount % 4) == 0 ? 1 : 0)) % 10); + else + g.DebugBeginReturnValueCullDepth = -1; +#endif + + CallContextHooks(&g, ImGuiContextHookType_NewFramePost); +} + +// FIXME: Add a more explicit sort order in the window structure. +static int IMGUI_CDECL ChildWindowComparer(const void* lhs, const void* rhs) +{ + const ImGuiWindow* const a = *(const ImGuiWindow* const *)lhs; + const ImGuiWindow* const b = *(const ImGuiWindow* const *)rhs; + if (int d = (a->Flags & ImGuiWindowFlags_Popup) - (b->Flags & ImGuiWindowFlags_Popup)) + return d; + if (int d = (a->Flags & ImGuiWindowFlags_Tooltip) - (b->Flags & ImGuiWindowFlags_Tooltip)) + return d; + return a->BeginOrderWithinParent - b->BeginOrderWithinParent; +} + +static void AddWindowToSortBuffer(ImVector* out_sorted_windows, ImGuiWindow* window) +{ + out_sorted_windows->push_back(window); + if (window->Active) + { + int count = window->DC.ChildWindows.Size; + ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer); + for (int i = 0; i < count; i++) + { + ImGuiWindow* child = window->DC.ChildWindows[i]; + if (child->Active) + AddWindowToSortBuffer(out_sorted_windows, child); + } + } +} + +static void AddWindowToDrawData(ImGuiWindow* window, int layer) +{ + ImGuiContext& g = *GImGui; + ImGuiViewportP* viewport = g.Viewports[0]; + g.IO.MetricsRenderWindows++; + if (window->DrawList->_Splitter._Count > 1) + window->DrawList->ChannelsMerge(); // Merge if user forgot to merge back. Also required in Docking branch for ImGuiWindowFlags_DockNodeHost windows. + ImGui::AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[layer], window->DrawList); + for (ImGuiWindow* child : window->DC.ChildWindows) + if (IsWindowActiveAndVisible(child)) // Clipped children may have been marked not active + AddWindowToDrawData(child, layer); +} + +static inline int GetWindowDisplayLayer(ImGuiWindow* window) +{ + return (window->Flags & ImGuiWindowFlags_Tooltip) ? 1 : 0; +} + +// Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu) +static inline void AddRootWindowToDrawData(ImGuiWindow* window) +{ + AddWindowToDrawData(window, GetWindowDisplayLayer(window)); +} + +static void FlattenDrawDataIntoSingleLayer(ImDrawDataBuilder* builder) +{ + int n = builder->Layers[0]->Size; + int full_size = n; + for (int i = 1; i < IM_COUNTOF(builder->Layers); i++) + full_size += builder->Layers[i]->Size; + builder->Layers[0]->resize(full_size); + for (int layer_n = 1; layer_n < IM_COUNTOF(builder->Layers); layer_n++) + { + ImVector* layer = builder->Layers[layer_n]; + if (layer->empty()) + continue; + memcpy(builder->Layers[0]->Data + n, layer->Data, layer->Size * sizeof(ImDrawList*)); + n += layer->Size; + layer->resize(0); + } +} + +static void InitViewportDrawData(ImGuiViewportP* viewport) +{ + ImGuiContext& g = *GImGui; + ImDrawData* draw_data = &viewport->DrawDataP; + + viewport->DrawDataBuilder.Layers[0] = &draw_data->CmdLists; + viewport->DrawDataBuilder.Layers[1] = &viewport->DrawDataBuilder.LayerData1; + viewport->DrawDataBuilder.Layers[0]->resize(0); + viewport->DrawDataBuilder.Layers[1]->resize(0); + + draw_data->Valid = true; + draw_data->FrameCount = g.FrameCount; + draw_data->TotalVtxCount = draw_data->TotalIdxCount = 0; + draw_data->DisplayPos = viewport->Pos; + draw_data->DisplaySize = viewport->Size; + draw_data->FramebufferScale = g.IO.DisplayFramebufferScale; + draw_data->OwnerViewport = viewport; + draw_data->Textures = &g.PlatformIO.Textures; +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + draw_data->CmdListsCount = 0; +#endif +} + +// Push a clipping rectangle for both ImGui logic (hit-testing etc.) and low-level ImDrawList rendering. +// - When using this function it is sane to ensure that float are perfectly rounded to integer values, +// so that e.g. (int)(max.x-min.x) in user's render produce correct result. +// - If the code here changes, may need to update code of functions like NextColumn() and PushColumnClipRect(): +// some frequently called functions which to modify both channels and clipping simultaneously tend to use the +// more specialized SetWindowClipRectBeforeSetChannel() to avoid extraneous updates of underlying ImDrawCmds. +// - This is analogous to PushFont()/PopFont() in the sense that are a mixing a global stack and a window stack, +// which in the case of ClipRect is not so problematic but tends to be more restrictive for fonts. +void ImGui::PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DrawList->PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect); + window->ClipRect = window->DrawList->_ClipRectStack.back(); +} + +void ImGui::PopClipRect() +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DrawList->PopClipRect(); + window->ClipRect = window->DrawList->_ClipRectStack.back(); +} + +static void ImGui::RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + ImGuiViewportP* viewport = (ImGuiViewportP*)GetMainViewport(); + ImRect viewport_rect = viewport->GetMainRect(); + + // Draw behind window by moving the draw command at the FRONT of the draw list + { + // We've already called AddWindowToDrawData() which called DrawList->ChannelsMerge() on DockNodeHost windows, + // and draw list have been trimmed already, hence the explicit recreation of a draw command if missing. + // FIXME: This is creating complication, might be simpler if we could inject a drawlist in drawdata at a given position and not attempt to manipulate ImDrawCmd order. + ImDrawList* draw_list = window->RootWindow->DrawList; + if (draw_list->CmdBuffer.Size == 0) + draw_list->AddDrawCmd(); + draw_list->PushClipRect(viewport_rect.Min - ImVec2(1, 1), viewport_rect.Max + ImVec2(1, 1), false); // FIXME: Need to strictly ensure ImDrawCmd are not merged (ElemCount==6 checks below will verify that) + draw_list->AddRectFilled(viewport_rect.Min, viewport_rect.Max, col); + ImDrawCmd cmd = draw_list->CmdBuffer.back(); + IM_ASSERT(cmd.ElemCount == 6); + draw_list->CmdBuffer.pop_back(); + draw_list->CmdBuffer.push_front(cmd); + draw_list->AddDrawCmd(); // We need to create a command as CmdBuffer.back().IdxOffset won't be correct if we append to same command. + draw_list->PopClipRect(); + } +} + +ImGuiWindow* ImGui::FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* parent_window) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* bottom_most_visible_window = parent_window; + for (int i = FindWindowDisplayIndex(parent_window); i >= 0; i--) + { + ImGuiWindow* window = g.Windows[i]; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + continue; + if (!IsWindowWithinBeginStackOf(window, parent_window)) + break; + if (IsWindowActiveAndVisible(window) && GetWindowDisplayLayer(window) <= GetWindowDisplayLayer(parent_window)) + bottom_most_visible_window = window; + } + return bottom_most_visible_window; +} + +static void ImGui::RenderDimmedBackgrounds() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* modal_window = GetTopMostAndVisiblePopupModal(); + if (g.DimBgRatio <= 0.0f && g.NavWindowingHighlightAlpha <= 0.0f) + return; + const bool dim_bg_for_modal = (modal_window != NULL); + const bool dim_bg_for_window_list = (g.NavWindowingTargetAnim != NULL && g.NavWindowingTargetAnim->Active); + if (!dim_bg_for_modal && !dim_bg_for_window_list) + return; + + if (dim_bg_for_modal) + { + // Draw dimming behind modal or a begin stack child, whichever comes first in draw order. + ImGuiWindow* dim_behind_window = FindBottomMostVisibleWindowWithinBeginStack(modal_window); + RenderDimmedBackgroundBehindWindow(dim_behind_window, GetColorU32(modal_window->DC.ModalDimBgColor, g.DimBgRatio)); + } + else if (dim_bg_for_window_list) + { + // Draw dimming behind Ctrl+Tab target window and behind Ctrl+Tab UI window + RenderDimmedBackgroundBehindWindow(g.NavWindowingTargetAnim, GetColorU32(ImGuiCol_NavWindowingDimBg, g.DimBgRatio)); + + // Draw border around Ctrl+Tab target window + ImGuiWindow* window = g.NavWindowingTargetAnim; + ImGuiViewport* viewport = GetMainViewport(); + float distance = g.FontSize; + ImRect bb = window->Rect(); + bb.Expand(distance); + if (bb.GetWidth() >= viewport->Size.x && bb.GetHeight() >= viewport->Size.y) + bb.Expand(-distance - 1.0f); // If a window fits the entire viewport, adjust its highlight inward + if (window->DrawList->CmdBuffer.Size == 0) + window->DrawList->AddDrawCmd(); + window->DrawList->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size); + window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), window->WindowRounding, 3.0f); // FIXME-DPI + window->DrawList->PopClipRect(); + } +} + +// This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal. +void ImGui::EndFrame() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Initialized); + + // Don't process EndFrame() multiple times. + if (g.FrameCountEnded == g.FrameCount) + return; + IM_ASSERT_USER_ERROR_RET(g.WithinFrameScope, "Forgot to call ImGui::NewFrame()?"); + + CallContextHooks(&g, ImGuiContextHookType_EndFramePre); + + // [EXPERIMENTAL] Recover from errors + if (g.IO.ConfigErrorRecovery) + ErrorRecoveryTryToRecoverState(&g.StackSizesInNewFrame); + ErrorCheckEndFrameSanityChecks(); + ErrorCheckEndFrameFinalizeErrorTooltip(); + + // Notify Platform/OS when our Input Method Editor cursor has moved (e.g. CJK inputs using Microsoft IME) + ImGuiPlatformImeData* ime_data = &g.PlatformImeData; + if (g.PlatformIO.Platform_SetImeDataFn != NULL && memcmp(ime_data, &g.PlatformImeDataPrev, sizeof(ImGuiPlatformImeData)) != 0) + { + IM_ASSERT(ime_data->ViewportId == IMGUI_VIEWPORT_DEFAULT_ID); // master branch + ImGuiViewport* viewport = GetMainViewport(); + IMGUI_DEBUG_LOG_IO("[io] Calling Platform_SetImeDataFn(): WantVisible: %d, InputPos (%.2f,%.2f) for Viewport 0x%08X\n", ime_data->WantVisible, ime_data->InputPos.x, ime_data->InputPos.y, viewport->ID); + g.PlatformIO.Platform_SetImeDataFn(&g, viewport, ime_data); + } + g.WantTextInputNextFrame = ime_data->WantTextInput ? 1 : 0; + + // Hide and unfocus implicit/fallback "Debug" window if it hasn't been used + g.WithinFrameScopeWithImplicitWindow = false; + if (g.CurrentWindow && g.CurrentWindow->IsFallbackWindow && g.CurrentWindow->WriteAccessed == false) + { + g.CurrentWindow->Active = false; + if (g.NavWindow && g.NavWindow->RootWindow == g.CurrentWindow) + FocusWindow(NULL); + } + End(); + + // Update navigation: Ctrl+Tab, wrap-around requests + NavEndFrame(); + + // Drag and Drop: Elapse payload (if delivered, or if source stops being submitted) + if (g.DragDropActive) + { + bool is_delivered = g.DragDropPayload.Delivery; + bool is_elapsed = (g.DragDropSourceFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_PayloadAutoExpire) || g.DragDropMouseButton == -1 || !IsMouseDown(g.DragDropMouseButton)); + if (is_delivered || is_elapsed) + ClearDragDrop(); + } + + // Drag and Drop: Fallback for missing source tooltip. This is not ideal but better than nothing. + // If you want to handle source item disappearing: instead of submitting your description tooltip + // in the BeginDragDropSource() block of the dragged item, you can submit them from a safe single spot + // (e.g. end of your item loop, or before EndFrame) by reading payload data. + // In the typical case, the contents of drag tooltip should be possible to infer solely from payload data. + if (g.DragDropActive && g.DragDropSourceFrameCount + 1 < g.FrameCount && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) + { + g.DragDropWithinSource = true; + SetTooltip("..."); + g.DragDropWithinSource = false; + } + + // End frame + g.WithinFrameScope = false; + g.FrameCountEnded = g.FrameCount; + UpdateFontsEndFrame(); + + // Initiate moving window + handle left-click and right-click focus + UpdateMouseMovingWindowEndFrame(); + + // Sort the window list so that all child windows are after their parent + // We cannot do that on FocusWindow() because children may not exist yet + g.WindowsTempSortBuffer.resize(0); + g.WindowsTempSortBuffer.reserve(g.Windows.Size); + for (ImGuiWindow* window : g.Windows) + { + if (window->Active && (window->Flags & ImGuiWindowFlags_ChildWindow)) // if a child is active its parent will add it + continue; + AddWindowToSortBuffer(&g.WindowsTempSortBuffer, window); + } + + // This usually assert if there is a mismatch between the ImGuiWindowFlags_ChildWindow / ParentWindow values and DC.ChildWindows[] in parents, aka we've done something wrong. + IM_ASSERT(g.Windows.Size == g.WindowsTempSortBuffer.Size); + g.Windows.swap(g.WindowsTempSortBuffer); + g.IO.MetricsActiveWindows = g.WindowsActiveCount; + + UpdateTexturesEndFrame(); + + // Unlock font atlas + for (ImFontAtlas* atlas : g.FontAtlases) + atlas->Locked = false; + + // Clear Input data for next frame + g.IO.MousePosPrev = g.IO.MousePos; + g.IO.AppFocusLost = false; + g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f; + g.IO.InputQueueCharacters.resize(0); + + CallContextHooks(&g, ImGuiContextHookType_EndFramePost); +} + +// Prepare the data for rendering so you can call GetDrawData() +// (As with anything within the ImGui:: namespace this doesn't touch your GPU or graphics API at all: +// it is the role of the ImGui_ImplXXXX_RenderDrawData() function provided by the renderer backend) +void ImGui::Render() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Initialized); + + if (g.FrameCountEnded != g.FrameCount) + EndFrame(); + if (g.FrameCountRendered == g.FrameCount) + return; + g.FrameCountRendered = g.FrameCount; + + g.IO.MetricsRenderWindows = 0; + CallContextHooks(&g, ImGuiContextHookType_RenderPre); + + // Add background ImDrawList (for each active viewport) + for (ImGuiViewportP* viewport : g.Viewports) + { + InitViewportDrawData(viewport); + if (viewport->BgFgDrawLists[0] != NULL && viewport->BgFgDrawListsLastTimeActive[0] == (float)g.Time) + AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[0], GetBackgroundDrawList(viewport)); + } + + // Draw modal/window whitening backgrounds + RenderDimmedBackgrounds(); + + // Add ImDrawList to render + ImGuiWindow* windows_to_render_top_most[2]; + windows_to_render_top_most[0] = (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus)) ? g.NavWindowingTarget->RootWindow : NULL; + windows_to_render_top_most[1] = (g.NavWindowingTarget ? g.NavWindowingListWindow : NULL); + for (ImGuiWindow* window : g.Windows) + { + IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'" + if (IsWindowActiveAndVisible(window) && (window->Flags & ImGuiWindowFlags_ChildWindow) == 0 && window != windows_to_render_top_most[0] && window != windows_to_render_top_most[1]) + AddRootWindowToDrawData(window); + } + for (int n = 0; n < IM_COUNTOF(windows_to_render_top_most); n++) + if (windows_to_render_top_most[n] && IsWindowActiveAndVisible(windows_to_render_top_most[n])) // NavWindowingTarget is always temporarily displayed as the top-most window + AddRootWindowToDrawData(windows_to_render_top_most[n]); + + // Draw software mouse cursor if requested by io.MouseDrawCursor flag + if (g.IO.MouseDrawCursor && g.MouseCursor != ImGuiMouseCursor_None) + RenderMouseCursor(g.IO.MousePos, g.Style.MouseCursorScale, g.MouseCursor, IM_COL32_WHITE, IM_COL32_BLACK, IM_COL32(0, 0, 0, 48)); + + // Setup ImDrawData structures for end-user + g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = 0; + for (ImGuiViewportP* viewport : g.Viewports) + { + FlattenDrawDataIntoSingleLayer(&viewport->DrawDataBuilder); + + // Add foreground ImDrawList (for each active viewport) + if (viewport->BgFgDrawLists[1] != NULL && viewport->BgFgDrawListsLastTimeActive[1] == (float)g.Time) + AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[0], GetForegroundDrawList(viewport)); + + // We call _PopUnusedDrawCmd() last thing, as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch). + ImDrawData* draw_data = &viewport->DrawDataP; + for (ImDrawList* draw_list : draw_data->CmdLists) + draw_list->_PopUnusedDrawCmd(); +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + draw_data->CmdListsCount = draw_data->CmdLists.Size; +#endif + g.IO.MetricsRenderVertices += draw_data->TotalVtxCount; + g.IO.MetricsRenderIndices += draw_data->TotalIdxCount; + } + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) + for (ImFontAtlas* atlas : g.FontAtlases) + ImFontAtlasDebugLogTextureRequests(atlas); +#endif + + CallContextHooks(&g, ImGuiContextHookType_RenderPost); +} + +// Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker. +// CalcTextSize("") should return ImVec2(0.0f, g.FontSize) +ImVec2 ImGui::CalcTextSize(const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width) +{ + ImGuiContext& g = *GImGui; + + const char* text_display_end; + if (hide_text_after_double_hash) + text_display_end = FindRenderedTextEnd(text, text_end); // Hide anything after a '##' string + else + text_display_end = text_end; + + ImFont* font = g.Font; + const float font_size = g.FontSize; + if (text == text_display_end) + return ImVec2(0.0f, font_size); + ImVec2 text_size = font->CalcTextSizeA(font_size, FLT_MAX, wrap_width, text, text_display_end, NULL); + + // Round + // (see 7b0bf230, 4622fa4b6, #791 for details about this.) + // FIXME: Add a way to disable this. + text_size.x = ImCeilFast(text_size.x); + + return text_size; +} + +// Find window given position, search front-to-back +// - Typically write output back to g.HoveredWindow and g.HoveredWindowUnderMovingWindow. +// - FIXME: Note that we have an inconsequential lag here: OuterRectClipped is updated in Begin(), so windows moved programmatically +// with SetWindowPos() and not SetNextWindowPos() will have that rectangle lagging by a frame at the time FindHoveredWindow() is +// called, aka before the next Begin(). Moving window isn't affected. +// - The 'find_first_and_in_any_viewport = true' mode is only used by TestEngine. It is simpler to maintain here. +void ImGui::FindHoveredWindowEx(const ImVec2& pos, bool find_first_and_in_any_viewport, ImGuiWindow** out_hovered_window, ImGuiWindow** out_hovered_window_under_moving_window) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* hovered_window = NULL; + ImGuiWindow* hovered_window_under_moving_window = NULL; + + if (find_first_and_in_any_viewport == false && g.MovingWindow && !(g.MovingWindow->Flags & ImGuiWindowFlags_NoMouseInputs)) + hovered_window = g.MovingWindow; + + ImVec2 padding_regular = g.Style.TouchExtraPadding; + ImVec2 padding_for_resize = ImMax(g.Style.TouchExtraPadding, ImVec2(g.Style.WindowBorderHoverPadding, g.Style.WindowBorderHoverPadding)); + for (int i = g.Windows.Size - 1; i >= 0; i--) + { + ImGuiWindow* window = g.Windows[i]; + IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer. + if (!window->WasActive || window->Hidden) + continue; + if (window->Flags & ImGuiWindowFlags_NoMouseInputs) + continue; + + // Using the clipped AABB, a child window will typically be clipped by its parent (not always) + ImVec2 hit_padding = (window->Flags & (ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize)) ? padding_regular : padding_for_resize; + if (!window->OuterRectClipped.ContainsWithPad(pos, hit_padding)) + continue; + + // Support for one rectangular hole in any given window + // FIXME: Consider generalizing hit-testing override (with more generic data, callback, etc.) (#1512) + if (window->HitTestHoleSize.x != 0) + { + ImVec2 hole_pos(window->Pos.x + (float)window->HitTestHoleOffset.x, window->Pos.y + (float)window->HitTestHoleOffset.y); + ImVec2 hole_size((float)window->HitTestHoleSize.x, (float)window->HitTestHoleSize.y); + if (ImRect(hole_pos, hole_pos + hole_size).Contains(pos)) + continue; + } + + if (find_first_and_in_any_viewport) + { + hovered_window = window; + break; + } + else + { + if (hovered_window == NULL) + hovered_window = window; + IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer. + if (hovered_window_under_moving_window == NULL && (!g.MovingWindow || window->RootWindow != g.MovingWindow->RootWindow)) + hovered_window_under_moving_window = window; + if (hovered_window && hovered_window_under_moving_window) + break; + } + } + + *out_hovered_window = hovered_window; + if (out_hovered_window_under_moving_window != NULL) + *out_hovered_window_under_moving_window = hovered_window_under_moving_window; +} + +bool ImGui::IsItemActive() +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId) + return g.ActiveId == g.LastItemData.ID; + return false; +} + +bool ImGui::IsItemActivated() +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId) + if (g.ActiveId == g.LastItemData.ID && g.ActiveIdPreviousFrame != g.LastItemData.ID) + return true; + return false; +} + +bool ImGui::IsItemDeactivated() +{ + ImGuiContext& g = *GImGui; + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDeactivated) + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Deactivated) != 0; + return g.DeactivatedItemData.ID == g.LastItemData.ID && g.LastItemData.ID != 0 && g.DeactivatedItemData.ElapseFrame >= g.FrameCount; +} + +// Since 1.92.9: consider using NoLiveEdit flags if all you need to that values are not written bo backing variable while typing. +bool ImGui::IsItemDeactivatedAfterEdit() +{ + ImGuiContext& g = *GImGui; + return IsItemDeactivated() && g.DeactivatedItemData.HasBeenEditedBefore; +} + +// == (GetItemID() == GetFocusID() && GetFocusID() != 0) +bool ImGui::IsItemFocused() +{ + ImGuiContext& g = *GImGui; + return g.NavId == g.LastItemData.ID && g.NavId != 0; +} + +// Important: this can be useful but it is NOT equivalent to the behavior of e.g.Button()! +// Most widgets have specific reactions based on mouse-up/down state, mouse position etc. +bool ImGui::IsItemClicked(ImGuiMouseButton mouse_button) +{ + return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_None); +} + +bool ImGui::IsItemToggledOpen() +{ + ImGuiContext& g = *GImGui; + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_ToggledOpen) ? true : false; +} + +// Call after a Selectable() or TreeNode() items inside a BeginMultiSelect()/EndMultiSelect() scope. +// - Useful if you need the per-item information before reaching EndMultiSelect(), e.g. for rendering purpose. +// Outside of a multi-select block: +// - It would be misleading/ambiguous to report this signal, as widgets return e.g. a pressed event, +// and user code is in charge of altering selection in ways we cannot predict. +// Prefer using 'if (IsItemClicked() && !IsItemToggledOpen())' for a manual reimplementation of selection. +bool ImGui::IsItemToggledSelection() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.CurrentMultiSelect != NULL); // Can only be used inside a BeginMultiSelect()/EndMultiSelect() + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_ToggledSelection) ? true : false; +} + +// IMPORTANT: If you are trying to check whether your mouse should be dispatched to Dear ImGui or to your underlying app, +// you should not use this function! Use the 'io.WantCaptureMouse' boolean for that! +// Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details. +bool ImGui::IsAnyItemHovered() +{ + ImGuiContext& g = *GImGui; + return g.HoveredId != 0 || g.HoveredIdPreviousFrame != 0; +} + +bool ImGui::IsAnyItemActive() +{ + ImGuiContext& g = *GImGui; + return g.ActiveId != 0; +} + +bool ImGui::IsAnyItemFocused() +{ + ImGuiContext& g = *GImGui; + return g.NavId != 0 && g.NavCursorVisible; +} + +bool ImGui::IsItemVisible() +{ + ImGuiContext& g = *GImGui; + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) != 0; +} + +bool ImGui::IsItemEdited() +{ + ImGuiContext& g = *GImGui; + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Edited) != 0; +} + +// Allow next item to be overlapped by subsequent items. +// This works by requiring HoveredId to match for two subsequent frames, +// so if a following items overwrite it our interactions will naturally be disabled. +void ImGui::SetNextItemAllowOverlap() +{ + ImGuiContext& g = *GImGui; + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_AllowOverlap; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +// Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority. +// Use SetNextItemAllowOverlap() *before* your item instead of calling this! +//void ImGui::SetItemAllowOverlap() +//{ +// ImGuiContext& g = *GImGui; +// ImGuiID id = g.LastItemData.ID; +// if (g.HoveredId == id) +// g.HoveredIdAllowOverlap = true; +// if (g.ActiveId == id) // Before we made this obsolete, most calls to SetItemAllowOverlap() used to avoid this path by testing g.ActiveId != id. +// g.ActiveIdAllowOverlap = true; +//} +#endif + +// This is a shortcut for not taking ownership of 100+ keys, frequently used by drag operations. +// FIXME: It might be undesirable that this will likely disable KeyOwner-aware shortcuts systems. Consider a more fine-tuned version if needed? +void ImGui::SetActiveIdUsingAllKeyboardKeys() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ActiveId != 0); + g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_COUNT) - 1; + g.ActiveIdUsingAllKeyboardKeys = true; + NavMoveRequestCancel(); +} + +ImGuiID ImGui::GetItemID() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.ID; +} + +ImVec2 ImGui::GetItemRectMin() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.Rect.Min; +} + +ImVec2 ImGui::GetItemRectMax() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.Rect.Max; +} + +ImVec2 ImGui::GetItemRectSize() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.Rect.GetSize(); +} + +ImGuiItemFlags ImGui::GetItemFlags() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.ItemFlags; +} + +// Prior to v1.90 2023/10/16, the BeginChild() function took a 'bool border = false' parameter instead of 'ImGuiChildFlags child_flags = 0'. +// ImGuiChildFlags_Borders is defined as always == 1 in order to allow old code passing 'true'. Read comments in imgui.h for details! +bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags) +{ + ImGuiID id = GetCurrentWindow()->GetID(str_id); + return BeginChildEx(str_id, id, size_arg, child_flags, window_flags); +} + +bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags) +{ + return BeginChildEx(NULL, id, size_arg, child_flags, window_flags); +} + +bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* parent_window = g.CurrentWindow; + IM_ASSERT(id != 0); + + // Sanity check as it is likely that some user will accidentally pass ImGuiWindowFlags into the ImGuiChildFlags argument. + const ImGuiChildFlags ImGuiChildFlags_SupportedMask_ = ImGuiChildFlags_Borders | ImGuiChildFlags_AlwaysUseWindowPadding | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY | ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysAutoResize | ImGuiChildFlags_FrameStyle | ImGuiChildFlags_NavFlattened; + IM_UNUSED(ImGuiChildFlags_SupportedMask_); + IM_ASSERT((child_flags & ~ImGuiChildFlags_SupportedMask_) == 0 && "Illegal ImGuiChildFlags value. Did you pass ImGuiWindowFlags values instead of ImGuiChildFlags?"); + IM_ASSERT((window_flags & ImGuiWindowFlags_AlwaysAutoResize) == 0 && "Cannot specify ImGuiWindowFlags_AlwaysAutoResize for BeginChild(). Use ImGuiChildFlags_AlwaysAutoResize!"); + if (child_flags & ImGuiChildFlags_AlwaysAutoResize) + { + IM_ASSERT((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0 && "Cannot use ImGuiChildFlags_ResizeX or ImGuiChildFlags_ResizeY with ImGuiChildFlags_AlwaysAutoResize!"); + IM_ASSERT((child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY)) != 0 && "Must use ImGuiChildFlags_AutoResizeX or ImGuiChildFlags_AutoResizeY with ImGuiChildFlags_AlwaysAutoResize!"); + } +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //if (window_flags & ImGuiWindowFlags_AlwaysUseWindowPadding) { child_flags |= ImGuiChildFlags_AlwaysUseWindowPadding; } + //if (window_flags & ImGuiWindowFlags_NavFlattened) { child_flags |= ImGuiChildFlags_NavFlattened; } +#endif + if (child_flags & ImGuiChildFlags_AutoResizeX) + child_flags &= ~ImGuiChildFlags_ResizeX; + if (child_flags & ImGuiChildFlags_AutoResizeY) + child_flags &= ~ImGuiChildFlags_ResizeY; + + // Set window flags + window_flags |= ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_NoTitleBar; + window_flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag + if (child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysAutoResize)) + window_flags |= ImGuiWindowFlags_AlwaysAutoResize; // FIXME: Would be sane to not make single-axis flag set this. (#9355) + if ((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0) + window_flags |= ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings; + + // Special framed style + if (child_flags & ImGuiChildFlags_FrameStyle) + { + PushStyleColor(ImGuiCol_ChildBg, g.Style.Colors[ImGuiCol_FrameBg]); + PushStyleVar(ImGuiStyleVar_ChildRounding, g.Style.FrameRounding); + PushStyleVar(ImGuiStyleVar_ChildBorderSize, g.Style.FrameBorderSize); + PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.FramePadding); + child_flags |= ImGuiChildFlags_Borders | ImGuiChildFlags_AlwaysUseWindowPadding; + window_flags |= ImGuiWindowFlags_NoMove; + } + + // Forward size + // Important: Begin() has special processing to switch condition to ImGuiCond_FirstUseEver for a given axis when ImGuiChildFlags_ResizeXXX is set. + // (the alternative would to store conditional flags per axis, which is possible but more code) + const ImVec2 size_avail = GetContentRegionAvail(); + const ImVec2 size_default((child_flags & ImGuiChildFlags_AutoResizeX) ? 0.0f : size_avail.x, (child_flags & ImGuiChildFlags_AutoResizeY) ? 0.0f : size_avail.y); + ImVec2 size = CalcItemSize(size_arg, size_default.x, size_default.y); + + // A SetNextWindowSize() call always has priority (#8020) + // (since the code in Begin() never supported SizeVal==0.0f aka auto-resize via SetNextWindowSize() call, we don't support it here for now) + // FIXME: We only support ImGuiCond_Always in this path. Supporting other paths would requires to obtain window pointer. + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSize) != 0 && (g.NextWindowData.SizeCond & ImGuiCond_Always) != 0) + { + if (g.NextWindowData.SizeVal.x > 0.0f) + { + size.x = g.NextWindowData.SizeVal.x; + child_flags &= ~ImGuiChildFlags_ResizeX; + } + if (g.NextWindowData.SizeVal.y > 0.0f) + { + size.y = g.NextWindowData.SizeVal.y; + child_flags &= ~ImGuiChildFlags_ResizeY; + } + } + SetNextWindowSize(size); + + // Forward child flags (we allow prior settings to merge but it'll only work for adding flags) + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasChildFlags) + g.NextWindowData.ChildFlags |= child_flags; + else + g.NextWindowData.ChildFlags = child_flags; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasChildFlags; + + // Build up name. If you need to append to a same child from multiple location in the ID stack, use BeginChild(ImGuiID id) with a stable value. + // FIXME: 2023/11/14: commented out shorted version. We had an issue with multiple ### in child window path names, which the trailing hash helped workaround. + // e.g. "ParentName###ParentIdentifier/ChildName###ChildIdentifier" would get hashed incorrectly by ImHashStr(), trailing _%08X somehow fixes it. + const char* temp_window_name; + /*if (name && parent_window->IDStack.back() == parent_window->ID) + ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%s", parent_window->Name, name); // May omit ID if in root of ID stack + else*/ + if (name) + ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%s_%08X", parent_window->Name, name, id); + else + ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%08X", parent_window->Name, id); + + // Set style + const float backup_border_size = g.Style.ChildBorderSize; + if ((child_flags & ImGuiChildFlags_Borders) == 0) + g.Style.ChildBorderSize = 0.0f; + + // Begin into window + const bool ret = Begin(temp_window_name, NULL, window_flags); + + // Restore style + g.Style.ChildBorderSize = backup_border_size; + if (child_flags & ImGuiChildFlags_FrameStyle) + { + PopStyleVar(3); + PopStyleColor(); + } + + ImGuiWindow* child_window = g.CurrentWindow; + child_window->ChildId = id; + + // Set the cursor to handle case where the user called SetNextWindowPos()+BeginChild() manually. + // While this is not really documented/defined, it seems that the expected thing to do. + if (child_window->BeginCount == 1) + parent_window->DC.CursorPos = child_window->Pos; + + // Process navigation-in immediately so NavInit can run on first frame + // Can enter a child if (A) it has navigable items or (B) it can be scrolled. + const ImGuiID temp_id_for_activation = ImHashStr("##Child", 0, id); + if (g.ActiveId == temp_id_for_activation) + ClearActiveID(); + if (g.NavActivateId == id && !(child_flags & ImGuiChildFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY)) + { + FocusWindow(child_window); + NavInitWindow(child_window, false); + SetActiveID(temp_id_for_activation, child_window); // Steal ActiveId with another arbitrary id so that key-press won't activate child item + g.ActiveIdSource = g.NavInputSource; + } + return ret; +} + +void ImGui::EndChild() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* child_window = g.CurrentWindow; + + const ImGuiID backup_within_end_child_id = g.WithinEndChildID; + IM_ASSERT(child_window->Flags & ImGuiWindowFlags_ChildWindow); // Mismatched BeginChild()/EndChild() calls + + g.WithinEndChildID = child_window->ID; + ImVec2 child_size = child_window->Size; + End(); + if (child_window->BeginCount == 1) + { + ImGuiWindow* parent_window = g.CurrentWindow; + ImRect bb(parent_window->DC.CursorPos, parent_window->DC.CursorPos + child_size); + ItemSize(child_size); + const bool nav_flattened = (child_window->ChildFlags & ImGuiChildFlags_NavFlattened) != 0; + if ((child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY) && !nav_flattened) + { + ItemAdd(bb, child_window->ChildId); + RenderNavCursor(bb, child_window->ChildId); + + // When browsing a window that has no activable items (scroll only) we keep a highlight on the child (pass g.NavId to trick into always displaying) + if (child_window->DC.NavLayersActiveMask == 0 && child_window == g.NavWindow) + RenderNavCursor(ImRect(bb.Min - ImVec2(2, 2), bb.Max + ImVec2(2, 2)), g.NavId, ImGuiNavRenderCursorFlags_Compact); + } + else + { + // Not navigable into + // - This is a bit of a fringe use case, mostly useful for undecorated, non-scrolling contents childs, or empty childs. + // - We could later decide to not apply this path if ImGuiChildFlags_FrameStyle or ImGuiChildFlags_Borders is set. + ItemAdd(bb, child_window->ChildId, NULL, ImGuiItemFlags_NoNav); + + // But when flattened we directly reach items, adjust active layer mask accordingly + if (nav_flattened) + parent_window->DC.NavLayersActiveMaskNext |= child_window->DC.NavLayersActiveMaskNext; + } + if (g.HoveredWindow == child_window) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow; + child_window->DC.ChildItemStatusFlags = g.LastItemData.StatusFlags; + //SetLastItemDataForChildWindowItem(child_window, child_window->Rect()); // Not needed, effectively done by ItemAdd() + } + else + { + SetLastItemDataForChildWindowItem(child_window, child_window->Rect()); + } + + g.WithinEndChildID = backup_within_end_child_id; + g.LogLinePosY = -FLT_MAX; // To enforce a carriage return +} + +ImGuiWindow* ImGui::FindFrontMostVisibleChildWindow(ImGuiWindow* window) +{ + for (int n = window->DC.ChildWindows.Size - 1; n >= 0; n--) + if (IsWindowActiveAndVisible(window->DC.ChildWindows[n])) + return FindFrontMostVisibleChildWindow(window->DC.ChildWindows[n]); + return window; +} + +static void SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled) +{ + window->SetWindowPosAllowFlags = enabled ? (window->SetWindowPosAllowFlags | flags) : (window->SetWindowPosAllowFlags & ~flags); + window->SetWindowSizeAllowFlags = enabled ? (window->SetWindowSizeAllowFlags | flags) : (window->SetWindowSizeAllowFlags & ~flags); + window->SetWindowCollapsedAllowFlags = enabled ? (window->SetWindowCollapsedAllowFlags | flags) : (window->SetWindowCollapsedAllowFlags & ~flags); +} + +ImGuiWindow* ImGui::FindWindowByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + return (ImGuiWindow*)g.WindowsById.GetVoidPtr(id); +} + +ImGuiWindow* ImGui::FindWindowByName(const char* name) +{ + ImGuiID id = ImHashStr(name); + return FindWindowByID(id); +} + +static void ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) +{ + if (settings != NULL) + { + window->Pos = ImTrunc(ImVec2(settings->Pos.x, settings->Pos.y)); + if (settings->Size.x > 0 && settings->Size.y > 0) + { + window->Size = window->SizeFull = ImTrunc(ImVec2(settings->Size.x, settings->Size.y)); + window->AutoFitFramesX = window->AutoFitFramesY = 0; + } + window->Collapsed = settings->Collapsed; + SetWindowConditionAllowFlags(window, ImGuiCond_FirstUseEver, false); + } + + window->DC.CursorStartPos = window->DC.CursorMaxPos = window->DC.IdealMaxPos = window->Pos; // So first call to CalcWindowContentSizes() doesn't return crazy values + if ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0) + { + window->AutoFitFramesX = window->AutoFitFramesY = 2; + window->AutoFitOnlyGrows = false; + } + else + { + window->AutoFitFramesX = (window->Size.x <= 0.0f) ? 2 : 0; + window->AutoFitFramesY = (window->Size.y <= 0.0f) ? 2 : 0; + window->AutoFitOnlyGrows = (window->AutoFitFramesX > 0) || (window->AutoFitFramesY > 0); + } +} + +// Note that 'settings' may be NULL. +// Sets _Once, _Appearing, _FirstUseEver. _FirstUseEver will be cleared again if there are settings. +static void InitOrLoadWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) +{ + // Initial window state with e.g. default/arbitrary window position + // Use SetNextWindowPos() with the appropriate condition flag to change the initial position of a window. + ImGuiContext& g = *GImGui; + const ImGuiViewport* main_viewport = ImGui::GetMainViewport(); + window->Pos = main_viewport->Pos + ImVec2(60, 60); + window->Size = window->SizeFull = ImVec2(0, 0); + window->SetWindowPosAllowFlags = window->SetWindowSizeAllowFlags = window->SetWindowCollapsedAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing; + ApplyWindowSettings(window, settings); + if (settings != NULL) + settings->LastUsedDate = g.SessionDate; +} + +static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags) +{ + // Create window the first time + //IMGUI_DEBUG_LOG("CreateNewWindow '%s', flags = 0x%08X\n", name, flags); + ImGuiContext& g = *GImGui; + ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); + window->Flags = flags; + g.WindowsById.SetVoidPtr(window->ID, window); + + ImGuiWindowSettings* settings = NULL; + if (!(flags & ImGuiWindowFlags_NoSavedSettings)) + if ((settings = ImGui::FindWindowSettingsByWindow(window)) != 0) + window->SettingsOffset = g.SettingsWindows.offset_from_ptr(settings); + + InitOrLoadWindowSettings(window, settings); + + if (flags & ImGuiWindowFlags_NoBringToFrontOnFocus) + g.Windows.push_front(window); // Quite slow but rare and only once + else + g.Windows.push_back(window); + + return window; +} + +static inline ImVec2 CalcWindowMinSize(ImGuiWindow* window) +{ + // We give windows non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups) + // FIXME: Essentially we want to restrict manual resizing to WindowMinSize+Decoration, and allow api resizing to be smaller. + // Perhaps should tend further a neater test for this. + ImGuiContext& g = *GImGui; + ImVec2 size_min; + if ((window->Flags & ImGuiWindowFlags_ChildWindow) && !(window->Flags & ImGuiWindowFlags_Popup)) + { + size_min.x = (window->ChildFlags & ImGuiChildFlags_ResizeX) ? g.Style.WindowMinSize.x : IMGUI_WINDOW_HARD_MIN_SIZE; + size_min.y = (window->ChildFlags & ImGuiChildFlags_ResizeY) ? g.Style.WindowMinSize.y : IMGUI_WINDOW_HARD_MIN_SIZE; + } + else + { + size_min.x = ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) == 0) ? g.Style.WindowMinSize.x : IMGUI_WINDOW_HARD_MIN_SIZE; + size_min.y = ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) == 0) ? g.Style.WindowMinSize.y : IMGUI_WINDOW_HARD_MIN_SIZE; + } + + // Reduce artifacts with very small windows + ImGuiWindow* window_for_height = window; + size_min.y = ImMax(size_min.y, window_for_height->TitleBarHeight + window_for_height->MenuBarHeight + ImMax(0.0f, g.Style.WindowRounding - 1.0f)); + return size_min; +} + +static ImVec2 CalcWindowSizeAfterConstraint(ImGuiWindow* window, const ImVec2& size_desired) +{ + ImGuiContext& g = *GImGui; + ImVec2 new_size = size_desired; + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSizeConstraint) + { + // See comments in SetNextWindowSizeConstraints() for details about setting size_min an size_max. + ImRect cr = g.NextWindowData.SizeConstraintRect; + new_size.x = (cr.Min.x >= 0 && cr.Max.x >= 0) ? ImClamp(new_size.x, cr.Min.x, cr.Max.x) : window->SizeFull.x; + new_size.y = (cr.Min.y >= 0 && cr.Max.y >= 0) ? ImClamp(new_size.y, cr.Min.y, cr.Max.y) : window->SizeFull.y; + if (g.NextWindowData.SizeCallback) + { + ImGuiSizeCallbackData data; + data.UserData = g.NextWindowData.SizeCallbackUserData; + data.Pos = window->Pos; + data.CurrentSize = window->SizeFull; + data.DesiredSize = new_size; + g.NextWindowData.SizeCallback(&data); + new_size = data.DesiredSize; + } + new_size.x = IM_TRUNC(new_size.x); + new_size.y = IM_TRUNC(new_size.y); + } + + // Minimum size + ImVec2 size_min = CalcWindowMinSize(window); + return ImMax(new_size, size_min); +} + +static void CalcWindowContentSizes(ImGuiWindow* window, ImVec2* content_size_current, ImVec2* content_size_ideal) +{ + bool preserve_old_content_sizes = false; + if (window->Collapsed && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0) + preserve_old_content_sizes = true; + else if (window->Hidden && window->HiddenFramesCannotSkipItems == 0 && window->HiddenFramesCanSkipItems > 0) + preserve_old_content_sizes = true; + if (preserve_old_content_sizes) + { + *content_size_current = window->ContentSize; + *content_size_ideal = window->ContentSizeIdeal; + return; + } + + content_size_current->x = (window->ContentSizeExplicit.x != 0.0f) ? window->ContentSizeExplicit.x : ImTrunc64(window->DC.CursorMaxPos.x - window->DC.CursorStartPos.x); + content_size_current->y = (window->ContentSizeExplicit.y != 0.0f) ? window->ContentSizeExplicit.y : ImTrunc64(window->DC.CursorMaxPos.y - window->DC.CursorStartPos.y); + content_size_ideal->x = (window->ContentSizeExplicit.x != 0.0f) ? window->ContentSizeExplicit.x : ImTrunc64(ImMax(window->DC.CursorMaxPos.x, window->DC.IdealMaxPos.x) - window->DC.CursorStartPos.x); + content_size_ideal->y = (window->ContentSizeExplicit.y != 0.0f) ? window->ContentSizeExplicit.y : ImTrunc64(ImMax(window->DC.CursorMaxPos.y, window->DC.IdealMaxPos.y) - window->DC.CursorStartPos.y); +} + +static ImVec2 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents, int axis_mask) +{ + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + const float decoration_w_without_scrollbars = window->DecoOuterSizeX1 + window->DecoOuterSizeX2 - window->ScrollbarSizes.x; + const float decoration_h_without_scrollbars = window->DecoOuterSizeY1 + window->DecoOuterSizeY2 - window->ScrollbarSizes.y; + ImVec2 size_pad = window->WindowPadding * 2.0f; + ImVec2 size_desired; + size_desired.x = (axis_mask & 1) ? size_contents.x + size_pad.x + decoration_w_without_scrollbars : window->Size.x; + size_desired.y = (axis_mask & 2) ? size_contents.y + size_pad.y + decoration_h_without_scrollbars : window->Size.y; + + // Determine maximum window size + // Child windows are laid within their parent (unless they are also popups/menus) and thus have no restriction + ImVec2 size_max = ((window->Flags & ImGuiWindowFlags_ChildWindow) && !(window->Flags & ImGuiWindowFlags_Popup)) ? ImVec2(FLT_MAX, FLT_MAX) : ImGui::GetMainViewport()->WorkSize - style.DisplaySafeAreaPadding * 2.0f; + + if (window->Flags & ImGuiWindowFlags_Tooltip) + { + // Tooltip always resize (up to maximum size) + return ImMin(size_desired, size_max); + } + else + { + ImVec2 size_min = CalcWindowMinSize(window); + ImVec2 size_auto_fit = ImClamp(size_desired, ImMin(size_min, size_max), size_max); + + // When the window cannot fit all contents (either because of constraints, either because screen is too small), + // we are growing the size on the other axis to compensate for expected scrollbar. FIXME: Might turn bigger than ViewportSize-WindowPadding. + ImVec2 size_auto_fit_after_constraint = CalcWindowSizeAfterConstraint(window, size_auto_fit); + float size_contents_for_scrollbar_x = (axis_mask & 1) ? size_contents.x : window->ContentSize.x; // See #9352. In theory this should use same logic as `window->ScrollbarY = ...` codepath in Begin(). Needs some plumbling. + float size_contents_for_scrollbar_y = (axis_mask & 2) ? size_contents.y : window->ContentSize.y; + bool will_have_scrollbar_x = (size_auto_fit_after_constraint.x < size_contents_for_scrollbar_x + size_pad.x + decoration_w_without_scrollbars && !(window->Flags & ImGuiWindowFlags_NoScrollbar) && (window->Flags & ImGuiWindowFlags_HorizontalScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar); + bool will_have_scrollbar_y = (size_auto_fit_after_constraint.y < size_contents_for_scrollbar_y + size_pad.y + decoration_h_without_scrollbars && !(window->Flags & ImGuiWindowFlags_NoScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysVerticalScrollbar); + if (will_have_scrollbar_x) + size_auto_fit.y += style.ScrollbarSize; + if (will_have_scrollbar_y) + size_auto_fit.x += style.ScrollbarSize; + return size_auto_fit; + } +} + +ImVec2 ImGui::CalcWindowNextAutoFitSize(ImGuiWindow* window) +{ + ImVec2 size_contents_current; + ImVec2 size_contents_ideal; + CalcWindowContentSizes(window, &size_contents_current, &size_contents_ideal); + ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, size_contents_ideal, ~0); + ImVec2 size_final = CalcWindowSizeAfterConstraint(window, size_auto_fit); + return size_final; +} + +static ImGuiCol GetWindowBgColorIdx(ImGuiWindow* window) +{ + if (window->Flags & (ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_Popup)) + return ImGuiCol_PopupBg; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + return ImGuiCol_ChildBg; + return ImGuiCol_WindowBg; +} + +static void CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target_arg, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size) +{ + ImVec2 corner_target = corner_target_arg; + if (window->Flags & ImGuiWindowFlags_ChildWindow) // Clamp resizing of childs within parent + { + ImGuiWindow* parent_window = window->ParentWindow; + ImGuiWindowFlags parent_flags = parent_window->Flags; + ImRect limit_rect = parent_window->InnerRect; + limit_rect.Expand(ImVec2(-ImMax(parent_window->WindowPadding.x, parent_window->WindowBorderSize), -ImMax(parent_window->WindowPadding.y, parent_window->WindowBorderSize))); + if ((parent_flags & (ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar)) == 0 || (parent_flags & ImGuiWindowFlags_NoScrollbar)) + corner_target.x = ImClamp(corner_target.x, limit_rect.Min.x, limit_rect.Max.x); + if (parent_flags & ImGuiWindowFlags_NoScrollbar) + corner_target.y = ImClamp(corner_target.y, limit_rect.Min.y, limit_rect.Max.y); + } + ImVec2 pos_min = ImLerp(corner_target, window->Pos, corner_norm); // Expected window upper-left + ImVec2 pos_max = ImLerp(window->Pos + window->Size, corner_target, corner_norm); // Expected window lower-right + ImVec2 size_expected = pos_max - pos_min; + ImVec2 size_constrained = CalcWindowSizeAfterConstraint(window, size_expected); + *out_pos = pos_min; + if (corner_norm.x == 0.0f) + out_pos->x -= (size_constrained.x - size_expected.x); + if (corner_norm.y == 0.0f) + out_pos->y -= (size_constrained.y - size_expected.y); + *out_size = size_constrained; +} + +// Data for resizing from resize grip / corner +struct ImGuiResizeGripDef +{ + ImVec2 CornerPosN; + ImVec2 InnerDir; + int AngleMin12, AngleMax12; +}; +static const ImGuiResizeGripDef resize_grip_def[4] = +{ + { ImVec2(1, 1), ImVec2(-1, -1), 0, 3 }, // Lower-right + { ImVec2(0, 1), ImVec2(+1, -1), 3, 6 }, // Lower-left + { ImVec2(0, 0), ImVec2(+1, +1), 6, 9 }, // Upper-left (Unused) + { ImVec2(1, 0), ImVec2(-1, +1), 9, 12 } // Upper-right (Unused) +}; + +// Data for resizing from borders +struct ImGuiResizeBorderDef +{ + ImVec2 InnerDir; // Normal toward inside + ImVec2 SegmentN1, SegmentN2; // End positions, normalized (0,0: upper left) + float OuterAngle; // Angle toward outside +}; +static const ImGuiResizeBorderDef resize_border_def[4] = +{ + { ImVec2(+1, 0), ImVec2(0, 1), ImVec2(0, 0), IM_PI * 1.00f }, // Left + { ImVec2(-1, 0), ImVec2(1, 0), ImVec2(1, 1), IM_PI * 0.00f }, // Right + { ImVec2(0, +1), ImVec2(0, 0), ImVec2(1, 0), IM_PI * 1.50f }, // Up + { ImVec2(0, -1), ImVec2(1, 1), ImVec2(0, 1), IM_PI * 0.50f } // Down +}; + +static ImRect GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) +{ + ImRect rect = window->Rect(); + if (thickness == 0.0f) + rect.Max -= ImVec2(1, 1); + if (border_n == ImGuiDir_Left) { return ImRect(rect.Min.x - thickness, rect.Min.y + perp_padding, rect.Min.x + thickness, rect.Max.y - perp_padding); } + if (border_n == ImGuiDir_Right) { return ImRect(rect.Max.x - thickness, rect.Min.y + perp_padding, rect.Max.x + thickness, rect.Max.y - perp_padding); } + if (border_n == ImGuiDir_Up) { return ImRect(rect.Min.x + perp_padding, rect.Min.y - thickness, rect.Max.x - perp_padding, rect.Min.y + thickness); } + if (border_n == ImGuiDir_Down) { return ImRect(rect.Min.x + perp_padding, rect.Max.y - thickness, rect.Max.x - perp_padding, rect.Max.y + thickness); } + IM_ASSERT(0); + return ImRect(); +} + +// 0..3: corners (Lower-right, Lower-left, Unused, Unused) +ImGuiID ImGui::GetWindowResizeCornerID(ImGuiWindow* window, int n) +{ + IM_ASSERT(n >= 0 && n < 4); + ImGuiID id = window->ID; + id = ImHashStr("#RESIZE", 0, id); + id = ImHashData(&n, sizeof(int), id); + return id; +} + +// Borders (Left, Right, Up, Down) +ImGuiID ImGui::GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir) +{ + IM_ASSERT(dir >= 0 && dir < 4); + int n = (int)dir + 4; + ImGuiID id = window->ID; + id = ImHashStr("#RESIZE", 0, id); + id = ImHashData(&n, sizeof(int), id); + return id; +} + +// Handle resize for: Resize Grips, Borders, Gamepad +// Return true when using auto-fit (double-click on resize grip) +static int ImGui::UpdateWindowManualResize(ImGuiWindow* window, int* border_hovered, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect) +{ + ImGuiContext& g = *GImGui; + ImGuiWindowFlags flags = window->Flags; + + if ((flags & ImGuiWindowFlags_NoResize) || window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0) + return false; + if ((flags & ImGuiWindowFlags_AlwaysAutoResize) && (window->ChildFlags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0) + return false; + if (window->WasActive == false) // Early out to avoid running this code for e.g. a hidden implicit/fallback Debug window. + return false; + + int ret_auto_fit_mask = 0x00; + const float grip_draw_size = IM_TRUNC(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.FontSize * 0.2f)); + const float grip_hover_inner_size = (resize_grip_count > 0) ? IM_TRUNC(grip_draw_size * 0.75f) : 0.0f; + const float grip_hover_outer_size = g.WindowsBorderHoverPadding; + + ImRect clamp_rect = visibility_rect; + const bool window_move_from_title_bar = !(window->BgClickFlags & ImGuiWindowBgClickFlags_Move) && !(window->Flags & ImGuiWindowFlags_NoTitleBar); + if (window_move_from_title_bar) + clamp_rect.Min.y -= window->TitleBarHeight; + + ImVec2 pos_target(FLT_MAX, FLT_MAX); + ImVec2 size_target(FLT_MAX, FLT_MAX); + + // Resize grips and borders are on layer 1 + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + + // Manual resize grips + PushID("#RESIZE"); + for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++) + { + const ImGuiResizeGripDef& def = resize_grip_def[resize_grip_n]; + const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, def.CornerPosN); + + // Using the FlattenChilds button flag we make the resize button accessible even if we are hovering over a child window + bool hovered, held; + ImRect resize_rect(corner - def.InnerDir * grip_hover_outer_size, corner + def.InnerDir * grip_hover_inner_size); + if (resize_rect.Min.x > resize_rect.Max.x) ImSwap(resize_rect.Min.x, resize_rect.Max.x); + if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y); + ImGuiID resize_grip_id = window->GetID(resize_grip_n); // == GetWindowResizeCornerID() + ItemAdd(resize_rect, resize_grip_id, NULL, ImGuiItemFlags_NoNav); + ButtonBehavior(resize_rect, resize_grip_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus); + //GetForegroundDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255)); + if (hovered || held) + SetMouseCursor((resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE); + + if (held && g.IO.MouseDoubleClicked[0]) + { + // Auto-fit when double-clicking + ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, window->ContentSizeIdeal, ~0); + size_target = CalcWindowSizeAfterConstraint(window, size_auto_fit); + ret_auto_fit_mask = 0x03; // Both axes + ClearActiveID(); + } + else if (held) + { + // Resize from any of the four corners + // We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position + ImVec2 clamp_min = ImVec2(def.CornerPosN.x == 1.0f ? clamp_rect.Min.x : -FLT_MAX, (def.CornerPosN.y == 1.0f || (def.CornerPosN.y == 0.0f && window_move_from_title_bar)) ? clamp_rect.Min.y : -FLT_MAX); + ImVec2 clamp_max = ImVec2(def.CornerPosN.x == 0.0f ? clamp_rect.Max.x : +FLT_MAX, def.CornerPosN.y == 0.0f ? clamp_rect.Max.y : +FLT_MAX); + ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(def.InnerDir * grip_hover_outer_size, def.InnerDir * -grip_hover_inner_size, def.CornerPosN); // Corner of the window corresponding to our corner grip + corner_target = ImClamp(corner_target, clamp_min, clamp_max); + CalcResizePosSizeFromAnyCorner(window, corner_target, def.CornerPosN, &pos_target, &size_target); + } + + // Only lower-left grip is visible before hovering/activating + const bool resize_grip_visible = held || hovered || (resize_grip_n == 0 && (window->Flags & ImGuiWindowFlags_ChildWindow) == 0); + if (resize_grip_visible) + resize_grip_col[resize_grip_n] = GetColorU32(held ? ImGuiCol_ResizeGripActive : hovered ? ImGuiCol_ResizeGripHovered : ImGuiCol_ResizeGrip); + } + + int resize_border_mask = 0x00; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + resize_border_mask |= ((window->ChildFlags & ImGuiChildFlags_ResizeX) ? 0x02 : 0) | ((window->ChildFlags & ImGuiChildFlags_ResizeY) ? 0x08 : 0); + else + resize_border_mask = g.IO.ConfigWindowsResizeFromEdges ? 0x0F : 0x00; + for (int border_n = 0; border_n < 4; border_n++) + { + if ((resize_border_mask & (1 << border_n)) == 0) + continue; + const ImGuiResizeBorderDef& def = resize_border_def[border_n]; + const ImGuiAxis axis = (border_n == ImGuiDir_Left || border_n == ImGuiDir_Right) ? ImGuiAxis_X : ImGuiAxis_Y; + + bool hovered, held; + ImRect border_rect = GetResizeBorderRect(window, border_n, grip_hover_inner_size, g.WindowsBorderHoverPadding); + ImGuiID border_id = window->GetID(border_n + 4); // == GetWindowResizeBorderID() + ItemAdd(border_rect, border_id, NULL, ImGuiItemFlags_NoNav); + ButtonBehavior(border_rect, border_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus); + //GetForegroundDrawList(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255)); + if (hovered && g.HoveredIdTimer <= WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER) + hovered = false; + if (hovered || held) + SetMouseCursor((axis == ImGuiAxis_X) ? ImGuiMouseCursor_ResizeEW : ImGuiMouseCursor_ResizeNS); + if (held && g.IO.MouseDoubleClicked[0]) + { + // Double-clicking bottom or right border auto-fit on this axis + // FIXME: Support top and right borders: rework CalcResizePosSizeFromAnyCorner() to be reusable in both cases. + if (border_n == 1 || border_n == 3) // Right and bottom border + { + ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, window->ContentSizeIdeal, 1 << axis); + size_target[axis] = CalcWindowSizeAfterConstraint(window, size_auto_fit)[axis]; + ret_auto_fit_mask |= (1 << axis); + hovered = held = false; // So border doesn't show highlighted at new position + } + ClearActiveID(); + } + else if (held) + { + // Switch to relative resizing mode when border geometry moved (e.g. resizing a child altering parent scroll), in order to avoid resizing feedback loop. + // Currently only using relative mode on resizable child windows, as the problem to solve is more likely noticeable for them, but could apply for all windows eventually. + // FIXME: May want to generalize this idiom at lower-level, so more widgets can use it! + const bool just_scrolled_manually_while_resizing = (g.WheelingWindow != NULL && g.WheelingWindowScrolledFrame == g.FrameCount && IsWindowChildOf(window, g.WheelingWindow, false)); + if (g.ActiveIdIsJustActivated || just_scrolled_manually_while_resizing) + { + g.WindowResizeBorderExpectedRect = border_rect; + g.WindowResizeRelativeMode = false; + } + if ((window->Flags & ImGuiWindowFlags_ChildWindow) && memcmp(&g.WindowResizeBorderExpectedRect, &border_rect, sizeof(ImRect)) != 0) + g.WindowResizeRelativeMode = true; + + const ImVec2 border_curr = (window->Pos + ImMin(def.SegmentN1, def.SegmentN2) * window->Size); + const float border_target_rel_mode_for_axis = border_curr[axis] + g.IO.MouseDelta[axis]; + const float border_target_abs_mode_for_axis = g.IO.MousePos[axis] - g.ActiveIdClickOffset[axis] + g.WindowsBorderHoverPadding; // Match ButtonBehavior() padding above. + + // Use absolute mode position + ImVec2 border_target = window->Pos; + border_target[axis] = border_target_abs_mode_for_axis; + + // Use relative mode target for child window, ignore resize when moving back toward the ideal absolute position. + bool ignore_resize = false; + if (g.WindowResizeRelativeMode) + { + //GetForegroundDrawList()->AddText(GetMainViewport()->WorkPos, IM_COL32_WHITE, "Relative Mode"); + border_target[axis] = border_target_rel_mode_for_axis; + if (g.IO.MouseDelta[axis] == 0.0f || (g.IO.MouseDelta[axis] > 0.0f) == (border_target_rel_mode_for_axis > border_target_abs_mode_for_axis)) + ignore_resize = true; + } + + // Clamp, apply + ImVec2 clamp_min(border_n == ImGuiDir_Right ? clamp_rect.Min.x : -FLT_MAX, border_n == ImGuiDir_Down || (border_n == ImGuiDir_Up && window_move_from_title_bar) ? clamp_rect.Min.y : -FLT_MAX); + ImVec2 clamp_max(border_n == ImGuiDir_Left ? clamp_rect.Max.x : +FLT_MAX, border_n == ImGuiDir_Up ? clamp_rect.Max.y : +FLT_MAX); + border_target = ImClamp(border_target, clamp_min, clamp_max); + if (!ignore_resize) + CalcResizePosSizeFromAnyCorner(window, border_target, ImMin(def.SegmentN1, def.SegmentN2), &pos_target, &size_target); + } + if (hovered) + *border_hovered = border_n; + if (held) + *border_held = border_n; + } + PopID(); + + // Restore nav layer + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + + // Navigation resize (keyboard/gamepad) + // FIXME: This cannot be moved to NavUpdateWindowing() because CalcWindowSizeAfterConstraint() need to callback into user. + // Not even sure the callback works here. + if (g.NavWindowingTarget && g.NavWindowingTarget->RootWindow == window) + { + ImVec2 nav_resize_dir; + if (g.NavInputSource == ImGuiInputSource_Keyboard && g.IO.KeyShift) + nav_resize_dir = GetKeyMagnitude2d(ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow); + if (g.NavInputSource == ImGuiInputSource_Gamepad) + nav_resize_dir = GetKeyMagnitude2d(ImGuiKey_GamepadDpadLeft, ImGuiKey_GamepadDpadRight, ImGuiKey_GamepadDpadUp, ImGuiKey_GamepadDpadDown); + if (nav_resize_dir.x != 0.0f || nav_resize_dir.y != 0.0f) + { + const float NAV_RESIZE_SPEED = 600.0f; + const float resize_step = NAV_RESIZE_SPEED * g.IO.DeltaTime * GetScale(); + g.NavWindowingAccumDeltaSize += nav_resize_dir * resize_step; + g.NavWindowingAccumDeltaSize = ImMax(g.NavWindowingAccumDeltaSize, clamp_rect.Min - window->Pos - window->Size); // We need Pos+Size >= clmap_rect.Min, so Size >= clmap_rect.Min - Pos, so size_delta >= clmap_rect.Min - window->Pos - window->Size + g.NavWindowingToggleLayer = false; + g.NavHighlightItemUnderNav = true; + resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive); + ImVec2 accum_floored = ImTrunc(g.NavWindowingAccumDeltaSize); + if (accum_floored.x != 0.0f || accum_floored.y != 0.0f) + { + // FIXME-NAV: Should store and accumulate into a separate size buffer to handle sizing constraints properly, right now a constraint will make us stuck. + size_target = CalcWindowSizeAfterConstraint(window, window->SizeFull + accum_floored); + g.NavWindowingAccumDeltaSize -= accum_floored; + } + } + } + + // Apply back modified position/size to window + const ImVec2 old_pos = window->Pos; + const ImVec2 old_size = window->SizeFull; + if (size_target.x != FLT_MAX && (window->Size.x != size_target.x || window->SizeFull.x != size_target.x)) + window->Size.x = window->SizeFull.x = size_target.x; + if (size_target.y != FLT_MAX && (window->Size.y != size_target.y || window->SizeFull.y != size_target.y)) + window->Size.y = window->SizeFull.y = size_target.y; + if (pos_target.x != FLT_MAX && window->Pos.x != ImTrunc(pos_target.x)) + window->Pos.x = ImTrunc(pos_target.x); + if (pos_target.y != FLT_MAX && window->Pos.y != ImTrunc(pos_target.y)) + window->Pos.y = ImTrunc(pos_target.y); + if (old_pos.x != window->Pos.x || old_pos.y != window->Pos.y || old_size.x != window->SizeFull.x || old_size.y != window->SizeFull.y) + MarkIniSettingsDirty(window); + + // Recalculate next expected border expected coordinates + if (*border_held != -1) + g.WindowResizeBorderExpectedRect = GetResizeBorderRect(window, *border_held, grip_hover_inner_size, g.WindowsBorderHoverPadding); + + return ret_auto_fit_mask; +} + +static inline void ClampWindowPos(ImGuiWindow* window, const ImRect& visibility_rect) +{ + ImVec2 size_for_clamping = window->Size; + if (!(window->BgClickFlags & ImGuiWindowBgClickFlags_Move) && !(window->Flags & ImGuiWindowFlags_NoTitleBar)) + size_for_clamping.y = window->TitleBarHeight; + window->Pos = ImClamp(window->Pos, visibility_rect.Min - size_for_clamping, visibility_rect.Max); +} + +static void RenderWindowOuterSingleBorder(ImGuiWindow* window, int border_n, ImU32 border_col, float border_size) +{ + const ImGuiResizeBorderDef& def = resize_border_def[border_n]; + const float rounding = window->WindowRounding; + const ImRect border_r = GetResizeBorderRect(window, border_n, rounding, 0.0f); + window->DrawList->PathArcTo(ImLerp(border_r.Min, border_r.Max, def.SegmentN1) + ImVec2(0.5f, 0.5f) + def.InnerDir * rounding, rounding, def.OuterAngle - IM_PI * 0.25f, def.OuterAngle); + window->DrawList->PathArcTo(ImLerp(border_r.Min, border_r.Max, def.SegmentN2) + ImVec2(0.5f, 0.5f) + def.InnerDir * rounding, rounding, def.OuterAngle, def.OuterAngle + IM_PI * 0.25f); + window->DrawList->PathStroke(border_col, border_size); +} + +static void ImGui::RenderWindowOuterBorders(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + const float border_size = window->WindowBorderSize; + const ImU32 border_col = GetColorU32(ImGuiCol_Border); + if (border_size > 0.0f && (window->Flags & ImGuiWindowFlags_NoBackground) == 0) + window->DrawList->AddRect(window->Pos, window->Pos + window->Size, border_col, window->WindowRounding, window->WindowBorderSize); + else if (border_size > 0.0f) + { + if (window->ChildFlags & ImGuiChildFlags_ResizeX) // Similar code as 'resize_border_mask' computation in UpdateWindowManualResize() but we specifically only always draw explicit child resize border. + RenderWindowOuterSingleBorder(window, 1, border_col, border_size); + if (window->ChildFlags & ImGuiChildFlags_ResizeY) + RenderWindowOuterSingleBorder(window, 3, border_col, border_size); + } + if (window->ResizeBorderHovered != -1 || window->ResizeBorderHeld != -1) + { + const int border_n = (window->ResizeBorderHeld != -1) ? window->ResizeBorderHeld : window->ResizeBorderHovered; + const ImU32 border_col_resizing = GetColorU32((window->ResizeBorderHeld != -1) ? ImGuiCol_SeparatorActive : ImGuiCol_SeparatorHovered); + RenderWindowOuterSingleBorder(window, border_n, border_col_resizing, ImMax(2.0f, window->WindowBorderSize)); // Thicker than usual + } + if (g.Style.FrameBorderSize > 0 && !(window->Flags & ImGuiWindowFlags_NoTitleBar)) + { + float y = window->Pos.y + window->TitleBarHeight - 1; + window->DrawList->AddLineH(window->Pos.x + border_size * 0.5f, window->Pos.x + window->Size.x - border_size * 0.5f, y, border_col, g.Style.FrameBorderSize); + } +} + +// Draw background and borders +// Draw and handle scrollbars +void ImGui::RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, bool handle_borders_and_resize_grips, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size) +{ + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + ImGuiWindowFlags flags = window->Flags; + + // Ensure that Scrollbar() doesn't read last frame's SkipItems + IM_ASSERT(window->BeginCount == 0); + window->SkipItems = false; + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + + // Draw window + handle manual resize + // As we highlight the title bar when want_focus is set, multiple reappearing windows will have their title bar highlighted on their reappearing frame. + const float window_rounding = window->WindowRounding; + const float window_border_size = window->WindowBorderSize; + if (window->Collapsed) + { + // Title bar only + const float backup_border_size = style.FrameBorderSize; + g.Style.FrameBorderSize = window->WindowBorderSize; + ImU32 title_bar_col = GetColorU32((title_bar_is_highlight && g.NavCursorVisible) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBgCollapsed); + RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding); + g.Style.FrameBorderSize = backup_border_size; + } + else + { + // Window background + if (!(flags & ImGuiWindowFlags_NoBackground)) + { + ImU32 bg_col = GetColorU32(GetWindowBgColorIdx(window)); + bool override_alpha = false; + float alpha = 1.0f; + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasBgAlpha) + { + alpha = g.NextWindowData.BgAlphaVal; + override_alpha = true; + } + if (override_alpha) + bg_col = (bg_col & ~IM_COL32_A_MASK) | (IM_F32_TO_INT8_SAT(alpha) << IM_COL32_A_SHIFT); + if (bg_col & IM_COL32_A_MASK) + { + ImRect bg_rect(window->Pos + ImVec2(0, window->TitleBarHeight), window->Pos + window->Size); + ImDrawFlags bg_rounding_flags = (flags & ImGuiWindowFlags_NoTitleBar) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersBottom; + ImDrawList* bg_draw_list = window->DrawList; + bg_draw_list->AddRectFilled(bg_rect.Min, bg_rect.Max, bg_col, window_rounding, bg_rounding_flags); + } + } + + // Title bar + if (!(flags & ImGuiWindowFlags_NoTitleBar)) + { + ImU32 title_bar_col = GetColorU32(title_bar_is_highlight ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg); + window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, window_rounding, ImDrawFlags_RoundCornersTop); + } + + // Menu bar + if (flags & ImGuiWindowFlags_MenuBar) + { + ImRect menu_bar_rect = window->MenuBarRect(); + menu_bar_rect.ClipWith(window->Rect()); // Soft clipping, in particular child window don't have minimum size covering the menu bar so this is useful for them. + window->DrawList->AddRectFilled(menu_bar_rect.Min, menu_bar_rect.Max, GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImDrawFlags_RoundCornersTop); + if (style.FrameBorderSize > 0.0f && menu_bar_rect.Max.y < window->Pos.y + window->Size.y) + window->DrawList->AddLineH(menu_bar_rect.Min.x + window_border_size * 0.5f, menu_bar_rect.Max.x - window_border_size * 0.5f, menu_bar_rect.Max.y, GetColorU32(ImGuiCol_Border), style.FrameBorderSize); + } + + // Scrollbars + if (window->ScrollbarX) + Scrollbar(ImGuiAxis_X); + if (window->ScrollbarY) + Scrollbar(ImGuiAxis_Y); + + // Render resize grips (after their input handling so we don't have a frame of latency) + if (handle_borders_and_resize_grips && !(flags & ImGuiWindowFlags_NoResize)) + { + for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++) + { + const ImU32 col = resize_grip_col[resize_grip_n]; + if ((col & IM_COL32_A_MASK) == 0) + continue; + const ImGuiResizeGripDef& grip = resize_grip_def[resize_grip_n]; + const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, grip.CornerPosN); + const float border_inner = IM_ROUND(window_border_size * 0.5f); + window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(border_inner, resize_grip_draw_size) : ImVec2(resize_grip_draw_size, border_inner))); + window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(resize_grip_draw_size, border_inner) : ImVec2(border_inner, resize_grip_draw_size))); + window->DrawList->PathArcToFast(ImVec2(corner.x + grip.InnerDir.x * (window_rounding + border_inner), corner.y + grip.InnerDir.y * (window_rounding + border_inner)), window_rounding, grip.AngleMin12, grip.AngleMax12); + window->DrawList->PathFillConvex(col); + } + } + + // Borders + if (handle_borders_and_resize_grips) + RenderWindowOuterBorders(window); + } + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; +} + +// Render title text, collapse button, close button +void ImGui::RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open) +{ + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + ImGuiWindowFlags flags = window->Flags; + + const bool has_close_button = (p_open != NULL); + const bool has_collapse_button = !(flags & ImGuiWindowFlags_NoCollapse) && (style.WindowMenuButtonPosition != ImGuiDir_None); + + // Close & Collapse button are on the Menu NavLayer and don't default focus (unless there's nothing else on that layer) + // FIXME-NAV: Might want (or not?) to set the equivalent of ImGuiButtonFlags_NoNavFocus so that mouse clicks on standard title bar items don't necessarily set nav/keyboard ref? + const ImGuiItemFlags item_flags_backup = g.CurrentItemFlags; + g.CurrentItemFlags |= ImGuiItemFlags_NoNavDefaultFocus; + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + + // Layout buttons + // FIXME: Would be nice to generalize the subtleties expressed here into reusable code. + float pad_l = style.FramePadding.x; + float pad_r = style.FramePadding.x; + float button_sz = g.FontSize; + ImVec2 close_button_pos; + ImVec2 collapse_button_pos; + if (has_close_button) + { + close_button_pos = ImVec2(title_bar_rect.Max.x - pad_r - button_sz, title_bar_rect.Min.y + style.FramePadding.y); + pad_r += button_sz + style.ItemInnerSpacing.x; + } + if (has_collapse_button && style.WindowMenuButtonPosition == ImGuiDir_Right) + { + collapse_button_pos = ImVec2(title_bar_rect.Max.x - pad_r - button_sz, title_bar_rect.Min.y + style.FramePadding.y); + pad_r += button_sz + style.ItemInnerSpacing.x; + } + if (has_collapse_button && style.WindowMenuButtonPosition == ImGuiDir_Left) + { + collapse_button_pos = ImVec2(title_bar_rect.Min.x + pad_l, title_bar_rect.Min.y + style.FramePadding.y); + pad_l += button_sz + style.ItemInnerSpacing.x; + } + + // Collapse button (submitting first so it gets priority when choosing a navigation init fallback) + if (has_collapse_button) + if (CollapseButton(window->GetID("#COLLAPSE"), collapse_button_pos)) + window->WantCollapseToggle = true; // Defer actual collapsing to next frame as we are too far in the Begin() function + + // Close button + if (has_close_button) + { + ImGuiItemFlags backup_item_flags = g.CurrentItemFlags; + g.CurrentItemFlags |= ImGuiItemFlags_NoFocus; + if (CloseButton(window->GetID("#CLOSE"), close_button_pos)) + *p_open = false; + g.CurrentItemFlags = backup_item_flags; + } + + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + g.CurrentItemFlags = item_flags_backup; + + // Title bar text (with: horizontal alignment, avoiding collapse/close button, optional "unsaved document" marker) + // FIXME: Refactor text alignment facilities along with RenderText helpers, this is WAY too much messy code.. + const float marker_size_x = (flags & ImGuiWindowFlags_UnsavedDocument) ? button_sz * 0.80f : 0.0f; + const ImVec2 text_size = CalcTextSize(name, NULL, true) + ImVec2(marker_size_x, 0.0f); + + // As a nice touch we try to ensure that centered title text doesn't get affected by visibility of Close/Collapse button, + // while uncentered title text will still reach edges correctly. + if (pad_l > style.FramePadding.x) + pad_l += g.Style.ItemInnerSpacing.x; + if (pad_r > style.FramePadding.x) + pad_r += g.Style.ItemInnerSpacing.x; + if (style.WindowTitleAlign.x > 0.0f && style.WindowTitleAlign.x < 1.0f) + { + float centerness = ImSaturate(1.0f - ImFabs(style.WindowTitleAlign.x - 0.5f) * 2.0f); // 0.0f on either edges, 1.0f on center + float pad_extend = ImMin(ImMax(pad_l, pad_r), title_bar_rect.GetWidth() - pad_l - pad_r - text_size.x); + pad_l = ImMax(pad_l, pad_extend * centerness); + pad_r = ImMax(pad_r, pad_extend * centerness); + } + + ImRect layout_r(title_bar_rect.Min.x + pad_l, title_bar_rect.Min.y, title_bar_rect.Max.x - pad_r, title_bar_rect.Max.y); + ImRect clip_r(layout_r.Min.x, layout_r.Min.y, ImMin(layout_r.Max.x + g.Style.ItemInnerSpacing.x, title_bar_rect.Max.x), layout_r.Max.y); + if (flags & ImGuiWindowFlags_UnsavedDocument) + { + ImVec2 marker_pos; + marker_pos.x = ImClamp(layout_r.Min.x + (layout_r.GetWidth() - text_size.x) * style.WindowTitleAlign.x + text_size.x, layout_r.Min.x, layout_r.Max.x); + marker_pos.y = (layout_r.Min.y + layout_r.Max.y) * 0.5f; + if (marker_pos.x > layout_r.Min.x) + { + RenderBullet(window->DrawList, marker_pos, GetColorU32(ImGuiCol_UnsavedMarker)); + clip_r.Max.x = ImMin(clip_r.Max.x, marker_pos.x - (int)(marker_size_x * 0.5f)); + } + } + //if (g.IO.KeyShift) window->DrawList->AddRect(layout_r.Min, layout_r.Max, IM_COL32(255, 128, 0, 255)); // [DEBUG] + //if (g.IO.KeyCtrl) window->DrawList->AddRect(clip_r.Min, clip_r.Max, IM_COL32(255, 128, 0, 255)); // [DEBUG] + RenderTextClipped(layout_r.Min, layout_r.Max, name, NULL, &text_size, style.WindowTitleAlign, &clip_r); +} + +void ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) +{ + window->ParentWindow = parent_window; + window->RootWindow = window->RootWindowPopupTree = window->RootWindowForTitleBarHighlight = window->RootWindowForNav = window; + if (parent_window && (flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip)) + window->RootWindow = parent_window->RootWindow; + if (parent_window && (flags & ImGuiWindowFlags_Popup)) + window->RootWindowPopupTree = parent_window->RootWindowPopupTree; + if (parent_window && !(flags & ImGuiWindowFlags_Modal) && (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip))) + window->RootWindowForTitleBarHighlight = parent_window->RootWindowForTitleBarHighlight; + while (window->RootWindowForNav->ChildFlags & ImGuiChildFlags_NavFlattened) + { + IM_ASSERT(window->RootWindowForNav->ParentWindow != NULL); + window->RootWindowForNav = window->RootWindowForNav->ParentWindow; + } +} + +// [EXPERIMENTAL] Called by Begin(). NextWindowData is valid at this point. +// This is designed as a toy/test-bed for +void ImGui::UpdateWindowSkipRefresh(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + window->SkipRefresh = false; + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasRefreshPolicy) == 0) + return; + if (g.NextWindowData.RefreshFlagsVal & ImGuiWindowRefreshFlags_TryToAvoidRefresh) + { + // FIXME-IDLE: Tests for e.g. mouse clicks or keyboard while focused. + if (window->Appearing) // If currently appearing + return; + if (window->Hidden) // If was hidden (previous frame) + return; + if ((g.NextWindowData.RefreshFlagsVal & ImGuiWindowRefreshFlags_RefreshOnHover) && g.HoveredWindow) + if (window->RootWindow == g.HoveredWindow->RootWindow || IsWindowWithinBeginStackOf(g.HoveredWindow->RootWindow, window)) + return; + if ((g.NextWindowData.RefreshFlagsVal & ImGuiWindowRefreshFlags_RefreshOnFocus) && g.NavWindow) + if (window->RootWindow == g.NavWindow->RootWindow || IsWindowWithinBeginStackOf(g.NavWindow->RootWindow, window)) + return; + window->DrawList = NULL; + window->SkipRefresh = true; + } +} + +static void SetWindowActiveForSkipRefresh(ImGuiWindow* window) +{ + window->Active = true; + for (ImGuiWindow* child : window->DC.ChildWindows) + if (!child->Hidden) + { + child->Active = child->SkipRefresh = true; + SetWindowActiveForSkipRefresh(child); + } +} + +// Push a new Dear ImGui window to add widgets to. +// - A default window called "Debug" is automatically stacked at the beginning of every frame so you can use widgets without explicitly calling a Begin/End pair. +// - Begin/End can be called multiple times during the frame with the same window name to append content. +// - The window name is used as a unique identifier to preserve window information across frames (and save rudimentary information to the .ini file). +// You can use the "##" or "###" markers to use the same label with different id, or same id with different label. See documentation at the top of this file. +// - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned. +// - Passing 'bool* p_open' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed. +bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + IM_ASSERT(name != NULL && name[0] != '\0'); // Window name required + IM_ASSERT(g.WithinFrameScope); // Forgot to call ImGui::NewFrame() + IM_ASSERT(g.FrameCountEnded != g.FrameCount); // Called ImGui::Render() or ImGui::EndFrame() and haven't called ImGui::NewFrame() again yet + + // Find or create + ImGuiWindow* window = FindWindowByName(name); + const bool window_just_created = (window == NULL); + if (window_just_created) + window = CreateNewWindow(name, flags); + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInWindow == window->ID) + IM_DEBUG_BREAK(); + + // Automatically disable manual moving/resizing when NoInputs is set + if ((flags & ImGuiWindowFlags_NoInputs) == ImGuiWindowFlags_NoInputs) + flags |= ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize; + + const int current_frame = g.FrameCount; + const bool first_begin_of_the_frame = (window->LastFrameActive != current_frame); + window->IsFallbackWindow = (g.CurrentWindowStack.Size == 0 && g.WithinFrameScopeWithImplicitWindow); + + // Update the Appearing flag + bool window_just_activated_by_user = (window->LastFrameActive < current_frame - 1); // Not using !WasActive because the implicit "Debug" window would always toggle off->on + if (flags & ImGuiWindowFlags_Popup) + { + ImGuiPopupData& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size]; + window_just_activated_by_user |= (window->PopupId != popup_ref.PopupId); // We recycle popups so treat window as activated if popup id changed + window_just_activated_by_user |= (window != popup_ref.Window); + } + window->Appearing = window_just_activated_by_user; + if (window->Appearing) + SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, true); + + // Update Flags, LastFrameActive, BeginOrderXXX fields + if (first_begin_of_the_frame) + { + UpdateWindowInFocusOrderList(window, window_just_created, flags); + window->Flags = (ImGuiWindowFlags)flags; + window->ChildFlags = (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasChildFlags) ? g.NextWindowData.ChildFlags : 0; + window->LastFrameActive = current_frame; + window->LastTimeActive = (float)g.Time; + window->BeginOrderWithinParent = 0; + window->BeginOrderWithinContext = (short)(g.WindowsActiveCount++); + } + else + { + flags = window->Flags; + } + + // Parent window is latched only on the first call to Begin() of the frame, so further append-calls can be done from a different window stack + ImGuiWindow* parent_window_in_stack = g.CurrentWindowStack.empty() ? NULL : g.CurrentWindowStack.back().Window; + ImGuiWindow* parent_window = first_begin_of_the_frame ? ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) ? parent_window_in_stack : NULL) : window->ParentWindow; + IM_ASSERT(parent_window != NULL || !(flags & ImGuiWindowFlags_ChildWindow)); + + // We allow window memory to be compacted so recreate the base stack when needed. + if (window->IDStack.Size == 0) + window->IDStack.push_back(window->ID); + + // Add to stack + g.CurrentWindow = window; + g.CurrentWindowStack.resize(g.CurrentWindowStack.Size + 1); + ImGuiWindowStackData& window_stack_data = g.CurrentWindowStack.back(); + window_stack_data.Window = window; + window_stack_data.ParentLastItemDataBackup = g.LastItemData; + window_stack_data.DisabledOverrideReenable = (flags & ImGuiWindowFlags_Tooltip) && (g.CurrentItemFlags & ImGuiItemFlags_Disabled); + window_stack_data.DisabledOverrideReenableAlphaBackup = 0.0f; + ErrorRecoveryStoreState(&window_stack_data.StackSizesInBegin); + g.StackSizesInBeginForCurrentWindow = &window_stack_data.StackSizesInBegin; + if (flags & ImGuiWindowFlags_ChildMenu) + g.BeginMenuDepth++; + + // Update ->RootWindow and others pointers (before any possible call to FocusWindow) + if (first_begin_of_the_frame) + { + UpdateWindowParentAndRootLinks(window, flags, parent_window); + window->ParentWindowInBeginStack = parent_window_in_stack; + + // There's little point to expose a flag to set this: because the interesting cases won't be using parent_window_in_stack, + // e.g. linking a tool window in a standalone viewport to a document window, regardless of their Begin() stack parenting. (#6798) + window->ParentWindowForFocusRoute = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window_in_stack : NULL; + + // Inherent SetWindowFontScale() from parent until we fix this system... + window->FontWindowScaleParents = parent_window ? parent_window->FontWindowScaleParents * parent_window->FontWindowScale : 1.0f; + } + + // Add to focus scope stack + PushFocusScope((window->ChildFlags & ImGuiChildFlags_NavFlattened) ? g.CurrentFocusScopeId : window->ID); + window->NavRootFocusScopeId = g.CurrentFocusScopeId; + + // Add to popup stacks: update OpenPopupStack[] data, push to BeginPopupStack[] + if (flags & ImGuiWindowFlags_Popup) + { + ImGuiPopupData& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size]; + popup_ref.Window = window; + popup_ref.ParentNavLayer = parent_window_in_stack->DC.NavLayerCurrent; + g.BeginPopupStack.push_back(popup_ref); + window->PopupId = popup_ref.PopupId; + } + + // Process SetNextWindow***() calls + // (FIXME: Consider splitting the HasXXX flags into X/Y components) + bool window_pos_set_by_api = false; + bool window_size_x_set_by_api = false, window_size_y_set_by_api = false; + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasPos) + { + window_pos_set_by_api = (window->SetWindowPosAllowFlags & g.NextWindowData.PosCond) != 0; + if (window_pos_set_by_api && ImLengthSqr(g.NextWindowData.PosPivotVal) > 0.00001f) + { + // May be processed on the next frame if this is our first frame and we are measuring size + // FIXME: Look into removing the branch so everything can go through this same code path for consistency. + window->SetWindowPosVal = g.NextWindowData.PosVal; + window->SetWindowPosPivot = g.NextWindowData.PosPivotVal; + window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + } + else + { + SetWindowPos(window, g.NextWindowData.PosVal, g.NextWindowData.PosCond); + } + } + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSize) + { + window_size_x_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.x > 0.0f); + window_size_y_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.y > 0.0f); + if ((window->ChildFlags & ImGuiChildFlags_ResizeX) && (window->SetWindowSizeAllowFlags & ImGuiCond_FirstUseEver) == 0) // Axis-specific conditions for BeginChild() + g.NextWindowData.SizeVal.x = window->SizeFull.x; + if ((window->ChildFlags & ImGuiChildFlags_ResizeY) && (window->SetWindowSizeAllowFlags & ImGuiCond_FirstUseEver) == 0) + g.NextWindowData.SizeVal.y = window->SizeFull.y; + SetWindowSize(window, g.NextWindowData.SizeVal, g.NextWindowData.SizeCond); + } + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasScroll) + { + if (g.NextWindowData.ScrollVal.x >= 0.0f) + { + window->ScrollTarget.x = g.NextWindowData.ScrollVal.x; + window->ScrollTargetCenterRatio.x = 0.0f; + } + if (g.NextWindowData.ScrollVal.y >= 0.0f) + { + window->ScrollTarget.y = g.NextWindowData.ScrollVal.y; + window->ScrollTargetCenterRatio.y = 0.0f; + } + } + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasContentSize) + window->ContentSizeExplicit = g.NextWindowData.ContentSizeVal; + else if (first_begin_of_the_frame) + window->ContentSizeExplicit = ImVec2(0.0f, 0.0f); + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasCollapsed) + SetWindowCollapsed(window, g.NextWindowData.CollapsedVal, g.NextWindowData.CollapsedCond); + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasFocus) + FocusWindow(window); + if (window->Appearing) + SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, false); + + // [EXPERIMENTAL] Skip Refresh mode + UpdateWindowSkipRefresh(window); + + // Nested root windows (typically tooltips) override disabled state + if (window_stack_data.DisabledOverrideReenable && window->RootWindow == window) + BeginDisabledOverrideReenable(); + + // We intentionally set g.CurrentWindow to NULL to prevent usage until when the viewport is set, then will call SetCurrentWindow() + g.CurrentWindow = NULL; + + // When reusing window again multiple times a frame, just append content (don't need to setup again) + if (first_begin_of_the_frame && !window->SkipRefresh) + { + // Initialize + const bool window_is_child_tooltip = (flags & ImGuiWindowFlags_ChildWindow) && (flags & ImGuiWindowFlags_Tooltip); // FIXME-WIP: Undocumented behavior of Child+Tooltip for pinned tooltip (#1345) + const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFramesCannotSkipItems > 0); + window->Active = true; + window->HasCloseButton = (p_open != NULL); + window->ClipRect = ImVec4(-FLT_MAX, -FLT_MAX, +FLT_MAX, +FLT_MAX); + window->IDStack.resize(1); + window->DrawList->_ResetForNewFrame(); + window->DC.CurrentTableIdx = -1; + + // Restore buffer capacity when woken from a compacted state, to avoid + if (window->MemoryCompacted) + GcAwakeTransientWindowBuffers(window); + + // Update stored window name when it changes (which can _only_ happen with the "###" operator, so the ID would stay unchanged). + // The title bar always display the 'name' parameter, so we only update the string storage if it needs to be visible to the end-user elsewhere. + bool window_title_visible_elsewhere = false; + if (g.NavWindowingListWindow != NULL && g.NavWindowingListWindow->WasActive && (flags & ImGuiWindowFlags_NoNavFocus) == 0) // Window titles visible when using Ctrl+Tab + window_title_visible_elsewhere = true; + if (flags & ImGuiWindowFlags_ChildMenu) + window_title_visible_elsewhere = true; + if ((window_title_visible_elsewhere || window_just_activated_by_user) && !window_just_created && strcmp(name, window->Name) != 0) + { + size_t buf_len = (size_t)window->NameBufLen; + window->Name = ImStrdupcpy(window->Name, &buf_len, name); + window->NameBufLen = (int)buf_len; + } + + // UPDATE CONTENTS SIZE, UPDATE HIDDEN STATUS + + // Update contents size from last frame for auto-fitting (or use explicit size) + CalcWindowContentSizes(window, &window->ContentSize, &window->ContentSizeIdeal); + if (window->HiddenFramesCanSkipItems > 0) + window->HiddenFramesCanSkipItems--; + if (window->HiddenFramesCannotSkipItems > 0) + window->HiddenFramesCannotSkipItems--; + if (window->HiddenFramesForRenderOnly > 0) + window->HiddenFramesForRenderOnly--; + + // Hide new windows for one frame until they calculate their size + if (window_just_created && (!window_size_x_set_by_api || !window_size_y_set_by_api)) + window->HiddenFramesCannotSkipItems = 1; + + // Hide popup/tooltip window when re-opening while we measure size (because we recycle the windows) + // We reset Size/ContentSize for reappearing popups/tooltips early in this function, so further code won't be tempted to use the old size. + if (window_just_activated_by_user && (flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0) + { + window->HiddenFramesCannotSkipItems = 1; + if (flags & ImGuiWindowFlags_AlwaysAutoResize) + { + if (!window_size_x_set_by_api) + window->Size.x = window->SizeFull.x = 0.f; + if (!window_size_y_set_by_api) + window->Size.y = window->SizeFull.y = 0.f; + window->ContentSize = window->ContentSizeIdeal = ImVec2(0.f, 0.f); + } + } + + // SELECT VIEWPORT + // FIXME-VIEWPORT: In the docking/viewport branch, this is the point where we select the current viewport (which may affect the style) + + ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)GetMainViewport(); + SetWindowViewport(window, viewport); + SetCurrentWindow(window); + + // LOCK BORDER SIZE AND PADDING FOR THE FRAME (so that altering them doesn't cause inconsistencies) + + if (flags & ImGuiWindowFlags_ChildWindow) + window->WindowBorderSize = style.ChildBorderSize; + else + window->WindowBorderSize = ((flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupBorderSize : style.WindowBorderSize; + window->WindowPadding = style.WindowPadding; + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !(window->ChildFlags & ImGuiChildFlags_AlwaysUseWindowPadding) && window->WindowBorderSize == 0.0f) + window->WindowPadding = ImVec2(0.0f, (flags & ImGuiWindowFlags_MenuBar) ? style.WindowPadding.y : 0.0f); + + // Lock menu offset so size calculation can use it as menu-bar windows need a minimum size. + window->DC.MenuBarOffset.x = ImMax(ImMax(window->WindowPadding.x, style.ItemSpacing.x), g.NextWindowData.MenuBarOffsetMinVal.x); + window->DC.MenuBarOffset.y = g.NextWindowData.MenuBarOffsetMinVal.y; + window->TitleBarHeight = (flags & ImGuiWindowFlags_NoTitleBar) ? 0.0f : g.FontSize + g.Style.FramePadding.y * 2.0f; + window->MenuBarHeight = (flags & ImGuiWindowFlags_MenuBar) ? window->DC.MenuBarOffset.y + g.FontSize + g.Style.FramePadding.y * 2.0f : 0.0f; + window->FontRefSize = g.FontSize; // Lock this to discourage calling window->CalcFontSize() outside of current window. + + // Depending on condition we use previous or current window size to compare against contents size to decide if a scrollbar should be visible. + // Those flags will be altered further down in the function depending on more conditions. + bool use_current_size_for_scrollbar_x = window_just_created; + bool use_current_size_for_scrollbar_y = window_just_created; + if (window_size_x_set_by_api && window->ContentSizeExplicit.x != 0.0f) + use_current_size_for_scrollbar_x = true; + if (window_size_y_set_by_api && window->ContentSizeExplicit.y != 0.0f) // #7252 + use_current_size_for_scrollbar_y = true; + + // Collapse window by double-clicking on title bar + // At this point we don't have a clipping rectangle setup yet, so we can use the title bar area for hit detection and drawing + if (!(flags & ImGuiWindowFlags_NoTitleBar) && !(flags & ImGuiWindowFlags_NoCollapse)) + { + // We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed), + // so verify that we don't have items over the title bar. + ImRect title_bar_rect = window->TitleBarRect(); + if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && g.ActiveId == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max)) + if (g.IO.MouseClickedCount[0] == 2 && GetKeyOwner(ImGuiKey_MouseLeft) == ImGuiKeyOwner_NoOwner) + { + window->WantCollapseToggle = true; + SetKeyOwner(ImGuiKey_MouseLeft, window->MoveId); // Claim input the same way ButtonBehavior() does. Prevent a same-frame move from triggering other items. (#9439) + } + if (window->WantCollapseToggle) + { + window->Collapsed = !window->Collapsed; + if (!window->Collapsed) + use_current_size_for_scrollbar_y = true; + MarkIniSettingsDirty(window); + } + } + else + { + window->Collapsed = false; + } + window->WantCollapseToggle = false; + + // SIZE + + // Outer Decoration Sizes + // (we need to clear ScrollbarSize immediately as CalcWindowAutoFitSize() needs it and can be called from other locations). + const ImVec2 scrollbar_sizes_from_last_frame = window->ScrollbarSizes; + window->DecoOuterSizeX1 = 0.0f; + window->DecoOuterSizeX2 = 0.0f; + window->DecoOuterSizeY1 = window->TitleBarHeight + window->MenuBarHeight; + window->DecoOuterSizeY2 = 0.0f; + window->ScrollbarSizes = ImVec2(0.0f, 0.0f); + + // Calculate auto-fit size, handle automatic resize + // - Using SetNextWindowSize() overrides ImGuiWindowFlags_AlwaysAutoResize, so it can be used on tooltips/popups, etc. + // - We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed. + // - Auto-fit may only grow window during the first few frames. + { + const bool size_auto_fit_x_always = !window_size_x_set_by_api && (flags & ImGuiWindowFlags_AlwaysAutoResize) && !window->Collapsed; + const bool size_auto_fit_y_always = !window_size_y_set_by_api && (flags & ImGuiWindowFlags_AlwaysAutoResize) && !window->Collapsed; + const bool size_auto_fit_x_current = !window_size_x_set_by_api && (window->AutoFitFramesX > 0); + const bool size_auto_fit_y_current = !window_size_y_set_by_api && (window->AutoFitFramesY > 0); + int size_auto_fit_mask = 0; + if (size_auto_fit_x_always || size_auto_fit_x_current) + size_auto_fit_mask |= (1 << ImGuiAxis_X); + if (size_auto_fit_y_always || size_auto_fit_y_current) + size_auto_fit_mask |= (1 << ImGuiAxis_Y); + const ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, window->ContentSizeIdeal, size_auto_fit_mask); + + const ImVec2 old_size = window->SizeFull; + if (size_auto_fit_x_always || size_auto_fit_x_current) + { + if (size_auto_fit_x_always) + window->SizeFull.x = size_auto_fit.x; + else + window->SizeFull.x = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.x, size_auto_fit.x) : size_auto_fit.x; + use_current_size_for_scrollbar_x = true; + } + if (size_auto_fit_y_always || size_auto_fit_y_current) + { + if (size_auto_fit_y_always) + window->SizeFull.y = size_auto_fit.y; + else + window->SizeFull.y = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.y, size_auto_fit.y) : size_auto_fit.y; + use_current_size_for_scrollbar_y = true; + } + if (old_size.x != window->SizeFull.x || old_size.y != window->SizeFull.y) + MarkIniSettingsDirty(window); + } + + // Apply minimum/maximum window size constraints and final size + window->SizeFull = CalcWindowSizeAfterConstraint(window, window->SizeFull); + window->Size = window->Collapsed && !(flags & ImGuiWindowFlags_ChildWindow) ? window->TitleBarRect().GetSize() : window->SizeFull; + + // POSITION + + // Popup latch its initial position, will position itself when it appears next frame + if (window_just_activated_by_user) + { + window->AutoPosLastDirection = ImGuiDir_None; + if ((flags & ImGuiWindowFlags_Popup) != 0 && !(flags & ImGuiWindowFlags_Modal) && !window_pos_set_by_api) // FIXME: BeginPopup() could use SetNextWindowPos() + window->Pos = g.BeginPopupStack.back().OpenPopupPos; + } + + // Position child window + if (flags & ImGuiWindowFlags_ChildWindow) + { + IM_ASSERT(parent_window && parent_window->Active); + window->BeginOrderWithinParent = (short)parent_window->DC.ChildWindows.Size; + parent_window->DC.ChildWindows.push_back(window); + if (!(flags & ImGuiWindowFlags_Popup) && !window_pos_set_by_api && !window_is_child_tooltip) + window->Pos = parent_window->DC.CursorPos; + } + + const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFramesCannotSkipItems == 0); + if (window_pos_with_pivot) + SetWindowPos(window, window->SetWindowPosVal - window->Size * window->SetWindowPosPivot, 0); // Position given a pivot (e.g. for centering) + else if ((flags & ImGuiWindowFlags_ChildMenu) != 0) + window->Pos = FindBestWindowPosForPopup(window); + else if ((flags & ImGuiWindowFlags_Popup) != 0 && !window_pos_set_by_api && window_just_appearing_after_hidden_for_resize) + window->Pos = FindBestWindowPosForPopup(window); + else if ((flags & ImGuiWindowFlags_Tooltip) != 0 && !window_pos_set_by_api && !window_is_child_tooltip) + window->Pos = FindBestWindowPosForPopup(window); + + // Calculate the range of allowed position for that window (to be movable and visible past safe area padding) + // When clamping to stay visible, we will enforce that window->Pos stays inside of visibility_rect. + ImRect viewport_rect(viewport->GetMainRect()); + ImRect viewport_work_rect(viewport->GetWorkRect()); + ImVec2 visibility_padding = ImMax(style.DisplayWindowPadding, style.DisplaySafeAreaPadding); + ImRect visibility_rect(viewport_work_rect.Min + visibility_padding, viewport_work_rect.Max - visibility_padding); + + // Clamp position/size so window stays visible within its viewport or monitor + // Ignore zero-sized display explicitly to avoid losing positions if a window manager reports zero-sized window when initializing or minimizing. + if (!window_pos_set_by_api && !(flags & ImGuiWindowFlags_ChildWindow)) + if (viewport_rect.GetWidth() > 0.0f && viewport_rect.GetHeight() > 0.0f) + ClampWindowPos(window, visibility_rect); + window->Pos = ImTrunc(window->Pos); + + // Lock window rounding for the frame (so that altering them doesn't cause inconsistencies) + // Large values tend to lead to variety of artifacts and are not recommended. + window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupRounding : style.WindowRounding; + + // For windows with title bar or menu bar, we clamp to FrameHeight(FontSize + FramePadding.y * 2.0f) to completely hide artifacts. + //if ((window->Flags & ImGuiWindowFlags_MenuBar) || !(window->Flags & ImGuiWindowFlags_NoTitleBar)) + // window->WindowRounding = ImMin(window->WindowRounding, g.FontSize + style.FramePadding.y * 2.0f); + + // Apply window focus (new and reactivated windows are moved to front) + bool want_focus = false; + if (window_just_activated_by_user && !(flags & ImGuiWindowFlags_NoFocusOnAppearing)) + { + if (flags & ImGuiWindowFlags_Popup) + want_focus = true; + else if ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip)) == 0) + want_focus = true; + } + + // [Test Engine] Register whole window in the item system (before submitting further decorations) +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (g.TestEngineHookItems) + { + IM_ASSERT(window->IDStack.Size == 1); + window->IDStack.Size = 0; // As window->IDStack[0] == window->ID here, make sure TestEngine doesn't erroneously see window as parent of itself. + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + IMGUI_TEST_ENGINE_ITEM_ADD(window->ID, window->Rect(), NULL); + IMGUI_TEST_ENGINE_ITEM_INFO(window->ID, window->Name, (g.HoveredWindow == window) ? ImGuiItemStatusFlags_HoveredRect : 0); + window->IDStack.Size = 1; + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + + } +#endif + + // Decide if we are going to handle borders and resize grips + // 'window->SkipItems' is not updated yet so for child windows we rely on ParentWindow to avoid submitting decorations. (#8815) + // Whenever we add support for full decorated child windows we will likely make this logic more general. + bool handle_borders_and_resize_grips = true; + if ((flags & ImGuiWindowFlags_ChildWindow) && window->ParentWindow->SkipItems) + handle_borders_and_resize_grips = false; + + // Handle manual resize: Resize Grips, Borders, Gamepad + // Child windows can only be resized when they have the flags set. The resize grip allows resizing in both directions, so it should appear only if both flags are set. + int border_hovered = -1, border_held = -1; + ImU32 resize_grip_col[4] = {}; + int resize_grip_count; + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup)) + resize_grip_count = ((window->ChildFlags & ImGuiChildFlags_ResizeX) && (window->ChildFlags & ImGuiChildFlags_ResizeY)) ? 1 : 0; + else + resize_grip_count = g.IO.ConfigWindowsResizeFromEdges ? 2 : 1; // Allow resize from lower-left if we have the mouse cursor feedback for it. + + const float resize_grip_draw_size = IM_TRUNC(ImMax(g.FontSize * 1.10f, window->WindowRounding + 1.0f + g.FontSize * 0.2f)); + if (handle_borders_and_resize_grips && !window->Collapsed) + if (int auto_fit_mask = UpdateWindowManualResize(window, &border_hovered, &border_held, resize_grip_count, &resize_grip_col[0], visibility_rect)) + { + if (auto_fit_mask & (1 << ImGuiAxis_X)) + use_current_size_for_scrollbar_x = true; + if (auto_fit_mask & (1 << ImGuiAxis_Y)) + use_current_size_for_scrollbar_y = true; + } + window->ResizeBorderHovered = (signed char)border_hovered; + window->ResizeBorderHeld = (signed char)border_held; + + // SCROLLBAR VISIBILITY + + // Update scrollbar visibility (based on the Size that was effective during last frame or the auto-resized Size). + if (!window->Collapsed) + { + // When reading the current size we need to read it after size constraints have been applied. + // Intentionally use previous frame values for InnerRect and ScrollbarSizes. + // And when we use window->DecorationUp here it doesn't have ScrollbarSizes.y applied yet. + ImVec2 avail_size_from_current_frame = ImVec2(window->SizeFull.x, window->SizeFull.y - (window->DecoOuterSizeY1 + window->DecoOuterSizeY2)); + ImVec2 avail_size_from_last_frame = window->InnerRect.GetSize() + scrollbar_sizes_from_last_frame; + ImVec2 needed_size_from_last_frame = window_just_created ? ImVec2(0, 0) : window->ContentSize + window->WindowPadding * 2.0f; + float size_for_scrollbars_x = use_current_size_for_scrollbar_x ? avail_size_from_current_frame.x : avail_size_from_last_frame.x; + float size_for_scrollbars_y = use_current_size_for_scrollbar_y ? avail_size_from_current_frame.y : avail_size_from_last_frame.y; + bool scrollbar_x_prev = window->ScrollbarX; + //bool scrollbar_y_from_last_frame = window->ScrollbarY; // FIXME: May want to use that in the ScrollbarX expression? How many pros vs cons? + window->ScrollbarY = (flags & ImGuiWindowFlags_AlwaysVerticalScrollbar) || ((needed_size_from_last_frame.y > size_for_scrollbars_y) && !(flags & ImGuiWindowFlags_NoScrollbar)); + window->ScrollbarX = (flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar) || ((needed_size_from_last_frame.x > size_for_scrollbars_x - (window->ScrollbarY ? style.ScrollbarSize : 0.0f)) && !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar)); + + // Track when ScrollbarX visibility keeps toggling, which is a sign of a feedback loop, and stabilize by enforcing visibility (#3285, #8488) + // (Feedback loops of this sort can manifest in various situations, but combining horizontal + vertical scrollbar + using a clipper with varying width items is one frequent cause. + // The better solution is to, either (1) enforce visibility by using ImGuiWindowFlags_AlwaysHorizontalScrollbar or (2) declare stable contents width with SetNextWindowContentSize(), if you can compute it) + window->ScrollbarXStabilizeToggledHistory <<= 1; + window->ScrollbarXStabilizeToggledHistory |= (scrollbar_x_prev != window->ScrollbarX) ? 0x01 : 0x00; + const bool scrollbar_x_stabilize = (window->ScrollbarXStabilizeToggledHistory != 0) && ImCountSetBits(window->ScrollbarXStabilizeToggledHistory) >= 4; // 4 == half of bits in our U8 history. + if (scrollbar_x_stabilize) + window->ScrollbarX = true; + //if (scrollbar_x_stabilize && !window->ScrollbarXStabilizeEnabled) + // IMGUI_DEBUG_LOG("[scroll] Stabilize ScrollbarX for Window '%s'\n", window->Name); + window->ScrollbarXStabilizeEnabled = scrollbar_x_stabilize; + + if (window->ScrollbarX && !window->ScrollbarY) + window->ScrollbarY = (needed_size_from_last_frame.y > size_for_scrollbars_y - style.ScrollbarSize) && !(flags & ImGuiWindowFlags_NoScrollbar); + window->ScrollbarSizes = ImVec2(window->ScrollbarY ? style.ScrollbarSize : 0.0f, window->ScrollbarX ? style.ScrollbarSize : 0.0f); + + // Amend the partially filled window->DecorationXXX values. + window->DecoOuterSizeX2 += window->ScrollbarSizes.x; + window->DecoOuterSizeY2 += window->ScrollbarSizes.y; + } + + // UPDATE RECTANGLES (1- THOSE NOT AFFECTED BY SCROLLING) + // Update various regions. Variables they depend on should be set above in this function. + // We set this up after processing the resize grip so that our rectangles doesn't lag by a frame. + + // Outer rectangle + // Not affected by window border size. Used by: + // - FindHoveredWindow() (w/ extra padding when border resize is enabled) + // - Begin() initial clipping rect for drawing window background and borders. + // - Begin() clipping whole child + const ImRect host_rect = ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip) ? parent_window->ClipRect : viewport_rect; + const ImRect outer_rect = window->Rect(); + const ImRect title_bar_rect = window->TitleBarRect(); + window->OuterRectClipped = outer_rect; + window->OuterRectClipped.ClipWith(host_rect); + + // Inner rectangle + // Not affected by window border size. Used by: + // - InnerClipRect + // - ScrollToRectEx() + // - NavUpdatePageUpPageDown() + // - Scrollbar() + window->InnerRect.Min.x = window->Pos.x + window->DecoOuterSizeX1; + window->InnerRect.Min.y = window->Pos.y + window->DecoOuterSizeY1; + window->InnerRect.Max.x = window->Pos.x + window->Size.x - window->DecoOuterSizeX2; + window->InnerRect.Max.y = window->Pos.y + window->Size.y - window->DecoOuterSizeY2; + + // Inner clipping rectangle. + // - Extend a outside of normal work region up to borders. + // - This is to allow e.g. Selectable or CollapsingHeader or some separators to cover that space. + // - It also makes clipped items be more noticeable. + // - And is consistent on both axis (prior to 2024/05/03 ClipRect used WindowPadding.x * 0.5f on left and right edge), see #3312 + // - Force round operator last to ensure that e.g. (int)(max.x-min.x) in user's render code produce correct result. + // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior. + // Affected by window/frame border size. Used by: + // - Begin() initial clip rect + float top_border_size = (((flags & ImGuiWindowFlags_MenuBar) || !(flags & ImGuiWindowFlags_NoTitleBar)) ? style.FrameBorderSize : window->WindowBorderSize); + + // Try to match the fact that our border is drawn centered over the window rectangle, rather than inner. + // This is why we do a *0.5f here. We don't currently even technically support large values for WindowBorderSize, + // see e.g #7887 #7888, but may do after we move the window border to become an inner border (and then we can remove the 0.5f here). + window->InnerClipRect.Min.x = ImFloor(0.5f + window->InnerRect.Min.x + window->WindowBorderSize * 0.5f); + window->InnerClipRect.Min.y = ImFloor(0.5f + window->InnerRect.Min.y + top_border_size * 0.5f); + window->InnerClipRect.Max.x = ImFloor(window->InnerRect.Max.x - window->WindowBorderSize * 0.5f); + window->InnerClipRect.Max.y = ImFloor(window->InnerRect.Max.y - window->WindowBorderSize * 0.5f); + window->InnerClipRect.ClipWithFull(host_rect); + + // SCROLLING + + // Lock down maximum scrolling + // The value of ScrollMax are ahead from ScrollbarX/ScrollbarY which is intentionally using InnerRect from previous rect in order to accommodate + // for right/bottom aligned items without creating a scrollbar. + window->ScrollMax.x = ImMax(0.0f, window->ContentSize.x + window->WindowPadding.x * 2.0f - window->InnerRect.GetWidth()); + window->ScrollMax.y = ImMax(0.0f, window->ContentSize.y + window->WindowPadding.y * 2.0f - window->InnerRect.GetHeight()); + + // Apply scrolling + window->Scroll = CalcNextScrollFromScrollTargetAndClamp(window); + window->ScrollTarget = ImVec2(FLT_MAX, FLT_MAX); + window->DecoInnerSizeX1 = window->DecoInnerSizeY1 = 0.0f; + + // DRAWING + + // Setup draw list and outer clipping rectangle + IM_ASSERT(window->DrawList->CmdBuffer.Size == 1 && window->DrawList->CmdBuffer[0].ElemCount == 0); + window->DrawList->PushTexture(g.Font->OwnerAtlas->TexRef); + PushClipRect(host_rect.Min, host_rect.Max, false); + + // Child windows can render their decoration (bg color, border, scrollbars, etc.) within their parent to save a draw call (since 1.71) + // When using overlapping child windows, this will break the assumption that child z-order is mapped to submission order. + // FIXME: User code may rely on explicit sorting of overlapping child window and would need to disable this somehow. Please get in contact if you are affected (github #4493) + { + bool render_decorations_in_parent = false; + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip) + { + // - We test overlap with the previous child window only (testing all would end up being O(log N) not a good investment here) + // - We disable this when the parent window has zero vertices, which is a common pattern leading to laying out multiple overlapping childs + ImGuiWindow* previous_child = parent_window->DC.ChildWindows.Size >= 2 ? parent_window->DC.ChildWindows[parent_window->DC.ChildWindows.Size - 2] : NULL; + bool previous_child_overlapping = previous_child ? previous_child->Rect().Overlaps(window->Rect()) : false; + bool parent_is_empty = (parent_window->DrawList->VtxBuffer.Size == 0); + if (window->DrawList->CmdBuffer.back().ElemCount == 0 && !parent_is_empty && !previous_child_overlapping) + render_decorations_in_parent = true; + } + if (render_decorations_in_parent) + window->DrawList = parent_window->DrawList; + + // Handle title bar, scrollbar, resize grips and resize borders + const ImGuiWindow* window_to_highlight = g.NavWindowingTarget ? g.NavWindowingTarget : g.NavWindow; + const bool title_bar_is_highlight = want_focus || (window_to_highlight && window->RootWindowForTitleBarHighlight == window_to_highlight->RootWindowForTitleBarHighlight); + RenderWindowDecorations(window, title_bar_rect, title_bar_is_highlight, handle_borders_and_resize_grips, resize_grip_count, resize_grip_col, resize_grip_draw_size); + + if (render_decorations_in_parent) + window->DrawList = &window->DrawListInst; + } + + // UPDATE RECTANGLES (2- THOSE AFFECTED BY SCROLLING) + + // Work rectangle. + // Affected by window padding and border size. Used by: + // - Columns() for right-most edge + // - TreeNode(), CollapsingHeader() for right-most edge + // - BeginTabBar() for right-most edge + const bool allow_scrollbar_x = !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar); + const bool allow_scrollbar_y = !(flags & ImGuiWindowFlags_NoScrollbar); + const float work_rect_size_x = (window->ContentSizeExplicit.x != 0.0f ? window->ContentSizeExplicit.x : ImMax(allow_scrollbar_x ? window->ContentSize.x : 0.0f, window->Size.x - window->WindowPadding.x * 2.0f - (window->DecoOuterSizeX1 + window->DecoOuterSizeX2))); + const float work_rect_size_y = (window->ContentSizeExplicit.y != 0.0f ? window->ContentSizeExplicit.y : ImMax(allow_scrollbar_y ? window->ContentSize.y : 0.0f, window->Size.y - window->WindowPadding.y * 2.0f - (window->DecoOuterSizeY1 + window->DecoOuterSizeY2))); + window->WorkRect.Min.x = ImTrunc(window->InnerRect.Min.x - window->Scroll.x + ImMax(window->WindowPadding.x, window->WindowBorderSize)); + window->WorkRect.Min.y = ImTrunc(window->InnerRect.Min.y - window->Scroll.y + ImMax(window->WindowPadding.y, window->WindowBorderSize)); + window->WorkRect.Max.x = window->WorkRect.Min.x + work_rect_size_x; + window->WorkRect.Max.y = window->WorkRect.Min.y + work_rect_size_y; + window->ParentWorkRect = window->WorkRect; + + // [LEGACY] Content Region + // FIXME-OBSOLETE: window->ContentRegionRect.Max is currently very misleading / partly faulty, but some BeginChild() patterns relies on it. + // Unless explicit content size is specified by user, this currently represent the region leading to no scrolling. + // Used by: + // - Mouse wheel scrolling + many other things + window->ContentRegionRect.Min.x = window->Pos.x - window->Scroll.x + window->WindowPadding.x + window->DecoOuterSizeX1; + window->ContentRegionRect.Min.y = window->Pos.y - window->Scroll.y + window->WindowPadding.y + window->DecoOuterSizeY1; + window->ContentRegionRect.Max.x = window->ContentRegionRect.Min.x + (window->ContentSizeExplicit.x != 0.0f ? window->ContentSizeExplicit.x : (window->Size.x - window->WindowPadding.x * 2.0f - (window->DecoOuterSizeX1 + window->DecoOuterSizeX2))); + window->ContentRegionRect.Max.y = window->ContentRegionRect.Min.y + (window->ContentSizeExplicit.y != 0.0f ? window->ContentSizeExplicit.y : (window->Size.y - window->WindowPadding.y * 2.0f - (window->DecoOuterSizeY1 + window->DecoOuterSizeY2))); + + // Setup drawing context + // (NB: That term "drawing context / DC" lost its meaning a long time ago. Initially was meant to hold transient data only. Nowadays difference between window-> and window->DC-> is dubious.) + window->DC.Indent.x = window->DecoOuterSizeX1 + window->WindowPadding.x - window->Scroll.x; + window->DC.GroupOffset.x = 0.0f; + window->DC.ColumnsOffset.x = 0.0f; + + // Record the loss of precision of CursorStartPos which can happen due to really large scrolling amount. + // This is used by clipper to compensate and fix the most common use case of large scroll area. Easy and cheap, next best thing compared to switching everything to double or ImU64. + double start_pos_highp_x = (double)window->Pos.x + window->WindowPadding.x - (double)window->Scroll.x + window->DecoOuterSizeX1 + window->DC.ColumnsOffset.x; + double start_pos_highp_y = (double)window->Pos.y + window->WindowPadding.y - (double)window->Scroll.y + window->DecoOuterSizeY1; + window->DC.CursorStartPos = ImVec2((float)start_pos_highp_x, (float)start_pos_highp_y); + window->DC.CursorStartPosLossyness = ImVec2((float)(start_pos_highp_x - window->DC.CursorStartPos.x), (float)(start_pos_highp_y - window->DC.CursorStartPos.y)); + window->DC.CursorPos = window->DC.CursorStartPos; + window->DC.CursorPosPrevLine = window->DC.CursorPos; + window->DC.CursorMaxPos = window->DC.CursorStartPos; + window->DC.IdealMaxPos = window->DC.CursorStartPos; + window->DC.CurrLineSize = window->DC.PrevLineSize = ImVec2(0.0f, 0.0f); + window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset = 0.0f; + window->DC.IsSameLine = window->DC.IsSetPos = false; + + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + window->DC.NavLayersActiveMask = window->DC.NavLayersActiveMaskNext; + window->DC.NavLayersActiveMaskNext = 0x00; + window->DC.NavIsScrollPushableX = true; + window->DC.NavHideHighlightOneFrame = false; + window->DC.NavWindowHasScrollY = (window->ScrollMax.y > 0.0f); + + window->DC.MenuBarAppending = false; + window->DC.MenuColumns.Update(style.ItemSpacing.x, window_just_activated_by_user); + window->DC.TreeDepth = 0; + window->DC.TreeHasStackDataDepthMask = window->DC.TreeRecordsClippedNodesY2Mask = 0x00; + window->DC.ChildWindows.resize(0); + window->DC.StateStorage = &window->StateStorage; + window->DC.CurrentColumns = NULL; + window->DC.LayoutType = ImGuiLayoutType_Vertical; + window->DC.ParentLayoutType = parent_window ? parent_window->DC.LayoutType : ImGuiLayoutType_Vertical; + + // Default item width. Make it proportional to window size if window can be manually resized. + // (we cannot use AutoFitFramesX/AutoFitFramesY which is a temporary state) + bool is_resizable_width; + if (flags & ImGuiWindowFlags_ChildWindow) + is_resizable_width = (window->Size.x > 0.0f) && !(window->ChildFlags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AlwaysAutoResize)); + else + is_resizable_width = (window->Size.x > 0.0f) && !(flags & ImGuiWindowFlags_AlwaysAutoResize); + if (is_resizable_width) + window->DC.ItemWidthDefault = ImTrunc(window->Size.x * 0.65f); + else + window->DC.ItemWidthDefault = ImTrunc(g.FontSize * 16.0f); + window->DC.ItemWidth = window->DC.ItemWidthDefault; + window->DC.ItemWidthStack.resize(0); + window->DC.TextWrapPos = -1.0f; // Disabled + window->DC.TextWrapPosStack.resize(0); + if (flags & ImGuiWindowFlags_Modal) + window->DC.ModalDimBgColor = ColorConvertFloat4ToU32(GetStyleColorVec4(ImGuiCol_ModalWindowDimBg)); + + if (window->AutoFitFramesX > 0) + window->AutoFitFramesX--; + if (window->AutoFitFramesY > 0) + window->AutoFitFramesY--; + + // Apply focus (we need to call FocusWindow() AFTER setting DC.CursorStartPos so our initial navigation reference rectangle can start around there) + // We ImGuiFocusRequestFlags_UnlessBelowModal to: + // - Avoid focusing a window that is created outside of a modal. This will prevent active modal from being closed. + // - Position window behind the modal that is not a begin-parent of this window. + if (want_focus) + FocusWindow(window, ImGuiFocusRequestFlags_UnlessBelowModal); + if (want_focus && window == g.NavWindow) + NavInitWindow(window, false); // <-- this is in the way for us to be able to defer and sort reappearing FocusWindow() calls + + // Pressing Ctrl+C copy window content into the clipboard + // [EXPERIMENTAL] Breaks on nested Begin/End pairs. We need to work that out and add better logging scope. + // [EXPERIMENTAL] Text outputs has many issues. + if (g.IO.ConfigWindowsCopyContentsWithCtrlC) + if (g.NavWindow && g.NavWindow->RootWindow == window && g.ActiveId == 0 && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C)) + LogToClipboard(0); + + // Title bar + if (!(flags & ImGuiWindowFlags_NoTitleBar)) + RenderWindowTitleBarContents(window, ImRect(title_bar_rect.Min.x + window->WindowBorderSize, title_bar_rect.Min.y, title_bar_rect.Max.x - window->WindowBorderSize, title_bar_rect.Max.y), name, p_open); + + // Clear hit test shape every frame + window->HitTestHoleSize.x = window->HitTestHoleSize.y = 0; + + if (flags & ImGuiWindowFlags_Tooltip) + g.TooltipPreviousWindow = window; + + // Set default BgClickFlags + // This is set at the end of this function, so UpdateWindowManualResize()/ClampWindowPos() may use last-frame value if overridden by user code. + // FIXME: The general intent is that we will later expose config options to default to enable scrolling + select scrolling mouse button. + window->BgClickFlags = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window->BgClickFlags : (g.IO.ConfigWindowsMoveFromTitleBarOnly ? ImGuiWindowBgClickFlags_None : ImGuiWindowBgClickFlags_Move); + + // We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin(). + // This is useful to allow creating context menus on title bar only, etc. + window->DC.WindowItemStatusFlags = ImGuiItemStatusFlags_None; + window->DC.WindowItemStatusFlags |= IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0; + SetLastItemDataForWindow(window, title_bar_rect); + + // [DEBUG] +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.DebugLocateId != 0 && (window->ID == g.DebugLocateId || window->MoveId == g.DebugLocateId)) + DebugLocateItemResolveWithLastItem(); +#endif + + // [Test Engine] Register title bar / tab with MoveId. +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (!(window->Flags & ImGuiWindowFlags_NoTitleBar)) + { + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + IMGUI_TEST_ENGINE_ITEM_ADD(g.LastItemData.ID, g.LastItemData.Rect, &g.LastItemData); + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + } +#endif + } + else + { + // Skip refresh always mark active + if (window->SkipRefresh) + SetWindowActiveForSkipRefresh(window); + + // Append + SetCurrentWindow(window); + SetLastItemDataForWindow(window, window->TitleBarRect()); + } + + if (!window->SkipRefresh) + PushClipRect(window->InnerClipRect.Min, window->InnerClipRect.Max, true); + + // Clear 'accessed' flag last thing (After PushClipRect which will set the flag. We want the flag to stay false when the default "Debug" window is unused) + window->WriteAccessed = false; + window->BeginCount++; + g.NextWindowData.ClearFlags(); + + // Update visibility + if (first_begin_of_the_frame && !window->SkipRefresh) + { + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_ChildMenu)) + { + // Child window can be out of sight and have "negative" clip windows. + // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar). + IM_ASSERT((flags & ImGuiWindowFlags_NoTitleBar) != 0); + const bool nav_request = (window->ChildFlags & ImGuiChildFlags_NavFlattened) && (g.NavAnyRequest && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav); + if (!g.LogEnabled && !nav_request) + if (window->OuterRectClipped.Min.x >= window->OuterRectClipped.Max.x || window->OuterRectClipped.Min.y >= window->OuterRectClipped.Max.y) + { + if (window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0) + window->HiddenFramesCannotSkipItems = 1; + else + window->HiddenFramesCanSkipItems = 1; + } + + // Hide along with parent or if parent is collapsed + if (parent_window && (parent_window->Collapsed || parent_window->HiddenFramesCanSkipItems > 0)) + window->HiddenFramesCanSkipItems = 1; + if (parent_window && parent_window->HiddenFramesCannotSkipItems > 0) + window->HiddenFramesCannotSkipItems = 1; + } + + // Don't render if style alpha is 0.0 at the time of Begin(). This is arbitrary and inconsistent but has been there for a long while (may remove at some point) + if (style.Alpha <= 0.0f) + window->HiddenFramesCanSkipItems = 1; + + // Update the Hidden flag + bool hidden_regular = (window->HiddenFramesCanSkipItems > 0) || (window->HiddenFramesCannotSkipItems > 0); + window->Hidden = hidden_regular || (window->HiddenFramesForRenderOnly > 0); + + // Disable inputs for requested number of frames + if (window->DisableInputsFrames > 0) + { + window->DisableInputsFrames--; + window->Flags |= ImGuiWindowFlags_NoInputs; + } + + // Update the SkipItems flag, used to early out of all items functions (no layout required) + bool skip_items = false; + if (window->Collapsed || !window->Active || hidden_regular) + if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesCannotSkipItems <= 0) + skip_items = true; + window->SkipItems = skip_items; + } + else if (first_begin_of_the_frame) + { + // Skip refresh mode + window->SkipItems = true; + } + + // [DEBUG] io.ConfigDebugBeginReturnValue override return value to test Begin/End and BeginChild/EndChild behaviors. + // (The implicit fallback window is NOT automatically ended allowing it to always be able to receive commands without crashing) +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (!window->IsFallbackWindow) + if ((g.IO.ConfigDebugBeginReturnValueOnce && window_just_created) || (g.IO.ConfigDebugBeginReturnValueLoop && g.DebugBeginReturnValueCullDepth == g.CurrentWindowStack.Size)) + { + if (window->AutoFitFramesX > 0) { window->AutoFitFramesX++; } + if (window->AutoFitFramesY > 0) { window->AutoFitFramesY++; } + return false; + } +#endif + + return !window->SkipItems; +} + +void ImGui::End() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Error checking: verify that user hasn't called End() too many times! + if (g.CurrentWindowStack.Size <= 1 && g.WithinFrameScopeWithImplicitWindow) + { + IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size > 1, "Calling End() too many times!"); + return; + } + ImGuiWindowStackData& window_stack_data = g.CurrentWindowStack.back(); + + // Error checking: verify that user doesn't directly call End() on a child window. + if (window->Flags & ImGuiWindowFlags_Popup) + IM_ASSERT_USER_ERROR(g.WithinEndPopupID == window->ID, "Must call EndPopup() and not End()!"); + if (window->Flags & ImGuiWindowFlags_ChildWindow) + IM_ASSERT_USER_ERROR(g.WithinEndChildID == window->ID, "Must call EndChild() and not End()!"); + + // Close anything that is open + if (window->DC.CurrentColumns) + EndColumns(); + if (!window->SkipRefresh) + PopClipRect(); // Inner window clip rectangle + PopFocusScope(); + if (window_stack_data.DisabledOverrideReenable && window->RootWindow == window) + EndDisabledOverrideReenable(); + + if (window->SkipRefresh) + { + IM_ASSERT(window->DrawList == NULL); + window->DrawList = &window->DrawListInst; + } + + // Stop logging + if (g.LogWindow == window) // FIXME: add more options for scope of logging + LogFinish(); + + if (window->DC.IsSetPos) + ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + + // Pop from window stack + g.LastItemData = window_stack_data.ParentLastItemDataBackup; + if (window->Flags & ImGuiWindowFlags_ChildMenu) + g.BeginMenuDepth--; + if (window->Flags & ImGuiWindowFlags_Popup) + g.BeginPopupStack.pop_back(); + + // Error handling, state recovery + if (g.IO.ConfigErrorRecovery) + ErrorRecoveryTryToRecoverWindowState(&window_stack_data.StackSizesInBegin); + + g.CurrentWindowStack.pop_back(); + SetCurrentWindow(g.CurrentWindowStack.Size == 0 ? NULL : g.CurrentWindowStack.back().Window); +} + +void ImGui::PushItemFlag(ImGuiItemFlags option, bool enabled) +{ + ImGuiContext& g = *GImGui; + ImGuiItemFlags item_flags = g.CurrentItemFlags; + IM_ASSERT(item_flags == g.ItemFlagsStack.back()); + if (enabled) + item_flags |= option; + else + item_flags &= ~option; + g.CurrentItemFlags = item_flags; + g.ItemFlagsStack.push_back(item_flags); +} + +void ImGui::PopItemFlag() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR_RET(g.ItemFlagsStack.Size > 1, "Calling PopItemFlag() too many times!"); + g.ItemFlagsStack.pop_back(); + g.CurrentItemFlags = g.ItemFlagsStack.back(); +} + +// BeginDisabled()/EndDisabled() +// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled) +// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently. +// - Feedback welcome at https://github.com/ocornut/imgui/issues/211 +// - BeginDisabled(false)/EndDisabled() essentially does nothing but is provided to facilitate use of boolean expressions. +// (as a micro-optimization: if you have tens of thousands of BeginDisabled(false)/EndDisabled() pairs, you might want to reformulate your code to avoid making those calls) +// - Note: mixing up BeginDisabled() and PushItemFlag(ImGuiItemFlags_Disabled) is currently NOT SUPPORTED. +void ImGui::BeginDisabled(bool disabled) +{ + ImGuiContext& g = *GImGui; + bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; + if (!was_disabled && disabled) + { + g.DisabledAlphaBackup = g.Style.Alpha; + g.Style.Alpha *= g.Style.DisabledAlpha; // PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * g.Style.DisabledAlpha); + } + if (was_disabled || disabled) + g.CurrentItemFlags |= ImGuiItemFlags_Disabled; + g.ItemFlagsStack.push_back(g.CurrentItemFlags); // FIXME-OPT: can we simply skip this and use DisabledStackSize? + g.DisabledStackSize++; +} + +void ImGui::EndDisabled() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR_RET(g.DisabledStackSize > 0, "Calling EndDisabled() too many times!"); + g.DisabledStackSize--; + bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; + //PopItemFlag(); + g.ItemFlagsStack.pop_back(); + g.CurrentItemFlags = g.ItemFlagsStack.back(); + if (was_disabled && (g.CurrentItemFlags & ImGuiItemFlags_Disabled) == 0) + g.Style.Alpha = g.DisabledAlphaBackup; //PopStyleVar(); +} + +// Could have been called BeginDisabledDisable() but it didn't want to be award nominated for most awkward function name. +// Ideally we would use a shared e.g. BeginDisabled()->BeginDisabledEx() but earlier needs to be optimal. +// The whole code for this is awkward, will reevaluate if we find a way to implement SetNextItemDisabled(). +void ImGui::BeginDisabledOverrideReenable() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.CurrentItemFlags & ImGuiItemFlags_Disabled); + g.CurrentWindowStack.back().DisabledOverrideReenableAlphaBackup = g.Style.Alpha; + g.Style.Alpha = g.DisabledAlphaBackup; + g.CurrentItemFlags &= ~ImGuiItemFlags_Disabled; + g.ItemFlagsStack.push_back(g.CurrentItemFlags); + g.DisabledStackSize++; +} + +void ImGui::EndDisabledOverrideReenable() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.DisabledStackSize > 0); + g.DisabledStackSize--; + g.ItemFlagsStack.pop_back(); + g.CurrentItemFlags = g.ItemFlagsStack.back(); + g.Style.Alpha = g.CurrentWindowStack.back().DisabledOverrideReenableAlphaBackup; +} + +// ATTENTION THIS IS IN LEGACY LOCAL SPACE. +void ImGui::PushTextWrapPos(float wrap_local_pos_x) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DC.TextWrapPosStack.push_back(window->DC.TextWrapPos); + window->DC.TextWrapPos = wrap_local_pos_x; +} + +void ImGui::PopTextWrapPos() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT_USER_ERROR_RET(window->DC.TextWrapPosStack.Size > 0, "Calling PopTextWrapPos() too many times!"); + window->DC.TextWrapPos = window->DC.TextWrapPosStack.back(); + window->DC.TextWrapPosStack.pop_back(); +} + +static ImGuiWindow* GetCombinedRootWindow(ImGuiWindow* window, bool popup_hierarchy) +{ + ImGuiWindow* last_window = NULL; + while (last_window != window) + { + last_window = window; + window = window->RootWindow; + if (popup_hierarchy) + window = window->RootWindowPopupTree; + } + return window; +} + +bool ImGui::IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy) +{ + ImGuiWindow* window_root = GetCombinedRootWindow(window, popup_hierarchy); + if (window_root == potential_parent) + return true; + while (window != NULL) + { + if (window == potential_parent) + return true; + if (window == window_root) // end of chain + return false; + window = window->ParentWindow; + } + return false; +} + +bool ImGui::IsWindowInBeginStack(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + for (int n = g.CurrentWindowStack.Size - 1; n >= 0; n--) + if (g.CurrentWindowStack[n].Window == window) + return true; + return false; +} + +bool ImGui::IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent) +{ + if (window->RootWindow == potential_parent) + return true; + while (window != NULL) + { + if (window == potential_parent) + return true; + window = window->ParentWindowInBeginStack; + } + return false; +} + +bool ImGui::IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below) +{ + ImGuiContext& g = *GImGui; + + // It would be saner to ensure that display layer is always reflected in the g.Windows[] order, which would likely requires altering all manipulations of that array + const int display_layer_delta = GetWindowDisplayLayer(potential_above) - GetWindowDisplayLayer(potential_below); + if (display_layer_delta != 0) + return display_layer_delta > 0; + + for (int i = g.Windows.Size - 1; i >= 0; i--) + { + ImGuiWindow* candidate_window = g.Windows[i]; + if (candidate_window == potential_above) + return true; + if (candidate_window == potential_below) + return false; + } + return false; +} + +// Is current window hovered and hoverable (e.g. not blocked by a popup/modal)? See ImGuiHoveredFlags_ for options. +// IMPORTANT: If you are trying to check whether your mouse should be dispatched to Dear ImGui or to your underlying app, +// you should not use this function! Use the 'io.WantCaptureMouse' boolean for that! +// Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details. +bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR((flags & ~ImGuiHoveredFlags_AllowedMaskForIsWindowHovered) == 0, "Invalid flags for IsWindowHovered()!"); + + ImGuiWindow* ref_window = g.HoveredWindow; + ImGuiWindow* cur_window = g.CurrentWindow; + if (ref_window == NULL) + return false; + + if ((flags & ImGuiHoveredFlags_AnyWindow) == 0) + { + IM_ASSERT(cur_window); // Not inside a Begin()/End() + const bool popup_hierarchy = (flags & ImGuiHoveredFlags_NoPopupHierarchy) == 0; + if (flags & ImGuiHoveredFlags_RootWindow) + cur_window = GetCombinedRootWindow(cur_window, popup_hierarchy); + + bool result; + if (flags & ImGuiHoveredFlags_ChildWindows) + result = IsWindowChildOf(ref_window, cur_window, popup_hierarchy); + else + result = (ref_window == cur_window); + if (!result) + return false; + } + + if (!IsWindowContentHoverable(ref_window, flags)) + return false; + if (!(flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) + if (g.ActiveId != 0 && !g.ActiveIdAllowOverlap && g.ActiveId != ref_window->MoveId) + return false; + + // When changing hovered window we requires a bit of stationary delay before activating hover timer. + // FIXME: We don't support delay other than stationary one for now, other delay would need a way + // to fulfill the possibility that multiple IsWindowHovered() with varying flag could return true + // for different windows of the hierarchy. Possibly need a Hash(Current+Flags) ==> (Timer) cache. + // We can implement this for _Stationary because the data is linked to HoveredWindow rather than CurrentWindow. + if (flags & ImGuiHoveredFlags_ForTooltip) + flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse); + if ((flags & ImGuiHoveredFlags_Stationary) != 0 && g.HoverWindowUnlockedStationaryId != ref_window->ID) + return false; + + return true; +} + +float ImGui::GetWindowWidth() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Size.x; +} + +float ImGui::GetWindowHeight() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Size.y; +} + +ImVec2 ImGui::GetWindowPos() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + return window->Pos; +} + +void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) +{ + // Test condition (NB: bit 0 is always true) and clear flags for next time + if (cond && (window->SetWindowPosAllowFlags & cond) == 0) + return; + + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + window->SetWindowPosVal = ImVec2(FLT_MAX, FLT_MAX); + + // Set + const ImVec2 old_pos = window->Pos; + window->Pos = ImTrunc(pos); + ImVec2 offset = window->Pos - old_pos; + if (offset.x == 0.0f && offset.y == 0.0f) + return; + MarkIniSettingsDirty(window); + window->DC.CursorPos += offset; // As we happen to move the window while it is being appended to (which is a bad idea - will smear) let's at least offset the cursor + window->DC.CursorMaxPos += offset; // And more importantly we need to offset CursorMaxPos/CursorStartPos this so ContentSize calculation doesn't get affected. + window->DC.IdealMaxPos += offset; + window->DC.CursorStartPos += offset; +} + +void ImGui::SetWindowPos(const ImVec2& pos, ImGuiCond cond) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + SetWindowPos(window, pos, cond); +} + +void ImGui::SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond) +{ + if (ImGuiWindow* window = FindWindowByName(name)) + SetWindowPos(window, pos, cond); +} + +ImVec2 ImGui::GetWindowSize() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->Size; +} + +void ImGui::SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond) +{ + // Test condition (NB: bit 0 is always true) and clear flags for next time + if (cond && (window->SetWindowSizeAllowFlags & cond) == 0) + return; + + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + window->SetWindowSizeAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + + // Enable auto-fit (not done in BeginChild() path unless appearing or combined with ImGuiChildFlags_AlwaysAutoResize) + if ((window->Flags & ImGuiWindowFlags_ChildWindow) == 0 || window->Appearing || (window->ChildFlags & ImGuiChildFlags_AlwaysAutoResize) != 0) + window->AutoFitFramesX = (size.x <= 0.0f) ? 2 : 0; + if ((window->Flags & ImGuiWindowFlags_ChildWindow) == 0 || window->Appearing || (window->ChildFlags & ImGuiChildFlags_AlwaysAutoResize) != 0) + window->AutoFitFramesY = (size.y <= 0.0f) ? 2 : 0; + + // Set + ImVec2 old_size = window->SizeFull; + if (size.x <= 0.0f) + window->AutoFitOnlyGrows = false; + else + window->SizeFull.x = IM_TRUNC(size.x); + if (size.y <= 0.0f) + window->AutoFitOnlyGrows = false; + else + window->SizeFull.y = IM_TRUNC(size.y); + if (old_size.x != window->SizeFull.x || old_size.y != window->SizeFull.y) + MarkIniSettingsDirty(window); +} + +void ImGui::SetWindowSize(const ImVec2& size, ImGuiCond cond) +{ + SetWindowSize(GImGui->CurrentWindow, size, cond); +} + +void ImGui::SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond) +{ + if (ImGuiWindow* window = FindWindowByName(name)) + SetWindowSize(window, size, cond); +} + +void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) +{ + // Test condition (NB: bit 0 is always true) and clear flags for next time + if (cond && (window->SetWindowCollapsedAllowFlags & cond) == 0) + return; + window->SetWindowCollapsedAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + + // Queue applying in Begin() + if (window->WantCollapseToggle) + window->Collapsed ^= 1; + window->WantCollapseToggle = (window->Collapsed != collapsed); +} + +void ImGui::SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size) +{ + IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters + window->HitTestHoleSize = ImVec2ih(size); + window->HitTestHoleOffset = ImVec2ih(pos - window->Pos); +} + +void ImGui::SetWindowHiddenAndSkipItemsForCurrentFrame(ImGuiWindow* window) +{ + window->Hidden = window->SkipItems = true; + window->HiddenFramesCanSkipItems = 1; +} + +void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond) +{ + SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond); +} + +bool ImGui::IsWindowCollapsed() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->Collapsed; +} + +bool ImGui::IsWindowAppearing() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->Appearing; +} + +void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) +{ + if (ImGuiWindow* window = FindWindowByName(name)) + SetWindowCollapsed(window, collapsed, cond); +} + +void ImGui::SetNextWindowPos(const ImVec2& pos, ImGuiCond cond, const ImVec2& pivot) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasPos; + g.NextWindowData.PosVal = pos; + g.NextWindowData.PosPivotVal = pivot; + g.NextWindowData.PosCond = cond ? cond : ImGuiCond_Always; +} + +void ImGui::SetNextWindowSize(const ImVec2& size, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasSize; + g.NextWindowData.SizeVal = size; + g.NextWindowData.SizeCond = cond ? cond : ImGuiCond_Always; +} + +// For each axis: +// - Use 0.0f as min or FLT_MAX as max if you don't want limits, e.g. size_min = (500.0f, 0.0f), size_max = (FLT_MAX, FLT_MAX) sets a minimum width. +// - Use -1 for both min and max of same axis to preserve current size which itself is a constraint. +// - See "Demo->Examples->Constrained-resizing window" for examples. +void ImGui::SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback, void* custom_callback_user_data) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasSizeConstraint; + g.NextWindowData.SizeConstraintRect = ImRect(size_min, size_max); + g.NextWindowData.SizeCallback = custom_callback; + g.NextWindowData.SizeCallbackUserData = custom_callback_user_data; +} + +// Content size = inner scrollable rectangle, padded with WindowPadding. +// SetNextWindowContentSize(ImVec2(100,100)) + ImGuiWindowFlags_AlwaysAutoResize will always allow submitting a 100x100 item. +void ImGui::SetNextWindowContentSize(const ImVec2& size) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasContentSize; + g.NextWindowData.ContentSizeVal = ImTrunc(size); +} + +void ImGui::SetNextWindowScroll(const ImVec2& scroll) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasScroll; + g.NextWindowData.ScrollVal = scroll; +} + +void ImGui::SetNextWindowCollapsed(bool collapsed, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasCollapsed; + g.NextWindowData.CollapsedVal = collapsed; + g.NextWindowData.CollapsedCond = cond ? cond : ImGuiCond_Always; +} + +void ImGui::SetNextWindowBgAlpha(float alpha) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasBgAlpha; + g.NextWindowData.BgAlphaVal = alpha; +} + +// This is experimental and meant to be a toy for exploring a future/wider range of features. +void ImGui::SetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasRefreshPolicy; + g.NextWindowData.RefreshFlagsVal = flags; +} + +ImDrawList* ImGui::GetWindowDrawList() +{ + ImGuiWindow* window = GetCurrentWindow(); + return window->DrawList; +} + +ImFont* ImGui::GetFont() +{ + return GImGui->Font; +} + +ImFontBaked* ImGui::GetFontBaked() +{ + return GImGui->FontBaked; +} + +// Get current font size (= height in pixels) of current font, with global scale factors applied. +// - Use style.FontSizeBase to get value before global scale factors. +// - recap: ImGui::GetFontSize() == style.FontSizeBase * (style.FontScaleMain * style.FontScaleDpi * other_scaling_factors) +float ImGui::GetFontSize() +{ + return GImGui->FontSize; +} + +ImVec2 ImGui::GetFontTexUvWhitePixel() +{ + return GImGui->DrawListSharedData.TexUvWhitePixel; +} + +// Prefer using PushFont(NULL, style.FontSizeBase * factor), or use style.FontScaleMain to scale all windows. +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +void ImGui::SetWindowFontScale(float scale) +{ + IM_ASSERT(scale > 0.0f); + ImGuiWindow* window = GetCurrentWindow(); + window->FontWindowScale = scale; + UpdateCurrentFontSize(0.0f); +} +#endif + +void ImGui::PushFocusScope(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiFocusScopeData data; + data.ID = id; + data.WindowID = g.CurrentWindow->ID; + g.FocusScopeStack.push_back(data); + g.CurrentFocusScopeId = id; +} + +void ImGui::PopFocusScope() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR_RET(g.FocusScopeStack.Size > g.StackSizesInBeginForCurrentWindow->SizeOfFocusScopeStack, "Calling PopFocusScope() too many times!"); + g.FocusScopeStack.pop_back(); + g.CurrentFocusScopeId = g.FocusScopeStack.Size ? g.FocusScopeStack.back().ID : 0; +} + +bool ImGui::IsInNavFocusRoute(ImGuiID focus_scope_id) +{ + ImGuiContext& g = *GImGui; + if (g.NavFocusScopeId == focus_scope_id) + return true; + for (const ImGuiFocusScopeData& focus_scope : g.NavFocusRoute) + if (focus_scope.ID == focus_scope_id) + return true; + return false; +} + +void ImGui::SetNavFocusScope(ImGuiID focus_scope_id) +{ + ImGuiContext& g = *GImGui; + g.NavFocusScopeId = focus_scope_id; + g.NavFocusRoute.resize(0); // Invalidate + if (focus_scope_id == 0) + return; + IM_ASSERT(g.NavWindow != NULL); + + // Store current path (in reverse order) + if (focus_scope_id == g.CurrentFocusScopeId) + { + // Top of focus stack contains local focus scopes inside current window + for (int n = g.FocusScopeStack.Size - 1; n >= 0 && g.FocusScopeStack.Data[n].WindowID == g.CurrentWindow->ID; n--) + g.NavFocusRoute.push_back(g.FocusScopeStack.Data[n]); + } + else if (focus_scope_id == g.NavWindow->NavRootFocusScopeId) + g.NavFocusRoute.push_back({ focus_scope_id, g.NavWindow->ID }); + else + return; + + // Then follow on manually set ParentWindowForFocusRoute field (#6798) + for (ImGuiWindow* window = g.NavWindow->ParentWindowForFocusRoute; window != NULL; window = window->ParentWindowForFocusRoute) + g.NavFocusRoute.push_back({ window->NavRootFocusScopeId, window->ID }); + IM_ASSERT(g.NavFocusRoute.Size < 100); // Maximum depth is technically 251 as per CalcRoutingScore(): 254 - 3 +} + +// Focus = move navigation cursor, set scrolling, set focus window. +void ImGui::FocusItem() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IMGUI_DEBUG_LOG_FOCUS("FocusItem(0x%08x) in window \"%s\"\n", g.LastItemData.ID, window->Name); + if (g.DragDropActive || g.MovingWindow != NULL) // FIXME: Opt-in flags for this? + { + IMGUI_DEBUG_LOG_FOCUS("FocusItem() ignored while DragDropActive!\n"); + return; + } + + ImGuiNavMoveFlags move_flags = ImGuiNavMoveFlags_IsTabbing | ImGuiNavMoveFlags_FocusApi | ImGuiNavMoveFlags_NoSetNavCursorVisible | ImGuiNavMoveFlags_NoSelect; + ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY; + SetNavWindow(window); + NavMoveRequestSubmit(ImGuiDir_None, ImGuiDir_Up, move_flags, scroll_flags); + NavMoveRequestResolveWithLastItem(&g.NavMoveResultLocal); +} + +void ImGui::ActivateItemByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + g.NavNextActivateId = id; + g.NavNextActivateFlags = ImGuiActivateFlags_None; +} + +// Note: this will likely be called ActivateItem() once we rework our Focus/Activation system! +// But ActivateItem() should function without altering scroll/focus? +void ImGui::SetKeyboardFocusHere(int offset) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(offset >= -1); // -1 is allowed but not below + IMGUI_DEBUG_LOG_FOCUS("SetKeyboardFocusHere(%d) in window \"%s\"\n", offset, window->Name); + + // It makes sense in the vast majority of cases to never interrupt a drag and drop. + // When we refactor this function into ActivateItem() we may want to make this an option. + // MovingWindow is protected from most user inputs using SetActiveIdUsingNavAndKeys(), but + // is also automatically dropped in the event g.ActiveId is stolen. + if (g.DragDropActive || g.MovingWindow != NULL) + { + IMGUI_DEBUG_LOG_FOCUS("SetKeyboardFocusHere() ignored while DragDropActive!\n"); + return; + } + + SetNavWindow(window); + + ImGuiNavMoveFlags move_flags = ImGuiNavMoveFlags_IsTabbing | ImGuiNavMoveFlags_Activate | ImGuiNavMoveFlags_FocusApi | ImGuiNavMoveFlags_NoSetNavCursorVisible; + ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY; + NavMoveRequestSubmit(ImGuiDir_None, offset < 0 ? ImGuiDir_Up : ImGuiDir_Down, move_flags, scroll_flags); // FIXME-NAV: Once we refactor tabbing, add LegacyApi flag to not activate non-inputable. + if (offset == -1) + { + NavMoveRequestResolveWithLastItem(&g.NavMoveResultLocal); + } + else + { + g.NavTabbingDir = 1; + g.NavTabbingCounter = offset + 1; + } +} + +void ImGui::SetItemDefaultFocus() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!window->Appearing) + return; + if (g.NavWindow != window->RootWindowForNav || (!g.NavInitRequest && g.NavInitResult.ID == 0) || g.NavLayer != window->DC.NavLayerCurrent) + return; + + g.NavInitRequest = false; + NavApplyItemToResult(&g.NavInitResult); + NavUpdateAnyRequestFlag(); + + // Scroll could be done in NavInitRequestApplyResult() via an opt-in flag (we however don't want regular init requests to scroll) + if (!window->ClipRect.Contains(g.LastItemData.Rect)) + ScrollToRectEx(window, g.LastItemData.Rect, ImGuiScrollFlags_None); +} + +void ImGui::SetStateStorage(ImGuiStorage* tree) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + window->DC.StateStorage = tree ? tree : &window->StateStorage; +} + +ImGuiStorage* ImGui::GetStateStorage() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->DC.StateStorage; +} + +bool ImGui::IsRectVisible(const ImVec2& size) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ClipRect.Overlaps(ImRect(window->DC.CursorPos, window->DC.CursorPos + size)); +} + +bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ClipRect.Overlaps(ImRect(rect_min, rect_max)); +} + +//----------------------------------------------------------------------------- +// [SECTION] FONTS, TEXTURES +//----------------------------------------------------------------------------- +// Most of the relevant font logic is in imgui_draw.cpp. +// Those are high-level support functions. +//----------------------------------------------------------------------------- +// - UpdateTexturesNewFrame() [Internal] +// - UpdateTexturesEndFrame() [Internal] +// - UpdateFontsNewFrame() [Internal] +// - UpdateFontsEndFrame() [Internal] +// - GetDefaultFont() [Internal] +// - RegisterUserTexture() [Internal] +// - UnregisterUserTexture() [Internal] +// - RegisterFontAtlas() [Internal] +// - UnregisterFontAtlas() [Internal] +// - SetCurrentFont() [Internal] +// - UpdateCurrentFontSize() [Internal] +// - SetFontRasterizerDensity() [Internal] +// - PushFont() +// - PopFont() +//----------------------------------------------------------------------------- + +static void ImGui::UpdateTexturesNewFrame() +{ + // Cannot update every atlases based on atlas's FrameCount < g.FrameCount, because an atlas may be shared by multiple contexts with different frame count. + ImGuiContext& g = *GImGui; + const bool has_textures = (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) != 0; + for (ImFontAtlas* atlas : g.FontAtlases) + { + if (atlas->OwnerContext == &g) + { + ImFontAtlasUpdateNewFrame(atlas, g.FrameCount, has_textures); + } + else + { + // (1) If you manage font atlases yourself, e.g. create a ImFontAtlas yourself you need to call ImFontAtlasUpdateNewFrame() on it. + // Otherwise, calling ImGui::CreateContext() without parameter will create an atlas owned by the context. + // (2) If you have multiple font atlases, make sure the 'atlas->RendererHasTextures' as specified in the ImFontAtlasUpdateNewFrame() call matches for that. + // (3) If you have multiple imgui contexts, they also need to have a matching value for ImGuiBackendFlags_RendererHasTextures. + IM_ASSERT(atlas->Builder != NULL && atlas->Builder->FrameCount != -1); + IM_ASSERT(atlas->RendererHasTextures == has_textures); + } + } + for (ImTextureData* tex : g.UserTextures) + ImTextureDataUpdateNewFrame(tex); +} + +// Build a single texture list +static void ImGui::UpdateTexturesEndFrame() +{ + ImGuiContext& g = *GImGui; + g.PlatformIO.Textures.resize(0); + for (ImFontAtlas* atlas : g.FontAtlases) + for (ImTextureData* tex : atlas->TexList) + { + // We provide this information so backends can decide whether to destroy textures. + // This means in practice that if N imgui contexts are created with a shared atlas, we assume all of them have a backend initialized. + tex->RefCount = (unsigned short)atlas->RefCount; + g.PlatformIO.Textures.push_back(tex); + } + for (ImTextureData* tex : g.UserTextures) + g.PlatformIO.Textures.push_back(tex); +} + +void ImGui::UpdateFontsNewFrame() +{ + ImGuiContext& g = *GImGui; + if ((g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) == 0) + for (ImFontAtlas* atlas : g.FontAtlases) + atlas->Locked = true; + + if (g.Style._NextFrameFontSizeBase != 0.0f) + { + g.Style.FontSizeBase = g.Style._NextFrameFontSizeBase; + g.Style._NextFrameFontSizeBase = 0.0f; + } + + // Apply default font size the first time + ImFont* font = ImGui::GetDefaultFont(); + if (g.Style.FontSizeBase <= 0.0f) + g.Style.FontSizeBase = (font->LegacySize > 0.0f ? font->LegacySize : FONT_DEFAULT_SIZE_BASE); + + // Set initial font + g.Font = font; + g.FontSizeBase = g.Style.FontSizeBase; + g.FontSize = 0.0f; + ImFontStackData font_stack_data = { font, g.Style.FontSizeBase, g.Style.FontSizeBase }; // <--- Will restore FontSize + SetCurrentFont(font_stack_data.Font, font_stack_data.FontSizeBeforeScaling, 0.0f); // <--- but use 0.0f to enable scale + g.FontStack.push_back(font_stack_data); + IM_ASSERT(g.Font->IsLoaded()); +} + +void ImGui::UpdateFontsEndFrame() +{ + PopFont(); +} + +ImFont* ImGui::GetDefaultFont() +{ + ImGuiContext& g = *GImGui; + ImFontAtlas* atlas = g.IO.Fonts; + if (atlas->Builder == NULL || atlas->Fonts.Size == 0) + ImFontAtlasBuildMain(atlas); + return g.IO.FontDefault ? g.IO.FontDefault : atlas->Fonts[0]; +} + +// EXPERIMENTAL. Use ImTextureDataQueueUpload() to queue updates. Textures logic will be automatically be updated in NewFrame(). +void ImGui::RegisterUserTexture(ImTextureData* tex) +{ + ImGuiContext& g = *GImGui; + tex->RefCount++; + g.UserTextures.push_back(tex); +} + +void ImGui::UnregisterUserTexture(ImTextureData* tex) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(tex->RefCount > 0); + tex->RefCount--; + g.UserTextures.find_erase(tex); +} + +void ImGui::RegisterFontAtlas(ImFontAtlas* atlas) +{ + ImGuiContext& g = *GImGui; + if (g.FontAtlases.Size == 0) + IM_ASSERT(atlas == g.IO.Fonts); + atlas->RefCount++; + g.FontAtlases.push_back(atlas); + ImFontAtlasAddDrawListSharedData(atlas, &g.DrawListSharedData); + for (ImTextureData* tex : atlas->TexList) + tex->RefCount = (unsigned short)atlas->RefCount; +} + +void ImGui::UnregisterFontAtlas(ImFontAtlas* atlas) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(atlas->RefCount > 0); + ImFontAtlasRemoveDrawListSharedData(atlas, &g.DrawListSharedData); + g.FontAtlases.find_erase(atlas); + atlas->RefCount--; + for (ImTextureData* tex : atlas->TexList) + tex->RefCount = (unsigned short)atlas->RefCount; +} + +// Use ImDrawList::_SetTexture(), making our shared g.FontStack[] authoritative against window-local ImDrawList. +// - Whereas ImDrawList::PushTexture()/PopTexture() is not to be used across Begin() calls. +// - Note that we don't propagate current texture id when e.g. Begin()-ing into a new window, we never really did... +// - Some code paths never really fully worked with multiple atlas textures. +// - The right-ish solution may be to remove _SetTexture() and make AddText/RenderText lazily call PushTexture()/PopTexture() +// the same way AddImage() does, but then all other primitives would also need to? I don't think we should tackle this problem +// because we have a concrete need and a test bed for multiple atlas textures. +// FIXME-NEWATLAS-V2: perhaps we can now leverage ImFontAtlasUpdateDrawListsTextures() ? +void ImGui::SetCurrentFont(ImFont* font, float font_size_before_scaling, float font_size_after_scaling) +{ + ImGuiContext& g = *GImGui; + g.Font = font; + g.FontSizeBase = font_size_before_scaling; + UpdateCurrentFontSize(font_size_after_scaling); + + if (font != NULL) + { + IM_ASSERT(font && font->IsLoaded()); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ? +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + IM_ASSERT(font->Scale > 0.0f); +#endif + ImFontAtlas* atlas = font->OwnerAtlas; + g.DrawListSharedData.FontAtlas = atlas; + g.DrawListSharedData.Font = font; + ImFontAtlasUpdateDrawListsSharedData(atlas); + if (g.CurrentWindow != NULL) + g.CurrentWindow->DrawList->_SetTexture(atlas->TexRef); + } +} + +void ImGui::UpdateCurrentFontSize(float restore_font_size_after_scaling) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + g.Style.FontSizeBase = g.FontSizeBase; + + // Restoring is pretty much only used by PopFont() + float final_size = (restore_font_size_after_scaling > 0.0f) ? restore_font_size_after_scaling : 0.0f; + if (final_size == 0.0f) + { + final_size = g.FontSizeBase; + + // Global scale factors + final_size *= g.Style.FontScaleMain; // Main global scale factor + final_size *= g.Style.FontScaleDpi; // Per-monitor/viewport DPI scale factor (in docking branch: automatically updated when io.ConfigDpiScaleFonts is enabled). + + // Window scale (mostly obsolete now) + if (window != NULL) + final_size *= window->FontWindowScale; + + // Legacy scale factors +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + final_size *= g.IO.FontGlobalScale; // Use style.FontScaleMain instead! + if (g.Font != NULL) + final_size *= g.Font->Scale; // Was never really useful. +#endif + } + + // Round font size + // - We started rounding in 1.90 WIP (18991) as our layout system currently doesn't support non-rounded font size well yet. + // - We may support it better later and remove this rounding. + final_size = GetRoundedFontSize(final_size); + final_size = ImClamp(final_size, 1.0f, IMGUI_FONT_SIZE_MAX); + if (g.Font != NULL && (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures)) + g.Font->CurrentRasterizerDensity = g.FontRasterizerDensity; + + g.FontSize = final_size; + g.DrawListSharedData.FontSize = g.FontSize; + + // Early out to avoid hidden window keeping bakes referenced and out of GC reach. + // - However this leave a pretty subtle and damning error surface area if g.FontBaked was mismatching. + // Probably needs to be reevaluated into e.g. setting g.FontBaked = nullptr to mark it as dirty. + // - Note that 'PushFont(); Begin(); End(); PopFont()' from within any collapsed window is not compromised, because Begin() calls SetCurrentWindow()->...->UpdateCurrentSize() + if (window != NULL && window->SkipItems) + { + ImGuiTable* table = g.CurrentTable; + const bool allow_early_out = table == NULL || (table->CurrentColumn != -1 && table->Columns[table->CurrentColumn].IsSkipItems == false); // See 8465#issuecomment-2951509561 and #8865. Ideally the SkipItems=true in tables would be amended with extra data. + if (allow_early_out) + return; + } + + g.FontBaked = (g.Font != NULL && window != NULL) ? g.Font->GetFontBaked(final_size) : NULL; + g.FontBakedScale = (g.FontBaked != NULL) ? (g.FontSize / g.FontBaked->Size) : 0.0f; + g.DrawListSharedData.FontScale = g.FontBakedScale; +} + +// Exposed in case user may want to override setting density. +// IMPORTANT: Begin()/End() is overriding density. Be considerate of this you change it. +void ImGui::SetFontRasterizerDensity(float rasterizer_density) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures); + if (g.FontRasterizerDensity == rasterizer_density) + return; + g.FontRasterizerDensity = rasterizer_density; + UpdateCurrentFontSize(0.0f); +} + +// If you want to scale an existing font size! Read comments in imgui.h! +void ImGui::PushFont(ImFont* font, float font_size_base) +{ + ImGuiContext& g = *GImGui; + if (font == NULL) // Before 1.92 (June 2025), PushFont(NULL) == PushFont(GetDefaultFont()) + font = g.Font; + IM_ASSERT(font != NULL); + IM_ASSERT(font_size_base >= 0.0f); + + g.FontStack.push_back({ g.Font, g.FontSizeBase, g.FontSize }); + if (font_size_base == 0.0f) + font_size_base = g.FontSizeBase; // Keep current font size + SetCurrentFont(font, font_size_base, 0.0f); +} + +void ImGui::PopFont() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR_RET(g.FontStack.Size > 0, "Calling PopFont() too many times!"); + ImFontStackData* font_stack_data = &g.FontStack.back(); + SetCurrentFont(font_stack_data->Font, font_stack_data->FontSizeBeforeScaling, font_stack_data->FontSizeAfterScaling); + g.FontStack.pop_back(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ID STACK +//----------------------------------------------------------------------------- + +// This is one of the very rare legacy case where we use ImGuiWindow methods, +// it should ideally be flattened at some point but it's been used a lots by widgets. +IM_MSVC_RUNTIME_CHECKS_OFF +ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end) +{ + ImGuiID seed = IDStack.back(); + ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *Ctx; + if (g.DebugHookIdInfoId == id) + ImGui::DebugHookIdInfo(id, ImGuiDataType_String, str, str_end); +#endif + return id; +} + +ImGuiID ImGuiWindow::GetID(const void* ptr) +{ + ImGuiID seed = IDStack.back(); + ImGuiID id = ImHashData(&ptr, sizeof(void*), seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *Ctx; + if (g.DebugHookIdInfoId == id) + ImGui::DebugHookIdInfo(id, ImGuiDataType_Pointer, ptr, NULL); +#endif + return id; +} + +ImGuiID ImGuiWindow::GetID(int n) +{ + ImGuiID seed = IDStack.back(); + ImGuiID id = ImHashData(&n, sizeof(n), seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *Ctx; + if (g.DebugHookIdInfoId == id) + ImGui::DebugHookIdInfo(id, ImGuiDataType_S32, (void*)(intptr_t)n, NULL); +#endif + return id; +} + +// This is only used in rare/specific situations to manufacture an ID out of nowhere. +// FIXME: Consider instead storing last non-zero ID + count of successive zero-ID, and combine those? +ImGuiID ImGuiWindow::GetIDFromPos(const ImVec2& p_abs) +{ + ImGuiID seed = IDStack.back(); + ImVec2 p_rel = ImGui::WindowPosAbsToRel(this, p_abs); + ImGuiID id = ImHashData(&p_rel, sizeof(p_rel), seed); + return id; +} + +// " +ImGuiID ImGuiWindow::GetIDFromRectangle(const ImRect& r_abs) +{ + ImGuiID seed = IDStack.back(); + ImRect r_rel = ImGui::WindowRectAbsToRel(this, r_abs); + ImGuiID id = ImHashData(&r_rel, sizeof(r_rel), seed); + return id; +} + +void ImGui::PushID(const char* str_id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(str_id); + window->IDStack.push_back(id); +} + +void ImGui::PushID(const char* str_id_begin, const char* str_id_end) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(str_id_begin, str_id_end); + window->IDStack.push_back(id); +} + +void ImGui::PushID(const void* ptr_id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(ptr_id); + window->IDStack.push_back(id); +} + +void ImGui::PushID(int int_id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(int_id); + window->IDStack.push_back(id); +} + +// Push a given id value ignoring the ID stack as a seed. +void ImGui::PushOverrideID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.DebugHookIdInfoId == id) + DebugHookIdInfo(id, ImGuiDataType_ID, NULL, NULL); +#endif + window->IDStack.push_back(id); +} + +// Helper to avoid a common series of PushOverrideID -> GetID() -> PopID() call +// (note that when using this pattern, ID Stack Tool will tend to not display the intermediate stack level. +// for that to work we would need to do PushOverrideID() -> ItemAdd() -> PopID() which would alter widget code a little more) +ImGuiID ImGui::GetIDWithSeed(const char* str, const char* str_end, ImGuiID seed) +{ + ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + if (g.DebugHookIdInfoId == id) + DebugHookIdInfo(id, ImGuiDataType_String, str, str_end); +#endif + return id; +} + +ImGuiID ImGui::GetIDWithSeed(int n, ImGuiID seed) +{ + ImGuiID id = ImHashData(&n, sizeof(n), seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + if (g.DebugHookIdInfoId == id) + DebugHookIdInfo(id, ImGuiDataType_S32, (void*)(intptr_t)n, NULL); +#endif + return id; +} + +void ImGui::PopID() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + IM_ASSERT_USER_ERROR_RET(window->IDStack.Size > 1, "Calling PopID() too many times!"); + window->IDStack.pop_back(); +} + +ImGuiID ImGui::GetID(const char* str_id) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(str_id); +} + +ImGuiID ImGui::GetID(const char* str_id_begin, const char* str_id_end) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(str_id_begin, str_id_end); +} + +ImGuiID ImGui::GetID(const void* ptr_id) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(ptr_id); +} + +ImGuiID ImGui::GetID(int int_id) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(int_id); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] INPUTS +//----------------------------------------------------------------------------- +// - GetModForLRModKey() [Internal] +// - FixupKeyChord() [Internal] +// - GetKeyData() [Internal] +// - GetKeyIndex() [Internal] +// - GetKeyName() +// - GetKeyChordName() [Internal] +// - CalcTypematicRepeatAmount() [Internal] +// - GetTypematicRepeatRate() [Internal] +// - GetKeyPressedAmount() [Internal] +// - GetKeyMagnitude2d() [Internal] +//----------------------------------------------------------------------------- +// - UpdateKeyRoutingTable() [Internal] +// - GetRoutingIdFromOwnerId() [Internal] +// - GetShortcutRoutingData() [Internal] +// - CalcRoutingScore() [Internal] +// - SetShortcutRouting() [Internal] +// - TestShortcutRouting() [Internal] +//----------------------------------------------------------------------------- +// - IsKeyDown() +// - IsKeyPressed() +// - IsKeyReleased() +//----------------------------------------------------------------------------- +// - IsMouseDown() +// - IsMouseClicked() +// - IsMouseReleased() +// - IsMouseDoubleClicked() +// - GetMouseClickedCount() +// - GetItemClickedCountWithSingleClickDelay() +// - IsMouseHoveringRect() [Internal] +// - IsMouseDragPastThreshold() [Internal] +// - IsMouseDragging() +// - GetMousePos() +// - SetMousePos() [Internal] +// - GetMousePosOnOpeningCurrentPopup() +// - IsMousePosValid() +// - IsAnyMouseDown() +// - GetMouseDragDelta() +// - ResetMouseDragDelta() +// - GetMouseCursor() +// - SetMouseCursor() +//----------------------------------------------------------------------------- +// - UpdateAliasKey() +// - GetMergedModsFromKeys() +// - UpdateKeyboardInputs() +// - UpdateMouseInputs() +//----------------------------------------------------------------------------- +// - LockWheelingWindow [Internal] +// - FindBestWheelingWindow [Internal] +// - UpdateMouseWheel() [Internal] +//----------------------------------------------------------------------------- +// - SetNextFrameWantCaptureKeyboard() +// - SetNextFrameWantCaptureMouse() +//----------------------------------------------------------------------------- +// - GetInputSourceName() [Internal] +// - DebugPrintInputEvent() [Internal] +// - UpdateInputEvents() [Internal] +//----------------------------------------------------------------------------- +// - GetKeyOwner() [Internal] +// - TestKeyOwner() [Internal] +// - SetKeyOwner() [Internal] +// - SetItemKeyOwner() [Internal] +// - Shortcut() [Internal] +//----------------------------------------------------------------------------- + +static ImGuiKeyChord GetModForLRModKey(ImGuiKey key) +{ + if (key == ImGuiKey_LeftCtrl || key == ImGuiKey_RightCtrl) + return ImGuiMod_Ctrl; + if (key == ImGuiKey_LeftShift || key == ImGuiKey_RightShift) + return ImGuiMod_Shift; + if (key == ImGuiKey_LeftAlt || key == ImGuiKey_RightAlt) + return ImGuiMod_Alt; + if (key == ImGuiKey_LeftSuper || key == ImGuiKey_RightSuper) + return ImGuiMod_Super; + return ImGuiMod_None; +} + +ImGuiKeyChord ImGui::FixupKeyChord(ImGuiKeyChord key_chord) +{ + // Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified. + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (IsLRModKey(key)) + key_chord |= GetModForLRModKey(key); + return key_chord; +} + +ImGuiKeyData* ImGui::GetKeyData(ImGuiContext* ctx, ImGuiKey key) +{ + ImGuiContext& g = *ctx; + + // Special storage location for mods + if (key & ImGuiMod_Mask_) + key = ConvertSingleModFlagToKey(key); + + IM_ASSERT(IsNamedKey(key) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend & user code."); + return &g.IO.KeysData[key - ImGuiKey_NamedKey_BEGIN]; +} + +// Those names are provided for debugging purpose and are not meant to be saved persistently nor compared. +static const char* const GKeyNames[] = +{ + "Tab", "LeftArrow", "RightArrow", "UpArrow", "DownArrow", "PageUp", "PageDown", + "Home", "End", "Insert", "Delete", "Backspace", "Space", "Enter", "Escape", + "LeftCtrl", "LeftShift", "LeftAlt", "LeftSuper", "RightCtrl", "RightShift", "RightAlt", "RightSuper", "Menu", + "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", + "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", + "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", + "F13", "F14", "F15", "F16", "F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24", + "Apostrophe", "Comma", "Minus", "Period", "Slash", "Semicolon", "Equal", "LeftBracket", + "Backslash", "RightBracket", "GraveAccent", "CapsLock", "ScrollLock", "NumLock", "PrintScreen", + "Pause", "Keypad0", "Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6", + "Keypad7", "Keypad8", "Keypad9", "KeypadDecimal", "KeypadDivide", "KeypadMultiply", + "KeypadSubtract", "KeypadAdd", "KeypadEnter", "KeypadEqual", + "AppBack", "AppForward", "Oem102", + "GamepadStart", "GamepadBack", + "GamepadFaceLeft", "GamepadFaceRight", "GamepadFaceUp", "GamepadFaceDown", + "GamepadDpadLeft", "GamepadDpadRight", "GamepadDpadUp", "GamepadDpadDown", + "GamepadL1", "GamepadR1", "GamepadL2", "GamepadR2", "GamepadL3", "GamepadR3", + "GamepadLStickLeft", "GamepadLStickRight", "GamepadLStickUp", "GamepadLStickDown", + "GamepadRStickLeft", "GamepadRStickRight", "GamepadRStickUp", "GamepadRStickDown", + "MouseLeft", "MouseRight", "MouseMiddle", "MouseX1", "MouseX2", "MouseWheelX", "MouseWheelY", + "ModCtrl", "ModShift", "ModAlt", "ModSuper", // ReservedForModXXX are showing the ModXXX names. +}; +IM_STATIC_ASSERT(ImGuiKey_NamedKey_COUNT == IM_COUNTOF(GKeyNames)); + +const char* ImGui::GetKeyName(ImGuiKey key) +{ + if (key == ImGuiKey_None) + return "None"; + IM_ASSERT(IsNamedKeyOrMod(key) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend and user code."); + if (key & ImGuiMod_Mask_) + key = ConvertSingleModFlagToKey(key); + if (!IsNamedKey(key)) + return "Unknown"; + + return GKeyNames[key - ImGuiKey_NamedKey_BEGIN]; +} + +// Return untranslated names: on macOS, Cmd key will show as Ctrl, Ctrl key will show as super. +// Lifetime of return value: valid until next call to same function. +const char* ImGui::GetKeyChordName(ImGuiKeyChord key_chord) +{ + ImGuiContext& g = *GImGui; + + const ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (IsLRModKey(key)) + key_chord &= ~GetModForLRModKey(key); // Return "Ctrl+LeftShift" instead of "Ctrl+Shift+LeftShift" + ImFormatString(g.TempKeychordName, IM_COUNTOF(g.TempKeychordName), "%s%s%s%s%s", + (key_chord & ImGuiMod_Ctrl) ? "Ctrl+" : "", + (key_chord & ImGuiMod_Shift) ? "Shift+" : "", + (key_chord & ImGuiMod_Alt) ? "Alt+" : "", + (key_chord & ImGuiMod_Super) ? "Super+" : "", + (key != ImGuiKey_None || key_chord == ImGuiKey_None) ? GetKeyName(key) : ""); + size_t len; + if (key == ImGuiKey_None && key_chord != 0) + if ((len = ImStrlen(g.TempKeychordName)) != 0) // Remove trailing '+' + g.TempKeychordName[len - 1] = 0; + return g.TempKeychordName; +} + +// t0 = previous time (e.g.: g.Time - g.IO.DeltaTime) +// t1 = current time (e.g.: g.Time) +// An event is triggered at: +// t = 0.0f t = repeat_delay, t = repeat_delay + repeat_rate*N +int ImGui::CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate) +{ + if (t1 == 0.0f) + return 1; + if (t0 >= t1) + return 0; + if (repeat_rate <= 0.0f) + return t0 < repeat_delay && t1 >= repeat_delay; + const int count_t0 = (t0 < repeat_delay) ? -1 : (int)((t0 - repeat_delay) / repeat_rate); + const int count_t1 = (t1 < repeat_delay) ? -1 : (int)((t1 - repeat_delay) / repeat_rate); + const int count = count_t1 - count_t0; + return count; +} + +void ImGui::GetTypematicRepeatRate(ImGuiInputFlags flags, float* repeat_delay, float* repeat_rate) +{ + ImGuiContext& g = *GImGui; + switch (flags & ImGuiInputFlags_RepeatRateMask_) + { + case ImGuiInputFlags_RepeatRateNavMove: *repeat_delay = g.IO.KeyRepeatDelay * 0.72f; *repeat_rate = g.IO.KeyRepeatRate * 0.80f; return; + case ImGuiInputFlags_RepeatRateNavTweak: *repeat_delay = g.IO.KeyRepeatDelay * 0.72f; *repeat_rate = g.IO.KeyRepeatRate * 0.30f; return; + case ImGuiInputFlags_RepeatRateDefault: default: *repeat_delay = g.IO.KeyRepeatDelay * 1.00f; *repeat_rate = g.IO.KeyRepeatRate * 1.00f; return; + } +} + +// Return value representing the number of presses in the last time period, for the given repeat rate +// (most often returns 0 or 1. The result is generally only >1 when RepeatRate is smaller than DeltaTime, aka large DeltaTime or fast RepeatRate) +int ImGui::GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float repeat_rate) +{ + ImGuiContext& g = *GImGui; + const ImGuiKeyData* key_data = GetKeyData(key); + if (!key_data->Down) // In theory this should already be encoded as (DownDuration < 0.0f), but testing this facilitates eating mechanism (until we finish work on key ownership) + return 0; + const float t = key_data->DownDuration; + return CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, repeat_delay, repeat_rate); +} + +// Return 2D vector representing the combination of four cardinal direction, with analog value support (for e.g. ImGuiKey_GamepadLStick* values). +ImVec2 ImGui::GetKeyMagnitude2d(ImGuiKey key_left, ImGuiKey key_right, ImGuiKey key_up, ImGuiKey key_down) +{ + return ImVec2( + GetKeyData(key_right)->AnalogValue - GetKeyData(key_left)->AnalogValue, + GetKeyData(key_down)->AnalogValue - GetKeyData(key_up)->AnalogValue); +} + +// Rewrite routing data buffers to strip old entries + sort by key to make queries not touch scattered data. +// Entries D,A,B,B,A,C,B --> A,A,B,B,B,C,D +// Index A:1 B:2 C:5 D:0 --> A:0 B:2 C:5 D:6 +// See 'Metrics->Key Owners & Shortcut Routing' to visualize the result of that operation. +static void ImGui::UpdateKeyRoutingTable(ImGuiKeyRoutingTable* rt) +{ + ImGuiContext& g = *GImGui; + rt->EntriesNext.resize(0); + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + const int new_routing_start_idx = rt->EntriesNext.Size; + ImGuiKeyRoutingData* routing_entry; + for (int old_routing_idx = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; old_routing_idx != -1; old_routing_idx = routing_entry->NextEntryIndex) + { + routing_entry = &rt->Entries[old_routing_idx]; + routing_entry->RoutingCurrScore = routing_entry->RoutingNextScore; + routing_entry->RoutingCurr = routing_entry->RoutingNext; // Update entry + routing_entry->RoutingNext = ImGuiKeyOwner_NoOwner; + routing_entry->RoutingNextScore = 0; + if (routing_entry->RoutingCurr == ImGuiKeyOwner_NoOwner) + continue; + rt->EntriesNext.push_back(*routing_entry); // Write alive ones into new buffer + + // Apply routing to owner if there's no owner already (RoutingCurr == None at this point) + // This is the result of previous frame's SetShortcutRouting() call. + if (routing_entry->Mods == g.IO.KeyMods) + { + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + if (owner_data->OwnerCurr == ImGuiKeyOwner_NoOwner) + { + owner_data->OwnerCurr = routing_entry->RoutingCurr; + //IMGUI_DEBUG_LOG("SetKeyOwner(%s, owner_id=0x%08X) via Routing\n", GetKeyName(key), routing_entry->RoutingCurr); + } + } + } + + // Rewrite linked-list + rt->Index[key - ImGuiKey_NamedKey_BEGIN] = (ImGuiKeyRoutingIndex)(new_routing_start_idx < rt->EntriesNext.Size ? new_routing_start_idx : -1); + for (int n = new_routing_start_idx; n < rt->EntriesNext.Size; n++) + rt->EntriesNext[n].NextEntryIndex = (ImGuiKeyRoutingIndex)((n + 1 < rt->EntriesNext.Size) ? n + 1 : -1); + } + rt->Entries.swap(rt->EntriesNext); // Swap new and old indexes +} + +// owner_id may be None/Any, but routing_id needs to be always be set, so we default to GetCurrentFocusScope(). +static inline ImGuiID GetRoutingIdFromOwnerId(ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + return (owner_id != ImGuiKeyOwner_NoOwner && owner_id != ImGuiKeyOwner_Any) ? owner_id : g.CurrentFocusScopeId; +} + +ImGuiKeyRoutingData* ImGui::GetShortcutRoutingData(ImGuiKeyChord key_chord) +{ + // Majority of shortcuts will be Key + any number of Mods + // We accept _Single_ mod with ImGuiKey_None. + // - Shortcut(ImGuiKey_S | ImGuiMod_Ctrl); // Legal + // - Shortcut(ImGuiKey_S | ImGuiMod_Ctrl | ImGuiMod_Shift); // Legal + // - Shortcut(ImGuiMod_Ctrl); // Legal + // - Shortcut(ImGuiMod_Ctrl | ImGuiMod_Shift); // Not legal + ImGuiContext& g = *GImGui; + ImGuiKeyRoutingTable* rt = &g.KeysRoutingTable; + ImGuiKeyRoutingData* routing_data; + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); + if (key == ImGuiKey_None) + key = ConvertSingleModFlagToKey(mods); + IM_ASSERT(IsNamedKey(key)); + + // Get (in the majority of case, the linked list will have one element so this should be 2 reads. + // Subsequent elements will be contiguous in memory as list is sorted/rebuilt in NewFrame). + for (ImGuiKeyRoutingIndex idx = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; idx != -1; idx = routing_data->NextEntryIndex) + { + routing_data = &rt->Entries[idx]; + if (routing_data->Mods == mods) + return routing_data; + } + + // Add to linked-list + ImGuiKeyRoutingIndex routing_data_idx = (ImGuiKeyRoutingIndex)rt->Entries.Size; + rt->Entries.push_back(ImGuiKeyRoutingData()); + routing_data = &rt->Entries[routing_data_idx]; + routing_data->Mods = (ImU16)mods; + routing_data->NextEntryIndex = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; // Setup linked list + rt->Index[key - ImGuiKey_NamedKey_BEGIN] = routing_data_idx; + return routing_data; +} + +// Current score encoding +// - 0: Never route +// - 1: ImGuiInputFlags_RouteGlobal (lower priority) +// - 100..199: ImGuiInputFlags_RouteFocused (if window in focus-stack) +// 200: ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused +// 300: ImGuiInputFlags_RouteActive or ImGuiInputFlags_RouteFocused (if item active) +// 400: ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverActive +// - 500..599: ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteOverActive (if window in focus-stack) (higher priority) +// 'flags' should include an explicit routing policy +static int CalcRoutingScore(ImGuiID focus_scope_id, ImGuiID owner_id, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + if (flags & ImGuiInputFlags_RouteFocused) + { + // ActiveID gets high priority + // (we don't check g.ActiveIdUsingAllKeys here. Routing is applied but if input ownership is tested later it may discard it) + if (owner_id != 0 && g.ActiveId == owner_id) + return 300; + + // Score based on distance to focused window (lower is better) + // Assuming both windows are submitting a routing request, + // - When Window....... is focused -> Window scores 3 (best), Window/ChildB scores 255 (no match) + // - When Window/ChildB is focused -> Window scores 4, Window/ChildB scores 3 (best) + // Assuming only WindowA is submitting a routing request, + // - When Window/ChildB is focused -> Window scores 4 (best), Window/ChildB doesn't have a score. + // This essentially follow the window->ParentWindowForFocusRoute chain. + if (focus_scope_id == 0) + return 0; + for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusRoute.Size; index_in_focus_path++) + if (g.NavFocusRoute.Data[index_in_focus_path].ID == focus_scope_id) + { + if (flags & ImGuiInputFlags_RouteOverActive) // && g.ActiveId != 0 && g.ActiveId != owner_id) + return 599 - index_in_focus_path; + else + return 199 - index_in_focus_path; + } + return 0; + } + else if (flags & ImGuiInputFlags_RouteActive) + { + if (owner_id != 0 && g.ActiveId == owner_id) + return 300; + return 0; + } + else if (flags & ImGuiInputFlags_RouteGlobal) + { + if (flags & ImGuiInputFlags_RouteOverActive) + return 400; + if (owner_id != 0 && g.ActiveId == owner_id) + return 300; + if (flags & ImGuiInputFlags_RouteOverFocused) + return 200; + return 1; + } + IM_ASSERT(0); + return 0; +} + +// - We need this to filter some Shortcut() routes when an item e.g. an InputText() is active +// e.g. ImGuiKey_G won't be considered a shortcut when item is active, but ImGuiMod|ImGuiKey_G can be. +// - This is also used by UpdateInputEvents() to avoid trickling in the most common case of e.g. pressing ImGuiKey_G also emitting a G character. +static bool IsKeyChordPotentiallyCharInput(ImGuiKeyChord key_chord) +{ + // Mimic 'ignore_char_inputs' logic in InputText() + ImGuiContext& g = *GImGui; + + // When the right mods are pressed it cannot be a char input so we won't filter the shortcut out. + ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); + const bool ignore_char_inputs = ((mods & ImGuiMod_Ctrl) && !(mods & ImGuiMod_Alt)) || (g.IO.ConfigMacOSXBehaviors && (mods & ImGuiMod_Ctrl)); + if (ignore_char_inputs) + return false; + + // Return true for A-Z, 0-9 and other keys associated to char inputs. Other keys such as F1-F12 won't be filtered. + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (key == ImGuiKey_None) + return false; + return g.KeysMayBeCharInput.TestBit(key); +} + +// Request a desired route for an input chord (key + mods). +// Return true if the route is available this frame. +// - Routes and key ownership are attributed at the beginning of next frame based on best score and mod state. +// (Conceptually this does a "Submit for next frame" + "Test for current frame". +// As such, it could be called TrySetXXX or SubmitXXX, or the Submit and Test operations should be separate.) +bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + if ((flags & ImGuiInputFlags_RouteTypeMask_) == 0) + flags |= ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive; // IMPORTANT: This is the default for SetShortcutRouting() but NOT Shortcut() + else + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiInputFlags_RouteTypeMask_)); // Check that only 1 routing flag is used + IM_ASSERT(owner_id != ImGuiKeyOwner_Any && owner_id != ImGuiKeyOwner_NoOwner); + if (flags & (ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteUnlessBgFocused)) + IM_ASSERT(flags & ImGuiInputFlags_RouteGlobal); + if (flags & ImGuiInputFlags_RouteOverActive) + IM_ASSERT(flags & (ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteFocused)); + + // Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified. + key_chord = FixupKeyChord(key_chord); + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInShortcutRouting == key_chord) + IM_DEBUG_BREAK(); + + if (flags & ImGuiInputFlags_RouteUnlessBgFocused) + if (g.NavWindow == NULL) + return false; + + // Note how ImGuiInputFlags_RouteAlways won't set routing and thus won't set owner. May want to rework this? + if (flags & ImGuiInputFlags_RouteAlways) + { + IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> always, no register\n", GetKeyChordName(key_chord), flags, owner_id); + return true; + } + + // Specific culling when there's an active item. + if (g.ActiveId != 0 && g.ActiveId != owner_id) + { + if (flags & ImGuiInputFlags_RouteActive) + return false; + + // Cull shortcuts with no modifiers when it could generate a character. + // e.g. Shortcut(ImGuiKey_G) also generates 'g' character, should not trigger when InputText() is active. + // but Shortcut(Ctrl+G) should generally trigger when InputText() is active. + // TL;DR: lettered shortcut with no mods or with only Alt mod will not trigger while an item reading text input is active. + // (We cannot filter based on io.InputQueueCharacters[] contents because of trickling and key<>chars submission order are undefined) + if (g.IO.WantTextInput && IsKeyChordPotentiallyCharInput(key_chord)) + { + IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> filtered as potential char input\n", GetKeyChordName(key_chord), flags, owner_id); + return false; + } + + // ActiveIdUsingAllKeyboardKeys trumps all for ActiveId + if ((flags & ImGuiInputFlags_RouteOverActive) == 0 && g.ActiveIdUsingAllKeyboardKeys) + { + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (key == ImGuiKey_None) + key = ConvertSingleModFlagToKey((ImGuiKey)(key_chord & ImGuiMod_Mask_)); + if (key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END) + return false; + } + } + + // Where do we evaluate route for? + ImGuiID focus_scope_id = g.CurrentFocusScopeId; + if (flags & ImGuiInputFlags_RouteFromRootWindow) + focus_scope_id = g.CurrentWindow->RootWindow->ID; // See PushFocusScope() call in Begin() + + const int score = CalcRoutingScore(focus_scope_id, owner_id, flags); + IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> score %d\n", GetKeyChordName(key_chord), flags, owner_id, score); + if (score == 0) + return false; + + // Submit routing for NEXT frame (assuming score is sufficient) + // FIXME: Could expose a way to use a "serve last" policy for same score resolution (using >= instead of >). + ImGuiKeyRoutingData* routing_data = GetShortcutRoutingData(key_chord); + //const bool set_route = (flags & ImGuiInputFlags_ServeLast) ? (score >= routing_data->RoutingNextScore) : (score > routing_data->RoutingNextScore); + if (score > routing_data->RoutingNextScore) + { + routing_data->RoutingNext = owner_id; + routing_data->RoutingNextScore = (ImU16)score; + } + + // Return routing state for CURRENT frame + if (routing_data->RoutingCurr == owner_id) + IMGUI_DEBUG_LOG_INPUTROUTING("--> granting current route\n"); + return routing_data->RoutingCurr == owner_id; +} + +// Currently unused by core (but used by tests) +// Note: this cannot be turned into GetShortcutRouting() because we do the owner_id->routing_id translation, name would be more misleading. +bool ImGui::TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id) +{ + const ImGuiID routing_id = GetRoutingIdFromOwnerId(owner_id); + key_chord = FixupKeyChord(key_chord); + ImGuiKeyRoutingData* routing_data = GetShortcutRoutingData(key_chord); // FIXME: Could avoid creating entry. + return routing_data->RoutingCurr == routing_id; +} + +// Note that Dear ImGui doesn't know the meaning/semantic of ImGuiKey from 0..511: they are legacy native keycodes. +// Consider transitioning from 'IsKeyDown(MY_ENGINE_KEY_A)' (<1.87) to IsKeyDown(ImGuiKey_A) (>= 1.87) +bool ImGui::IsKeyDown(ImGuiKey key) +{ + return IsKeyDown(key, ImGuiKeyOwner_Any); +} + +bool ImGui::IsKeyDown(ImGuiKey key, ImGuiID owner_id) +{ + const ImGuiKeyData* key_data = GetKeyData(key); + if (!key_data->Down) + return false; + if (!TestKeyOwner(key, owner_id)) + return false; + return true; +} + +bool ImGui::IsKeyPressed(ImGuiKey key, bool repeat) +{ + return IsKeyPressed(key, repeat ? ImGuiInputFlags_Repeat : ImGuiInputFlags_None, ImGuiKeyOwner_Any); +} + +// Important: unlike legacy IsKeyPressed(ImGuiKey, bool repeat=true) which DEFAULT to repeat, this requires EXPLICIT repeat. +bool ImGui::IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id) +{ + const ImGuiKeyData* key_data = GetKeyData(key); + if (!key_data->Down) // In theory this should already be encoded as (DownDuration < 0.0f), but testing this facilitates eating mechanism (until we finish work on key ownership) + return false; + const float t = key_data->DownDuration; + if (t < 0.0f) + return false; + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedByIsKeyPressed) == 0); // Passing flags not supported by this function! + if (flags & (ImGuiInputFlags_RepeatRateMask_ | ImGuiInputFlags_RepeatUntilMask_)) // Setting any _RepeatXXX option enables _Repeat + flags |= ImGuiInputFlags_Repeat; + + bool pressed = (t == 0.0f); + if (!pressed && (flags & ImGuiInputFlags_Repeat) != 0) + { + float repeat_delay, repeat_rate; + GetTypematicRepeatRate(flags, &repeat_delay, &repeat_rate); + pressed = (t > repeat_delay) && GetKeyPressedAmount(key, repeat_delay, repeat_rate) > 0; + if (pressed && (flags & ImGuiInputFlags_RepeatUntilMask_)) + { + // Slightly bias 'key_pressed_time' as DownDuration is an accumulation of DeltaTime which we compare to an absolute time value. + // Ideally we'd replace DownDuration with KeyPressedTime but it would break user's code. + ImGuiContext& g = *GImGui; + double key_pressed_time = g.Time - t + 0.00001f; + if ((flags & ImGuiInputFlags_RepeatUntilKeyModsChange) && (g.LastKeyModsChangeTime > key_pressed_time)) + pressed = false; + if ((flags & ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone) && (g.LastKeyModsChangeFromNoneTime > key_pressed_time)) + pressed = false; + if ((flags & ImGuiInputFlags_RepeatUntilOtherKeyPress) && (g.LastKeyboardKeyPressTime > key_pressed_time)) + pressed = false; + } + } + if (!pressed) + return false; + if (!TestKeyOwner(key, owner_id)) + return false; + return true; +} + +bool ImGui::IsKeyReleased(ImGuiKey key) +{ + return IsKeyReleased(key, ImGuiKeyOwner_Any); +} + +bool ImGui::IsKeyReleased(ImGuiKey key, ImGuiID owner_id) +{ + const ImGuiKeyData* key_data = GetKeyData(key); + if (key_data->DownDurationPrev < 0.0f || key_data->Down) + return false; + if (!TestKeyOwner(key, owner_id)) + return false; + return true; +} + +bool ImGui::IsMouseDown(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseDown[button] && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); // should be same as IsKeyDown(MouseButtonToKey(button), ImGuiKeyOwner_Any), but this allows legacy code hijacking the io.Mousedown[] array. +} + +bool ImGui::IsMouseDown(ImGuiMouseButton button, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseDown[button] && TestKeyOwner(MouseButtonToKey(button), owner_id); // Should be same as IsKeyDown(MouseButtonToKey(button), owner_id), but this allows legacy code hijacking the io.Mousedown[] array. +} + +bool ImGui::IsMouseClicked(ImGuiMouseButton button, bool repeat) +{ + return IsMouseClicked(button, repeat ? ImGuiInputFlags_Repeat : ImGuiInputFlags_None, ImGuiKeyOwner_Any); +} + +bool ImGui::IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + if (!g.IO.MouseDown[button]) // In theory this should already be encoded as (DownDuration < 0.0f), but testing this facilitates eating mechanism (until we finish work on key ownership) + return false; + const float t = g.IO.MouseDownDuration[button]; + if (t < 0.0f) + return false; + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedByIsMouseClicked) == 0); // Passing flags not supported by this function! // FIXME: Could support RepeatRate and RepeatUntil flags here. + + const bool repeat = (flags & ImGuiInputFlags_Repeat) != 0; + const bool pressed = (t == 0.0f) || (repeat && t > g.IO.KeyRepeatDelay && CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0); + if (!pressed) + return false; + + if (!TestKeyOwner(MouseButtonToKey(button), owner_id)) + return false; + + return true; +} + +bool ImGui::IsMouseReleased(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseReleased[button] && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); // Should be same as IsKeyReleased(MouseButtonToKey(button), ImGuiKeyOwner_Any) +} + +bool ImGui::IsMouseReleased(ImGuiMouseButton button, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseReleased[button] && TestKeyOwner(MouseButtonToKey(button), owner_id); // Should be same as IsKeyReleased(MouseButtonToKey(button), owner_id) +} + + +// Prefer higher-level helper GetItemClickedCountWithSingleClickDelay() +// Use if you absolutely need to distinguish single-click from double-click by introducing a delay. +// Generally use with 'delay >= io.MouseDoubleClickTime' + combined with a 'io.MouseClickedLastCount == 1' test. +// This is a very rarely used UI idiom, but some apps use this: e.g. MS Explorer single click on an icon to rename. +bool ImGui::IsMouseReleasedWithDelay(ImGuiMouseButton button, float delay) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + if (IsMouseDown(button)) + return false; + if (delay < 0.0f) + delay = g.IO.MouseSingleClickDelay; + const float time_since_release = (float)(g.Time - g.IO.MouseReleasedTime[button]); + return (time_since_release - g.IO.DeltaTime < delay) && (time_since_release >= delay); +} + +bool ImGui::IsMouseDoubleClicked(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseClickedCount[button] == 2 && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); +} + +bool ImGui::IsMouseDoubleClicked(ImGuiMouseButton button, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseClickedCount[button] == 2 && TestKeyOwner(MouseButtonToKey(button), owner_id); +} + +int ImGui::GetMouseClickedCount(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + return g.IO.MouseClickedCount[button]; +} + +// FIXME: This is close to what BeginDragDropSource() is doing, maybe rework. +static ImGuiID LastItemOverlayButtonForNullId(ImGuiMouseButton mouse_button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.LastItemData.ID == 0); + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetIDFromRectangle(g.LastItemData.Rect); + if (g.IO.MouseClicked[mouse_button] && ImGui::ItemHoverable(g.LastItemData.Rect, id, g.LastItemData.ItemFlags)) + { + ImGui::SetActiveID(id, window); + ImGui::FocusWindow(window); + } + else if (g.ActiveId == id) + { + ImGui::KeepAliveID(id); + if (!g.IO.MouseDown[mouse_button]) + ImGui::ClearActiveID(); + } + return id; +} + +// [BETA] Building block for disambiguation between single-click and double-click. +// - Returns 1 on single-click but delayed by io.MouseSingleClickDelay (which is always > io.MouseDoubleClickTime) after mouse release. +// - Returns 2+ on double-click and subsequent repeated clicks. +// In order use that to replicate Windows Explorer's "click on label to rename after a delay", +// When the function returns 1 for a delayed single click, you can add with further tests: +// - If you want to test that the mouse position AT THE TIME of the click (before the delay): you can use the 'io.MouseClickedPos[mouse_button]' position. +// - If you want to test that the mouse position is still over the item at the end of delay: you can use '&& IsItemHovered()'. +// - If you want to test that the item was selected or the sole selection AT THE TIME of the click (before the delay): you can test for 'g.LastActiveIdWasSelected' or 'g.LastActiveIdWasSoleSelected'. +// e.g. +// int click_count = ImGui::GetItemClickedCountWithSingleClickDelay(mouse_button); +// if (click_count == 1 && ImGui::GetCurrentContext()->LastActiveIdWasSoleSelected) +// StartRename(); +// if (click_count == 2) +// Launch(); +int ImGui::GetItemClickedCountWithSingleClickDelay(ImGuiMouseButton mouse_button, float delay) +{ + // Action: double-click and subsequent clicks + ImGuiContext& g = *GImGui; + if (g.IO.MouseClickedCount[mouse_button] >= 2 && IsItemClicked(mouse_button)) + return g.IO.MouseClickedCount[mouse_button]; + + // Action: second click, delayed + ImGuiID id = g.LastItemData.ID; + if (id == 0) + id = LastItemOverlayButtonForNullId(mouse_button); + if (g.LastActiveId == id) + { + if (delay >= 0.0f) + delay = ImMax(delay, g.IO.MouseDoubleClickTime + 0.01f); + if (IsMouseReleasedWithDelay(mouse_button, delay) && g.IO.MouseClickedLastCount[mouse_button] == 1) + return 1; + } + return 0; +} + +// Test if mouse cursor is hovering given rectangle +// NB- Rectangle is clipped by our current clip setting +// NB- Expand the rectangle to be generous on imprecise inputs systems (g.Style.TouchExtraPadding) +bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip) +{ + ImGuiContext& g = *GImGui; + + // Clip + ImRect rect_clipped(r_min, r_max); + if (clip) + rect_clipped.ClipWith(g.CurrentWindow->ClipRect); + + // Hit testing, expanded for touch input + if (!rect_clipped.ContainsWithPad(g.IO.MousePos, g.Style.TouchExtraPadding)) + return false; + return true; +} + +// Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame. +// [Internal] This doesn't test if the button is pressed +bool ImGui::IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + if (lock_threshold < 0.0f) + lock_threshold = g.IO.MouseDragThreshold; + return g.IO.MouseDragMaxDistanceSqr[button] >= lock_threshold * lock_threshold; +} + +bool ImGui::IsMouseDragging(ImGuiMouseButton button, float lock_threshold) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + if (!g.IO.MouseDown[button]) + return false; + return IsMouseDragPastThreshold(button, lock_threshold); +} + +ImVec2 ImGui::GetMousePos() +{ + ImGuiContext& g = *GImGui; + return g.IO.MousePos; +} + +// This is called TeleportMousePos() and not SetMousePos() to emphasis that setting MousePosPrev will effectively clear mouse delta as well. +// It is expected you only call this if (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos) is set and supported by backend. +void ImGui::TeleportMousePos(const ImVec2& pos) +{ + ImGuiContext& g = *GImGui; + g.IO.MousePos = g.IO.MousePosPrev = pos; + g.IO.MouseDelta = ImVec2(0.0f, 0.0f); + g.IO.WantSetMousePos = true; + //IMGUI_DEBUG_LOG_IO("TeleportMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y); +} + +// NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed! +ImVec2 ImGui::GetMousePosOnOpeningCurrentPopup() +{ + ImGuiContext& g = *GImGui; + if (g.BeginPopupStack.Size > 0) + return g.OpenPopupStack[g.BeginPopupStack.Size - 1].OpenMousePos; + return g.IO.MousePos; +} + +// We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position. +bool ImGui::IsMousePosValid(const ImVec2* mouse_pos) +{ + // The assert is only to silence a false-positive in XCode Static Analysis. + // Because GImGui is not dereferenced in every code path, the static analyzer assume that it may be NULL (which it doesn't for other functions). + IM_ASSERT(GImGui != NULL); + const float MOUSE_INVALID = -256000.0f; + ImVec2 p = mouse_pos ? *mouse_pos : GImGui->IO.MousePos; + return p.x >= MOUSE_INVALID && p.y >= MOUSE_INVALID; +} + +// [WILL OBSOLETE] This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system will make this invalid. +bool ImGui::IsAnyMouseDown() +{ + ImGuiContext& g = *GImGui; + for (int n = 0; n < IM_COUNTOF(g.IO.MouseDown); n++) + if (g.IO.MouseDown[n]) + return true; + return false; +} + +// Return the delta from the initial clicking position while the mouse button is clicked or was just released. +// This is locked and return 0.0f until the mouse moves past a distance threshold at least once. +// NB: This is only valid if IsMousePosValid(). backends in theory should always keep mouse position valid when dragging even outside the client window. +ImVec2 ImGui::GetMouseDragDelta(ImGuiMouseButton button, float lock_threshold) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + if (lock_threshold < 0.0f) + lock_threshold = g.IO.MouseDragThreshold; + if (g.IO.MouseDown[button] || g.IO.MouseReleased[button]) + if (g.IO.MouseDragMaxDistanceSqr[button] >= lock_threshold * lock_threshold) + if (IsMousePosValid(&g.IO.MousePos) && IsMousePosValid(&g.IO.MouseClickedPos[button])) + return g.IO.MousePos - g.IO.MouseClickedPos[button]; + return ImVec2(0.0f, 0.0f); +} + +void ImGui::ResetMouseDragDelta(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_COUNTOF(g.IO.MouseDown)); + // NB: We don't need to reset g.IO.MouseDragMaxDistanceSqr + g.IO.MouseClickedPos[button] = g.IO.MousePos; +} + +// Get desired mouse cursor shape. +// Important: this is meant to be used by a platform backend, it is reset in ImGui::NewFrame(), +// updated during the frame, and locked in EndFrame()/Render(). +// If you use software rendering by setting io.MouseDrawCursor then Dear ImGui will render those for you +ImGuiMouseCursor ImGui::GetMouseCursor() +{ + ImGuiContext& g = *GImGui; + return g.MouseCursor; +} + +// We intentionally accept values of ImGuiMouseCursor that are outside our bounds, in case users needs to hack-in a custom cursor value. +// Custom cursors may be handled by custom backends. If you are using a standard backend and want to hack in a custom cursor, you may +// handle it before the backend _NewFrame() call and temporarily set ImGuiConfigFlags_NoMouseCursorChange during the backend _NewFrame() call. +void ImGui::SetMouseCursor(ImGuiMouseCursor cursor_type) +{ + ImGuiContext& g = *GImGui; + g.MouseCursor = cursor_type; +} + +static void UpdateAliasKey(ImGuiKey key, bool v, float analog_value) +{ + IM_ASSERT(ImGui::IsAliasKey(key)); + ImGuiKeyData* key_data = ImGui::GetKeyData(key); + key_data->Down = v; + key_data->AnalogValue = analog_value; +} + +// [Internal] Do not use directly +static ImGuiKeyChord GetMergedModsFromKeys() +{ + // Bypass IsKeyDown() for the unlikely case where user used a ImGuiInputFlags_LockXXXX on those. + ImGuiKeyChord mods = 0; + if (ImGui::GetKeyData(ImGuiMod_Ctrl)->Down) { mods |= ImGuiMod_Ctrl; } + if (ImGui::GetKeyData(ImGuiMod_Shift)->Down) { mods |= ImGuiMod_Shift; } + if (ImGui::GetKeyData(ImGuiMod_Alt)->Down) { mods |= ImGuiMod_Alt; } + if (ImGui::GetKeyData(ImGuiMod_Super)->Down) { mods |= ImGuiMod_Super; } + return mods; +} + +static void ImGui::UpdateKeyboardInputs() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + if (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) + io.ClearInputKeys(); + + // Update aliases + for (int n = 0; n < ImGuiMouseButton_COUNT; n++) + UpdateAliasKey(MouseButtonToKey(n), io.MouseDown[n], io.MouseDown[n] ? 1.0f : 0.0f); + UpdateAliasKey(ImGuiKey_MouseWheelX, io.MouseWheelH != 0.0f, io.MouseWheelH); + UpdateAliasKey(ImGuiKey_MouseWheelY, io.MouseWheel != 0.0f, io.MouseWheel); + + // Synchronize io.KeyMods and io.KeyCtrl/io.KeyShift/etc. values. + // - New backends (1.87+): send io.AddKeyEvent(ImGuiMod_XXX) -> -> (here) deriving io.KeyMods + io.KeyXXX from key array. + // - Legacy backends: set io.KeyXXX bools -> (above) set key array from io.KeyXXX -> (here) deriving io.KeyMods + io.KeyXXX from key array. + // So with legacy backends the 4 values will do a unnecessary back-and-forth but it makes the code simpler and future facing. + const ImGuiKeyChord prev_key_mods = io.KeyMods; + io.KeyMods = GetMergedModsFromKeys(); + io.KeyCtrl = (io.KeyMods & ImGuiMod_Ctrl) != 0; + io.KeyShift = (io.KeyMods & ImGuiMod_Shift) != 0; + io.KeyAlt = (io.KeyMods & ImGuiMod_Alt) != 0; + io.KeySuper = (io.KeyMods & ImGuiMod_Super) != 0; + if (prev_key_mods != io.KeyMods) + g.LastKeyModsChangeTime = g.Time; + if (prev_key_mods != io.KeyMods && prev_key_mods == 0) + g.LastKeyModsChangeFromNoneTime = g.Time; + + // Clear gamepad data if disabled + if ((io.BackendFlags & ImGuiBackendFlags_HasGamepad) == 0) + for (int key = ImGuiKey_Gamepad_BEGIN; key < ImGuiKey_Gamepad_END; key++) + { + io.KeysData[key - ImGuiKey_NamedKey_BEGIN].Down = false; + io.KeysData[key - ImGuiKey_NamedKey_BEGIN].AnalogValue = 0.0f; + } + + // Update keys + for (int key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key++) + { + ImGuiKeyData* key_data = &io.KeysData[key - ImGuiKey_NamedKey_BEGIN]; + key_data->DownDurationPrev = key_data->DownDuration; + key_data->DownDuration = key_data->Down ? (key_data->DownDuration < 0.0f ? 0.0f : key_data->DownDuration + io.DeltaTime) : -1.0f; + if (key_data->DownDuration == 0.0f) + { + if (IsKeyboardKey((ImGuiKey)key)) + g.LastKeyboardKeyPressTime = g.Time; + else if (key == ImGuiKey_ReservedForModCtrl || key == ImGuiKey_ReservedForModShift || key == ImGuiKey_ReservedForModAlt || key == ImGuiKey_ReservedForModSuper) + g.LastKeyboardKeyPressTime = g.Time; + } + } + + // Update keys/input owner (named keys only): one entry per key + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyData* key_data = &io.KeysData[key - ImGuiKey_NamedKey_BEGIN]; + ImGuiKeyOwnerData* owner_data = &g.KeysOwnerData[key - ImGuiKey_NamedKey_BEGIN]; + owner_data->OwnerCurr = owner_data->OwnerNext; + if (!key_data->Down) // Important: ownership is released on the frame after a release. Ensure a 'MouseDown -> CloseWindow -> MouseUp' chain doesn't lead to someone else seeing the MouseUp. + owner_data->OwnerNext = ImGuiKeyOwner_NoOwner; + owner_data->LockThisFrame = owner_data->LockUntilRelease = owner_data->LockUntilRelease && key_data->Down; // Clear LockUntilRelease when key is not Down anymore + } + + // Update key routing (for e.g. shortcuts) + UpdateKeyRoutingTable(&g.KeysRoutingTable); +} + +static void ImGui::UpdateMouseInputs() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + // Mouse Wheel swapping flag + // As a standard behavior holding Shift while using Vertical Mouse Wheel triggers Horizontal scroll instead + // - We avoid doing it on OSX as it the OS input layer handles this already. + // - FIXME: However this means when running on OSX over Emscripten, Shift+WheelY will incur two swapping (1 in OS, 1 here), canceling the feature. + // - FIXME: When we can distinguish e.g. touchpad scroll events from mouse ones, we'll set this accordingly based on input source. + io.MouseWheelRequestAxisSwap = io.KeyShift && !io.ConfigMacOSXBehaviors; + + // Round mouse position to avoid spreading non-rounded position (e.g. UpdateManualResize doesn't support them well) + if (IsMousePosValid(&io.MousePos)) + io.MousePos = g.MouseLastValidPos = ImFloor(io.MousePos); + + // If mouse just appeared or disappeared (usually denoted by -FLT_MAX components) we cancel out movement in MouseDelta + if (IsMousePosValid(&io.MousePos) && IsMousePosValid(&io.MousePosPrev)) + io.MouseDelta = io.MousePos - io.MousePosPrev; + else + io.MouseDelta = ImVec2(0.0f, 0.0f); + + // Update stationary timer. + // FIXME: May need to rework again to have some tolerance for occasional small movement, while being functional on high-framerates. + const float mouse_stationary_threshold = (io.MouseSource == ImGuiMouseSource_Mouse) ? 2.0f : 3.0f; // Slightly higher threshold for ImGuiMouseSource_TouchScreen/ImGuiMouseSource_Pen, may need rework. + const bool mouse_stationary = (ImLengthSqr(io.MouseDelta) <= mouse_stationary_threshold * mouse_stationary_threshold); + g.MouseStationaryTimer = mouse_stationary ? (g.MouseStationaryTimer + io.DeltaTime) : 0.0f; + //IMGUI_DEBUG_LOG("%.4f\n", g.MouseStationaryTimer); + + // If mouse moved we re-enable mouse hovering in case it was disabled by keyboard/gamepad. In theory should use a >0.0f threshold but would need to reset in everywhere we set this to true. + if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) + g.NavHighlightItemUnderNav = false; + + for (int i = 0; i < IM_COUNTOF(io.MouseDown); i++) + { + io.MouseClicked[i] = io.MouseDown[i] && io.MouseDownDuration[i] < 0.0f; + io.MouseClickedCount[i] = 0; // Will be filled below + io.MouseReleased[i] = !io.MouseDown[i] && io.MouseDownDuration[i] >= 0.0f; + if (io.MouseReleased[i]) + io.MouseReleasedTime[i] = g.Time; + io.MouseDownDurationPrev[i] = io.MouseDownDuration[i]; + io.MouseDownDuration[i] = io.MouseDown[i] ? (io.MouseDownDuration[i] < 0.0f ? 0.0f : io.MouseDownDuration[i] + io.DeltaTime) : -1.0f; + if (io.MouseClicked[i]) + { + bool is_repeated_click = false; + if ((float)(g.Time - io.MouseClickedTime[i]) < io.MouseDoubleClickTime) + { + ImVec2 delta_from_click_pos = IsMousePosValid(&io.MousePos) ? (io.MousePos - io.MouseClickedPos[i]) : ImVec2(0.0f, 0.0f); + if (ImLengthSqr(delta_from_click_pos) < io.MouseDoubleClickMaxDist * io.MouseDoubleClickMaxDist) + is_repeated_click = true; + } + if (is_repeated_click) + io.MouseClickedLastCount[i]++; + else + io.MouseClickedLastCount[i] = 1; + io.MouseClickedTime[i] = g.Time; + io.MouseClickedPos[i] = io.MousePos; + io.MouseClickedCount[i] = io.MouseClickedLastCount[i]; + io.MouseDragMaxDistanceSqr[i] = 0.0f; + } + else if (io.MouseDown[i]) + { + // Maintain the maximum distance we reaching from the initial click position, which is used with dragging threshold + float delta_sqr_click_pos = IsMousePosValid(&io.MousePos) ? ImLengthSqr(io.MousePos - io.MouseClickedPos[i]) : 0.0f; + io.MouseDragMaxDistanceSqr[i] = ImMax(io.MouseDragMaxDistanceSqr[i], delta_sqr_click_pos); + } + + // We provide io.MouseDoubleClicked[] as a legacy service + io.MouseDoubleClicked[i] = (io.MouseClickedCount[i] == 2); + + // Clicking any mouse button reactivate mouse hovering which may have been deactivated by keyboard/gamepad navigation + if (io.MouseClicked[i]) + g.NavHighlightItemUnderNav = false; + } +} + +static void LockWheelingWindow(ImGuiWindow* window, float wheel_amount) +{ + ImGuiContext& g = *GImGui; + if (window) + g.WheelingWindowReleaseTimer = ImMin(g.WheelingWindowReleaseTimer + ImAbs(wheel_amount) * WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER, WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER); + else + g.WheelingWindowReleaseTimer = 0.0f; + if (g.WheelingWindow == window) + return; + IMGUI_DEBUG_LOG_IO("[io] LockWheelingWindow() \"%s\"\n", window ? window->Name : "NULL"); + g.WheelingWindow = window; + g.WheelingWindowRefMousePos = g.IO.MousePos; + if (window == NULL) + { + g.WheelingWindowStartFrame = -1; + g.WheelingAxisAvg = ImVec2(0.0f, 0.0f); + } +} + +static ImGuiWindow* FindBestWheelingWindow(const ImVec2& wheel) +{ + // For each axis, find window in the hierarchy that may want to use scrolling + ImGuiContext& g = *GImGui; + ImGuiWindow* windows[2] = { NULL, NULL }; + for (int axis = 0; axis < 2; axis++) + if (wheel[axis] != 0.0f) + for (ImGuiWindow* window = windows[axis] = g.HoveredWindow; window->Flags & ImGuiWindowFlags_ChildWindow; window = windows[axis] = window->ParentWindow) + { + // Bubble up into parent window if: + // - a child window doesn't allow any scrolling. + // - a child window has the ImGuiWindowFlags_NoScrollWithMouse flag. + //// - a child window doesn't need scrolling because it is already at the edge for the direction we are going in (FIXME-WIP) + const bool has_scrolling = (window->ScrollMax[axis] != 0.0f); + const bool inputs_disabled = (window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs); + //const bool scrolling_past_limits = (wheel_v < 0.0f) ? (window->Scroll[axis] <= 0.0f) : (window->Scroll[axis] >= window->ScrollMax[axis]); + if (has_scrolling && !inputs_disabled) // && !scrolling_past_limits) + break; // select this window + } + if (windows[0] == NULL && windows[1] == NULL) + return NULL; + + // If there's only one window or only one axis then there's no ambiguity + if (windows[0] == windows[1] || windows[0] == NULL || windows[1] == NULL) + return windows[1] ? windows[1] : windows[0]; + + // If candidate are different windows we need to decide which one to prioritize + // - First frame: only find a winner if one axis is zero. + // - Subsequent frames: only find a winner when one is more than the other. + if (g.WheelingWindowStartFrame == -1) + g.WheelingWindowStartFrame = g.FrameCount; + if ((g.WheelingWindowStartFrame == g.FrameCount && wheel.x != 0.0f && wheel.y != 0.0f) || (g.WheelingAxisAvg.x == g.WheelingAxisAvg.y)) + { + g.WheelingWindowWheelRemainder = wheel; + return NULL; + } + return (g.WheelingAxisAvg.x > g.WheelingAxisAvg.y) ? windows[0] : windows[1]; +} + +// Called by NewFrame() +void ImGui::UpdateMouseWheel() +{ + // Reset the locked window if we move the mouse or after the timer elapses. + // FIXME: Ideally we could refactor to have one timer for "changing window w/ same axis" and a shorter timer for "changing window or axis w/ other axis" (#3795) + ImGuiContext& g = *GImGui; + if (g.WheelingWindow != NULL) + { + g.WheelingWindowReleaseTimer -= g.IO.DeltaTime; + if (IsMousePosValid() && ImLengthSqr(g.IO.MousePos - g.WheelingWindowRefMousePos) > g.IO.MouseDragThreshold * g.IO.MouseDragThreshold) + g.WheelingWindowReleaseTimer = 0.0f; + if (g.WheelingWindowReleaseTimer <= 0.0f) + LockWheelingWindow(NULL, 0.0f); + } + + ImGuiWindow* mouse_window = g.WheelingWindow ? g.WheelingWindow : g.HoveredWindow; + if (!mouse_window || mouse_window->Collapsed) + return; + + ImGuiID owner_id = mouse_window->ID; + ImVec2 wheel; + wheel.x = TestKeyOwner(ImGuiKey_MouseWheelX, owner_id) ? g.IO.MouseWheelH : 0.0f; + wheel.y = TestKeyOwner(ImGuiKey_MouseWheelY, owner_id) ? g.IO.MouseWheel : 0.0f; + //IMGUI_DEBUG_LOG("MouseWheel X:%.3f Y:%.3f\n", wheel_x, wheel_y); + if (g.WheelingWindow != NULL) + { + SetKeyOwner(ImGuiKey_MouseWheelX, owner_id); + SetKeyOwner(ImGuiKey_MouseWheelY, owner_id); + } + + // Zoom / Scale window + // FIXME-OBSOLETE: This is an old feature, it still works but pretty much nobody is using it and may be best redesigned. + if (wheel.y != 0.0f && g.IO.KeyCtrl && g.IO.FontAllowUserScaling) + { + LockWheelingWindow(mouse_window, wheel.y); + ImGuiWindow* window = mouse_window; + const float new_font_scale = ImClamp(window->FontWindowScale + g.IO.MouseWheel * 0.10f, 0.50f, 2.50f); + const float scale = new_font_scale / window->FontWindowScale; + window->FontWindowScale = new_font_scale; + if (window == window->RootWindow) + { + const ImVec2 offset = window->Size * (1.0f - scale) * (g.IO.MousePos - window->Pos) / window->Size; + SetWindowPos(window, window->Pos + offset, 0); + window->Size = ImTrunc(window->Size * scale); // FIXME: Legacy-ish code, call SetWindowSize()? + window->SizeFull = ImTrunc(window->SizeFull * scale); + MarkIniSettingsDirty(window); + } + return; + } + if (g.IO.KeyCtrl) + return; + + // Mouse wheel scrolling + // Read about io.MouseWheelRequestAxisSwap and its issue on Mac+Emscripten in UpdateMouseInputs() + if (g.IO.MouseWheelRequestAxisSwap) + wheel = ImVec2(wheel.y, 0.0f); + + // Maintain a rough average of moving magnitude on both axes + // FIXME: should by based on wall clock time rather than frame-counter + g.WheelingAxisAvg.x = ImExponentialMovingAverage(g.WheelingAxisAvg.x, ImAbs(wheel.x), 30); + g.WheelingAxisAvg.y = ImExponentialMovingAverage(g.WheelingAxisAvg.y, ImAbs(wheel.y), 30); + + // In the rare situation where FindBestWheelingWindow() had to defer first frame of wheeling due to ambiguous main axis, reinject it now. + wheel += g.WheelingWindowWheelRemainder; + g.WheelingWindowWheelRemainder = ImVec2(0.0f, 0.0f); + if (wheel.x == 0.0f && wheel.y == 0.0f) + return; + + // Mouse wheel scrolling: find target and apply + // - don't renew lock if axis doesn't apply on the window. + // - select a main axis when both axes are being moved. + if (ImGuiWindow* window = (g.WheelingWindow ? g.WheelingWindow : FindBestWheelingWindow(wheel))) + if (!(window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs)) + { + bool do_scroll[2] = { wheel.x != 0.0f && window->ScrollMax.x != 0.0f, wheel.y != 0.0f && window->ScrollMax.y != 0.0f }; + if (do_scroll[ImGuiAxis_X] && do_scroll[ImGuiAxis_Y]) + do_scroll[(g.WheelingAxisAvg.x > g.WheelingAxisAvg.y) ? ImGuiAxis_Y : ImGuiAxis_X] = false; + if (do_scroll[ImGuiAxis_X]) + { + LockWheelingWindow(window, wheel.x); + float max_step = window->InnerRect.GetWidth() * 0.67f; + float scroll_step = ImTrunc(ImMin(2 * window->FontRefSize, max_step)); + SetScrollX(window, window->Scroll.x - wheel.x * scroll_step); + g.WheelingWindowScrolledFrame = g.FrameCount; + } + if (do_scroll[ImGuiAxis_Y]) + { + LockWheelingWindow(window, wheel.y); + float max_step = window->InnerRect.GetHeight() * 0.67f; + float scroll_step = ImTrunc(ImMin(5 * window->FontRefSize, max_step)); + SetScrollY(window, window->Scroll.y - wheel.y * scroll_step); + g.WheelingWindowScrolledFrame = g.FrameCount; + } + } +} + +void ImGui::SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard) +{ + ImGuiContext& g = *GImGui; + g.WantCaptureKeyboardNextFrame = want_capture_keyboard ? 1 : 0; +} + +void ImGui::SetNextFrameWantCaptureMouse(bool want_capture_mouse) +{ + ImGuiContext& g = *GImGui; + g.WantCaptureMouseNextFrame = want_capture_mouse ? 1 : 0; +} + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +static const char* GetInputSourceName(ImGuiInputSource source) +{ + const char* input_source_names[] = { "None", "Mouse", "Keyboard", "Gamepad" }; + IM_ASSERT(IM_COUNTOF(input_source_names) == ImGuiInputSource_COUNT); + if (source < 0 || source >= ImGuiInputSource_COUNT) + return "Unknown"; + return input_source_names[source]; +} +static const char* GetMouseSourceName(ImGuiMouseSource source) +{ + const char* mouse_source_names[] = { "Mouse", "TouchScreen", "Pen" }; + IM_ASSERT(IM_COUNTOF(mouse_source_names) == ImGuiMouseSource_COUNT); + if (source < 0 || source >= ImGuiMouseSource_COUNT) + return "Unknown"; + return mouse_source_names[source]; +} +static void DebugPrintInputEvent(const char* prefix, const ImGuiInputEvent* e) +{ + ImGuiContext& g = *GImGui; + char buf[5]; + if (e->Type == ImGuiInputEventType_MousePos) { if (e->MousePos.PosX == -FLT_MAX && e->MousePos.PosY == -FLT_MAX) IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (-FLT_MAX, -FLT_MAX)\n", prefix); else IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (%.1f, %.1f) (%s)\n", prefix, e->MousePos.PosX, e->MousePos.PosY, GetMouseSourceName(e->MousePos.MouseSource)); return; } + if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_LOG_IO("[io] %s: MouseButton %d %s (%s)\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up", GetMouseSourceName(e->MouseButton.MouseSource)); return; } + if (e->Type == ImGuiInputEventType_MouseWheel) { IMGUI_DEBUG_LOG_IO("[io] %s: MouseWheel (%.3f, %.3f) (%s)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY, GetMouseSourceName(e->MouseWheel.MouseSource)); return; } + if (e->Type == ImGuiInputEventType_Key) { IMGUI_DEBUG_LOG_IO("[io] %s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; } + if (e->Type == ImGuiInputEventType_Text) { ImTextCharToUtf8(buf, e->Text.Char); IMGUI_DEBUG_LOG_IO("[io] %s: Text: '%s' (U+%08X)\n", prefix, buf, e->Text.Char); return; } + if (e->Type == ImGuiInputEventType_Focus) { IMGUI_DEBUG_LOG_IO("[io] %s: AppFocused %d\n", prefix, e->AppFocused.Focused); return; } +} +#endif + +// Process input queue +// We always call this with the value of 'bool g.IO.ConfigInputTrickleEventQueue'. +// - trickle_fast_inputs = false : process all events, turn into flattened input state (e.g. successive down/up/down/up will be lost) +// - trickle_fast_inputs = true : process as many events as possible (successive down/up/down/up will be trickled over several frames so nothing is lost) (new feature in 1.87) +void ImGui::UpdateInputEvents(bool trickle_fast_inputs) +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + // Only trickle chars<>key when working with InputText() + // FIXME: InputText() could parse event trail? + // FIXME: Could specialize chars<>keys trickling rules for control keys (those not typically associated to characters) + const bool trickle_interleaved_nonchar_keys_and_text = (trickle_fast_inputs && g.WantTextInputNextFrame == 1); + + bool mouse_moved = false, mouse_wheeled = false, key_changed = false, key_changed_nonchar = false, text_inputted = false; + int mouse_button_changed = 0x00; + ImBitArray key_changed_mask; + + int event_n = 0; + for (; event_n < g.InputEventsQueue.Size; event_n++) + { + ImGuiInputEvent* e = &g.InputEventsQueue[event_n]; + if (e->Type == ImGuiInputEventType_MousePos) + { + if (g.IO.WantSetMousePos) + continue; + // Trickling Rule: Stop processing queued events if we already handled a mouse button change + ImVec2 event_pos(e->MousePos.PosX, e->MousePos.PosY); + if (trickle_fast_inputs && (mouse_button_changed != 0 || mouse_wheeled || key_changed || text_inputted)) + break; + io.MousePos = event_pos; + io.MouseSource = e->MousePos.MouseSource; + mouse_moved = true; + } + else if (e->Type == ImGuiInputEventType_MouseButton) + { + // Trickling Rule: Stop processing queued events if we got multiple action on the same button + const ImGuiMouseButton button = e->MouseButton.Button; + IM_ASSERT(button >= 0 && button < ImGuiMouseButton_COUNT); + if (trickle_fast_inputs && ((mouse_button_changed & (1 << button)) || mouse_wheeled)) + break; + if (trickle_fast_inputs && e->MouseButton.MouseSource == ImGuiMouseSource_TouchScreen && mouse_moved) // #2702: TouchScreen have no initial hover. + break; + io.MouseDown[button] = e->MouseButton.Down; + io.MouseSource = e->MouseButton.MouseSource; + mouse_button_changed |= (1 << button); + } + else if (e->Type == ImGuiInputEventType_MouseWheel) + { + // Trickling Rule: Stop processing queued events if we got multiple action on the event + if (trickle_fast_inputs && (mouse_moved || mouse_button_changed != 0)) + break; + io.MouseWheelH += e->MouseWheel.WheelX; + io.MouseWheel += e->MouseWheel.WheelY; + io.MouseSource = e->MouseWheel.MouseSource; + mouse_wheeled = true; + } + else if (e->Type == ImGuiInputEventType_Key) + { + // Trickling Rule: Stop processing queued events if we got multiple action on the same button + if (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) + continue; + ImGuiKey key = e->Key.Key; + IM_ASSERT(key != ImGuiKey_None); + ImGuiKeyData* key_data = GetKeyData(key); + const int key_data_index = (int)(key_data - g.IO.KeysData); + if (trickle_fast_inputs && key_data->Down != e->Key.Down && (key_changed_mask.TestBit(key_data_index) || mouse_button_changed != 0)) + break; + + const bool key_is_potentially_for_char_input = IsKeyChordPotentiallyCharInput(GetMergedModsFromKeys() | key); + if (trickle_interleaved_nonchar_keys_and_text && (text_inputted && !key_is_potentially_for_char_input)) + break; + + if (key_data->Down != e->Key.Down) // Analog change only do not trigger this, so it won't block e.g. further mouse pos events testing key_changed. + { + key_changed = true; + key_changed_mask.SetBit(key_data_index); + if (trickle_interleaved_nonchar_keys_and_text && !key_is_potentially_for_char_input) + key_changed_nonchar = true; + } + + key_data->Down = e->Key.Down; + key_data->AnalogValue = e->Key.AnalogValue; + } + else if (e->Type == ImGuiInputEventType_Text) + { + if (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) + continue; + // Trickling Rule: Stop processing queued events if keys/mouse have been interacted with + if (trickle_fast_inputs && (mouse_button_changed != 0 || mouse_moved || mouse_wheeled)) + break; + if (trickle_interleaved_nonchar_keys_and_text && key_changed_nonchar) + break; + unsigned int c = e->Text.Char; + io.InputQueueCharacters.push_back(c <= IM_UNICODE_CODEPOINT_MAX ? (ImWchar)c : IM_UNICODE_CODEPOINT_INVALID); + if (trickle_interleaved_nonchar_keys_and_text) + text_inputted = true; + } + else if (e->Type == ImGuiInputEventType_Focus) + { + // We intentionally overwrite this and process in NewFrame(), in order to give a chance + // to multi-viewports backends to queue AddFocusEvent(false) + AddFocusEvent(true) in same frame. + const bool focus_lost = !e->AppFocused.Focused; + io.AppFocusLost = focus_lost; + } + else + { + IM_ASSERT(0 && "Unknown event!"); + } + } + + // Record trail (for domain-specific applications wanting to access a precise trail) + //if (event_n != 0) IMGUI_DEBUG_LOG_IO("Processed: %d / Remaining: %d\n", event_n, g.InputEventsQueue.Size - event_n); + for (int n = 0; n < event_n; n++) + g.InputEventsTrail.push_back(g.InputEventsQueue[n]); + + // [DEBUG] +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (event_n != 0 && (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO)) + for (int n = 0; n < g.InputEventsQueue.Size; n++) + DebugPrintInputEvent(n < event_n ? "Processed" : "Remaining", &g.InputEventsQueue[n]); +#endif + + // Remaining events will be processed on the next frame + // FIXME-MULTITHREADING: io.AddKeyEvent() etc. calls are mostly thread-safe apart from the fact they push to this + // queue which may be resized here. Could potentially rework this to narrow down the section needing a mutex? (#5772) + if (event_n == g.InputEventsQueue.Size) + g.InputEventsQueue.resize(0); + else + g.InputEventsQueue.erase(g.InputEventsQueue.Data, g.InputEventsQueue.Data + event_n); + + // Clear buttons state when focus is lost + // - this is useful so e.g. releasing Alt after focus loss on Alt-Tab doesn't trigger the Alt menu toggle. + // - we clear in EndFrame() and not now in order allow application/user code polling this flag + // (e.g. custom backend may want to clear additional data, custom widgets may want to react with a "canceling" event). + if (g.IO.AppFocusLost) + { + g.IO.ClearInputKeys(); + g.IO.ClearInputMouse(); + } +} + +ImGuiID ImGui::GetKeyOwner(ImGuiKey key) +{ + if (!IsNamedKeyOrMod(key)) + return ImGuiKeyOwner_NoOwner; + + ImGuiContext& g = *GImGui; + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + ImGuiID owner_id = owner_data->OwnerCurr; + + if (g.ActiveIdUsingAllKeyboardKeys && owner_id != g.ActiveId && owner_id != ImGuiKeyOwner_Any) + if (key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END) + return ImGuiKeyOwner_NoOwner; + + return owner_id; +} + +// TestKeyOwner(..., ID) : (owner == None || owner == ID) +// TestKeyOwner(..., None) : (owner == None) +// TestKeyOwner(..., Any) : no owner test +// All paths are also testing for key not being locked, for the rare cases that key have been locked with using ImGuiInputFlags_LockXXX flags. +bool ImGui::TestKeyOwner(ImGuiKey key, ImGuiID owner_id) +{ + if (!IsNamedKeyOrMod(key)) + return true; + + ImGuiContext& g = *GImGui; + if (g.ActiveIdUsingAllKeyboardKeys && owner_id != g.ActiveId && owner_id != ImGuiKeyOwner_Any) + if (key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END) + return false; + + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + if (owner_id == ImGuiKeyOwner_Any) + return owner_data->LockThisFrame == false; + + // Note: SetKeyOwner() sets OwnerCurr. It is not strictly required for most mouse routing overlap (because of ActiveId/HoveredId + // are acting as filter before this has a chance to filter), but sane as soon as user tries to look into things. + // Setting OwnerCurr in SetKeyOwner() is more consistent than testing OwnerNext here: would be inconsistent with getter and other functions. + if (owner_data->OwnerCurr != owner_id) + { + if (owner_data->LockThisFrame) + return false; + if (owner_data->OwnerCurr != ImGuiKeyOwner_NoOwner) + return false; + } + + return true; +} + +// _LockXXX flags are useful to lock keys away from code which is not input-owner aware. +// When using _LockXXX flags, you can use ImGuiKeyOwner_Any to lock keys from everyone. +// - SetKeyOwner(..., None) : clears owner +// - SetKeyOwner(..., Any, !Lock) : illegal (assert) +// - SetKeyOwner(..., Any or None, Lock) : set lock +// Ownership is automatically released on the frame after a release, see code in UpdateKeyboardInputs(). +void ImGui::SetKeyOwner(ImGuiKey key, ImGuiID owner_id, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(IsNamedKeyOrMod(key) && (owner_id != ImGuiKeyOwner_Any || (flags & (ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease)))); // Can only use _Any with _LockXXX flags (to eat a key away without an ID to retrieve it) + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetKeyOwner) == 0); // Passing flags not supported by this function! + //IMGUI_DEBUG_LOG("SetKeyOwner(%s, owner_id=0x%08X, flags=%08X)\n", GetKeyName(key), owner_id, flags); + + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + owner_data->OwnerCurr = owner_data->OwnerNext = owner_id; + + // We cannot lock by default as it would likely break lots of legacy code. + // In the case of using LockUntilRelease while key is not down we still lock during the frame (no key_data->Down test) + owner_data->LockUntilRelease = (flags & ImGuiInputFlags_LockUntilRelease) != 0; + owner_data->LockThisFrame = (flags & ImGuiInputFlags_LockThisFrame) != 0 || (owner_data->LockUntilRelease); +} + +// Rarely used helper +void ImGui::SetKeyOwnersForKeyChord(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiInputFlags flags) +{ + if (key_chord & ImGuiMod_Ctrl) { SetKeyOwner(ImGuiMod_Ctrl, owner_id, flags); } + if (key_chord & ImGuiMod_Shift) { SetKeyOwner(ImGuiMod_Shift, owner_id, flags); } + if (key_chord & ImGuiMod_Alt) { SetKeyOwner(ImGuiMod_Alt, owner_id, flags); } + if (key_chord & ImGuiMod_Super) { SetKeyOwner(ImGuiMod_Super, owner_id, flags); } + if (key_chord & ~ImGuiMod_Mask_) { SetKeyOwner((ImGuiKey)(key_chord & ~ImGuiMod_Mask_), owner_id, flags); } +} + +// This is more or less equivalent to a fancier version of: +// if (IsItemHovered() || IsItemActive()) +// SetKeyOwner(key, GetItemID()); +// Extensive uses of that (e.g. many calls for a single item) may want to manually perform the tests once and then call SetKeyOwner() multiple times. +// More advanced usage scenarios may want to call SetKeyOwner() manually based on different condition. +// Worth noting is that only one item can be hovered and only one item can be active, therefore this usage pattern doesn't need to bother with routing and priority. +bool ImGui::SetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiID id = g.LastItemData.ID; + if (id == 0 || (g.HoveredId != id && g.ActiveId != id)) + return false; + if ((flags & ImGuiInputFlags_CondMask_) == 0) + flags |= ImGuiInputFlags_CondDefault_; + if ((g.HoveredId == id && (flags & ImGuiInputFlags_CondHovered)) || (g.ActiveId == id && (flags & ImGuiInputFlags_CondActive))) + { + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetItemKeyOwner) == 0); // Passing flags not supported by this function! + if (!TestKeyOwner(key, id)) + return false; + SetKeyOwner(key, id, flags & ~ImGuiInputFlags_CondMask_); + return true; + } + return false; +} + +bool ImGui::SetItemKeyOwner(ImGuiKey key) +{ + return SetItemKeyOwner(key, ImGuiInputFlags_None); +} + +// This is the only public API until we expose owner_id versions of the API as replacements. +bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord) +{ + return IsKeyChordPressed(key_chord, ImGuiInputFlags_None, ImGuiKeyOwner_Any); +} + +// This is equivalent to comparing KeyMods + doing a IsKeyPressed() +bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + key_chord = FixupKeyChord(key_chord); + ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); + if (g.IO.KeyMods != mods) + return false; + + // Special storage location for mods + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (key == ImGuiKey_None) + key = ConvertSingleModFlagToKey(mods); + if (!IsKeyPressed(key, (flags & ImGuiInputFlags_RepeatMask_), owner_id)) + return false; + return true; +} + +void ImGui::SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasShortcut; + g.NextItemData.Shortcut = key_chord; + g.NextItemData.ShortcutFlags = flags; +} + +// Called from within ItemAdd: at this point we can read from NextItemData and write to LastItemData +void ImGui::ItemHandleShortcut(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiInputFlags flags = g.NextItemData.ShortcutFlags; + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetNextItemShortcut) == 0); // Passing flags not supported by SetNextItemShortcut()! + + if (g.LastItemData.ItemFlags & ImGuiItemFlags_Disabled) + return; + if (flags & ImGuiInputFlags_Tooltip) + { + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasShortcut; + g.LastItemData.Shortcut = g.NextItemData.Shortcut; + } + if (!Shortcut(g.NextItemData.Shortcut, flags & ImGuiInputFlags_SupportedByShortcut, id) || g.NavActivateId != 0) + return; + + // FIXME: Generalize Activation queue? + g.NavActivateId = id; // Will effectively disable clipping. + g.NavActivateFlags = ImGuiActivateFlags_PreferInput | ImGuiActivateFlags_FromShortcut; + //if (g.ActiveId == 0 || g.ActiveId == id) + g.NavActivateDownId = g.NavActivatePressedId = id; + NavHighlightActivated(id); +} + +bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags) +{ + return Shortcut(key_chord, flags, ImGuiKeyOwner_Any); +} + +bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + //IMGUI_DEBUG_LOG("Shortcut(%s, flags=%X, owner_id=0x%08X)\n", GetKeyChordName(key_chord, g.TempBuffer.Data, g.TempBuffer.Size), flags, owner_id); + + // When using (owner_id == 0/Any): SetShortcutRouting() will use CurrentFocusScopeId and filter with this, so IsKeyPressed() is fine with he 0/Any. + if ((flags & ImGuiInputFlags_RouteTypeMask_) == 0) + flags |= ImGuiInputFlags_RouteFocused; + + // Using 'owner_id == ImGuiKeyOwner_Any/0': auto-assign an owner based on current focus scope (each window has its focus scope by default) + // Effectively makes Shortcut() always input-owner aware. + if (owner_id == ImGuiKeyOwner_Any || owner_id == ImGuiKeyOwner_NoOwner) + owner_id = GetRoutingIdFromOwnerId(owner_id); + + if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) + return false; + + // Submit route + if (!SetShortcutRouting(key_chord, flags, owner_id)) + return false; + + // Default repeat behavior for Shortcut() + // So e.g. pressing Ctrl+W and releasing Ctrl while holding W will not trigger the W shortcut. + if ((flags & ImGuiInputFlags_Repeat) != 0 && (flags & ImGuiInputFlags_RepeatUntilMask_) == 0) + flags |= ImGuiInputFlags_RepeatUntilKeyModsChange; + + if (!IsKeyChordPressed(key_chord, flags, owner_id)) + return false; + + // Claim mods during the press + SetKeyOwnersForKeyChord(key_chord & ImGuiMod_Mask_, owner_id); + + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedByShortcut) == 0); // Passing flags not supported by this function! + return true; +} + +//----------------------------------------------------------------------------- +// [SECTION] ERROR CHECKING, STATE RECOVERY +//----------------------------------------------------------------------------- +// - DebugCheckVersionAndDataLayout() (called via IMGUI_CHECKVERSION() macros) +// - ErrorCheckUsingSetCursorPosToExtendParentBoundaries() +// - ErrorCheckNewFrameSanityChecks() +// - ErrorCheckEndFrameSanityChecks() +// - ErrorRecoveryStoreState() +// - ErrorRecoveryTryToRecoverState() +// - ErrorRecoveryTryToRecoverWindowState() +// - ErrorLog() +//----------------------------------------------------------------------------- + +// Verify ABI compatibility between caller code and compiled version of Dear ImGui. This helps detects some build issues. +// Called by IMGUI_CHECKVERSION(). +// Verify that the type sizes are matching between the calling file's compilation unit and imgui.cpp's compilation unit +// If this triggers you have mismatched headers and compiled code versions. +// - It could be because of a build issue (using new headers with old compiled code) +// - It could be because of mismatched configuration #define, compilation settings, packing pragma etc. +// THE CONFIGURATION SETTINGS MENTIONED IN imconfig.h MUST BE SET FOR ALL COMPILATION UNITS INVOLVED WITH DEAR IMGUI. +// Which is why it is required you put them in your imconfig file (and NOT only before including imgui.h). +// Otherwise it is possible that different compilation units would see different structure layout. +// If you don't want to modify imconfig.h you can use the IMGUI_USER_CONFIG define to change filename. +bool ImGui::DebugCheckVersionAndDataLayout(const char* version, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_vert, size_t sz_idx) +{ + bool error = false; + if (strcmp(version, IMGUI_VERSION) != 0) { error = true; IM_ASSERT(strcmp(version, IMGUI_VERSION) == 0 && "Mismatched version string!"); } + if (sz_io != sizeof(ImGuiIO)) { error = true; IM_ASSERT(sz_io == sizeof(ImGuiIO) && "Mismatched struct layout!"); } + if (sz_style != sizeof(ImGuiStyle)) { error = true; IM_ASSERT(sz_style == sizeof(ImGuiStyle) && "Mismatched struct layout!"); } + if (sz_vec2 != sizeof(ImVec2)) { error = true; IM_ASSERT(sz_vec2 == sizeof(ImVec2) && "Mismatched struct layout!"); } + if (sz_vec4 != sizeof(ImVec4)) { error = true; IM_ASSERT(sz_vec4 == sizeof(ImVec4) && "Mismatched struct layout!"); } + if (sz_vert != sizeof(ImDrawVert)) { error = true; IM_ASSERT(sz_vert == sizeof(ImDrawVert) && "Mismatched struct layout!"); } + if (sz_idx != sizeof(ImDrawIdx)) { error = true; IM_ASSERT(sz_idx == sizeof(ImDrawIdx) && "Mismatched struct layout!"); } + return !error; +} + +// Until 1.89 (August 2022, IMGUI_VERSION_NUM < 18814) it was legal to use SetCursorPos()/SetCursorScreenPos() +// to extend contents size of our parent container (e.g. window contents size, which is used for auto-resizing +// windows, table column contents size used for auto-resizing columns, group size). +// This was causing issues and ambiguities and we needed to retire that. +// 2022/08/05 (1.89): extending contents size boundaries REQUIRES AN ITEM TO BE SUBMITTED. However we gated the new logic behind a '#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS' block. +// 2025/06/25 (1.92): removed the legacy path and turned into an assert. It was a mistake that there was a #ifndef before: our obsolescence schedule gets pushed back a bit more :( +// +// Previously this would make the window content size ~200x200: +// Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End(); // NOT OK ANYMORE +// Instead, please submit an item: +// Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End(); // OK +// Alternative: +// Begin(...) + Dummy(ImVec2(200,200)) + End(); // OK +// +// The assert below detects when the _last_ call in a window was a SetCursorPos() not followed by an Item, +// and with a position that would grow the parent contents size. +// +// Advanced: +// - For reference, old logic was causing issues because it meant that SetCursorScreenPos(GetCursorScreenPos()) +// had a side-effect on layout! In particular this caused problem to compute group boundaries. +// e.g. BeginGroup() + SomeItem() + SetCursorScreenPos(GetCursorScreenPos()) + EndGroup() would cause the +// group to be taller because auto-sizing generally adds padding on bottom and right side. +// - While this code is a little twisted, no-one would expect SetXXX(GetXXX()) to have a side-effect. +// Using vertical alignment patterns would frequently trigger this sorts of issue. +// - See https://github.com/ocornut/imgui/issues/5548 for more details. +void ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(window->DC.IsSetPos); + window->DC.IsSetPos = false; + if (window->DC.CursorPos.x <= window->DC.CursorMaxPos.x && window->DC.CursorPos.y <= window->DC.CursorMaxPos.y) + return; + if (window->SkipItems) + return; + IM_ASSERT_USER_ERROR(0, "Code uses SetCursorPos()/SetCursorScreenPos() to extend window/parent boundaries.\nPlease submit an item e.g. Dummy() afterwards in order to grow window/parent boundaries."); + + // For reference, the old behavior was essentially: + //window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos); +} + +static void ImGui::ErrorCheckNewFrameSanityChecks() +{ + ImGuiContext& g = *GImGui; + + // Check user IM_ASSERT macro + // (IF YOU GET A WARNING OR COMPILE ERROR HERE: it means your assert macro is incorrectly defined! + // If your macro uses multiple statements, it NEEDS to be surrounded by a 'do { ... } while (0)' block. + // This is a common C/C++ idiom to allow multiple statements macros to be used in control flow blocks.) + // #define IM_ASSERT(EXPR) if (SomeCode(EXPR)) SomeMoreCode(); // Wrong! + // #define IM_ASSERT(EXPR) do { if (SomeCode(EXPR)) SomeMoreCode(); } while (0) // Correct! + if (true) IM_ASSERT(1); else IM_ASSERT(0); + + // Emscripten backends are often imprecise in their submission of DeltaTime. (#6114, #3644) + // Ideally the Emscripten app/backend should aim to fix or smooth this value and avoid feeding zero, but we tolerate it. +#ifdef __EMSCRIPTEN__ + if (g.IO.DeltaTime <= 0.0f && g.FrameCount > 0) + g.IO.DeltaTime = 0.00001f; +#endif + + // Check user data + // (We pass an error message in the assert expression to make it visible to programmers who are not using a debugger, as most assert handlers display their argument) + IM_ASSERT(g.Initialized); + IM_ASSERT((g.IO.DeltaTime > 0.0f || g.FrameCount == 0) && "Need a positive DeltaTime!"); + IM_ASSERT((g.FrameCount == 0 || g.FrameCountEnded == g.FrameCount) && "Forgot to call Render() or EndFrame() at the end of the previous frame?"); + IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f && "Invalid DisplaySize value!"); + IM_ASSERT(g.Style.CurveTessellationTol > 0.0f && "Invalid style setting!"); + IM_ASSERT(g.Style.CircleTessellationMaxError > 0.0f && "Invalid style setting!"); + IM_ASSERT(g.Style.Alpha >= 0.0f && g.Style.Alpha <= 1.0f && "Invalid style setting!"); // Allows us to avoid a few clamps in color computations + IM_ASSERT(g.Style.WindowMinSize.x >= 1.0f && g.Style.WindowMinSize.y >= 1.0f && "Invalid style setting!"); + IM_ASSERT(g.Style.WindowBorderHoverPadding > 0.0f && "Invalid style setting!"); // Required otherwise cannot resize from borders. + IM_ASSERT(g.Style.WindowMenuButtonPosition == ImGuiDir_None || g.Style.WindowMenuButtonPosition == ImGuiDir_Left || g.Style.WindowMenuButtonPosition == ImGuiDir_Right); + IM_ASSERT(g.Style.ColorButtonPosition == ImGuiDir_Left || g.Style.ColorButtonPosition == ImGuiDir_Right); + IM_ASSERT(ImIsPowerOfTwo(g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_DisplayMask_)); // Check only 1 option is selected + IM_ASSERT(ImIsPowerOfTwo(g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_DataTypeMask_)); // " + IM_ASSERT(ImIsPowerOfTwo(g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_PickerMask_)); // " + IM_ASSERT(ImIsPowerOfTwo(g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_InputMask_)); // " + + IM_ASSERT(g.Style.TreeLinesFlags == ImGuiTreeNodeFlags_DrawLinesNone || g.Style.TreeLinesFlags == ImGuiTreeNodeFlags_DrawLinesFull || g.Style.TreeLinesFlags == ImGuiTreeNodeFlags_DrawLinesToNodes); + IM_ASSERT(g.IO.MouseSingleClickDelay > g.IO.MouseDoubleClickTime); + + // Error handling: we do not accept 100% silent recovery! Please contact me if you feel this is getting in your way. + if (g.IO.ConfigErrorRecovery) + IM_ASSERT(g.IO.ConfigErrorRecoveryEnableAssert || g.IO.ConfigErrorRecoveryEnableDebugLog || g.IO.ConfigErrorRecoveryEnableTooltip || g.ErrorCallback != NULL); + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + if (g.IO.FontGlobalScale > 1.0f) + IM_ASSERT(g.Style.FontScaleMain == 1.0f && "Since 1.92: use style.FontScaleMain instead of g.IO.FontGlobalScale!"); + + // Remap legacy names + if (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) + { + g.IO.ConfigNavMoveSetMousePos = true; + g.IO.ConfigFlags &= ~ImGuiConfigFlags_NavEnableSetMousePos; + } + if (g.IO.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard) + { + g.IO.ConfigNavCaptureKeyboard = false; + g.IO.ConfigFlags &= ~ImGuiConfigFlags_NavNoCaptureKeyboard; + } + + // Remap legacy clipboard handlers (OBSOLETED in 1.91.1, August 2024) + if (g.IO.GetClipboardTextFn != NULL && (g.PlatformIO.Platform_GetClipboardTextFn == NULL || g.PlatformIO.Platform_GetClipboardTextFn == Platform_GetClipboardTextFn_DefaultImpl)) + g.PlatformIO.Platform_GetClipboardTextFn = [](ImGuiContext* ctx) { return ctx->IO.GetClipboardTextFn(ctx->IO.ClipboardUserData); }; + if (g.IO.SetClipboardTextFn != NULL && (g.PlatformIO.Platform_SetClipboardTextFn == NULL || g.PlatformIO.Platform_SetClipboardTextFn == Platform_SetClipboardTextFn_DefaultImpl)) + g.PlatformIO.Platform_SetClipboardTextFn = [](ImGuiContext* ctx, const char* text) { return ctx->IO.SetClipboardTextFn(ctx->IO.ClipboardUserData, text); }; +#endif +} + +static void ImGui::ErrorCheckEndFrameSanityChecks() +{ + // Verify that io.KeyXXX fields haven't been tampered with. Key mods should not be modified between NewFrame() and EndFrame() + // One possible reason leading to this assert is that your backends update inputs _AFTER_ NewFrame(). + // It is known that when some modal native windows called mid-frame takes focus away, some backends such as GLFW will + // send key release events mid-frame. This would normally trigger this assertion and lead to sheared inputs. + // We silently accommodate for this case by ignoring the case where all io.KeyXXX modifiers were released (aka key_mod_flags == 0), + // while still correctly asserting on mid-frame key press events. + ImGuiContext& g = *GImGui; + const ImGuiKeyChord key_mods = GetMergedModsFromKeys(); + IM_UNUSED(g); + IM_UNUSED(key_mods); + IM_ASSERT((key_mods == 0 || g.IO.KeyMods == key_mods) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"); + IM_UNUSED(key_mods); + + IM_ASSERT(g.CurrentWindowStack.Size == 1); + IM_ASSERT(g.CurrentWindowStack[0].Window->IsFallbackWindow); +} + +// Save current stack sizes. Called e.g. by NewFrame() and by Begin() but may be called for manual recovery. +void ImGui::ErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out) +{ + ImGuiContext& g = *GImGui; + state_out->SizeOfWindowStack = (short)g.CurrentWindowStack.Size; + state_out->SizeOfIDStack = (short)g.CurrentWindow->IDStack.Size; + state_out->SizeOfTreeStack = (short)g.CurrentWindow->DC.TreeDepth; // NOT g.TreeNodeStack.Size which is a partial stack! + state_out->SizeOfColorStack = (short)g.ColorStack.Size; + state_out->SizeOfStyleVarStack = (short)g.StyleVarStack.Size; + state_out->SizeOfFontStack = (short)g.FontStack.Size; + state_out->SizeOfFocusScopeStack = (short)g.FocusScopeStack.Size; + state_out->SizeOfGroupStack = (short)g.GroupStack.Size; + state_out->SizeOfItemFlagsStack = (short)g.ItemFlagsStack.Size; + state_out->SizeOfBeginPopupStack = (short)g.BeginPopupStack.Size; + state_out->SizeOfDisabledStack = (short)g.DisabledStackSize; +} + +// Chosen name "Try to recover" over e.g. "Restore" to suggest this is not a 100% guaranteed recovery. +// Called by e.g. EndFrame() but may be called for manual recovery. +// Attempt to recover full window stack. +void ImGui::ErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in) +{ + // PVS-Studio V1044 is "Loop break conditions do not depend on the number of iterations" + ImGuiContext& g = *GImGui; + while (g.CurrentWindowStack.Size > state_in->SizeOfWindowStack) //-V1044 + { + // Recap: + // - Begin()/BeginChild() return false to indicate the window is collapsed or fully clipped. + // - Always call a matching End() for each Begin() call, regardless of its return value! + // - Begin/End and BeginChild/EndChild logic is KNOWN TO BE INCONSISTENT WITH ALL OTHER BEGIN/END FUNCTIONS. + // - We will fix that in a future major update. + ImGuiWindow* window = g.CurrentWindow; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + { + if (g.CurrentTable != NULL && g.CurrentTable->InnerWindow == g.CurrentWindow) + { + IM_ASSERT_USER_ERROR(0, "Missing EndTable()"); + EndTable(); + } + else + { + IM_ASSERT_USER_ERROR(0, "Missing EndChild()"); + EndChild(); + } + } + else + { + IM_ASSERT_USER_ERROR(0, "Missing End()"); + End(); + } + } + if (g.CurrentWindowStack.Size == state_in->SizeOfWindowStack) + ErrorRecoveryTryToRecoverWindowState(state_in); +} + +// Called by e.g. End() but may be called for manual recovery. +// Read '// Error Handling [BETA]' block in imgui_internal.h for details. +// Attempt to recover from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls. +void ImGui::ErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in) +{ + ImGuiContext& g = *GImGui; + + while (g.CurrentTable != NULL && g.CurrentTable->InnerWindow == g.CurrentWindow) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing EndTable()"); + EndTable(); + } + + ImGuiWindow* window = g.CurrentWindow; + + // FIXME: Can't recover from inside BeginTabItem/EndTabItem yet. + while (g.CurrentTabBar != NULL && g.CurrentTabBar->Window == window) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing EndTabBar()"); + EndTabBar(); + } + while (g.CurrentMultiSelect != NULL && g.CurrentMultiSelect->Storage->Window == window) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing EndMultiSelect()"); + EndMultiSelect(); + } + if (window->DC.MenuBarAppending) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing EndMenuBar()"); + EndMenuBar(); + } + while (window->DC.TreeDepth > state_in->SizeOfTreeStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing TreePop()"); + TreePop(); + } + while (g.GroupStack.Size > state_in->SizeOfGroupStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing EndGroup()"); + EndGroup(); + } + IM_ASSERT(g.GroupStack.Size == state_in->SizeOfGroupStack); + while (window->IDStack.Size > state_in->SizeOfIDStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing PopID()"); + PopID(); + } + while (g.DisabledStackSize > state_in->SizeOfDisabledStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing EndDisabled()"); + if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) + EndDisabled(); + else + { + EndDisabledOverrideReenable(); + g.CurrentWindowStack.back().DisabledOverrideReenable = false; + } + } + IM_ASSERT(g.DisabledStackSize == state_in->SizeOfDisabledStack); + while (g.ColorStack.Size > state_in->SizeOfColorStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing PopStyleColor()"); + PopStyleColor(); + } + while (g.ItemFlagsStack.Size > state_in->SizeOfItemFlagsStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing PopItemFlag()"); + PopItemFlag(); + } + while (g.StyleVarStack.Size > state_in->SizeOfStyleVarStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing PopStyleVar()"); + PopStyleVar(); + } + while (g.FontStack.Size > state_in->SizeOfFontStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing PopFont()"); + PopFont(); + } + while (g.FocusScopeStack.Size > state_in->SizeOfFocusScopeStack) //-V1044 + { + IM_ASSERT_USER_ERROR(0, "Missing PopFocusScope()"); + PopFocusScope(); + } + //IM_ASSERT(g.FocusScopeStack.Size == state_in->SizeOfFocusScopeStack); +} + +bool ImGui::ErrorLog(const char* msg) +{ + ImGuiContext& g = *GImGui; + + // Output to debug log +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiWindow* window = g.CurrentWindow; + + if (g.IO.ConfigErrorRecoveryEnableDebugLog) + { + if (g.ErrorFirst) + IMGUI_DEBUG_LOG_ERROR("[imgui-error] (current settings: Assert=%d, Log=%d, Tooltip=%d)\n", + g.IO.ConfigErrorRecoveryEnableAssert, g.IO.ConfigErrorRecoveryEnableDebugLog, g.IO.ConfigErrorRecoveryEnableTooltip); + IMGUI_DEBUG_LOG_ERROR("[imgui-error] In window '%s': %s\n", window ? window->Name : "NULL", msg); + } + g.ErrorFirst = false; + + // Output to tooltip + if (g.IO.ConfigErrorRecoveryEnableTooltip) + { + if (g.WithinFrameScope && BeginErrorTooltip()) + { + if (g.ErrorCountCurrentFrame < 20) + { + Text("In window '%s': %s", window ? window->Name : "NULL", msg); + if (window && (!window->IsFallbackWindow || window->WasActive)) + GetForegroundDrawList(window)->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 0, 0, 255)); + } + if (g.ErrorCountCurrentFrame == 20) + Text("(and more errors)"); + // EndFrame() will amend debug buttons to this window, after all errors have been submitted. + EndErrorTooltip(); + } + g.ErrorCountCurrentFrame++; + } +#endif + + // Output to callback + if (g.ErrorCallback != NULL) + g.ErrorCallback(&g, g.ErrorCallbackUserData, msg); + + // Return whether we should assert + return g.IO.ConfigErrorRecoveryEnableAssert; +} + +// Display an error tooltip when same ID as HoveredId was submitted multiple times. +// See code in ItemHoverable() for an explanation of why we associate this error to HoveredId + code drawing of rectangles over individual items instances. +void ImGui::ErrorCheckEndFrameFinalizeErrorTooltip() +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + if (g.DebugDrawIdConflictsId != 0 && g.IO.KeyCtrl == false) + g.DebugDrawIdConflictsCount = g.HoveredIdPreviousFrameItemCount; + if (g.DebugDrawIdConflictsId != 0 && g.DebugItemPickerActive == false && BeginErrorTooltip()) + { + Text("Programmer error: %d visible items with conflicting ID!", g.DebugDrawIdConflictsCount); + BulletText("Code should use PushID()/PopID() in loops, or append \"##xx\" to same-label identifiers!"); + BulletText("Empty label e.g. Button(\"\") == same ID as parent widget/node. Use Button(\"##xx\") instead!"); + //BulletText("Code intending to use duplicate ID may use e.g. PushItemFlag(ImGuiItemFlags_AllowDuplicateId, true); ... PopItemFlag()"); // Not making this too visible for fear of it being abused. + BulletText("Set io.ConfigDebugHighlightIdConflicts=false to disable this warning in non-programmers builds."); + Separator(); + if (g.IO.ConfigDebugHighlightIdConflictsShowItemPicker) + { + Text("(Hold Ctrl to: use "); + SameLine(0.0f, 0.0f); + if (SmallButton("Item Picker")) + DebugStartItemPicker(); + SameLine(0.0f, 0.0f); + Text(" to break in item call-stack, or "); + } + else + { + Text("(Hold Ctrl to: "); + } + SameLine(0.0f, 0.0f); + TextLinkOpenURL("read FAQ \"About ID Stack System\"", "https://github.com/ocornut/imgui/blob/master/docs/FAQ.md#qa-usage"); + SameLine(0.0f, 0.0f); + Text(")"); + EndErrorTooltip(); + } + + if (g.ErrorCountCurrentFrame > 0 && BeginErrorTooltip()) // Amend at end of frame + { + Separator(); + Text("(Hold Ctrl to: "); + SameLine(0.0f, 0.0f); + if (SmallButton("Enable Asserts")) + g.IO.ConfigErrorRecoveryEnableAssert = true; + //SameLine(); + //if (SmallButton("Hide Error Tooltips")) + // g.IO.ConfigErrorRecoveryEnableTooltip = false; // Too dangerous + SameLine(0, 0); + Text(")"); + EndErrorTooltip(); + } +#endif +} + +// Pseudo-tooltip. Follow mouse until Ctrl is held. When Ctrl is held we lock position, allowing to click it. +bool ImGui::BeginErrorTooltip() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = FindWindowByName("##Tooltip_Error"); + const bool use_locked_pos = (g.IO.KeyCtrl && window && window->WasActive); + PushStyleColor(ImGuiCol_PopupBg, ImLerp(g.Style.Colors[ImGuiCol_PopupBg], ImVec4(1.0f, 0.0f, 0.0f, 1.0f), 0.15f)); + if (use_locked_pos) + SetNextWindowPos(g.ErrorTooltipLockedPos); + bool is_visible = Begin("##Tooltip_Error", NULL, ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize); + PopStyleColor(); + if (is_visible && g.CurrentWindow->BeginCount == 1) + { + SeparatorText("MESSAGE FROM DEAR IMGUI"); + BringWindowToDisplayFront(g.CurrentWindow); + BringWindowToFocusFront(g.CurrentWindow); + g.ErrorTooltipLockedPos = GetWindowPos(); + } + else if (!is_visible) + { + End(); + } + return is_visible; +} + +void ImGui::EndErrorTooltip() +{ + End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ITEM SUBMISSION +//----------------------------------------------------------------------------- +// - KeepAliveID() +// - ItemAdd() +//----------------------------------------------------------------------------- + +// Code not using ItemAdd() may need to call this manually otherwise ActiveId will be cleared. In IMGUI_VERSION_NUM < 18717 this was called by GetID(). +void ImGui::KeepAliveID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId == id) + g.ActiveIdIsAlive = id; + if (g.DeactivatedItemData.ID == id) + g.DeactivatedItemData.IsAlive = true; +} + +// Declare item bounding box for clipping and interaction. +// Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface +// declare their minimum size requirement to ItemSize() and provide a larger region to ItemAdd() which is used drawing/interaction. +// THIS IS IN THE PERFORMANCE CRITICAL PATH (UNTIL THE CLIPPING TEST AND EARLY-RETURN) +IM_MSVC_RUNTIME_CHECKS_OFF +bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGuiItemFlags extra_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Set item data + // (DisplayRect is left untouched, made valid when ImGuiItemStatusFlags_HasDisplayRect is set) + g.LastItemData.ID = id; + g.LastItemData.Rect = bb; + g.LastItemData.NavRect = nav_bb_arg ? *nav_bb_arg : bb; + g.LastItemData.ItemFlags = g.CurrentItemFlags | g.NextItemData.ItemFlagsSet | extra_flags; + g.LastItemData.StatusFlags = ImGuiItemStatusFlags_None; + // Note: we don't copy 'g.NextItemData.SelectionUserData' to an hypothetical g.LastItemData.SelectionUserData: since the former is not cleared. + + if (id != 0) + { + KeepAliveID(id); + + // Directional navigation processing + // Runs prior to clipping early-out + // (a) So that NavInitRequest can be honored, for newly opened windows to select a default widget + // (b) So that we can scroll up/down past clipped items. This adds a small O(N) cost to regular navigation requests + // unfortunately, but it is still limited to one window. It may not scale very well for windows with ten of + // thousands of item, but at least NavMoveRequest is only set on user interaction, aka maximum once a frame. + // We could early out with "if (is_clipped && !g.NavInitRequest) return false;" but when we wouldn't be able + // to reach unclipped widgets. This would work if user had explicit scrolling control (e.g. mapped on a stick). + // We intentionally don't check if g.NavWindow != NULL because g.NavAnyRequest should only be set when it is non null. + // If we crash on a NULL g.NavWindow we need to fix the bug elsewhere. + if (!(g.LastItemData.ItemFlags & ImGuiItemFlags_NoNav)) + { + // FIXME-NAV: investigate changing the window tests into a simple 'if (g.NavFocusScopeId == g.CurrentFocusScopeId)' test. + window->DC.NavLayersActiveMaskNext |= (1 << window->DC.NavLayerCurrent); + if (g.NavId == id || g.NavAnyRequest) + if (g.NavWindow->RootWindowForNav == window->RootWindowForNav) + if (window == g.NavWindow || ((window->ChildFlags | g.NavWindow->ChildFlags) & ImGuiChildFlags_NavFlattened)) + NavProcessItem(); + } + + if (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasShortcut) + ItemHandleShortcut(id); + } + + // Lightweight clear of SetNextItemXXX data. + g.NextItemData.HasFlags = ImGuiNextItemDataFlags_None; + g.NextItemData.ItemFlagsSet = ImGuiItemFlags_None; + +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (id != 0) + IMGUI_TEST_ENGINE_ITEM_ADD(id, g.LastItemData.NavRect, &g.LastItemData); +#endif + + // Clipping test + // (this is an inline copy of IsClippedEx() so we can reuse the is_rect_visible value, otherwise we'd do 'if (IsClippedEx(bb, id)) return false') + // g.NavActivateId is not necessarily == g.NavId, in the case of remote activation (e.g. shortcuts) + const bool is_rect_visible = bb.Overlaps(window->ClipRect); + if (!is_rect_visible) + if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId)) + if (!g.ItemUnclipByLog) + return false; + + // [DEBUG] +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (id != 0) + { + if (id == g.DebugLocateId) + DebugLocateItemResolveWithLastItem(); + + // [DEBUG] People keep stumbling on this problem and using "" as identifier in the root of a window instead of "##something". + // Empty identifier are valid and useful in a small amount of cases, but 99.9% of the time you want to use "##something". + // READ THE FAQ: https://dearimgui.com/faq + IM_ASSERT(id != window->ID && "Cannot have an empty ID at the root of a window. If you need an empty label, use ## and read the FAQ about how the ID Stack works!"); + + // [DEBUG] Highlight all conflicts WITHOUT needing to hover. THIS WILL SLOW DOWN DEAR IMGUI. DON'T KEEP ACTIVATED. + // This will only work for items submitted with ItemAdd(). Some very rare/odd/unrecommended code patterns are calling ButtonBehavior() without ItemAdd(). +#ifdef IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS + if ((g.LastItemData.ItemFlags & ImGuiItemFlags_AllowDuplicateId) == 0) + { + int* p_alive = g.DebugDrawIdConflictsAliveCount.GetIntRef(id, -1); // Could halve lookups if we knew ImGuiStorage can store 64-bit, or by storing FrameCount as 30-bits + highlight as 2-bits. But the point is that we should not pretend that this is fast. + int* p_highlight = g.DebugDrawIdConflictsHighlightSet.GetIntRef(id, -1); + if (*p_alive == g.FrameCount) + *p_highlight = g.FrameCount; + *p_alive = g.FrameCount; + if (*p_highlight >= g.FrameCount - 1) + window->DrawList->AddRect(bb.Min - ImVec2(1, 1), bb.Max + ImVec2(1, 1), IM_COL32(255, 0, 0, 255), 0.0f, 2.0f); + } +#endif + } + //if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG] + //if ((g.LastItemData.ItemFlags & ImGuiItemFlags_NoNav) == 0) + // window->DrawList->AddRect(g.LastItemData.NavRect.Min, g.LastItemData.NavRect.Max, IM_COL32(255,255,0,255)); // [DEBUG] +#endif + + if (id != 0 && g.DeactivatedItemData.ID == id) + g.DeactivatedItemData.ElapseFrame = g.FrameCount; + + // We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them) + if (is_rect_visible) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Visible; + if (IsMouseHoveringRect(bb.Min, bb.Max)) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredRect; + return true; +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] LAYOUT +//----------------------------------------------------------------------------- +// - ItemSize() +// - SameLine() +// - GetCursorScreenPos() +// - SetCursorScreenPos() +// - GetCursorPos(), GetCursorPosX(), GetCursorPosY() +// - SetCursorPos(), SetCursorPosX(), SetCursorPosY() +// - GetCursorStartPos() +// - Indent() +// - Unindent() +// - SetNextItemWidth() +// - PushItemWidth() +// - PushMultiItemsWidths() +// - PopItemWidth() +// - CalcItemWidth() +// - CalcItemSize() +// - GetTextLineHeight() +// - GetTextLineHeightWithSpacing() +// - GetFrameHeight() +// - GetFrameHeightWithSpacing() +// - GetContentRegionMax() +// - GetContentRegionAvail(), +// - BeginGroup() +// - EndGroup() +// Also see in imgui_widgets: tab bars, and in imgui_tables: tables, columns. +//----------------------------------------------------------------------------- + +// Advance cursor given item size for layout. +// Register minimum needed size so it can extend the bounding box used for auto-fit calculation. +// See comments in ItemAdd() about how/why the size provided to ItemSize() vs ItemAdd() may often different. +// THIS IS IN THE PERFORMANCE CRITICAL PATH. +IM_MSVC_RUNTIME_CHECKS_OFF +void ImGui::ItemSize(const ImVec2& size, float text_baseline_y) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + // We increase the height in this function to accommodate for baseline offset. + // In theory we should be offsetting the starting position (window->DC.CursorPos), that will be the topic of a larger refactor, + // but since ItemSize() is not yet an API that moves the cursor (to handle e.g. wrapping) enlarging the height has the same effect. + const float offset_to_match_baseline_y = (text_baseline_y >= 0) ? ImMax(0.0f, window->DC.CurrLineTextBaseOffset - text_baseline_y) : 0.0f; + + const float line_y1 = window->DC.IsSameLine ? window->DC.CursorPosPrevLine.y : window->DC.CursorPos.y; + const float line_height = ImMax(window->DC.CurrLineSize.y, /*ImMax(*/window->DC.CursorPos.y - line_y1/*, 0.0f)*/ + size.y + offset_to_match_baseline_y); + + // Always align ourselves on pixel boundaries + //if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG] + window->DC.CursorPosPrevLine.x = window->DC.CursorPos.x + size.x; + window->DC.CursorPosPrevLine.y = line_y1; + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); // Next line + window->DC.CursorPos.y = IM_TRUNC(line_y1 + line_height + g.Style.ItemSpacing.y); // Next line + window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x); + window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y); + //if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG] + + window->DC.PrevLineSize.y = line_height; + window->DC.CurrLineSize.y = 0.0f; + window->DC.PrevLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, text_baseline_y); + window->DC.CurrLineTextBaseOffset = 0.0f; + window->DC.IsSameLine = window->DC.IsSetPos = false; + + // Horizontal layout mode + if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) + SameLine(); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Gets back to previous line and continue with horizontal layout +// offset_from_start_x == 0 : follow right after previous item +// offset_from_start_x != 0 : align to specified x position (relative to window/group left) +// spacing_w < 0 : use default spacing if offset_from_start_x == 0, no spacing if offset_from_start_x != 0 +// spacing_w >= 0 : enforce spacing amount +void ImGui::SameLine(float offset_from_start_x, float spacing_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + if (offset_from_start_x != 0.0f) + { + if (spacing_w < 0.0f) + spacing_w = 0.0f; + window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + offset_from_start_x + spacing_w + window->DC.GroupOffset.x + window->DC.ColumnsOffset.x; + window->DC.CursorPos.y = window->DC.CursorPosPrevLine.y; + } + else + { + if (spacing_w < 0.0f) + spacing_w = g.Style.ItemSpacing.x; + window->DC.CursorPos.x = window->DC.CursorPosPrevLine.x + spacing_w; + window->DC.CursorPos.y = window->DC.CursorPosPrevLine.y; + } + window->DC.CurrLineSize = window->DC.PrevLineSize; + window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset; + window->DC.IsSameLine = true; +} + +ImVec2 ImGui::GetCursorScreenPos() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos; +} + +void ImGui::SetCursorScreenPos(const ImVec2& pos) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos = pos; + //window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos); + window->DC.IsSetPos = true; +} + +// User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient. +// Conversion happens as we pass the value to user, but it makes our naming convention confusing because GetCursorPos() == (DC.CursorPos - window.Pos). May want to rename 'DC.CursorPos'. +ImVec2 ImGui::GetCursorPos() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos - window->Pos + window->Scroll; +} + +float ImGui::GetCursorPosX() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos.x - window->Pos.x + window->Scroll.x; +} + +float ImGui::GetCursorPosY() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos.y - window->Pos.y + window->Scroll.y; +} + +void ImGui::SetCursorPos(const ImVec2& local_pos) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos = window->Pos - window->Scroll + local_pos; + //window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos); + window->DC.IsSetPos = true; +} + +void ImGui::SetCursorPosX(float x) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + x; + //window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPos.x); + window->DC.IsSetPos = true; +} + +void ImGui::SetCursorPosY(float y) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos.y = window->Pos.y - window->Scroll.y + y; + //window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y); + window->DC.IsSetPos = true; +} + +ImVec2 ImGui::GetCursorStartPos() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorStartPos - window->Pos; +} + +void ImGui::Indent(float indent_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + window->DC.Indent.x += (indent_w != 0.0f) ? indent_w : g.Style.IndentSpacing; + window->DC.CursorPos.x = window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x; +} + +void ImGui::Unindent(float indent_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + window->DC.Indent.x -= (indent_w != 0.0f) ? indent_w : g.Style.IndentSpacing; + window->DC.CursorPos.x = window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x; +} + +// Affect large frame+labels widgets only. +void ImGui::SetNextItemWidth(float item_width) +{ + ImGuiContext& g = *GImGui; + g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasWidth; + g.NextItemData.Width = item_width; +} + +// FIXME: Remove the == 0.0f behavior? +void ImGui::PushItemWidth(float item_width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width + window->DC.ItemWidth = (item_width == 0.0f ? window->DC.ItemWidthDefault : item_width); + g.NextItemData.HasFlags &= ~ImGuiNextItemDataFlags_HasWidth; +} + +void ImGui::PushMultiItemsWidths(int components, float w_full) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(components > 0); + const ImGuiStyle& style = g.Style; + window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width + float w_items = w_full - style.ItemInnerSpacing.x * (components - 1); + float prev_split = w_items; + for (int i = components - 1; i > 0; i--) + { + float next_split = IM_TRUNC(w_items * i / components); + window->DC.ItemWidthStack.push_back(ImMax(prev_split - next_split, 1.0f)); + prev_split = next_split; + } + window->DC.ItemWidth = ImMax(prev_split, 1.0f); + g.NextItemData.HasFlags &= ~ImGuiNextItemDataFlags_HasWidth; +} + +void ImGui::PopItemWidth() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->DC.ItemWidthStack.Size <= 0) + { + IM_ASSERT_USER_ERROR(0, "Calling PopItemWidth() too many times!"); + return; + } + window->DC.ItemWidth = window->DC.ItemWidthStack.back(); + window->DC.ItemWidthStack.pop_back(); +} + +// Calculate default item width given value passed to PushItemWidth() or SetNextItemWidth(). +// The SetNextItemWidth() data is generally cleared/consumed by ItemAdd() or NextItemData.ClearFlags() +float ImGui::CalcItemWidth() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float w; + if (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasWidth) + w = g.NextItemData.Width; + else + w = window->DC.ItemWidth; + if (w < 0.0f) + { + float region_avail_x = GetContentRegionAvail().x; + w = ImMax(1.0f, region_avail_x + w); + } + w = IM_TRUNC(w); + return w; +} + +// [Internal] Calculate full item size given user provided 'size' parameter and default width/height. Default width is often == CalcItemWidth(). +// Those two functions CalcItemWidth vs CalcItemSize are awkwardly named because they are not fully symmetrical. +// Note that only CalcItemWidth() is publicly exposed. +// The 4.0f here may be changed to match CalcItemWidth() and/or BeginChild() (right now we have a mismatch which is harmless but undesirable) +ImVec2 ImGui::CalcItemSize(ImVec2 size, float default_w, float default_h) +{ + ImVec2 avail; + if (size.x < 0.0f || size.y < 0.0f) + avail = GetContentRegionAvail(); + + if (size.x == 0.0f) + size.x = default_w; + else if (size.x < 0.0f) + size.x = ImMax(4.0f, avail.x + size.x); // <-- size.x is negative here so we are subtracting + + if (size.y == 0.0f) + size.y = default_h; + else if (size.y < 0.0f) + size.y = ImMax(4.0f, avail.y + size.y); // <-- size.y is negative here so we are subtracting + + return size; +} + +float ImGui::GetTextLineHeight() +{ + ImGuiContext& g = *GImGui; + return g.FontSize; +} + +float ImGui::GetTextLineHeightWithSpacing() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + g.Style.ItemSpacing.y; +} + +float ImGui::GetFrameHeight() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + g.Style.FramePadding.y * 2.0f; +} + +float ImGui::GetFrameHeightWithSpacing() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + g.Style.FramePadding.y * 2.0f + g.Style.ItemSpacing.y; +} + +ImVec2 ImGui::GetContentRegionAvail() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImVec2 mx = (window->DC.CurrentColumns || g.CurrentTable) ? window->WorkRect.Max : window->ContentRegionRect.Max; + return mx - window->DC.CursorPos; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +// You should never need those functions. Always use GetCursorScreenPos() and GetContentRegionAvail()! +// They are bizarre local-coordinates which don't play well with scrolling. +ImVec2 ImGui::GetContentRegionMax() +{ + return GetContentRegionAvail() + GetCursorScreenPos() - GetWindowPos(); +} + +ImVec2 ImGui::GetWindowContentRegionMin() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ContentRegionRect.Min - window->Pos; +} + +ImVec2 ImGui::GetWindowContentRegionMax() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ContentRegionRect.Max - window->Pos; +} +#endif + +// Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) +// Groups are currently a mishmash of functionalities which should perhaps be clarified and separated. +// FIXME-OPT: Could we safely early out on ->SkipItems? +void ImGui::BeginGroup() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + g.GroupStack.resize(g.GroupStack.Size + 1); + ImGuiGroupData& group_data = g.GroupStack.back(); + group_data.WindowID = window->ID; + group_data.BackupCursorPos = window->DC.CursorPos; + group_data.BackupCursorPosPrevLine = window->DC.CursorPosPrevLine; + group_data.BackupCursorMaxPos = window->DC.CursorMaxPos; + group_data.BackupIndent = window->DC.Indent; + group_data.BackupGroupOffset = window->DC.GroupOffset; + group_data.BackupCurrLineSize = window->DC.CurrLineSize; + group_data.BackupCurrLineTextBaseOffset = window->DC.CurrLineTextBaseOffset; + group_data.BackupActiveIdIsAlive = g.ActiveIdIsAlive; + group_data.BackupHoveredIdIsAlive = g.HoveredId != 0; + group_data.BackupIsSameLine = window->DC.IsSameLine; + group_data.BackupAnyIdHasBeenEditedThisFrame = g.AnyIdHasBeenEditedThisFrame; + group_data.BackupDeactivatedIdIsAlive = g.DeactivatedItemData.IsAlive; + group_data.EmitItem = true; + + window->DC.GroupOffset.x = window->DC.CursorPos.x - window->Pos.x - window->DC.ColumnsOffset.x; + window->DC.Indent = window->DC.GroupOffset; + window->DC.CursorMaxPos = window->DC.CursorPos; + window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); + if (g.LogEnabled) + g.LogLinePosY = -FLT_MAX; // To enforce a carriage return +} + +void ImGui::EndGroup() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(g.GroupStack.Size > 0); // Mismatched BeginGroup()/EndGroup() calls + + ImGuiGroupData& group_data = g.GroupStack.back(); + IM_ASSERT(group_data.WindowID == window->ID); // EndGroup() in wrong window? + + if (window->DC.IsSetPos) + ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + + // Include LastItemData.Rect.Max as a workaround for e.g. EndTable() undershooting with CursorMaxPos report. (#7543) + ImRect group_bb(group_data.BackupCursorPos, ImMax(ImMax(window->DC.CursorMaxPos, g.LastItemData.Rect.Max), group_data.BackupCursorPos)); + window->DC.CursorPos = group_data.BackupCursorPos; + window->DC.CursorPosPrevLine = group_data.BackupCursorPosPrevLine; + window->DC.CursorMaxPos = ImMax(group_data.BackupCursorMaxPos, group_bb.Max); + window->DC.Indent = group_data.BackupIndent; + window->DC.GroupOffset = group_data.BackupGroupOffset; + window->DC.CurrLineSize = group_data.BackupCurrLineSize; + window->DC.CurrLineTextBaseOffset = group_data.BackupCurrLineTextBaseOffset; + window->DC.IsSameLine = group_data.BackupIsSameLine; + if (g.LogEnabled) + g.LogLinePosY = -FLT_MAX; // To enforce a carriage return + + if (!group_data.EmitItem) + { + g.GroupStack.pop_back(); + return; + } + + window->DC.CurrLineTextBaseOffset = ImMax(window->DC.PrevLineTextBaseOffset, group_data.BackupCurrLineTextBaseOffset); // FIXME: Incorrect, we should grab the base offset from the *first line* of the group but it is hard to obtain now. + ItemSize(group_bb.GetSize()); + ItemAdd(group_bb, 0, NULL, ImGuiItemFlags_NoTabStop); + + // If the current ActiveId was declared within the boundary of our group, we copy it to LastItemId so IsItemActive(), IsItemDeactivated() etc. will be functional on the entire group. + // It would be neater if we replaced window.DC.LastItemId by e.g. 'bool LastItemIsActive', but would put a little more burden on individual widgets. + // Also if you grep for LastItemId you'll notice it is only used in that context. + // (The two tests not the same because ActiveIdIsAlive is an ID itself, in order to be able to handle ActiveId being overwritten during the frame.) + const bool group_contains_curr_active_id = (group_data.BackupActiveIdIsAlive != g.ActiveId) && (g.ActiveIdIsAlive == g.ActiveId) && g.ActiveId; + const bool group_contains_deactivated_id = (group_data.BackupDeactivatedIdIsAlive == false) && (g.DeactivatedItemData.IsAlive == true); + if (group_contains_curr_active_id) + g.LastItemData.ID = g.ActiveId; + else if (group_contains_deactivated_id) + g.LastItemData.ID = g.DeactivatedItemData.ID; + g.LastItemData.Rect = group_bb; + + // Forward Hovered flag + const bool group_contains_curr_hovered_id = (group_data.BackupHoveredIdIsAlive == false) && g.HoveredId != 0; + if (group_contains_curr_hovered_id) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow; + + // Forward Edited flag + if (g.AnyIdHasBeenEditedThisFrame && !group_data.BackupAnyIdHasBeenEditedThisFrame) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Edited; + + // Forward Deactivated flag + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDeactivated; + if (group_contains_deactivated_id) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Deactivated; + + g.GroupStack.pop_back(); + if (g.DebugShowGroupRects) + window->DrawList->AddRect(group_bb.Min, group_bb.Max, IM_COL32(255,0,255,255)); // [Debug] +} + + +//----------------------------------------------------------------------------- +// [SECTION] SCROLLING +//----------------------------------------------------------------------------- + +// Helper to snap on edges when aiming at an item very close to the edge, +// So the difference between WindowPadding and ItemSpacing will be in the visible area after scrolling. +// When we refactor the scrolling API this may be configurable with a flag? +// Note that the effect for this won't be visible on X axis with default Style settings as WindowPadding.x == ItemSpacing.x by default. +static float CalcScrollEdgeSnap(float target, float snap_min, float snap_max, float snap_threshold, float center_ratio) +{ + if (target <= snap_min + snap_threshold) + return ImLerp(snap_min, target, center_ratio); + if (target >= snap_max - snap_threshold) + return ImLerp(target, snap_max, center_ratio); + return target; +} + +static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window) +{ + ImVec2 scroll = window->Scroll; + ImVec2 decoration_size(window->DecoOuterSizeX1 + window->DecoInnerSizeX1 + window->DecoOuterSizeX2, window->DecoOuterSizeY1 + window->DecoInnerSizeY1 + window->DecoOuterSizeY2); + for (int axis = 0; axis < 2; axis++) + { + if (window->ScrollTarget[axis] < FLT_MAX) + { + float center_ratio = window->ScrollTargetCenterRatio[axis]; + float scroll_target = window->ScrollTarget[axis]; + if (window->ScrollTargetEdgeSnapDist[axis] > 0.0f) + { + float snap_min = 0.0f; + float snap_max = window->ScrollMax[axis] + window->SizeFull[axis] - decoration_size[axis]; + scroll_target = CalcScrollEdgeSnap(scroll_target, snap_min, snap_max, window->ScrollTargetEdgeSnapDist[axis], center_ratio); + } + scroll[axis] = scroll_target - center_ratio * (window->SizeFull[axis] - decoration_size[axis]); + } + scroll[axis] = ImRound64(ImMax(scroll[axis], 0.0f)); + if (!window->Collapsed && !window->SkipItems) + scroll[axis] = ImMin(scroll[axis], window->ScrollMax[axis]); + } + return scroll; +} + +void ImGui::ScrollToItem(ImGuiScrollFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ScrollToRectEx(window, g.LastItemData.NavRect, flags); +} + +void ImGui::ScrollToRect(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) +{ + ScrollToRectEx(window, item_rect, flags); +} + +// Scroll to keep newly navigated item fully into view +ImVec2 ImGui::ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) +{ + ImGuiContext& g = *GImGui; + ImRect scroll_rect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1)); + scroll_rect.Min.x = ImMin(scroll_rect.Min.x + window->DecoInnerSizeX1, scroll_rect.Max.x); + scroll_rect.Min.y = ImMin(scroll_rect.Min.y + window->DecoInnerSizeY1, scroll_rect.Max.y); + //GetForegroundDrawList(window)->AddRect(item_rect.Min, item_rect.Max, IM_COL32(255,0,0,255), 0.0f, 0, 5.0f); // [DEBUG] + //GetForegroundDrawList(window)->AddRect(scroll_rect.Min, scroll_rect.Max, IM_COL32_WHITE); // [DEBUG] + + // Check that only one behavior is selected per axis + IM_ASSERT((flags & ImGuiScrollFlags_MaskX_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskX_)); + IM_ASSERT((flags & ImGuiScrollFlags_MaskY_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskY_)); + + // Defaults + ImGuiScrollFlags in_flags = flags; + if ((flags & ImGuiScrollFlags_MaskX_) == 0 && window->ScrollbarX) + flags |= ImGuiScrollFlags_KeepVisibleEdgeX; + if ((flags & ImGuiScrollFlags_MaskY_) == 0) + flags |= window->Appearing ? ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeY; + + const bool fully_visible_x = item_rect.Min.x >= scroll_rect.Min.x && item_rect.Max.x <= scroll_rect.Max.x; + const bool fully_visible_y = item_rect.Min.y >= scroll_rect.Min.y && item_rect.Max.y <= scroll_rect.Max.y; + const bool can_be_fully_visible_x = (item_rect.GetWidth() + g.Style.ItemSpacing.x * 2.0f) <= scroll_rect.GetWidth() || (window->AutoFitFramesX > 0) || (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0; + const bool can_be_fully_visible_y = (item_rect.GetHeight() + g.Style.ItemSpacing.y * 2.0f) <= scroll_rect.GetHeight() || (window->AutoFitFramesY > 0) || (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0; + + if ((flags & ImGuiScrollFlags_KeepVisibleEdgeX) && !fully_visible_x) + { + if (item_rect.Min.x < scroll_rect.Min.x || !can_be_fully_visible_x) + SetScrollFromPosX(window, item_rect.Min.x - g.Style.ItemSpacing.x - window->Pos.x, 0.0f); + else if (item_rect.Max.x >= scroll_rect.Max.x) + SetScrollFromPosX(window, item_rect.Max.x + g.Style.ItemSpacing.x - window->Pos.x, 1.0f); + } + else if (((flags & ImGuiScrollFlags_KeepVisibleCenterX) && !fully_visible_x) || (flags & ImGuiScrollFlags_AlwaysCenterX)) + { + if (can_be_fully_visible_x) + SetScrollFromPosX(window, ImTrunc((item_rect.Min.x + item_rect.Max.x) * 0.5f) - window->Pos.x, 0.5f); + else + SetScrollFromPosX(window, item_rect.Min.x - window->Pos.x, 0.0f); + } + + if ((flags & ImGuiScrollFlags_KeepVisibleEdgeY) && !fully_visible_y) + { + if (item_rect.Min.y < scroll_rect.Min.y || !can_be_fully_visible_y) + SetScrollFromPosY(window, item_rect.Min.y - g.Style.ItemSpacing.y - window->Pos.y, 0.0f); + else if (item_rect.Max.y >= scroll_rect.Max.y) + SetScrollFromPosY(window, item_rect.Max.y + g.Style.ItemSpacing.y - window->Pos.y, 1.0f); + } + else if (((flags & ImGuiScrollFlags_KeepVisibleCenterY) && !fully_visible_y) || (flags & ImGuiScrollFlags_AlwaysCenterY)) + { + if (can_be_fully_visible_y) + SetScrollFromPosY(window, ImTrunc((item_rect.Min.y + item_rect.Max.y) * 0.5f) - window->Pos.y, 0.5f); + else + SetScrollFromPosY(window, item_rect.Min.y - window->Pos.y, 0.0f); + } + + ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window); + ImVec2 delta_scroll = next_scroll - window->Scroll; + + // Also scroll parent window to keep us into view if necessary + if (!(flags & ImGuiScrollFlags_NoScrollParent) && (window->Flags & ImGuiWindowFlags_ChildWindow)) + { + // FIXME-SCROLL: May be an option? + if ((in_flags & (ImGuiScrollFlags_AlwaysCenterX | ImGuiScrollFlags_KeepVisibleCenterX)) != 0) + in_flags = (in_flags & ~ImGuiScrollFlags_MaskX_) | ImGuiScrollFlags_KeepVisibleEdgeX; + if ((in_flags & (ImGuiScrollFlags_AlwaysCenterY | ImGuiScrollFlags_KeepVisibleCenterY)) != 0) + in_flags = (in_flags & ~ImGuiScrollFlags_MaskY_) | ImGuiScrollFlags_KeepVisibleEdgeY; + delta_scroll += ScrollToRectEx(window->ParentWindow, ImRect(item_rect.Min - delta_scroll, item_rect.Max - delta_scroll), in_flags); + } + + return delta_scroll; +} + +float ImGui::GetScrollX() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Scroll.x; +} + +float ImGui::GetScrollY() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Scroll.y; +} + +float ImGui::GetScrollMaxX() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ScrollMax.x; +} + +float ImGui::GetScrollMaxY() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ScrollMax.y; +} + +void ImGui::SetScrollX(ImGuiWindow* window, float scroll_x) +{ + window->ScrollTarget.x = scroll_x; + window->ScrollTargetCenterRatio.x = 0.0f; + window->ScrollTargetEdgeSnapDist.x = 0.0f; +} + +void ImGui::SetScrollY(ImGuiWindow* window, float scroll_y) +{ + window->ScrollTarget.y = scroll_y; + window->ScrollTargetCenterRatio.y = 0.0f; + window->ScrollTargetEdgeSnapDist.y = 0.0f; +} + +void ImGui::SetScrollX(float scroll_x) +{ + ImGuiContext& g = *GImGui; + SetScrollX(g.CurrentWindow, scroll_x); +} + +void ImGui::SetScrollY(float scroll_y) +{ + ImGuiContext& g = *GImGui; + SetScrollY(g.CurrentWindow, scroll_y); +} + +// Note that a local position will vary depending on initial scroll value, +// This is a little bit confusing so bear with us: +// - local_pos = (absolution_pos - window->Pos) +// - So local_x/local_y are 0.0f for a position at the upper-left corner of a window, +// and generally local_x/local_y are >(padding+decoration) && <(size-padding-decoration) when in the visible area. +// - They mostly exist because of legacy API. +// Following the rules above, when trying to work with scrolling code, consider that: +// - SetScrollFromPosY(0.0f) == SetScrollY(0.0f + scroll.y) == has no effect! +// - SetScrollFromPosY(-scroll.y) == SetScrollY(-scroll.y + scroll.y) == SetScrollY(0.0f) == reset scroll. Of course writing SetScrollY(0.0f) directly then makes more sense +// We store a target position so centering and clamping can occur on the next frame when we are guaranteed to have a known window size +void ImGui::SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio) +{ + IM_ASSERT(center_x_ratio >= 0.0f && center_x_ratio <= 1.0f); + window->ScrollTarget.x = IM_TRUNC(local_x - window->DecoOuterSizeX1 - window->DecoInnerSizeX1 + window->Scroll.x); // Convert local position to scroll offset + window->ScrollTargetCenterRatio.x = center_x_ratio; + window->ScrollTargetEdgeSnapDist.x = 0.0f; +} + +void ImGui::SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio) +{ + IM_ASSERT(center_y_ratio >= 0.0f && center_y_ratio <= 1.0f); + window->ScrollTarget.y = IM_TRUNC(local_y - window->DecoOuterSizeY1 - window->DecoInnerSizeY1 + window->Scroll.y); // Convert local position to scroll offset + window->ScrollTargetCenterRatio.y = center_y_ratio; + window->ScrollTargetEdgeSnapDist.y = 0.0f; +} + +void ImGui::SetScrollFromPosX(float local_x, float center_x_ratio) +{ + ImGuiContext& g = *GImGui; + SetScrollFromPosX(g.CurrentWindow, local_x, center_x_ratio); +} + +void ImGui::SetScrollFromPosY(float local_y, float center_y_ratio) +{ + ImGuiContext& g = *GImGui; + SetScrollFromPosY(g.CurrentWindow, local_y, center_y_ratio); +} + +// center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item. +void ImGui::SetScrollHereX(float center_x_ratio) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float spacing_x = ImMax(window->WindowPadding.x, g.Style.ItemSpacing.x); + float target_pos_x = ImLerp(g.LastItemData.Rect.Min.x - spacing_x, g.LastItemData.Rect.Max.x + spacing_x, center_x_ratio); + SetScrollFromPosX(window, target_pos_x - window->Pos.x, center_x_ratio); // Convert from absolute to local pos + + // Tweak: snap on edges when aiming at an item very close to the edge + window->ScrollTargetEdgeSnapDist.x = ImMax(0.0f, window->WindowPadding.x - spacing_x); +} + +// center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item. +void ImGui::SetScrollHereY(float center_y_ratio) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float spacing_y = ImMax(window->WindowPadding.y, g.Style.ItemSpacing.y); + float target_pos_y = ImLerp(window->DC.CursorPosPrevLine.y - spacing_y, window->DC.CursorPosPrevLine.y + window->DC.PrevLineSize.y + spacing_y, center_y_ratio); + SetScrollFromPosY(window, target_pos_y - window->Pos.y, center_y_ratio); // Convert from absolute to local pos + + // Tweak: snap on edges when aiming at an item very close to the edge + window->ScrollTargetEdgeSnapDist.y = ImMax(0.0f, window->WindowPadding.y - spacing_y); +} + +//----------------------------------------------------------------------------- +// [SECTION] TOOLTIPS +//----------------------------------------------------------------------------- + +bool ImGui::BeginTooltip() +{ + return BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None); +} + +bool ImGui::BeginItemTooltip() +{ + if (!IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + return false; + return BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None); +} + +bool ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags) +{ + ImGuiContext& g = *GImGui; + + const bool is_dragdrop_tooltip = g.DragDropWithinSource || g.DragDropWithinTarget; + if (is_dragdrop_tooltip) + { + // Drag and Drop tooltips are positioning differently than other tooltips: + // - offset visibility to increase visibility around mouse. + // - never clamp within outer viewport boundary. + // We call SetNextWindowPos() to enforce position and disable clamping. + // See FindBestWindowPosForPopup() for positioning logic of other tooltips (not drag and drop ones). + //ImVec2 tooltip_pos = g.IO.MousePos - g.ActiveIdClickOffset - g.Style.WindowPadding; + const bool is_touchscreen = (g.IO.MouseSource == ImGuiMouseSource_TouchScreen); + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasPos) == 0) + { + ImVec2 tooltip_pos = is_touchscreen ? (g.IO.MousePos + TOOLTIP_DEFAULT_OFFSET_TOUCH * g.Style.MouseCursorScale) : (g.IO.MousePos + TOOLTIP_DEFAULT_OFFSET_MOUSE * g.Style.MouseCursorScale); + ImVec2 tooltip_pivot = is_touchscreen ? TOOLTIP_DEFAULT_PIVOT_TOUCH : ImVec2(0.0f, 0.0f); + SetNextWindowPos(tooltip_pos, ImGuiCond_None, tooltip_pivot); + } + + SetNextWindowBgAlpha(g.Style.Colors[ImGuiCol_PopupBg].w * 0.60f); + //PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * 0.60f); // This would be nice but e.g ColorButton with checkerboard has issue with transparent colors :( + tooltip_flags |= ImGuiTooltipFlags_OverridePrevious; + } + + // Hide previous tooltip from being displayed. We can't easily "reset" the content of a window so we create a new one. + if ((tooltip_flags & ImGuiTooltipFlags_OverridePrevious) && g.TooltipPreviousWindow != NULL && g.TooltipPreviousWindow->Active && !IsWindowInBeginStack(g.TooltipPreviousWindow)) + { + //IMGUI_DEBUG_LOG("[tooltip] '%s' already active, using +1 for this frame\n", window_name); + SetWindowHiddenAndSkipItemsForCurrentFrame(g.TooltipPreviousWindow); + g.TooltipOverrideCount++; + } + + const char* window_name_template = is_dragdrop_tooltip ? "##Tooltip_DragDrop_%02d" : "##Tooltip_%02d"; + char window_name[32]; + ImFormatString(window_name, IM_COUNTOF(window_name), window_name_template, g.TooltipOverrideCount); + ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize; + Begin(window_name, NULL, flags | extra_window_flags); + // 2023-03-09: Added bool return value to the API, but currently always returning true. + // If this ever returns false we need to update BeginDragDropSource() accordingly. + //if (!ret) + // End(); + //return ret; + return true; +} + +void ImGui::EndTooltip() +{ + IM_ASSERT(GetCurrentWindowRead()->Flags & ImGuiWindowFlags_Tooltip); // Mismatched BeginTooltip()/EndTooltip() calls + End(); +} + +void ImGui::SetTooltip(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + SetTooltipV(fmt, args); + va_end(args); +} + +void ImGui::SetTooltipV(const char* fmt, va_list args) +{ + if (!BeginTooltipEx(ImGuiTooltipFlags_OverridePrevious, ImGuiWindowFlags_None)) + return; + TextV(fmt, args); + EndTooltip(); +} + +// Shortcut to use 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav'. +// Defaults to == ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort when using the mouse. +void ImGui::SetItemTooltip(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + if (IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + SetTooltipV(fmt, args); + va_end(args); +} + +void ImGui::SetItemTooltipV(const char* fmt, va_list args) +{ + if (IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + SetTooltipV(fmt, args); +} + + +//----------------------------------------------------------------------------- +// [SECTION] POPUPS +//----------------------------------------------------------------------------- + +// Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel +bool ImGui::IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + if (popup_flags & ImGuiPopupFlags_AnyPopupId) + { + // Return true if any popup is open at the current BeginPopup() level of the popup stack + // This may be used to e.g. test for another popups already opened to handle popups priorities at the same level. + IM_ASSERT(id == 0); + if (popup_flags & ImGuiPopupFlags_AnyPopupLevel) + return g.OpenPopupStack.Size > 0; + else + return g.OpenPopupStack.Size > g.BeginPopupStack.Size; + } + else + { + if (popup_flags & ImGuiPopupFlags_AnyPopupLevel) + { + // Return true if the popup is open anywhere in the popup stack + for (int n = 0; n < g.OpenPopupStack.Size; n++) + if (g.OpenPopupStack[n].PopupId == id) + return true; + return false; + } + else + { + // Return true if the popup is open at the current BeginPopup() level of the popup stack (this is the most-common query) + return g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].PopupId == id; + } + } +} + +bool ImGui::IsPopupOpen(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiID id = (popup_flags & ImGuiPopupFlags_AnyPopupId) ? 0 : g.CurrentWindow->GetID(str_id); + if ((popup_flags & ImGuiPopupFlags_AnyPopupLevel) && id != 0) + IM_ASSERT(0 && "Cannot use IsPopupOpen() with a string id and ImGuiPopupFlags_AnyPopupLevel."); // But non-string version is legal and used internally + return IsPopupOpen(id, popup_flags); +} + +// Also see FindBlockingModal(NULL) +ImGuiWindow* ImGui::GetTopMostPopupModal() +{ + ImGuiContext& g = *GImGui; + for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--) + if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window) + if (popup->Flags & ImGuiWindowFlags_Modal) + return popup; + return NULL; +} + +// See Demo->Stacked Modal to confirm what this is for. +ImGuiWindow* ImGui::GetTopMostAndVisiblePopupModal() +{ + ImGuiContext& g = *GImGui; + for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--) + if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window) + if ((popup->Flags & ImGuiWindowFlags_Modal) && IsWindowActiveAndVisible(popup)) + return popup; + return NULL; +} + + +// When a modal popup is open, newly created windows that want focus (i.e. are not popups and do not specify ImGuiWindowFlags_NoFocusOnAppearing) +// should be positioned behind that modal window, unless the window was created inside the modal begin-stack. +// In case of multiple stacked modals newly created window honors begin stack order and does not go below its own modal parent. +// - WindowA // FindBlockingModal() returns Modal1 +// - WindowB // .. returns Modal1 +// - Modal1 // .. returns Modal2 +// - WindowC // .. returns Modal2 +// - WindowD // .. returns Modal2 +// - Modal2 // .. returns Modal2 +// - WindowE // .. returns NULL +// Notes: +// - FindBlockingModal(NULL) == NULL is generally equivalent to GetTopMostPopupModal() == NULL. +// Only difference is here we check for ->Active/WasActive but it may be unnecessary. +ImGuiWindow* ImGui::FindBlockingModal(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (g.OpenPopupStack.Size <= 0) + return NULL; + + // Find a modal that has common parent with specified window. Specified window should be positioned behind that modal. + for (ImGuiPopupData& popup_data : g.OpenPopupStack) + { + ImGuiWindow* popup_window = popup_data.Window; + if (popup_window == NULL || !(popup_window->Flags & ImGuiWindowFlags_Modal)) + continue; + if (!popup_window->Active && !popup_window->WasActive) // Check WasActive, because this code may run before popup renders on current frame, also check Active to handle newly created windows. + continue; + if (window == NULL) // FindBlockingModal(NULL) test for if FocusWindow(NULL) is naturally possible via a mouse click. + return popup_window; + if (IsWindowWithinBeginStackOf(window, popup_window)) // Window may be over modal + continue; + return popup_window; // Place window right below first block modal + } + return NULL; +} + +bool ImGui::OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiID id = g.CurrentWindow->GetID(str_id); + IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopup(\"%s\" -> 0x%08X)\n", str_id, id); + return OpenPopupEx(id, popup_flags); +} + +bool ImGui::OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags) +{ + return OpenPopupEx(id, popup_flags); +} + +// Mark popup as open (toggle toward open state). +// - Return true when the popup is toggled open, which allows you to capture local state if needed. +// You may also call IsWindowAppearing() inside the later BeginPopup() scope if you need to prepare/compute data for the popup. +// - Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. +// - Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). +// - One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL). +bool ImGui::OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* parent_window = g.CurrentWindow; + const int current_stack_size = g.BeginPopupStack.Size; + + if (popup_flags & ImGuiPopupFlags_NoOpenOverExistingPopup) + if (IsPopupOpen((ImGuiID)0, ImGuiPopupFlags_AnyPopupId)) + return false; + + ImGuiPopupData popup_ref; // Tagged as new ref as Window will be set back to NULL if we write this into OpenPopupStack. + popup_ref.PopupId = id; + popup_ref.Window = NULL; + popup_ref.RestoreNavWindow = g.NavWindow; // When popup closes focus may be restored to NavWindow (depend on window type). + popup_ref.OpenFrameCount = g.FrameCount; + popup_ref.OpenParentId = parent_window->IDStack.back(); + popup_ref.OpenPopupPos = NavCalcPreferredRefPos(ImGuiWindowFlags_Popup); + popup_ref.OpenMousePos = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : popup_ref.OpenPopupPos; + + IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopupEx(0x%08X)\n", id); + if (g.OpenPopupStack.Size < current_stack_size + 1) + { + g.OpenPopupStack.push_back(popup_ref); + return true; + } + else + { + // Gently handle the user mistakenly calling OpenPopup() every frames: it is likely a programming mistake! + // However, if we were to run the regular code path, the ui would become completely unusable because the popup will always be + // in hidden-while-calculating-size state _while_ claiming focus. Which is extremely confusing situation for the programmer. + // Instead, for successive frames calls to OpenPopup(), we silently avoid reopening even if ImGuiPopupFlags_NoReopen is not specified. + bool keep_existing = false; + if (g.OpenPopupStack[current_stack_size].PopupId == id) + if ((g.OpenPopupStack[current_stack_size].OpenFrameCount == g.FrameCount - 1) || (popup_flags & ImGuiPopupFlags_NoReopen)) + keep_existing = true; + if (keep_existing) + { + // No reopen + g.OpenPopupStack[current_stack_size].OpenFrameCount = popup_ref.OpenFrameCount; + } + else + { + // Reopen: close child popups if any, then flag popup for open/reopen (set position, focus, init navigation) + ClosePopupToLevel(current_stack_size, true); + g.OpenPopupStack.push_back(popup_ref); + } + + // When reopening a popup we first refocus its parent, otherwise if its parent is itself a popup it would get closed by ClosePopupsOverWindow(). + // This is equivalent to what ClosePopupToLevel() does. + //if (g.OpenPopupStack[current_stack_size].PopupId == id) + // FocusWindow(parent_window); + + return !keep_existing; + } +} + +// When popups are stacked, clicking on a lower level popups puts focus back to it and close popups above it. +// This function closes any popups that are over 'ref_window'. +void ImGui::ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup) +{ + ImGuiContext& g = *GImGui; + if (g.OpenPopupStack.Size == 0) + return; + + // Don't close our own child popup windows. + //IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupsOverWindow(\"%s\") restore_under=%d\n", ref_window ? ref_window->Name : "", restore_focus_to_window_under_popup); + int popup_count_to_keep = 0; + if (ref_window) + { + // Find the highest popup which is a descendant of the reference window (generally reference window = NavWindow) + for (; popup_count_to_keep < g.OpenPopupStack.Size; popup_count_to_keep++) + { + ImGuiPopupData& popup = g.OpenPopupStack[popup_count_to_keep]; + if (!popup.Window) + continue; + IM_ASSERT((popup.Window->Flags & ImGuiWindowFlags_Popup) != 0); + + // Trim the stack unless the popup is a direct parent of the reference window (the reference window is often the NavWindow) + // - Clicking/Focusing Window2 won't close Popup1: + // Window -> Popup1 -> Window2(Ref) + // - Clicking/focusing Popup1 will close Popup2 and Popup3: + // Window -> Popup1(Ref) -> Popup2 -> Popup3 + // - Each popups may contain child windows, which is why we compare ->RootWindow! + // Window -> Popup1 -> Popup1_Child -> Popup2 -> Popup2_Child + // We step through every popup from bottom to top to validate their position relative to reference window. + bool ref_window_is_descendant_of_popup = false; + for (int n = popup_count_to_keep; n < g.OpenPopupStack.Size; n++) + if (ImGuiWindow* popup_window = g.OpenPopupStack[n].Window) + if (IsWindowWithinBeginStackOf(ref_window, popup_window)) + { + ref_window_is_descendant_of_popup = true; + break; + } + if (!ref_window_is_descendant_of_popup) + break; + } + } + if (popup_count_to_keep < g.OpenPopupStack.Size) // This test is not required but it allows to set a convenient breakpoint on the statement below + { + IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupsOverWindow(\"%s\")\n", ref_window ? ref_window->Name : ""); + ClosePopupToLevel(popup_count_to_keep, restore_focus_to_window_under_popup); + } +} + +void ImGui::ClosePopupsExceptModals() +{ + ImGuiContext& g = *GImGui; + + int popup_count_to_keep; + for (popup_count_to_keep = g.OpenPopupStack.Size; popup_count_to_keep > 0; popup_count_to_keep--) + { + ImGuiWindow* window = g.OpenPopupStack[popup_count_to_keep - 1].Window; + if (!window || (window->Flags & ImGuiWindowFlags_Modal)) + break; + } + if (popup_count_to_keep < g.OpenPopupStack.Size) // This test is not required but it allows to set a convenient breakpoint on the statement below + ClosePopupToLevel(popup_count_to_keep, true); +} + +void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup) +{ + ImGuiContext& g = *GImGui; + IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupToLevel(%d), restore_under=%d\n", remaining, restore_focus_to_window_under_popup); + IM_ASSERT(remaining >= 0 && remaining < g.OpenPopupStack.Size); + if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) + for (int n = remaining; n < g.OpenPopupStack.Size; n++) + IMGUI_DEBUG_LOG_POPUP("[popup] - Closing PopupID 0x%08X Window \"%s\"\n", g.OpenPopupStack[n].PopupId, g.OpenPopupStack[n].Window ? g.OpenPopupStack[n].Window->Name : NULL); + + // Trim open popup stack + ImGuiPopupData prev_popup = g.OpenPopupStack[remaining]; + g.OpenPopupStack.resize(remaining); + + // Restore focus (unless popup window was not yet submitted, and didn't have a chance to take focus anyhow. See #7325 for an edge case) + if (restore_focus_to_window_under_popup && prev_popup.Window) + { + ImGuiWindow* popup_window = prev_popup.Window; + ImGuiWindow* focus_window = (popup_window->Flags & ImGuiWindowFlags_ChildMenu) ? popup_window->ParentWindow : prev_popup.RestoreNavWindow; + if (focus_window && !focus_window->WasActive) + FocusTopMostWindowUnderOne(popup_window, NULL, NULL, ImGuiFocusRequestFlags_RestoreFocusedChild); // Fallback + else + FocusWindow(focus_window, (g.NavLayer == ImGuiNavLayer_Main) ? ImGuiFocusRequestFlags_RestoreFocusedChild : ImGuiFocusRequestFlags_None); + } +} + +// Close the popup we have begin-ed into. +void ImGui::CloseCurrentPopup() +{ + ImGuiContext& g = *GImGui; + int popup_idx = g.BeginPopupStack.Size - 1; + if (popup_idx < 0 || popup_idx >= g.OpenPopupStack.Size || g.BeginPopupStack[popup_idx].PopupId != g.OpenPopupStack[popup_idx].PopupId) + return; + + // Closing a menu closes its top-most parent popup (unless a modal) + while (popup_idx > 0) + { + ImGuiWindow* popup_window = g.OpenPopupStack[popup_idx].Window; + ImGuiWindow* parent_popup_window = g.OpenPopupStack[popup_idx - 1].Window; + bool close_parent = false; + if (popup_window && (popup_window->Flags & ImGuiWindowFlags_ChildMenu)) + if (parent_popup_window && !(parent_popup_window->Flags & ImGuiWindowFlags_MenuBar)) + close_parent = true; + if (!close_parent) + break; + popup_idx--; + } + IMGUI_DEBUG_LOG_POPUP("[popup] CloseCurrentPopup %d -> %d\n", g.BeginPopupStack.Size - 1, popup_idx); + ClosePopupToLevel(popup_idx, true); + + // A common pattern is to close a popup when selecting a menu item/selectable that will open another window. + // To improve this usage pattern, we avoid nav highlight for a single frame in the parent window. + // Similarly, we could avoid mouse hover highlight in this window but it is less visually problematic. + if (ImGuiWindow* window = g.NavWindow) + window->DC.NavHideHighlightOneFrame = true; +} + +// Attention! BeginPopup() adds default flags when calling BeginPopupEx()! +bool ImGui::BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_window_flags) +{ + ImGuiContext& g = *GImGui; + if (!IsPopupOpen(id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + + char name[20]; + IM_ASSERT((extra_window_flags & ImGuiWindowFlags_ChildMenu) == 0); // Use BeginPopupMenuEx() + ImFormatString(name, IM_COUNTOF(name), "##Popup_%08x", id); // No recycling, so we can close/open during the same frame + + bool is_open = Begin(name, NULL, extra_window_flags | ImGuiWindowFlags_Popup); + if (!is_open) // NB: Begin can return false when the popup is completely clipped (e.g. zero size display) + EndPopup(); + //g.CurrentWindow->FocusRouteParentWindow = g.CurrentWindow->ParentWindowInBeginStack; + return is_open; +} + +bool ImGui::BeginPopupMenuEx(ImGuiID id, const char* label, ImGuiWindowFlags extra_window_flags) +{ + ImGuiContext& g = *GImGui; + if (!IsPopupOpen(id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + + // As we bypass BeginChild(), set ImGuiChildFlags_AlwaysAutoResize as it is checked independently from ImGuiWindowFlags_AlwaysAutoResize for now (see #9355) + // Ideally we should remove setting ImGuiWindowFlags_AlwaysAutoResize in BeginChild(). + if ((extra_window_flags & ImGuiWindowFlags_ChildWindow) && (extra_window_flags & ImGuiWindowFlags_AlwaysAutoResize)) + { + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasChildFlags) + g.NextWindowData.ChildFlags |= ImGuiChildFlags_AlwaysAutoResize; + else + g.NextWindowData.ChildFlags = ImGuiChildFlags_AlwaysAutoResize; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasChildFlags; + } + + char name[128]; + IM_ASSERT(extra_window_flags & ImGuiWindowFlags_ChildMenu); + ImFormatString(name, IM_COUNTOF(name), "%s###Menu_%02d", label, g.BeginMenuDepth); // Recycle windows based on depth + bool is_open = Begin(name, NULL, extra_window_flags | ImGuiWindowFlags_Popup); + if (!is_open) // NB: Begin can return false when the popup is completely clipped (e.g. zero size display) + EndPopup(); + //g.CurrentWindow->FocusRouteParentWindow = g.CurrentWindow->ParentWindowInBeginStack; + return is_open; +} + +bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags) +{ + ImGuiContext& g = *GImGui; + if (g.OpenPopupStack.Size <= g.BeginPopupStack.Size) // Early out for performance + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + flags |= ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings; + ImGuiID id = g.CurrentWindow->GetID(str_id); + return BeginPopupEx(id, flags); +} + +// If 'p_open' is specified for a modal popup window, the popup will have a regular close button which will close the popup. +// Note that popup visibility status is owned by Dear ImGui (and manipulated with e.g. OpenPopup). +// - *p_open set back to false in BeginPopupModal() when popup is not open. +// - if you set *p_open to false before calling BeginPopupModal(), it will close the popup. +bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiID id = window->GetID(name); + if (!IsPopupOpen(id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + if (p_open && *p_open) + *p_open = false; + return false; + } + + // Center modal windows by default for increased visibility + // (this won't really last as settings will kick in, and is mostly for backward compatibility. user may do the same themselves) + // FIXME: Should test for (PosCond & window->SetWindowPosAllowFlags) with the upcoming window. + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasPos) == 0) + { + const ImGuiViewport* viewport = GetMainViewport(); + SetNextWindowPos(viewport->GetCenter(), ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f)); + } + + flags |= ImGuiWindowFlags_Popup | ImGuiWindowFlags_Modal | ImGuiWindowFlags_NoCollapse; + const bool is_open = Begin(name, p_open, flags); + if (!is_open || (p_open && !*p_open)) // NB: is_open can be 'false' when the popup is completely clipped (e.g. zero size display) + { + EndPopup(); + if (is_open) + ClosePopupToLevel(g.BeginPopupStack.Size, true); + return false; + } + return is_open; +} + +void ImGui::EndPopup() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT_USER_ERROR_RET((window->Flags & ImGuiWindowFlags_Popup) != 0 && g.BeginPopupStack.Size > 0, "Calling EndPopup() in wrong window!"); + + // Make all menus and popups wrap around for now, may need to expose that policy (e.g. focus scope could include wrap/loop policy flags used by new move requests) + if (g.NavWindow == window) + NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_LoopY); + + // Child-popups don't need to be laid out + const ImGuiID backup_within_end_popup_id = g.WithinEndPopupID; + const ImGuiID backup_within_end_child_id = g.WithinEndChildID; + g.WithinEndPopupID = window->ID; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + g.WithinEndChildID = window->ID; + End(); + g.WithinEndPopupID = backup_within_end_popup_id; + g.WithinEndChildID = backup_within_end_child_id; +} + +ImGuiMouseButton ImGui::GetMouseButtonFromPopupFlags(ImGuiPopupFlags flags) +{ +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + if ((flags & ImGuiPopupFlags_InvalidMask_) != 0) // 1,2 --> ImGuiMouseButton_Right, ImGuiMouseButton_Middle + return (flags & ImGuiPopupFlags_InvalidMask_); +#else + IM_ASSERT((flags & ImGuiPopupFlags_InvalidMask_) == 0); +#endif + if (flags & ImGuiPopupFlags_MouseButtonMask_) + return ((flags & ImGuiPopupFlags_MouseButtonMask_) >> ImGuiPopupFlags_MouseButtonShift_) - 1; + return ImGuiMouseButton_Right; // Default == 1 +} + +bool ImGui::IsPopupOpenRequestForItem(ImGuiPopupFlags popup_flags, ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiMouseButton mouse_button = GetMouseButtonFromPopupFlags(popup_flags); + if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + return true; + if (g.NavOpenContextMenuItemId == id && (IsItemFocused() || id == g.CurrentWindow->MoveId)) + return true; + return false; +} + +bool ImGui::IsPopupOpenRequestForWindow(ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiMouseButton mouse_button = GetMouseButtonFromPopupFlags(popup_flags); + if (IsMouseReleased(mouse_button) && IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + if (!(popup_flags & ImGuiPopupFlags_NoOpenOverItems) || !IsAnyItemHovered()) + return true; + if (g.NavOpenContextMenuWindowId && g.CurrentWindow->ID) + if (IsWindowChildOf(g.NavWindow, g.CurrentWindow, false)) // This enable ordering to be used to disambiguate item vs window (#8803) + return true; + return false; +} + +// Helper to open a popup if mouse button is released over the item +// - This is essentially the same as BeginPopupContextItem() but without the trailing BeginPopup() +bool ImGui::OpenPopupOnItemClick(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + if (IsPopupOpenRequestForItem(popup_flags, g.LastItemData.ID)) + { + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = str_id ? window->GetID(str_id) : g.LastItemData.ID; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict! + IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item) + return OpenPopupEx(id, popup_flags); + } + return false; +} + +// This is a helper to handle the simplest case of associating one named popup to one given widget. +// - To create a popup associated to the last item, you generally want to pass a NULL value to str_id. +// - To create a popup with a specific identifier, pass it in str_id. +// - This is useful when using using BeginPopupContextItem() on an item which doesn't have an identifier, e.g. a Text() call. +// - This is useful when multiple code locations may want to manipulate/open the same popup, given an explicit id. +// - You may want to handle the whole on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters). +// This is essentially the same as: +// id = str_id ? GetID(str_id) : GetItemID(); +// OpenPopupOnItemClick(str_id, ImGuiPopupFlags_MouseButtonRight); +// return BeginPopup(id); +// Which is essentially the same as: +// id = str_id ? GetID(str_id) : GetItemID(); +// if (IsItemHovered() && IsMouseReleased(ImGuiMouseButton_Right)) +// OpenPopup(id); +// return BeginPopup(id); +// The main difference being that this is tweaked to avoid computing the ID twice. +bool ImGui::BeginPopupContextItem(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + ImGuiID id = str_id ? window->GetID(str_id) : g.LastItemData.ID; // If user hasn't passed an ID, we can use the LastItem ID. Using LastItem ID as a Popup ID won't conflict! + IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item) + if (IsPopupOpenRequestForItem(popup_flags, g.LastItemData.ID)) + OpenPopupEx(id, popup_flags); + return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); +} + +bool ImGui::BeginPopupContextWindow(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!str_id) + str_id = "window_context"; + ImGuiID id = window->GetID(str_id); + if (IsPopupOpenRequestForWindow(popup_flags)) + OpenPopupEx(id, popup_flags); + return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); +} + +bool ImGui::BeginPopupContextVoid(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!str_id) + str_id = "void_context"; + ImGuiID id = window->GetID(str_id); + ImGuiMouseButton mouse_button = GetMouseButtonFromPopupFlags(popup_flags); + if (IsMouseReleased(mouse_button) && !IsWindowHovered(ImGuiHoveredFlags_AnyWindow)) + if (GetTopMostPopupModal() == NULL) + OpenPopupEx(id, popup_flags); + return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); +} + +// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.) +// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it. +// (r_outer is usually equivalent to the viewport rectangle minus padding, but when multi-viewports are enabled and monitor +// information are available, it may represent the entire platform monitor from the frame of reference of the current viewport. +// this allows us to have tooltips/popups displayed out of the parent viewport.) +ImVec2 ImGui::FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy) +{ + ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size); + //GetForegroundDrawList()->AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255)); + //GetForegroundDrawList()->AddRect(r_outer.Min, r_outer.Max, IM_COL32(0,255,0,255)); + + // Combo Box policy (we want a connecting edge) + if (policy == ImGuiPopupPositionPolicy_ComboBox) + { + const ImGuiDir dir_preferred_order[ImGuiDir_COUNT] = { ImGuiDir_Down, ImGuiDir_Right, ImGuiDir_Left, ImGuiDir_Up }; + for (int n = (*last_dir != ImGuiDir_None) ? -1 : 0; n < ImGuiDir_COUNT; n++) + { + const ImGuiDir dir = (n == -1) ? *last_dir : dir_preferred_order[n]; + if (n != -1 && dir == *last_dir) // Already tried this direction? + continue; + ImVec2 pos; + if (dir == ImGuiDir_Down) pos = ImVec2(r_avoid.Min.x, r_avoid.Max.y); // Below, Toward Right (default) + if (dir == ImGuiDir_Right) pos = ImVec2(r_avoid.Min.x, r_avoid.Min.y - size.y); // Above, Toward Right + if (dir == ImGuiDir_Left) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Max.y); // Below, Toward Left + if (dir == ImGuiDir_Up) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Min.y - size.y); // Above, Toward Left + if (!r_outer.Contains(ImRect(pos, pos + size))) + continue; + *last_dir = dir; + return pos; + } + } + + // Tooltip and Default popup policy + // (Always first try the direction we used on the last frame, if any) + if (policy == ImGuiPopupPositionPolicy_Tooltip || policy == ImGuiPopupPositionPolicy_Default) + { + const ImGuiDir dir_preferred_order[ImGuiDir_COUNT] = { ImGuiDir_Right, ImGuiDir_Down, ImGuiDir_Up, ImGuiDir_Left }; + for (int n = (*last_dir != ImGuiDir_None) ? -1 : 0; n < ImGuiDir_COUNT; n++) + { + const ImGuiDir dir = (n == -1) ? *last_dir : dir_preferred_order[n]; + if (n != -1 && dir == *last_dir) // Already tried this direction? + continue; + + const float avail_w = (dir == ImGuiDir_Left ? r_avoid.Min.x : r_outer.Max.x) - (dir == ImGuiDir_Right ? r_avoid.Max.x : r_outer.Min.x); + const float avail_h = (dir == ImGuiDir_Up ? r_avoid.Min.y : r_outer.Max.y) - (dir == ImGuiDir_Down ? r_avoid.Max.y : r_outer.Min.y); + + // If there's not enough room on one axis, there's no point in positioning on a side on this axis (e.g. when not enough width, use a top/bottom position to maximize available width) + if (avail_w < size.x && (dir == ImGuiDir_Left || dir == ImGuiDir_Right)) + continue; + if (avail_h < size.y && (dir == ImGuiDir_Up || dir == ImGuiDir_Down)) + continue; + + ImVec2 pos; + pos.x = (dir == ImGuiDir_Left) ? r_avoid.Min.x - size.x : (dir == ImGuiDir_Right) ? r_avoid.Max.x : base_pos_clamped.x; + pos.y = (dir == ImGuiDir_Up) ? r_avoid.Min.y - size.y : (dir == ImGuiDir_Down) ? r_avoid.Max.y : base_pos_clamped.y; + + // Clamp top-left corner of popup + pos.x = ImMax(pos.x, r_outer.Min.x); + pos.y = ImMax(pos.y, r_outer.Min.y); + + *last_dir = dir; + return pos; + } + } + + // Fallback when not enough room: + *last_dir = ImGuiDir_None; + + // For tooltip we prefer avoiding the cursor at all cost even if it means that part of the tooltip won't be visible. + if (policy == ImGuiPopupPositionPolicy_Tooltip) + return ref_pos + ImVec2(2, 2); + + // Otherwise try to keep within display + ImVec2 pos = ref_pos; + pos.x = ImMax(ImMin(pos.x + size.x, r_outer.Max.x) - size.x, r_outer.Min.x); + pos.y = ImMax(ImMin(pos.y + size.y, r_outer.Max.y) - size.y, r_outer.Min.y); + return pos; +} + +// Note that this is used for popups, which can overlap the non work-area of individual viewports. +ImRect ImGui::GetPopupAllowedExtentRect(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(window); + ImRect r_screen = ((ImGuiViewportP*)(void*)GetMainViewport())->GetMainRect(); + ImVec2 padding = g.Style.DisplaySafeAreaPadding; + r_screen.Expand(ImVec2((r_screen.GetWidth() > padding.x * 2) ? -padding.x : 0.0f, (r_screen.GetHeight() > padding.y * 2) ? -padding.y : 0.0f)); + return r_screen; +} + +ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + + ImRect r_outer = GetPopupAllowedExtentRect(window); + if (window->Flags & ImGuiWindowFlags_ChildMenu) + { + // Child menus typically request _any_ position within the parent menu item, and then we move the new menu outside the parent bounds. + // This is how we end up with child menus appearing (most-commonly) on the right of the parent menu. + IM_ASSERT(g.CurrentWindow == window); + ImGuiWindow* parent_window = g.CurrentWindowStack[g.CurrentWindowStack.Size - 2].Window; + float horizontal_overlap = g.Style.ItemInnerSpacing.x; // We want some overlap to convey the relative depth of each menu (currently the amount of overlap is hard-coded to style.ItemSpacing.x). + ImRect r_avoid; + if (parent_window->DC.MenuBarAppending) + r_avoid = ImRect(-FLT_MAX, parent_window->ClipRect.Min.y, FLT_MAX, parent_window->ClipRect.Max.y); // Avoid parent menu-bar. If we wanted multi-line menu-bar, we may instead want to have the calling window setup e.g. a NextWindowData.PosConstraintAvoidRect field + else + r_avoid = ImRect(parent_window->Pos.x + horizontal_overlap, -FLT_MAX, parent_window->Pos.x + parent_window->Size.x - horizontal_overlap - parent_window->ScrollbarSizes.x, FLT_MAX); + return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid, ImGuiPopupPositionPolicy_Default); + } + if (window->Flags & ImGuiWindowFlags_Popup) + { + return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, ImRect(window->Pos, window->Pos), ImGuiPopupPositionPolicy_Default); // Ideally we'd disable r_avoid here + } + if (window->Flags & ImGuiWindowFlags_Tooltip) + { + // Position tooltip (always follows mouse + clamp within outer boundaries) + // FIXME: + // - Too many paths. One problem is that FindBestWindowPosForPopupEx() doesn't allow passing a suggested position (so touch screen path doesn't use it by default). + // - Drag and drop tooltips are not using this path either: BeginTooltipEx() manually sets their position. + // - Require some tidying up. In theory we could handle both cases in same location, but requires a bit of shuffling + // as drag and drop tooltips are calling SetNextWindowPos() leading to 'window_pos_set_by_api' being set in Begin(). + IM_ASSERT(g.CurrentWindow == window); + const float scale = g.Style.MouseCursorScale; + const ImVec2 ref_pos = NavCalcPreferredRefPos(ImGuiWindowFlags_Tooltip); + + if (g.IO.MouseSource == ImGuiMouseSource_TouchScreen && NavCalcPreferredRefPosSource(ImGuiWindowFlags_Tooltip) == ImGuiInputSource_Mouse) + { + ImVec2 tooltip_pos = ref_pos + TOOLTIP_DEFAULT_OFFSET_TOUCH * scale - (TOOLTIP_DEFAULT_PIVOT_TOUCH * window->Size); + if (r_outer.Contains(ImRect(tooltip_pos, tooltip_pos + window->Size))) + return tooltip_pos; + } + + ImVec2 tooltip_pos = ref_pos + TOOLTIP_DEFAULT_OFFSET_MOUSE * scale; + ImRect r_avoid; + if (g.NavCursorVisible && g.NavHighlightItemUnderNav && !g.IO.ConfigNavMoveSetMousePos) + r_avoid = ImRect(ref_pos.x - 16, ref_pos.y - 8, ref_pos.x + 16, ref_pos.y + 8); + else + r_avoid = ImRect(ref_pos.x - 16, ref_pos.y - 8, ref_pos.x + 24 * scale, ref_pos.y + 24 * scale); // FIXME: Hard-coded based on mouse cursor shape expectation. Exact dimension not very important. + //GetForegroundDrawList()->AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255, 0, 255, 255)); + + return FindBestWindowPosForPopupEx(tooltip_pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid, ImGuiPopupPositionPolicy_Tooltip); + } + IM_ASSERT(0); + return window->Pos; +} + +//----------------------------------------------------------------------------- +// [SECTION] WINDOW FOCUS +//---------------------------------------------------------------------------- +// - SetWindowFocus() +// - SetNextWindowFocus() +// - IsWindowFocused() +// - UpdateWindowInFocusOrderList() [Internal] +// - BringWindowToFocusFront() [Internal] +// - BringWindowToDisplayFront() [Internal] +// - BringWindowToDisplayBack() [Internal] +// - BringWindowToDisplayBehind() [Internal] +// - FindWindowDisplayIndex() [Internal] +// - FocusWindow() [Internal] +// - FocusTopMostWindowUnderOne() [Internal] +//----------------------------------------------------------------------------- + +void ImGui::SetWindowFocus() +{ + FocusWindow(GImGui->CurrentWindow); +} + +void ImGui::SetWindowFocus(const char* name) +{ + if (name) + { + if (ImGuiWindow* window = FindWindowByName(name)) + FocusWindow(window); + } + else + { + FocusWindow(NULL); + } +} + +void ImGui::SetNextWindowFocus() +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.HasFlags |= ImGuiNextWindowDataFlags_HasFocus; +} + +// Similar to IsWindowHovered() +bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* ref_window = g.NavWindow; + ImGuiWindow* cur_window = g.CurrentWindow; + + if (ref_window == NULL) + return false; + if (flags & ImGuiFocusedFlags_AnyWindow) + return true; + + IM_ASSERT(cur_window); // Not inside a Begin()/End() + const bool popup_hierarchy = (flags & ImGuiFocusedFlags_NoPopupHierarchy) == 0; + if (flags & ImGuiFocusedFlags_RootWindow) + cur_window = GetCombinedRootWindow(cur_window, popup_hierarchy); + + if (flags & ImGuiFocusedFlags_ChildWindows) + return IsWindowChildOf(ref_window, cur_window, popup_hierarchy); + else + return ref_window == cur_window; +} + +static int ImGui::FindWindowFocusIndex(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(g); + int order = window->FocusOrder; + IM_ASSERT(window->RootWindow == window); // No child window (not testing _ChildWindow because of docking) + IM_ASSERT(g.WindowsFocusOrder[order] == window); + return order; +} + +static void ImGui::UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, ImGuiWindowFlags new_flags) +{ + ImGuiContext& g = *GImGui; + + const bool new_is_explicit_child = (new_flags & ImGuiWindowFlags_ChildWindow) != 0 && ((new_flags & ImGuiWindowFlags_Popup) == 0 || (new_flags & ImGuiWindowFlags_ChildMenu) != 0); + const bool child_flag_changed = new_is_explicit_child != window->IsExplicitChild; + if ((just_created || child_flag_changed) && !new_is_explicit_child) + { + IM_ASSERT(!g.WindowsFocusOrder.contains(window)); + g.WindowsFocusOrder.push_back(window); + window->FocusOrder = (short)(g.WindowsFocusOrder.Size - 1); + } + else if (!just_created && child_flag_changed && new_is_explicit_child) + { + IM_ASSERT(g.WindowsFocusOrder[window->FocusOrder] == window); + for (int n = window->FocusOrder + 1; n < g.WindowsFocusOrder.Size; n++) + g.WindowsFocusOrder[n]->FocusOrder--; + g.WindowsFocusOrder.erase(g.WindowsFocusOrder.Data + window->FocusOrder); + window->FocusOrder = -1; + } + window->IsExplicitChild = new_is_explicit_child; +} + +void ImGui::BringWindowToFocusFront(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(window == window->RootWindow); + + const int cur_order = window->FocusOrder; + IM_ASSERT(g.WindowsFocusOrder[cur_order] == window); + if (g.WindowsFocusOrder.back() == window) + return; + + const int new_order = g.WindowsFocusOrder.Size - 1; + for (int n = cur_order; n < new_order; n++) + { + g.WindowsFocusOrder[n] = g.WindowsFocusOrder[n + 1]; + g.WindowsFocusOrder[n]->FocusOrder--; + IM_ASSERT(g.WindowsFocusOrder[n]->FocusOrder == n); + } + g.WindowsFocusOrder[new_order] = window; + window->FocusOrder = (short)new_order; +} + +// Note technically focus related but rather adjacent and close to BringWindowToFocusFront() +// FIXME-FOCUS: Could opt-in/opt-out enable modal check like in FocusWindow(). +void ImGui::BringWindowToDisplayFront(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* current_front_window = g.Windows.back(); + if (current_front_window == window || current_front_window->RootWindow == window) // Cheap early out (could be better) + return; + for (int i = g.Windows.Size - 2; i >= 0; i--) // We can ignore the top-most window + if (g.Windows[i] == window) + { + memmove(&g.Windows[i], &g.Windows[i + 1], (size_t)(g.Windows.Size - i - 1) * sizeof(ImGuiWindow*)); + g.Windows[g.Windows.Size - 1] = window; + break; + } +} + +void ImGui::BringWindowToDisplayBack(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (g.Windows[0] == window) + return; + for (int i = 0; i < g.Windows.Size; i++) + if (g.Windows[i] == window) + { + memmove(&g.Windows[1], &g.Windows[0], (size_t)i * sizeof(ImGuiWindow*)); + g.Windows[0] = window; + break; + } +} + +void ImGui::BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* behind_window) +{ + IM_ASSERT(window != NULL && behind_window != NULL); + ImGuiContext& g = *GImGui; + window = window->RootWindow; + behind_window = behind_window->RootWindow; + int pos_wnd = FindWindowDisplayIndex(window); + int pos_beh = FindWindowDisplayIndex(behind_window); + if (pos_wnd < pos_beh) + { + size_t copy_bytes = (pos_beh - pos_wnd - 1) * sizeof(ImGuiWindow*); + memmove(&g.Windows.Data[pos_wnd], &g.Windows.Data[pos_wnd + 1], copy_bytes); + g.Windows[pos_beh - 1] = window; + } + else + { + size_t copy_bytes = (pos_wnd - pos_beh) * sizeof(ImGuiWindow*); + memmove(&g.Windows.Data[pos_beh + 1], &g.Windows.Data[pos_beh], copy_bytes); + g.Windows[pos_beh] = window; + } +} + +int ImGui::FindWindowDisplayIndex(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + return g.Windows.index_from_ptr(g.Windows.find(window)); +} + +// Moving window to front of display and set focus (which happens to be back of our sorted list) +void ImGui::FocusWindow(ImGuiWindow* window, ImGuiFocusRequestFlags flags) +{ + ImGuiContext& g = *GImGui; + + // Modal check? + if ((flags & ImGuiFocusRequestFlags_UnlessBelowModal) && (g.NavWindow != window)) // Early out in common case. + if (ImGuiWindow* blocking_modal = FindBlockingModal(window)) + { + // This block would typically be reached in two situations: + // - API call to FocusWindow() with a window under a modal and ImGuiFocusRequestFlags_UnlessBelowModal flag. + // - User clicking on void or anything behind a modal while a modal is open (window == NULL) + IMGUI_DEBUG_LOG_FOCUS("[focus] FocusWindow(\"%s\", UnlessBelowModal): prevented by \"%s\".\n", window ? window->Name : "", blocking_modal->Name); + if (window && window == window->RootWindow && (window->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus) == 0) + BringWindowToDisplayBehind(window, blocking_modal); // Still bring right under modal. (FIXME: Could move in focus list too?) + ClosePopupsOverWindow(GetTopMostPopupModal(), false); // Note how we need to use GetTopMostPopupModal() aad NOT blocking_modal, to handle nested modals + return; + } + + // Find last focused child (if any) and focus it instead. + if ((flags & ImGuiFocusRequestFlags_RestoreFocusedChild) && window != NULL) + window = NavRestoreLastChildNavWindow(window); + + // Apply focus + if (g.NavWindow != window) + { + SetNavWindow(window); + if (window && g.NavHighlightItemUnderNav) + g.NavMousePosDirty = true; + g.NavId = window ? window->NavLastIds[0] : 0; // Restore NavId + g.NavLayer = ImGuiNavLayer_Main; + SetNavFocusScope(window ? window->NavRootFocusScopeId : 0); + g.NavIdIsAlive = false; + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + + // Close popups if any + ClosePopupsOverWindow(window, false); + } + + // Move the root window to the top of the pile + IM_ASSERT(window == NULL || window->RootWindow != NULL); + ImGuiWindow* focus_front_window = window ? window->RootWindow : NULL; // NB: In docking branch this is window->RootWindowDockStop + ImGuiWindow* display_front_window = window ? window->RootWindow : NULL; + + // Steal active widgets. Some of the cases it triggers includes: + // - Focus a window while an InputText in another window is active, if focus happens before the old InputText can run. + // - When using Nav to activate menu items (due to timing of activating on press->new window appears->losing ActiveId) + if (g.ActiveId != 0 && g.ActiveIdWindow && g.ActiveIdWindow->RootWindow != focus_front_window) + if (!g.ActiveIdNoClearOnFocusLoss) + ClearActiveID(); + + // Passing NULL allow to disable keyboard focus + if (!window) + return; + + // Bring to front + BringWindowToFocusFront(focus_front_window); + if (((window->Flags | display_front_window->Flags) & ImGuiWindowFlags_NoBringToFrontOnFocus) == 0) + BringWindowToDisplayFront(display_front_window); +} + +void ImGui::FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window, ImGuiViewport* filter_viewport, ImGuiFocusRequestFlags flags) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(filter_viewport); // Unused in master branch. + int start_idx = g.WindowsFocusOrder.Size - 1; + if (under_this_window != NULL) + { + // Aim at root window behind us, if we are in a child window that's our own root (see #4640) + int offset = -1; + while (under_this_window->Flags & ImGuiWindowFlags_ChildWindow) + { + under_this_window = under_this_window->ParentWindow; + offset = 0; + } + start_idx = FindWindowFocusIndex(under_this_window) + offset; + } + for (int i = start_idx; i >= 0; i--) + { + // We may later decide to test for different NoXXXInputs based on the active navigation input (mouse vs nav) but that may feel more confusing to the user. + ImGuiWindow* window = g.WindowsFocusOrder[i]; + if (window == ignore_window || !window->WasActive) + continue; + if ((window->Flags & (ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs)) != (ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs)) + { + FocusWindow(window, flags); + return; + } + } + FocusWindow(NULL, flags); +} + +//----------------------------------------------------------------------------- +// [SECTION] KEYBOARD/GAMEPAD NAVIGATION +//----------------------------------------------------------------------------- + +// FIXME-NAV: The existence of SetNavID vs SetFocusID vs FocusWindow() needs to be clarified/reworked. +// In our terminology those should be interchangeable, yet right now this is super confusing. +// Those two functions are merely a legacy artifact, so at minimum naming should be clarified. + +void ImGui::SetNavCursorVisible(bool visible) +{ + ImGuiContext& g = *GImGui; + if (g.NavWindow && (g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + visible = false; + else if (g.IO.ConfigNavCursorVisibleAlways) + visible = true; + g.NavCursorVisible = visible; +} + +// (was called NavRestoreHighlightAfterMove() before 1.91.4) +void ImGui::SetNavCursorVisibleAfterMove() +{ + ImGuiContext& g = *GImGui; + if (g.NavWindow && (g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + g.NavCursorVisible = false; + else if (g.NavInputSource == ImGuiInputSource_Keyboard && (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) == 0) + g.NavCursorVisible = false; + else if (g.NavInputSource == ImGuiInputSource_Gamepad && (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) + g.NavCursorVisible = false; + else if (g.IO.ConfigNavCursorVisibleAuto) + g.NavCursorVisible = true; + g.NavHighlightItemUnderNav = g.NavMousePosDirty = true; +} + +void ImGui::SetNavWindow(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (g.NavWindow != window) + { + IMGUI_DEBUG_LOG_FOCUS("[focus] SetNavWindow(\"%s\")\n", window ? window->Name : ""); + g.NavWindow = window; + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + } + g.NavInitRequest = g.NavMoveSubmitted = g.NavMoveScoringItems = false; + NavUpdateAnyRequestFlag(); +} + +void ImGui::NavHighlightActivated(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + g.NavHighlightActivatedId = id; + g.NavHighlightActivatedTimer = NAV_ACTIVATE_HIGHLIGHT_TIMER; +} + +void ImGui::NavClearPreferredPosForAxis(ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + g.NavWindow->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer][axis] = FLT_MAX; +} + +void ImGui::SetNavID(ImGuiID id, ImGuiNavLayer nav_layer, ImGuiID focus_scope_id, const ImRect& rect_rel) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindow != NULL); + IM_ASSERT(nav_layer == ImGuiNavLayer_Main || nav_layer == ImGuiNavLayer_Menu); + g.NavId = id; + g.NavLayer = nav_layer; + SetNavFocusScope(focus_scope_id); + g.NavWindow->NavLastIds[nav_layer] = id; + g.NavWindow->NavRectRel[nav_layer] = rect_rel; + + // Clear preferred scoring position (NavMoveRequestApplyResult() will tend to restore it) + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavClearPreferredPosForAxis(ImGuiAxis_Y); +} + +void ImGui::SetFocusID(ImGuiID id, ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(id != 0); + + if (g.NavWindow != window) + SetNavWindow(window); + + // Assume that SetFocusID() is called in the context where its window->DC.NavLayerCurrent and g.CurrentFocusScopeId are valid. + // Note that window may be != g.CurrentWindow (e.g. SetFocusID call in InputTextEx for multi-line text) + const ImGuiNavLayer nav_layer = window->DC.NavLayerCurrent; + g.NavId = id; + g.NavLayer = nav_layer; + SetNavFocusScope(g.CurrentFocusScopeId); + window->NavLastIds[nav_layer] = id; + if (g.LastItemData.ID == id) + window->NavRectRel[nav_layer] = WindowRectAbsToRel(window, g.LastItemData.NavRect); + g.NavIdItemFlags = (g.LastItemData.ID == id) ? g.LastItemData.ItemFlags : ImGuiItemFlags_None; + if (id == g.ActiveIdIsAlive) + g.NavIdIsAlive = true; + + if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + g.NavHighlightItemUnderNav = true; + else if (g.IO.ConfigNavCursorVisibleAuto) + g.NavCursorVisible = false; + + // Clear preferred scoring position (NavMoveRequestApplyResult() will tend to restore it) + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavClearPreferredPosForAxis(ImGuiAxis_Y); +} + +static ImGuiDir ImGetDirQuadrantFromDelta(float dx, float dy) +{ + if (ImFabs(dx) > ImFabs(dy)) + return (dx > 0.0f) ? ImGuiDir_Right : ImGuiDir_Left; + return (dy > 0.0f) ? ImGuiDir_Down : ImGuiDir_Up; +} + +static float inline NavScoreItemDistInterval(float cand_min, float cand_max, float curr_min, float curr_max) +{ + if (cand_max < curr_min) + return cand_max - curr_min; + if (curr_max < cand_min) + return cand_min - curr_max; + return 0.0f; +} + +// Scoring function for keyboard/gamepad directional navigation. Based on https://gist.github.com/rygorous/6981057 +static bool ImGui::NavScoreItem(ImGuiNavItemData* result, const ImRect& nav_bb) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (g.NavLayer != window->DC.NavLayerCurrent) + return false; + + // FIXME: Those are not good variables names + ImRect cand = nav_bb; // Current item nav rectangle + const ImRect curr = g.NavScoringRect; // Current modified source rect (NB: we've applied Max.x = Min.x in NavUpdate() to inhibit the effect of having varied item width) + g.NavScoringDebugCount++; + + // When entering through a NavFlattened border, we consider child window items as fully clipped for scoring + if (window->ParentWindow == g.NavWindow) + { + IM_ASSERT((window->ChildFlags | g.NavWindow->ChildFlags) & ImGuiChildFlags_NavFlattened); + if (!window->ClipRect.Overlaps(cand)) + return false; + cand.ClipWithFull(window->ClipRect); // This allows the scored item to not overlap other candidates in the parent window + } + + // Compute distance between boxes + // FIXME-NAV: Introducing biases for vertical navigation, needs to be removed. + float dbx = NavScoreItemDistInterval(cand.Min.x, cand.Max.x, curr.Min.x, curr.Max.x); + float dby = NavScoreItemDistInterval(ImLerp(cand.Min.y, cand.Max.y, 0.2f), ImLerp(cand.Min.y, cand.Max.y, 0.8f), ImLerp(curr.Min.y, curr.Max.y, 0.2f), ImLerp(curr.Min.y, curr.Max.y, 0.8f)); // Scale down on Y to keep using box-distance for vertically touching items + if (dby != 0.0f && dbx != 0.0f) + dbx = (dbx / 1000.0f) + ((dbx > 0.0f) ? +1.0f : -1.0f); + float dist_box = ImFabs(dbx) + ImFabs(dby); + + // Compute distance between centers (this is off by a factor of 2, but we only compare center distances with each other so it doesn't matter) + float dcx = (cand.Min.x + cand.Max.x) - (curr.Min.x + curr.Max.x); + float dcy = (cand.Min.y + cand.Max.y) - (curr.Min.y + curr.Max.y); + float dist_center = ImFabs(dcx) + ImFabs(dcy); // L1 metric (need this for our connectedness guarantee) + + // Determine which quadrant of 'curr' our candidate item 'cand' lies in based on distance + ImGuiDir quadrant; + float dax = 0.0f, day = 0.0f, dist_axial = 0.0f; + if (dbx != 0.0f || dby != 0.0f) + { + // For non-overlapping boxes, use distance between boxes + // FIXME-NAV: Quadrant may be incorrect because of (1) dbx bias and (2) curr.Max.y bias applied by NavBiasScoringRect() where typically curr.Max.y==curr.Min.y + // One typical case where this happens, with style.WindowMenuButtonPosition == ImGuiDir_Right, pressing Left to navigate from Close to Collapse tends to fail. + // Also see #6344. Calling ImGetDirQuadrantFromDelta() with unbiased values may be good but side-effects are plenty. + dax = dbx; + day = dby; + dist_axial = dist_box; + quadrant = ImGetDirQuadrantFromDelta(dbx, dby); + } + else if (dcx != 0.0f || dcy != 0.0f) + { + // For overlapping boxes with different centers, use distance between centers + dax = dcx; + day = dcy; + dist_axial = dist_center; + quadrant = ImGetDirQuadrantFromDelta(dcx, dcy); + } + else + { + // Degenerate case: two overlapping buttons with same center, break ties arbitrarily (note that LastItemId here is really the _previous_ item order, but it doesn't matter) + quadrant = (g.LastItemData.ID < g.NavId) ? ImGuiDir_Left : ImGuiDir_Right; + } + + const ImGuiDir move_dir = g.NavMoveDir; +#if IMGUI_DEBUG_NAV_SCORING + char buf[200]; + if (g.IO.KeyCtrl) // Hold Ctrl to preview score in matching quadrant. Ctrl+Arrow to rotate. + { + if (quadrant == move_dir) + { + ImFormatString(buf, IM_COUNTOF(buf), "%.0f/%.0f", dist_box, dist_center); + ImDrawList* draw_list = GetForegroundDrawList(window); + draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 80)); + draw_list->AddRectFilled(cand.Min, cand.Min + CalcTextSize(buf), IM_COL32(255, 0, 0, 200)); + draw_list->AddText(cand.Min, IM_COL32(255, 255, 255, 255), buf); + } + } + const bool debug_hovering = IsMouseHoveringRect(cand.Min, cand.Max); + const bool debug_tty = (g.IO.KeyCtrl && IsKeyPressed(ImGuiKey_Space)); + if (debug_hovering || debug_tty) + { + ImFormatString(buf, IM_COUNTOF(buf), + "d-box (%7.3f,%7.3f) -> %7.3f\nd-center (%7.3f,%7.3f) -> %7.3f\nd-axial (%7.3f,%7.3f) -> %7.3f\nnav %c, quadrant %c", + dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "-WENS"[move_dir+1], "-WENS"[quadrant+1]); + if (debug_hovering) + { + ImDrawList* draw_list = GetForegroundDrawList(window); + draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255, 200, 0, 100)); + draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255, 255, 0, 200)); + draw_list->AddRectFilled(cand.Max - ImVec2(4, 4), cand.Max + CalcTextSize(buf) + ImVec2(4, 4), IM_COL32(40, 0, 0, 200)); + draw_list->AddText(cand.Max, ~0U, buf); + } + if (debug_tty) { IMGUI_DEBUG_LOG_NAV("id 0x%08X\n%s\n", g.LastItemData.ID, buf); } + } +#endif + + // Is it in the quadrant we're interested in moving to? + bool new_best = false; + if (quadrant == move_dir) + { + // Does it beat the current best candidate? + if (dist_box < result->DistBox) + { + result->DistBox = dist_box; + result->DistCenter = dist_center; + return true; + } + if (dist_box == result->DistBox) + { + // Try using distance between center points to break ties + if (dist_center < result->DistCenter) + { + result->DistCenter = dist_center; + new_best = true; + } + else if (dist_center == result->DistCenter) + { + // Still tied! we need to be extra-careful to make sure everything gets linked properly. We consistently break ties by symbolically moving "later" items + // (with higher index) to the right/downwards by an infinitesimal amount since we the current "best" button already (so it must have a lower index), + // this is fairly easy. This rule ensures that all buttons with dx==dy==0 will end up being linked in order of appearance along the x axis. + if (((move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) ? dby : dbx) < 0.0f) // moving bj to the right/down decreases distance + new_best = true; + } + } + } + + // Axial check: if 'curr' has no link at all in some direction and 'cand' lies roughly in that direction, add a tentative link. This will only be kept if no "real" matches + // are found, so it only augments the graph produced by the above method using extra links. (important, since it doesn't guarantee strong connectedness) + // This is just to avoid buttons having no links in a particular direction when there's a suitable neighbor. you get good graphs without this too. + // 2017/09/29: FIXME: This now currently only enabled inside menu bars, ideally we'd disable it everywhere. Menus in particular need to catch failure. For general navigation it feels awkward. + // Disabling it may lead to disconnected graphs when nodes are very spaced out on different axis. Perhaps consider offering this as an option? + if (result->DistBox == FLT_MAX && dist_axial < result->DistAxial) // Check axial match + if (g.NavLayer == ImGuiNavLayer_Menu && !(g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu)) + if ((move_dir == ImGuiDir_Left && dax < 0.0f) || (move_dir == ImGuiDir_Right && dax > 0.0f) || (move_dir == ImGuiDir_Up && day < 0.0f) || (move_dir == ImGuiDir_Down && day > 0.0f)) + { + result->DistAxial = dist_axial; + new_best = true; + } + + return new_best; +} + +static void ImGui::NavApplyItemToResult(ImGuiNavItemData* result) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + result->Window = window; + result->ID = g.LastItemData.ID; + result->FocusScopeId = g.CurrentFocusScopeId; + result->ItemFlags = g.LastItemData.ItemFlags; + result->RectRel = WindowRectAbsToRel(window, g.LastItemData.NavRect); + if (result->ItemFlags & ImGuiItemFlags_HasSelectionUserData) + { + IM_ASSERT(g.NextItemData.SelectionUserData != ImGuiSelectionUserData_Invalid); + result->SelectionUserData = g.NextItemData.SelectionUserData; // INTENTIONAL: At this point this field is not cleared in NextItemData. Avoid unnecessary copy to LastItemData. + } +} + +// True when current work location may be scrolled horizontally when moving left / right. +// This is generally always true UNLESS within a column. We don't have a vertical equivalent. +void ImGui::NavUpdateCurrentWindowIsScrollPushableX() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DC.NavIsScrollPushableX = (g.CurrentTable == NULL && window->DC.CurrentColumns == NULL); +} + +// We get there when either NavId == id, or when g.NavAnyRequest is set (which is updated by NavUpdateAnyRequestFlag above) +// This is called after LastItemData is set, but NextItemData is also still valid. +static void ImGui::NavProcessItem() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiID id = g.LastItemData.ID; + const ImGuiItemFlags item_flags = g.LastItemData.ItemFlags; + + // When inside a container that isn't scrollable with Left<>Right, clip NavRect accordingly (#2221, #8816, #7994) + ImRect nav_bb = g.LastItemData.NavRect; + if (window->DC.NavIsScrollPushableX == false) + { + nav_bb.Min.x = ImClamp(nav_bb.Min.x, window->ClipRect.Min.x, window->ClipRect.Max.x); + nav_bb.Max.x = ImClamp(nav_bb.Max.x, window->ClipRect.Min.x, window->ClipRect.Max.x); + } + + // Process Init Request + if (g.NavInitRequest && g.NavLayer == window->DC.NavLayerCurrent && (item_flags & ImGuiItemFlags_Disabled) == 0) + { + // Even if 'ImGuiItemFlags_NoNavDefaultFocus' is on (typically collapse/close button) we record the first ResultId so they can be used as a fallback + const bool candidate_for_nav_default_focus = (item_flags & ImGuiItemFlags_NoNavDefaultFocus) == 0; + if (candidate_for_nav_default_focus || g.NavInitResult.ID == 0) + { + NavApplyItemToResult(&g.NavInitResult); + } + if (candidate_for_nav_default_focus) + { + g.NavInitRequest = false; // Found a match, clear request + NavUpdateAnyRequestFlag(); + } + } + + // Process Move Request (scoring for navigation) + // FIXME-NAV: Consider policy for double scoring (scoring from NavScoringRect + scoring from a rect wrapped according to current wrapping policy) + if (g.NavMoveScoringItems && (item_flags & ImGuiItemFlags_Disabled) == 0) + { + if ((g.NavMoveFlags & ImGuiNavMoveFlags_FocusApi) || (window->Flags & ImGuiWindowFlags_NoNavInputs) == 0) + { + const bool is_tabbing = (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) != 0; + if (is_tabbing) + { + NavProcessItemForTabbingRequest(id, item_flags, g.NavMoveFlags); + } + else if (g.NavId != id || (g.NavMoveFlags & ImGuiNavMoveFlags_AllowCurrentNavId)) + { + ImGuiNavItemData* result = (window == g.NavWindow) ? &g.NavMoveResultLocal : &g.NavMoveResultOther; + if (NavScoreItem(result, nav_bb)) + NavApplyItemToResult(result); + + // Features like PageUp/PageDown need to maintain a separate score for the visible set of items. + const float VISIBLE_RATIO = 0.70f; + if (g.NavMoveFlags & ImGuiNavMoveFlags_AlsoScoreVisibleSet) + { + const ImRect& r = window->InnerRect; // window->ClipRect + if (r.Overlaps(nav_bb)) + if (ImClamp(nav_bb.Max.y, r.Min.y, r.Max.y) - ImClamp(nav_bb.Min.y, r.Min.y, r.Max.y) >= (nav_bb.Max.y - nav_bb.Min.y) * VISIBLE_RATIO) + if (NavScoreItem(&g.NavMoveResultLocalVisible, nav_bb)) + NavApplyItemToResult(&g.NavMoveResultLocalVisible); + } + } + } + } + + // Update information for currently focused/navigated item + if (g.NavId == id) + { + if (g.NavWindow != window) + SetNavWindow(window); // Always refresh g.NavWindow, because some operations such as FocusItem() may not have a window. + g.NavLayer = window->DC.NavLayerCurrent; + SetNavFocusScope(g.CurrentFocusScopeId); // Will set g.NavFocusScopeId AND store g.NavFocusScopePath + g.NavFocusScopeId = g.CurrentFocusScopeId; + g.NavIdIsAlive = true; + g.NavIdItemFlags = item_flags; + if (g.LastItemData.ItemFlags & ImGuiItemFlags_HasSelectionUserData) + { + IM_ASSERT(g.NextItemData.SelectionUserData != ImGuiSelectionUserData_Invalid); + g.NavLastValidSelectionUserData = g.NextItemData.SelectionUserData; // INTENTIONAL: At this point this field is not cleared in NextItemData. Avoid unnecessary copy to LastItemData. + } + window->NavRectRel[window->DC.NavLayerCurrent] = WindowRectAbsToRel(window, nav_bb); // Store item bounding box (relative to window position) + } +} + +// Handle "scoring" of an item for a tabbing/focusing request initiated by NavUpdateCreateTabbingRequest(). +// Note that SetKeyboardFocusHere() API calls are considered tabbing requests! +// - Case 1: no nav/active id: set result to first eligible item, stop storing. +// - Case 2: tab forward: on ref id set counter, on counter elapse store result +// - Case 3: tab forward wrap: set result to first eligible item (preemptively), on ref id set counter, on next frame if counter hasn't elapsed store result. // FIXME-TABBING: Could be done as a next-frame forwarded request +// - Case 4: tab backward: store all results, on ref id pick prev, stop storing +// - Case 5: tab backward wrap: store all results, on ref id if no result keep storing until last // FIXME-TABBING: Could be done as next-frame forwarded requested +void ImGui::NavProcessItemForTabbingRequest(ImGuiID id, ImGuiItemFlags item_flags, ImGuiNavMoveFlags move_flags) +{ + ImGuiContext& g = *GImGui; + + if ((move_flags & ImGuiNavMoveFlags_FocusApi) == 0) + { + if (g.NavLayer != g.CurrentWindow->DC.NavLayerCurrent) + return; + if (g.NavFocusScopeId != g.CurrentFocusScopeId) + return; + } + + // - Can always land on an item when using API call. + // - Tabbing with _NavEnableKeyboard (space/enter/arrows): goes through every item. + // - Tabbing without _NavEnableKeyboard: goes through inputable items only. + bool can_stop; + if (move_flags & ImGuiNavMoveFlags_FocusApi) + can_stop = true; + else + can_stop = (item_flags & ImGuiItemFlags_NoTabStop) == 0 && ((g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) || (item_flags & ImGuiItemFlags_Inputable)); + + // Always store in NavMoveResultLocal (unlike directional request which uses NavMoveResultOther on sibling/flattened windows) + ImGuiNavItemData* result = &g.NavMoveResultLocal; + if (g.NavTabbingDir == +1) + { + // Tab Forward or SetKeyboardFocusHere() with >= 0 + if (can_stop && g.NavTabbingResultFirst.ID == 0) + NavApplyItemToResult(&g.NavTabbingResultFirst); + if (can_stop && g.NavTabbingCounter > 0 && --g.NavTabbingCounter == 0) + NavMoveRequestResolveWithLastItem(result); + else if (g.NavId == id) + g.NavTabbingCounter = 1; + } + else if (g.NavTabbingDir == -1) + { + // Tab Backward + if (g.NavId == id) + { + if (result->ID) + { + g.NavMoveScoringItems = false; + NavUpdateAnyRequestFlag(); + } + } + else if (can_stop) + { + // Keep applying until reaching NavId + NavApplyItemToResult(result); + } + } + else if (g.NavTabbingDir == 0) + { + if (can_stop && g.NavId == id) + NavMoveRequestResolveWithLastItem(result); + if (can_stop && g.NavTabbingResultFirst.ID == 0) // Tab init + NavApplyItemToResult(&g.NavTabbingResultFirst); + } +} + +bool ImGui::NavMoveRequestButNoResultYet() +{ + ImGuiContext& g = *GImGui; + return g.NavMoveScoringItems && g.NavMoveResultLocal.ID == 0 && g.NavMoveResultOther.ID == 0; +} + +// FIXME: ScoringRect is not set +void ImGui::NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindow != NULL); + //IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequestSubmit: dir %c, window \"%s\"\n", "-WENS"[move_dir + 1], g.NavWindow->Name); + + if (move_flags & ImGuiNavMoveFlags_IsTabbing) + move_flags |= ImGuiNavMoveFlags_AllowCurrentNavId; + + g.NavMoveSubmitted = g.NavMoveScoringItems = true; + g.NavMoveDir = move_dir; + g.NavMoveDirForDebug = move_dir; + g.NavMoveClipDir = clip_dir; + g.NavMoveFlags = move_flags; + g.NavMoveScrollFlags = scroll_flags; + g.NavMoveForwardToNextFrame = false; + g.NavMoveKeyMods = (move_flags & ImGuiNavMoveFlags_FocusApi) ? 0 : g.IO.KeyMods; + g.NavMoveResultLocal.Clear(); + g.NavMoveResultLocalVisible.Clear(); + g.NavMoveResultOther.Clear(); + g.NavTabbingCounter = 0; + g.NavTabbingResultFirst.Clear(); + NavUpdateAnyRequestFlag(); +} + +void ImGui::NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result) +{ + ImGuiContext& g = *GImGui; + g.NavMoveScoringItems = false; // Ensure request doesn't need more processing + NavApplyItemToResult(result); + NavUpdateAnyRequestFlag(); +} + +// Called by TreePop() to implement ImGuiTreeNodeFlags_NavLeftJumpsToParent +void ImGui::NavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result, const ImGuiTreeNodeStackData* tree_node_data) +{ + ImGuiContext& g = *GImGui; + g.NavMoveScoringItems = false; + g.LastItemData.ID = tree_node_data->ID; + g.LastItemData.ItemFlags = tree_node_data->ItemFlags & ~ImGuiItemFlags_HasSelectionUserData; // Losing SelectionUserData, recovered next-frame (cheaper). + g.LastItemData.NavRect = tree_node_data->NavRect; + NavApplyItemToResult(result); // Result this instead of implementing a NavApplyPastTreeNodeToResult() + NavClearPreferredPosForAxis(ImGuiAxis_Y); + NavUpdateAnyRequestFlag(); +} + +void ImGui::NavMoveRequestCancel() +{ + ImGuiContext& g = *GImGui; + g.NavMoveSubmitted = g.NavMoveScoringItems = false; + NavUpdateAnyRequestFlag(); +} + +// Forward will reuse the move request again on the next frame (generally with modifications done to it) +void ImGui::NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavMoveForwardToNextFrame == false); + NavMoveRequestCancel(); + g.NavMoveForwardToNextFrame = true; + g.NavMoveDir = move_dir; + g.NavMoveClipDir = clip_dir; + g.NavMoveFlags = move_flags | ImGuiNavMoveFlags_Forwarded; + g.NavMoveScrollFlags = scroll_flags; +} + +// Navigation wrap-around logic is delayed to the end of the frame because this operation is only valid after entire +// popup is assembled and in case of appended popups it is not clear which EndPopup() call is final. +void ImGui::NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags wrap_flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT((wrap_flags & ImGuiNavMoveFlags_WrapMask_ ) != 0 && (wrap_flags & ~ImGuiNavMoveFlags_WrapMask_) == 0); // Call with _WrapX, _WrapY, _LoopX, _LoopY + + // In theory we should test for NavMoveRequestButNoResultYet() but there's no point doing it: + // as NavEndFrame() will do the same test. It will end up calling NavUpdateCreateWrappingRequest(). + if (g.NavWindow == window && g.NavMoveScoringItems && g.NavLayer == window->DC.NavLayerCurrent) + g.NavMoveFlags = (g.NavMoveFlags & ~ImGuiNavMoveFlags_WrapMask_) | wrap_flags; +} + +// FIXME: This could be replaced by updating a frame number in each window when (window == NavWindow) and (NavLayer == 0). +// This way we could find the last focused window among our children. It would be much less confusing this way? +static void ImGui::NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window) +{ + ImGuiWindow* parent = nav_window; + while (parent && parent->RootWindow != parent && (parent->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0) + parent = parent->ParentWindow; + if (parent && parent != nav_window) + parent->NavLastChildNavWindow = nav_window; +} + +// Restore the last focused child. +// Call when we are expected to land on the Main Layer (0) after FocusWindow() +static ImGuiWindow* ImGui::NavRestoreLastChildNavWindow(ImGuiWindow* window) +{ + if (window->NavLastChildNavWindow && window->NavLastChildNavWindow->WasActive) + return window->NavLastChildNavWindow; + return window; +} + +void ImGui::NavRestoreLayer(ImGuiNavLayer layer) +{ + ImGuiContext& g = *GImGui; + if (layer == ImGuiNavLayer_Main) + { + ImGuiWindow* prev_nav_window = g.NavWindow; + g.NavWindow = NavRestoreLastChildNavWindow(g.NavWindow); // FIXME-NAV: Should clear ongoing nav requests? + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + if (prev_nav_window) + IMGUI_DEBUG_LOG_FOCUS("[focus] NavRestoreLayer: from \"%s\" to SetNavWindow(\"%s\")\n", prev_nav_window->Name, g.NavWindow->Name); + } + ImGuiWindow* window = g.NavWindow; + if (window->NavLastIds[layer] != 0) + { + SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]); + } + else + { + g.NavLayer = layer; + NavInitWindow(window, true); + } +} + +static inline void ImGui::NavUpdateAnyRequestFlag() +{ + ImGuiContext& g = *GImGui; + g.NavAnyRequest = g.NavMoveScoringItems || g.NavInitRequest || (IMGUI_DEBUG_NAV_SCORING && g.NavWindow != NULL); + if (g.NavAnyRequest) + IM_ASSERT(g.NavWindow != NULL); +} + +// This needs to be called before we submit any widget (aka in or before Begin) +void ImGui::NavInitWindow(ImGuiWindow* window, bool force_reinit) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(window == g.NavWindow); + + if (window->Flags & ImGuiWindowFlags_NoNavInputs) + { + g.NavId = 0; + SetNavFocusScope(window->NavRootFocusScopeId); + return; + } + + bool init_for_nav = false; + if (window == window->RootWindow || (window->Flags & ImGuiWindowFlags_Popup) || (window->NavLastIds[0] == 0) || force_reinit) + init_for_nav = true; + IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: from NavInitWindow(), init_for_nav=%d, window=\"%s\", layer=%d\n", init_for_nav, window->Name, g.NavLayer); + if (init_for_nav) + { + SetNavID(0, g.NavLayer, window->NavRootFocusScopeId, ImRect()); + g.NavInitRequest = true; + g.NavInitRequestFromMove = false; + g.NavInitResult.ID = 0; + NavUpdateAnyRequestFlag(); + } + else + { + g.NavId = window->NavLastIds[0]; + SetNavFocusScope(window->NavRootFocusScopeId); + } +} + +// Positioning logic altered slightly for remote activation: for Popup we want to use item rect, for Tooltip we leave things alone. (#9138) +// When calling for ImGuiWindowFlags_Popup we use LastItemData. +static ImGuiInputSource ImGui::NavCalcPreferredRefPosSource(ImGuiWindowFlags window_type) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + + const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID; + if ((window_type & ImGuiWindowFlags_Popup) && activated_shortcut) + return ImGuiInputSource_Keyboard; + + if (!g.NavCursorVisible || !g.NavHighlightItemUnderNav || !window) + return ImGuiInputSource_Mouse; + else + return ImGuiInputSource_Keyboard; // or Nav in general +} + +static ImVec2 ImGui::NavCalcPreferredRefPos(ImGuiWindowFlags window_type) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + ImGuiInputSource source = NavCalcPreferredRefPosSource(window_type); + + if (source == ImGuiInputSource_Mouse) + { + // Mouse (we need a fallback in case the mouse becomes invalid after being used) + // The +1.0f offset when stored by OpenPopupEx() allows reopening this or another popup (same or another mouse button) while not moving the mouse, it is pretty standard. + // In theory we could move that +1.0f offset in OpenPopupEx() + ImVec2 p = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : g.MouseLastValidPos; + return ImVec2(p.x + 1.0f, p.y); + } + else + { + // When navigation is active and mouse is disabled, pick a position around the bottom left of the currently navigated item + const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID; + ImRect ref_rect; + if (activated_shortcut && (window_type & ImGuiWindowFlags_Popup)) + ref_rect = g.LastItemData.NavRect; + else if (window != NULL) + ref_rect = WindowRectRelToAbs(window, window->NavRectRel[g.NavLayer]); + + // Take account of upcoming scrolling (maybe set mouse pos should be done in EndFrame?) + if (window != NULL && window->LastFrameActive != g.FrameCount && (window->ScrollTarget.x != FLT_MAX || window->ScrollTarget.y != FLT_MAX)) + { + ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window); + ref_rect.Translate(window->Scroll - next_scroll); + } + ImVec2 pos = ImVec2(ref_rect.Min.x + ImMin(g.Style.FramePadding.x * 4, ref_rect.GetWidth()), ref_rect.Max.y - ImMin(g.Style.FramePadding.y, ref_rect.GetHeight())); + ImGuiViewport* viewport = GetMainViewport(); + return ImTrunc(ImClamp(pos, viewport->Pos, viewport->Pos + viewport->Size)); // ImTrunc() is important because non-integer mouse position application in backend might be lossy and result in undesirable non-zero delta. + } +} + +float ImGui::GetNavTweakPressedAmount(ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + float repeat_delay, repeat_rate; + GetTypematicRepeatRate(ImGuiInputFlags_RepeatRateNavTweak, &repeat_delay, &repeat_rate); + + ImGuiKey key_less, key_more; + if (g.NavInputSource == ImGuiInputSource_Gamepad) + { + key_less = (axis == ImGuiAxis_X) ? ImGuiKey_GamepadDpadLeft : ImGuiKey_GamepadDpadUp; + key_more = (axis == ImGuiAxis_X) ? ImGuiKey_GamepadDpadRight : ImGuiKey_GamepadDpadDown; + } + else + { + key_less = (axis == ImGuiAxis_X) ? ImGuiKey_LeftArrow : ImGuiKey_UpArrow; + key_more = (axis == ImGuiAxis_X) ? ImGuiKey_RightArrow : ImGuiKey_DownArrow; + } + float amount = (float)GetKeyPressedAmount(key_more, repeat_delay, repeat_rate) - (float)GetKeyPressedAmount(key_less, repeat_delay, repeat_rate); + if (amount != 0.0f && IsKeyDown(key_less) && IsKeyDown(key_more)) // Cancel when opposite directions are held, regardless of repeat phase + amount = 0.0f; + return amount; +} + +static void ImGui::NavUpdate() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + io.WantSetMousePos = false; + //if (g.NavScoringDebugCount > 0) IMGUI_DEBUG_LOG_NAV("[nav] NavScoringDebugCount %d for '%s' layer %d (Init:%d, Move:%d)\n", g.NavScoringDebugCount, g.NavWindow ? g.NavWindow->Name : "NULL", g.NavLayer, g.NavInitRequest || g.NavInitResultId != 0, g.NavMoveRequest); + + // Set input source based on which keys are last pressed (as some features differs when used with Gamepad vs Keyboard) + // FIXME-NAV: Now that keys are separated maybe we can get rid of NavInputSource? + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const ImGuiKey nav_gamepad_keys_to_change_source[] = { ImGuiKey_GamepadFaceRight, ImGuiKey_GamepadFaceLeft, ImGuiKey_GamepadFaceUp, ImGuiKey_GamepadFaceDown, ImGuiKey_GamepadDpadRight, ImGuiKey_GamepadDpadLeft, ImGuiKey_GamepadDpadUp, ImGuiKey_GamepadDpadDown }; + if (nav_gamepad_active && g.NavInputSource != ImGuiInputSource_Gamepad) + for (ImGuiKey key : nav_gamepad_keys_to_change_source) + if (IsKeyDown(key)) + g.NavInputSource = ImGuiInputSource_Gamepad; + const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + const ImGuiKey nav_keyboard_keys_to_change_source[] = { ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_RightArrow, ImGuiKey_LeftArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow }; + if (nav_keyboard_active && g.NavInputSource != ImGuiInputSource_Keyboard) + for (ImGuiKey key : nav_keyboard_keys_to_change_source) + if (IsKeyDown(key)) + g.NavInputSource = ImGuiInputSource_Keyboard; + + // Process navigation init request (select first/default focus) + g.NavJustMovedToId = 0; + g.NavJustMovedToFocusScopeId = g.NavJustMovedFromFocusScopeId = 0; + if (g.NavInitResult.ID != 0) + NavInitRequestApplyResult(); + g.NavInitRequest = false; + g.NavInitRequestFromMove = false; + g.NavInitResult.ID = 0; + + // Process navigation move request + if (g.NavMoveSubmitted) + NavMoveRequestApplyResult(); + g.NavTabbingCounter = 0; + g.NavMoveSubmitted = g.NavMoveScoringItems = false; + if (g.NavCursorHideFrames > 0) + if (--g.NavCursorHideFrames == 0) + g.NavCursorVisible = true; + + // Schedule mouse position update (will be done at the bottom of this function, after 1) processing all move requests and 2) updating scrolling) + bool set_mouse_pos = false; + if (g.NavMousePosDirty && g.NavIdIsAlive) + if (g.NavCursorVisible && g.NavHighlightItemUnderNav && g.NavWindow) + set_mouse_pos = true; + g.NavMousePosDirty = false; + IM_ASSERT(g.NavLayer == ImGuiNavLayer_Main || g.NavLayer == ImGuiNavLayer_Menu); + + // Store our return window (for returning from Menu Layer to Main Layer) and clear it as soon as we step back in our own Layer 0 + if (g.NavWindow) + NavSaveLastChildNavWindowIntoParent(g.NavWindow); + if (g.NavWindow && g.NavWindow->NavLastChildNavWindow != NULL && g.NavLayer == ImGuiNavLayer_Main) + g.NavWindow->NavLastChildNavWindow = NULL; + + // Update Ctrl+Tab and Windowing features (hold Square to move/resize/etc.) + NavUpdateWindowing(); + + // Set output flags for user application + io.NavActive = (nav_keyboard_active || nav_gamepad_active) && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs); + io.NavVisible = (io.NavActive && g.NavId != 0 && g.NavCursorVisible) || (g.NavWindowingTarget != NULL); + + // Process NavCancel input (to close a popup, get back to parent, clear focus) + NavUpdateCancelRequest(); + NavUpdateContextMenuRequest(); + + // Process manual activation request + g.NavActivateId = g.NavActivateDownId = g.NavActivatePressedId = 0; + g.NavActivateFlags = ImGuiActivateFlags_None; + if (g.NavId != 0 && g.NavCursorVisible && !g.NavWindowingTarget && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + { + const bool activate_down = (nav_keyboard_active && IsKeyDown(ImGuiKey_Space, ImGuiKeyOwner_NoOwner)) || (nav_gamepad_active && IsKeyDown(ImGuiKey_NavGamepadActivate, ImGuiKeyOwner_NoOwner)); + const bool activate_pressed = activate_down && ((nav_keyboard_active && IsKeyPressed(ImGuiKey_Space, 0, ImGuiKeyOwner_NoOwner)) || (nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadActivate, 0, ImGuiKeyOwner_NoOwner))); + const bool input_pressed_keyboard = nav_keyboard_active && (IsKeyPressed(ImGuiKey_Enter, 0, ImGuiKeyOwner_NoOwner) || IsKeyPressed(ImGuiKey_KeypadEnter, 0, ImGuiKeyOwner_NoOwner)); + bool input_pressed_gamepad = false; + if (activate_down && nav_gamepad_active && IsKeyDown(ImGuiKey_NavGamepadActivate, ImGuiKeyOwner_NoOwner) && (g.NavIdItemFlags & ImGuiItemFlags_Inputable)) // requires ImGuiItemFlags_Inputable to avoid retriggering regular buttons. + if (GetKeyData(ImGuiKey_NavGamepadActivate)->DownDurationPrev < NAV_ACTIVATE_INPUT_WITH_GAMEPAD_DELAY && GetKeyData(ImGuiKey_NavGamepadActivate)->DownDuration >= NAV_ACTIVATE_INPUT_WITH_GAMEPAD_DELAY) + input_pressed_gamepad = true; + + if (g.ActiveId == 0 && activate_pressed) + { + g.NavActivateId = g.NavId; + g.NavActivateFlags = ImGuiActivateFlags_PreferTweak; + } + if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && (input_pressed_keyboard || input_pressed_gamepad)) + { + g.NavActivateId = g.NavId; + g.NavActivateFlags = ImGuiActivateFlags_PreferInput; + } + if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && (activate_down || input_pressed_keyboard || input_pressed_gamepad)) // FIXME-NAV: Unsure why input_pressed_xxx (migrated from input_down which was already dubious) + g.NavActivateDownId = g.NavId; + if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && (activate_pressed || input_pressed_keyboard || input_pressed_gamepad)) + { + g.NavActivatePressedId = g.NavId; + NavHighlightActivated(g.NavId); + } + } + if (g.NavWindow && (g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + g.NavCursorVisible = false; + else if (g.IO.ConfigNavCursorVisibleAlways && g.NavCursorHideFrames == 0) + g.NavCursorVisible = true; + if (g.NavActivateId != 0) + IM_ASSERT(g.NavActivateDownId == g.NavActivateId); + + // Highlight + if (g.NavHighlightActivatedTimer > 0.0f) + g.NavHighlightActivatedTimer = ImMax(0.0f, g.NavHighlightActivatedTimer - io.DeltaTime); + if (g.NavHighlightActivatedTimer == 0.0f) + g.NavHighlightActivatedId = 0; + + // Process programmatic activation request + // FIXME-NAV: Those should eventually be queued (unlike focus they don't cancel each others) + if (g.NavNextActivateId != 0) + { + g.NavActivateId = g.NavActivateDownId = g.NavActivatePressedId = g.NavNextActivateId; + g.NavActivateFlags = g.NavNextActivateFlags; + } + g.NavNextActivateId = 0; + + // Process move requests + NavUpdateCreateMoveRequest(); + if (g.NavMoveDir == ImGuiDir_None) + NavUpdateCreateTabbingRequest(); + NavUpdateAnyRequestFlag(); + g.NavIdIsAlive = false; + + // Scrolling + if (g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs) && !g.NavWindowingTarget) + { + // *Fallback* manual-scroll with Nav directional keys when window has no navigable item + ImGuiWindow* window = g.NavWindow; + const float scroll_speed = IM_ROUND(window->FontRefSize * 100 * io.DeltaTime); // We need round the scrolling speed because sub-pixel scroll isn't reliably supported. + const ImGuiDir move_dir = g.NavMoveDir; + if (window->DC.NavLayersActiveMask == 0x00 && window->DC.NavWindowHasScrollY && move_dir != ImGuiDir_None) + { + if (move_dir == ImGuiDir_Left || move_dir == ImGuiDir_Right) + SetScrollX(window, ImTrunc(window->Scroll.x + ((move_dir == ImGuiDir_Left) ? -1.0f : +1.0f) * scroll_speed)); + if (move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) + SetScrollY(window, ImTrunc(window->Scroll.y + ((move_dir == ImGuiDir_Up) ? -1.0f : +1.0f) * scroll_speed)); + } + + // *Normal* Manual scroll with LStick + // Next movement request will clamp the NavId reference rectangle to the visible area, so navigation will resume within those bounds. + if (nav_gamepad_active) + { + const ImVec2 scroll_dir = GetKeyMagnitude2d(ImGuiKey_GamepadLStickLeft, ImGuiKey_GamepadLStickRight, ImGuiKey_GamepadLStickUp, ImGuiKey_GamepadLStickDown); + const float tweak_factor = IsKeyDown(ImGuiKey_NavGamepadTweakSlow) ? 1.0f / 10.0f : IsKeyDown(ImGuiKey_NavGamepadTweakFast) ? 10.0f : 1.0f; + if (scroll_dir.x != 0.0f && window->ScrollbarX) + SetScrollX(window, ImTrunc(window->Scroll.x + scroll_dir.x * scroll_speed * tweak_factor)); + if (scroll_dir.y != 0.0f) + SetScrollY(window, ImTrunc(window->Scroll.y + scroll_dir.y * scroll_speed * tweak_factor)); + } + } + + // Always prioritize mouse highlight if navigation is disabled + if (!nav_keyboard_active && !nav_gamepad_active) + { + g.NavCursorVisible = false; + g.NavHighlightItemUnderNav = set_mouse_pos = false; + } + + // Update mouse position if requested + // (This will take into account the possibility that a Scroll was queued in the window to offset our absolute mouse position before scroll has been applied) + if (set_mouse_pos && io.ConfigNavMoveSetMousePos && (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos)) + TeleportMousePos(NavCalcPreferredRefPos(ImGuiWindowFlags_Popup)); + + // [DEBUG] + g.NavScoringDebugCount = 0; +#if IMGUI_DEBUG_NAV_RECTS + if (ImGuiWindow* debug_window = g.NavWindow) + { + ImDrawList* draw_list = GetForegroundDrawList(debug_window); + int layer = g.NavLayer; /* for (int layer = 0; layer < 2; layer++)*/ { ImRect r = WindowRectRelToAbs(debug_window, debug_window->NavRectRel[layer]); draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 200, 0, 255)); } + //if (1) { ImU32 col = (!debug_window->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); draw_list->AddCircleFilled(p, 3.0f, col); draw_list->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); } + } +#endif +} + +void ImGui::NavInitRequestApplyResult() +{ + // In very rare cases g.NavWindow may be null (e.g. clearing focus after requesting an init request, which does happen when releasing Alt while clicking on void) + ImGuiContext& g = *GImGui; + if (!g.NavWindow) + return; + + ImGuiNavItemData* result = &g.NavInitResult; + if (g.NavId != result->ID) + { + g.NavJustMovedFromFocusScopeId = g.NavFocusScopeId; + g.NavJustMovedToId = result->ID; + g.NavJustMovedToFocusScopeId = result->FocusScopeId; + g.NavJustMovedToKeyMods = 0; + g.NavJustMovedToIsTabbing = false; + g.NavJustMovedToHasSelectionData = (result->ItemFlags & ImGuiItemFlags_HasSelectionUserData) != 0; + } + + // Apply result from previous navigation init request (will typically select the first item, unless SetItemDefaultFocus() has been called) + // FIXME-NAV: On _NavFlattened windows, g.NavWindow will only be updated during subsequent frame. Not a problem currently. + IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: ApplyResult: NavID 0x%08X in Layer %d Window \"%s\"\n", result->ID, g.NavLayer, g.NavWindow->Name); + SetNavID(result->ID, g.NavLayer, result->FocusScopeId, result->RectRel); + g.NavIdIsAlive = true; // Mark as alive from previous frame as we got a result + if (result->SelectionUserData != ImGuiSelectionUserData_Invalid) + g.NavLastValidSelectionUserData = result->SelectionUserData; + if (g.NavInitRequestFromMove) + SetNavCursorVisibleAfterMove(); +} + +// Bias scoring rect ahead of scoring + update preferred pos (if missing) using source position +static void NavBiasScoringRect(ImRect& r, ImVec2& preferred_pos_rel, ImGuiDir move_dir, ImGuiNavMoveFlags move_flags) +{ + // Bias initial rect + ImGuiContext& g = *GImGui; + const ImVec2 rel_to_abs_offset = g.NavWindow->DC.CursorStartPos; + + // Initialize bias on departure if we don't have any. So mouse-click + arrow will record bias. + // - We default to L/U bias, so moving down from a large source item into several columns will land on left-most column. + // - But each successful move sets new bias on one axis, only cleared when using mouse. + if ((move_flags & ImGuiNavMoveFlags_Forwarded) == 0) + { + if (preferred_pos_rel.x == FLT_MAX) + preferred_pos_rel.x = ImMin(r.Min.x + 1.0f, r.Max.x) - rel_to_abs_offset.x; + if (preferred_pos_rel.y == FLT_MAX) + preferred_pos_rel.y = r.GetCenter().y - rel_to_abs_offset.y; + } + + // Apply general bias on the other axis + if ((move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) && preferred_pos_rel.x != FLT_MAX) + r.Min.x = r.Max.x = preferred_pos_rel.x + rel_to_abs_offset.x; + else if ((move_dir == ImGuiDir_Left || move_dir == ImGuiDir_Right) && preferred_pos_rel.y != FLT_MAX) + r.Min.y = r.Max.y = preferred_pos_rel.y + rel_to_abs_offset.y; +} + +void ImGui::NavUpdateCreateMoveRequest() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + ImGuiWindow* window = g.NavWindow; + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + + if (g.NavMoveForwardToNextFrame && window != NULL) + { + // Forwarding previous request (which has been modified, e.g. wrap around menus rewrite the requests with a starting rectangle at the other side of the window) + // (preserve most state, which were already set by the NavMoveRequestForward() function) + IM_ASSERT(g.NavMoveDir != ImGuiDir_None && g.NavMoveClipDir != ImGuiDir_None); + IM_ASSERT(g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded); + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequestForward %d\n", g.NavMoveDir); + } + else + { + // Initiate directional inputs request + g.NavMoveDir = ImGuiDir_None; + g.NavMoveFlags = ImGuiNavMoveFlags_None; + g.NavMoveScrollFlags = ImGuiScrollFlags_None; + if (window && !g.NavWindowingTarget && !(window->Flags & ImGuiWindowFlags_NoNavInputs)) + { + const ImGuiInputFlags repeat_mode = ImGuiInputFlags_Repeat | (ImGuiInputFlags)ImGuiInputFlags_RepeatRateNavMove; + if (!IsActiveIdUsingNavDir(ImGuiDir_Left) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadLeft, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_LeftArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Left; } + if (!IsActiveIdUsingNavDir(ImGuiDir_Right) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadRight, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_RightArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Right; } + if (!IsActiveIdUsingNavDir(ImGuiDir_Up) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadUp, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_UpArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Up; } + if (!IsActiveIdUsingNavDir(ImGuiDir_Down) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadDown, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_DownArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Down; } + } + g.NavMoveClipDir = g.NavMoveDir; + g.NavScoringNoClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + } + + // Update PageUp/PageDown/Home/End scroll + // FIXME-NAV: Consider enabling those keys even without the master ImGuiConfigFlags_NavEnableKeyboard flag? + float scoring_page_offset_y = 0.0f; + if (window && g.NavMoveDir == ImGuiDir_None && nav_keyboard_active) + scoring_page_offset_y = NavUpdatePageUpPageDown(); + + // [DEBUG] Always send a request when holding Ctrl. Hold Ctrl + Arrow change the direction. +#if IMGUI_DEBUG_NAV_SCORING + //if (io.KeyCtrl && IsKeyPressed(ImGuiKey_C)) + // g.NavMoveDirForDebug = (ImGuiDir)((g.NavMoveDirForDebug + 1) & 3); + if (io.KeyCtrl) + { + if (g.NavMoveDir == ImGuiDir_None) + g.NavMoveDir = g.NavMoveDirForDebug; + g.NavMoveClipDir = g.NavMoveDir; + g.NavMoveFlags |= ImGuiNavMoveFlags_DebugNoResult; + } +#endif + + // Submit + g.NavMoveForwardToNextFrame = false; + if (g.NavMoveDir != ImGuiDir_None) + NavMoveRequestSubmit(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); + + // Moving with no reference triggers an init request (will be used as a fallback if the direction fails to find a match) + if (g.NavMoveSubmitted && g.NavId == 0) + { + IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: from move, window \"%s\", layer=%d\n", window ? window->Name : "", g.NavLayer); + g.NavInitRequest = g.NavInitRequestFromMove = true; + g.NavInitResult.ID = 0; + if (g.IO.ConfigNavCursorVisibleAuto) // NO check for _NoNavInputs here as we assume MoveRequests cannot be created. + g.NavCursorVisible = true; + } + + // When using gamepad, we project the reference nav bounding box into window visible area. + // This is to allow resuming navigation inside the visible area after doing a large amount of scrolling, + // since with gamepad all movements are relative (can't focus a visible object like we can with the mouse). + if (g.NavMoveSubmitted && g.NavInputSource == ImGuiInputSource_Gamepad && g.NavLayer == ImGuiNavLayer_Main && window != NULL)// && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded)) + { + bool clamp_x = (g.NavMoveFlags & (ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_WrapX)) == 0; + bool clamp_y = (g.NavMoveFlags & (ImGuiNavMoveFlags_LoopY | ImGuiNavMoveFlags_WrapY)) == 0; + ImRect inner_rect_rel = WindowRectAbsToRel(window, ImRect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1))); + + // Take account of changing scroll to handle triggering a new move request on a scrolling frame. (#6171) + // Otherwise 'inner_rect_rel' would be off on the move result frame. + inner_rect_rel.Translate(CalcNextScrollFromScrollTargetAndClamp(window) - window->Scroll); + + if ((clamp_x || clamp_y) && !inner_rect_rel.Contains(window->NavRectRel[g.NavLayer])) + { + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: clamp NavRectRel for gamepad move\n"); + float pad_x = ImMin(inner_rect_rel.GetWidth(), window->FontRefSize * 0.5f); + float pad_y = ImMin(inner_rect_rel.GetHeight(), window->FontRefSize * 0.5f); // Terrible approximation for the intent of starting navigation from first fully visible item + inner_rect_rel.Min.x = clamp_x ? (inner_rect_rel.Min.x + pad_x) : -FLT_MAX; + inner_rect_rel.Max.x = clamp_x ? (inner_rect_rel.Max.x - pad_x) : +FLT_MAX; + inner_rect_rel.Min.y = clamp_y ? (inner_rect_rel.Min.y + pad_y) : -FLT_MAX; + inner_rect_rel.Max.y = clamp_y ? (inner_rect_rel.Max.y - pad_y) : +FLT_MAX; + window->NavRectRel[g.NavLayer].ClipWithFull(inner_rect_rel); + g.NavId = 0; + } + } + + // Prepare scoring rectangle. + // For scoring we use a single segment on the left side our current item bounding box (not touching the edge to avoid box overlap with zero-spaced items) + ImRect scoring_rect; + if (window != NULL) + { + ImRect nav_rect_rel = !window->NavRectRel[g.NavLayer].IsInverted() ? window->NavRectRel[g.NavLayer] : ImRect(0, 0, 0, 0); + scoring_rect = WindowRectRelToAbs(window, nav_rect_rel); + + if (g.NavMoveFlags & ImGuiNavMoveFlags_IsPageMove) + { + // When we start from a visible location, score visible items and prioritize this result. + if (window->InnerRect.Contains(scoring_rect)) + g.NavMoveFlags |= ImGuiNavMoveFlags_AlsoScoreVisibleSet; + g.NavScoringNoClipRect = scoring_rect; + scoring_rect.TranslateY(scoring_page_offset_y); + g.NavScoringNoClipRect.Add(scoring_rect); + } + + //GetForegroundDrawList()->AddRectFilled(scoring_rect.Min - ImVec2(1, 1), scoring_rect.Max + ImVec2(1, 1), IM_COL32(255, 100, 0, 80)); // [DEBUG] Pre-bias + if (g.NavMoveSubmitted) + NavBiasScoringRect(scoring_rect, window->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer], g.NavMoveDir, g.NavMoveFlags); + IM_ASSERT(!scoring_rect.IsInverted()); // Ensure we have a non-inverted bounding box here will allow us to remove extraneous ImFabs() calls in NavScoreItem(). + //GetForegroundDrawList()->AddRectFilled(scoring_rect.Min - ImVec2(1, 1), scoring_rect.Max + ImVec2(1, 1), IM_COL32(255, 100, 0, 80)); // [DEBUG] Post-bias + //if (!g.NavScoringNoClipRect.IsInverted()) { GetForegroundDrawList()->AddRectFilled(g.NavScoringNoClipRect.Min, g.NavScoringNoClipRect.Max, IM_COL32(100, 255, 0, 80)); } // [DEBUG] + } + g.NavScoringRect = scoring_rect; + //g.NavScoringNoClipRect.Add(scoring_rect); +} + +void ImGui::NavUpdateCreateTabbingRequest() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + IM_ASSERT(g.NavMoveDir == ImGuiDir_None); + if (window == NULL || g.NavWindowingTarget != NULL || (window->Flags & ImGuiWindowFlags_NoNavInputs) || !g.ConfigNavEnableTabbing) + return; + + const bool tab_pressed = IsKeyPressed(ImGuiKey_Tab, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner) && !g.IO.KeyCtrl && !g.IO.KeyAlt; + if (!tab_pressed) + return; + + // Initiate tabbing request + // (this is ALWAYS ENABLED, regardless of ImGuiConfigFlags_NavEnableKeyboard flag!) + // See NavProcessItemForTabbingRequest() for a description of the various forward/backward tabbing cases with and without wrapping. + const bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + if (nav_keyboard_active) + g.NavTabbingDir = g.IO.KeyShift ? -1 : (g.NavCursorVisible == false && g.ActiveId == 0) ? 0 : +1; + else + g.NavTabbingDir = g.IO.KeyShift ? -1 : (g.ActiveId == 0) ? 0 : +1; + ImGuiNavMoveFlags move_flags = ImGuiNavMoveFlags_IsTabbing | ImGuiNavMoveFlags_Activate; + ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY; + ImGuiDir clip_dir = (g.NavTabbingDir < 0) ? ImGuiDir_Up : ImGuiDir_Down; + NavMoveRequestSubmit(ImGuiDir_None, clip_dir, move_flags, scroll_flags); // FIXME-NAV: Once we refactor tabbing, add LegacyApi flag to not activate non-inputable. + g.NavTabbingCounter = -1; +} + +// Apply result from previous frame navigation directional move request. Always called from NavUpdate() +void ImGui::NavMoveRequestApplyResult() +{ + ImGuiContext& g = *GImGui; +#if IMGUI_DEBUG_NAV_SCORING + if (g.NavMoveFlags & ImGuiNavMoveFlags_DebugNoResult) // [DEBUG] Scoring all items in NavWindow at all times + return; +#endif + + // Select which result to use + ImGuiNavItemData* result = (g.NavMoveResultLocal.ID != 0) ? &g.NavMoveResultLocal : (g.NavMoveResultOther.ID != 0) ? &g.NavMoveResultOther : NULL; + + // Tabbing forward wrap + if ((g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) && result == NULL) + if ((g.NavTabbingCounter == 1 || g.NavTabbingDir == 0) && g.NavTabbingResultFirst.ID) + result = &g.NavTabbingResultFirst; + + // In a situation when there are no results but NavId != 0, re-enable the Navigation highlight (because g.NavId is not considered as a possible result) + const ImGuiAxis axis = (g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X; + if (result == NULL) + { + if (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) + g.NavMoveFlags |= ImGuiNavMoveFlags_NoSetNavCursorVisible; + if (g.NavId != 0 && (g.NavMoveFlags & ImGuiNavMoveFlags_NoSetNavCursorVisible) == 0) + SetNavCursorVisibleAfterMove(); + NavClearPreferredPosForAxis(axis); // On a failed move, clear preferred pos for this axis. + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveSubmitted but not led to a result!\n"); + return; + } + + // PageUp/PageDown behavior first jumps to the bottom/top mostly visible item, _otherwise_ use the result from the previous/next page. + if (g.NavMoveFlags & ImGuiNavMoveFlags_AlsoScoreVisibleSet) + if (g.NavMoveResultLocalVisible.ID != 0 && g.NavMoveResultLocalVisible.ID != g.NavId) + result = &g.NavMoveResultLocalVisible; + + // Maybe entering a flattened child from the outside? In this case solve the tie using the regular scoring rules. + if (result != &g.NavMoveResultOther && g.NavMoveResultOther.ID != 0 && g.NavMoveResultOther.Window->ParentWindow == g.NavWindow) + if ((g.NavMoveResultOther.DistBox < result->DistBox) || (g.NavMoveResultOther.DistBox == result->DistBox && g.NavMoveResultOther.DistCenter < result->DistCenter)) + result = &g.NavMoveResultOther; + IM_ASSERT(g.NavWindow && result->Window); + + // Scroll to keep newly navigated item fully into view. + if (g.NavLayer == ImGuiNavLayer_Main) + { + ImRect rect_abs = WindowRectRelToAbs(result->Window, result->RectRel); + ScrollToRectEx(result->Window, rect_abs, g.NavMoveScrollFlags); + + if (g.NavMoveFlags & ImGuiNavMoveFlags_ScrollToEdgeY) + { + // FIXME: Should remove this? Or make more precise: use ScrollToRectEx() with edge? + float scroll_target = (g.NavMoveDir == ImGuiDir_Up) ? result->Window->ScrollMax.y : 0.0f; + SetScrollY(result->Window, scroll_target); + } + } + + if (g.NavWindow != result->Window) + { + IMGUI_DEBUG_LOG_FOCUS("[focus] NavMoveRequest: SetNavWindow(\"%s\")\n", result->Window->Name); + g.NavWindow = result->Window; + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + } + + // Clear active id unless requested not to + // FIXME: ImGuiNavMoveFlags_NoClearActiveId is currently unused as we don't have a clear strategy to preserve active id after interaction, + // so this is mostly provided as a gateway for further experiments (see #1418, #2890) + if (g.ActiveId != result->ID && (g.NavMoveFlags & ImGuiNavMoveFlags_NoClearActiveId) == 0) + ClearActiveID(); + + // Don't set NavJustMovedToId if just landed on the same spot (which may happen with ImGuiNavMoveFlags_AllowCurrentNavId) + // PageUp/PageDown however sets always set NavJustMovedTo (vs Home/End which doesn't) mimicking Windows behavior. + if ((g.NavId != result->ID || (g.NavMoveFlags & ImGuiNavMoveFlags_IsPageMove)) && (g.NavMoveFlags & ImGuiNavMoveFlags_NoSelect) == 0) + { + g.NavJustMovedFromFocusScopeId = g.NavFocusScopeId; + g.NavJustMovedToId = result->ID; + g.NavJustMovedToFocusScopeId = result->FocusScopeId; + g.NavJustMovedToKeyMods = g.NavMoveKeyMods; + g.NavJustMovedToIsTabbing = (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) != 0; + g.NavJustMovedToHasSelectionData = (result->ItemFlags & ImGuiItemFlags_HasSelectionUserData) != 0; + //IMGUI_DEBUG_LOG_NAV("[nav] NavJustMovedFromFocusScopeId = 0x%08X, NavJustMovedToFocusScopeId = 0x%08X\n", g.NavJustMovedFromFocusScopeId, g.NavJustMovedToFocusScopeId); + } + + // Apply new NavID/Focus + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: result NavID 0x%08X in Layer %d Window \"%s\"\n", result->ID, g.NavLayer, g.NavWindow->Name); + ImVec2 preferred_scoring_pos_rel = g.NavWindow->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer]; + SetNavID(result->ID, g.NavLayer, result->FocusScopeId, result->RectRel); + if (result->SelectionUserData != ImGuiSelectionUserData_Invalid) + g.NavLastValidSelectionUserData = result->SelectionUserData; + + // Restore last preferred position for current axis + // (storing in RootWindowForNav-> as the info is desirable at the beginning of a Move Request. In theory all storage should use RootWindowForNav..) + if ((g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) == 0) + { + preferred_scoring_pos_rel[axis] = result->RectRel.GetCenter()[axis]; + g.NavWindow->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer] = preferred_scoring_pos_rel; + } + + // Tabbing: Activates Inputable, otherwise only Focus + if ((g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) && (result->ItemFlags & ImGuiItemFlags_Inputable) == 0) + g.NavMoveFlags &= ~ImGuiNavMoveFlags_Activate; + + // Activate + if (g.NavMoveFlags & ImGuiNavMoveFlags_Activate) + { + g.NavNextActivateId = result->ID; + g.NavNextActivateFlags = ImGuiActivateFlags_None; + if (g.NavMoveFlags & ImGuiNavMoveFlags_FocusApi) + g.NavNextActivateFlags |= ImGuiActivateFlags_FromFocusApi; + if (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) + g.NavNextActivateFlags |= ImGuiActivateFlags_PreferInput | ImGuiActivateFlags_TryToPreserveState | ImGuiActivateFlags_FromTabbing; + } + + // Make nav cursor visible + if ((g.NavMoveFlags & ImGuiNavMoveFlags_NoSetNavCursorVisible) == 0) + SetNavCursorVisibleAfterMove(); +} + +// Process Escape/NavCancel input (to close a popup, get back to parent, clear focus) +// FIXME: In order to support e.g. Escape to clear a selection we'll need: +// - either to store the equivalent of ActiveIdUsingKeyInputMask for a FocusScope and test for it. +// - either to move most/all of those tests to the epilogue/end functions of the scope they are dealing with (e.g. exit child window in EndChild()) or in EndFrame(), to allow an earlier intercept +static void ImGui::NavUpdateCancelRequest() +{ + ImGuiContext& g = *GImGui; + const bool nav_gamepad_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (g.IO.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + if (!(nav_keyboard_active && IsKeyPressed(ImGuiKey_Escape, 0, ImGuiKeyOwner_NoOwner)) && !(nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadCancel, 0, ImGuiKeyOwner_NoOwner))) + return; + + IMGUI_DEBUG_LOG_NAV("[nav] NavUpdateCancelRequest()\n"); + if (g.ActiveId != 0) + { + ClearActiveID(); + } + else if (g.NavLayer != ImGuiNavLayer_Main) + { + // Leave the "menu" layer + NavRestoreLayer(ImGuiNavLayer_Main); + SetNavCursorVisibleAfterMove(); + } + else if (g.NavWindow && g.NavWindow != g.NavWindow->RootWindow && !(g.NavWindow->RootWindowForNav->Flags & ImGuiWindowFlags_Popup) && g.NavWindow->RootWindowForNav->ParentWindow) + { + // Exit child window + ImGuiWindow* child_window = g.NavWindow->RootWindowForNav; + ImGuiWindow* parent_window = child_window->ParentWindow; + IM_ASSERT(child_window->ChildId != 0); + FocusWindow(parent_window); + SetNavID(child_window->ChildId, ImGuiNavLayer_Main, 0, WindowRectAbsToRel(parent_window, child_window->Rect())); + SetNavCursorVisibleAfterMove(); + } + else if (g.OpenPopupStack.Size > 0 && g.OpenPopupStack.back().Window != NULL && !(g.OpenPopupStack.back().Window->Flags & ImGuiWindowFlags_Modal)) + { + // Close open popup/menu + ClosePopupToLevel(g.OpenPopupStack.Size - 1, true); + } + else + { + // Clear NavLastId for popups but keep it for regular child window so we can leave one and come back where we were + // FIXME-NAV: This should happen on window appearing. + if (g.IO.ConfigNavEscapeClearFocusItem || g.IO.ConfigNavEscapeClearFocusWindow) + if (g.NavWindow && ((g.NavWindow->Flags & ImGuiWindowFlags_Popup)))// || !(g.NavWindow->Flags & ImGuiWindowFlags_ChildWindow))) + g.NavWindow->NavLastIds[0] = 0; + + // Clear nav focus + if (g.IO.ConfigNavEscapeClearFocusItem || g.IO.ConfigNavEscapeClearFocusWindow) + g.NavId = 0; + if (g.IO.ConfigNavEscapeClearFocusWindow) + FocusWindow(NULL); + } +} + +static void ImGui::NavUpdateContextMenuRequest() +{ + ImGuiContext& g = *GImGui; + g.NavOpenContextMenuItemId = g.NavOpenContextMenuWindowId = 0; + const bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + const bool nav_gamepad_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0; + if ((!nav_keyboard_active && !nav_gamepad_active) || g.NavWindow == NULL) + return; + + bool request = false; + request |= nav_keyboard_active && (IsKeyReleased(ImGuiKey_Menu, ImGuiKeyOwner_NoOwner) || (IsKeyPressed(ImGuiKey_F10, ImGuiInputFlags_None, ImGuiKeyOwner_NoOwner) && g.IO.KeyMods == ImGuiMod_Shift)); + request |= nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadContextMenu, ImGuiInputFlags_None, ImGuiKeyOwner_NoOwner); + if (!request) + return; + g.NavOpenContextMenuItemId = g.NavId; + g.NavOpenContextMenuWindowId = g.NavWindow->ID; + + // Allow triggering for Begin()..BeginPopupContextItem(). A possible alternative would be to use g.NavLayer == ImGuiNavLayer_Menu. + if (g.NavId == g.NavWindow->GetID("#CLOSE") || g.NavId == g.NavWindow->GetID("#COLLAPSE")) + g.NavOpenContextMenuItemId = g.NavWindow->MoveId; + + g.NavInputSource = ImGuiInputSource_Keyboard; + SetNavCursorVisibleAfterMove(); +} + +// Handle PageUp/PageDown/Home/End keys +// Called from NavUpdateCreateMoveRequest() which will use our output to create a move request +// FIXME-NAV: This doesn't work properly with NavFlattened siblings as we use NavWindow rectangle for reference +// FIXME-NAV: how to get Home/End to aim at the beginning/end of a 2D grid? +static float ImGui::NavUpdatePageUpPageDown() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + if ((window->Flags & ImGuiWindowFlags_NoNavInputs) || g.NavWindowingTarget != NULL) + return 0.0f; + + const bool page_up_held = IsKeyDown(ImGuiKey_PageUp, ImGuiKeyOwner_NoOwner); + const bool page_down_held = IsKeyDown(ImGuiKey_PageDown, ImGuiKeyOwner_NoOwner); + const bool home_pressed = IsKeyPressed(ImGuiKey_Home, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner); + const bool end_pressed = IsKeyPressed(ImGuiKey_End, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner); + if (page_up_held == page_down_held && home_pressed == end_pressed) // Proceed if either (not both) are pressed, otherwise early out + return 0.0f; + + if (g.NavLayer != ImGuiNavLayer_Main) + NavRestoreLayer(ImGuiNavLayer_Main); + + if ((window->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Main)) == 0 && window->DC.NavWindowHasScrollY) + { + // Fallback manual-scroll when window has no navigable item + if (IsKeyPressed(ImGuiKey_PageUp, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner)) + SetScrollY(window, window->Scroll.y - window->InnerRect.GetHeight()); + else if (IsKeyPressed(ImGuiKey_PageDown, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner)) + SetScrollY(window, window->Scroll.y + window->InnerRect.GetHeight()); + else if (home_pressed) + SetScrollY(window, 0.0f); + else if (end_pressed) + SetScrollY(window, window->ScrollMax.y); + } + else + { + ImRect& nav_rect_rel = window->NavRectRel[g.NavLayer]; + const float page_offset_y = ImMax(0.0f, window->InnerRect.GetHeight() - window->FontRefSize * 1.0f + nav_rect_rel.GetHeight()); + float nav_scoring_rect_offset_y = 0.0f; + if (IsKeyPressed(ImGuiKey_PageUp, true)) + { + nav_scoring_rect_offset_y = -page_offset_y; + g.NavMoveDir = ImGuiDir_Down; // Because our scoring rect is offset up, we request the down direction (so we can always land on the last item) + g.NavMoveClipDir = ImGuiDir_Up; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_IsPageMove; // ImGuiNavMoveFlags_AlsoScoreVisibleSet may be added later + } + else if (IsKeyPressed(ImGuiKey_PageDown, true)) + { + nav_scoring_rect_offset_y = +page_offset_y; + g.NavMoveDir = ImGuiDir_Up; // Because our scoring rect is offset down, we request the up direction (so we can always land on the last item) + g.NavMoveClipDir = ImGuiDir_Down; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_IsPageMove; // ImGuiNavMoveFlags_AlsoScoreVisibleSet may be added later + } + else if (home_pressed) + { + // FIXME-NAV: handling of Home/End is assuming that the top/bottom most item will be visible with Scroll.y == 0/ScrollMax.y + // Scrolling will be handled via the ImGuiNavMoveFlags_ScrollToEdgeY flag, we don't scroll immediately to avoid scrolling happening before nav result. + // Preserve current horizontal position if we have any. + nav_rect_rel.Min.y = nav_rect_rel.Max.y = 0.0f; + if (nav_rect_rel.IsInverted()) + nav_rect_rel.Min.x = nav_rect_rel.Max.x = 0.0f; + g.NavMoveDir = ImGuiDir_Down; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_ScrollToEdgeY; + // FIXME-NAV: MoveClipDir left to _None, intentional? + } + else if (end_pressed) + { + nav_rect_rel.Min.y = nav_rect_rel.Max.y = window->ContentSize.y; + if (nav_rect_rel.IsInverted()) + nav_rect_rel.Min.x = nav_rect_rel.Max.x = 0.0f; + g.NavMoveDir = ImGuiDir_Up; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_ScrollToEdgeY; + // FIXME-NAV: MoveClipDir left to _None, intentional? + } + return nav_scoring_rect_offset_y; + } + return 0.0f; +} + +static void ImGui::NavEndFrame() +{ + ImGuiContext& g = *GImGui; + + // Show Ctrl+Tab list window + if (g.NavWindowingTarget != NULL) + NavUpdateWindowingOverlay(); + + // Perform wrap-around in menus + // FIXME-NAV: Wrap may need to apply a weight bias on the other axis. e.g. 4x4 grid with 2 last items missing on last item won't handle LoopY/WrapY correctly. + // FIXME-NAV: Wrap (not Loop) support could be handled by the scoring function and then WrapX would function without an extra frame. + if (g.NavWindow && NavMoveRequestButNoResultYet() && (g.NavMoveFlags & ImGuiNavMoveFlags_WrapMask_) && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded) == 0) + NavUpdateCreateWrappingRequest(); +} + +static void ImGui::NavUpdateCreateWrappingRequest() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + + bool do_forward = false; + ImRect bb_rel = window->NavRectRel[g.NavLayer]; + ImGuiDir clip_dir = g.NavMoveDir; + + const ImGuiNavMoveFlags move_flags = g.NavMoveFlags; + //const ImGuiAxis move_axis = (g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X; + + // Menu layer does not maintain scrolling / content size (#9178) + ImVec2 wrap_size = (g.NavLayer == ImGuiNavLayer_Menu) ? window->Size : window->ContentSize + window->WindowPadding; + + if (g.NavMoveDir == ImGuiDir_Left && (move_flags & (ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX))) + { + bb_rel.Min.x = bb_rel.Max.x = wrap_size.x; + if (move_flags & ImGuiNavMoveFlags_WrapX) + { + bb_rel.TranslateY(-bb_rel.GetHeight()); // Previous row + clip_dir = ImGuiDir_Up; + } + do_forward = true; + } + if (g.NavMoveDir == ImGuiDir_Right && (move_flags & (ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX))) + { + bb_rel.Min.x = bb_rel.Max.x = -window->WindowPadding.x; + if (move_flags & ImGuiNavMoveFlags_WrapX) + { + bb_rel.TranslateY(+bb_rel.GetHeight()); // Next row + clip_dir = ImGuiDir_Down; + } + do_forward = true; + } + if (g.NavMoveDir == ImGuiDir_Up && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY))) + { + bb_rel.Min.y = bb_rel.Max.y = wrap_size.y; + if (move_flags & ImGuiNavMoveFlags_WrapY) + { + bb_rel.TranslateX(-bb_rel.GetWidth()); // Previous column + clip_dir = ImGuiDir_Left; + } + do_forward = true; + } + if (g.NavMoveDir == ImGuiDir_Down && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY))) + { + bb_rel.Min.y = bb_rel.Max.y = -window->WindowPadding.y; + if (move_flags & ImGuiNavMoveFlags_WrapY) + { + bb_rel.TranslateX(+bb_rel.GetWidth()); // Next column + clip_dir = ImGuiDir_Right; + } + do_forward = true; + } + if (!do_forward) + return; + window->NavRectRel[g.NavLayer] = bb_rel; + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavClearPreferredPosForAxis(ImGuiAxis_Y); + NavMoveRequestForward(g.NavMoveDir, clip_dir, move_flags, g.NavMoveScrollFlags); +} + +// Can we focus this window with Ctrl+Tab (or PadMenu + PadFocusPrev/PadFocusNext) +// Note that NoNavFocus makes the window not reachable with Ctrl+Tab but it can still be focused with mouse or programmatically. +// If you want a window to never be focused, you may use the e.g. NoInputs flag. +bool ImGui::IsWindowNavFocusable(ImGuiWindow* window) +{ + return window->WasActive && window == window->RootWindow && !(window->Flags & ImGuiWindowFlags_NoNavFocus); +} + +static ImGuiWindow* FindWindowNavFocusable(int i_start, int i_stop, int dir) // FIXME-OPT O(N) +{ + ImGuiContext& g = *GImGui; + for (int i = i_start; i >= 0 && i < g.WindowsFocusOrder.Size && i != i_stop; i += dir) + if (ImGui::IsWindowNavFocusable(g.WindowsFocusOrder[i])) + return g.WindowsFocusOrder[i]; + return NULL; +} + +static void NavUpdateWindowingTarget(int focus_change_dir) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindowingTarget); + if (g.NavWindowingTarget->Flags & ImGuiWindowFlags_Modal) + return; + + const int i_current = ImGui::FindWindowFocusIndex(g.NavWindowingTarget); + ImGuiWindow* window_target = FindWindowNavFocusable(i_current + focus_change_dir, -INT_MAX, focus_change_dir); + if (!window_target) + window_target = FindWindowNavFocusable((focus_change_dir < 0) ? (g.WindowsFocusOrder.Size - 1) : 0, i_current, focus_change_dir); + if (window_target) // Don't reset windowing target if there's a single window in the list + { + g.NavWindowingTarget = g.NavWindowingTargetAnim = window_target; + g.NavWindowingAccumDeltaPos = g.NavWindowingAccumDeltaSize = ImVec2(0.0f, 0.0f); + } + g.NavWindowingToggleLayer = false; +} + +// Apply focus and close overlay +static void ImGui::NavUpdateWindowingApplyFocus(ImGuiWindow* apply_focus_window) +{ + ImGuiContext& g = *GImGui; + if (g.NavWindow == NULL || apply_focus_window != g.NavWindow->RootWindow) + { + ClearActiveID(); + SetNavCursorVisibleAfterMove(); + ClosePopupsOverWindow(apply_focus_window, false); + FocusWindow(apply_focus_window, ImGuiFocusRequestFlags_RestoreFocusedChild); + IM_ASSERT(g.NavWindow != NULL); + apply_focus_window = g.NavWindow; + if (apply_focus_window->NavLastIds[0] == 0) + NavInitWindow(apply_focus_window, false); + + // If the window has ONLY a menu layer (no main layer), select it directly + // Use NavLayersActiveMaskNext since windows didn't have a chance to be Begin()-ed on this frame, + // so Ctrl+Tab where the keys are only held for 1 frame will be able to use correct layers mask since + // the target window as already been previewed once. + // FIXME-NAV: This should be done in NavInit.. or in FocusWindow... However in both of those cases, + // we won't have a guarantee that windows has been visible before and therefore NavLayersActiveMask* + // won't be valid. + if (apply_focus_window->DC.NavLayersActiveMaskNext == (1 << ImGuiNavLayer_Menu)) + g.NavLayer = ImGuiNavLayer_Menu; + } + g.NavWindowingTarget = NULL; +} + +// Windowing management mode +// Keyboard: Ctrl+Tab (change focus/move/resize), Alt (toggle menu layer) +// Gamepad: Hold Menu/Square (change focus/move/resize), Tap Menu/Square (toggle menu layer) +static void ImGui::NavUpdateWindowing() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + ImGuiWindow* apply_focus_window = NULL; + bool apply_toggle_layer = false; + + ImGuiWindow* modal_window = GetTopMostPopupModal(); + bool allow_windowing = (modal_window == NULL); // FIXME: This prevent Ctrl+Tab from being usable with windows that are inside the Begin-stack of that modal. + if (!allow_windowing) + g.NavWindowingTarget = NULL; + + // Fade out + if (g.NavWindowingTargetAnim && g.NavWindowingTarget == NULL) + { + g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha - io.DeltaTime * 10.0f, 0.0f); + if (g.DimBgRatio <= 0.0f && g.NavWindowingHighlightAlpha <= 0.0f) + g.NavWindowingTargetAnim = NULL; + } + + // Start Ctrl+Tab or Square+L/R window selection + // (g.ConfigNavWindowingKeyNext/g.ConfigNavWindowingKeyPrev defaults are ImGuiMod_Ctrl|ImGuiKey_Tab and ImGuiMod_Ctrl|ImGuiMod_Shift|ImGuiKey_Tab) + const ImGuiID owner_id = ImHashStr("##NavUpdateWindowing"); + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + const bool keyboard_next_window = allow_windowing && g.ConfigNavWindowingKeyNext && Shortcut(g.ConfigNavWindowingKeyNext, ImGuiInputFlags_Repeat | ImGuiInputFlags_RouteAlways, owner_id); + const bool keyboard_prev_window = allow_windowing && g.ConfigNavWindowingKeyPrev && Shortcut(g.ConfigNavWindowingKeyPrev, ImGuiInputFlags_Repeat | ImGuiInputFlags_RouteAlways, owner_id); + const bool start_toggling_with_gamepad = nav_gamepad_active && !g.NavWindowingTarget && Shortcut(ImGuiKey_NavGamepadMenu, ImGuiInputFlags_RouteAlways, owner_id); + const bool start_windowing_with_gamepad = allow_windowing && start_toggling_with_gamepad; + const bool start_windowing_with_keyboard = allow_windowing && !g.NavWindowingTarget && (keyboard_next_window || keyboard_prev_window); // Note: enabled even without NavEnableKeyboard! + bool just_started_windowing_from_null_focus = false; + if (start_toggling_with_gamepad) + { + g.NavWindowingToggleLayer = true; // Gamepad starts toggling layer + g.NavWindowingToggleKey = ImGuiKey_NavGamepadMenu; + g.NavWindowingInputSource = g.NavInputSource = ImGuiInputSource_Gamepad; + } + if (start_windowing_with_gamepad || start_windowing_with_keyboard) + if (ImGuiWindow* window = (g.NavWindow && IsWindowNavFocusable(g.NavWindow)) ? g.NavWindow : FindWindowNavFocusable(g.WindowsFocusOrder.Size - 1, -INT_MAX, -1)) + { + if (start_windowing_with_keyboard || g.ConfigNavWindowingWithGamepad) + g.NavWindowingTarget = g.NavWindowingTargetAnim = window->RootWindow; // Current location + g.NavWindowingTimer = g.NavWindowingHighlightAlpha = 0.0f; + g.NavWindowingAccumDeltaPos = g.NavWindowingAccumDeltaSize = ImVec2(0.0f, 0.0f); + g.NavWindowingInputSource = g.NavInputSource = start_windowing_with_keyboard ? ImGuiInputSource_Keyboard : ImGuiInputSource_Gamepad; + if (g.NavWindow == NULL) + just_started_windowing_from_null_focus = true; + + // Manually register ownership of our mods. Using a global route in the Shortcut() calls instead would probably be correct but may have more side-effects. + if (keyboard_next_window || keyboard_prev_window) + SetKeyOwnersForKeyChord((g.ConfigNavWindowingKeyNext | g.ConfigNavWindowingKeyPrev) & ImGuiMod_Mask_, owner_id); + } + + // Gamepad update + if ((g.NavWindowingTarget || g.NavWindowingToggleLayer) && g.NavWindowingInputSource == ImGuiInputSource_Gamepad) + { + if (g.NavWindowingTarget != NULL) + { + // Highlight only appears after a brief time holding the button, so that a fast tap on ImGuiKey_NavGamepadMenu (to toggle NavLayer) doesn't add visual noise + // However inputs are accepted immediately, so you press ImGuiKey_NavGamepadMenu + L1/R1 fast. + g.NavWindowingTimer += io.DeltaTime; + g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha, ImSaturate((g.NavWindowingTimer - NAV_WINDOWING_HIGHLIGHT_DELAY) / 0.05f)); + + // Select window to focus + const int focus_change_dir = (int)IsKeyPressed(ImGuiKey_GamepadL1) - (int)IsKeyPressed(ImGuiKey_GamepadR1); + if (focus_change_dir != 0 && !just_started_windowing_from_null_focus) + { + NavUpdateWindowingTarget(focus_change_dir); + g.NavWindowingHighlightAlpha = 1.0f; + } + } + + // Single press toggles NavLayer, long press with L/R apply actual focus on release (until then the window was merely rendered top-most) + if (!IsKeyDown(ImGuiKey_NavGamepadMenu)) + { + g.NavWindowingToggleLayer &= (g.NavWindowingHighlightAlpha < 1.0f); // Once button was held long enough we don't consider it a tap-to-toggle-layer press anymore. + if (g.NavWindowingToggleLayer && g.NavWindow) + apply_toggle_layer = true; + else if (!g.NavWindowingToggleLayer) + apply_focus_window = g.NavWindowingTarget; + g.NavWindowingTarget = NULL; + g.NavWindowingToggleLayer = false; + } + } + + // Keyboard: Focus + if (g.NavWindowingTarget && g.NavWindowingInputSource == ImGuiInputSource_Keyboard) + { + // Visuals only appears after a brief time after pressing TAB the first time, so that a fast Ctrl+Tab doesn't add visual noise + ImGuiKeyChord shared_mods = ((g.ConfigNavWindowingKeyNext ? g.ConfigNavWindowingKeyNext : ImGuiMod_Mask_) & (g.ConfigNavWindowingKeyPrev ? g.ConfigNavWindowingKeyPrev : ImGuiMod_Mask_)) & ImGuiMod_Mask_; + IM_ASSERT(shared_mods != 0); // Next/Prev shortcut currently needs a shared modifier to "hold", otherwise Prev actions would keep cycling between two windows. + g.NavWindowingTimer += io.DeltaTime; + g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha, ImSaturate((g.NavWindowingTimer - NAV_WINDOWING_HIGHLIGHT_DELAY) / 0.05f)); // 1.0f + if ((keyboard_next_window || keyboard_prev_window) && !just_started_windowing_from_null_focus) + NavUpdateWindowingTarget(keyboard_next_window ? -1 : +1); + else if ((io.KeyMods & shared_mods) != shared_mods) + apply_focus_window = g.NavWindowingTarget; + } + + // Keyboard: Press and Release Alt to toggle menu layer + const ImGuiKey windowing_toggle_keys[] = { ImGuiKey_LeftAlt, ImGuiKey_RightAlt }; + bool windowing_toggle_layer_start = false; + if (g.NavWindow != NULL && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + for (ImGuiKey windowing_toggle_key : windowing_toggle_keys) + if (nav_keyboard_active && IsKeyPressed(windowing_toggle_key, 0, ImGuiKeyOwner_NoOwner)) + { + windowing_toggle_layer_start = true; + g.NavWindowingToggleLayer = true; + g.NavWindowingToggleKey = windowing_toggle_key; + g.NavWindowingInputSource = g.NavInputSource = ImGuiInputSource_Keyboard; + break; + } + if (g.NavWindowingToggleLayer && g.NavWindowingInputSource == ImGuiInputSource_Keyboard) + { + // We cancel toggling nav layer when any text has been typed (generally while holding Alt). (See #370) + // We cancel toggling nav layer when other modifiers are pressed. (See #4439) + // - AltGR is Alt+Ctrl on some layout but we can't reliably detect it (not all backends/systems/layout emit it as Alt+Ctrl). + // We cancel toggling nav layer if an owner has claimed the key. + if (io.InputQueueCharacters.Size > 0 || io.KeyCtrl || io.KeyShift || io.KeySuper) + g.NavWindowingToggleLayer = false; + else if (windowing_toggle_layer_start == false && g.LastKeyboardKeyPressTime == g.Time) + g.NavWindowingToggleLayer = false; + else if (TestKeyOwner(g.NavWindowingToggleKey, ImGuiKeyOwner_NoOwner) == false || TestKeyOwner(ImGuiMod_Alt, ImGuiKeyOwner_NoOwner) == false) + g.NavWindowingToggleLayer = false; + + // Apply layer toggle on Alt release + // Important: as before version <18314 we lacked an explicit IO event for focus gain/loss, we also compare mouse validity to detect old backends clearing mouse pos on focus loss. + if (IsKeyReleased(g.NavWindowingToggleKey) && g.NavWindowingToggleLayer) + if (g.ActiveId == 0 || g.ActiveIdAllowOverlap) + if (IsMousePosValid(&io.MousePos) == IsMousePosValid(&io.MousePosPrev)) + apply_toggle_layer = true; + if (!IsKeyDown(g.NavWindowingToggleKey)) + g.NavWindowingToggleLayer = false; + } + + // Move window + if (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoMove)) + { + ImVec2 nav_move_dir; + if (g.NavInputSource == ImGuiInputSource_Keyboard && !io.KeyShift) + nav_move_dir = GetKeyMagnitude2d(ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow); + if (g.NavInputSource == ImGuiInputSource_Gamepad) + nav_move_dir = GetKeyMagnitude2d(ImGuiKey_GamepadLStickLeft, ImGuiKey_GamepadLStickRight, ImGuiKey_GamepadLStickUp, ImGuiKey_GamepadLStickDown); + if (nav_move_dir.x != 0.0f || nav_move_dir.y != 0.0f) + { + const float NAV_MOVE_SPEED = 800.0f; + const float move_step = NAV_MOVE_SPEED * io.DeltaTime * GetScale(); + g.NavWindowingAccumDeltaPos += nav_move_dir * move_step; + g.NavHighlightItemUnderNav = true; + ImVec2 accum_floored = ImTrunc(g.NavWindowingAccumDeltaPos); + if (accum_floored.x != 0.0f || accum_floored.y != 0.0f) + { + ImGuiWindow* moving_window = g.NavWindowingTarget->RootWindow; + SetWindowPos(moving_window, moving_window->Pos + accum_floored, ImGuiCond_Always); + g.NavWindowingAccumDeltaPos -= accum_floored; + } + } + } + + // Apply final focus + if (apply_focus_window) + NavUpdateWindowingApplyFocus(apply_focus_window); + + // Apply menu/layer toggle + if (apply_toggle_layer && g.NavWindow) + { + ClearActiveID(); + + // Move to parent menu if necessary + ImGuiWindow* new_nav_window = g.NavWindow; + while (new_nav_window->ParentWindow + && (new_nav_window->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Menu)) == 0 + && (new_nav_window->Flags & ImGuiWindowFlags_ChildWindow) != 0 + && (new_nav_window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0) + new_nav_window = new_nav_window->ParentWindow; + if (new_nav_window != g.NavWindow) + { + ImGuiWindow* old_nav_window = g.NavWindow; + FocusWindow(new_nav_window); + new_nav_window->NavLastChildNavWindow = old_nav_window; + } + + // Toggle layer + const ImGuiNavLayer new_nav_layer = (g.NavWindow->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Menu)) ? (ImGuiNavLayer)((int)g.NavLayer ^ 1) : ImGuiNavLayer_Main; + if (new_nav_layer != g.NavLayer) + { + // Reinitialize navigation when entering menu bar with the Alt key (FIXME: could be a properly of the layer?) + if (new_nav_layer == ImGuiNavLayer_Menu) + g.NavWindow->NavLastIds[new_nav_layer] = 0; + NavRestoreLayer(new_nav_layer); + SetNavCursorVisibleAfterMove(); + } + } +} + +// Window has already passed the IsWindowNavFocusable() +static const char* GetFallbackWindowNameForWindowingList(ImGuiWindow* window) +{ + if (window->Flags & ImGuiWindowFlags_Popup) + return ImGui::LocalizeGetMsg(ImGuiLocKey_WindowingPopup); + if ((window->Flags & ImGuiWindowFlags_MenuBar) && strcmp(window->Name, "##MainMenuBar") == 0) + return ImGui::LocalizeGetMsg(ImGuiLocKey_WindowingMainMenuBar); + return ImGui::LocalizeGetMsg(ImGuiLocKey_WindowingUntitled); +} + +// Overlay displayed when using Ctrl+Tab. Called by EndFrame(). +void ImGui::NavUpdateWindowingOverlay() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindowingTarget != NULL); + + if (g.NavWindowingTimer < NAV_WINDOWING_LIST_APPEAR_DELAY) + return; + + const ImGuiViewport* viewport = GetMainViewport(); + SetNextWindowSizeConstraints(ImVec2(viewport->Size.x * 0.20f, viewport->Size.y * 0.20f), ImVec2(FLT_MAX, FLT_MAX)); + SetNextWindowPos(viewport->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.WindowPadding * 2.0f); + Begin("##NavWindowingOverlay", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings); + g.NavWindowingListWindow = g.CurrentWindow; + if (g.ContextName[0] != 0) + SeparatorText(g.ContextName); + for (int n = g.WindowsFocusOrder.Size - 1; n >= 0; n--) + { + ImGuiWindow* window = g.WindowsFocusOrder[n]; + IM_ASSERT(window != NULL); // Fix static analyzers + if (!IsWindowNavFocusable(window)) + continue; + const char* label = window->Name; + if (label == FindRenderedTextEnd(label)) + label = GetFallbackWindowNameForWindowingList(window); + Selectable(label, g.NavWindowingTarget == window); + } + End(); + PopStyleVar(); +} + +//----------------------------------------------------------------------------- +// [SECTION] DRAG AND DROP +//----------------------------------------------------------------------------- + +bool ImGui::IsDragDropActive() +{ + ImGuiContext& g = *GImGui; + return g.DragDropActive; +} + +void ImGui::ClearDragDrop() +{ + ImGuiContext& g = *GImGui; + if (g.DragDropActive) + IMGUI_DEBUG_LOG_ACTIVEID("[dragdrop] ClearDragDrop()\n"); + g.DragDropActive = false; + g.DragDropPayload.Clear(); + g.DragDropAcceptFlagsCurr = ImGuiDragDropFlags_None; + g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0; + g.DragDropAcceptIdCurrRectSurface = FLT_MAX; + g.DragDropAcceptFrameCount = -1; + + g.DragDropPayloadBufHeap.clear(); + memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal)); +} + +bool ImGui::BeginTooltipHidden() +{ + ImGuiContext& g = *GImGui; + bool ret = Begin("##Tooltip_Hidden", NULL, ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize); + SetWindowHiddenAndSkipItemsForCurrentFrame(g.CurrentWindow); + return ret; +} + +// When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/description, c) call EndDragDropSource() +// If the item has an identifier: +// - This assume/require the item to be activated (typically via ButtonBehavior). +// - Therefore if you want to use this with a mouse button other than left mouse button, it is up to the item itself to activate with another button. +// - We then pull and use the mouse button that was used to activate the item and use it to carry on the drag. +// If the item has no identifier: +// - Currently always assume left mouse button. +bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // FIXME-DRAGDROP: While in the common-most "drag from non-zero active id" case we can tell the mouse button, + // in both SourceExtern and id==0 cases we may requires something else (explicit flags or some heuristic). + ImGuiMouseButton mouse_button = ImGuiMouseButton_Left; + + bool source_drag_active = false; + ImGuiID source_id = 0; + ImGuiID source_parent_id = 0; + if ((flags & ImGuiDragDropFlags_SourceExtern) == 0) + { + source_id = g.LastItemData.ID; + if (source_id != 0) + { + // Common path: items with ID + if (g.ActiveId != source_id) + return false; + if (g.ActiveIdMouseButton != -1) + mouse_button = g.ActiveIdMouseButton; + if (g.IO.MouseDown[mouse_button] == false || window->SkipItems) + return false; + g.ActiveIdAllowOverlap = false; + } + else + { + // Uncommon path: items without ID + if (g.IO.MouseDown[mouse_button] == false || window->SkipItems) + return false; + if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) == 0 && (g.ActiveId == 0 || g.ActiveIdWindow != window)) + return false; + + // If you want to use BeginDragDropSource() on an item with no unique identifier for interaction, such as Text() or Image(), you need to: + // A) Read the explanation below, B) Use the ImGuiDragDropFlags_SourceAllowNullID flag. + if (!(flags & ImGuiDragDropFlags_SourceAllowNullID)) + { + IM_ASSERT(0); + return false; + } + + // Magic fallback to handle items with no assigned ID, e.g. Text(), Image() + // We build a throwaway ID based on current ID stack + relative AABB of items in window. + // THE IDENTIFIER WON'T SURVIVE ANY REPOSITIONING/RESIZING OF THE WIDGET, so if your widget moves your dragging operation will be canceled. + // We don't need to maintain/call ClearActiveID() as releasing the button will early out this function and trigger !ActiveIdIsAlive. + // Rely on keeping other window->LastItemXXX fields intact. + source_id = g.LastItemData.ID = window->GetIDFromRectangle(g.LastItemData.Rect); + KeepAliveID(source_id); + bool is_hovered = ItemHoverable(g.LastItemData.Rect, source_id, g.LastItemData.ItemFlags); + if (is_hovered && g.IO.MouseClicked[mouse_button]) + { + SetActiveID(source_id, window); + FocusWindow(window); + } + if (g.ActiveId == source_id) // Allow the underlying widget to display/return hovered during the mouse release frame, else we would get a flicker. + g.ActiveIdAllowOverlap = is_hovered; + } + if (g.ActiveId != source_id) + return false; + source_parent_id = window->IDStack.back(); + source_drag_active = IsMouseDragging(mouse_button); + + // Disable navigation and key inputs while dragging + cancel existing request if any + SetActiveIdUsingAllKeyboardKeys(); + } + else + { + // When ImGuiDragDropFlags_SourceExtern is set: + window = NULL; + source_id = ImHashStr("#SourceExtern"); + source_drag_active = true; + mouse_button = g.IO.MouseDown[0] ? 0 : -1; + KeepAliveID(source_id); + SetActiveID(source_id, NULL); + } + + IM_ASSERT(g.DragDropWithinTarget == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + if (!source_drag_active) + return false; + + // Activate drag and drop + if (!g.DragDropActive) + { + IM_ASSERT(source_id != 0); + ClearDragDrop(); + IMGUI_DEBUG_LOG_ACTIVEID("[dragdrop] BeginDragDropSource() DragDropActive = true, source_id = 0x%08X%s\n", + source_id, (flags & ImGuiDragDropFlags_SourceExtern) ? " (EXTERN)" : ""); + ImGuiPayload& payload = g.DragDropPayload; + payload.SourceId = source_id; + payload.SourceParentId = source_parent_id; + g.DragDropActive = true; + g.DragDropSourceFlags = flags; + g.DragDropMouseButton = mouse_button; + if (payload.SourceId == g.ActiveId) + g.ActiveIdNoClearOnFocusLoss = true; + } + g.DragDropSourceFrameCount = g.FrameCount; + g.DragDropWithinSource = true; + + if (!(flags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) + { + // Target can request the Source to not display its tooltip (we use a dedicated flag to make this request explicit) + // We unfortunately can't just modify the source flags and skip the call to BeginTooltip, as caller may be emitting contents. + bool ret; + if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlagsPrev & ImGuiDragDropFlags_AcceptNoPreviewTooltip)) + ret = BeginTooltipHidden(); + else + ret = BeginTooltip(); + IM_ASSERT(ret); // FIXME-NEWBEGIN: If this ever becomes false, we need to Begin("##Hidden", NULL, ImGuiWindowFlags_NoSavedSettings) + SetWindowHiddenAndSkipItemsForCurrentFrame(). + IM_UNUSED(ret); + } + + if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern)) + g.LastItemData.StatusFlags &= ~ImGuiItemStatusFlags_HoveredRect; + + return true; +} + +void ImGui::EndDragDropSource() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.DragDropActive); + IM_ASSERT(g.DragDropWithinSource && "Not after a BeginDragDropSource()?"); + + if (!(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) + EndTooltip(); + + // Discard the drag if have not called SetDragDropPayload() + if (g.DragDropPayload.DataFrameCount == -1) + ClearDragDrop(); + g.DragDropWithinSource = false; +} + +// Use 'cond' to choose to submit payload on drag start or every frame +bool ImGui::SetDragDropPayload(const char* type, const void* data, size_t data_size, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + ImGuiPayload& payload = g.DragDropPayload; + if (cond == 0) + cond = ImGuiCond_Always; + + IM_ASSERT(type != NULL); + IM_ASSERT(ImStrlen(type) < IM_COUNTOF(payload.DataType) && "Payload type can be at most 32 characters long"); + IM_ASSERT((data != NULL && data_size > 0) || (data == NULL && data_size == 0)); + IM_ASSERT(cond == ImGuiCond_Always || cond == ImGuiCond_Once); + IM_ASSERT(payload.SourceId != 0); // Not called between BeginDragDropSource() and EndDragDropSource() + + if (cond == ImGuiCond_Always || payload.DataFrameCount == -1) + { + // Copy payload + ImStrncpy(payload.DataType, type, IM_COUNTOF(payload.DataType)); + g.DragDropPayloadBufHeap.resize(0); + if (data_size > sizeof(g.DragDropPayloadBufLocal)) + { + // Store in heap + g.DragDropPayloadBufHeap.resize((int)data_size); + payload.Data = g.DragDropPayloadBufHeap.Data; + memcpy(payload.Data, data, (size_t)(int)data_size); + } + else if (data_size > 0) + { + // Store locally + memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal)); + payload.Data = g.DragDropPayloadBufLocal; + memcpy(payload.Data, data, (size_t)(int)data_size); + } + else + { + payload.Data = NULL; + } + payload.DataSize = (int)data_size; + } + payload.DataFrameCount = g.FrameCount; + + // Return whether the payload has been accepted + return (g.DragDropAcceptFrameCount == g.FrameCount) || (g.DragDropAcceptFrameCount == g.FrameCount - 1); +} + +bool ImGui::BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id) +{ + ImGuiContext& g = *GImGui; + if (!g.DragDropActive) + return false; + + ImGuiWindow* window = g.CurrentWindow; + ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow; + if (hovered_window == NULL || window->RootWindow != hovered_window->RootWindow) + return false; + IM_ASSERT(id != 0); + if (!IsMouseHoveringRect(bb.Min, bb.Max) || (id == g.DragDropPayload.SourceId)) + return false; + if (window->SkipItems) + return false; + + IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + g.DragDropTargetRect = bb; + g.DragDropTargetClipRect = window->ClipRect; // May want to be overridden by user depending on use case? + g.DragDropTargetId = id; + g.DragDropTargetFullViewport = 0; + g.DragDropWithinTarget = true; + return true; +} + +// Typical usage would be: +// if (!ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) +// if (ImGui::BeginDragDropTargetViewport(ImGui::GetMainViewport(), NULL)) +// But we are leaving the hover test to the caller for maximum flexibility. +bool ImGui::BeginDragDropTargetViewport(ImGuiViewport* viewport, const ImRect* p_bb) +{ + ImGuiContext& g = *GImGui; + if (!g.DragDropActive) + return false; + + ImRect bb = p_bb ? *p_bb : ((ImGuiViewportP*)viewport)->GetWorkRect(); + ImGuiID id = viewport->ID; + if (!IsMouseHoveringRect(bb.Min, bb.Max, false) || (id == g.DragDropPayload.SourceId)) + return false; + + IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + g.DragDropTargetRect = bb; + g.DragDropTargetClipRect = bb; + g.DragDropTargetId = id; + g.DragDropTargetFullViewport = id; + g.DragDropWithinTarget = true; + return true; +} + +// We don't use BeginDragDropTargetCustom() and duplicate its code because: +// 1) we use LastItemData's ImGuiItemStatusFlags_HoveredRect which handles items that push a temporarily clip rectangle in their code. Calling BeginDragDropTargetCustom(LastItemRect) would not handle them. +// 2) and it's faster. as this code may be very frequently called, we want to early out as fast as we can. +// Also note how the HoveredWindow test is positioned differently in both functions (in both functions we optimize for the cheapest early out case) +bool ImGui::BeginDragDropTarget() +{ + ImGuiContext& g = *GImGui; + if (!g.DragDropActive) + return false; + + ImGuiWindow* window = g.CurrentWindow; + if (!(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect)) + return false; + ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow; + if (hovered_window == NULL || window->RootWindow != hovered_window->RootWindow || window->SkipItems) + return false; + + const ImRect& display_rect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) ? g.LastItemData.DisplayRect : g.LastItemData.Rect; + ImGuiID id = g.LastItemData.ID; + if (id == 0) + { + id = window->GetIDFromRectangle(display_rect); + KeepAliveID(id); + } + if (g.DragDropPayload.SourceId == id) + return false; + + IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + g.DragDropTargetRect = display_rect; + g.DragDropTargetClipRect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasClipRect) ? g.LastItemData.ClipRect : window->ClipRect; + g.DragDropTargetId = id; + g.DragDropWithinTarget = true; + return true; +} + +bool ImGui::IsDragDropPayloadBeingAccepted() +{ + ImGuiContext& g = *GImGui; + return g.DragDropActive && g.DragDropAcceptIdPrev != 0; +} + +const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiPayload& payload = g.DragDropPayload; + IM_ASSERT(g.DragDropActive); // Not called between BeginDragDropTarget() and EndDragDropTarget() ? + IM_ASSERT(payload.DataFrameCount != -1); // Forgot to call EndDragDropTarget() ? + if (type != NULL && !payload.IsDataType(type)) + return NULL; + + // Accept smallest drag target bounding box, this allows us to nest drag targets conveniently without ordering constraints. + // NB: We currently accept NULL id as target. However, overlapping targets requires a unique ID to function! + const bool was_accepted_previously = (g.DragDropAcceptIdPrev == g.DragDropTargetId); + ImRect r = g.DragDropTargetRect; + float r_surface = r.GetWidth() * r.GetHeight(); + if (r_surface > g.DragDropAcceptIdCurrRectSurface) + return NULL; + + g.DragDropAcceptFlagsCurr = flags; + g.DragDropAcceptIdCurr = g.DragDropTargetId; + g.DragDropAcceptIdCurrRectSurface = r_surface; + //IMGUI_DEBUG_LOG("AcceptDragDropPayload(): %08X: accept\n", g.DragDropTargetId); + + // Render default drop visuals + payload.Preview = was_accepted_previously; + flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that live for 1 frame) + const bool draw_target_rect = payload.Preview && !(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); + if (draw_target_rect && g.DragDropTargetFullViewport != 0) + { + ImRect bb = g.DragDropTargetRect; + bb.Expand(-3.5f); + RenderDragDropTargetRectEx(GetForegroundDrawList(), bb, g.Style.DragDropTargetRounding); + } + else if (draw_target_rect) + { + RenderDragDropTargetRectForItem(r); + } + + g.DragDropAcceptFrameCount = g.FrameCount; + if ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceExtern) && g.DragDropMouseButton == -1) + payload.Delivery = was_accepted_previously && (g.DragDropSourceFrameCount < g.FrameCount); + else + payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting OS window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased() + if (!payload.Delivery && !(flags & ImGuiDragDropFlags_AcceptBeforeDelivery)) + return NULL; + + if (payload.Delivery) + IMGUI_DEBUG_LOG_ACTIVEID("[dragdrop] AcceptDragDropPayload(): 0x%08X: payload delivery\n", g.DragDropTargetId); + return &payload; +} + +// FIXME-STYLE FIXME-DRAGDROP: Settle on a proper default visuals for drop target. +void ImGui::RenderDragDropTargetRectForItem(const ImRect& bb) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImRect bb_display = bb; + bb_display.ClipWith(g.DragDropTargetClipRect); // Clip THEN expand so we have a way to visualize that target is not entirely visible. + bb_display.Expand(g.Style.DragDropTargetPadding); + bool push_clip_rect = !window->ClipRect.Contains(bb_display); + if (push_clip_rect) + window->DrawList->PushClipRectFullScreen(); + RenderDragDropTargetRectEx(window->DrawList, bb_display, g.Style.DragDropTargetRounding); + if (push_clip_rect) + window->DrawList->PopClipRect(); +} + +void ImGui::RenderDragDropTargetRectEx(ImDrawList* draw_list, const ImRect& bb, float rounding) +{ + ImGuiContext& g = *GImGui; + draw_list->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_DragDropTargetBg), rounding, 0); + draw_list->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_DragDropTarget), rounding, g.Style.DragDropTargetBorderSize); +} + +const ImGuiPayload* ImGui::GetDragDropPayload() +{ + ImGuiContext& g = *GImGui; + return (g.DragDropActive && g.DragDropPayload.DataFrameCount != -1) ? &g.DragDropPayload : NULL; +} + +void ImGui::EndDragDropTarget() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.DragDropActive); + IM_ASSERT(g.DragDropWithinTarget); + g.DragDropWithinTarget = false; + + // Clear drag and drop state payload right after delivery + if (g.DragDropPayload.Delivery) + ClearDragDrop(); +} + +//----------------------------------------------------------------------------- +// [SECTION] LOGGING/CAPTURING +//----------------------------------------------------------------------------- +// All text output from the interface can be captured into tty/file/clipboard. +// By default, tree nodes are automatically opened during logging. +//----------------------------------------------------------------------------- + +// Pass text data straight to log (without being displayed) +static inline void LogTextV(ImGuiContext& g, const char* fmt, va_list args) +{ + if (g.LogFile) + { + g.LogBuffer.Buf.resize(0); + g.LogBuffer.appendfv(fmt, args); + ImFileWrite(g.LogBuffer.c_str(), sizeof(char), (ImU64)g.LogBuffer.size(), g.LogFile); + } + else + { + g.LogBuffer.appendfv(fmt, args); + } +} + +void ImGui::LogText(const char* fmt, ...) +{ + ImGuiContext& g = *GImGui; + if (!g.LogEnabled) + return; + + va_list args; + va_start(args, fmt); + LogTextV(g, fmt, args); + va_end(args); +} + +void ImGui::LogTextV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + if (!g.LogEnabled) + return; + + LogTextV(g, fmt, args); +} + +// Internal version that takes a position to decide on newline placement and pad items according to their depth. +// We split text into individual lines to add current tree level padding +// FIXME: This code is a little complicated perhaps, considering simplifying the whole system. +void ImGui::LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + const char* prefix = g.LogNextPrefix; + const char* suffix = g.LogNextSuffix; + g.LogNextPrefix = g.LogNextSuffix = NULL; + + if (!text_end) + text_end = FindRenderedTextEnd(text, text_end); + + const bool log_new_line = ref_pos && (ref_pos->y > g.LogLinePosY + ImMax(g.Style.FramePadding.y, g.Style.ItemSpacing.y) + 1); + if (ref_pos) + g.LogLinePosY = ref_pos->y; + if (log_new_line) + { + LogText(IM_NEWLINE); + g.LogLineFirstItem = true; + } + + if (prefix) + LogRenderedText(ref_pos, prefix, prefix + ImStrlen(prefix)); // Calculate end ourself to ensure "##" are included here. + + // Re-adjust padding if we have popped out of our starting depth + if (g.LogDepthRef > window->DC.TreeDepth) + g.LogDepthRef = window->DC.TreeDepth; + const int tree_depth = (window->DC.TreeDepth - g.LogDepthRef); + + const char* text_remaining = text; + for (;;) + { + // Split the string. Each new line (after a '\n') is followed by indentation corresponding to the current depth of our log entry. + // We don't add a trailing \n yet to allow a subsequent item on the same line to be captured. + const char* line_start = text_remaining; + const char* line_end = ImStreolRange(line_start, text_end); + const bool is_last_line = (line_end == text_end); + if (line_start != line_end || !is_last_line) + { + const int line_length = (int)(line_end - line_start); + const int indentation = g.LogLineFirstItem ? tree_depth * 4 : 1; + LogText("%*s%.*s", indentation, "", line_length, line_start); + g.LogLineFirstItem = false; + if (*line_end == '\n') + { + LogText(IM_NEWLINE); + g.LogLineFirstItem = true; + } + } + if (is_last_line) + break; + text_remaining = line_end + 1; + } + + if (suffix) + LogRenderedText(ref_pos, suffix, suffix + ImStrlen(suffix)); +} + +// Start logging/capturing text output +void ImGui::LogBegin(ImGuiLogFlags flags, int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(g.LogEnabled == false); + IM_ASSERT(g.LogFile == NULL && g.LogBuffer.empty()); + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiLogFlags_OutputMask_)); // Check that only 1 type flag is used + + g.LogEnabled = g.ItemUnclipByLog = true; + g.LogFlags = flags; + g.LogWindow = window; + g.LogNextPrefix = g.LogNextSuffix = NULL; + g.LogDepthRef = window->DC.TreeDepth; + g.LogDepthToExpand = ((auto_open_depth >= 0) ? auto_open_depth : g.LogDepthToExpandDefault); + g.LogLinePosY = FLT_MAX; + g.LogLineFirstItem = true; +} + +// Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText) +void ImGui::LogSetNextTextDecoration(const char* prefix, const char* suffix) +{ + ImGuiContext& g = *GImGui; + g.LogNextPrefix = prefix; + g.LogNextSuffix = suffix; +} + +void ImGui::LogToTTY(int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + IM_UNUSED(auto_open_depth); +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + LogBegin(ImGuiLogFlags_OutputTTY, auto_open_depth); + g.LogFile = stdout; +#endif +} + +// Start logging/capturing text output to given file +void ImGui::LogToFile(int auto_open_depth, const char* filename) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + + // FIXME: We could probably open the file in text mode "at", however note that clipboard/buffer logging will still + // be subject to outputting OS-incompatible carriage return if within strings the user doesn't use IM_NEWLINE. + // By opening the file in binary mode "ab" we have consistent output everywhere. + if (!filename) + filename = g.IO.LogFilename; + if (!filename || !filename[0]) + return; + ImFileHandle f = ImFileOpen(filename, "ab"); + if (!f) + { + IM_ASSERT(0); + return; + } + + LogBegin(ImGuiLogFlags_OutputFile, auto_open_depth); + g.LogFile = f; +} + +// Start logging/capturing text output to clipboard +void ImGui::LogToClipboard(int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + LogBegin(ImGuiLogFlags_OutputClipboard, auto_open_depth); +} + +void ImGui::LogToBuffer(int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + LogBegin(ImGuiLogFlags_OutputBuffer, auto_open_depth); +} + +void ImGui::LogFinish() +{ + ImGuiContext& g = *GImGui; + if (!g.LogEnabled) + return; + + LogText(IM_NEWLINE); + switch (g.LogFlags & ImGuiLogFlags_OutputMask_) + { + case ImGuiLogFlags_OutputTTY: +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + fflush(g.LogFile); +#endif + break; + case ImGuiLogFlags_OutputFile: + ImFileClose(g.LogFile); + break; + case ImGuiLogFlags_OutputBuffer: + break; + case ImGuiLogFlags_OutputClipboard: + if (!g.LogBuffer.empty()) + SetClipboardText(g.LogBuffer.begin()); + break; + default: + IM_ASSERT(0); + break; + } + + g.LogEnabled = g.ItemUnclipByLog = false; + g.LogFlags = ImGuiLogFlags_None; + g.LogFile = NULL; + g.LogBuffer.clear(); +} + +// Helper to display logging buttons +// FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest function alive!) +void ImGui::LogButtons() +{ + ImGuiContext& g = *GImGui; + + PushID("LogButtons"); +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + const bool log_to_tty = Button("Log To TTY"); SameLine(); +#else + const bool log_to_tty = false; +#endif + const bool log_to_file = Button("Log To File"); SameLine(); + const bool log_to_clipboard = Button("Log To Clipboard"); SameLine(); + PushItemFlag(ImGuiItemFlags_NoTabStop, true); + SetNextItemWidth(CalcTextSize("999").x); + SliderInt("Default Depth", &g.LogDepthToExpandDefault, 0, 9, NULL); + PopItemFlag(); + PopID(); + + // Start logging at the end of the function so that the buttons don't appear in the log + if (log_to_tty) + LogToTTY(); + if (log_to_file) + LogToFile(); + if (log_to_clipboard) + LogToClipboard(); +} + +//----------------------------------------------------------------------------- +// [SECTION] SETTINGS +//----------------------------------------------------------------------------- +// - UpdateSettings() [Internal] +// - MarkIniSettingsDirty() [Internal] +// - FindSettingsHandler() [Internal] +// - ClearIniSettings() [Internal] +// - LoadIniSettingsFromDisk() +// - LoadIniSettingsFromMemory() +// - SaveIniSettingsToDisk() +// - SaveIniSettingsToMemory() +//----------------------------------------------------------------------------- +// - CreateNewWindowSettings() [Internal] +// - FindWindowSettingsByID() [Internal] +// - FindWindowSettingsByWindow() [Internal] +// - ClearWindowSettings() [Internal] +// - WindowSettingsHandler_***() [Internal] +//----------------------------------------------------------------------------- + +// Called by NewFrame() +void ImGui::UpdateSettings() +{ + // Load settings on first frame (if not explicitly loaded manually before) + ImGuiContext& g = *GImGui; + if (!g.SettingsLoaded) + { + IM_ASSERT(g.SettingsWindows.empty()); + if (g.IO.IniFilename) + LoadIniSettingsFromDisk(g.IO.IniFilename); + g.SettingsLoaded = true; + } + + // Save settings (with a delay after the last modification, so we don't spam disk too much) + if (g.SettingsDirtyTimer > 0.0f) + { + g.SettingsDirtyTimer -= g.IO.DeltaTime; + if (g.SettingsDirtyTimer <= 0.0f) + { + if (g.IO.IniFilename != NULL) + SaveIniSettingsToDisk(g.IO.IniFilename); + else + g.IO.WantSaveIniSettings = true; // Let user know they can call SaveIniSettingsToMemory(). user will need to clear io.WantSaveIniSettings themselves. + g.SettingsDirtyTimer = 0.0f; + } + } +} + +void ImGui::MarkIniSettingsDirty() +{ + ImGuiContext& g = *GImGui; + if (g.SettingsDirtyTimer <= 0.0f) + g.SettingsDirtyTimer = g.IO.IniSavingRate; +} + +void ImGui::MarkIniSettingsDirty(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings)) + if (g.SettingsDirtyTimer <= 0.0f) + g.SettingsDirtyTimer = g.IO.IniSavingRate; +} + +void ImGui::AddSettingsHandler(const ImGuiSettingsHandler* handler) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(FindSettingsHandler(handler->TypeName) == NULL); + g.SettingsHandlers.push_back(*handler); +} + +void ImGui::RemoveSettingsHandler(const char* type_name) +{ + ImGuiContext& g = *GImGui; + if (ImGuiSettingsHandler* handler = FindSettingsHandler(type_name)) + g.SettingsHandlers.erase(handler); +} + +ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name) +{ + ImGuiContext& g = *GImGui; + const ImGuiID type_hash = ImHashStr(type_name); + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.TypeHash == type_hash) + return &handler; + return NULL; +} + +// Clear all settings (windows, tables, docking etc.) +void ImGui::ClearIniSettings() +{ + ImGuiContext& g = *GImGui; + g.SettingsIniData.clear(); + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.ClearAllFn != NULL) + handler.ClearAllFn(&g, &handler); +} + +void ImGui::CleanupIniSettings(ImGuiSettingsCleanupArgs* args) +{ + ImGuiContext& g = *GImGui; + if (args->DiscardAll) + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (args->TypeHashFilter == 0 || handler.TypeHash == args->TypeHashFilter) + if (handler.ClearAllFn != NULL) + handler.ClearAllFn(&g, &handler); + if (g.PlatformIO.Platform_SessionDate != 0 && args->DiscardOlderThanMonths != 0) + { + ImGuiPackedDate discard_older_than_date_p = g.PlatformIO.Platform_SessionDate; + discard_older_than_date_p.SubtractMonths(args->DiscardOlderThanMonths); + args->_DiscardOlderThanDate = discard_older_than_date_p.Unpack(); + } + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (args->TypeHashFilter == 0 || handler.TypeHash == args->TypeHashFilter) + if (handler.CleanupFn != NULL) + handler.CleanupFn(&g, &handler, args); +} + +void ImGui::LoadIniSettingsFromDisk(const char* ini_filename) +{ + size_t file_data_size = 0; + char* file_data = (char*)ImFileLoadToMemory(ini_filename, "rb", &file_data_size); + if (!file_data) + return; + if (file_data_size > 0) + LoadIniSettingsFromMemory(file_data, (size_t)file_data_size); + IM_FREE(file_data); +} + +// Zero-tolerance, no error reporting, cheap .ini parsing +// Set ini_size==0 to let us use strlen(ini_data). Do not call this function with a 0 if your buffer is actually empty! +void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Initialized); + //IM_ASSERT(!g.WithinFrameScope && "Cannot be called between NewFrame() and EndFrame()"); + //IM_ASSERT(g.SettingsLoaded == false && g.FrameCount == 0); + + // For user convenience, we allow passing a non zero-terminated string (hence the ini_size parameter). + // For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy.. + if (ini_size == 0) + ini_size = ImStrlen(ini_data); + g.SettingsIniData.Buf.resize((int)ini_size + 1); + char* const buf = g.SettingsIniData.Buf.Data; + char* const buf_end = buf + ini_size; + memcpy(buf, ini_data, ini_size); + buf_end[0] = 0; + + // Call pre-read handlers + // Some types will clear their data (e.g. dock information) some types will allow merge/override (window) + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.ReadInitFn != NULL) + handler.ReadInitFn(&g, &handler); + + void* entry_data = NULL; + ImGuiSettingsHandler* entry_handler = NULL; + + char* line_end = NULL; + for (char* line = buf; line < buf_end; line = line_end + 1) + { + // Skip new lines markers, then find end of the line + while (*line == '\n' || *line == '\r') + line++; + line_end = line; + while (line_end < buf_end && *line_end != '\n' && *line_end != '\r') + line_end++; + line_end[0] = 0; + if (line[0] == ';') + continue; + if (line[0] == '[' && line_end > line && line_end[-1] == ']') + { + // Parse "[Type][Name]". Note that 'Name' can itself contains [] characters, which is acceptable with the current format and parsing code. + line_end[-1] = 0; + const char* name_end = line_end - 1; + const char* type_start = line + 1; + char* type_end = (char*)(void*)ImStrchrRange(type_start, name_end, ']'); + const char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : NULL; + if (!type_end || !name_start) + continue; + *type_end = 0; // Overwrite first ']' + name_start++; // Skip second '[' + entry_handler = FindSettingsHandler(type_start); + entry_data = entry_handler ? entry_handler->ReadOpenFn(&g, entry_handler, name_start) : NULL; + } + else if (entry_handler != NULL && entry_data != NULL) + { + // Let type handler parse the line + entry_handler->ReadLineFn(&g, entry_handler, entry_data, line); + } + } + g.SettingsLoaded = true; + + // [DEBUG] Restore untouched copy so it can be browsed in Metrics (not strictly necessary) + memcpy(buf, ini_data, ini_size); + + // Call post-read handlers + ImGuiSettingsCleanupArgs cleanup_args; + if (g.IO.ConfigIniSettingsAutoDiscardMonths > 0) + { + cleanup_args.DiscardOlderThanMonths = g.IO.ConfigIniSettingsAutoDiscardMonths; + CleanupIniSettings(&cleanup_args); + } + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.ApplyAllFn != NULL) + handler.ApplyAllFn(&g, &handler); +} + +void ImGui::SaveIniSettingsToDisk(const char* ini_filename) +{ + ImGuiContext& g = *GImGui; + g.SettingsDirtyTimer = 0.0f; + if (!ini_filename) + return; + + size_t ini_data_size = 0; + const char* ini_data = SaveIniSettingsToMemory(&ini_data_size); + ImFileHandle f = ImFileOpen(ini_filename, "wt"); + if (!f) + return; + ImFileWrite(ini_data, sizeof(char), ini_data_size, f); + ImFileClose(f); +} + +// Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer +const char* ImGui::SaveIniSettingsToMemory(size_t* out_size) +{ + ImGuiContext& g = *GImGui; + g.SettingsDirtyTimer = 0.0f; + g.SettingsIniData.Buf.resize(0); + g.SettingsIniData.Buf.push_back(0); + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + handler.WriteAllFn(&g, &handler, &g.SettingsIniData); + if (out_size) + *out_size = (size_t)g.SettingsIniData.size(); + return g.SettingsIniData.c_str(); +} + +ImGuiWindowSettings* ImGui::CreateNewWindowSettings(const char* name) +{ + ImGuiContext& g = *GImGui; + + // Preserve the full string when ConfigDebugVerboseIniSettings is set to make .ini inspection easier. + if (g.IO.ConfigDebugIniSettings == false) + name = ImHashSkipUncontributingPrefix(name); + const size_t name_len = ImStrlen(name); + + // Allocate chunk + const size_t chunk_size = sizeof(ImGuiWindowSettings) + name_len + 1; + ImGuiWindowSettings* settings = g.SettingsWindows.alloc_chunk(chunk_size); + IM_PLACEMENT_NEW(settings) ImGuiWindowSettings(); + settings->ID = ImHashStr(name, name_len); + memcpy(settings->GetName(), name, name_len + 1); // Store with zero terminator + + return settings; +} + +// We don't provide a FindWindowSettingsByName() because Docking system doesn't always hold on names. +// This is called once per window .ini entry + once per newly instantiated window. +ImGuiWindowSettings* ImGui::FindWindowSettingsByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + if (settings->ID == id && !settings->WantDelete) + return settings; + return NULL; +} + +// This is faster if you are holding on a Window already as we don't need to perform a search. +ImGuiWindowSettings* ImGui::FindWindowSettingsByWindow(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (window->SettingsOffset != -1) + return g.SettingsWindows.ptr_from_offset(window->SettingsOffset); + return FindWindowSettingsByID(window->ID); +} + +// This will revert window to its initial state, including enabling the ImGuiCond_FirstUseEver/ImGuiCond_Once conditions once more. +void ImGui::ClearWindowSettings(const char* name) +{ + //IMGUI_DEBUG_LOG("ClearWindowSettings('%s')\n", name); + ImGuiWindow* window = FindWindowByName(name); + if (window != NULL) + { + window->Flags |= ImGuiWindowFlags_NoSavedSettings; + InitOrLoadWindowSettings(window, NULL); + } + if (ImGuiWindowSettings* settings = window ? FindWindowSettingsByWindow(window) : FindWindowSettingsByID(ImHashStr(name))) + settings->WantDelete = true; +} + +static void WindowSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (ImGuiWindow* window : g.Windows) + window->SettingsOffset = -1; + g.SettingsWindows.clear(); +} + +static void WindowSettingsHandler_Cleanup(ImGuiContext* ctx, ImGuiSettingsHandler*, ImGuiSettingsCleanupArgs* args) +{ + ImGuiContext& g = *ctx; + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + { + const bool is_valid = settings->LastUsedDate.IsValid(); + if ((args->_DiscardOlderThanDate != 0 && settings->LastUsedDate.Unpack() < args->_DiscardOlderThanDate) || (args->DiscardWhenMissingDate && !is_valid)) + settings->WantDelete = true; + if (args->SetCurrentSessionDateToAll || (args->SetCurrentSessionDateWhenMissingDate && !is_valid)) + settings->LastUsedDate = g.SessionDate; + } +} + +static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name) +{ + ImGuiID id = ImHashStr(name); + ImGuiWindowSettings* settings = ImGui::FindWindowSettingsByID(id); + if (settings) + *settings = ImGuiWindowSettings(); // Clear existing if recycling previous entry + else + settings = ImGui::CreateNewWindowSettings(name); + settings->ID = id; + settings->WantApply = true; + return (void*)settings; +} + +static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line) +{ + ImGuiWindowSettings* settings = (ImGuiWindowSettings*)entry; + int x, y; + int i; + if (sscanf(line, "Pos=%i,%i", &x, &y) == 2) { settings->Pos = ImVec2ih((short)x, (short)y); } + else if (sscanf(line, "Size=%i,%i", &x, &y) == 2) { settings->Size = ImVec2ih((short)x, (short)y); } + else if (sscanf(line, "Collapsed=%d", &i) == 1) { settings->Collapsed = (i != 0); } + else if (sscanf(line, "IsChild=%d", &i) == 1) { settings->IsChild = (i != 0); } + else if (sscanf(line, "LastUsed=%d", &i) == 1) { settings->LastUsedDate = i; return; } +} + +// Apply to existing windows (if any) +static void WindowSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + if (settings->WantApply) + { + if (ImGuiWindow* window = ImGui::FindWindowByID(settings->ID)) + ApplyWindowSettings(window, settings); + settings->WantApply = false; + } +} + +static void WindowSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) +{ + // Gather data from windows that were active during this session + // (if a window wasn't opened in this session we preserve its settings) + ImGuiContext& g = *ctx; + for (ImGuiWindow* window : g.Windows) + { + if (window->Flags & ImGuiWindowFlags_NoSavedSettings) + continue; + + ImGuiWindowSettings* settings = ImGui::FindWindowSettingsByWindow(window); + if (!settings) + { + settings = ImGui::CreateNewWindowSettings(window->Name); + settings->LastUsedDate = g.SessionDate; + window->SettingsOffset = g.SettingsWindows.offset_from_ptr(settings); + } + IM_ASSERT(settings->ID == window->ID); + settings->Pos = ImVec2ih(window->Pos); + settings->Size = ImVec2ih(window->SizeFull); + settings->IsChild = (window->Flags & ImGuiWindowFlags_ChildWindow) != 0; + settings->Collapsed = window->Collapsed; + settings->WantDelete = false; + settings->LastUsedDate = g.SessionDate; + } + + // Write to text buffer + buf->reserve(buf->size() + g.SettingsWindows.size() * 6); // ballpark reserve + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + { + if (settings->WantDelete) + continue; + const char* settings_name = settings->GetName(); + buf->appendf("[%s][%s]\n", handler->TypeName, settings_name); // [Window][name] + if (settings->IsChild) + { + buf->appendf("IsChild=1\n"); + buf->appendf("Size=%d,%d\n", settings->Size.x, settings->Size.y); + } + else + { + buf->appendf("Pos=%d,%d\n", settings->Pos.x, settings->Pos.y); + buf->appendf("Size=%d,%d\n", settings->Size.x, settings->Size.y); + if (settings->Collapsed) + buf->appendf("Collapsed=1\n"); + } + if (g.IO.ConfigIniSettingsSaveLastUsedDate) + if (int last_used_date = settings->LastUsedDate.Unpack()) + buf->appendf("LastUsed=%08d\n", last_used_date); + buf->append("\n"); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] LOCALIZATION +//----------------------------------------------------------------------------- + +void ImGui::LocalizeRegisterEntries(const ImGuiLocEntry* entries, int count) +{ + ImGuiContext& g = *GImGui; + for (int n = 0; n < count; n++) + g.LocalizationTable[entries[n].Key] = entries[n].Text; +} + +//----------------------------------------------------------------------------- +// [SECTION] VIEWPORTS, PLATFORM WINDOWS +//----------------------------------------------------------------------------- +// - GetMainViewport() +// - SetWindowViewport() [Internal] +// - ScaleWindowsInViewport() [Internal] +// - UpdateViewportsNewFrame() [Internal] +// (this section is more complete in the 'docking' branch) +//----------------------------------------------------------------------------- + +void ImGuiPlatformIO::ClearPlatformHandlers() +{ + Platform_GetClipboardTextFn = NULL; + Platform_SetClipboardTextFn = NULL; + Platform_ClipboardUserData = NULL; + Platform_OpenInShellFn = NULL; + Platform_OpenInShellUserData = NULL; + Platform_SetImeDataFn = NULL; + Platform_ImeUserData = NULL; +} + +void ImGuiPlatformIO::ClearRendererHandlers() +{ + Renderer_TextureMaxWidth = Renderer_TextureMaxHeight = 0; + Renderer_RenderState = NULL; + DrawCallback_ResetRenderState = DrawCallback_SetSamplerLinear = DrawCallback_SetSamplerNearest = NULL; +} + +ImGuiViewport* ImGui::GetMainViewport() +{ + ImGuiContext& g = *GImGui; + return g.Viewports[0]; +} + +void ImGui::SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport) +{ + window->Viewport = viewport; +} + +static void ScaleWindow(ImGuiWindow* window, float scale) +{ + ImVec2 origin = window->Viewport->Pos; + window->Pos = ImFloor((window->Pos - origin) * scale + origin); + window->Size = ImTrunc(window->Size * scale); + window->SizeFull = ImTrunc(window->SizeFull * scale); + window->ContentSize = ImTrunc(window->ContentSize * scale); +} + +// Scale all windows (position, size). Use when e.g. changing DPI. (This is a lossy operation!) +void ImGui::ScaleWindowsInViewport(ImGuiViewportP* viewport, float scale) +{ + ImGuiContext& g = *GImGui; + for (ImGuiWindow* window : g.Windows) + if (window->Viewport == viewport) + ScaleWindow(window, scale); +} + +// Update viewports and monitor infos +static void ImGui::UpdateViewportsNewFrame() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Viewports.Size == 1); + + // Update main viewport with current platform position. + // FIXME-VIEWPORT: Size is driven by backend/user code for backward-compatibility but we should aim to make this more consistent. + ImGuiViewportP* main_viewport = g.Viewports[0]; + main_viewport->Flags = ImGuiViewportFlags_IsPlatformWindow | ImGuiViewportFlags_OwnedByApp; + main_viewport->Pos = ImVec2(0.0f, 0.0f); + main_viewport->Size = g.IO.DisplaySize; + main_viewport->FramebufferScale = g.IO.DisplayFramebufferScale; + IM_ASSERT(main_viewport->FramebufferScale.x > 0.0f && main_viewport->FramebufferScale.y > 0.0f); + + const float memory_compact_start_time = (g.GcCompactAll || g.IO.ConfigMemoryCompactTimer < 0.0f) ? FLT_MAX : (float)g.Time - g.IO.ConfigMemoryCompactTimer; + for (ImGuiViewportP* viewport : g.Viewports) + { + // Lock down space taken by menu bars and status bars + // Setup initial value for functions like BeginMainMenuBar(), DockSpaceOverViewport() etc. + viewport->WorkInsetMin = viewport->BuildWorkInsetMin; + viewport->WorkInsetMax = viewport->BuildWorkInsetMax; + viewport->BuildWorkInsetMin = viewport->BuildWorkInsetMax = ImVec2(0.0f, 0.0f); + viewport->UpdateWorkRect(); + + // Garbage collect transient buffers of recently BG/FG drawlists + for (int n = 0; n < IM_COUNTOF(viewport->BgFgDrawLists); n++) + if (viewport->BgFgDrawListsLastTimeActive[n] < memory_compact_start_time && viewport->BgFgDrawLists[n] != NULL) + { + IM_DELETE(viewport->BgFgDrawLists[n]); + viewport->BgFgDrawLists[n] = NULL; + } + } +} + +//----------------------------------------------------------------------------- +// [SECTION] DOCKING +//----------------------------------------------------------------------------- + +// (this section is filled in the 'docking' branch) + + +//----------------------------------------------------------------------------- +// [SECTION] PLATFORM DEPENDENT HELPERS +//----------------------------------------------------------------------------- +// - Default clipboard handlers +// - Default shell function handlers +// - Default IME handlers +//----------------------------------------------------------------------------- + +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) + +#ifdef _MSC_VER +#pragma comment(lib, "user32") +#pragma comment(lib, "kernel32") +#endif + +// Win32 clipboard implementation +// We use g.ClipboardHandlerData for temporary storage to ensure it is freed on Shutdown() +static const char* Platform_GetClipboardTextFn_DefaultImpl(ImGuiContext* ctx) +{ + ImGuiContext& g = *ctx; + g.ClipboardHandlerData.clear(); + if (!::OpenClipboard(NULL)) + return NULL; + HANDLE wbuf_handle = ::GetClipboardData(CF_UNICODETEXT); + if (wbuf_handle == NULL) + { + ::CloseClipboard(); + return NULL; + } + if (const WCHAR* wbuf_global = (const WCHAR*)::GlobalLock(wbuf_handle)) + { + int buf_len = ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, NULL, 0, NULL, NULL); + g.ClipboardHandlerData.resize(buf_len); + ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, g.ClipboardHandlerData.Data, buf_len, NULL, NULL); + } + ::GlobalUnlock(wbuf_handle); + ::CloseClipboard(); + return g.ClipboardHandlerData.Data; +} + +static void Platform_SetClipboardTextFn_DefaultImpl(ImGuiContext*, const char* text) +{ + if (!::OpenClipboard(NULL)) + return; + const int wbuf_length = ::MultiByteToWideChar(CP_UTF8, 0, text, -1, NULL, 0); + HGLOBAL wbuf_handle = ::GlobalAlloc(GMEM_MOVEABLE, (SIZE_T)wbuf_length * sizeof(WCHAR)); + if (wbuf_handle == NULL) + { + ::CloseClipboard(); + return; + } + WCHAR* wbuf_global = (WCHAR*)::GlobalLock(wbuf_handle); + ::MultiByteToWideChar(CP_UTF8, 0, text, -1, wbuf_global, wbuf_length); + ::GlobalUnlock(wbuf_handle); + ::EmptyClipboard(); + if (::SetClipboardData(CF_UNICODETEXT, wbuf_handle) == NULL) + ::GlobalFree(wbuf_handle); + ::CloseClipboard(); +} + +#elif defined(__APPLE__) && TARGET_OS_OSX && defined(IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS) + +#include // Use old API to avoid need for separate .mm file +static PasteboardRef main_clipboard = 0; + +// OSX clipboard implementation +// If you enable this you will need to add '-framework ApplicationServices' to your linker command-line! +static void Platform_SetClipboardTextFn_DefaultImpl(ImGuiContext*, const char* text) +{ + if (!main_clipboard) + PasteboardCreate(kPasteboardClipboard, &main_clipboard); + PasteboardClear(main_clipboard); + CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*)text, ImStrlen(text)); + if (cf_data) + { + PasteboardPutItemFlavor(main_clipboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), cf_data, 0); + CFRelease(cf_data); + } +} + +static const char* Platform_GetClipboardTextFn_DefaultImpl(ImGuiContext* ctx) +{ + ImGuiContext& g = *ctx; + if (!main_clipboard) + PasteboardCreate(kPasteboardClipboard, &main_clipboard); + PasteboardSynchronize(main_clipboard); + + ItemCount item_count = 0; + PasteboardGetItemCount(main_clipboard, &item_count); + for (ItemCount i = 0; i < item_count; i++) + { + PasteboardItemID item_id = 0; + PasteboardGetItemIdentifier(main_clipboard, i + 1, &item_id); + CFArrayRef flavor_type_array = 0; + PasteboardCopyItemFlavors(main_clipboard, item_id, &flavor_type_array); + for (CFIndex j = 0, nj = CFArrayGetCount(flavor_type_array); j < nj; j++) + { + CFDataRef cf_data; + if (PasteboardCopyItemFlavorData(main_clipboard, item_id, CFSTR("public.utf8-plain-text"), &cf_data) == noErr) + { + g.ClipboardHandlerData.clear(); + int length = (int)CFDataGetLength(cf_data); + g.ClipboardHandlerData.resize(length + 1); + CFDataGetBytes(cf_data, CFRangeMake(0, length), (UInt8*)g.ClipboardHandlerData.Data); + g.ClipboardHandlerData[length] = 0; + CFRelease(cf_data); + return g.ClipboardHandlerData.Data; + } + } + } + return NULL; +} + +#else + +// Local Dear ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers. +static const char* Platform_GetClipboardTextFn_DefaultImpl(ImGuiContext* ctx) +{ + ImGuiContext& g = *ctx; + return g.ClipboardHandlerData.empty() ? NULL : g.ClipboardHandlerData.begin(); +} + +static void Platform_SetClipboardTextFn_DefaultImpl(ImGuiContext* ctx, const char* text) +{ + ImGuiContext& g = *ctx; + g.ClipboardHandlerData.clear(); + const char* text_end = text + ImStrlen(text); + g.ClipboardHandlerData.resize((int)(text_end - text) + 1); + memcpy(&g.ClipboardHandlerData[0], text, (size_t)(text_end - text)); + g.ClipboardHandlerData[(int)(text_end - text)] = 0; +} + +#endif // Default clipboard handlers + +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#if defined(__APPLE__) && TARGET_OS_IPHONE +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif +#if defined(__3DS__) +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif +#if defined(_WIN32) && defined(IMGUI_DISABLE_WIN32_FUNCTIONS) +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif +#endif // #ifndef IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS + +#ifndef IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#ifdef _WIN32 +#include // ShellExecuteA() +#ifdef _MSC_VER +#pragma comment(lib, "shell32") +#endif +static bool Platform_OpenInShellFn_DefaultImpl(ImGuiContext*, const char* path) +{ + const int path_wsize = ::MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0); + ImVector path_wbuf; + path_wbuf.resize(path_wsize); + ::MultiByteToWideChar(CP_UTF8, 0, path, -1, path_wbuf.Data, path_wsize); + return (INT_PTR)::ShellExecuteW(NULL, L"open", path_wbuf.Data, NULL, NULL, SW_SHOWDEFAULT) > 32; +} +#else +#include +#include +static bool Platform_OpenInShellFn_DefaultImpl(ImGuiContext*, const char* path) +{ +#if defined(__APPLE__) + const char* args[] { "open", "--", path, NULL }; +#else + const char* args[] { "xdg-open", path, NULL }; +#endif + pid_t pid = fork(); + if (pid < 0) + return false; + if (!pid) + { + execvp(args[0], const_cast(args)); + exit(-1); + } + else + { + int status; + waitpid(pid, &status, 0); + return WEXITSTATUS(status) == 0; + } +} +#endif +#else +static bool Platform_OpenInShellFn_DefaultImpl(ImGuiContext*, const char*) { return false; } +#endif // Default shell handlers + +//----------------------------------------------------------------------------- + +// Win32 API IME support (for Asian languages, etc.) +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) + +#include +#ifdef _MSC_VER +#pragma comment(lib, "imm32") +#endif + +static void Platform_SetImeDataFn_DefaultImpl(ImGuiContext*, ImGuiViewport* viewport, ImGuiPlatformImeData* data) +{ + // Notify OS Input Method Editor of text input position + HWND hwnd = (HWND)viewport->PlatformHandleRaw; + if (hwnd == 0) + return; + + //::ImmAssociateContextEx(hwnd, NULL, data->WantVisible ? IACE_DEFAULT : 0); + if (HIMC himc = ::ImmGetContext(hwnd)) + { + COMPOSITIONFORM composition_form = {}; + composition_form.ptCurrentPos.x = (LONG)data->InputPos.x; + composition_form.ptCurrentPos.y = (LONG)data->InputPos.y; + composition_form.dwStyle = CFS_FORCE_POSITION; + ::ImmSetCompositionWindow(himc, &composition_form); + CANDIDATEFORM candidate_form = {}; + candidate_form.dwStyle = CFS_CANDIDATEPOS; + candidate_form.ptCurrentPos.x = (LONG)data->InputPos.x; + candidate_form.ptCurrentPos.y = (LONG)data->InputPos.y; + ::ImmSetCandidateWindow(himc, &candidate_form); + ::ImmReleaseContext(hwnd, himc); + } +} + +#else + +static void Platform_SetImeDataFn_DefaultImpl(ImGuiContext*, ImGuiViewport*, ImGuiPlatformImeData*) {} + +#endif // Default IME handlers + +//----------------------------------------------------------------------------- +// [SECTION] METRICS/DEBUGGER WINDOW +//----------------------------------------------------------------------------- +// - MetricsHelpMarker() [Internal] +// - DebugRenderViewportThumbnail() [Internal] +// - RenderViewportsThumbnails() [Internal] +// - DebugRenderKeyboardPreview() [Internal] +// - DebugTextEncoding() +// - DebugFlashStyleColorStop() [Internal] +// - DebugFlashStyleColor() +// - UpdateDebugToolFlashStyleColor() [Internal] +// - ShowFontAtlas() [Internal but called by Demo!] +// - DebugNodeTexture() [Internal] +// - ShowMetricsWindow() +// - DebugNodeColumns() [Internal] +// - DebugNodeDrawList() [Internal] +// - DebugNodeDrawCmdShowMeshAndBoundingBox() [Internal] +// - DebugNodeFont() [Internal] +// - DebugNodeFontGlyph() [Internal] +// - DebugNodeStorage() [Internal] +// - DebugNodeTabBar() [Internal] +// - DebugNodeViewport() [Internal] +// - DebugNodeWindow() [Internal] +// - DebugNodeWindowSettings() [Internal] +// - DebugNodeWindowsList() [Internal] +// - DebugNodeWindowsListByBeginStackParent() [Internal] +// - ShowFontSelector() +//----------------------------------------------------------------------------- + +#if !defined(IMGUI_DISABLE_DEMO_WINDOWS) || !defined(IMGUI_DISABLE_DEBUG_TOOLS) +// Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds. +static void MetricsHelpMarker(const char* desc) +{ + ImGui::TextDisabled("(?)"); + if (ImGui::BeginItemTooltip()) + { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); + ImGui::TextUnformatted(desc); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } +} +#endif + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + +void ImGui::DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + ImVec2 scale = bb.GetSize() / viewport->Size; + ImVec2 off = bb.Min - viewport->Pos * scale; + float alpha_mul = 1.0f; + window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border, alpha_mul * 0.40f)); + for (ImGuiWindow* thumb_window : g.Windows) + { + if (!thumb_window->WasActive || (thumb_window->Flags & ImGuiWindowFlags_ChildWindow)) + continue; + + ImRect thumb_r = thumb_window->Rect(); + ImRect title_r = thumb_window->TitleBarRect(); + thumb_r = ImRect(ImTrunc(off + thumb_r.Min * scale), ImTrunc(off + thumb_r.Max * scale)); + title_r = ImRect(ImTrunc(off + title_r.Min * scale), ImTrunc(off + ImVec2(title_r.Max.x, title_r.Min.y + title_r.GetHeight() * 3.0f) * scale)); // Exaggerate title bar height + thumb_r.ClipWithFull(bb); + title_r.ClipWithFull(bb); + const bool window_is_focused = (g.NavWindow && thumb_window->RootWindowForTitleBarHighlight == g.NavWindow->RootWindowForTitleBarHighlight); + window->DrawList->AddRectFilled(thumb_r.Min, thumb_r.Max, GetColorU32(ImGuiCol_WindowBg, alpha_mul)); + window->DrawList->AddRectFilled(title_r.Min, title_r.Max, GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg, alpha_mul)); + window->DrawList->AddRect(thumb_r.Min, thumb_r.Max, GetColorU32(ImGuiCol_Border, alpha_mul)); + window->DrawList->AddText(g.Font, g.FontSize * 1.0f, title_r.Min, GetColorU32(ImGuiCol_Text, alpha_mul), thumb_window->Name, FindRenderedTextEnd(thumb_window->Name)); + } + draw_list->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border, alpha_mul)); + if (viewport->ID == g.DebugMetricsConfig.HighlightViewportID) + window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255)); +} + +static void RenderViewportsThumbnails() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + float SCALE = 1.0f / 8.0f; + ImRect bb_full(g.Viewports[0]->Pos, g.Viewports[0]->Pos + g.Viewports[0]->Size); + ImVec2 p = window->DC.CursorPos; + ImVec2 off = p - bb_full.Min * SCALE; + + // Draw viewports + for (ImGuiViewportP* viewport : g.Viewports) + { + ImRect viewport_draw_bb(off + (viewport->Pos) * SCALE, off + (viewport->Pos + viewport->Size) * SCALE); + ImGui::DebugRenderViewportThumbnail(window->DrawList, viewport, viewport_draw_bb); + } + ImGui::Dummy(bb_full.GetSize() * SCALE); +} + +// Draw an arbitrary US keyboard layout to visualize translated keys +void ImGui::DebugRenderKeyboardPreview(ImDrawList* draw_list) +{ + const float scale = ImGui::GetFontSize() / 13.0f; + const ImVec2 key_size = ImVec2(35.0f, 35.0f) * scale; + const float key_rounding = 3.0f * scale; + const ImVec2 key_face_size = ImVec2(25.0f, 25.0f) * scale; + const ImVec2 key_face_pos = ImVec2(5.0f, 3.0f) * scale; + const float key_face_rounding = 2.0f * scale; + const ImVec2 key_label_pos = ImVec2(7.0f, 4.0f) * scale; + const ImVec2 key_step = ImVec2(key_size.x - 1.0f, key_size.y - 1.0f); + const float key_row_offset = 9.0f * scale; + + ImVec2 board_min = GetCursorScreenPos(); + ImVec2 board_max = ImVec2(board_min.x + 3 * key_step.x + 2 * key_row_offset + 10.0f, board_min.y + 3 * key_step.y + 10.0f); + ImVec2 start_pos = ImVec2(board_min.x + 5.0f - key_step.x, board_min.y); + + struct KeyLayoutData { int Row, Col; const char* Label; ImGuiKey Key; }; + const KeyLayoutData keys_to_display[] = + { + { 0, 0, "", ImGuiKey_Tab }, { 0, 1, "Q", ImGuiKey_Q }, { 0, 2, "W", ImGuiKey_W }, { 0, 3, "E", ImGuiKey_E }, { 0, 4, "R", ImGuiKey_R }, + { 1, 0, "", ImGuiKey_CapsLock }, { 1, 1, "A", ImGuiKey_A }, { 1, 2, "S", ImGuiKey_S }, { 1, 3, "D", ImGuiKey_D }, { 1, 4, "F", ImGuiKey_F }, + { 2, 0, "", ImGuiKey_LeftShift },{ 2, 1, "Z", ImGuiKey_Z }, { 2, 2, "X", ImGuiKey_X }, { 2, 3, "C", ImGuiKey_C }, { 2, 4, "V", ImGuiKey_V } + }; + + // Elements rendered manually via ImDrawList API are not clipped automatically. + // While not strictly necessary, here IsItemVisible() is used to avoid rendering these shapes when they are out of view. + Dummy(board_max - board_min); + if (!IsItemVisible()) + return; + draw_list->PushClipRect(board_min, board_max, true); + for (int n = 0; n < IM_COUNTOF(keys_to_display); n++) + { + const KeyLayoutData* key_data = &keys_to_display[n]; + ImVec2 key_min = ImVec2(start_pos.x + key_data->Col * key_step.x + key_data->Row * key_row_offset, start_pos.y + key_data->Row * key_step.y); + ImVec2 key_max = key_min + key_size; + draw_list->AddRectFilled(key_min, key_max, IM_COL32(204, 204, 204, 255), key_rounding); + draw_list->AddRect(key_min, key_max, IM_COL32(24, 24, 24, 255), key_rounding); + ImVec2 face_min = ImVec2(key_min.x + key_face_pos.x, key_min.y + key_face_pos.y); + ImVec2 face_max = ImVec2(face_min.x + key_face_size.x, face_min.y + key_face_size.y); + draw_list->AddRect(face_min, face_max, IM_COL32(193, 193, 193, 255), key_face_rounding, 2.0f); + draw_list->AddRectFilled(face_min, face_max, IM_COL32(252, 252, 252, 255), key_face_rounding); + ImVec2 label_min = ImVec2(key_min.x + key_label_pos.x, key_min.y + key_label_pos.y); + draw_list->AddText(label_min, IM_COL32(64, 64, 64, 255), key_data->Label); + if (IsKeyDown(key_data->Key)) + draw_list->AddRectFilled(key_min, key_max, IM_COL32(255, 0, 0, 128), key_rounding); + } + draw_list->PopClipRect(); +} + +// Helper tool to diagnose between text encoding issues and font loading issues. Pass your UTF-8 string and verify that there are correct. +void ImGui::DebugTextEncoding(const char* str) +{ + Text("Text: \"%s\"", str); + if (!BeginTable("##DebugTextEncoding", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable)) + return; + TableSetupColumn("Offset"); + TableSetupColumn("UTF-8"); + TableSetupColumn("Glyph"); + TableSetupColumn("Codepoint"); + TableHeadersRow(); + const char* str_end = str + strlen(str); // As we may receive malformed UTF-8, pass an explicit end instead of relying on ImTextCharFromUtf8() assuming enough space. + for (const char* p = str; *p != 0; ) + { + unsigned int c; + const int c_utf8_len = ImTextCharFromUtf8(&c, p, str_end); + TableNextColumn(); + Text("%d", (int)(p - str)); + TableNextColumn(); + for (int byte_index = 0; byte_index < c_utf8_len; byte_index++) + { + if (byte_index > 0) + SameLine(); + Text("0x%02X", (int)(unsigned char)p[byte_index]); + } + TableNextColumn(); + TextUnformatted(p, p + c_utf8_len); + if (!GetFont()->IsGlyphInFont((ImWchar)c)) + { + SameLine(); + TextUnformatted("[missing]"); + } + TableNextColumn(); + Text("U+%04X", (int)c); + p += c_utf8_len; + } + EndTable(); +} + +static void DebugFlashStyleColorStop() +{ + ImGuiContext& g = *GImGui; + if (g.DebugFlashStyleColorIdx != ImGuiCol_COUNT) + g.Style.Colors[g.DebugFlashStyleColorIdx] = g.DebugFlashStyleColorBackup; + g.DebugFlashStyleColorIdx = ImGuiCol_COUNT; +} + +// Flash a given style color for some + inhibit modifications of this color via PushStyleColor() calls. +void ImGui::DebugFlashStyleColor(ImGuiCol idx) +{ + ImGuiContext& g = *GImGui; + DebugFlashStyleColorStop(); + g.DebugFlashStyleColorTime = 0.5f; + g.DebugFlashStyleColorIdx = idx; + g.DebugFlashStyleColorBackup = g.Style.Colors[idx]; +} + +void ImGui::UpdateDebugToolFlashStyleColor() +{ + ImGuiContext& g = *GImGui; + if (g.DebugFlashStyleColorTime <= 0.0f) + return; + ColorConvertHSVtoRGB(ImCos(g.DebugFlashStyleColorTime * 6.0f) * 0.5f + 0.5f, 0.5f, 0.5f, g.Style.Colors[g.DebugFlashStyleColorIdx].x, g.Style.Colors[g.DebugFlashStyleColorIdx].y, g.Style.Colors[g.DebugFlashStyleColorIdx].z); + g.Style.Colors[g.DebugFlashStyleColorIdx].w = 1.0f; + if ((g.DebugFlashStyleColorTime -= g.IO.DeltaTime) <= 0.0f) + DebugFlashStyleColorStop(); +} + +ImU64 ImGui::DebugTextureIDToU64(ImTextureID tex_id) +{ + ImU64 v = 0; + memcpy(&v, &tex_id, ImMin(sizeof(ImU64), sizeof(ImTextureID))); + return v; +} + +static const char* FormatTextureRefForDebugDisplay(char* buf, int buf_size, ImTextureRef tex_ref) +{ + char* buf_p = buf; + char* buf_end = buf + buf_size; + if (tex_ref._TexData != NULL) + buf_p += ImFormatString(buf_p, buf_end - buf_p, "#%03d: ", tex_ref._TexData->UniqueID); + ImFormatString(buf_p, buf_end - buf_p, "0x%X", ImGui::DebugTextureIDToU64(tex_ref.GetTexID())); + return buf; +} + +#ifdef IMGUI_ENABLE_FREETYPE +namespace ImGuiFreeType { IMGUI_API const ImFontLoader* GetFontLoader(); IMGUI_API bool DebugEditFontLoaderFlags(unsigned int* p_font_builder_flags); } +#endif + +// [DEBUG] List fonts in a font atlas and display its texture +void ImGui::ShowFontAtlas(ImFontAtlas* atlas) +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + ImGuiStyle& style = g.Style; + + BeginDisabled(); + CheckboxFlags("io.BackendFlags: RendererHasTextures", &io.BackendFlags, ImGuiBackendFlags_RendererHasTextures); + EndDisabled(); + ShowFontSelector("Font"); + //BeginDisabled((io.BackendFlags & ImGuiBackendFlags_RendererHasTextures) == 0); + if (DragFloat("FontSizeBase", &style.FontSizeBase, 0.20f, 5.0f, 100.0f, "%.0f")) + style._NextFrameFontSizeBase = style.FontSizeBase; // FIXME: Temporary hack until we finish remaining work. + SameLine(0.0f, 0.0f); Text(" (out %.2f)", GetFontSize()); + SameLine(); MetricsHelpMarker("- This is scaling font only. General scaling will come later."); + DragFloat("FontScaleMain", &style.FontScaleMain, 0.02f, 0.5f, 4.0f); + //BeginDisabled(io.ConfigDpiScaleFonts); + DragFloat("FontScaleDpi", &style.FontScaleDpi, 0.02f, 0.5f, 4.0f); + //SetItemTooltip("When io.ConfigDpiScaleFonts is set, this value is automatically overwritten."); + //EndDisabled(); + if ((io.BackendFlags & ImGuiBackendFlags_RendererHasTextures) == 0) + { + BulletText("Warning: Font scaling will NOT be smooth, because\nImGuiBackendFlags_RendererHasTextures is not set!"); + BulletText("For instructions, see:"); + SameLine(); + TextLinkOpenURL("docs/BACKENDS.md", "https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md"); + } + BulletText("Load a nice font for better results!"); + BulletText("Please submit feedback:"); + SameLine(); TextLinkOpenURL("#8465", "https://github.com/ocornut/imgui/issues/8465"); + BulletText("Read FAQ for more details:"); + SameLine(); TextLinkOpenURL("dearimgui.com/faq", "https://www.dearimgui.com/faq/"); + //EndDisabled(); + + SeparatorText("Font List"); + + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + Checkbox("Show font preview", &cfg->ShowFontPreview); + + // Font loaders + if (TreeNode("Loader", "Loader: \'%s\'", atlas->FontLoaderName ? atlas->FontLoaderName : "NULL")) + { + const ImFontLoader* loader_current = atlas->FontLoader; + BeginDisabled(!atlas->RendererHasTextures); +#ifdef IMGUI_ENABLE_STB_TRUETYPE + const ImFontLoader* loader_stbtruetype = ImFontAtlasGetFontLoaderForStbTruetype(); + if (RadioButton("stb_truetype", loader_current == loader_stbtruetype)) + atlas->SetFontLoader(loader_stbtruetype); +#else + BeginDisabled(); + RadioButton("stb_truetype", false); + SetItemTooltip("Requires #define IMGUI_ENABLE_STB_TRUETYPE"); + EndDisabled(); +#endif + SameLine(); +#ifdef IMGUI_ENABLE_FREETYPE + const ImFontLoader* loader_freetype = ImGuiFreeType::GetFontLoader(); + if (RadioButton("FreeType", loader_current == loader_freetype)) + atlas->SetFontLoader(loader_freetype); + if (loader_current == loader_freetype) + { + unsigned int loader_flags = atlas->FontLoaderFlags; + Text("Shared FreeType Loader Flags: 0x%08X", loader_flags); + if (ImGuiFreeType::DebugEditFontLoaderFlags(&loader_flags)) + { + for (ImFont* font : atlas->Fonts) + ImFontAtlasFontDestroyOutput(atlas, font); + atlas->FontLoaderFlags = loader_flags; + for (ImFont* font : atlas->Fonts) + ImFontAtlasFontInitOutput(atlas, font); + } + } +#else + BeginDisabled(); + RadioButton("FreeType", false); + SetItemTooltip("Requires #define IMGUI_ENABLE_FREETYPE + imgui_freetype.cpp."); + EndDisabled(); +#endif + EndDisabled(); + TreePop(); + } + + // Font list + for (ImFont* font : atlas->Fonts) + { + PushID(font); + DebugNodeFont(font); + PopID(); + } + + SeparatorText("Font Atlas"); + if (Button("Compact")) + atlas->CompactCache(); + SameLine(); + if (Button("Grow")) + ImFontAtlasTextureGrow(atlas); + SameLine(); + if (Button("Clear All")) + ImFontAtlasBuildClear(atlas); + SetItemTooltip("Destroy cache and custom rectangles."); + + for (int tex_n = 0; tex_n < atlas->TexList.Size; tex_n++) + { + ImTextureData* tex = atlas->TexList[tex_n]; + if (tex_n > 0) + SameLine(); + Text("Tex: %dx%d", tex->Width, tex->Height); + } + const int packed_surface_sqrt = (int)sqrtf((float)atlas->Builder->RectsPackedSurface); + const int discarded_surface_sqrt = (int)sqrtf((float)atlas->Builder->RectsDiscardedSurface); + Text("Packed rects: %d, area: about %d px ~%dx%d px", atlas->Builder->RectsPackedCount, atlas->Builder->RectsPackedSurface, packed_surface_sqrt, packed_surface_sqrt); + Text("incl. Discarded rects: %d, area: about %d px ~%dx%d px", atlas->Builder->RectsDiscardedCount, atlas->Builder->RectsDiscardedSurface, discarded_surface_sqrt, discarded_surface_sqrt); + + ImFontAtlasRectId highlight_r_id = ImFontAtlasRectId_Invalid; + if (TreeNode("Rects Index", "Rects Index (%d)", atlas->Builder->RectsPackedCount)) // <-- Use count of used rectangles + { + PushStyleVar(ImGuiStyleVar_ImageBorderSize, 1.0f); + if (BeginTable("##table", 2, ImGuiTableFlags_RowBg | ImGuiTableFlags_Borders | ImGuiTableFlags_ScrollY, ImVec2(0.0f, GetTextLineHeightWithSpacing() * 12))) + { + for (const ImFontAtlasRectEntry& entry : atlas->Builder->RectsIndex) + if (entry.IsUsed) + { + ImFontAtlasRectId id = ImFontAtlasRectId_Make(atlas->Builder->RectsIndex.index_from_ptr(&entry), entry.Generation); + ImFontAtlasRect r = {}; + atlas->GetCustomRect(id, &r); + const char* buf; + ImFormatStringToTempBuffer(&buf, NULL, "ID:%08X, used:%d, { w:%3d, h:%3d } { x:%4d, y:%4d }", id, entry.IsUsed, r.w, r.h, r.x, r.y); + TableNextColumn(); + Selectable(buf); + if (IsItemHovered()) + highlight_r_id = id; + TableNextColumn(); + Image(atlas->TexRef, ImVec2(r.w, r.h), r.uv0, r.uv1); + } + EndTable(); + } + PopStyleVar(); + TreePop(); + } + + // Texture list + // (ensure the last texture always use the same ID, so we can keep it open neatly) + ImFontAtlasRect highlight_r; + if (highlight_r_id != ImFontAtlasRectId_Invalid) + atlas->GetCustomRect(highlight_r_id, &highlight_r); + for (int tex_n = 0; tex_n < atlas->TexList.Size; tex_n++) + { + if (tex_n == atlas->TexList.Size - 1) + SetNextItemOpen(true, ImGuiCond_Once); + DebugNodeTexture(atlas->TexList[tex_n], atlas->TexList.Size - 1 - tex_n, (highlight_r_id != ImFontAtlasRectId_Invalid) ? &highlight_r : NULL); + } +} + +void ImGui::DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRect* highlight_rect) +{ + ImGuiContext& g = *GImGui; + PushID(int_id); + if (TreeNode("", "Texture #%03d (%dx%d pixels)", tex->UniqueID, tex->Width, tex->Height)) + { + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + Checkbox("Show used rect", &cfg->ShowTextureUsedRect); + PushStyleVar(ImGuiStyleVar_ImageBorderSize, ImMax(1.0f, g.Style.ImageBorderSize)); + ImVec2 p = GetCursorScreenPos(); + if (tex->WantDestroyNextFrame) + Dummy(ImVec2((float)tex->Width, (float)tex->Height)); + else + ImageWithBg(tex->GetTexRef(), ImVec2((float)tex->Width, (float)tex->Height), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), ImVec4(0.0f, 0.0f, 0.0f, 1.0f)); + if (cfg->ShowTextureUsedRect) + GetWindowDrawList()->AddRect(ImVec2(p.x + tex->UsedRect.x, p.y + tex->UsedRect.y), ImVec2(p.x + tex->UsedRect.x + tex->UsedRect.w, p.y + tex->UsedRect.y + tex->UsedRect.h), IM_COL32(255, 0, 255, 255)); + if (highlight_rect != NULL) + { + ImRect r_outer(p.x, p.y, p.x + tex->Width, p.y + tex->Height); + ImRect r_inner(p.x + highlight_rect->x, p.y + highlight_rect->y, p.x + highlight_rect->x + highlight_rect->w, p.y + highlight_rect->y + highlight_rect->h); + RenderRectFilledWithHole(GetWindowDrawList(), r_outer, r_inner, IM_COL32(0, 0, 0, 100), 0.0f); + GetWindowDrawList()->AddRect(r_inner.Min - ImVec2(1, 1), r_inner.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255)); + } + PopStyleVar(); + + char texref_desc[30]; + Text("Status = %s (%d), Format = %s (%d), UseColors = %d", ImTextureDataGetStatusName(tex->Status), tex->Status, ImTextureDataGetFormatName(tex->Format), tex->Format, tex->UseColors); + Text("TexRef = %s, BackendUserData = %p", FormatTextureRefForDebugDisplay(texref_desc, IM_COUNTOF(texref_desc), tex->GetTexRef()), tex->BackendUserData); + TreePop(); + } + PopID(); +} + +void ImGui::ShowMetricsWindow(bool* p_open) +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + ImGuiPlatformIO& platform_io = g.PlatformIO; + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + if (cfg->ShowDebugLog) + ShowDebugLogWindow(&cfg->ShowDebugLog); + if (cfg->ShowIDStackTool) + ShowIDStackToolWindow(&cfg->ShowIDStackTool); + + if (!Begin("Dear ImGui Metrics/Debugger", p_open) || GetCurrentWindow()->BeginCount > 1) + { + End(); + return; + } + + // [DEBUG] Clear debug breaks hooks after exactly one cycle. + DebugBreakClearData(); + + // Basic info + Text("Dear ImGui %s (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM); + if (g.ContextName[0] != 0) + { + SameLine(); + Text("(Context Name: \"%s\")", g.ContextName); + } + Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); + Text("%d vertices, %d indices (%d triangles)", io.MetricsRenderVertices, io.MetricsRenderIndices, io.MetricsRenderIndices / 3); + Text("%d visible windows, %d current allocations", io.MetricsRenderWindows, g.DebugAllocInfo.TotalAllocCount - g.DebugAllocInfo.TotalFreeCount); + //SameLine(); if (SmallButton("GC")) { g.GcCompactAll = true; } + + Separator(); + + // Debugging enums + enum { WRT_OuterRect, WRT_OuterRectClipped, WRT_InnerRect, WRT_InnerClipRect, WRT_WorkRect, WRT_Content, WRT_ContentIdeal, WRT_ContentRegionRect, WRT_Count }; // Windows Rect Type + const char* wrt_rects_names[WRT_Count] = { "OuterRect", "OuterRectClipped", "InnerRect", "InnerClipRect", "WorkRect", "Content", "ContentIdeal", "ContentRegionRect" }; + enum { TRT_OuterRect, TRT_InnerRect, TRT_WorkRect, TRT_HostClipRect, TRT_InnerClipRect, TRT_BackgroundClipRect, TRT_ColumnsRect, TRT_ColumnsWorkRect, TRT_ColumnsClipRect, TRT_ColumnsContentHeadersUsed, TRT_ColumnsContentHeadersIdeal, TRT_ColumnsContentFrozen, TRT_ColumnsContentUnfrozen, TRT_Count }; // Tables Rect Type + const char* trt_rects_names[TRT_Count] = { "OuterRect", "InnerRect", "WorkRect", "HostClipRect", "InnerClipRect", "BackgroundClipRect", "ColumnsRect", "ColumnsWorkRect", "ColumnsClipRect", "ColumnsContentHeadersUsed", "ColumnsContentHeadersIdeal", "ColumnsContentFrozen", "ColumnsContentUnfrozen" }; + if (cfg->ShowWindowsRectsType < 0) + cfg->ShowWindowsRectsType = WRT_WorkRect; + if (cfg->ShowTablesRectsType < 0) + cfg->ShowTablesRectsType = TRT_WorkRect; + + struct Funcs + { + static ImRect GetTableRect(ImGuiTable* table, int rect_type, int n) + { + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); // Always using last submitted instance + if (rect_type == TRT_OuterRect) { return table->OuterRect; } + else if (rect_type == TRT_InnerRect) { return table->InnerRect; } + else if (rect_type == TRT_WorkRect) { return table->WorkRect; } + else if (rect_type == TRT_HostClipRect) { return table->HostClipRect; } + else if (rect_type == TRT_InnerClipRect) { return table->InnerClipRect; } + else if (rect_type == TRT_BackgroundClipRect) { return table->BgClipRect; } + else if (rect_type == TRT_ColumnsRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->MinX, table->InnerClipRect.Min.y, c->MaxX, table->InnerClipRect.Min.y + table_instance->LastOuterHeight); } + else if (rect_type == TRT_ColumnsWorkRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->WorkRect.Min.y, c->WorkMaxX, table->WorkRect.Max.y); } + else if (rect_type == TRT_ColumnsClipRect) { ImGuiTableColumn* c = &table->Columns[n]; return c->ClipRect; } + else if (rect_type == TRT_ColumnsContentHeadersUsed){ ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersUsed, table->InnerClipRect.Min.y + table_instance->LastTopHeadersRowHeight); } // Note: y1/y2 not always accurate + else if (rect_type == TRT_ColumnsContentHeadersIdeal){ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersIdeal, table->InnerClipRect.Min.y + table_instance->LastTopHeadersRowHeight); } + else if (rect_type == TRT_ColumnsContentFrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXFrozen, table->InnerClipRect.Min.y + table_instance->LastFrozenHeight); } + else if (rect_type == TRT_ColumnsContentUnfrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y + table_instance->LastFrozenHeight, c->ContentMaxXUnfrozen, table->InnerClipRect.Max.y); } + IM_ASSERT(0); + return ImRect(); + } + + static ImRect GetWindowRect(ImGuiWindow* window, int rect_type) + { + if (rect_type == WRT_OuterRect) { return window->Rect(); } + else if (rect_type == WRT_OuterRectClipped) { return window->OuterRectClipped; } + else if (rect_type == WRT_InnerRect) { return window->InnerRect; } + else if (rect_type == WRT_InnerClipRect) { return window->InnerClipRect; } + else if (rect_type == WRT_WorkRect) { return window->WorkRect; } + else if (rect_type == WRT_Content) { ImVec2 min = window->InnerRect.Min - window->Scroll + window->WindowPadding; return ImRect(min, min + window->ContentSize); } + else if (rect_type == WRT_ContentIdeal) { ImVec2 min = window->InnerRect.Min - window->Scroll + window->WindowPadding; return ImRect(min, min + window->ContentSizeIdeal); } + else if (rect_type == WRT_ContentRegionRect) { return window->ContentRegionRect; } + IM_ASSERT(0); + return ImRect(); + } + }; + +#ifdef IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS + TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS is enabled.\nMust disable after use! Otherwise Dear ImGui will run slower.\n"); +#endif + + // Tools + if (TreeNode("Tools")) + { + // Debug Break features + // The Item Picker tool is super useful to visually select an item and break into the call-stack of where it was submitted. + SeparatorTextEx(0, "Debug breaks", NULL, CalcTextSize("(?)").x + g.Style.SeparatorTextPadding.x); + SameLine(); + MetricsHelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash."); + if (Checkbox("Show Item Picker", &g.DebugItemPickerActive) && g.DebugItemPickerActive) + DebugStartItemPicker(); + Checkbox("Show \"Debug Break\" buttons in other sections (io.ConfigDebugIsDebuggerPresent)", &g.IO.ConfigDebugIsDebuggerPresent); + + SeparatorText("Visualize"); + + Checkbox("Show Debug Log", &cfg->ShowDebugLog); + SameLine(); + MetricsHelpMarker("You can also call ImGui::ShowDebugLogWindow() from your code."); + + Checkbox("Show ID Stack Tool", &cfg->ShowIDStackTool); + SameLine(); + MetricsHelpMarker("You can also call ImGui::ShowIDStackToolWindow() from your code."); + + Checkbox("Show windows begin order", &cfg->ShowWindowsBeginOrder); + Checkbox("Show windows rectangles", &cfg->ShowWindowsRects); + SameLine(); + SetNextItemWidth(GetFontSize() * 12); + cfg->ShowWindowsRects |= Combo("##show_windows_rect_type", &cfg->ShowWindowsRectsType, wrt_rects_names, WRT_Count, WRT_Count); + if (cfg->ShowWindowsRects && g.NavWindow != NULL) + { + BulletText("'%s':", g.NavWindow->Name); + Indent(); + for (int rect_n = 0; rect_n < WRT_Count; rect_n++) + { + ImRect r = Funcs::GetWindowRect(g.NavWindow, rect_n); + Text("(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), wrt_rects_names[rect_n]); + } + Unindent(); + } + + Checkbox("Show tables rectangles", &cfg->ShowTablesRects); + SameLine(); + SetNextItemWidth(GetFontSize() * 12); + cfg->ShowTablesRects |= Combo("##show_table_rects_type", &cfg->ShowTablesRectsType, trt_rects_names, TRT_Count, TRT_Count); + if (cfg->ShowTablesRects && g.NavWindow != NULL) + { + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) + { + ImGuiTable* table = g.Tables.TryGetMapData(table_n); + if (table == NULL || table->LastFrameActive < g.FrameCount - 1 || (table->OuterWindow != g.NavWindow && table->InnerWindow != g.NavWindow)) + continue; + + BulletText("Table 0x%08X (%d columns, in '%s')", table->ID, table->ColumnsCount, table->OuterWindow->Name); + if (IsItemHovered()) + GetForegroundDrawList(table->OuterWindow)->AddRect(table->OuterRect.Min - ImVec2(1, 1), table->OuterRect.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 2.0f); + Indent(); + char buf[128]; + for (int rect_n = 0; rect_n < TRT_Count; rect_n++) + { + if (rect_n >= TRT_ColumnsRect) + { + if (rect_n != TRT_ColumnsRect && rect_n != TRT_ColumnsClipRect) + continue; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImRect r = Funcs::GetTableRect(table, rect_n, column_n); + ImFormatString(buf, IM_COUNTOF(buf), "(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) Col %d %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), column_n, trt_rects_names[rect_n]); + Selectable(buf); + if (IsItemHovered()) + GetForegroundDrawList(table->OuterWindow)->AddRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 2.0f); + } + } + else + { + ImRect r = Funcs::GetTableRect(table, rect_n, -1); + ImFormatString(buf, IM_COUNTOF(buf), "(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), trt_rects_names[rect_n]); + Selectable(buf); + if (IsItemHovered()) + GetForegroundDrawList(table->OuterWindow)->AddRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 2.0f); + } + } + Unindent(); + } + } + Checkbox("Show groups rectangles", &g.DebugShowGroupRects); // Storing in context as this is used by group code and prefers to be in hot-data + + SeparatorText("Validate"); + + Checkbox("Debug Begin/BeginChild return value", &io.ConfigDebugBeginReturnValueLoop); + SameLine(); + MetricsHelpMarker("Some calls to Begin()/BeginChild() will return false.\n\nWill cycle through window depths then repeat. Windows should be flickering while running."); + + Checkbox("UTF-8 Encoding viewer", &cfg->ShowTextEncodingViewer); + SameLine(); + MetricsHelpMarker("You can also call ImGui::DebugTextEncoding() from your code with a given string to test that your UTF-8 encoding settings are correct."); + if (cfg->ShowTextEncodingViewer) + { + static char buf[64] = ""; + SetNextItemWidth(-FLT_MIN); + InputText("##DebugTextEncodingBuf", buf, IM_COUNTOF(buf)); + if (buf[0] != 0) + DebugTextEncoding(buf); + } + + TreePop(); + } + + // Windows + if (TreeNode("Windows", "Windows (%d)", g.Windows.Size)) + { + //SetNextItemOpen(true, ImGuiCond_Once); + DebugNodeWindowsList(&g.Windows, "By display order"); + DebugNodeWindowsList(&g.WindowsFocusOrder, "By focus order (root windows)"); + if (TreeNode("By submission order (begin stack)")) + { + // Here we display windows in their submitted order/hierarchy, however note that the Begin stack doesn't constitute a Parent<>Child relationship! + ImVector& temp_buffer = g.WindowsTempSortBuffer; + temp_buffer.resize(0); + for (ImGuiWindow* window : g.Windows) + if (window->LastFrameActive + 1 >= g.FrameCount) + temp_buffer.push_back(window); + struct Func { static int IMGUI_CDECL WindowComparerByBeginOrder(const void* lhs, const void* rhs) { return ((int)(*(const ImGuiWindow* const *)lhs)->BeginOrderWithinContext - (*(const ImGuiWindow* const*)rhs)->BeginOrderWithinContext); } }; + ImQsort(temp_buffer.Data, (size_t)temp_buffer.Size, sizeof(ImGuiWindow*), Func::WindowComparerByBeginOrder); + DebugNodeWindowsListByBeginStackParent(temp_buffer.Data, temp_buffer.Size, NULL); + TreePop(); + } + + TreePop(); + } + + // DrawLists + int drawlist_count = 0; + for (ImGuiViewportP* viewport : g.Viewports) + drawlist_count += viewport->DrawDataP.CmdLists.Size; + if (TreeNode("DrawLists", "DrawLists (%d)", drawlist_count)) + { + Checkbox("Show ImDrawCmd mesh when hovering", &cfg->ShowDrawCmdMesh); + Checkbox("Show ImDrawCmd bounding boxes when hovering", &cfg->ShowDrawCmdBoundingBoxes); + for (ImGuiViewportP* viewport : g.Viewports) + for (ImDrawList* draw_list : viewport->DrawDataP.CmdLists) + DebugNodeDrawList(NULL, viewport, draw_list, "DrawList"); + TreePop(); + } + + // Viewports + if (TreeNode("Viewports", "Viewports (%d)", g.Viewports.Size)) + { + SetNextItemOpen(true, ImGuiCond_Once); + if (TreeNode("Windows Minimap")) + { + RenderViewportsThumbnails(); + TreePop(); + } + cfg->HighlightViewportID = 0; + + for (ImGuiViewportP* viewport : g.Viewports) + DebugNodeViewport(viewport); + TreePop(); + } + + // Details for Fonts + for (ImFontAtlas* atlas : g.FontAtlases) + if (TreeNode((void*)atlas, "Fonts (%d), Textures (%d)", atlas->Fonts.Size, atlas->TexList.Size)) + { + ShowFontAtlas(atlas); + TreePop(); + } + + // Details for Popups + if (TreeNode("Popups", "Popups (%d)", g.OpenPopupStack.Size)) + { + for (const ImGuiPopupData& popup_data : g.OpenPopupStack) + { + // As it's difficult to interact with tree nodes while popups are open, we display everything inline. + ImGuiWindow* window = popup_data.Window; + BulletText("PopupID: %08x, Window: '%s' (%s%s), RestoreNavWindow '%s', ParentWindow '%s'", + popup_data.PopupId, window ? window->Name : "NULL", window && (window->Flags & ImGuiWindowFlags_ChildWindow) ? "Child;" : "", window && (window->Flags & ImGuiWindowFlags_ChildMenu) ? "Menu;" : "", + popup_data.RestoreNavWindow ? popup_data.RestoreNavWindow->Name : "NULL", window && window->ParentWindow ? window->ParentWindow->Name : "NULL"); + } + TreePop(); + } + + // Details for TabBars + if (TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetAliveCount())) + { + for (int n = 0; n < g.TabBars.GetMapSize(); n++) + if (ImGuiTabBar* tab_bar = g.TabBars.TryGetMapData(n)) + { + PushID(tab_bar); + DebugNodeTabBar(tab_bar, "TabBar"); + PopID(); + } + TreePop(); + } + + // Details for Tables + if (TreeNode("Tables", "Tables (%d)", g.Tables.GetAliveCount())) + { + for (int n = 0; n < g.Tables.GetMapSize(); n++) + if (ImGuiTable* table = g.Tables.TryGetMapData(n)) + DebugNodeTable(table); + TreePop(); + } + + // Details for InputText + if (TreeNode("InputText")) + { + DebugNodeInputTextState(&g.InputTextState); + TreePop(); + } + + // Details for TypingSelect + if (TreeNode("TypingSelect", "TypingSelect (%d)", g.TypingSelectState.SearchBuffer[0] != 0 ? 1 : 0)) + { + DebugNodeTypingSelectState(&g.TypingSelectState); + TreePop(); + } + + // Details for MultiSelect + if (TreeNode("MultiSelect", "MultiSelect (%d)", g.MultiSelectStorage.GetAliveCount())) + { + ImGuiBoxSelectState* bs = &g.BoxSelectState; + BulletText("BoxSelect ID=0x%08X, Starting = %d, Active %d", bs->ID, bs->IsStarting, bs->IsActive); + for (int n = 0; n < g.MultiSelectStorage.GetMapSize(); n++) + if (ImGuiMultiSelectState* state = g.MultiSelectStorage.TryGetMapData(n)) + DebugNodeMultiSelectState(state); + TreePop(); + } + + // Details for Docking +#ifdef IMGUI_HAS_DOCK + if (TreeNode("Docking")) + { + TreePop(); + } +#endif // #ifdef IMGUI_HAS_DOCK + + // Settings + if (TreeNode("Settings")) + { + if (SmallButton("Clear")) + ClearIniSettings(); + SameLine(); + if (SmallButton("Save to memory")) + SaveIniSettingsToMemory(); + SameLine(); + if (SmallButton("Save to disk")) + SaveIniSettingsToDisk(g.IO.IniFilename); + SameLine(); + if (g.IO.IniFilename) + Text("\"%s\"", g.IO.IniFilename); + else + TextUnformatted(""); + Text("SettingsDirtyTimer %.2f", g.SettingsDirtyTimer); + + int highlight_older_than_date = 0; + Text("SessionDate: %d", platform_io.Platform_SessionDate); + BeginDisabled(platform_io.Platform_SessionDate == 0); + Checkbox("Highlight Entries Older Than", &cfg->SettingsHighlightOldEntries); + SetNextItemWidth(GetFontSize() * 8); + SameLine(); + SliderInt("Months", &cfg->SettingsDiscardMonths, 1, 24); + if (cfg->SettingsHighlightOldEntries && cfg->SettingsDiscardMonths > 0) + { + ImGuiPackedDate cutoff_date = platform_io.Platform_SessionDate; + cutoff_date.SubtractMonths(cfg->SettingsDiscardMonths); + highlight_older_than_date = cutoff_date.Unpack(); + SameLine(); + ImGuiSettingsCleanupArgs cleanup_args; + cleanup_args.DiscardOlderThanMonths = cfg->SettingsDiscardMonths; + if (Button("Discard")) + CleanupIniSettings(&cleanup_args); + } + EndDisabled(); + Checkbox("io.ConfigDebugIniSettings", &io.ConfigDebugIniSettings); + + struct ScopedHighlightOlderThan + { + bool Highlight; + ScopedHighlightOlderThan(int cutoff_date, ImGuiPackedDate in_date) { Highlight = cutoff_date != 0 && in_date.Unpack() < cutoff_date; if (Highlight) PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.4f, 0.4f, 1.0f)); } + ~ScopedHighlightOlderThan() { if (Highlight) PopStyleColor(); } + }; + + if (TreeNode("SettingsHandlers", "Settings handlers: (%d)", g.SettingsHandlers.Size)) + { + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + BulletText("\"%s\"", handler.TypeName); + TreePop(); + } + if (TreeNode("SettingsWindows", "Settings packed data: Windows: %d bytes", g.SettingsWindows.size())) + { + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + { + ScopedHighlightOlderThan scoped_highlight(highlight_older_than_date, settings->LastUsedDate); + DebugNodeWindowSettings(settings); + } + TreePop(); + } + + if (TreeNode("SettingsTables", "Settings packed data: Tables: %d bytes", g.SettingsTables.size())) + { + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + { + ScopedHighlightOlderThan scoped_highlight(highlight_older_than_date, settings->LastUsedDate); + DebugNodeTableSettings(settings, NULL); + } + TreePop(); + } + +#ifdef IMGUI_HAS_DOCK +#endif // #ifdef IMGUI_HAS_DOCK + + if (TreeNode("SettingsIniData", "Settings unpacked data (.ini): %d bytes", g.SettingsIniData.size())) + { + InputTextMultiline("##Ini", (char*)(void*)g.SettingsIniData.c_str(), g.SettingsIniData.Buf.Size, ImVec2(-FLT_MIN, GetTextLineHeight() * 20), ImGuiInputTextFlags_ReadOnly); + TreePop(); + } + TreePop(); + } + + // Settings + if (TreeNode("Memory allocations")) + { + ImGuiDebugAllocInfo* info = &g.DebugAllocInfo; + Text("%d current allocations", info->TotalAllocCount - info->TotalFreeCount); + Text("Releasing selected unused buffers after: %.2f secs", g.IO.ConfigMemoryCompactTimer); + if (SmallButton("GC now")) { g.GcCompactAll = true; } + Text("Recent frames with allocations:"); + int buf_size = IM_COUNTOF(info->LastEntriesBuf); + for (int n = buf_size - 1; n >= 0; n--) + { + ImGuiDebugAllocEntry* entry = &info->LastEntriesBuf[(info->LastEntriesIdx - n + buf_size) % buf_size]; + BulletText("Frame %06d: %+3d ( %2d alloc, %2d free )", entry->FrameCount, entry->AllocCount - entry->FreeCount, entry->AllocCount, entry->FreeCount); + if (n == 0) + { + SameLine(); + Text("<- %d frames ago", g.FrameCount - entry->FrameCount); + } + } + TreePop(); + } + + if (TreeNode("Inputs")) + { + Text("KEYBOARD/GAMEPAD/MOUSE KEYS"); + { + // User code should never have to go through such hoops! You can generally iterate between ImGuiKey_NamedKey_BEGIN and ImGuiKey_NamedKey_END. + Indent(); + Text("Keys down:"); for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) { if (!IsKeyDown(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); SameLine(); Text("(%.02f)", GetKeyData(key)->DownDuration); } + Text("Keys pressed:"); for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) { if (!IsKeyPressed(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); } + Text("Keys released:"); for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) { if (!IsKeyReleased(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); } + Text("Keys mods: %s%s%s%s", io.KeyCtrl ? "Ctrl " : "", io.KeyShift ? "Shift " : "", io.KeyAlt ? "Alt " : "", io.KeySuper ? "Super " : ""); + Text("Chars queue:"); for (int i = 0; i < io.InputQueueCharacters.Size; i++) { ImWchar c = io.InputQueueCharacters[i]; SameLine(); Text("\'%c\' (0x%04X)", (c > ' ' && c <= 255) ? (char)c : '?', c); } // FIXME: We should convert 'c' to UTF-8 here but the functions are not public. + DebugRenderKeyboardPreview(GetWindowDrawList()); + Unindent(); + } + + Text("MOUSE STATE"); + { + Indent(); + if (IsMousePosValid()) + Text("Mouse pos: (%g, %g)", io.MousePos.x, io.MousePos.y); + else + Text("Mouse pos: "); + Text("Mouse delta: (%g, %g)", io.MouseDelta.x, io.MouseDelta.y); + int count = IM_COUNTOF(io.MouseDown); + Text("Mouse down:"); for (int i = 0; i < count; i++) if (IsMouseDown(i)) { SameLine(); Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); } + Text("Mouse clicked:"); for (int i = 0; i < count; i++) if (IsMouseClicked(i)) { SameLine(); Text("b%d (%d)", i, io.MouseClickedCount[i]); } + Text("Mouse released:"); for (int i = 0; i < count; i++) if (IsMouseReleased(i)) { SameLine(); Text("b%d", i); } + Text("Mouse wheel: %.1f", io.MouseWheel); + Text("MouseStationaryTimer: %.2f", g.MouseStationaryTimer); + Text("Mouse source: %s", GetMouseSourceName(io.MouseSource)); + Text("Pen Pressure: %.1f", io.PenPressure); // Note: currently unused + Unindent(); + } + + Text("MOUSE WHEELING"); + { + Indent(); + Text("WheelingWindow: '%s'", g.WheelingWindow ? g.WheelingWindow->Name : "NULL"); + Text("WheelingWindowReleaseTimer: %.2f", g.WheelingWindowReleaseTimer); + Text("WheelingAxisAvg[] = { %.3f, %.3f }, Main Axis: %s", g.WheelingAxisAvg.x, g.WheelingAxisAvg.y, (g.WheelingAxisAvg.x > g.WheelingAxisAvg.y) ? "X" : (g.WheelingAxisAvg.x < g.WheelingAxisAvg.y) ? "Y" : ""); + Unindent(); + } + + Text("KEY OWNERS"); + { + Indent(); + if (BeginChild("##owners", ImVec2(-FLT_MIN, GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY, ImGuiWindowFlags_NoSavedSettings)) + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + if (owner_data->OwnerCurr == ImGuiKeyOwner_NoOwner) + continue; + Text("%s: 0x%08X%s", GetKeyName(key), owner_data->OwnerCurr, + owner_data->LockUntilRelease ? " LockUntilRelease" : owner_data->LockThisFrame ? " LockThisFrame" : ""); + DebugLocateItemOnHover(owner_data->OwnerCurr); + } + EndChild(); + Unindent(); + } + Text("SHORTCUT ROUTING"); + SameLine(); + MetricsHelpMarker("Declared shortcut routes automatically set key owner when mods matches."); + { + Indent(); + if (BeginChild("##routes", ImVec2(-FLT_MIN, GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY, ImGuiWindowFlags_NoSavedSettings)) + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyRoutingTable* rt = &g.KeysRoutingTable; + for (ImGuiKeyRoutingIndex idx = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; idx != -1; ) + { + ImGuiKeyRoutingData* routing_data = &rt->Entries[idx]; + ImGuiKeyChord key_chord = key | routing_data->Mods; + Text("%s: 0x%08X (scored %d)", GetKeyChordName(key_chord), routing_data->RoutingCurr, routing_data->RoutingCurrScore); + DebugLocateItemOnHover(routing_data->RoutingCurr); + if (g.IO.ConfigDebugIsDebuggerPresent) + { + SameLine(); + if (DebugBreakButton("**DebugBreak**", "in SetShortcutRouting() for this KeyChord")) + g.DebugBreakInShortcutRouting = key_chord; + } + idx = routing_data->NextEntryIndex; + } + } + EndChild(); + Text("(ActiveIdUsing: AllKeyboardKeys: %d, NavDirMask: 0x%X)", g.ActiveIdUsingAllKeyboardKeys, g.ActiveIdUsingNavDirMask); + Unindent(); + } + TreePop(); + } + + if (TreeNode("Internal state")) + { + Text("WINDOWING"); + Indent(); + Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL"); + Text("HoveredWindow->Root: '%s'", g.HoveredWindow ? g.HoveredWindow->RootWindow->Name : "NULL"); + Text("HoveredWindowUnderMovingWindow: '%s'", g.HoveredWindowUnderMovingWindow ? g.HoveredWindowUnderMovingWindow->Name : "NULL"); + Text("MovingWindow: '%s'", g.MovingWindow ? g.MovingWindow->Name : "NULL"); + Unindent(); + + Text("ITEMS"); + Indent(); + Text("ActiveId: 0x%08X/0x%08X (%.2f sec), AllowOverlap: %d, Source: %s", g.ActiveId, g.ActiveIdPreviousFrame, g.ActiveIdTimer, g.ActiveIdAllowOverlap, GetInputSourceName(g.ActiveIdSource)); + DebugLocateItemOnHover(g.ActiveId); + Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL"); + Text("ActiveIdUsing: AllKeyboardKeys: %d, NavDirMask: %X", g.ActiveIdUsingAllKeyboardKeys, g.ActiveIdUsingNavDirMask); + Text("HoveredId: 0x%08X (%.2f sec), AllowOverlap: %d", g.HoveredIdPreviousFrame, g.HoveredIdTimer, g.HoveredIdAllowOverlap); // Not displaying g.HoveredId as it is update mid-frame + Text("HoverItemDelayId: 0x%08X, Timer: %.2f, ClearTimer: %.2f", g.HoverItemDelayId, g.HoverItemDelayTimer, g.HoverItemDelayClearTimer); + Text("DragDrop: %d, SourceId = 0x%08X, Payload \"%s\" (%d bytes)", g.DragDropActive, g.DragDropPayload.SourceId, g.DragDropPayload.DataType, g.DragDropPayload.DataSize); + DebugLocateItemOnHover(g.DragDropPayload.SourceId); + Unindent(); + + Text("NAV,FOCUS"); + Indent(); + Text("NavWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL"); + Text("NavId: 0x%08X, NavLayer: %d", g.NavId, g.NavLayer); + DebugLocateItemOnHover(g.NavId); + Text("NavInputSource: %s", GetInputSourceName(g.NavInputSource)); + Text("NavLastValidSelectionUserData = %" IM_PRId64 " (0x%" IM_PRIX64 ")", g.NavLastValidSelectionUserData, g.NavLastValidSelectionUserData); + Text("NavActive: %d, NavVisible: %d", g.IO.NavActive, g.IO.NavVisible); + Text("NavActivateId/DownId/PressedId: %08X/%08X/%08X", g.NavActivateId, g.NavActivateDownId, g.NavActivatePressedId); + Text("NavActivateFlags: %04X", g.NavActivateFlags); + Text("NavCursorVisible: %d, NavHighlightItemUnderNav: %d", g.NavCursorVisible, g.NavHighlightItemUnderNav); + Text("NavFocusScopeId = 0x%08X", g.NavFocusScopeId); + Text("NavFocusRoute[] = "); + for (int path_n = g.NavFocusRoute.Size - 1; path_n >= 0; path_n--) + { + const ImGuiFocusScopeData& focus_scope = g.NavFocusRoute[path_n]; + SameLine(0.0f, 0.0f); + Text("0x%08X/", focus_scope.ID); + SetItemTooltip("In window \"%s\"", FindWindowByID(focus_scope.WindowID)->Name); + } + Text("NavWindowingTarget: '%s'", g.NavWindowingTarget ? g.NavWindowingTarget->Name : "NULL"); + Unindent(); + + TreePop(); + } + + // Overlay: Display windows Rectangles and Begin Order + if (cfg->ShowWindowsRects || cfg->ShowWindowsBeginOrder) + { + for (ImGuiWindow* window : g.Windows) + { + if (!window->WasActive) + continue; + ImDrawList* draw_list = GetForegroundDrawList(window); + if (cfg->ShowWindowsRects) + { + ImRect r = Funcs::GetWindowRect(window, cfg->ShowWindowsRectsType); + draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255)); + } + if (cfg->ShowWindowsBeginOrder && !(window->Flags & ImGuiWindowFlags_ChildWindow)) + { + char buf[32]; + ImFormatString(buf, IM_COUNTOF(buf), "%d", window->BeginOrderWithinContext); + float font_size = GetFontSize(); + draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255)); + draw_list->AddText(window->Pos, IM_COL32(255, 255, 255, 255), buf); + } + } + } + + // Overlay: Display Tables Rectangles + if (cfg->ShowTablesRects) + { + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) + { + ImGuiTable* table = g.Tables.TryGetMapData(table_n); + if (table == NULL || table->LastFrameActive < g.FrameCount - 1) + continue; + ImDrawList* draw_list = GetForegroundDrawList(table->OuterWindow); + if (cfg->ShowTablesRectsType >= TRT_ColumnsRect) + { + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImRect r = Funcs::GetTableRect(table, cfg->ShowTablesRectsType, column_n); + ImU32 col = (table->HoveredColumnBody == column_n) ? IM_COL32(255, 255, 128, 255) : IM_COL32(255, 0, 128, 255); + float thickness = (table->HoveredColumnBody == column_n) ? 3.0f : 1.0f; + draw_list->AddRect(r.Min, r.Max, col, 0.0f, thickness); + } + } + else + { + ImRect r = Funcs::GetTableRect(table, cfg->ShowTablesRectsType, -1); + draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255)); + } + } + } + +#ifdef IMGUI_HAS_DOCK + // Overlay: Display Docking info + if (show_docking_nodes && g.IO.KeyCtrl) + { + } +#endif // #ifdef IMGUI_HAS_DOCK + + End(); +} + +void ImGui::DebugBreakClearData() +{ + // Those fields are scattered in their respective subsystem to stay in hot-data locations + ImGuiContext& g = *GImGui; + g.DebugBreakInWindow = 0; + g.DebugBreakInTable = 0; + g.DebugBreakInShortcutRouting = ImGuiKey_None; +} + +void ImGui::DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location) +{ + if (!BeginItemTooltip()) + return; + Text("To call IM_DEBUG_BREAK() %s:", description_of_location); + Separator(); + TextUnformatted(keyboard_only ? "- Press 'Pause/Break' on keyboard." : "- Press 'Pause/Break' on keyboard.\n- or Click (may alter focus/active id).\n- or navigate using keyboard and press space."); + Separator(); + TextUnformatted("Choose one way that doesn't interfere with what you are trying to debug!\nYou need a debugger attached or this will crash!"); + EndTooltip(); +} + +// Special button that doesn't take focus, doesn't take input owner, and can be activated without a click etc. +// In order to reduce interferences with the contents we are trying to debug into. +bool ImGui::DebugBreakButton(const char* label, const char* description_of_location) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiID id = window->GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + ImVec2 pos = window->DC.CursorPos + ImVec2(0.0f, window->DC.CurrLineTextBaseOffset); + ImVec2 size = ImVec2(label_size.x + g.Style.FramePadding.x * 2.0f, label_size.y); + + const ImRect bb(pos, pos + size); + ItemSize(size, 0.0f); + if (!ItemAdd(bb, id)) + return false; + + // WE DO NOT USE ButtonEx() or ButtonBehavior() in order to reduce our side-effects. + bool hovered = ItemHoverable(bb, id, g.CurrentItemFlags); + bool pressed = hovered && (IsKeyChordPressed(g.DebugBreakKeyChord) || IsMouseClicked(0) || g.NavActivateId == id); + DebugBreakButtonTooltip(false, description_of_location); + + ImVec4 col4f = GetStyleColorVec4(hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + ImVec4 hsv; + ColorConvertRGBtoHSV(col4f.x, col4f.y, col4f.z, hsv.x, hsv.y, hsv.z); + ColorConvertHSVtoRGB(hsv.x + 0.20f, hsv.y, hsv.z, col4f.x, col4f.y, col4f.z); + + RenderNavCursor(bb, id); + RenderFrame(bb.Min, bb.Max, GetColorU32(col4f), true, g.Style.FrameRounding); + RenderTextClipped(bb.Min, bb.Max, label, NULL, &label_size, g.Style.ButtonTextAlign, &bb); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +// [DEBUG] Display contents of Columns +void ImGui::DebugNodeColumns(ImGuiOldColumns* columns) +{ + if (!TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags)) + return; + BulletText("Width: %.1f (MinX: %.1f, MaxX: %.1f)", columns->OffMaxX - columns->OffMinX, columns->OffMinX, columns->OffMaxX); + for (ImGuiOldColumnData& column : columns->Columns) + BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", (int)columns->Columns.index_from_ptr(&column), column.OffsetNorm, GetColumnOffsetFromNorm(columns, column.OffsetNorm)); + TreePop(); +} + +// [DEBUG] Display contents of ImDrawList +void ImGui::DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(viewport); // Used in docking branch + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + int cmd_count = draw_list->CmdBuffer.Size; + if (cmd_count > 0 && draw_list->CmdBuffer.back().ElemCount == 0 && draw_list->CmdBuffer.back().UserCallback == NULL) + cmd_count--; + bool node_open = TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, cmd_count); + if (draw_list == GetWindowDrawList()) + { + SameLine(); + TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), "CURRENTLY APPENDING"); // Can't display stats for active draw list! (we don't have the data double-buffered) + if (node_open) + TreePop(); + return; + } + + ImDrawList* fg_draw_list = GetForegroundDrawList(window); // Render additional visuals into the top-most draw list + if (window && IsItemHovered() && fg_draw_list) + fg_draw_list->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255)); + if (!node_open) + return; + + if (window && !window->WasActive) + TextDisabled("Warning: owning Window is inactive. This DrawList is not being rendered!"); + + for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.Data; pcmd < draw_list->CmdBuffer.Data + cmd_count; pcmd++) + { + if (pcmd->UserCallback) + { + BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData); + continue; + } + + char texid_desc[30]; + FormatTextureRefForDebugDisplay(texid_desc, IM_COUNTOF(texid_desc), pcmd->TexRef); + char buf[300]; + ImFormatString(buf, IM_COUNTOF(buf), "DrawCmd:%5d tris, Tex %s, ClipRect (%4.0f,%4.0f)-(%4.0f,%4.0f)", + pcmd->ElemCount / 3, texid_desc, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w); + bool pcmd_node_open = TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "%s", buf); + if (IsItemHovered() && (cfg->ShowDrawCmdMesh || cfg->ShowDrawCmdBoundingBoxes) && fg_draw_list) + DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, cfg->ShowDrawCmdMesh, cfg->ShowDrawCmdBoundingBoxes); + if (!pcmd_node_open) + continue; + + // Calculate approximate coverage area (touched pixel count) + // This will be in pixels squared as long there's no post-scaling happening to the renderer output. + const ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; + const ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + pcmd->VtxOffset; + float total_area = 0.0f; + for (unsigned int idx_n = pcmd->IdxOffset; idx_n < pcmd->IdxOffset + pcmd->ElemCount; ) + { + ImVec2 triangle[3]; + for (int n = 0; n < 3; n++, idx_n++) + triangle[n] = vtx_buffer[idx_buffer ? idx_buffer[idx_n] : idx_n].pos; + total_area += ImTriangleArea(triangle[0], triangle[1], triangle[2]); + } + + // Display vertex information summary. Hover to get all triangles drawn in wire-frame + ImFormatString(buf, IM_COUNTOF(buf), "Mesh: ElemCount: %d, VtxOffset: +%d, IdxOffset: +%d, Area: ~%0.f px", pcmd->ElemCount, pcmd->VtxOffset, pcmd->IdxOffset, total_area); + Selectable(buf); + if (IsItemHovered() && fg_draw_list) + DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, true, false); + + // Display individual triangles/vertices. Hover on to get the corresponding triangle highlighted. + ImGuiListClipper clipper; + clipper.Begin(pcmd->ElemCount / 3); // Manually coarse clip our print out of individual vertices to save CPU, only items that may be visible. + while (clipper.Step()) + for (int prim = clipper.DisplayStart, idx_i = pcmd->IdxOffset + clipper.DisplayStart * 3; prim < clipper.DisplayEnd; prim++) + { + char* buf_p = buf, * buf_end = buf + IM_COUNTOF(buf); + ImVec2 triangle[3]; + for (int n = 0; n < 3; n++, idx_i++) + { + const ImDrawVert& v = vtx_buffer[idx_buffer ? idx_buffer[idx_i] : idx_i]; + triangle[n] = v.pos; + buf_p += ImFormatString(buf_p, buf_end - buf_p, "%s %04d: pos (%8.2f,%8.2f), uv (%.6f,%.6f), col %08X\n", + (n == 0) ? "Vert:" : " ", idx_i, v.pos.x, v.pos.y, v.uv.x, v.uv.y, v.col); + } + + Selectable(buf, false); + if (fg_draw_list && IsItemHovered()) + { + ImDrawListFlags backup_flags = fg_draw_list->Flags; + fg_draw_list->Flags &= ~ImDrawListFlags_AntiAliasedLines; // Disable AA on triangle outlines is more readable for very large and thin triangles. + fg_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), 1.0f, ImDrawFlags_Closed); + fg_draw_list->Flags = backup_flags; + } + } + TreePop(); + } + TreePop(); +} + +// [DEBUG] Display mesh/aabb of a ImDrawCmd +void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb) +{ + IM_ASSERT(show_mesh || show_aabb); + + // Draw wire-frame version of all triangles + ImRect clip_rect = draw_cmd->ClipRect; + ImRect vtxs_rect(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX); + ImDrawListFlags backup_flags = out_draw_list->Flags; + out_draw_list->Flags &= ~ImDrawListFlags_AntiAliasedLines; // Disable AA on triangle outlines is more readable for very large and thin triangles. + for (unsigned int idx_n = draw_cmd->IdxOffset, idx_end = draw_cmd->IdxOffset + draw_cmd->ElemCount; idx_n < idx_end; ) + { + ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; // We don't hold on those pointers past iterations as ->AddPolyline() may invalidate them if out_draw_list==draw_list + ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + draw_cmd->VtxOffset; + + ImVec2 triangle[3]; + for (int n = 0; n < 3; n++, idx_n++) + vtxs_rect.Add((triangle[n] = vtx_buffer[idx_buffer ? idx_buffer[idx_n] : idx_n].pos)); + if (show_mesh) + out_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), 1.0f, ImDrawFlags_Closed); // In yellow: mesh triangles + } + // Draw bounding boxes + if (show_aabb) + { + out_draw_list->AddRect(ImTrunc(clip_rect.Min), ImTrunc(clip_rect.Max), IM_COL32(255, 0, 255, 255)); // In pink: clipping rectangle submitted to GPU + out_draw_list->AddRect(ImTrunc(vtxs_rect.Min), ImTrunc(vtxs_rect.Max), IM_COL32(0, 255, 255, 255)); // In cyan: bounding box of triangles + } + out_draw_list->Flags = backup_flags; +} + +// [DEBUG] Compute mask of inputs with the same codepoint. +static int CalcFontGlyphSrcOverlapMask(ImFontAtlas* atlas, ImFont* font, unsigned int codepoint) +{ + int mask = 0, count = 0; + for (int src_n = 0; src_n < font->Sources.Size; src_n++) + { + ImFontConfig* src = font->Sources[src_n]; + if (!(src->FontLoader ? src->FontLoader : atlas->FontLoader)->FontSrcContainsGlyph(atlas, src, (ImWchar)codepoint)) + continue; + mask |= (1 << src_n); + count++; + } + return count > 1 ? mask : 0; +} + +// [DEBUG] Display details for a single font, called by ShowStyleEditor(). +void ImGui::DebugNodeFont(ImFont* font) +{ + ImGuiContext& g = *GImGui; + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + ImFontAtlas* atlas = font->OwnerAtlas; + bool opened = TreeNode(font, "Font: \"%s\": %d sources(s)", font->GetDebugName(), font->Sources.Size); + + // Display preview text + if (!opened) + Indent(); + Indent(); + if (cfg->ShowFontPreview) + { + PushFont(font, 0.0f); + Text("The quick brown fox jumps over the lazy dog"); + PopFont(); + } + if (!opened) + { + Unindent(); + Unindent(); + return; + } + if (SmallButton("Set as default")) + GetIO().FontDefault = font; + SameLine(); + BeginDisabled(atlas->Fonts.Size <= 1 || atlas->Locked); + if (SmallButton("Remove")) + atlas->RemoveFont(font); + EndDisabled(); + SameLine(); + if (SmallButton("Clear bakes")) + ImFontAtlasFontDiscardBakes(atlas, font, 0); + SameLine(); + if (SmallButton("Clear unused")) + ImFontAtlasFontDiscardBakes(atlas, font, 2); + + // Display details +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + SetNextItemWidth(GetFontSize() * 8); + DragFloat("Font scale", &font->Scale, 0.005f, 0.3f, 2.0f, "%.1f"); + /*SameLine(); MetricsHelpMarker( + "Note that the default embedded font is NOT meant to be scaled.\n\n" + "Font are currently rendered into bitmaps at a given size at the time of building the atlas. " + "You may oversample them to get some flexibility with scaling. " + "You can also render at multiple sizes and select which one to use at runtime.\n\n" + "(Glimmer of hope: the atlas system will be rewritten in the future to make scaling more flexible.)");*/ +#endif + + char c_str[5]; + ImTextCharToUtf8(c_str, font->FallbackChar); + Text("Fallback character: '%s' (U+%04X)", c_str, font->FallbackChar); + ImTextCharToUtf8(c_str, font->EllipsisChar); + Text("Ellipsis character: '%s' (U+%04X)", c_str, font->EllipsisChar); + + for (int src_n = 0; src_n < font->Sources.Size; src_n++) + { + ImFontConfig* src = font->Sources[src_n]; + if (TreeNode(src, "Input %d: \'%s\' [%d], Oversample: %d,%d, PixelSnapH: %d, Offset: (%.1f,%.1f)", + src_n, src->Name, src->FontNo, src->OversampleH, src->OversampleV, src->PixelSnapH, src->GlyphOffset.x, src->GlyphOffset.y)) + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + Text("Loader: '%s'", loader->Name ? loader->Name : "N/A"); + + //if (DragFloat("ExtraSizeScale", &src->ExtraSizeScale, 0.01f, 0.10f, 2.0f)) + // ImFontAtlasFontRebuildOutput(atlas, font); +#ifdef IMGUI_ENABLE_FREETYPE + if (loader->Name != NULL && strcmp(loader->Name, "FreeType") == 0) + { + unsigned int loader_flags = src->FontLoaderFlags; + Text("FreeType Loader Flags: 0x%08X", loader_flags); + if (ImGuiFreeType::DebugEditFontLoaderFlags(&loader_flags)) + { + ImFontAtlasFontDestroyOutput(atlas, font); + src->FontLoaderFlags = loader_flags; + ImFontAtlasFontInitOutput(atlas, font); + } + } +#endif + TreePop(); + } + } + if (font->Sources.Size > 1 && TreeNode("Input Glyphs Overlap Detection Tool")) + { + TextWrapped("- First Input that contains the glyph is used.\n" + "- Use ImFontConfig::GlyphExcludeRanges[] to specify ranges to ignore glyph in given Input.\n- Prefer using a small number of ranges as the list is scanned every time a new glyph is loaded,\n - e.g. GlyphExcludeRanges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };\n- This tool doesn't cache results and is slow, don't keep it open!"); + if (BeginTable("table", 2)) + { + for (unsigned int c = 0; c < 0x10000; c++) + if (int overlap_mask = CalcFontGlyphSrcOverlapMask(atlas, font, c)) + { + unsigned int c_end = c + 1; + while (c_end < 0x10000 && CalcFontGlyphSrcOverlapMask(atlas, font, c_end) == overlap_mask) + c_end++; + if (TableNextColumn() && TreeNode((void*)(intptr_t)c, "U+%04X-U+%04X: %d codepoints in %d inputs", c, c_end - 1, c_end - c, ImCountSetBits(overlap_mask))) + { + char utf8_buf[5]; + for (unsigned int n = c; n < c_end; n++) + { + ImTextCharToUtf8(utf8_buf, n); + BulletText("Codepoint U+%04X (%s)", n, utf8_buf); + } + TreePop(); + } + TableNextColumn(); + for (int src_n = 0; src_n < font->Sources.Size; src_n++) + if (overlap_mask & (1 << src_n)) + { + Text("%d ", src_n); + SameLine(); + } + c = c_end - 1; + } + EndTable(); + } + TreePop(); + } + + // Display all glyphs of the fonts in separate pages of 256 characters + for (int baked_n = 0; baked_n < atlas->Builder->BakedPool.Size; baked_n++) + { + ImFontBaked* baked = &atlas->Builder->BakedPool[baked_n]; + if (baked->OwnerFont != font) + continue; + PushID(baked->BakedId); + if (TreeNode("Glyphs", "Baked at { %.2fpx, d.%.2f }: %d glyphs%s", baked->Size, baked->RasterizerDensity, baked->Glyphs.Size, (baked->LastUsedFrame < atlas->Builder->FrameCount - 1) ? " *Unused*" : "")) + { + if (SmallButton("Load all")) + for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base++) + baked->FindGlyph((ImWchar)base); + + const int surface_sqrt = (int)ImSqrt((float)baked->MetricsTotalSurface); + Text("Ascent: %f, Descent: %f, Ascent-Descent: %f", baked->Ascent, baked->Descent, baked->Ascent - baked->Descent); + Text("Texture Area: about %d px ~%dx%d px", baked->MetricsTotalSurface, surface_sqrt, surface_sqrt); + for (int src_n = 0; src_n < font->Sources.Size; src_n++) + { + ImFontConfig* src = font->Sources[src_n]; + int oversample_h, oversample_v; + ImFontAtlasBuildGetOversampleFactors(src, baked, &oversample_h, &oversample_v); + BulletText("Input %d: \'%s\', Oversample: (%d=>%d,%d=>%d), PixelSnapH: %d, Offset: (%.1f,%.1f)", + src_n, src->Name, src->OversampleH, oversample_h, src->OversampleV, oversample_v, src->PixelSnapH, src->GlyphOffset.x, src->GlyphOffset.y); + } + + DebugNodeFontGlyphsForSrcMask(font, baked, ~0); + TreePop(); + } + PopID(); + } + TreePop(); + Unindent(); +} + +void ImGui::DebugNodeFontGlyphsForSrcMask(ImFont* font, ImFontBaked* baked, int src_mask) +{ + ImDrawList* draw_list = GetWindowDrawList(); + const ImU32 glyph_col = GetColorU32(ImGuiCol_Text); + const float cell_size = baked->Size * 1; + const float cell_spacing = GetStyle().ItemSpacing.y; + for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256) + { + // Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k) + // This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT + // is large // (if ImWchar==ImWchar32 we will do at least about 272 queries here) + if (!(base & 8191) && font->IsGlyphRangeUnused(base, base + 8191)) + { + base += 8192 - 256; + continue; + } + + int count = 0; + for (unsigned int n = 0; n < 256; n++) + if (const ImFontGlyph* glyph = baked->IsGlyphLoaded((ImWchar)(base + n)) ? baked->FindGlyph((ImWchar)(base + n)) : NULL) + if (src_mask & (1 << glyph->SourceIdx)) + count++; + if (count <= 0) + continue; + if (!TreeNode((void*)(intptr_t)base, "U+%04X..U+%04X (%d %s)", base, base + 255, count, count > 1 ? "glyphs" : "glyph")) + continue; + + // Draw a 16x16 grid of glyphs + ImVec2 base_pos = GetCursorScreenPos(); + for (unsigned int n = 0; n < 256; n++) + { + // We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions + // available here and thus cannot easily generate a zero-terminated UTF-8 encoded string. + ImVec2 cell_p1(base_pos.x + (n % 16) * (cell_size + cell_spacing), base_pos.y + (n / 16) * (cell_size + cell_spacing)); + ImVec2 cell_p2(cell_p1.x + cell_size, cell_p1.y + cell_size); + const ImFontGlyph* glyph = baked->IsGlyphLoaded((ImWchar)(base + n)) ? baked->FindGlyph((ImWchar)(base + n)) : NULL; + draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255, 255, 255, 100) : IM_COL32(255, 255, 255, 50)); + if (!glyph || (src_mask & (1 << glyph->SourceIdx)) == 0) + continue; + font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n)); + if (IsMouseHoveringRect(cell_p1, cell_p2) && BeginTooltip()) + { + DebugNodeFontGlyph(font, glyph); + EndTooltip(); + } + } + Dummy(ImVec2((cell_size + cell_spacing) * 16, (cell_size + cell_spacing) * 16)); + TreePop(); + } +} + +void ImGui::DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph) +{ + Text("Codepoint: U+%04X", glyph->Codepoint); + Separator(); + Text("Visible: %d", glyph->Visible); + Text("AdvanceX: %.1f", glyph->AdvanceX); + Text("Pos: (%.2f,%.2f)->(%.2f,%.2f)", glyph->X0, glyph->Y0, glyph->X1, glyph->Y1); + Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1); + if (glyph->PackId >= 0) + { + ImTextureRect* r = ImFontAtlasPackGetRect(font->OwnerAtlas, glyph->PackId); + Text("PackId: 0x%X (%dx%d rect at %d,%d)", glyph->PackId, r->w, r->h, r->x, r->y); + } + Text("SourceIdx: %d", glyph->SourceIdx); +} + +// [DEBUG] Display contents of ImGuiStorage +void ImGui::DebugNodeStorage(ImGuiStorage* storage, const char* label) +{ + if (!TreeNode(label, "%s: %d entries, %d bytes", label, storage->Data.Size, storage->Data.size_in_bytes())) + return; + for (const ImGuiStoragePair& p : storage->Data) + { + BulletText("Key 0x%08X Value { i: %d }", p.key, p.val_i); // Important: we currently don't store a type, real value may not be integer. + DebugLocateItemOnHover(p.key); + } + TreePop(); +} + +// [DEBUG] Display contents of ImGuiTabBar +void ImGui::DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label) +{ + // Standalone tab bars (not associated to docking/windows functionality) currently hold no discernible strings. + char buf[256]; + char* p = buf; + const char* buf_end = buf + IM_COUNTOF(buf); + const bool is_active = (tab_bar->PrevFrameVisible >= GetFrameCount() - 2); + p += ImFormatString(p, buf_end - p, "%s 0x%08X (%d tabs)%s {", label, tab_bar->ID, tab_bar->Tabs.Size, is_active ? "" : " *Inactive*"); + for (int tab_n = 0; tab_n < ImMin(tab_bar->Tabs.Size, 3); tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + p += ImFormatString(p, buf_end - p, "%s'%s'", tab_n > 0 ? ", " : "", TabBarGetTabName(tab_bar, tab)); + } + p += ImFormatString(p, buf_end - p, (tab_bar->Tabs.Size > 3) ? " ... }" : " } "); + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + bool open = TreeNode(label, "%s", buf); + if (!is_active) { PopStyleColor(); } + if (is_active && IsItemHovered()) + { + ImDrawList* draw_list = GetForegroundDrawList(tab_bar->Window); + draw_list->AddRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, IM_COL32(255, 255, 0, 255)); + draw_list->AddLineV(tab_bar->ScrollingRectMinX, tab_bar->BarRect.Min.y, tab_bar->BarRect.Max.y, IM_COL32(0, 255, 0, 255)); + draw_list->AddLineV(tab_bar->ScrollingRectMaxX, tab_bar->BarRect.Min.y, tab_bar->BarRect.Max.y, IM_COL32(0, 255, 0, 255)); + } + if (open) + { + for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + PushID(tab); + if (SmallButton("<")) { TabBarQueueReorder(tab_bar, tab, -1); } SameLine(0, 2); + if (SmallButton(">")) { TabBarQueueReorder(tab_bar, tab, +1); } SameLine(); + Text("%02d%c Tab 0x%08X '%s' Offset: %.2f, Width: %.2f/%.2f", + tab_n, (tab->ID == tab_bar->SelectedTabId) ? '*' : ' ', tab->ID, TabBarGetTabName(tab_bar, tab), tab->Offset, tab->Width, tab->ContentWidth); + PopID(); + } + TreePop(); + } +} + +void ImGui::DebugNodeViewport(ImGuiViewportP* viewport) +{ + ImGuiContext& g = *GImGui; + SetNextItemOpen(true, ImGuiCond_Once); + bool open = TreeNode("viewport0", "Viewport #%d", 0); + if (IsItemHovered()) + g.DebugMetricsConfig.HighlightViewportID = viewport->ID; + if (open) + { + ImGuiWindowFlags flags = viewport->Flags; + BulletText("Main Pos: (%.0f,%.0f), Size: (%.0f,%.0f)\nWorkArea Inset Left: %.0f Top: %.0f, Right: %.0f, Bottom: %.0f", + viewport->Pos.x, viewport->Pos.y, viewport->Size.x, viewport->Size.y, + viewport->WorkInsetMin.x, viewport->WorkInsetMin.y, viewport->WorkInsetMax.x, viewport->WorkInsetMax.y); + BulletText("Flags: 0x%04X =%s%s%s", viewport->Flags, + (flags & ImGuiViewportFlags_IsPlatformWindow) ? " IsPlatformWindow" : "", + (flags & ImGuiViewportFlags_IsPlatformMonitor) ? " IsPlatformMonitor" : "", + (flags & ImGuiViewportFlags_OwnedByApp) ? " OwnedByApp" : ""); + for (ImDrawList* draw_list : viewport->DrawDataP.CmdLists) + DebugNodeDrawList(NULL, viewport, draw_list, "DrawList"); + TreePop(); + } +} + +void ImGui::DebugNodeWindow(ImGuiWindow* window, const char* label) +{ + if (window == NULL) + { + BulletText("%s: NULL", label); + return; + } + + ImGuiContext& g = *GImGui; + const bool is_active = window->WasActive; + ImGuiTreeNodeFlags tree_node_flags = (window == g.NavWindow) ? ImGuiTreeNodeFlags_Selected : ImGuiTreeNodeFlags_None; + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + const bool open = TreeNodeEx(label, tree_node_flags, "%s '%s'%s", label, window->Name, is_active ? "" : " *Inactive*"); + if (!is_active) { PopStyleColor(); } + if (IsItemHovered() && is_active) + GetForegroundDrawList(window)->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255)); + if (!open) + return; + + if (window->MemoryCompacted) + TextDisabled("Note: some memory buffers have been compacted/freed."); + + if (g.IO.ConfigDebugIsDebuggerPresent && DebugBreakButton("**DebugBreak**", "in Begin()")) + g.DebugBreakInWindow = window->ID; + + ImGuiWindowFlags flags = window->Flags; + DebugNodeDrawList(window, window->Viewport, window->DrawList, "DrawList"); + BulletText("Pos: (%.1f,%.1f), Size: (%.1f,%.1f), ContentSize (%.1f,%.1f) Ideal (%.1f,%.1f)", window->Pos.x, window->Pos.y, window->Size.x, window->Size.y, window->ContentSize.x, window->ContentSize.y, window->ContentSizeIdeal.x, window->ContentSizeIdeal.y); + BulletText("Flags: 0x%08X (%s%s%s%s%s%s%s%s%s..)", flags, + (flags & ImGuiWindowFlags_ChildWindow) ? "Child " : "", (flags & ImGuiWindowFlags_Tooltip) ? "Tooltip " : "", (flags & ImGuiWindowFlags_Popup) ? "Popup " : "", + (flags & ImGuiWindowFlags_Modal) ? "Modal " : "", (flags & ImGuiWindowFlags_ChildMenu) ? "ChildMenu " : "", (flags & ImGuiWindowFlags_NoSavedSettings) ? "NoSavedSettings " : "", + (flags & ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoNavInputs" : "", (flags & ImGuiWindowFlags_AlwaysAutoResize) ? "AlwaysAutoResize" : ""); + if (flags & ImGuiWindowFlags_ChildWindow) + BulletText("ChildFlags: 0x%08X (%s%s%s%s..)", window->ChildFlags, + (window->ChildFlags & ImGuiChildFlags_Borders) ? "Borders " : "", + (window->ChildFlags & ImGuiChildFlags_ResizeX) ? "ResizeX " : "", + (window->ChildFlags & ImGuiChildFlags_ResizeY) ? "ResizeY " : "", + (window->ChildFlags & ImGuiChildFlags_NavFlattened) ? "NavFlattened " : ""); + BulletText("Scroll: (%.2f/%.2f,%.2f/%.2f) Scrollbar:%s%s", window->Scroll.x, window->ScrollMax.x, window->Scroll.y, window->ScrollMax.y, window->ScrollbarX ? "X" : "", window->ScrollbarY ? "Y" : ""); + BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1); + BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems); + for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++) + { + ImRect r = window->NavRectRel[layer]; + if (r.Min.x >= r.Max.x && r.Min.y >= r.Max.y) + BulletText("NavLastIds[%d]: 0x%08X", layer, window->NavLastIds[layer]); + else + BulletText("NavLastIds[%d]: 0x%08X at +(%.1f,%.1f)(%.1f,%.1f)", layer, window->NavLastIds[layer], r.Min.x, r.Min.y, r.Max.x, r.Max.y); + DebugLocateItemOnHover(window->NavLastIds[layer]); + } + const ImVec2* pr = window->NavPreferredScoringPosRel; + for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++) + BulletText("NavPreferredScoringPosRel[%d] = (%.1f,%.1f)", layer, (pr[layer].x == FLT_MAX ? -99999.0f : pr[layer].x), (pr[layer].y == FLT_MAX ? -99999.0f : pr[layer].y)); // Display as 99999.0f so it looks neater. + BulletText("NavLayersActiveMask: %X, NavLastChildNavWindow: %s", window->DC.NavLayersActiveMask, window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL"); + if (window->RootWindow != window) { DebugNodeWindow(window->RootWindow, "RootWindow"); } + if (window->ParentWindow != NULL) { DebugNodeWindow(window->ParentWindow, "ParentWindow"); } + if (window->ParentWindowForFocusRoute != NULL) { DebugNodeWindow(window->ParentWindowForFocusRoute, "ParentWindowForFocusRoute"); } + if (window->DC.ChildWindows.Size > 0) { DebugNodeWindowsList(&window->DC.ChildWindows, "ChildWindows"); } + if (window->ColumnsStorage.Size > 0 && TreeNode("Columns", "Columns sets (%d)", window->ColumnsStorage.Size)) + { + for (ImGuiOldColumns& columns : window->ColumnsStorage) + DebugNodeColumns(&columns); + TreePop(); + } + DebugNodeStorage(&window->StateStorage, "Storage"); + TreePop(); +} + +void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings* settings) +{ + if (settings->WantDelete) + BeginDisabled(); + BulletText("0x%08X \"%s\" Pos (%d,%d) Size (%d,%d) Collapsed=%d", + settings->ID, settings->GetName(), settings->Pos.x, settings->Pos.y, settings->Size.x, settings->Size.y, settings->Collapsed); + if (settings->WantDelete) + EndDisabled(); +} + +void ImGui::DebugNodeWindowsList(ImVector* windows, const char* label) +{ + if (!TreeNode(label, "%s (%d)", label, windows->Size)) + return; + for (int i = windows->Size - 1; i >= 0; i--) // Iterate front to back + { + PushID((*windows)[i]); + DebugNodeWindow((*windows)[i], "Window"); + PopID(); + } + TreePop(); +} + +// FIXME-OPT: This is technically suboptimal, but it is simpler this way. +void ImGui::DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack) +{ + for (int i = 0; i < windows_size; i++) + { + ImGuiWindow* window = windows[i]; + if (window->ParentWindowInBeginStack != parent_in_begin_stack) + continue; + char buf[20]; + ImFormatString(buf, IM_COUNTOF(buf), "[%04d] Window", window->BeginOrderWithinContext); + //BulletText("[%04d] Window '%s'", window->BeginOrderWithinContext, window->Name); + DebugNodeWindow(window, buf); + TreePush(buf); + DebugNodeWindowsListByBeginStackParent(windows + i + 1, windows_size - i - 1, window); + TreePop(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] DEBUG LOG WINDOW +//----------------------------------------------------------------------------- + +void ImGui::DebugLog(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + DebugLogV(fmt, args); + va_end(args); +} + +void ImGui::DebugLogV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + const int old_size = g.DebugLogBuf.size(); + if (g.ContextName[0] != 0) + g.DebugLogBuf.appendf("[%s] [%05d] ", g.ContextName, g.FrameCount); + else + g.DebugLogBuf.appendf("[%05d] ", g.FrameCount); + g.DebugLogBuf.appendfv(fmt, args); + g.DebugLogIndex.append(g.DebugLogBuf.c_str(), old_size, g.DebugLogBuf.size()); + + const char* str = g.DebugLogBuf.begin() + old_size; + if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToTTY) + IMGUI_DEBUG_PRINTF("%s", str); +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) + if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToDebugger) + { + ::OutputDebugStringA("[imgui] "); + ::OutputDebugStringA(str); + } +#endif +#ifdef IMGUI_ENABLE_TEST_ENGINE + // IMGUI_TEST_ENGINE_LOG() adds a trailing \n automatically + const int new_size = g.DebugLogBuf.size(); + const bool trailing_carriage_return = (g.DebugLogBuf[new_size - 1] == '\n'); + if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToTestEngine) + IMGUI_TEST_ENGINE_LOG("%.*s", new_size - old_size - (trailing_carriage_return ? 1 : 0), str); +#endif +} + +// FIXME-LAYOUT: To be done automatically via layout mode once we rework ItemSize/ItemAdd into ItemLayout. +static void SameLineOrWrap(const ImVec2& size) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImVec2 pos(window->DC.CursorPosPrevLine.x + g.Style.ItemSpacing.x, window->DC.CursorPosPrevLine.y); + if (window->WorkRect.Contains(ImRect(pos, pos + size))) + ImGui::SameLine(); +} + +static void ShowDebugLogFlag(const char* name, ImGuiDebugLogFlags flags) +{ + ImGuiContext& g = *GImGui; + ImVec2 size(ImGui::GetFrameHeight() + g.Style.ItemInnerSpacing.x + ImGui::CalcTextSize(name).x, ImGui::GetFrameHeight()); + SameLineOrWrap(size); // FIXME-LAYOUT: To be done automatically once we rework ItemSize/ItemAdd into ItemLayout. + + bool highlight_errors = (flags == ImGuiDebugLogFlags_EventError && g.DebugLogSkippedErrors > 0); + if (highlight_errors) + ImGui::PushStyleColor(ImGuiCol_Text, ImLerp(g.Style.Colors[ImGuiCol_Text], ImVec4(1.0f, 0.0f, 0.0f, 1.0f), 0.30f)); + if (ImGui::CheckboxFlags(name, &g.DebugLogFlags, flags) && g.IO.KeyShift && (g.DebugLogFlags & flags) != 0) + { + g.DebugLogAutoDisableFrames = 2; + g.DebugLogAutoDisableFlags |= flags; + } + if (highlight_errors) + { + ImGui::PopStyleColor(); + ImGui::SetItemTooltip("%d past errors skipped.", g.DebugLogSkippedErrors); + } + else + { + ImGui::SetItemTooltip("Hold Shift when clicking to enable for 2 frames only (useful for spammy log entries)"); + } +} + +void ImGui::ShowDebugLogWindow(bool* p_open) +{ + ImGuiContext& g = *GImGui; + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSize) == 0) + SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 12.0f), ImGuiCond_FirstUseEver); + if (!Begin("Dear ImGui Debug Log", p_open) || GetCurrentWindow()->BeginCount > 1) + { + End(); + return; + } + + ImGuiDebugLogFlags all_enable_flags = ImGuiDebugLogFlags_EventMask_ & ~ImGuiDebugLogFlags_EventInputRouting; + CheckboxFlags("All", &g.DebugLogFlags, all_enable_flags); + SetItemTooltip("(except InputRouting which is spammy)"); + + ShowDebugLogFlag("Errors", ImGuiDebugLogFlags_EventError); + ShowDebugLogFlag("ActiveId", ImGuiDebugLogFlags_EventActiveId); + ShowDebugLogFlag("Clipper", ImGuiDebugLogFlags_EventClipper); + ShowDebugLogFlag("Focus", ImGuiDebugLogFlags_EventFocus); + ShowDebugLogFlag("IO", ImGuiDebugLogFlags_EventIO); + ShowDebugLogFlag("Font", ImGuiDebugLogFlags_EventFont); + ShowDebugLogFlag("Nav", ImGuiDebugLogFlags_EventNav); + ShowDebugLogFlag("Popup", ImGuiDebugLogFlags_EventPopup); + ShowDebugLogFlag("Selection", ImGuiDebugLogFlags_EventSelection); + ShowDebugLogFlag("Table", ImGuiDebugLogFlags_EventTable); + ShowDebugLogFlag("InputRouting", ImGuiDebugLogFlags_EventInputRouting); + + if (SmallButton("Clear")) + { + g.DebugLogBuf.clear(); + g.DebugLogIndex.clear(); + g.DebugLogSkippedErrors = 0; + } + SameLine(); + if (SmallButton("Copy")) + SetClipboardText(g.DebugLogBuf.c_str()); + SameLine(); + if (SmallButton("Configure Outputs..")) + OpenPopup("Outputs"); + if (BeginPopup("Outputs")) + { + CheckboxFlags("OutputToTTY", &g.DebugLogFlags, ImGuiDebugLogFlags_OutputToTTY); + CheckboxFlags("OutputToDebugger", &g.DebugLogFlags, ImGuiDebugLogFlags_OutputToDebugger); +#ifndef IMGUI_ENABLE_TEST_ENGINE + BeginDisabled(); +#endif + CheckboxFlags("OutputToTestEngine", &g.DebugLogFlags, ImGuiDebugLogFlags_OutputToTestEngine); +#ifndef IMGUI_ENABLE_TEST_ENGINE + EndDisabled(); +#endif + EndPopup(); + } + + BeginChild("##log", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Borders, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar); + + const ImGuiDebugLogFlags backup_log_flags = g.DebugLogFlags; + g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper; + + ImGuiListClipper clipper; + clipper.Begin(g.DebugLogIndex.size()); + while (clipper.Step()) + for (int line_no = clipper.DisplayStart; line_no < clipper.DisplayEnd; line_no++) + DebugTextUnformattedWithLocateItem(g.DebugLogIndex.get_line_begin(g.DebugLogBuf.c_str(), line_no), g.DebugLogIndex.get_line_end(g.DebugLogBuf.c_str(), line_no)); + g.DebugLogFlags = backup_log_flags; + if (GetScrollY() >= GetScrollMaxY()) + SetScrollHereY(1.0f); + EndChild(); + + End(); +} + +// Display line, search for 0xXXXXXXXX identifiers and call DebugLocateItemOnHover() when hovered. +void ImGui::DebugTextUnformattedWithLocateItem(const char* line_begin, const char* line_end) +{ + TextUnformatted(line_begin, line_end); + if (!IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) + return; + ImGuiContext& g = *GImGui; + ImRect text_rect = g.LastItemData.Rect; + for (const char* p = line_begin; p <= line_end - 10; p++) + { + ImGuiID id = 0; + if (p[0] != '0' || (p[1] != 'x' && p[1] != 'X') || sscanf(p + 2, "%X", &id) != 1 || ImCharIsXdigitA(p[10])) + continue; + ImVec2 p0 = CalcTextSize(line_begin, p); + ImVec2 p1 = CalcTextSize(p, p + 10); + g.LastItemData.Rect = ImRect(text_rect.Min + ImVec2(p0.x, 0.0f), text_rect.Min + ImVec2(p0.x + p1.x, p1.y)); + if (IsMouseHoveringRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, true)) + DebugLocateItemOnHover(id); + p += 10; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, ID STACK TOOL) +//----------------------------------------------------------------------------- + +// Draw a small cross at current CursorPos in current window's DrawList +void ImGui::DebugDrawCursorPos(ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImVec2 pos = window->DC.CursorPos; + window->DrawList->AddLineV(pos.x, pos.y - 3.0f, pos.y + 4.0f, col, 1.0f); + window->DrawList->AddLineH(pos.x - 3.0f, pos.x + 4.0f, pos.y, col, 1.0f); +} + +// Draw a 10px wide rectangle around CurposPos.x using Line Y1/Y2 in current window's DrawList +void ImGui::DebugDrawLineExtents(ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float curr_x = window->DC.CursorPos.x; + float line_y1 = (window->DC.IsSameLine ? window->DC.CursorPosPrevLine.y : window->DC.CursorPos.y); + float line_y2 = line_y1 + (window->DC.IsSameLine ? window->DC.PrevLineSize.y : window->DC.CurrLineSize.y); + window->DrawList->AddLineH(curr_x - 5.0f, curr_x + 5.0f, line_y1, col, 1.0f); + window->DrawList->AddLineV(curr_x - 0.5f, line_y1, line_y2, col, 1.0f); + window->DrawList->AddLineH(curr_x - 5.0f, curr_x + 5.0f, line_y2, col, 1.0f); +} + +// Draw last item rect in ForegroundDrawList (so it is always visible) +void ImGui::DebugDrawItemRect(ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + GetForegroundDrawList(window)->AddRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, col); +} + +// [DEBUG] Locate item position/rectangle given an ID. +static const ImU32 DEBUG_LOCATE_ITEM_COLOR = IM_COL32(0, 255, 0, 255); // Green + +void ImGui::DebugLocateItem(ImGuiID target_id) +{ + ImGuiContext& g = *GImGui; + g.DebugLocateId = target_id; + g.DebugLocateFrames = 2; + g.DebugBreakInLocateId = false; +} + +// FIXME: Doesn't work over through a modal window, because they clear HoveredWindow. +void ImGui::DebugLocateItemOnHover(ImGuiID target_id) +{ + if (target_id == 0 || !IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + return; + ImGuiContext& g = *GImGui; + DebugLocateItem(target_id); + GetForegroundDrawList(g.CurrentWindow)->AddRect(g.LastItemData.Rect.Min - ImVec2(3.0f, 3.0f), g.LastItemData.Rect.Max + ImVec2(3.0f, 3.0f), DEBUG_LOCATE_ITEM_COLOR); + + // Can't easily use a context menu here because it will mess with focus, active id etc. + if (g.IO.ConfigDebugIsDebuggerPresent && g.MouseStationaryTimer > 1.0f) + { + DebugBreakButtonTooltip(false, "in ItemAdd()"); + if (IsKeyChordPressed(g.DebugBreakKeyChord)) + g.DebugBreakInLocateId = true; + } +} + +void ImGui::DebugLocateItemResolveWithLastItem() +{ + ImGuiContext& g = *GImGui; + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInLocateId) + IM_DEBUG_BREAK(); + + ImGuiLastItemData item_data = g.LastItemData; + g.DebugLocateId = 0; + ImDrawList* draw_list = GetForegroundDrawList(g.CurrentWindow); + ImRect r = item_data.Rect; + r.Expand(3.0f); + ImVec2 p1 = g.IO.MousePos; + ImVec2 p2 = ImVec2((p1.x < r.Min.x) ? r.Min.x : (p1.x > r.Max.x) ? r.Max.x : p1.x, (p1.y < r.Min.y) ? r.Min.y : (p1.y > r.Max.y) ? r.Max.y : p1.y); + draw_list->AddRect(r.Min, r.Max, DEBUG_LOCATE_ITEM_COLOR); + draw_list->AddLine(p1, p2, DEBUG_LOCATE_ITEM_COLOR); +} + +void ImGui::DebugStartItemPicker() +{ + ImGuiContext& g = *GImGui; + g.DebugItemPickerActive = true; +} + +// [DEBUG] Item picker tool - start with DebugStartItemPicker() - useful to visually select an item and break into its call-stack. +void ImGui::UpdateDebugToolItemPicker() +{ + ImGuiContext& g = *GImGui; + g.DebugItemPickerBreakId = 0; + if (!g.DebugItemPickerActive) + return; + + const ImGuiID hovered_id = g.HoveredIdPreviousFrame; + SetMouseCursor(ImGuiMouseCursor_Hand); + if (IsKeyPressed(ImGuiKey_Escape)) + g.DebugItemPickerActive = false; + const bool change_mapping = g.IO.KeyMods == (ImGuiMod_Ctrl | ImGuiMod_Shift); + if (!change_mapping && IsMouseClicked(g.DebugItemPickerMouseButton) && hovered_id) + { + g.DebugItemPickerBreakId = hovered_id; + g.DebugItemPickerActive = false; + } + for (int mouse_button = 0; mouse_button < 3; mouse_button++) + if (change_mapping && IsMouseClicked(mouse_button)) + g.DebugItemPickerMouseButton = (ImU8)mouse_button; + SetNextWindowBgAlpha(0.70f); + if (!BeginTooltip()) + return; + Text("HoveredId: 0x%08X", hovered_id); + Text("Press ESC to abort picking."); + const char* mouse_button_names[] = { "Left", "Right", "Middle" }; + if (change_mapping) + Text("Remap w/ Ctrl+Shift: click anywhere to select new mouse button."); + else + TextColored(GetStyleColorVec4(hovered_id ? ImGuiCol_Text : ImGuiCol_TextDisabled), "Click %s Button to break in debugger! (remap w/ Ctrl+Shift)", mouse_button_names[g.DebugItemPickerMouseButton]); + EndTooltip(); +} + +// Update queries. The steps are: -1: query Stack, >= 0: query each stack item +// We can only perform 1 ID Info query every frame. This is designed so the GetID() tests are cheap and constant-time +static ImGuiID DebugItemPathQuery_UpdateAndGetHookId(ImGuiDebugItemPathQuery* query, ImGuiID id) +{ + // Update query. Clear hook when no active query + if (query->MainID != id) + { + query->MainID = id; + query->Step = -1; + query->Complete = false; + query->Results.resize(0); + query->ResultsDescBuf.resize(0); + } + query->Active = false; + if (id == 0) + return 0; + + // Advance to next stack level when we got our result, or after 2 frames (in case we never get a result) + if (query->Step >= 0 && query->Step < query->Results.Size) + if (query->Results[query->Step].QuerySuccess || query->Results[query->Step].QueryFrameCount > 2) + query->Step++; + + // Update status and hook + query->Complete = (query->Step == query->Results.Size); + if (query->Step == -1) + { + query->Active = true; + return id; + } + else if (query->Step >= 0 && query->Step < query->Results.Size) + { + query->Results[query->Step].QueryFrameCount++; + query->Active = true; + return query->Results[query->Step].ID; + } + return 0; +} + +// [DEBUG] ID Stack Tool: update query. Called by NewFrame() +void ImGui::UpdateDebugToolItemPathQuery() +{ + ImGuiContext& g = *GImGui; + ImGuiID id = 0; + if (g.DebugIDStackTool.LastActiveFrame + 1 == g.FrameCount) + id = g.HoveredIdPreviousFrame ? g.HoveredIdPreviousFrame : g.ActiveId; + g.DebugHookIdInfoId = DebugItemPathQuery_UpdateAndGetHookId(&g.DebugItemPathQuery, id); +} + +// [DEBUG] ID Stack tool: hooks called by GetID() family functions +void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end) +{ + ImGuiContext& g = *GImGui; + ImGuiDebugItemPathQuery* query = &g.DebugItemPathQuery; + if (query->Active == false) + { + IM_ASSERT(id == 0); + return; + } + ImGuiWindow* window = g.CurrentWindow; + + // Step -1: stack query + // This assumes that the ID was computed with the current ID stack, which tends to be the case for our widget. + if (query->Step == -1) + { + IM_ASSERT(query->Results.Size == 0); + query->Step++; + query->Results.resize(window->IDStack.Size + 1, ImGuiStackLevelInfo()); + for (int n = 0; n < window->IDStack.Size + 1; n++) + query->Results[n].ID = (n < window->IDStack.Size) ? window->IDStack[n] : id; + return; + } + + // Step 0+: query for individual level + IM_ASSERT(query->Step >= 0); + if (query->Step != window->IDStack.Size) + return; + ImGuiStackLevelInfo* info = &query->Results[query->Step]; + IM_ASSERT(info->ID == id && info->QueryFrameCount > 0); + + if (info->DescOffset == -1) + { + const char* result = NULL; + const char* result_end = NULL; + switch (data_type) + { + case ImGuiDataType_S32: + ImFormatStringToTempBuffer(&result, &result_end, "%d", (int)(intptr_t)data_id); + break; + case ImGuiDataType_String: + ImFormatStringToTempBuffer(&result, &result_end, "%.*s", data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)ImStrlen((const char*)data_id), (const char*)data_id); + break; + case ImGuiDataType_Pointer: + ImFormatStringToTempBuffer(&result, &result_end, "(void*)0x%p", data_id); + break; + case ImGuiDataType_ID: + // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one. + ImFormatStringToTempBuffer(&result, &result_end, "0x%08X [override]", id); + break; + default: + IM_ASSERT(0); + } + info->DescOffset = query->ResultsDescBuf.size(); + query->ResultsDescBuf.append(result, result_end + 1); // Include zero terminator + } + info->QuerySuccess = true; + if (info->DataType == -1) + info->DataType = (ImS8)data_type; +} + +static int DebugItemPathQuery_FormatLevelInfo(ImGuiDebugItemPathQuery* query, int n, bool format_for_ui, char* buf, size_t buf_size) +{ + ImGuiStackLevelInfo* info = &query->Results[n]; + ImGuiWindow* window = (info->DescOffset == -1 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL; + if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked) + return ImFormatString(buf, buf_size, format_for_ui ? "\"%s\" [window]" : "%s", ImHashSkipUncontributingPrefix(window->Name)); + if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id) + return ImFormatString(buf, buf_size, (format_for_ui && info->DataType == ImGuiDataType_String) ? "\"%s\"" : "%s", ImHashSkipUncontributingPrefix(&query->ResultsDescBuf.Buf[info->DescOffset])); + if (query->Step < query->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers. + return (*buf = 0); +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (const char* label = ImGuiTestEngine_FindItemDebugLabel(GImGui, info->ID)) // Source: ImGuiTestEngine's ItemInfo() + return ImFormatString(buf, buf_size, format_for_ui ? "??? \"%s\"" : "%s", ImHashSkipUncontributingPrefix(label)); +#endif + return ImFormatString(buf, buf_size, "???"); +} + +static const char* DebugItemPathQuery_GetResultAsPath(ImGuiDebugItemPathQuery* query, bool hex_encode_non_ascii_chars) +{ + ImGuiTextBuffer* buf = &query->ResultPathBuf; + buf->resize(0); + for (int stack_n = 0; stack_n < query->Results.Size; stack_n++) + { + char level_desc[256]; + DebugItemPathQuery_FormatLevelInfo(query, stack_n, false, level_desc, IM_COUNTOF(level_desc)); + buf->append(stack_n == 0 ? "//" : "/"); + for (const char* p = level_desc; *p != 0; ) + { + unsigned int c; + const char* p_next = p + ImTextCharFromUtf8(&c, p, NULL); + if (c == '/') + buf->append("\\"); + if (c < 256 || !hex_encode_non_ascii_chars) + buf->append(p, p_next); + else for (; p < p_next; p++) + buf->appendf("\\x%02x", (unsigned char)*p); + p = p_next; + } + } + return buf->c_str(); +} + +// ID Stack Tool: Display UI +void ImGui::ShowIDStackToolWindow(bool* p_open) +{ + ImGuiContext& g = *GImGui; + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSize) == 0) + SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 8.0f), ImGuiCond_FirstUseEver); + if (!Begin("Dear ImGui ID Stack Tool", p_open) || GetCurrentWindow()->BeginCount > 1) + { + End(); + return; + } + + ImGuiDebugItemPathQuery* query = &g.DebugItemPathQuery; + ImGuiIDStackTool* tool = &g.DebugIDStackTool; + tool->LastActiveFrame = g.FrameCount; + const char* result_path = DebugItemPathQuery_GetResultAsPath(query, tool->OptHexEncodeNonAsciiChars); + Text("0x%08X", query->MainID); + SameLine(); + MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details."); + + // Ctrl+C to copy path + const float time_since_copy = (float)g.Time - tool->CopyToClipboardLastTime; + PushStyleVarY(ImGuiStyleVar_FramePadding, 0.0f); + Checkbox("Hex-encode non-ASCII", &tool->OptHexEncodeNonAsciiChars); + SameLine(); + Checkbox("Ctrl+C: copy path", &tool->OptCopyToClipboardOnCtrlC); + PopStyleVar(); + SameLine(); + TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*"); + if (tool->OptCopyToClipboardOnCtrlC && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused)) + { + tool->CopyToClipboardLastTime = (float)g.Time; + SetClipboardText(result_path); + } + + Text("- Path \"%s\"", query->Complete ? result_path : ""); +#ifdef IMGUI_ENABLE_TEST_ENGINE + Text("- Label \"%s\"", query->MainID ? ImGuiTestEngine_FindItemDebugLabel(&g, query->MainID) : ""); +#endif + Separator(); + + // Display decorated stack + if (query->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders)) + { + const float id_width = CalcTextSize("0xDDDDDDDD").x; + TableSetupColumn("Seed", ImGuiTableColumnFlags_WidthFixed, id_width); + TableSetupColumn("PushID", ImGuiTableColumnFlags_WidthStretch); + TableSetupColumn("Result", ImGuiTableColumnFlags_WidthFixed, id_width); + TableHeadersRow(); + for (int n = 0; n < query->Results.Size; n++) + { + ImGuiStackLevelInfo* info = &query->Results[n]; + TableNextColumn(); + Text("0x%08X", (n > 0) ? query->Results[n - 1].ID : 0); + TableNextColumn(); + DebugItemPathQuery_FormatLevelInfo(query, n, true, g.TempBuffer.Data, g.TempBuffer.Size); + TextUnformatted(g.TempBuffer.Data); + TableNextColumn(); + Text("0x%08X", info->ID); + if (n == query->Results.Size - 1) + TableSetBgColor(ImGuiTableBgTarget_CellBg, GetColorU32(ImGuiCol_Header)); + } + EndTable(); + } + End(); +} + +#else + +void ImGui::ShowMetricsWindow(bool*) {} +void ImGui::ShowFontAtlas(ImFontAtlas*) {} +void ImGui::DebugNodeColumns(ImGuiOldColumns*) {} +void ImGui::DebugNodeDrawList(ImGuiWindow*, ImGuiViewportP*, const ImDrawList*, const char*) {} +void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList*, const ImDrawList*, const ImDrawCmd*, bool, bool) {} +void ImGui::DebugNodeFont(ImFont*) {} +void ImGui::DebugNodeFontGlyphsForSrcMask(ImFont*, ImFontBaked*, int) {} +void ImGui::DebugNodeStorage(ImGuiStorage*, const char*) {} +void ImGui::DebugNodeTabBar(ImGuiTabBar*, const char*) {} +void ImGui::DebugNodeWindow(ImGuiWindow*, const char*) {} +void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings*) {} +void ImGui::DebugNodeWindowsList(ImVector*, const char*) {} +void ImGui::DebugNodeViewport(ImGuiViewportP*) {} + +void ImGui::ShowDebugLogWindow(bool*) {} +void ImGui::ShowIDStackToolWindow(bool*) {} +void ImGui::DebugStartItemPicker() {} +void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {} + +#endif // #ifndef IMGUI_DISABLE_DEBUG_TOOLS + +#if !defined(IMGUI_DISABLE_DEMO_WINDOWS) || !defined(IMGUI_DISABLE_DEBUG_TOOLS) +// Demo helper function to select among loaded fonts. +// Here we use the regular BeginCombo()/EndCombo() api which is the more flexible one. +void ImGui::ShowFontSelector(const char* label) +{ + ImGuiIO& io = GetIO(); + ImFont* font_current = GetFont(); + if (BeginCombo(label, font_current->GetDebugName())) + { + for (ImFont* font : io.Fonts->Fonts) + { + PushID((void*)font); + if (Selectable(font->GetDebugName(), font == font_current, ImGuiSelectableFlags_SelectOnNav)) + io.FontDefault = font; + if (font == font_current) + SetItemDefaultFocus(); + PopID(); + } + EndCombo(); + } + SameLine(); + if (io.BackendFlags & ImGuiBackendFlags_RendererHasTextures) + MetricsHelpMarker( + "- Load additional fonts with io.Fonts->AddFontXXX() functions.\n" + "- Read FAQ and docs/FONTS.md for more details."); + else + MetricsHelpMarker( + "- Load additional fonts with io.Fonts->AddFontXXX() functions.\n" + "- The font atlas is built when calling io.Fonts->GetTexDataAsXXXX() or io.Fonts->Build().\n" + "- Read FAQ and docs/FONTS.md for more details.\n" + "- Legacy backend: if you need to add/remove fonts at runtime (e.g. for DPI change), do it before calling NewFrame()."); +} +#endif // #if !defined(IMGUI_DISABLE_DEMO_WINDOWS) || !defined(IMGUI_DISABLE_DEBUG_TOOLS) + +//----------------------------------------------------------------------------- + +// Include imgui_user.inl at the end of imgui.cpp to access private data/functions that aren't exposed. +// Prefer just including imgui_internal.h from your code rather than using this define. If a declaration is missing from imgui_internal.h add it or request it on the github. +#ifdef IMGUI_INCLUDE_IMGUI_USER_INL +#include "imgui_user.inl" +#endif + +//----------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui.h b/src/imgui/imgui.h new file mode 100644 index 0000000..da664cb --- /dev/null +++ b/src/imgui/imgui.h @@ -0,0 +1,4300 @@ +// dear imgui, v1.92.9 +// (headers) + +// Help: +// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that. +// - Read top of imgui.cpp for more details, links and comments. +// - Add '#define IMGUI_DEFINE_MATH_OPERATORS' before including imgui.h (or in imconfig.h) to access courtesy maths operators for ImVec2 and ImVec4. + +// Resources: +// - FAQ ........................ https://dearimgui.com/faq (in repository as docs/FAQ.md) +// - Homepage ................... https://github.com/ocornut/imgui +// - Releases & Changelog ....... https://github.com/ocornut/imgui/releases +// - Gallery .................... https://github.com/ocornut/imgui/issues?q=label%3Agallery (please post your screenshots/video there!) +// - Wiki ....................... https://github.com/ocornut/imgui/wiki (lots of good stuff there) +// - Getting Started https://github.com/ocornut/imgui/wiki/Getting-Started (how to integrate in an existing app by adding ~25 lines of code) +// - Third-party Extensions https://github.com/ocornut/imgui/wiki/Useful-Extensions (ImPlot & many more) +// - Bindings/Backends https://github.com/ocornut/imgui/wiki/Bindings (language bindings + backends for various tech/engines) +// - Debug Tools https://github.com/ocornut/imgui/wiki/Debug-Tools +// - Glossary https://github.com/ocornut/imgui/wiki/Glossary +// - Software using Dear ImGui https://github.com/ocornut/imgui/wiki/Software-using-dear-imgui +// - Issues & support ........... https://github.com/ocornut/imgui/issues +// - Test Engine & Automation ... https://github.com/ocornut/imgui_test_engine (test suite, test engine to automate your apps) +// - Web version of the Demo .... https://pthom.github.io/imgui_explorer (w/ source code browser) + +// For FIRST-TIME users having issues compiling/linking/running: +// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above. +// EVERYTHING ELSE should be asked in 'Issues'! We are building a database of cross-linked knowledge there. +// Since 1.92, we encourage font loading questions to also be posted in 'Issues'. + +// Library Version +// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') +#define IMGUI_VERSION "1.92.9" +#define IMGUI_VERSION_NUM 19290 +#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000 +#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198 + +/* + +Index of this file: +// [SECTION] Header mess +// [SECTION] Forward declarations and basic types +// [SECTION] Texture identifiers (ImTextureID, ImTextureRef) +// [SECTION] Dear ImGui end-user API functions +// [SECTION] Flags & Enumerations +// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs) +// [SECTION] Helpers: Debug log, Memory allocations macros, ImVector<> +// [SECTION] ImGuiStyle +// [SECTION] ImGuiIO +// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload) +// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, Math Operators, ImColor) +// [SECTION] Multi-Select API flags and structures (ImGuiMultiSelectFlags, ImGuiMultiSelectIO, ImGuiSelectionRequest, ImGuiSelectionBasicStorage, ImGuiSelectionExternalStorage) +// [SECTION] Drawing API (ImDrawCallback, ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawFlags, ImDrawListFlags, ImDrawList, ImDrawData) +// [SECTION] Texture API (ImTextureFormat, ImTextureStatus, ImTextureRect, ImTextureData) +// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontGlyphRangesBuilder, ImFontAtlasFlags, ImFontAtlas, ImFontBaked, ImFont) +// [SECTION] Viewports (ImGuiViewportFlags, ImGuiViewport) +// [SECTION] ImGuiPlatformIO + other Platform Dependent Interfaces (ImGuiPlatformImeData) +// [SECTION] Obsolete functions and types + +*/ + +#pragma once + +// Configuration file with compile-time options +// (edit imconfig.h or '#define IMGUI_USER_CONFIG "myfilename.h" from your build system) +#ifdef IMGUI_USER_CONFIG +#include IMGUI_USER_CONFIG +#endif +#include "imconfig.h" + +#ifndef IMGUI_DISABLE + +//----------------------------------------------------------------------------- +// [SECTION] Header mess +//----------------------------------------------------------------------------- + +// Includes +#include // FLT_MIN, FLT_MAX +#include // va_list, va_start, va_end +#include // ptrdiff_t, NULL +#include // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp + +// Define attributes of all API symbols declarations (e.g. for DLL under Windows) +// IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default backends files (imgui_impl_xxx.h) +// Using dear imgui via a shared library is not recommended: we don't guarantee backward nor forward ABI compatibility + this is a call-heavy library and function call overhead adds up. +#ifndef IMGUI_API +#define IMGUI_API +#endif +#ifndef IMGUI_IMPL_API +#define IMGUI_IMPL_API IMGUI_API +#endif + +// Helper Macros +// (note: compiling with NDEBUG will usually strip out assert() to nothing, which is NOT recommended because we use asserts to notify of programmer mistakes.) +#ifndef IM_ASSERT +#include +#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h +#endif +#define IM_COUNTOF(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers! +#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds. +#define IM_STRINGIFY_HELPER(_EXPR) #_EXPR +#define IM_STRINGIFY(_EXPR) IM_STRINGIFY_HELPER(_EXPR) // Preprocessor idiom to stringify e.g. an integer or a macro. + +// Check that version and structures layouts are matching between compiled imgui code and caller. Read comments above DebugCheckVersionAndDataLayout() for details. +#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) + +// Helper Macros - IM_FMTARGS, IM_FMTLIST: Apply printf-style warnings to our formatting functions. +// (MSVC provides an equivalent mechanism via SAL Annotations but it requires the macros in a different +// location. e.g. #include + void myprintf(_Printf_format_string_ const char* format, ...), +// and only works when using Code Analysis, rather than just normal compiling). +// (see https://github.com/ocornut/imgui/issues/8871 for a patch to enable this for MSVC's Code Analysis) +#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__) && !defined(__clang__) +#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1))) +#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0))) +#elif !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__)) +#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1))) +#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0))) +#else +#define IM_FMTARGS(FMT) +#define IM_FMTLIST(FMT) +#endif + +// Disable some of MSVC most aggressive Debug runtime checks in function header/footer (used in some simple/low-level functions) +#if defined(_MSC_VER) && !defined(__clang__) && !defined(__INTEL_COMPILER) && !defined(IMGUI_DEBUG_PARANOID) +#define IM_MSVC_RUNTIME_CHECKS_OFF __pragma(runtime_checks("",off)) __pragma(check_stack(off)) __pragma(strict_gs_check(push,off)) +#define IM_MSVC_RUNTIME_CHECKS_RESTORE __pragma(runtime_checks("",restore)) __pragma(check_stack()) __pragma(strict_gs_check(pop)) +#else +#define IM_MSVC_RUNTIME_CHECKS_OFF +#define IM_MSVC_RUNTIME_CHECKS_RESTORE +#endif + +// Warnings +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6). +#endif +#if defined(__clang__) +#pragma clang diagnostic push +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant +#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type +#elif defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Forward declarations and basic types +//----------------------------------------------------------------------------- + +// Scalar data types +typedef unsigned int ImGuiID;// A unique ID used by widgets (typically the result of hashing a stack of string) +typedef signed char ImS8; // 8-bit signed integer +typedef unsigned char ImU8; // 8-bit unsigned integer +typedef signed short ImS16; // 16-bit signed integer +typedef unsigned short ImU16; // 16-bit unsigned integer +typedef signed int ImS32; // 32-bit signed integer == int +typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors) +typedef signed long long ImS64; // 64-bit signed integer +typedef unsigned long long ImU64; // 64-bit unsigned integer + +// Forward declarations: ImDrawList, ImFontAtlas layer +struct ImDrawChannel; // Temporary storage to output draw commands out of order, used by ImDrawListSplitter and ImDrawList::ChannelsSplit() +struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally maps to 1 GPU draw call, unless it is a callback) +struct ImDrawData; // All draw command lists required to render the frame + pos/size coordinates to use for the projection matrix. +struct ImDrawList; // A single draw command list (generally one per window, conceptually you may see this as a dynamic "mesh" builder) +struct ImDrawListSharedData; // Data shared among multiple draw lists (typically owned by parent ImGui context, but you may create one yourself) +struct ImDrawListSplitter; // Helper to split a draw list into different layers which can be drawn into out of order, then flattened back. +struct ImDrawVert; // A single vertex (pos + uv + col = 20 bytes by default. Override layout with IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT) +struct ImFont; // Runtime data for a single font within a parent ImFontAtlas +struct ImFontAtlas; // Runtime data for multiple fonts, bake multiple fonts into a single texture, TTF/OTF font loader +struct ImFontAtlasBuilder; // Opaque storage for building a ImFontAtlas +struct ImFontAtlasRect; // Output of ImFontAtlas::GetCustomRect() when using custom rectangles. +struct ImFontBaked; // Baked data for a ImFont at a given size. +struct ImFontConfig; // Configuration data when adding a font or merging fonts +struct ImFontGlyph; // A single font glyph (code point + coordinates within in ImFontAtlas + offset) +struct ImFontGlyphRangesBuilder; // Helper to build glyph ranges from text/string data +struct ImFontLoader; // Opaque interface to a font loading backend (stb_truetype, FreeType etc.). +struct ImTextureData; // Specs and pixel storage for a texture used by Dear ImGui. +struct ImTextureRect; // Coordinates of a rectangle within a texture. +struct ImColor; // Helper functions to create a color that can be converted to either u32 or float4 (*OBSOLETE* please avoid using) + +// Forward declarations: ImGui layer +struct ImGuiContext; // Dear ImGui context (opaque structure, unless including imgui_internal.h) +struct ImGuiIO; // Main configuration and I/O between your application and ImGui (also see: ImGuiPlatformIO) +struct ImGuiInputTextCallbackData; // Shared state of InputText() when using custom ImGuiInputTextCallback (rare/advanced use) +struct ImGuiKeyData; // Storage for ImGuiIO and IsKeyDown(), IsKeyPressed() etc functions. +struct ImGuiListClipper; // Helper to manually clip large list of items +struct ImGuiMultiSelectIO; // Structure to interact with a BeginMultiSelect()/EndMultiSelect() block +struct ImGuiOnceUponAFrame; // Helper for running a block of code not more than once a frame +struct ImGuiPayload; // User data payload for drag and drop operations +struct ImGuiPlatformIO; // Interface between platform/renderer backends and ImGui (e.g. Clipboard, IME hooks). Extends ImGuiIO. In docking branch, this gets extended to support multi-viewports. +struct ImGuiPlatformImeData; // Platform IME data for io.PlatformSetImeDataFn() function. +struct ImGuiSelectionBasicStorage; // Optional helper to store multi-selection state + apply multi-selection requests. +struct ImGuiSelectionExternalStorage;//Optional helper to apply multi-selection requests to existing randomly accessible storage. +struct ImGuiSelectionRequest; // A selection request (stored in ImGuiMultiSelectIO) +struct ImGuiSizeCallbackData; // Callback data when using SetNextWindowSizeConstraints() (rare/advanced use) +struct ImGuiStorage; // Helper for key->value storage (container sorted by key) +struct ImGuiStoragePair; // Helper for key->value storage (pair) +struct ImGuiStyle; // Runtime data for styling/colors +struct ImGuiTableSortSpecs; // Sorting specifications for a table (often handling sort specs for a single column, occasionally more) +struct ImGuiTableColumnSortSpecs; // Sorting specification for one column of a table +struct ImGuiTextBuffer; // Helper to hold and append into a text buffer (~string builder) +struct ImGuiTextFilter; // Helper to parse and apply text filters (e.g. "aaaaa[,bbbbb][,ccccc]") +struct ImGuiViewport; // A Platform Window (always only one in 'master' branch), in the future may represent Platform Monitor + +// Enumerations +// - We don't use strongly typed enums much because they add constraints (can't extend in private code, can't store typed in bit fields, extra casting on iteration) +// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists! +// - In Visual Studio: Ctrl+Comma ("Edit.GoToAll") can follow symbols inside comments, whereas Ctrl+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: Alt+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: Ctrl+Click can follow symbols inside comments. +enum ImGuiDir : int; // -> enum ImGuiDir // Enum: A cardinal direction (Left, Right, Up, Down) +enum ImGuiKey : int; // -> enum ImGuiKey // Enum: A key identifier (ImGuiKey_XXX or ImGuiMod_XXX value) +enum ImGuiMouseSource : int; // -> enum ImGuiMouseSource // Enum; A mouse input source identifier (Mouse, TouchScreen, Pen) +enum ImGuiSortDirection : ImU8; // -> enum ImGuiSortDirection // Enum: A sorting direction (ascending or descending) +typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling +typedef int ImGuiCond; // -> enum ImGuiCond_ // Enum: A condition for many Set*() functions +typedef int ImGuiDataType; // -> enum ImGuiDataType_ // Enum: A primary data type +typedef int ImGuiMouseButton; // -> enum ImGuiMouseButton_ // Enum: A mouse button identifier (0=left, 1=right, 2=middle) +typedef int ImGuiMouseCursor; // -> enum ImGuiMouseCursor_ // Enum: A mouse cursor shape +typedef int ImGuiStyleVar; // -> enum ImGuiStyleVar_ // Enum: A variable identifier for styling +typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A color target for TableSetBgColor() + +// Flags (declared as int to allow using as flags without overhead, and to not pollute the top of this file) +// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists! +// - In Visual Studio: Ctrl+Comma ("Edit.GoToAll") can follow symbols inside comments, whereas Ctrl+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: Alt+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: Ctrl+Click can follow symbols inside comments. +typedef int ImDrawFlags; // -> enum ImDrawFlags_ // Flags: for ImDrawList functions +typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList instance +typedef int ImDrawTextFlags; // -> enum ImDrawTextFlags_ // Internal, do not use! +typedef int ImFontFlags; // -> enum ImFontFlags_ // Flags: for ImFont +typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas +typedef int ImGuiBackendFlags; // -> enum ImGuiBackendFlags_ // Flags: for io.BackendFlags +typedef int ImGuiButtonFlags; // -> enum ImGuiButtonFlags_ // Flags: for InvisibleButton() +typedef int ImGuiChildFlags; // -> enum ImGuiChildFlags_ // Flags: for BeginChild() +typedef int ImGuiColorEditFlags; // -> enum ImGuiColorEditFlags_ // Flags: for ColorEdit4(), ColorPicker4(), io.ConfigColorEditFlags etc. +typedef int ImGuiConfigFlags; // -> enum ImGuiConfigFlags_ // Flags: for io.ConfigFlags +typedef int ImGuiComboFlags; // -> enum ImGuiComboFlags_ // Flags: for BeginCombo() +typedef int ImGuiDragDropFlags; // -> enum ImGuiDragDropFlags_ // Flags: for BeginDragDropSource(), AcceptDragDropPayload() +typedef int ImGuiFocusedFlags; // -> enum ImGuiFocusedFlags_ // Flags: for IsWindowFocused() +typedef int ImGuiHoveredFlags; // -> enum ImGuiHoveredFlags_ // Flags: for IsItemHovered(), IsWindowHovered() etc. +typedef int ImGuiInputFlags; // -> enum ImGuiInputFlags_ // Flags: for Shortcut(), SetNextItemShortcut() +typedef int ImGuiInputTextFlags; // -> enum ImGuiInputTextFlags_ // Flags: for InputText(), InputTextMultiline() +typedef int ImGuiItemFlags; // -> enum ImGuiItemFlags_ // Flags: for PushItemFlag(), shared by all items +typedef int ImGuiKeyChord; // -> ImGuiKey | ImGuiMod_XXX // Flags: for IsKeyChordPressed(), Shortcut() etc. an ImGuiKey optionally OR-ed with one or more ImGuiMod_XXX values. +typedef int ImGuiListClipperFlags; // -> enum ImGuiListClipperFlags_// Flags: for ImGuiListClipper +typedef int ImGuiPopupFlags; // -> enum ImGuiPopupFlags_ // Flags: for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() +typedef int ImGuiMultiSelectFlags; // -> enum ImGuiMultiSelectFlags_// Flags: for BeginMultiSelect() +typedef int ImGuiSelectableFlags; // -> enum ImGuiSelectableFlags_ // Flags: for Selectable() +typedef int ImGuiSliderFlags; // -> enum ImGuiSliderFlags_ // Flags: for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc. +typedef int ImGuiTabBarFlags; // -> enum ImGuiTabBarFlags_ // Flags: for BeginTabBar() +typedef int ImGuiTabItemFlags; // -> enum ImGuiTabItemFlags_ // Flags: for BeginTabItem() +typedef int ImGuiTableFlags; // -> enum ImGuiTableFlags_ // Flags: For BeginTable() +typedef int ImGuiTableColumnFlags; // -> enum ImGuiTableColumnFlags_// Flags: For TableSetupColumn() +typedef int ImGuiTableRowFlags; // -> enum ImGuiTableRowFlags_ // Flags: For TableNextRow() +typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader() +typedef int ImGuiViewportFlags; // -> enum ImGuiViewportFlags_ // Flags: for ImGuiViewport +typedef int ImGuiWindowFlags; // -> enum ImGuiWindowFlags_ // Flags: for Begin(), BeginChild() + +// Character types +// (we generally use UTF-8 encoded string in the API. This is storage specifically for a decoded character used for keyboard input and display) +typedef unsigned int ImWchar32; // A single decoded U32 character/code point. We encode them as multi bytes UTF-8 when used in strings. +typedef unsigned short ImWchar16; // A single decoded U16 character/code point. We encode them as multi bytes UTF-8 when used in strings. +#ifdef IMGUI_USE_WCHAR32 // ImWchar [configurable type: override in imconfig.h with '#define IMGUI_USE_WCHAR32' to support Unicode planes 1-16] +typedef ImWchar32 ImWchar; +#else +typedef ImWchar16 ImWchar; +#endif + +// Multi-Selection item index or identifier when using BeginMultiSelect() +// - Used by SetNextItemSelectionUserData() + and inside ImGuiMultiSelectIO structure. +// - Most users are likely to use this store an item INDEX but this may be used to store a POINTER/ID as well. Read comments near ImGuiMultiSelectIO for details. +typedef ImS64 ImGuiSelectionUserData; + +// Callback and functions types +typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); // Callback function for ImGui::InputText() +typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); // Callback function for ImGui::SetNextWindowSizeConstraints() +typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); // Function signature for ImGui::SetAllocatorFunctions() +typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); // Function signature for ImGui::SetAllocatorFunctions() + +// ImVec2: 2D vector used to store positions, sizes etc. [Compile-time configurable type] +// - This is a frequently used type in the API. Consider using IM_VEC2_CLASS_EXTRA to create implicit cast from/to our preferred type. +// - Add '#define IMGUI_DEFINE_MATH_OPERATORS' before including this file (or in imconfig.h) to access courtesy maths operators for ImVec2 and ImVec4. +IM_MSVC_RUNTIME_CHECKS_OFF +struct ImVec2 +{ + float x, y; + constexpr ImVec2() : x(0.0f), y(0.0f) { } + constexpr ImVec2(float _x, float _y) : x(_x), y(_y) { } + float& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1); return ((float*)(void*)(char*)this)[idx]; } // We very rarely use this [] operator, so the assert overhead is fine. + float operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1); return ((const float*)(const void*)(const char*)this)[idx]; } +#ifdef IM_VEC2_CLASS_EXTRA + IM_VEC2_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec2. +#endif +}; + +// ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type] +struct ImVec4 +{ + float x, y, z, w; + constexpr ImVec4() : x(0.0f), y(0.0f), z(0.0f), w(0.0f) { } + constexpr ImVec4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) { } +#ifdef IM_VEC4_CLASS_EXTRA + IM_VEC4_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec4. +#endif +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] Texture identifiers (ImTextureID, ImTextureRef) +//----------------------------------------------------------------------------- + +// ImTextureID = backend specific, low-level identifier for a texture uploaded in GPU/graphics system. +// [Compile-time configurable type] +// - When a Rendered Backend creates a texture, it store its native identifier into a ImTextureID value. +// (e.g. Used by DX11 backend to a `ID3D11ShaderResourceView*`; Used by OpenGL backends to store `GLuint`; +// Used by SDLGPU backend to store a `SDL_GPUTextureSamplerBinding*`, etc.). +// - User may submit their own textures to e.g. ImGui::Image() function by passing this value. +// - During the rendering loop, the Renderer Backend retrieve the ImTextureID, which stored inside a +// ImTextureRef, which is stored inside a ImDrawCmd. +// - Compile-time type configuration: +// - To use something other than a 64-bit value: add '#define ImTextureID MyTextureType*' in your imconfig.h file. +// - This can be whatever to you want it to be! read the FAQ entry about textures for details. +// - You may decide to store a higher-level structure containing texture, sampler, shader etc. with various +// constructors if you like. You will need to implement ==/!= operators. +// History: +// - In v1.91.4 (2024/10/08): the default type for ImTextureID was changed from 'void*' to 'ImU64'. This allowed backends requiring 64-bit worth of data to build on 32-bit architectures. Use intermediary intptr_t cast and read FAQ if you have casting warnings. +// - In v1.92.0 (2025/06/11): added ImTextureRef which carry either a ImTextureID either a pointer to internal texture atlas. All user facing functions taking ImTextureID changed to ImTextureRef +#ifndef ImTextureID +typedef ImU64 ImTextureID; // Default: store up to 64-bits (any pointer or integer). A majority of backends are ok with that. +#endif + +// Define this if you need to change the invalid value for your backend. +// - If your backend is using ImTextureID to store an index/offset and you need 0 to be valid, You can add '#define ImTextureID_Invalid ((ImTextureID)-1)' in your imconfig.h file. +// - From 2026/03/12 to 2026/03/19 we experimented with changing to default to -1, but I worried it would cause too many issues in third-party code so it was reverted. +#ifndef ImTextureID_Invalid +#define ImTextureID_Invalid ((ImTextureID)0) +#endif + +// ImTextureRef = higher-level identifier for a texture. Store a ImTextureID _or_ a ImTextureData*. +// The identifier is valid even before the texture has been uploaded to the GPU/graphics system. +// This is what gets passed to functions such as `ImGui::Image()`, `ImDrawList::AddImage()`. +// This is what gets stored in draw commands (`ImDrawCmd`) to identify a texture during rendering. +// - When a texture is created by user code (e.g. custom images), we directly store the low-level ImTextureID. +// Because of this, when displaying your own texture you are likely to ever only manage ImTextureID values on your side. +// - When a texture is created by the backend, we stores a ImTextureData* which becomes an indirection +// to extract the ImTextureID value during rendering, after texture upload has happened. +// - To create a ImTextureRef from a ImTextureData you can use ImTextureData::GetTexRef(). +// We intentionally do not provide an ImTextureRef constructor for this: we don't expect this +// to be frequently useful to the end-user, and it would be erroneously called by many legacy code. +// - If you want to bind the current atlas when using custom rectangle, you can use io.Fonts->TexRef. +// - Binding generators for languages such as C (which don't have constructors), should provide a helper, e.g. +// inline ImTextureRef ImTextureRefFromID(ImTextureID tex_id) { ImTextureRef tex_ref = { ._TexData = NULL, .TexID = tex_id }; return tex_ref; } +// In 1.92 we changed most drawing functions using ImTextureID to use ImTextureRef. +// We intentionally do not provide an implicit ImTextureRef -> ImTextureID cast operator because it is technically lossy to convert ImTextureRef to ImTextureID before rendering. +IM_MSVC_RUNTIME_CHECKS_OFF +struct ImTextureRef +{ + ImTextureRef() { _TexData = NULL; _TexID = ImTextureID_Invalid; } + ImTextureRef(ImTextureID tex_id) { _TexData = NULL; _TexID = tex_id; } +#if !defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) && !defined(ImTextureID) + ImTextureRef(void* tex_id) { _TexData = NULL; _TexID = (ImTextureID)(size_t)tex_id; } // For legacy backends casting to ImTextureID +#endif + + inline ImTextureID GetTexID() const; // == (_TexData ? _TexData->TexID : _TexID) // Implemented below in the file. + + // Members (either are set, never both!) + ImTextureData* _TexData; // A texture, generally owned by a ImFontAtlas. Will convert to ImTextureID during render loop, after texture has been uploaded. + ImTextureID _TexID; // _OR_ Low-level backend texture identifier, if already uploaded or created by user/app. Generally provided to e.g. ImGui::Image() calls. +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] Dear ImGui end-user API functions +// (Note that ImGui:: being a namespace, you can add extra ImGui:: functions in your own separate file. Please don't modify imgui source files!) +//----------------------------------------------------------------------------- + +namespace ImGui +{ + // Context creation and access + // - Each context create its own ImFontAtlas by default. You may instance one yourself and pass it to CreateContext() to share a font atlas between contexts. + // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() + // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for details. + IMGUI_API ImGuiContext* CreateContext(ImFontAtlas* shared_font_atlas = NULL); + IMGUI_API void DestroyContext(ImGuiContext* ctx = NULL); // NULL = destroy current context + IMGUI_API ImGuiContext* GetCurrentContext(); + IMGUI_API void SetCurrentContext(ImGuiContext* ctx); + + // Main + IMGUI_API ImGuiIO& GetIO(); // access the ImGuiIO structure (mouse/keyboard/gamepad inputs, time, various configuration options/flags) + IMGUI_API ImGuiPlatformIO& GetPlatformIO(); // access the ImGuiPlatformIO structure (mostly hooks/functions to connect to platform/renderer and OS Clipboard, IME etc.) + IMGUI_API ImGuiStyle& GetStyle(); // access the Style structure (colors, sizes). Always use PushStyleColor(), PushStyleVar() to modify style mid-frame! + IMGUI_API void NewFrame(); // start a new Dear ImGui frame, you can submit any command from this point until Render()/EndFrame(). + IMGUI_API void EndFrame(); // ends the Dear ImGui frame. automatically called by Render(). If you don't need to render data (skipping rendering) you may call EndFrame() without Render()... but you'll have wasted CPU already! If you don't need to render, better to not create any windows and not call NewFrame() at all! + IMGUI_API void Render(); // ends the Dear ImGui frame, finalize the draw data. You can then get call GetDrawData(). + IMGUI_API ImDrawData* GetDrawData(); // valid after Render() and until the next call to NewFrame(). Call ImGui_ImplXXXX_RenderDrawData() function in your Renderer Backend to render. + + // Demo, Debug, Information + IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application! + IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc. + IMGUI_API void ShowDebugLogWindow(bool* p_open = NULL); // create Debug Log window. display a simplified log of important dear imgui events. + IMGUI_API void ShowIDStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID. + IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information. + IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style) + IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles. + IMGUI_API void ShowFontSelector(const char* label); // add font selector block (not a window), essentially a combo listing the loaded fonts. + IMGUI_API void ShowUserGuide(); // add basic help/info block (not a window): how to manipulate ImGui as an end-user (mouse/keyboard controls). + IMGUI_API const char* GetVersion(); // get the compiled version string e.g. "1.80 WIP" (essentially the value for IMGUI_VERSION from the compiled version of imgui.cpp) + + // Styles + IMGUI_API void StyleColorsDark(ImGuiStyle* dst = NULL); // new, recommended style (default) + IMGUI_API void StyleColorsLight(ImGuiStyle* dst = NULL); // best used with borders and a custom, thicker font + IMGUI_API void StyleColorsClassic(ImGuiStyle* dst = NULL); // classic imgui style + + // Windows + // - Begin() = push window to the stack and start appending to it. End() = pop window from the stack. + // - Passing 'bool* p_open != NULL' shows a window-closing widget in the upper-right corner of the window, + // which clicking will set the boolean to false when clicked. + // - You may append multiple times to the same window during the same frame by calling Begin()/End() pairs multiple times. + // Some information such as 'flags' or 'p_open' will only be considered by the first call to Begin(). + // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting + // anything to the window. Always call a matching End() for each Begin() call, regardless of its return value! + // [Important: due to legacy reason, Begin/End and BeginChild/EndChild are inconsistent with all other functions + // such as BeginMenu/EndMenu, BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding + // BeginXXX function returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.] + // - Note that the bottom of window stack always contains a window called "Debug". + IMGUI_API bool Begin(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); + IMGUI_API void End(); + + // Child Windows + // - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child. + // - Before 1.90 (November 2023), the "ImGuiChildFlags child_flags = 0" parameter was "bool border = false". + // This API is backward compatible with old code, as we guarantee that ImGuiChildFlags_Borders == true. + // Consider updating your old code: + // BeginChild("Name", size, false) -> Begin("Name", size, 0); or Begin("Name", size, ImGuiChildFlags_None); + // BeginChild("Name", size, true) -> Begin("Name", size, ImGuiChildFlags_Borders); + // - Manual sizing (each axis can use a different setting e.g. ImVec2(0.0f, 400.0f)): + // == 0.0f: use remaining parent window size for this axis. + // > 0.0f: use specified size for this axis. + // < 0.0f: right/bottom-align to specified distance from available content boundaries. + // - Specifying ImGuiChildFlags_AutoResizeX or ImGuiChildFlags_AutoResizeY makes the sizing automatic based on child contents. + // Combining both ImGuiChildFlags_AutoResizeX _and_ ImGuiChildFlags_AutoResizeY defeats purpose of a scrolling region and is NOT recommended. + // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting + // anything to the window. Always call a matching EndChild() for each BeginChild() call, regardless of its return value. + // [Important: due to legacy reason, Begin/End and BeginChild/EndChild are inconsistent with all other functions + // such as BeginMenu/EndMenu, BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding + // BeginXXX function returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.] + IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0); + IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0); + IMGUI_API void EndChild(); + + // Windows Utilities + // - 'current window' = the window we are appending into while inside a Begin()/End() block. 'next window' = next window we will Begin() into. + IMGUI_API bool IsWindowAppearing(); + IMGUI_API bool IsWindowCollapsed(); + IMGUI_API bool IsWindowFocused(ImGuiFocusedFlags flags=0); // is current window focused? or its root/child, depending on flags. see flags for options. + IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags=0); // is current window hovered and hoverable (e.g. not blocked by a popup/modal)? See ImGuiHoveredFlags_ for options. IMPORTANT: If you are trying to check whether your mouse should be dispatched to Dear ImGui or to your underlying app, you should not use this function! Use the 'io.WantCaptureMouse' boolean for that! Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details. + IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to the current window, to append your own drawing primitives + IMGUI_API ImVec2 GetWindowPos(); // get current window position in screen space (IT IS UNLIKELY YOU EVER NEED TO USE THIS. Consider always using GetCursorScreenPos() and GetContentRegionAvail() instead) + IMGUI_API ImVec2 GetWindowSize(); // get current window size (IT IS UNLIKELY YOU EVER NEED TO USE THIS. Consider always using GetCursorScreenPos() and GetContentRegionAvail() instead) + IMGUI_API float GetWindowWidth(); // get current window width (IT IS UNLIKELY YOU EVER NEED TO USE THIS). Shortcut for GetWindowSize().x. + IMGUI_API float GetWindowHeight(); // get current window height (IT IS UNLIKELY YOU EVER NEED TO USE THIS). Shortcut for GetWindowSize().y. + + // Window manipulation + // - Prefer using SetNextXXX functions (before Begin) rather that SetXXX functions (after Begin). + IMGUI_API void SetNextWindowPos(const ImVec2& pos, ImGuiCond cond = 0, const ImVec2& pivot = ImVec2(0, 0)); // set next window position. call before Begin(). use pivot=(0.5f,0.5f) to center on given point, etc. + IMGUI_API void SetNextWindowSize(const ImVec2& size, ImGuiCond cond = 0); // set next window size. set axis to 0.0f to force an auto-fit on this axis. call before Begin() + IMGUI_API void SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback = NULL, void* custom_callback_data = NULL); // set next window size limits. use 0.0f or FLT_MAX if you don't want limits. Use -1 for both min and max of same axis to preserve current size (which itself is a constraint). Use callback to apply non-trivial programmatic constraints. + IMGUI_API void SetNextWindowContentSize(const ImVec2& size); // set next window content size (~ scrollable client area, which enforce the range of scrollbars). Not including window decorations (title bar, menu bar, etc.) nor WindowPadding. set an axis to 0.0f to leave it automatic. call before Begin() + IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin() + IMGUI_API void SetNextWindowFocus(); // set next window to be focused / top-most. call before Begin() + IMGUI_API void SetNextWindowScroll(const ImVec2& scroll); // set next window scrolling value (use < 0.0f to not affect a given axis). + IMGUI_API void SetNextWindowBgAlpha(float alpha); // set next window background color alpha. helper to easily override the Alpha component of ImGuiCol_WindowBg/ChildBg/PopupBg. you may also use ImGuiWindowFlags_NoBackground. + IMGUI_API void SetWindowPos(const ImVec2& pos, ImGuiCond cond = 0); // (not recommended) set current window position - call within Begin()/End(). prefer using SetNextWindowPos(), as this may incur tearing and side-effects. + IMGUI_API void SetWindowSize(const ImVec2& size, ImGuiCond cond = 0); // (not recommended) set current window size - call within Begin()/End(). set to ImVec2(0, 0) to force an auto-fit. prefer using SetNextWindowSize(), as this may incur tearing and minor side-effects. + IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed(). + IMGUI_API void SetWindowFocus(); // (not recommended) set current window to be focused / top-most. prefer using SetNextWindowFocus(). + IMGUI_API void SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond = 0); // set named window position. + IMGUI_API void SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond = 0); // set named window size. set axis to 0.0f to force an auto-fit on this axis. + IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state + IMGUI_API void SetWindowFocus(const char* name); // set named window to be focused / top-most. use NULL to remove focus. + + // Windows Scrolling + // - Any change of Scroll will be applied at the beginning of next frame in the first call to Begin(). + // - You may instead use SetNextWindowScroll() prior to calling Begin() to avoid this delay, as an alternative to using SetScrollX()/SetScrollY(). + IMGUI_API float GetScrollX(); // get scrolling amount [0 .. GetScrollMaxX()] + IMGUI_API float GetScrollY(); // get scrolling amount [0 .. GetScrollMaxY()] + IMGUI_API void SetScrollX(float scroll_x); // set scrolling amount [0 .. GetScrollMaxX()] + IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0 .. GetScrollMaxY()] + IMGUI_API float GetScrollMaxX(); // get maximum scrolling amount ~~ ContentSize.x - WindowSize.x - DecorationsSize.x + IMGUI_API float GetScrollMaxY(); // get maximum scrolling amount ~~ ContentSize.y - WindowSize.y - DecorationsSize.y + IMGUI_API void SetScrollHereX(float center_x_ratio = 0.5f); // adjust scrolling amount to make current cursor position visible. center_x_ratio=0.0: left, 0.5: center, 1.0: right. When using to make a "default/current item" visible, consider using SetItemDefaultFocus() instead. + IMGUI_API void SetScrollHereY(float center_y_ratio = 0.5f); // adjust scrolling amount to make current cursor position visible. center_y_ratio=0.0: top, 0.5: center, 1.0: bottom. When using to make a "default/current item" visible, consider using SetItemDefaultFocus() instead. + IMGUI_API void SetScrollFromPosX(float local_x, float center_x_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position. + IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position. + + // Parameters stacks (font) + // - PushFont(font, 0.0f) // Change font and keep current size + // - PushFont(NULL, 20.0f) // Keep font and change current size + // - PushFont(font, 20.0f) // Change font and set size to 20.0f + // - PushFont(font, style.FontSizeBase * 2.0f) // Change font and set size to be twice bigger than current size. + // - PushFont(font, font->LegacySize) // Change font and set size to size passed to AddFontXXX() function. Same as pre-1.92 behavior. + // *IMPORTANT* before 1.92, fonts had a single size. They can now be dynamically be adjusted. + // - In 1.92 we have REMOVED the single parameter version of PushFont() because it seems like the easiest way to provide an error-proof transition. + // - PushFont(font) before 1.92 = PushFont(font, font->LegacySize) after 1.92 // Use default font size as passed to AddFontXXX() function. + // *IMPORTANT* global scale factors are applied over the provided size. + // - Global scale factors are: 'style.FontScaleMain', 'style.FontScaleDpi' and maybe more. + // - If you want to apply a factor to the _current_ font size: + // - CORRECT: PushFont(NULL, style.FontSizeBase) // use current unscaled size == does nothing + // - CORRECT: PushFont(NULL, style.FontSizeBase * 2.0f) // use current unscaled size x2 == make text twice bigger + // - INCORRECT: PushFont(NULL, GetFontSize()) // INCORRECT! using size after global factors already applied == GLOBAL SCALING FACTORS WILL APPLY TWICE! + // - INCORRECT: PushFont(NULL, GetFontSize() * 2.0f) // INCORRECT! using size after global factors already applied == GLOBAL SCALING FACTORS WILL APPLY TWICE! + IMGUI_API void PushFont(ImFont* font, float font_size_base_unscaled); // Use NULL as a shortcut to keep current font. Use 0.0f to keep current size. + IMGUI_API void PopFont(); + IMGUI_API ImFont* GetFont(); // get current font + IMGUI_API float GetFontSize(); // get current scaled font size (= height in pixels). AFTER global scale factors applied. *IMPORTANT* DO NOT PASS THIS VALUE TO PushFont()! Use ImGui::GetStyle().FontSizeBase to get value before global scale factors. + IMGUI_API ImFontBaked* GetFontBaked(); // get current font bound at current size // == GetFont()->GetFontBaked(GetFontSize()) + + // Parameters stacks (shared) + IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); // modify a style color. always use this if you modify the style after NewFrame(). + IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); + IMGUI_API void PopStyleColor(int count = 1); + IMGUI_API void PushStyleVar(ImGuiStyleVar idx, float val); // modify a style float variable. always use this if you modify the style after NewFrame()! + IMGUI_API void PushStyleVar(ImGuiStyleVar idx, const ImVec2& val); // modify a style ImVec2 variable. " + IMGUI_API void PushStyleVarX(ImGuiStyleVar idx, float val_x); // modify X component of a style ImVec2 variable. " + IMGUI_API void PushStyleVarY(ImGuiStyleVar idx, float val_y); // modify Y component of a style ImVec2 variable. " + IMGUI_API void PopStyleVar(int count = 1); + IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled); // modify specified shared item flag, e.g. PushItemFlag(ImGuiItemFlags_NoTabStop, true) + IMGUI_API void PopItemFlag(); + + // Parameters stacks (current window) + IMGUI_API void PushItemWidth(float item_width); // push width of items for common large "item+label" widgets. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side). + IMGUI_API void PopItemWidth(); + IMGUI_API void SetNextItemWidth(float item_width); // set width of the _next_ common large "item+label" widget. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side) + IMGUI_API float CalcItemWidth(); // width of item given pushed settings and current cursor position. NOT necessarily the width of last item unlike most 'Item' functions. + IMGUI_API void PushTextWrapPos(float wrap_local_pos_x = 0.0f); // push word-wrapping position for Text*() commands. < 0.0f: no wrapping; 0.0f: wrap to end of window (or column); > 0.0f: wrap at 'wrap_pos_x' position in window local space + IMGUI_API void PopTextWrapPos(); + + // Style read access + // - Use the ShowStyleEditor() function to interactively see/edit the colors. + IMGUI_API ImVec2 GetFontTexUvWhitePixel(); // get UV coordinate for a white pixel, useful to draw custom shapes via the ImDrawList API + IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier, packed as a 32-bit value suitable for ImDrawList + IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied, packed as a 32-bit value suitable for ImDrawList + IMGUI_API ImU32 GetColorU32(ImU32 col, float alpha_mul = 1.0f); // retrieve given color with style alpha applied, packed as a 32-bit value suitable for ImDrawList + IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. + + // Layout cursor positioning + // - By "cursor" we mean the current output position. + // - The typical widget behavior is to output themselves at the current cursor position, then move the cursor one line down. + // - You can call SameLine() between widgets to undo the last carriage return and output at the right of the preceding widget. + // - YOU CAN DO 99% OF WHAT YOU NEED WITH ONLY GetCursorScreenPos() and GetContentRegionAvail(). + // - Attention! We currently have inconsistencies between window-local and absolute positions we will aim to fix with future API: + // - Absolute coordinate: GetCursorScreenPos(), SetCursorScreenPos(), all ImDrawList:: functions. -> this is the preferred way forward. + // - Window-local coordinates: SameLine(offset), GetCursorPos(), SetCursorPos(), GetCursorStartPos(), PushTextWrapPos() + // - Window-local coordinates: GetContentRegionMax(), GetWindowContentRegionMin(), GetWindowContentRegionMax() --> all obsoleted. YOU DON'T NEED THEM. + // - GetCursorScreenPos() = GetCursorPos() + GetWindowPos(). GetWindowPos() is almost only ever useful to convert from window-local to absolute coordinates. Try not to use it. + IMGUI_API ImVec2 GetCursorScreenPos(); // cursor position, absolute coordinates. THIS IS YOUR BEST FRIEND (prefer using this rather than GetCursorPos(), also more useful to work with ImDrawList API). + IMGUI_API void SetCursorScreenPos(const ImVec2& pos); // cursor position, absolute coordinates. THIS IS YOUR BEST FRIEND. + IMGUI_API ImVec2 GetContentRegionAvail(); // available space from current position. THIS IS YOUR BEST FRIEND. + IMGUI_API ImVec2 GetCursorPos(); // [window-local] cursor position in window-local coordinates. This is not your best friend. + IMGUI_API float GetCursorPosX(); // [window-local] " + IMGUI_API float GetCursorPosY(); // [window-local] " + IMGUI_API void SetCursorPos(const ImVec2& local_pos); // [window-local] " + IMGUI_API void SetCursorPosX(float local_x); // [window-local] " + IMGUI_API void SetCursorPosY(float local_y); // [window-local] " + IMGUI_API ImVec2 GetCursorStartPos(); // [window-local] initial cursor position, in window-local coordinates. Call GetCursorScreenPos() after Begin() to get the absolute coordinates version. + + // Other layout functions + IMGUI_API void Separator(); // separator, generally horizontal. inside a menu bar or in horizontal layout mode, this becomes a vertical separator. + IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f); // call between widgets or groups to layout them horizontally. X position given in window coordinates. + IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in a horizontal-layout context. + IMGUI_API void Spacing(); // add vertical spacing. + IMGUI_API void Dummy(const ImVec2& size); // add a dummy item of given size. unlike InvisibleButton(), Dummy() won't take the mouse click or be navigable into. + IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by indent_w, or style.IndentSpacing if indent_w <= 0 + IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by indent_w, or style.IndentSpacing if indent_w <= 0 + IMGUI_API void BeginGroup(); // lock horizontal starting position + IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) + IMGUI_API void AlignTextToFramePadding(); // vertically align upcoming text baseline to FramePadding.y so that it will align properly to regularly framed items (call if you have text on a line before a framed item) + IMGUI_API float GetTextLineHeight(); // ~ FontSize + IMGUI_API float GetTextLineHeightWithSpacing(); // ~ FontSize + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of text) + IMGUI_API float GetFrameHeight(); // ~ FontSize + style.FramePadding.y * 2 + IMGUI_API float GetFrameHeightWithSpacing(); // ~ FontSize + style.FramePadding.y * 2 + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of framed widgets) + + // ID stack/scopes + // Read the FAQ (docs/FAQ.md or http://dearimgui.com/faq) for more details about how ID are handled in dear imgui. + // - Those questions are answered and impacted by understanding of the ID stack system: + // - "Q: Why is my widget not reacting when I click on it?" + // - "Q: How can I have widgets with an empty label?" + // - "Q: How can I have multiple widgets with the same label?" + // - Short version: ID are hashes of the entire ID stack. If you are creating widgets in a loop you most likely + // want to push a unique identifier (e.g. object pointer, loop index) to uniquely differentiate them. + // - You can also use the "Label##foobar" syntax within widget label to distinguish them from each others. + // - In this header file we use the "label"/"name" terminology to denote a string that will be displayed + used as an ID, + // whereas "str_id" denote a string that is only used as an ID and not normally displayed. + IMGUI_API void PushID(const char* str_id); // push string into the ID stack (will hash string). + IMGUI_API void PushID(const char* str_id_begin, const char* str_id_end); // push string into the ID stack (will hash string). + IMGUI_API void PushID(const void* ptr_id); // push pointer into the ID stack (will hash pointer). + IMGUI_API void PushID(int int_id); // push integer into the ID stack (will hash integer). + IMGUI_API void PopID(); // pop from the ID stack. + IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). e.g. if you want to query into ImGuiStorage yourself + IMGUI_API ImGuiID GetID(const char* str_id_begin, const char* str_id_end); + IMGUI_API ImGuiID GetID(const void* ptr_id); + IMGUI_API ImGuiID GetID(int int_id); + + // Widgets: Text + // - Note that all functions taking format strings in the API may be passed ("%s", text) or ("%.*s", text_len, text): which will automatically bypass the formatter. + IMGUI_API void TextUnformatted(const char* text, const char* text_end = NULL); // raw text without formatting. Practically equivalent to 'Text("%s", text)' but doesn't require null terminated string if 'text_end' is specified. + IMGUI_API void Text(const char* fmt, ...) IM_FMTARGS(1); // formatted text + IMGUI_API void TextV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor(); + IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor(); + IMGUI_API void TextDisabledV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void TextWrapped(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushTextWrapPos(0.0f); Text(fmt, ...); PopTextWrapPos();. Note that this won't work on an auto-resizing window if there's no other widgets to extend the window width, yoy may need to set a size using SetNextWindowSize(). + IMGUI_API void TextWrappedV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void LabelText(const char* label, const char* fmt, ...) IM_FMTARGS(2); // display text+label aligned the same way as value+label widgets + IMGUI_API void LabelTextV(const char* label, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API void BulletText(const char* fmt, ...) IM_FMTARGS(1); // shortcut for Bullet()+Text() + IMGUI_API void BulletTextV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void SeparatorText(const char* label); // currently: formatted text with a horizontal line + + // Widgets: Main + // - Most widgets return true when the value has been changed or when pressed/selected + // - You may also use one of the many IsItemXXX functions (e.g. IsItemActive, IsItemHovered, etc.) to query widget state. + IMGUI_API bool Button(const char* label, const ImVec2& size = ImVec2(0, 0)); // button + IMGUI_API bool SmallButton(const char* label); // button with (FramePadding.y == 0) to easily embed within text + IMGUI_API bool InvisibleButton(const char* str_id, const ImVec2& size, ImGuiButtonFlags flags = 0); // flexible button behavior without the visuals, frequently useful to build custom behaviors using the public api (along with IsItemActive, IsItemHovered, etc.) + IMGUI_API bool ArrowButton(const char* str_id, ImGuiDir dir); // square button with an arrow shape + IMGUI_API bool Checkbox(const char* label, bool* v); + IMGUI_API bool CheckboxFlags(const char* label, int* flags, int flags_value); + IMGUI_API bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value); + IMGUI_API bool RadioButton(const char* label, bool active); // use with e.g. if (RadioButton("one", my_value==1)) { my_value = 1; } + IMGUI_API bool RadioButton(const char* label, int* v, int v_button); // shortcut to handle the above pattern when value is an integer + IMGUI_API void ProgressBar(float fraction, const ImVec2& size_arg = ImVec2(-FLT_MIN, 0), const char* overlay = NULL); + IMGUI_API void Bullet(); // draw a small circle + keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses + IMGUI_API bool TextLink(const char* label); // hyperlink text button, return true when clicked + IMGUI_API bool TextLinkOpenURL(const char* label, const char* url = NULL); // hyperlink text button, automatically open file/url when clicked + + // Widgets: Images + // - Read about ImTextureID/ImTextureRef here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples + // - 'uv0' and 'uv1' are texture coordinates. Read about them from the same link above. + // - Image() adds style.ImageBorderSize on each side, ImageButton() adds style.FramePadding on each side. + // - ImageButton() draws a background based on regular Button() color + optionally an inner background if specified. + // - An obsolete version of Image(), before 1.91.9 (March 2025), had a 'tint_col' parameter which is now supported by the ImageWithBg() function. + IMGUI_API void Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1)); + IMGUI_API void ImageWithBg(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), const ImVec4& bg_col = ImVec4(0, 0, 0, 0), const ImVec4& tint_col = ImVec4(1, 1, 1, 1)); + IMGUI_API bool ImageButton(const char* str_id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), const ImVec4& bg_col = ImVec4(0, 0, 0, 0), const ImVec4& tint_col = ImVec4(1, 1, 1, 1)); + + // Widgets: Combo Box (Dropdown) + // - The BeginCombo()/EndCombo() api allows you to manage your contents and selection state however you want it, by creating e.g. Selectable() items. + // - The old Combo() api are helpers over BeginCombo()/EndCombo() which are kept available for convenience purpose. This is analogous to how ListBox are created. + IMGUI_API bool BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags = 0); + IMGUI_API void EndCombo(); // only call EndCombo() if BeginCombo() returns true! + IMGUI_API bool Combo(const char* label, int* current_item, const char* const items[], int items_count, int popup_max_height_in_items = -1); + IMGUI_API bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int popup_max_height_in_items = -1); // Separate items with \0 within a string, end item-list with \0\0. e.g. "One\0Two\0Three\0" + IMGUI_API bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int popup_max_height_in_items = -1); + + // Widgets: Drag Sliders + // - Ctrl+Click on any drag box to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp. + // - For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every function, note that a 'float v[X]' function argument is the same as 'float* v', + // the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x + // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc. + // - Format string may also be set to NULL or use the default format ("%f" or "%d"). + // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For keyboard/gamepad navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision). + // - Use v_min < v_max to clamp edits to given limits. Note that Ctrl+Click manual input can override those limits if ImGuiSliderFlags_AlwaysClamp is not used. + // - Use v_max = FLT_MAX / INT_MAX etc to avoid clamping to a maximum, same with v_min = -FLT_MAX / INT_MIN to avoid clamping to a minimum. + // - We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them. + // - Legacy: Pre-1.78 there are DragXXX() function signatures that take a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument. + // If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361 + IMGUI_API bool DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); // If v_min >= v_max we have no bound + IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); // If v_min >= v_max we have no bound + IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0); + + // Widgets: Regular Sliders + // - Ctrl+Click on any slider to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp. + // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc. + // - Format string may also be set to NULL or use the default format ("%f" or "%d"). + // - Legacy: Pre-1.78 there are SliderXXX() function signatures that take a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument. + // If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361 + IMGUI_API bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); // adjust format to decorate the value with a prefix or a suffix for in-slider labels or unit display. + IMGUI_API bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderAngle(const char* label, float* v_rad, float v_degrees_min = -360.0f, float v_degrees_max = +360.0f, const char* format = "%.0f deg", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt(const char* label, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0); + + // Widgets: Input with Keyboard + // - If you want to use InputText() with std::string or any custom dynamic string type, use the wrapper in misc/cpp/imgui_stdlib.h/.cpp! + // - Most of the ImGuiInputTextFlags flags are only useful for InputText() and not for InputFloatX, InputIntX, InputDouble etc. + IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool InputTextWithHint(const char* label, const char* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputFloat2(const char* label, float v[2], const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputFloat3(const char* label, float v[3], const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputFloat4(const char* label, float v[4], const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100, ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt2(const char* label, int v[2], ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputDouble(const char* label, double* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.6f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0); + + // Widgets: Color Editor/Picker (tip: the ColorEdit* functions have a little color square that can be left-clicked to open a picker, and right-clicked to open an option menu.) + // - Note that in C++ a 'float v[X]' function argument is the _same_ as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. + // - You can pass the address of a first float element out of a contiguous structure, e.g. &myvector.x + IMGUI_API bool ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags = 0); + IMGUI_API bool ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags = 0); + IMGUI_API bool ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags = 0); + IMGUI_API bool ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags = 0, const float* ref_col = NULL); + IMGUI_API bool ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // display a color square/button, hover for details, return true when pressed. + + // Widgets: Trees + // - TreeNode functions return true when the node is open, in which case you need to also call TreePop() when you are finished displaying the tree node contents. + IMGUI_API bool TreeNode(const char* label); + IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...) IM_FMTARGS(2); // helper variation to easily decorrelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet(). + IMGUI_API bool TreeNode(const void* ptr_id, const char* fmt, ...) IM_FMTARGS(2); // " + IMGUI_API bool TreeNodeV(const char* str_id, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API bool TreeNodeV(const void* ptr_id, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API bool TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags = 0); + IMGUI_API bool TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(3); + IMGUI_API bool TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(3); + IMGUI_API bool TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(3); + IMGUI_API bool TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(3); + IMGUI_API void TreePush(const char* str_id); // ~ Indent()+PushID(). Already called by TreeNode() when returning true, but you can call TreePush/TreePop yourself if desired. + IMGUI_API void TreePush(const void* ptr_id); // " + IMGUI_API void TreePop(); // ~ Unindent()+PopID() + IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode + IMGUI_API bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags = 0); // if returning 'true' the header is open. doesn't indent nor push on ID stack. user doesn't have to call TreePop(). + IMGUI_API bool CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags = 0); // when 'p_visible != NULL': if '*p_visible==true' display an additional small close button on upper right of the header which will set the bool to false when clicked, if '*p_visible==false' don't display the header. + IMGUI_API void SetNextItemOpen(bool is_open, ImGuiCond cond = 0); // set next TreeNode/CollapsingHeader open state. + IMGUI_API void SetNextItemStorageID(ImGuiID storage_id); // set id to use for open/close storage (default to same as item id). + IMGUI_API bool TreeNodeGetOpen(ImGuiID storage_id); // retrieve tree node open/close state. + + // Widgets: Selectables + // - A selectable highlights when hovered, and can display another color when selected. + // - Neighbors selectable extend their highlight bounds in order to leave no gap between them. This is so a series of selected Selectable appear contiguous. + IMGUI_API bool Selectable(const char* label, bool selected = false, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // "bool selected" carry the selection state (read-only). Selectable() is clicked is returns true so you can modify your selection state. size.x==0.0: use remaining width, size.x>0.0: specify width. size.y==0.0: use label height, size.y>0.0: specify height + IMGUI_API bool Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // "bool* p_selected" point to the selection state (read-write), as a convenient helper. + + // Multi-selection system for Selectable(), Checkbox(), TreeNode() functions [BETA] + // - This enables standard multi-selection/range-selection idioms (Ctrl+Mouse/Keyboard, Shift+Mouse/Keyboard, etc.) in a way that also allow a clipper to be used. + // - ImGuiSelectionUserData is often used to store your item index within the current view (but may store something else). + // - Read comments near ImGuiMultiSelectIO for instructions/details and see 'Demo->Widgets->Selection State & Multi-Select' for demo. + // - TreeNode() is technically supported but... using this correctly is more complicated. You need some sort of linear/random access to your tree, + // which is suited to advanced trees setups already implementing filters and clipper. We will work simplifying the current demo. + // - 'selection_size' and 'items_count' parameters are optional and used by a few features. If they are costly for you to compute, you may avoid them. + IMGUI_API ImGuiMultiSelectIO* BeginMultiSelect(ImGuiMultiSelectFlags flags, int selection_size = -1, int items_count = -1); + IMGUI_API ImGuiMultiSelectIO* EndMultiSelect(); + IMGUI_API void SetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data); + IMGUI_API bool IsItemToggledSelection(); // Was the last item selection state toggled? Useful if you need the per-item information _before_ reaching EndMultiSelect(). We only returns toggle _event_ in order to handle clipping correctly. + + // Widgets: List Boxes + // - This is essentially a thin wrapper to using BeginChild/EndChild with the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label. + // - If you don't need a label you can probably simply use BeginChild() with the ImGuiChildFlags_FrameStyle flag for the same result. + // - You can submit contents and manage your selection state however you want it, by creating e.g. Selectable() or any other items. + // - The simplified/old ListBox() api are helpers over BeginListBox()/EndListBox() which are kept available for convenience purpose. This is analogous to how Combos are created. + // - Choose frame width: size.x > 0.0f: custom / size.x < 0.0f or -FLT_MIN: right-align / size.x = 0.0f (default): use current ItemWidth + // - Choose frame height: size.y > 0.0f: custom / size.y < 0.0f or -FLT_MIN: bottom-align / size.y = 0.0f (default): arbitrary default height which can fit ~7 items + IMGUI_API bool BeginListBox(const char* label, const ImVec2& size = ImVec2(0, 0)); // open a framed scrolling region + IMGUI_API void EndListBox(); // only call EndListBox() if BeginListBox() returned true! + IMGUI_API bool ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items = -1); + IMGUI_API bool ListBox(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int height_in_items = -1); + + // Widgets: Data Plotting + // - Consider using ImPlot (https://github.com/epezent/implot) which is much better! + IMGUI_API void PlotLines(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float)); + IMGUI_API void PlotLines(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0)); + IMGUI_API void PlotHistogram(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float)); + IMGUI_API void PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0)); + + // Widgets: Value() Helpers. + // - Those are merely shortcut to calling Text() with a format string. Output single value in "name: value" format (tip: freely declare more in your code to handle your types. you can add functions to the ImGui namespace) + IMGUI_API void Value(const char* prefix, bool b); + IMGUI_API void Value(const char* prefix, int v); + IMGUI_API void Value(const char* prefix, unsigned int v); + IMGUI_API void Value(const char* prefix, float v, const char* float_format = NULL); + + // Widgets: Menus + // - Use BeginMenuBar() on a window ImGuiWindowFlags_MenuBar to append to its menu bar. + // - Use BeginMainMenuBar() to create a menu bar at the top of the screen and append to it. + // - Use BeginMenu() to create a menu. You can call BeginMenu() multiple time with the same identifier to append more items to it. + // - Note that MenuItem() keyboard shortcuts are displayed as a convenience but _not processed_ by Dear ImGui at the moment. + IMGUI_API bool BeginMenuBar(); // append to menu-bar of current window (requires ImGuiWindowFlags_MenuBar flag set on parent window). + IMGUI_API void EndMenuBar(); // only call EndMenuBar() if BeginMenuBar() returns true! + IMGUI_API bool BeginMainMenuBar(); // create and append to a full screen menu-bar. + IMGUI_API void EndMainMenuBar(); // only call EndMainMenuBar() if BeginMainMenuBar() returns true! + IMGUI_API bool BeginMenu(const char* label, bool enabled = true); // create a sub-menu entry. only call EndMenu() if this returns true! + IMGUI_API void EndMenu(); // only call EndMenu() if BeginMenu() returns true! + IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated. + IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL + + // Tooltips + // - Tooltips are windows following the mouse. They do not take focus away. + // - A tooltip window can contain items of any types. + // - SetTooltip() is more or less a shortcut for the 'if (BeginTooltip()) { Text(...); EndTooltip(); }' idiom (with a subtlety that it discard any previously submitted tooltip) + IMGUI_API bool BeginTooltip(); // begin/append a tooltip window. + IMGUI_API void EndTooltip(); // only call EndTooltip() if BeginTooltip()/BeginItemTooltip() returns true! + IMGUI_API void SetTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip. Often used after a ImGui::IsItemHovered() check. Override any previous call to SetTooltip(). + IMGUI_API void SetTooltipV(const char* fmt, va_list args) IM_FMTLIST(1); + + // Tooltips: helpers for showing a tooltip when hovering an item + // - BeginItemTooltip() is a shortcut for the 'if (IsItemHovered(ImGuiHoveredFlags_ForTooltip) && BeginTooltip())' idiom. + // - SetItemTooltip() is a shortcut for the 'if (IsItemHovered(ImGuiHoveredFlags_ForTooltip)) { SetTooltip(...); }' idiom. + // - Where 'ImGuiHoveredFlags_ForTooltip' itself is a shortcut to use 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav' depending on active input type. For mouse it defaults to 'ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort'. + IMGUI_API bool BeginItemTooltip(); // begin/append a tooltip window if preceding item was hovered. + IMGUI_API void SetItemTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip if preceding item was hovered. override any previous call to SetTooltip(). + IMGUI_API void SetItemTooltipV(const char* fmt, va_list args) IM_FMTLIST(1); + + // Popups, Modals + // - They block normal mouse hovering detection (and therefore most mouse interactions) behind them. + // - If not modal: they can be closed by clicking anywhere outside them, or by pressing Escape (call 'Shortcut(ImGuiKey_Escape)' to claim a higher-priority shortcut). + // - Their visibility state (~bool) is held internally instead of being held by the programmer as we are used to with regular Begin*() calls. + // - The 3 properties above are related: we need to retain popup visibility state in the library because popups may be closed as any time. + // - You can bypass the hovering restriction by using ImGuiHoveredFlags_AllowWhenBlockedByPopup when calling IsItemHovered() or IsWindowHovered(). + // - IMPORTANT: Popup identifiers are relative to the current ID stack, so OpenPopup and BeginPopup generally needs to be at the same level of the stack. + // This is sometimes leading to confusing mistakes. May rework this in the future. + // - BeginPopup(): query popup state, if open start appending into the window. Call EndPopup() afterwards if returned true. ImGuiWindowFlags are forwarded to the window. + // - BeginPopupModal(): block every interaction behind the window, cannot be closed by user, add a dimming background, has a title bar. + IMGUI_API bool BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0); // return true if the popup is open, and you can start outputting to it. + IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); // return true if the modal is open, and you can start outputting to it. + IMGUI_API void EndPopup(); // only call EndPopup() if BeginPopupXXX() returns true! + + // Popups: open/close functions + // - OpenPopup(): set popup state to open (unless one of the specified ImGuiPopupFlags prevent opening). + // - OpenPopupXXX() functions return true when the popup is toggled open, which allows you to capture local state if needed. + // You may also call IsWindowAppearing() inside the later BeginPopup() scope if you need to prepare/compute data for the popup. + // - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE. + // - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually. + // - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options). + // - Use ImGuiPopupFlags_NoOpenOverExistingPopup to avoid opening a popup if there's already one at the same level. This is equivalent to e.g. testing for !IsAnyPopupOpen() prior to OpenPopup(). + // - Use IsWindowAppearing() after BeginPopup() to tell if a window just opened. + IMGUI_API bool OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags = 0); // call to mark popup as open (don't call every frame!). + IMGUI_API bool OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags = 0); // id overload to facilitate calling from nested stacks + IMGUI_API bool OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors) + IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into. + + // Popups: Open+Begin popup combined functions helpers to create context menus. + // - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking. + // - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future. + // - IMPORTANT: If you ever used the left mouse button with BeginPopupContextXXX() helpers before 1.92.6: + // - Before this version, OpenPopupOnItemClick(), BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid() had 'a ImGuiPopupFlags popup_flags = 1' default value in their function signature. + // - Before: Explicitly passing a literal 0 meant ImGuiPopupFlags_MouseButtonLeft. The default = 1 meant ImGuiPopupFlags_MouseButtonRight. + // - After: The default = 0 means ImGuiPopupFlags_MouseButtonRight. Explicitly passing a literal 1 also means ImGuiPopupFlags_MouseButtonRight (if legacy behavior are enabled) or will assert (if legacy behavior are disabled). + // - TL;DR: if you don't want to use right mouse button for popups, always specify it explicitly using a named ImGuiPopupFlags_MouseButtonXXXX value. + // - Read "API BREAKING CHANGES" 2026/01/07 (1.92.6) entry in imgui.cpp or GitHub topic #9157 for all details. + IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp! + IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0);// open+begin popup when clicked on current window. + IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // open+begin popup when clicked in void (where there are no windows). + + // Popups: query functions + // - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack. + // - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId: return true if any popup is open at the current BeginPopup() level of the popup stack. + // - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId + ImGuiPopupFlags_AnyPopupLevel: return true if any popup is open. + IMGUI_API bool IsPopupOpen(const char* str_id, ImGuiPopupFlags flags = 0); // return true if the popup is open. + + // Tables + // - Full-featured replacement for old Columns API. + // - See Demo->Tables for demo code. See top of imgui_tables.cpp for general commentary. + // - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags. + // The typical call flow is: + // - 1. Call BeginTable(), early out if returning false. + // - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults. + // - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows. + // - 4. Optionally call TableHeadersRow() to submit a header row. Names are pulled from TableSetupColumn() data. + // - 5. Populate contents: + // - In most situations you can use TableNextRow() + TableSetColumnIndex(N) to start appending into a column. + // - If you are using tables as a sort of grid, where every column is holding the same type of contents, + // you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex(). + // TableNextColumn() will automatically wrap-around into the next row if needed. + // - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column! + // - Summary of possible call flow: + // - TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK + // - TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK + // - TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row! + // - TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear! + // - 5. Call EndTable() + IMGUI_API bool BeginTable(const char* str_id, int columns, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0.0f, 0.0f), float inner_width = 0.0f); + IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true! + IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row. 'min_row_height' include the minimum top and bottom padding aka CellPadding.y * 2.0f. + IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return true when column is visible. + IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return true when column is visible. + + // Tables: Headers & Columns declaration + // - Use TableSetupColumn() to specify label, resizing policy, default width/weight, various other flags etc. + // (the trailing 'ImGuiID user_data', which used to be referred to as 'ImGuiID user_id', is merely user data that is blindly copied in ImGuiTableColumnSortSpecs). + // - Use TableHeadersRow() to create a header row and automatically submit a TableHeader() for each column. + // Headers are required to perform: reordering, sorting, and opening the context menu. + // The context menu can also be made available in columns body using ImGuiTableFlags_ContextMenuInBody. + // - You may manually submit headers using TableNextRow() + TableHeader() calls, but this is only useful in + // some advanced use cases (e.g. adding custom widgets in header row). + // - Use TableSetupScrollFreeze() to lock columns/rows so they stay visible when scrolled. When freezing columns you would usually also use ImGuiTableColumnFlags_NoHide on them. + IMGUI_API void TableSetupColumn(const char* label, ImGuiTableColumnFlags flags = 0, float init_width_or_weight = 0.0f, ImGuiID user_data = 0); + IMGUI_API void TableSetupScrollFreeze(int cols, int rows); // lock columns/rows so they stay visible when scrolled. + IMGUI_API void TableHeader(const char* label); // submit one header cell manually (rarely used) + IMGUI_API void TableHeadersRow(); // submit a row with headers cells based on data provided to TableSetupColumn() + submit context menu + IMGUI_API void TableAngledHeadersRow(); // submit a row with angled headers for every column with the ImGuiTableColumnFlags_AngledHeader flag. MUST BE FIRST ROW. + + // Tables: Sorting & Miscellaneous functions + // - Sorting: call TableGetSortSpecs() to retrieve latest sort specs for the table. NULL when not sorting. + // When 'sort_specs->SpecsDirty == true' you should sort your data. It will be true when sorting specs have + // changed since last call, or the first time. Make sure to set 'SpecsDirty = false' after sorting, + // else you may wastefully sort your data every frame! + // - Functions args 'int column_n' treat the default value of -1 as the same as passing the current column index. + IMGUI_API ImGuiTableSortSpecs* TableGetSortSpecs(); // get latest sort specs for the table (NULL if not sorting). Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable(). + IMGUI_API int TableGetColumnCount(); // return number of columns (value passed to BeginTable) + IMGUI_API int TableGetColumnIndex(); // return current column index. + IMGUI_API int TableGetRowIndex(); // return current row index (header rows are accounted for) + IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column. + IMGUI_API ImGuiTableColumnFlags TableGetColumnFlags(int column_n = -1); // return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags. Pass -1 to use current column. + IMGUI_API void TableSetColumnEnabled(int column_n, bool v);// change user accessible enabled/disabled state of a column. Set to false to hide the column. User can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody) + IMGUI_API int TableGetHoveredColumn(); // return hovered column. return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered. Can also use (TableGetColumnFlags() & ImGuiTableColumnFlags_IsHovered) instead. + IMGUI_API void TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details. + + // Legacy Columns API (prefer using Tables!) + // - You can also use SameLine(pos_x) to mimic simplified columns. + IMGUI_API void Columns(int count = 1, const char* id = NULL, bool borders = true); + IMGUI_API void NextColumn(); // next column, defaults to current row or next row if the current row is finished + IMGUI_API int GetColumnIndex(); // get current column index + IMGUI_API float GetColumnWidth(int column_index = -1); // get column width (in pixels). pass -1 to use current column + IMGUI_API void SetColumnWidth(int column_index, float width); // set column width (in pixels). pass -1 to use current column + IMGUI_API float GetColumnOffset(int column_index = -1); // get position of column line (in pixels, from the left side of the contents region). pass -1 to use current column, otherwise 0..GetColumnsCount() inclusive. column 0 is typically 0.0f + IMGUI_API void SetColumnOffset(int column_index, float offset_x); // set position of column line (in pixels, from the left side of the contents region). pass -1 to use current column + IMGUI_API int GetColumnsCount(); + + // Tab Bars, Tabs + // - Note: Tabs are automatically created by the docking system (when in 'docking' branch). Use this to create tab bars/tabs yourself. + IMGUI_API bool BeginTabBar(const char* str_id, ImGuiTabBarFlags flags = 0); // create and append into a TabBar + IMGUI_API void EndTabBar(); // only call EndTabBar() if BeginTabBar() returns true! + IMGUI_API bool BeginTabItem(const char* label, bool* p_open = NULL, ImGuiTabItemFlags flags = 0); // create a Tab. Returns true if the Tab is selected. + IMGUI_API void EndTabItem(); // only call EndTabItem() if BeginTabItem() returns true! + IMGUI_API bool TabItemButton(const char* label, ImGuiTabItemFlags flags = 0); // create a Tab behaving like a button. return true when clicked. cannot be selected in the tab bar. + IMGUI_API void SetTabItemClosed(const char* tab_or_docked_window_label); // notify TabBar or Docking system of a closed tab/window ahead (useful to reduce visual flicker on reorderable tab bars). For tab-bar: call after BeginTabBar() and before Tab submissions. Otherwise call with a window name. + + // Logging/Capture + // - All text output from the interface can be captured into tty/file/clipboard. By default, tree nodes are automatically opened during logging. + IMGUI_API void LogToTTY(int auto_open_depth = -1); // start logging to tty (stdout) + IMGUI_API void LogToFile(int auto_open_depth = -1, const char* filename = NULL); // start logging to file + IMGUI_API void LogToClipboard(int auto_open_depth = -1); // start logging to OS clipboard + IMGUI_API void LogFinish(); // stop logging (close file, etc.) + IMGUI_API void LogButtons(); // helper to display buttons for logging to tty/file/clipboard + IMGUI_API void LogText(const char* fmt, ...) IM_FMTARGS(1); // pass text data straight to log (without being displayed) + IMGUI_API void LogTextV(const char* fmt, va_list args) IM_FMTLIST(1); + + // Drag and Drop + // - On source items, call BeginDragDropSource(), if it returns true also call SetDragDropPayload() + EndDragDropSource(). + // - On target candidates, call BeginDragDropTarget(), if it returns true also call AcceptDragDropPayload() + EndDragDropTarget(). + // - If you stop calling BeginDragDropSource() the payload is preserved however it won't have a preview tooltip (we currently display a fallback "..." tooltip, see #1725) + // - An item can be both drag source and drop target. + IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call after submitting an item which may be dragged. when this return true, you can call SetDragDropPayload() + EndDragDropSource() + IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t sz, ImGuiCond cond = 0); // type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui. Return true when payload has been accepted. + IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true! + IMGUI_API bool BeginDragDropTarget(); // call after submitting an item that may receive a payload. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget() + IMGUI_API const ImGuiPayload* AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0); // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released. + IMGUI_API void EndDragDropTarget(); // only call EndDragDropTarget() if BeginDragDropTarget() returns true! + IMGUI_API const ImGuiPayload* GetDragDropPayload(); // peek directly into the current payload from anywhere. returns NULL when drag and drop is finished or inactive. use ImGuiPayload::IsDataType() to test for the payload type. + + // Disabling [BETA API] + // - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors) + // - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled) + // - Tooltips windows are automatically opted out of disabling. Note that IsItemHovered() by default returns false on disabled items, unless using ImGuiHoveredFlags_AllowWhenDisabled. + // - BeginDisabled(false)/EndDisabled() essentially does nothing but is provided to facilitate use of boolean expressions (as a micro-optimization: if you have tens of thousands of BeginDisabled(false)/EndDisabled() pairs, you might want to reformulate your code to avoid making those calls) + IMGUI_API void BeginDisabled(bool disabled = true); + IMGUI_API void EndDisabled(); + + // Clipping + // - Mouse hovering is affected by ImGui::PushClipRect() calls, unlike direct calls to ImDrawList::PushClipRect() which are render only. + IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect); + IMGUI_API void PopClipRect(); + + // Focus, Activation + IMGUI_API void SetItemDefaultFocus(); // make last item the default focused item of a newly appearing window. + IMGUI_API void SetKeyboardFocusHere(int offset = 0); // focus keyboard on the next widget. Use positive 'offset' to access sub components of a multiple component widget. Use -1 to access previous widget. + + // Keyboard/Gamepad Navigation + IMGUI_API void SetNavCursorVisible(bool visible); // alter visibility of keyboard/gamepad cursor. by default: show when using an arrow key, hide when clicking with mouse. + + // Overlapping mode + IMGUI_API void SetNextItemAllowOverlap(); // allow next item to be overlapped by a subsequent item. Typically useful with InvisibleButton(), Selectable(), TreeNode() covering an area where subsequent items may need to be added. Note that both Selectable() and TreeNode() have dedicated flags doing this. + + // Item/Widgets Utilities and Query Functions + // - Most of the functions are referring to the previous Item that has been submitted. + // - See Demo Window under "Widgets->Querying Status" for an interactive visualization of most of those functions. + IMGUI_API bool IsItemHovered(ImGuiHoveredFlags flags = 0); // is the last item hovered? (and usable, aka not blocked by a popup, etc.). See ImGuiHoveredFlags for more options. + IMGUI_API bool IsItemActive(); // is the last item active? (e.g. button being held, text field being edited. This will continuously return true while holding mouse button on an item. Items that don't interact will always return false) + IMGUI_API bool IsItemFocused(); // is the last item focused for keyboard/gamepad navigation? + IMGUI_API bool IsItemClicked(ImGuiMouseButton mouse_button = 0); // is the last item hovered and mouse clicked on? (**) == IsMouseClicked(mouse_button) && IsItemHovered()Important. (**) this is NOT equivalent to the behavior of e.g. Button(). Read comments in function definition. + IMGUI_API bool IsItemVisible(); // is the last item visible? (items may be out of sight because of clipping/scrolling) + IMGUI_API bool IsItemEdited(); // did the last item modify its underlying value this frame? or was pressed? This is generally the same as the "bool" return value of many widgets. + IMGUI_API bool IsItemActivated(); // was the last item just made active (item was previously inactive). + IMGUI_API bool IsItemDeactivated(); // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that require continuous editing. + IMGUI_API bool IsItemDeactivatedAfterEdit(); // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that require continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item). + IMGUI_API bool IsItemToggledOpen(); // was the last item open state toggled? set by TreeNode(). + IMGUI_API bool IsAnyItemHovered(); // is any item hovered? + IMGUI_API bool IsAnyItemActive(); // is any item active? + IMGUI_API bool IsAnyItemFocused(); // is any item focused? + IMGUI_API ImGuiID GetItemID(); // get ID of last item (~~ often same ImGui::GetID(label) beforehand) + IMGUI_API ImVec2 GetItemRectMin(); // get upper-left bounding rectangle of the last item (screen space) + IMGUI_API ImVec2 GetItemRectMax(); // get lower-right bounding rectangle of the last item (screen space) + IMGUI_API ImVec2 GetItemRectSize(); // get size of last item + IMGUI_API ImGuiItemFlags GetItemFlags(); // get generic flags of last item + IMGUI_API int GetItemClickedCountWithSingleClickDelay(ImGuiMouseButton mouse_button = 0, float delay = -1.0f); // [BETA] building block for disambiguation between single-click and double-click. Returns 1 on single-click but delayed by io.MouseSingleClickDelay after mouse release. Returns 2+ on double-click or repeated clicks. + + // Viewports + // - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows. + // - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports. + // - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode. + IMGUI_API ImGuiViewport* GetMainViewport(); // return primary/default viewport. This can never be NULL. + + // Background/Foreground Draw Lists + IMGUI_API ImDrawList* GetBackgroundDrawList(); // this draw list will be the first rendered one. Useful to quickly draw shapes/text behind dear imgui contents. + IMGUI_API ImDrawList* GetForegroundDrawList(); // this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents. + + // Miscellaneous Utilities + IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle (of given size, starting from cursor position) is visible / not clipped. + IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side. + IMGUI_API double GetTime(); // get global imgui time. incremented by io.DeltaTime every frame. + IMGUI_API int GetFrameCount(); // get global imgui frame count. incremented by 1 every frame. + IMGUI_API ImDrawListSharedData* GetDrawListSharedData(); // you may use this when creating your own ImDrawList instances. + IMGUI_API const char* GetStyleColorName(ImGuiCol idx); // get a string corresponding to the enum value (for display, saving, etc.). + IMGUI_API void SetStateStorage(ImGuiStorage* storage); // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it) + IMGUI_API ImGuiStorage* GetStateStorage(); + + // Text Utilities + IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f); + + // Color Utilities + IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in); + IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in); + IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v); + IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b); + + // Inputs Utilities: Raw Keyboard/Mouse/Gamepad Access + // - Consider using the Shortcut() function instead of IsKeyPressed()/IsKeyChordPressed()! Shortcut() is easier to use and better featured (can do focus routing check). + // - the ImGuiKey enum contains all possible keyboard, mouse and gamepad inputs (e.g. ImGuiKey_A, ImGuiKey_MouseLeft, ImGuiKey_GamepadDpadUp...). + // - (legacy: before v1.87 (2022-02), we used ImGuiKey < 512 values to carry native/user indices as defined by each backends. This was obsoleted in 1.87 (2022-02) and completely removed in 1.91.5 (2024-11). See https://github.com/ocornut/imgui/issues/4921) + IMGUI_API bool IsKeyDown(ImGuiKey key); // is key being held. + IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? Repeat rate uses io.KeyRepeatDelay / KeyRepeatRate. + IMGUI_API bool IsKeyReleased(ImGuiKey key); // was key released (went from Down to !Down)? + IMGUI_API bool IsKeyChordPressed(ImGuiKeyChord key_chord); // was key chord (mods + key) pressed, e.g. you can pass 'ImGuiMod_Ctrl | ImGuiKey_S' as a key-chord. This doesn't do any routing or focus check, please consider using Shortcut() function instead. + IMGUI_API int GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float rate); // uses provided repeat rate/delay. return a count, most often 0 or 1 but might be >1 if RepeatRate is small enough that DeltaTime > RepeatRate + IMGUI_API const char* GetKeyName(ImGuiKey key); // [DEBUG] returns English name of the key. Those names are provided for debugging purpose and are not meant to be saved persistently nor compared. + IMGUI_API void SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); // Override io.WantCaptureKeyboard flag next frame (said flag is left for your application to handle, typically when true it instructs your app to ignore inputs). e.g. force capture keyboard when your widget is being hovered. This is equivalent to setting "io.WantCaptureKeyboard = want_capture_keyboard"; after the next NewFrame() call. + + // Inputs Utilities: Shortcut Testing & Routing + // - Typical use is e.g.: 'if (ImGui::Shortcut(ImGuiMod_Ctrl | ImGuiKey_S)) { ... }'. + // - Flags: Default route use ImGuiInputFlags_RouteFocused, but see ImGuiInputFlags_RouteGlobal and other options in ImGuiInputFlags_! + // - Flags: Use ImGuiInputFlags_Repeat to support repeat. + // - ImGuiKeyChord = a ImGuiKey + optional ImGuiMod_Alt/ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Super. + // ImGuiKey_C // Accepted by functions taking ImGuiKey or ImGuiKeyChord arguments + // ImGuiMod_Ctrl | ImGuiKey_C // Accepted by functions taking ImGuiKeyChord arguments + // only ImGuiMod_XXX values are legal to combine with an ImGuiKey. You CANNOT combine two ImGuiKey values. + // - The general idea is that several callers may register interest in a shortcut, and only one owner gets it. + // Parent -> call Shortcut(Ctrl+S) // When Parent is focused, Parent gets the shortcut. + // Child1 -> call Shortcut(Ctrl+S) // When Child1 is focused, Child1 gets the shortcut (Child1 overrides Parent shortcuts) + // Child2 -> no call // When Child2 is focused, Parent gets the shortcut. + // The whole system is order independent, so if Child1 makes its calls before Parent, results will be identical. + // This is an important property as it facilitate working with foreign code or larger codebase. + // - To understand the difference: + // - IsKeyChordPressed() compares mods and call IsKeyPressed() + // -> the function has no side-effect. + // - Shortcut() submits a route, routes are resolved, if it currently can be routed it calls IsKeyChordPressed() + // -> the function has (desirable) side-effects as it can prevents another call from getting the route. + // - Visualize registered routes in 'Metrics/Debugger->Inputs'. + IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0); + IMGUI_API void SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0); + + // Inputs Utilities: Key/Input Ownership [BETA] + // - One common use case would be to allow your items to disable standard inputs behaviors such + // as Tab or Alt key handling, Mouse Wheel scrolling, etc. + // e.g. `Button(...); if (SetItemKeyOwner(ImGuiKey_MouseWheelY)) { ... }` to make hovering/activating a button disable wheel for scrolling. + // - Reminder ImGuiKey enum include access to mouse buttons and gamepad, so key ownership can apply to them. + // - The return value of SetItemKeyOwner() says if ownership has been requested for the item, which is a shortcut to calling yet non-public TestKeyOwner() function. + // - Many related features are still in imgui_internal.h. For instance, most IsKeyXXX()/IsMouseXXX() functions have an owner-id-aware version. + IMGUI_API bool SetItemKeyOwner(ImGuiKey key); // Set key owner to last item ID if it is hovered or active. Return true when ownership has been set. Roughly equivalent to 'if (TestKeyOwner(key, GetItemID()) && (IsItemHovered() || IsItemActive())) { SetKeyOwner(key, GetItemID());'. + + // Inputs Utilities: Mouse + // - To refer to a mouse button, you may use named enums in your code e.g. ImGuiMouseButton_Left, ImGuiMouseButton_Right. + // - You can also use regular integer: it is forever guaranteed that 0=Left, 1=Right, 2=Middle. + // - Dragging operations are only reported after mouse has moved a certain distance away from the initial clicking position (see 'lock_threshold' and 'io.MouseDraggingThreshold') + IMGUI_API bool IsMouseDown(ImGuiMouseButton button); // is mouse button held? + IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); // did mouse button clicked? (went from !Down to Down). Same as GetMouseClickedCount() == 1. + IMGUI_API bool IsMouseReleased(ImGuiMouseButton button); // did mouse button released? (went from Down to !Down) + IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button); // did mouse button double-clicked? Same as GetMouseClickedCount() == 2. (note that a double-click will also report IsMouseClicked() == true) + IMGUI_API bool IsMouseReleasedWithDelay(ImGuiMouseButton button, float delay=-1.f);// delayed mouse release. Use sparingly. Prefer higher-level helper GetItemClickedCountWithSingleClickDelay(). Generally used with 'delay >= io.MouseDoubleClickTime' + combined with a 'io.MouseClickedLastCount==1' test. + IMGUI_API int GetMouseClickedCount(ImGuiMouseButton button); // return the number of successive mouse-clicks at the time where a click happen (otherwise 0). + IMGUI_API bool IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip = true);// is mouse hovering given bounding rect (in screen space). clipped by current clipping settings, but disregarding of other consideration of focus/window ordering/popup-block. + IMGUI_API bool IsMousePosValid(const ImVec2* mouse_pos = NULL); // by convention we use (-FLT_MAX,-FLT_MAX) to denote that there is no mouse available + IMGUI_API bool IsAnyMouseDown(); // [WILL OBSOLETE] is any mouse button held? This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system will make this invalid. + IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls + IMGUI_API ImVec2 GetMousePosOnOpeningCurrentPopup(); // retrieve mouse position at the time of opening popup we have BeginPopup() into (helper to avoid user backing that value themselves) + IMGUI_API bool IsMouseDragging(ImGuiMouseButton button, float lock_threshold = -1.0f); // is mouse dragging? (uses io.MouseDraggingThreshold if lock_threshold < 0.0f) + IMGUI_API ImVec2 GetMouseDragDelta(ImGuiMouseButton button = 0, float lock_threshold = -1.0f); // return the delta from the initial clicking position while the mouse button is pressed or was just released. This is locked and return 0.0f until the mouse moves past a distance threshold at least once (uses io.MouseDraggingThreshold if lock_threshold < 0.0f) + IMGUI_API void ResetMouseDragDelta(ImGuiMouseButton button = 0); // + IMGUI_API ImGuiMouseCursor GetMouseCursor(); // get desired mouse cursor shape. Important: reset in ImGui::NewFrame(), this is updated during the frame. valid before Render(). If you use software rendering by setting io.MouseDrawCursor ImGui will render those for you + IMGUI_API void SetMouseCursor(ImGuiMouseCursor cursor_type); // set desired mouse cursor shape + IMGUI_API void SetNextFrameWantCaptureMouse(bool want_capture_mouse); // Override io.WantCaptureMouse flag next frame (said flag is left for your application to handle, typical when true it instructs your app to ignore inputs). This is equivalent to setting "io.WantCaptureMouse = want_capture_mouse;" after the next NewFrame() call. + + // Clipboard Utilities + // - Also see the LogToClipboard() function to capture GUI into clipboard, or easily output text data to the clipboard. + IMGUI_API const char* GetClipboardText(); + IMGUI_API void SetClipboardText(const char* text); + + // Settings/.Ini Utilities + // - The disk functions are automatically called if io.IniFilename != NULL (default is "imgui.ini"). + // - Set io.IniFilename to NULL to load/save manually. Read io.WantSaveIniSettings description about handling .ini saving manually. + // - Important: default value "imgui.ini" is relative to current working dir! Most apps will want to lock this to an absolute path (e.g. same path as executables). + IMGUI_API void LoadIniSettingsFromDisk(const char* ini_filename); // call after CreateContext() and before the first call to NewFrame(). NewFrame() automatically calls LoadIniSettingsFromDisk(io.IniFilename). + IMGUI_API void LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size=0); // call after CreateContext() and before the first call to NewFrame() to provide .ini data from your own data source. + IMGUI_API void SaveIniSettingsToDisk(const char* ini_filename); // this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext). + IMGUI_API const char* SaveIniSettingsToMemory(size_t* out_ini_size = NULL); // return a zero-terminated string with the .ini data which you can save by your own mean. call when io.WantSaveIniSettings is set, then save data by your own mean and clear io.WantSaveIniSettings. + + // Debug Utilities + // - Your main debugging friend is the ShowMetricsWindow() function. + // - Interactive tools are all accessible from the 'Dear ImGui Demo->Tools' menu. + // - Read https://github.com/ocornut/imgui/wiki/Debug-Tools for a description of all available debug tools. + IMGUI_API void DebugTextEncoding(const char* text); + IMGUI_API void DebugFlashStyleColor(ImGuiCol idx); + IMGUI_API void DebugStartItemPicker(); + IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro. +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + IMGUI_API void DebugLog(const char* fmt, ...) IM_FMTARGS(1); // Call via IMGUI_DEBUG_LOG() for maximum stripping in caller code! + IMGUI_API void DebugLogV(const char* fmt, va_list args) IM_FMTLIST(1); +#endif + + // Memory Allocators + // - Those functions are not reliant on the current context. + // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() + // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details. + IMGUI_API void SetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void* user_data = NULL); + IMGUI_API void GetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, ImGuiMemFreeFunc* p_free_func, void** p_user_data); + IMGUI_API void* MemAlloc(size_t size); + IMGUI_API void MemFree(void* ptr); + +} // namespace ImGui + +//----------------------------------------------------------------------------- +// [SECTION] Flags & Enumerations +//----------------------------------------------------------------------------- + +// Flags for ImGui::Begin() +// (Those are per-window flags. There are shared flags in ImGuiIO: io.ConfigWindowsResizeFromEdges and io.ConfigWindowsMoveFromTitleBarOnly) +enum ImGuiWindowFlags_ +{ + ImGuiWindowFlags_None = 0, + ImGuiWindowFlags_NoTitleBar = 1 << 0, // Disable title-bar + ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip + ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window + ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scrollbars (window can still scroll with mouse or programmatically) + ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set. + ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it. Also referred to as Window Menu Button (e.g. within a docking node). + ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame + ImGuiWindowFlags_NoBackground = 1 << 7, // Disable drawing background color (WindowBg, etc.) and outside border. Similar as using SetNextWindowBgAlpha(0.0f). + ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file + ImGuiWindowFlags_NoMouseInputs = 1 << 9, // Disable catching mouse, hovering test with pass through. + ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar + ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section. + ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, // Disable taking focus when transitioning from hidden to visible state + ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, // Disable bringing window to front when taking focus (e.g. clicking on it or programmatically giving it focus) + ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, // Always show vertical scrollbar (even if ContentSize.y < Size.y) + ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, // Always show horizontal scrollbar (even if ContentSize.x < Size.x) + ImGuiWindowFlags_NoNavInputs = 1 << 16, // No keyboard/gamepad navigation within the window + ImGuiWindowFlags_NoNavFocus = 1 << 17, // No focusing toward this window with keyboard/gamepad navigation (e.g. skipped by Ctrl+Tab) + ImGuiWindowFlags_UnsavedDocument = 1 << 18, // Display a dot next to the title. When used in a tab/docking context, tab is selected when clicking the X + closure is not assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar. + ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, + ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + + // [Internal] + ImGuiWindowFlags_ChildWindow = 1 << 24, // Don't use! For internal use by BeginChild() + ImGuiWindowFlags_Tooltip = 1 << 25, // Don't use! For internal use by BeginTooltip() + ImGuiWindowFlags_Popup = 1 << 26, // Don't use! For internal use by BeginPopup() + ImGuiWindowFlags_Modal = 1 << 27, // Don't use! For internal use by BeginPopupModal() + ImGuiWindowFlags_ChildMenu = 1 << 28, // Don't use! For internal use by BeginMenu() + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //ImGuiWindowFlags_NavFlattened = 1 << 29, // Obsoleted in 1.90.9: moved to ImGuiChildFlags. BeginChild(name, size, 0, ImGuiWindowFlags_NavFlattened) --> BeginChild(name, size, ImGuiChildFlags_NavFlattened, 0) + //ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 30, // Obsoleted in 1.90.0: moved to ImGuiChildFlags. BeginChild(name, size, 0, ImGuiWindowFlags_AlwaysUseWindowPadding) --> BeginChild(name, size, ImGuiChildFlags_AlwaysUseWindowPadding, 0) +#endif +}; + +// Flags for ImGui::BeginChild() +// (Legacy: bit 0 must always correspond to ImGuiChildFlags_Borders to be backward compatible with old API using 'bool border = false'.) +// About using AutoResizeX/AutoResizeY flags: +// - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints"). +// - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing. +// - This allows BeginChild() to return false when not within boundaries (e.g. when scrolling), which is more optimal. BUT it won't update its auto-size while clipped. +// While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional "resizing after becoming visible again" glitch. +// - You may also use ImGuiChildFlags_AlwaysAutoResize to force an update even when child window is not in view. +// HOWEVER PLEASE UNDERSTAND THAT DOING SO WILL PREVENT BeginChild() FROM EVER RETURNING FALSE, disabling benefits of coarse clipping. +enum ImGuiChildFlags_ +{ + ImGuiChildFlags_None = 0, + ImGuiChildFlags_Borders = 1 << 0, // Show an outer border and enable WindowPadding. (IMPORTANT: this is always == 1 == true for legacy reason) + ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, // Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense) + ImGuiChildFlags_ResizeX = 1 << 2, // Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags) + ImGuiChildFlags_ResizeY = 1 << 3, // Allow resize from bottom border (layout direction). " + ImGuiChildFlags_AutoResizeX = 1 << 4, // Enable auto-resizing width. Read "IMPORTANT: Size measurement" details above. + ImGuiChildFlags_AutoResizeY = 1 << 5, // Enable auto-resizing height. Read "IMPORTANT: Size measurement" details above. + ImGuiChildFlags_AlwaysAutoResize = 1 << 6, // Combined with AutoResizeX/AutoResizeY. Always measure size even when child is hidden, always return true, always disable clipping optimization! NOT RECOMMENDED. + ImGuiChildFlags_FrameStyle = 1 << 7, // Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding. + ImGuiChildFlags_NavFlattened = 1 << 8, // [BETA] Share focus scope, allow keyboard/gamepad navigation to cross over parent border to this child or between sibling child windows. + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //ImGuiChildFlags_Border = ImGuiChildFlags_Borders, // Renamed in 1.91.1 (August 2024) for consistency. +#endif +}; + +// Flags for ImGui::PushItemFlag() +// (Those are shared by all submitted items) +enum ImGuiItemFlags_ +{ + ImGuiItemFlags_None = 0, // Default: + ImGuiItemFlags_NoTabStop = 1 << 0, // false // Disable keyboard tabbing. This is a "lighter" version of ImGuiItemFlags_NoNav. + ImGuiItemFlags_NoNav = 1 << 1, // false // Disable any form of focusing: keyboard/gamepad directional navigation and SetKeyboardFocusHere() calls. + ImGuiItemFlags_NoNavDefaultFocus = 1 << 2, // false // Disable item being a candidate for default focus (e.g. used by title bar items). + ImGuiItemFlags_ButtonRepeat = 1 << 3, // false // Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held. + ImGuiItemFlags_AutoClosePopups = 1 << 4, // true // MenuItem()/Selectable() automatically close their parent popup window. + ImGuiItemFlags_AllowDuplicateId = 1 << 5, // false // Allow submitting an item with the same identifier as an item already submitted this frame without triggering a warning tooltip if io.ConfigDebugHighlightIdConflicts is set. + ImGuiItemFlags_Disabled = 1 << 6, // false // [Internal] Disable interactions. DOES NOT affect visuals. This is used by BeginDisabled()/EndDisabled() and only provided here so you can read back via GetItemFlags(). + + //--------------------------------------------------------------------------------- + // LiveEdit refers to applying edits to backing variables _while_ typing a value using the keyboard. + // Widget: | Input: | w/ LiveEdit: | Output: + // InputText() | "123" | on(default) | "1" then "12" then "123" + // InputText() | "123" | off | "123" after validating or tabbing out or losing focus. + // DragFloat(), SliderInt(), etc. | "123" | on* | 1 then 12 then 123 + // DragFloat(), SliderInt(), etc. | "123" | off(default)* | 123 after validation or tabbing out or losing focus. + // (*) Since 1.92.9 (July 2026), ImGuiItemFlags_LiveEditOnInputScalar is OFF by default. In prior version it was ON for everything. + //--------------------------------------------------------------------------------- + ImGuiItemFlags_LiveEditOnInputText = 1 << 7, // true // InputText: apply keyboard edits to backing value while typing. Otherwise, edits are applied when validating, tabbing out or losing focus. + ImGuiItemFlags_LiveEditOnInputScalar = 1 << 8, // false // DragXXX, SliderXXX, InputScalar: apply keyboard edits to backing value while typing. Otherwise, edits are applied when validating, tabbing out or losing focus. + ImGuiItemFlags_LiveEditOnInput = ImGuiItemFlags_LiveEditOnInputText | ImGuiItemFlags_LiveEditOnInputScalar, +}; + +// Flags for ImGui::InputText() +// (Those are per-item flags. There are shared flags in ImGuiIO: io.ConfigInputTextCursorBlink and io.ConfigInputTextEnterKeepActive) +enum ImGuiInputTextFlags_ +{ + // Basic filters (also see ImGuiInputTextFlags_CallbackCharFilter) + ImGuiInputTextFlags_None = 0, + ImGuiInputTextFlags_CharsDecimal = 1 << 0, // Allow 0123456789.+-*/ + ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, // Allow 0123456789ABCDEFabcdef + ImGuiInputTextFlags_CharsScientific = 1 << 2, // Allow 0123456789.+-*/eE (Scientific notation input) + ImGuiInputTextFlags_CharsUppercase = 1 << 3, // Turn a..z into A..Z + ImGuiInputTextFlags_CharsNoBlank = 1 << 4, // Filter out spaces, tabs + + // Inputs + ImGuiInputTextFlags_AllowTabInput = 1 << 5, // Pressing TAB input a '\t' character into the text field + ImGuiInputTextFlags_EnterReturnsTrue = 1 << 6, // Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider disabling LiveEdit! or using IsItemDeactivatedAfterEdit() instead! + ImGuiInputTextFlags_EscapeClearsAll = 1 << 7, // Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert) + ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 8, // In multi-line mode: validate with Enter, add new line with Ctrl+Enter (default is opposite: validate with Ctrl+Enter, add line with Enter). Note that Shift+Enter always enter a new line either way. + + // Other options + ImGuiInputTextFlags_ReadOnly = 1 << 9, // Read-only mode + ImGuiInputTextFlags_Password = 1 << 10, // Password mode, display all characters as '*', disable copy + ImGuiInputTextFlags_AlwaysOverwrite = 1 << 11, // Overwrite mode + ImGuiInputTextFlags_AutoSelectAll = 1 << 12, // Select entire text when first taking mouse focus + ImGuiInputTextFlags_ParseEmptyRefVal = 1 << 13, // InputFloat(), InputInt(), InputScalar() etc. only: parse empty string as zero value. + ImGuiInputTextFlags_DisplayEmptyRefVal = 1 << 14, // InputFloat(), InputInt(), InputScalar() etc. only: when value is zero, do not display it. Generally used with ImGuiInputTextFlags_ParseEmptyRefVal. + ImGuiInputTextFlags_NoHorizontalScroll = 1 << 15, // Disable following the cursor horizontally + ImGuiInputTextFlags_NoUndoRedo = 1 << 16, // Disable undo/redo. Note that input text owns the text data while active, if you want to provide your own undo/redo stack you need e.g. to call ClearActiveID(). + //ImGuiInputTextFlags_NoLiveEdit = 1 << 25, // Disable applying output to backing variable while typing. Same as setting ImGuiItemFlags_LiveEditOnInput to false. + + // Elide display / Alignment + ImGuiInputTextFlags_ElideLeft = 1 << 17, // When text doesn't fit, elide left side to ensure right side stays visible. Useful for path/filenames. Single-line only! + + // Callback features + ImGuiInputTextFlags_CallbackCompletion = 1 << 18, // Callback on pressing TAB (for completion handling) + ImGuiInputTextFlags_CallbackHistory = 1 << 19, // Callback on pressing Up/Down arrows (for history handling) + ImGuiInputTextFlags_CallbackAlways = 1 << 20, // Callback on each iteration. User code may query cursor position, modify text buffer. + ImGuiInputTextFlags_CallbackCharFilter = 1 << 21, // Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard. + ImGuiInputTextFlags_CallbackResize = 1 << 22, // Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misc/cpp/imgui_stdlib.h for an example of using this) + ImGuiInputTextFlags_CallbackEdit = 1 << 23, // Callback on any edit. Note that InputText() already returns true on edit + you can always use IsItemEdited(). The callback is useful to manipulate the underlying buffer while focus is active. + + // Multi-line Word-Wrapping [BETA] + // - Not well tested yet. Please report any incorrect cursor movement, selection behavior etc. bug to https://github.com/ocornut/imgui/issues/3237. + // - Wrapping style is not ideal. Wrapping of long words/sections (e.g. words larger than total available width) may be particularly unpleasing. + // - Wrapping width needs to always account for the possibility of a vertical scrollbar. + // - It is much slower than regular text fields. + // Ballpark estimate of cost on my 2019 desktop PC: for a 100 KB text buffer: +~0.3 ms (Optimized) / +~1.0 ms (Debug build). + // The CPU cost is very roughly proportional to text length, so a 10 KB buffer should cost about ten times less. + ImGuiInputTextFlags_WordWrap = 1 << 24, // InputTextMultiline(): word-wrap lines that are too long. + + // Obsolete names + //ImGuiInputTextFlags_AlwaysInsertMode = ImGuiInputTextFlags_AlwaysOverwrite // [renamed in 1.82] name was not matching behavior +}; + +// Flags for ImGui::TreeNodeEx(), ImGui::CollapsingHeader*() +enum ImGuiTreeNodeFlags_ +{ + ImGuiTreeNodeFlags_None = 0, + ImGuiTreeNodeFlags_Selected = 1 << 0, // Draw as selected + ImGuiTreeNodeFlags_Framed = 1 << 1, // Draw frame with background (e.g. for CollapsingHeader) + ImGuiTreeNodeFlags_AllowOverlap = 1 << 2, // Hit testing will allow subsequent widgets to overlap this one. Require previous frame HoveredId to match before being usable. Shortcut to calling SetNextItemAllowOverlap(). + ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack + ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, // Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes) + ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, // Default node to be open + ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Open on double-click instead of simple click (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined. + ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, // Open when clicking on the arrow part (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined. + ImGuiTreeNodeFlags_Leaf = 1 << 8, // No collapsing, no arrow (use as a convenience for leaf nodes). Note: will always open a tree/id scope and return true. If you never use that scope, add ImGuiTreeNodeFlags_NoTreePushOnOpen. + ImGuiTreeNodeFlags_Bullet = 1 << 9, // Display a bullet instead of arrow. IMPORTANT: node can still be marked open/close if you don't set the _Leaf flag! + ImGuiTreeNodeFlags_FramePadding = 1 << 10, // Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding() before the node. + ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, // Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line without using AllowOverlap mode. + ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, // Extend hit box to the left-most and right-most edges (cover the indent area). + ImGuiTreeNodeFlags_SpanLabelWidth = 1 << 13, // Narrow hit box + narrow hovering highlight, will only cover the label text. + ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14, // Frame will span all columns of its container table (label will still fit in current column) + ImGuiTreeNodeFlags_LabelSpanAllColumns = 1 << 15, // Label will span all columns of its container table + //ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 16, // FIXME: TODO: Disable automatic scroll on TreePop() if node got just open and contents is not visible + ImGuiTreeNodeFlags_NavLeftJumpsToParent = 1 << 17, // Nav: left arrow moves back to parent. This is processed in TreePop() when there's an unfulfilled Left nav request remaining. + ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog, + + // [EXPERIMENTAL] Draw lines connecting TreeNode hierarchy. Discuss in GitHub issue #2920. + // Default value is pulled from style.TreeLinesFlags. May be overridden in TreeNode calls. + ImGuiTreeNodeFlags_DrawLinesNone = 1 << 18, // No lines drawn + ImGuiTreeNodeFlags_DrawLinesFull = 1 << 19, // Horizontal lines to child nodes. Vertical line drawn down to TreePop() position: cover full contents. Faster (for large trees). + ImGuiTreeNodeFlags_DrawLinesToNodes = 1 << 20, // Horizontal lines to child nodes. Vertical line drawn down to bottom-most child node. Slower (for large trees). + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiTreeNodeFlags_NavLeftJumpsBackHere = ImGuiTreeNodeFlags_NavLeftJumpsToParent, // Renamed in 1.92.0 + //ImGuiTreeNodeFlags_SpanTextWidth = ImGuiTreeNodeFlags_SpanLabelWidth, // Renamed in 1.90.7 + //ImGuiTreeNodeFlags_AllowItemOverlap = ImGuiTreeNodeFlags_AllowOverlap, // Renamed in 1.89.7 +#endif +}; + +// Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions. +// - IMPORTANT: If you ever used the left mouse button with BeginPopupContextXXX() helpers before 1.92.6: Read "API BREAKING CHANGES" 2026/01/07 (1.92.6) entry in imgui.cpp or GitHub topic #9157. +// - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later). +enum ImGuiPopupFlags_ +{ + ImGuiPopupFlags_None = 0, + ImGuiPopupFlags_MouseButtonLeft = 1 << 2, // For BeginPopupContext*(): open on Left Mouse release. Only one button allowed! + ImGuiPopupFlags_MouseButtonRight = 2 << 2, // For BeginPopupContext*(): open on Right Mouse release. Only one button allowed! (default) + ImGuiPopupFlags_MouseButtonMiddle = 3 << 2, // For BeginPopupContext*(): open on Middle Mouse release. Only one button allowed! + ImGuiPopupFlags_NoReopen = 1 << 5, // For OpenPopup*(), BeginPopupContext*(): don't reopen same popup if already open (won't reposition, won't reinitialize navigation) + //ImGuiPopupFlags_NoReopenAlwaysNavInit = 1 << 6, // For OpenPopup*(), BeginPopupContext*(): focus and initialize navigation even when not reopening. + ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7, // For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack + ImGuiPopupFlags_NoOpenOverItems = 1 << 8, // For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space + ImGuiPopupFlags_AnyPopupId = 1 << 10, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup. + ImGuiPopupFlags_AnyPopupLevel = 1 << 11, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level) + ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel, + ImGuiPopupFlags_MouseButtonShift_ = 2, // [Internal] + ImGuiPopupFlags_MouseButtonMask_ = 0x0C, // [Internal] + ImGuiPopupFlags_InvalidMask_ = 0x03, // [Internal] Reserve legacy bits 0-1 to detect incorrectly passing 1 or 2 to the function. +}; + +// Flags for ImGui::Selectable() +enum ImGuiSelectableFlags_ +{ + ImGuiSelectableFlags_None = 0, + ImGuiSelectableFlags_NoAutoClosePopups = 1 << 0, // Clicking this doesn't close parent popup window (overrides ImGuiItemFlags_AutoClosePopups) + ImGuiSelectableFlags_SpanAllColumns = 1 << 1, // Frame will span all columns of its container table (text will still fit in current column) + ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, // Generate press events on double clicks too + ImGuiSelectableFlags_Disabled = 1 << 3, // Cannot be selected, display grayed out text + ImGuiSelectableFlags_AllowOverlap = 1 << 4, // Hit testing will allow subsequent widgets to overlap this one. Require previous frame HoveredId to match before being usable. Shortcut to calling SetNextItemAllowOverlap(). + ImGuiSelectableFlags_Highlight = 1 << 5, // Make the item be displayed as if it is hovered + ImGuiSelectableFlags_SelectOnNav = 1 << 6, // Auto-select when moved into, unless Ctrl is held. Automatic when in a BeginMultiSelect() block. + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiSelectableFlags_DontClosePopups = ImGuiSelectableFlags_NoAutoClosePopups, // Renamed in 1.91.0 + //ImGuiSelectableFlags_AllowItemOverlap = ImGuiSelectableFlags_AllowOverlap, // Renamed in 1.89.7 +#endif +}; + +// Flags for ImGui::BeginCombo() +enum ImGuiComboFlags_ +{ + ImGuiComboFlags_None = 0, + ImGuiComboFlags_PopupAlignLeft = 1 << 0, // Align the popup toward the left by default + ImGuiComboFlags_HeightSmall = 1 << 1, // Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo() + ImGuiComboFlags_HeightRegular = 1 << 2, // Max ~8 items visible (default) + ImGuiComboFlags_HeightLarge = 1 << 3, // Max ~20 items visible + ImGuiComboFlags_HeightLargest = 1 << 4, // As many fitting items as possible + ImGuiComboFlags_NoArrowButton = 1 << 5, // Display on the preview box without the square arrow button + ImGuiComboFlags_NoPreview = 1 << 6, // Display only a square arrow button + ImGuiComboFlags_WidthFitPreview = 1 << 7, // Width dynamically calculated from preview contents + ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest, +}; + +// Flags for ImGui::BeginTabBar() +enum ImGuiTabBarFlags_ +{ + ImGuiTabBarFlags_None = 0, + ImGuiTabBarFlags_Reorderable = 1 << 0, // Allow manually dragging tabs to re-order them + New tabs are appended at the end of list + ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, // Automatically select new tabs when they appear + ImGuiTabBarFlags_TabListPopupButton = 1 << 2, // Disable buttons to open the tab list popup + ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, // Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false. + ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, // Disable scrolling buttons (apply when fitting policy is ImGuiTabBarFlags_FittingPolicyScroll) + ImGuiTabBarFlags_NoTooltip = 1 << 5, // Disable tooltips when hovering a tab + ImGuiTabBarFlags_DrawSelectedOverline = 1 << 6, // Draw selected overline markers over selected tab + + // Fitting/Resize policy + ImGuiTabBarFlags_FittingPolicyMixed = 1 << 7, // Shrink down tabs when they don't fit, until width is style.TabMinWidthShrink, then enable scrolling. Setting TabMinWidthShrink to FLT_MAX makes this behave like ImGuiTabBarFlags_FittingPolicyScroll. + ImGuiTabBarFlags_FittingPolicyShrink = 1 << 8, // Shrink down tabs when they don't fit + ImGuiTabBarFlags_FittingPolicyScroll = 1 << 9, // Enable scrolling buttons when tabs don't fit + ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyMixed | ImGuiTabBarFlags_FittingPolicyShrink | ImGuiTabBarFlags_FittingPolicyScroll, + ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyMixed, + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiTabBarFlags_FittingPolicyResizeDown = ImGuiTabBarFlags_FittingPolicyShrink, // Renamed in 1.92.2 +#endif +}; + +// Flags for ImGui::BeginTabItem() +enum ImGuiTabItemFlags_ +{ + ImGuiTabItemFlags_None = 0, + ImGuiTabItemFlags_UnsavedDocument = 1 << 0, // Display a dot next to the title + set ImGuiTabItemFlags_NoAssumedClosure. + ImGuiTabItemFlags_SetSelected = 1 << 1, // Trigger flag to programmatically make the tab selected when calling BeginTabItem() + ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, // Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false. + ImGuiTabItemFlags_NoPushId = 1 << 3, // Don't call PushID()/PopID() on BeginTabItem()/EndTabItem() + ImGuiTabItemFlags_NoTooltip = 1 << 4, // Disable tooltip for the given tab + ImGuiTabItemFlags_NoReorder = 1 << 5, // Disable reordering this tab or having another tab cross over this tab + ImGuiTabItemFlags_Leading = 1 << 6, // Enforce the tab position to the left of the tab bar (after the tab list popup button) + ImGuiTabItemFlags_Trailing = 1 << 7, // Enforce the tab position to the right of the tab bar (before the scrolling buttons) + ImGuiTabItemFlags_NoAssumedClosure = 1 << 8, // Tab is selected when trying to close + closure is not immediately assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar. +}; + +// Flags for ImGui::IsWindowFocused() +enum ImGuiFocusedFlags_ +{ + ImGuiFocusedFlags_None = 0, + ImGuiFocusedFlags_ChildWindows = 1 << 0, // Return true if any children of the window is focused + ImGuiFocusedFlags_RootWindow = 1 << 1, // Test from root window (top most parent of the current hierarchy) + ImGuiFocusedFlags_AnyWindow = 1 << 2, // Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ! + ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, // Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow) + //ImGuiFocusedFlags_DockHierarchy = 1 << 4, // Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow) + ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows, +}; + +// Flags for ImGui::IsItemHovered(), ImGui::IsWindowHovered() +// Note: if you are trying to check whether your mouse should be dispatched to Dear ImGui or to your app, you should use 'io.WantCaptureMouse' instead! Please read the FAQ! +// Note: windows with the ImGuiWindowFlags_NoInputs flag are ignored by IsWindowHovered() calls. +enum ImGuiHoveredFlags_ +{ + ImGuiHoveredFlags_None = 0, // Return true if directly over the item/window, not obstructed by another window, not obstructed by an active popup or modal blocking inputs under them. + ImGuiHoveredFlags_ChildWindows = 1 << 0, // IsWindowHovered() only: Return true if any children of the window is hovered + ImGuiHoveredFlags_RootWindow = 1 << 1, // IsWindowHovered() only: Test from root window (top most parent of the current hierarchy) + ImGuiHoveredFlags_AnyWindow = 1 << 2, // IsWindowHovered() only: Return true if any window is hovered + ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, // IsWindowHovered() only: Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow) + //ImGuiHoveredFlags_DockHierarchy = 1 << 4, // IsWindowHovered() only: Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow) + ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, // Return true even if a popup window is normally blocking access to this item/window + //ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 6, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet. + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns. + ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8, // IsItemHovered() only: Return true even if the item uses AllowOverlap mode and is overlapped by another hoverable item. + ImGuiHoveredFlags_AllowWhenOverlappedByWindow = 1 << 9, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window. + ImGuiHoveredFlags_AllowWhenDisabled = 1 << 10, // IsItemHovered() only: Return true even if the item is disabled + ImGuiHoveredFlags_NoNavOverride = 1 << 11, // IsItemHovered() only: Disable using keyboard/gamepad navigation state when active, always query mouse + ImGuiHoveredFlags_AllowWhenOverlapped = ImGuiHoveredFlags_AllowWhenOverlappedByItem | ImGuiHoveredFlags_AllowWhenOverlappedByWindow, + ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, + ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows, + + // Tooltips mode + // - typically used in IsItemHovered() + SetTooltip() sequence. + // - this is a shortcut to pull flags from 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav' where you can reconfigure desired behavior. + // e.g. 'HoverFlagsForTooltipMouse' defaults to 'ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_AllowWhenDisabled'. + // - for frequently actioned or hovered items providing a tooltip, you want may to use ImGuiHoveredFlags_ForTooltip (stationary + delay) so the tooltip doesn't show too often. + // - for items which main purpose is to be hovered, or items with low affordance, or in less consistent apps, prefer no delay or shorter delay. + ImGuiHoveredFlags_ForTooltip = 1 << 12, // Shortcut for standard flags when using IsItemHovered() + SetTooltip() sequence. + + // (Advanced) Mouse Hovering delays. + // - generally you can use ImGuiHoveredFlags_ForTooltip to use application-standardized flags. + // - use those if you need specific overrides. + ImGuiHoveredFlags_Stationary = 1 << 13, // Require mouse to be stationary for style.HoverStationaryDelay (~0.15 sec) _at least one time_. After this, can move on same item/window. Using the stationary test tends to reduces the need for a long delay. + ImGuiHoveredFlags_DelayNone = 1 << 14, // IsItemHovered() only: Return true immediately (default). As this is the default you generally ignore this. + ImGuiHoveredFlags_DelayShort = 1 << 15, // IsItemHovered() only: Return true after style.HoverDelayShort elapsed (~0.15 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item). + ImGuiHoveredFlags_DelayNormal = 1 << 16, // IsItemHovered() only: Return true after style.HoverDelayNormal elapsed (~0.40 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item). + ImGuiHoveredFlags_NoSharedDelay = 1 << 17, // IsItemHovered() only: Disable shared delay system where moving from one item to the next keeps the previous timer for a short time (standard for tooltips with long delays) +}; + +// Flags for ImGui::BeginDragDropSource(), ImGui::AcceptDragDropPayload() +enum ImGuiDragDropFlags_ +{ + ImGuiDragDropFlags_None = 0, + // BeginDragDropSource() flags + ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, // Disable preview tooltip. By default, a successful call to BeginDragDropSource opens a tooltip so you can display a preview or description of the source contents. This flag disables this behavior. + ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, // By default, when dragging we clear data so that IsItemHovered() will return false, to avoid subsequent user code submitting tooltips. This flag disables this behavior so you can still call IsItemHovered() on the source item. + ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, // Disable the behavior that allows to open tree nodes and collapsing header by holding over them while dragging a source item. + ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, // Allow items such as Text(), Image() that have no unique identifier to be used as drag source, by manufacturing a temporary identifier based on their window-relative position. This is extremely unusual within the dear imgui ecosystem and so we made it explicit. + ImGuiDragDropFlags_SourceExtern = 1 << 4, // External source (from outside of dear imgui), won't attempt to read current item/window info. Will always return true. Only one Extern source can be active simultaneously. + ImGuiDragDropFlags_PayloadAutoExpire = 1 << 5, // Automatically expire the payload if the source cease to be submitted (otherwise payloads are persisting while being dragged) + ImGuiDragDropFlags_PayloadNoCrossContext = 1 << 6, // Hint to specify that the payload may not be copied outside current dear imgui context. + ImGuiDragDropFlags_PayloadNoCrossProcess = 1 << 7, // Hint to specify that the payload may not be copied outside current process. + // AcceptDragDropPayload() flags + ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, // AcceptDragDropPayload() will returns true even before the mouse button is released. You can then call IsDelivery() to test if the payload needs to be delivered. + ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, // Do not draw the default highlight rectangle when hovering over target. + ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, // Request hiding the BeginDragDropSource tooltip from the BeginDragDropTarget site. + ImGuiDragDropFlags_AcceptDrawAsHovered = 1 << 13, // Accepting item will render as if hovered. Useful for e.g. a Button() used as a drop target. + ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect, // For peeking ahead and inspecting the payload before delivery. + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //ImGuiDragDropFlags_SourceAutoExpirePayload = ImGuiDragDropFlags_PayloadAutoExpire, // Renamed in 1.90.9 +#endif +}; + +// Standard Drag and Drop payload types. You can define you own payload types using short strings. Types starting with '_' are defined by Dear ImGui. +#define IMGUI_PAYLOAD_TYPE_COLOR_3F "_COL3F" // float[3]: Standard type for colors, without alpha. User code may use this type. +#define IMGUI_PAYLOAD_TYPE_COLOR_4F "_COL4F" // float[4]: Standard type for colors. User code may use this type. + +// A primary data type +enum ImGuiDataType_ +{ + ImGuiDataType_S8, // signed char / char (with sensible compilers) + ImGuiDataType_U8, // unsigned char + ImGuiDataType_S16, // short + ImGuiDataType_U16, // unsigned short + ImGuiDataType_S32, // int + ImGuiDataType_U32, // unsigned int + ImGuiDataType_S64, // long long / __int64 + ImGuiDataType_U64, // unsigned long long / unsigned __int64 + ImGuiDataType_Float, // float + ImGuiDataType_Double, // double + ImGuiDataType_Bool, // bool (provided for user convenience, not supported by scalar widgets) + ImGuiDataType_String, // char* (provided for user convenience, not supported by scalar widgets) + ImGuiDataType_COUNT +}; + +// A cardinal direction +enum ImGuiDir : int +{ + ImGuiDir_None = -1, + ImGuiDir_Left = 0, + ImGuiDir_Right = 1, + ImGuiDir_Up = 2, + ImGuiDir_Down = 3, + ImGuiDir_COUNT +}; + +// A sorting direction +enum ImGuiSortDirection : ImU8 +{ + ImGuiSortDirection_None = 0, + ImGuiSortDirection_Ascending = 1, // Ascending = 0->9, A->Z etc. + ImGuiSortDirection_Descending = 2 // Descending = 9->0, Z->A etc. +}; + +// A key identifier (ImGuiKey_XXX or ImGuiMod_XXX value): can represent Keyboard, Mouse and Gamepad values. +// All our named keys are >= 512. Keys value 0 to 511 are left unused and were legacy native/opaque key values (< 1.87). +// Support for legacy keys was completely removed in 1.91.5. +// Read details about the 1.87+ transition : https://github.com/ocornut/imgui/issues/4921 +// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the latter are submitted via io.AddInputCharacter(). +// The keyboard key enum values are named after the keys on a standard US keyboard, and on other keyboard types the keys reported may not match the keycaps. +enum ImGuiKey : int +{ + // Keyboard + ImGuiKey_None = 0, + ImGuiKey_NamedKey_BEGIN = 512, // First valid key value (other than 0) + + ImGuiKey_Tab = 512, // == ImGuiKey_NamedKey_BEGIN + ImGuiKey_LeftArrow, + ImGuiKey_RightArrow, + ImGuiKey_UpArrow, + ImGuiKey_DownArrow, + ImGuiKey_PageUp, + ImGuiKey_PageDown, + ImGuiKey_Home, + ImGuiKey_End, + ImGuiKey_Insert, + ImGuiKey_Delete, + ImGuiKey_Backspace, + ImGuiKey_Space, + ImGuiKey_Enter, + ImGuiKey_Escape, + ImGuiKey_LeftCtrl, ImGuiKey_LeftShift, ImGuiKey_LeftAlt, ImGuiKey_LeftSuper, // Also see ImGuiMod_Ctrl, ImGuiMod_Shift, ImGuiMod_Alt, ImGuiMod_Super below! + ImGuiKey_RightCtrl, ImGuiKey_RightShift, ImGuiKey_RightAlt, ImGuiKey_RightSuper, + ImGuiKey_Menu, + ImGuiKey_0, ImGuiKey_1, ImGuiKey_2, ImGuiKey_3, ImGuiKey_4, ImGuiKey_5, ImGuiKey_6, ImGuiKey_7, ImGuiKey_8, ImGuiKey_9, + ImGuiKey_A, ImGuiKey_B, ImGuiKey_C, ImGuiKey_D, ImGuiKey_E, ImGuiKey_F, ImGuiKey_G, ImGuiKey_H, ImGuiKey_I, ImGuiKey_J, + ImGuiKey_K, ImGuiKey_L, ImGuiKey_M, ImGuiKey_N, ImGuiKey_O, ImGuiKey_P, ImGuiKey_Q, ImGuiKey_R, ImGuiKey_S, ImGuiKey_T, + ImGuiKey_U, ImGuiKey_V, ImGuiKey_W, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z, + ImGuiKey_F1, ImGuiKey_F2, ImGuiKey_F3, ImGuiKey_F4, ImGuiKey_F5, ImGuiKey_F6, + ImGuiKey_F7, ImGuiKey_F8, ImGuiKey_F9, ImGuiKey_F10, ImGuiKey_F11, ImGuiKey_F12, + ImGuiKey_F13, ImGuiKey_F14, ImGuiKey_F15, ImGuiKey_F16, ImGuiKey_F17, ImGuiKey_F18, + ImGuiKey_F19, ImGuiKey_F20, ImGuiKey_F21, ImGuiKey_F22, ImGuiKey_F23, ImGuiKey_F24, + ImGuiKey_Apostrophe, // ' + ImGuiKey_Comma, // , + ImGuiKey_Minus, // - + ImGuiKey_Period, // . + ImGuiKey_Slash, // / + ImGuiKey_Semicolon, // ; + ImGuiKey_Equal, // = + ImGuiKey_LeftBracket, // [ + ImGuiKey_Backslash, // \ (this text inhibit multiline comment caused by backslash) + ImGuiKey_RightBracket, // ] + ImGuiKey_GraveAccent, // ` + ImGuiKey_CapsLock, + ImGuiKey_ScrollLock, + ImGuiKey_NumLock, + ImGuiKey_PrintScreen, + ImGuiKey_Pause, + ImGuiKey_Keypad0, ImGuiKey_Keypad1, ImGuiKey_Keypad2, ImGuiKey_Keypad3, ImGuiKey_Keypad4, + ImGuiKey_Keypad5, ImGuiKey_Keypad6, ImGuiKey_Keypad7, ImGuiKey_Keypad8, ImGuiKey_Keypad9, + ImGuiKey_KeypadDecimal, + ImGuiKey_KeypadDivide, + ImGuiKey_KeypadMultiply, + ImGuiKey_KeypadSubtract, + ImGuiKey_KeypadAdd, + ImGuiKey_KeypadEnter, + ImGuiKey_KeypadEqual, + ImGuiKey_AppBack, // Available on some keyboard/mouses. Often referred as "Browser Back" + ImGuiKey_AppForward, + ImGuiKey_Oem102, // Non-US backslash. + + // Gamepad + // (analog values are 0.0f to 1.0f) + // (download controller mapping PNG/PSD at http://dearimgui.com/controls_sheets) + // // XBOX | SWITCH | PLAYSTA. | -> ACTION + ImGuiKey_GamepadStart, // Menu | + | Options | + ImGuiKey_GamepadBack, // View | - | Share | + ImGuiKey_GamepadFaceLeft, // X | Y | Square | Toggle Menu. Hold for Windowing mode (Focus/Move/Resize windows) + ImGuiKey_GamepadFaceRight, // B | A | Circle | Cancel / Close / Exit + ImGuiKey_GamepadFaceUp, // Y | X | Triangle | Open Context Menu + ImGuiKey_GamepadFaceDown, // A | B | Cross | Activate / Open / Toggle. Hold for 0.60f to Activate in Text Input mode (e.g. wired to an on-screen keyboard). + ImGuiKey_GamepadDpadLeft, // D-pad Left | " | " | Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadDpadRight, // D-pad Right | " | " | Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadDpadUp, // D-pad Up | " | " | Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadDpadDown, // D-pad Down | " | " | Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadL1, // L Bumper | L | L1 | Tweak Slower / Focus Previous (in Windowing mode) + ImGuiKey_GamepadR1, // R Bumper | R | R1 | Tweak Faster / Focus Next (in Windowing mode) + ImGuiKey_GamepadL2, // L Trigger | ZL | L2 | [Analog] + ImGuiKey_GamepadR2, // R Trigger | ZR | R2 | [Analog] + ImGuiKey_GamepadL3, // L Stick | L3 | L3 | + ImGuiKey_GamepadR3, // R Stick | R3 | R3 | + ImGuiKey_GamepadLStickLeft, // | | | [Analog] Move Window (in Windowing mode) + ImGuiKey_GamepadLStickRight, // | | | [Analog] Move Window (in Windowing mode) + ImGuiKey_GamepadLStickUp, // | | | [Analog] Move Window (in Windowing mode) + ImGuiKey_GamepadLStickDown, // | | | [Analog] Move Window (in Windowing mode) + ImGuiKey_GamepadRStickLeft, // | | | [Analog] + ImGuiKey_GamepadRStickRight, // | | | [Analog] + ImGuiKey_GamepadRStickUp, // | | | [Analog] + ImGuiKey_GamepadRStickDown, // | | | [Analog] + + // Aliases: Mouse Buttons (auto-submitted from AddMouseButtonEvent() calls) + // - This is mirroring the data also written to io.MouseDown[], io.MouseWheel, in a format allowing them to be accessed via standard key API. + ImGuiKey_MouseLeft, ImGuiKey_MouseRight, ImGuiKey_MouseMiddle, ImGuiKey_MouseX1, ImGuiKey_MouseX2, ImGuiKey_MouseWheelX, ImGuiKey_MouseWheelY, + + // [Internal] Reserved for mod storage + ImGuiKey_ReservedForModCtrl, ImGuiKey_ReservedForModShift, ImGuiKey_ReservedForModAlt, ImGuiKey_ReservedForModSuper, + + // [Internal] If you need to iterate all keys (for e.g. an input mapper) you may use ImGuiKey_NamedKey_BEGIN..ImGuiKey_NamedKey_END. + ImGuiKey_NamedKey_END, + ImGuiKey_NamedKey_COUNT = ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN, + + // Keyboard Modifiers (explicitly submitted by backend via AddKeyEvent() calls) + // - Any functions taking a ImGuiKeyChord parameter can binary-or those with regular keys, e.g. Shortcut(ImGuiMod_Ctrl | ImGuiKey_S). + // - Those are written back into io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper for convenience, + // but may be accessed via standard key API such as IsKeyPressed(), IsKeyReleased(), querying duration etc. + // - Code polling every key (e.g. an interface to detect a key press for input mapping) might want to ignore those + // and prefer using the real keys (e.g. ImGuiKey_LeftCtrl, ImGuiKey_RightCtrl instead of ImGuiMod_Ctrl). + // - In theory the value of keyboard modifiers should be roughly equivalent to a logical or of the equivalent left/right keys. + // In practice: it's complicated; mods are often provided from different sources. Keyboard layout, IME, sticky keys and + // backends tend to interfere and break that equivalence. The safer decision is to relay that ambiguity down to the end-user... + // - On macOS, we swap Cmd(Super) and Ctrl keys at the time of the io.AddKeyEvent() call. + ImGuiMod_None = 0, + ImGuiMod_Ctrl = 1 << 12, // Ctrl (non-macOS), Cmd (macOS) + ImGuiMod_Shift = 1 << 13, // Shift + ImGuiMod_Alt = 1 << 14, // Option/Menu + ImGuiMod_Super = 1 << 15, // Windows/Super (non-macOS), Ctrl (macOS) + ImGuiMod_Mask_ = 0xF000, // 4-bits + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiKey_COUNT = ImGuiKey_NamedKey_END, // Obsoleted in 1.91.5 because it was misleading (since named keys don't start at 0 anymore) + ImGuiMod_Shortcut = ImGuiMod_Ctrl, // Removed in 1.90.7, you can now simply use ImGuiMod_Ctrl + //ImGuiKey_ModCtrl = ImGuiMod_Ctrl, ImGuiKey_ModShift = ImGuiMod_Shift, ImGuiKey_ModAlt = ImGuiMod_Alt, ImGuiKey_ModSuper = ImGuiMod_Super, // Renamed in 1.89 + //ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter, // Renamed in 1.87 +#endif +}; + +// Flags for Shortcut(), SetNextItemShortcut(), +// (and for upcoming extended versions of IsKeyPressed(), IsMouseClicked(), Shortcut(), SetKeyOwner(), SetItemKeyOwner() that are still in imgui_internal.h) +// Don't mistake with ImGuiInputTextFlags! (which is for ImGui::InputText() function) +enum ImGuiInputFlags_ +{ + ImGuiInputFlags_None = 0, + ImGuiInputFlags_Repeat = 1 << 0, // Enable repeat. Return true on successive repeats. Default for legacy IsKeyPressed(). NOT Default for legacy IsMouseClicked(). MUST BE == 1. + + // Flags for Shortcut(), SetNextItemShortcut() + // - Routing policies: RouteGlobal+OverActive >> RouteActive or RouteFocused (if owner is active item) >> RouteGlobal+OverFocused >> RouteFocused (if in focused window stack) >> RouteGlobal. + // - Default policy is RouteFocused. Can select only 1 policy among all available. + ImGuiInputFlags_RouteActive = 1 << 10, // Route to active item only. + ImGuiInputFlags_RouteFocused = 1 << 11, // Route to windows in the focus stack (DEFAULT). Deep-most focused window takes inputs. Active item takes inputs over deep-most focused window. + ImGuiInputFlags_RouteGlobal = 1 << 12, // Global route (unless a focused window or active item registered the route). + ImGuiInputFlags_RouteAlways = 1 << 13, // Do not register route, poll keys directly. + // - Routing options + ImGuiInputFlags_RouteOverFocused = 1 << 14, // Option: global route: higher priority than focused route (unless active item in focused route). + ImGuiInputFlags_RouteOverActive = 1 << 15, // Option: global route: higher priority than active item. Unlikely you need to use that: will interfere with every active items, e.g. Ctrl+A registered by InputText will be overridden by this. May not be fully honored as user/internal code is likely to always assume they can access keys when active. + ImGuiInputFlags_RouteUnlessBgFocused = 1 << 16, // Option: global route: will not be applied if underlying background/void is focused (== no Dear ImGui windows are focused). Useful for overlay applications. + ImGuiInputFlags_RouteFromRootWindow = 1 << 17, // Option: route evaluated from the point of view of root window rather than current window. + + // Flags for SetNextItemShortcut() + ImGuiInputFlags_Tooltip = 1 << 18, // Automatically display a tooltip when hovering item [BETA] Unsure of right api (opt-in/opt-out) +}; + +// Configuration flags stored in io.ConfigFlags. Set by user/application. +// Note that nowadays most of our configuration options are in other ImGuiIO fields, e.g. io.ConfigWindowsMoveFromTitleBarOnly. +enum ImGuiConfigFlags_ +{ + ImGuiConfigFlags_None = 0, + ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + Space/Enter to activate. Note: some features such as basic Tabbing and CtrL+Tab are enabled by regardless of this flag (and may be disabled via other means, see #4828, #9218). + ImGuiConfigFlags_NavEnableGamepad = 1 << 1, // Master gamepad navigation enable flag. Backend also needs to set ImGuiBackendFlags_HasGamepad. + ImGuiConfigFlags_NoMouse = 1 << 4, // Instruct dear imgui to disable mouse inputs and interactions. + ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, // Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead. + ImGuiConfigFlags_NoKeyboard = 1 << 6, // Instruct dear imgui to disable keyboard inputs and interactions. This is done by ignoring keyboard events and clearing existing states. + + // [Unused] User storage (to allow your backend/engine to communicate to code that may be shared between multiple projects. Those flags are NOT used by core Dear ImGui) + ImGuiConfigFlags_IsSRGB = 1 << 20, // Application is SRGB-aware. + ImGuiConfigFlags_IsTouchScreen = 1 << 21, // Application is using a touch screen instead of a mouse. +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, // [moved/renamed in 1.91.4] -> use bool io.ConfigNavMoveSetMousePos + ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, // [moved/renamed in 1.91.4] -> use bool io.ConfigNavCaptureKeyboard +#endif +}; + +// Backend capabilities flags stored in io.BackendFlags. Set by imgui_impl_xxx or custom backend. +enum ImGuiBackendFlags_ +{ + ImGuiBackendFlags_None = 0, + ImGuiBackendFlags_HasGamepad = 1 << 0, // Backend Platform supports gamepad and currently has one connected. + ImGuiBackendFlags_HasMouseCursors = 1 << 1, // Backend Platform supports honoring GetMouseCursor() value to change the OS cursor shape. + ImGuiBackendFlags_HasSetMousePos = 1 << 2, // Backend Platform supports io.WantSetMousePos requests to reposition the OS mouse position (only used if io.ConfigNavMoveSetMousePos is set). + ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, // Backend Renderer supports ImDrawCmd::VtxOffset. This enables output of large meshes (64K+ vertices) while still using 16-bit indices. + ImGuiBackendFlags_RendererHasTextures = 1 << 4, // Backend Renderer supports ImTextureData requests to create/update/destroy textures. This enables incremental texture updates and texture reloads. See https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md for instructions on how to upgrade your custom backend. +}; + +// Enumeration for PushStyleColor() / PopStyleColor() +enum ImGuiCol_ +{ + ImGuiCol_Text, + ImGuiCol_TextDisabled, + ImGuiCol_WindowBg, // Background of normal windows + ImGuiCol_ChildBg, // Background of child windows + ImGuiCol_PopupBg, // Background of popups, menus, tooltips windows + ImGuiCol_Border, + ImGuiCol_BorderShadow, + ImGuiCol_FrameBg, // Background of checkbox, radio button, plot, slider, text input + ImGuiCol_FrameBgHovered, + ImGuiCol_FrameBgActive, + ImGuiCol_TitleBg, // Title bar + ImGuiCol_TitleBgActive, // Title bar when focused + ImGuiCol_TitleBgCollapsed, // Title bar when collapsed + ImGuiCol_MenuBarBg, + ImGuiCol_ScrollbarBg, + ImGuiCol_ScrollbarGrab, + ImGuiCol_ScrollbarGrabHovered, + ImGuiCol_ScrollbarGrabActive, + ImGuiCol_CheckMark, // Checkbox tick and RadioButton circle + ImGuiCol_CheckboxSelectedBg, // Checkbox background when Selected, otherwise use FrameBg + ImGuiCol_SliderGrab, + ImGuiCol_SliderGrabActive, + ImGuiCol_Button, + ImGuiCol_ButtonHovered, + ImGuiCol_ButtonActive, + ImGuiCol_Header, // Header* colors are used for CollapsingHeader, TreeNode, Selectable, MenuItem + ImGuiCol_HeaderHovered, + ImGuiCol_HeaderActive, + ImGuiCol_Separator, + ImGuiCol_SeparatorHovered, + ImGuiCol_SeparatorActive, + ImGuiCol_ResizeGrip, // Resize grip in lower-right and lower-left corners of windows. + ImGuiCol_ResizeGripHovered, + ImGuiCol_ResizeGripActive, + ImGuiCol_InputTextCursor, // InputText cursor/caret + ImGuiCol_TabHovered, // Tab background, when hovered + ImGuiCol_Tab, // Tab background, when tab-bar is focused & tab is unselected + ImGuiCol_TabSelected, // Tab background, when tab-bar is focused & tab is selected + ImGuiCol_TabSelectedOverline, // Tab horizontal overline, when tab-bar is focused & tab is selected + ImGuiCol_TabDimmed, // Tab background, when tab-bar is unfocused & tab is unselected + ImGuiCol_TabDimmedSelected, // Tab background, when tab-bar is unfocused & tab is selected + ImGuiCol_TabDimmedSelectedOverline,//..horizontal overline, when tab-bar is unfocused & tab is selected + ImGuiCol_PlotLines, + ImGuiCol_PlotLinesHovered, + ImGuiCol_PlotHistogram, + ImGuiCol_PlotHistogramHovered, + ImGuiCol_TableHeaderBg, // Table header background + ImGuiCol_TableBorderStrong, // Table outer and header borders (prefer using Alpha=1.0 here) + ImGuiCol_TableBorderLight, // Table inner borders (prefer using Alpha=1.0 here) + ImGuiCol_TableRowBg, // Table row background (even rows) + ImGuiCol_TableRowBgAlt, // Table row background (odd rows) + ImGuiCol_TextLink, // Hyperlink color + ImGuiCol_TextSelectedBg, // Selected text inside an InputText + ImGuiCol_TreeLines, // Tree node hierarchy outlines when using ImGuiTreeNodeFlags_DrawLines + ImGuiCol_DragDropTarget, // Rectangle border highlighting a drop target + ImGuiCol_DragDropTargetBg, // Rectangle background highlighting a drop target + ImGuiCol_UnsavedMarker, // Unsaved Document marker (in window title and tabs) + ImGuiCol_NavCursor, // Color of keyboard/gamepad navigation cursor/rectangle, when visible + ImGuiCol_NavWindowingHighlight, // Highlight window when using Ctrl+Tab + ImGuiCol_NavWindowingDimBg, // Darken/colorize entire screen behind the Ctrl+Tab window list, when active + ImGuiCol_ModalWindowDimBg, // Darken/colorize entire screen behind a modal window, when one is active + ImGuiCol_COUNT, + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiCol_TabActive = ImGuiCol_TabSelected, // [renamed in 1.90.9] + ImGuiCol_TabUnfocused = ImGuiCol_TabDimmed, // [renamed in 1.90.9] + ImGuiCol_TabUnfocusedActive = ImGuiCol_TabDimmedSelected, // [renamed in 1.90.9] + ImGuiCol_NavHighlight = ImGuiCol_NavCursor, // [renamed in 1.91.4] +#endif +}; + +// Enumeration for PushStyleVar() / PopStyleVar() to temporarily modify the ImGuiStyle structure. +// - The enum only refers to fields of ImGuiStyle which makes sense to be pushed/popped inside UI code. +// During initialization or between frames, feel free to just poke into ImGuiStyle directly. +// - Tip: Use your programming IDE navigation facilities on the names in the _second column_ below to find the actual members and their description. +// - In Visual Studio: Ctrl+Comma ("Edit.GoToAll") can follow symbols inside comments, whereas Ctrl+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: Alt+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: Ctrl+Click can follow symbols inside comments. +// - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type. +enum ImGuiStyleVar_ +{ + // Enum name -------------------------- // Member in ImGuiStyle structure (see ImGuiStyle for descriptions) + ImGuiStyleVar_Alpha, // float Alpha + ImGuiStyleVar_DisabledAlpha, // float DisabledAlpha + ImGuiStyleVar_WindowPadding, // ImVec2 WindowPadding + ImGuiStyleVar_WindowRounding, // float WindowRounding + ImGuiStyleVar_WindowBorderSize, // float WindowBorderSize + ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize + ImGuiStyleVar_WindowTitleAlign, // ImVec2 WindowTitleAlign + ImGuiStyleVar_ChildRounding, // float ChildRounding + ImGuiStyleVar_ChildBorderSize, // float ChildBorderSize + ImGuiStyleVar_PopupRounding, // float PopupRounding + ImGuiStyleVar_PopupBorderSize, // float PopupBorderSize + ImGuiStyleVar_FramePadding, // ImVec2 FramePadding + ImGuiStyleVar_FrameRounding, // float FrameRounding + ImGuiStyleVar_FrameBorderSize, // float FrameBorderSize + ImGuiStyleVar_ItemSpacing, // ImVec2 ItemSpacing + ImGuiStyleVar_ItemInnerSpacing, // ImVec2 ItemInnerSpacing + ImGuiStyleVar_IndentSpacing, // float IndentSpacing + ImGuiStyleVar_CellPadding, // ImVec2 CellPadding + ImGuiStyleVar_ScrollbarSize, // float ScrollbarSize + ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding + ImGuiStyleVar_ScrollbarPadding, // float ScrollbarPadding + ImGuiStyleVar_GrabMinSize, // float GrabMinSize + ImGuiStyleVar_GrabRounding, // float GrabRounding + ImGuiStyleVar_ImageRounding, // float ImageRounding + ImGuiStyleVar_ImageBorderSize, // float ImageBorderSize + ImGuiStyleVar_TabRounding, // float TabRounding + ImGuiStyleVar_TabBorderSize, // float TabBorderSize + ImGuiStyleVar_TabMinWidthBase, // float TabMinWidthBase + ImGuiStyleVar_TabMinWidthShrink, // float TabMinWidthShrink + ImGuiStyleVar_TabBarBorderSize, // float TabBarBorderSize + ImGuiStyleVar_TabBarOverlineSize, // float TabBarOverlineSize + ImGuiStyleVar_TableAngledHeadersAngle, // float TableAngledHeadersAngle + ImGuiStyleVar_TableAngledHeadersTextAlign,// ImVec2 TableAngledHeadersTextAlign + ImGuiStyleVar_TreeLinesSize, // float TreeLinesSize + ImGuiStyleVar_TreeLinesRounding, // float TreeLinesRounding + ImGuiStyleVar_MenuItemRounding, // float MenuItemRounding + ImGuiStyleVar_SelectableRounding, // float SelectableRounding + ImGuiStyleVar_DragDropTargetRounding, // float DragDropTargetRounding + ImGuiStyleVar_ButtonTextAlign, // ImVec2 ButtonTextAlign + ImGuiStyleVar_SelectableTextAlign, // ImVec2 SelectableTextAlign + ImGuiStyleVar_SeparatorSize, // float SeparatorSize + ImGuiStyleVar_SeparatorTextBorderSize, // float SeparatorTextBorderSize + ImGuiStyleVar_SeparatorTextAlign, // ImVec2 SeparatorTextAlign + ImGuiStyleVar_SeparatorTextPadding, // ImVec2 SeparatorTextPadding + ImGuiStyleVar_COUNT +}; + +// Flags for InvisibleButton() [extended in imgui_internal.h] +enum ImGuiButtonFlags_ +{ + ImGuiButtonFlags_None = 0, + ImGuiButtonFlags_MouseButtonLeft = 1 << 0, // React on left mouse button (default) + ImGuiButtonFlags_MouseButtonRight = 1 << 1, // React on right mouse button + ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, // React on center mouse button + ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, // [Internal] + ImGuiButtonFlags_EnableNav = 1 << 3, // InvisibleButton(): do not disable navigation/tabbing. Otherwise disabled by default. + ImGuiButtonFlags_AllowOverlap = 1 << 12, // Hit testing will allow subsequent widgets to overlap this one. Require previous frame HoveredId to match before being usable. Shortcut to calling SetNextItemAllowOverlap(). +}; + +// Flags for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton() +enum ImGuiColorEditFlags_ +{ + ImGuiColorEditFlags_None = 0, + ImGuiColorEditFlags_NoAlpha = 1 << 1, // // ColorEdit, ColorPicker, ColorButton: ignore Alpha component (will only read 3 components from the input pointer). + ImGuiColorEditFlags_NoPicker = 1 << 2, // // ColorEdit: disable picker when clicking on color square. + ImGuiColorEditFlags_NoOptions = 1 << 3, // // ColorEdit: disable toggling options menu when right-clicking on inputs/small preview. + ImGuiColorEditFlags_NoSmallPreview = 1 << 4, // // ColorEdit, ColorPicker: disable color square preview next to the inputs. (e.g. to show only the inputs) + ImGuiColorEditFlags_NoInputs = 1 << 5, // // ColorEdit, ColorPicker: disable inputs sliders/text widgets (e.g. to show only the small preview color square). + ImGuiColorEditFlags_NoTooltip = 1 << 6, // // ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview. + ImGuiColorEditFlags_NoLabel = 1 << 7, // // ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker). + ImGuiColorEditFlags_NoSidePreview = 1 << 8, // // ColorPicker: disable bigger color preview on right side of the picker, use small color square preview instead. + ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target/source. ColorButton: disable drag and drop source. + ImGuiColorEditFlags_NoBorder = 1 << 10, // // ColorButton: disable border (which is enforced by default) + ImGuiColorEditFlags_NoColorMarkers = 1 << 11, // // ColorEdit: disable rendering R/G/B/A color marker. May also be disabled globally by setting style.ColorMarkerSize = 0. + + // Alpha preview + // - Prior to 1.91.8 (2025/01/21): alpha was made opaque in the preview by default using old name ImGuiColorEditFlags_AlphaPreview. + // - We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior. + // - The new flags may be combined better and allow finer controls. + ImGuiColorEditFlags_AlphaOpaque = 1 << 12, // // ColorEdit, ColorPicker, ColorButton: disable alpha in the preview,. Contrary to _NoAlpha it may still be edited when calling ColorEdit4()/ColorPicker4(). For ColorButton() this does the same as _NoAlpha. + ImGuiColorEditFlags_AlphaNoBg = 1 << 13, // // ColorEdit, ColorPicker, ColorButton: disable rendering a checkerboard background behind transparent color. + ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 14, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half transparent preview. + + // User Options (right-click on widget to change some of them) + // Current settings are stored in style.ColorEditFlags. + ImGuiColorEditFlags_AlphaBar = 1 << 18, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker. + ImGuiColorEditFlags_HDR = 1 << 19, // // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well). + ImGuiColorEditFlags_DisplayRGB = 1 << 20, // [Display] // ColorEdit: override _display_ type among RGB/HSV/Hex. ColorPicker: select any combination using one or more of RGB/HSV/Hex. + ImGuiColorEditFlags_DisplayHSV = 1 << 21, // [Display] // " + ImGuiColorEditFlags_DisplayHex = 1 << 22, // [Display] // " + ImGuiColorEditFlags_Uint8 = 1 << 23, // [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0..255. + ImGuiColorEditFlags_Float = 1 << 24, // [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers. + ImGuiColorEditFlags_PickerHueBar = 1 << 25, // [Picker] // ColorPicker: bar for Hue, rectangle for Sat/Value. + ImGuiColorEditFlags_PickerHueWheel = 1 << 26, // [Picker] // ColorPicker: wheel for Hue, triangle for Sat/Value. + ImGuiColorEditFlags_PickerNoRotate = 1 << 27, // [Picker] // ColorPicker: disable rotating Sat/Value triangle. Best set in io.ConfigColorEditFlags once. + ImGuiColorEditFlags_InputRGB = 1 << 28, // [Input] // ColorEdit, ColorPicker: input and output data in RGB format. + ImGuiColorEditFlags_InputHSV = 1 << 29, // [Input] // ColorEdit, ColorPicker: input and output data in HSV format. + + // Defaults Options copied to io.ConfigColorEditFlags during initialization. + // The intent is that you probably don't want to override them in most of your calls. + // Let the user choose via the option menu and/or modify io.ConfigColorEditFlags directly during startup if you want. + ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar, + + // [Internal] Masks + ImGuiColorEditFlags_AlphaMask_ = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaOpaque | ImGuiColorEditFlags_AlphaNoBg | ImGuiColorEditFlags_AlphaPreviewHalf, + ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex, + ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float, + ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV, + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiColorEditFlags_AlphaPreview = 0, // Removed in 1.91.8. This is the default now. Will display a checkerboard unless ImGuiColorEditFlags_AlphaNoBg is set. + //ImGuiColorEditFlags_RGB = ImGuiColorEditFlags_DisplayRGB, ImGuiColorEditFlags_HSV = ImGuiColorEditFlags_DisplayHSV, ImGuiColorEditFlags_HEX = ImGuiColorEditFlags_DisplayHex // [renamed in 1.69] +#endif +}; + +// Flags for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc. +// We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them. +// (Those are per-item flags. There is shared behavior flag too: ImGuiIO: io.ConfigDragClickToInputText) +enum ImGuiSliderFlags_ +{ + ImGuiSliderFlags_None = 0, + ImGuiSliderFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits. + ImGuiSliderFlags_NoRoundToFormat = 1 << 6, // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits). + ImGuiSliderFlags_NoInput = 1 << 7, // Disable Ctrl+Click or Enter key allowing to input text directly into the widget. + ImGuiSliderFlags_WrapAround = 1 << 8, // Enable wrapping around from max to min and from min to max. Only supported by DragXXX() functions for now. + ImGuiSliderFlags_ClampOnInput = 1 << 9, // Clamp value to min/max bounds when input manually with Ctrl+Click. By default Ctrl+Click allows going out of bounds. + ImGuiSliderFlags_ClampZeroRange = 1 << 10, // Clamp even if min==max==0.0f. Otherwise due to legacy reason DragXXX functions don't clamp with those values. When your clamping limits are dynamic you almost always want to use it. + ImGuiSliderFlags_NoSpeedTweaks = 1 << 11, // Disable keyboard modifiers altering tweak speed. Useful if you want to alter tweak speed yourself based on your own logic. + ImGuiSliderFlags_ColorMarkers = 1 << 12, // DragScalarN(), SliderScalarN(): Draw R/G/B/A color markers on each component. + ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange, + //ImGuiSliderFlags_LiveEditOnInput = 1 << 13, // Shortcut to enable LiveEdit for this field. + //ImGuiSliderFlags_NoLiveEditOnInput= 1 << 14, // Shortcut to disable LiveEdit for this field. + ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from legacy API (obsoleted 2020-08) that has got miscast to this enum, and will trigger an assert if needed. +}; + +// Identify a mouse button. +// Those values are guaranteed to be stable and we frequently use 0/1 directly. Named enums provided for convenience. +enum ImGuiMouseButton_ +{ + ImGuiMouseButton_Left = 0, + ImGuiMouseButton_Right = 1, + ImGuiMouseButton_Middle = 2, + ImGuiMouseButton_COUNT = 5 +}; + +// Enumeration for GetMouseCursor() +// User code may request backend to display given cursor by calling SetMouseCursor(), which is why we have some cursors that are marked unused here +enum ImGuiMouseCursor_ +{ + ImGuiMouseCursor_None = -1, + ImGuiMouseCursor_Arrow = 0, + ImGuiMouseCursor_TextInput, // When hovering over InputText, etc. + ImGuiMouseCursor_ResizeAll, // (Unused by Dear ImGui functions) + ImGuiMouseCursor_ResizeNS, // When hovering over a horizontal border + ImGuiMouseCursor_ResizeEW, // When hovering over a vertical border or a column + ImGuiMouseCursor_ResizeNESW, // When hovering over the bottom-left corner of a window + ImGuiMouseCursor_ResizeNWSE, // When hovering over the bottom-right corner of a window + ImGuiMouseCursor_Hand, // (Unused by Dear ImGui functions. Use for e.g. hyperlinks) + ImGuiMouseCursor_Wait, // When waiting for something to process/load. + ImGuiMouseCursor_Progress, // When waiting for something to process/load, but application is still interactive. + ImGuiMouseCursor_NotAllowed, // When hovering something with disallowed interaction. Usually a crossed circle. + ImGuiMouseCursor_COUNT +}; + +// Enumeration for AddMouseSourceEvent() actual source of Mouse Input data. +// Historically we use "Mouse" terminology everywhere to indicate pointer data, e.g. MousePos, IsMousePressed(), io.AddMousePosEvent() +// But that "Mouse" data can come from different source which occasionally may be useful for application to know about. +// You can submit a change of pointer type using io.AddMouseSourceEvent(). +enum ImGuiMouseSource : int +{ + ImGuiMouseSource_Mouse = 0, // Input is coming from an actual mouse. + ImGuiMouseSource_TouchScreen, // Input is coming from a touch screen (no hovering prior to initial press, less precise initial press aiming, dual-axis wheeling possible). + ImGuiMouseSource_Pen, // Input is coming from a pressure/magnetic pen (often used in conjunction with high-sampling rates). + ImGuiMouseSource_COUNT +}; + +// Enumeration for ImGui::SetNextWindow***(), SetWindow***(), SetNextItem***() functions +// Represent a condition. +// Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always. +enum ImGuiCond_ +{ + ImGuiCond_None = 0, // No condition (always set the variable), same as _Always + ImGuiCond_Always = 1 << 0, // No condition (always set the variable), same as _None + ImGuiCond_Once = 1 << 1, // Set the variable once per runtime session (only the first call will succeed) + ImGuiCond_FirstUseEver = 1 << 2, // Set the variable if the object/window has no persistently saved data (no entry in .ini file) + ImGuiCond_Appearing = 1 << 3, // Set the variable if the object/window is appearing after being hidden/inactive (or the first time) +}; + +//----------------------------------------------------------------------------- +// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs) +//----------------------------------------------------------------------------- + +// Flags for ImGui::BeginTable() +// - Important! Sizing policies have complex and subtle side effects, much more so than you would expect. +// Read comments/demos carefully + experiment with live demos to get acquainted with them. +// - The DEFAULT sizing policies are: +// - Default to ImGuiTableFlags_SizingFixedFit if ScrollX is on, or if host window has ImGuiWindowFlags_AlwaysAutoResize. +// - Default to ImGuiTableFlags_SizingStretchSame if ScrollX is off. +// - When ScrollX is off: +// - Table defaults to ImGuiTableFlags_SizingStretchSame -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch with same weight. +// - Columns sizing policy allowed: Stretch (default), Fixed/Auto. +// - Fixed Columns (if any) will generally obtain their requested width (unless the table cannot fit them all). +// - Stretch Columns will share the remaining width according to their respective weight. +// - Mixed Fixed/Stretch columns is possible but has various side-effects on resizing behaviors. +// The typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns. +// (this is because the visible order of columns have subtle but necessary effects on how they react to manual resizing). +// - When ScrollX is on: +// - Table defaults to ImGuiTableFlags_SizingFixedFit -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed +// - Columns sizing policy allowed: Fixed/Auto mostly. +// - Fixed Columns can be enlarged as needed. Table will show a horizontal scrollbar if needed. +// - When using auto-resizing (non-resizable) fixed columns, querying the content width to use item right-alignment e.g. SetNextItemWidth(-FLT_MIN) doesn't make sense, would create a feedback loop. +// - Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable(). +// If you specify a value for 'inner_width' then effectively the scrolling space is known and Stretch or mixed Fixed/Stretch columns become meaningful again. +// - Read on documentation at the top of imgui_tables.cpp for details. +enum ImGuiTableFlags_ +{ + // Features + ImGuiTableFlags_None = 0, + ImGuiTableFlags_Resizable = 1 << 0, // Enable resizing columns. + ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row. (Need calling TableSetupColumn() + TableHeadersRow() to display headers, or using ImGuiTableFlags_ContextMenuInBody to access context-menu without headers). + ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu. + ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate. + ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width, visibility and sort settings in the .ini file. + ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will also display table context menu. By default it is available in TableHeadersRow(). + // Decorations + ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually) + ImGuiTableFlags_BordersInnerH = 1 << 7, // Draw horizontal borders between rows. + ImGuiTableFlags_BordersOuterH = 1 << 8, // Draw horizontal borders at the top and bottom. + ImGuiTableFlags_BordersInnerV = 1 << 9, // Draw vertical borders between columns. + ImGuiTableFlags_BordersOuterV = 1 << 10, // Draw vertical borders on the left and right sides. + ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders. + ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders. + ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders. + ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders. + ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders. + ImGuiTableFlags_NoBordersInBody = 1 << 11, // [ALPHA] Disable vertical borders in columns Body (borders will always appear in Headers). -> May move to style + ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, // [ALPHA] Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers). -> May move to style + // Sizing Policy (read above for defaults) + ImGuiTableFlags_SizingFixedFit = 1 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width. + ImGuiTableFlags_SizingFixedSame = 2 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible. + ImGuiTableFlags_SizingStretchProp = 3 << 13, // Columns default to _WidthStretch with default weights proportional to each columns contents widths. + ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn(). + // Sizing Extra Options + ImGuiTableFlags_NoHostExtendX = 1 << 16, // Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollX/ScrollY are disabled and Stretch columns are not used. + ImGuiTableFlags_NoHostExtendY = 1 << 17, // Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible. + ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when ScrollX is off and table gets too small. Not recommended if columns are resizable. + ImGuiTableFlags_PreciseWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth. + // Clipping + ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze(). + // Padding + ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outermost padding. Generally desirable if you have headers. + ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outermost padding. + ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off). + // Scrolling + ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this creates a child window, ScrollY is currently generally recommended when using ScrollX. + ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. + // Sorting + ImGuiTableFlags_SortMulti = 1 << 26, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1). + ImGuiTableFlags_SortTristate = 1 << 27, // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0). + // Miscellaneous + ImGuiTableFlags_HighlightHoveredColumn = 1 << 28, // Highlight column headers when hovered (may evolve into a fuller highlight) + + // [Internal] Combinations and masks + ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame, +}; + +// Flags for ImGui::TableSetupColumn() +enum ImGuiTableColumnFlags_ +{ + // Input configuration flags + ImGuiTableColumnFlags_None = 0, + ImGuiTableColumnFlags_Disabled = 1 << 0, // Overriding/master disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state) + ImGuiTableColumnFlags_DefaultHide = 1 << 1, // Default as a hidden/disabled column. + ImGuiTableColumnFlags_DefaultSort = 1 << 2, // Default as a sorting column. + ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp). + ImGuiTableColumnFlags_WidthFixed = 1 << 4, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable). + ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing. + ImGuiTableColumnFlags_NoReorder = 1 << 6, // Disable manual reordering this column, this will also prevent other columns from crossing over this column. + ImGuiTableColumnFlags_NoHide = 1 << 7, // Disable ability to hide/disable this column. + ImGuiTableColumnFlags_NoClip = 1 << 8, // Disable clipping for this column (all NoClip columns will render in a same draw command). + ImGuiTableColumnFlags_NoSort = 1 << 9, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table). + ImGuiTableColumnFlags_NoSortAscending = 1 << 10, // Disable ability to sort in the ascending direction. + ImGuiTableColumnFlags_NoSortDescending = 1 << 11, // Disable ability to sort in the descending direction. + ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, // TableHeadersRow() will submit an empty label for this column. Convenient for some small columns. Name will still appear in context menu or in angled headers. You may append into this cell by calling TableSetColumnIndex() right after the TableHeadersRow() call. + ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, // Disable header text width contribution to automatic column width. + ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, // Make the initial sort direction Ascending when first sorting on this column (default). + ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, // Make the initial sort direction Descending when first sorting on this column. + ImGuiTableColumnFlags_IndentEnable = 1 << 16, // Use current Indent value when entering cell (default for column 0). + ImGuiTableColumnFlags_IndentDisable = 1 << 17, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored. + ImGuiTableColumnFlags_AngledHeader = 1 << 18, // TableHeadersRow() will submit an angled header row for this column. Note this will add an extra row. + + // Output status flags, read-only via TableGetColumnFlags() + ImGuiTableColumnFlags_IsEnabled = 1 << 24, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags. + ImGuiTableColumnFlags_IsVisible = 1 << 25, // Status: is visible == is enabled AND not clipped by scrolling. + ImGuiTableColumnFlags_IsSorted = 1 << 26, // Status: is currently part of the sort specs + ImGuiTableColumnFlags_IsHovered = 1 << 27, // Status: is hovered by mouse + + // [Internal] Combinations and masks + ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed, + ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable, + ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered, + ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge) +}; + +// Flags for ImGui::TableNextRow() +enum ImGuiTableRowFlags_ +{ + ImGuiTableRowFlags_None = 0, + ImGuiTableRowFlags_Headers = 1 << 0, // Identify header row (set default background color + width of its contents accounted differently for auto column width) +}; + +// Enum for ImGui::TableSetBgColor() +// Background colors are rendering in 3 layers: +// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set. +// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set. +// - Layer 2: draw with CellBg color if set. +// The purpose of the two row/columns layers is to let you decide if a background color change should override or blend with the existing color. +// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows. +// If you set the color of RowBg0 target, your color will override the existing RowBg0 color. +// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color. +enum ImGuiTableBgTarget_ +{ + ImGuiTableBgTarget_None = 0, + ImGuiTableBgTarget_RowBg0 = 1, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used) + ImGuiTableBgTarget_RowBg1 = 2, // Set row background color 1 (generally used for selection marking) + ImGuiTableBgTarget_CellBg = 3, // Set cell background color (top-most color) +}; + +// Sorting specifications for a table (often handling sort specs for a single column, occasionally more) +// Obtained by calling TableGetSortSpecs(). +// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time. +// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame! +struct ImGuiTableSortSpecs +{ + const ImGuiTableColumnSortSpecs* Specs; // Pointer to sort spec array. + int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled. + bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag. + + ImGuiTableSortSpecs() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Sorting specification for one column of a table (sizeof == 12 bytes) +struct ImGuiTableColumnSortSpecs +{ + ImGuiID ColumnUserID; // User data for the column (if specified by a TableSetupColumn() call in the 'ImGuiID user_data' field). FIXME: Should be called 'UserData'.. + ImS16 ColumnIndex; // Index of the column + ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here) + ImGuiSortDirection SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending + + ImGuiTableColumnSortSpecs() { memset((void*)this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Helpers: Debug log, memory allocations macros, ImVector<> +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Debug Logging into ShowDebugLogWindow(), tty and more. +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +#define IMGUI_DEBUG_LOG(...) ImGui::DebugLog(__VA_ARGS__) +#else +#define IMGUI_DEBUG_LOG(...) ((void)0) +#endif + +//----------------------------------------------------------------------------- +// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE() +// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax. +// Defining a custom placement new() with a custom parameter allows us to bypass including which on some platforms complains when user has disabled exceptions. +//----------------------------------------------------------------------------- + +struct ImNewWrapper {}; +inline void* operator new(size_t, ImNewWrapper, void* ptr) { return ptr; } +inline void operator delete(void*, ImNewWrapper, void*) {} // This is only required so we can use the symmetrical new() +#define IM_ALLOC(_SIZE) ImGui::MemAlloc(_SIZE) +#define IM_FREE(_PTR) ImGui::MemFree(_PTR) +#define IM_PLACEMENT_NEW(_PTR) new(ImNewWrapper(), _PTR) +#define IM_NEW(_TYPE) new(ImNewWrapper(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE +template void IM_DELETE(T* p) { if (p) { p->~T(); ImGui::MemFree(p); } } + +//----------------------------------------------------------------------------- +// ImVector<> +// Lightweight std::vector<>-like class to avoid dragging dependencies (also, some implementations of STL with debug enabled are absurdly slow, we bypass it so our code runs fast in debug). +//----------------------------------------------------------------------------- +// - You generally do NOT need to care or use this ever. But we need to make it available in imgui.h because some of our public structures are relying on it. +// - We use std-like naming convention here, which is a little unusual for this codebase. +// - Important: clear() frees memory, resize(0) keep the allocated buffer. We use resize(0) a lot to intentionally recycle allocated buffers across frames and amortize our costs. +// - Important: our implementation does NOT call C++ constructors/destructors, we treat everything as raw data! This is intentional but be extra mindful of that, +// Do NOT use this class as a std::vector replacement in your own code! Many of the structures used by dear imgui can be safely initialized by a zero-memset. +//----------------------------------------------------------------------------- + +IM_MSVC_RUNTIME_CHECKS_OFF +template +struct ImVector +{ + int Size; + int Capacity; + T* Data; + + // Provide standard typedefs but we don't use them ourselves. + typedef T value_type; + typedef value_type* iterator; + typedef const value_type* const_iterator; + + // Constructors, destructor + inline ImVector() { Size = Capacity = 0; Data = NULL; } + inline ImVector(const ImVector& src) { Size = Capacity = 0; Data = NULL; operator=(src); } + inline ImVector& operator=(const ImVector& src) { clear(); resize(src.Size); if (Data && src.Data) memcpy(Data, src.Data, (size_t)Size * sizeof(T)); return *this; } + inline ~ImVector() { if (Data) IM_FREE(Data); } // Important: does not destruct anything + + inline void clear() { if (Data) { Size = Capacity = 0; IM_FREE(Data); Data = NULL; } } // Important: does not destruct anything + inline void clear_delete() { for (int n = 0; n < Size; n++) IM_DELETE(Data[n]); clear(); } // Important: never called automatically! always explicit. + inline void clear_destruct() { for (int n = 0; n < Size; n++) Data[n].~T(); clear(); } // Important: never called automatically! always explicit. + + inline bool empty() const { return Size == 0; } + inline int size() const { return Size; } + inline int size_in_bytes() const { return Size * (int)sizeof(T); } + inline int max_size() const { return 0x7FFFFFFF / (int)sizeof(T); } + inline int capacity() const { return Capacity; } + inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Data[i]; } + inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Data[i]; } + + inline T* begin() { return Data; } + inline const T* begin() const { return Data; } + inline T* end() { return Data + Size; } + inline const T* end() const { return Data + Size; } + inline T& front() { IM_ASSERT(Size > 0); return Data[0]; } + inline const T& front() const { IM_ASSERT(Size > 0); return Data[0]; } + inline T& back() { IM_ASSERT(Size > 0); return Data[Size - 1]; } + inline const T& back() const { IM_ASSERT(Size > 0); return Data[Size - 1]; } + inline void swap(ImVector& rhs) { int rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; int rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; T* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; } + + inline int _grow_capacity(int sz) const { int new_capacity = Capacity ? (Capacity + Capacity / 2) : 8; return new_capacity > sz ? new_capacity : sz; } + inline void resize(int new_size) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); Size = new_size; } + inline void resize(int new_size, const T& v) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); if (new_size > Size) for (int n = Size; n < new_size; n++) memcpy(&Data[n], &v, sizeof(v)); Size = new_size; } + inline void shrink(int new_size) { IM_ASSERT(new_size <= Size); Size = new_size; } // Resize a vector to a smaller size, guaranteed not to cause a reallocation + inline void reserve(int new_capacity) { if (new_capacity <= Capacity) return; T* new_data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); if (Data) { memcpy(new_data, Data, (size_t)Size * sizeof(T)); IM_FREE(Data); } Data = new_data; Capacity = new_capacity; } + inline void reserve_discard(int new_capacity) { if (new_capacity <= Capacity) return; if (Data) IM_FREE(Data); Data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); Capacity = new_capacity; } + + // NB: It is illegal to call push_back/push_front/insert with a reference pointing inside the ImVector data itself! e.g. v.push_back(v[10]) is forbidden. + inline void push_back(const T& v) { if (Size == Capacity) reserve(_grow_capacity(Size + 1)); memcpy(&Data[Size], &v, sizeof(v)); Size++; } + inline void pop_back() { IM_ASSERT(Size > 0); Size--; } + inline void push_front(const T& v) { if (Size == 0) push_back(v); else insert(Data, v); } + inline T* erase(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + 1, ((size_t)Size - (size_t)off - 1) * sizeof(T)); Size--; return Data + off; } + inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last >= it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - (size_t)count) * sizeof(T)); Size -= (int)count; return Data + off; } + inline T* erase_unsorted(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; if (it < Data + Size - 1) memcpy(Data + off, Data + Size - 1, sizeof(T)); Size--; return Data + off; } + inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeof(v)); Size++; return Data + off; } + inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; } + inline T* find(const T& v) { T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; } + inline const T* find(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; } + inline int find_index(const T& v) const { const T* data_end = Data + Size; const T* it = find(v); if (it == data_end) return -1; const ptrdiff_t off = it - Data; return (int)off; } + inline bool find_erase(const T& v) { const T* it = find(v); if (it < Data + Size) { erase(it); return true; } return false; } + inline bool find_erase_unsorted(const T& v) { const T* it = find(v); if (it < Data + Size) { erase_unsorted(it); return true; } return false; } + inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; return (int)off; } +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiStyle +//----------------------------------------------------------------------------- +// You may modify the ImGui::GetStyle() main instance during initialization and before NewFrame(). +// During the frame, use ImGui::PushStyleVar(ImGuiStyleVar_XXXX)/PopStyleVar() to alter the main style values, +// and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors. +//----------------------------------------------------------------------------- + +struct ImGuiStyle +{ + // Font scaling + // - recap: ImGui::GetFontSize() == FontSizeBase * (FontScaleMain * FontScaleDpi * other_scaling_factors) + float FontSizeBase; // Current base font size before external global factors are applied. Use PushFont(NULL, size) to modify. Use ImGui::GetFontSize() to obtain scaled value. + float FontScaleMain; // Main global scale factor. May be set by application once, or exposed to end-user. + float FontScaleDpi; // Additional global scale factor from viewport/monitor contents scale. In docking branch: when io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI. + + float Alpha; // Global alpha applies to everything in Dear ImGui. + float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha. + ImVec2 WindowPadding; // Padding within a window. + float WindowRounding; // Radius of window corners rounding. Set to 0.0f to have rectangular windows. Large values tend to lead to variety of artifacts and are not recommended. + float WindowBorderSize; // Thickness of border around windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + float WindowBorderHoverPadding; // Hit-testing extent outside/inside resizing border. Also extend determination of hovered window. Generally meaningfully larger than WindowBorderSize to make it easy to reach borders. + ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constrain individual windows, use SetNextWindowSizeConstraints(). + ImVec2 WindowTitleAlign; // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered. + ImGuiDir WindowMenuButtonPosition; // Side of the collapsing/docking button in the title bar (None/Left/Right). Defaults to ImGuiDir_Left. + float ChildRounding; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows. + float ChildBorderSize; // Thickness of border around child windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + float PopupRounding; // Radius of popup window corners rounding. (Note that tooltip windows use WindowRounding) + float PopupBorderSize; // Thickness of border around popup/tooltip windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + ImVec2 FramePadding; // Padding within a framed rectangle (used by most widgets). + float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have rectangular frame (used by most widgets). + float FrameBorderSize; // Thickness of border around frames. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + ImVec2 ItemSpacing; // Horizontal and vertical spacing between widgets/lines. + ImVec2 ItemInnerSpacing; // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label). + ImVec2 CellPadding; // Padding within a table cell. Cellpadding.x is locked for entire table. CellPadding.y may be altered between different rows. + ImVec2 TouchExtraPadding; // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much! + float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2). + float ColumnsMinSpacing; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1). + float ScrollbarSize; // Width of the vertical scrollbar, Height of the horizontal scrollbar. + float ScrollbarRounding; // Radius of grab corners for scrollbar. + float ScrollbarPadding; // Padding of scrollbar grab within its frame (same for both axes). + float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar. + float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs. + float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero. + float ImageRounding; // Rounding of Image() calls. + float ImageBorderSize; // Thickness of border around Image() calls. + float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs. + float TabBorderSize; // Thickness of border around tabs. + float TabMinWidthBase; // Minimum tab width, to make tabs larger than their contents. TabBar buttons are not affected. + float TabMinWidthShrink; // Minimum tab width after shrinking, when using ImGuiTabBarFlags_FittingPolicyMixed policy. + float TabCloseButtonMinWidthSelected; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width. FLT_MAX: never shrink, will behave like ImGuiTabBarFlags_FittingPolicyScroll. + float TabCloseButtonMinWidthUnselected; // -1: always visible. 0.0f: visible when hovered. >0.0f: visible when hovered if minimum width. FLT_MAX: never show close button when unselected. + float TabBarBorderSize; // Thickness of tab-bar separator, which takes on the tab active color to denote focus. + float TabBarOverlineSize; // Thickness of tab-bar overline, which highlights the selected tab-bar. + float TableAngledHeadersAngle; // Angle of angled headers (supported values range from -50.0f degrees to +50.0f degrees). + ImVec2 TableAngledHeadersTextAlign;// Alignment of angled headers within the cell + ImGuiTreeNodeFlags TreeLinesFlags; // Default way to draw lines connecting TreeNode hierarchy. ImGuiTreeNodeFlags_DrawLinesNone or ImGuiTreeNodeFlags_DrawLinesFull or ImGuiTreeNodeFlags_DrawLinesToNodes. + float TreeLinesSize; // Thickness of outlines when using ImGuiTreeNodeFlags_DrawLines. + float TreeLinesRounding; // Radius of lines connecting child nodes to the vertical line. + float MenuItemRounding; // Radius of MenuItem, BeginMenu rounding. + float SelectableRounding; // Radius of Selectable rounding. MODIFYING THIS IS DISCOURAGED. CONTIGUOUS SELECTIONS WILL NOT LOOK RIGHT. (#7589) + float DragDropTargetRounding; // Radius of the drag and drop target frame. When <0.0f: use FrameRounding. + float DragDropTargetBorderSize; // Thickness of the drag and drop target border. + float DragDropTargetPadding; // Size to expand the drag and drop target from actual target item size. + float ColorMarkerSize; // Size of R/G/B/A color markers for ColorEdit4() and for Drags/Sliders when using ImGuiSliderFlags_ColorMarkers. + ImGuiDir ColorButtonPosition; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right. + ImVec2 ButtonTextAlign; // Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered). + ImVec2 SelectableTextAlign; // Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line. + float InputTextCursorSize; // Thickness of cursor/caret in InputText(). + float SeparatorSize; // Thickness of border in Separator(). Must be >= 1.0f. + float SeparatorTextBorderSize; // Thickness of border in SeparatorText() + ImVec2 SeparatorTextAlign; // Alignment of text within the separator. Defaults to (0.0f, 0.5f) (left aligned, center). + ImVec2 SeparatorTextPadding; // Horizontal offset of text from each edge of the separator + spacing on other axis. Generally small values. .y is recommended to be == FramePadding.y. + ImVec2 DisplayWindowPadding; // Apply to regular windows: amount which we enforce to keep visible when moving near edges of your screen. + ImVec2 DisplaySafeAreaPadding; // Apply to every windows, menus, popups, tooltips: amount where we avoid displaying contents. Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured). + float MouseCursorScale; // Scale software rendered mouse cursor (when io.MouseDrawCursor is enabled). We apply per-monitor DPI scaling over this scale. May be removed later. + bool AntiAliasedLines; // Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame (copied to ImDrawList). + bool AntiAliasedLinesUseTex; // Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). Latched at the beginning of the frame (copied to ImDrawList). + bool AntiAliasedFill; // Enable anti-aliased edges around filled shapes (rounded rectangles, circles, etc.). Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame (copied to ImDrawList). + float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality. + float CircleTessellationMaxError; // Maximum error (in pixels) allowed when using AddCircle()/AddCircleFilled() or drawing rounded corner rectangles with no explicit segment count specified. Decrease for higher quality but more geometry. + + // Colors + ImVec4 Colors[ImGuiCol_COUNT]; + + // Behaviors + // (It is possible to modify those fields mid-frame if specific behavior need it, unlike e.g. configuration fields in ImGuiIO) + float HoverStationaryDelay; // Delay for IsItemHovered(ImGuiHoveredFlags_Stationary). Time required to consider mouse stationary. + float HoverDelayShort; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayShort). Usually used along with HoverStationaryDelay. + float HoverDelayNormal; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayNormal). " + ImGuiHoveredFlags HoverFlagsForTooltipMouse;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse. + ImGuiHoveredFlags HoverFlagsForTooltipNav; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad. + + // [Internal] + float _MainScale; // FIXME-WIP: Reference scale, as applied by ScaleAllSizes(). PLEASE DO NOT USE THIS FOR NOW. + float _NextFrameFontSizeBase; // FIXME: Temporary hack until we finish remaining work. + + // Functions + IMGUI_API ImGuiStyle(); + IMGUI_API void ScaleAllSizes(float scale_factor); // Scale all spacing/padding/thickness values. Do not scale fonts. See comments in definition. Consider not calling this if your initial scale factor if <1.0. + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + // TabMinWidthForCloseButton = TabCloseButtonMinWidthUnselected // Renamed in 1.91.9. +#endif +}; + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiIO +//----------------------------------------------------------------------------- +// Communicate most settings and inputs/outputs to Dear ImGui using this structure. +// Access via ImGui::GetIO(). Read 'Programmer guide' section in .cpp file for general usage. +// It is generally expected that: +// - initialization: backends and user code writes to ImGuiIO. +// - main loop: backends writes to ImGuiIO, user code and imgui code reads from ImGuiIO. +//----------------------------------------------------------------------------- +// Also see ImGui::GetPlatformIO() and ImGuiPlatformIO struct for OS/platform related functions: clipboard, IME etc. +//----------------------------------------------------------------------------- + +// [Internal] Storage used by IsKeyDown(), IsKeyPressed() etc functions. +// If prior to 1.87 you used io.KeysDownDuration[] (which was marked as internal), you should use GetKeyData(key)->DownDuration and *NOT* io.KeysData[key]->DownDuration. +struct ImGuiKeyData +{ + bool Down; // True for if key is down + float DownDuration; // Duration the key has been down (<0.0f: not pressed, 0.0f: just pressed, >0.0f: time held) + float DownDurationPrev; // Last frame duration the key has been down + float AnalogValue; // 0.0f..1.0f for gamepad values +}; + +struct ImGuiIO +{ + //------------------------------------------------------------------ + // Configuration // Default value + //------------------------------------------------------------------ + + ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set by user/application. Keyboard/Gamepad navigation options, etc. + ImGuiBackendFlags BackendFlags; // = 0 // See ImGuiBackendFlags_ enum. Set by backend (imgui_impl_xxx files or custom backend) to communicate features supported by the backend. + ImVec2 DisplaySize; // // Main display size, in pixels (== GetMainViewport()->Size). May change every frame. + ImVec2 DisplayFramebufferScale; // = (1, 1) // Main display density. For retina display where window coordinates are different from framebuffer coordinates. This will affect font density + will end up in ImDrawData::FramebufferScale. + float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds. May change every frame. + float IniSavingRate; // = 5.0f // Minimum time between saving positions/sizes to .ini file, in seconds. + const char* IniFilename; // = "imgui.ini" // Path to .ini file (important: default "imgui.ini" is relative to current working dir!). Set NULL to disable automatic .ini loading/saving or if you want to manually call LoadIniSettingsXXX() / SaveIniSettingsXXX() functions. + const char* LogFilename; // = "imgui_log.txt"// Path to .log file (default parameter to ImGui::LogToFile when no file is specified). + void* UserData; // = NULL // Store your own data. + + // Font system + ImFontAtlas*Fonts; // // Font atlas: load, rasterize and pack one or more fonts into a single texture. + ImFont* FontDefault; // = NULL // Font to use on NewFrame(). Use NULL to uses Fonts->Fonts[0]. + bool FontAllowUserScaling; // = false // Allow user scaling text of individual window with Ctrl+Wheel. + + // Keyboard/Gamepad Navigation options + bool ConfigNavSwapGamepadButtons; // = false // Swap Activate<>Cancel (A<>B) buttons, matching typical "Nintendo/Japanese style" gamepad layout. + bool ConfigNavMoveSetMousePos; // = false // Directional/tabbing navigation teleports the mouse cursor. May be useful on TV/console systems where moving a virtual mouse is difficult. Will update io.MousePos and set io.WantSetMousePos=true. + bool ConfigNavCaptureKeyboard; // = true // Sets io.WantCaptureKeyboard when io.NavActive is set. + bool ConfigNavEscapeClearFocusItem; // = true // Pressing Escape can clear focused item + navigation id/highlight. Set to false if you want to always keep highlight on. + bool ConfigNavEscapeClearFocusWindow;// = false // Pressing Escape can clear focused window as well (super set of io.ConfigNavEscapeClearFocusItem). + bool ConfigNavCursorVisibleAuto; // = true // Using directional navigation key makes the cursor visible. Mouse click hides the cursor. + bool ConfigNavCursorVisibleAlways; // = false // Navigation cursor is always visible. + + // Widget options + bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // Swap Cmd<>Ctrl keys + OS X style text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl. + bool ConfigInputTrickleEventQueue; // = true // Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates. + bool ConfigInputTextCursorBlink; // = true // Enable blinking cursor (optional as some users consider it to be distracting). + bool ConfigInputTextEnterKeepActive; // = false // [BETA] Pressing Enter will reactivate item and select all text (single-line only). Ctrl+Enter or Shift+Enter will deactivate normally. + ImGuiColorEditFlags ConfigColorEditFlags; // = // Current settings for ColorEdit/ColorPicker widgets. Must have one bit of ImGuiColorEditFlags_DisplayMask_, one bit of ImGuiColorEditFlags_DataTypeMask_, one bit of ImGuiColorEditFlags_PickerMask_, one bit of ImGuiColorEditFlags_InputMask_. Defaults to ImGuiColorEditFlags_DefaultOptions_. May be further edited by users, unless you also set ImGuiColorEditFlags_NoOptions. + bool ConfigDragClickToInputText; // = false // [BETA] Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). Not desirable on devices without a keyboard. + bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires ImGuiBackendFlags_HasMouseCursors for better mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag) + bool ConfigWindowsMoveFromTitleBarOnly; // = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar. + bool ConfigWindowsCopyContentsWithCtrlC; // = false // [EXPERIMENTAL] Ctrl+C copy the contents of focused window into the clipboard. Experimental because: (1) has known issues with nested Begin/End pairs (2) text output quality varies (3) text output is in submission order rather than spatial order. + bool ConfigScrollbarScrollByPage; // = true // Enable scrolling page by page when clicking outside the scrollbar grab. When disabled, always scroll to clicked location. When enabled, Shift+Click scrolls to clicked location. + + // Ini Settings options + bool ConfigIniSettingsSaveLastUsedDate;// = true // Enable loading/saving last used day (YYYYMMDD) in some .ini struct, making things easier to audit and allowing custom tools to cleanup old data. + int ConfigIniSettingsAutoDiscardMonths; // = 0 // [BETA] Set number of months after which unused .ini entries are discarded on load. Require platform_io.Platform_SessionDate to be set. For systems supporting the feature, .ini entries without a LastUsed field will always be discarded! Please report if you are using this. + bool ConfigDebugIniSettings; // = false // Save .ini data with extra comments (particularly helpful for Docking, but makes saving slower) + + // Miscellaneous options + // (you can visualize and interact with all options in 'Demo->Configuration') + bool MouseDrawCursor; // = false // Request ImGui to draw a mouse cursor for you (if you are on a platform without a mouse cursor). Cannot be easily renamed to 'io.ConfigXXX' because this is frequently used by backend implementations. + float ConfigMemoryCompactTimer; // = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable. + + // Inputs Behaviors + // (other variables, ones which are expected to be tweaked within UI code, are exposed in ImGuiStyle) + float MouseDoubleClickTime; // = 0.30f // Time for consecutive clicks to account as a double-click, in seconds. + float MouseDoubleClickMaxDist; // = 6.0f // Distance threshold to stay in to validate a double-click or multiple clicks, in pixels. + float MouseSingleClickDelay; // = 0.60f // Time for a delayed click when using GetItemClickedCountWithSingleClickDelay() or IsMouseReleasedWithDelay(), in seconds. Must be > io.MouseDoubleClickTime. + float MouseDragThreshold; // = 6.0f // Distance threshold before considering we are dragging. + float KeyRepeatDelay; // = 0.275f // When holding a key/button, time before it starts repeating, in seconds (for buttons in Repeat mode, etc.). + float KeyRepeatRate; // = 0.050f // When holding a key/button, rate at which it repeats, in seconds. + + //------------------------------------------------------------------ + // Debug options + //------------------------------------------------------------------ + + // Options to configure Error Handling and how we handle recoverable errors [EXPERIMENTAL] + // - Error recovery is provided as a way to facilitate: + // - Recovery after a programming error (native code or scripting language - the latter tends to facilitate iterating on code while running). + // - Recovery after running an exception handler or any error processing which may skip code after an error has been detected. + // - Error recovery is not perfect nor guaranteed! It is a feature to ease development. + // You not are not supposed to rely on it in the course of a normal application run. + // - Functions that support error recovery are using IM_ASSERT_USER_ERROR() instead of IM_ASSERT(). + // - By design, we do NOT allow error recovery to be 100% silent. One of the three options needs to be checked! + // - Always ensure that on programmers seats you have at minimum Asserts or Tooltips enabled when making direct imgui API calls! + // Otherwise it would severely hinder your ability to catch and correct mistakes! + // Read https://github.com/ocornut/imgui/wiki/Error-Handling for details. + // - Programmer seats: keep asserts (default), or disable asserts and keep error tooltips (new and nice!) + // - Non-programmer seats: maybe disable asserts, but make sure errors are resurfaced (tooltips, visible log entries, use callback etc.) + // - Recovery after error/exception: record stack sizes with ErrorRecoveryStoreState(), disable assert, set log callback (to e.g. trigger high-level breakpoint), recover with ErrorRecoveryTryToRecoverState(), restore settings. + bool ConfigErrorRecovery; // = true // Enable error recovery support. Some errors won't be detected and lead to direct crashes if recovery is disabled. + bool ConfigErrorRecoveryEnableAssert; // = true // Enable asserts on recoverable error. By default call IM_ASSERT() when returning from a failing IM_ASSERT_USER_ERROR() + bool ConfigErrorRecoveryEnableDebugLog; // = true // Enable debug log output on recoverable errors. + bool ConfigErrorRecoveryEnableTooltip; // = true // Enable tooltip on recoverable errors. The tooltip include a way to enable asserts if they were disabled. + + // Option to enable various debug tools showing buttons that will call the IM_DEBUG_BREAK() macro. + // - The Item Picker tool will be available regardless of this being enabled, in order to maximize its discoverability. + // - Requires a debugger being attached, otherwise IM_DEBUG_BREAK() options will appear to crash your application. + // e.g. io.ConfigDebugIsDebuggerPresent = ::IsDebuggerPresent() on Win32, or refer to ImOsIsDebuggerPresent() imgui_test_engine/imgui_te_utils.cpp for a Unix compatible version. + bool ConfigDebugIsDebuggerPresent; // = false // Enable various tools calling IM_DEBUG_BREAK(). + + // Tools to detect code submitting items with conflicting/duplicate IDs + // - Code should use PushID()/PopID() in loops, or append "##xx" to same-label identifiers. + // - Empty label e.g. Button("") == same ID as parent widget/node. Use Button("##xx") instead! + // - See FAQ https://github.com/ocornut/imgui/blob/master/docs/FAQ.md#q-about-the-id-stack-system + bool ConfigDebugHighlightIdConflicts;// = true // Highlight and show an error message popup when multiple items have conflicting identifiers. + bool ConfigDebugHighlightIdConflictsShowItemPicker;//=true // Show "Item Picker" button in aforementioned popup. + + // Tools to test correct Begin/End and BeginChild/EndChild behaviors. + // - Presently Begin()/End() and BeginChild()/EndChild() needs to ALWAYS be called in tandem, regardless of return value of BeginXXX() + // - This is inconsistent with other BeginXXX functions and create confusion for many users. + // - We expect to update the API eventually. In the meanwhile we provide tools to facilitate checking user-code behavior. + bool ConfigDebugBeginReturnValueOnce;// = false // First-time calls to Begin()/BeginChild() will return false. NEEDS TO BE SET AT APPLICATION BOOT TIME if you don't want to miss windows. + bool ConfigDebugBeginReturnValueLoop;// = false // Some calls to Begin()/BeginChild() will return false. Will cycle through window depths then repeat. Suggested use: add "io.ConfigDebugBeginReturnValue = io.KeyShift" in your main loop then occasionally press SHIFT. Windows should be flickering while running. + + // Option to deactivate io.AddFocusEvent(false) handling. + // - May facilitate interactions with a debugger when focus loss leads to clearing inputs data. + // - Backends may have other side-effects on focus loss, so this will reduce side-effects but not necessary remove all of them. + bool ConfigDebugIgnoreFocusLoss; // = false // Ignore io.AddFocusEvent(false), consequently not calling io.ClearInputKeys()/io.ClearInputMouse() in input processing. + + //------------------------------------------------------------------ + // Platform Identifiers + // (the imgui_impl_xxxx backend files are setting those up for you) + //------------------------------------------------------------------ + + // Nowadays those would be stored in ImGuiPlatformIO but we are leaving them here for legacy reasons. + // Optional: Platform/Renderer backend name (informational only! will be displayed in About Window) + User data for backend/wrappers to store their own stuff. + const char* BackendPlatformName; // = NULL + const char* BackendRendererName; // = NULL + void* BackendPlatformUserData; // = NULL // User data for platform backend + void* BackendRendererUserData; // = NULL // User data for renderer backend + void* BackendLanguageUserData; // = NULL // User data for non C++ programming language backend + + //------------------------------------------------------------------ + // Input - Call before calling NewFrame() + //------------------------------------------------------------------ + + // Input Functions + IMGUI_API void AddKeyEvent(ImGuiKey key, bool down); // Queue a new key down/up event. Key should be "translated" (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character) + IMGUI_API void AddKeyAnalogEvent(ImGuiKey key, bool down, float v); // Queue a new key down/up event for analog values (e.g. ImGuiKey_Gamepad_ values). Dead-zones should be handled by the backend. + IMGUI_API void AddMousePosEvent(float x, float y); // Queue a mouse position update. Use -FLT_MAX,-FLT_MAX to signify no mouse (e.g. app not focused and not hovered) + IMGUI_API void AddMouseButtonEvent(int button, bool down); // Queue a mouse button change + IMGUI_API void AddMouseWheelEvent(float wheel_x, float wheel_y); // Queue a mouse wheel update. wheel_y<0: scroll down, wheel_y>0: scroll up, wheel_x<0: scroll right, wheel_x>0: scroll left. + IMGUI_API void AddMouseSourceEvent(ImGuiMouseSource source); // Queue a mouse source change (Mouse/TouchScreen/Pen) + IMGUI_API void AddFocusEvent(bool focused); // Queue a gain/loss of focus for the application (generally based on OS/platform focus of your window) + IMGUI_API void AddInputCharacter(unsigned int c); // Queue a new character input + IMGUI_API void AddInputCharacterUTF16(ImWchar16 c); // Queue a new character input from a UTF-16 character, it can be a surrogate + IMGUI_API void AddInputCharactersUTF8(const char* str); // Queue a new characters input from a UTF-8 string + + IMGUI_API void SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index = -1); // [Optional] Specify index for legacy <1.87 IsKeyXXX() functions with native indices + specify native keycode, scancode. + IMGUI_API void SetAppAcceptingEvents(bool accepting_events); // Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application loop/refresh, and you want to disable events being queued while your app is frozen. + IMGUI_API void ClearEventsQueue(); // Clear all incoming events. + IMGUI_API void ClearInputKeys(); // Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons. + IMGUI_API void ClearInputMouse(); // Clear current mouse state. + + //------------------------------------------------------------------ + // Output - Updated by NewFrame() or EndFrame()/Render() + // (when reading from the io.WantCaptureMouse, io.WantCaptureKeyboard flags to dispatch your inputs, it is + // generally easier and more correct to use their state BEFORE calling NewFrame(). See FAQ for details!) + //------------------------------------------------------------------ + + bool WantCaptureMouse; // Set when Dear ImGui will use mouse inputs, in this case do not dispatch them to your main game/application (either way, always pass on mouse inputs to imgui). (e.g. unclicked mouse is hovering over an imgui window, widget is active, mouse was clicked over an imgui window, etc.). + bool WantCaptureKeyboard; // Set when Dear ImGui will use keyboard inputs, in this case do not dispatch them to your main game/application (either way, always pass keyboard inputs to imgui). (e.g. InputText active, or an imgui window is focused and navigation is enabled, etc.). + bool WantTextInput; // Mobile/console: when set, you may display an on-screen keyboard. This is set by Dear ImGui when it wants textual keyboard input to happen (e.g. when a InputText widget is active). + bool WantSetMousePos; // MousePos has been altered, backend should reposition mouse on next frame. Rarely used! Set only when io.ConfigNavMoveSetMousePos is enabled. + bool WantSaveIniSettings; // When manual .ini load/save is active (io.IniFilename == NULL), this will be set to notify your application that you can call SaveIniSettingsToMemory() and save yourself. Important: clear io.WantSaveIniSettings yourself after saving! + bool NavActive; // Keyboard/Gamepad navigation is currently allowed (will handle ImGuiKey_NavXXX events) = a window is focused and it doesn't use the ImGuiWindowFlags_NoNavInputs flag. + bool NavVisible; // Keyboard/Gamepad navigation highlight is visible and allowed (will handle ImGuiKey_NavXXX events). + float Framerate; // Estimate of application framerate (rolling average over 60 frames, based on io.DeltaTime), in frame per second. Solely for convenience. Slow applications may not want to use a moving average or may want to reset underlying buffers occasionally. + int MetricsRenderVertices; // Vertices output during last call to Render() + int MetricsRenderIndices; // Indices output during last call to Render() = number of triangles * 3 + int MetricsRenderWindows; // Number of visible windows + int MetricsActiveWindows; // Number of active windows + ImVec2 MouseDelta; // Mouse delta. Note that this is zero if either current or previous position are invalid (-FLT_MAX,-FLT_MAX), so a disappearing/reappearing mouse won't have a huge delta. + + //------------------------------------------------------------------ + // [Internal] Dear ImGui will maintain those fields. Forward compatibility not guaranteed! + //------------------------------------------------------------------ + + ImGuiContext* Ctx; // Parent UI context (needs to be set explicitly by parent). + + // Main Input State + // (this block used to be written by backend, since 1.87 it is best to NOT write to those directly, call the AddXXX functions above instead) + // (reading from those variables is fair game, as they are extremely unlikely to be moving anywhere) + ImVec2 MousePos; // Mouse position, in pixels. Set to ImVec2(-FLT_MAX, -FLT_MAX) if mouse is unavailable (on another screen, etc.) + bool MouseDown[5]; // Mouse buttons: 0=left, 1=right, 2=middle + extras (ImGuiMouseButton_COUNT == 5). Dear ImGui mostly uses left and right buttons. Other buttons allow us to track if the mouse is being used by your application + available to user as a convenience via IsMouse** API. + float MouseWheel; // Mouse wheel Vertical: 1 unit scrolls about 5 lines text. >0 scrolls Up, <0 scrolls Down. Hold Shift to turn vertical scroll into horizontal scroll. + float MouseWheelH; // Mouse wheel Horizontal. >0 scrolls Left, <0 scrolls Right. Most users don't have a mouse with a horizontal wheel, may not be filled by all backends. + ImGuiMouseSource MouseSource; // Mouse actual input peripheral (Mouse/TouchScreen/Pen). + bool KeyCtrl; // Keyboard modifier down: Ctrl (non-macOS), Cmd (macOS) + bool KeyShift; // Keyboard modifier down: Shift + bool KeyAlt; // Keyboard modifier down: Alt + bool KeySuper; // Keyboard modifier down: Windows/Super (non-macOS), Ctrl (macOS) + + // Other state maintained from data above + IO function calls + ImGuiKeyChord KeyMods; // Key mods flags (any of ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Alt/ImGuiMod_Super flags, same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags). Read-only, updated by NewFrame() + ImGuiKeyData KeysData[ImGuiKey_NamedKey_COUNT];// Key state for all known keys. MUST use 'key - ImGuiKey_NamedKey_BEGIN' as index. Use IsKeyXXX() functions to access this. + bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup. + ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid) + ImVec2 MouseClickedPos[5]; // Position at time of clicking + double MouseClickedTime[5]; // Time of last click (used to figure out double-click) + bool MouseClicked[5]; // Mouse button went from !Down to Down (same as MouseClickedCount[x] != 0) + bool MouseDoubleClicked[5]; // Has mouse button been double-clicked? (same as MouseClickedCount[x] == 2) + ImU16 MouseClickedCount[5]; // == 0 (not clicked), == 1 (same as MouseClicked[]), == 2 (double-clicked), == 3 (triple-clicked) etc. when going from !Down to Down + ImU16 MouseClickedLastCount[5]; // Count successive number of clicks. Stays valid after mouse release. Reset after another click is done. + bool MouseReleased[5]; // Mouse button went from Down to !Down + double MouseReleasedTime[5]; // Time of last released (rarely used! but useful to handle delayed single-click when trying to disambiguate them from double-click). + bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window or over void blocked by a popup. We don't request mouse capture from the application if click started outside ImGui bounds. + bool MouseDownOwnedUnlessPopupClose[5]; // Track if button was clicked inside a dear imgui window. + bool MouseWheelRequestAxisSwap; // On a non-Mac system, holding Shift requests WheelY to perform the equivalent of a WheelX event. On a Mac system this is already enforced by the system. + bool MouseCtrlLeftAsRightClick; // (OSX) Set to true when the current click was a Ctrl+Click that spawned a simulated right click + float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked) + float MouseDownDurationPrev[5]; // Previous time the mouse button has been down + float MouseDragMaxDistanceSqr[5]; // Squared maximum distance of how much mouse has traveled from the clicking point (used for moving thresholds) + float PenPressure; // Touch/Pen pressure (0.0f to 1.0f, should be >0.0f only when MouseDown[0] == true). Helper storage currently unused by Dear ImGui. + bool AppFocusLost; // Only modify via AddFocusEvent() + bool AppAcceptingEvents; // Only modify via SetAppAcceptingEvents() + ImWchar16 InputQueueSurrogate; // For AddInputCharacterUTF16() + ImVector InputQueueCharacters; // Queue of _characters_ input (obtained by platform backend). Fill using AddInputCharacter() helper. + + // Legacy: before 1.87, we required backend to fill io.KeyMap[] (imgui->native map) during initialization and io.KeysDown[] (native indices) every frame. + // This is still temporarily supported as a legacy feature. However the new preferred scheme is for backend to call io.AddKeyEvent(). + // Old (<1.87): ImGui::IsKeyPressed(ImGui::GetIO().KeyMap[ImGuiKey_Space]) --> New (1.87+) ImGui::IsKeyPressed(ImGuiKey_Space) + // Old (<1.87): ImGui::IsKeyPressed(MYPLATFORM_KEY_SPACE) --> New (1.87+) ImGui::IsKeyPressed(ImGuiKey_Space) + // Read https://github.com/ocornut/imgui/issues/4921 for details. + //int KeyMap[ImGuiKey_COUNT]; // [LEGACY] Input: map of indices into the KeysDown[512] entries array which represent your "native" keyboard state. The first 512 are now unused and should be kept zero. Legacy backend will write into KeyMap[] using ImGuiKey_ indices which are always >512. + //bool KeysDown[ImGuiKey_COUNT]; // [LEGACY] Input: Keyboard keys that are pressed (ideally left in the "native" order your engine has access to keyboard keys, so you can use your own defines/enums for keys). This used to be [512] sized. It is now ImGuiKey_COUNT to allow legacy io.KeysDown[GetKeyIndex(...)] to work without an overflow. + //float NavInputs[ImGuiNavInput_COUNT]; // [LEGACY] Since 1.88, NavInputs[] was removed. Backends from 1.60 to 1.86 won't build. Feed gamepad inputs via io.AddKeyEvent() and ImGuiKey_GamepadXXX enums. + //void* ImeWindowHandle; // [Obsoleted in 1.87] Set ImGuiViewport::PlatformHandleRaw instead. Set this to your HWND to get automatic IME cursor positioning. + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + float FontGlobalScale; // Moved io.FontGlobalScale to style.FontScaleMain in 1.92.0 (June 2025) + + // Legacy: before 1.91.1, clipboard functions were stored in ImGuiIO instead of ImGuiPlatformIO. + // As this is will affect all users of custom engines/backends, we are providing proper legacy redirection (will obsolete). + const char* (*GetClipboardTextFn)(void* user_data); + void (*SetClipboardTextFn)(void* user_data, const char* text); + void* ClipboardUserData; + + //void ClearInputCharacters() { InputQueueCharacters.resize(0); } // [Obsoleted in 1.89.8] Clear the current frame text input buffer. Now included within ClearInputKeys(). Removed this as it is ambiguous/misleading and generally incorrect to use with the existence of a higher-level input queue. +#endif + + IMGUI_API ImGuiIO(); +}; + +//----------------------------------------------------------------------------- +// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload) +//----------------------------------------------------------------------------- + +// Shared state of InputText(), passed as an argument to your callback when a ImGuiInputTextFlags_Callback* flag is used. +// The callback function should return 0 by default. +// Callbacks (follow a flag name and see comments in ImGuiInputTextFlags_ declarations for more details) +// - ImGuiInputTextFlags_CallbackEdit: Callback on buffer edit. Note that InputText() already returns true on edit + you can always use IsItemEdited(). The callback is useful to manipulate the underlying buffer while focus is active. +// - ImGuiInputTextFlags_CallbackAlways: Callback on each iteration +// - ImGuiInputTextFlags_CallbackCompletion: Callback on pressing TAB +// - ImGuiInputTextFlags_CallbackHistory: Callback on pressing Up/Down arrows +// - ImGuiInputTextFlags_CallbackCharFilter: Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard. +// - ImGuiInputTextFlags_CallbackResize: Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. +struct ImGuiInputTextCallbackData +{ + ImGuiContext* Ctx; // Parent UI context + ImGuiInputTextFlags EventFlag; // One ImGuiInputTextFlags_Callback* // Read-only + ImGuiInputTextFlags Flags; // What user passed to InputText() // Read-only + void* UserData; // What user passed to InputText() // Read-only + ImGuiID ID; // Widget ID // Read-only + + // Arguments for the different callback events + // - During Resize callback, Buf will be same as your input buffer. + // - However, during Completion/History/Always callback, Buf always points to our own internal data (it is not the same as your buffer)! Changes to it will be reflected into your own buffer shortly after the callback. + // - To modify the text buffer in a callback, prefer using the InsertChars() / DeleteChars() function. InsertChars() will take care of calling the resize callback if necessary. + // - If you know your edits are not going to resize the underlying buffer allocation, you may modify the contents of 'Buf[]' directly. You need to update 'BufTextLen' accordingly (0 <= BufTextLen < BufSize) and set 'BufDirty'' to true so InputText can update its internal state. + ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History] + ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0; + bool EventActivated; // Input field just got activated // Read-only // [Always] + bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always] + char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer! + int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length() + int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land: == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1 + int CursorPos; // // Read-write // [Completion,History,Always,CharFilter] + int SelectionStart; // // Read-write // [Completion,History,Always,CharFilter] == to SelectionEnd when no selection + int SelectionEnd; // // Read-write // [Completion,History,Always,CharFilter] + + // Helper functions for text manipulation. + // Use those function to benefit from the CallbackResize behaviors. Calling those function reset the selection. + IMGUI_API ImGuiInputTextCallbackData(); + IMGUI_API void DeleteChars(int pos, int bytes_count); + IMGUI_API void InsertChars(int pos, const char* text, const char* text_end = NULL); + void SelectAll() { SelectionStart = 0; CursorPos = SelectionEnd = BufTextLen; } + void SetSelection(int s, int e) { IM_ASSERT(s >= 0 && s <= BufTextLen); IM_ASSERT(e >= 0 && e <= BufTextLen); SelectionStart = s; CursorPos = SelectionEnd = e; } + void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; } + bool HasSelection() const { return SelectionStart != SelectionEnd; } +}; + +// Resizing callback data to apply custom constraint. As enabled by SetNextWindowSizeConstraints(). Callback is called during the next Begin(). +// NB: For basic min/max size constraint on each axis you don't need to use the callback! The SetNextWindowSizeConstraints() parameters are enough. +struct ImGuiSizeCallbackData +{ + void* UserData; // Read-only. What user passed to SetNextWindowSizeConstraints(). Generally store an integer or float in here (need reinterpret_cast<>). + ImVec2 Pos; // Read-only. Window position, for reference. + ImVec2 CurrentSize; // Read-only. Current window size. + ImVec2 DesiredSize; // Read-write. Desired size, based on user's mouse position. Write to this field to restrain resizing. +}; + +// Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload() +struct ImGuiPayload +{ + // Members + void* Data; // Data (copied and owned by dear imgui) + int DataSize; // Data size + + // [Internal] + ImGuiID SourceId; // Source item id + ImGuiID SourceParentId; // Source parent id (if available) + int DataFrameCount; // Data timestamp + char DataType[32 + 1]; // Data type tag (short user-supplied string, 32 characters max) + bool Preview; // Set when AcceptDragDropPayload() was called and mouse has been hovering the target item (nb: handle overlapping drag targets) + bool Delivery; // Set when AcceptDragDropPayload() was called and mouse button is released over the target item. + + ImGuiPayload() { Clear(); } + void Clear() { SourceId = SourceParentId = 0; Data = NULL; DataSize = 0; memset(DataType, 0, sizeof(DataType)); DataFrameCount = -1; Preview = Delivery = false; } + bool IsDataType(const char* type) const { return DataFrameCount != -1 && strcmp(type, DataType) == 0; } + bool IsPreview() const { return Preview; } + bool IsDelivery() const { return Delivery; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, Math Operators, ImColor) +//----------------------------------------------------------------------------- + +// Helper: Unicode defines +#define IM_UNICODE_CODEPOINT_INVALID 0xFFFD // Invalid Unicode code point (standard value). +#ifdef IMGUI_USE_WCHAR32 +#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF // Maximum Unicode code point supported by this build. +#else +#define IM_UNICODE_CODEPOINT_MAX 0xFFFF // Maximum Unicode code point supported by this build. +#endif + +// Helper: Execute a block of code at maximum once a frame. Convenient if you want to quickly create a UI within deep-nested code that runs multiple times every frame. +// Usage: static ImGuiOnceUponAFrame oaf; if (oaf) ImGui::Text("This will be called only once per frame"); +struct ImGuiOnceUponAFrame +{ + ImGuiOnceUponAFrame() { RefFrame = -1; } + mutable int RefFrame; + operator bool() const { int current_frame = ImGui::GetFrameCount(); if (RefFrame == current_frame) return false; RefFrame = current_frame; return true; } +}; + +// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]" +struct ImGuiTextFilter +{ + IMGUI_API ImGuiTextFilter(const char* default_filter = ""); + IMGUI_API bool Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build + IMGUI_API bool PassFilter(const char* text, const char* text_end = NULL) const; + IMGUI_API void Build(); + void Clear() { InputBuf[0] = 0; Build(); } + bool IsActive() const { return !Filters.empty(); } + + // [Internal] + struct ImGuiTextRange + { + const char* b; + const char* e; + + ImGuiTextRange() { b = e = NULL; } + ImGuiTextRange(const char* _b, const char* _e) { b = _b; e = _e; } + bool empty() const { return b == e; } + IMGUI_API void split(char separator, ImVector* out) const; + }; + char InputBuf[256]; + ImVectorFilters; + int CountGrep; +}; + +// Helper: Growable text buffer for logging/accumulating text +// (this could be called 'ImGuiTextBuilder' / 'ImGuiStringBuilder') +struct ImGuiTextBuffer +{ + ImVector Buf; + IMGUI_API static char EmptyString[1]; + + ImGuiTextBuffer() { } + inline char operator[](int i) const { IM_ASSERT(Buf.Data != NULL); return Buf.Data[i]; } + const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; } + const char* end() const { return Buf.Data ? &Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator + int size() const { return Buf.Size ? Buf.Size - 1 : 0; } + bool empty() const { return Buf.Size <= 1; } + void clear() { Buf.clear(); } + void resize(int size) { if (Buf.Size > size) Buf.Data[size] = 0; Buf.resize(size ? size + 1 : 0, 0); } // Similar to resize(0) on ImVector: empty string but don't free buffer. + void reserve(int capacity) { Buf.reserve(capacity); } + const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; } + IMGUI_API void append(const char* str, const char* str_end = NULL); + IMGUI_API void appendf(const char* fmt, ...) IM_FMTARGS(2); + IMGUI_API void appendfv(const char* fmt, va_list args) IM_FMTLIST(2); +}; + +// [Internal] Key+Value for ImGuiStorage +struct ImGuiStoragePair +{ + ImGuiID key; + union { int val_i; float val_f; void* val_p; }; + ImGuiStoragePair(ImGuiID _key, int _val) { key = _key; val_i = _val; } + ImGuiStoragePair(ImGuiID _key, float _val) { key = _key; val_f = _val; } + ImGuiStoragePair(ImGuiID _key, void* _val) { key = _key; val_p = _val; } +}; + +// Helper: Key->Value storage +// Typically you don't have to worry about this since a storage is held within each Window. +// We use it to e.g. store collapse state for a tree (Int 0/1) +// This is optimized for efficient lookup (dichotomy into a contiguous buffer) and rare insertion (typically tied to user interactions aka max once a frame) +// You can use it as custom user storage for temporary values. Declare your own storage if, for example: +// - You want to manipulate the open/close state of a particular sub-tree in your interface (tree node uses Int 0/1 to store their state). +// - You want to store custom debug data easily without adding or editing structures in your code (probably not efficient, but convenient) +// Types are NOT stored, so it is up to you to make sure your Key don't collide with different types. +struct ImGuiStorage +{ + // [Internal] + ImVector Data; + + // - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N) + // - Set***() functions find pair, insertion on demand if missing. + // - Sorted insertion is costly, paid once. A typical frame shouldn't need to insert any new pair. + void Clear() { Data.clear(); } + IMGUI_API int GetInt(ImGuiID key, int default_val = 0) const; + IMGUI_API void SetInt(ImGuiID key, int val); + IMGUI_API bool GetBool(ImGuiID key, bool default_val = false) const; + IMGUI_API void SetBool(ImGuiID key, bool val); + IMGUI_API float GetFloat(ImGuiID key, float default_val = 0.0f) const; + IMGUI_API void SetFloat(ImGuiID key, float val); + IMGUI_API void* GetVoidPtr(ImGuiID key) const; // default_val is NULL + IMGUI_API void SetVoidPtr(ImGuiID key, void* val); + + // - Get***Ref() functions finds pair, insert on demand if missing, return pointer. Useful if you intend to do Get+Set. + // - References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer. + // - A typical use case where this is convenient for quick hacking (e.g. add storage during a live Edit&Continue session if you can't modify existing struct) + // float* pvar = ImGui::GetFloatRef(key); ImGui::SliderFloat("var", pvar, 0, 100.0f); some_var += *pvar; + IMGUI_API int* GetIntRef(ImGuiID key, int default_val = 0); + IMGUI_API bool* GetBoolRef(ImGuiID key, bool default_val = false); + IMGUI_API float* GetFloatRef(ImGuiID key, float default_val = 0.0f); + IMGUI_API void** GetVoidPtrRef(ImGuiID key, void* default_val = NULL); + + // Advanced: for quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once. + IMGUI_API void BuildSortByKey(); + // Obsolete: use on your own storage if you know only integer are being stored (open/close all tree nodes) + IMGUI_API void SetAllInt(int val); + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //typedef ::ImGuiStoragePair ImGuiStoragePair; // 1.90.8: moved type outside struct +#endif +}; + +// Flags for ImGuiListClipper (currently not fully exposed in function calls: a future refactor will likely add this to ImGuiListClipper::Begin function equivalent) +enum ImGuiListClipperFlags_ +{ + ImGuiListClipperFlags_None = 0, + ImGuiListClipperFlags_NoSetTableRowCounters = 1 << 0, // [Internal] Disabled modifying table row counters. Avoid assumption that 1 clipper item == 1 table row. +}; + +// Helper: Manually clip large list of items. +// If you have lots evenly spaced items and you have random access to the list, you can perform coarse +// clipping based on visibility to only submit items that are in view. +// The clipper calculates the range of visible items and advance the cursor to compensate for the non-visible items we have skipped. +// (Dear ImGui already clip items based on their bounds but: it needs to first layout the item to do so, and generally +// fetching/submitting your own data incurs additional cost. Coarse clipping using ImGuiListClipper allows you to easily +// scale using lists with tens of thousands of items without a problem) +// Usage: +// ImGuiListClipper clipper; +// clipper.Begin(1000); // We have 1000 elements, evenly spaced. +// while (clipper.Step()) +// for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) +// ImGui::Text("line number %d", i); +// Generally what happens is: +// - Clipper lets you process the first element (DisplayStart = 0, DisplayEnd = 1) regardless of it being visible or not. +// - User code submit that one element. +// - Clipper can measure the height of the first element +// - Clipper calculate the actual range of elements to display based on the current clipping rectangle, position the cursor before the first visible element. +// - User code submit visible elements. +// - The clipper also handles various subtleties related to keyboard/gamepad navigation, wrapping etc. +struct ImGuiListClipper +{ + int DisplayStart; // First item to display, updated by each call to Step() + int DisplayEnd; // End of items to display (exclusive) + int UserIndex; // Helper storage for user convenience/code. Optional, and otherwise unused if you don't use it. + int ItemsCount; // [Internal] Number of items + float ItemsHeight; // [Internal] Height of item after a first step and item submission can calculate it + ImGuiListClipperFlags Flags; // [Internal] Flags, currently not yet well exposed. + double StartPosY; // [Internal] Cursor position at the time of Begin() or after table frozen rows are all processed + double StartSeekOffsetY; // [Internal] Account for frozen rows in a table and initial loss of precision in very large windows. + ImGuiContext* Ctx; // [Internal] Parent UI context + void* TempData; // [Internal] Internal data + + // items_count: Use INT_MAX if you don't know how many items you have (in which case the cursor won't be advanced in the final step, and you can call SeekCursorForItem() manually if you need) + // items_height: Use -1.0f to be calculated automatically on first step. Otherwise pass in the distance between your items, typically GetTextLineHeightWithSpacing() or GetFrameHeightWithSpacing(). + IMGUI_API ImGuiListClipper(); + IMGUI_API ~ImGuiListClipper(); + IMGUI_API void Begin(int items_count, float items_height = -1.0f); + IMGUI_API void End(); // Automatically called on the last call of Step() that returns false. + IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items. + + // Call IncludeItemByIndex() or IncludeItemsByIndex() *BEFORE* first call to Step() if you need a range of items to not be clipped, regardless of their visibility. + // (Due to alignment / padding of certain items it is possible that an extra item may be included on either end of the display range). + inline void IncludeItemByIndex(int item_index) { IncludeItemsByIndex(item_index, item_index + 1); } + IMGUI_API void IncludeItemsByIndex(int item_begin, int item_end); // item_end is exclusive e.g. use (42, 42+1) to make item 42 never clipped. + + // Seek cursor toward given item. This is automatically called while stepping. + // - The only reason to call this is: you can use ImGuiListClipper::Begin(INT_MAX) if you don't know item count ahead of time. + // - In this case, after all steps are done, you'll want to call SeekCursorForItem(item_count). + IMGUI_API void SeekCursorForItem(int item_index); + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //inline void IncludeRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.9] + //inline void ForceDisplayRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.6] + //inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset((void*)this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79] +#endif +}; + +// Helpers: ImVec2/ImVec4 operators +// - It is important that we are keeping those disabled by default so they don't leak in user space. +// - This is in order to allow user enabling implicit cast operators between ImVec2/ImVec4 and their own types (using IM_VEC2_CLASS_EXTRA in imconfig.h) +// - Add '#define IMGUI_DEFINE_MATH_OPERATORS' before including this file (or in imconfig.h) to access courtesy maths operators for ImVec2 and ImVec4. +#ifdef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS_IMPLEMENTED +IM_MSVC_RUNTIME_CHECKS_OFF +// ImVec2 operators +inline ImVec2 operator*(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x * rhs, lhs.y * rhs); } +inline ImVec2 operator*(const float lhs, const ImVec2& rhs) { return ImVec2(lhs * rhs.x, lhs * rhs.y); } +inline ImVec2 operator/(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x / rhs, lhs.y / rhs); } +inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x + rhs.x, lhs.y + rhs.y); } +inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x - rhs.x, lhs.y - rhs.y); } +inline ImVec2 operator*(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); } +inline ImVec2 operator/(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x / rhs.x, lhs.y / rhs.y); } +inline ImVec2 operator+(const ImVec2& lhs) { return lhs; } +inline ImVec2 operator-(const ImVec2& lhs) { return ImVec2(-lhs.x, -lhs.y); } +inline ImVec2& operator*=(ImVec2& lhs, const float rhs) { lhs.x *= rhs; lhs.y *= rhs; return lhs; } +inline ImVec2& operator/=(ImVec2& lhs, const float rhs) { lhs.x /= rhs; lhs.y /= rhs; return lhs; } +inline ImVec2& operator+=(ImVec2& lhs, const ImVec2& rhs) { lhs.x += rhs.x; lhs.y += rhs.y; return lhs; } +inline ImVec2& operator-=(ImVec2& lhs, const ImVec2& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; return lhs; } +inline ImVec2& operator*=(ImVec2& lhs, const ImVec2& rhs) { lhs.x *= rhs.x; lhs.y *= rhs.y; return lhs; } +inline ImVec2& operator/=(ImVec2& lhs, const ImVec2& rhs) { lhs.x /= rhs.x; lhs.y /= rhs.y; return lhs; } +inline bool operator==(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y; } +inline bool operator!=(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y; } +// ImVec4 operators +inline ImVec4 operator*(const ImVec4& lhs, const float rhs) { return ImVec4(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs); } +inline ImVec4 operator*(const float lhs, const ImVec4& rhs) { return ImVec4(lhs * rhs.x, lhs * rhs.y, lhs * rhs.z, lhs * rhs.w); } +inline ImVec4 operator/(const ImVec4& lhs, const float rhs) { return ImVec4(lhs.x / rhs, lhs.y / rhs, lhs.z / rhs, lhs.w / rhs); } +inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); } +inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w); } +inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z, lhs.w * rhs.w); } +inline ImVec4 operator/(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x / rhs.x, lhs.y / rhs.y, lhs.z / rhs.z, lhs.w / rhs.w); } +inline ImVec4 operator+(const ImVec4& lhs) { return lhs; } +inline ImVec4 operator-(const ImVec4& lhs) { return ImVec4(-lhs.x, -lhs.y, -lhs.z, -lhs.w); } +inline ImVec4& operator*=(ImVec4& lhs, const float rhs) { lhs.x *= rhs; lhs.y *= rhs; lhs.z *= rhs; lhs.w *= rhs; return lhs; } +inline ImVec4& operator/=(ImVec4& lhs, const float rhs) { lhs.x /= rhs; lhs.y /= rhs; lhs.z /= rhs; lhs.w /= rhs; return lhs; } +inline ImVec4& operator+=(ImVec4& lhs, const ImVec4& rhs) { lhs.x += rhs.x; lhs.y += rhs.y; lhs.z += rhs.z; lhs.w += rhs.w; return lhs; } +inline ImVec4& operator-=(ImVec4& lhs, const ImVec4& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; lhs.z -= rhs.z; lhs.w -= rhs.w; return lhs; } +inline ImVec4& operator*=(ImVec4& lhs, const ImVec4& rhs) { lhs.x *= rhs.x; lhs.y *= rhs.y; lhs.z *= rhs.z; lhs.w *= rhs.w; return lhs; } +inline ImVec4& operator/=(ImVec4& lhs, const ImVec4& rhs) { lhs.x /= rhs.x; lhs.y /= rhs.y; lhs.z /= rhs.z; lhs.w /= rhs.w; return lhs; } +inline bool operator==(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.w == rhs.w; } +inline bool operator!=(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y || lhs.z != rhs.z || lhs.w != rhs.w; } +IM_MSVC_RUNTIME_CHECKS_RESTORE +#endif + +// Helpers macros to generate 32-bit encoded colors +// - User can declare their own format by #defining the 5 _SHIFT/_MASK macros in their imconfig file. +// - Any setting other than the default will need custom backend support. The only standard backend that supports anything else than the default is DirectX9. +#ifndef IM_COL32_R_SHIFT +#ifdef IMGUI_USE_BGRA_PACKED_COLOR +#define IM_COL32_R_SHIFT 16 +#define IM_COL32_G_SHIFT 8 +#define IM_COL32_B_SHIFT 0 +#define IM_COL32_A_SHIFT 24 +#define IM_COL32_A_MASK 0xFF000000 +#else +#define IM_COL32_R_SHIFT 0 +#define IM_COL32_G_SHIFT 8 +#define IM_COL32_B_SHIFT 16 +#define IM_COL32_A_SHIFT 24 +#define IM_COL32_A_MASK 0xFF000000 +#endif +#endif +#define IM_COL32(R,G,B,A) (((ImU32)(A)<> IM_COL32_R_SHIFT) & 0xFF) * (1.0f / 255.0f), (float)((rgba >> IM_COL32_G_SHIFT) & 0xFF) * (1.0f / 255.0f), (float)((rgba >> IM_COL32_B_SHIFT) & 0xFF) * (1.0f / 255.0f), (float)((rgba >> IM_COL32_A_SHIFT) & 0xFF) * (1.0f / 255.0f)) {} + inline operator ImU32() const { return ImGui::ColorConvertFloat4ToU32(Value); } + inline operator ImVec4() const { return Value; } + + // FIXME-OBSOLETE: May need to obsolete/cleanup those helpers. + inline void SetHSV(float h, float s, float v, float a = 1.0f){ ImGui::ColorConvertHSVtoRGB(h, s, v, Value.x, Value.y, Value.z); Value.w = a; } + static ImColor HSV(float h, float s, float v, float a = 1.0f) { float r, g, b; ImGui::ColorConvertHSVtoRGB(h, s, v, r, g, b); return ImColor(r, g, b, a); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Multi-Select API flags and structures (ImGuiMultiSelectFlags, ImGuiSelectionRequestType, ImGuiSelectionRequest, ImGuiMultiSelectIO, ImGuiSelectionBasicStorage) +//----------------------------------------------------------------------------- + +// Multi-selection system +// Documentation at: https://github.com/ocornut/imgui/wiki/Multi-Select +// - Refer to 'Demo->Widgets->Selection State & Multi-Select' for demos using this. +// - This system implements standard multi-selection idioms (Ctrl+Mouse/Keyboard, Shift+Mouse/Keyboard, etc) +// with support for clipper (skipping non-visible items), box-select and many other details. +// - Selectable(), Checkbox() are supported but custom widgets may use it as well. +// - TreeNode() is technically supported but... using this correctly is more complicated: you need some sort of linear/random access to your tree, +// which is suited to advanced trees setups also implementing filters and clipper. We will work toward simplifying and demoing it. +// - In the spirit of Dear ImGui design, your code owns actual selection data. +// This is designed to allow all kinds of selection storage you may use in your application e.g. set/map/hash. +// About ImGuiSelectionBasicStorage: +// - This is an optional helper to store a selection state and apply selection requests. +// - It is used by our demos and provided as a convenience to quickly implement multi-selection. +// Usage: +// - Identify submitted items with SetNextItemSelectionUserData(), most likely using an index into your current data-set. +// - Store and maintain actual selection data using persistent object identifiers. +// - Usage flow: +// BEGIN - (1) Call BeginMultiSelect() and retrieve the ImGuiMultiSelectIO* result. +// - (2) Honor request list (SetAll/SetRange requests) by updating your selection data. Same code as Step 6. +// - (3) [If using clipper] You need to make sure RangeSrcItem is always submitted. Calculate its index and pass to clipper.IncludeItemByIndex(). If storing indices in ImGuiSelectionUserData, a simple clipper.IncludeItemByIndex(ms_io->RangeSrcItem) call will work. +// LOOP - (4) Submit your items with SetNextItemSelectionUserData() + Selectable()/TreeNode() calls. +// END - (5) Call EndMultiSelect() and retrieve the ImGuiMultiSelectIO* result. +// - (6) Honor request list (SetAll/SetRange requests) by updating your selection data. Same code as Step 2. +// If you submit all items (no clipper), Step 2 and 3 are optional and will be handled by each item themselves. It is fine to always honor those steps. +// About ImGuiSelectionUserData: +// - This can store an application-defined identifier (e.g. index or pointer) submitted via SetNextItemSelectionUserData(). +// - In return we store them into RangeSrcItem/RangeFirstItem/RangeLastItem and other fields in ImGuiMultiSelectIO. +// - Most applications will store an object INDEX, hence the chosen name and type. Storing an index is natural, because +// SetRange requests will give you two end-points and you will need to iterate/interpolate between them to update your selection. +// - However it is perfectly possible to store a POINTER or another IDENTIFIER inside ImGuiSelectionUserData. +// Our system never assume that you identify items by indices, it never attempts to interpolate between two values. +// - If you enable ImGuiMultiSelectFlags_NoRangeSelect then it is guaranteed that you will never have to interpolate +// between two ImGuiSelectionUserData, which may be a convenient way to use part of the feature with less code work. +// - As most users will want to store an index, for convenience and to reduce confusion we use ImS64 instead of void*, +// being syntactically easier to downcast. Feel free to reinterpret_cast and store a pointer inside. + +// Flags for BeginMultiSelect() +enum ImGuiMultiSelectFlags_ +{ + ImGuiMultiSelectFlags_None = 0, + ImGuiMultiSelectFlags_SingleSelect = 1 << 0, // Disable selecting more than one item. This is available to allow single-selection code to share same code/logic if desired. It essentially disables the main purpose of BeginMultiSelect() tho! + ImGuiMultiSelectFlags_NoSelectAll = 1 << 1, // Disable Ctrl+A shortcut to select all. + ImGuiMultiSelectFlags_NoRangeSelect = 1 << 2, // Disable Shift+selection mouse/keyboard support (useful for unordered 2D selection). With BoxSelect is also ensure contiguous SetRange requests are not combined into one. This allows not handling interpolation in SetRange requests. + ImGuiMultiSelectFlags_NoAutoSelect = 1 << 3, // Disable selecting items when navigating (useful for e.g. supporting range-select in a list of checkboxes). + ImGuiMultiSelectFlags_NoAutoClear = 1 << 4, // Disable clearing selection when navigating or selecting another one (generally used with ImGuiMultiSelectFlags_NoAutoSelect. useful for e.g. supporting range-select in a list of checkboxes). + ImGuiMultiSelectFlags_NoAutoClearOnReselect = 1 << 5, // Disable clearing selection when clicking/selecting an already selected item. + ImGuiMultiSelectFlags_BoxSelect1d = 1 << 6, // Enable box-selection with same width and same x pos items (e.g. full row Selectable()). Box-selection works better with little bit of spacing between items hit-box in order to be able to aim at empty space. + ImGuiMultiSelectFlags_BoxSelect2d = 1 << 7, // Enable box-selection with varying width or varying x pos items support (e.g. different width labels, or 2D layout/grid). This is slower: alters clipping logic so that e.g. horizontal movements will update selection of normally clipped items. + ImGuiMultiSelectFlags_BoxSelectNoScroll = 1 << 8, // Disable scrolling when box-selecting and moving mouse near edges of scope. + ImGuiMultiSelectFlags_ClearOnEscape = 1 << 9, // Clear selection when pressing Escape while scope is focused. + ImGuiMultiSelectFlags_ClearOnClickVoid = 1 << 10, // Clear selection when clicking on empty location within scope. + ImGuiMultiSelectFlags_ScopeWindow = 1 << 11, // Scope for _BoxSelect and _ClearOnClickVoid is whole window (Default). Use if BeginMultiSelect() covers a whole window or used a single time in same window. + ImGuiMultiSelectFlags_ScopeRect = 1 << 12, // Scope for _BoxSelect and _ClearOnClickVoid is rectangle encompassing BeginMultiSelect()/EndMultiSelect(). Use if BeginMultiSelect() is called multiple times in same window. + ImGuiMultiSelectFlags_SelectOnAuto = 1 << 13, // Apply selection on mouse down when clicking on unselected item, on mouse up when clicking on selected item. (Default) + ImGuiMultiSelectFlags_SelectOnClickAlways = 1 << 14, // Apply selection on mouse down when clicking on any items. Prevents Drag and Drop from being used on multiple-selection, but allows e.g. BoxSelect to always reselect even when clicking inside an existing selection. (Excel style behavior) + ImGuiMultiSelectFlags_SelectOnClickRelease = 1 << 15, // Apply selection on mouse release when clicking an unselected item. Allow dragging an unselected item without altering selection. + //ImGuiMultiSelectFlags_RangeSelect2d = 1 << 15, // Shift+Selection uses 2d geometry instead of linear sequence, so possible to use Shift+up/down to select vertically in grid. Analogous to what BoxSelect does. + ImGuiMultiSelectFlags_NavWrapX = 1 << 16, // [Temporary] Enable navigation wrapping on X axis. Provided as a convenience because we don't have a design for the general Nav API for this yet. When the more general feature be public we may obsolete this flag in favor of new one. + ImGuiMultiSelectFlags_NoSelectOnRightClick = 1 << 17, // Disable default right-click processing, which selects item on mouse down, and is designed for context-menus. + ImGuiMultiSelectFlags_SelectOnMask_ = ImGuiMultiSelectFlags_SelectOnAuto | ImGuiMultiSelectFlags_SelectOnClickAlways | ImGuiMultiSelectFlags_SelectOnClickRelease, + ImGuiMultiSelectFlags_CheckboxMode_ = 1 << 20, // [Internal] + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiMultiSelectFlags_SelectOnClick = ImGuiMultiSelectFlags_SelectOnAuto, // RENAMED in 1.92.6 +#endif +}; + +// Main IO structure returned by BeginMultiSelect()/EndMultiSelect(). +// This mainly contains a list of selection requests. +// - Use 'Demo->Tools->Debug Log->Selection' to see requests as they happen. +// - Some fields are only useful if your list is dynamic and allows deletion (getting post-deletion focus/state right is shown in the demo) +// - Below: who reads/writes each fields? 'r'=read, 'w'=write, 'ms'=multi-select code, 'app'=application/user code. +struct ImGuiMultiSelectIO +{ + //------------------------------------------// BeginMultiSelect / EndMultiSelect + ImVector Requests; // ms:w, app:r / ms:w app:r // Requests to apply to your selection data. + ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (often the first selected item) must never be clipped: use clipper.IncludeItemByIndex() to ensure it is submitted. + ImGuiSelectionUserData NavIdItem; // ms:w, app:r / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items). + bool NavIdSelected; // ms:w, app:r / app:r // (If using deletion) Last known selection state for NavId (if part of submitted items). + bool RangeSrcReset; // app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection). + int ItemsCount; // ms:w, app:r / app:r // 'int items_count' parameter to BeginMultiSelect() is copied here for convenience, allowing simpler calls to your ApplyRequests handler. Not used internally. +}; + +// Selection request type +enum ImGuiSelectionRequestType +{ + ImGuiSelectionRequestType_None = 0, + ImGuiSelectionRequestType_SetAll, // Request app to clear selection (if Selected==false) or select all items (if Selected==true). We cannot set RangeFirstItem/RangeLastItem as its contents is entirely up to user (not necessarily an index) + ImGuiSelectionRequestType_SetRange, // Request app to select/unselect [RangeFirstItem..RangeLastItem] items (inclusive) based on value of Selected. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false. +}; + +// Selection request item +struct ImGuiSelectionRequest +{ + //------------------------------------------// BeginMultiSelect / EndMultiSelect + ImGuiSelectionRequestType Type; // ms:w, app:r / ms:w, app:r // Request type. You'll most often receive 1 Clear + 1 SetRange with a single-item range. + bool Selected; // ms:w, app:r / ms:w, app:r // Parameter for SetAll/SetRange requests (true = select, false = unselect) + ImS8 RangeDirection; // / ms:w app:r // Parameter for SetRange request: +1 when RangeFirstItem comes before RangeLastItem, -1 otherwise. Useful if you want to preserve selection order on a backward Shift+Click. + ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom). + ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top). Inclusive! +}; + +// Optional helper to store multi-selection state + apply multi-selection requests. +// - Used by our demos and provided as a convenience to easily implement basic multi-selection. +// - Iterate selection with 'void* it = NULL; ImGuiID id; while (selection.GetNextSelectedItem(&it, &id)) { ... }' +// Or you can check 'if (Contains(id)) { ... }' for each possible object if their number is not too high to iterate. +// - USING THIS IS NOT MANDATORY. This is only a helper and not a required API. +// To store a multi-selection, in your application you could: +// - Use this helper as a convenience. We use our simple key->value ImGuiStorage as a std::set replacement. +// - Use your own external storage: e.g. std::set, std::vector, interval trees, intrusively stored selection etc. +// In ImGuiSelectionBasicStorage we: +// - always use indices in the multi-selection API (passed to SetNextItemSelectionUserData(), retrieved in ImGuiMultiSelectIO) +// - use the AdapterIndexToStorageId() indirection layer to abstract how persistent selection data is derived from an index. +// - use decently optimized logic to allow queries and insertion of very large selection sets. +// - do not preserve selection order. +// Many combinations are possible depending on how you prefer to store your items and how you prefer to store your selection. +// Large applications are likely to eventually want to get rid of this indirection layer and do their own thing. +// See https://github.com/ocornut/imgui/wiki/Multi-Select for details and pseudo-code using this helper. +struct ImGuiSelectionBasicStorage +{ + // Members + int Size; // // Number of selected items, maintained by this helper. + bool PreserveOrder; // = false // GetNextSelectedItem() will return ordered selection (currently implemented by two additional sorts of selection. Could be improved) + void* UserData; // = NULL // User data for use by adapter function // e.g. selection.UserData = (void*)my_items; + ImGuiID (*AdapterIndexToStorageId)(ImGuiSelectionBasicStorage* self, int idx); // e.g. selection.AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage* self, int idx) { return ((MyItems**)self->UserData)[idx]->ID; }; + int _SelectionOrder;// [Internal] Increasing counter to store selection order + ImGuiStorage _Storage; // [Internal] Selection set. Think of this as similar to e.g. std::set. Prefer not accessing directly: iterate with GetNextSelectedItem(). + + // Methods + IMGUI_API ImGuiSelectionBasicStorage(); + IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Apply selection requests coming from BeginMultiSelect() and EndMultiSelect() functions. It uses 'items_count' passed to BeginMultiSelect() + IMGUI_API bool Contains(ImGuiID id) const; // Query if an item id is in selection. + IMGUI_API void Clear(); // Clear selection + IMGUI_API void Swap(ImGuiSelectionBasicStorage& r); // Swap two selections + IMGUI_API void SetItemSelected(ImGuiID id, bool selected); // Add/remove an item from selection (generally done by ApplyRequests() function) + IMGUI_API bool GetNextSelectedItem(void** opaque_it, ImGuiID* out_id); // Iterate selection with 'void* it = NULL; ImGuiID id; while (selection.GetNextSelectedItem(&it, &id)) { ... }' + inline ImGuiID GetStorageIdFromIndex(int idx) { return AdapterIndexToStorageId(this, idx); } // Convert index to item id based on provided adapter. +}; + +// Optional helper to apply multi-selection requests to existing randomly accessible storage. +// Convenient if you want to quickly wire multi-select API on e.g. an array of bool or items storing their own selection state. +struct ImGuiSelectionExternalStorage +{ + // Members + void* UserData; // User data for use by adapter function // e.g. selection.UserData = (void*)my_items; + void (*AdapterSetItemSelected)(ImGuiSelectionExternalStorage* self, int idx, bool selected); // e.g. AdapterSetItemSelected = [](ImGuiSelectionExternalStorage* self, int idx, bool selected) { ((MyItems**)self->UserData)[idx]->Selected = selected; } + + // Methods + IMGUI_API ImGuiSelectionExternalStorage(); + IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Apply selection requests by using AdapterSetItemSelected() calls +}; + +//----------------------------------------------------------------------------- +// [SECTION] Drawing API (ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawListFlags, ImDrawList, ImDrawData) +// Hold a series of drawing commands. The user provides a renderer for ImDrawData which essentially contains an array of ImDrawList. +//----------------------------------------------------------------------------- + +// The maximum line width to bake anti-aliased textures for. Build atlas with ImFontAtlasFlags_NoBakedLines to disable baking. +#ifndef IM_DRAWLIST_TEX_LINES_WIDTH_MAX +#define IM_DRAWLIST_TEX_LINES_WIDTH_MAX (32) +#endif + +// ImDrawIdx: vertex index. [Compile-time configurable type] +// - To use 16-bit indices + allow large meshes: backend need to set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset' and handle ImDrawCmd::VtxOffset (recommended). +// - To use 32-bit indices: override with '#define ImDrawIdx unsigned int' in your imconfig.h file. +#ifndef ImDrawIdx +typedef unsigned short ImDrawIdx; // Default: 16-bit (for maximum compatibility with renderer backends) +#endif + +// ImDrawCallback: Draw callbacks for advanced uses [configurable type: override in imconfig.h] +// NB: You most likely do NOT need to use draw callbacks just to create your own widget or customized UI rendering, +// you can poke into the draw list for that! Draw callback may be useful for example to: +// A) Change your GPU render state, +// B) render a complex 3D scene inside a UI element without an intermediate texture/render target, etc. +// The expected behavior from your rendering function is 'if (cmd.UserCallback != NULL) { cmd.UserCallback(parent_list, cmd); } else { RenderTriangles() }' +// If you want to override the signature of ImDrawCallback, you can simply use e.g. '#define ImDrawCallback MyDrawCallback' (in imconfig.h) + update rendering backend accordingly. +#ifndef ImDrawCallback +typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); +#endif + +// Typically, 1 command = 1 GPU draw call (unless command is a callback) +// - VtxOffset: When 'io.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset' is enabled, +// this fields allow us to render meshes larger than 64K vertices while keeping 16-bit indices. +// Backends made for <1.71. will typically ignore the VtxOffset fields. +// - The ClipRect/TexRef/VtxOffset fields must be contiguous as we memcmp() them together (this is asserted for). +struct ImDrawCmd +{ + ImVec4 ClipRect; // 4*4 // Clipping rectangle (x1, y1, x2, y2). Subtract ImDrawData->DisplayPos to get clipping rectangle in "viewport" coordinates + ImTextureRef TexRef; // 16 // Reference to a font/texture atlas (where backend called ImTextureData::SetTexID()) or to a user-provided texture ID (via e.g. ImGui::Image() calls). Both will lead to a ImTextureID value. + unsigned int VtxOffset; // 4 // Start offset in vertex buffer. ImGuiBackendFlags_RendererHasVtxOffset: always 0, otherwise may be >0 to support meshes larger than 64K vertices with 16-bit indices. + unsigned int IdxOffset; // 4 // Start offset in index buffer. + unsigned int ElemCount; // 4 // Number of indices (multiple of 3) to be rendered as triangles. Vertices are stored in the callee ImDrawList's vtx_buffer[] array, indices in idx_buffer[]. + ImDrawCallback UserCallback; // 4-8 // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally. + void* UserCallbackData; // 4-8 // Callback user data (when UserCallback != NULL). If called AddCallback() with size == 0, this is a copy of the AddCallback() argument. If called AddCallback() with size > 0, this is pointing to a buffer where data is stored. + int UserCallbackDataSize; // 4 // Size of callback user data when using storage, otherwise 0. + int UserCallbackDataOffset;// 4 // [Internal] Offset of callback user data when using storage, otherwise -1. + + ImDrawCmd() { memset((void*)this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed + + // Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature) + // Since 1.92: removed ImDrawCmd::TextureId field, the getter function must be used! + inline ImTextureID GetTexID() const; // == (TexRef._TexData ? TexRef._TexData->TexID : TexRef._TexID) +}; + +// Vertex layout +#ifndef IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT +struct ImDrawVert +{ + ImVec2 pos; + ImVec2 uv; + ImU32 col; +}; +#else +// You can override the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h +// The code expect ImVec2 pos (8 bytes), ImVec2 uv (8 bytes), ImU32 col (4 bytes), but you can re-order them or add other fields as needed to simplify integration in your engine. +// The type has to be described within the macro (you can either declare the struct or use a typedef). This is because ImVec2/ImU32 are likely not declared at the time you'd want to set your type up. +// NOTE: IMGUI DOESN'T CLEAR THE STRUCTURE AND DOESN'T CALL A CONSTRUCTOR SO ANY CUSTOM FIELD WILL BE UNINITIALIZED. IF YOU ADD EXTRA FIELDS (SUCH AS A 'Z' COORDINATES) YOU WILL NEED TO CLEAR THEM DURING RENDER OR TO IGNORE THEM. +IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT; +#endif + +// [Internal] For use by ImDrawList +struct ImDrawCmdHeader +{ + ImVec4 ClipRect; + ImTextureRef TexRef; + unsigned int VtxOffset; +}; + +// [Internal] For use by ImDrawListSplitter +struct ImDrawChannel +{ + ImVector _CmdBuffer; + ImVector _IdxBuffer; +}; + +// Split/Merge functions are used to split the draw list into different layers which can be drawn into out of order. +// This is used by the Columns/Tables API, so items of each column can be batched together in a same draw call. +struct ImDrawListSplitter +{ + int _Current; // Current channel number (0) + int _Count; // Number of active channels (1+) + ImVector _Channels; // Draw channels (not resized down so _Count might be < Channels.Size) + + inline ImDrawListSplitter() { memset((void*)this, 0, sizeof(*this)); } + inline ~ImDrawListSplitter() { ClearFreeMemory(); } + inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame + IMGUI_API void ClearFreeMemory(); + IMGUI_API void Split(ImDrawList* draw_list, int count); + IMGUI_API void Merge(ImDrawList* draw_list); + IMGUI_API void SetCurrentChannel(ImDrawList* draw_list, int channel_idx); +}; + +// Flags for ImDrawList functions +enum ImDrawFlags_ +{ + ImDrawFlags_None = 0, + + // Rounding for AddRect(), AddRectFilled(), PathRect() + // - When not specified, we defaults to ImDrawFlags_RoundCornersAll! So you only need to use those flags if you want another configuration. + ImDrawFlags_RoundCornersTopLeft = 1 << 4, // Round top-left corner only (when rounding > 0.0f, we default to all corners). + ImDrawFlags_RoundCornersTopRight = 1 << 5, // Round top-right corner only (when rounding > 0.0f, we default to all corners). + ImDrawFlags_RoundCornersBottomLeft = 1 << 6, // Round bottom-left corner only (when rounding > 0.0f, we default to all corners). + ImDrawFlags_RoundCornersBottomRight = 1 << 7, // Round bottom-right corner only (when rounding > 0.0f, we default to all corners). + ImDrawFlags_RoundCornersNone = 1 << 8, // Disable rounding even if `float rounding > 0.0f`. This is NOT zero, NOT an implicit flag! + ImDrawFlags_RoundCornersAll = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, // (Default!!) + ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, // Default to ALL corners if none of the _RoundCornersXX flags are specified! + ImDrawFlags_RoundCornersTop = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight, + ImDrawFlags_RoundCornersBottom = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, + ImDrawFlags_RoundCornersLeft = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft, + ImDrawFlags_RoundCornersRight = ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight, + ImDrawFlags_RoundCornersMask_ = ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone, + + // Stroke options + ImDrawFlags_Closed = 1 << 9, // PathStroke(), AddPolyline(): specify that shape should be closed. + //ImDrawFlags_Closed = 1 << 0, // Prior to 1.92.8 (May 2026), ImDrawFlags_Closed was guaranteed to be == 1<<0 == 1 for legacy compatibility reason. Hardcoded use of 1 or true should be replaced. + + ImDrawFlags_InvalidMask_ = ~0x7FFFFFF0, // == 0x8000000F, +}; + +// Flags for ImDrawList instance. Those are set automatically by ImGui:: functions from ImGuiIO settings, and generally not manipulated directly. +// It is however possible to temporarily alter flags between calls to ImDrawList:: functions. +enum ImDrawListFlags_ +{ + ImDrawListFlags_None = 0, + ImDrawListFlags_AntiAliasedLines = 1 << 0, // Enable anti-aliased lines/borders (*2 the number of triangles for 1.0f wide line or lines thin enough to be drawn using textures, otherwise *3 the number of triangles) + ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, // Enable anti-aliased lines/borders using textures when possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). + ImDrawListFlags_AntiAliasedFill = 1 << 2, // Enable anti-aliased edge around filled shapes (rounded rectangles, circles). + ImDrawListFlags_AllowVtxOffset = 1 << 3, // Can emit 'VtxOffset > 0' to allow large meshes. Set when 'ImGuiBackendFlags_RendererHasVtxOffset' is enabled. + ImDrawListFlags_TextNoPixelSnap = 1 << 4, // Disable automatically snapping AddText() calls to pixel boundaries. +}; + +// Draw command list +// This is the low-level list of polygons that ImGui:: functions are filling. At the end of the frame, +// all command lists are passed to your ImGuiIO::RenderDrawListFn function for rendering. +// Each dear imgui window contains its own ImDrawList. You can use ImGui::GetWindowDrawList() to +// access the current window draw list and draw custom primitives. +// You can interleave normal ImGui:: calls and adding primitives to the current draw list. +// In single viewport mode, top-left is == GetMainViewport()->Pos (generally 0,0), bottom-right is == GetMainViewport()->Pos+Size (generally io.DisplaySize). +// You are totally free to apply whatever transformation matrix you want to the data (depending on the use of the transformation you may want to apply it to ClipRect as well!) +// Important: Primitives are always added to the list and not culled (culling is done at higher-level by ImGui:: functions), if you use this API a lot consider coarse culling your drawn objects. +struct ImDrawList +{ + // This is what you have to render + ImVector CmdBuffer; // Draw commands. Typically 1 command = 1 GPU draw call, unless the command is a callback. + ImVector IdxBuffer; // Index buffer. Each command consume ImDrawCmd::ElemCount of those + ImVector VtxBuffer; // Vertex buffer. + ImDrawListFlags Flags; // Flags, you may poke into these to adjust anti-aliasing settings per-primitive. + + // [Internal, used while building lists] + unsigned int _VtxCurrentIdx; // [Internal] generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0. + ImDrawListSharedData* _Data; // Pointer to shared draw data (you can use ImGui::GetDrawListSharedData() to get the one from current ImGui context) + ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each add command (to avoid using the ImVector<> operators too much) + ImDrawIdx* _IdxWritePtr; // [Internal] point within IdxBuffer.Data after each add command (to avoid using the ImVector<> operators too much) + ImVector _Path; // [Internal] current path building + ImDrawCmdHeader _CmdHeader; // [Internal] template of active commands. Fields should match those of CmdBuffer.back(). + ImDrawListSplitter _Splitter; // [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!) + ImVector _ClipRectStack; // [Internal] + ImVector _TextureStack; // [Internal] + ImVector _CallbacksDataBuf; // [Internal] + float _FringeScale; // [Internal] anti-alias fringe is scaled by this value, this helps to keep things sharp while zooming at vertex buffer content + const char* _OwnerName; // Pointer to owner window's name for debugging + + // If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData(). + // (advanced: you may create and use your own ImDrawListSharedData so you can use ImDrawList without ImGui, but that's more involved) + IMGUI_API ImDrawList(ImDrawListSharedData* shared_data); + IMGUI_API ~ImDrawList(); + + IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect = false); // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling) + IMGUI_API void PushClipRectFullScreen(); + IMGUI_API void PopClipRect(); + IMGUI_API void PushTexture(ImTextureRef tex_ref); + IMGUI_API void PopTexture(); + inline ImVec2 GetClipRectMin() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(cr.x, cr.y); } + inline ImVec2 GetClipRectMax() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(cr.z, cr.w); } + + // Primitives + // - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing. + // - For rectangular primitives, "p_min" and "p_max" represent the upper-left and lower-right corners. + // - For circle primitives, use "num_segments == 0" to automatically calculate tessellation (preferred). + // In older versions (until Dear ImGui 1.77) the AddCircle functions defaulted to num_segments == 12. + // In future versions we will use textures to provide cheaper and higher-quality circles. + // Use AddNgon() and AddNgonFilled() functions if you need to guarantee a specific number of sides. + IMGUI_API void AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddLineH(float min_x, float max_x, float y, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddLineV(float x, float min_y, float max_y, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding = 0.0f, float thickness = 1.0f, ImDrawFlags flags = 0); // a: upper-left, b: lower-right (== upper-left + size) + IMGUI_API void AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding = 0.0f, ImDrawFlags flags = 0); // a: upper-left, b: lower-right (== upper-left + size) + IMGUI_API void AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left); + IMGUI_API void AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col); + IMGUI_API void AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col); + IMGUI_API void AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments = 0, float thickness = 1.0f); + IMGUI_API void AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments = 0); + IMGUI_API void AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness = 1.0f); + IMGUI_API void AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments); + IMGUI_API void AddEllipse(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot = 0.0f, int num_segments = 0, float thickness = 1.0f); + IMGUI_API void AddEllipseFilled(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot = 0.0f, int num_segments = 0); + IMGUI_API void AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL); + IMGUI_API void AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL, float wrap_width = 0.0f, const ImVec4* cpu_fine_clip_rect = NULL); + IMGUI_API void AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments = 0); // Cubic Bezier (4 control points) + IMGUI_API void AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments = 0); // Quadratic Bezier (3 control points) + + // General polygon + // - Only simple polygons are supported by filling functions (no self-intersections, no holes). + // - Concave polygon fill is more expensive than convex one: it has O(N^2) complexity. Provided as a convenience for the user but not used by the main library. + IMGUI_API void AddPolyline(const ImVec2* points, int num_points, ImU32 col, float thickness, ImDrawFlags flags = 0); + IMGUI_API void AddConvexPolyFilled(const ImVec2* points, int num_points, ImU32 col); + IMGUI_API void AddConcavePolyFilled(const ImVec2* points, int num_points, ImU32 col); + + // Image primitives + // - Read FAQ to understand what ImTextureID/ImTextureRef are. + // - "p_min" and "p_max" represent the upper-left and lower-right corners of the rectangle. + // - "uv_min" and "uv_max" represent the normalized texture coordinates to use for those corners. Using (0,0)->(1,1) texture coordinates will generally display the entire texture. + IMGUI_API void AddImage(ImTextureRef tex_ref, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min = ImVec2(0, 0), const ImVec2& uv_max = ImVec2(1, 1), ImU32 col = IM_COL32_WHITE); + IMGUI_API void AddImageQuad(ImTextureRef tex_ref, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1 = ImVec2(0, 0), const ImVec2& uv2 = ImVec2(1, 0), const ImVec2& uv3 = ImVec2(1, 1), const ImVec2& uv4 = ImVec2(0, 1), ImU32 col = IM_COL32_WHITE); + IMGUI_API void AddImageRounded(ImTextureRef tex_ref, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags = 0); + + // Stateful path API, add points then finish with PathFillConvex() or PathStroke() + // - Important: filled shapes must always use clockwise winding order! The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing. + // so e.g. 'PathArcTo(center, radius, PI * -0.5f, PI)' is ok, whereas 'PathArcTo(center, radius, PI, PI * -0.5f)' won't have correct anti-aliasing when followed by PathFillConvex(). + inline void PathClear() { _Path.Size = 0; } + inline void PathLineTo(const ImVec2& pos) { _Path.push_back(pos); } + inline void PathLineToMergeDuplicate(const ImVec2& pos) { if (_Path.Size == 0 || memcmp(&_Path.Data[_Path.Size - 1], &pos, 8) != 0) _Path.push_back(pos); } + inline void PathFillConvex(ImU32 col) { AddConvexPolyFilled(_Path.Data, _Path.Size, col); _Path.Size = 0; } + inline void PathFillConcave(ImU32 col) { AddConcavePolyFilled(_Path.Data, _Path.Size, col); _Path.Size = 0; } + inline void PathStroke(ImU32 col, float thickness = 1.0f, ImDrawFlags flags = 0) { AddPolyline(_Path.Data, _Path.Size, col, thickness, flags); _Path.Size = 0; } + IMGUI_API void PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments = 0); + IMGUI_API void PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12); // Use precomputed angles for a 12 steps circle + IMGUI_API void PathEllipticalArcTo(const ImVec2& center, const ImVec2& radius, float rot, float a_min, float a_max, int num_segments = 0); // Ellipse + IMGUI_API void PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments = 0); // Cubic Bezier (4 control points) + IMGUI_API void PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments = 0); // Quadratic Bezier (3 control points) + IMGUI_API void PathRect(const ImVec2& rect_min, const ImVec2& rect_max, float rounding = 0.0f, ImDrawFlags flags = 0); + + // Advanced: Draw Callbacks + // - May be used to alter render state (change sampler, blending, current shader). May be used to emit custom rendering commands (difficult to do correctly, but possible). + // - Use special GetPlatformIO().DrawCallback_ResetRenderState callback to instruct backend to reset its render state to the default. + // - See other standard callbacks in GetPlatformIO(), which may or not be supported by your backend. + // - Your rendering loop must check for 'UserCallback' in ImDrawCmd and call the function instead of rendering triangles. All standard backends are honoring this. + // - For some backends, the callback may access selected render-states exposed by the backend in a ImGui_ImplXXXX_RenderState structure pointed to by platform_io.Renderer_RenderState. + // - IMPORTANT: please be mindful of the different level of indirection between using size==0 (copying argument) and using size>0 (copying pointed data into a buffer). + // - If userdata_size == 0: we copy/store the 'userdata' argument as-is. It will be available unmodified in ImDrawCmd::UserCallbackData during render. + // - If userdata_size > 0, we copy/store 'userdata_size' bytes pointed to by 'userdata'. We store them in a buffer stored inside the drawlist. ImDrawCmd::UserCallbackData will point inside that buffer so you have to retrieve data from there. Your callback may need to use ImDrawCmd::UserCallbackDataSize if you expect dynamically-sized data. + // - Support for userdata_size > 0 was added in v1.91.4, October 2024. So earlier code always only allowed to copy/store a simple void*. + IMGUI_API void AddCallback(ImDrawCallback callback, void* userdata = NULL, size_t userdata_size = 0); + + // Advanced: Miscellaneous + IMGUI_API void AddDrawCmd(); // This is useful if you need to forcefully create a new draw call (to allow for dependent rendering / blending). Otherwise primitives are merged into the same draw-call as much as possible + IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of the CmdBuffer/IdxBuffer/VtxBuffer. For multi-threaded rendering, consider using `imgui_threaded_rendering` from https://github.com/ocornut/imgui_club instead. + + // Advanced: Channels + // - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives) + // - Use to minimize draw calls (e.g. if going back-and-forth between multiple clipping rectangles, prefer to append into separate channels then merge at the end) + // - This API shouldn't have been in ImDrawList in the first place! + // Prefer using your own persistent instance of ImDrawListSplitter as you can stack them. + // Using the ImDrawList::ChannelsXXXX you cannot stack a split over another. + inline void ChannelsSplit(int count) { _Splitter.Split(this, count); } + inline void ChannelsMerge() { _Splitter.Merge(this); } + inline void ChannelsSetCurrent(int n) { _Splitter.SetCurrentChannel(this, n); } + + // Advanced: Primitives allocations + // - We render triangles (three vertices) + // - All primitives needs to be reserved via PrimReserve() beforehand. + IMGUI_API void PrimReserve(int idx_count, int vtx_count); + IMGUI_API void PrimUnreserve(int idx_count, int vtx_count); + IMGUI_API void PrimRect(const ImVec2& a, const ImVec2& b, ImU32 col); // Axis aligned rectangle (composed of two triangles) + IMGUI_API void PrimRectUV(const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col); + IMGUI_API void PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col); + inline void PrimWriteVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { _VtxWritePtr->pos = pos; _VtxWritePtr->uv = uv; _VtxWritePtr->col = col; _VtxWritePtr++; _VtxCurrentIdx++; } + inline void PrimWriteIdx(ImDrawIdx idx) { *_IdxWritePtr = idx; _IdxWritePtr++; } + inline void PrimVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { PrimWriteIdx((ImDrawIdx)_VtxCurrentIdx); PrimWriteVtx(pos, uv, col); } // Write vertex with unique index + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline void AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness) { AddRect(p_min, p_max, col, rounding, thickness, flags); } // OBSOLETED in 1.92.8: NEW FUNCTION SIGNATURE HAS 'thickness' AND 'flags' SWAPPED. + inline void AddPolyline(const ImVec2* points, int num_points, ImU32 col, ImDrawFlags flags, float thickness) { AddPolyline(points, num_points, col, thickness, flags); } // OBSOLETED in 1.92.8: NEW FUNCTION SIGNATURE HAS 'thickness' AND 'flags' SWAPPED. + inline void PathStroke(ImU32 col, ImDrawFlags flags, float thickness) { PathStroke(col, thickness, flags); } // OBSOLETED in 1.92.8: NEW FUNCTION SIGNATURE HAS 'thickness' AND 'flags' SWAPPED. + inline void PushTextureID(ImTextureRef tex_ref) { PushTexture(tex_ref); } // RENAMED in 1.92.0 + inline void PopTextureID() { PopTexture(); } // RENAMED in 1.92.0 +#else + void AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding /*= 0.0f*/, ImDrawFlags flags /*= 0*/, float thickness /*= 1.0f*/) = delete; + void AddPolyline(const ImVec2* points, int num_points, ImU32 col, ImDrawFlags flags, float thickness) = delete; + inline void PathStroke(ImU32 col, ImDrawFlags flags /*= 0*/, float thickness /*= 1.0f*/) = delete; +#endif + //inline void AddEllipse(const ImVec2& center, float radius_x, float radius_y, ImU32 col, float rot = 0.0f, int num_segments = 0, float thickness = 1.0f) { AddEllipse(center, ImVec2(radius_x, radius_y), col, rot, num_segments, thickness); } // OBSOLETED in 1.90.5 (Mar 2024) + //inline void AddEllipseFilled(const ImVec2& center, float radius_x, float radius_y, ImU32 col, float rot = 0.0f, int num_segments = 0) { AddEllipseFilled(center, ImVec2(radius_x, radius_y), col, rot, num_segments); } // OBSOLETED in 1.90.5 (Mar 2024) + //inline void PathEllipticalArcTo(const ImVec2& center, float radius_x, float radius_y, float rot, float a_min, float a_max, int num_segments = 0) { PathEllipticalArcTo(center, ImVec2(radius_x, radius_y), rot, a_min, a_max, num_segments); } // OBSOLETED in 1.90.5 (Mar 2024) + //inline void AddBezierCurve(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments = 0) { AddBezierCubic(p1, p2, p3, p4, col, thickness, num_segments); } // OBSOLETED in 1.80 (Jan 2021) + //inline void PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments = 0) { PathBezierCubicCurveTo(p2, p3, p4, num_segments); } // OBSOLETED in 1.80 (Jan 2021) + + // [Internal helpers] + IMGUI_API void _SetDrawListSharedData(ImDrawListSharedData* data); + IMGUI_API void _ResetForNewFrame(); + IMGUI_API void _ClearFreeMemory(); + IMGUI_API void _PopUnusedDrawCmd(); + IMGUI_API void _TryMergeDrawCmds(); + IMGUI_API void _OnChangedClipRect(); + IMGUI_API void _OnChangedTexture(); + IMGUI_API void _OnChangedVtxOffset(); + IMGUI_API void _SetTexture(ImTextureRef tex_ref); + IMGUI_API int _CalcCircleAutoSegmentCount(float radius) const; + IMGUI_API void _PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step); + IMGUI_API void _PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments); +}; + +// All draw data to render a Dear ImGui frame +// (NB: the style and the naming convention here is a little inconsistent, we currently preserve them for backward compatibility purpose, +// as this is one of the oldest structure exposed by the library! Basically, ImDrawList == CmdList) +struct ImDrawData +{ + bool Valid; // Only valid after Render() is called and before the next NewFrame() is called. + int FrameCount; // Frame counter of the emitter context. Mostly for debugging purpose. + int TotalIdxCount; // For convenience, sum of all ImDrawList's IdxBuffer.Size + int TotalVtxCount; // For convenience, sum of all ImDrawList's VtxBuffer.Size + ImVector CmdLists; // Array of ImDrawList* to render. The ImDrawLists are owned by ImGuiContext and only pointed to from here. + ImVec2 DisplayPos; // Top-left position of the viewport to render (== top-left of the orthogonal projection matrix to use) (== GetMainViewport()->Pos for the main viewport, == (0.0) in most single-viewport applications) + ImVec2 DisplaySize; // Size of the viewport to render (== GetMainViewport()->Size for the main viewport, == io.DisplaySize in most single-viewport applications) + ImVec2 FramebufferScale; // Amount of pixels for each unit of DisplaySize. Copied from viewport->FramebufferScale (== io.DisplayFramebufferScale for main viewport). Generally (1,1) on normal display, (2,2) on OSX with Retina display. + ImGuiViewport* OwnerViewport; // Viewport carrying the ImDrawData instance, might be of use to the renderer (generally not). + ImVector* Textures; // List of textures to update. Most of the times the list is shared by all ImDrawData, has only 1 texture and it doesn't need any update. This almost always points to ImGui::GetPlatformIO().Textures[]. May be overridden or set to NULL if you want to manually update textures. + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + int CmdListsCount; // Use CmdLists.Size instead. Number of ImDrawList* to render. +#endif + + // Functions + ImDrawData() { Clear(); } + IMGUI_API void Clear(); + IMGUI_API void AddDrawList(ImDrawList* draw_list); // Helper to add an external draw list into an existing ImDrawData. + IMGUI_API void DeIndexAllBuffers(); // Helper to convert all buffers from indexed to non-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering! + IMGUI_API void ScaleClipRects(const ImVec2& fb_scale); // Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than Dear ImGui expects, or if there is a difference between your window resolution and framebuffer resolution. +}; + +//----------------------------------------------------------------------------- +// [SECTION] Texture API (ImTextureFormat, ImTextureStatus, ImTextureRect, ImTextureData) +//----------------------------------------------------------------------------- +// In principle, the only data types that user/application code should care about are 'ImTextureRef' and 'ImTextureID'. +// They are defined above in this header file. Read their description to the difference between ImTextureRef and ImTextureID. +// FOR ALL OTHER ImTextureXXXX TYPES: ONLY CORE LIBRARY AND RENDERER BACKENDS NEED TO KNOW AND CARE ABOUT THEM. +//----------------------------------------------------------------------------- + +#undef Status // X11 headers are leaking this. + +// We intentionally support a limited amount of texture formats to limit burden on CPU-side code and extension. +// Most standard backends only support RGBA32 but we provide a single channel option for low-resource/embedded systems. +enum ImTextureFormat +{ + ImTextureFormat_RGBA32, // 4 components per pixel, each is unsigned 8-bit. Total size = TexWidth * TexHeight * 4 + ImTextureFormat_Alpha8, // 1 component per pixel, each is unsigned 8-bit. Total size = TexWidth * TexHeight +}; + +// Status of a texture to communicate with Renderer Backend. +enum ImTextureStatus +{ + ImTextureStatus_OK, + ImTextureStatus_Destroyed, // Backend destroyed the texture. + ImTextureStatus_WantCreate, // Requesting backend to create the texture. Set status OK when done. + ImTextureStatus_WantUpdates, // Requesting backend to update specific blocks of pixels (write to texture portions which have never been used before). Set status OK when done. + ImTextureStatus_WantDestroy, // Requesting backend to destroy the texture. Set status to Destroyed when done. +}; + +// Coordinates of a rectangle within a texture. +// When a texture is in ImTextureStatus_WantUpdates state, we provide a list of individual rectangles to copy to the graphics system. +// You may use ImTextureData::Updates[] for the list, or ImTextureData::UpdateBox for a single bounding box. +struct ImTextureRect +{ + unsigned short x, y; // Upper-left coordinates of rectangle to update, within the parent Pixels[] array. + unsigned short w, h; // Size of rectangle to update (in pixels) +}; + +// Specs and pixel storage for a texture used by Dear ImGui. +// This is only useful for (1) core library and (2) backends. End-user/applications do not need to care about this. +// Renderer Backends will create a GPU-side version of this. +// Why does we store two identifiers: TexID and BackendUserData? +// - ImTextureID TexID = lower-level identifier stored in ImDrawCmd. ImDrawCmd can refer to textures not created by the backend, and for which there's no ImTextureData. +// - void* BackendUserData = higher-level opaque storage for backend own book-keeping. Some backends may have enough with TexID and not need both. +// In columns below: who reads/writes each fields? 'r'=read, 'w'=write, 'core'=main library, 'backend'=renderer backend +struct ImTextureData +{ + //------------------------------------------ core / backend --------------------------------------- + int UniqueID; // w - // [DEBUG] Sequential index to facilitate identifying a texture when debugging/printing. Unique per atlas. + ImTextureStatus Status; // rw rw // ImTextureStatus_OK/_WantCreate/_WantUpdates/_WantDestroy. Always use SetStatus() to modify! + void* BackendUserData; // - rw // Convenience storage for backend. Some backends may have enough with TexID. + void* QueueUserData; // r - // Convenience storage for a staged/multi-threaded rendering texture queue (e.g. imgui_threaded_rendering.h. See #8597). When != NULL, core assumes the texture is referenced by the queue. + ImTextureID TexID; // r w // Backend-specific texture identifier. Always use SetTexID() to modify! The identifier will stored in ImDrawCmd::GetTexID() and passed to backend's RenderDrawData function. + ImTextureFormat Format; // w r // ImTextureFormat_RGBA32 (default) or ImTextureFormat_Alpha8 + int Width; // w r // Texture width + int Height; // w r // Texture height + int BytesPerPixel; // w r // 4 or 1 + unsigned char* Pixels; // w r // Pointer to whole texture buffer holding 'Width*Height' pixels and 'Width*Height*BytesPerPixels' bytes. + ImTextureRect UsedRect; // w r // Bounding box encompassing all past and queued Updates[]. + ImTextureRect UpdateRect; // w r // Bounding box encompassing all queued Updates[]. + ImVector Updates; // w r // Array of individual updates. + int UnusedFrames; // w r // In order to facilitate handling Status==WantDestroy in some backend: this is a count successive frames where the texture was not used. Always >0 when Status==WantDestroy. + unsigned short RefCount; // w r // Number of contexts using this texture. Used during backend shutdown. + bool UseColors; // w r // Tell whether our texture data is known to use colors (rather than just white + alpha). + bool WantDestroyNextFrame; // rw - // [Internal] Queued to set ImTextureStatus_WantDestroy next frame. May still be used in the current frame. + + // Functions + // - If GetPixels() functions asserts while being called by your render loop, it could be caused by calling ImFontAtlas::Clear()/ClearFonts()? + ImTextureData() { memset((void*)this, 0, sizeof(*this)); Status = ImTextureStatus_Destroyed; TexID = ImTextureID_Invalid; } + ~ImTextureData() { DestroyPixels(); } + IMGUI_API void Create(ImTextureFormat format, int w, int h); + IMGUI_API void DestroyPixels(); + void* GetPixels() { IM_ASSERT(Pixels != NULL); return Pixels; } + void* GetPixelsAt(int x, int y) { IM_ASSERT(Pixels != NULL); return Pixels + (x + y * Width) * BytesPerPixel; } + int GetSizeInBytes() const { return Width * Height * BytesPerPixel; } + int GetPitch() const { return Width * BytesPerPixel; } + ImTextureRef GetTexRef() { ImTextureRef tex_ref; tex_ref._TexData = this; tex_ref._TexID = ImTextureID_Invalid; return tex_ref; } + ImTextureID GetTexID() const { return TexID; } + + // Called by Renderer backend + // - Call SetTexID() and SetStatus() after honoring texture requests. Never modify TexID and Status directly! + // - A backend may decide to destroy a texture that we did not request to destroy, which is fine (e.g. freeing resources), but we immediately set the texture back in _WantCreate mode. + void SetTexID(ImTextureID tex_id) { TexID = tex_id; } + void SetStatus(ImTextureStatus status) { Status = status; if (status == ImTextureStatus_Destroyed && !WantDestroyNextFrame && Pixels != nullptr) Status = ImTextureStatus_WantCreate; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontAtlasFlags, ImFontAtlas, ImFontGlyphRangesBuilder, ImFont) +//----------------------------------------------------------------------------- + +// A font input/source (we may rename this to ImFontSource in the future) +struct ImFontConfig +{ + // Data Source + char Name[40]; // // Name (strictly to ease debugging, hence limited size buffer) + void* FontData; // // TTF/OTF data + int FontDataSize; // // TTF/OTF data size + bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the owner ImFontAtlas (will delete memory itself). SINCE 1.92, THE DATA NEEDS TO PERSIST FOR WHOLE DURATION OF ATLAS. + + // Options + bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights. + bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Prevents fractional font size from working correctly! Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, OversampleH/V will default to 1. + ImS8 OversampleH; // 0 (2) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1 or 2 depending on size. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details. + ImS8 OversampleV; // 0 (1) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1. This is not really useful as we don't use sub-pixel positions on the Y axis. + ImWchar EllipsisChar; // 0 // Explicitly specify Unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used. + float SizePixels; // // Output size in pixels for rasterizer (more or less maps to the resulting font height). + const ImWchar* GlyphRanges; // NULL // *LEGACY* THE ARRAY DATA NEEDS TO PERSIST AS LONG AS THE FONT IS ALIVE. Pointer to a user-provided list of Unicode range (2 value per range, values are inclusive, zero-terminated list). + const ImWchar* GlyphExcludeRanges; // NULL // Pointer to a small user-provided list of Unicode ranges (2 value per range, values are inclusive, zero-terminated list). This is very close to GlyphRanges[] but designed to exclude ranges from a font source, when merging fonts with overlapping glyphs. Use "Input Glyphs Overlap Detection Tool" to find about your overlapping ranges. + //ImVec2 GlyphExtraSpacing; // 0, 0 // (REMOVED AT IT SEEMS LARGELY OBSOLETE. PLEASE REPORT IF YOU WERE USING THIS). Extra spacing (in pixels) between glyphs when rendered: essentially add to glyph->AdvanceX. Only X axis is supported for now. + ImVec2 GlyphOffset; // 0, 0 // Offset (in pixels) all glyphs from this font input. Absolute value for default size, other sizes will scale this value. + float GlyphMinAdvanceX; // 0 // Minimum AdvanceX for glyphs, set Min to align font icons, set both Min/Max to enforce mono-space font. Absolute value for default size, other sizes will scale this value. + float GlyphMaxAdvanceX; // FLT_MAX // Maximum AdvanceX for glyphs + float GlyphExtraAdvanceX; // 0 // Extra spacing (in pixels) between glyphs. Please contact us if you are using this. // FIXME-NEWATLAS: Intentionally unscaled + ImU32 FontNo; // 0 // Index of font within TTF/OTF file + unsigned int FontLoaderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure. + //unsigned int FontBuilderFlags; // -- // [Renamed in 1.92] Use FontLoaderFlags. + float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future. + float RasterizerDensity; // 1.0f // [LEGACY: this only makes sense when ImGuiBackendFlags_RendererHasTextures is not supported] DPI scale multiplier for rasterization. Not altering other font metrics: makes it easy to swap between e.g. a 100% and a 400% fonts for a zooming display, or handle Retina screen. IMPORTANT: If you change this it is expected that you increase/decrease font scale roughly to the inverse of this, otherwise quality may look lowered. + float ExtraSizeScale; // 1.0f // Extra rasterizer scale over SizePixels. + + // [Internal] + ImFontFlags Flags; // Font flags (don't use just yet, will be exposed in upcoming 1.92.X updates) + ImFont* DstFont; // Target font (as we merging fonts, multiple ImFontConfig may target the same font) + const ImFontLoader* FontLoader; // Custom font backend for this source (default source is the one stored in ImFontAtlas) + void* FontLoaderData; // Font loader opaque storage (per font config) + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + bool PixelSnapV; // true // [Obsoleted in 1.91.6] Align Scaled GlyphOffset.y to pixel boundaries. +#endif + IMGUI_API ImFontConfig(); +}; + +// Hold rendering data for one glyph. +// (Note: some language parsers may fail to convert the bitfield members, in this case maybe drop store a single u32 or we can rework this) +struct ImFontGlyph +{ + unsigned int Colored : 1; // Flag to indicate glyph is colored and should generally ignore tinting (make it usable with no shift on little-endian as this is used in loops) + unsigned int Visible : 1; // Flag to indicate glyph has no visible pixels (e.g. space). Allow early out when rendering. + unsigned int SourceIdx : 4; // Index of source in parent font + unsigned int Codepoint : 26; // 0x0000..0x10FFFF + float AdvanceX; // Horizontal distance to advance cursor/layout position. + float X0, Y0, X1, Y1; // Glyph corners. Offsets from current cursor/layout position. + float U0, V0, U1, V1; // Texture coordinates for the current value of ImFontAtlas->TexRef. Cached equivalent of calling GetCustomRect() with PackId. + int PackId; // [Internal] ImFontAtlasRectId value (FIXME: Cold data, could be moved elsewhere?) + + ImFontGlyph() { memset((void*)this, 0, sizeof(*this)); PackId = -1; } +}; + +// Helper to build glyph ranges from text/string data. Feed your application strings/characters to it then call BuildRanges(). +// This is essentially a tightly packed of vector of 64k booleans = 8KB storage. +struct ImFontGlyphRangesBuilder +{ + ImVector UsedChars; // Store 1-bit per Unicode code point (0=unused, 1=used) + + ImFontGlyphRangesBuilder() { Clear(); } + inline void Clear() { int size_in_bytes = (IM_UNICODE_CODEPOINT_MAX + 1) / 8; UsedChars.resize(size_in_bytes / (int)sizeof(ImU32)); memset(UsedChars.Data, 0, (size_t)size_in_bytes); } + inline bool GetBit(size_t n) const { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); return (UsedChars[off] & mask) != 0; } // Get bit n in the array + inline void SetBit(size_t n) { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); UsedChars[off] |= mask; } // Set bit n in the array + inline void AddChar(ImWchar c) { SetBit(c); } // Add character + IMGUI_API void AddText(const char* text, const char* text_end = NULL); // Add string (each character of the UTF-8 string are added) + IMGUI_API void AddRanges(const ImWchar* ranges); // Add ranges, e.g. builder.AddRanges(ImFontAtlas::GetGlyphRangesDefault()) to force add all of ASCII/Latin+Ext + IMGUI_API void BuildRanges(ImVector* out_ranges); // Output new ranges +}; + +// An opaque identifier to a rectangle in the atlas. -1 when invalid. +// The rectangle may move and UV may be invalidated, use GetCustomRect() to retrieve it. +typedef int ImFontAtlasRectId; +#define ImFontAtlasRectId_Invalid -1 + +// Output of ImFontAtlas::GetCustomRect() when using custom rectangles. +// Those values may not be cached/stored as they are only valid for the current value of atlas->TexRef +// (this is in theory derived from ImTextureRect but we use separate structures for reasons) +struct ImFontAtlasRect +{ + unsigned short x, y; // Position (in current texture) + unsigned short w, h; // Size + ImVec2 uv0, uv1; // UV coordinates (in current texture) + + ImFontAtlasRect() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Flags for ImFontAtlas build +enum ImFontAtlasFlags_ +{ + ImFontAtlasFlags_None = 0, + ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, // Don't round the height to next power of two + ImFontAtlasFlags_NoMouseCursors = 1 << 1, // Don't build software mouse cursors into the atlas (save a little texture memory) + ImFontAtlasFlags_NoBakedLines = 1 << 2, // Don't build thick line textures into the atlas (save a little texture memory, allow support for point/nearest filtering). The AntiAliasedLinesUseTex features uses them, otherwise they will be rendered using polygons (more expensive for CPU/GPU). +}; + +// Load and rasterize multiple TTF/OTF fonts into a same texture. The font atlas will build a single texture holding: +// - One or more fonts. +// - Custom graphics data needed to render the shapes needed by Dear ImGui. +// - Mouse cursor shapes for software cursor rendering (unless setting 'Flags |= ImFontAtlasFlags_NoMouseCursors' in the font atlas). +// - If you don't call any AddFont*** functions, the default font embedded in the code will be loaded for you. +// It is the rendering backend responsibility to upload texture into your graphics API: +// - ImGui_ImplXXXX_RenderDrawData() functions generally iterate platform_io->Textures[] to create/update/destroy each ImTextureData instance. +// - Backend then set ImTextureData's TexID and BackendUserData. +// - Texture id are passed back to you during rendering to identify the texture. Read FAQ entry about ImTextureID/ImTextureRef for more details. +// Legacy path: +// - Call Build() + GetTexDataAsAlpha8() or GetTexDataAsRGBA32() to build and retrieve pixels data. +// - Call SetTexID(my_tex_id); and pass the pointer/identifier to your texture in a format natural to your graphics API. +// Common pitfalls: +// - If you pass a 'glyph_ranges' array to AddFont*** functions, you need to make sure that your array persists up until the +// atlas is build (when calling GetTexData*** or Build()). We only copy the pointer, not the data. +// - Important: By default, AddFontFromMemoryTTF() takes ownership of the data. Even though we are not writing to it, we will free the pointer on destruction. +// You can set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed, +// - Even though many functions are suffixed with "TTF", OTF data is supported just as well. +// - This is an old API and it is currently awkward for those and various other reasons! We will address them in the future! +struct ImFontAtlas +{ + IMGUI_API ImFontAtlas(); + IMGUI_API ~ImFontAtlas(); + IMGUI_API ImFont* AddFont(const ImFontConfig* font_cfg); + IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL); // Selects between AddFontDefaultVector() and AddFontDefaultBitmap(). + IMGUI_API ImFont* AddFontDefaultVector(const ImFontConfig* font_cfg = NULL); // Embedded scalable font. Recommended at any higher size. + IMGUI_API ImFont* AddFontDefaultBitmap(const ImFontConfig* font_cfg = NULL); // Embedded classic pixel-clean font. Recommended at Size 13px with no scaling. + IMGUI_API ImFont* AddFontFromFileTTF(const char* filename, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); + IMGUI_API ImFont* AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas. Set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed. + IMGUI_API ImFont* AddFontFromMemoryCompressedTTF(const void* compressed_font_data, int compressed_font_data_size, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp. + IMGUI_API ImFont* AddFontFromMemoryCompressedBase85TTF(const char* compressed_font_data_base85, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter. + IMGUI_API void RemoveFont(ImFont* font); // Remove a font + IMGUI_API void CompactCache(); // Compact cached glyphs and texture. + IMGUI_API void SetFontLoader(const ImFontLoader* font_loader); // Change font loader at runtime. + + // Clearing the atlas/fonts has little use nowadays, unless you want to batch remove all fonts. + // - Since 1.92, you can call ClearFonts() mid-frame, if you load new fonts afterwards. + // - As we are transitioning toward our new font system the semantic for those functions gets increasingly misleading and are often a source of issues. + // TL;DR; most likely, don't use any of those functions. We expect to obsolete/rework them. + IMGUI_API void Clear(); // Clear everything (fonts + textures). Don't call mid-frame! + IMGUI_API void ClearFonts(); // Clear input+output font data/glyphs. New fonts and textures will be recreated afterwards. + IMGUI_API void ClearInputData(); // [OBSOLETE] Clear input data (all ImFontConfig structures including sizes, TTF data, glyph ranges, etc.) = all the data used to build the texture and fonts. + IMGUI_API void ClearTexData(); // [OBSOLETE] Clear CPU-side copy of the texture data. Saves RAM once the texture has been copied to graphics memory. + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + // Legacy path for build atlas + retrieving pixel data. + // - User is in charge of copying the pixels into graphics memory (e.g. create a texture with your engine). Then store your texture handle with SetTexID(). + // - The pitch is always = Width * BytesPerPixels (1 or 4) + // - Building in RGBA32 format is provided for convenience and compatibility, but note that unless you manually manipulate or copy color data into + // the texture (e.g. when using the AddCustomRect*** api), then the RGB pixels emitted will always be white (~75% of memory/bandwidth waste). + // - From 1.92 with backends supporting ImGuiBackendFlags_RendererHasTextures: + // - Calling Build(), GetTexDataAsAlpha8(), GetTexDataAsRGBA32() is not needed. + // - In backend: replace calls to ImFontAtlas::SetTexID() with calls to ImTextureData::SetTexID() after honoring texture creation. + IMGUI_API bool Build(); // Build pixels data. This is called automatically for you by the GetTexData*** functions. + IMGUI_API void GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 1 byte per-pixel + IMGUI_API void GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 4 bytes-per-pixel + void SetTexID(ImTextureID id) { IM_ASSERT(TexRef._TexID == ImTextureID_Invalid); TexRef._TexData->TexID = id; } // Called by legacy backends. May be called before texture creation. + void SetTexID(ImTextureRef id) { IM_ASSERT(TexRef._TexID == ImTextureID_Invalid && id._TexData == NULL); TexRef._TexData->TexID = id._TexID; } // Called by legacy backends. + bool IsBuilt() const { return Fonts.Size > 0 && TexIsBuilt; } // Bit ambiguous: used to detect when user didn't build texture but effectively we should check TexID != 0 except that would be backend dependent.. +#endif + + //------------------------------------------- + // Glyph Ranges + //------------------------------------------- + + // Since 1.92: specifying glyph ranges is only useful/necessary if your backend doesn't support ImGuiBackendFlags_RendererHasTextures! + IMGUI_API const ImWchar* GetGlyphRangesDefault(); // Basic Latin, Extended Latin +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + // Helpers to retrieve list of common Unicode ranges (2 value per range, values are inclusive, zero-terminated list) + // NB: Make sure that your string are UTF-8 and NOT in your local code page. + // Read https://github.com/ocornut/imgui/blob/master/docs/FONTS.md/#about-utf-8-encoding for details. + // NB: Consider using ImFontGlyphRangesBuilder to build glyph ranges from textual data. + IMGUI_API const ImWchar* GetGlyphRangesGreek(); // Default + Greek and Coptic + IMGUI_API const ImWchar* GetGlyphRangesKorean(); // Default + Korean characters + IMGUI_API const ImWchar* GetGlyphRangesJapanese(); // Default + Hiragana, Katakana, Half-Width, Selection of 2999 Ideographs + IMGUI_API const ImWchar* GetGlyphRangesChineseFull(); // Default + Half-Width + Japanese Hiragana/Katakana + full set of about 21000 CJK Unified Ideographs + IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese + IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters + IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters + IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters +#endif + + //------------------------------------------- + // [ALPHA] Custom Rectangles/Glyphs API + //------------------------------------------- + + // Register and retrieve custom rectangles + // - You can request arbitrary rectangles to be packed into the atlas, for your own purpose. + // - Since 1.92.0, packing is done immediately in the function call (previously packing was done during the Build call) + // - You can render your pixels into the texture right after calling the AddCustomRect() functions. + // - VERY IMPORTANT: + // - Texture may be created/resized at any time when calling ImGui or ImFontAtlas functions. + // - IT WILL INVALIDATE RECTANGLE DATA SUCH AS UV COORDINATES. Always use latest values from GetCustomRect(). + // - UV coordinates are associated to the current texture identifier aka 'atlas->TexRef'. Both TexRef and UV coordinates are typically changed at the same time. + // - If you render colored output into your custom rectangles: set 'atlas->TexPixelsUseColors = true' as this may help some backends decide of preferred texture format. + // - Read docs/FONTS.md for more details about using colorful icons. + // - Note: this API may be reworked further in order to facilitate supporting e.g. multi-monitor, varying DPI settings. + // - (Pre-1.92 names) ------------> (1.92 names) + // - GetCustomRectByIndex() --> Use GetCustomRect() + // - CalcCustomRectUV() --> Use GetCustomRect() and read uv0, uv1 fields. + // - AddCustomRectRegular() --> Renamed to AddCustomRect() + // - AddCustomRectFontGlyph() --> Prefer using custom ImFontLoader inside ImFontConfig + // - ImFontAtlasCustomRect --> Renamed to ImFontAtlasRect + IMGUI_API ImFontAtlasRectId AddCustomRect(int width, int height, ImFontAtlasRect* out_r = NULL);// Register a rectangle. Return -1 (ImFontAtlasRectId_Invalid) on error. + IMGUI_API void RemoveCustomRect(ImFontAtlasRectId id); // Unregister a rectangle. Existing pixels will stay in texture until resized / garbage collected. + IMGUI_API bool GetCustomRect(ImFontAtlasRectId id, ImFontAtlasRect* out_r) const; // Get rectangle coordinates for current texture. Valid immediately, never store this (read above)! + + //------------------------------------------- + // Members + //------------------------------------------- + + // Input + ImFontAtlasFlags Flags; // Build flags (see ImFontAtlasFlags_) + ImTextureFormat TexDesiredFormat; // Desired texture format (default to ImTextureFormat_RGBA32 but may be changed to ImTextureFormat_Alpha8). + int TexGlyphPadding; // FIXME: Should be called "TexPackPadding". Padding between glyphs within texture in pixels. Defaults to 1. If your rendering method doesn't rely on bilinear filtering you may set this to 0 (will also need to set AntiAliasedLinesUseTex = false). + int TexMinWidth; // Minimum desired texture width. Must be a power of two. Default to 512. + int TexMinHeight; // Minimum desired texture height. Must be a power of two. Default to 128. + int TexMaxWidth; // Maximum desired texture width. Must be a power of two. Default to 8192. + int TexMaxHeight; // Maximum desired texture height. Must be a power of two. Default to 8192. + void* UserData; // Store your own atlas related user-data (if e.g. you have multiple font atlas). + + // Output + // - Because textures are dynamically created/resized, the current texture identifier may changed at *ANY TIME* during the frame. + // - This should not affect you as you can always use the latest value. But note that any precomputed UV coordinates are only valid for the current TexRef. +#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImTextureRef TexRef; // Latest texture identifier == TexData->GetTexRef(). +#else + union { ImTextureRef TexRef; ImTextureRef TexID; }; // Latest texture identifier == TexData->GetTexRef(). // RENAMED TexID to TexRef in 1.92.0. +#endif + ImTextureData* TexData; // Latest texture. + + // [Internal] + ImVector TexList; // Texture list (most often TexList.Size == 1). TexData is always == TexList.back(). DO NOT USE DIRECTLY, USE GetDrawData().Textures[]/GetPlatformIO().Textures[] instead! + bool Locked; // Marked as locked during ImGui::NewFrame()..EndFrame() scope if TexUpdates are not supported. Any attempt to modify the atlas will assert. + bool RendererHasTextures;// Copy of (BackendFlags & ImGuiBackendFlags_RendererHasTextures) from supporting context. + bool TexIsBuilt; // Set when texture was built matching current font input. Mostly useful for legacy IsBuilt() call. + bool TexPixelsUseColors; // Tell whether our texture data is known to use colors (rather than just alpha channel), in order to help backend select a format or conversion process. + ImVec2 TexUvScale; // = (1.0f/TexData->TexWidth, 1.0f/TexData->TexHeight). May change as new texture gets created. + ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel. May change as new texture gets created. + ImVector Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font. + ImVector Sources; // Source/configuration data + ImVec4 TexUvLines[IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1]; // UVs for baked anti-aliased lines + int TexNextUniqueID; // Next value to be stored in TexData->UniqueID + int FontNextUniqueID; // Next value to be stored in ImFont->FontID + ImVector DrawListSharedDatas; // List of users for this atlas. Typically one per Dear ImGui context. + ImFontAtlasBuilder* Builder; // Opaque interface to our data that doesn't need to be public and may be discarded when rebuilding. + const ImFontLoader* FontLoader; // Font loader opaque interface (default to use FreeType when IMGUI_ENABLE_FREETYPE is defined, otherwise default to use stb_truetype). Use SetFontLoader() to change this at runtime. + const char* FontLoaderName; // Font loader name (for display e.g. in About box) == FontLoader->Name + void* FontLoaderData; // Font backend opaque storage + unsigned int FontLoaderFlags; // Shared flags (for all fonts) for font loader. THIS IS BUILD IMPLEMENTATION DEPENDENT (e.g. Per-font override is also available in ImFontConfig). + int RefCount; // Number of contexts using this atlas + ImGuiContext* OwnerContext; // Context which own the atlas will be in charge of updating and destroying it. + + // [Obsolete] +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + // Legacy: You can request your rectangles to be mapped as font glyph (given a font + Unicode point), so you can render e.g. custom colorful icons and use them as regular glyphs. --> Prefer using a custom ImFontLoader. + ImFontAtlasRect TempRect; // For old GetCustomRectByIndex() API + inline ImFontAtlasRectId AddCustomRectRegular(int w, int h) { return AddCustomRect(w, h); } // RENAMED in 1.92.0 + inline const ImFontAtlasRect* GetCustomRectByIndex(ImFontAtlasRectId id) { return GetCustomRect(id, &TempRect) ? &TempRect : NULL; } // OBSOLETED in 1.92.0 + inline void CalcCustomRectUV(const ImFontAtlasRect* r, ImVec2* out_uv_min, ImVec2* out_uv_max) const { *out_uv_min = r->uv0; *out_uv_max = r->uv1; } // OBSOLETED in 1.92.0 + IMGUI_API ImFontAtlasRectId AddCustomRectFontGlyph(ImFont* font, ImWchar codepoint, int w, int h, float advance_x, const ImVec2& offset = ImVec2(0, 0)); // OBSOLETED in 1.92.0: Use custom ImFontLoader in ImFontConfig + IMGUI_API ImFontAtlasRectId AddCustomRectFontGlyphForSize(ImFont* font, float font_size, ImWchar codepoint, int w, int h, float advance_x, const ImVec2& offset = ImVec2(0, 0)); // ADDED AND OBSOLETED in 1.92.0 +#endif + //unsigned int FontBuilderFlags; // OBSOLETED in 1.92.0: Renamed to FontLoaderFlags. + //int TexDesiredWidth; // OBSOLETED in 1.92.0: Force texture width before calling Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height. + //typedef ImFontAtlasRect ImFontAtlasCustomRect; // OBSOLETED in 1.92.0 + //typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+ + //typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+ +}; + +// Font runtime data for a given size +// Important: pointers to ImFontBaked are only valid for the current frame. +struct ImFontBaked +{ + // [Internal] Members: Hot ~20/24 bytes (for CalcTextSize) + ImVector IndexAdvanceX; // 12-16 // out // Sparse. Glyphs->AdvanceX in a directly indexable way (cache-friendly for CalcTextSize functions which only this info, and are often bottleneck in large UI). + float FallbackAdvanceX; // 4 // out // FindGlyph(FallbackChar)->AdvanceX + float Size; // 4 // in // Height of characters/line, set during loading (doesn't change after loading) + float RasterizerDensity; // 4 // in // Density this is baked at + + // [Internal] Members: Hot ~28/36 bytes (for RenderText loop) + ImVector IndexLookup; // 12-16 // out // Sparse. Index glyphs by Unicode code-point. + ImVector Glyphs; // 12-16 // out // All glyphs. + int FallbackGlyphIndex; // 4 // out // Index of FontFallbackChar + + // [Internal] Members: Cold + float Ascent, Descent; // 4+4 // out // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled) + unsigned int MetricsTotalSurface:26;// 3 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs) + unsigned int WantDestroy:1; // 0 // // Queued for destroy + unsigned int LoadNoFallback:1; // 0 // // Disable loading fallback in lower-level calls. + unsigned int LoadNoRenderOnLayout:1;// 0 // // Enable a two-steps mode where CalcTextSize() calls will load AdvanceX *without* rendering/packing glyphs. Only advantageous if you know that the glyph is unlikely to actually be rendered, otherwise it is slower because we'd do one query on the first CalcTextSize and one query on the first Draw. + int LastUsedFrame; // 4 // // Record of that time this was bounds + ImGuiID BakedId; // 4 // // Unique ID for this baked storage + ImFont* OwnerFont; // 4-8 // in // Parent font + void* FontLoaderDatas; // 4-8 // // Font loader opaque storage (per baked font * sources): single contiguous buffer allocated by imgui, passed to loader. + + // Functions + IMGUI_API ImFontBaked(); + IMGUI_API void ClearOutputData(); + IMGUI_API ImFontGlyph* FindGlyph(ImWchar c); // Return U+FFFD glyph if requested glyph doesn't exists. + IMGUI_API ImFontGlyph* FindGlyphNoFallback(ImWchar c); // Return NULL if glyph doesn't exist + IMGUI_API float GetCharAdvance(ImWchar c); + IMGUI_API bool IsGlyphLoaded(ImWchar c); +}; + +// Font flags +// (in future versions as we redesign font loading API, this will become more important and better documented. for now please consider this as internal/advanced use) +enum ImFontFlags_ +{ + ImFontFlags_None = 0, + ImFontFlags_NoLoadError = 1 << 1, // Disable throwing an error/assert when calling AddFontXXX() with missing file/data. Calling code is expected to check AddFontXXX() return value. + ImFontFlags_NoLoadGlyphs = 1 << 2, // [Internal] Disable loading new glyphs. + ImFontFlags_LockBakedSizes = 1 << 3, // [Internal] Disable loading new baked sizes, disable garbage collecting current ones. e.g. if you want to lock a font to a single size. Important: if you use this to preload given sizes, consider the possibility of multiple font density used on Retina display. + ImFontFlags_ImplicitRefSize = 1 << 4, // [Internal] Reference size was not set explicitly. +}; + +// Font runtime data and rendering +// - ImFontAtlas automatically loads a default embedded font for you if you didn't load one manually. +// - Since 1.92.0 a font may be rendered as any size! Therefore a font doesn't have one specific size. +// - Use 'font->GetFontBaked(size)' to retrieve the ImFontBaked* corresponding to a given size. +// - If you used g.Font + g.FontSize (which is frequent from the ImGui layer), you can use g.FontBaked as a shortcut, as g.FontBaked == g.Font->GetFontBaked(g.FontSize). +struct ImFont +{ + // [Internal] Members: Hot ~12-20 bytes + ImFontBaked* LastBaked; // 4-8 // Cache last bound baked. NEVER USE DIRECTLY. Use GetFontBaked(). + ImFontAtlas* OwnerAtlas; // 4-8 // What we have been loaded into. + ImFontFlags Flags; // 4 // Font flags. + float CurrentRasterizerDensity; // Current rasterizer density. This is a varying state of the font. + + // [Internal] Members: Cold ~24-52 bytes + // Conceptually Sources[] is the list of font sources merged to create this font. + ImGuiID FontId; // Unique identifier for the font + float LegacySize; // 4 // in // Font size passed to AddFont(). Use for old code calling PushFont() expecting to use that size. (use ImGui::GetFontBaked() to get font baked at current bound size). + ImVector Sources; // 16 // in // List of sources. Pointers within OwnerAtlas->Sources[] + ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...'). If you ever want to temporarily swap this for an alternative/dummy char, make sure to clear EllipsisAutoBake. + ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?') + ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 17 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 8K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints. + bool EllipsisAutoBake; // 1 // // Mark when the "..." glyph (== EllipsisChar) needs to be generated by combining multiple '.'. + ImGuiStorage RemapPairs; // 16 // // Remapping pairs when using AddRemapChar(), otherwise empty. +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + float Scale; // 4 // in // Legacy base font scale (~1.0f), multiplied by the per-window font scale which you can adjust with SetWindowFontScale() +#endif + + // Methods + IMGUI_API ImFont(); + IMGUI_API ~ImFont(); + IMGUI_API bool IsGlyphInFont(ImWchar c); + bool IsLoaded() const { return OwnerAtlas != NULL; } + const char* GetDebugName() const { return Sources.Size ? Sources[0]->Name : ""; } // Fill ImFontConfig::Name. + + // [Internal] Don't use! + // 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable. + // 'wrap_width' enable automatic word-wrapping across multiple lines to fit into given width. 0.0f to disable. + IMGUI_API ImFontBaked* GetFontBaked(float font_size, float density = -1.0f); // Get or create baked data for given size + IMGUI_API ImVec2 CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** out_remaining = NULL); + IMGUI_API const char* CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width); + IMGUI_API void RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip = NULL); + IMGUI_API void RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width = 0.0f, ImDrawTextFlags flags = 0); +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline const char* CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) { return CalcWordWrapPosition(LegacySize * scale, text, text_end, wrap_width); } // Obsoleted old name in 1.92.0. Note how `scale` was to `size`. +#endif + + // [Internal] Don't use! + IMGUI_API void ClearOutputData(); + IMGUI_API void AddRemapChar(ImWchar from_codepoint, ImWchar to_codepoint); // Makes 'from_codepoint' character points to 'to_codepoint' glyph. + IMGUI_API bool IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last); +}; + +// This is provided for consistency (but we don't actually use this) +inline ImTextureID ImTextureRef::GetTexID() const +{ + IM_ASSERT(!(_TexData != NULL && _TexID != ImTextureID_Invalid)); + return _TexData ? _TexData->TexID : _TexID; +} + +// Using an indirection to avoid patching ImDrawCmd after a SetTexID() call (but this could be an alternative solution too) +inline ImTextureID ImDrawCmd::GetTexID() const +{ + // If you are getting this assert with ImTextureID_Invalid == 0 and your ImTextureID is used to store an index or an offset: + // - You can add '#define ImTextureID_Invalid ((ImTextureID)-1)' in your imconfig.h file. + // If you are getting this assert with a renderer backend with support for ImGuiBackendFlags_RendererHasTextures (1.92+): + // - You must correctly iterate and handle ImTextureData requests stored in ImDrawData::Textures[]. See docs/BACKENDS.md. + ImTextureID tex_id = TexRef._TexData ? TexRef._TexData->TexID : TexRef._TexID; // == TexRef.GetTexID() above. + if (TexRef._TexData != NULL) + IM_ASSERT(tex_id != ImTextureID_Invalid && "ImDrawCmd is referring to ImTextureData that wasn't uploaded to graphics system. Backend must call ImTextureData::SetTexID() after handling ImTextureStatus_WantCreate request!"); + return tex_id; +} + +//----------------------------------------------------------------------------- +// [SECTION] Viewports +//----------------------------------------------------------------------------- + +// Flags stored in ImGuiViewport::Flags, giving indications to the platform backends. +enum ImGuiViewportFlags_ +{ + ImGuiViewportFlags_None = 0, + ImGuiViewportFlags_IsPlatformWindow = 1 << 0, // Represent a Platform Window + ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, // Represent a Platform Monitor (unused yet) + ImGuiViewportFlags_OwnedByApp = 1 << 2, // Platform Window: Is created/managed by the application (rather than a dear imgui backend) +}; + +// - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows. +// - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports. +// - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode. +// - About Main Area vs Work Area: +// - Main Area = entire viewport. +// - Work Area = entire viewport minus sections used by main menu bars (for platform windows), or by task bar (for platform monitor). +// - Windows are generally trying to stay within the Work Area of their host viewport. +struct ImGuiViewport +{ + ImGuiID ID; // Unique identifier for the viewport + ImGuiViewportFlags Flags; // See ImGuiViewportFlags_ + ImVec2 Pos; // Main Area: Position of the viewport (Dear ImGui coordinates are the same as OS desktop/native coordinates) + ImVec2 Size; // Main Area: Size of the viewport. + ImVec2 FramebufferScale; // Density of the viewport for Retina display (always 1,1 on Windows, may be 2,2 etc on macOS/iOS). This will affect font rasterizer density. + ImVec2 WorkPos; // Work Area: Position of the viewport minus task bars, menus bars, status bars (>= Pos) + ImVec2 WorkSize; // Work Area: Size of the viewport minus task bars, menu bars, status bars (<= Size) + + // Platform/Backend Dependent Data + void* PlatformHandle; // void* to hold higher-level, platform window handle (e.g. HWND, GLFWWindow*, SDL_Window*) + void* PlatformHandleRaw; // void* to hold lower-level, platform-native window handle (under Win32 this is expected to be a HWND, unused for other platforms) + + ImGuiViewport() { memset((void*)this, 0, sizeof(*this)); } + + // Helpers + ImVec2 GetCenter() const { return ImVec2(Pos.x + Size.x * 0.5f, Pos.y + Size.y * 0.5f); } + ImVec2 GetWorkCenter() const { return ImVec2(WorkPos.x + WorkSize.x * 0.5f, WorkPos.y + WorkSize.y * 0.5f); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Platform Dependent Interfaces +//----------------------------------------------------------------------------- + +// Access via ImGui::GetPlatformIO() +struct ImGuiPlatformIO +{ + IMGUI_API ImGuiPlatformIO(); + + //------------------------------------------------------------------ + // Input - Interface with OS and Platform backend (most common stuff) + //------------------------------------------------------------------ + + // Optional: Access OS clipboard + // (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures) + const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx); // Should return NULL on failure (e.g. clipboard data is not text). + void (*Platform_SetClipboardTextFn)(ImGuiContext* ctx, const char* text); + void* Platform_ClipboardUserData; + + // Optional: Open link/folder/file in OS Shell + // (default to use ShellExecuteW() on Windows, system() on Linux/Mac. expected to return false on failure, but some platforms may always return true) + bool (*Platform_OpenInShellFn)(ImGuiContext* ctx, const char* path); + void* Platform_OpenInShellUserData; + + // Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows) + // (default to use native imm32 api on Windows) + void (*Platform_SetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); + void* Platform_ImeUserData; + //void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data); // [Renamed to platform_io.PlatformSetImeDataFn in 1.91.1] + + // Optional: Platform locale + // [Experimental] Configure decimal point e.g. '.' or ',' useful for some languages (e.g. German), generally pulled from *localeconv()->decimal_point + ImWchar Platform_LocaleDecimalPoint; // '.' + + // Optional: Platform time/date + // This is automatically filled on startup. Used to store a "last used date" in some .ini structures. Facilitate creating tools to clean up old/unused data. + int Platform_SessionDate; // Integer storing YYYYMMDD e.g. 20261231 corresponding to the beginning of application session. + + //------------------------------------------------------------------ + // Input - Interface with Renderer Backend + //------------------------------------------------------------------ + + // Optional: Maximum texture size supported by renderer (used to adjust how we size textures). 0 if not known. + int Renderer_TextureMaxWidth; + int Renderer_TextureMaxHeight; + + // Written by some backends during ImGui_ImplXXXX_RenderDrawData() call to point backend_specific ImGui_ImplXXXX_RenderState* structure. + void* Renderer_RenderState; + + // Standard draw callbacks provided by renderer backend. + ImDrawCallback DrawCallback_ResetRenderState; // Request to reset the graphics/render state. + ImDrawCallback DrawCallback_SetSamplerLinear; // Request backend to set texture sampling to Linear. + ImDrawCallback DrawCallback_SetSamplerNearest; // Request backend to set texture sampling to Nearest/Point. + //ImDrawCallback DrawCallback_SetSamplerCustom; // Request backend to set texture sampling using Backend Specific data. + + //------------------------------------------------------------------ + // Output + //------------------------------------------------------------------ + + // Textures list (the list is updated by calling ImGui::EndFrame or ImGui::Render) + // The ImGui_ImplXXXX_RenderDrawData() function of each backend generally access this via ImDrawData::Textures which points to this. The array is available here mostly because backends will want to destroy textures on shutdown. + ImVector Textures; // List of textures used by Dear ImGui (most often 1) + contents of external texture list is automatically appended into this. + + //------------------------------------------------------------------ + // Functions + //------------------------------------------------------------------ + + IMGUI_API void ClearPlatformHandlers(); // Clear all Platform_XXX fields. Typically called on Platform Backend shutdown. + IMGUI_API void ClearRendererHandlers(); // Clear all Renderer_XXX fields. Typically called on Renderer Backend shutdown. +}; + +// (Optional) Support for IME (Input Method Editor) via the platform_io.Platform_SetImeDataFn() function. Handler is called during EndFrame(). +struct ImGuiPlatformImeData +{ + bool WantVisible; // A widget wants the IME to be visible. + bool WantTextInput; // A widget wants text input, not necessarily IME to be visible. This is automatically set to the upcoming value of io.WantTextInput. + ImVec2 InputPos; // Position of input cursor (for IME). + float InputLineHeight; // Line height (for IME). + ImGuiID ViewportId; // ID of platform window/viewport. + + ImGuiPlatformImeData() { memset((void*)this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Obsolete functions and types +// (Will be removed! Read 'API BREAKING CHANGES' section in imgui.cpp for details) +// Please keep your copy of dear imgui up to date! Occasionally set '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in imconfig.h to stay ahead. +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +namespace ImGui +{ + // OBSOLETED in 1.92.9 (from July 2026) + IMGUI_API void SetColorEditOptions(ImGuiColorEditFlags flags); // set current options for if you want to select a default format, picker type, etc. User will be able to change those settings, unless you pass the _NoOptions flag to your calls. + // OBSOLETED in 1.92.0 (from June 2025) + inline void PushFont(ImFont* font) { PushFont(font, font ? font->LegacySize : 0.0f); } + IMGUI_API void SetWindowFontScale(float scale); // Set font scale factor for current window. Prefer using PushFont(NULL, style.FontSizeBase * factor) or use style.FontScaleMain to scale all windows. + // OBSOLETED in 1.91.9 (from February 2025) + IMGUI_API void Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col); // <-- 'border_col' was removed in favor of ImGuiCol_ImageBorder. If you use 'tint_col', use ImageWithBg() instead. + // OBSOLETED in 1.91.0 (from July 2024) + inline void PushButtonRepeat(bool repeat) { PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat); } + inline void PopButtonRepeat() { PopItemFlag(); } + inline void PushTabStop(bool tab_stop) { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); } + inline void PopTabStop() { PopItemFlag(); } + // You do not need those functions! See #7838 on GitHub for more info. + IMGUI_API ImVec2 GetContentRegionMax(); // Content boundaries max (e.g. window boundaries including scrolling, or current column boundaries). You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()! + IMGUI_API ImVec2 GetWindowContentRegionMin(); // Content boundaries min for the window (roughly (0,0)-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()! + IMGUI_API ImVec2 GetWindowContentRegionMax(); // Content boundaries max for the window (roughly (0,0)+Size-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()! + + // Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE) + // OBSOLETED in 1.90.0 (from September 2023) + //IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1); // Getter signature changed. See 2023/09/15 and 2026/02/27 commits. + //IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1); // Getter signature changed. See 2023/09/15 and 2026/02/27 commits. + //inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders + //inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders + //inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, flags); } + //inline void EndChildFrame() { EndChild(); } + //inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); } + // OBSOLETED in 1.89.7 (from June 2023) + //IMGUI_API void SetItemAllowOverlap(); // Use SetNextItemAllowOverlap() _before_ item. + //-- OBSOLETED in 1.89.4 (from March 2023) + //static inline void PushAllowKeyboardFocus(bool tab_stop) { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); } + //static inline void PopAllowKeyboardFocus() { PopItemFlag(); } + //-- OBSOLETED in 1.89 (from August 2022) + //IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0, 0, 0, 0), const ImVec4& tint_col = ImVec4(1, 1, 1, 1)); // --> Use new ImageButton() signature (explicit item id, regular FramePadding). Refer to code in 1.91 if you want to grab a copy of this version. + //-- OBSOLETED in 1.88 (from May 2022) + //static inline void CaptureKeyboardFromApp(bool want_capture_keyboard = true) { SetNextFrameWantCaptureKeyboard(want_capture_keyboard); } // Renamed as name was misleading + removed default value. + //static inline void CaptureMouseFromApp(bool want_capture_mouse = true) { SetNextFrameWantCaptureMouse(want_capture_mouse); } // Renamed as name was misleading + removed default value. + //-- OBSOLETED in 1.87 (from February 2022, more formally obsoleted April 2024) + //IMGUI_API ImGuiKey GetKeyIndex(ImGuiKey key); { IM_ASSERT(key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END); const ImGuiKeyData* key_data = GetKeyData(key); return (ImGuiKey)(key_data - g.IO.KeysData); } // Map ImGuiKey_* values into legacy native key index. == io.KeyMap[key]. When using a 1.87+ backend using io.AddKeyEvent(), calling GetKeyIndex() with ANY ImGuiKey_XXXX values will return the same value! + //static inline ImGuiKey GetKeyIndex(ImGuiKey key) { IM_ASSERT(key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END); return key; } + //-- OBSOLETED in 1.86 (from November 2021) + //IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // Code removed, see 1.90 for last version of the code. Calculate range of visible items for large list of evenly sized items. Prefer using ImGuiListClipper. + //-- OBSOLETED in 1.85 (from August 2021) + //static inline float GetWindowContentRegionWidth() { return GetWindowContentRegionMax().x - GetWindowContentRegionMin().x; } + //-- OBSOLETED in 1.81 (from February 2021) + //static inline bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0, 0)) { return BeginListBox(label, size); } + //static inline bool ListBoxHeader(const char* label, int items_count, int height_in_items = -1) { float height = GetTextLineHeightWithSpacing() * ((height_in_items < 0 ? ImMin(items_count, 7) : height_in_items) + 0.25f) + GetStyle().FramePadding.y * 2.0f; return BeginListBox(label, ImVec2(0.0f, height)); } // Helper to calculate size from items_count and height_in_items + //static inline void ListBoxFooter() { EndListBox(); } + //-- OBSOLETED in 1.79 (from August 2020) + //static inline void OpenPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mb = 1) { OpenPopupOnItemClick(str_id, mb); } // Bool return value removed. Use IsWindowAppearing() in BeginPopup() instead. Renamed in 1.77, renamed back in 1.79. Sorry! + //-- OBSOLETED in 1.78 (from June 2020): Old drag/sliders functions that took a 'float power > 1.0f' argument instead of ImGuiSliderFlags_Logarithmic. See github.com/ocornut/imgui/issues/3361 for details. + //IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, float power = 1.0f) // OBSOLETED in 1.78 (from June 2020) + //IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, float power = 1.0f); // OBSOLETED in 1.78 (from June 2020) + //IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power = 1.0f); // OBSOLETED in 1.78 (from June 2020) + //IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format, float power = 1.0f); // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //-- OBSOLETED in 1.77 and before + //static inline bool BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mb, bool over_items) { return BeginPopupContextWindow(str_id, mb | (over_items ? 0 : ImGuiPopupFlags_NoOpenOverItems)); } // OBSOLETED in 1.77 (from June 2020) + //static inline void TreeAdvanceToLabelPos() { SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()); } // OBSOLETED in 1.72 (from July 2019) + //static inline void SetNextTreeNodeOpen(bool open, ImGuiCond cond = 0) { SetNextItemOpen(open, cond); } // OBSOLETED in 1.71 (from June 2019) + //static inline float GetContentRegionAvailWidth() { return GetContentRegionAvail().x; } // OBSOLETED in 1.70 (from May 2019) + //static inline ImDrawList* GetOverlayDrawList() { return GetForegroundDrawList(); } // OBSOLETED in 1.69 (from Mar 2019) + //static inline void SetScrollHere(float ratio = 0.5f) { SetScrollHereY(ratio); } // OBSOLETED in 1.66 (from Nov 2018) + //static inline bool IsItemDeactivatedAfterChange() { return IsItemDeactivatedAfterEdit(); } // OBSOLETED in 1.63 (from Aug 2018) + //-- OBSOLETED in 1.60 and before + //static inline bool IsAnyWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_AnyWindow); } // OBSOLETED in 1.60 (from Apr 2018) + //static inline bool IsAnyWindowHovered() { return IsWindowHovered(ImGuiHoveredFlags_AnyWindow); } // OBSOLETED in 1.60 (between Dec 2017 and Apr 2018) + //static inline void ShowTestWindow() { return ShowDemoWindow(); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline bool IsRootWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootWindow); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline bool IsRootWindowOrAnyChildFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline void SetNextWindowContentWidth(float w) { SetNextWindowContentSize(ImVec2(w, 0.0f)); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline float GetItemsLineHeightWithSpacing() { return GetFrameHeightWithSpacing(); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //IMGUI_API bool Begin(char* name, bool* p_open, ImVec2 size_first_use, float bg_alpha = -1.0f, ImGuiWindowFlags flags=0); // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017): Equivalent of using SetNextWindowSize(size, ImGuiCond_FirstUseEver) and SetNextWindowBgAlpha(). + //static inline bool IsRootWindowOrAnyChildHovered() { return IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows); } // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017) + //static inline void AlignFirstTextHeightToWidgets() { AlignTextToFramePadding(); } // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017) + //static inline void SetNextWindowPosCenter(ImGuiCond c=0) { SetNextWindowPos(GetMainViewport()->GetCenter(), c, ImVec2(0.5f,0.5f)); } // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017) + //static inline bool IsItemHoveredRect() { return IsItemHovered(ImGuiHoveredFlags_RectOnly); } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017) + //static inline bool IsPosHoveringAnyWindow(const ImVec2&) { IM_ASSERT(0); return false; } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017): This was misleading and partly broken. You probably want to use the io.WantCaptureMouse flag instead. + //static inline bool IsMouseHoveringAnyWindow() { return IsWindowHovered(ImGuiHoveredFlags_AnyWindow); } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017) + //static inline bool IsMouseHoveringWindow() { return IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem); } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017) + //-- OBSOLETED in 1.50 and before + //static inline bool CollapsingHeader(char* label, const char* str_id, bool framed = true, bool default_open = false) { return CollapsingHeader(label, (default_open ? (1 << 5) : 0)); } // OBSOLETED in 1.49 + //static inline ImFont*GetWindowFont() { return GetFont(); } // OBSOLETED in 1.48 + //static inline float GetWindowFontSize() { return GetFontSize(); } // OBSOLETED in 1.48 + //static inline void SetScrollPosHere() { SetScrollHere(); } // OBSOLETED in 1.42 +} + +#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8) // OBSOLETED in 1.92.8: Use ImGui::GetPlatformIO().DrawCallback_ResetRenderState + +//-- OBSOLETED in 1.92.0: ImFontAtlasCustomRect becomes ImTextureRect +// - ImFontAtlasCustomRect::X,Y --> ImTextureRect::x,y +// - ImFontAtlasCustomRect::Width,Height --> ImTextureRect::w,h +// - ImFontAtlasCustomRect::GlyphColored --> if you need to write to this, instead you can write to 'font->Glyphs.back()->Colored' after calling AddCustomRectFontGlyph() +// We could make ImTextureRect an union to use old names, but 1) this would be confusing 2) the fix is easy 3) ImFontAtlasCustomRect was always a rather esoteric api. +typedef ImFontAtlasRect ImFontAtlasCustomRect; +/*struct ImFontAtlasCustomRect +{ + unsigned short X, Y; // Output // Packed position in Atlas + unsigned short Width, Height; // Input // [Internal] Desired rectangle dimension + unsigned int GlyphID:31; // Input // [Internal] For custom font glyphs only (ID < 0x110000) + unsigned int GlyphColored:1; // Input // [Internal] For custom font glyphs only: glyph is colored, removed tinting. + float GlyphAdvanceX; // Input // [Internal] For custom font glyphs only: glyph xadvance + ImVec2 GlyphOffset; // Input // [Internal] For custom font glyphs only: glyph display offset + ImFont* Font; // Input // [Internal] For custom font glyphs only: target font + ImFontAtlasCustomRect() { X = Y = 0xFFFF; Width = Height = 0; GlyphID = 0; GlyphColored = 0; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0, 0); Font = NULL; } + bool IsPacked() const { return X != 0xFFFF; } +};*/ + +//-- OBSOLETED in 1.82 (from Mars 2021): flags for AddRect(), AddRectFilled(), AddImageRounded(), PathRect() +//typedef ImDrawFlags ImDrawCornerFlags; +//enum ImDrawCornerFlags_ +//{ +// ImDrawCornerFlags_None = ImDrawFlags_RoundCornersNone, // Was == 0 prior to 1.82, this is now == ImDrawFlags_RoundCornersNone which is != 0 and not implicit +// ImDrawCornerFlags_TopLeft = ImDrawFlags_RoundCornersTopLeft, // Was == 0x01 (1 << 0) prior to 1.82. Order matches ImDrawFlags_NoRoundCorner* flag (we exploit this internally). +// ImDrawCornerFlags_TopRight = ImDrawFlags_RoundCornersTopRight, // Was == 0x02 (1 << 1) prior to 1.82. +// ImDrawCornerFlags_BotLeft = ImDrawFlags_RoundCornersBottomLeft, // Was == 0x04 (1 << 2) prior to 1.82. +// ImDrawCornerFlags_BotRight = ImDrawFlags_RoundCornersBottomRight, // Was == 0x08 (1 << 3) prior to 1.82. +// ImDrawCornerFlags_All = ImDrawFlags_RoundCornersAll, // Was == 0x0F prior to 1.82 +// ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, +// ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, +// ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, +// ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, +//}; + +// RENAMED and MERGED both ImGuiKey_ModXXX and ImGuiModFlags_XXX into ImGuiMod_XXX (from September 2022) +// RENAMED ImGuiKeyModFlags -> ImGuiModFlags in 1.88 (from April 2022). Exceptionally commented out ahead of obsolescence schedule to reduce confusion and because they were not meant to be used in the first place. +//typedef ImGuiKeyChord ImGuiModFlags; // == int. We generally use ImGuiKeyChord to mean "a ImGuiKey or-ed with any number of ImGuiMod_XXX value", so you may store mods in there. +//enum ImGuiModFlags_ { ImGuiModFlags_None = 0, ImGuiModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiModFlags_Shift = ImGuiMod_Shift, ImGuiModFlags_Alt = ImGuiMod_Alt, ImGuiModFlags_Super = ImGuiMod_Super }; +//typedef ImGuiKeyChord ImGuiKeyModFlags; // == int +//enum ImGuiKeyModFlags_ { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiKeyModFlags_Shift = ImGuiMod_Shift, ImGuiKeyModFlags_Alt = ImGuiMod_Alt, ImGuiKeyModFlags_Super = ImGuiMod_Super }; + +//#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version) + +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +#define IM_ARRAYSIZE IM_COUNTOF // RENAMED IN 1.92.6: IM_ARRAYSIZE -> IM_COUNTOF + +// RENAMED IMGUI_DISABLE_METRICS_WINDOW > IMGUI_DISABLE_DEBUG_TOOLS in 1.88 (from June 2022) +#ifdef IMGUI_DISABLE_METRICS_WINDOW +#error IMGUI_DISABLE_METRICS_WINDOW was renamed to IMGUI_DISABLE_DEBUG_TOOLS, please use new name. +#endif + +//----------------------------------------------------------------------------- + +#if defined(__clang__) +#pragma clang diagnostic pop +#elif defined(__GNUC__) +#pragma GCC diagnostic pop +#endif + +#ifdef _MSC_VER +#pragma warning (pop) +#endif + +// Include imgui_user.h at the end of imgui.h +// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included. +#ifdef IMGUI_INCLUDE_IMGUI_USER_H +#ifdef IMGUI_USER_H_FILENAME +#include IMGUI_USER_H_FILENAME +#else +#include "imgui_user.h" +#endif +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_draw.cpp b/src/imgui/imgui_draw.cpp new file mode 100644 index 0000000..d89e36a --- /dev/null +++ b/src/imgui/imgui_draw.cpp @@ -0,0 +1,6811 @@ +// dear imgui, v1.92.9 +// (drawing and font code) + +/* + +Index of this file: + +// [SECTION] STB libraries implementation +// [SECTION] Style functions +// [SECTION] ImDrawList +// [SECTION] ImTriangulator, ImDrawList concave polygon fill +// [SECTION] ImDrawListSplitter +// [SECTION] ImDrawData +// [SECTION] Helpers ShadeVertsXXX functions +// [SECTION] ImFontConfig +// [SECTION] ImFontAtlas, ImFontAtlasBuilder +// [SECTION] ImFontAtlas: backend for stb_truetype +// [SECTION] ImFontAtlas: glyph ranges helpers +// [SECTION] ImFontGlyphRangesBuilder +// [SECTION] ImFontBaked, ImFont +// [SECTION] ImGui Internal Render Helpers +// [SECTION] Decompression code +// [SECTION] Default font data (ProggyClean.ttf) +// [SECTION] Default font data (ProggyForever.ttf) + +*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" +#ifdef IMGUI_ENABLE_FREETYPE +#include "misc/freetype/imgui_freetype.h" +#endif + +#include // vsnprintf, sscanf, printf +#include // intptr_t + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff) +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok. +#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wcomma" // warning: possible misuse of comma operator here +#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type +#pragma clang diagnostic ignored "-Wcast-qual" // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier +#pragma clang diagnostic ignored "-Wswitch-default" // warning: 'switch' missing 'default' label +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used +#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value +#pragma GCC diagnostic ignored "-Wstack-protector" // warning: stack protector not protecting local variables: variable length buffer +#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1 +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers +#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result +#endif + +//------------------------------------------------------------------------- +// [SECTION] STB libraries implementation (for stb_truetype and stb_rect_pack) +//------------------------------------------------------------------------- + +// Compile time options: +//#define IMGUI_STB_NAMESPACE ImStb +//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h" +//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h" +//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION +//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION + +#ifdef IMGUI_STB_NAMESPACE +namespace IMGUI_STB_NAMESPACE +{ +#endif + +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration +#pragma warning (disable: 6011) // (stb_rectpack) Dereferencing NULL pointer 'cur->next'. +#pragma warning (disable: 5262) // (stb_truetype) implicit fall-through occurs here; are you missing a break statement? +#pragma warning (disable: 6385) // (stb_truetype) Reading invalid data from 'buffer': the readable size is '_Old_3`kernel_width' bytes, but '3' bytes may be read. +#pragma warning (disable: 28182) // (stb_rectpack) Dereferencing NULL pointer. 'cur' contains the same NULL value as 'cur->next' did. +#endif + +#if defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used +#pragma clang diagnostic ignored "-Wmissing-prototypes" +#pragma clang diagnostic ignored "-Wimplicit-fallthrough" +#endif + +#if defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits] +#pragma GCC diagnostic ignored "-Wimplicit-fallthrough" // warning: this statement may fall through +#endif + +#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds) +#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in another compilation unit +#define STBRP_STATIC +#define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0) +#define STBRP_SORT ImQsort +#define STB_RECT_PACK_IMPLEMENTATION +#endif +#ifdef IMGUI_STB_RECT_PACK_FILENAME +#include IMGUI_STB_RECT_PACK_FILENAME +#else +#include "imstb_rectpack.h" +#endif +#endif + +#ifdef IMGUI_ENABLE_STB_TRUETYPE +#ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds) +#ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in another compilation unit +#define STBTT_malloc(x,u) ((void)(u), IM_ALLOC(x)) +#define STBTT_free(x,u) ((void)(u), IM_FREE(x)) +#define STBTT_assert(x) do { IM_ASSERT(x); } while(0) +#define STBTT_fmod(x,y) ImFmod(x,y) +#define STBTT_sqrt(x) ImSqrt(x) +#define STBTT_pow(x,y) ImPow(x,y) +#define STBTT_fabs(x) ImFabs(x) +#define STBTT_ifloor(x) ((int)ImFloor(x)) +#define STBTT_iceil(x) ((int)ImCeil(x)) +#define STBTT_strlen(x) ImStrlen(x) +#define STBTT_STATIC +#define STB_TRUETYPE_IMPLEMENTATION +#else +#define STBTT_DEF extern +#endif +#ifdef IMGUI_STB_TRUETYPE_FILENAME +#include IMGUI_STB_TRUETYPE_FILENAME +#else +#include "imstb_truetype.h" +#endif +#endif +#endif // IMGUI_ENABLE_STB_TRUETYPE + +#if defined(__GNUC__) +#pragma GCC diagnostic pop +#endif + +#if defined(__clang__) +#pragma clang diagnostic pop +#endif + +#if defined(_MSC_VER) +#pragma warning (pop) +#endif + +#ifdef IMGUI_STB_NAMESPACE +} // namespace ImStb +using namespace IMGUI_STB_NAMESPACE; +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Style functions +//----------------------------------------------------------------------------- + +void ImGui::StyleColorsDark(ImGuiStyle* dst) +{ + ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); + ImVec4* colors = style->Colors; + + colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); + colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f); + colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); + colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); + colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); + colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f); + colors[ImGuiCol_TitleBgActive] = ImVec4(0.16f, 0.29f, 0.48f, 1.00f); + colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); + colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); + colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); + colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); + colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); + colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); + colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_CheckboxSelectedBg] = ImLerp(colors[ImGuiCol_FrameBg], colors[ImGuiCol_FrameBgHovered], 0.65f); + colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f); + colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); + colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); + colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); + colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_Separator] = colors[ImGuiCol_Border]; + colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f); + colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f); + colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.20f); + colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); + colors[ImGuiCol_InputTextCursor] = colors[ImGuiCol_Text]; + colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.80f); + colors[ImGuiCol_TabSelected] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f); + colors[ImGuiCol_TabSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TabDimmed] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f); + colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f); + colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.50f, 0.50f, 0.50f, 0.00f); + colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); + colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); + colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); + colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f); + colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f); + colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); + colors[ImGuiCol_TreeLines] = colors[ImGuiCol_Border]; + colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); + colors[ImGuiCol_DragDropTargetBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_UnsavedMarker] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_NavCursor] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); + colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); + colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f); +} + +void ImGui::StyleColorsClassic(ImGuiStyle* dst) +{ + ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); + ImVec4* colors = style->Colors; + + colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); + colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); + colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.85f); + colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_PopupBg] = ImVec4(0.11f, 0.11f, 0.14f, 0.92f); + colors[ImGuiCol_Border] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f); + colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f); + colors[ImGuiCol_FrameBgHovered] = ImVec4(0.47f, 0.47f, 0.69f, 0.40f); + colors[ImGuiCol_FrameBgActive] = ImVec4(0.42f, 0.41f, 0.64f, 0.69f); + colors[ImGuiCol_TitleBg] = ImVec4(0.27f, 0.27f, 0.54f, 0.83f); + colors[ImGuiCol_TitleBgActive] = ImVec4(0.32f, 0.32f, 0.63f, 0.87f); + colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f); + colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.80f); + colors[ImGuiCol_ScrollbarBg] = ImVec4(0.20f, 0.25f, 0.30f, 0.60f); + colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f); + colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f); + colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f); + colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f); + colors[ImGuiCol_CheckboxSelectedBg] = ImLerp(colors[ImGuiCol_FrameBg], colors[ImGuiCol_FrameBgActive], 0.65f); + colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f); + colors[ImGuiCol_SliderGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f); + colors[ImGuiCol_Button] = ImVec4(0.35f, 0.40f, 0.61f, 0.62f); + colors[ImGuiCol_ButtonHovered] = ImVec4(0.40f, 0.48f, 0.71f, 0.79f); + colors[ImGuiCol_ButtonActive] = ImVec4(0.46f, 0.54f, 0.80f, 1.00f); + colors[ImGuiCol_Header] = ImVec4(0.40f, 0.40f, 0.90f, 0.45f); + colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.90f, 0.80f); + colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.87f, 0.80f); + colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 0.60f); + colors[ImGuiCol_SeparatorHovered] = ImVec4(0.60f, 0.60f, 0.70f, 1.00f); + colors[ImGuiCol_SeparatorActive] = ImVec4(0.70f, 0.70f, 0.90f, 1.00f); + colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.10f); + colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.78f, 0.82f, 1.00f, 0.60f); + colors[ImGuiCol_ResizeGripActive] = ImVec4(0.78f, 0.82f, 1.00f, 0.90f); + colors[ImGuiCol_InputTextCursor] = colors[ImGuiCol_Text]; + colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.80f); + colors[ImGuiCol_TabSelected] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f); + colors[ImGuiCol_TabSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TabDimmed] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f); + colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f); + colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.53f, 0.53f, 0.87f, 0.00f); + colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); + colors[ImGuiCol_TableHeaderBg] = ImVec4(0.27f, 0.27f, 0.38f, 1.00f); + colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.45f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableBorderLight] = ImVec4(0.26f, 0.26f, 0.28f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f); + colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f); + colors[ImGuiCol_TreeLines] = colors[ImGuiCol_Border]; + colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); + colors[ImGuiCol_DragDropTargetBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_UnsavedMarker] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); + colors[ImGuiCol_NavCursor] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); + colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); + colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); +} + +// Those light colors are better suited with a thicker font than the default one + FrameBorder +void ImGui::StyleColorsLight(ImGuiStyle* dst) +{ + ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); + ImVec4* colors = style->Colors; + + colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); + colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); + colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f); + colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f); + colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.30f); + colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f); + colors[ImGuiCol_TitleBgActive] = ImVec4(0.82f, 0.82f, 0.82f, 1.00f); + colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f); + colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f); + colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f); + colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 0.80f); + colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.49f, 0.49f, 0.49f, 0.80f); + colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f); + colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_CheckboxSelectedBg] = ImVec4(0.95f, 0.97f, 1.00f, 1.00f); + colors[ImGuiCol_SliderGrab] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f); + colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f); + colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); + colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); + colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); + colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 0.62f); + colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f); + colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f); + colors[ImGuiCol_ResizeGrip] = ImVec4(0.35f, 0.35f, 0.35f, 0.17f); + colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); + colors[ImGuiCol_InputTextCursor] = colors[ImGuiCol_Text]; + colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.90f); + colors[ImGuiCol_TabSelected] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f); + colors[ImGuiCol_TabSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TabDimmed] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f); + colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f); + colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.26f, 0.59f, 1.00f, 0.00f); + colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); + colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); + colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f); + colors[ImGuiCol_TableHeaderBg] = ImVec4(0.78f, 0.87f, 0.98f, 1.00f); + colors[ImGuiCol_TableBorderStrong] = ImVec4(0.57f, 0.57f, 0.64f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_TableRowBgAlt] = ImVec4(0.30f, 0.30f, 0.30f, 0.09f); + colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); + colors[ImGuiCol_TreeLines] = colors[ImGuiCol_Border]; + colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); + colors[ImGuiCol_DragDropTargetBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_UnsavedMarker] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); + colors[ImGuiCol_NavCursor] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f); + colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.20f); + colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawList +//----------------------------------------------------------------------------- + +ImDrawListSharedData::ImDrawListSharedData() +{ + memset((void*)this, 0, sizeof(*this)); + InitialFringeScale = 1.0f; + for (int i = 0; i < IM_COUNTOF(ArcFastVtx); i++) + { + const float a = ((float)i * 2 * IM_PI) / (float)IM_COUNTOF(ArcFastVtx); + ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a)); + } +} + +ImDrawListSharedData::~ImDrawListSharedData() +{ + IM_ASSERT(DrawLists.Size == 0); +} + +void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error) +{ + if (CircleTessellationMaxError == max_error) + return; + + IM_ASSERT(max_error > 0.0f); + CircleTessellationMaxError = max_error; + for (int i = 0; i < IM_COUNTOF(CircleSegmentCounts); i++) + { + const float radius = (float)i; + CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleTessellationMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX); + } + ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleTessellationMaxError); +} + +ImDrawList::ImDrawList(ImDrawListSharedData* shared_data) +{ + memset((void*)this, 0, sizeof(*this)); + _SetDrawListSharedData(shared_data); +} + +ImDrawList::~ImDrawList() +{ + _ClearFreeMemory(); + _SetDrawListSharedData(NULL); +} + +void ImDrawList::_SetDrawListSharedData(ImDrawListSharedData* data) +{ + if (_Data != NULL) + _Data->DrawLists.find_erase_unsorted(this); + _Data = data; + if (_Data != NULL) + _Data->DrawLists.push_back(this); +} + +// Initialize before use in a new frame. We always have a command ready in the buffer. +// In the majority of cases, you would want to call PushClipRect() and PushTexture() after this. +void ImDrawList::_ResetForNewFrame() +{ + // Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory to match ImDrawCmdHeader. + IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == 0); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, TexRef) == sizeof(ImVec4)); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureRef)); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == offsetof(ImDrawCmdHeader, ClipRect)); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, TexRef) == offsetof(ImDrawCmdHeader, TexRef)); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == offsetof(ImDrawCmdHeader, VtxOffset)); + if (_Splitter._Count > 1) + _Splitter.Merge(this); + + CmdBuffer.resize(0); + IdxBuffer.resize(0); + VtxBuffer.resize(0); + Flags = _Data->InitialFlags; + memset(&_CmdHeader, 0, sizeof(_CmdHeader)); + _VtxCurrentIdx = 0; + _VtxWritePtr = NULL; + _IdxWritePtr = NULL; + _ClipRectStack.resize(0); + _TextureStack.resize(0); + _CallbacksDataBuf.resize(0); + _Path.resize(0); + _Splitter.Clear(); + CmdBuffer.push_back(ImDrawCmd()); + _FringeScale = _Data->InitialFringeScale; +} + +void ImDrawList::_ClearFreeMemory() +{ + CmdBuffer.clear(); + IdxBuffer.clear(); + VtxBuffer.clear(); + Flags = ImDrawListFlags_None; + _VtxCurrentIdx = 0; + _VtxWritePtr = NULL; + _IdxWritePtr = NULL; + _ClipRectStack.clear(); + _TextureStack.clear(); + _CallbacksDataBuf.clear(); + _Path.clear(); + _Splitter.ClearFreeMemory(); +} + +// Note: For multi-threaded rendering, consider using `imgui_threaded_rendering` from https://github.com/ocornut/imgui_club +ImDrawList* ImDrawList::CloneOutput() const +{ + ImDrawList* dst = IM_NEW(ImDrawList(NULL)); + dst->CmdBuffer = CmdBuffer; + dst->IdxBuffer = IdxBuffer; + dst->VtxBuffer = VtxBuffer; + dst->Flags = Flags; + return dst; +} + +void ImDrawList::AddDrawCmd() +{ + ImDrawCmd draw_cmd; + draw_cmd.ClipRect = _CmdHeader.ClipRect; // Same as calling ImDrawCmd_HeaderCopy() + draw_cmd.TexRef = _CmdHeader.TexRef; + draw_cmd.VtxOffset = _CmdHeader.VtxOffset; + draw_cmd.IdxOffset = IdxBuffer.Size; + + IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w); + CmdBuffer.push_back(draw_cmd); +} + +// Pop trailing draw command (used before merging or presenting to user) +// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL +void ImDrawList::_PopUnusedDrawCmd() +{ + while (CmdBuffer.Size > 0) + { + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount != 0 || curr_cmd->UserCallback != NULL) + return;// break; + CmdBuffer.pop_back(); + } +} + +void ImDrawList::AddCallback(ImDrawCallback callback, void* userdata, size_t userdata_size) +{ + IM_ASSERT(callback != NULL); +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + if (callback == ImDrawCallback_ResetRenderState && _Data->Context != NULL && _Data->Context->PlatformIO.DrawCallback_ResetRenderState != NULL) + callback = _Data->Context->PlatformIO.DrawCallback_ResetRenderState; // == ImGui::GetPlatformIO().DrawCallback_ResetRenderState +#endif + + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + IM_ASSERT(curr_cmd->UserCallback == NULL); + if (curr_cmd->ElemCount != 0) + { + AddDrawCmd(); + curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + } + + curr_cmd->UserCallback = callback; + if (userdata_size == 0) + { + // Store user data directly in command (no indirection) + curr_cmd->UserCallbackData = userdata; + curr_cmd->UserCallbackDataSize = 0; + curr_cmd->UserCallbackDataOffset = -1; + } + else + { + // Copy and store user data in a buffer + IM_ASSERT(userdata != NULL); + IM_ASSERT(userdata_size < (1u << 31)); + curr_cmd->UserCallbackData = NULL; // Will be resolved during Render() + curr_cmd->UserCallbackDataSize = (int)userdata_size; + curr_cmd->UserCallbackDataOffset = _CallbacksDataBuf.Size; + _CallbacksDataBuf.resize(_CallbacksDataBuf.Size + (int)userdata_size); + memcpy(_CallbacksDataBuf.Data + (size_t)curr_cmd->UserCallbackDataOffset, userdata, userdata_size); + } + + AddDrawCmd(); // Force a new command after us (see comment below) +} + +// Compare ClipRect, TexRef and VtxOffset with a single memcmp() +#define ImDrawCmd_HeaderSize (offsetof(ImDrawCmd, VtxOffset) + sizeof(unsigned int)) +#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TexRef, VtxOffset +#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TexRef, VtxOffset +#define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1) (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset) + +// Try to merge two last draw commands +void ImDrawList::_TryMergeDrawCmds() +{ + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + ImDrawCmd* prev_cmd = curr_cmd - 1; + if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL) + { + prev_cmd->ElemCount += curr_cmd->ElemCount; + CmdBuffer.pop_back(); + } +} + +// Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack. +// The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only. +void ImDrawList::_OnChangedClipRect() +{ + // If current command is used with different settings we need to add a new command + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, sizeof(ImVec4)) != 0) + { + AddDrawCmd(); + return; + } + IM_ASSERT(curr_cmd->UserCallback == NULL); + + // Try to merge with previous command if it matches, else use current command + ImDrawCmd* prev_cmd = curr_cmd - 1; + if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL) + { + CmdBuffer.pop_back(); + return; + } + curr_cmd->ClipRect = _CmdHeader.ClipRect; +} + +void ImDrawList::_OnChangedTexture() +{ + // If current command is used with different settings we need to add a new command + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount != 0 && curr_cmd->TexRef != _CmdHeader.TexRef) + { + AddDrawCmd(); + return; + } + + // Unlike other _OnChangedXXX functions this may be called by ImFontAtlasUpdateDrawListsTextures() in more locations so we need to handle this case. + if (curr_cmd->UserCallback != NULL) + return; + + // Try to merge with previous command if it matches, else use current command + ImDrawCmd* prev_cmd = curr_cmd - 1; + if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL) + { + CmdBuffer.pop_back(); + return; + } + curr_cmd->TexRef = _CmdHeader.TexRef; +} + +void ImDrawList::_OnChangedVtxOffset() +{ + // We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this. + _VtxCurrentIdx = 0; + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + //IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349 + if (curr_cmd->ElemCount != 0) + { + AddDrawCmd(); + return; + } + IM_ASSERT(curr_cmd->UserCallback == NULL); + curr_cmd->VtxOffset = _CmdHeader.VtxOffset; +} + +int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const +{ + // Automatic segment count + const int radius_idx = (int)(radius + 0.999f); // ceil to never reduce accuracy + if (radius_idx >= 0 && radius_idx < IM_COUNTOF(_Data->CircleSegmentCounts)) + return _Data->CircleSegmentCounts[radius_idx]; // Use cached value + else + return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleTessellationMaxError); +} + +// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling) +void ImDrawList::PushClipRect(const ImVec2& cr_min, const ImVec2& cr_max, bool intersect_with_current_clip_rect) +{ + ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y); + if (intersect_with_current_clip_rect) + { + ImVec4 current = _CmdHeader.ClipRect; + if (cr.x < current.x) cr.x = current.x; // = ClipWith(). Note that passing inverted range wouldn't be fixed here. + if (cr.y < current.y) cr.y = current.y; + if (cr.z > current.z) cr.z = current.z; + if (cr.w > current.w) cr.w = current.w; + } + cr.z = ImMax(cr.x, cr.z); + cr.w = ImMax(cr.y, cr.w); + + _ClipRectStack.push_back(cr); + _CmdHeader.ClipRect = cr; + _OnChangedClipRect(); +} + +void ImDrawList::PushClipRectFullScreen() +{ + PushClipRect(ImVec2(_Data->ClipRectFullscreen.x, _Data->ClipRectFullscreen.y), ImVec2(_Data->ClipRectFullscreen.z, _Data->ClipRectFullscreen.w)); +} + +void ImDrawList::PopClipRect() +{ + _ClipRectStack.pop_back(); + _CmdHeader.ClipRect = (_ClipRectStack.Size == 0) ? _Data->ClipRectFullscreen : _ClipRectStack.Data[_ClipRectStack.Size - 1]; + _OnChangedClipRect(); +} + +void ImDrawList::PushTexture(ImTextureRef tex_ref) +{ + _TextureStack.push_back(tex_ref); + _CmdHeader.TexRef = tex_ref; + if (tex_ref._TexData != NULL) + IM_ASSERT(tex_ref._TexData->WantDestroyNextFrame == false); + _OnChangedTexture(); +} + +void ImDrawList::PopTexture() +{ + _TextureStack.pop_back(); + _CmdHeader.TexRef = (_TextureStack.Size == 0) ? ImTextureRef() : _TextureStack.Data[_TextureStack.Size - 1]; + _OnChangedTexture(); +} + +// This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTexture()/PopTexture(). +void ImDrawList::_SetTexture(ImTextureRef tex_ref) +{ + if (_CmdHeader.TexRef == tex_ref) + return; + _CmdHeader.TexRef = tex_ref; + _TextureStack.back() = tex_ref; + _OnChangedTexture(); +} + +// Reserve space for a number of vertices and indices. +// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or +// submit the intermediate results. PrimUnreserve() can be used to release unused allocations. +void ImDrawList::PrimReserve(int idx_count, int vtx_count) +{ + // Large mesh support (when enabled) + IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0); + if (sizeof(ImDrawIdx) == 2 && (_VtxCurrentIdx + vtx_count >= (1 << 16)) && (Flags & ImDrawListFlags_AllowVtxOffset)) + { + // FIXME: In theory we should be testing that vtx_count <64k here. + // In practice, RenderText() relies on reserving ahead for a worst case scenario so it is currently useful for us + // to not make that check until we rework the text functions to handle clipping and large horizontal lines better. + _CmdHeader.VtxOffset = VtxBuffer.Size; + _OnChangedVtxOffset(); + } + + ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + draw_cmd->ElemCount += idx_count; + + int vtx_buffer_old_size = VtxBuffer.Size; + VtxBuffer.resize(vtx_buffer_old_size + vtx_count); + _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size; + + int idx_buffer_old_size = IdxBuffer.Size; + IdxBuffer.resize(idx_buffer_old_size + idx_count); + _IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size; +} + +// Release the number of reserved vertices/indices from the end of the last reservation made with PrimReserve(). +void ImDrawList::PrimUnreserve(int idx_count, int vtx_count) +{ + IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0); + + ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + draw_cmd->ElemCount -= idx_count; + VtxBuffer.shrink(VtxBuffer.Size - vtx_count); + IdxBuffer.shrink(IdxBuffer.Size - idx_count); +} + +// Fully unrolled with inline call to keep our debug builds decently fast. +void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) +{ + ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel); + ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; + _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); + _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); + _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + _VtxCurrentIdx += 4; + _IdxWritePtr += 6; +} + +void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) +{ + ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y); + ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; + _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); + _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); + _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + _VtxCurrentIdx += 4; + _IdxWritePtr += 6; +} + +void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) +{ + ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; + _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); + _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); + _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + _VtxCurrentIdx += 4; + _IdxWritePtr += 6; +} + +// On AddPolyline() and AddConvexPolyFilled() we intentionally avoid using ImVec2 and superfluous function calls to optimize debug/non-inlined builds. +// - Those macros expects l-values and need to be used as their own statement. +// - Those macros are intentionally not surrounded by the 'do {} while (0)' idiom because even that translates to runtime with debug compilers. +#define IM_NORMALIZE2F_OVER_ZERO(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImRsqrt(d2); VX *= inv_len; VY *= inv_len; } } (void)0 +#define IM_FIXNORMAL2F_MAX_INVLEN2 100.0f // 500.0f (see #4053, #3366) +#define IM_FIXNORMAL2F(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.000001f) { float inv_len2 = 1.0f / d2; if (inv_len2 > IM_FIXNORMAL2F_MAX_INVLEN2) inv_len2 = IM_FIXNORMAL2F_MAX_INVLEN2; VX *= inv_len2; VY *= inv_len2; } } (void)0 + +// TODO: Thickness anti-aliased lines cap are missing their AA fringe. +// We avoid using the ImVec2 math operators here to reduce cost to a minimum for debug/non-inlined builds. +void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, float thickness, ImDrawFlags flags) +{ + if (points_count < 2 || (col & IM_COL32_A_MASK) == 0) + return; + + const bool closed = (flags & ImDrawFlags_Closed) != 0; + const ImVec2 opaque_uv = _Data->TexUvWhitePixel; + const int count = closed ? points_count : points_count - 1; // The number of line segments we need to draw + const bool thick_line = (thickness > _FringeScale); + + // If this assert triggers on legacy code: + // - 1.92.8 (2025/05): swapped two last parameters order: flags, thickness --> thickness, flags. This should normally be caught by compile-time type-checking. + // - 1.92.8 (2025/05): changed value of ImDrawList_Closed which was previously guaranteed to be == 1. Hardcoded use of 1 or true should be replaced. + // Read more details near AddRect() + see "API BREAKING CHANGES" section for 1.82, 1.90 and 1.92.8. + IM_ASSERT_USER_ERROR_RET((flags & ImDrawFlags_InvalidMask_) == 0, "Incorrect parameter. Did you swap 'thickness' and 'flags'?"); + + if (Flags & ImDrawListFlags_AntiAliasedLines) + { + // Anti-aliased stroke + const float AA_SIZE = _FringeScale; + const ImU32 col_trans = col & ~IM_COL32_A_MASK; + + // Thicknesses <1.0 should behave like thickness 1.0 + thickness = ImMax(thickness, 1.0f); + const int integer_thickness = (int)thickness; + const float fractional_thickness = thickness - integer_thickness; + + // Do we want to draw this line using a texture? + // - For now, only draw integer-width lines using textures to avoid issues with the way scaling occurs, could be improved. + // - If AA_SIZE is not 1.0f we cannot use the texture path. + const bool use_texture = (Flags & ImDrawListFlags_AntiAliasedLinesUseTex) && (integer_thickness < IM_DRAWLIST_TEX_LINES_WIDTH_MAX) && (fractional_thickness <= 0.00001f) && (AA_SIZE == 1.0f); + + // We should never hit this, because NewFrame() doesn't set ImDrawListFlags_AntiAliasedLinesUseTex unless ImFontAtlasFlags_NoBakedLines is off + IM_ASSERT_PARANOID(!use_texture || !(_Data->Font->OwnerAtlas->Flags & ImFontAtlasFlags_NoBakedLines)); + + const int idx_count = use_texture ? (count * 6) : (thick_line ? count * 18 : count * 12); + const int vtx_count = use_texture ? (points_count * 2) : (thick_line ? points_count * 4 : points_count * 3); + PrimReserve(idx_count, vtx_count); + + // Temporary buffer + // The first items are normals at each line point, then after that there are either 2 or 4 temp points for each line point + _Data->TempBuffer.reserve_discard(points_count * ((use_texture || !thick_line) ? 3 : 5)); + ImVec2* temp_normals = _Data->TempBuffer.Data; + ImVec2* temp_points = temp_normals + points_count; + + // Calculate normals (tangents) for each line segment + for (int i1 = 0; i1 < count; i1++) + { + const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; + float dx = points[i2].x - points[i1].x; + float dy = points[i2].y - points[i1].y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + temp_normals[i1].x = dy; + temp_normals[i1].y = -dx; + } + if (!closed) + temp_normals[points_count - 1] = temp_normals[points_count - 2]; + + // If we are drawing a one-pixel-wide line without a texture, or a textured line of any width, we only need 2 or 3 vertices per point + if (use_texture || !thick_line) + { + // [PATH 1] Texture-based lines (thick or non-thick) + // [PATH 2] Non texture-based lines (non-thick) + + // The width of the geometry we need to draw - this is essentially pixels for the line itself, plus "one pixel" for AA. + // - In the texture-based path, we don't use AA_SIZE here because the +1 is tied to the generated texture + // (see ImFontAtlasBuildRenderLinesTexData() function), and so alternate values won't work without changes to that code. + // - In the non texture-based paths, we would allow AA_SIZE to potentially be != 1.0f with a patch (e.g. fringe_scale patch to + // allow scaling geometry while preserving one-screen-pixel AA fringe). + const float half_draw_size = use_texture ? ((thickness * 0.5f) + 1) : AA_SIZE; + + // If line is not closed, the first and last points need to be generated differently as there are no normals to blend + if (!closed) + { + temp_points[0] = points[0] + temp_normals[0] * half_draw_size; + temp_points[1] = points[0] - temp_normals[0] * half_draw_size; + temp_points[(points_count-1)*2+0] = points[points_count-1] + temp_normals[points_count-1] * half_draw_size; + temp_points[(points_count-1)*2+1] = points[points_count-1] - temp_normals[points_count-1] * half_draw_size; + } + + // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges + // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps) + // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer. + unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment + for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment + { + const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; // i2 is the second point of the line segment + const unsigned int idx2 = ((i1 + 1) == points_count) ? _VtxCurrentIdx : (idx1 + (use_texture ? 2 : 3)); // Vertex index for end of segment + + // Average normals + float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f; + float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + dm_x *= half_draw_size; // dm_x, dm_y are offset to the outer edge of the AA area + dm_y *= half_draw_size; + + // Add temporary vertices for the outer edges + ImVec2* out_vtx = &temp_points[i2 * 2]; + out_vtx[0].x = points[i2].x + dm_x; + out_vtx[0].y = points[i2].y + dm_y; + out_vtx[1].x = points[i2].x - dm_x; + out_vtx[1].y = points[i2].y - dm_y; + + if (use_texture) + { + // Add indices for two triangles + _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 1); // Right tri + _IdxWritePtr[3] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[4] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Left tri + _IdxWritePtr += 6; + } + else + { + // Add indexes for four triangles + _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2); // Right tri 1 + _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Right tri 2 + _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0); // Left tri 1 + _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1); // Left tri 2 + _IdxWritePtr += 12; + } + + idx1 = idx2; + } + + // Add vertices for each point on the line + if (use_texture) + { + // If we're using textures we only need to emit the left/right edge vertices + ImVec4 tex_uvs = _Data->TexUvLines[integer_thickness]; + /*if (fractional_thickness != 0.0f) // Currently always zero when use_texture==false! + { + const ImVec4 tex_uvs_1 = _Data->TexUvLines[integer_thickness + 1]; + tex_uvs.x = tex_uvs.x + (tex_uvs_1.x - tex_uvs.x) * fractional_thickness; // inlined ImLerp() + tex_uvs.y = tex_uvs.y + (tex_uvs_1.y - tex_uvs.y) * fractional_thickness; + tex_uvs.z = tex_uvs.z + (tex_uvs_1.z - tex_uvs.z) * fractional_thickness; + tex_uvs.w = tex_uvs.w + (tex_uvs_1.w - tex_uvs.w) * fractional_thickness; + }*/ + ImVec2 tex_uv0(tex_uvs.x, tex_uvs.y); + ImVec2 tex_uv1(tex_uvs.z, tex_uvs.w); + for (int i = 0; i < points_count; i++) + { + _VtxWritePtr[0].pos = temp_points[i * 2 + 0]; _VtxWritePtr[0].uv = tex_uv0; _VtxWritePtr[0].col = col; // Left-side outer edge + _VtxWritePtr[1].pos = temp_points[i * 2 + 1]; _VtxWritePtr[1].uv = tex_uv1; _VtxWritePtr[1].col = col; // Right-side outer edge + _VtxWritePtr += 2; + } + } + else + { + // If we're not using a texture, we need the center vertex as well + for (int i = 0; i < points_count; i++) + { + _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col; // Center of line + _VtxWritePtr[1].pos = temp_points[i * 2 + 0]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col_trans; // Left-side outer edge + _VtxWritePtr[2].pos = temp_points[i * 2 + 1]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col_trans; // Right-side outer edge + _VtxWritePtr += 3; + } + } + } + else + { + // [PATH 2] Non texture-based lines (thick): we need to draw the solid line core and thus require four vertices per point + const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; + + // If line is not closed, the first and last points need to be generated differently as there are no normals to blend + if (!closed) + { + const int points_last = points_count - 1; + temp_points[0] = points[0] + temp_normals[0] * (half_inner_thickness + AA_SIZE); + temp_points[1] = points[0] + temp_normals[0] * (half_inner_thickness); + temp_points[2] = points[0] - temp_normals[0] * (half_inner_thickness); + temp_points[3] = points[0] - temp_normals[0] * (half_inner_thickness + AA_SIZE); + temp_points[points_last * 4 + 0] = points[points_last] + temp_normals[points_last] * (half_inner_thickness + AA_SIZE); + temp_points[points_last * 4 + 1] = points[points_last] + temp_normals[points_last] * (half_inner_thickness); + temp_points[points_last * 4 + 2] = points[points_last] - temp_normals[points_last] * (half_inner_thickness); + temp_points[points_last * 4 + 3] = points[points_last] - temp_normals[points_last] * (half_inner_thickness + AA_SIZE); + } + + // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges + // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps) + // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer. + unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment + for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment + { + const int i2 = (i1 + 1) == points_count ? 0 : (i1 + 1); // i2 is the second point of the line segment + const unsigned int idx2 = (i1 + 1) == points_count ? _VtxCurrentIdx : (idx1 + 4); // Vertex index for end of segment + + // Average normals + float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f; + float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + float dm_out_x = dm_x * (half_inner_thickness + AA_SIZE); + float dm_out_y = dm_y * (half_inner_thickness + AA_SIZE); + float dm_in_x = dm_x * half_inner_thickness; + float dm_in_y = dm_y * half_inner_thickness; + + // Add temporary vertices + ImVec2* out_vtx = &temp_points[i2 * 4]; + out_vtx[0].x = points[i2].x + dm_out_x; + out_vtx[0].y = points[i2].y + dm_out_y; + out_vtx[1].x = points[i2].x + dm_in_x; + out_vtx[1].y = points[i2].y + dm_in_y; + out_vtx[2].x = points[i2].x - dm_in_x; + out_vtx[2].y = points[i2].y - dm_in_y; + out_vtx[3].x = points[i2].x - dm_out_x; + out_vtx[3].y = points[i2].y - dm_out_y; + + // Add indexes + _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2); + _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 1); + _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0); + _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1); + _IdxWritePtr[12] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[13] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[14] = (ImDrawIdx)(idx1 + 3); + _IdxWritePtr[15] = (ImDrawIdx)(idx1 + 3); _IdxWritePtr[16] = (ImDrawIdx)(idx2 + 3); _IdxWritePtr[17] = (ImDrawIdx)(idx2 + 2); + _IdxWritePtr += 18; + + idx1 = idx2; + } + + // Add vertices + for (int i = 0; i < points_count; i++) + { + _VtxWritePtr[0].pos = temp_points[i * 4 + 0]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col_trans; + _VtxWritePtr[1].pos = temp_points[i * 4 + 1]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = temp_points[i * 4 + 2]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = temp_points[i * 4 + 3]; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col_trans; + _VtxWritePtr += 4; + } + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } + else + { + // [PATH 4] Non texture-based, Non anti-aliased lines + const int idx_count = count * 6; + const int vtx_count = count * 4; // FIXME-OPT: Not sharing edges + PrimReserve(idx_count, vtx_count); + + for (int i1 = 0; i1 < count; i1++) + { + const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; + const ImVec2& p1 = points[i1]; + const ImVec2& p2 = points[i2]; + + float dx = p2.x - p1.x; + float dy = p2.y - p1.y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + dx *= (thickness * 0.5f); + dy *= (thickness * 0.5f); + + _VtxWritePtr[0].pos.x = p1.x + dy; _VtxWritePtr[0].pos.y = p1.y - dx; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos.x = p2.x + dy; _VtxWritePtr[1].pos.y = p2.y - dx; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos.x = p2.x - dy; _VtxWritePtr[2].pos.y = p2.y + dx; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos.x = p1.x - dy; _VtxWritePtr[3].pos.y = p1.y + dx; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + + _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + 2); + _IdxWritePtr[3] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[4] = (ImDrawIdx)(_VtxCurrentIdx + 2); _IdxWritePtr[5] = (ImDrawIdx)(_VtxCurrentIdx + 3); + _IdxWritePtr += 6; + _VtxCurrentIdx += 4; + } + } +} + +// - We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds. +// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing. +void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) +{ + if (points_count < 3 || (col & IM_COL32_A_MASK) == 0) + return; + + const ImVec2 uv = _Data->TexUvWhitePixel; + + if (Flags & ImDrawListFlags_AntiAliasedFill) + { + // Anti-aliased Fill + const float AA_SIZE = _FringeScale; + const ImU32 col_trans = col & ~IM_COL32_A_MASK; + const int idx_count = (points_count - 2)*3 + points_count * 6; + const int vtx_count = (points_count * 2); + PrimReserve(idx_count, vtx_count); + + // Add indexes for fill + unsigned int vtx_inner_idx = _VtxCurrentIdx; + unsigned int vtx_outer_idx = _VtxCurrentIdx + 1; + for (int i = 2; i < points_count; i++) + { + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + ((i - 1) << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (i << 1)); + _IdxWritePtr += 3; + } + + // Compute normals + _Data->TempBuffer.reserve_discard(points_count); + ImVec2* temp_normals = _Data->TempBuffer.Data; + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + const ImVec2& p0 = points[i0]; + const ImVec2& p1 = points[i1]; + float dx = p1.x - p0.x; + float dy = p1.y - p0.y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + temp_normals[i0].x = dy; + temp_normals[i0].y = -dx; + } + + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + // Average normals + const ImVec2& n0 = temp_normals[i0]; + const ImVec2& n1 = temp_normals[i1]; + float dm_x = (n0.x + n1.x) * 0.5f; + float dm_y = (n0.y + n1.y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + dm_x *= AA_SIZE * 0.5f; + dm_y *= AA_SIZE * 0.5f; + + // Add vertices + _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner + _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer + _VtxWritePtr += 2; + + // Add indexes for fringes + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); + _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); + _IdxWritePtr += 6; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } + else + { + // Non Anti-aliased Fill + const int idx_count = (points_count - 2)*3; + const int vtx_count = points_count; + PrimReserve(idx_count, vtx_count); + for (int i = 0; i < vtx_count; i++) + { + _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; + _VtxWritePtr++; + } + for (int i = 2; i < points_count; i++) + { + _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + i - 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + i); + _IdxWritePtr += 3; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } +} + +void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + + // Calculate arc auto segment step size + if (a_step <= 0) + a_step = IM_DRAWLIST_ARCFAST_SAMPLE_MAX / _CalcCircleAutoSegmentCount(radius); + + // Make sure we never do steps larger than one quarter of the circle + a_step = ImClamp(a_step, 1, IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4); + + const int sample_range = ImAbs(a_max_sample - a_min_sample); + const int a_next_step = a_step; + + int samples = sample_range + 1; + bool extra_max_sample = false; + if (a_step > 1) + { + samples = sample_range / a_step + 1; + const int overstep = sample_range % a_step; + + if (overstep > 0) + { + extra_max_sample = true; + samples++; + + // When we have overstep to avoid awkwardly looking one long line and one tiny one at the end, + // distribute first step range evenly between them by reducing first step size. + if (sample_range > 0) + a_step -= (a_step - overstep) / 2; + } + } + + _Path.resize(_Path.Size + samples); + ImVec2* out_ptr = _Path.Data + (_Path.Size - samples); + + int sample_index = a_min_sample; + if (sample_index < 0 || sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX) + { + sample_index = sample_index % IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + if (sample_index < 0) + sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + } + + if (a_max_sample >= a_min_sample) + { + for (int a = a_min_sample; a <= a_max_sample; a += a_step, sample_index += a_step, a_step = a_next_step) + { + // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more + if (sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX) + sample_index -= IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + + const ImVec2 s = _Data->ArcFastVtx[sample_index]; + out_ptr->x = center.x + s.x * radius; + out_ptr->y = center.y + s.y * radius; + out_ptr++; + } + } + else + { + for (int a = a_min_sample; a >= a_max_sample; a -= a_step, sample_index -= a_step, a_step = a_next_step) + { + // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more + if (sample_index < 0) + sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + + const ImVec2 s = _Data->ArcFastVtx[sample_index]; + out_ptr->x = center.x + s.x * radius; + out_ptr->y = center.y + s.y * radius; + out_ptr++; + } + } + + if (extra_max_sample) + { + int normalized_max_sample = a_max_sample % IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + if (normalized_max_sample < 0) + normalized_max_sample += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + + const ImVec2 s = _Data->ArcFastVtx[normalized_max_sample]; + out_ptr->x = center.x + s.x * radius; + out_ptr->y = center.y + s.y * radius; + out_ptr++; + } + + IM_ASSERT_PARANOID(_Path.Data + _Path.Size == out_ptr); +} + +void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + + // Note that we are adding a point at both a_min and a_max. + // If you are trying to draw a full closed circle you don't want the overlapping points! + _Path.reserve(_Path.Size + (num_segments + 1)); + for (int i = 0; i <= num_segments; i++) + { + const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min); + _Path.push_back(ImVec2(center.x + ImCos(a) * radius, center.y + ImSin(a) * radius)); + } +} + +// 0: East, 3: South, 6: West, 9: North, 12: East +void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + _PathArcToFastEx(center, radius, a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, 0); +} + +void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + + if (num_segments > 0) + { + _PathArcToN(center, radius, a_min, a_max, num_segments); + return; + } + + // Automatic segment count + if (radius <= _Data->ArcFastRadiusCutoff) + { + const bool a_is_reverse = a_max < a_min; + + // We are going to use precomputed values for mid samples. + // Determine first and last sample in lookup table that belong to the arc. + const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f); + const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f); + + const int a_min_sample = a_is_reverse ? (int)ImFloor(a_min_sample_f) : (int)ImCeil(a_min_sample_f); + const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloor(a_max_sample_f); + const int a_mid_samples = a_is_reverse ? ImMax(a_min_sample - a_max_sample, 0) : ImMax(a_max_sample - a_min_sample, 0); + + const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + const bool a_emit_start = ImAbs(a_min_segment_angle - a_min) >= 1e-5f; + const bool a_emit_end = ImAbs(a_max - a_max_segment_angle) >= 1e-5f; + + _Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0))); + if (a_emit_start) + _Path.push_back(ImVec2(center.x + ImCos(a_min) * radius, center.y + ImSin(a_min) * radius)); + if (a_mid_samples > 0) + _PathArcToFastEx(center, radius, a_min_sample, a_max_sample, 0); + if (a_emit_end) + _Path.push_back(ImVec2(center.x + ImCos(a_max) * radius, center.y + ImSin(a_max) * radius)); + } + else + { + const float arc_length = ImAbs(a_max - a_min); + const int circle_segment_count = _CalcCircleAutoSegmentCount(radius); + const int arc_segment_count = ImMax((int)ImCeil(circle_segment_count * arc_length / (IM_PI * 2.0f)), 1); + _PathArcToN(center, radius, a_min, a_max, arc_segment_count); + } +} + +void ImDrawList::PathEllipticalArcTo(const ImVec2& center, const ImVec2& radius, float rot, float a_min, float a_max, int num_segments) +{ + if (num_segments <= 0) + num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here. + + _Path.reserve(_Path.Size + (num_segments + 1)); + + const float cos_rot = ImCos(rot); + const float sin_rot = ImSin(rot); + for (int i = 0; i <= num_segments; i++) + { + const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min); + ImVec2 point(ImCos(a) * radius.x, ImSin(a) * radius.y); + const ImVec2 rel((point.x * cos_rot) - (point.y * sin_rot), (point.x * sin_rot) + (point.y * cos_rot)); + point.x = rel.x + center.x; + point.y = rel.y + center.y; + _Path.push_back(point); + } +} + +ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t) +{ + float u = 1.0f - t; + float w1 = u * u * u; + float w2 = 3 * u * u * t; + float w3 = 3 * u * t * t; + float w4 = t * t * t; + return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x, w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y); +} + +ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t) +{ + float u = 1.0f - t; + float w1 = u * u; + float w2 = 2 * u * t; + float w3 = t * t; + return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x, w1 * p1.y + w2 * p2.y + w3 * p3.y); +} + +// Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp +static void PathBezierCubicCurveToCasteljau(ImVector* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) +{ + float dx = x4 - x1; + float dy = y4 - y1; + float d2 = (x2 - x4) * dy - (y2 - y4) * dx; + float d3 = (x3 - x4) * dy - (y3 - y4) * dx; + d2 = (d2 >= 0) ? d2 : -d2; + d3 = (d3 >= 0) ? d3 : -d3; + if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy)) + { + path->push_back(ImVec2(x4, y4)); + } + else if (level < 10) + { + float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f; + float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f; + float x34 = (x3 + x4) * 0.5f, y34 = (y3 + y4) * 0.5f; + float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f; + float x234 = (x23 + x34) * 0.5f, y234 = (y23 + y34) * 0.5f; + float x1234 = (x123 + x234) * 0.5f, y1234 = (y123 + y234) * 0.5f; + PathBezierCubicCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1); + PathBezierCubicCurveToCasteljau(path, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1); + } +} + +static void PathBezierQuadraticCurveToCasteljau(ImVector* path, float x1, float y1, float x2, float y2, float x3, float y3, float tess_tol, int level) +{ + float dx = x3 - x1, dy = y3 - y1; + float det = (x2 - x3) * dy - (y2 - y3) * dx; + if (det * det * 4.0f < tess_tol * (dx * dx + dy * dy)) + { + path->push_back(ImVec2(x3, y3)); + } + else if (level < 10) + { + float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f; + float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f; + float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f; + PathBezierQuadraticCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, tess_tol, level + 1); + PathBezierQuadraticCurveToCasteljau(path, x123, y123, x23, y23, x3, y3, tess_tol, level + 1); + } +} + +void ImDrawList::PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments) +{ + ImVec2 p1 = _Path.back(); + if (num_segments == 0) + { + IM_ASSERT(_Data->CurveTessellationTol > 0.0f); + PathBezierCubicCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0); // Auto-tessellated + } + else + { + float t_step = 1.0f / (float)num_segments; + for (int i_step = 1; i_step <= num_segments; i_step++) + _Path.push_back(ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step)); + } +} + +void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments) +{ + ImVec2 p1 = _Path.back(); + if (num_segments == 0) + { + IM_ASSERT(_Data->CurveTessellationTol > 0.0f); + PathBezierQuadraticCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, _Data->CurveTessellationTol, 0);// Auto-tessellated + } + else + { + float t_step = 1.0f / (float)num_segments; + for (int i_step = 1; i_step <= num_segments; i_step++) + _Path.push_back(ImBezierQuadraticCalc(p1, p2, p3, t_step * i_step)); + } +} + +void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawFlags flags) +{ + if (rounding >= 0.5f) + { + if ((flags & ImDrawFlags_RoundCornersMask_) == 0) + flags |= ImDrawFlags_RoundCornersAll; + + rounding = ImMin(rounding, ImFabs(b.x - a.x) * (((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f) - 1.0f); + rounding = ImMin(rounding, ImFabs(b.y - a.y) * (((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f) - 1.0f); + } + if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) + { + PathLineTo(a); + PathLineTo(ImVec2(b.x, a.y)); + PathLineTo(b); + PathLineTo(ImVec2(a.x, b.y)); + } + else + { + const float rounding_tl = (flags & ImDrawFlags_RoundCornersTopLeft) ? rounding : 0.0f; + const float rounding_tr = (flags & ImDrawFlags_RoundCornersTopRight) ? rounding : 0.0f; + const float rounding_br = (flags & ImDrawFlags_RoundCornersBottomRight) ? rounding : 0.0f; + const float rounding_bl = (flags & ImDrawFlags_RoundCornersBottomLeft) ? rounding : 0.0f; + PathArcToFast(ImVec2(a.x + rounding_tl, a.y + rounding_tl), rounding_tl, 6, 9); + PathArcToFast(ImVec2(b.x - rounding_tr, a.y + rounding_tr), rounding_tr, 9, 12); + PathArcToFast(ImVec2(b.x - rounding_br, b.y - rounding_br), rounding_br, 0, 3); + PathArcToFast(ImVec2(a.x + rounding_bl, b.y - rounding_bl), rounding_bl, 3, 6); + } +} + +void ImDrawList::AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + const ImVec2 points[2] = { ImVec2(p1.x + 0.5f, p1.y + 0.5f), ImVec2(p2.x + 0.5f, p2.y + 0.5f) }; + AddPolyline(points, 2, col, thickness); +} + +void ImDrawList::AddLineH(float min_x, float max_x, float y, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + const ImVec2 points[2] = { ImVec2(min_x + 0.5f, y + 0.5f), ImVec2(max_x + 0.5f, y + 0.5f) }; // Same as AddLine() above. + AddPolyline(points, 2, col, thickness); +} + +void ImDrawList::AddLineV(float x, float min_y, float max_y, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + const ImVec2 points[2] = { ImVec2(x + 0.5f, min_y + 0.5f), ImVec2(x + 0.5f, max_y + 0.5f) }; // Same as AddLine() above. + AddPolyline(points, 2, col, thickness); +} + +// p_min = upper-left, p_max = lower-right +// Note we don't render 1 pixels sized rectangles properly. +void ImDrawList::AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, float thickness, ImDrawFlags flags) +{ + // If this assert triggers on legacy code: + // - 1.92.8 (2025/05): swapped two last parameters order: flags, thickness --> thickness, flags. This should normally be caught by compile-time type-checking. + // - 1.92.8 (2025/05): changed value of ImDrawList_Closed which was previously guaranteed to be == 1. Hardcoded use of 1 or true should be replaced. + // - 1.82.0 (2021/03): changed ImDrawCornerFlags to ImDrawFlags_RoundCornersXXX values. + // If you used hard-coded 1 to 15 or ~0 in flags to configure corner rounding use the new flags! + // - Hard coded support for ~0 == ImDrawFlags_RoundCornersAll. + // - Hard coded support for values 0x01 to 0x0F (matching 15 out of 16 old flags combinations) --> see FixRectCornerFlags() in <1.90 code. + // - Hard coded 0x00 with 'float rounding > 0.0f' --> replace with ImDrawFlags_RoundCornersNone or use 'float rounding = 0.0f'. + // See "API BREAKING CHANGES" section for 1.82, 1.90 and 1.92.8. + IM_ASSERT_USER_ERROR_RET((flags & ImDrawFlags_InvalidMask_) == 0, "Incorrect parameter. Did you swap 'thickness' and 'flags'?"); // Or misuse of legacy hard-coded ImDrawCornerFlags values + + if ((col & IM_COL32_A_MASK) == 0) + return; + if (Flags & ImDrawListFlags_AntiAliasedLines) + PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.50f, 0.50f), rounding, flags); + else + PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.49f, 0.49f), rounding, flags); // Better looking lower-right corner and rounded non-AA shapes. + PathStroke(col, thickness, ImDrawFlags_Closed); +} + +void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) + { + PrimReserve(6, 4); + PrimRect(p_min, p_max, col); + } + else + { + PathRect(p_min, p_max, rounding, flags); + PathFillConvex(col); + } +} + +// p_min = upper-left, p_max = lower-right +void ImDrawList::AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left) +{ + if (((col_upr_left | col_upr_right | col_bot_right | col_bot_left) & IM_COL32_A_MASK) == 0) + return; + + const ImVec2 uv = _Data->TexUvWhitePixel; + PrimReserve(6, 4); + PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 1)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); + PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 3)); + PrimWriteVtx(p_min, uv, col_upr_left); + PrimWriteVtx(ImVec2(p_max.x, p_min.y), uv, col_upr_right); + PrimWriteVtx(p_max, uv, col_bot_right); + PrimWriteVtx(ImVec2(p_min.x, p_max.y), uv, col_bot_left); +} + +void ImDrawList::AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathLineTo(p4); + PathStroke(col, thickness, ImDrawFlags_Closed); +} + +void ImDrawList::AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathLineTo(p4); + PathFillConvex(col); +} + +void ImDrawList::AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathStroke(col, thickness, ImDrawFlags_Closed); +} + +void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathFillConvex(col); +} + +void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f) + return; + + if (num_segments <= 0) + { + // Use arc with automatic segment count + _PathArcToFastEx(center, radius - 0.5f, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0); + _Path.Size--; + } + else + { + // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes) + num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX); + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1); + } + + PathStroke(col, thickness, ImDrawFlags_Closed); +} + +void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f) + return; + + if (num_segments <= 0) + { + // Use arc with automatic segment count + _PathArcToFastEx(center, radius, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0); + _Path.Size--; + } + else + { + // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes) + num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX); + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius, 0.0f, a_max, num_segments - 1); + } + + PathFillConvex(col); +} + +// Guaranteed to honor 'num_segments' +void ImDrawList::AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2) + return; + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1); + PathStroke(col, thickness, ImDrawFlags_Closed); +} + +// Guaranteed to honor 'num_segments' +void ImDrawList::AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2) + return; + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius, 0.0f, a_max, num_segments - 1); + PathFillConvex(col); +} + +// Ellipse +void ImDrawList::AddEllipse(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + if (num_segments <= 0) + num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here. + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments; + PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1); + PathStroke(col, thickness, ImDrawFlags_Closed); +} + +void ImDrawList::AddEllipseFilled(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + if (num_segments <= 0) + num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here. + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments; + PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1); + PathFillConvex(col); +} + +// Cubic Bezier takes 4 controls points +void ImDrawList::AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathBezierCubicCurveTo(p2, p3, p4, num_segments); + PathStroke(col, thickness); +} + +// Quadratic Bezier takes 3 controls points +void ImDrawList::AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathBezierQuadraticCurveTo(p2, p3, num_segments); + PathStroke(col, thickness); +} + +void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + // Accept null ranges + if (text_begin == text_end || text_begin[0] == 0) + return; + // No need to strlen() here: font->RenderText() will do it and may early out. + + // Pull default font/size from the shared ImDrawListSharedData instance + if (font == NULL) + font = _Data->Font; + if (font_size == 0.0f) + font_size = _Data->FontSize; + + ImVec4 clip_rect = _CmdHeader.ClipRect; + if (cpu_fine_clip_rect) + { + clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x); + clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y); + clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z); + clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w); + } + font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, (cpu_fine_clip_rect != NULL) ? ImDrawTextFlags_CpuFineClip : ImDrawTextFlags_None); +} + +void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) +{ + AddText(_Data->Font, _Data->FontSize, pos, col, text_begin, text_end); +} + +void ImDrawList::AddImage(ImTextureRef tex_ref, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + const bool push_texture_id = tex_ref != _CmdHeader.TexRef; + if (push_texture_id) + PushTexture(tex_ref); + + PrimReserve(6, 4); + PrimRectUV(p_min, p_max, uv_min, uv_max, col); + + if (push_texture_id) + PopTexture(); +} + +void ImDrawList::AddImageQuad(ImTextureRef tex_ref, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + const bool push_texture_id = tex_ref != _CmdHeader.TexRef; + if (push_texture_id) + PushTexture(tex_ref); + + PrimReserve(6, 4); + PrimQuadUV(p1, p2, p3, p4, uv1, uv2, uv3, uv4, col); + + if (push_texture_id) + PopTexture(); +} + +void ImDrawList::AddImageRounded(ImTextureRef tex_ref, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + IM_ASSERT((flags & 0x0F) == 0 && "Misuse of legacy hardcoded ImDrawCornerFlags values!"); // If this assert triggers on legacy code: see comments in ImDrawList::PathRect(). + if ((flags & ImDrawFlags_RoundCornersMask_) == 0) + flags |= ImDrawFlags_RoundCornersAll; + + if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) + { + AddImage(tex_ref, p_min, p_max, uv_min, uv_max, col); + return; + } + + const bool push_texture_id = tex_ref != _CmdHeader.TexRef; + if (push_texture_id) + PushTexture(tex_ref); + + int vert_start_idx = VtxBuffer.Size; + PathRect(p_min, p_max, rounding, flags); + PathFillConvex(col); + int vert_end_idx = VtxBuffer.Size; + ImGui::ShadeVertsLinearUV(this, vert_start_idx, vert_end_idx, p_min, p_max, uv_min, uv_max, true); + + if (push_texture_id) + PopTexture(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImTriangulator, ImDrawList concave polygon fill +//----------------------------------------------------------------------------- +// Triangulate concave polygons. Based on "Triangulation by Ear Clipping" paper, O(N^2) complexity. +// Reference: https://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf +// Provided as a convenience for user but not used by main library. +//----------------------------------------------------------------------------- +// - ImTriangulator [Internal] +// - AddConcavePolyFilled() +//----------------------------------------------------------------------------- + +enum ImTriangulatorNodeType +{ + ImTriangulatorNodeType_Convex, + ImTriangulatorNodeType_Ear, + ImTriangulatorNodeType_Reflex +}; + +struct ImTriangulatorNode +{ + ImTriangulatorNodeType Type; + int Index; + ImVec2 Pos; + ImTriangulatorNode* Next; + ImTriangulatorNode* Prev; + + void Unlink() { Next->Prev = Prev; Prev->Next = Next; } +}; + +struct ImTriangulatorNodeSpan +{ + ImTriangulatorNode** Data = NULL; + int Size = 0; + + void push_back(ImTriangulatorNode* node) { Data[Size++] = node; } + void find_erase_unsorted(int idx) { for (int i = Size - 1; i >= 0; i--) if (Data[i]->Index == idx) { Data[i] = Data[Size - 1]; Size--; return; } } +}; + +struct ImTriangulator +{ + static int EstimateTriangleCount(int points_count) { return (points_count < 3) ? 0 : points_count - 2; } + static int EstimateScratchBufferSize(int points_count) { return sizeof(ImTriangulatorNode) * points_count + sizeof(ImTriangulatorNode*) * points_count * 2; } + + void Init(const ImVec2* points, int points_count, void* scratch_buffer); + void GetNextTriangle(unsigned int out_triangle[3]); // Return relative indexes for next triangle + + // Internal functions + void BuildNodes(const ImVec2* points, int points_count); + void BuildReflexes(); + void BuildEars(); + void FlipNodeList(); + bool IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const; + void ReclassifyNode(ImTriangulatorNode* node); + + // Internal members + int _TrianglesLeft = 0; + ImTriangulatorNode* _Nodes = NULL; + ImTriangulatorNodeSpan _Ears; + ImTriangulatorNodeSpan _Reflexes; +}; + +// Distribute storage for nodes, ears and reflexes. +// FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex renderer +// (this would require first building reflexes to bail to convex if empty, without even building nodes) +void ImTriangulator::Init(const ImVec2* points, int points_count, void* scratch_buffer) +{ + IM_ASSERT(scratch_buffer != NULL && points_count >= 3); + _TrianglesLeft = EstimateTriangleCount(points_count); + _Nodes = (ImTriangulatorNode*)scratch_buffer; // points_count x Node + _Ears.Data = (ImTriangulatorNode**)(_Nodes + points_count); // points_count x Node* + _Reflexes.Data = (ImTriangulatorNode**)(_Nodes + points_count) + points_count; // points_count x Node* + BuildNodes(points, points_count); + BuildReflexes(); + BuildEars(); +} + +void ImTriangulator::BuildNodes(const ImVec2* points, int points_count) +{ + for (int i = 0; i < points_count; i++) + { + _Nodes[i].Type = ImTriangulatorNodeType_Convex; + _Nodes[i].Index = i; + _Nodes[i].Pos = points[i]; + _Nodes[i].Next = _Nodes + i + 1; + _Nodes[i].Prev = _Nodes + i - 1; + } + _Nodes[0].Prev = _Nodes + points_count - 1; + _Nodes[points_count - 1].Next = _Nodes; +} + +void ImTriangulator::BuildReflexes() +{ + ImTriangulatorNode* n1 = _Nodes; + for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next) + { + if (ImTriangleIsClockwise(n1->Prev->Pos, n1->Pos, n1->Next->Pos)) + continue; + n1->Type = ImTriangulatorNodeType_Reflex; + _Reflexes.push_back(n1); + } +} + +void ImTriangulator::BuildEars() +{ + ImTriangulatorNode* n1 = _Nodes; + for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next) + { + if (n1->Type != ImTriangulatorNodeType_Convex) + continue; + if (!IsEar(n1->Prev->Index, n1->Index, n1->Next->Index, n1->Prev->Pos, n1->Pos, n1->Next->Pos)) + continue; + n1->Type = ImTriangulatorNodeType_Ear; + _Ears.push_back(n1); + } +} + +void ImTriangulator::GetNextTriangle(unsigned int out_triangle[3]) +{ + if (_Ears.Size == 0) + { + FlipNodeList(); + + ImTriangulatorNode* node = _Nodes; + for (int i = _TrianglesLeft; i >= 0; i--, node = node->Next) + node->Type = ImTriangulatorNodeType_Convex; + _Reflexes.Size = 0; + BuildReflexes(); + BuildEars(); + + // If we still don't have ears, it means geometry is degenerated. + if (_Ears.Size == 0) + { + // Return first triangle available, mimicking the behavior of convex fill. + IM_ASSERT(_TrianglesLeft > 0); // Geometry is degenerated + _Ears.Data[0] = _Nodes; + _Ears.Size = 1; + } + } + + ImTriangulatorNode* ear = _Ears.Data[--_Ears.Size]; + out_triangle[0] = ear->Prev->Index; + out_triangle[1] = ear->Index; + out_triangle[2] = ear->Next->Index; + + ear->Unlink(); + if (ear == _Nodes) + _Nodes = ear->Next; + + ReclassifyNode(ear->Prev); + ReclassifyNode(ear->Next); + _TrianglesLeft--; +} + +void ImTriangulator::FlipNodeList() +{ + ImTriangulatorNode* prev = _Nodes; + ImTriangulatorNode* temp = _Nodes; + ImTriangulatorNode* current = _Nodes->Next; + prev->Next = prev; + prev->Prev = prev; + while (current != _Nodes) + { + temp = current->Next; + + current->Next = prev; + prev->Prev = current; + _Nodes->Next = current; + current->Prev = _Nodes; + + prev = current; + current = temp; + } + _Nodes = prev; +} + +// A triangle is an ear is no other vertex is inside it. We can test reflexes vertices only (see reference algorithm) +bool ImTriangulator::IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const +{ + ImTriangulatorNode** p_end = _Reflexes.Data + _Reflexes.Size; + for (ImTriangulatorNode** p = _Reflexes.Data; p < p_end; p++) + { + ImTriangulatorNode* reflex = *p; + if (reflex->Index != i0 && reflex->Index != i1 && reflex->Index != i2) + if (ImTriangleContainsPoint(v0, v1, v2, reflex->Pos)) + return false; + } + return true; +} + +void ImTriangulator::ReclassifyNode(ImTriangulatorNode* n1) +{ + // Classify node + ImTriangulatorNodeType type; + const ImTriangulatorNode* n0 = n1->Prev; + const ImTriangulatorNode* n2 = n1->Next; + if (!ImTriangleIsClockwise(n0->Pos, n1->Pos, n2->Pos)) + type = ImTriangulatorNodeType_Reflex; + else if (IsEar(n0->Index, n1->Index, n2->Index, n0->Pos, n1->Pos, n2->Pos)) + type = ImTriangulatorNodeType_Ear; + else + type = ImTriangulatorNodeType_Convex; + + // Update lists when a type changes + if (type == n1->Type) + return; + if (n1->Type == ImTriangulatorNodeType_Reflex) + _Reflexes.find_erase_unsorted(n1->Index); + else if (n1->Type == ImTriangulatorNodeType_Ear) + _Ears.find_erase_unsorted(n1->Index); + if (type == ImTriangulatorNodeType_Reflex) + _Reflexes.push_back(n1); + else if (type == ImTriangulatorNodeType_Ear) + _Ears.push_back(n1); + n1->Type = type; +} + +// Use ear-clipping algorithm to triangulate a simple polygon (no self-interaction, no holes). +// (Reminder: we don't perform any coarse clipping/culling in ImDrawList layer! +// It is up to caller to ensure not making costly calls that will be outside of visible area. +// As concave fill is noticeably more expensive than other primitives, be mindful of this... +// Caller can build AABB of points, and avoid filling if 'draw_list->_CmdHeader.ClipRect.Overlays(points_bb) == false') +void ImDrawList::AddConcavePolyFilled(const ImVec2* points, const int points_count, ImU32 col) +{ + if (points_count < 3 || (col & IM_COL32_A_MASK) == 0) + return; + + const ImVec2 uv = _Data->TexUvWhitePixel; + ImTriangulator triangulator; + unsigned int triangle[3]; + if (Flags & ImDrawListFlags_AntiAliasedFill) + { + // Anti-aliased Fill + const float AA_SIZE = _FringeScale; + const ImU32 col_trans = col & ~IM_COL32_A_MASK; + const int idx_count = (points_count - 2) * 3 + points_count * 6; + const int vtx_count = (points_count * 2); + PrimReserve(idx_count, vtx_count); + + // Add indexes for fill + unsigned int vtx_inner_idx = _VtxCurrentIdx; + unsigned int vtx_outer_idx = _VtxCurrentIdx + 1; + + _Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2)); + triangulator.Init(points, points_count, _Data->TempBuffer.Data); + while (triangulator._TrianglesLeft > 0) + { + triangulator.GetNextTriangle(triangle); + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (triangle[0] << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (triangle[1] << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (triangle[2] << 1)); + _IdxWritePtr += 3; + } + + // Compute normals + _Data->TempBuffer.reserve_discard(points_count); + ImVec2* temp_normals = _Data->TempBuffer.Data; + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + const ImVec2& p0 = points[i0]; + const ImVec2& p1 = points[i1]; + float dx = p1.x - p0.x; + float dy = p1.y - p0.y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + temp_normals[i0].x = dy; + temp_normals[i0].y = -dx; + } + + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + // Average normals + const ImVec2& n0 = temp_normals[i0]; + const ImVec2& n1 = temp_normals[i1]; + float dm_x = (n0.x + n1.x) * 0.5f; + float dm_y = (n0.y + n1.y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + dm_x *= AA_SIZE * 0.5f; + dm_y *= AA_SIZE * 0.5f; + + // Add vertices + _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner + _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer + _VtxWritePtr += 2; + + // Add indexes for fringes + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); + _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); + _IdxWritePtr += 6; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } + else + { + // Non Anti-aliased Fill + const int idx_count = (points_count - 2) * 3; + const int vtx_count = points_count; + PrimReserve(idx_count, vtx_count); + for (int i = 0; i < vtx_count; i++) + { + _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; + _VtxWritePtr++; + } + _Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2)); + triangulator.Init(points, points_count, _Data->TempBuffer.Data); + while (triangulator._TrianglesLeft > 0) + { + triangulator.GetNextTriangle(triangle); + _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx + triangle[0]); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + triangle[1]); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + triangle[2]); + _IdxWritePtr += 3; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawListSplitter +//----------------------------------------------------------------------------- +// FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap.. +//----------------------------------------------------------------------------- + +void ImDrawListSplitter::ClearFreeMemory() +{ + for (int i = 0; i < _Channels.Size; i++) + { + if (i == _Current) + memset(&_Channels[i], 0, sizeof(_Channels[i])); // Current channel is a copy of CmdBuffer/IdxBuffer, don't destruct again + _Channels[i]._CmdBuffer.clear(); + _Channels[i]._IdxBuffer.clear(); + } + _Current = 0; + _Count = 1; + _Channels.clear(); +} + +void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count) +{ + IM_UNUSED(draw_list); + IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter."); + int old_channels_count = _Channels.Size; + if (old_channels_count < channels_count) + { + _Channels.reserve(channels_count); // Avoid over reserving since this is likely to stay stable + _Channels.resize(channels_count); + } + _Count = channels_count; + + // Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer + // The content of Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to. + // When we switch to the next channel, we'll copy draw_list->_CmdBuffer/_IdxBuffer into Channels[0] and then Channels[1] into draw_list->CmdBuffer/_IdxBuffer + memset(&_Channels[0], 0, sizeof(ImDrawChannel)); + for (int i = 1; i < channels_count; i++) + { + if (i >= old_channels_count) + { + IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel(); + } + else + { + _Channels[i]._CmdBuffer.resize(0); + _Channels[i]._IdxBuffer.resize(0); + } + } +} + +void ImDrawListSplitter::Merge(ImDrawList* draw_list) +{ + // Note that we never use or rely on _Channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use. + if (_Count <= 1) + return; + + SetCurrentChannel(draw_list, 0); + draw_list->_PopUnusedDrawCmd(); + + // Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command. + int new_cmd_buffer_count = 0; + int new_idx_buffer_count = 0; + ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL; + int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0; + for (int i = 1; i < _Count; i++) + { + ImDrawChannel& ch = _Channels[i]; + if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0 && ch._CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd() + ch._CmdBuffer.pop_back(); + + if (ch._CmdBuffer.Size > 0 && last_cmd != NULL) + { + // Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves. + // Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter. + ImDrawCmd* next_cmd = &ch._CmdBuffer[0]; + if (ImDrawCmd_HeaderCompare(last_cmd, next_cmd) == 0 && last_cmd->UserCallback == NULL && next_cmd->UserCallback == NULL) + { + // Merge previous channel last draw command with current channel first draw command if matching. + last_cmd->ElemCount += next_cmd->ElemCount; + idx_offset += next_cmd->ElemCount; + ch._CmdBuffer.erase(ch._CmdBuffer.Data); // FIXME-OPT: Improve for multiple merges. + } + } + if (ch._CmdBuffer.Size > 0) + last_cmd = &ch._CmdBuffer.back(); + new_cmd_buffer_count += ch._CmdBuffer.Size; + new_idx_buffer_count += ch._IdxBuffer.Size; + for (int cmd_n = 0; cmd_n < ch._CmdBuffer.Size; cmd_n++) + { + ch._CmdBuffer.Data[cmd_n].IdxOffset = idx_offset; + idx_offset += ch._CmdBuffer.Data[cmd_n].ElemCount; + } + } + draw_list->CmdBuffer.resize(draw_list->CmdBuffer.Size + new_cmd_buffer_count); + draw_list->IdxBuffer.resize(draw_list->IdxBuffer.Size + new_idx_buffer_count); + + // Write commands and indices in order (they are fairly small structures, we don't copy vertices only indices) + ImDrawCmd* cmd_write = draw_list->CmdBuffer.Data + draw_list->CmdBuffer.Size - new_cmd_buffer_count; + ImDrawIdx* idx_write = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size - new_idx_buffer_count; + for (int i = 1; i < _Count; i++) + { + ImDrawChannel& ch = _Channels[i]; + if (int sz = ch._CmdBuffer.Size) { memcpy(cmd_write, ch._CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; } + if (int sz = ch._IdxBuffer.Size) { memcpy(idx_write, ch._IdxBuffer.Data, sz * sizeof(ImDrawIdx)); idx_write += sz; } + } + draw_list->_IdxWritePtr = idx_write; + + // Ensure there's always a non-callback draw command trailing the command-buffer + if (draw_list->CmdBuffer.Size == 0 || draw_list->CmdBuffer.back().UserCallback != NULL) + draw_list->AddDrawCmd(); + + // If current command is used with different settings we need to add a new command + ImDrawCmd* curr_cmd = &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount == 0) + ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TexRef, VtxOffset + else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0) + draw_list->AddDrawCmd(); + + _Count = 1; +} + +void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx) +{ + IM_ASSERT(idx >= 0 && idx < _Count); + if (_Current == idx) + return; + + // Overwrite ImVector (12/16 bytes), four times. This is merely a silly optimization instead of doing .swap() + memcpy(&_Channels.Data[_Current]._CmdBuffer, &draw_list->CmdBuffer, sizeof(draw_list->CmdBuffer)); + memcpy(&_Channels.Data[_Current]._IdxBuffer, &draw_list->IdxBuffer, sizeof(draw_list->IdxBuffer)); + _Current = idx; + memcpy(&draw_list->CmdBuffer, &_Channels.Data[idx]._CmdBuffer, sizeof(draw_list->CmdBuffer)); + memcpy(&draw_list->IdxBuffer, &_Channels.Data[idx]._IdxBuffer, sizeof(draw_list->IdxBuffer)); + draw_list->_IdxWritePtr = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size; + + // If current command is used with different settings we need to add a new command + ImDrawCmd* curr_cmd = (draw_list->CmdBuffer.Size == 0) ? NULL : &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1]; + if (curr_cmd == NULL) + draw_list->AddDrawCmd(); + else if (curr_cmd->ElemCount == 0) + ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TexRef, VtxOffset + else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0) + draw_list->AddDrawCmd(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawData +//----------------------------------------------------------------------------- + +void ImDrawData::Clear() +{ + Valid = false; + FrameCount = TotalIdxCount = TotalVtxCount = 0; + CmdLists.resize(0); // The ImDrawList are NOT owned by ImDrawData but e.g. by ImGuiContext, so we don't clear them. + DisplayPos = DisplaySize = FramebufferScale = ImVec2(0.0f, 0.0f); + OwnerViewport = NULL; + Textures = NULL; +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + CmdListsCount = 0; +#endif +} + +// Important: 'out_list' is generally going to be draw_data->CmdLists, but may be another temporary list +// as long at it is expected that the result will be later merged into draw_data->CmdLists[]. +void ImGui::AddDrawListToDrawDataEx(ImDrawData* draw_data, ImVector* out_list, ImDrawList* draw_list) +{ + if (draw_list->CmdBuffer.Size == 0) + return; + if (draw_list->CmdBuffer.Size == 1 && draw_list->CmdBuffer[0].ElemCount == 0 && draw_list->CmdBuffer[0].UserCallback == NULL) + return; + + // Draw list sanity check. Detect mismatch between PrimReserve() calls and incrementing _VtxCurrentIdx, _VtxWritePtr etc. + // May trigger for you if you are using PrimXXX functions incorrectly. + IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data + draw_list->VtxBuffer.Size); + IM_ASSERT(draw_list->IdxBuffer.Size == 0 || draw_list->_IdxWritePtr == draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size); + if (!(draw_list->Flags & ImDrawListFlags_AllowVtxOffset)) + IM_ASSERT((int)draw_list->_VtxCurrentIdx == draw_list->VtxBuffer.Size); + + // Check that draw_list doesn't use more vertices than indexable (default ImDrawIdx = unsigned short = 2 bytes = 64K vertices per ImDrawList = per window) + // If this assert triggers because you are drawing lots of stuff manually: + // - First, make sure you are coarse clipping yourself and not trying to draw many things outside visible bounds. + // Be mindful that the lower-level ImDrawList API doesn't filter vertices. Use the Metrics/Debugger window to inspect draw list contents. + // - If you want large meshes with more than 64K vertices, you can either: + // (A) Handle the ImDrawCmd::VtxOffset value in your renderer backend, and set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset'. + // Most example backends already support this from 1.71. Pre-1.71 backends won't. + // Some graphics API such as GL ES 1/2 don't have a way to offset the starting vertex so it is not supported for them. + // (B) Or handle 32-bit indices in your renderer backend, and uncomment '#define ImDrawIdx unsigned int' line in imconfig.h. + // Most example backends already support this. For example, the OpenGL example code detect index size at compile-time: + // glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); + // Your own engine or render API may use different parameters or function calls to specify index sizes. + // 2 and 4 bytes indices are generally supported by most graphics API. + // - If for some reason neither of those solutions works for you, a workaround is to call BeginChild()/EndChild() before reaching + // the 64K limit to split your draw commands in multiple draw lists. + if (sizeof(ImDrawIdx) == 2) + IM_ASSERT(draw_list->_VtxCurrentIdx < (1 << 16) && "Too many vertices in ImDrawList using 16-bit indices. Read comment above"); + + // Resolve callback data pointers + if (draw_list->_CallbacksDataBuf.Size > 0) + for (ImDrawCmd& cmd : draw_list->CmdBuffer) + if (cmd.UserCallback != NULL && cmd.UserCallbackDataOffset != -1 && cmd.UserCallbackDataSize > 0) + cmd.UserCallbackData = draw_list->_CallbacksDataBuf.Data + cmd.UserCallbackDataOffset; + + // Add to output list + records state in ImDrawData + out_list->push_back(draw_list); + draw_data->TotalVtxCount += draw_list->VtxBuffer.Size; + draw_data->TotalIdxCount += draw_list->IdxBuffer.Size; +} + +void ImDrawData::AddDrawList(ImDrawList* draw_list) +{ + draw_list->_PopUnusedDrawCmd(); + ImGui::AddDrawListToDrawDataEx(this, &CmdLists, draw_list); +} + +// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering! +void ImDrawData::DeIndexAllBuffers() +{ + ImVector new_vtx_buffer; + TotalVtxCount = TotalIdxCount = 0; + for (ImDrawList* draw_list : CmdLists) + { + if (draw_list->IdxBuffer.empty()) + continue; + new_vtx_buffer.resize(draw_list->IdxBuffer.Size); + for (int j = 0; j < draw_list->IdxBuffer.Size; j++) + new_vtx_buffer[j] = draw_list->VtxBuffer[draw_list->IdxBuffer[j]]; + draw_list->VtxBuffer.swap(new_vtx_buffer); + draw_list->IdxBuffer.resize(0); + TotalVtxCount += draw_list->VtxBuffer.Size; + } +} + +// Helper to scale the ClipRect field of each ImDrawCmd. +// Use if your final output buffer is at a different scale than draw_data->DisplaySize, +// or if there is a difference between your window resolution and framebuffer resolution. +void ImDrawData::ScaleClipRects(const ImVec2& fb_scale) +{ + for (ImDrawList* draw_list : CmdLists) + for (ImDrawCmd& cmd : draw_list->CmdBuffer) + cmd.ClipRect = ImVec4(cmd.ClipRect.x * fb_scale.x, cmd.ClipRect.y * fb_scale.y, cmd.ClipRect.z * fb_scale.x, cmd.ClipRect.w * fb_scale.y); +} + +//----------------------------------------------------------------------------- +// [SECTION] Helpers ShadeVertsXXX functions +//----------------------------------------------------------------------------- + +// Generic linear color gradient, write to RGB fields, leave A untouched. +void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1) +{ + ImVec2 gradient_extent = gradient_p1 - gradient_p0; + float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent); + ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; + ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; + const int col0_r = (int)(col0 >> IM_COL32_R_SHIFT) & 0xFF; + const int col0_g = (int)(col0 >> IM_COL32_G_SHIFT) & 0xFF; + const int col0_b = (int)(col0 >> IM_COL32_B_SHIFT) & 0xFF; + const int col_delta_r = ((int)(col1 >> IM_COL32_R_SHIFT) & 0xFF) - col0_r; + const int col_delta_g = ((int)(col1 >> IM_COL32_G_SHIFT) & 0xFF) - col0_g; + const int col_delta_b = ((int)(col1 >> IM_COL32_B_SHIFT) & 0xFF) - col0_b; + for (ImDrawVert* vert = vert_start; vert < vert_end; vert++) + { + float d = ImDot(vert->pos - gradient_p0, gradient_extent); + float t = ImClamp(d * gradient_inv_length2, 0.0f, 1.0f); + int r = (int)(col0_r + col_delta_r * t); + int g = (int)(col0_g + col_delta_g * t); + int b = (int)(col0_b + col_delta_b * t); + vert->col = (r << IM_COL32_R_SHIFT) | (g << IM_COL32_G_SHIFT) | (b << IM_COL32_B_SHIFT) | (vert->col & IM_COL32_A_MASK); + } +} + +// Distribute UV over (a, b) rectangle +void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp) +{ + const ImVec2 size = b - a; + const ImVec2 uv_size = uv_b - uv_a; + const ImVec2 scale = ImVec2( + size.x != 0.0f ? (uv_size.x / size.x) : 0.0f, + size.y != 0.0f ? (uv_size.y / size.y) : 0.0f); + + ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; + ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; + if (clamp) + { + const ImVec2 min = ImMin(uv_a, uv_b); + const ImVec2 max = ImMax(uv_a, uv_b); + for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) + vertex->uv = ImClamp(uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale), min, max); + } + else + { + for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) + vertex->uv = uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale); + } +} + +void ImGui::ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& pivot_in, float cos_a, float sin_a, const ImVec2& pivot_out) +{ + ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; + ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; + for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) + vertex->pos = ImRotate(vertex->pos- pivot_in, cos_a, sin_a) + pivot_out; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFontConfig +//----------------------------------------------------------------------------- + +// FIXME-NEWATLAS: Oversample specification could be more dynamic. For now, favoring automatic selection. +ImFontConfig::ImFontConfig() +{ + memset((void*)this, 0, sizeof(*this)); + FontDataOwnedByAtlas = true; + OversampleH = 0; // Auto == 1 or 2 depending on size + OversampleV = 0; // Auto == 1 + ExtraSizeScale = 1.0f; + GlyphMaxAdvanceX = FLT_MAX; + RasterizerMultiply = 1.0f; + RasterizerDensity = 1.0f; + EllipsisChar = 0; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImTextureData +//----------------------------------------------------------------------------- +// - ImTextureData::Create() +// - ImTextureData::DestroyPixels() +//----------------------------------------------------------------------------- + +int ImTextureDataGetFormatBytesPerPixel(ImTextureFormat format) +{ + switch (format) + { + case ImTextureFormat_Alpha8: return 1; + case ImTextureFormat_RGBA32: return 4; + } + IM_ASSERT(0); + return 0; +} + +const char* ImTextureDataGetStatusName(ImTextureStatus status) +{ + switch (status) + { + case ImTextureStatus_OK: return "OK"; + case ImTextureStatus_Destroyed: return "Destroyed"; + case ImTextureStatus_WantCreate: return "WantCreate"; + case ImTextureStatus_WantUpdates: return "WantUpdates"; + case ImTextureStatus_WantDestroy: return "WantDestroy"; + } + return "N/A"; +} + +const char* ImTextureDataGetFormatName(ImTextureFormat format) +{ + switch (format) + { + case ImTextureFormat_Alpha8: return "Alpha8"; + case ImTextureFormat_RGBA32: return "RGBA32"; + } + return "N/A"; +} + +void ImTextureData::Create(ImTextureFormat format, int w, int h) +{ + IM_ASSERT(Status == ImTextureStatus_Destroyed); + DestroyPixels(); + Format = format; + Status = ImTextureStatus_WantCreate; + Width = w; + Height = h; + BytesPerPixel = ImTextureDataGetFormatBytesPerPixel(format); + UseColors = false; + Pixels = (unsigned char*)IM_ALLOC(Width * Height * BytesPerPixel); + IM_ASSERT(Pixels != NULL); + memset(Pixels, 0, Width * Height * BytesPerPixel); + UsedRect.x = UsedRect.y = UsedRect.w = UsedRect.h = 0; + UpdateRect.x = UpdateRect.y = (unsigned short)~0; + UpdateRect.w = UpdateRect.h = 0; +} + +void ImTextureData::DestroyPixels() +{ + if (Pixels) + IM_FREE(Pixels); + Pixels = NULL; + UseColors = false; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFontAtlas, ImFontAtlasBuilder +//----------------------------------------------------------------------------- +// - Default texture data encoded in ASCII +// - ImFontAtlas() +// - ImFontAtlas::Clear() +// - ImFontAtlas::ClearFonts() +// - ImFontAtlas::ClearInputData() +// - ImFontAtlas::ClearTexData() +// - ImFontAtlas::CompactCache() +// - ImFontAtlas::SetFontLoader() +//----------------------------------------------------------------------------- +// - ImFontAtlasUpdateNewFrame() +// - ImFontAtlasTextureBlockConvert() +// - ImFontAtlasTextureBlockPostProcess() +// - ImFontAtlasTextureBlockPostProcessMultiply() +// - ImFontAtlasTextureBlockFill() +// - ImFontAtlasTextureBlockCopy() +// - ImFontAtlasTextureBlockQueueUpload() +//----------------------------------------------------------------------------- +// - ImFontAtlas::GetTexDataAsAlpha8() [legacy] +// - ImFontAtlas::GetTexDataAsRGBA32() [legacy] +// - ImFontAtlas::Build() [legacy] +//----------------------------------------------------------------------------- +// - ImFontAtlas::AddFont() +// - ImFontAtlas::AddFontDefault() +// - ImFontAtlas::AddFontDefaultBitmap() +// - ImFontAtlas::AddFontDefaultVector() +// - ImFontAtlas::AddFontFromFileTTF() +// - ImFontAtlas::AddFontFromMemoryTTF() +// - ImFontAtlas::AddFontFromMemoryCompressedTTF() +// - ImFontAtlas::AddFontFromMemoryCompressedBase85TTF() +// - ImFontAtlas::RemoveFont() +// - ImFontAtlasBuildNotifySetFont() +//----------------------------------------------------------------------------- +// - ImFontAtlas::AddCustomRect() +// - ImFontAtlas::RemoveCustomRect() +// - ImFontAtlas::GetCustomRect() +// - ImFontAtlas::AddCustomRectFontGlyph() [legacy] +// - ImFontAtlas::AddCustomRectFontGlyphForSize() [legacy] +// - ImFontAtlasGetMouseCursorTexData() +//----------------------------------------------------------------------------- +// - ImFontAtlasBuildMain() +// - ImFontAtlasBuildSetupFontLoader() +// - ImFontAtlasBuildPreloadAllGlyphRanges() +// - ImFontAtlasBuildUpdatePointers() +// - ImFontAtlasBuildRenderBitmapFromString() +// - ImFontAtlasBuildAddFont() +// - ImFontAtlasBuildSetupFontBakedEllipsis() +// - ImFontAtlasBuildSetupFontBakedBlanks() +// - ImFontAtlasBuildSetupFontBakedFallback() +// - ImFontAtlasBuildSetupFontSpecialGlyphs() +// - ImFontAtlasBuildDiscardBakes() +// - ImFontAtlasBuildDiscardFontBakedGlyph() +// - ImFontAtlasBuildDiscardFontBaked() +// - ImFontAtlasBuildDiscardFontBakes() +//----------------------------------------------------------------------------- +// - ImFontAtlasAddDrawListSharedData() +// - ImFontAtlasRemoveDrawListSharedData() +// - ImFontAtlasUpdateDrawListsTextures() +// - ImFontAtlasUpdateDrawListsSharedData() +//----------------------------------------------------------------------------- +// - ImFontAtlasBuildSetTexture() +// - ImFontAtlasBuildUpdateTexData() +// - ImFontAtlasTextureAdd() +// - ImFontAtlasTextureRepack() +// - ImFontAtlasTextureGrow() +// - ImFontAtlasTextureMakeSpace() +// - ImFontAtlasTextureGetSizeEstimate() +// - ImFontAtlasBuildClear() +// - ImFontAtlasTextureCompact() +// - ImFontAtlasBuildInit() +// - ImFontAtlasBuildDestroy() +//----------------------------------------------------------------------------- +// - ImFontAtlasPackInit() +// - ImFontAtlasPackAllocRectEntry() +// - ImFontAtlasPackReuseRectEntry() +// - ImFontAtlasPackDiscardRect() +// - ImFontAtlasPackAddRect() +// - ImFontAtlasPackGetRect() +//----------------------------------------------------------------------------- +// - ImFontBaked_BuildGrowIndex() +// - ImFontBaked_BuildLoadGlyph() +// - ImFontBaked_BuildLoadGlyphAdvanceX() +// - ImFontAtlasDebugLogTextureRequests() +//----------------------------------------------------------------------------- +// - ImFontAtlasGetFontLoaderForStbTruetype() +//----------------------------------------------------------------------------- + +// A work of art lies ahead! (. = white layer, X = black layer, others are blank) +// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes. +// (This is used when io.MouseDrawCursor = true) +const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing. +const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27; +static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] = +{ + "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX " + "..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X" + "--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X" + "X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X " + "XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X " + "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X " + "X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X " + "X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X " + "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X " + "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X " + "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X " + "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X " + "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X" + "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X" + "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX " + "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X--------------" + "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - " + "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - " + "X.X X..X - -X.......X- X.......X - XX XX - - X..........X - " + "XX X..X - - X.....X - X.....X - X.X X.X - - X........X - " + " X..X - - X...X - X...X - X..X X..X - - X........X - " + " XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - " + "------------- - X - X -X.....................X- ------------------- " + " ----------------------------------- X...XXXXXXXXXXXXX...X - " + " - X..X X..X - " + " - X.X X.X - " + " - XX XX - " +}; + +static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] = +{ + // Pos ........ Size ......... Offset ...... + { ImVec2( 0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow + { ImVec2(13,0), ImVec2( 7,16), ImVec2( 1, 8) }, // ImGuiMouseCursor_TextInput + { ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_ResizeAll + { ImVec2(21,0), ImVec2( 9,23), ImVec2( 4,11) }, // ImGuiMouseCursor_ResizeNS + { ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 4) }, // ImGuiMouseCursor_ResizeEW + { ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW + { ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE + { ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand + { ImVec2(0,3), ImVec2(12,19), ImVec2(0, 0) }, // ImGuiMouseCursor_Wait // Arrow + custom code in ImGui::RenderMouseCursor() + { ImVec2(0,3), ImVec2(12,19), ImVec2(0, 0) }, // ImGuiMouseCursor_Progress // Arrow + custom code in ImGui::RenderMouseCursor() + { ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed +}; + +#define IM_FONTGLYPH_INDEX_UNUSED ((ImU16)-1) // 0xFFFF +#define IM_FONTGLYPH_INDEX_NOT_FOUND ((ImU16)-2) // 0xFFFE + +ImFontAtlas::ImFontAtlas() +{ + memset((void*)this, 0, sizeof(*this)); + TexDesiredFormat = ImTextureFormat_RGBA32; + TexGlyphPadding = 1; + TexMinWidth = 512; + TexMinHeight = 128; + TexMaxWidth = 8192; + TexMaxHeight = 8192; + TexRef._TexID = ImTextureID_Invalid; + RendererHasTextures = false; // Assumed false by default, as apps can call e.g Atlas::Build() after backend init and before ImGui can update. + TexNextUniqueID = 1; + FontNextUniqueID = 1; + Builder = NULL; +} + +ImFontAtlas::~ImFontAtlas() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + RendererHasTextures = false; // Full Clear() is supported, but ClearTexData() only isn't. + ClearFonts(); + ClearTexData(); + TexList.clear_delete(); + TexData = NULL; +} + +// You probably should not call this directly. It is not well specified. +// If you want to replace all your fonts mid-frame, most likely you should instead call ClearFonts() then load the new fonts. +// Calling this mid-frame will discard the CPU-side copy of the texture data which is generally unreliable as you may have textures queued for creation or updates. +void ImFontAtlas::Clear() +{ + IMGUI_DEBUG_LOG_FONT("[font] ImFontAtlas::Clear()\n"); + bool backup_renderer_has_textures = RendererHasTextures; + RendererHasTextures = false; // Full Clear() is supported, but ClearTexData() only isn't. + ClearFonts(); + ClearTexData(); + RendererHasTextures = backup_renderer_has_textures; +} + +void ImFontAtlas::ClearFonts() +{ + // FIXME-NEWATLAS: Illegal to remove currently bound font. + IMGUI_DEBUG_LOG_FONT("[font] ImFontAtlas::ClearFonts()\n"); + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + for (ImFont* font : Fonts) + ImFontAtlasBuildNotifySetFont(this, font, NULL); + ImFontAtlasBuildDestroy(this); + ClearInputData(); + Fonts.clear_delete(); + TexIsBuilt = false; + for (ImDrawListSharedData* shared_data : DrawListSharedDatas) + if (shared_data->FontAtlas == this) + { + shared_data->Font = NULL; + shared_data->FontScale = shared_data->FontSize = 0.0f; + } +} + +void ImFontAtlas::ClearInputData() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + for (ImFont* font : Fonts) + ImFontAtlasFontDestroyOutput(this, font); + for (ImFontConfig& font_cfg : Sources) + ImFontAtlasFontDestroySourceData(this, &font_cfg); + for (ImFont* font : Fonts) + { + // When clearing this we lose access to the font name and other information used to build the font. + font->Sources.clear(); + font->Flags |= ImFontFlags_NoLoadGlyphs; + } + Sources.clear(); +} + +// Clear CPU-side copy of the texture data. +void ImFontAtlas::ClearTexData() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + IM_ASSERT(RendererHasTextures == false && "Not supported for dynamic atlases, but you may call Clear()."); + for (ImTextureData* tex : TexList) + tex->DestroyPixels(); + //Locked = true; // Hoped to be able to lock this down but some reload patterns may not be happy with it. +} + +void ImFontAtlas::CompactCache() +{ + ImFontAtlasTextureCompact(this); +} + +void ImFontAtlas::SetFontLoader(const ImFontLoader* font_loader) +{ + ImFontAtlasBuildSetupFontLoader(this, font_loader); +} + +static void ImFontAtlasBuildUpdateRendererHasTexturesFromContext(ImFontAtlas* atlas) +{ + // [LEGACY] Copy back the ImGuiBackendFlags_RendererHasTextures flag from ImGui context. + // - This is the 1% exceptional case where that dependency if useful, to bypass an issue where otherwise at the + // time of an early call to Build(), it would be impossible for us to tell if the backend supports texture update. + // - Without this hack, we would have quite a pitfall as many legacy codebases have an early call to Build(). + // Whereas conversely, the portion of people using ImDrawList without ImGui is expected to be pathologically rare. + for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas) + if (ImGuiContext* imgui_ctx = shared_data->Context) + { + atlas->RendererHasTextures = (imgui_ctx->IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) != 0; + break; + } +} + +// Called by NewFrame() for atlases owned by a context. +// If you manually manage font atlases, you'll need to call this yourself. +// - 'frame_count' needs to be provided because we can gc/prioritize baked fonts based on their age. +// - 'frame_count' may not match those of all imgui contexts using this atlas, as contexts may be updated as different frequencies. But generally you can use ImGui::GetFrameCount() on one of your context. +void ImFontAtlasUpdateNewFrame(ImFontAtlas* atlas, int frame_count, bool renderer_has_textures) +{ + IM_ASSERT(atlas->Builder == NULL || atlas->Builder->FrameCount < frame_count); // Protection against being called twice. + atlas->RendererHasTextures = renderer_has_textures; + + // Update texture status and discard old textures. + // (we do this first thing to handle an edge case: if user mistakenly calls ClearFonts()+SetStatus(OK) during + // rendering, it would ImFontAtlasBuildMain() rebuilding before tex->Updates[] gets a chance to be cleared) + // (if somehow we need to move this back lower in the function, we could manually call the code to clear Updates[]). + for (int tex_n = 0; tex_n < atlas->TexList.Size; tex_n++) + { + // Update and remove if requested + ImTextureData* tex = atlas->TexList[tex_n]; + if (tex->Status == ImTextureStatus_WantCreate && atlas->RendererHasTextures) + IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == NULL && "Backend set texture's TexID/BackendUserData but did not update Status to OK."); + + bool remove_from_list = ImTextureDataUpdateNewFrame(tex); + if (remove_from_list) + { + IM_ASSERT(atlas->TexData != tex); + tex->DestroyPixels(); + IM_DELETE(tex); + atlas->TexList.erase(atlas->TexList.begin() + tex_n); + tex_n--; + } + } + + // Check that font atlas was built or backend support texture reload in which case we can build now + if (atlas->RendererHasTextures) + { + atlas->TexIsBuilt = true; + if (atlas->Builder == NULL) // This will only happen if fonts were not already loaded. + ImFontAtlasBuildMain(atlas); + } + // Legacy backend + if (!atlas->RendererHasTextures) + IM_ASSERT_USER_ERROR(atlas->TexIsBuilt, "Backend does not support ImGuiBackendFlags_RendererHasTextures, and font atlas is not built! Update backend OR make sure you called ImGui_ImplXXXX_NewFrame() function for renderer backend, which should call io.Fonts->GetTexDataAsRGBA32() / GetTexDataAsAlpha8()."); + if (atlas->TexIsBuilt && atlas->Builder->PreloadedAllGlyphsRanges) + IM_ASSERT_USER_ERROR(atlas->RendererHasTextures == false, "Called ImFontAtlas::Build() before ImGuiBackendFlags_RendererHasTextures got set! With new backends: you don't need to call Build()."); + + // Clear BakedCurrent cache, this is important because it ensure the uncached path gets taken once. + // We also rely on ImFontBaked* pointers never crossing frames. + ImFontAtlasBuilder* builder = atlas->Builder; + builder->FrameCount = frame_count; + for (ImFont* font : atlas->Fonts) + font->LastBaked = NULL; + + // Garbage collect BakedPool + if (builder->BakedDiscardedCount > 0) + { + int dst_n = 0, src_n = 0; + for (; src_n < builder->BakedPool.Size; src_n++) + { + ImFontBaked* p_src = &builder->BakedPool[src_n]; + if (p_src->WantDestroy) + continue; + ImFontBaked* p_dst = &builder->BakedPool[dst_n++]; + if (p_dst == p_src) + continue; + memcpy(p_dst, p_src, sizeof(ImFontBaked)); + builder->BakedMap.SetVoidPtr(p_dst->BakedId, p_dst); + } + IM_ASSERT(dst_n + builder->BakedDiscardedCount == src_n); + builder->BakedPool.Size -= builder->BakedDiscardedCount; + builder->BakedDiscardedCount = 0; + } +} + +bool ImTextureDataUpdateNewFrame(ImTextureData* tex) +{ + bool remove_from_list = false; + if (tex->Status == ImTextureStatus_OK) + { + tex->Updates.resize(0); + tex->UpdateRect.x = tex->UpdateRect.y = (unsigned short)~0; + tex->UpdateRect.w = tex->UpdateRect.h = 0; + } + + // Request destroy + // - Keep bool to true in order to differentiate a planned destroy vs a destroy decided by the backend. + // - We don't destroy pixels right away, as backend may have an in-flight copy from RAM. + if (tex->WantDestroyNextFrame && tex->Status != ImTextureStatus_Destroyed && tex->Status != ImTextureStatus_WantDestroy) + { + IM_ASSERT(tex->Status == ImTextureStatus_OK || tex->Status == ImTextureStatus_WantCreate || tex->Status == ImTextureStatus_WantUpdates); + tex->Status = ImTextureStatus_WantDestroy; + } + + // If a texture has never reached the backend, they don't need to know about it. + // (note: backends between 1.92.0 and 1.92.4 could set an already destroyed texture to ImTextureStatus_WantDestroy + // when invalidating graphics objects twice, which would previously remove it from the list and crash.) + if (tex->Status == ImTextureStatus_WantDestroy && tex->TexID == ImTextureID_Invalid && tex->BackendUserData == NULL && tex->QueueUserData == NULL) + tex->Status = ImTextureStatus_Destroyed; + + // Process texture being destroyed + if (tex->Status == ImTextureStatus_Destroyed) + { + IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == NULL && "Backend set texture Status to Destroyed but did not clear TexID/BackendUserData!"); + IM_ASSERT(tex->QueueUserData == NULL && "Texture queue set Status to Destroyed but did not clear QueueUserData!"); + if (tex->WantDestroyNextFrame) + remove_from_list = true; // Destroy was scheduled by us + else + tex->Status = ImTextureStatus_WantCreate; // Destroy was done was backend: recreate it (e.g. freed resources mid-run) + } + + // The backend may need defer destroying by a few frames, to handle texture used by previous in-flight rendering. + // We allow the texture staying in _WantDestroy state and increment a counter which the backend can use to take its decision. + if (tex->Status == ImTextureStatus_WantDestroy) + tex->UnusedFrames++; + + return remove_from_list; +} + +void ImFontAtlasTextureBlockConvert(const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch, unsigned char* dst_pixels, ImTextureFormat dst_fmt, int dst_pitch, int w, int h) +{ + IM_ASSERT(src_pixels != NULL && dst_pixels != NULL); + if (src_fmt == dst_fmt) + { + int line_sz = w * ImTextureDataGetFormatBytesPerPixel(src_fmt); + for (int ny = h; ny > 0; ny--, src_pixels += src_pitch, dst_pixels += dst_pitch) + memcpy(dst_pixels, src_pixels, line_sz); + } + else if (src_fmt == ImTextureFormat_Alpha8 && dst_fmt == ImTextureFormat_RGBA32) + { + for (int ny = h; ny > 0; ny--, src_pixels += src_pitch, dst_pixels += dst_pitch) + { + const ImU8* src_p = (const ImU8*)src_pixels; + ImU32* dst_p = (ImU32*)(void*)dst_pixels; + for (int nx = w; nx > 0; nx--) + *dst_p++ = IM_COL32(255, 255, 255, (unsigned int)(*src_p++)); + } + } + else if (src_fmt == ImTextureFormat_RGBA32 && dst_fmt == ImTextureFormat_Alpha8) + { + for (int ny = h; ny > 0; ny--, src_pixels += src_pitch, dst_pixels += dst_pitch) + { + const ImU32* src_p = (const ImU32*)(void*)src_pixels; + ImU8* dst_p = (ImU8*)dst_pixels; + for (int nx = w; nx > 0; nx--) + *dst_p++ = ((*src_p++) >> IM_COL32_A_SHIFT) & 0xFF; + } + } + else + { + IM_ASSERT(0); + } +} + +// Source buffer may be written to (used for in-place mods). +// Post-process hooks may eventually be added here. +void ImFontAtlasTextureBlockPostProcess(ImFontAtlasPostProcessData* data) +{ + // Multiply operator (legacy) + if (data->FontSrc->RasterizerMultiply != 1.0f) + ImFontAtlasTextureBlockPostProcessMultiply(data, data->FontSrc->RasterizerMultiply); +} + +void ImFontAtlasTextureBlockPostProcessMultiply(ImFontAtlasPostProcessData* data, float multiply_factor) +{ + unsigned char* pixels = (unsigned char*)data->Pixels; + int pitch = data->Pitch; + if (data->Format == ImTextureFormat_Alpha8) + { + for (int ny = data->Height; ny > 0; ny--, pixels += pitch) + { + ImU8* p = (ImU8*)pixels; + for (int nx = data->Width; nx > 0; nx--, p++) + { + unsigned int v = ImMin((unsigned int)(*p * multiply_factor), (unsigned int)255); + *p = (unsigned char)v; + } + } + } + else if (data->Format == ImTextureFormat_RGBA32) //-V547 + { + for (int ny = data->Height; ny > 0; ny--, pixels += pitch) + { + ImU32* p = (ImU32*)(void*)pixels; + for (int nx = data->Width; nx > 0; nx--, p++) + { + unsigned int a = ImMin((unsigned int)(((*p >> IM_COL32_A_SHIFT) & 0xFF) * multiply_factor), (unsigned int)255); + *p = IM_COL32((*p >> IM_COL32_R_SHIFT) & 0xFF, (*p >> IM_COL32_G_SHIFT) & 0xFF, (*p >> IM_COL32_B_SHIFT) & 0xFF, a); + } + } + } + else + { + IM_ASSERT(0); + } +} + +// Fill with single color. We don't use this directly but it is convenient for anyone working on uploading custom rects. +void ImFontAtlasTextureBlockFill(ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h, ImU32 col) +{ + if (dst_tex->Format == ImTextureFormat_Alpha8) + { + ImU8 col_a = (col >> IM_COL32_A_SHIFT) & 0xFF; + for (int y = 0; y < h; y++) + memset((ImU8*)dst_tex->GetPixelsAt(dst_x, dst_y + y), col_a, w); + } + else + { + for (int y = 0; y < h; y++) + { + ImU32* p = (ImU32*)(void*)dst_tex->GetPixelsAt(dst_x, dst_y + y); + for (int x = w; x > 0; x--, p++) + *p = col; + } + } +} + +// Copy block from one texture to another +void ImFontAtlasTextureBlockCopy(ImTextureData* src_tex, int src_x, int src_y, ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h) +{ + IM_ASSERT(src_tex->Pixels != NULL && dst_tex->Pixels != NULL); + IM_ASSERT(src_tex->Format == dst_tex->Format); + IM_ASSERT(src_x >= 0 && src_x + w <= src_tex->Width); + IM_ASSERT(src_y >= 0 && src_y + h <= src_tex->Height); + IM_ASSERT(dst_x >= 0 && dst_x + w <= dst_tex->Width); + IM_ASSERT(dst_y >= 0 && dst_y + h <= dst_tex->Height); + for (int y = 0; y < h; y++) + memcpy(dst_tex->GetPixelsAt(dst_x, dst_y + y), src_tex->GetPixelsAt(src_x, src_y + y), w * dst_tex->BytesPerPixel); +} + +void ImFontAtlasTextureBlockQueueUpload(ImFontAtlas* atlas, ImTextureData* tex, int x, int y, int w, int h) +{ + ImTextureDataQueueUpload(tex, x, y, w, h); + atlas->TexIsBuilt = false; +} + +// Queue texture block update for renderer backend +void ImTextureDataQueueUpload(ImTextureData* tex, int x, int y, int w, int h) +{ + IM_ASSERT(tex->Status != ImTextureStatus_WantDestroy && tex->Status != ImTextureStatus_Destroyed); + IM_ASSERT(x >= 0 && x <= 0xFFFF && y >= 0 && y <= 0xFFFF && w >= 0 && x + w <= 0x10000 && h >= 0 && y + h <= 0x10000); + + ImTextureRect req = { (unsigned short)x, (unsigned short)y, (unsigned short)w, (unsigned short)h }; + int new_x1 = ImMax(tex->UpdateRect.w == 0 ? 0 : tex->UpdateRect.x + tex->UpdateRect.w, req.x + req.w); + int new_y1 = ImMax(tex->UpdateRect.h == 0 ? 0 : tex->UpdateRect.y + tex->UpdateRect.h, req.y + req.h); + tex->UpdateRect.x = ImMin(tex->UpdateRect.x, req.x); + tex->UpdateRect.y = ImMin(tex->UpdateRect.y, req.y); + tex->UpdateRect.w = (unsigned short)(new_x1 - tex->UpdateRect.x); + tex->UpdateRect.h = (unsigned short)(new_y1 - tex->UpdateRect.y); + tex->UsedRect.x = ImMin(tex->UsedRect.x, req.x); + tex->UsedRect.y = ImMin(tex->UsedRect.y, req.y); + tex->UsedRect.w = (unsigned short)(ImMax(tex->UsedRect.x + tex->UsedRect.w, req.x + req.w) - tex->UsedRect.x); + tex->UsedRect.h = (unsigned short)(ImMax(tex->UsedRect.y + tex->UsedRect.h, req.y + req.h) - tex->UsedRect.y); + + // No need to queue if status is == ImTextureStatus_WantCreate + if (tex->Status == ImTextureStatus_OK || tex->Status == ImTextureStatus_WantUpdates) + { + tex->Status = ImTextureStatus_WantUpdates; + tex->Updates.push_back(req); + } +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +static void GetTexDataAsFormat(ImFontAtlas* atlas, ImTextureFormat format, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) +{ + ImTextureData* tex = atlas->TexData; + if (!atlas->TexIsBuilt || tex == NULL || tex->Pixels == NULL || atlas->TexDesiredFormat != format) + { + atlas->TexDesiredFormat = format; + atlas->Build(); + tex = atlas->TexData; + } + if (out_pixels) { *out_pixels = (unsigned char*)tex->Pixels; }; + if (out_width) { *out_width = tex->Width; }; + if (out_height) { *out_height = tex->Height; }; + if (out_bytes_per_pixel) { *out_bytes_per_pixel = tex->BytesPerPixel; } +} + +void ImFontAtlas::GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) +{ + GetTexDataAsFormat(this, ImTextureFormat_Alpha8, out_pixels, out_width, out_height, out_bytes_per_pixel); +} + +void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) +{ + GetTexDataAsFormat(this, ImTextureFormat_RGBA32, out_pixels, out_width, out_height, out_bytes_per_pixel); +} + +bool ImFontAtlas::Build() +{ + ImFontAtlasBuildMain(this); + return true; +} +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in) +{ + // Sanity Checks + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + IM_ASSERT((font_cfg_in->FontData != NULL && font_cfg_in->FontDataSize > 0) || (font_cfg_in->FontLoader != NULL)); + //IM_ASSERT(font_cfg_in->SizePixels > 0.0f && "Is ImFontConfig struct correctly initialized?"); + IM_ASSERT(font_cfg_in->RasterizerDensity > 0.0f && "Is ImFontConfig struct correctly initialized?"); + if (font_cfg_in->GlyphOffset.x != 0.0f || font_cfg_in->GlyphOffset.y != 0.0f || font_cfg_in->GlyphMinAdvanceX != 0.0f || font_cfg_in->GlyphMaxAdvanceX != FLT_MAX) + IM_ASSERT(font_cfg_in->SizePixels != 0.0f && "Specifying glyph offset/advances requires a reference size to base it on."); + + // Lazily create builder on the first call to AddFont + if (Builder == NULL) + ImFontAtlasBuildInit(this); + + // Create new font + const bool is_first_font = (Fonts.Size == 0); + ImFont* font; + if (!font_cfg_in->MergeMode) + { + font = IM_NEW(ImFont)(); + font->FontId = FontNextUniqueID++; + font->Flags = font_cfg_in->Flags; + font->LegacySize = font_cfg_in->SizePixels; + font->CurrentRasterizerDensity = font_cfg_in->RasterizerDensity; + Fonts.push_back(font); + } + else + { + IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font!"); // When using MergeMode make sure that a font has already been added before. + font = font_cfg_in->DstFont ? font_cfg_in->DstFont : Fonts.back(); + ImFontAtlasFontDiscardBakes(this, font, 0); // Need to discard bakes if the font was already used, because baked->FontLoaderDatas[] will change size. (#9162) + } + + // Add to list + Sources.push_back(*font_cfg_in); + ImFontConfig* font_cfg = &Sources.back(); + if (font_cfg->DstFont == NULL) + font_cfg->DstFont = font; + font->Sources.push_back(font_cfg); + ImFontAtlasBuildUpdatePointers(this); // Pointers to Sources are otherwise dangling after we called Sources.push_back(). + + // Sanity check + // We don't round cfg.SizePixels yet as relative size of merged fonts are used afterwards. + if (font_cfg->GlyphExcludeRanges != NULL) + { + int size = 0; + for (const ImWchar* p = font_cfg->GlyphExcludeRanges; p[0] != 0; p++, size++) {} + IM_ASSERT((size & 1) == 0 && "GlyphExcludeRanges[] size must be multiple of two!"); + IM_ASSERT((size <= 64) && "GlyphExcludeRanges[] size must be small!"); + font_cfg->GlyphExcludeRanges = (ImWchar*)ImMemdup(font_cfg->GlyphExcludeRanges, sizeof(font_cfg->GlyphExcludeRanges[0]) * (size + 1)); + } + if (font_cfg->FontLoader != NULL) + { + IM_ASSERT(font_cfg->FontLoader->FontBakedLoadGlyph != NULL); + IM_ASSERT(font_cfg->FontLoader->LoaderInit == NULL && font_cfg->FontLoader->LoaderShutdown == NULL); // FIXME-NEWATLAS: Unsupported yet. + } + // | Target w/ Implicit RefSize | Target w/ Explicit RefSize | + // Adding w/ Implicit RefSize: | OK (same scale) | OK (same scale) | + // Adding w/ Explicit RefSize: | KO | OK (custom scale) | + if (font_cfg_in->MergeMode && font_cfg_in->SizePixels > 0) + IM_ASSERT((font->Flags & ImFontFlags_ImplicitRefSize) == 0 && "Cannot use MergeMode with an explicit reference size when the destination font used an implicit reference size!"); + IM_ASSERT(font_cfg->FontLoaderData == NULL); + + if (!ImFontAtlasFontSourceInit(this, font_cfg)) + { + // Rollback (this is a fragile/rarely exercised code-path. TestSuite's "misc_atlas_add_invalid_font" aim to test this) + ImFontAtlasFontDestroySourceData(this, font_cfg); + Sources.pop_back(); + font->Sources.pop_back(); + if (!font_cfg->MergeMode) + { + IM_DELETE(font); + Fonts.pop_back(); + } + return NULL; + } + ImFontAtlasFontSourceAddToFont(this, font, font_cfg); + + if (is_first_font) + ImFontAtlasBuildNotifySetFont(this, NULL, font); + return font; +} + +// Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder) +static unsigned int stb_decompress_length(const unsigned char* input); +static unsigned int stb_decompress(unsigned char* output, const unsigned char* input, unsigned int length); +static unsigned int Decode85Byte(char c) { return c >= '\\' ? c-36 : c-35; } +static void Decode85(const unsigned char* src, unsigned char* dst) +{ + while (*src) + { + unsigned int tmp = Decode85Byte(src[0]) + 85 * (Decode85Byte(src[1]) + 85 * (Decode85Byte(src[2]) + 85 * (Decode85Byte(src[3]) + 85 * Decode85Byte(src[4])))); + dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF); // We can't assume little-endianness. + src += 5; + dst += 4; + } +} +#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP) +static const char* GetDefaultCompressedFontDataProggyClean(int* out_size); +#endif +#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR) +static const char* GetDefaultCompressedFontDataProggyForever(int* out_size); +#endif + +// This duplicates some of the logic in UpdateFontsNewFrame() which is a bit chicken-and-eggy/tricky to extract due to variety of codepaths and possible initialization ordering. +static float GetExpectedContextFontSize(ImGuiContext* ctx) +{ + return ((ctx->Style.FontSizeBase > 0.0f) ? ctx->Style.FontSizeBase : 13.0f) * ctx->Style.FontScaleMain * ctx->Style.FontScaleDpi; +} + +// Legacy function with heuristic to select Pixel or Vector font. +// The selection is based on (style.FontSizeBase * style.FontScaleMain * style.FontScaleDpi) reaching a small threshold at the time of adding the default font. +// Prefer calling AddFontDefaultVector() or AddFontDefaultBitmap() based on your own logic. +ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg) +{ + if (OwnerContext == NULL || GetExpectedContextFontSize(OwnerContext) >= 15.0f) + return AddFontDefaultVector(font_cfg); + else + return AddFontDefaultBitmap(font_cfg); +} + +// Load embedded ProggyClean.ttf. Default size 13, disable oversampling. +// If you want a similar font which may be better scaled, consider using AddFontDefaultVector(). +ImFont* ImFontAtlas::AddFontDefaultBitmap(const ImFontConfig* font_cfg_template) +{ +#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP) + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + if (!font_cfg_template) + font_cfg.PixelSnapH = true; // Prevents sub-integer scaling factors at lower-level layers. + if (font_cfg.SizePixels <= 0.0f) + { + font_cfg.SizePixels = 13.0f; // This only serves (1) as a reference for GlyphOffset.y setting and (2) as a default for pre-1.92 backend. + font_cfg.Flags |= ImFontFlags_ImplicitRefSize; + } + if (font_cfg.Name[0] == '\0') + ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyClean.ttf"); + font_cfg.EllipsisChar = (ImWchar)0x0085; + font_cfg.GlyphOffset.y += 1.0f * (font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units + + int ttf_compressed_size = 0; + const char* ttf_compressed = GetDefaultCompressedFontDataProggyClean(&ttf_compressed_size); + return AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, font_cfg.SizePixels, &font_cfg); +#else + IM_ASSERT(0 && "Function is disabled in this build."); + IM_UNUSED(font_cfg_template); + return NULL; +#endif +} + +// Load a minimal version of ProggyForever, designed to match our good old ProggyClean, but nicely scalable. +// (See build script in https://github.com/ocornut/proggyforever for details) +ImFont* ImFontAtlas::AddFontDefaultVector(const ImFontConfig* font_cfg_template) +{ +#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR) + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + if (!font_cfg_template) + font_cfg.PixelSnapH = true; // Precisely match ProggyClean, but prevents sub-integer scaling factors at lower-level layers. + if (font_cfg.SizePixels <= 0.0f) + { + font_cfg.SizePixels = 13.0f; + font_cfg.Flags |= ImFontFlags_ImplicitRefSize; + } + if (font_cfg.Name[0] == '\0') + ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyForever.ttf"); + font_cfg.ExtraSizeScale *= 1.015f; // Match ProggyClean + font_cfg.GlyphOffset.y += 0.5f * (font_cfg.SizePixels / 16.0f); // Closer match ProggyClean + avoid descenders going too high (with current code). + + int ttf_compressed_size = 0; + const char* ttf_compressed = GetDefaultCompressedFontDataProggyForever(&ttf_compressed_size); + return AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, font_cfg.SizePixels, &font_cfg); +#else + IM_ASSERT(0 && "Function is disabled in this build."); + IM_UNUSED(font_cfg_template); + return NULL; +#endif +} + +ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + size_t data_size = 0; + void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0); + if (!data) + { + if (font_cfg_template == NULL || (font_cfg_template->Flags & ImFontFlags_NoLoadError) == 0) + { + IMGUI_DEBUG_LOG("While loading '%s'\n", filename); + IM_ASSERT_USER_ERROR(0, "Could not load font file!"); + } + return NULL; + } + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + if (font_cfg.Name[0] == '\0') + { + // Store a short copy of filename into the font name for convenience + const char* p; + for (p = filename + ImStrlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {} + ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "%s", p); + } + return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges); +} + +// NB: Transfer ownership of 'font_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build(). +ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + IM_ASSERT(font_cfg.FontData == NULL); + IM_ASSERT(font_data_size > 100 && "Incorrect value for font_data_size!"); // Heuristic to prevent accidentally passing a wrong value to font_data_size. + font_cfg.FontData = font_data; + font_cfg.FontDataSize = font_data_size; + font_cfg.SizePixels = size_pixels > 0.0f ? size_pixels : font_cfg.SizePixels; + if (glyph_ranges) + font_cfg.GlyphRanges = glyph_ranges; + return AddFont(&font_cfg); +} + +ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) +{ + const unsigned int buf_decompressed_size = stb_decompress_length((const unsigned char*)compressed_ttf_data); + unsigned char* buf_decompressed_data = (unsigned char*)IM_ALLOC(buf_decompressed_size); + stb_decompress(buf_decompressed_data, (const unsigned char*)compressed_ttf_data, (unsigned int)compressed_ttf_size); + + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + IM_ASSERT(font_cfg.FontData == NULL); + font_cfg.FontDataOwnedByAtlas = true; + return AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, size_pixels, &font_cfg, glyph_ranges); +} + +ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges) +{ + int compressed_ttf_size = (((int)ImStrlen(compressed_ttf_data_base85) + 4) / 5) * 4; + void* compressed_ttf = IM_ALLOC((size_t)compressed_ttf_size); + Decode85((const unsigned char*)compressed_ttf_data_base85, (unsigned char*)compressed_ttf); + ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges); + IM_FREE(compressed_ttf); + return font; +} + +// On font removal we need to remove references (otherwise we could queue removal?) +// We allow old_font == new_font which forces updating all values (e.g. sizes) +void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font, ImFont* new_font) +{ + for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas) + { + if (shared_data->Font == old_font) + shared_data->Font = new_font; + if (ImGuiContext* ctx = shared_data->Context) + { + // While this should work either way, we save ourselves the bother / debugging confusion of running ImGui code so early when it is not needed. + // Also fixes erroneously rewriting style.FontSizeBase during init if adding default fonts. + if (old_font == NULL && ctx->Font == NULL && ctx->FontSizeBase == 0.0f) + continue; + + if (ctx->IO.FontDefault == old_font) + ctx->IO.FontDefault = new_font; + if (ctx->Font == old_font) + { + ImGuiContext* curr_ctx = ImGui::GetCurrentContext(); + bool need_bind_ctx = ctx != curr_ctx; + if (need_bind_ctx) + ImGui::SetCurrentContext(ctx); + ImGui::SetCurrentFont(new_font, ctx->FontSizeBase, ctx->FontSize); + if (need_bind_ctx) + ImGui::SetCurrentContext(curr_ctx); + } + for (ImFontStackData& font_stack_data : ctx->FontStack) + if (font_stack_data.Font == old_font) + font_stack_data.Font = new_font; + } + } +} + +void ImFontAtlas::RemoveFont(ImFont* font) +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!"); + + ImFontAtlasFontDestroyOutput(this, font); + for (ImFontConfig* src : font->Sources) + ImFontAtlasFontDestroySourceData(this, src); + for (int src_n = 0; src_n < Sources.Size; src_n++) + if (Sources[src_n].DstFont == font) + Sources.erase(&Sources[src_n--]); + + bool removed = Fonts.find_erase(font); + IM_ASSERT(removed); + IM_UNUSED(removed); + + ImFontAtlasBuildUpdatePointers(this); + + font->OwnerAtlas = NULL; + IM_DELETE(font); + + // Notify external systems + ImFont* new_current_font = Fonts.empty() ? NULL : Fonts[0]; + ImFontAtlasBuildNotifySetFont(this, font, new_current_font); +} + +// At it is common to do an AddCustomRect() followed by a GetCustomRect(), we provide an optional 'ImFontAtlasRect* out_r = NULL' argument to retrieve the info straight away. +ImFontAtlasRectId ImFontAtlas::AddCustomRect(int width, int height, ImFontAtlasRect* out_r) +{ + IM_ASSERT(width > 0 && width <= 0xFFFF); + IM_ASSERT(height > 0 && height <= 0xFFFF); + + if (Builder == NULL) + ImFontAtlasBuildInit(this); + + ImFontAtlasRectId r_id = ImFontAtlasPackAddRect(this, width, height); + if (r_id == ImFontAtlasRectId_Invalid) + return ImFontAtlasRectId_Invalid; + if (out_r != NULL) + GetCustomRect(r_id, out_r); + + if (RendererHasTextures) + { + ImTextureRect* r = ImFontAtlasPackGetRect(this, r_id); + ImFontAtlasTextureBlockQueueUpload(this, TexData, r->x, r->y, r->w, r->h); + } + return r_id; +} + +void ImFontAtlas::RemoveCustomRect(ImFontAtlasRectId id) +{ + if (ImFontAtlasPackGetRectSafe(this, id) == NULL) + return; + ImFontAtlasPackDiscardRect(this, id); +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +// This API does not make sense anymore with scalable fonts. +// - Prefer adding a font source (ImFontConfig) using a custom/procedural loader. +// - You may use ImFontFlags_LockBakedSizes to limit an existing font to known baked sizes: +// ImFont* myfont = io.Fonts->AddFontFromFileTTF(....); +// myfont->GetFontBaked(16.0f); +// myfont->Flags |= ImFontFlags_LockBakedSizes; +ImFontAtlasRectId ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar codepoint, int width, int height, float advance_x, const ImVec2& offset) +{ + float font_size = font->LegacySize; + return AddCustomRectFontGlyphForSize(font, font_size, codepoint, width, height, advance_x, offset); +} +// FIXME: we automatically set glyph.Colored=true by default. +// If you need to alter this, you can write 'font->Glyphs.back()->Colored' after calling AddCustomRectFontGlyph(). +ImFontAtlasRectId ImFontAtlas::AddCustomRectFontGlyphForSize(ImFont* font, float font_size, ImWchar codepoint, int width, int height, float advance_x, const ImVec2& offset) +{ +#ifdef IMGUI_USE_WCHAR32 + IM_ASSERT(codepoint <= IM_UNICODE_CODEPOINT_MAX); +#endif + IM_ASSERT(font != NULL); + IM_ASSERT(width > 0 && width <= 0xFFFF); + IM_ASSERT(height > 0 && height <= 0xFFFF); + + ImFontBaked* baked = font->GetFontBaked(font_size); + + ImFontAtlasRectId r_id = ImFontAtlasPackAddRect(this, width, height); + if (r_id == ImFontAtlasRectId_Invalid) + return ImFontAtlasRectId_Invalid; + ImTextureRect* r = ImFontAtlasPackGetRect(this, r_id); + if (RendererHasTextures) + ImFontAtlasTextureBlockQueueUpload(this, TexData, r->x, r->y, r->w, r->h); + + if (baked->IsGlyphLoaded(codepoint)) + ImFontAtlasBakedDiscardFontGlyph(this, font, baked, baked->FindGlyph(codepoint)); + + ImFontGlyph glyph; + glyph.Codepoint = codepoint; + glyph.AdvanceX = advance_x; + glyph.X0 = offset.x; + glyph.Y0 = offset.y; + glyph.X1 = offset.x + r->w; + glyph.Y1 = offset.y + r->h; + glyph.Visible = true; + glyph.Colored = true; // FIXME: Arbitrary + glyph.PackId = r_id; + ImFontAtlasBakedAddFontGlyph(this, baked, font->Sources[0], &glyph); + return r_id; +} +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +bool ImFontAtlas::GetCustomRect(ImFontAtlasRectId id, ImFontAtlasRect* out_r) const +{ + ImTextureRect* r = ImFontAtlasPackGetRectSafe((ImFontAtlas*)this, id); + if (r == NULL) + return false; + IM_ASSERT(TexData->Width > 0 && TexData->Height > 0); // Font atlas needs to be built before we can calculate UV coordinates + if (out_r == NULL) + return true; + out_r->x = r->x; + out_r->y = r->y; + out_r->w = r->w; + out_r->h = r->h; + out_r->uv0 = ImVec2((float)(r->x), (float)(r->y)) * TexUvScale; + out_r->uv1 = ImVec2((float)(r->x + r->w), (float)(r->y + r->h)) * TexUvScale; + return true; +} + +bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]) +{ + if (cursor_type <= ImGuiMouseCursor_None || cursor_type >= ImGuiMouseCursor_COUNT) + return false; + if (atlas->Flags & ImFontAtlasFlags_NoMouseCursors) + return false; + + ImTextureRect* r = ImFontAtlasPackGetRect(atlas, atlas->Builder->PackIdMouseCursors); + ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r->x, (float)r->y); + ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1]; + *out_size = size; + *out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][2]; + out_uv_border[0] = (pos) * atlas->TexUvScale; + out_uv_border[1] = (pos + size) * atlas->TexUvScale; + pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W + 1; + out_uv_fill[0] = (pos) * atlas->TexUvScale; + out_uv_fill[1] = (pos + size) * atlas->TexUvScale; + return true; +} + +// When atlas->RendererHasTextures = true, this is only called if no font were loaded. +void ImFontAtlasBuildMain(ImFontAtlas* atlas) +{ + IM_ASSERT(!atlas->Locked && "Cannot modify a locked ImFontAtlas!"); + if (atlas->TexData && atlas->TexData->Format != atlas->TexDesiredFormat) + ImFontAtlasBuildClear(atlas); + + if (atlas->Builder == NULL) + ImFontAtlasBuildInit(atlas); + + // Default font is none are specified + if (atlas->Sources.Size == 0) + atlas->AddFontDefault(); + + // [LEGACY] For backends not supporting RendererHasTextures: preload all glyphs + ImFontAtlasBuildUpdateRendererHasTexturesFromContext(atlas); + if (atlas->RendererHasTextures == false) // ~ImGuiBackendFlags_RendererHasTextures + ImFontAtlasBuildLegacyPreloadAllGlyphRanges(atlas); + atlas->TexIsBuilt = true; +} + +void ImFontAtlasBuildGetOversampleFactors(ImFontConfig* src, ImFontBaked* baked, int* out_oversample_h, int* out_oversample_v) +{ + // (Only used by stb_truetype builder) + // Automatically disable horizontal oversampling over size 36 + const float raster_size = baked->Size * baked->RasterizerDensity * src->RasterizerDensity; + *out_oversample_h = (src->OversampleH != 0) ? src->OversampleH : (raster_size > 36.0f || src->PixelSnapH) ? 1 : 2; + *out_oversample_v = (src->OversampleV != 0) ? src->OversampleV : 1; +} + +// Setup main font loader for the atlas +// Every font source (ImFontConfig) will use this unless ImFontConfig::FontLoader specify a custom loader. +void ImFontAtlasBuildSetupFontLoader(ImFontAtlas* atlas, const ImFontLoader* font_loader) +{ + if (atlas->FontLoader == font_loader) + return; + IM_ASSERT(!atlas->Locked && "Cannot modify a locked ImFontAtlas!"); + + for (ImFont* font : atlas->Fonts) + ImFontAtlasFontDestroyOutput(atlas, font); + if (atlas->Builder && atlas->FontLoader && atlas->FontLoader->LoaderShutdown) + atlas->FontLoader->LoaderShutdown(atlas); + + atlas->FontLoader = font_loader; + atlas->FontLoaderName = font_loader ? font_loader->Name : "NULL"; + IM_ASSERT(atlas->FontLoaderData == NULL); + + if (atlas->Builder && atlas->FontLoader && atlas->FontLoader->LoaderInit) + atlas->FontLoader->LoaderInit(atlas); + for (ImFont* font : atlas->Fonts) + ImFontAtlasFontInitOutput(atlas, font); + for (ImFont* font : atlas->Fonts) + for (ImFontConfig* src : font->Sources) + ImFontAtlasFontSourceAddToFont(atlas, font, src); +} + +// Preload all glyph ranges for legacy backends. +// This may lead to multiple texture creation which might be a little slower than before. +void ImFontAtlasBuildLegacyPreloadAllGlyphRanges(ImFontAtlas* atlas) +{ + atlas->Builder->PreloadedAllGlyphsRanges = true; + for (ImFont* font : atlas->Fonts) + { + ImFontBaked* baked = font->GetFontBaked(font->LegacySize); + if (font->FallbackChar != 0) + baked->FindGlyph(font->FallbackChar); + if (font->EllipsisChar != 0) + baked->FindGlyph(font->EllipsisChar); + for (ImFontConfig* src : font->Sources) + { + const ImWchar* ranges = src->GlyphRanges ? src->GlyphRanges : atlas->GetGlyphRangesDefault(); + for (; ranges[0]; ranges += 2) + for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560 + baked->FindGlyph((ImWchar)c); + } + } +} + +// FIXME: May make ImFont::Sources a ImSpan<> and move ownership to ImFontAtlas +void ImFontAtlasBuildUpdatePointers(ImFontAtlas* atlas) +{ + for (ImFont* font : atlas->Fonts) + font->Sources.resize(0); + for (ImFontConfig& src : atlas->Sources) + src.DstFont->Sources.push_back(&src); +} + +// Render a white-colored bitmap encoded in a string +void ImFontAtlasBuildRenderBitmapFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char) +{ + ImTextureData* tex = atlas->TexData; + IM_ASSERT(x >= 0 && x + w <= tex->Width); + IM_ASSERT(y >= 0 && y + h <= tex->Height); + + switch (tex->Format) + { + case ImTextureFormat_Alpha8: + { + ImU8* out_p = (ImU8*)tex->GetPixelsAt(x, y); + for (int off_y = 0; off_y < h; off_y++, out_p += tex->Width, in_str += w) + for (int off_x = 0; off_x < w; off_x++) + out_p[off_x] = (in_str[off_x] == in_marker_char) ? 0xFF : 0x00; + break; + } + case ImTextureFormat_RGBA32: + { + ImU32* out_p = (ImU32*)tex->GetPixelsAt(x, y); + for (int off_y = 0; off_y < h; off_y++, out_p += tex->Width, in_str += w) + for (int off_x = 0; off_x < w; off_x++) + out_p[off_x] = (in_str[off_x] == in_marker_char) ? IM_COL32_WHITE : IM_COL32_BLACK_TRANS; + break; + } + } +} + +static void ImFontAtlasBuildUpdateTexDataBasic(ImFontAtlas* atlas) +{ + // Pack and store identifier so we can refresh UV coordinates on texture resize. + // FIXME-NEWATLAS: User/custom rects where user code wants to store UV coordinates will need to do the same thing. + ImFontAtlasBuilder* builder = atlas->Builder; + ImVec2i pack_size = (atlas->Flags & ImFontAtlasFlags_NoMouseCursors) ? ImVec2i(2, 2) : ImVec2i(FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1, FONT_ATLAS_DEFAULT_TEX_DATA_H); + + ImFontAtlasRect r; + bool add_and_draw = (atlas->GetCustomRect(builder->PackIdMouseCursors, &r) == false); + if (add_and_draw) + { + builder->PackIdMouseCursors = atlas->AddCustomRect(pack_size.x, pack_size.y, &r); + IM_ASSERT(builder->PackIdMouseCursors != ImFontAtlasRectId_Invalid); + + // Draw to texture + if (atlas->Flags & ImFontAtlasFlags_NoMouseCursors) + { + // 2x2 white pixels + ImFontAtlasBuildRenderBitmapFromString(atlas, r.x, r.y, 2, 2, "XX" "XX", 'X'); + } + else + { + // 2x2 white pixels + mouse cursors + const int x_for_white = r.x; + const int x_for_black = r.x + FONT_ATLAS_DEFAULT_TEX_DATA_W + 1; + ImFontAtlasBuildRenderBitmapFromString(atlas, x_for_white, r.y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, '.'); + ImFontAtlasBuildRenderBitmapFromString(atlas, x_for_black, r.y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, 'X'); + } + } + + // Refresh UV coordinates + atlas->TexUvWhitePixel = ImVec2((r.x + 0.5f) * atlas->TexUvScale.x, (r.y + 0.5f) * atlas->TexUvScale.y); +} + +static void ImFontAtlasBuildUpdateTexDataLines(ImFontAtlas* atlas) +{ + if (atlas->Flags & ImFontAtlasFlags_NoBakedLines) + return; + + // Pack and store identifier so we can refresh UV coordinates on texture resize. + ImTextureData* tex = atlas->TexData; + ImFontAtlasBuilder* builder = atlas->Builder; + + ImFontAtlasRect r; + bool add_and_draw = atlas->GetCustomRect(builder->PackIdLinesTexData, &r) == false; + if (add_and_draw) + { + ImVec2i pack_size = ImVec2i(IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 2, IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1); + builder->PackIdLinesTexData = atlas->AddCustomRect(pack_size.x, pack_size.y, &r); + IM_ASSERT(builder->PackIdLinesTexData != ImFontAtlasRectId_Invalid); + } + + // Register texture region for thick lines + // The +2 here is to give space for the end caps, whilst height +1 is to accommodate the fact we have a zero-width row + // This generates a triangular shape in the texture, with the various line widths stacked on top of each other to allow interpolation between them + for (int n = 0; n < IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1; n++) // +1 because of the zero-width row + { + // Each line consists of at least two empty pixels at the ends, with a line of solid pixels in the middle + const int y = n; + const int line_width = n; + const int pad_left = (r.w - line_width) / 2; + const int pad_right = r.w - (pad_left + line_width); + IM_ASSERT(pad_left + line_width + pad_right == r.w && y < r.h); // Make sure we're inside the texture bounds before we start writing pixels + + // Write each slice + if (add_and_draw && tex->Format == ImTextureFormat_Alpha8) + { + ImU8* write_ptr = (ImU8*)tex->GetPixelsAt(r.x, r.y + y); + for (int i = 0; i < pad_left; i++) + *(write_ptr + i) = 0x00; + + for (int i = 0; i < line_width; i++) + *(write_ptr + pad_left + i) = 0xFF; + + for (int i = 0; i < pad_right; i++) + *(write_ptr + pad_left + line_width + i) = 0x00; + } + else if (add_and_draw && tex->Format == ImTextureFormat_RGBA32) + { + ImU32* write_ptr = (ImU32*)(void*)tex->GetPixelsAt(r.x, r.y + y); + for (int i = 0; i < pad_left; i++) + *(write_ptr + i) = IM_COL32(255, 255, 255, 0); + + for (int i = 0; i < line_width; i++) + *(write_ptr + pad_left + i) = IM_COL32_WHITE; + + for (int i = 0; i < pad_right; i++) + *(write_ptr + pad_left + line_width + i) = IM_COL32(255, 255, 255, 0); + } + + // Refresh UV coordinates + ImVec2 uv0 = ImVec2((float)(r.x + pad_left - 1), (float)(r.y + y)) * atlas->TexUvScale; + ImVec2 uv1 = ImVec2((float)(r.x + pad_left + line_width + 1), (float)(r.y + y + 1)) * atlas->TexUvScale; + float half_v = (uv0.y + uv1.y) * 0.5f; // Calculate a constant V in the middle of the row to avoid sampling artifacts + atlas->TexUvLines[n] = ImVec4(uv0.x, half_v, uv1.x, half_v); + } +} + +//----------------------------------------------------------------------------------------------------------------------------- + +// Was tempted to lazily init FontSrc but wouldn't save much + makes it more complicated to detect invalid data at AddFont() +bool ImFontAtlasFontInitOutput(ImFontAtlas* atlas, ImFont* font) +{ + bool ret = true; + for (ImFontConfig* src : font->Sources) + if (!ImFontAtlasFontSourceInit(atlas, src)) + ret = false; + IM_ASSERT(ret); // Unclear how to react to this meaningfully. Assume that result will be same as initial AddFont() call. + return ret; +} + +// Keep source/input FontData +void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font) +{ + font->ClearOutputData(); + for (ImFontConfig* src : font->Sources) + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + if (loader && loader->FontSrcDestroy != NULL) + loader->FontSrcDestroy(atlas, src); + } +} + +void ImFontAtlasFontRebuildOutput(ImFontAtlas* atlas, ImFont* font) +{ + ImFontAtlasFontDestroyOutput(atlas, font); + ImFontAtlasFontInitOutput(atlas, font); +} + +//----------------------------------------------------------------------------------------------------------------------------- + +bool ImFontAtlasFontSourceInit(ImFontAtlas* atlas, ImFontConfig* src) +{ + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + if (loader->FontSrcInit != NULL && !loader->FontSrcInit(atlas, src)) + return false; + return true; +} + +void ImFontAtlasFontSourceAddToFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src) +{ + if (src->MergeMode == false) + { + font->ClearOutputData(); + //font->FontSize = src->SizePixels; + font->OwnerAtlas = atlas; + IM_ASSERT(font->Sources[0] == src); + } + atlas->TexIsBuilt = false; // For legacy backends + ImFontAtlasBuildSetupFontSpecialGlyphs(atlas, font, src); +} + +void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src) +{ + IM_UNUSED(atlas); + // IF YOU GET A CRASH IN THE IM_FREE() CALL HERE AND USED AddFontFromMemoryTTF(): + // - DUE TO LEGACY REASON AddFontFromMemoryTTF() TRANSFERS MEMORY OWNERSHIP BY DEFAULT. + // - IT WILL THEREFORE CRASH WHEN PASSED DATA WHICH MAY NOT BE FREED BY IMGUI. + // - USE `ImFontConfig font_cfg; font_cfg.FontDataOwnedByAtlas = false; io.Fonts->AddFontFromMemoryTTF(....., &cfg);` to disable passing ownership/ + // WE WILL ADDRESS THIS IN A FUTURE REWORK OF THE API. + if (src->FontDataOwnedByAtlas) + IM_FREE(src->FontData); + src->FontData = NULL; + if (src->GlyphExcludeRanges) + IM_FREE((void*)src->GlyphExcludeRanges); + src->GlyphExcludeRanges = NULL; +} + +// Create a compact, baked "..." if it doesn't exist, by using the ".". +// This may seem overly complicated right now but the point is to exercise and improve a technique which should be increasingly used. +// FIXME-NEWATLAS: This borrows too much from FontLoader's FontLoadGlyph() handlers and suggest that we should add further helpers. +static ImFontGlyph* ImFontAtlasBuildSetupFontBakedEllipsis(ImFontAtlas* atlas, ImFontBaked* baked) +{ + ImFont* font = baked->OwnerFont; + IM_ASSERT(font->EllipsisChar != 0); + + const ImFontGlyph* dot_glyph = baked->FindGlyphNoFallback((ImWchar)'.'); + if (dot_glyph == NULL) + dot_glyph = baked->FindGlyphNoFallback((ImWchar)0xFF0E); + if (dot_glyph == NULL) + return NULL; + ImFontAtlasRectId dot_r_id = dot_glyph->PackId; // Deep copy to avoid invalidation of glyphs and rect pointers + ImTextureRect* dot_r = ImFontAtlasPackGetRect(atlas, dot_r_id); + const int dot_spacing = 1; + const float dot_step = (dot_glyph->X1 - dot_glyph->X0) + dot_spacing; + + ImFontAtlasRectId pack_id = ImFontAtlasPackAddRect(atlas, (dot_r->w * 3 + dot_spacing * 2), dot_r->h); + ImTextureRect* r = ImFontAtlasPackGetRect(atlas, pack_id); + + ImFontGlyph glyph_in = {}; + ImFontGlyph* glyph = &glyph_in; + glyph->Codepoint = font->EllipsisChar; + glyph->AdvanceX = ImMax(dot_glyph->AdvanceX, dot_glyph->X0 + dot_step * 3.0f - dot_spacing); // FIXME: Slightly odd for normally mono-space fonts but since this is used for trailing contents. + glyph->X0 = dot_glyph->X0; + glyph->Y0 = dot_glyph->Y0; + glyph->X1 = dot_glyph->X0 + dot_step * 3 - dot_spacing; + glyph->Y1 = dot_glyph->Y1; + glyph->Visible = true; + glyph->PackId = pack_id; + glyph = ImFontAtlasBakedAddFontGlyph(atlas, baked, NULL, glyph); + dot_glyph = NULL; // Invalidated + + // Copy to texture, post-process and queue update for backend + // FIXME-NEWATLAS-V2: Dot glyph is already post-processed as this point, so this would damage it. + dot_r = ImFontAtlasPackGetRect(atlas, dot_r_id); + ImTextureData* tex = atlas->TexData; + for (int n = 0; n < 3; n++) + ImFontAtlasTextureBlockCopy(tex, dot_r->x, dot_r->y, tex, r->x + (dot_r->w + dot_spacing) * n, r->y, dot_r->w, dot_r->h); + ImFontAtlasTextureBlockQueueUpload(atlas, tex, r->x, r->y, r->w, r->h); + + return glyph; +} + +// Load fallback in order to obtain its index +// (this is called from in hot-path so we avoid extraneous parameters to minimize impact on code size) +static void ImFontAtlasBuildSetupFontBakedFallback(ImFontBaked* baked) +{ + IM_ASSERT(baked->FallbackGlyphIndex == -1); + IM_ASSERT(baked->FallbackAdvanceX == 0.0f); + ImFont* font = baked->OwnerFont; + ImFontGlyph* fallback_glyph = NULL; + if (font->FallbackChar != 0) + fallback_glyph = baked->FindGlyphNoFallback(font->FallbackChar); + if (fallback_glyph == NULL) + { + ImFontGlyph* space_glyph = baked->FindGlyphNoFallback((ImWchar)' '); + ImFontGlyph glyph; + glyph.Codepoint = 0; + glyph.AdvanceX = space_glyph ? space_glyph->AdvanceX : IM_ROUND(baked->Size * 0.40f); + fallback_glyph = ImFontAtlasBakedAddFontGlyph(font->OwnerAtlas, baked, NULL, &glyph); + } + baked->FallbackGlyphIndex = baked->Glyphs.index_from_ptr(fallback_glyph); // Storing index avoid need to update pointer on growth and simplify inner loop code + baked->FallbackAdvanceX = fallback_glyph->AdvanceX; +} + +static void ImFontAtlasBuildSetupFontBakedBlanks(ImFontAtlas* atlas, ImFontBaked* baked) +{ + // Mark space as always hidden (not strictly correct/necessary. but some e.g. icons fonts don't have a space. it tends to look neater in previews) + ImFontGlyph* space_glyph = baked->FindGlyphNoFallback((ImWchar)' '); + if (space_glyph != NULL) + space_glyph->Visible = false; + + // Setup Tab character. + // FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?) + if (baked->FindGlyphNoFallback('\t') == NULL && space_glyph != NULL) + { + ImFontGlyph tab_glyph; + tab_glyph.Codepoint = '\t'; + tab_glyph.AdvanceX = space_glyph->AdvanceX * IM_TABSIZE; + ImFontAtlasBakedAddFontGlyph(atlas, baked, NULL, &tab_glyph); + } +} + +// Load/identify special glyphs +// (note that this is called again for fonts with MergeMode) +void ImFontAtlasBuildSetupFontSpecialGlyphs(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src) +{ + IM_UNUSED(atlas); + IM_ASSERT(font->Sources.contains(src)); + + // Find Fallback character. Actual glyph loaded in GetFontBaked(). + const ImWchar fallback_chars[] = { font->FallbackChar, (ImWchar)IM_UNICODE_CODEPOINT_INVALID, (ImWchar)'?', (ImWchar)' ' }; + if (font->FallbackChar == 0) + for (ImWchar candidate_char : fallback_chars) + if (candidate_char != 0 && font->IsGlyphInFont(candidate_char)) + { + font->FallbackChar = (ImWchar)candidate_char; + break; + } + + // Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis). + // However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character. + // FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots. + const ImWchar ellipsis_chars[] = { src->EllipsisChar, (ImWchar)0x2026, (ImWchar)0x0085 }; + if (font->EllipsisChar == 0) + for (ImWchar candidate_char : ellipsis_chars) + if (candidate_char != 0 && font->IsGlyphInFont(candidate_char)) + { + font->EllipsisChar = candidate_char; + break; + } + if (font->EllipsisChar == 0) + { + font->EllipsisChar = 0x0085; + font->EllipsisAutoBake = true; + } +} + +void ImFontAtlasBakedDiscardFontGlyph(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked, ImFontGlyph* glyph) +{ + if (glyph->PackId != ImFontAtlasRectId_Invalid) + { + ImFontAtlasPackDiscardRect(atlas, glyph->PackId); + glyph->PackId = ImFontAtlasRectId_Invalid; + } + ImWchar c = (ImWchar)glyph->Codepoint; + IM_ASSERT(font->FallbackChar != c && font->EllipsisChar != c); // Unsupported for simplicity + IM_ASSERT(glyph >= baked->Glyphs.Data && glyph < baked->Glyphs.Data + baked->Glyphs.Size); + IM_UNUSED(font); + baked->IndexLookup[c] = IM_FONTGLYPH_INDEX_UNUSED; + baked->IndexAdvanceX[c] = baked->FallbackAdvanceX; +} + +ImFontBaked* ImFontAtlasBakedAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density, ImGuiID baked_id) +{ + IMGUI_DEBUG_LOG_FONT("[font] Created baked %.2fpx\n", font_size); + ImFontBaked* baked = atlas->Builder->BakedPool.push_back(ImFontBaked()); + baked->Size = font_size; + baked->RasterizerDensity = font_rasterizer_density; + baked->BakedId = baked_id; + baked->OwnerFont = font; + baked->LastUsedFrame = atlas->Builder->FrameCount; + + // Initialize backend data + size_t loader_data_size = 0; + for (ImFontConfig* src : font->Sources) // Cannot easily be cached as we allow changing backend + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + loader_data_size += loader->FontBakedSrcLoaderDataSize; + } + baked->FontLoaderDatas = (loader_data_size > 0) ? IM_ALLOC(loader_data_size) : NULL; + char* loader_data_p = (char*)baked->FontLoaderDatas; + for (ImFontConfig* src : font->Sources) + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + if (loader->FontBakedInit) + loader->FontBakedInit(atlas, src, baked, loader_data_p); + loader_data_p += loader->FontBakedSrcLoaderDataSize; + } + + ImFontAtlasBuildSetupFontBakedBlanks(atlas, baked); + return baked; +} + +// FIXME-OPT: This is not a fast query. Adding a BakedCount field in Font might allow to take a shortcut for the most common case. +ImFontBaked* ImFontAtlasBakedGetClosestMatch(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density) +{ + ImFontAtlasBuilder* builder = atlas->Builder; + for (int step_n = 0; step_n < 2; step_n++) + { + ImFontBaked* closest_larger_match = NULL; + ImFontBaked* closest_smaller_match = NULL; + for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++) + { + ImFontBaked* baked = &builder->BakedPool[baked_n]; + if (baked->OwnerFont != font || baked->WantDestroy) + continue; + if (step_n == 0 && baked->RasterizerDensity != font_rasterizer_density) // First try with same density + continue; + if (baked->Size > font_size && (closest_larger_match == NULL || baked->Size < closest_larger_match->Size)) + closest_larger_match = baked; + if (baked->Size < font_size && (closest_smaller_match == NULL || baked->Size > closest_smaller_match->Size)) + closest_smaller_match = baked; + } + if (closest_larger_match) + if (closest_smaller_match == NULL || (closest_larger_match->Size >= font_size * 2.0f && closest_smaller_match->Size > font_size * 0.5f)) + return closest_larger_match; + if (closest_smaller_match) + return closest_smaller_match; + } + return NULL; +} + +void ImFontAtlasBakedDiscard(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked) +{ + ImFontAtlasBuilder* builder = atlas->Builder; + IMGUI_DEBUG_LOG_FONT("[font] Discard baked %.2f for \"%s\"\n", baked->Size, font->GetDebugName()); + + for (ImFontGlyph& glyph : baked->Glyphs) + if (glyph.PackId != ImFontAtlasRectId_Invalid) + ImFontAtlasPackDiscardRect(atlas, glyph.PackId); + + char* loader_data_p = (char*)baked->FontLoaderDatas; + for (ImFontConfig* src : font->Sources) + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + if (loader->FontBakedDestroy) + loader->FontBakedDestroy(atlas, src, baked, loader_data_p); + loader_data_p += loader->FontBakedSrcLoaderDataSize; + } + if (baked->FontLoaderDatas) + { + IM_FREE(baked->FontLoaderDatas); + baked->FontLoaderDatas = NULL; + } + builder->BakedMap.SetVoidPtr(baked->BakedId, NULL); + builder->BakedDiscardedCount++; + baked->ClearOutputData(); + baked->WantDestroy = true; + font->LastBaked = NULL; +} + +// use unused_frames==0 to discard everything. +void ImFontAtlasFontDiscardBakes(ImFontAtlas* atlas, ImFont* font, int unused_frames) +{ + if (ImFontAtlasBuilder* builder = atlas->Builder) // This can be called from font destructor + for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++) + { + ImFontBaked* baked = &builder->BakedPool[baked_n]; + if (baked->LastUsedFrame + unused_frames > atlas->Builder->FrameCount) + continue; + if (baked->OwnerFont != font || baked->WantDestroy) + continue; + ImFontAtlasBakedDiscard(atlas, font, baked); + } +} + +// use unused_frames==0 to discard everything. +void ImFontAtlasBuildDiscardBakes(ImFontAtlas* atlas, int unused_frames) +{ + ImFontAtlasBuilder* builder = atlas->Builder; + for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++) + { + ImFontBaked* baked = &builder->BakedPool[baked_n]; + if (baked->LastUsedFrame + unused_frames > atlas->Builder->FrameCount) + continue; + if (baked->WantDestroy || (baked->OwnerFont->Flags & ImFontFlags_LockBakedSizes)) + continue; + ImFontAtlasBakedDiscard(atlas, baked->OwnerFont, baked); + } +} + +// Those functions are designed to facilitate changing the underlying structures for ImFontAtlas to store an array of ImDrawListSharedData* +void ImFontAtlasAddDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data) +{ + IM_ASSERT(!atlas->DrawListSharedDatas.contains(data)); + atlas->DrawListSharedDatas.push_back(data); +} + +void ImFontAtlasRemoveDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data) +{ + IM_ASSERT(atlas->DrawListSharedDatas.contains(data)); + atlas->DrawListSharedDatas.find_erase(data); +} + +// Update texture identifier in all active draw lists +void ImFontAtlasUpdateDrawListsTextures(ImFontAtlas* atlas, ImTextureRef old_tex, ImTextureRef new_tex) +{ + for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas) + { + // If Context 2 uses font owned by Context 1 which already called EndFrame()/Render(), we don't want to mess with draw commands for Context 1 + if (shared_data->Context && !shared_data->Context->WithinFrameScope) + continue; + + for (ImDrawList* draw_list : shared_data->DrawLists) + { + // Replace in command-buffer + // (there is not need to replace in ImDrawListSplitter: current channel is in ImDrawList's CmdBuffer[], + // other channels will be on SetCurrentChannel() which already needs to compare CmdHeader anyhow) + if (draw_list->CmdBuffer.Size > 0 && draw_list->_CmdHeader.TexRef == old_tex) + draw_list->_SetTexture(new_tex); + + // Replace in stack + for (ImTextureRef& stacked_tex : draw_list->_TextureStack) + if (stacked_tex == old_tex) + stacked_tex = new_tex; + } + } +} + +// Update texture coordinates in all draw list shared context +// FIXME-NEWATLAS FIXME-OPT: Doesn't seem necessary to update for all, only one bound to current context? +void ImFontAtlasUpdateDrawListsSharedData(ImFontAtlas* atlas) +{ + for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas) + if (shared_data->FontAtlas == atlas) + { + shared_data->TexUvWhitePixel = atlas->TexUvWhitePixel; + shared_data->TexUvLines = atlas->TexUvLines; + } +} + +// Set current texture. This is mostly called from AddTexture() + to handle a failed resize. +static void ImFontAtlasBuildSetTexture(ImFontAtlas* atlas, ImTextureData* tex) +{ + ImTextureRef old_tex_ref = atlas->TexRef; + atlas->TexData = tex; + atlas->TexUvScale = ImVec2(1.0f / tex->Width, 1.0f / tex->Height); + atlas->TexRef._TexData = tex; + //atlas->TexRef._TexID = tex->TexID; // <-- We intentionally don't do that. It would be misleading and betray promise that both fields aren't set. + ImFontAtlasUpdateDrawListsTextures(atlas, old_tex_ref, atlas->TexRef); +} + +static void ImFontAtlasBuildUpdateTexData(ImFontAtlas* atlas) +{ + ImFontAtlasBuildUpdateTexDataBasic(atlas); + ImFontAtlasBuildUpdateTexDataLines(atlas); +} + +// Create a new texture, discard previous one +ImTextureData* ImFontAtlasTextureAdd(ImFontAtlas* atlas, int w, int h) +{ + ImTextureData* old_tex = atlas->TexData; + ImTextureData* new_tex; + + // FIXME: Cannot reuse texture because old UV may have been used already (unless we remap UV). + /*if (old_tex != NULL && old_tex->Status == ImTextureStatus_WantCreate) + { + // Reuse texture not yet used by backend. + IM_ASSERT(old_tex->TexID == ImTextureID_Invalid && old_tex->BackendUserData == NULL); + old_tex->DestroyPixels(); + old_tex->Updates.clear(); + new_tex = old_tex; + old_tex = NULL; + } + else*/ + { + // Add new + new_tex = IM_NEW(ImTextureData)(); + new_tex->UniqueID = atlas->TexNextUniqueID++; + atlas->TexList.push_back(new_tex); + } + if (old_tex != NULL) + { + // Queue old as to destroy next frame + old_tex->WantDestroyNextFrame = true; + IM_ASSERT(old_tex->Status == ImTextureStatus_OK || old_tex->Status == ImTextureStatus_WantCreate || old_tex->Status == ImTextureStatus_WantUpdates); + } + + new_tex->Create(atlas->TexDesiredFormat, w, h); + atlas->TexIsBuilt = false; + + ImFontAtlasBuildSetTexture(atlas, new_tex); + + return new_tex; +} + +#if 0 +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "../stb/stb_image_write.h" +static void ImFontAtlasDebugWriteTexToDisk(ImTextureData* tex, const char* description) +{ + ImGuiContext& g = *GImGui; + char buf[128]; + ImFormatString(buf, IM_COUNTOF(buf), "[%05d] Texture #%03d - %s.png", g.FrameCount, tex->UniqueID, description); + stbi_write_png(buf, tex->Width, tex->Height, tex->BytesPerPixel, tex->Pixels, tex->GetPitch()); // tex->BytesPerPixel is technically not component, but ok for the formats we support. +} +#endif + +void ImFontAtlasTextureRepack(ImFontAtlas* atlas, int w, int h) +{ + ImFontAtlasBuilder* builder = atlas->Builder; + builder->LockDisableResize = true; + + ImTextureData* old_tex = atlas->TexData; + ImTextureData* new_tex = ImFontAtlasTextureAdd(atlas, w, h); + new_tex->UseColors = old_tex->UseColors; + IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: resize+repack %dx%d => Texture #%03d: %dx%d\n", old_tex->UniqueID, old_tex->Width, old_tex->Height, new_tex->UniqueID, new_tex->Width, new_tex->Height); + //for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++) + // IMGUI_DEBUG_LOG_FONT("[font] - Baked %.2fpx, %d glyphs, want_destroy=%d\n", builder->BakedPool[baked_n].FontSize, builder->BakedPool[baked_n].Glyphs.Size, builder->BakedPool[baked_n].WantDestroy); + //IMGUI_DEBUG_LOG_FONT("[font] - Old packed rects: %d, area %d px\n", builder->RectsPackedCount, builder->RectsPackedSurface); + //ImFontAtlasDebugWriteTexToDisk(old_tex, "Before Pack"); + + // Repack, lose discarded rectangle, copy pixels + // FIXME-NEWATLAS: This is unstable because packing order is based on RectsIndex + // FIXME-NEWATLAS-V2: Repacking in batch would be beneficial to packing heuristic, and fix stability. + // FIXME-NEWATLAS-TESTS: Test calling RepackTexture with size too small to fits existing rects. + ImFontAtlasPackInit(atlas); + ImVector old_rects; + ImVector old_index = builder->RectsIndex; + old_rects.swap(builder->Rects); + + for (ImFontAtlasRectEntry& index_entry : builder->RectsIndex) + { + if (index_entry.IsUsed == false) + continue; + ImTextureRect& old_r = old_rects[index_entry.TargetIndex]; + if (old_r.w == 0 && old_r.h == 0) + continue; + ImFontAtlasRectId new_r_id = ImFontAtlasPackAddRect(atlas, old_r.w, old_r.h, &index_entry); + if (new_r_id == ImFontAtlasRectId_Invalid) + { + // Undo, grow texture and try repacking again. + // FIXME-NEWATLAS-TESTS: This is a very rarely exercised path! It needs to be automatically tested properly. + IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: resize failed. Will grow.\n", new_tex->UniqueID); + new_tex->WantDestroyNextFrame = true; + builder->Rects.swap(old_rects); + builder->RectsIndex = old_index; + ImFontAtlasBuildSetTexture(atlas, old_tex); + ImFontAtlasTextureGrow(atlas, w, h); // Recurse + return; + } + IM_ASSERT(ImFontAtlasRectId_GetIndex(new_r_id) == builder->RectsIndex.index_from_ptr(&index_entry)); + ImTextureRect* new_r = ImFontAtlasPackGetRect(atlas, new_r_id); + ImFontAtlasTextureBlockCopy(old_tex, old_r.x, old_r.y, new_tex, new_r->x, new_r->y, new_r->w, new_r->h); + } + IM_ASSERT(old_rects.Size == builder->Rects.Size + builder->RectsDiscardedCount); + builder->RectsDiscardedCount = 0; + builder->RectsDiscardedSurface = 0; + + // Patch glyphs UV + for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++) + for (ImFontGlyph& glyph : builder->BakedPool[baked_n].Glyphs) + if (glyph.PackId != ImFontAtlasRectId_Invalid) + { + ImTextureRect* r = ImFontAtlasPackGetRect(atlas, glyph.PackId); + glyph.U0 = (r->x) * atlas->TexUvScale.x; + glyph.V0 = (r->y) * atlas->TexUvScale.y; + glyph.U1 = (r->x + r->w) * atlas->TexUvScale.x; + glyph.V1 = (r->y + r->h) * atlas->TexUvScale.y; + } + + // Update other cached UV + ImFontAtlasBuildUpdateTexData(atlas); + + builder->LockDisableResize = false; + ImFontAtlasUpdateDrawListsSharedData(atlas); + //ImFontAtlasDebugWriteTexToDisk(new_tex, "After Pack"); +} + +void ImFontAtlasTextureGrow(ImFontAtlas* atlas, int old_tex_w, int old_tex_h) +{ + //ImFontAtlasDebugWriteTexToDisk(atlas->TexData, "Before Grow"); + ImFontAtlasBuilder* builder = atlas->Builder; + if (old_tex_w == -1) + old_tex_w = atlas->TexData->Width; + if (old_tex_h == -1) + old_tex_h = atlas->TexData->Height; + + // FIXME-NEWATLAS-V2: What to do when reaching limits exposed by backend? + // FIXME-NEWATLAS-V2: Does ImFontAtlasFlags_NoPowerOfTwoHeight makes sense now? Allow 'lock' and 'compact' operations? + IM_ASSERT(ImIsPowerOfTwo(old_tex_w) && ImIsPowerOfTwo(old_tex_h)); + IM_ASSERT(ImIsPowerOfTwo(atlas->TexMinWidth) && ImIsPowerOfTwo(atlas->TexMaxWidth) && ImIsPowerOfTwo(atlas->TexMinHeight) && ImIsPowerOfTwo(atlas->TexMaxHeight)); + + // Grow texture so it follows roughly a square. + // - Grow height before width, as width imply more packing nodes. + // - Caller should be taking account of RectsDiscardedSurface and may not need to grow. + int new_tex_w = (old_tex_h <= old_tex_w) ? old_tex_w : old_tex_w * 2; + int new_tex_h = (old_tex_h <= old_tex_w) ? old_tex_h * 2 : old_tex_h; + + // Handle minimum size first (for pathologically large packed rects) + const int pack_padding = atlas->TexGlyphPadding; + new_tex_w = ImMax(new_tex_w, ImUpperPowerOfTwo(builder->MaxRectSize.x + pack_padding)); + new_tex_h = ImMax(new_tex_h, ImUpperPowerOfTwo(builder->MaxRectSize.y + pack_padding)); + new_tex_w = ImClamp(new_tex_w, atlas->TexMinWidth, atlas->TexMaxWidth); + new_tex_h = ImClamp(new_tex_h, atlas->TexMinHeight, atlas->TexMaxHeight); + if (new_tex_w == old_tex_w && new_tex_h == old_tex_h) + return; + + ImFontAtlasTextureRepack(atlas, new_tex_w, new_tex_h); +} + +void ImFontAtlasTextureMakeSpace(ImFontAtlas* atlas) +{ + // Can some baked contents be ditched? + //IMGUI_DEBUG_LOG_FONT("[font] ImFontAtlasBuildMakeSpace()\n"); + ImFontAtlasBuilder* builder = atlas->Builder; + ImFontAtlasBuildDiscardBakes(atlas, 2); + + // Currently using a heuristic for repack without growing. + if (builder->RectsDiscardedSurface < builder->RectsPackedSurface * 0.20f) + ImFontAtlasTextureGrow(atlas); + else + ImFontAtlasTextureRepack(atlas, atlas->TexData->Width, atlas->TexData->Height); +} + +ImVec2i ImFontAtlasTextureGetSizeEstimate(ImFontAtlas* atlas) +{ + int min_w = ImUpperPowerOfTwo(atlas->TexMinWidth); + int min_h = ImUpperPowerOfTwo(atlas->TexMinHeight); + if (atlas->Builder == NULL || atlas->TexData == NULL || atlas->TexData->Status == ImTextureStatus_WantDestroy) + return ImVec2i(min_w, min_h); + + ImFontAtlasBuilder* builder = atlas->Builder; + min_w = ImMax(ImUpperPowerOfTwo(builder->MaxRectSize.x), min_w); + min_h = ImMax(ImUpperPowerOfTwo(builder->MaxRectSize.y), min_h); + const int surface_approx = builder->RectsPackedSurface - builder->RectsDiscardedSurface; // Expected surface after repack + const int surface_sqrt = (int)sqrtf((float)surface_approx); + + int new_tex_w; + int new_tex_h; + if (min_w >= min_h) + { + new_tex_w = ImMax(min_w, ImUpperPowerOfTwo(surface_sqrt)); + new_tex_h = ImMax(min_h, (int)((surface_approx + new_tex_w - 1) / new_tex_w)); + if ((atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) == 0) + new_tex_h = ImUpperPowerOfTwo(new_tex_h); + } + else + { + new_tex_h = ImMax(min_h, ImUpperPowerOfTwo(surface_sqrt)); + if ((atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) == 0) + new_tex_h = ImUpperPowerOfTwo(new_tex_h); + new_tex_w = ImMax(min_w, (int)((surface_approx + new_tex_h - 1) / new_tex_h)); + } + + IM_ASSERT(ImIsPowerOfTwo(new_tex_w) && ImIsPowerOfTwo(new_tex_h)); + return ImVec2i(new_tex_w, new_tex_h); +} + +// Clear all output. Invalidates all AddCustomRect() return values! +void ImFontAtlasBuildClear(ImFontAtlas* atlas) +{ + ImVec2i new_tex_size = ImFontAtlasTextureGetSizeEstimate(atlas); + ImFontAtlasBuildDestroy(atlas); + ImFontAtlasTextureAdd(atlas, new_tex_size.x, new_tex_size.y); + ImFontAtlasBuildInit(atlas); + for (ImFontConfig& src : atlas->Sources) + ImFontAtlasFontSourceInit(atlas, &src); + for (ImFont* font : atlas->Fonts) + for (ImFontConfig* src : font->Sources) + ImFontAtlasFontSourceAddToFont(atlas, font, src); +} + +// You should not need to call this manually! +// If you think you do, let us know and we can advise about policies auto-compact. +void ImFontAtlasTextureCompact(ImFontAtlas* atlas) +{ + ImFontAtlasBuilder* builder = atlas->Builder; + ImFontAtlasBuildDiscardBakes(atlas, 1); + + ImTextureData* old_tex = atlas->TexData; + ImVec2i old_tex_size = ImVec2i(old_tex->Width, old_tex->Height); + ImVec2i new_tex_size = ImFontAtlasTextureGetSizeEstimate(atlas); + if (builder->RectsDiscardedCount == 0 && new_tex_size.x == old_tex_size.x && new_tex_size.y == old_tex_size.y) + return; + + ImFontAtlasTextureRepack(atlas, new_tex_size.x, new_tex_size.y); +} + +// Start packing over current empty texture +void ImFontAtlasBuildInit(ImFontAtlas* atlas) +{ + // Select Backend + // - Note that we do not reassign to atlas->FontLoader, since it is likely to point to static data which + // may mess with some hot-reloading schemes. If you need to assign to this (for dynamic selection) AND are + // using a hot-reloading scheme that messes up static data, store your own instance of FontLoader somewhere + // and point to it instead of pointing directly to return value of the GetFontLoaderXXX functions. + if (atlas->FontLoader == NULL) + { +#ifdef IMGUI_ENABLE_FREETYPE + atlas->SetFontLoader(ImGuiFreeType::GetFontLoader()); +#elif defined(IMGUI_ENABLE_STB_TRUETYPE) + atlas->SetFontLoader(ImFontAtlasGetFontLoaderForStbTruetype()); +#else + IM_ASSERT(0); // Invalid Build function +#endif + } + + // Create initial texture size + if (atlas->TexData == NULL || atlas->TexData->Pixels == NULL) + ImFontAtlasTextureAdd(atlas, ImUpperPowerOfTwo(atlas->TexMinWidth), ImUpperPowerOfTwo(atlas->TexMinHeight)); + + atlas->Builder = IM_NEW(ImFontAtlasBuilder)(); + if (atlas->FontLoader->LoaderInit) + atlas->FontLoader->LoaderInit(atlas); + + ImFontAtlasBuildUpdateRendererHasTexturesFromContext(atlas); + + ImFontAtlasPackInit(atlas); + + // Add required texture data + ImFontAtlasBuildUpdateTexData(atlas); + + // Register fonts + ImFontAtlasBuildUpdatePointers(atlas); + + // Update UV coordinates etc. stored in bound ImDrawListSharedData instance + ImFontAtlasUpdateDrawListsSharedData(atlas); + + //atlas->TexIsBuilt = true; + + // Lazily initialize char/text classifier + // FIXME: This could be practically anywhere, and should eventually be parameters to CalcTextSize/word-wrapping code, but there's no obvious spot now. + ImTextInitClassifiers(); +} + +// Destroy builder and all cached glyphs. Do not destroy actual fonts. +void ImFontAtlasBuildDestroy(ImFontAtlas* atlas) +{ + for (ImFont* font : atlas->Fonts) + ImFontAtlasFontDestroyOutput(atlas, font); + if (atlas->Builder && atlas->FontLoader && atlas->FontLoader->LoaderShutdown) + { + atlas->FontLoader->LoaderShutdown(atlas); + IM_ASSERT(atlas->FontLoaderData == NULL); + } + IM_DELETE(atlas->Builder); + atlas->Builder = NULL; +} + +//----------------------------------------------------------------------------- + +void ImFontAtlasPackInit(ImFontAtlas * atlas) +{ + ImTextureData* tex = atlas->TexData; + ImFontAtlasBuilder* builder = atlas->Builder; + + // In theory we could decide to reduce the number of nodes, e.g. halve them, and waste a little texture space, but it doesn't seem worth it. + const int pack_node_count = tex->Width / 2; + builder->PackNodes.resize(pack_node_count); + IM_STATIC_ASSERT(sizeof(stbrp_context) <= sizeof(stbrp_context_opaque)); + stbrp_init_target((stbrp_context*)(void*)&builder->PackContext, tex->Width, tex->Height, builder->PackNodes.Data, builder->PackNodes.Size); + builder->RectsPackedSurface = builder->RectsPackedCount = 0; + builder->MaxRectSize = ImVec2i(0, 0); + builder->MaxRectBounds = ImVec2i(0, 0); +} + +// This is essentially a free-list pattern, it may be nice to wrap it into a dedicated type. +static ImFontAtlasRectId ImFontAtlasPackAllocRectEntry(ImFontAtlas* atlas, int rect_idx) +{ + ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder; + int index_idx; + ImFontAtlasRectEntry* index_entry; + if (builder->RectsIndexFreeListStart < 0) + { + builder->RectsIndex.resize(builder->RectsIndex.Size + 1); + index_idx = builder->RectsIndex.Size - 1; + index_entry = &builder->RectsIndex[index_idx]; + memset(index_entry, 0, sizeof(*index_entry)); + } + else + { + index_idx = builder->RectsIndexFreeListStart; + index_entry = &builder->RectsIndex[index_idx]; + IM_ASSERT(index_entry->IsUsed == false && index_entry->Generation > 0); // Generation is incremented during DiscardRect + builder->RectsIndexFreeListStart = index_entry->TargetIndex; + } + index_entry->TargetIndex = rect_idx; + index_entry->IsUsed = 1; + return ImFontAtlasRectId_Make(index_idx, index_entry->Generation); +} + +// Overwrite existing entry +static ImFontAtlasRectId ImFontAtlasPackReuseRectEntry(ImFontAtlas* atlas, ImFontAtlasRectEntry* index_entry) +{ + IM_ASSERT(index_entry->IsUsed); + index_entry->TargetIndex = atlas->Builder->Rects.Size - 1; + int index_idx = atlas->Builder->RectsIndex.index_from_ptr(index_entry); + return ImFontAtlasRectId_Make(index_idx, index_entry->Generation); +} + +// This is expected to be called in batches and followed by a repack +void ImFontAtlasPackDiscardRect(ImFontAtlas* atlas, ImFontAtlasRectId id) +{ + IM_ASSERT(id != ImFontAtlasRectId_Invalid); + + ImTextureRect* rect = ImFontAtlasPackGetRect(atlas, id); + if (rect == NULL) + return; + + ImFontAtlasBuilder* builder = atlas->Builder; + int index_idx = ImFontAtlasRectId_GetIndex(id); + ImFontAtlasRectEntry* index_entry = &builder->RectsIndex[index_idx]; + IM_ASSERT(index_entry->IsUsed && index_entry->TargetIndex >= 0); + index_entry->IsUsed = false; + index_entry->TargetIndex = builder->RectsIndexFreeListStart; + index_entry->Generation++; + if (index_entry->Generation == 0) + index_entry->Generation++; // Keep non-zero on overflow + + const int pack_padding = atlas->TexGlyphPadding; + builder->RectsIndexFreeListStart = index_idx; + builder->RectsDiscardedCount++; + builder->RectsDiscardedSurface += (rect->w + pack_padding) * (rect->h + pack_padding); + rect->w = rect->h = 0; // Clear rectangle so it won't be packed again +} + +// Important: Calling this may recreate a new texture and therefore change atlas->TexData +// FIXME-NEWFONTS: Expose other glyph padding settings for custom alteration (e.g. drop shadows). See #7962 +ImFontAtlasRectId ImFontAtlasPackAddRect(ImFontAtlas* atlas, int w, int h, ImFontAtlasRectEntry* overwrite_entry) +{ + IM_ASSERT(w > 0 && w <= 0xFFFF); + IM_ASSERT(h > 0 && h <= 0xFFFF); + + ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder; + const int pack_padding = atlas->TexGlyphPadding; + builder->MaxRectSize.x = ImMax(builder->MaxRectSize.x, w); + builder->MaxRectSize.y = ImMax(builder->MaxRectSize.y, h); + + // Pack + ImTextureRect r = { 0, 0, (unsigned short)w, (unsigned short)h }; + for (int attempts_remaining = 3; attempts_remaining >= 0; attempts_remaining--) + { + // Try packing + stbrp_rect pack_r = {}; + pack_r.w = w + pack_padding; + pack_r.h = h + pack_padding; + stbrp_pack_rects((stbrp_context*)(void*)&builder->PackContext, &pack_r, 1); + r.x = (unsigned short)pack_r.x; + r.y = (unsigned short)pack_r.y; + if (pack_r.was_packed) + break; + + // If we ran out of attempts, return fallback + if (attempts_remaining == 0 || builder->LockDisableResize) + { + IMGUI_DEBUG_LOG_FONT("[font] Failed packing %dx%d rectangle. Returning fallback.\n", w, h); + return ImFontAtlasRectId_Invalid; + } + + // Resize or repack atlas! (this should be a rare event) + ImFontAtlasTextureMakeSpace(atlas); + } + + builder->MaxRectBounds.x = ImMax(builder->MaxRectBounds.x, r.x + r.w + pack_padding); + builder->MaxRectBounds.y = ImMax(builder->MaxRectBounds.y, r.y + r.h + pack_padding); + builder->RectsPackedCount++; + builder->RectsPackedSurface += (w + pack_padding) * (h + pack_padding); + + builder->Rects.push_back(r); + if (overwrite_entry != NULL) + return ImFontAtlasPackReuseRectEntry(atlas, overwrite_entry); // Write into an existing entry instead of adding one (used during repack) + else + return ImFontAtlasPackAllocRectEntry(atlas, builder->Rects.Size - 1); +} + +// Generally for non-user facing functions: assert on invalid ID. +ImTextureRect* ImFontAtlasPackGetRect(ImFontAtlas* atlas, ImFontAtlasRectId id) +{ + IM_ASSERT(id != ImFontAtlasRectId_Invalid); + int index_idx = ImFontAtlasRectId_GetIndex(id); + ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder; + ImFontAtlasRectEntry* index_entry = &builder->RectsIndex[index_idx]; + IM_ASSERT(index_entry->Generation == ImFontAtlasRectId_GetGeneration(id)); + IM_ASSERT(index_entry->IsUsed); + return &builder->Rects[index_entry->TargetIndex]; +} + +// For user-facing functions: return NULL on invalid ID. +// Important: return pointer is valid until next call to AddRect(), e.g. FindGlyph(), CalcTextSize() can all potentially invalidate previous pointers. +ImTextureRect* ImFontAtlasPackGetRectSafe(ImFontAtlas* atlas, ImFontAtlasRectId id) +{ + if (id == ImFontAtlasRectId_Invalid) + return NULL; + int index_idx = ImFontAtlasRectId_GetIndex(id); + if (atlas->Builder == NULL) + ImFontAtlasBuildInit(atlas); + ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder; + IM_MSVC_WARNING_SUPPRESS(28182); // Static Analysis false positive "warning C28182: Dereferencing NULL pointer 'builder'" + if (index_idx >= builder->RectsIndex.Size) + return NULL; + ImFontAtlasRectEntry* index_entry = &builder->RectsIndex[index_idx]; + if (index_entry->Generation != ImFontAtlasRectId_GetGeneration(id) || !index_entry->IsUsed) + return NULL; + return &builder->Rects[index_entry->TargetIndex]; +} + +// Important! This assume by ImFontConfig::GlyphExcludeRanges[] is a SMALL ARRAY (e.g. <10 entries) +// Use "Input Glyphs Overlap Detection Tool" to display a list of glyphs provided by multiple sources in order to set this array up. +static bool ImFontAtlasBuildAcceptCodepointForSource(ImFontConfig* src, ImWchar codepoint) +{ + if (const ImWchar* exclude_list = src->GlyphExcludeRanges) + for (; exclude_list[0] != 0; exclude_list += 2) + if (codepoint >= exclude_list[0] && codepoint <= exclude_list[1]) + return false; + return true; +} + +static void ImFontBaked_BuildGrowIndex(ImFontBaked* baked, int new_size) +{ + IM_ASSERT(baked->IndexAdvanceX.Size == baked->IndexLookup.Size); + if (new_size <= baked->IndexLookup.Size) + return; + baked->IndexAdvanceX.resize(new_size, -1.0f); + baked->IndexLookup.resize(new_size, IM_FONTGLYPH_INDEX_UNUSED); +} + +static void ImFontAtlas_FontHookRemapCodepoint(ImFontAtlas* atlas, ImFont* font, ImWchar* c) +{ + IM_UNUSED(atlas); + if (font->RemapPairs.Data.Size != 0) + *c = (ImWchar)font->RemapPairs.GetInt((ImGuiID)*c, (int)*c); +} + +static ImFontGlyph* ImFontBaked_BuildLoadGlyph(ImFontBaked* baked, ImWchar codepoint, float* only_load_advance_x) +{ + ImFont* font = baked->OwnerFont; + ImFontAtlas* atlas = font->OwnerAtlas; + if (atlas->Locked || (font->Flags & ImFontFlags_NoLoadGlyphs)) + { + // Lazily load fallback glyph + if (baked->FallbackGlyphIndex == -1 && baked->LoadNoFallback == 0) + ImFontAtlasBuildSetupFontBakedFallback(baked); + return NULL; + } + + // User remapping hooks + ImWchar src_codepoint = codepoint; + ImFontAtlas_FontHookRemapCodepoint(atlas, font, &codepoint); + + //char utf8_buf[5]; + //IMGUI_DEBUG_LOG("[font] BuildLoadGlyph U+%04X (%s)\n", (unsigned int)codepoint, ImTextCharToUtf8(utf8_buf, (unsigned int)codepoint)); + + // Special hook + // FIXME-NEWATLAS: it would be nicer if this used a more standardized way of hooking + if (codepoint == font->EllipsisChar && font->EllipsisAutoBake) + if (ImFontGlyph* glyph = ImFontAtlasBuildSetupFontBakedEllipsis(atlas, baked)) + return glyph; + + // Call backend + char* loader_user_data_p = (char*)baked->FontLoaderDatas; + int src_n = 0; + for (ImFontConfig* src : font->Sources) + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + if (!src->GlyphExcludeRanges || ImFontAtlasBuildAcceptCodepointForSource(src, codepoint)) + { + if (only_load_advance_x == NULL) + { + ImFontGlyph glyph_buf; + if (loader->FontBakedLoadGlyph(atlas, src, baked, loader_user_data_p, codepoint, &glyph_buf, NULL)) + { + // FIXME: Add hooks for e.g. #7962 + glyph_buf.Codepoint = src_codepoint; + glyph_buf.SourceIdx = src_n; + return ImFontAtlasBakedAddFontGlyph(atlas, baked, src, &glyph_buf); + } + } + else + { + // Special mode but only loading glyphs metrics. Will rasterize and pack later. + if (loader->FontBakedLoadGlyph(atlas, src, baked, loader_user_data_p, codepoint, NULL, only_load_advance_x)) + { + ImFontAtlasBakedAddFontGlyphAdvancedX(atlas, baked, src, codepoint, *only_load_advance_x); + return NULL; + } + } + } + loader_user_data_p += loader->FontBakedSrcLoaderDataSize; + src_n++; + } + + // Lazily load fallback glyph + if (baked->LoadNoFallback) + return NULL; + if (baked->FallbackGlyphIndex == -1) + ImFontAtlasBuildSetupFontBakedFallback(baked); + + // Mark index as not found, so we don't attempt the search twice + ImFontBaked_BuildGrowIndex(baked, codepoint + 1); + baked->IndexAdvanceX[codepoint] = baked->FallbackAdvanceX; + baked->IndexLookup[codepoint] = IM_FONTGLYPH_INDEX_NOT_FOUND; + return NULL; +} + +static float ImFontBaked_BuildLoadGlyphAdvanceX(ImFontBaked* baked, ImWchar codepoint) +{ + if (baked->Size >= IMGUI_FONT_SIZE_THRESHOLD_FOR_LOADADVANCEXONLYMODE || baked->LoadNoRenderOnLayout) + { + // First load AdvanceX value used by CalcTextSize() API then load the rest when loaded by drawing API. + float only_advance_x = 0.0f; + ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(baked, (ImWchar)codepoint, &only_advance_x); + return glyph ? glyph->AdvanceX : only_advance_x; + } + else + { + ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(baked, (ImWchar)codepoint, NULL); + return glyph ? glyph->AdvanceX : baked->FallbackAdvanceX; + } +} + +// The point of this indirection is to not be inlined in debug mode in order to not bloat inner loop.b +IM_MSVC_RUNTIME_CHECKS_OFF +static float BuildLoadGlyphGetAdvanceOrFallback(ImFontBaked* baked, unsigned int codepoint) +{ + return ImFontBaked_BuildLoadGlyphAdvanceX(baked, (ImWchar)codepoint); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas) +{ + // [DEBUG] Log texture update requests + ImGuiContext& g = *GImGui; + IM_UNUSED(g); + for (ImTextureData* tex : atlas->TexList) + { + if ((g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) == 0) + IM_ASSERT(tex->Updates.Size == 0); + if (tex->Status == ImTextureStatus_WantCreate) + IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: create %dx%d\n", tex->UniqueID, tex->Width, tex->Height); + else if (tex->Status == ImTextureStatus_WantDestroy) + IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, ImGui::DebugTextureIDToU64(tex->TexID), tex->BackendUserData); + else if (tex->Status == ImTextureStatus_WantUpdates) + { + IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData); + for (const ImTextureRect& r : tex->Updates) + { + IM_UNUSED(r); + IM_ASSERT(r.x >= 0 && r.y >= 0); + IM_ASSERT(r.x + r.w <= tex->Width && r.y + r.h <= tex->Height); // In theory should subtract PackPadding but it's currently part of atlas and mid-frame change would wreck assert. + //IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData); + } + } + } +} +#endif + +//------------------------------------------------------------------------- +// [SECTION] ImFontAtlas: backend for stb_truetype +//------------------------------------------------------------------------- +// (imstb_truetype.h in included near the top of this file, when IMGUI_ENABLE_STB_TRUETYPE is set) +//------------------------------------------------------------------------- + +#ifdef IMGUI_ENABLE_STB_TRUETYPE + +// One for each ConfigData +struct ImGui_ImplStbTrueType_FontSrcData +{ + stbtt_fontinfo FontInfo; + float ScaleFactor; +}; + +static bool ImGui_ImplStbTrueType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig* src) +{ + IM_UNUSED(atlas); + + ImGui_ImplStbTrueType_FontSrcData* bd_font_data = IM_NEW(ImGui_ImplStbTrueType_FontSrcData); + IM_ASSERT(src->FontLoaderData == NULL); + + // Initialize helper structure for font loading and verify that the TTF/OTF data is correct + const int font_offset = stbtt_GetFontOffsetForIndex((const unsigned char*)src->FontData, src->FontNo); + if (font_offset < 0) + { + IM_DELETE(bd_font_data); + IM_ASSERT_USER_ERROR(0, "stbtt_GetFontOffsetForIndex(): FontData is incorrect, or FontNo cannot be found."); + return false; + } + if (!stbtt_InitFont(&bd_font_data->FontInfo, (const unsigned char*)src->FontData, font_offset)) + { + IM_DELETE(bd_font_data); + IM_ASSERT_USER_ERROR(0, "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize."); + return false; + } + src->FontLoaderData = bd_font_data; + + const float ref_size = src->DstFont->Sources[0]->SizePixels; + if (src->MergeMode && src->SizePixels == 0.0f) + src->SizePixels = ref_size; + + bd_font_data->ScaleFactor = stbtt_ScaleForPixelHeight(&bd_font_data->FontInfo, 1.0f); + if (src->MergeMode && src->SizePixels != 0.0f && ref_size != 0.0f) + bd_font_data->ScaleFactor *= src->SizePixels / ref_size; // FIXME-NEWATLAS: Should tidy up that a bit + bd_font_data->ScaleFactor *= src->ExtraSizeScale; + + return true; +} + +static void ImGui_ImplStbTrueType_FontSrcDestroy(ImFontAtlas* atlas, ImFontConfig* src) +{ + IM_UNUSED(atlas); + ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData; + IM_DELETE(bd_font_data); + src->FontLoaderData = NULL; +} + +static bool ImGui_ImplStbTrueType_FontSrcContainsGlyph(ImFontAtlas* atlas, ImFontConfig* src, ImWchar codepoint) +{ + IM_UNUSED(atlas); + + ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData; + IM_ASSERT(bd_font_data != NULL); + + int glyph_index = stbtt_FindGlyphIndex(&bd_font_data->FontInfo, (int)codepoint); + return glyph_index != 0; +} + +static bool ImGui_ImplStbTrueType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void*) +{ + IM_UNUSED(atlas); + + ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData; + if (src->MergeMode == false) + { + // FIXME-NEWFONTS: reevaluate how to use sizing metrics + // FIXME-NEWFONTS: make use of line gap value + const float scale_for_layout = bd_font_data->ScaleFactor * baked->Size / src->ExtraSizeScale; + int unscaled_ascent, unscaled_descent, unscaled_line_gap; + stbtt_GetFontVMetrics(&bd_font_data->FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap); + baked->Ascent = ImCeil(unscaled_ascent * scale_for_layout); + baked->Descent = ImFloor(unscaled_descent * scale_for_layout); + } + return true; +} + +static bool ImGui_ImplStbTrueType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void*, ImWchar codepoint, ImFontGlyph* out_glyph, float* out_advance_x) +{ + // Search for first font which has the glyph + ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData; + IM_ASSERT(bd_font_data); + int glyph_index = stbtt_FindGlyphIndex(&bd_font_data->FontInfo, (int)codepoint); + if (glyph_index == 0) + return false; + + // Fonts unit to pixels + int oversample_h, oversample_v; + ImFontAtlasBuildGetOversampleFactors(src, baked, &oversample_h, &oversample_v); + const float scale_for_layout = bd_font_data->ScaleFactor * baked->Size; + const float rasterizer_density = src->RasterizerDensity * baked->RasterizerDensity; + const float scale_for_raster_x = bd_font_data->ScaleFactor * baked->Size * rasterizer_density * oversample_h; + const float scale_for_raster_y = bd_font_data->ScaleFactor * baked->Size * rasterizer_density * oversample_v; + + // Obtain size and advance + int x0, y0, x1, y1; + int advance, lsb; + stbtt_GetGlyphBitmapBoxSubpixel(&bd_font_data->FontInfo, glyph_index, scale_for_raster_x, scale_for_raster_y, 0, 0, &x0, &y0, &x1, &y1); + stbtt_GetGlyphHMetrics(&bd_font_data->FontInfo, glyph_index, &advance, &lsb); + + // Load metrics only mode + if (out_advance_x != NULL) + { + IM_ASSERT(out_glyph == NULL); + *out_advance_x = advance * scale_for_layout; + return true; + } + + // Prepare glyph + out_glyph->Codepoint = codepoint; + out_glyph->AdvanceX = advance * scale_for_layout; + + // Pack and retrieve position inside texture atlas + // (generally based on stbtt_PackFontRangesRenderIntoRects) + const bool is_visible = (x0 != x1 && y0 != y1); + if (is_visible) + { + const int w = (x1 - x0 + oversample_h - 1); + const int h = (y1 - y0 + oversample_v - 1); + ImFontAtlasRectId pack_id = ImFontAtlasPackAddRect(atlas, w, h); + if (pack_id == ImFontAtlasRectId_Invalid) + { + // Pathological out of memory case (TexMaxWidth/TexMaxHeight set too small?) + IM_ASSERT(pack_id != ImFontAtlasRectId_Invalid && "Out of texture memory."); + return false; + } + ImTextureRect* r = ImFontAtlasPackGetRect(atlas, pack_id); + + // Render + stbtt_GetGlyphBitmapBox(&bd_font_data->FontInfo, glyph_index, scale_for_raster_x, scale_for_raster_y, &x0, &y0, &x1, &y1); + ImFontAtlasBuilder* builder = atlas->Builder; + builder->TempBuffer.resize(w * h * 1); + unsigned char* bitmap_pixels = builder->TempBuffer.Data; + memset(bitmap_pixels, 0, w * h * 1); + + // Render with oversampling + // (those functions conveniently assert if pixels are not cleared, which is another safety layer) + float sub_x, sub_y; + stbtt_MakeGlyphBitmapSubpixelPrefilter(&bd_font_data->FontInfo, bitmap_pixels, w, h, w, + scale_for_raster_x, scale_for_raster_y, 0, 0, oversample_h, oversample_v, &sub_x, &sub_y, glyph_index); + + const float ref_size = baked->OwnerFont->Sources[0]->SizePixels; + const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f; + float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset. + float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f); + font_off_x += sub_x; + font_off_y += sub_y + IM_ROUND(baked->Ascent); + float recip_h = 1.0f / (oversample_h * rasterizer_density); + float recip_v = 1.0f / (oversample_v * rasterizer_density); + + // Register glyph + // r->x r->y are coordinates inside texture (in pixels) + // glyph.X0, glyph.Y0 are drawing coordinates from base text position, and accounting for oversampling. + out_glyph->X0 = x0 * recip_h + font_off_x; + out_glyph->Y0 = y0 * recip_v + font_off_y; + out_glyph->X1 = (x0 + (int)r->w) * recip_h + font_off_x; + out_glyph->Y1 = (y0 + (int)r->h) * recip_v + font_off_y; + out_glyph->Visible = true; + out_glyph->PackId = pack_id; + ImFontAtlasBakedSetFontGlyphBitmap(atlas, baked, src, out_glyph, r, bitmap_pixels, ImTextureFormat_Alpha8, w); + } + + return true; +} + +const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype() +{ + static ImFontLoader loader; + loader.Name = "stb_truetype"; + loader.FontSrcInit = ImGui_ImplStbTrueType_FontSrcInit; + loader.FontSrcDestroy = ImGui_ImplStbTrueType_FontSrcDestroy; + loader.FontSrcContainsGlyph = ImGui_ImplStbTrueType_FontSrcContainsGlyph; + loader.FontBakedInit = ImGui_ImplStbTrueType_FontBakedInit; + loader.FontBakedDestroy = NULL; + loader.FontBakedLoadGlyph = ImGui_ImplStbTrueType_FontBakedLoadGlyph; + return &loader; +} + +#endif // IMGUI_ENABLE_STB_TRUETYPE + +//------------------------------------------------------------------------- +// [SECTION] ImFontAtlas: glyph ranges helpers +//------------------------------------------------------------------------- +// - GetGlyphRangesDefault() +// Obsolete functions since 1.92: +// - GetGlyphRangesGreek() +// - GetGlyphRangesKorean() +// - GetGlyphRangesChineseFull() +// - GetGlyphRangesChineseSimplifiedCommon() +// - GetGlyphRangesJapanese() +// - GetGlyphRangesCyrillic() +// - GetGlyphRangesThai() +// - GetGlyphRangesVietnamese() +//----------------------------------------------------------------------------- + +// Retrieve list of range (2 int per range, values are inclusive) +const ImWchar* ImFontAtlas::GetGlyphRangesDefault() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0, + }; + return &ranges[0]; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +const ImWchar* ImFontAtlas::GetGlyphRangesGreek() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x0370, 0x03FF, // Greek and Coptic + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesKorean() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x3131, 0x3163, // Korean alphabets + 0xAC00, 0xD7A3, // Korean characters + 0xFFFD, 0xFFFD, // Invalid + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesChineseFull() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x2000, 0x206F, // General Punctuation + 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana + 0x31F0, 0x31FF, // Katakana Phonetic Extensions + 0xFF00, 0xFFEF, // Half-width characters + 0xFFFD, 0xFFFD, // Invalid + 0x4e00, 0x9FAF, // CJK Ideograms + 0, + }; + return &ranges[0]; +} + +static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short* accumulative_offsets, int accumulative_offsets_count, ImWchar* out_ranges) +{ + for (int n = 0; n < accumulative_offsets_count; n++, out_ranges += 2) + { + out_ranges[0] = out_ranges[1] = (ImWchar)(base_codepoint + accumulative_offsets[n]); + base_codepoint += accumulative_offsets[n]; + } + out_ranges[0] = 0; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon() +{ + // Store 2500 regularly used characters for Simplified Chinese. + // Sourced from https://zh.wiktionary.org/wiki/%E9%99%84%E5%BD%95:%E7%8E%B0%E4%BB%A3%E6%B1%89%E8%AF%AD%E5%B8%B8%E7%94%A8%E5%AD%97%E8%A1%A8 + // This table covers 97.97% of all characters used during the month in July, 1987. + // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters. + // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.) + static const short accumulative_offsets_from_0x4E00[] = + { + 0,1,2,4,1,1,1,1,2,1,3,2,1,2,2,1,1,1,1,1,5,2,1,2,3,3,3,2,2,4,1,1,1,2,1,5,2,3,1,2,1,2,1,1,2,1,1,2,2,1,4,1,1,1,1,5,10,1,2,19,2,1,2,1,2,1,2,1,2, + 1,5,1,6,3,2,1,2,2,1,1,1,4,8,5,1,1,4,1,1,3,1,2,1,5,1,2,1,1,1,10,1,1,5,2,4,6,1,4,2,2,2,12,2,1,1,6,1,1,1,4,1,1,4,6,5,1,4,2,2,4,10,7,1,1,4,2,4, + 2,1,4,3,6,10,12,5,7,2,14,2,9,1,1,6,7,10,4,7,13,1,5,4,8,4,1,1,2,28,5,6,1,1,5,2,5,20,2,2,9,8,11,2,9,17,1,8,6,8,27,4,6,9,20,11,27,6,68,2,2,1,1, + 1,2,1,2,2,7,6,11,3,3,1,1,3,1,2,1,1,1,1,1,3,1,1,8,3,4,1,5,7,2,1,4,4,8,4,2,1,2,1,1,4,5,6,3,6,2,12,3,1,3,9,2,4,3,4,1,5,3,3,1,3,7,1,5,1,1,1,1,2, + 3,4,5,2,3,2,6,1,1,2,1,7,1,7,3,4,5,15,2,2,1,5,3,22,19,2,1,1,1,1,2,5,1,1,1,6,1,1,12,8,2,9,18,22,4,1,1,5,1,16,1,2,7,10,15,1,1,6,2,4,1,2,4,1,6, + 1,1,3,2,4,1,6,4,5,1,2,1,1,2,1,10,3,1,3,2,1,9,3,2,5,7,2,19,4,3,6,1,1,1,1,1,4,3,2,1,1,1,2,5,3,1,1,1,2,2,1,1,2,1,1,2,1,3,1,1,1,3,7,1,4,1,1,2,1, + 1,2,1,2,4,4,3,8,1,1,1,2,1,3,5,1,3,1,3,4,6,2,2,14,4,6,6,11,9,1,15,3,1,28,5,2,5,5,3,1,3,4,5,4,6,14,3,2,3,5,21,2,7,20,10,1,2,19,2,4,28,28,2,3, + 2,1,14,4,1,26,28,42,12,40,3,52,79,5,14,17,3,2,2,11,3,4,6,3,1,8,2,23,4,5,8,10,4,2,7,3,5,1,1,6,3,1,2,2,2,5,28,1,1,7,7,20,5,3,29,3,17,26,1,8,4, + 27,3,6,11,23,5,3,4,6,13,24,16,6,5,10,25,35,7,3,2,3,3,14,3,6,2,6,1,4,2,3,8,2,1,1,3,3,3,4,1,1,13,2,2,4,5,2,1,14,14,1,2,2,1,4,5,2,3,1,14,3,12, + 3,17,2,16,5,1,2,1,8,9,3,19,4,2,2,4,17,25,21,20,28,75,1,10,29,103,4,1,2,1,1,4,2,4,1,2,3,24,2,2,2,1,1,2,1,3,8,1,1,1,2,1,1,3,1,1,1,6,1,5,3,1,1, + 1,3,4,1,1,5,2,1,5,6,13,9,16,1,1,1,1,3,2,3,2,4,5,2,5,2,2,3,7,13,7,2,2,1,1,1,1,2,3,3,2,1,6,4,9,2,1,14,2,14,2,1,18,3,4,14,4,11,41,15,23,15,23, + 176,1,3,4,1,1,1,1,5,3,1,2,3,7,3,1,1,2,1,2,4,4,6,2,4,1,9,7,1,10,5,8,16,29,1,1,2,2,3,1,3,5,2,4,5,4,1,1,2,2,3,3,7,1,6,10,1,17,1,44,4,6,2,1,1,6, + 5,4,2,10,1,6,9,2,8,1,24,1,2,13,7,8,8,2,1,4,1,3,1,3,3,5,2,5,10,9,4,9,12,2,1,6,1,10,1,1,7,7,4,10,8,3,1,13,4,3,1,6,1,3,5,2,1,2,17,16,5,2,16,6, + 1,4,2,1,3,3,6,8,5,11,11,1,3,3,2,4,6,10,9,5,7,4,7,4,7,1,1,4,2,1,3,6,8,7,1,6,11,5,5,3,24,9,4,2,7,13,5,1,8,82,16,61,1,1,1,4,2,2,16,10,3,8,1,1, + 6,4,2,1,3,1,1,1,4,3,8,4,2,2,1,1,1,1,1,6,3,5,1,1,4,6,9,2,1,1,1,2,1,7,2,1,6,1,5,4,4,3,1,8,1,3,3,1,3,2,2,2,2,3,1,6,1,2,1,2,1,3,7,1,8,2,1,2,1,5, + 2,5,3,5,10,1,2,1,1,3,2,5,11,3,9,3,5,1,1,5,9,1,2,1,5,7,9,9,8,1,3,3,3,6,8,2,3,2,1,1,32,6,1,2,15,9,3,7,13,1,3,10,13,2,14,1,13,10,2,1,3,10,4,15, + 2,15,15,10,1,3,9,6,9,32,25,26,47,7,3,2,3,1,6,3,4,3,2,8,5,4,1,9,4,2,2,19,10,6,2,3,8,1,2,2,4,2,1,9,4,4,4,6,4,8,9,2,3,1,1,1,1,3,5,5,1,3,8,4,6, + 2,1,4,12,1,5,3,7,13,2,5,8,1,6,1,2,5,14,6,1,5,2,4,8,15,5,1,23,6,62,2,10,1,1,8,1,2,2,10,4,2,2,9,2,1,1,3,2,3,1,5,3,3,2,1,3,8,1,1,1,11,3,1,1,4, + 3,7,1,14,1,2,3,12,5,2,5,1,6,7,5,7,14,11,1,3,1,8,9,12,2,1,11,8,4,4,2,6,10,9,13,1,1,3,1,5,1,3,2,4,4,1,18,2,3,14,11,4,29,4,2,7,1,3,13,9,2,2,5, + 3,5,20,7,16,8,5,72,34,6,4,22,12,12,28,45,36,9,7,39,9,191,1,1,1,4,11,8,4,9,2,3,22,1,1,1,1,4,17,1,7,7,1,11,31,10,2,4,8,2,3,2,1,4,2,16,4,32,2, + 3,19,13,4,9,1,5,2,14,8,1,1,3,6,19,6,5,1,16,6,2,10,8,5,1,2,3,1,5,5,1,11,6,6,1,3,3,2,6,3,8,1,1,4,10,7,5,7,7,5,8,9,2,1,3,4,1,1,3,1,3,3,2,6,16, + 1,4,6,3,1,10,6,1,3,15,2,9,2,10,25,13,9,16,6,2,2,10,11,4,3,9,1,2,6,6,5,4,30,40,1,10,7,12,14,33,6,3,6,7,3,1,3,1,11,14,4,9,5,12,11,49,18,51,31, + 140,31,2,2,1,5,1,8,1,10,1,4,4,3,24,1,10,1,3,6,6,16,3,4,5,2,1,4,2,57,10,6,22,2,22,3,7,22,6,10,11,36,18,16,33,36,2,5,5,1,1,1,4,10,1,4,13,2,7, + 5,2,9,3,4,1,7,43,3,7,3,9,14,7,9,1,11,1,1,3,7,4,18,13,1,14,1,3,6,10,73,2,2,30,6,1,11,18,19,13,22,3,46,42,37,89,7,3,16,34,2,2,3,9,1,7,1,1,1,2, + 2,4,10,7,3,10,3,9,5,28,9,2,6,13,7,3,1,3,10,2,7,2,11,3,6,21,54,85,2,1,4,2,2,1,39,3,21,2,2,5,1,1,1,4,1,1,3,4,15,1,3,2,4,4,2,3,8,2,20,1,8,7,13, + 4,1,26,6,2,9,34,4,21,52,10,4,4,1,5,12,2,11,1,7,2,30,12,44,2,30,1,1,3,6,16,9,17,39,82,2,2,24,7,1,7,3,16,9,14,44,2,1,2,1,2,3,5,2,4,1,6,7,5,3, + 2,6,1,11,5,11,2,1,18,19,8,1,3,24,29,2,1,3,5,2,2,1,13,6,5,1,46,11,3,5,1,1,5,8,2,10,6,12,6,3,7,11,2,4,16,13,2,5,1,1,2,2,5,2,28,5,2,23,10,8,4, + 4,22,39,95,38,8,14,9,5,1,13,5,4,3,13,12,11,1,9,1,27,37,2,5,4,4,63,211,95,2,2,2,1,3,5,2,1,1,2,2,1,1,1,3,2,4,1,2,1,1,5,2,2,1,1,2,3,1,3,1,1,1, + 3,1,4,2,1,3,6,1,1,3,7,15,5,3,2,5,3,9,11,4,2,22,1,6,3,8,7,1,4,28,4,16,3,3,25,4,4,27,27,1,4,1,2,2,7,1,3,5,2,28,8,2,14,1,8,6,16,25,3,3,3,14,3, + 3,1,1,2,1,4,6,3,8,4,1,1,1,2,3,6,10,6,2,3,18,3,2,5,5,4,3,1,5,2,5,4,23,7,6,12,6,4,17,11,9,5,1,1,10,5,12,1,1,11,26,33,7,3,6,1,17,7,1,5,12,1,11, + 2,4,1,8,14,17,23,1,2,1,7,8,16,11,9,6,5,2,6,4,16,2,8,14,1,11,8,9,1,1,1,9,25,4,11,19,7,2,15,2,12,8,52,7,5,19,2,16,4,36,8,1,16,8,24,26,4,6,2,9, + 5,4,36,3,28,12,25,15,37,27,17,12,59,38,5,32,127,1,2,9,17,14,4,1,2,1,1,8,11,50,4,14,2,19,16,4,17,5,4,5,26,12,45,2,23,45,104,30,12,8,3,10,2,2, + 3,3,1,4,20,7,2,9,6,15,2,20,1,3,16,4,11,15,6,134,2,5,59,1,2,2,2,1,9,17,3,26,137,10,211,59,1,2,4,1,4,1,1,1,2,6,2,3,1,1,2,3,2,3,1,3,4,4,2,3,3, + 1,4,3,1,7,2,2,3,1,2,1,3,3,3,2,2,3,2,1,3,14,6,1,3,2,9,6,15,27,9,34,145,1,1,2,1,1,1,1,2,1,1,1,1,2,2,2,3,1,2,1,1,1,2,3,5,8,3,5,2,4,1,3,2,2,2,12, + 4,1,1,1,10,4,5,1,20,4,16,1,15,9,5,12,2,9,2,5,4,2,26,19,7,1,26,4,30,12,15,42,1,6,8,172,1,1,4,2,1,1,11,2,2,4,2,1,2,1,10,8,1,2,1,4,5,1,2,5,1,8, + 4,1,3,4,2,1,6,2,1,3,4,1,2,1,1,1,1,12,5,7,2,4,3,1,1,1,3,3,6,1,2,2,3,3,3,2,1,2,12,14,11,6,6,4,12,2,8,1,7,10,1,35,7,4,13,15,4,3,23,21,28,52,5, + 26,5,6,1,7,10,2,7,53,3,2,1,1,1,2,163,532,1,10,11,1,3,3,4,8,2,8,6,2,2,23,22,4,2,2,4,2,1,3,1,3,3,5,9,8,2,1,2,8,1,10,2,12,21,20,15,105,2,3,1,1, + 3,2,3,1,1,2,5,1,4,15,11,19,1,1,1,1,5,4,5,1,1,2,5,3,5,12,1,2,5,1,11,1,1,15,9,1,4,5,3,26,8,2,1,3,1,1,15,19,2,12,1,2,5,2,7,2,19,2,20,6,26,7,5, + 2,2,7,34,21,13,70,2,128,1,1,2,1,1,2,1,1,3,2,2,2,15,1,4,1,3,4,42,10,6,1,49,85,8,1,2,1,1,4,4,2,3,6,1,5,7,4,3,211,4,1,2,1,2,5,1,2,4,2,2,6,5,6, + 10,3,4,48,100,6,2,16,296,5,27,387,2,2,3,7,16,8,5,38,15,39,21,9,10,3,7,59,13,27,21,47,5,21,6 + }; + static ImWchar base_ranges[] = // not zero-terminated + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x2000, 0x206F, // General Punctuation + 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana + 0x31F0, 0x31FF, // Katakana Phonetic Extensions + 0xFF00, 0xFFEF, // Half-width characters + 0xFFFD, 0xFFFD // Invalid + }; + static ImWchar full_ranges[IM_COUNTOF(base_ranges) + IM_COUNTOF(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 }; + if (!full_ranges[0]) + { + memcpy(full_ranges, base_ranges, sizeof(base_ranges)); + UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_COUNTOF(accumulative_offsets_from_0x4E00), full_ranges + IM_COUNTOF(base_ranges)); + } + return &full_ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesJapanese() +{ + // 2999 ideograms code points for Japanese + // - 2136 Joyo (meaning "for regular use" or "for common use") Kanji code points + // - 863 Jinmeiyo (meaning "for personal name") Kanji code points + // - Sourced from official information provided by the government agencies of Japan: + // - List of Joyo Kanji by the Agency for Cultural Affairs + // - https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kijun/naikaku/kanji/ + // - List of Jinmeiyo Kanji by the Ministry of Justice + // - http://www.moj.go.jp/MINJI/minji86.html + // - Available under the terms of the Creative Commons Attribution 4.0 International (CC BY 4.0). + // - https://creativecommons.org/licenses/by/4.0/legalcode + // - You can generate this code by the script at: + // - https://github.com/vaiorabbit/everyday_use_kanji + // - References: + // - List of Joyo Kanji + // - (Wikipedia) https://en.wikipedia.org/wiki/List_of_j%C5%8Dy%C5%8D_kanji + // - List of Jinmeiyo Kanji + // - (Wikipedia) https://en.wikipedia.org/wiki/Jinmeiy%C5%8D_kanji + // - Missing 1 Joyo Kanji: U+20B9F (Kun'yomi: Shikaru, On'yomi: Shitsu,shichi), see https://github.com/ocornut/imgui/pull/3627 for details. + // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters. + // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.) + static const short accumulative_offsets_from_0x4E00[] = + { + 0,1,2,4,1,1,1,1,2,1,3,3,2,2,1,5,3,5,7,5,6,1,2,1,7,2,6,3,1,8,1,1,4,1,1,18,2,11,2,6,2,1,2,1,5,1,2,1,3,1,2,1,2,3,3,1,1,2,3,1,1,1,12,7,9,1,4,5,1, + 1,2,1,10,1,1,9,2,2,4,5,6,9,3,1,1,1,1,9,3,18,5,2,2,2,2,1,6,3,7,1,1,1,1,2,2,4,2,1,23,2,10,4,3,5,2,4,10,2,4,13,1,6,1,9,3,1,1,6,6,7,6,3,1,2,11,3, + 2,2,3,2,15,2,2,5,4,3,6,4,1,2,5,2,12,16,6,13,9,13,2,1,1,7,16,4,7,1,19,1,5,1,2,2,7,7,8,2,6,5,4,9,18,7,4,5,9,13,11,8,15,2,1,1,1,2,1,2,2,1,2,2,8, + 2,9,3,3,1,1,4,4,1,1,1,4,9,1,4,3,5,5,2,7,5,3,4,8,2,1,13,2,3,3,1,14,1,1,4,5,1,3,6,1,5,2,1,1,3,3,3,3,1,1,2,7,6,6,7,1,4,7,6,1,1,1,1,1,12,3,3,9,5, + 2,6,1,5,6,1,2,3,18,2,4,14,4,1,3,6,1,1,6,3,5,5,3,2,2,2,2,12,3,1,4,2,3,2,3,11,1,7,4,1,2,1,3,17,1,9,1,24,1,1,4,2,2,4,1,2,7,1,1,1,3,1,2,2,4,15,1, + 1,2,1,1,2,1,5,2,5,20,2,5,9,1,10,8,7,6,1,1,1,1,1,1,6,2,1,2,8,1,1,1,1,5,1,1,3,1,1,1,1,3,1,1,12,4,1,3,1,1,1,1,1,10,3,1,7,5,13,1,2,3,4,6,1,1,30, + 2,9,9,1,15,38,11,3,1,8,24,7,1,9,8,10,2,1,9,31,2,13,6,2,9,4,49,5,2,15,2,1,10,2,1,1,1,2,2,6,15,30,35,3,14,18,8,1,16,10,28,12,19,45,38,1,3,2,3, + 13,2,1,7,3,6,5,3,4,3,1,5,7,8,1,5,3,18,5,3,6,1,21,4,24,9,24,40,3,14,3,21,3,2,1,2,4,2,3,1,15,15,6,5,1,1,3,1,5,6,1,9,7,3,3,2,1,4,3,8,21,5,16,4, + 5,2,10,11,11,3,6,3,2,9,3,6,13,1,2,1,1,1,1,11,12,6,6,1,4,2,6,5,2,1,1,3,3,6,13,3,1,1,5,1,2,3,3,14,2,1,2,2,2,5,1,9,5,1,1,6,12,3,12,3,4,13,2,14, + 2,8,1,17,5,1,16,4,2,2,21,8,9,6,23,20,12,25,19,9,38,8,3,21,40,25,33,13,4,3,1,4,1,2,4,1,2,5,26,2,1,1,2,1,3,6,2,1,1,1,1,1,1,2,3,1,1,1,9,2,3,1,1, + 1,3,6,3,2,1,1,6,6,1,8,2,2,2,1,4,1,2,3,2,7,3,2,4,1,2,1,2,2,1,1,1,1,1,3,1,2,5,4,10,9,4,9,1,1,1,1,1,1,5,3,2,1,6,4,9,6,1,10,2,31,17,8,3,7,5,40,1, + 7,7,1,6,5,2,10,7,8,4,15,39,25,6,28,47,18,10,7,1,3,1,1,2,1,1,1,3,3,3,1,1,1,3,4,2,1,4,1,3,6,10,7,8,6,2,2,1,3,3,2,5,8,7,9,12,2,15,1,1,4,1,2,1,1, + 1,3,2,1,3,3,5,6,2,3,2,10,1,4,2,8,1,1,1,11,6,1,21,4,16,3,1,3,1,4,2,3,6,5,1,3,1,1,3,3,4,6,1,1,10,4,2,7,10,4,7,4,2,9,4,3,1,1,1,4,1,8,3,4,1,3,1, + 6,1,4,2,1,4,7,2,1,8,1,4,5,1,1,2,2,4,6,2,7,1,10,1,1,3,4,11,10,8,21,4,6,1,3,5,2,1,2,28,5,5,2,3,13,1,2,3,1,4,2,1,5,20,3,8,11,1,3,3,3,1,8,10,9,2, + 10,9,2,3,1,1,2,4,1,8,3,6,1,7,8,6,11,1,4,29,8,4,3,1,2,7,13,1,4,1,6,2,6,12,12,2,20,3,2,3,6,4,8,9,2,7,34,5,1,18,6,1,1,4,4,5,7,9,1,2,2,4,3,4,1,7, + 2,2,2,6,2,3,25,5,3,6,1,4,6,7,4,2,1,4,2,13,6,4,4,3,1,5,3,4,4,3,2,1,1,4,1,2,1,1,3,1,11,1,6,3,1,7,3,6,2,8,8,6,9,3,4,11,3,2,10,12,2,5,11,1,6,4,5, + 3,1,8,5,4,6,6,3,5,1,1,3,2,1,2,2,6,17,12,1,10,1,6,12,1,6,6,19,9,6,16,1,13,4,4,15,7,17,6,11,9,15,12,6,7,2,1,2,2,15,9,3,21,4,6,49,18,7,3,2,3,1, + 6,8,2,2,6,2,9,1,3,6,4,4,1,2,16,2,5,2,1,6,2,3,5,3,1,2,5,1,2,1,9,3,1,8,6,4,8,11,3,1,1,1,1,3,1,13,8,4,1,3,2,2,1,4,1,11,1,5,2,1,5,2,5,8,6,1,1,7, + 4,3,8,3,2,7,2,1,5,1,5,2,4,7,6,2,8,5,1,11,4,5,3,6,18,1,2,13,3,3,1,21,1,1,4,1,4,1,1,1,8,1,2,2,7,1,2,4,2,2,9,2,1,1,1,4,3,6,3,12,5,1,1,1,5,6,3,2, + 4,8,2,2,4,2,7,1,8,9,5,2,3,2,1,3,2,13,7,14,6,5,1,1,2,1,4,2,23,2,1,1,6,3,1,4,1,15,3,1,7,3,9,14,1,3,1,4,1,1,5,8,1,3,8,3,8,15,11,4,14,4,4,2,5,5, + 1,7,1,6,14,7,7,8,5,15,4,8,6,5,6,2,1,13,1,20,15,11,9,2,5,6,2,11,2,6,2,5,1,5,8,4,13,19,25,4,1,1,11,1,34,2,5,9,14,6,2,2,6,1,1,14,1,3,14,13,1,6, + 12,21,14,14,6,32,17,8,32,9,28,1,2,4,11,8,3,1,14,2,5,15,1,1,1,1,3,6,4,1,3,4,11,3,1,1,11,30,1,5,1,4,1,5,8,1,1,3,2,4,3,17,35,2,6,12,17,3,1,6,2, + 1,1,12,2,7,3,3,2,1,16,2,8,3,6,5,4,7,3,3,8,1,9,8,5,1,2,1,3,2,8,1,2,9,12,1,1,2,3,8,3,24,12,4,3,7,5,8,3,3,3,3,3,3,1,23,10,3,1,2,2,6,3,1,16,1,16, + 22,3,10,4,11,6,9,7,7,3,6,2,2,2,4,10,2,1,1,2,8,7,1,6,4,1,3,3,3,5,10,12,12,2,3,12,8,15,1,1,16,6,6,1,5,9,11,4,11,4,2,6,12,1,17,5,13,1,4,9,5,1,11, + 2,1,8,1,5,7,28,8,3,5,10,2,17,3,38,22,1,2,18,12,10,4,38,18,1,4,44,19,4,1,8,4,1,12,1,4,31,12,1,14,7,75,7,5,10,6,6,13,3,2,11,11,3,2,5,28,15,6,18, + 18,5,6,4,3,16,1,7,18,7,36,3,5,3,1,7,1,9,1,10,7,2,4,2,6,2,9,7,4,3,32,12,3,7,10,2,23,16,3,1,12,3,31,4,11,1,3,8,9,5,1,30,15,6,12,3,2,2,11,19,9, + 14,2,6,2,3,19,13,17,5,3,3,25,3,14,1,1,1,36,1,3,2,19,3,13,36,9,13,31,6,4,16,34,2,5,4,2,3,3,5,1,1,1,4,3,1,17,3,2,3,5,3,1,3,2,3,5,6,3,12,11,1,3, + 1,2,26,7,12,7,2,14,3,3,7,7,11,25,25,28,16,4,36,1,2,1,6,2,1,9,3,27,17,4,3,4,13,4,1,3,2,2,1,10,4,2,4,6,3,8,2,1,18,1,1,24,2,2,4,33,2,3,63,7,1,6, + 40,7,3,4,4,2,4,15,18,1,16,1,1,11,2,41,14,1,3,18,13,3,2,4,16,2,17,7,15,24,7,18,13,44,2,2,3,6,1,1,7,5,1,7,1,4,3,3,5,10,8,2,3,1,8,1,1,27,4,2,1, + 12,1,2,1,10,6,1,6,7,5,2,3,7,11,5,11,3,6,6,2,3,15,4,9,1,1,2,1,2,11,2,8,12,8,5,4,2,3,1,5,2,2,1,14,1,12,11,4,1,11,17,17,4,3,2,5,5,7,3,1,5,9,9,8, + 2,5,6,6,13,13,2,1,2,6,1,2,2,49,4,9,1,2,10,16,7,8,4,3,2,23,4,58,3,29,1,14,19,19,11,11,2,7,5,1,3,4,6,2,18,5,12,12,17,17,3,3,2,4,1,6,2,3,4,3,1, + 1,1,1,5,1,1,9,1,3,1,3,6,1,8,1,1,2,6,4,14,3,1,4,11,4,1,3,32,1,2,4,13,4,1,2,4,2,1,3,1,11,1,4,2,1,4,4,6,3,5,1,6,5,7,6,3,23,3,5,3,5,3,3,13,3,9,10, + 1,12,10,2,3,18,13,7,160,52,4,2,2,3,2,14,5,4,12,4,6,4,1,20,4,11,6,2,12,27,1,4,1,2,2,7,4,5,2,28,3,7,25,8,3,19,3,6,10,2,2,1,10,2,5,4,1,3,4,1,5, + 3,2,6,9,3,6,2,16,3,3,16,4,5,5,3,2,1,2,16,15,8,2,6,21,2,4,1,22,5,8,1,1,21,11,2,1,11,11,19,13,12,4,2,3,2,3,6,1,8,11,1,4,2,9,5,2,1,11,2,9,1,1,2, + 14,31,9,3,4,21,14,4,8,1,7,2,2,2,5,1,4,20,3,3,4,10,1,11,9,8,2,1,4,5,14,12,14,2,17,9,6,31,4,14,1,20,13,26,5,2,7,3,6,13,2,4,2,19,6,2,2,18,9,3,5, + 12,12,14,4,6,2,3,6,9,5,22,4,5,25,6,4,8,5,2,6,27,2,35,2,16,3,7,8,8,6,6,5,9,17,2,20,6,19,2,13,3,1,1,1,4,17,12,2,14,7,1,4,18,12,38,33,2,10,1,1, + 2,13,14,17,11,50,6,33,20,26,74,16,23,45,50,13,38,33,6,6,7,4,4,2,1,3,2,5,8,7,8,9,3,11,21,9,13,1,3,10,6,7,1,2,2,18,5,5,1,9,9,2,68,9,19,13,2,5, + 1,4,4,7,4,13,3,9,10,21,17,3,26,2,1,5,2,4,5,4,1,7,4,7,3,4,2,1,6,1,1,20,4,1,9,2,2,1,3,3,2,3,2,1,1,1,20,2,3,1,6,2,3,6,2,4,8,1,3,2,10,3,5,3,4,4, + 3,4,16,1,6,1,10,2,4,2,1,1,2,10,11,2,2,3,1,24,31,4,10,10,2,5,12,16,164,15,4,16,7,9,15,19,17,1,2,1,1,5,1,1,1,1,1,3,1,4,3,1,3,1,3,1,2,1,1,3,3,7, + 2,8,1,2,2,2,1,3,4,3,7,8,12,92,2,10,3,1,3,14,5,25,16,42,4,7,7,4,2,21,5,27,26,27,21,25,30,31,2,1,5,13,3,22,5,6,6,11,9,12,1,5,9,7,5,5,22,60,3,5, + 13,1,1,8,1,1,3,3,2,1,9,3,3,18,4,1,2,3,7,6,3,1,2,3,9,1,3,1,3,2,1,3,1,1,1,2,1,11,3,1,6,9,1,3,2,3,1,2,1,5,1,1,4,3,4,1,2,2,4,4,1,7,2,1,2,2,3,5,13, + 18,3,4,14,9,9,4,16,3,7,5,8,2,6,48,28,3,1,1,4,2,14,8,2,9,2,1,15,2,4,3,2,10,16,12,8,7,1,1,3,1,1,1,2,7,4,1,6,4,38,39,16,23,7,15,15,3,2,12,7,21, + 37,27,6,5,4,8,2,10,8,8,6,5,1,2,1,3,24,1,16,17,9,23,10,17,6,1,51,55,44,13,294,9,3,6,2,4,2,2,15,1,1,1,13,21,17,68,14,8,9,4,1,4,9,3,11,7,1,1,1, + 5,6,3,2,1,1,1,2,3,8,1,2,2,4,1,5,5,2,1,4,3,7,13,4,1,4,1,3,1,1,1,5,5,10,1,6,1,5,2,1,5,2,4,1,4,5,7,3,18,2,9,11,32,4,3,3,2,4,7,11,16,9,11,8,13,38, + 32,8,4,2,1,1,2,1,2,4,4,1,1,1,4,1,21,3,11,1,16,1,1,6,1,3,2,4,9,8,57,7,44,1,3,3,13,3,10,1,1,7,5,2,7,21,47,63,3,15,4,7,1,16,1,1,2,8,2,3,42,15,4, + 1,29,7,22,10,3,78,16,12,20,18,4,67,11,5,1,3,15,6,21,31,32,27,18,13,71,35,5,142,4,10,1,2,50,19,33,16,35,37,16,19,27,7,1,133,19,1,4,8,7,20,1,4, + 4,1,10,3,1,6,1,2,51,5,40,15,24,43,22928,11,1,13,154,70,3,1,1,7,4,10,1,2,1,1,2,1,2,1,2,2,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1, + 3,2,1,1,1,1,2,1,1, + }; + static ImWchar base_ranges[] = // not zero-terminated + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana + 0x31F0, 0x31FF, // Katakana Phonetic Extensions + 0xFF00, 0xFFEF, // Half-width characters + 0xFFFD, 0xFFFD // Invalid + }; + static ImWchar full_ranges[IM_COUNTOF(base_ranges) + IM_COUNTOF(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 }; + if (!full_ranges[0]) + { + memcpy(full_ranges, base_ranges, sizeof(base_ranges)); + UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_COUNTOF(accumulative_offsets_from_0x4E00), full_ranges + IM_COUNTOF(base_ranges)); + } + return &full_ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesCyrillic() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x0400, 0x052F, // Cyrillic + Cyrillic Supplement + 0x2DE0, 0x2DFF, // Cyrillic Extended-A + 0xA640, 0xA69F, // Cyrillic Extended-B + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesThai() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + 0x2010, 0x205E, // Punctuations + 0x0E00, 0x0E7F, // Thai + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesVietnamese() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + 0x0102, 0x0103, + 0x0110, 0x0111, + 0x0128, 0x0129, + 0x0168, 0x0169, + 0x01A0, 0x01A1, + 0x01AF, 0x01B0, + 0x1EA0, 0x1EF9, + 0, + }; + return &ranges[0]; +} +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +//----------------------------------------------------------------------------- +// [SECTION] ImFontGlyphRangesBuilder +//----------------------------------------------------------------------------- + +void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end) +{ + if (text_end == NULL) + text_end = text + strlen(text); + while (text < text_end) + { + unsigned int c = 0; + int c_len = ImTextCharFromUtf8(&c, text, text_end); + text += c_len; + if (c_len == 0) + break; + AddChar((ImWchar)c); + } +} + +void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges) +{ + for (; ranges[0]; ranges += 2) + for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560 + AddChar((ImWchar)c); +} + +void ImFontGlyphRangesBuilder::BuildRanges(ImVector* out_ranges) +{ + const int max_codepoint = IM_UNICODE_CODEPOINT_MAX; + for (int n = 0; n <= max_codepoint; n++) + if (GetBit(n)) + { + out_ranges->push_back((ImWchar)n); + while (n < max_codepoint && GetBit(n + 1)) + n++; + out_ranges->push_back((ImWchar)n); + } + out_ranges->push_back(0); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFontBaked, ImFont +//----------------------------------------------------------------------------- + +ImFontBaked::ImFontBaked() +{ + memset((void*)this, 0, sizeof(*this)); + FallbackGlyphIndex = -1; +} + +void ImFontBaked::ClearOutputData() +{ + FallbackAdvanceX = 0.0f; + Glyphs.clear(); + IndexAdvanceX.clear(); + IndexLookup.clear(); + FallbackGlyphIndex = -1; + Ascent = Descent = 0.0f; + MetricsTotalSurface = 0; +} + +ImFont::ImFont() +{ + memset((void*)this, 0, sizeof(*this)); +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + Scale = 1.0f; +#endif +} + +ImFont::~ImFont() +{ + ClearOutputData(); +} + +void ImFont::ClearOutputData() +{ + if (ImFontAtlas* atlas = OwnerAtlas) + ImFontAtlasFontDiscardBakes(atlas, this, 0); + //FallbackChar = EllipsisChar = 0; + memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap)); + LastBaked = NULL; +} + +// API is designed this way to avoid exposing the 8K page size +// e.g. use with IsGlyphRangeUnused(0, 255) +bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last) +{ + unsigned int page_begin = (c_begin / 8192); + unsigned int page_last = (c_last / 8192); + for (unsigned int page_n = page_begin; page_n <= page_last; page_n++) + if ((page_n >> 3) < sizeof(Used8kPagesMap)) + if (Used8kPagesMap[page_n >> 3] & (1 << (page_n & 7))) + return false; + return true; +} + +// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. +// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis). +// - 'src' is not necessarily == 'this->Sources' because multiple source fonts+configs can be used to build one target font. +ImFontGlyph* ImFontAtlasBakedAddFontGlyph(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, const ImFontGlyph* in_glyph) +{ + int glyph_idx = baked->Glyphs.Size; + baked->Glyphs.push_back(*in_glyph); + ImFontGlyph* glyph = &baked->Glyphs[glyph_idx]; + IM_ASSERT(baked->Glyphs.Size < 0xFFFE); // IndexLookup[] hold 16-bit values and -1/-2 are reserved. + + // Set UV from packed rectangle + if (glyph->PackId != ImFontAtlasRectId_Invalid) + { + ImTextureRect* r = ImFontAtlasPackGetRect(atlas, glyph->PackId); + IM_ASSERT(glyph->U0 == 0.0f && glyph->V0 == 0.0f && glyph->U1 == 0.0f && glyph->V1 == 0.0f); + glyph->U0 = (r->x) * atlas->TexUvScale.x; + glyph->V0 = (r->y) * atlas->TexUvScale.y; + glyph->U1 = (r->x + r->w) * atlas->TexUvScale.x; + glyph->V1 = (r->y + r->h) * atlas->TexUvScale.y; + baked->MetricsTotalSurface += r->w * r->h; + } + + if (src != NULL) + { + // Clamp & recenter if needed + const float ref_size = baked->OwnerFont->Sources[0]->SizePixels; + const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f; + float advance_x = ImClamp(glyph->AdvanceX, src->GlyphMinAdvanceX * offsets_scale, src->GlyphMaxAdvanceX * offsets_scale); + if (advance_x != glyph->AdvanceX) + { + float char_off_x = src->PixelSnapH ? ImTrunc((advance_x - glyph->AdvanceX) * 0.5f) : (advance_x - glyph->AdvanceX) * 0.5f; + glyph->X0 += char_off_x; + glyph->X1 += char_off_x; + } + + // Snap to pixel + if (src->PixelSnapH) + advance_x = IM_ROUND(advance_x); + + // Bake spacing + glyph->AdvanceX = advance_x + src->GlyphExtraAdvanceX; + } + if (glyph->Colored) + atlas->TexPixelsUseColors = atlas->TexData->UseColors = true; + + // Update lookup tables + const int codepoint = glyph->Codepoint; + ImFontBaked_BuildGrowIndex(baked, codepoint + 1); + baked->IndexAdvanceX[codepoint] = glyph->AdvanceX; + baked->IndexLookup[codepoint] = (ImU16)glyph_idx; + const int page_n = codepoint / 8192; + baked->OwnerFont->Used8kPagesMap[page_n >> 3] |= 1 << (page_n & 7); + + return glyph; +} + +// FIXME: Code is duplicated with code above. +void ImFontAtlasBakedAddFontGlyphAdvancedX(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImWchar codepoint, float advance_x) +{ + IM_UNUSED(atlas); + if (src != NULL) + { + // Clamp & recenter if needed + const float ref_size = baked->OwnerFont->Sources[0]->SizePixels; + const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f; + advance_x = ImClamp(advance_x, src->GlyphMinAdvanceX * offsets_scale, src->GlyphMaxAdvanceX * offsets_scale); + + // Snap to pixel + if (src->PixelSnapH) + advance_x = IM_ROUND(advance_x); + + // Bake spacing + advance_x += src->GlyphExtraAdvanceX; + } + + ImFontBaked_BuildGrowIndex(baked, codepoint + 1); + baked->IndexAdvanceX[codepoint] = advance_x; +} + +// Copy to texture, post-process and queue update for backend +void ImFontAtlasBakedSetFontGlyphBitmap(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImFontGlyph* glyph, ImTextureRect* r, const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch) +{ + ImTextureData* tex = atlas->TexData; + IM_ASSERT(r->x + r->w <= tex->Width && r->y + r->h <= tex->Height); + ImFontAtlasTextureBlockConvert(src_pixels, src_fmt, src_pitch, (unsigned char*)tex->GetPixelsAt(r->x, r->y), tex->Format, tex->GetPitch(), r->w, r->h); + ImFontAtlasPostProcessData pp_data = { atlas, baked->OwnerFont, src, baked, glyph, tex->GetPixelsAt(r->x, r->y), tex->Format, tex->GetPitch(), r->w, r->h }; + ImFontAtlasTextureBlockPostProcess(&pp_data); + ImFontAtlasTextureBlockQueueUpload(atlas, tex, r->x, r->y, r->w, r->h); +} + +void ImFont::AddRemapChar(ImWchar from_codepoint, ImWchar to_codepoint) +{ + RemapPairs.SetInt((ImGuiID)from_codepoint, (int)to_codepoint); +} + +// Find glyph, load if necessary, return fallback if missing +ImFontGlyph* ImFontBaked::FindGlyph(ImWchar c) +{ + if (c < (size_t)IndexLookup.Size) IM_LIKELY + { + const int i = (int)IndexLookup.Data[c]; + if (i == IM_FONTGLYPH_INDEX_NOT_FOUND) + return &Glyphs.Data[FallbackGlyphIndex]; + if (i != IM_FONTGLYPH_INDEX_UNUSED) + return &Glyphs.Data[i]; + } + ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(this, c, NULL); + return glyph ? glyph : &Glyphs.Data[FallbackGlyphIndex]; +} + +// Attempt to load but when missing, return NULL instead of FallbackGlyph +ImFontGlyph* ImFontBaked::FindGlyphNoFallback(ImWchar c) +{ + if (c < (size_t)IndexLookup.Size) IM_LIKELY + { + const int i = (int)IndexLookup.Data[c]; + if (i == IM_FONTGLYPH_INDEX_NOT_FOUND) + return NULL; + if (i != IM_FONTGLYPH_INDEX_UNUSED) + return &Glyphs.Data[i]; + } + LoadNoFallback = true; // This is actually a rare call, not done in hot-loop, so we prioritize not adding extra cruft to ImFontBaked_BuildLoadGlyph() call sites. + ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(this, c, NULL); + LoadNoFallback = false; + return glyph; +} + +bool ImFontBaked::IsGlyphLoaded(ImWchar c) +{ + if (c < (size_t)IndexLookup.Size) IM_LIKELY + { + const int i = (int)IndexLookup.Data[c]; + if (i == IM_FONTGLYPH_INDEX_NOT_FOUND) + return false; + if (i != IM_FONTGLYPH_INDEX_UNUSED) + return true; + } + return false; +} + +// This is not fast query +bool ImFont::IsGlyphInFont(ImWchar c) +{ + ImFontAtlas* atlas = OwnerAtlas; + ImFontAtlas_FontHookRemapCodepoint(atlas, this, &c); + for (ImFontConfig* src : Sources) + { + const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader; + if (loader->FontSrcContainsGlyph != NULL && loader->FontSrcContainsGlyph(atlas, src, c)) + return true; + } + return false; +} + +// This is manually inlined in CalcTextSizeA() and CalcWordWrapPosition(), with a non-inline call to BuildLoadGlyphGetAdvanceOrFallback(). +IM_MSVC_RUNTIME_CHECKS_OFF +float ImFontBaked::GetCharAdvance(ImWchar c) +{ + if ((int)c < IndexAdvanceX.Size) + { + // Missing glyphs fitting inside index will have stored FallbackAdvanceX already. + const float x = IndexAdvanceX.Data[c]; + if (x >= 0.0f) + return x; + } + return ImFontBaked_BuildLoadGlyphAdvanceX(this, c); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size, float rasterizer_density) +{ + struct { ImGuiID FontId; float BakedSize; float RasterizerDensity; } hashed_data; + hashed_data.FontId = font_id; + hashed_data.BakedSize = baked_size; + hashed_data.RasterizerDensity = rasterizer_density; + return ImHashData(&hashed_data, sizeof(hashed_data)); +} + +// ImFontBaked pointers are valid for the entire frame but shall never be kept between frames. +ImFontBaked* ImFont::GetFontBaked(float size, float density) +{ + ImFontBaked* baked = LastBaked; + + // Round font size + // - ImGui::PushFont() will already round, but other paths calling GetFontBaked() directly also needs it (e.g. ImFontAtlasBuildPreloadAllGlyphRanges) + size = ImGui::GetRoundedFontSize(size); + + if (density < 0.0f) + density = CurrentRasterizerDensity; + if (baked && baked->Size == size && baked->RasterizerDensity == density) + return baked; + + ImFontAtlas* atlas = OwnerAtlas; + ImFontAtlasBuilder* builder = atlas->Builder; + baked = ImFontAtlasBakedGetOrAdd(atlas, this, size, density); + if (baked == NULL) + return NULL; + baked->LastUsedFrame = builder->FrameCount; + LastBaked = baked; + return baked; +} + +ImFontBaked* ImFontAtlasBakedGetOrAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density) +{ + // FIXME-NEWATLAS: Design for picking a nearest size based on some criteria? + // FIXME-NEWATLAS: Altering font density won't work right away. + IM_ASSERT(font_size > 0.0f && font_rasterizer_density > 0.0f); + ImGuiID baked_id = ImFontAtlasBakedGetId(font->FontId, font_size, font_rasterizer_density); + ImFontAtlasBuilder* builder = atlas->Builder; + ImFontBaked** p_baked_in_map = (ImFontBaked**)builder->BakedMap.GetVoidPtrRef(baked_id); + ImFontBaked* baked = *p_baked_in_map; + if (baked != NULL) + { + IM_ASSERT(baked->Size == font_size && baked->OwnerFont == font && baked->BakedId == baked_id); + return baked; + } + + // If atlas is locked, find closest match + // FIXME-OPT: This is not an optimal query. + if ((font->Flags & ImFontFlags_LockBakedSizes) || atlas->Locked) + { + baked = ImFontAtlasBakedGetClosestMatch(atlas, font, font_size, font_rasterizer_density); + if (baked != NULL) + return baked; + if (atlas->Locked) + { + IM_ASSERT(!atlas->Locked && "Cannot use dynamic font size with a locked ImFontAtlas!"); // Locked because rendering backend does not support ImGuiBackendFlags_RendererHasTextures! + return NULL; + } + } + + // Create new + baked = ImFontAtlasBakedAdd(atlas, font, font_size, font_rasterizer_density, baked_id); + *p_baked_in_map = baked; // To avoid 'builder->BakedMap.SetVoidPtr(baked_id, baked);' while we can. + return baked; +} + +// Trim trailing space and find beginning of next line +const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags) +{ + if ((flags & ImDrawTextFlags_WrapKeepBlanks) == 0) + while (text < text_end && ImCharIsBlankA(*text)) + text++; + if (text < text_end && *text == '\n') + text++; + return text; +} + +void ImTextClassifierClear(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class) +{ + for (unsigned int c = codepoint_min; c < codepoint_end; c++) + ImTextClassifierSetCharClass(bits, codepoint_min, codepoint_end, char_class, c); +} + +void ImTextClassifierSetCharClass(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, unsigned int c) +{ + IM_ASSERT(c >= codepoint_min && c < codepoint_end); + IM_UNUSED(codepoint_end); + c -= codepoint_min; + const ImU32 shift = (c & 15) << 1; + bits[c >> 4] = (bits[c >> 4] & ~(0x03 << shift)) | (char_class << shift); +} + +void ImTextClassifierSetCharClassFromStr(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, const char* s) +{ + const char* s_end = s + strlen(s); + while (*s) + { + unsigned int c; + s += ImTextCharFromUtf8(&c, s, s_end); + ImTextClassifierSetCharClass(bits, codepoint_min, codepoint_end, char_class, c); + } +} + +#define ImTextClassifierGet(_BITS, _CHAR_OFFSET) ((_BITS[(_CHAR_OFFSET) >> 4] >> (((_CHAR_OFFSET) & 15) << 1)) & 0x03) + +// 2-bit per character +static ImU32 g_CharClassifierIsSeparator_0000_007f[128 / 16] = {}; +static ImU32 g_CharClassifierIsSeparator_3000_300f[ 16 / 16] = {}; + +void ImTextInitClassifiers() +{ + if (ImTextClassifierGet(g_CharClassifierIsSeparator_0000_007f, ',') != 0) + return; + + // List of hardcoded separators: .,;!?'" + // Making this dynamic given known ranges is trivial BUT requires us to standardize where you pass them as parameters. (#3002, #8503) + ImTextClassifierClear(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Other); + ImTextClassifierSetCharClassFromStr(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Blank, " \t"); + ImTextClassifierSetCharClassFromStr(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Punct, ".,;!?\""); + + ImTextClassifierClear(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Other); + ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Blank, 0x3000); + ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Punct, 0x3001); + ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Punct, 0x3002); +} + +// Simple word-wrapping for English, not full-featured. Please submit failing cases! +// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end. +// Refer to imgui_test_suite's "drawlist_text_wordwrap_1" for tests. +const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags) +{ + // For references, possible wrap point marked with ^ + // "aaa bbb, ccc,ddd. eee fff. ggg!" + // ^ ^ ^ ^ ^__ ^ ^ + + // Skip extra blanks after a line returns (that includes not counting them in width computation) + // e.g. "Hello world" --> "Hello" "World" + + // Cut words that cannot possibly fit within one line. + // e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish" + + ImFontBaked* baked = font->GetFontBaked(size); + const float scale = size / baked->Size; + + float line_width = 0.0f; + float blank_width = 0.0f; + wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters + + const char* s = text; + IM_ASSERT(text_end != NULL); + + int prev_type = ImWcharClass_Other; + const bool keep_blanks = (flags & ImDrawTextFlags_WrapKeepBlanks) != 0; + + // Find next wrapping point + //const char* span_begin = s; + const char* span_end = s; + float span_width = 0.0f; + + while (s < text_end) + { + unsigned int c = (unsigned int)*s; + const char* next_s; + if (c < 0x80) + next_s = s + 1; + else + next_s = s + ImTextCharFromUtf8(&c, s, text_end); + + if (c < 32) + { + if (c == '\n') + return s; // Direct return, skip "Wrap_width is too small to fit anything" path. + if (c == '\r') + { + s = next_s; // Fast-skip + continue; + } + } + + // Optimized inline version of 'float char_width = GetCharAdvance((ImWchar)c);' + float char_width = (c < (unsigned int)baked->IndexAdvanceX.Size) ? baked->IndexAdvanceX.Data[c] : -1.0f; + if (char_width < 0.0f) + char_width = BuildLoadGlyphGetAdvanceOrFallback(baked, c); + + // Classify current character + int curr_type; + if (c < 128) + curr_type = ImTextClassifierGet(g_CharClassifierIsSeparator_0000_007f, c); + else if (c >= 0x3000 && c < 0x3010) + curr_type = ImTextClassifierGet(g_CharClassifierIsSeparator_3000_300f, c & 15); //-V578 + else + curr_type = ImWcharClass_Other; + + if (curr_type == ImWcharClass_Blank) + { + // End span: 'A ' or '. ' + if (prev_type != ImWcharClass_Blank && !keep_blanks) + { + span_end = s; + line_width += span_width; + span_width = 0.0f; + } + blank_width += char_width; + } + else + { + // End span: '.X' unless X is a digit + if (prev_type == ImWcharClass_Punct && curr_type != ImWcharClass_Punct && !(c >= '0' && c <= '9')) // FIXME: Digit checks might be removed if allow custom separators (#8503) + { + span_end = s; + line_width += span_width + blank_width; + span_width = blank_width = 0.0f; + } + // End span: 'A ' or '. ' + else if (prev_type == ImWcharClass_Blank && keep_blanks) + { + span_end = s; + line_width += span_width + blank_width; + span_width = blank_width = 0.0f; + } + span_width += char_width; + } + + if (span_width + blank_width + line_width > wrap_width) + { + if (span_width + blank_width > wrap_width) + break; + // FIXME: Narrow wrapping e.g. "A quick brown" -> "Quic|k br|own", would require knowing if span is going to be longer than wrap_width. + //if (span_width > wrap_width && !is_blank && !was_blank) + // return s; + return span_end; + } + + prev_type = curr_type; + s = next_s; + } + + // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity. + // +1 may not be a character start point in UTF-8 but it's ok because caller loops use (text >= word_wrap_eol). + if (s == text && text < text_end) + return s + ImTextCountUtf8BytesFromChar(s, text_end); + return s; +} + +const char* ImFont::CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width) +{ + return ImFontCalcWordWrapPositionEx(this, size, text, text_end, wrap_width, ImDrawTextFlags_None); +} + +ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags) +{ + if (!text_end) + text_end = text_begin + ImStrlen(text_begin); // FIXME-OPT: Need to avoid this. + if (!text_end_display) + text_end_display = text_end; + + ImFontBaked* baked = font->GetFontBaked(size); + const float line_height = size; + const float scale = line_height / baked->Size; + + ImVec2 text_size = ImVec2(0, 0); + float line_width = 0.0f; + + const bool word_wrap_enabled = (wrap_width > 0.0f); + const char* word_wrap_eol = NULL; + + const char* s = text_begin; + while (s < text_end_display) + { + // Word-wrapping + if (word_wrap_enabled) + { + // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature. + if (!word_wrap_eol) + word_wrap_eol = ImFontCalcWordWrapPositionEx(font, size, s, text_end, wrap_width - line_width, flags); + + if (s >= word_wrap_eol) + { + if (text_size.x < line_width) + text_size.x = line_width; + text_size.y += line_height; + line_width = 0.0f; + s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); // Wrapping skips upcoming blanks + if (flags & ImDrawTextFlags_StopOnNewLine) + break; + word_wrap_eol = NULL; + continue; + } + } + + // Decode and advance source + const char* prev_s = s; + unsigned int c = (unsigned int)*s; + if (c < 0x80) + s += 1; + else + s += ImTextCharFromUtf8(&c, s, text_end); + + if (c == '\n') + { + text_size.x = ImMax(text_size.x, line_width); + text_size.y += line_height; + line_width = 0.0f; + if (flags & ImDrawTextFlags_StopOnNewLine) + break; + continue; + } + if (c == '\r') + continue; + + // Optimized inline version of 'float char_width = GetCharAdvance((ImWchar)c);' + float char_width = (c < (unsigned int)baked->IndexAdvanceX.Size) ? baked->IndexAdvanceX.Data[c] : -1.0f; + if (char_width < 0.0f) + char_width = BuildLoadGlyphGetAdvanceOrFallback(baked, c); + char_width *= scale; + + if (line_width + char_width >= max_width) + { + s = prev_s; + break; + } + + line_width += char_width; + } + + if (text_size.x < line_width) + text_size.x = line_width; + + if (out_offset != NULL) + *out_offset = ImVec2(line_width, text_size.y + line_height); // offset allow for the possibility of sitting after a trailing \n + + if (line_width > 0 || text_size.y == 0.0f) // whereas size.y will ignore the trailing \n + text_size.y += line_height; + + if (out_remaining != NULL) + *out_remaining = s; + + return text_size; +} + +ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** out_remaining) +{ + return ImFontCalcTextSizeEx(this, size, max_width, wrap_width, text_begin, text_end, text_end, out_remaining, NULL, ImDrawTextFlags_None); +} + +// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound. +void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip) +{ + ImFontBaked* baked = GetFontBaked(size); + const ImFontGlyph* glyph = baked->FindGlyph(c); + if (!glyph || !glyph->Visible) + return; + if (glyph->Colored) + col |= ~IM_COL32_A_MASK; + float scale = (size >= 0.0f) ? (size / baked->Size) : 1.0f; + float x = pos.x; + float y = pos.y; + if ((draw_list->Flags & ImDrawListFlags_TextNoPixelSnap) == 0) + { + x = IM_TRUNC(x); + y = IM_TRUNC(y); + } + + float x1 = x + glyph->X0 * scale; + float x2 = x + glyph->X1 * scale; + if (cpu_fine_clip && (x1 > cpu_fine_clip->z || x2 < cpu_fine_clip->x)) + return; + float y1 = y + glyph->Y0 * scale; + float y2 = y + glyph->Y1 * scale; + float u1 = glyph->U0; + float v1 = glyph->V0; + float u2 = glyph->U1; + float v2 = glyph->V1; + + // Always CPU fine clip. Code extracted from RenderText(). + // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads. + if (cpu_fine_clip != NULL) + { + if (x1 < cpu_fine_clip->x) { u1 = u1 + (1.0f - (x2 - cpu_fine_clip->x) / (x2 - x1)) * (u2 - u1); x1 = cpu_fine_clip->x; } + if (y1 < cpu_fine_clip->y) { v1 = v1 + (1.0f - (y2 - cpu_fine_clip->y) / (y2 - y1)) * (v2 - v1); y1 = cpu_fine_clip->y; } + if (x2 > cpu_fine_clip->z) { u2 = u1 + ((cpu_fine_clip->z - x1) / (x2 - x1)) * (u2 - u1); x2 = cpu_fine_clip->z; } + if (y2 > cpu_fine_clip->w) { v2 = v1 + ((cpu_fine_clip->w - y1) / (y2 - y1)) * (v2 - v1); y2 = cpu_fine_clip->w; } + if (y1 >= y2) + return; + } + draw_list->PrimReserve(6, 4); + draw_list->PrimRectUV(ImVec2(x1, y1), ImVec2(x2, y2), ImVec2(u1, v1), ImVec2(u2, v2), col); +} + +// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound. +// DO NOT CALL DIRECTLY THIS WILL CHANGE WILDLY IN 2026. Use ImDrawList::AddText(). +void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, ImDrawTextFlags flags) +{ +begin: + // Align to be pixel perfect + float x = pos.x; + float y = pos.y; + if (y > clip_rect.w) + return; + if ((draw_list->Flags & ImDrawListFlags_TextNoPixelSnap) == 0) + { + x = IM_TRUNC(x); + y = IM_TRUNC(y); + } + + if (!text_end) + text_end = text_begin + ImStrlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls. + + const float line_height = size; + ImFontBaked* baked = GetFontBaked(size); + + const float scale = size / baked->Size; + const float origin_x = x; + const bool word_wrap_enabled = (wrap_width > 0.0f); + + // Fast-forward to first visible line + const char* s = text_begin; + if (y + line_height < clip_rect.y) + while (y + line_height < clip_rect.y && s < text_end) + { + const char* line_end = (const char*)ImMemchr(s, '\n', text_end - s); + if (word_wrap_enabled) + { + // FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPosition(). + // If the specs for CalcWordWrapPosition() were reworked to optionally return on \n we could combine both. + // However it is still better than nothing performing the fast-forward! + s = ImFontCalcWordWrapPositionEx(this, size, s, line_end ? line_end : text_end, wrap_width, flags); + s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); + } + else + { + s = line_end ? line_end + 1 : text_end; + } + y += line_height; + } + + // For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve() + // Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm) + if (text_end - s > 10000 && !word_wrap_enabled) + { + const char* s_end = s; + float y_end = y; + while (y_end < clip_rect.w && s_end < text_end) + { + s_end = (const char*)ImMemchr(s_end, '\n', text_end - s_end); + s_end = s_end ? s_end + 1 : text_end; + y_end += line_height; + } + text_end = s_end; + } + if (s == text_end) + return; + + // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized) + const int vtx_count_max = (int)(text_end - s) * 4; + const int idx_count_max = (int)(text_end - s) * 6; + const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max; + draw_list->PrimReserve(idx_count_max, vtx_count_max); + ImDrawVert* vtx_write = draw_list->_VtxWritePtr; + ImDrawIdx* idx_write = draw_list->_IdxWritePtr; + unsigned int vtx_index = draw_list->_VtxCurrentIdx; + const int cmd_count = draw_list->CmdBuffer.Size; + const bool cpu_fine_clip = (flags & ImDrawTextFlags_CpuFineClip) != 0; + + const ImU32 col_untinted = col | ~IM_COL32_A_MASK; + const char* word_wrap_eol = NULL; + + while (s < text_end) + { + if (word_wrap_enabled) + { + // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature. + if (!word_wrap_eol) + word_wrap_eol = ImFontCalcWordWrapPositionEx(this, size, s, text_end, wrap_width - (x - origin_x), flags); + + if (s >= word_wrap_eol) + { + x = origin_x; + y += line_height; + if (y > clip_rect.w) + break; // break out of main loop + word_wrap_eol = NULL; + s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); // Wrapping skips upcoming blanks + continue; + } + } + + // Decode and advance source + unsigned int c = (unsigned int)*s; + if (c < 0x80) + s += 1; + else + s += ImTextCharFromUtf8(&c, s, text_end); + + if (c < 32) + { + if (c == '\n') + { + x = origin_x; + y += line_height; + if (y > clip_rect.w) + break; // break out of main loop + continue; + } + if (c == '\r') + continue; + } + + const ImFontGlyph* glyph = baked->FindGlyph((ImWchar)c); + //if (glyph == NULL) + // continue; + + float char_width = glyph->AdvanceX * scale; + if (glyph->Visible) + { + // We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w + float x1 = x + glyph->X0 * scale; + float x2 = x + glyph->X1 * scale; + float y1 = y + glyph->Y0 * scale; + float y2 = y + glyph->Y1 * scale; + if (x1 <= clip_rect.z && x2 >= clip_rect.x) + { + // Render a character + float u1 = glyph->U0; + float v1 = glyph->V0; + float u2 = glyph->U1; + float v2 = glyph->V1; + + // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads. + if (cpu_fine_clip) + { + if (x1 < clip_rect.x) + { + u1 = u1 + (1.0f - (x2 - clip_rect.x) / (x2 - x1)) * (u2 - u1); + x1 = clip_rect.x; + } + if (y1 < clip_rect.y) + { + v1 = v1 + (1.0f - (y2 - clip_rect.y) / (y2 - y1)) * (v2 - v1); + y1 = clip_rect.y; + } + if (x2 > clip_rect.z) + { + u2 = u1 + ((clip_rect.z - x1) / (x2 - x1)) * (u2 - u1); + x2 = clip_rect.z; + } + if (y2 > clip_rect.w) + { + v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1); + y2 = clip_rect.w; + } + if (y1 >= y2) + { + x += char_width; + continue; + } + } + + // Support for untinted glyphs + ImU32 glyph_col = glyph->Colored ? col_untinted : col; + + // We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here: + { + vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = glyph_col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1; + vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = glyph_col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1; + vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = glyph_col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2; + vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = glyph_col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2; + idx_write[0] = (ImDrawIdx)(vtx_index); idx_write[1] = (ImDrawIdx)(vtx_index + 1); idx_write[2] = (ImDrawIdx)(vtx_index + 2); + idx_write[3] = (ImDrawIdx)(vtx_index); idx_write[4] = (ImDrawIdx)(vtx_index + 2); idx_write[5] = (ImDrawIdx)(vtx_index + 3); + vtx_write += 4; + vtx_index += 4; + idx_write += 6; + } + } + } + x += char_width; + } + + // Edge case: calling RenderText() with unloaded glyphs triggering texture change. It doesn't happen via ImGui:: calls because CalcTextSize() is always used. + if (cmd_count != draw_list->CmdBuffer.Size) //-V547 + { + IM_ASSERT(draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount == 0); + draw_list->CmdBuffer.pop_back(); + draw_list->PrimUnreserve(idx_count_max, vtx_count_max); + draw_list->AddDrawCmd(); + //IMGUI_DEBUG_LOG("RenderText: cancel and retry to missing glyphs.\n"); // [DEBUG] + //draw_list->AddRectFilled(pos, pos + ImVec2(10, 10), IM_COL32(255, 0, 0, 255)); // [DEBUG] + goto begin; + //RenderText(draw_list, size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip); // FIXME-OPT: Would a 'goto begin' be better for code-gen? + //return; + } + + // Give back unused vertices (clipped ones, blanks) ~ this is essentially a PrimUnreserve() action. + draw_list->VtxBuffer.Size = (int)(vtx_write - draw_list->VtxBuffer.Data); // Same as calling shrink() + draw_list->IdxBuffer.Size = (int)(idx_write - draw_list->IdxBuffer.Data); + draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size); + draw_list->_VtxWritePtr = vtx_write; + draw_list->_IdxWritePtr = idx_write; + draw_list->_VtxCurrentIdx = vtx_index; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGui Internal Render Helpers +//----------------------------------------------------------------------------- +// Vaguely redesigned to stop accessing ImGui global state: +// - RenderArrow() +// - RenderBullet() +// - RenderCheckMark() +// - RenderArrowPointingAt() +// - RenderRectFilledInRangeH() +// - RenderRectFilledWithHole() +//----------------------------------------------------------------------------- +// Function in need of a redesign (legacy mess) +// - RenderColorRectWithAlphaCheckerboard() +//----------------------------------------------------------------------------- + +// Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state +void ImGui::RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale) +{ + const float h = draw_list->_Data->FontSize * 1.00f; + float r = h * 0.40f * scale; + ImVec2 center = pos + ImVec2(h * 0.50f, h * 0.50f * scale); + + ImVec2 a, b, c; + switch (dir) + { + case ImGuiDir_Up: + case ImGuiDir_Down: + if (dir == ImGuiDir_Up) r = -r; + a = ImVec2(+0.000f, +0.750f) * r; + b = ImVec2(-0.866f, -0.750f) * r; + c = ImVec2(+0.866f, -0.750f) * r; + break; + case ImGuiDir_Left: + case ImGuiDir_Right: + if (dir == ImGuiDir_Left) r = -r; + a = ImVec2(+0.750f, +0.000f) * r; + b = ImVec2(-0.750f, +0.866f) * r; + c = ImVec2(-0.750f, -0.866f) * r; + break; + case ImGuiDir_None: + case ImGuiDir_COUNT: + IM_ASSERT(0); + break; + } + draw_list->AddTriangleFilled(center + a, center + b, center + c, col); +} + +void ImGui::RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col) +{ + // FIXME-OPT: This should be baked in font now that it's easier. + float font_size = draw_list->_Data->FontSize; + draw_list->AddCircleFilled(pos, font_size * 0.20f, col, (font_size < 22) ? 8 : (font_size < 40) ? 12 : 0); // Hardcode optimal/nice tessellation threshold +} + +void ImGui::RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz) +{ + float thickness = ImMax(sz / 5.0f, 1.0f); + sz -= thickness * 0.5f; + pos += ImVec2(thickness * 0.25f, thickness * 0.25f); + + float third = sz / 3.0f; + float bx = pos.x + third; + float by = pos.y + sz - third * 0.5f; + draw_list->PathLineTo(ImVec2(bx - third, by - third)); + draw_list->PathLineTo(ImVec2(bx, by)); + draw_list->PathLineTo(ImVec2(bx + third * 2.0f, by - third * 2.0f)); + draw_list->PathStroke(col, thickness); +} + +// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side. +void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) +{ + switch (direction) + { + case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return; + case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return; + case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return; + case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return; + case ImGuiDir_None: case ImGuiDir_COUNT: break; // Fix warnings + } +} + +static inline float ImAcos01(float x) +{ + if (x <= 0.0f) return IM_PI * 0.5f; + if (x >= 1.0f) return 0.0f; + return ImAcos(x); + //return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do. +} + +// FIXME: Cleanup and move code to ImDrawList. +// - Before 2025-12-04: RenderRectFilledRangeH() with 'float x_start_norm, float x_end_norm` <- normalized +// - After 2025-12-04: RenderRectFilledInRangeH() with 'float x1, float x2' <- absolute coords!! +void ImGui::RenderRectFilledInRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float fill_x0, float fill_x1, float rounding) +{ + if (fill_x0 > fill_x1) + return; + + ImVec2 p0 = ImVec2(fill_x0, rect.Min.y); + ImVec2 p1 = ImVec2(fill_x1, rect.Max.y); + if (rounding == 0.0f) + { + draw_list->AddRectFilled(p0, p1, col, 0.0f); + return; + } + + rounding = ImClamp(ImMin((rect.Max.x - rect.Min.x) * 0.5f, (rect.Max.y - rect.Min.y) * 0.5f) - 1.0f, 0.0f, rounding); + const float inv_rounding = 1.0f / rounding; + const float arc0_b = ImAcos01(1.0f - (p0.x - rect.Min.x) * inv_rounding); + const float arc0_e = ImAcos01(1.0f - (p1.x - rect.Min.x) * inv_rounding); + const float half_pi = IM_PI * 0.5f; // We will == compare to this because we know this is the exact value ImAcos01 can return. + const float x0 = ImMax(p0.x, rect.Min.x + rounding); + if (arc0_b == arc0_e) + { + draw_list->PathLineTo(ImVec2(x0, p1.y)); + draw_list->PathLineTo(ImVec2(x0, p0.y)); + } + else if (arc0_b == 0.0f && arc0_e == half_pi) + { + draw_list->PathArcToFast(ImVec2(x0, p1.y - rounding), rounding, 3, 6); // BL + draw_list->PathArcToFast(ImVec2(x0, p0.y + rounding), rounding, 6, 9); // TR + } + else + { + draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b); // BL + draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e); // TR + } + if (p1.x > rect.Min.x + rounding) + { + const float arc1_b = ImAcos01(1.0f - (rect.Max.x - p1.x) * inv_rounding); + const float arc1_e = ImAcos01(1.0f - (rect.Max.x - p0.x) * inv_rounding); + const float x1 = ImMin(p1.x, rect.Max.x - rounding); + if (arc1_b == arc1_e) + { + draw_list->PathLineTo(ImVec2(x1, p0.y)); + draw_list->PathLineTo(ImVec2(x1, p1.y)); + } + else if (arc1_b == 0.0f && arc1_e == half_pi) + { + draw_list->PathArcToFast(ImVec2(x1, p0.y + rounding), rounding, 9, 12); // TR + draw_list->PathArcToFast(ImVec2(x1, p1.y - rounding), rounding, 0, 3); // BR + } + else + { + draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b); // TR + draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e); // BR + } + } + draw_list->PathFillConvex(col); +} + +void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding) +{ + const bool fill_L = (inner.Min.x > outer.Min.x); + const bool fill_R = (inner.Max.x < outer.Max.x); + const bool fill_U = (inner.Min.y > outer.Min.y); + const bool fill_D = (inner.Max.y < outer.Max.y); + if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft)); + if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight)); + if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight)); + if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight)); + if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft); + if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight); + if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft); + if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight); +} + +ImDrawFlags ImGui::CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold) +{ + bool round_l = r_in.Min.x <= r_outer.Min.x + threshold; + bool round_r = r_in.Max.x >= r_outer.Max.x - threshold; + bool round_t = r_in.Min.y <= r_outer.Min.y + threshold; + bool round_b = r_in.Max.y >= r_outer.Max.y - threshold; + return ImDrawFlags_RoundCornersNone + | ((round_t && round_l) ? ImDrawFlags_RoundCornersTopLeft : 0) | ((round_t && round_r) ? ImDrawFlags_RoundCornersTopRight : 0) + | ((round_b && round_l) ? ImDrawFlags_RoundCornersBottomLeft : 0) | ((round_b && round_r) ? ImDrawFlags_RoundCornersBottomRight : 0); +} + +// Helper for ColorPicker4() +// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that. +// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether. +// FIXME: uses ImGui::GetColorU32 +void ImGui::RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, ImDrawFlags flags) +{ + if ((flags & ImDrawFlags_RoundCornersMask_) == 0) + flags = ImDrawFlags_RoundCornersDefault_; + if (((col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT) < 0xFF) + { + ImU32 col_bg1 = GetColorU32(ImAlphaBlendColors(IM_COL32(128, 128, 128, 255), col)); + ImU32 col_bg2 = GetColorU32(ImAlphaBlendColors(IM_COL32(204, 204, 204, 255), col)); + draw_list->AddRectFilled(p_min, p_max, col_bg1, rounding, flags); + + int yi = 0; + for (float y = p_min.y + grid_off.y; y < p_max.y; y += grid_step, yi++) + { + float y1 = ImClamp(y, p_min.y, p_max.y), y2 = ImMin(y + grid_step, p_max.y); + if (y2 <= y1) + continue; + for (float x = p_min.x + grid_off.x + ((yi ^ 1) & 1) * grid_step; x < p_max.x; x += grid_step * 2.0f) + { + float x1 = ImClamp(x, p_min.x, p_max.x), x2 = ImMin(x + grid_step, p_max.x); + if (x2 <= x1) + continue; + ImDrawFlags cell_flags = ImDrawFlags_RoundCornersNone; // FIXME: Could use CalcRoundingFlagsForRectInRect() + if (y1 <= p_min.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersTopLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersTopRight; } + if (y2 >= p_max.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersBottomLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersBottomRight; } + + // Combine flags + cell_flags = (flags == ImDrawFlags_RoundCornersNone || cell_flags == ImDrawFlags_RoundCornersNone) ? ImDrawFlags_RoundCornersNone : (cell_flags & flags); + draw_list->AddRectFilled(ImVec2(x1, y1), ImVec2(x2, y2), col_bg2, rounding, cell_flags); + } + } + } + else + { + draw_list->AddRectFilled(p_min, p_max, col, rounding, flags); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] Decompression code +//----------------------------------------------------------------------------- +// Compressed with stb_compress() then converted to a C array and encoded as base85. +// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file. +// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size. +// Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h +//----------------------------------------------------------------------------- + +static unsigned int stb_decompress_length(const unsigned char *input) +{ + return (input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]; +} + +static unsigned char *stb__barrier_out_e, *stb__barrier_out_b; +static const unsigned char *stb__barrier_in_b; +static unsigned char *stb__dout; +static void stb__match(const unsigned char *data, unsigned int length) +{ + // INVERSE of memmove... write each byte before copying the next... + IM_ASSERT(stb__dout + length <= stb__barrier_out_e); + if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; } + if (data < stb__barrier_out_b) { stb__dout = stb__barrier_out_e+1; return; } + while (length--) *stb__dout++ = *data++; +} + +static void stb__lit(const unsigned char *data, unsigned int length) +{ + IM_ASSERT(stb__dout + length <= stb__barrier_out_e); + if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; } + if (data < stb__barrier_in_b) { stb__dout = stb__barrier_out_e+1; return; } + memcpy(stb__dout, data, length); + stb__dout += length; +} + +#define stb__in2(x) ((i[x] << 8) + i[(x)+1]) +#define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1)) +#define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1)) + +static const unsigned char *stb_decompress_token(const unsigned char *i) +{ + if (*i >= 0x20) { // use fewer if's for cases that expand small + if (*i >= 0x80) stb__match(stb__dout-i[1]-1, i[0] - 0x80 + 1), i += 2; + else if (*i >= 0x40) stb__match(stb__dout-(stb__in2(0) - 0x4000 + 1), i[2]+1), i += 3; + else /* *i >= 0x20 */ stb__lit(i+1, i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); + } else { // more ifs for cases that expand large, since overhead is amortized + if (*i >= 0x18) stb__match(stb__dout-(stb__in3(0) - 0x180000 + 1), i[3]+1), i += 4; + else if (*i >= 0x10) stb__match(stb__dout-(stb__in3(0) - 0x100000 + 1), stb__in2(3)+1), i += 5; + else if (*i >= 0x08) stb__lit(i+2, stb__in2(0) - 0x0800 + 1), i += 2 + (stb__in2(0) - 0x0800 + 1); + else if (*i == 0x07) stb__lit(i+3, stb__in2(1) + 1), i += 3 + (stb__in2(1) + 1); + else if (*i == 0x06) stb__match(stb__dout-(stb__in3(1)+1), i[4]+1), i += 5; + else if (*i == 0x04) stb__match(stb__dout-(stb__in3(1)+1), stb__in2(4)+1), i += 6; + } + return i; +} + +static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) +{ + const unsigned long ADLER_MOD = 65521; + unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; + unsigned long blocklen = buflen % 5552; + + unsigned long i; + while (buflen) { + for (i=0; i + 7 < blocklen; i += 8) { + s1 += buffer[0], s2 += s1; + s1 += buffer[1], s2 += s1; + s1 += buffer[2], s2 += s1; + s1 += buffer[3], s2 += s1; + s1 += buffer[4], s2 += s1; + s1 += buffer[5], s2 += s1; + s1 += buffer[6], s2 += s1; + s1 += buffer[7], s2 += s1; + + buffer += 8; + } + + for (; i < blocklen; ++i) + s1 += *buffer++, s2 += s1; + + s1 %= ADLER_MOD, s2 %= ADLER_MOD; + buflen -= blocklen; + blocklen = 5552; + } + return (unsigned int)(s2 << 16) + (unsigned int)s1; +} + +static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/) +{ + if (stb__in4(0) != 0x57bC0000) return 0; + if (stb__in4(4) != 0) return 0; // error! stream is > 4GB + const unsigned int olen = stb_decompress_length(i); + stb__barrier_in_b = i; + stb__barrier_out_e = output + olen; + stb__barrier_out_b = output; + i += 16; + + stb__dout = output; + for (;;) { + const unsigned char *old_i = i; + i = stb_decompress_token(i); + if (i == old_i) { + if (*i == 0x05 && i[1] == 0xfa) { + IM_ASSERT(stb__dout == output + olen); + if (stb__dout != output + olen) return 0; + if (stb_adler32(1, output, olen) != (unsigned int) stb__in4(2)) + return 0; + return olen; + } else { + IM_ASSERT(0); /* NOTREACHED */ + return 0; + } + } + IM_ASSERT(stb__dout <= output + olen); + if (stb__dout > output + olen) + return 0; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] Default font data (ProggyClean.ttf) +//----------------------------------------------------------------------------- +// MIT License / Copyright (c) 2004, 2005 Tristan Grimmer +// Download and more information at https://github.com/bluescan/proggyfonts +//----------------------------------------------------------------------------- + +#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP) + +// File: 'ProggyClean.ttf' (41208 bytes) +// Exported using binary_to_compressed_c.exe -u8 "ProggyClean.ttf" proggy_clean_ttf +static const unsigned int proggy_clean_ttf_compressed_size = 9583; +static const unsigned char proggy_clean_ttf_compressed_data[9583] = +{ + 87,188,0,0,0,0,0,0,0,0,160,248,0,4,0,0,55,0,1,0,0,0,12,0,128,0,3,0,64,79,83,47,50,136,235,116,144,0,0,1,72,130,21,44,78,99,109,97,112,2,18,35,117,0,0,3,160,130,19,36,82,99,118,116, + 32,130,23,130,2,33,4,252,130,4,56,2,103,108,121,102,18,175,137,86,0,0,7,4,0,0,146,128,104,101,97,100,215,145,102,211,130,27,32,204,130,3,33,54,104,130,16,39,8,66,1,195,0,0,1,4,130, + 15,59,36,104,109,116,120,138,0,126,128,0,0,1,152,0,0,2,6,108,111,99,97,140,115,176,216,0,0,5,130,30,41,2,4,109,97,120,112,1,174,0,218,130,31,32,40,130,16,44,32,110,97,109,101,37,89, + 187,150,0,0,153,132,130,19,44,158,112,111,115,116,166,172,131,239,0,0,155,36,130,51,44,210,112,114,101,112,105,2,1,18,0,0,4,244,130,47,32,8,132,203,46,1,0,0,60,85,233,213,95,15,60, + 245,0,3,8,0,131,0,34,183,103,119,130,63,43,0,0,189,146,166,215,0,0,254,128,3,128,131,111,130,241,33,2,0,133,0,32,1,130,65,38,192,254,64,0,0,3,128,131,16,130,5,32,1,131,7,138,3,33,2, + 0,130,17,36,1,1,0,144,0,130,121,130,23,38,2,0,8,0,64,0,10,130,9,32,118,130,9,130,6,32,0,130,59,33,1,144,131,200,35,2,188,2,138,130,16,32,143,133,7,37,1,197,0,50,2,0,131,0,33,4,9,131, + 5,145,3,43,65,108,116,115,0,64,0,0,32,172,8,0,131,0,35,5,0,1,128,131,77,131,3,33,3,128,191,1,33,1,128,130,184,35,0,0,128,0,130,3,131,11,32,1,130,7,33,0,128,131,1,32,1,136,9,32,0,132, + 15,135,5,32,1,131,13,135,27,144,35,32,1,149,25,131,21,32,0,130,0,32,128,132,103,130,35,132,39,32,0,136,45,136,97,133,17,130,5,33,0,0,136,19,34,0,128,1,133,13,133,5,32,128,130,15,132, + 131,32,3,130,5,32,3,132,27,144,71,32,0,133,27,130,29,130,31,136,29,131,63,131,3,65,63,5,132,5,132,205,130,9,33,0,0,131,9,137,119,32,3,132,19,138,243,130,55,32,1,132,35,135,19,131,201, + 136,11,132,143,137,13,130,41,32,0,131,3,144,35,33,128,0,135,1,131,223,131,3,141,17,134,13,136,63,134,15,136,53,143,15,130,96,33,0,3,131,4,130,3,34,28,0,1,130,5,34,0,0,76,130,17,131, + 9,36,28,0,4,0,48,130,17,46,8,0,8,0,2,0,0,0,127,0,255,32,172,255,255,130,9,34,0,0,129,132,9,130,102,33,223,213,134,53,132,22,33,1,6,132,6,64,4,215,32,129,165,216,39,177,0,1,141,184, + 1,255,133,134,45,33,198,0,193,1,8,190,244,1,28,1,158,2,20,2,136,2,252,3,20,3,88,3,156,3,222,4,20,4,50,4,80,4,98,4,162,5,22,5,102,5,188,6,18,6,116,6,214,7,56,7,126,7,236,8,78,8,108, + 8,150,8,208,9,16,9,74,9,136,10,22,10,128,11,4,11,86,11,200,12,46,12,130,12,234,13,94,13,164,13,234,14,80,14,150,15,40,15,176,16,18,16,116,16,224,17,82,17,182,18,4,18,110,18,196,19, + 76,19,172,19,246,20,88,20,174,20,234,21,64,21,128,21,166,21,184,22,18,22,126,22,198,23,52,23,142,23,224,24,86,24,186,24,238,25,54,25,150,25,212,26,72,26,156,26,240,27,92,27,200,28, + 4,28,76,28,150,28,234,29,42,29,146,29,210,30,64,30,142,30,224,31,36,31,118,31,166,31,166,32,16,130,1,52,46,32,138,32,178,32,200,33,20,33,116,33,152,33,238,34,98,34,134,35,12,130,1, + 33,128,35,131,1,60,152,35,176,35,216,36,0,36,74,36,104,36,144,36,174,37,6,37,96,37,130,37,248,37,248,38,88,38,170,130,1,8,190,216,39,64,39,154,40,10,40,104,40,168,41,14,41,32,41,184, + 41,248,42,54,42,96,42,96,43,2,43,42,43,94,43,172,43,230,44,32,44,52,44,154,45,40,45,92,45,120,45,170,45,232,46,38,46,166,47,38,47,182,47,244,48,94,48,200,49,62,49,180,50,30,50,158, + 51,30,51,130,51,238,52,92,52,206,53,58,53,134,53,212,54,38,54,114,54,230,55,118,55,216,56,58,56,166,57,18,57,116,57,174,58,46,58,154,59,6,59,124,59,232,60,58,60,150,61,34,61,134,61, + 236,62,86,62,198,63,42,63,154,64,18,64,106,64,208,65,54,65,162,66,8,66,64,66,122,66,184,66,240,67,98,67,204,68,42,68,138,68,238,69,88,69,182,69,226,70,84,70,180,71,20,71,122,71,218, + 72,84,72,198,73,64,0,36,70,21,8,8,77,3,0,7,0,11,0,15,0,19,0,23,0,27,0,31,0,35,0,39,0,43,0,47,0,51,0,55,0,59,0,63,0,67,0,71,0,75,0,79,0,83,0,87,0,91,0,95,0,99,0,103,0,107,0,111,0,115, + 0,119,0,123,0,127,0,131,0,135,0,139,0,143,0,0,17,53,51,21,49,150,3,32,5,130,23,32,33,130,3,211,7,151,115,32,128,133,0,37,252,128,128,2,128,128,190,5,133,74,32,4,133,6,206,5,42,0,7, + 1,128,0,0,2,0,4,0,0,65,139,13,37,0,1,53,51,21,7,146,3,32,3,130,19,32,1,141,133,32,3,141,14,131,13,38,255,0,128,128,0,6,1,130,84,35,2,128,4,128,140,91,132,89,32,51,65,143,6,139,7,33, + 1,0,130,57,32,254,130,3,32,128,132,4,32,4,131,14,138,89,35,0,0,24,0,130,0,33,3,128,144,171,66,55,33,148,115,65,187,19,32,5,130,151,143,155,163,39,32,1,136,182,32,253,134,178,132,7, + 132,200,145,17,32,3,65,48,17,165,17,39,0,0,21,0,128,255,128,3,65,175,17,65,3,27,132,253,131,217,139,201,155,233,155,27,131,67,131,31,130,241,33,255,0,131,181,137,232,132,15,132,4,138, + 247,34,255,0,128,179,238,32,0,130,0,32,20,65,239,48,33,0,19,67,235,10,32,51,65,203,14,65,215,11,32,7,154,27,135,39,32,33,130,35,33,128,128,130,231,32,253,132,231,32,128,132,232,34, + 128,128,254,133,13,136,8,32,253,65,186,5,130,36,130,42,176,234,133,231,34,128,0,0,66,215,44,33,0,1,68,235,6,68,211,19,32,49,68,239,14,139,207,139,47,66,13,7,32,51,130,47,33,1,0,130, + 207,35,128,128,1,0,131,222,131,5,130,212,130,6,131,212,32,0,130,10,133,220,130,233,130,226,32,254,133,255,178,233,39,3,1,128,3,0,2,0,4,68,15,7,68,99,12,130,89,130,104,33,128,4,133, + 93,130,10,38,0,0,11,1,0,255,0,68,63,16,70,39,9,66,215,8,32,7,68,77,6,68,175,14,32,29,68,195,6,132,7,35,2,0,128,255,131,91,132,4,65,178,5,141,111,67,129,23,165,135,140,107,142,135,33, + 21,5,69,71,6,131,7,33,1,0,140,104,132,142,130,4,137,247,140,30,68,255,12,39,11,0,128,0,128,3,0,3,69,171,15,67,251,7,65,15,8,66,249,11,65,229,7,67,211,7,66,13,7,35,1,128,128,254,133, + 93,32,254,131,145,132,4,132,18,32,2,151,128,130,23,34,0,0,9,154,131,65,207,8,68,107,15,68,51,7,32,7,70,59,7,135,121,130,82,32,128,151,111,41,0,0,4,0,128,255,0,1,128,1,137,239,33,0, + 37,70,145,10,65,77,10,65,212,14,37,0,0,0,5,0,128,66,109,5,70,123,10,33,0,19,72,33,18,133,237,70,209,11,33,0,2,130,113,137,119,136,115,33,1,0,133,43,130,5,34,0,0,10,69,135,6,70,219, + 13,66,155,7,65,9,12,66,157,11,66,9,11,32,7,130,141,132,252,66,151,9,137,9,66,15,30,36,0,20,0,128,0,130,218,71,11,42,68,51,8,65,141,7,73,19,15,69,47,23,143,39,66,81,7,32,1,66,55,6,34, + 1,128,128,68,25,5,69,32,6,137,6,136,25,32,254,131,42,32,3,66,88,26,148,26,32,0,130,0,32,14,164,231,70,225,12,66,233,7,67,133,19,71,203,15,130,161,32,255,130,155,32,254,139,127,134, + 12,164,174,33,0,15,164,159,33,59,0,65,125,20,66,25,7,32,5,68,191,6,66,29,7,144,165,65,105,9,35,128,128,255,0,137,2,133,182,164,169,33,128,128,197,171,130,155,68,235,7,32,21,70,77,19, + 66,21,10,68,97,8,66,30,5,66,4,43,34,0,17,0,71,19,41,65,253,20,71,25,23,65,91,15,65,115,7,34,2,128,128,66,9,8,130,169,33,1,0,66,212,13,132,28,72,201,43,35,0,0,0,18,66,27,38,76,231,5, + 68,157,20,135,157,32,7,68,185,13,65,129,28,66,20,5,32,253,66,210,11,65,128,49,133,61,32,0,65,135,6,74,111,37,72,149,12,66,203,19,65,147,19,68,93,7,68,85,8,76,4,5,33,255,0,133,129,34, + 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14,32,56,141,14,32,57,141,14,32,97,141,14,32,98,141,14,32,99,141,14,32,100,141,14,32,101,141,14,32,102,140,14,33,49,48,141,14,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49, + 141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,45,49,102,6,100,101,108,101,116,101,4,69,117,114, + 111,140,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236, + 32,56,141,236,32,56,141,236,32,56,65,220,13,32,57,65,220,13,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141, + 239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,35,57,102,0,0,5,250,72,249,98,247, +}; + +static const char* GetDefaultCompressedFontDataProggyClean(int* out_size) +{ + *out_size = proggy_clean_ttf_compressed_size; + return (const char*)proggy_clean_ttf_compressed_data; +} +#endif // #if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP) + +//----------------------------------------------------------------------------- +// [SECTION] Default font data (ProggyForever-Regular-minimal.ttf) +//----------------------------------------------------------------------------- +// Based on ProggyForever: https://github.com/ocornut/proggyforever +// MIT license / Copyright (c) 2026 Disco Hello, Copyright (c) 2019,2023 Tristan Grimmer +//----------------------------------------------------------------------------- + +#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR) + +// File: 'output/ProggyForever-Regular-minimal.ttf' (18556 bytes) +// Exported using binary_to_compressed_c.exe -u8 "output/ProggyForever-Regular-minimal.ttf" proggy_forever_minimal_ttf +static const unsigned int proggy_forever_minimal_ttf_compressed_size = 14562; +static const unsigned char proggy_forever_minimal_ttf_compressed_data[14562] = +{ + 87,188,0,0,0,0,0,0,0,0,72,124,0,4,0,0,55,0,1,0,0,0,14,0,128,0,3,0,96,70,70,84,77,176,111,174,190,0,0,72,96,130,21,40,28,71,68,69,70,0,136,0,105,130,15,32,64,130,15,44,30,79,83,47,50, + 104,97,19,194,0,0,1,104,130,15,44,96,99,109,97,112,177,173,221,139,0,0,3,80,130,19,44,114,99,118,116,32,0,33,2,121,0,0,4,196,130,31,38,4,103,97,115,112,255,255,130,89,34,0,72,56,130, + 15,56,8,103,108,121,102,239,245,108,207,0,0,6,76,0,0,62,224,104,101,97,100,44,57,58,3,130,27,32,236,130,3,33,54,104,130,16,35,4,62,0,230,130,75,32,36,130,15,39,36,104,109,116,120,24, + 22,19,130,95,33,1,200,130,19,40,136,108,111,99,97,80,9,64,114,130,95,131,15,39,130,109,97,120,112,1,7,0,131,31,32,72,130,47,44,32,110,97,109,101,10,160,159,151,0,0,69,44,130,47,44, + 68,112,111,115,116,70,77,175,253,0,0,70,112,130,15,32,197,132,235,32,1,130,9,42,224,136,151,95,15,60,245,0,11,3,232,130,55,36,0,229,175,187,66,132,7,42,178,59,232,255,225,255,68,1, + 215,2,176,130,15,34,8,0,2,130,5,131,2,130,51,39,2,131,255,71,0,0,1,184,130,31,34,226,1,215,132,73,131,25,135,3,32,4,132,17,37,192,0,90,0,5,0,131,0,33,2,0,130,44,132,19,34,64,0,46,130, + 11,38,0,0,4,1,184,1,144,131,29,35,2,138,2,187,130,17,32,140,133,7,38,1,223,0,49,1,2,0,138,0,37,128,0,0,7,16,0,136,123,33,0,88,130,0,37,0,64,0,32,32,172,133,131,34,2,175,0,131,63,33, + 3,0,130,0,35,1,133,2,6,130,6,38,32,0,1,1,184,0,33,130,9,130,161,32,0,132,3,39,0,166,0,116,255,249,0,49,130,113,36,4,0,185,0,135,130,1,38,27,0,22,0,154,0,53,130,25,40,39,0,41,0,79,0, + 50,0,45,130,17,32,49,130,11,33,46,0,131,17,36,166,0,143,0,24,132,1,34,48,255,225,130,55,34,38,0,47,130,23,44,52,0,58,0,35,0,42,0,66,0,65,0,19,130,79,32,19,130,47,38,35,0,44,0,13,0, + 38,130,21,38,9,0,37,0,13,255,250,130,121,36,5,0,33,0,104,130,47,40,104,0,37,255,242,0,124,0,48,130,95,32,59,130,3,34,37,0,40,130,5,36,62,0,139,0,100,130,57,36,133,0,20,0,62,130,55, + 32,50,130,19,40,69,0,69,0,87,0,54,0,29,130,167,32,20,130,107,36,64,0,63,0,188,130,3,36,22,0,21,0,159,130,7,36,40,0,55,0,5,130,17,34,64,0,109,130,33,34,92,0,50,130,5,42,109,0,101,0, + 24,0,115,0,109,0,131,130,121,32,48,130,39,36,143,0,114,0,83,130,77,32,19,130,157,34,18,0,73,130,49,32,5,136,3,32,2,130,85,33,52,0,133,1,33,66,0,133,1,32,17,130,125,32,35,130,209,131, + 3,36,46,0,1,0,46,132,1,32,47,130,51,32,42,130,25,32,38,130,213,135,3,34,5,0,59,130,99,32,37,132,3,34,51,0,68,132,1,32,42,130,189,33,43,0,135,1,36,24,0,12,0,61,134,1,32,26,130,131,38, + 26,0,30,0,0,0,3,134,3,32,28,130,93,130,10,35,0,108,0,3,132,9,36,28,0,4,0,80,130,16,34,16,0,16,132,35,46,126,0,133,0,171,0,210,0,211,0,255,32,172,255,255,130,25,32,32,130,17,34,161, + 0,174,130,17,32,212,131,17,45,255,227,255,221,255,194,255,192,255,95,255,191,224,19,132,67,130,36,139,2,34,1,6,0,136,22,35,1,2,0,0,66,53,9,32,0,133,0,32,1,130,142,8,148,4,5,6,7,8,9, + 10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69, + 70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,0,132,133,135,137,145,149,155,160,159,161,163,162,164,166,168,167,169,170,172,171,173,174,176,178, + 177,179,181,180,185,184,186,187,0,112,100,101,105,0,118,158,110,107,0,116,106,0,134,151,0,113,0,0,103,117,132,158,38,108,122,0,165,183,127,99,132,11,38,109,123,0,0,128,131,148,132, + 11,130,4,37,182,0,190,60,0,191,130,8,34,0,0,119,130,5,47,130,138,129,139,136,141,142,143,140,50,147,0,146,153,154,152,130,18,32,111,130,3,32,120,130,3,130,2,34,33,2,121,130,5,33,42, + 0,133,1,9,155,68,0,86,0,134,0,210,1,14,1,104,1,116,1,148,1,180,1,212,1,232,2,6,2,20,2,38,2,54,2,100,2,122,2,172,2,232,3,2,3,60,3,116,3,134,3,210,4,10,4,40,4,82,4,102,4,122,4,142,4, + 204,5,36,5,60,5,118,5,158,5,184,5,208,5,228,6,24,6,44,6,68,6,94,6,118,6,134,6,160,6,182,6,224,7,14,7,64,7,106,7,182,7,200,7,238,8,0,8,28,8,52,8,72,8,96,8,114,8,130,8,148,8,166,8,180, + 8,194,9,12,9,58,9,92,9,140,9,182,9,214,10,14,10,44,10,74,10,110,10,134,10,150,10,198,10,230,11,4,11,50,11,96,11,130,11,188,11,216,11,250,12,14,12,42,12,66,12,114,12,142,12,198,12,210, + 13,10,13,62,13,126,13,152,13,198,13,238,14,34,14,72,14,90,14,198,14,232,15,32,15,106,15,134,15,200,15,214,15,244,16,16,16,56,16,114,16,128,16,182,16,212,16,230,17,2,17,22,17,60,17, + 86,17,132,17,194,18,20,18,76,18,108,18,140,18,176,18,228,19,24,19,74,19,110,19,168,19,198,19,228,20,6,20,56,20,86,20,116,20,150,20,200,20,252,21,44,21,92,21,144,21,212,22,24,22,50, + 22,112,22,148,22,186,22,226,23,28,23,56,23,90,23,160,23,246,24,76,24,164,25,18,25,124,25,226,26,94,26,150,26,198,26,248,27,44,27,114,27,144,27,174,27,208,28,2,28,74,28,136,28,174,28, + 212,28,254,29,60,29,118,29,172,29,230,30,16,30,58,30,104,30,166,30,206,30,244,31,48,31,112,0,0,0,2,0,33,0,0,1,42,2,154,0,3,0,7,0,46,177,1,0,47,60,178,7,4,0,237,50,177,6,5,220,60,178, + 3,2,130,10,34,0,177,3,131,22,32,5,131,22,39,178,7,6,1,252,60,178,1,131,23,52,51,17,33,17,39,51,17,35,33,1,9,232,199,199,2,154,253,102,33,2,88,131,83,38,166,255,254,1,18,2,35,130,81, + 61,13,0,0,54,50,22,20,6,34,38,52,55,35,3,55,51,21,198,44,32,32,44,32,85,59,14,1,83,105,31,131,11,36,122,1,4,91,91,130,135,38,116,1,70,1,68,2,7,132,135,37,0,1,35,53,51,7,130,3,8,40, + 1,67,64,64,142,65,65,1,70,192,192,192,0,2,255,248,0,3,1,191,2,3,0,3,0,31,0,0,63,1,35,7,37,35,7,51,21,35,7,35,55,132,3,34,53,51,55,130,51,35,55,51,7,51,131,3,53,254,30,92,30,1,29,104, + 31,92,106,38,59,38,92,38,58,38,96,110,31,98,112,134,11,34,90,201,115,130,0,33,54,143,130,0,35,54,115,54,144,130,0,32,0,130,85,8,37,49,255,241,1,135,2,22,0,6,0,11,0,52,0,0,55,62,1,53, + 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53,66,90,158,106,119,57,103,135,60,34,2,7,131,130,61,135,59,36,69,0,6,0,20,65,105,8,32,19,140,126,39,186,66,52,90,56,90,51,40,134,68,70,121,5,32,113,134,131,130,127,32,3,134,127,38, + 26,0,11,0,23,0,37,65,69,25,141,86,33,1,44,65,56,5,132,5,32,130,134,92,33,1,212,69,49,12,32,95,135,101,54,2,0,42,255,244,1,142,2,27,0,14,0,47,0,0,55,50,54,53,52,38,47,1,90,34,6,38,19, + 20,30,6,21,20,6,72,186,5,8,96,23,46,1,47,1,7,39,55,39,51,23,55,23,7,22,220,45,60,20,10,10,18,50,43,59,60,145,20,6,19,8,13,6,5,89,88,88,89,107,100,5,27,10,11,103,12,88,67,81,47,106, + 13,93,36,42,70,71,38,67,15,14,9,69,73,73,69,1,89,1,27,10,29,19,33,29,38,19,86,107,107,94,93,102,8,8,31,12,11,31,34,27,69,49,32,34,28,34,65,115,5,32,62,130,231,44,122,2,32,0,18,0,43, + 0,0,19,50,22,21,100,121,12,34,23,54,55,71,88,17,54,35,34,46,2,253,53,72,68,39,38,47,56,68,64,4,37,3,26,45,36,37,20,35,71,51,5,40,14,29,21,21,31,17,22,1,145,100,165,9,51,1,132,47,60, + 99,54,44,54,27,26,26,14,13,15,29,33,21,17,20,17,130,124,40,3,0,43,255,244,1,141,2,69,86,227,7,36,1,35,39,51,18,102,253,8,99,73,7,37,1,15,56,119,73,5,99,78,9,37,1,194,131,253,229,71, + 99,82,9,35,204,204,102,0,130,65,143,75,35,7,35,55,2,145,75,36,86,118,57,103,96,137,75,34,2,69,131,145,76,137,151,36,6,0,16,0,24,66,77,8,145,78,72,242,6,32,112,138,80,37,26,88,131,131, + 254,104,143,158,136,159,32,32,130,79,34,34,0,42,72,179,24,145,99,53,1,15,20,32,16,22,12,25,46,36,38,20,35,29,14,12,13,46,5,14,30,118,137,113,36,1,190,17,20,17,65,92,11,33,254,108,142, + 125,32,4,65,103,6,66,215,5,34,33,0,41,66,217,25,146,126,93,1,10,33,9,11,138,118,66,224,13,32,86,142,115,32,3,130,231,36,49,1,159,1,136,130,249,42,19,0,35,0,0,37,33,53,33,39,35,96,108, + 13,32,3,142,15,48,1,159,254,121,1,135,161,70,4,7,7,4,70,5,6,6,5,136,9,37,192,59,56,6,5,63,131,18,130,4,33,254,255,130,11,131,35,130,11,32,0,130,0,44,3,0,12,255,222,1,172,1,166,0,7, + 0,15,131,107,39,55,50,54,53,52,39,7,22,78,242,6,37,6,37,7,22,21,20,78,241,7,8,65,52,54,51,50,23,55,22,222,47,57,10,169,27,56,9,168,27,46,45,59,1,54,61,33,178,75,44,57,34,62,29,94,83, + 71,46,55,34,43,72,80,42,32,189,37,152,42,31,189,33,70,121,68,52,81,204,40,63,26,70,50,81,102,102,39,63,27,67,55,5,51,61,255,246,1,123,2,59,0,3,0,26,0,0,1,35,39,51,23,51,17,105,15,6, + 38,61,1,51,21,20,22,51,130,133,8,41,1,13,57,119,73,144,68,63,6,2,5,20,23,38,21,77,61,67,38,43,44,53,1,184,131,182,254,124,57,2,10,23,18,14,72,82,244,240,52,52,59,50,130,84,33,2,0,141, + 83,34,7,35,55,148,83,36,83,119,56,102,44,143,83,34,2,59,131,147,84,135,83,36,69,0,6,0,29,66,201,8,32,23,145,169,32,55,66,203,6,32,92,139,171,41,42,45,53,2,2,26,88,131,131,61,143,174, + 32,235,130,175,32,3,134,175,95,67,5,32,46,66,85,25,148,197,35,63,58,8,8,95,89,6,33,9,128,140,205,130,117,95,106,13,32,80,143,125,42,0,0,2,0,26,255,107,1,158,2,59,80,107,7,34,2,7,14, + 99,148,6,8,49,55,3,51,27,1,7,35,55,1,86,72,140,39,14,32,36,25,18,54,46,30,32,22,160,72,123,105,119,56,102,1,133,254,175,98,35,44,18,5,54,46,54,1,127,254,208,1,230,131,131,130,203,34, + 2,0,50,130,79,39,134,2,32,0,9,0,23,0,107,131,10,33,19,50,66,59,5,53,21,35,17,51,21,54,174,89,55,57,86,56,99,80,91,171,67,32,68,68,31,42,66,245,11,37,65,202,2,180,208,61,130,75,32,3, + 134,155,32,17,130,155,38,29,0,41,0,0,1,51,142,157,80,34,23,144,177,32,100,71,147,10,144,185,32,118,80,40,14,42,1,0,30,255,249,1,153,2,20,0,43,130,115,40,34,7,51,7,35,6,21,20,21,130, + 6,35,30,3,51,50,107,75,6,38,39,35,55,51,38,52,55,130,5,8,76,62,1,51,50,23,21,46,1,1,44,110,20,178,18,163,1,132,17,111,6,27,38,37,23,20,61,27,47,61,88,103,14,65,18,44,2,2,62,18,47,14, + 103,83,65,48,28,61,1,220,144,36,30,4,17,15,37,44,60,29,10,19,24,71,28,104,95,37,29,9,28,36,95,105,29,72,24,21,130,246,130,2,36,14,0,174,0,1,130,7,131,2,34,1,0,4,134,11,32,1,130,7,32, + 10,134,11,32,2,130,7,32,16,134,11,36,3,0,29,0,78,134,11,131,43,32,112,134,11,36,5,0,9,0,134,134,11,32,6,130,7,44,148,0,3,0,1,4,9,0,0,0,2,0,0,134,11,32,1,130,11,32,6,134,11,32,2,130, + 11,32,12,134,11,36,3,0,58,0,18,134,11,32,4,130,23,32,108,134,11,32,5,130,21,32,114,134,11,32,6,130,23,35,144,0,46,0,143,2,39,70,0,111,0,110,0,116,0,131,7,40,114,0,103,0,101,0,32,0, + 50,130,36,32,48,130,7,32,58,130,3,32,46,134,7,36,49,0,49,0,45,130,25,131,3,32,48,130,7,51,54,0,0,70,111,110,116,70,111,114,103,101,32,50,46,48,32,58,32,46,130,3,39,49,49,45,50,45,50, + 48,50,130,30,133,107,32,86,130,81,36,114,0,115,0,105,132,103,32,32,130,89,40,0,86,101,114,115,105,111,110,32,136,140,33,2,0,139,0,65,75,7,137,19,32,192,130,10,131,251,60,3,0,4,0,5, + 0,6,0,7,0,8,0,9,0,10,0,11,0,12,0,13,0,14,0,15,0,16,0,17,130,235,8,50,19,0,20,0,21,0,22,0,23,0,24,0,25,0,26,0,27,0,28,0,29,0,30,0,31,0,32,0,33,0,34,0,35,0,36,0,37,0,38,0,39,0,40,0,41, + 0,42,0,43,0,44,130,211,36,46,0,47,0,48,130,221,9,48,50,0,51,0,52,0,53,0,54,0,55,0,56,0,57,0,58,0,59,0,60,0,61,0,62,0,63,0,64,0,65,0,66,0,67,0,68,0,69,0,70,0,71,0,72,0,73,0,74,0,75, + 0,76,0,77,0,78,0,79,0,80,0,81,0,82,0,83,0,84,0,85,0,86,0,87,0,88,0,89,0,90,0,91,0,92,0,93,0,94,1,2,0,96,0,97,1,3,0,163,0,132,0,133,0,189,0,150,0,232,0,134,0,142,0,139,0,157,0,169,0, + 138,1,4,0,131,0,147,0,242,0,243,0,141,0,151,0,136,0,195,0,222,0,241,0,158,0,170,0,245,0,244,0,246,0,162,0,173,0,201,0,199,0,174,0,98,0,99,0,144,0,100,0,203,0,101,0,200,0,202,0,207, + 0,204,0,205,0,206,0,233,0,102,0,211,0,209,0,175,0,103,0,240,0,145,0,214,0,212,0,213,0,104,0,235,0,237,0,137,0,106,0,105,0,107,0,109,0,108,0,110,0,160,0,111,0,113,0,112,0,114,0,115, + 0,117,0,116,0,118,0,119,0,234,0,120,0,122,0,121,0,123,0,125,0,124,0,184,0,161,0,127,0,126,0,128,0,129,0,236,0,238,0,186,1,5,11,118,101,114,116,105,99,97,108,98,97,114,7,117,110,105, + 48,48,56,53,9,111,130,20,42,115,99,111,114,101,4,69,117,114,111,0,132,0,38,1,255,255,0,2,0,1,130,11,32,12,130,3,32,22,130,3,131,13,32,98,130,183,34,1,0,4,132,13,130,4,130,2,32,1,130, + 3,36,0,229,13,183,147,132,7,42,175,187,66,0,0,0,0,229,178,59,232,5,250,48,120,202,241, +}; + +static const char* GetDefaultCompressedFontDataProggyForever(int* out_size) +{ + *out_size = proggy_forever_minimal_ttf_compressed_size; + return (const char*)proggy_forever_minimal_ttf_compressed_data; +} +#endif // #if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR) + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_impl_glfw.cpp b/src/imgui/imgui_impl_glfw.cpp new file mode 100644 index 0000000..678129a --- /dev/null +++ b/src/imgui/imgui_impl_glfw.cpp @@ -0,0 +1,1109 @@ +// dear imgui: Platform Backend for GLFW +// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..) +// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.) +// (Requires: GLFW 3.0+. Prefer GLFW 3.3+/3.4+ for full feature support.) + +// Implemented features: +// [X] Platform: Clipboard support. +// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only). +// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5] +// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. +// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors) with GLFW 3.1+. Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. +// [X] Multiple Dear ImGui contexts support. +// Missing features or Issues: +// [ ] Platform: Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround. +// [ ] Platform: Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// About Emscripten support: +// - Emscripten provides its own GLFW (3.2.1) implementation (syntax: "-sUSE_GLFW=3"), but Joystick is broken and several features are not supported (multiple windows, clipboard, timer, etc.) +// - A third-party Emscripten GLFW (3.4.0) implementation (syntax: "--use-port=contrib.glfw3") fixes the Joystick issue and implements all relevant features for the browser. +// See https://github.com/pongasoft/emscripten-glfw/blob/master/docs/Comparison.md for details. + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2026-04-21: Added a Win32-specific implementation of ImGui_ImplGlfw_GetContentScaleXXXX functions for legacy GLFW 3.2. +// 2026-03-25: Mouse cursor is properly restored if changed by user app/code while using glfwSetInputMode(..., GLFW_CURSOR_DISABLED) or ImGuiConfigFlags_NoMouseCursorChange. Amend change from 2025-12-10. +// 2026-02-10: Try to set IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND automatically if corresponding headers are not accessible. (#9225) +// 2025-12-12: Added IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND to forcefully disable either. +// 2025-12-10: Avoid repeated glfwSetCursor()/glfwSetInputMode() calls when unnecessary. Lowers overhead for very high framerates (e.g. 10k+ FPS). +// 2025-11-06: Lower minimum requirement to GLFW 3.0. Though a recent version e.g GLFW 3.4 is highly recommended. +// 2025-09-18: Call platform_io.ClearPlatformHandlers() on shutdown. +// 2025-09-15: Content Scales are always reported as 1.0 on Wayland. FramebufferScale are always reported as 1.0 on X11. (#8920, #8921) +// 2025-07-08: Made ImGui_ImplGlfw_GetContentScaleForWindow(), ImGui_ImplGlfw_GetContentScaleForMonitor() helpers return 1.0f on Emscripten and Android platforms, matching macOS logic. (#8742, #8733) +// 2025-06-18: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069) +// 2025-06-11: Added ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window) and ImGui_ImplGlfw_GetContentScaleForMonitor(GLFWmonitor* monitor) helper to facilitate making DPI-aware apps. +// 2025-03-10: Map GLFW_KEY_WORLD_1 and GLFW_KEY_WORLD_2 into ImGuiKey_Oem102. +// 2025-03-03: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. +// 2024-08-22: Moved some OS/backend related function pointers from ImGuiIO to ImGuiPlatformIO: +// - io.GetClipboardTextFn -> platform_io.Platform_GetClipboardTextFn +// - io.SetClipboardTextFn -> platform_io.Platform_SetClipboardTextFn +// - io.PlatformOpenInShellFn -> platform_io.Platform_OpenInShellFn +// 2024-07-31: Added ImGui_ImplGlfw_Sleep() helper function for usage by our examples app, since GLFW doesn't provide one. +// 2024-07-08: *BREAKING* Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWWindow* parameter. +// 2024-07-08: Emscripten: Added support for GLFW3 contrib port (GLFW 3.4.0 features + bug fixes): to enable, replace -sUSE_GLFW=3 with --use-port=contrib.glfw3 (requires emscripten 3.1.59+) (https://github.com/pongasoft/emscripten-glfw) +// 2024-07-02: Emscripten: Added io.PlatformOpenInShellFn() handler for Emscripten versions. +// 2023-12-19: Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to register canvas selector and auto-resize GLFW window. +// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys. +// 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609) +// 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491) +// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen/ImGuiMouseSource_Pen on Windows ONLY, using a custom WndProc hook. (#2702) +// 2023-03-16: Inputs: Fixed key modifiers handling on secondary viewports (docking branch). Broken on 2023/01/04. (#6248, #6034) +// 2023-03-14: Emscripten: Avoid using glfwGetError() and glfwGetGamepadState() which are not correctly implemented in Emscripten emulation. (#6240) +// 2023-02-03: Emscripten: Registering custom low-level mouse wheel handler to get more accurate scrolling impulses on Emscripten. (#4019, #6096) +// 2023-01-04: Inputs: Fixed mods state on Linux when using Alt-GR text input (e.g. German keyboard layout), could lead to broken text input. Revert a 2022/01/17 change were we resumed using mods provided by GLFW, turns out they were faulty. +// 2022-11-22: Perform a dummy glfwGetError() read to cancel missing names with glfwGetKeyName(). (#5908) +// 2022-10-18: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. Using GLFW_VERSION_COMBINED directly. (#5785) +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported). +// 2022-09-01: Inputs: Honor GLFW_CURSOR_DISABLED by not setting mouse position *EDIT* Reverted 2023-07-18. +// 2022-04-30: Inputs: Fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX. +// 2022-03-23: Inputs: Fixed a regression in 1.87 which resulted in keyboard modifiers events being reported incorrectly on Linux/X11. +// 2022-02-07: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks() helpers to facilitate user installing callbacks after initializing backend. +// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion. +// 2021-01-20: Inputs: calling new io.AddKeyAnalogEvent() for gamepad support, instead of writing directly to io.NavInputs[]. +// 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+). +// 2022-01-17: Inputs: always update key mods next and before key event (not in NewFrame) to fix input queue with very low framerates. +// 2022-01-12: *BREAKING CHANGE*: Now using glfwSetCursorPosCallback(). If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetCursorPosCallback() and forward it to the backend via ImGui_ImplGlfw_CursorPosCallback(). +// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range. +// 2022-01-05: Inputs: Converting GLFW untranslated keycodes back to translated keycodes (in the ImGui_ImplGlfw_KeyCallback() function) in order to match the behavior of every other backend, and facilitate the use of GLFW with lettered-shortcuts API. +// 2021-08-17: *BREAKING CHANGE*: Now using glfwSetWindowFocusCallback() to calling io.AddFocusEvent(). If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetWindowFocusCallback() and forward it to the backend via ImGui_ImplGlfw_WindowFocusCallback(). +// 2021-07-29: *BREAKING CHANGE*: Now using glfwSetCursorEnterCallback(). MousePos is correctly reported when the host platform window is hovered but not focused. If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetWindowFocusCallback() callback and forward it to the backend via ImGui_ImplGlfw_CursorEnterCallback(). +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2020-01-17: Inputs: Disable error callback while assigning mouse cursors because some X11 setup don't have them and it generates errors. +// 2019-12-05: Inputs: Added support for new mouse cursors added in GLFW 3.4+ (resizing cursors, not allowed cursor). +// 2019-10-18: Misc: Previously installed user callbacks are now restored on shutdown. +// 2019-07-21: Inputs: Added mapping for ImGuiKey_KeyPadEnter. +// 2019-05-11: Inputs: Don't filter value from character callback before calling AddInputCharacter(). +// 2019-03-12: Misc: Preserve DisplayFramebufferScale when main window is minimized. +// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window. +// 2018-11-07: Inputs: When installing our GLFW callbacks, we save user's previously installed ones - if any - and chain call them. +// 2018-08-01: Inputs: Workaround for Emscripten which doesn't seem to handle focus related calls. +// 2018-06-29: Inputs: Added support for the ImGuiMouseCursor_Hand cursor. +// 2018-06-08: Misc: Extracted imgui_impl_glfw.cpp/.h away from the old combined GLFW+OpenGL/Vulkan examples. +// 2018-03-20: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors flag + honor ImGuiConfigFlags_NoMouseCursorChange flag. +// 2018-02-20: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value, passed to glfwSetCursor()). +// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. +// 2018-02-06: Inputs: Added mapping for ImGuiKey_Space. +// 2018-01-25: Inputs: Added gamepad support if ImGuiConfigFlags_NavEnableGamepad is set. +// 2018-01-25: Inputs: Honoring the io.WantSetMousePos by repositioning the mouse (when using navigation and ImGuiConfigFlags_NavMoveMouse is set). +// 2018-01-20: Inputs: Added Horizontal Mouse Wheel support. +// 2018-01-18: Inputs: Added mapping for ImGuiKey_Insert. +// 2017-08-25: Inputs: MousePos set to -FLT_MAX,-FLT_MAX when mouse is unavailable/missing (instead of -1,-1). +// 2016-10-15: Misc: Added a void* user_data parameter to Clipboard function handlers. + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_glfw.h" + +// Clang warnings with -Weverything +#if defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals. +#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is. +#endif + +#if defined(__has_include) +#if !__has_include() || !__has_include() +#define IMGUI_IMPL_GLFW_DISABLE_X11 +#endif +#if !__has_include() +#define IMGUI_IMPL_GLFW_DISABLE_WAYLAND +#endif +#endif + +// GLFW +#if !defined(IMGUI_IMPL_GLFW_DISABLE_X11) && (defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)) +#define GLFW_HAS_X11 1 +#else +#define GLFW_HAS_X11 0 +#endif +#if !defined(IMGUI_IMPL_GLFW_DISABLE_WAYLAND) && (defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)) +#define GLFW_HAS_WAYLAND 1 +#else +#define GLFW_HAS_WAYLAND 0 +#endif +#include +#ifdef _WIN32 +#undef APIENTRY +#ifndef GLFW_EXPOSE_NATIVE_WIN32 // for glfwGetWin32Window() +#define GLFW_EXPOSE_NATIVE_WIN32 +#endif +#include +#elif defined(__APPLE__) +#ifndef GLFW_EXPOSE_NATIVE_COCOA // for glfwGetCocoaWindow() +#define GLFW_EXPOSE_NATIVE_COCOA +#endif +#include +#elif GLFW_HAS_X11 +#ifndef GLFW_EXPOSE_NATIVE_X11 // for glfwGetX11Display(), glfwGetX11Window() on Freedesktop (Linux, BSD, etc.) +#define GLFW_EXPOSE_NATIVE_X11 +#endif +#include +#endif +#undef Status // X11 headers are leaking this. +#ifndef _WIN32 +#include // for usleep() +#endif +#include // for snprintf() + +#ifdef __EMSCRIPTEN__ +#include +#include +#ifdef EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 +#include +#else +#define EMSCRIPTEN_USE_EMBEDDED_GLFW3 +#endif +#endif + +// We gather version tests as define in order to easily see which features are version-dependent. +#define GLFW_VERSION_COMBINED (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 + GLFW_VERSION_REVISION) +#define GLFW_HAS_CREATECURSOR (GLFW_VERSION_COMBINED >= 3100) // 3.1+ glfwCreateCursor() +#define GLFW_HAS_PER_MONITOR_DPI (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetMonitorContentScale +#ifdef GLFW_RESIZE_NESW_CURSOR // Let's be nice to people who pulled GLFW between 2019-04-16 (3.4 define) and 2019-11-29 (cursors defines) // FIXME: Remove when GLFW 3.4 is released? +#define GLFW_HAS_NEW_CURSORS (GLFW_VERSION_COMBINED >= 3400) // 3.4+ GLFW_RESIZE_ALL_CURSOR, GLFW_RESIZE_NESW_CURSOR, GLFW_RESIZE_NWSE_CURSOR, GLFW_NOT_ALLOWED_CURSOR +#else +#define GLFW_HAS_NEW_CURSORS (0) +#endif +#define GLFW_HAS_GAMEPAD_API (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetGamepadState() new api +#define GLFW_HAS_GETKEYNAME (GLFW_VERSION_COMBINED >= 3200) // 3.2+ glfwGetKeyName() +#define GLFW_HAS_GETERROR (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetError() +#define GLFW_HAS_GETPLATFORM (GLFW_VERSION_COMBINED >= 3400) // 3.4+ glfwGetPlatform() + +// Map GLFWWindow* to ImGuiContext*. +// - Would be simpler if we could use glfwSetWindowUserPointer()/glfwGetWindowUserPointer(), but this is a single and shared resource. +// - Would be simpler if we could use e.g. std::map<> as well. But we don't. +// - This is not particularly optimized as we expect size to be small and queries to be rare. +struct ImGui_ImplGlfw_WindowToContext { GLFWwindow* Window; ImGuiContext* Context; }; +static ImVector g_ContextMap; +static void ImGui_ImplGlfw_ContextMap_Add(GLFWwindow* window, ImGuiContext* ctx) { g_ContextMap.push_back(ImGui_ImplGlfw_WindowToContext{ window, ctx }); } +static void ImGui_ImplGlfw_ContextMap_Remove(GLFWwindow* window) { for (ImGui_ImplGlfw_WindowToContext& entry : g_ContextMap) if (entry.Window == window) { g_ContextMap.erase_unsorted(&entry); if (g_ContextMap.empty()) g_ContextMap.clear(); return; } } +static ImGuiContext* ImGui_ImplGlfw_ContextMap_Get(GLFWwindow* window) { for (ImGui_ImplGlfw_WindowToContext& entry : g_ContextMap) if (entry.Window == window) return entry.Context; return nullptr; } + +enum GlfwClientApi +{ + GlfwClientApi_OpenGL, + GlfwClientApi_Vulkan, + GlfwClientApi_Unknown, // Anything else fits here. +}; + +// GLFW data +struct ImGui_ImplGlfw_Data +{ + ImGuiContext* Context; + GLFWwindow* Window; + GlfwClientApi ClientApi; + double Time; + GLFWwindow* MouseWindow; +#if GLFW_HAS_CREATECURSOR + GLFWcursor* MouseCursors[ImGuiMouseCursor_COUNT]; + GLFWcursor* LastMouseCursor; +#endif + ImVec2 LastValidMousePos; + bool IsWayland; + bool InstalledCallbacks; + bool CallbacksChainForAllWindows; + char BackendPlatformName[40]; +#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3 + const char* CanvasSelector; +#endif + + // Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any. + GLFWwindowfocusfun PrevUserCallbackWindowFocus; + GLFWcursorposfun PrevUserCallbackCursorPos; + GLFWcursorenterfun PrevUserCallbackCursorEnter; + GLFWmousebuttonfun PrevUserCallbackMousebutton; + GLFWscrollfun PrevUserCallbackScroll; + GLFWkeyfun PrevUserCallbackKey; + GLFWcharfun PrevUserCallbackChar; + GLFWmonitorfun PrevUserCallbackMonitor; +#ifdef _WIN32 + WNDPROC PrevWndProc; +#endif + + ImGui_ImplGlfw_Data() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +// FIXME: multi-context support is not well tested and probably dysfunctional in this backend. +// - Because glfwPollEvents() process all windows and some events may be called outside of it, you will need to register your own callbacks +// (passing install_callbacks=false in ImGui_ImplGlfw_InitXXX functions), set the current dear imgui context and then call our callbacks. +// - Otherwise we may need to store a GLFWWindow* -> ImGuiContext* map and handle this in the backend, adding a little bit of extra complexity to it. +// FIXME: some shared resources (mouse cursor shape, gamepad) are mishandled when using multi-context. +namespace ImGui { extern ImGuiIO& GetIO(ImGuiContext*); } +static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_GetBackendData() +{ + // Get data for current context + return ImGui::GetCurrentContext() ? (ImGui_ImplGlfw_Data*)ImGui::GetIO().BackendPlatformUserData : nullptr; +} +static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_GetBackendData(GLFWwindow* window) +{ + // Get data for a given GLFW window, regardless of current context (since GLFW events are sent together) + ImGuiContext* ctx = ImGui_ImplGlfw_ContextMap_Get(window); + return (ImGui_ImplGlfw_Data*)ImGui::GetIO(ctx).BackendPlatformUserData; +} + +// Functions +static bool ImGui_ImplGlfw_IsWayland() +{ +#if !GLFW_HAS_WAYLAND + return false; +#elif GLFW_HAS_GETPLATFORM + return glfwGetPlatform() == GLFW_PLATFORM_WAYLAND; +#else + const char* version = glfwGetVersionString(); + if (strstr(version, "Wayland") == nullptr) // e.g. Ubuntu 22.04 ships with GLFW 3.3.6 compiled without Wayland + return false; +#ifdef GLFW_EXPOSE_NATIVE_X11 + if (glfwGetX11Display() != nullptr) + return false; +#endif + return true; +#endif +} + +// Not static to allow third-party code to use that if they want to (but undocumented) +ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode); +ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode) +{ + IM_UNUSED(scancode); + switch (keycode) + { + case GLFW_KEY_TAB: return ImGuiKey_Tab; + case GLFW_KEY_LEFT: return ImGuiKey_LeftArrow; + case GLFW_KEY_RIGHT: return ImGuiKey_RightArrow; + case GLFW_KEY_UP: return ImGuiKey_UpArrow; + case GLFW_KEY_DOWN: return ImGuiKey_DownArrow; + case GLFW_KEY_PAGE_UP: return ImGuiKey_PageUp; + case GLFW_KEY_PAGE_DOWN: return ImGuiKey_PageDown; + case GLFW_KEY_HOME: return ImGuiKey_Home; + case GLFW_KEY_END: return ImGuiKey_End; + case GLFW_KEY_INSERT: return ImGuiKey_Insert; + case GLFW_KEY_DELETE: return ImGuiKey_Delete; + case GLFW_KEY_BACKSPACE: return ImGuiKey_Backspace; + case GLFW_KEY_SPACE: return ImGuiKey_Space; + case GLFW_KEY_ENTER: return ImGuiKey_Enter; + case GLFW_KEY_ESCAPE: return ImGuiKey_Escape; + case GLFW_KEY_APOSTROPHE: return ImGuiKey_Apostrophe; + case GLFW_KEY_COMMA: return ImGuiKey_Comma; + case GLFW_KEY_MINUS: return ImGuiKey_Minus; + case GLFW_KEY_PERIOD: return ImGuiKey_Period; + case GLFW_KEY_SLASH: return ImGuiKey_Slash; + case GLFW_KEY_SEMICOLON: return ImGuiKey_Semicolon; + case GLFW_KEY_EQUAL: return ImGuiKey_Equal; + case GLFW_KEY_LEFT_BRACKET: return ImGuiKey_LeftBracket; + case GLFW_KEY_BACKSLASH: return ImGuiKey_Backslash; + case GLFW_KEY_WORLD_1: return ImGuiKey_Oem102; + case GLFW_KEY_WORLD_2: return ImGuiKey_Oem102; + case GLFW_KEY_RIGHT_BRACKET: return ImGuiKey_RightBracket; + case GLFW_KEY_GRAVE_ACCENT: return ImGuiKey_GraveAccent; + case GLFW_KEY_CAPS_LOCK: return ImGuiKey_CapsLock; + case GLFW_KEY_SCROLL_LOCK: return ImGuiKey_ScrollLock; + case GLFW_KEY_NUM_LOCK: return ImGuiKey_NumLock; + case GLFW_KEY_PRINT_SCREEN: return ImGuiKey_PrintScreen; + case GLFW_KEY_PAUSE: return ImGuiKey_Pause; + case GLFW_KEY_KP_0: return ImGuiKey_Keypad0; + case GLFW_KEY_KP_1: return ImGuiKey_Keypad1; + case GLFW_KEY_KP_2: return ImGuiKey_Keypad2; + case GLFW_KEY_KP_3: return ImGuiKey_Keypad3; + case GLFW_KEY_KP_4: return ImGuiKey_Keypad4; + case GLFW_KEY_KP_5: return ImGuiKey_Keypad5; + case GLFW_KEY_KP_6: return ImGuiKey_Keypad6; + case GLFW_KEY_KP_7: return ImGuiKey_Keypad7; + case GLFW_KEY_KP_8: return ImGuiKey_Keypad8; + case GLFW_KEY_KP_9: return ImGuiKey_Keypad9; + case GLFW_KEY_KP_DECIMAL: return ImGuiKey_KeypadDecimal; + case GLFW_KEY_KP_DIVIDE: return ImGuiKey_KeypadDivide; + case GLFW_KEY_KP_MULTIPLY: return ImGuiKey_KeypadMultiply; + case GLFW_KEY_KP_SUBTRACT: return ImGuiKey_KeypadSubtract; + case GLFW_KEY_KP_ADD: return ImGuiKey_KeypadAdd; + case GLFW_KEY_KP_ENTER: return ImGuiKey_KeypadEnter; + case GLFW_KEY_KP_EQUAL: return ImGuiKey_KeypadEqual; + case GLFW_KEY_LEFT_SHIFT: return ImGuiKey_LeftShift; + case GLFW_KEY_LEFT_CONTROL: return ImGuiKey_LeftCtrl; + case GLFW_KEY_LEFT_ALT: return ImGuiKey_LeftAlt; + case GLFW_KEY_LEFT_SUPER: return ImGuiKey_LeftSuper; + case GLFW_KEY_RIGHT_SHIFT: return ImGuiKey_RightShift; + case GLFW_KEY_RIGHT_CONTROL: return ImGuiKey_RightCtrl; + case GLFW_KEY_RIGHT_ALT: return ImGuiKey_RightAlt; + case GLFW_KEY_RIGHT_SUPER: return ImGuiKey_RightSuper; + case GLFW_KEY_MENU: return ImGuiKey_Menu; + case GLFW_KEY_0: return ImGuiKey_0; + case GLFW_KEY_1: return ImGuiKey_1; + case GLFW_KEY_2: return ImGuiKey_2; + case GLFW_KEY_3: return ImGuiKey_3; + case GLFW_KEY_4: return ImGuiKey_4; + case GLFW_KEY_5: return ImGuiKey_5; + case GLFW_KEY_6: return ImGuiKey_6; + case GLFW_KEY_7: return ImGuiKey_7; + case GLFW_KEY_8: return ImGuiKey_8; + case GLFW_KEY_9: return ImGuiKey_9; + case GLFW_KEY_A: return ImGuiKey_A; + case GLFW_KEY_B: return ImGuiKey_B; + case GLFW_KEY_C: return ImGuiKey_C; + case GLFW_KEY_D: return ImGuiKey_D; + case GLFW_KEY_E: return ImGuiKey_E; + case GLFW_KEY_F: return ImGuiKey_F; + case GLFW_KEY_G: return ImGuiKey_G; + case GLFW_KEY_H: return ImGuiKey_H; + case GLFW_KEY_I: return ImGuiKey_I; + case GLFW_KEY_J: return ImGuiKey_J; + case GLFW_KEY_K: return ImGuiKey_K; + case GLFW_KEY_L: return ImGuiKey_L; + case GLFW_KEY_M: return ImGuiKey_M; + case GLFW_KEY_N: return ImGuiKey_N; + case GLFW_KEY_O: return ImGuiKey_O; + case GLFW_KEY_P: return ImGuiKey_P; + case GLFW_KEY_Q: return ImGuiKey_Q; + case GLFW_KEY_R: return ImGuiKey_R; + case GLFW_KEY_S: return ImGuiKey_S; + case GLFW_KEY_T: return ImGuiKey_T; + case GLFW_KEY_U: return ImGuiKey_U; + case GLFW_KEY_V: return ImGuiKey_V; + case GLFW_KEY_W: return ImGuiKey_W; + case GLFW_KEY_X: return ImGuiKey_X; + case GLFW_KEY_Y: return ImGuiKey_Y; + case GLFW_KEY_Z: return ImGuiKey_Z; + case GLFW_KEY_F1: return ImGuiKey_F1; + case GLFW_KEY_F2: return ImGuiKey_F2; + case GLFW_KEY_F3: return ImGuiKey_F3; + case GLFW_KEY_F4: return ImGuiKey_F4; + case GLFW_KEY_F5: return ImGuiKey_F5; + case GLFW_KEY_F6: return ImGuiKey_F6; + case GLFW_KEY_F7: return ImGuiKey_F7; + case GLFW_KEY_F8: return ImGuiKey_F8; + case GLFW_KEY_F9: return ImGuiKey_F9; + case GLFW_KEY_F10: return ImGuiKey_F10; + case GLFW_KEY_F11: return ImGuiKey_F11; + case GLFW_KEY_F12: return ImGuiKey_F12; + case GLFW_KEY_F13: return ImGuiKey_F13; + case GLFW_KEY_F14: return ImGuiKey_F14; + case GLFW_KEY_F15: return ImGuiKey_F15; + case GLFW_KEY_F16: return ImGuiKey_F16; + case GLFW_KEY_F17: return ImGuiKey_F17; + case GLFW_KEY_F18: return ImGuiKey_F18; + case GLFW_KEY_F19: return ImGuiKey_F19; + case GLFW_KEY_F20: return ImGuiKey_F20; + case GLFW_KEY_F21: return ImGuiKey_F21; + case GLFW_KEY_F22: return ImGuiKey_F22; + case GLFW_KEY_F23: return ImGuiKey_F23; + case GLFW_KEY_F24: return ImGuiKey_F24; + default: return ImGuiKey_None; + } +} + +// X11 does not include current pressed/released modifier key in 'mods' flags submitted by GLFW +// See https://github.com/ocornut/imgui/issues/6034 and https://github.com/glfw/glfw/issues/1630 +static void ImGui_ImplGlfw_UpdateKeyModifiers(ImGuiIO& io, GLFWwindow* window) +{ + io.AddKeyEvent(ImGuiMod_Ctrl, (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS)); + io.AddKeyEvent(ImGuiMod_Shift, (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS)); + io.AddKeyEvent(ImGuiMod_Alt, (glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS)); + io.AddKeyEvent(ImGuiMod_Super, (glfwGetKey(window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS)); +} + +static bool ImGui_ImplGlfw_ShouldChainCallback(ImGui_ImplGlfw_Data* bd, GLFWwindow* window) +{ + return bd->CallbacksChainForAllWindows ? true : (window == bd->Window); +} + +void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackMousebutton != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackMousebutton(window, button, action, mods); + + ImGuiIO& io = ImGui::GetIO(bd->Context); + ImGui_ImplGlfw_UpdateKeyModifiers(io, window); + if (button >= 0 && button < ImGuiMouseButton_COUNT) + io.AddMouseButtonEvent(button, action == GLFW_PRESS); +} + +void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackScroll != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackScroll(window, xoffset, yoffset); + +#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3 + // Ignore GLFW events: will be processed in ImGui_ImplEmscripten_WheelCallback(). + return; +#endif + + ImGuiIO& io = ImGui::GetIO(bd->Context); + io.AddMouseWheelEvent((float)xoffset, (float)yoffset); +} + +// FIXME: should this be baked into ImGui_ImplGlfw_KeyToImGuiKey()? then what about the values passed to io.SetKeyEventNativeData()? +static int ImGui_ImplGlfw_TranslateUntranslatedKey(int key, int scancode) +{ +#if GLFW_HAS_GETKEYNAME && !defined(EMSCRIPTEN_USE_EMBEDDED_GLFW3) + // GLFW 3.1+ attempts to "untranslate" keys, which goes the opposite of what every other framework does, making using lettered shortcuts difficult. + // (It had reasons to do so: namely GLFW is/was more likely to be used for WASD-type game controls rather than lettered shortcuts, but IHMO the 3.1 change could have been done differently) + // See https://github.com/glfw/glfw/issues/1502 for details. + // Adding a workaround to undo this (so our keys are translated->untranslated->translated, likely a lossy process). + // This won't cover edge cases but this is at least going to cover common cases. + if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_EQUAL) + return key; + GLFWerrorfun prev_error_callback = glfwSetErrorCallback(nullptr); + const char* key_name = glfwGetKeyName(key, scancode); + glfwSetErrorCallback(prev_error_callback); +#if GLFW_HAS_GETERROR && !defined(EMSCRIPTEN_USE_EMBEDDED_GLFW3) // Eat errors (see #5908) + (void)glfwGetError(nullptr); +#endif + if (key_name && key_name[0] != 0 && key_name[1] == 0) + { + const char char_names[] = "`-=[]\\,;\'./"; + const int char_keys[] = { GLFW_KEY_GRAVE_ACCENT, GLFW_KEY_MINUS, GLFW_KEY_EQUAL, GLFW_KEY_LEFT_BRACKET, GLFW_KEY_RIGHT_BRACKET, GLFW_KEY_BACKSLASH, GLFW_KEY_COMMA, GLFW_KEY_SEMICOLON, GLFW_KEY_APOSTROPHE, GLFW_KEY_PERIOD, GLFW_KEY_SLASH, 0 }; + IM_ASSERT(IM_COUNTOF(char_names) == IM_COUNTOF(char_keys)); + if (key_name[0] >= '0' && key_name[0] <= '9') { key = GLFW_KEY_0 + (key_name[0] - '0'); } + else if (key_name[0] >= 'A' && key_name[0] <= 'Z') { key = GLFW_KEY_A + (key_name[0] - 'A'); } + else if (key_name[0] >= 'a' && key_name[0] <= 'z') { key = GLFW_KEY_A + (key_name[0] - 'a'); } + else if (const char* p = strchr(char_names, key_name[0])) { key = char_keys[p - char_names]; } + } + // if (action == GLFW_PRESS) printf("key %d scancode %d name '%s'\n", key, scancode, key_name); +#else + IM_UNUSED(scancode); +#endif + return key; +} + +void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int keycode, int scancode, int action, int mods) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackKey != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackKey(window, keycode, scancode, action, mods); + + if (action != GLFW_PRESS && action != GLFW_RELEASE) + return; + + ImGuiIO& io = ImGui::GetIO(bd->Context); + ImGui_ImplGlfw_UpdateKeyModifiers(io, window); + + keycode = ImGui_ImplGlfw_TranslateUntranslatedKey(keycode, scancode); + + ImGuiKey imgui_key = ImGui_ImplGlfw_KeyToImGuiKey(keycode, scancode); + io.AddKeyEvent(imgui_key, (action == GLFW_PRESS)); + io.SetKeyEventNativeData(imgui_key, keycode, scancode); // To support legacy indexing (<1.87 user code) +} + +void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackWindowFocus != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackWindowFocus(window, focused); + + ImGuiIO& io = ImGui::GetIO(bd->Context); + io.AddFocusEvent(focused != 0); +} + +void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackCursorPos != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackCursorPos(window, x, y); + + ImGuiIO& io = ImGui::GetIO(bd->Context); + io.AddMousePosEvent((float)x, (float)y); + bd->LastValidMousePos = ImVec2((float)x, (float)y); +} + +// Workaround: X11 seems to send spurious Leave/Enter events which would make us lose our position, +// so we back it up and restore on Leave/Enter (see https://github.com/ocornut/imgui/issues/4984) +void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackCursorEnter != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackCursorEnter(window, entered); + + ImGuiIO& io = ImGui::GetIO(bd->Context); + if (entered) + { + bd->MouseWindow = window; + io.AddMousePosEvent(bd->LastValidMousePos.x, bd->LastValidMousePos.y); + } + else if (!entered && bd->MouseWindow == window) + { + bd->LastValidMousePos = io.MousePos; + bd->MouseWindow = nullptr; + io.AddMousePosEvent(-FLT_MAX, -FLT_MAX); + } +} + +void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (bd->PrevUserCallbackChar != nullptr && ImGui_ImplGlfw_ShouldChainCallback(bd, window)) + bd->PrevUserCallbackChar(window, c); + + ImGuiIO& io = ImGui::GetIO(bd->Context); + io.AddInputCharacter(c); +} + +void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor*, int) +{ + // Unused in 'master' branch but 'docking' branch will use this, so we declare it ahead of it so if you have to install callbacks you can install this one too. +} + +#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3 +static EM_BOOL ImGui_ImplEmscripten_WheelCallback(int, const EmscriptenWheelEvent* ev, void* user_data) +{ + // Mimic Emscripten_HandleWheel() in SDL. + // Corresponding equivalent in GLFW JS emulation layer has incorrect quantizing preventing small values. See #6096 + ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data; + float multiplier = 0.0f; + if (ev->deltaMode == DOM_DELTA_PIXEL) { multiplier = 1.0f / 100.0f; } // 100 pixels make up a step. + else if (ev->deltaMode == DOM_DELTA_LINE) { multiplier = 1.0f / 3.0f; } // 3 lines make up a step. + else if (ev->deltaMode == DOM_DELTA_PAGE) { multiplier = 80.0f; } // A page makes up 80 steps. + float wheel_x = ev->deltaX * -multiplier; + float wheel_y = ev->deltaY * -multiplier; + ImGuiIO& io = ImGui::GetIO(bd->Context); + io.AddMouseWheelEvent(wheel_x, wheel_y); + //IMGUI_DEBUG_LOG("[Emsc] mode %d dx: %.2f, dy: %.2f, dz: %.2f --> feed %.2f %.2f\n", (int)ev->deltaMode, ev->deltaX, ev->deltaY, ev->deltaZ, wheel_x, wheel_y); + return EM_TRUE; +} +#endif + +#ifdef _WIN32 +// GLFW doesn't allow to distinguish Mouse vs TouchScreen vs Pen. +// Add support for Win32 (based on imgui_impl_win32), because we rely on _TouchScreen info to trickle inputs differently. +static ImGuiMouseSource GetMouseSourceFromMessageExtraInfo() +{ + LPARAM extra_info = ::GetMessageExtraInfo(); + if ((extra_info & 0xFFFFFF80) == 0xFF515700) + return ImGuiMouseSource_Pen; + if ((extra_info & 0xFFFFFF80) == 0xFF515780) + return ImGuiMouseSource_TouchScreen; + return ImGuiMouseSource_Mouse; +} +static LRESULT CALLBACK ImGui_ImplGlfw_WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) +{ + ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)::GetPropA(hWnd, "IMGUI_BACKEND_DATA"); + ImGuiIO& io = ImGui::GetIO(bd->Context); + + switch (msg) + { + case WM_MOUSEMOVE: case WM_NCMOUSEMOVE: + case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_LBUTTONUP: + case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK: case WM_RBUTTONUP: + case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK: case WM_MBUTTONUP: + case WM_XBUTTONDOWN: case WM_XBUTTONDBLCLK: case WM_XBUTTONUP: + io.AddMouseSourceEvent(GetMouseSourceFromMessageExtraInfo()); + break; + default: break; + } + return ::CallWindowProcW(bd->PrevWndProc, hWnd, msg, wParam, lParam); +} +#endif + +void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + IM_ASSERT(bd->InstalledCallbacks == false && "Callbacks already installed!"); + IM_ASSERT(bd->Window == window); + + bd->PrevUserCallbackWindowFocus = glfwSetWindowFocusCallback(window, ImGui_ImplGlfw_WindowFocusCallback); + bd->PrevUserCallbackCursorEnter = glfwSetCursorEnterCallback(window, ImGui_ImplGlfw_CursorEnterCallback); + bd->PrevUserCallbackCursorPos = glfwSetCursorPosCallback(window, ImGui_ImplGlfw_CursorPosCallback); + bd->PrevUserCallbackMousebutton = glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback); + bd->PrevUserCallbackScroll = glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback); + bd->PrevUserCallbackKey = glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback); + bd->PrevUserCallbackChar = glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback); + bd->PrevUserCallbackMonitor = glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback); + bd->InstalledCallbacks = true; +} + +void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + IM_ASSERT(bd->InstalledCallbacks == true && "Callbacks not installed!"); + IM_ASSERT(bd->Window == window); + + glfwSetWindowFocusCallback(window, bd->PrevUserCallbackWindowFocus); + glfwSetCursorEnterCallback(window, bd->PrevUserCallbackCursorEnter); + glfwSetCursorPosCallback(window, bd->PrevUserCallbackCursorPos); + glfwSetMouseButtonCallback(window, bd->PrevUserCallbackMousebutton); + glfwSetScrollCallback(window, bd->PrevUserCallbackScroll); + glfwSetKeyCallback(window, bd->PrevUserCallbackKey); + glfwSetCharCallback(window, bd->PrevUserCallbackChar); + glfwSetMonitorCallback(bd->PrevUserCallbackMonitor); + bd->InstalledCallbacks = false; + bd->PrevUserCallbackWindowFocus = nullptr; + bd->PrevUserCallbackCursorEnter = nullptr; + bd->PrevUserCallbackCursorPos = nullptr; + bd->PrevUserCallbackMousebutton = nullptr; + bd->PrevUserCallbackScroll = nullptr; + bd->PrevUserCallbackKey = nullptr; + bd->PrevUserCallbackChar = nullptr; + bd->PrevUserCallbackMonitor = nullptr; +} + +// Set to 'true' to enable chaining installed callbacks for all windows (including secondary viewports created by backends or by user). +// This is 'false' by default meaning we only chain callbacks for the main viewport. +// We cannot set this to 'true' by default because user callbacks code may be not testing the 'window' parameter of their callback. +// If you set this to 'true' your user callback code will need to make sure you are testing the 'window' parameter. +void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows) +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + bd->CallbacksChainForAllWindows = chain_for_all_windows; +} + +#ifdef __EMSCRIPTEN__ +#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 34020240817 +void ImGui_ImplGlfw_EmscriptenOpenURL(const char* url) { if (url) emscripten::glfw3::OpenURL(url); } +#else +EM_JS(void, ImGui_ImplGlfw_EmscriptenOpenURL, (const char* url), { url = url ? UTF8ToString(url) : null; if (url) window.open(url, '_blank'); }); +#endif +#endif + +static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, GlfwClientApi client_api) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!"); + //printf("GLFW_VERSION: %d.%d.%d (%d)", GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION, GLFW_VERSION_COMBINED); + + // Setup backend capabilities flags + ImGui_ImplGlfw_Data* bd = IM_NEW(ImGui_ImplGlfw_Data)(); + bd->Context = ImGui::GetCurrentContext(); + bd->Window = window; + bd->Time = 0.0; + bd->IsWayland = ImGui_ImplGlfw_IsWayland(); + ImGui_ImplGlfw_ContextMap_Add(window, bd->Context); + + snprintf(bd->BackendPlatformName, sizeof(bd->BackendPlatformName), "imgui_impl_glfw (%d)%s", GLFW_VERSION_COMBINED, bd->IsWayland ? " (Wayland)" : ""); + io.BackendPlatformUserData = (void*)bd; + io.BackendPlatformName = bd->BackendPlatformName; +#if GLFW_HAS_CREATECURSOR + io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional) +#endif + io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used) + + ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); +#if GLFW_VERSION_COMBINED < 3300 + platform_io.Platform_SetClipboardTextFn = [](ImGuiContext*, const char* text) { glfwSetClipboardString(ImGui_ImplGlfw_GetBackendData()->Window, text); }; + platform_io.Platform_GetClipboardTextFn = [](ImGuiContext*) { return glfwGetClipboardString(ImGui_ImplGlfw_GetBackendData()->Window); }; +#else + platform_io.Platform_SetClipboardTextFn = [](ImGuiContext*, const char* text) { glfwSetClipboardString(nullptr, text); }; + platform_io.Platform_GetClipboardTextFn = [](ImGuiContext*) { return glfwGetClipboardString(nullptr); }; +#endif + +#ifdef __EMSCRIPTEN__ + platform_io.Platform_OpenInShellFn = [](ImGuiContext*, const char* url) { ImGui_ImplGlfw_EmscriptenOpenURL(url); return true; }; +#endif + + // Create mouse cursors + // (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist, + // GLFW will emit an error which will often be printed by the app, so we temporarily disable error reporting. + // Missing cursors will return nullptr and our _UpdateMouseCursor() function will use the Arrow cursor instead.) +#if GLFW_HAS_CREATECURSOR + GLFWerrorfun prev_error_callback = glfwSetErrorCallback(nullptr); + bd->MouseCursors[ImGuiMouseCursor_Arrow] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_TextInput] = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_ResizeNS] = glfwCreateStandardCursor(GLFW_VRESIZE_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_ResizeEW] = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_Hand] = glfwCreateStandardCursor(GLFW_HAND_CURSOR); +#if GLFW_HAS_NEW_CURSORS + bd->MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_RESIZE_ALL_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_RESIZE_NESW_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_RESIZE_NWSE_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_NOT_ALLOWED_CURSOR); +#else + bd->MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); + bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); +#endif + glfwSetErrorCallback(prev_error_callback); +#endif +#if GLFW_HAS_GETERROR && !defined(__EMSCRIPTEN__) // Eat errors (see #5908) + (void)glfwGetError(nullptr); +#endif + + // Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any. + if (install_callbacks) + ImGui_ImplGlfw_InstallCallbacks(window); + + // Set platform dependent data in viewport + ImGuiViewport* main_viewport = ImGui::GetMainViewport(); + main_viewport->PlatformHandle = (void*)bd->Window; +#ifdef _WIN32 + main_viewport->PlatformHandleRaw = glfwGetWin32Window(bd->Window); +#elif defined(__APPLE__) + main_viewport->PlatformHandleRaw = (void*)glfwGetCocoaWindow(bd->Window); +#else + IM_UNUSED(main_viewport); +#endif + + // Windows: register a WndProc hook so we can intercept some messages. +#ifdef _WIN32 + HWND hwnd = (HWND)main_viewport->PlatformHandleRaw; + ::SetPropA(hwnd, "IMGUI_BACKEND_DATA", bd); + bd->PrevWndProc = (WNDPROC)::GetWindowLongPtrW(hwnd, GWLP_WNDPROC); + IM_ASSERT(bd->PrevWndProc != nullptr); + ::SetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc); +#endif + + // Emscripten: the same application can run on various platforms, so we detect the Apple platform at runtime + // to override io.ConfigMacOSXBehaviors from its default (which is always false in Emscripten). +#ifdef __EMSCRIPTEN__ +#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 34020240817 + if (emscripten::glfw3::IsRuntimePlatformApple()) + { + io.ConfigMacOSXBehaviors = true; + + // Due to how the browser (poorly) handles the Meta Key, this line essentially disables repeats when used. + // This means that Meta + V only registers a single key-press, even if the keys are held. + // This is a compromise for dealing with this issue in ImGui since ImGui implements key repeat itself. + // See https://github.com/pongasoft/emscripten-glfw/blob/v3.4.0.20240817/docs/Usage.md#the-problem-of-the-super-key + emscripten::glfw3::SetSuperPlusKeyTimeouts(10, 10); + } +#endif +#endif + + bd->ClientApi = client_api; + return true; +} + +bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks) +{ + return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_OpenGL); +} + +bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks) +{ + return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Vulkan); +} + +bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks) +{ + return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Unknown); +} + +void ImGui_ImplGlfw_Shutdown() +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?"); + + ImGuiIO& io = ImGui::GetIO(); + ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); + + if (bd->InstalledCallbacks) + ImGui_ImplGlfw_RestoreCallbacks(bd->Window); +#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3 + if (bd->CanvasSelector) + emscripten_set_wheel_callback(bd->CanvasSelector, nullptr, false, nullptr); +#endif +#if GLFW_HAS_CREATECURSOR + for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++) + glfwDestroyCursor(bd->MouseCursors[cursor_n]); +#endif + // Windows: restore our WndProc hook +#ifdef _WIN32 + ImGuiViewport* main_viewport = ImGui::GetMainViewport(); + ::SetPropA((HWND)main_viewport->PlatformHandleRaw, "IMGUI_BACKEND_DATA", nullptr); + ::SetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)bd->PrevWndProc); + bd->PrevWndProc = nullptr; +#endif + + io.BackendPlatformName = nullptr; + io.BackendPlatformUserData = nullptr; + io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_HasGamepad); + platform_io.ClearPlatformHandlers(); + ImGui_ImplGlfw_ContextMap_Remove(bd->Window); + IM_DELETE(bd); +} + +static void ImGui_ImplGlfw_UpdateMouseData() +{ + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + ImGuiIO& io = ImGui::GetIO(); + + // (those braces are here to reduce diff with multi-viewports support in 'docking' branch) + { + GLFWwindow* window = bd->Window; +#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3 + const bool is_window_focused = true; +#else + const bool is_window_focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0; +#endif + if (is_window_focused) + { + // (Optional) Set OS mouse position from Dear ImGui if requested (rarely used, only when io.ConfigNavMoveSetMousePos is enabled by user) + if (io.WantSetMousePos) + glfwSetCursorPos(window, (double)io.MousePos.x, (double)io.MousePos.y); + + // (Optional) Fallback to provide mouse position when focused (ImGui_ImplGlfw_CursorPosCallback already provides this when hovered or captured) + if (bd->MouseWindow == nullptr) + { + double mouse_x, mouse_y; + glfwGetCursorPos(window, &mouse_x, &mouse_y); + bd->LastValidMousePos = ImVec2((float)mouse_x, (float)mouse_y); + io.AddMousePosEvent((float)mouse_x, (float)mouse_y); + } + } + } +} + +static void ImGui_ImplGlfw_UpdateMouseCursor() +{ + ImGuiIO& io = ImGui::GetIO(); + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + if ((io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) || glfwGetInputMode(bd->Window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) + { + bd->LastMouseCursor = nullptr; // Invalidate so that if user changes underlying cursor we will update it next time we can. + return; + } + + ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor(); + // (those braces are here to reduce diff with multi-viewports support in 'docking' branch) + { + GLFWwindow* window = bd->Window; + if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor) + { + if (bd->LastMouseCursor != nullptr) + { + // Hide OS mouse cursor if imgui is drawing it or if it wants no cursor + glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); + bd->LastMouseCursor = nullptr; + } + } + else + { + // Show OS mouse cursor + // FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here. +#if GLFW_HAS_CREATECURSOR + GLFWcursor* cursor = bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]; + if (bd->LastMouseCursor != cursor) + { + glfwSetCursor(window, cursor); + bd->LastMouseCursor = cursor; + } +#endif + glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); + } + } +} + +// Update gamepad inputs +static inline float Saturate(float v) { return v < 0.0f ? 0.0f : v > 1.0f ? 1.0f : v; } +static void ImGui_ImplGlfw_UpdateGamepads() +{ + ImGuiIO& io = ImGui::GetIO(); + if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) // FIXME: Technically feeding gamepad shouldn't depend on this now that they are regular inputs, but see #8075 + return; + + io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad; +#if GLFW_HAS_GAMEPAD_API && !defined(EMSCRIPTEN_USE_EMBEDDED_GLFW3) + GLFWgamepadstate gamepad; + if (!glfwGetGamepadState(GLFW_JOYSTICK_1, &gamepad)) + return; + #define MAP_BUTTON(KEY_NO, BUTTON_NO, _UNUSED) do { io.AddKeyEvent(KEY_NO, gamepad.buttons[BUTTON_NO] != 0); } while (0) + #define MAP_ANALOG(KEY_NO, AXIS_NO, _UNUSED, V0, V1) do { float v = gamepad.axes[AXIS_NO]; v = (v - V0) / (V1 - V0); io.AddKeyAnalogEvent(KEY_NO, v > 0.10f, Saturate(v)); } while (0) +#else + int axes_count = 0, buttons_count = 0; + const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &axes_count); + const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &buttons_count); + if (axes_count == 0 || buttons_count == 0) + return; + #define MAP_BUTTON(KEY_NO, _UNUSED, BUTTON_NO) do { io.AddKeyEvent(KEY_NO, (buttons_count > BUTTON_NO && buttons[BUTTON_NO] == GLFW_PRESS)); } while (0) + #define MAP_ANALOG(KEY_NO, _UNUSED, AXIS_NO, V0, V1) do { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V0; v = (v - V0) / (V1 - V0); io.AddKeyAnalogEvent(KEY_NO, v > 0.10f, Saturate(v)); } while (0) +#endif + io.BackendFlags |= ImGuiBackendFlags_HasGamepad; + MAP_BUTTON(ImGuiKey_GamepadStart, GLFW_GAMEPAD_BUTTON_START, 7); + MAP_BUTTON(ImGuiKey_GamepadBack, GLFW_GAMEPAD_BUTTON_BACK, 6); + MAP_BUTTON(ImGuiKey_GamepadFaceLeft, GLFW_GAMEPAD_BUTTON_X, 2); // Xbox X, PS Square + MAP_BUTTON(ImGuiKey_GamepadFaceRight, GLFW_GAMEPAD_BUTTON_B, 1); // Xbox B, PS Circle + MAP_BUTTON(ImGuiKey_GamepadFaceUp, GLFW_GAMEPAD_BUTTON_Y, 3); // Xbox Y, PS Triangle + MAP_BUTTON(ImGuiKey_GamepadFaceDown, GLFW_GAMEPAD_BUTTON_A, 0); // Xbox A, PS Cross + MAP_BUTTON(ImGuiKey_GamepadDpadLeft, GLFW_GAMEPAD_BUTTON_DPAD_LEFT, 13); + MAP_BUTTON(ImGuiKey_GamepadDpadRight, GLFW_GAMEPAD_BUTTON_DPAD_RIGHT, 11); + MAP_BUTTON(ImGuiKey_GamepadDpadUp, GLFW_GAMEPAD_BUTTON_DPAD_UP, 10); + MAP_BUTTON(ImGuiKey_GamepadDpadDown, GLFW_GAMEPAD_BUTTON_DPAD_DOWN, 12); + MAP_BUTTON(ImGuiKey_GamepadL1, GLFW_GAMEPAD_BUTTON_LEFT_BUMPER, 4); + MAP_BUTTON(ImGuiKey_GamepadR1, GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER, 5); + MAP_ANALOG(ImGuiKey_GamepadL2, GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, 4, -0.75f, +1.0f); + MAP_ANALOG(ImGuiKey_GamepadR2, GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, 5, -0.75f, +1.0f); + MAP_BUTTON(ImGuiKey_GamepadL3, GLFW_GAMEPAD_BUTTON_LEFT_THUMB, 8); + MAP_BUTTON(ImGuiKey_GamepadR3, GLFW_GAMEPAD_BUTTON_RIGHT_THUMB, 9); + MAP_ANALOG(ImGuiKey_GamepadLStickLeft, GLFW_GAMEPAD_AXIS_LEFT_X, 0, -0.25f, -1.0f); + MAP_ANALOG(ImGuiKey_GamepadLStickRight, GLFW_GAMEPAD_AXIS_LEFT_X, 0, +0.25f, +1.0f); + MAP_ANALOG(ImGuiKey_GamepadLStickUp, GLFW_GAMEPAD_AXIS_LEFT_Y, 1, -0.25f, -1.0f); + MAP_ANALOG(ImGuiKey_GamepadLStickDown, GLFW_GAMEPAD_AXIS_LEFT_Y, 1, +0.25f, +1.0f); + MAP_ANALOG(ImGuiKey_GamepadRStickLeft, GLFW_GAMEPAD_AXIS_RIGHT_X, 2, -0.25f, -1.0f); + MAP_ANALOG(ImGuiKey_GamepadRStickRight, GLFW_GAMEPAD_AXIS_RIGHT_X, 2, +0.25f, +1.0f); + MAP_ANALOG(ImGuiKey_GamepadRStickUp, GLFW_GAMEPAD_AXIS_RIGHT_Y, 3, -0.25f, -1.0f); + MAP_ANALOG(ImGuiKey_GamepadRStickDown, GLFW_GAMEPAD_AXIS_RIGHT_Y, 3, +0.25f, +1.0f); + #undef MAP_BUTTON + #undef MAP_ANALOG +} + +// For GFLW 3.2 + Windows: include a simplified non-monitor aware version of ImGui_ImplWin32_GetDpiScaleForMonitor(). +// This is merely a band-aid to make using GLFW 3.2 a little bit nicer, but prefer to use GLFW 3.3+ or the full correct functions from the Win32 backend. +#if !GLFW_HAS_PER_MONITOR_DPI && defined(_WIN32) && !defined(NOGDI) +static float ImGui_ImplWin32_GetLegacyDpiScale() { const HDC dc = ::GetDC(nullptr); UINT xdpi = ::GetDeviceCaps(dc, LOGPIXELSX); ::ReleaseDC(nullptr, dc); return (float)xdpi / 96.0f; } +static void glfwGetWindowContentScale(GLFWwindow*, float* x_scale, float* y_scale) { *x_scale = *y_scale = ImGui_ImplWin32_GetLegacyDpiScale(); } +static void glfwGetMonitorContentScale(GLFWmonitor*, float* x_scale, float* y_scale) { *x_scale = *y_scale = ImGui_ImplWin32_GetLegacyDpiScale(); } +#undef GLFW_HAS_PER_MONITOR_DPI +#define GLFW_HAS_PER_MONITOR_DPI 1 +#endif + +// - On Windows the process needs to be marked DPI-aware!! SDL2 doesn't do it by default. You can call ::SetProcessDPIAware() or call ImGui_ImplWin32_EnableDpiAwareness() from Win32 backend. +// - Apple platforms use FramebufferScale so we always return 1.0f. +// - Some accessibility applications are declaring virtual monitors with a DPI of 0.0f, see #7902. We preserve this value for caller to handle. +float ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window) +{ +#if GLFW_HAS_WAYLAND + if (ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window)) + if (bd->IsWayland) + return 1.0f; +#endif +#if GLFW_HAS_PER_MONITOR_DPI && !(defined(__APPLE__) || defined(__EMSCRIPTEN__) || defined(__ANDROID__)) + float x_scale, y_scale; + glfwGetWindowContentScale(window, &x_scale, &y_scale); + return x_scale; +#else + IM_UNUSED(window); + return 1.0f; +#endif +} + +float ImGui_ImplGlfw_GetContentScaleForMonitor(GLFWmonitor* monitor) +{ +#if GLFW_HAS_WAYLAND + if (ImGui_ImplGlfw_IsWayland()) // We can't access our bd->IsWayland cache for a monitor. + return 1.0f; +#endif +#if GLFW_HAS_PER_MONITOR_DPI && !(defined(__APPLE__) || defined(__EMSCRIPTEN__) || defined(__ANDROID__)) + float x_scale, y_scale; + glfwGetMonitorContentScale(monitor, &x_scale, &y_scale); + return x_scale; +#else + IM_UNUSED(monitor); + return 1.0f; +#endif +} + +static void ImGui_ImplGlfw_GetWindowSizeAndFramebufferScale(GLFWwindow* window, ImVec2* out_size, ImVec2* out_framebuffer_scale) +{ + int w, h; + int display_w, display_h; + glfwGetWindowSize(window, &w, &h); + glfwGetFramebufferSize(window, &display_w, &display_h); + float fb_scale_x = (w > 0) ? (float)display_w / (float)w : 1.0f; + float fb_scale_y = (h > 0) ? (float)display_h / (float)h : 1.0f; +#if GLFW_HAS_WAYLAND + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window); + if (!bd->IsWayland) + fb_scale_x = fb_scale_y = 1.0f; +#endif + if (out_size != nullptr) + *out_size = ImVec2((float)w, (float)h); + if (out_framebuffer_scale != nullptr) + *out_framebuffer_scale = ImVec2(fb_scale_x, fb_scale_y); +} + +void ImGui_ImplGlfw_NewFrame() +{ + ImGuiIO& io = ImGui::GetIO(); + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplGlfw_InitForXXX()?"); + + // Setup main viewport size (every frame to accommodate for window resizing) + ImGui_ImplGlfw_GetWindowSizeAndFramebufferScale(bd->Window, &io.DisplaySize, &io.DisplayFramebufferScale); + + // Setup time step + // (Accept glfwGetTime() not returning a monotonically increasing value. Seems to happens on disconnecting peripherals and probably on VMs and Emscripten, see #6491, #6189, #6114, #3644) + double current_time = glfwGetTime(); + if (current_time <= bd->Time) + current_time = bd->Time + 0.00001; + io.DeltaTime = bd->Time > 0.0 ? (float)(current_time - bd->Time) : (float)(1.0f / 60.0f); + bd->Time = current_time; + + ImGui_ImplGlfw_UpdateMouseData(); + ImGui_ImplGlfw_UpdateMouseCursor(); + + // Update game controllers (if enabled and available) + ImGui_ImplGlfw_UpdateGamepads(); +} + +// GLFW doesn't provide a portable sleep function +void ImGui_ImplGlfw_Sleep(int milliseconds) +{ +#ifdef _WIN32 + ::Sleep(milliseconds); +#else + usleep(milliseconds * 1000); +#endif +} + +#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3 +static EM_BOOL ImGui_ImplGlfw_OnCanvasSizeChange(int event_type, const EmscriptenUiEvent* event, void* user_data) +{ + ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data; + double canvas_width, canvas_height; + emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height); + glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height); + return true; +} + +static EM_BOOL ImGui_ImplEmscripten_FullscreenChangeCallback(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data) +{ + ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data; + double canvas_width, canvas_height; + emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height); + glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height); + return true; +} + +// 'canvas_selector' is a CSS selector. The event listener is applied to the first element that matches the query. +// STRING MUST PERSIST FOR THE APPLICATION DURATION. PLEASE USE A STRING LITERAL OR ENSURE POINTER WILL STAY VALID. +void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow*, const char* canvas_selector) +{ + IM_ASSERT(canvas_selector != nullptr); + ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplGlfw_InitForXXX()?"); + + bd->CanvasSelector = canvas_selector; + emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, bd, false, ImGui_ImplGlfw_OnCanvasSizeChange); + emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplEmscripten_FullscreenChangeCallback); + + // Change the size of the GLFW window according to the size of the canvas + ImGui_ImplGlfw_OnCanvasSizeChange(EMSCRIPTEN_EVENT_RESIZE, {}, bd); + + // Register Emscripten Wheel callback to workaround issue in Emscripten GLFW Emulation (#6096) + // We intentionally do not check 'if (install_callbacks)' here, as some users may set it to false and call GLFW callback themselves. + // FIXME: May break chaining in case user registered their own Emscripten callback? + emscripten_set_wheel_callback(bd->CanvasSelector, bd, false, ImGui_ImplEmscripten_WheelCallback); +} +#elif defined(EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3) +// When using --use-port=contrib.glfw3 for the GLFW implementation, you can override the behavior of this call +// by invoking emscripten_glfw_make_canvas_resizable afterward. +// See https://github.com/pongasoft/emscripten-glfw/blob/master/docs/Usage.md#how-to-make-the-canvas-resizable-by-the-user for an explanation +void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector) +{ + GLFWwindow* w = (GLFWwindow*)(EM_ASM_INT({ return Module.glfwGetWindow(UTF8ToString($0)); }, canvas_selector)); + IM_ASSERT(window == w); // Sanity check + IM_UNUSED(w); + emscripten_glfw_make_canvas_resizable(window, "window", nullptr); +} +#endif // #ifdef EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 + +//----------------------------------------------------------------------------- + +#if defined(__clang__) +#pragma clang diagnostic pop +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_impl_glfw.h b/src/imgui/imgui_impl_glfw.h new file mode 100644 index 0000000..7dc8cb5 --- /dev/null +++ b/src/imgui/imgui_impl_glfw.h @@ -0,0 +1,71 @@ +// dear imgui: Platform Backend for GLFW +// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..) +// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.) +// (Requires: GLFW 3.0+. Prefer GLFW 3.3+/3.4+ for full feature support.) + +// Implemented features: +// [X] Platform: Clipboard support. +// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only). +// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5] +// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. +// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors) with GLFW 3.1+. Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. +// [X] Multiple Dear ImGui contexts support. +// Missing features or Issues: +// [ ] Platform: Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround. +// [ ] Platform: Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE + +struct GLFWwindow; +struct GLFWmonitor; + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! +IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks); +IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks); +IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks); +IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame(); + +// Emscripten related initialization phase methods (call after ImGui_ImplGlfw_InitForOpenGL) +#ifdef __EMSCRIPTEN__ +IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector); +//static inline void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector) { ImGui_ImplGlfw_InstallEmscriptenCallbacks(nullptr, canvas_selector); } } // Renamed in 1.91.0 +#endif + +// GLFW callbacks install +// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any. +// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks. +IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window); +IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window); + +// GLFW callbacks options: +// - Set 'chain_for_all_windows=true' to enable chaining callbacks for all windows (including secondary viewports created by backends or by user) +IMGUI_IMPL_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows); + +// GLFW callbacks (individual callbacks to call yourself if you didn't install callbacks) +IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused); // Since 1.84 +IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered); // Since 1.84 +IMGUI_IMPL_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y); // Since 1.87 +IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); +IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); +IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); +IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c); +IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event); + +// GLFW helpers +IMGUI_IMPL_API void ImGui_ImplGlfw_Sleep(int milliseconds); +IMGUI_IMPL_API float ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window); +IMGUI_IMPL_API float ImGui_ImplGlfw_GetContentScaleForMonitor(GLFWmonitor* monitor); + + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_impl_opengl3.cpp b/src/imgui/imgui_impl_opengl3.cpp new file mode 100644 index 0000000..ff99800 --- /dev/null +++ b/src/imgui/imgui_impl_opengl3.cpp @@ -0,0 +1,1173 @@ +// dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline +// - Desktop GL: 2.x 3.x 4.x +// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0) +// This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture as texture identifier. Read the FAQ about ImTextureID/ImTextureRef! +// [x] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset) [Desktop OpenGL only!] +// [X] Renderer: Texture updates support for dynamic font atlas (ImGuiBackendFlags_RendererHasTextures). + +// About WebGL/ES: +// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES. +// - This is done automatically on iOS, Android and Emscripten targets. +// - For other targets, the define needs to be visible from the imgui_impl_opengl3.cpp compilation unit. If unsure, define globally or in imconfig.h. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2026-07-15: OpenGL: Backup and restore GL_UNPACK_ROW_LENGTH and GL_UNPACK_ALIGNMENT in UpdateTexture() to avoid corrupting caller GL state. (#8802, #9473) +// 2026-06-17: OpenGL: Expose selected render state in ImGui_ImplOpenGL3_RenderState, Allowing to dynamically select between use of glBindSampler() and glTexParameter(). You can access in 'void* platform_io.Renderer_RenderState' during rendering. +// 2026-06-03: OpenGL: GLSL version detection assume GLSL 410 when GL context is 4.1. Fixes an issue running on macOS with Wine. (#9427, #6577) +// 2026-04-23: OpenGL: Added support for standard draw callbacks (in platform_io): DrawCallback_ResetRenderState, DrawCallback_SetSamplerLinear, DrawCallback_SetSamplerNearest. (#9378) +// (Breaking): this change prioritize using glBindSampler() when available, which would override glTexParameter() settings you may have set on custom textures. +// 2026-03-12: OpenGL: Fixed invalid assert in ImGui_ImplOpenGL3_UpdateTexture() if ImTextureID_Invalid is defined to be != 0, which became the default since 2026-03-12. (#9295) +// 2025-12-11: OpenGL: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. (#8792, #9112) +// 2025-09-18: Call platform_io.ClearRendererHandlers() on shutdown. +// 2025-07-22: OpenGL: Add and call embedded loader shutdown during ImGui_ImplOpenGL3_Shutdown() to facilitate multiple init/shutdown cycles in same process. (#8792) +// 2025-07-15: OpenGL: Set GL_UNPACK_ALIGNMENT to 1 before updating textures (#8802) + restore non-WebGL/ES update path that doesn't require a CPU-side copy. +// 2025-06-11: OpenGL: Added support for ImGuiBackendFlags_RendererHasTextures, for dynamic font atlas. Removed ImGui_ImplOpenGL3_CreateFontsTexture() and ImGui_ImplOpenGL3_DestroyFontsTexture(). +// 2025-06-04: OpenGL: Made GLES 3.20 contexts not access GL_CONTEXT_PROFILE_MASK nor GL_PRIMITIVE_RESTART. (#8664) +// 2025-02-18: OpenGL: Lazily reinitialize embedded GL loader for when calling backend from e.g. other DLL boundaries. (#8406) +// 2024-10-07: OpenGL: Changed default texture sampler to Clamp instead of Repeat/Wrap. +// 2024-06-28: OpenGL: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748) +// 2024-05-07: OpenGL: Update loader for Linux to support EGL/GLVND. (#7562) +// 2024-04-16: OpenGL: Detect ES3 contexts on desktop based on version string, to e.g. avoid calling glPolygonMode() on them. (#7447) +// 2024-01-09: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. +// 2023-11-08: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1", accommodating for NetBSD systems having only "libGL.so.3" available. (#6983) +// 2023-10-05: OpenGL: Rename symbols in our internal loader so that LTO compilation with another copy of gl3w is possible. (#6875, #6668, #4445) +// 2023-06-20: OpenGL: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) +// 2023-05-09: OpenGL: Support for glBindSampler() backup/restore on ES3. (#6375) +// 2023-04-18: OpenGL: Restore front and back polygon mode separately when supported by context. (#6333) +// 2023-03-23: OpenGL: Properly restoring "no shader program bound" if it was the case prior to running the rendering function. (#6267, #6220, #6224) +// 2023-03-15: OpenGL: Fixed GL loader crash when GL_VERSION returns nullptr. (#6154, #4445, #3530) +// 2023-03-06: OpenGL: Fixed restoration of a potentially deleted OpenGL program, by calling glIsProgram(). (#6220, #6224) +// 2022-11-09: OpenGL: Reverted use of glBufferSubData(), too many corruptions issues + old issues seemingly can't be reproed with Intel drivers nowadays (revert 2021-12-15 and 2022-05-23 changes). +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2022-09-27: OpenGL: Added ability to '#define IMGUI_IMPL_OPENGL_DEBUG'. +// 2022-05-23: OpenGL: Reworking 2021-12-15 "Using buffer orphaning" so it only happens on Intel GPU, seems to cause problems otherwise. (#4468, #4825, #4832, #5127). +// 2022-05-13: OpenGL: Fixed state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. +// 2021-12-15: OpenGL: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers. +// 2021-08-23: OpenGL: Fixed ES 3.0 shader ("#version 300 es") use normal precision floats to avoid wobbly rendering at HD resolutions. +// 2021-08-19: OpenGL: Embed and use our own minimal GL loader (imgui_impl_opengl3_loader.h), removing requirement and support for third-party loader. +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2021-06-25: OpenGL: Use OES_vertex_array extension on Emscripten + backup/restore current state. +// 2021-06-21: OpenGL: Destroy individual vertex/fragment shader objects right after they are linked into the main shader. +// 2021-05-24: OpenGL: Access GL_CLIP_ORIGIN when "GL_ARB_clip_control" extension is detected, inside of just OpenGL 4.5 version. +// 2021-05-19: OpenGL: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement) +// 2021-04-06: OpenGL: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5 or greater. +// 2021-02-18: OpenGL: Change blending equation to preserve alpha in output buffer. +// 2021-01-03: OpenGL: Backup, setup and restore GL_STENCIL_TEST state. +// 2020-10-23: OpenGL: Backup, setup and restore GL_PRIMITIVE_RESTART state. +// 2020-10-15: OpenGL: Use glGetString(GL_VERSION) instead of glGetIntegerv(GL_MAJOR_VERSION, ...) when the later returns zero (e.g. Desktop GL 2.x) +// 2020-09-17: OpenGL: Fix to avoid compiling/calling glBindSampler() on ES or pre-3.3 context which have the defines set by a loader. +// 2020-07-10: OpenGL: Added support for glad2 OpenGL loader. +// 2020-05-08: OpenGL: Made default GLSL version 150 (instead of 130) on OSX. +// 2020-04-21: OpenGL: Fixed handling of glClipControl(GL_UPPER_LEFT) by inverting projection matrix. +// 2020-04-12: OpenGL: Fixed context version check mistakenly testing for 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset. +// 2020-03-24: OpenGL: Added support for glbinding 2.x OpenGL loader. +// 2020-01-07: OpenGL: Added support for glbinding 3.x OpenGL loader. +// 2019-10-25: OpenGL: Using a combination of GL define and runtime GL version to decide whether to use glDrawElementsBaseVertex(). Fix building with pre-3.2 GL loaders. +// 2019-09-22: OpenGL: Detect default GL loader using __has_include compiler facility. +// 2019-09-16: OpenGL: Tweak initialization code to allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before the first NewFrame() call. +// 2019-05-29: OpenGL: Desktop GL only: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag. +// 2019-04-30: OpenGL: Added support for special ImDrawCallback_ResetRenderState callback to reset render state. +// 2019-03-29: OpenGL: Not calling glBindBuffer more than necessary in the render loop. +// 2019-03-15: OpenGL: Added a GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early. +// 2019-03-03: OpenGL: Fix support for ES 2.0 (WebGL 1.0). +// 2019-02-20: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if defined by the headers/loader. +// 2019-02-11: OpenGL: Projecting clipping rectangles correctly using draw_data->FramebufferScale to allow multi-viewports for retina display. +// 2019-02-01: OpenGL: Using GLSL 410 shaders for any version over 410 (e.g. 430, 450). +// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window. +// 2018-11-13: OpenGL: Support for GL 4.5's glClipControl(GL_UPPER_LEFT) / GL_CLIP_ORIGIN. +// 2018-08-29: OpenGL: Added support for more OpenGL loaders: glew and glad, with comments indicative that any loader can be used. +// 2018-08-09: OpenGL: Default to OpenGL ES 3 on iOS and Android. GLSL version default to "#version 300 ES". +// 2018-07-30: OpenGL: Support for GLSL 300 ES and 410 core. Fixes for Emscripten compilation. +// 2018-07-10: OpenGL: Support for more GLSL versions (based on the GLSL version string). Added error output when shaders fail to compile/link. +// 2018-06-08: Misc: Extracted imgui_impl_opengl3.cpp/.h away from the old combined GLFW/SDL+OpenGL3 examples. +// 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. +// 2018-05-25: OpenGL: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. +// 2018-05-14: OpenGL: Making the call to glBindSampler() optional so 3.2 context won't fail if the function is a nullptr pointer. +// 2018-03-06: OpenGL: Added const char* glsl_version parameter to ImGui_ImplOpenGL3_Init() so user can override the GLSL version e.g. "#version 150". +// 2018-02-23: OpenGL: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. +// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplSdlGL3_RenderDrawData() in the .h file so you can call it yourself. +// 2018-01-07: OpenGL: Changed GLSL shader version from 330 to 150. +// 2017-09-01: OpenGL: Save and restore current bound sampler. Save and restore current polygon mode. +// 2017-05-01: OpenGL: Fixed save and restore of current blend func state. +// 2017-05-01: OpenGL: Fixed save and restore of current GL_ACTIVE_TEXTURE. +// 2016-09-05: OpenGL: Fixed save and restore of current scissor rectangle. +// 2016-07-29: OpenGL: Explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it. (#752) + +//---------------------------------------- +// OpenGL GLSL GLSL +// version version string +//---------------------------------------- +// 2.0 110 "#version 110" +// 2.1 120 "#version 120" +// 3.0 130 "#version 130" +// 3.1 140 "#version 140" +// 3.2 150 "#version 150" +// 3.3 330 "#version 330 core" +// 4.0 400 "#version 400 core" +// 4.1 410 "#version 410 core" +// 4.2 420 "#version 410 core" +// 4.3 430 "#version 430 core" +// ES 2.0 100 "#version 100" = WebGL 1.0 +// ES 3.0 300 "#version 300 es" = WebGL 2.0 +//---------------------------------------- + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_opengl3.h" +#include +#include // intptr_t +#if defined(__APPLE__) +#include +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: ignore unknown flags +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used +#pragma clang diagnostic ignored "-Wnonportable-system-include-path" +#pragma clang diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types (for loader) +#endif +#if defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' +#pragma GCC diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types (for loader) +#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1 +#endif + +// GL includes +#if defined(IMGUI_IMPL_OPENGL_ES2) +#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) +#include // Use GL ES 2 +#else +#include // Use GL ES 2 +#endif +#if defined(__EMSCRIPTEN__) +#ifndef GL_GLEXT_PROTOTYPES +#define GL_GLEXT_PROTOTYPES +#endif +#include +#endif +#elif defined(IMGUI_IMPL_OPENGL_ES3) +#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) +#include // Use GL ES 3 +#else +#include // Use GL ES 3 +#endif +#elif !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM) +// Modern desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers. +// Helper libraries are often used for this purpose! Here we are using our own minimal custom loader based on gl3w. +// In the rest of your app/engine, you can use another loader of your choice (gl3w, glew, glad, glbinding, glext, glLoadGen, etc.). +// If you happen to be developing a new feature for this backend (imgui_impl_opengl3.cpp): +// - You may need to regenerate imgui_impl_opengl3_loader.h to add new symbols. See https://github.com/dearimgui/gl3w_stripped +// Typically you would run: python3 ./gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt +// - You can temporarily use an unstripped version. See https://github.com/dearimgui/gl3w_stripped/releases +// Changes to this backend using new APIs should be accompanied by a regenerated stripped loader version. +#define IMGL3W_IMPL +#define IMGUI_IMPL_OPENGL_LOADER_IMGL3W +#include "imgui_impl_opengl3_loader.h" +#endif + +// Vertex arrays are not supported on ES2/WebGL1 unless Emscripten which uses an extension +#ifndef IMGUI_IMPL_OPENGL_ES2 +#define IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY +#elif defined(__EMSCRIPTEN__) +#define IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY +#define glBindVertexArray glBindVertexArrayOES +#define glGenVertexArrays glGenVertexArraysOES +#define glDeleteVertexArrays glDeleteVertexArraysOES +#define GL_VERTEX_ARRAY_BINDING GL_VERTEX_ARRAY_BINDING_OES +#endif + +// Desktop GL 2.0+ has extension and glPolygonMode() which GL ES and WebGL don't have.. +// A desktop ES context can technically compile fine with our loader, so we also perform a runtime checks +#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) +#define IMGUI_IMPL_OPENGL_HAS_EXTENSIONS // has glGetIntegerv(GL_NUM_EXTENSIONS) +#define IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE // may have glPolygonMode() +#endif + +// Desktop GL 2.1+ and GL ES 3.0+ have glBindBuffer() with GL_PIXEL_UNPACK_BUFFER target. +#if !defined(IMGUI_IMPL_OPENGL_ES2) +#define IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK +#endif + +// Desktop GL 3.1+ has GL_PRIMITIVE_RESTART state +#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_1) +#define IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART +#endif + +// Desktop GL 3.2+ has glDrawElementsBaseVertex() which GL ES and WebGL don't have. +#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_2) +#define IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET +#endif + +// Desktop GL 3.3+ and GL ES 3.0+ have glBindSampler() +#if !defined(IMGUI_IMPL_OPENGL_ES2) && (defined(IMGUI_IMPL_OPENGL_ES3) || defined(GL_VERSION_3_3)) +#define IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER +#endif + +// [Debugging] +//#define IMGUI_IMPL_OPENGL_DEBUG +#ifdef IMGUI_IMPL_OPENGL_DEBUG +#include +#define GL_CALL(_CALL) do { _CALL; GLenum gl_err = glGetError(); if (gl_err != 0) fprintf(stderr, "GL error 0x%x returned from '%s'.\n", gl_err, #_CALL); } while (0) // Call with error check +#else +#define GL_CALL(_CALL) _CALL // Call without error check +#endif + +// OpenGL Data +struct ImGui_ImplOpenGL3_Data +{ + GLuint GlVersion; // Extracted at runtime using GL_MAJOR_VERSION, GL_MINOR_VERSION queries (e.g. 320 for GL 3.2) + char GlslVersionString[32]; // Specified by user or detected based on compile time GL settings. + bool GlProfileIsES2; + bool GlProfileIsES3; + bool GlProfileIsCompat; + GLint GlProfileMask; + GLint MaxTextureSize; + GLuint ShaderHandle; + GLint AttribLocationTex; // Uniforms location + GLint AttribLocationProjMtx; + GLuint AttribLocationVtxPos; // Vertex attributes location + GLuint AttribLocationVtxUV; + GLuint AttribLocationVtxColor; + unsigned int VboHandle, ElementsHandle; + GLsizeiptr VertexBufferSize; + GLsizeiptr IndexBufferSize; + bool HasPolygonMode; + bool HasBindSampler; + bool HasClipOrigin; + bool UseBufferSubData; +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + GLuint TexSamplers[2]; // Used if HasBindSimpler. (0=linear, 1=nearest) +#endif + + ImVector TempBuffer; + + ImGui_ImplOpenGL3_Data() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +static ImGui_ImplOpenGL3_Data* ImGui_ImplOpenGL3_GetBackendData() +{ + return ImGui::GetCurrentContext() ? (ImGui_ImplOpenGL3_Data*)ImGui::GetIO().BackendRendererUserData : nullptr; +} + +// OpenGL vertex attribute state (for ES 1.0 and ES 2.0 only) +#ifndef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY +struct ImGui_ImplOpenGL3_VtxAttribState +{ + GLint Enabled, Size, Type, Normalized, Stride; + GLvoid* Ptr; + + void GetState(GLint index) + { + glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &Enabled); + glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_SIZE, &Size); + glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_TYPE, &Type); + glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &Normalized); + glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &Stride); + glGetVertexAttribPointerv(index, GL_VERTEX_ATTRIB_ARRAY_POINTER, &Ptr); + } + void SetState(GLint index) + { + glVertexAttribPointer(index, Size, Type, (GLboolean)Normalized, Stride, Ptr); + if (Enabled) glEnableVertexAttribArray(index); else glDisableVertexAttribArray(index); + } +}; +#endif + +// Not static to allow third-party code to use that if they want to (but undocumented) +bool ImGui_ImplOpenGL3_InitLoader(); +bool ImGui_ImplOpenGL3_InitLoader() +{ + // Lazily initialize our loader if not already done + // (to facilitate handling multiple DLL boundaries and multiple context shutdowns we call this from all main entry points) +#ifdef IMGUI_IMPL_OPENGL_LOADER_IMGL3W + if (glGetIntegerv == nullptr && imgl3wInit() != 0) + { + fprintf(stderr, "Failed to initialize OpenGL loader!\n"); + return false; + } +#endif + return true; +} + +static void ImGui_ImplOpenGL3_ShutdownLoader() +{ +#ifdef IMGUI_IMPL_OPENGL_LOADER_IMGL3W + imgl3wShutdown(); +#endif +} + +// Functions +void ImGui_ImplOpenGL3_NewFrame() +{ + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplOpenGL3_Init()?"); + + ImGui_ImplOpenGL3_InitLoader(); + if (!bd->ShaderHandle) + if (!ImGui_ImplOpenGL3_CreateDeviceObjects()) + IM_ASSERT(0 && "ImGui_ImplOpenGL3_CreateDeviceObjects() failed!"); +} + +static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, ImGui_ImplOpenGL3_RenderState* render_state, int fb_width, int fb_height, GLuint vertex_array_object) +{ + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + + // Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled, polygon fill + glEnable(GL_BLEND); + glBlendEquation(GL_FUNC_ADD); + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glEnable(GL_SCISSOR_TEST); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART + if (!bd->GlProfileIsES3 && bd->GlVersion >= 310) + glDisable(GL_PRIMITIVE_RESTART); +#endif +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE + if (bd->HasPolygonMode) + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif + + // Support for GL 4.5 rarely used glClipControl(GL_UPPER_LEFT) +#if defined(GL_CLIP_ORIGIN) + bool clip_origin_lower_left = true; + if (bd->HasClipOrigin) + { + GLenum current_clip_origin = 0; glGetIntegerv(GL_CLIP_ORIGIN, (GLint*)¤t_clip_origin); + if (current_clip_origin == GL_UPPER_LEFT) + clip_origin_lower_left = false; + } +#endif + + // Setup viewport, orthographic projection matrix + // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps. + GL_CALL(glViewport(0, 0, (GLsizei)fb_width, (GLsizei)fb_height)); + float L = draw_data->DisplayPos.x; + float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; + float T = draw_data->DisplayPos.y; + float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; +#if defined(GL_CLIP_ORIGIN) + if (!clip_origin_lower_left) { float tmp = T; T = B; B = tmp; } // Swap top and bottom if origin is upper left +#endif + const float ortho_projection[4][4] = + { + { 2.0f/(R-L), 0.0f, 0.0f, 0.0f }, + { 0.0f, 2.0f/(T-B), 0.0f, 0.0f }, + { 0.0f, 0.0f, -1.0f, 0.0f }, + { (R+L)/(L-R), (T+B)/(B-T), 0.0f, 1.0f }, + }; + glUseProgram(bd->ShaderHandle); + glUniform1i(bd->AttribLocationTex, 0); + glUniformMatrix4fv(bd->AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); + +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + if (render_state->UseBindSampler) + { + render_state->CurrentSampler = bd->TexSamplers[0]; + glBindSampler(0, render_state->CurrentSampler); // We use combined texture/sampler state. Applications using GL 3.3 and GL ES 3.0 may set that otherwise. + } +#endif + + (void)vertex_array_object; +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + glBindVertexArray(vertex_array_object); +#endif + + // Bind vertex/index buffers and setup attributes for ImDrawVert + GL_CALL(glBindBuffer(GL_ARRAY_BUFFER, bd->VboHandle)); + GL_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bd->ElementsHandle)); + GL_CALL(glEnableVertexAttribArray(bd->AttribLocationVtxPos)); + GL_CALL(glEnableVertexAttribArray(bd->AttribLocationVtxUV)); + GL_CALL(glEnableVertexAttribArray(bd->AttribLocationVtxColor)); + GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxPos, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, pos))); + GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, uv))); + GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, col))); +} + +// Draw callbacks +static void ImGui_ImplOpenGL3_DrawCallback_ResetRenderState(const ImDrawList*, const ImDrawCmd*) {} // Intentionally empty. Used as an identifier for rendering loop to call its code. Simpler to implement this way. +static void ImGui_ImplOpenGL3_DrawCallback_SetSamplerLinear(const ImDrawList*, const ImDrawCmd*) +{ + ImGui_ImplOpenGL3_RenderState* render_state = ImGui_ImplOpenGL3_GetRenderState(); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + if (bd->HasBindSampler) + { + render_state->CurrentSampler = bd->TexSamplers[0]; + render_state->UseTexParameterFilter = false; + glBindSampler(0, render_state->CurrentSampler); + } + else +#endif + { + render_state->UseTexParameterFilter = true; + render_state->CurrentTexParameterFilter = GL_LINEAR; + } +} +static void ImGui_ImplOpenGL3_DrawCallback_SetSamplerNearest(const ImDrawList*, const ImDrawCmd*) +{ + ImGui_ImplOpenGL3_RenderState* render_state = ImGui_ImplOpenGL3_GetRenderState(); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + if (bd->HasBindSampler) + { + render_state->CurrentSampler = bd->TexSamplers[1]; + render_state->UseTexParameterFilter = false; + glBindSampler(0, render_state->CurrentSampler); + } + else +#endif + { + render_state->UseTexParameterFilter = true; + render_state->CurrentTexParameterFilter = GL_NEAREST; + } +} + +// OpenGL3 Render function. +// Note that this implementation is little overcomplicated because we are saving/setting up/restoring every OpenGL state explicitly. +// This is in order to be able to run within an OpenGL engine that doesn't do so. +void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data) +{ + // Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates) + int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x); + int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y); + if (fb_width <= 0 || fb_height <= 0) + return; + + ImGui_ImplOpenGL3_InitLoader(); + + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + + // Catch up with texture updates. Most of the times, the list will have 1 element with an OK status, aka nothing to do. + // (This almost always points to ImGui::GetPlatformIO().Textures[] but is part of ImDrawData to allow overriding or disabling texture updates). + if (draw_data->Textures != nullptr) + for (ImTextureData* tex : *draw_data->Textures) + if (tex->Status != ImTextureStatus_OK) + ImGui_ImplOpenGL3_UpdateTexture(tex); + + // Backup GL state + GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); + glActiveTexture(GL_TEXTURE0); + GLuint last_program; glGetIntegerv(GL_CURRENT_PROGRAM, (GLint*)&last_program); + GLuint last_texture; glGetIntegerv(GL_TEXTURE_BINDING_2D, (GLint*)&last_texture); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + GLuint last_sampler; if (bd->HasBindSampler) { glGetIntegerv(GL_SAMPLER_BINDING, (GLint*)&last_sampler); } else { last_sampler = 0; } +#endif + GLuint last_array_buffer; glGetIntegerv(GL_ARRAY_BUFFER_BINDING, (GLint*)&last_array_buffer); +#ifndef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + // This is part of VAO on OpenGL 3.0+ and OpenGL ES 3.0+. + GLint last_element_array_buffer; glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_element_array_buffer); + ImGui_ImplOpenGL3_VtxAttribState last_vtx_attrib_state_pos; last_vtx_attrib_state_pos.GetState(bd->AttribLocationVtxPos); + ImGui_ImplOpenGL3_VtxAttribState last_vtx_attrib_state_uv; last_vtx_attrib_state_uv.GetState(bd->AttribLocationVtxUV); + ImGui_ImplOpenGL3_VtxAttribState last_vtx_attrib_state_color; last_vtx_attrib_state_color.GetState(bd->AttribLocationVtxColor); +#endif +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + GLuint last_vertex_array_object; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, (GLint*)&last_vertex_array_object); +#endif +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE + GLint last_polygon_mode[2]; if (bd->HasPolygonMode) { glGetIntegerv(GL_POLYGON_MODE, last_polygon_mode); } +#endif + GLint last_viewport[4]; glGetIntegerv(GL_VIEWPORT, last_viewport); + GLint last_scissor_box[4]; glGetIntegerv(GL_SCISSOR_BOX, last_scissor_box); + GLenum last_blend_src_rgb; glGetIntegerv(GL_BLEND_SRC_RGB, (GLint*)&last_blend_src_rgb); + GLenum last_blend_dst_rgb; glGetIntegerv(GL_BLEND_DST_RGB, (GLint*)&last_blend_dst_rgb); + GLenum last_blend_src_alpha; glGetIntegerv(GL_BLEND_SRC_ALPHA, (GLint*)&last_blend_src_alpha); + GLenum last_blend_dst_alpha; glGetIntegerv(GL_BLEND_DST_ALPHA, (GLint*)&last_blend_dst_alpha); + GLenum last_blend_equation_rgb; glGetIntegerv(GL_BLEND_EQUATION_RGB, (GLint*)&last_blend_equation_rgb); + GLenum last_blend_equation_alpha; glGetIntegerv(GL_BLEND_EQUATION_ALPHA, (GLint*)&last_blend_equation_alpha); + GLboolean last_enable_blend = glIsEnabled(GL_BLEND); + GLboolean last_enable_cull_face = glIsEnabled(GL_CULL_FACE); + GLboolean last_enable_depth_test = glIsEnabled(GL_DEPTH_TEST); + GLboolean last_enable_stencil_test = glIsEnabled(GL_STENCIL_TEST); + GLboolean last_enable_scissor_test = glIsEnabled(GL_SCISSOR_TEST); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART + GLboolean last_enable_primitive_restart = (!bd->GlProfileIsES3 && bd->GlVersion >= 310) ? glIsEnabled(GL_PRIMITIVE_RESTART) : GL_FALSE; +#endif + + // Setup desired GL state + // Recreate the VAO every time (this is to easily allow multiple GL contexts to be rendered to. VAO are not shared among GL contexts) + // The renderer would actually work without any VAO bound, but then our VertexAttrib calls would overwrite the default one currently bound. + GLuint vertex_array_object = 0; +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + GL_CALL(glGenVertexArrays(1, &vertex_array_object)); +#endif + + // Setup render state structure (for callbacks and custom texture bindings) + ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); + ImGui_ImplOpenGL3_RenderState render_state; + render_state.UseBindSampler = bd->HasBindSampler; + render_state.UseTexParameterFilter = false; + render_state.CurrentSampler = 0; + render_state.CurrentTexParameterFilter = 0; + platform_io.Renderer_RenderState = &render_state; + + ImGui_ImplOpenGL3_SetupRenderState(draw_data, &render_state, fb_width, fb_height, vertex_array_object); + + // Will project scissor/clipping rectangles into framebuffer space + ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports + ImVec2 clip_scale = draw_data->FramebufferScale; // (1,1) unless using retina display which are often (2,2) + + // Render command lists + for (const ImDrawList* draw_list : draw_data->CmdLists) + { + // Upload vertex/index buffers + // - OpenGL drivers are in a very sorry state nowadays.... + // During 2021 we attempted to switch from glBufferData() to orphaning+glBufferSubData() following reports + // of leaks on Intel GPU when using multi-viewports on Windows. + // - After this we kept hearing of various display corruptions issues. We started disabling on non-Intel GPU, but issues still got reported on Intel. + // - We are now back to using exclusively glBufferData(). So bd->UseBufferSubData IS ALWAYS FALSE in this code. + // We are keeping the old code path for a while in case people finding new issues may want to test the bd->UseBufferSubData path. + // - See https://github.com/ocornut/imgui/issues/4468 and please report any corruption issues. + const GLsizeiptr vtx_buffer_size = (GLsizeiptr)draw_list->VtxBuffer.Size * (int)sizeof(ImDrawVert); + const GLsizeiptr idx_buffer_size = (GLsizeiptr)draw_list->IdxBuffer.Size * (int)sizeof(ImDrawIdx); + if (bd->UseBufferSubData) + { + if (bd->VertexBufferSize < vtx_buffer_size) + { + bd->VertexBufferSize = vtx_buffer_size; + GL_CALL(glBufferData(GL_ARRAY_BUFFER, bd->VertexBufferSize, nullptr, GL_STREAM_DRAW)); + } + if (bd->IndexBufferSize < idx_buffer_size) + { + bd->IndexBufferSize = idx_buffer_size; + GL_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, bd->IndexBufferSize, nullptr, GL_STREAM_DRAW)); + } + GL_CALL(glBufferSubData(GL_ARRAY_BUFFER, 0, vtx_buffer_size, (const GLvoid*)draw_list->VtxBuffer.Data)); + GL_CALL(glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, idx_buffer_size, (const GLvoid*)draw_list->IdxBuffer.Data)); + } + else + { + GL_CALL(glBufferData(GL_ARRAY_BUFFER, vtx_buffer_size, (const GLvoid*)draw_list->VtxBuffer.Data, GL_STREAM_DRAW)); + GL_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, idx_buffer_size, (const GLvoid*)draw_list->IdxBuffer.Data, GL_STREAM_DRAW)); + } + + for (int cmd_i = 0; cmd_i < draw_list->CmdBuffer.Size; cmd_i++) + { + const ImDrawCmd* pcmd = &draw_list->CmdBuffer[cmd_i]; + if (pcmd->UserCallback != nullptr) + { + // User callback, registered via ImDrawList::AddCallback() + if (pcmd->UserCallback == ImGui_ImplOpenGL3_DrawCallback_ResetRenderState) + ImGui_ImplOpenGL3_SetupRenderState(draw_data, &render_state, fb_width, fb_height, vertex_array_object); + else + pcmd->UserCallback(draw_list, pcmd); + } + else + { + // Project scissor/clipping rectangles into framebuffer space + ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y); + ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y); + if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) + continue; + + // Apply scissor/clipping rectangle (Y is inverted in OpenGL) + GL_CALL(glScissor((int)clip_min.x, (int)((float)fb_height - clip_max.y), (int)(clip_max.x - clip_min.x), (int)(clip_max.y - clip_min.y))); + + // Bind texture, Draw + GL_CALL(glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->GetTexID())); + + // Emulate sampler change (even though it is technically part of texture data) + // As a sort of hack/workaround, we only start writing using glTexParameter() if sampler is ever changed explicitly. + if (render_state.UseTexParameterFilter) + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, render_state.CurrentTexParameterFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, render_state.CurrentTexParameterFilter); + } + +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET + if (bd->GlVersion >= 320) + GL_CALL(glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)), (GLint)pcmd->VtxOffset)); + else +#endif + GL_CALL(glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)))); + } + } + } + platform_io.Renderer_RenderState = nullptr; + + // Destroy the temporary VAO +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + GL_CALL(glDeleteVertexArrays(1, &vertex_array_object)); +#endif + + // Restore modified GL state + // This "glIsProgram()" check is required because if the program is "pending deletion" at the time of binding backup, it will have been deleted by now and will cause an OpenGL error. See #6220. + if (last_program == 0 || glIsProgram(last_program)) glUseProgram(last_program); + glBindTexture(GL_TEXTURE_2D, last_texture); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + if (bd->HasBindSampler) + glBindSampler(0, last_sampler); +#endif + glActiveTexture(last_active_texture); +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + glBindVertexArray(last_vertex_array_object); +#endif + glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer); +#ifndef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, last_element_array_buffer); + last_vtx_attrib_state_pos.SetState(bd->AttribLocationVtxPos); + last_vtx_attrib_state_uv.SetState(bd->AttribLocationVtxUV); + last_vtx_attrib_state_color.SetState(bd->AttribLocationVtxColor); +#endif + glBlendEquationSeparate(last_blend_equation_rgb, last_blend_equation_alpha); + glBlendFuncSeparate(last_blend_src_rgb, last_blend_dst_rgb, last_blend_src_alpha, last_blend_dst_alpha); + if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); + if (last_enable_cull_face) glEnable(GL_CULL_FACE); else glDisable(GL_CULL_FACE); + if (last_enable_depth_test) glEnable(GL_DEPTH_TEST); else glDisable(GL_DEPTH_TEST); + if (last_enable_stencil_test) glEnable(GL_STENCIL_TEST); else glDisable(GL_STENCIL_TEST); + if (last_enable_scissor_test) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART + if (!bd->GlProfileIsES3 && bd->GlVersion >= 310) { if (last_enable_primitive_restart) glEnable(GL_PRIMITIVE_RESTART); else glDisable(GL_PRIMITIVE_RESTART); } +#endif + +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE + // Desktop OpenGL 3.0 and OpenGL 3.1 had separate polygon draw modes for front-facing and back-facing faces of polygons + if (bd->HasPolygonMode) { if (bd->GlVersion <= 310 || bd->GlProfileIsCompat) { glPolygonMode(GL_FRONT, (GLenum)last_polygon_mode[0]); glPolygonMode(GL_BACK, (GLenum)last_polygon_mode[1]); } else { glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); } } +#endif // IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE + + glViewport(last_viewport[0], last_viewport[1], (GLsizei)last_viewport[2], (GLsizei)last_viewport[3]); + glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]); + (void)bd; // Not all compilation paths use this +} + +static void ImGui_ImplOpenGL3_DestroyTexture(ImTextureData* tex) +{ + GLuint gl_tex_id = (GLuint)(intptr_t)tex->TexID; + glDeleteTextures(1, &gl_tex_id); + + // Clear identifiers and mark as destroyed (in order to allow e.g. calling InvalidateDeviceObjects while running) + tex->SetTexID(ImTextureID_Invalid); + tex->SetStatus(ImTextureStatus_Destroyed); +} + +void ImGui_ImplOpenGL3_UpdateTexture(ImTextureData* tex) +{ + // Backup GL_UNPACK state that we modify, restore on exit. + GLint last_unpack_row_length = 0; (void)last_unpack_row_length; + GLint last_unpack_alignment = 0; (void)last_unpack_alignment; + const bool last_unpack_state_save_and_restore = (tex->Status == ImTextureStatus_WantCreate || tex->Status == ImTextureStatus_WantUpdates); + if (last_unpack_state_save_and_restore) + { +#ifdef GL_UNPACK_ROW_LENGTH // Not on WebGL/ES + GL_CALL(glGetIntegerv(GL_UNPACK_ROW_LENGTH, &last_unpack_row_length)); + GL_CALL(glGetIntegerv(GL_UNPACK_ALIGNMENT, &last_unpack_alignment)); + GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1)); +#endif + } + + if (tex->Status == ImTextureStatus_WantCreate) + { + // Create and upload new texture to graphics system + //IMGUI_DEBUG_LOG("UpdateTexture #%03d: WantCreate %dx%d\n", tex->UniqueID, tex->Width, tex->Height); + IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == nullptr); + IM_ASSERT(tex->Format == ImTextureFormat_RGBA32); + const void* pixels = tex->GetPixels(); + GLuint gl_texture_id = 0; + + // Upload texture to graphics system + // (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling) + GLint last_texture; + GL_CALL(glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture)); + GL_CALL(glGenTextures(1, &gl_texture_id)); + GL_CALL(glBindTexture(GL_TEXTURE_2D, gl_texture_id)); + GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); + GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); + GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); + GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); +#if GL_UNPACK_ROW_LENGTH // Not on WebGL/ES + GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH, 0)); +#endif + GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex->Width, tex->Height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels)); + + // Store identifiers + tex->SetTexID((ImTextureID)(intptr_t)gl_texture_id); + tex->SetStatus(ImTextureStatus_OK); + + // Restore state + GL_CALL(glBindTexture(GL_TEXTURE_2D, last_texture)); + } + else if (tex->Status == ImTextureStatus_WantUpdates) + { + // Update selected blocks. We only ever write to textures regions which have never been used before! + // This backend choose to use tex->Updates[] but you can use tex->UpdateRect to upload a single region. + GLint last_texture; + GL_CALL(glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture)); + + GLuint gl_tex_id = (GLuint)(intptr_t)tex->TexID; + GL_CALL(glBindTexture(GL_TEXTURE_2D, gl_tex_id)); +#if GL_UNPACK_ROW_LENGTH // Not on WebGL/ES + GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->Width)); + for (ImTextureRect& r : tex->Updates) + GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, r.x, r.y, r.w, r.h, GL_RGBA, GL_UNSIGNED_BYTE, tex->GetPixelsAt(r.x, r.y))); +#else + // GL ES doesn't have GL_UNPACK_ROW_LENGTH, so we need to (A) copy to a contiguous buffer or (B) upload line by line. + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + for (ImTextureRect& r : tex->Updates) + { + const int src_pitch = r.w * tex->BytesPerPixel; + bd->TempBuffer.resize(r.h * src_pitch); + char* out_p = bd->TempBuffer.Data; + for (int y = 0; y < r.h; y++, out_p += src_pitch) + memcpy(out_p, tex->GetPixelsAt(r.x, r.y + y), src_pitch); + IM_ASSERT(out_p == bd->TempBuffer.end()); + GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, r.x, r.y, r.w, r.h, GL_RGBA, GL_UNSIGNED_BYTE, bd->TempBuffer.Data)); + } +#endif + tex->SetStatus(ImTextureStatus_OK); + GL_CALL(glBindTexture(GL_TEXTURE_2D, last_texture)); // Restore state + } + else if (tex->Status == ImTextureStatus_WantDestroy && tex->UnusedFrames > 0) + ImGui_ImplOpenGL3_DestroyTexture(tex); + + // Restore GL_UNPACK state + if (last_unpack_state_save_and_restore) + { +#ifdef GL_UNPACK_ROW_LENGTH + GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH, last_unpack_row_length)); + GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, last_unpack_alignment)); +#endif + } +} + +// If you get an error please report on github. You may try different GL context version or GLSL version. See GL<>GLSL version table at the top of this file. +static bool CheckShader(GLuint handle, const char* desc) +{ + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + GLint status = 0, log_length = 0; + glGetShaderiv(handle, GL_COMPILE_STATUS, &status); + glGetShaderiv(handle, GL_INFO_LOG_LENGTH, &log_length); + if ((GLboolean)status == GL_FALSE) + fprintf(stderr, "ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile %s! With GLSL: %s\n", desc, bd->GlslVersionString); + if (log_length > 1) + { + ImVector buf; + buf.resize((int)(log_length + 1)); + glGetShaderInfoLog(handle, log_length, nullptr, (GLchar*)buf.begin()); + fprintf(stderr, "%s\n", buf.begin()); + } + return (GLboolean)status == GL_TRUE; +} + +// If you get an error please report on GitHub. You may try different GL context version or GLSL version. +static bool CheckProgram(GLuint handle, const char* desc) +{ + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + GLint status = 0, log_length = 0; + glGetProgramiv(handle, GL_LINK_STATUS, &status); + glGetProgramiv(handle, GL_INFO_LOG_LENGTH, &log_length); + if ((GLboolean)status == GL_FALSE) + fprintf(stderr, "ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to link %s! With GLSL %s\n", desc, bd->GlslVersionString); + if (log_length > 1) + { + ImVector buf; + buf.resize((int)(log_length + 1)); + glGetProgramInfoLog(handle, log_length, nullptr, (GLchar*)buf.begin()); + fprintf(stderr, "%s\n", buf.begin()); + } + return (GLboolean)status == GL_TRUE; +} + +bool ImGui_ImplOpenGL3_CreateDeviceObjects() +{ + ImGui_ImplOpenGL3_InitLoader(); + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + + // Backup GL state + GLint last_texture, last_array_buffer; + glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); + glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK + GLint last_pixel_unpack_buffer = 0; + if (bd->GlVersion >= 210) { glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &last_pixel_unpack_buffer); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); } +#endif +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + GLint last_vertex_array; + glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); +#endif + + // Parse GLSL version string + int glsl_version = 130; + sscanf(bd->GlslVersionString, "#version %d", &glsl_version); + + const GLchar* vertex_shader_glsl_120 = + "uniform mat4 ProjMtx;\n" + "attribute vec2 Position;\n" + "attribute vec2 UV;\n" + "attribute vec4 Color;\n" + "varying vec2 Frag_UV;\n" + "varying vec4 Frag_Color;\n" + "void main()\n" + "{\n" + " Frag_UV = UV;\n" + " Frag_Color = Color;\n" + " gl_Position = ProjMtx * vec4(Position.xy,0,1);\n" + "}\n"; + + const GLchar* vertex_shader_glsl_130 = + "uniform mat4 ProjMtx;\n" + "in vec2 Position;\n" + "in vec2 UV;\n" + "in vec4 Color;\n" + "out vec2 Frag_UV;\n" + "out vec4 Frag_Color;\n" + "void main()\n" + "{\n" + " Frag_UV = UV;\n" + " Frag_Color = Color;\n" + " gl_Position = ProjMtx * vec4(Position.xy,0,1);\n" + "}\n"; + + const GLchar* vertex_shader_glsl_300_es = + "precision highp float;\n" + "layout (location = 0) in vec2 Position;\n" + "layout (location = 1) in vec2 UV;\n" + "layout (location = 2) in vec4 Color;\n" + "uniform mat4 ProjMtx;\n" + "out vec2 Frag_UV;\n" + "out vec4 Frag_Color;\n" + "void main()\n" + "{\n" + " Frag_UV = UV;\n" + " Frag_Color = Color;\n" + " gl_Position = ProjMtx * vec4(Position.xy,0,1);\n" + "}\n"; + + const GLchar* vertex_shader_glsl_410_core = + "layout (location = 0) in vec2 Position;\n" + "layout (location = 1) in vec2 UV;\n" + "layout (location = 2) in vec4 Color;\n" + "uniform mat4 ProjMtx;\n" + "out vec2 Frag_UV;\n" + "out vec4 Frag_Color;\n" + "void main()\n" + "{\n" + " Frag_UV = UV;\n" + " Frag_Color = Color;\n" + " gl_Position = ProjMtx * vec4(Position.xy,0,1);\n" + "}\n"; + + const GLchar* fragment_shader_glsl_120 = + "#ifdef GL_ES\n" + " precision mediump float;\n" + "#endif\n" + "uniform sampler2D Texture;\n" + "varying vec2 Frag_UV;\n" + "varying vec4 Frag_Color;\n" + "void main()\n" + "{\n" + " gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st);\n" + "}\n"; + + const GLchar* fragment_shader_glsl_130 = + "uniform sampler2D Texture;\n" + "in vec2 Frag_UV;\n" + "in vec4 Frag_Color;\n" + "out vec4 Out_Color;\n" + "void main()\n" + "{\n" + " Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n" + "}\n"; + + const GLchar* fragment_shader_glsl_300_es = + "precision mediump float;\n" + "uniform sampler2D Texture;\n" + "in vec2 Frag_UV;\n" + "in vec4 Frag_Color;\n" + "layout (location = 0) out vec4 Out_Color;\n" + "void main()\n" + "{\n" + " Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n" + "}\n"; + + const GLchar* fragment_shader_glsl_410_core = + "in vec2 Frag_UV;\n" + "in vec4 Frag_Color;\n" + "uniform sampler2D Texture;\n" + "layout (location = 0) out vec4 Out_Color;\n" + "void main()\n" + "{\n" + " Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n" + "}\n"; + + // Select shaders matching our GLSL versions + const GLchar* vertex_shader = nullptr; + const GLchar* fragment_shader = nullptr; + if (glsl_version < 130) + { + vertex_shader = vertex_shader_glsl_120; + fragment_shader = fragment_shader_glsl_120; + } + else if (glsl_version >= 410) + { + vertex_shader = vertex_shader_glsl_410_core; + fragment_shader = fragment_shader_glsl_410_core; + } + else if (glsl_version == 300) + { + vertex_shader = vertex_shader_glsl_300_es; + fragment_shader = fragment_shader_glsl_300_es; + } + else + { + vertex_shader = vertex_shader_glsl_130; + fragment_shader = fragment_shader_glsl_130; + } + + // Create shaders + const GLchar* vertex_shader_with_version[2] = { bd->GlslVersionString, vertex_shader }; + GLuint vert_handle; + GL_CALL(vert_handle = glCreateShader(GL_VERTEX_SHADER)); + glShaderSource(vert_handle, 2, vertex_shader_with_version, nullptr); + glCompileShader(vert_handle); + if (!CheckShader(vert_handle, "vertex shader")) + return false; + + const GLchar* fragment_shader_with_version[2] = { bd->GlslVersionString, fragment_shader }; + GLuint frag_handle; + GL_CALL(frag_handle = glCreateShader(GL_FRAGMENT_SHADER)); + glShaderSource(frag_handle, 2, fragment_shader_with_version, nullptr); + glCompileShader(frag_handle); + if (!CheckShader(frag_handle, "fragment shader")) + return false; + + // Link + bd->ShaderHandle = glCreateProgram(); + glAttachShader(bd->ShaderHandle, vert_handle); + glAttachShader(bd->ShaderHandle, frag_handle); + glLinkProgram(bd->ShaderHandle); + if (!CheckProgram(bd->ShaderHandle, "shader program")) + return false; + + glDetachShader(bd->ShaderHandle, vert_handle); + glDetachShader(bd->ShaderHandle, frag_handle); + glDeleteShader(vert_handle); + glDeleteShader(frag_handle); + + bd->AttribLocationTex = glGetUniformLocation(bd->ShaderHandle, "Texture"); + bd->AttribLocationProjMtx = glGetUniformLocation(bd->ShaderHandle, "ProjMtx"); + bd->AttribLocationVtxPos = (GLuint)glGetAttribLocation(bd->ShaderHandle, "Position"); + bd->AttribLocationVtxUV = (GLuint)glGetAttribLocation(bd->ShaderHandle, "UV"); + bd->AttribLocationVtxColor = (GLuint)glGetAttribLocation(bd->ShaderHandle, "Color"); + + // Create buffers + glGenBuffers(1, &bd->VboHandle); + glGenBuffers(1, &bd->ElementsHandle); + +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + if (bd->HasBindSampler) + { + glGenSamplers(2, &bd->TexSamplers[0]); + for (int sampler_n = 0; sampler_n < 2; sampler_n++) + { + GL_CALL(glSamplerParameteri(bd->TexSamplers[sampler_n], GL_TEXTURE_MIN_FILTER, (sampler_n == 0) ? GL_LINEAR : GL_NEAREST)); + GL_CALL(glSamplerParameteri(bd->TexSamplers[sampler_n], GL_TEXTURE_MAG_FILTER, (sampler_n == 0) ? GL_LINEAR : GL_NEAREST)); + GL_CALL(glSamplerParameteri(bd->TexSamplers[sampler_n], GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); + GL_CALL(glSamplerParameteri(bd->TexSamplers[sampler_n], GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); + } + } +#endif + + // Restore modified GL state + glBindTexture(GL_TEXTURE_2D, last_texture); + glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK + if (bd->GlVersion >= 210) { glBindBuffer(GL_PIXEL_UNPACK_BUFFER, last_pixel_unpack_buffer); } +#endif +#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY + glBindVertexArray(last_vertex_array); +#endif + + return true; +} + +void ImGui_ImplOpenGL3_DestroyDeviceObjects() +{ + ImGui_ImplOpenGL3_InitLoader(); + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + if (bd->TexSamplers[0]) { glDeleteSamplers(2, &bd->TexSamplers[0]); bd->TexSamplers[0] = bd->TexSamplers[1] = 0; } +#endif + if (bd->VboHandle) { glDeleteBuffers(1, &bd->VboHandle); bd->VboHandle = 0; } + if (bd->ElementsHandle) { glDeleteBuffers(1, &bd->ElementsHandle); bd->ElementsHandle = 0; } + if (bd->ShaderHandle) { glDeleteProgram(bd->ShaderHandle); bd->ShaderHandle = 0; } + + // Destroy all textures + for (ImTextureData* tex : ImGui::GetPlatformIO().Textures) + if (tex->RefCount == 1) + ImGui_ImplOpenGL3_DestroyTexture(tex); +} + +bool ImGui_ImplOpenGL3_Init(const char* glsl_version) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!"); + + // Initialize loader + if (!ImGui_ImplOpenGL3_InitLoader()) + return false; + + // Setup backend capabilities flags + ImGui_ImplOpenGL3_Data* bd = IM_NEW(ImGui_ImplOpenGL3_Data)(); + io.BackendRendererUserData = (void*)bd; + io.BackendRendererName = "imgui_impl_opengl3"; + + // Query for GL version (e.g. 320 for GL 3.2) + const char* gl_version_str = (const char*)glGetString(GL_VERSION); +#if defined(IMGUI_IMPL_OPENGL_ES2) + // GLES 2 + bd->GlVersion = 200; + bd->GlProfileIsES2 = true; + IM_UNUSED(gl_version_str); +#else + // Desktop or GLES 3 + GLint major = 0; + GLint minor = 0; + glGetIntegerv(GL_MAJOR_VERSION, &major); + glGetIntegerv(GL_MINOR_VERSION, &minor); + if (major == 0 && minor == 0) + sscanf(gl_version_str, "%d.%d", &major, &minor); // Query GL_VERSION in desktop GL 2.x, the string will start with "." + bd->GlVersion = (GLuint)(major * 100 + minor * 10); + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &bd->MaxTextureSize); + +#if defined(IMGUI_IMPL_OPENGL_ES3) + bd->GlProfileIsES3 = true; +#else + if (strncmp(gl_version_str, "OpenGL ES 3", 11) == 0) + bd->GlProfileIsES3 = true; +#endif + +#if defined(GL_CONTEXT_PROFILE_MASK) + if (!bd->GlProfileIsES3 && bd->GlVersion >= 320) + glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask); + bd->GlProfileIsCompat = (bd->GlProfileMask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) != 0; +#endif + + bd->UseBufferSubData = false; + /* + // Query vendor to enable glBufferSubData kludge +#ifdef _WIN32 + if (const char* vendor = (const char*)glGetString(GL_VENDOR)) + if (strncmp(vendor, "Intel", 5) == 0) + bd->UseBufferSubData = true; +#endif + */ +#endif + +#ifdef IMGUI_IMPL_OPENGL_DEBUG + printf("GlVersion = %d, \"%s\"\nGlProfileIsCompat = %d\nGlProfileMask = 0x%X\nGlProfileIsES2/IsEs3 = %d/%d\nGL_VENDOR = '%s'\nGL_RENDERER = '%s'\n", bd->GlVersion, gl_version_str, bd->GlProfileIsCompat, bd->GlProfileMask, bd->GlProfileIsES2, bd->GlProfileIsES3, (const char*)glGetString(GL_VENDOR), (const char*)glGetString(GL_RENDERER)); // [DEBUG] +#endif + +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET + if (bd->GlVersion >= 320) + io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes. +#endif + io.BackendFlags |= ImGuiBackendFlags_RendererHasTextures; // We can honor ImGuiPlatformIO::Textures[] requests during render. + + ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); + platform_io.Renderer_TextureMaxWidth = platform_io.Renderer_TextureMaxHeight = (int)bd->MaxTextureSize; + platform_io.DrawCallback_ResetRenderState = ImGui_ImplOpenGL3_DrawCallback_ResetRenderState; + platform_io.DrawCallback_SetSamplerLinear = ImGui_ImplOpenGL3_DrawCallback_SetSamplerLinear; + platform_io.DrawCallback_SetSamplerNearest = ImGui_ImplOpenGL3_DrawCallback_SetSamplerNearest; + + // Store GLSL version string so we can refer to it later in case we recreate shaders. + // Note: GLSL version is NOT the same as GL version. Leave this to nullptr if unsure. + if (glsl_version == nullptr) + { +#if defined(IMGUI_IMPL_OPENGL_ES2) + glsl_version = "#version 100"; +#elif defined(IMGUI_IMPL_OPENGL_ES3) + glsl_version = "#version 300 es"; +#elif defined(__APPLE__) + glsl_version = "#version 150"; +#else + if (bd->GlVersion >= 410) + glsl_version = "#version 410"; + else + glsl_version = "#version 130"; +#endif + } + IM_ASSERT((int)strlen(glsl_version) + 2 < IM_COUNTOF(bd->GlslVersionString)); + strcpy(bd->GlslVersionString, glsl_version); + strcat(bd->GlslVersionString, "\n"); + + // Make an arbitrary GL call (we don't actually need the result) + // IF YOU GET A CRASH HERE: it probably means the OpenGL function loader didn't do its job. Let us know! + GLint current_texture; + glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture); + + // Detect extensions we support +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE + bd->HasPolygonMode = (!bd->GlProfileIsES2 && !bd->GlProfileIsES3); +#endif +#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER + bd->HasBindSampler = (bd->GlVersion >= 330 || bd->GlProfileIsES3); +#endif + bd->HasClipOrigin = (bd->GlVersion >= 450); +#ifdef IMGUI_IMPL_OPENGL_HAS_EXTENSIONS + GLint num_extensions = 0; + glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); + for (GLint i = 0; i < num_extensions; i++) + { + const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i); + if (extension != nullptr && strcmp(extension, "GL_ARB_clip_control") == 0) + bd->HasClipOrigin = true; + } +#endif + + return true; +} + +void ImGui_ImplOpenGL3_Shutdown() +{ + ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); + ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); + + ImGui_ImplOpenGL3_DestroyDeviceObjects(); + + io.BackendRendererName = nullptr; + io.BackendRendererUserData = nullptr; + io.BackendFlags &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures); + platform_io.ClearRendererHandlers(); + IM_DELETE(bd); + + ImGui_ImplOpenGL3_ShutdownLoader(); +} + +//----------------------------------------------------------------------------- + +#if defined(__GNUC__) +#pragma GCC diagnostic pop +#endif +#if defined(__clang__) +#pragma clang diagnostic pop +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_impl_opengl3.h b/src/imgui/imgui_impl_opengl3.h new file mode 100644 index 0000000..a938042 --- /dev/null +++ b/src/imgui/imgui_impl_opengl3.h @@ -0,0 +1,81 @@ +// dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline +// - Desktop GL: 2.x 3.x 4.x +// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0) +// This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture as texture identifier. Read the FAQ about ImTextureID/ImTextureRef! +// [x] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset) [Desktop OpenGL only!] +// [X] Renderer: Texture updates support for dynamic font atlas (ImGuiBackendFlags_RendererHasTextures). + +// About WebGL/ES: +// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES. +// - This is done automatically on iOS, Android and Emscripten targets. +// - For other targets, the define needs to be visible from the imgui_impl_opengl3.cpp compilation unit. If unsure, define globally or in imconfig.h. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// About GLSL version: +// The 'glsl_version' initialization parameter should be nullptr (default) or a "#version XXX" string. +// On computer platform the GLSL version default to "#version 130". On OpenGL ES 3 platform it defaults to "#version 300 es" +// Only override if your GL version doesn't handle this GLSL version. See GLSL version table at the top of imgui_impl_opengl3.cpp. + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! +IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = nullptr); +IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame(); +IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data); + +// (Optional) Called by Init/NewFrame/Shutdown +IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(); +IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(); + +// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = nullptr to handle this manually. +IMGUI_IMPL_API void ImGui_ImplOpenGL3_UpdateTexture(ImTextureData* tex); + +// Configuration flags to add in your imconfig file: +//#define IMGUI_IMPL_OPENGL_ES2 // Enable ES 2 (Auto-detected on Emscripten) +//#define IMGUI_IMPL_OPENGL_ES3 // Enable ES 3 (Auto-detected on iOS/Android) + +// You can explicitly select GLES2 or GLES3 API by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line. +#if !defined(IMGUI_IMPL_OPENGL_ES2) \ + && !defined(IMGUI_IMPL_OPENGL_ES3) + +// Try to detect GLES on matching platforms +#if defined(__APPLE__) +#include +#endif +#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__)) +#define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es" +#elif defined(__EMSCRIPTEN__) || defined(__amigaos4__) +#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100" +#else +// Otherwise imgui_impl_opengl3_loader.h will be used. +#endif + +#endif + +// [BETA] Selected render state data shared with callbacks. +// This is temporarily stored in GetPlatformIO().Renderer_RenderState during the ImGui_ImplOpenGL3_RenderDrawData() call. +// (Please open an issue if you feel you need access to more data) +struct ImGui_ImplOpenGL3_RenderState +{ + bool UseBindSampler; + bool UseTexParameterFilter; + unsigned int CurrentSampler; // (GLuint) Used if UseBindSampler == true, otherwise always 0 + unsigned int CurrentTexParameterFilter; // (GLuint) Used if UseTexParameterToSetSampler == true +}; + +static inline ImGui_ImplOpenGL3_RenderState* ImGui_ImplOpenGL3_GetRenderState() { return (ImGui_ImplOpenGL3_RenderState*)ImGui::GetPlatformIO().Renderer_RenderState; } + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_impl_opengl3_loader.h b/src/imgui/imgui_impl_opengl3_loader.h new file mode 100644 index 0000000..2c48584 --- /dev/null +++ b/src/imgui/imgui_impl_opengl3_loader.h @@ -0,0 +1,958 @@ +//----------------------------------------------------------------------------- +// About imgui_impl_opengl3_loader.h: +// +// We embed our own OpenGL loader to not require user to provide their own or to have to use ours, +// which proved to be endless problems for users. +// Our loader is custom-generated, based on gl3w but automatically filtered to only include +// enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small. +// +// YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY. +// THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE. +// +// IF YOU GET BUILD ERRORS IN THIS FILE (commonly macro redefinitions or function redefinitions): +// IT LIKELY MEANS THAT YOU ARE BUILDING 'imgui_impl_opengl3.cpp' OR INCLUDING 'imgui_impl_opengl3_loader.h' +// IN THE SAME COMPILATION UNIT AS ONE OF YOUR FILE WHICH IS USING A THIRD-PARTY OPENGL LOADER. +// (e.g. COULD HAPPEN IF YOU ARE DOING A UNITY/JUMBO BUILD, OR INCLUDING .CPP FILES FROM OTHERS) +// YOU SHOULD NOT BUILD BOTH IN THE SAME COMPILATION UNIT. +// BUT IF YOU REALLY WANT TO, you can '#define IMGUI_IMPL_OPENGL_LOADER_CUSTOM' and imgui_impl_opengl3.cpp +// WILL NOT BE USING OUR LOADER, AND INSTEAD EXPECT ANOTHER/YOUR LOADER TO BE AVAILABLE IN THE COMPILATION UNIT. +// +// Regenerate with: +// python3 gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt +// +// More info: +// https://github.com/dearimgui/gl3w_stripped +// https://github.com/ocornut/imgui/issues/4445 +//----------------------------------------------------------------------------- + +/* + * This file was generated with gl3w_gen.py, part of imgl3w + * (hosted at https://github.com/dearimgui/gl3w_stripped) + * + * This is free and unencumbered software released into the public domain. + * + * Anyone is free to copy, modify, publish, use, compile, sell, or + * distribute this software, either in source code form or as a compiled + * binary, for any purpose, commercial or non-commercial, and by any + * means. + * + * In jurisdictions that recognize copyright laws, the author or authors + * of this software dedicate any and all copyright interest in the + * software to the public domain. We make this dedication for the benefit + * of the public at large and to the detriment of our heirs and + * successors. We intend this dedication to be an overt act of + * relinquishment in perpetuity of all present and future rights to this + * software under copyright law. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __gl3w_h_ +#define __gl3w_h_ + +// Adapted from KHR/khrplatform.h to avoid including entire file. +#ifndef __khrplatform_h_ +typedef float khronos_float_t; +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef signed long long int khronos_ssize_t; +#else +typedef signed long int khronos_intptr_t; +typedef signed long int khronos_ssize_t; +#endif + +#if defined(_MSC_VER) && !defined(__clang__) +typedef signed __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100) +#include +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#else +typedef signed long long khronos_int64_t; +typedef unsigned long long khronos_uint64_t; +#endif +#endif // __khrplatform_h_ + +#ifndef __gl_glcorearb_h_ +#define __gl_glcorearb_h_ 1 +#ifdef __cplusplus +extern "C" { +#endif +/* +** Copyright 2013-2020 The Khronos Group Inc. +** SPDX-License-Identifier: MIT +** +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif +/* glcorearb.h is for use with OpenGL core profile implementations. +** It should should be placed in the same directory as gl.h and +** included as . +** +** glcorearb.h includes only APIs in the latest OpenGL core profile +** implementation together with APIs in newer ARB extensions which +** can be supported by the core profile. It does not, and never will +** include functionality removed from the core profile, such as +** fixed-function vertex and fragment processing. +** +** Do not #include both and either of or +** in the same source file. +*/ +/* Generated C header for: + * API: gl + * Profile: core + * Versions considered: .* + * Versions emitted: .* + * Default extensions included: glcore + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ +#ifndef GL_VERSION_1_0 +typedef void GLvoid; +typedef unsigned int GLenum; + +typedef khronos_float_t GLfloat; +typedef int GLint; +typedef int GLsizei; +typedef unsigned int GLbitfield; +typedef double GLdouble; +typedef unsigned int GLuint; +typedef unsigned char GLboolean; +typedef khronos_uint8_t GLubyte; +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_TRIANGLES 0x0004 +#define GL_ONE 1 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_POLYGON_MODE 0x0B40 +#define GL_CULL_FACE 0x0B44 +#define GL_DEPTH_TEST 0x0B71 +#define GL_STENCIL_TEST 0x0B90 +#define GL_VIEWPORT 0x0BA2 +#define GL_BLEND 0x0BE2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_RGBA 0x1908 +#define GL_FILL 0x1B02 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_REPEAT 0x2901 +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glClear (GLbitfield mask); +GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glDisable (GLenum cap); +GLAPI void APIENTRY glEnable (GLenum cap); +GLAPI void APIENTRY glFlush (void); +GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI GLenum APIENTRY glGetError (void); +GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GLAPI const GLubyte *APIENTRY glGetString (GLenum name); +GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); +GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_0 */ +#ifndef GL_VERSION_1_1 +typedef khronos_float_t GLclampf; +typedef double GLclampd; +#define GL_TEXTURE_BINDING_2D 0x8069 +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); +#endif +#endif /* GL_VERSION_1_1 */ +#ifndef GL_VERSION_1_2 +#define GL_CLAMP_TO_EDGE 0x812F +#endif /* GL_VERSION_1_2 */ +#ifndef GL_VERSION_1_3 +#define GL_TEXTURE0 0x84C0 +#define GL_ACTIVE_TEXTURE 0x84E0 +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +#endif +#endif /* GL_VERSION_1_3 */ +#ifndef GL_VERSION_1_4 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_FUNC_ADD 0x8006 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +#endif +#endif /* GL_VERSION_1_4 */ +#ifndef GL_VERSION_1_5 +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_STREAM_DRAW 0x88E0 +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +#endif +#endif /* GL_VERSION_1_5 */ +#ifndef GL_VERSION_2_0 +typedef char GLchar; +typedef khronos_int16_t GLshort; +typedef khronos_int8_t GLbyte; +typedef khronos_uint16_t GLushort; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_UPPER_LEFT 0x8CA2 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#endif +#endif /* GL_VERSION_2_0 */ +#ifndef GL_VERSION_2_1 +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#endif /* GL_VERSION_2_1 */ +#ifndef GL_VERSION_3_0 +typedef khronos_uint16_t GLhalf; +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +#endif +#endif /* GL_VERSION_3_0 */ +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_PRIMITIVE_RESTART 0x8F9D +#endif /* GL_VERSION_3_1 */ +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +typedef khronos_uint64_t GLuint64; +typedef khronos_int64_t GLint64; +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +#endif +#endif /* GL_VERSION_3_2 */ +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_SAMPLER_BINDING 0x8919 +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +#endif +#endif /* GL_VERSION_3_3 */ +#ifndef GL_VERSION_4_1 +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#endif /* GL_VERSION_4_1 */ +#ifndef GL_VERSION_4_3 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#endif /* GL_VERSION_4_3 */ +#ifndef GL_VERSION_4_5 +#define GL_CLIP_ORIGIN 0x935C +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +#endif /* GL_VERSION_4_5 */ +#ifndef GL_ARB_bindless_texture +typedef khronos_uint64_t GLuint64EXT; +#endif /* GL_ARB_bindless_texture */ +#ifndef GL_ARB_cl_event +struct _cl_context; +struct _cl_event; +#endif /* GL_ARB_cl_event */ +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 +#endif /* GL_ARB_clip_control */ +#ifndef GL_ARB_debug_output +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#endif /* GL_ARB_debug_output */ +#ifndef GL_EXT_EGL_image_storage +typedef void *GLeglImageOES; +#endif /* GL_EXT_EGL_image_storage */ +#ifndef GL_EXT_direct_state_access +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); +#endif /* GL_EXT_direct_state_access */ +#ifndef GL_NV_draw_vulkan_image +typedef void (APIENTRY *GLVULKANPROCNV)(void); +#endif /* GL_NV_draw_vulkan_image */ +#ifndef GL_NV_gpu_shader5 +typedef khronos_int64_t GLint64EXT; +#endif /* GL_NV_gpu_shader5 */ +#ifndef GL_NV_vertex_buffer_unified_memory +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#endif /* GL_NV_vertex_buffer_unified_memory */ +#ifdef __cplusplus +} +#endif +#endif + +#ifndef GL3W_API +#define GL3W_API +#endif + +#ifndef __gl_h_ +#define __gl_h_ +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define GL3W_OK 0 +#define GL3W_ERROR_INIT -1 +#define GL3W_ERROR_LIBRARY_OPEN -2 +#define GL3W_ERROR_OPENGL_VERSION -3 + +typedef void (*GL3WglProc)(void); +typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc); + +/* gl3w api */ +GL3W_API int imgl3wInit(void); +GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc); +GL3W_API void imgl3wShutdown(void); +GL3W_API int imgl3wIsSupported(int major, int minor); +GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc); + +/* gl3w internal state */ +union ImGL3WProcs { + GL3WglProc ptr[63]; + struct { + PFNGLACTIVETEXTUREPROC ActiveTexture; + PFNGLATTACHSHADERPROC AttachShader; + PFNGLBINDBUFFERPROC BindBuffer; + PFNGLBINDSAMPLERPROC BindSampler; + PFNGLBINDTEXTUREPROC BindTexture; + PFNGLBINDVERTEXARRAYPROC BindVertexArray; + PFNGLBLENDEQUATIONPROC BlendEquation; + PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate; + PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate; + PFNGLBUFFERDATAPROC BufferData; + PFNGLBUFFERSUBDATAPROC BufferSubData; + PFNGLCLEARPROC Clear; + PFNGLCLEARCOLORPROC ClearColor; + PFNGLCOMPILESHADERPROC CompileShader; + PFNGLCREATEPROGRAMPROC CreateProgram; + PFNGLCREATESHADERPROC CreateShader; + PFNGLDELETEBUFFERSPROC DeleteBuffers; + PFNGLDELETEPROGRAMPROC DeleteProgram; + PFNGLDELETESAMPLERSPROC DeleteSamplers; + PFNGLDELETESHADERPROC DeleteShader; + PFNGLDELETETEXTURESPROC DeleteTextures; + PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays; + PFNGLDETACHSHADERPROC DetachShader; + PFNGLDISABLEPROC Disable; + PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray; + PFNGLDRAWELEMENTSPROC DrawElements; + PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex; + PFNGLENABLEPROC Enable; + PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray; + PFNGLFLUSHPROC Flush; + PFNGLGENBUFFERSPROC GenBuffers; + PFNGLGENSAMPLERSPROC GenSamplers; + PFNGLGENTEXTURESPROC GenTextures; + PFNGLGENVERTEXARRAYSPROC GenVertexArrays; + PFNGLGETATTRIBLOCATIONPROC GetAttribLocation; + PFNGLGETERRORPROC GetError; + PFNGLGETINTEGERVPROC GetIntegerv; + PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog; + PFNGLGETPROGRAMIVPROC GetProgramiv; + PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog; + PFNGLGETSHADERIVPROC GetShaderiv; + PFNGLGETSTRINGPROC GetString; + PFNGLGETSTRINGIPROC GetStringi; + PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation; + PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv; + PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv; + PFNGLISENABLEDPROC IsEnabled; + PFNGLISPROGRAMPROC IsProgram; + PFNGLLINKPROGRAMPROC LinkProgram; + PFNGLPIXELSTOREIPROC PixelStorei; + PFNGLPOLYGONMODEPROC PolygonMode; + PFNGLREADPIXELSPROC ReadPixels; + PFNGLSAMPLERPARAMETERIPROC SamplerParameteri; + PFNGLSCISSORPROC Scissor; + PFNGLSHADERSOURCEPROC ShaderSource; + PFNGLTEXIMAGE2DPROC TexImage2D; + PFNGLTEXPARAMETERIPROC TexParameteri; + PFNGLTEXSUBIMAGE2DPROC TexSubImage2D; + PFNGLUNIFORM1IPROC Uniform1i; + PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv; + PFNGLUSEPROGRAMPROC UseProgram; + PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer; + PFNGLVIEWPORTPROC Viewport; + } gl; +}; + +GL3W_API extern union ImGL3WProcs imgl3wProcs; + +/* OpenGL functions */ +#define glActiveTexture imgl3wProcs.gl.ActiveTexture +#define glAttachShader imgl3wProcs.gl.AttachShader +#define glBindBuffer imgl3wProcs.gl.BindBuffer +#define glBindSampler imgl3wProcs.gl.BindSampler +#define glBindTexture imgl3wProcs.gl.BindTexture +#define glBindVertexArray imgl3wProcs.gl.BindVertexArray +#define glBlendEquation imgl3wProcs.gl.BlendEquation +#define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate +#define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate +#define glBufferData imgl3wProcs.gl.BufferData +#define glBufferSubData imgl3wProcs.gl.BufferSubData +#define glClear imgl3wProcs.gl.Clear +#define glClearColor imgl3wProcs.gl.ClearColor +#define glCompileShader imgl3wProcs.gl.CompileShader +#define glCreateProgram imgl3wProcs.gl.CreateProgram +#define glCreateShader imgl3wProcs.gl.CreateShader +#define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers +#define glDeleteProgram imgl3wProcs.gl.DeleteProgram +#define glDeleteSamplers imgl3wProcs.gl.DeleteSamplers +#define glDeleteShader imgl3wProcs.gl.DeleteShader +#define glDeleteTextures imgl3wProcs.gl.DeleteTextures +#define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays +#define glDetachShader imgl3wProcs.gl.DetachShader +#define glDisable imgl3wProcs.gl.Disable +#define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray +#define glDrawElements imgl3wProcs.gl.DrawElements +#define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex +#define glEnable imgl3wProcs.gl.Enable +#define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray +#define glFlush imgl3wProcs.gl.Flush +#define glGenBuffers imgl3wProcs.gl.GenBuffers +#define glGenSamplers imgl3wProcs.gl.GenSamplers +#define glGenTextures imgl3wProcs.gl.GenTextures +#define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays +#define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation +#define glGetError imgl3wProcs.gl.GetError +#define glGetIntegerv imgl3wProcs.gl.GetIntegerv +#define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog +#define glGetProgramiv imgl3wProcs.gl.GetProgramiv +#define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog +#define glGetShaderiv imgl3wProcs.gl.GetShaderiv +#define glGetString imgl3wProcs.gl.GetString +#define glGetStringi imgl3wProcs.gl.GetStringi +#define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation +#define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv +#define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv +#define glIsEnabled imgl3wProcs.gl.IsEnabled +#define glIsProgram imgl3wProcs.gl.IsProgram +#define glLinkProgram imgl3wProcs.gl.LinkProgram +#define glPixelStorei imgl3wProcs.gl.PixelStorei +#define glPolygonMode imgl3wProcs.gl.PolygonMode +#define glReadPixels imgl3wProcs.gl.ReadPixels +#define glSamplerParameteri imgl3wProcs.gl.SamplerParameteri +#define glScissor imgl3wProcs.gl.Scissor +#define glShaderSource imgl3wProcs.gl.ShaderSource +#define glTexImage2D imgl3wProcs.gl.TexImage2D +#define glTexParameteri imgl3wProcs.gl.TexParameteri +#define glTexSubImage2D imgl3wProcs.gl.TexSubImage2D +#define glUniform1i imgl3wProcs.gl.Uniform1i +#define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv +#define glUseProgram imgl3wProcs.gl.UseProgram +#define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer +#define glViewport imgl3wProcs.gl.Viewport + +#ifdef __cplusplus +} +#endif + +#endif + +#ifdef IMGL3W_IMPL +#ifdef __cplusplus +extern "C" { +#endif + +#include + +#define GL3W_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) + +#if defined(_WIN32) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include + +static HMODULE libgl = NULL; +typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR); +static GL3WglGetProcAddr wgl_get_proc_address; + +static int open_libgl(void) +{ + libgl = LoadLibraryA("opengl32.dll"); + if (!libgl) + return GL3W_ERROR_LIBRARY_OPEN; + wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress"); + return GL3W_OK; +} + +static void close_libgl(void) { FreeLibrary(libgl); libgl = NULL; } +static GL3WglProc get_proc(const char *proc) +{ + GL3WglProc res; + res = (GL3WglProc)wgl_get_proc_address(proc); + if (!res) + res = (GL3WglProc)GetProcAddress(libgl, proc); + return res; +} +#elif defined(__APPLE__) +#include + +static void *libgl = NULL; +static int open_libgl(void) +{ + libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL); + if (!libgl) + return GL3W_ERROR_LIBRARY_OPEN; + return GL3W_OK; +} + +static void close_libgl(void) { dlclose(libgl); libgl = NULL; } + +static GL3WglProc get_proc(const char *proc) +{ + GL3WglProc res; + *(void **)(&res) = dlsym(libgl, proc); + return res; +} +#else +#include + +static void* libgl; // OpenGL library +static void* libglx; // GLX library +static void* libegl; // EGL library +static GL3WGetProcAddressProc gl_get_proc_address; + +static void close_libgl(void) +{ + if (libgl) { + dlclose(libgl); + libgl = NULL; + } + if (libegl) { + dlclose(libegl); + libegl = NULL; + } + if (libglx) { + dlclose(libglx); + libglx = NULL; + } +} + +static int is_library_loaded(const char* name, void** lib) +{ +#if defined(__HAIKU__) + *lib = NULL; // no support for RTLD_NOLOAD on Haiku. +#else + *lib = dlopen(name, RTLD_LAZY | RTLD_LOCAL | RTLD_NOLOAD); +#endif + return *lib != NULL; +} + +static int open_libs(void) +{ + // On Linux we have two APIs to get process addresses: EGL and GLX. + // EGL is supported under both X11 and Wayland, whereas GLX is X11-specific. + + libgl = NULL; + libegl = NULL; + libglx = NULL; + + // First check what's already loaded, the windowing library might have + // already loaded either EGL or GLX and we want to use the same one. + + if (is_library_loaded("libEGL.so.1", &libegl) || + is_library_loaded("libGLX.so.0", &libglx)) { + libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL); + if (libgl) + return GL3W_OK; + else + close_libgl(); + } + + if (is_library_loaded("libGL.so", &libgl)) + return GL3W_OK; + if (is_library_loaded("libGL.so.1", &libgl)) + return GL3W_OK; + if (is_library_loaded("libGL.so.3", &libgl)) + return GL3W_OK; + + // Neither is already loaded, so we have to load one. Try EGL first + // because it is supported under both X11 and Wayland. + + // Load OpenGL + EGL + libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL); + libegl = dlopen("libEGL.so.1", RTLD_LAZY | RTLD_LOCAL); + if (libgl && libegl) + return GL3W_OK; + else + close_libgl(); + + // Fall back to legacy libGL, which includes GLX + // While most systems use libGL.so.1, NetBSD seems to use that libGL.so.3. See https://github.com/ocornut/imgui/issues/6983 + libgl = dlopen("libGL.so", RTLD_LAZY | RTLD_LOCAL); + if (!libgl) + libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL); + if (!libgl) + libgl = dlopen("libGL.so.3", RTLD_LAZY | RTLD_LOCAL); + + if (libgl) + return GL3W_OK; + + return GL3W_ERROR_LIBRARY_OPEN; +} + +static int open_libgl(void) +{ + int res = open_libs(); + if (res) + return res; + + if (libegl) + *(void**)(&gl_get_proc_address) = dlsym(libegl, "eglGetProcAddress"); + else if (libglx) + *(void**)(&gl_get_proc_address) = dlsym(libglx, "glXGetProcAddressARB"); + else + *(void**)(&gl_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB"); + + if (!gl_get_proc_address) { + close_libgl(); + return GL3W_ERROR_LIBRARY_OPEN; + } + + return GL3W_OK; +} + +static GL3WglProc get_proc(const char* proc) +{ + GL3WglProc res = NULL; + + // Before EGL version 1.5, eglGetProcAddress doesn't support querying core + // functions and may return a dummy function if we try, so try to load the + // function from the GL library directly first. + if (libegl) + *(void**)(&res) = dlsym(libgl, proc); + + if (!res) + res = gl_get_proc_address(proc); + + if (!libegl && !res) + *(void**)(&res) = dlsym(libgl, proc); + + return res; +} +#endif + +static struct { int major, minor; } version; + +static int parse_version(void) +{ + if (!glGetIntegerv) + return GL3W_ERROR_INIT; + glGetIntegerv(GL_MAJOR_VERSION, &version.major); + glGetIntegerv(GL_MINOR_VERSION, &version.minor); + if (version.major == 0 && version.minor == 0) + { + // Query GL_VERSION in desktop GL 2.x, the string will start with "." + if (const char* gl_version = (const char*)glGetString(GL_VERSION)) + sscanf(gl_version, "%d.%d", &version.major, &version.minor); + } + if (version.major < 2) + return GL3W_ERROR_OPENGL_VERSION; + return GL3W_OK; +} + +static void load_procs(GL3WGetProcAddressProc proc); +static void clear_procs(); + +int imgl3wInit(void) +{ + int res = open_libgl(); + if (res) + return res; + atexit(close_libgl); + return imgl3wInit2(get_proc); +} + +int imgl3wInit2(GL3WGetProcAddressProc proc) +{ + load_procs(proc); + return parse_version(); +} + +void imgl3wShutdown(void) +{ + close_libgl(); + clear_procs(); +} + +int imgl3wIsSupported(int major, int minor) +{ + if (major < 2) + return 0; + if (version.major == major) + return version.minor >= minor; + return version.major >= major; +} + +GL3WglProc imgl3wGetProcAddress(const char *proc) { return get_proc(proc); } + +static const char *proc_names[] = { + "glActiveTexture", + "glAttachShader", + "glBindBuffer", + "glBindSampler", + "glBindTexture", + "glBindVertexArray", + "glBlendEquation", + "glBlendEquationSeparate", + "glBlendFuncSeparate", + "glBufferData", + "glBufferSubData", + "glClear", + "glClearColor", + "glCompileShader", + "glCreateProgram", + "glCreateShader", + "glDeleteBuffers", + "glDeleteProgram", + "glDeleteSamplers", + "glDeleteShader", + "glDeleteTextures", + "glDeleteVertexArrays", + "glDetachShader", + "glDisable", + "glDisableVertexAttribArray", + "glDrawElements", + "glDrawElementsBaseVertex", + "glEnable", + "glEnableVertexAttribArray", + "glFlush", + "glGenBuffers", + "glGenSamplers", + "glGenTextures", + "glGenVertexArrays", + "glGetAttribLocation", + "glGetError", + "glGetIntegerv", + "glGetProgramInfoLog", + "glGetProgramiv", + "glGetShaderInfoLog", + "glGetShaderiv", + "glGetString", + "glGetStringi", + "glGetUniformLocation", + "glGetVertexAttribPointerv", + "glGetVertexAttribiv", + "glIsEnabled", + "glIsProgram", + "glLinkProgram", + "glPixelStorei", + "glPolygonMode", + "glReadPixels", + "glSamplerParameteri", + "glScissor", + "glShaderSource", + "glTexImage2D", + "glTexParameteri", + "glTexSubImage2D", + "glUniform1i", + "glUniformMatrix4fv", + "glUseProgram", + "glVertexAttribPointer", + "glViewport", +}; + +GL3W_API union ImGL3WProcs imgl3wProcs; + +static void load_procs(GL3WGetProcAddressProc proc) +{ + size_t i; + for (i = 0; i < GL3W_ARRAY_SIZE(proc_names); i++) + imgl3wProcs.ptr[i] = proc(proc_names[i]); +} + +static void clear_procs() +{ + size_t i; + for (i = 0; i < GL3W_ARRAY_SIZE(proc_names); i++) + imgl3wProcs.ptr[i] = nullptr; +} + +#ifdef __cplusplus +} +#endif +#endif diff --git a/src/imgui/imgui_internal.h b/src/imgui/imgui_internal.h new file mode 100644 index 0000000..1a9369a --- /dev/null +++ b/src/imgui/imgui_internal.h @@ -0,0 +1,4118 @@ +// dear imgui, v1.92.9 +// (internal structures/api) + +// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility. + +/* + +Index of this file: + +// [SECTION] Header mess +// [SECTION] Forward declarations +// [SECTION] Context pointer +// [SECTION] STB libraries includes +// [SECTION] Macros +// [SECTION] Generic helpers +// [SECTION] ImDrawList support +// [SECTION] Style support +// [SECTION] Data types support +// [SECTION] Widgets support: flags, enums, data structures +// [SECTION] Popup support +// [SECTION] Inputs support +// [SECTION] Clipper support +// [SECTION] Navigation support +// [SECTION] Typing-select support +// [SECTION] Columns support +// [SECTION] Box-select support +// [SECTION] Multi-select support +// [SECTION] Docking support +// [SECTION] Viewport support +// [SECTION] Settings support +// [SECTION] Localization support +// [SECTION] Error handling, State recovery support +// [SECTION] Metrics, Debug tools +// [SECTION] Generic context hooks +// [SECTION] ImGuiContext (main imgui context) +// [SECTION] ImGuiWindowTempData, ImGuiWindow +// [SECTION] Tab bar, Tab item support +// [SECTION] Table support + internal API +// [SECTION] ImGui internal API +// [SECTION] ImFontLoader +// [SECTION] ImFontAtlas internal API +// [SECTION] Test Engine specific hooks (imgui_test_engine) + +*/ + +#pragma once +#ifndef IMGUI_DISABLE + +//----------------------------------------------------------------------------- +// [SECTION] Header mess +//----------------------------------------------------------------------------- + +#ifndef IMGUI_VERSION +#include "imgui.h" +#endif + +#include // FILE*, sscanf +#include // NULL, malloc, free, qsort, atoi, atof +#include // sqrtf, fabsf, fmodf, powf, floorf, ceilf, cosf, sinf +#include // INT_MIN, INT_MAX + +// Enable SSE intrinsics if available +#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE) && !defined(_M_ARM64) && !defined(_M_ARM64EC) +#define IMGUI_ENABLE_SSE +#include +#if (defined __AVX__ || defined __SSE4_2__) +#define IMGUI_ENABLE_SSE4_2 +#include +#endif +#endif +// Emscripten has partial SSE 4.2 support where _mm_crc32_u32 is not available. See https://emscripten.org/docs/porting/simd.html#id11 and #8213 +#if defined(IMGUI_ENABLE_SSE4_2) && !defined(IMGUI_USE_LEGACY_CRC32_ADLER) && !defined(__EMSCRIPTEN__) +#define IMGUI_ENABLE_SSE4_2_CRC +#endif + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable: 4251) // class 'xxx' needs to have dll-interface to be used by clients of struct 'xxx' // when IMGUI_API is set to__declspec(dllexport) +#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#pragma clang diagnostic push +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok, for ImFloor() +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wmissing-noreturn" // warning: function 'xxx' could be declared with attribute 'noreturn' +#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type +#elif defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result +#endif + +// In 1.89.4, we moved the implementation of "courtesy maths operators" from imgui_internal.h in imgui.h +// As they are frequently requested, we do not want to encourage to many people using imgui_internal.h +#if defined(IMGUI_DEFINE_MATH_OPERATORS) && !defined(IMGUI_DEFINE_MATH_OPERATORS_IMPLEMENTED) +#error Please '#define IMGUI_DEFINE_MATH_OPERATORS' _BEFORE_ including imgui.h! +#endif + +// Legacy defines +#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS // Renamed in 1.74 +#error Use IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +#endif +#ifdef IMGUI_DISABLE_MATH_FUNCTIONS // Renamed in 1.74 +#error Use IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS +#endif + +// Enable stb_truetype by default unless FreeType is enabled. +// You can compile with both by defining both IMGUI_ENABLE_FREETYPE and IMGUI_ENABLE_STB_TRUETYPE together. +#ifndef IMGUI_ENABLE_FREETYPE +#define IMGUI_ENABLE_STB_TRUETYPE +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Forward declarations +//----------------------------------------------------------------------------- + +// Utilities +// (other types which are not forwarded declared are: ImBitArray<>, ImSpan<>, ImSpanAllocator<>, ImStableVector<>, ImPool<>, ImChunkStream<>) +struct ImBitVector; // Store 1-bit per value +struct ImRect; // An axis-aligned rectangle (2 points) +struct ImGuiTextIndex; // Maintain a line index for a text buffer. +struct ImGuiPackedDate; // A date in YYYYMMDD format packed into 16-bits + +// ImDrawList/ImFontAtlas +struct ImDrawDataBuilder; // Helper to build a ImDrawData instance +struct ImDrawListSharedData; // Data shared between all ImDrawList instances +struct ImFontAtlasBuilder; // Internal storage for incrementally packing and building a ImFontAtlas +struct ImFontAtlasPostProcessData; // Data available to potential texture post-processing functions +struct ImFontAtlasRectEntry; // Packed rectangle lookup entry + +// ImGui +struct ImGuiBoxSelectState; // Box-selection state (currently used by multi-selection, could potentially be used by others) +struct ImGuiColorMod; // Stacked color modifier, backup of modified data so we can restore it +struct ImGuiContext; // Main Dear ImGui context +struct ImGuiContextHook; // Hook for extensions like ImGuiTestEngine +struct ImGuiDataTypeInfo; // Type information associated to a ImGuiDataType enum +struct ImGuiDeactivatedItemData; // Data for IsItemDeactivated()/IsItemDeactivatedAfterEdit() function. +struct ImGuiErrorRecoveryState; // Storage of stack sizes for error handling and recovery +struct ImGuiGroupData; // Stacked storage data for BeginGroup()/EndGroup() +struct ImGuiInputTextState; // Internal state of the currently focused/edited text input box +struct ImGuiInputTextDeactivateData;// Short term storage to backup text of a deactivating InputText() while another is stealing active id +struct ImGuiLastItemData; // Status storage for last submitted items +struct ImGuiLocEntry; // A localization entry. +struct ImGuiMenuColumns; // Simple column measurement, currently used for MenuItem() only +struct ImGuiMultiSelectState; // Multi-selection persistent state (for focused selection). +struct ImGuiMultiSelectTempData; // Multi-selection temporary state (while traversing). +struct ImGuiNavItemData; // Result of a keyboard/gamepad directional navigation move query result +struct ImGuiMetricsConfig; // Storage for ShowMetricsWindow() and DebugNodeXXX() functions +struct ImGuiNextWindowData; // Storage for SetNextWindow** functions +struct ImGuiNextItemData; // Storage for SetNextItem** functions +struct ImGuiOldColumnData; // Storage data for a single column for legacy Columns() api +struct ImGuiOldColumns; // Storage data for a columns set for legacy Columns() api +struct ImGuiPopupData; // Storage for current popup stack +struct ImGuiSettingsHandler; // Storage for one type registered in the .ini file +struct ImGuiStyleMod; // Stacked style modifier, backup of modified data so we can restore it +struct ImGuiStyleVarInfo; // Style variable information (e.g. to access style variables from an enum) +struct ImGuiTabBar; // Storage for a tab bar +struct ImGuiTabItem; // Storage for a tab item (within a tab bar) +struct ImGuiTable; // Storage for a table +struct ImGuiTableHeaderData; // Storage for TableAngledHeadersRow() +struct ImGuiTableColumn; // Storage for one column of a table +struct ImGuiTableInstanceData; // Storage for one instance of a same table +struct ImGuiTableTempData; // Temporary storage for one table (one per table in the stack), shared between tables. +struct ImGuiTableSettings; // Storage for a table .ini settings +struct ImGuiTableColumnsSettings; // Storage for a column .ini settings +struct ImGuiTreeNodeStackData; // Temporary storage for TreeNode(). +struct ImGuiTypingSelectState; // Storage for GetTypingSelectRequest() +struct ImGuiTypingSelectRequest; // Storage for GetTypingSelectRequest() (aimed to be public) +struct ImGuiWindow; // Storage for one window +struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each window) +struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session) + +// Enumerations +// Use your programming IDE "Go to definition" facility on the names of the center columns to find the actual flags/enum lists. +enum ImGuiLocKey : int; // -> enum ImGuiLocKey // Enum: a localization entry for translation. +typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical + +// Flags +typedef int ImDrawTextFlags; // -> enum ImDrawTextFlags_ // Flags: for ImTextCalcWordWrapPositionEx() +typedef int ImGuiActivateFlags; // -> enum ImGuiActivateFlags_ // Flags: for navigation/focus function (will be for ActivateItem() later) +typedef int ImGuiDebugLogFlags; // -> enum ImGuiDebugLogFlags_ // Flags: for ShowDebugLogWindow(), g.DebugLogFlags +typedef int ImGuiFocusRequestFlags; // -> enum ImGuiFocusRequestFlags_ // Flags: for FocusWindow() +typedef int ImGuiItemStatusFlags; // -> enum ImGuiItemStatusFlags_ // Flags: for g.LastItemData.StatusFlags +typedef int ImGuiOldColumnFlags; // -> enum ImGuiOldColumnFlags_ // Flags: for BeginColumns() +typedef int ImGuiLogFlags; // -> enum ImGuiLogFlags_ // Flags: for LogBegin() text capturing function +typedef int ImGuiNavRenderCursorFlags; // -> enum ImGuiNavRenderCursorFlags_//Flags: for RenderNavCursor() +typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests +typedef int ImGuiNextItemDataFlags; // -> enum ImGuiNextItemDataFlags_ // Flags: for SetNextItemXXX() functions +typedef int ImGuiNextWindowDataFlags; // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions +typedef int ImGuiScrollFlags; // -> enum ImGuiScrollFlags_ // Flags: for ScrollToItem() and navigation requests +typedef int ImGuiSeparatorFlags; // -> enum ImGuiSeparatorFlags_ // Flags: for SeparatorEx() +typedef int ImGuiTextFlags; // -> enum ImGuiTextFlags_ // Flags: for TextEx() +typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // Flags: for BeginTooltipEx() +typedef int ImGuiTypingSelectFlags; // -> enum ImGuiTypingSelectFlags_ // Flags: for GetTypingSelectRequest() +typedef int ImGuiWindowBgClickFlags; // -> enum ImGuiWindowBgClickFlags_ // Flags: for overriding behavior of clicking on window background/void. +typedef int ImGuiWindowRefreshFlags; // -> enum ImGuiWindowRefreshFlags_ // Flags: for SetNextWindowRefreshPolicy() + +// Table column indexing +typedef ImS16 ImGuiTableColumnIdx; +typedef ImU16 ImGuiTableDrawChannelIdx; + +//----------------------------------------------------------------------------- +// [SECTION] Context pointer +// See implementation of this variable in imgui.cpp for comments and details. +//----------------------------------------------------------------------------- + +#ifndef GImGui +extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Macros +//----------------------------------------------------------------------------- + +// Debug Printing Into TTY +// (since IMGUI_VERSION_NUM >= 18729: IMGUI_DEBUG_LOG was reworked into IMGUI_DEBUG_PRINTF (and removed framecount from it). If you were using a #define IMGUI_DEBUG_LOG please rename) +#ifndef IMGUI_DEBUG_PRINTF +#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +#define IMGUI_DEBUG_PRINTF(_FMT,...) printf(_FMT, __VA_ARGS__) +#else +#define IMGUI_DEBUG_PRINTF(_FMT,...) ((void)0) +#endif +#endif + +// Debug Logging for ShowDebugLogWindow(). This is designed for relatively rare events so please don't spam. +#define IMGUI_DEBUG_LOG_ERROR(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventError) IMGUI_DEBUG_LOG(__VA_ARGS__); else g.DebugLogSkippedErrors++; } while (0) +#define IMGUI_DEBUG_LOG_ACTIVEID(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventActiveId) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_FOCUS(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFocus) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_POPUP(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_NAV(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventNav) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_SELECTION(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_TABLE(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventTable) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_CLIPPER(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventClipper) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_IO(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_FONT(...) do { ImGuiContext* g2 = GImGui; if (g2 && g2->DebugLogFlags & ImGuiDebugLogFlags_EventFont) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) // Called from ImFontAtlas function which may operate without a context. +#define IMGUI_DEBUG_LOG_INPUTROUTING(...) do{if (g.DebugLogFlags & ImGuiDebugLogFlags_EventInputRouting)IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) + +// Debug options (also see ones on top of imgui.cpp) +//#define IMGUI_DEBUG_BOXSELECT + +// Static Asserts +#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "") + +// "Paranoid" Debug Asserts are meant to only be enabled during specific debugging/work, otherwise would slow down the code too much. +// We currently don't have many of those so the effect is currently negligible, but onward intent to add more aggressive ones in the code. +//#define IMGUI_DEBUG_PARANOID +#ifdef IMGUI_DEBUG_PARANOID +#define IM_ASSERT_PARANOID(_EXPR) IM_ASSERT(_EXPR) +#else +#define IM_ASSERT_PARANOID(_EXPR) +#endif + +// Misc Macros +#define IM_PI 3.14159265358979323846f +#ifdef _WIN32 +#define IM_NEWLINE "\r\n" // Play it nice with Windows users (Update: since 2018-05, Notepad finally appears to support Unix-style carriage returns!) +#else +#define IM_NEWLINE "\n" +#endif +#ifndef IM_TABSIZE // Until we move this to runtime and/or add proper tab support, at least allow users to compile-time override +#define IM_TABSIZE (4) +#endif +#define IM_MEMALIGN(_OFF,_ALIGN) (((_OFF) + ((_ALIGN) - 1)) & ~((_ALIGN) - 1)) // Memory align e.g. IM_ALIGN(0,4)=0, IM_ALIGN(1,4)=4, IM_ALIGN(4,4)=4, IM_ALIGN(5,4)=8 +#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose +#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255 +#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // Positive values only! ImTrunc() is not inlined in MSVC debug builds +#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // Positive values only! +//#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023) + +// Hint for branch prediction +#if (defined(__cplusplus) && (__cplusplus >= 202002L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 202002L)) +#define IM_LIKELY [[likely]] +#define IM_UNLIKELY [[unlikely]] +#else +#define IM_LIKELY +#define IM_UNLIKELY +#endif + +// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall +#ifdef _MSC_VER +#define IMGUI_CDECL __cdecl +#else +#define IMGUI_CDECL +#endif + +// Warnings +#if defined(_MSC_VER) && !defined(__clang__) +#define IM_MSVC_WARNING_SUPPRESS(XXXX) __pragma(warning(suppress: XXXX)) +#else +#define IM_MSVC_WARNING_SUPPRESS(XXXX) +#endif + +// Debug Tools +// Use 'Metrics/Debugger->Tools->Item Picker' to break into the call-stack of a specific item. +// This will call IM_DEBUG_BREAK() which you may redefine yourself. See https://github.com/scottt/debugbreak for more reference. +#ifndef IM_DEBUG_BREAK +#if defined (_MSC_VER) +#define IM_DEBUG_BREAK() __debugbreak() +#elif defined(__clang__) +#define IM_DEBUG_BREAK() __builtin_debugtrap() +#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) +#define IM_DEBUG_BREAK() __asm__ volatile("int3;nop") +#elif defined(__GNUC__) && defined(__thumb__) +#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xde01") +#elif defined(__GNUC__) && defined(__arm__) && !defined(__thumb__) +#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xe7f001f0") +#elif defined(__GNUC__) && defined(__aarch64__) +#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xd4200000") // GDB needs 'set $pc=($pc+4)' to skip this :( +#else +#define IM_DEBUG_BREAK() IM_ASSERT(0) // It is expected that you define IM_DEBUG_BREAK() into something that will break nicely in a debugger! +#endif +#endif // #ifndef IM_DEBUG_BREAK + +// Format specifiers, printing 64-bit hasn't been decently standardized... +// In a real application you should be using PRId64 and PRIu64 from (non-windows) and on Windows define them yourself. +#if defined(_MSC_VER) && !defined(__clang__) +#define IM_PRId64 "I64d" +#define IM_PRIu64 "I64u" +#define IM_PRIX64 "I64X" +#else +#define IM_PRId64 "lld" +#define IM_PRIu64 "llu" +#define IM_PRIX64 "llX" +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Generic helpers +// Note that the ImXXX helpers functions are lower-level than ImGui functions. +// ImGui functions or the ImGui context are never called/used from other ImXXX functions. +//----------------------------------------------------------------------------- +// - Helpers: Hashing +// - Helpers: Sorting +// - Helpers: Bit manipulation +// - Helpers: String +// - Helpers: Formatting +// - Helpers: UTF-8 <> wchar conversions +// - Helpers: ImVec2/ImVec4 operators +// - Helpers: Maths +// - Helpers: Geometry +// - Helper: ImVec1 +// - Helper: ImVec2ih +// - Helper: ImRect +// - Helper: ImBitArray +// - Helper: ImBitVector +// - Helper: ImSpan<>, ImSpanAllocator<> +// - Helper: ImStableVector<> +// - Helper: ImPool<> +// - Helper: ImChunkStream<> +// - Helper: ImGuiTextIndex +// - Helper: ImGuiStorage +//----------------------------------------------------------------------------- + +// Helpers: Hashing +IMGUI_API ImGuiID ImHashData(const void* data, size_t data_size, ImGuiID seed = 0); +IMGUI_API ImGuiID ImHashStr(const char* data, size_t data_size = 0, ImGuiID seed = 0); +IMGUI_API const char* ImHashSkipUncontributingPrefix(const char* label); + +// Helpers: Sorting +#ifndef ImQsort +inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); } +#endif + +// Helpers: Color Blending +IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b); + +// Helpers: Bit manipulation +inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; } +inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; } +inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; } +inline unsigned int ImCountSetBits(unsigned int v) { unsigned int count = 0; while (v > 0) { v = v & (v - 1); count++; } return count; } + +// Helpers: String +#define ImStrlen strlen +#define ImMemchr memchr +IMGUI_API int ImStricmp(const char* str1, const char* str2); // Case insensitive compare. +IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count); // Case insensitive compare to a certain count. +IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count); // Copy to a certain count and always zero terminate (strncpy doesn't). +IMGUI_API char* ImStrdup(const char* str); // Duplicate a string. +IMGUI_API void* ImMemdup(const void* src, size_t size); // Duplicate a chunk of memory. +IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* str); // Copy in provided buffer, recreate buffer if needed. +IMGUI_API const char* ImStrchrRange(const char* str_begin, const char* str_end, char c); // Find first occurrence of 'c' in string range. +IMGUI_API const char* ImStreolRange(const char* str, const char* str_end); // End end-of-line +IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end); // Find a substring in a string range. +IMGUI_API void ImStrTrimBlanks(char* str); // Remove leading and trailing blanks from a buffer. +IMGUI_API const char* ImStrSkipBlank(const char* str); // Find first non-blank character. +IMGUI_API int ImStrlenW(const ImWchar* str); // Computer string length (ImWchar string) +IMGUI_API const char* ImStrbol(const char* buf_mid_line, const char* buf_begin); // Find beginning-of-line +IM_MSVC_RUNTIME_CHECKS_OFF +inline char ImToUpper(char c) { return (c >= 'a' && c <= 'z') ? c &= ~32 : c; } +inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; } +inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; } +inline bool ImCharIsXdigitA(char c) { return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); } +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Helpers: Formatting +IMGUI_API int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) IM_FMTARGS(3); +IMGUI_API int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) IM_FMTLIST(3); +IMGUI_API void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...) IM_FMTARGS(3); +IMGUI_API void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args) IM_FMTLIST(3); +IMGUI_API const char* ImParseFormatFindStart(const char* format); +IMGUI_API const char* ImParseFormatFindEnd(const char* format); +IMGUI_API const char* ImParseFormatTrimDecorations(const char* format, char* buf, size_t buf_size); +IMGUI_API void ImParseFormatSanitizeForPrinting(const char* fmt_in, char* fmt_out, size_t fmt_out_size); +IMGUI_API const char* ImParseFormatSanitizeForScanning(const char* fmt_in, char* fmt_out, size_t fmt_out_size); +IMGUI_API int ImParseFormatPrecision(const char* format, int default_value); + +// Helpers: UTF-8 <> wchar conversions +IMGUI_API int ImTextCharToUtf8(char out_buf[5], unsigned int c); // return output UTF-8 bytes count +IMGUI_API int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count +IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // read one character. return input UTF-8 bytes count +IMGUI_API int ImTextStrFromUtf8(ImWchar* out_buf, int out_buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count +IMGUI_API int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count) +IMGUI_API int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end); // return number of bytes to express one char in UTF-8 +IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string in UTF-8 +IMGUI_API const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_p); // return previous UTF-8 code-point. +IMGUI_API const char* ImTextFindValidUtf8CodepointEnd(const char* in_text_start, const char* in_text_end, const char* in_p); // return previous UTF-8 code-point if 'in_p' is not the end of a valid one. +IMGUI_API int ImTextCountLines(const char* in_text, const char* in_text_end); // return number of lines taken by text. trailing carriage return doesn't count as an extra line. + +// Helpers: High-level text functions (DO NOT USE!!! THIS IS A MINIMAL SUBSET OF LARGER UPCOMING CHANGES) +enum ImDrawTextFlags_ +{ + ImDrawTextFlags_None = 0, + ImDrawTextFlags_CpuFineClip = 1 << 0, // Must be == 1/true for legacy with 'bool cpu_fine_clip' arg to RenderText() + ImDrawTextFlags_WrapKeepBlanks = 1 << 1, + ImDrawTextFlags_StopOnNewLine = 1 << 2, +}; +IMGUI_API ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags); +IMGUI_API const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags = 0); +IMGUI_API const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags = 0); // trim trailing space and find beginning of next line + +// Character classification for word-wrapping logic +enum ImWcharClass +{ + ImWcharClass_Blank, ImWcharClass_Punct, ImWcharClass_Other +}; +IMGUI_API void ImTextInitClassifiers(); +IMGUI_API void ImTextClassifierClear(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class); +IMGUI_API void ImTextClassifierSetCharClass(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, unsigned int c); +IMGUI_API void ImTextClassifierSetCharClassFromStr(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, const char* s); + +// Helpers: File System +#ifdef IMGUI_DISABLE_FILE_FUNCTIONS +#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS +typedef void* ImFileHandle; +inline ImFileHandle ImFileOpen(const char*, const char*) { return NULL; } +inline bool ImFileClose(ImFileHandle) { return false; } +inline ImU64 ImFileGetSize(ImFileHandle) { return (ImU64)-1; } +inline ImU64 ImFileRead(void*, ImU64, ImU64, ImFileHandle) { return 0; } +inline ImU64 ImFileWrite(const void*, ImU64, ImU64, ImFileHandle) { return 0; } +#endif +#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS +typedef FILE* ImFileHandle; +IMGUI_API ImFileHandle ImFileOpen(const char* filename, const char* mode); +IMGUI_API bool ImFileClose(ImFileHandle file); +IMGUI_API ImU64 ImFileGetSize(ImFileHandle file); +IMGUI_API ImU64 ImFileRead(void* data, ImU64 size, ImU64 count, ImFileHandle file); +IMGUI_API ImU64 ImFileWrite(const void* data, ImU64 size, ImU64 count, ImFileHandle file); +#else +#define IMGUI_DISABLE_TTY_FUNCTIONS // Can't use stdout, fflush if we are not using default file functions +#endif +IMGUI_API void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size = NULL, int padding_bytes = 0); + +// Helpers: Maths +IM_MSVC_RUNTIME_CHECKS_OFF +// - Wrapper for standard libs functions. (Note that imgui_demo.cpp does _not_ use them to keep the code easy to copy) +#ifndef IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS +#define ImFabs(X) fabsf(X) +#define ImSqrt(X) sqrtf(X) +#define ImFmod(X, Y) fmodf((X), (Y)) +#define ImCos(X) cosf(X) +#define ImSin(X) sinf(X) +#define ImAcos(X) acosf(X) +#define ImAtan2(Y, X) atan2f((Y), (X)) +#define ImAtof(STR) atof(STR) +#define ImCeil(X) ceilf(X) +inline float ImPow(float x, float y) { return powf(x, y); } // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision +inline double ImPow(double x, double y) { return pow(x, y); } +inline float ImLog(float x) { return logf(x); } // DragBehaviorT/SliderBehaviorT uses ImLog with either float/double and need the precision +inline double ImLog(double x) { return log(x); } +inline int ImAbs(int x) { return x < 0 ? -x : x; } +inline float ImAbs(float x) { return fabsf(x); } +inline double ImAbs(double x) { return fabs(x); } +inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument +inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; } +#ifdef IMGUI_ENABLE_SSE +inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); } +#else +inline float ImRsqrt(float x) { return 1.0f / sqrtf(x); } +#endif +inline double ImRsqrt(double x) { return 1.0 / sqrt(x); } +#endif +// - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support variety of types: signed/unsigned int/long long float/double +// (Exceptionally using templates here but we could also redefine them for those types) +template T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; } +template T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; } +template T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; } +template T ImLerp(double a, double b, float t) { return (T)(a + (b - a) * (double)t); } +template T ImLerp(T a, T b, float t) { return (T)((float)a + (float)(b - a) * t); } +template void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; } +template T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; } +template T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; } +// - Misc maths helpers +inline ImVec2 ImMin(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x < rhs.x ? lhs.x : rhs.x, lhs.y < rhs.y ? lhs.y : rhs.y); } +inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); } +inline ImVec2 ImClamp(const ImVec2& v, const ImVec2&mn, const ImVec2&mx){ return ImVec2((v.x < mn.x) ? mn.x : (v.x > mx.x) ? mx.x : v.x, (v.y < mn.y) ? mn.y : (v.y > mx.y) ? mx.y : v.y); } +inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); } +inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); } +inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t, a.w + (b.w - a.w) * t); } +inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; } +inline float ImLengthSqr(const ImVec2& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y); } +inline float ImLengthSqr(const ImVec4& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y) + (lhs.z * lhs.z) + (lhs.w * lhs.w); } +inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = (lhs.x * lhs.x) + (lhs.y * lhs.y); if (d > 0.0f) return ImRsqrt(d); return fail_value; } +inline float ImTrunc(float f) { return (float)(int)(f); } +inline ImVec2 ImTrunc(const ImVec2& v) { return ImVec2((float)(int)(v.x), (float)(int)(v.y)); } +inline float ImFloor(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf() +inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2(ImFloor(v.x), ImFloor(v.y)); } +inline float ImTrunc64(float f) { return (float)(ImS64)(f); } +inline float ImRound64(float f) { return (float)(ImS64)(f + 0.5f); } // FIXME: Positive values only. +inline float ImCeilFast(float f) { int i = (int)f; return (float)(i + (f > (float)i)); } // Consider using the the bit-hack version (search for "0x1p120f"). +inline int ImModPositive(int a, int b) { return (a + b) % b; } +inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; } +inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); } +inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; } +inline float ImLinearRemapClamp(float s0, float s1, float d0, float d1, float x) { return ImSaturate((x - s0) / (s1 - s0)) * (d1 - d0) + d0; } +inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); } +inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; } +inline float ImExponentialMovingAverage(float avg, float sample, int n){ avg -= avg / (float)n; avg += sample / (float)n; return avg; } +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Helpers: Geometry +IMGUI_API ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t); +IMGUI_API ImVec2 ImBezierCubicClosestPoint(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, int num_segments); // For curves with explicit number of segments +IMGUI_API ImVec2 ImBezierCubicClosestPointCasteljau(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, float tess_tol);// For auto-tessellated curves you can use tess_tol = style.CurveTessellationTol +IMGUI_API ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t); +IMGUI_API ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p); +IMGUI_API bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p); +IMGUI_API ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p); +IMGUI_API void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w); +inline float ImTriangleArea(const ImVec2& a, const ImVec2& b, const ImVec2& c) { return ImFabs((a.x * (b.y - c.y)) + (b.x * (c.y - a.y)) + (c.x * (a.y - b.y))) * 0.5f; } +inline bool ImTriangleIsClockwise(const ImVec2& a, const ImVec2& b, const ImVec2& c) { return ((b.x - a.x) * (c.y - b.y)) - ((c.x - b.x) * (b.y - a.y)) > 0.0f; } + +// Helper: ImVec1 (1D vector) +// (this odd construct is used to facilitate the transition between 1D and 2D, and the maintenance of some branches/patches) +IM_MSVC_RUNTIME_CHECKS_OFF +struct ImVec1 +{ + float x; + constexpr ImVec1() : x(0.0f) { } + constexpr ImVec1(float _x) : x(_x) { } +}; + +// Helper: ImVec2i (2D vector, integer) +struct ImVec2i +{ + int x, y; + constexpr ImVec2i() : x(0), y(0) {} + constexpr ImVec2i(int _x, int _y) : x(_x), y(_y) {} +}; + +// Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage) +struct ImVec2ih +{ + short x, y; + constexpr ImVec2ih() : x(0), y(0) {} + constexpr ImVec2ih(short _x, short _y) : x(_x), y(_y) {} + constexpr explicit ImVec2ih(const ImVec2& rhs) : x((short)rhs.x), y((short)rhs.y) {} +}; + +// Helper: ImRect (2D axis aligned bounding-box) +// NB: we can't rely on ImVec2 math operators being available here! +struct IMGUI_API ImRect +{ + ImVec2 Min; // Upper-left + ImVec2 Max; // Lower-right + + constexpr ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {} + constexpr ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {} + constexpr ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} + constexpr ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {} + + ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); } + ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); } + float GetWidth() const { return Max.x - Min.x; } + float GetHeight() const { return Max.y - Min.y; } + float GetArea() const { return (Max.x - Min.x) * (Max.y - Min.y); } + ImVec2 GetTL() const { return Min; } // Top-left + ImVec2 GetTR() const { return ImVec2(Max.x, Min.y); } // Top-right + ImVec2 GetBL() const { return ImVec2(Min.x, Max.y); } // Bottom-left + ImVec2 GetBR() const { return Max; } // Bottom-right + bool Contains(const ImVec2& p) const { return p.x >= Min.x && p.y >= Min.y && p.x < Max.x && p.y < Max.y; } + bool Contains(const ImRect& r) const { return r.Min.x >= Min.x && r.Min.y >= Min.y && r.Max.x <= Max.x && r.Max.y <= Max.y; } + bool ContainsWithPad(const ImVec2& p, const ImVec2& pad) const { return p.x >= Min.x - pad.x && p.y >= Min.y - pad.y && p.x < Max.x + pad.x && p.y < Max.y + pad.y; } + bool Overlaps(const ImRect& r) const { return r.Min.y < Max.y && r.Max.y > Min.y && r.Min.x < Max.x && r.Max.x > Min.x; } + void Add(const ImVec2& p) { if (Min.x > p.x) Min.x = p.x; if (Min.y > p.y) Min.y = p.y; if (Max.x < p.x) Max.x = p.x; if (Max.y < p.y) Max.y = p.y; } + void Add(const ImRect& r) { if (Min.x > r.Min.x) Min.x = r.Min.x; if (Min.y > r.Min.y) Min.y = r.Min.y; if (Max.x < r.Max.x) Max.x = r.Max.x; if (Max.y < r.Max.y) Max.y = r.Max.y; } + void AddX(float x) { if (Min.x > x) Min.x = x; if (Max.x < x) Max.x = x; } + void AddY(float y) { if (Min.y > y) Min.y = y; if (Max.y < y) Max.y = y; } + void Expand(const float amount) { Min.x -= amount; Min.y -= amount; Max.x += amount; Max.y += amount; } + void Expand(const ImVec2& amount) { Min.x -= amount.x; Min.y -= amount.y; Max.x += amount.x; Max.y += amount.y; } + void Translate(const ImVec2& d) { Min.x += d.x; Min.y += d.y; Max.x += d.x; Max.y += d.y; } + void TranslateX(float dx) { Min.x += dx; Max.x += dx; } + void TranslateY(float dy) { Min.y += dy; Max.y += dy; } + void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max); } // Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display. + void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(Max, r.Min, r.Max); } // Full version, ensure both points are fully clipped. + bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; } + ImVec4 ToVec4() const { return ImVec4(Min.x, Min.y, Max.x, Max.y); } + const ImVec4& AsVec4() const { return *(const ImVec4*)&Min.x; } +}; + +// Helper: ImBitArray +#define IM_BITARRAY_TESTBIT(_ARRAY, _N) ((_ARRAY[(_N) >> 5] & ((ImU32)1 << ((_N) & 31))) != 0) // Macro version of ImBitArrayTestBit(): ensure args have side-effect or are costly! +#define IM_BITARRAY_CLEARBIT(_ARRAY, _N) ((_ARRAY[(_N) >> 5] &= ~((ImU32)1 << ((_N) & 31)))) // Macro version of ImBitArrayClearBit(): ensure args have side-effect or are costly! +inline size_t ImBitArrayGetStorageSizeInBytes(int bitcount) { return (size_t)((bitcount + 31) >> 5) << 2; } +inline void ImBitArrayClearAllBits(ImU32* arr, int bitcount){ memset(arr, 0, ImBitArrayGetStorageSizeInBytes(bitcount)); } +inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; } +inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; } +inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; } +inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2) // Works on range [n..n2) +{ + n2--; + while (n <= n2) + { + int a_mod = (n & 31); + int b_mod = (n2 > (n | 31) ? 31 : (n2 & 31)) + 1; + ImU32 mask = (ImU32)(((ImU64)1 << b_mod) - 1) & ~(ImU32)(((ImU64)1 << a_mod) - 1); + arr[n >> 5] |= mask; + n = (n + 32) & ~31; + } +} + +typedef ImU32* ImBitArrayPtr; // Name for use in structs + +// Helper: ImBitArray class (wrapper over ImBitArray functions) +// Store 1-bit per value. +template +struct ImBitArray +{ + ImU32 Data[(BITCOUNT + 31) >> 5]; + ImBitArray() { ClearAllBits(); } + void ClearAllBits() { memset(Data, 0, sizeof(Data)); } + void SetAllBits() { memset(Data, 255, sizeof(Data)); } + bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Data, n); } + void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Data, n); } + void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Data, n); } + void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Data, n, n2); } // Works on range [n..n2) + bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Data, n); } +}; + +// Helper: ImBitVector +// Store 1-bit per value. +struct IMGUI_API ImBitVector +{ + ImVector Storage; + void Create(int sz) { Storage.resize((sz + 31) >> 5); memset(Storage.Data, 0, (size_t)Storage.Size * sizeof(Storage.Data[0])); } + void Clear() { Storage.clear(); } + bool TestBit(int n) const { IM_ASSERT(n < (Storage.Size << 5)); return IM_BITARRAY_TESTBIT(Storage.Data, n); } + void SetBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArraySetBit(Storage.Data, n); } + void ClearBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArrayClearBit(Storage.Data, n); } +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Helper: ImSpan<> +// Pointing to a span of data we don't own. +template +struct ImSpan +{ + T* Data; + T* DataEnd; + + // Constructors, destructor + inline ImSpan() { Data = DataEnd = NULL; } + inline ImSpan(T* data, int size) { Data = data; DataEnd = data + size; } + inline ImSpan(T* data, T* data_end) { Data = data; DataEnd = data_end; } + + inline void set(T* data, int size) { Data = data; DataEnd = data + size; } + inline void set(T* data, T* data_end) { Data = data; DataEnd = data_end; } + inline void clear() { Data = DataEnd = NULL; } + inline bool empty() const { return Data == DataEnd; } + inline int size() const { return (int)(ptrdiff_t)(DataEnd - Data); } + inline int size_in_bytes() const { return (int)(ptrdiff_t)(DataEnd - Data) * (int)sizeof(T); } + inline T& operator[](int i) { T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; } + inline const T& operator[](int i) const { const T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; } + + inline T* begin() { return Data; } + inline const T* begin() const { return Data; } + inline T* end() { return DataEnd; } + inline const T* end() const { return DataEnd; } + + // Utilities + inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < DataEnd); const ptrdiff_t off = it - Data; return (int)off; } +}; + +// Helper: ImSpanAllocator<> +// Facilitate storing multiple chunks into a single large block (the "arena") +// - Usage: call Reserve() N times, allocate GetArenaSizeInBytes() worth, pass it to SetArenaBasePtr(), call GetSpan() N times to retrieve the aligned ranges. +template +struct ImSpanAllocator +{ + char* BasePtr; + int CurrOff; + int CurrIdx; + int Offsets[CHUNKS]; + int Sizes[CHUNKS]; + + ImSpanAllocator() { memset((void*)this, 0, sizeof(*this)); } + inline void Reserve(int n, size_t sz, int a=4) { IM_ASSERT(n == CurrIdx && n < CHUNKS); CurrOff = IM_MEMALIGN(CurrOff, a); Offsets[n] = CurrOff; Sizes[n] = (int)sz; CurrIdx++; CurrOff += (int)sz; } + inline int GetArenaSizeInBytes() { return CurrOff; } + inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; } + inline void* GetSpanPtrBegin(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrIdx == CHUNKS); return (void*)(BasePtr + Offsets[n]); } + inline void* GetSpanPtrEnd(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrIdx == CHUNKS); return (void*)(BasePtr + Offsets[n] + Sizes[n]); } + template + inline void GetSpan(int n, ImSpan* span) { span->set((T*)GetSpanPtrBegin(n), (T*)GetSpanPtrEnd(n)); } +}; + +// Helper: ImStableVector<> +// Allocating chunks of BLOCKSIZE items. Objects pointers are never invalidated when growing, only by clear(). +// Important: does not destruct anything! +// Implemented only the minimum set of functions we need for it. +template +struct ImStableVector +{ + int Size = 0; + int Capacity = 0; + ImVector Blocks; + + // Functions + inline ~ImStableVector() { for (T* block : Blocks) IM_FREE(block); } + + inline void clear() { Size = Capacity = 0; Blocks.clear_delete(); } + inline void resize(int new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; } + inline void reserve(int new_cap) + { + new_cap = IM_MEMALIGN(new_cap, BLOCKSIZE); + int old_count = Capacity / BLOCKSIZE; + int new_count = new_cap / BLOCKSIZE; + if (new_count <= old_count) + return; + Blocks.resize(new_count); + for (int n = old_count; n < new_count; n++) + Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCKSIZE); + Capacity = new_cap; + } + inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; } + inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; } + inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCKSIZE); void* ptr = &Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; } +}; + +// Helper: ImPool<> +// Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer, +// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object. +typedef int ImPoolIdx; +template +struct ImPool +{ + ImVector Buf; // Contiguous data + ImGuiStorage Map; // ID->Index + ImPoolIdx FreeIdx; // Next free idx to use + ImPoolIdx AliveCount; // Number of active/alive items (for display purpose) + + ImPool() { FreeIdx = AliveCount = 0; } + ~ImPool() { Clear(); } + T* GetByKey(ImGuiID key) { int idx = Map.GetInt(key, -1); return (idx != -1) ? &Buf[idx] : NULL; } + T* GetByIndex(ImPoolIdx n) { return &Buf[n]; } + ImPoolIdx GetIndex(const T* p) const { IM_ASSERT(p >= Buf.Data && p < Buf.Data + Buf.Size); return (ImPoolIdx)(p - Buf.Data); } + T* GetOrAddByKey(ImGuiID key) { int* p_idx = Map.GetIntRef(key, -1); if (*p_idx != -1) return &Buf[*p_idx]; *p_idx = FreeIdx; return Add(); } + bool Contains(const T* p) const { return (p >= Buf.Data && p < Buf.Data + Buf.Size); } + void Clear() { for (int n = 0; n < Map.Data.Size; n++) { int idx = Map.Data[n].val_i; if (idx != -1) Buf[idx].~T(); } Map.Clear(); Buf.clear(); FreeIdx = AliveCount = 0; } + T* Add() { int idx = FreeIdx; if (idx == Buf.Size) { Buf.resize(Buf.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Buf[idx]; } IM_PLACEMENT_NEW(&Buf[idx]) T(); AliveCount++; return &Buf[idx]; } + void Remove(ImGuiID key, const T* p) { Remove(key, GetIndex(p)); } + void Remove(ImGuiID key, ImPoolIdx idx) { Buf[idx].~T(); *(int*)&Buf[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); AliveCount--; } + void Reserve(int capacity) { Buf.reserve(capacity); Map.Data.reserve(capacity); } + + // To iterate a ImPool: for (int n = 0; n < pool.GetMapSize(); n++) if (T* t = pool.TryGetMapData(n)) { ... } + // Can be avoided if you know .Remove() has never been called on the pool, or AliveCount == GetMapSize() + int GetAliveCount() const { return AliveCount; } // Number of active/alive items in the pool (for display purpose) + int GetBufSize() const { return Buf.Size; } + int GetMapSize() const { return Map.Data.Size; } // It is the map we need iterate to find valid items, since we don't have "alive" storage anywhere + T* TryGetMapData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); } +}; + +// Helper: ImChunkStream<> +// Build and iterate a contiguous stream of variable-sized structures. +// This is used by Settings to store persistent data while reducing allocation count. +// We store the chunk size first, and align the final size on 4 bytes boundaries. +// The tedious/zealous amount of casting is to avoid -Wcast-align warnings. +template +struct ImChunkStream +{ + ImVector Buf; + + void clear() { Buf.clear(); } + bool empty() const { return Buf.Size == 0; } + int size() const { return Buf.Size; } + T* alloc_chunk(size_t sz) { size_t HDR_SZ = 4; sz = IM_MEMALIGN(HDR_SZ + sz, 4u); int off = Buf.Size; Buf.resize(off + (int)sz); ((int*)(void*)(Buf.Data + off))[0] = (int)sz; return (T*)(void*)(Buf.Data + off + (int)HDR_SZ); } + T* begin() { size_t HDR_SZ = 4; if (!Buf.Data) return NULL; return (T*)(void*)(Buf.Data + HDR_SZ); } + T* next_chunk(T* p) { size_t HDR_SZ = 4; IM_ASSERT(p >= begin() && p < end()); p = (T*)(void*)((char*)(void*)p + chunk_size(p)); if (p == (T*)(void*)((char*)end() + HDR_SZ)) return (T*)0; IM_ASSERT(p < end()); return p; } + int chunk_size(const T* p) { return ((const int*)p)[-1]; } + T* end() { return (T*)(void*)(Buf.Data + Buf.Size); } + int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; } + T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); } + void swap(ImChunkStream& rhs) { rhs.Buf.swap(Buf); } +}; + +// Helper: ImGuiTextIndex +// Maintain a line index for a text buffer. This is a strong candidate to be moved into the public API. +struct ImGuiTextIndex +{ + ImVector Offsets; + int EndOffset = 0; // Because we don't own text buffer we need to maintain EndOffset (may bake in LineOffsets?) + + void clear() { Offsets.clear(); EndOffset = 0; } + int size() { return Offsets.Size; } + const char* get_line_begin(const char* base, int n) { return base + (Offsets.Size != 0 ? Offsets[n] : 0); } + const char* get_line_end(const char* base, int n) { return base + (n + 1 < Offsets.Size ? (Offsets[n + 1] - 1) : EndOffset); } + void append(const char* base, int old_size, int new_size); +}; + +// Helper: ImGuiPackedDate (sizeof() == 2) +// Store a date in a way that is efficient to read/write in text form. If we stored e.g. number of days since Epoch we'd need costlier back and forth. +// This is specifically designed to be able to prune old .ini data. +struct ImGuiPackedDate +{ + ImU16 Year : 7; // Year since 2000 // We can change to another offset e.g. 1970 but this is easier to watch in debugger. + ImU16 Month : 4; // Month (1-12) + ImU16 Day : 5; // Day (1-31) + + ImGuiPackedDate() { Year = Month = Day = 0; } + ImGuiPackedDate(int yyyymmdd) { Year = (ImU16)((yyyymmdd / 10000) - 2000); Month = (ImU16)((yyyymmdd / 100) % 100); Day = (ImU16)(yyyymmdd % 100); } // Pack + bool IsValid() { return (Year && Month && Day); } + int Unpack() const { return (Year && Month && Day) ? ((Year + 2000) * 10000) + (Month * 100) + Day : 0; } // Unpack + void SubtractMonths(int m) { while (m > 0) { Year -= Month == 1; Month = (Month == 1) ? 12 : Month - 1; m--; } } // FIXME-OPT: Stupid but enough for what we do with it. +}; + +// Helper: ImGuiStorage +IMGUI_API ImGuiStoragePair* ImLowerBound(ImGuiStoragePair* in_begin, ImGuiStoragePair* in_end, ImGuiID key); + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawList support +//----------------------------------------------------------------------------- + +// ImDrawList: Helper function to calculate a circle's segment count given its radius and a "maximum error" value. +// Estimation of number of circle segment based on error is derived using method described in https://stackoverflow.com/a/2244088/15194693 +// Number of segments (N) is calculated using equation: +// N = ceil ( pi / acos(1 - error / r) ) where r > 0, error <= r +// Our equation is significantly simpler that one in the post thanks for choosing segment that is +// perpendicular to X axis. Follow steps in the article from this starting condition and you will +// will get this result. +// +// Rendering circles with an odd number of segments, while mathematically correct will produce +// asymmetrical results on the raster grid. Therefore we're rounding N to next even number (7->8, 8->8, 9->10 etc.) +#define IM_ROUNDUP_TO_EVEN(_V) ((((_V) + 1) / 2) * 2) +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN 4 +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX 512 +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(_RAD,_MAXERROR) ImClamp(IM_ROUNDUP_TO_EVEN((int)ImCeil(IM_PI / ImAcos(1 - ImMin((_MAXERROR), (_RAD)) / (_RAD)))), IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX) + +// Raw equation from IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC rewritten for 'r' and 'error'. +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(_N,_MAXERROR) ((_MAXERROR) / (1 - ImCos(IM_PI / ImMax((float)(_N), IM_PI)))) +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_ERROR(_N,_RAD) ((1 - ImCos(IM_PI / ImMax((float)(_N), IM_PI))) / (_RAD)) + +// ImDrawList: Lookup table size for adaptive arc drawing, cover full circle. +#ifndef IM_DRAWLIST_ARCFAST_TABLE_SIZE +#define IM_DRAWLIST_ARCFAST_TABLE_SIZE 48 // Number of samples in lookup table. +#endif +#define IM_DRAWLIST_ARCFAST_SAMPLE_MAX IM_DRAWLIST_ARCFAST_TABLE_SIZE // Sample index _PathArcToFastEx() for 360 angle. + +// Data shared between all ImDrawList instances +// Conceptually this could have been called e.g. ImDrawListSharedContext +// Typically one ImGui context would create and maintain one of this. +// You may want to create your own instance of you try to ImDrawList completely without ImGui. In that case, watch out for future changes to this structure. +struct IMGUI_API ImDrawListSharedData +{ + ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas (== FontAtlas->TexUvWhitePixel) + const ImVec4* TexUvLines; // UV of anti-aliased lines in the atlas (== FontAtlas->TexUvLines) + ImFontAtlas* FontAtlas; // Current font atlas + ImFont* Font; // Current font (used for simplified AddText overload) + float FontSize; // Current font size (used for for simplified AddText overload) + float FontScale; // Current font scale (== FontSize / Font->FontSize) + float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo() + float CircleTessellationMaxError; // Number of circle segments to use per pixel of radius for AddCircle() etc + float InitialFringeScale; // Initial scale to apply to AA fringe + ImDrawListFlags InitialFlags; // Initial flags at the beginning of the frame (it is possible to alter flags on a per-drawlist basis afterwards) + ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen() + ImVector TempBuffer; // Temporary write buffer + ImVector DrawLists; // All draw lists associated to this ImDrawListSharedData + ImGuiContext* Context; // [OPTIONAL] Link to Dear ImGui context. 99% of ImDrawList/ImFontAtlas can function without an ImGui context, but this facilitate handling one legacy edge case. + + // Lookup tables + ImVec2 ArcFastVtx[IM_DRAWLIST_ARCFAST_TABLE_SIZE]; // Sample points on the quarter of the circle. + float ArcFastRadiusCutoff; // Cutoff radius after which arc drawing will fallback to slower PathArcTo() + ImU8 CircleSegmentCounts[64]; // Precomputed segment count for given radius before we calculate it dynamically (to avoid calculation overhead) + + ImDrawListSharedData(); + ~ImDrawListSharedData(); + void SetCircleTessellationMaxError(float max_error); +}; + +struct ImDrawDataBuilder +{ + ImVector* Layers[2]; // Pointers to global layers for: regular, tooltip. LayersP[0] is owned by DrawData. + ImVector LayerData1; + + ImDrawDataBuilder() { memset((void*)this, 0, sizeof(*this)); } +}; + +struct ImFontStackData +{ + ImFont* Font; + float FontSizeBeforeScaling; // ~~ style.FontSizeBase + float FontSizeAfterScaling; // ~~ g.FontSize +}; + +//----------------------------------------------------------------------------- +// [SECTION] Style support +//----------------------------------------------------------------------------- + +struct ImGuiStyleVarInfo +{ + ImU32 Count : 8; // 1+ + ImGuiDataType DataType : 8; + ImU32 Offset : 16; // Offset in parent structure + void* GetVarPtr(void* parent) const { return (void*)((unsigned char*)parent + Offset); } +}; + +// Stacked color modifier, backup of modified data so we can restore it +struct ImGuiColorMod +{ + ImGuiCol Col; + ImVec4 BackupValue; +}; + +// Stacked style modifier, backup of modified data so we can restore it. Data type inferred from the variable. +struct ImGuiStyleMod +{ + ImGuiStyleVar VarIdx; + union { int BackupInt[2]; float BackupFloat[2]; }; + ImGuiStyleMod(ImGuiStyleVar idx, int v) { VarIdx = idx; BackupInt[0] = v; } + ImGuiStyleMod(ImGuiStyleVar idx, float v) { VarIdx = idx; BackupFloat[0] = v; } + ImGuiStyleMod(ImGuiStyleVar idx, ImVec2 v) { VarIdx = idx; BackupFloat[0] = v.x; BackupFloat[1] = v.y; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Data types support +//----------------------------------------------------------------------------- + +struct ImGuiDataTypeStorage +{ + ImU8 Data[8]; // Opaque storage to fit any data up to ImGuiDataType_COUNT +}; + +// Type information associated to one ImGuiDataType. Retrieve with DataTypeGetInfo(). +struct ImGuiDataTypeInfo +{ + size_t Size; // Size in bytes + const char* Name; // Short descriptive name for the type, for debugging + const char* PrintFmt; // Default printf format for the type + const char* ScanFmt; // Default scanf format for the type +}; + +// Extend ImGuiDataType_ +enum ImGuiDataTypePrivate_ +{ + ImGuiDataType_Pointer = ImGuiDataType_COUNT, + ImGuiDataType_ID, +}; + +//----------------------------------------------------------------------------- +// [SECTION] Widgets support: flags, enums, data structures +//----------------------------------------------------------------------------- + +// Extend ImGuiItemFlags +// - input: PushItemFlag() manipulates g.CurrentItemFlags, g.NextItemData.ItemFlags, ItemAdd() calls may add extra flags too. +// - output: stored in g.LastItemData.ItemFlags +enum ImGuiItemFlagsPrivate_ +{ + // Controlled by user + ImGuiItemFlags_ReadOnly = 1 << 11, // false // [ALPHA] Allow hovering interactions but underlying value is not changed. + ImGuiItemFlags_MixedValue = 1 << 12, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets) + ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, // false // Disable hoverable check in ItemHoverable() + ImGuiItemFlags_AllowOverlap = 1 << 14, // false // Allow being overlapped by another widget. Not-hovered to Hovered transition deferred by a frame. + ImGuiItemFlags_NoNavDisableMouseHover = 1 << 15, // false // Nav keyboard/gamepad mode doesn't disable hover highlight (behave as if NavHighlightItemUnderNav==false). + ImGuiItemFlags_NoMarkEdited = 1 << 16, // false // Skip calling MarkItemEdited() + ImGuiItemFlags_NoFocus = 1 << 17, // false // [EXPERIMENTAL: Not very well specced] Clicking doesn't take focus. Automatically sets ImGuiButtonFlags_NoFocus + ImGuiButtonFlags_NoNavFocus in ButtonBehavior(). + + // Controlled by widget code + ImGuiItemFlags_Inputable = 1 << 20, // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature. + ImGuiItemFlags_HasSelectionUserData = 1 << 21, // false // Set by SetNextItemSelectionUserData() + ImGuiItemFlags_IsMultiSelect = 1 << 22, // false // Set by SetNextItemSelectionUserData() + + ImGuiItemFlags_Default_ = ImGuiItemFlags_AutoClosePopups | ImGuiItemFlags_LiveEditOnInputText, // Please don't change, use PushItemFlag() instead. + + // Obsolete + //ImGuiItemFlags_SelectableDontClosePopup = !ImGuiItemFlags_AutoClosePopups, // Can't have a redirect as we inverted the behavior +}; + +// Status flags for an already submitted item +// - output: stored in g.LastItemData.StatusFlags +enum ImGuiItemStatusFlags_ +{ + ImGuiItemStatusFlags_None = 0, + ImGuiItemStatusFlags_HoveredRect = 1 << 0, // Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test) + ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // g.LastItemData.DisplayRect is valid + ImGuiItemStatusFlags_Edited = 1 << 2, // Value exposed by item was edited in the current frame (should match the bool return value of most widgets) + ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues. + ImGuiItemStatusFlags_ToggledOpen = 1 << 4, // Set when TreeNode() reports toggling their open state. + ImGuiItemStatusFlags_HasDeactivated = 1 << 5, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag. + ImGuiItemStatusFlags_Deactivated = 1 << 6, // Only valid if ImGuiItemStatusFlags_HasDeactivated is set. + ImGuiItemStatusFlags_HoveredWindow = 1 << 7, // Override the HoveredWindow test to allow cross-window hover testing. + ImGuiItemStatusFlags_Visible = 1 << 8, // [WIP] Set when item is overlapping the current clipping rectangle (Used internally. Please don't use yet: API/system will change as we refactor Itemadd()). + ImGuiItemStatusFlags_HasClipRect = 1 << 9, // g.LastItemData.ClipRect is valid. + ImGuiItemStatusFlags_HasShortcut = 1 << 10, // g.LastItemData.Shortcut valid. Set by SetNextItemShortcut() -> ItemAdd(). + //ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8, // Removed IN 1.90.1 (Dec 2023). The trigger is part of g.NavActivateId. See commit 54c1bdeceb. + ImGuiItemStatusFlags_EditedInternal = 1 << 11, // Similar to ImGuiItemStatusFlags_Edited but bypassing ImGuiItemFlags_NoMarkEdited. + + // Additional status + semantic for ImGuiTestEngine +#ifdef IMGUI_ENABLE_TEST_ENGINE + ImGuiItemStatusFlags_Openable = 1 << 20, // Item is an openable (e.g. TreeNode) + ImGuiItemStatusFlags_Opened = 1 << 21, // Opened status + ImGuiItemStatusFlags_Checkable = 1 << 22, // Item is a checkable (e.g. CheckBox, MenuItem) + ImGuiItemStatusFlags_Checked = 1 << 23, // Checked status + ImGuiItemStatusFlags_Inputable = 1 << 24, // Item is a text-inputable (e.g. InputText, SliderXXX, DragXXX) +#endif +}; + +// Extend ImGuiHoveredFlags_ +enum ImGuiHoveredFlagsPrivate_ +{ + ImGuiHoveredFlags_DelayMask_ = ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay, + ImGuiHoveredFlags_AllowedMaskForIsWindowHovered = ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy | ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary, + ImGuiHoveredFlags_AllowedMaskForIsItemHovered = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayMask_, +}; + +// Extend ImGuiInputTextFlags_ +enum ImGuiInputTextFlagsPrivate_ +{ + // [Internal] + ImGuiInputTextFlags_Multiline = 1 << 26, // For internal use by InputTextMultiline() + ImGuiInputTextFlags_TempInput = 1 << 27, // For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match. + ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 28, // For internal use by InputScalar() and TempInputScalar() +}; + +// Extend ImGuiButtonFlags_ +enum ImGuiButtonFlagsPrivate_ +{ + ImGuiButtonFlags_PressedOnClick = 1 << 4, // return true on click (mouse down event) + ImGuiButtonFlags_PressedOnClickRelease = 1 << 5, // [Default] return true on click + release on same item <-- this is what the majority of Button are using + ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6, // return true on click + release even if the release event is not done while hovering the item + ImGuiButtonFlags_PressedOnRelease = 1 << 7, // return true on release (default requires click+release). Prior to 2026/03/20 this implied ImGuiButtonFlags_NoHoldingActiveId but they are separate now. + ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, // return true on double-click (default requires click+release) + ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, // return true when held into while we are drag and dropping another item (used by e.g. tree nodes, collapsing headers) + //ImGuiButtonFlags_Repeat = 1 << 10, // hold to repeat -> use ImGuiItemFlags_ButtonRepeat instead. + ImGuiButtonFlags_FlattenChildren = 1 << 11, // allow interactions even if a child window is overlapping + //ImGuiButtonFlags_DontClosePopups = 1 << 13, // disable automatically closing parent popup on press + //ImGuiButtonFlags_Disabled = 1 << 14, // disable interactions -> use BeginDisabled() or ImGuiItemFlags_Disabled + ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, // vertically align button to match text baseline - ButtonEx() only // FIXME: Should be removed and handled by SmallButton(), not possible currently because of DC.CursorPosPrevLine + ImGuiButtonFlags_NoKeyModsAllowed = 1 << 16, // disable mouse interaction if a key modifier is held + ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, // don't set ActiveId while holding the mouse (ImGuiButtonFlags_PressedOnClick only) + ImGuiButtonFlags_NoNavFocus = 1 << 18, // don't override navigation focus when activated (FIXME: this is essentially used every time an item uses ImGuiItemFlags_NoNav, but because legacy specs don't requires LastItemData to be set ButtonBehavior(), we can't poll g.LastItemData.ItemFlags) + ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, // don't report as hovered when nav focus is on this item + ImGuiButtonFlags_NoSetKeyOwner = 1 << 20, // don't set key/input owner on the initial click (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!) + ImGuiButtonFlags_NoTestKeyOwner = 1 << 21, // don't test key/input owner when polling the key (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!) + ImGuiButtonFlags_NoFocus = 1 << 22, // [EXPERIMENTAL: Not very well specced]. Don't focus parent window when clicking. + ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold, + ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease, + //ImGuiButtonFlags_NoKeyModifiers = ImGuiButtonFlags_NoKeyModsAllowed, // Renamed in 1.91.4 +}; + +// Extend ImGuiComboFlags_ +enum ImGuiComboFlagsPrivate_ +{ + ImGuiComboFlags_CustomPreview = 1 << 20, // enable BeginComboPreview() +}; + +// Extend ImGuiSliderFlags_ +enum ImGuiSliderFlagsPrivate_ +{ + ImGuiSliderFlags_Vertical = 1 << 20, // Should this slider be orientated vertically? + ImGuiSliderFlags_ReadOnly = 1 << 21, // Consider using g.NextItemData.ItemFlags |= ImGuiItemFlags_ReadOnly instead. +}; + +// Extend ImGuiSelectableFlags_ +enum ImGuiSelectableFlagsPrivate_ +{ + // NB: need to be in sync with last value of ImGuiSelectableFlags_ + ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20, + ImGuiSelectableFlags_SelectOnClick = 1 << 22, // Override button behavior to react on Click (default is Click+Release) + ImGuiSelectableFlags_SelectOnRelease = 1 << 23, // Override button behavior to react on Release (default is Click+Release) + ImGuiSelectableFlags_SpanAvailWidth = 1 << 24, // Span all avail width even if we declared less for layout purpose. FIXME: We may be able to remove this (added in 6251d379, 2bcafc86 for menus) + ImGuiSelectableFlags_SetNavIdOnHover = 1 << 25, // Set Nav/Focus ID on mouse hover (used by MenuItem) + ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 26, // Disable padding each side with ItemSpacing * 0.5f + ImGuiSelectableFlags_NoSetKeyOwner = 1 << 27, // Don't set key/input owner on the initial click (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!) +}; + +// Extend ImGuiTreeNodeFlags_ +enum ImGuiTreeNodeFlagsPrivate_ +{ + ImGuiTreeNodeFlags_NoNavFocus = 1 << 27,// Don't claim nav focus when interacting with this item (#8551) + ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 28,// FIXME-WIP: Hard-coded for CollapsingHeader() + ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 29,// FIXME-WIP: Turn Down arrow into an Up arrow, for reversed trees (#6517) + ImGuiTreeNodeFlags_OpenOnMask_ = ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_OpenOnArrow, + ImGuiTreeNodeFlags_DrawLinesMask_ = ImGuiTreeNodeFlags_DrawLinesNone | ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes, +}; + +enum ImGuiSeparatorFlags_ +{ + ImGuiSeparatorFlags_None = 0, + ImGuiSeparatorFlags_Horizontal = 1 << 0, // Axis default to current layout type, so generally Horizontal unless e.g. in a menu bar + ImGuiSeparatorFlags_Vertical = 1 << 1, + ImGuiSeparatorFlags_SpanAllColumns = 1 << 2, // Make separator cover all columns of a legacy Columns() set. +}; + +// Flags for FocusWindow(). This is not called ImGuiFocusFlags to avoid confusion with public-facing ImGuiFocusedFlags. +// FIXME: Once we finishing replacing more uses of GetTopMostPopupModal()+IsWindowWithinBeginStackOf() +// and FindBlockingModal() with this, we may want to change the flag to be opt-out instead of opt-in. +enum ImGuiFocusRequestFlags_ +{ + ImGuiFocusRequestFlags_None = 0, + ImGuiFocusRequestFlags_RestoreFocusedChild = 1 << 0, // Find last focused child (if any) and focus it instead. + ImGuiFocusRequestFlags_UnlessBelowModal = 1 << 1, // Do not set focus if the window is below a modal. +}; + +enum ImGuiTextFlags_ +{ + ImGuiTextFlags_None = 0, + ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0, +}; + +enum ImGuiTooltipFlags_ +{ + ImGuiTooltipFlags_None = 0, + ImGuiTooltipFlags_OverridePrevious = 1 << 1, // Clear/ignore previously submitted tooltip (defaults to append) +}; + +// FIXME: this is in development, not exposed/functional as a generic feature yet. +// Horizontal/Vertical enums are fixed to 0/1 so they may be used to index ImVec2 +enum ImGuiLayoutType_ +{ + ImGuiLayoutType_Horizontal = 0, + ImGuiLayoutType_Vertical = 1 +}; + +// Flags for LogBegin() text capturing function +enum ImGuiLogFlags_ +{ + ImGuiLogFlags_None = 0, + + ImGuiLogFlags_OutputTTY = 1 << 0, + ImGuiLogFlags_OutputFile = 1 << 1, + ImGuiLogFlags_OutputBuffer = 1 << 2, + ImGuiLogFlags_OutputClipboard = 1 << 3, + ImGuiLogFlags_OutputMask_ = ImGuiLogFlags_OutputTTY | ImGuiLogFlags_OutputFile | ImGuiLogFlags_OutputBuffer | ImGuiLogFlags_OutputClipboard, +}; + +// X/Y enums are fixed to 0/1 so they may be used to index ImVec2 +enum ImGuiAxis +{ + ImGuiAxis_None = -1, + ImGuiAxis_X = 0, + ImGuiAxis_Y = 1 +}; + +enum ImGuiPlotType +{ + ImGuiPlotType_Lines, + ImGuiPlotType_Histogram, +}; + +// Storage data for BeginComboPreview()/EndComboPreview() +struct IMGUI_API ImGuiComboPreviewData +{ + ImRect PreviewRect; + ImVec2 BackupCursorPos; + ImVec2 BackupCursorMaxPos; + ImVec2 BackupCursorPosPrevLine; + float BackupPrevLineTextBaseOffset; + ImGuiLayoutType BackupLayout; + + ImGuiComboPreviewData() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Stacked storage data for BeginGroup()/EndGroup() +struct IMGUI_API ImGuiGroupData +{ + ImGuiID WindowID; + ImVec2 BackupCursorPos; + ImVec2 BackupCursorMaxPos; + ImVec2 BackupCursorPosPrevLine; + ImVec1 BackupIndent; + ImVec1 BackupGroupOffset; + ImVec2 BackupCurrLineSize; + float BackupCurrLineTextBaseOffset; + ImGuiID BackupActiveIdIsAlive; + bool BackupAnyIdHasBeenEditedThisFrame; + bool BackupDeactivatedIdIsAlive; + bool BackupHoveredIdIsAlive; + bool BackupIsSameLine; + bool EmitItem; +}; + +// Simple column measurement, currently used for MenuItem() only.. This is very short-sighted/throw-away code and NOT a generic helper. +struct IMGUI_API ImGuiMenuColumns +{ + ImU32 TotalWidth; + ImU32 NextTotalWidth; + ImU16 Spacing; + ImU16 OffsetIcon; // Always zero for now + ImU16 OffsetLabel; // Offsets are locked in Update() + ImU16 OffsetShortcut; + ImU16 OffsetMark; + ImU16 Widths[4]; // Width of: Icon, Label, Shortcut, Mark (accumulators for current frame) + + ImGuiMenuColumns() { memset((void*)this, 0, sizeof(*this)); } + void Update(float spacing, bool window_reappearing); + float DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark); + void CalcNextTotalWidth(bool update_offsets); +}; + +// Internal temporary state for deactivating InputText() instances. +// Store as part of ImGuiDeactivatedItemData? +struct IMGUI_API ImGuiInputTextDeactivatedState +{ + ImGuiID ID; // widget id owning the text state (which just got deactivated) + int ElapseFrame; + ImVector TextA; // text buffer + + ImGuiInputTextDeactivatedState() { memset((void*)this, 0, sizeof(*this)); } + void ClearFreeMemory() { ID = 0; ElapseFrame = 0; TextA.clear(); } +}; + +// Forward declare imstb_textedit.h structure + make its main configuration define accessible +#undef IMSTB_TEXTEDIT_STRING +#undef IMSTB_TEXTEDIT_CHARTYPE +#define IMSTB_TEXTEDIT_STRING ImGuiInputTextState +#define IMSTB_TEXTEDIT_CHARTYPE char +#define IMSTB_TEXTEDIT_GETWIDTH_NEWLINE (-1.0f) +#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99 +#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999 +namespace ImStb { struct STB_TexteditState; } +typedef ImStb::STB_TexteditState ImStbTexteditState; + +// Internal state of the currently focused/edited text input box +// For a given item ID, access with ImGui::GetInputTextState() +struct IMGUI_API ImGuiInputTextState +{ + ImGuiContext* Ctx; // parent UI context (needs to be set explicitly by parent). + ImStbTexteditState* Stb; // State for stb_textedit.h + ImGuiInputTextFlags Flags; // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set. + ImGuiID ID; // widget id owning the text state + int TextLen; // UTF-8 length of the string in TextA (in bytes) + const char* TextSrc; // == TextA.Data unless read-only, in which case == buf passed to InputText(). For _ReadOnly fields, pointer will be null outside the InputText() call. + ImVector TextA; // main UTF8 buffer. TextA.Size is a buffer size! Should always be >= buf_size passed by user (and of course >= CurLenA + 1). + ImVector TextToRevertTo; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered) + ImVector CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack + int BufCapacity; // end-user buffer capacity (include zero terminator) + ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y) + int LineCount; // last line count (solely for debugging) + float WrapWidth; // word-wrapping width + float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately + bool CursorFollow; // set when we want scrolling to follow the current cursor position (not always!) + bool CursorCenterY; // set when we want scrolling to be centered over the cursor position (while resizing a word-wrapping field) + bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection + bool EditedBefore; // edited since activated + bool EditedThisFrame; // edited this frame + bool WantReloadUserBuf; // force a reload of user buf so it may be modified externally. may be automatic in future version. + ImS8 LastMoveDirectionLR; // ImGuiDir_Left or ImGuiDir_Right. track last movement direction so when cursor cross over a word-wrapping boundaries we can display it on either line depending on last move.s + int ReloadSelectionStart; + int ReloadSelectionEnd; + + ImGuiInputTextState(); + ~ImGuiInputTextState(); + void ClearText() { TextLen = 0; TextA[0] = 0; CursorClamp(); } + void ClearFreeMemory() { TextA.clear(); TextToRevertTo.clear(); } + void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation + void OnCharPressed(unsigned int c); + float GetPreferredOffsetX() const; + const char* GetText() { return TextA.Data ? TextA.Data : ""; } + + // Cursor & Selection + void CursorAnimReset(); + void CursorClamp(); + bool HasSelection() const; + void ClearSelection(); + int GetCursorPos() const; + int GetSelectionStart() const; + int GetSelectionEnd() const; + void SetSelection(int start, int end); + void SelectAll(); + + // Reload user buf (WIP #2890) + // If you modify underlying user-passed const char* while active you need to call this (InputText V2 may lift this) + // strcpy(my_buf, "hello"); + // if (ImGuiInputTextState* state = ImGui::GetInputTextState(id)) // id may be ImGui::GetItemID() is last item + // state->ReloadUserBufAndSelectAll(); + void ReloadUserBufAndSelectAll(); + void ReloadUserBufAndKeepSelection(); + void ReloadUserBufAndMoveToEnd(); +}; + +enum ImGuiWindowRefreshFlags_ +{ + ImGuiWindowRefreshFlags_None = 0, + ImGuiWindowRefreshFlags_TryToAvoidRefresh = 1 << 0, // [EXPERIMENTAL] Try to keep existing contents, USER MUST NOT HONOR BEGIN() RETURNING FALSE AND NOT APPEND. + ImGuiWindowRefreshFlags_RefreshOnHover = 1 << 1, // [EXPERIMENTAL] Always refresh on hover + ImGuiWindowRefreshFlags_RefreshOnFocus = 1 << 2, // [EXPERIMENTAL] Always refresh on focus + // Refresh policy/frequency, Load Balancing etc. +}; + +enum ImGuiWindowBgClickFlags_ +{ + ImGuiWindowBgClickFlags_None = 0, + ImGuiWindowBgClickFlags_Move = 1 << 0, // Click on bg/void + drag to move window. Cleared by default when using io.ConfigWindowsMoveFromTitleBarOnly. +}; + +enum ImGuiNextWindowDataFlags_ +{ + ImGuiNextWindowDataFlags_None = 0, + ImGuiNextWindowDataFlags_HasPos = 1 << 0, + ImGuiNextWindowDataFlags_HasSize = 1 << 1, + ImGuiNextWindowDataFlags_HasContentSize = 1 << 2, + ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3, + ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4, + ImGuiNextWindowDataFlags_HasFocus = 1 << 5, + ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6, + ImGuiNextWindowDataFlags_HasScroll = 1 << 7, + ImGuiNextWindowDataFlags_HasWindowFlags = 1 << 8, + ImGuiNextWindowDataFlags_HasChildFlags = 1 << 9, + ImGuiNextWindowDataFlags_HasRefreshPolicy = 1 << 10, +}; + +// Storage for SetNexWindow** functions +struct ImGuiNextWindowData +{ + ImGuiNextWindowDataFlags HasFlags; + + // Members below are NOT cleared. Always rely on HasFlags. + ImGuiCond PosCond; + ImGuiCond SizeCond; + ImGuiCond CollapsedCond; + ImVec2 PosVal; + ImVec2 PosPivotVal; + ImVec2 SizeVal; + ImVec2 ContentSizeVal; + ImVec2 ScrollVal; + ImGuiWindowFlags WindowFlags; // Only honored by BeginTable() + ImGuiChildFlags ChildFlags; + bool CollapsedVal; + ImRect SizeConstraintRect; + ImGuiSizeCallback SizeCallback; + void* SizeCallbackUserData; + float BgAlphaVal; // Override background alpha + ImVec2 MenuBarOffsetMinVal; // (Always on) This is not exposed publicly, so we don't clear it and it doesn't have a corresponding flag (could we? for consistency?) + ImGuiWindowRefreshFlags RefreshFlagsVal; + + ImGuiNextWindowData() { memset((void*)this, 0, sizeof(*this)); } + inline void ClearFlags() { HasFlags = ImGuiNextWindowDataFlags_None; } +}; + +enum ImGuiNextItemDataFlags_ +{ + ImGuiNextItemDataFlags_None = 0, + ImGuiNextItemDataFlags_HasWidth = 1 << 0, + ImGuiNextItemDataFlags_HasOpen = 1 << 1, + ImGuiNextItemDataFlags_HasShortcut = 1 << 2, + ImGuiNextItemDataFlags_HasRefVal = 1 << 3, + ImGuiNextItemDataFlags_HasStorageID = 1 << 4, + ImGuiNextItemDataFlags_HasColorMarker = 1 << 5, +}; + +struct ImGuiNextItemData +{ + ImGuiNextItemDataFlags HasFlags; // Called HasFlags instead of Flags to avoid mistaking this + ImGuiItemFlags ItemFlagsSet; // Currently only tested/used for ImGuiItemFlags_AllowOverlap and ImGuiItemFlags_HasSelectionUserData. + + // Members below are NOT cleared by ItemAdd() meaning they are still valid during e.g. NavProcessItem(). Always rely on HasFlags. + ImGuiID FocusScopeId; // Set by SetNextItemSelectionUserData() + ImGuiSelectionUserData SelectionUserData; // Set by SetNextItemSelectionUserData() (note that NULL/0 is a valid value, we use -1 == ImGuiSelectionUserData_Invalid to mark invalid values) + float Width; // Set by SetNextItemWidth() + ImGuiKeyChord Shortcut; // Set by SetNextItemShortcut() + ImGuiInputFlags ShortcutFlags; // Set by SetNextItemShortcut() + bool OpenVal; // Set by SetNextItemOpen() + ImU8 OpenCond; // Set by SetNextItemOpen() + ImGuiDataTypeStorage RefVal; // Not exposed yet, for ImGuiInputTextFlags_ParseEmptyAsRefVal + ImGuiID StorageId; // Set by SetNextItemStorageID() + ImU32 ColorMarker; // Set by SetNextItemColorMarker(). Not exposed yet, supported by DragScalar,SliderScalar and for ImGuiSliderFlags_ColorMarkers. + + ImGuiNextItemData() { memset((void*)this, 0, sizeof(*this)); SelectionUserData = -1; } + inline void ClearFlags() { HasFlags = ImGuiNextItemDataFlags_None; ItemFlagsSet = ImGuiItemFlags_None; } // Also cleared manually by ItemAdd()! +}; + +// Status storage for the last submitted item +struct ImGuiLastItemData +{ + ImGuiID ID; + ImGuiItemFlags ItemFlags; // See ImGuiItemFlags_ (called 'InFlags' before v1.91.4). + ImGuiItemStatusFlags StatusFlags; // See ImGuiItemStatusFlags_ + ImRect Rect; // Full rectangle + ImRect NavRect; // Navigation scoring rectangle (not displayed) + // Rarely used fields are not explicitly cleared, only valid when the corresponding ImGuiItemStatusFlags are set. + ImRect DisplayRect; // Display rectangle. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) is set. + ImRect ClipRect; // Clip rectangle at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasClipRect) is set.. + ImGuiKeyChord Shortcut; // Shortcut at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasShortcut) is set.. + + ImGuiLastItemData() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Store data emitted by TreeNode() for usage by TreePop() +// - To implement ImGuiTreeNodeFlags_NavLeftJumpsToParent: store the minimum amount of data +// which we can't infer in TreePop(), to perform the equivalent of NavApplyItemToResult(). +// Only stored when the node is a potential candidate for landing on a Left arrow jump. +struct ImGuiTreeNodeStackData +{ + ImGuiID ID; + ImGuiTreeNodeFlags TreeFlags; + ImGuiItemFlags ItemFlags; // Used for nav landing + ImRect NavRect; // Used for nav landing + float DrawLinesX1; + float DrawLinesToNodesY2; + ImGuiTableColumnIdx DrawLinesTableColumn; +}; + +// sizeof() = 20 +struct IMGUI_API ImGuiErrorRecoveryState +{ + short SizeOfWindowStack; + short SizeOfIDStack; + short SizeOfTreeStack; + short SizeOfColorStack; + short SizeOfStyleVarStack; + short SizeOfFontStack; + short SizeOfFocusScopeStack; + short SizeOfGroupStack; + short SizeOfItemFlagsStack; + short SizeOfBeginPopupStack; + short SizeOfDisabledStack; + + ImGuiErrorRecoveryState() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Data saved for each window pushed into the stack +struct ImGuiWindowStackData +{ + ImGuiWindow* Window; + ImGuiLastItemData ParentLastItemDataBackup; + ImGuiErrorRecoveryState StackSizesInBegin; // Store size of various stacks for asserting + bool DisabledOverrideReenable; // Non-child window override disabled flag + float DisabledOverrideReenableAlphaBackup; +}; + +struct ImGuiShrinkWidthItem +{ + int Index; + float Width; + float InitialWidth; +}; + +struct ImGuiPtrOrIndex +{ + void* Ptr; // Either field can be set, not both. e.g. Dock node tab bars are loose while BeginTabBar() ones are in a pool. + int Index; // Usually index in a main pool. + + ImGuiPtrOrIndex(void* ptr) { Ptr = ptr; Index = -1; } + ImGuiPtrOrIndex(int index) { Ptr = NULL; Index = index; } +}; + +// Data used by IsItemDeactivated()/IsItemDeactivatedAfterEdit() functions +// Also see ImGuiInputTextDeactivatedState which is an extension for this for InputText() +struct ImGuiDeactivatedItemData +{ + ImGuiID ID; + int ElapseFrame; + bool HasBeenEditedBefore; + bool IsAlive; +}; + +//----------------------------------------------------------------------------- +// [SECTION] Popup support +//----------------------------------------------------------------------------- + +enum ImGuiPopupPositionPolicy +{ + ImGuiPopupPositionPolicy_Default, + ImGuiPopupPositionPolicy_ComboBox, + ImGuiPopupPositionPolicy_Tooltip, +}; + +// Storage for popup stacks (g.OpenPopupStack and g.BeginPopupStack) +struct ImGuiPopupData +{ + ImGuiID PopupId; // Set on OpenPopup() + ImGuiWindow* Window; // Resolved on BeginPopup() - may stay unresolved if user never calls OpenPopup() + ImGuiWindow* RestoreNavWindow;// Set on OpenPopup(), a NavWindow that will be restored on popup close + int ParentNavLayer; // Resolved on BeginPopup(). Actually a ImGuiNavLayer type (declared down below), initialized to -1 which is not part of an enum, but serves well-enough as "not any of layers" value + int OpenFrameCount; // Set on OpenPopup() + ImGuiID OpenParentId; // Set on OpenPopup(), we need this to differentiate multiple menu sets from each others (e.g. inside menu bar vs loose menu items) + ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse) + ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup + + ImGuiPopupData() { memset((void*)this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Inputs support +//----------------------------------------------------------------------------- + +// Bit array for named keys +typedef ImBitArray ImBitArrayForNamedKeys; + +// [Internal] Key ranges +#define ImGuiKey_LegacyNativeKey_BEGIN 0 +#define ImGuiKey_LegacyNativeKey_END 512 +#define ImGuiKey_Keyboard_BEGIN (ImGuiKey_NamedKey_BEGIN) +#define ImGuiKey_Keyboard_END (ImGuiKey_GamepadStart) +#define ImGuiKey_Gamepad_BEGIN (ImGuiKey_GamepadStart) +#define ImGuiKey_Gamepad_END (ImGuiKey_GamepadRStickDown + 1) +#define ImGuiKey_Mouse_BEGIN (ImGuiKey_MouseLeft) +#define ImGuiKey_Mouse_END (ImGuiKey_MouseWheelY + 1) +#define ImGuiKey_Aliases_BEGIN (ImGuiKey_Mouse_BEGIN) +#define ImGuiKey_Aliases_END (ImGuiKey_Mouse_END) + +// [Internal] Named shortcuts for Navigation +#define ImGuiKey_NavKeyboardTweakSlow ImGuiMod_Ctrl +#define ImGuiKey_NavKeyboardTweakFast ImGuiMod_Shift +#define ImGuiKey_NavGamepadTweakSlow ImGuiKey_GamepadL1 +#define ImGuiKey_NavGamepadTweakFast ImGuiKey_GamepadR1 +#define ImGuiKey_NavGamepadActivate (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceRight : ImGuiKey_GamepadFaceDown) +#define ImGuiKey_NavGamepadCancel (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceDown : ImGuiKey_GamepadFaceRight) +#define ImGuiKey_NavGamepadMenu ImGuiKey_GamepadFaceLeft // Toggle menu layer. Hold to enable Windowing. +#define ImGuiKey_NavGamepadContextMenu ImGuiKey_GamepadFaceUp // Open context menu (same as Shift+F10) + +enum ImGuiInputEventType +{ + ImGuiInputEventType_None = 0, + ImGuiInputEventType_MousePos, + ImGuiInputEventType_MouseWheel, + ImGuiInputEventType_MouseButton, + ImGuiInputEventType_Key, + ImGuiInputEventType_Text, + ImGuiInputEventType_Focus, + ImGuiInputEventType_COUNT +}; + +enum ImGuiInputSource : int +{ + ImGuiInputSource_None = 0, + ImGuiInputSource_Mouse, // Note: may be Mouse or TouchScreen or Pen. See io.MouseSource to distinguish them. + ImGuiInputSource_Keyboard, + ImGuiInputSource_Gamepad, + ImGuiInputSource_COUNT +}; + +// FIXME: Structures in the union below need to be declared as anonymous unions appears to be an extension? +// Using ImVec2() would fail on Clang 'union member 'MousePos' has a non-trivial default constructor' +struct ImGuiInputEventMousePos { float PosX, PosY; ImGuiMouseSource MouseSource; }; +struct ImGuiInputEventMouseWheel { float WheelX, WheelY; ImGuiMouseSource MouseSource; }; +struct ImGuiInputEventMouseButton { int Button; bool Down; ImGuiMouseSource MouseSource; }; +struct ImGuiInputEventKey { ImGuiKey Key; bool Down; float AnalogValue; }; +struct ImGuiInputEventText { unsigned int Char; }; +struct ImGuiInputEventAppFocused { bool Focused; }; + +struct ImGuiInputEvent +{ + ImGuiInputEventType Type; + ImGuiInputSource Source; + ImU32 EventId; // Unique, sequential increasing integer to identify an event (if you need to correlate them to other data). + union + { + ImGuiInputEventMousePos MousePos; // if Type == ImGuiInputEventType_MousePos + ImGuiInputEventMouseWheel MouseWheel; // if Type == ImGuiInputEventType_MouseWheel + ImGuiInputEventMouseButton MouseButton; // if Type == ImGuiInputEventType_MouseButton + ImGuiInputEventKey Key; // if Type == ImGuiInputEventType_Key + ImGuiInputEventText Text; // if Type == ImGuiInputEventType_Text + ImGuiInputEventAppFocused AppFocused; // if Type == ImGuiInputEventType_Focus + }; + bool AddedByTestEngine; + + ImGuiInputEvent() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Input function taking an 'ImGuiID owner_id' argument defaults to (ImGuiKeyOwner_Any == 0) aka don't test ownership, which matches legacy behavior. +#define ImGuiKeyOwner_Any ((ImGuiID)0) // Accept key that have an owner, UNLESS a call to SetKeyOwner() explicitly used ImGuiInputFlags_LockThisFrame or ImGuiInputFlags_LockUntilRelease. +#define ImGuiKeyOwner_NoOwner ((ImGuiID)-1) // Require key to have no owner. +//#define ImGuiKeyOwner_None ImGuiKeyOwner_NoOwner // We previously called this 'ImGuiKeyOwner_None' but it was inconsistent with our pattern that _None values == 0 and quite dangerous. Also using _NoOwner makes the IsKeyPressed() calls more explicit. + +typedef ImS16 ImGuiKeyRoutingIndex; + +// Routing table entry (sizeof() == 16 bytes) +struct ImGuiKeyRoutingData +{ + ImGuiKeyRoutingIndex NextEntryIndex; + ImU16 Mods; // Technically we'd only need 4-bits but for simplify we store ImGuiMod_ values which need 16-bits. + ImU16 RoutingCurrScore; // [DEBUG] For debug display + ImU16 RoutingNextScore; // Lower is better (0: perfect score) + ImGuiID RoutingCurr; + ImGuiID RoutingNext; + + ImGuiKeyRoutingData() { NextEntryIndex = -1; Mods = 0; RoutingCurrScore = RoutingNextScore = 0; RoutingCurr = RoutingNext = ImGuiKeyOwner_NoOwner; } +}; + +// Routing table: maintain a desired owner for each possible key-chord (key + mods), and setup owner in NewFrame() when mods are matching. +// Stored in main context (1 instance) +struct ImGuiKeyRoutingTable +{ + ImGuiKeyRoutingIndex Index[ImGuiKey_NamedKey_COUNT]; // Index of first entry in Entries[] + ImVector Entries; + ImVector EntriesNext; // Double-buffer to avoid reallocation (could use a shared buffer) + + ImGuiKeyRoutingTable() { Clear(); } + void Clear() { for (int n = 0; n < IM_COUNTOF(Index); n++) Index[n] = -1; Entries.clear(); EntriesNext.clear(); } +}; + +// This extends ImGuiKeyData but only for named keys (legacy keys don't support the new features) +// Stored in main context (1 per named key). In the future it might be merged into ImGuiKeyData. +struct ImGuiKeyOwnerData +{ + ImGuiID OwnerCurr; + ImGuiID OwnerNext; + bool LockThisFrame; // Reading this key requires explicit owner id (until end of frame). Set by ImGuiInputFlags_LockThisFrame. + bool LockUntilRelease; // Reading this key requires explicit owner id (until key is released). Set by ImGuiInputFlags_LockUntilRelease. When this is true LockThisFrame is always true as well. + + ImGuiKeyOwnerData() { OwnerCurr = OwnerNext = ImGuiKeyOwner_NoOwner; LockThisFrame = LockUntilRelease = false; } +}; + +// Extend ImGuiInputFlags_ +// Flags for extended versions of IsKeyPressed(), IsMouseClicked(), Shortcut(), SetKeyOwner(), SetItemKeyOwner() +// Don't mistake with ImGuiInputTextFlags! (which is for ImGui::InputText() function) +enum ImGuiInputFlagsPrivate_ +{ + // Flags for IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(), Shortcut() + // - Repeat mode: Repeat rate selection + ImGuiInputFlags_RepeatRateDefault = 1 << 1, // Repeat rate: Regular (default) + ImGuiInputFlags_RepeatRateNavMove = 1 << 2, // Repeat rate: Fast + ImGuiInputFlags_RepeatRateNavTweak = 1 << 3, // Repeat rate: Faster + // - Repeat mode: Specify when repeating key pressed can be interrupted. + // - In theory ImGuiInputFlags_RepeatUntilOtherKeyPress may be a desirable default, but it would break too many behavior so everything is opt-in. + ImGuiInputFlags_RepeatUntilRelease = 1 << 4, // Stop repeating when released (default for all functions except Shortcut). This only exists to allow overriding Shortcut() default behavior. + ImGuiInputFlags_RepeatUntilKeyModsChange = 1 << 5, // Stop repeating when released OR if keyboard mods are changed (default for Shortcut) + ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone = 1 << 6, // Stop repeating when released OR if keyboard mods are leaving the None state. Allows going from Mod+Key to Key by releasing Mod. + ImGuiInputFlags_RepeatUntilOtherKeyPress = 1 << 7, // Stop repeating when released OR if any other keyboard key is pressed during the repeat + + // Flags for SetKeyOwner(), SetItemKeyOwner() + // - Locking key away from non-input aware code. Locking is useful to make input-owner-aware code steal keys from non-input-owner-aware code. If all code is input-owner-aware locking would never be necessary. + ImGuiInputFlags_LockThisFrame = 1 << 20, // Further accesses to key data will require EXPLICIT owner ID (ImGuiKeyOwner_Any/0 will NOT accepted for polling). Cleared at end of frame. + ImGuiInputFlags_LockUntilRelease = 1 << 21, // Further accesses to key data will require EXPLICIT owner ID (ImGuiKeyOwner_Any/0 will NOT accepted for polling). Cleared when the key is released or at end of each frame if key is released. + + // - Condition for SetItemKeyOwner() + ImGuiInputFlags_CondHovered = 1 << 22, // Only set if item is hovered (default to both) + ImGuiInputFlags_CondActive = 1 << 23, // Only set if item is active (default to both) + ImGuiInputFlags_CondDefault_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, + + // [Internal] Mask of which function support which flags + ImGuiInputFlags_RepeatRateMask_ = ImGuiInputFlags_RepeatRateDefault | ImGuiInputFlags_RepeatRateNavMove | ImGuiInputFlags_RepeatRateNavTweak, + ImGuiInputFlags_RepeatUntilMask_ = ImGuiInputFlags_RepeatUntilRelease | ImGuiInputFlags_RepeatUntilKeyModsChange | ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone | ImGuiInputFlags_RepeatUntilOtherKeyPress, + ImGuiInputFlags_RepeatMask_ = ImGuiInputFlags_Repeat | ImGuiInputFlags_RepeatRateMask_ | ImGuiInputFlags_RepeatUntilMask_, + ImGuiInputFlags_CondMask_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, + ImGuiInputFlags_RouteTypeMask_ = ImGuiInputFlags_RouteActive | ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteAlways, + ImGuiInputFlags_RouteOptionsMask_ = ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused | ImGuiInputFlags_RouteFromRootWindow, + ImGuiInputFlags_SupportedByIsKeyPressed = ImGuiInputFlags_RepeatMask_, + ImGuiInputFlags_SupportedByIsMouseClicked = ImGuiInputFlags_Repeat, + ImGuiInputFlags_SupportedByShortcut = ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteTypeMask_ | ImGuiInputFlags_RouteOptionsMask_, + ImGuiInputFlags_SupportedBySetNextItemShortcut = ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteTypeMask_ | ImGuiInputFlags_RouteOptionsMask_ | ImGuiInputFlags_Tooltip, + ImGuiInputFlags_SupportedBySetKeyOwner = ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease, + ImGuiInputFlags_SupportedBySetItemKeyOwner = ImGuiInputFlags_SupportedBySetKeyOwner | ImGuiInputFlags_CondMask_, +}; + +//----------------------------------------------------------------------------- +// [SECTION] Clipper support +//----------------------------------------------------------------------------- + +// Note that Max is exclusive, so perhaps should be using a Begin/End convention. +struct ImGuiListClipperRange +{ + int Min; + int Max; + bool PosToIndexConvert; // Begin/End are absolute position (will be converted to indices later) + ImS8 PosToIndexOffsetMin; // Add to Min after converting to indices + ImS8 PosToIndexOffsetMax; // Add to Min after converting to indices + + static ImGuiListClipperRange FromIndices(int min, int max) { ImGuiListClipperRange r = { min, max, false, 0, 0 }; return r; } + static ImGuiListClipperRange FromPositions(float y1, float y2, int off_min, int off_max) { ImGuiListClipperRange r = { (int)y1, (int)y2, true, (ImS8)off_min, (ImS8)off_max }; return r; } +}; + +// Temporary clipper data, buffers shared/reused between instances +struct ImGuiListClipperData +{ + ImGuiListClipper* ListClipper; + float LossynessOffset; + int StepNo; + int ItemsFrozen; + ImVector Ranges; + + ImGuiListClipperData() { memset((void*)this, 0, sizeof(*this)); } + void Reset(ImGuiListClipper* clipper) { ListClipper = clipper; StepNo = ItemsFrozen = 0; Ranges.resize(0); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Navigation support +//----------------------------------------------------------------------------- + +enum ImGuiActivateFlags_ +{ + ImGuiActivateFlags_None = 0, + ImGuiActivateFlags_PreferInput = 1 << 0, // Favor activation that requires keyboard text input (e.g. for Slider/Drag). Default for Enter key. + ImGuiActivateFlags_PreferTweak = 1 << 1, // Favor activation for tweaking with arrows or gamepad (e.g. for Slider/Drag). Default for Space key and if keyboard is not used. + ImGuiActivateFlags_TryToPreserveState = 1 << 2, // Request widget to preserve state if it can (e.g. InputText will try to preserve cursor/selection) + ImGuiActivateFlags_FromTabbing = 1 << 3, // Activation requested by a tabbing request (ImGuiNavMoveFlags_IsTabbing) + ImGuiActivateFlags_FromShortcut = 1 << 4, // Activation requested by an item shortcut via SetNextItemShortcut() function. + ImGuiActivateFlags_FromFocusApi = 1 << 5, // Activation requested by an api request (ImGuiNavMoveFlags_FocusApi) +}; + +// Early work-in-progress API for ScrollToItem() +// FIXME: Missing flags to request making both edges visible when possible. +enum ImGuiScrollFlags_ +{ + ImGuiScrollFlags_None = 0, + ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, // If item is not visible: scroll as little as possible on X axis to bring item back into view [default for X axis] + ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, // If item is not visible: scroll as little as possible on Y axis to bring item back into view [default for Y axis for windows that are already visible] + ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, // If item is not visible: scroll to make the item centered on X axis [rarely used] + ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, // If item is not visible: scroll to make the item centered on Y axis + ImGuiScrollFlags_AlwaysCenterX = 1 << 4, // Always center the result item on X axis [rarely used] + ImGuiScrollFlags_AlwaysCenterY = 1 << 5, // Always center the result item on Y axis [default for Y axis for appearing window) + ImGuiScrollFlags_NoScrollParent = 1 << 6, // Disable forwarding scrolling to parent window if required to keep item/rect visible (only scroll window the function was applied to). + ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX, + ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY, +}; + +enum ImGuiNavRenderCursorFlags_ +{ + ImGuiNavRenderCursorFlags_None = 0, + ImGuiNavRenderCursorFlags_Compact = 1 << 1, // Compact highlight, no padding/distance from focused item + ImGuiNavRenderCursorFlags_AlwaysDraw = 1 << 2, // Draw rectangular highlight if (g.NavId == id) even when g.NavCursorVisible == false, aka even when using the mouse. +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiNavRenderCursorFlags_NoRounding = 1 << 3, + ImGuiNavHighlightFlags_None = ImGuiNavRenderCursorFlags_None, // Renamed in 1.91.4 + ImGuiNavHighlightFlags_Compact = ImGuiNavRenderCursorFlags_Compact, // Renamed in 1.91.4 + ImGuiNavHighlightFlags_AlwaysDraw = ImGuiNavRenderCursorFlags_AlwaysDraw, // Renamed in 1.91.4 + ImGuiNavHighlightFlags_NoRounding = ImGuiNavRenderCursorFlags_NoRounding, // Renamed in 1.91.4 + //ImGuiNavHighlightFlags_TypeThin = ImGuiNavRenderCursorFlags_Compact, // Renamed in 1.90.2 +#endif +}; + +enum ImGuiNavMoveFlags_ +{ + ImGuiNavMoveFlags_None = 0, + ImGuiNavMoveFlags_LoopX = 1 << 0, // On failed request, restart from opposite side + ImGuiNavMoveFlags_LoopY = 1 << 1, + ImGuiNavMoveFlags_WrapX = 1 << 2, // On failed request, request from opposite side one line down (when NavDir==right) or one line up (when NavDir==left) + ImGuiNavMoveFlags_WrapY = 1 << 3, // This is not super useful but provided for completeness + ImGuiNavMoveFlags_WrapMask_ = ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_LoopY | ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_WrapY, + ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, // Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place) + ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, // Store alternate result in NavMoveResultLocalVisible that only comprise elements that are already fully visible (used by PageUp/PageDown) + ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, // Force scrolling to min/max (used by Home/End) // FIXME-NAV: Aim to remove or reword as ImGuiScrollFlags + ImGuiNavMoveFlags_Forwarded = 1 << 7, + ImGuiNavMoveFlags_DebugNoResult = 1 << 8, // Dummy scoring for debug purpose, don't apply result + ImGuiNavMoveFlags_FocusApi = 1 << 9, // Requests from focus API can land/focus/activate items even if they are marked with _NoTabStop (see NavProcessItemForTabbingRequest() for details) + ImGuiNavMoveFlags_IsTabbing = 1 << 10, // == Focus + Activate if item is Inputable + DontChangeNavHighlight + ImGuiNavMoveFlags_IsPageMove = 1 << 11, // Identify a PageDown/PageUp request. + ImGuiNavMoveFlags_Activate = 1 << 12, // Activate/select target item. + ImGuiNavMoveFlags_NoSelect = 1 << 13, // Don't trigger selection by not setting g.NavJustMovedTo + ImGuiNavMoveFlags_NoSetNavCursorVisible = 1 << 14, // Do not alter the nav cursor visible state + ImGuiNavMoveFlags_NoClearActiveId = 1 << 15, // (Experimental) Do not clear active id when applying move result +}; + +enum ImGuiNavLayer +{ + ImGuiNavLayer_Main = 0, // Main scrolling layer + ImGuiNavLayer_Menu = 1, // Menu layer (access with Alt) + ImGuiNavLayer_COUNT +}; + +// Storage for navigation query/results +struct ImGuiNavItemData +{ + ImGuiWindow* Window; // Init,Move // Best candidate window (result->ItemWindow->RootWindowForNav == request->Window) + ImGuiID ID; // Init,Move // Best candidate item ID + ImGuiID FocusScopeId; // Init,Move // Best candidate focus scope ID + ImRect RectRel; // Init,Move // Best candidate bounding box in window relative space + ImGuiItemFlags ItemFlags; // ????,Move // Best candidate item flags + float DistBox; // Move // Best candidate box distance to current NavId + float DistCenter; // Move // Best candidate center distance to current NavId + float DistAxial; // Move // Best candidate axial distance to current NavId + ImGuiSelectionUserData SelectionUserData;//I+Mov // Best candidate SetNextItemSelectionUserData() value. Valid if (ItemFlags & ImGuiItemFlags_HasSelectionUserData) + + ImGuiNavItemData() { Clear(); } + void Clear() { Window = NULL; ID = FocusScopeId = 0; ItemFlags = 0; SelectionUserData = -1; DistBox = DistCenter = DistAxial = FLT_MAX; } +}; + +// Storage for PushFocusScope(), g.FocusScopeStack[], g.NavFocusRoute[] +struct ImGuiFocusScopeData +{ + ImGuiID ID; + ImGuiID WindowID; +}; + +//----------------------------------------------------------------------------- +// [SECTION] Typing-select support +//----------------------------------------------------------------------------- + +// Flags for GetTypingSelectRequest() +enum ImGuiTypingSelectFlags_ +{ + ImGuiTypingSelectFlags_None = 0, + ImGuiTypingSelectFlags_AllowBackspace = 1 << 0, // Backspace to delete character inputs. If using: ensure GetTypingSelectRequest() is not called more than once per frame (filter by e.g. focus state) + ImGuiTypingSelectFlags_AllowSingleCharMode = 1 << 1, // Allow "single char" search mode which is activated when pressing the same character multiple times. +}; + +// Returned by GetTypingSelectRequest(), designed to eventually be public. +struct IMGUI_API ImGuiTypingSelectRequest +{ + ImGuiTypingSelectFlags Flags; // Flags passed to GetTypingSelectRequest() + int SearchBufferLen; + const char* SearchBuffer; // Search buffer contents (use full string. unless SingleCharMode is set, in which case use SingleCharSize). + bool SelectRequest; // Set when buffer was modified this frame, requesting a selection. + bool SingleCharMode; // Notify when buffer contains same character repeated, to implement special mode. In this situation it preferred to not display any on-screen search indication. + ImS8 SingleCharSize; // Length in bytes of first letter codepoint (1 for ascii, 2-4 for UTF-8). If (SearchBufferLen==RepeatCharSize) only 1 letter has been input. +}; + +// Storage for GetTypingSelectRequest() +struct IMGUI_API ImGuiTypingSelectState +{ + ImGuiTypingSelectRequest Request; // User-facing data + char SearchBuffer[64]; // Search buffer: no need to make dynamic as this search is very transient. + ImGuiID FocusScope; + int LastRequestFrame = 0; + float LastRequestTime = 0.0f; + bool SingleCharModeLock = false; // After a certain single char repeat count we lock into SingleCharMode. Two benefits: 1) buffer never fill, 2) we can provide an immediate SingleChar mode without timer elapsing. + + ImGuiTypingSelectState() { memset((void*)this, 0, sizeof(*this)); } + void Clear() { SearchBuffer[0] = 0; SingleCharModeLock = false; } // We preserve remaining data for easier debugging +}; + +//----------------------------------------------------------------------------- +// [SECTION] Columns support +//----------------------------------------------------------------------------- + +// Flags for internal's BeginColumns(). This is an obsolete API. Prefer using BeginTable() nowadays! +enum ImGuiOldColumnFlags_ +{ + ImGuiOldColumnFlags_None = 0, + ImGuiOldColumnFlags_NoBorder = 1 << 0, // Disable column dividers + ImGuiOldColumnFlags_NoResize = 1 << 1, // Disable resizing columns when clicking on the dividers + ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, // Disable column width preservation when adjusting columns + ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, // Disable forcing columns to fit within window + ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4, // Restore pre-1.51 behavior of extending the parent window contents size but _without affecting the columns width at all_. Will eventually remove. + + // Obsolete names (will be removed) +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //ImGuiColumnsFlags_None = ImGuiOldColumnFlags_None, + //ImGuiColumnsFlags_NoBorder = ImGuiOldColumnFlags_NoBorder, + //ImGuiColumnsFlags_NoResize = ImGuiOldColumnFlags_NoResize, + //ImGuiColumnsFlags_NoPreserveWidths = ImGuiOldColumnFlags_NoPreserveWidths, + //ImGuiColumnsFlags_NoForceWithinWindow = ImGuiOldColumnFlags_NoForceWithinWindow, + //ImGuiColumnsFlags_GrowParentContentsSize = ImGuiOldColumnFlags_GrowParentContentsSize, +#endif +}; + +struct ImGuiOldColumnData +{ + float OffsetNorm; // Column start offset, normalized 0.0 (far left) -> 1.0 (far right) + float OffsetNormBeforeResize; + ImGuiOldColumnFlags Flags; // Not exposed + ImRect ClipRect; + + ImGuiOldColumnData() { memset((void*)this, 0, sizeof(*this)); } +}; + +struct ImGuiOldColumns +{ + ImGuiID ID; + ImGuiOldColumnFlags Flags; + bool IsFirstFrame; + bool IsBeingResized; + int Current; + int Count; + float OffMinX, OffMaxX; // Offsets from HostWorkRect.Min.x + float LineMinY, LineMaxY; + float HostCursorPosY; // Backup of CursorPos at the time of BeginColumns() + float HostCursorMaxPosX; // Backup of CursorMaxPos at the time of BeginColumns() + ImRect HostInitialClipRect; // Backup of ClipRect at the time of BeginColumns() + ImRect HostBackupClipRect; // Backup of ClipRect during PushColumnsBackground()/PopColumnsBackground() + ImRect HostBackupParentWorkRect;//Backup of WorkRect at the time of BeginColumns() + ImVector Columns; + ImDrawListSplitter Splitter; + + ImGuiOldColumns() { memset((void*)this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Box-select support +//----------------------------------------------------------------------------- + +struct ImGuiBoxSelectState +{ + // Active box-selection data (persistent, 1 active at a time) + ImGuiID ID; + bool IsActive; + bool IsStarting; + bool IsStartedFromVoid; // Starting click was not from an item. + bool IsStartedSetNavIdOnce; + bool RequestClear; + ImGuiKeyChord KeyMods : 16; // Latched key-mods for box-select logic. + ImVec2 StartPosRel; // Start position in window-contents relative space (to support scrolling) + ImVec2 EndPosRel; // End position in window-contents relative space + ImVec2 ScrollAccum; // Scrolling accumulator (to behave at high-frame spaces) + ImGuiWindow* Window; + + // Temporary/Transient data + bool UnclipMode; // (Temp/Transient, here in hot area). Set/cleared by the BeginMultiSelect()/EndMultiSelect() owning active box-select. + ImRect UnclipRect; // Rectangle where ItemAdd() clipping may be temporarily disabled. Need support by multi-select supporting widgets. + ImRect UnclipRects[2]; // Per-axis versions. + ImRect BoxSelectRectPrev; // Selection rectangle in absolute coordinates (derived every frame from BoxSelectStartPosRel and MousePos) + ImRect BoxSelectRectCurr; + + ImGuiBoxSelectState() { memset((void*)this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Multi-select support +//----------------------------------------------------------------------------- + +// We always assume that -1 is an invalid value (which works for indices and pointers) +#define ImGuiSelectionUserData_Invalid ((ImGuiSelectionUserData)-1) + +// Temporary storage for multi-select +struct IMGUI_API ImGuiMultiSelectTempData +{ + ImGuiMultiSelectIO IO; // MUST BE FIRST FIELD. Requests are set and returned by BeginMultiSelect()/EndMultiSelect() + written to by user during the loop. + ImGuiMultiSelectState* Storage; + ImGuiID FocusScopeId; // Copied from g.CurrentFocusScopeId (unless another selection scope was pushed manually) + ImGuiMultiSelectFlags Flags; + ImVec2 ScopeRectMin; + ImVec2 BackupCursorMaxPos; + //ImGuiSelectionUserData CurrSubmittedItem; // Copy of last submitted item data, used to merge output ranges. + //ImGuiSelectionUserData PrevSubmittedItem; // Copy of previous submitted item data, used to merge output ranges. + ImGuiID BoxSelectId; + ImGuiKeyChord KeyMods; + ImS8 LoopRequestSetAll; // -1: no operation, 0: clear all, 1: select all. + bool IsEndIO; // Set when switching IO from BeginMultiSelect() to EndMultiSelect() state. + bool IsFocused; // Set if currently focusing the selection scope (any item of the selection). May be used if you have custom shortcut associated to selection. + bool IsKeyboardSetRange; // Set by BeginMultiSelect() when using Shift+Navigation. Because scrolling may be affected we can't afford a frame of lag with Shift+Navigation. + bool NavIdPassedBy; + bool RangeSrcPassedBy; // Set by the item that matches RangeSrcItem. + bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set. + bool IsSoleOrUnknownSelectionSize; + + ImGuiMultiSelectTempData() { Clear(); } + void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation. + void ClearIO() { IO.Requests.resize(0); IO.RangeSrcItem = IO.NavIdItem = ImGuiSelectionUserData_Invalid; IO.NavIdSelected = IO.RangeSrcReset = false; } +}; + +// Persistent storage for multi-select (as long as selection is alive) +struct IMGUI_API ImGuiMultiSelectState +{ + ImGuiWindow* Window; + ImGuiID ID; + int LastFrameActive; // Last used frame-count, for GC. + int LastSelectionSize; // Set by BeginMultiSelect() based on optional info provided by user. May be -1 if unknown. + ImS8 RangeSelected; // -1 (don't have) or true/false + ImS8 NavIdSelected; // -1 (don't have) or true/false + ImGuiSelectionUserData RangeSrcItem; // + ImGuiSelectionUserData NavIdItem; // SetNextItemSelectionUserData() value for NavId (if part of submitted items) + + ImGuiMultiSelectState() { Window = NULL; ID = 0; LastFrameActive = LastSelectionSize = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Docking support +//----------------------------------------------------------------------------- + +#ifdef IMGUI_HAS_DOCK +// +#endif // #ifdef IMGUI_HAS_DOCK + +//----------------------------------------------------------------------------- +// [SECTION] Viewport support +//----------------------------------------------------------------------------- + +// ImGuiViewport Private/Internals fields (cardinal sin: we are using inheritance!) +// Every instance of ImGuiViewport is in fact a ImGuiViewportP. +struct ImGuiViewportP : public ImGuiViewport +{ + float BgFgDrawListsLastTimeActive[2]; // Last frame number the background (0) and foreground (1) draw lists were used + ImDrawList* BgFgDrawLists[2]; // Convenience background (0) and foreground (1) draw lists. We use them to draw software mouser cursor when io.MouseDrawCursor is set and to draw most debug overlays. + ImDrawData DrawDataP; + ImDrawDataBuilder DrawDataBuilder; // Temporary data while building final ImDrawData + + // Per-viewport work area + // - Insets are >= 0.0f values, distance from viewport corners to work area. + // - BeginMainMenuBar() and DockspaceOverViewport() tend to use work area to avoid stepping over existing contents. + // - Generally 'safeAreaInsets' in iOS land, 'DisplayCutout' in Android land. + ImVec2 WorkInsetMin; // Work Area inset locked for the frame. GetWorkRect() always fits within GetMainRect(). + ImVec2 WorkInsetMax; // " + ImVec2 BuildWorkInsetMin; // Work Area inset accumulator for current frame, to become next frame's WorkInset + ImVec2 BuildWorkInsetMax; // " + + ImGuiViewportP() { BgFgDrawListsLastTimeActive[0] = BgFgDrawListsLastTimeActive[1] = -1.0f; BgFgDrawLists[0] = BgFgDrawLists[1] = NULL; } + ~ImGuiViewportP() { if (BgFgDrawLists[0]) IM_DELETE(BgFgDrawLists[0]); if (BgFgDrawLists[1]) IM_DELETE(BgFgDrawLists[1]); } + + // Calculate work rect pos/size given a set of offset (we have 1 pair of offset for rect locked from last frame data, and 1 pair for currently building rect) + ImVec2 CalcWorkRectPos(const ImVec2& inset_min) const { return ImVec2(Pos.x + inset_min.x, Pos.y + inset_min.y); } + ImVec2 CalcWorkRectSize(const ImVec2& inset_min, const ImVec2& inset_max) const { return ImVec2(ImMax(0.0f, Size.x - inset_min.x - inset_max.x), ImMax(0.0f, Size.y - inset_min.y - inset_max.y)); } + void UpdateWorkRect() { WorkPos = CalcWorkRectPos(WorkInsetMin); WorkSize = CalcWorkRectSize(WorkInsetMin, WorkInsetMax); } // Update public fields + + // Helpers to retrieve ImRect (we don't need to store BuildWorkRect as every access tend to change it, hence the code asymmetry) + ImRect GetMainRect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); } + ImRect GetWorkRect() const { return ImRect(WorkPos.x, WorkPos.y, WorkPos.x + WorkSize.x, WorkPos.y + WorkSize.y); } + ImRect GetBuildWorkRect() const { ImVec2 pos = CalcWorkRectPos(BuildWorkInsetMin); ImVec2 size = CalcWorkRectSize(BuildWorkInsetMin, BuildWorkInsetMax); return ImRect(pos.x, pos.y, pos.x + size.x, pos.y + size.y); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Settings support +//----------------------------------------------------------------------------- + +// Windows data saved in imgui.ini file +// Because we never destroy or rename ImGuiWindowSettings, we can store the names in a separate buffer easily. +// (this is designed to be stored in a ImChunkStream buffer, with the variable-length Name following our structure) +struct ImGuiWindowSettings +{ + ImGuiID ID; + ImVec2ih Pos; + ImVec2ih Size; + ImGuiPackedDate LastUsedDate; + bool Collapsed : 1; + bool IsChild : 1; + bool WantApply : 1; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context) + bool WantDelete : 1; // Set to invalidate/delete the settings entry + + ImGuiWindowSettings() { memset((void*)this, 0, sizeof(*this)); } + char* GetName() { return (char*)(this + 1); } +}; + +struct ImGuiSettingsCleanupArgs +{ + ImGuiID TypeHashFilter = 0; // Set to restrict cleanup to a given .ini type, e.g. == ImHashStr("Window"), ImHashStr("Table"). Otherwise every types supporting Cleanup will be affected. + int DiscardOlderThanMonths = 0; // Enable to discard entries older than XX months. + bool DiscardWhenMissingDate = false; // Enable to discard entries missing a date. + bool DiscardAll = false; // Enable to discard all entries = same as calling ClearIniSettings() except it may be filtered. + bool SetCurrentSessionDateToAll = false; // Enable to write current SessionDate to all supporting entries. // Let us know in #9460 if you use this. + bool SetCurrentSessionDateWhenMissingDate = false; // Enable to write current SessionDate to all supporting entries missing a date. // Let us know in #9460 if you use this. + int _DiscardOlderThanDate = 0; // [Internal] +}; + +struct ImGuiSettingsHandler +{ + const char* TypeName; // Short description stored in .ini file. Disallowed characters: '[' ']' + ImGuiID TypeHash; // == ImHashStr(TypeName) + void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Clear all settings data + void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called before reading (in registration order) + void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); // Read: Called when entering into a new ini entry e.g. "[Window][Name]" + void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); // Read: Called for every line of text within an ini entry + void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called after reading (in registration order) + void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); // Write: Output every entries into 'out_buf' + void (*CleanupFn) (ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiSettingsCleanupArgs* args);// Cleanup/patch settings + void* UserData; + + ImGuiSettingsHandler() { memset((void*)this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Localization support +//----------------------------------------------------------------------------- + +// This is experimental and not officially supported, it'll probably fall short of features, if/when it does we may backtrack. +enum ImGuiLocKey : int +{ + ImGuiLocKey_VersionStr, + ImGuiLocKey_TableSizeOne, + ImGuiLocKey_TableSizeAllFit, + ImGuiLocKey_TableSizeAllDefault, + ImGuiLocKey_TableReset, + //ImGuiLocKey_TableResetAll, + ImGuiLocKey_TableResetOrder, + ImGuiLocKey_TableResetVisibility, + ImGuiLocKey_WindowingMainMenuBar, + ImGuiLocKey_WindowingPopup, + ImGuiLocKey_WindowingUntitled, + ImGuiLocKey_OpenLink_s, + ImGuiLocKey_CopyLink, + ImGuiLocKey_COUNT +}; + +struct ImGuiLocEntry +{ + ImGuiLocKey Key; + const char* Text; +}; + +//----------------------------------------------------------------------------- +// [SECTION] Error handling, State recovery support +//----------------------------------------------------------------------------- + +// Macros used by Recoverable Error handling +// - Only dispatch error if _EXPR: evaluate as assert (similar to an assert macro). +// - The message will always be a string literal, in order to increase likelihood of being display by an assert handler. +// - See 'Demo->Configuration->Error Handling' and ImGuiIO definitions for details on error handling. +// - Read https://github.com/ocornut/imgui/wiki/Error-Handling for details on error handling. +#ifndef IM_ASSERT_USER_ERROR +#define IM_ASSERT_USER_ERROR(_EXPR,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } } } while (0) // Recoverable User Error +#define IM_ASSERT_USER_ERROR_RET(_EXPR,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } return; } } while (0) // Recoverable User Error +#define IM_ASSERT_USER_ERROR_RETV(_EXPR,_RETV,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } return _RETV; } } while (0) // Recoverable User Error +#endif + +// The error callback is currently not public, as it is expected that only advanced users will rely on it. +typedef void (*ImGuiErrorCallback)(ImGuiContext* ctx, void* user_data, const char* msg); // Function signature for g.ErrorCallback + +//----------------------------------------------------------------------------- +// [SECTION] Metrics, Debug Tools +//----------------------------------------------------------------------------- + +// See IMGUI_DEBUG_LOG() and IMGUI_DEBUG_LOG_XXX() macros. +enum ImGuiDebugLogFlags_ +{ + // Event types + ImGuiDebugLogFlags_None = 0, + ImGuiDebugLogFlags_EventError = 1 << 0, // Error submitted by IM_ASSERT_USER_ERROR() + ImGuiDebugLogFlags_EventActiveId = 1 << 1, + ImGuiDebugLogFlags_EventFocus = 1 << 2, + ImGuiDebugLogFlags_EventPopup = 1 << 3, + ImGuiDebugLogFlags_EventNav = 1 << 4, + ImGuiDebugLogFlags_EventClipper = 1 << 5, + ImGuiDebugLogFlags_EventSelection = 1 << 6, + ImGuiDebugLogFlags_EventIO = 1 << 7, + ImGuiDebugLogFlags_EventFont = 1 << 8, + ImGuiDebugLogFlags_EventInputRouting = 1 << 9, + ImGuiDebugLogFlags_EventDocking = 1 << 10, // Unused in this branch + ImGuiDebugLogFlags_EventViewport = 1 << 11, // Unused in this branch + ImGuiDebugLogFlags_EventTable = 1 << 12, + + ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventError | ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventTable | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventFont | ImGuiDebugLogFlags_EventInputRouting | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport, + ImGuiDebugLogFlags_OutputToTTY = 1 << 20, // Also send output to TTY + ImGuiDebugLogFlags_OutputToDebugger = 1 << 21, // Also send output to Debugger Console [Windows only] + ImGuiDebugLogFlags_OutputToTestEngine = 1 << 22, // Also send output to Dear ImGui Test Engine +}; + +struct ImGuiDebugAllocEntry +{ + int FrameCount; + ImS16 AllocCount; + ImS16 FreeCount; +}; + +struct ImGuiDebugAllocInfo +{ + int TotalAllocCount; // Number of call to MemAlloc(). + int TotalFreeCount; + ImS16 LastEntriesIdx; // Current index in buffer + ImGuiDebugAllocEntry LastEntriesBuf[6]; // Track last 6 frames that had allocations + + ImGuiDebugAllocInfo() { memset((void*)this, 0, sizeof(*this)); } +}; + +struct ImGuiMetricsConfig +{ + bool ShowDebugLog = false; + bool ShowIDStackTool = false; + bool ShowWindowsRects = false; + bool ShowWindowsBeginOrder = false; + bool ShowTablesRects = false; + bool ShowDrawCmdMesh = true; + bool ShowDrawCmdBoundingBoxes = true; + bool ShowTextEncodingViewer = false; + bool ShowTextureUsedRect = false; + int ShowWindowsRectsType = -1; + int ShowTablesRectsType = -1; + int HighlightMonitorIdx = -1; + ImGuiID HighlightViewportID = 0; + int SettingsDiscardMonths = 6; + bool SettingsHighlightOldEntries = false; + bool ShowFontPreview = true; +}; + +struct ImGuiStackLevelInfo +{ + ImGuiID ID; + ImS8 QueryFrameCount; // >= 1: Sub-query in progress + bool QuerySuccess; // Sub-query obtained result from DebugHookIdInfo() + ImS8 DataType; // ImGuiDataType + int DescOffset; // -1 or offset into parent's ResultsPathsBuf + + ImGuiStackLevelInfo() { memset((void*)this, 0, sizeof(*this)); DataType = -1; DescOffset = -1; } +}; + +struct ImGuiDebugItemPathQuery +{ + ImGuiID MainID; // ID to query details for. + bool Active; // Used to disambiguate the case when ID == 0 and e.g. some code calls PushOverrideID(0). + bool Complete; // All sub-queries are finished (some may have failed). + ImS8 Step; // -1: query stack + init Results, >= 0: filling individual stack level. + ImVector Results; + ImGuiTextBuffer ResultsDescBuf; + ImGuiTextBuffer ResultPathBuf; + + ImGuiDebugItemPathQuery() { memset((void*)this, 0, sizeof(*this)); } +}; + +// State for ID Stack tool queries +struct ImGuiIDStackTool +{ + bool OptHexEncodeNonAsciiChars; + bool OptCopyToClipboardOnCtrlC; + int LastActiveFrame; + float CopyToClipboardLastTime; + + ImGuiIDStackTool() { memset((void*)this, 0, sizeof(*this)); LastActiveFrame = -1; OptHexEncodeNonAsciiChars = true; CopyToClipboardLastTime = -FLT_MAX; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Generic context hooks +//----------------------------------------------------------------------------- + +typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, ImGuiContextHook* hook); +enum ImGuiContextHookType { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown, ImGuiContextHookType_PendingRemoval_ }; + +struct ImGuiContextHook +{ + ImGuiID HookId; // A unique ID assigned by AddContextHook() + ImGuiContextHookType Type; + ImGuiID Owner; + ImGuiContextHookCallback Callback; + void* UserData; + + ImGuiContextHook() { memset((void*)this, 0, sizeof(*this)); } +}; + +typedef void (*ImGuiDemoMarkerCallback)(const char* file, int line, const char* section); + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiContext (main Dear ImGui context) +//----------------------------------------------------------------------------- + +struct ImGuiContext +{ + bool Initialized; + bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame() + bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed + bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log() + int FrameCount; + int FrameCountEnded; + int FrameCountRendered; + double Time; + char ContextName[16]; // Storage for a context name (to facilitate debugging multi-context setups) + ImGuiIO IO; + ImGuiPlatformIO PlatformIO; + ImGuiStyle Style; + ImVector FontAtlases; // List of font atlases used by the context (generally only contains g.IO.Fonts aka the main font atlas) + ImFont* Font; // Currently bound font. (== FontStack.back().Font) + ImFontBaked* FontBaked; // Currently bound font at currently bound size. (== Font->GetFontBaked(FontSize)) + float FontSize; // Currently bound font size == line height (== FontSizeBase + externals scales applied in the UpdateCurrentFontSize() function). + float FontSizeBase; // Font size before scaling == style.FontSizeBase == value passed to PushFont() when specified. + float FontBakedScale; // == FontBaked->Size / FontSize. Scale factor over baked size. Rarely used nowadays, very often == 1.0f. + float FontRasterizerDensity; // Current font density. Used by all calls to GetFontBaked(). + float CurrentDpiScale; // Current window/viewport DpiScale == CurrentViewport->DpiScale + ImDrawListSharedData DrawListSharedData; + ImGuiID WithinEndChildID; // Set within EndChild() + ImGuiID WithinEndPopupID; // Set within EndPopup() + void* TestEngine; // Test engine user data + + // Inputs + ImVector InputEventsQueue; // Input events which will be trickled/written into IO structure. + ImVector InputEventsTrail; // Past input events processed in NewFrame(). This is to allow domain-specific application to access e.g mouse/pen trail. + ImGuiMouseSource InputEventsNextMouseSource; + ImU32 InputEventsNextEventId; + + // Windows state + ImVector Windows; // Windows, sorted in display order, back to front + ImVector WindowsFocusOrder; // Root windows, sorted in focus order, back to front. + ImVector WindowsTempSortBuffer; // Temporary buffer used in EndFrame() to reorder windows so parents are kept before their child + ImVector CurrentWindowStack; + ImGuiStorage WindowsById; // Map window's ImGuiID to ImGuiWindow* + int WindowsActiveCount; // Number of unique windows submitted by frame + float WindowsBorderHoverPadding; // Padding around resizable windows for which hovering on counts as hovering the window == ImMax(style.TouchExtraPadding, style.WindowBorderHoverPadding). This isn't so multi-dpi friendly. + ImGuiID DebugBreakInWindow; // Set to break in Begin() call. + ImGuiWindow* CurrentWindow; // Window being drawn into + ImGuiWindow* HoveredWindow; // Window the mouse is hovering. Will typically catch mouse inputs. + ImGuiWindow* HoveredWindowUnderMovingWindow; // Hovered window ignoring MovingWindow. Only set if MovingWindow is set. + ImGuiWindow* HoveredWindowBeforeClear; // Window the mouse is hovering. Filled even with _NoMouse. This is currently useful for multi-context compositors. + ImGuiWindow* MovingWindow; // Track the window we clicked on (in order to preserve focus). The actual window that is moved is generally MovingWindow->RootWindow. + ImGuiWindow* WheelingWindow; // Track the window we started mouse-wheeling on. Until a timer elapse or mouse has moved, generally keep scrolling the same window even if during the course of scrolling the mouse ends up hovering a child window. + ImVec2 WheelingWindowRefMousePos; + int WheelingWindowStartFrame; // This may be set one frame before WheelingWindow is != NULL + int WheelingWindowScrolledFrame; + float WheelingWindowReleaseTimer; + ImVec2 WheelingWindowWheelRemainder; + ImVec2 WheelingAxisAvg; + + // Item/widgets state and tracking information + ImGuiID DebugDrawIdConflictsId; // Set when we detect multiple items with the same identifier + ImGuiID DebugHookIdInfoId; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by ID Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line] + ImGuiID HoveredId; // Hovered widget, filled during the frame + ImGuiID HoveredIdPreviousFrame; + int HoveredIdPreviousFrameItemCount; // Count numbers of items using the same ID as last frame's hovered id + float HoveredIdTimer; // Measure contiguous hovering time + float HoveredIdNotActiveTimer; // Measure contiguous hovering time where the item has not been active + bool HoveredIdAllowOverlap; + bool HoveredIdIsDisabled; // At least one widget passed the rect test, but has been discarded by disabled flag or popup inhibit. May be true even if HoveredId == 0. + bool ItemUnclipByLog; // Disable ItemAdd() clipping, essentially a memory-locality friendly copy of LogEnabled + bool AnyIdHasBeenEditedThisFrame; + ImGuiID ActiveId; // Active widget + ImGuiID ActiveIdIsAlive; // Active widget has been seen this frame (we can't use a bool as the ActiveId may change within the frame) + float ActiveIdTimer; + bool ActiveIdIsJustActivated; // Set at the time of activation for one frame + bool ActiveIdWasSelected; // Active ID was selected at the time of activating + bool ActiveIdWasSoleSelected; // Active ID was sole selection at the time of activating + bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always) + bool ActiveIdNoClearOnFocusLoss; // Disable losing active id if the active id window gets unfocused. + bool ActiveIdHasBeenPressedBefore; // Track whether the active id led to a press (this is to allow changing between PressOnClick and PressOnRelease without pressing twice). Used by range_select branch. + bool ActiveIdHasBeenEditedBefore; // Was the value associated to the widget Edited over the course of the Active state. + bool ActiveIdHasBeenEditedThisFrame; + bool ActiveIdFromShortcut; + ImS8 ActiveIdMouseButton; + ImGuiID ActiveIdDisabledId; // When clicking a disabled item we set ActiveId=window->MoveId to avoid interference with widget code. Actual item ID is stored here. + ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior) + ImGuiInputSource ActiveIdSource; // Activating source: ImGuiInputSource_Mouse OR ImGuiInputSource_Keyboard OR ImGuiInputSource_Gamepad + ImGuiWindow* ActiveIdWindow; + ImGuiID ActiveIdPreviousFrame; + ImGuiDeactivatedItemData DeactivatedItemData; + ImGuiDataTypeStorage ActiveIdValueOnActivation; // Backup of initial value at the time of activation. ONLY SET BY SPECIFIC WIDGETS: DragXXX and SliderXXX. + ImGuiID LastActiveId; // Store the last non-zero ActiveId, useful for animation. + float LastActiveIdTimer; // Store the last non-zero ActiveId timer since the beginning of activation, useful for animation. + bool LastActiveIdWasSelected; + bool LastActiveIdWasSoleSelected; + + // Key/Input Ownership + Shortcut Routing system + // - The idea is that instead of "eating" a given key, we can link to an owner. + // - Input query can then read input by specifying ImGuiKeyOwner_Any (== 0), ImGuiKeyOwner_NoOwner (== -1) or a custom ID. + // - Routing is requested ahead of time for a given chord (Key + Mods) and granted in NewFrame(). + double LastKeyModsChangeTime; // Record the last time key mods changed (affect repeat delay when using shortcut logic) + double LastKeyModsChangeFromNoneTime; // Record the last time key mods changed away from being 0 (affect repeat delay when using shortcut logic) + double LastKeyboardKeyPressTime; // Record the last time a keyboard key (ignore mouse/gamepad ones) was pressed. + ImBitArrayForNamedKeys KeysMayBeCharInput; // Lookup to tell if a key can emit char input, see IsKeyChordPotentiallyCharInput(). sizeof() = 20 bytes + ImGuiKeyOwnerData KeysOwnerData[ImGuiKey_NamedKey_COUNT]; + ImGuiKeyRoutingTable KeysRoutingTable; + ImU32 ActiveIdUsingNavDirMask; // Active widget will want to read those nav move requests (e.g. can activate a button and move away from it) + bool ActiveIdUsingAllKeyboardKeys; // Active widget will want to read all keyboard keys inputs. (this is a shortcut for not taking ownership of 100+ keys, frequently used by drag operations) + ImGuiKeyChord DebugBreakInShortcutRouting; // Set to break in SetShortcutRouting()/Shortcut() calls. + //ImU32 ActiveIdUsingNavInputMask; // [OBSOLETE] Since (IMGUI_VERSION_NUM >= 18804) : 'g.ActiveIdUsingNavInputMask |= (1 << ImGuiNavInput_Cancel);' becomes --> 'SetKeyOwner(ImGuiKey_Escape, g.ActiveId) and/or SetKeyOwner(ImGuiKey_NavGamepadCancel, g.ActiveId);' + + // Next window/item data + ImGuiID CurrentFocusScopeId; // Value for currently appending items == g.FocusScopeStack.back(). Not to be mistaken with g.NavFocusScopeId. + ImGuiItemFlags CurrentItemFlags; // Value for currently appending items == g.ItemFlagsStack.back() + ImGuiID DebugLocateId; // Storage for DebugLocateItemOnHover() feature: this is read by ItemAdd() so we keep it in a hot/cached location + ImGuiNextItemData NextItemData; // Storage for SetNextItem** functions + ImGuiLastItemData LastItemData; // Storage for last submitted item (setup by ItemAdd) + ImGuiNextWindowData NextWindowData; // Storage for SetNextWindow** functions + bool DebugShowGroupRects; + bool GcCompactAll; // Request full GC + + // Shared stacks + ImGuiCol DebugFlashStyleColorIdx; // (Keep close to ColorStack to share cache line) + ImVector ColorStack; // Stack for PushStyleColor()/PopStyleColor() - inherited by Begin() + ImVector StyleVarStack; // Stack for PushStyleVar()/PopStyleVar() - inherited by Begin() + ImVector FontStack; // Stack for PushFont()/PopFont() - inherited by Begin() + ImVector FocusScopeStack; // Stack for PushFocusScope()/PopFocusScope() - inherited by BeginChild(), pushed into by Begin() + ImVector ItemFlagsStack; // Stack for PushItemFlag()/PopItemFlag() - inherited by Begin() + ImVector GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin() + ImVector OpenPopupStack; // Which popups are open (persistent) + ImVector BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame) + ImVectorTreeNodeStack; // Stack for TreeNode() + + // Viewports + ImVector Viewports; // Active viewports (Size==1 in 'master' branch). Each viewports hold their copy of ImDrawData. + + // Keyboard/Gamepad Navigation + bool NavCursorVisible; // Nav focus cursor/rectangle is visible? We hide it after a mouse click. We show it after a nav move. + bool NavHighlightItemUnderNav; // Disable mouse hovering highlight. Highlight navigation focused item instead of mouse hovered item. + //bool NavDisableHighlight; // Old name for !g.NavCursorVisible before 1.91.4 (2024/10/18). OPPOSITE VALUE (g.NavDisableHighlight == !g.NavCursorVisible) + //bool NavDisableMouseHover; // Old name for g.NavHighlightItemUnderNav before 1.91.1 (2024/10/18) this was called When user starts using keyboard/gamepad, we hide mouse hovering highlight until mouse is touched again. + bool NavMousePosDirty; // When set we will update mouse position if io.ConfigNavMoveSetMousePos is set (not enabled by default) + bool NavIdIsAlive; // Nav widget has been seen this frame ~~ NavRectRel is valid + ImGuiID NavId; // Focused item for navigation + ImGuiWindow* NavWindow; // Focused window for navigation. Could be called 'FocusedWindow' + ImGuiID NavFocusScopeId; // Focused focus scope (e.g. selection code often wants to "clear other items" when landing on an item of the same scope) + ImGuiNavLayer NavLayer; // Focused layer (main scrolling layer, or menu/title bar layer) + ImGuiItemFlags NavIdItemFlags; + ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && (IsKeyPressed(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate)) ? NavId : 0, also set when calling ActivateItemByID() + ImGuiID NavActivateDownId; // ~~ IsKeyDown(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyDown(ImGuiKey_NavGamepadActivate) ? NavId : 0 + ImGuiID NavActivatePressedId; // ~~ IsKeyPressed(ImGuiKey_Space) || IsKeyPressed(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate) ? NavId : 0 (no repeat) + ImGuiActivateFlags NavActivateFlags; + ImVector NavFocusRoute; // Reversed copy focus scope stack for NavId (should contains NavFocusScopeId). This essentially follow the window->ParentWindowForFocusRoute chain. + ImGuiID NavHighlightActivatedId; + float NavHighlightActivatedTimer; + ImGuiID NavOpenContextMenuItemId; + ImGuiID NavOpenContextMenuWindowId; + ImGuiID NavNextActivateId; // Set by ActivateItemByID(), queued until next frame. + ImGuiActivateFlags NavNextActivateFlags; + ImGuiInputSource NavInputSource; // Keyboard or Gamepad mode? THIS CAN ONLY BE ImGuiInputSource_Keyboard or ImGuiInputSource_Gamepad + ImGuiSelectionUserData NavLastValidSelectionUserData; // Last valid data passed to SetNextItemSelectionUser(), or -1. For current window. Not reset when focusing an item that doesn't have selection data. + ImS8 NavCursorHideFrames; + //ImGuiID NavActivateInputId; // Removed in 1.89.4 (July 2023). This is now part of g.NavActivateId and sets g.NavActivateFlags |= ImGuiActivateFlags_PreferInput. See commit c9a53aa74, issue #5606. + + // Navigation: Init & Move Requests + bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest this is to perform early out in ItemAdd() + bool NavInitRequest; // Init request for appearing window to select first item + bool NavInitRequestFromMove; + ImGuiNavItemData NavInitResult; // Init request result (first item of the window, or one for which SetItemDefaultFocus() was called) + bool NavMoveSubmitted; // Move request submitted, will process result on next NewFrame() + bool NavMoveScoringItems; // Move request submitted, still scoring incoming items + bool NavMoveForwardToNextFrame; + ImGuiNavMoveFlags NavMoveFlags; + ImGuiScrollFlags NavMoveScrollFlags; + ImGuiKeyChord NavMoveKeyMods; + ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down) + ImGuiDir NavMoveDirForDebug; + ImGuiDir NavMoveClipDir; // FIXME-NAV: Describe the purpose of this better. Might want to rename? + ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring. + ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted. Unset/invalid if inverted. + int NavScoringDebugCount; // Metrics for debugging + int NavTabbingDir; // Generally -1 or +1, 0 when tabbing without a nav id + int NavTabbingCounter; // >0 when counting items for tabbing + ImGuiNavItemData NavMoveResultLocal; // Best move request candidate within NavWindow + ImGuiNavItemData NavMoveResultLocalVisible; // Best move request candidate within NavWindow that are mostly visible (when using ImGuiNavMoveFlags_AlsoScoreVisibleSet flag) + ImGuiNavItemData NavMoveResultOther; // Best move request candidate within NavWindow's flattened hierarchy (when using ImGuiWindowFlags_NavFlattened flag) + ImGuiNavItemData NavTabbingResultFirst; // First tabbing request candidate within NavWindow and flattened hierarchy + + // Navigation: record of last move request + ImGuiID NavJustMovedFromFocusScopeId; // Just navigated from this focus scope id (result of a successfully MoveRequest). + ImGuiID NavJustMovedToId; // Just navigated to this id (result of a successfully MoveRequest). + ImGuiID NavJustMovedToFocusScopeId; // Just navigated to this focus scope id (result of a successfully MoveRequest). + ImGuiKeyChord NavJustMovedToKeyMods; + bool NavJustMovedToIsTabbing; // Copy of ImGuiNavMoveFlags_IsTabbing. Maybe we should store whole flags. + bool NavJustMovedToHasSelectionData; // Copy of move result's ItemFlags & ImGuiItemFlags_HasSelectionUserData). Maybe we should just store ImGuiNavItemData. + + // Navigation: extra config options (will be made public eventually) + // - Tabbing (Tab, Shift+Tab) and Windowing (Ctrl+Tab, Ctrl+Shift+Tab) are enabled REGARDLESS of ImGuiConfigFlags_NavEnableKeyboard being set. + // - Ctrl+Tab is reconfigurable because it is the only shortcut that may be polled when no window are focused. It also doesn't work e.g. Web platforms. + bool ConfigNavEnableTabbing; // = true. Enable tabbing (Tab, Shift+Tab). PLEASE LET ME KNOW IF YOU USE THIS. + bool ConfigNavWindowingWithGamepad; // = true. Enable Ctrl+Tab by holding ImGuiKey_GamepadFaceLeft (== ImGuiKey_NavGamepadMenu). When false, the button may still be used to toggle Menu layer. + ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). Set to 0 to disable. For reconfiguration (see #4828) + ImGuiKeyChord ConfigNavWindowingKeyPrev; // = ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab on OS X) + + // Navigation: Windowing (Ctrl+Tab for list, or Menu button + keys or directional pads to move/resize) + ImGuiWindow* NavWindowingTarget; // Target window when doing Ctrl+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most! + ImGuiWindow* NavWindowingTargetAnim; // Record of last valid NavWindowingTarget until DimBgRatio and NavWindowingHighlightAlpha becomes 0.0f, so the fade-out can stay on it. + ImGuiWindow* NavWindowingListWindow; // Internal window actually listing the Ctrl+Tab contents + float NavWindowingTimer; + float NavWindowingHighlightAlpha; + ImGuiInputSource NavWindowingInputSource; + bool NavWindowingToggleLayer; // Set while Alt or GamepadMenu is held, may be cleared by other operations, and processed when releasing the key. + ImGuiKey NavWindowingToggleKey; // Keyboard/gamepad key used when toggling to menu layer. + ImVec2 NavWindowingAccumDeltaPos; + ImVec2 NavWindowingAccumDeltaSize; + + // Render + float DimBgRatio; // 0.0..1.0 animation when fading in a dimming background (for modal window and Ctrl+Tab list) + + // Drag and Drop + bool DragDropActive; + bool DragDropWithinSource; // Set when within a BeginDragDropXXX/EndDragDropXXX block for a drag source. + bool DragDropWithinTarget; // Set when within a BeginDragDropXXX/EndDragDropXXX block for a drag target. + ImGuiDragDropFlags DragDropSourceFlags; + int DragDropSourceFrameCount; + int DragDropMouseButton; + ImGuiPayload DragDropPayload; + ImRect DragDropTargetRect; // Store rectangle of current target candidate (we favor small targets when overlapping) + ImRect DragDropTargetClipRect; // Store ClipRect at the time of item's drawing + ImGuiID DragDropTargetId; + ImGuiID DragDropTargetFullViewport; + ImGuiDragDropFlags DragDropAcceptFlagsCurr; + ImGuiDragDropFlags DragDropAcceptFlagsPrev; + float DragDropAcceptIdCurrRectSurface; // Target item surface (we resolve overlapping targets by prioritizing the smaller surface) + ImGuiID DragDropAcceptIdCurr; // Target item id (set at the time of accepting the payload) + ImGuiID DragDropAcceptIdPrev; // Target item id from previous frame (we need to store this to allow for overlapping drag and drop targets) + int DragDropAcceptFrameCount; // Last time a target expressed a desire to accept the source + ImGuiID DragDropHoldJustPressedId; // Set when holding a payload just made ButtonBehavior() return a press. + ImVector DragDropPayloadBufHeap; // We don't expose the ImVector<> directly, ImGuiPayload only holds pointer+size + unsigned char DragDropPayloadBufLocal[16]; // Local buffer for small payloads + + // Clipper + int ClipperTempDataStacked; + ImVector ClipperTempData; + + // Tables + ImGuiTable* CurrentTable; + ImGuiID DebugBreakInTable; // Set to break in BeginTable() call. + int TablesTempDataStacked; // Temporary table data size (because we leave previous instances undestructed, we generally don't use TablesTempData.Size) + ImVector TablesTempData; // Temporary table data (buffers reused/shared across instances, support nesting) + ImPool Tables; // Persistent table data + ImVector TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC) + ImVector DrawChannelsTempMergeBuffer; + + // Tab bars + ImGuiTabBar* CurrentTabBar; + ImPool TabBars; + ImVector CurrentTabBarStack; + ImVector ShrinkWidthBuffer; + + // Multi-Select state + ImGuiBoxSelectState BoxSelectState; + ImGuiMultiSelectTempData* CurrentMultiSelect; + int MultiSelectTempDataStacked; // Temporary multi-select data size (because we leave previous instances undestructed, we generally don't use MultiSelectTempData.Size) + ImVector MultiSelectTempData; + ImPool MultiSelectStorage; + + // Hover Delay system + ImGuiID HoverItemDelayId; + ImGuiID HoverItemDelayIdPreviousFrame; + float HoverItemDelayTimer; // Currently used by IsItemHovered() + float HoverItemDelayClearTimer; // Currently used by IsItemHovered(): grace time before g.TooltipHoverTimer gets cleared. + ImGuiID HoverItemUnlockedStationaryId; // Mouse has once been stationary on this item. Only reset after departing the item. + ImGuiID HoverWindowUnlockedStationaryId; // Mouse has once been stationary on this window. Only reset after departing the window. + + // Mouse state + ImGuiMouseCursor MouseCursor; + float MouseStationaryTimer; // Time the mouse has been stationary (with some loose heuristic) + ImVec2 MouseLastValidPos; + + // Widget state + ImGuiInputTextState InputTextState; + ImGuiTextIndex InputTextLineIndex; // Temporary storage + ImGuiInputTextDeactivatedState InputTextDeactivatedState; + ImFontBaked InputTextPasswordFontBackupBaked; + ImFontFlags InputTextPasswordFontBackupFlags; + ImGuiID InputTextReactivateId; // ID of InputText to reactivate on next frame (for io.ConfigInputTextEnterKeepActive behavior) + ImGuiID TempInputId; // Temporary text input when using Ctrl+Click on a slider, etc. + ImGuiDataTypeStorage DataTypeZeroValue; // 0 for all data types + int BeginMenuDepth; + int BeginComboDepth; + ImGuiID ColorEditCurrentID; // Set temporarily while inside of the parent-most ColorEdit4/ColorPicker4 (because they call each others). + ImGuiID ColorEditSavedID; // ID we are saving/restoring HS for + float ColorEditSavedHue; // Backup of last Hue associated to LastColor, so we can restore Hue in lossy RGB<>HSV round trips + float ColorEditSavedSat; // Backup of last Saturation associated to LastColor, so we can restore Saturation in lossy RGB<>HSV round trips + ImU32 ColorEditSavedColor; // RGB value with alpha set to 0. + ImVec4 ColorPickerRef; // Initial/reference color at the time of opening the color picker. + ImGuiComboPreviewData ComboPreviewData; + ImRect WindowResizeBorderExpectedRect; // Expected border rect, switch to relative edit if moving + bool WindowResizeRelativeMode; + short ScrollbarSeekMode; // 0: scroll to clicked location, -1/+1: prev/next page. + float ScrollbarClickDeltaToGrabCenter; // When scrolling to mouse location: distance between mouse and center of grab box, normalized in parent space. + float SliderGrabClickOffset; + float SliderCurrentAccum; // Accumulated slider delta when using navigation controls. + bool SliderCurrentAccumDirty; // Has the accumulated slider delta changed since last time we tried to apply it? + bool DragCurrentAccumDirty; + float DragCurrentAccum; // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings + float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio + float DisabledAlphaBackup; // Backup for style.Alpha for BeginDisabled() + short DisabledStackSize; + short TooltipOverrideCount; + ImGuiWindow* TooltipPreviousWindow; // Window of last tooltip submitted during the frame + ImVector ClipboardHandlerData; // If no custom clipboard handler is defined + ImVector MenusIdSubmittedThisFrame; // A list of menu IDs that were rendered at least once + ImGuiTypingSelectState TypingSelectState; // State for GetTypingSelectRequest() + + // Platform support + ImGuiPlatformImeData PlatformImeData; // Data updated by current frame. Will be applied at end of the frame. For some backends, this is required to have WantVisible=true in order to receive text message. + ImGuiPlatformImeData PlatformImeDataPrev; // Previous frame data. When changed we call the platform_io.Platform_SetImeDataFn() handler. + + // Extensions + // FIXME: We could provide an API to register one slot in an array held in ImGuiContext? + ImVector UserTextures; // List of textures created/managed by user or third-party extension. Automatically appended into platform_io.Textures[]. + + // Settings + ImGuiPackedDate SessionDate; // Packed copy of platform_io.Platform_SessionDate, when valid. + bool SettingsLoaded; + float SettingsDirtyTimer; // Save .ini Settings to memory when time reaches zero + ImGuiTextBuffer SettingsIniData; // In memory .ini settings + ImVector SettingsHandlers; // List of .ini settings handlers + ImChunkStream SettingsWindows; // ImGuiWindow .ini settings entries + ImChunkStream SettingsTables; // ImGuiTable .ini settings entries + + // Hooks + ImVector Hooks; // Hooks for extensions (e.g. test engine) + ImGuiID HookIdNext; // Next available HookId + ImGuiDemoMarkerCallback DemoMarkerCallback; + + // Localization + const char* LocalizationTable[ImGuiLocKey_COUNT]; + + // Capture/Logging + bool LogEnabled; // Currently capturing + bool LogLineFirstItem; + ImGuiLogFlags LogFlags; // Capture flags/type + ImGuiWindow* LogWindow; + ImFileHandle LogFile; // If != NULL log to stdout/ file + ImGuiTextBuffer LogBuffer; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators. + const char* LogNextPrefix; // See comment in LogSetNextTextDecoration(): doesn't copy underlying data, use carefully! + const char* LogNextSuffix; + float LogLinePosY; + int LogDepthRef; + int LogDepthToExpand; + int LogDepthToExpandDefault; // Default/stored value for LogDepthMaxExpand if not specified in the LogXXX function call. + + // Error Handling + ImGuiErrorCallback ErrorCallback; // = NULL. May be exposed in public API eventually. + void* ErrorCallbackUserData; // = NULL + ImVec2 ErrorTooltipLockedPos; + bool ErrorFirst; + int ErrorCountCurrentFrame; // [Internal] Number of errors submitted this frame. + ImGuiErrorRecoveryState StackSizesInNewFrame; // [Internal] + ImGuiErrorRecoveryState*StackSizesInBeginForCurrentWindow; // [Internal] + + // Debug Tools + // (some of the highly frequently used data are interleaved in other structures above: DebugBreakXXX fields, DebugHookIdInfo, DebugLocateId etc.) + int DebugDrawIdConflictsCount; // Locked count (preserved when holding Ctrl) + ImGuiDebugLogFlags DebugLogFlags; + ImGuiTextBuffer DebugLogBuf; + ImGuiTextIndex DebugLogIndex; + int DebugLogSkippedErrors; + ImGuiDebugLogFlags DebugLogAutoDisableFlags; + ImU8 DebugLogAutoDisableFrames; + ImU8 DebugLocateFrames; // For DebugLocateItemOnHover(). This is used together with DebugLocateId which is in a hot/cached spot above. + bool DebugBreakInLocateId; // Debug break in ItemAdd() call for g.DebugLocateId. + ImGuiKeyChord DebugBreakKeyChord; // = ImGuiKey_Pause + ImS8 DebugBeginReturnValueCullDepth; // Cycle between 0..9 then wrap around. + bool DebugItemPickerActive; // Item picker is active (started with DebugStartItemPicker()) + ImU8 DebugItemPickerMouseButton; + ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID + float DebugFlashStyleColorTime; + ImVec4 DebugFlashStyleColorBackup; + ImGuiMetricsConfig DebugMetricsConfig; + ImGuiDebugItemPathQuery DebugItemPathQuery; + ImGuiIDStackTool DebugIDStackTool; + ImGuiDebugAllocInfo DebugAllocInfo; +#if defined(IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS) && !defined(IMGUI_DISABLE_DEBUG_TOOLS) + ImGuiStorage DebugDrawIdConflictsAliveCount; + ImGuiStorage DebugDrawIdConflictsHighlightSet; +#endif + + // Misc + float FramerateSecPerFrame[60]; // Calculate estimate of framerate for user over the last 60 frames.. + int FramerateSecPerFrameIdx; + int FramerateSecPerFrameCount; + float FramerateSecPerFrameAccum; + int WantCaptureMouseNextFrame; // Explicit capture override via SetNextFrameWantCaptureMouse()/SetNextFrameWantCaptureKeyboard(). Default to -1. + int WantCaptureKeyboardNextFrame; // " + int WantTextInputNextFrame; // Copied in EndFrame() from g.PlatformImeData.WantTextInput. Needs to be set for some backends (SDL3) to emit character inputs. + ImVector TempBuffer; // Temporary text buffer + char TempKeychordName[64]; + + ImGuiContext(ImFontAtlas* shared_font_atlas); + ~ImGuiContext(); +}; + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiWindowTempData, ImGuiWindow +//----------------------------------------------------------------------------- + +#define IMGUI_WINDOW_HARD_MIN_SIZE 4.0f + +// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow. +// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..) +// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin) +struct IMGUI_API ImGuiWindowTempData +{ + // Layout + ImVec2 CursorPos; // Current emitting position, in absolute coordinates. + ImVec2 CursorPosPrevLine; + ImVec2 CursorStartPos; // Initial position after Begin(), generally ~ window position + WindowPadding. + ImVec2 CursorMaxPos; // Used to implicitly calculate ContentSize at the beginning of next frame, for scrolling range and auto-resize. Always growing during the frame. + ImVec2 IdealMaxPos; // Used to implicitly calculate ContentSizeIdeal at the beginning of next frame, for auto-resize only. Always growing during the frame. + ImVec2 CurrLineSize; + ImVec2 PrevLineSize; + float CurrLineTextBaseOffset; // Baseline offset (0.0f by default on a new line, generally == style.FramePadding.y when a framed item has been added). + float PrevLineTextBaseOffset; + bool IsSameLine; + bool IsSetPos; + ImVec1 Indent; // Indentation / start position from left of window (increased by TreePush/TreePop, etc.) + ImVec1 ColumnsOffset; // Offset to the current column (if ColumnsCurrent > 0). FIXME: This and the above should be a stack to allow use cases like Tree->Column->Tree. Need revamp columns API. + ImVec1 GroupOffset; + ImVec2 CursorStartPosLossyness;// Record the loss of precision of CursorStartPos due to really large scrolling amount. This is used by clipper to compensate and fix the most common use case of large scroll area. + + // Keyboard/Gamepad navigation + ImGuiNavLayer NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1) + short NavLayersActiveMask; // Which layers have been written to (result from previous frame) + short NavLayersActiveMaskNext;// Which layers have been written to (accumulator for current frame) + bool NavIsScrollPushableX; // Set when current work location may be scrolled horizontally when moving left / right. This is generally always true UNLESS within a column. + bool NavHideHighlightOneFrame; + bool NavWindowHasScrollY; // Set per window when scrolling can be used (== ScrollMax.y > 0.0f) + + // Miscellaneous + bool MenuBarAppending; // FIXME: Remove this + ImVec2 MenuBarOffset; // MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs. + ImGuiMenuColumns MenuColumns; // Simplified columns storage for menu items measurement + int TreeDepth; // Current tree depth. + ImU32 TreeHasStackDataDepthMask; // Store whether given depth has ImGuiTreeNodeStackData data. Could be turned into a ImU64 if necessary. + ImU32 TreeRecordsClippedNodesY2Mask; // Store whether we should keep recording Y2. Cleared when passing clip max. Equivalent TreeHasStackDataDepthMask value should always be set. + ImVector ChildWindows; + ImGuiStorage* StateStorage; // Current persistent per-window storage (store e.g. tree node open/close state) + ImGuiOldColumns* CurrentColumns; // Current columns set + int CurrentTableIdx; // Current table index (into g.Tables) + ImGuiLayoutType LayoutType; + ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin() + ImU32 ModalDimBgColor; + ImGuiItemStatusFlags WindowItemStatusFlags; + ImGuiItemStatusFlags ChildItemStatusFlags; + + // Local parameters stacks + // We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings. + float ItemWidth; // Current item width (>0.0: width in pixels, <0.0: align xx pixels to the right of window). + float ItemWidthDefault; + float TextWrapPos; // Current text wrap pos. + ImVector ItemWidthStack; // Store item widths to restore (attention: .back() is not == ItemWidth) + ImVector TextWrapPosStack; // Store text wrap pos to restore (attention: .back() is not == TextWrapPos) +}; + +// Storage for one window +struct IMGUI_API ImGuiWindow +{ + ImGuiContext* Ctx; // Parent UI context (needs to be set explicitly by parent). + char* Name; // Window name, owned by the window. + ImGuiID ID; // == ImHashStr(Name) + ImGuiWindowFlags Flags; // See enum ImGuiWindowFlags_ + ImGuiChildFlags ChildFlags; // Set when window is a child window. See enum ImGuiChildFlags_ + ImGuiViewportP* Viewport; // Always set in Begin(). Inactive windows may have a NULL value here if their viewport was discarded. + ImVec2 Pos; // Position (always rounded-up to nearest pixel) + ImVec2 Size; // Current size (==SizeFull or collapsed title bar size) + ImVec2 SizeFull; // Size when non collapsed + ImVec2 ContentSize; // Size of contents/scrollable client area (calculated from the extents reach of the cursor) from previous frame. Does not include window decoration or window padding. + ImVec2 ContentSizeIdeal; + ImVec2 ContentSizeExplicit; // Size of contents/scrollable client area explicitly request by the user via SetNextWindowContentSize(). + ImVec2 WindowPadding; // Window padding at the time of Begin(). + float WindowRounding; // Window rounding at the time of Begin(). May be clamped lower to avoid rendering artifacts with title bar, menu bar etc. + float WindowBorderSize; // Window border size at the time of Begin(). + float TitleBarHeight, MenuBarHeight; // Note that those used to be function before 2024/05/28. If you have old code calling TitleBarHeight() you can change it to TitleBarHeight. + float DecoOuterSizeX1, DecoOuterSizeY1; // Left/Up offsets. Sum of non-scrolling outer decorations (X1 generally == 0.0f. Y1 generally = TitleBarHeight + MenuBarHeight). Locked during Begin(). + float DecoOuterSizeX2, DecoOuterSizeY2; // Right/Down offsets (X2 generally == ScrollbarSize.x, Y2 == ScrollbarSizes.y). + float DecoInnerSizeX1, DecoInnerSizeY1; // Applied AFTER/OVER InnerRect. Specialized for Tables as they use specialized form of clipping and frozen rows/columns are inside InnerRect (and not part of regular decoration sizes). + int NameBufLen; // Size of buffer storing Name. May be larger than strlen(Name)! + ImGuiID MoveId; // == window->GetID("#MOVE") + ImGuiID ChildId; // ID of corresponding item in parent window (for navigation to return from child window to parent window) + ImGuiID PopupId; // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling) + ImVec2 Scroll; + ImVec2 ScrollMax; + ImVec2 ScrollTarget; // target scroll position. stored as cursor position with scrolling canceled out, so the highest point is always 0.0f. (FLT_MAX for no change) + ImVec2 ScrollTargetCenterRatio; // 0.0f = scroll so that target position is at top, 0.5f = scroll so that target position is centered + ImVec2 ScrollTargetEdgeSnapDist; // 0.0f = no snapping, >0.0f snapping threshold + ImVec2 ScrollbarSizes; // Size taken by each scrollbars on their smaller axis. Pay attention! ScrollbarSizes.x == width of the vertical scrollbar, ScrollbarSizes.y = height of the horizontal scrollbar. + bool ScrollbarX, ScrollbarY; // Are scrollbars visible? + bool ScrollbarXStabilizeEnabled; // Was ScrollbarX previously auto-stabilized? + ImU8 ScrollbarXStabilizeToggledHistory; // Used to stabilize scrollbar visibility in case of feedback loops + bool Active; // Set to true on Begin(), unless Collapsed + bool WasActive; + bool WriteAccessed; // Set to true when any widget access the current window + bool Collapsed; // Set when collapsing window to become only title-bar + bool WantCollapseToggle; + bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed) + bool SkipRefresh; // [EXPERIMENTAL] Reuse previous frame drawn contents, Begin() returns false. + bool Appearing; // Set during the frame where the window is appearing (or re-appearing) + bool Hidden; // Do not display (== HiddenFrames*** > 0) + bool IsFallbackWindow; // Set on the "Debug##Default" window. + bool IsExplicitChild; // Set when passed _ChildWindow, left to false by BeginDocked() + bool HasCloseButton; // Set when the window has a close button (p_open != NULL) + signed char ResizeBorderHovered; // Current border being hovered for resize (-1: none, otherwise 0-3) + signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3) + short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs) + short BeginCountPreviousFrame; // Number of Begin() during the previous frame + short BeginOrderWithinParent; // Begin() order within immediate parent window, if we are a child window. Otherwise 0. + short BeginOrderWithinContext; // Begin() order within entire imgui context. This is mostly used for debugging submission order related issues. + short FocusOrder; // Order within WindowsFocusOrder[], altered when windows are focused. + ImGuiDir AutoPosLastDirection; + ImS8 AutoFitFramesX, AutoFitFramesY; + bool AutoFitOnlyGrows; + ImS8 HiddenFramesCanSkipItems; // Hide the window for N frames + ImS8 HiddenFramesCannotSkipItems; // Hide the window for N frames while allowing items to be submitted so we can measure their size + ImS8 HiddenFramesForRenderOnly; // Hide the window until frame N at Render() time only + ImS8 DisableInputsFrames; // Disable window interactions for N frames + ImGuiWindowBgClickFlags BgClickFlags : 8; // Configure behavior of click+dragging on window bg/void or over items. Default sets by io.ConfigWindowsMoveFromTitleBarOnly. If you use this please report in #3379. + ImGuiCond SetWindowPosAllowFlags : 8; // store acceptable condition flags for SetNextWindowPos() use. + ImGuiCond SetWindowSizeAllowFlags : 8; // store acceptable condition flags for SetNextWindowSize() use. + ImGuiCond SetWindowCollapsedAllowFlags : 8; // store acceptable condition flags for SetNextWindowCollapsed() use. + ImVec2 SetWindowPosVal; // store window position when using a non-zero Pivot (position set needs to be processed when we know the window size) + ImVec2 SetWindowPosPivot; // store window pivot for positioning. ImVec2(0, 0) when positioning from top-left corner; ImVec2(0.5f, 0.5f) for centering; ImVec2(1, 1) for bottom right. + + ImVector IDStack; // ID stack. ID are hashes seeded with the value at the top of the stack. (In theory this should be in the TempData structure) + ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name. + + // The best way to understand what those rectangles are is to use the 'Metrics->Tools->Show Windows Rectangles' viewer. + // The main 'OuterRect', omitted as a field, is window->Rect(). + ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window. + ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar) + ImRect InnerClipRect; // == InnerRect shrunk by WindowPadding*0.5f on each side, clipped within viewport or parent clip rect. + ImRect WorkRect; // Initially covers the whole scrolling region. Reduced by containers e.g columns/tables when active. Shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward). + ImRect ParentWorkRect; // Backup of WorkRect before entering a container such as columns/tables. Used by e.g. SpanAllColumns functions to easily access. Stacked containers are responsible for maintaining this. // FIXME-WORKRECT: Could be a stack? + ImRect ClipRect; // Current clipping/scissoring rectangle, evolve as we are using PushClipRect(), etc. == DrawList->clip_rect_stack.back(). + ImRect ContentRegionRect; // FIXME: This is currently confusing/misleading. It is essentially WorkRect but not handling of scrolling. We currently rely on it as right/bottom aligned sizing operation need some size to rely on. + ImVec2ih HitTestHoleSize; // Define an optional rectangular hole where mouse will pass-through the window. + ImVec2ih HitTestHoleOffset; + + int LastFrameActive; // Last frame number the window was Active. + float LastTimeActive; // Last timestamp the window was Active (using float as we don't need high precision there) + ImGuiStorage StateStorage; + ImVector ColumnsStorage; + float FontWindowScale; // User scale multiplier per-window, via SetWindowFontScale() + float FontWindowScaleParents; + float FontRefSize; // This is a copy of window->CalcFontSize() at the time of Begin(), trying to phase out CalcFontSize() especially as it may be called on non-current window. + int SettingsOffset; // Offset into SettingsWindows[] (offsets are always valid as we only grow the array from the back) + + ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer) + ImDrawList DrawListInst; + ImGuiWindow* ParentWindow; // If we are a child _or_ popup _or_ docked window, this is pointing to our parent. Otherwise NULL. + ImGuiWindow* ParentWindowInBeginStack; + ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window. Doesn't cross through popups/dock nodes. + ImGuiWindow* RootWindowPopupTree; // Point to ourself or first ancestor that is not a child window. Cross through popups parent<>child. + ImGuiWindow* RootWindowForTitleBarHighlight; // Point to ourself or first ancestor which will display TitleBgActive color when this window is active. + ImGuiWindow* RootWindowForNav; // Point to ourself or first ancestor which doesn't have the NavFlattened flag. + ImGuiWindow* ParentWindowForFocusRoute; // Set to manual link a window to its logical parent so that Shortcut() chain are honored (e.g. Tool linked to Document) + + ImGuiWindow* NavLastChildNavWindow; // When going to the menu bar, we remember the child window we came from. (This could probably be made implicit if we kept g.Windows sorted by last focused including child window.) + ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; // Last known NavId for this window, per layer (0/1) + ImRect NavRectRel[ImGuiNavLayer_COUNT]; // Reference rectangle, in window relative space + ImVec2 NavPreferredScoringPosRel[ImGuiNavLayer_COUNT]; // Preferred X/Y position updated when moving on a given axis, reset to FLT_MAX. + ImGuiID NavRootFocusScopeId; // Focus Scope ID at the time of Begin() + + int MemoryDrawListIdxCapacity; // Backup of last idx/vtx count, so when waking up the window we can preallocate and avoid iterative alloc/copy + int MemoryDrawListVtxCapacity; + bool MemoryCompacted; // Set when window extraneous data have been garbage collected + +public: + ImGuiWindow(ImGuiContext* context, const char* name); + ~ImGuiWindow(); + + ImGuiID GetID(const char* str, const char* str_end = NULL); + ImGuiID GetID(const void* ptr); + ImGuiID GetID(int n); + ImGuiID GetIDFromPos(const ImVec2& p_abs); + ImGuiID GetIDFromRectangle(const ImRect& r_abs); + + // We don't use g.FontSize because the window may be != g.CurrentWindow. + ImRect Rect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); } + ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight)); } + ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight; return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight); } + + // [OBSOLETE] ImGuiWindow::CalcFontSize() was removed in 1.92.0 because error-prone/misleading. You can use window->FontRefSize for a copy of g.FontSize at the time of the last Begin() call for this window. + //float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontSizeBase * FontWindowScale * FontWindowScaleParents; +}; + +//----------------------------------------------------------------------------- +// [SECTION] Tab bar, Tab item support +//----------------------------------------------------------------------------- + +// Extend ImGuiTabBarFlags_ +enum ImGuiTabBarFlagsPrivate_ +{ + ImGuiTabBarFlags_DockNode = 1 << 20, // Part of a dock node [we don't use this in the master branch but it facilitate branch syncing to keep this around] + ImGuiTabBarFlags_IsFocused = 1 << 21, + ImGuiTabBarFlags_SaveSettings = 1 << 22, // FIXME: Settings are handled by the docking system, this only request the tab bar to mark settings dirty when reordering tabs +}; + +// Extend ImGuiTabItemFlags_ +enum ImGuiTabItemFlagsPrivate_ +{ + ImGuiTabItemFlags_SectionMask_ = ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing, + ImGuiTabItemFlags_NoCloseButton = 1 << 20, // Track whether p_open was set or not (we'll need this info on the next frame to recompute ContentWidth during layout) + ImGuiTabItemFlags_Button = 1 << 21, // Used by TabItemButton, change the tab item behavior to mimic a button + ImGuiTabItemFlags_Invisible = 1 << 22, // To reserve space e.g. with ImGuiTabItemFlags_Leading + //ImGuiTabItemFlags_Unsorted = 1 << 23, // [Docking] Trailing tabs with the _Unsorted flag will be sorted based on the DockOrder of their Window. +}; + +// Storage for one active tab item (sizeof() 40 bytes) +struct ImGuiTabItem +{ + ImGuiID ID; + ImGuiTabItemFlags Flags; + int LastFrameVisible; + int LastFrameSelected; // This allows us to infer an ordered list of the last activated tabs with little maintenance + float Offset; // Position relative to beginning of tab bar + float Width; // Width currently displayed + float ContentWidth; // Width of label + padding, stored during BeginTabItem() call (misnamed as "Content" would normally imply width of label only) + float RequestedWidth; // Width optionally requested by caller, -1.0f is unused + ImS32 NameOffset; // When Window==NULL, offset to name within parent ImGuiTabBar::TabsNames + ImS16 BeginOrder; // BeginTabItem() order, used to re-order tabs after toggling ImGuiTabBarFlags_Reorderable + ImS16 IndexDuringLayout; // Index only used during TabBarLayout(). Tabs gets reordered so 'Tabs[n].IndexDuringLayout == n' but may mismatch during additions. + bool WantClose; // Marked as closed by SetTabItemClosed() + + ImGuiTabItem() { memset((void*)this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; } +}; + +// Storage for a tab bar (sizeof() 160 bytes) +struct IMGUI_API ImGuiTabBar +{ + ImGuiWindow* Window; + ImVector Tabs; + ImGuiTabBarFlags Flags; + ImGuiID ID; // Zero for tab-bars used by docking + ImGuiID SelectedTabId; // Selected tab/window + ImGuiID NextSelectedTabId; // Next selected tab/window. Will also trigger a scrolling animation + ImGuiID NextScrollToTabId; + ImGuiID VisibleTabId; // Can occasionally be != SelectedTabId (e.g. when previewing contents for Ctrl+Tab preview) + int CurrFrameVisible; + int PrevFrameVisible; + ImRect BarRect; + float BarRectPrevWidth; // Backup of previous width. When width change we enforce keep horizontal scroll on focused tab. + float CurrTabsContentsHeight; + float PrevTabsContentsHeight; // Record the height of contents submitted below the tab bar + float WidthAllTabs; // Actual width of all tabs (locked during layout) + float WidthAllTabsIdeal; // Ideal width if all tabs were visible and not clipped + float ScrollingAnim; + float ScrollingTarget; + float ScrollingTargetDistToVisibility; + float ScrollingSpeed; + float ScrollingRectMinX; + float ScrollingRectMaxX; + float SeparatorMinX; + float SeparatorMaxX; + ImGuiID ReorderRequestTabId; + ImS16 ReorderRequestOffset; + ImS8 BeginCount; + bool WantLayout; + bool VisibleTabWasSubmitted; + bool TabsAddedNew; // Set to true when a new tab item or button has been added to the tab bar during last frame + bool ScrollButtonEnabled; + ImS16 TabsActiveCount; // Number of tabs submitted this frame. + ImS16 LastTabItemIdx; // Index of last BeginTabItem() tab for use by EndTabItem() + float ItemSpacingY; + ImVec2 FramePadding; // style.FramePadding locked at the time of BeginTabBar() + ImVec2 BackupCursorPos; + ImGuiTextBuffer TabsNames; // For non-docking tab bar we re-append names in a contiguous buffer. + + ImGuiTabBar(); +}; + +//----------------------------------------------------------------------------- +// [SECTION] Table support + internal API +//----------------------------------------------------------------------------- + +#define IM_COL32_DISABLE IM_COL32(0,0,0,1) // Special sentinel code which cannot be used as a regular color. +#define IMGUI_TABLE_MAX_COLUMNS 512 // Arbitrary "safety" maximum, may be lifted in the future if needed. Must fit in ImGuiTableColumnIdx/ImGuiTableDrawChannelIdx. + +// [Internal] sizeof() ~ 120 +// We use the terminology "Enabled" to refer to a column that is not Hidden by user/api. +// We use the terminology "Clipped" to refer to a column that is out of sight because of scrolling/clipping. +// This is in contrast with some user-facing api such as IsItemVisible() / IsRectVisible() which use "Visible" to mean "not clipped". +struct ImGuiTableColumn +{ + ImGuiTableColumnFlags Flags; // Flags after some patching (not directly same as provided by user). See ImGuiTableColumnFlags_ + float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be > WidthRequest to honor minimum width, may be < WidthRequest to honor shrinking columns down in tight space. + float MinX; // Absolute positions + float MaxX; + float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout() + float WidthAuto; // Automatic width + float WidthMax; // Maximum width (FIXME: overwritten by each instance) + float StretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially. + float InitStretchWeightOrWidth; // Value passed to TableSetupColumn(). For Width it is a content width (_without padding_). + ImRect ClipRect; // Clipping rectangle for the column + ImGuiID ID; // Hash of column name (ignoring top of ID stack), used for .ini persistence when available. + ImGuiID UserData; // (Optional) User data value passed to TableSetupColumn() + float WorkMinX; // Contents region min ~(MinX + CellPaddingX + CellSpacingX1) == cursor start position when entering column + float WorkMaxX; // Contents region max ~(MaxX - CellPaddingX - CellSpacingX2) + float ItemWidth; // Current item width for the column, preserved across rows + float ContentMaxXFrozen; // Contents maximum position for frozen rows (apart from headers), from which we can infer content width. + float ContentMaxXUnfrozen; + float ContentMaxXHeadersUsed; // Contents maximum position for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls + float ContentMaxXHeadersIdeal; + ImS16 NameOffset; // Offset into parent ColumnsNames[] + ImGuiTableColumnIdx DisplayOrder; // Index within Table's IndexToDisplayOrder[] (column may be reordered by users) + ImGuiTableColumnIdx IndexWithinEnabledSet; // Index within enabled/visible set (<= IndexToDisplayOrder) + ImGuiTableColumnIdx PrevEnabledColumn; // Index of prev enabled/visible column within Columns[], -1 if first enabled/visible column + ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column + ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort + ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[] + ImGuiTableDrawChannelIdx DrawChannelFrozen; // Draw channels for frozen rows (often headers) + ImGuiTableDrawChannelIdx DrawChannelUnfrozen; // Draw channels for unfrozen rows + bool IsEnabled; // IsUserEnabled && (Flags & ImGuiTableColumnFlags_Disabled) == 0 + bool IsUserEnabled; // Is the column not marked Hidden by the user? (unrelated to being off view, e.g. clipped by scrolling). + bool IsUserEnabledNextFrame; + bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled). + bool IsVisibleY; + bool IsRequestOutput; // Return value for TableSetColumnIndex() / TableNextColumn(): whether we request user to output contents or not. + bool IsSkipItems; // Do we want item submissions to this column to be completely ignored (no layout will happen). + bool IsPreserveWidthAuto : 1; + bool IsJustCreated : 1; + bool IsLoadedSettings : 1; + bool IsNeedReconcileSrc : 1; + bool IsNeedReconcileDst : 1; + ImS8 NavLayerCurrent; // ImGuiNavLayer in 1 byte + ImU8 AutoFitQueue : 4; // Queue of 4 values for the next 4 frames to request auto-fit + ImU8 CannotSkipItemsQueue : 4; // Queue of 4 values for the next 4 frames to disable Clipped/SkipItem + ImU8 SortDirection : 2; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending + ImU8 SortDirectionsAvailCount : 2; // Number of available sort directions (0 to 3) + ImU8 SortDirectionsAvailMask : 4; // Mask of available sort directions (1-bit each) + ImU8 SortDirectionsAvailList; // Ordered list of available sort directions (2-bits each, total 8-bits) + + ImGuiTableColumn() + { + memset((void*)this, 0, sizeof(*this)); + StretchWeight = WidthRequest = -1.0f; + NameOffset = -1; + DisplayOrder = IndexWithinEnabledSet = -1; + PrevEnabledColumn = NextEnabledColumn = -1; + SortOrder = -1; + SortDirection = ImGuiSortDirection_None; + IsJustCreated = true; + DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = (ImU8)-1; + } +}; + +// Passed to TableSetupColumn() +// sizeof() ~ 24+120 bytes +struct ImGuiTableReconcileColumnData +{ + // Setup data + ImGuiID ID; + ImS16 NameOffset; + ImGuiTableColumnFlags Flags; + float InitWidthOrWeight; + ImGuiID UserData; + + // Reconcile data + ImGuiTableColumnIdx ColumnNewIdx; // Index in the current table. + ImGuiTableColumnIdx ColumnOldIdx; // Index in the previous frame table. + ImGuiTableColumn ColumnOldData; // Full backup of the column. Could be avoided by storing 1 of them and applying reconcile in the right order. Not worth bothering. +}; + +// Transient cell data stored per row. +// sizeof() ~ 6 bytes +struct ImGuiTableCellData +{ + ImU32 BgColor; // Actual color + ImGuiTableColumnIdx Column; // Column number +}; + +// Parameters for TableAngledHeadersRowEx() +// This may end up being refactored for more general purpose. +// sizeof() ~ 12 bytes +struct ImGuiTableHeaderData +{ + ImGuiTableColumnIdx Index; // Column index + ImU32 TextColor; + ImU32 BgColor0; + ImU32 BgColor1; +}; + +// Per-instance data that needs preserving across frames (seemingly most others do not need to be preserved aside from debug needs. Does that means they could be moved to ImGuiTableTempData?) +// sizeof() ~ 24 bytes +struct ImGuiTableInstanceData +{ + ImGuiID TableInstanceID; + float LastOuterHeight; // Outer height from last frame + float LastTopHeadersRowHeight; // Height of first consecutive header rows from last frame (FIXME: this is used assuming consecutive headers are in same frozen set) + float LastFrozenHeight; // Height of frozen section from last frame + int HoveredRowLast; // Index of row which was hovered last frame. + int HoveredRowNext; // Index of row hovered this frame, set after encountering it. + + ImGuiTableInstanceData() { TableInstanceID = 0; LastOuterHeight = LastTopHeadersRowHeight = LastFrozenHeight = 0.0f; HoveredRowLast = HoveredRowNext = -1; } +}; + +// sizeof() ~ 592 bytes + heap allocs described in TableBeginInitMemory() +struct IMGUI_API ImGuiTable +{ + ImGuiID ID; + ImGuiTableFlags Flags; + void* RawData; // Single allocation to hold Columns[], DisplayOrderToIndex[], and RowCellData[] + ImGuiTableTempData* TempData; // Transient data while table is active. Point within g.CurrentTableStack[] + ImSpan Columns; // Point within RawData[] + ImSpan DisplayOrderToIndex; // Point within RawData[]. Store display order of columns (when not reordered, the values are 0...Count-1) + ImSpan RowCellData; // Point within RawData[]. Store cells background requests for current row. + ImBitArrayPtr EnabledMaskByDisplayOrder; // Column DisplayOrder -> IsEnabled map + ImBitArrayPtr EnabledMaskByIndex; // Column Index -> IsEnabled map (== not hidden by user/api) in a format adequate for iterating column without touching cold data + ImBitArrayPtr VisibleMaskByIndex; // Column Index -> IsVisibleX|IsVisibleY map (== not hidden by user/api && not hidden by scrolling/cliprect) + ImGuiTableFlags SettingsLoadedFlags; // Which data were loaded from the .ini file (e.g. when order is not altered we won't save order) + int SettingsOffset; // Offset in g.SettingsTables + int LastFrameActive; + int ColumnsCount; // Number of columns declared in BeginTable() + int CurrentRow; + int CurrentColumn; + ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple tables with the same ID are multiple tables, they are just synced. + ImS16 InstanceInteracted; // Mark which instance (generally 0) of the same ID is being interacted with + float RowPosY1; + float RowPosY2; + float RowMinHeight; // Height submitted to TableNextRow() + float RowCellPaddingY; // Top and bottom padding. Reloaded during row change. + float RowTextBaseline; + float RowIndentOffsetX; + ImGuiTableRowFlags RowFlags : 16; // Current row flags, see ImGuiTableRowFlags_ + ImGuiTableRowFlags LastRowFlags : 16; + int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper), not same as CurrentRow because header rows typically don't increase this. + ImU32 RowBgColor[2]; // Background color override for current row. + ImU32 BorderColorStrong; + ImU32 BorderColorLight; + float BorderX1; + float BorderX2; + float HostIndentX; + float MinColumnWidth; + float OuterPaddingX; + float CellPaddingX; // Padding from each borders. Locked in BeginTable()/Layout. + float CellSpacingX1; // Spacing between non-bordered cells. Locked in BeginTable()/Layout. + float CellSpacingX2; + float InnerWidth; // User value passed to BeginTable(), see comments at the top of BeginTable() for details. + float ColumnsGivenWidth; // Sum of current column width + float ColumnsAutoFitWidth; // Sum of ideal column width in order nothing to be clipped, used for auto-fitting and content width submission in outer window + float ColumnsStretchSumWeights; // Sum of weight of all enabled stretching columns + float ResizedColumnNextWidth; + float ResizeLockMinContentsX2; // Lock minimum contents width while resizing down in order to not create feedback loops. But we allow growing the table. + float RefScale; // Reference scale to be able to rescale columns on font/dpi changes. + float AngledHeadersHeight; // Set by TableAngledHeadersRow(), used in TableUpdateLayout() + float AngledHeadersSlope; // Set by TableAngledHeadersRow(), used in TableUpdateLayout() + ImRect OuterRect; // Note: for non-scrolling table, OuterRect.Max.y is often FLT_MAX until EndTable(), unless a height has been specified in BeginTable(). + ImRect InnerRect; // InnerRect but without decoration. As with OuterRect, for non-scrolling tables, InnerRect.Max.y is " + ImRect WorkRect; + ImRect InnerClipRect; + ImRect BgClipRect; // We use this to cpu-clip cell background color fill, evolve during the frame as we cross frozen rows boundaries + ImRect Bg0ClipRectForDrawCmd; // Actual ImDrawCmd clip rect for BG0/1 channel. This tends to be == OuterWindow->ClipRect at BeginTable() because output in BG0/BG1 is cpu-clipped + ImRect Bg2ClipRectForDrawCmd; // Actual ImDrawCmd clip rect for BG2 channel. This tends to be a correct, tight-fit, because output to BG2 are done by widgets relying on regular ClipRect. + ImRect HostClipRect; // This is used to check if we can eventually merge our columns draw calls into the current draw call of the current window. + ImRect HostBackupInnerClipRect; // Backup of InnerWindow->ClipRect during PushTableBackground()/PopTableBackground() + ImGuiWindow* OuterWindow; // Parent window for the table + ImGuiWindow* InnerWindow; // Window holding the table data (== OuterWindow or a child window) + ImGuiTextBuffer ColumnsNames; // Contiguous buffer holding columns names + ImDrawListSplitter* DrawSplitter; // Shortcut to TempData->DrawSplitter while in table. Isolate draw commands per columns to avoid switching clip rect constantly + ImGuiTableInstanceData InstanceDataFirst; + ImVector InstanceDataExtra; // FIXME-OPT: Using a small-vector pattern would be good. + ImGuiTableColumnSortSpecs SortSpecsSingle; + ImVector SortSpecsMulti; // FIXME-OPT: Using a small-vector pattern would be good. + ImGuiTableSortSpecs SortSpecs; // Public facing sorts specs, this is what we return in TableGetSortSpecs() + ImGuiTableColumnIdx SortSpecsCount; + ImGuiTableColumnIdx ColumnsEnabledCount; // Number of enabled columns (<= ColumnsCount) + ImGuiTableColumnIdx ColumnsEnabledFixedCount; // Number of enabled columns using fixed width (<= ColumnsCount) + ImGuiTableColumnIdx DeclColumnsCount; // Count calls to TableSetupColumn() + ImGuiTableColumnIdx AngledHeadersCount; // Count columns with angled headers + ImGuiTableColumnIdx HoveredColumnBody; // Index of column whose visible region is being hovered. Important: == ColumnsCount when hovering empty region after the right-most column! + ImGuiTableColumnIdx HoveredColumnBorder; // Index of column whose right-border is being hovered (for resizing). + ImGuiTableColumnIdx HighlightColumnHeader; // Index of column which should be highlighted. + ImGuiTableColumnIdx AutoFitSingleColumn; // Index of single column requesting auto-fit. + ImGuiTableColumnIdx ResizedColumn; // Index of column being resized. Reset when InstanceCurrent==0. + ImGuiTableColumnIdx LastResizedColumn; // Index of column being resized from previous frame. + ImGuiTableColumnIdx HeldHeaderColumn; // Index of column header being held. + ImGuiTableColumnIdx LastHeldHeaderColumn; // Index of column header being held from previous frame. + ImGuiTableColumnIdx ReorderColumn; // Index of column being reordered. (not cleared) + ImGuiTableColumnIdx ReorderColumnDstOrder; // Requested display order of column being reordered. + ImGuiTableColumnIdx LeftMostEnabledColumn; // Index of left-most non-hidden column. + ImGuiTableColumnIdx RightMostEnabledColumn; // Index of right-most non-hidden column. + ImGuiTableColumnIdx LeftMostStretchedColumn; // Index of left-most stretched column. + ImGuiTableColumnIdx RightMostStretchedColumn; // Index of right-most stretched column. + ImGuiTableColumnIdx ContextPopupColumn; // Column right-clicked on, of -1 if opening context menu from a neutral/empty spot + ImGuiTableColumnIdx FreezeRowsRequest; // Requested frozen rows count + ImGuiTableColumnIdx FreezeRowsCount; // Actual frozen row count (== FreezeRowsRequest, or == 0 when no scrolling offset) + ImGuiTableColumnIdx FreezeColumnsRequest; // Requested frozen columns count + ImGuiTableColumnIdx FreezeColumnsCount; // Actual frozen columns count (== FreezeColumnsRequest, or == 0 when no scrolling offset) + ImGuiTableColumnIdx RowCellDataCurrent; // Index of current RowCellData[] entry in current row + ImGuiTableDrawChannelIdx DummyDrawChannel; // Redirect non-visible columns here. + ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing across columns after the freezing line. Index within DrawSplitter.Channels[] + ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen; + ImS8 NavLayer; // ImGuiNavLayer at the time of BeginTable(). + bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row. + bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow(). + bool IsInitializing; + bool IsReconcileMode; + bool IsSortSpecsDirty; + bool IsUsingHeaders; // Set when the first row had the ImGuiTableRowFlags_Headers flag. + bool IsContextPopupOpen; // Set when default context menu is open (also see: ContextPopupColumn, InstanceInteracted). + bool DisableDefaultContextMenu; // Disable default context menu. You may submit your own using TableBeginContextMenuPopup()/EndPopup() + bool IsSettingsRequestLoad; + bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSettings data. + bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1) + bool IsDefaultVisibility; // Set when enabled/visibility is unchanged from default + bool IsResetAllRequest; // Set to queue a call to TableResetSettings() in BeginTable() + bool IsResetDisplayOrderRequest; + bool IsResetVisibilityRequest; + bool IsUnfrozenRows; // Set when we got past the frozen row. + bool IsDefaultSizingPolicy; // Set if user didn't explicitly set a sizing policy in BeginTable() + bool IsActiveIdAliveBeforeTable; + bool IsActiveIdInTable; + bool HasScrollbarYCurr; // Whether ANY instance of this table had a vertical scrollbar during the current frame. + bool HasScrollbarYPrev; // Whether ANY instance of this table had a vertical scrollbar during the previous. + bool MemoryCompacted; + bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis + + ImGuiTable() { memset((void*)this, 0, sizeof(*this)); LastFrameActive = -1; } + ~ImGuiTable() { IM_FREE(RawData); } +}; + +// Transient data that are only needed between BeginTable() and EndTable(), those buffers are shared (1 per level of stacked table). +// - Accessing those requires chasing an extra pointer so for very frequently used data we leave them in the main table structure. +// - We also leave out of this structure data that tend to be particularly useful for debugging/metrics. +// FIXME-TABLE: more transient data could be stored in a stacked ImGuiTableTempData: e.g. SortSpecs. +// sizeof() ~ 176 bytes. +struct IMGUI_API ImGuiTableTempData +{ + ImGuiID WindowID; // Shortcut to g.Tables[TableIndex]->OuterWindow->ID. + int TableIndex; // Index in g.Tables.Buf[] pool + float LastTimeActive; // Last timestamp this structure was used + float AngledHeadersExtraWidth; // Used in EndTable() + ImVector AngledHeadersRequests; // Used in TableAngledHeadersRow() // FIXME: Single instance is enough? + + // Topology change + ImVector ReconcileColumnsRequests; // Used in TableSetupColumn(), TableUpdateLayout(). Cleared every frame. + void* OldColumnsRawData; // Used in BeginTable() -> TableUpdateLayout() when resizing. + ImSpan OldColumnsData; + + ImVec2 UserOuterSize; // outer_size.x passed to BeginTable() + ImDrawListSplitter DrawSplitter; + + ImRect HostBackupWorkRect; // Backup of InnerWindow->WorkRect at the end of BeginTable() + ImRect HostBackupParentWorkRect; // Backup of InnerWindow->ParentWorkRect at the end of BeginTable() + ImVec2 HostBackupPrevLineSize; // Backup of InnerWindow->DC.PrevLineSize at the end of BeginTable() + ImVec2 HostBackupCurrLineSize; // Backup of InnerWindow->DC.CurrLineSize at the end of BeginTable() + ImVec2 HostBackupCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable() + ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->DC.ColumnsOffset at the end of BeginTable() + float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable() + int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable() + + ImGuiTableTempData() { memset((void*)this, 0, sizeof(*this)); LastTimeActive = -1.0f; } +}; + +// sizeof() ~ 16 +struct ImGuiTableColumnSettings +{ + float WidthOrWeight; + ImGuiID ID; + ImGuiTableColumnIdx Index; + ImGuiTableColumnIdx DisplayOrder; + ImGuiTableColumnIdx SortOrder; + ImU8 SortDirection : 2; + ImS8 IsEnabled : 2; // "Visible" in .ini file + ImU8 IsStretch : 1; + bool IsLoaded : 1; // Using during loading to mark finding a matching column. + + ImGuiTableColumnSettings() + { + WidthOrWeight = 0.0f; + ID = 0; + Index = -1; + DisplayOrder = SortOrder = -1; + SortDirection = ImGuiSortDirection_None; + IsEnabled = -1; + IsStretch = 0; + IsLoaded = false; + } +}; + +// This is designed to be stored in a single ImChunkStream (1 header followed by N ImGuiTableColumnSettings, etc.) +struct ImGuiTableSettings +{ + ImGuiID ID; // Set to 0 to invalidate/delete the setting + ImGuiTableFlags SaveFlags; // Indicate data we want to save using the Resizable/Reorderable/Sortable/Hideable flags (could be using its own flags..) + float RefScale; // Reference scale to be able to rescale columns on font/dpi changes. + ImGuiTableColumnIdx ColumnsCount; + ImGuiTableColumnIdx ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher + ImGuiPackedDate LastUsedDate; + bool WantApply : 1; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context) + + ImGuiTableSettings() { memset((void*)this, 0, sizeof(*this)); } + ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); } +}; + +namespace ImGui +{ + // Tables: Candidates for public API + IMGUI_API void TableOpenContextMenu(int column_n = -1); + IMGUI_API void TableSetColumnWidth(int column_n, float width); + IMGUI_API void TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs); + IMGUI_API int TableGetHoveredRow(); // Retrieve *PREVIOUS FRAME* hovered row. This difference with TableGetHoveredColumn() is the reason why this is not public yet. + IMGUI_API float TableGetHeaderRowHeight(); + IMGUI_API float TableGetHeaderAngledMaxLabelWidth(); + IMGUI_API void TablePushBackgroundChannel(); + IMGUI_API void TablePopBackgroundChannel(); + IMGUI_API void TablePushColumnChannel(int column_n); + IMGUI_API void TablePopColumnChannel(); + IMGUI_API void TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label_width, const ImGuiTableHeaderData* data, int data_count); + + // Tables: Internals + inline ImGuiTable* GetCurrentTable() { ImGuiContext& g = *GImGui; return g.CurrentTable; } + IMGUI_API ImGuiTable* TableFindByID(ImGuiID id); + IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f); + IMGUI_API void TableBeginInitMemory(ImGuiTable* table, int columns_count); + IMGUI_API void TableApplyQueuedRequests(ImGuiTable* table); + IMGUI_API void TableSetupDrawChannels(ImGuiTable* table); + IMGUI_API void TableReconcileColumns(ImGuiTable* table); + IMGUI_API void TableUpdateLayout(ImGuiTable* table); + IMGUI_API void TableUpdateBorders(ImGuiTable* table); + IMGUI_API void TableUpdateColumnsWeightFromWidth(ImGuiTable* table); + IMGUI_API void TableApplyExternalUnclipRect(ImGuiTable* table, ImRect& rect); + IMGUI_API void TableDrawBorders(ImGuiTable* table); + IMGUI_API void TableDrawDefaultContextMenu(ImGuiTable* table, ImGuiTableFlags flags_for_section_to_display); + IMGUI_API bool TableBeginContextMenuPopup(ImGuiTable* table); + IMGUI_API void TableMergeDrawChannels(ImGuiTable* table); + inline ImGuiTableInstanceData* TableGetInstanceData(ImGuiTable* table, int instance_no) { if (instance_no == 0) return &table->InstanceDataFirst; return &table->InstanceDataExtra[instance_no - 1]; } + inline ImGuiID TableGetInstanceID(ImGuiTable* table, int instance_no) { return TableGetInstanceData(table, instance_no)->TableInstanceID; } + IMGUI_API void TableFixDisplayOrder(ImGuiTable* table); + IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table); + IMGUI_API void TableSortSpecsBuild(ImGuiTable* table); + IMGUI_API void TableInitColumnDefaults(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags init_mask); + IMGUI_API ImGuiSortDirection TableGetColumnNextSortDirection(ImGuiTableColumn* column); + IMGUI_API void TableFixColumnSortDirection(ImGuiTable* table, ImGuiTableColumn* column); + IMGUI_API float TableGetColumnWidthAuto(ImGuiTable* table, ImGuiTableColumn* column); + IMGUI_API void TableBeginRow(ImGuiTable* table); + IMGUI_API void TableEndRow(ImGuiTable* table); + IMGUI_API void TableBeginCell(ImGuiTable* table, int column_n); + IMGUI_API void TableEndCell(ImGuiTable* table); + IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n); + IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n); + IMGUI_API ImGuiID TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no = 0); + IMGUI_API float TableCalcMaxColumnWidth(const ImGuiTable* table, int column_n); + IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n); + IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table); + IMGUI_API void TableSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order); + IMGUI_API void TableQueueSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order); + IMGUI_API void TableRemove(ImGuiTable* table); + IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table); + IMGUI_API void TableGcCompactTransientBuffers(ImGuiTableTempData* table); + IMGUI_API void TableGcCompactSettings(); + + // Tables: Settings + IMGUI_API void TableLoadSettings(ImGuiTable* table); + IMGUI_API void TableLoadSettingsForColumns(ImGuiTable* table); + IMGUI_API void TableLoadSettingsForColumn(ImGuiTableColumn* column, ImGuiTableColumnSettings* column_settings, ImGuiTableFlags load_flags); + IMGUI_API void TableSaveSettings(ImGuiTable* table); + IMGUI_API void TableResetSettings(ImGuiTable* table); + IMGUI_API ImGuiTableSettings* TableGetBoundSettings(ImGuiTable* table); + IMGUI_API void TableSettingsAddSettingsHandler(); + IMGUI_API ImGuiTableSettings* TableSettingsCreate(ImGuiID id, int columns_count); + IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id); + + // Legacy Columns API (this is not exposed because we will encourage transitioning to the Tables API) + IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect); + IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiOldColumnFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns(). + IMGUI_API void EndColumns(); // close columns + IMGUI_API void PushColumnClipRect(int column_index); + IMGUI_API void PushColumnsBackground(); + IMGUI_API void PopColumnsBackground(); + IMGUI_API ImGuiID GetColumnsID(const char* str_id, int count); + IMGUI_API ImGuiOldColumns* FindOrCreateColumns(ImGuiWindow* window, ImGuiID id); + IMGUI_API float GetColumnOffsetFromNorm(const ImGuiOldColumns* columns, float offset_norm); + IMGUI_API float GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGui internal API +// No guarantee of forward compatibility here! +//----------------------------------------------------------------------------- + +namespace ImGui +{ + // Windows + // We should always have a CurrentWindow in the stack (there is an implicit "Debug" window) + // If this ever crashes because g.CurrentWindow is NULL, it means that either: + // - ImGui::NewFrame() has never been called, which is illegal. + // - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal. + IMGUI_API ImGuiIO& GetIO(ImGuiContext* ctx); + IMGUI_API ImGuiPlatformIO& GetPlatformIO(ImGuiContext* ctx); + inline float GetScale() { ImGuiContext& g = *GImGui; return g.Style._MainScale; } // FIXME-DPI: I don't want to formalize this just yet. Because reasons. Please don't use. + inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; } + inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; } + IMGUI_API ImGuiWindow* FindWindowByID(ImGuiID id); + IMGUI_API ImGuiWindow* FindWindowByName(const char* name); + IMGUI_API void UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window); + IMGUI_API void UpdateWindowSkipRefresh(ImGuiWindow* window); + IMGUI_API ImVec2 CalcWindowNextAutoFitSize(ImGuiWindow* window); + IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy); + IMGUI_API bool IsWindowInBeginStack(ImGuiWindow* window); + IMGUI_API bool IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent); + IMGUI_API bool IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below); + IMGUI_API bool IsWindowNavFocusable(ImGuiWindow* window); + IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0); + IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0); + IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0); + IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size); + IMGUI_API void SetWindowHiddenAndSkipItemsForCurrentFrame(ImGuiWindow* window); + inline void SetWindowParentWindowForFocusRoute(ImGuiWindow* window, ImGuiWindow* parent_window) { window->ParentWindowForFocusRoute = parent_window; } + inline ImRect WindowRectAbsToRel(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x - off.x, r.Min.y - off.y, r.Max.x - off.x, r.Max.y - off.y); } + inline ImRect WindowRectRelToAbs(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x + off.x, r.Min.y + off.y, r.Max.x + off.x, r.Max.y + off.y); } + inline ImVec2 WindowPosAbsToRel(ImGuiWindow* window, const ImVec2& p) { ImVec2 off = window->DC.CursorStartPos; return ImVec2(p.x - off.x, p.y - off.y); } + inline ImVec2 WindowPosRelToAbs(ImGuiWindow* window, const ImVec2& p) { ImVec2 off = window->DC.CursorStartPos; return ImVec2(p.x + off.x, p.y + off.y); } + + // Windows: Display Order and Focus Order + IMGUI_API void FocusWindow(ImGuiWindow* window, ImGuiFocusRequestFlags flags = 0); + IMGUI_API void FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window, ImGuiViewport* filter_viewport, ImGuiFocusRequestFlags flags); + IMGUI_API void BringWindowToFocusFront(ImGuiWindow* window); + IMGUI_API void BringWindowToDisplayFront(ImGuiWindow* window); + IMGUI_API void BringWindowToDisplayBack(ImGuiWindow* window); + IMGUI_API void BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* above_window); + IMGUI_API int FindWindowDisplayIndex(ImGuiWindow* window); + IMGUI_API ImGuiWindow* FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window); + + // Windows: Idle, Refresh Policies [EXPERIMENTAL] + IMGUI_API void SetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags); + + // Fonts, drawing + IMGUI_API void RegisterUserTexture(ImTextureData* tex); // Register external texture. EXPERIMENTAL. + IMGUI_API void UnregisterUserTexture(ImTextureData* tex); + IMGUI_API void RegisterFontAtlas(ImFontAtlas* atlas); + IMGUI_API void UnregisterFontAtlas(ImFontAtlas* atlas); + IMGUI_API void SetCurrentFont(ImFont* font, float font_size_before_scaling, float font_size_after_scaling); + IMGUI_API void UpdateCurrentFontSize(float restore_font_size_after_scaling); + IMGUI_API void SetFontRasterizerDensity(float rasterizer_density); + inline float GetFontRasterizerDensity() { return GImGui->FontRasterizerDensity; } + inline float GetRoundedFontSize(float size) { return IM_ROUND(size); } + IMGUI_API ImFont* GetDefaultFont(); + IMGUI_API void PushPasswordFont(); + IMGUI_API void PopPasswordFont(); + inline ImDrawList* GetForegroundDrawList(ImGuiWindow* window) { IM_UNUSED(window); return GetForegroundDrawList(); } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches. + IMGUI_API ImDrawList* GetBackgroundDrawList(ImGuiViewport* viewport); // get background draw list for the given viewport. this draw list will be the first rendering one. Useful to quickly draw shapes/text behind dear imgui contents. + IMGUI_API ImDrawList* GetForegroundDrawList(ImGuiViewport* viewport); // get foreground draw list for the given viewport. this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents. + IMGUI_API void AddDrawListToDrawDataEx(ImDrawData* draw_data, ImVector* out_list, ImDrawList* draw_list); + + // Init + IMGUI_API void Initialize(); + IMGUI_API void Shutdown(); // Since 1.60 this is a _private_ function. You can call DestroyContext() to destroy the context created by CreateContext(). + + // Context name & generic context hooks + IMGUI_API void SetContextName(ImGuiContext* ctx, const char* name); + IMGUI_API ImGuiID AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook); + IMGUI_API void RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_to_remove); + IMGUI_API void CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType type); + + // NewFrame + IMGUI_API void UpdateInputEvents(bool trickle_fast_inputs); + IMGUI_API void UpdateHoveredWindowAndCaptureFlags(const ImVec2& mouse_pos); + IMGUI_API void FindHoveredWindowEx(const ImVec2& pos, bool find_first_and_in_any_viewport, ImGuiWindow** out_hovered_window, ImGuiWindow** out_hovered_window_under_moving_window); + IMGUI_API void StartMouseMovingWindow(ImGuiWindow* window); + IMGUI_API void StopMouseMovingWindow(); + IMGUI_API void UpdateMouseMovingWindowNewFrame(); + IMGUI_API void UpdateMouseMovingWindowEndFrame(); + + // Viewports + inline ImGuiViewport* GetWindowViewport() { return GetMainViewport(); } // For code consistency. This is public API in docking branch. + IMGUI_API void ScaleWindowsInViewport(ImGuiViewportP* viewport, float scale); + IMGUI_API void SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport); + + // Settings + IMGUI_API void MarkIniSettingsDirty(); + IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window); + IMGUI_API void ClearIniSettings(); + IMGUI_API void CleanupIniSettings(ImGuiSettingsCleanupArgs* args); // [BETA] Expected to turn into a public API. Please report if you are using this! + IMGUI_API void AddSettingsHandler(const ImGuiSettingsHandler* handler); + IMGUI_API void RemoveSettingsHandler(const char* type_name); + IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name); + + // Settings - Windows + IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name); + IMGUI_API ImGuiWindowSettings* FindWindowSettingsByID(ImGuiID id); + IMGUI_API ImGuiWindowSettings* FindWindowSettingsByWindow(ImGuiWindow* window); + IMGUI_API void ClearWindowSettings(const char* name); + + // Localization + IMGUI_API void LocalizeRegisterEntries(const ImGuiLocEntry* entries, int count); + inline const char* LocalizeGetMsg(ImGuiLocKey key) { ImGuiContext& g = *GImGui; const char* msg = g.LocalizationTable[key]; return msg ? msg : "*Missing Text*"; } + + // Scrolling + IMGUI_API void SetScrollX(ImGuiWindow* window, float scroll_x); + IMGUI_API void SetScrollY(ImGuiWindow* window, float scroll_y); + IMGUI_API void SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio); + IMGUI_API void SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio); + + // Early work-in-progress API (ScrollToItem() will become public) + IMGUI_API void ScrollToItem(ImGuiScrollFlags flags = 0); + IMGUI_API void ScrollToRect(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0); + IMGUI_API ImVec2 ScrollToRectEx(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0); +//#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline void ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& rect) { ScrollToRect(window, rect, ImGuiScrollFlags_KeepVisibleEdgeY); } +//#endif + + // Basic Accessors + inline ImGuiItemStatusFlags GetItemStatusFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.StatusFlags; } + inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; } + inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; } + IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window); + IMGUI_API void SetFocusID(ImGuiID id, ImGuiWindow* window); + IMGUI_API void ClearActiveID(); + IMGUI_API ImGuiID GetHoveredID(); + IMGUI_API void SetHoveredID(ImGuiID id); + IMGUI_API void KeepAliveID(ImGuiID id); + IMGUI_API void MarkItemEdited(ImGuiID id); // Mark data associated to given item as "edited", used by IsItemDeactivatedAfterEdit() function. + IMGUI_API void PushOverrideID(ImGuiID id); // Push given value as-is at the top of the ID stack (whereas PushID combines old and new hashes) + IMGUI_API ImGuiID GetIDWithSeed(const char* str_id_begin, const char* str_id_end, ImGuiID seed); + IMGUI_API ImGuiID GetIDWithSeed(int n, ImGuiID seed); + + // Basic Helpers for widget code + IMGUI_API void ItemSize(const ImVec2& size, float text_baseline_y = -1.0f); + inline void ItemSize(const ImRect& bb, float text_baseline_y = -1.0f) { ItemSize(bb.GetSize(), text_baseline_y); } // FIXME: This is a misleading API since we expect CursorPos to be bb.Min. + IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL, ImGuiItemFlags extra_flags = 0); + IMGUI_API bool ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flags); + IMGUI_API bool IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags = 0); + IMGUI_API bool IsClippedEx(const ImRect& bb, ImGuiID id); + IMGUI_API void SetLastItemData(ImGuiID item_id, ImGuiItemFlags item_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect); + IMGUI_API ImVec2 CalcItemSize(ImVec2 size, float default_w, float default_h); + IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x); + IMGUI_API void PushMultiItemsWidths(int components, float width_full); + IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess, float width_min); + IMGUI_API void CalcClipRectVisibleItemsY(const ImRect& clip_rect, const ImVec2& pos, float items_height, int* out_visible_start, int* out_visible_end); + + // Parameter stacks (shared) + IMGUI_API const ImGuiStyleVarInfo* GetStyleVarInfo(ImGuiStyleVar idx); + IMGUI_API void BeginDisabledOverrideReenable(); + IMGUI_API void EndDisabledOverrideReenable(); + + // Logging/Capture + IMGUI_API void LogBegin(ImGuiLogFlags flags, int auto_open_depth); // -> BeginCapture() when we design v2 api, for now stay under the radar by using the old name. + IMGUI_API void LogToBuffer(int auto_open_depth = -1); // Start logging/capturing to internal buffer + IMGUI_API void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL); + IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix); + + // Childs + IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags); + IMGUI_API ImGuiWindow* FindFrontMostVisibleChildWindow(ImGuiWindow* window); + + // Popups, Modals + IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_window_flags); + IMGUI_API bool BeginPopupMenuEx(ImGuiID id, const char* label, ImGuiWindowFlags extra_window_flags); + IMGUI_API bool OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None); + IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup); + IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup); + IMGUI_API void ClosePopupsExceptModals(); + IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags); + IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window); + IMGUI_API ImGuiWindow* GetTopMostPopupModal(); + IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal(); + IMGUI_API ImGuiWindow* FindBlockingModal(ImGuiWindow* window); + IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window); + IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy); + IMGUI_API ImGuiMouseButton GetMouseButtonFromPopupFlags(ImGuiPopupFlags flags); + IMGUI_API bool IsPopupOpenRequestForItem(ImGuiPopupFlags flags, ImGuiID id); + IMGUI_API bool IsPopupOpenRequestForWindow(ImGuiPopupFlags flags); + + // Tooltips + IMGUI_API bool BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags); + IMGUI_API bool BeginTooltipHidden(); + + // Menus + IMGUI_API bool BeginViewportSideBar(const char* name, ImGuiViewport* viewport, ImGuiDir dir, float size, ImGuiWindowFlags window_flags); + IMGUI_API bool BeginMenuEx(const char* label, const char* icon, bool enabled = true); + IMGUI_API bool MenuItemEx(const char* label, const char* icon, const char* shortcut = NULL, bool selected = false, bool enabled = true); + + // Combos + IMGUI_API bool BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags flags); + IMGUI_API bool BeginComboPreview(); + IMGUI_API void EndComboPreview(); + + // Keyboard/Gamepad Navigation + IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit); + IMGUI_API void NavInitRequestApplyResult(); + IMGUI_API bool NavMoveRequestButNoResultYet(); + IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags); + IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags); + IMGUI_API void NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result); + IMGUI_API void NavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result, const ImGuiTreeNodeStackData* tree_node_data); + IMGUI_API void NavMoveRequestCancel(); + IMGUI_API void NavMoveRequestApplyResult(); + IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags); + IMGUI_API void NavHighlightActivated(ImGuiID id); + IMGUI_API void NavClearPreferredPosForAxis(ImGuiAxis axis); + IMGUI_API void SetNavCursorVisibleAfterMove(); + IMGUI_API void NavUpdateCurrentWindowIsScrollPushableX(); + IMGUI_API void SetNavWindow(ImGuiWindow* window); + IMGUI_API void SetNavID(ImGuiID id, ImGuiNavLayer nav_layer, ImGuiID focus_scope_id, const ImRect& rect_rel); + IMGUI_API void SetNavFocusScope(ImGuiID focus_scope_id); + + // Focus/Activation + // This should be part of a larger set of API: FocusItem(offset = -1), FocusItemByID(id), ActivateItem(offset = -1), ActivateItemByID(id) etc. which are + // much harder to design and implement than expected. I have a couple of private branches on this matter but it's not simple. For now implementing the easy ones. + IMGUI_API void FocusItem(); // Focus last item (no selection/activation). + IMGUI_API void ActivateItemByID(ImGuiID id); // Activate an item by ID (button, checkbox, tree node etc.). Activation is queued and processed on the next frame when the item is encountered again. Was called 'ActivateItem()' before 1.89.7. + + // Inputs + // FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions. + inline bool IsNamedKey(ImGuiKey key) { return key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END; } + inline bool IsNamedKeyOrMod(ImGuiKey key) { return (key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END) || key == ImGuiMod_Ctrl || key == ImGuiMod_Shift || key == ImGuiMod_Alt || key == ImGuiMod_Super; } + inline bool IsLegacyKey(ImGuiKey key) { return key >= ImGuiKey_LegacyNativeKey_BEGIN && key < ImGuiKey_LegacyNativeKey_END; } + inline bool IsKeyboardKey(ImGuiKey key) { return key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END; } + inline bool IsGamepadKey(ImGuiKey key) { return key >= ImGuiKey_Gamepad_BEGIN && key < ImGuiKey_Gamepad_END; } + inline bool IsMouseKey(ImGuiKey key) { return key >= ImGuiKey_Mouse_BEGIN && key < ImGuiKey_Mouse_END; } + inline bool IsAliasKey(ImGuiKey key) { return key >= ImGuiKey_Aliases_BEGIN && key < ImGuiKey_Aliases_END; } + inline bool IsLRModKey(ImGuiKey key) { return key >= ImGuiKey_LeftCtrl && key <= ImGuiKey_RightSuper; } + ImGuiKeyChord FixupKeyChord(ImGuiKeyChord key_chord); + inline ImGuiKey ConvertSingleModFlagToKey(ImGuiKey key) + { + if (key == ImGuiMod_Ctrl) return ImGuiKey_ReservedForModCtrl; + if (key == ImGuiMod_Shift) return ImGuiKey_ReservedForModShift; + if (key == ImGuiMod_Alt) return ImGuiKey_ReservedForModAlt; + if (key == ImGuiMod_Super) return ImGuiKey_ReservedForModSuper; + return key; + } + + IMGUI_API ImGuiKeyData* GetKeyData(ImGuiContext* ctx, ImGuiKey key); + inline ImGuiKeyData* GetKeyData(ImGuiKey key) { ImGuiContext& g = *GImGui; return GetKeyData(&g, key); } + IMGUI_API const char* GetKeyChordName(ImGuiKeyChord key_chord); + inline ImGuiKey MouseButtonToKey(ImGuiMouseButton button) { IM_ASSERT(button >= 0 && button < ImGuiMouseButton_COUNT); return (ImGuiKey)(ImGuiKey_MouseLeft + button); } + IMGUI_API bool IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold = -1.0f); + IMGUI_API ImVec2 GetKeyMagnitude2d(ImGuiKey key_left, ImGuiKey key_right, ImGuiKey key_up, ImGuiKey key_down); + IMGUI_API float GetNavTweakPressedAmount(ImGuiAxis axis); + IMGUI_API int CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate); + IMGUI_API void GetTypematicRepeatRate(ImGuiInputFlags flags, float* repeat_delay, float* repeat_rate); + IMGUI_API void TeleportMousePos(const ImVec2& pos); + IMGUI_API void SetActiveIdUsingAllKeyboardKeys(); + inline bool IsActiveIdUsingNavDir(ImGuiDir dir) { ImGuiContext& g = *GImGui; return (g.ActiveIdUsingNavDirMask & (1 << dir)) != 0; } + + // [EXPERIMENTAL] Low-Level: Key/Input Ownership + // - The idea is that instead of "eating" a given input, we can link to an owner id. + // - Ownership is most often claimed as a result of reacting to a press/down event (but occasionally may be claimed ahead). + // - Input queries can then read input by specifying ImGuiKeyOwner_Any (== 0), ImGuiKeyOwner_NoOwner (== -1) or a custom ID. + // - Legacy input queries (without specifying an owner or _Any or _None) are equivalent to using ImGuiKeyOwner_Any (== 0). + // - Input ownership is automatically released on the frame after a key is released. Therefore: + // - for ownership registration happening as a result of a down/press event, the SetKeyOwner() call may be done once (common case). + // - for ownership registration happening ahead of a down/press event, the SetKeyOwner() call needs to be made every frame (happens if e.g. claiming ownership on hover). + // - SetItemKeyOwner() is a shortcut for common simple case. A custom widget will probably want to call SetKeyOwner() multiple times directly based on its interaction state. + // - This is marked experimental because not all widgets are fully honoring the Set/Test idioms. We will need to move forward step by step. + // Please open a GitHub Issue to submit your usage scenario or if there's a use case you need solved. + IMGUI_API ImGuiID GetKeyOwner(ImGuiKey key); + IMGUI_API void SetKeyOwner(ImGuiKey key, ImGuiID owner_id, ImGuiInputFlags flags = 0); + IMGUI_API void SetKeyOwnersForKeyChord(ImGuiKeyChord key, ImGuiID owner_id, ImGuiInputFlags flags = 0); + IMGUI_API bool SetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags); + IMGUI_API bool TestKeyOwner(ImGuiKey key, ImGuiID owner_id); // Test that key is either not owned, either owned by 'owner_id' + inline ImGuiKeyOwnerData* GetKeyOwnerData(ImGuiContext* ctx, ImGuiKey key) { if (key & ImGuiMod_Mask_) key = ConvertSingleModFlagToKey(key); IM_ASSERT(IsNamedKey(key)); return &ctx->KeysOwnerData[key - ImGuiKey_NamedKey_BEGIN]; } + + // [EXPERIMENTAL] High-Level: Input Access functions w/ support for Key/Input Ownership + // - Important: legacy IsKeyPressed(ImGuiKey, bool repeat=true) _DEFAULTS_ to repeat, new IsKeyPressed() requires _EXPLICIT_ ImGuiInputFlags_Repeat flag. + // - Expected to be later promoted to public API, the prototypes are designed to replace existing ones (since owner_id can default to Any == 0) + // - Specifying a value for 'ImGuiID owner' will test that EITHER the key is NOT owned (UNLESS locked), EITHER the key is owned by 'owner'. + // Legacy functions use ImGuiKeyOwner_Any meaning that they typically ignore ownership, unless a call to SetKeyOwner() explicitly used ImGuiInputFlags_LockThisFrame or ImGuiInputFlags_LockUntilRelease. + // - Binding generators may want to ignore those for now, or suffix them with Ex() until we decide if this gets moved into public API. + IMGUI_API bool IsKeyDown(ImGuiKey key, ImGuiID owner_id); + IMGUI_API bool IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id = 0); // Important: when transitioning from old to new IsKeyPressed(): old API has "bool repeat = true", so would default to repeat. New API requires explicit ImGuiInputFlags_Repeat. + IMGUI_API bool IsKeyReleased(ImGuiKey key, ImGuiID owner_id); + IMGUI_API bool IsKeyChordPressed(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id = 0); + IMGUI_API bool IsMouseDown(ImGuiMouseButton button, ImGuiID owner_id); + IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id = 0); + IMGUI_API bool IsMouseReleased(ImGuiMouseButton button, ImGuiID owner_id); + IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button, ImGuiID owner_id); + + // Shortcut Testing & Routing + // - Set Shortcut() and SetNextItemShortcut() in imgui.h + // - When a policy (except for ImGuiInputFlags_RouteAlways *) is set, Shortcut() will register itself with SetShortcutRouting(), + // allowing the system to decide where to route the input among other route-aware calls. + // (* using ImGuiInputFlags_RouteAlways is roughly equivalent to calling IsKeyChordPressed(key) and bypassing route registration and check) + // - When using one of the routing option: + // - The default route is ImGuiInputFlags_RouteFocused (accept inputs if window is in focus stack. Deep-most focused window takes inputs. ActiveId takes inputs over deep-most focused window.) + // - Routes are requested given a chord (key + modifiers) and a routing policy. + // - Routes are resolved during NewFrame(): if keyboard modifiers are matching current ones: SetKeyOwner() is called + route is granted for the frame. + // - Each route may be granted to a single owner. When multiple requests are made we have policies to select the winning route (e.g. deep most window). + // - Multiple read sites may use the same owner id can all access the granted route. + // - When owner_id is 0 we use the current Focus Scope ID as a owner ID in order to identify our location. + // - You can chain two unrelated windows in the focus stack using SetWindowParentWindowForFocusRoute() + // e.g. if you have a tool window associated to a document, and you want document shortcuts to run when the tool is focused. + IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id); + IMGUI_API bool SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id); // owner_id needs to be explicit and cannot be 0 + IMGUI_API bool TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id); + IMGUI_API ImGuiKeyRoutingData* GetShortcutRoutingData(ImGuiKeyChord key_chord); + + // [EXPERIMENTAL] Focus Scope + // This is generally used to identify a unique input location (for e.g. a selection set) + // There is one per window (automatically set in Begin), but: + // - Selection patterns generally need to react (e.g. clear a selection) when landing on one item of the set. + // So in order to identify a set multiple lists in same window may each need a focus scope. + // If you imagine an hypothetical BeginSelectionGroup()/EndSelectionGroup() api, it would likely call PushFocusScope()/EndFocusScope() + // - Shortcut routing also use focus scope as a default location identifier if an owner is not provided. + // We don't use the ID Stack for this as it is common to want them separate. + IMGUI_API void PushFocusScope(ImGuiID id); + IMGUI_API void PopFocusScope(); + IMGUI_API bool IsInNavFocusRoute(ImGuiID focus_scope_id); + inline ImGuiID GetCurrentFocusScope() { ImGuiContext& g = *GImGui; return g.CurrentFocusScopeId; } // Focus scope we are outputting into, set by PushFocusScope() + + // Drag and Drop + IMGUI_API bool IsDragDropActive(); + IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id); + IMGUI_API bool BeginDragDropTargetViewport(ImGuiViewport* viewport, const ImRect* p_bb = NULL); + IMGUI_API void ClearDragDrop(); + IMGUI_API bool IsDragDropPayloadBeingAccepted(); + IMGUI_API void RenderDragDropTargetRectForItem(const ImRect& bb); + IMGUI_API void RenderDragDropTargetRectEx(ImDrawList* draw_list, const ImRect& bb, float rounding); + + // Typing-Select API + // (provide Windows Explorer style "select items by typing partial name" + "cycle through items by typing same letter" feature) + // (this is currently not documented nor used by main library, but should work. See "widgets_typingselect" in imgui_test_suite for usage code. Please let us know if you use this!) + IMGUI_API ImGuiTypingSelectRequest* GetTypingSelectRequest(ImGuiTypingSelectFlags flags = ImGuiTypingSelectFlags_None); + IMGUI_API int TypingSelectFindMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx); + IMGUI_API int TypingSelectFindNextSingleCharMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx); + IMGUI_API int TypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data); + + // Box-Select API + IMGUI_API bool BeginBoxSelect(const ImRect& scope_rect, ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags); + IMGUI_API void EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flags); + + // Multi-Select API + IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags); + IMGUI_API void MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed, ImGuiMultiSelectFlags extra_flags = 0); + IMGUI_API void MultiSelectAddSetAll(ImGuiMultiSelectTempData* ms, bool selected); + IMGUI_API void MultiSelectAddSetRange(ImGuiMultiSelectTempData* ms, bool selected, int range_dir, ImGuiSelectionUserData first_item, ImGuiSelectionUserData last_item); + inline ImGuiBoxSelectState* GetBoxSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.BoxSelectState.ID == id && g.BoxSelectState.IsActive) ? &g.BoxSelectState : NULL; } + inline ImGuiMultiSelectState* GetMultiSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return g.MultiSelectStorage.GetByKey(id); } + + // Tab Bars + inline ImGuiTabBar* GetCurrentTabBar() { ImGuiContext& g = *GImGui; return g.CurrentTabBar; } + IMGUI_API ImGuiTabBar* TabBarFindByID(ImGuiID id); + IMGUI_API void TabBarRemove(ImGuiTabBar* tab_bar); + IMGUI_API bool BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& bb, ImGuiTabBarFlags flags); + IMGUI_API ImGuiTabItem* TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id); + IMGUI_API ImGuiTabItem* TabBarFindTabByOrder(ImGuiTabBar* tab_bar, int order); + IMGUI_API ImGuiTabItem* TabBarGetCurrentTab(ImGuiTabBar* tab_bar); + inline int TabBarGetTabOrder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) { return tab_bar->Tabs.index_from_ptr(tab); } + IMGUI_API const char* TabBarGetTabName(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); + IMGUI_API void TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id); + IMGUI_API void TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); + IMGUI_API void TabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); + IMGUI_API void TabBarQueueFocus(ImGuiTabBar* tab_bar, const char* tab_name); + IMGUI_API void TabBarQueueReorder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, int offset); + IMGUI_API void TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, ImVec2 mouse_pos); + IMGUI_API bool TabBarProcessReorder(ImGuiTabBar* tab_bar); + IMGUI_API bool TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window); + IMGUI_API void TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float width); + IMGUI_API ImVec2 TabItemCalcSize(const char* label, bool has_close_button_or_unsaved_marker); + IMGUI_API ImVec2 TabItemCalcSize(ImGuiWindow* window); + IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col); + IMGUI_API void TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped); + + // Render helpers + // AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT. + // NB: All position are in absolute pixels coordinates (we are never using window coordinates internally) + IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true); + IMGUI_API void RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width); + IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL); + IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL); + IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known); + IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders = true, float rounding = 0.0f); + IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f); + IMGUI_API void RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding); + IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0); + IMGUI_API void RenderNavCursor(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags = ImGuiNavRenderCursorFlags_None, float rounding = -1.0f); // Navigation highlight +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline void RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags = ImGuiNavRenderCursorFlags_None) { RenderNavCursor(bb, id, flags); } // Renamed in 1.91.4 +#endif + IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text. + IMGUI_API void RenderMouseCursor(ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow); + + // Render helpers (those functions don't access any ImGui state!) + IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale = 1.0f); + IMGUI_API void RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col); + IMGUI_API void RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz); + IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col); + IMGUI_API void RenderRectFilledInRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float fill_x0, float fill_x1, float rounding); + IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding); + IMGUI_API ImDrawFlags CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold); + + // Widgets: Text + IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0); + IMGUI_API void TextAligned(float align_x, float size_x, const char* fmt, ...); // FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024) + IMGUI_API void TextAlignedV(float align_x, float size_x, const char* fmt, va_list args); + + // Widgets + IMGUI_API bool ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); + IMGUI_API bool ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0); + IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags = 0); + IMGUI_API void SeparatorEx(ImGuiSeparatorFlags flags, float thickness = 1.0f); + IMGUI_API void SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_width); + IMGUI_API bool CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value); + IMGUI_API bool CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value); + + // Widgets: Window Decorations + IMGUI_API bool CloseButton(ImGuiID id, const ImVec2& pos); + IMGUI_API bool CollapseButton(ImGuiID id, const ImVec2& pos); + IMGUI_API void Scrollbar(ImGuiAxis axis); + IMGUI_API bool ScrollbarEx(const ImRect& bb, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 avail_v, ImS64 contents_v, ImDrawFlags draw_rounding_flags = 0); + IMGUI_API ImRect GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis); + IMGUI_API ImGuiID GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis); + IMGUI_API ImGuiID GetWindowResizeCornerID(ImGuiWindow* window, int n); // 0..3: corners + IMGUI_API ImGuiID GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir); + IMGUI_API void ExtendHitBoxWhenNearViewportEdge(ImGuiWindow* window, ImRect* bb, float threshold, ImGuiAxis axis); + + // Widgets low-level behaviors + IMGUI_API bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0); + IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags); + IMGUI_API bool SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb); + IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f, ImU32 bg_col = 0); + + // Widgets: Tree Nodes + IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL); + IMGUI_API void TreeNodeDrawLineToChildNode(const ImVec2& target_pos); + IMGUI_API void TreeNodeDrawLineToTreePop(const ImGuiTreeNodeStackData* data); + IMGUI_API void TreePushOverrideID(ImGuiID id); + IMGUI_API void TreeNodeSetOpen(ImGuiID storage_id, bool open); + IMGUI_API bool TreeNodeUpdateNextOpen(ImGuiID storage_id, ImGuiTreeNodeFlags flags); // Return open state. Consume previous SetNextItemOpen() data, if any. May return true when logging. + + // Template functions are instantiated in imgui_widgets.cpp for a finite number of types. + // To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036). + // e.g. " extern template IMGUI_API float RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, float v); " + template IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, float logarithmic_zero_epsilon, float zero_deadzone_size); + template IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, float logarithmic_zero_epsilon, float zero_deadzone_size); + template IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags); + template IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb); + template IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v); + template IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value); + + // Data type helpers + IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type); + IMGUI_API int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format); + IMGUI_API void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg_1, const void* arg_2); + IMGUI_API bool DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void* p_data, const char* format, void* p_data_when_empty = NULL); + IMGUI_API int DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2); + IMGUI_API bool DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max); + IMGUI_API bool DataTypeIsZero(ImGuiDataType data_type, const void* p_data); + + // InputText + IMGUI_API bool InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API void InputTextDeactivateHook(ImGuiID id); + IMGUI_API bool TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL); + inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.TempInputId == id && g.ActiveId == id) || (g.InputTextDeactivatedState.ID == id); } + inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active + IMGUI_API void SetNextItemRefVal(ImGuiDataType data_type, void* p_data); + inline bool IsItemActiveAsInputText() { ImGuiContext& g = *GImGui; return g.ActiveId != 0 && g.ActiveId == g.LastItemData.ID && g.InputTextState.ID == g.LastItemData.ID; } // This may be useful to apply workaround that a based on distinguish whenever an item is active as a text input field. + + // Color + IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags); + IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags); + IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags); + inline void SetNextItemColorMarker(ImU32 col) { ImGuiContext& g = *GImGui; g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasColorMarker; g.NextItemData.ColorMarker = col; } + + // Plot + IMGUI_API int PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg); + + // Shade functions (write over already created vertices) + IMGUI_API void ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1); + IMGUI_API void ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp); + IMGUI_API void ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& pivot_in, float cos_a, float sin_a, const ImVec2& pivot_out); + + // Garbage collection + IMGUI_API void GcCompactTransientMiscBuffers(); + IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window); + IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window); + + // Error handling, State Recovery + IMGUI_API bool ErrorLog(const char* msg); + IMGUI_API void ErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out); + IMGUI_API void ErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in); + IMGUI_API void ErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in); + IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + IMGUI_API void ErrorCheckEndFrameFinalizeErrorTooltip(); + IMGUI_API bool BeginErrorTooltip(); + IMGUI_API void EndErrorTooltip(); + + // Demo Doc Marker for e.g. imgui_explorer + IMGUI_API void DemoMarker(const char* file, int line, const char* section); + + // Debug Tools + IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free + IMGUI_API void DebugDrawCursorPos(ImU32 col = IM_COL32(255, 0, 0, 255)); + IMGUI_API void DebugDrawLineExtents(ImU32 col = IM_COL32(255, 0, 0, 255)); + IMGUI_API void DebugDrawItemRect(ImU32 col = IM_COL32(255, 0, 0, 255)); + IMGUI_API void DebugTextUnformattedWithLocateItem(const char* line_begin, const char* line_end); + IMGUI_API void DebugLocateItem(ImGuiID target_id); // Call sparingly: only 1 at the same time! + IMGUI_API void DebugLocateItemOnHover(ImGuiID target_id); // Only call on reaction to a mouse Hover: because only 1 at the same time! + IMGUI_API void DebugLocateItemResolveWithLastItem(); + IMGUI_API void DebugBreakClearData(); + IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location); + IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location); + IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas); + IMGUI_API ImU64 DebugTextureIDToU64(ImTextureID tex_id); + IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end); + IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns); + IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label); + IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb); + IMGUI_API void DebugNodeFont(ImFont* font); + IMGUI_API void DebugNodeFontGlyphsForSrcMask(ImFont* font, ImFontBaked* baked, int src_mask); + IMGUI_API void DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph); + IMGUI_API void DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRect* highlight_rect = NULL); // ID used to facilitate persisting the "current" texture. + IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label); + IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label); + IMGUI_API void DebugNodeTable(ImGuiTable* table); + IMGUI_API void DebugNodeTableSettings(ImGuiTableSettings* settings, ImGuiTable* table); + IMGUI_API void DebugNodeInputTextState(ImGuiInputTextState* state); + IMGUI_API void DebugNodeTypingSelectState(ImGuiTypingSelectState* state); + IMGUI_API void DebugNodeMultiSelectState(ImGuiMultiSelectState* state); + IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label); + IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings); + IMGUI_API void DebugNodeWindowsList(ImVector* windows, const char* label); + IMGUI_API void DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack); + IMGUI_API void DebugNodeViewport(ImGuiViewportP* viewport); + IMGUI_API void DebugRenderKeyboardPreview(ImDrawList* draw_list); + IMGUI_API void DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb); + + // Obsolete functions +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //inline void SetItemUsingMouseWheel() { SetItemKeyOwner(ImGuiKey_MouseWheelY); } // Changed in 1.89 + //inline bool TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0) { return TreeNodeUpdateNextOpen(id, flags); } // Renamed in 1.89 + //inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { IM_ASSERT(IsNamedKey(key)); return IsKeyPressed(key, repeat); } // Removed in 1.87: Mapping from named key is always identity! + + // Refactored focus/nav/tabbing system in 1.82 and 1.84. If you have old/custom copy-and-pasted widgets which used FocusableItemRegister(): + // (Old) IMGUI_VERSION_NUM < 18209: using 'ItemAdd(....)' and 'bool tab_focused = FocusableItemRegister(...)' + // (Old) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)' and 'bool tab_focused = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Focused) != 0' + // (New) IMGUI_VERSION_NUM >= 18413: using 'ItemAdd(..., ImGuiItemFlags_Inputable)' and 'bool tab_focused = (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))' + //inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id) // -> pass ImGuiItemAddFlags_Inputable flag to ItemAdd() + //inline void FocusableItemUnregister(ImGuiWindow* window) // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem +#endif + +} // namespace ImGui + + +//----------------------------------------------------------------------------- +// [SECTION] ImFontLoader +//----------------------------------------------------------------------------- + +// Hooks and storage for a given font backend. +// This structure is likely to evolve as we add support for incremental atlas updates. +// Conceptually this could be public, but API is still going to be evolve. +struct ImFontLoader +{ + const char* Name; + bool (*LoaderInit)(ImFontAtlas* atlas); + void (*LoaderShutdown)(ImFontAtlas* atlas); + bool (*FontSrcInit)(ImFontAtlas* atlas, ImFontConfig* src); + void (*FontSrcDestroy)(ImFontAtlas* atlas, ImFontConfig* src); + bool (*FontSrcContainsGlyph)(ImFontAtlas* atlas, ImFontConfig* src, ImWchar codepoint); + bool (*FontBakedInit)(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src); + void (*FontBakedDestroy)(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src); + bool (*FontBakedLoadGlyph)(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src, ImWchar codepoint, ImFontGlyph* out_glyph, float* out_advance_x); + + // Size of backend data, Per Baked * Per Source. Buffers are managed by core to avoid excessive allocations. + // FIXME: At this point the two other types of buffers may be managed by core to be consistent? + size_t FontBakedSrcLoaderDataSize; + + ImFontLoader() { memset((void*)this, 0, sizeof(*this)); } +}; + +#ifdef IMGUI_ENABLE_STB_TRUETYPE +IMGUI_API const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype(); +#endif +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92.0] The types are not actually compatible but we provide this as a compile-time error report helper. +#endif + +//----------------------------------------------------------------------------- +// [SECTION] ImFontAtlas internal API +//----------------------------------------------------------------------------- + +#define IMGUI_FONT_SIZE_MAX (512.0f) +#define IMGUI_FONT_SIZE_THRESHOLD_FOR_LOADADVANCEXONLYMODE (128.0f) + +// Helpers: ImTextureRef ==/!= operators provided as convenience +// (note that _TexID and _TexData are never set simultaneously) +inline bool operator==(const ImTextureRef& lhs, const ImTextureRef& rhs) { return lhs._TexID == rhs._TexID && lhs._TexData == rhs._TexData; } +inline bool operator!=(const ImTextureRef& lhs, const ImTextureRef& rhs) { return lhs._TexID != rhs._TexID || lhs._TexData != rhs._TexData; } + +// Refer to ImFontAtlasPackGetRect() to better understand how this works. +#define ImFontAtlasRectId_IndexMask_ (0x0007FFFF) // 20-bits signed: index to access builder->RectsIndex[]. +#define ImFontAtlasRectId_GenerationMask_ (0x3FF00000) // 10-bits: entry generation, so each ID is unique and get can safely detected old identifiers. +#define ImFontAtlasRectId_GenerationShift_ (20) +inline int ImFontAtlasRectId_GetIndex(ImFontAtlasRectId id) { return (id & ImFontAtlasRectId_IndexMask_); } +inline unsigned int ImFontAtlasRectId_GetGeneration(ImFontAtlasRectId id) { return (unsigned int)(id & ImFontAtlasRectId_GenerationMask_) >> ImFontAtlasRectId_GenerationShift_; } +inline ImFontAtlasRectId ImFontAtlasRectId_Make(int index_idx, int gen_idx) { IM_ASSERT(index_idx >= 0 && index_idx <= ImFontAtlasRectId_IndexMask_ && gen_idx <= (ImFontAtlasRectId_GenerationMask_ >> ImFontAtlasRectId_GenerationShift_)); return (ImFontAtlasRectId)(index_idx | (gen_idx << ImFontAtlasRectId_GenerationShift_)); } + +// Packed rectangle lookup entry (we need an indirection to allow removing/reordering rectangles) +// User are returned ImFontAtlasRectId values which are meant to be persistent. +// We handle this with an indirection. While Rects[] may be in theory shuffled, compacted etc., RectsIndex[] cannot it is keyed by ImFontAtlasRectId. +// RectsIndex[] is used both as an index into Rects[] and an index into itself. This is basically a free-list. See ImFontAtlasBuildAllocRectIndexEntry() code. +// Having this also makes it easier to e.g. sort rectangles during repack. +struct ImFontAtlasRectEntry +{ + int TargetIndex : 20; // When Used: ImFontAtlasRectId -> into Rects[]. When unused: index to next unused RectsIndex[] slot to consume free-list. + unsigned int Generation : 10; // Increased each time the entry is reused for a new rectangle. + unsigned int IsUsed : 1; +}; + +// Data available to potential texture post-processing functions +struct ImFontAtlasPostProcessData +{ + ImFontAtlas* FontAtlas; + ImFont* Font; + ImFontConfig* FontSrc; + ImFontBaked* FontBaked; + ImFontGlyph* Glyph; + + // Pixel data + void* Pixels; + ImTextureFormat Format; + int Pitch; + int Width; + int Height; +}; + +// We avoid dragging imstb_rectpack.h into public header (partly because binding generators are having issues with it) +#ifdef IMGUI_STB_NAMESPACE +namespace IMGUI_STB_NAMESPACE { struct stbrp_node; } +typedef IMGUI_STB_NAMESPACE::stbrp_node stbrp_node_im; +#else +struct stbrp_node; +typedef stbrp_node stbrp_node_im; +#endif +struct stbrp_context_opaque { char data[80]; }; + +// Internal storage for incrementally packing and building a ImFontAtlas +struct ImFontAtlasBuilder +{ + stbrp_context_opaque PackContext; // Actually 'stbrp_context' but we don't want to define this in the header file. + ImVector PackNodes; + ImVector Rects; + ImVector RectsIndex; // ImFontAtlasRectId -> index into Rects[] + ImVector TempBuffer; // Misc scratch buffer + int RectsIndexFreeListStart;// First unused entry + int RectsPackedCount; // Number of packed rectangles. + int RectsPackedSurface; // Number of packed pixels. Used when compacting to heuristically find the ideal texture size. + int RectsDiscardedCount; + int RectsDiscardedSurface; + int FrameCount; // Current frame count + ImVec2i MaxRectSize; // Largest rectangle to pack (de-facto used as a "minimum texture size") + ImVec2i MaxRectBounds; // Bottom-right most used pixels + bool LockDisableResize; // Disable resizing texture + bool PreloadedAllGlyphsRanges; // Set when missing ImGuiBackendFlags_RendererHasTextures features forces atlas to preload everything. + + // Cache of all ImFontBaked + ImStableVector BakedPool; + ImGuiStorage BakedMap; // BakedId --> ImFontBaked* + int BakedDiscardedCount; + + // Custom rectangle identifiers + ImFontAtlasRectId PackIdMouseCursors; // White pixel + mouse cursors. Also happen to be fallback in case of packing failure. + ImFontAtlasRectId PackIdLinesTexData; + + ImFontAtlasBuilder() { memset((void*)this, 0, sizeof(*this)); FrameCount = -1; RectsIndexFreeListStart = -1; PackIdMouseCursors = PackIdLinesTexData = -1; } +}; + +IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildDestroy(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildMain(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildSetupFontLoader(ImFontAtlas* atlas, const ImFontLoader* font_loader); +IMGUI_API void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font, ImFont* new_font); +IMGUI_API void ImFontAtlasBuildUpdatePointers(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildRenderBitmapFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char); +IMGUI_API void ImFontAtlasBuildClear(ImFontAtlas* atlas); // Clear output and custom rects + +IMGUI_API ImTextureData* ImFontAtlasTextureAdd(ImFontAtlas* atlas, int w, int h); +IMGUI_API void ImFontAtlasTextureMakeSpace(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasTextureRepack(ImFontAtlas* atlas, int w, int h); +IMGUI_API void ImFontAtlasTextureGrow(ImFontAtlas* atlas, int old_w = -1, int old_h = -1); +IMGUI_API void ImFontAtlasTextureCompact(ImFontAtlas* atlas); +IMGUI_API ImVec2i ImFontAtlasTextureGetSizeEstimate(ImFontAtlas* atlas); + +IMGUI_API void ImFontAtlasBuildSetupFontSpecialGlyphs(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src); +IMGUI_API void ImFontAtlasBuildLegacyPreloadAllGlyphRanges(ImFontAtlas* atlas); // Legacy +IMGUI_API void ImFontAtlasBuildGetOversampleFactors(ImFontConfig* src, ImFontBaked* baked, int* out_oversample_h, int* out_oversample_v); +IMGUI_API void ImFontAtlasBuildDiscardBakes(ImFontAtlas* atlas, int unused_frames); + +IMGUI_API bool ImFontAtlasFontSourceInit(ImFontAtlas* atlas, ImFontConfig* src); +IMGUI_API void ImFontAtlasFontSourceAddToFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src); +IMGUI_API void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src); +IMGUI_API bool ImFontAtlasFontInitOutput(ImFontAtlas* atlas, ImFont* font); // Using FontDestroyOutput/FontInitOutput sequence useful notably if font loader params have changed +IMGUI_API void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font); +IMGUI_API void ImFontAtlasFontRebuildOutput(ImFontAtlas* atlas, ImFont* font); +IMGUI_API void ImFontAtlasFontDiscardBakes(ImFontAtlas* atlas, ImFont* font, int unused_frames); + +IMGUI_API ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size, float rasterizer_density); +IMGUI_API ImFontBaked* ImFontAtlasBakedGetOrAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density); +IMGUI_API ImFontBaked* ImFontAtlasBakedGetClosestMatch(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density); +IMGUI_API ImFontBaked* ImFontAtlasBakedAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density, ImGuiID baked_id); +IMGUI_API void ImFontAtlasBakedDiscard(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked); +IMGUI_API ImFontGlyph* ImFontAtlasBakedAddFontGlyph(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, const ImFontGlyph* in_glyph); +IMGUI_API void ImFontAtlasBakedAddFontGlyphAdvancedX(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImWchar codepoint, float advance_x); +IMGUI_API void ImFontAtlasBakedDiscardFontGlyph(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked, ImFontGlyph* glyph); +IMGUI_API void ImFontAtlasBakedSetFontGlyphBitmap(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImFontGlyph* glyph, ImTextureRect* r, const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch); + +IMGUI_API void ImFontAtlasPackInit(ImFontAtlas* atlas); +IMGUI_API ImFontAtlasRectId ImFontAtlasPackAddRect(ImFontAtlas* atlas, int w, int h, ImFontAtlasRectEntry* overwrite_entry = NULL); +IMGUI_API ImTextureRect* ImFontAtlasPackGetRect(ImFontAtlas* atlas, ImFontAtlasRectId id); +IMGUI_API ImTextureRect* ImFontAtlasPackGetRectSafe(ImFontAtlas* atlas, ImFontAtlasRectId id); +IMGUI_API void ImFontAtlasPackDiscardRect(ImFontAtlas* atlas, ImFontAtlasRectId id); + +IMGUI_API void ImFontAtlasUpdateNewFrame(ImFontAtlas* atlas, int frame_count, bool renderer_has_textures); +IMGUI_API void ImFontAtlasAddDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data); +IMGUI_API void ImFontAtlasRemoveDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data); +IMGUI_API void ImFontAtlasUpdateDrawListsTextures(ImFontAtlas* atlas, ImTextureRef old_tex, ImTextureRef new_tex); +IMGUI_API void ImFontAtlasUpdateDrawListsSharedData(ImFontAtlas* atlas); + +IMGUI_API void ImFontAtlasTextureBlockConvert(const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch, unsigned char* dst_pixels, ImTextureFormat dst_fmt, int dst_pitch, int w, int h); +IMGUI_API void ImFontAtlasTextureBlockPostProcess(ImFontAtlasPostProcessData* data); +IMGUI_API void ImFontAtlasTextureBlockPostProcessMultiply(ImFontAtlasPostProcessData* data, float multiply_factor); +IMGUI_API void ImFontAtlasTextureBlockFill(ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h, ImU32 col); +IMGUI_API void ImFontAtlasTextureBlockCopy(ImTextureData* src_tex, int src_x, int src_y, ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h); +IMGUI_API void ImFontAtlasTextureBlockQueueUpload(ImFontAtlas* atlas, ImTextureData* tex, int x, int y, int w, int h); + +IMGUI_API bool ImTextureDataUpdateNewFrame(ImTextureData* tex); +IMGUI_API void ImTextureDataQueueUpload(ImTextureData* tex, int x, int y, int w, int h); +IMGUI_API int ImTextureDataGetFormatBytesPerPixel(ImTextureFormat format); +IMGUI_API const char* ImTextureDataGetStatusName(ImTextureStatus status); +IMGUI_API const char* ImTextureDataGetFormatName(ImTextureFormat format); + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +IMGUI_API void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas); +#endif + +IMGUI_API bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]); + +//----------------------------------------------------------------------------- +// [SECTION] Test Engine specific hooks (imgui_test_engine) +//----------------------------------------------------------------------------- + +#ifdef IMGUI_ENABLE_TEST_ENGINE +extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, ImGuiID id, const ImRect& bb, const ImGuiLastItemData* item_data); // item_data may be NULL +extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags); +extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...); +extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ctx, ImGuiID id); + +// In IMGUI_VERSION_NUM >= 18934: changed IMGUI_TEST_ENGINE_ITEM_ADD(bb,id) to IMGUI_TEST_ENGINE_ITEM_ADD(id,bb,item_data); +#define IMGUI_TEST_ENGINE_ITEM_ADD(_ID,_BB,_ITEM_DATA) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _ID, _BB, _ITEM_DATA) // Register item bounding box +#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional) +#define IMGUI_TEST_ENGINE_LOG(_FMT,...) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log +#else +#define IMGUI_TEST_ENGINE_ITEM_ADD(_ID,_BB,_ITEM_DATA) ((void)0) +#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) ((void)g) +#endif + +//----------------------------------------------------------------------------- + +#if defined(__clang__) +#pragma clang diagnostic pop +#elif defined(__GNUC__) +#pragma GCC diagnostic pop +#endif + +#ifdef _MSC_VER +#pragma warning (pop) +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_tables.cpp b/src/imgui/imgui_tables.cpp new file mode 100644 index 0000000..43b5cd5 --- /dev/null +++ b/src/imgui/imgui_tables.cpp @@ -0,0 +1,4904 @@ +// dear imgui, v1.92.9 +// (tables and columns code) + +/* + +Index of this file: + +// [SECTION] Commentary +// [SECTION] Header mess +// [SECTION] Tables: Main code +// [SECTION] Tables: Simple accessors +// [SECTION] Tables: Row changes +// [SECTION] Tables: Columns changes +// [SECTION] Tables: Columns width management +// [SECTION] Tables: Drawing +// [SECTION] Tables: Sorting +// [SECTION] Tables: Headers +// [SECTION] Tables: Context Menu +// [SECTION] Tables: Settings (.ini data) +// [SECTION] Tables: Garbage Collection +// [SECTION] Tables: Debugging +// [SECTION] Columns, BeginColumns, EndColumns, etc. + +*/ + +// Navigating this file: +// - In Visual Studio: Ctrl+Comma ("Edit.GoToAll") can follow symbols inside comments, whereas Ctrl+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: Alt+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: Ctrl+Click can follow symbols inside comments. + +//----------------------------------------------------------------------------- +// [SECTION] Commentary +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Typical tables call flow: (root level is generally public API): +//----------------------------------------------------------------------------- +// - BeginTable() user begin into a table +// | BeginChild() - (if ScrollX/ScrollY is set) +// | TableBeginInitMemory() - first time table is used +// | TableResetSettings() - on settings reset +// | TableLoadSettings() - on settings load +//----------------------------------------------------------------------------- +// - TableSetupColumn() user submit columns details (optional) +// - TableSetupScrollFreeze() user submit scroll freeze information (optional) +//----------------------------------------------------------------------------- +// - TableUpdateLayout() [Internal] followup to BeginTable(): setup everything: widths, columns positions, clipping rectangles. Automatically called by the FIRST call to TableNextRow() or TableHeadersRow(). +// | TableApplyQueuedRequests() - apply queued resizing/reordering/hiding requests +// | - TableSetColumnWidth() - apply resizing width (for mouse resize, often requested by previous frame) +// | - TableUpdateColumnsWeightFromWidth()- recompute columns weights (of stretch columns) from their respective width +// | - TableSetColumnDisplayOrder() - apply reordering a column +// | TableSetupDrawChannels() - setup ImDrawList channels +// | TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission +// | TableBeginContextMenuPopup() +// | - TableDrawDefaultContextMenu() - draw right-click context menu contents +//----------------------------------------------------------------------------- +// - TableHeadersRow() or TableHeader() user submit a headers row (optional) +// | TableSortSpecsClickColumn() - when left-clicked: alter sort order and sort direction +// | TableOpenContextMenu() - when right-clicked: trigger opening of the default context menu +// - TableGetSortSpecs() user queries updated sort specs (optional, generally after submitting headers) +// - TableNextRow() user begin into a new row (also automatically called by TableHeadersRow()) +// | TableEndRow() - finish existing row +// | TableBeginRow() - add a new row +// - TableSetColumnIndex() / TableNextColumn() user begin into a cell +// | TableEndCell() - close existing column/cell +// | TableBeginCell() - enter into current column/cell +// - [...] user emit contents +//----------------------------------------------------------------------------- +// - EndTable() user ends the table +// | TableDrawBorders() - draw outer borders, inner vertical borders +// | TableMergeDrawChannels() - merge draw channels if clipping isn't required +// | EndChild() - (if ScrollX/ScrollY is set) +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// TABLE SIZING +//----------------------------------------------------------------------------- +// (Read carefully because this is subtle but it does make sense!) +//----------------------------------------------------------------------------- +// About 'outer_size': +// Its meaning needs to differ slightly depending on if we are using ScrollX/ScrollY flags. +// Default value is ImVec2(0.0f, 0.0f). +// X +// - outer_size.x <= 0.0f -> Right-align from window/work-rect right-most edge. With -FLT_MIN or 0.0f will align exactly on right-most edge. +// - outer_size.x > 0.0f -> Set Fixed width. +// Y with ScrollX/ScrollY disabled: we output table directly in current window +// - outer_size.y < 0.0f -> Bottom-align (but will auto extend, unless _NoHostExtendY is set). Not meaningful if parent window can vertically scroll. +// - outer_size.y = 0.0f -> No minimum height (but will auto extend, unless _NoHostExtendY is set) +// - outer_size.y > 0.0f -> Set Minimum height (but will auto extend, unless _NoHostExtendY is set) +// Y with ScrollX/ScrollY enabled: using a child window for scrolling +// - outer_size.y < 0.0f -> Bottom-align. Not meaningful if parent window can vertically scroll. +// - outer_size.y = 0.0f -> Bottom-align, consistent with BeginChild(). Not recommended unless table is last item in parent window. +// - outer_size.y > 0.0f -> Set Exact height. Recommended when using Scrolling on any axis. +//----------------------------------------------------------------------------- +// Outer size is also affected by the NoHostExtendX/NoHostExtendY flags. +// Important to note how the two flags have slightly different behaviors! +// - ImGuiTableFlags_NoHostExtendX -> Make outer width auto-fit to columns (overriding outer_size.x value). Only available when ScrollX/ScrollY are disabled and Stretch columns are not used. +// - ImGuiTableFlags_NoHostExtendY -> Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY is disabled. Data below the limit will be clipped and not visible. +// In theory ImGuiTableFlags_NoHostExtendY could be the default and any non-scrolling tables with outer_size.y != 0.0f would use exact height. +// This would be consistent but perhaps less useful and more confusing (as vertically clipped items are not useful and not easily noticeable). +//----------------------------------------------------------------------------- +// About 'inner_width': +// With ScrollX disabled: +// - inner_width -> *ignored* +// With ScrollX enabled: +// - inner_width < 0.0f -> *illegal* fit in known width (right align from outer_size.x) <-- weird +// - inner_width = 0.0f -> fit in outer_width: Fixed size columns will take space they need (if avail, otherwise shrink down), Stretch columns becomes Fixed columns. +// - inner_width > 0.0f -> override scrolling width, generally to be larger than outer_size.x. Fixed column take space they need (if avail, otherwise shrink down), Stretch columns share remaining space! +//----------------------------------------------------------------------------- +// Details: +// - If you want to use Stretch columns with ScrollX, you generally need to specify 'inner_width' otherwise the concept +// of "available space" doesn't make sense. +// - Even if not really useful, we allow 'inner_width < outer_size.x' for consistency and to facilitate understanding +// of what the value does. +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// COLUMNS SIZING POLICIES +// (Reference: ImGuiTableFlags_SizingXXX flags and ImGuiTableColumnFlags_WidthXXX flags) +//----------------------------------------------------------------------------- +// About overriding column sizing policy and width/weight with TableSetupColumn(): +// We use a default parameter of -1 for 'init_width'/'init_weight'. +// - with ImGuiTableColumnFlags_WidthFixed, init_width <= 0 (default) --> width is automatic +// - with ImGuiTableColumnFlags_WidthFixed, init_width > 0 (explicit) --> width is custom +// - with ImGuiTableColumnFlags_WidthStretch, init_weight <= 0 (default) --> weight is 1.0f +// - with ImGuiTableColumnFlags_WidthStretch, init_weight > 0 (explicit) --> weight is custom +// Widths are specified _without_ CellPadding. If you specify a width of 100.0f, the column will be cover (100.0f + Padding * 2.0f) +// and you can fit a 100.0f wide item in it without clipping and with padding honored. +//----------------------------------------------------------------------------- +// About default sizing policy (if you don't specify a ImGuiTableColumnFlags_WidthXXXX flag) +// - with Table policy ImGuiTableFlags_SizingFixedFit --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is equal to contents width +// - with Table policy ImGuiTableFlags_SizingFixedSame --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is max of all contents width +// - with Table policy ImGuiTableFlags_SizingStretchSame --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is 1.0f +// - with Table policy ImGuiTableFlags_SizingStretchWeight --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is proportional to contents +// Default Width and default Weight can be overridden when calling TableSetupColumn(). +//----------------------------------------------------------------------------- +// About mixing Fixed/Auto and Stretch columns together: +// - the typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns. +// - using mixed policies with ScrollX does not make much sense, as using Stretch columns with ScrollX does not make much sense in the first place! +// that is, unless 'inner_width' is passed to BeginTable() to explicitly provide a total width to layout columns in. +// - when using ImGuiTableFlags_SizingFixedSame with mixed columns, only the Fixed/Auto columns will match their widths to the width of the maximum contents. +// - when using ImGuiTableFlags_SizingStretchSame with mixed columns, only the Stretch columns will match their weights/widths. +//----------------------------------------------------------------------------- +// About using column width: +// If a column is manually resizable or has a width specified with TableSetupColumn(): +// - you may use GetContentRegionAvail().x to query the width available in a given column. +// - right-side alignment features such as SetNextItemWidth(-x) or PushItemWidth(-x) will rely on this width. +// If the column is not resizable and has no width specified with TableSetupColumn(): +// - its width will be automatic and be set to the max of items submitted. +// - therefore you generally cannot have ALL items of the columns use e.g. SetNextItemWidth(-FLT_MIN). +// - but if the column has one or more items of known/fixed size, this will become the reference width used by SetNextItemWidth(-FLT_MIN). +//----------------------------------------------------------------------------- + + +//----------------------------------------------------------------------------- +// TABLES CLIPPING/CULLING +//----------------------------------------------------------------------------- +// About clipping/culling of Rows in Tables: +// - For large numbers of rows, it is recommended you use ImGuiListClipper to submit only visible rows. +// ImGuiListClipper is reliant on the fact that rows are of equal height. +// See 'Demo->Tables->Vertical Scrolling' or 'Demo->Tables->Advanced' for a demo of using the clipper. +// - Note that auto-resizing columns don't play well with using the clipper. +// By default a table with _ScrollX but without _Resizable will have column auto-resize. +// So, if you want to use the clipper, make sure to either enable _Resizable, either setup columns width explicitly with _WidthFixed. +//----------------------------------------------------------------------------- +// About clipping/culling of Columns in Tables: +// - Both TableSetColumnIndex() and TableNextColumn() return true when the column is visible or performing +// width measurements. Otherwise, you may skip submitting the contents of a cell/column, BUT ONLY if you know +// it is not going to contribute to row height. +// In many situations, you may skip submitting contents for every column but one (e.g. the first one). +// - Case A: column is not hidden by user, and at least partially in sight (most common case). +// - Case B: column is clipped / out of sight (because of scrolling or parent ClipRect): TableNextColumn() return false as a hint but we still allow layout output. +// - Case C: column is hidden explicitly by the user (e.g. via the context menu, or _DefaultHide column flag, etc.). +// +// [A] [B] [C] +// TableNextColumn(): true false false -> [userland] when TableNextColumn() / TableSetColumnIndex() returns false, user can skip submitting items but only if the column doesn't contribute to row height. +// SkipItems: false false true -> [internal] when SkipItems is true, most widgets will early out if submitted, resulting is no layout output. +// ClipRect: normal zero-width zero-width -> [internal] when ClipRect is zero, ItemAdd() will return false and most widgets will early out mid-way. +// ImDrawList output: normal dummy dummy -> [internal] when using the dummy channel, ImDrawList submissions (if any) will be wasted (because cliprect is zero-width anyway). +// +// - We need to distinguish those cases because non-hidden columns that are clipped outside of scrolling bounds should still contribute their height to the row. +// However, in the majority of cases, the contribution to row height is the same for all columns, or the tallest cells are known by the programmer. +//----------------------------------------------------------------------------- +// About clipping/culling of whole Tables: +// - Scrolling tables with a known outer size can be clipped earlier as BeginTable() will return false. +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// [SECTION] Header mess +//----------------------------------------------------------------------------- + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" + +// System includes +#include // intptr_t + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok. +#pragma clang diagnostic ignored "-Wformat" // warning: format specifies type 'int' but the argument has type 'unsigned int' +#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wenum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') +#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type +#pragma clang diagnostic ignored "-Wswitch-default" // warning: 'switch' missing 'default' label +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe +#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*' +#pragma GCC diagnostic ignored "-Wstrict-overflow" +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may change value +#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Tables: Main code +//----------------------------------------------------------------------------- +// - TableFixFlags() [Internal] +// - TableFindByID() [Internal] +// - BeginTable() +// - BeginTableEx() [Internal] +// - TableBeginInitMemory() [Internal] +// - TableApplyQueuedRequests() [Internal] +// - TableSetupColumnFlags() [Internal] +// - TableUpdateLayout() [Internal] +// - TableUpdateBorders() [Internal] +// - EndTable() +// - TableSetupColumn() +// - TableSetupScrollFreeze() +//----------------------------------------------------------------------------- + +// Configuration +static const int TABLE_DRAW_CHANNEL_BG0 = 0; +static const int TABLE_DRAW_CHANNEL_BG2_FROZEN = 1; +static const int TABLE_DRAW_CHANNEL_NOCLIP = 2; // When using ImGuiTableFlags_NoClip (this becomes the last visible channel) +static const float TABLE_BORDER_SIZE = 1.0f; // FIXME-TABLE: Currently hard-coded because of clipping assumptions with outer borders rendering. +static const float TABLE_RESIZE_SEPARATOR_HALF_THICKNESS = 4.0f; // Extend outside inner borders. +static const float TABLE_RESIZE_SEPARATOR_FEEDBACK_TIMER = 0.06f; // Delay/timer before making the hover feedback (color+cursor) visible because tables/columns tends to be more cramped. + +// Helper +inline ImGuiTableFlags TableFixFlags(ImGuiTableFlags flags, ImGuiWindow* outer_window) +{ + // Adjust flags: set default sizing policy + if ((flags & ImGuiTableFlags_SizingMask_) == 0) + flags |= ((flags & ImGuiTableFlags_ScrollX) || (outer_window->Flags & ImGuiWindowFlags_AlwaysAutoResize)) ? ImGuiTableFlags_SizingFixedFit : ImGuiTableFlags_SizingStretchSame; + + // Adjust flags: enable NoKeepColumnsVisible when using ImGuiTableFlags_SizingFixedSame + if ((flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedSame) + flags |= ImGuiTableFlags_NoKeepColumnsVisible; + + // Adjust flags: enforce borders when resizable + if (flags & ImGuiTableFlags_Resizable) + flags |= ImGuiTableFlags_BordersInnerV; + + // Adjust flags: disable NoHostExtendX/NoHostExtendY if we have any scrolling going on + if (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) + flags &= ~(ImGuiTableFlags_NoHostExtendX | ImGuiTableFlags_NoHostExtendY); + + // Adjust flags: NoBordersInBodyUntilResize takes priority over NoBordersInBody + if (flags & ImGuiTableFlags_NoBordersInBodyUntilResize) + flags &= ~ImGuiTableFlags_NoBordersInBody; + + // Adjust flags: disable saved settings if there's nothing to save + if ((flags & (ImGuiTableFlags_Resizable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Sortable)) == 0) + flags |= ImGuiTableFlags_NoSavedSettings; + + // Inherit _NoSavedSettings from top-level window (child windows always have _NoSavedSettings set) + if (outer_window->RootWindow->Flags & ImGuiWindowFlags_NoSavedSettings) + flags |= ImGuiTableFlags_NoSavedSettings; + + return flags; +} + +ImGuiTable* ImGui::TableFindByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + return g.Tables.GetByKey(id); +} + +// Read about "TABLE SIZING" at the top of this file. +bool ImGui::BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags, const ImVec2& outer_size, float inner_width) +{ + ImGuiID id = GetID(str_id); + return BeginTableEx(str_id, id, columns_count, flags, outer_size, inner_width); +} + +bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags, const ImVec2& outer_size, float inner_width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* outer_window = GetCurrentWindow(); + if (outer_window->SkipItems) // Consistent with other tables + beneficial side effect that assert on miscalling EndTable() will be more visible. + return false; + + // Sanity checks + IM_ASSERT(columns_count > 0 && columns_count < IMGUI_TABLE_MAX_COLUMNS); + if (flags & ImGuiTableFlags_ScrollX) + IM_ASSERT(inner_width >= 0.0f); + + // If an outer size is specified ahead we will be able to early out when not visible. Exact clipping criteria may evolve. + // FIXME: coarse clipping because access to table data causes two issues: + // - instance numbers varying/unstable. may not be a direct problem for users, but could make outside access broken or confusing, e.g. TestEngine. + // - can't implement support for ImGuiChildFlags_ResizeY as we need to somehow pull the height data from somewhere. this also needs stable instance numbers. + // The side-effects of accessing table data on coarse clip would be: + // - always reserving the pooled ImGuiTable data ahead for a fully clipped table (minor IMHO). Also the 'outer_window_is_measuring_size' criteria may already be defeating this in some situations. + // - always performing the GetOrAddByKey() O(log N) query in g.Tables.Map[]. + const bool use_child_window = (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) != 0; + const ImVec2 avail_size = GetContentRegionAvail(); + const ImVec2 actual_outer_size = ImTrunc(CalcItemSize(outer_size, ImMax(avail_size.x, IMGUI_WINDOW_HARD_MIN_SIZE), use_child_window ? ImMax(avail_size.y, IMGUI_WINDOW_HARD_MIN_SIZE) : 0.0f)); + const ImRect outer_rect(outer_window->DC.CursorPos, outer_window->DC.CursorPos + actual_outer_size); + const bool outer_window_is_measuring_size = (outer_window->AutoFitFramesX > 0) || (outer_window->AutoFitFramesY > 0); // Doesn't apply to AlwaysAutoResize windows! + if (use_child_window && IsClippedEx(outer_rect, 0) && !outer_window_is_measuring_size) + { + ItemSize(outer_rect); + ItemAdd(outer_rect, id); + g.NextWindowData.ClearFlags(); + return false; + } + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInTable == id) + IM_DEBUG_BREAK(); + + // Acquire storage for the table + ImGuiTable* table = g.Tables.GetOrAddByKey(id); + + // Acquire temporary buffers + const int table_idx = g.Tables.GetIndex(table); + if (++g.TablesTempDataStacked > g.TablesTempData.Size) + g.TablesTempData.resize(g.TablesTempDataStacked, ImGuiTableTempData()); + ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempData[g.TablesTempDataStacked - 1]; + temp_data->TableIndex = table_idx; + temp_data->ReconcileColumnsRequests.resize(0); // FIXME: Use shrink(0) everywhere? + table->DrawSplitter = &table->TempData->DrawSplitter; + table->DrawSplitter->Clear(); + + // Fix flags + table->IsDefaultSizingPolicy = (flags & ImGuiTableFlags_SizingMask_) == 0; + flags = TableFixFlags(flags, outer_window); + + // Initialize + const int previous_frame_active = table->LastFrameActive; + const int instance_no = (previous_frame_active != g.FrameCount) ? 0 : table->InstanceCurrent + 1; + const ImGuiTableFlags previous_flags = table->Flags; + const bool is_new_table = (previous_frame_active == -1); + table->ID = id; + table->Flags = flags; + table->LastFrameActive = g.FrameCount; + table->OuterWindow = table->InnerWindow = outer_window; + table->ColumnsCount = columns_count; + table->IsLayoutLocked = false; + table->InnerWidth = inner_width; + table->NavLayer = (ImS8)outer_window->DC.NavLayerCurrent; + temp_data->UserOuterSize = outer_size; + + // Instance data (for instance 0, TableID == TableInstanceID) + ImGuiID instance_id; + table->InstanceCurrent = (ImS16)instance_no; + if (instance_no > 0) + { + IM_ASSERT(table->ColumnsCount == columns_count && "BeginTable(): Cannot change columns count mid-frame while preserving same ID"); + if (table->InstanceDataExtra.Size < instance_no) + table->InstanceDataExtra.push_back(ImGuiTableInstanceData()); + instance_id = GetIDWithSeed(instance_no, GetIDWithSeed("##Instances", NULL, id)); // Push "##Instances" followed by (int)instance_no in ID stack. + } + else + { + instance_id = id; + } + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + table_instance->TableInstanceID = instance_id; + + // When not using a child window, WorkRect.Max will grow as we append contents. + if (use_child_window) + { + // Ensure no vertical scrollbar appears if we only want horizontal one, to make flag consistent + // (we have no other way to disable vertical scrollbar of a window while keeping the horizontal one showing) + ImVec2 override_content_size(FLT_MAX, FLT_MAX); + if ((flags & ImGuiTableFlags_ScrollX) && !(flags & ImGuiTableFlags_ScrollY)) + override_content_size.y = FLT_MIN; + + // Ensure specified width (when not specified, Stretched columns will act as if the width == OuterWidth and + // never lead to any scrolling). We don't handle inner_width < 0.0f, we could potentially use it to right-align + // based on the right side of the child window work rect, which would require knowing ahead if we are going to + // have decoration taking horizontal spaces (typically a vertical scrollbar). + if ((flags & ImGuiTableFlags_ScrollX) && inner_width > 0.0f) + override_content_size.x = inner_width; + + if (override_content_size.x != FLT_MAX || override_content_size.y != FLT_MAX) + SetNextWindowContentSize(ImVec2(override_content_size.x != FLT_MAX ? override_content_size.x : 0.0f, override_content_size.y != FLT_MAX ? override_content_size.y : 0.0f)); + + // Reset scroll if we are reactivating it + if ((previous_flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) == 0) + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasScroll) == 0) + SetNextWindowScroll(ImVec2(0.0f, 0.0f)); + + // Create scrolling region (without border and zero window padding) + ImGuiChildFlags child_child_flags = (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasChildFlags) ? g.NextWindowData.ChildFlags : ImGuiChildFlags_None; + ImGuiWindowFlags child_window_flags = (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasWindowFlags) ? g.NextWindowData.WindowFlags : ImGuiWindowFlags_None; + if (flags & ImGuiTableFlags_ScrollX) + child_window_flags |= ImGuiWindowFlags_HorizontalScrollbar; + BeginChildEx(name, instance_id, outer_rect.GetSize(), child_child_flags, child_window_flags); + table->InnerWindow = g.CurrentWindow; + table->WorkRect = table->InnerWindow->WorkRect; + table->OuterRect = table->InnerWindow->Rect(); + table->InnerRect = table->InnerWindow->InnerRect; + IM_ASSERT(table->InnerWindow->WindowPadding.x == 0.0f && table->InnerWindow->WindowPadding.y == 0.0f && table->InnerWindow->WindowBorderSize == 0.0f); + + // Allow submitting when host is measuring + if (table->InnerWindow->SkipItems && outer_window_is_measuring_size) + table->InnerWindow->SkipItems = false; + + // When using multiple instances, ensure they have the same amount of horizontal decorations (aka vertical scrollbar) so stretched columns can be aligned + if (instance_no == 0) + { + table->HasScrollbarYPrev = table->HasScrollbarYCurr; + table->HasScrollbarYCurr = false; + } + table->HasScrollbarYCurr |= table->InnerWindow->ScrollbarY; + } + else + { + // For non-scrolling tables, WorkRect == OuterRect == InnerRect. + // But at this point we do NOT have a correct value for .Max.y (unless a height has been explicitly passed in). It will only be updated in EndTable(). + table->WorkRect = table->OuterRect = table->InnerRect = outer_rect; + table->HasScrollbarYPrev = table->HasScrollbarYCurr = false; + table->InnerWindow->DC.TreeDepth++; // This is designed to always linking ImGuiTreeNodeFlags_DrawLines linking across a table + } + + // Push a standardized ID for both child-using and not-child-using tables + PushOverrideID(id); + if (instance_no > 0) + PushOverrideID(instance_id); // FIXME: Somehow this is not resolved by stack-tool, even tho GetIDWithSeed() submitted the symbol. + + // Backup a copy of host window members we will modify + ImGuiWindow* inner_window = table->InnerWindow; + table->HostIndentX = inner_window->DC.Indent.x; + table->HostClipRect = inner_window->ClipRect; + table->HostSkipItems = inner_window->SkipItems; + temp_data->WindowID = inner_window->ID; + temp_data->HostBackupWorkRect = inner_window->WorkRect; + temp_data->HostBackupParentWorkRect = inner_window->ParentWorkRect; + temp_data->HostBackupColumnsOffset = outer_window->DC.ColumnsOffset; + temp_data->HostBackupPrevLineSize = inner_window->DC.PrevLineSize; + temp_data->HostBackupCurrLineSize = inner_window->DC.CurrLineSize; + temp_data->HostBackupCursorMaxPos = inner_window->DC.CursorMaxPos; + temp_data->HostBackupItemWidth = outer_window->DC.ItemWidth; + temp_data->HostBackupItemWidthStackSize = outer_window->DC.ItemWidthStack.Size; + inner_window->DC.PrevLineSize = inner_window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); + + // Make borders not overlap our contents by offsetting HostClipRect (#6765, #7428, #3752) + // (we normally shouldn't alter HostClipRect as we rely on TableMergeDrawChannels() expanding non-clipped column toward the + // limits of that rectangle, in order for ImDrawListSplitter::Merge() to merge the draw commands. However since the overlap + // problem only affect scrolling tables in this case we can get away with doing it without extra cost). + if (inner_window != outer_window) + { + // FIXME: Because inner_window's Scrollbar doesn't know about border size, since it's not encoded in window->WindowBorderSize, + // it already overlaps it and doesn't need an extra offset. Ideally we should be able to pass custom border size with + // different x/y values to BeginChild(). + if (flags & ImGuiTableFlags_BordersOuterV) + { + table->HostClipRect.Min.x = ImMin(table->HostClipRect.Min.x + TABLE_BORDER_SIZE, table->HostClipRect.Max.x); + if (inner_window->DecoOuterSizeX2 == 0.0f) + table->HostClipRect.Max.x = ImMax(table->HostClipRect.Max.x - TABLE_BORDER_SIZE, table->HostClipRect.Min.x); + } + if (flags & ImGuiTableFlags_BordersOuterH) + { + table->HostClipRect.Min.y = ImMin(table->HostClipRect.Min.y + TABLE_BORDER_SIZE, table->HostClipRect.Max.y); + if (inner_window->DecoOuterSizeY2 == 0.0f) + table->HostClipRect.Max.y = ImMax(table->HostClipRect.Max.y - TABLE_BORDER_SIZE, table->HostClipRect.Min.y); + } + } + + // Padding and Spacing + // - None ........Content..... Pad .....Content........ + // - PadOuter | Pad ..Content..... Pad .....Content.. Pad | + // - PadInner ........Content.. Pad | Pad ..Content........ + // - PadOuter+PadInner | Pad ..Content.. Pad | Pad ..Content.. Pad | + const bool pad_outer_x = (flags & ImGuiTableFlags_NoPadOuterX) ? false : (flags & ImGuiTableFlags_PadOuterX) ? true : (flags & ImGuiTableFlags_BordersOuterV) != 0; + const bool pad_inner_x = (flags & ImGuiTableFlags_NoPadInnerX) ? false : true; + const float inner_spacing_for_border = (flags & ImGuiTableFlags_BordersInnerV) ? TABLE_BORDER_SIZE : 0.0f; + const float inner_spacing_explicit = (pad_inner_x && (flags & ImGuiTableFlags_BordersInnerV) == 0) ? g.Style.CellPadding.x : 0.0f; + const float inner_padding_explicit = (pad_inner_x && (flags & ImGuiTableFlags_BordersInnerV) != 0) ? g.Style.CellPadding.x : 0.0f; + table->CellSpacingX1 = inner_spacing_explicit + inner_spacing_for_border; + table->CellSpacingX2 = inner_spacing_explicit; + table->CellPaddingX = inner_padding_explicit; + + const float outer_padding_for_border = (flags & ImGuiTableFlags_BordersOuterV) ? TABLE_BORDER_SIZE : 0.0f; + const float outer_padding_explicit = pad_outer_x ? g.Style.CellPadding.x : 0.0f; + table->OuterPaddingX = (outer_padding_for_border + outer_padding_explicit) - table->CellPaddingX; + + table->CurrentColumn = -1; + table->CurrentRow = -1; + table->RowBgColorCounter = 0; + table->LastRowFlags = ImGuiTableRowFlags_None; + table->InnerClipRect = (inner_window == outer_window) ? table->WorkRect : inner_window->ClipRect; + table->InnerClipRect.ClipWith(table->WorkRect); // We need this to honor inner_width + table->InnerClipRect.ClipWithFull(table->HostClipRect); + table->InnerClipRect.Max.y = (flags & ImGuiTableFlags_NoHostExtendY) ? ImMin(table->InnerClipRect.Max.y, inner_window->WorkRect.Max.y) : table->HostClipRect.Max.y; + + table->RowPosY1 = table->RowPosY2 = table->WorkRect.Min.y; // This is needed somehow + table->RowTextBaseline = 0.0f; // This will be cleared again by TableBeginRow() + table->RowCellPaddingY = 0.0f; + table->FreezeRowsRequest = table->FreezeRowsCount = 0; // This will be setup by TableSetupScrollFreeze(), if any + table->FreezeColumnsRequest = table->FreezeColumnsCount = 0; + table->IsUnfrozenRows = true; + table->DeclColumnsCount = table->AngledHeadersCount = 0; + if (previous_frame_active + 1 < g.FrameCount) + table->IsActiveIdInTable = false; + table->AngledHeadersHeight = 0.0f; + temp_data->AngledHeadersExtraWidth = 0.0f; + + // Using opaque colors facilitate overlapping lines of the grid, otherwise we'd need to improve TableDrawBorders() + table->BorderColorStrong = GetColorU32(ImGuiCol_TableBorderStrong); + table->BorderColorLight = GetColorU32(ImGuiCol_TableBorderLight); + + // Make table current + g.CurrentTable = table; + inner_window->DC.NavIsScrollPushableX = false; // Shortcut for NavUpdateCurrentWindowIsScrollPushableX(); + outer_window->DC.CurrentTableIdx = table_idx; + if (inner_window != outer_window) // So EndChild() within the inner window can restore the table properly. + inner_window->DC.CurrentTableIdx = table_idx; + + if ((previous_flags & ImGuiTableFlags_Reorderable) && (flags & ImGuiTableFlags_Reorderable) == 0) + table->IsResetDisplayOrderRequest = true; + + // Mark as used to avoid GC + if (table_idx >= g.TablesLastTimeActive.Size) + g.TablesLastTimeActive.resize(table_idx + 1, -1.0f); + g.TablesLastTimeActive[table_idx] = (float)g.Time; + temp_data->LastTimeActive = (float)g.Time; + table->MemoryCompacted = false; + + // Setup memory buffer (clear data if columns count changed) + const int old_columns_count = table->Columns.size(); + if (old_columns_count != 0 && old_columns_count != columns_count) + { + // Attempt to preserve width and other settings on column count/specs change (#4046, #9108) + IMGUI_DEBUG_LOG_TABLE("[table] Table 0x%08X column count %d -> %d, recreating storage.\n", table->ID, old_columns_count, columns_count); + IM_ASSERT(temp_data->OldColumnsRawData == NULL); + temp_data->OldColumnsRawData = table->RawData; // Freed during layout + temp_data->OldColumnsData = table->Columns; + for (ImGuiTableColumn& src_column : table->TempData->OldColumnsData) + src_column.IsNeedReconcileSrc = true; + table->RawData = NULL; + } + if (table->RawData == NULL) + { + TableBeginInitMemory(table, columns_count); + table->IsInitializing = true; + } + if (table->IsResetAllRequest) + TableResetSettings(table); + if (table->IsInitializing) + { + // Initialize + if (is_new_table) + { + table->SettingsOffset = -1; + table->IsSettingsRequestLoad = true; + } + table->IsSortSpecsDirty = true; + table->IsSettingsDirty = true; // Records itself into .ini file even when in default state (#7934) + table->IsReconcileMode = false; + table->InstanceInteracted = -1; + table->ContextPopupColumn = -1; + table->ReorderColumn = table->ReorderColumnDstOrder = table->ResizedColumn = table->LastResizedColumn = -1; + table->AutoFitSingleColumn = -1; + table->HoveredColumnBody = table->HoveredColumnBorder = -1; + for (int n = 0; n < columns_count; n++) + { + ImGuiTableColumn* column = &table->Columns[n]; + if (temp_data->OldColumnsData.Data && n < temp_data->OldColumnsData.size()) + { + *column = temp_data->OldColumnsData[n]; + } + else + { + float width_auto = column->WidthAuto; + *column = ImGuiTableColumn(); + column->WidthAuto = width_auto; + column->IsPreserveWidthAuto = true; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker + column->IsEnabled = column->IsUserEnabled = column->IsUserEnabledNextFrame = true; + column->DisplayOrder = (ImGuiTableColumnIdx)n; + } + table->DisplayOrderToIndex[n] = column->DisplayOrder; + } + } + + // Load settings + if (table->IsSettingsRequestLoad) + TableLoadSettings(table); + + // Disable output until user calls TableNextRow() or TableNextColumn() leading to the TableUpdateLayout() call.. + // This is not strictly necessary but will reduce cases were "out of table" output will be misleading to the user. + // Because we cannot safely assert in EndTable() when no rows have been created, this seems like our best option. + inner_window->SkipItems = true; + + // Clear names + // At this point the ->NameOffset field of each column will be invalid until TableUpdateLayout() or the first call to TableSetupColumn() + if (table->ColumnsNames.Buf.Size > 0) + table->ColumnsNames.Buf.resize(0); + + return true; +} + +// For reference, the average total _allocation count_ for a table is: +// + 0 (for ImGuiTable instance, we are pooling allocations in g.Tables[]) +// + 1 (for table->RawData allocated below) +// + 1 (for table->ColumnsNames, if names are used) +// Shared allocations for the maximum number of simultaneously nested tables (generally a very small number) +// + 1 (for table->Splitter._Channels) +// + 2 * active_channels_count (for ImDrawCmd and ImDrawIdx buffers inside channels) +// Where active_channels_count is variable but often == columns_count or == columns_count + 1, see TableSetupDrawChannels() for details. +// Unused channels don't perform their +2 allocations. +void ImGui::TableBeginInitMemory(ImGuiTable* table, int columns_count) +{ + // Allocate single buffer for our arrays + const int columns_bit_array_size = (int)ImBitArrayGetStorageSizeInBytes(columns_count); + ImSpanAllocator<6> span_allocator; + span_allocator.Reserve(0, columns_count * sizeof(ImGuiTableColumn)); + span_allocator.Reserve(1, columns_count * sizeof(ImGuiTableColumnIdx)); + span_allocator.Reserve(2, columns_count * sizeof(ImGuiTableCellData), 4); + for (int n = 3; n < 6; n++) + span_allocator.Reserve(n, columns_bit_array_size); + table->RawData = IM_ALLOC(span_allocator.GetArenaSizeInBytes()); + memset(table->RawData, 0, span_allocator.GetArenaSizeInBytes()); + span_allocator.SetArenaBasePtr(table->RawData); + span_allocator.GetSpan(0, &table->Columns); + span_allocator.GetSpan(1, &table->DisplayOrderToIndex); + span_allocator.GetSpan(2, &table->RowCellData); + table->EnabledMaskByDisplayOrder = (ImU32*)span_allocator.GetSpanPtrBegin(3); + table->EnabledMaskByIndex = (ImU32*)span_allocator.GetSpanPtrBegin(4); + table->VisibleMaskByIndex = (ImU32*)span_allocator.GetSpanPtrBegin(5); +} + +// Apply queued resizing/reordering/hiding requests +void ImGui::TableApplyQueuedRequests(ImGuiTable* table) +{ + // Handle resizing request + // (We process this in the TableBegin() of the first instance of each table) + // FIXME-TABLE: Contains columns if our work area doesn't allow for scrolling? + if (table->InstanceCurrent == 0) + { + if (table->ResizedColumn != -1 && table->ResizedColumnNextWidth != FLT_MAX) + TableSetColumnWidth(table->ResizedColumn, table->ResizedColumnNextWidth); + table->LastResizedColumn = table->ResizedColumn; + table->ResizedColumnNextWidth = FLT_MAX; + table->ResizedColumn = -1; + + // Process auto-fit for single column, which is a special case for stretch columns and fixed columns with FixedSame policy. + // FIXME-TABLE: Would be nice to redistribute available stretch space accordingly to other weights, instead of giving it all to siblings. + if (table->AutoFitSingleColumn != -1) + { + TableSetColumnWidth(table->AutoFitSingleColumn, table->Columns[table->AutoFitSingleColumn].WidthAuto); + table->AutoFitSingleColumn = -1; + } + } + + // Handle reordering request + //// Note: we don't clear ReorderColumn after handling the request (FIXME: clarify why or add a test). + if (table->InstanceCurrent == 0) + { + table->LastHeldHeaderColumn = table->HeldHeaderColumn; + table->HeldHeaderColumn = -1; + if (table->ReorderColumn != -1 && table->ReorderColumnDstOrder != -1) + { + TableSetColumnDisplayOrder(table, table->ReorderColumn, table->ReorderColumnDstOrder); + table->ReorderColumnDstOrder = -1; + } + + // Release + ImGuiContext& g = *GImGui; + if (g.ActiveId == 0) // FIXME: Need to revisit. See 38f5e5a. + table->ReorderColumn = -1; + //if (table->HeldHeaderColumn == -1 && table->ReorderColumn != -1) + // table->ReorderColumn = -1; + } + + // Handle display order / visibility reset requests + if (table->IsResetDisplayOrderRequest) + { + for (int n = 0; n < table->ColumnsCount; n++) + table->DisplayOrderToIndex[n] = table->Columns[n].DisplayOrder = (ImGuiTableColumnIdx)n; + table->IsResetDisplayOrderRequest = false; + table->IsSettingsDirty = true; + } + if (table->IsResetVisibilityRequest) + { + for (ImGuiTableColumn& column : table->Columns) + column.IsUserEnabled = column.IsUserEnabledNextFrame = (column.Flags & ImGuiTableColumnFlags_DefaultHide) ? 0 : 1; + table->IsResetVisibilityRequest = false; + table->IsSettingsDirty = true; + } +} + +// Apply immediately. See TableQueueSetColumnDisplayOrder() for additional checks/constraints. +void ImGui::TableSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order) +{ + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + IM_ASSERT(dst_order >= 0 && dst_order < table->ColumnsCount); + + ImGuiTableColumn* src_column = &table->Columns[column_n]; + const int src_order = src_column->DisplayOrder; + if (src_order == dst_order) + return; + const int reorder_dir = (dst_order < src_order) ? -1 : +1; + + src_column->DisplayOrder = (ImGuiTableColumnIdx)dst_order; + for (int order_n = src_order + reorder_dir; order_n != dst_order + reorder_dir; order_n += reorder_dir) + table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder -= (ImGuiTableColumnIdx)reorder_dir; + //IM_ASSERT(dst_column->DisplayOrder == dst_order - reorder_dir); + + // Display order is stored in both columns->IndexDisplayOrder and table->DisplayOrder[]. Rebuild later from the former. + // FIXME-OPT: If this is called multiple times we'd effectively have a O(N^2) thing going on. + for (int n = 0; n < table->ColumnsCount; n++) + table->DisplayOrderToIndex[table->Columns[n].DisplayOrder] = (ImGuiTableColumnIdx)n; + table->IsSettingsDirty = true; +} + +static int TableGetMaxDisplayOrderAllowed(ImGuiTable* table, int src_order, int dst_order) +{ + dst_order = ImClamp(dst_order, 0, table->ColumnsCount - 1); + if (src_order == dst_order) + return dst_order; + + // Cannot cross over the frozen column limit when interactively reordering. + // TableSetupScrollFreeze() enforce a display order range for frozen columns. Reordering across the frozen column barrier is illegal and will be undone. + if (table->FreezeColumnsRequest > 0) + dst_order = (src_order < table->FreezeColumnsRequest) ? ImMin(dst_order, (int)table->FreezeColumnsRequest - 1) : ImMax(dst_order, (int)table->FreezeColumnsRequest); + + // Cannot cross over a column with the ImGuiTableColumnFlags_NoReorder flag. + int reorder_dir = (src_order < dst_order) ? +1 : -1; + for (int order_n = src_order; (src_order < dst_order && order_n <= dst_order) || (dst_order < src_order && order_n >= dst_order); order_n += reorder_dir) + if (table->Columns[table->DisplayOrderToIndex[order_n]].Flags & ImGuiTableColumnFlags_NoReorder) + { + dst_order = (order_n == src_order) ? src_order : order_n - reorder_dir; + break; + } + return dst_order; +} + +// Reorder requested by user interaction. +void ImGui::TableQueueSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order) +{ + const int src_order = table->Columns[column_n].DisplayOrder; + table->ReorderColumn = (ImGuiTableColumnIdx)column_n; + table->ReorderColumnDstOrder = (ImGuiTableColumnIdx)-1; + dst_order = TableGetMaxDisplayOrderAllowed(table, src_order, dst_order); + if (table->IsLayoutLocked && dst_order == src_order) // We allow calling the function before layout w/ reconcile so don't early out. + return; + table->ReorderColumnDstOrder = (ImGuiTableColumnIdx)dst_order; +} + +// Adjust flags: default width mode + stretch columns are not allowed when auto extending +static void TableSetupColumnFlags(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags flags_in) +{ + ImGuiTableColumnFlags flags = flags_in; + + // Sizing Policy + if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0) + { + const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_); + if (table_sizing_policy == ImGuiTableFlags_SizingFixedFit || table_sizing_policy == ImGuiTableFlags_SizingFixedSame) + flags |= ImGuiTableColumnFlags_WidthFixed; + else + flags |= ImGuiTableColumnFlags_WidthStretch; + } + else + { + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_WidthMask_)); // Check that only 1 of each set is used. + } + + // Resize + if ((table->Flags & ImGuiTableFlags_Resizable) == 0) + flags |= ImGuiTableColumnFlags_NoResize; + + // Sorting + if ((flags & ImGuiTableColumnFlags_NoSortAscending) && (flags & ImGuiTableColumnFlags_NoSortDescending)) + flags |= ImGuiTableColumnFlags_NoSort; + + // Indentation + if ((flags & ImGuiTableColumnFlags_IndentMask_) == 0) + flags |= (table->Columns.index_from_ptr(column) == 0) ? ImGuiTableColumnFlags_IndentEnable : ImGuiTableColumnFlags_IndentDisable; + + // Alignment + //if ((flags & ImGuiTableColumnFlags_AlignMask_) == 0) + // flags |= ImGuiTableColumnFlags_AlignCenter; + //IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_AlignMask_)); // Check that only 1 of each set is used. + + // Preserve status flags + column->Flags = flags | (column->Flags & ImGuiTableColumnFlags_StatusMask_); + + // Build an ordered list of available sort directions + column->SortDirectionsAvailCount = column->SortDirectionsAvailMask = column->SortDirectionsAvailList = 0; + if (table->Flags & ImGuiTableFlags_Sortable) + { + int count = 0, mask = 0, list = 0; + if ((flags & ImGuiTableColumnFlags_PreferSortAscending) != 0 && (flags & ImGuiTableColumnFlags_NoSortAscending) == 0) { mask |= 1 << ImGuiSortDirection_Ascending; list |= ImGuiSortDirection_Ascending << (count << 1); count++; } + if ((flags & ImGuiTableColumnFlags_PreferSortDescending) != 0 && (flags & ImGuiTableColumnFlags_NoSortDescending) == 0) { mask |= 1 << ImGuiSortDirection_Descending; list |= ImGuiSortDirection_Descending << (count << 1); count++; } + if ((flags & ImGuiTableColumnFlags_PreferSortAscending) == 0 && (flags & ImGuiTableColumnFlags_NoSortAscending) == 0) { mask |= 1 << ImGuiSortDirection_Ascending; list |= ImGuiSortDirection_Ascending << (count << 1); count++; } + if ((flags & ImGuiTableColumnFlags_PreferSortDescending) == 0 && (flags & ImGuiTableColumnFlags_NoSortDescending) == 0) { mask |= 1 << ImGuiSortDirection_Descending; list |= ImGuiSortDirection_Descending << (count << 1); count++; } + if ((table->Flags & ImGuiTableFlags_SortTristate) || count == 0) { mask |= 1 << ImGuiSortDirection_None; count++; } + column->SortDirectionsAvailList = (ImU8)list; + column->SortDirectionsAvailMask = (ImU8)mask; + column->SortDirectionsAvailCount = (ImU8)count; + ImGui::TableFixColumnSortDirection(table, column); + } +} + +// Layout columns for the frame. This is in essence the followup to BeginTable() and this is our largest function. +// Runs on the first call to TableNextRow(), to give a chance for TableSetupColumn() and other TableSetupXXXXX() functions to be called first. +// FIXME-TABLE: Our width (and therefore our WorkRect) will be minimal in the first frame for _WidthAuto columns. +// Increase feedback side-effect with widgets relying on WorkRect.Max.x... Maybe provide a default distribution for _WidthAuto columns? +void ImGui::TableUpdateLayout(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + ImGuiTableTempData* temp_data = table->TempData; + IM_ASSERT(table->IsLayoutLocked == false); + const int columns_count = table->ColumnsCount; + + // Reconcile moved columns + if (temp_data->ReconcileColumnsRequests.Size > 0) + TableReconcileColumns(table); + if (temp_data->OldColumnsRawData) + { + IM_FREE(temp_data->OldColumnsRawData); + temp_data->OldColumnsRawData = NULL; + temp_data->OldColumnsData.clear(); + } + + // Apply columns settings + if (table->IsSettingsRequestLoad) + TableLoadSettingsForColumns(table); + if (table->IsInitializing || table->IsSettingsRequestLoad) + { + for (ImGuiTableColumn& column : table->Columns) + { + ImGuiTableFlags init_flags; + if (table->IsSettingsRequestLoad) + init_flags = column.IsLoadedSettings ? ~table->SettingsLoadedFlags : ~0; + else + init_flags = column.IsJustCreated ? ~0 : 0; + TableInitColumnDefaults(table, &column, init_flags); + } + TableFixDisplayOrder(table); // Call even for non _Reorderable table as we loaded .ini data. + table->IsSettingsRequestLoad = false; + } + + // Apply queued resizing/reordering/hiding requests + TableApplyQueuedRequests(table); + + // Handle DPI/font resize + // This is designed to facilitate DPI changes with the assumption that e.g. style.CellPadding has been scaled as well. + // It will also react to changing fonts with mixed results. It doesn't need to be perfect but merely provide a decent transition. + // FIXME-DPI: Provide consistent standards for reference size. Perhaps using g.CurrentDpiScale would be more self explanatory. + // This is will lead us to non-rounded WidthRequest in columns, which should work but is a poorly tested path. + const float new_ref_scale_unit = g.FontSize; // g.Font->GetCharAdvance('A') ? + if (table->RefScale != 0.0f && table->RefScale != new_ref_scale_unit) + { + const float scale_factor = new_ref_scale_unit / table->RefScale; + IMGUI_DEBUG_LOG_TABLE("[table] 0x%08X RefScale %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScale, new_ref_scale_unit, scale_factor); + for (int n = 0; n < columns_count; n++) + table->Columns[n].WidthRequest = table->Columns[n].WidthRequest * scale_factor; + } + table->RefScale = new_ref_scale_unit; + + const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_); + table->IsDefaultDisplayOrder = table->IsDefaultVisibility = true; + table->ColumnsEnabledCount = 0; + ImBitArrayClearAllBits(table->EnabledMaskByIndex, columns_count); + ImBitArrayClearAllBits(table->EnabledMaskByDisplayOrder, columns_count); + table->LeftMostEnabledColumn = -1; + table->MinColumnWidth = ImMax(1.0f, g.Style.FramePadding.x * 1.0f); // g.Style.ColumnsMinSpacing; // FIXME-TABLE + + // [Part 1] Apply/lock Enabled and Order states. Calculate auto/ideal width for columns. Count fixed/stretch columns. + // Process columns in their visible orders as we are building the Prev/Next indices. + int count_fixed = 0; // Number of columns that have fixed sizing policies + int count_stretch = 0; // Number of columns that have stretch sizing policies + int prev_visible_column_idx = -1; + bool has_auto_fit_request = false; + bool has_resizable = false; + float stretch_sum_width_auto = 0.0f; + float fixed_max_width_auto = 0.0f; + for (int order_n = 0; order_n < columns_count; order_n++) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Clear column setup if not submitted by user. Currently we make it mandatory to call TableSetupColumn() every frame. + // It would easily work without but we're not ready to guarantee it since e.g. names need resubmission anyway. + // We take a slight shortcut but in theory we could be calling TableSetupColumn() here with dummy values, it should yield the same effect. + if (table->DeclColumnsCount <= column_n) + { + TableSetupColumnFlags(table, column, ImGuiTableColumnFlags_None); + column->NameOffset = -1; + column->ID = column->UserData = 0; + column->InitStretchWeightOrWidth = -1.0f; + } + + // Update Enabled state, mark settings and sort specs dirty + if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide)) + column->IsUserEnabledNextFrame = true; + if (column->IsUserEnabled != column->IsUserEnabledNextFrame) + { + column->IsUserEnabled = column->IsUserEnabledNextFrame; + table->IsSettingsDirty = true; + } + column->IsEnabled = column->IsUserEnabled && (column->Flags & ImGuiTableColumnFlags_Disabled) == 0; + column->IsJustCreated = false; + + if (column->IsEnabled != ((column->Flags & ImGuiTableColumnFlags_DefaultHide) ? 0 : 1)) + table->IsDefaultVisibility = false; + if (column_n != order_n) + table->IsDefaultDisplayOrder = false; + + if (column->SortOrder != -1 && !column->IsEnabled) + table->IsSortSpecsDirty = true; + if (column->SortOrder > 0 && !(table->Flags & ImGuiTableFlags_SortMulti)) + table->IsSortSpecsDirty = true; + + // Auto-fit unsized columns + const bool start_auto_fit = (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? (column->WidthRequest < 0.0f) : (column->StretchWeight < 0.0f); + if (start_auto_fit) + column->AutoFitQueue = column->CannotSkipItemsQueue = (1 << 3) - 1; // Fit for three frames + + if (!column->IsEnabled) + { + column->IndexWithinEnabledSet = -1; + continue; + } + + // Mark as enabled and link to previous/next enabled column + column->PrevEnabledColumn = (ImGuiTableColumnIdx)prev_visible_column_idx; + column->NextEnabledColumn = -1; + if (prev_visible_column_idx != -1) + table->Columns[prev_visible_column_idx].NextEnabledColumn = (ImGuiTableColumnIdx)column_n; + else + table->LeftMostEnabledColumn = (ImGuiTableColumnIdx)column_n; + column->IndexWithinEnabledSet = table->ColumnsEnabledCount++; + ImBitArraySetBit(table->EnabledMaskByIndex, column_n); + ImBitArraySetBit(table->EnabledMaskByDisplayOrder, column->DisplayOrder); + prev_visible_column_idx = column_n; + IM_ASSERT(column->IndexWithinEnabledSet <= column->DisplayOrder); + + // Calculate ideal/auto column width (that's the width required for all contents to be visible without clipping) + // Combine width from regular rows + width from headers unless requested not to. + if (!column->IsPreserveWidthAuto && table->InstanceCurrent == 0) + column->WidthAuto = TableGetColumnWidthAuto(table, column); + + // Non-resizable columns keep their requested width (apply user value regardless of IsPreserveWidthAuto) + const bool column_is_resizable = (column->Flags & ImGuiTableColumnFlags_NoResize) == 0; + if (column_is_resizable) + has_resizable = true; + if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && column->InitStretchWeightOrWidth > 0.0f && !column_is_resizable) + column->WidthAuto = column->InitStretchWeightOrWidth; + + if (column->AutoFitQueue != 0x00) + has_auto_fit_request = true; + if (column->Flags & ImGuiTableColumnFlags_WidthStretch) + { + stretch_sum_width_auto += column->WidthAuto; + count_stretch++; + } + else + { + fixed_max_width_auto = ImMax(fixed_max_width_auto, column->WidthAuto); + count_fixed++; + } + } + if ((table->Flags & ImGuiTableFlags_Sortable) && table->SortSpecsCount == 0 && !(table->Flags & ImGuiTableFlags_SortTristate)) + table->IsSortSpecsDirty = true; + table->RightMostEnabledColumn = (ImGuiTableColumnIdx)prev_visible_column_idx; + IM_ASSERT(table->LeftMostEnabledColumn >= 0 && table->RightMostEnabledColumn >= 0); + + // [Part 2] Disable child window clipping while fitting columns. This is not strictly necessary but makes it possible to avoid + // the column fitting having to wait until the first visible frame of the child container (may or not be a good thing). Also see #6510. + // FIXME-TABLE: for always auto-resizing columns may not want to do that all the time. + if (has_auto_fit_request && table->OuterWindow != table->InnerWindow) + table->InnerWindow->SkipItems = false; + if (has_auto_fit_request) + table->IsSettingsDirty = true; + + // [Part 3] Fix column flags and record a few extra information. + float sum_width_requests = 0.0f; // Sum of all width for fixed and auto-resize columns, excluding width contributed by Stretch columns but including spacing/padding. + float stretch_sum_weights = 0.0f; // Sum of all weights for stretch columns. + table->LeftMostStretchedColumn = table->RightMostStretchedColumn = -1; + for (int column_n = 0; column_n < columns_count; column_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + continue; + ImGuiTableColumn* column = &table->Columns[column_n]; + + const bool column_is_resizable = (column->Flags & ImGuiTableColumnFlags_NoResize) == 0; + if (column->Flags & ImGuiTableColumnFlags_WidthFixed) + { + // Apply same widths policy + float width_auto = column->WidthAuto; + if (table_sizing_policy == ImGuiTableFlags_SizingFixedSame && (column->AutoFitQueue != 0x00 || !column_is_resizable)) + width_auto = fixed_max_width_auto; + + // Apply automatic width + // Latch initial size for fixed columns and update it constantly for auto-resizing column (unless clipped!) + if (column->AutoFitQueue != 0x00) + column->WidthRequest = width_auto; + else if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !column_is_resizable && column->IsRequestOutput) + column->WidthRequest = width_auto; + + // FIXME-TABLE: Increase minimum size during init frame to avoid biasing auto-fitting widgets + // (e.g. TextWrapped) too much. Otherwise what tends to happen is that TextWrapped would output a very + // large height (= first frame scrollbar display very off + clipper would skip lots of items). + // This is merely making the side-effect less extreme, but doesn't properly fixes it. + // FIXME: Move this to ->WidthGiven to avoid temporary lossyness? + // FIXME: This break IsPreserveWidthAuto from not flickering if the stored WidthAuto was smaller. + if (column->AutoFitQueue > 0x01 && table->IsInitializing && !column->IsPreserveWidthAuto) + column->WidthRequest = ImMax(column->WidthRequest, table->MinColumnWidth * 4.0f); // FIXME-TABLE: Another constant/scale? + sum_width_requests += column->WidthRequest; + } + else + { + // Initialize stretch weight + if (column->AutoFitQueue != 0x00 || column->StretchWeight < 0.0f || !column_is_resizable) + { + if (column->InitStretchWeightOrWidth > 0.0f) + column->StretchWeight = column->InitStretchWeightOrWidth; + else if (table_sizing_policy == ImGuiTableFlags_SizingStretchProp) + column->StretchWeight = (column->WidthAuto / stretch_sum_width_auto) * count_stretch; + else + column->StretchWeight = 1.0f; + } + + stretch_sum_weights += column->StretchWeight; + if (table->LeftMostStretchedColumn == -1 || table->Columns[table->LeftMostStretchedColumn].DisplayOrder > column->DisplayOrder) + table->LeftMostStretchedColumn = (ImGuiTableColumnIdx)column_n; + if (table->RightMostStretchedColumn == -1 || table->Columns[table->RightMostStretchedColumn].DisplayOrder < column->DisplayOrder) + table->RightMostStretchedColumn = (ImGuiTableColumnIdx)column_n; + } + column->IsPreserveWidthAuto = false; + sum_width_requests += table->CellPaddingX * 2.0f; + } + table->ColumnsEnabledFixedCount = (ImGuiTableColumnIdx)count_fixed; + table->ColumnsStretchSumWeights = stretch_sum_weights; + + // [Part 4] Apply final widths based on requested widths + const ImRect work_rect = table->WorkRect; + const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1); + const float width_removed = (table->HasScrollbarYPrev && !table->InnerWindow->ScrollbarY) ? g.Style.ScrollbarSize : 0.0f; // To synchronize decoration width of synced tables with mismatching scrollbar state (#5920) + const float width_avail = ImMax(1.0f, (((table->Flags & ImGuiTableFlags_ScrollX) && table->InnerWidth == 0.0f) ? table->InnerClipRect.GetWidth() : work_rect.GetWidth()) - width_removed); + const float width_avail_for_stretched_columns = width_avail - width_spacings - sum_width_requests; + float width_remaining_for_stretched_columns = width_avail_for_stretched_columns; + table->ColumnsGivenWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount; + for (int column_n = 0; column_n < columns_count; column_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + continue; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Allocate width for stretched/weighted columns (StretchWeight gets converted into WidthRequest) + if (column->Flags & ImGuiTableColumnFlags_WidthStretch) + { + float weight_ratio = column->StretchWeight / stretch_sum_weights; + column->WidthRequest = IM_TRUNC(ImMax(width_avail_for_stretched_columns * weight_ratio, table->MinColumnWidth) + 0.01f); + width_remaining_for_stretched_columns -= column->WidthRequest; + } + + // [Resize Rule 1] The right-most Visible column is not resizable if there is at least one Stretch column + // See additional comments in TableSetColumnWidth(). + if (column->NextEnabledColumn == -1 && table->LeftMostStretchedColumn != -1) + column->Flags |= ImGuiTableColumnFlags_NoDirectResize_; + + // Assign final width, record width in case we will need to shrink + column->WidthGiven = ImTrunc(ImMax(column->WidthRequest, table->MinColumnWidth)); + table->ColumnsGivenWidth += column->WidthGiven; + } + + // [Part 5] Redistribute stretch remainder width due to rounding (remainder width is < 1.0f * number of Stretch column). + // Using right-to-left distribution (more likely to match resizing cursor). + if (width_remaining_for_stretched_columns >= 1.0f && !(table->Flags & ImGuiTableFlags_PreciseWidths)) + for (int order_n = columns_count - 1; stretch_sum_weights > 0.0f && width_remaining_for_stretched_columns >= 1.0f && order_n >= 0; order_n--) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + continue; + ImGuiTableColumn* column = &table->Columns[table->DisplayOrderToIndex[order_n]]; + if (!(column->Flags & ImGuiTableColumnFlags_WidthStretch)) + continue; + column->WidthRequest += 1.0f; + column->WidthGiven += 1.0f; + width_remaining_for_stretched_columns -= 1.0f; + } + + // Determine if table is hovered which will be used to flag columns as hovered. + // - In principle we'd like to use the equivalent of IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem), + // but because our item is partially submitted at this point we use ItemHoverable() and a workaround (temporarily + // clear ActiveId, which is equivalent to the change provided by _AllowWhenBLockedByActiveItem). + // - This allows columns to be marked as hovered when e.g. clicking a button inside the column, or using drag and drop. + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + table_instance->HoveredRowLast = table_instance->HoveredRowNext; + table_instance->HoveredRowNext = -1; + table->HoveredColumnBody = table->HoveredColumnBorder = -1; + const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table_instance->LastOuterHeight)); + const ImGuiID backup_active_id = g.ActiveId; + g.ActiveId = 0; + const bool is_hovering_table = ItemHoverable(mouse_hit_rect, 0, ImGuiItemFlags_None); + g.ActiveId = backup_active_id; + + // Determine skewed MousePos.x to support angled headers. + float mouse_skewed_x = g.IO.MousePos.x; + if (table->AngledHeadersHeight > 0.0f) + if (g.IO.MousePos.y >= table->OuterRect.Min.y && g.IO.MousePos.y <= table->OuterRect.Min.y + table->AngledHeadersHeight) + mouse_skewed_x += ImTrunc((table->OuterRect.Min.y + table->AngledHeadersHeight - g.IO.MousePos.y) * table->AngledHeadersSlope); + + // [Part 6] Setup final position, offset, skip/clip states and clipping rectangles, detect hovered column + // Process columns in their visible orders as we are comparing the visible order and adjusting host_clip_rect while looping. + bool has_at_least_one_column_requesting_output = false; + bool offset_x_frozen = (table->FreezeColumnsCount > 0); + float offset_x = ((table->FreezeColumnsCount > 0) ? table->OuterRect.Min.x : work_rect.Min.x) + table->OuterPaddingX - table->CellSpacingX1; + ImRect host_clip_rect = table->InnerClipRect; + //host_clip_rect.Max.x += table->CellPaddingX + table->CellSpacingX2; + ImBitArrayClearAllBits(table->VisibleMaskByIndex, columns_count); + for (int order_n = 0; order_n < columns_count; order_n++) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Initial nav layer: using FreezeRowsCount, NOT FreezeRowsRequest, so Header line changes layer when frozen + column->NavLayerCurrent = (ImS8)(table->FreezeRowsCount > 0 ? ImGuiNavLayer_Menu : (ImGuiNavLayer)table->NavLayer); + + if (offset_x_frozen && table->FreezeColumnsCount == order_n) + { + offset_x += work_rect.Min.x - table->OuterRect.Min.x; + offset_x_frozen = false; + } + + // Clear status flags + column->Flags &= ~ImGuiTableColumnFlags_StatusMask_; + + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + { + // Hidden column: clear a few fields and we are done with it for the remainder of the function. + // We set a zero-width clip rect but set Min.y/Max.y properly to not interfere with the clipper. + column->MinX = column->MaxX = column->WorkMinX = column->ClipRect.Min.x = column->ClipRect.Max.x = offset_x; + column->WidthGiven = 0.0f; + column->ClipRect.Min.y = work_rect.Min.y; + column->ClipRect.Max.y = FLT_MAX; + column->ClipRect.ClipWithFull(host_clip_rect); + column->IsVisibleX = column->IsVisibleY = column->IsRequestOutput = false; + column->IsSkipItems = true; + column->ItemWidth = 1.0f; + continue; + } + + // Lock start position + column->MinX = offset_x; + + // Lock width based on start position and minimum/maximum width for this position + column->WidthMax = TableCalcMaxColumnWidth(table, column_n); + column->WidthGiven = ImMin(column->WidthGiven, column->WidthMax); + column->WidthGiven = ImMax(column->WidthGiven, ImMin(column->WidthRequest, table->MinColumnWidth)); + column->MaxX = offset_x + column->WidthGiven + table->CellSpacingX1 + table->CellSpacingX2 + table->CellPaddingX * 2.0f; + + // Lock other positions + // - ClipRect.Min.x: Because merging draw commands doesn't compare min boundaries, we make ClipRect.Min.x match left bounds to be consistent regardless of merging. + // - ClipRect.Max.x: using WorkMaxX instead of MaxX (aka including padding) makes things more consistent when resizing down, tho slightly detrimental to visibility in very-small column. + // - ClipRect.Max.x: using MaxX makes it easier for header to receive hover highlight with no discontinuity and display sorting arrow. + // - FIXME-TABLE: We want equal width columns to have equal (ClipRect.Max.x - WorkMinX) width, which means ClipRect.max.x cannot stray off host_clip_rect.Max.x else right-most column may appear shorter. + const float previous_instance_work_min_x = column->WorkMinX; + column->WorkMinX = column->MinX + table->CellPaddingX + table->CellSpacingX1; + column->WorkMaxX = column->MaxX - table->CellPaddingX - table->CellSpacingX2; // Expected max + column->ItemWidth = ImTrunc(column->WidthGiven * 0.65f); + column->ClipRect.Min.x = column->MinX; + column->ClipRect.Min.y = work_rect.Min.y; + column->ClipRect.Max.x = column->MaxX; //column->WorkMaxX; + column->ClipRect.Max.y = FLT_MAX; + column->ClipRect.ClipWithFull(host_clip_rect); + + // Mark column as Clipped (not in sight) + // Note that scrolling tables (where inner_window != outer_window) handle Y clipped earlier in BeginTable() so IsVisibleY really only applies to non-scrolling tables. + // FIXME-TABLE: Because InnerClipRect.Max.y is conservatively ==outer_window->ClipRect.Max.y, we never can mark columns _Above_ the scroll line as not IsVisibleY. + // Taking advantage of LastOuterHeight would yield good results there... + // FIXME-TABLE: Y clipping is disabled because it effectively means not submitting will reduce contents width which is fed to outer_window->DC.CursorMaxPos.x, + // and this may be used (e.g. typically by outer_window using AlwaysAutoResize or outer_window's horizontal scrollbar, but could be something else). + // Possible solution to preserve last known content width for clipped column. Test 'table_reported_size' fails when enabling Y clipping and window is resized small. + column->IsVisibleX = (column->ClipRect.Max.x > column->ClipRect.Min.x); + column->IsVisibleY = true; // (column->ClipRect.Max.y > column->ClipRect.Min.y); + const bool is_visible = column->IsVisibleX; //&& column->IsVisibleY; + if (is_visible) + ImBitArraySetBit(table->VisibleMaskByIndex, column_n); + + // Mark column as requesting output from user. Note that fixed + non-resizable sets are auto-fitting at all times and therefore always request output. + column->IsRequestOutput = is_visible || column->AutoFitQueue != 0 || column->CannotSkipItemsQueue != 0; + + // Mark column as SkipItems (ignoring all items/layout) + // (table->HostSkipItems is a copy of inner_window->SkipItems before we cleared it above in Part 2) + column->IsSkipItems = !column->IsEnabled || table->HostSkipItems; + if (column->IsSkipItems) + IM_ASSERT(!is_visible); + if (column->IsRequestOutput && !column->IsSkipItems) + has_at_least_one_column_requesting_output = true; + + // Update status flags + column->Flags |= ImGuiTableColumnFlags_IsEnabled; + if (is_visible) + column->Flags |= ImGuiTableColumnFlags_IsVisible; + if (column->SortOrder != -1) + column->Flags |= ImGuiTableColumnFlags_IsSorted; + + // Detect hovered column + if (is_hovering_table && mouse_skewed_x >= column->ClipRect.Min.x && mouse_skewed_x < column->ClipRect.Max.x) + { + column->Flags |= ImGuiTableColumnFlags_IsHovered; + table->HoveredColumnBody = (ImGuiTableColumnIdx)column_n; + } + + // Alignment + // FIXME-TABLE: This align based on the whole column width, not per-cell, and therefore isn't useful in + // many cases (to be able to honor this we might be able to store a log of cells width, per row, for + // visible rows, but nav/programmatic scroll would have visible artifacts.) + //if (column->Flags & ImGuiTableColumnFlags_AlignRight) + // column->WorkMinX = ImMax(column->WorkMinX, column->MaxX - column->ContentWidthRowsUnfrozen); + //else if (column->Flags & ImGuiTableColumnFlags_AlignCenter) + // column->WorkMinX = ImLerp(column->WorkMinX, ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen), 0.5f); + + // Reset content width variables + if (table->InstanceCurrent == 0) + { + column->ContentMaxXFrozen = column->WorkMinX; + column->ContentMaxXUnfrozen = column->WorkMinX; + column->ContentMaxXHeadersUsed = column->WorkMinX; + column->ContentMaxXHeadersIdeal = column->WorkMinX; + } + else + { + // As we store an absolute value to make per-cell updates faster, we need to offset values used for width computation. + const float offset_from_previous_instance = column->WorkMinX - previous_instance_work_min_x; + column->ContentMaxXFrozen += offset_from_previous_instance; + column->ContentMaxXUnfrozen += offset_from_previous_instance; + column->ContentMaxXHeadersUsed += offset_from_previous_instance; + column->ContentMaxXHeadersIdeal += offset_from_previous_instance; + } + + // Don't decrement auto-fit counters until container window got a chance to submit its items + if (table->HostSkipItems == false && table->InstanceCurrent == 0) + { + column->AutoFitQueue >>= 1; + column->CannotSkipItemsQueue >>= 1; + } + + if (order_n < table->FreezeColumnsCount) + host_clip_rect.Min.x = ImClamp(column->MaxX + TABLE_BORDER_SIZE, host_clip_rect.Min.x, host_clip_rect.Max.x); + + offset_x += column->WidthGiven + table->CellSpacingX1 + table->CellSpacingX2 + table->CellPaddingX * 2.0f; + } + + // In case the table is visible (e.g. decorations) but all columns clipped, we keep a column visible. + // Else if give no chance to a clipper-savvy user to submit rows and therefore total contents height used by scrollbar. + if (has_at_least_one_column_requesting_output == false) + { + table->Columns[table->LeftMostEnabledColumn].IsRequestOutput = true; + table->Columns[table->LeftMostEnabledColumn].IsSkipItems = false; + } + + // [Part 7] Detect/store when we are hovering the unused space after the right-most column (so e.g. context menus can react on it) + // Clear Resizable flag if none of our column are actually resizable (either via an explicit _NoResize flag, either + // because of using _WidthAuto/_WidthStretch). This will hide the resizing option from the context menu. + const float unused_x1 = ImMax(table->WorkRect.Min.x, table->Columns[table->RightMostEnabledColumn].ClipRect.Max.x); + if (is_hovering_table && table->HoveredColumnBody == -1) + if (mouse_skewed_x >= unused_x1) + table->HoveredColumnBody = (ImGuiTableColumnIdx)columns_count; + if (has_resizable == false && (table->Flags & ImGuiTableFlags_Resizable)) + table->Flags &= ~ImGuiTableFlags_Resizable; + + table->IsActiveIdAliveBeforeTable = (g.ActiveIdIsAlive != 0); + + // [Part 8] Lock actual OuterRect/WorkRect right-most position. + // This is done late to handle the case of fixed-columns tables not claiming more widths that they need. + // Because of this we are careful with uses of WorkRect and InnerClipRect before this point. + if (table->RightMostStretchedColumn != -1) + table->Flags &= ~ImGuiTableFlags_NoHostExtendX; + if (table->Flags & ImGuiTableFlags_NoHostExtendX) + { + table->OuterRect.Max.x = table->WorkRect.Max.x = unused_x1; + table->InnerClipRect.Max.x = ImMin(table->InnerClipRect.Max.x, unused_x1); + } + table->InnerWindow->ParentWorkRect = table->WorkRect; + table->BorderX1 = table->InnerClipRect.Min.x; + table->BorderX2 = table->InnerClipRect.Max.x; + + // Setup window's WorkRect.Max.y for GetContentRegionAvail(). Other values will be updated in each TableBeginCell() call. + float window_content_max_y; + if (table->Flags & ImGuiTableFlags_NoHostExtendY) + window_content_max_y = table->OuterRect.Max.y; + else + window_content_max_y = ImMax(table->InnerWindow->ContentRegionRect.Max.y, (table->Flags & ImGuiTableFlags_ScrollY) ? 0.0f : table->OuterRect.Max.y); + table->InnerWindow->WorkRect.Max.y = ImClamp(window_content_max_y - g.Style.CellPadding.y, table->InnerWindow->WorkRect.Min.y, table->InnerWindow->WorkRect.Max.y); + + // [Part 9] Allocate draw channels and setup background cliprect + TableSetupDrawChannels(table); + + // [Part 10] Hit testing on borders + if (table->Flags & ImGuiTableFlags_Resizable) + TableUpdateBorders(table); + table_instance->LastTopHeadersRowHeight = 0.0f; + table->IsLayoutLocked = true; + table->IsUsingHeaders = false; + + // Highlight header + table->HighlightColumnHeader = -1; + if (table->IsContextPopupOpen && table->ContextPopupColumn != -1 && table->InstanceInteracted == table->InstanceCurrent) + table->HighlightColumnHeader = table->ContextPopupColumn; + else if ((table->Flags & ImGuiTableFlags_HighlightHoveredColumn) && table->HoveredColumnBody != -1 && table->HoveredColumnBody != columns_count && table->HoveredColumnBorder == -1) + if (g.ActiveId == 0 || (table->IsActiveIdInTable || g.DragDropActive)) + table->HighlightColumnHeader = table->HoveredColumnBody; + + // [Part 11] Default context menu + // - To append to this menu: you can call TableBeginContextMenuPopup()/.../EndPopup(). + // - To modify or replace this: set table->DisableDefaultContextMenu = true, then call TableBeginContextMenuPopup()/.../EndPopup(). + // - You may call TableDrawDefaultContextMenu() with selected flags to display specific sections of the default menu, + // e.g. TableDrawDefaultContextMenu(table, table->Flags & ~ImGuiTableFlags_Hideable) will display everything EXCEPT columns visibility options. + if (table->DisableDefaultContextMenu == false && TableBeginContextMenuPopup(table)) + { + TableDrawDefaultContextMenu(table, table->Flags); + EndPopup(); + } + + // [Part 12] Sanitize and build sort specs before we have a chance to use them for display. + // This path will only be exercised when sort specs are modified before header rows (e.g. init or visibility change) + if (table->IsSortSpecsDirty && (table->Flags & ImGuiTableFlags_Sortable)) + TableSortSpecsBuild(table); + + // [Part 13] Setup inner window decoration size (for scrolling / nav tracking to properly take account of frozen rows/columns) + if (table->FreezeColumnsRequest > 0) + table->InnerWindow->DecoInnerSizeX1 = table->Columns[table->DisplayOrderToIndex[table->FreezeColumnsRequest - 1]].MaxX - table->OuterRect.Min.x; // FIXME-FROZEN + if (table->FreezeRowsRequest > 0) + table->InnerWindow->DecoInnerSizeY1 = table_instance->LastFrozenHeight; + table_instance->LastFrozenHeight = 0.0f; + + ImGuiWindow* inner_window = table->InnerWindow; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + if (bs->Window == inner_window && bs->UnclipMode) + TableApplyExternalUnclipRect(table, bs->UnclipRect); + + // Initial state + if (table->Flags & ImGuiTableFlags_NoClip) + table->DrawSplitter->SetCurrentChannel(inner_window->DrawList, TABLE_DRAW_CHANNEL_NOCLIP); + else + inner_window->DrawList->PushClipRect(inner_window->InnerClipRect.Min, inner_window->InnerClipRect.Max, false); // FIXME: use table->InnerClipRect? +} + +// When starting a BeginMultiSelect() after table has been layout we update IsRequestOutput fields. +void ImGui::TableApplyExternalUnclipRect(ImGuiTable* table, ImRect& rect) +{ + if (rect.IsInverted()) + return; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsRequestOutput) + if (rect.Overlaps(ImRect(column->MinX, table->WorkRect.Min.y, column->MaxX, FLT_MAX))) + column->IsRequestOutput = true; + } +} + +// Process hit-testing on resizing borders. Actual size change will be applied in EndTable() +// - Set table->HoveredColumnBorder with a short delay/timer to reduce visual feedback noise. +void ImGui::TableUpdateBorders(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(table->Flags & ImGuiTableFlags_Resizable); + + // At this point OuterRect height may be zero or under actual final height, so we rely on temporal coherency and + // use the final height from last frame. Because this is only affecting _interaction_ with columns, it is not + // really problematic (whereas the actual visual will be displayed in EndTable() and using the current frame height). + // Actual columns highlight/render will be performed in EndTable() and not be affected. + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + const float hit_half_width = ImTrunc(TABLE_RESIZE_SEPARATOR_HALF_THICKNESS * g.CurrentDpiScale); + const float hit_y1 = (table->FreezeRowsCount >= 1 ? table->OuterRect.Min.y : table->WorkRect.Min.y) + table->AngledHeadersHeight; + const float hit_y2_body = ImMax(table->OuterRect.Max.y, hit_y1 + table_instance->LastOuterHeight - table->AngledHeadersHeight); + const float hit_y2_head = hit_y1 + table_instance->LastTopHeadersRowHeight; + + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + continue; + + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) + continue; + + // ImGuiTableFlags_NoBordersInBodyUntilResize will be honored in TableDrawBorders() + const float border_y2_hit = (table->Flags & ImGuiTableFlags_NoBordersInBody) ? hit_y2_head : hit_y2_body; + if ((table->Flags & ImGuiTableFlags_NoBordersInBody) && table->IsUsingHeaders == false) + continue; + + if (!column->IsVisibleX && table->LastResizedColumn != column_n) + continue; + + ImGuiID column_id = TableGetColumnResizeID(table, column_n, table->InstanceCurrent); + ImRect hit_rect(column->MaxX - hit_half_width, hit_y1, column->MaxX + hit_half_width, border_y2_hit); + ItemAdd(hit_rect, column_id, NULL, ImGuiItemFlags_NoNav); + //GetForegroundDrawList()->AddRect(hit_rect.Min, hit_rect.Max, IM_COL32(255, 0, 0, 100)); + + bool hovered = false, held = false; + bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_NoNavFocus); + if (pressed && IsMouseDoubleClicked(0)) + { + TableSetColumnWidthAutoSingle(table, column_n); + ClearActiveID(); + held = false; + } + if (held) + { + if (table->LastResizedColumn == -1) + table->ResizeLockMinContentsX2 = table->RightMostEnabledColumn != -1 ? table->Columns[table->RightMostEnabledColumn].MaxX : -FLT_MAX; + table->ResizedColumn = (ImGuiTableColumnIdx)column_n; + table->InstanceInteracted = table->InstanceCurrent; + } + if ((hovered && g.HoveredIdTimer > TABLE_RESIZE_SEPARATOR_FEEDBACK_TIMER) || held) + { + table->HoveredColumnBorder = (ImGuiTableColumnIdx)column_n; + SetMouseCursor(ImGuiMouseCursor_ResizeEW); + } + } +} + +void ImGui::EndTable() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "EndTable() call should only be done while in BeginTable() scope!"); + + // This assert would be very useful to catch a common error... unfortunately it would probably trigger in some + // cases, and for consistency user may sometimes output empty tables (and still benefit from e.g. outer border) + //IM_ASSERT(table->IsLayoutLocked && "Table unused: never called TableNextRow(), is that the intent?"); + + // If the user never got to call TableNextRow() or TableNextColumn(), we call layout ourselves to ensure all our + // code paths are consistent (instead of just hoping that TableBegin/TableEnd will work), get borders drawn, etc. + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + + const ImGuiTableFlags flags = table->Flags; + ImGuiWindow* inner_window = table->InnerWindow; + ImGuiWindow* outer_window = table->OuterWindow; + ImGuiTableTempData* temp_data = table->TempData; + IM_ASSERT(inner_window == g.CurrentWindow && inner_window->ID == temp_data->WindowID); + IM_ASSERT(outer_window == inner_window || outer_window == inner_window->ParentWindow); + + if (table->IsInsideRow) + TableEndRow(table); + + // Context menu in columns body + if (flags & ImGuiTableFlags_ContextMenuInBody) + if (table->HoveredColumnBody != -1 && !IsAnyItemHovered() && IsMouseReleased(ImGuiMouseButton_Right)) + TableOpenContextMenu((int)table->HoveredColumnBody); + + // Finalize table height + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + inner_window->DC.PrevLineSize = temp_data->HostBackupPrevLineSize; + inner_window->DC.CurrLineSize = temp_data->HostBackupCurrLineSize; + inner_window->DC.CursorMaxPos = temp_data->HostBackupCursorMaxPos; + const float inner_content_max_y = ImCeil(table->RowPosY2); // Rounding final position is important as we currently don't round row height ('Demo->Tables->Outer Size' demo uses non-integer heights) + IM_ASSERT(table->RowPosY2 == inner_window->DC.CursorPos.y); + if (inner_window != outer_window) + inner_window->DC.CursorMaxPos.y = inner_content_max_y; + else if (!(flags & ImGuiTableFlags_NoHostExtendY)) + table->OuterRect.Max.y = table->InnerRect.Max.y = ImMax(table->OuterRect.Max.y, inner_content_max_y); // Patch OuterRect/InnerRect height + table->WorkRect.Max.y = ImMax(table->WorkRect.Max.y, table->OuterRect.Max.y); + table_instance->LastOuterHeight = table->OuterRect.GetHeight(); + + // Setup inner scrolling range + // FIXME: This ideally should be done earlier, in BeginTable() SetNextWindowContentSize call, just like writing to inner_window->DC.CursorMaxPos.y, + // but since the later is likely to be impossible to do we'd rather update both axes together. + if (table->Flags & ImGuiTableFlags_ScrollX) + { + const float outer_padding_for_border = (table->Flags & ImGuiTableFlags_BordersOuterV) ? TABLE_BORDER_SIZE : 0.0f; + float max_pos_x = inner_window->DC.CursorMaxPos.x; + if (table->RightMostEnabledColumn != -1) + max_pos_x = ImMax(max_pos_x, table->Columns[table->RightMostEnabledColumn].WorkMaxX + table->CellPaddingX + table->OuterPaddingX - outer_padding_for_border); + if (table->ResizedColumn != -1) + max_pos_x = ImMax(max_pos_x, table->ResizeLockMinContentsX2); + inner_window->DC.CursorMaxPos.x = max_pos_x + table->TempData->AngledHeadersExtraWidth; + } + + // Pop clipping rect + if (!(flags & ImGuiTableFlags_NoClip)) + inner_window->DrawList->PopClipRect(); + inner_window->ClipRect = inner_window->DrawList->_ClipRectStack.back(); + + // Draw borders + if ((flags & ImGuiTableFlags_Borders) != 0) + TableDrawBorders(table); + +#if 0 + // Strip out dummy channel draw calls + // We have no way to prevent user submitting direct ImDrawList calls into a hidden column (but ImGui:: calls will be clipped out) + // Pros: remove draw calls which will have no effect. since they'll have zero-size cliprect they may be early out anyway. + // Cons: making it harder for users watching metrics/debugger to spot the wasted vertices. + if (table->DummyDrawChannel != (ImGuiTableColumnIdx)-1) + { + ImDrawChannel* dummy_channel = &table->DrawSplitter._Channels[table->DummyDrawChannel]; + dummy_channel->_CmdBuffer.resize(0); + dummy_channel->_IdxBuffer.resize(0); + } +#endif + + // Flatten channels and merge draw calls + ImDrawListSplitter* splitter = table->DrawSplitter; + splitter->SetCurrentChannel(inner_window->DrawList, 0); + if ((table->Flags & ImGuiTableFlags_NoClip) == 0) + TableMergeDrawChannels(table); + splitter->Merge(inner_window->DrawList); + + // Update ColumnsAutoFitWidth to get us ahead for host using our size to auto-resize without waiting for next BeginTable() + float auto_fit_width_for_fixed = 0.0f; + float auto_fit_width_for_stretched = 0.0f; + float auto_fit_width_for_stretched_min = 0.0f; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + float column_width_request = ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize)) ? column->WidthRequest : TableGetColumnWidthAuto(table, column); + if (column->Flags & ImGuiTableColumnFlags_WidthFixed) + auto_fit_width_for_fixed += column_width_request; + else + auto_fit_width_for_stretched += column_width_request; + if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) && (column->Flags & ImGuiTableColumnFlags_NoResize) != 0) + auto_fit_width_for_stretched_min = ImMax(auto_fit_width_for_stretched_min, column_width_request / (column->StretchWeight / table->ColumnsStretchSumWeights)); + } + const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1); + table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount + auto_fit_width_for_fixed + ImMax(auto_fit_width_for_stretched, auto_fit_width_for_stretched_min); + + // Update scroll + if ((table->Flags & ImGuiTableFlags_ScrollX) == 0 && inner_window != outer_window) + { + inner_window->Scroll.x = 0.0f; + } + else if (table->LastResizedColumn != -1 && table->ResizedColumn == -1 && inner_window->ScrollbarX && table->InstanceInteracted == table->InstanceCurrent) + { + // When releasing a column being resized, scroll to keep the resulting column in sight + const float neighbor_width_to_keep_visible = table->MinColumnWidth + table->CellPaddingX * 2.0f; + ImGuiTableColumn* column = &table->Columns[table->LastResizedColumn]; + if (column->MaxX < table->InnerClipRect.Min.x) + SetScrollFromPosX(inner_window, column->MaxX - inner_window->Pos.x - neighbor_width_to_keep_visible, 1.0f); + else if (column->MaxX > table->InnerClipRect.Max.x) + SetScrollFromPosX(inner_window, column->MaxX - inner_window->Pos.x + neighbor_width_to_keep_visible, 1.0f); + } + + // Apply resizing/dragging at the end of the frame + if (table->ResizedColumn != -1 && table->InstanceCurrent == table->InstanceInteracted) + { + ImGuiTableColumn* column = &table->Columns[table->ResizedColumn]; + const float new_x2 = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + ImTrunc(TABLE_RESIZE_SEPARATOR_HALF_THICKNESS * g.CurrentDpiScale)); + const float new_width = ImTrunc(new_x2 - column->MinX - table->CellSpacingX1 - table->CellPaddingX * 2.0f); + table->ResizedColumnNextWidth = new_width; + } + + table->IsActiveIdInTable = (g.ActiveIdIsAlive != 0 && table->IsActiveIdAliveBeforeTable == false); + + // Pop from id stack + IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table_instance->TableInstanceID, "Mismatching PushID/PopID!"); + IM_ASSERT_USER_ERROR(outer_window->DC.ItemWidthStack.Size >= temp_data->HostBackupItemWidthStackSize, "Too many PopItemWidth!"); + if (table->InstanceCurrent > 0) + PopID(); + PopID(); + + // Restore window data that we modified + const ImVec2 backup_outer_max_pos = outer_window->DC.CursorMaxPos; + inner_window->WorkRect = temp_data->HostBackupWorkRect; + inner_window->ParentWorkRect = temp_data->HostBackupParentWorkRect; + inner_window->SkipItems = table->HostSkipItems; + outer_window->DC.CursorPos = table->OuterRect.Min; + outer_window->DC.ItemWidth = temp_data->HostBackupItemWidth; + outer_window->DC.ItemWidthStack.Size = temp_data->HostBackupItemWidthStackSize; + outer_window->DC.ColumnsOffset = temp_data->HostBackupColumnsOffset; + + // Layout in outer window + // (FIXME: To allow auto-fit and allow desirable effect of SameLine() we dissociate 'used' vs 'ideal' size by overriding + // CursorPosPrevLine and CursorMaxPos manually. That should be a more general layout feature, see same problem e.g. #3414) + if (inner_window != outer_window) + { + short backup_nav_layers_active_mask = inner_window->DC.NavLayersActiveMask; + inner_window->DC.NavLayersActiveMask |= 1 << table->NavLayer; // So empty table don't appear to navigate differently. + g.CurrentTable = NULL; // To avoid error recovery recursing + EndChild(); + g.CurrentTable = table; + inner_window->DC.NavLayersActiveMask = backup_nav_layers_active_mask; + } + else + { + inner_window->DC.TreeDepth--; + ItemSize(table->OuterRect.GetSize()); + ItemAdd(table->OuterRect, 0); + } + + // Override declared contents width/height to enable auto-resize while not needlessly adding a scrollbar + if (table->Flags & ImGuiTableFlags_NoHostExtendX) + { + // FIXME-TABLE: Could we remove this section? + // ColumnsAutoFitWidth may be one frame ahead here since for Fixed+NoResize is calculated from latest contents + IM_ASSERT((table->Flags & ImGuiTableFlags_ScrollX) == 0); + outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, table->OuterRect.Min.x + table->ColumnsAutoFitWidth); + } + else if (temp_data->UserOuterSize.x <= 0.0f) + { + // Some references for this: #7651 + tests "table_reported_size", "table_reported_size_outer" equivalent Y block, #9352 + // - FIXME-TABLE: Would make sense to pre-compute expected scrollbar visibility/sizes to generally save a frame of feedback? See broken test in 'table_reported_size_outer' + const float outer_content_max_x = table->OuterRect.Min.x + table->ColumnsAutoFitWidth; + const float decoration_size = table->TempData->AngledHeadersExtraWidth + ((inner_window != outer_window) ? inner_window->ScrollbarSizes.x : 0.0f); + outer_window->DC.IdealMaxPos.x = ImMax(outer_window->DC.IdealMaxPos.x, outer_content_max_x + decoration_size - temp_data->UserOuterSize.x); + outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, ImMin(table->OuterRect.Max.x, outer_content_max_x + decoration_size)); + } + else + { + outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, table->OuterRect.Max.x); + } + if (temp_data->UserOuterSize.y <= 0.0f) + { + // (same comment as above) + const float outer_content_size_y = (inner_window == outer_window) ? (inner_content_max_y - table->InnerRect.Min.y) : (inner_content_max_y - inner_window->DC.CursorStartPos.y); + const float outer_content_max_y = table->OuterRect.Min.y + outer_content_size_y; + const float decoration_size = (inner_window != outer_window ? inner_window->ScrollbarSizes.y : 0.0f); + outer_window->DC.IdealMaxPos.y = ImMax(outer_window->DC.IdealMaxPos.y, outer_content_max_y + decoration_size - temp_data->UserOuterSize.y); + outer_window->DC.CursorMaxPos.y = ImMax(backup_outer_max_pos.y, ImMin(table->OuterRect.Max.y, outer_content_max_y + decoration_size)); + } + else + { + // OuterRect.Max.y may already have been pushed downward from the initial value (unless ImGuiTableFlags_NoHostExtendY is set) + outer_window->DC.CursorMaxPos.y = ImMax(backup_outer_max_pos.y, table->OuterRect.Max.y); + } + + // Save settings + if (table->IsSettingsDirty) + TableSaveSettings(table); + table->IsInitializing = false; + + // Clear or restore current table, if any + IM_ASSERT(g.CurrentWindow == outer_window && g.CurrentTable == table); + IM_ASSERT(g.TablesTempDataStacked > 0); + temp_data = (--g.TablesTempDataStacked > 0) ? &g.TablesTempData[g.TablesTempDataStacked - 1] : NULL; + g.CurrentTable = temp_data && (temp_data->WindowID == outer_window->ID) ? g.Tables.GetByIndex(temp_data->TableIndex) : NULL; + if (g.CurrentTable) + { + g.CurrentTable->TempData = temp_data; + g.CurrentTable->DrawSplitter = &temp_data->DrawSplitter; + } + outer_window->DC.CurrentTableIdx = g.CurrentTable ? g.Tables.GetIndex(g.CurrentTable) : -1; + NavUpdateCurrentWindowIsScrollPushableX(); +} + +// Called in TableUpdateLayout() when initializing/after loading settings. +// 'init_mask' specify which fields to initialize. +void ImGui::TableInitColumnDefaults(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags init_mask) +{ + ImGuiTableColumnFlags flags = column->Flags; + if (init_mask & ImGuiTableFlags_Resizable) + { + float init_width_or_weight = column->InitStretchWeightOrWidth; + column->WidthRequest = ((flags & ImGuiTableColumnFlags_WidthFixed) && init_width_or_weight > 0.0f) ? init_width_or_weight : -1.0f; + column->StretchWeight = (init_width_or_weight > 0.0f && (flags & ImGuiTableColumnFlags_WidthStretch)) ? init_width_or_weight : -1.0f; + if (init_width_or_weight > 0.0f) // Disable auto-fit if an explicit width/weight has been specified + column->AutoFitQueue = 0x00; + } + if (init_mask & ImGuiTableFlags_Reorderable) + column->DisplayOrder = (ImGuiTableColumnIdx)((table->Flags & ImGuiTableFlags_Reorderable) ? -1 : table->Columns.index_from_ptr(column)); + if (init_mask & ImGuiTableFlags_Hideable) + column->IsUserEnabled = column->IsUserEnabledNextFrame = (flags & ImGuiTableColumnFlags_DefaultHide) ? 0 : 1; + if (init_mask & ImGuiTableFlags_Sortable) + { + // Multiple columns using _DefaultSort will be reassigned unique SortOrder values when building the sort specs. + column->SortOrder = (flags & ImGuiTableColumnFlags_DefaultSort) ? 0 : -1; + column->SortDirection = (flags & ImGuiTableColumnFlags_DefaultSort) ? ((flags & ImGuiTableColumnFlags_PreferSortDescending) ? (ImS8)ImGuiSortDirection_Descending : (ImU8)(ImGuiSortDirection_Ascending)) : (ImS8)ImGuiSortDirection_None; + } +} + +// See "COLUMNS SIZING POLICIES" comments at the top of this file +// If (init_width_or_weight <= 0.0f) it is ignored +static void TableSetupColumnApply(ImGuiTable* table, int idx, ImGuiID id, ImS16 name_offset, ImGuiTableColumnFlags flags, float init_width_or_weight, ImGuiID user_data) +{ + ImGuiTableColumn* column = &table->Columns[idx]; + + // Assert when passing a width or weight if policy is entirely left to default, to avoid storing width into weight and vice-versa. + // Give a grace to users of ImGuiTableFlags_ScrollX. + if (table->IsDefaultSizingPolicy && (flags & ImGuiTableColumnFlags_WidthMask_) == 0 && (flags & ImGuiTableFlags_ScrollX) == 0) + IM_ASSERT_USER_ERROR_RET(init_width_or_weight <= 0.0f, "TableSetupColumn(): can only specify width/weight if sizing policy is set explicitly in either Table or Column."); + + // When passing a width automatically enforce WidthFixed policy + // (whereas TableSetupColumnFlags would default to WidthAuto if table is not resizable) + if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0 && init_width_or_weight > 0.0f) + if ((table->Flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedFit || (table->Flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedSame) + flags |= ImGuiTableColumnFlags_WidthFixed; + if (flags & ImGuiTableColumnFlags_AngledHeader) + { + flags |= ImGuiTableColumnFlags_NoHeaderLabel; + table->AngledHeadersCount++; + } + + TableSetupColumnFlags(table, column, flags); + column->ID = id; + column->UserData = user_data; + column->NameOffset = name_offset; + column->InitStretchWeightOrWidth = init_width_or_weight; +} + +void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, float init_width_or_weight, ImGuiID user_data) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + IM_ASSERT_USER_ERROR_RET(table->DeclColumnsCount < table->ColumnsCount, "TableSetupColumn(): called too many times!"); + IM_ASSERT_USER_ERROR_RET(table->IsLayoutLocked == false, "TableSetupColumn(): need to call before first row!"); // Table layout is locked when submitting a row or when calling BeginMultiSelect() with box-select. + IM_ASSERT((flags & ImGuiTableColumnFlags_StatusMask_) == 0 && "Illegal to pass StatusMask values to TableSetupColumn()"); + + // Store name (append with zero-terminator in contiguous buffer) + // FIXME: If we recorded the number of \n in names we could compute header row height + ImS16 name_offset = -1; + if (label != NULL && label[0] != 0) + { + name_offset = (ImS16)table->ColumnsNames.size(); + table->ColumnsNames.append(label, label + ImStrlen(label) + 1); + } + const ImGuiID column_id = (label != NULL && label[0] != 0) ? ImHashStr(label) : 0; + + // When ID changed or a column moved: defer the request until layout where we will process full reconcile. + const int column_idx = table->DeclColumnsCount++; + ImGuiTableColumn* column = &table->Columns[column_idx]; + + // If topology change goes into reconcile mode + if (table->IsReconcileMode == false && column->ID != column_id) + { + table->IsReconcileMode = true; + table->TempData->ReconcileColumnsRequests.reserve(table->ColumnsCount - column_idx); + } + + // Fast/common path + if (table->IsReconcileMode == false) + { + TableSetupColumnApply(table, column_idx, column_id, name_offset, flags, init_width_or_weight, user_data); + column->IsNeedReconcileSrc = column->IsNeedReconcileDst = false; + if (column_idx < table->TempData->OldColumnsData.size()) + table->TempData->OldColumnsData[column_idx].IsNeedReconcileSrc = false; + return; + } + + // Reconcile path: defer applying data to TableUpdateLayout() -> TableReconcileMovedColumns() -> TableSetupColumnApply(). + // On column count change: search the previous columns: + // - the live Columns[] array is truncated on shrink, so a moved column may only exist in old data. + // - the live Columns[] array may already be partially reset. + table->TempData->ReconcileColumnsRequests.push_back(ImGuiTableReconcileColumnData()); + ImGuiTableReconcileColumnData& reconcile_data = table->TempData->ReconcileColumnsRequests.back(); + reconcile_data.ID = column_id; + reconcile_data.NameOffset = name_offset; + reconcile_data.Flags = flags; + reconcile_data.InitWidthOrWeight = init_width_or_weight; + reconcile_data.UserData = user_data; + reconcile_data.ColumnNewIdx = (ImGuiTableColumnIdx)column_idx; + reconcile_data.ColumnOldIdx = (ImGuiTableColumnIdx)-1; + column->NameOffset = name_offset; // Allow TableGetColumnName() to work before layout + column->IsNeedReconcileSrc = column->IsNeedReconcileDst = true; +} + +// NB: This was written to be similar to the logic in TableLoadSettingsForColumns(). +void ImGui::TableReconcileColumns(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + ImGuiTableTempData* temp_data = table->TempData; + IM_UNUSED(g); + IMGUI_DEBUG_LOG_TABLE("[table] Reconcile columns for table 0x%08X\n", table->ID); + + ImSpan& dst_columns = table->Columns; + ImSpan& src_columns = table->TempData->OldColumnsData.empty() ? table->Columns : table->TempData->OldColumnsData; + + // Find matches for named columns. + int matches = 0; + ImVector& reconcile_requests = temp_data->ReconcileColumnsRequests; + for (ImGuiTableReconcileColumnData& reconcile_data : reconcile_requests) + if (reconcile_data.ID != 0) + for (ImGuiTableColumn& src_column : src_columns) + if (src_column.ID == reconcile_data.ID && src_column.IsNeedReconcileSrc) + { + ImGuiTableColumn& dst_column = dst_columns[reconcile_data.ColumnNewIdx]; + IM_ASSERT(src_column.IsNeedReconcileSrc && dst_column.IsNeedReconcileDst); + src_column.IsNeedReconcileSrc = dst_column.IsNeedReconcileDst = false; + reconcile_data.ColumnOldIdx = (ImGuiTableColumnIdx)src_columns.index_from_ptr(&src_column); + reconcile_data.ColumnOldData = src_column; + matches++; + break; + } + + // Remaining entries are matched sequentially. + int dst_idx = 0; // index in reconcile array + if (matches != reconcile_requests.Size) + for (ImGuiTableColumn& src_column : src_columns) + { + if (!src_column.IsNeedReconcileSrc) + continue; + while (dst_idx < reconcile_requests.Size && reconcile_requests[dst_idx].ColumnOldIdx != (ImGuiTableColumnIdx)-1) + dst_idx++; + if (dst_idx == reconcile_requests.Size) + break; + ImGuiTableReconcileColumnData& reconcile_data = reconcile_requests[dst_idx]; + ImGuiTableColumn& dst_column = dst_columns[reconcile_data.ColumnNewIdx]; + IM_ASSERT(src_column.IsNeedReconcileSrc && dst_column.IsNeedReconcileDst); + src_column.IsNeedReconcileSrc = dst_column.IsNeedReconcileDst = false; + reconcile_data.ColumnOldIdx = (ImGuiTableColumnIdx)src_columns.index_from_ptr(&src_column); + reconcile_data.ColumnOldData = src_column; + } + + // Apply in the final pass. Because it is possible that src_columns == table->Columns we went through a temporary copy. + for (ImGuiTableReconcileColumnData& reconcile_data : reconcile_requests) + { + table->Columns[reconcile_data.ColumnNewIdx] = reconcile_data.ColumnOldData; // When old column was not found clear anyway with default-constructed data (which will set IsJustCreated=true) + TableSetupColumnApply(table, reconcile_data.ColumnNewIdx, reconcile_data.ID, reconcile_data.NameOffset, reconcile_data.Flags, reconcile_data.InitWidthOrWeight, reconcile_data.UserData); + IMGUI_DEBUG_LOG_TABLE("[table] - old %d -> new %d \"%s\"\n", reconcile_data.ColumnOldIdx, reconcile_data.ColumnNewIdx, TableGetColumnName(table, reconcile_data.ColumnNewIdx)); // Log at the end so NameOffset was copied. + } + TableFixDisplayOrder(table); + table->IsSettingsDirty = true; // FIXME-RECONCILE: Necessary? + table->IsReconcileMode = false; + reconcile_requests.resize(0); // GC-ed once in NewFrame() +} + +// [Public] +void ImGui::TableSetupScrollFreeze(int columns, int rows) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + IM_ASSERT(table->IsLayoutLocked == false && "TableSetupColumn(): need to call before first row!"); + IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS); + IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit + + table->FreezeColumnsRequest = (table->Flags & ImGuiTableFlags_ScrollX) ? (ImGuiTableColumnIdx)ImMin(columns, table->ColumnsCount) : 0; + table->FreezeColumnsCount = (table->InnerWindow->Scroll.x != 0.0f) ? table->FreezeColumnsRequest : 0; + table->FreezeRowsRequest = (table->Flags & ImGuiTableFlags_ScrollY) ? (ImGuiTableColumnIdx)rows : 0; + table->FreezeRowsCount = (table->InnerWindow->Scroll.y != 0.0f) ? table->FreezeRowsRequest : 0; + table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b +} + +//----------------------------------------------------------------------------- +// [SECTION] Tables: Simple accessors +//----------------------------------------------------------------------------- +// - TableGetColumnCount() +// - TableGetColumnName() +// - TableGetColumnName() [Internal] +// - TableSetColumnEnabled() +// - TableGetColumnFlags() +// - TableGetCellBgRect() [Internal] +// - TableGetColumnResizeID() [Internal] +// - TableGetHoveredColumn() [Internal] +// - TableGetHoveredRow() [Internal] +// - TableSetBgColor() +//----------------------------------------------------------------------------- + +int ImGui::TableGetColumnCount() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + return table ? table->ColumnsCount : 0; +} + +const char* ImGui::TableGetColumnName(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return NULL; + if (column_n < 0) + column_n = table->CurrentColumn; + return TableGetColumnName(table, column_n); +} + +const char* ImGui::TableGetColumnName(const ImGuiTable* table, int column_n) +{ + if (table->IsLayoutLocked == false && column_n >= table->DeclColumnsCount) + return ""; // NameOffset is invalid at this point + const ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->NameOffset == -1) + return ""; + return &table->ColumnsNames.Buf[column->NameOffset]; +} + +// Change user accessible enabled/disabled state of a column (often perceived as "showing/hiding" from users point of view) +// Note that end-user can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody) +// - Require table to have the ImGuiTableFlags_Hideable flag because we are manipulating user accessible state. +// - Request will be applied during next layout, which happens on the first call to TableNextRow() after BeginTable(). +// - For the getter you can test (TableGetColumnFlags() & ImGuiTableColumnFlags_IsEnabled) != 0. +// - Alternative: the ImGuiTableColumnFlags_Disabled is an overriding/master disable flag which will also hide the column from context menu. +void ImGui::TableSetColumnEnabled(int column_n, bool enabled) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + IM_ASSERT(table->Flags & ImGuiTableFlags_Hideable); // See comments above + if (column_n < 0) + column_n = table->CurrentColumn; + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + ImGuiTableColumn* column = &table->Columns[column_n]; + column->IsUserEnabledNextFrame = enabled; +} + +// We allow querying for an extra column in order to poll the IsHovered state of the right-most section +ImGuiTableColumnFlags ImGui::TableGetColumnFlags(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return ImGuiTableColumnFlags_None; + if (column_n < 0) + column_n = table->CurrentColumn; + if (column_n == table->ColumnsCount) + return (table->HoveredColumnBody == column_n) ? ImGuiTableColumnFlags_IsHovered : ImGuiTableColumnFlags_None; + return table->Columns[column_n].Flags; +} + +// Return the cell rectangle based on currently known height. +// - Important: we generally don't know our row height until the end of the row, so Max.y will be incorrect in many situations. +// The only case where this is correct is if we provided a min_row_height to TableNextRow() and don't go below it, or in TableEndRow() when we locked that height. +// - Important: if ImGuiTableFlags_PadOuterX is set but ImGuiTableFlags_PadInnerX is not set, the outer-most left and right +// columns report a small offset so their CellBgRect can extend up to the outer border. +// FIXME: But the rendering code in TableEndRow() nullifies that with clamping required for scrolling. +ImRect ImGui::TableGetCellBgRect(const ImGuiTable* table, int column_n) +{ + const ImGuiTableColumn* column = &table->Columns[column_n]; + float x1 = column->MinX; + float x2 = column->MaxX; + //if (column->PrevEnabledColumn == -1) + // x1 -= table->OuterPaddingX; + //if (column->NextEnabledColumn == -1) + // x2 += table->OuterPaddingX; + x1 = ImMax(x1, table->WorkRect.Min.x); + x2 = ImMin(x2, table->WorkRect.Max.x); + return ImRect(x1, table->RowPosY1, x2, table->RowPosY2); +} + +// Return the resizing ID for the right-side of the given column. +ImGuiID ImGui::TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no) +{ + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + ImGuiID instance_id = TableGetInstanceID(table, instance_no); + return instance_id + 1 + column_n; // FIXME: #6140: still not ideal +} + +// Return -1 when table is not hovered. return columns_count if hovering the unused space at the right of the right-most visible column. +int ImGui::TableGetHoveredColumn() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return -1; + return (int)table->HoveredColumnBody; +} + +// Return -1 when table is not hovered. Return maxrow+1 if in table but below last submitted row. +// *IMPORTANT* Unlike TableGetHoveredColumn(), this has a one frame latency in updating the value. +// This difference with is the reason why this is not public yet. +int ImGui::TableGetHoveredRow() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return -1; + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + return (int)table_instance->HoveredRowLast; +} + +void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + IM_ASSERT(target != ImGuiTableBgTarget_None); + + if (color == IM_COL32_DISABLE) + color = 0; + + // We cannot draw neither the cell or row background immediately as we don't know the row height at this point in time. + switch (target) + { + case ImGuiTableBgTarget_CellBg: + { + if (table->RowPosY1 > table->InnerClipRect.Max.y) // Discard + return; + if (column_n == -1) + column_n = table->CurrentColumn; + if (!IM_BITARRAY_TESTBIT(table->VisibleMaskByIndex, column_n)) + return; + if (table->RowCellDataCurrent < 0 || table->RowCellData[table->RowCellDataCurrent].Column != column_n) + table->RowCellDataCurrent++; + ImGuiTableCellData* cell_data = &table->RowCellData[table->RowCellDataCurrent]; + cell_data->BgColor = color; + cell_data->Column = (ImGuiTableColumnIdx)column_n; + break; + } + case ImGuiTableBgTarget_RowBg0: + case ImGuiTableBgTarget_RowBg1: + { + if (table->RowPosY1 > table->InnerClipRect.Max.y) // Discard + return; + IM_ASSERT(column_n == -1); + int bg_idx = (target == ImGuiTableBgTarget_RowBg1) ? 1 : 0; + table->RowBgColor[bg_idx] = color; + break; + } + default: + IM_ASSERT(0); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Row changes +//------------------------------------------------------------------------- +// - TableGetRowIndex() +// - TableNextRow() +// - TableBeginRow() [Internal] +// - TableEndRow() [Internal] +//------------------------------------------------------------------------- + +// [Public] Note: for row coloring we use ->RowBgColorCounter which is the same value without counting header rows +int ImGui::TableGetRowIndex() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return 0; + return table->CurrentRow; +} + +// [Public] Starts into the first cell of a new row +void ImGui::TableNextRow(ImGuiTableRowFlags row_flags, float row_min_height) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + if (table->IsInsideRow) + TableEndRow(table); + + table->LastRowFlags = table->RowFlags; + table->RowFlags = row_flags; + table->RowCellPaddingY = g.Style.CellPadding.y; + table->RowMinHeight = row_min_height; + TableBeginRow(table); + + // We honor min_row_height requested by user, but cannot guarantee per-row maximum height, + // because that would essentially require a unique clipping rectangle per-cell. + table->RowPosY2 += table->RowCellPaddingY * 2.0f; + table->RowPosY2 = ImMax(table->RowPosY2, table->RowPosY1 + row_min_height); + + // Disable output until user calls TableNextColumn() + table->InnerWindow->SkipItems = true; +} + +// [Internal] Only called by TableNextRow() +void ImGui::TableBeginRow(ImGuiTable* table) +{ + ImGuiWindow* window = table->InnerWindow; + IM_ASSERT(!table->IsInsideRow); + + // New row + table->CurrentRow++; + table->CurrentColumn = -1; + table->RowBgColor[0] = table->RowBgColor[1] = IM_COL32_DISABLE; + table->RowCellDataCurrent = -1; + table->IsInsideRow = true; + + // Begin frozen rows + float next_y1 = table->RowPosY2; + if (table->CurrentRow == 0 && table->FreezeRowsCount > 0) + next_y1 = window->DC.CursorPos.y = table->OuterRect.Min.y; + + table->RowPosY1 = table->RowPosY2 = next_y1; + table->RowTextBaseline = 0.0f; + table->RowIndentOffsetX = window->DC.Indent.x - table->HostIndentX; // Lock indent + + window->DC.PrevLineTextBaseOffset = 0.0f; + window->DC.CursorPosPrevLine = ImVec2(window->DC.CursorPos.x, window->DC.CursorPos.y + table->RowCellPaddingY); // This allows users to call SameLine() to share LineSize between columns. + window->DC.PrevLineSize = window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); // This allows users to call SameLine() to share LineSize between columns, and to call it from first column too. + window->DC.IsSameLine = window->DC.IsSetPos = false; + window->DC.CursorMaxPos.y = next_y1; + + // Making the header BG color non-transparent will allow us to overlay it multiple times when handling smooth dragging. + if (table->RowFlags & ImGuiTableRowFlags_Headers) + { + TableSetBgColor(ImGuiTableBgTarget_RowBg0, GetColorU32(ImGuiCol_TableHeaderBg)); + if (table->CurrentRow == 0) + table->IsUsingHeaders = true; + } +} + +// [Internal] Called by TableNextRow() +void ImGui::TableEndRow(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(window == table->InnerWindow); + IM_ASSERT(table->IsInsideRow); + + if (table->CurrentColumn != -1) + { + TableEndCell(table); + table->CurrentColumn = -1; + } + + // Logging + if (g.LogEnabled) + LogRenderedText(NULL, "|"); + + // Position cursor at the bottom of our row so it can be used for e.g. clipping calculation. However it is + // likely that the next call to TableBeginCell() will reposition the cursor to take account of vertical padding. + window->DC.CursorPos.y = table->RowPosY2; + + // Row background fill + const float bg_y1 = table->RowPosY1; + const float bg_y2 = table->RowPosY2; + const bool unfreeze_rows_actual = (table->CurrentRow + 1 == table->FreezeRowsCount); + const bool unfreeze_rows_request = (table->CurrentRow + 1 == table->FreezeRowsRequest); + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + if ((table->RowFlags & ImGuiTableRowFlags_Headers) && (table->CurrentRow == 0 || (table->LastRowFlags & ImGuiTableRowFlags_Headers))) + table_instance->LastTopHeadersRowHeight += bg_y2 - bg_y1; + + const bool is_visible = (bg_y2 >= table->InnerClipRect.Min.y && bg_y1 <= table->InnerClipRect.Max.y); + if (is_visible) + { + // Update data for TableGetHoveredRow() + if (table->HoveredColumnBody != -1 && g.IO.MousePos.y >= bg_y1 && g.IO.MousePos.y < bg_y2 && table_instance->HoveredRowNext < 0) + table_instance->HoveredRowNext = table->CurrentRow; + + // Decide of background color for the row + ImU32 bg_col0 = 0; + ImU32 bg_col1 = 0; + if (table->RowBgColor[0] != IM_COL32_DISABLE) + bg_col0 = table->RowBgColor[0]; + else if (table->Flags & ImGuiTableFlags_RowBg) + bg_col0 = GetColorU32((table->RowBgColorCounter & 1) ? ImGuiCol_TableRowBgAlt : ImGuiCol_TableRowBg); + if (table->RowBgColor[1] != IM_COL32_DISABLE) + bg_col1 = table->RowBgColor[1]; + + // Decide of top border color + ImU32 top_border_col = 0; + const float border_size = TABLE_BORDER_SIZE; + if (table->CurrentRow > 0 && (table->Flags & ImGuiTableFlags_BordersInnerH)) + top_border_col = (table->LastRowFlags & ImGuiTableRowFlags_Headers) ? table->BorderColorStrong : table->BorderColorLight; + + const bool draw_cell_bg_color = table->RowCellDataCurrent >= 0; + const bool draw_strong_bottom_border = unfreeze_rows_actual; + if ((bg_col0 | bg_col1 | top_border_col) != 0 || draw_strong_bottom_border || draw_cell_bg_color) + { + // In theory we could call SetWindowClipRectBeforeSetChannel() but since we know TableEndRow() is + // always followed by a change of clipping rectangle we perform the smallest overwrite possible here. + if ((table->Flags & ImGuiTableFlags_NoClip) == 0) + window->DrawList->_CmdHeader.ClipRect = table->Bg0ClipRectForDrawCmd.ToVec4(); + table->DrawSplitter->SetCurrentChannel(window->DrawList, TABLE_DRAW_CHANNEL_BG0); + } + + // Draw row background + // We soft/cpu clip this so all backgrounds and borders can share the same clipping rectangle + if (bg_col0 || bg_col1) + { + ImRect row_rect(table->WorkRect.Min.x, bg_y1, table->WorkRect.Max.x, bg_y2); + row_rect.ClipWith(table->BgClipRect); + if (bg_col0 != 0 && row_rect.Min.y < row_rect.Max.y) + window->DrawList->AddRectFilled(row_rect.Min, row_rect.Max, bg_col0); + if (bg_col1 != 0 && row_rect.Min.y < row_rect.Max.y) + window->DrawList->AddRectFilled(row_rect.Min, row_rect.Max, bg_col1); + } + + // Draw cell background color + if (draw_cell_bg_color) + { + ImGuiTableCellData* cell_data_end = &table->RowCellData[table->RowCellDataCurrent]; + for (ImGuiTableCellData* cell_data = &table->RowCellData[0]; cell_data <= cell_data_end; cell_data++) + { + // As we render the BG here we need to clip things (for layout we would not) + // FIXME: This cancels the OuterPadding addition done by TableGetCellBgRect(), need to keep it while rendering correctly while scrolling. + const ImGuiTableColumn* column = &table->Columns[cell_data->Column]; + ImRect cell_bg_rect = TableGetCellBgRect(table, cell_data->Column); + cell_bg_rect.ClipWith(table->BgClipRect); + cell_bg_rect.Min.x = ImMax(cell_bg_rect.Min.x, column->ClipRect.Min.x); // So that first column after frozen one gets clipped when scrolling + cell_bg_rect.Max.x = ImMin(cell_bg_rect.Max.x, column->MaxX); + if (cell_bg_rect.Min.y < cell_bg_rect.Max.y) + window->DrawList->AddRectFilled(cell_bg_rect.Min, cell_bg_rect.Max, cell_data->BgColor); + } + } + + // Draw top border + if (top_border_col && bg_y1 >= table->BgClipRect.Min.y && bg_y1 < table->BgClipRect.Max.y) + window->DrawList->AddLineH(table->BorderX1, table->BorderX2, bg_y1, top_border_col, border_size); + + // Draw bottom border at the row unfreezing mark (always strong) + if (draw_strong_bottom_border && bg_y2 >= table->BgClipRect.Min.y && bg_y2 < table->BgClipRect.Max.y) + window->DrawList->AddLineH(table->BorderX1, table->BorderX2, bg_y2, table->BorderColorStrong, border_size); + } + + // End frozen rows (when we are past the last frozen row line, teleport cursor and alter clipping rectangle) + // - We need to do that in TableEndRow() instead of TableBeginRow() so the list clipper can mark + // end of row and get the new cursor position. + if (unfreeze_rows_request) + { + IM_ASSERT(table->FreezeRowsRequest > 0); + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + table->Columns[column_n].NavLayerCurrent = table->NavLayer; + const float y0 = ImMax(table->RowPosY2 + 1, table->InnerClipRect.Min.y); + table_instance->LastFrozenHeight = y0 - table->OuterRect.Min.y; + + if (unfreeze_rows_actual) + { + IM_ASSERT(table->IsUnfrozenRows == false); + table->IsUnfrozenRows = true; + + // BgClipRect starts as table->InnerClipRect, reduce it now and make BgClipRectForDrawCmd == BgClipRect + table->BgClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y = ImMin(y0, table->InnerClipRect.Max.y); + table->BgClipRect.Max.y = table->Bg2ClipRectForDrawCmd.Max.y = table->InnerClipRect.Max.y; + table->Bg2DrawChannelCurrent = table->Bg2DrawChannelUnfrozen; + IM_ASSERT(table->Bg2ClipRectForDrawCmd.Min.y <= table->Bg2ClipRectForDrawCmd.Max.y); + + float row_height = table->RowPosY2 - table->RowPosY1; + table->RowPosY2 = window->DC.CursorPos.y = table->WorkRect.Min.y + table->RowPosY2 - table->OuterRect.Min.y; + table->RowPosY1 = table->RowPosY2 - row_height; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + column->DrawChannelCurrent = column->DrawChannelUnfrozen; + column->ClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y; + } + + // Update cliprect ahead of TableBeginCell() so clipper can access to new ClipRect->Min.y + SetWindowClipRectBeforeSetChannel(window, table->Columns[0].ClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Columns[0].DrawChannelCurrent); + } + } + + if (!(table->RowFlags & ImGuiTableRowFlags_Headers)) + table->RowBgColorCounter++; + table->IsInsideRow = false; +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Columns changes +//------------------------------------------------------------------------- +// - TableGetColumnIndex() +// - TableSetColumnIndex() +// - TableNextColumn() +// - TableBeginCell() [Internal] +// - TableEndCell() [Internal] +//------------------------------------------------------------------------- + +int ImGui::TableGetColumnIndex() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return 0; + return table->CurrentColumn; +} + +// [Public] Append into a specific column +bool ImGui::TableSetColumnIndex(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return false; + + if (table->CurrentColumn != column_n) + { + if (table->CurrentColumn != -1) + TableEndCell(table); + IM_ASSERT_USER_ERROR_RETV(column_n >= 0 && column_n < table->ColumnsCount, false, "TableSetColumnIndex() invalid column index!"); + TableBeginCell(table, column_n); + } + + // Return whether the column is visible. User may choose to skip submitting items based on this return value, + // however they shouldn't skip submitting for columns that may have the tallest contribution to row height. + return table->Columns[column_n].IsRequestOutput; +} + +// [Public] Append into the next column, wrap and create a new row when already on last column +bool ImGui::TableNextColumn() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return false; + + if (table->IsInsideRow && table->CurrentColumn + 1 < table->ColumnsCount) + { + if (table->CurrentColumn != -1) + TableEndCell(table); + TableBeginCell(table, table->CurrentColumn + 1); + } + else + { + TableNextRow(); + TableBeginCell(table, 0); + } + + // Return whether the column is visible. User may choose to skip submitting items based on this return value, + // however they shouldn't skip submitting for columns that may have the tallest contribution to row height. + return table->Columns[table->CurrentColumn].IsRequestOutput; +} + + +// [Internal] Called by TableSetColumnIndex()/TableNextColumn() +// This is called very frequently, so we need to be mindful of unnecessary overhead. +// FIXME-TABLE FIXME-OPT: Could probably shortcut some things for non-active or clipped columns. +void ImGui::TableBeginCell(ImGuiTable* table, int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTableColumn* column = &table->Columns[column_n]; + ImGuiWindow* window = table->InnerWindow; + table->CurrentColumn = column_n; + + // Start position is roughly ~~ CellRect.Min + CellPadding + Indent + float start_x = column->WorkMinX; + if (column->Flags & ImGuiTableColumnFlags_IndentEnable) + start_x += table->RowIndentOffsetX; // ~~ += window.DC.Indent.x - table->HostIndentX, except we locked it for the row. + + window->DC.CursorPos.x = start_x; + window->DC.CursorPos.y = table->RowPosY1 + table->RowCellPaddingY; + window->DC.CursorMaxPos.x = window->DC.CursorPos.x; + window->DC.ColumnsOffset.x = start_x - window->Pos.x - window->DC.Indent.x; // FIXME-WORKRECT + window->DC.CursorPosPrevLine.x = window->DC.CursorPos.x; // PrevLine.y is preserved. This allows users to call SameLine() to share LineSize between columns. + window->DC.CurrLineTextBaseOffset = table->RowTextBaseline; + window->DC.NavLayerCurrent = (ImGuiNavLayer)column->NavLayerCurrent; + + // Note how WorkRect.Max.y is only set once during layout + window->WorkRect.Min.y = window->DC.CursorPos.y; + window->WorkRect.Min.x = column->WorkMinX; + window->WorkRect.Max.x = column->WorkMaxX; + window->DC.ItemWidth = column->ItemWidth; + + window->SkipItems = column->IsSkipItems; + if (column->IsSkipItems) + { + g.LastItemData.ID = 0; + g.LastItemData.StatusFlags = 0; + } + + // Also see TablePushColumnChannel() + if (table->Flags & ImGuiTableFlags_NoClip) + { + // FIXME: if we end up drawing all borders/bg in EndTable, could remove this and just assert that channel hasn't changed. + table->DrawSplitter->SetCurrentChannel(window->DrawList, TABLE_DRAW_CHANNEL_NOCLIP); + //IM_ASSERT(table->DrawSplitter._Current == TABLE_DRAW_CHANNEL_NOCLIP); + } + else + { + // FIXME-TABLE: Could avoid this if draw channel is dummy channel? + SetWindowClipRectBeforeSetChannel(window, column->ClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent); + } + + // Logging + if (g.LogEnabled && !column->IsSkipItems) + { + LogRenderedText(&window->DC.CursorPos, "|"); + g.LogLinePosY = FLT_MAX; + } +} + +// [Internal] Called by TableNextRow()/TableSetColumnIndex()/TableNextColumn() +void ImGui::TableEndCell(ImGuiTable* table) +{ + ImGuiTableColumn* column = &table->Columns[table->CurrentColumn]; + ImGuiWindow* window = table->InnerWindow; + + if (window->DC.IsSetPos) + ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + + // Report maximum position so we can infer content size per column. + float* p_max_pos_x; + if (table->RowFlags & ImGuiTableRowFlags_Headers) + p_max_pos_x = &column->ContentMaxXHeadersUsed; // Useful in case user submit contents in header row that is not a TableHeader() call + else + p_max_pos_x = table->IsUnfrozenRows ? &column->ContentMaxXUnfrozen : &column->ContentMaxXFrozen; + *p_max_pos_x = ImMax(*p_max_pos_x, window->DC.CursorMaxPos.x); + if (column->IsEnabled) + table->RowPosY2 = ImMax(table->RowPosY2, window->DC.CursorMaxPos.y + table->RowCellPaddingY); + column->ItemWidth = window->DC.ItemWidth; + + // Propagate text baseline for the entire row + // FIXME-TABLE: Here we propagate text baseline from the last line of the cell.. instead of the first one. + table->RowTextBaseline = ImMax(table->RowTextBaseline, window->DC.PrevLineTextBaseOffset); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Columns width management +//------------------------------------------------------------------------- +// - TableGetMaxColumnWidth() [Internal] +// - TableGetColumnWidthAuto() [Internal] +// - TableSetColumnWidth() +// - TableSetColumnWidthAutoSingle() [Internal] +// - TableSetColumnWidthAutoAll() [Internal] +// - TableUpdateColumnsWeightFromWidth() [Internal] +//------------------------------------------------------------------------- +// Note that actual columns widths are computed in TableUpdateLayout(). +//------------------------------------------------------------------------- + +// Maximum column content width given current layout. Use column->MinX so this value differs on a per-column basis. +float ImGui::TableCalcMaxColumnWidth(const ImGuiTable* table, int column_n) +{ + const ImGuiTableColumn* column = &table->Columns[column_n]; + float max_width = FLT_MAX; + const float min_column_distance = table->MinColumnWidth + table->CellPaddingX * 2.0f + table->CellSpacingX1 + table->CellSpacingX2; + if (table->Flags & ImGuiTableFlags_ScrollX) + { + // Frozen columns can't reach beyond visible width else scrolling will naturally break. + // (we use DisplayOrder as within a set of multiple frozen column reordering is possible) + if (column->DisplayOrder < table->FreezeColumnsRequest) + { + max_width = (table->InnerClipRect.Max.x - (table->FreezeColumnsRequest - column->DisplayOrder) * min_column_distance) - column->MinX; + max_width = max_width - table->OuterPaddingX - table->CellPaddingX - table->CellSpacingX2; + } + } + else if ((table->Flags & ImGuiTableFlags_NoKeepColumnsVisible) == 0) + { + // If horizontal scrolling if disabled, we apply a final lossless shrinking of columns in order to make + // sure they are all visible. Because of this we also know that all of the columns will always fit in + // table->WorkRect and therefore in table->InnerRect (because ScrollX is off) + // FIXME-TABLE: This is solved incorrectly but also quite a difficult problem to fix as we also want ClipRect width to match. + // See "table_width_distrib" and "table_width_keep_visible" tests + max_width = table->WorkRect.Max.x - (table->ColumnsEnabledCount - column->IndexWithinEnabledSet - 1) * min_column_distance - column->MinX; + //max_width -= table->CellSpacingX1; + max_width -= table->CellSpacingX2; + max_width -= table->CellPaddingX * 2.0f; + max_width -= table->OuterPaddingX; + } + return max_width; +} + +// Note this is meant to be stored in column->WidthAuto, please generally use the WidthAuto field +float ImGui::TableGetColumnWidthAuto(ImGuiTable* table, ImGuiTableColumn* column) +{ + const float content_width_body = ImMax(column->ContentMaxXFrozen, column->ContentMaxXUnfrozen) - column->WorkMinX; + const float content_width_headers = column->ContentMaxXHeadersIdeal - column->WorkMinX; + float width_auto = content_width_body; + if (!(column->Flags & ImGuiTableColumnFlags_NoHeaderWidth)) + width_auto = ImMax(width_auto, content_width_headers); + + // Non-resizable fixed columns preserve their requested width + if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && column->InitStretchWeightOrWidth > 0.0f) + if (!(table->Flags & ImGuiTableFlags_Resizable) || (column->Flags & ImGuiTableColumnFlags_NoResize)) + width_auto = column->InitStretchWeightOrWidth; + + return ImMax(width_auto, table->MinColumnWidth); +} + +// 'width' = inner column width, without padding +void ImGui::TableSetColumnWidth(int column_n, float width) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && table->IsLayoutLocked == false); + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + ImGuiTableColumn* column_0 = &table->Columns[column_n]; + float column_0_width = width; + + // Apply constraints early + // Compare both requested and actual given width to avoid overwriting requested width when column is stuck (minimum size, bounded) + IM_ASSERT(table->MinColumnWidth > 0.0f); + const float min_width = table->MinColumnWidth; + const float max_width = ImMax(min_width, column_0->WidthMax); // Don't use TableCalcMaxColumnWidth() here as it would rely on MinX from last instance (#7933) + column_0_width = ImClamp(column_0_width, min_width, max_width); + if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width) + return; + + //IMGUI_DEBUG_PRINT("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width); + ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL; + + // In this surprisingly not simple because of how we support mixing Fixed and multiple Stretch columns. + // - All fixed: easy. + // - All stretch: easy. + // - One or more fixed + one stretch: easy. + // - One or more fixed + more than one stretch: tricky. + // Qt when manual resize is enabled only supports a single _trailing_ stretch column, we support more cases here. + + // When forwarding resize from Wn| to Fn+1| we need to be considerate of the _NoResize flag on Fn+1. + // FIXME-TABLE: Find a way to rewrite all of this so interactions feel more consistent for the user. + // Scenarios: + // - F1 F2 F3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. Subsequent columns will be offset. + // - F1 F2 F3 resize from F3| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered. + // - F1 F2 W3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered, but it doesn't make much sense as the Stretch column will always be minimal size. + // - F1 F2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1) + // - W1 W2 W3 resize from W1| or W2| --> ok + // - W1 W2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1) + // - W1 F2 F3 resize from F3| --> ok: no-op (disabled by Resize Rule 1) + // - W1 F2 resize from F2| --> ok: no-op (disabled by Resize Rule 1) + // - W1 W2 F3 resize from W1| or W2| --> ok + // - W1 F2 W3 resize from W1| or F2| --> ok + // - F1 W2 F3 resize from W2| --> ok + // - F1 W3 F2 resize from W3| --> ok + // - W1 F2 F3 resize from W1| --> ok: equivalent to resizing |F2. F3 will not move. + // - W1 F2 F3 resize from F2| --> ok + // All resizes from a Wx columns are locking other columns. + + // Possible improvements: + // - W1 W2 W3 resize W1| --> to not be stuck, both W2 and W3 would stretch down. Seems possible to fix. Would be most beneficial to simplify resize of all-weighted columns. + // - W3 F1 F2 resize W3| --> to not be stuck past F1|, both F1 and F2 would need to stretch down, which would be lossy or ambiguous. Seems hard to fix. + + // [Resize Rule 1] Can't resize from right of right-most visible column if there is any Stretch column. Implemented in TableUpdateLayout(). + + // If we have all Fixed columns OR resizing a Fixed column that doesn't come after a Stretch one, we can do an offsetting resize. + // This is the preferred resize path + if (column_0->Flags & ImGuiTableColumnFlags_WidthFixed) + if (!column_1 || table->LeftMostStretchedColumn == -1 || table->Columns[table->LeftMostStretchedColumn].DisplayOrder >= column_0->DisplayOrder) + { + column_0->WidthRequest = column_0_width; + table->IsSettingsDirty = true; + return; + } + + // We can also use previous column if there's no next one (this is used when doing an auto-fit on the right-most stretch column) + if (column_1 == NULL) + column_1 = (column_0->PrevEnabledColumn != -1) ? &table->Columns[column_0->PrevEnabledColumn] : NULL; + if (column_1 == NULL) + return; + + // Resizing from right-side of a Stretch column before a Fixed column forward sizing to left-side of fixed column. + // (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b) + float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width); + column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width; + IM_ASSERT(column_0_width > 0.0f && column_1_width > 0.0f); + column_0->WidthRequest = column_0_width; + column_1->WidthRequest = column_1_width; + if ((column_0->Flags | column_1->Flags) & ImGuiTableColumnFlags_WidthStretch) + TableUpdateColumnsWeightFromWidth(table); + table->IsSettingsDirty = true; +} + +// Disable clipping then auto-fit, will take 2 frames +// (we don't take a shortcut for unclipped columns to reduce inconsistencies when e.g. resizing multiple columns) +void ImGui::TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n) +{ + // Single auto width uses auto-fit + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled) + return; + column->CannotSkipItemsQueue = (1 << 0); + table->AutoFitSingleColumn = (ImGuiTableColumnIdx)column_n; +} + +void ImGui::TableSetColumnWidthAutoAll(ImGuiTable* table) +{ + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled && !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) // Cannot reset weight of hidden stretch column + continue; + column->CannotSkipItemsQueue = (1 << 0); + column->AutoFitQueue = (1 << 1); + } +} + +void ImGui::TableUpdateColumnsWeightFromWidth(ImGuiTable* table) +{ + IM_ASSERT(table->LeftMostStretchedColumn != -1 && table->RightMostStretchedColumn != -1); + + // Measure existing quantities + float visible_weight = 0.0f; + float visible_width = 0.0f; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) + continue; + IM_ASSERT(column->StretchWeight > 0.0f); + visible_weight += column->StretchWeight; + visible_width += column->WidthRequest; + } + IM_ASSERT(visible_weight > 0.0f && visible_width > 0.0f); + + // Apply new weights + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) + continue; + column->StretchWeight = (column->WidthRequest / visible_width) * visible_weight; + IM_ASSERT(column->StretchWeight > 0.0f); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Drawing +//------------------------------------------------------------------------- +// - TablePushBackgroundChannel() [Internal] +// - TablePopBackgroundChannel() [Internal] +// - TableSetupDrawChannels() [Internal] +// - TableMergeDrawChannels() [Internal] +// - TableGetColumnBorderCol() [Internal] +// - TableDrawBorders() [Internal] +//------------------------------------------------------------------------- + + +// FIXME: This could be abstracted and merged with PushColumnsBackground(), by creating a generic struct +// with storage for backup cliprect + backup channel + storage for splitter pointer, new clip rect. +// This would slightly simplify caller code. + +// Bg2 is used by Selectable (and possibly other widgets) to render to the background. +// Unlike our Bg0/1 channel which we uses for RowBg/CellBg/Borders and where we guarantee all shapes to be CPU-clipped, the Bg2 channel being widgets-facing will rely on regular ClipRect. +void ImGui::TablePushBackgroundChannel() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiTable* table = g.CurrentTable; + + // Optimization: avoid SetCurrentChannel() + PushClipRect() + table->HostBackupInnerClipRect = window->ClipRect; + SetWindowClipRectBeforeSetChannel(window, table->Bg2ClipRectForDrawCmd); + table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Bg2DrawChannelCurrent); +} + +void ImGui::TablePopBackgroundChannel() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiTable* table = g.CurrentTable; + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + SetWindowClipRectBeforeSetChannel(window, table->HostBackupInnerClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Columns[table->CurrentColumn].DrawChannelCurrent); +} + +// Also see TableBeginCell() +void ImGui::TablePushColumnChannel(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + + // Optimization: avoid SetCurrentChannel() + PushClipRect() + if (table->Flags & ImGuiTableFlags_NoClip) + return; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiTableColumn* column = &table->Columns[column_n]; + SetWindowClipRectBeforeSetChannel(window, column->ClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent); +} + +void ImGui::TablePopColumnChannel() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + if ((table->Flags & ImGuiTableFlags_NoClip) || (table->CurrentColumn == -1)) // Calling TreePop() after TableNextRow() is supported. + return; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiTableColumn* column = &table->Columns[table->CurrentColumn]; + SetWindowClipRectBeforeSetChannel(window, column->ClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent); +} + +// Allocate draw channels. Called by TableUpdateLayout() +// - We allocate them following storage order instead of display order so reordering columns won't needlessly +// increase overall dormant memory cost. +// - We isolate headers draw commands in their own channels instead of just altering clip rects. +// This is in order to facilitate merging of draw commands. +// - After crossing FreezeRowsCount, all columns see their current draw channel changed to a second set of channels. +// - We only use the dummy draw channel so we can push a null clipping rectangle into it without affecting other +// channels, while simplifying per-row/per-cell overhead. It will be empty and discarded when merged. +// - We allocate 1 or 2 background draw channels. This is because we know TablePushBackgroundChannel() is only used for +// horizontal spanning. If we allowed vertical spanning we'd need one background draw channel per merge group (1-4). +// Draw channel allocation (before merging): +// - NoClip --> 2+D+1 channels: bg0/1 + bg2 + foreground (same clip rect == always 1 draw call) +// - Clip --> 2+D+N channels +// - FreezeRows --> 2+D+N*2 (unless scrolling value is zero) +// - FreezeRows || FreezeColumns --> 3+D+N*2 (unless scrolling value is zero) +// Where D is 1 if any column is clipped or hidden (dummy channel) otherwise 0. +void ImGui::TableSetupDrawChannels(ImGuiTable* table) +{ + const int freeze_row_multiplier = (table->FreezeRowsCount > 0) ? 2 : 1; + const int channels_for_row = (table->Flags & ImGuiTableFlags_NoClip) ? 1 : table->ColumnsEnabledCount; + const int channels_for_bg = 1 + 1 * freeze_row_multiplier; + const int channels_for_dummy = (table->ColumnsEnabledCount < table->ColumnsCount || (memcmp(table->VisibleMaskByIndex, table->EnabledMaskByIndex, ImBitArrayGetStorageSizeInBytes(table->ColumnsCount)) != 0)) ? +1 : 0; + const int channels_total = channels_for_bg + (channels_for_row * freeze_row_multiplier) + channels_for_dummy; + table->DrawSplitter->Split(table->InnerWindow->DrawList, channels_total); + table->DummyDrawChannel = (ImGuiTableDrawChannelIdx)((channels_for_dummy > 0) ? channels_total - 1 : -1); + table->Bg2DrawChannelCurrent = TABLE_DRAW_CHANNEL_BG2_FROZEN; + table->Bg2DrawChannelUnfrozen = (ImGuiTableDrawChannelIdx)((table->FreezeRowsCount > 0) ? 2 + channels_for_row : TABLE_DRAW_CHANNEL_BG2_FROZEN); + + int draw_channel_current = 2; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->IsVisibleX && column->IsVisibleY) + { + column->DrawChannelFrozen = (ImGuiTableDrawChannelIdx)(draw_channel_current); + column->DrawChannelUnfrozen = (ImGuiTableDrawChannelIdx)(draw_channel_current + (table->FreezeRowsCount > 0 ? channels_for_row + 1 : 0)); + if (!(table->Flags & ImGuiTableFlags_NoClip)) + draw_channel_current++; + } + else + { + column->DrawChannelFrozen = column->DrawChannelUnfrozen = table->DummyDrawChannel; + } + column->DrawChannelCurrent = column->DrawChannelFrozen; + } + + // Initial draw cmd starts with a BgClipRect that matches the one of its host, to facilitate merge draw commands by default. + // All our cell highlight are manually clipped with BgClipRect. When unfreezing it will be made smaller to fit scrolling rect. + // (This technically isn't part of setting up draw channels, but is reasonably related to be done here) + table->BgClipRect = table->InnerClipRect; + table->Bg0ClipRectForDrawCmd = table->OuterWindow->ClipRect; + table->Bg2ClipRectForDrawCmd = table->HostClipRect; + IM_ASSERT(table->BgClipRect.Min.y <= table->BgClipRect.Max.y); +} + +// This function reorder draw channels based on matching clip rectangle, to facilitate merging them. Called by EndTable(). +// For simplicity we call it TableMergeDrawChannels() but in fact it only reorder channels + overwrite ClipRect, +// actual merging is done by table->DrawSplitter.Merge() which is called right after TableMergeDrawChannels(). +// +// Columns where the contents didn't stray off their local clip rectangle can be merged. To achieve +// this we merge their clip rect and make them contiguous in the channel list, so they can be merged +// by the call to DrawSplitter.Merge() following to the call to this function. +// We reorder draw commands by arranging them into a maximum of 4 distinct groups: +// +// 1 group: 2 groups: 2 groups: 4 groups: +// [ 0. ] no freeze [ 0. ] row freeze [ 01 ] col freeze [ 01 ] row+col freeze +// [ .. ] or no scroll [ 2. ] and v-scroll [ .. ] and h-scroll [ 23 ] and v+h-scroll +// +// Each column itself can use 1 channel (row freeze disabled) or 2 channels (row freeze enabled). +// When the contents of a column didn't stray off its limit, we move its channels into the corresponding group +// based on its position (within frozen rows/columns groups or not). +// At the end of the operation our 1-4 groups will each have a ImDrawCmd using the same ClipRect. +// This function assume that each column are pointing to a distinct draw channel, +// otherwise merge_group->ChannelsCount will not match set bit count of merge_group->ChannelsMask. +// +// Column channels will not be merged into one of the 1-4 groups in the following cases: +// - The contents stray off its clipping rectangle (we only compare the MaxX value, not the MinX value). +// Direct ImDrawList calls won't be taken into account by default, if you use them make sure the ImGui:: bounds +// matches, by e.g. calling SetCursorScreenPos(). +// - The channel uses more than one draw command itself. We drop all our attempt at merging stuff here.. +// we could do better but it's going to be rare and probably not worth the hassle. +// Columns for which the draw channel(s) haven't been merged with other will use their own ImDrawCmd. +// +// This function is particularly tricky to understand.. take a breath. +void ImGui::TableMergeDrawChannels(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + ImDrawListSplitter* splitter = table->DrawSplitter; + const bool has_freeze_v = (table->FreezeRowsCount > 0); + const bool has_freeze_h = (table->FreezeColumnsCount > 0); + IM_ASSERT(splitter->_Current == 0); + + // Track which groups we are going to attempt to merge, and which channels goes into each group. + struct MergeGroup + { + ImRect ClipRect; + int ChannelsCount = 0; + ImBitArrayPtr ChannelsMask = NULL; + }; + int merge_group_mask = 0x00; + MergeGroup merge_groups[4]; + + // Use a reusable temp buffer for the merge masks as they are dynamically sized. + const int max_draw_channels = (4 + table->ColumnsCount * 2); + const int size_for_masks_bitarrays_one = (int)ImBitArrayGetStorageSizeInBytes(max_draw_channels); + g.TempBuffer.reserve(size_for_masks_bitarrays_one * 5); + memset(g.TempBuffer.Data, 0, size_for_masks_bitarrays_one * 5); + for (int n = 0; n < IM_COUNTOF(merge_groups); n++) + merge_groups[n].ChannelsMask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * n)); + ImBitArrayPtr remaining_mask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * 4)); + + // 1. Scan channels and take note of those which can be merged + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + if (!IM_BITARRAY_TESTBIT(table->VisibleMaskByIndex, column_n)) + continue; + ImGuiTableColumn* column = &table->Columns[column_n]; + + const int merge_group_sub_count = has_freeze_v ? 2 : 1; + for (int merge_group_sub_n = 0; merge_group_sub_n < merge_group_sub_count; merge_group_sub_n++) + { + const int channel_no = (merge_group_sub_n == 0) ? column->DrawChannelFrozen : column->DrawChannelUnfrozen; + + // Don't attempt to merge if there are multiple draw calls within the column + ImDrawChannel* src_channel = &splitter->_Channels[channel_no]; + if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd() + src_channel->_CmdBuffer.pop_back(); + if (src_channel->_CmdBuffer.Size != 1) + continue; + + // Find out the width of this merge group and check if it will fit in our column + // (note that we assume that rendering didn't stray on the left direction. we should need a CursorMinPos to detect it) + if (!(column->Flags & ImGuiTableColumnFlags_NoClip)) + { + float content_max_x; + if (!has_freeze_v) + content_max_x = ImMax(column->ContentMaxXUnfrozen, column->ContentMaxXHeadersUsed); // No row freeze + else if (merge_group_sub_n == 0) + content_max_x = ImMax(column->ContentMaxXFrozen, column->ContentMaxXHeadersUsed); // Row freeze: use width before freeze + else + content_max_x = column->ContentMaxXUnfrozen; // Row freeze: use width after freeze + if (content_max_x > column->ClipRect.Max.x) + continue; + } + + const int merge_group_n = (has_freeze_h && column_n < table->FreezeColumnsCount ? 0 : 1) + (has_freeze_v && merge_group_sub_n == 0 ? 0 : 2); + IM_ASSERT(channel_no < max_draw_channels); + MergeGroup* merge_group = &merge_groups[merge_group_n]; + if (merge_group->ChannelsCount == 0) + merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + ImBitArraySetBit(merge_group->ChannelsMask, channel_no); + merge_group->ChannelsCount++; + merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect); + merge_group_mask |= (1 << merge_group_n); + } + + // Invalidate current draw channel + // (we don't clear DrawChannelFrozen/DrawChannelUnfrozen solely to facilitate debugging/later inspection of data) + column->DrawChannelCurrent = (ImGuiTableDrawChannelIdx)-1; + } + + // [DEBUG] Display merge groups +#if 0 + if (g.IO.KeyShift) + for (int merge_group_n = 0; merge_group_n < IM_COUNTOF(merge_groups); merge_group_n++) + { + MergeGroup* merge_group = &merge_groups[merge_group_n]; + if (merge_group->ChannelsCount == 0) + continue; + char buf[32]; + ImFormatString(buf, 32, "MG%d:%d", merge_group_n, merge_group->ChannelsCount); + ImVec2 text_pos = merge_group->ClipRect.Min + ImVec2(4, 4); + ImVec2 text_size = CalcTextSize(buf, NULL); + GetForegroundDrawList()->AddRectFilled(text_pos, text_pos + text_size, IM_COL32(0, 0, 0, 255)); + GetForegroundDrawList()->AddText(text_pos, IM_COL32(255, 255, 0, 255), buf, NULL); + GetForegroundDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 255, 0, 255)); + } +#endif + + // 2. Rewrite channel list in our preferred order + if (merge_group_mask != 0) + { + // We skip channel 0 (Bg0/Bg1) and 1 (Bg2 frozen) from the shuffling since they won't move - see channels allocation in TableSetupDrawChannels(). + const int LEADING_DRAW_CHANNELS = 2; + g.DrawChannelsTempMergeBuffer.resize(splitter->_Count - LEADING_DRAW_CHANNELS); // Use shared temporary storage so the allocation gets amortized + ImDrawChannel* dst_tmp = g.DrawChannelsTempMergeBuffer.Data; + ImBitArraySetBitRange(remaining_mask, LEADING_DRAW_CHANNELS, splitter->_Count); + ImBitArrayClearBit(remaining_mask, table->Bg2DrawChannelUnfrozen); + IM_ASSERT(has_freeze_v == false || table->Bg2DrawChannelUnfrozen != TABLE_DRAW_CHANNEL_BG2_FROZEN); + int remaining_count = splitter->_Count - (has_freeze_v ? LEADING_DRAW_CHANNELS + 1 : LEADING_DRAW_CHANNELS); + //ImRect host_rect = (table->InnerWindow == table->OuterWindow) ? table->InnerClipRect : table->HostClipRect; + ImRect host_rect = table->HostClipRect; + for (int merge_group_n = 0; merge_group_n < IM_COUNTOF(merge_groups); merge_group_n++) + { + if (int merge_channels_count = merge_groups[merge_group_n].ChannelsCount) + { + MergeGroup* merge_group = &merge_groups[merge_group_n]; + ImRect merge_clip_rect = merge_group->ClipRect; + + // Extend outer-most clip limits to match those of host, so draw calls can be merged even if + // outer-most columns have some outer padding offsetting them from their parent ClipRect. + // The principal cases this is dealing with are: + // - On a same-window table (not scrolling = single group), all fitting columns ClipRect -> will extend and match host ClipRect -> will merge + // - Columns can use padding and have left-most ClipRect.Min.x and right-most ClipRect.Max.x != from host ClipRect -> will extend and match host ClipRect -> will merge + // FIXME-TABLE FIXME-WORKRECT: We are wasting a merge opportunity on tables without scrolling if column doesn't fit + // within host clip rect, solely because of the half-padding difference between window->WorkRect and window->InnerClipRect. + if ((merge_group_n & 1) == 0 || !has_freeze_h) + merge_clip_rect.Min.x = ImMin(merge_clip_rect.Min.x, host_rect.Min.x); + if ((merge_group_n & 2) == 0 || !has_freeze_v) + merge_clip_rect.Min.y = ImMin(merge_clip_rect.Min.y, host_rect.Min.y); + if ((merge_group_n & 1) != 0) + merge_clip_rect.Max.x = ImMax(merge_clip_rect.Max.x, host_rect.Max.x); + if ((merge_group_n & 2) != 0 && (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0) + merge_clip_rect.Max.y = ImMax(merge_clip_rect.Max.y, host_rect.Max.y); + //GetForegroundDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, 0, 1.0f); // [DEBUG] + //GetForegroundDrawList()->AddLine(merge_group->ClipRect.Min, merge_clip_rect.Min, IM_COL32(255, 100, 0, 200)); + //GetForegroundDrawList()->AddLine(merge_group->ClipRect.Max, merge_clip_rect.Max, IM_COL32(255, 100, 0, 200)); + remaining_count -= merge_group->ChannelsCount; + for (int n = 0; n < (size_for_masks_bitarrays_one >> 2); n++) + remaining_mask[n] &= ~merge_group->ChannelsMask[n]; + for (int n = 0; n < splitter->_Count && merge_channels_count != 0; n++) + { + // Copy + overwrite new clip rect + if (!IM_BITARRAY_TESTBIT(merge_group->ChannelsMask, n)) + continue; + IM_BITARRAY_CLEARBIT(merge_group->ChannelsMask, n); + merge_channels_count--; + + ImDrawChannel* channel = &splitter->_Channels[n]; + IM_ASSERT(channel->_CmdBuffer.Size == 1 && merge_clip_rect.Contains(ImRect(channel->_CmdBuffer[0].ClipRect))); + channel->_CmdBuffer[0].ClipRect = merge_clip_rect.ToVec4(); + memcpy(dst_tmp++, channel, sizeof(ImDrawChannel)); + } + } + + // Make sure Bg2DrawChannelUnfrozen appears in the middle of our groups (whereas Bg0/Bg1 and Bg2 frozen are fixed to 0 and 1) + if (merge_group_n == 1 && has_freeze_v) + memcpy(dst_tmp++, &splitter->_Channels[table->Bg2DrawChannelUnfrozen], sizeof(ImDrawChannel)); + } + + // Append unmergeable channels that we didn't reorder at the end of the list + for (int n = 0; n < splitter->_Count && remaining_count != 0; n++) + { + if (!IM_BITARRAY_TESTBIT(remaining_mask, n)) + continue; + ImDrawChannel* channel = &splitter->_Channels[n]; + memcpy(dst_tmp++, channel, sizeof(ImDrawChannel)); + remaining_count--; + } + IM_ASSERT(dst_tmp == g.DrawChannelsTempMergeBuffer.Data + g.DrawChannelsTempMergeBuffer.Size); + memcpy(splitter->_Channels.Data + LEADING_DRAW_CHANNELS, g.DrawChannelsTempMergeBuffer.Data, (splitter->_Count - LEADING_DRAW_CHANNELS) * sizeof(ImDrawChannel)); + } +} + +static ImU32 TableGetColumnBorderCol(ImGuiTable* table, int order_n, int column_n) +{ + const bool is_hovered = (table->HoveredColumnBorder == column_n); + const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent); + const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1); + if (is_resized || is_hovered) + return ImGui::GetColorU32(is_resized ? ImGuiCol_SeparatorActive : ImGuiCol_SeparatorHovered); + if (is_frozen_separator || (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize))) + return table->BorderColorStrong; + return table->BorderColorLight; +} + +// FIXME-TABLE: This is a mess, need to redesign how we render borders (as some are also done in TableEndRow) +void ImGui::TableDrawBorders(ImGuiTable* table) +{ + ImGuiWindow* inner_window = table->InnerWindow; + if (!table->OuterWindow->ClipRect.Overlaps(table->OuterRect)) + return; + + ImDrawList* inner_drawlist = inner_window->DrawList; + table->DrawSplitter->SetCurrentChannel(inner_drawlist, TABLE_DRAW_CHANNEL_BG0); + inner_drawlist->PushClipRect(table->Bg0ClipRectForDrawCmd.Min, table->Bg0ClipRectForDrawCmd.Max, false); + + // Draw inner border and resizing feedback + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + const float border_size = TABLE_BORDER_SIZE; + const float draw_y1 = ImMax(table->InnerRect.Min.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table->AngledHeadersHeight) + ((table->Flags & ImGuiTableFlags_BordersOuterH) ? 1.0f : 0.0f); + const float draw_y2_body = table->InnerRect.Max.y; + const float draw_y2_head = table->IsUsingHeaders ? ImMin(table->InnerRect.Max.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table_instance->LastTopHeadersRowHeight) : draw_y1; + if (table->Flags & ImGuiTableFlags_BordersInnerV) + { + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + continue; + + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + const bool is_hovered = (table->HoveredColumnBorder == column_n); + const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent); + const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0; + const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1); + if (column->MaxX > table->InnerClipRect.Max.x && !is_resized) + continue; + + // Decide whether right-most column is visible + if (column->NextEnabledColumn == -1 && !is_resizable) + if ((table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame || (table->Flags & ImGuiTableFlags_NoHostExtendX)) + continue; + if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size.. + continue; + + // Draw in outer window so right-most column won't be clipped + float draw_y2 = draw_y2_head; + if (is_frozen_separator) + draw_y2 = draw_y2_body; + else if ((table->Flags & ImGuiTableFlags_NoBordersInBodyUntilResize) != 0 && (is_hovered || is_resized)) + draw_y2 = draw_y2_body; + else if ((table->Flags & (ImGuiTableFlags_NoBordersInBodyUntilResize | ImGuiTableFlags_NoBordersInBody)) == 0) + draw_y2 = draw_y2_body; + if (draw_y2 > draw_y1) + inner_drawlist->AddLineV(column->MaxX, draw_y1, draw_y2, TableGetColumnBorderCol(table, order_n, column_n), border_size); + } + } + + // Draw outer border + // FIXME: could use AddRect or explicit VLine/HLine helper? + if (table->Flags & ImGuiTableFlags_BordersOuter) + { + // Display outer border offset by 1 which is a simple way to display it without adding an extra draw call + // (Without the offset, in outer_window it would be rendered behind cells, because child windows are above their + // parent. In inner_window, it won't reach out over scrollbars. Another weird solution would be to display part + // of it in inner window, and the part that's over scrollbars in the outer window..) + // Either solution currently won't allow us to use a larger border size: the border would clipped. + const ImRect outer_border = table->OuterRect; + const ImU32 outer_col = table->BorderColorStrong; + if ((table->Flags & ImGuiTableFlags_BordersOuter) == ImGuiTableFlags_BordersOuter) + { + inner_drawlist->AddRect(outer_border.Min, outer_border.Max, outer_col, 0.0f, border_size); + } + else if (table->Flags & ImGuiTableFlags_BordersOuterV) + { + inner_drawlist->AddLineV(outer_border.Min.x, outer_border.Min.y, outer_border.Max.y, outer_col, border_size); + inner_drawlist->AddLineV(outer_border.Max.x, outer_border.Min.y, outer_border.Max.y, outer_col, border_size); + } + else if (table->Flags & ImGuiTableFlags_BordersOuterH) + { + inner_drawlist->AddLineH(outer_border.Min.x, outer_border.Max.x, outer_border.Min.y, outer_col, border_size); + inner_drawlist->AddLineH(outer_border.Min.x, outer_border.Max.x, outer_border.Max.y, outer_col, border_size); + } + } + if ((table->Flags & ImGuiTableFlags_BordersInnerH) && table->RowPosY2 < table->OuterRect.Max.y) + { + // Draw bottom-most row border between it is above outer border. + const float border_y = table->RowPosY2; + if (border_y >= table->BgClipRect.Min.y && border_y < table->BgClipRect.Max.y) + inner_drawlist->AddLineH(table->BorderX1, table->BorderX2, border_y, table->BorderColorLight, border_size); + } + + inner_drawlist->PopClipRect(); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Sorting +//------------------------------------------------------------------------- +// - TableGetSortSpecs() +// - TableFixColumnSortDirection() [Internal] +// - TableGetColumnNextSortDirection() [Internal] +// - TableSetColumnSortDirection() [Internal] +// - TableSortSpecsSanitize() [Internal] +// - TableSortSpecsBuild() [Internal] +//------------------------------------------------------------------------- + +// Return NULL if no sort specs (most often when ImGuiTableFlags_Sortable is not set) +// When 'sort_specs->SpecsDirty == true' you should sort your data. It will be true when sorting specs have +// changed since last call, or the first time. Make sure to set 'SpecsDirty = false' after sorting, +// else you may wastefully sort your data every frame! +// Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable()! +ImGuiTableSortSpecs* ImGui::TableGetSortSpecs() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (table == NULL || !(table->Flags & ImGuiTableFlags_Sortable)) + return NULL; + + // Require layout (in case TableHeadersRow() hasn't been called) as it may alter IsSortSpecsDirty in some paths. + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + + TableSortSpecsBuild(table); + return &table->SortSpecs; +} + +static inline ImGuiSortDirection TableGetColumnAvailSortDirection(ImGuiTableColumn* column, int n) +{ + IM_ASSERT(n < column->SortDirectionsAvailCount); + return (ImGuiSortDirection)((column->SortDirectionsAvailList >> (n << 1)) & 0x03); +} + +// Fix sort direction if currently set on a value which is unavailable (e.g. activating NoSortAscending/NoSortDescending) +void ImGui::TableFixColumnSortDirection(ImGuiTable* table, ImGuiTableColumn* column) +{ + if (column->SortOrder == -1 || (column->SortDirectionsAvailMask & (1 << column->SortDirection)) != 0) + return; + column->SortDirection = (ImU8)TableGetColumnAvailSortDirection(column, 0); + table->IsSortSpecsDirty = true; +} + +// Calculate next sort direction that would be set after clicking the column +// - If the PreferSortDescending flag is set, we will default to a Descending direction on the first click. +// - Note that the PreferSortAscending flag is never checked, it is essentially the default and therefore a no-op. +IM_STATIC_ASSERT(ImGuiSortDirection_None == 0 && ImGuiSortDirection_Ascending == 1 && ImGuiSortDirection_Descending == 2); +ImGuiSortDirection ImGui::TableGetColumnNextSortDirection(ImGuiTableColumn* column) +{ + IM_ASSERT(column->SortDirectionsAvailCount > 0); + if (column->SortOrder == -1) + return TableGetColumnAvailSortDirection(column, 0); + for (int n = 0; n < 3; n++) + if (column->SortDirection == TableGetColumnAvailSortDirection(column, n)) + return TableGetColumnAvailSortDirection(column, (n + 1) % column->SortDirectionsAvailCount); + IM_ASSERT(0); + return ImGuiSortDirection_None; +} + +// Note that the NoSortAscending/NoSortDescending flags are processed in TableSortSpecsSanitize(), and they may change/revert +// the value of SortDirection. We could technically also do it here but it would be unnecessary and duplicate code. +void ImGui::TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + + if (!(table->Flags & ImGuiTableFlags_SortMulti)) + append_to_sort_specs = false; + if (!(table->Flags & ImGuiTableFlags_SortTristate)) + IM_ASSERT(sort_direction != ImGuiSortDirection_None); + + ImGuiTableColumnIdx sort_order_max = 0; + if (append_to_sort_specs) + for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++) + sort_order_max = ImMax(sort_order_max, table->Columns[other_column_n].SortOrder); + + ImGuiTableColumn* column = &table->Columns[column_n]; + column->SortDirection = (ImU8)sort_direction; + if (column->SortDirection == ImGuiSortDirection_None) + column->SortOrder = -1; + else if (column->SortOrder == -1 || !append_to_sort_specs) + column->SortOrder = append_to_sort_specs ? sort_order_max + 1 : 0; + + for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++) + { + ImGuiTableColumn* other_column = &table->Columns[other_column_n]; + if (other_column != column && !append_to_sort_specs) + other_column->SortOrder = -1; + TableFixColumnSortDirection(table, other_column); + } + table->IsSettingsDirty = true; + table->IsSortSpecsDirty = true; +} + +void ImGui::TableSortSpecsSanitize(ImGuiTable* table) +{ + IM_ASSERT(table->Flags & ImGuiTableFlags_Sortable); + + // Clear SortOrder from hidden column and verify that there's no gap or duplicate. + int sort_order_count = 0; + ImU64 sort_order_mask = 0x00; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->SortOrder != -1 && !column->IsEnabled) + column->SortOrder = -1; + if (column->SortOrder == -1) + continue; + sort_order_count++; + sort_order_mask |= ((ImU64)1 << column->SortOrder); + IM_ASSERT(sort_order_count < (int)sizeof(sort_order_mask) * 8); + } + + const bool need_fix_linearize = ((ImU64)1 << sort_order_count) != (sort_order_mask + 1); + const bool need_fix_single_sort_order = (sort_order_count > 1) && !(table->Flags & ImGuiTableFlags_SortMulti); + if (need_fix_linearize || need_fix_single_sort_order) + { + ImU64 fixed_mask = 0x00; + for (int sort_n = 0; sort_n < sort_order_count; sort_n++) + { + // Fix: Rewrite sort order fields if needed so they have no gap or duplicate. + // (e.g. SortOrder 0 disappeared, SortOrder 1..2 exists --> rewrite then as SortOrder 0..1) + int column_with_smallest_sort_order = -1; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if ((fixed_mask & ((ImU64)1 << (ImU64)column_n)) == 0 && table->Columns[column_n].SortOrder != -1) + if (column_with_smallest_sort_order == -1 || table->Columns[column_n].SortOrder < table->Columns[column_with_smallest_sort_order].SortOrder) + column_with_smallest_sort_order = column_n; + IM_ASSERT(column_with_smallest_sort_order != -1); + fixed_mask |= ((ImU64)1 << column_with_smallest_sort_order); + table->Columns[column_with_smallest_sort_order].SortOrder = (ImGuiTableColumnIdx)sort_n; + + // Fix: Make sure only one column has a SortOrder if ImGuiTableFlags_MultiSortable is not set. + if (need_fix_single_sort_order) + { + sort_order_count = 1; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (column_n != column_with_smallest_sort_order) + table->Columns[column_n].SortOrder = -1; + break; + } + } + } + + // Fallback default sort order (if no column with the ImGuiTableColumnFlags_DefaultSort flag) + if (sort_order_count == 0 && !(table->Flags & ImGuiTableFlags_SortTristate)) + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->IsEnabled && !(column->Flags & ImGuiTableColumnFlags_NoSort)) + { + sort_order_count = 1; + column->SortOrder = 0; + column->SortDirection = (ImU8)TableGetColumnAvailSortDirection(column, 0); + break; + } + } + + table->SortSpecsCount = (ImGuiTableColumnIdx)sort_order_count; +} + +void ImGui::TableSortSpecsBuild(ImGuiTable* table) +{ + bool dirty = table->IsSortSpecsDirty; + if (dirty) + { + TableSortSpecsSanitize(table); + table->SortSpecsMulti.resize(table->SortSpecsCount <= 1 ? 0 : table->SortSpecsCount); + table->SortSpecs.SpecsDirty = true; // Mark as dirty for user + table->IsSortSpecsDirty = false; // Mark as not dirty for us + } + + // Write output + // May be able to move all SortSpecs data from table (48 bytes) to ImGuiTableTempData if we decide to write it back on every BeginTable() + ImGuiTableColumnSortSpecs* sort_specs = (table->SortSpecsCount == 0) ? NULL : (table->SortSpecsCount == 1) ? &table->SortSpecsSingle : table->SortSpecsMulti.Data; + if (dirty && sort_specs != NULL) + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->SortOrder == -1) + continue; + IM_ASSERT(column->SortOrder < table->SortSpecsCount); + ImGuiTableColumnSortSpecs* sort_spec = &sort_specs[column->SortOrder]; + sort_spec->ColumnUserID = column->UserData; + sort_spec->ColumnIndex = (ImGuiTableColumnIdx)column_n; + sort_spec->SortOrder = (ImGuiTableColumnIdx)column->SortOrder; + sort_spec->SortDirection = (ImGuiSortDirection)column->SortDirection; + } + + table->SortSpecs.Specs = sort_specs; + table->SortSpecs.SpecsCount = table->SortSpecsCount; +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Headers +//------------------------------------------------------------------------- +// - TableGetHeaderRowHeight() [Internal] +// - TableGetHeaderAngledMaxLabelWidth() [Internal] +// - TableHeadersRow() +// - TableHeader() +// - TableAngledHeadersRow() +// - TableAngledHeadersRowEx() [Internal] +//------------------------------------------------------------------------- + +float ImGui::TableGetHeaderRowHeight() +{ + // Caring for a minor edge case: + // Calculate row height, for the unlikely case that some labels may be taller than others. + // If we didn't do that, uneven header height would highlight but smaller one before the tallest wouldn't catch input for all height. + // In your custom header row you may omit this all together and just call TableNextRow() without a height... + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + float row_height = g.FontSize; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + if ((table->Columns[column_n].Flags & ImGuiTableColumnFlags_NoHeaderLabel) == 0) + row_height = ImMax(row_height, CalcTextSize(TableGetColumnName(table, column_n)).y); + return row_height + g.Style.CellPadding.y * 2.0f; +} + +float ImGui::TableGetHeaderAngledMaxLabelWidth() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + float width = 0.0f; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + if (table->Columns[column_n].Flags & ImGuiTableColumnFlags_AngledHeader) + width = ImMax(width, CalcTextSize(TableGetColumnName(table, column_n), NULL, true).x); + return width + g.Style.CellPadding.y * 2.0f; // Swap padding +} + +// [Public] This is a helper to output TableHeader() calls based on the column names declared in TableSetupColumn(). +// The intent is that advanced users willing to create customized headers would not need to use this helper +// and can create their own! For example: TableHeader() may be preceded by Checkbox() or other custom widgets. +// See 'Demo->Tables->Custom headers' for a demonstration of implementing a custom version of this. +// This code is intentionally written to not make much use of internal functions, to give you better direction +// if you need to write your own. +// FIXME-TABLE: TableOpenContextMenu() and TableGetHeaderRowHeight() are not public. +void ImGui::TableHeadersRow() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + + // Call layout if not already done. This is automatically done by TableNextRow: we do it here _only_ to make + // it easier to debug-step in TableUpdateLayout(). Your own version of this function doesn't need this. + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + + // Open row + const float row_height = TableGetHeaderRowHeight(); + TableNextRow(ImGuiTableRowFlags_Headers, row_height); + const float row_y1 = GetCursorScreenPos().y; + if (table->HostSkipItems) // Merely an optimization, you may skip in your own code. + return; + + const int columns_count = TableGetColumnCount(); + for (int column_n = 0; column_n < columns_count; column_n++) + { + if (!TableSetColumnIndex(column_n) && table->LastHeldHeaderColumn != column_n) + continue; + + // Push an id to allow empty/unnamed headers. This is also idiomatic as it ensure there is a consistent ID path to access columns (for e.g. automation) + const char* name = (TableGetColumnFlags(column_n) & ImGuiTableColumnFlags_NoHeaderLabel) ? "" : TableGetColumnName(column_n); + PushID(column_n); + TableHeader(name); + PopID(); + } + + // Allow opening popup from the right-most section after the last column. + ImVec2 mouse_pos = ImGui::GetMousePos(); + if (IsMouseReleased(1) && TableGetHoveredColumn() == columns_count) + if (mouse_pos.y >= row_y1 && mouse_pos.y < row_y1 + row_height) + TableOpenContextMenu(columns_count); // Will open a non-column-specific popup. +} + +// Emit a column header (text + optional sort order) +// We cpu-clip text here so that all columns headers can be merged into a same draw call. +// Note that because of how we cpu-clip and display sorting indicators, you _cannot_ use SameLine() after a TableHeader() +void ImGui::TableHeader(const char* label) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTable* table = g.CurrentTable; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + IM_ASSERT(table->CurrentColumn != -1); + const int column_n = table->CurrentColumn; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Label + if (label == NULL) + label = ""; + const char* label_end = FindRenderedTextEnd(label); + ImVec2 label_size = CalcTextSize(label, label_end, false); + ImVec2 label_pos = window->DC.CursorPos; + + // If we already got a row height, there's use that. + // FIXME-TABLE: Padding problem if the correct outer-padding CellBgRect strays off our ClipRect? + ImRect cell_r = TableGetCellBgRect(table, column_n); + float label_height = ImMax(label_size.y, table->RowMinHeight - table->RowCellPaddingY * 2.0f); + + // Calculate ideal size for sort order arrow + float w_arrow = 0.0f; + float w_sort_text = 0.0f; + bool sort_arrow = false; + char sort_order_suf[4] = ""; + const float ARROW_SCALE = 0.65f; + if ((table->Flags & ImGuiTableFlags_Sortable) && !(column->Flags & ImGuiTableColumnFlags_NoSort)) + { + w_arrow = ImTrunc(g.FontSize * ARROW_SCALE + g.Style.FramePadding.x); + if (column->SortOrder != -1) + sort_arrow = true; + if (column->SortOrder > 0) + { + ImFormatString(sort_order_suf, IM_COUNTOF(sort_order_suf), "%d", column->SortOrder + 1); + w_sort_text = g.Style.ItemInnerSpacing.x + CalcTextSize(sort_order_suf).x; + } + } + + // We feed our unclipped width to the column without writing on CursorMaxPos, so that column is still considered for merging. + float max_pos_x = label_pos.x + label_size.x + w_sort_text + w_arrow; + column->ContentMaxXHeadersUsed = ImMax(column->ContentMaxXHeadersUsed, sort_arrow ? cell_r.Max.x : ImMin(max_pos_x, cell_r.Max.x)); + column->ContentMaxXHeadersIdeal = ImMax(column->ContentMaxXHeadersIdeal, max_pos_x); + + // Keep header highlighted when context menu is open. + ImGuiID id = window->GetID(label); + ImRect bb(cell_r.Min.x, cell_r.Min.y, cell_r.Max.x, ImMax(cell_r.Max.y, cell_r.Min.y + label_height + g.Style.CellPadding.y * 2.0f)); + ItemSize(ImVec2(0.0f, label_height)); // Don't declare unclipped width, it'll be fed ContentMaxPosHeadersIdeal + if (!ItemAdd(bb, id)) + return; + + //GetForegroundDrawList()->AddRect(cell_r.Min, cell_r.Max, IM_COL32(255, 0, 0, 255)); // [DEBUG] + //GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 0, 0, 255)); // [DEBUG] + + // Using AllowOverlap mode because we cover the whole cell, and we want user to be able to submit subsequent items. + const bool highlight = (table->HighlightColumnHeader == column_n); + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_AllowOverlap); + if (held || hovered || highlight) + { + const ImU32 col = GetColorU32(held ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + //RenderFrame(bb.Min, bb.Max, col, false, 0.0f); + TableSetBgColor(ImGuiTableBgTarget_CellBg, col, table->CurrentColumn); + } + else + { + // Submit single cell bg color in the case we didn't submit a full header row + if ((table->RowFlags & ImGuiTableRowFlags_Headers) == 0) + TableSetBgColor(ImGuiTableBgTarget_CellBg, GetColorU32(ImGuiCol_TableHeaderBg), table->CurrentColumn); + } + RenderNavCursor(bb, id, ImGuiNavRenderCursorFlags_Compact, 0.0f); + if (held) + table->HeldHeaderColumn = (ImGuiTableColumnIdx)column_n; + window->DC.CursorPos.y -= g.Style.ItemSpacing.y * 0.5f; + + // Drag and drop to re-order columns. + // FIXME-TABLE: Scroll request while reordering a column and it lands out of the scrolling zone. + if (held && (table->Flags & ImGuiTableFlags_Reorderable) && IsMouseDragging(0) && !g.DragDropActive) + { + // - While moving a column it will jump on the other side of the mouse, so we also test for MouseDelta.x + // - We need to handle reordering across hidden columns. + // In the configuration below, moving C to the right of E will lead to: + // ... C [D] E ---> ... [D] E C (Column name/index) + // ... 2 3 4 ... 2 3 4 (Display order) + // - The other constraints are enforced by TableQueueSetColumnDisplayOrder() which might early out. + table->InstanceInteracted = table->InstanceCurrent; + if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < cell_r.Min.x) + if (ImGuiTableColumn* prev_column = (column->PrevEnabledColumn != -1) ? &table->Columns[column->PrevEnabledColumn] : NULL) + TableQueueSetColumnDisplayOrder(table, column_n, prev_column->DisplayOrder); + if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > cell_r.Max.x) + if (ImGuiTableColumn* next_column = (column->NextEnabledColumn != -1) ? &table->Columns[column->NextEnabledColumn] : NULL) + TableQueueSetColumnDisplayOrder(table, column_n, next_column->DisplayOrder); + } + + // Sort order arrow + // - Only clip label for a visible arrow. Auto-fit still accounts for a possible arrow, but when + // manually sized smaller we don't clip the label for the sake of an arrow that isn't displayed. + const float ellipsis_max = ImMax(cell_r.Max.x - (sort_arrow ? w_arrow + w_sort_text : 0.0f), label_pos.x); + if ((table->Flags & ImGuiTableFlags_Sortable) && !(column->Flags & ImGuiTableColumnFlags_NoSort)) + { + if (column->SortOrder != -1) + { + float x = ImMax(cell_r.Min.x, cell_r.Max.x - w_arrow - w_sort_text); + float y = label_pos.y; + if (column->SortOrder > 0) + { + PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text, 0.70f)); + RenderText(ImVec2(x + g.Style.ItemInnerSpacing.x, y), sort_order_suf); + PopStyleColor(); + x += w_sort_text; + } + RenderArrow(window->DrawList, ImVec2(x, y), GetColorU32(ImGuiCol_Text), column->SortDirection == ImGuiSortDirection_Ascending ? ImGuiDir_Up : ImGuiDir_Down, ARROW_SCALE); + } + + // Handle clicking on column header to adjust Sort Order + if (pressed && table->ReorderColumn != column_n) + { + ImGuiSortDirection sort_direction = TableGetColumnNextSortDirection(column); + TableSetColumnSortDirection(column_n, sort_direction, g.IO.KeyShift); + } + } + + // Render clipped label. Clipping here ensure that in the majority of situations, all our header cells will + // be merged into a single draw call. + //window->DrawList->AddCircleFilled(ImVec2(ellipsis_max, label_pos.y), 40, IM_COL32_WHITE); + RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, bb.Max.y), ellipsis_max, label, label_end, &label_size); + + const bool text_clipped = label_size.x > (ellipsis_max - label_pos.x); + if (text_clipped && hovered && g.ActiveId == 0) + SetItemTooltip("%.*s", (int)(label_end - label), label); + + // We don't use BeginPopupContextItem() because we want the popup to stay up even after the column is hidden + if (IsPopupOpenRequestForItem(ImGuiPopupFlags_None, id)) + TableOpenContextMenu(column_n); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); +} + +// Unlike TableHeadersRow() it is not expected that you can reimplement or customize this with custom widgets. +// FIXME: No hit-testing/button on the angled header. +void ImGui::TableAngledHeadersRow() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + ImGuiTableTempData* temp_data = table->TempData; + temp_data->AngledHeadersRequests.resize(0); + temp_data->AngledHeadersRequests.reserve(table->ColumnsEnabledCount); + + // Which column needs highlight? + const ImGuiID row_id = GetID("##AngledHeaders"); + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + int highlight_column_n = (table->LastHeldHeaderColumn != -1) ? table->LastHeldHeaderColumn : table->HighlightColumnHeader; + if (highlight_column_n == -1 && table->HoveredColumnBody != -1) + if (table_instance->HoveredRowLast == 0 && table->HoveredColumnBorder == -1 && (g.ActiveId == 0 || g.ActiveId == row_id || (table->IsActiveIdInTable || g.DragDropActive))) + highlight_column_n = table->HoveredColumnBody; + + // Build up request + ImU32 col_header_bg = GetColorU32(ImGuiCol_TableHeaderBg); + ImU32 col_text = GetColorU32(ImGuiCol_Text); + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + if ((column->Flags & ImGuiTableColumnFlags_AngledHeader) == 0) // Note: can't rely on ImGuiTableColumnFlags_IsVisible test here. + continue; + ImGuiTableHeaderData request = { (ImGuiTableColumnIdx)column_n, col_text, col_header_bg, (column_n == highlight_column_n) ? GetColorU32(ImGuiCol_Header) : 0 }; + temp_data->AngledHeadersRequests.push_back(request); + } + + // Render row + TableAngledHeadersRowEx(row_id, g.Style.TableAngledHeadersAngle, 0.0f, temp_data->AngledHeadersRequests.Data, temp_data->AngledHeadersRequests.Size); +} + +// Important: data must be fed left to right +void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label_width, const ImGuiTableHeaderData* data, int data_count) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + ImGuiWindow* window = g.CurrentWindow; + ImDrawList* draw_list = window->DrawList; + IM_ASSERT_USER_ERROR_RET(table != NULL, "Call should only be done while in BeginTable() scope!"); + IM_ASSERT(table->CurrentRow == -1 && "Must be first row"); + + if (max_label_width == 0.0f) + max_label_width = TableGetHeaderAngledMaxLabelWidth(); + + // Angle argument expressed in (-IM_PI/2 .. +IM_PI/2) as it is easier to think about for user. + const bool flip_label = (angle < 0.0f); + angle -= IM_PI * 0.5f; + const float cos_a = ImCos(angle); + const float sin_a = ImSin(angle); + const float label_cos_a = flip_label ? ImCos(angle + IM_PI) : cos_a; + const float label_sin_a = flip_label ? ImSin(angle + IM_PI) : sin_a; + const ImVec2 unit_right = ImVec2(cos_a, sin_a); + + // Calculate our base metrics and set angled headers data _before_ the first call to TableNextRow() + // FIXME-STYLE: Would it be better for user to submit 'max_label_width' or 'row_height' ? One can be derived from the other. + const float header_height = g.FontSize + g.Style.CellPadding.x * 2.0f; + const float row_height = ImTrunc(ImFabs(ImRotate(ImVec2(max_label_width, flip_label ? +header_height : -header_height), cos_a, sin_a).y)); + table->AngledHeadersHeight = row_height; + table->AngledHeadersSlope = (sin_a != 0.0f) ? (cos_a / sin_a) : 0.0f; + const ImVec2 header_angled_vector = unit_right * (row_height / -sin_a); // vector from bottom-left to top-left, and from bottom-right to top-right + + // Declare row, override and draw our own background + // FIXME-TABLE: Generally broken when overlapping frozen columns limit. + TableNextRow(ImGuiTableRowFlags_Headers, row_height); + TableNextColumn(); + const ImRect row_r(table->WorkRect.Min.x, table->BgClipRect.Min.y, table->WorkRect.Max.x, table->RowPosY2); + table->DrawSplitter->SetCurrentChannel(draw_list, TABLE_DRAW_CHANNEL_BG0); + float clip_rect_min_x = table->BgClipRect.Min.x; + if (table->FreezeColumnsCount > 0) + clip_rect_min_x = ImMax(clip_rect_min_x, table->Columns[table->DisplayOrderToIndex[table->FreezeColumnsCount - 1]].MaxX); + TableSetBgColor(ImGuiTableBgTarget_RowBg0, 0); // Cancel + PushClipRect(table->BgClipRect.Min, table->BgClipRect.Max, false); // Span all columns + draw_list->AddRectFilled(ImVec2(table->BgClipRect.Min.x, row_r.Min.y), ImVec2(table->BgClipRect.Max.x, row_r.Max.y), GetColorU32(ImGuiCol_TableHeaderBg, 0.25f)); // FIXME-STYLE: Change row background with an arbitrary color. + PushClipRect(ImVec2(clip_rect_min_x, table->BgClipRect.Min.y), table->BgClipRect.Max, true); // Span all columns + + ButtonBehavior(row_r, row_id, NULL, NULL); + KeepAliveID(row_id); + + const float ascent_scaled = g.FontBaked->Ascent * g.FontBakedScale; // FIXME: Standardize those scaling factors better + const float line_off_for_ascent_x = (ImMax((g.FontSize - ascent_scaled) * 0.5f, 0.0f) / -sin_a) * (flip_label ? -1.0f : 1.0f); + const ImVec2 padding = g.Style.CellPadding; // We will always use swapped component + const ImVec2 align = g.Style.TableAngledHeadersTextAlign; + + // Draw background and labels in first pass, then all borders. + float max_x = -FLT_MAX; + for (int pass = 0; pass < 2; pass++) + for (int order_n = 0; order_n < data_count; order_n++) + { + const ImGuiTableHeaderData* request = &data[order_n]; + const int column_n = request->Index; + ImGuiTableColumn* column = &table->Columns[column_n]; + + ImVec2 bg_shape[4]; + bg_shape[0] = ImVec2(column->MaxX, row_r.Max.y); + bg_shape[1] = ImVec2(column->MinX, row_r.Max.y); + bg_shape[2] = bg_shape[1] + header_angled_vector; + bg_shape[3] = bg_shape[0] + header_angled_vector; + if (pass == 0) + { + // Draw shape + draw_list->AddQuadFilled(bg_shape[0], bg_shape[1], bg_shape[2], bg_shape[3], request->BgColor0); + draw_list->AddQuadFilled(bg_shape[0], bg_shape[1], bg_shape[2], bg_shape[3], request->BgColor1); // Optional highlight + max_x = ImMax(max_x, bg_shape[3].x); + + // Draw label + // - First draw at an offset where RenderTextXXX() function won't meddle with applying current ClipRect, then transform to final offset. + // - Handle multiple lines manually, as we want each lines to follow on the horizontal border, rather than see a whole block rotated. + const char* label_name = TableGetColumnName(table, column_n); + const char* label_name_end = FindRenderedTextEnd(label_name); + const float line_off_step_x = (g.FontSize / -sin_a); + const int label_lines = ImTextCountLines(label_name, label_name_end); + + // Left<>Right alignment + float line_off_curr_x = flip_label ? (label_lines - 1) * line_off_step_x : 0.0f; + float line_off_for_align_x = ImFloor(ImMax((((column->MaxX - column->MinX) - padding.x * 2.0f) - (label_lines * line_off_step_x)), 0.0f) * align.x); + line_off_curr_x += line_off_for_align_x - line_off_for_ascent_x; + + // Register header width + column->ContentMaxXHeadersUsed = column->ContentMaxXHeadersIdeal = column->WorkMinX + ImCeil(label_lines * line_off_step_x - line_off_for_align_x); + + while (label_name < label_name_end) + { + const char* label_name_eol = strchr(label_name, '\n'); + if (label_name_eol == NULL) + label_name_eol = label_name_end; + + // FIXME: Individual line clipping for right-most column is broken for negative angles. + ImVec2 label_size = CalcTextSize(label_name, label_name_eol); + float clip_width = max_label_width - padding.y; // Using padding.y*2.0f would be symmetrical but hide more text. + float clip_height = ImMin(label_size.y, column->ClipRect.Max.x - column->WorkMinX - line_off_curr_x); + ImRect clip_r(window->ClipRect.Min, window->ClipRect.Min + ImVec2(clip_width, clip_height)); + int vtx_idx_begin = draw_list->_VtxCurrentIdx; + PushStyleColor(ImGuiCol_Text, request->TextColor); + RenderTextEllipsis(draw_list, clip_r.Min, clip_r.Max, clip_r.Max.x, label_name, label_name_eol, &label_size); + PopStyleColor(); + int vtx_idx_end = draw_list->_VtxCurrentIdx; + + // Up<>Down alignment + const float available_space = ImMax(clip_width - label_size.x + ImAbs(padding.x * cos_a) * 2.0f - ImAbs(padding.y * sin_a) * 2.0f, 0.0f); + const float vertical_offset = available_space * align.y * (flip_label ? -1.0f : 1.0f); + + // Rotate and offset label + ImVec2 pivot_in = ImVec2(window->ClipRect.Min.x - vertical_offset, window->ClipRect.Min.y + label_size.y); + ImVec2 pivot_out = ImVec2(column->WorkMinX, row_r.Max.y); + line_off_curr_x += flip_label ? -line_off_step_x : line_off_step_x; + pivot_out += unit_right * padding.y; + if (flip_label) + pivot_out += unit_right * (clip_width - ImMax(0.0f, clip_width - label_size.x)); + pivot_out.x += flip_label ? line_off_curr_x + line_off_step_x : line_off_curr_x; + ShadeVertsTransformPos(draw_list, vtx_idx_begin, vtx_idx_end, pivot_in, label_cos_a, label_sin_a, pivot_out); // Rotate and offset + //if (g.IO.KeyShift) { ImDrawList* fg_dl = GetForegroundDrawList(); vtx_idx_begin = fg_dl->_VtxCurrentIdx; fg_dl->AddRect(clip_r.Min, clip_r.Max, IM_COL32(0, 255, 0, 255), 0.0f, 0, 1.0f); ShadeVertsTransformPos(fg_dl, vtx_idx_begin, fg_dl->_VtxCurrentIdx, pivot_in, label_cos_a, label_sin_a, pivot_out); } + + label_name = label_name_eol + 1; + } + } + if (pass == 1) + { + // Draw border + draw_list->AddLine(bg_shape[0], bg_shape[3], TableGetColumnBorderCol(table, order_n, column_n)); + } + } + PopClipRect(); + PopClipRect(); + table->TempData->AngledHeadersExtraWidth = ImMax(0.0f, max_x - table->Columns[table->RightMostEnabledColumn].MaxX); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Context Menu +//------------------------------------------------------------------------- +// - TableOpenContextMenu() [Internal] +// - TableBeginContextMenuPopup() [Internal] +// - TableDrawDefaultContextMenu() [Internal] +//------------------------------------------------------------------------- + +// Use -1 to open menu not specific to a given column. +void ImGui::TableOpenContextMenu(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (column_n == -1 && table->CurrentColumn != -1) // When called within a column automatically use this one (for consistency) + column_n = table->CurrentColumn; + if (column_n == table->ColumnsCount) // To facilitate using with TableGetHoveredColumn() + column_n = -1; + IM_ASSERT(column_n >= -1 && column_n < table->ColumnsCount); + if (table->Flags & (ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable)) + { + table->IsContextPopupOpen = true; + table->ContextPopupColumn = (ImGuiTableColumnIdx)column_n; + table->InstanceInteracted = table->InstanceCurrent; + const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID); + OpenPopupEx(context_menu_id, ImGuiPopupFlags_None); + } +} + +bool ImGui::TableBeginContextMenuPopup(ImGuiTable* table) +{ + if (!table->IsContextPopupOpen || table->InstanceCurrent != table->InstanceInteracted) + return false; + const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID); + if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings)) + return true; + table->IsContextPopupOpen = false; + return false; +} + +// FIXME: Copied from MenuItem() for the purpose of being able to pass _SelectOnRelease (#9312) +static bool MenuItemForColumnReorder(const char* label, bool selected, bool enabled) +{ + using namespace ImGui; + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + ImVec2 label_size = CalcTextSize(label, NULL, true); + ImGuiMenuColumns* offsets = &window->DC.MenuColumns; + float checkmark_w = IM_TRUNC(g.FontSize * 1.20f); + float min_w = offsets->DeclColumns(0.0f, label_size.x, 0.0f, checkmark_w); // Feedback for next frame + float stretch_w = ImMax(0.0f, GetContentRegionAvail().x - min_w); + ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + + ImGuiID id = GetID(label); + ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_SelectOnRelease | ImGuiSelectableFlags_SpanAvailWidth; + if (g.ActiveId == id) + selectable_flags |= ImGuiSelectableFlags_Highlight; // Stays highlighted while dragging. + const bool has_been_moved = (g.ActiveId == id) && g.ActiveIdHasBeenEditedBefore; // But disable toggling once moved. + + BeginDisabled(!enabled); // Don't use ImGuiSelectableFlags_Disabled so that Check mark is also affected. + bool ret = Selectable(label, false, selectable_flags, ImVec2(min_w, label_size.y)) && !has_been_moved; // Can't use IsMouseDragging(0) as button is released already. + if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) && selected) + RenderCheckMark(window->DrawList, text_pos + ImVec2(offsets->OffsetMark + stretch_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(ImGuiCol_Text), g.FontSize * 0.866f); + EndDisabled(); + + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0)); + return ret; +} + +// Output context menu into current window (generally a popup) +// FIXME-TABLE: Ideally this should be writable by the user. Full programmatic access to that data? +// Sections to display are pulled from 'flags_for_section_to_display', which is typically == table->Flags. +// - ImGuiTableFlags_Resizable -> display Sizing menu items +// - ImGuiTableFlags_Reorderable -> display "Reset Order" +////- ImGuiTableFlags_Sortable -> display sorting options (disabled) +// - ImGuiTableFlags_Hideable -> display columns visibility menu items +// It means if you have a custom context menus you can call this section and omit some sections, and add your own. +void ImGui::TableDrawDefaultContextMenu(ImGuiTable* table, ImGuiTableFlags flags_for_section_to_display) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + bool want_separator = false; + const int context_column_n = (table->ContextPopupColumn >= 0 && table->ContextPopupColumn < table->ColumnsCount) ? table->ContextPopupColumn : -1; + ImGuiTableColumn* context_column = (context_column_n != -1) ? &table->Columns[context_column_n] : NULL; + + // Sizing + if (flags_for_section_to_display & ImGuiTableFlags_Resizable) + { + if (context_column != NULL) + { + const bool can_resize = !(context_column->Flags & ImGuiTableColumnFlags_NoResize) && context_column->IsEnabled; + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableSizeOne), NULL, false, can_resize)) // "###SizeOne" + TableSetColumnWidthAutoSingle(table, context_column_n); + } + + const char* size_all_desc; + if (table->ColumnsEnabledFixedCount == table->ColumnsEnabledCount && (table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame) + size_all_desc = LocalizeGetMsg(ImGuiLocKey_TableSizeAllFit); // "###SizeAll" All fixed + else + size_all_desc = LocalizeGetMsg(ImGuiLocKey_TableSizeAllDefault); // "###SizeAll" All stretch or mixed + if (MenuItem(size_all_desc, NULL)) + TableSetColumnWidthAutoAll(table); + want_separator = true; + } + + // Reset Order/Visibility etc. + if (flags_for_section_to_display & (ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable)) + if (BeginMenu(LocalizeGetMsg(ImGuiLocKey_TableReset))) + { + //if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableResetAll))) // FIXME: Hiding because altering Sort Order + requesting auto-fit simultaneously has a tendency to exhibit a sizing glitch. + // table->IsResetAllRequest = true; + if (flags_for_section_to_display & ImGuiTableFlags_Reorderable) + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableResetOrder), NULL, false, !table->IsDefaultDisplayOrder)) // PS: cannot be hidden because it would mess with drag reordering. + table->IsResetDisplayOrderRequest = true; + if (flags_for_section_to_display & ImGuiTableFlags_Hideable) + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableResetVisibility), NULL, false, !table->IsDefaultVisibility)) + table->IsResetVisibilityRequest = true; + EndMenu(); + } + + // Sorting + // (modify TableOpenContextMenu() to add _Sortable flag if enabling this) +#if 0 + if ((flags_for_section_to_display & ImGuiTableFlags_Sortable) && column != NULL && (column->Flags & ImGuiTableColumnFlags_NoSort) == 0) + { + if (want_separator) + Separator(); + want_separator = true; + + bool append_to_sort_specs = g.IO.KeyShift; + if (MenuItem("Sort in Ascending Order", NULL, column->SortOrder != -1 && column->SortDirection == ImGuiSortDirection_Ascending, (column->Flags & ImGuiTableColumnFlags_NoSortAscending) == 0)) + TableSetColumnSortDirection(table, column_n, ImGuiSortDirection_Ascending, append_to_sort_specs); + if (MenuItem("Sort in Descending Order", NULL, column->SortOrder != -1 && column->SortDirection == ImGuiSortDirection_Descending, (column->Flags & ImGuiTableColumnFlags_NoSortDescending) == 0)) + TableSetColumnSortDirection(table, column_n, ImGuiSortDirection_Descending, append_to_sort_specs); + } +#endif + + // Hiding / Visibility + if (flags_for_section_to_display & ImGuiTableFlags_Hideable) + { + if (want_separator) + Separator(); + want_separator = true; + + // While reordering: we calculate min/max allowed range once here so we can avoid a O(N log N) in the loop (because the query itself does a sweep scan). + // This assume that reordering constraints output a single range, otherwise would need to either call TableGetMaxDisplayOrderAllowed() for each item below, or cache this once per frame into columns. + const bool is_reordering = (g.ActiveId != 0 && g.ActiveIdWindow == g.CurrentWindow && table->ReorderColumn != -1 && g.ActiveIdHasBeenEditedBefore); // FIXME: This is a bit of a hack. + const int reorder_src_order = is_reordering ? table->Columns[table->ReorderColumn].DisplayOrder : -1; + const int reorder_min_order = is_reordering ? TableGetMaxDisplayOrderAllowed(table, reorder_src_order, 0) : 0; + const int reorder_max_order = is_reordering ? TableGetMaxDisplayOrderAllowed(table, reorder_src_order, table->ColumnsCount - 1) : table->ColumnsCount - 1; + PushItemFlag(ImGuiItemFlags_AutoClosePopups, false); + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->Flags & ImGuiTableColumnFlags_Disabled) + continue; + + const char* name = TableGetColumnName(table, column_n); + if (name == NULL || name[0] == 0) + name = ""; + + // Make sure we can't hide the last active column + bool menu_item_enabled = (column->Flags & ImGuiTableColumnFlags_NoHide) ? false : true; + if (column->IsUserEnabled && table->ColumnsEnabledCount <= 1) + menu_item_enabled = false; + if (is_reordering && (column->DisplayOrder < reorder_min_order || column->DisplayOrder > reorder_max_order)) + menu_item_enabled = false; + if (MenuItemForColumnReorder(name, column->IsUserEnabled, menu_item_enabled)) + column->IsUserEnabledNextFrame = !column->IsUserEnabled; + + // Drag to reorder + // FIXME: It is currently not possible to reorder columns marked with ImGuiTableColumnFlags_NoHide. + if (IsItemActive() && IsMouseDragging(0) && g.ActiveIdSource == ImGuiInputSource_Mouse && (table->Flags & ImGuiTableFlags_Reorderable)) + { + g.ActiveIdHasBeenEditedBefore = true; // Disable toggle in MenuItemForColumnReorder() + start dimming to display allowed reorder targets. + table->ReorderColumn = (ImGuiTableColumnIdx)column_n; + if (!IsItemHovered()) + { + int reorder_dir = (g.IO.MousePos.y < (g.LastItemData.Rect.Min.y + g.LastItemData.Rect.Max.y) * 0.5f) ? -1 : +1; + float reorder_amount = (reorder_dir < 0 ? g.LastItemData.Rect.Min.y - g.IO.MousePos.y : g.IO.MousePos.y - g.LastItemData.Rect.Max.y) / g.LastItemData.Rect.GetHeight(); + int dst_order = column->DisplayOrder + (int)ImCeil(reorder_amount) * reorder_dir; // Estimated target order, will be validated and clamped. + TableQueueSetColumnDisplayOrder(table, column_n, dst_order); + } + } + } + PopItemFlag(); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Settings (.ini data) +//------------------------------------------------------------------------- +// FIXME: The binding/finding/creating flow are too confusing. +//------------------------------------------------------------------------- +// - TableSettingsInit() [Internal] +// - TableSettingsCalcChunkSize() [Internal] +// - TableSettingsCreate() [Internal] +// - TableSettingsFindByID() [Internal] +// - TableGetBoundSettings() [Internal] +// - TableResetSettings() +// - TableSaveSettings() [Internal] +// - TableLoadSettings() [Internal] +// - TableLoadSettingsForColumns() [Internal] +// - TableSettingsHandler_ClearAll() [Internal] +// - TableSettingsHandler_ApplyAll() [Internal] +// - TableSettingsHandler_ReadOpen() [Internal] +// - TableSettingsHandler_ReadLine() [Internal] +// - TableSettingsHandler_WriteAll() [Internal] +// - TableSettingsInstallHandler() [Internal] +//------------------------------------------------------------------------- +// [Init] 1: TableSettingsHandler_ReadXXXX() Load and parse .ini file into TableSettings. +// [Main] 2: TableLoadSettings() When table is created, bind Table to TableSettings, serialize TableSettings data into Table. +// [Main] 3: TableSaveSettings() When table properties are modified, serialize Table data into bound or new TableSettings, mark .ini as dirty. +// [Main] 4: TableSettingsHandler_WriteAll() When .ini file is dirty (which can come from other source), save TableSettings into .ini file. +//------------------------------------------------------------------------- + +// Clear and initialize empty settings instance +static void TableSettingsInit(ImGuiTableSettings* settings, ImGuiID id, int columns_count, int columns_count_max) +{ + IM_PLACEMENT_NEW(settings) ImGuiTableSettings(); + ImGuiTableColumnSettings* settings_column = settings->GetColumnSettings(); + for (int n = 0; n < columns_count_max; n++, settings_column++) + IM_PLACEMENT_NEW(settings_column) ImGuiTableColumnSettings(); + settings->ID = id; + settings->ColumnsCount = (ImGuiTableColumnIdx)columns_count; + settings->ColumnsCountMax = (ImGuiTableColumnIdx)columns_count_max; + settings->WantApply = true; +} + +static size_t TableSettingsCalcChunkSize(int columns_count) +{ + return sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings); +} + +ImGuiTableSettings* ImGui::TableSettingsCreate(ImGuiID id, int columns_count) +{ + ImGuiContext& g = *GImGui; + if (ImGuiTableSettings* settings = TableSettingsFindByID(id)) + { + if (settings->ColumnsCountMax >= columns_count) + { + TableSettingsInit(settings, id, columns_count, settings->ColumnsCountMax); // Recycle + return settings; + } + settings->ID = 0; // Invalidate storage, we won't fit because of a count change + } + ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(TableSettingsCalcChunkSize(columns_count)); + TableSettingsInit(settings, id, columns_count, columns_count); + return settings; +} + +// Find existing settings +ImGuiTableSettings* ImGui::TableSettingsFindByID(ImGuiID id) +{ + // FIXME-OPT: Might want to store a lookup map for this? + ImGuiContext& g = *GImGui; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + if (settings->ID == id) + return settings; + return NULL; +} + +// Get settings for a given table, NULL if none +ImGuiTableSettings* ImGui::TableGetBoundSettings(ImGuiTable* table) +{ + if (table->SettingsOffset == -1) + return NULL; + ImGuiContext& g = *GImGui; + ImGuiTableSettings* settings = g.SettingsTables.ptr_from_offset(table->SettingsOffset); + IM_ASSERT(settings->ID == table->ID); + return settings; +} + +// Restore initial state of table (with or without saved settings) +void ImGui::TableResetSettings(ImGuiTable* table) +{ + table->IsInitializing = table->IsSettingsDirty = true; + table->IsResetAllRequest = false; + table->IsSettingsRequestLoad = false; // Don't reload from ini + table->SettingsLoadedFlags = ImGuiTableFlags_None; // Mark as nothing loaded so our initialized data becomes authoritative +} + +void ImGui::TableSaveSettings(ImGuiTable* table) +{ + table->IsSettingsDirty = false; + if (table->Flags & ImGuiTableFlags_NoSavedSettings) + return; + + // Bind or create settings data + ImGuiContext& g = *GImGui; + ImGuiTableSettings* settings = TableGetBoundSettings(table); + if (settings != NULL && table->ColumnsCount > settings->ColumnsCountMax) + { + settings->ID = 0; // Invalidate storage, we won't fit because of a count change + settings = NULL; + } + if (settings == NULL) + { + settings = TableSettingsCreate(table->ID, table->ColumnsCount); + table->SettingsOffset = g.SettingsTables.offset_from_ptr(settings); + } + settings->ColumnsCount = (ImGuiTableColumnIdx)table->ColumnsCount; + settings->LastUsedDate = g.SessionDate; + + // Serialize ImGuiTable/ImGuiTableColumn into ImGuiTableSettings/ImGuiTableColumnSettings + IM_ASSERT(settings->ID == table->ID); + IM_ASSERT(settings->ColumnsCount == table->ColumnsCount && settings->ColumnsCountMax >= settings->ColumnsCount); + ImGuiTableColumn* column = table->Columns.Data; + ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings(); + + bool save_ref_scale = false; + settings->SaveFlags = ImGuiTableFlags_None; + for (int n = 0; n < table->ColumnsCount; n++, column++, column_settings++) + { + const float width_or_weight = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? column->StretchWeight : column->WidthRequest; + column_settings->ID = column->ID; + column_settings->WidthOrWeight = width_or_weight; + column_settings->Index = (ImGuiTableColumnIdx)n; + column_settings->DisplayOrder = column->DisplayOrder; + column_settings->SortOrder = column->SortOrder; + column_settings->SortDirection = column->SortDirection; + column_settings->IsEnabled = column->IsUserEnabled; + column_settings->IsStretch = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? 1 : 0; + if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) == 0) + save_ref_scale = true; + + // We skip saving some data in the .ini file when they are unnecessary to restore our state. + // Note that fixed width where initial width was derived from auto-fit will always be saved as InitStretchWeightOrWidth will be 0.0f. + // FIXME-TABLE: We don't have logic to easily compare SortOrder to DefaultSortOrder yet so it's always saved when present. + if (width_or_weight != column->InitStretchWeightOrWidth) + settings->SaveFlags |= ImGuiTableFlags_Resizable; + if (column->DisplayOrder != n) + settings->SaveFlags |= ImGuiTableFlags_Reorderable; + if (column->SortOrder != -1) + settings->SaveFlags |= ImGuiTableFlags_Sortable; + if (column->IsUserEnabled != ((column->Flags & ImGuiTableColumnFlags_DefaultHide) == 0)) + settings->SaveFlags |= ImGuiTableFlags_Hideable; + } + settings->SaveFlags &= table->Flags; + settings->RefScale = save_ref_scale ? table->RefScale : 0.0f; + + MarkIniSettingsDirty(); +} + +void ImGui::TableLoadSettings(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + if (table->Flags & ImGuiTableFlags_NoSavedSettings) + { + table->IsSettingsRequestLoad = false; // Done + return; + } + + // Bind settings + ImGuiTableSettings* settings; + if (table->SettingsOffset == -1) + { + settings = TableSettingsFindByID(table->ID); + if (settings == NULL) + return; + if (settings->ColumnsCount != table->ColumnsCount) // Allow settings if columns count changed. We could otherwise decide to return... + table->IsSettingsDirty = true; + table->SettingsOffset = g.SettingsTables.offset_from_ptr(settings); + } + else + { + settings = TableGetBoundSettings(table); + } + + table->SettingsLoadedFlags = settings->SaveFlags; + table->RefScale = settings->RefScale; + settings->LastUsedDate = g.SessionDate; + // TableUpdateLayout() will then call TableLoadSettingsForColumns() to apply the data. +} + +// NB: This was written to be similar to the logic in TableReconcileColumns(). +void ImGui::TableLoadSettingsForColumns(ImGuiTable* table) +{ + for (ImGuiTableColumn& column : table->Columns) + column.IsLoadedSettings = false; + ImGuiTableSettings* settings = TableGetBoundSettings(table); + if (settings == NULL) + return; + + table->SettingsLoadedFlags |= ImGuiTableFlags_Reorderable; // We handle above in code above. + + // Serialize ImGuiTableSettings/ImGuiTableColumnSettings into ImGuiTable/ImGuiTableColumn + ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings(); + + // Fast path + int matches = 0; + for (int n = 0; n < table->ColumnsCount; n++) + { + if (n >= settings->ColumnsCount || column_settings[n].ID != table->Columns[n].ID) + break; + TableLoadSettingsForColumn(&table->Columns[n], &column_settings[n], settings->SaveFlags); + matches++; + } + if (matches == settings->ColumnsCount) + return; + const int settings_start_n = matches; // Small optimization + for (int n = settings_start_n; n < settings->ColumnsCount; n++) + column_settings[n].IsLoaded = false; + + // Find matches for named columns + for (ImGuiTableColumn& column : table->Columns) + if (column.ID != 0 && !column.IsLoadedSettings) + for (int n = settings_start_n; n < settings->ColumnsCount; n++) + if (column_settings[n].ID == column.ID && !column_settings[n].IsLoaded) + { + TableLoadSettingsForColumn(&column, &column_settings[n], settings->SaveFlags); + matches++; + break; + } + + // Remaining entries are matched sequentially + int dst_idx = 0; + for (int n = settings_start_n; n < settings->ColumnsCount; n++) + if (!column_settings[n].IsLoaded) + { + while (dst_idx < table->ColumnsCount && table->Columns[dst_idx].IsLoadedSettings) + dst_idx++; + if (dst_idx >= table->ColumnsCount) + break; + TableLoadSettingsForColumn(&table->Columns[dst_idx], &column_settings[n], settings->SaveFlags); + dst_idx++; + } +} + +void ImGui::TableLoadSettingsForColumn(ImGuiTableColumn* column, ImGuiTableColumnSettings* column_settings, ImGuiTableFlags load_flags) +{ + column->IsLoadedSettings = true; + column_settings->IsLoaded = true; + if (load_flags & ImGuiTableFlags_Resizable) + { + if (column_settings->IsStretch) + column->StretchWeight = column_settings->WidthOrWeight; + else + column->WidthRequest = column_settings->WidthOrWeight; + column->AutoFitQueue = 0x00; + } + if (load_flags & ImGuiTableFlags_Reorderable) + column->DisplayOrder = column_settings->DisplayOrder; + else + column->DisplayOrder = column_settings->Index; // Because default depends on previous Index, we need to set that up and cannot rely on TableInitColumnDefaults() + if ((load_flags & ImGuiTableFlags_Hideable) && column_settings->IsEnabled != -1) + column->IsUserEnabled = column->IsUserEnabledNextFrame = (column_settings->IsEnabled == 1); + column->SortOrder = column_settings->SortOrder; + column->SortDirection = column_settings->SortDirection; +} + +struct ImGuiTableFixDisplayOrderColumnData +{ + ImGuiTableColumnIdx Idx; + ImGuiTable* Table; // This is unfortunate but we don't have userdata in qsort api. +}; + +// Sort by DisplayOrder and then Index +static int IMGUI_CDECL TableFixDisplayOrderComparer(const void* lhs, const void* rhs) +{ + const ImGuiTable* table = ((const ImGuiTableFixDisplayOrderColumnData*)lhs)->Table; + const ImGuiTableColumnIdx lhs_idx = ((const ImGuiTableFixDisplayOrderColumnData*)lhs)->Idx; + const ImGuiTableColumnIdx rhs_idx = ((const ImGuiTableFixDisplayOrderColumnData*)rhs)->Idx; + // Assume ImGuiTableColumnIdx == signed short, to turn -1 into a large value so that it always sort after. + const int order_delta = ((unsigned short)table->Columns[lhs_idx].DisplayOrder - (unsigned short)table->Columns[rhs_idx].DisplayOrder); + return (order_delta > 0) ? +1 : (order_delta < 0) ? -1 : (lhs_idx > rhs_idx) ? +1 : -1; +} + +// Fix invalid display order data: compact values (0,1,3 -> 0,1,2); preserve relative order (0,3,1 -> 0,2,1); deduplicate (0,4,1,1 -> 0,3,1,2) +void ImGui::TableFixDisplayOrder(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + g.TempBuffer.reserve((int)(sizeof(ImGuiTableFixDisplayOrderColumnData) * table->ColumnsCount)); // FIXME: Maybe wrap those two lines as a helper. + ImGuiTableFixDisplayOrderColumnData* fdo_columns = (ImGuiTableFixDisplayOrderColumnData*)(void*)g.TempBuffer.Data; + for (int n = 0; n < table->ColumnsCount; n++) + { + fdo_columns[n].Idx = (ImGuiTableColumnIdx)n; + fdo_columns[n].Table = table; + } + ImQsort(fdo_columns, (size_t)table->ColumnsCount, sizeof(ImGuiTableFixDisplayOrderColumnData), TableFixDisplayOrderComparer); + for (int n = 0; n < table->ColumnsCount; n++) + table->Columns[fdo_columns[n].Idx].DisplayOrder = (ImGuiTableColumnIdx)n; + for (int n = 0; n < table->ColumnsCount; n++) + table->DisplayOrderToIndex[table->Columns[n].DisplayOrder] = (ImGuiTableColumnIdx)n; +} + +static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) + table->SettingsOffset = -1; + g.SettingsTables.clear(); +} + +static void TableSettingsHandler_Cleanup(ImGuiContext* ctx, ImGuiSettingsHandler*, ImGuiSettingsCleanupArgs* args) +{ + ImGuiContext& g = *ctx; + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) + table->SettingsOffset = -1; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + { + const bool is_valid = settings->LastUsedDate.IsValid(); + if (args->_DiscardOlderThanDate != 0 && settings->LastUsedDate.Unpack() < args->_DiscardOlderThanDate) + settings->ID = 0; + else if (args->DiscardWhenMissingDate && !is_valid) + settings->ID = 0; + else if (args->SetCurrentSessionDateToAll || (args->SetCurrentSessionDateWhenMissingDate && !is_valid)) + settings->LastUsedDate = g.SessionDate; + } +} + +// Apply to existing windows (if any) +static void TableSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) + { + table->IsSettingsRequestLoad = true; + table->SettingsOffset = -1; + } +} + +static void* TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name) +{ + // FIXME: As topology changes are allowed, strictly speaking a >= IMGUI_TABLE_MAX_COLUMNS tables stored in .ini file + // that was emitted with a higher max count could still be meaningful in some unlikely cases. + // We might want to use another MAX defined as (1<<(sizeof(ImGuiTableColumnIdx)*8-1))-1. + ImGuiID id = 0; + int columns_count = 0; + if (sscanf(name, "0x%08X,%d", &id, &columns_count) < 2 || columns_count <= 0 || columns_count >= IMGUI_TABLE_MAX_COLUMNS) + return NULL; + return ImGui::TableSettingsCreate(id, columns_count); +} + +static void TableSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line) +{ + // "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v" + ImGuiTableSettings* settings = (ImGuiTableSettings*)entry; + float f = 0.0f; + int column_n = 0, r = 0, n = 0; + + if (sscanf(line, "RefScale=%f", &f) == 1) { settings->RefScale = f; return; } + if (sscanf(line, "LastUsed=%d", &n) == 1) { settings->LastUsedDate = n; return; } + + if (sscanf(line, "Column %d%n", &column_n, &r) == 1) + { + if (column_n < 0 || column_n >= settings->ColumnsCount) + return; + line = ImStrSkipBlank(line + r); + char c = 0; + ImGuiTableColumnSettings* column = settings->GetColumnSettings() + column_n; + column->Index = (ImGuiTableColumnIdx)column_n; + if (sscanf(line, "UserID=0x%08X%n", (ImU32*)&n, &r)==1) { line = ImStrSkipBlank(line + r); } // FIXME-LEGACY: Removed 2025/11/12, was never properly set. + if (sscanf(line, "Width=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->WidthOrWeight = (float)n; column->IsStretch = 0; settings->SaveFlags |= ImGuiTableFlags_Resizable; } + if (sscanf(line, "Weight=%f%n", &f, &r) == 1) { line = ImStrSkipBlank(line + r); column->WidthOrWeight = f; column->IsStretch = 1; settings->SaveFlags |= ImGuiTableFlags_Resizable; } + if (sscanf(line, "Visible=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->IsEnabled = (ImU8)n; settings->SaveFlags |= ImGuiTableFlags_Hideable; } + if (sscanf(line, "Order=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->DisplayOrder = (ImGuiTableColumnIdx)n; settings->SaveFlags |= ImGuiTableFlags_Reorderable; } + if (sscanf(line, "Sort=%d%c%n", &n, &c, &r) == 2) { line = ImStrSkipBlank(line + r); column->SortOrder = (ImGuiTableColumnIdx)n; column->SortDirection = (c == '^') ? ImGuiSortDirection_Descending : ImGuiSortDirection_Ascending; settings->SaveFlags |= ImGuiTableFlags_Sortable; } + if (sscanf(line, "ID=0x%08X%n", (ImU32*)&n, &r) == 1) { line = ImStrSkipBlank(line + r); column->ID = (ImGuiID)n; } + } +} + +static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) +{ + ImGuiContext& g = *ctx; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + { + if (settings->ID == 0) // Skip ditched settings + continue; + + // TableSaveSettings() may clear some of those flags when we establish that the data can be stripped + // (e.g. Order was unchanged) + const bool save_size = (settings->SaveFlags & ImGuiTableFlags_Resizable) != 0; + const bool save_visible = (settings->SaveFlags & ImGuiTableFlags_Hideable) != 0; + const bool save_order = (settings->SaveFlags & ImGuiTableFlags_Reorderable) != 0; + const bool save_sort = (settings->SaveFlags & ImGuiTableFlags_Sortable) != 0; + // We need to save the [Table] entry even if all the bools are false, since this records a table with "default settings". + + buf->reserve(buf->size() + 30 + settings->ColumnsCount * 50); // ballpark reserve + buf->appendf("[%s][0x%08X,%d]\n", handler->TypeName, settings->ID, settings->ColumnsCount); + if (settings->RefScale != 0.0f) + buf->appendf("RefScale=%g\n", settings->RefScale); + ImGuiTableColumnSettings* column = settings->GetColumnSettings(); + for (int column_n = 0; column_n < settings->ColumnsCount; column_n++, column++) + { + // "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v" + bool save_column = save_size || save_visible || save_order || (save_sort && column->SortOrder != -1); + if (!save_column) + continue; + buf->appendf("Column %-2d", column_n); + if (save_size && column->IsStretch) { buf->appendf(" Weight=%.4f", column->WidthOrWeight); } + if (save_size && !column->IsStretch) { buf->appendf(" Width=%d", (int)column->WidthOrWeight); } + if (save_visible) { buf->appendf(" Visible=%d", column->IsEnabled); } + if (save_order) { buf->appendf(" Order=%d", column->DisplayOrder); } + if (save_sort && column->SortOrder != -1) { buf->appendf(" Sort=%d%c", column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? 'v' : '^'); } + if (column->ID != 0) { buf->appendf(" ID=0x%08X", column->ID); } + buf->append("\n"); + } + if (g.IO.ConfigIniSettingsSaveLastUsedDate) + if (int last_used_date = settings->LastUsedDate.Unpack()) + buf->appendf("LastUsed=%08d\n", last_used_date); + buf->append("\n"); + } +} + +void ImGui::TableSettingsAddSettingsHandler() +{ + ImGuiSettingsHandler ini_handler; + ini_handler.TypeName = "Table"; + ini_handler.TypeHash = ImHashStr("Table"); + ini_handler.ClearAllFn = TableSettingsHandler_ClearAll; + ini_handler.CleanupFn = TableSettingsHandler_Cleanup; + ini_handler.ReadOpenFn = TableSettingsHandler_ReadOpen; + ini_handler.ReadLineFn = TableSettingsHandler_ReadLine; + ini_handler.ApplyAllFn = TableSettingsHandler_ApplyAll; + ini_handler.WriteAllFn = TableSettingsHandler_WriteAll; + AddSettingsHandler(&ini_handler); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Garbage Collection +//------------------------------------------------------------------------- +// - TableRemove() [Internal] +// - TableGcCompactTransientBuffers() [Internal] +// - TableGcCompactSettings() [Internal] +//------------------------------------------------------------------------- + +// Remove Table data (currently only used by TestEngine) +void ImGui::TableRemove(ImGuiTable* table) +{ + //IMGUI_DEBUG_PRINT("TableRemove() id=0x%08X\n", table->ID); + ImGuiContext& g = *GImGui; + int table_idx = g.Tables.GetIndex(table); + //memset(table->RawData.Data, 0, table->RawData.size_in_bytes()); + //memset(table, 0, sizeof(ImGuiTable)); + g.Tables.Remove(table->ID, table); + g.TablesLastTimeActive[table_idx] = -1.0f; +} + +// Free up/compact internal Table buffers for when it gets unused +void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table) +{ + //IMGUI_DEBUG_PRINT("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID); + ImGuiContext& g = *GImGui; + IM_ASSERT(table->MemoryCompacted == false); + table->SortSpecs.Specs = NULL; + table->SortSpecsMulti.clear(); + table->IsSortSpecsDirty = true; // FIXME: In theory shouldn't have to leak into user performing a sort on resume. + table->ColumnsNames.clear(); + table->MemoryCompacted = true; + for (int n = 0; n < table->ColumnsCount; n++) + table->Columns[n].NameOffset = -1; + g.TablesLastTimeActive[g.Tables.GetIndex(table)] = -1.0f; +} + +void ImGui::TableGcCompactTransientBuffers(ImGuiTableTempData* temp_data) +{ + temp_data->AngledHeadersRequests.clear(); + temp_data->DrawSplitter.ClearFreeMemory(); + temp_data->LastTimeActive = -1.0f; +} + +// Compact and remove unused or resize settings data (only TestEngine mark unused, but resizing table down can lead to compaction) +void ImGui::TableGcCompactSettings() +{ + ImGuiContext& g = *GImGui; + int required_memory = 0; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + if (settings->ID != 0) + required_memory += (int)TableSettingsCalcChunkSize(settings->ColumnsCount); + if (required_memory == g.SettingsTables.Buf.Size) + return; + ImChunkStream new_chunk_stream; + new_chunk_stream.Buf.reserve(required_memory); + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + if (settings->ID != 0) + memcpy(new_chunk_stream.alloc_chunk(TableSettingsCalcChunkSize(settings->ColumnsCount)), settings, TableSettingsCalcChunkSize(settings->ColumnsCount)); + g.SettingsTables.swap(new_chunk_stream); + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) + if (ImGuiTable* table = g.Tables.TryGetMapData(table_n)) + table->SettingsOffset = -1; +} + + +//------------------------------------------------------------------------- +// [SECTION] Tables: Debugging +//------------------------------------------------------------------------- +// - DebugNodeTable() [Internal] +// - DebugNodeTableSettings() [Internal] +//------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + +static const char* DebugNodeTableGetSizingPolicyDesc(ImGuiTableFlags sizing_policy) +{ + sizing_policy &= ImGuiTableFlags_SizingMask_; + if (sizing_policy == ImGuiTableFlags_SizingFixedFit) { return "FixedFit"; } + if (sizing_policy == ImGuiTableFlags_SizingFixedSame) { return "FixedSame"; } + if (sizing_policy == ImGuiTableFlags_SizingStretchProp) { return "StretchProp"; } + if (sizing_policy == ImGuiTableFlags_SizingStretchSame) { return "StretchSame"; } + return "N/A"; +} + +void ImGui::DebugNodeTable(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + const bool is_active = (table->LastFrameActive >= g.FrameCount - 2); // Note that fully clipped early out scrolling tables will appear as inactive here. + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + bool open = TreeNode(table, "Table 0x%08X (%d columns, in '%s')%s", table->ID, table->ColumnsCount, table->OuterWindow->Name, is_active ? "" : " *Inactive*"); + if (!is_active) { PopStyleColor(); } + if (IsItemHovered()) + GetForegroundDrawList(table->OuterWindow)->AddRect(table->OuterRect.Min, table->OuterRect.Max, IM_COL32(255, 255, 0, 255)); + if (IsItemVisible() && table->HoveredColumnBody != -1) + GetForegroundDrawList(table->OuterWindow)->AddRect(GetItemRectMin(), GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + if (!open) + return; + if (table->InstanceCurrent > 0) + Text("** %d instances of same table! Some data below will refer to last instance.", table->InstanceCurrent + 1); + if (g.IO.ConfigDebugIsDebuggerPresent) + { + if (DebugBreakButton("**DebugBreak**", "in BeginTable()")) + g.DebugBreakInTable = table->ID; + SameLine(); + } + + bool clear_settings = SmallButton("Clear settings"); + BulletText("OuterRect: Pos: (%.1f,%.1f) Size: (%.1f,%.1f) Sizing: '%s'", table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.GetWidth(), table->OuterRect.GetHeight(), DebugNodeTableGetSizingPolicyDesc(table->Flags)); + BulletText("ColumnsGivenWidth: %.1f, ColumnsAutoFitWidth: %.1f, InnerWidth: %.1f%s", table->ColumnsGivenWidth, table->ColumnsAutoFitWidth, table->InnerWidth, table->InnerWidth == 0.0f ? " (auto)" : ""); + BulletText("CellPaddingX: %.1f, CellSpacingX: %.1f/%.1f, OuterPaddingX: %.1f", table->CellPaddingX, table->CellSpacingX1, table->CellSpacingX2, table->OuterPaddingX); + BulletText("HoveredColumnBody: %d, HoveredColumnBorder: %d", table->HoveredColumnBody, table->HoveredColumnBorder); + BulletText("ResizedColumn: %d, HeldHeaderColumn: %d, ReorderColumn: %d", table->LastResizedColumn, table->LastHeldHeaderColumn, table->ReorderColumn); + for (int n = 0; n < table->InstanceCurrent + 1; n++) + { + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, n); + BulletText("Instance %d: HoveredRow: %d, LastOuterHeight: %.2f", n, table_instance->HoveredRowLast, table_instance->LastOuterHeight); + } + //BulletText("BgDrawChannels: %d/%d", 0, table->BgDrawChannelUnfrozen); + float sum_weights = 0.0f; + for (int n = 0; n < table->ColumnsCount; n++) + if (table->Columns[n].Flags & ImGuiTableColumnFlags_WidthStretch) + sum_weights += table->Columns[n].StretchWeight; + for (int n = 0; n < table->ColumnsCount; n++) + { + ImGuiTableColumn* column = &table->Columns[n]; + const char* name = TableGetColumnName(table, n); + char buf[512]; + ImFormatString(buf, IM_COUNTOF(buf), + "Column %d order %d '%s': offset %+.2f to %+.2f%s\n" + "Enabled: %d, VisibleX/Y: %d/%d, RequestOutput: %d, SkipItems: %d, DrawChannels: %d,%d\n" + "WidthGiven: %.1f, Request/Auto: %.1f/%.1f, StretchWeight: %.3f (%.1f%%)\n" + "MinX: %.1f, MaxX: %.1f (%+.1f), ClipRect: %.1f to %.1f (+%.1f)\n" + "ContentWidth: %.1f,%.1f, HeadersUsed/Ideal %.1f/%.1f\n" + "Sort: %d%s, UserData: 0x%08X, Flags: 0x%04X: %s%s%s..", + n, column->DisplayOrder, name, column->MinX - table->WorkRect.Min.x, column->MaxX - table->WorkRect.Min.x, (n < table->FreezeColumnsRequest) ? " (Frozen)" : "", + column->IsEnabled, column->IsVisibleX, column->IsVisibleY, column->IsRequestOutput, column->IsSkipItems, column->DrawChannelFrozen, column->DrawChannelUnfrozen, + column->WidthGiven, column->WidthRequest, column->WidthAuto, column->StretchWeight, column->StretchWeight > 0.0f ? (column->StretchWeight / sum_weights) * 100.0f : 0.0f, + column->MinX, column->MaxX, column->MaxX - column->MinX, column->ClipRect.Min.x, column->ClipRect.Max.x, column->ClipRect.Max.x - column->ClipRect.Min.x, + column->ContentMaxXFrozen - column->WorkMinX, column->ContentMaxXUnfrozen - column->WorkMinX, column->ContentMaxXHeadersUsed - column->WorkMinX, column->ContentMaxXHeadersIdeal - column->WorkMinX, + column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? " (Asc)" : (column->SortDirection == ImGuiSortDirection_Descending) ? " (Des)" : "", column->UserData, column->Flags, + (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? "WidthStretch " : "", + (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? "WidthFixed " : "", + (column->Flags & ImGuiTableColumnFlags_NoResize) ? "NoResize " : ""); + Bullet(); + Selectable(buf); + if (IsItemHovered()) + { + ImRect r(column->MinX, table->OuterRect.Min.y, column->MaxX, table->OuterRect.Max.y); + GetForegroundDrawList(table->OuterWindow)->AddRect(r.Min, r.Max, IM_COL32(255, 255, 0, 255)); + } + } + if (ImGuiTableSettings* settings = TableGetBoundSettings(table)) + DebugNodeTableSettings(settings, table); + if (clear_settings) + table->IsResetAllRequest = true; // Queue a call to TableResetSettings() + TreePop(); +} + +void ImGui::DebugNodeTableSettings(ImGuiTableSettings* settings, ImGuiTable* table) +{ + if (settings->ID == 0) + PushID(settings); + const bool open = TreeNode((void*)(intptr_t)settings->ID, "Settings 0x%08X (%d columns)", settings->ID, settings->ColumnsCount); + const bool hovered = IsItemHovered(); + if (hovered && table == NULL && settings->ID != 0) + table = TableFindByID(settings->ID); + if (hovered && table != NULL) + GetForegroundDrawList(table->OuterWindow)->AddRect(table->OuterRect.Min, table->OuterRect.Max, IM_COL32(255, 255, 0, 255)); + if (open) + { + BulletText("SaveFlags: 0x%08X", settings->SaveFlags); + BulletText("ColumnsCount: %d (max %d)", settings->ColumnsCount, settings->ColumnsCountMax); + for (int n = 0; n < settings->ColumnsCount; n++) + { + ImGuiTableColumnSettings* column_settings = &settings->GetColumnSettings()[n]; + ImGuiSortDirection sort_dir = (column_settings->SortOrder != -1) ? (ImGuiSortDirection)column_settings->SortDirection : ImGuiSortDirection_None; + BulletText("Column %d Order %d SortOrder %2d %s Vis %d %s %7.3f ID 0x%08X", + n, column_settings->DisplayOrder, column_settings->SortOrder, + (sort_dir == ImGuiSortDirection_Ascending) ? "Asc" : (sort_dir == ImGuiSortDirection_Descending) ? "Des" : "---", + column_settings->IsEnabled, column_settings->IsStretch ? "Weight" : "Width ", column_settings->WidthOrWeight, column_settings->ID); + } + TreePop(); + } + if (settings->ID == 0) + PopID(); +} + +#else // #ifndef IMGUI_DISABLE_DEBUG_TOOLS + +void ImGui::DebugNodeTable(ImGuiTable*) {} +void ImGui::DebugNodeTableSettings(ImGuiTableSettings*, ImGuiTable*) {} + +#endif + + +//------------------------------------------------------------------------- +// [SECTION] Columns, BeginColumns, EndColumns, etc. +// (This is a legacy API, prefer using BeginTable/EndTable!) +//------------------------------------------------------------------------- +// FIXME: sizing is lossy when columns width is very small (default width may turn negative etc.) +//------------------------------------------------------------------------- +// - SetWindowClipRectBeforeSetChannel() [Internal] +// - GetColumnIndex() +// - GetColumnsCount() +// - GetColumnOffset() +// - GetColumnWidth() +// - SetColumnOffset() +// - SetColumnWidth() +// - PushColumnClipRect() [Internal] +// - PushColumnsBackground() [Internal] +// - PopColumnsBackground() [Internal] +// - FindOrCreateColumns() [Internal] +// - GetColumnsID() [Internal] +// - BeginColumns() +// - NextColumn() +// - EndColumns() +// - Columns() +//------------------------------------------------------------------------- + +// [Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences, +// they would meddle many times with the underlying ImDrawCmd. +// Instead, we do a preemptive overwrite of clipping rectangle _without_ altering the command-buffer and let +// the subsequent single call to SetCurrentChannel() does it things once. +void ImGui::SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect) +{ + ImVec4 clip_rect_vec4 = clip_rect.ToVec4(); + window->ClipRect = clip_rect; + window->DrawList->_CmdHeader.ClipRect = clip_rect_vec4; + window->DrawList->_ClipRectStack.Data[window->DrawList->_ClipRectStack.Size - 1] = clip_rect_vec4; +} + +int ImGui::GetColumnIndex() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CurrentColumns ? window->DC.CurrentColumns->Current : 0; +} + +int ImGui::GetColumnsCount() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CurrentColumns ? window->DC.CurrentColumns->Count : 1; +} + +float ImGui::GetColumnOffsetFromNorm(const ImGuiOldColumns* columns, float offset_norm) +{ + return offset_norm * (columns->OffMaxX - columns->OffMinX); +} + +float ImGui::GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset) +{ + return offset / (columns->OffMaxX - columns->OffMinX); +} + +static const float COLUMNS_HIT_RECT_HALF_THICKNESS = 4.0f; + +static float GetDraggedColumnOffset(ImGuiOldColumns* columns, int column_index) +{ + // Active (dragged) column always follow mouse. The reason we need this is that dragging a column to the right edge of an auto-resizing + // window creates a feedback loop because we store normalized positions. So while dragging we enforce absolute positioning. + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(column_index > 0); // We are not supposed to drag column 0. + IM_ASSERT(g.ActiveId == columns->ID + ImGuiID(column_index)); + + float x = g.IO.MousePos.x - g.ActiveIdClickOffset.x + ImTrunc(COLUMNS_HIT_RECT_HALF_THICKNESS * g.CurrentDpiScale) - window->Pos.x; + x = ImMax(x, ImGui::GetColumnOffset(column_index - 1) + g.Style.ColumnsMinSpacing); + if ((columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths)) + x = ImMin(x, ImGui::GetColumnOffset(column_index + 1) - g.Style.ColumnsMinSpacing); + + return x; +} + +float ImGui::GetColumnOffset(int column_index) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns == NULL) + return 0.0f; + + if (column_index < 0) + column_index = columns->Current; + IM_ASSERT(column_index < columns->Columns.Size); + + const float t = columns->Columns[column_index].OffsetNorm; + const float x_offset = ImLerp(columns->OffMinX, columns->OffMaxX, t); + return x_offset; +} + +static float GetColumnWidthEx(ImGuiOldColumns* columns, int column_index, bool before_resize = false) +{ + if (column_index < 0) + column_index = columns->Current; + + float offset_norm; + if (before_resize) + offset_norm = columns->Columns[column_index + 1].OffsetNormBeforeResize - columns->Columns[column_index].OffsetNormBeforeResize; + else + offset_norm = columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm; + return ImGui::GetColumnOffsetFromNorm(columns, offset_norm); +} + +float ImGui::GetColumnWidth(int column_index) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns == NULL) + return GetContentRegionAvail().x; + + if (column_index < 0) + column_index = columns->Current; + return GetColumnOffsetFromNorm(columns, columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm); +} + +void ImGui::SetColumnOffset(int column_index, float offset) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiOldColumns* columns = window->DC.CurrentColumns; + IM_ASSERT(columns != NULL); + + if (column_index < 0) + column_index = columns->Current; + IM_ASSERT(column_index < columns->Columns.Size); + + const bool preserve_width = !(columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths) && (column_index < columns->Count - 1); + const float width = preserve_width ? GetColumnWidthEx(columns, column_index, columns->IsBeingResized) : 0.0f; + + if (!(columns->Flags & ImGuiOldColumnFlags_NoForceWithinWindow)) + offset = ImMin(offset, columns->OffMaxX - g.Style.ColumnsMinSpacing * (columns->Count - column_index)); + columns->Columns[column_index].OffsetNorm = GetColumnNormFromOffset(columns, offset - columns->OffMinX); + + if (preserve_width) + SetColumnOffset(column_index + 1, offset + ImMax(g.Style.ColumnsMinSpacing, width)); +} + +void ImGui::SetColumnWidth(int column_index, float width) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + IM_ASSERT(columns != NULL); + + if (column_index < 0) + column_index = columns->Current; + SetColumnOffset(column_index + 1, GetColumnOffset(column_index) + width); +} + +void ImGui::PushColumnClipRect(int column_index) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (column_index < 0) + column_index = columns->Current; + + ImGuiOldColumnData* column = &columns->Columns[column_index]; + PushClipRect(column->ClipRect.Min, column->ClipRect.Max, false); +} + +// Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns) +void ImGui::PushColumnsBackground() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns->Count == 1) + return; + + // Optimization: avoid SetCurrentChannel() + PushClipRect() + columns->HostBackupClipRect = window->ClipRect; + SetWindowClipRectBeforeSetChannel(window, columns->HostInitialClipRect); + columns->Splitter.SetCurrentChannel(window->DrawList, 0); +} + +void ImGui::PopColumnsBackground() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns->Count == 1) + return; + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + SetWindowClipRectBeforeSetChannel(window, columns->HostBackupClipRect); + columns->Splitter.SetCurrentChannel(window->DrawList, columns->Current + 1); +} + +ImGuiOldColumns* ImGui::FindOrCreateColumns(ImGuiWindow* window, ImGuiID id) +{ + // We have few columns per window so for now we don't need bother much with turning this into a faster lookup. + for (int n = 0; n < window->ColumnsStorage.Size; n++) + if (window->ColumnsStorage[n].ID == id) + return &window->ColumnsStorage[n]; + + window->ColumnsStorage.push_back(ImGuiOldColumns()); + ImGuiOldColumns* columns = &window->ColumnsStorage.back(); + columns->ID = id; + return columns; +} + +ImGuiID ImGui::GetColumnsID(const char* str_id, int columns_count) +{ + ImGuiWindow* window = GetCurrentWindow(); + + // Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget. + // In addition, when an identifier isn't explicitly provided we include the number of columns in the hash to make it uniquer. + PushID(0x11223347 + (str_id ? 0 : columns_count)); + ImGuiID id = window->GetID(str_id ? str_id : "columns"); + PopID(); + + return id; +} + +void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiOldColumnFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + + IM_ASSERT(columns_count >= 1); + IM_ASSERT(window->DC.CurrentColumns == NULL); // Nested columns are currently not supported + + // Acquire storage for the columns set + ImGuiID id = GetColumnsID(str_id, columns_count); + ImGuiOldColumns* columns = FindOrCreateColumns(window, id); + IM_ASSERT(columns->ID == id); + columns->Current = 0; + columns->Count = columns_count; + columns->Flags = flags; + window->DC.CurrentColumns = columns; + window->DC.NavIsScrollPushableX = false; // Shortcut for NavUpdateCurrentWindowIsScrollPushableX(); + + columns->HostCursorPosY = window->DC.CursorPos.y; + columns->HostCursorMaxPosX = window->DC.CursorMaxPos.x; + columns->HostInitialClipRect = window->ClipRect; + columns->HostBackupParentWorkRect = window->ParentWorkRect; + window->ParentWorkRect = window->WorkRect; + + // Set state for first column + // We aim so that the right-most column will have the same clipping width as other after being clipped by parent ClipRect + const float column_padding = g.Style.ItemSpacing.x; + const float half_clip_extend_x = ImTrunc(ImMax(window->WindowPadding.x * 0.5f, window->WindowBorderSize)); + const float max_1 = window->WorkRect.Max.x + column_padding - ImMax(column_padding - window->WindowPadding.x, 0.0f); + const float max_2 = window->WorkRect.Max.x + half_clip_extend_x; + columns->OffMinX = window->DC.Indent.x - column_padding + ImMax(column_padding - window->WindowPadding.x, 0.0f); + columns->OffMaxX = ImMax(ImMin(max_1, max_2) - window->Pos.x, columns->OffMinX + 1.0f); + columns->LineMinY = columns->LineMaxY = window->DC.CursorPos.y; + + // Clear data if columns count changed + if (columns->Columns.Size != 0 && columns->Columns.Size != columns_count + 1) + columns->Columns.resize(0); + + // Initialize default widths + columns->IsFirstFrame = (columns->Columns.Size == 0); + if (columns->Columns.Size == 0) + { + columns->Columns.reserve(columns_count + 1); + for (int n = 0; n < columns_count + 1; n++) + { + ImGuiOldColumnData column; + column.OffsetNorm = n / (float)columns_count; + columns->Columns.push_back(column); + } + } + + for (int n = 0; n < columns_count; n++) + { + // Compute clipping rectangle + ImGuiOldColumnData* column = &columns->Columns[n]; + float clip_x1 = IM_ROUND(window->Pos.x + GetColumnOffset(n)); + float clip_x2 = IM_ROUND(window->Pos.x + GetColumnOffset(n + 1) - 1.0f); + column->ClipRect = ImRect(clip_x1, -FLT_MAX, clip_x2, +FLT_MAX); + column->ClipRect.ClipWithFull(window->ClipRect); + } + + if (columns->Count > 1) + { + columns->Splitter.Split(window->DrawList, 1 + columns->Count); + columns->Splitter.SetCurrentChannel(window->DrawList, 1); + PushColumnClipRect(0); + } + + // We don't generally store Indent.x inside ColumnsOffset because it may be manipulated by the user. + float offset_0 = GetColumnOffset(columns->Current); + float offset_1 = GetColumnOffset(columns->Current + 1); + float width = offset_1 - offset_0; + PushItemWidth(width * 0.65f); + window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f); + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding; + window->WorkRect.Max.y = window->ContentRegionRect.Max.y; +} + +void ImGui::NextColumn() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems || window->DC.CurrentColumns == NULL) + return; + + ImGuiContext& g = *GImGui; + ImGuiOldColumns* columns = window->DC.CurrentColumns; + + if (columns->Count == 1) + { + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + IM_ASSERT(columns->Current == 0); + return; + } + + // Next column + if (++columns->Current == columns->Count) + columns->Current = 0; + + PopItemWidth(); + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + PushClipRect() + // (which would needlessly attempt to update commands in the wrong channel, then pop or overwrite them), + ImGuiOldColumnData* column = &columns->Columns[columns->Current]; + SetWindowClipRectBeforeSetChannel(window, column->ClipRect); + columns->Splitter.SetCurrentChannel(window->DrawList, columns->Current + 1); + + const float column_padding = g.Style.ItemSpacing.x; + columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y); + if (columns->Current > 0) + { + // Columns 1+ ignore IndentX (by canceling it out) + // FIXME-COLUMNS: Unnecessary, could be locked? + window->DC.ColumnsOffset.x = GetColumnOffset(columns->Current) - window->DC.Indent.x + column_padding; + } + else + { + // New row/line: column 0 honor IndentX. + window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f); + window->DC.IsSameLine = false; + columns->LineMinY = columns->LineMaxY; + } + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + window->DC.CursorPos.y = columns->LineMinY; + window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); + window->DC.CurrLineTextBaseOffset = 0.0f; + + // FIXME-COLUMNS: Share code with BeginColumns() - move code on columns setup. + float offset_0 = GetColumnOffset(columns->Current); + float offset_1 = GetColumnOffset(columns->Current + 1); + float width = offset_1 - offset_0; + PushItemWidth(width * 0.65f); + window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding; +} + +void ImGui::EndColumns() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + IM_ASSERT(columns != NULL); + + PopItemWidth(); + if (columns->Count > 1) + { + PopClipRect(); + columns->Splitter.Merge(window->DrawList); + } + + const ImGuiOldColumnFlags flags = columns->Flags; + columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y); + window->DC.CursorPos.y = columns->LineMaxY; + if (!(flags & ImGuiOldColumnFlags_GrowParentContentsSize)) + window->DC.CursorMaxPos.x = columns->HostCursorMaxPosX; // Restore cursor max pos, as columns don't grow parent + + // Draw columns borders and handle resize + // The IsBeingResized flag ensure we preserve pre-resize columns width so back-and-forth are not lossy + bool is_being_resized = false; + if (!(flags & ImGuiOldColumnFlags_NoBorder) && !window->SkipItems) + { + // We clip Y boundaries CPU side because very long triangles are mishandled by some GPU drivers. + const float y1 = ImMax(columns->HostCursorPosY, window->ClipRect.Min.y); + const float y2 = ImMin(window->DC.CursorPos.y, window->ClipRect.Max.y); + int dragging_column = -1; + for (int n = 1; n < columns->Count; n++) + { + ImGuiOldColumnData* column = &columns->Columns[n]; + float x = window->Pos.x + GetColumnOffset(n); + const ImGuiID column_id = columns->ID + ImGuiID(n); + const float column_hit_hw = ImTrunc(COLUMNS_HIT_RECT_HALF_THICKNESS * g.CurrentDpiScale); + const ImRect column_hit_rect(ImVec2(x - column_hit_hw, y1), ImVec2(x + column_hit_hw, y2)); + if (!ItemAdd(column_hit_rect, column_id, NULL, ImGuiItemFlags_NoNav)) + continue; + + bool hovered = false, held = false; + if (!(flags & ImGuiOldColumnFlags_NoResize)) + { + ButtonBehavior(column_hit_rect, column_id, &hovered, &held); + if (hovered || held) + SetMouseCursor(ImGuiMouseCursor_ResizeEW); + if (held && !(column->Flags & ImGuiOldColumnFlags_NoResize)) + dragging_column = n; + } + + // Draw column + const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : hovered ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); + const float xi = IM_TRUNC(x); + window->DrawList->AddLineV(xi, y1 + 1.0f, y2, col); + } + + // Apply dragging after drawing the column lines, so our rendered lines are in sync with how items were displayed during the frame. + if (dragging_column != -1) + { + if (!columns->IsBeingResized) + for (int n = 0; n < columns->Count + 1; n++) + columns->Columns[n].OffsetNormBeforeResize = columns->Columns[n].OffsetNorm; + columns->IsBeingResized = is_being_resized = true; + float x = GetDraggedColumnOffset(columns, dragging_column); + SetColumnOffset(dragging_column, x); + } + } + columns->IsBeingResized = is_being_resized; + + window->WorkRect = window->ParentWorkRect; + window->ParentWorkRect = columns->HostBackupParentWorkRect; + window->DC.CurrentColumns = NULL; + window->DC.ColumnsOffset.x = 0.0f; + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + NavUpdateCurrentWindowIsScrollPushableX(); +} + +void ImGui::Columns(int columns_count, const char* id, bool borders) +{ + ImGuiWindow* window = GetCurrentWindow(); + IM_ASSERT(columns_count >= 1); + + ImGuiOldColumnFlags flags = (borders ? 0 : ImGuiOldColumnFlags_NoBorder); + //flags |= ImGuiOldColumnFlags_NoPreserveWidths; // NB: Legacy behavior + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns != NULL && columns->Count == columns_count && columns->Flags == flags) + return; + + if (columns != NULL) + EndColumns(); + + if (columns_count != 1) + BeginColumns(id, columns_count, flags); +} + +//------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imgui_widgets.cpp b/src/imgui/imgui_widgets.cpp new file mode 100644 index 0000000..6c324e7 --- /dev/null +++ b/src/imgui/imgui_widgets.cpp @@ -0,0 +1,11040 @@ +// dear imgui, v1.92.9 +// (widgets code) + +/* + +Index of this file: + +// [SECTION] Forward Declarations +// [SECTION] Widgets: Text, etc. +// [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.) +// [SECTION] Widgets: Low-level Layout helpers (Spacing, Dummy, NewLine, Separator, etc.) +// [SECTION] Widgets: ComboBox +// [SECTION] Data Type and Data Formatting Helpers +// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc. +// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc. +// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc. +// [SECTION] Widgets: InputText, InputTextMultiline +// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc. +// [SECTION] Widgets: TreeNode, CollapsingHeader, etc. +// [SECTION] Widgets: Selectable +// [SECTION] Widgets: Typing-Select support +// [SECTION] Widgets: Box-Select support +// [SECTION] Widgets: Multi-Select support +// [SECTION] Widgets: Multi-Select helpers +// [SECTION] Widgets: ListBox +// [SECTION] Widgets: PlotLines, PlotHistogram +// [SECTION] Widgets: Value helpers +// [SECTION] Widgets: MenuItem, BeginMenu, EndMenu, etc. +// [SECTION] Widgets: BeginTabBar, EndTabBar, etc. +// [SECTION] Widgets: BeginTabItem, EndTabItem, etc. +// [SECTION] Widgets: Columns, BeginColumns, EndColumns, etc. + +*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" + +// System includes +#include // intptr_t + +//------------------------------------------------------------------------- +// Warnings +//------------------------------------------------------------------------- + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok. +#pragma clang diagnostic ignored "-Wformat" // warning: format specifies type 'int' but the argument has type 'unsigned int' +#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used // we define snprintf/vsnprintf on Windows so they are available, but not always used. +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wenum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') +#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type +#pragma clang diagnostic ignored "-Wswitch-default" // warning: 'switch' missing 'default' label +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe +#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*' +#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked +#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1 +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may change value +#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result +#endif + +//------------------------------------------------------------------------- +// Data +//------------------------------------------------------------------------- + +// Widgets +static const float DRAGDROP_HOLD_TO_OPEN_TIMER = 0.70f; // Time for drag-hold to activate items accepting the ImGuiButtonFlags_PressedOnDragDropHold button behavior. +static const float DRAG_MOUSE_THRESHOLD_FACTOR = 0.50f; // Multiplier for the default value of io.MouseDragThreshold to make DragFloat/DragInt react faster to mouse drags. + +// Those MIN/MAX values are not define because we need to point to them +static const signed char IM_S8_MIN = -128; +static const signed char IM_S8_MAX = 127; +static const unsigned char IM_U8_MIN = 0; +static const unsigned char IM_U8_MAX = 0xFF; +static const signed short IM_S16_MIN = -32768; +static const signed short IM_S16_MAX = 32767; +static const unsigned short IM_U16_MIN = 0; +static const unsigned short IM_U16_MAX = 0xFFFF; +static const ImS32 IM_S32_MIN = INT_MIN; // (-2147483647 - 1), (0x80000000); +static const ImS32 IM_S32_MAX = INT_MAX; // (2147483647), (0x7FFFFFFF) +static const ImU32 IM_U32_MIN = 0; +static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF) +#ifdef LLONG_MIN +static const ImS64 IM_S64_MIN = LLONG_MIN; // (-9223372036854775807ll - 1ll); +static const ImS64 IM_S64_MAX = LLONG_MAX; // (9223372036854775807ll); +#else +static const ImS64 IM_S64_MIN = -9223372036854775807LL - 1; +static const ImS64 IM_S64_MAX = 9223372036854775807LL; +#endif +static const ImU64 IM_U64_MIN = 0; +#ifdef ULLONG_MAX +static const ImU64 IM_U64_MAX = ULLONG_MAX; // (0xFFFFFFFFFFFFFFFFull); +#else +static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1); +#endif + +//------------------------------------------------------------------------- +// [SECTION] Forward Declarations +//------------------------------------------------------------------------- + +// For InputTextEx() +static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* state, unsigned int* p_char, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false); +static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining = NULL, ImVec2* out_offset = NULL, ImDrawTextFlags flags = 0); + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Text, etc. +//------------------------------------------------------------------------- +// - TextEx() [Internal] +// - TextUnformatted() +// - Text() +// - TextV() +// - TextColored() +// - TextColoredV() +// - TextDisabled() +// - TextDisabledV() +// - TextWrapped() +// - TextWrappedV() +// - LabelText() +// - LabelTextV() +// - BulletText() +// - BulletTextV() +//------------------------------------------------------------------------- + +void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + ImGuiContext& g = *GImGui; + + // Accept null ranges + if (text == text_end) + text = text_end = ""; + + // Calculate length + const char* text_begin = text; + if (text_end == NULL) + text_end = text + ImStrlen(text); // FIXME-OPT + + const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + const float wrap_pos_x = window->DC.TextWrapPos; + const bool wrap_enabled = (wrap_pos_x >= 0.0f); + if (text_end - text <= 2000 || wrap_enabled) + { + // Common case + const float wrap_width = wrap_enabled ? CalcWrapWidthForPos(window->DC.CursorPos, wrap_pos_x) : 0.0f; + const ImVec2 text_size = CalcTextSize(text_begin, text_end, false, wrap_width); + + ImRect bb(text_pos, text_pos + text_size); + ItemSize(text_size, 0.0f); + if (!ItemAdd(bb, 0)) + return; + + // Render (we don't hide text after ## in this end-user function) + RenderTextWrapped(bb.Min, text_begin, text_end, wrap_width); + } + else + { + // Long text! + // Perform manual coarse clipping to optimize for long multi-line text + // - From this point we will only compute the width of lines that are visible. Optimization only available when word-wrapping is disabled. + // - We also don't vertically center the text within the line full height, which is unlikely to matter because we are likely the biggest and only item on the line. + // - We use memchr(), pay attention that well optimized versions of those str/mem functions are much faster than a casually written loop. + const char* line = text; + const float line_height = GetTextLineHeight(); + ImVec2 text_size(0, 0); + + // Lines to skip (can't skip when logging text) + ImVec2 pos = text_pos; + if (!g.LogEnabled) + { + int lines_skippable = (int)((window->ClipRect.Min.y - text_pos.y) / line_height); + if (lines_skippable > 0) + { + int lines_skipped = 0; + while (line < text_end && lines_skipped < lines_skippable) + { + const char* line_end = (const char*)ImMemchr(line, '\n', text_end - line); + if (!line_end) + line_end = text_end; + if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0) + text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x); + line = line_end + 1; + lines_skipped++; + } + pos.y += lines_skipped * line_height; + } + } + + // Lines to render + if (line < text_end) + { + ImRect line_rect(pos, pos + ImVec2(FLT_MAX, line_height)); + while (line < text_end) + { + if (IsClippedEx(line_rect, 0)) + break; + + const char* line_end = (const char*)ImMemchr(line, '\n', text_end - line); + if (!line_end) + line_end = text_end; + text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x); + RenderText(pos, line, line_end, false); + line = line_end + 1; + line_rect.Min.y += line_height; + line_rect.Max.y += line_height; + pos.y += line_height; + } + + // Count remaining lines + int lines_skipped = 0; + while (line < text_end) + { + const char* line_end = (const char*)ImMemchr(line, '\n', text_end - line); + if (!line_end) + line_end = text_end; + if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0) + text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x); + line = line_end + 1; + lines_skipped++; + } + pos.y += lines_skipped * line_height; + } + text_size.y = (pos - text_pos).y; + + ImRect bb(text_pos, text_pos + text_size); + ItemSize(text_size, 0.0f); + ItemAdd(bb, 0); + } +} + +// Note that all functions taking format strings in the API may be passed ("%s", text) or ("%.*s", text_len, text), +// which will automatically bypass the formatter. +void ImGui::TextUnformatted(const char* text, const char* text_end) +{ + TextEx(text, text_end, ImGuiTextFlags_NoWidthForLargeClippedText); +} + +void ImGui::Text(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextV(fmt, args); + va_end(args); +} + +void ImGui::TextV(const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const char* text, *text_end; + ImFormatStringToTempBufferV(&text, &text_end, fmt, args); + TextEx(text, text_end, ImGuiTextFlags_NoWidthForLargeClippedText); +} + +void ImGui::TextColored(const ImVec4& col, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextColoredV(col, fmt, args); + va_end(args); +} + +void ImGui::TextColoredV(const ImVec4& col, const char* fmt, va_list args) +{ + PushStyleColor(ImGuiCol_Text, col); + TextV(fmt, args); + PopStyleColor(); +} + +void ImGui::TextDisabled(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextDisabledV(fmt, args); + va_end(args); +} + +void ImGui::TextDisabledV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); + TextV(fmt, args); + PopStyleColor(); +} + +void ImGui::TextWrapped(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextWrappedV(fmt, args); + va_end(args); +} + +void ImGui::TextWrappedV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + const bool need_backup = (g.CurrentWindow->DC.TextWrapPos < 0.0f); // Keep existing wrap position if one is already set + if (need_backup) + PushTextWrapPos(0.0f); + TextV(fmt, args); + if (need_backup) + PopTextWrapPos(); +} + +void ImGui::TextAligned(float align_x, float size_x, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextAlignedV(align_x, size_x, fmt, args); + va_end(args); +} + +// align_x: 0.0f = left, 0.5f = center, 1.0f = right. +// size_x : 0.0f = shortcut for GetContentRegionAvail().x +// FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024) +void ImGui::TextAlignedV(float align_x, float size_x, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const char* text, *text_end; + ImFormatStringToTempBufferV(&text, &text_end, fmt, args); + const ImVec2 text_size = CalcTextSize(text, text_end); + size_x = CalcItemSize(ImVec2(size_x, 0.0f), 0.0f, text_size.y).x; + + ImVec2 pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + ImVec2 pos_max(pos.x + size_x, window->ClipRect.Max.y); + ImVec2 size(ImMin(size_x, text_size.x), text_size.y); + window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, pos.x + text_size.x); + window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, pos.x + text_size.x); + if (align_x > 0.0f && text_size.x < size_x) + pos.x += ImTrunc((size_x - text_size.x) * align_x); + RenderTextEllipsis(window->DrawList, pos, pos_max, pos_max.x, text, text_end, &text_size); + + const ImVec2 backup_max_pos = window->DC.CursorMaxPos; + ItemSize(size); + ItemAdd(ImRect(pos, pos + size), 0); + window->DC.CursorMaxPos.x = backup_max_pos.x; // Cancel out extending content size because right-aligned text would otherwise mess it up. + + if (size_x < text_size.x && IsItemHovered(ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_ForTooltip)) + SetTooltip("%.*s", (int)(text_end - text), text); +} + +void ImGui::LabelText(const char* label, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + LabelTextV(label, fmt, args); + va_end(args); +} + +// Add a label+text combo aligned to other label+value widgets +void ImGui::LabelTextV(const char* label, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const float w = CalcItemWidth(); + + const char* value_text_begin, *value_text_end; + ImFormatStringToTempBufferV(&value_text_begin, &value_text_end, fmt, args); + const ImVec2 value_size = CalcTextSize(value_text_begin, value_text_end, false); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + const ImVec2 pos = window->DC.CursorPos; + const ImRect value_bb(pos, pos + ImVec2(w, value_size.y + style.FramePadding.y * 2)); + const ImRect total_bb(pos, pos + ImVec2(w + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), ImMax(value_size.y, label_size.y) + style.FramePadding.y * 2)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, 0)) + return; + + // Render + RenderTextClipped(value_bb.Min + style.FramePadding, value_bb.Max, value_text_begin, value_text_end, &value_size, ImVec2(0.0f, 0.0f)); + if (label_size.x > 0.0f) + RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label, label_end, false); +} + +void ImGui::BulletText(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + BulletTextV(fmt, args); + va_end(args); +} + +// Text with a little bullet aligned to the typical tree node. +void ImGui::BulletTextV(const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + const char* text_begin, *text_end; + ImFormatStringToTempBufferV(&text_begin, &text_end, fmt, args); + const ImVec2 label_size = CalcTextSize(text_begin, text_end, false); + const ImVec2 total_size = ImVec2(g.FontSize + (label_size.x > 0.0f ? (label_size.x + style.FramePadding.x * 2) : 0.0f), label_size.y); // Empty text doesn't add padding + ImVec2 pos = window->DC.CursorPos; + pos.y += window->DC.CurrLineTextBaseOffset; + ItemSize(total_size, 0.0f); + const ImRect bb(pos, pos + total_size); + if (!ItemAdd(bb, 0)) + return; + + // Render + ImU32 text_col = GetColorU32(ImGuiCol_Text); + RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), text_col); + RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), text_begin, text_end, false); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Main +//------------------------------------------------------------------------- +// - ButtonBehavior() [Internal] +// - Button() +// - SmallButton() +// - InvisibleButton() +// - ArrowButton() +// - CloseButton() [Internal] +// - CollapseButton() [Internal] +// - GetWindowScrollbarID() [Internal] +// - GetWindowScrollbarRect() [Internal] +// - Scrollbar() [Internal] +// - ScrollbarEx() [Internal] +// - Image() +// - ImageButton() +// - Checkbox() +// - CheckboxFlagsT() [Internal] +// - CheckboxFlags() +// - RadioButton() +// - ProgressBar() +// - Bullet() +// - Hyperlink() +//------------------------------------------------------------------------- + +// The ButtonBehavior() function is key to many interactions and used by many/most widgets. +// Because we handle so many cases (keyboard/gamepad navigation, drag and drop) and many specific behavior (via ImGuiButtonFlags_), +// this code is a little complex. +// By far the most common path is interacting with the Mouse using the default ImGuiButtonFlags_PressedOnClickRelease button behavior. +// See the series of events below and the corresponding state reported by dear imgui: +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnClickRelease: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+0 (mouse is outside bb) - - - - - - +// Frame N+1 (mouse moves inside bb) - true - - - - +// Frame N+2 (mouse button is down) - true true true - true +// Frame N+3 (mouse button is down) - true true - - - +// Frame N+4 (mouse moves outside bb) - - true - - - +// Frame N+5 (mouse moves inside bb) - true true - - - +// Frame N+6 (mouse button is released) true true - - true - +// Frame N+7 (mouse button is released) - true - - - - +// Frame N+8 (mouse moves outside bb) - - - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnClick: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+2 (mouse button is down) true true true true - true +// Frame N+3 (mouse button is down) - true true - - - +// Frame N+6 (mouse button is released) - true - - true - +// Frame N+7 (mouse button is released) - true - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnRelease: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+2 (mouse button is down) - true - - - true +// Frame N+3 (mouse button is down) - true - - - - +// Frame N+6 (mouse button is released) true true - - - - +// Frame N+7 (mouse button is released) - true - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnDoubleClick: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+0 (mouse button is down) - true - - - true +// Frame N+1 (mouse button is down) - true - - - - +// Frame N+2 (mouse button is released) - true - - - - +// Frame N+3 (mouse button is released) - true - - - - +// Frame N+4 (mouse button is down) true true true true - true +// Frame N+5 (mouse button is down) - true true - - - +// Frame N+6 (mouse button is released) - true - - true - +// Frame N+7 (mouse button is released) - true - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// Note that some combinations are supported, +// - PressedOnDragDropHold can generally be associated with any flag. +// - PressedOnDoubleClick can be associated by PressedOnClickRelease/PressedOnRelease, in which case the second release event won't be reported. +//------------------------------------------------------------------------------------------------------------------------------------------------ +// The behavior of the return-value changes when ImGuiItemFlags_ButtonRepeat is set: +// Repeat+ Repeat+ Repeat+ Repeat+ +// PressedOnClickRelease PressedOnClick PressedOnRelease PressedOnDoubleClick +//------------------------------------------------------------------------------------------------------------------------------------------------- +// Frame N+0 (mouse button is down) - true - true +// ... - - - - +// Frame N + RepeatDelay true true - true +// ... - - - - +// Frame N + RepeatDelay + RepeatRate*N true true - true +//------------------------------------------------------------------------------------------------------------------------------------------------- + +// - FIXME: For refactor we could output flags, incl mouse hovered vs nav keyboard vs nav triggered etc. +// And better standardize how widgets use 'GetColor32((held && hovered) ? ... : hovered ? ...)' vs 'GetColor32(held ? ... : hovered ? ...);' +// For mouse feedback we typically prefer the 'held && hovered' test, but for nav feedback not always. Outputting hovered=true on Activation may be misleading. +// - Since v1.91.2 (Sept 2024) we included io.ConfigDebugHighlightIdConflicts feature. +// One idiom which was previously valid which will now emit a warning is when using multiple overlaid ButtonBehavior() +// with same ID and different MouseButton (see #8030). You can fix it by: +// (1) switching to use a single ButtonBehavior() with multiple _MouseButton flags. +// or (2) surrounding those calls with PushItemFlag(ImGuiItemFlags_AllowDuplicateId, true); ... PopItemFlag() +bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + + // Default behavior inherited from item flags + // Note that _both_ ButtonFlags and ItemFlags are valid sources, so copy one into the item_flags and only check that. + ImGuiItemFlags item_flags = (g.LastItemData.ID == id ? g.LastItemData.ItemFlags : g.CurrentItemFlags); + if (flags & ImGuiButtonFlags_AllowOverlap) + item_flags |= ImGuiItemFlags_AllowOverlap; + if (item_flags & ImGuiItemFlags_NoFocus) + flags |= ImGuiButtonFlags_NoFocus | ImGuiButtonFlags_NoNavFocus; + + // Default only reacts to left mouse button + if ((flags & ImGuiButtonFlags_MouseButtonMask_) == 0) + flags |= ImGuiButtonFlags_MouseButtonLeft; + + // Default behavior requires click + release inside bounding box + if ((flags & ImGuiButtonFlags_PressedOnMask_) == 0) + flags |= (item_flags & ImGuiItemFlags_ButtonRepeat) ? ImGuiButtonFlags_PressedOnClick : ImGuiButtonFlags_PressedOnDefault_; + + ImGuiWindow* backup_hovered_window = g.HoveredWindow; + const bool flatten_hovered_children = (flags & ImGuiButtonFlags_FlattenChildren) && g.HoveredWindow && g.HoveredWindow->RootWindow == window->RootWindow; + if (flatten_hovered_children) + g.HoveredWindow = window; + +#ifdef IMGUI_ENABLE_TEST_ENGINE + // Alternate registration spot, for when caller didn't use ItemAdd() + if (g.LastItemData.ID != id) + IMGUI_TEST_ENGINE_ITEM_ADD(id, bb, NULL); +#endif + + bool pressed = false; + bool hovered = ItemHoverable(bb, id, item_flags); + + // Special mode for Drag and Drop used by openables (tree nodes, tabs etc.) + // where holding the button pressed for a long time while drag a payload item triggers the button. + if (g.DragDropActive) + { + if ((flags & ImGuiButtonFlags_PressedOnDragDropHold) && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoHoldToOpenOthers) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) + { + hovered = true; + SetHoveredID(id); + if (g.HoveredIdTimer - g.IO.DeltaTime <= DRAGDROP_HOLD_TO_OPEN_TIMER && g.HoveredIdTimer >= DRAGDROP_HOLD_TO_OPEN_TIMER) + { + pressed = true; + g.DragDropHoldJustPressedId = id; + FocusWindow(window); + } + } + if (g.DragDropAcceptIdPrev == id && (g.DragDropAcceptFlagsPrev & ImGuiDragDropFlags_AcceptDrawAsHovered)) + hovered = true; + } + + if (flatten_hovered_children) + g.HoveredWindow = backup_hovered_window; + + // Mouse handling + const ImGuiID test_owner_id = (flags & ImGuiButtonFlags_NoTestKeyOwner) ? ImGuiKeyOwner_Any : id; + if (hovered) + { + IM_ASSERT(id != 0); // Lazily check inside rare path. + + // Poll mouse buttons + // - 'mouse_button_clicked' is generally carried into ActiveIdMouseButton when setting ActiveId. + // - Technically we only need some values in one code path, but since this is gated by hovered test this is fine. + int mouse_button_clicked = -1; + int mouse_button_released = -1; + for (int button = 0; button < 3; button++) + if (flags & (ImGuiButtonFlags_MouseButtonLeft << button)) // Handle ImGuiButtonFlags_MouseButtonRight and ImGuiButtonFlags_MouseButtonMiddle here. + { + if (IsMouseClicked(button, ImGuiInputFlags_None, test_owner_id) && mouse_button_clicked == -1) { mouse_button_clicked = button; } + if (IsMouseReleased(button, test_owner_id) && mouse_button_released == -1) { mouse_button_released = button; } + } + + // Process initial action + const bool mods_ok = !(flags & ImGuiButtonFlags_NoKeyModsAllowed) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt); + if (mods_ok) + { + if (mouse_button_clicked != -1 && g.ActiveId != id) + { + if (!(flags & ImGuiButtonFlags_NoSetKeyOwner)) + SetKeyOwner(MouseButtonToKey(mouse_button_clicked), id); + if (flags & (ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere)) + { + SetActiveID(id, window); + g.ActiveIdMouseButton = (ImS8)mouse_button_clicked; + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + { + SetFocusID(id, window); + FocusWindow(window); + } + else if (!(flags & ImGuiButtonFlags_NoFocus)) + { + FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild); // Still need to focus and bring to front, but try to avoid losing NavId when navigating a child + } + } + if ((flags & ImGuiButtonFlags_PressedOnClick) || ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseClickedCount[mouse_button_clicked] == 2)) + { + pressed = true; + if (flags & ImGuiButtonFlags_NoHoldingActiveId) + ClearActiveID(); + else + SetActiveID(id, window); // Hold on ID + g.ActiveIdMouseButton = (ImS8)mouse_button_clicked; + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + { + SetFocusID(id, window); + FocusWindow(window); + } + else if (!(flags & ImGuiButtonFlags_NoFocus)) + { + FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild); // Still need to focus and bring to front, but try to avoid losing NavId when navigating a child + } + } + if (flags & ImGuiButtonFlags_PressedOnRelease) + { + // FIXME: Traditionally ImGuiButtonFlags_PressedOnRelease never took ActiveId. Adding it in 2026-03-20 since ImGuiButtonFlags_NoHoldingActiveId can always be added. + // We don't yet perform an explicit ClearActiveID() to reduce scope of change, but this possibility could be investigated. + if (!(flags & ImGuiButtonFlags_NoHoldingActiveId)) + SetActiveID(id, window); // Hold on ID + g.ActiveIdMouseButton = (ImS8)mouse_button_clicked; + } + } + if (flags & ImGuiButtonFlags_PressedOnRelease) + { + if (mouse_button_released != -1) + { + const bool has_repeated_at_least_once = (item_flags & ImGuiItemFlags_ButtonRepeat) && g.IO.MouseDownDurationPrev[mouse_button_released] >= g.IO.KeyRepeatDelay; // Repeat mode trumps on release behavior + if (!has_repeated_at_least_once) + pressed = true; + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + SetFocusID(id, window); // FIXME: Lack of FocusWindow() call here is inconsistent with other paths. Research why. + ClearActiveID(); + } + } + + // 'Repeat' mode acts when held regardless of _PressedOn flags (see table above). + // Relies on repeat logic of IsMouseClicked() but we may as well do it ourselves if we end up exposing finer RepeatDelay/RepeatRate settings. + if (g.ActiveId == id && (item_flags & ImGuiItemFlags_ButtonRepeat)) + if (g.IO.MouseDownDuration[g.ActiveIdMouseButton] > 0.0f && IsMouseClicked(g.ActiveIdMouseButton, ImGuiInputFlags_Repeat, test_owner_id)) + pressed = true; + } + + if (pressed && g.IO.ConfigNavCursorVisibleAuto) + g.NavCursorVisible = false; + } + + // Keyboard/Gamepad navigation handling + // We report navigated and navigation-activated items as hovered but we don't set g.HoveredId to not interfere with mouse. + if ((item_flags & ImGuiItemFlags_Disabled) == 0) + { + if (g.NavId == id && g.NavCursorVisible && g.NavHighlightItemUnderNav) + if (!(flags & ImGuiButtonFlags_NoHoveredOnFocus)) + hovered = true; + if (g.NavActivateDownId == id) + { + bool nav_activated_by_code = (g.NavActivateId == id); + bool nav_activated_by_inputs = (g.NavActivatePressedId == id); + if (!nav_activated_by_inputs && (item_flags & ImGuiItemFlags_ButtonRepeat)) + { + // Avoid pressing multiple keys from triggering excessive amount of repeat events + const ImGuiKeyData* key1 = GetKeyData(ImGuiKey_Space); + const ImGuiKeyData* key2 = GetKeyData(ImGuiKey_Enter); + const ImGuiKeyData* key3 = GetKeyData(ImGuiKey_NavGamepadActivate); + const float t1 = ImMax(ImMax(key1->DownDuration, key2->DownDuration), key3->DownDuration); + nav_activated_by_inputs = CalcTypematicRepeatAmount(t1 - g.IO.DeltaTime, t1, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0; + } + if (nav_activated_by_code || nav_activated_by_inputs) + { + // Set active id so it can be queried by user via IsItemActive(), equivalent of holding the mouse button. + pressed = true; + SetActiveID(id, window); + g.ActiveIdSource = g.NavInputSource; + if (!(flags & ImGuiButtonFlags_NoNavFocus) && !(g.NavActivateFlags & ImGuiActivateFlags_FromShortcut)) + SetFocusID(id, window); + if (g.NavActivateFlags & ImGuiActivateFlags_FromShortcut) + g.ActiveIdFromShortcut = true; + } + } + } + + // Process while held + bool held = false; + if (g.ActiveId == id) + { + if (g.ActiveIdSource == ImGuiInputSource_Mouse) + { + if (g.ActiveIdIsJustActivated) + g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; + + const int mouse_button = g.ActiveIdMouseButton; + if (mouse_button == -1) + { + // Fallback for the rare situation were g.ActiveId was set programmatically or from another widget (e.g. #6304). + ClearActiveID(); + } + else if (IsMouseDown(mouse_button, test_owner_id)) + { + held = true; + } + else + { + bool release_in = hovered && (flags & ImGuiButtonFlags_PressedOnClickRelease) != 0; + bool release_anywhere = (flags & ImGuiButtonFlags_PressedOnClickReleaseAnywhere) != 0; + if ((release_in || release_anywhere) && !g.DragDropActive) + { + // Report as pressed when releasing the mouse (this is the most common path) + bool is_double_click_release = (flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseReleased[mouse_button] && g.IO.MouseClickedLastCount[mouse_button] == 2; + bool is_repeating_already = (item_flags & ImGuiItemFlags_ButtonRepeat) && g.IO.MouseDownDurationPrev[mouse_button] >= g.IO.KeyRepeatDelay; // Repeat mode trumps + bool is_button_avail_or_owned = TestKeyOwner(MouseButtonToKey(mouse_button), test_owner_id); + if (!is_double_click_release && !is_repeating_already && is_button_avail_or_owned) + pressed = true; + } + ClearActiveID(); + } + if (!(flags & ImGuiButtonFlags_NoNavFocus) && g.IO.ConfigNavCursorVisibleAuto) + g.NavCursorVisible = false; + } + else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + { + // When activated using Nav, we hold on the ActiveID until activation button is released + if (g.NavActivateDownId == id) + held = true; // hovered == true not true as we are already likely hovered on direct activation. + else + ClearActiveID(); + } + if (pressed) + g.ActiveIdHasBeenPressedBefore = true; + } + + // Activation highlight (this may be a remote activation) + if (g.NavHighlightActivatedId == id && (item_flags & ImGuiItemFlags_Disabled) == 0) + hovered = true; + + if (out_hovered) *out_hovered = hovered; + if (out_held) *out_held = held; + + return pressed; +} + +bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + ImVec2 pos = window->DC.CursorPos; + if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag) + pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y; + ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f); + + const ImRect bb(pos, pos + size); + ItemSize(size, style.FramePadding.y); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + // Render + const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + RenderNavCursor(bb, id); + RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); + + if (g.LogEnabled) + LogSetNextTextDecoration("[", "]"); + RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, label_end, &label_size, style.ButtonTextAlign, &bb); + + // Automatically close popups + //if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup)) + // CloseCurrentPopup(); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::Button(const char* label, const ImVec2& size_arg) +{ + return ButtonEx(label, size_arg, ImGuiButtonFlags_None); +} + +// Small buttons fits within text without additional vertical spacing. +bool ImGui::SmallButton(const char* label) +{ + ImGuiContext& g = *GImGui; + float backup_padding_y = g.Style.FramePadding.y; + g.Style.FramePadding.y = 0.0f; + bool pressed = ButtonEx(label, ImVec2(0, 0), ImGuiButtonFlags_AlignTextBaseLine); + g.Style.FramePadding.y = backup_padding_y; + return pressed; +} + +// Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. +// Then you can keep 'str_id' empty or the same for all your buttons (instead of creating a string based on a non-string id) +bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + // Ensure zero-size fits to contents + ImVec2 size = CalcItemSize(ImVec2(size_arg.x != 0.0f ? size_arg.x : -FLT_MIN, size_arg.y != 0.0f ? size_arg.y : -FLT_MIN), 0.0f, 0.0f); + + const ImGuiID id = window->GetID(str_id); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + ItemSize(size); + if (!ItemAdd(bb, id, NULL, (flags & ImGuiButtonFlags_EnableNav) ? ImGuiItemFlags_None : ImGuiItemFlags_NoNav)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + RenderNavCursor(bb, id); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + const ImGuiID id = window->GetID(str_id); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + const float default_size = GetFrameHeight(); + ItemSize(size, (size.y >= default_size) ? g.Style.FramePadding.y : -1.0f); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + // Render + const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + const ImU32 text_col = GetColorU32(ImGuiCol_Text); + RenderNavCursor(bb, id); + RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding); + RenderArrow(window->DrawList, bb.Min + ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.FontSize) * 0.5f)), text_col, dir); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::ArrowButton(const char* str_id, ImGuiDir dir) +{ + float sz = GetFrameHeight(); + return ArrowButtonEx(str_id, dir, ImVec2(sz, sz), ImGuiButtonFlags_None); +} + +// Button to close a window +bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Tweak 1: Shrink hit-testing area if button covers an abnormally large proportion of the visible region. That's in order to facilitate moving the window away. (#3825) + // This may better be applied as a general hit-rect reduction mechanism for all widgets to ensure the area to move window is always accessible? + const ImRect bb(pos, pos + ImVec2(g.FontSize, g.FontSize)); + ImRect bb_interact = bb; + const float area_to_visible_ratio = window->OuterRectClipped.GetArea() / bb.GetArea(); + if (area_to_visible_ratio < 1.5f) + bb_interact.Expand(ImTrunc(bb_interact.GetSize() * -0.25f)); + + // Tweak 2: We intentionally allow interaction when clipped so that a mechanical Alt,Right,Activate sequence can always close a window. + // (this isn't the common behavior of buttons, but it doesn't affect the user because navigation tends to keep items visible in scrolling layer). + bool is_clipped = !ItemAdd(bb_interact, id); + + bool hovered, held; + bool pressed = ButtonBehavior(bb_interact, id, &hovered, &held); + if (is_clipped) + return pressed; + + // Render + ImU32 bg_col = GetColorU32(held ? ImGuiCol_ButtonActive : ImGuiCol_ButtonHovered); + if (hovered) + window->DrawList->AddRectFilled(bb.Min, bb.Max, bg_col); + RenderNavCursor(bb, id, ImGuiNavRenderCursorFlags_Compact); + const ImU32 cross_col = GetColorU32(ImGuiCol_Text); + const ImVec2 cross_center = bb.GetCenter() - ImVec2(0.5f, 0.5f); + const float cross_extent = g.FontSize * 0.5f * 0.7071f - 1.0f; + const float cross_thickness = 1.0f * (float)(int)g.Style._MainScale; // FIXME-DPI + window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, +cross_extent), cross_center + ImVec2(-cross_extent, -cross_extent), cross_col, cross_thickness); + window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, -cross_extent), cross_center + ImVec2(-cross_extent, +cross_extent), cross_col, cross_thickness); + + return pressed; +} + +bool ImGui::CollapseButton(ImGuiID id, const ImVec2& pos) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + ImRect bb(pos, pos + ImVec2(g.FontSize, g.FontSize)); + bool is_clipped = !ItemAdd(bb, id); + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_None); + if (is_clipped) + return pressed; + + // Render + ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + ImU32 text_col = GetColorU32(ImGuiCol_Text); + if (hovered || held) + window->DrawList->AddRectFilled(bb.Min, bb.Max, bg_col); + RenderNavCursor(bb, id, ImGuiNavRenderCursorFlags_Compact); + RenderArrow(window->DrawList, bb.Min, text_col, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0f); + + // Switch to moving the window after mouse is moved beyond the initial drag threshold + if (IsItemActive() && IsMouseDragging(0)) + StartMouseMovingWindow(window); + + return pressed; +} + +ImGuiID ImGui::GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis) +{ + return window->GetID(axis == ImGuiAxis_X ? "#SCROLLX" : "#SCROLLY"); +} + +// Return scrollbar rectangle, must only be called for corresponding axis if window->ScrollbarX/Y is set. +ImRect ImGui::GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + const ImRect outer_rect = window->Rect(); + const ImRect inner_rect = window->InnerRect; + const float scrollbar_size = window->ScrollbarSizes[axis ^ 1]; // (ScrollbarSizes.x = width of Y scrollbar; ScrollbarSizes.y = height of X scrollbar) + IM_ASSERT(scrollbar_size >= 0.0f); + const float border_size = IM_ROUND(window->WindowBorderSize * 0.5f); + const float border_top = (window->Flags & ImGuiWindowFlags_MenuBar) ? IM_ROUND(g.Style.FrameBorderSize * 0.5f) : (window->Flags & ImGuiWindowFlags_NoTitleBar) ? border_size : 0; + if (axis == ImGuiAxis_X) + return ImRect(inner_rect.Min.x + border_size, ImMax(outer_rect.Min.y + border_size, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x - border_size, outer_rect.Max.y - border_size); + else + return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y + border_top, outer_rect.Max.x - border_size, inner_rect.Max.y - border_size); +} + +void ImGui::ExtendHitBoxWhenNearViewportEdge(ImGuiWindow* window, ImRect* bb, float threshold, ImGuiAxis axis) +{ + ImRect window_rect = window->RootWindow->Rect(); + ImRect viewport_rect = window->Viewport->GetMainRect(); + if (window_rect.Min[axis] == viewport_rect.Min[axis] && bb->Min[axis] > window_rect.Min[axis] && bb->Min[axis] - threshold <= window_rect.Min[axis]) + bb->Min[axis] = window_rect.Min[axis]; + if (window_rect.Max[axis] == viewport_rect.Max[axis] && bb->Max[axis] < window_rect.Max[axis] && bb->Max[axis] + threshold >= window_rect.Max[axis]) + bb->Max[axis] = window_rect.Max[axis]; +} + +void ImGui::Scrollbar(ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiID id = GetWindowScrollbarID(window, axis); + + // Calculate scrollbar bounding box + ImRect bb = GetWindowScrollbarRect(window, axis); + ImDrawFlags rounding_corners = CalcRoundingFlagsForRectInRect(bb, window->Rect(), g.Style.WindowBorderSize); + float size_visible = window->InnerRect.Max[axis] - window->InnerRect.Min[axis]; + float size_contents = window->ContentSize[axis] + window->WindowPadding[axis] * 2.0f; + ImS64 scroll = (ImS64)window->Scroll[axis]; + ScrollbarEx(bb, id, axis, &scroll, (ImS64)size_visible, (ImS64)size_contents, rounding_corners); + window->Scroll[axis] = (float)scroll; +} + +// Vertical/Horizontal scrollbar +// The entire piece of code below is rather confusing because: +// - We handle absolute seeking (when first clicking outside the grab) and relative manipulation (afterward or when clicking inside the grab) +// - We store values as normalized ratio and in a form that allows the window content to change while we are holding on a scrollbar +// - We handle both horizontal and vertical scrollbars, which makes the terminology not ideal. +// Still, the code should probably be made simpler.. +bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 size_visible_v, ImS64 size_contents_v, ImDrawFlags draw_rounding_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + const float bb_frame_width = bb_frame.GetWidth(); + const float bb_frame_height = bb_frame.GetHeight(); + if (bb_frame_width <= 0.0f || bb_frame_height <= 0.0f) + return false; + + // When we are too small, start hiding and disabling the grab (this reduce visual noise on very small window and facilitate using the window resize grab) + float alpha = 1.0f; + if ((axis == ImGuiAxis_Y) && bb_frame_height < bb_frame_width) + alpha = ImSaturate(bb_frame_height / ImMax(bb_frame_width * 2.0f, 1.0f)); + if (alpha <= 0.0f) + return false; + + const ImGuiStyle& style = g.Style; + const bool allow_interaction = (alpha >= 1.0f); + + ImRect bb = bb_frame; + float padding = IM_TRUNC(ImMin(style.ScrollbarPadding, ImMin(bb_frame_width, bb_frame_height) * 0.5f)); + bb.Expand(-padding); + + // V denote the main, longer axis of the scrollbar (= height for a vertical scrollbar) + const float scrollbar_size_v = (axis == ImGuiAxis_X) ? bb.GetWidth() : bb.GetHeight(); + if (scrollbar_size_v < 1.0f) + return false; + + // Calculate the height of our grabbable box. It generally represent the amount visible (vs the total scrollable amount) + // But we maintain a minimum size in pixel to allow for the user to still aim inside. + IM_ASSERT(ImMax(size_contents_v, size_visible_v) > 0.0f); // Adding this assert to check if the ImMax(XXX,1.0f) is still needed. PLEASE CONTACT ME if this triggers. + const ImS64 win_size_v = ImMax(ImMax(size_contents_v, size_visible_v), (ImS64)1); + const float grab_h_minsize = ImMin(bb.GetSize()[axis], style.GrabMinSize); + const float grab_h_pixels = (float)(int)ImClamp(scrollbar_size_v * ((float)size_visible_v / (float)win_size_v), grab_h_minsize, scrollbar_size_v); + const float grab_h_norm = grab_h_pixels / scrollbar_size_v; + + // As a special thing, we allow scrollbar near the edge of a screen/viewport to be reachable with mouse at the extreme edge (#9276) + ImRect bb_hit = bb_frame; + ExtendHitBoxWhenNearViewportEdge(window, &bb_hit, g.Style.WindowBorderSize, (ImGuiAxis)(axis ^ 1)); + + // Handle input right away. None of the code of Begin() is relying on scrolling position before calling Scrollbar(). + bool held = false; + bool hovered = false; + ItemAdd(bb_frame, id, NULL, ImGuiItemFlags_NoNav); + ButtonBehavior(bb_hit, id, &hovered, &held, ImGuiButtonFlags_NoNavFocus); + + const ImS64 scroll_max = ImMax((ImS64)1, size_contents_v - size_visible_v); + float scroll_ratio = ImSaturate((float)*p_scroll_v / (float)scroll_max); + float grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; // Grab position in normalized space + if (held && allow_interaction && grab_h_norm < 1.0f) + { + const float scrollbar_pos_v = bb.Min[axis]; + const float mouse_pos_v = g.IO.MousePos[axis]; + + // Click position in scrollbar normalized space (0.0f->1.0f) + const float clicked_v_norm = ImSaturate((mouse_pos_v - scrollbar_pos_v) / scrollbar_size_v); + + const int held_dir = (clicked_v_norm < grab_v_norm) ? -1 : (clicked_v_norm > grab_v_norm + grab_h_norm) ? +1 : 0; + if (g.ActiveIdIsJustActivated) + { + // On initial click when held_dir == 0 (clicked over grab): calculate the distance between mouse and the center of the grab + const bool scroll_to_clicked_location = (g.IO.ConfigScrollbarScrollByPage == false || g.IO.KeyShift || held_dir == 0); + g.ScrollbarSeekMode = scroll_to_clicked_location ? 0 : (short)held_dir; + g.ScrollbarClickDeltaToGrabCenter = (held_dir == 0 && !g.IO.KeyShift) ? clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f : 0.0f; + } + + // Apply scroll (p_scroll_v will generally point on one member of window->Scroll) + // It is ok to modify Scroll here because we are being called in Begin() after the calculation of ContentSize and before setting up our starting position + if (g.ScrollbarSeekMode == 0) + { + // Absolute seeking + const float scroll_v_norm = ImSaturate((clicked_v_norm - g.ScrollbarClickDeltaToGrabCenter - grab_h_norm * 0.5f) / (1.0f - grab_h_norm)); + *p_scroll_v = (ImS64)(scroll_v_norm * scroll_max); + } + else + { + // Page by page + if (IsMouseClicked(ImGuiMouseButton_Left, ImGuiInputFlags_Repeat) && held_dir == g.ScrollbarSeekMode) + { + float page_dir = (g.ScrollbarSeekMode > 0.0f) ? +1.0f : -1.0f; + *p_scroll_v = ImClamp(*p_scroll_v + (ImS64)(page_dir * size_visible_v), (ImS64)0, scroll_max); + } + } + + // Update values for rendering + scroll_ratio = ImSaturate((float)*p_scroll_v / (float)scroll_max); + grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; + + // Update distance to grab now that we have seek'ed and saturated + //if (seek_absolute) + // g.ScrollbarClickDeltaToGrabCenter = clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f; + } + + // Render + const ImU32 bg_col = GetColorU32(ImGuiCol_ScrollbarBg); + const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha); + window->DrawList->AddRectFilled(bb_frame.Min, bb_frame.Max, bg_col, window->WindowRounding, draw_rounding_flags); + ImRect grab_rect; + if (axis == ImGuiAxis_X) + grab_rect = ImRect(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm), bb.Min.y, ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, bb.Max.y); + else + grab_rect = ImRect(bb.Min.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm), bb.Max.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels); + window->DrawList->AddRectFilled(grab_rect.Min, grab_rect.Max, grab_col, style.ScrollbarRounding); + + return held; +} + +// - Read about ImTextureID/ImTextureRef here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples +// - 'uv0' and 'uv1' are texture coordinates. Read about them from the same link above. +void ImGui::ImageWithBg(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const ImVec2 padding(g.Style.ImageBorderSize, g.Style.ImageBorderSize); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + image_size + padding * 2.0f); + ItemSize(bb); + if (!ItemAdd(bb, 0)) + return; + + // Render + float rounding = g.Style.ImageRounding; + if (bg_col.w > 0.0f) + window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col), rounding); + if (rounding > 0.0f) + window->DrawList->AddImageRounded(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col), rounding); + else + window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col)); + if (g.Style.ImageBorderSize > 0.0f) + window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border), rounding, g.Style.ImageBorderSize); +} + +void ImGui::Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1) +{ + ImageWithBg(tex_ref, image_size, uv0, uv1); +} + +// 1.91.9 (February 2025) removed 'tint_col' and 'border_col' parameters, made border size not depend on color value. (#8131, #8238) +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +void ImGui::Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col) +{ + ImGuiContext& g = *GImGui; + PushStyleVar(ImGuiStyleVar_ImageBorderSize, (border_col.w > 0.0f) ? ImMax(1.0f, g.Style.ImageBorderSize) : 0.0f); // Preserve legacy behavior where border is always visible when border_col's Alpha is >0.0f + PushStyleColor(ImGuiCol_Border, border_col); + ImageWithBg(tex_ref, image_size, uv0, uv1, ImVec4(0, 0, 0, 0), tint_col); + PopStyleColor(); + PopStyleVar(); +} +#endif + +bool ImGui::ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + const ImVec2 padding = g.Style.FramePadding; + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + image_size + padding * 2.0f); + ItemSize(bb); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + // Render + const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + RenderNavCursor(bb, id); + RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); + if (bg_col.w > 0.0f) + window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col)); + float image_rounding = ImMax(g.Style.FrameRounding - ImMax(padding.x, padding.y), g.Style.ImageRounding); + if (image_rounding > 0.0f) + window->DrawList->AddImageRounded(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col), image_rounding); + else + window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col)); + + return pressed; +} + +// - ImageButton() adds style.FramePadding*2.0f to provided size. This is in order to facilitate fitting an image in a button. +// - ImageButton() draws a background based on regular Button() color + optionally an inner background if specified. (#8165) // FIXME: Maybe that's not the best design? +bool ImGui::ImageButton(const char* str_id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + return ImageButtonEx(window->GetID(str_id), tex_ref, image_size, uv0, uv1, bg_col, tint_col); +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +// Legacy API obsoleted in 1.89. Two differences with new ImageButton() +// - old ImageButton() used ImTextureID as item id (created issue with multiple buttons with same image, transient texture id values, opaque computation of ID) +// - new ImageButton() requires an explicit 'const char* str_id' +// - old ImageButton() had frame_padding' override argument. +// - new ImageButton() always use style.FramePadding. +/* +bool ImGui::ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, int frame_padding, const ImVec4& bg_col, const ImVec4& tint_col) +{ + // Default to using texture ID as ID. User can still push string/integer prefixes. + PushID((ImTextureID)(intptr_t)user_texture_id); + if (frame_padding >= 0) + PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2((float)frame_padding, (float)frame_padding)); + bool ret = ImageButton("", user_texture_id, size, uv0, uv1, bg_col, tint_col); + if (frame_padding >= 0) + PopStyleVar(); + PopID(); + return ret; +} +*/ +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +bool ImGui::Checkbox(const char* label, bool* v) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + const float square_sz = GetFrameHeight(); + const ImVec2 pos = window->DC.CursorPos; + const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f)); + ItemSize(total_bb, style.FramePadding.y); + const bool is_visible = ItemAdd(total_bb, id); + const bool is_multi_select = (g.LastItemData.ItemFlags & ImGuiItemFlags_IsMultiSelect) != 0; + if (!is_visible) + if (!is_multi_select || !g.BoxSelectState.UnclipMode || !g.BoxSelectState.UnclipRect.Overlaps(total_bb)) // Extra layer of "no logic clip" for box-select support + { + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0)); + return false; + } + + // Range-Selection/Multi-selection support (header) + bool checked = *v; + if (is_multi_select) + MultiSelectItemHeader(id, &checked, NULL); + + bool hovered, held; + bool pressed = ButtonBehavior(total_bb, id, &hovered, &held); + + // Range-Selection/Multi-selection support (footer) + if (is_multi_select) + MultiSelectItemFooter(id, &checked, &pressed, ImGuiMultiSelectFlags_CheckboxMode_); + else if (pressed) + checked = !checked; + + if (*v != checked) + { + *v = checked; + pressed = true; // return value + MarkItemEdited(id); + } + + const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz)); + const bool mixed_value = (g.LastItemData.ItemFlags & ImGuiItemFlags_MixedValue) != 0; + if (is_visible) + { + RenderNavCursor(total_bb, id); + ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : (mixed_value || checked) ? ImGuiCol_CheckboxSelectedBg : ImGuiCol_FrameBg); + ImU32 check_col = GetColorU32(ImGuiCol_CheckMark); + RenderFrame(check_bb.Min, check_bb.Max, bg_col, true, style.FrameRounding); + if (mixed_value) + { + // Undocumented tristate/mixed/indeterminate checkbox (#2644) + // This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all widgets (not just checkbox) + ImVec2 pad(ImMax(1.0f, IM_TRUNC(square_sz / 3.6f)), ImMax(1.0f, IM_TRUNC(square_sz / 3.6f))); + window->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding); + } + else if (*v) + { + const float pad = ImMax(1.0f, IM_TRUNC(square_sz / 6.0f)); + RenderCheckMark(window->DrawList, check_bb.Min + ImVec2(pad, pad), check_col, square_sz - pad * 2.0f); + } + } + const ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y); + if (g.LogEnabled) + LogRenderedText(&label_pos, mixed_value ? "[~]" : *v ? "[x]" : "[ ]"); + if (is_visible && label_size.x > 0.0f) + RenderText(label_pos, label, label_end, false); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0)); + return pressed; +} + +template +bool ImGui::CheckboxFlagsT(const char* label, T* flags, T flags_value) +{ + bool all_on = (*flags & flags_value) == flags_value; + bool any_on = (*flags & flags_value) != 0; + bool pressed; + if (!all_on && any_on) + { + ImGuiContext& g = *GImGui; + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_MixedValue; + pressed = Checkbox(label, &all_on); + } + else + { + pressed = Checkbox(label, &all_on); + + } + if (pressed) + { + if (all_on) + *flags |= flags_value; + else + *flags &= ~flags_value; + } + return pressed; +} + +bool ImGui::CheckboxFlags(const char* label, int* flags, int flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::RadioButton(const char* label, bool active) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + const float square_sz = GetFrameHeight(); + const ImVec2 pos = window->DC.CursorPos; + const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz)); + const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id)) + return false; + + ImVec2 center = check_bb.GetCenter(); + center.x = IM_ROUND(center.x); + center.y = IM_ROUND(center.y); + const float radius = (square_sz - 1.0f) * 0.5f; + + bool hovered, held; + bool pressed = ButtonBehavior(total_bb, id, &hovered, &held); + if (pressed) + MarkItemEdited(id); + + RenderNavCursor(total_bb, id); + const int num_segment = window->DrawList->_CalcCircleAutoSegmentCount(radius); + window->DrawList->AddCircleFilled(center, radius, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), num_segment); + if (active) + { + const float pad = ImMax(1.0f, IM_TRUNC(square_sz / 6.0f)); + window->DrawList->AddCircleFilled(center, radius - pad, GetColorU32(ImGuiCol_CheckMark)); + } + + if (style.FrameBorderSize > 0.0f) + { + window->DrawList->AddCircle(center + ImVec2(1, 1), radius, GetColorU32(ImGuiCol_BorderShadow), num_segment, style.FrameBorderSize); + window->DrawList->AddCircle(center, radius, GetColorU32(ImGuiCol_Border), num_segment, style.FrameBorderSize); + } + + ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y); + if (g.LogEnabled) + LogRenderedText(&label_pos, active ? "(x)" : "( )"); + if (label_size.x > 0.0f) + RenderText(label_pos, label, label_end, false); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +// FIXME: This would work nicely if it was a public template, e.g. 'template RadioButton(const char* label, T* v, T v_button)', but I'm not sure how we would expose it.. +bool ImGui::RadioButton(const char* label, int* v, int v_button) +{ + const bool pressed = RadioButton(label, *v == v_button); + if (pressed) + *v = v_button; + return pressed; +} + +// size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size +void ImGui::ProgressBar(float fraction, const ImVec2& size_arg, const char* overlay) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + ImVec2 pos = window->DC.CursorPos; + ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), g.FontSize + style.FramePadding.y * 2.0f); + ImRect bb(pos, pos + size); + ItemSize(size, style.FramePadding.y); + if (!ItemAdd(bb, 0)) + return; + + // Fraction < 0.0f will display an indeterminate progress bar animation + // The value must be animated along with time, so e.g. passing '-1.0f * ImGui::GetTime()' as fraction works. + const bool is_indeterminate = (fraction < 0.0f); + if (!is_indeterminate) + fraction = ImSaturate(fraction); + + // Out of courtesy we accept a NaN fraction without crashing + float fill_n0 = 0.0f; + float fill_n1 = (fraction == fraction) ? fraction : 0.0f; + + if (is_indeterminate) + { + const float fill_width_n = 0.2f; + fill_n0 = ImFmod(-fraction, 1.0f) * (1.0f + fill_width_n) - fill_width_n; + fill_n1 = ImSaturate(fill_n0 + fill_width_n); + fill_n0 = ImSaturate(fill_n0); + } + + // Render + RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); + bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize)); + float fill_x0 = ImLerp(bb.Min.x, bb.Max.x, fill_n0); + float fill_x1 = ImLerp(bb.Min.x, bb.Max.x, fill_n1); + if (fill_x0 < fill_x1) + RenderRectFilledInRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), fill_x0, fill_x1, style.FrameRounding); + + // Default displaying the fraction as percentage string, but user can override it + // Don't display text for indeterminate bars by default + char overlay_buf[32]; + if (!is_indeterminate || overlay != NULL) + { + if (!overlay) + { + ImFormatString(overlay_buf, IM_COUNTOF(overlay_buf), "%.0f%%", fraction * 100 + 0.01f); + overlay = overlay_buf; + } + + ImVec2 overlay_size = CalcTextSize(overlay, NULL); + if (overlay_size.x > 0.0f) + { + float text_x = is_indeterminate ? (bb.Min.x + bb.Max.x - overlay_size.x) * 0.5f : fill_x1 + style.ItemSpacing.x; + RenderTextClipped(ImVec2(ImClamp(text_x, bb.Min.x, bb.Max.x - overlay_size.x - style.ItemInnerSpacing.x), bb.Min.y), bb.Max, overlay, NULL, &overlay_size, ImVec2(0.0f, 0.5f), &bb); + } + } +} + +void ImGui::Bullet() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const float line_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), g.FontSize); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(g.FontSize, line_height)); + ItemSize(bb); + if (!ItemAdd(bb, 0)) + { + SameLine(0, style.FramePadding.x * 2); + return; + } + + // Render and stay on same line + ImU32 text_col = GetColorU32(ImGuiCol_Text); + RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, line_height * 0.5f), text_col); + SameLine(0, style.FramePadding.x * 2.0f); +} + +// This is provided as a convenience for being an often requested feature. +// FIXME-STYLE: we delayed adding as there is a larger plan to revamp the styling system. +// Because of this we currently don't provide many styling options for this widget +// (e.g. hovered/active colors are automatically inferred from a single color). +bool ImGui::TextLink(const char* label) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + + ImVec2 pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + ImVec2 size = CalcTextSize(label, label_end, false); + ImRect bb(pos, pos + size); + ItemSize(size, 0.0f); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held); + RenderNavCursor(bb, id); + + if (hovered) + SetMouseCursor(ImGuiMouseCursor_Hand); + + ImVec4 text_colf = g.Style.Colors[ImGuiCol_TextLink]; + ImVec4 line_colf = text_colf; + { + // FIXME-STYLE: Read comments above. This widget is NOT written in the same style as some earlier widgets, + // as we are currently experimenting/planning a different styling system. + float h, s, v; + ColorConvertRGBtoHSV(text_colf.x, text_colf.y, text_colf.z, h, s, v); + if (held || hovered) + { + v = ImSaturate(v + (held ? 0.4f : 0.3f)); + h = ImFmod(h + 0.02f, 1.0f); + } + ColorConvertHSVtoRGB(h, s, v, text_colf.x, text_colf.y, text_colf.z); + v = ImSaturate(v - 0.20f); + ColorConvertHSVtoRGB(h, s, v, line_colf.x, line_colf.y, line_colf.z); + } + + float line_y = bb.Max.y + ImFloor(g.FontBaked->Descent * g.FontBakedScale * 0.20f); + window->DrawList->AddLineH(bb.Min.x, bb.Max.x, line_y, GetColorU32(line_colf), 1.0f * (float)(int)g.Style._MainScale); // FIXME-TEXT: Underline mode // FIXME-DPI + + PushStyleColor(ImGuiCol_Text, GetColorU32(text_colf)); + RenderText(bb.Min, label, label_end, false); + PopStyleColor(); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::TextLinkOpenURL(const char* label, const char* url) +{ + ImGuiContext& g = *GImGui; + if (url == NULL) + url = label; + bool pressed = TextLink(label); + if (pressed && g.PlatformIO.Platform_OpenInShellFn != NULL) + g.PlatformIO.Platform_OpenInShellFn(&g, url); + SetItemTooltip(LocalizeGetMsg(ImGuiLocKey_OpenLink_s), url); // It is more reassuring for user to _always_ display URL when it is the same as the label. + if (BeginPopupContextItem()) + { + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_CopyLink))) + SetClipboardText(url); + EndPopup(); + } + return pressed; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Low-level Layout helpers +//------------------------------------------------------------------------- +// - Spacing() +// - Dummy() +// - NewLine() +// - AlignTextToFramePadding() +// - SeparatorEx() [Internal] +// - Separator() +// - SplitterBehavior() [Internal] +// - ShrinkWidths() [Internal] +//------------------------------------------------------------------------- + +void ImGui::Spacing() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + ItemSize(ImVec2(0, 0)); +} + +void ImGui::Dummy(const ImVec2& size) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + ItemSize(size); + ItemAdd(bb, 0); +} + +void ImGui::NewLine() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiLayoutType backup_layout_type = window->DC.LayoutType; + window->DC.LayoutType = ImGuiLayoutType_Vertical; + window->DC.IsSameLine = false; + if (window->DC.CurrLineSize.y > 0.0f) // In the event that we are on a line with items that is smaller that FontSize high, we will preserve its height. + ItemSize(ImVec2(0, 0)); + else + ItemSize(ImVec2(0.0f, g.FontSize)); + window->DC.LayoutType = backup_layout_type; +} + +void ImGui::AlignTextToFramePadding() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + window->DC.CurrLineSize.y = ImMax(window->DC.CurrLineSize.y, g.FontSize + g.Style.FramePadding.y * 2); + window->DC.CurrLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, g.Style.FramePadding.y); +} + +// Horizontal/vertical separating line +// FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues. +// Note how thickness == 1.0f is handled specifically as not moving CursorPos by 'thickness', but other values are. +void ImGui::SeparatorEx(ImGuiSeparatorFlags flags, float thickness) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + IM_ASSERT(ImIsPowerOfTwo(flags & (ImGuiSeparatorFlags_Horizontal | ImGuiSeparatorFlags_Vertical))); // Check that only 1 option is selected + IM_ASSERT(thickness > 0.0f); + + if (flags & ImGuiSeparatorFlags_Vertical) + { + // Vertical separator, for menu bars (use current line height). + float y1 = window->DC.CursorPos.y; + float y2 = window->DC.CursorPos.y + window->DC.CurrLineSize.y; + const ImRect bb(ImVec2(window->DC.CursorPos.x, y1), ImVec2(window->DC.CursorPos.x + thickness, y2)); + ItemSize(ImVec2(thickness, 0.0f)); + if (!ItemAdd(bb, 0)) + return; + + // Draw + window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Separator)); + if (g.LogEnabled) + LogText(" |"); + } + else if (flags & ImGuiSeparatorFlags_Horizontal) + { + // Horizontal Separator + float x1 = window->DC.CursorPos.x; + float x2 = window->WorkRect.Max.x; + + // Preserve legacy behavior inside Columns() + // Before Tables API happened, we relied on Separator() to span all columns of a Columns() set. + // We currently don't need to provide the same feature for tables because tables naturally have border features. + ImGuiOldColumns* columns = (flags & ImGuiSeparatorFlags_SpanAllColumns) ? window->DC.CurrentColumns : NULL; + if (columns) + { + x1 = window->Pos.x + window->DC.Indent.x; // Used to be Pos.x before 2023/10/03 + x2 = window->Pos.x + window->Size.x; + PushColumnsBackground(); + } + + // We don't provide our width to the layout so that it doesn't get feed back into AutoFit + // FIXME: This prevents ->CursorMaxPos based bounding box evaluation from working (e.g. TableEndCell) + + // Between 1.71 and 1.92.7, we maintained a hack where a 1.0f thin Separator() would not impact layout. + // This was mostly chosen to allow backward compatibility with user's code assuming zero-height when calculating height for layout (e.g. bottom alignment of a status bar). + // In order to handle scaling we need to scale separator thickness and it would not makes sense to have a disparity depending on height. + ////float thickness_for_layout = (thickness == 1.0f) ? 0.0f : thickness; // FIXME: See 1.70/1.71 Separator() change: makes legacy 1-px separator not affect layout yet. Should change. + const ImRect bb(ImVec2(x1, window->DC.CursorPos.y), ImVec2(x2, window->DC.CursorPos.y + thickness)); + ItemSize(ImVec2(0.0f, thickness)); + + if (ItemAdd(bb, 0)) + { + // Draw + window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Separator)); + if (g.LogEnabled) + LogRenderedText(&bb.Min, "--------------------------------\n"); + + } + if (columns) + { + PopColumnsBackground(); + columns->LineMinY = window->DC.CursorPos.y; + } + } +} + +void ImGui::Separator() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + // Those flags should eventually be configurable by the user + ImGuiSeparatorFlags flags = (window->DC.LayoutType == ImGuiLayoutType_Horizontal) ? ImGuiSeparatorFlags_Vertical : ImGuiSeparatorFlags_Horizontal; + + // Only applies to legacy Columns() api as they relied on Separator() a lot. + if (window->DC.CurrentColumns) + flags |= ImGuiSeparatorFlags_SpanAllColumns; + + SeparatorEx(flags, ImMax(g.Style.SeparatorSize, 1.0f)); +} + +void ImGui::SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiStyle& style = g.Style; + + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImVec2 pos = window->DC.CursorPos; + const ImVec2 padding = style.SeparatorTextPadding; + + const float separator_thickness = style.SeparatorTextBorderSize; + const ImVec2 min_size(label_size.x + extra_w + padding.x * 2.0f, ImMax(label_size.y + padding.y * 2.0f, separator_thickness)); + const ImRect bb(pos, ImVec2(window->WorkRect.Max.x, pos.y + min_size.y)); + const float text_baseline_y = ImTrunc((bb.GetHeight() - label_size.y) * style.SeparatorTextAlign.y + 0.999f); //ImMax(padding.y, ImTrunc((style.SeparatorTextSize - label_size.y) * 0.5f)); + ItemSize(min_size, text_baseline_y); + if (!ItemAdd(bb, id)) + return; + + const float sep1_x1 = pos.x; + const float sep2_x2 = bb.Max.x; + const float seps_y = ImTrunc((bb.Min.y + bb.Max.y) * 0.5f + 0.999f); + + const float label_avail_w = ImMax(0.0f, sep2_x2 - sep1_x1 - padding.x * 2.0f); + const ImVec2 label_pos(pos.x + padding.x + ImMax(0.0f, (label_avail_w - label_size.x - extra_w) * style.SeparatorTextAlign.x), pos.y + text_baseline_y); // FIXME-ALIGN + + // This allows using SameLine() to position something in the 'extra_w' + window->DC.CursorPosPrevLine.x = label_pos.x + label_size.x; + + const ImU32 separator_col = GetColorU32(ImGuiCol_Separator); + if (label_size.x > 0.0f) + { + const float sep1_x2 = label_pos.x - style.ItemSpacing.x; + const float sep2_x1 = label_pos.x + label_size.x + extra_w + style.ItemSpacing.x; + if (sep1_x2 > sep1_x1 && separator_thickness > 0.0f) + window->DrawList->AddLineH(sep1_x1, sep1_x2, seps_y, separator_col, separator_thickness); + if (sep2_x2 > sep2_x1 && separator_thickness > 0.0f) + window->DrawList->AddLineH(sep2_x1, sep2_x2, seps_y, separator_col, separator_thickness); + if (g.LogEnabled) + LogSetNextTextDecoration("---", NULL); + RenderTextEllipsis(window->DrawList, label_pos, ImVec2(bb.Max.x, bb.Max.y + style.ItemSpacing.y), bb.Max.x, label, label_end, &label_size); + } + else + { + if (g.LogEnabled) + LogText("---"); + if (separator_thickness > 0.0f) + window->DrawList->AddLineH(sep1_x1, sep2_x2, seps_y, separator_col, separator_thickness); + } +} + +void ImGui::SeparatorText(const char* label) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + // The SeparatorText() vs SeparatorTextEx() distinction is designed to be considerate that we may want: + // - allow separator-text to be draggable items (would require a stable ID + a noticeable highlight) + // - this high-level entry point to allow formatting? (which in turns may require ID separate from formatted string) + // - because of this we probably can't turn 'const char* label' into 'const char* fmt, ...' + // Otherwise, we can decide that users wanting to drag this would layout a dedicated drag-item, + // and then we can turn this into a format function. + SeparatorTextEx(0, label, FindRenderedTextEnd(label), 0.0f); +} + +// Using 'hover_visibility_delay' allows us to hide the highlight and mouse cursor for a short time, which can be convenient to reduce visual noise. +bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend, float hover_visibility_delay, ImU32 bg_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + if (!ItemAdd(bb, id, NULL, ImGuiItemFlags_NoNav)) + return false; + + // FIXME: AFAIK the only leftover reason for passing ImGuiButtonFlags_AllowOverlap here is + // to allow caller of SplitterBehavior() to call SetItemAllowOverlap() after the item. + // Nowadays we would instead want to use SetNextItemAllowOverlap() before the item. + ImGuiButtonFlags button_flags = ImGuiButtonFlags_FlattenChildren; +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + button_flags |= ImGuiButtonFlags_AllowOverlap; +#endif + + bool hovered, held; + ImRect bb_interact = bb; + bb_interact.Expand(axis == ImGuiAxis_Y ? ImVec2(0.0f, hover_extend) : ImVec2(hover_extend, 0.0f)); + ButtonBehavior(bb_interact, id, &hovered, &held, button_flags); + if (hovered) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredRect; // for IsItemHovered(), because bb_interact is larger than bb + + if (held || (hovered && g.HoveredIdPreviousFrame == id && g.HoveredIdTimer >= hover_visibility_delay)) + SetMouseCursor(axis == ImGuiAxis_Y ? ImGuiMouseCursor_ResizeNS : ImGuiMouseCursor_ResizeEW); + + ImRect bb_render = bb; + if (held) + { + float mouse_delta = (g.IO.MousePos - g.ActiveIdClickOffset - bb_interact.Min)[axis]; + + // Minimum pane size + float size_1_maximum_delta = ImMax(0.0f, *size1 - min_size1); + float size_2_maximum_delta = ImMax(0.0f, *size2 - min_size2); + if (mouse_delta < -size_1_maximum_delta) + mouse_delta = -size_1_maximum_delta; + if (mouse_delta > size_2_maximum_delta) + mouse_delta = size_2_maximum_delta; + + // Apply resize + if (mouse_delta != 0.0f) + { + *size1 = ImMax(*size1 + mouse_delta, min_size1); + *size2 = ImMax(*size2 - mouse_delta, min_size2); + bb_render.Translate((axis == ImGuiAxis_X) ? ImVec2(mouse_delta, 0.0f) : ImVec2(0.0f, mouse_delta)); + MarkItemEdited(id); + } + } + + // Render at new position + if (bg_col & IM_COL32_A_MASK) + window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, bg_col, 0.0f); + const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); + window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, 0.0f); + + return held; +} + +static int IMGUI_CDECL ShrinkWidthItemComparer(const void* lhs, const void* rhs) +{ + const ImGuiShrinkWidthItem* a = (const ImGuiShrinkWidthItem*)lhs; + const ImGuiShrinkWidthItem* b = (const ImGuiShrinkWidthItem*)rhs; + if (int d = (int)(b->Width - a->Width)) + return d; + return b->Index - a->Index; +} + +// Shrink excess width from a set of item, by removing width from the larger items first. +// Set items Width to -1.0f to disable shrinking this item. +void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess, float width_min) +{ + if (count == 1) + { + if (items[0].Width >= 0.0f) + items[0].Width = ImMax(items[0].Width - width_excess, width_min); + return; + } + ImQsort(items, (size_t)count, sizeof(ImGuiShrinkWidthItem), ShrinkWidthItemComparer); // Sort largest first, smallest last. + int count_same_width = 1; + while (width_excess > 0.001f && count_same_width < count) + { + while (count_same_width < count && items[0].Width <= items[count_same_width].Width) + count_same_width++; + float max_width_to_remove_per_item = (count_same_width < count && items[count_same_width].Width >= 0.0f) ? (items[0].Width - items[count_same_width].Width) : (items[0].Width - 1.0f); + max_width_to_remove_per_item = ImMin(items[0].Width - width_min, max_width_to_remove_per_item); + if (max_width_to_remove_per_item <= 0.0f) + break; + float base_width_to_remove_per_item = ImMin(width_excess / count_same_width, max_width_to_remove_per_item); + for (int item_n = 0; item_n < count_same_width; item_n++) + { + float width_to_remove_for_this_item = ImMin(base_width_to_remove_per_item, items[item_n].Width - width_min); + items[item_n].Width -= width_to_remove_for_this_item; + width_excess -= width_to_remove_for_this_item; + } + } + + // Round width and redistribute remainder + // Ensure that e.g. the right-most tab of a shrunk tab-bar always reaches exactly at the same distance from the right-most edge of the tab bar separator. + width_excess = 0.0f; + for (int n = 0; n < count; n++) + { + float width_rounded = ImTrunc(items[n].Width); + width_excess += items[n].Width - width_rounded; + items[n].Width = width_rounded; + } + while (width_excess > 0.0f) + for (int n = 0; n < count && width_excess > 0.0f; n++) + { + float width_to_add = ImMin(items[n].InitialWidth - items[n].Width, 1.0f); + items[n].Width += width_to_add; + width_excess -= width_to_add; + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: ComboBox +//------------------------------------------------------------------------- +// - CalcMaxPopupHeightFromItemCount() [Internal] +// - BeginCombo() +// - BeginComboPopup() [Internal] +// - EndCombo() +// - BeginComboPreview() [Internal] +// - EndComboPreview() [Internal] +// - Combo() +//------------------------------------------------------------------------- + +static float CalcMaxPopupHeightFromItemCount(int items_count) +{ + ImGuiContext& g = *GImGui; + if (items_count <= 0) + return FLT_MAX; + return (g.FontSize + g.Style.ItemSpacing.y) * items_count - g.Style.ItemSpacing.y + (g.Style.WindowPadding.y * 2); +} + +bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + + ImGuiNextWindowDataFlags backup_next_window_data_flags = g.NextWindowData.HasFlags; + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + if (window->SkipItems) + return false; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + IM_ASSERT((flags & (ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_NoPreview)) != (ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_NoPreview)); // Can't use both flags together + if (flags & ImGuiComboFlags_WidthFitPreview) + IM_ASSERT((flags & (ImGuiComboFlags_NoPreview | (ImGuiComboFlags)ImGuiComboFlags_CustomPreview)) == 0); + + const float arrow_size = (flags & ImGuiComboFlags_NoArrowButton) ? 0.0f : GetFrameHeight(); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const float preview_width = ((flags & ImGuiComboFlags_WidthFitPreview) && (preview_value != NULL)) ? CalcTextSize(preview_value, NULL, false).x : 0.0f; + const float w = (flags & ImGuiComboFlags_NoPreview) ? arrow_size : ((flags & ImGuiComboFlags_WidthFitPreview) ? (arrow_size + preview_width + style.FramePadding.x * 2.0f) : CalcItemWidth()); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f)); + const ImRect total_bb(bb.Min, bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &bb)) + return false; + + // Open on click + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held); + const ImGuiID popup_id = ImHashStr("##ComboPopup", 0, id); + bool popup_open = IsPopupOpen(popup_id, ImGuiPopupFlags_None); + if (pressed && !popup_open) + { + OpenPopupEx(popup_id, ImGuiPopupFlags_None); + popup_open = true; + } + + // Render shape + const ImU32 frame_col = GetColorU32(hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + const float value_x2 = ImMax(bb.Min.x, bb.Max.x - arrow_size); + RenderNavCursor(bb, id); + if (!(flags & ImGuiComboFlags_NoPreview)) + window->DrawList->AddRectFilled(bb.Min, ImVec2(value_x2, bb.Max.y), frame_col, style.FrameRounding, (flags & ImGuiComboFlags_NoArrowButton) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersLeft); + if (!(flags & ImGuiComboFlags_NoArrowButton)) + { + ImU32 bg_col = GetColorU32((popup_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + ImU32 text_col = GetColorU32(ImGuiCol_Text); + window->DrawList->AddRectFilled(ImVec2(value_x2, bb.Min.y), bb.Max, bg_col, style.FrameRounding, (w <= arrow_size) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersRight); + if (value_x2 + arrow_size - style.FramePadding.x <= bb.Max.x) + RenderArrow(window->DrawList, ImVec2(value_x2 + style.FramePadding.y, bb.Min.y + style.FramePadding.y), text_col, ImGuiDir_Down, 1.0f); + } + RenderFrameBorder(bb.Min, bb.Max, style.FrameRounding); + + // Custom preview + if (flags & ImGuiComboFlags_CustomPreview) + { + g.ComboPreviewData.PreviewRect = ImRect(bb.Min.x, bb.Min.y, value_x2, bb.Max.y); + IM_ASSERT(preview_value == NULL || preview_value[0] == 0); + preview_value = NULL; + } + + // Render preview and label + if (preview_value != NULL && !(flags & ImGuiComboFlags_NoPreview)) + { + if (g.LogEnabled) + LogSetNextTextDecoration("{", "}"); + RenderTextClipped(bb.Min + style.FramePadding, ImVec2(value_x2, bb.Max.y), preview_value, NULL, NULL); + } + if (label_size.x > 0) + RenderText(ImVec2(bb.Max.x + style.ItemInnerSpacing.x, bb.Min.y + style.FramePadding.y), label, label_end, false); + + if (!popup_open) + return false; + + g.NextWindowData.HasFlags = backup_next_window_data_flags; + return BeginComboPopup(popup_id, bb, flags); +} + +bool ImGui::BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags flags) +{ + ImGuiContext& g = *GImGui; + if (!IsPopupOpen(popup_id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); + return false; + } + + // Set popup size + float w = bb.GetWidth(); + if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSizeConstraint) + { + g.NextWindowData.SizeConstraintRect.Min.x = ImMax(g.NextWindowData.SizeConstraintRect.Min.x, w); + } + else + { + if ((flags & ImGuiComboFlags_HeightMask_) == 0) + flags |= ImGuiComboFlags_HeightRegular; + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiComboFlags_HeightMask_)); // Only one + int popup_max_height_in_items = -1; + if (flags & ImGuiComboFlags_HeightRegular) popup_max_height_in_items = 8; + else if (flags & ImGuiComboFlags_HeightSmall) popup_max_height_in_items = 4; + else if (flags & ImGuiComboFlags_HeightLarge) popup_max_height_in_items = 20; + ImVec2 constraint_min(0.0f, 0.0f), constraint_max(FLT_MAX, FLT_MAX); + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSize) == 0 || g.NextWindowData.SizeVal.x <= 0.0f) // Don't apply constraints if user specified a size + constraint_min.x = w; + if ((g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSize) == 0 || g.NextWindowData.SizeVal.y <= 0.0f) + constraint_max.y = CalcMaxPopupHeightFromItemCount(popup_max_height_in_items); + SetNextWindowSizeConstraints(constraint_min, constraint_max); + } + + // This is essentially a specialized version of BeginPopupEx() + char name[16]; + ImFormatString(name, IM_COUNTOF(name), "##Combo_%02d", g.BeginComboDepth); // Recycle windows based on depth + + // Set position given a custom constraint (peak into expected window size so we can position it) + // FIXME: This might be easier to express with an hypothetical SetNextWindowPosConstraints() function? + // FIXME: This might be moved to Begin() or at least around the same spot where Tooltips and other Popups are calling FindBestWindowPosForPopupEx()? + if (ImGuiWindow* popup_window = FindWindowByName(name)) + if (popup_window->WasActive) + { + // Always override 'AutoPosLastDirection' to not leave a chance for a past value to affect us. + ImVec2 size_expected = CalcWindowNextAutoFitSize(popup_window); + popup_window->AutoPosLastDirection = (flags & ImGuiComboFlags_PopupAlignLeft) ? ImGuiDir_Left : ImGuiDir_Down; // Left = "Below, Toward Left", Down = "Below, Toward Right (default)" + ImRect r_outer = GetPopupAllowedExtentRect(popup_window); + ImVec2 pos = FindBestWindowPosForPopupEx(bb.GetBL(), size_expected, &popup_window->AutoPosLastDirection, r_outer, bb, ImGuiPopupPositionPolicy_ComboBox); + SetNextWindowPos(pos); + } + + // We don't use BeginPopupEx() solely because we have a custom name string, which we could make an argument to BeginPopupEx() + ImGuiWindowFlags window_flags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_Popup | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoMove; + PushStyleVarX(ImGuiStyleVar_WindowPadding, g.Style.FramePadding.x); // Horizontally align ourselves with the framed text + bool ret = Begin(name, NULL, window_flags); + PopStyleVar(); + if (!ret) + { + EndPopup(); + if (!g.IO.ConfigDebugBeginReturnValueOnce && !g.IO.ConfigDebugBeginReturnValueLoop) // Begin may only return false with those debug tools activated. + IM_ASSERT(0); // This should never happen as we tested for IsPopupOpen() above + return false; + } + g.BeginComboDepth++; + return true; +} + +void ImGui::EndCombo() +{ + ImGuiContext& g = *GImGui; + g.BeginComboDepth--; + char name[16]; + ImFormatString(name, IM_COUNTOF(name), "##Combo_%02d", g.BeginComboDepth); // FIXME: Move those to helpers? + if (strcmp(g.CurrentWindow->Name, name) != 0) + IM_ASSERT_USER_ERROR_RET(0, "Calling EndCombo() in wrong window!"); + EndPopup(); +} + +// Call directly after the BeginCombo/EndCombo block. The preview is designed to only host non-interactive elements +// (Experimental, see GitHub issues: #1658, #4168) +bool ImGui::BeginComboPreview() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiComboPreviewData* preview_data = &g.ComboPreviewData; + + if (window->SkipItems || !(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible)) + return false; + IM_ASSERT(g.LastItemData.Rect.Min.x == preview_data->PreviewRect.Min.x && g.LastItemData.Rect.Min.y == preview_data->PreviewRect.Min.y); // Didn't call after BeginCombo/EndCombo block or forgot to pass ImGuiComboFlags_CustomPreview flag? + if (!window->ClipRect.Overlaps(preview_data->PreviewRect)) // Narrower test (optional) + return false; + + // FIXME: This could be contained in a PushWorkRect() api + preview_data->BackupCursorPos = window->DC.CursorPos; + preview_data->BackupCursorMaxPos = window->DC.CursorMaxPos; + preview_data->BackupCursorPosPrevLine = window->DC.CursorPosPrevLine; + preview_data->BackupPrevLineTextBaseOffset = window->DC.PrevLineTextBaseOffset; + preview_data->BackupLayout = window->DC.LayoutType; + window->DC.CursorPos = preview_data->PreviewRect.Min + g.Style.FramePadding; + window->DC.CursorMaxPos = window->DC.CursorPos; + window->DC.LayoutType = ImGuiLayoutType_Horizontal; + window->DC.IsSameLine = false; + PushClipRect(preview_data->PreviewRect.Min, preview_data->PreviewRect.Max, true); + + return true; +} + +void ImGui::EndComboPreview() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiComboPreviewData* preview_data = &g.ComboPreviewData; + + // FIXME: Using CursorMaxPos approximation instead of correct AABB which we will store in ImDrawCmd in the future + ImDrawList* draw_list = window->DrawList; + if (window->DC.CursorMaxPos.x < preview_data->PreviewRect.Max.x && window->DC.CursorMaxPos.y < preview_data->PreviewRect.Max.y) + if (draw_list->CmdBuffer.Size > 1) // Unlikely case that the PushClipRect() didn't create a command + { + draw_list->_CmdHeader.ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 2].ClipRect; + draw_list->_TryMergeDrawCmds(); + } + PopClipRect(); + window->DC.CursorPos = preview_data->BackupCursorPos; + window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, preview_data->BackupCursorMaxPos); + window->DC.CursorPosPrevLine = preview_data->BackupCursorPosPrevLine; + window->DC.PrevLineTextBaseOffset = preview_data->BackupPrevLineTextBaseOffset; + window->DC.LayoutType = preview_data->BackupLayout; + window->DC.IsSameLine = false; + preview_data->PreviewRect = ImRect(); +} + +// Getter for the old Combo() API: const char*[] +static const char* Items_ArrayGetter(void* data, int idx) +{ + const char* const* items = (const char* const*)data; + return items[idx]; +} + +// Getter for the old Combo() API: "item1\0item2\0item3\0" +static const char* Items_SingleStringGetter(void* data, int idx) +{ + const char* items_separated_by_zeros = (const char*)data; + int items_count = 0; + const char* p = items_separated_by_zeros; + while (*p) + { + if (idx == items_count) + break; + p += ImStrlen(p) + 1; + items_count++; + } + return *p ? p : NULL; +} + +// Old API, prefer using BeginCombo() nowadays if you can. +bool ImGui::Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int popup_max_height_in_items) +{ + ImGuiContext& g = *GImGui; + + // Call the getter to obtain the preview string which is a parameter to BeginCombo() + const char* preview_value = NULL; + if (*current_item >= 0 && *current_item < items_count) + preview_value = getter(user_data, *current_item); + + // The old Combo() API exposed "popup_max_height_in_items". The new more general BeginCombo() API doesn't have/need it, but we emulate it here. + if (popup_max_height_in_items != -1 && !(g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasSizeConstraint)) + SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, CalcMaxPopupHeightFromItemCount(popup_max_height_in_items))); + + if (!BeginCombo(label, preview_value, ImGuiComboFlags_None)) + return false; + + // Display items + bool value_changed = false; + ImGuiListClipper clipper; + clipper.Begin(items_count); + clipper.IncludeItemByIndex(*current_item); + while (clipper.Step()) + for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + { + const char* item_text = getter(user_data, i); + if (item_text == NULL) + item_text = "*Unknown item*"; + + PushID(i); + const bool item_selected = (i == *current_item); + if (Selectable(item_text, item_selected) && *current_item != i) + { + value_changed = true; + *current_item = i; + } + if (item_selected) + SetItemDefaultFocus(); + PopID(); + } + + EndCombo(); + if (value_changed) + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +// Combo box helper allowing to pass an array of strings. +bool ImGui::Combo(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items) +{ + const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items); + return value_changed; +} + +// Combo box helper allowing to pass all items in a single string literal holding multiple zero-terminated items "item1\0item2\0" +bool ImGui::Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items) +{ + int items_count = 0; + const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open + while (*p) + { + p += ImStrlen(p) + 1; + items_count++; + } + bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items); + return value_changed; +} + +//------------------------------------------------------------------------- +// [SECTION] Data Type and Data Formatting Helpers [Internal] +//------------------------------------------------------------------------- +// - DataTypeGetInfo() +// - DataTypeFormatString() +// - DataTypeApplyOp() +// - DataTypeApplyFromText() +// - DataTypeCompare() +// - DataTypeClamp() +// - GetMinimumStepAtDecimalPrecision +// - RoundScalarWithFormat<>() +//------------------------------------------------------------------------- + +static const ImU32 GDefaultRgbaColorMarkers[4] = +{ + IM_COL32(240,20,20,255), IM_COL32(20,240,20,255), IM_COL32(20,20,240,255), IM_COL32(140,140,140,255) +}; + +static const ImGuiDataTypeInfo GDataTypeInfo[] = +{ + { sizeof(char), "S8", "%d", "%d" }, // ImGuiDataType_S8 + { sizeof(unsigned char), "U8", "%u", "%u" }, + { sizeof(short), "S16", "%d", "%d" }, // ImGuiDataType_S16 + { sizeof(unsigned short), "U16", "%u", "%u" }, + { sizeof(int), "S32", "%d", "%d" }, // ImGuiDataType_S32 + { sizeof(unsigned int), "U32", "%u", "%u" }, +#ifdef _MSC_VER + { sizeof(ImS64), "S64", "%I64d","%I64d" }, // ImGuiDataType_S64 + { sizeof(ImU64), "U64", "%I64u","%I64u" }, +#else + { sizeof(ImS64), "S64", "%lld", "%lld" }, // ImGuiDataType_S64 + { sizeof(ImU64), "U64", "%llu", "%llu" }, +#endif + { sizeof(float), "float", "%.3f","%f" }, // ImGuiDataType_Float (float are promoted to double in va_arg) + { sizeof(double), "double","%f", "%lf" }, // ImGuiDataType_Double + { sizeof(bool), "bool", "%d", "%d" }, // ImGuiDataType_Bool + { 0, "char*","%s", "%s" }, // ImGuiDataType_String +}; +IM_STATIC_ASSERT(IM_COUNTOF(GDataTypeInfo) == ImGuiDataType_COUNT); + +const ImGuiDataTypeInfo* ImGui::DataTypeGetInfo(ImGuiDataType data_type) +{ + IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT); + return &GDataTypeInfo[data_type]; +} + +int ImGui::DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format) +{ + // Signedness doesn't matter when pushing integer arguments + if (data_type == ImGuiDataType_S32 || data_type == ImGuiDataType_U32) + return ImFormatString(buf, buf_size, format, *(const ImU32*)p_data); + if (data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64) + return ImFormatString(buf, buf_size, format, *(const ImU64*)p_data); + if (data_type == ImGuiDataType_Float) + return ImFormatString(buf, buf_size, format, *(const float*)p_data); + if (data_type == ImGuiDataType_Double) + return ImFormatString(buf, buf_size, format, *(const double*)p_data); + if (data_type == ImGuiDataType_S8) + return ImFormatString(buf, buf_size, format, *(const ImS8*)p_data); + if (data_type == ImGuiDataType_U8) + return ImFormatString(buf, buf_size, format, *(const ImU8*)p_data); + if (data_type == ImGuiDataType_S16) + return ImFormatString(buf, buf_size, format, *(const ImS16*)p_data); + if (data_type == ImGuiDataType_U16) + return ImFormatString(buf, buf_size, format, *(const ImU16*)p_data); + IM_ASSERT(0); + return 0; +} + +void ImGui::DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg1, const void* arg2) +{ + IM_ASSERT(op == '+' || op == '-'); + switch (data_type) + { + case ImGuiDataType_S8: + if (op == '+') { *(ImS8*)output = ImAddClampOverflow(*(const ImS8*)arg1, *(const ImS8*)arg2, IM_S8_MIN, IM_S8_MAX); } + if (op == '-') { *(ImS8*)output = ImSubClampOverflow(*(const ImS8*)arg1, *(const ImS8*)arg2, IM_S8_MIN, IM_S8_MAX); } + return; + case ImGuiDataType_U8: + if (op == '+') { *(ImU8*)output = ImAddClampOverflow(*(const ImU8*)arg1, *(const ImU8*)arg2, IM_U8_MIN, IM_U8_MAX); } + if (op == '-') { *(ImU8*)output = ImSubClampOverflow(*(const ImU8*)arg1, *(const ImU8*)arg2, IM_U8_MIN, IM_U8_MAX); } + return; + case ImGuiDataType_S16: + if (op == '+') { *(ImS16*)output = ImAddClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); } + if (op == '-') { *(ImS16*)output = ImSubClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); } + return; + case ImGuiDataType_U16: + if (op == '+') { *(ImU16*)output = ImAddClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); } + if (op == '-') { *(ImU16*)output = ImSubClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); } + return; + case ImGuiDataType_S32: + if (op == '+') { *(ImS32*)output = ImAddClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); } + if (op == '-') { *(ImS32*)output = ImSubClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); } + return; + case ImGuiDataType_U32: + if (op == '+') { *(ImU32*)output = ImAddClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); } + if (op == '-') { *(ImU32*)output = ImSubClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); } + return; + case ImGuiDataType_S64: + if (op == '+') { *(ImS64*)output = ImAddClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); } + if (op == '-') { *(ImS64*)output = ImSubClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); } + return; + case ImGuiDataType_U64: + if (op == '+') { *(ImU64*)output = ImAddClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); } + if (op == '-') { *(ImU64*)output = ImSubClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); } + return; + case ImGuiDataType_Float: + if (op == '+') { *(float*)output = *(const float*)arg1 + *(const float*)arg2; } + if (op == '-') { *(float*)output = *(const float*)arg1 - *(const float*)arg2; } + return; + case ImGuiDataType_Double: + if (op == '+') { *(double*)output = *(const double*)arg1 + *(const double*)arg2; } + if (op == '-') { *(double*)output = *(const double*)arg1 - *(const double*)arg2; } + return; + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); +} + +// User can input math operators (e.g. +100) to edit a numerical values. +// NB: This is _not_ a full expression evaluator. We should probably add one and replace this dumb mess.. +bool ImGui::DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void* p_data, const char* format, void* p_data_when_empty) +{ + // Copy the value in an opaque buffer so we can compare at the end of the function if it changed at all. + const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type); + ImGuiDataTypeStorage data_backup; + memcpy(&data_backup, p_data, type_info->Size); + + while (ImCharIsBlankA(*buf)) + buf++; + if (!buf[0]) + { + if (p_data_when_empty != NULL) + { + memcpy(p_data, p_data_when_empty, type_info->Size); + return memcmp(&data_backup, p_data, type_info->Size) != 0; + } + return false; + } + + // Sanitize format + // - For float/double we have to ignore format with precision (e.g. "%.2f") because sscanf doesn't take them in, so force them into %f and %lf + char format_sanitized[32]; + if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double) + { + format = type_info->ScanFmt; + } + else + { + format = ImParseFormatSanitizeForScanning(format, format_sanitized, IM_COUNTOF(format_sanitized)); + if (format[0] == '\0') + format = type_info->ScanFmt; // Format doesn't want us to show the number currently, but we still need to parse the resulting input + } + + // Small types need a 32-bit buffer to receive the result from scanf() + int v32 = 0; + if (sscanf(buf, format, type_info->Size >= 4 ? p_data : &v32) < 1) + return false; + if (type_info->Size < 4) + { + if (data_type == ImGuiDataType_S8) + *(ImS8*)p_data = (ImS8)ImClamp(v32, (int)IM_S8_MIN, (int)IM_S8_MAX); + else if (data_type == ImGuiDataType_U8) + *(ImU8*)p_data = (ImU8)ImClamp(v32, (int)IM_U8_MIN, (int)IM_U8_MAX); + else if (data_type == ImGuiDataType_S16) + *(ImS16*)p_data = (ImS16)ImClamp(v32, (int)IM_S16_MIN, (int)IM_S16_MAX); + else if (data_type == ImGuiDataType_U16) + *(ImU16*)p_data = (ImU16)ImClamp(v32, (int)IM_U16_MIN, (int)IM_U16_MAX); + else + IM_ASSERT(0); + } + + return memcmp(&data_backup, p_data, type_info->Size) != 0; +} + +template +static int DataTypeCompareT(const T* lhs, const T* rhs) +{ + if (*lhs < *rhs) return -1; + if (*lhs > *rhs) return +1; + return 0; +} + +int ImGui::DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2) +{ + switch (data_type) + { + case ImGuiDataType_S8: return DataTypeCompareT((const ImS8* )arg_1, (const ImS8* )arg_2); + case ImGuiDataType_U8: return DataTypeCompareT((const ImU8* )arg_1, (const ImU8* )arg_2); + case ImGuiDataType_S16: return DataTypeCompareT((const ImS16* )arg_1, (const ImS16* )arg_2); + case ImGuiDataType_U16: return DataTypeCompareT((const ImU16* )arg_1, (const ImU16* )arg_2); + case ImGuiDataType_S32: return DataTypeCompareT((const ImS32* )arg_1, (const ImS32* )arg_2); + case ImGuiDataType_U32: return DataTypeCompareT((const ImU32* )arg_1, (const ImU32* )arg_2); + case ImGuiDataType_S64: return DataTypeCompareT((const ImS64* )arg_1, (const ImS64* )arg_2); + case ImGuiDataType_U64: return DataTypeCompareT((const ImU64* )arg_1, (const ImU64* )arg_2); + case ImGuiDataType_Float: return DataTypeCompareT((const float* )arg_1, (const float* )arg_2); + case ImGuiDataType_Double: return DataTypeCompareT((const double*)arg_1, (const double*)arg_2); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return 0; +} + +template +static bool DataTypeClampT(T* v, const T* v_min, const T* v_max) +{ + // Clamp, both sides are optional, return true if modified + if (v_min && *v < *v_min) { *v = *v_min; return true; } + if (v_max && *v > *v_max) { *v = *v_max; return true; } + return false; +} + +bool ImGui::DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max) +{ + switch (data_type) + { + case ImGuiDataType_S8: return DataTypeClampT((ImS8* )p_data, (const ImS8* )p_min, (const ImS8* )p_max); + case ImGuiDataType_U8: return DataTypeClampT((ImU8* )p_data, (const ImU8* )p_min, (const ImU8* )p_max); + case ImGuiDataType_S16: return DataTypeClampT((ImS16* )p_data, (const ImS16* )p_min, (const ImS16* )p_max); + case ImGuiDataType_U16: return DataTypeClampT((ImU16* )p_data, (const ImU16* )p_min, (const ImU16* )p_max); + case ImGuiDataType_S32: return DataTypeClampT((ImS32* )p_data, (const ImS32* )p_min, (const ImS32* )p_max); + case ImGuiDataType_U32: return DataTypeClampT((ImU32* )p_data, (const ImU32* )p_min, (const ImU32* )p_max); + case ImGuiDataType_S64: return DataTypeClampT((ImS64* )p_data, (const ImS64* )p_min, (const ImS64* )p_max); + case ImGuiDataType_U64: return DataTypeClampT((ImU64* )p_data, (const ImU64* )p_min, (const ImU64* )p_max); + case ImGuiDataType_Float: return DataTypeClampT((float* )p_data, (const float* )p_min, (const float* )p_max); + case ImGuiDataType_Double: return DataTypeClampT((double*)p_data, (const double*)p_min, (const double*)p_max); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return false; +} + +bool ImGui::DataTypeIsZero(ImGuiDataType data_type, const void* p_data) +{ + ImGuiContext& g = *GImGui; + return DataTypeCompare(data_type, p_data, &g.DataTypeZeroValue) == 0; +} + +static float GetMinimumStepAtDecimalPrecision(int decimal_precision) +{ + static const float min_steps[10] = { 1.0f, 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f }; + if (decimal_precision < 0) + return FLT_MIN; + return (decimal_precision < IM_COUNTOF(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision); +} + +template +TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, TYPE v) +{ + IM_UNUSED(data_type); + IM_ASSERT(data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double); + const char* fmt_start = ImParseFormatFindStart(format); + if (fmt_start[0] != '%' || fmt_start[1] == '%') // Don't apply if the value is not visible in the format string + return v; + + // Sanitize format + char fmt_sanitized[32]; + ImParseFormatSanitizeForPrinting(fmt_start, fmt_sanitized, IM_COUNTOF(fmt_sanitized)); + fmt_start = fmt_sanitized; + + // Format value with our rounding, and read back + char v_str[64]; + ImFormatString(v_str, IM_COUNTOF(v_str), fmt_start, v); + const char* p = v_str; + while (*p == ' ') + p++; + v = (TYPE)ImAtof(p); + + return v; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc. +//------------------------------------------------------------------------- +// - DragBehaviorT<>() [Internal] +// - DragBehavior() [Internal] +// - DragScalar() +// - DragScalarN() +// - DragFloat() +// - DragFloat2() +// - DragFloat3() +// - DragFloat4() +// - DragFloatRange2() +// - DragInt() +// - DragInt2() +// - DragInt3() +// - DragInt4() +// - DragIntRange2() +//------------------------------------------------------------------------- + +// This is called by DragBehavior() when the widget is active (held by mouse or being manipulated with Nav controls) +template +bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const TYPE v_min, const TYPE v_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiContext& g = *GImGui; + const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X; + const bool is_bounded = (v_min < v_max) || ((v_min == v_max) && (v_min != 0.0f || (flags & ImGuiSliderFlags_ClampZeroRange))); + const bool is_wrapped = is_bounded && (flags & ImGuiSliderFlags_WrapAround); + const bool is_logarithmic = (flags & ImGuiSliderFlags_Logarithmic) != 0; + const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double); + + // Default tweak speed + if (v_speed == 0.0f && is_bounded && (v_max - v_min < FLT_MAX)) + v_speed = (float)((v_max - v_min) * g.DragSpeedDefaultRatio); + + // Inputs accumulates into g.DragCurrentAccum, which is flushed into the current value as soon as it makes a difference with our precision settings + float adjust_delta = 0.0f; + if (g.ActiveIdSource == ImGuiInputSource_Mouse && IsMousePosValid() && IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR)) + { + adjust_delta = g.IO.MouseDelta[axis]; + if (g.IO.KeyAlt && !(flags & ImGuiSliderFlags_NoSpeedTweaks)) + adjust_delta *= 1.0f / 100.0f; + if (g.IO.KeyShift && !(flags & ImGuiSliderFlags_NoSpeedTweaks)) + adjust_delta *= 10.0f; + } + else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + { + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0; + const bool tweak_slow = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakSlow : ImGuiKey_NavKeyboardTweakSlow); + const bool tweak_fast = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakFast : ImGuiKey_NavKeyboardTweakFast); + const float tweak_factor = (flags & ImGuiSliderFlags_NoSpeedTweaks) ? 1.0f : tweak_slow ? 1.0f / 10.0f : tweak_fast ? 10.0f : 1.0f; + adjust_delta = GetNavTweakPressedAmount(axis) * tweak_factor; + v_speed = ImMax(v_speed, GetMinimumStepAtDecimalPrecision(decimal_precision)); + } + adjust_delta *= v_speed; + + // For vertical drag we currently assume that Up=higher value (like we do with vertical sliders). This may become a parameter. + if (axis == ImGuiAxis_Y) + adjust_delta = -adjust_delta; + + // For logarithmic use our range is effectively 0..1 so scale the delta into that range + if (is_logarithmic && (v_max - v_min < FLT_MAX) && ((v_max - v_min) > 0.000001f)) // Epsilon to avoid /0 + adjust_delta /= (float)(v_max - v_min); + + // Clear current value on activation + // Avoid altering values and clamping when we are _already_ past the limits and heading in the same direction, so e.g. if range is 0..255, current value is 300 and we are pushing to the right side, keep the 300. + const bool is_just_activated = g.ActiveIdIsJustActivated; + const bool is_already_past_limits_and_pushing_outward = is_bounded && !is_wrapped && ((*v >= v_max && adjust_delta > 0.0f) || (*v <= v_min && adjust_delta < 0.0f)); + if (is_just_activated || is_already_past_limits_and_pushing_outward) + { + g.DragCurrentAccum = 0.0f; + g.DragCurrentAccumDirty = false; + } + else if (adjust_delta != 0.0f) + { + g.DragCurrentAccum += adjust_delta; + g.DragCurrentAccumDirty = true; + } + + if (!g.DragCurrentAccumDirty) + return false; + + TYPE v_cur = *v; + FLOATTYPE v_old_ref_for_accum_remainder = (FLOATTYPE)0.0f; + + float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true + const float zero_deadzone_halfsize = 0.0f; // Drag widgets have no deadzone (as it doesn't make sense) + if (is_logarithmic) + { + // When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound. + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 1; + logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision); + + // Convert to parametric space, apply delta, convert back + float v_old_parametric = ScaleRatioFromValueT(data_type, v_cur, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + float v_new_parametric = v_old_parametric + g.DragCurrentAccum; + v_cur = ScaleValueFromRatioT(data_type, v_new_parametric, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + v_old_ref_for_accum_remainder = v_old_parametric; + } + else + { + v_cur += (SIGNEDTYPE)g.DragCurrentAccum; + } + + // Round to user desired precision based on format string + if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat)) + v_cur = RoundScalarWithFormatT(format, data_type, v_cur); + + // Preserve remainder after rounding has been applied. This also allow slow tweaking of values. + g.DragCurrentAccumDirty = false; + if (is_logarithmic) + { + // Convert to parametric space, apply delta, convert back + float v_new_parametric = ScaleRatioFromValueT(data_type, v_cur, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + g.DragCurrentAccum -= (float)(v_new_parametric - v_old_ref_for_accum_remainder); + } + else + { + g.DragCurrentAccum -= (float)((SIGNEDTYPE)v_cur - (SIGNEDTYPE)*v); + } + + // Lose zero sign for float/double + if (v_cur == (TYPE)-0) + v_cur = (TYPE)0; + + if (*v != v_cur && is_bounded) + { + if (is_wrapped) + { + // Wrap values + if (v_cur < v_min) + v_cur += v_max - v_min + (is_floating_point ? 0 : 1); + if (v_cur > v_max) + v_cur -= v_max - v_min + (is_floating_point ? 0 : 1); + } + else + { + // Clamp values + handle overflow/wrap-around for integer types. + if (v_cur < v_min || (v_cur > *v && adjust_delta < 0.0f && !is_floating_point)) + v_cur = v_min; + if (v_cur > v_max || (v_cur < *v && adjust_delta > 0.0f && !is_floating_point)) + v_cur = v_max; + } + } + + // Apply result + if (*v == v_cur) + return false; + *v = v_cur; + return true; +} + +bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + // Read imgui.cpp "API BREAKING CHANGES" section for 1.78 if you hit this assert. + IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flags! Has the legacy 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead."); + + ImGuiContext& g = *GImGui; + if (g.ActiveId == id) + { + // Those are the things we can do easily outside the DragBehaviorT<> template, saves code generation. + if (g.ActiveIdSource == ImGuiInputSource_Mouse && !g.IO.MouseDown[0]) + ClearActiveID(); + else if ((g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) && g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated) + ClearActiveID(); + } + if (g.ActiveId != id) + return false; + if ((g.LastItemData.ItemFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly)) + return false; + + switch (data_type) + { + case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = DragBehaviorT(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS8*) p_min : IM_S8_MIN, p_max ? *(const ImS8*)p_max : IM_S8_MAX, format, flags); if (r) *(ImS8*)p_v = (ImS8)v32; return r; } + case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = DragBehaviorT(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU8*) p_min : IM_U8_MIN, p_max ? *(const ImU8*)p_max : IM_U8_MAX, format, flags); if (r) *(ImU8*)p_v = (ImU8)v32; return r; } + case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = DragBehaviorT(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS16*)p_min : IM_S16_MIN, p_max ? *(const ImS16*)p_max : IM_S16_MAX, format, flags); if (r) *(ImS16*)p_v = (ImS16)v32; return r; } + case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = DragBehaviorT(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU16*)p_min : IM_U16_MIN, p_max ? *(const ImU16*)p_max : IM_U16_MAX, format, flags); if (r) *(ImU16*)p_v = (ImU16)v32; return r; } + case ImGuiDataType_S32: return DragBehaviorT(data_type, (ImS32*)p_v, v_speed, p_min ? *(const ImS32* )p_min : IM_S32_MIN, p_max ? *(const ImS32* )p_max : IM_S32_MAX, format, flags); + case ImGuiDataType_U32: return DragBehaviorT(data_type, (ImU32*)p_v, v_speed, p_min ? *(const ImU32* )p_min : IM_U32_MIN, p_max ? *(const ImU32* )p_max : IM_U32_MAX, format, flags); + case ImGuiDataType_S64: return DragBehaviorT(data_type, (ImS64*)p_v, v_speed, p_min ? *(const ImS64* )p_min : IM_S64_MIN, p_max ? *(const ImS64* )p_max : IM_S64_MAX, format, flags); + case ImGuiDataType_U64: return DragBehaviorT(data_type, (ImU64*)p_v, v_speed, p_min ? *(const ImU64* )p_min : IM_U64_MIN, p_max ? *(const ImU64* )p_max : IM_U64_MAX, format, flags); + case ImGuiDataType_Float: return DragBehaviorT(data_type, (float*)p_v, v_speed, p_min ? *(const float* )p_min : -FLT_MAX, p_max ? *(const float* )p_max : FLT_MAX, format, flags); + case ImGuiDataType_Double: return DragBehaviorT(data_type, (double*)p_v, v_speed, p_min ? *(const double*)p_min : -DBL_MAX, p_max ? *(const double*)p_max : DBL_MAX, format, flags); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return false; +} + +// Only clamp Ctrl+Click input when ImGuiSliderFlags_ClampOnInput is set (generally via ImGuiSliderFlags_AlwaysClamp) +static bool TempInputIsClampEnabled(ImGuiSliderFlags flags, ImGuiDataType data_type, const void* p_min, const void* p_max) +{ + if ((flags & ImGuiSliderFlags_ClampOnInput) && (p_min != NULL || p_max != NULL)) + { + const int clamp_range_dir = (p_min != NULL && p_max != NULL) ? ImGui::DataTypeCompare(data_type, p_min, p_max) : 0; // -1 when *p_min < *p_max, == 0 when *p_min == *p_max + if (p_min == NULL || p_max == NULL || clamp_range_dir < 0) + return true; + if (clamp_range_dir == 0) + return ImGui::DataTypeIsZero(data_type, p_min) ? ((flags & ImGuiSliderFlags_ClampZeroRange) != 0) : true; + } + return false; +} + +// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a Drag widget, p_min and p_max are optional. +// Read code of e.g. DragFloat(), DragInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly. +bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const float w = CalcItemWidth(); + const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0; + + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f)); + const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + + const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0; + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0)) + return false; + + // Default format string when passing NULL + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.ItemFlags); + bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id); + if (!temp_input_is_active) + { + // Tabbing or Ctrl+Click on Drag turns it into an InputText + const bool clicked = hovered && IsMouseClicked(0, ImGuiInputFlags_None, id); + const bool double_clicked = (hovered && g.IO.MouseClickedCount[0] == 2 && TestKeyOwner(ImGuiKey_MouseLeft, id)); + const bool make_active = (clicked || double_clicked || g.NavActivateId == id); + if (make_active && (clicked || double_clicked)) + SetKeyOwner(ImGuiKey_MouseLeft, id); + if (make_active && temp_input_allowed) + if ((clicked && g.IO.KeyCtrl) || double_clicked || (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))) + temp_input_is_active = true; + + // (Optional) simple click (without moving) turns Drag into an InputText + if (g.IO.ConfigDragClickToInputText && temp_input_allowed && !temp_input_is_active) + if (g.ActiveId == id && hovered && g.IO.MouseReleased[0] && !IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR)) + { + g.NavActivateId = id; + g.NavActivateFlags = ImGuiActivateFlags_PreferInput; + temp_input_is_active = true; + } + + // Store initial value (not used by main lib but available as a convenience but some mods e.g. to revert) + if (make_active) + memcpy(&g.ActiveIdValueOnActivation, p_data, DataTypeGetInfo(data_type)->Size); + + if (make_active && !temp_input_is_active) + { + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); + } + } + + if (temp_input_is_active) + { + const bool clamp_enabled = TempInputIsClampEnabled(flags, data_type, p_min, p_max); + return TempInputScalar(frame_bb, id, label, data_type, p_data, format, clamp_enabled ? p_min : NULL, clamp_enabled ? p_max : NULL); + } + + // Draw frame + const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + RenderNavCursor(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, false, style.FrameRounding); + if (color_marker != 0 && style.ColorMarkerSize > 0.0f) + RenderColorComponentMarker(frame_bb, GetColorU32(color_marker), style.FrameRounding); + RenderFrameBorder(frame_bb.Min, frame_bb.Max, g.Style.FrameRounding); + + // Drag behavior + const bool value_changed = DragBehavior(id, data_type, p_data, v_speed, p_min, p_max, format, flags); + if (value_changed) + MarkItemEdited(id); + + // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. + char value_buf[64]; + const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format); + if (g.LogEnabled) + LogSetNextTextDecoration("{", "}"); + RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f)); + + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0)); + return value_changed; +} + +bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + bool value_changed = false; + BeginGroup(); + PushID(label); + PushMultiItemsWidths(components, CalcItemWidth()); + size_t type_size = GDataTypeInfo[data_type].Size; + for (int i = 0; i < components; i++) + { + PushID(i); + if (i > 0) + SameLine(0, g.Style.ItemInnerSpacing.x); + if (flags & ImGuiSliderFlags_ColorMarkers) + SetNextItemColorMarker(GDefaultRgbaColorMarkers[i]); + value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, flags); + PopID(); + PopItemWidth(); + p_data = (void*)((char*)p_data + type_size); + } + PopID(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0, g.Style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + + EndGroup(); + return value_changed; +} + +bool ImGui::DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, flags); +} + +// NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this. +bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, const char* format, const char* format_max, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + PushID(label); + BeginGroup(); + PushMultiItemsWidths(2, CalcItemWidth()); + + float min_min = (v_min >= v_max) ? -FLT_MAX : v_min; + float min_max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max); + ImGuiSliderFlags min_flags = flags | ((min_min == min_max) ? ImGuiSliderFlags_ReadOnly : 0); + bool value_changed = DragScalar("##min", ImGuiDataType_Float, v_current_min, v_speed, &min_min, &min_max, format, min_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + float max_min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min); + float max_max = (v_min >= v_max) ? FLT_MAX : v_max; + ImGuiSliderFlags max_flags = flags | ((max_min == max_max) ? ImGuiSliderFlags_ReadOnly : 0); + value_changed |= DragScalar("##max", ImGuiDataType_Float, v_current_max, v_speed, &max_min, &max_max, format_max ? format_max : format, max_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + TextEx(label, FindRenderedTextEnd(label)); + EndGroup(); + PopID(); + + return value_changed; +} + +// NB: v_speed is float to allow adjusting the drag speed with more precision +bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalar(label, ImGuiDataType_S32, v, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragInt2(const char* label, int v[2], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_S32, v, 2, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragInt3(const char* label, int v[3], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_S32, v, 3, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragInt4(const char* label, int v[4], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_S32, v, 4, v_speed, &v_min, &v_max, format, flags); +} + +// NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this. +bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, const char* format, const char* format_max, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + PushID(label); + BeginGroup(); + PushMultiItemsWidths(2, CalcItemWidth()); + + int min_min = (v_min >= v_max) ? INT_MIN : v_min; + int min_max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max); + ImGuiSliderFlags min_flags = flags | ((min_min == min_max) ? ImGuiSliderFlags_ReadOnly : 0); + bool value_changed = DragInt("##min", v_current_min, v_speed, min_min, min_max, format, min_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + int max_min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min); + int max_max = (v_min >= v_max) ? INT_MAX : v_max; + ImGuiSliderFlags max_flags = flags | ((max_min == max_max) ? ImGuiSliderFlags_ReadOnly : 0); + value_changed |= DragInt("##max", v_current_max, v_speed, max_min, max_max, format_max ? format_max : format, max_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + TextEx(label, FindRenderedTextEnd(label)); + EndGroup(); + PopID(); + + return value_changed; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc. +//------------------------------------------------------------------------- +// - ScaleRatioFromValueT<> [Internal] +// - ScaleValueFromRatioT<> [Internal] +// - SliderBehaviorT<>() [Internal] +// - SliderBehavior() [Internal] +// - SliderScalar() +// - SliderScalarN() +// - SliderFloat() +// - SliderFloat2() +// - SliderFloat3() +// - SliderFloat4() +// - SliderAngle() +// - SliderInt() +// - SliderInt2() +// - SliderInt3() +// - SliderInt4() +// - VSliderScalar() +// - VSliderFloat() +// - VSliderInt() +//------------------------------------------------------------------------- + +// Convert a value v in the output space of a slider into a parametric position on the slider itself (the logical opposite of ScaleValueFromRatioT) +template +float ImGui::ScaleRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, TYPE v_max, float logarithmic_zero_epsilon, float zero_deadzone_halfsize) +{ + if (v_min == v_max) + return 0.0f; + IM_UNUSED(data_type); + + const TYPE v_clamped = (v_min < v_max) ? ImClamp(v, v_min, v_max) : ImClamp(v, v_max, v_min); + if (logarithmic_zero_epsilon > 0.0f) // == is_logarithmic from caller + { + bool flipped = v_max < v_min; + + if (flipped) // Handle the case where the range is backwards + ImSwap(v_min, v_max); + + // Fudge min/max to avoid getting close to log(0) + FLOATTYPE v_min_fudged = (ImAbs((FLOATTYPE)v_min) < logarithmic_zero_epsilon) ? ((v_min < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_min; + FLOATTYPE v_max_fudged = (ImAbs((FLOATTYPE)v_max) < logarithmic_zero_epsilon) ? ((v_max < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_max; + + // Awkward special cases - we need ranges of the form (-100 .. 0) to convert to (-100 .. -epsilon), not (-100 .. epsilon) + if ((v_min == 0.0f) && (v_max < 0.0f)) + v_min_fudged = -logarithmic_zero_epsilon; + else if ((v_max == 0.0f) && (v_min < 0.0f)) + v_max_fudged = -logarithmic_zero_epsilon; + + float result; + if (v_clamped <= v_min_fudged) + result = 0.0f; // Workaround for values that are in-range but below our fudge + else if (v_clamped >= v_max_fudged) + result = 1.0f; // Workaround for values that are in-range but above our fudge + else if ((v_min * v_max) < 0.0f) // Range crosses zero, so split into two portions + { + float zero_point_center = (-(float)v_min) / ((float)v_max - (float)v_min); // The zero point in parametric space. There's an argument we should take the logarithmic nature into account when calculating this, but for now this should do (and the most common case of a symmetrical range works fine) + float zero_point_snap_L = zero_point_center - zero_deadzone_halfsize; + float zero_point_snap_R = zero_point_center + zero_deadzone_halfsize; + if (v == 0.0f) + result = zero_point_center; // Special case for exactly zero + else if (v < 0.0f) + result = (1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(-v_min_fudged / logarithmic_zero_epsilon))) * zero_point_snap_L; + else + result = zero_point_snap_R + ((float)(ImLog((FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(v_max_fudged / logarithmic_zero_epsilon)) * (1.0f - zero_point_snap_R)); + } + else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider + result = 1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / -v_max_fudged) / ImLog(-v_min_fudged / -v_max_fudged)); + else + result = (float)(ImLog((FLOATTYPE)v_clamped / v_min_fudged) / ImLog(v_max_fudged / v_min_fudged)); + + return flipped ? (1.0f - result) : result; + } + else + { + // Linear slider + return (float)((FLOATTYPE)(SIGNEDTYPE)(v_clamped - v_min) / (FLOATTYPE)(SIGNEDTYPE)(v_max - v_min)); + } +} + +// Convert a parametric position on a slider into a value v in the output space (the logical opposite of ScaleRatioFromValueT) +template +TYPE ImGui::ScaleValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, TYPE v_max, float logarithmic_zero_epsilon, float zero_deadzone_halfsize) +{ + // We special-case the extents because otherwise our logarithmic fudging can lead to "mathematically correct" + // but non-intuitive behaviors like a fully-left slider not actually reaching the minimum value. Also generally simpler. + if (t <= 0.0f || v_min == v_max) + return v_min; + if (t >= 1.0f) + return v_max; + + TYPE result = (TYPE)0; + if (logarithmic_zero_epsilon > 0.0f) // == is_logarithmic from caller + { + // Fudge min/max to avoid getting silly results close to zero + FLOATTYPE v_min_fudged = (ImAbs((FLOATTYPE)v_min) < logarithmic_zero_epsilon) ? ((v_min < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_min; + FLOATTYPE v_max_fudged = (ImAbs((FLOATTYPE)v_max) < logarithmic_zero_epsilon) ? ((v_max < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_max; + + const bool flipped = v_max < v_min; // Check if range is "backwards" + if (flipped) + ImSwap(v_min_fudged, v_max_fudged); + + // Awkward special case - we need ranges of the form (-100 .. 0) to convert to (-100 .. -epsilon), not (-100 .. epsilon) + if ((v_max == 0.0f) && (v_min < 0.0f)) + v_max_fudged = -logarithmic_zero_epsilon; + + float t_with_flip = flipped ? (1.0f - t) : t; // t, but flipped if necessary to account for us flipping the range + + if ((v_min * v_max) < 0.0f) // Range crosses zero, so we have to do this in two parts + { + float zero_point_center = (-(float)ImMin(v_min, v_max)) / ImAbs((float)v_max - (float)v_min); // The zero point in parametric space + float zero_point_snap_L = zero_point_center - zero_deadzone_halfsize; + float zero_point_snap_R = zero_point_center + zero_deadzone_halfsize; + if (t_with_flip >= zero_point_snap_L && t_with_flip <= zero_point_snap_R) + result = (TYPE)0.0f; // Special case to make getting exactly zero possible (the epsilon prevents it otherwise) + else if (t_with_flip < zero_point_center) + result = (TYPE)-(logarithmic_zero_epsilon * ImPow(-v_min_fudged / logarithmic_zero_epsilon, (FLOATTYPE)(1.0f - (t_with_flip / zero_point_snap_L)))); + else + result = (TYPE)(logarithmic_zero_epsilon * ImPow(v_max_fudged / logarithmic_zero_epsilon, (FLOATTYPE)((t_with_flip - zero_point_snap_R) / (1.0f - zero_point_snap_R)))); + } + else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider + result = (TYPE)-(-v_max_fudged * ImPow(-v_min_fudged / -v_max_fudged, (FLOATTYPE)(1.0f - t_with_flip))); + else + result = (TYPE)(v_min_fudged * ImPow(v_max_fudged / v_min_fudged, (FLOATTYPE)t_with_flip)); + } + else + { + // Linear slider + const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double); + if (is_floating_point) + { + result = ImLerp(v_min, v_max, t); + } + else if (t < 1.0) + { + // - For integer values we want the clicking position to match the grab box so we round above + // This code is carefully tuned to work with large values (e.g. high ranges of U64) while preserving this property.. + // - Not doing a *1.0 multiply at the end of a range as it tends to be lossy. While absolute aiming at a large s64/u64 + // range is going to be imprecise anyway, with this check we at least make the edge values matches expected limits. + FLOATTYPE v_new_off_f = (SIGNEDTYPE)(v_max - v_min) * t; + result = (TYPE)((SIGNEDTYPE)v_min + (SIGNEDTYPE)(v_new_off_f + (FLOATTYPE)(v_min > v_max ? -0.5 : 0.5))); + } + } + + return result; +} + +// FIXME: Try to move more of the code into shared SliderBehavior() +template +bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, TYPE* v, const TYPE v_min, const TYPE v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X; + const bool is_logarithmic = (flags & ImGuiSliderFlags_Logarithmic) != 0; + const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double); + const float v_range_f = (float)(v_min < v_max ? v_max - v_min : v_min - v_max); // We don't need high precision for what we do with it. + + // Calculate bounds + const float grab_padding = 2.0f; // FIXME: Should be part of style. + const float slider_sz = (bb.Max[axis] - bb.Min[axis]) - grab_padding * 2.0f; + float grab_sz = style.GrabMinSize; + if (!is_floating_point && v_range_f >= 0.0f) // v_range_f < 0 may happen on integer overflows + grab_sz = ImMax(slider_sz / (v_range_f + 1), style.GrabMinSize); // For integer sliders: if possible have the grab size represent 1 unit + grab_sz = ImMin(grab_sz, slider_sz); + const float slider_usable_sz = slider_sz - grab_sz; + const float slider_usable_pos_min = bb.Min[axis] + grab_padding + grab_sz * 0.5f; + const float slider_usable_pos_max = bb.Max[axis] - grab_padding - grab_sz * 0.5f; + + float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true + float zero_deadzone_halfsize = 0.0f; // Only valid when is_logarithmic is true + if (is_logarithmic) + { + // When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound. + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 1; + logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision); + zero_deadzone_halfsize = (style.LogSliderDeadzone * 0.5f) / ImMax(slider_usable_sz, 1.0f); + } + + // Process interacting with the slider + bool value_changed = false; + if (g.ActiveId == id) + { + bool set_new_value = false; + float clicked_t = 0.0f; + if (g.ActiveIdSource == ImGuiInputSource_Mouse) + { + if (!g.IO.MouseDown[0]) + { + ClearActiveID(); + } + else + { + const float mouse_abs_pos = g.IO.MousePos[axis]; + if (g.ActiveIdIsJustActivated) + { + float grab_t = ScaleRatioFromValueT(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + if (axis == ImGuiAxis_Y) + grab_t = 1.0f - grab_t; + const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t); + const bool clicked_around_grab = (mouse_abs_pos >= grab_pos - grab_sz * 0.5f - 1.0f) && (mouse_abs_pos <= grab_pos + grab_sz * 0.5f + 1.0f); // No harm being extra generous here. + g.SliderGrabClickOffset = (clicked_around_grab && is_floating_point) ? mouse_abs_pos - grab_pos : 0.0f; + } + if (slider_usable_sz > 0.0f) + clicked_t = ImSaturate((mouse_abs_pos - g.SliderGrabClickOffset - slider_usable_pos_min) / slider_usable_sz); + if (axis == ImGuiAxis_Y) + clicked_t = 1.0f - clicked_t; + set_new_value = true; + } + } + else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + { + if (g.ActiveIdIsJustActivated) + { + g.SliderCurrentAccum = 0.0f; // Reset any stored nav delta upon activation + g.SliderCurrentAccumDirty = false; + } + + float input_delta = (axis == ImGuiAxis_X) ? GetNavTweakPressedAmount(axis) : -GetNavTweakPressedAmount(axis); + if (input_delta != 0.0f) + { + const bool tweak_slow = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakSlow : ImGuiKey_NavKeyboardTweakSlow); + const bool tweak_fast = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakFast : ImGuiKey_NavKeyboardTweakFast); + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0; + if (decimal_precision > 0) + { + input_delta /= 100.0f; // Keyboard/Gamepad tweak speeds in % of slider bounds + if (tweak_slow) + input_delta /= 10.0f; + } + else + { + if ((v_range_f >= -100.0f && v_range_f <= 100.0f && v_range_f != 0.0f) || tweak_slow) + input_delta = ((input_delta < 0.0f) ? -1.0f : +1.0f) / v_range_f; // Keyboard/Gamepad tweak speeds in integer steps + else + input_delta /= 100.0f; + } + if (tweak_fast) + input_delta *= 10.0f; + + g.SliderCurrentAccum += input_delta; + g.SliderCurrentAccumDirty = true; + } + + float delta = g.SliderCurrentAccum; + if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated) + { + ClearActiveID(); + } + else if (g.SliderCurrentAccumDirty) + { + clicked_t = ScaleRatioFromValueT(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + + if ((clicked_t >= 1.0f && delta > 0.0f) || (clicked_t <= 0.0f && delta < 0.0f)) // This is to avoid applying the saturation when already past the limits + { + set_new_value = false; + g.SliderCurrentAccum = 0.0f; // If pushing up against the limits, don't continue to accumulate + } + else + { + set_new_value = true; + float old_clicked_t = clicked_t; + clicked_t = ImSaturate(clicked_t + delta); + + // Calculate what our "new" clicked_t will be, and thus how far we actually moved the slider, and subtract this from the accumulator + TYPE v_new = ScaleValueFromRatioT(data_type, clicked_t, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat)) + v_new = RoundScalarWithFormatT(format, data_type, v_new); + float new_clicked_t = ScaleRatioFromValueT(data_type, v_new, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + + if (delta > 0) + g.SliderCurrentAccum -= ImMin(new_clicked_t - old_clicked_t, delta); + else + g.SliderCurrentAccum -= ImMax(new_clicked_t - old_clicked_t, delta); + } + + g.SliderCurrentAccumDirty = false; + } + } + + if (set_new_value) + if ((g.LastItemData.ItemFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly)) + set_new_value = false; + + if (set_new_value) + { + TYPE v_new = ScaleValueFromRatioT(data_type, clicked_t, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + + // Round to user desired precision based on format string + if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat)) + v_new = RoundScalarWithFormatT(format, data_type, v_new); + + // Apply result + if (*v != v_new) + { + *v = v_new; + value_changed = true; + } + } + } + + if (slider_sz < 1.0f) + { + *out_grab_bb = ImRect(bb.Min, bb.Min); + } + else + { + // Output grab position so it can be displayed by the caller + float grab_t = ScaleRatioFromValueT(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_halfsize); + if (axis == ImGuiAxis_Y) + grab_t = 1.0f - grab_t; + const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t); + if (axis == ImGuiAxis_X) + *out_grab_bb = ImRect(grab_pos - grab_sz * 0.5f, bb.Min.y + grab_padding, grab_pos + grab_sz * 0.5f, bb.Max.y - grab_padding); + else + *out_grab_bb = ImRect(bb.Min.x + grab_padding, grab_pos - grab_sz * 0.5f, bb.Max.x - grab_padding, grab_pos + grab_sz * 0.5f); + } + + return value_changed; +} + +// For 32-bit and larger types, slider bounds are limited to half the natural type range. +// So e.g. an integer Slider between INT_MAX-10 and INT_MAX will fail, but an integer Slider between INT_MAX/2-10 and INT_MAX/2 will be ok. +// It would be possible to lift that limitation with some work but it doesn't seem to be worth it for sliders. +bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb) +{ + // Read imgui.cpp "API BREAKING CHANGES" section for 1.78 if you hit this assert. + IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flags! Has the legacy 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead."); + IM_ASSERT((flags & ImGuiSliderFlags_WrapAround) == 0); // Not supported by SliderXXX(), only by DragXXX() + + switch (data_type) + { + case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_S32, &v32, *(const ImS8*)p_min, *(const ImS8*)p_max, format, flags, out_grab_bb); if (r) *(ImS8*)p_v = (ImS8)v32; return r; } + case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_U32, &v32, *(const ImU8*)p_min, *(const ImU8*)p_max, format, flags, out_grab_bb); if (r) *(ImU8*)p_v = (ImU8)v32; return r; } + case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_S32, &v32, *(const ImS16*)p_min, *(const ImS16*)p_max, format, flags, out_grab_bb); if (r) *(ImS16*)p_v = (ImS16)v32; return r; } + case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_U32, &v32, *(const ImU16*)p_min, *(const ImU16*)p_max, format, flags, out_grab_bb); if (r) *(ImU16*)p_v = (ImU16)v32; return r; } + case ImGuiDataType_S32: + IM_ASSERT(*(const ImS32*)p_min >= IM_S32_MIN / 2 && *(const ImS32*)p_max <= IM_S32_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImS32*)p_v, *(const ImS32*)p_min, *(const ImS32*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_U32: + IM_ASSERT(*(const ImU32*)p_max <= IM_U32_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImU32*)p_v, *(const ImU32*)p_min, *(const ImU32*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_S64: + IM_ASSERT(*(const ImS64*)p_min >= IM_S64_MIN / 2 && *(const ImS64*)p_max <= IM_S64_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImS64*)p_v, *(const ImS64*)p_min, *(const ImS64*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_U64: + IM_ASSERT(*(const ImU64*)p_max <= IM_U64_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImU64*)p_v, *(const ImU64*)p_min, *(const ImU64*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_Float: + IM_ASSERT(*(const float*)p_min >= -FLT_MAX / 2.0f && *(const float*)p_max <= FLT_MAX / 2.0f); + return SliderBehaviorT(bb, id, data_type, (float*)p_v, *(const float*)p_min, *(const float*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_Double: + IM_ASSERT(*(const double*)p_min >= -DBL_MAX / 2.0f && *(const double*)p_max <= DBL_MAX / 2.0f); + return SliderBehaviorT(bb, id, data_type, (double*)p_v, *(const double*)p_min, *(const double*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return false; +} + +// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a slider, they are all required. +// Read code of e.g. SliderFloat(), SliderInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly. +bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const float w = CalcItemWidth(); + const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0; + + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f)); + const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + + const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0; + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0)) + return false; + + // Default format string when passing NULL + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.ItemFlags); + bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id); + if (!temp_input_is_active) + { + // Tabbing or Ctrl+Click on Slider turns it into an input box + const bool clicked = hovered && IsMouseClicked(0, ImGuiInputFlags_None, id); + const bool make_active = (clicked || g.NavActivateId == id); + if (make_active && clicked) + SetKeyOwner(ImGuiKey_MouseLeft, id); + if (make_active && temp_input_allowed) + if ((clicked && g.IO.KeyCtrl) || (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))) + temp_input_is_active = true; + + // Store initial value (not used by main lib but available as a convenience but some mods e.g. to revert) + if (make_active) + memcpy(&g.ActiveIdValueOnActivation, p_data, DataTypeGetInfo(data_type)->Size); + + if (make_active && !temp_input_is_active) + { + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); + } + } + + if (temp_input_is_active) + { + // Only clamp Ctrl+Click input when ImGuiSliderFlags_ClampOnInput is set (generally via ImGuiSliderFlags_AlwaysClamp) + const bool clamp_enabled = (flags & ImGuiSliderFlags_ClampOnInput) != 0; // Don't use TempInputIsClampEnabled() + return TempInputScalar(frame_bb, id, label, data_type, p_data, format, clamp_enabled ? p_min : NULL, clamp_enabled ? p_max : NULL); + } + + // Draw frame + const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + RenderNavCursor(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, false, style.FrameRounding); + if (color_marker != 0 && style.ColorMarkerSize > 0.0f) + RenderColorComponentMarker(frame_bb, GetColorU32(color_marker), style.FrameRounding); + RenderFrameBorder(frame_bb.Min, frame_bb.Max, g.Style.FrameRounding); + + // Slider behavior + ImRect grab_bb; + const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, flags, &grab_bb); + if (value_changed) + MarkItemEdited(id); + + // Render grab + if (grab_bb.Max.x > grab_bb.Min.x) + window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding); + + // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. + char value_buf[64]; + const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format); + if (g.LogEnabled) + LogSetNextTextDecoration("{", "}"); + RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f)); + + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0)); + return value_changed; +} + +// Add multiple sliders on 1 line for compact edition of multiple components +bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* v_min, const void* v_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + bool value_changed = false; + BeginGroup(); + PushID(label); + PushMultiItemsWidths(components, CalcItemWidth()); + size_t type_size = GDataTypeInfo[data_type].Size; + for (int i = 0; i < components; i++) + { + PushID(i); + if (i > 0) + SameLine(0, g.Style.ItemInnerSpacing.x); + if (flags & ImGuiSliderFlags_ColorMarkers) + SetNextItemColorMarker(GDefaultRgbaColorMarkers[i]); + value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, flags); + PopID(); + PopItemWidth(); + v = (void*)((char*)v + type_size); + } + PopID(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0, g.Style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + + EndGroup(); + return value_changed; +} + +bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderAngle(const char* label, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags) +{ + if (format == NULL) + format = "%.0f deg"; + float v_deg = (*v_rad) * 360.0f / (2 * IM_PI); + bool value_changed = SliderFloat(label, &v_deg, v_degrees_min, v_degrees_max, format, flags); + if (value_changed) + *v_rad = v_deg * (2 * IM_PI) / 360.0f; + return value_changed; +} + +bool ImGui::SliderInt(const char* label, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalar(label, ImGuiDataType_S32, v, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_S32, v, 2, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_S32, v, 3, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_S32, v, 4, &v_min, &v_max, format, flags); +} + +bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + size); + const ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + + ItemSize(bb, style.FramePadding.y); + if (!ItemAdd(frame_bb, id)) + return false; + + // Default format string when passing NULL + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.ItemFlags); + const bool clicked = hovered && IsMouseClicked(0, ImGuiInputFlags_None, id); + if (clicked || g.NavActivateId == id) + { + if (clicked) + SetKeyOwner(ImGuiKey_MouseLeft, id); + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); + } + + // Draw frame + const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + RenderNavCursor(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); + + // Slider behavior + ImRect grab_bb; + const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, flags | ImGuiSliderFlags_Vertical, &grab_bb); + if (value_changed) + MarkItemEdited(id); + + // Render grab + if (grab_bb.Max.y > grab_bb.Min.y) + window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding); + + // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. + // For the vertical slider we allow centered text to overlap the frame padding + char value_buf[64]; + const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_COUNTOF(value_buf), data_type, p_data, format); + RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.0f)); + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return value_changed; +} + +bool ImGui::VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return VSliderScalar(label, size, ImGuiDataType_Float, v, &v_min, &v_max, format, flags); +} + +bool ImGui::VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return VSliderScalar(label, size, ImGuiDataType_S32, v, &v_min, &v_max, format, flags); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc. +//------------------------------------------------------------------------- +// - ImParseFormatFindStart() [Internal] +// - ImParseFormatFindEnd() [Internal] +// - ImParseFormatTrimDecorations() [Internal] +// - ImParseFormatSanitizeForPrinting() [Internal] +// - ImParseFormatSanitizeForScanning() [Internal] +// - ImParseFormatPrecision() [Internal] +// - TempInputText() [Internal] +// - TempInputScalar() [Internal] +// - InputScalar() +// - InputScalarN() +// - InputFloat() +// - InputFloat2() +// - InputFloat3() +// - InputFloat4() +// - InputInt() +// - InputInt2() +// - InputInt3() +// - InputInt4() +// - InputDouble() +//------------------------------------------------------------------------- + +// We don't use strchr() because our strings are usually very short and often start with '%' +const char* ImParseFormatFindStart(const char* fmt) +{ + while (char c = fmt[0]) + { + if (c == '%' && fmt[1] != '%') + return fmt; + else if (c == '%') + fmt++; + fmt++; + } + return fmt; +} + +const char* ImParseFormatFindEnd(const char* fmt) +{ + // Printf/scanf types modifiers: I/L/h/j/l/t/w/z. Other uppercase letters qualify as types aka end of the format. + if (fmt[0] != '%') + return fmt; + const unsigned int ignored_uppercase_mask = (1 << ('I'-'A')) | (1 << ('L'-'A')); + const unsigned int ignored_lowercase_mask = (1 << ('h'-'a')) | (1 << ('j'-'a')) | (1 << ('l'-'a')) | (1 << ('t'-'a')) | (1 << ('w'-'a')) | (1 << ('z'-'a')); + for (char c; (c = *fmt) != 0; fmt++) + { + if (c >= 'A' && c <= 'Z' && ((1 << (c - 'A')) & ignored_uppercase_mask) == 0) + return fmt + 1; + if (c >= 'a' && c <= 'z' && ((1 << (c - 'a')) & ignored_lowercase_mask) == 0) + return fmt + 1; + } + return fmt; +} + +// Extract the format out of a format string with leading or trailing decorations +// fmt = "blah blah" -> return "" +// fmt = "%.3f" -> return fmt +// fmt = "hello %.3f" -> return fmt + 6 +// fmt = "%.3f hello" -> return buf written with "%.3f" +const char* ImParseFormatTrimDecorations(const char* fmt, char* buf, size_t buf_size) +{ + const char* fmt_start = ImParseFormatFindStart(fmt); + if (fmt_start[0] != '%') + return ""; + const char* fmt_end = ImParseFormatFindEnd(fmt_start); + if (fmt_end[0] == 0) // If we only have leading decoration, we don't need to copy the data. + return fmt_start; + ImStrncpy(buf, fmt_start, ImMin((size_t)(fmt_end - fmt_start) + 1, buf_size)); + return buf; +} + +// Sanitize format +// - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi +// - stb_sprintf.h supports several new modifiers which format numbers in a way that also makes them incompatible atof/atoi. +void ImParseFormatSanitizeForPrinting(const char* fmt_in, char* fmt_out, size_t fmt_out_size) +{ + const char* fmt_end = ImParseFormatFindEnd(fmt_in); + IM_UNUSED(fmt_out_size); + IM_ASSERT((size_t)(fmt_end - fmt_in + 1) < fmt_out_size); // Format is too long, let us know if this happens to you! + while (fmt_in < fmt_end) + { + char c = *fmt_in++; + if (c != '\'' && c != '$' && c != '_') // Custom flags provided by stb_sprintf.h. POSIX 2008 also supports '. + *(fmt_out++) = c; + } + *fmt_out = 0; // Zero-terminate +} + +// - For scanning we need to remove all width and precision fields and flags "%+3.7f" -> "%f". BUT don't strip types like "%I64d" which includes digits. ! "%07I64d" -> "%I64d" +const char* ImParseFormatSanitizeForScanning(const char* fmt_in, char* fmt_out, size_t fmt_out_size) +{ + const char* fmt_end = ImParseFormatFindEnd(fmt_in); + const char* fmt_out_begin = fmt_out; + IM_UNUSED(fmt_out_size); + IM_ASSERT((size_t)(fmt_end - fmt_in + 1) < fmt_out_size); // Format is too long, let us know if this happens to you! + bool has_type = false; + while (fmt_in < fmt_end) + { + char c = *fmt_in++; + if (!has_type && ((c >= '0' && c <= '9') || c == '.' || c == '+' || c == '#')) + continue; + has_type |= ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')); // Stop skipping digits + if (c != '\'' && c != '$' && c != '_') // Custom flags provided by stb_sprintf.h. POSIX 2008 also supports '. + *(fmt_out++) = c; + } + *fmt_out = 0; // Zero-terminate + return fmt_out_begin; +} + +template +static const char* ImAtoi(const char* src, TYPE* output) +{ + int negative = 0; + if (*src == '-') { negative = 1; src++; } + if (*src == '+') { src++; } + TYPE v = 0; + while (*src >= '0' && *src <= '9') + v = (v * 10) + (*src++ - '0'); + *output = negative ? -v : v; + return src; +} + +// Parse display precision back from the display format string +// FIXME: This is still used by some navigation code path to infer a minimum tweak step, but we should aim to rework widgets so it isn't needed. +int ImParseFormatPrecision(const char* fmt, int default_precision) +{ + fmt = ImParseFormatFindStart(fmt); + if (fmt[0] != '%') + return default_precision; + fmt++; + while (*fmt >= '0' && *fmt <= '9') + fmt++; + int precision = INT_MAX; + if (*fmt == '.') + { + fmt = ImAtoi(fmt + 1, &precision); + if (precision < 0 || precision > 99) + precision = default_precision; + } + if (*fmt == 'e' || *fmt == 'E') // Maximum precision with scientific notation + precision = -1; + if ((*fmt == 'g' || *fmt == 'G') && precision == INT_MAX) + precision = -1; + return (precision == INT_MAX) ? default_precision : precision; +} + +// Create text input in place of another active widget (e.g. used when doing a Ctrl+Click on drag/slider widgets) +// - This must be submitted right after the item it is overlaying. +// FIXME: Facilitate using this in variety of other situations. +bool ImGui::TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + // On the first frame, g.TempInputTextId == 0, then on subsequent frames it becomes == id. + // We clear ActiveID on the first frame to allow the InputText() taking it back. + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + const bool is_deactivated = (g.InputTextDeactivatedState.ID == id); + const bool is_active = (g.TempInputId == id); + if (!is_active && !is_deactivated) + ClearActiveID(); + + ImVec2 backup_pos = window->DC.CursorPos; + window->DC.CursorPos = bb.Min; + g.LastItemData.ItemFlags |= ImGuiItemFlags_AllowDuplicateId; // Using ImGuiInputTextFlags_MergedItem above will skip ItemAdd() so we poke here. + bool value_changed = InputTextEx(label, NULL, buf, (int)buf_size, bb.GetSize(), flags | ImGuiInputTextFlags_TempInput | ImGuiInputTextFlags_AutoSelectAll, callback, user_data); + KeepAliveID(id); // Not done because of ImGuiInputTextFlags_TempInput + if (!is_active && !is_deactivated) + { + // First frame we started displaying the InputText widget, we expect it to take the active id. + IM_ASSERT(g.ActiveId == id); + g.TempInputId = g.ActiveId; + } + if (is_active && g.ActiveId != id) + g.TempInputId = 0; + window->DC.CursorPos = backup_pos; + return value_changed; +} + +// Note that Drag/Slider functions are only forwarding the min/max values clamping values if the ImGuiSliderFlags_AlwaysClamp flag is set! +// This is intended: this way we allow Ctrl+Click manual input to set a value out of bounds, for maximum flexibility. +// However this may not be ideal for all uses, as some user code may break on out of bound values. +bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min, const void* p_clamp_max) +{ + // FIXME: May need to clarify display behavior if format doesn't contain %. + // "%d" -> "%d" / "There are %d items" -> "%d" / "items" -> "%d" (fallback). Also see #6405 + ImGuiContext& g = *GImGui; + const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type); + char fmt_buf[32]; + char data_buf[32]; + format = ImParseFormatTrimDecorations(format, fmt_buf, IM_COUNTOF(fmt_buf)); + if (format[0] == 0) + format = type_info->PrintFmt; + DataTypeFormatString(data_buf, IM_COUNTOF(data_buf), data_type, p_data, format); + ImStrTrimBlanks(data_buf); + + ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint; + g.LastItemData.ItemFlags |= ImGuiItemFlags_NoMarkEdited; // Because TempInputText() uses ImGuiInputTextFlags_MergedItem it doesn't submit a new item, so we poke LastItemData. + g.LastItemData.ItemFlags = (g.LastItemData.ItemFlags & ImGuiItemFlags_LiveEditOnInputScalar) ? (g.LastItemData.ItemFlags | ImGuiItemFlags_LiveEditOnInputText) : (g.LastItemData.ItemFlags & ~ImGuiItemFlags_LiveEditOnInputText); + if (!TempInputText(bb, id, label, data_buf, IM_COUNTOF(data_buf), flags)) + return false; + + // Backup old value + size_t data_type_size = type_info->Size; + ImGuiDataTypeStorage data_backup; + memcpy(&data_backup, p_data, data_type_size); + + // Apply new value (or operations) then clamp + DataTypeApplyFromText(data_buf, data_type, p_data, format, NULL); + if (p_clamp_min || p_clamp_max) + { + if (p_clamp_min && p_clamp_max && DataTypeCompare(data_type, p_clamp_min, p_clamp_max) > 0) + ImSwap(p_clamp_min, p_clamp_max); + DataTypeClamp(data_type, p_data, p_clamp_min, p_clamp_max); + } + + // Only mark as edited if new value is different + g.LastItemData.ItemFlags &= ~ImGuiItemFlags_NoMarkEdited; + bool value_changed = memcmp(&data_backup, p_data, data_type_size) != 0; + if (value_changed) + MarkItemEdited(id); + return value_changed; +} + +void ImGui::SetNextItemRefVal(ImGuiDataType data_type, void* p_data) +{ + ImGuiContext& g = *GImGui; + g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasRefVal; + memcpy(&g.NextItemData.RefVal, p_data, DataTypeGetInfo(data_type)->Size); +} + +// Note: p_data, p_step, p_step_fast are _pointers_ to a memory address holding the data. For an Input widget, p_step and p_step_fast are optional. +// Read code of e.g. InputFloat(), InputInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly. +bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + //IM_ASSERT((flags & ImGuiInputTextFlags_EnterReturnsTrue) == 0); // Not supported by InputScalar(). Please open an issue if you this would be useful to you. Otherwise use IsItemDeactivatedAfterEdit()! + + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + void* p_data_default = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasRefVal) ? &g.NextItemData.RefVal : &g.DataTypeZeroValue; + + char buf[64]; + if ((flags & ImGuiInputTextFlags_DisplayEmptyRefVal) && DataTypeCompare(data_type, p_data, p_data_default) == 0) + buf[0] = 0; + else + DataTypeFormatString(buf, IM_COUNTOF(buf), data_type, p_data, format); + + // Disable the MarkItemEdited() call in InputText but keep ImGuiItemStatusFlags_Edited. + // We call MarkItemEdited() ourselves by comparing the actual data rather than the string. + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_NoMarkEdited; + flags |= ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint; + + const bool has_step_buttons = (p_step != NULL); + const float button_size = has_step_buttons ? GetFrameHeight() : 0.0f; + bool ret; + if (has_step_buttons) + { + // With Step Buttons + BeginGroup(); // The only purpose of the group here is to allow the caller to query item data e.g. IsItemActive() + PushID(label); + SetNextItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2)); + ret = InputText("", buf, IM_COUNTOF(buf), flags); // PushID(label) + "" gives us the expected ID from outside point of view + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable); + } + else + { + // Without Step Buttons + ret = InputText(label, buf, IM_COUNTOF(buf), flags); + } + + // Apply + bool value_changed = false; + if (g.LastItemData.ItemFlags & ImGuiItemFlags_LiveEditOnInputScalar) + { + bool input_edited = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_EditedInternal) != 0; // We would be using 'ret' if ImGuiInputTextFlags_EnterReturnsTrue was not involved. + if (input_edited) + value_changed = DataTypeApplyFromText(buf, data_type, p_data, format, (flags & ImGuiInputTextFlags_ParseEmptyRefVal) ? p_data_default : NULL); + } + else + { + //g.LastItemData.StatusFlags &= ~ImGuiItemStatusFlags_Edited; + if (g.DeactivatedItemData.ID == g.LastItemData.ID) + { + //g.DeactivatedItemData.HasBeenEditedBefore = false; // Will be set below by MarkItemEdited() + //if (IsItemDeactivated()) // Should be unnecessary + value_changed = DataTypeApplyFromText(buf, data_type, p_data, format, (flags & ImGuiInputTextFlags_ParseEmptyRefVal) ? p_data_default : NULL); + } + } + + // Step buttons + if (has_step_buttons) + { + const ImVec2 backup_frame_padding = style.FramePadding; + style.FramePadding.x = style.FramePadding.y; + if (flags & ImGuiInputTextFlags_ReadOnly) + BeginDisabled(); + PushItemFlag(ImGuiItemFlags_ButtonRepeat, true); + SameLine(0, style.ItemInnerSpacing.x); + if (ButtonEx("-", ImVec2(button_size, button_size))) + { + DataTypeApplyOp(data_type, '-', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step); + value_changed = ret = true; + } + SameLine(0, style.ItemInnerSpacing.x); + if (ButtonEx("+", ImVec2(button_size, button_size))) + { + DataTypeApplyOp(data_type, '+', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step); + value_changed = ret = true; + } + PopItemFlag(); + if (flags & ImGuiInputTextFlags_ReadOnly) + EndDisabled(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0, style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + style.FramePadding = backup_frame_padding; + + PopID(); + EndGroup(); + } + + g.LastItemData.ItemFlags &= ~ImGuiItemFlags_NoMarkEdited; + if (value_changed) + MarkItemEdited(g.LastItemData.ID); + + if (flags & ImGuiInputTextFlags_EnterReturnsTrue) + return ret; + return value_changed; +} + +bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + bool value_changed = false; + BeginGroup(); + PushID(label); + PushMultiItemsWidths(components, CalcItemWidth()); + size_t type_size = GDataTypeInfo[data_type].Size; + for (int i = 0; i < components; i++) + { + PushID(i); + if (i > 0) + SameLine(0, g.Style.ItemInnerSpacing.x); + value_changed |= InputScalar("", data_type, p_data, p_step, p_step_fast, format, flags); + PopID(); + PopItemWidth(); + p_data = (void*)((char*)p_data + type_size); + } + PopID(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0.0f, g.Style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + + EndGroup(); + return value_changed; +} + +bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, const char* format, ImGuiInputTextFlags flags) +{ + return InputScalar(label, ImGuiDataType_Float, (void*)v, (void*)(step > 0.0f ? &step : NULL), (void*)(step_fast > 0.0f ? &step_fast : NULL), format, flags); +} + +bool ImGui::InputFloat2(const char* label, float v[2], const char* format, ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_Float, v, 2, NULL, NULL, format, flags); +} + +bool ImGui::InputFloat3(const char* label, float v[3], const char* format, ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_Float, v, 3, NULL, NULL, format, flags); +} + +bool ImGui::InputFloat4(const char* label, float v[4], const char* format, ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_Float, v, 4, NULL, NULL, format, flags); +} + +bool ImGui::InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags flags) +{ + // Hexadecimal input provided as a convenience but the flag name is awkward. Typically you'd use InputText() to parse your own data, if you want to handle prefixes. + const char* format = (flags & ImGuiInputTextFlags_CharsHexadecimal) ? "%08X" : "%d"; + return InputScalar(label, ImGuiDataType_S32, (void*)v, (void*)(step > 0 ? &step : NULL), (void*)(step_fast > 0 ? &step_fast : NULL), format, flags); +} + +bool ImGui::InputInt2(const char* label, int v[2], ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_S32, v, 2, NULL, NULL, "%d", flags); +} + +bool ImGui::InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_S32, v, 3, NULL, NULL, "%d", flags); +} + +bool ImGui::InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_S32, v, 4, NULL, NULL, "%d", flags); +} + +bool ImGui::InputDouble(const char* label, double* v, double step, double step_fast, const char* format, ImGuiInputTextFlags flags) +{ + return InputScalar(label, ImGuiDataType_Double, (void*)v, (void*)(step > 0.0 ? &step : NULL), (void*)(step_fast > 0.0 ? &step_fast : NULL), format, flags); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: InputText, InputTextMultiline, InputTextWithHint +//------------------------------------------------------------------------- +// - imstb_textedit.h include +// - InputText() +// - InputTextWithHint() +// - InputTextMultiline() +// - InputTextEx() [Internal] +// - DebugNodeInputTextState() [Internal] +//------------------------------------------------------------------------- + +namespace ImStb +{ +#include "imstb_textedit.h" +} + +// If you want to use InputText() with std::string or any custom dynamic string type, use the wrapper in misc/cpp/imgui_stdlib.h/.cpp! +bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + IM_ASSERT(!(flags & ImGuiInputTextFlags_Multiline)); // call InputTextMultiline() + return InputTextEx(label, NULL, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data); +} + +bool ImGui::InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + return InputTextEx(label, NULL, buf, (int)buf_size, size, flags | ImGuiInputTextFlags_Multiline, callback, user_data); +} + +bool ImGui::InputTextWithHint(const char* label, const char* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + IM_ASSERT(!(flags & ImGuiInputTextFlags_Multiline)); // call InputTextMultiline() or InputTextEx() manually if you need multi-line + hint. + return InputTextEx(label, hint, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data); +} + +static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags) +{ + ImGuiContext& g = *ctx; + ImGuiInputTextState* obj = &g.InputTextState; + IM_ASSERT(text_end_display >= text_begin && text_end_display <= text_end); + return ImFontCalcTextSizeEx(g.Font, g.FontSize, FLT_MAX, obj->WrapWidth, text_begin, text_end_display, text_end, out_remaining, out_offset, flags); +} + +// Wrapper for stb_textedit.h to edit text (our wrapper is for: statically sized buffer, single-line, wchar characters. InputText converts between UTF-8 and wchar) +// With our UTF-8 use of stb_textedit: +// - STB_TEXTEDIT_GETCHAR is nothing more than a a "GETBYTE". It's only used to compare to ascii or to copy blocks of text so we are fine. +// - One exception is the STB_TEXTEDIT_IS_SPACE feature which would expect a full char in order to handle full-width space such as 0x3000 (see ImCharIsBlankW). +// - ...but we don't use that feature. +namespace ImStb +{ +static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->TextLen; } +static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx >= 0 && idx <= obj->TextLen); return obj->TextSrc[idx]; } +static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextSrc + line_start_idx + char_idx, obj->TextSrc + obj->TextLen); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.FontBaked->GetCharAdvance((ImWchar)c) * g.FontBakedScale; } +static char STB_TEXTEDIT_NEWLINE = '\n'; +static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx) +{ + const char* text = obj->TextSrc; + const char* text_remaining = NULL; + const ImVec2 size = InputTextCalcTextSize(obj->Ctx, text + line_start_idx, text + obj->TextLen, text + obj->TextLen, &text_remaining, NULL, ImDrawTextFlags_StopOnNewLine | ImDrawTextFlags_WrapKeepBlanks); + r->x0 = 0.0f; + r->x1 = size.x; + r->baseline_y_delta = size.y; + r->ymin = 0.0f; + r->ymax = size.y; + r->num_chars = (int)(text_remaining - (text + line_start_idx)); +} + +#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL +#define IMSTB_TEXTEDIT_GETPREVCHARINDEX IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL + +static int IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx) +{ + if (idx >= obj->TextLen) + return obj->TextLen + 1; + unsigned int c; + return idx + ImTextCharFromUtf8(&c, obj->TextSrc + idx, obj->TextSrc + obj->TextLen); +} + +static int IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx) +{ + if (idx <= 0) + return -1; + const char* p = ImTextFindPreviousUtf8Codepoint(obj->TextSrc, obj->TextSrc + idx); + return (int)(p - obj->TextSrc); +} + +static bool ImCharIsSeparatorW(unsigned int c) +{ + static const unsigned int separator_list[] = + { + ',', 0x3001, '.', 0x3002, ';', 0xFF1B, '(', 0xFF08, ')', 0xFF09, '{', 0xFF5B, '}', 0xFF5D, + '[', 0x300C, ']', 0x300D, '|', 0xFF5C, '!', 0xFF01, '\\', 0xFFE5, '/', 0x30FB, 0xFF0F, + '\n', '\r', + }; + for (unsigned int separator : separator_list) + if (c == separator) + return true; + return false; +} + +static int is_word_boundary_from_right(ImGuiInputTextState* obj, int idx) +{ + // When ImGuiInputTextFlags_Password is set, we don't want actions such as Ctrl+Arrow to leak the fact that underlying data are blanks or separators. + if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0) + return 0; + + const char* curr_p = obj->TextSrc + idx; + const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextSrc, curr_p); + unsigned int curr_c; ImTextCharFromUtf8(&curr_c, curr_p, obj->TextSrc + obj->TextLen); + unsigned int prev_c; ImTextCharFromUtf8(&prev_c, prev_p, obj->TextSrc + obj->TextLen); + + bool prev_white = ImCharIsBlankW(prev_c); + bool prev_separ = ImCharIsSeparatorW(prev_c); + bool curr_white = ImCharIsBlankW(curr_c); + bool curr_separ = ImCharIsSeparatorW(curr_c); + return ((prev_white || prev_separ) && !(curr_separ || curr_white)) || (curr_separ && !prev_separ); +} +static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx) +{ + if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0) + return 0; + + const char* curr_p = obj->TextSrc + idx; + const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextSrc, curr_p); + unsigned int prev_c; ImTextCharFromUtf8(&prev_c, curr_p, obj->TextSrc + obj->TextLen); + unsigned int curr_c; ImTextCharFromUtf8(&curr_c, prev_p, obj->TextSrc + obj->TextLen); + + bool prev_white = ImCharIsBlankW(prev_c); + bool prev_separ = ImCharIsSeparatorW(prev_c); + bool curr_white = ImCharIsBlankW(curr_c); + bool curr_separ = ImCharIsSeparatorW(curr_c); + return ((prev_white) && !(curr_separ || curr_white)) || (curr_separ && !prev_separ); +} +static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx) +{ + idx = IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx); + while (idx >= 0 && !is_word_boundary_from_right(obj, idx)) + idx = IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx); + return idx < 0 ? 0 : idx; +} +static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx) +{ + int len = obj->TextLen; + idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx); + while (idx < len && !is_word_boundary_from_left(obj, idx)) + idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx); + return idx > len ? len : idx; +} +static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) +{ + idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx); + int len = obj->TextLen; + while (idx < len && !is_word_boundary_from_right(obj, idx)) + idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx); + return idx > len ? len : idx; +} +static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx) { ImGuiContext& g = *obj->Ctx; if (g.IO.ConfigMacOSXBehaviors) return STB_TEXTEDIT_MOVEWORDRIGHT_MAC(obj, idx); else return STB_TEXTEDIT_MOVEWORDRIGHT_WIN(obj, idx); } +#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h +#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL + +// Reimplementation of stb_textedit_move_line_start()/stb_textedit_move_line_end() which supports word-wrapping. +static int STB_TEXTEDIT_MOVELINESTART_IMPL(ImGuiInputTextState* obj, ImStb::STB_TexteditState* state, int cursor) +{ + if (state->single_line) + return 0; + + if (obj->WrapWidth > 0.0f) + { + ImGuiContext& g = *obj->Ctx; + const char* p_cursor = obj->TextSrc + cursor; + const char* p_bol = ImStrbol(p_cursor, obj->TextSrc); + const char* p = p_bol; + const char* text_end = obj->TextSrc + obj->TextLen; // End of line would be enough + while (p >= p_bol) + { + const char* p_eol = ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, p, text_end, obj->WrapWidth, ImDrawTextFlags_WrapKeepBlanks); + if (p == p_cursor) // If we are already on a visible beginning-of-line, return real beginning-of-line (would be same as regular handler below) + return (int)(p_bol - obj->TextSrc); + if (p_eol == p_cursor && obj->TextA[cursor] != '\n' && obj->LastMoveDirectionLR == ImGuiDir_Left) + return (int)(p_bol - obj->TextSrc); + if (p_eol >= p_cursor) + return (int)(p - obj->TextSrc); + p = (*p_eol == '\n') ? p_eol + 1 : p_eol; + } + } + + // Regular handler, same as stb_textedit_move_line_start() + while (cursor > 0) + { + int prev_cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, cursor); + if (STB_TEXTEDIT_GETCHAR(obj, prev_cursor) == STB_TEXTEDIT_NEWLINE) + break; + cursor = prev_cursor; + } + return cursor; +} + +static int STB_TEXTEDIT_MOVELINEEND_IMPL(ImGuiInputTextState* obj, ImStb::STB_TexteditState* state, int cursor) +{ + int n = STB_TEXTEDIT_STRINGLEN(obj); + if (state->single_line) + return n; + + if (obj->WrapWidth > 0.0f) + { + ImGuiContext& g = *obj->Ctx; + const char* p_cursor = obj->TextSrc + cursor; + const char* p = ImStrbol(p_cursor, obj->TextSrc); + const char* text_end = obj->TextSrc + obj->TextLen; // End of line would be enough + while (p < text_end) + { + const char* p_eol = ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, p, text_end, obj->WrapWidth, ImDrawTextFlags_WrapKeepBlanks); + cursor = (int)(p_eol - obj->TextSrc); + if (p_eol == p_cursor && obj->LastMoveDirectionLR != ImGuiDir_Left) // If we are already on a visible end-of-line, switch to regular handle + break; + if (p_eol > p_cursor) + return cursor; + p = (*p_eol == '\n') ? p_eol + 1 : p_eol; + } + } + // Regular handler, same as stb_textedit_move_line_end() + while (cursor < n && STB_TEXTEDIT_GETCHAR(obj, cursor) != STB_TEXTEDIT_NEWLINE) + cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, cursor); + return cursor; +} + +#define STB_TEXTEDIT_MOVELINESTART STB_TEXTEDIT_MOVELINESTART_IMPL +#define STB_TEXTEDIT_MOVELINEEND STB_TEXTEDIT_MOVELINEEND_IMPL + +static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n) +{ + // Offset remaining text (+ copy zero terminator) + IM_ASSERT(obj->TextSrc == obj->TextA.Data); + char* dst = obj->TextA.Data + pos; + char* src = obj->TextA.Data + pos + n; + memmove(dst, src, obj->TextLen - n - pos + 1); + obj->EditedBefore = obj->EditedThisFrame = true; + obj->TextLen -= n; +} + +static int STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const char* new_text, int new_text_len) +{ + const bool is_resizable = (obj->Flags & ImGuiInputTextFlags_CallbackResize) != 0; + const int text_len = obj->TextLen; + IM_ASSERT(pos <= text_len); + + // We support partial insertion (with a mod in stb_textedit.h) + const int avail = obj->BufCapacity - 1 - obj->TextLen; + if (!is_resizable && new_text_len > avail) + new_text_len = (int)(ImTextFindValidUtf8CodepointEnd(new_text, new_text + new_text_len, new_text + avail) - new_text); // Truncate to closest UTF-8 codepoint. Alternative: return 0 to cancel insertion. + if (new_text_len == 0) + return 0; + + // Grow internal buffer if needed + IM_ASSERT(obj->TextSrc == obj->TextA.Data); + if (text_len + new_text_len + 1 > obj->TextA.Size && is_resizable) + { + obj->TextA.resize(text_len + ImClamp(new_text_len, 32, ImMax(256, new_text_len)) + 1); + obj->TextSrc = obj->TextA.Data; + } + + char* text = obj->TextA.Data; + if (pos != text_len) + memmove(text + pos + new_text_len, text + pos, (size_t)(text_len - pos)); + memcpy(text + pos, new_text, (size_t)new_text_len); + + obj->EditedBefore = obj->EditedThisFrame = true; + obj->TextLen += new_text_len; + obj->TextA[obj->TextLen] = '\0'; + + return new_text_len; +} + +// We don't use an enum so we can build even with conflicting symbols (if another user of stb_textedit.h leak their STB_TEXTEDIT_K_* symbols) +#define STB_TEXTEDIT_K_LEFT 0x200000 // keyboard input to move cursor left +#define STB_TEXTEDIT_K_RIGHT 0x200001 // keyboard input to move cursor right +#define STB_TEXTEDIT_K_UP 0x200002 // keyboard input to move cursor up +#define STB_TEXTEDIT_K_DOWN 0x200003 // keyboard input to move cursor down +#define STB_TEXTEDIT_K_LINESTART 0x200004 // keyboard input to move cursor to start of line +#define STB_TEXTEDIT_K_LINEEND 0x200005 // keyboard input to move cursor to end of line +#define STB_TEXTEDIT_K_TEXTSTART 0x200006 // keyboard input to move cursor to start of text +#define STB_TEXTEDIT_K_TEXTEND 0x200007 // keyboard input to move cursor to end of text +#define STB_TEXTEDIT_K_DELETE 0x200008 // keyboard input to delete selection or character under cursor +#define STB_TEXTEDIT_K_BACKSPACE 0x200009 // keyboard input to delete selection or character left of cursor +#define STB_TEXTEDIT_K_UNDO 0x20000A // keyboard input to perform undo +#define STB_TEXTEDIT_K_REDO 0x20000B // keyboard input to perform redo +#define STB_TEXTEDIT_K_WORDLEFT 0x20000C // keyboard input to move cursor left one word +#define STB_TEXTEDIT_K_WORDRIGHT 0x20000D // keyboard input to move cursor right one word +#define STB_TEXTEDIT_K_PGUP 0x20000E // keyboard input to move cursor up a page +#define STB_TEXTEDIT_K_PGDOWN 0x20000F // keyboard input to move cursor down a page +#define STB_TEXTEDIT_K_SHIFT 0x400000 + +#define IMSTB_TEXTEDIT_IMPLEMENTATION +#define IMSTB_TEXTEDIT_memmove memmove +#include "imstb_textedit.h" + +// stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling +// the stb_textedit_paste() function creates two separate records, so we perform it manually. (FIXME: Report to nothings/stb?) +static void stb_textedit_replace(ImGuiInputTextState* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len) +{ + stb_text_makeundo_replace(str, state, 0, str->TextLen, text_len); + ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->TextLen); + state->cursor = state->select_start = state->select_end = 0; + if (text_len <= 0) + return; + int text_len_inserted = ImStb::STB_TEXTEDIT_INSERTCHARS(str, 0, text, text_len); + if (text_len_inserted > 0) + { + state->cursor = state->select_start = state->select_end = text_len; + state->has_preferred_x = 0; + return; + } + IM_ASSERT(0); // Failed to insert character, normally shouldn't happen because of how we currently use stb_textedit_replace() +} + +} // namespace ImStb + +// We added an extra indirection where 'Stb' is heap-allocated, in order facilitate the work of bindings generators. +ImGuiInputTextState::ImGuiInputTextState() +{ + memset((void*)this, 0, sizeof(*this)); + Stb = IM_NEW(ImStbTexteditState); + memset(Stb, 0, sizeof(*Stb)); +} + +ImGuiInputTextState::~ImGuiInputTextState() +{ + IM_DELETE(Stb); +} + +void ImGuiInputTextState::OnKeyPressed(int key) +{ + stb_textedit_key(this, Stb, key); + CursorFollow = true; + CursorAnimReset(); + const int key_u = (key & ~STB_TEXTEDIT_K_SHIFT); + if (key_u == STB_TEXTEDIT_K_LEFT || key_u == STB_TEXTEDIT_K_LINESTART || key_u == STB_TEXTEDIT_K_TEXTSTART || key_u == STB_TEXTEDIT_K_BACKSPACE || key_u == STB_TEXTEDIT_K_WORDLEFT) + LastMoveDirectionLR = ImGuiDir_Left; + else if (key_u == STB_TEXTEDIT_K_RIGHT || key_u == STB_TEXTEDIT_K_LINEEND || key_u == STB_TEXTEDIT_K_TEXTEND || key_u == STB_TEXTEDIT_K_DELETE || key_u == STB_TEXTEDIT_K_WORDRIGHT) + LastMoveDirectionLR = ImGuiDir_Right; +} + +void ImGuiInputTextState::OnCharPressed(unsigned int c) +{ + // Convert the key to a UTF8 byte sequence. + // The changes we had to make to stb_textedit_key made it very much UTF-8 specific which is not too great. + char utf8[5]; + ImTextCharToUtf8(utf8, c); + stb_textedit_text(this, Stb, utf8, (int)ImStrlen(utf8)); + CursorFollow = true; + CursorAnimReset(); +} + +// Those functions are not inlined in imgui_internal.h, allowing us to hide ImStbTexteditState from that header. +void ImGuiInputTextState::CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking +void ImGuiInputTextState::CursorClamp() { Stb->cursor = ImMin(Stb->cursor, TextLen); Stb->select_start = ImMin(Stb->select_start, TextLen); Stb->select_end = ImMin(Stb->select_end, TextLen); } +bool ImGuiInputTextState::HasSelection() const { return Stb->select_start != Stb->select_end; } +void ImGuiInputTextState::ClearSelection() { Stb->select_start = Stb->select_end = Stb->cursor; } +int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor; } +int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; } +int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; } +void ImGuiInputTextState::SetSelection(int start, int end) { Stb->select_start = start; Stb->cursor = Stb->select_end = end; } +float ImGuiInputTextState::GetPreferredOffsetX() const { return Stb->has_preferred_x ? Stb->preferred_x : -1; } +void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = TextLen; Stb->has_preferred_x = 0; } +void ImGuiInputTextState::ReloadUserBufAndSelectAll() { WantReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; } +void ImGuiInputTextState::ReloadUserBufAndKeepSelection() { WantReloadUserBuf = true; ReloadSelectionStart = Stb->select_start; ReloadSelectionEnd = Stb->select_end; } +void ImGuiInputTextState::ReloadUserBufAndMoveToEnd() { WantReloadUserBuf = true; ReloadSelectionStart = ReloadSelectionEnd = INT_MAX; } + +ImGuiInputTextCallbackData::ImGuiInputTextCallbackData() +{ + memset((void*)this, 0, sizeof(*this)); +} + +// Public API to manipulate UTF-8 text from within a callback. +// FIXME: The existence of this rarely exercised code path is a bit of a nuisance. +// Historically they existed because STB_TEXTEDIT_INSERTCHARS() etc. worked on our ImWchar +// buffer, but nowadays they both work on UTF-8 data. Should aim to merge both. +void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count) +{ + IM_ASSERT(pos + bytes_count <= BufTextLen); + char* dst = Buf + pos; + const char* src = Buf + pos + bytes_count; + memmove(dst, src, BufTextLen - bytes_count - pos + 1); + + if (CursorPos >= pos + bytes_count) + CursorPos -= bytes_count; + else if (CursorPos >= pos) + CursorPos = pos; + SelectionStart = SelectionEnd = CursorPos; + BufDirty = true; + BufTextLen -= bytes_count; +} + +void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end) +{ + // Accept null ranges + if (new_text == new_text_end) + return; + + ImGuiContext& g = *Ctx; + ImGuiInputTextState* obj = &g.InputTextState; + IM_ASSERT(obj->ID != 0 && g.ActiveId == obj->ID); + const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0; + const bool is_readonly = (Flags & ImGuiInputTextFlags_ReadOnly) != 0; + int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)ImStrlen(new_text); + + // We support partial insertion (with a mod in stb_textedit.h) + const int avail = BufSize - 1 - BufTextLen; + if (!is_resizable && new_text_len > avail) + new_text_len = (int)(ImTextFindValidUtf8CodepointEnd(new_text, new_text + new_text_len, new_text + avail) - new_text); // Truncate to closest UTF-8 codepoint. Alternative: return 0 to cancel insertion. + if (new_text_len == 0) + return; + + // Grow internal buffer if needed + if (new_text_len + BufTextLen + 1 > obj->TextA.Size && is_resizable && !is_readonly) + { + IM_ASSERT(Buf == obj->TextA.Data); + int new_buf_size = BufTextLen + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1; + obj->TextA.resize(new_buf_size + 1); + obj->TextSrc = obj->TextA.Data; + Buf = obj->TextA.Data; + BufSize = obj->BufCapacity = new_buf_size; + } + + if (BufTextLen != pos) + memmove(Buf + pos + new_text_len, Buf + pos, (size_t)(BufTextLen - pos)); + memcpy(Buf + pos, new_text, (size_t)new_text_len * sizeof(char)); + Buf[BufTextLen + new_text_len] = '\0'; + + BufDirty = true; + BufTextLen += new_text_len; + if (CursorPos >= pos) + CursorPos += new_text_len; + CursorPos = ImClamp(CursorPos, 0, BufTextLen); + SelectionStart = SelectionEnd = CursorPos; +} + +void ImGui::PushPasswordFont() +{ + ImGuiContext& g = *GImGui; + ImFontBaked* backup = &g.InputTextPasswordFontBackupBaked; + IM_ASSERT(backup->IndexAdvanceX.Size == 0 && backup->IndexLookup.Size == 0); + ImFontGlyph* glyph = g.FontBaked->FindGlyph('*'); + g.InputTextPasswordFontBackupFlags = g.Font->Flags; + backup->FallbackGlyphIndex = g.FontBaked->FallbackGlyphIndex; + backup->FallbackAdvanceX = g.FontBaked->FallbackAdvanceX; + backup->IndexLookup.swap(g.FontBaked->IndexLookup); + backup->IndexAdvanceX.swap(g.FontBaked->IndexAdvanceX); + g.Font->Flags |= ImFontFlags_NoLoadGlyphs; + g.FontBaked->FallbackGlyphIndex = g.FontBaked->Glyphs.index_from_ptr(glyph); + g.FontBaked->FallbackAdvanceX = glyph->AdvanceX; +} + +void ImGui::PopPasswordFont() +{ + ImGuiContext& g = *GImGui; + ImFontBaked* backup = &g.InputTextPasswordFontBackupBaked; + g.Font->Flags = g.InputTextPasswordFontBackupFlags; + g.FontBaked->FallbackGlyphIndex = backup->FallbackGlyphIndex; + g.FontBaked->FallbackAdvanceX = backup->FallbackAdvanceX; + g.FontBaked->IndexLookup.swap(backup->IndexLookup); + g.FontBaked->IndexAdvanceX.swap(backup->IndexAdvanceX); + IM_ASSERT(backup->IndexAdvanceX.Size == 0 && backup->IndexLookup.Size == 0); +} + +// Return false to discard a character. +static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* state, unsigned int* p_char, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard) +{ + IM_ASSERT(state != NULL); + unsigned int c = *p_char; + ImGuiInputTextFlags flags = state->Flags; + + // Filter non-printable (NB: isprint is unreliable! see #2467) + bool apply_named_filters = true; + if (c < 0x20) + { + bool pass = false; + pass |= (c == '\n') && (flags & ImGuiInputTextFlags_Multiline) != 0; // Note that an Enter KEY will emit \r and be ignored (we poll for KEY in InputText() code) + if (c == '\n' && input_source_is_clipboard && (flags & ImGuiInputTextFlags_Multiline) == 0) // In single line mode, replace \n with a space + { + c = *p_char = ' '; + pass = true; + } + pass |= (c == '\n') && (flags & ImGuiInputTextFlags_Multiline) != 0; + pass |= (c == '\t') && (flags & ImGuiInputTextFlags_AllowTabInput) != 0; + if (!pass) + return false; + apply_named_filters = false; // Override named filters below so newline and tabs can still be inserted. + } + + if (input_source_is_clipboard == false) + { + // We ignore Ascii representation of delete (emitted from Backspace on OSX, see #2578, #2817) + if (c == 127) + return false; + + // Filter private Unicode range. GLFW on OSX seems to send private characters for special keys like arrow keys (FIXME) + if (c >= 0xE000 && c <= 0xF8FF) + return false; + } + + // Filter Unicode ranges we are not handling in this build + if (c > IM_UNICODE_CODEPOINT_MAX) + return false; + + // Generic named filters + if (apply_named_filters && (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank | ImGuiInputTextFlags_CharsScientific | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint))) + { + // The libc allows overriding locale, with e.g. 'setlocale(LC_NUMERIC, "de_DE.UTF-8");' which affect the output/input of printf/scanf to use e.g. ',' instead of '.'. + // The standard mandate that programs starts in the "C" locale where the decimal point is '.'. + // We don't really intend to provide widespread support for it, but out of empathy for people stuck with using odd API, we support the bare minimum aka overriding the decimal point. + // Change the default decimal_point with: + // ImGui::GetPlatformIO()->Platform_LocaleDecimalPoint = *localeconv()->decimal_point; + // Users of non-default decimal point (in particular ',') may be affected by word-selection logic (is_word_boundary_from_right/is_word_boundary_from_left) functions. + ImGuiContext& g = *ctx; + const unsigned c_decimal_point = (unsigned int)g.PlatformIO.Platform_LocaleDecimalPoint; + if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsScientific | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint)) + if (c == '.' || c == ',') + c = c_decimal_point; + + // Full-width -> half-width conversion for numeric fields: https://en.wikipedia.org/wiki/Halfwidth_and_Fullwidth_Forms_(Unicode_block) + // While this is mostly convenient, this has the side-effect for uninformed users accidentally inputting full-width characters that they may + // scratch their head as to why it works in numerical fields vs in generic text fields it would require support in the font. + if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsScientific | ImGuiInputTextFlags_CharsHexadecimal)) + if (c >= 0xFF01 && c <= 0xFF5E) + c = c - 0xFF01 + 0x21; + + // Allow 0-9 . - + * / + if (flags & ImGuiInputTextFlags_CharsDecimal) + if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/')) + return false; + + // Allow 0-9 . - + * / e E + if (flags & ImGuiInputTextFlags_CharsScientific) + if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/') && (c != 'e') && (c != 'E')) + return false; + + // Allow 0-9 a-F A-F + if (flags & ImGuiInputTextFlags_CharsHexadecimal) + if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F')) + return false; + + // Turn a-z into A-Z + if (flags & ImGuiInputTextFlags_CharsUppercase) + if (c >= 'a' && c <= 'z') + c += (unsigned int)('A' - 'a'); + + if (flags & ImGuiInputTextFlags_CharsNoBlank) + if (ImCharIsBlankW(c)) + return false; + + *p_char = c; + } + + // Custom callback filter + if (flags & ImGuiInputTextFlags_CallbackCharFilter) + { + ImGuiContext& g = *GImGui; + ImGuiInputTextCallbackData callback_data; + callback_data.Ctx = &g; + callback_data.ID = state->ID; + callback_data.Flags = flags; + callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter; + callback_data.EventChar = (ImWchar)c; + callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated); + callback_data.CursorPos = state->Stb->cursor; + callback_data.SelectionStart = state->Stb->select_start; + callback_data.SelectionEnd = state->Stb->select_end; + callback_data.UserData = user_data; + if (callback(&callback_data) != 0) + return false; + *p_char = callback_data.EventChar; + if (!callback_data.EventChar) + return false; + } + + return true; +} + +// Find the shortest single replacement we can make to get from old_buf to new_buf +// Note that this doesn't directly alter state->TextA, state->TextLen. They are expected to be made valid separately. +// FIXME: Ideally we should transition toward (1) making InsertChars()/DeleteChars() update undo-stack (2) discourage (and keep reconcile) or obsolete (and remove reconcile) accessing buffer directly. +static void InputTextReconcileUndoState(ImGuiInputTextState* state, const char* old_buf, int old_length, const char* new_buf, int new_length) +{ + const int shorter_length = ImMin(old_length, new_length); + int first_diff; + for (first_diff = 0; first_diff < shorter_length; first_diff++) + if (old_buf[first_diff] != new_buf[first_diff]) + break; + if (first_diff == old_length && first_diff == new_length) + return; + + int old_last_diff = old_length - 1; + int new_last_diff = new_length - 1; + for (; old_last_diff >= first_diff && new_last_diff >= first_diff; old_last_diff--, new_last_diff--) + if (old_buf[old_last_diff] != new_buf[new_last_diff]) + break; + + const int insert_len = new_last_diff - first_diff + 1; + const int delete_len = old_last_diff - first_diff + 1; + if (insert_len > 0 || delete_len > 0) + if (IMSTB_TEXTEDIT_CHARTYPE* p = stb_text_createundo(&state->Stb->undostate, first_diff, delete_len, insert_len)) + for (int i = 0; i < delete_len; i++) + p[i] = old_buf[first_diff + i]; +} + +// As InputText() retain textual data and we currently provide a path for user to not retain it (via local variables) +// we need some form of hook to reapply data back to user buffer on deactivation frame. (#4714) +// It would be more desirable that we discourage users from taking advantage of the "user not retaining data" trick, +// but that more likely be attractive when we do have _NoLiveEdit flag available. +void ImGui::InputTextDeactivateHook(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiInputTextState* state = &g.InputTextState; + if (id == 0 || state->ID != id || g.ActiveId != id) + return; + if (!state->EditedBefore) + return; + //IMGUI_DEBUG_LOG_ACTIVEID("InputTextDeactivateHook() id = 0x%08X\n", id); + g.InputTextDeactivatedState.ID = state->ID; + g.InputTextDeactivatedState.ElapseFrame = g.FrameCount + 1; + if (state->Flags & ImGuiInputTextFlags_ReadOnly) + { + g.InputTextDeactivatedState.TextA.resize(0); // In theory this data won't be used, but clear to be neat. + } + else + { + IM_ASSERT(state->TextA.Data != 0); + IM_ASSERT(state->TextA[state->TextLen] == 0); + g.InputTextDeactivatedState.TextA.resize(state->TextLen + 1); + memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data, state->TextLen + 1); + } +} + +static int* ImLowerBound(int* in_begin, int* in_end, int v) +{ + int* in_p = in_begin; + for (size_t count = (size_t)(in_end - in_p); count > 0; ) + { + size_t count2 = count >> 1; + int* mid = in_p + count2; + if (*mid < v) + { + in_p = ++mid; + count -= count2 + 1; + } + else + { + count = count2; + } + } + return in_p; +} + +// FIXME-WORDWRAP: Bundle some of this into ImGuiTextIndex and/or extract as a different tool? +// 'max_output_buffer_size' happens to be a meaningful optimization to avoid writing the full line_index when not necessarily needed (e.g. very large buffer, scrolled up, inactive) +static int InputTextLineIndexBuild(ImGuiInputTextFlags flags, ImGuiTextIndex* line_index, const char* buf, const char* buf_end, float wrap_width, int max_output_buffer_size, const char** out_buf_end) +{ + ImGuiContext& g = *GImGui; + int size = 0; + const char* s; + bool trailing_line_already_counted = false; + if (flags & ImGuiInputTextFlags_WordWrap) + { + for (s = buf; s < buf_end; s = (*s == '\n') ? s + 1 : s) + { + if (size++ <= max_output_buffer_size) + line_index->Offsets.push_back((int)(s - buf)); + s = ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, s, buf_end, wrap_width, ImDrawTextFlags_WrapKeepBlanks); + } + } + else if (buf_end != NULL) + { + for (s = buf; s < buf_end; s = s ? s + 1 : buf_end) + { + if (size++ <= max_output_buffer_size) + line_index->Offsets.push_back((int)(s - buf)); + s = (const char*)ImMemchr(s, '\n', buf_end - s); + } + } + else + { + // Inactive path: we don't know buf_end ahead of time. + const char* s_eol; + for (s = buf; ; s = s_eol + 1) + { + if (size++ <= max_output_buffer_size) + line_index->Offsets.push_back((int)(s - buf)); + if ((s_eol = strchr(s, '\n')) != NULL) + continue; + s += strlen(s); + trailing_line_already_counted = true; + break; + } + } + if (out_buf_end != NULL) + *out_buf_end = buf_end = s; + if (size == 0) + { + line_index->Offsets.push_back(0); + size++; + } + if (buf_end > buf && buf_end[-1] == '\n' && !trailing_line_already_counted && size++ <= max_output_buffer_size) + line_index->Offsets.push_back((int)(buf_end - buf)); + return size; +} + +static ImVec2 InputTextLineIndexGetPosOffset(ImGuiContext& g, ImGuiInputTextState* state, ImGuiTextIndex* line_index, const char* buf, const char* buf_end, int cursor_n) +{ + const char* cursor_ptr = buf + cursor_n; + int* it_begin = line_index->Offsets.begin(); + int* it_end = line_index->Offsets.end(); + const int* it = ImLowerBound(it_begin, it_end, cursor_n); + if (it > it_begin) + if (it == it_end || *it != cursor_n || (state != NULL && state->WrapWidth > 0.0f && state->LastMoveDirectionLR == ImGuiDir_Right && cursor_ptr[-1] != '\n' && cursor_ptr[-1] != 0)) + it--; + + const int line_no = (it == it_begin) ? 0 : line_index->Offsets.index_from_ptr(it); + const char* line_start = line_index->get_line_begin(buf, line_no); + ImVec2 offset; + offset.x = InputTextCalcTextSize(&g, line_start, cursor_ptr, buf_end, NULL, NULL, ImDrawTextFlags_WrapKeepBlanks).x; + offset.y = (line_no + 1) * g.FontSize; + return offset; +} + +// Edit a string of text +// - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". +// This is so we can easily call InputText() on static arrays using ARRAYSIZE() and to match +// Note that in std::string world, capacity() would omit 1 byte used by the zero-terminator. +// - When active, hold on a privately held copy of the text (and apply back to 'buf'). So changing 'buf' while the InputText is active has no effect. +// - If you want to use InputText() with std::string or any custom dynamic string type, use the wrapper in misc/cpp/imgui_stdlib.h/.cpp! +bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* callback_user_data) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + IM_ASSERT(buf != NULL && buf_size >= 0); + IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys) + IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key) + IM_ASSERT(!((flags & ImGuiInputTextFlags_ElideLeft) && (flags & ImGuiInputTextFlags_Multiline))); // Multiline does not not work with left-trimming + IM_ASSERT((flags & ImGuiInputTextFlags_WordWrap) == 0 || (flags & ImGuiInputTextFlags_Password) == 0); // WordWrap does not work with Password mode. + IM_ASSERT((flags & ImGuiInputTextFlags_WordWrap) == 0 || (flags & ImGuiInputTextFlags_Multiline) != 0); // WordWrap does not work in single-line mode. + + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + const ImGuiStyle& style = g.Style; + + const bool RENDER_SELECTION_WHEN_INACTIVE = false; + const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0; + + if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope (including the scrollbar) + BeginGroup(); + const ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y * 2.0f); // Arbitrary default of 8 lines high for multi-line + const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y); + + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); + const ImRect total_bb(frame_bb.Min, frame_bb.Min + total_size); + + ImGuiWindow* draw_window = window; + ImVec2 inner_size = frame_size; + ImGuiLastItemData item_data_backup; + if (is_multiline) + { + ImVec2 backup_pos = window->DC.CursorPos; + ItemSize(total_bb, style.FramePadding.y); + bool no_clip = (g.InputTextDeactivatedState.ID == id) || (g.ActiveId == id) || (id == g.NavActivateId); // Mimic some of ItemAdd() logic + add InputTextDeactivatedState.ID check. + if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable) && !no_clip) + { + EndGroup(); + return false; + } + item_data_backup = g.LastItemData; + window->DC.CursorPos = backup_pos; + + // Prevent NavActivation from explicit Tabbing when our widget accepts Tab inputs: this allows cycling through widgets without stopping. + if (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_FromTabbing) && !(g.NavActivateFlags & ImGuiActivateFlags_FromFocusApi) && (flags & ImGuiInputTextFlags_AllowTabInput)) + g.NavActivateId = 0; + + // Prevent NavActivate reactivating in BeginChild() when we are already active. + const ImGuiID backup_activate_id = g.NavActivateId; + if (g.ActiveId == id) // Prevent reactivation + g.NavActivateId = 0; + + // We reproduce the contents of BeginChildFrame() in order to provide 'label' so our window internal data are easier to read/debug. + PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); + PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); + PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize); + PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges + bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), ImGuiChildFlags_Borders, ImGuiWindowFlags_NoMove); + g.NavActivateId = backup_activate_id; + PopStyleVar(3); + PopStyleColor(); + if (!child_visible && !no_clip) + { + EndChild(); + EndGroup(); + return false; + } + draw_window = g.CurrentWindow; // Child window + draw_window->DC.NavLayersActiveMaskNext |= (1 << draw_window->DC.NavLayerCurrent); // This is to ensure that EndChild() will display a navigation highlight so we can "enter" into it. + draw_window->DC.CursorPos += style.FramePadding; + inner_size.x -= draw_window->ScrollbarSizes.x; + + // FIXME: Could this be a ImGuiChildFlags to affect the SetLastItemDataForWindow() call? + g.LastItemData.ID = id; + g.LastItemData.ItemFlags = item_data_backup.ItemFlags; + g.LastItemData.StatusFlags = item_data_backup.StatusFlags; + } + else + { + // Support for internal ImGuiInputTextFlags_MergedItem flag, which could be redesigned as an ItemFlags if needed (with test performed in ItemAdd) + ItemSize(total_bb, style.FramePadding.y); + if (!(flags & ImGuiInputTextFlags_TempInput)) + if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable)) + return false; + } + + // Ensure mouse cursor is set even after switching to keyboard/gamepad mode. May generalize further? (#6417) + bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.ItemFlags | ImGuiItemFlags_NoNavDisableMouseHover); + if (hovered) + SetMouseCursor(ImGuiMouseCursor_TextInput); + if (hovered && g.NavHighlightItemUnderNav) + hovered = false; + + // We are only allowed to access the state if we are already the active widget. + ImGuiInputTextState* state = GetInputTextState(id); + + if (g.LastItemData.ItemFlags & ImGuiItemFlags_ReadOnly) + flags |= ImGuiInputTextFlags_ReadOnly; + const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0; + const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0; + const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0; + const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0; + if (is_resizable) + IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag! + + // Word-wrapping: enforcing a fixed width not altered by vertical scrollbar makes things easier, notably to track cursor reliably and avoid one-frame glitches. + // Instead of using ImGuiWindowFlags_AlwaysVerticalScrollbar we account for that space if the scrollbar is not visible. + const bool is_wordwrap = (flags & ImGuiInputTextFlags_WordWrap) != 0; + float wrap_width = 0.0f; + if (is_wordwrap) + wrap_width = ImMax(1.0f, GetContentRegionAvail().x + (draw_window->ScrollbarY ? 0.0f : -g.Style.ScrollbarSize)); + + const bool user_clicked = hovered && io.MouseClicked[0]; + const bool input_requested_by_nav = (g.ActiveId != id) && (g.NavActivateId == id); + const bool input_requested_by_reactivate = (g.InputTextReactivateId == id); // for io.ConfigInputTextEnterKeepActive + const bool input_requested_by_user = (user_clicked) || (g.ActiveId == 0 && (flags & ImGuiInputTextFlags_TempInput) && g.InputTextDeactivatedState.ID != id); + const ImGuiID scrollbar_id = (is_multiline && state != NULL) ? GetWindowScrollbarID(draw_window, ImGuiAxis_Y) : 0; + const bool user_scroll_finish = is_multiline && state != NULL && g.ActiveId == 0 && g.ActiveIdPreviousFrame == scrollbar_id; + const bool user_scroll_active = is_multiline && state != NULL && g.ActiveId == scrollbar_id; + bool clear_active_id = false; + bool select_all = false; + + float scroll_y = is_multiline ? draw_window->Scroll.y : FLT_MAX; + + const bool init_reload_from_user_buf = (state != NULL && state->WantReloadUserBuf); + const bool init_changed_specs_multiline = (state != NULL && (state->Stb->single_line != !is_multiline)); // state != NULL means its our state. + const bool init_changed_specs_readonly = (state != NULL && ((state->Flags ^ flags) & ImGuiInputTextFlags_ReadOnly)); // state != NULL means its our state. + const bool init_make_active = (input_requested_by_user || input_requested_by_nav || input_requested_by_reactivate || user_scroll_finish); + if (init_reload_from_user_buf) + { + int new_len = (int)ImStrlen(buf); + IM_ASSERT(new_len + 1 <= buf_size && "Is your input buffer properly zero-terminated?"); + state->WantReloadUserBuf = false; + InputTextReconcileUndoState(state, state->TextA.Data, state->TextLen, buf, new_len); + state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string. + state->TextLen = new_len; + memcpy(state->TextA.Data, buf, state->TextLen + 1); + state->Stb->select_start = state->ReloadSelectionStart; + state->Stb->cursor = state->Stb->select_end = state->ReloadSelectionEnd; // will be clamped to bounds below + } + else if ((init_make_active && g.ActiveId != id) || init_changed_specs_multiline || init_changed_specs_readonly) + { + // Access state even if we don't own it yet. + state = &g.InputTextState; + state->CursorAnimReset(); + + // Backup state of deactivating item so they'll have a chance to do a write to output buffer on the same frame they report IsItemDeactivatedAfterEdit (#4714) + if (state->ID != id && state->ID == g.ActiveId && (init_make_active && g.ActiveId != id)) //-V560 + InputTextDeactivateHook(state->ID); // <-- this is essentially an earlier call to what SetActiveID() would do below. + + // Take a copy of the initial buffer value. + // From the moment we focused we are normally ignoring the content of 'buf' (unless we are in read-only mode) + const int buf_len = (int)ImStrlen(buf); + IM_ASSERT(((buf_len + 1 <= buf_size) || (buf_len == 0 && buf_size == 0)) && "Is your input buffer properly zero-terminated?"); + if (!user_scroll_finish) + { + state->TextToRevertTo.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string. + memcpy(state->TextToRevertTo.Data, buf, buf_len + 1); + } + + // Preserve cursor position and undo/redo stack if we come back to same widget + // FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate? + bool recycle_state = (state->ID == id && !init_changed_specs_multiline); + if (recycle_state && !init_changed_specs_readonly && (state->TextLen != buf_len || (state->TextA.Data == NULL || strncmp(state->TextA.Data, buf, buf_len) != 0))) + recycle_state = false; + + // Start edition + state->ID = id; + state->TextLen = buf_len; + state->EditedBefore = false; + if (!is_readonly) + { + state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string. + memcpy(state->TextA.Data, buf, state->TextLen + 1); + } + + // Find initial scroll position for right alignment + state->Scroll = ImVec2(0.0f, 0.0f); + if (flags & ImGuiInputTextFlags_ElideLeft) + state->Scroll.x += ImMax(0.0f, CalcTextSize(buf).x - frame_size.x + style.FramePadding.x * 2.0f); + + // Recycle existing cursor/selection/undo stack but clamp position + // Note a single mouse click will override the cursor/position immediately by calling stb_textedit_click handler. + if (!recycle_state) + stb_textedit_initialize_state(state->Stb, !is_multiline); + + if (!is_multiline) + { + if (flags & ImGuiInputTextFlags_AutoSelectAll) + select_all = true; + if (input_requested_by_nav && (!recycle_state || !(g.NavActivateFlags & ImGuiActivateFlags_TryToPreserveState))) + select_all = true; + if (user_clicked && io.KeyCtrl) + select_all = true; + } + + if (flags & ImGuiInputTextFlags_AlwaysOverwrite) + state->Stb->insert_mode = 1; // stb field name is indeed incorrect (see #2863) + } + + const bool is_osx = io.ConfigMacOSXBehaviors; + if (init_make_active && g.ActiveId != id) + { + IM_ASSERT(state && state->ID == id); + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + if (input_requested_by_nav) + SetNavCursorVisibleAfterMove(); + } + if (g.ActiveId == id) + { + // Declare some inputs, the other are registered and polled via Shortcut() routing system. + // FIXME: The reason we don't use Shortcut() is we would need a routing flag to specify multiple mods, or to all mods combination into individual shortcuts. + const ImGuiKey always_owned_keys[] = { ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_Delete, ImGuiKey_Backspace, ImGuiKey_Home, ImGuiKey_End }; + for (ImGuiKey key : always_owned_keys) + SetKeyOwner(key, id); + if (user_clicked) + SetKeyOwner(ImGuiKey_MouseLeft, id); + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); + if (is_multiline || (flags & ImGuiInputTextFlags_CallbackHistory)) + { + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); + SetKeyOwner(ImGuiKey_UpArrow, id); + SetKeyOwner(ImGuiKey_DownArrow, id); + } + if (is_multiline) + { + SetKeyOwner(ImGuiKey_PageUp, id); + SetKeyOwner(ImGuiKey_PageDown, id); + } + // FIXME: May be a problem to always steal Alt on OSX, would ideally still allow an uninterrupted Alt down-up to toggle menu + if (is_osx) + SetKeyOwner(ImGuiMod_Alt, id); + + // Expose scroll in a manner that is agnostic to us using a child window + if (is_multiline && state != NULL) + state->Scroll.y = draw_window->Scroll.y; + + // Read-only mode always ever read from source buffer. Refresh TextLen when active. + if (is_readonly && state != NULL) + state->TextLen = (int)ImStrlen(buf); + if (state != NULL) + state->CursorClamp(); + //if (is_readonly && state != NULL) + // state->TextA.clear(); // Uncomment to facilitate debugging, but we otherwise prefer to keep/amortize th allocation. + } + if (state != NULL) + state->TextSrc = is_readonly ? buf : state->TextA.Data; + + // We have an edge case if ActiveId was set through another widget (e.g. widget being swapped), clear id immediately (don't wait until the end of the function) + if (g.ActiveId == id && state == NULL) + ClearActiveID(); + + // Release focus when we click outside + if (g.ActiveId == id && io.MouseClicked[0] && !init_make_active) //-V560 + clear_active_id = true; + + // Lock the decision of whether we are going to take the path displaying the cursor or selection + bool render_cursor = (g.ActiveId == id) || (state && user_scroll_active); + bool render_selection = state && (state->HasSelection() || select_all) && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor); + bool value_changed = false; + bool validated = false; + + // Select the buffer to render. + const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state; + bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0); + + // Password pushes a temporary font with only a fallback glyph + if (is_password && !is_displaying_hint) + PushPasswordFont(); + + if (state != NULL && state->ID == id) + { + state->Flags = flags; + + // Word-wrapping: attempt to keep cursor in view while resizing frame/parent (FIXME-WORDWRAP: would be better to preserve same relative offset) + if (is_wordwrap && state->WrapWidth != wrap_width) + { + state->CursorCenterY = true; + state->WrapWidth = wrap_width; + render_cursor = true; + } + } + + // Process mouse inputs and character inputs + if (g.ActiveId == id) + { + IM_ASSERT(state != NULL); + state->EditedThisFrame = false; + state->BufCapacity = buf_size; + state->WrapWidth = wrap_width; + + // Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget. + // Down the line we should have a cleaner library-wide concept of Selected vs Active. + g.ActiveIdAllowOverlap = !io.MouseDown[0]; + + // Edit in progress + const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + state->Scroll.x; + const float mouse_y = (is_multiline ? (io.MousePos.y - draw_window->DC.CursorPos.y) : (g.FontSize * 0.5f)); + + if (select_all) + { + state->SelectAll(); + state->SelectedAllMouseLock = true; + } + else if (hovered && io.MouseClickedCount[0] >= 2 && !io.KeyShift) + { + stb_textedit_click(state, state->Stb, mouse_x, mouse_y); + const int multiclick_count = (io.MouseClickedCount[0] - 2); + if ((multiclick_count % 2) == 0) + { + // Double-click: Select word + // We always use the "Mac" word advance for double-click select vs Ctrl+Right which use the platform dependent variant: + // FIXME: There are likely many ways to improve this behavior, but there's no "right" behavior (depends on use-case, software, OS) + const bool is_bol = (state->Stb->cursor == 0) || ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb->cursor - 1) == '\n'; + if (STB_TEXT_HAS_SELECTION(state->Stb) || !is_bol) + state->OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT); + //state->OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT); + if (!STB_TEXT_HAS_SELECTION(state->Stb)) + ImStb::stb_textedit_prep_selection_at_cursor(state->Stb); + state->Stb->cursor = ImStb::STB_TEXTEDIT_MOVEWORDRIGHT_MAC(state, state->Stb->cursor); + state->Stb->select_end = state->Stb->cursor; + ImStb::stb_textedit_clamp(state, state->Stb); + } + else + { + // Triple-click: Select line + const bool is_eol = ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb->cursor) == '\n'; + state->WrapWidth = 0.0f; // Temporarily disable wrapping so we use real line start. + state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART); + state->OnKeyPressed(STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT); + state->OnKeyPressed(STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT); + state->WrapWidth = wrap_width; + if (!is_eol && is_multiline) + { + ImSwap(state->Stb->select_start, state->Stb->select_end); + state->Stb->cursor = state->Stb->select_end; + } + state->CursorFollow = false; + } + state->CursorAnimReset(); + } + else if (io.MouseClicked[0] && !state->SelectedAllMouseLock) + { + if (hovered) + { + if (io.KeyShift) + stb_textedit_drag(state, state->Stb, mouse_x, mouse_y); + else + stb_textedit_click(state, state->Stb, mouse_x, mouse_y); + state->CursorAnimReset(); + } + } + else if (io.MouseDown[0] && !state->SelectedAllMouseLock && (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f)) + { + stb_textedit_drag(state, state->Stb, mouse_x, mouse_y); + state->CursorAnimReset(); + state->CursorFollow = true; + } + if (state->SelectedAllMouseLock && !io.MouseDown[0]) + state->SelectedAllMouseLock = false; + + // We expect backends to emit a Tab key but some also emit a Tab character which we ignore (#2467, #1336) + // (For Tab and Enter: Win32/SFML/Allegro are sending both keys and chars, GLFW and SDL are only sending keys. For Space they all send all threes) + if ((flags & ImGuiInputTextFlags_AllowTabInput) && !is_readonly) + { + if (Shortcut(ImGuiKey_Tab, ImGuiInputFlags_Repeat, id)) + { + unsigned int c = '\t'; // Insert TAB + if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data)) + state->OnCharPressed(c); + } + // FIXME: Implement Shift+Tab + /* + if (Shortcut(ImGuiKey_Tab | ImGuiMod_Shift, ImGuiInputFlags_Repeat, id)) + { + } + */ + } + + // Process regular text input (before we check for Return because using some IME will effectively send a Return?) + // We ignore Ctrl inputs, but need to allow Alt+Ctrl as some keyboards (e.g. German) use AltGR (which _is_ Alt+Ctrl) to input certain characters. + const bool ignore_char_inputs = (io.KeyCtrl && !io.KeyAlt) || (is_osx && io.KeyCtrl); + if (io.InputQueueCharacters.Size > 0) + { + if (!ignore_char_inputs && !is_readonly && !input_requested_by_nav) + for (int n = 0; n < io.InputQueueCharacters.Size; n++) + { + // Insert character if they pass filtering + unsigned int c = (unsigned int)io.InputQueueCharacters[n]; + if (c == '\t') // Skip Tab, see above. + continue; + if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data)) + state->OnCharPressed(c); + } + + // Consume characters + io.InputQueueCharacters.resize(0); + } + } + + // Process other shortcuts/key-presses + bool revert_edit = false; + if (g.ActiveId == id && !g.ActiveIdIsJustActivated && !clear_active_id) + { + IM_ASSERT(state != NULL); + + const int row_count_per_page = ImMax((int)((inner_size.y - style.FramePadding.y) / g.FontSize), 1); + state->Stb->row_count_per_page = row_count_per_page; + + const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0); + const bool is_wordmove_key_down = is_osx ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl + const bool is_startend_key_down = is_osx && io.KeyCtrl && !io.KeySuper && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End + + // Using Shortcut() with ImGuiInputFlags_RouteFocused (default policy) to allow routing operations for other code (e.g. calling window trying to use Ctrl+A and Ctrl+B: former would be handled by InputText) + // Otherwise we could simply assume that we own the keys as we are active. + const ImGuiInputFlags f_repeat = ImGuiInputFlags_Repeat; + const bool is_cut = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_X, f_repeat, id) || Shortcut(ImGuiMod_Shift | ImGuiKey_Delete, f_repeat, id)) && !is_readonly && !is_password && (!is_multiline || state->HasSelection()); + const bool is_copy = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, 0, id) || Shortcut(ImGuiMod_Ctrl | ImGuiKey_Insert, 0, id)) && !is_password && (!is_multiline || state->HasSelection()); + const bool is_paste = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_V, f_repeat, id) || Shortcut(ImGuiMod_Shift | ImGuiKey_Insert, f_repeat, id)) && !is_readonly; + const bool is_undo = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_Z, f_repeat, id)) && !is_readonly && is_undoable; + const bool is_redo = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_Y, f_repeat, id) || Shortcut(ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Z, f_repeat, id)) && !is_readonly && is_undoable; + const bool is_select_all = Shortcut(ImGuiMod_Ctrl | ImGuiKey_A, 0, id); + + // We allow validate/cancel with Nav source (gamepad) to makes it easier to undo an accidental NavInput press with no keyboard wired, but otherwise it isn't very useful. + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool is_enter = Shortcut(ImGuiKey_Enter, f_repeat, id) || Shortcut(ImGuiKey_KeypadEnter, f_repeat, id); + const bool is_ctrl_enter = Shortcut(ImGuiMod_Ctrl | ImGuiKey_Enter, f_repeat, id) || Shortcut(ImGuiMod_Ctrl | ImGuiKey_KeypadEnter, f_repeat, id); + const bool is_shift_enter = Shortcut(ImGuiMod_Shift | ImGuiKey_Enter, f_repeat, id) || Shortcut(ImGuiMod_Shift | ImGuiKey_KeypadEnter, f_repeat, id); + const bool is_gamepad_validate = nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadActivate, false); + const bool is_cancel = Shortcut(ImGuiKey_Escape, f_repeat, id) || (nav_gamepad_active && Shortcut(ImGuiKey_NavGamepadCancel, f_repeat, id)); + + // FIXME: Should use more Shortcut() and reduce IsKeyPressed()+SetKeyOwner(), but requires modifiers combination to be taken account of. + // FIXME-OSX: Missing support for Alt(option)+Right/Left = go to end of line, or next line if already in end of line. + if (IsKeyPressed(ImGuiKey_LeftArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINESTART : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT : STB_TEXTEDIT_K_LEFT) | k_mask); } + else if (IsKeyPressed(ImGuiKey_RightArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); } + else if (IsKeyPressed(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); } + else if (IsKeyPressed(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); } + else if (IsKeyPressed(ImGuiKey_PageUp) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGUP | k_mask); scroll_y -= row_count_per_page * g.FontSize; } + else if (IsKeyPressed(ImGuiKey_PageDown) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGDOWN | k_mask); scroll_y += row_count_per_page * g.FontSize; } + else if (IsKeyPressed(ImGuiKey_Home)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); } + else if (IsKeyPressed(ImGuiKey_End)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); } + else if (IsKeyPressed(ImGuiKey_Delete) && !is_readonly && !is_cut) + { + if (!state->HasSelection()) + { + // OSX doesn't seem to have Super+Delete to delete until end-of-line, so we don't emulate that (as opposed to Super+Backspace) + if (is_wordmove_key_down) + state->OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT); + } + state->OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); + } + else if (IsKeyPressed(ImGuiKey_Backspace) && !is_readonly) + { + if (!state->HasSelection()) + { + if (is_wordmove_key_down) + state->OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT); + else if (is_osx && io.KeyCtrl && !io.KeyAlt && !io.KeySuper) + state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT); + } + state->OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask); + } + else if (is_enter || is_ctrl_enter || is_shift_enter || is_gamepad_validate) + { + // Determine if we turn Enter into a \n character + bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0; + bool is_new_line = is_multiline && !is_gamepad_validate && (is_shift_enter || (is_enter && !ctrl_enter_for_new_line) || (is_ctrl_enter && ctrl_enter_for_new_line)); + if (!is_new_line) + { + validated = clear_active_id = true; + if (io.ConfigInputTextEnterKeepActive && !is_multiline && !is_ctrl_enter && !is_shift_enter) + { + // Queue reactivation, so that e.g. IsItemDeactivatedAfterEdit() will work. (#9001) + state->SelectAll(); // No need to scroll + g.InputTextReactivateId = id; // Mark for reactivation on next frame + } + } + else if (!is_readonly) + { + // Insert new line + unsigned int c = '\n'; + if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data)) + state->OnCharPressed(c); + } + } + else if (is_cancel) + { + if (flags & ImGuiInputTextFlags_EscapeClearsAll) + { + if (state->TextA.Data[0] != 0) + { + revert_edit = true; + } + else + { + render_cursor = render_selection = false; + clear_active_id = true; + } + } + else + { + clear_active_id = revert_edit = true; + render_cursor = render_selection = false; + } + } + else if (is_undo || is_redo) + { + state->OnKeyPressed(is_undo ? STB_TEXTEDIT_K_UNDO : STB_TEXTEDIT_K_REDO); + state->ClearSelection(); + } + else if (is_select_all) + { + state->SelectAll(); + state->CursorFollow = true; + } + else if (is_cut || is_copy) + { + // Cut, Copy + if (g.PlatformIO.Platform_SetClipboardTextFn != NULL) + { + // SetClipboardText() only takes null terminated strings + state->TextSrc may point to read-only user buffer, so we need to make a copy. + const int ib = state->HasSelection() ? ImMin(state->Stb->select_start, state->Stb->select_end) : 0; + const int ie = state->HasSelection() ? ImMax(state->Stb->select_start, state->Stb->select_end) : state->TextLen; + g.TempBuffer.reserve(ie - ib + 1); + memcpy(g.TempBuffer.Data, state->TextSrc + ib, ie - ib); + g.TempBuffer.Data[ie - ib] = 0; + SetClipboardText(g.TempBuffer.Data); + } + if (is_cut) + { + if (!state->HasSelection()) + state->SelectAll(); + state->CursorFollow = true; + stb_textedit_cut(state, state->Stb); + } + } + else if (is_paste) + { + if (const char* clipboard = GetClipboardText()) + { + // Filter pasted buffer + const int clipboard_len = (int)ImStrlen(clipboard); + const char* clipboard_end = clipboard + clipboard_len; + ImVector clipboard_filtered; + clipboard_filtered.reserve(clipboard_len + 1); + for (const char* s = clipboard; *s != 0; ) + { + unsigned int c; + int in_len = ImTextCharFromUtf8(&c, s, clipboard_end); + s += in_len; + if (!InputTextFilterCharacter(&g, state, &c, callback, callback_user_data, true)) + continue; + char c_utf8[5]; + ImTextCharToUtf8(c_utf8, c); + int out_len = (int)ImStrlen(c_utf8); + clipboard_filtered.resize(clipboard_filtered.Size + out_len); + memcpy(clipboard_filtered.Data + clipboard_filtered.Size - out_len, c_utf8, out_len); + } + if (clipboard_filtered.Size > 0) // If everything was filtered, ignore the pasting operation + { + clipboard_filtered.push_back(0); + stb_textedit_paste(state, state->Stb, clipboard_filtered.Data, clipboard_filtered.Size - 1); + state->CursorFollow = true; + } + } + } + + // Update render selection flag after events have been handled, so selection highlight can be displayed during the same frame. + render_selection |= state->HasSelection() && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor); + } + + // Process revert and user callbacks + const char* apply_new_text = NULL; + int apply_new_text_length = 0; + if (g.ActiveId == id) + { + IM_ASSERT(state != NULL); + if (revert_edit && !is_readonly) + { + if (flags & ImGuiInputTextFlags_EscapeClearsAll) + { + // Clear input + IM_ASSERT(state->TextA.Data[0] != 0); + apply_new_text = ""; + apply_new_text_length = 0; + value_changed = true; + char empty_string = 0; + stb_textedit_replace(state, state->Stb, &empty_string, 0); + } + else if (strcmp(state->TextA.Data, state->TextToRevertTo.Data) != 0) + { + apply_new_text = state->TextToRevertTo.Data; + apply_new_text_length = state->TextToRevertTo.Size - 1; + + // Restore initial value. Only return true if restoring to the initial value changes the current buffer contents. + // Push records into the undo stack so we can Ctrl+Z the revert operation itself + value_changed = true; + stb_textedit_replace(state, state->Stb, state->TextToRevertTo.Data, state->TextToRevertTo.Size - 1); + } + } + + // User callback + if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackEdit | ImGuiInputTextFlags_CallbackAlways)) != 0) + { + IM_ASSERT(callback != NULL); + + // The reason we specify the usage semantic (Completion/History) is that Completion needs to disable keyboard TABBING at the moment. + ImGuiInputTextFlags event_flag = 0; + ImGuiKey event_key = ImGuiKey_None; + if ((flags & ImGuiInputTextFlags_CallbackCompletion) != 0 && Shortcut(ImGuiKey_Tab, 0, id)) + { + event_flag = ImGuiInputTextFlags_CallbackCompletion; + event_key = ImGuiKey_Tab; + } + else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressed(ImGuiKey_UpArrow)) + { + event_flag = ImGuiInputTextFlags_CallbackHistory; + event_key = ImGuiKey_UpArrow; + } + else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressed(ImGuiKey_DownArrow)) + { + event_flag = ImGuiInputTextFlags_CallbackHistory; + event_key = ImGuiKey_DownArrow; + } + else if ((flags & ImGuiInputTextFlags_CallbackEdit) && state->EditedThisFrame) + { + event_flag = ImGuiInputTextFlags_CallbackEdit; + } + else if (flags & ImGuiInputTextFlags_CallbackAlways) + { + event_flag = ImGuiInputTextFlags_CallbackAlways; + } + + if (event_flag) + { + ImGuiInputTextCallbackData callback_data; + callback_data.Ctx = &g; + callback_data.ID = id; + callback_data.Flags = flags; + callback_data.EventFlag = event_flag; + callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated); + callback_data.UserData = callback_user_data; + + // FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925 + char* callback_buf = is_readonly ? buf : state->TextA.Data; + IM_ASSERT(callback_buf == state->TextSrc); + state->CallbackTextBackup.resize(state->TextLen + 1); + memcpy(state->CallbackTextBackup.Data, callback_buf, state->TextLen + 1); + + callback_data.EventKey = event_key; + callback_data.Buf = callback_buf; + callback_data.BufTextLen = state->TextLen; + callback_data.BufSize = state->BufCapacity; + callback_data.BufDirty = false; + callback_data.CursorPos = state->Stb->cursor; + callback_data.SelectionStart = state->Stb->select_start; + callback_data.SelectionEnd = state->Stb->select_end; + + // Call user code + callback(&callback_data); + + // Read back what user may have modified + callback_buf = is_readonly ? buf : state->TextA.Data; // Pointer may have been invalidated by a resize callback + IM_ASSERT(callback_data.Buf == callback_buf); // Invalid to modify those fields + IM_ASSERT(callback_data.BufSize == state->BufCapacity); + IM_ASSERT(callback_data.Flags == flags); + if (callback_data.BufDirty || callback_data.CursorPos != state->Stb->cursor) + state->CursorFollow = true; + state->Stb->cursor = ImClamp(callback_data.CursorPos, 0, callback_data.BufTextLen); + state->Stb->select_start = ImClamp(callback_data.SelectionStart, 0, callback_data.BufTextLen); + state->Stb->select_end = ImClamp(callback_data.SelectionEnd, 0, callback_data.BufTextLen); + if (callback_data.BufDirty) + { + // Callback may update buffer and thus set buf_dirty even in read-only mode. + IM_ASSERT(callback_data.BufTextLen == (int)ImStrlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text! + InputTextReconcileUndoState(state, state->CallbackTextBackup.Data, state->CallbackTextBackup.Size - 1, callback_data.Buf, callback_data.BufTextLen); + state->TextLen = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen() + state->EditedBefore = state->EditedThisFrame = true; + state->CursorAnimReset(); + } + } + } + + // Write back result string if modified. + // FIXME-OPT: Could mark dirty state from the stb_textedit callbacks + if (!is_readonly) + { + if (g.LastItemData.ItemFlags & ImGuiItemFlags_LiveEditOnInputText) + { + // Apply when modified + if (strcmp(state->TextSrc, buf) != 0) + { + apply_new_text = state->TextSrc; + apply_new_text_length = state->TextLen; + value_changed = true; + } + } + else + { + // Apply on validation/deactivation, otherwise cancel out previous apply attempts (e.g. revert) + value_changed = ((validated || clear_active_id || revert_edit) && strcmp(state->TextSrc, buf) != 0); + apply_new_text = value_changed ? state->TextSrc : NULL; + apply_new_text_length = value_changed ? state->TextLen : 0; + } + } + } + + // Handle reapplying final data on deactivation (see InputTextDeactivateHook() for details) + // This is used when e.g. losing focus or tabbing out into another InputText() which may already be using the temp buffer. + if (g.InputTextDeactivatedState.ID == id) + { + // The state only exists after an Edit. IsItemDeactivatedAfterEdit() is not valid in every code path (see "widgets_inputtext_status_noliveedit" test). + if ((g.ActiveId != id && IsItemDeactivated()) || (g.ActiveId == id && (flags & ImGuiInputTextFlags_TempInput))) + if (!is_readonly && strcmp(g.InputTextDeactivatedState.TextA.Data, buf) != 0) + { + apply_new_text = g.InputTextDeactivatedState.TextA.Data; + apply_new_text_length = g.InputTextDeactivatedState.TextA.Size - 1; + value_changed = true; + //IMGUI_DEBUG_LOG("InputText(): apply Deactivated data for 0x%08X: \"%.*s\".\n", id, apply_new_text_length, apply_new_text); + } + g.InputTextDeactivatedState.ID = 0; + } + + // Write back result to user buffer. This can currently only happen when (g.ActiveId == id) or when just deactivated. + // - As soon as the InputText() is active, our stored in-widget value gets priority over any underlying modification of the user buffer. + // - Make sure we always reapply the live buffer back to the input/user buffer before clearing ActiveId, even thought strictly speaking + // it was not modified on this frame. This allows the user to use InputText() without maintaining any user-side storage. + // (PS: if you use this property together with ImGuiInputTextFlags_CallbackResize, you are at the risk of recreating a temporary + // allocated/string object every frame. Which in the grand scheme of scheme is nothing, but isn't dear imgui vibe). + if (apply_new_text != NULL) + { + IM_ASSERT(apply_new_text_length >= 0); + if (is_resizable) + { + ImGuiInputTextCallbackData callback_data; + callback_data.Ctx = &g; + callback_data.ID = id; + callback_data.Flags = flags; + callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize; + callback_data.EventActivated = (state != NULL && g.ActiveId == state->ID && g.ActiveIdIsJustActivated); + callback_data.Buf = buf; + callback_data.BufTextLen = apply_new_text_length; + callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1); + callback_data.UserData = callback_user_data; + callback(&callback_data); + buf = callback_data.Buf; + buf_size = callback_data.BufSize; + apply_new_text_length = ImMin(callback_data.BufTextLen, buf_size - 1); + IM_ASSERT(apply_new_text_length <= buf_size); + } + //IMGUI_DEBUG_PRINT("InputText(\"%s\"): apply_new_text length %d\n", label, apply_new_text_length); + + // If the underlying buffer resize was denied or not carried to the next frame, apply_new_text_length+1 may be >= buf_size. + ImStrncpy(buf, apply_new_text, ImMin(apply_new_text_length + 1, buf_size)); + } + + // Release active ID at the end of the function (so e.g. pressing Return still does a final application of the value) + // Otherwise request text input ahead for next frame. + if (g.ActiveId == id && clear_active_id) + { + state->ID = 0; // To avoid InputTextDeactivateHook() unnecessarily running, which wouldn't be harmful but wasteful. + ClearActiveID(); + state->ID = id; + } + + // Render frame + if (!is_multiline) + { + RenderNavCursor(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); + } + + ImVec2 draw_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding; + ImRect clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + inner_size.x, frame_bb.Min.y + inner_size.y); // Not using frame_bb.Max because we have adjusted size + if (is_multiline) + clip_rect.ClipWith(draw_window->ClipRect); + + // Set upper limit of single-line InputTextEx() at 2 million characters strings. The current pathological worst case is a long line + // without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether. + // Note that we only use this limit on single-line InputText(), so a pathologically large line on a InputTextMultiline() would still crash. + const int buf_display_max_length = 2 * 1024 * 1024; + const char* buf_display = buf_display_from_state ? state->TextA.Data : buf; //-V595 + const char* buf_display_end = NULL; // We have specialized paths below for setting the length + + // Display hint when contents is empty + // At this point we need to handle the possibility that a callback could have modified the underlying buffer (#8368) + const bool new_is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0); + if (new_is_displaying_hint != is_displaying_hint) + { + if (is_password && !is_displaying_hint) + PopPasswordFont(); + is_displaying_hint = new_is_displaying_hint; + if (is_password && !is_displaying_hint) + PushPasswordFont(); + } + if (is_displaying_hint) + { + buf_display = hint; + buf_display_end = hint + ImStrlen(hint); + } + else + { + if (render_cursor || render_selection || g.ActiveId == id) + buf_display_end = buf_display + state->TextLen; //-V595 + else if (is_multiline && !is_wordwrap) + buf_display_end = NULL; // Inactive multi-line: end of buffer will be output by InputTextLineIndexBuild() special strchr() path. + else + buf_display_end = buf_display + ImStrlen(buf_display); + } + + // Calculate visibility + int line_visible_n0 = 0, line_visible_n1 = 1; + if (is_multiline) + CalcClipRectVisibleItemsY(clip_rect, draw_pos, g.FontSize, &line_visible_n0, &line_visible_n1); + + // Build line index for easy data access (makes code below simpler and faster) + ImGuiTextIndex* line_index = &g.InputTextLineIndex; + line_index->Offsets.resize(0); + int line_count = 1; + if (is_multiline) + { + // If scrolling is expected to change build full index. + // FIXME-OPT: Could append to index when new value of line_visible_n1 becomes bigger, see second call to CalcClipRectVisibleItemsY() below. + bool will_scroll_y = state && ((state->CursorFollow && render_cursor) || (state->CursorCenterY && (render_cursor || render_selection))); + line_count = InputTextLineIndexBuild(flags, line_index, buf_display, buf_display_end, wrap_width, will_scroll_y ? INT_MAX : line_visible_n1 + 1, buf_display_end ? NULL : &buf_display_end); + } + line_index->EndOffset = (int)(buf_display_end - buf_display); + line_visible_n1 = ImMin(line_visible_n1, line_count); + + // Store text height (we don't need width) + float text_size_y = line_count * g.FontSize; + //GetForegroundDrawList()->AddRect(draw_pos + ImVec2(0, line_visible_n0 * g.FontSize), draw_pos + ImVec2(frame_size.x, line_visible_n1 * g.FontSize), IM_COL32(255, 0, 0, 255)); + + // Calculate blinking cursor position + const ImVec2 cursor_offset = render_cursor && state ? InputTextLineIndexGetPosOffset(g, state, line_index, buf_display, buf_display_end, state->Stb->cursor) : ImVec2(0.0f, 0.0f); + ImVec2 draw_scroll; + + // Render text. We currently only render selection when the widget is active or while scrolling. + const ImU32 text_col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text); + if (render_cursor || render_selection) + { + // Render text (with cursor and selection) + // This is going to be messy. We need to: + // - Display the text (this alone can be more easily clipped) + // - Handle scrolling, highlight selection, display cursor (those all requires some form of 1d->2d cursor position calculation) + // - Measure text height (for scrollbar) + // We are attempting to do most of that in **one main pass** to minimize the computation cost (non-negligible for large amount of text) + 2nd pass for selection rendering (we could merge them by an extra refactoring effort) + // FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8. + IM_ASSERT(state != NULL); + state->LineCount = line_count; + + // Scroll + float new_scroll_y = scroll_y; + if (render_cursor && state->CursorFollow) + { + // Horizontal scroll in chunks of quarter width + if (!(flags & ImGuiInputTextFlags_NoHorizontalScroll)) + { + const float scroll_increment_x = inner_size.x * 0.25f; + const float visible_width = inner_size.x - style.FramePadding.x; + if (cursor_offset.x < state->Scroll.x) + state->Scroll.x = IM_TRUNC(ImMax(0.0f, cursor_offset.x - scroll_increment_x)); + else if (cursor_offset.x - visible_width >= state->Scroll.x) + state->Scroll.x = IM_TRUNC(cursor_offset.x - visible_width + scroll_increment_x); + } + else + { + state->Scroll.x = 0.0f; + } + + // Vertical scroll + if (is_multiline) + { + // Test if cursor is vertically visible + if (cursor_offset.y - g.FontSize < scroll_y) + new_scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize); + else if (cursor_offset.y - (inner_size.y - style.FramePadding.y * 2.0f) >= scroll_y) + new_scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f; + } + state->CursorFollow = false; + } + if (state->CursorCenterY) + { + if (is_multiline) + new_scroll_y = cursor_offset.y - g.FontSize - (inner_size.y * 0.5f - style.FramePadding.y); + state->CursorCenterY = false; + render_cursor = false; + } + if (new_scroll_y != scroll_y) + { + const float scroll_max_y = ImMax((text_size_y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f); + scroll_y = ImClamp(new_scroll_y, 0.0f, scroll_max_y); + draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag + draw_window->Scroll.y = scroll_y; + CalcClipRectVisibleItemsY(clip_rect, draw_pos, g.FontSize, &line_visible_n0, &line_visible_n1); + line_visible_n1 = ImMin(line_visible_n1, line_count); + } + + // Draw selection + draw_scroll.x = state->Scroll.x; + if (render_selection) + { + const ImU32 bg_color = GetColorU32(ImGuiCol_TextSelectedBg, render_cursor ? 1.0f : 0.6f); // FIXME: current code flow mandate that render_cursor is always true here, we are leaving the transparent one for tests. + const float bg_offy_up = is_multiline ? 0.0f : -1.0f; // FIXME-DPI: those offsets should be part of the style? they don't play so well with multi-line selection. + const float bg_offy_dn = is_multiline ? 0.0f : 2.0f; + const float bg_eol_width = IM_TRUNC(g.FontBaked->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines + + const char* text_selected_begin = buf_display + ImMin(state->Stb->select_start, state->Stb->select_end); + const char* text_selected_end = buf_display + ImMax(state->Stb->select_start, state->Stb->select_end); + for (int line_n = line_visible_n0; line_n < line_visible_n1; line_n++) + { + const char* p = line_index->get_line_begin(buf_display, line_n); + const char* p_eol = line_index->get_line_end(buf_display, line_n); + const bool p_eol_is_wrap = (p_eol < buf_display_end && *p_eol != '\n'); + if (p_eol_is_wrap) + p_eol++; + const char* line_selected_begin = (text_selected_begin > p) ? text_selected_begin : p; + const char* line_selected_end = (text_selected_end < p_eol) ? text_selected_end : p_eol; + + float rect_width = 0.0f; + if (line_selected_begin < line_selected_end) + rect_width += CalcTextSize(line_selected_begin, line_selected_end).x; + if (text_selected_begin <= p_eol && text_selected_end > p_eol && !p_eol_is_wrap) + rect_width += bg_eol_width; // So we can see selected empty lines + if (rect_width == 0.0f) + continue; + + ImRect rect; + rect.Min.x = draw_pos.x - draw_scroll.x + CalcTextSize(p, line_selected_begin).x; + rect.Min.y = draw_pos.y - draw_scroll.y + line_n * g.FontSize; + rect.Max.x = rect.Min.x + rect_width; + rect.Max.y = rect.Min.y + bg_offy_dn + g.FontSize; + rect.Min.y += bg_offy_up; + rect.ClipWith(clip_rect); + draw_window->DrawList->AddRectFilled(rect.Min, rect.Max, bg_color); + } + } + } + + // Find render position for right alignment (single-line only) + if (g.ActiveId != id && (flags & ImGuiInputTextFlags_ElideLeft) && !render_cursor && !render_selection) + draw_pos.x = ImMin(draw_pos.x, frame_bb.Max.x - CalcTextSize(buf_display, NULL).x - style.FramePadding.x); + //draw_scroll.x = state->Scroll.x; // Preserve scroll when inactive? + + // Render text + if ((is_multiline || (buf_display_end - buf_display) < buf_display_max_length) && (text_col & IM_COL32_A_MASK) && (line_visible_n0 < line_visible_n1)) + g.Font->RenderText(draw_window->DrawList, g.FontSize, + draw_pos - draw_scroll + ImVec2(0.0f, line_visible_n0 * g.FontSize), + text_col, clip_rect.AsVec4(), + line_index->get_line_begin(buf_display, line_visible_n0), + line_index->get_line_end(buf_display, line_visible_n1 - 1), + wrap_width, ImDrawTextFlags_WrapKeepBlanks | ImDrawTextFlags_CpuFineClip); + + // Render blinking cursor + if (render_cursor) + { + state->CursorAnim += io.DeltaTime; + bool cursor_is_visible = (!g.IO.ConfigInputTextCursorBlink) || (state->CursorAnim <= 0.0f) || ImFmod(state->CursorAnim, 1.20f) <= 0.80f; + ImVec2 cursor_screen_pos = ImTrunc(draw_pos + cursor_offset - draw_scroll); + ImRect cursor_screen_rect(cursor_screen_pos.x, cursor_screen_pos.y - g.FontSize + 0.5f, cursor_screen_pos.x + 1.0f, cursor_screen_pos.y - 1.5f); + if (cursor_is_visible && cursor_screen_rect.Overlaps(clip_rect)) + draw_window->DrawList->AddLineV(cursor_screen_rect.Min.x, cursor_screen_rect.Min.y, cursor_screen_rect.Max.y, GetColorU32(ImGuiCol_InputTextCursor), style.InputTextCursorSize); + + // Notify OS of text input position for advanced IME (-1 x offset so that Windows IME can cover our cursor. Bit of an extra nicety.) + // This is required for some backends (SDL3) to start emitting character/text inputs. + // As per #6341, make sure we don't set that on the deactivating frame. + if (!is_readonly && g.ActiveId == id) + { + ImGuiPlatformImeData* ime_data = &g.PlatformImeData; // (this is a public struct, passed to io.Platform_SetImeDataFn() handler) + ime_data->WantVisible = true; + ime_data->WantTextInput = true; + ime_data->InputPos = ImVec2(cursor_screen_pos.x - 1.0f, cursor_screen_pos.y - g.FontSize); + ime_data->InputLineHeight = g.FontSize; + ime_data->ViewportId = window->Viewport->ID; + } + } + + if (is_password && !is_displaying_hint) + PopPasswordFont(); + + if (is_multiline) + { + // For focus requests to work on our multiline we need to ensure our child ItemAdd() call specifies the ImGuiItemFlags_Inputable (see #4761, #7870)... + Dummy(ImVec2(0.0f, text_size_y + style.FramePadding.y)); + g.NextItemData.ItemFlagsSet |= (ImGuiItemFlags)ImGuiItemFlags_Inputable | ImGuiItemFlags_NoTabStop; + EndChild(); + item_data_backup.StatusFlags |= (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredWindow); + + // ...and then we need to undo the group overriding last item data, which gets a bit messy as EndGroup() tries to forward scrollbar being active... + // FIXME: This quite messy/tricky, should attempt to get rid of the child window. + EndGroup(); + if (g.LastItemData.ID == 0 || g.LastItemData.ID != GetWindowScrollbarID(draw_window, ImGuiAxis_Y)) + { + g.LastItemData.ID = id; + g.LastItemData.ItemFlags = item_data_backup.ItemFlags; + g.LastItemData.StatusFlags = item_data_backup.StatusFlags; + } + } + if (state && is_readonly) + state->TextSrc = NULL; + + // Log as text + if (g.LogEnabled && (!is_password || is_displaying_hint)) + { + LogSetNextTextDecoration("{", "}"); + LogRenderedText(&draw_pos, buf_display, buf_display_end); + } + + if (label_size.x > 0) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label, label_end, false); + + if (value_changed) + MarkItemEdited(id); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable); + if ((flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0) + return validated; + else + return value_changed; +} + +void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + ImStb::STB_TexteditState* stb_state = state->Stb; + ImStb::StbUndoState* undo_state = &stb_state->undostate; + Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId); + DebugLocateItemOnHover(state->ID); + Text("TextLen: %d, Cursor: %d%s, Selection: %d..%d", state->TextLen, stb_state->cursor, + (state->Flags & ImGuiInputTextFlags_WordWrap) ? (state->LastMoveDirectionLR == ImGuiDir_Left ? " (L)" : " (R)") : "", + stb_state->select_start, stb_state->select_end); + Text("BufCapacity: %d, LineCount: %d", state->BufCapacity, state->LineCount); + Text("(Internal Buffer: TextA Size: %d, Capacity: %d)", state->TextA.Size, state->TextA.Capacity); + Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x); + Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point); + if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 10), ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeY)) // Visualize undo state + { + PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); + for (int n = 0; n < IMSTB_TEXTEDIT_UNDOSTATECOUNT; n++) + { + ImStb::StbUndoRecord* undo_rec = &undo_state->undo_rec[n]; + const char undo_rec_type = (n < undo_state->undo_point) ? 'u' : (n >= undo_state->redo_point) ? 'r' : ' '; + if (undo_rec_type == ' ') + BeginDisabled(); + const int buf_preview_len = (undo_rec_type != ' ' && undo_rec->char_storage != -1) ? undo_rec->insert_length : 0; + const char* buf_preview_str = undo_state->undo_char + undo_rec->char_storage; + Text("%c [%02d] where %03d, insert %03d, delete %03d, char_storage %03d \"%.*s\"", + undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, buf_preview_len, buf_preview_str); + if (undo_rec_type == ' ') + EndDisabled(); + } + PopStyleVar(); + } + EndChild(); +#else + IM_UNUSED(state); +#endif +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc. +//------------------------------------------------------------------------- +// - ColorEdit3() +// - ColorEdit4() +// - ColorPicker3() +// - RenderColorRectWithAlphaCheckerboard() [Internal] +// - ColorPicker4() +// - ColorButton() +// - ColorTooltip() [Internal] +// - ColorEditOptionsPopup() [Internal] +// - ColorPickerOptionsPopup() [Internal] +//------------------------------------------------------------------------- + +bool ImGui::ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags) +{ + return ColorEdit4(label, col, flags | ImGuiColorEditFlags_NoAlpha); +} + +static void ColorEditRestoreH(const float* col, float* H) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ColorEditCurrentID != 0); + if (g.ColorEditSavedID != g.ColorEditCurrentID || g.ColorEditSavedColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0))) + return; + *H = g.ColorEditSavedHue; +} + +// ColorEdit supports RGB and HSV inputs. In case of RGB input resulting color may have undefined hue and/or saturation. +// Since widget displays both RGB and HSV values we must preserve hue and saturation to prevent these values resetting. +static void ColorEditRestoreHS(const float* col, float* H, float* S, float* V) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ColorEditCurrentID != 0); + if (g.ColorEditSavedID != g.ColorEditCurrentID || g.ColorEditSavedColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0))) + return; + + // When S == 0, H is undefined. + // When H == 1 it wraps around to 0. + if (*S == 0.0f || (*H == 0.0f && g.ColorEditSavedHue == 1)) + *H = g.ColorEditSavedHue; + + // When V == 0, S is undefined. + if (*V == 0.0f) + *S = g.ColorEditSavedSat; +} + +// Edit colors components (each component in 0.0f..1.0f range). +// See enum ImGuiColorEditFlags_ for available options. e.g. Only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. +// With typical options: Left-click on color square to open color picker. Right-click to open option menu. Ctrl+Click over input fields to edit them and TAB to go to next item. +bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const float square_sz = GetFrameHeight(); + const char* label_display_end = FindRenderedTextEnd(label); + float w_full = CalcItemWidth(); + g.NextItemData.ClearFlags(); + + BeginGroup(); + PushID(label); + const bool set_current_color_edit_id = (g.ColorEditCurrentID == 0); + if (set_current_color_edit_id) + g.ColorEditCurrentID = window->IDStack.back(); + + // If we're not showing any slider there's no point in doing any HSV conversions + const ImGuiColorEditFlags flags_untouched = flags; + if (flags & ImGuiColorEditFlags_NoInputs) + flags = (flags & (~ImGuiColorEditFlags_DisplayMask_)) | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_NoOptions; + + // Context menu: display and modify options (before defaults are applied) + if (!(flags & ImGuiColorEditFlags_NoOptions)) + ColorEditOptionsPopup(col, flags); + + // Read stored options + if (!(flags & ImGuiColorEditFlags_DisplayMask_)) + flags |= (g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_DisplayMask_); + if (!(flags & ImGuiColorEditFlags_DataTypeMask_)) + flags |= (g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_DataTypeMask_); + if (!(flags & ImGuiColorEditFlags_PickerMask_)) + flags |= (g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_PickerMask_); + if (!(flags & ImGuiColorEditFlags_InputMask_)) + flags |= (g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_InputMask_); + flags |= (g.IO.ConfigColorEditFlags & ~(ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_)); + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check that only 1 is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected + + const bool alpha = (flags & ImGuiColorEditFlags_NoAlpha) == 0; + const bool hdr = (flags & ImGuiColorEditFlags_HDR) != 0; + const int components = alpha ? 4 : 3; + const float w_button = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (square_sz + style.ItemInnerSpacing.x); + const float w_inputs = ImMax(w_full - w_button, 1.0f); + w_full = w_inputs + w_button; + + // Convert to the formats we need + float f[4] = { col[0], col[1], col[2], alpha ? col[3] : 1.0f }; + if ((flags & ImGuiColorEditFlags_InputHSV) && (flags & ImGuiColorEditFlags_DisplayRGB)) + ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]); + else if ((flags & ImGuiColorEditFlags_InputRGB) && (flags & ImGuiColorEditFlags_DisplayHSV)) + { + // Hue is lost when converting from grayscale rgb (saturation=0). Restore it. + ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]); + ColorEditRestoreHS(col, &f[0], &f[1], &f[2]); + } + int i[4] = { IM_F32_TO_INT8_UNBOUND(f[0]), IM_F32_TO_INT8_UNBOUND(f[1]), IM_F32_TO_INT8_UNBOUND(f[2]), IM_F32_TO_INT8_UNBOUND(f[3]) }; + + bool value_changed = false; + bool value_changed_as_float = false; + + const ImVec2 pos = window->DC.CursorPos; + const float inputs_offset_x = (style.ColorButtonPosition == ImGuiDir_Left) ? w_button : 0.0f; + window->DC.CursorPos.x = pos.x + inputs_offset_x; + + if ((flags & (ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0) + { + // RGB/HSV 0..255 Sliders + const float w_items = w_inputs - style.ItemInnerSpacing.x * (components - 1); + const float w_per_component = IM_TRUNC(w_items / components); + const bool draw_color_marker = (flags & (ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_NoColorMarkers)) == 0; + + const bool hide_prefix = draw_color_marker || (w_per_component <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x); + static const char* ids[4] = { "##X", "##Y", "##Z", "##W" }; + static const char* fmt_table_int[3][4] = + { + { "%3d", "%3d", "%3d", "%3d" }, // Short display + { "R:%3d", "G:%3d", "B:%3d", "A:%3d" }, // Long display for RGBA + { "H:%3d", "S:%3d", "V:%3d", "A:%3d" } // Long display for HSVA + }; + static const char* fmt_table_float[3][4] = + { + { "%0.3f", "%0.3f", "%0.3f", "%0.3f" }, // Short display + { "R:%0.3f", "G:%0.3f", "B:%0.3f", "A:%0.3f" }, // Long display for RGBA + { "H:%0.3f", "S:%0.3f", "V:%0.3f", "A:%0.3f" } // Long display for HSVA + }; + const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1; + const ImGuiSliderFlags drag_flags = draw_color_marker ? ImGuiSliderFlags_ColorMarkers : ImGuiSliderFlags_None; + + float prev_split = 0.0f; + for (int n = 0; n < components; n++) + { + if (n > 0) + SameLine(0, style.ItemInnerSpacing.x); + float next_split = IM_TRUNC(w_items * (n + 1) / components); + SetNextItemWidth(ImMax(next_split - prev_split, 1.0f)); + prev_split = next_split; + if (draw_color_marker) + SetNextItemColorMarker(GDefaultRgbaColorMarkers[n]); + + // FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0. + if (flags & ImGuiColorEditFlags_Float) + { + value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n], drag_flags); + value_changed_as_float |= value_changed; + } + else + { + value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n], drag_flags); + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + } + } + else if ((flags & ImGuiColorEditFlags_DisplayHex) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0) + { + // RGB Hexadecimal Input + char buf[64]; + if (alpha) + ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255), ImClamp(i[3], 0, 255)); + else + ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255)); + SetNextItemWidth(w_inputs); + if (InputText("##Text", buf, IM_COUNTOF(buf), ImGuiInputTextFlags_CharsUppercase)) + { + value_changed = true; + char* p = buf; + while (*p == '#' || ImCharIsBlankA(*p)) + p++; + i[0] = i[1] = i[2] = 0; + i[3] = 0xFF; // alpha default to 255 is not parsed by scanf (e.g. inputting #FFFFFF omitting alpha) + int r; + if (alpha) + r = sscanf(p, "%02X%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2], (unsigned int*)&i[3]); // Treat at unsigned (%X is unsigned) + else + r = sscanf(p, "%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2]); + IM_UNUSED(r); // Fixes C6031: Return value ignored: 'sscanf'. + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + } + + ImGuiWindow* picker_active_window = NULL; + if (!(flags & ImGuiColorEditFlags_NoSmallPreview)) + { + const float button_offset_x = ((flags & ImGuiColorEditFlags_NoInputs) || (style.ColorButtonPosition == ImGuiDir_Left)) ? 0.0f : w_inputs + style.ItemInnerSpacing.x; + window->DC.CursorPos = ImVec2(pos.x + button_offset_x, pos.y); + + const ImVec4 col_v4(col[0], col[1], col[2], alpha ? col[3] : 1.0f); + if (ColorButton("##ColorButton", col_v4, flags)) + { + if (!(flags & ImGuiColorEditFlags_NoPicker)) + { + // Store current color and open a picker + g.ColorPickerRef = col_v4; + OpenPopup("picker"); + SetNextWindowPos(g.LastItemData.Rect.GetBL() + ImVec2(0.0f, style.ItemSpacing.y)); + } + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + + if (BeginPopup("picker")) + { + if (g.CurrentWindow->BeginCount == 1) + { + picker_active_window = g.CurrentWindow; + if (label != label_display_end) + { + TextEx(label, label_display_end); + Spacing(); + } + ImGuiColorEditFlags picker_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaBar; + ImGuiColorEditFlags picker_flags = (flags_untouched & picker_flags_to_forward) | ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_AlphaPreviewHalf; + SetNextItemWidth(square_sz * 12.0f); // Use 256 + bar sizes? + value_changed |= ColorPicker4("##picker", col, picker_flags, &g.ColorPickerRef.x); + } + EndPopup(); + } + } + + if (label != label_display_end && !(flags & ImGuiColorEditFlags_NoLabel)) + { + // Position not necessarily next to last submitted button (e.g. if style.ColorButtonPosition == ImGuiDir_Left), + // but we need to use SameLine() to setup baseline correctly. Might want to refactor SameLine() to simplify this. + SameLine(0.0f, style.ItemInnerSpacing.x); + window->DC.CursorPos.x = pos.x + ((flags & ImGuiColorEditFlags_NoInputs) ? w_button : w_full + style.ItemInnerSpacing.x); + TextEx(label, label_display_end); + } + + // Convert back + if (value_changed && picker_active_window == NULL) + { + if (!value_changed_as_float) + for (int n = 0; n < 4; n++) + f[n] = i[n] / 255.0f; + if ((flags & ImGuiColorEditFlags_DisplayHSV) && (flags & ImGuiColorEditFlags_InputRGB)) + { + g.ColorEditSavedHue = f[0]; + g.ColorEditSavedSat = f[1]; + ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]); + g.ColorEditSavedID = g.ColorEditCurrentID; + g.ColorEditSavedColor = ColorConvertFloat4ToU32(ImVec4(f[0], f[1], f[2], 0)); + } + if ((flags & ImGuiColorEditFlags_DisplayRGB) && (flags & ImGuiColorEditFlags_InputHSV)) + ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]); + + col[0] = f[0]; + col[1] = f[1]; + col[2] = f[2]; + if (alpha) + col[3] = f[3]; + } + + if (set_current_color_edit_id) + g.ColorEditCurrentID = 0; + PopID(); + EndGroup(); + + // Drag and Drop Target + // NB: The flag test is merely an optional micro-optimization, BeginDragDropTarget() does the same test. + if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) && !(g.LastItemData.ItemFlags & ImGuiItemFlags_ReadOnly) && !(flags & ImGuiColorEditFlags_NoDragDrop) && BeginDragDropTarget()) + { + bool accepted_drag_drop = false; + if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F)) + { + memcpy((float*)col, payload->Data, sizeof(float) * 3); // Preserve alpha if any //-V512 //-V1086 + value_changed = accepted_drag_drop = true; + } + if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F)) + { + memcpy((float*)col, payload->Data, sizeof(float) * components); + value_changed = accepted_drag_drop = true; + } + + // Drag-drop payloads are always RGB + if (accepted_drag_drop && (flags & ImGuiColorEditFlags_InputHSV)) + ColorConvertRGBtoHSV(col[0], col[1], col[2], col[0], col[1], col[2]); + EndDragDropTarget(); + } + + // When picker is being actively used, use its active id so IsItemActive() will function on ColorEdit4(). + if (picker_active_window && g.ActiveId != 0 && g.ActiveIdWindow == picker_active_window) + g.LastItemData.ID = g.ActiveId; + + if (value_changed && g.LastItemData.ID != 0) // In case of ID collision, the second EndGroup() won't catch g.ActiveId + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +bool ImGui::ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags) +{ + float col4[4] = { col[0], col[1], col[2], 1.0f }; + if (!ColorPicker4(label, col4, flags | ImGuiColorEditFlags_NoAlpha)) + return false; + col[0] = col4[0]; col[1] = col4[1]; col[2] = col4[2]; + return true; +} + +// Helper for ColorPicker4() +static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar_w, float alpha) +{ + ImU32 alpha8 = IM_F32_TO_INT8_SAT(alpha); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x + 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Right, IM_COL32(0,0,0,alpha8)); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x, pos.y), half_sz, ImGuiDir_Right, IM_COL32(255,255,255,alpha8)); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x - 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Left, IM_COL32(0,0,0,alpha8)); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x, pos.y), half_sz, ImGuiDir_Left, IM_COL32(255,255,255,alpha8)); +} + +// Note: ColorPicker4() only accesses 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. +// (In C++ the 'float col[4]' notation for a function argument is equivalent to 'float* col', we only specify a size to facilitate understanding of the code.) +// FIXME: we adjust the big color square height based on item width, which may cause a flickering feedback loop (if automatic height makes a vertical scrollbar appears, affecting automatic width..) +// FIXME: this is trying to be aware of style.Alpha but not fully correct. Also, the color wheel will have overlapping glitches with (style.Alpha < 1.0) +bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags, const float* ref_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImDrawList* draw_list = window->DrawList; + ImGuiStyle& style = g.Style; + ImGuiIO& io = g.IO; + + const float width = CalcItemWidth(); + const bool is_readonly = ((g.NextItemData.ItemFlagsSet | g.CurrentItemFlags) & ImGuiItemFlags_ReadOnly) != 0; + g.NextItemData.ClearFlags(); + + PushID(label); + const bool set_current_color_edit_id = (g.ColorEditCurrentID == 0); + if (set_current_color_edit_id) + g.ColorEditCurrentID = window->IDStack.back(); + BeginGroup(); + + if (!(flags & ImGuiColorEditFlags_NoSidePreview)) + flags |= ImGuiColorEditFlags_NoSmallPreview; + + // Context menu: display and store options. + if (!(flags & ImGuiColorEditFlags_NoOptions)) + ColorPickerOptionsPopup(col, flags); + + // Read stored options + if (!(flags & ImGuiColorEditFlags_PickerMask_)) + flags |= ((g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_PickerMask_) ? g.IO.ConfigColorEditFlags : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_PickerMask_; + if (!(flags & ImGuiColorEditFlags_InputMask_)) + flags |= ((g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_InputMask_) ? g.IO.ConfigColorEditFlags : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_InputMask_; + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check that only 1 is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected + if (!(flags & ImGuiColorEditFlags_NoOptions)) + flags |= (g.IO.ConfigColorEditFlags & ImGuiColorEditFlags_AlphaBar); + + // Setup + int components = (flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4; + bool alpha_bar = (flags & ImGuiColorEditFlags_AlphaBar) && !(flags & ImGuiColorEditFlags_NoAlpha); + ImVec2 picker_pos = window->DC.CursorPos; + float square_sz = GetFrameHeight(); + float bars_width = square_sz; // Arbitrary smallish width of Hue/Alpha picking bars + float sv_picker_size = ImMax(bars_width * 1, width - (alpha_bar ? 2 : 1) * (bars_width + style.ItemInnerSpacing.x)); // Saturation/Value picking box + float bar0_pos_x = picker_pos.x + sv_picker_size + style.ItemInnerSpacing.x; + float bar1_pos_x = bar0_pos_x + bars_width + style.ItemInnerSpacing.x; + float bars_triangles_half_sz = IM_TRUNC(bars_width * 0.20f); + + float backup_initial_col[4]; + memcpy(backup_initial_col, col, components * sizeof(float)); + + float wheel_thickness = sv_picker_size * 0.08f; + float wheel_r_outer = sv_picker_size * 0.50f; + float wheel_r_inner = wheel_r_outer - wheel_thickness; + ImVec2 wheel_center(picker_pos.x + (sv_picker_size + bars_width)*0.5f, picker_pos.y + sv_picker_size * 0.5f); + + // Note: the triangle is displayed rotated with triangle_pa pointing to Hue, but most coordinates stays unrotated for logic. + const bool triangle_rotate = (flags & ImGuiColorEditFlags_PickerNoRotate) == 0; + float triangle_r = wheel_r_inner - (int)(sv_picker_size * 0.027f); + ImVec2 triangle_pa = triangle_rotate ? ImVec2(triangle_r, 0.0f) : ImVec2(triangle_r * +0.866f, triangle_r * +0.5f); // Hue point. + ImVec2 triangle_pb = triangle_rotate ? ImVec2(triangle_r * -0.5f, triangle_r * -0.866f) : ImVec2(0.0f, -triangle_r); // Black point. + ImVec2 triangle_pc = triangle_rotate ? ImVec2(triangle_r * -0.5f, triangle_r * +0.866f) : ImVec2(triangle_r * -0.866f, triangle_r * +0.5f); // White point. + + float H = col[0], S = col[1], V = col[2]; + float R = col[0], G = col[1], B = col[2]; + if (flags & ImGuiColorEditFlags_InputRGB) + { + // Hue is lost when converting from grayscale rgb (saturation=0). Restore it. + ColorConvertRGBtoHSV(R, G, B, H, S, V); + ColorEditRestoreHS(col, &H, &S, &V); + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + ColorConvertHSVtoRGB(H, S, V, R, G, B); + } + + bool value_changed = false, value_changed_h = false, value_changed_sv = false; + + PushItemFlag(ImGuiItemFlags_NoNav, true); + if (flags & ImGuiColorEditFlags_PickerHueWheel) + { + // Hue wheel + SV triangle logic + InvisibleButton("hsv", ImVec2(sv_picker_size + style.ItemInnerSpacing.x + bars_width, sv_picker_size)); + if (IsItemActive() && !is_readonly) + { + ImVec2 initial_off = g.IO.MouseClickedPos[0] - wheel_center; + ImVec2 current_off = g.IO.MousePos - wheel_center; + float initial_dist2 = ImLengthSqr(initial_off); + if (initial_dist2 >= (wheel_r_inner - 1) * (wheel_r_inner - 1) && initial_dist2 <= (wheel_r_outer + 1) * (wheel_r_outer + 1)) + { + // Interactive with Hue wheel + H = ImAtan2(current_off.y, current_off.x) / IM_PI * 0.5f; + if (H < 0.0f) + H += 1.0f; + value_changed = value_changed_h = true; + } + float cos_hue_angle = triangle_rotate ? ImCos(-H * 2.0f * IM_PI) : 1.0f; + float sin_hue_angle = triangle_rotate ? ImSin(-H * 2.0f * IM_PI) : 0.0f; + if (ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, ImRotate(initial_off, cos_hue_angle, sin_hue_angle))) + { + // Interacting with SV triangle + ImVec2 current_off_unrotated = ImRotate(current_off, cos_hue_angle, sin_hue_angle); + if (!ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated)) + current_off_unrotated = ImTriangleClosestPoint(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated); + float uu, vv, ww; + ImTriangleBarycentricCoords(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated, uu, vv, ww); + V = ImClamp(1.0f - vv, 0.0001f, 1.0f); + S = ImClamp(uu / V, 0.0001f, 1.0f); + value_changed = value_changed_sv = true; + } + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + } + else if (flags & ImGuiColorEditFlags_PickerHueBar) + { + // SV rectangle logic + InvisibleButton("sv", ImVec2(sv_picker_size, sv_picker_size)); + if (IsItemActive() && !is_readonly) + { + S = ImSaturate((io.MousePos.x - picker_pos.x) / (sv_picker_size - 1)); + V = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1)); + ColorEditRestoreH(col, &H); // Greatly reduces hue jitter and reset to 0 when hue == 255 and color is rapidly modified using SV square. + value_changed = value_changed_sv = true; + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + + // Hue bar logic + SetCursorScreenPos(ImVec2(bar0_pos_x, picker_pos.y)); + InvisibleButton("hue", ImVec2(bars_width, sv_picker_size)); + if (IsItemActive() && !is_readonly) + { + H = ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1)); + value_changed = value_changed_h = true; + } + } + + // Alpha bar logic + if (alpha_bar) + { + SetCursorScreenPos(ImVec2(bar1_pos_x, picker_pos.y)); + InvisibleButton("alpha", ImVec2(bars_width, sv_picker_size)); + if (IsItemActive()) + { + col[3] = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1)); + value_changed = true; + } + } + PopItemFlag(); // ImGuiItemFlags_NoNav + + if (!(flags & ImGuiColorEditFlags_NoSidePreview)) + { + SameLine(0, style.ItemInnerSpacing.x); + BeginGroup(); + } + + if (!(flags & ImGuiColorEditFlags_NoLabel)) + { + const char* label_display_end = FindRenderedTextEnd(label); + if (label != label_display_end) + { + if ((flags & ImGuiColorEditFlags_NoSidePreview)) + SameLine(0, style.ItemInnerSpacing.x); + TextEx(label, label_display_end); + } + } + + if (!(flags & ImGuiColorEditFlags_NoSidePreview)) + { + PushItemFlag(ImGuiItemFlags_NoNavDefaultFocus, true); + ImVec4 col_v4(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); + if ((flags & ImGuiColorEditFlags_NoLabel)) + Text("Current"); + + ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaMask_ | ImGuiColorEditFlags_NoTooltip; + ColorButton("##current", col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2)); + if (ref_col != NULL) + { + Text("Original"); + ImVec4 ref_col_v4(ref_col[0], ref_col[1], ref_col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : ref_col[3]); + if (ColorButton("##original", ref_col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2))) + { + memcpy(col, ref_col, components * sizeof(float)); + value_changed = true; + } + } + PopItemFlag(); + EndGroup(); + } + + // Convert back color to RGB + if (value_changed_h || value_changed_sv) + { + if (flags & ImGuiColorEditFlags_InputRGB) + { + ColorConvertHSVtoRGB(H, S, V, col[0], col[1], col[2]); + g.ColorEditSavedHue = H; + g.ColorEditSavedSat = S; + g.ColorEditSavedID = g.ColorEditCurrentID; + g.ColorEditSavedColor = ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0)); + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + col[0] = H; + col[1] = S; + col[2] = V; + } + } + + // R,G,B and H,S,V slider color editor + bool value_changed_fix_hue_wrap = false; + if ((flags & ImGuiColorEditFlags_NoInputs) == 0) + { + PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x); + ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaMask_ | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoSmallPreview; + ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker; + if (flags & ImGuiColorEditFlags_DisplayRGB || (flags & ImGuiColorEditFlags_DisplayMask_) == 0) + if (ColorEdit4("##rgb", col, sub_flags | ImGuiColorEditFlags_DisplayRGB)) + { + // FIXME: Hackily differentiating using the DragInt (ActiveId != 0 && !ActiveIdAllowOverlap) vs. using the InputText or DropTarget. + // For the later we don't want to run the hue-wrap canceling code. If you are well versed in HSV picker please provide your input! (See #2050) + value_changed_fix_hue_wrap = (g.ActiveId != 0 && !g.ActiveIdAllowOverlap); + value_changed = true; + } + if (flags & ImGuiColorEditFlags_DisplayHSV || (flags & ImGuiColorEditFlags_DisplayMask_) == 0) + value_changed |= ColorEdit4("##hsv", col, sub_flags | ImGuiColorEditFlags_DisplayHSV); + if (flags & ImGuiColorEditFlags_DisplayHex || (flags & ImGuiColorEditFlags_DisplayMask_) == 0) + value_changed |= ColorEdit4("##hex", col, sub_flags | ImGuiColorEditFlags_DisplayHex); + PopItemWidth(); + } + + // Try to cancel hue wrap (after ColorEdit4 call), if any + if (value_changed_fix_hue_wrap && (flags & ImGuiColorEditFlags_InputRGB)) + { + float new_H, new_S, new_V; + ColorConvertRGBtoHSV(col[0], col[1], col[2], new_H, new_S, new_V); + if (new_H <= 0 && H > 0) + { + if (new_V <= 0 && V != new_V) + ColorConvertHSVtoRGB(H, S, new_V <= 0 ? V * 0.5f : new_V, col[0], col[1], col[2]); + else if (new_S <= 0) + ColorConvertHSVtoRGB(H, new_S <= 0 ? S * 0.5f : new_S, new_V, col[0], col[1], col[2]); + } + } + + if (value_changed) + { + if (flags & ImGuiColorEditFlags_InputRGB) + { + R = col[0]; + G = col[1]; + B = col[2]; + ColorConvertRGBtoHSV(R, G, B, H, S, V); + ColorEditRestoreHS(col, &H, &S, &V); // Fix local Hue as display below will use it immediately. + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + H = col[0]; + S = col[1]; + V = col[2]; + ColorConvertHSVtoRGB(H, S, V, R, G, B); + } + } + + const int style_alpha8 = IM_F32_TO_INT8_SAT(style.Alpha); + const ImU32 col_black = IM_COL32(0,0,0,style_alpha8); + const ImU32 col_white = IM_COL32(255,255,255,style_alpha8); + const ImU32 col_midgrey = IM_COL32(128,128,128,style_alpha8); + const ImU32 col_hues[6 + 1] = { IM_COL32(255,0,0,style_alpha8), IM_COL32(255,255,0,style_alpha8), IM_COL32(0,255,0,style_alpha8), IM_COL32(0,255,255,style_alpha8), IM_COL32(0,0,255,style_alpha8), IM_COL32(255,0,255,style_alpha8), IM_COL32(255,0,0,style_alpha8) }; + + ImVec4 hue_color_f(1, 1, 1, style.Alpha); ColorConvertHSVtoRGB(H, 1, 1, hue_color_f.x, hue_color_f.y, hue_color_f.z); + ImU32 hue_color32 = ColorConvertFloat4ToU32(hue_color_f); + ImU32 user_col32_striped_of_alpha = ColorConvertFloat4ToU32(ImVec4(R, G, B, style.Alpha)); // Important: this is still including the main rendering/style alpha!! + + ImVec2 sv_cursor_pos; + + if (flags & ImGuiColorEditFlags_PickerHueWheel) + { + // Render Hue Wheel + const float aeps = 0.5f / wheel_r_outer; // Half a pixel arc length in radians (2pi cancels out). + const int segment_per_arc = ImMax(4, (int)wheel_r_outer / 12); + for (int n = 0; n < 6; n++) + { + const float a0 = (n) /6.0f * 2.0f * IM_PI - aeps; + const float a1 = (n+1.0f)/6.0f * 2.0f * IM_PI + aeps; + const int vert_start_idx = draw_list->VtxBuffer.Size; + draw_list->PathArcTo(wheel_center, (wheel_r_inner + wheel_r_outer)*0.5f, a0, a1, segment_per_arc); + draw_list->PathStroke(col_white, wheel_thickness); + const int vert_end_idx = draw_list->VtxBuffer.Size; + + // Paint colors over existing vertices + ImVec2 gradient_p0(wheel_center.x + ImCos(a0) * wheel_r_inner, wheel_center.y + ImSin(a0) * wheel_r_inner); + ImVec2 gradient_p1(wheel_center.x + ImCos(a1) * wheel_r_inner, wheel_center.y + ImSin(a1) * wheel_r_inner); + ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col_hues[n], col_hues[n + 1]); + } + + // Render Cursor + preview on Hue Wheel + float cos_hue_angle = ImCos(H * 2.0f * IM_PI); + float sin_hue_angle = ImSin(H * 2.0f * IM_PI); + ImVec2 hue_cursor_pos(wheel_center.x + cos_hue_angle * (wheel_r_inner + wheel_r_outer) * 0.5f, wheel_center.y + sin_hue_angle * (wheel_r_inner + wheel_r_outer) * 0.5f); + float hue_cursor_rad = value_changed_h ? wheel_thickness * 0.65f : wheel_thickness * 0.55f; + int hue_cursor_segments = draw_list->_CalcCircleAutoSegmentCount(hue_cursor_rad); // Lock segment count so the +1 one matches others. + draw_list->AddCircleFilled(hue_cursor_pos, hue_cursor_rad, hue_color32, hue_cursor_segments); + draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad + 1, col_midgrey, hue_cursor_segments); + draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad, col_white, hue_cursor_segments); + if (triangle_rotate == false) + { + cos_hue_angle = 1.0f; + sin_hue_angle = 0.0f; + } + + // Render SV triangle (rotated according to hue) + ImVec2 tra = wheel_center + ImRotate(triangle_pa, cos_hue_angle, sin_hue_angle); + ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); + ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); + ImVec2 uv_white = GetFontTexUvWhitePixel(); + draw_list->PrimReserve(3, 3); + draw_list->PrimVtx(tra, uv_white, hue_color32); + draw_list->PrimVtx(trb, uv_white, col_black); + draw_list->PrimVtx(trc, uv_white, col_white); + draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f); + sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V)); + } + else if (flags & ImGuiColorEditFlags_PickerHueBar) + { + // Render SV Square + draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), col_white, hue_color32, hue_color32, col_white); + draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), 0, 0, col_black, col_black); + RenderFrameBorder(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), 0.0f); + sv_cursor_pos.x = ImClamp(IM_ROUND(picker_pos.x + ImSaturate(S) * sv_picker_size), picker_pos.x + 2, picker_pos.x + sv_picker_size - 2); // Sneakily prevent the circle to stick out too much + sv_cursor_pos.y = ImClamp(IM_ROUND(picker_pos.y + ImSaturate(1 - V) * sv_picker_size), picker_pos.y + 2, picker_pos.y + sv_picker_size - 2); + + // Render Hue Bar + for (int i = 0; i < 6; ++i) + draw_list->AddRectFilledMultiColor(ImVec2(bar0_pos_x, picker_pos.y + i * (sv_picker_size / 6)), ImVec2(bar0_pos_x + bars_width, picker_pos.y + (i + 1) * (sv_picker_size / 6)), col_hues[i], col_hues[i], col_hues[i + 1], col_hues[i + 1]); + float bar0_line_y = IM_ROUND(picker_pos.y + H * sv_picker_size); + RenderFrameBorder(ImVec2(bar0_pos_x, picker_pos.y), ImVec2(bar0_pos_x + bars_width, picker_pos.y + sv_picker_size), 0.0f); + RenderArrowsForVerticalBar(draw_list, ImVec2(bar0_pos_x - 1, bar0_line_y), ImVec2(bars_triangles_half_sz + 1, bars_triangles_half_sz), bars_width + 2.0f, style.Alpha); + } + + // Render cursor/preview circle (clamp S/V within 0..1 range because floating points colors may lead HSV values to be out of range) + float sv_cursor_rad = value_changed_sv ? wheel_thickness * 0.55f : wheel_thickness * 0.40f; + int sv_cursor_segments = draw_list->_CalcCircleAutoSegmentCount(sv_cursor_rad); // Lock segment count so the +1 one matches others. + draw_list->AddCircleFilled(sv_cursor_pos, sv_cursor_rad, user_col32_striped_of_alpha, sv_cursor_segments); + draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad + 1, col_midgrey, sv_cursor_segments); + draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad, col_white, sv_cursor_segments); + + // Render alpha bar + if (alpha_bar) + { + float alpha = ImSaturate(col[3]); + ImRect bar1_bb(bar1_pos_x, picker_pos.y, bar1_pos_x + bars_width, picker_pos.y + sv_picker_size); + RenderColorRectWithAlphaCheckerboard(draw_list, bar1_bb.Min, bar1_bb.Max, 0, bar1_bb.GetWidth() / 2.0f, ImVec2(0.0f, 0.0f)); + draw_list->AddRectFilledMultiColor(bar1_bb.Min, bar1_bb.Max, user_col32_striped_of_alpha, user_col32_striped_of_alpha, user_col32_striped_of_alpha & ~IM_COL32_A_MASK, user_col32_striped_of_alpha & ~IM_COL32_A_MASK); + float bar1_line_y = IM_ROUND(picker_pos.y + (1.0f - alpha) * sv_picker_size); + RenderFrameBorder(bar1_bb.Min, bar1_bb.Max, 0.0f); + RenderArrowsForVerticalBar(draw_list, ImVec2(bar1_pos_x - 1, bar1_line_y), ImVec2(bars_triangles_half_sz + 1, bars_triangles_half_sz), bars_width + 2.0f, style.Alpha); + } + + EndGroup(); + + if (value_changed && memcmp(backup_initial_col, col, components * sizeof(float)) == 0) + value_changed = false; + if (value_changed && g.LastItemData.ID != 0) // In case of ID collision, the second EndGroup() won't catch g.ActiveId + MarkItemEdited(g.LastItemData.ID); + + if (set_current_color_edit_id) + g.ColorEditCurrentID = 0; + PopID(); + + return value_changed; +} + +// A little color square. Return true when clicked. +// FIXME: May want to display/ignore the alpha component in the color display? Yet show it in the tooltip. +// 'desc_id' is not called 'label' because we don't display it next to the button, but only in the tooltip. +// Note that 'col' may be encoded in HSV if ImGuiColorEditFlags_InputHSV is set. +bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags, const ImVec2& size_arg) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiID id = window->GetID(desc_id); + const float default_size = GetFrameHeight(); + const ImVec2 size(size_arg.x == 0.0f ? default_size : size_arg.x, size_arg.y == 0.0f ? default_size : size_arg.y); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + ItemSize(bb, (size.y >= default_size) ? g.Style.FramePadding.y : 0.0f); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held); + + if (flags & (ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaOpaque)) + flags &= ~(ImGuiColorEditFlags_AlphaNoBg | ImGuiColorEditFlags_AlphaPreviewHalf); + + ImVec4 col_rgb = col; + if (flags & ImGuiColorEditFlags_InputHSV) + ColorConvertHSVtoRGB(col_rgb.x, col_rgb.y, col_rgb.z, col_rgb.x, col_rgb.y, col_rgb.z); + + ImVec4 col_rgb_without_alpha(col_rgb.x, col_rgb.y, col_rgb.z, 1.0f); + float grid_step = ImMin(size.x, size.y) / 2.99f; + float rounding = ImMin(g.Style.FrameRounding, grid_step * 0.5f); + ImRect bb_inner = bb; + float off = 0.0f; + if ((flags & ImGuiColorEditFlags_NoBorder) == 0) + { + off = -0.75f; // The border (using Col_FrameBg) tends to look off when color is near-opaque and rounding is enabled. This offset seemed like a good middle ground to reduce those artifacts. + bb_inner.Expand(off); + } + if ((flags & ImGuiColorEditFlags_AlphaPreviewHalf) && col_rgb.w < 1.0f) + { + float mid_x = IM_ROUND((bb_inner.Min.x + bb_inner.Max.x) * 0.5f); + if ((flags & ImGuiColorEditFlags_AlphaNoBg) == 0) + RenderColorRectWithAlphaCheckerboard(window->DrawList, ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), grid_step, ImVec2(-grid_step + off, off), rounding, ImDrawFlags_RoundCornersRight); + else + window->DrawList->AddRectFilled(ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), rounding, ImDrawFlags_RoundCornersRight); + window->DrawList->AddRectFilled(bb_inner.Min, ImVec2(mid_x, bb_inner.Max.y), GetColorU32(col_rgb_without_alpha), rounding, ImDrawFlags_RoundCornersLeft); + } + else + { + // Because GetColorU32() multiplies by the global style Alpha and we don't want to display a checkerboard if the source code had no alpha + ImVec4 col_source = (flags & ImGuiColorEditFlags_AlphaOpaque) ? col_rgb_without_alpha : col_rgb; + if (col_source.w < 1.0f && (flags & ImGuiColorEditFlags_AlphaNoBg) == 0) + RenderColorRectWithAlphaCheckerboard(window->DrawList, bb_inner.Min, bb_inner.Max, GetColorU32(col_source), grid_step, ImVec2(off, off), rounding); + else + window->DrawList->AddRectFilled(bb_inner.Min, bb_inner.Max, GetColorU32(col_source), rounding); + } + RenderNavCursor(bb, id); + if ((flags & ImGuiColorEditFlags_NoBorder) == 0) + { + if (g.Style.FrameBorderSize > 0.0f) + RenderFrameBorder(bb.Min, bb.Max, rounding); + else + window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), rounding, 1.0f * (float)(int)g.Style._MainScale); // Color buttons are often in need of some sort of border // FIXME-DPI + } + + // Drag and Drop Source + // NB: The ActiveId test is merely an optional micro-optimization, BeginDragDropSource() does the same test. + if (g.ActiveId == id && !(flags & ImGuiColorEditFlags_NoDragDrop) && BeginDragDropSource()) + { + if (flags & ImGuiColorEditFlags_NoAlpha) + SetDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F, &col_rgb, sizeof(float) * 3, ImGuiCond_Once); + else + SetDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F, &col_rgb, sizeof(float) * 4, ImGuiCond_Once); + ColorButton(desc_id, col, flags); + SameLine(); + TextEx("Color"); + EndDragDropSource(); + } + + // Tooltip + if (!(flags & ImGuiColorEditFlags_NoTooltip) && hovered && IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + ColorTooltip(desc_id, &col.x, flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_AlphaMask_)); + + return pressed; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +// This allowed passing 0 to set default, whereas NewFrame() will assert if one of missing. Abide to old logic. +void ImGui::SetColorEditOptions(ImGuiColorEditFlags flags) +{ + ImGuiContext& g = *GImGui; + if ((flags & ImGuiColorEditFlags_DisplayMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DisplayMask_; } + if ((flags & ImGuiColorEditFlags_DataTypeMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DataTypeMask_; } + if ((flags & ImGuiColorEditFlags_PickerMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_PickerMask_; } + if ((flags & ImGuiColorEditFlags_InputMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_InputMask_; } + g.IO.ConfigColorEditFlags = flags; +} +#endif + +// Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. +void ImGui::ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags) +{ + ImGuiContext& g = *GImGui; + + if (!BeginTooltipEx(ImGuiTooltipFlags_OverridePrevious, ImGuiWindowFlags_None)) + return; + const char* text_end = text ? FindRenderedTextEnd(text, NULL) : text; + if (text_end > text) + { + TextEx(text, text_end); + Separator(); + } + + ImVec2 sz(g.FontSize * 3 + g.Style.FramePadding.y * 2, g.FontSize * 3 + g.Style.FramePadding.y * 2); + ImVec4 cf(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); + int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]); + ImGuiColorEditFlags flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_AlphaMask_; + ColorButton("##preview", cf, (flags & flags_to_forward) | ImGuiColorEditFlags_NoTooltip, sz); + SameLine(); + if ((flags & ImGuiColorEditFlags_InputRGB) || !(flags & ImGuiColorEditFlags_InputMask_)) + { + if (flags & ImGuiColorEditFlags_NoAlpha) + Text("#%02X%02X%02X\nR: %d, G: %d, B: %d\n(%.3f, %.3f, %.3f)", cr, cg, cb, cr, cg, cb, col[0], col[1], col[2]); + else + Text("#%02X%02X%02X%02X\nR:%d, G:%d, B:%d, A:%d\n(%.3f, %.3f, %.3f, %.3f)", cr, cg, cb, ca, cr, cg, cb, ca, col[0], col[1], col[2], col[3]); + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + if (flags & ImGuiColorEditFlags_NoAlpha) + Text("H: %.3f, S: %.3f, V: %.3f", col[0], col[1], col[2]); + else + Text("H: %.3f, S: %.3f, V: %.3f, A: %.3f", col[0], col[1], col[2], col[3]); + } + EndTooltip(); +} + +void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags) +{ + bool allow_opt_inputs = !(flags & ImGuiColorEditFlags_DisplayMask_); + bool allow_opt_datatype = !(flags & ImGuiColorEditFlags_DataTypeMask_); + if ((!allow_opt_inputs && !allow_opt_datatype) || !BeginPopup("context")) + return; + + ImGuiContext& g = *GImGui; + PushItemFlag(ImGuiItemFlags_NoMarkEdited, true); + ImGuiColorEditFlags opts = g.IO.ConfigColorEditFlags; + if (allow_opt_inputs) + { + if (RadioButton("RGB", (opts & ImGuiColorEditFlags_DisplayRGB) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayRGB; + if (RadioButton("HSV", (opts & ImGuiColorEditFlags_DisplayHSV) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayHSV; + if (RadioButton("Hex", (opts & ImGuiColorEditFlags_DisplayHex) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayHex; + } + if (allow_opt_datatype) + { + if (allow_opt_inputs) Separator(); + if (RadioButton("0..255", (opts & ImGuiColorEditFlags_Uint8) != 0)) opts = (opts & ~ImGuiColorEditFlags_DataTypeMask_) | ImGuiColorEditFlags_Uint8; + if (RadioButton("0.00..1.00", (opts & ImGuiColorEditFlags_Float) != 0)) opts = (opts & ~ImGuiColorEditFlags_DataTypeMask_) | ImGuiColorEditFlags_Float; + } + + if (allow_opt_inputs || allow_opt_datatype) + Separator(); + if (Button("Copy as..", ImVec2(-1, 0))) + OpenPopup("Copy"); + if (BeginPopup("Copy")) + { + int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]); + char buf[64]; + ImFormatString(buf, IM_COUNTOF(buf), "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); + if (Selectable(buf)) + SetClipboardText(buf); + ImFormatString(buf, IM_COUNTOF(buf), "(%d,%d,%d,%d)", cr, cg, cb, ca); + if (Selectable(buf)) + SetClipboardText(buf); + ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X", cr, cg, cb); + if (Selectable(buf)) + SetClipboardText(buf); + if (!(flags & ImGuiColorEditFlags_NoAlpha)) + { + ImFormatString(buf, IM_COUNTOF(buf), "#%02X%02X%02X%02X", cr, cg, cb, ca); + if (Selectable(buf)) + SetClipboardText(buf); + } + EndPopup(); + } + + g.IO.ConfigColorEditFlags = opts; + PopItemFlag(); + EndPopup(); +} + +void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags) +{ + bool allow_opt_picker = !(flags & ImGuiColorEditFlags_PickerMask_); + bool allow_opt_alpha_bar = !(flags & ImGuiColorEditFlags_NoAlpha) && !(flags & ImGuiColorEditFlags_AlphaBar); + if ((!allow_opt_picker && !allow_opt_alpha_bar) || !BeginPopup("context")) + return; + + ImGuiContext& g = *GImGui; + PushItemFlag(ImGuiItemFlags_NoMarkEdited, true); + if (allow_opt_picker) + { + ImVec2 picker_size(g.FontSize * 8, ImMax(g.FontSize * 8 - (GetFrameHeight() + g.Style.ItemInnerSpacing.x), 1.0f)); // FIXME: Picker size copied from main picker function + PushItemWidth(picker_size.x); + for (int picker_type = 0; picker_type < 2; picker_type++) + { + // Draw small/thumbnail version of each picker type (over an invisible button for selection) + if (picker_type > 0) Separator(); + PushID(picker_type); + ImGuiColorEditFlags picker_flags = ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_NoSidePreview | (flags & ImGuiColorEditFlags_NoAlpha); + if (picker_type == 0) picker_flags |= ImGuiColorEditFlags_PickerHueBar; + if (picker_type == 1) picker_flags |= ImGuiColorEditFlags_PickerHueWheel; + ImVec2 backup_pos = GetCursorScreenPos(); + if (Selectable("##selectable", false, 0, picker_size)) // By default, Selectable() is closing popup + g.IO.ConfigColorEditFlags = (g.IO.ConfigColorEditFlags & ~ImGuiColorEditFlags_PickerMask_) | (picker_flags & ImGuiColorEditFlags_PickerMask_); + SetCursorScreenPos(backup_pos); + ImVec4 previewing_ref_col; + memcpy(&previewing_ref_col, ref_col, sizeof(float) * ((picker_flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4)); + ColorPicker4("##previewing_picker", &previewing_ref_col.x, picker_flags); + PopID(); + } + PopItemWidth(); + } + if (allow_opt_alpha_bar) + { + if (allow_opt_picker) Separator(); + CheckboxFlags("Alpha Bar", &g.IO.ConfigColorEditFlags, ImGuiColorEditFlags_AlphaBar); + } + PopItemFlag(); + EndPopup(); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: TreeNode, CollapsingHeader, etc. +//------------------------------------------------------------------------- +// - TreeNode() +// - TreeNodeV() +// - TreeNodeEx() +// - TreeNodeExV() +// - TreeNodeStoreStackData() [Internal] +// - TreeNodeBehavior() [Internal] +// - TreePush() +// - TreePop() +// - GetTreeNodeToLabelSpacing() +// - SetNextItemOpen() +// - CollapsingHeader() +//------------------------------------------------------------------------- + +bool ImGui::TreeNode(const char* str_id, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(str_id, 0, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNode(const void* ptr_id, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(ptr_id, 0, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNode(const char* label) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + ImGuiID id = window->GetID(label); + return TreeNodeBehavior(id, ImGuiTreeNodeFlags_None, label, NULL); +} + +bool ImGui::TreeNodeV(const char* str_id, const char* fmt, va_list args) +{ + return TreeNodeExV(str_id, 0, fmt, args); +} + +bool ImGui::TreeNodeV(const void* ptr_id, const char* fmt, va_list args) +{ + return TreeNodeExV(ptr_id, 0, fmt, args); +} + +bool ImGui::TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + ImGuiID id = window->GetID(label); + return TreeNodeBehavior(id, flags, label, NULL); +} + +bool ImGui::TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(str_id, flags, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(ptr_id, flags, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiID id = window->GetID(str_id); + const char* label, *label_end; + ImFormatStringToTempBufferV(&label, &label_end, fmt, args); + return TreeNodeBehavior(id, flags, label, label_end); +} + +bool ImGui::TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiID id = window->GetID(ptr_id); + const char* label, *label_end; + ImFormatStringToTempBufferV(&label, &label_end, fmt, args); + return TreeNodeBehavior(id, flags, label, label_end); +} + +// The reason those two functions are not yet in public API is because I would like to design a more feature-full and generic API for this. +// They are otherwise function (cc: #3823, #9251, #7553, #6754, #5423, #2958, #2079, #1947, #1131, #722) +bool ImGui::TreeNodeGetOpen(ImGuiID storage_id) +{ + ImGuiContext& g = *GImGui; + ImGuiStorage* storage = g.CurrentWindow->DC.StateStorage; + return storage->GetInt(storage_id, 0) != 0; +} + +void ImGui::TreeNodeSetOpen(ImGuiID storage_id, bool is_open) +{ + ImGuiContext& g = *GImGui; + ImGuiStorage* storage = g.CurrentWindow->DC.StateStorage; + storage->SetInt(storage_id, is_open ? 1 : 0); +} + +bool ImGui::TreeNodeUpdateNextOpen(ImGuiID storage_id, ImGuiTreeNodeFlags flags) +{ + // Leaf node always open a new tree/id scope. If you never use it, add ImGuiTreeNodeFlags_NoTreePushOnOpen. + if (flags & ImGuiTreeNodeFlags_Leaf) + return true; + + // We only write to the tree storage if the user clicks, or explicitly use the SetNextItemOpen function + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiStorage* storage = window->DC.StateStorage; + + bool is_open; + if (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasOpen) + { + if (g.NextItemData.OpenCond & ImGuiCond_Always) + { + is_open = g.NextItemData.OpenVal; + TreeNodeSetOpen(storage_id, is_open); + } + else + { + // We treat ImGuiCond_Once and ImGuiCond_FirstUseEver the same because tree node state are not saved persistently. + const int stored_value = storage->GetInt(storage_id, -1); + if (stored_value == -1) + { + is_open = g.NextItemData.OpenVal; + TreeNodeSetOpen(storage_id, is_open); + } + else + { + is_open = stored_value != 0; + } + } + } + else + { + is_open = storage->GetInt(storage_id, (flags & ImGuiTreeNodeFlags_DefaultOpen) ? 1 : 0) != 0; + } + + // When logging is enabled, we automatically expand tree nodes (but *NOT* collapsing headers.. seems like sensible behavior). + // NB- If we are above max depth we still allow manually opened nodes to be logged. + if (g.LogEnabled && !(flags & ImGuiTreeNodeFlags_NoAutoOpenOnLog) && (window->DC.TreeDepth - g.LogDepthRef) < g.LogDepthToExpand) + is_open = true; + + return is_open; +} + +// Store ImGuiTreeNodeStackData for just submitted node. +// Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero, easy to increase. +static void TreeNodeStoreStackData(ImGuiTreeNodeFlags flags, float x1) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + g.TreeNodeStack.resize(g.TreeNodeStack.Size + 1); + ImGuiTreeNodeStackData* tree_node_data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1]; + tree_node_data->ID = g.LastItemData.ID; + tree_node_data->TreeFlags = flags; + tree_node_data->ItemFlags = g.LastItemData.ItemFlags; + tree_node_data->NavRect = g.LastItemData.NavRect; + + // Initially I tried to latch value for GetColorU32(ImGuiCol_TreeLines) but it's not a good trade-off for very large trees. + const bool draw_lines = (flags & (ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes)) != 0; + tree_node_data->DrawLinesX1 = draw_lines ? (x1 + g.FontSize * 0.5f + g.Style.FramePadding.x) : +FLT_MAX; + tree_node_data->DrawLinesTableColumn = (draw_lines && g.CurrentTable) ? (ImGuiTableColumnIdx)g.CurrentTable->CurrentColumn : -1; + tree_node_data->DrawLinesToNodesY2 = -FLT_MAX; + window->DC.TreeHasStackDataDepthMask |= (1 << window->DC.TreeDepth); + if (flags & ImGuiTreeNodeFlags_DrawLinesToNodes) + window->DC.TreeRecordsClippedNodesY2Mask |= (1 << window->DC.TreeDepth); +} + +bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + // When not framed, we vertically increase height up to typical framed widget height + const bool display_frame = (flags & ImGuiTreeNodeFlags_Framed) != 0; + const bool use_frame_padding = (display_frame || (flags & ImGuiTreeNodeFlags_FramePadding)); + const ImVec2 padding = use_frame_padding ? style.FramePadding : ImVec2(style.FramePadding.x, ImMin(window->DC.CurrLineTextBaseOffset, style.FramePadding.y)); + + if (!label_end) + label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + const float text_offset_x = g.FontSize + (display_frame ? padding.x * 3 : padding.x * 2); // Collapsing arrow width + Spacing + const float text_offset_y = use_frame_padding ? ImMax(style.FramePadding.y, window->DC.CurrLineTextBaseOffset) : window->DC.CurrLineTextBaseOffset; // Latch before ItemSize changes it + const float text_width = g.FontSize + label_size.x + padding.x * 2; // Include collapsing arrow + + const float frame_height = label_size.y + padding.y * 2; + const bool span_all_columns = (flags & ImGuiTreeNodeFlags_SpanAllColumns) != 0 && (g.CurrentTable != NULL); + const bool span_all_columns_label = (flags & ImGuiTreeNodeFlags_LabelSpanAllColumns) != 0 && (g.CurrentTable != NULL); + ImRect frame_bb; + frame_bb.Min.x = span_all_columns ? window->ParentWorkRect.Min.x : (flags & ImGuiTreeNodeFlags_SpanFullWidth) ? window->WorkRect.Min.x : window->DC.CursorPos.x; + frame_bb.Min.y = window->DC.CursorPos.y + (text_offset_y - padding.y); + frame_bb.Max.x = span_all_columns ? window->ParentWorkRect.Max.x : (flags & ImGuiTreeNodeFlags_SpanLabelWidth) ? window->DC.CursorPos.x + text_width + padding.x : window->WorkRect.Max.x; + frame_bb.Max.y = window->DC.CursorPos.y + (text_offset_y - padding.y) + frame_height; + if (display_frame) + { + const float outer_extend = IM_TRUNC(window->WindowPadding.x * 0.5f); // Framed header expand a little outside of current limits + frame_bb.Min.x -= outer_extend; + frame_bb.Max.x += outer_extend; + } + + ImVec2 text_pos(window->DC.CursorPos.x + text_offset_x, window->DC.CursorPos.y + text_offset_y); + ItemSize(ImVec2(text_width, frame_height), padding.y); + + // For regular tree nodes, we arbitrary allow to click past 2 worth of ItemSpacing + ImRect interact_bb = frame_bb; + if ((flags & (ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_SpanLabelWidth | ImGuiTreeNodeFlags_SpanAllColumns)) == 0) + interact_bb.Max.x = frame_bb.Min.x + text_width + (label_size.x > 0.0f ? style.ItemSpacing.x * 2.0f : 0.0f); + + // Compute open and multi-select states before ItemAdd() as it clear NextItem data. + ImGuiID storage_id = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasStorageID) ? g.NextItemData.StorageId : id; + bool is_open = TreeNodeUpdateNextOpen(storage_id, flags); + + bool is_visible; + if (span_all_columns || span_all_columns_label) + { + // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. + const float backup_clip_rect_min_x = window->ClipRect.Min.x; + const float backup_clip_rect_max_x = window->ClipRect.Max.x; + window->ClipRect.Min.x = window->ParentWorkRect.Min.x; + window->ClipRect.Max.x = window->ParentWorkRect.Max.x; + is_visible = ItemAdd(interact_bb, id); + window->ClipRect.Min.x = backup_clip_rect_min_x; + window->ClipRect.Max.x = backup_clip_rect_max_x; + } + else + { + is_visible = ItemAdd(interact_bb, id); + } + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect; + g.LastItemData.DisplayRect = frame_bb; + + // If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsToParent enabled: + // Store data for the current depth to allow returning to this node from any child item. + // For this purpose we essentially compare if g.NavIdIsAlive went from 0 to 1 between TreeNode() and TreePop(). + // It will become tempting to enable ImGuiTreeNodeFlags_NavLeftJumpsToParent by default or move it to ImGuiStyle. + bool store_tree_node_stack_data = false; + if ((flags & ImGuiTreeNodeFlags_DrawLinesMask_) == 0) + flags |= g.Style.TreeLinesFlags; + const bool draw_tree_lines = (flags & (ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes)) && (frame_bb.Min.y < window->ClipRect.Max.y) && (g.Style.TreeLinesSize > 0.0f); + if (!(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen)) + { + store_tree_node_stack_data = draw_tree_lines; + if ((flags & ImGuiTreeNodeFlags_NavLeftJumpsToParent) && !g.NavIdIsAlive) + if (g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet()) + store_tree_node_stack_data = true; + } + + const bool is_leaf = (flags & ImGuiTreeNodeFlags_Leaf) != 0; + if (!is_visible) + { + if ((flags & ImGuiTreeNodeFlags_DrawLinesToNodes) && (window->DC.TreeRecordsClippedNodesY2Mask & (1 << (window->DC.TreeDepth - 1)))) + { + ImGuiTreeNodeStackData* parent_data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1]; + parent_data->DrawLinesToNodesY2 = ImMax(parent_data->DrawLinesToNodesY2, window->DC.CursorPos.y); // Don't need to aim to mid Y position as we are clipped anyway. + if (frame_bb.Min.y >= window->ClipRect.Max.y) + window->DC.TreeRecordsClippedNodesY2Mask &= ~(1 << (window->DC.TreeDepth - 1)); // Done + } + if (is_open && store_tree_node_stack_data) + TreeNodeStoreStackData(flags, text_pos.x - text_offset_x); // Call before TreePushOverrideID() + if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen)) + TreePushOverrideID(id); + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0)); + return is_open; + } + + if (span_all_columns || span_all_columns_label) + { + TablePushBackgroundChannel(); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasClipRect; + g.LastItemData.ClipRect = window->ClipRect; + } + + ImGuiButtonFlags button_flags = ImGuiTreeNodeFlags_None; + if ((flags & ImGuiTreeNodeFlags_AllowOverlap) || (g.LastItemData.ItemFlags & ImGuiItemFlags_AllowOverlap)) + button_flags |= ImGuiButtonFlags_AllowOverlap; + if (!is_leaf) + button_flags |= ImGuiButtonFlags_PressedOnDragDropHold; + + // We allow clicking on the arrow section with keyboard modifiers held, in order to easily + // allow browsing a tree while preserving selection with code implementing multi-selection patterns. + // When clicking on the rest of the tree node we always disallow keyboard modifiers. + const float arrow_hit_x1 = (text_pos.x - text_offset_x) - style.TouchExtraPadding.x; + const float arrow_hit_x2 = (text_pos.x - text_offset_x) + (g.FontSize + padding.x * 2.0f) + style.TouchExtraPadding.x; + const bool is_mouse_x_over_arrow = (g.IO.MousePos.x >= arrow_hit_x1 && g.IO.MousePos.x < arrow_hit_x2); + + const bool is_multi_select = (g.LastItemData.ItemFlags & ImGuiItemFlags_IsMultiSelect) != 0; + if (is_multi_select) // We absolutely need to distinguish open vs select so _OpenOnArrow comes by default + flags |= (flags & ImGuiTreeNodeFlags_OpenOnMask_) == 0 ? ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick : ImGuiTreeNodeFlags_OpenOnArrow; + + // Open behaviors can be altered with the _OpenOnArrow and _OnOnDoubleClick flags. + // Some alteration have subtle effects (e.g. toggle on MouseUp vs MouseDown events) due to requirements for multi-selection and drag and drop support. + // - Single-click on label = Toggle on MouseUp (default, when _OpenOnArrow=0) + // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=0) + // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=1) + // - Double-click on label = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1) + // - Double-click on arrow = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1 and _OpenOnArrow=0) + // It is rather standard that arrow click react on Down rather than Up. + // We set ImGuiButtonFlags_PressedOnClickRelease on OpenOnDoubleClick because we want the item to be active on the initial MouseDown in order for drag and drop to work. + if (is_mouse_x_over_arrow) + button_flags |= ImGuiButtonFlags_PressedOnClick; + else if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) + button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; + else + button_flags |= ImGuiButtonFlags_PressedOnClickRelease; + if (flags & ImGuiTreeNodeFlags_NoNavFocus) + button_flags |= ImGuiButtonFlags_NoNavFocus; + + bool selected = (flags & ImGuiTreeNodeFlags_Selected) != 0; + const bool was_selected = selected; + + // Multi-selection support (header) + if (is_multi_select) + { + // Handle multi-select + alter button flags for it + MultiSelectItemHeader(id, &selected, &button_flags); + if (is_mouse_x_over_arrow) + button_flags = (button_flags | ImGuiButtonFlags_PressedOnClick) & ~ImGuiButtonFlags_PressedOnClickRelease; + } + else + { + if (window != g.HoveredWindow || !is_mouse_x_over_arrow) + button_flags |= ImGuiButtonFlags_NoKeyModsAllowed; + } + + bool hovered, held; + bool pressed = ButtonBehavior(interact_bb, id, &hovered, &held, button_flags); + bool toggled = false; + if (!is_leaf) + { + if (pressed && g.DragDropHoldJustPressedId != id) + { + if ((flags & ImGuiTreeNodeFlags_OpenOnMask_) == 0 || (g.NavActivateId == id && !is_multi_select)) + toggled = true; // Single click + if (flags & ImGuiTreeNodeFlags_OpenOnArrow) + toggled |= is_mouse_x_over_arrow && !g.NavHighlightItemUnderNav; // Lightweight equivalent of IsMouseHoveringRect() since ButtonBehavior() already did the job + if ((flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) && g.IO.MouseClickedCount[0] == 2) + toggled = true; // Double click + } + else if (pressed && g.DragDropHoldJustPressedId == id) + { + IM_ASSERT(button_flags & ImGuiButtonFlags_PressedOnDragDropHold); + if (!is_open) // When using Drag and Drop "hold to open" we keep the node highlighted after opening, but never close it again. + toggled = true; + else + pressed = false; // Cancel press so it doesn't trigger selection. + } + + if (g.NavId == id && g.NavMoveDir == ImGuiDir_Left && is_open) + { + toggled = true; + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavMoveRequestCancel(); + } + if (g.NavId == id && g.NavMoveDir == ImGuiDir_Right && !is_open) // If there's something upcoming on the line we may want to give it the priority? + { + toggled = true; + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavMoveRequestCancel(); + } + + if (toggled) + { + is_open = !is_open; + window->DC.StateStorage->SetInt(storage_id, is_open); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledOpen; + } + } + + // Multi-selection support (footer) + if (is_multi_select) + { + bool pressed_copy = pressed && !toggled; + MultiSelectItemFooter(id, &selected, &pressed_copy); + if (pressed) + SetNavID(id, window->DC.NavLayerCurrent, g.CurrentFocusScopeId, interact_bb); + } + + if (selected != was_selected) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection; + + // Render + { + const ImU32 text_col = GetColorU32(ImGuiCol_Text); + ImGuiNavRenderCursorFlags nav_render_cursor_flags = ImGuiNavRenderCursorFlags_Compact; + if (is_multi_select) + nav_render_cursor_flags |= ImGuiNavRenderCursorFlags_AlwaysDraw; // Always show the nav rectangle + if (display_frame) + { + // Framed type + const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, true, style.FrameRounding); + RenderNavCursor(frame_bb, id, nav_render_cursor_flags); + if (span_all_columns && !span_all_columns_label) + TablePopBackgroundChannel(); + if (flags & ImGuiTreeNodeFlags_Bullet) + RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.60f, text_pos.y + g.FontSize * 0.5f), text_col); + else if (!is_leaf) + RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 1.0f); + else // Leaf without bullet, left-adjusted text + text_pos.x -= text_offset_x - padding.x; + if (flags & ImGuiTreeNodeFlags_ClipLabelForTrailingButton) + frame_bb.Max.x -= g.FontSize + style.FramePadding.x; + if (g.LogEnabled) + LogSetNextTextDecoration("###", "###"); + } + else + { + // Unframed typed for tree nodes + if (hovered || selected) + { + const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false, 0.0f); + } + RenderNavCursor(frame_bb, id, nav_render_cursor_flags, 0.0f); + if (span_all_columns && !span_all_columns_label) + TablePopBackgroundChannel(); + if (flags & ImGuiTreeNodeFlags_Bullet) + RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col); + else if (!is_leaf) + RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 0.70f); + if (g.LogEnabled) + LogSetNextTextDecoration(">", NULL); + } + + if (draw_tree_lines) + TreeNodeDrawLineToChildNode(ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.5f)); + + // Label + if (display_frame) + RenderTextClipped(text_pos, frame_bb.Max, label, label_end, &label_size); + else + RenderText(text_pos, label, label_end, false); + + if (span_all_columns_label) + TablePopBackgroundChannel(); + } + + if (is_open && store_tree_node_stack_data) + TreeNodeStoreStackData(flags, text_pos.x - text_offset_x); // Call before TreePushOverrideID() + if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen)) + TreePushOverrideID(id); // Could use TreePush(label) but this avoid computing twice + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0)); + return is_open; +} + +// Draw horizontal line from our parent node +// This is only called for visible child nodes so we are not too fussy anymore about performances +void ImGui::TreeNodeDrawLineToChildNode(const ImVec2& target_pos) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->DC.TreeDepth == 0 || (window->DC.TreeHasStackDataDepthMask & (1 << (window->DC.TreeDepth - 1))) == 0) + return; + + ImGuiTreeNodeStackData* parent_data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1]; + float x1 = ImTrunc(parent_data->DrawLinesX1); + float x2 = ImTrunc(target_pos.x - g.Style.ItemInnerSpacing.x); + float y = ImTrunc(target_pos.y); + float rounding = (g.Style.TreeLinesRounding > 0.0f) ? ImMin(x2 - x1, g.Style.TreeLinesRounding) : 0.0f; + parent_data->DrawLinesToNodesY2 = ImMax(parent_data->DrawLinesToNodesY2, y - rounding); + if (x1 >= x2) + return; + if (rounding > 0.0f) + { + x1 += 0.5f + rounding; + window->DrawList->PathArcToFast(ImVec2(x1, y - rounding), rounding, 6, 3); + if (x1 < x2) + window->DrawList->PathLineTo(ImVec2(x2, y)); + window->DrawList->PathStroke(GetColorU32(ImGuiCol_TreeLines), g.Style.TreeLinesSize); + } + else + { + window->DrawList->AddLineH(x1, x2, y, GetColorU32(ImGuiCol_TreeLines), g.Style.TreeLinesSize); + } +} + +// Draw vertical line of the hierarchy +void ImGui::TreeNodeDrawLineToTreePop(const ImGuiTreeNodeStackData* data) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float y1 = ImMax(data->NavRect.Max.y, window->ClipRect.Min.y); + float y2 = data->DrawLinesToNodesY2; + if (data->TreeFlags & ImGuiTreeNodeFlags_DrawLinesFull) + { + float y2_full = window->DC.CursorPos.y; + if (g.CurrentTable) + y2_full = ImMax(g.CurrentTable->RowPosY2, y2_full); + y2_full = ImTrunc(y2_full - g.Style.ItemSpacing.y - g.FontSize * 0.5f); + if (y2 + (g.Style.ItemSpacing.y + g.Style.TreeLinesRounding) < y2_full) // FIXME: threshold to use ToNodes Y2 instead of Full Y2 when close by ItemSpacing.y + y2 = y2_full; + } + y2 = ImMin(y2, window->ClipRect.Max.y); + if (y2 <= y1) + return; + float x = ImTrunc(data->DrawLinesX1); + if (data->DrawLinesTableColumn != -1) + TablePushColumnChannel(data->DrawLinesTableColumn); + window->DrawList->AddLineV(x, y1, y2, GetColorU32(ImGuiCol_TreeLines), g.Style.TreeLinesSize); + if (data->DrawLinesTableColumn != -1) + TablePopColumnChannel(); +} + +void ImGui::TreePush(const char* str_id) +{ + ImGuiWindow* window = GetCurrentWindow(); + Indent(); + window->DC.TreeDepth++; + PushID(str_id); +} + +void ImGui::TreePush(const void* ptr_id) +{ + ImGuiWindow* window = GetCurrentWindow(); + Indent(); + window->DC.TreeDepth++; + PushID(ptr_id); +} + +void ImGui::TreePushOverrideID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + Indent(); + window->DC.TreeDepth++; + PushOverrideID(id); +} + +void ImGui::TreePop() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + Unindent(); + + window->DC.TreeDepth--; + ImU32 tree_depth_mask = (1 << window->DC.TreeDepth); + + if (window->DC.TreeHasStackDataDepthMask & tree_depth_mask) + { + const ImGuiTreeNodeStackData* data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1]; + IM_ASSERT(data->ID == window->IDStack.back()); + + // Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsToParent is enabled) + if (data->TreeFlags & ImGuiTreeNodeFlags_NavLeftJumpsToParent) + if (g.NavIdIsAlive && g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet()) + NavMoveRequestResolveWithPastTreeNode(&g.NavMoveResultLocal, data); + + // Draw hierarchy lines + if (data->DrawLinesX1 != +FLT_MAX && window->DC.CursorPos.y >= window->ClipRect.Min.y) + TreeNodeDrawLineToTreePop(data); + + g.TreeNodeStack.pop_back(); + window->DC.TreeHasStackDataDepthMask &= ~tree_depth_mask; + window->DC.TreeRecordsClippedNodesY2Mask &= ~tree_depth_mask; + } + + IM_ASSERT(window->IDStack.Size > 1); // There should always be 1 element in the IDStack (pushed during window creation). If this triggers you called TreePop/PopID too much. + PopID(); +} + +// Horizontal distance preceding label when using TreeNode() or Bullet() +float ImGui::GetTreeNodeToLabelSpacing() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + (g.Style.FramePadding.x * 2.0f); +} + +// Set next TreeNode/CollapsingHeader open state. +void ImGui::SetNextItemOpen(bool is_open, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + if (g.CurrentWindow->SkipItems) + return; + g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasOpen; + g.NextItemData.OpenVal = is_open; + g.NextItemData.OpenCond = (ImU8)(cond ? cond : ImGuiCond_Always); +} + +// Set next TreeNode/CollapsingHeader storage id. +void ImGui::SetNextItemStorageID(ImGuiID storage_id) +{ + ImGuiContext& g = *GImGui; + if (g.CurrentWindow->SkipItems) + return; + g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasStorageID; + g.NextItemData.StorageId = storage_id; +} + +// CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag). +// This is basically the same as calling TreeNodeEx(label, ImGuiTreeNodeFlags_CollapsingHeader). You can remove the _NoTreePushOnOpen flag if you want behavior closer to normal TreeNode(). +bool ImGui::CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + ImGuiID id = window->GetID(label); + return TreeNodeBehavior(id, flags | ImGuiTreeNodeFlags_CollapsingHeader, label); +} + +// p_visible == NULL : regular collapsing header +// p_visible != NULL && *p_visible == true : show a small close button on the corner of the header, clicking the button will set *p_visible = false +// p_visible != NULL && *p_visible == false : do not show the header at all +// Do not mistake this with the Open state of the header itself, which you can adjust with SetNextItemOpen() or ImGuiTreeNodeFlags_DefaultOpen. +bool ImGui::CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + if (p_visible && !*p_visible) + return false; + + ImGuiID id = window->GetID(label); + flags |= ImGuiTreeNodeFlags_CollapsingHeader; + if (p_visible) + flags |= ImGuiTreeNodeFlags_AllowOverlap | (ImGuiTreeNodeFlags)ImGuiTreeNodeFlags_ClipLabelForTrailingButton; + bool is_open = TreeNodeBehavior(id, flags, label); + if (p_visible != NULL) + { + // Create a small overlapping close button + // FIXME: We can evolve this into user accessible helpers to add extra buttons on title bars, headers, etc. + // FIXME: CloseButton can overlap into text, need find a way to clip the text somehow. + ImGuiContext& g = *GImGui; + ImGuiLastItemData last_item_backup = g.LastItemData; + float button_size = g.FontSize; + float button_x = ImMax(g.LastItemData.Rect.Min.x, g.LastItemData.Rect.Max.x - g.Style.FramePadding.x - button_size); + float button_y = g.LastItemData.Rect.Min.y + g.Style.FramePadding.y; + ImGuiID close_button_id = GetIDWithSeed("#CLOSE", NULL, id); + if (CloseButton(close_button_id, ImVec2(button_x, button_y))) + *p_visible = false; + g.LastItemData = last_item_backup; + } + + return is_open; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Selectable +//------------------------------------------------------------------------- +// - Selectable() +//------------------------------------------------------------------------- + +// Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. +// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID or use ##unique_id. +// With this scheme, ImGuiSelectableFlags_SpanAllColumns and ImGuiSelectableFlags_AllowOverlap are also frequently used flags. +// FIXME: Selectable() with (size.x == 0.0f) and (SelectableTextAlign.x > 0.0f) followed by SameLine() is currently not supported. +bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags flags, const ImVec2& size_arg) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + // Submit label or explicit size to ItemSize(), whereas ItemAdd() will submit a larger/spanning rectangle. + ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + ImVec2 label_size = CalcTextSize(label, label_end, false); + ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y); + ImVec2 pos = window->DC.CursorPos; + pos.y += window->DC.CurrLineTextBaseOffset; + ItemSize(size, 0.0f); + + // Fill horizontal space + // We don't support (size < 0.0f) in Selectable() because the ItemSpacing extension would make explicitly right-aligned sizes not visibly match other widgets. + const bool span_all_columns = (flags & ImGuiSelectableFlags_SpanAllColumns) != 0; + const float min_x = span_all_columns ? window->ParentWorkRect.Min.x : pos.x; + const float max_x = span_all_columns ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x; + if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth)) + size.x = ImMax(label_size.x, max_x - min_x); + + // Selectables are meant to be tightly packed together with no click-gap, so we extend their box to cover spacing between selectable. + // FIXME: Not part of layout so not included in clipper calculation, but ItemSize currently doesn't allow offsetting CursorPos. + ImRect bb(min_x, pos.y, min_x + size.x, pos.y + size.y); + if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0) + { + const float spacing_x = span_all_columns ? 0.0f : style.ItemSpacing.x; + const float spacing_y = style.ItemSpacing.y; + const float spacing_L = IM_TRUNC(spacing_x * 0.50f); + const float spacing_U = IM_TRUNC(spacing_y * 0.50f); + bb.Min.x -= spacing_L; + bb.Min.y -= spacing_U; + bb.Max.x += (spacing_x - spacing_L); + bb.Max.y += (spacing_y - spacing_U); + } + //if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); } + + const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0; + const ImGuiItemFlags extra_item_flags = disabled_item ? (ImGuiItemFlags)ImGuiItemFlags_Disabled : ImGuiItemFlags_None; + bool is_visible; + if (span_all_columns) + { + // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. + const float backup_clip_rect_min_x = window->ClipRect.Min.x; + const float backup_clip_rect_max_x = window->ClipRect.Max.x; + window->ClipRect.Min.x = window->ParentWorkRect.Min.x; + window->ClipRect.Max.x = window->ParentWorkRect.Max.x; + is_visible = ItemAdd(bb, id, NULL, extra_item_flags); + window->ClipRect.Min.x = backup_clip_rect_min_x; + window->ClipRect.Max.x = backup_clip_rect_max_x; + } + else + { + is_visible = ItemAdd(bb, id, NULL, extra_item_flags); + } + + const bool is_multi_select = (g.LastItemData.ItemFlags & ImGuiItemFlags_IsMultiSelect) != 0; + if (!is_visible) + if (!is_multi_select || !g.BoxSelectState.UnclipMode || !g.BoxSelectState.UnclipRect.Overlaps(bb)) // Extra layer of "no logic clip" for box-select support (would be more overhead to add to ItemAdd) + return false; + + const bool disabled_global = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; + if (disabled_item && !disabled_global) // Only testing this as an optimization + BeginDisabled(); + + // FIXME: We can standardize the behavior of those two, we could also keep the fast path of override ClipRect + full push on render only, + // which would be advantageous since most selectable are not selected. + if (span_all_columns) + { + if (g.CurrentTable) + TablePushBackgroundChannel(); + else if (window->DC.CurrentColumns) + PushColumnsBackground(); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasClipRect; + g.LastItemData.ClipRect = window->ClipRect; + } + + // We use NoHoldingActiveID on menus so user can click and _hold_ on a menu then drag to browse child entries + ImGuiButtonFlags button_flags = 0; + if (flags & ImGuiSelectableFlags_NoHoldingActiveID) { button_flags |= ImGuiButtonFlags_NoHoldingActiveId; } + if (flags & ImGuiSelectableFlags_NoSetKeyOwner) { button_flags |= ImGuiButtonFlags_NoSetKeyOwner; } + if (flags & ImGuiSelectableFlags_SelectOnClick) { button_flags |= ImGuiButtonFlags_PressedOnClick; } + if (flags & ImGuiSelectableFlags_SelectOnRelease) { button_flags |= ImGuiButtonFlags_PressedOnRelease; } + if (flags & ImGuiSelectableFlags_AllowDoubleClick) { button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; } + if ((flags & ImGuiSelectableFlags_AllowOverlap) || (g.LastItemData.ItemFlags & ImGuiItemFlags_AllowOverlap)) { button_flags |= ImGuiButtonFlags_AllowOverlap; } + + // Multi-selection support (header) + const bool was_selected = selected; + if (is_multi_select) + { + // Handle multi-select + alter button flags for it + MultiSelectItemHeader(id, &selected, &button_flags); + } + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags); + bool auto_selected = false; + + // Multi-selection support (footer) + if (is_multi_select) + { + MultiSelectItemFooter(id, &selected, &pressed); + } + else + { + // Auto-select when moved into + // - This will be more fully fleshed in the range-select branch + // - This is not exposed as it won't nicely work with some user side handling of shift/control + // - We cannot do 'if (g.NavJustMovedToId != id) { selected = false; pressed = was_selected; }' for two reasons + // - (1) it would require focus scope to be set, need exposing PushFocusScope() or equivalent (e.g. BeginSelection() calling PushFocusScope()) + // - (2) usage will fail with clipped items + // The multi-select API aim to fix those issues, e.g. may be replaced with a BeginSelection() API. + if ((flags & ImGuiSelectableFlags_SelectOnNav) && g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == g.CurrentFocusScopeId) + if (g.NavJustMovedToId == id && (g.NavJustMovedToKeyMods & ImGuiMod_Ctrl) == 0) + selected = pressed = auto_selected = true; + } + + // Update NavId when clicking or when Hovering (this doesn't happen on most widgets), so navigation can be resumed with keyboard/gamepad + if (pressed || (hovered && (flags & ImGuiSelectableFlags_SetNavIdOnHover))) + { + if (!g.NavHighlightItemUnderNav && g.NavWindow == window && g.NavLayer == window->DC.NavLayerCurrent) + { + SetNavID(id, window->DC.NavLayerCurrent, g.CurrentFocusScopeId, WindowRectAbsToRel(window, bb)); // (bb == NavRect) + if (g.IO.ConfigNavCursorVisibleAuto) + g.NavCursorVisible = false; + } + } + if (pressed) + MarkItemEdited(id); + + if (selected != was_selected) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection; + if (g.ActiveId == id && g.ActiveIdIsJustActivated) + { + g.ActiveIdWasSelected = was_selected; + g.ActiveIdWasSoleSelected = was_selected && (!is_multi_select || g.CurrentMultiSelect->IsSoleOrUnknownSelectionSize); + } + + // Render + if (is_visible) + { + const bool highlighted = hovered || (flags & ImGuiSelectableFlags_Highlight); + if (highlighted || selected) + { + // Between 1.91.0 and 1.91.4 we made selected Selectable use an arbitrary lerp between _Header and _HeaderHovered. Removed that now. (#8106) + ImU32 col = GetColorU32((held && highlighted) ? ImGuiCol_HeaderActive : highlighted ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + RenderFrame(bb.Min, bb.Max, col, false, style.SelectableRounding); + } + if (g.NavId == id) + { + ImGuiNavRenderCursorFlags nav_render_cursor_flags = ImGuiNavRenderCursorFlags_Compact; + if (is_multi_select) + nav_render_cursor_flags |= ImGuiNavRenderCursorFlags_AlwaysDraw; // Always show the nav rectangle + RenderNavCursor(bb, id, nav_render_cursor_flags, style.SelectableRounding); + } + } + + if (span_all_columns) + { + if (g.CurrentTable) + TablePopBackgroundChannel(); + else if (window->DC.CurrentColumns) + PopColumnsBackground(); + } + + // Text stays at the submission position. Alignment/clipping extents ignore SpanAllColumns. + if (is_visible) + RenderTextClipped(pos, ImVec2(ImMin(pos.x + size.x, window->WorkRect.Max.x), pos.y + size.y), label, label_end, &label_size, style.SelectableTextAlign, &bb); + +#ifdef IMGUI_DEBUG_BOXSELECT + if (g.BoxSelectState.UnclipMode) { GetForegroundDrawList()->AddText(pos, IM_COL32(255,255,0,200), label, label_end); } +#endif + + // Automatically close popups + if (pressed && !auto_selected && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_NoAutoClosePopups) && (g.LastItemData.ItemFlags & ImGuiItemFlags_AutoClosePopups)) + CloseCurrentPopup(); + + if (disabled_item && !disabled_global) + EndDisabled(); + + // Selectable() always returns a pressed state! + // Users of BeginMultiSelect()/EndMultiSelect() scope: you may call ImGui::IsItemToggledSelection() to retrieve + // selection toggle, only useful if you need that state updated (e.g. for rendering purpose) before reaching EndMultiSelect(). + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; //-V1020 +} + +bool ImGui::Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags, const ImVec2& size_arg) +{ + if (Selectable(label, *p_selected, flags, size_arg)) + { + *p_selected = !*p_selected; + return true; + } + return false; +} + + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Typing-Select support +//------------------------------------------------------------------------- + +// [Experimental] Currently not exposed in public API. +// Consume character inputs and return search request, if any. +// This would typically only be called on the focused window or location you want to grab inputs for, e.g. +// if (ImGui::IsWindowFocused(...)) +// if (ImGuiTypingSelectRequest* req = ImGui::GetTypingSelectRequest()) +// focus_idx = ImGui::TypingSelectFindMatch(req, my_items.size(), [](void*, int n) { return my_items[n]->Name; }, &my_items, -1); +// However the code is written in a way where calling it from multiple locations is safe (e.g. to obtain buffer). +ImGuiTypingSelectRequest* ImGui::GetTypingSelectRequest(ImGuiTypingSelectFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiTypingSelectState* data = &g.TypingSelectState; + ImGuiTypingSelectRequest* out_request = &data->Request; + + // Clear buffer + const float TYPING_SELECT_RESET_TIMER = 1.80f; // FIXME: Potentially move to IO config. + const int TYPING_SELECT_SINGLE_CHAR_COUNT_FOR_LOCK = 4; // Lock single char matching when repeating same char 4 times + if (data->SearchBuffer[0] != 0) + { + bool clear_buffer = false; + clear_buffer |= (g.NavFocusScopeId != data->FocusScope); + clear_buffer |= (data->LastRequestTime + TYPING_SELECT_RESET_TIMER < g.Time); + clear_buffer |= g.NavAnyRequest; + clear_buffer |= g.ActiveId != 0 && g.NavActivateId == 0; // Allow temporary SPACE activation to not interfere + clear_buffer |= IsKeyPressed(ImGuiKey_Escape) || IsKeyPressed(ImGuiKey_Enter); + clear_buffer |= IsKeyPressed(ImGuiKey_Backspace) && (flags & ImGuiTypingSelectFlags_AllowBackspace) == 0; + //if (clear_buffer) { IMGUI_DEBUG_LOG("GetTypingSelectRequest(): Clear SearchBuffer.\n"); } + if (clear_buffer) + data->Clear(); + } + + // Append to buffer + const int buffer_max_len = IM_COUNTOF(data->SearchBuffer) - 1; + int buffer_len = (int)ImStrlen(data->SearchBuffer); + bool select_request = false; + for (ImWchar w : g.IO.InputQueueCharacters) + { + const int w_len = ImTextCountUtf8BytesFromStr(&w, &w + 1); + if (w < 32 || (buffer_len == 0 && ImCharIsBlankW(w)) || (buffer_len + w_len > buffer_max_len)) // Ignore leading blanks + continue; + char w_buf[5]; + ImTextCharToUtf8(w_buf, (unsigned int)w); + if (data->SingleCharModeLock && w_len == out_request->SingleCharSize && memcmp(w_buf, data->SearchBuffer, w_len) == 0) + { + select_request = true; // Same character: don't need to append to buffer. + continue; + } + if (data->SingleCharModeLock) + { + data->Clear(); // Different character: clear + buffer_len = 0; + } + memcpy(data->SearchBuffer + buffer_len, w_buf, w_len + 1); // Append + buffer_len += w_len; + select_request = true; + } + g.IO.InputQueueCharacters.resize(0); + + // Handle backspace + if ((flags & ImGuiTypingSelectFlags_AllowBackspace) && IsKeyPressed(ImGuiKey_Backspace, ImGuiInputFlags_Repeat)) + { + char* p = (char*)(void*)ImTextFindPreviousUtf8Codepoint(data->SearchBuffer, data->SearchBuffer + buffer_len); + *p = 0; + buffer_len = (int)(p - data->SearchBuffer); + } + + // Return request if any + if (buffer_len == 0) + return NULL; + if (select_request) + { + data->FocusScope = g.NavFocusScopeId; + data->LastRequestFrame = g.FrameCount; + data->LastRequestTime = (float)g.Time; + } + out_request->Flags = flags; + out_request->SearchBufferLen = buffer_len; + out_request->SearchBuffer = data->SearchBuffer; + out_request->SelectRequest = (data->LastRequestFrame == g.FrameCount); + out_request->SingleCharMode = false; + out_request->SingleCharSize = 0; + + // Calculate if buffer contains the same character repeated. + // - This can be used to implement a special search mode on first character. + // - Performed on UTF-8 codepoint for correctness. + // - SingleCharMode is always set for first input character, because it usually leads to a "next". + if (flags & ImGuiTypingSelectFlags_AllowSingleCharMode) + { + const char* buf_begin = out_request->SearchBuffer; + const char* buf_end = out_request->SearchBuffer + out_request->SearchBufferLen; + const int c0_len = ImTextCountUtf8BytesFromChar(buf_begin, buf_end); + const char* p = buf_begin + c0_len; + for (; p < buf_end; p += c0_len) + if (memcmp(buf_begin, p, (size_t)c0_len) != 0) + break; + const int single_char_count = (p == buf_end) ? (out_request->SearchBufferLen / c0_len) : 0; + out_request->SingleCharMode = (single_char_count > 0 || data->SingleCharModeLock); + out_request->SingleCharSize = (ImS8)c0_len; + data->SingleCharModeLock |= (single_char_count >= TYPING_SELECT_SINGLE_CHAR_COUNT_FOR_LOCK); // From now on we stop search matching to lock to single char mode. + } + + return out_request; +} + +static int ImStrimatchlen(const char* s1, const char* s1_end, const char* s2) +{ + int match_len = 0; + while (s1 < s1_end && ImToUpper(*s1++) == ImToUpper(*s2++)) + match_len++; + return match_len; +} + +// Default handler for finding a result for typing-select. You may implement your own. +// You might want to display a tooltip to visualize the current request SearchBuffer +// When SingleCharMode is set: +// - it is better to NOT display a tooltip of other on-screen display indicator. +// - the index of the currently focused item is required. +// if your SetNextItemSelectionUserData() values are indices, you can obtain it from ImGuiMultiSelectIO::NavIdItem, otherwise from g.NavLastValidSelectionUserData. +int ImGui::TypingSelectFindMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx) +{ + if (req == NULL || req->SelectRequest == false) // Support NULL parameter so both calls can be done from same spot. + return -1; + int idx = -1; + if (req->SingleCharMode && (req->Flags & ImGuiTypingSelectFlags_AllowSingleCharMode)) + idx = TypingSelectFindNextSingleCharMatch(req, items_count, get_item_name_func, user_data, nav_item_idx); + else + idx = TypingSelectFindBestLeadingMatch(req, items_count, get_item_name_func, user_data); + if (idx != -1) + SetNavCursorVisibleAfterMove(); + return idx; +} + +// Special handling when a single character is repeated: perform search on a single letter and goes to next. +int ImGui::TypingSelectFindNextSingleCharMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx) +{ + // FIXME: Assume selection user data is index. Would be extremely practical. + //if (nav_item_idx == -1) + // nav_item_idx = (int)g.NavLastValidSelectionUserData; + + int first_match_idx = -1; + bool return_next_match = false; + for (int idx = 0; idx < items_count; idx++) + { + const char* item_name = get_item_name_func(user_data, idx); + if (ImStrimatchlen(req->SearchBuffer, req->SearchBuffer + req->SingleCharSize, item_name) < req->SingleCharSize) + continue; + if (return_next_match) // Return next matching item after current item. + return idx; + if (first_match_idx == -1 && nav_item_idx == -1) // Return first match immediately if we don't have a nav_item_idx value. + return idx; + if (first_match_idx == -1) // Record first match for wrapping. + first_match_idx = idx; + if (nav_item_idx == idx) // Record that we encountering nav_item so we can return next match. + return_next_match = true; + } + return first_match_idx; // First result +} + +int ImGui::TypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data) +{ + int longest_match_idx = -1; + int longest_match_len = 0; + for (int idx = 0; idx < items_count; idx++) + { + const char* item_name = get_item_name_func(user_data, idx); + const int match_len = ImStrimatchlen(req->SearchBuffer, req->SearchBuffer + req->SearchBufferLen, item_name); + if (match_len <= longest_match_len) + continue; + longest_match_idx = idx; + longest_match_len = match_len; + if (match_len == req->SearchBufferLen) + break; + } + return longest_match_idx; +} + +void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + Text("SearchBuffer = \"%s\"", data->SearchBuffer); + Text("SingleCharMode = %d, Size = %d, Lock = %d", data->Request.SingleCharMode, data->Request.SingleCharSize, data->SingleCharModeLock); + Text("LastRequest = time: %.2f, frame: %d", data->LastRequestTime, data->LastRequestFrame); +#else + IM_UNUSED(data); +#endif +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Box-Select support +// This has been extracted away from Multi-Select logic in the hope that it could eventually be used elsewhere, but hasn't been yet. +//------------------------------------------------------------------------- +// Extra logic in MultiSelectItemFooter() and ImGuiListClipper::Step() +//------------------------------------------------------------------------- +// - BoxSelectPreStartDrag() [Internal] +// - BoxSelectActivateDrag() [Internal] +// - BoxSelectDeactivateDrag() [Internal] +// - BoxSelectScrollWithMouseDrag() [Internal] +// - BeginBoxSelect() [Internal] +// - EndBoxSelect() [Internal] +//------------------------------------------------------------------------- + +// Call on the initial click. +static void BoxSelectPreStartDrag(ImGuiID id, ImGuiSelectionUserData clicked_item) +{ + ImGuiContext& g = *GImGui; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + bs->ID = id; + bs->IsStarting = true; // Consider starting box-select. + bs->IsStartedFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid); + bs->IsStartedSetNavIdOnce = bs->IsStartedFromVoid; + bs->KeyMods = g.IO.KeyMods; + bs->StartPosRel = bs->EndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos); + bs->ScrollAccum = ImVec2(0.0f, 0.0f); +} + +static void BoxSelectActivateDrag(ImGuiBoxSelectState* bs, ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Activate\n", bs->ID); + bs->IsActive = true; + bs->Window = window; + bs->IsStarting = false; + ImGui::SetActiveID(bs->ID, window); + ImGui::SetActiveIdUsingAllKeyboardKeys(); + if (bs->IsStartedFromVoid && (bs->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0) + bs->RequestClear = true; +} + +static void BoxSelectDeactivateDrag(ImGuiBoxSelectState* bs) +{ + ImGuiContext& g = *GImGui; + bs->IsActive = bs->IsStarting = false; + if (g.ActiveId == bs->ID) + { + IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Deactivate\n", bs->ID); + ImGui::ClearActiveID(); + } + bs->ID = 0; +} + +static void BoxSelectScrollWithMouseDrag(ImGuiBoxSelectState* bs, ImGuiWindow* window, const ImRect& inner_r) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(bs->Window == window); + for (int n = 0; n < 2; n++) // each axis + { + const float mouse_pos = g.IO.MousePos[n]; + const float dist = (mouse_pos > inner_r.Max[n]) ? mouse_pos - inner_r.Max[n] : (mouse_pos < inner_r.Min[n]) ? mouse_pos - inner_r.Min[n] : 0.0f; + const float scroll_curr = window->Scroll[n]; + if (dist == 0.0f || (dist < 0.0f && scroll_curr < 0.0f) || (dist > 0.0f && scroll_curr >= window->ScrollMax[n])) + continue; + + const float speed_multiplier = ImLinearRemapClamp(g.FontSize, g.FontSize * 5.0f, 1.0f, 4.0f, ImAbs(dist)); // x1 to x4 depending on distance + const float scroll_step = g.FontSize * 35.0f * speed_multiplier * ImSign(dist) * g.IO.DeltaTime; + bs->ScrollAccum[n] += scroll_step; + + // Accumulate into a stored value so we can handle high-framerate + const float scroll_step_i = ImFloor(bs->ScrollAccum[n]); + if (scroll_step_i == 0.0f) + continue; + if (n == 0) + ImGui::SetScrollX(window, scroll_curr + scroll_step_i); + else + ImGui::SetScrollY(window, scroll_curr + scroll_step_i); + bs->ScrollAccum[n] -= scroll_step_i; + } +} + +bool ImGui::BeginBoxSelect(const ImRect& scope_rect, ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + KeepAliveID(box_select_id); + if (bs->ID != box_select_id) + return false; + + // IsStarting is set by MultiSelectItemFooter() when considering a possible box-select. We validate it here and lock geometry. + bs->UnclipMode = false; + bs->RequestClear = false; + if (bs->IsStarting && IsMouseDragPastThreshold(0)) + BoxSelectActivateDrag(bs, window); + else if ((bs->IsStarting || bs->IsActive) && g.IO.MouseDown[0] == false) + BoxSelectDeactivateDrag(bs); + if (!bs->IsActive) + return false; + + // Current frame absolute prev/current rectangles are used to toggle selection. + // They are derived from positions relative to scrolling space, so "previous" rectangle is reprojected for current frame coordinates. + ImVec2 start_pos_abs = WindowPosRelToAbs(window, bs->StartPosRel); + ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, bs->EndPosRel); // Clamped already + ImVec2 curr_end_pos_abs = g.IO.MousePos; + if (ms_flags & ImGuiMultiSelectFlags_ScopeWindow) // Box-select scrolling only happens with ScopeWindow + curr_end_pos_abs = ImClamp(curr_end_pos_abs, scope_rect.Min, scope_rect.Max); + bs->BoxSelectRectPrev.Min = ImMin(start_pos_abs, prev_end_pos_abs); + bs->BoxSelectRectPrev.Max = ImMax(start_pos_abs, prev_end_pos_abs); + bs->BoxSelectRectCurr.Min = ImMin(start_pos_abs, curr_end_pos_abs); + bs->BoxSelectRectCurr.Max = ImMax(start_pos_abs, curr_end_pos_abs); + //IMGUI_DEBUG_LOG("StartPosRel (%.2f,%.2f) EndPosRel (%.2f,%.2f) -> (%.2f,%.2f)\n", bs->StartPosRel.x, bs->StartPosRel.y, bs->EndPosRel.x, bs->EndPosRel.y, WindowPosAbsToRel(window, g.IO.MousePos).x, WindowPosAbsToRel(window, g.IO.MousePos).y); + + // Box-select 2D mode detects change of the rectangle. + // Storing unclip rects which will be tested by widgets supporting box-select. Always update rectangles when active (even if we don't use them). + // To facilitate understanding this: enable IMGUI_DEBUG_BOXSELECT and visualize all geometry. + if (ms_flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + { + // For both sides, compute the area differing between Prev and Curr rectangles. + bs->UnclipRects[0] = bs->UnclipRects[1] = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + for (int side = 0; side < 2; side++) + { + ImVec2 d_min = (side == 0) ? ImMin(bs->BoxSelectRectCurr.Min, bs->BoxSelectRectPrev.Min) : ImMin(bs->BoxSelectRectCurr.Max, bs->BoxSelectRectPrev.Max); + ImVec2 d_max = (side == 0) ? ImMax(bs->BoxSelectRectCurr.Min, bs->BoxSelectRectPrev.Min) : ImMax(bs->BoxSelectRectCurr.Max, bs->BoxSelectRectPrev.Max); + if (d_min.x != d_max.x) + { + bs->UnclipRects[0].AddX(d_min.x); + bs->UnclipRects[0].AddX(d_max.x); + } + if (d_min.y != d_max.y) + { + bs->UnclipRects[1].AddY(d_min.y); + bs->UnclipRects[1].AddY(d_max.y); + } + } + + ImRect box_select_intersection = bs->BoxSelectRectPrev; + box_select_intersection.Add(bs->BoxSelectRectCurr); + if (ms_flags & ImGuiMultiSelectFlags_BoxSelect2d) + if (bs->BoxSelectRectPrev.Min.x != bs->BoxSelectRectCurr.Min.x || bs->BoxSelectRectPrev.Max.x != bs->BoxSelectRectCurr.Max.x) + { + bs->UnclipRects[0].AddY(box_select_intersection.Min.y); + bs->UnclipRects[0].AddY(box_select_intersection.Max.y); + } + if (ms_flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + if (bs->BoxSelectRectPrev.Min.y != bs->BoxSelectRectCurr.Min.y || bs->BoxSelectRectPrev.Max.y != bs->BoxSelectRectCurr.Max.y) + { + bs->UnclipRects[1].AddX(box_select_intersection.Min.x); + bs->UnclipRects[1].AddX(box_select_intersection.Max.x); + } + + // Merge both rectangles into one. + // FIXME-OPT: When UnclipRect.Area() is much larger than the sum of UnclipRects[0]/[1] Areas, widgets should + // ideally first use UnclipRect as a first coarse cull layer + the individual ones as a second validation. + bs->UnclipRect = bs->UnclipRects[0]; + bs->UnclipRect.Add(bs->UnclipRects[1]); + if (!bs->UnclipRect.IsInverted() && (!window->ClipRect.Contains(bs->UnclipRect.Min) || !window->ClipRect.Contains(bs->UnclipRect.Max))) // !! Don't use Contains(ImRect) + bs->UnclipMode = true; + if (bs->UnclipMode && g.CurrentTable != NULL) + TableApplyExternalUnclipRect(g.CurrentTable, bs->UnclipRect); // No need submitting both + } + +#ifdef IMGUI_DEBUG_BOXSELECT + //GetForegroundDrawList()->AddRect(scope_rect.Min, scope_rect.Max, IM_COL32(0, 255, 0, 200), 0.0f, 0, 4.0f); + //GetForegroundDrawList()->AddRect(bs->BoxSelectRectPrev.Min, bs->BoxSelectRectPrev.Max, IM_COL32(255,0,0,200), 0.0f, 0, 3.0f); + //GetForegroundDrawList()->AddRect(bs->BoxSelectRectCurr.Min, bs->BoxSelectRectCurr.Max, IM_COL32(0,255,0,200), 0.0f, 0, 1.0f); + if (ms_flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + { + for (ImRect& unclip_r : bs->UnclipRects) + if (!unclip_r.IsInverted()) + GetForegroundDrawList()->AddRect(unclip_r.Min, unclip_r.Max, bs->UnclipMode ? IM_COL32(255, 255, 0, 200) : IM_COL32(255, 0, 0, 200), 0.0f, 0, 4.0f); + GetForegroundDrawList()->AddRect(bs->UnclipRect.Min, bs->UnclipRect.Max, bs->UnclipMode ? IM_COL32(255, 255, 0, 200) : IM_COL32(255, 0, 0, 200), 0.0f, 0, 2.0f); + } +#endif + return true; +} + +void ImGui::EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + IM_ASSERT(bs->IsActive); + bs->UnclipMode = false; + + // Render selection rectangle + bs->EndPosRel = WindowPosAbsToRel(window, ImClamp(g.IO.MousePos, scope_rect.Min, scope_rect.Max)); // Clamp stored position according to current scrolling view + ImRect box_select_r = bs->BoxSelectRectCurr; + box_select_r.ClipWith(scope_rect); + ImGuiWindow* draw_window = FindFrontMostVisibleChildWindow(window); + draw_window->DrawList->AddRectFilled(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling + draw_window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavCursor)); // FIXME-MULTISELECT FIXME-DPI: Styling + + // Scroll + const bool enable_scroll = (ms_flags & ImGuiMultiSelectFlags_ScopeWindow) && (ms_flags & ImGuiMultiSelectFlags_BoxSelectNoScroll) == 0; + if (enable_scroll) + { + ImRect scroll_r = scope_rect; + scroll_r.Expand(-g.FontSize); + //GetForegroundDrawList()->AddRect(scroll_r.Min, scroll_r.Max, IM_COL32(0, 255, 0, 255)); + if (!scroll_r.Contains(g.IO.MousePos)) + BoxSelectScrollWithMouseDrag(bs, window, scroll_r); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Multi-Select support +//------------------------------------------------------------------------- +// - DebugLogMultiSelectRequests() [Internal] +// - CalcScopeRect() [Internal] +// - BeginMultiSelect() +// - EndMultiSelect() +// - SetNextItemSelectionUserData() +// - MultiSelectItemHeader() [Internal] +// - MultiSelectItemFooter() [Internal] +// - DebugNodeMultiSelectState() [Internal] +//------------------------------------------------------------------------- + +static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(function); + for (const ImGuiSelectionRequest& req : io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetAll %d (= %s)\n", function, req.Selected, req.Selected ? "SelectAll" : "Clear"); + if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d (dir %d)\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.Selected, req.RangeDirection); + } +} + +static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window) +{ + if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) + { + // Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only + // This probably doesn't work inside a table as there are ample ambiguities related to exact time of calling BeginMultiSelect()/EndMultiSelect(). + return ImRect(ms->ScopeRectMin, ImMax(window->DC.CursorMaxPos, ms->ScopeRectMin)); + } + else + { + //// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970) + ImRect scope_rect = window->InnerClipRect; + //if (g.CurrentTable != NULL) + // scope_rect = g.CurrentTable->HostClipRect; + + // Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect? + scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max); + return scope_rect; + } +} + +// Return ImGuiMultiSelectIO structure. +// Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect(). +// Passing 'selection_size' and 'items_count' parameters is currently optional. +// - 'selection_size' is useful to disable some shortcut routing: e.g. ImGuiMultiSelectFlags_ClearOnEscape won't claim Escape key when selection_size 0, +// allowing a first press to clear selection THEN the second press to leave child window and return to parent. +// - 'items_count' is stored in ImGuiMultiSelectIO which makes it a convenient way to pass the information to your ApplyRequest() handler (but you may pass it differently). +// - If they are costly for you to compute (e.g. external intrusive selection without maintaining size), you may avoid them and pass -1. +// - If you can easily tell if your selection is empty or not, you may pass 0/1, or you may enable ImGuiMultiSelectFlags_ClearOnEscape flag dynamically. +ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int selection_size, int items_count) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + if (++g.MultiSelectTempDataStacked > g.MultiSelectTempData.Size) + g.MultiSelectTempData.resize(g.MultiSelectTempDataStacked, ImGuiMultiSelectTempData()); + ImGuiMultiSelectTempData* ms = &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1]; + IM_STATIC_ASSERT(offsetof(ImGuiMultiSelectTempData, IO) == 0); // Clear() relies on that. + g.CurrentMultiSelect = ms; + if ((flags & (ImGuiMultiSelectFlags_ScopeWindow | ImGuiMultiSelectFlags_ScopeRect)) == 0) + flags |= ImGuiMultiSelectFlags_ScopeWindow; + if (flags & ImGuiMultiSelectFlags_SingleSelect) + flags &= ~(ImGuiMultiSelectFlags_BoxSelect2d | ImGuiMultiSelectFlags_BoxSelect1d); + if (flags & ImGuiMultiSelectFlags_BoxSelect2d) + flags &= ~ImGuiMultiSelectFlags_BoxSelect1d; + + // FIXME: Workaround to the fact we override CursorMaxPos, meaning size measurement are lost. (#8250) + // They should perhaps be stacked properly? + if (ImGuiTable* table = g.CurrentTable) + { + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + else if (table->CurrentColumn != -1) + TableEndCell(table); // This is currently safe to call multiple time. If that properly is lost we can extract the "save measurement" part of it. + } + + // FIXME: BeginFocusScope() + const ImGuiID id = window->IDStack.back(); + ms->Clear(); + ms->FocusScopeId = id; + ms->Flags = flags; + ms->BackupCursorMaxPos = window->DC.CursorMaxPos; + ms->ScopeRectMin = window->DC.CursorPos; + if (flags & ImGuiMultiSelectFlags_ScopeRect) + window->DC.CursorMaxPos = ms->ScopeRectMin; // CalcScopeRect() for ImGuiMultiSelectFlags_ScopeRect will measure in EndMultiSelect(). + PushFocusScope(ms->FocusScopeId); + ms->IsFocused = IsInNavFocusRoute(g.CurrentFocusScopeId); + if (flags & ImGuiMultiSelectFlags_ScopeWindow) // Mark parent child window as navigable into, with highlight. Assume user will always submit interactive items. + window->DC.NavLayersActiveMask |= 1 << ImGuiNavLayer_Main; + + // Use copy of keyboard mods at the time of the request, otherwise we would requires mods to be held for an extra frame. + ms->KeyMods = g.NavJustMovedToId ? (g.NavJustMovedToIsTabbing ? 0 : g.NavJustMovedToKeyMods) : g.IO.KeyMods; + if (flags & ImGuiMultiSelectFlags_NoRangeSelect) + ms->KeyMods &= ~ImGuiMod_Shift; + + // Bind storage + ImGuiMultiSelectState* storage = g.MultiSelectStorage.GetOrAddByKey(id); + storage->ID = id; + storage->LastFrameActive = g.FrameCount; + storage->LastSelectionSize = selection_size; + storage->Window = window; + ms->Storage = storage; + + // Output to user + ms->IO.Requests.resize(0); + ms->IO.RangeSrcItem = storage->RangeSrcItem; + ms->IO.NavIdItem = storage->NavIdItem; + ms->IO.NavIdSelected = (storage->NavIdSelected == 1) ? true : false; + ms->IO.ItemsCount = items_count; + + // Clear when using Navigation to move within the scope + // (we compare FocusScopeId so it possible to use multiple selections inside a same window) + bool request_clear = false; + bool request_select_all = false; + if (g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == ms->FocusScopeId && g.NavJustMovedToHasSelectionData) + { + if (ms->KeyMods & ImGuiMod_Shift) + ms->IsKeyboardSetRange = true; + if (ms->IsKeyboardSetRange) + IM_ASSERT(storage->RangeSrcItem != ImGuiSelectionUserData_Invalid); // Not ready -> could clear? + if ((ms->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0 && (flags & (ImGuiMultiSelectFlags_NoAutoClear | ImGuiMultiSelectFlags_NoAutoSelect)) == 0) + request_clear = true; + } + else if (g.NavJustMovedFromFocusScopeId == ms->FocusScopeId) + { + // Also clear on leaving scope (may be optional?) + if ((ms->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0 && (flags & (ImGuiMultiSelectFlags_NoAutoClear | ImGuiMultiSelectFlags_NoAutoSelect)) == 0) + request_clear = true; + } + + // Box-select handling: update active state. + ImGuiBoxSelectState* bs = &g.BoxSelectState; + if (flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + { + ms->BoxSelectId = GetID("##BoxSelect"); + if (BeginBoxSelect(CalcScopeRect(ms, window), window, ms->BoxSelectId, flags)) + request_clear |= bs->RequestClear; + } + + if (ms->IsFocused) + { + // Shortcut: Clear selection (Escape) + // - Only claim shortcut if selection is not empty, allowing further presses on Escape to e.g. leave current child window. + // - Box select also handle Escape and needs to pass an id to bypass ActiveIdUsingAllKeyboardKeys lock. + if (flags & ImGuiMultiSelectFlags_ClearOnEscape) + { + if (selection_size != 0 || bs->IsActive) + if (Shortcut(ImGuiKey_Escape, ImGuiInputFlags_None, bs->IsActive ? bs->ID : 0)) + { + request_clear = true; + if (bs->IsActive) + BoxSelectDeactivateDrag(bs); + } + } + + // Shortcut: Select all (Ctrl+A) + if (!(flags & ImGuiMultiSelectFlags_SingleSelect) && !(flags & ImGuiMultiSelectFlags_NoSelectAll)) + if (Shortcut(ImGuiMod_Ctrl | ImGuiKey_A)) + request_select_all = true; + } + + if (request_clear || request_select_all) + { + MultiSelectAddSetAll(ms, request_select_all); + if (!request_select_all) + storage->LastSelectionSize = 0; + } + ms->LoopRequestSetAll = request_select_all ? 1 : request_clear ? 0 : -1; + ms->IsSoleOrUnknownSelectionSize = (storage->LastSelectionSize == 1) || (storage->LastSelectionSize == -1); + //ms->PrevSubmittedItem = ImGuiSelectionUserData_Invalid; + + if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) + DebugLogMultiSelectRequests("BeginMultiSelect", &ms->IO); + + return &ms->IO; +} + +// Return updated ImGuiMultiSelectIO structure. +// Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect(). +ImGuiMultiSelectIO* ImGui::EndMultiSelect() +{ + ImGuiContext& g = *GImGui; + ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect; + ImGuiMultiSelectState* storage = ms->Storage; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT_USER_ERROR(ms->FocusScopeId == g.CurrentFocusScopeId, "EndMultiSelect() FocusScope mismatch!"); + IM_ASSERT(g.CurrentMultiSelect != NULL && storage->Window == g.CurrentWindow); + IM_ASSERT(g.MultiSelectTempDataStacked > 0 && &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1] == g.CurrentMultiSelect); + + ImRect scope_rect = CalcScopeRect(ms, window); + if (ms->IsFocused) + { + // We currently don't allow user code to modify RangeSrcItem by writing to BeginIO's version, but that would be an easy change here. + if (ms->IO.RangeSrcReset || (ms->RangeSrcPassedBy == false && ms->IO.RangeSrcItem != ImGuiSelectionUserData_Invalid)) // Can't read storage->RangeSrcItem here -> we want the state at beginning of the scope (see tests for easy failure) + { + IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset RangeSrcItem.\n"); // Will set be to NavId. + storage->RangeSrcItem = ImGuiSelectionUserData_Invalid; + } + if (ms->NavIdPassedBy == false && storage->NavIdItem != ImGuiSelectionUserData_Invalid) + { + IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset NavIdItem.\n"); + storage->NavIdItem = ImGuiSelectionUserData_Invalid; + storage->NavIdSelected = -1; + } + + if ((ms->Flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) && GetBoxSelectState(ms->BoxSelectId)) + EndBoxSelect(scope_rect, ms->Flags); + } + + if (ms->IsEndIO == false) + ms->IO.Requests.resize(0); + + // Clear selection when clicking void? + // We specifically test for IsMouseDragPastThreshold(0) == false to allow box-selection! + // The InnerRect test is necessary for non-child/decorated windows. + bool scope_hovered = window->InnerRect.Contains(g.IO.MousePos) && IsWindowHovered(ImGuiHoveredFlags_ChildWindows); + if (scope_hovered && (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)) + scope_hovered &= scope_rect.Contains(g.IO.MousePos); + if (scope_hovered && g.HoveredId == 0 && g.ActiveId == 0) + { + if (ms->Flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + { + if (!g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && g.IO.MouseClickedCount[0] == 1) + { + BoxSelectPreStartDrag(ms->BoxSelectId, ImGuiSelectionUserData_Invalid); + FocusWindow(window, ImGuiFocusRequestFlags_UnlessBelowModal); + SetHoveredID(ms->BoxSelectId); + if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) + SetNavID(0, ImGuiNavLayer_Main, ms->FocusScopeId, ImRect(g.IO.MousePos, g.IO.MousePos)); // Automatically switch FocusScope for initial click from void to box-select. + } + } + + if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid) + if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None) + MultiSelectAddSetAll(ms, false); + } + + // Courtesy nav wrapping helper flag + if (ms->Flags & ImGuiMultiSelectFlags_NavWrapX) + { + IM_ASSERT(ms->Flags & ImGuiMultiSelectFlags_ScopeWindow); // Only supported at window scope + NavMoveRequestTryWrapping(GetCurrentWindow(), ImGuiNavMoveFlags_WrapX); + } + + // Unwind + if (ImGuiTable* table = g.CurrentTable) + if (table->IsInsideRow) + TableEndRow(table); + window->DC.CursorMaxPos = ImMax(ms->BackupCursorMaxPos, window->DC.CursorMaxPos); + PopFocusScope(); + + if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) + DebugLogMultiSelectRequests("EndMultiSelect", &ms->IO); + + ms->FocusScopeId = 0; + ms->Flags = ImGuiMultiSelectFlags_None; + g.CurrentMultiSelect = (--g.MultiSelectTempDataStacked > 0) ? &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1] : NULL; + + return &ms->IO; +} + +void ImGui::SetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data) +{ + // Note that flags will be cleared by ItemAdd(), so it's only useful for Navigation code! + // This designed so widgets can also cheaply set this before calling ItemAdd(), so we are not tied to MultiSelect api. + ImGuiContext& g = *GImGui; + g.NextItemData.SelectionUserData = selection_user_data; + g.NextItemData.FocusScopeId = g.CurrentFocusScopeId; + + if (ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect) + { + // Auto updating RangeSrcPassedBy for cases were clipper is not used (done before ItemAdd() clipping) + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_HasSelectionUserData | ImGuiItemFlags_IsMultiSelect; + if (ms->IO.RangeSrcItem == selection_user_data) + ms->RangeSrcPassedBy = true; + //ms->PrevSubmittedItem = ms->CurrSubmittedItem; // Can't rely on previous g.NextItemData.SelectionUserData because NextItemData is not restored on nested multi-select. + //ms->CurrSubmittedItem = selection_user_data; + } + else + { + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_HasSelectionUserData; + } +} + +// In charge of: +// - Applying SetAll for submitted items. +// - Applying SetRange for submitted items and record end points. +// - Altering button behavior flags to facilitate use with drag and drop. +void ImGui::MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect; + + bool selected = *p_selected; + if (ms->IsFocused) + { + ImGuiMultiSelectState* storage = ms->Storage; + ImGuiSelectionUserData item_data = g.NextItemData.SelectionUserData; + IM_ASSERT(g.NextItemData.FocusScopeId == g.CurrentFocusScopeId && "Forgot to call SetNextItemSelectionUserData() prior to item, required in BeginMultiSelect()/EndMultiSelect() scope"); + + // Apply SetAll (Clear/SelectAll) requests requested by BeginMultiSelect(). + // This is only useful if the user hasn't processed them already, and this only works if the user isn't using the clipper. + // If you are using a clipper you need to process the SetAll request after calling BeginMultiSelect() + if (ms->LoopRequestSetAll != -1) + selected = (ms->LoopRequestSetAll == 1); + + // When using Shift+Nav: because it can incur scrolling we cannot afford a frame of lag with the selection highlight (otherwise scrolling would happen before selection) + // For this to work, we need someone to set 'RangeSrcPassedBy = true' at some point (either clipper either SetNextItemSelectionUserData() function) + if (ms->IsKeyboardSetRange) + { + IM_ASSERT(id != 0 && (ms->KeyMods & ImGuiMod_Shift) != 0); + const bool is_range_dst = (ms->RangeDstPassedBy == false) && g.NavJustMovedToId == id; // Assume that g.NavJustMovedToId is not clipped. + if (is_range_dst) + ms->RangeDstPassedBy = true; + if (is_range_dst && storage->RangeSrcItem == ImGuiSelectionUserData_Invalid) // If we don't have RangeSrc, assign RangeSrc = RangeDst + { + storage->RangeSrcItem = item_data; + storage->RangeSelected = selected ? 1 : 0; + } + const bool is_range_src = storage->RangeSrcItem == item_data; + if (is_range_src || is_range_dst || ms->RangeSrcPassedBy != ms->RangeDstPassedBy) + { + // Apply range-select value to visible items + IM_ASSERT(storage->RangeSrcItem != ImGuiSelectionUserData_Invalid && storage->RangeSelected != -1); + selected = (storage->RangeSelected != 0); + } + else if ((ms->KeyMods & ImGuiMod_Ctrl) == 0 && (ms->Flags & ImGuiMultiSelectFlags_NoAutoClear) == 0) + { + // Clear other items + selected = false; + } + } + *p_selected = selected; + } + + // Alter button behavior flags + // To handle drag and drop of multiple items we need to avoid clearing selection on click. + // Enabling this test makes actions using Ctrl+Shift delay their effect on MouseUp which is annoying, but it allows drag and drop of multiple items. + if (p_button_flags != NULL) + { + ImGuiButtonFlags button_flags = *p_button_flags; + button_flags |= ImGuiButtonFlags_NoHoveredOnFocus; + button_flags &= ~(ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease); + if (ms->Flags & ImGuiMultiSelectFlags_SelectOnClickAlways) + button_flags |= ImGuiButtonFlags_PressedOnClick; + else if (ms->Flags & ImGuiMultiSelectFlags_SelectOnClickRelease) + button_flags |= ImGuiButtonFlags_PressedOnClickRelease; + else // ImGuiMultiSelectFlags_SelectOnAuto + button_flags |= (!selected || (g.ActiveId == id && g.ActiveIdHasBeenPressedBefore)) ? ImGuiButtonFlags_PressedOnClick : ImGuiButtonFlags_PressedOnClickRelease; + *p_button_flags = button_flags; + } +} + +// In charge of: +// - Auto-select on navigation. +// - Box-select toggle handling. +// - Right-click handling. +// - Altering selection based on Ctrl/Shift modifiers, both for keyboard and mouse. +// - Record current selection state for RangeSrc +// This is all rather complex, best to run and refer to "widgets_multiselect_xxx" tests in imgui_test_suite. +void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed, ImGuiMultiSelectFlags extra_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + bool selected = *p_selected; + bool pressed = *p_pressed; + ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect; + ImGuiMultiSelectState* storage = ms->Storage; + if (pressed) + ms->IsFocused = true; + + bool hovered = false; + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) + hovered = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup); + if (!ms->IsFocused && !hovered) + return; + + ImGuiSelectionUserData item_data = g.NextItemData.SelectionUserData; + + ImGuiMultiSelectFlags flags = ms->Flags | extra_flags; + const bool is_singleselect = (flags & ImGuiMultiSelectFlags_SingleSelect) != 0; + bool is_ctrl = (ms->KeyMods & ImGuiMod_Ctrl) != 0; + bool is_shift = (ms->KeyMods & ImGuiMod_Shift) != 0; + + bool apply_to_range_src = false; + + if (g.NavId == id && storage->RangeSrcItem == ImGuiSelectionUserData_Invalid) + apply_to_range_src = true; + if (ms->IsEndIO == false) + { + ms->IO.Requests.resize(0); + ms->IsEndIO = true; + } + + // Auto-select as you navigate a list + if (g.NavJustMovedToId == id) + { + if ((flags & ImGuiMultiSelectFlags_NoAutoSelect) == 0) + { + if (is_ctrl && is_shift) + pressed = true; + else if (!is_ctrl) + selected = pressed = true; + } + else + { + // With NoAutoSelect, using Shift+keyboard performs a write/copy + if (is_shift) + pressed = true; + else if (!is_ctrl) + apply_to_range_src = true; // Since if (pressed) {} main block is not running we update this + } + } + + if (apply_to_range_src) + { + storage->RangeSrcItem = item_data; + storage->RangeSelected = selected; // Will be updated at the end of this function anyway. + } + + // Box-select toggle handling + if (ms->BoxSelectId != 0) + if (ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId)) + { + ImRect item_rect = g.LastItemData.Rect; + if (!window->DC.NavIsScrollPushableX) // FIXME: Rename to be more generic. + if (ImGuiTable* table = g.CurrentTable) + if (table->CurrentColumn != -1) + { + // FIXME: We cannot solely use current ClipRect as it includes HostClipRect. + // However we account for ClipRect being larger than current column (e.g. when using SpanAllColumns) + // A more generic version would be nice, but window->WorkRect.Min/Max exclude CellPadding. (#7994, #9383) + ImGuiTableColumn* column = &table->Columns[table->CurrentColumn]; + float clip_min_x = (g.LastItemData.ItemFlags & ImGuiItemStatusFlags_HasClipRect) ? g.LastItemData.ClipRect.Min.x : window->ClipRect.Min.x; + float clip_max_x = (g.LastItemData.ItemFlags & ImGuiItemStatusFlags_HasClipRect) ? g.LastItemData.ClipRect.Max.x : window->ClipRect.Max.x; + if (clip_min_x != clip_max_x) // When zero sized we expect that bounds have been clamped and thus are unreliable + { + item_rect.Min.x = ImMax(item_rect.Min.x, ImMin(column->MinX, clip_min_x)); + item_rect.Max.x = ImMin(item_rect.Max.x, ImMax(column->MaxX, clip_max_x)); + } + else + { + item_rect.Min.x = ImMax(item_rect.Min.x, column->MinX); + item_rect.Max.x = ImMin(item_rect.Max.x, column->MaxX); + } + //GetForegroundDrawList()->AddRect(item_rect.Min, item_rect.Max, IM_COL32(255, 0, 255, 255)); + } + const bool rect_overlap_curr = bs->BoxSelectRectCurr.Overlaps(item_rect); + const bool rect_overlap_prev = bs->BoxSelectRectPrev.Overlaps(item_rect); + if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr)) + { + if (storage->LastSelectionSize <= 0 && bs->IsStartedSetNavIdOnce) + { + pressed = true; // First item act as a pressed: code below will emit selection request and set NavId (whatever we emit here will be overridden anyway) + bs->IsStartedSetNavIdOnce = false; + } + else + { + selected = !selected; + MultiSelectAddSetRange(ms, selected, +1, item_data, item_data); +#ifdef IMGUI_DEBUG_BOXSELECT + GetForegroundDrawList()->AddRectFilled(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, selected ? IM_COL32(0, 255, 0, 200) : IM_COL32(255, 0, 0, 200)); +#endif + } + storage->LastSelectionSize = ImMax(storage->LastSelectionSize + 1, 1); + } + } + + // Right-click handling. + // FIXME-MULTISELECT: Maybe should be moved to Selectable()? Also see #5816, #8200, #9015 + if (hovered && IsMouseClicked(1) && (flags & (ImGuiMultiSelectFlags_NoAutoSelect | ImGuiMultiSelectFlags_NoSelectOnRightClick)) == 0) + { + if (g.ActiveId != 0 && g.ActiveId != id) + ClearActiveID(); + SetFocusID(id, window); + if (!pressed && !selected) + { + pressed = true; + is_ctrl = is_shift = false; + } + } + + // Unlike Space, Enter doesn't alter selection (but can still return a press) unless current item is not selected. + // The later, "unless current item is not select", may become optional? It seems like a better default if Enter doesn't necessarily open something + // (unlike e.g. Windows explorer). For use case where Enter always open something, we might decide to make this optional? + const bool enter_pressed = pressed && (g.NavActivateId == id) && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput); + + // Alter selection + if (pressed && (!enter_pressed || !selected)) + { + // Box-select + ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse; + if (flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + if (!g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1) + BoxSelectPreStartDrag(ms->BoxSelectId, item_data); + + //---------------------------------------------------------------------------------------- + // ACTION | Begin | Pressed/Activated | End + //---------------------------------------------------------------------------------------- + // Keys Navigated: | Clear | Src=item, Sel=1 SetRange 1 + // Keys Navigated: Ctrl | n/a | n/a + // Keys Navigated: Shift | n/a | Dst=item, Sel=1, => Clear + SetRange 1 + // Keys Navigated: Ctrl+Shift | n/a | Dst=item, Sel=Src => Clear + SetRange Src-Dst + // Keys Activated: | n/a | Src=item, Sel=1 => Clear + SetRange 1 + // Keys Activated: Ctrl | n/a | Src=item, Sel=!Sel => SetSange 1 + // Keys Activated: Shift | n/a | Dst=item, Sel=1 => Clear + SetSange 1 + //---------------------------------------------------------------------------------------- + // Mouse Pressed: | n/a | Src=item, Sel=1, => Clear + SetRange 1 + // Mouse Pressed: Ctrl | n/a | Src=item, Sel=!Sel => SetRange 1 + // Mouse Pressed: Shift | n/a | Dst=item, Sel=1, => Clear + SetRange 1 + // Mouse Pressed: Ctrl+Shift | n/a | Dst=item, Sel=!Sel => SetRange Src-Dst + //---------------------------------------------------------------------------------------- + + if ((flags & ImGuiMultiSelectFlags_NoAutoClear) == 0) + { + bool request_clear = false; + if (is_singleselect) + request_clear = true; + else if ((input_source == ImGuiInputSource_Mouse || g.NavActivateId == id) && !is_ctrl) + request_clear = (flags & ImGuiMultiSelectFlags_NoAutoClearOnReselect) ? !selected : true; + else if ((input_source == ImGuiInputSource_Keyboard || input_source == ImGuiInputSource_Gamepad) && is_shift && !is_ctrl) + request_clear = true; // With is_shift==false the RequestClear was done in BeginIO, not necessary to do again. + if (request_clear) + MultiSelectAddSetAll(ms, false); + } + + int range_direction; + bool range_selected; + if (is_shift && !is_singleselect) + { + //IM_ASSERT(storage->HasRangeSrc && storage->HasRangeValue); + if (storage->RangeSrcItem == ImGuiSelectionUserData_Invalid) + storage->RangeSrcItem = item_data; + if ((flags & ImGuiMultiSelectFlags_CheckboxMode_) == 0) + { + // Shift+Arrow always select + // Ctrl+Shift+Arrow copy source selection state (already stored by BeginMultiSelect() in storage->RangeSelected) + range_selected = (is_ctrl && storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true; + } + else + { + // Shift+Arrow copy source selection state + // Shift+Click always copy from target selection state + if (ms->IsKeyboardSetRange) + range_selected = (storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true; + else + range_selected = !selected; + } + range_direction = ms->RangeSrcPassedBy ? +1 : -1; + } + else + { + // Ctrl inverts selection, otherwise always select + if ((flags & ImGuiMultiSelectFlags_CheckboxMode_) == 0) + selected = is_ctrl ? !selected : true; + else + selected = !selected; + storage->RangeSrcItem = item_data; + range_selected = selected; + range_direction = +1; + } + MultiSelectAddSetRange(ms, range_selected, range_direction, storage->RangeSrcItem, item_data); + } + + // Update/store the selection state of the Source item (used by Ctrl+Shift, when Source is unselected we perform a range unselect) + if (storage->RangeSrcItem == item_data) + storage->RangeSelected = selected ? 1 : 0; + + // Update/store the selection state of focused item + if (g.NavId == id) + { + storage->NavIdItem = item_data; + storage->NavIdSelected = selected ? 1 : 0; + } + if (storage->NavIdItem == item_data) + ms->NavIdPassedBy = true; + + *p_selected = selected; + *p_pressed = pressed; +} + +void ImGui::MultiSelectAddSetAll(ImGuiMultiSelectTempData* ms, bool selected) +{ + ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetAll, selected, 0, ImGuiSelectionUserData_Invalid, ImGuiSelectionUserData_Invalid }; + ms->IO.Requests.resize(0); // Can always clear previous requests + ms->IO.Requests.push_back(req); // Add new request +} + +void ImGui::MultiSelectAddSetRange(ImGuiMultiSelectTempData* ms, bool selected, int range_dir, ImGuiSelectionUserData first_item, ImGuiSelectionUserData last_item) +{ + // Merge contiguous spans into same request (unless NoRangeSelect is set which guarantees single-item ranges) + // FIXME-OPT: Disabled on 2026/04/09 as this would break with any form of coarse clipping that we don't know about (e.g. TableNextColumn() return value). + // The low-hanging fruit would be to know that ImGuiSelectionUserData are sequential indices, in which case we can trivially compare PrevSubmittedItem + RangeDir == FirstItem. + // User can always perform this merge if required. +#if 0 + if (ms->IO.Requests.Size > 0 && first_item == last_item && (ms->Flags & ImGuiMultiSelectFlags_NoRangeSelect) == 0) + { + ImGuiSelectionRequest* prev = &ms->IO.Requests.Data[ms->IO.Requests.Size - 1]; + if (prev->Type == ImGuiSelectionRequestType_SetRange && prev->RangeLastItem == ms->PrevSubmittedItem && prev->Selected == selected) + { + prev->RangeLastItem = last_item; + return; + } + } +#endif + + ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, (ImS8)range_dir, (range_dir > 0) ? first_item : last_item, (range_dir > 0) ? last_item : first_item }; + ms->IO.Requests.push_back(req); // Add new request +} + +void ImGui::DebugNodeMultiSelectState(ImGuiMultiSelectState* storage) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + const bool is_active = (storage->LastFrameActive >= GetFrameCount() - 2); // Note that fully clipped early out scrolling tables will appear as inactive here. + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + bool open = TreeNode((void*)(intptr_t)storage->ID, "MultiSelect 0x%08X in '%s'%s", storage->ID, storage->Window ? storage->Window->Name : "N/A", is_active ? "" : " *Inactive*"); + if (!is_active) { PopStyleColor(); } + if (!open) + return; + Text("RangeSrcItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), RangeSelected = %d", storage->RangeSrcItem, storage->RangeSrcItem, storage->RangeSelected); + Text("NavIdItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), NavIdSelected = %d", storage->NavIdItem, storage->NavIdItem, storage->NavIdSelected); + Text("LastSelectionSize = %d", storage->LastSelectionSize); // Provided by user + TreePop(); +#else + IM_UNUSED(storage); +#endif +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Multi-Select helpers +//------------------------------------------------------------------------- +// - ImGuiSelectionBasicStorage +// - ImGuiSelectionExternalStorage +//------------------------------------------------------------------------- + +ImGuiSelectionBasicStorage::ImGuiSelectionBasicStorage() +{ + Size = 0; + PreserveOrder = false; + UserData = NULL; + AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage*, int idx) { return (ImGuiID)idx; }; + _SelectionOrder = 1; // Always >0 +} + +void ImGuiSelectionBasicStorage::Clear() +{ + Size = 0; + _SelectionOrder = 1; // Always >0 + _Storage.Data.resize(0); +} + +void ImGuiSelectionBasicStorage::Swap(ImGuiSelectionBasicStorage& r) +{ + ImSwap(Size, r.Size); + ImSwap(_SelectionOrder, r._SelectionOrder); + _Storage.Data.swap(r._Storage.Data); +} + +bool ImGuiSelectionBasicStorage::Contains(ImGuiID id) const +{ + return _Storage.GetInt(id, 0) != 0; +} + +static int IMGUI_CDECL PairComparerByValueInt(const void* lhs, const void* rhs) +{ + int lhs_v = ((const ImGuiStoragePair*)lhs)->val_i; + int rhs_v = ((const ImGuiStoragePair*)rhs)->val_i; + return (lhs_v > rhs_v ? +1 : lhs_v < rhs_v ? -1 : 0); +} + +// GetNextSelectedItem() is an abstraction allowing us to change our underlying actual storage system without impacting user. +// (e.g. store unselected vs compact down, compact down on demand, use raw ImVector instead of ImGuiStorage...) +bool ImGuiSelectionBasicStorage::GetNextSelectedItem(void** opaque_it, ImGuiID* out_id) +{ + ImGuiStoragePair* it = (ImGuiStoragePair*)*opaque_it; + ImGuiStoragePair* it_end = _Storage.Data.Data + _Storage.Data.Size; + if (PreserveOrder && it == NULL && it_end != NULL) + ImQsort(_Storage.Data.Data, (size_t)_Storage.Data.Size, sizeof(ImGuiStoragePair), PairComparerByValueInt); // ~ImGuiStorage::BuildSortByValueInt() + if (it == NULL) + it = _Storage.Data.Data; + IM_ASSERT(it >= _Storage.Data.Data && it <= it_end); + if (it != it_end) + while (it->val_i == 0 && it < it_end) + it++; + const bool has_more = (it != it_end); + *opaque_it = has_more ? (void**)(it + 1) : (void**)(it); + *out_id = has_more ? it->key : 0; + if (PreserveOrder && !has_more) + _Storage.BuildSortByKey(); + return has_more; +} + +void ImGuiSelectionBasicStorage::SetItemSelected(ImGuiID id, bool selected) +{ + int* p_int = _Storage.GetIntRef(id, 0); + if (selected && *p_int == 0) { *p_int = _SelectionOrder++; Size++; } + else if (!selected && *p_int != 0) { *p_int = 0; Size--; } +} + +// Optimized for batch edits (with same value of 'selected') +static void ImGuiSelectionBasicStorage_BatchSetItemSelected(ImGuiSelectionBasicStorage* selection, ImGuiID id, bool selected, int size_before_amends, int selection_order) +{ + ImGuiStorage* storage = &selection->_Storage; + ImGuiStoragePair* it = ImLowerBound(storage->Data.Data, storage->Data.Data + size_before_amends, id); + const bool is_contained = (it != storage->Data.Data + size_before_amends) && (it->key == id); + if (selected == (is_contained && it->val_i != 0)) + return; + if (selected && !is_contained) + storage->Data.push_back(ImGuiStoragePair(id, selection_order)); // Push unsorted at end of vector, will be sorted in SelectionMultiAmendsFinish() + else if (is_contained) + it->val_i = selected ? selection_order : 0; // Modify in-place. + selection->Size += selected ? +1 : -1; +} + +static void ImGuiSelectionBasicStorage_BatchFinish(ImGuiSelectionBasicStorage* selection, bool selected, int size_before_amends) +{ + ImGuiStorage* storage = &selection->_Storage; + if (selected && selection->Size != size_before_amends) + storage->BuildSortByKey(); // When done selecting: sort everything +} + +// Apply requests coming from BeginMultiSelect() and EndMultiSelect(). +// - Enable 'Demo->Tools->Debug Log->Selection' to see selection requests as they happen. +// - Honoring SetRange requests requires that you can iterate/interpolate between RangeFirstItem and RangeLastItem. +// - In this demo we often submit indices to SetNextItemSelectionUserData() + store the same indices in persistent selection. +// - Your code may do differently. If you store pointers or objects ID in ImGuiSelectionUserData you may need to perform +// a lookup in order to have some way to iterate/interpolate between two items. +// - A full-featured application is likely to allow search/filtering which is likely to lead to using indices +// and constructing a view index <> object id/ptr data structure anyway. +// WHEN YOUR APPLICATION SETTLES ON A CHOICE, YOU WILL PROBABLY PREFER TO GET RID OF THIS UNNECESSARY 'ImGuiSelectionBasicStorage' INDIRECTION LOGIC. +// Notice that with the simplest adapter (using indices everywhere), all functions return their parameters. +// The most simple implementation (using indices everywhere) would look like: +// for (ImGuiSelectionRequest& req : ms_io->Requests) +// { +// if (req.Type == ImGuiSelectionRequestType_SetAll) { Clear(); if (req.Selected) { for (int n = 0; n < items_count; n++) { SetItemSelected(n, true); } } +// if (req.Type == ImGuiSelectionRequestType_SetRange) { for (int n = (int)ms_io->RangeFirstItem; n <= (int)ms_io->RangeLastItem; n++) { SetItemSelected(n, ms_io->Selected); } } +// } +void ImGuiSelectionBasicStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io) +{ + // For convenience we obtain ItemsCount as passed to BeginMultiSelect(), which is optional. + // It makes sense when using ImGuiSelectionBasicStorage to simply pass your items count to BeginMultiSelect(). + // Other scheme may handle SetAll differently. + IM_ASSERT(ms_io->ItemsCount != -1 && "Missing value for items_count in BeginMultiSelect() call!"); + IM_ASSERT(AdapterIndexToStorageId != NULL); + + // This is optimized/specialized to cope with very large selections (e.g. 100k+ items) + // - A simpler version could call SetItemSelected() directly instead of ImGuiSelectionBasicStorage_BatchSetItemSelected() + ImGuiSelectionBasicStorage_BatchFinish(). + // - Optimized select can append unsorted, then sort in a second pass. Optimized unselect can clear in-place then compact in a second pass. + // - A more optimal version wouldn't even use ImGuiStorage but directly a ImVector to reduce bandwidth, but this is a reasonable trade off to reuse code. + // - There are many ways this could be better optimized. The worse case scenario being: using BoxSelect2d in a grid, box-select scrolling down while wiggling + // left and right: it affects coarse clipping + can emit multiple SetRange with 1 item each. + // FIXME-OPT: For each block of consecutive SetRange request: + // - add all requests to a sorted list, store ID, selected, offset in ImGuiStorage. + // - rewrite sorted storage a single time. + for (ImGuiSelectionRequest& req : ms_io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) + { + Clear(); + if (req.Selected) + { + _Storage.Data.reserve(ms_io->ItemsCount); + const int size_before_amends = _Storage.Data.Size; + for (int idx = 0; idx < ms_io->ItemsCount; idx++, _SelectionOrder++) + ImGuiSelectionBasicStorage_BatchSetItemSelected(this, GetStorageIdFromIndex(idx), req.Selected, size_before_amends, _SelectionOrder); + ImGuiSelectionBasicStorage_BatchFinish(this, req.Selected, size_before_amends); + } + } + else if (req.Type == ImGuiSelectionRequestType_SetRange) + { + const int selection_changes = (int)req.RangeLastItem - (int)req.RangeFirstItem + 1; + //ImGuiContext& g = *GImGui; IMGUI_DEBUG_LOG_SELECTION("Req %d/%d: set %d to %d\n", ms_io->Requests.index_from_ptr(&req), ms_io->Requests.Size, selection_changes, req.Selected); + if (selection_changes == 1 || (selection_changes < Size / 100)) + { + // Multiple sorted insertion + copy likely to be faster. + // Technically we could do a single copy with a little more work (sort sequential SetRange requests) + for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++) + SetItemSelected(GetStorageIdFromIndex(idx), req.Selected); + } + else + { + // Append insertion + single sort likely be faster. + // Use req.RangeDirection to set order field so that Shift+Clicking from 1 to 5 is different than Shift+Clicking from 5 to 1 + const int size_before_amends = _Storage.Data.Size; + int selection_order = _SelectionOrder + ((req.RangeDirection < 0) ? selection_changes - 1 : 0); + for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++, selection_order += req.RangeDirection) + ImGuiSelectionBasicStorage_BatchSetItemSelected(this, GetStorageIdFromIndex(idx), req.Selected, size_before_amends, selection_order); + if (req.Selected) + _SelectionOrder += selection_changes; + ImGuiSelectionBasicStorage_BatchFinish(this, req.Selected, size_before_amends); + } + } + } +} + +//------------------------------------------------------------------------- + +ImGuiSelectionExternalStorage::ImGuiSelectionExternalStorage() +{ + UserData = NULL; + AdapterSetItemSelected = NULL; +} + +// Apply requests coming from BeginMultiSelect() and EndMultiSelect(). +// We also pull 'ms_io->ItemsCount' as passed for BeginMultiSelect() for consistency with ImGuiSelectionBasicStorage +// This makes no assumption about underlying storage. +void ImGuiSelectionExternalStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io) +{ + IM_ASSERT(AdapterSetItemSelected); + for (ImGuiSelectionRequest& req : ms_io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) + for (int idx = 0; idx < ms_io->ItemsCount; idx++) + AdapterSetItemSelected(this, idx, req.Selected); + if (req.Type == ImGuiSelectionRequestType_SetRange) + for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++) + AdapterSetItemSelected(this, idx, req.Selected); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: ListBox +//------------------------------------------------------------------------- +// - BeginListBox() +// - EndListBox() +// - ListBox() +//------------------------------------------------------------------------- + +// This is essentially a thin wrapper to using BeginChild/EndChild with the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label. +// This handle some subtleties with capturing info from the label. +// If you don't need a label you can pretty much directly use ImGui::BeginChild() with ImGuiChildFlags_FrameStyle. +// Tip: To have a list filling the entire window width, use size.x = -FLT_MIN and pass an non-visible label e.g. "##empty" +// Tip: If your vertical size is calculated from an item count (e.g. 10 * item_height) consider adding a fractional part to facilitate seeing scrolling boundaries (e.g. 10.5f * item_height). +bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = GetID(label); + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + // Size default to hold ~7.25 items. + // Fractional number of items helps seeing that we can scroll down/up without looking at scrollbar. + ImVec2 size = ImTrunc(CalcItemSize(size_arg, CalcItemWidth(), GetTextLineHeightWithSpacing() * 7.25f + style.FramePadding.y * 2.0f)); + ImVec2 frame_size = ImVec2(size.x, ImMax(size.y, label_size.y)); + ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); + ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + g.NextItemData.ClearFlags(); + + if (!IsRectVisible(bb.Min, bb.Max)) + { + ItemSize(bb.GetSize(), style.FramePadding.y); + ItemAdd(bb, 0, &frame_bb); + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + + // FIXME-OPT: We could omit the BeginGroup() if label_size.x == 0.0f but would need to omit the EndGroup() as well. + BeginGroup(); + if (label_size.x > 0.0f) + { + ImVec2 label_pos = ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y); + RenderText(label_pos, label, label_end, false); + window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, label_pos + label_size); + AlignTextToFramePadding(); + } + + BeginChild(id, frame_bb.GetSize(), ImGuiChildFlags_FrameStyle); + return true; +} + +void ImGui::EndListBox() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT((window->Flags & ImGuiWindowFlags_ChildWindow) && "Mismatched BeginListBox/EndListBox calls. Did you test the return value of BeginListBox?"); + IM_UNUSED(window); + + EndChild(); + EndGroup(); // This is only required to be able to do IsItemXXX query on the whole ListBox including label +} + +bool ImGui::ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_items) +{ + const bool value_changed = ListBox(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_items); + return value_changed; +} + +// This is merely a helper around BeginListBox(), EndListBox(). +// Considering using those directly to submit custom data or store selection differently. +bool ImGui::ListBox(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int height_in_items) +{ + ImGuiContext& g = *GImGui; + + // Calculate size from "height_in_items" + if (height_in_items < 0) + height_in_items = ImMin(items_count, 7); + float height_in_items_f = height_in_items + 0.25f; + ImVec2 size(0.0f, ImTrunc(GetTextLineHeightWithSpacing() * height_in_items_f + g.Style.FramePadding.y * 2.0f)); + + if (!BeginListBox(label, size)) + return false; + + // Assume all items have even height (= 1 line of text). If you need items of different height, + // you can create a custom version of ListBox() in your code without using the clipper. + bool value_changed = false; + ImGuiListClipper clipper; + clipper.Begin(items_count, GetTextLineHeightWithSpacing()); // We know exactly our line height here so we pass it as a minor optimization, but generally you don't need to. + clipper.IncludeItemByIndex(*current_item); + while (clipper.Step()) + for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + { + const char* item_text = getter(user_data, i); + if (item_text == NULL) + item_text = "*Unknown item*"; + + PushID(i); + const bool item_selected = (i == *current_item); + if (Selectable(item_text, item_selected)) + { + *current_item = i; + value_changed = true; + } + if (item_selected) + SetItemDefaultFocus(); + PopID(); + } + EndListBox(); + + if (value_changed) + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: PlotLines, PlotHistogram +//------------------------------------------------------------------------- +// - PlotEx() [Internal] +// - PlotLines() +// - PlotHistogram() +//------------------------------------------------------------------------- +// Plot/Graph widgets are not very good. +// Consider using ImPlot (https://github.com/epezent/implot) which is much better! +//------------------------------------------------------------------------- + +int ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return -1; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + + const char* label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), label_size.y + style.FramePadding.y * 2.0f); + + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); + const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding); + const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_NoNav)) + return -1; + bool hovered; + ButtonBehavior(frame_bb, id, &hovered, NULL); + + // Determine scale from values if not specified + if (scale_min == FLT_MAX || scale_max == FLT_MAX) + { + float v_min = FLT_MAX; + float v_max = -FLT_MAX; + for (int i = 0; i < values_count; i++) + { + const float v = values_getter(data, i); + if (v != v) // Ignore NaN values + continue; + v_min = ImMin(v_min, v); + v_max = ImMax(v_max, v); + } + if (scale_min == FLT_MAX) + scale_min = v_min; + if (scale_max == FLT_MAX) + scale_max = v_max; + } + + RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); + + const int values_count_min = (plot_type == ImGuiPlotType_Lines) ? 2 : 1; + int idx_hovered = -1; + if (values_count >= values_count_min) + { + int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); + int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); + + // Tooltip on hover + if (hovered && inner_bb.Contains(g.IO.MousePos)) + { + const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.999f); + const int v_idx = (int)(t * item_count); + IM_ASSERT(v_idx >= 0 && v_idx < values_count); + + const float v0 = values_getter(data, (v_idx + values_offset) % values_count); + const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count); + if (plot_type == ImGuiPlotType_Lines) + SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx + 1, v1); + else if (plot_type == ImGuiPlotType_Histogram) + SetTooltip("%d: %8.4g", v_idx, v0); + idx_hovered = v_idx; + } + + const float t_step = 1.0f / (float)res_w; + const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min)); + + float v0 = values_getter(data, (0 + values_offset) % values_count); + float t0 = 0.0f; + ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle + float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (1 + scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands + + const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram); + const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered); + + for (int n = 0; n < res_w; n++) + { + const float t1 = t0 + t_step; + const int v1_idx = (int)(t0 * item_count + 0.5f); + IM_ASSERT(v1_idx >= 0 && v1_idx < values_count); + const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count); + const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) ); + + // NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU. + ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0); + ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t)); + if (plot_type == ImGuiPlotType_Lines) + { + window->DrawList->AddLine(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); + } + else if (plot_type == ImGuiPlotType_Histogram) + { + if (pos1.x >= pos0.x + 2.0f) + pos1.x -= 1.0f; + window->DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); + } + + t0 = t1; + tp0 = tp1; + } + } + + // Text overlay + if (overlay_text) + RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f)); + + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label, label_end, false); + + // Return hovered index or -1 if none are hovered. + // This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx(). + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return idx_hovered; +} + +struct ImGuiPlotArrayGetterData +{ + const float* Values; + int Stride; + + ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; } +}; + +static float Plot_ArrayGetter(void* data, int idx) +{ + ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data; + const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride); + return v; +} + +void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride) +{ + ImGuiPlotArrayGetterData data(values, stride); + PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size) +{ + PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +// Plot Histogram (the data provided _is_ histogram data. it doesn't compute the histogram of your data) +void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride) +{ + ImGuiPlotArrayGetterData data(values, stride); + PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size) +{ + PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Value helpers +// Those is not very useful, legacy API. +//------------------------------------------------------------------------- +// - Value() +//------------------------------------------------------------------------- + +void ImGui::Value(const char* prefix, bool b) +{ + Text("%s: %s", prefix, (b ? "true" : "false")); +} + +void ImGui::Value(const char* prefix, int v) +{ + Text("%s: %d", prefix, v); +} + +void ImGui::Value(const char* prefix, unsigned int v) +{ + Text("%s: %d", prefix, v); +} + +void ImGui::Value(const char* prefix, float v, const char* float_format) +{ + if (float_format) + { + char fmt[64]; + ImFormatString(fmt, IM_COUNTOF(fmt), "%%s: %s", float_format); + Text(fmt, prefix, v); + } + else + { + Text("%s: %.3f", prefix, v); + } +} + +//------------------------------------------------------------------------- +// [SECTION] MenuItem, BeginMenu, EndMenu, etc. +//------------------------------------------------------------------------- +// - ImGuiMenuColumns [Internal] +// - BeginMenuBar() +// - EndMenuBar() +// - BeginMainMenuBar() +// - EndMainMenuBar() +// - BeginMenu() +// - EndMenu() +// - MenuItemEx() [Internal] +// - MenuItem() +//------------------------------------------------------------------------- + +// Helpers for internal use +void ImGuiMenuColumns::Update(float spacing, bool window_reappearing) +{ + if (window_reappearing) + memset(Widths, 0, sizeof(Widths)); + Spacing = (ImU16)spacing; + CalcNextTotalWidth(true); + memset(Widths, 0, sizeof(Widths)); + TotalWidth = NextTotalWidth; + NextTotalWidth = 0; +} + +void ImGuiMenuColumns::CalcNextTotalWidth(bool update_offsets) +{ + ImU16 offset = 0; + bool want_spacing = false; + for (int i = 0; i < IM_COUNTOF(Widths); i++) + { + ImU16 width = Widths[i]; + if (want_spacing && width > 0) + offset += Spacing; + want_spacing |= (width > 0); + if (update_offsets) + { + if (i == 1) { OffsetLabel = offset; } + if (i == 2) { OffsetShortcut = offset; } + if (i == 3) { OffsetMark = offset; } + } + offset += width; + } + NextTotalWidth = offset; +} + +float ImGuiMenuColumns::DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark) +{ + Widths[0] = ImMax(Widths[0], (ImU16)w_icon); + Widths[1] = ImMax(Widths[1], (ImU16)w_label); + Widths[2] = ImMax(Widths[2], (ImU16)w_shortcut); + Widths[3] = ImMax(Widths[3], (ImU16)w_mark); + CalcNextTotalWidth(false); + return (float)ImMax(TotalWidth, NextTotalWidth); +} + +// FIXME: Provided a rectangle perhaps e.g. a BeginMenuBarEx() could be used anywhere.. +// Currently the main responsibility of this function being to setup clip-rect + horizontal layout + menu navigation layer. +// Ideally we also want this to be responsible for claiming space out of the main window scrolling rectangle, in which case ImGuiWindowFlags_MenuBar will become unnecessary. +// Then later the same system could be used for multiple menu-bars, scrollbars, side-bars. +bool ImGui::BeginMenuBar() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + if (!(window->Flags & ImGuiWindowFlags_MenuBar)) + return false; + + IM_ASSERT(!window->DC.MenuBarAppending); + BeginGroup(); // Backup position on layer 0 // FIXME: Misleading to use a group for that backup/restore + PushID("##MenuBar"); + + // We don't clip with current window clipping rectangle as it is already set to the area below. However we clip with window full rect. + // We remove 1 worth of rounding to Max.x to that text in long menus and small windows don't tend to display over the lower-right rounded area, which looks particularly glitchy. + const float border_top = ImMax(window->WindowBorderSize * 0.5f - window->TitleBarHeight, 0.0f); + ImRect bar_rect = window->MenuBarRect(); + ImRect clip_rect(IM_ROUND(bar_rect.Min.x + window->WindowBorderSize * 0.5f), IM_ROUND(bar_rect.Min.y + border_top), IM_ROUND(ImMax(bar_rect.Min.x, bar_rect.Max.x - ImMax(window->WindowRounding, window->WindowBorderSize * 0.5f))), IM_ROUND(bar_rect.Max.y)); + clip_rect.ClipWith(window->OuterRectClipped); + PushClipRect(clip_rect.Min, clip_rect.Max, false); + + // We overwrite CursorMaxPos because BeginGroup sets it to CursorPos (essentially the .EmitItem hack in EndMenuBar() would need something analogous here, maybe a BeginGroupEx() with flags). + window->DC.CursorPos = window->DC.CursorMaxPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y); + window->DC.LayoutType = ImGuiLayoutType_Horizontal; + window->DC.IsSameLine = false; + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + window->DC.MenuBarAppending = true; + AlignTextToFramePadding(); + return true; +} + +void ImGui::EndMenuBar() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + ImGuiContext& g = *GImGui; + + IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'" + IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar); + IM_ASSERT(window->DC.MenuBarAppending); + + // Nav: When a move request within one of our child menu failed, capture the request to navigate among our siblings. + if (NavMoveRequestButNoResultYet() && (g.NavMoveDir == ImGuiDir_Left || g.NavMoveDir == ImGuiDir_Right) && (g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu)) + { + // Try to find out if the request is for one of our child menu + ImGuiWindow* nav_earliest_child = g.NavWindow; + while (nav_earliest_child->ParentWindow && (nav_earliest_child->ParentWindow->Flags & ImGuiWindowFlags_ChildMenu)) + nav_earliest_child = nav_earliest_child->ParentWindow; + if (nav_earliest_child->ParentWindow == window && nav_earliest_child->DC.ParentLayoutType == ImGuiLayoutType_Horizontal && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded) == 0) + { + // To do so we claim focus back, restore NavId and then process the movement request for yet another frame. + // This involve a one-frame delay which isn't very problematic in this situation. We could remove it by scoring in advance for multiple window (probably not worth bothering) + const ImGuiNavLayer layer = ImGuiNavLayer_Menu; + IM_ASSERT(window->DC.NavLayersActiveMaskNext & (1 << layer)); // Sanity check (FIXME: Seems unnecessary) + FocusWindow(window); + SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]); + // FIXME-NAV: How to deal with this when not using g.IO.ConfigNavCursorVisibleAuto? + if (g.NavCursorVisible) + { + g.NavCursorVisible = false; // Hide nav cursor for the current frame so we don't see the intermediary selection. Will be set again + g.NavCursorHideFrames = 2; + } + g.NavHighlightItemUnderNav = g.NavMousePosDirty = true; + NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); // Repeat + } + } + else + { + NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_WrapX); + } + + PopClipRect(); + PopID(); + IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'" + window->DC.MenuBarOffset.x = window->DC.CursorPos.x - window->Pos.x; // Save horizontal position so next append can reuse it. This is kinda equivalent to a per-layer CursorPos. + + // FIXME: Extremely confusing, cleanup by (a) working on WorkRect stack system (b) not using a Group confusingly here. + ImGuiGroupData& group_data = g.GroupStack.back(); + group_data.EmitItem = false; + ImVec2 restore_cursor_max_pos = group_data.BackupCursorMaxPos; + window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, window->DC.CursorMaxPos.x - window->Scroll.x); // Convert ideal extents for scrolling layer equivalent. + EndGroup(); // Restore position on layer 0 // FIXME: Misleading to use a group for that backup/restore + window->DC.LayoutType = ImGuiLayoutType_Vertical; + window->DC.IsSameLine = false; + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + window->DC.MenuBarAppending = false; + window->DC.CursorMaxPos = restore_cursor_max_pos; +} + +// Important: calling order matters! +// FIXME: Somehow overlapping with docking tech. +// FIXME: The "rect-cut" aspect of this could be formalized into a lower-level helper (rect-cut: https://halt.software/dead-simple-layouts) +bool ImGui::BeginViewportSideBar(const char* name, ImGuiViewport* viewport_p, ImGuiDir dir, float axis_size, ImGuiWindowFlags window_flags) +{ + IM_ASSERT(dir != ImGuiDir_None); + + ImGuiWindow* bar_window = FindWindowByName(name); + if (bar_window == NULL || bar_window->BeginCount == 0) + { + // Calculate and set window size/position + ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)(viewport_p ? viewport_p : GetMainViewport()); + ImRect avail_rect = viewport->GetBuildWorkRect(); + ImGuiAxis axis = (dir == ImGuiDir_Up || dir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X; + ImVec2 pos = avail_rect.Min; + if (dir == ImGuiDir_Right || dir == ImGuiDir_Down) + pos[axis] = avail_rect.Max[axis] - axis_size; + ImVec2 size = avail_rect.GetSize(); + size[axis] = axis_size; + SetNextWindowPos(pos); + SetNextWindowSize(size); + + // Report our size into work area (for next frame) using actual window size + if (dir == ImGuiDir_Up || dir == ImGuiDir_Left) + viewport->BuildWorkInsetMin[axis] += axis_size; + else if (dir == ImGuiDir_Down || dir == ImGuiDir_Right) + viewport->BuildWorkInsetMax[axis] += axis_size; + } + + window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove; + PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); + PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0, 0)); // Lift normal size constraint + bool is_open = Begin(name, NULL, window_flags); + PopStyleVar(2); + + return is_open; +} + +bool ImGui::BeginMainMenuBar() +{ + ImGuiContext& g = *GImGui; + ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)GetMainViewport(); + + // For the main menu bar, which cannot be moved, we honor g.Style.DisplaySafeAreaPadding to ensure text can be visible on a TV set. + // FIXME: This could be generalized as an opt-in way to clamp window->DC.CursorStartPos to avoid SafeArea? + // FIXME: Consider removing support for safe area down the line... it's messy. Nowadays consoles have support for TV calibration in OS settings. + g.NextWindowData.MenuBarOffsetMinVal = ImVec2(g.Style.DisplaySafeAreaPadding.x, ImMax(g.Style.DisplaySafeAreaPadding.y - g.Style.FramePadding.y, 0.0f)); + ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_MenuBar; + float height = GetFrameHeight(); + bool is_open = BeginViewportSideBar("##MainMenuBar", viewport, ImGuiDir_Up, height, window_flags); + g.NextWindowData.MenuBarOffsetMinVal = ImVec2(0.0f, 0.0f); + if (!is_open) + { + End(); + return false; + } + + // Temporarily disable _NoSavedSettings, in the off-chance that tables or child windows submitted within the menu-bar may want to use settings. (#8356) + g.CurrentWindow->Flags &= ~ImGuiWindowFlags_NoSavedSettings; + BeginMenuBar(); + return is_open; +} + +void ImGui::EndMainMenuBar() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR_RET(g.CurrentWindow->DC.MenuBarAppending, "Calling EndMainMenuBar() not from a menu-bar!"); // Not technically testing that it is the main menu bar + + EndMenuBar(); + g.CurrentWindow->Flags |= ImGuiWindowFlags_NoSavedSettings; // Restore _NoSavedSettings (#8356) + + // When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window + // FIXME: With this strategy we won't be able to restore a NULL focus. + if (g.CurrentWindow == g.NavWindow && g.NavLayer == ImGuiNavLayer_Main && !g.NavAnyRequest && g.ActiveId == 0) + FocusTopMostWindowUnderOne(g.NavWindow, NULL, NULL, ImGuiFocusRequestFlags_UnlessBelowModal | ImGuiFocusRequestFlags_RestoreFocusedChild); + + End(); +} + +static bool IsRootOfOpenMenuSet() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if ((g.OpenPopupStack.Size <= g.BeginPopupStack.Size) || (window->Flags & ImGuiWindowFlags_ChildMenu)) + return false; + + // Initially we used 'upper_popup->OpenParentId == window->IDStack.back()' to differentiate multiple menu sets from each others + // (e.g. inside menu bar vs loose menu items) based on parent ID. + // This would however prevent the use of e.g. PushID() user code submitting menus. + // Previously this worked between popup and a first child menu because the first child menu always had the _ChildWindow flag, + // making hovering on parent popup possible while first child menu was focused - but this was generally a bug with other side effects. + // Instead we don't treat Popup specifically (in order to consistently support menu features in them), maybe the first child menu of a Popup + // doesn't have the _ChildWindow flag, and we rely on this IsRootOfOpenMenuSet() check to allow hovering between root window/popup and first child menu. + // In the end, lack of ID check made it so we could no longer differentiate between separate menu sets. To compensate for that, we at least check parent window nav layer. + // This fixes the most common case of menu opening on hover when moving between window content and menu bar. Multiple different menu sets in same nav layer would still + // open on hover, but that should be a lesser problem, because if such menus are close in proximity in window content then it won't feel weird and if they are far apart + // it likely won't be a problem anyone runs into. + const ImGuiPopupData* upper_popup = &g.OpenPopupStack[g.BeginPopupStack.Size]; + if (window->DC.NavLayerCurrent != upper_popup->ParentNavLayer) + return false; + return upper_popup->Window && (upper_popup->Window->Flags & ImGuiWindowFlags_ChildMenu) && ImGui::IsWindowChildOf(upper_popup->Window, window, true); +} + +bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + bool menu_is_open = IsPopupOpen(id, ImGuiPopupFlags_None); + + // Sub-menus are ChildWindow so that mouse can be hovering across them (otherwise top-most popup menu would steal focus and not allow hovering on parent menu) + // The first menu in a hierarchy isn't so hovering doesn't get across (otherwise e.g. resizing borders with ImGuiButtonFlags_FlattenChildren would react), but top-most BeginMenu() will bypass that limitation. + ImGuiWindowFlags window_flags = ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoNavFocus; + if (window->Flags & ImGuiWindowFlags_ChildMenu) + window_flags |= ImGuiWindowFlags_ChildWindow; + + // If a menu with same the ID was already submitted, we will append to it, matching the behavior of Begin(). + // We are relying on a O(N) search - so O(N log N) over the frame - which seems like the most efficient for the expected small amount of BeginMenu() calls per frame. + // If somehow this is ever becoming a problem we can switch to use e.g. ImGuiStorage mapping key to last frame used. + if (g.MenusIdSubmittedThisFrame.contains(id)) + { + if (menu_is_open) + menu_is_open = BeginPopupMenuEx(id, label, window_flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display) + else + g.NextWindowData.ClearFlags(); // we behave like Begin() and need to consume those values + return menu_is_open; + } + + // Tag menu as used. Next time BeginMenu() with same ID is called it will append to existing menu + g.MenusIdSubmittedThisFrame.push_back(id); + + const char* label_end = FindRenderedTextEnd(label); + ImVec2 label_size = CalcTextSize(label, label_end, false); + + // Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent without always being a Child window) + // This is only done for items for the menu set and not the full parent window. + const bool menuset_is_open = IsRootOfOpenMenuSet(); + if (menuset_is_open) + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_NoWindowHoverableCheck; + + // The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu, + // However the final position is going to be different! It is chosen by FindBestWindowPosForPopup(). + // e.g. Menus tend to overlap each other horizontally to amplify relative Z-ordering. + ImVec2 popup_pos; + ImVec2 pos = window->DC.CursorPos; + PushID(label); + if (!enabled) + BeginDisabled(); + + bool pressed; + + const float backup_rounding = style.SelectableRounding; + style.SelectableRounding = style.MenuItemRounding; + const ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_NoAutoClosePopups | (ImGuiSelectableFlags)ImGuiSelectableFlags_SelectOnClick; + ImGuiMenuColumns* offsets = &window->DC.MenuColumns; + if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) + { + // Menu inside a horizontal menu bar + // Selectable extend their highlight by half ItemSpacing in each direction. + // For ChildMenu, the popup position will be overwritten by the call to FindBestWindowPosForPopup() in Begin() + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * 0.5f); + PushStyleVarX(ImGuiStyleVar_ItemSpacing, style.ItemSpacing.x * 2.0f); + ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, pos.y + window->DC.CurrLineTextBaseOffset); + pressed = Selectable("", menu_is_open, selectable_flags, label_size); + LogSetNextTextDecoration("[", "]"); + RenderText(text_pos, label, label_end, false); + PopStyleVar(); + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar(). + popup_pos = ImVec2(pos.x - 1.0f - IM_TRUNC(style.ItemSpacing.x * 0.5f), text_pos.y - style.FramePadding.y + window->MenuBarHeight); + } + else + { + // Menu inside a regular/vertical menu + // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f. + // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.) + float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f; + float checkmark_w = IM_TRUNC(g.FontSize * 1.20f); + float min_w = offsets->DeclColumns(icon_w, label_size.x, 0.0f, checkmark_w); // Feedback to next frame + float extra_w = ImMax(0.0f, GetContentRegionAvail().x - min_w); + ImVec2 text_pos(window->DC.CursorPos.x, pos.y + window->DC.CurrLineTextBaseOffset); + pressed = Selectable("", menu_is_open, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y)); + LogSetNextTextDecoration("", ">"); + RenderText(ImVec2(text_pos.x + offsets->OffsetLabel, text_pos.y), label, label_end, false); + if (icon_w > 0.0f) + RenderText(ImVec2(text_pos.x + offsets->OffsetIcon, text_pos.y), icon); + RenderArrow(window->DrawList, ImVec2(text_pos.x + offsets->OffsetMark + extra_w + g.FontSize * 0.30f, text_pos.y), GetColorU32(ImGuiCol_Text), ImGuiDir_Right); + popup_pos = ImVec2(pos.x, text_pos.y - style.WindowPadding.y); + } + style.SelectableRounding = backup_rounding; + if (!enabled) + EndDisabled(); + + // Once dragged, release ActiveId + key ownership. This is to allow the idiom of mouse down a menu, dragging elsewhere, up on some other MenuItem(). (#8233, #9394) + // Could move logic into lower-level ImGuiButtonFlags_AutoReleaseActiveId + ImGuiButtonFlags_AutoReleaseKeyOwner? Easier once we get rid of the Selectable() middle-man here. + if (g.ActiveId == id && g.HoveredId != id && g.ActiveIdSource == ImGuiInputSource_Mouse && IsMouseDragging(0)) + { + ClearActiveID(); + SetKeyOwner(ImGuiKey_MouseLeft, ImGuiKeyOwner_NoOwner); + } + + const bool hovered = (g.HoveredId == id) && enabled && !g.NavHighlightItemUnderNav; + + bool want_open = false; + bool want_open_nav_init = false; + bool want_close = false; + if (window->DC.LayoutType == ImGuiLayoutType_Vertical) // (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu)) + { + // Close menu when not hovering it anymore unless we are moving roughly in the direction of the menu + // Implement http://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown to avoid using timers, so menus feels more reactive. + bool moving_toward_child_menu = false; + ImGuiPopupData* child_popup = (g.BeginPopupStack.Size < g.OpenPopupStack.Size) ? &g.OpenPopupStack[g.BeginPopupStack.Size] : NULL; // Popup candidate (testing below) + ImGuiWindow* child_menu_window = (child_popup && child_popup->Window && child_popup->Window->ParentWindow == window) ? child_popup->Window : NULL; + if (g.HoveredWindow == window && child_menu_window != NULL) + { + const float ref_unit = g.FontSize; // FIXME-DPI + const float child_dir = (window->Pos.x < child_menu_window->Pos.x) ? 1.0f : -1.0f; + const ImRect next_window_rect = child_menu_window->Rect(); + ImVec2 ta = (g.IO.MousePos - g.IO.MouseDelta); + ImVec2 tb = (child_dir > 0.0f) ? next_window_rect.GetTL() : next_window_rect.GetTR(); + ImVec2 tc = (child_dir > 0.0f) ? next_window_rect.GetBL() : next_window_rect.GetBR(); + const float pad_farmost_h = ImClamp(ImFabs(ta.x - tb.x) * 0.30f, ref_unit * 0.5f, ref_unit * 2.5f); // Add a bit of extra slack. + ta.x += child_dir * -0.5f; + tb.x += child_dir * ref_unit; + tc.x += child_dir * ref_unit; + tb.y = ta.y + ImMax((tb.y - pad_farmost_h) - ta.y, -ref_unit * 8.0f); // Triangle has maximum height to limit the slope and the bias toward large sub-menus + tc.y = ta.y + ImMin((tc.y + pad_farmost_h) - ta.y, +ref_unit * 8.0f); + moving_toward_child_menu = ImTriangleContainsPoint(ta, tb, tc, g.IO.MousePos); + //GetForegroundDrawList()->AddTriangleFilled(ta, tb, tc, moving_toward_child_menu ? IM_COL32(0,128,0,128) : IM_COL32(128,0,0,128)); // [DEBUG] + } + + // The 'HovereWindow == window' check creates an inconsistency (e.g. moving away from menu slowly tends to hit same window, whereas moving away fast does not) + // But we also need to not close the top-menu menu when moving over void. Perhaps we should extend the triangle check to a larger polygon. + // (Remember to test this on BeginPopup("A")->BeginMenu("B") sequence which behaves slightly differently as B isn't a Child of A and hovering isn't shared.) + if (menu_is_open && !hovered && g.HoveredWindow == window && !moving_toward_child_menu && !g.NavHighlightItemUnderNav && g.ActiveId == 0) + want_close = true; + + // Open + // (note: at this point 'hovered' actually includes the NavDisableMouseHover == false test) + if (!menu_is_open && pressed) // Click/activate to open + want_open = true; + else if (!menu_is_open && hovered && !moving_toward_child_menu) // Hover to open + want_open = true; + else if (!menu_is_open && hovered && g.HoveredIdTimer >= 0.30f && g.MouseStationaryTimer >= 0.30f) // Hover to open (timer fallback) + want_open = true; + if (g.NavId == id && g.NavMoveDir == ImGuiDir_Right) // Nav-Right to open + { + want_open = want_open_nav_init = true; + NavMoveRequestCancel(); + SetNavCursorVisibleAfterMove(); + } + } + else + { + // Menu bar + if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it + { + want_close = true; + want_open = menu_is_open = false; + } + else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others + { + want_open = true; + } + else if (g.NavId == id && g.NavMoveDir == ImGuiDir_Down) // Nav-Down to open + { + want_open = true; + NavMoveRequestCancel(); + } + } + + if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }' + want_close = true; + if (want_close && IsPopupOpen(id, ImGuiPopupFlags_None)) + ClosePopupToLevel(g.BeginPopupStack.Size, true); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Openable | (menu_is_open ? ImGuiItemStatusFlags_Opened : 0)); + PopID(); + + if (g.ActiveId == id && want_open) + g.ActiveIdNoClearOnFocusLoss = true; + + if (want_open && !menu_is_open && g.OpenPopupStack.Size > g.BeginPopupStack.Size) + { + // Don't reopen/recycle same menu level in the same frame if it is a different menu ID, first close the other menu and yield for a frame. + OpenPopup(label); + } + else if (want_open) + { + menu_is_open = true; + OpenPopup(label, ImGuiPopupFlags_NoReopen);// | (want_open_nav_init ? ImGuiPopupFlags_NoReopenAlwaysNavInit : 0)); + } + + if (menu_is_open) + { + ImGuiLastItemData last_item_in_parent = g.LastItemData; + SetNextWindowPos(popup_pos, ImGuiCond_Always); // Note: misleading: the value will serve as reference for FindBestWindowPosForPopup(), not actual pos. + PushStyleVar(ImGuiStyleVar_ChildRounding, style.PopupRounding); // First level will use _PopupRounding, subsequent will use _ChildRounding + menu_is_open = BeginPopupMenuEx(id, label, window_flags); // menu_is_open may be 'false' when the popup is completely clipped (e.g. zero size display) + PopStyleVar(); + if (menu_is_open) + { + // Implement what ImGuiPopupFlags_NoReopenAlwaysNavInit would do: + // Perform an init request in the case the popup was already open (via a previous mouse hover) + if (want_open && want_open_nav_init && !g.NavInitRequest) + { + FocusWindow(g.CurrentWindow, ImGuiFocusRequestFlags_UnlessBelowModal); + NavInitWindow(g.CurrentWindow, false); + } + + // Restore LastItemData so IsItemXXXX functions can work after BeginMenu()/EndMenu() + // (This fixes using IsItemClicked() and IsItemHovered(), but IsItemHovered() also relies on its support for ImGuiItemFlags_NoWindowHoverableCheck) + g.LastItemData = last_item_in_parent; + if (g.HoveredWindow == window) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow; + } + } + else + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + } + + return menu_is_open; +} + +bool ImGui::BeginMenu(const char* label, bool enabled) +{ + return BeginMenuEx(label, NULL, enabled); +} + +void ImGui::EndMenu() +{ + // Nav: When a left move request our menu failed, close ourselves. + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT_USER_ERROR_RET((window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu), "Calling EndMenu() in wrong window!"); + + ImGuiWindow* parent_window = window->ParentWindow; // Should always be != NULL is we passed assert. + if (window->BeginCount == window->BeginCountPreviousFrame) + if (g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet()) + if (g.NavWindow && (g.NavWindow->RootWindowForNav == window) && parent_window->DC.LayoutType == ImGuiLayoutType_Vertical) + { + ClosePopupToLevel(g.BeginPopupStack.Size - 1, true); + NavMoveRequestCancel(); + } + + EndPopup(); +} + +bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut, bool selected, bool enabled) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + ImVec2 pos = window->DC.CursorPos; + const char* label_end = FindRenderedTextEnd(label); + ImVec2 label_size = CalcTextSize(label, label_end, false); + + // See BeginMenuEx() for comments about this. + const bool menuset_is_open = IsRootOfOpenMenuSet(); + if (menuset_is_open) + g.NextItemData.ItemFlagsSet |= ImGuiItemFlags_NoWindowHoverableCheck; + + // We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73), + // but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only. + bool pressed; + PushID(label); + if (!enabled) + BeginDisabled(); + + // We use ImGuiSelectableFlags_NoSetKeyOwner to allow down on one menu item, move, up on another. + const float backup_rounding = style.SelectableRounding; + style.SelectableRounding = style.MenuItemRounding; + const ImGuiSelectableFlags selectable_flags = (ImGuiSelectableFlags)ImGuiSelectableFlags_SelectOnRelease | (ImGuiSelectableFlags)ImGuiSelectableFlags_SetNavIdOnHover; + ImGuiMenuColumns* offsets = &window->DC.MenuColumns; + if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) + { + // Mimic the exact layout spacing of BeginMenu() to allow MenuItem() inside a menu bar, which is a little misleading but may be useful + // Note that in this situation: we don't render the shortcut, we render a highlight instead of the selected tick mark. + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * 0.5f); + ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + PushStyleVarX(ImGuiStyleVar_ItemSpacing, style.ItemSpacing.x * 2.0f); + pressed = Selectable("", selected, selectable_flags, ImVec2(label_size.x, 0.0f)); + PopStyleVar(); + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) + RenderText(text_pos, label, label_end, false); + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar(). + } + else + { + // Menu item inside a vertical menu + // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f. + // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.) + float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f; + float shortcut_w = (shortcut && shortcut[0]) ? CalcTextSize(shortcut, NULL).x : 0.0f; + float checkmark_w = IM_TRUNC(g.FontSize * 1.20f); // FIXME: Always accounted for, even in a menu with none, because 'selected' has no neutral setting. + float min_w = offsets->DeclColumns(icon_w, label_size.x, shortcut_w, checkmark_w); // Feedback for next frame + float stretch_w = ImMax(0.0f, GetContentRegionAvail().x - min_w); + ImVec2 text_pos(pos.x, pos.y + window->DC.CurrLineTextBaseOffset); + pressed = Selectable("", false, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y)); + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) + { + RenderText(text_pos + ImVec2(offsets->OffsetLabel, 0.0f), label, label_end, false); + if (icon_w > 0.0f) + RenderText(text_pos + ImVec2(offsets->OffsetIcon, 0.0f), icon); + if (shortcut_w > 0.0f) + { + PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); + LogSetNextTextDecoration("(", ")"); + RenderText(text_pos + ImVec2(offsets->OffsetShortcut + stretch_w, 0.0f), shortcut, NULL, false); + PopStyleColor(); + } + if (selected) + RenderCheckMark(window->DrawList, text_pos + ImVec2(offsets->OffsetMark + stretch_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(ImGuiCol_Text), g.FontSize * 0.866f); + } + } + style.SelectableRounding = backup_rounding; + + // Once dragged, release ActiveId + key ownership. This is to allow the idiom of mouse down a menu, dragging elsewhere, up on some other MenuItem(). (#8233, #9394) + // Could move logic into lower-level ImGuiButtonFlags_AutoReleaseActiveId + ImGuiButtonFlags_AutoReleaseKeyOwner? Easier once we get rid of the Selectable() middle-man here. + const ImGuiID id = g.LastItemData.ID; + if (g.ActiveId == id && g.HoveredId != id && g.ActiveIdSource == ImGuiInputSource_Mouse && IsMouseDragging(0)) + { + ClearActiveID(); + SetKeyOwner(ImGuiKey_MouseLeft, ImGuiKeyOwner_NoOwner); + } + + + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0)); + if (!enabled) + EndDisabled(); + PopID(); + + return pressed; +} + +bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, bool enabled) +{ + return MenuItemEx(label, NULL, shortcut, selected, enabled); +} + +bool ImGui::MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled) +{ + if (MenuItemEx(label, NULL, shortcut, p_selected ? *p_selected : false, enabled)) + { + if (p_selected) + *p_selected = !*p_selected; + return true; + } + return false; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: BeginTabBar, EndTabBar, etc. +//------------------------------------------------------------------------- +// - BeginTabBar() +// - BeginTabBarEx() [Internal] +// - EndTabBar() +// - TabBarLayout() [Internal] +// - TabBarCalcTabID() [Internal] +// - TabBarCalcMaxTabWidth() [Internal] +// - TabBarFindTabById() [Internal] +// - TabBarFindTabByOrder() [Internal] +// - TabBarGetCurrentTab() [Internal] +// - TabBarGetTabName() [Internal] +// - TabBarRemoveTab() [Internal] +// - TabBarCloseTab() [Internal] +// - TabBarScrollClamp() [Internal] +// - TabBarScrollToTab() [Internal] +// - TabBarQueueFocus() [Internal] +// - TabBarQueueReorder() [Internal] +// - TabBarProcessReorderFromMousePos() [Internal] +// - TabBarProcessReorder() [Internal] +// - TabBarScrollingButtons() [Internal] +// - TabBarTabListPopupButton() [Internal] +//------------------------------------------------------------------------- + +struct ImGuiTabBarSection +{ + int TabCount; // Number of tabs in this section. + float Width; // Sum of width of tabs in this section (after shrinking down) + float WidthAfterShrinkMinWidth; + float Spacing; // Horizontal spacing at the end of the section. + + ImGuiTabBarSection() { memset((void*)this, 0, sizeof(*this)); } +}; + +namespace ImGui +{ + static void TabBarLayout(ImGuiTabBar* tab_bar); + static ImU32 TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label, ImGuiWindow* docked_window); + static float TabBarCalcMaxTabWidth(); + static float TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling); + static void TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections); + static ImGuiTabItem* TabBarScrollingButtons(ImGuiTabBar* tab_bar); + static ImGuiTabItem* TabBarTabListPopupButton(ImGuiTabBar* tab_bar); +} + +ImGuiTabBar::ImGuiTabBar() +{ + memset((void*)this, 0, sizeof(*this)); + CurrFrameVisible = PrevFrameVisible = -1; + LastTabItemIdx = -1; +} + +static inline int TabItemGetSectionIdx(const ImGuiTabItem* tab) +{ + return (tab->Flags & ImGuiTabItemFlags_Leading) ? 0 : (tab->Flags & ImGuiTabItemFlags_Trailing) ? 2 : 1; +} + +static int IMGUI_CDECL TabItemComparerBySection(const void* lhs, const void* rhs) +{ + const ImGuiTabItem* a = (const ImGuiTabItem*)lhs; + const ImGuiTabItem* b = (const ImGuiTabItem*)rhs; + const int a_section = TabItemGetSectionIdx(a); + const int b_section = TabItemGetSectionIdx(b); + if (a_section != b_section) + return a_section - b_section; + return (int)(a->IndexDuringLayout - b->IndexDuringLayout); +} + +static int IMGUI_CDECL TabItemComparerByBeginOrder(const void* lhs, const void* rhs) +{ + const ImGuiTabItem* a = (const ImGuiTabItem*)lhs; + const ImGuiTabItem* b = (const ImGuiTabItem*)rhs; + return (int)(a->BeginOrder - b->BeginOrder); +} + +static ImGuiTabBar* GetTabBarFromTabBarRef(const ImGuiPtrOrIndex& ref) +{ + ImGuiContext& g = *GImGui; + return ref.Ptr ? (ImGuiTabBar*)ref.Ptr : g.TabBars.GetByIndex(ref.Index); +} + +static ImGuiPtrOrIndex GetTabBarRefFromTabBar(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + if (g.TabBars.Contains(tab_bar)) + return ImGuiPtrOrIndex(g.TabBars.GetIndex(tab_bar)); + return ImGuiPtrOrIndex(tab_bar); +} + +ImGuiTabBar* ImGui::TabBarFindByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + return g.TabBars.GetByKey(id); +} + +// Remove TabBar data (currently only used by TestEngine) +void ImGui::TabBarRemove(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + g.TabBars.Remove(tab_bar->ID, tab_bar); +} + +bool ImGui::BeginTabBar(const char* str_id, ImGuiTabBarFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + ImGuiID id = window->GetID(str_id); + ImGuiTabBar* tab_bar = g.TabBars.GetOrAddByKey(id); + ImRect tab_bar_bb = ImRect(window->DC.CursorPos.x, window->DC.CursorPos.y, window->WorkRect.Max.x, window->DC.CursorPos.y + g.FontSize + g.Style.FramePadding.y * 2); + tab_bar->ID = id; + tab_bar->SeparatorMinX = tab_bar_bb.Min.x - IM_TRUNC(window->WindowPadding.x * 0.5f); + tab_bar->SeparatorMaxX = tab_bar_bb.Max.x + IM_TRUNC(window->WindowPadding.x * 0.5f); + //if (g.NavWindow && IsWindowChildOf(g.NavWindow, window, false, false)) + flags |= ImGuiTabBarFlags_IsFocused; + return BeginTabBarEx(tab_bar, tab_bar_bb, flags); +} + +bool ImGui::BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& tab_bar_bb, ImGuiTabBarFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + IM_ASSERT(tab_bar->ID != 0); + if ((flags & ImGuiTabBarFlags_DockNode) == 0) + PushOverrideID(tab_bar->ID); + + // Add to stack + g.CurrentTabBarStack.push_back(GetTabBarRefFromTabBar(tab_bar)); + g.CurrentTabBar = tab_bar; + tab_bar->Window = window; + + // Append with multiple BeginTabBar()/EndTabBar() pairs. + tab_bar->BackupCursorPos = window->DC.CursorPos; + if (tab_bar->CurrFrameVisible == g.FrameCount) + { + window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.y + tab_bar->ItemSpacingY); + tab_bar->BeginCount++; + return true; + } + + // Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable + if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable))) + ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder); + tab_bar->TabsAddedNew = false; + + // Flags + if ((flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0) + flags |= ImGuiTabBarFlags_FittingPolicyDefault_; + + tab_bar->Flags = flags; + tab_bar->BarRect = tab_bar_bb; + tab_bar->WantLayout = true; // Layout will be done on the first call to ItemTab() + tab_bar->PrevFrameVisible = tab_bar->CurrFrameVisible; + tab_bar->CurrFrameVisible = g.FrameCount; + tab_bar->PrevTabsContentsHeight = tab_bar->CurrTabsContentsHeight; + tab_bar->CurrTabsContentsHeight = 0.0f; + tab_bar->ItemSpacingY = g.Style.ItemSpacing.y; + tab_bar->FramePadding = g.Style.FramePadding; + tab_bar->TabsActiveCount = 0; + tab_bar->LastTabItemIdx = -1; + tab_bar->BeginCount = 1; + + // Set cursor pos in a way which only be used in the off-chance the user erroneously submits item before BeginTabItem(): items will overlap + window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.y + tab_bar->ItemSpacingY); + + // Draw separator + // (it would be misleading to draw this in EndTabBar() suggesting that it may be drawn over tabs, as tab bar are appendable) + const ImU32 col = GetColorU32((flags & ImGuiTabBarFlags_IsFocused) ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected); + if (g.Style.TabBarBorderSize > 0.0f) + { + const float y = tab_bar->BarRect.Max.y; + window->DrawList->AddRectFilled(ImVec2(tab_bar->SeparatorMinX, y - g.Style.TabBarBorderSize), ImVec2(tab_bar->SeparatorMaxX, y), col); + } + return true; +} + +void ImGui::EndTabBar() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!"); + + // Fallback in case no TabItem have been submitted + if (tab_bar->WantLayout) + TabBarLayout(tab_bar); + + // Restore the last visible height if no tab is visible, this reduce vertical flicker/movement when a tabs gets removed without calling SetTabItemClosed(). + const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount); + if (tab_bar->VisibleTabWasSubmitted || tab_bar->VisibleTabId == 0 || tab_bar_appearing) + { + tab_bar->CurrTabsContentsHeight = ImMax(window->DC.CursorPos.y - tab_bar->BarRect.Max.y, tab_bar->CurrTabsContentsHeight); + window->DC.CursorPos.y = tab_bar->BarRect.Max.y + tab_bar->CurrTabsContentsHeight; + } + else + { + window->DC.CursorPos.y = tab_bar->BarRect.Max.y + tab_bar->PrevTabsContentsHeight; + } + if (tab_bar->BeginCount > 1) + window->DC.CursorPos = tab_bar->BackupCursorPos; + + tab_bar->LastTabItemIdx = -1; + if ((tab_bar->Flags & ImGuiTabBarFlags_DockNode) == 0) + PopID(); + + g.CurrentTabBarStack.pop_back(); + g.CurrentTabBar = g.CurrentTabBarStack.empty() ? NULL : GetTabBarFromTabBarRef(g.CurrentTabBarStack.back()); +} + +// Scrolling happens only in the central section (leading/trailing sections are not scrolling) +static float TabBarCalcScrollableWidth(ImGuiTabBar* tab_bar, ImGuiTabBarSection* sections) +{ + return tab_bar->BarRect.GetWidth() - sections[0].Width - sections[2].Width - sections[1].Spacing; +} + +// This is called only once a frame before by the first call to ItemTab() +// The reason we're not calling it in BeginTabBar() is to leave a chance to the user to call the SetTabItemClosed() functions. +static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + tab_bar->WantLayout = false; + + // Track selected tab when resizing our parent down + const bool scroll_to_selected_tab = (tab_bar->BarRectPrevWidth > tab_bar->BarRect.GetWidth()); + tab_bar->BarRectPrevWidth = tab_bar->BarRect.GetWidth(); + + // Garbage collect by compacting list + // Detect if we need to sort out tab list (e.g. in rare case where a tab changed section) + int tab_dst_n = 0; + bool need_sort_by_section = false; + ImGuiTabBarSection sections[3]; // Layout sections: Leading, Central, Trailing + for (int tab_src_n = 0; tab_src_n < tab_bar->Tabs.Size; tab_src_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_src_n]; + if (tab->LastFrameVisible < tab_bar->PrevFrameVisible || tab->WantClose) + { + // Remove tab + if (tab_bar->VisibleTabId == tab->ID) { tab_bar->VisibleTabId = 0; } + if (tab_bar->SelectedTabId == tab->ID) { tab_bar->SelectedTabId = 0; } + if (tab_bar->NextSelectedTabId == tab->ID) { tab_bar->NextSelectedTabId = 0; } + continue; + } + if (tab_dst_n != tab_src_n) + tab_bar->Tabs[tab_dst_n] = tab_bar->Tabs[tab_src_n]; + + tab = &tab_bar->Tabs[tab_dst_n]; + tab->IndexDuringLayout = (ImS16)tab_dst_n; + + // We will need sorting if tabs have changed section (e.g. moved from one of Leading/Central/Trailing to another) + int curr_tab_section_n = TabItemGetSectionIdx(tab); + if (tab_dst_n > 0) + { + ImGuiTabItem* prev_tab = &tab_bar->Tabs[tab_dst_n - 1]; + int prev_tab_section_n = TabItemGetSectionIdx(prev_tab); + if (curr_tab_section_n == 0 && prev_tab_section_n != 0) + need_sort_by_section = true; + if (prev_tab_section_n == 2 && curr_tab_section_n != 2) + need_sort_by_section = true; + } + + sections[curr_tab_section_n].TabCount++; + tab_dst_n++; + } + if (tab_bar->Tabs.Size != tab_dst_n) + tab_bar->Tabs.resize(tab_dst_n); + + if (need_sort_by_section) + ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerBySection); + + // Calculate spacing between sections + const float tab_spacing = g.Style.ItemInnerSpacing.x; + sections[0].Spacing = sections[0].TabCount > 0 && (sections[1].TabCount + sections[2].TabCount) > 0 ? tab_spacing : 0.0f; + sections[1].Spacing = sections[1].TabCount > 0 && sections[2].TabCount > 0 ? tab_spacing : 0.0f; + + // Setup next selected tab + ImGuiID scroll_to_tab_id = 0; + if (tab_bar->NextScrollToTabId) + { + scroll_to_tab_id = tab_bar->NextScrollToTabId; + tab_bar->NextScrollToTabId = 0; + } + if (tab_bar->NextSelectedTabId) + { + tab_bar->SelectedTabId = tab_bar->NextSelectedTabId; + tab_bar->NextSelectedTabId = 0; + scroll_to_tab_id = tab_bar->SelectedTabId; + } + + // Process order change request (we could probably process it when requested but it's just saner to do it in a single spot). + if (tab_bar->ReorderRequestTabId != 0) + { + if (TabBarProcessReorder(tab_bar)) + if (tab_bar->ReorderRequestTabId == tab_bar->SelectedTabId) + scroll_to_tab_id = tab_bar->ReorderRequestTabId; + tab_bar->ReorderRequestTabId = 0; + } + + // Tab List Popup (will alter tab_bar->BarRect and therefore the available width!) + const bool tab_list_popup_button = (tab_bar->Flags & ImGuiTabBarFlags_TabListPopupButton) != 0; + if (tab_list_popup_button) + if (ImGuiTabItem* tab_to_select = TabBarTabListPopupButton(tab_bar)) // NB: Will alter BarRect.Min.x! + scroll_to_tab_id = tab_bar->SelectedTabId = tab_to_select->ID; + + // Leading/Trailing tabs will be shrink only if central one aren't visible anymore, so layout the shrink data as: leading, trailing, central + // (whereas our tabs are stored as: leading, central, trailing) + int shrink_buffer_indexes[3] = { 0, sections[0].TabCount + sections[2].TabCount, sections[0].TabCount }; + g.ShrinkWidthBuffer.resize(tab_bar->Tabs.Size); + + // Minimum shrink width + const float shrink_min_width = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyMixed) ? g.Style.TabMinWidthShrink : 1.0f; + + // Compute ideal tabs widths + store them into shrink buffer + ImGuiTabItem* most_recently_selected_tab = NULL; + int curr_section_n = -1; + bool found_selected_tab_id = false; + for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + IM_ASSERT(tab->LastFrameVisible >= tab_bar->PrevFrameVisible); + + if ((most_recently_selected_tab == NULL || most_recently_selected_tab->LastFrameSelected < tab->LastFrameSelected) && !(tab->Flags & ImGuiTabItemFlags_Button)) + most_recently_selected_tab = tab; + if (tab->ID == tab_bar->SelectedTabId) + found_selected_tab_id = true; + if (scroll_to_tab_id == 0 && g.NavJustMovedToId == tab->ID) + scroll_to_tab_id = tab->ID; + + // Refresh tab width immediately, otherwise changes of style e.g. style.FramePadding.x would noticeably lag in the tab bar. + // Additionally, when using TabBarAddTab() to manipulate tab bar order we occasionally insert new tabs that don't have a width yet, + // and we cannot wait for the next BeginTabItem() call. We cannot compute this width within TabBarAddTab() because font size depends on the active window. + const char* tab_name = TabBarGetTabName(tab_bar, tab); + const bool has_close_button_or_unsaved_marker = (tab->Flags & ImGuiTabItemFlags_NoCloseButton) == 0 || (tab->Flags & ImGuiTabItemFlags_UnsavedDocument); + tab->ContentWidth = (tab->RequestedWidth >= 0.0f) ? tab->RequestedWidth : TabItemCalcSize(tab_name, has_close_button_or_unsaved_marker).x; + if ((tab->Flags & ImGuiTabItemFlags_Button) == 0) + tab->ContentWidth = ImMax(tab->ContentWidth, g.Style.TabMinWidthBase); + + int section_n = TabItemGetSectionIdx(tab); + ImGuiTabBarSection* section = §ions[section_n]; + section->Width += tab->ContentWidth + (section_n == curr_section_n ? tab_spacing : 0.0f); + section->WidthAfterShrinkMinWidth += ImMin(tab->ContentWidth, shrink_min_width) + (section_n == curr_section_n ? tab_spacing : 0.0f); + curr_section_n = section_n; + + // Store data so we can build an array sorted by width if we need to shrink tabs down + IM_MSVC_WARNING_SUPPRESS(6385); + ImGuiShrinkWidthItem* shrink_width_item = &g.ShrinkWidthBuffer[shrink_buffer_indexes[section_n]++]; + shrink_width_item->Index = tab_n; + shrink_width_item->Width = shrink_width_item->InitialWidth = tab->ContentWidth; + tab->Width = ImMax(tab->ContentWidth, 1.0f); + } + + // Compute total ideal width (used for e.g. auto-resizing a window) + float width_all_tabs_after_min_width_shrink = 0.0f; + tab_bar->WidthAllTabsIdeal = 0.0f; + for (int section_n = 0; section_n < 3; section_n++) + { + tab_bar->WidthAllTabsIdeal += sections[section_n].Width + sections[section_n].Spacing; + width_all_tabs_after_min_width_shrink += sections[section_n].WidthAfterShrinkMinWidth + sections[section_n].Spacing; + } + + // Horizontal scrolling buttons + // Important: note that TabBarScrollButtons() will alter BarRect.Max.x. + const bool can_scroll = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll) || (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyMixed); + const float width_all_tabs_to_use_for_scroll = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll) ? tab_bar->WidthAllTabs : width_all_tabs_after_min_width_shrink; + tab_bar->ScrollButtonEnabled = ((width_all_tabs_to_use_for_scroll > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && can_scroll); + if (tab_bar->ScrollButtonEnabled) + if (ImGuiTabItem* scroll_and_select_tab = TabBarScrollingButtons(tab_bar)) + { + scroll_to_tab_id = scroll_and_select_tab->ID; + if ((scroll_and_select_tab->Flags & ImGuiTabItemFlags_Button) == 0) + tab_bar->SelectedTabId = scroll_to_tab_id; + } + if (scroll_to_tab_id == 0 && scroll_to_selected_tab) + scroll_to_tab_id = tab_bar->SelectedTabId; + + // Shrink widths if full tabs don't fit in their allocated space + float section_0_w = sections[0].Width + sections[0].Spacing; + float section_1_w = sections[1].Width + sections[1].Spacing; + float section_2_w = sections[2].Width + sections[2].Spacing; + bool central_section_is_visible = (section_0_w + section_2_w) < tab_bar->BarRect.GetWidth(); + float width_excess; + if (central_section_is_visible) + width_excess = ImMax(section_1_w - (tab_bar->BarRect.GetWidth() - section_0_w - section_2_w), 0.0f); // Excess used to shrink central section + else + width_excess = (section_0_w + section_2_w) - tab_bar->BarRect.GetWidth(); // Excess used to shrink leading/trailing section + + // With ImGuiTabBarFlags_FittingPolicyScroll policy, we will only shrink leading/trailing if the central section is not visible anymore + const bool can_shrink = (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyShrink) || (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyMixed); + if (width_excess >= 1.0f && (can_shrink || !central_section_is_visible)) + { + int shrink_data_count = (central_section_is_visible ? sections[1].TabCount : sections[0].TabCount + sections[2].TabCount); + int shrink_data_offset = (central_section_is_visible ? sections[0].TabCount + sections[2].TabCount : 0); + ShrinkWidths(g.ShrinkWidthBuffer.Data + shrink_data_offset, shrink_data_count, width_excess, shrink_min_width); + + // Apply shrunk values into tabs and sections + for (int tab_n = shrink_data_offset; tab_n < shrink_data_offset + shrink_data_count; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[g.ShrinkWidthBuffer[tab_n].Index]; + float shrinked_width = IM_TRUNC(g.ShrinkWidthBuffer[tab_n].Width); + if (shrinked_width < 0.0f) + continue; + + shrinked_width = ImMax(1.0f, shrinked_width); + int section_n = TabItemGetSectionIdx(tab); + sections[section_n].Width -= (tab->Width - shrinked_width); + tab->Width = shrinked_width; + } + } + + // Layout all active tabs + int section_tab_index = 0; + float tab_offset = 0.0f; + tab_bar->WidthAllTabs = 0.0f; + for (int section_n = 0; section_n < 3; section_n++) + { + ImGuiTabBarSection* section = §ions[section_n]; + if (section_n == 2) + tab_offset = ImMin(ImMax(0.0f, tab_bar->BarRect.GetWidth() - section->Width), tab_offset); + + for (int tab_n = 0; tab_n < section->TabCount; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[section_tab_index + tab_n]; + tab->Offset = tab_offset; + tab->NameOffset = -1; + tab_offset += tab->Width + (tab_n < section->TabCount - 1 ? g.Style.ItemInnerSpacing.x : 0.0f); + } + tab_bar->WidthAllTabs += ImMax(section->Width + section->Spacing, 0.0f); + tab_offset += section->Spacing; + section_tab_index += section->TabCount; + } + + // Clear name buffers + tab_bar->TabsNames.Buf.resize(0); + + // If we have lost the selected tab, select the next most recently active one + const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount); + if (found_selected_tab_id == false && !tab_bar_appearing) + tab_bar->SelectedTabId = 0; + if (tab_bar->SelectedTabId == 0 && tab_bar->NextSelectedTabId == 0 && most_recently_selected_tab != NULL) + scroll_to_tab_id = tab_bar->SelectedTabId = most_recently_selected_tab->ID; + + // Lock in visible tab + tab_bar->VisibleTabId = tab_bar->SelectedTabId; + tab_bar->VisibleTabWasSubmitted = false; + + // Apply request requests + if (scroll_to_tab_id != 0) + TabBarScrollToTab(tab_bar, scroll_to_tab_id, sections); + else if (tab_bar->ScrollButtonEnabled && IsMouseHoveringRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, true) && IsWindowContentHoverable(g.CurrentWindow)) + { + const float wheel = g.IO.MouseWheelRequestAxisSwap ? g.IO.MouseWheel : g.IO.MouseWheelH; + const ImGuiKey wheel_key = g.IO.MouseWheelRequestAxisSwap ? ImGuiKey_MouseWheelY : ImGuiKey_MouseWheelX; + if (TestKeyOwner(wheel_key, tab_bar->ID) && wheel != 0.0f) + { + const float scroll_step = wheel * TabBarCalcScrollableWidth(tab_bar, sections) / 3.0f; + tab_bar->ScrollingTargetDistToVisibility = 0.0f; + tab_bar->ScrollingTarget = TabBarScrollClamp(tab_bar, tab_bar->ScrollingTarget - scroll_step); + } + SetKeyOwner(wheel_key, tab_bar->ID); + } + + // Update scrolling + tab_bar->ScrollingAnim = TabBarScrollClamp(tab_bar, tab_bar->ScrollingAnim); + tab_bar->ScrollingTarget = TabBarScrollClamp(tab_bar, tab_bar->ScrollingTarget); + if (tab_bar->ScrollingAnim != tab_bar->ScrollingTarget) + { + // Scrolling speed adjust itself so we can always reach our target in 1/3 seconds. + // Teleport if we are aiming far off the visible line + tab_bar->ScrollingSpeed = ImMax(tab_bar->ScrollingSpeed, 70.0f * g.FontSize); + tab_bar->ScrollingSpeed = ImMax(tab_bar->ScrollingSpeed, ImFabs(tab_bar->ScrollingTarget - tab_bar->ScrollingAnim) / 0.3f); + const bool teleport = (tab_bar->PrevFrameVisible + 1 < g.FrameCount) || (tab_bar->ScrollingTargetDistToVisibility > 10.0f * g.FontSize); + tab_bar->ScrollingAnim = teleport ? tab_bar->ScrollingTarget : ImLinearSweep(tab_bar->ScrollingAnim, tab_bar->ScrollingTarget, g.IO.DeltaTime * tab_bar->ScrollingSpeed); + } + else + { + tab_bar->ScrollingSpeed = 0.0f; + } + tab_bar->ScrollingRectMinX = tab_bar->BarRect.Min.x + sections[0].Width + sections[0].Spacing; + tab_bar->ScrollingRectMaxX = tab_bar->BarRect.Max.x - sections[2].Width - sections[1].Spacing; + + // Actual layout in host window (we don't do it in BeginTabBar() so as not to waste an extra frame) + ImGuiWindow* window = g.CurrentWindow; + window->DC.CursorPos = tab_bar->BarRect.Min; + ItemSize(ImVec2(tab_bar->WidthAllTabs, tab_bar->BarRect.GetHeight()), tab_bar->FramePadding.y); + window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, tab_bar->BarRect.Min.x + tab_bar->WidthAllTabsIdeal); +} + +// Dockable windows uses Name/ID in the global namespace. Non-dockable items use the ID stack. +static ImU32 ImGui::TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label, ImGuiWindow* docked_window) +{ + IM_ASSERT(docked_window == NULL); // master branch only + IM_UNUSED(docked_window); + if (tab_bar->Flags & ImGuiTabBarFlags_DockNode) + { + ImGuiID id = ImHashStr(label); + KeepAliveID(id); + return id; + } + else + { + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(label); + } +} + +static float ImGui::TabBarCalcMaxTabWidth() +{ + ImGuiContext& g = *GImGui; + return g.FontSize * 20.0f; +} + +ImGuiTabItem* ImGui::TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id) +{ + if (tab_id != 0) + for (int n = 0; n < tab_bar->Tabs.Size; n++) + if (tab_bar->Tabs[n].ID == tab_id) + return &tab_bar->Tabs[n]; + return NULL; +} + +// Order = visible order, not submission order! (which is tab->BeginOrder) +ImGuiTabItem* ImGui::TabBarFindTabByOrder(ImGuiTabBar* tab_bar, int order) +{ + if (order < 0 || order >= tab_bar->Tabs.Size) + return NULL; + return &tab_bar->Tabs[order]; +} + +ImGuiTabItem* ImGui::TabBarGetCurrentTab(ImGuiTabBar* tab_bar) +{ + if (tab_bar->LastTabItemIdx < 0 || tab_bar->LastTabItemIdx >= tab_bar->Tabs.Size) + return NULL; + return &tab_bar->Tabs[tab_bar->LastTabItemIdx]; +} + +const char* ImGui::TabBarGetTabName(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) +{ + if (tab->NameOffset == -1) + return "N/A"; + IM_ASSERT(tab->NameOffset < tab_bar->TabsNames.Buf.Size); + return tab_bar->TabsNames.Buf.Data + tab->NameOffset; +} + +// The *TabId fields are already set by the docking system _before_ the actual TabItem was created, so we clear them regardless. +void ImGui::TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id) +{ + if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id)) + tab_bar->Tabs.erase(tab); + if (tab_bar->VisibleTabId == tab_id) { tab_bar->VisibleTabId = 0; } + if (tab_bar->SelectedTabId == tab_id) { tab_bar->SelectedTabId = 0; } + if (tab_bar->NextSelectedTabId == tab_id) { tab_bar->NextSelectedTabId = 0; } +} + +// Called on manual closure attempt +void ImGui::TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) +{ + if (tab->Flags & ImGuiTabItemFlags_Button) + return; // A button appended with TabItemButton(). + + if ((tab->Flags & (ImGuiTabItemFlags_UnsavedDocument | ImGuiTabItemFlags_NoAssumedClosure)) == 0) + { + // This will remove a frame of lag for selecting another tab on closure. + // However we don't run it in the case where the 'Unsaved' flag is set, so user gets a chance to fully undo the closure + tab->WantClose = true; + if (tab_bar->VisibleTabId == tab->ID) + { + tab->LastFrameVisible = -1; + tab_bar->SelectedTabId = tab_bar->NextSelectedTabId = 0; + } + } + else + { + // Actually select before expecting closure attempt (on an UnsavedDocument tab user is expect to e.g. show a popup) + if (tab_bar->VisibleTabId != tab->ID) + TabBarQueueFocus(tab_bar, tab); + } +} + +static float ImGui::TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling) +{ + scrolling = ImMin(scrolling, tab_bar->WidthAllTabs - tab_bar->BarRect.GetWidth()); + return ImMax(scrolling, 0.0f); +} + +// Note: we may scroll to tab that are not selected! e.g. using keyboard arrow keys +static void ImGui::TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections) +{ + ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id); + if (tab == NULL) + return; + if (tab->Flags & ImGuiTabItemFlags_SectionMask_) + return; + + ImGuiContext& g = *GImGui; + float margin = g.FontSize * 1.0f; // When to scroll to make Tab N+1 visible always make a bit of N visible to suggest more scrolling area (since we don't have a scrollbar) + int order = TabBarGetTabOrder(tab_bar, tab); + + // Scrolling happens only in the central section (leading/trailing sections are not scrolling) + float scrollable_width = TabBarCalcScrollableWidth(tab_bar, sections); + + // We make all tabs positions all relative Sections[0].Width to make code simpler + float tab_x1 = tab->Offset - sections[0].Width + (order > sections[0].TabCount - 1 ? -margin : 0.0f); + float tab_x2 = tab->Offset - sections[0].Width + tab->Width + (order + 1 < tab_bar->Tabs.Size - sections[2].TabCount ? margin : 1.0f); + tab_bar->ScrollingTargetDistToVisibility = 0.0f; + if (tab_bar->ScrollingTarget > tab_x1 || (tab_x2 - tab_x1 >= scrollable_width)) + { + // Scroll to the left + tab_bar->ScrollingTargetDistToVisibility = ImMax(tab_bar->ScrollingAnim - tab_x2, 0.0f); + tab_bar->ScrollingTarget = tab_x1; + } + else if (tab_bar->ScrollingTarget < tab_x2 - scrollable_width) + { + // Scroll to the right + tab_bar->ScrollingTargetDistToVisibility = ImMax((tab_x1 - scrollable_width) - tab_bar->ScrollingAnim, 0.0f); + tab_bar->ScrollingTarget = tab_x2 - scrollable_width; + } +} + +void ImGui::TabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) +{ + tab_bar->NextSelectedTabId = tab->ID; +} + +void ImGui::TabBarQueueFocus(ImGuiTabBar* tab_bar, const char* tab_name) +{ + IM_ASSERT((tab_bar->Flags & ImGuiTabBarFlags_DockNode) == 0); // Only supported for manual/explicit tab bars + ImGuiID tab_id = TabBarCalcTabID(tab_bar, tab_name, NULL); + tab_bar->NextSelectedTabId = tab_id; +} + +void ImGui::TabBarQueueReorder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, int offset) +{ + IM_ASSERT(offset != 0); + IM_ASSERT(tab_bar->ReorderRequestTabId == 0); + tab_bar->ReorderRequestTabId = tab->ID; + tab_bar->ReorderRequestOffset = (ImS16)offset; +} + +void ImGui::TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* src_tab, ImVec2 mouse_pos) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(tab_bar->ReorderRequestTabId == 0); + if ((tab_bar->Flags & ImGuiTabBarFlags_Reorderable) == 0) + return; + + const float tab_spacing = g.Style.ItemInnerSpacing.x; + const bool is_central_section = (src_tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0; + const float bar_offset = tab_bar->BarRect.Min.x - (is_central_section ? tab_bar->ScrollingTarget : 0); + + // Count number of contiguous tabs we are crossing over + const int dir = (bar_offset + src_tab->Offset) > mouse_pos.x ? -1 : +1; + const int src_idx = tab_bar->Tabs.index_from_ptr(src_tab); + int dst_idx = src_idx; + for (int i = src_idx; i >= 0 && i < tab_bar->Tabs.Size; i += dir) + { + // Reordered tabs must share the same section + const ImGuiTabItem* dst_tab = &tab_bar->Tabs[i]; + if (dst_tab->Flags & ImGuiTabItemFlags_NoReorder) + break; + if ((dst_tab->Flags & ImGuiTabItemFlags_SectionMask_) != (src_tab->Flags & ImGuiTabItemFlags_SectionMask_)) + break; + dst_idx = i; + + // Include spacing after tab, so when mouse cursor is between tabs we would not continue checking further tabs that are not hovered. + const float x1 = bar_offset + dst_tab->Offset - tab_spacing; + const float x2 = bar_offset + dst_tab->Offset + dst_tab->Width + tab_spacing; + //GetForegroundDrawList()->AddRect(ImVec2(x1, tab_bar->BarRect.Min.y), ImVec2(x2, tab_bar->BarRect.Max.y), IM_COL32(255, 0, 0, 255)); + if ((dir < 0 && mouse_pos.x > x1) || (dir > 0 && mouse_pos.x < x2)) + break; + } + + if (dst_idx != src_idx) + TabBarQueueReorder(tab_bar, src_tab, dst_idx - src_idx); +} + +bool ImGui::TabBarProcessReorder(ImGuiTabBar* tab_bar) +{ + ImGuiTabItem* tab1 = TabBarFindTabByID(tab_bar, tab_bar->ReorderRequestTabId); + if (tab1 == NULL || (tab1->Flags & ImGuiTabItemFlags_NoReorder)) + return false; + + //IM_ASSERT(tab_bar->Flags & ImGuiTabBarFlags_Reorderable); // <- this may happen when using debug tools + int tab2_order = TabBarGetTabOrder(tab_bar, tab1) + tab_bar->ReorderRequestOffset; + if (tab2_order < 0 || tab2_order >= tab_bar->Tabs.Size) + return false; + + // Reordered tabs must share the same section + // (Note: TabBarQueueReorderFromMousePos() also has a similar test but since we allow direct calls to TabBarQueueReorder() we do it here too) + ImGuiTabItem* tab2 = &tab_bar->Tabs[tab2_order]; + if (tab2->Flags & ImGuiTabItemFlags_NoReorder) + return false; + if ((tab1->Flags & ImGuiTabItemFlags_SectionMask_) != (tab2->Flags & ImGuiTabItemFlags_SectionMask_)) + return false; + + ImGuiTabItem item_tmp = *tab1; + ImGuiTabItem* src_tab = (tab_bar->ReorderRequestOffset > 0) ? tab1 + 1 : tab2; + ImGuiTabItem* dst_tab = (tab_bar->ReorderRequestOffset > 0) ? tab1 : tab2 + 1; + const int move_count = (tab_bar->ReorderRequestOffset > 0) ? tab_bar->ReorderRequestOffset : -tab_bar->ReorderRequestOffset; + memmove(dst_tab, src_tab, move_count * sizeof(ImGuiTabItem)); + *tab2 = item_tmp; + + if (tab_bar->Flags & ImGuiTabBarFlags_SaveSettings) + MarkIniSettingsDirty(); + return true; +} + +static ImGuiTabItem* ImGui::TabBarScrollingButtons(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + const ImVec2 arrow_button_size(g.FontSize - 2.0f, g.FontSize + g.Style.FramePadding.y * 2.0f); + const float scrolling_buttons_width = arrow_button_size.x * 2.0f; + + const ImVec2 backup_cursor_pos = window->DC.CursorPos; + //window->DrawList->AddRect(ImVec2(tab_bar->BarRect.Max.x - scrolling_buttons_width, tab_bar->BarRect.Min.y), ImVec2(tab_bar->BarRect.Max.x, tab_bar->BarRect.Max.y), IM_COL32(255,0,0,255)); + + int select_dir = 0; + ImVec4 arrow_col = g.Style.Colors[ImGuiCol_Text]; + arrow_col.w *= 0.5f; + + PushStyleColor(ImGuiCol_Text, arrow_col); + PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0)); + PushItemFlag(ImGuiItemFlags_ButtonRepeat | ImGuiItemFlags_NoNav, true); + const float backup_repeat_delay = g.IO.KeyRepeatDelay; + const float backup_repeat_rate = g.IO.KeyRepeatRate; + g.IO.KeyRepeatDelay = 0.250f; + g.IO.KeyRepeatRate = 0.200f; + float x = ImMax(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.x - scrolling_buttons_width); + window->DC.CursorPos = ImVec2(x, tab_bar->BarRect.Min.y); + if (ArrowButtonEx("##<", ImGuiDir_Left, arrow_button_size, ImGuiButtonFlags_PressedOnClick)) + select_dir = -1; + window->DC.CursorPos = ImVec2(x + arrow_button_size.x, tab_bar->BarRect.Min.y); + if (ArrowButtonEx("##>", ImGuiDir_Right, arrow_button_size, ImGuiButtonFlags_PressedOnClick)) + select_dir = +1; + PopItemFlag(); + PopStyleColor(2); + g.IO.KeyRepeatRate = backup_repeat_rate; + g.IO.KeyRepeatDelay = backup_repeat_delay; + + ImGuiTabItem* tab_to_scroll_to = NULL; + if (select_dir != 0) + if (ImGuiTabItem* tab_item = TabBarFindTabByID(tab_bar, tab_bar->SelectedTabId)) + { + int selected_order = TabBarGetTabOrder(tab_bar, tab_item); + int target_order = selected_order + select_dir; + + // Skip tab item buttons until another tab item is found or end is reached + while (tab_to_scroll_to == NULL) + { + // If we are at the end of the list, still scroll to make our tab visible + tab_to_scroll_to = &tab_bar->Tabs[(target_order >= 0 && target_order < tab_bar->Tabs.Size) ? target_order : selected_order]; + + // Cross through buttons + // (even if first/last item is a button, return it so we can update the scroll) + if (tab_to_scroll_to->Flags & ImGuiTabItemFlags_Button) + { + target_order += select_dir; + selected_order += select_dir; + tab_to_scroll_to = (target_order < 0 || target_order >= tab_bar->Tabs.Size) ? tab_to_scroll_to : NULL; + } + } + } + window->DC.CursorPos = backup_cursor_pos; + tab_bar->BarRect.Max.x -= scrolling_buttons_width + 1.0f; + + return tab_to_scroll_to; +} + +static ImGuiTabItem* ImGui::TabBarTabListPopupButton(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // We use g.Style.FramePadding.y to match the square ArrowButton size + const float tab_list_popup_button_width = g.FontSize + g.Style.FramePadding.y; + const ImVec2 backup_cursor_pos = window->DC.CursorPos; + window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x - g.Style.FramePadding.y, tab_bar->BarRect.Min.y); + tab_bar->BarRect.Min.x += tab_list_popup_button_width; + + ImVec4 arrow_col = g.Style.Colors[ImGuiCol_Text]; + arrow_col.w *= 0.5f; + PushStyleColor(ImGuiCol_Text, arrow_col); + PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0)); + bool open = BeginCombo("##v", NULL, ImGuiComboFlags_NoPreview | ImGuiComboFlags_HeightLargest); + PopStyleColor(2); + + ImGuiTabItem* tab_to_select = NULL; + if (open) + { + for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + if (tab->Flags & ImGuiTabItemFlags_Button) + continue; + + const char* tab_name = TabBarGetTabName(tab_bar, tab); + if (Selectable(tab_name, tab_bar->SelectedTabId == tab->ID)) + tab_to_select = tab; + } + EndCombo(); + } + + window->DC.CursorPos = backup_cursor_pos; + return tab_to_select; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: BeginTabItem, EndTabItem, etc. +//------------------------------------------------------------------------- +// - BeginTabItem() +// - EndTabItem() +// - TabItemButton() +// - TabItemEx() [Internal] +// - SetTabItemClosed() +// - TabItemCalcSize() [Internal] +// - TabItemBackground() [Internal] +// - TabItemLabelAndCloseButton() [Internal] +//------------------------------------------------------------------------- + +bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + IM_ASSERT_USER_ERROR_RETV(tab_bar != NULL, false, "Needs to be called between BeginTabBar() and EndTabBar()!"); + IM_ASSERT((flags & ImGuiTabItemFlags_Button) == 0); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead! + + bool ret = TabItemEx(tab_bar, label, p_open, flags, NULL); + if (ret && !(flags & ImGuiTabItemFlags_NoPushId)) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx]; + PushOverrideID(tab->ID); // We already hashed 'label' so push into the ID stack directly instead of doing another hash through PushID(label) + } + return ret; +} + +void ImGui::EndTabItem() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!"); + IM_ASSERT(tab_bar->LastTabItemIdx >= 0); + ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx]; + if (!(tab->Flags & ImGuiTabItemFlags_NoPushId)) + PopID(); +} + +bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + IM_ASSERT_USER_ERROR_RETV(tab_bar != NULL, false, "Needs to be called between BeginTabBar() and EndTabBar()!"); + return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder, NULL); +} + +void ImGui::TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!"); + SetNextItemWidth(width); + TabItemEx(tab_bar, str_id, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder | ImGuiTabItemFlags_Invisible, NULL); +} + +bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window) +{ + // Layout whole tab bar if not already done + ImGuiContext& g = *GImGui; + if (tab_bar->WantLayout) + { + ImGuiNextItemData backup_next_item_data = g.NextItemData; + TabBarLayout(tab_bar); + g.NextItemData = backup_next_item_data; + } + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = TabBarCalcTabID(tab_bar, label, docked_window); + + // If the user called us with *p_open == false, we early out and don't render. + // We make a call to ItemAdd() so that attempts to use a contextual popup menu with an implicit ID won't use an older ID. + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + if (p_open && !*p_open) + { + ItemAdd(ImRect(), id, NULL, ImGuiItemFlags_NoNav); + return false; + } + + IM_ASSERT(!p_open || !(flags & ImGuiTabItemFlags_Button)); + IM_ASSERT((flags & (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)) != (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)); // Can't use both Leading and Trailing + + // Store into ImGuiTabItemFlags_NoCloseButton, also honor ImGuiTabItemFlags_NoCloseButton passed by user (although not documented) + if (flags & ImGuiTabItemFlags_NoCloseButton) + p_open = NULL; + else if (p_open == NULL) + flags |= ImGuiTabItemFlags_NoCloseButton; + + // Acquire tab data + ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, id); + bool tab_is_new = false; + if (tab == NULL) + { + tab_bar->Tabs.push_back(ImGuiTabItem()); + tab = &tab_bar->Tabs.back(); + tab->ID = id; + tab_bar->TabsAddedNew = tab_is_new = true; + } + tab_bar->LastTabItemIdx = (ImS16)tab_bar->Tabs.index_from_ptr(tab); + + // Calculate tab contents size + ImVec2 size = TabItemCalcSize(label, (p_open != NULL) || (flags & ImGuiTabItemFlags_UnsavedDocument)); + tab->RequestedWidth = -1.0f; + if (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasWidth) + size.x = tab->RequestedWidth = g.NextItemData.Width; + if (tab_is_new) + tab->Width = ImMax(1.0f, size.x); + tab->ContentWidth = size.x; + tab->BeginOrder = tab_bar->TabsActiveCount++; + + const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount); + const bool tab_bar_focused = (tab_bar->Flags & ImGuiTabBarFlags_IsFocused) != 0; + const bool tab_appearing = (tab->LastFrameVisible + 1 < g.FrameCount); + const bool tab_just_unsaved = (flags & ImGuiTabItemFlags_UnsavedDocument) && !(tab->Flags & ImGuiTabItemFlags_UnsavedDocument); + const bool is_tab_button = (flags & ImGuiTabItemFlags_Button) != 0; + tab->LastFrameVisible = g.FrameCount; + tab->Flags = flags; + + // Append name _WITH_ the zero-terminator + if (docked_window != NULL) + { + IM_ASSERT(docked_window == NULL); // master branch only + } + else + { + tab->NameOffset = (ImS32)tab_bar->TabsNames.size(); + tab_bar->TabsNames.append(label, label + ImStrlen(label) + 1); + } + + // Update selected tab + if (!is_tab_button) + { + if (tab_appearing && (tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs) && tab_bar->NextSelectedTabId == 0) + if (!tab_bar_appearing || tab_bar->SelectedTabId == 0) + TabBarQueueFocus(tab_bar, tab); // New tabs gets activated + if ((flags & ImGuiTabItemFlags_SetSelected) && (tab_bar->SelectedTabId != id)) // _SetSelected can only be passed on explicit tab bar + TabBarQueueFocus(tab_bar, tab); + } + + // Lock visibility + // (Note: tab_contents_visible != tab_selected... because Ctrl+Tab operations may preview some tabs without selecting them!) + bool tab_contents_visible = (tab_bar->VisibleTabId == id); + if (tab_contents_visible) + tab_bar->VisibleTabWasSubmitted = true; + + // On the very first frame of a tab bar we let first tab contents be visible to minimize appearing glitches + if (!tab_contents_visible && tab_bar->SelectedTabId == 0 && tab_bar_appearing) + if (tab_bar->Tabs.Size == 1 && !(tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs)) + tab_contents_visible = true; + + // Note that tab_is_new is not necessarily the same as tab_appearing! When a tab bar stops being submitted + // and then gets submitted again, the tabs will have 'tab_appearing=true' but 'tab_is_new=false'. + if (tab_appearing && (!tab_bar_appearing || tab_is_new)) + { + ItemAdd(ImRect(), id, NULL, ImGuiItemFlags_NoNav); + if (is_tab_button) + return false; + return tab_contents_visible; + } + + if (tab_bar->SelectedTabId == id) + tab->LastFrameSelected = g.FrameCount; + + // Backup current layout position + const ImVec2 backup_main_cursor_pos = window->DC.CursorPos; + + // Layout + const bool is_central_section = (tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0; + size.x = tab->Width; + if (is_central_section) + window->DC.CursorPos = tab_bar->BarRect.Min + ImVec2(IM_TRUNC(tab->Offset - tab_bar->ScrollingAnim), 0.0f); + else + window->DC.CursorPos = tab_bar->BarRect.Min + ImVec2(tab->Offset, 0.0f); + ImVec2 pos = window->DC.CursorPos; + ImRect bb(pos, pos + size); + + // We don't have CPU clipping primitives to clip the CloseButton (until it becomes a texture), so need to add an extra draw call (temporary in the case of vertical animation) + const bool want_clip_rect = is_central_section && (bb.Min.x < tab_bar->ScrollingRectMinX || bb.Max.x > tab_bar->ScrollingRectMaxX); + if (want_clip_rect) + PushClipRect(ImVec2(ImClamp(bb.Min.x, tab_bar->ScrollingRectMinX, tab_bar->ScrollingRectMaxX), bb.Min.y - 1), ImVec2(tab_bar->ScrollingRectMaxX, bb.Max.y), true); + + ImVec2 backup_cursor_max_pos = window->DC.CursorMaxPos; + ItemSize(bb.GetSize(), style.FramePadding.y); + window->DC.CursorMaxPos = backup_cursor_max_pos; + + if (!ItemAdd(bb, id)) + { + if (want_clip_rect) + PopClipRect(); + window->DC.CursorPos = backup_main_cursor_pos; + return tab_contents_visible; + } + + // Click to Select a tab + // Allow the close button to overlap + ImGuiButtonFlags button_flags = ((ImGuiButtonFlags)(is_tab_button ? ImGuiButtonFlags_PressedOnClickRelease : ImGuiButtonFlags_PressedOnClick) | ImGuiButtonFlags_AllowOverlap); + if (g.DragDropActive) + button_flags |= ImGuiButtonFlags_PressedOnDragDropHold; + bool hovered, held, pressed; + if (flags & ImGuiTabItemFlags_Invisible) + hovered = held = pressed = false; + else + pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags); + if (pressed && !is_tab_button) + TabBarQueueFocus(tab_bar, tab); + + // Drag and drop: re-order tabs + if (held && !tab_appearing && IsMouseDragging(0)) + { + if (!g.DragDropActive && (tab_bar->Flags & ImGuiTabBarFlags_Reorderable)) + { + // While moving a tab it will jump on the other side of the mouse, so we also test for MouseDelta.x + if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < bb.Min.x) + { + TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos); + } + else if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > bb.Max.x) + { + TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos); + } + } + } + +#if 0 + if (hovered && g.HoveredIdNotActiveTimer > TOOLTIP_DELAY && bb.GetWidth() < tab->ContentWidth) + { + // Enlarge tab display when hovering + bb.Max.x = bb.Min.x + IM_TRUNC(ImLerp(bb.GetWidth(), tab->ContentWidth, ImSaturate((g.HoveredIdNotActiveTimer - 0.40f) * 6.0f))); + display_draw_list = GetForegroundDrawList(window); + TabItemBackground(display_draw_list, bb, flags, GetColorU32(ImGuiCol_TitleBgActive)); + } +#endif + + // Render tab shape + const bool is_visible = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) && !(flags & ImGuiTabItemFlags_Invisible); + if (is_visible) + { + ImDrawList* display_draw_list = window->DrawList; + const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabDimmed)); + TabItemBackground(display_draw_list, bb, flags, tab_col); + if (tab_contents_visible && (tab_bar->Flags & ImGuiTabBarFlags_DrawSelectedOverline) && style.TabBarOverlineSize > 0.0f) + { + // Might be moved to TabItemBackground() ? + ImVec2 tl = bb.GetTL() + ImVec2(0, 1.0f * g.CurrentDpiScale); + ImVec2 tr = bb.GetTR() + ImVec2(0, 1.0f * g.CurrentDpiScale); + ImU32 overline_col = GetColorU32(tab_bar_focused ? ImGuiCol_TabSelectedOverline : ImGuiCol_TabDimmedSelectedOverline); + if (style.TabRounding > 0.0f) + { + float rounding = style.TabRounding; + display_draw_list->PathArcToFast(tl + ImVec2(+rounding, +rounding), rounding, 7, 9); + display_draw_list->PathArcToFast(tr + ImVec2(-rounding, +rounding), rounding, 9, 11); + display_draw_list->PathStroke(overline_col, style.TabBarOverlineSize); + } + else + { + display_draw_list->AddLine(tl - ImVec2(0.5f, 0.5f), tr - ImVec2(0.5f, 0.5f), overline_col, style.TabBarOverlineSize); + } + } + RenderNavCursor(bb, id); + + // Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget. + const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup); + if (tab_bar->SelectedTabId != tab->ID && hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)) && !is_tab_button) + TabBarQueueFocus(tab_bar, tab); + + if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton) + flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton; + + // Render tab label, process close button + const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0; + bool just_closed; + bool text_clipped; + TabItemLabelAndCloseButton(display_draw_list, bb, tab_just_unsaved ? (flags & ~ImGuiTabItemFlags_UnsavedDocument) : flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped); + if (just_closed && p_open != NULL) + { + *p_open = false; + TabBarCloseTab(tab_bar, tab); + } + + // Tooltip + // (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok) + // (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores) + // FIXME: This is a mess. + // FIXME: We may want disabled tab to still display the tooltip? + if (text_clipped && g.HoveredId == id && !held) + if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip)) + SetItemTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label); + } + + // Restore main window position so user can draw there + if (want_clip_rect) + PopClipRect(); + window->DC.CursorPos = backup_main_cursor_pos; + + IM_ASSERT(!is_tab_button || !(tab_bar->SelectedTabId == tab->ID && is_tab_button)); // TabItemButton should not be selected + if (is_tab_button) + return pressed; + return tab_contents_visible; +} + +// [Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed. +// To use it to need to call the function SetTabItemClosed() between BeginTabBar() and EndTabBar(). +// Tabs closed by the close button will automatically be flagged to avoid this issue. +void ImGui::SetTabItemClosed(const char* label) +{ + ImGuiContext& g = *GImGui; + bool is_within_manual_tab_bar = g.CurrentTabBar && !(g.CurrentTabBar->Flags & ImGuiTabBarFlags_DockNode); + if (is_within_manual_tab_bar) + { + ImGuiTabBar* tab_bar = g.CurrentTabBar; + ImGuiID tab_id = TabBarCalcTabID(tab_bar, label, NULL); + if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id)) + tab->WantClose = true; // Will be processed by next call to TabBarLayout() + } +} + +ImVec2 ImGui::TabItemCalcSize(const char* label, bool has_close_button_or_unsaved_marker) +{ + ImGuiContext& g = *GImGui; + ImVec2 label_size = CalcTextSize(label, NULL, true); + ImVec2 size = ImVec2(label_size.x + g.Style.FramePadding.x, label_size.y + g.Style.FramePadding.y * 2.0f); + if (has_close_button_or_unsaved_marker) + size.x += g.Style.FramePadding.x + (g.Style.ItemInnerSpacing.x + g.FontSize); // We use Y intentionally to fit the close button circle. + else + size.x += g.Style.FramePadding.x + 1.0f; + return ImVec2(ImMin(size.x, TabBarCalcMaxTabWidth()), size.y); +} + +ImVec2 ImGui::TabItemCalcSize(ImGuiWindow*) +{ + IM_ASSERT(0); // This function exists to facilitate merge with 'docking' branch. + return ImVec2(0.0f, 0.0f); +} + +void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col) +{ + // While rendering tabs, we trim 1 pixel off the top of our bounding box so they can fit within a regular frame height while looking "detached" from it. + ImGuiContext& g = *GImGui; + const float width = bb.GetWidth(); + IM_UNUSED(flags); + IM_ASSERT(width > 0.0f); + const float rounding = ImMax(0.0f, ImMin((flags & ImGuiTabItemFlags_Button) ? g.Style.FrameRounding : g.Style.TabRounding, width * 0.5f - 1.0f)); + const float y1 = bb.Min.y + 1.0f; // Leave a bit of room in title bars. + const float y2 = bb.Max.y - g.Style.TabBarBorderSize; + draw_list->AddRectFilled(bb.Min, ImVec2(bb.Max.x, y2), col, rounding, ImDrawFlags_RoundCornersTop); + if (g.Style.TabBorderSize > 0.0f) + { + draw_list->PathLineTo(ImVec2(bb.Min.x + 0.5f, y2)); + draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding + 0.5f, y1 + rounding + 0.5f), rounding, 6, 9); + draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding - 0.5f, y1 + rounding + 0.5f), rounding, 9, 12); + draw_list->PathLineTo(ImVec2(bb.Max.x - 0.5f, y2)); + draw_list->PathStroke(GetColorU32(ImGuiCol_Border), g.Style.TabBorderSize); + } +} + +// Render text label (with custom clipping) + Unsaved Document marker + Close Button logic +// We tend to lock style.FramePadding for a given tab-bar, hence the 'frame_padding' parameter. +void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped) +{ + ImGuiContext& g = *GImGui; + const char* label_end = FindRenderedTextEnd(label); + ImVec2 label_size = CalcTextSize(label, label_end, false); + + if (out_just_closed) + *out_just_closed = false; + if (out_text_clipped) + *out_text_clipped = false; + + if (bb.GetWidth() <= 1.0f) + return; + + // In Style V2 we'll have full override of all colors per state (e.g. focused, selected) + // But right now if you want to alter text color of tabs this is what you need to do. +#if 0 + const float backup_alpha = g.Style.Alpha; + if (!is_contents_visible) + g.Style.Alpha *= 0.7f; +#endif + + // Render text label (with clipping + alpha gradient) + unsaved marker + ImRect text_ellipsis_clip_bb(bb.Min.x + frame_padding.x, bb.Min.y + frame_padding.y, bb.Max.x - frame_padding.x, bb.Max.y); + + // Return clipped state ignoring the close button + if (out_text_clipped) + { + *out_text_clipped = (text_ellipsis_clip_bb.Min.x + label_size.x) > text_ellipsis_clip_bb.Max.x; + //draw_list->AddCircle(text_ellipsis_clip_bb.Min, 3.0f, *out_text_clipped ? IM_COL32(255, 0, 0, 255) : IM_COL32(0, 255, 0, 255)); + } + + const float button_sz = g.FontSize; + const ImVec2 button_pos(ImMax(bb.Min.x, bb.Max.x - frame_padding.x - button_sz), bb.Min.y + frame_padding.y); + + // Close Button & Unsaved Marker + // We are relying on a subtle and confusing distinction between 'hovered' and 'g.HoveredId' which happens because we are using ImGuiButtonFlags_AllowOverlapMode + SetItemAllowOverlap() + // 'hovered' will be true when hovering the Tab but NOT when hovering the close button + // 'g.HoveredId==id' will be true when hovering the Tab including when hovering the close button + // 'g.ActiveId==close_button_id' will be true when we are holding on the close button, in which case both hovered booleans are false + bool close_button_pressed = false; + bool close_button_visible = false; + bool is_hovered = g.HoveredId == tab_id || g.HoveredId == close_button_id || g.ActiveId == tab_id || g.ActiveId == close_button_id; // Any interaction account for this too. + + if (close_button_id != 0) + { + if (is_contents_visible) + close_button_visible = (g.Style.TabCloseButtonMinWidthSelected < 0.0f) ? true : (is_hovered && bb.GetWidth() >= ImMax(button_sz, g.Style.TabCloseButtonMinWidthSelected)); + else + close_button_visible = (g.Style.TabCloseButtonMinWidthUnselected < 0.0f) ? true : (is_hovered && bb.GetWidth() >= ImMax(button_sz, g.Style.TabCloseButtonMinWidthUnselected)); + } + + // When tabs/document is unsaved, the unsaved marker takes priority over the close button. + const bool unsaved_marker_visible = (flags & ImGuiTabItemFlags_UnsavedDocument) != 0 && (button_pos.x + button_sz <= bb.Max.x) && (!close_button_visible || !is_hovered); + if (unsaved_marker_visible) + { + ImVec2 bullet_pos = button_pos + ImVec2(button_sz, button_sz) * 0.5f; + RenderBullet(draw_list, bullet_pos, GetColorU32(ImGuiCol_UnsavedMarker)); + } + else if (close_button_visible) + { + ImGuiLastItemData last_item_backup = g.LastItemData; + if (CloseButton(close_button_id, button_pos)) + close_button_pressed = true; + g.LastItemData = last_item_backup; + + // Close with middle mouse button + if (is_hovered && !(flags & ImGuiTabItemFlags_NoCloseWithMiddleMouseButton) && IsMouseClicked(2)) + close_button_pressed = true; + } + + // This is all rather complicated + // (the main idea is that because the close button only appears on hover, we don't want it to alter the ellipsis position) + // FIXME: if FramePadding is noticeably large, ellipsis_max_x will be wrong here (e.g. #3497), maybe for consistency that parameter of RenderTextEllipsis() shouldn't exist.. + float ellipsis_max_x = text_ellipsis_clip_bb.Max.x; + if (close_button_visible || unsaved_marker_visible) + { + const bool visible_without_hover = unsaved_marker_visible || (is_contents_visible ? g.Style.TabCloseButtonMinWidthSelected : g.Style.TabCloseButtonMinWidthUnselected) < 0.0f; + if (visible_without_hover) + { + text_ellipsis_clip_bb.Max.x -= button_sz * 0.90f; + ellipsis_max_x -= button_sz * 0.90f; + } + else + { + text_ellipsis_clip_bb.Max.x -= button_sz * 1.00f; + } + } + LogSetNextTextDecoration("/", "\\"); + RenderTextEllipsis(draw_list, text_ellipsis_clip_bb.Min, text_ellipsis_clip_bb.Max, ellipsis_max_x, label, label_end, &label_size); + +#if 0 + if (!is_contents_visible) + g.Style.Alpha = backup_alpha; +#endif + + if (out_just_closed) + *out_just_closed = close_button_pressed; +} + + +#endif // #ifndef IMGUI_DISABLE diff --git a/src/imgui/imstb_rectpack.h b/src/imgui/imstb_rectpack.h new file mode 100644 index 0000000..ad08921 --- /dev/null +++ b/src/imgui/imstb_rectpack.h @@ -0,0 +1,627 @@ +// [DEAR IMGUI] +// This is a slightly modified version of stb_rect_pack.h 1.01. +// Grep for [DEAR IMGUI] to find the changes. +// +// stb_rect_pack.h - v1.01 - public domain - rectangle packing +// Sean Barrett 2014 +// +// Useful for e.g. packing rectangular textures into an atlas. +// Does not do rotation. +// +// Before #including, +// +// #define STB_RECT_PACK_IMPLEMENTATION +// +// in the file that you want to have the implementation. +// +// Not necessarily the awesomest packing method, but better than +// the totally naive one in stb_truetype (which is primarily what +// this is meant to replace). +// +// Has only had a few tests run, may have issues. +// +// More docs to come. +// +// No memory allocations; uses qsort() and assert() from stdlib. +// Can override those by defining STBRP_SORT and STBRP_ASSERT. +// +// This library currently uses the Skyline Bottom-Left algorithm. +// +// Please note: better rectangle packers are welcome! Please +// implement them to the same API, but with a different init +// function. +// +// Credits +// +// Library +// Sean Barrett +// Minor features +// Martins Mozeiko +// github:IntellectualKitty +// +// Bugfixes / warning fixes +// Jeremy Jaussaud +// Fabian Giesen +// +// Version history: +// +// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section +// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles +// 0.99 (2019-02-07) warning fixes +// 0.11 (2017-03-03) return packing success/fail result +// 0.10 (2016-10-25) remove cast-away-const to avoid warnings +// 0.09 (2016-08-27) fix compiler warnings +// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0) +// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0) +// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort +// 0.05: added STBRP_ASSERT to allow replacing assert +// 0.04: fixed minor bug in STBRP_LARGE_RECTS support +// 0.01: initial release +// +// LICENSE +// +// See end of file for license information. + +////////////////////////////////////////////////////////////////////////////// +// +// INCLUDE SECTION +// + +#ifndef STB_INCLUDE_STB_RECT_PACK_H +#define STB_INCLUDE_STB_RECT_PACK_H + +#define STB_RECT_PACK_VERSION 1 + +#ifdef STBRP_STATIC +#define STBRP_DEF static +#else +#define STBRP_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct stbrp_context stbrp_context; +typedef struct stbrp_node stbrp_node; +typedef struct stbrp_rect stbrp_rect; + +typedef int stbrp_coord; + +#define STBRP__MAXVAL 0x7fffffff +// Mostly for internal use, but this is the maximum supported coordinate value. + +STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects); +// Assign packed locations to rectangles. The rectangles are of type +// 'stbrp_rect' defined below, stored in the array 'rects', and there +// are 'num_rects' many of them. +// +// Rectangles which are successfully packed have the 'was_packed' flag +// set to a non-zero value and 'x' and 'y' store the minimum location +// on each axis (i.e. bottom-left in cartesian coordinates, top-left +// if you imagine y increasing downwards). Rectangles which do not fit +// have the 'was_packed' flag set to 0. +// +// You should not try to access the 'rects' array from another thread +// while this function is running, as the function temporarily reorders +// the array while it executes. +// +// To pack into another rectangle, you need to call stbrp_init_target +// again. To continue packing into the same rectangle, you can call +// this function again. Calling this multiple times with multiple rect +// arrays will probably produce worse packing results than calling it +// a single time with the full rectangle array, but the option is +// available. +// +// The function returns 1 if all of the rectangles were successfully +// packed and 0 otherwise. + +struct stbrp_rect +{ + // reserved for your use: + int id; + + // input: + stbrp_coord w, h; + + // output: + stbrp_coord x, y; + int was_packed; // non-zero if valid packing + +}; // 16 bytes, nominally + + +STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes); +// Initialize a rectangle packer to: +// pack a rectangle that is 'width' by 'height' in dimensions +// using temporary storage provided by the array 'nodes', which is 'num_nodes' long +// +// You must call this function every time you start packing into a new target. +// +// There is no "shutdown" function. The 'nodes' memory must stay valid for +// the following stbrp_pack_rects() call (or calls), but can be freed after +// the call (or calls) finish. +// +// Note: to guarantee best results, either: +// 1. make sure 'num_nodes' >= 'width' +// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1' +// +// If you don't do either of the above things, widths will be quantized to multiples +// of small integers to guarantee the algorithm doesn't run out of temporary storage. +// +// If you do #2, then the non-quantized algorithm will be used, but the algorithm +// may run out of temporary storage and be unable to pack some rectangles. + +STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem); +// Optionally call this function after init but before doing any packing to +// change the handling of the out-of-temp-memory scenario, described above. +// If you call init again, this will be reset to the default (false). + + +STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic); +// Optionally select which packing heuristic the library should use. Different +// heuristics will produce better/worse results for different data sets. +// If you call init again, this will be reset to the default. + +enum +{ + STBRP_HEURISTIC_Skyline_default=0, + STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default, + STBRP_HEURISTIC_Skyline_BF_sortHeight +}; + + +////////////////////////////////////////////////////////////////////////////// +// +// the details of the following structures don't matter to you, but they must +// be visible so you can handle the memory allocations for them + +struct stbrp_node +{ + stbrp_coord x,y; + stbrp_node *next; +}; + +struct stbrp_context +{ + int width; + int height; + int align; + int init_mode; + int heuristic; + int num_nodes; + stbrp_node *active_head; + stbrp_node *free_head; + stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' +}; + +#ifdef __cplusplus +} +#endif + +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// IMPLEMENTATION SECTION +// + +#ifdef STB_RECT_PACK_IMPLEMENTATION +#ifndef STBRP_SORT +#include +#define STBRP_SORT qsort +#endif + +#ifndef STBRP_ASSERT +#include +#define STBRP_ASSERT assert +#endif + +#ifdef _MSC_VER +#define STBRP__NOTUSED(v) (void)(v) +#define STBRP__CDECL __cdecl +#else +#define STBRP__NOTUSED(v) (void)sizeof(v) +#define STBRP__CDECL +#endif + +enum +{ + STBRP__INIT_skyline = 1 +}; + +STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic) +{ + switch (context->init_mode) { + case STBRP__INIT_skyline: + STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); + context->heuristic = heuristic; + break; + default: + STBRP_ASSERT(0); + } +} + +STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem) +{ + if (allow_out_of_mem) + // if it's ok to run out of memory, then don't bother aligning them; + // this gives better packing, but may fail due to OOM (even though + // the rectangles easily fit). @TODO a smarter approach would be to only + // quantize once we've hit OOM, then we could get rid of this parameter. + context->align = 1; + else { + // if it's not ok to run out of memory, then quantize the widths + // so that num_nodes is always enough nodes. + // + // I.e. num_nodes * align >= width + // align >= width / num_nodes + // align = ceil(width/num_nodes) + + context->align = (context->width + context->num_nodes-1) / context->num_nodes; + } +} + +STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes) +{ + int i; + + for (i=0; i < num_nodes-1; ++i) + nodes[i].next = &nodes[i+1]; + nodes[i].next = NULL; + context->init_mode = STBRP__INIT_skyline; + context->heuristic = STBRP_HEURISTIC_Skyline_default; + context->free_head = &nodes[0]; + context->active_head = &context->extra[0]; + context->width = width; + context->height = height; + context->num_nodes = num_nodes; + stbrp_setup_allow_out_of_mem(context, 0); + + // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) + context->extra[0].x = 0; + context->extra[0].y = 0; + context->extra[0].next = &context->extra[1]; + context->extra[1].x = (stbrp_coord) width; + context->extra[1].y = (1<<30); + context->extra[1].next = NULL; +} + +// find minimum y position if it starts at x1 +static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste) +{ + stbrp_node *node = first; + int x1 = x0 + width; + int min_y, visited_width, waste_area; + + STBRP__NOTUSED(c); + + STBRP_ASSERT(first->x <= x0); + + #if 0 + // skip in case we're past the node + while (node->next->x <= x0) + ++node; + #else + STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency + #endif + + STBRP_ASSERT(node->x <= x0); + + min_y = 0; + waste_area = 0; + visited_width = 0; + while (node->x < x1) { + if (node->y > min_y) { + // raise min_y higher. + // we've accounted for all waste up to min_y, + // but we'll now add more waste for everything we've visited + waste_area += visited_width * (node->y - min_y); + min_y = node->y; + // the first time through, visited_width might be reduced + if (node->x < x0) + visited_width += node->next->x - x0; + else + visited_width += node->next->x - node->x; + } else { + // add waste area + int under_width = node->next->x - node->x; + if (under_width + visited_width > width) + under_width = width - visited_width; + waste_area += under_width * (min_y - node->y); + visited_width += under_width; + } + node = node->next; + } + + *pwaste = waste_area; + return min_y; +} + +typedef struct +{ + int x,y; + stbrp_node **prev_link; +} stbrp__findresult; + +static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height) +{ + int best_waste = (1<<30), best_x, best_y = (1 << 30); + stbrp__findresult fr; + stbrp_node **prev, *node, *tail, **best = NULL; + + // align to multiple of c->align + width = (width + c->align - 1); + width -= width % c->align; + STBRP_ASSERT(width % c->align == 0); + + // if it can't possibly fit, bail immediately + if (width > c->width || height > c->height) { + fr.prev_link = NULL; + fr.x = fr.y = 0; + return fr; + } + + node = c->active_head; + prev = &c->active_head; + while (node->x + width <= c->width) { + int y,waste; + y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); + if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL + // bottom left + if (y < best_y) { + best_y = y; + best = prev; + } + } else { + // best-fit + if (y + height <= c->height) { + // can only use it if it first vertically + if (y < best_y || (y == best_y && waste < best_waste)) { + best_y = y; + best_waste = waste; + best = prev; + } + } + } + prev = &node->next; + node = node->next; + } + + best_x = (best == NULL) ? 0 : (*best)->x; + + // if doing best-fit (BF), we also have to try aligning right edge to each node position + // + // e.g, if fitting + // + // ____________________ + // |____________________| + // + // into + // + // | | + // | ____________| + // |____________| + // + // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned + // + // This makes BF take about 2x the time + + if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) { + tail = c->active_head; + node = c->active_head; + prev = &c->active_head; + // find first node that's admissible + while (tail->x < width) + tail = tail->next; + while (tail) { + int xpos = tail->x - width; + int y,waste; + STBRP_ASSERT(xpos >= 0); + // find the left position that matches this + while (node->next->x <= xpos) { + prev = &node->next; + node = node->next; + } + STBRP_ASSERT(node->next->x > xpos && node->x <= xpos); + y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); + if (y + height <= c->height) { + if (y <= best_y) { + if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { + best_x = xpos; + //STBRP_ASSERT(y <= best_y); [DEAR IMGUI] + best_y = y; + best_waste = waste; + best = prev; + } + } + } + tail = tail->next; + } + } + + fr.prev_link = best; + fr.x = best_x; + fr.y = best_y; + return fr; +} + +static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height) +{ + // find best position according to heuristic + stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height); + stbrp_node *node, *cur; + + // bail if: + // 1. it failed + // 2. the best node doesn't fit (we don't always check this) + // 3. we're out of memory + if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) { + res.prev_link = NULL; + return res; + } + + // on success, create new node + node = context->free_head; + node->x = (stbrp_coord) res.x; + node->y = (stbrp_coord) (res.y + height); + + context->free_head = node->next; + + // insert the new node into the right starting point, and + // let 'cur' point to the remaining nodes needing to be + // stitched back in + + cur = *res.prev_link; + if (cur->x < res.x) { + // preserve the existing one, so start testing with the next one + stbrp_node *next = cur->next; + cur->next = node; + cur = next; + } else { + *res.prev_link = node; + } + + // from here, traverse cur and free the nodes, until we get to one + // that shouldn't be freed + while (cur->next && cur->next->x <= res.x + width) { + stbrp_node *next = cur->next; + // move the current node to the free list + cur->next = context->free_head; + context->free_head = cur; + cur = next; + } + + // stitch the list back in + node->next = cur; + + if (cur->x < res.x + width) + cur->x = (stbrp_coord) (res.x + width); + +#ifdef _DEBUG + cur = context->active_head; + while (cur->x < context->width) { + STBRP_ASSERT(cur->x < cur->next->x); + cur = cur->next; + } + STBRP_ASSERT(cur->next == NULL); + + { + int count=0; + cur = context->active_head; + while (cur) { + cur = cur->next; + ++count; + } + cur = context->free_head; + while (cur) { + cur = cur->next; + ++count; + } + STBRP_ASSERT(count == context->num_nodes+2); + } +#endif + + return res; +} + +static int STBRP__CDECL rect_height_compare(const void *a, const void *b) +{ + const stbrp_rect *p = (const stbrp_rect *) a; + const stbrp_rect *q = (const stbrp_rect *) b; + if (p->h > q->h) + return -1; + if (p->h < q->h) + return 1; + return (p->w > q->w) ? -1 : (p->w < q->w); +} + +static int STBRP__CDECL rect_original_order(const void *a, const void *b) +{ + const stbrp_rect *p = (const stbrp_rect *) a; + const stbrp_rect *q = (const stbrp_rect *) b; + return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); +} + +STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects) +{ + int i, all_rects_packed = 1; + + // we use the 'was_packed' field internally to allow sorting/unsorting + for (i=0; i < num_rects; ++i) { + rects[i].was_packed = i; + } + + // sort according to heuristic + STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare); + + for (i=0; i < num_rects; ++i) { + if (rects[i].w == 0 || rects[i].h == 0) { + rects[i].x = rects[i].y = 0; // empty rect needs no space + } else { + stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); + if (fr.prev_link) { + rects[i].x = (stbrp_coord) fr.x; + rects[i].y = (stbrp_coord) fr.y; + } else { + rects[i].x = rects[i].y = STBRP__MAXVAL; + } + } + } + + // unsort + STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order); + + // set was_packed flags and all_rects_packed status + for (i=0; i < num_rects; ++i) { + rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL); + if (!rects[i].was_packed) + all_rects_packed = 0; + } + + // return the all_rects_packed status + return all_rects_packed; +} +#endif + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/src/imgui/imstb_textedit.h b/src/imgui/imstb_textedit.h new file mode 100644 index 0000000..583508f --- /dev/null +++ b/src/imgui/imstb_textedit.h @@ -0,0 +1,1527 @@ +// [DEAR IMGUI] +// This is a slightly modified version of stb_textedit.h 1.14. +// Those changes would need to be pushed into nothings/stb: +// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321) +// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783) +// - Added name to struct or it may be forward declared in our code. +// - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925) +// - Changed STB_TEXTEDIT_INSERTCHARS() to return inserted count (instead of 0/1 bool), allowing partial insertion. +// Grep for [DEAR IMGUI] to find some changes. +// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_* + +// stb_textedit.h - v1.14 - public domain - Sean Barrett +// Development of this library was sponsored by RAD Game Tools +// +// This C header file implements the guts of a multi-line text-editing +// widget; you implement display, word-wrapping, and low-level string +// insertion/deletion, and stb_textedit will map user inputs into +// insertions & deletions, plus updates to the cursor position, +// selection state, and undo state. +// +// It is intended for use in games and other systems that need to build +// their own custom widgets and which do not have heavy text-editing +// requirements (this library is not recommended for use for editing large +// texts, as its performance does not scale and it has limited undo). +// +// Non-trivial behaviors are modelled after Windows text controls. +// +// +// LICENSE +// +// See end of file for license information. +// +// +// DEPENDENCIES +// +// Uses the C runtime function 'memmove', which you can override +// by defining IMSTB_TEXTEDIT_memmove before the implementation. +// Uses no other functions. Performs no runtime allocations. +// +// +// VERSION HISTORY +// +// !!!! (2025-10-23) changed STB_TEXTEDIT_INSERTCHARS() to return inserted count (instead of 0/1 bool), allowing partial insertion. +// 1.14 (2021-07-11) page up/down, various fixes +// 1.13 (2019-02-07) fix bug in undo size management +// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash +// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield +// 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.9 (2016-08-27) customizable move-by-word +// 1.8 (2016-04-02) better keyboard handling when mouse button is down +// 1.7 (2015-09-13) change y range handling in case baseline is non-0 +// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove +// 1.5 (2014-09-10) add support for secondary keys for OS X +// 1.4 (2014-08-17) fix signed/unsigned warnings +// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary +// 1.2 (2014-05-27) fix some RAD types that had crept into the new code +// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE ) +// 1.0 (2012-07-26) improve documentation, initial public release +// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode +// 0.2 (2011-11-28) fixes to undo/redo +// 0.1 (2010-07-08) initial version +// +// ADDITIONAL CONTRIBUTORS +// +// Ulf Winklemann: move-by-word in 1.1 +// Fabian Giesen: secondary key inputs in 1.5 +// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6 +// Louis Schnellbach: page up/down in 1.14 +// +// Bugfixes: +// Scott Graham +// Daniel Keller +// Omar Cornut +// Dan Thompson +// +// USAGE +// +// This file behaves differently depending on what symbols you define +// before including it. +// +// +// Header-file mode: +// +// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this, +// it will operate in "header file" mode. In this mode, it declares a +// single public symbol, STB_TexteditState, which encapsulates the current +// state of a text widget (except for the string, which you will store +// separately). +// +// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a +// primitive type that defines a single character (e.g. char, wchar_t, etc). +// +// To save space or increase undo-ability, you can optionally define the +// following things that are used by the undo system: +// +// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position +// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow +// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer +// +// If you don't define these, they are set to permissive types and +// moderate sizes. The undo system does no memory allocations, so +// it grows STB_TexteditState by the worst-case storage which is (in bytes): +// +// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT +// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT +// +// +// Implementation mode: +// +// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it +// will compile the implementation of the text edit widget, depending +// on a large number of symbols which must be defined before the include. +// +// The implementation is defined only as static functions. You will then +// need to provide your own APIs in the same file which will access the +// static functions. +// +// The basic concept is that you provide a "string" object which +// behaves like an array of characters. stb_textedit uses indices to +// refer to positions in the string, implicitly representing positions +// in the displayed textedit. This is true for both plain text and +// rich text; even with rich text stb_truetype interacts with your +// code as if there was an array of all the displayed characters. +// +// Symbols that must be the same in header-file and implementation mode: +// +// STB_TEXTEDIT_CHARTYPE the character type +// STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position +// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow +// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer +// +// Symbols you must define for implementation mode: +// +// STB_TEXTEDIT_STRING the type of object representing a string being edited, +// typically this is a wrapper object with other data you need +// +// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1)) +// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters +// starting from character #n (see discussion below) +// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character +// to the xpos of the i+1'th char for a line of characters +// starting at character #n (i.e. accounts for kerning +// with previous char) +// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character +// (return type is int, -1 means not valid to insert) +// (not supported if you want to use UTF-8, see below) +// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based +// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize +// as manually wordwrapping for end-of-line positioning +// +// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i +// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) try to insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*) +// returns number of characters actually inserted. [DEAR IMGUI] +// +// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key +// +// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left +// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right +// STB_TEXTEDIT_K_UP keyboard input to move cursor up +// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down +// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page +// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page +// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME +// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END +// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME +// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END +// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor +// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor +// STB_TEXTEDIT_K_UNDO keyboard input to perform undo +// STB_TEXTEDIT_K_REDO keyboard input to perform redo +// +// Optional: +// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode +// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'), +// required for default WORDLEFT/WORDRIGHT handlers +// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to +// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to +// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT +// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT +// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line +// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line +// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text +// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text +// +// To support UTF-8: +// +// STB_TEXTEDIT_GETPREVCHARINDEX returns index of previous character +// STB_TEXTEDIT_GETNEXTCHARINDEX returns index of next character +// Do NOT define STB_TEXTEDIT_KEYTOTEXT. +// Instead, call stb_textedit_text() directly for text contents. +// +// Keyboard input must be encoded as a single integer value; e.g. a character code +// and some bitflags that represent shift states. to simplify the interface, SHIFT must +// be a bitflag, so we can test the shifted state of cursor movements to allow selection, +// i.e. (STB_TEXTEDIT_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow. +// +// You can encode other things, such as CONTROL or ALT, in additional bits, and +// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example, +// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN +// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit, +// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the +// API below. The control keys will only match WM_KEYDOWN events because of the +// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN +// bit so it only decodes WM_CHAR events. +// +// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed +// row of characters assuming they start on the i'th character--the width and +// the height and the number of characters consumed. This allows this library +// to traverse the entire layout incrementally. You need to compute word-wrapping +// here. +// +// Each textfield keeps its own insert mode state, which is not how normal +// applications work. To keep an app-wide insert mode, update/copy the +// "insert_mode" field of STB_TexteditState before/after calling API functions. +// +// API +// +// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line) +// +// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) +// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len) +// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key) +// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len) +// +// Each of these functions potentially updates the string and updates the +// state. +// +// initialize_state: +// set the textedit state to a known good default state when initially +// constructing the textedit. +// +// click: +// call this with the mouse x,y on a mouse down; it will update the cursor +// and reset the selection start/end to the cursor point. the x,y must +// be relative to the text widget, with (0,0) being the top left. +// +// drag: +// call this with the mouse x,y on a mouse drag/up; it will update the +// cursor and the selection end point +// +// cut: +// call this to delete the current selection; returns true if there was +// one. you should FIRST copy the current selection to the system paste buffer. +// (To copy, just copy the current selection out of the string yourself.) +// +// paste: +// call this to paste text at the current cursor point or over the current +// selection if there is one. +// +// key: +// call this for keyboard inputs sent to the textfield. you can use it +// for "key down" events or for "translated" key events. if you need to +// do both (as in Win32), or distinguish Unicode characters from control +// inputs, set a high bit to distinguish the two; then you can define the +// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit +// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is +// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to +// anything other type you want before including. +// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are +// transformed into text and stb_textedit_text() is automatically called. +// +// text: (added 2025) +// call this to directly send text input the textfield, which is required +// for UTF-8 support, because stb_textedit_key() + STB_TEXTEDIT_KEYTOTEXT() +// cannot infer text length. +// +// +// When rendering, you can read the cursor position and selection state from +// the STB_TexteditState. +// +// +// Notes: +// +// This is designed to be usable in IMGUI, so it allows for the possibility of +// running in an IMGUI that has NOT cached the multi-line layout. For this +// reason, it provides an interface that is compatible with computing the +// layout incrementally--we try to make sure we make as few passes through +// as possible. (For example, to locate the mouse pointer in the text, we +// could define functions that return the X and Y positions of characters +// and binary search Y and then X, but if we're doing dynamic layout this +// will run the layout algorithm many times, so instead we manually search +// forward in one pass. Similar logic applies to e.g. up-arrow and +// down-arrow movement.) +// +// If it's run in a widget that *has* cached the layout, then this is less +// efficient, but it's not horrible on modern computers. But you wouldn't +// want to edit million-line files with it. + + +//////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////// +//// +//// Header-file mode +//// +//// + +#ifndef INCLUDE_IMSTB_TEXTEDIT_H +#define INCLUDE_IMSTB_TEXTEDIT_H + +//////////////////////////////////////////////////////////////////////// +// +// STB_TexteditState +// +// Definition of STB_TexteditState which you should store +// per-textfield; it includes cursor position, selection state, +// and undo state. +// + +#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT +#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99 +#endif +#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT +#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999 +#endif +#ifndef IMSTB_TEXTEDIT_CHARTYPE +#define IMSTB_TEXTEDIT_CHARTYPE int +#endif +#ifndef IMSTB_TEXTEDIT_POSITIONTYPE +#define IMSTB_TEXTEDIT_POSITIONTYPE int +#endif + +typedef struct +{ + // private data + IMSTB_TEXTEDIT_POSITIONTYPE where; + IMSTB_TEXTEDIT_POSITIONTYPE insert_length; + IMSTB_TEXTEDIT_POSITIONTYPE delete_length; + int char_storage; +} StbUndoRecord; + +typedef struct +{ + // private data + StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT]; + IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT]; + short undo_point, redo_point; + int undo_char_point, redo_char_point; +} StbUndoState; + +typedef struct STB_TexteditState +{ + ///////////////////// + // + // public data + // + + int cursor; + // position of the text cursor within the string + + int select_start; // selection start point + int select_end; + // selection start and end point in characters; if equal, no selection. + // note that start may be less than or greater than end (e.g. when + // dragging the mouse, start is where the initial click was, and you + // can drag in either direction) + + unsigned char insert_mode; + // each textfield keeps its own insert mode state. to keep an app-wide + // insert mode, copy this value in/out of the app state + + int row_count_per_page; + // page size in number of row. + // this value MUST be set to >0 for pageup or pagedown in multilines documents. + + ///////////////////// + // + // private data + // + unsigned char cursor_at_end_of_line; // not implemented yet + unsigned char initialized; + unsigned char has_preferred_x; + unsigned char single_line; + unsigned char padding1, padding2, padding3; + float preferred_x; // this determines where the cursor up/down tries to seek to along x + StbUndoState undostate; +} STB_TexteditState; + + +//////////////////////////////////////////////////////////////////////// +// +// StbTexteditRow +// +// Result of layout query, used by stb_textedit to determine where +// the text in each row is. + +// result of layout query +typedef struct +{ + float x0,x1; // starting x location, end x location (allows for align=right, etc) + float baseline_y_delta; // position of baseline relative to previous row's baseline + float ymin,ymax; // height of row above and below baseline + int num_chars; +} StbTexteditRow; +#endif //INCLUDE_IMSTB_TEXTEDIT_H + + +//////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////// +//// +//// Implementation mode +//// +//// + + +// implementation isn't include-guarded, since it might have indirectly +// included just the "header" portion +#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION + +#ifndef IMSTB_TEXTEDIT_memmove +#include +#define IMSTB_TEXTEDIT_memmove memmove +#endif + +// [DEAR IMGUI] +// Functions must be implemented for UTF8 support +// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit. +// There is not necessarily a '[DEAR IMGUI]' at the usage sites. +#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX +#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(OBJ, IDX) ((IDX) - 1) +#endif +#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX +#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(OBJ, IDX) ((IDX) + 1) +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Mouse input handling +// + +// traverse the layout to locate the nearest character to a display position +static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y, int* out_side_on_line) +{ + StbTexteditRow r; + int n = STB_TEXTEDIT_STRINGLEN(str); + float base_y = 0, prev_x; + int i=0, k; + + r.x0 = r.x1 = 0; + r.ymin = r.ymax = 0; + r.num_chars = 0; + *out_side_on_line = 0; + + // search rows to find one that straddles 'y' + while (i < n) { + STB_TEXTEDIT_LAYOUTROW(&r, str, i); + if (r.num_chars <= 0) + return n; + + if (i==0 && y < base_y + r.ymin) + return 0; + + if (y < base_y + r.ymax) + break; + + i += r.num_chars; + base_y += r.baseline_y_delta; + } + + // below all text, return 'after' last character + if (i >= n) + { + *out_side_on_line = 1; + return n; + } + + // check if it's before the beginning of the line + if (x < r.x0) + return i; + + // check if it's before the end of the line + if (x < r.x1) { + // search characters in row for one that straddles 'x' + prev_x = r.x0; + for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) { + float w = STB_TEXTEDIT_GETWIDTH(str, i, k); + if (x < prev_x+w) { + *out_side_on_line = (k == 0) ? 0 : 1; + if (x < prev_x+w/2) + return k+i; + else + return IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k); + } + prev_x += w; + } + // shouldn't happen, but if it does, fall through to end-of-line case + } + + // if the last character is a newline, return that. otherwise return 'after' the last character + *out_side_on_line = 1; + if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE) + return i+r.num_chars-1; + else + return i+r.num_chars; +} + +// API click: on mouse down, move the cursor to the clicked location, and reset the selection +static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +{ + // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse + // goes off the top or bottom of the text + int side_on_line; + if( state->single_line ) + { + StbTexteditRow r; + STB_TEXTEDIT_LAYOUTROW(&r, str, 0); + y = r.ymin; + } + + state->cursor = stb_text_locate_coord(str, x, y, &side_on_line); + state->select_start = state->cursor; + state->select_end = state->cursor; + state->has_preferred_x = 0; + str->LastMoveDirectionLR = (ImS8)(side_on_line ? ImGuiDir_Right : ImGuiDir_Left); +} + +// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location +static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +{ + int p = 0; + int side_on_line; + + // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse + // goes off the top or bottom of the text + if( state->single_line ) + { + StbTexteditRow r; + STB_TEXTEDIT_LAYOUTROW(&r, str, 0); + y = r.ymin; + } + + if (state->select_start == state->select_end) + state->select_start = state->cursor; + + p = stb_text_locate_coord(str, x, y, &side_on_line); + state->cursor = state->select_end = p; + str->LastMoveDirectionLR = (ImS8)(side_on_line ? ImGuiDir_Right : ImGuiDir_Left); +} + +///////////////////////////////////////////////////////////////////////////// +// +// Keyboard input handling +// + +// forward declarations +static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state); +static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state); +static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length); +static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length); +static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length); + +typedef struct +{ + float x,y; // position of n'th character + float height; // height of line + int first_char, length; // first char of row, and length + int prev_first; // first char of previous row +} StbFindState; + +// find the x/y location of a character, and remember info about the previous row in +// case we get a move-up event (for page up, we'll have to rescan) +static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line) +{ + StbTexteditRow r; + int prev_start = 0; + int z = STB_TEXTEDIT_STRINGLEN(str); + int i=0, first; + + if (n == z && single_line) { + // special case if it's at the end (may not be needed?) + STB_TEXTEDIT_LAYOUTROW(&r, str, 0); + find->y = 0; + find->first_char = 0; + find->length = z; + find->height = r.ymax - r.ymin; + find->x = r.x1; + return; + } + + // search rows to find the one that straddles character n + find->y = 0; + + for(;;) { + STB_TEXTEDIT_LAYOUTROW(&r, str, i); + if (n < i + r.num_chars) + break; + if (str->LastMoveDirectionLR == ImGuiDir_Right && str->Stb->cursor > 0 && str->Stb->cursor == i + r.num_chars && STB_TEXTEDIT_GETCHAR(str, i + r.num_chars - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] Wrapping point handling + break; + if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line + break; // [DEAR IMGUI] + prev_start = i; + i += r.num_chars; + find->y += r.baseline_y_delta; + if (i == z) // [DEAR IMGUI] + { + r.num_chars = 0; // [DEAR IMGUI] + break; // [DEAR IMGUI] + } + } + + find->first_char = first = i; + find->length = r.num_chars; + find->height = r.ymax - r.ymin; + find->prev_first = prev_start; + + // now scan to find xpos + find->x = r.x0; + for (i=0; first+i < n; i = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, first + i) - first) + find->x += STB_TEXTEDIT_GETWIDTH(str, first, i); +} + +#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) + +// make the selection/cursor state valid if client altered the string +static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + int n = STB_TEXTEDIT_STRINGLEN(str); + if (STB_TEXT_HAS_SELECTION(state)) { + if (state->select_start > n) state->select_start = n; + if (state->select_end > n) state->select_end = n; + // if clamping forced them to be equal, move the cursor to match + if (state->select_start == state->select_end) + state->cursor = state->select_start; + } + if (state->cursor > n) state->cursor = n; +} + +// delete characters while updating undo +static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len) +{ + stb_text_makeundo_delete(str, state, where, len); + STB_TEXTEDIT_DELETECHARS(str, where, len); + state->has_preferred_x = 0; +} + +// delete the section +static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + stb_textedit_clamp(str, state); + if (STB_TEXT_HAS_SELECTION(state)) { + if (state->select_start < state->select_end) { + stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start); + state->select_end = state->cursor = state->select_start; + } else { + stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end); + state->select_start = state->cursor = state->select_end; + } + state->has_preferred_x = 0; + } +} + +// canoncialize the selection so start <= end +static void stb_textedit_sortselection(STB_TexteditState *state) +{ + if (state->select_end < state->select_start) { + int temp = state->select_end; + state->select_end = state->select_start; + state->select_start = temp; + } +} + +// move cursor to first character of selection +static void stb_textedit_move_to_first(STB_TexteditState *state) +{ + if (STB_TEXT_HAS_SELECTION(state)) { + stb_textedit_sortselection(state); + state->cursor = state->select_start; + state->select_end = state->select_start; + state->has_preferred_x = 0; + } +} + +// move cursor to last character of selection +static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + if (STB_TEXT_HAS_SELECTION(state)) { + stb_textedit_sortselection(state); + stb_textedit_clamp(str, state); + state->cursor = state->select_end; + state->select_start = state->select_end; + state->has_preferred_x = 0; + } +} + +// [DEAR IMGUI] Extracted this function so we can more easily add support for word-wrapping. +#ifndef STB_TEXTEDIT_MOVELINESTART +static int stb_textedit_move_line_start(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int cursor) +{ + if (state->single_line) + return 0; + while (cursor > 0) { + int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, cursor); + if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE) + break; + cursor = prev; + } + return cursor; +} +#define STB_TEXTEDIT_MOVELINESTART stb_textedit_move_line_start +#endif +#ifndef STB_TEXTEDIT_MOVELINEEND +static int stb_textedit_move_line_end(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int cursor) +{ + int n = STB_TEXTEDIT_STRINGLEN(str); + if (state->single_line) + return n; + while (cursor < n && STB_TEXTEDIT_GETCHAR(str, cursor) != STB_TEXTEDIT_NEWLINE) + cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, cursor); + return cursor; +} +#define STB_TEXTEDIT_MOVELINEEND stb_textedit_move_line_end +#endif + +#ifdef STB_TEXTEDIT_IS_SPACE +static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx ) +{ + return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1; +} + +#ifndef STB_TEXTEDIT_MOVEWORDLEFT +static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c ) +{ + c = IMSTB_TEXTEDIT_GETPREVCHARINDEX( str, c ); // always move at least one character + while (c >= 0 && !is_word_boundary(str, c)) + c = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, c); + + if( c < 0 ) + c = 0; + + return c; +} +#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous +#endif + +#ifndef STB_TEXTEDIT_MOVEWORDRIGHT +static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c ) +{ + const int len = STB_TEXTEDIT_STRINGLEN(str); + c = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, c); // always move at least one character + while( c < len && !is_word_boundary( str, c ) ) + c = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, c); + + if( c > len ) + c = len; + + return c; +} +#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next +#endif + +#endif + +// update selection and cursor to match each other +static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state) +{ + if (!STB_TEXT_HAS_SELECTION(state)) + state->select_start = state->select_end = state->cursor; + else + state->cursor = state->select_end; +} + +// API cut: delete selection +static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + if (STB_TEXT_HAS_SELECTION(state)) { + stb_textedit_delete_selection(str,state); // implicitly clamps + state->has_preferred_x = 0; + return 1; + } + return 0; +} + +// API paste: replace existing selection with passed-in text +static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len) +{ + // if there's a selection, the paste should delete it + stb_textedit_clamp(str, state); + stb_textedit_delete_selection(str,state); + // try to insert the characters + len = STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len); + if (len) { + stb_text_makeundo_insert(state, state->cursor, len); + state->cursor += len; + state->has_preferred_x = 0; + return 1; + } + // note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details) + return 0; +} + +#ifndef STB_TEXTEDIT_KEYTYPE +#define STB_TEXTEDIT_KEYTYPE int +#endif + +// API key: process text input +// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility. +static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len) +{ + // can't add newline in single-line mode + if (text[0] == '\n' && state->single_line) + return; + + if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) { + stb_text_makeundo_replace(str, state, state->cursor, 1, 1); + STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1); + text_len = STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len); + if (text_len) { + state->cursor += text_len; + state->has_preferred_x = 0; + } + } else { + stb_textedit_delete_selection(str, state); // implicitly clamps + text_len = STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len); + if (text_len) { + stb_text_makeundo_insert(state, state->cursor, text_len); + state->cursor += text_len; + state->has_preferred_x = 0; + } + } +} + +// API key: process a keyboard input +static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key) +{ +retry: + switch (key) { + default: { +#ifdef STB_TEXTEDIT_KEYTOTEXT + // This is not suitable for UTF-8 support. + int c = STB_TEXTEDIT_KEYTOTEXT(key); + if (c > 0) { + IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c; + stb_textedit_text(str, state, &ch, 1); + } +#endif + break; + } + +#ifdef STB_TEXTEDIT_K_INSERT + case STB_TEXTEDIT_K_INSERT: + state->insert_mode = !state->insert_mode; + break; +#endif + + case STB_TEXTEDIT_K_UNDO: + stb_text_undo(str, state); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_REDO: + stb_text_redo(str, state); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_LEFT: + // if currently there's a selection, move cursor to start of selection + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_first(state); + else + if (state->cursor > 0) + state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_RIGHT: + // if currently there's a selection, move cursor to end of selection + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_last(str, state); + else + state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor); + stb_textedit_clamp(str, state); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT: + stb_textedit_clamp(str, state); + stb_textedit_prep_selection_at_cursor(state); + // move selection left + if (state->select_end > 0) + state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end); + state->cursor = state->select_end; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_MOVEWORDLEFT + case STB_TEXTEDIT_K_WORDLEFT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_first(state); + else { + state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor); + stb_textedit_clamp( str, state ); + } + break; + + case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT: + if( !STB_TEXT_HAS_SELECTION( state ) ) + stb_textedit_prep_selection_at_cursor(state); + + state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor); + state->select_end = state->cursor; + + stb_textedit_clamp( str, state ); + break; +#endif + +#ifdef STB_TEXTEDIT_MOVEWORDRIGHT + case STB_TEXTEDIT_K_WORDRIGHT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_last(str, state); + else { + state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor); + stb_textedit_clamp( str, state ); + } + break; + + case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT: + if( !STB_TEXT_HAS_SELECTION( state ) ) + stb_textedit_prep_selection_at_cursor(state); + + state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor); + state->select_end = state->cursor; + + stb_textedit_clamp( str, state ); + break; +#endif + + case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT: + stb_textedit_prep_selection_at_cursor(state); + // move selection right + state->select_end = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->select_end); + stb_textedit_clamp(str, state); + state->cursor = state->select_end; + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_DOWN: + case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: + case STB_TEXTEDIT_K_PGDOWN: + case STB_TEXTEDIT_K_PGDOWN | STB_TEXTEDIT_K_SHIFT: { + StbFindState find; + StbTexteditRow row; + int i, j, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0; + int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGDOWN; + int row_count = is_page ? state->row_count_per_page : 1; + + if (!is_page && state->single_line) { + // on windows, up&down in single-line behave like left&right + key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT); + goto retry; + } + + if (sel) + stb_textedit_prep_selection_at_cursor(state); + else if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_last(str, state); + + // compute current position of cursor point + stb_textedit_clamp(str, state); + stb_textedit_find_charpos(&find, str, state->cursor, state->single_line); + + for (j = 0; j < row_count; ++j) { + float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x; + int start = find.first_char + find.length; + + if (find.length == 0) + break; + + // [DEAR IMGUI] + // going down while being on the last line shouldn't bring us to that line end + //if (STB_TEXTEDIT_GETCHAR(str, find.first_char + find.length - 1) != STB_TEXTEDIT_NEWLINE) + // break; + + // now find character position down a row + state->cursor = start; + STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor); + x = row.x0; + for (i=0; i < row.num_chars; ) { + float dx = STB_TEXTEDIT_GETWIDTH(str, start, i); + int next = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor); + #ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE + if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE) + break; + #endif + x += dx; + if (x > goal_x) + break; + i += next - state->cursor; + state->cursor = next; + } + stb_textedit_clamp(str, state); + + if (state->cursor == find.first_char + find.length) + str->LastMoveDirectionLR = ImGuiDir_Left; + state->has_preferred_x = 1; + state->preferred_x = goal_x; + + if (sel) + state->select_end = state->cursor; + + // go to next line + find.first_char = find.first_char + find.length; + find.length = row.num_chars; + } + break; + } + + case STB_TEXTEDIT_K_UP: + case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: + case STB_TEXTEDIT_K_PGUP: + case STB_TEXTEDIT_K_PGUP | STB_TEXTEDIT_K_SHIFT: { + StbFindState find; + StbTexteditRow row; + int i, j, prev_scan, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0; + int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGUP; + int row_count = is_page ? state->row_count_per_page : 1; + + if (!is_page && state->single_line) { + // on windows, up&down become left&right + key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT); + goto retry; + } + + if (sel) + stb_textedit_prep_selection_at_cursor(state); + else if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_first(state); + + // compute current position of cursor point + stb_textedit_clamp(str, state); + stb_textedit_find_charpos(&find, str, state->cursor, state->single_line); + + for (j = 0; j < row_count; ++j) { + float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x; + + // can only go up if there's a previous row + if (find.prev_first == find.first_char) + break; + + // now find character position up a row + state->cursor = find.prev_first; + STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor); + x = row.x0; + for (i=0; i < row.num_chars; ) { + float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i); + int next = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor); + #ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE + if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE) + break; + #endif + x += dx; + if (x > goal_x) + break; + i += next - state->cursor; + state->cursor = next; + } + stb_textedit_clamp(str, state); + + if (state->cursor == find.first_char) + str->LastMoveDirectionLR = ImGuiDir_Right; + else if (state->cursor == find.prev_first) + str->LastMoveDirectionLR = ImGuiDir_Left; + state->has_preferred_x = 1; + state->preferred_x = goal_x; + + if (sel) + state->select_end = state->cursor; + + // go to previous line + // (we need to scan previous line the hard way. maybe we could expose this as a new API function?) + prev_scan = find.prev_first > 0 ? find.prev_first - 1 : 0; + while (prev_scan > 0) + { + int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, prev_scan); + if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE) + break; + prev_scan = prev; + } + find.first_char = find.prev_first; + find.prev_first = STB_TEXTEDIT_MOVELINESTART(str, state, prev_scan); + } + break; + } + + case STB_TEXTEDIT_K_DELETE: + case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_delete_selection(str, state); + else { + int n = STB_TEXTEDIT_STRINGLEN(str); + if (state->cursor < n) + stb_textedit_delete(str, state, state->cursor, IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor) - state->cursor); + } + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_BACKSPACE: + case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_delete_selection(str, state); + else { + stb_textedit_clamp(str, state); + if (state->cursor > 0) { + int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor); + stb_textedit_delete(str, state, prev, state->cursor - prev); + state->cursor = prev; + } + } + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTSTART2 + case STB_TEXTEDIT_K_TEXTSTART2: +#endif + case STB_TEXTEDIT_K_TEXTSTART: + state->cursor = state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTEND2 + case STB_TEXTEDIT_K_TEXTEND2: +#endif + case STB_TEXTEDIT_K_TEXTEND: + state->cursor = STB_TEXTEDIT_STRINGLEN(str); + state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTSTART2 + case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT: + stb_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = 0; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTEND2 + case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT: + stb_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str); + state->has_preferred_x = 0; + break; + + +#ifdef STB_TEXTEDIT_K_LINESTART2 + case STB_TEXTEDIT_K_LINESTART2: +#endif + case STB_TEXTEDIT_K_LINESTART: + stb_textedit_clamp(str, state); + stb_textedit_move_to_first(state); + state->cursor = STB_TEXTEDIT_MOVELINESTART(str, state, state->cursor); + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_LINEEND2 + case STB_TEXTEDIT_K_LINEEND2: +#endif + case STB_TEXTEDIT_K_LINEEND: { + stb_textedit_clamp(str, state); + stb_textedit_move_to_last(str, state); + state->cursor = STB_TEXTEDIT_MOVELINEEND(str, state, state->cursor); + state->has_preferred_x = 0; + break; + } + +#ifdef STB_TEXTEDIT_K_LINESTART2 + case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT: + stb_textedit_clamp(str, state); + stb_textedit_prep_selection_at_cursor(state); + state->cursor = STB_TEXTEDIT_MOVELINESTART(str, state, state->cursor); + state->select_end = state->cursor; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_LINEEND2 + case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: { + stb_textedit_clamp(str, state); + stb_textedit_prep_selection_at_cursor(state); + state->cursor = STB_TEXTEDIT_MOVELINEEND(str, state, state->cursor); + state->select_end = state->cursor; + state->has_preferred_x = 0; + break; + } + } +} + +///////////////////////////////////////////////////////////////////////////// +// +// Undo processing +// +// @OPTIMIZE: the undo/redo buffer should be circular + +static void stb_textedit_flush_redo(StbUndoState *state) +{ + state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT; + state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT; +} + +// discard the oldest entry in the undo list +static void stb_textedit_discard_undo(StbUndoState *state) +{ + if (state->undo_point > 0) { + // if the 0th undo state has characters, clean those up + if (state->undo_rec[0].char_storage >= 0) { + int n = state->undo_rec[0].insert_length, i; + // delete n characters from all other records + state->undo_char_point -= n; + IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE))); + for (i=0; i < state->undo_point; ++i) + if (state->undo_rec[i].char_storage >= 0) + state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it + } + --state->undo_point; + IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0]))); + } +} + +// discard the oldest entry in the redo list--it's bad if this +// ever happens, but because undo & redo have to store the actual +// characters in different cases, the redo character buffer can +// fill up even though the undo buffer didn't +static void stb_textedit_discard_redo(StbUndoState *state) +{ + int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1; + + if (state->redo_point <= k) { + // if the k'th undo state has characters, clean those up + if (state->undo_rec[k].char_storage >= 0) { + int n = state->undo_rec[k].insert_length, i; + // move the remaining redo character data to the end of the buffer + state->redo_char_point += n; + IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE))); + // adjust the position of all the other records to account for above memmove + for (i=state->redo_point; i < k; ++i) + if (state->undo_rec[i].char_storage >= 0) + state->undo_rec[i].char_storage += n; + } + // now move all the redo records towards the end of the buffer; the first one is at 'redo_point' + // [DEAR IMGUI] + size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0])); + const char* buf_begin = (char*)state->undo_rec; (void)buf_begin; + const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end; + IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin); + IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end); + IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size); + + // now move redo_point to point to the new one + ++state->redo_point; + } +} + +static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars) +{ + // any time we create a new undo record, we discard redo + stb_textedit_flush_redo(state); + + // if we have no free records, we have to make room, by sliding the + // existing records down + if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT) + stb_textedit_discard_undo(state); + + // if the characters to store won't possibly fit in the buffer, we can't undo + if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) { + state->undo_point = 0; + state->undo_char_point = 0; + return NULL; + } + + // if we don't have enough free characters in the buffer, we have to make room + while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) + stb_textedit_discard_undo(state); + + return &state->undo_rec[state->undo_point++]; +} + +static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len) +{ + StbUndoRecord *r = stb_text_create_undo_record(state, insert_len); + if (r == NULL) + return NULL; + + r->where = pos; + r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len; + r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len; + + if (insert_len == 0) { + r->char_storage = -1; + return NULL; + } else { + r->char_storage = state->undo_char_point; + state->undo_char_point += insert_len; + return &state->undo_char[r->char_storage]; + } +} + +static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + StbUndoState *s = &state->undostate; + StbUndoRecord u, *r; + if (s->undo_point == 0) + return; + + // we need to do two things: apply the undo record, and create a redo record + u = s->undo_rec[s->undo_point-1]; + r = &s->undo_rec[s->redo_point-1]; + r->char_storage = -1; + + r->insert_length = u.delete_length; + r->delete_length = u.insert_length; + r->where = u.where; + + if (u.delete_length) { + // if the undo record says to delete characters, then the redo record will + // need to re-insert the characters that get deleted, so we need to store + // them. + + // there are three cases: + // there's enough room to store the characters + // characters stored for *redoing* don't leave room for redo + // characters stored for *undoing* don't leave room for redo + // if the last is true, we have to bail + + if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) { + // the undo records take up too much character space; there's no space to store the redo characters + r->insert_length = 0; + } else { + int i; + + // there's definitely room to store the characters eventually + while (s->undo_char_point + u.delete_length > s->redo_char_point) { + // should never happen: + if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT) + return; + // there's currently not enough room, so discard a redo record + stb_textedit_discard_redo(s); + } + r = &s->undo_rec[s->redo_point-1]; + + r->char_storage = s->redo_char_point - u.delete_length; + s->redo_char_point = s->redo_char_point - u.delete_length; + + // now save the characters + for (i=0; i < u.delete_length; ++i) + s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i); + } + + // now we can carry out the deletion + STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length); + } + + // check type of recorded action: + if (u.insert_length) { + // easy case: was a deletion, so we need to insert n characters + u.insert_length = STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length); + s->undo_char_point -= u.insert_length; + } + + state->cursor = u.where + u.insert_length; + + s->undo_point--; + s->redo_point--; +} + +static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + StbUndoState *s = &state->undostate; + StbUndoRecord *u, r; + if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT) + return; + + // we need to do two things: apply the redo record, and create an undo record + u = &s->undo_rec[s->undo_point]; + r = s->undo_rec[s->redo_point]; + + // we KNOW there must be room for the undo record, because the redo record + // was derived from an undo record + + u->delete_length = r.insert_length; + u->insert_length = r.delete_length; + u->where = r.where; + u->char_storage = -1; + + if (r.delete_length) { + // the redo record requires us to delete characters, so the undo record + // needs to store the characters + + if (s->undo_char_point + u->insert_length > s->redo_char_point) { + u->insert_length = 0; + u->delete_length = 0; + } else { + int i; + u->char_storage = s->undo_char_point; + s->undo_char_point = s->undo_char_point + u->insert_length; + + // now save the characters + for (i=0; i < u->insert_length; ++i) + s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i); + } + + STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length); + } + + if (r.insert_length) { + // easy case: need to insert n characters + r.insert_length = STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length); + s->redo_char_point += r.insert_length; + } + + state->cursor = r.where + r.insert_length; + + s->undo_point++; + s->redo_point++; +} + +static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length) +{ + stb_text_createundo(&state->undostate, where, 0, length); +} + +static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length) +{ + int i; + IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0); + if (p) { + for (i=0; i < length; ++i) + p[i] = STB_TEXTEDIT_GETCHAR(str, where+i); + } +} + +static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length) +{ + int i; + IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length); + if (p) { + for (i=0; i < old_length; ++i) + p[i] = STB_TEXTEDIT_GETCHAR(str, where+i); + } +} + +// reset the state to default +static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line) +{ + state->undostate.undo_point = 0; + state->undostate.undo_char_point = 0; + state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT; + state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT; + state->select_end = state->select_start = 0; + state->cursor = 0; + state->has_preferred_x = 0; + state->preferred_x = 0; + state->cursor_at_end_of_line = 0; + state->initialized = 1; + state->single_line = (unsigned char) is_single_line; + state->insert_mode = 0; + state->row_count_per_page = 0; +} + +// API initialize +static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line) +{ + stb_textedit_clear_state(state, is_single_line); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len) +{ + return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif//IMSTB_TEXTEDIT_IMPLEMENTATION + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/src/imgui/imstb_truetype.h b/src/imgui/imstb_truetype.h new file mode 100644 index 0000000..ec4d42c --- /dev/null +++ b/src/imgui/imstb_truetype.h @@ -0,0 +1,5085 @@ +// [DEAR IMGUI] +// This is a slightly modified version of stb_truetype.h 1.26. +// Mostly fixing for compiler and static analyzer warnings. +// Grep for [DEAR IMGUI] to find the changes. + +// stb_truetype.h - v1.26 - public domain +// authored from 2009-2021 by Sean Barrett / RAD Game Tools +// +// ======================================================================= +// +// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES +// +// This library does no range checking of the offsets found in the file, +// meaning an attacker can use it to read arbitrary memory. +// +// ======================================================================= +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// render glyphs to one-channel SDF bitmaps (signed-distance field/function) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// Dougall Johnson: OpenType / Type 2 font handling +// Daniel Ribeiro Maciel: basic GPOS-based kerning +// +// Misc other: +// Ryan Gordon +// Simon Glass +// github:IntellectualKitty +// Imanol Celaya +// Daniel Ribeiro Maciel +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket Fabian "ryg" Giesen github:NiLuJe +// Cass Everitt Martins Mozeiko github:aloucks +// stoiko (Haemimont Games) Cap Petschulat github:oyvindjam +// Brian Hook Omar Cornut github:vassvik +// Walter van Niftrik Ryan Griege +// David Gow Peter LaValle +// David Given Sergey Popov +// Ivan-Assen Ivanov Giumo X. Clanjor +// Anthony Pesch Higor Euripedes +// Johan Duparc Thomas Fields +// Hou Qiming Derek Vinyard +// Rob Loach Cort Stratton +// Kenney Phillis Jr. Brian Costabile +// Ken Voskuil (kaesve) +// +// VERSION HISTORY +// +// 1.26 (2021-08-28) fix broken rasterizer +// 1.25 (2021-07-11) many fixes +// 1.24 (2020-02-05) fix warning +// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +// 1.21 (2019-02-25) fix warning +// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// See end of file for license information. +// +// USAGE +// +// Include this file in whatever places need to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversampling() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections +// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetFontVMetricsOS2() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// DETAILED USAGE: +// +// Scale: +// Select how high you want the font to be, in points or pixels. +// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute +// a scale factor SF that will be used by all other functions. +// +// Baseline: +// You need to select a y-coordinate that is the baseline of where +// your text will appear. Call GetFontBoundingBox to get the baseline-relative +// bounding box for all characters. SF*-y0 will be the distance in pixels +// that the worst-case character could extend above the baseline, so if +// you want the top edge of characters to appear at the top of the +// screen where y=0, then you would set the baseline to SF*-y0. +// +// Current point: +// Set the current point where the first character will appear. The +// first character could extend left of the current point; this is font +// dependent. You can either choose a current point that is the leftmost +// point and hope, or add some padding, or check the bounding box or +// left-side-bearing of the first character to be displayed and set +// the current point based on that. +// +// Displaying a character: +// Compute the bounding box of the character. It will contain signed values +// relative to . I.e. if it returns x0,y0,x1,y1, +// then the character should be displayed in the rectangle from +// to = 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype, e.g. if you don't +//// link with the C runtime library. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include + #define STBTT_sqrt(x) sqrt(x) + #define STBTT_pow(x,y) pow(x,y) + #endif + + #ifndef STBTT_fmod + #include + #define STBTT_fmod(x,y) fmod(x,y) + #endif + + #ifndef STBTT_cos + #include + #define STBTT_cos(x) cos(x) + #define STBTT_acos(x) acos(x) + #endif + + #ifndef STBTT_fabs + #include + #define STBTT_fabs(x) fabs(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// private structure +typedef struct +{ + unsigned char *data; + int cursor; + int size; +} stbtt__buf; + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap); +// Query the font vertical metrics without having to create a font first. + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is width * height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip); +// If skip != 0, this tells stb_truetype to skip any codepoints for which +// there is no corresponding glyph. If skip=0, which is the default, then +// codepoints without a glyph received the font's "missing character" glyph, +// typically an empty box by convention. + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + int skip_missing; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); +// This function will determine the number of fonts in a font file. TrueType +// collection (.ttc) files may contain multiple fonts, while TrueType font +// (.ttf) files only contain one font. The number of fonts can be used for +// indexing with the previous function where the index is between zero and one +// less than the total fonts. If an error occurs, -1 is returned. + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. + +// The following structure is defined publicly so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph + + stbtt__buf cff; // cff font data + stbtt__buf charstrings; // the charstring index + stbtt__buf gsubrs; // global charstring subroutines index + stbtt__buf subrs; // private charstring subroutines index + stbtt__buf fontdicts; // array of font dicts + stbtt__buf fdselect; // map from glyph to fontdict +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. +// Returns 0 if the character codepoint is not defined in the font. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); +// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 +// table (specific to MS/Windows TTF files). +// +// Returns 1 on success (table present), 0 on failure. + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + +typedef struct stbtt_kerningentry +{ + int glyph1; // use stbtt_FindGlyphIndex + int glyph2; + int advance; +} stbtt_kerningentry; + +STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info); +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length); +// Retrieves a complete list of all of the kerning pairs provided by the font +// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write. +// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1) + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve, + STBTT_vcubic + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy,cx1,cy1; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of contours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +STBTT_DEF unsigned char *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl); +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg); +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg); +// fills svg with the character's SVG data. +// returns data size or 0 if SVG not found. + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); +// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering +// is performed (see stbtt_PackSetOversampling) + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Signed Distance Function (or Field) rendering + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); +// frees the SDF bitmap allocated below + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +// These functions compute a discretized SDF field for a single character, suitable for storing +// in a single-channel texture, sampling with bilinear filtering, and testing against +// larger than some threshold to produce scalable fonts. +// info -- the font +// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap +// glyph/codepoint -- the character to generate the SDF for +// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0), +// which allows effects like bit outlines +// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) +// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) +// if positive, > onedge_value is inside; if negative, < onedge_value is inside +// width,height -- output height & width of the SDF bitmap (including padding) +// xoff,yoff -- output origin of the character +// return value -- a 2D array of bytes 0..255, width*height in size +// +// pixel_dist_scale & onedge_value are a scale & bias that allows you to make +// optimal use of the limited 0..255 for your application, trading off precision +// and special effects. SDF values outside the range 0..255 are clamped to 0..255. +// +// Example: +// scale = stbtt_ScaleForPixelHeight(22) +// padding = 5 +// onedge_value = 180 +// pixel_dist_scale = 180/5.0 = 36.0 +// +// This will create an SDF bitmap in which the character is about 22 pixels +// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled +// shape, sample the SDF at each pixel and fill the pixel if the SDF value +// is greater than or equal to 180/255. (You'll actually want to antialias, +// which is beyond the scope of this example.) Additionally, you can compute +// offset outlines (e.g. to stroke the character border inside & outside, +// or only outside). For example, to fill outside the character up to 3 SDF +// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above +// choice of variables maps a range from 5 pixels outside the shape to +// 2 pixels inside the shape to 0..255; this is intended primarily for apply +// outside effects only (the interior range is needed to allow proper +// antialiasing of the font at *smaller* sizes) +// +// The function computes the SDF analytically at each SDF pixel, not by e.g. +// building a higher-res bitmap and approximating it. In theory the quality +// should be as high as possible for an SDF of this size & representation, but +// unclear if this is true in practice (perhaps building a higher-res bitmap +// and computing from that can allow drop-out prevention). +// +// The algorithm has not been optimized at all, so expect it to be slow +// if computing lots of characters or very large sizes. + + + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// stbtt__buf helpers to parse data from file +// + +static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor++]; +} + +static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor]; +} + +static void stbtt__buf_seek(stbtt__buf *b, int o) +{ + STBTT_assert(!(o > b->size || o < 0)); + b->cursor = (o > b->size || o < 0) ? b->size : o; +} + +static void stbtt__buf_skip(stbtt__buf *b, int o) +{ + stbtt__buf_seek(b, b->cursor + o); +} + +static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) +{ + stbtt_uint32 v = 0; + int i; + STBTT_assert(n >= 1 && n <= 4); + for (i = 0; i < n; i++) + v = (v << 8) | stbtt__buf_get8(b); + return v; +} + +static stbtt__buf stbtt__new_buf(const void *p, size_t size) +{ + stbtt__buf r; + STBTT_assert(size < 0x40000000); + r.data = (stbtt_uint8*) p; + r.size = (int) size; + r.cursor = 0; + return r; +} + +#define stbtt__buf_get16(b) stbtt__buf_get((b), 2) +#define stbtt__buf_get32(b) stbtt__buf_get((b), 4) + +static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) +{ + stbtt__buf r = stbtt__new_buf(NULL, 0); + if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; + r.data = b->data + o; + r.size = s; + return r; +} + +static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) +{ + int count, start, offsize; + start = b->cursor; + count = stbtt__buf_get16(b); + if (count) { + offsize = stbtt__buf_get8(b); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(b, offsize * count); + stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); + } + return stbtt__buf_range(b, start, b->cursor - start); +} + +static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) +{ + int b0 = stbtt__buf_get8(b); + if (b0 >= 32 && b0 <= 246) return b0 - 139; + else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; + else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; + else if (b0 == 28) return stbtt__buf_get16(b); + else if (b0 == 29) return stbtt__buf_get32(b); + STBTT_assert(0); + return 0; +} + +static void stbtt__cff_skip_operand(stbtt__buf *b) { + int v, b0 = stbtt__buf_peek8(b); + STBTT_assert(b0 >= 28); + if (b0 == 30) { + stbtt__buf_skip(b, 1); + while (b->cursor < b->size) { + v = stbtt__buf_get8(b); + if ((v & 0xF) == 0xF || (v >> 4) == 0xF) + break; + } + } else { + stbtt__cff_int(b); + } +} + +static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) +{ + stbtt__buf_seek(b, 0); + while (b->cursor < b->size) { + int start = b->cursor, end, op; + while (stbtt__buf_peek8(b) >= 28) + stbtt__cff_skip_operand(b); + end = b->cursor; + op = stbtt__buf_get8(b); + if (op == 12) op = stbtt__buf_get8(b) | 0x100; + if (op == key) return stbtt__buf_range(b, start, end-start); + } + return stbtt__buf_range(b, 0, 0); +} + +static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) +{ + int i; + stbtt__buf operands = stbtt__dict_get(b, key); + for (i = 0; i < outcount && operands.cursor < operands.size; i++) + out[i] = stbtt__cff_int(&operands); +} + +static int stbtt__cff_index_count(stbtt__buf *b) +{ + stbtt__buf_seek(b, 0); + return stbtt__buf_get16(b); +} + +static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) +{ + int count, offsize, start, end; + stbtt__buf_seek(&b, 0); + count = stbtt__buf_get16(&b); + offsize = stbtt__buf_get8(&b); + STBTT_assert(i >= 0 && i < count); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(&b, i*offsize); + start = stbtt__buf_get(&b, offsize); + end = stbtt__buf_get(&b, offsize); + return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); +} + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } +static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) +{ + // if it's just a font, there's only one valid font + if (stbtt__isfont(font_collection)) + return 1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + return ttLONG(font_collection+8); + } + } + return 0; +} + +static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) +{ + stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; + stbtt__buf pdict; + stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); + if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); + pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); + stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); + if (!subrsoff) return stbtt__new_buf(NULL, 0); + stbtt__buf_seek(&cff, private_loc[1]+subrsoff); + return stbtt__cff_get_index(&cff); +} + +// since most people won't use this, find this table the first time it's needed +static int stbtt__get_svg(stbtt_fontinfo *info) +{ + stbtt_uint32 t; + if (info->svg < 0) { + t = stbtt__find_table(info->data, info->fontstart, "SVG "); + if (t) { + stbtt_uint32 offset = ttULONG(info->data + t + 2); + info->svg = t + offset; + } else { + info->svg = 0; + } + } + return info->svg; +} + +static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) +{ + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + info->cff = stbtt__new_buf(NULL, 0); + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required + + if (!cmap || !info->head || !info->hhea || !info->hmtx) + return 0; + if (info->glyf) { + // required for truetype + if (!info->loca) return 0; + } else { + // initialization for CFF / Type2 fonts (OTF) + stbtt__buf b, topdict, topdictidx; + stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; + stbtt_uint32 cff; + + cff = stbtt__find_table(data, fontstart, "CFF "); + if (!cff) return 0; + + info->fontdicts = stbtt__new_buf(NULL, 0); + info->fdselect = stbtt__new_buf(NULL, 0); + + // @TODO this should use size from table (not 512MB) + info->cff = stbtt__new_buf(data+cff, 512*1024*1024); + b = info->cff; + + // read the header + stbtt__buf_skip(&b, 2); + stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize + + // @TODO the name INDEX could list multiple fonts, + // but we just use the first one. + stbtt__cff_get_index(&b); // name INDEX + topdictidx = stbtt__cff_get_index(&b); + topdict = stbtt__cff_index_get(topdictidx, 0); + stbtt__cff_get_index(&b); // string INDEX + info->gsubrs = stbtt__cff_get_index(&b); + + stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); + stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); + stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); + stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); + info->subrs = stbtt__get_subrs(b, topdict); + + // we only support Type 2 charstrings + if (cstype != 2) return 0; + if (charstrings == 0) return 0; + + if (fdarrayoff) { + // looks like a CID font + if (!fdselectoff) return 0; + stbtt__buf_seek(&b, fdarrayoff); + info->fontdicts = stbtt__cff_get_index(&b); + info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); + } + + stbtt__buf_seek(&b, charstrings); + info->charstrings = stbtt__cff_get_index(&b); + } + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + info->svg = -1; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start, last; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + last = ttUSHORT(data + endCount + 2*item); + if (unicode_codepoint < start || unicode_codepoint > last) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + STBTT_assert(!info->cff.size); + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + if (info->cff.size) { + stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); + } else { + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + } + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g; + if (info->cff.size) + return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; + g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours < 0) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0 && vertices) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +typedef struct +{ + int bounds; + int started; + float first_x, first_y; + float x, y; + stbtt_int32 min_x, max_x, min_y, max_y; + + stbtt_vertex *pvertices; + int num_vertices; +} stbtt__csctx; + +#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} + +static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) +{ + if (x > c->max_x || !c->started) c->max_x = x; + if (y > c->max_y || !c->started) c->max_y = y; + if (x < c->min_x || !c->started) c->min_x = x; + if (y < c->min_y || !c->started) c->min_y = y; + c->started = 1; +} + +static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) +{ + if (c->bounds) { + stbtt__track_vertex(c, x, y); + if (type == STBTT_vcubic) { + stbtt__track_vertex(c, cx, cy); + stbtt__track_vertex(c, cx1, cy1); + } + } else { + stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); + c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; + c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; + } + c->num_vertices++; +} + +static void stbtt__csctx_close_shape(stbtt__csctx *ctx) +{ + if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) +{ + stbtt__csctx_close_shape(ctx); + ctx->first_x = ctx->x = ctx->x + dx; + ctx->first_y = ctx->y = ctx->y + dy; + stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) +{ + ctx->x += dx; + ctx->y += dy; + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) +{ + float cx1 = ctx->x + dx1; + float cy1 = ctx->y + dy1; + float cx2 = cx1 + dx2; + float cy2 = cy1 + dy2; + ctx->x = cx2 + dx3; + ctx->y = cy2 + dy3; + stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); +} + +static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) +{ + int count = stbtt__cff_index_count(&idx); + int bias = 107; + if (count >= 33900) + bias = 32768; + else if (count >= 1240) + bias = 1131; + n += bias; + if (n < 0 || n >= count) + return stbtt__new_buf(NULL, 0); + return stbtt__cff_index_get(idx, n); +} + +static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt__buf fdselect = info->fdselect; + int nranges, start, end, v, fmt, fdselector = -1, i; + + stbtt__buf_seek(&fdselect, 0); + fmt = stbtt__buf_get8(&fdselect); + if (fmt == 0) { + // untested + stbtt__buf_skip(&fdselect, glyph_index); + fdselector = stbtt__buf_get8(&fdselect); + } else if (fmt == 3) { + nranges = stbtt__buf_get16(&fdselect); + start = stbtt__buf_get16(&fdselect); + for (i = 0; i < nranges; i++) { + v = stbtt__buf_get8(&fdselect); + end = stbtt__buf_get16(&fdselect); + if (glyph_index >= start && glyph_index < end) { + fdselector = v; + break; + } + start = end; + } + } + if (fdselector == -1) return stbtt__new_buf(NULL, 0); // [DEAR IMGUI] fixed, see #6007 and nothings/stb#1422 + return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); +} + +static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) +{ + int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; + int has_subrs = 0, clear_stack; + float s[48]; + stbtt__buf subr_stack[10], subrs = info->subrs, b; + float f; + +#define STBTT__CSERR(s) (0) + + // this currently ignores the initial width value, which isn't needed if we have hmtx + b = stbtt__cff_index_get(info->charstrings, glyph_index); + while (b.cursor < b.size) { + i = 0; + clear_stack = 1; + b0 = stbtt__buf_get8(&b); + switch (b0) { + // @TODO implement hinting + case 0x13: // hintmask + case 0x14: // cntrmask + if (in_header) + maskbits += (sp / 2); // implicit "vstem" + in_header = 0; + stbtt__buf_skip(&b, (maskbits + 7) / 8); + break; + + case 0x01: // hstem + case 0x03: // vstem + case 0x12: // hstemhm + case 0x17: // vstemhm + maskbits += (sp / 2); + break; + + case 0x15: // rmoveto + in_header = 0; + if (sp < 2) return STBTT__CSERR("rmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); + break; + case 0x04: // vmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("vmoveto stack"); + stbtt__csctx_rmove_to(c, 0, s[sp-1]); + break; + case 0x16: // hmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("hmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-1], 0); + break; + + case 0x05: // rlineto + if (sp < 2) return STBTT__CSERR("rlineto stack"); + for (; i + 1 < sp; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical + // starting from a different place. + + case 0x07: // vlineto + if (sp < 1) return STBTT__CSERR("vlineto stack"); + goto vlineto; + case 0x06: // hlineto + if (sp < 1) return STBTT__CSERR("hlineto stack"); + for (;;) { + if (i >= sp) break; + stbtt__csctx_rline_to(c, s[i], 0); + i++; + vlineto: + if (i >= sp) break; + stbtt__csctx_rline_to(c, 0, s[i]); + i++; + } + break; + + case 0x1F: // hvcurveto + if (sp < 4) return STBTT__CSERR("hvcurveto stack"); + goto hvcurveto; + case 0x1E: // vhcurveto + if (sp < 4) return STBTT__CSERR("vhcurveto stack"); + for (;;) { + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); + i += 4; + hvcurveto: + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); + i += 4; + } + break; + + case 0x08: // rrcurveto + if (sp < 6) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x18: // rcurveline + if (sp < 8) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp - 2; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + case 0x19: // rlinecurve + if (sp < 8) return STBTT__CSERR("rlinecurve stack"); + for (; i + 1 < sp - 6; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x1A: // vvcurveto + case 0x1B: // hhcurveto + if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); + f = 0.0; + if (sp & 1) { f = s[i]; i++; } + for (; i + 3 < sp; i += 4) { + if (b0 == 0x1B) + stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); + else + stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); + f = 0.0; + } + break; + + case 0x0A: // callsubr + if (!has_subrs) { + if (info->fdselect.size) + subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); + has_subrs = 1; + } + // FALLTHROUGH + case 0x1D: // callgsubr + if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); + v = (int) s[--sp]; + if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); + subr_stack[subr_stack_height++] = b; + b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); + if (b.size == 0) return STBTT__CSERR("subr not found"); + b.cursor = 0; + clear_stack = 0; + break; + + case 0x0B: // return + if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); + b = subr_stack[--subr_stack_height]; + clear_stack = 0; + break; + + case 0x0E: // endchar + stbtt__csctx_close_shape(c); + return 1; + + case 0x0C: { // two-byte escape + float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; + float dx, dy; + int b1 = stbtt__buf_get8(&b); + switch (b1) { + // @TODO These "flex" implementations ignore the flex-depth and resolution, + // and always draw beziers. + case 0x22: // hflex + if (sp < 7) return STBTT__CSERR("hflex stack"); + dx1 = s[0]; + dx2 = s[1]; + dy2 = s[2]; + dx3 = s[3]; + dx4 = s[4]; + dx5 = s[5]; + dx6 = s[6]; + stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); + break; + + case 0x23: // flex + if (sp < 13) return STBTT__CSERR("flex stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = s[10]; + dy6 = s[11]; + //fd is s[12] + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + case 0x24: // hflex1 + if (sp < 9) return STBTT__CSERR("hflex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dx4 = s[5]; + dx5 = s[6]; + dy5 = s[7]; + dx6 = s[8]; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); + break; + + case 0x25: // flex1 + if (sp < 11) return STBTT__CSERR("flex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = dy6 = s[10]; + dx = dx1+dx2+dx3+dx4+dx5; + dy = dy1+dy2+dy3+dy4+dy5; + if (STBTT_fabs(dx) > STBTT_fabs(dy)) + dy6 = -dy; + else + dx6 = -dx; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + default: + return STBTT__CSERR("unimplemented"); + } + } break; + + default: + if (b0 != 255 && b0 != 28 && b0 < 32) + return STBTT__CSERR("reserved operator"); + + // push immediate + if (b0 == 255) { + f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; + } else { + stbtt__buf_skip(&b, -1); + f = (float)(stbtt_int16)stbtt__cff_int(&b); + } + if (sp >= 48) return STBTT__CSERR("push stack overflow"); + s[sp++] = f; + clear_stack = 0; + break; + } + if (clear_stack) sp = 0; + } + return STBTT__CSERR("no endchar"); + +#undef STBTT__CSERR +} + +static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + // runs the charstring twice, once to count and once to output (to avoid realloc) + stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); + stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); + if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { + *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); + output_ctx.pvertices = *pvertices; + if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { + STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); + return output_ctx.num_vertices; + } + } + *pvertices = NULL; + return 0; +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + stbtt__csctx c = STBTT__CSCTX_INIT(1); + int r = stbtt__run_charstring(info, glyph_index, &c); + if (x0) *x0 = r ? c.min_x : 0; + if (y0) *y0 = r ? c.min_y : 0; + if (x1) *x1 = r ? c.max_x : 0; + if (y1) *y1 = r ? c.max_y : 0; + return r ? c.num_vertices : 0; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + if (!info->cff.size) + return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); + else + return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info) +{ + stbtt_uint8 *data = info->data + info->kern; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + return ttUSHORT(data+10); +} + +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length) +{ + stbtt_uint8 *data = info->data + info->kern; + int k, length; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + length = ttUSHORT(data+10); + if (table_length < length) + length = table_length; + + for (k = 0; k < length; k++) + { + table[k].glyph1 = ttUSHORT(data+18+(k*6)); + table[k].glyph2 = ttUSHORT(data+20+(k*6)); + table[k].advance = ttSHORT(data+22+(k*6)); + } + + return length; +} + +static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) +{ + stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); + switch (coverageFormat) { + case 1: { + stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); + + // Binary search. + stbtt_int32 l=0, r=glyphCount-1, m; + int straw, needle=glyph; + while (l <= r) { + stbtt_uint8 *glyphArray = coverageTable + 4; + stbtt_uint16 glyphID; + m = (l + r) >> 1; + glyphID = ttUSHORT(glyphArray + 2 * m); + straw = glyphID; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + return m; + } + } + break; + } + + case 2: { + stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); + stbtt_uint8 *rangeArray = coverageTable + 4; + + // Binary search. + stbtt_int32 l=0, r=rangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *rangeRecord; + m = (l + r) >> 1; + rangeRecord = rangeArray + 6 * m; + strawStart = ttUSHORT(rangeRecord); + strawEnd = ttUSHORT(rangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else { + stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); + return startCoverageIndex + glyph - strawStart; + } + } + break; + } + + default: return -1; // unsupported + } + + return -1; +} + +static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) +{ + stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); + switch (classDefFormat) + { + case 1: { + stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); + stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); + stbtt_uint8 *classDef1ValueArray = classDefTable + 6; + + if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) + return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); + break; + } + + case 2: { + stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); + stbtt_uint8 *classRangeRecords = classDefTable + 4; + + // Binary search. + stbtt_int32 l=0, r=classRangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *classRangeRecord; + m = (l + r) >> 1; + classRangeRecord = classRangeRecords + 6 * m; + strawStart = ttUSHORT(classRangeRecord); + strawEnd = ttUSHORT(classRangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else + return (stbtt_int32)ttUSHORT(classRangeRecord + 4); + } + break; + } + + default: + return -1; // Unsupported definition type, return an error. + } + + // "All glyphs not assigned to a class fall into class 0". (OpenType spec) + return 0; +} + +// Define to STBTT_assert(x) if you want to break on unimplemented formats. +#define STBTT_GPOS_TODO_assert(x) + +static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint16 lookupListOffset; + stbtt_uint8 *lookupList; + stbtt_uint16 lookupCount; + stbtt_uint8 *data; + stbtt_int32 i, sti; + + if (!info->gpos) return 0; + + data = info->data + info->gpos; + + if (ttUSHORT(data+0) != 1) return 0; // Major version 1 + if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 + + lookupListOffset = ttUSHORT(data+8); + lookupList = data + lookupListOffset; + lookupCount = ttUSHORT(lookupList); + + for (i=0; i= pairSetCount) return 0; + + needle=glyph2; + r=pairValueCount-1; + l=0; + + // Binary search. + while (l <= r) { + stbtt_uint16 secondGlyph; + stbtt_uint8 *pairValue; + m = (l + r) >> 1; + pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; + secondGlyph = ttUSHORT(pairValue); + straw = secondGlyph; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + stbtt_int16 xAdvance = ttSHORT(pairValue + 2); + return xAdvance; + } + } + } else + return 0; + break; + } + + case 2: { + stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); + stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? + stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); + stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); + int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); + int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); + + stbtt_uint16 class1Count = ttUSHORT(table + 12); + stbtt_uint16 class2Count = ttUSHORT(table + 14); + stbtt_uint8 *class1Records, *class2Records; + stbtt_int16 xAdvance; + + if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed + if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed + + class1Records = table + 16; + class2Records = class1Records + 2 * (glyph1class * class2Count); + xAdvance = ttSHORT(class2Records + 2 * glyph2class); + return xAdvance; + } else + return 0; + break; + } + + default: + return 0; // Unsupported position format + } + } + } + + return 0; +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) +{ + int xAdvance = 0; + + if (info->gpos) + xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); + else if (info->kern) + xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); + + return xAdvance; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) +{ + int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); + if (!tab) + return 0; + if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68); + if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); + if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); + return 1; +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl) +{ + int i; + stbtt_uint8 *data = info->data; + stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info); + + int numEntries = ttUSHORT(svg_doc_list); + stbtt_uint8 *svg_docs = svg_doc_list + 2; + + for(i=0; i= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2))) + return svg_doc; + } + return 0; +} + +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg) +{ + stbtt_uint8 *data = info->data; + stbtt_uint8 *svg_doc; + + if (info->svg == 0) + return 0; + + svg_doc = stbtt_FindSVGDoc(info, gl); + if (svg_doc != NULL) { + *svg = (char *) data + info->svg + ttULONG(svg_doc + 4); + return ttULONG(svg_doc + 8); + } else { + return 0; + } +} + +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg) +{ + return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width) +{ + STBTT_assert(top_width >= 0); + STBTT_assert(bottom_width >= 0); + return (top_width + bottom_width) / 2.0f * height; +} + +static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1) +{ + return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0); +} + +static float stbtt__sized_triangle_area(float height, float width) +{ + return height * width / 2; +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = (sy1 - sy0) * e->direction; + STBTT_assert(x >= 0 && x < len); + scanline[x] += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f); + scanline_fill[x] += height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, y_final, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + STBTT_assert(dy >= 0); + STBTT_assert(dx >= 0); + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = y_top + dy * (x1+1 - x0); + + // compute intersection with y axis at x2 + y_final = y_top + dy * (x2 - x0); + + // x1 x_top x2 x_bottom + // y_top +------|-----+------------+------------+--------|---+------------+ + // | | | | | | + // | | | | | | + // sy0 | Txxxxx|............|............|............|............| + // y_crossing | *xxxxx.......|............|............|............| + // | | xxxxx..|............|............|............| + // | | /- xx*xxxx........|............|............| + // | | dy < | xxxxxx..|............|............| + // y_final | | \- | xx*xxx.........|............| + // sy1 | | | | xxxxxB...|............| + // | | | | | | + // | | | | | | + // y_bottom +------------+------------+------------+------------+------------+ + // + // goal is to measure the area covered by '.' in each pixel + + // if x2 is right at the right edge of x1, y_crossing can blow up, github #1057 + // @TODO: maybe test against sy1 rather than y_bottom? + if (y_crossing > y_bottom) + y_crossing = y_bottom; + + sign = e->direction; + + // area of the rectangle covered from sy0..y_crossing + area = sign * (y_crossing-sy0); + + // area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing) + scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top); + + // check if final y_crossing is blown up; no test case for this + if (y_final > y_bottom) { + int denom = (x2 - (x1+1)); + y_final = y_bottom; + if (denom != 0) { // [DEAR IMGUI] Avoid div by zero (https://github.com/nothings/stb/issues/1316) + dy = (y_final - y_crossing ) / denom; // if denom=0, y_final = y_crossing, so y_final <= y_bottom + } + } + + // in second pixel, area covered by line segment found in first pixel + // is always a rectangle 1 wide * the height of that line segment; this + // is exactly what the variable 'area' stores. it also gets a contribution + // from the line segment within it. the THIRD pixel will get the first + // pixel's rectangle contribution, the second pixel's rectangle contribution, + // and its own contribution. the 'own contribution' is the same in every pixel except + // the leftmost and rightmost, a trapezoid that slides down in each pixel. + // the second pixel's contribution to the third pixel will be the + // rectangle 1 wide times the height change in the second pixel, which is dy. + + step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x, + // which multiplied by 1-pixel-width is how much pixel area changes for each step in x + // so the area advances by 'step' every time + + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; // area of trapezoid is 1*step/2 + area += step; + } + STBTT_assert(STBTT_fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down + STBTT_assert(sy1 > y_final-0.01f); + + // area covered in the last pixel is the rectangle from all the pixels to the left, + // plus the trapezoid filled by the line segment in this pixel all the way to the right edge + scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, (float) x2, x2+1.0f, x_bottom, x2+1.0f); + + // the rest of the line is filled based on the total height of the line segment in this pixel + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + // note though that this does happen some of the time because + // x_top and x_bottom can be extrapolated at the top & bottom of + // the shape and actually lie outside the bounding box + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clearly-defined pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + float y1 = (x - x0) / dx + y_top; + float y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + STBTT__NOTUSED(vsubsample); + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + if (j == 0 && off_y != 0) { + if (z->ey < scan_y_top) { + // this can happen due to subpixel positioning and some kind of fp rounding error i think + z->ey = scan_y_top; + } + } + STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) STBTT_fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && midn => n; 0 0 */ + /* 0n: 0>n => 0; 0 n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) +{ + // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough + float dx0 = x1-x0; + float dy0 = y1-y0; + float dx1 = x2-x1; + float dy1 = y2-y1; + float dx2 = x3-x2; + float dy2 = y3-y2; + float dx = x3-x0; + float dy = y3-y0; + float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); + float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); + float flatness_squared = longlen*longlen-shortlen*shortlen; + + if (n > 16) // 65536 segments on one curve better be enough! + return; + + if (flatness_squared > objspace_flatness_squared) { + float x01 = (x0+x1)/2; + float y01 = (y0+y1)/2; + float x12 = (x1+x2)/2; + float y12 = (y1+y2)/2; + float x23 = (x2+x3)/2; + float y23 = (y2+y3)/2; + + float xa = (x01+x12)/2; + float ya = (y01+y12)/2; + float xb = (x12+x23)/2; + float yb = (y12+y23)/2; + + float mx = (xa+xb)/2; + float my = (ya+yb)/2; + + stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x3,y3); + *num_points = *num_points+1; + } +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + case STBTT_vcubic: + stbtt__tesselate_cubic(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].cx1, vertices[i].cy1, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count = 0; + int *winding_lengths = NULL; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) { + STBTT_free(vertices, info->userdata); + return NULL; + } + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + spc->skip_missing = 0; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) +{ + spc->skip_missing = skip; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + int missing_glyph_added = 0; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) { + rects[k].w = rects[k].h = 0; + } else { + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + if (glyph == 0) + missing_glyph_added = 1; + } + ++k; + } + } + + return k; +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, + output, + out_w - (prefilter_x - 1), + out_h - (prefilter_y - 1), + out_stride, + scale_x, + scale_y, + shift_x, + shift_y, + glyph); + + if (prefilter_x > 1) + stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); + + if (prefilter_y > 1) + stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); + + *sub_x = stbtt__oversample_shift(prefilter_x); + *sub_y = stbtt__oversample_shift(prefilter_y); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, missing_glyph = -1, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed && r->w != 0 && r->h != 0) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + + if (glyph == 0) + missing_glyph = j; + } else if (spc->skip_missing) { + return_value = 0; + } else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) { + ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph]; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i, j, n, return_value; // [DEAR IMGUI] removed = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) +{ + int i_ascent, i_descent, i_lineGap; + float scale; + stbtt_fontinfo info; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); + scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); + stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); + *ascent = (float) i_ascent * scale; + *descent = (float) i_descent * scale; + *lineGap = (float) i_lineGap * scale; +} + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// sdf computation +// + +#define STBTT_min(a,b) ((a) < (b) ? (a) : (b)) +#define STBTT_max(a,b) ((a) < (b) ? (b) : (a)) + +static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) +{ + float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; + float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; + float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; + float roperp = orig[1]*ray[0] - orig[0]*ray[1]; + + float a = q0perp - 2*q1perp + q2perp; + float b = q1perp - q0perp; + float c = q0perp - roperp; + + float s0 = 0., s1 = 0.; + int num_s = 0; + + if (a != 0.0) { + float discr = b*b - a*c; + if (discr > 0.0) { + float rcpna = -1 / a; + float d = (float) STBTT_sqrt(discr); + s0 = (b+d) * rcpna; + s1 = (b-d) * rcpna; + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { + if (num_s == 0) s0 = s1; + ++num_s; + } + } + } else { + // 2*b*s + c = 0 + // s = -c / (2*b) + s0 = c / (-2 * b); + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + } + + if (num_s == 0) + return 0; + else { + float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); + float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; + + float q0d = q0[0]*rayn_x + q0[1]*rayn_y; + float q1d = q1[0]*rayn_x + q1[1]*rayn_y; + float q2d = q2[0]*rayn_x + q2[1]*rayn_y; + float rod = orig[0]*rayn_x + orig[1]*rayn_y; + + float q10d = q1d - q0d; + float q20d = q2d - q0d; + float q0rd = q0d - rod; + + hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; + hits[0][1] = a*s0+b; + + if (num_s > 1) { + hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; + hits[1][1] = a*s1+b; + return 2; + } else { + return 1; + } + } +} + +static int equal(float *a, float *b) +{ + return (a[0] == b[0] && a[1] == b[1]); +} + +static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) +{ + int i; + float orig[2], ray[2] = { 1, 0 }; + float y_frac; + int winding = 0; + + // make sure y never passes through a vertex of the shape + y_frac = (float) STBTT_fmod(y, 1.0f); + if (y_frac < 0.01f) + y += 0.01f; + else if (y_frac > 0.99f) + y -= 0.01f; + + orig[0] = x; + orig[1] = y; + + // test a ray from (-infinity,y) to (x,y) + for (i=0; i < nverts; ++i) { + if (verts[i].type == STBTT_vline) { + int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; + int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } + if (verts[i].type == STBTT_vcurve) { + int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; + int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy; + int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ; + int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); + int by = STBTT_max(y0,STBTT_max(y1,y2)); + if (y > ay && y < by && x > ax) { + float q0[2],q1[2],q2[2]; + float hits[2][2]; + q0[0] = (float)x0; + q0[1] = (float)y0; + q1[0] = (float)x1; + q1[1] = (float)y1; + q2[0] = (float)x2; + q2[1] = (float)y2; + if (equal(q0,q1) || equal(q1,q2)) { + x0 = (int)verts[i-1].x; //-V1048 + y0 = (int)verts[i-1].y; //-V1048 + x1 = (int)verts[i ].x; + y1 = (int)verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } else { + int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); + if (num_hits >= 1) + if (hits[0][0] < 0) + winding += (hits[0][1] < 0 ? -1 : 1); + if (num_hits >= 2) + if (hits[1][0] < 0) + winding += (hits[1][1] < 0 ? -1 : 1); + } + } + } + } + return winding; +} + +static float stbtt__cuberoot( float x ) +{ + if (x<0) + return -(float) STBTT_pow(-x,1.0f/3.0f); + else + return (float) STBTT_pow( x,1.0f/3.0f); +} + +// x^3 + a*x^2 + b*x + c = 0 +static int stbtt__solve_cubic(float a, float b, float c, float* r) +{ + float s = -a / 3; + float p = b - a*a / 3; + float q = a * (2*a*a - 9*b) / 27 + c; + float p3 = p*p*p; + float d = q*q + 4*p3 / 27; + if (d >= 0) { + float z = (float) STBTT_sqrt(d); + float u = (-q + z) / 2; + float v = (-q - z) / 2; + u = stbtt__cuberoot(u); + v = stbtt__cuberoot(v); + r[0] = s + u + v; + return 1; + } else { + float u = (float) STBTT_sqrt(-p/3); + float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative + float m = (float) STBTT_cos(v); + float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; + r[0] = s + u * 2 * m; + r[1] = s - u * (m + n); + r[2] = s - u * (m - n); + + //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? + //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); + //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); + return 3; + } +} + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + float scale_x = scale, scale_y = scale; + int ix0,iy0,ix1,iy1; + int w,h; + unsigned char *data; + + if (scale == 0) return NULL; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); + + // if empty, return NULL + if (ix0 == ix1 || iy0 == iy1) + return NULL; + + ix0 -= padding; + iy0 -= padding; + ix1 += padding; + iy1 += padding; + + w = (ix1 - ix0); + h = (iy1 - iy0); + + if (width ) *width = w; + if (height) *height = h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + // invert for y-downwards bitmaps + scale_y = -scale_y; + + { + int x,y,i,j; + float *precompute; + stbtt_vertex *verts; + int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); + data = (unsigned char *) STBTT_malloc(w * h, info->userdata); + precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); + + for (i=0,j=num_verts-1; i < num_verts; j=i++) { + if (verts[i].type == STBTT_vline) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; + float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); + precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; + float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; + float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float len2 = bx*bx + by*by; + if (len2 != 0.0f) + precompute[i] = 1.0f / (bx*bx + by*by); + else + precompute[i] = 0.0f; + } else + precompute[i] = 0.0f; + } + + for (y=iy0; y < iy1; ++y) { + for (x=ix0; x < ix1; ++x) { + float val; + float min_dist = 999999.0f; + float sx = (float) x + 0.5f; + float sy = (float) y + 0.5f; + float x_gspace = (sx / scale_x); + float y_gspace = (sy / scale_y); + + int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path + + for (i=0; i < num_verts; ++i) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + + if (verts[i].type == STBTT_vline && precompute[i] != 0.0f) { + float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; + + float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + // coarse culling against bbox + //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && + // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) + dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; + STBTT_assert(i != 0); + if (dist < min_dist) { + // check position along line + // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) + // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) + float dx = x1-x0, dy = y1-y0; + float px = x0-sx, py = y0-sy; + // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy + // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve + float t = -(px*dx + py*dy) / (dx*dx + dy*dy); + if (t >= 0.0f && t <= 1.0f) + min_dist = dist; + } + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; + float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y; + float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); + float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); + float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); + float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); + // coarse culling against bbox to avoid computing cubic unnecessarily + if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { + int num=0; + float ax = x1-x0, ay = y1-y0; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float mx = x0 - sx, my = y0 - sy; + float res[3] = {0.f,0.f,0.f}; + float px,py,t,it,dist2; + float a_inv = precompute[i]; + if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula + float a = 3*(ax*bx + ay*by); + float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); + float c = mx*ax+my*ay; + if (a == 0.0) { // if a is 0, it's linear + if (b != 0.0) { + res[num++] = -c/b; + } + } else { + float discriminant = b*b - 4*a*c; + if (discriminant < 0) + num = 0; + else { + float root = (float) STBTT_sqrt(discriminant); + res[0] = (-b - root)/(2*a); + res[1] = (-b + root)/(2*a); + num = 2; // don't bother distinguishing 1-solution case, as code below will still work + } + } + } else { + float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point + float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; + float d = (mx*ax+my*ay) * a_inv; + num = stbtt__solve_cubic(b, c, d, res); + } + dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { + t = res[0], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { + t = res[1], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { + t = res[2], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + } + } + } + if (winding == 0) + min_dist = -min_dist; // if outside the shape, value is negative + val = onedge_value + pixel_dist_scale * min_dist; + if (val < 0) + val = 0; + else if (val > 255) + val = 255; + data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; + } + } + STBTT_free(precompute, info->userdata); + STBTT_free(verts, info->userdata); + } + return data; +} + +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, + float pixel_height, unsigned char *pixels, int pw, int ph, + int first_char, int num_chars, stbtt_bakedchar *chardata) +{ + return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) +{ + return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); +} + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) +{ + return stbtt_GetNumberOfFonts_internal((unsigned char *) data); +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) +{ + return stbtt_InitFont_internal(info, (unsigned char *) data, offset); +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) +{ + return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.25 (2021-07-11) many fixes +// 1.24 (2020-02-05) fix warning +// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +// 1.21 (2019-02-25) fix warning +// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) allow user-defined fabs() replacement +// fix memory leak if fontsize=0.0 +// fix warning from duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/src/main.cpp b/src/main.cpp index 1dbce58..f3de4d3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2,8 +2,26 @@ // Distributed under the MIT/X11 software license, see the accompanying // file license.txt or http://www.opensource.org/licenses/mit-license.php. +#pragma push_macro("snprintf") +#undef snprintf +#include +#pragma pop_macro("snprintf") +#ifdef snprintf +#undef snprintf +#endif #include "headers.h" #include "sha.h" +#include +#include +#include "btfaddr.h" +#include "btftunnel.h" +#ifndef _WIN32 +#include +#include +#include +#include +#include +#endif @@ -55,7 +73,40 @@ bool fSoloMineTest = false; // /solomine: mine without requiring a peer (local t int fGenerateBitcoins; int64 nTransactionFee = 0; CAddress addrIncoming; +int nMineMode = MINE_SOLO; +string strParticipantPool; // participant mode: pool .btf address +string strPoolName = "Bitflash Pool"; +string strPoolDashboardUrl; +double dPoolFeePercent = 0.0; + +static std::atomic gParticipantSharesSent{0}; +static std::atomic gParticipantSharesAccepted{0}; +static std::atomic gParticipantHashes{0}; +static std::atomic gParticipantHashRateX1000{0}; +static std::mutex gParticipantStatusMutex; +static std::string gParticipantStatus; + +void SetParticipantMiningStatus(const std::string& status) +{ + std::lock_guard lk(gParticipantStatusMutex); + if (gParticipantStatus == status) + return; + gParticipantStatus = status; + printf("PoolParticipantMiner: status -> %s\n", status.c_str()); +} +std::string GetParticipantMiningStatus() +{ + std::lock_guard lk(gParticipantStatusMutex); + return gParticipantStatus; +} + +void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, double& hashRate) +{ + sharesSent = gParticipantSharesSent.load(); + sharesAccepted = gParticipantSharesAccepted.load(); + hashRate = (double)gParticipantHashRateX1000.load() / 1000.0; +} @@ -2228,8 +2279,281 @@ void BlockSHA256(const void* pin, unsigned int nBlocks, void* pout) } +// --------------------------------------------------------------------------- +// Participant pool miner — connects to an external Stratum server, receives +// RandomX jobs, hashes with the local CPU, and submits shares. +// Called from BitcoinMiner() when nMineMode == MINE_PARTICIPANT. +// --------------------------------------------------------------------------- + +using json = nlohmann::json; + +static std::string ToHexStr(const void* p, size_t n) +{ + const unsigned char* b = (const unsigned char*)p; + std::string s; s.reserve(n*2); + static const char* H = "0123456789abcdef"; + for (size_t i = 0; i < n; i++) { s += H[b[i]>>4]; s += H[b[i]&0xf]; } + return s; +} + +static std::vector FromHexStr(const std::string& s) +{ + std::vector v; + for (size_t i = 0; i+1 < s.size(); i += 2) { + auto h=[](char c)->int{ + if(c>='0'&&c<='9')return c-'0'; + if(c>='a'&&c<='f')return c-'a'+10; + if(c>='A'&&c<='F')return c-'A'+10; + return 0; + }; + v.push_back((unsigned char)((h(s[i])<<4)|h(s[i+1]))); + } + return v; +} + +static void UpdateParticipantHashRate(uint64 hashesSinceSample, int64 sampleStart) +{ + int64 now = GetTime(); + int64 elapsed = now - sampleStart; + if (elapsed <= 0) + elapsed = 1; + double rate = (double)hashesSinceSample / (double)elapsed; + gParticipantHashRateX1000.store((uint64)(rate * 1000.0)); +} + +static bool StratumSendLine(SOCKET s, const json& j) +{ + std::string line = j.dump() + "\n"; + int sent = 0, total = (int)line.size(); + while (sent < total) { + int r = send(s, line.c_str()+sent, total-sent, 0); + if (r <= 0) return false; + sent += r; + } + return true; +} + +static bool StratumRecvLine(SOCKET s, std::string& buf, std::string& line) +{ + while (true) { + size_t pos = buf.find('\n'); + if (pos != std::string::npos) { + line = buf.substr(0, pos); + if (!line.empty() && line.back()=='\r') line.pop_back(); + buf = buf.substr(pos+1); + return true; + } + char tmp[4096]; + int r = recv(s, tmp, sizeof(tmp)-1, 0); + if (r <= 0) return false; + tmp[r] = 0; + buf += tmp; + } +} + +static bool PoolParticipantMiner() +{ + printf("PoolParticipantMiner: connecting to %s\n", strParticipantPool.c_str()); + SetParticipantMiningStatus("resolving pool address"); + + if (strParticipantPool.empty()) { + printf("PoolParticipantMiner: no pool selected\n"); + SetParticipantMiningStatus("no pool selected"); + return false; + } + + unsigned char target_pubkey[32]; + if (!btf::ParseAddress(strParticipantPool, target_pubkey)) { + printf("PoolParticipantMiner: invalid .btf address %s\n", strParticipantPool.c_str()); + SetParticipantMiningStatus("invalid pool address"); + return false; + } + + std::string meetingHostPort; + unsigned char service_enc_pub[32]; + if (!BtfResolve(strParticipantPool, meetingHostPort, service_enc_pub)) { + printf("PoolParticipantMiner: failed to resolve %s\n", strParticipantPool.c_str()); + SetParticipantMiningStatus("failed to resolve pool"); + return false; + } + + size_t colon = meetingHostPort.rfind(':'); + if (colon == std::string::npos) { + printf("PoolParticipantMiner: bad meeting node %s\n", meetingHostPort.c_str()); + SetParticipantMiningStatus("bad pool endpoint"); + return false; + } + std::string host = meetingHostPort.substr(0, colon); + int port = atoi(meetingHostPort.substr(colon + 1).c_str()); + if (port <= 0 || port > 65535) { + printf("PoolParticipantMiner: bad meeting port %d\n", port); + SetParticipantMiningStatus("bad pool port"); + return false; + } + + btf_socket_t s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, target_pubkey, service_enc_pub); + if (s == INVALID_SOCKET) { + printf("PoolParticipantMiner: tunnel connect failed via %s\n", meetingHostPort.c_str()); + SetParticipantMiningStatus("tunnel connect failed"); + return false; + } + printf("PoolParticipantMiner: connected via %s\n", meetingHostPort.c_str()); + SetParticipantMiningStatus("tunnel connected"); + + // Use our wallet address as mining username so payouts go to our wallet + std::string username; + { + std::vector vchPubKey; + if (CWalletDB("r").ReadDefaultKey(vchPubKey)) + username = PubKeyToAddress(vchPubKey); + } + if (username.empty()) username = BtfLocalAddress(); + if (username.empty()) username = "unknown"; + + std::string buf; + int msgId = 1; + std::set pendingSubmitIds; + + // Subscribe + SetParticipantMiningStatus("subscribing"); + if (!StratumSendLine(s, json{{"id",msgId++},{"method","mining.subscribe"},{"params",json::array()}})) + { SetParticipantMiningStatus("subscribe failed"); closesocket(s); return false; } + + // Authorize + SetParticipantMiningStatus("authorizing"); + if (!StratumSendLine(s, json{{"id",msgId++},{"method","mining.authorize"}, + {"params",json::array({username,"x"})}})) + { SetParticipantMiningStatus("authorize failed"); closesocket(s); return false; } + + // Job state + std::string jobId; + unsigned char header[80]; + uint256 target; + bool haveJob = false; + bool gotSubscribeAck = false; + bool gotAuthorizeAck = false; + int64 authWaitStart = 0; + unsigned int nNonce = 1; + uint64 hashesSinceSample = 0; + int64 sampleStart = GetTime(); + + void* rxvm = RandomXCreateMinerVM(); + if (!rxvm) { SetParticipantMiningStatus("failed to start RandomX miner"); closesocket(s); return false; } + printf("PoolParticipantMiner: RandomX VM ready (%s)\n", + RandomXFastReady() ? "fast 2GB" : "light 256MB"); + SetParticipantMiningStatus("authorized; asking pool for work"); + + while (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) + { + // Non-blocking receive check + { + fd_set fds; FD_ZERO(&fds); FD_SET(s, &fds); + struct timeval tv={0,50000}; // 50ms + if (select((int)s+1, &fds, NULL, NULL, &tv) > 0) { + std::string line; + if (!StratumRecvLine(s, buf, line)) break; + try { + json msg = json::parse(line); + if (msg.contains("id") && msg["id"].is_number_integer() && msg.contains("result")) { + int id = msg["id"].get(); + if (id == 1 && msg["result"].is_boolean() && msg["result"].get()) { + gotSubscribeAck = true; + SetParticipantMiningStatus("subscribed; authorizing"); + } else if (id == 2 && msg["result"].is_boolean()) { + gotAuthorizeAck = msg["result"].get(); + authWaitStart = GetTime(); + SetParticipantMiningStatus(gotAuthorizeAck ? "authorized; asking pool for work" : "authorization rejected"); + } + if (pendingSubmitIds.erase(id) > 0) { + if (msg["result"].is_boolean() && msg["result"].get()) { + gParticipantSharesAccepted.fetch_add(1); + SetParticipantMiningStatus("share accepted"); + } else { + SetParticipantMiningStatus("share rejected"); + } + } + } + std::string method = msg.value("method",""); + if (method == "mining.notify") { + auto& p = msg["params"]; + jobId = p[0].get(); + // p[1] = full 80-byte header hex + auto hdrBytes = FromHexStr(p[1].get()); + if (hdrBytes.size() >= 80) + memcpy(header, hdrBytes.data(), 80); + // p[3] = share target hex (little-endian uint256) + auto tgtBytes = FromHexStr(p[3].get()); + if (tgtBytes.size() >= 32) + memcpy(&target, tgtBytes.data(), 32); + haveJob = true; + nNonce = 1; + SetParticipantMiningStatus("job received; hashing"); + printf("PoolParticipantMiner: new job %s\n", jobId.c_str()); + } else if (method == "mining.set_difficulty") { + // acknowledged, we use the target from notify + } + } catch(...) {} + } + } + + if (gotAuthorizeAck && !haveJob && authWaitStart > 0 && GetTime() - authWaitStart > 10) { + SetParticipantMiningStatus("authorized; waiting for pool notify"); + authWaitStart = 0; + } + + if (!haveJob) { Sleep(100); continue; } + + // Hash one nonce + memcpy(header+76, &nNonce, 4); + uint256 hash = RandomXHashWithVM(rxvm, header, 80); + hashesSinceSample++; + gParticipantHashes.fetch_add(1); + if ((hashesSinceSample & 0x3ff) == 0) + UpdateParticipantHashRate(hashesSinceSample, sampleStart); + + if (hash <= target) { + printf("PoolParticipantMiner: share found! nonce=%u\n", nNonce); + SetParticipantMiningStatus("share found; submitting"); + int submitId = msgId++; + pendingSubmitIds.insert(submitId); + gParticipantSharesSent.fetch_add(1); + json submit = {{"id",submitId},{"method","mining.submit"}, + {"params",json::array({username, jobId, + ToHexStr(&nNonce,4)})}}; + if (!StratumSendLine(s, submit)) break; + } + + nNonce++; + if (nNonce == 0) { haveJob = false; } // exhausted, wait for new job + } + + RandomXDestroyMinerVM(rxvm); + closesocket(s); + UpdateParticipantHashRate(hashesSinceSample, sampleStart); + SetParticipantMiningStatus("participant miner stopped"); + printf("PoolParticipantMiner: disconnected\n"); + return true; +} + bool BitcoinMiner() { + // Participant mode: connect to external pool instead of mining solo/operator + if (nMineMode == MINE_PARTICIPANT) + { + while (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { + PoolParticipantMiner(); + if (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { + printf("PoolParticipantMiner: reconnecting in 10s\n"); + for (int i = 0; i < 10 && !fShutdown; i++) Sleep(1000); + } + } + return true; + } + + // Operator mode only serves the pool; it does not mine solo. + if (nMineMode == MINE_OPERATOR) + return true; + printf("BitcoinMiner started\n"); SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); @@ -2259,6 +2583,8 @@ bool BitcoinMiner() txNew.vin[0].prevout.SetNull(); txNew.vin[0].scriptSig << nBits << ++bnExtraNonce; txNew.vout.resize(1); + // Always pay coinbase to own wallet key. In operator mode, the pool + // server distributes shares to miners via SendMoney() after each block. txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; @@ -2437,7 +2763,7 @@ int64 GetBalance() } QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); - ///printf(" GetBalance() time = %16I64d\n", nEnd - nStart); + ///printf(" GetBalance() time = %16lld\n", nEnd - nStart); return nTotal; } @@ -2670,12 +2996,10 @@ bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) strError = strprintf("Error: This is an oversized transaction that requires a transaction fee of %s ", FormatMoney(nFeeRequired).c_str()); else strError = "Error: Transaction creation failed "; - wxMessageBox(strError, "Sending..."); return error("SendMoney() : %s\n", strError.c_str()); } if (!CommitTransactionSpent(wtxNew)) { - wxMessageBox("Error finalizing transaction", "Sending..."); return error("SendMoney() : Error finalizing transaction"); } @@ -2686,8 +3010,6 @@ bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) { // This must not fail. The transaction has already been signed and recorded. throw runtime_error("SendMoney() : wtxNew.AcceptTransaction() failed\n"); - wxMessageBox("Error: Transaction not valid", "Sending..."); - return error("SendMoney() : Error: Transaction not valid"); } wtxNew.RelayWalletTransaction(); } diff --git a/src/main.h b/src/main.h index a369476..3d7d6dd 100644 --- a/src/main.h +++ b/src/main.h @@ -48,7 +48,37 @@ extern CBlockIndex* pindexBest; extern unsigned int nTransactionsUpdated; extern string strSetDataDir; extern int nDropMessagesTest; +// Mining mode — persisted in wallet.dat +// MINE_SOLO (0): mine to own wallet, no pool server +// MINE_OPERATOR (1): run pool server, mine to own wallet, distribute to miners +// MINE_PARTICIPANT (2): connect to external pool, submit shares, receive payouts +#define MINE_SOLO 0 +#define MINE_OPERATOR 1 +#define MINE_PARTICIPANT 2 +extern int nMineMode; +extern string strParticipantPool; // participant: pool .btf address +extern string strPoolName; // operator: announced pool name +extern string strPoolDashboardUrl; // operator: optional dashboard URL +extern double dPoolFeePercent; // operator: announced fee percent extern bool fSoloMineTest; // /solomine: mine without requiring a peer (local test) +extern bool gPoolServerRunning; // GUI/startup state +extern volatile bool gPoolRunning; // runtime pool server loop flag (rpc.cpp) + +struct PendingPayoutView +{ + int matureAtHeight; + int recipients; + int64 totalAmount; +}; + +struct PoolWorkerStatView +{ + std::string address; + std::string worker; + uint64 totalShares; + uint64 roundShares; + int64 lastSeen; +}; // Settings extern int fGenerateBitcoins; @@ -72,7 +102,17 @@ void RelayWalletTransactions(); bool LoadBlockIndex(bool fAllowNew=true); void PrintBlockTree(); bool BitcoinMiner(); +void ThreadRPCServer(void* parg); // rpc.cpp — .btf pool server +void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, double& hashRate); +void SetParticipantMiningStatus(const std::string& status); +std::string GetParticipantMiningStatus(); +void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares); +void GetPoolWorkerStats(std::vector& out); +void GetPendingPayouts(std::vector& out); bool ProcessMessages(CNode* pfrom); +bool ProcessBlock(CNode* pfrom, CBlock* pblock); +unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast); +extern CCriticalSection cs_mapTransactions; bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv); bool SendMessages(CNode* pto); int64 GetBalance(); @@ -351,7 +391,7 @@ public: { if (scriptPubKey.size() < 6) return "CTxOut(error)"; - return strprintf("CTxOut(nValue=%I64d.%08I64d, scriptPubKey=%s)", nValue / COIN, nValue % COIN, scriptPubKey.ToString().substr(0,24).c_str()); + return strprintf("CTxOut(nValue=%lld.%08lld, scriptPubKey=%s)", nValue / COIN, nValue % COIN, scriptPubKey.ToString().substr(0,24).c_str()); } void print() const diff --git a/src/main_gui.cpp b/src/main_gui.cpp new file mode 100644 index 0000000..b7377da --- /dev/null +++ b/src/main_gui.cpp @@ -0,0 +1,169 @@ +// Bitflash entry point — starts node threads then runs GUI (or headless). + +#include "headers_core.h" +#ifndef _WIN32 +#include +#endif + +int RunGUI(int argc, char* argv[]); + +// Global definitions (were in ui.cpp, now here) +map mapAddressBook; +bool gPoolServerRunning = false; + +static bool arg(int argc, char* argv[], const char* key) +{ + for (int i=1;iai_family, res->ai_socktype, res->ai_protocol); + if (hSocket == INVALID_SOCKET) { freeaddrinfo(res); continue; } - SOCKET hSocket; - if (!ConnectSocket(addrConnect, hSocket)) - return error("GetMyExternalIP() : connection to %s failed\n", addrConnect.ToString().c_str()); - - char* pszGet = - "GET /automation/n09230945.asp HTTP/1.1\r\n" - "Host: www.whatismyip.com\r\n" - "User-Agent: Bitcoin/0.1\r\n" - "Connection: close\r\n" - "\r\n"; - send(hSocket, pszGet, strlen(pszGet), 0); - - string strLine; - while (RecvLine(hSocket, strLine)) - { - if (strLine.empty()) + // 5-second timeout so a dead service doesn't stall startup +#ifdef _WIN32 + DWORD tv = 5000; + setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof(tv)); + setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tv, sizeof(tv)); +#else + struct timeval tv; tv.tv_sec = 5; tv.tv_usec = 0; + setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); + setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)); +#endif + + if (connect(hSocket, res->ai_addr, (int)res->ai_addrlen) != 0) { - if (!RecvLine(hSocket, strLine)) - { - closesocket(hSocket); - return false; - } - closesocket(hSocket); - CAddress addr(strLine.c_str()); - printf("GetMyExternalIP() received [%s] %s\n", strLine.c_str(), addr.ToString().c_str()); - if (addr.ip == 0) - return false; - ipRet = addr.ip; - return true; + freeaddrinfo(res); closesocket(hSocket); continue; + } + freeaddrinfo(res); + + string req = string("GET ") + svc.path + " HTTP/1.0\r\nHost: " + svc.host + "\r\nConnection: close\r\n\r\n"; + send(hSocket, req.c_str(), (int)req.size(), 0); + + // Read response, skip HTTP headers, grab first line of body + string response; + char buf[256]; + int n; + while ((n = recv(hSocket, buf, sizeof(buf)-1, 0)) > 0) + { + buf[n] = 0; + response += buf; + if (response.size() > 4096) break; } + closesocket(hSocket); + + // Find blank line separating headers from body + size_t bodyPos = response.find("\r\n\r\n"); + if (bodyPos == string::npos) bodyPos = response.find("\n\n"); + if (bodyPos == string::npos) continue; + string body = response.substr(bodyPos + (response[bodyPos+2]=='\r' ? 4 : 2)); + + // Trim whitespace + while (!body.empty() && (body.back() == '\n' || body.back() == '\r' || body.back() == ' ')) + body.pop_back(); + + // Parse as IP + CAddress addr(body.c_str()); + if (addr.ip == 0) continue; + + printf("GetMyExternalIP() via %s: %s\n", svc.host, body.c_str()); + ipRet = addr.ip; + return true; } - closesocket(hSocket); - return error("GetMyExternalIP() : connection closed\n"); + + return error("GetMyExternalIP() : all services failed\n"); } @@ -324,15 +357,15 @@ CNode* ConnectNode(CAddress addrConnect, int64 nTimeout) return pnode; } - /// debug print - printf("trying %s\n", addrConnect.ToString().c_str()); + if (fDebug) + printf("trying %s\n", addrConnect.ToString().c_str()); // Connect SOCKET hSocket; if (ConnectSocket(addrConnect, hSocket)) { - /// debug print - printf("connected %s\n", addrConnect.ToString().c_str()); + if (fDebug) + printf("connected %s\n", addrConnect.ToString().c_str()); // Add node CNode* pnode = new CNode(hSocket, addrConnect, false); @@ -390,14 +423,15 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) return pnode; } - /// debug print - printf("trying %s\n", strBtfAddr.c_str()); + if (fDebug) + printf("trying %s\n", strBtfAddr.c_str()); string strMeeting; unsigned char enc_pub[32]; if (!BtfResolve(strBtfAddr, strMeeting, enc_pub)) { - printf("ConnectNodeBtf: could not resolve a descriptor for %s\n", strBtfAddr.c_str()); + if (fDebug) + printf("ConnectNodeBtf: could not resolve a descriptor for %s\n", strBtfAddr.c_str()); return NULL; } size_t colon = strMeeting.rfind(':'); @@ -411,12 +445,13 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) btf_socket_t hSocket = btf::BtfClientTunnel(strHost.c_str(), (unsigned short)nPort, pk, enc_pub); if (hSocket == INVALID_SOCKET) { - printf("ConnectNodeBtf: tunnel to %s via %s failed\n", strBtfAddr.c_str(), strMeeting.c_str()); + if (fDebug) + printf("ConnectNodeBtf: tunnel to %s via %s failed\n", strBtfAddr.c_str(), strMeeting.c_str()); return NULL; } - /// debug print - printf("connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); + if (fDebug) + printf("connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); // Add node pnode = new CNode(hSocket, addr, false); @@ -1152,15 +1187,21 @@ bool StartNode(string& strError) return false; } - // Get our external IP address for incoming connections + // Get our external IP in a background thread — up to 4 HTTP requests with + // 5s timeouts each could otherwise delay startup by 20s on first run. + // addrIncoming from a previous session is used immediately as a fallback. if (addrIncoming.ip) addrLocalHost.ip = addrIncoming.ip; - if (GetMyExternalIP(addrLocalHost.ip)) - { - addrIncoming = addrLocalHost; - CWalletDB().WriteSetting("addrIncoming", addrIncoming); - } + _beginthread([](void*) { + unsigned int ip = addrLocalHost.ip; + if (GetMyExternalIP(ip)) { + addrLocalHost.ip = ip; + addrIncoming = addrLocalHost; + CWalletDB().WriteSetting("addrIncoming", addrIncoming); + printf("External IP updated: %s\n", addrLocalHost.ToStringIP().c_str()); + } + }, 0, NULL); // Peer discovery over Nostr relays (replaces the old IRC seed) if (_beginthread(ThreadNostrSeed, 0, NULL) == -1) diff --git a/src/net.h b/src/net.h index 6e62126..e732eb3 100644 --- a/src/net.h +++ b/src/net.h @@ -555,7 +555,7 @@ public: // We're using mapAskFor as a priority queue, // the key is the earliest time the request can be sent int64& nRequestTime = mapAlreadyAskedFor[inv]; - printf("askfor %s %I64d\n", inv.ToString().c_str(), nRequestTime); + printf("askfor %s %lld\n", inv.ToString().c_str(), nRequestTime); // Make sure not to reuse time indexes to keep things in the same order int64 nNow = (GetTime() - 1) * 1000000; diff --git a/src/nostr.cpp b/src/nostr.cpp index 44aec56..c2ccc4c 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -38,18 +38,24 @@ static const int BTF_RELAY_KIND = 38502; static const char* BTF_RELAY_DTAG = "btf-relay-2"; static const size_t BTF_MAX_DISCOVERED_RELAYS = 50; // anti-spam cap -// Nostr network/scope for Bitflash. Events are replaceable (NIP-78). -static const int NOSTR_KIND = 30078; -static const char* NOSTR_DTAG = "bitflash-mainnet-2"; +// Pool announcements carry the operator's .btf address, fee, and live stats. +static const int BTF_POOL_KIND = 38503; +static const char* BTF_POOL_DTAG = "btf-pool-2"; +static const int64 BTF_POOL_MAX_AGE = 3 * 60; // seconds // Anonymous auto-discovery: how many peers to keep connected via .btf rendezvous // before we stop dialing more, and how many new dials to attempt per cycle. static const unsigned int BTF_TARGET_CONN = 8; -static const int BTF_DIALS_PER_PASS = 4; +static const int BTF_DIALS_PER_PASS = 12; // try more peers per Nostr cycle + +// Nostr descriptor freshness cutoff: skip peers whose descriptor hasn't been +// refreshed in this many seconds. Stale descriptors mean the node isn't running. +static const int64 BTF_PEER_MAX_AGE = 3 * 60 * 60; // 3 hours // Other nodes' .btf addresses learned from their descriptors on the relays. -static set g_btfPeers; -static CCriticalSection cs_btfPeers; +// Maps address -> descriptor created_at timestamp (Unix seconds). +static map g_btfPeers; +static CCriticalSection cs_btfPeers; // Public discovery relays. Tunable. const char* pszNostrRelays[] = { @@ -95,6 +101,10 @@ string strBtfAnnounceRelay; static set g_discoveredRelays; static CCriticalSection cs_discoveredRelays; +// Live pool announcements discovered from the relays. +static map g_discoveredPools; +static CCriticalSection cs_discoveredPools; + // Basic sanity: "host:port" with a numeric 1..65535 port and a plausible host. static bool LooksLikeRelay(const string& r) { @@ -307,6 +317,27 @@ std::string BtfLocalAddress() return g_nostrKey.BtfAddress(); } +void BtfGetPoolAnnouncements(std::vector& out) +{ + out.clear(); + int64 now = GetTime(); + CRITICAL_BLOCK(cs_discoveredPools) + { + for (map::iterator it = g_discoveredPools.begin(); it != g_discoveredPools.end(); ) + { + if (it->second.createdAt > 0 && now - it->second.createdAt > BTF_POOL_MAX_AGE) + { + it = g_discoveredPools.erase(it); + continue; + } + out.push_back(it->second); + ++it; + } + } + sort(out.begin(), out.end(), [](const BtfPoolAnnouncement& a, const BtfPoolAnnouncement& b) { + return a.createdAt > b.createdAt; + }); +} // Build and sign a Nostr event (NIP-01). Returns the event JSON. static bool BuildSignedEvent(CNostrKey& key, int kind, const json& tags, @@ -567,25 +598,6 @@ private: }; -// Handle a received event: extract "ip:port" and register the address. -static void HandlePeerEvent(const json& ev) -{ - if (!ev.contains("content")) return; - string content = ev["content"].get(); - // expected content: "ip:port" - CAddress addr(content.c_str()); - if (addr.ip == 0 || addr.ip == INADDR_NONE) - return; - if (addr.ip == addrLocalHost.ip && addr.port == addrLocalHost.port) - return; // not ourselves (same ip:port) - // Peer received from the relay (before AddAddress's routability filter). - printf("Nostr: peer received from relay: %s\n", addr.ToStringIPPort().c_str()); - CAddrDB addrdb; - if (AddAddress(addrdb, addr)) - printf("Nostr: new peer added %s\n", addr.ToStringIPPort().c_str()); -} - - // Publish this node's self-certifying `.btf` descriptor: "reach me (this key) // via , encrypting to my x25519 key ". Signed by the node // key so only the address's owner can publish it (no hijacking). @@ -624,6 +636,176 @@ static void PublishRelayAnnouncement(CWebSocket& ws, CNostrKey& key) } } +static bool PublishPoolAnnouncementOnRelay(CWebSocket& ws, CNostrKey& key, + const BtfPoolAnnouncement& ann) +{ + if (ann.btfAddress.empty() || ann.poolName.empty()) + return false; + + json content = json::object(); + content["btf"] = ann.btfAddress; + content["name"] = ann.poolName; + if (!ann.dashboardUrl.empty()) + content["dashboard_url"] = ann.dashboardUrl; + content["fee_pct"] = ann.feePercent; + content["miners"] = ann.connectedMiners; + content["blocks"] = ann.blocksFound; + content["hashrate"] = ann.hashRate; + + json tags = json::array({ + json::array({ "d", BTF_POOL_DTAG }), + json::array({ "t", BTF_POOL_DTAG }) + }); + json ev; + if (!BuildSignedEvent(key, BTF_POOL_KIND, tags, content.dump(), ev)) + return false; + json pub = json::array({ "EVENT", ev }); + return ws.SendText(pub.dump()); +} + +bool BtfPublishPoolAnnouncement(const BtfPoolAnnouncement& ann) +{ + if (!EnsureNostrKey()) + return false; + + bool fPublished = false; + for (int i = 0; i < nNostrRelays && !fShutdown; i++) + { + try + { + CWebSocket ws; + if (!ws.Connect(pszNostrRelays[i], 10)) + continue; + if (PublishPoolAnnouncementOnRelay(ws, g_nostrKey, ann)) + fPublished = true; + } + CATCH_PRINT_EXCEPTION("BtfPublishPoolAnnouncement") + } + return fPublished; +} + +bool BtfQueryPoolAnnouncement(const std::string& poolBtfAddr, BtfPoolAnnouncement& out) +{ + unsigned char pk[32]; + if (!btf::ParseAddress(poolBtfAddr, pk)) + return false; + + if (!EnsureNostrKey()) + return false; + + int64 bestCreatedAt = 0; + bool fFound = false; + for (int i = 0; i < nNostrRelays && !fShutdown; i++) + { + try + { + CWebSocket ws; + if (!ws.Connect(pszNostrRelays[i], 10)) + continue; + + json filter = json::object(); + filter["authors"] = json::array({ HexEncode(pk, 32) }); + filter["kinds"] = json::array({ BTF_POOL_KIND }); + filter["#d"] = json::array({ BTF_POOL_DTAG }); + filter["limit"] = 1; + json req = json::array({ "REQ", "btf-pool-query", filter }); + if (!ws.SendText(req.dump())) + continue; + + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string type = j[0].get(); + if (type == "EVENT" && j.size() >= 3) + { + const json& ev = j[2]; + if (!ev.contains("content") || !ev["content"].is_string()) + continue; + BtfPoolAnnouncement ann; + try + { + json content = json::parse(ev["content"].get()); + if (content.contains("btf") && content["btf"].is_string()) + ann.btfAddress = content["btf"].get(); + if (content.contains("name") && content["name"].is_string()) + ann.poolName = content["name"].get(); + if (content.contains("dashboard_url") && content["dashboard_url"].is_string()) + ann.dashboardUrl = content["dashboard_url"].get(); + ann.feePercent = content.value("fee_pct", content.value("fee", 0.0)); + ann.connectedMiners = content.value("miners", 0); + ann.blocksFound = content.value("blocks", 0); + ann.hashRate = content.value("hashrate", 0.0); + ann.createdAt = ev.value("created_at", (int64)0); + } + catch (...) + { + continue; + } + if (ann.btfAddress == poolBtfAddr && ann.createdAt >= bestCreatedAt) + { + bestCreatedAt = ann.createdAt; + out = ann; + fFound = true; + } + } + else if (type == "EOSE") + break; + } + } + CATCH_PRINT_EXCEPTION("BtfQueryPoolAnnouncement") + } + + return fFound; +} + +static void HandlePoolAnnouncement(const json& ev) +{ + if (!ev.contains("content") || !ev["content"].is_string()) + return; + + BtfPoolAnnouncement ann; + try + { + json content = json::parse(ev["content"].get()); + if (content.contains("btf") && content["btf"].is_string()) + ann.btfAddress = content["btf"].get(); + else if (content.contains("address") && content["address"].is_string()) + ann.btfAddress = content["address"].get(); + if (content.contains("name") && content["name"].is_string()) + ann.poolName = content["name"].get(); + else if (content.contains("pool_name") && content["pool_name"].is_string()) + ann.poolName = content["pool_name"].get(); + if (content.contains("dashboard_url") && content["dashboard_url"].is_string()) + ann.dashboardUrl = content["dashboard_url"].get(); + else if (content.contains("dashboard") && content["dashboard"].is_string()) + ann.dashboardUrl = content["dashboard"].get(); + ann.feePercent = content.value("fee_pct", content.value("fee", 0.0)); + ann.connectedMiners = content.value("miners", 0); + ann.blocksFound = content.value("blocks", 0); + ann.hashRate = content.value("hashrate", 0.0); + ann.createdAt = ev.value("created_at", (int64)0); + } + catch (...) + { + return; + } + + if (ann.btfAddress.empty() || ann.poolName.empty()) + return; + + CRITICAL_BLOCK(cs_discoveredPools) + { + map::iterator it = g_discoveredPools.find(ann.btfAddress); + if (it == g_discoveredPools.end() || ann.createdAt >= it->second.createdAt) + g_discoveredPools[ann.btfAddress] = ann; + } +} + // Resolve a `.btf` address via a relay: fetch the descriptor published by that // address's key and verify it self-certifies under the decoded pubkey. static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, @@ -692,7 +874,7 @@ bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, } -// Connect to a relay: publish our address and collect the others'. +// Connect to a relay: publish our .btf descriptor and collect relay data. static bool SeedFromRelay(CNostrKey& key, const string& relay) { CWebSocket ws; @@ -700,64 +882,12 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) return false; printf("Nostr: connected to %s\n", relay.c_str()); - // Publish our announcement (replaceable event with our ip:port) - if (addrLocalHost.ip != 0) - { - json tags = json::array({ - json::array({ "d", NOSTR_DTAG }), - json::array({ "t", NOSTR_DTAG }) - }); - json ev; - if (BuildSignedEvent(key, NOSTR_KIND, tags, addrLocalHost.ToStringIPPort(), ev)) - { - json pub = json::array({ "EVENT", ev }); - ws.SendText(pub.dump()); - } - } - // Publish our self-certifying .btf descriptor (rendezvous discovery) PublishDescriptor(ws, key); // If we run a relay, announce it so others discover it automatically PublishRelayAnnouncement(ws, key); - // Subscribe to receive the announcements of other nodes - json filter = json::object(); - filter["kinds"] = json::array({ NOSTR_KIND }); - filter["#d"] = json::array({ NOSTR_DTAG }); - filter["limit"] = 500; - json req = json::array({ "REQ", "bf-sub", filter }); - if (!ws.SendText(req.dump())) - return false; - - // Read responses until EOSE (end of stored events) or timeout - int nEvents = 0; - for (;;) - { - string msg; - if (!ws.RecvText(msg)) - break; // timeout or closed connection - json j; - try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; - string type = j[0].get(); - if (type == "EVENT" && j.size() >= 3) - { - HandlePeerEvent(j[2]); - if (++nEvents > 1000) break; - } - else if (type == "EOSE") - { - // We received all stored events; close this relay. - break; - } - else if (type == "NOTICE" || type == "OK" || type == "CLOSED") - { - // informational - } - } - printf("Nostr: %s returned %d events\n", relay.c_str(), nEvents); - // Discover other nodes' .btf descriptors so we can auto-connect anonymously // (no manual /connectbtf). Each node publishes one addressable descriptor // (kind 38501, d-tag btf-descriptor); we learn every peer's .btf address by @@ -791,10 +921,15 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) if (!HexDecode(ev["pubkey"].get(), pkb, 32)) continue; if (memcmp(pkb, key.xonly, 32) == 0) continue; // not ourselves string peerAddr = btf::Address(pkb); + int64 createdAt = ev.value("created_at", (int64)0); bool fNew = false; CRITICAL_BLOCK(cs_btfPeers) - fNew = g_btfPeers.insert(peerAddr).second; - if (fNew) + { + auto it = g_btfPeers.find(peerAddr); + if (it == g_btfPeers.end()) { g_btfPeers[peerAddr] = createdAt; fNew = true; } + else if (createdAt > it->second) it->second = createdAt; // refresh + } + if (fNew && fDebug) printf("Nostr: discovered .btf peer %s\n", peerAddr.c_str()); if (++nPeers > 500) break; } @@ -838,7 +973,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) CRITICAL_BLOCK(cs_discoveredRelays) if (g_discoveredRelays.size() < BTF_MAX_DISCOVERED_RELAYS) fNew = g_discoveredRelays.insert(r).second; - if (fNew) + if (fNew && fDebug) printf("Nostr: discovered relay %s\n", r.c_str()); } else if (type == "EOSE") @@ -846,9 +981,62 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) } } } + + // Discover live pool announcements. These are expiring status beacons, not + // permanent directory entries, so the GUI can show only fresh pools. + ws.SendText(json::array({ "CLOSE", "btf-pools" }).dump()); + { + json pfilter = json::object(); + pfilter["kinds"] = json::array({ BTF_POOL_KIND }); + pfilter["#d"] = json::array({ BTF_POOL_DTAG }); + pfilter["limit"] = 200; + json preq = json::array({ "REQ", "btf-pools", pfilter }); + if (ws.SendText(preq.dump())) + { + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string type = j[0].get(); + if (type == "EVENT" && j.size() >= 3) + HandlePoolAnnouncement(j[2]); + else if (type == "EOSE") + break; + } + } + } return true; } +void ThreadBtfPoolAnnouncer(void*) +{ + printf("ThreadBtfPoolAnnouncer started\n"); + while (!fShutdown) + { + if (nMineMode == MINE_OPERATOR && gPoolRunning) + { + BtfPoolAnnouncement ann; + ann.btfAddress = BtfLocalAddress(); + ann.poolName = strPoolName; + ann.dashboardUrl = strPoolDashboardUrl; + ann.feePercent = dPoolFeePercent; + uint64 roundShares = 0; + GetPoolOperatorStats(ann.connectedMiners, ann.blocksFound, roundShares); + ann.hashRate = 0.0; + ann.createdAt = GetTime(); + if (!ann.btfAddress.empty() && !ann.poolName.empty()) + BtfPublishPoolAnnouncement(ann); + } + + for (int i = 0; i < 60 && !fShutdown; i++) + Sleep(1000); + } +} + // Per-peer backoff: don't redial a .btf that just failed until this time. Keeps // dead/stale descriptors (e.g. abandoned test identities that linger on the @@ -856,56 +1044,117 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) // peers. Backoff grows on repeated failures, capped. static map g_btfPeerBackoff; // addr -> next-try time static map g_btfPeerFails; // addr -> consecutive failures +static CCriticalSection cs_btfPeerState; // Dial the .btf peers discovered on the relays, up to a target connection count. -// Mirrors ThreadOpenConnections' ref handling: a kept connection holds one ref -// (owned by fNetworkNode, released on disconnect); a redundant one is released. +// Connections are attempted in parallel so a single slow/dead relay doesn't +// stall the entire pass. Each candidate gets its own thread; all threads start +// at once and we wait for them to finish before returning. static void ConnectDiscoveredBtfPeers() { - vector peers; + vector> peersWithAge; + int nTotal = 0; CRITICAL_BLOCK(cs_btfPeers) - peers.assign(g_btfPeers.begin(), g_btfPeers.end()); - - // Shuffle: the candidate set is sorted, so without this a handful of dead - // peers at the front would be retried every pass and the live peers further - // down the list would never be reached within the per-pass dial budget. - for (size_t i = peers.size(); i > 1; i--) - swap(peers[i - 1], peers[(size_t)GetRand(i)]); - - int64 now = GetTime(); - int nDials = 0; - foreach(const string& addr, peers) { - if (fShutdown) break; - if (vNodes.size() >= BTF_TARGET_CONN) break; - if (nDials >= BTF_DIALS_PER_PASS) break; + nTotal = g_btfPeers.size(); + for (auto& kv : g_btfPeers) + peersWithAge.push_back({kv.second, kv.first}); + } + // Sort newest descriptor first — recently-active nodes are much more + // likely to be online right now. Stale ones stay in the list as fallback. + sort(peersWithAge.begin(), peersWithAge.end(), + [](const pair& a, const pair& b){ return a.first > b.first; }); - // Skip peers still in backoff from a recent failure. - map::iterator bi = g_btfPeerBackoff.find(addr); - if (bi != g_btfPeerBackoff.end() && now < bi->second) + int64 cutoff = GetTime() - BTF_PEER_MAX_AGE; + int nFresh = 0; + vector peers; + for (auto& p : peersWithAge) + { + if (p.first < cutoff) continue; + peers.push_back(p.second); + nFresh++; + } + if (!peers.empty()) + printf("Nostr: %d fresh peers, %d stale (of %d total)\n", nFresh, nTotal-nFresh, nTotal); - CNode* pnode = ConnectNodeBtf(addr); - if (pnode) + // Drop stale peers so we stop retrying dead descriptors until they refresh. + { + CRITICAL_BLOCK(cs_btfPeers) { - if (!pnode->fNetworkNode) - pnode->fNetworkNode = true; // keep the ref from ConnectNodeBtf - else - pnode->Release(); // already connected; drop the extra ref - g_btfPeerBackoff.erase(addr); // reachable again - g_btfPeerFails.erase(addr); + for (map::iterator it = g_btfPeers.begin(); it != g_btfPeers.end(); ) + { + if (it->second < cutoff) + it = g_btfPeers.erase(it); + else + ++it; + } } - else + } + + // Shuffle so we don't always retry the same dead peers at the front. + for (size_t i = peers.size(); i > 1; i--) + swap(peers[i - 1], peers[(size_t)GetRand(i)]); + + // Pick candidates for this pass (skip those in backoff, cap at budget). + int64 now = GetTime(); + vector candidates; + CRITICAL_BLOCK(cs_btfPeerState) + { + for (const string& addr : peers) { - // Exponential-ish backoff: 1,2,4,... minutes, capped at 30. - int n = ++g_btfPeerFails[addr]; - int64 mins = 1; - for (int k = 1; k < n && mins < 30; k++) mins *= 2; - if (mins > 30) mins = 30; - g_btfPeerBackoff[addr] = now + mins * 60; - nDials++; // only count real (failed) dial attempts against the budget + if ((int)vNodes.size() >= (int)BTF_TARGET_CONN) break; + if ((int)candidates.size() >= BTF_DIALS_PER_PASS) break; + map::iterator bi = g_btfPeerBackoff.find(addr); + if (bi != g_btfPeerBackoff.end() && now < bi->second) + continue; + candidates.push_back(addr); } } + + if (candidates.empty()) return; + + // Launch one thread per candidate — all connect attempts run in parallel. + // Each thread writes its result back via shared state guarded by cs_btfPeerState. + struct DialCtx { string addr; }; + vector ctxs; + for (const string& addr : candidates) + { + DialCtx* ctx = new DialCtx{addr}; + ctxs.push_back(ctx); + _beginthread([](void* arg) { + DialCtx* ctx = (DialCtx*)arg; + string addr = ctx->addr; + delete ctx; + + CNode* pnode = ConnectNodeBtf(addr); + CRITICAL_BLOCK(cs_btfPeerState) + { + if (pnode) + { + if (!pnode->fNetworkNode) + pnode->fNetworkNode = true; + else + pnode->Release(); + g_btfPeerBackoff.erase(addr); + g_btfPeerFails.erase(addr); + } + else + { + int n = ++g_btfPeerFails[addr]; + int64 secs = 30; + for (int k = 1; k < n && secs < 15*60; k++) secs *= 2; + if (secs > 15*60) secs = 15*60; + g_btfPeerBackoff[addr] = GetTime() + secs; + } + } + }, 0, ctx); + } + + // Wait long enough for all parallel dials to finish (each has a 10s socket + // timeout, so 12s gives them all time to resolve). + for (int i = 0; i < 12 && !fShutdown; i++) + Sleep(1000); } @@ -966,9 +1215,25 @@ void ThreadNostrSeed(void* parg) } CATCH_PRINT_EXCEPTION("ConnectDiscoveredBtfPeers") - // Re-announce/re-discover periodically (the replaceable event keeps the - // relay up to date and picks up nodes that joined after us) - for (int i = 0; i < 60 && !fShutdown; i++) + if (nMineMode == MINE_OPERATOR && gPoolRunning) + { + BtfPoolAnnouncement ann; + ann.btfAddress = BtfLocalAddress(); + ann.poolName = strPoolName; + ann.dashboardUrl = strPoolDashboardUrl; + ann.feePercent = dPoolFeePercent; + uint64 roundShares = 0; + GetPoolOperatorStats(ann.connectedMiners, ann.blocksFound, roundShares); + ann.hashRate = 0.0; + ann.createdAt = GetTime(); + if (!ann.btfAddress.empty() && !ann.poolName.empty()) + BtfPublishPoolAnnouncement(ann); + } + + // Re-discover periodically. Sleep less aggressively when + // we have no connections yet so we find peers faster on startup. + int nSleepSecs = vNodes.empty() ? 20 : 60; + for (int i = 0; i < nSleepSecs && !fShutdown; i++) Sleep(1000); } } diff --git a/src/nostr.h b/src/nostr.h index b878db9..63fc095 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -15,6 +15,7 @@ // Thread entry point (signature compatible with _beginthread) void ThreadNostrSeed(void* parg); +void ThreadBtfPoolAnnouncer(void* parg); // Public relays used for discovery. Tunable. extern const char* pszNostrRelays[]; @@ -38,6 +39,32 @@ extern std::string strBtfAnnounceRelay; // Every relay to try: curated seeds + relays discovered from Nostr announcements. std::vector BtfAllRelays(); +struct BtfPoolAnnouncement +{ + std::string btfAddress; + std::string poolName; + std::string dashboardUrl; + double feePercent; + int connectedMiners; + int blocksFound; + double hashRate; + int64 createdAt; + + BtfPoolAnnouncement() + : feePercent(0.0), connectedMiners(0), blocksFound(0), hashRate(0.0), createdAt(0) + { + } +}; + +// Current live pool announcements discovered from Nostr relays. +void BtfGetPoolAnnouncements(std::vector& out); + +// Publish a live pool announcement on Nostr. +bool BtfPublishPoolAnnouncement(const BtfPoolAnnouncement& ann); + +// Query the latest pool announcement for a specific .btf pool address. +bool BtfQueryPoolAnnouncement(const std::string& poolBtfAddr, BtfPoolAnnouncement& out); + // Copy this node's .btf identity (lazily loading or generating it): the x-only // pubkey (= the .btf address) and the x25519 secret for the end-to-end channel. bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]); diff --git a/src/readme.txt b/src/readme.txt index c72fcec..6af1694 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -43,6 +43,19 @@ Command-line options (in addition to the original ones) ------------------------------------------------------- /port=N listen on P2P port N (default 8433) /solomine mine without requiring a connected peer (local testing) + /operator operator mode (run pool server) + /participant=ADDR + participant mode; mine to pool .btf address ADDR + /poolname=NAME operator announcement pool name + /poolfee=PCT operator announcement fee percent (example: 0.75) + /pooldashboard=URL + operator announcement dashboard URL + /connectbtf=ADDR + keep an outbound .btf connection to ADDR + /rvrelay=HOST:PORT + override meeting relay list with one relay + /announcerelay=HOST:PORT + announce this relay on Nostr for discovery Roadmap diff --git a/src/rpc.cpp b/src/rpc.cpp new file mode 100644 index 0000000..99d182e --- /dev/null +++ b/src/rpc.cpp @@ -0,0 +1,708 @@ +// Copyright (c) 2009 Satoshi Nakamoto / Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Bitflash pool server — .btf-only pool listener. +// Miners connect through rendezvous tunnels; no raw IP:port endpoints remain. +// Pending payouts are held until maturity and shown in the GUI. +// +// Compiles on both Windows (mingw) and Linux unchanged. +// Launched from ui.cpp (GUI) and headless.cpp (node) via ThreadRPCServer(). + +// nlohmann must be included before headers.h because util.h redefines snprintf +#pragma push_macro("snprintf") +#undef snprintf +#include +#pragma pop_macro("snprintf") + +#include "headers.h" +#ifdef snprintf +#undef snprintf +#endif +#include "btftunnel.h" + +// POSIX socket headers — already provided by compat.h on Windows, +// and by the OS directly on Linux. +#ifndef _WIN32 +#include +#include +#include +#include +#include +#endif + +#include +#include +#include +#include +#include +#include +#include + +using json = nlohmann::json; + +// Cross-platform socket close / send flags +#ifdef _WIN32 +#define sock_close(s) closesocket(s) +#define SEND_FLAGS 0 +#else +#define sock_close(s) ::close(s) +#define SEND_FLAGS MSG_NOSIGNAL +#endif + +// Cross-platform thread launch: wraps _beginthread (compat.h maps it to +// pthread_create+detach on Linux, native _beginthread on Windows). +// fn must be void(*)(void*). +static void LaunchThread(void (*fn)(void*), void* arg) +{ + _beginthread(fn, 0, arg); +} + +// --------------------------------------------------------------------------- +// Config — set by headless.cpp / ui.cpp before threads launch +// --------------------------------------------------------------------------- +std::string gRpcUser; +std::string gRpcPassword; + +// Pool server running flag — set false to stop server cleanly (all loops check it) +volatile bool gPoolRunning = false; + +// --------------------------------------------------------------------------- +// Stubs for symbols absent from Bitflash 0.1.0 +// --------------------------------------------------------------------------- +double dHashesPerSec = 0.0; +int64 nHPSTimerStart = 0; + +static bool IsInitialBlockDownload() +{ + return (pindexBest == NULL || nBestHeight < 1); +} + +// --------------------------------------------------------------------------- +// Hex helpers +// --------------------------------------------------------------------------- +static std::string ToHex(const void* p, size_t n) +{ + const unsigned char* b = (const unsigned char*)p; + std::string s; s.reserve(n*2); + static const char* H = "0123456789abcdef"; + for (size_t i = 0; i < n; i++) { s += H[b[i]>>4]; s += H[b[i]&0xf]; } + return s; +} +static std::vector FromHex(const std::string& s) +{ + std::vector v; + for (size_t i = 0; i+1 < s.size(); i += 2) { + auto h=[](char c)->int{ + if(c>='0'&&c<='9') return c-'0'; + if(c>='a'&&c<='f') return c-'a'+10; + if(c>='A'&&c<='F') return c-'A'+10; + return 0; + }; + v.push_back((unsigned char)((h(s[i])<<4)|h(s[i+1]))); + } + return v; +} + +// --------------------------------------------------------------------------- +// PPLNS share tracking +// --------------------------------------------------------------------------- +struct Share { + std::string minerAddress; + int64 timestamp; + uint64 difficulty; +}; + +struct MinerStats { + std::string address; + std::string worker; + uint64 totalShares = 0; + uint64 roundShares = 0; + int64 lastSeen = 0; +}; +static std::mutex gMinerStatsMutex; +static std::map gMinerStats; + +struct FoundBlock { + int height; + int64 timestamp; + std::string minerAddress; + uint256 hash; +}; +static std::mutex gBlocksMutex; +static std::deque gFoundBlocks; + +struct Miner; +static std::mutex gMinersMutex; +static std::vector gMiners; + +static std::string MinerKey(const std::string& address, const std::string& worker) +{ + return address + "\n" + worker; +} + +void GetPoolWorkerStats(std::vector& out) +{ + out.clear(); + int64 now = GetTime(); + std::lock_guard lk(gMinerStatsMutex); + for (std::map::const_iterator it = gMinerStats.begin(); it != gMinerStats.end(); ++it) + { + const MinerStats& ms = it->second; + if (ms.lastSeen <= 0) + continue; + if (now - ms.lastSeen > 15 * 60) + continue; + PoolWorkerStatView view; + view.address = ms.address; + view.worker = ms.worker; + view.totalShares = ms.totalShares; + view.roundShares = ms.roundShares; + view.lastSeen = ms.lastSeen; + out.push_back(view); + } + std::sort(out.begin(), out.end(), [](const PoolWorkerStatView& a, const PoolWorkerStatView& b) { + if (a.roundShares != b.roundShares) return a.roundShares > b.roundShares; + if (a.totalShares != b.totalShares) return a.totalShares > b.totalShares; + return a.lastSeen > b.lastSeen; + }); +} + +// --------------------------------------------------------------------------- +// Current mining job +// --------------------------------------------------------------------------- +struct StratumJob { + std::string jobId; + CBlock block; + uint256 target; + uint256 shareTarget; + int height; +}; + +static std::mutex gJobMutex; +static StratumJob gCurrentJob; +static bool gHaveJob = false; +static std::atomic gJobSeq{0}; + +static uint256 MakeShareTarget(const uint256& blockTarget) +{ + uint256 shareTarget = blockTarget; + shareTarget <<= 8; + if (shareTarget < blockTarget) + shareTarget = ~uint256(0); + return shareTarget; +} + +static bool RebuildJob() +{ + if (!pindexBest) return false; + + CBlockIndex* pindexPrev = pindexBest; + unsigned int nBits = GetNextWorkRequired(pindexPrev); + + CKey key; + key.MakeNewKey(); + static std::atomic sExtra{0}; + uint32_t extraNonce = ++sExtra; + + CTransaction txNew; + txNew.vin.resize(1); + txNew.vin[0].prevout.SetNull(); + txNew.vin[0].scriptSig << nBits << (CBigNum)extraNonce; + txNew.vout.resize(1); + // Always pay coinbase to a fresh wallet key. DoPayouts() distributes + // shares to miners via SendMoney() after the block is accepted. + txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; + + CBlock block; + block.vtx.push_back(txNew); + + { + CTxDB txdb("r"); + CRITICAL_BLOCK(cs_mapTransactions) + { + map pool; + unsigned int sz = 0; + for (auto& kv : mapTransactions) { + CTransaction& tx = kv.second; + if (tx.IsCoinBase() || !tx.IsFinal()) continue; + int64 nFees = 0; + int64 nMinFee = tx.GetMinFee(block.vtx.size() < 100); + map tmp(pool); + if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, false, true, nMinFee)) continue; + pool = tmp; + block.vtx.push_back(tx); + sz += ::GetSerializeSize(tx, SER_NETWORK); + if (sz > MAX_SIZE/2) break; + } + } + } + block.vtx[0].vout[0].nValue = block.GetBlockValue(0); + block.hashPrevBlock = pindexPrev->GetBlockHash(); + block.hashMerkleRoot = block.BuildMerkleTree(); + block.nTime = max((unsigned int)(pindexPrev->GetMedianTimePast()+1), + (unsigned int)GetAdjustedTime()); + block.nBits = nBits; + block.nNonce = 1; + + AddKey(key); + + StratumJob job; + job.jobId = ToHex(&extraNonce, 4); + job.block = block; + job.target = CBigNum().SetCompact(nBits).getuint256(); + job.shareTarget = MakeShareTarget(job.target); + job.height = nBestHeight + 1; + + std::lock_guard lk(gJobMutex); + gCurrentJob = job; + gHaveJob = true; + ++gJobSeq; + return true; +} + +// --------------------------------------------------------------------------- +// PPLNS payout +// --------------------------------------------------------------------------- +// --------------------------------------------------------------------------- +// Deferred payouts — coinbase outputs require COINBASE_MATURITY (100) blocks +// before they can be spent. We store the share snapshot when a block is found +// and execute the actual SendMoney() calls once the coinbase matures. +// --------------------------------------------------------------------------- +struct PendingPayout { + int matureAtHeight; // pay out when nBestHeight >= this + std::map amounts; // addr -> BTF amount +}; + +static std::mutex gPayoutMutex; +static std::vector gPendingPayouts; + +void GetPendingPayouts(std::vector& out) +{ + out.clear(); + std::lock_guard lk(gPayoutMutex); + for (const PendingPayout& p : gPendingPayouts) + { + PendingPayoutView view; + view.matureAtHeight = p.matureAtHeight; + view.recipients = (int)p.amounts.size(); + view.totalAmount = 0; + for (const std::map::value_type& kv : p.amounts) + view.totalAmount += kv.second; + out.push_back(view); + } +} + +// Called when a block is found: snapshot shares, schedule payout for maturity. +static void QueuePayouts(int blockHeight) +{ + if (nMineMode != MINE_OPERATOR) return; + + std::map shareCount; + uint64 total = 0; + { + std::lock_guard lk(gMinerStatsMutex); + for (std::map::iterator it = gMinerStats.begin(); it != gMinerStats.end(); ++it) + { + MinerStats& ms = it->second; + if (ms.roundShares == 0) + continue; + if (ms.address.empty()) + continue; + shareCount[ms.address] += ms.roundShares; + total += ms.roundShares; + ms.roundShares = 0; + } + } + if (total == 0) return; + + int64 blockReward = CBlock().GetBlockValue(0); + PendingPayout pp; + pp.matureAtHeight = blockHeight + COINBASE_MATURITY; + for (auto& kv : shareCount) { + int64 amount = (int64)(((double)kv.second / (double)total) * (double)blockReward); + if (amount >= CENT) + pp.amounts[kv.first] = amount; + } + + { std::lock_guard lk(gPayoutMutex); gPendingPayouts.push_back(pp); } + + printf("Pool: block %d payout queued for height %d (%zu miners)\n", + blockHeight, pp.matureAtHeight, pp.amounts.size()); +} + +// Called from JobWatcher every new block: execute any matured payouts. +static void FlushMaturePayouts() +{ + if (nMineMode != MINE_OPERATOR) return; + + std::lock_guard lk(gPayoutMutex); + for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { + if (nBestHeight < it->matureAtHeight) { ++it; continue; } + + printf("Pool: executing payout for block matured at height %d\n", it->matureAtHeight); + for (auto& kv : it->amounts) { + uint160 hash160; + if (!AddressToHash160(kv.first, hash160)) continue; + CScript scriptPubKey; + scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; + CWalletTx wtx; + wtx.mapValue["comment"] = strprintf("Pool payout height %d", it->matureAtHeight); + if (SendMoney(scriptPubKey, kv.second, wtx)) + printf("Pool: paid %s to %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str()); + else + printf("Pool: payout FAILED for %s (will not retry)\n", kv.first.c_str()); + } + it = gPendingPayouts.erase(it); + } +} + +// --------------------------------------------------------------------------- +// Stratum protocol +// --------------------------------------------------------------------------- +static json MakeNotifyParams(const StratumJob& job, bool clean) +{ + CBlock& b = const_cast(job.block); + unsigned char hdr[80]; + memcpy(hdr, &b.nVersion, 4); + memcpy(hdr+4, &b.hashPrevBlock, 32); + memcpy(hdr+36, &b.hashMerkleRoot, 32); + memcpy(hdr+68, &b.nTime, 4); + memcpy(hdr+72, &b.nBits, 4); + memcpy(hdr+76, &b.nNonce, 4); + unsigned char shareTgt[32]; memcpy(shareTgt, &job.shareTarget, 32); + return json::array({job.jobId, ToHex(hdr,80), b.hashPrevBlock.GetHex(), ToHex(shareTgt,32), clean}); +} + +struct Miner { + SOCKET fd; + bool authorised; + std::string address; + std::string worker; + std::string readBuf; + int64 connectTime; + uint64 sessionShares; + Miner(SOCKET f) : fd(f), authorised(false), connectTime(GetTime()), sessionShares(0) {} +}; + +void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares) +{ + authorizedMiners = 0; + blocksFound = 0; + roundShares = 0; + { + std::lock_guard lk(gMinersMutex); + for (Miner* m : gMiners) + if (m->authorised) + authorizedMiners++; + } + { + std::lock_guard lk(gBlocksMutex); + blocksFound = (int)gFoundBlocks.size(); + } + { + std::lock_guard lk(gMinerStatsMutex); + for (std::map::const_iterator it = gMinerStats.begin(); it != gMinerStats.end(); ++it) + roundShares += it->second.roundShares; + } +} + +static bool SendLine(Miner* m, const json& j) +{ + std::string s = j.dump() + "\n"; + int off = 0; + while (off < (int)s.size()) { + int n = send(m->fd, s.c_str() + off, (int)s.size() - off, SEND_FLAGS); + if (n <= 0) + return false; + off += n; + } + return true; +} + +static void BroadcastJob(bool clean) +{ + StratumJob job; + { std::lock_guard lk(gJobMutex); if(!gHaveJob) return; job=gCurrentJob; } + json n = {{"id",nullptr},{"method","mining.notify"},{"params",MakeNotifyParams(job,clean)}}; + std::lock_guard lk(gMinersMutex); + for (Miner* m : gMiners) + if (m->authorised && !SendLine(m, n)) + printf("Stratum: failed to broadcast job to %s\n", m->address.c_str()); +} + +static void HandleLine(Miner* m, const std::string& line) +{ + json req; + try { req = json::parse(line); } catch(...){ return; } + + json id = req.value("id", json(nullptr)); + std::string method = req.value("method",""); + + auto reply = [&](json result, json error=nullptr){ + if (!SendLine(m, json{{"id",id},{"result",result},{"error",error}})) + printf("Stratum: failed to reply to miner %s\n", m->address.c_str()); + }; + + if (method == "mining.subscribe") { + std::string sid = ToHex(&m->fd, 4); + printf("Stratum: miner subscribed %s\n", sid.c_str()); + reply(json::array({json::array({json::array({"mining.notify",sid})}),sid,4})); + return; + } + + if (method == "mining.authorize") { + auto& p = req["params"]; + m->address = (p.size()>0 && p[0].is_string()) ? p[0].get() : ""; + m->worker = (p.size()>1 && p[1].is_string()) ? p[1].get() : "worker"; + m->authorised = true; + printf("Stratum: miner authorized address=%s worker=%s\n", m->address.c_str(), m->worker.c_str()); + reply(true); + + uint160 h; bool valid = AddressToHash160(m->address, h); + if (!valid) printf("Stratum: miner %s invalid address '%s' — shares won't pay out\n", + m->worker.c_str(), m->address.c_str()); + + { std::lock_guard lk(gMinerStatsMutex); + auto& ms = gMinerStats[m->address]; + ms.lastSeen = GetTime(); ms.worker = m->worker; } + + if (!SendLine(m, json{{"id",nullptr},{"method","mining.set_difficulty"},{"params",json::array({1})}})) + printf("Stratum: failed to send difficulty to %s\n", m->address.c_str()); + + StratumJob job; bool have; + { std::lock_guard lk(gJobMutex); have=gHaveJob; if(have) job=gCurrentJob; } + if (have) { + printf("Stratum: sending job %s to %s\n", job.jobId.c_str(), m->address.c_str()); + if (!SendLine(m, json{{"id",nullptr},{"method","mining.notify"},{"params",MakeNotifyParams(job,true)}})) + printf("Stratum: failed to send job %s to %s\n", job.jobId.c_str(), m->address.c_str()); + } else { + printf("Stratum: no job available for %s\n", m->address.c_str()); + } + return; + } + + if (method == "mining.extranonce.subscribe") { reply(true); return; } + + if (method == "mining.submit") { + if (!m->authorised) { reply(false,"not authorised"); return; } + + auto& p = req["params"]; + if (p.size() < 4) { reply(false,"bad params"); return; } + + std::string jobId = p[1].get(); + std::string nonceHex = p[2].get(); + + StratumJob job; + { std::lock_guard lk(gJobMutex); + if (!gHaveJob || gCurrentJob.jobId != jobId) { reply(false,"stale job"); return; } + job = gCurrentJob; } + + auto nb = FromHex(nonceHex); + if (nb.size()<4) { reply(false,"bad nonce"); return; } + unsigned int nNonce; memcpy(&nNonce, nb.data(), 4); + + CBlock& b = job.block; + b.nNonce = nNonce; + unsigned char hdr[80]; + memcpy(hdr, &b.nVersion, 4); + memcpy(hdr+4, &b.hashPrevBlock, 32); + memcpy(hdr+36, &b.hashMerkleRoot,32); + memcpy(hdr+68, &b.nTime, 4); + memcpy(hdr+72, &b.nBits, 4); + memcpy(hdr+76, &b.nNonce, 4); + + uint256 powHash = RandomXPoWHash(hdr, 80); + + // Record share in the current round. + std::string key = MinerKey(m->address, m->worker); + { std::lock_guard lk(gMinerStatsMutex); + MinerStats& ms = gMinerStats[key]; + ms.address = m->address; + ms.worker = m->worker; + ms.roundShares++; + ms.totalShares++; + ms.lastSeen = GetTime(); } + m->sessionShares++; + + if (powHash > job.shareTarget) { reply(true); return; } // valid share, not a full block + + // Full block + CBlock* pblock = new CBlock(b); + bool accepted = false; + CRITICAL_BLOCK(cs_main) + { + if (ProcessBlock(NULL, pblock)) { + accepted = true; + printf("Pool: BLOCK FOUND by %s height=%d nNonce=%u\n", + m->address.c_str(), job.height, nNonce); + FoundBlock fb{job.height, GetTime(), m->address, pblock->GetHash()}; + { std::lock_guard lk(gBlocksMutex); + gFoundBlocks.push_front(fb); + if (gFoundBlocks.size()>50) gFoundBlocks.pop_back(); } + { std::lock_guard lk(gJobMutex); gHaveJob=false; } + } else { + delete pblock; + } + } + reply(accepted); + if (accepted) { QueuePayouts(job.height); RebuildJob(); BroadcastJob(true); } + return; + } + + if (method == "mining.get_transactions") { reply(json::array()); return; } + reply(nullptr, "unknown method"); +} + +static void MinerThreadFn(void* arg) +{ + Miner* m = (Miner*)arg; + while (!fShutdown && gPoolRunning) { + fd_set fds; FD_ZERO(&fds); FD_SET(m->fd, &fds); + struct timeval tv={1,0}; + if (select((int)m->fd+1, &fds, NULL, NULL, &tv) <= 0) continue; + char buf[4096]; + int n = recv(m->fd, buf, sizeof(buf)-1, 0); + if (n <= 0) break; + buf[n]=0; m->readBuf += buf; + size_t pos; + while ((pos = m->readBuf.find('\n')) != std::string::npos) { + std::string line = m->readBuf.substr(0, pos); + m->readBuf = m->readBuf.substr(pos+1); + if (!line.empty() && line.back()=='\r') line.pop_back(); + if (!line.empty()) HandleLine(m, line); + } + } + sock_close(m->fd); + printf("Stratum: miner %s disconnected (%llu shares)\n", + m->worker.empty()?"unknown":m->worker.c_str(), + (unsigned long long)m->sessionShares); + { std::lock_guard lk(gMinersMutex); + auto it = std::find(gMiners.begin(), gMiners.end(), m); + if (it != gMiners.end()) gMiners.erase(it); } + delete m; +} + +static void JobWatcherFn(void*) +{ + int lastHeight = -1; + while (!fShutdown && gPoolRunning) { + Sleep(500); + bool newBlock = false; + CRITICAL_BLOCK(cs_main) + { if (nBestHeight != lastHeight && pindexBest) { lastHeight = nBestHeight; newBlock = true; } } + if (newBlock) { + FlushMaturePayouts(); + if (RebuildJob()) { printf("Stratum: new job height=%d\n", lastHeight+1); BroadcastJob(true); } + } else if (!gHaveJob) { + if (RebuildJob()) BroadcastJob(false); + } + } +} + +// --------------------------------------------------------------------------- +// Main Stratum accept loop — entry point called from ui.cpp and headless.cpp +// --------------------------------------------------------------------------- +// .btf Stratum listener — miners connect via rendezvous relay using the +// node's .btf address instead of a raw IP:port. Same Stratum protocol, +// same MinerThreadFn handler, works through CGNAT with no port forwarding. +// +// Keeps one listener registered per relay at all times. When a miner +// connects, a replacement listener is spawned immediately so the next +// miner doesn't have to wait. +// --------------------------------------------------------------------------- + +struct BtfAcceptCtx { unsigned char pk[32]; unsigned char sk[32]; string relay; }; + +// Track active listener count per relay to avoid pile-up when relay is slow +static std::map gBtfListenerCount; +static std::mutex gBtfListenerMutex; + +static void BtfStratumAcceptOneFn(void* arg) +{ + BtfAcceptCtx* ctx = (BtfAcceptCtx*)arg; + unsigned char pk[32], sk[32]; + memcpy(pk, ctx->pk, 32); memcpy(sk, ctx->sk, 32); + string relay = ctx->relay; + delete ctx; + + auto decrement = [&]() { + std::lock_guard lk(gBtfListenerMutex); + gBtfListenerCount[relay]--; + }; + + size_t colon = relay.rfind(':'); + if (colon == string::npos) { decrement(); return; } + string strHost = relay.substr(0, colon); + int nPort = atoi(relay.substr(colon+1).c_str()); + + btf::RvSocket rv = btf::RvServiceRegister(strHost.c_str(), (unsigned short)nPort, pk); + if (fShutdown || !gPoolRunning) { if (rv != btf::RV_INVALID) btf::RvClose(rv); decrement(); return; } + if (rv == btf::RV_INVALID) { decrement(); return; } + + // Paired: spawn replacement (count transfers to new thread) + if (!fShutdown && gPoolRunning) { + BtfAcceptCtx* next = new BtfAcceptCtx(); + memcpy(next->pk, pk, 32); memcpy(next->sk, sk, 32); + next->relay = relay; + LaunchThread(BtfStratumAcceptOneFn, next); + } else { + decrement(); + } + + btf_socket_t hSocket = btf::BtfServiceWrap(rv, sk); + if (hSocket == INVALID_SOCKET) return; + + printf("Stratum/.btf: miner connected via %s\n", relay.c_str()); + Miner* m = new Miner(hSocket); + { std::lock_guard lk(gMinersMutex); gMiners.push_back(m); } + LaunchThread(MinerThreadFn, m); +} + +static void BtfStratumAcceptFn(void*) +{ + printf("Stratum/.btf: starting \xe2\x80\x94 miners can connect via %s\n", + BtfLocalAddress().c_str()); + + unsigned char pk[32], sk[32]; + while (!BtfGetIdentity(pk, sk)) { + if (fShutdown || !gPoolRunning) return; + Sleep(2000); + } + + while (!fShutdown && gPoolRunning) { + vector relays = BtfAllRelays(); + if (relays.empty()) { Sleep(5000); continue; } + + // Spawn one listener per relay, only if none already active + for (const string& relay : relays) { + std::lock_guard lk(gBtfListenerMutex); + if (gBtfListenerCount[relay] == 0) { + gBtfListenerCount[relay]++; + BtfAcceptCtx* ctx = new BtfAcceptCtx(); + memcpy(ctx->pk, pk, 32); memcpy(ctx->sk, sk, 32); + ctx->relay = relay; + LaunchThread(BtfStratumAcceptOneFn, ctx); + } + } + for (int i = 0; i < 30 && !fShutdown && gPoolRunning; i++) Sleep(1000); + } +} +void ThreadRPCServer(void*) +{ + gPoolRunning = true; + printf("Bitflash pool server starting\n"); + printf(" Stratum .btf: %s (no port forwarding needed)\n", + BtfLocalAddress().c_str()); + printf(" Mode: operator\n"); + + if (RebuildJob()) + printf("Stratum: initial job seeded height=%d\n", nBestHeight + 1); + + LaunchThread(JobWatcherFn, NULL); + LaunchThread(BtfStratumAcceptFn, NULL); + LaunchThread(ThreadBtfPoolAnnouncer, NULL); + + while (!fShutdown && gPoolRunning) + Sleep(1000); + printf("Pool server stopped\n"); +} diff --git a/src/ui.cpp b/src/ui.cpp deleted file mode 100644 index 311a78e..0000000 --- a/src/ui.cpp +++ /dev/null @@ -1,3269 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -#include "headers.h" -#ifdef _MSC_VER -#include -#endif - - - -DEFINE_EVENT_TYPE(wxEVT_CROSSTHREADCALL) - -// wx3 is Unicode: conversion bridges for the C functions inherited from 2009 -static inline bool ParseMoney(const wxString& str, int64& nRet) -{ - return ParseMoney(std::string(str.mb_str()).c_str(), nRet); -} -DEFINE_EVENT_TYPE(wxEVT_REPLY1) -DEFINE_EVENT_TYPE(wxEVT_REPLY2) -DEFINE_EVENT_TYPE(wxEVT_REPLY3) -DEFINE_EVENT_TYPE(wxEVT_TABLEADDED) -DEFINE_EVENT_TYPE(wxEVT_TABLEUPDATED) -DEFINE_EVENT_TYPE(wxEVT_TABLEDELETED) - -CMainFrame* pframeMain = NULL; -map mapAddressBook; - - -void ThreadRequestProductDetails(void* parg); -void ThreadRandSendTest(void* parg); -bool fRandSendTest = false; -void RandSend(); - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// Util -// - -void HandleCtrlA(wxKeyEvent& event) -{ - // Ctrl-a select all - wxTextCtrl* textCtrl = (wxTextCtrl*)event.GetEventObject(); - if (event.GetModifiers() == wxMOD_CONTROL && event.GetKeyCode() == 'A') - textCtrl->SetSelection(-1, -1); - event.Skip(); -} - -bool Is24HourTime() -{ - //char pszHourFormat[256]; - //pszHourFormat[0] = '\0'; - //GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_ITIME, pszHourFormat, 256); - //return (pszHourFormat[0] != '0'); - return true; -} - -string DateStr(int64 nTime) -{ - return (string)wxDateTime((time_t)nTime).FormatDate(); -} - -string DateTimeStr(int64 nTime) -{ - wxDateTime datetime((time_t)nTime); - if (Is24HourTime()) - return (string)datetime.Format("%x %H:%M"); - else - return (string)datetime.Format("%x ") + itostr((datetime.GetHour() + 11) % 12 + 1) + (string)datetime.Format(":%M %p"); -} - -wxString GetItemText(wxListCtrl* listCtrl, int nIndex, int nColumn) -{ - // Helper to simplify access to listctrl - wxListItem item; - item.m_itemId = nIndex; - item.m_col = nColumn; - item.m_mask = wxLIST_MASK_TEXT; - if (!listCtrl->GetItem(item)) - return ""; - return item.GetText(); -} - -int InsertLine(wxListCtrl* listCtrl, const wxString& str0, const wxString& str1) -{ - int nIndex = listCtrl->InsertItem(listCtrl->GetItemCount(), str0); - listCtrl->SetItem(nIndex, 1, str1); - return nIndex; -} - -int InsertLine(wxListCtrl* listCtrl, const wxString& str0, const wxString& str1, const wxString& str2, const wxString& str3, const wxString& str4) -{ - int nIndex = listCtrl->InsertItem(listCtrl->GetItemCount(), str0); - listCtrl->SetItem(nIndex, 1, str1); - listCtrl->SetItem(nIndex, 2, str2); - listCtrl->SetItem(nIndex, 3, str3); - listCtrl->SetItem(nIndex, 4, str4); - return nIndex; -} - -int InsertLine(wxListCtrl* listCtrl, void* pdata, const wxString& str0, const wxString& str1, const wxString& str2, const wxString& str3, const wxString& str4) -{ - int nIndex = listCtrl->InsertItem(listCtrl->GetItemCount(), str0); - listCtrl->SetItemPtrData(nIndex, (wxUIntPtr)pdata); - listCtrl->SetItem(nIndex, 1, str1); - listCtrl->SetItem(nIndex, 2, str2); - listCtrl->SetItem(nIndex, 3, str3); - listCtrl->SetItem(nIndex, 4, str4); - return nIndex; -} - -void SetSelection(wxListCtrl* listCtrl, int nIndex) -{ - int nSize = listCtrl->GetItemCount(); - long nState = (wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED); - for (int i = 0; i < nSize; i++) - listCtrl->SetItemState(i, (i == nIndex ? nState : 0), nState); -} - -int GetSelection(wxListCtrl* listCtrl) -{ - int nSize = listCtrl->GetItemCount(); - for (int i = 0; i < nSize; i++) - if (listCtrl->GetItemState(i, wxLIST_STATE_FOCUSED)) - return i; - return -1; -} - - -string HtmlEscape(const char* psz, bool fMultiLine=false) -{ - int len = 0; - for (const char* p = psz; *p; p++) - { - if (*p == '<') len += 4; - else if (*p == '>') len += 4; - else if (*p == '&') len += 5; - else if (*p == '"') len += 6; - else if (*p == ' ' && p > psz && p[-1] == ' ' && p[1] == ' ') len += 6; - else if (*p == '\n' && fMultiLine) len += 5; - else - len++; - } - string str; - str.reserve(len); - for (const char* p = psz; *p; p++) - { - if (*p == '<') str += "<"; - else if (*p == '>') str += ">"; - else if (*p == '&') str += "&"; - else if (*p == '"') str += """; - else if (*p == ' ' && p > psz && p[-1] == ' ' && p[1] == ' ') str += " "; - else if (*p == '\n' && fMultiLine) str += "
\n"; - else - str += *p; - } - return str; -} - -string HtmlEscape(const string& str, bool fMultiLine=false) -{ - return HtmlEscape(str.c_str(), fMultiLine); -} - -void AddToMyProducts(CProduct product) -{ - CProduct& productInsert = mapMyProducts[product.GetHash()]; - productInsert = product; - InsertLine(pframeMain->m_listCtrlProductsSent, &productInsert, - product.mapValue["category"], - product.mapValue["title"].substr(0, 100), - product.mapValue["description"].substr(0, 100), - product.mapValue["price"], - ""); -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// Custom events -// - -set setCallbackAvailable; -CCriticalSection cs_setCallbackAvailable; - -void AddCallbackAvailable(void* p) -{ - CRITICAL_BLOCK(cs_setCallbackAvailable) - setCallbackAvailable.insert(p); -} - -void RemoveCallbackAvailable(void* p) -{ - CRITICAL_BLOCK(cs_setCallbackAvailable) - setCallbackAvailable.erase(p); -} - -bool IsCallbackAvailable(void* p) -{ - CRITICAL_BLOCK(cs_setCallbackAvailable) - return setCallbackAvailable.count(p); - return false; -} - -template -void AddPendingCustomEvent(wxEvtHandler* pevthandler, int nEventID, const T pbeginIn, const T pendIn) -{ - if (!pevthandler) - return; - - const char* pbegin = (pendIn != pbeginIn) ? (const char*)&pbeginIn[0] : NULL; - const char* pend = pbegin + (pendIn - pbeginIn) * sizeof(pbeginIn[0]); - wxCommandEvent event(nEventID); - // wxString in wx3 is Unicode and does not carry raw bytes; - // the serialized data travels in a buffer that the receiver frees - event.SetClientData(new std::string(pbegin, pend)); - - pevthandler->AddPendingEvent(event); -} - -template -void AddPendingCustomEvent(wxEvtHandler* pevthandler, int nEventID, const T& obj) -{ - CDataStream ss; - ss << obj; - AddPendingCustomEvent(pevthandler, nEventID, ss.begin(), ss.end()); -} - -void AddPendingReplyEvent1(void* pevthandler, CDataStream& vRecv) -{ - if (IsCallbackAvailable(pevthandler)) - AddPendingCustomEvent((wxEvtHandler*)pevthandler, wxEVT_REPLY1, vRecv.begin(), vRecv.end()); -} - -void AddPendingReplyEvent2(void* pevthandler, CDataStream& vRecv) -{ - if (IsCallbackAvailable(pevthandler)) - AddPendingCustomEvent((wxEvtHandler*)pevthandler, wxEVT_REPLY2, vRecv.begin(), vRecv.end()); -} - -void AddPendingReplyEvent3(void* pevthandler, CDataStream& vRecv) -{ - if (IsCallbackAvailable(pevthandler)) - AddPendingCustomEvent((wxEvtHandler*)pevthandler, wxEVT_REPLY3, vRecv.begin(), vRecv.end()); -} - -CDataStream GetStreamFromEvent(const wxCommandEvent& event) -{ - std::string* pstrData = (std::string*)event.GetClientData(); - if (pstrData == NULL) - return CDataStream(SER_NETWORK); - CDataStream ss(pstrData->data(), pstrData->data() + pstrData->size(), SER_NETWORK); - delete pstrData; - ((wxCommandEvent&)event).SetClientData(NULL); - return ss; -} - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CMainFrame -// - -CMainFrame::CMainFrame(wxWindow* parent) : CMainFrameBase(parent) -{ - Connect(wxEVT_CROSSTHREADCALL, wxCommandEventHandler(CMainFrame::OnCrossThreadCall), NULL, this); - - // Init - fRefreshListCtrl = false; - fRefreshListCtrlRunning = false; - fOnSetFocusAddress = false; - pindexBestLast = NULL; - m_choiceFilter->SetSelection(0); - m_staticTextBalance->SetLabel(FormatMoney(GetBalance()) + " "); - m_listCtrl->SetFocus(); - SetIcon(wxICON(bitcoin)); - m_menuOptions->Check(wxID_OPTIONSGENERATEBITCOINS, fGenerateBitcoins); - - // Init toolbar with transparency masked bitmaps - m_toolBar->ClearTools(); - - //// shouldn't have to do mask separately anymore, bitmap alpha support added in wx 2.8.9, - wxBitmap bmpSend(wxT("send20"), wxBITMAP_TYPE_RESOURCE); - bmpSend.SetMask(new wxMask(wxBitmap(wxT("send20mask"), wxBITMAP_TYPE_RESOURCE))); - m_toolBar->AddTool(wxID_BUTTONSEND, wxT("&Send Coins"), bmpSend, wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); - - wxBitmap bmpAddressBook(wxT("addressbook20"), wxBITMAP_TYPE_RESOURCE); - bmpAddressBook.SetMask(new wxMask(wxBitmap(wxT("addressbook20mask"), wxBITMAP_TYPE_RESOURCE))); - m_toolBar->AddTool(wxID_BUTTONRECEIVE, wxT("&Address Book"), bmpAddressBook, wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); - - m_toolBar->Realize(); - - // Init column headers - int nDateWidth = DateTimeStr(1229413914).size() * 6 + 8; - m_listCtrl->InsertColumn(0, "", wxLIST_FORMAT_LEFT, 0); - m_listCtrl->InsertColumn(1, "", wxLIST_FORMAT_LEFT, 0); - m_listCtrl->InsertColumn(2, "Status", wxLIST_FORMAT_LEFT, 90); - m_listCtrl->InsertColumn(3, "Date", wxLIST_FORMAT_LEFT, nDateWidth); - m_listCtrl->InsertColumn(4, "Description", wxLIST_FORMAT_LEFT, 409 - nDateWidth); - m_listCtrl->InsertColumn(5, "Debit", wxLIST_FORMAT_RIGHT, 79); - m_listCtrl->InsertColumn(6, "Credit", wxLIST_FORMAT_RIGHT, 79); - - //m_listCtrlProductsSent->InsertColumn(0, "Category", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlProductsSent->InsertColumn(1, "Title", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlProductsSent->InsertColumn(2, "Description", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlProductsSent->InsertColumn(3, "Price", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlProductsSent->InsertColumn(4, "", wxLIST_FORMAT_LEFT, 100); - - //m_listCtrlOrdersSent->InsertColumn(0, "Time", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersSent->InsertColumn(1, "Price", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersSent->InsertColumn(2, "", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersSent->InsertColumn(3, "", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersSent->InsertColumn(4, "", wxLIST_FORMAT_LEFT, 100); - - //m_listCtrlOrdersReceived->InsertColumn(0, "Time", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersReceived->InsertColumn(1, "Price", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersReceived->InsertColumn(2, "Payment Status", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersReceived->InsertColumn(3, "", wxLIST_FORMAT_LEFT, 100); - //m_listCtrlOrdersReceived->InsertColumn(4, "", wxLIST_FORMAT_LEFT, 100); - - // Init status bar - int pnWidths[3] = { -100, 81, 286 }; - m_statusBar->SetFieldsCount(3, pnWidths); - - // Fill your address text box - vector vchPubKey; - if (CWalletDB("r").ReadDefaultKey(vchPubKey)) - m_textCtrlAddress->SetValue(PubKeyToAddress(vchPubKey)); - - // Fill listctrl with wallet transactions - RefreshListCtrl(); -} - -CMainFrame::~CMainFrame() -{ - pframeMain = NULL; -} - -void Shutdown(void* parg) -{ - static CCriticalSection cs_Shutdown; - CRITICAL_BLOCK(cs_Shutdown) - { - fShutdown = true; - nTransactionsUpdated++; - DBFlush(false); - StopNode(); - DBFlush(true); - - printf("Bitcoin exiting\n"); - exit(0); - } -} - -void CMainFrame::OnClose(wxCloseEvent& event) -{ - Destroy(); - _beginthread(Shutdown, 0, NULL); -} - -void CMainFrame::OnMouseEvents(wxMouseEvent& event) -{ - RandAddSeed(); - RAND_add(&event.m_x, sizeof(event.m_x), 0.25); - RAND_add(&event.m_y, sizeof(event.m_y), 0.25); -} - -void CMainFrame::OnListColBeginDrag(wxListEvent& event) -{ - // Hidden columns not resizeable - if (event.GetColumn() <= 1 && !fDebug) - event.Veto(); -} - -void CMainFrame::InsertLine(bool fNew, int nIndex, uint256 hashKey, string strSort, const wxString& str2, const wxString& str3, const wxString& str4, const wxString& str5, const wxString& str6) -{ - string str0 = strSort; - long nData = *(long*)&hashKey; - - if (fNew) - { - nIndex = m_listCtrl->InsertItem(0, str0); - } - else - { - if (nIndex == -1) - { - // Find item - while ((nIndex = m_listCtrl->FindItem(nIndex, nData)) != -1) - if (GetItemText(m_listCtrl, nIndex, 1) == hashKey.ToString()) - break; - if (nIndex == -1) - { - printf("CMainFrame::InsertLine : Couldn't find item to be updated\n"); - return; - } - } - - // If sort key changed, must delete and reinsert to make it relocate - if (GetItemText(m_listCtrl, nIndex, 0) != str0) - { - m_listCtrl->DeleteItem(nIndex); - nIndex = m_listCtrl->InsertItem(0, str0); - } - } - - m_listCtrl->SetItem(nIndex, 1, hashKey.ToString()); - m_listCtrl->SetItem(nIndex, 2, str2); - m_listCtrl->SetItem(nIndex, 3, str3); - m_listCtrl->SetItem(nIndex, 4, str4); - m_listCtrl->SetItem(nIndex, 5, str5); - m_listCtrl->SetItem(nIndex, 6, str6); - m_listCtrl->SetItemData(nIndex, nData); -} - -string FormatTxStatus(const CWalletTx& wtx) -{ - // Status - int nDepth = wtx.GetDepthInMainChain(); - if (!wtx.IsFinal()) - return strprintf("Open for %d blocks", nBestHeight - wtx.nLockTime); - else if (nDepth < 6) - return strprintf("%d/unconfirmed", nDepth); - else - return strprintf("%d blocks", nDepth); -} - -void CMainFrame::InsertTransaction(const CWalletTx& wtx, bool fNew, int nIndex) -{ - int64 nTime = wtx.nTimeDisplayed = wtx.GetTxTime(); - int64 nCredit = wtx.GetCredit(); - int64 nDebit = wtx.GetDebit(); - int64 nNet = nCredit - nDebit; - uint256 hash = wtx.GetHash(); - string strStatus = FormatTxStatus(wtx); - map mapValue = wtx.mapValue; - - // Find the block the tx is in - CBlockIndex* pindex = NULL; - map::iterator mi = mapBlockIndex.find(wtx.hashBlock); - if (mi != mapBlockIndex.end()) - pindex = (*mi).second; - - // Sort order, unrecorded transactions sort to the top - string strSort = strprintf("%010d-%01d-%010u", - (pindex ? pindex->nHeight : INT_MAX), - (wtx.IsCoinBase() ? 1 : 0), - wtx.nTimeReceived); - - // Insert line - if (nNet > 0 || wtx.IsCoinBase()) - { - // - // Credit - // - string strDescription; - - if (wtx.IsCoinBase()) - { - // Coinbase - strDescription = "Generated"; - if (nCredit == 0) - { - int64 nUnmatured = 0; - foreach(const CTxOut& txout, wtx.vout) - nUnmatured += txout.GetCredit(); - if (wtx.IsInMainChain()) - strDescription += strprintf(" (%s matures in %d blocks)", FormatMoney(nUnmatured).c_str(), wtx.GetBlocksToMaturity()); - else - strDescription += " (not accepted)"; - } - } - else if (!mapValue["from"].empty() || !mapValue["message"].empty()) - { - // Online transaction - if (!mapValue["from"].empty()) - strDescription += "From: " + mapValue["from"]; - if (!mapValue["message"].empty()) - { - if (!strDescription.empty()) - strDescription += " - "; - strDescription += mapValue["message"]; - } - } - else - { - // Offline transaction - foreach(const CTxOut& txout, wtx.vout) - { - if (txout.IsMine()) - { - vector vchPubKey; - if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) - { - string strAddress = PubKeyToAddress(vchPubKey); - if (mapAddressBook.count(strAddress)) - { - strDescription += "Received with: "; - if (!mapAddressBook[strAddress].empty()) - strDescription += mapAddressBook[strAddress] + " "; - strDescription += strAddress; - } - } - break; - } - } - } - - string strDescription2; - foreach(int c, strDescription) - if (c >= ' ') - strDescription2 += c; - - InsertLine(fNew, nIndex, hash, strSort, - strStatus, - nTime ? DateTimeStr(nTime) : "", - strDescription2, - "", - FormatMoney(nNet, true)); - } - else - { - bool fAllFromMe = true; - foreach(const CTxIn& txin, wtx.vin) - fAllFromMe = fAllFromMe && txin.IsMine(); - - bool fAllToMe = true; - foreach(const CTxOut& txout, wtx.vout) - fAllToMe = fAllToMe && txout.IsMine(); - - if (fAllFromMe && fAllToMe) - { - // Payment to self - int64 nValue = wtx.vout[0].nValue; - InsertLine(fNew, nIndex, hash, strSort, - strStatus, - nTime ? DateTimeStr(nTime) : "", - "Payment to yourself", - FormatMoney(nNet - nValue, true), - FormatMoney(nValue, true)); - } - else if (fAllFromMe) - { - // - // Debit - // - int64 nTxFee = nDebit - wtx.GetValueOut(); - for (int nOut = 0; nOut < wtx.vout.size(); nOut++) - { - const CTxOut& txout = wtx.vout[nOut]; - if (txout.IsMine()) - continue; - - string strAddress; - if (!mapValue["to"].empty()) - { - // Online transaction - strAddress = mapValue["to"]; - } - else - { - // Offline transaction - uint160 hash160; - if (ExtractHash160(txout.scriptPubKey, hash160)) - strAddress = Hash160ToAddress(hash160); - } - - string strDescription = "To: "; - if (mapAddressBook.count(strAddress) && !mapAddressBook[strAddress].empty()) - strDescription += mapAddressBook[strAddress] + " "; - strDescription += strAddress; - if (!mapValue["message"].empty()) - { - if (!strDescription.empty()) - strDescription += " - "; - strDescription += mapValue["message"]; - } - - string strDescription2; - foreach(int c, strDescription) - if (c >= ' ') - strDescription2 += c; - - int64 nValue = txout.nValue; - if (nOut == 0 && nTxFee > 0) - nValue += nTxFee; - - InsertLine(fNew, nIndex, hash, strprintf("%s-%d", strSort.c_str(), nOut), - strStatus, - nTime ? DateTimeStr(nTime) : "", - strDescription2, - FormatMoney(-nValue, true), - ""); - } - } - else - { - // - // Mixed debit transaction, can't break down payees - // - bool fAllMine = true; - foreach(const CTxOut& txout, wtx.vout) - fAllMine = fAllMine && txout.IsMine(); - foreach(const CTxIn& txin, wtx.vin) - fAllMine = fAllMine && txin.IsMine(); - - InsertLine(fNew, nIndex, hash, strSort, - strStatus, - nTime ? DateTimeStr(nTime) : "", - "", - FormatMoney(nNet, true), - ""); - } - } -} - -void CMainFrame::RefreshStatus() -{ - static int nLastTop; - int nTop = m_listCtrl->GetTopItem(); - if (nTop == nLastTop && pindexBestLast == pindexBest) - return; - - TRY_CRITICAL_BLOCK(cs_mapWallet) - { - int nStart = nTop; - int nEnd = min(nStart + 100, m_listCtrl->GetItemCount()); - if (pindexBestLast == pindexBest) - { - if (nStart >= nLastTop && nStart < nLastTop + 100) - nStart = nLastTop + 100; - if (nEnd >= nLastTop && nEnd < nLastTop + 100) - nEnd = nLastTop; - } - nLastTop = nTop; - pindexBestLast = pindexBest; - - for (int nIndex = nStart; nIndex < nEnd; nIndex++) - { - uint256 hash((string)GetItemText(m_listCtrl, nIndex, 1)); - map::iterator mi = mapWallet.find(hash); - if (mi == mapWallet.end()) - { - printf("CMainFrame::RefreshStatus() : tx not found in mapWallet\n"); - continue; - } - const CWalletTx& wtx = (*mi).second; - if (wtx.IsCoinBase() || wtx.GetTxTime() != wtx.nTimeDisplayed) - InsertTransaction(wtx, false, nIndex); - else - m_listCtrl->SetItem(nIndex, 2, FormatTxStatus(wtx)); - } - } -} - -void CMainFrame::RefreshListCtrl() -{ - fRefreshListCtrl = true; - ::wxWakeUpIdle(); -} - -void CMainFrame::OnIdle(wxIdleEvent& event) -{ - if (fRefreshListCtrl) - { - // Collect list of wallet transactions and sort newest first - bool fEntered = false; - vector > vSorted; - TRY_CRITICAL_BLOCK(cs_mapWallet) - { - printf("RefreshListCtrl starting\n"); - fEntered = true; - fRefreshListCtrl = false; - vWalletUpdated.clear(); - - // Do the newest transactions first - vSorted.reserve(mapWallet.size()); - for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) - { - const CWalletTx& wtx = (*it).second; - unsigned int nTime = UINT_MAX - wtx.GetTxTime(); - vSorted.push_back(make_pair(nTime, (*it).first)); - } - m_listCtrl->DeleteAllItems(); - } - if (!fEntered) - return; - - sort(vSorted.begin(), vSorted.end()); - - // Fill list control - for (int i = 0; i < vSorted.size();) - { - if (fShutdown) - return; - bool fEntered = false; - TRY_CRITICAL_BLOCK(cs_mapWallet) - { - fEntered = true; - uint256& hash = vSorted[i++].second; - map::iterator mi = mapWallet.find(hash); - if (mi != mapWallet.end()) - InsertTransaction((*mi).second, true); - } - if (!fEntered || i == 100 || i % 500 == 0) - wxYield(); - } - - printf("RefreshListCtrl done\n"); - } - else - { - // Check for time updates - static int64 nLastTime; - if (GetTime() > nLastTime + 30) - { - TRY_CRITICAL_BLOCK(cs_mapWallet) - { - nLastTime = GetTime(); - for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) - { - CWalletTx& wtx = (*it).second; - if (wtx.nTimeDisplayed && wtx.nTimeDisplayed != wtx.GetTxTime()) - InsertTransaction(wtx, false); - } - } - } - } -} - -void CMainFrame::OnPaint(wxPaintEvent& event) -{ - event.Skip(); -} - -void CMainFrame::OnPaintListCtrl(wxPaintEvent& event) -{ - // Update listctrl contents - if (!vWalletUpdated.empty()) - { - TRY_CRITICAL_BLOCK(cs_mapWallet) - { - pair item; - foreach(item, vWalletUpdated) - { - bool fNew = item.second; - map::iterator mi = mapWallet.find(item.first); - if (mi != mapWallet.end()) - { - printf("vWalletUpdated: %s %s\n", (*mi).second.GetHash().ToString().substr(0,6).c_str(), fNew ? "new" : ""); - InsertTransaction((*mi).second, fNew); - } - } - m_listCtrl->ScrollList(0, INT_MAX); - vWalletUpdated.clear(); - } - } - - // Update status column of visible items only - RefreshStatus(); - - // Update status bar - string strGen = ""; - if (fGenerateBitcoins) - strGen = " Generating"; - if (fGenerateBitcoins && vNodes.empty()) - strGen = "(not connected)"; - m_statusBar->SetStatusText(strGen, 1); - - string strStatus = strprintf(" %d connections %d blocks %d transactions", vNodes.size(), nBestHeight + 1, m_listCtrl->GetItemCount()); - m_statusBar->SetStatusText(strStatus, 2); - - // Balance total - TRY_CRITICAL_BLOCK(cs_mapWallet) - m_staticTextBalance->SetLabel(FormatMoney(GetBalance()) + " "); - - m_listCtrl->OnPaint(event); -} - -void CrossThreadCall(wxCommandEvent& event) -{ - if (pframeMain) - pframeMain->GetEventHandler()->AddPendingEvent(event); -} - -void CrossThreadCall(int nID, void* pdata) -{ - wxCommandEvent event; - event.SetInt(nID); - event.SetClientData(pdata); - if (pframeMain) - pframeMain->GetEventHandler()->AddPendingEvent(event); -} - -void CMainFrame::OnCrossThreadCall(wxCommandEvent& event) -{ - void* pdata = event.GetClientData(); - switch (event.GetInt()) - { - case UICALL_ADDORDER: - { - break; - } - - case UICALL_UPDATEORDER: - { - break; - } - } -} - -void CMainFrame::OnMenuFileExit(wxCommandEvent& event) -{ - Close(true); -} - -void CMainFrame::OnMenuOptionsGenerate(wxCommandEvent& event) -{ - fGenerateBitcoins = event.IsChecked(); - nTransactionsUpdated++; - CWalletDB().WriteSetting("fGenerateBitcoins", fGenerateBitcoins); - - if (fGenerateBitcoins) - if (_beginthread(ThreadBitcoinMiner, 0, NULL) == -1) - printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); - - Refresh(); - Update(); -} - -void CMainFrame::OnMenuOptionsOptions(wxCommandEvent& event) -{ - COptionsDialog dialog(this); - dialog.ShowModal(); -} - -void CMainFrame::OnMenuHelpAbout(wxCommandEvent& event) -{ - CAboutDialog dialog(this); - dialog.ShowModal(); -} - -void CMainFrame::OnButtonSend(wxCommandEvent& event) -{ - /// debug test - if (fRandSendTest) - { - RandSend(); - return; - } - - // Toolbar: Send - CSendDialog dialog(this); - dialog.ShowModal(); -} - -void CMainFrame::OnButtonAddressBook(wxCommandEvent& event) -{ - // Toolbar: Address Book - CAddressBookDialog dialogAddr(this, "", false); - if (dialogAddr.ShowModal() == 2) - { - // Send - CSendDialog dialogSend(this, dialogAddr.GetAddress()); - dialogSend.ShowModal(); - } -} - -void CMainFrame::OnSetFocusAddress(wxFocusEvent& event) -{ - // Automatically select-all when entering window - m_textCtrlAddress->SetSelection(-1, -1); - fOnSetFocusAddress = true; - event.Skip(); -} - -void CMainFrame::OnMouseEventsAddress(wxMouseEvent& event) -{ - if (fOnSetFocusAddress) - m_textCtrlAddress->SetSelection(-1, -1); - fOnSetFocusAddress = false; - event.Skip(); -} - -void CMainFrame::OnButtonCopy(wxCommandEvent& event) -{ - // Copy address box to clipboard - if (wxTheClipboard->Open()) - { - wxTheClipboard->SetData(new wxTextDataObject(m_textCtrlAddress->GetValue())); - wxTheClipboard->Close(); - } -} - -void CMainFrame::OnButtonChange(wxCommandEvent& event) -{ - CYourAddressDialog dialog(this, string(m_textCtrlAddress->GetValue())); - if (!dialog.ShowModal()) - return; - string strAddress = (string)dialog.GetAddress(); - if (strAddress != m_textCtrlAddress->GetValue()) - { - uint160 hash160; - if (!AddressToHash160(strAddress, hash160)) - return; - if (!mapPubKeys.count(hash160)) - return; - CWalletDB().WriteDefaultKey(mapPubKeys[hash160]); - m_textCtrlAddress->SetValue(strAddress); - } -} - -void CMainFrame::OnListItemActivatedAllTransactions(wxListEvent& event) -{ - uint256 hash((string)GetItemText(m_listCtrl, event.GetIndex(), 1)); - CWalletTx wtx; - CRITICAL_BLOCK(cs_mapWallet) - { - map::iterator mi = mapWallet.find(hash); - if (mi == mapWallet.end()) - { - printf("CMainFrame::OnListItemActivatedAllTransactions() : tx not found in mapWallet\n"); - return; - } - wtx = (*mi).second; - } - CTxDetailsDialog dialog(this, wtx); - dialog.ShowModal(); - //CTxDetailsDialog* pdialog = new CTxDetailsDialog(this, wtx); - //pdialog->Show(); -} - -void CMainFrame::OnListItemActivatedProductsSent(wxListEvent& event) -{ - CProduct& product = *(CProduct*)event.GetItem().GetData(); - CEditProductDialog* pdialog = new CEditProductDialog(this); - pdialog->SetProduct(product); - pdialog->Show(); -} - -void CMainFrame::OnListItemActivatedOrdersSent(wxListEvent& event) -{ - CWalletTx& order = *(CWalletTx*)event.GetItem().GetData(); - CViewOrderDialog* pdialog = new CViewOrderDialog(this, order, false); - pdialog->Show(); -} - -void CMainFrame::OnListItemActivatedOrdersReceived(wxListEvent& event) -{ - CWalletTx& order = *(CWalletTx*)event.GetItem().GetData(); - CViewOrderDialog* pdialog = new CViewOrderDialog(this, order, true); - pdialog->Show(); -} - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CTxDetailsDialog -// - -CTxDetailsDialog::CTxDetailsDialog(wxWindow* parent, CWalletTx wtx) : CTxDetailsDialogBase(parent) -{ - string strHTML; - strHTML.reserve(4000); - - int64 nTime = wtx.GetTxTime(); - int64 nCredit = wtx.GetCredit(); - int64 nDebit = wtx.GetDebit(); - int64 nNet = nCredit - nDebit; - - - - - strHTML += "Status: " + FormatTxStatus(wtx) + "
"; - strHTML += "Date: " + (nTime ? DateTimeStr(nTime) : "") + "
"; - - - // - // From - // - if (wtx.IsCoinBase()) - { - strHTML += "Source: Generated
"; - } - else if (!wtx.mapValue["from"].empty()) - { - // Online transaction - if (!wtx.mapValue["from"].empty()) - strHTML += "From: " + HtmlEscape(wtx.mapValue["from"]) + "
"; - } - else - { - // Offline transaction - foreach(const CTxOut& txout, wtx.vout) - { - if (txout.IsMine()) - { - vector vchPubKey; - if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) - { - string strAddress = PubKeyToAddress(vchPubKey); - if (mapAddressBook.count(strAddress)) - { - strHTML += "Received with: "; - if (!mapAddressBook[strAddress].empty()) - strHTML += mapAddressBook[strAddress] + " "; - strHTML += HtmlEscape(strAddress); - strHTML += "
"; - } - } - break; - } - } - } - - - // - // To - // - string strAddress; - if (!wtx.mapValue["to"].empty()) - { - // Online transaction - strAddress = wtx.mapValue["to"]; - strHTML += "To: "; - if (mapAddressBook.count(strAddress) && !mapAddressBook[strAddress].empty()) - strHTML += mapAddressBook[strAddress] + " "; - strHTML += HtmlEscape(strAddress) + "
"; - } - - - // - // Amount - // - if (wtx.IsCoinBase() && nCredit == 0) - { - // - // Coinbase - // - int64 nUnmatured = 0; - foreach(const CTxOut& txout, wtx.vout) - nUnmatured += txout.GetCredit(); - if (wtx.IsInMainChain()) - strHTML += strprintf("Credit: (%s matures in %d blocks)
", FormatMoney(nUnmatured).c_str(), wtx.GetBlocksToMaturity()); - else - strHTML += "Credit: (not accepted)
"; - } - else if (nNet > 0) - { - // - // Credit - // - strHTML += "Credit: " + FormatMoney(nNet) + "
"; - } - else - { - bool fAllFromMe = true; - foreach(const CTxIn& txin, wtx.vin) - fAllFromMe = fAllFromMe && txin.IsMine(); - - bool fAllToMe = true; - foreach(const CTxOut& txout, wtx.vout) - fAllToMe = fAllToMe && txout.IsMine(); - - if (fAllFromMe) - { - // - // Debit - // - foreach(const CTxOut& txout, wtx.vout) - { - if (txout.IsMine()) - continue; - - string strAddress; - if (!wtx.mapValue["to"].empty()) - { - // Online transaction - strAddress = wtx.mapValue["to"]; - } - else - { - // Offline transaction - uint160 hash160; - if (ExtractHash160(txout.scriptPubKey, hash160)) - strAddress = Hash160ToAddress(hash160); - } - - strHTML += "Debit: " + FormatMoney(-txout.nValue) + "    "; - strHTML += "(to "; - if (mapAddressBook.count(strAddress) && !mapAddressBook[strAddress].empty()) - strHTML += mapAddressBook[strAddress] + " "; - strHTML += strAddress; - strHTML += ")
"; - } - - if (fAllToMe) - { - // Payment to self - int64 nValue = wtx.vout[0].nValue; - strHTML += "Debit: " + FormatMoney(-nValue) + "
"; - strHTML += "Credit: " + FormatMoney(nValue) + "
"; - } - - int64 nTxFee = nDebit - wtx.GetValueOut(); - if (nTxFee > 0) - strHTML += "Transaction fee: " + FormatMoney(-nTxFee) + "
"; - } - else - { - // - // Mixed debit transaction - // - foreach(const CTxIn& txin, wtx.vin) - if (txin.IsMine()) - strHTML += "Debit: " + FormatMoney(-txin.GetDebit()) + "
"; - foreach(const CTxOut& txout, wtx.vout) - if (txout.IsMine()) - strHTML += "Credit: " + FormatMoney(txout.GetCredit()) + "
"; - } - } - - strHTML += "Net amount: " + FormatMoney(nNet, true) + "
"; - - - // - // Message - // - if (!wtx.mapValue["message"].empty()) - strHTML += "
Message:
" + HtmlEscape(wtx.mapValue["message"], true) + "
"; - - - // - // Debug view - // - if (fDebug) - { - strHTML += "

debug print

"; - foreach(const CTxIn& txin, wtx.vin) - if (txin.IsMine()) - strHTML += "Debit: " + FormatMoney(-txin.GetDebit()) + "
"; - foreach(const CTxOut& txout, wtx.vout) - if (txout.IsMine()) - strHTML += "Credit: " + FormatMoney(txout.GetCredit()) + "
"; - - strHTML += "Inputs:
"; - CRITICAL_BLOCK(cs_mapWallet) - { - foreach(const CTxIn& txin, wtx.vin) - { - COutPoint prevout = txin.prevout; - map::iterator mi = mapWallet.find(prevout.hash); - if (mi != mapWallet.end()) - { - const CWalletTx& prev = (*mi).second; - if (prevout.n < prev.vout.size()) - { - strHTML += HtmlEscape(prev.ToString(), true); - strHTML += "    " + FormatTxStatus(prev) + ", "; - strHTML = strHTML + "IsMine=" + (prev.vout[prevout.n].IsMine() ? "true" : "false") + "
"; - } - } - } - } - - strHTML += "


Transaction:
"; - strHTML += HtmlEscape(wtx.ToString(), true); - } - - - string(strHTML.begin(), strHTML.end()).swap(strHTML); - m_htmlWin->SetPage(strHTML); - m_buttonOK->SetFocus(); -} - -void CTxDetailsDialog::OnButtonOK(wxCommandEvent& event) -{ - EndModal(true); // wx3: modal dialogs must EndModal, not Close() - //Destroy(); -} - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// COptionsDialog -// - -COptionsDialog::COptionsDialog(wxWindow* parent) : COptionsDialogBase(parent) -{ - m_textCtrlTransactionFee->SetValue(FormatMoney(nTransactionFee)); - m_buttonOK->SetFocus(); -} - -void COptionsDialog::OnKillFocusTransactionFee(wxFocusEvent& event) -{ - int64 nTmp = nTransactionFee; - ParseMoney(m_textCtrlTransactionFee->GetValue(), nTmp); - m_textCtrlTransactionFee->SetValue(FormatMoney(nTmp)); -} - -void COptionsDialog::OnButtonOK(wxCommandEvent& event) -{ - // nTransactionFee - int64 nPrevTransactionFee = nTransactionFee; - if (ParseMoney(m_textCtrlTransactionFee->GetValue(), nTransactionFee) && nTransactionFee != nPrevTransactionFee) - CWalletDB().WriteSetting("nTransactionFee", nTransactionFee); - - EndModal(true); // wx3: modal dialogs must EndModal, not Close() -} - -void COptionsDialog::OnButtonCancel(wxCommandEvent& event) -{ - EndModal(false); // wx3: modal dialogs must EndModal, not Close() -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CAboutDialog -// - -CAboutDialog::CAboutDialog(wxWindow* parent) : CAboutDialogBase(parent) -{ - m_staticTextVersion->SetLabel(strprintf("version 0.%d.%d Alpha", VERSION/100, VERSION%100)); - - // (wx3 is natively Unicode; the wx2.8 UTF-8 workaround is no longer needed) -} - -void CAboutDialog::OnButtonOK(wxCommandEvent& event) -{ - EndModal(true); // wx3: modal dialogs must EndModal, not Close() -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CSendDialog -// - -CSendDialog::CSendDialog(wxWindow* parent, const wxString& strAddress) : CSendDialogBase(parent) -{ - // Init - m_textCtrlAddress->SetValue(strAddress); - m_choiceTransferType->SetSelection(0); - m_bitmapCheckMark->Show(false); - //// todo: should add a display of your balance for convenience - - // Set Icon - wxBitmap bmpSend(wxT("send16"), wxBITMAP_TYPE_RESOURCE); - bmpSend.SetMask(new wxMask(wxBitmap(wxT("send16masknoshadow"), wxBITMAP_TYPE_RESOURCE))); - wxIcon iconSend; - iconSend.CopyFromBitmap(bmpSend); - SetIcon(iconSend); - - wxCommandEvent event; - OnTextAddress(event); - - // Fixup the tab order - m_buttonPaste->MoveAfterInTabOrder(m_buttonCancel); - m_buttonAddress->MoveAfterInTabOrder(m_buttonPaste); - this->Layout(); -} - -void CSendDialog::OnTextAddress(wxCommandEvent& event) -{ - // Check mark - bool fBitcoinAddress = IsValidBitcoinAddress(m_textCtrlAddress->GetValue()); - m_bitmapCheckMark->Show(fBitcoinAddress); - - // Grey out message if bitcoin address - bool fEnable = !fBitcoinAddress; - m_staticTextFrom->Enable(fEnable); - m_textCtrlFrom->Enable(fEnable); - m_staticTextMessage->Enable(fEnable); - m_textCtrlMessage->Enable(fEnable); - m_textCtrlMessage->SetBackgroundColour(wxSystemSettings::GetColour(fEnable ? wxSYS_COLOUR_WINDOW : wxSYS_COLOUR_BTNFACE)); -} - -void CSendDialog::OnKillFocusAmount(wxFocusEvent& event) -{ - // Reformat the amount - if (m_textCtrlAmount->GetValue().Trim().empty()) - return; - int64 nTmp; - if (ParseMoney(m_textCtrlAmount->GetValue(), nTmp)) - m_textCtrlAmount->SetValue(FormatMoney(nTmp)); -} - -void CSendDialog::OnButtonAddressBook(wxCommandEvent& event) -{ - // Open address book - CAddressBookDialog dialog(this, m_textCtrlAddress->GetValue(), true); - if (dialog.ShowModal()) - m_textCtrlAddress->SetValue(dialog.GetAddress()); -} - -void CSendDialog::OnButtonPaste(wxCommandEvent& event) -{ - // Copy clipboard to address box - if (wxTheClipboard->Open()) - { - if (wxTheClipboard->IsSupported(wxDF_TEXT)) - { - wxTextDataObject data; - wxTheClipboard->GetData(data); - m_textCtrlAddress->SetValue(data.GetText()); - } - wxTheClipboard->Close(); - } -} - -void CSendDialog::OnButtonSend(wxCommandEvent& event) -{ - CWalletTx wtx; - string strAddress = (string)m_textCtrlAddress->GetValue(); - - // Parse amount - int64 nValue = 0; - if (!ParseMoney(m_textCtrlAmount->GetValue(), nValue) || nValue <= 0) - { - wxMessageBox("Error in amount "); - return; - } - if (nValue > GetBalance()) - { - wxMessageBox("Amount exceeds your balance "); - return; - } - if (nValue + nTransactionFee > GetBalance()) - { - wxMessageBox(string("Total exceeds your balance when the ") + FormatMoney(nTransactionFee) + " transaction fee is included "); - return; - } - - // Parse bitcoin address - uint160 hash160; - bool fBitcoinAddress = AddressToHash160(strAddress, hash160); - - if (fBitcoinAddress) - { - // Send to bitcoin address - CScript scriptPubKey; - scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; - - if (!SendMoney(scriptPubKey, nValue, wtx)) - return; - - wxMessageBox("Payment sent ", "Sending..."); - } - else - { - // Parse IP address - CAddress addr(strAddress.c_str()); - if (addr.ip == 0) - { - wxMessageBox("Invalid address "); - return; - } - - // Message - wtx.mapValue["to"] = strAddress; - wtx.mapValue["from"] = m_textCtrlFrom->GetValue(); - wtx.mapValue["message"] = m_textCtrlMessage->GetValue(); - - // Send to IP address - CSendingDialog* pdialog = new CSendingDialog(this, addr, nValue, wtx); - if (!pdialog->ShowModal()) - return; - } - - if (!mapAddressBook.count(strAddress)) - SetAddressBookName(strAddress, ""); - - EndModal(true); -} - -void CSendDialog::OnButtonCancel(wxCommandEvent& event) -{ - // Cancel - EndModal(false); -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CSendingDialog -// - -CSendingDialog::CSendingDialog(wxWindow* parent, const CAddress& addrIn, int64 nPriceIn, const CWalletTx& wtxIn) : CSendingDialogBase(NULL) // we have to give null so parent can't destroy us -{ - addr = addrIn; - nPrice = nPriceIn; - wtx = wtxIn; - start = wxDateTime::UNow(); - strStatus = ""; - fCanCancel = true; - fAbort = false; - fSuccess = false; - fUIDone = false; - fWorkDone = false; - - SetTitle(strprintf("Sending %s to %s...", FormatMoney(nPrice).c_str(), wtx.mapValue["to"].c_str())); - m_textCtrlStatus->SetValue(""); - - _beginthread(SendingDialogStartTransfer, 0, this); -} - -CSendingDialog::~CSendingDialog() -{ - printf("~CSendingDialog()\n"); -} - -void CSendingDialog::Close() -{ - // Last one out turn out the lights. - // fWorkDone signals that work side is done and UI thread should call destroy. - // fUIDone signals that UI window has closed and work thread should call destroy. - // This allows the window to disappear and end modality when cancelled - // without making the user wait for ConnectNode to return. The dialog object - // hangs around in the background until the work thread exits. - if (IsModal()) - EndModal(fSuccess); - else - Show(false); - if (fWorkDone) - Destroy(); - else - fUIDone = true; -} - -void CSendingDialog::OnClose(wxCloseEvent& event) -{ - if (!event.CanVeto() || fWorkDone || fAbort || !fCanCancel) - { - Close(); - } - else - { - event.Veto(); - wxCommandEvent cmdevent; - OnButtonCancel(cmdevent); - } -} - -void CSendingDialog::OnButtonOK(wxCommandEvent& event) -{ - if (fWorkDone) - Close(); -} - -void CSendingDialog::OnButtonCancel(wxCommandEvent& event) -{ - if (fCanCancel) - fAbort = true; -} - -void CSendingDialog::OnPaint(wxPaintEvent& event) -{ - if (strStatus.size() > 130) - m_textCtrlStatus->SetValue(string("\n") + strStatus); - else - m_textCtrlStatus->SetValue(string("\n\n") + strStatus); - m_staticTextSending->SetFocus(); - if (!fCanCancel) - m_buttonCancel->Enable(false); - if (fWorkDone) - { - m_buttonOK->Enable(true); - m_buttonOK->SetFocus(); - m_buttonCancel->Enable(false); - } - if (fAbort && fCanCancel && IsShown()) - { - strStatus = "CANCELLED"; - m_buttonOK->Enable(true); - m_buttonOK->SetFocus(); - m_buttonCancel->Enable(false); - m_buttonCancel->SetLabel("Cancelled"); - Close(); - wxMessageBox("Transfer cancelled ", "Sending...", wxOK, this); - } - event.Skip(); - - /// debug test - if (fRandSendTest && fWorkDone && fSuccess) - { - Close(); - Sleep(1000); - RandSend(); - } -} - - -// -// Everything from here on is not in the UI thread and must only communicate -// with the rest of the dialog through variables and calling repaint. -// - -void CSendingDialog::Repaint() -{ - // Called from worker threads: repaint only on the GUI thread - if (wxTheApp) - wxTheApp->CallAfter([this] { Refresh(); }); -} - -bool CSendingDialog::Status() -{ - if (fUIDone) - { - Destroy(); - return false; - } - if (fAbort && fCanCancel) - { - strStatus = "CANCELLED"; - Repaint(); - fWorkDone = true; - return false; - } - return true; -} - -bool CSendingDialog::Status(const string& str) -{ - if (!Status()) - return false; - strStatus = str; - Repaint(); - return true; -} - -bool CSendingDialog::Error(const string& str) -{ - fCanCancel = false; - fWorkDone = true; - Status(string("Error: ") + str); - return false; -} - -void SendingDialogStartTransfer(void* parg) -{ - ((CSendingDialog*)parg)->StartTransfer(); -} - -void CSendingDialog::StartTransfer() -{ - // Make sure we have enough money - if (nPrice + nTransactionFee > GetBalance()) - { - Error("You don't have enough money"); - return; - } - - // We may have connected already for product details - if (!Status("Connecting...")) - return; - CNode* pnode = ConnectNode(addr, 5 * 60); - if (!pnode) - { - Error("Unable to connect"); - return; - } - - // Send order to seller, with response going to OnReply2 via event handler - if (!Status("Requesting public key...")) - return; - pnode->PushRequest("checkorder", wtx, SendingDialogOnReply2, this); -} - -void SendingDialogOnReply2(void* parg, CDataStream& vRecv) -{ - ((CSendingDialog*)parg)->OnReply2(vRecv); -} - -void CSendingDialog::OnReply2(CDataStream& vRecv) -{ - if (!Status("Received public key...")) - return; - - CScript scriptPubKey; - int nRet; - try - { - vRecv >> nRet; - if (nRet > 0) - { - string strMessage; - vRecv >> strMessage; - Error("Transfer was not accepted"); - //// todo: enlarge the window and enable a hidden white box to put seller's message - return; - } - vRecv >> scriptPubKey; - } - catch (...) - { - //// what do we want to do about this? - Error("Invalid response received"); - return; - } - - // Should already be connected - CNode* pnode = ConnectNode(addr, 5 * 60); - if (!pnode) - { - Error("Lost connection"); - return; - } - - // Pause to give the user a chance to cancel - while (wxDateTime::UNow() < start + wxTimeSpan(0, 0, 0, 2 * 1000)) - { - Sleep(200); - if (!Status()) - return; - } - - CRITICAL_BLOCK(cs_main) - { - // Pay - if (!Status("Creating transaction...")) - return; - if (nPrice + nTransactionFee > GetBalance()) - { - Error("You don't have enough money"); - return; - } - int64 nFeeRequired; - if (!CreateTransaction(scriptPubKey, nPrice, wtx, nFeeRequired)) - { - if (nPrice + nFeeRequired > GetBalance()) - Error(strprintf("This is an oversized transaction that requires a transaction fee of %s", FormatMoney(nFeeRequired).c_str())); - else - Error("Transaction creation failed"); - return; - } - - // Last chance to cancel - Sleep(50); - if (!Status()) - return; - fCanCancel = false; - if (fAbort) - { - fCanCancel = true; - if (!Status()) - return; - fCanCancel = false; - } - if (!Status("Sending payment...")) - return; - - // Commit - if (!CommitTransactionSpent(wtx)) - { - Error("Error finalizing payment"); - return; - } - - // Send payment tx to seller, with response going to OnReply3 via event handler - pnode->PushRequest("submitorder", wtx, SendingDialogOnReply3, this); - - // Accept and broadcast transaction - if (!wtx.AcceptTransaction()) - printf("ERROR: CSendingDialog : wtxNew.AcceptTransaction() %s failed\n", wtx.GetHash().ToString().c_str()); - wtx.RelayWalletTransaction(); - - Status("Waiting for confirmation..."); - MainFrameRepaint(); - } -} - -void SendingDialogOnReply3(void* parg, CDataStream& vRecv) -{ - ((CSendingDialog*)parg)->OnReply3(vRecv); -} - -void CSendingDialog::OnReply3(CDataStream& vRecv) -{ - int nRet; - try - { - vRecv >> nRet; - if (nRet > 0) - { - Error("The payment was sent, but the recipient was unable to verify it.\n" - "The transaction is recorded and will credit to the recipient if it is valid,\n" - "but without comment information."); - return; - } - } - catch (...) - { - //// what do we want to do about this? - Error("Payment was sent, but an invalid response was received"); - return; - } - - fSuccess = true; - fWorkDone = true; - Status("Payment completed"); -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CYourAddressDialog -// - -CYourAddressDialog::CYourAddressDialog(wxWindow* parent, const string& strInitSelected) : CYourAddressDialogBase(parent) -{ - // Init column headers - m_listCtrl->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 200); - m_listCtrl->InsertColumn(1, "Bitflash Address", wxLIST_FORMAT_LEFT, 350); - m_listCtrl->SetFocus(); - - // Fill listctrl with address book data - CRITICAL_BLOCK(cs_mapKeys) - { - foreach(const PAIRTYPE(string, string)& item, mapAddressBook) - { - string strAddress = item.first; - string strName = item.second; - uint160 hash160; - bool fMine = (AddressToHash160(strAddress, hash160) && mapPubKeys.count(hash160)); - if (fMine) - { - int nIndex = InsertLine(m_listCtrl, strName, strAddress); - if (strAddress == strInitSelected) - m_listCtrl->SetItemState(nIndex, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED); - } - } - } -} - -wxString CYourAddressDialog::GetAddress() -{ - int nIndex = GetSelection(m_listCtrl); - if (nIndex == -1) - return ""; - return GetItemText(m_listCtrl, nIndex, 1); -} - -void CYourAddressDialog::OnListEndLabelEdit(wxListEvent& event) -{ - // Update address book with edited name - if (event.IsEditCancelled()) - return; - string strAddress = (string)GetItemText(m_listCtrl, event.GetIndex(), 1); - SetAddressBookName(strAddress, string(event.GetText())); - pframeMain->RefreshListCtrl(); -} - -void CYourAddressDialog::OnListItemSelected(wxListEvent& event) -{ -} - -void CYourAddressDialog::OnListItemActivated(wxListEvent& event) -{ - // Doubleclick returns selection - EndModal(true); -} - -void CYourAddressDialog::OnButtonRename(wxCommandEvent& event) -{ - // Ask new name - int nIndex = GetSelection(m_listCtrl); - if (nIndex == -1) - return; - string strName = (string)m_listCtrl->GetItemText(nIndex); - string strAddress = (string)GetItemText(m_listCtrl, nIndex, 1); - CGetTextFromUserDialog dialog(this, "Rename Bitflash Address", "New Name", strName); - if (!dialog.ShowModal()) - return; - strName = dialog.GetValue(); - - // Change name - SetAddressBookName(strAddress, strName); - m_listCtrl->SetItemText(nIndex, strName); - pframeMain->RefreshListCtrl(); -} - -void CYourAddressDialog::OnButtonNew(wxCommandEvent& event) -{ - // Ask name - CGetTextFromUserDialog dialog(this, "New Bitflash Address", "Name", ""); - if (!dialog.ShowModal()) - return; - string strName = dialog.GetValue(); - - // Generate new key - string strAddress = PubKeyToAddress(GenerateNewKey()); - SetAddressBookName(strAddress, strName); - - // Add to list and select it - int nIndex = InsertLine(m_listCtrl, strName, strAddress); - SetSelection(m_listCtrl, nIndex); - m_listCtrl->SetFocus(); -} - -void CYourAddressDialog::OnButtonCopy(wxCommandEvent& event) -{ - // Copy address box to clipboard - if (wxTheClipboard->Open()) - { - wxTheClipboard->SetData(new wxTextDataObject(GetAddress())); - wxTheClipboard->Close(); - } -} - -void CYourAddressDialog::OnButtonOK(wxCommandEvent& event) -{ - // OK - EndModal(true); -} - -void CYourAddressDialog::OnButtonCancel(wxCommandEvent& event) -{ - // Cancel - EndModal(false); -} - -void CYourAddressDialog::OnClose(wxCloseEvent& event) -{ - // Close - EndModal(false); -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CAddressBookDialog -// - -CAddressBookDialog::CAddressBookDialog(wxWindow* parent, const wxString& strInitSelected, bool fSendingIn) : CAddressBookDialogBase(parent) -{ - fSending = fSendingIn; - if (!fSending) - m_buttonCancel->Show(false); - - // Init column headers - m_listCtrl->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 200); - m_listCtrl->InsertColumn(1, "Address", wxLIST_FORMAT_LEFT, 350); - m_listCtrl->SetFocus(); - - // Set Icon - wxBitmap bmpAddressBook(wxT("addressbook16"), wxBITMAP_TYPE_RESOURCE); - bmpAddressBook.SetMask(new wxMask(wxBitmap(wxT("addressbook16mask"), wxBITMAP_TYPE_RESOURCE))); - wxIcon iconAddressBook; - iconAddressBook.CopyFromBitmap(bmpAddressBook); - SetIcon(iconAddressBook); - - // Fill listctrl with address book data - CRITICAL_BLOCK(cs_mapKeys) - { - foreach(const PAIRTYPE(string, string)& item, mapAddressBook) - { - string strAddress = item.first; - string strName = item.second; - uint160 hash160; - bool fMine = (AddressToHash160(strAddress, hash160) && mapPubKeys.count(hash160)); - if (!fMine) - { - int nIndex = InsertLine(m_listCtrl, strName, strAddress); - if (strAddress == strInitSelected) - m_listCtrl->SetItemState(nIndex, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED, wxLIST_STATE_SELECTED|wxLIST_STATE_FOCUSED); - } - } - } -} - -wxString CAddressBookDialog::GetAddress() -{ - int nIndex = GetSelection(m_listCtrl); - if (nIndex == -1) - return ""; - return GetItemText(m_listCtrl, nIndex, 1); -} - -void CAddressBookDialog::OnListEndLabelEdit(wxListEvent& event) -{ - // Update address book with edited name - if (event.IsEditCancelled()) - return; - string strAddress = (string)GetItemText(m_listCtrl, event.GetIndex(), 1); - SetAddressBookName(strAddress, string(event.GetText())); - pframeMain->RefreshListCtrl(); -} - -void CAddressBookDialog::OnListItemSelected(wxListEvent& event) -{ -} - -void CAddressBookDialog::OnListItemActivated(wxListEvent& event) -{ - if (fSending) - { - // Doubleclick returns selection - EndModal(GetAddress() != "" ? 2 : 0); - } - else - { - // Doubleclick edits item - wxCommandEvent event; - OnButtonEdit(event); - } -} - -void CAddressBookDialog::OnButtonEdit(wxCommandEvent& event) -{ - // Ask new name - int nIndex = GetSelection(m_listCtrl); - if (nIndex == -1) - return; - string strName = (string)m_listCtrl->GetItemText(nIndex); - string strAddress = (string)GetItemText(m_listCtrl, nIndex, 1); - string strAddressOrg = strAddress; - CGetTextFromUserDialog dialog(this, "Edit Address", "Name", strName, "Address", strAddress); - if (!dialog.ShowModal()) - return; - strName = dialog.GetValue1(); - strAddress = dialog.GetValue2(); - - // Change name - if (strAddress != strAddressOrg) - CWalletDB().EraseName(strAddressOrg); - SetAddressBookName(strAddress, strName); - m_listCtrl->SetItem(nIndex, 1, strAddress); - m_listCtrl->SetItemText(nIndex, strName); - pframeMain->RefreshListCtrl(); -} - -void CAddressBookDialog::OnButtonNew(wxCommandEvent& event) -{ - // Ask name - CGetTextFromUserDialog dialog(this, "New Address", "Name", "", "Address", ""); - if (!dialog.ShowModal()) - return; - string strName = dialog.GetValue1(); - string strAddress = dialog.GetValue2(); - - // Add to list and select it - SetAddressBookName(strAddress, strName); - int nIndex = InsertLine(m_listCtrl, strName, strAddress); - SetSelection(m_listCtrl, nIndex); - m_listCtrl->SetFocus(); -} - -void CAddressBookDialog::OnButtonDelete(wxCommandEvent& event) -{ - for (int nIndex = m_listCtrl->GetItemCount()-1; nIndex >= 0; nIndex--) - { - if (m_listCtrl->GetItemState(nIndex, wxLIST_STATE_SELECTED)) - { - string strAddress = (string)GetItemText(m_listCtrl, nIndex, 1); - CWalletDB().EraseName(strAddress); - m_listCtrl->DeleteItem(nIndex); - } - } - pframeMain->RefreshListCtrl(); -} - -void CAddressBookDialog::OnButtonCopy(wxCommandEvent& event) -{ - // Copy address box to clipboard - if (wxTheClipboard->Open()) - { - wxTheClipboard->SetData(new wxTextDataObject(GetAddress())); - wxTheClipboard->Close(); - } -} - -void CAddressBookDialog::OnButtonOK(wxCommandEvent& event) -{ - // OK - EndModal(GetAddress() != "" ? 1 : 0); -} - -void CAddressBookDialog::OnButtonCancel(wxCommandEvent& event) -{ - // Cancel - EndModal(0); -} - -void CAddressBookDialog::OnClose(wxCloseEvent& event) -{ - // Close - EndModal(0); -} - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CProductsDialog -// - -bool CompareIntStringPairBestFirst(const pair& item1, const pair& item2) -{ - return (item1.first > item2.first); -} - -CProductsDialog::CProductsDialog(wxWindow* parent) : CProductsDialogBase(parent) -{ - // Init column headers - m_listCtrl->InsertColumn(0, "Title", wxLIST_FORMAT_LEFT, 200); - m_listCtrl->InsertColumn(1, "Price", wxLIST_FORMAT_LEFT, 80); - m_listCtrl->InsertColumn(2, "Seller", wxLIST_FORMAT_LEFT, 80); - m_listCtrl->InsertColumn(3, "Stars", wxLIST_FORMAT_LEFT, 50); - m_listCtrl->InsertColumn(4, "Power", wxLIST_FORMAT_LEFT, 50); - - // Tally top categories - map mapTopCategories; - CRITICAL_BLOCK(cs_mapProducts) - for (map::iterator mi = mapProducts.begin(); mi != mapProducts.end(); ++mi) - mapTopCategories[(*mi).second.mapValue["category"]]++; - - // Sort top categories - vector > vTopCategories; - for (map::iterator mi = mapTopCategories.begin(); mi != mapTopCategories.end(); ++mi) - vTopCategories.push_back(make_pair((*mi).second, (*mi).first)); - sort(vTopCategories.begin(), vTopCategories.end(), CompareIntStringPairBestFirst); - - // Fill categories combo box - int nLimit = 250; - for (vector >::iterator it = vTopCategories.begin(); it != vTopCategories.end() && nLimit-- > 0; ++it) - m_comboBoxCategory->Append((*it).second); - - // Fill window with initial search - //wxCommandEvent event; - //OnButtonSearch(event); -} - -void CProductsDialog::OnCombobox(wxCommandEvent& event) -{ - OnButtonSearch(event); -} - -bool CompareProductsBestFirst(const CProduct* p1, const CProduct* p2) -{ - return (p1->nAtoms > p2->nAtoms); -} - -void CProductsDialog::OnButtonSearch(wxCommandEvent& event) -{ - string strCategory = (string)m_comboBoxCategory->GetValue(); - string strSearch = (string)m_textCtrlSearch->GetValue(); - - // Search products - vector vProductsFound; - CRITICAL_BLOCK(cs_mapProducts) - { - for (map::iterator mi = mapProducts.begin(); mi != mapProducts.end(); ++mi) - { - CProduct& product = (*mi).second; - if (product.mapValue["category"].find(strCategory) != -1) - { - if (product.mapValue["title"].find(strSearch) != -1 || - product.mapValue["description"].find(strSearch) != -1 || - product.mapValue["seller"].find(strSearch) != -1) - { - vProductsFound.push_back(&product); - } - } - } - } - - // Sort - sort(vProductsFound.begin(), vProductsFound.end(), CompareProductsBestFirst); - - // Display - foreach(CProduct* pproduct, vProductsFound) - { - InsertLine(m_listCtrl, - pproduct->mapValue["title"], - pproduct->mapValue["price"], - pproduct->mapValue["seller"], - pproduct->mapValue["stars"], - itostr(pproduct->nAtoms)); - } -} - -void CProductsDialog::OnListItemActivated(wxListEvent& event) -{ - // Doubleclick opens product - CViewProductDialog* pdialog = new CViewProductDialog(this, m_vProduct[event.GetIndex()]); - pdialog->Show(); -} - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CEditProductDialog -// - -CEditProductDialog::CEditProductDialog(wxWindow* parent) : CEditProductDialogBase(parent) -{ - m_textCtrlLabel[0 ] = m_textCtrlLabel0; - m_textCtrlLabel[1 ] = m_textCtrlLabel1; - m_textCtrlLabel[2 ] = m_textCtrlLabel2; - m_textCtrlLabel[3 ] = m_textCtrlLabel3; - m_textCtrlLabel[4 ] = m_textCtrlLabel4; - m_textCtrlLabel[5 ] = m_textCtrlLabel5; - m_textCtrlLabel[6 ] = m_textCtrlLabel6; - m_textCtrlLabel[7 ] = m_textCtrlLabel7; - m_textCtrlLabel[8 ] = m_textCtrlLabel8; - m_textCtrlLabel[9 ] = m_textCtrlLabel9; - m_textCtrlLabel[10] = m_textCtrlLabel10; - m_textCtrlLabel[11] = m_textCtrlLabel11; - m_textCtrlLabel[12] = m_textCtrlLabel12; - m_textCtrlLabel[13] = m_textCtrlLabel13; - m_textCtrlLabel[14] = m_textCtrlLabel14; - m_textCtrlLabel[15] = m_textCtrlLabel15; - m_textCtrlLabel[16] = m_textCtrlLabel16; - m_textCtrlLabel[17] = m_textCtrlLabel17; - m_textCtrlLabel[18] = m_textCtrlLabel18; - m_textCtrlLabel[19] = m_textCtrlLabel19; - - m_textCtrlField[0 ] = m_textCtrlField0; - m_textCtrlField[1 ] = m_textCtrlField1; - m_textCtrlField[2 ] = m_textCtrlField2; - m_textCtrlField[3 ] = m_textCtrlField3; - m_textCtrlField[4 ] = m_textCtrlField4; - m_textCtrlField[5 ] = m_textCtrlField5; - m_textCtrlField[6 ] = m_textCtrlField6; - m_textCtrlField[7 ] = m_textCtrlField7; - m_textCtrlField[8 ] = m_textCtrlField8; - m_textCtrlField[9 ] = m_textCtrlField9; - m_textCtrlField[10] = m_textCtrlField10; - m_textCtrlField[11] = m_textCtrlField11; - m_textCtrlField[12] = m_textCtrlField12; - m_textCtrlField[13] = m_textCtrlField13; - m_textCtrlField[14] = m_textCtrlField14; - m_textCtrlField[15] = m_textCtrlField15; - m_textCtrlField[16] = m_textCtrlField16; - m_textCtrlField[17] = m_textCtrlField17; - m_textCtrlField[18] = m_textCtrlField18; - m_textCtrlField[19] = m_textCtrlField19; - - m_buttonDel[0 ] = m_buttonDel0; - m_buttonDel[1 ] = m_buttonDel1; - m_buttonDel[2 ] = m_buttonDel2; - m_buttonDel[3 ] = m_buttonDel3; - m_buttonDel[4 ] = m_buttonDel4; - m_buttonDel[5 ] = m_buttonDel5; - m_buttonDel[6 ] = m_buttonDel6; - m_buttonDel[7 ] = m_buttonDel7; - m_buttonDel[8 ] = m_buttonDel8; - m_buttonDel[9 ] = m_buttonDel9; - m_buttonDel[10] = m_buttonDel10; - m_buttonDel[11] = m_buttonDel11; - m_buttonDel[12] = m_buttonDel12; - m_buttonDel[13] = m_buttonDel13; - m_buttonDel[14] = m_buttonDel14; - m_buttonDel[15] = m_buttonDel15; - m_buttonDel[16] = m_buttonDel16; - m_buttonDel[17] = m_buttonDel17; - m_buttonDel[18] = m_buttonDel18; - m_buttonDel[19] = m_buttonDel19; - - for (int i = 1; i < FIELDS_MAX; i++) - ShowLine(i, false); - - LayoutAll(); -} - -void CEditProductDialog::LayoutAll() -{ - m_scrolledWindow->Layout(); - m_scrolledWindow->GetSizer()->Fit(m_scrolledWindow); - this->Layout(); -} - -void CEditProductDialog::ShowLine(int i, bool fShow) -{ - m_textCtrlLabel[i]->Show(fShow); - m_textCtrlField[i]->Show(fShow); - m_buttonDel[i]->Show(fShow); -} - -void CEditProductDialog::OnButtonDel0(wxCommandEvent& event) { OnButtonDel(event, 0); } -void CEditProductDialog::OnButtonDel1(wxCommandEvent& event) { OnButtonDel(event, 1); } -void CEditProductDialog::OnButtonDel2(wxCommandEvent& event) { OnButtonDel(event, 2); } -void CEditProductDialog::OnButtonDel3(wxCommandEvent& event) { OnButtonDel(event, 3); } -void CEditProductDialog::OnButtonDel4(wxCommandEvent& event) { OnButtonDel(event, 4); } -void CEditProductDialog::OnButtonDel5(wxCommandEvent& event) { OnButtonDel(event, 5); } -void CEditProductDialog::OnButtonDel6(wxCommandEvent& event) { OnButtonDel(event, 6); } -void CEditProductDialog::OnButtonDel7(wxCommandEvent& event) { OnButtonDel(event, 7); } -void CEditProductDialog::OnButtonDel8(wxCommandEvent& event) { OnButtonDel(event, 8); } -void CEditProductDialog::OnButtonDel9(wxCommandEvent& event) { OnButtonDel(event, 9); } -void CEditProductDialog::OnButtonDel10(wxCommandEvent& event) { OnButtonDel(event, 10); } -void CEditProductDialog::OnButtonDel11(wxCommandEvent& event) { OnButtonDel(event, 11); } -void CEditProductDialog::OnButtonDel12(wxCommandEvent& event) { OnButtonDel(event, 12); } -void CEditProductDialog::OnButtonDel13(wxCommandEvent& event) { OnButtonDel(event, 13); } -void CEditProductDialog::OnButtonDel14(wxCommandEvent& event) { OnButtonDel(event, 14); } -void CEditProductDialog::OnButtonDel15(wxCommandEvent& event) { OnButtonDel(event, 15); } -void CEditProductDialog::OnButtonDel16(wxCommandEvent& event) { OnButtonDel(event, 16); } -void CEditProductDialog::OnButtonDel17(wxCommandEvent& event) { OnButtonDel(event, 17); } -void CEditProductDialog::OnButtonDel18(wxCommandEvent& event) { OnButtonDel(event, 18); } -void CEditProductDialog::OnButtonDel19(wxCommandEvent& event) { OnButtonDel(event, 19); } - -void CEditProductDialog::OnButtonDel(wxCommandEvent& event, int n) -{ - Freeze(); - int x, y; - m_scrolledWindow->GetViewStart(&x, &y); - int i; - for (i = n; i < FIELDS_MAX-1; i++) - { - m_textCtrlLabel[i]->SetValue(m_textCtrlLabel[i+1]->GetValue()); - m_textCtrlField[i]->SetValue(m_textCtrlField[i+1]->GetValue()); - if (!m_buttonDel[i+1]->IsShown()) - break; - } - m_textCtrlLabel[i]->SetValue(""); - m_textCtrlField[i]->SetValue(""); - ShowLine(i, false); - m_buttonAddField->Enable(true); - LayoutAll(); - m_scrolledWindow->Scroll(0, y); - Thaw(); -} - -void CEditProductDialog::OnButtonAddField(wxCommandEvent& event) -{ - for (int i = 0; i < FIELDS_MAX; i++) - { - if (!m_buttonDel[i]->IsShown()) - { - Freeze(); - ShowLine(i, true); - if (i == FIELDS_MAX-1) - m_buttonAddField->Enable(false); - LayoutAll(); - m_scrolledWindow->Scroll(0, 99999); - Thaw(); - break; - } - } -} - -void CEditProductDialog::OnButtonSend(wxCommandEvent& event) -{ - CProduct product; - GetProduct(product); - - // Sign the detailed product - product.vchPubKeyFrom = keyUser.GetPubKey(); - if (!keyUser.Sign(product.GetSigHash(), product.vchSig)) - { - wxMessageBox("Error digitally signing the product "); - return; - } - - // Save detailed product - AddToMyProducts(product); - - // Strip down to summary product - product.mapDetails.clear(); - product.vOrderForm.clear(); - - // Sign the summary product - if (!keyUser.Sign(product.GetSigHash(), product.vchSig)) - { - wxMessageBox("Error digitally signing the product "); - return; - } - - // Verify - if (!product.CheckProduct()) - { - wxMessageBox("Errors found in product "); - return; - } - - // Broadcast - AdvertStartPublish(pnodeLocalHost, MSG_PRODUCT, 0, product); - - Destroy(); -} - -void CEditProductDialog::OnButtonPreview(wxCommandEvent& event) -{ - CProduct product; - GetProduct(product); - CViewProductDialog* pdialog = new CViewProductDialog(this, product); - pdialog->Show(); -} - -void CEditProductDialog::OnButtonCancel(wxCommandEvent& event) -{ - Destroy(); -} - -void CEditProductDialog::SetProduct(const CProduct& productIn) -{ - CProduct product = productIn; - - m_comboBoxCategory->SetValue(product.mapValue["category"]); - m_textCtrlTitle->SetValue(product.mapValue["title"]); - m_textCtrlPrice->SetValue(product.mapValue["price"]); - m_textCtrlDescription->SetValue(product.mapValue["description"]); - m_textCtrlInstructions->SetValue(product.mapValue["instructions"]); - - for (int i = 0; i < FIELDS_MAX; i++) - { - bool fUsed = i < product.vOrderForm.size(); - m_buttonDel[i]->Show(fUsed); - m_textCtrlLabel[i]->Show(fUsed); - m_textCtrlField[i]->Show(fUsed); - if (!fUsed) - continue; - - m_textCtrlLabel[i]->SetValue(product.vOrderForm[i].first); - string strControl = product.vOrderForm[i].second; - if (strControl.substr(0, 5) == "text=") - m_textCtrlField[i]->SetValue(""); - else if (strControl.substr(0, 7) == "choice=") - m_textCtrlField[i]->SetValue(strControl.substr(7)); - else - m_textCtrlField[i]->SetValue(strControl); - } -} - -void CEditProductDialog::GetProduct(CProduct& product) -{ - // map mapValue; - // vector > vOrderForm; - - product.mapValue["category"] = m_comboBoxCategory->GetValue().Trim(); - product.mapValue["title"] = m_textCtrlTitle->GetValue().Trim(); - product.mapValue["price"] = m_textCtrlPrice->GetValue().Trim(); - product.mapValue["description"] = m_textCtrlDescription->GetValue().Trim(); - product.mapValue["instructions"] = m_textCtrlInstructions->GetValue().Trim(); - - for (int i = 0; i < FIELDS_MAX; i++) - { - if (m_buttonDel[i]->IsShown()) - { - string strLabel = (string)m_textCtrlLabel[i]->GetValue().Trim(); - string strControl = (string)m_textCtrlField[i]->GetValue(); - if (strControl.empty()) - strControl = "text="; - else - strControl = "choice=" + strControl; - product.vOrderForm.push_back(make_pair(strLabel, strControl)); - } - } -} - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CViewProductDialog -// - -CViewProductDialog::CViewProductDialog(wxWindow* parent, const CProduct& productIn) : CViewProductDialogBase(parent) -{ - Connect(wxEVT_REPLY1, wxCommandEventHandler(CViewProductDialog::OnReply1), NULL, this); - AddCallbackAvailable(GetEventHandler()); - - // Fill display with product summary while waiting for details - product = productIn; - UpdateProductDisplay(false); - - m_buttonBack->Enable(false); - m_buttonNext->Enable(!product.vOrderForm.empty()); - m_htmlWinReviews->Show(true); - m_scrolledWindow->Show(false); - this->Layout(); - - // Request details from seller - _beginthread(ThreadRequestProductDetails, 0, new pair(product, GetEventHandler())); -} - -CViewProductDialog::~CViewProductDialog() -{ - RemoveCallbackAvailable(GetEventHandler()); -} - -void ThreadRequestProductDetails(void* parg) -{ - // Extract parameters - pair* pitem = (pair*)parg; - CProduct product = pitem->first; - wxEvtHandler* pevthandler = pitem->second; - delete pitem; - - // Connect to seller - CNode* pnode = ConnectNode(product.addr, 5 * 60); - if (!pnode) - { - CDataStream ssEmpty; - AddPendingReplyEvent1(pevthandler, ssEmpty); - return; - } - - // Request detailed product, with response going to OnReply1 via dialog's event handler - pnode->PushRequest("getdetails", product.GetHash(), AddPendingReplyEvent1, (void*)pevthandler); -} - -void CViewProductDialog::OnReply1(wxCommandEvent& event) -{ - CDataStream ss = GetStreamFromEvent(event); - if (ss.empty()) - { - product.mapValue["description"] = "-- CAN'T CONNECT TO SELLER --\n"; - UpdateProductDisplay(true); - return; - } - - int nRet; - CProduct product2; - try - { - ss >> nRet; - if (nRet > 0) - throw false; - ss >> product2; - if (product2.GetHash() != product.GetHash()) - throw false; - if (!product2.CheckSignature()) - throw false; - } - catch (...) - { - product.mapValue["description"] = "-- INVALID RESPONSE --\n"; - UpdateProductDisplay(true); - return; - } - - product = product2; - UpdateProductDisplay(true); -} - -bool CompareReviewsBestFirst(const CReview* p1, const CReview* p2) -{ - return (p1->nAtoms > p2->nAtoms); -} - -void CViewProductDialog::UpdateProductDisplay(bool fDetails) -{ - // Product and reviews - string strHTML; - strHTML.reserve(4000); - strHTML += "\n" - "\n" - "\n" - "\n" - "\n"; - strHTML += "Category: " + HtmlEscape(product.mapValue["category"]) + "
\n"; - strHTML += "Title: " + HtmlEscape(product.mapValue["title"]) + "
\n"; - strHTML += "Price: " + HtmlEscape(product.mapValue["price"]) + "
\n"; - - if (!fDetails) - strHTML += "Loading details...
\n
\n"; - else - strHTML += HtmlEscape(product.mapValue["description"], true) + "
\n
\n"; - - strHTML += "Reviews:
\n
\n"; - - if (!product.vchPubKeyFrom.empty()) - { - CReviewDB reviewdb("r"); - - // Get reviews - vector vReviews; - reviewdb.ReadReviews(product.GetUserHash(), vReviews); - - // Get reviewer's number of atoms - vector vSortedReviews; - vSortedReviews.reserve(vReviews.size()); - for (vector::reverse_iterator it = vReviews.rbegin(); it != vReviews.rend(); ++it) - { - CReview& review = *it; - CUser user; - reviewdb.ReadUser(review.GetUserHash(), user); - review.nAtoms = user.GetAtomCount(); - vSortedReviews.push_back(&review); - } - - reviewdb.Close(); - - // Sort - stable_sort(vSortedReviews.begin(), vSortedReviews.end(), CompareReviewsBestFirst); - - // Format reviews - foreach(CReview* preview, vSortedReviews) - { - CReview& review = *preview; - int nStars = atoi(review.mapValue["stars"].c_str()); - if (nStars < 1 || nStars > 5) - continue; - - strHTML += "" + itostr(nStars) + (nStars == 1 ? " star" : " stars") + ""; - strHTML += "     "; - strHTML += DateStr(atoi64(review.mapValue["date"])) + "
\n"; - strHTML += HtmlEscape(review.mapValue["review"], true); - strHTML += "
\n
\n"; - } - } - - strHTML += "\n\n"; - - // Shrink capacity to fit - string(strHTML.begin(), strHTML.end()).swap(strHTML); - - m_htmlWinReviews->SetPage(strHTML); - - ///// need to find some other indicator to use so can allow empty order form - if (product.vOrderForm.empty()) - return; - - // Order form - m_staticTextInstructions->SetLabel(product.mapValue["instructions"]); - for (int i = 0; i < FIELDS_MAX; i++) - { - m_staticTextLabel[i] = NULL; - m_textCtrlField[i] = NULL; - m_choiceField[i] = NULL; - } - - // Construct flexgridsizer - wxBoxSizer* bSizer21 = (wxBoxSizer*)m_scrolledWindow->GetSizer(); - wxFlexGridSizer* fgSizer; - fgSizer = new wxFlexGridSizer(0, 2, 0, 0); - fgSizer->AddGrowableCol(1); - fgSizer->SetFlexibleDirection(wxBOTH); - fgSizer->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); - - // Construct order form fields - wxWindow* windowLast = NULL; - for (int i = 0; i < product.vOrderForm.size(); i++) - { - string strLabel = product.vOrderForm[i].first; - string strControl = product.vOrderForm[i].second; - - if (strLabel.size() < 20) - strLabel.insert(strLabel.begin(), 20 - strLabel.size(), ' '); - - m_staticTextLabel[i] = new wxStaticText(m_scrolledWindow, wxID_ANY, strLabel, wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - m_staticTextLabel[i]->Wrap(-1); - fgSizer->Add(m_staticTextLabel[i], 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxALL, 5); - - if (strControl.substr(0, 5) == "text=") - { - m_textCtrlField[i] = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - fgSizer->Add(m_textCtrlField[i], 1, wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND, 5); - windowLast = m_textCtrlField[i]; - } - else if (strControl.substr(0, 7) == "choice=") - { - vector vChoices; - ParseString(strControl.substr(7), ',', vChoices); - - wxArrayString arraystring; - foreach(const string& str, vChoices) - arraystring.Add(str); - - m_choiceField[i] = new wxChoice(m_scrolledWindow, wxID_ANY, wxDefaultPosition, wxDefaultSize, arraystring, 0); - fgSizer->Add(m_choiceField[i], 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - windowLast = m_choiceField[i]; - } - else - { - m_textCtrlField[i] = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - fgSizer->Add(m_textCtrlField[i], 1, wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND, 5); - m_staticTextLabel[i]->Show(false); - m_textCtrlField[i]->Show(false); - } - } - - // Insert after instructions and before submit/cancel buttons - bSizer21->Insert(2, fgSizer, 0, wxEXPAND|wxRIGHT|wxLEFT, 5); - m_scrolledWindow->Layout(); - bSizer21->Fit(m_scrolledWindow); - this->Layout(); - - // Fixup the tab order - m_buttonSubmitForm->MoveAfterInTabOrder(windowLast); - m_buttonCancelForm->MoveAfterInTabOrder(m_buttonSubmitForm); - //m_buttonBack->MoveAfterInTabOrder(m_buttonCancelForm); - //m_buttonNext->MoveAfterInTabOrder(m_buttonBack); - //m_buttonCancel->MoveAfterInTabOrder(m_buttonNext); - this->Layout(); -} - -void CViewProductDialog::GetOrder(CWalletTx& wtx) -{ - wtx.SetNull(); - for (int i = 0; i < product.vOrderForm.size(); i++) - { - string strValue; - if (m_textCtrlField[i]) - strValue = m_textCtrlField[i]->GetValue().Trim(); - else - strValue = m_choiceField[i]->GetStringSelection(); - wtx.vOrderForm.push_back(make_pair(m_staticTextLabel[i]->GetLabel(), strValue)); - } -} - -void CViewProductDialog::OnButtonSubmitForm(wxCommandEvent& event) -{ - m_buttonSubmitForm->Enable(false); - m_buttonCancelForm->Enable(false); - - CWalletTx wtx; - GetOrder(wtx); - - CSendingDialog* pdialog = new CSendingDialog(this, product.addr, atoi64(product.mapValue["price"]), wtx); - if (!pdialog->ShowModal()) - { - m_buttonSubmitForm->Enable(true); - m_buttonCancelForm->Enable(true); - return; - } -} - -void CViewProductDialog::OnButtonCancelForm(wxCommandEvent& event) -{ - Destroy(); -} - -void CViewProductDialog::OnButtonBack(wxCommandEvent& event) -{ - Freeze(); - m_htmlWinReviews->Show(true); - m_scrolledWindow->Show(false); - m_buttonBack->Enable(false); - m_buttonNext->Enable(!product.vOrderForm.empty()); - this->Layout(); - Thaw(); -} - -void CViewProductDialog::OnButtonNext(wxCommandEvent& event) -{ - if (!product.vOrderForm.empty()) - { - Freeze(); - m_htmlWinReviews->Show(false); - m_scrolledWindow->Show(true); - m_buttonBack->Enable(true); - m_buttonNext->Enable(false); - this->Layout(); - Thaw(); - } -} - -void CViewProductDialog::OnButtonCancel(wxCommandEvent& event) -{ - Destroy(); -} - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CViewOrderDialog -// - -CViewOrderDialog::CViewOrderDialog(wxWindow* parent, CWalletTx order, bool fReceived) : CViewOrderDialogBase(parent) -{ - int64 nPrice = (fReceived ? order.GetCredit() : order.GetDebit()); - - string strHTML; - strHTML.reserve(4000); - strHTML += "\n" - "\n" - "\n" - "\n" - "\n"; - strHTML += "Time: " + HtmlEscape(DateTimeStr(order.nTimeReceived)) + "
\n"; - strHTML += "Price: " + HtmlEscape(FormatMoney(nPrice)) + "
\n"; - strHTML += "Status: " + HtmlEscape(FormatTxStatus(order)) + "
\n"; - - strHTML += "\n"; - for (int i = 0; i < order.vOrderForm.size(); i++) - { - strHTML += " "; - strHTML += "\n"; - } - strHTML += "
" + HtmlEscape(order.vOrderForm[i].first) + ":" + HtmlEscape(order.vOrderForm[i].second) + "
\n"; - - strHTML += "\n\n"; - - // Shrink capacity to fit - // (strings are ref counted, so it may live on in SetPage) - string(strHTML.begin(), strHTML.end()).swap(strHTML); - - m_htmlWin->SetPage(strHTML); -} - -void CViewOrderDialog::OnButtonOK(wxCommandEvent& event) -{ - Destroy(); -} - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CEditReviewDialog -// - -CEditReviewDialog::CEditReviewDialog(wxWindow* parent) : CEditReviewDialogBase(parent) -{ -} - -void CEditReviewDialog::OnButtonSubmit(wxCommandEvent& event) -{ - if (m_choiceStars->GetSelection() == -1) - { - wxMessageBox("Please select a rating "); - return; - } - - CReview review; - GetReview(review); - - // Sign the review - review.vchPubKeyFrom = keyUser.GetPubKey(); - if (!keyUser.Sign(review.GetSigHash(), review.vchSig)) - { - wxMessageBox("Unable to digitally sign the review "); - return; - } - - // Broadcast - if (!review.AcceptReview()) - { - wxMessageBox("Save failed "); - return; - } - RelayMessage(CInv(MSG_REVIEW, review.GetHash()), review); - - Destroy(); -} - -void CEditReviewDialog::OnButtonCancel(wxCommandEvent& event) -{ - Destroy(); -} - -void CEditReviewDialog::GetReview(CReview& review) -{ - review.mapValue["time"] = i64tostr(GetAdjustedTime()); - review.mapValue["stars"] = itostr(m_choiceStars->GetSelection()+1); - review.mapValue["review"] = m_textCtrlReview->GetValue(); -} - - - - - - - - - - - - -////////////////////////////////////////////////////////////////////////////// -// -// CMyApp -// - -// Define a new application -class CMyApp: public wxApp -{ - public: - CMyApp(){}; - ~CMyApp(){}; - bool OnInit(); - bool OnInit2(); - int OnExit(); - - // The MSYS2 release wxWidgets DLLs ship with asserts enabled. Log any - // assertion to debug.log instead of showing a modal "Debug Alert" popup, - // so the packaged build runs cleanly by double-click. - virtual void OnAssertFailure(const wxChar* file, int line, const wxChar* func, - const wxChar* cond, const wxChar* msg) - { - printf("wxAssert: %s(%d) %s: %s %s\n", - (const char*)wxString(file).mb_str(), line, - (const char*)wxString(func).mb_str(), - (const char*)wxString(cond).mb_str(), - (const char*)wxString(msg).mb_str()); - } - - // 2nd-level exception handling: we get all the exceptions occurring in any - // event handler here - virtual bool OnExceptionInMainLoop(); - - // 3rd, and final, level exception handling: whenever an unhandled - // exception is caught, this function is called - virtual void OnUnhandledException(); - - // and now for something different: this function is called in case of a - // crash (e.g. dereferencing null pointer, division by 0, ...) - virtual void OnFatalException(); -}; - -IMPLEMENT_APP(CMyApp) - -bool CMyApp::OnInit() -{ - // The 2009 wxFormBuilder layout mixes wxEXPAND with alignment flags, which - // modern wxWidgets flags as an assertion. Disable those sizer consistency - // checks globally so no "Debug Alert" popup ever blocks the UI. - wxSizerFlags::DisableConsistencyChecks(); - try - { - return OnInit2(); - } - catch (std::exception& e) { - PrintException(&e, "OnInit()"); - } catch (...) { - PrintException(NULL, "OnInit()"); - } - return false; -} - -map ParseParameters(int argc, char* argv[]) -{ - map mapArgs; - for (int i = 0; i < argc; i++) - { - char psz[10000]; - strcpy(psz, argv[i]); - char* pszValue = ""; - if (strchr(psz, '=')) - { - pszValue = strchr(psz, '='); - *pszValue++ = '\0'; - } - strlwr(psz); - if (psz[0] == '-') - psz[0] = '/'; - mapArgs[psz] = pszValue; - } - return mapArgs; -} - -bool CMyApp::OnInit2() -{ -#ifdef _MSC_VER - // Turn off microsoft heap dump noise for now - _CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE); - _CrtSetReportFile(_CRT_WARN, CreateFile("NUL", GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0)); -#endif - - //// debug print - printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"); - printf("Bitcoin CMyApp::OnInit()\n"); - - // - // Parameters (parsed before the lock so /datadir and /port feed the mutex) - // - wxImage::AddHandler(new wxPNGHandler); - map mapArgs = ParseParameters(argc, argv); - - if (mapArgs.count("/datadir")) - strSetDataDir = mapArgs["/datadir"]; - - if (mapArgs.count("/port")) - nListenPort = htons(atoi(mapArgs["/port"].c_str())); - - // - // Limit to single instance per user/datadir - // The mutex includes the datadir to allow multiple nodes on one machine. - // - const char* pszHomePath = getenv("HOMEPATH"); - wxString strMutexName = wxString("Bitflash.") + (pszHomePath ? pszHomePath : "default") + "." + strSetDataDir.c_str(); - for (int i = 0; i < strMutexName.size(); i++) - if (!isalnum(strMutexName[i])) - strMutexName[i] = '.'; - wxSingleInstanceChecker* psingleinstancechecker = new wxSingleInstanceChecker(strMutexName); - if (psingleinstancechecker->IsAnotherRunning()) - { - printf("Existing instance found\n"); - unsigned int nStart = GetTime(); - loop - { - // Show the previous instance and exit - HWND hwndPrev = FindWindow("wxWindowClassNR", "Bitflash"); - if (hwndPrev) - { - if (IsIconic(hwndPrev)) - ShowWindow(hwndPrev, SW_RESTORE); - SetForegroundWindow(hwndPrev); - return false; - } - - if (GetTime() > nStart + 60) - return false; - - // Resume this instance if the other exits - delete psingleinstancechecker; - Sleep(1000); - psingleinstancechecker = new wxSingleInstanceChecker(strMutexName); - if (!psingleinstancechecker->IsAnotherRunning()) - break; - } - } - - if (mapArgs.count("/proxy")) - addrProxy = CAddress(mapArgs["/proxy"].c_str()); - - // Rendezvous meeting relay override: replace the seed list with a single - // relay (default keeps the built-in seed list with failover). - if (mapArgs.count("/rvrelay")) - vBtfMeetingRelays = { mapArgs["/rvrelay"] }; - - // Announce a relay you run so other nodes discover it automatically. - if (mapArgs.count("/announcerelay")) - strBtfAnnounceRelay = mapArgs["/announcerelay"]; - - // Keep an anonymous outbound connection to a specific .btf peer. - if (mapArgs.count("/connectbtf")) - strBtfConnect = mapArgs["/connectbtf"]; - - if (mapArgs.count("/debug")) - fDebug = true; - - if (mapArgs.count("/dropmessages")) - { - nDropMessagesTest = atoi(mapArgs["/dropmessages"]); - if (nDropMessagesTest == 0) - nDropMessagesTest = 20; - } - - if (mapArgs.count("/loadblockindextest")) - { - CTxDB txdb("r"); - txdb.LoadBlockIndex(); - PrintBlockTree(); - ExitProcess(0); - } - - // - // Load data files - // - string strErrors; - int64 nStart, nEnd; - - printf("Loading addresses...\n"); - QueryPerformanceCounter((LARGE_INTEGER*)&nStart); - if (!LoadAddresses()) - strErrors += "Error loading addr.dat \n"; - QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); - printf(" addresses %20I64d\n", nEnd - nStart); - - printf("Loading block index...\n"); - QueryPerformanceCounter((LARGE_INTEGER*)&nStart); - if (!LoadBlockIndex()) - strErrors += "Error loading blkindex.dat \n"; - QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); - printf(" block index %20I64d\n", nEnd - nStart); - - printf("Loading wallet...\n"); - QueryPerformanceCounter((LARGE_INTEGER*)&nStart); - if (!LoadWallet()) - strErrors += "Error loading wallet.dat \n"; - QueryPerformanceCounter((LARGE_INTEGER*)&nEnd); - printf(" wallet %20I64d\n", nEnd - nStart); - - printf("Done loading\n"); - - //// debug print - printf("mapBlockIndex.size() = %d\n", mapBlockIndex.size()); - printf("nBestHeight = %d\n", nBestHeight); - printf("mapKeys.size() = %d\n", mapKeys.size()); - printf("mapPubKeys.size() = %d\n", mapPubKeys.size()); - printf("mapWallet.size() = %d\n", mapWallet.size()); - printf("mapAddressBook.size() = %d\n", mapAddressBook.size()); - - if (!strErrors.empty()) - { - wxMessageBox(strErrors); - OnExit(); - return false; - } - - // Add wallet transactions that aren't already in a block to mapTransactions - ReacceptWalletTransactions(); - - // - // Parameters - // - if (mapArgs.count("/printblockindex") || mapArgs.count("/printblocktree")) - { - PrintBlockTree(); - OnExit(); - return false; - } - - if (mapArgs.count("/solomine")) - fSoloMineTest = true; - - if (mapArgs.count("/gen")) - { - if (mapArgs["/gen"].empty()) - fGenerateBitcoins = true; - else - fGenerateBitcoins = atoi(mapArgs["/gen"].c_str()); - } - - // - // Create the main frame window - // - { - pframeMain = new CMainFrame(NULL); - pframeMain->Show(); - - if (!StartNode(strErrors)) - wxMessageBox(strErrors); - - if (fGenerateBitcoins) - if (_beginthread(ThreadBitcoinMiner, 0, NULL) == -1) - printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); - - // - // Tests - // - if (argc >= 2 && wxString(argv[1]).CmpNoCase("/send") == 0) - { - int64 nValue = 1; - if (argc >= 3) - ParseMoney(argv[2], nValue); - - string strAddress; - if (argc >= 4) - strAddress = argv[3]; - CAddress addr(strAddress.c_str()); - - CWalletTx wtx; - wtx.mapValue["to"] = strAddress; - wtx.mapValue["from"] = addrLocalHost.ToString(); - wtx.mapValue["message"] = "command line send"; - - // Send to IP address - CSendingDialog* pdialog = new CSendingDialog(pframeMain, addr, nValue, wtx); - if (!pdialog->ShowModal()) - return false; - } - - if (mapArgs.count("/randsendtest")) - { - if (!mapArgs["/randsendtest"].empty()) - _beginthread(ThreadRandSendTest, 0, new string(mapArgs["/randsendtest"])); - else - fRandSendTest = true; - fDebug = true; - } - } - - return true; -} - -int CMyApp::OnExit() -{ - Shutdown(NULL); - return wxApp::OnExit(); -} - -bool CMyApp::OnExceptionInMainLoop() -{ - try - { - throw; - } - catch (std::exception& e) - { - PrintException(&e, "CMyApp::OnExceptionInMainLoop()"); - wxLogWarning(_T("Exception %s %s"), typeid(e).name(), e.what()); - Sleep(1000); - throw; - } - catch (...) - { - PrintException(NULL, "CMyApp::OnExceptionInMainLoop()"); - wxLogWarning(_T("Unknown exception")); - Sleep(1000); - throw; - } - - return true; -} - -void CMyApp::OnUnhandledException() -{ - // this shows how we may let some exception propagate uncaught - try - { - throw; - } - catch (std::exception& e) - { - PrintException(&e, "CMyApp::OnUnhandledException()"); - wxLogWarning(_T("Exception %s %s"), typeid(e).name(), e.what()); - Sleep(1000); - throw; - } - catch (...) - { - PrintException(NULL, "CMyApp::OnUnhandledException()"); - wxLogWarning(_T("Unknown exception")); - Sleep(1000); - throw; - } -} - -void CMyApp::OnFatalException() -{ - wxMessageBox("Program has crashed and will terminate. ", "", wxOK | wxICON_ERROR); -} - - - -void MainFrameRepaint() -{ - if (pframeMain) - { - printf("MainFrameRepaint()\n"); - // Called from worker threads: repaint only on the GUI thread - wxTheApp->CallAfter([] { if (pframeMain) pframeMain->Refresh(); }); - } -} - - - - - - - -// randsendtest to bitcoin address -void ThreadRandSendTest(void* parg) -{ - string strAddress = *(string*)parg; - uint160 hash160; - if (!AddressToHash160(strAddress, hash160)) - { - wxMessageBox(strprintf("ThreadRandSendTest: Bitcoin address '%s' not valid ", strAddress.c_str())); - return; - } - - loop - { - Sleep(GetRand(30) * 1000 + 100); - - // Message - CWalletTx wtx; - wtx.mapValue["to"] = strAddress; - wtx.mapValue["from"] = addrLocalHost.ToString(); - static int nRep; - wtx.mapValue["message"] = strprintf("randsendtest %d\n", ++nRep); - - // Value - int64 nValue = (GetRand(9) + 1) * 100 * CENT; - if (GetBalance() < nValue) - { - wxMessageBox("Out of money "); - return; - } - nValue += (nRep % 100) * CENT; - - // Send to bitcoin address - CScript scriptPubKey; - scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; - - if (!SendMoney(scriptPubKey, nValue, wtx)) - return; - } -} - - -// randsendtest to any connected node -void RandSend() -{ - CWalletTx wtx; - - while (vNodes.empty()) - Sleep(1000); - CAddress addr; - CRITICAL_BLOCK(cs_vNodes) - addr = vNodes[GetRand(vNodes.size())]->addr; - - // Message - wtx.mapValue["to"] = addr.ToString(); - wtx.mapValue["from"] = addrLocalHost.ToString(); - static int nRep; - wtx.mapValue["message"] = strprintf("randsendtest %d\n", ++nRep); - - // Value - int64 nValue = (GetRand(999) + 1) * CENT; - if (GetBalance() < nValue) - { - wxMessageBox("Out of money "); - return; - } - - // Send to IP address - CSendingDialog* pdialog = new CSendingDialog(pframeMain, addr, nValue, wtx); - if (!pdialog->Show()) - wxMessageBox("ShowModal Failed "); -} diff --git a/src/ui.h b/src/ui.h deleted file mode 100644 index 2efeace..0000000 --- a/src/ui.h +++ /dev/null @@ -1,417 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - - - - -DECLARE_EVENT_TYPE(wxEVT_CROSSTHREADCALL, -1) -DECLARE_EVENT_TYPE(wxEVT_REPLY1, -1) -DECLARE_EVENT_TYPE(wxEVT_REPLY2, -1) -DECLARE_EVENT_TYPE(wxEVT_REPLY3, -1) -DECLARE_EVENT_TYPE(wxEVT_TABLEADDED, -1) -DECLARE_EVENT_TYPE(wxEVT_TABLEUPDATED, -1) -DECLARE_EVENT_TYPE(wxEVT_TABLEDELETED, -1) - -enum -{ - UICALL_ADDORDER = 1, - UICALL_UPDATEORDER, -}; - - - -extern void HandleCtrlA(wxKeyEvent& event); -extern string DateTimeStr(int64 nTime); -extern string FormatTxStatus(const CWalletTx& wtx); -extern void CrossThreadCall(int nID, void* pdata); -extern void MainFrameRepaint(); - - - - - - -class CMainFrame : public CMainFrameBase -{ -protected: - // Event handlers - void OnClose(wxCloseEvent& event); - void OnMouseEvents(wxMouseEvent& event); - void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } - void OnIdle(wxIdleEvent& event); - void OnPaint(wxPaintEvent& event); - void OnPaintListCtrl(wxPaintEvent& event); - void OnMenuFileExit(wxCommandEvent& event); - void OnMenuOptionsGenerate(wxCommandEvent& event); - void OnMenuOptionsOptions(wxCommandEvent& event); - void OnMenuHelpAbout(wxCommandEvent& event); - void OnButtonSend(wxCommandEvent& event); - void OnButtonAddressBook(wxCommandEvent& event); - void OnSetFocusAddress(wxFocusEvent& event); - void OnMouseEventsAddress(wxMouseEvent& event); - void OnButtonCopy(wxCommandEvent& event); - void OnButtonChange(wxCommandEvent& event); - void OnListColBeginDrag(wxListEvent& event); - void OnListItemActivatedAllTransactions(wxListEvent& event); - void OnListItemActivatedProductsSent(wxListEvent& event); - void OnListItemActivatedOrdersSent(wxListEvent& event); - void OnListItemActivatedOrdersReceived(wxListEvent& event); - -public: - /** Constructor */ - CMainFrame(wxWindow* parent); - ~CMainFrame(); - - // Custom - bool fRefreshListCtrl; - bool fRefreshListCtrlRunning; - bool fOnSetFocusAddress; - CBlockIndex* pindexBestLast; - set setUnmaturedDisplayed; - - void OnCrossThreadCall(wxCommandEvent& event); - void InsertLine(bool fNew, int nIndex, uint256 hashKey, string strSort, const wxString& str1, const wxString& str2, const wxString& str3, const wxString& str4, const wxString& str5); - void InsertTransaction(const CWalletTx& wtx, bool fNew, int nIndex=-1); - void RefreshListCtrl(); - void RefreshStatus(); -}; - - - - -class CTxDetailsDialog : public CTxDetailsDialogBase -{ -protected: - // Event handlers - void OnButtonOK(wxCommandEvent& event); - -public: - /** Constructor */ - CTxDetailsDialog(wxWindow* parent, CWalletTx wtx); - - // State - CWalletTx wtx; -}; - - - -class COptionsDialog : public COptionsDialogBase -{ -protected: - // Event handlers - void OnKillFocusTransactionFee(wxFocusEvent& event); - void OnButtonOK(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - -public: - /** Constructor */ - COptionsDialog(wxWindow* parent); -}; - - - -class CAboutDialog : public CAboutDialogBase -{ -protected: - // Event handlers - void OnButtonOK(wxCommandEvent& event); - -public: - /** Constructor */ - CAboutDialog(wxWindow* parent); -}; - - - -class CSendDialog : public CSendDialogBase -{ -protected: - // Event handlers - void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } - void OnTextAddress(wxCommandEvent& event); - void OnKillFocusAmount(wxFocusEvent& event); - void OnButtonAddressBook(wxCommandEvent& event); - void OnButtonPaste(wxCommandEvent& event); - void OnButtonSend(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - -public: - /** Constructor */ - CSendDialog(wxWindow* parent, const wxString& strAddress=""); -}; - - - -class CSendingDialog : public CSendingDialogBase -{ -public: - // Event handlers - void OnClose(wxCloseEvent& event); - void OnButtonOK(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - void OnPaint(wxPaintEvent& event); - -public: - /** Constructor */ - CSendingDialog(wxWindow* parent, const CAddress& addrIn, int64 nPriceIn, const CWalletTx& wtxIn); - ~CSendingDialog(); - - // State - CAddress addr; - int64 nPrice; - CWalletTx wtx; - wxDateTime start; - string strStatus; - bool fCanCancel; - bool fAbort; - bool fSuccess; - bool fUIDone; - bool fWorkDone; - - void Close(); - void Repaint(); - bool Status(); - bool Status(const string& str); - bool Error(const string& str); - void StartTransfer(); - void OnReply2(CDataStream& vRecv); - void OnReply3(CDataStream& vRecv); -}; - -void SendingDialogStartTransfer(void* parg); -void SendingDialogOnReply2(void* parg, CDataStream& vRecv); -void SendingDialogOnReply3(void* parg, CDataStream& vRecv); - - - -class CYourAddressDialog : public CYourAddressDialogBase -{ -protected: - // Event handlers - void OnListEndLabelEdit(wxListEvent& event); - void OnListItemSelected(wxListEvent& event); - void OnListItemActivated(wxListEvent& event); - void OnButtonRename(wxCommandEvent& event); - void OnButtonNew(wxCommandEvent& event); - void OnButtonCopy(wxCommandEvent& event); - void OnButtonOK(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - void OnClose(wxCloseEvent& event); - -public: - /** Constructor */ - CYourAddressDialog(wxWindow* parent); - CYourAddressDialog(wxWindow* parent, const string& strInitSelected); - - // Custom - wxString GetAddress(); -}; - - - -class CAddressBookDialog : public CAddressBookDialogBase -{ -protected: - // Event handlers - void OnListEndLabelEdit(wxListEvent& event); - void OnListItemSelected(wxListEvent& event); - void OnListItemActivated(wxListEvent& event); - void OnButtonEdit(wxCommandEvent& event); - void OnButtonDelete(wxCommandEvent& event); - void OnButtonNew(wxCommandEvent& event); - void OnButtonCopy(wxCommandEvent& event); - void OnButtonOK(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - void OnClose(wxCloseEvent& event); - -public: - /** Constructor */ - CAddressBookDialog(wxWindow* parent, const wxString& strInitSelected, bool fSendingIn); - - // Custom - bool fSending; - wxString GetAddress(); -}; - - - -class CProductsDialog : public CProductsDialogBase -{ -protected: - // Event handlers - void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } - void OnCombobox(wxCommandEvent& event); - void OnButtonSearch(wxCommandEvent& event); - void OnListItemActivated(wxListEvent& event); - -public: - /** Constructor */ - CProductsDialog(wxWindow* parent); - - // Custom - vector m_vProduct; -}; - - - -class CEditProductDialog : public CEditProductDialogBase -{ -protected: - // Event handlers - void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } - void OnButtonDel0(wxCommandEvent& event); - void OnButtonDel1(wxCommandEvent& event); - void OnButtonDel2(wxCommandEvent& event); - void OnButtonDel3(wxCommandEvent& event); - void OnButtonDel4(wxCommandEvent& event); - void OnButtonDel5(wxCommandEvent& event); - void OnButtonDel6(wxCommandEvent& event); - void OnButtonDel7(wxCommandEvent& event); - void OnButtonDel8(wxCommandEvent& event); - void OnButtonDel9(wxCommandEvent& event); - void OnButtonDel10(wxCommandEvent& event); - void OnButtonDel11(wxCommandEvent& event); - void OnButtonDel12(wxCommandEvent& event); - void OnButtonDel13(wxCommandEvent& event); - void OnButtonDel14(wxCommandEvent& event); - void OnButtonDel15(wxCommandEvent& event); - void OnButtonDel16(wxCommandEvent& event); - void OnButtonDel17(wxCommandEvent& event); - void OnButtonDel18(wxCommandEvent& event); - void OnButtonDel19(wxCommandEvent& event); - void OnButtonAddField(wxCommandEvent& event); - void OnButtonSend(wxCommandEvent& event); - void OnButtonPreview(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - -public: - /** Constructor */ - CEditProductDialog(wxWindow* parent); - - // Custom - enum { FIELDS_MAX = 20 }; - wxTextCtrl* m_textCtrlLabel[FIELDS_MAX]; - wxTextCtrl* m_textCtrlField[FIELDS_MAX]; - wxButton* m_buttonDel[FIELDS_MAX]; - - void LayoutAll(); - void ShowLine(int i, bool fShow=true); - void OnButtonDel(wxCommandEvent& event, int n); - void SetProduct(const CProduct& productIn); - void GetProduct(CProduct& product); - -}; - - - -class CViewProductDialog : public CViewProductDialogBase -{ -protected: - // Event handlers - void OnButtonSubmitForm(wxCommandEvent& event); - void OnButtonCancelForm(wxCommandEvent& event); - void OnButtonBack(wxCommandEvent& event); - void OnButtonNext(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - -public: - /** Constructor */ - CViewProductDialog(wxWindow* parent, const CProduct& productIn); - ~CViewProductDialog(); - - // Custom - CProduct product; - enum { FIELDS_MAX = 20 }; - wxStaticText* m_staticTextLabel[FIELDS_MAX]; - wxTextCtrl* m_textCtrlField[FIELDS_MAX]; - wxChoice* m_choiceField[FIELDS_MAX]; - - void GetOrder(CWalletTx& order); - void UpdateProductDisplay(bool fDetails); - void OnReply1(wxCommandEvent& event); -}; - - - -class CViewOrderDialog : public CViewOrderDialogBase -{ -protected: - // Event handlers - void OnButtonOK(wxCommandEvent& event); - -public: - /** Constructor */ - CViewOrderDialog(wxWindow* parent, CWalletTx order, bool fReceived); - - // Custom - bool fReceived; -}; - - - -class CEditReviewDialog : public CEditReviewDialogBase -{ -protected: - // Event handlers - void OnKeyDown(wxKeyEvent& event) { HandleCtrlA(event); } - void OnButtonSubmit(wxCommandEvent& event); - void OnButtonCancel(wxCommandEvent& event); - -public: - /** Constructor */ - CEditReviewDialog(wxWindow* parent); - - // Custom - void GetReview(CReview& review); -}; - - - -class CGetTextFromUserDialog : public CGetTextFromUserDialogBase -{ -protected: - // Event handlers - void OnButtonOK(wxCommandEvent& event) { EndModal(true); } - void OnButtonCancel(wxCommandEvent& event) { EndModal(false); } - void OnClose(wxCloseEvent& event) { EndModal(false); } - - void OnKeyDown(wxKeyEvent& event) - { - if (event.GetKeyCode() == '\r' || event.GetKeyCode() == WXK_NUMPAD_ENTER) - EndModal(true); - else - HandleCtrlA(event); - } - -public: - /** Constructor */ - CGetTextFromUserDialog(wxWindow* parent, - const string& strCaption, - const string& strMessage1, - const string& strValue1="", - const string& strMessage2="", - const string& strValue2="") : CGetTextFromUserDialogBase(parent, wxID_ANY, strCaption) - { - m_staticTextMessage1->SetLabel(strMessage1); - m_textCtrl1->SetValue(strValue1); - if (!strMessage2.empty()) - { - m_staticTextMessage2->Show(true); - m_staticTextMessage2->SetLabel(strMessage2); - m_textCtrl2->Show(true); - m_textCtrl2->SetValue(strValue2); - SetSize(wxDefaultCoord, 180); - } - } - - // Custom - string GetValue() { return (string)m_textCtrl1->GetValue(); } - string GetValue1() { return (string)m_textCtrl1->GetValue(); } - string GetValue2() { return (string)m_textCtrl2->GetValue(); } -}; - - - - - diff --git a/src/uibase.cpp b/src/uibase.cpp deleted file mode 100644 index 95ff887..0000000 --- a/src/uibase.cpp +++ /dev/null @@ -1,1808 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -/////////////////////////////////////////////////////////////////////////// -// C++ code generated with wxFormBuilder (version Apr 16 2008) -// http://www.wxformbuilder.org/ -// -// PLEASE DO "NOT" EDIT THIS FILE! -/////////////////////////////////////////////////////////////////////////// - -#include "uibase.h" - -/////////////////////////////////////////////////////////////////////////// - -CMainFrameBase::CMainFrameBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); - - m_menubar = new wxMenuBar(0); - m_menubar->SetBackgroundColour(wxColour(240, 240, 240)); - - m_menuFile = new wxMenu(); - wxMenuItem* m_menuFileExit; - m_menuFileExit = new wxMenuItem(m_menuFile, wxID_ANY, wxString(wxT("E&xit")) , wxEmptyString, wxITEM_NORMAL); - m_menuFile->Append(m_menuFileExit); - - m_menubar->Append(m_menuFile, wxT("&File")); - - m_menuOptions = new wxMenu(); - wxMenuItem* m_menuOptionsGenerateBitcoins; - m_menuOptionsGenerateBitcoins = new wxMenuItem(m_menuOptions, wxID_OPTIONSGENERATEBITCOINS, wxString(wxT("&Generate Coins (CPU)")), wxEmptyString, wxITEM_CHECK); - m_menuOptions->Append(m_menuOptionsGenerateBitcoins); - - wxMenuItem* m_menuOptionsOptions; - m_menuOptionsOptions = new wxMenuItem(m_menuOptions, wxID_ANY, wxString(wxT("&Options...")) , wxEmptyString, wxITEM_NORMAL); - m_menuOptions->Append(m_menuOptionsOptions); - - m_menubar->Append(m_menuOptions, wxT("&Options")); - - m_menuHelp = new wxMenu(); - wxMenuItem* m_menuHelpAbout; - m_menuHelpAbout = new wxMenuItem(m_menuHelp, wxID_ANY, wxString(wxT("&About...")) , wxEmptyString, wxITEM_NORMAL); - m_menuHelp->Append(m_menuHelpAbout); - - m_menubar->Append(m_menuHelp, wxT("&Help")); - - this->SetMenuBar(m_menubar); - - m_toolBar = this->CreateToolBar(wxTB_FLAT|wxTB_HORZ_TEXT, wxID_ANY); - m_toolBar->SetToolBitmapSize(wxSize(20,20)); - m_toolBar->SetToolSeparation(1); - m_toolBar->SetFont(wxFont(wxNORMAL_FONT->GetPointSize(), 70, 90, 90, false, wxEmptyString)); - - m_toolBar->AddTool(wxID_BUTTONSEND, wxT("&Send Coins"), wxBitmap(wxT("send20"), wxBITMAP_TYPE_RESOURCE), wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); - m_toolBar->AddTool(wxID_BUTTONRECEIVE, wxT("&Address Book"), wxBitmap(wxT("addressbook20"), wxBITMAP_TYPE_RESOURCE), wxNullBitmap, wxITEM_NORMAL, wxEmptyString, wxEmptyString); - m_toolBar->Realize(); - - m_statusBar = this->CreateStatusBar(1, wxST_SIZEGRIP, wxID_ANY); - m_statusBar->SetBackgroundColour(wxColour(240, 240, 240)); - - wxBoxSizer* bSizer2; - bSizer2 = new wxBoxSizer(wxVERTICAL); - - - bSizer2->Add(0, 2, 0, wxEXPAND, 5); - - wxBoxSizer* bSizer85; - bSizer85 = new wxBoxSizer(wxHORIZONTAL); - - m_staticText32 = new wxStaticText(this, wxID_ANY, wxT("Your Bitflash Address:"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText32->Wrap(-1); - bSizer85->Add(m_staticText32, 0, wxALIGN_CENTER_VERTICAL|wxLEFT, 5); - - m_textCtrlAddress = new wxTextCtrl(this, wxID_TEXTCTRLADDRESS, wxEmptyString, wxDefaultPosition, wxSize(250,-1), wxTE_READONLY); - m_textCtrlAddress->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); - - bSizer85->Add(m_textCtrlAddress, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_buttonCopy = new wxButton(this, wxID_BUTTONCOPY, wxT("&Copy to Clipboard"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); - bSizer85->Add(m_buttonCopy, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 5); - - m_button91 = new wxButton(this, wxID_BUTTONCHANGE, wxT("C&hange..."), wxDefaultPosition, wxDefaultSize, 0); - bSizer85->Add(m_button91, 0, wxRIGHT, 5); - - - bSizer85->Add(0, 0, 0, wxEXPAND, 5); - - bSizer2->Add(bSizer85, 0, wxEXPAND|wxRIGHT|wxLEFT, 5); - - wxBoxSizer* bSizer3; - bSizer3 = new wxBoxSizer(wxHORIZONTAL); - - m_panel14 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - wxBoxSizer* bSizer66; - bSizer66 = new wxBoxSizer(wxHORIZONTAL); - - m_staticText41 = new wxStaticText(m_panel14, wxID_ANY, wxT("Balance:"), wxDefaultPosition, wxSize(-1,15), 0); - m_staticText41->Wrap(-1); - bSizer66->Add(m_staticText41, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5); - - m_staticTextBalance = new wxStaticText(m_panel14, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(120,15), wxALIGN_RIGHT|wxST_NO_AUTORESIZE); - m_staticTextBalance->Wrap(-1); - m_staticTextBalance->SetFont(wxFont(8, 70, 90, 90, false, wxEmptyString)); - m_staticTextBalance->SetBackgroundColour(wxColour(240, 240, 240)); - - bSizer66->Add(m_staticTextBalance, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); - - m_panel14->SetSizer(bSizer66); - m_panel14->Layout(); - bSizer66->Fit(m_panel14); - bSizer3->Add(m_panel14, 1, wxEXPAND|wxALIGN_BOTTOM|wxALL, 5); - - - bSizer3->Add(0, 0, 0, wxEXPAND, 5); - - wxString m_choiceFilterChoices[] = { wxT(" All"), wxT(" Sent"), wxT(" Received"), wxT(" In Progress") }; - int m_choiceFilterNChoices = sizeof(m_choiceFilterChoices) / sizeof(wxString); - m_choiceFilter = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxSize(110,-1), m_choiceFilterNChoices, m_choiceFilterChoices, 0); - m_choiceFilter->SetSelection(0); - m_choiceFilter->Hide(); - - bSizer3->Add(m_choiceFilter, 0, wxALIGN_BOTTOM|wxTOP|wxRIGHT|wxLEFT, 5); - - bSizer2->Add(bSizer3, 0, wxEXPAND, 5); - - m_notebook = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0); - m_panel7 = new wxPanel(m_notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - wxBoxSizer* bSizer157; - bSizer157 = new wxBoxSizer(wxVERTICAL); - - m_listCtrl = new wxListCtrl(m_panel7, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_DESCENDING|wxALWAYS_SHOW_SB); - bSizer157->Add(m_listCtrl, 1, wxEXPAND|wxALL, 5); - - m_panel7->SetSizer(bSizer157); - m_panel7->Layout(); - bSizer157->Fit(m_panel7); - m_notebook->AddPage(m_panel7, wxT("All Transactions"), false); - - bSizer2->Add(m_notebook, 1, wxEXPAND, 5); - - wxBoxSizer* bSizer_TabsForFutureUse; - bSizer_TabsForFutureUse = new wxBoxSizer(wxVERTICAL); - - m_panel9 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - m_panel9->Hide(); - - wxBoxSizer* bSizer159; - bSizer159 = new wxBoxSizer(wxVERTICAL); - - m_listCtrlEscrows = new wxListCtrl(m_panel9, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); - bSizer159->Add(m_listCtrlEscrows, 1, wxALL|wxEXPAND, 5); - - m_panel9->SetSizer(bSizer159); - m_panel9->Layout(); - bSizer159->Fit(m_panel9); - bSizer_TabsForFutureUse->Add(m_panel9, 1, wxEXPAND | wxALL, 5); - - m_panel8 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - m_panel8->Hide(); - - wxBoxSizer* bSizer158; - bSizer158 = new wxBoxSizer(wxVERTICAL); - - m_listCtrlOrdersSent = new wxListCtrl(m_panel8, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); - bSizer158->Add(m_listCtrlOrdersSent, 1, wxALL|wxEXPAND, 5); - - m_panel8->SetSizer(bSizer158); - m_panel8->Layout(); - bSizer158->Fit(m_panel8); - bSizer_TabsForFutureUse->Add(m_panel8, 1, wxEXPAND | wxALL, 5); - - m_panel10 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - m_panel10->Hide(); - - wxBoxSizer* bSizer160; - bSizer160 = new wxBoxSizer(wxVERTICAL); - - m_listCtrlProductsSent = new wxListCtrl(m_panel10, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); - bSizer160->Add(m_listCtrlProductsSent, 1, wxALL|wxEXPAND, 5); - - m_panel10->SetSizer(bSizer160); - m_panel10->Layout(); - bSizer160->Fit(m_panel10); - bSizer_TabsForFutureUse->Add(m_panel10, 1, wxEXPAND | wxALL, 5); - - m_panel11 = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - m_panel11->Hide(); - - wxBoxSizer* bSizer161; - bSizer161 = new wxBoxSizer(wxVERTICAL); - - m_listCtrlOrdersReceived = new wxListCtrl(m_panel11, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); - bSizer161->Add(m_listCtrlOrdersReceived, 1, wxALL|wxEXPAND, 5); - - m_panel11->SetSizer(bSizer161); - m_panel11->Layout(); - bSizer161->Fit(m_panel11); - bSizer_TabsForFutureUse->Add(m_panel11, 1, wxEXPAND | wxALL, 5); - - bSizer2->Add(bSizer_TabsForFutureUse, 1, wxEXPAND, 5); - - this->SetSizer(bSizer2); - this->Layout(); - - // Connect Events - this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CMainFrameBase::OnClose)); - this->Connect(wxEVT_IDLE, wxIdleEventHandler(CMainFrameBase::OnIdle)); - this->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Connect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaint)); - this->Connect(m_menuFileExit->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuFileExit)); - this->Connect(m_menuOptionsGenerateBitcoins->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsGenerate)); - this->Connect(m_menuOptionsOptions->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsOptions)); - this->Connect(m_menuHelpAbout->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuHelpAbout)); - this->Connect(wxID_BUTTONSEND, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonSend)); - this->Connect(wxID_BUTTONRECEIVE, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonAddressBook)); - m_textCtrlAddress->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CMainFrameBase::OnKeyDown), NULL, this); - m_textCtrlAddress->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Connect(wxEVT_SET_FOCUS, wxFocusEventHandler(CMainFrameBase::OnSetFocusAddress), NULL, this); - m_buttonCopy->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonCopy), NULL, this); - m_button91->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonChange), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG, wxListEventHandler(CMainFrameBase::OnListColBeginDrag), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedAllTransactions), NULL, this); - m_listCtrl->Connect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaintListCtrl), NULL, this); - m_listCtrlOrdersSent->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersSent), NULL, this); - m_listCtrlProductsSent->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedProductsSent), NULL, this); - m_listCtrlOrdersReceived->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersReceived), NULL, this); -} - -CMainFrameBase::~CMainFrameBase() -{ - // Disconnect Events - this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CMainFrameBase::OnClose)); - this->Disconnect(wxEVT_IDLE, wxIdleEventHandler(CMainFrameBase::OnIdle)); - this->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEvents)); - this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaint)); - this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuFileExit)); - this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsGenerate)); - this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuOptionsOptions)); - this->Disconnect(wxID_ANY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(CMainFrameBase::OnMenuHelpAbout)); - this->Disconnect(wxID_BUTTONSEND, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonSend)); - this->Disconnect(wxID_BUTTONRECEIVE, wxEVT_COMMAND_TOOL_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonAddressBook)); - m_textCtrlAddress->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CMainFrameBase::OnKeyDown), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_RIGHT_UP, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_MOTION, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CMainFrameBase::OnMouseEventsAddress), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_SET_FOCUS, wxFocusEventHandler(CMainFrameBase::OnSetFocusAddress), NULL, this); - m_buttonCopy->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonCopy), NULL, this); - m_button91->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CMainFrameBase::OnButtonChange), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG, wxListEventHandler(CMainFrameBase::OnListColBeginDrag), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedAllTransactions), NULL, this); - m_listCtrl->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CMainFrameBase::OnPaintListCtrl), NULL, this); - m_listCtrlOrdersSent->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersSent), NULL, this); - m_listCtrlProductsSent->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedProductsSent), NULL, this); - m_listCtrlOrdersReceived->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CMainFrameBase::OnListItemActivatedOrdersReceived), NULL, this); -} - -CTxDetailsDialogBase::CTxDetailsDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer64; - bSizer64 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer66; - bSizer66 = new wxBoxSizer(wxVERTICAL); - - m_htmlWin = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO); - bSizer66->Add(m_htmlWin, 1, wxALL|wxEXPAND, 5); - - bSizer64->Add(bSizer66, 1, wxEXPAND, 5); - - wxBoxSizer* bSizer65; - bSizer65 = new wxBoxSizer(wxVERTICAL); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(85,25), 0); - bSizer65->Add(m_buttonOK, 0, wxALL, 5); - - bSizer64->Add(bSizer65, 0, wxALIGN_RIGHT, 5); - - this->SetSizer(bSizer64); - this->Layout(); - - // Connect Events - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CTxDetailsDialogBase::OnButtonOK), NULL, this); -} - -CTxDetailsDialogBase::~CTxDetailsDialogBase() -{ - // Disconnect Events - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CTxDetailsDialogBase::OnButtonOK), NULL, this); -} - -COptionsDialogBase::COptionsDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer55; - bSizer55 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer57; - bSizer57 = new wxBoxSizer(wxVERTICAL); - - - bSizer57->Add(0, 20, 0, wxEXPAND, 5); - - m_staticText32 = new wxStaticText(this, wxID_ANY, wxT("Optional transaction fee you give to the nodes that process your transactions."), wxDefaultPosition, wxDefaultSize, 0); - m_staticText32->Wrap(-1); - bSizer57->Add(m_staticText32, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); - - wxBoxSizer* bSizer56; - bSizer56 = new wxBoxSizer(wxHORIZONTAL); - - m_staticText31 = new wxStaticText(this, wxID_ANY, wxT("Transaction fee:"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText31->Wrap(-1); - bSizer56->Add(m_staticText31, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5); - - m_textCtrlTransactionFee = new wxTextCtrl(this, wxID_TRANSACTIONFEE, wxEmptyString, wxDefaultPosition, wxSize(70,-1), 0); - bSizer56->Add(m_textCtrlTransactionFee, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - bSizer57->Add(bSizer56, 0, wxEXPAND, 5); - - bSizer55->Add(bSizer57, 1, wxEXPAND|wxLEFT, 5); - - wxBoxSizer* bSizer58; - bSizer58 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(85,25), 0); - bSizer58->Add(m_buttonOK, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer58->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer55->Add(bSizer58, 0, wxALIGN_RIGHT, 5); - - this->SetSizer(bSizer55); - this->Layout(); - - // Connect Events - m_textCtrlTransactionFee->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(COptionsDialogBase::OnKillFocusTransactionFee), NULL, this); - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonCancel), NULL, this); -} - -COptionsDialogBase::~COptionsDialogBase() -{ - // Disconnect Events - m_textCtrlTransactionFee->Disconnect(wxEVT_KILL_FOCUS, wxFocusEventHandler(COptionsDialogBase::OnKillFocusTransactionFee), NULL, this); - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(COptionsDialogBase::OnButtonCancel), NULL, this); -} - -CAboutDialogBase::CAboutDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer60; - bSizer60 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer62; - bSizer62 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer62->Add(60, 0, 0, wxEXPAND, 5); - - wxBoxSizer* bSizer63; - bSizer63 = new wxBoxSizer(wxVERTICAL); - - - bSizer63->Add(0, 50, 0, wxEXPAND, 5); - - wxBoxSizer* bSizer64; - bSizer64 = new wxBoxSizer(wxHORIZONTAL); - - m_staticText40 = new wxStaticText(this, wxID_ANY, wxT("Bitflash "), wxDefaultPosition, wxDefaultSize, 0); - m_staticText40->Wrap(-1); - m_staticText40->SetFont(wxFont(10, 74, 90, 92, false, wxT("Tahoma"))); - - bSizer64->Add(m_staticText40, 0, wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxLEFT, 5); - - m_staticTextVersion = new wxStaticText(this, wxID_ANY, wxT("version"), wxDefaultPosition, wxDefaultSize, 0); - m_staticTextVersion->Wrap(-1); - m_staticTextVersion->SetFont(wxFont(10, 74, 90, 90, false, wxT("Tahoma"))); - - bSizer64->Add(m_staticTextVersion, 0, wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxRIGHT, 5); - - bSizer63->Add(bSizer64, 0, wxEXPAND, 5); - - - bSizer63->Add(0, 4, 0, wxEXPAND, 5); - - m_staticTextMain = new wxStaticText(this, wxID_ANY, wxT("Bitflash (BTF) - a revival of the original Bitcoin v0.1 client.\nNo pre-mine. No ICO. One CPU, one vote.\n\nCopyright © 2009 Satoshi Nakamoto (original Bitcoin).\nCopyright © 2026 The Bitflash developers.\n\nThis is experimental software. Do not rely on it for actual financial transactions.\n\nDistributed under the MIT/X11 software license, see the accompanying file license.txt or http://www.opensource.org/licenses/mit-license.php.\n\nThis product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/) and cryptographic software written by Eric Young (eay@cryptsoft.com)."), wxDefaultPosition, wxDefaultSize, 0); - m_staticTextMain->Wrap(400); - bSizer63->Add(m_staticTextMain, 0, wxALL, 5); - - - bSizer63->Add(0, 0, 1, wxEXPAND, 5); - - bSizer62->Add(bSizer63, 1, wxEXPAND, 5); - - bSizer60->Add(bSizer62, 1, wxEXPAND, 5); - - wxBoxSizer* bSizer61; - bSizer61 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer61->Add(0, 0, 1, wxEXPAND, 5); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(85,25), 0); - bSizer61->Add(m_buttonOK, 0, wxALL, 5); - - bSizer60->Add(bSizer61, 0, wxALIGN_RIGHT|wxEXPAND, 5); - - this->SetSizer(bSizer60); - this->Layout(); - // Resize the dialog to fit all the About text (avoids the bottom being cut off) - bSizer60->Fit(this); - - // Connect Events - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAboutDialogBase::OnButtonOK), NULL, this); -} - -CAboutDialogBase::~CAboutDialogBase() -{ - // Disconnect Events - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAboutDialogBase::OnButtonOK), NULL, this); -} - -CSendDialogBase::CSendDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer21; - bSizer21 = new wxBoxSizer(wxVERTICAL); - - - bSizer21->Add(0, 5, 0, wxEXPAND, 5); - - wxFlexGridSizer* fgSizer1; - fgSizer1 = new wxFlexGridSizer(3, 2, 0, 0); - fgSizer1->AddGrowableCol(1); - fgSizer1->SetFlexibleDirection(wxBOTH); - fgSizer1->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); - - - fgSizer1->Add(0, 0, 0, wxEXPAND, 5); - - m_staticText14 = new wxStaticText(this, wxID_ANY, wxT("Enter the recipient's IP address (e.g. 123.45.6.7) for online transfer with comments and confirmation, \nor Bitflash address if recipient is not online."), wxDefaultPosition, wxDefaultSize, 0); - m_staticText14->Wrap(-1); - fgSizer1->Add(m_staticText14, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - wxBoxSizer* bSizer47; - bSizer47 = new wxBoxSizer(wxHORIZONTAL); - - bSizer47->SetMinSize(wxSize(70,-1)); - - bSizer47->Add(0, 0, 1, wxEXPAND, 5); - - m_bitmapCheckMark = new wxStaticBitmap(this, wxID_ANY, wxICON(check), wxDefaultPosition, wxSize(16,16), 0); - bSizer47->Add(m_bitmapCheckMark, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_staticText36 = new wxStaticText(this, wxID_ANY, wxT("Pay &To:"), wxDefaultPosition, wxSize(-1,-1), wxALIGN_RIGHT); - m_staticText36->Wrap(-1); - bSizer47->Add(m_staticText36, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT, 5); - - fgSizer1->Add(bSizer47, 1, wxEXPAND|wxLEFT, 5); - - wxBoxSizer* bSizer19; - bSizer19 = new wxBoxSizer(wxHORIZONTAL); - - m_textCtrlAddress = new wxTextCtrl(this, wxID_TEXTCTRLPAYTO, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - bSizer19->Add(m_textCtrlAddress, 1, wxALIGN_CENTER_VERTICAL|wxALL, 5); - - m_buttonPaste = new wxButton(this, wxID_BUTTONPASTE, wxT("&Paste"), wxDefaultPosition, wxSize(-1,-1), wxBU_EXACTFIT); - bSizer19->Add(m_buttonPaste, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 5); - - m_buttonAddress = new wxButton(this, wxID_BUTTONADDRESSBOOK, wxT(" Address &Book..."), wxDefaultPosition, wxDefaultSize, 0); - bSizer19->Add(m_buttonAddress, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 5); - - fgSizer1->Add(bSizer19, 1, wxEXPAND|wxRIGHT, 5); - - m_staticText19 = new wxStaticText(this, wxID_ANY, wxT("&Amount:"), wxDefaultPosition, wxSize(-1,-1), wxALIGN_RIGHT); - m_staticText19->Wrap(-1); - fgSizer1->Add(m_staticText19, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT|wxALIGN_RIGHT, 5); - - m_textCtrlAmount = new wxTextCtrl(this, wxID_TEXTCTRLAMOUNT, wxEmptyString, wxDefaultPosition, wxSize(145,-1), 0); - m_textCtrlAmount->SetMaxLength(20); - m_textCtrlAmount->SetFont(wxFont(wxNORMAL_FONT->GetPointSize(), 70, 90, 90, false, wxEmptyString)); - - fgSizer1->Add(m_textCtrlAmount, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); - - m_staticText20 = new wxStaticText(this, wxID_ANY, wxT("T&ransfer:"), wxDefaultPosition, wxSize(-1,-1), wxALIGN_RIGHT); - m_staticText20->Wrap(-1); - fgSizer1->Add(m_staticText20, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); - - wxString m_choiceTransferTypeChoices[] = { wxT(" Standard") }; - int m_choiceTransferTypeNChoices = sizeof(m_choiceTransferTypeChoices) / sizeof(wxString); - m_choiceTransferType = new wxChoice(this, wxID_CHOICETRANSFERTYPE, wxDefaultPosition, wxDefaultSize, m_choiceTransferTypeNChoices, m_choiceTransferTypeChoices, 0); - m_choiceTransferType->SetSelection(0); - fgSizer1->Add(m_choiceTransferType, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); - - bSizer21->Add(fgSizer1, 0, wxEXPAND|wxLEFT, 5); - - wxBoxSizer* bSizer672; - bSizer672 = new wxBoxSizer(wxHORIZONTAL); - - wxBoxSizer* bSizer681; - bSizer681 = new wxBoxSizer(wxVERTICAL); - - m_staticTextFrom = new wxStaticText(this, wxID_ANY, wxT("&From:"), wxDefaultPosition, wxDefaultSize, 0); - m_staticTextFrom->Wrap(-1); - bSizer681->Add(m_staticTextFrom, 0, wxBOTTOM|wxLEFT, 5); - - m_textCtrlFrom = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - bSizer681->Add(m_textCtrlFrom, 0, wxLEFT|wxEXPAND, 5); - - bSizer672->Add(bSizer681, 1, wxEXPAND|wxBOTTOM|wxRIGHT|wxLEFT, 5); - - bSizer21->Add(bSizer672, 0, wxEXPAND, 5); - - wxBoxSizer* bSizer67; - bSizer67 = new wxBoxSizer(wxHORIZONTAL); - - wxBoxSizer* bSizer68; - bSizer68 = new wxBoxSizer(wxVERTICAL); - - m_staticTextMessage = new wxStaticText(this, wxID_ANY, wxT("&Message:"), wxDefaultPosition, wxDefaultSize, 0); - m_staticTextMessage->Wrap(-1); - bSizer68->Add(m_staticTextMessage, 0, wxTOP|wxBOTTOM|wxLEFT, 5); - - m_textCtrlMessage = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); - bSizer68->Add(m_textCtrlMessage, 1, wxEXPAND|wxLEFT, 5); - - bSizer67->Add(bSizer68, 1, wxEXPAND|wxBOTTOM|wxRIGHT|wxLEFT, 5); - - bSizer21->Add(bSizer67, 1, wxEXPAND, 5); - - wxBoxSizer* bSizer23; - bSizer23 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer23->Add(0, 0, 1, wxEXPAND, 5); - - m_buttonSend = new wxButton(this, wxID_BUTTONSEND, wxT("&Send"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonSend->SetFont(wxFont(wxNORMAL_FONT->GetPointSize(), 70, 90, 90, false, wxEmptyString)); - m_buttonSend->SetMinSize(wxSize(85,25)); - - bSizer23->Add(m_buttonSend, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer23->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer21->Add(bSizer23, 0, wxEXPAND, 5); - - this->SetSizer(bSizer21); - this->Layout(); - - // Connect Events - m_textCtrlAddress->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_textCtrlAddress->Connect(wxEVT_COMMAND_TEXT_UPDATED, wxCommandEventHandler(CSendDialogBase::OnTextAddress), NULL, this); - m_buttonPaste->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonPaste), NULL, this); - m_buttonAddress->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonAddressBook), NULL, this); - m_textCtrlAmount->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_textCtrlAmount->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(CSendDialogBase::OnKillFocusAmount), NULL, this); - m_textCtrlFrom->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_textCtrlMessage->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_buttonSend->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonSend), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonCancel), NULL, this); -} - -CSendDialogBase::~CSendDialogBase() -{ - // Disconnect Events - m_textCtrlAddress->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_textCtrlAddress->Disconnect(wxEVT_COMMAND_TEXT_UPDATED, wxCommandEventHandler(CSendDialogBase::OnTextAddress), NULL, this); - m_buttonPaste->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonPaste), NULL, this); - m_buttonAddress->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonAddressBook), NULL, this); - m_textCtrlAmount->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_textCtrlAmount->Disconnect(wxEVT_KILL_FOCUS, wxFocusEventHandler(CSendDialogBase::OnKillFocusAmount), NULL, this); - m_textCtrlFrom->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_textCtrlMessage->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CSendDialogBase::OnKeyDown), NULL, this); - m_buttonSend->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonSend), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendDialogBase::OnButtonCancel), NULL, this); -} - -CSendingDialogBase::CSendingDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer68; - bSizer68 = new wxBoxSizer(wxVERTICAL); - - m_staticTextSending = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,14), 0); - m_staticTextSending->Wrap(-1); - bSizer68->Add(m_staticTextSending, 0, wxALIGN_CENTER_VERTICAL|wxEXPAND|wxTOP|wxRIGHT|wxLEFT, 8); - - m_textCtrlStatus = new wxTextCtrl(this, wxID_ANY, wxT("\n\nConnecting..."), wxDefaultPosition, wxDefaultSize, wxTE_CENTRE|wxTE_MULTILINE|wxTE_NO_VSCROLL|wxTE_READONLY|wxNO_BORDER); - m_textCtrlStatus->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); - - bSizer68->Add(m_textCtrlStatus, 1, wxEXPAND|wxRIGHT|wxLEFT, 10); - - wxBoxSizer* bSizer69; - bSizer69 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer69->Add(0, 0, 1, wxEXPAND, 5); - - m_buttonOK = new wxButton(this, wxID_ANY, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonOK->Enable(false); - m_buttonOK->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonOK, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer68->Add(bSizer69, 0, wxEXPAND, 5); - - this->SetSizer(bSizer68); - this->Layout(); - - // Connect Events - this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CSendingDialogBase::OnClose)); - this->Connect(wxEVT_PAINT, wxPaintEventHandler(CSendingDialogBase::OnPaint)); - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonCancel), NULL, this); -} - -CSendingDialogBase::~CSendingDialogBase() -{ - // Disconnect Events - this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CSendingDialogBase::OnClose)); - this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CSendingDialogBase::OnPaint)); - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CSendingDialogBase::OnButtonCancel), NULL, this); -} - -CYourAddressDialogBase::CYourAddressDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer68; - bSizer68 = new wxBoxSizer(wxVERTICAL); - - - bSizer68->Add(0, 5, 0, wxEXPAND, 5); - - m_staticText45 = new wxStaticText(this, wxID_ANY, wxT("These are your Bitflash addresses for receiving payments.\nYou may want to give a different one to each sender so you can keep track of who is paying you."), wxDefaultPosition, wxDefaultSize, 0); - m_staticText45->Wrap(600); - bSizer68->Add(m_staticText45, 0, wxALL, 5); - - m_listCtrl = new wxListCtrl(this, wxID_LISTCTRL, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING); - bSizer68->Add(m_listCtrl, 1, wxALL|wxEXPAND, 5); - - wxBoxSizer* bSizer69; - bSizer69 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer69->Add(0, 0, 1, wxEXPAND, 5); - - m_buttonRename = new wxButton(this, wxID_BUTTONRENAME, wxT("&Rename..."), wxDefaultPosition, wxDefaultSize, 0); - m_buttonRename->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonRename, 0, wxALL, 5); - - m_buttonNew = new wxButton(this, wxID_BUTTONNEW, wxT("&New Address..."), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonNew->SetMinSize(wxSize(110,25)); - - bSizer69->Add(m_buttonNew, 0, wxALL, 5); - - m_buttonCopy = new wxButton(this, wxID_BUTTONCOPY, wxT("&Copy to Clipboard"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonCopy->SetMinSize(wxSize(120,25)); - - bSizer69->Add(m_buttonCopy, 0, wxALL, 5); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonOK->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonOK, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer68->Add(bSizer69, 0, wxEXPAND, 5); - - this->SetSizer(bSizer68); - this->Layout(); - - // Connect Events - this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CYourAddressDialogBase::OnClose)); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CYourAddressDialogBase::OnListEndLabelEdit), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CYourAddressDialogBase::OnListItemActivated), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CYourAddressDialogBase::OnListItemSelected), NULL, this); - m_buttonRename->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonRename), NULL, this); - m_buttonNew->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonNew), NULL, this); - m_buttonCopy->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCopy), NULL, this); - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCancel), NULL, this); -} - -CYourAddressDialogBase::~CYourAddressDialogBase() -{ - // Disconnect Events - this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CYourAddressDialogBase::OnClose)); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CYourAddressDialogBase::OnListEndLabelEdit), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CYourAddressDialogBase::OnListItemActivated), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CYourAddressDialogBase::OnListItemSelected), NULL, this); - m_buttonRename->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonRename), NULL, this); - m_buttonNew->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonNew), NULL, this); - m_buttonCopy->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCopy), NULL, this); - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CYourAddressDialogBase::OnButtonCancel), NULL, this); -} - -CAddressBookDialogBase::CAddressBookDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer68; - bSizer68 = new wxBoxSizer(wxVERTICAL); - - - bSizer68->Add(0, 5, 0, wxEXPAND, 5); - - m_staticText55 = new wxStaticText(this, wxID_ANY, wxT("Bitflash Address"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText55->Wrap(-1); - m_staticText55->Hide(); - - bSizer68->Add(m_staticText55, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - m_listCtrl = new wxListCtrl(this, wxID_LISTCTRL, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING); - bSizer68->Add(m_listCtrl, 1, wxALL|wxEXPAND, 5); - - wxBoxSizer* bSizer69; - bSizer69 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer69->Add(0, 0, 1, wxEXPAND, 5); - - m_buttonEdit = new wxButton(this, wxID_BUTTONEDIT, wxT("&Edit..."), wxDefaultPosition, wxDefaultSize, 0); - m_buttonEdit->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonEdit, 0, wxALL, 5); - - m_buttonNew = new wxButton(this, wxID_BUTTONNEW, wxT("&New Address..."), wxDefaultPosition, wxDefaultSize, 0); - m_buttonNew->SetMinSize(wxSize(110,25)); - - bSizer69->Add(m_buttonNew, 0, wxALL, 5); - - m_buttonDelete = new wxButton(this, wxID_BUTTONDELETE, wxT("&Delete"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonDelete->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonDelete, 0, wxALL, 5); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonOK->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonOK, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer69->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer68->Add(bSizer69, 0, wxEXPAND, 5); - - this->SetSizer(bSizer68); - this->Layout(); - - // Connect Events - this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CAddressBookDialogBase::OnClose)); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CAddressBookDialogBase::OnListEndLabelEdit), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CAddressBookDialogBase::OnListItemActivated), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CAddressBookDialogBase::OnListItemSelected), NULL, this); - m_buttonEdit->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonEdit), NULL, this); - m_buttonNew->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonNew), NULL, this); - m_buttonDelete->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonDelete), NULL, this); - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonCancel), NULL, this); -} - -CAddressBookDialogBase::~CAddressBookDialogBase() -{ - // Disconnect Events - this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CAddressBookDialogBase::OnClose)); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_END_LABEL_EDIT, wxListEventHandler(CAddressBookDialogBase::OnListEndLabelEdit), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CAddressBookDialogBase::OnListItemActivated), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CAddressBookDialogBase::OnListItemSelected), NULL, this); - m_buttonEdit->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonEdit), NULL, this); - m_buttonNew->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonNew), NULL, this); - m_buttonDelete->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonDelete), NULL, this); - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CAddressBookDialogBase::OnButtonCancel), NULL, this); -} - -CProductsDialogBase::CProductsDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer22; - bSizer22 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer23; - bSizer23 = new wxBoxSizer(wxHORIZONTAL); - - m_comboBoxCategory = new wxComboBox(this, wxID_ANY, wxT("(Any Category)"), wxDefaultPosition, wxSize(150,-1), 0, NULL, 0); - m_comboBoxCategory->Append(wxT("(Any Category)")); - bSizer23->Add(m_comboBoxCategory, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlSearch = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - bSizer23->Add(m_textCtrlSearch, 1, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonSearch = new wxButton(this, wxID_ANY, wxT("&Search"), wxDefaultPosition, wxDefaultSize, 0); - bSizer23->Add(m_buttonSearch, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - bSizer22->Add(bSizer23, 0, wxEXPAND|wxTOP|wxBOTTOM|wxRIGHT, 5); - - m_listCtrl = new wxListCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); - bSizer22->Add(m_listCtrl, 1, wxALL|wxEXPAND, 5); - - this->SetSizer(bSizer22); - this->Layout(); - - // Connect Events - m_comboBoxCategory->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(CProductsDialogBase::OnCombobox), NULL, this); - m_textCtrlSearch->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CProductsDialogBase::OnKeyDown), NULL, this); - m_buttonSearch->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CProductsDialogBase::OnButtonSearch), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CProductsDialogBase::OnListItemActivated), NULL, this); -} - -CProductsDialogBase::~CProductsDialogBase() -{ - // Disconnect Events - m_comboBoxCategory->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(CProductsDialogBase::OnCombobox), NULL, this); - m_textCtrlSearch->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CProductsDialogBase::OnKeyDown), NULL, this); - m_buttonSearch->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CProductsDialogBase::OnButtonSearch), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CProductsDialogBase::OnListItemActivated), NULL, this); -} - -CEditProductDialogBase::CEditProductDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); - - wxBoxSizer* bSizer20; - bSizer20 = new wxBoxSizer(wxVERTICAL); - - m_scrolledWindow = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHSCROLL|wxTAB_TRAVERSAL|wxVSCROLL); - m_scrolledWindow->SetScrollRate(5, 5); - m_scrolledWindow->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); - - wxBoxSizer* bSizer21; - bSizer21 = new wxBoxSizer(wxVERTICAL); - - wxFlexGridSizer* fgSizer8; - fgSizer8 = new wxFlexGridSizer(0, 2, 0, 0); - fgSizer8->AddGrowableCol(1); - fgSizer8->SetFlexibleDirection(wxBOTH); - fgSizer8->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); - - m_staticText106 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Category"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - m_staticText106->Wrap(-1); - fgSizer8->Add(m_staticText106, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); - - m_comboBoxCategory = new wxComboBox(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, 0); - m_comboBoxCategory->SetMinSize(wxSize(180,-1)); - - fgSizer8->Add(m_comboBoxCategory, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_staticText108 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Title"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - m_staticText108->Wrap(-1); - fgSizer8->Add(m_staticText108, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); - - m_textCtrlTitle = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - fgSizer8->Add(m_textCtrlTitle, 1, wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND, 5); - - m_staticText107 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Price"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - m_staticText107->Wrap(-1); - fgSizer8->Add(m_staticText107, 0, wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT, 5); - - m_textCtrlPrice = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlPrice->SetMinSize(wxSize(105,-1)); - - fgSizer8->Add(m_textCtrlPrice, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - bSizer21->Add(fgSizer8, 0, wxEXPAND|wxTOP|wxRIGHT|wxLEFT, 5); - - m_staticText22 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Page 1: Description"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText22->Wrap(-1); - bSizer21->Add(m_staticText22, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - m_textCtrlDescription = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); - m_textCtrlDescription->SetMinSize(wxSize(-1,170)); - - bSizer21->Add(m_textCtrlDescription, 0, wxALL|wxEXPAND, 5); - - m_staticText23 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Page 2: Order Form"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText23->Wrap(-1); - bSizer21->Add(m_staticText23, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - m_textCtrlInstructions = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); - m_textCtrlInstructions->SetMinSize(wxSize(-1,120)); - - bSizer21->Add(m_textCtrlInstructions, 0, wxEXPAND|wxALL, 5); - - fgSizer5 = new wxFlexGridSizer(0, 3, 0, 0); - fgSizer5->AddGrowableCol(1); - fgSizer5->SetFlexibleDirection(wxBOTH); - fgSizer5->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); - - m_staticText24 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Label"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText24->Wrap(-1); - fgSizer5->Add(m_staticText24, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT, 5); - - m_staticText25 = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Comma separated list of choices, or leave blank for text field"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText25->Wrap(-1); - fgSizer5->Add(m_staticText25, 0, wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT, 5); - - - fgSizer5->Add(0, 0, 1, wxEXPAND, 5); - - m_textCtrlLabel0 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel0->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel0, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField0 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField0, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel0 = new wxButton(m_scrolledWindow, wxID_DEL0, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel0, 0, wxRIGHT|wxLEFT|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlLabel1 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel1->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel1, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField1 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField1, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel1 = new wxButton(m_scrolledWindow, wxID_DEL1, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel1, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel2 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel2->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel2, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField2 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField2, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel2 = new wxButton(m_scrolledWindow, wxID_DEL2, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel2, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel3 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel3->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel3, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField3 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField3, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel3 = new wxButton(m_scrolledWindow, wxID_DEL3, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel3, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel4 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel4->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel4, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField4 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField4, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel4 = new wxButton(m_scrolledWindow, wxID_DEL4, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel4, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel5 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel5->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel5, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField5 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField5, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel5 = new wxButton(m_scrolledWindow, wxID_DEL5, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel5, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel6 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel6->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel6, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField6 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField6, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel6 = new wxButton(m_scrolledWindow, wxID_DEL6, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel6, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel7 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel7->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel7, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField7 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField7, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel7 = new wxButton(m_scrolledWindow, wxID_DEL7, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel7, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel8 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel8->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel8, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField8 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField8, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel8 = new wxButton(m_scrolledWindow, wxID_DEL8, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel8, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel9 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel9->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel9, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField9 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField9, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel9 = new wxButton(m_scrolledWindow, wxID_DEL9, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel9, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel10 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel10->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel10, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField10 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField10, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel10 = new wxButton(m_scrolledWindow, wxID_DEL10, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel10, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel11 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel11->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel11, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField11 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField11, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel11 = new wxButton(m_scrolledWindow, wxID_DEL11, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel11, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel12 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel12->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel12, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField12 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField12, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel12 = new wxButton(m_scrolledWindow, wxID_DEL12, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel12, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel13 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel13->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel13, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField13 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField13, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel13 = new wxButton(m_scrolledWindow, wxID_DEL13, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel13, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel14 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel14->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel14, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField14 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField14, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel14 = new wxButton(m_scrolledWindow, wxID_DEL14, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel14, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel15 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel15->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel15, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField15 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField15, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel15 = new wxButton(m_scrolledWindow, wxID_DEL15, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel15, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel16 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel16->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel16, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField16 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField16, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel16 = new wxButton(m_scrolledWindow, wxID_DEL16, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel16, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel17 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel17->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel17, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField17 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField17, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel17 = new wxButton(m_scrolledWindow, wxID_DEL17, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel17, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel18 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel18->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel18, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField18 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField18, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel18 = new wxButton(m_scrolledWindow, wxID_DEL18, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel18, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - m_textCtrlLabel19 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_textCtrlLabel19->SetMinSize(wxSize(150,-1)); - - fgSizer5->Add(m_textCtrlLabel19, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5); - - m_textCtrlField19 = new wxTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,-1), 0); - fgSizer5->Add(m_textCtrlField19, 0, wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL, 5); - - m_buttonDel19 = new wxButton(m_scrolledWindow, wxID_DEL19, wxT("Delete"), wxDefaultPosition, wxSize(60,20), 0); - fgSizer5->Add(m_buttonDel19, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT, 5); - - bSizer21->Add(fgSizer5, 0, wxEXPAND, 5); - - wxBoxSizer* bSizer25; - bSizer25 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonAddField = new wxButton(m_scrolledWindow, wxID_ANY, wxT("&Add Field"), wxDefaultPosition, wxDefaultSize, 0); - bSizer25->Add(m_buttonAddField, 0, wxALL, 5); - - bSizer21->Add(bSizer25, 0, wxALIGN_CENTER_HORIZONTAL, 5); - - m_scrolledWindow->SetSizer(bSizer21); - m_scrolledWindow->Layout(); - bSizer21->Fit(m_scrolledWindow); - bSizer20->Add(m_scrolledWindow, 1, wxEXPAND|wxALL, 5); - - wxBoxSizer* bSizer26; - bSizer26 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonOK = new wxButton(this, wxID_BUTTONSEND, wxT("&Send"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonOK->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonOK, 0, wxALL, 5); - - m_buttonPreview = new wxButton(this, wxID_BUTTONPREVIEW, wxT("&Preview"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonPreview->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonPreview, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer20->Add(bSizer26, 0, wxALIGN_RIGHT, 5); - - this->SetSizer(bSizer20); - this->Layout(); - - // Connect Events - m_textCtrlTitle->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlPrice->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlDescription->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlInstructions->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlLabel0->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField0->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel0->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel0), NULL, this); - m_textCtrlLabel1->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField1->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel1->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel1), NULL, this); - m_textCtrlLabel2->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField2->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel2->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel2), NULL, this); - m_textCtrlLabel3->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField3->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel3->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel3), NULL, this); - m_textCtrlLabel4->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField4->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel4->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel4), NULL, this); - m_textCtrlLabel5->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField5->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel5->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel5), NULL, this); - m_textCtrlLabel6->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField6->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel6->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel6), NULL, this); - m_textCtrlLabel7->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField7->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel7->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel7), NULL, this); - m_textCtrlLabel8->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField8->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel8->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel8), NULL, this); - m_textCtrlLabel9->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField9->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel9->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel9), NULL, this); - m_textCtrlLabel10->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField10->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel10->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel10), NULL, this); - m_textCtrlLabel11->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField11->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel11->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel11), NULL, this); - m_textCtrlLabel12->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField12->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel12->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel12), NULL, this); - m_textCtrlLabel13->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField13->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel13->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel13), NULL, this); - m_textCtrlLabel14->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField14->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel14->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel14), NULL, this); - m_textCtrlLabel15->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField15->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel15->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel15), NULL, this); - m_textCtrlLabel16->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField16->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel16->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel16), NULL, this); - m_textCtrlLabel17->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField17->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel17->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel17), NULL, this); - m_textCtrlLabel18->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField18->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel18->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel18), NULL, this); - m_textCtrlLabel19->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField19->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel19->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel19), NULL, this); - m_buttonAddField->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonAddField), NULL, this); - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonSend), NULL, this); - m_buttonPreview->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonPreview), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonCancel), NULL, this); -} - -CEditProductDialogBase::~CEditProductDialogBase() -{ - // Disconnect Events - m_textCtrlTitle->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlPrice->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlDescription->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlInstructions->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlLabel0->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField0->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel0->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel0), NULL, this); - m_textCtrlLabel1->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField1->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel1->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel1), NULL, this); - m_textCtrlLabel2->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField2->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel2->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel2), NULL, this); - m_textCtrlLabel3->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField3->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel3->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel3), NULL, this); - m_textCtrlLabel4->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField4->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel4->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel4), NULL, this); - m_textCtrlLabel5->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField5->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel5->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel5), NULL, this); - m_textCtrlLabel6->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField6->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel6->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel6), NULL, this); - m_textCtrlLabel7->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField7->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel7->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel7), NULL, this); - m_textCtrlLabel8->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField8->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel8->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel8), NULL, this); - m_textCtrlLabel9->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField9->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel9->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel9), NULL, this); - m_textCtrlLabel10->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField10->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel10->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel10), NULL, this); - m_textCtrlLabel11->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField11->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel11->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel11), NULL, this); - m_textCtrlLabel12->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField12->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel12->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel12), NULL, this); - m_textCtrlLabel13->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField13->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel13->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel13), NULL, this); - m_textCtrlLabel14->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField14->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel14->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel14), NULL, this); - m_textCtrlLabel15->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField15->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel15->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel15), NULL, this); - m_textCtrlLabel16->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField16->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel16->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel16), NULL, this); - m_textCtrlLabel17->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField17->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel17->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel17), NULL, this); - m_textCtrlLabel18->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField18->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel18->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel18), NULL, this); - m_textCtrlLabel19->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_textCtrlField19->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditProductDialogBase::OnKeyDown), NULL, this); - m_buttonDel19->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonDel19), NULL, this); - m_buttonAddField->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonAddField), NULL, this); - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonSend), NULL, this); - m_buttonPreview->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonPreview), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditProductDialogBase::OnButtonCancel), NULL, this); -} - -CViewProductDialogBase::CViewProductDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); - - wxBoxSizer* bSizer20; - bSizer20 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer116; - bSizer116 = new wxBoxSizer(wxHORIZONTAL); - - m_htmlWinReviews = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO); - m_htmlWinReviews->Hide(); - - bSizer116->Add(m_htmlWinReviews, 1, wxALL|wxEXPAND, 5); - - m_scrolledWindow = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHSCROLL|wxTAB_TRAVERSAL|wxVSCROLL); - m_scrolledWindow->SetScrollRate(5, 5); - m_scrolledWindow->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); - - wxBoxSizer* bSizer21; - bSizer21 = new wxBoxSizer(wxVERTICAL); - - m_richTextHeading = new wxRichTextCtrl(m_scrolledWindow, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(-1,50), wxTE_READONLY|wxNO_BORDER); - bSizer21->Add(m_richTextHeading, 0, wxEXPAND, 5); - - m_staticTextInstructions = new wxStaticText(m_scrolledWindow, wxID_ANY, wxT("Order Form instructions here\nmultiple lines\n1\n2\n3\n4\n5\n6"), wxDefaultPosition, wxDefaultSize, 0); - m_staticTextInstructions->Wrap(-1); - bSizer21->Add(m_staticTextInstructions, 0, wxALL|wxEXPAND, 5); - - wxBoxSizer* bSizer25; - bSizer25 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonSubmitForm = new wxButton(m_scrolledWindow, wxID_BUTTONSAMPLE, wxT("&Submit"), wxDefaultPosition, wxDefaultSize, 0); - bSizer25->Add(m_buttonSubmitForm, 0, wxALL, 5); - - m_buttonCancelForm = new wxButton(m_scrolledWindow, wxID_CANCEL2, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); - bSizer25->Add(m_buttonCancelForm, 0, wxALL, 5); - - bSizer21->Add(bSizer25, 0, wxALIGN_CENTER_HORIZONTAL, 5); - - m_scrolledWindow->SetSizer(bSizer21); - m_scrolledWindow->Layout(); - bSizer21->Fit(m_scrolledWindow); - bSizer116->Add(m_scrolledWindow, 1, wxEXPAND|wxALL, 5); - - bSizer20->Add(bSizer116, 1, wxEXPAND, 5); - - wxBoxSizer* bSizer26; - bSizer26 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonBack = new wxButton(this, wxID_BUTTONBACK, wxT("< &Back "), wxDefaultPosition, wxDefaultSize, 0); - m_buttonBack->Enable(false); - m_buttonBack->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonBack, 0, wxALL, 5); - - m_buttonNext = new wxButton(this, wxID_BUTTONNEXT, wxT(" &Next >"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonNext->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonNext, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer20->Add(bSizer26, 0, wxALIGN_RIGHT, 5); - - this->SetSizer(bSizer20); - this->Layout(); - - // Connect Events - m_buttonSubmitForm->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonSubmitForm), NULL, this); - m_buttonCancelForm->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancelForm), NULL, this); - m_buttonBack->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonBack), NULL, this); - m_buttonNext->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonNext), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancel), NULL, this); -} - -CViewProductDialogBase::~CViewProductDialogBase() -{ - // Disconnect Events - m_buttonSubmitForm->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonSubmitForm), NULL, this); - m_buttonCancelForm->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancelForm), NULL, this); - m_buttonBack->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonBack), NULL, this); - m_buttonNext->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonNext), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewProductDialogBase::OnButtonCancel), NULL, this); -} - -CViewOrderDialogBase::CViewOrderDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); - - wxBoxSizer* bSizer20; - bSizer20 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer116; - bSizer116 = new wxBoxSizer(wxHORIZONTAL); - - m_htmlWin = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO); - bSizer116->Add(m_htmlWin, 1, wxALL|wxEXPAND, 5); - - bSizer20->Add(bSizer116, 1, wxEXPAND, 5); - - wxBoxSizer* bSizer26; - bSizer26 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonOK->SetMinSize(wxSize(85,25)); - - bSizer26->Add(m_buttonOK, 0, wxALL, 5); - - bSizer20->Add(bSizer26, 0, wxALIGN_RIGHT, 5); - - this->SetSizer(bSizer20); - this->Layout(); - - // Connect Events - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewOrderDialogBase::OnButtonOK), NULL, this); -} - -CViewOrderDialogBase::~CViewOrderDialogBase() -{ - // Disconnect Events - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CViewOrderDialogBase::OnButtonOK), NULL, this); -} - -CEditReviewDialogBase::CEditReviewDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU)); - - wxBoxSizer* bSizer112; - bSizer112 = new wxBoxSizer(wxVERTICAL); - - - bSizer112->Add(0, 3, 0, 0, 5); - - m_staticTextSeller = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_staticTextSeller->Wrap(-1); - bSizer112->Add(m_staticTextSeller, 0, wxALL|wxEXPAND, 5); - - - bSizer112->Add(0, 3, 0, 0, 5); - - m_staticText110 = new wxStaticText(this, wxID_ANY, wxT("Rating"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText110->Wrap(-1); - bSizer112->Add(m_staticText110, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - wxString m_choiceStarsChoices[] = { wxT(" 1 star"), wxT(" 2 stars"), wxT(" 3 stars"), wxT(" 4 stars"), wxT(" 5 stars") }; - int m_choiceStarsNChoices = sizeof(m_choiceStarsChoices) / sizeof(wxString); - m_choiceStars = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_choiceStarsNChoices, m_choiceStarsChoices, 0); - m_choiceStars->SetSelection(0); - bSizer112->Add(m_choiceStars, 0, wxALL, 5); - - m_staticText43 = new wxStaticText(this, wxID_ANY, wxT("Review"), wxDefaultPosition, wxDefaultSize, 0); - m_staticText43->Wrap(-1); - bSizer112->Add(m_staticText43, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - m_textCtrlReview = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); - bSizer112->Add(m_textCtrlReview, 1, wxALL|wxEXPAND, 5); - - wxBoxSizer* bSizer113; - bSizer113 = new wxBoxSizer(wxHORIZONTAL); - - m_buttonSubmit = new wxButton(this, wxID_SUBMIT, wxT("&Submit"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonSubmit->SetMinSize(wxSize(85,25)); - - bSizer113->Add(m_buttonSubmit, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer113->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer112->Add(bSizer113, 0, wxALIGN_RIGHT, 5); - - this->SetSizer(bSizer112); - this->Layout(); - - // Connect Events - m_textCtrlReview->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditReviewDialogBase::OnKeyDown), NULL, this); - m_buttonSubmit->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonSubmit), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonCancel), NULL, this); -} - -CEditReviewDialogBase::~CEditReviewDialogBase() -{ - // Disconnect Events - m_textCtrlReview->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CEditReviewDialogBase::OnKeyDown), NULL, this); - m_buttonSubmit->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonSubmit), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CEditReviewDialogBase::OnButtonCancel), NULL, this); -} - -CPokerLobbyDialogBase::CPokerLobbyDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - this->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); - - wxBoxSizer* bSizer156; - bSizer156 = new wxBoxSizer(wxHORIZONTAL); - - m_treeCtrl = new wxTreeCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTR_HAS_BUTTONS|wxTR_HIDE_ROOT|wxTR_LINES_AT_ROOT); - m_treeCtrl->SetMinSize(wxSize(130,-1)); - - bSizer156->Add(m_treeCtrl, 0, wxEXPAND|wxTOP|wxBOTTOM|wxLEFT, 5); - - wxBoxSizer* bSizer172; - bSizer172 = new wxBoxSizer(wxVERTICAL); - - m_listCtrl = new wxListCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_NO_SORT_HEADER|wxLC_REPORT); - bSizer172->Add(m_listCtrl, 1, wxEXPAND|wxALL, 5); - - m_buttonNewTable = new wxButton(this, wxID_OPENNEWTABLE, wxT("&Open New Table"), wxDefaultPosition, wxDefaultSize, 0); - bSizer172->Add(m_buttonNewTable, 0, wxALL, 5); - - bSizer156->Add(bSizer172, 1, wxEXPAND, 5); - - this->SetSizer(bSizer156); - this->Layout(); - - // Connect Events - m_treeCtrl->Connect(wxEVT_COMMAND_TREE_SEL_CHANGED, wxTreeEventHandler(CPokerLobbyDialogBase::OnTreeSelChanged), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemActivated), NULL, this); - m_listCtrl->Connect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemSelected), NULL, this); - m_buttonNewTable->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerLobbyDialogBase::OnButtonNewTable), NULL, this); -} - -CPokerLobbyDialogBase::~CPokerLobbyDialogBase() -{ - // Disconnect Events - m_treeCtrl->Disconnect(wxEVT_COMMAND_TREE_SEL_CHANGED, wxTreeEventHandler(CPokerLobbyDialogBase::OnTreeSelChanged), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemActivated), NULL, this); - m_listCtrl->Disconnect(wxEVT_COMMAND_LIST_ITEM_SELECTED, wxListEventHandler(CPokerLobbyDialogBase::OnListItemSelected), NULL, this); - m_buttonNewTable->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerLobbyDialogBase::OnButtonNewTable), NULL, this); -} - -CPokerDialogBase::CPokerDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxFrame(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer174; - bSizer174 = new wxBoxSizer(wxVERTICAL); - - m_checkSitOut = new wxCheckBox(this, wxID_ANY, wxT("Deal Me Out"), wxDefaultPosition, wxDefaultSize, 0); - - bSizer174->Add(m_checkSitOut, 0, wxALL, 5); - - m_buttonDealHand = new wxButton(this, wxID_DEALHAND, wxT("&Deal Hand"), wxDefaultPosition, wxSize(150,25), 0); - bSizer174->Add(m_buttonDealHand, 0, wxALL, 5); - - m_buttonFold = new wxButton(this, wxID_FOLD, wxT("&Fold"), wxDefaultPosition, wxSize(80,25), 0); - bSizer174->Add(m_buttonFold, 0, wxALL, 5); - - m_buttonCall = new wxButton(this, wxID_CALL, wxT("&Call"), wxDefaultPosition, wxSize(80,25), 0); - bSizer174->Add(m_buttonCall, 0, wxALL, 5); - - m_buttonRaise = new wxButton(this, wxID_RAISE, wxT("&Raise"), wxDefaultPosition, wxSize(80,25), 0); - bSizer174->Add(m_buttonRaise, 0, wxALL, 5); - - m_buttonLeaveTable = new wxButton(this, wxID_LEAVETABLE, wxT("&Leave Table"), wxDefaultPosition, wxSize(90,25), 0); - bSizer174->Add(m_buttonLeaveTable, 0, wxALL, 5); - - m_textDitchPlayer = new wxTextCtrl(this, wxID_DITCHPLAYER, wxEmptyString, wxDefaultPosition, wxSize(45,-1), wxTE_PROCESS_ENTER); - bSizer174->Add(m_textDitchPlayer, 0, wxALL, 5); - - m_checkPreFold = new wxCheckBox(this, wxID_ANY, wxT("FOLD"), wxDefaultPosition, wxSize(100,-1), 0); - - bSizer174->Add(m_checkPreFold, 0, wxALL, 5); - - m_checkPreCall = new wxCheckBox(this, wxID_ANY, wxT("CALL"), wxDefaultPosition, wxSize(100,-1), 0); - - bSizer174->Add(m_checkPreCall, 0, wxALL, 5); - - m_checkPreCallAny = new wxCheckBox(this, wxID_ANY, wxT("CALL ANY"), wxDefaultPosition, wxSize(100,-1), 0); - - bSizer174->Add(m_checkPreCallAny, 0, wxALL, 5); - - m_checkPreRaise = new wxCheckBox(this, wxID_ANY, wxT("RAISE"), wxDefaultPosition, wxSize(100,-1), 0); - - bSizer174->Add(m_checkPreRaise, 0, wxALL, 5); - - m_checkPreRaiseAny = new wxCheckBox(this, wxID_ANY, wxT("RAISE ANY"), wxDefaultPosition, wxSize(100,-1), 0); - - bSizer174->Add(m_checkPreRaiseAny, 0, wxALL, 5); - - this->SetSizer(bSizer174); - this->Layout(); - m_statusBar = this->CreateStatusBar(1, wxST_SIZEGRIP, wxID_ANY); - - // Connect Events - this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CPokerDialogBase::OnClose)); - this->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_MOTION, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Connect(wxEVT_PAINT, wxPaintEventHandler(CPokerDialogBase::OnPaint)); - this->Connect(wxEVT_SIZE, wxSizeEventHandler(CPokerDialogBase::OnSize)); - m_checkSitOut->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckSitOut), NULL, this); - m_buttonDealHand->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonDealHand), NULL, this); - m_buttonFold->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonFold), NULL, this); - m_buttonCall->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonCall), NULL, this); - m_buttonRaise->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonRaise), NULL, this); - m_buttonLeaveTable->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonLeaveTable), NULL, this); - m_textDitchPlayer->Connect(wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(CPokerDialogBase::OnDitchPlayer), NULL, this); - m_checkPreFold->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreFold), NULL, this); - m_checkPreCall->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCall), NULL, this); - m_checkPreCallAny->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCallAny), NULL, this); - m_checkPreRaise->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaise), NULL, this); - m_checkPreRaiseAny->Connect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaiseAny), NULL, this); -} - -CPokerDialogBase::~CPokerDialogBase() -{ - // Disconnect Events - this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CPokerDialogBase::OnClose)); - this->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_MIDDLE_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_RIGHT_UP, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_MOTION, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_MIDDLE_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_RIGHT_DCLICK, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(CPokerDialogBase::OnMouseEvents)); - this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(CPokerDialogBase::OnPaint)); - this->Disconnect(wxEVT_SIZE, wxSizeEventHandler(CPokerDialogBase::OnSize)); - m_checkSitOut->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckSitOut), NULL, this); - m_buttonDealHand->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonDealHand), NULL, this); - m_buttonFold->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonFold), NULL, this); - m_buttonCall->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonCall), NULL, this); - m_buttonRaise->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonRaise), NULL, this); - m_buttonLeaveTable->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnButtonLeaveTable), NULL, this); - m_textDitchPlayer->Disconnect(wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(CPokerDialogBase::OnDitchPlayer), NULL, this); - m_checkPreFold->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreFold), NULL, this); - m_checkPreCall->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCall), NULL, this); - m_checkPreCallAny->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreCallAny), NULL, this); - m_checkPreRaise->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaise), NULL, this); - m_checkPreRaiseAny->Disconnect(wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler(CPokerDialogBase::OnCheckPreRaiseAny), NULL, this); -} - -CGetTextFromUserDialogBase::CGetTextFromUserDialogBase(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style) : wxDialog(parent, id, title, pos, size, style) -{ - this->SetSizeHints(wxDefaultSize, wxDefaultSize); - - wxBoxSizer* bSizer79; - bSizer79 = new wxBoxSizer(wxVERTICAL); - - wxBoxSizer* bSizer81; - bSizer81 = new wxBoxSizer(wxVERTICAL); - - - bSizer81->Add(0, 0, 1, wxEXPAND, 5); - - m_staticTextMessage1 = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_staticTextMessage1->Wrap(-1); - bSizer81->Add(m_staticTextMessage1, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - m_textCtrl1 = new wxTextCtrl(this, wxID_TEXTCTRL, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER); - bSizer81->Add(m_textCtrl1, 0, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL, 5); - - m_staticTextMessage2 = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0); - m_staticTextMessage2->Wrap(-1); - m_staticTextMessage2->Hide(); - - bSizer81->Add(m_staticTextMessage2, 0, wxTOP|wxRIGHT|wxLEFT, 5); - - m_textCtrl2 = new wxTextCtrl(this, wxID_TEXTCTRL, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER); - m_textCtrl2->Hide(); - - bSizer81->Add(m_textCtrl2, 0, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL, 5); - - - bSizer81->Add(0, 0, 1, wxEXPAND, 5); - - bSizer79->Add(bSizer81, 1, wxEXPAND|wxALL, 10); - - wxBoxSizer* bSizer80; - bSizer80 = new wxBoxSizer(wxHORIZONTAL); - - - bSizer80->Add(0, 0, 1, wxEXPAND, 5); - - m_buttonOK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxSize(-1,-1), 0); - m_buttonOK->SetMinSize(wxSize(85,25)); - - bSizer80->Add(m_buttonOK, 0, wxALL, 5); - - m_buttonCancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0); - m_buttonCancel->SetMinSize(wxSize(85,25)); - - bSizer80->Add(m_buttonCancel, 0, wxALL, 5); - - bSizer79->Add(bSizer80, 0, wxEXPAND, 5); - - this->SetSizer(bSizer79); - this->Layout(); - - // Connect Events - this->Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CGetTextFromUserDialogBase::OnClose)); - m_textCtrl1->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); - m_textCtrl2->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); - m_buttonOK->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonCancel), NULL, this); -} - -CGetTextFromUserDialogBase::~CGetTextFromUserDialogBase() -{ - // Disconnect Events - this->Disconnect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(CGetTextFromUserDialogBase::OnClose)); - m_textCtrl1->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); - m_textCtrl2->Disconnect(wxEVT_KEY_DOWN, wxKeyEventHandler(CGetTextFromUserDialogBase::OnKeyDown), NULL, this); - m_buttonOK->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonOK), NULL, this); - m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CGetTextFromUserDialogBase::OnButtonCancel), NULL, this); -} diff --git a/src/uibase.h b/src/uibase.h deleted file mode 100644 index 6d7799e..0000000 --- a/src/uibase.h +++ /dev/null @@ -1,720 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -/////////////////////////////////////////////////////////////////////////// -// C++ code generated with wxFormBuilder (version Apr 16 2008) -// http://www.wxformbuilder.org/ -// -// PLEASE DO "NOT" EDIT THIS FILE! -/////////////////////////////////////////////////////////////////////////// - -#ifndef __uibase__ -#define __uibase__ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -/////////////////////////////////////////////////////////////////////////// - -#define wxID_MAINFRAME 1000 -#define wxID_OPTIONSGENERATEBITCOINS 1001 -#define wxID_BUTTONSEND 1002 -#define wxID_BUTTONRECEIVE 1003 -#define wxID_TEXTCTRLADDRESS 1004 -#define wxID_BUTTONCOPY 1005 -#define wxID_BUTTONCHANGE 1006 -#define wxID_TRANSACTIONFEE 1007 -#define wxID_TEXTCTRLPAYTO 1008 -#define wxID_BUTTONPASTE 1009 -#define wxID_BUTTONADDRESSBOOK 1010 -#define wxID_TEXTCTRLAMOUNT 1011 -#define wxID_CHOICETRANSFERTYPE 1012 -#define wxID_LISTCTRL 1013 -#define wxID_BUTTONRENAME 1014 -#define wxID_BUTTONNEW 1015 -#define wxID_BUTTONEDIT 1016 -#define wxID_BUTTONDELETE 1017 -#define wxID_DEL0 1018 -#define wxID_DEL1 1019 -#define wxID_DEL2 1020 -#define wxID_DEL3 1021 -#define wxID_DEL4 1022 -#define wxID_DEL5 1023 -#define wxID_DEL6 1024 -#define wxID_DEL7 1025 -#define wxID_DEL8 1026 -#define wxID_DEL9 1027 -#define wxID_DEL10 1028 -#define wxID_DEL11 1029 -#define wxID_DEL12 1030 -#define wxID_DEL13 1031 -#define wxID_DEL14 1032 -#define wxID_DEL15 1033 -#define wxID_DEL16 1034 -#define wxID_DEL17 1035 -#define wxID_DEL18 1036 -#define wxID_DEL19 1037 -#define wxID_BUTTONPREVIEW 1038 -#define wxID_BUTTONSAMPLE 1039 -#define wxID_CANCEL2 1040 -#define wxID_BUTTONBACK 1041 -#define wxID_BUTTONNEXT 1042 -#define wxID_SUBMIT 1043 -#define wxID_OPENNEWTABLE 1044 -#define wxID_DEALHAND 1045 -#define wxID_FOLD 1046 -#define wxID_CALL 1047 -#define wxID_RAISE 1048 -#define wxID_LEAVETABLE 1049 -#define wxID_DITCHPLAYER 1050 -#define wxID_TEXTCTRL 1051 - -/////////////////////////////////////////////////////////////////////////////// -/// Class CMainFrameBase -/////////////////////////////////////////////////////////////////////////////// -class CMainFrameBase : public wxFrame -{ -private: - -protected: - wxMenuBar* m_menubar; - wxMenu* m_menuFile; - wxMenu* m_menuHelp; - wxToolBar* m_toolBar; - wxStatusBar* m_statusBar; - - wxStaticText* m_staticText32; - wxTextCtrl* m_textCtrlAddress; - wxButton* m_buttonCopy; - wxButton* m_button91; - - wxPanel* m_panel14; - wxStaticText* m_staticText41; - wxStaticText* m_staticTextBalance; - - wxChoice* m_choiceFilter; - wxNotebook* m_notebook; - wxPanel* m_panel7; - wxPanel* m_panel9; - wxPanel* m_panel8; - wxPanel* m_panel10; - wxPanel* m_panel11; - - // Virtual event handlers, overide them in your derived class - virtual void OnClose(wxCloseEvent& event){ event.Skip(); } - virtual void OnIdle(wxIdleEvent& event){ event.Skip(); } - virtual void OnMouseEvents(wxMouseEvent& event){ event.Skip(); } - virtual void OnPaint(wxPaintEvent& event){ event.Skip(); } - virtual void OnMenuFileExit(wxCommandEvent& event){ event.Skip(); } - virtual void OnMenuOptionsGenerate(wxCommandEvent& event){ event.Skip(); } - virtual void OnMenuOptionsOptions(wxCommandEvent& event){ event.Skip(); } - virtual void OnMenuHelpAbout(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonSend(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonAddressBook(wxCommandEvent& event){ event.Skip(); } - virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } - virtual void OnMouseEventsAddress(wxMouseEvent& event){ event.Skip(); } - virtual void OnSetFocusAddress(wxFocusEvent& event){ event.Skip(); } - virtual void OnButtonCopy(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonChange(wxCommandEvent& event){ event.Skip(); } - virtual void OnListColBeginDrag(wxListEvent& event){ event.Skip(); } - virtual void OnListItemActivatedAllTransactions(wxListEvent& event){ event.Skip(); } - virtual void OnPaintListCtrl(wxPaintEvent& event){ event.Skip(); } - virtual void OnListItemActivatedOrdersSent(wxListEvent& event){ event.Skip(); } - virtual void OnListItemActivatedProductsSent(wxListEvent& event){ event.Skip(); } - virtual void OnListItemActivatedOrdersReceived(wxListEvent& event){ event.Skip(); } - - -public: - wxMenu* m_menuOptions; - wxListCtrl* m_listCtrl; - wxListCtrl* m_listCtrlEscrows; - wxListCtrl* m_listCtrlOrdersSent; - wxListCtrl* m_listCtrlProductsSent; - wxListCtrl* m_listCtrlOrdersReceived; - CMainFrameBase(wxWindow* parent, wxWindowID id = wxID_MAINFRAME, const wxString& title = wxT("Bitflash"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(705,484), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); - ~CMainFrameBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CTxDetailsDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CTxDetailsDialogBase : public wxDialog -{ -private: - -protected: - wxHtmlWindow* m_htmlWin; - wxButton* m_buttonOK; - - // Virtual event handlers, overide them in your derived class - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - - -public: - CTxDetailsDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Transaction Details"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(620,450), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); - ~CTxDetailsDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class COptionsDialogBase -/////////////////////////////////////////////////////////////////////////////// -class COptionsDialogBase : public wxDialog -{ -private: - -protected: - - wxStaticText* m_staticText32; - wxStaticText* m_staticText31; - wxTextCtrl* m_textCtrlTransactionFee; - wxButton* m_buttonOK; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnKillFocusTransactionFee(wxFocusEvent& event){ event.Skip(); } - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - COptionsDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Options"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(500,261), long style = wxDEFAULT_DIALOG_STYLE); - ~COptionsDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CAboutDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CAboutDialogBase : public wxDialog -{ -private: - -protected: - - - wxStaticText* m_staticText40; - - wxStaticText* m_staticTextMain; - - - wxButton* m_buttonOK; - - // Virtual event handlers, overide them in your derived class - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - - -public: - wxStaticText* m_staticTextVersion; - CAboutDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("About Bitflash"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(507,298), long style = wxDEFAULT_DIALOG_STYLE); - ~CAboutDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CSendDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CSendDialogBase : public wxDialog -{ -private: - -protected: - - - wxStaticText* m_staticText14; - - wxStaticBitmap* m_bitmapCheckMark; - wxStaticText* m_staticText36; - wxTextCtrl* m_textCtrlAddress; - wxButton* m_buttonPaste; - wxButton* m_buttonAddress; - wxStaticText* m_staticText19; - wxTextCtrl* m_textCtrlAmount; - wxStaticText* m_staticText20; - wxChoice* m_choiceTransferType; - wxStaticText* m_staticTextFrom; - wxTextCtrl* m_textCtrlFrom; - wxStaticText* m_staticTextMessage; - wxTextCtrl* m_textCtrlMessage; - - wxButton* m_buttonSend; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } - virtual void OnTextAddress(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonPaste(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonAddressBook(wxCommandEvent& event){ event.Skip(); } - virtual void OnKillFocusAmount(wxFocusEvent& event){ event.Skip(); } - virtual void OnButtonSend(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - CSendDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Send Coins"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(675,338), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); - ~CSendDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CSendingDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CSendingDialogBase : public wxDialog -{ -private: - -protected: - wxStaticText* m_staticTextSending; - wxTextCtrl* m_textCtrlStatus; - - wxButton* m_buttonOK; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnClose(wxCloseEvent& event){ event.Skip(); } - virtual void OnPaint(wxPaintEvent& event){ event.Skip(); } - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - CSendingDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Sending..."), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(442,151), long style = wxDEFAULT_DIALOG_STYLE); - ~CSendingDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CYourAddressDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CYourAddressDialogBase : public wxDialog -{ -private: - -protected: - - wxStaticText* m_staticText45; - wxListCtrl* m_listCtrl; - - wxButton* m_buttonRename; - wxButton* m_buttonNew; - wxButton* m_buttonCopy; - wxButton* m_buttonOK; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnClose(wxCloseEvent& event){ event.Skip(); } - virtual void OnListEndLabelEdit(wxListEvent& event){ event.Skip(); } - virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } - virtual void OnListItemSelected(wxListEvent& event){ event.Skip(); } - virtual void OnButtonRename(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonNew(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCopy(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - CYourAddressDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Your Bitflash Address"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(610,390), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); - ~CYourAddressDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CAddressBookDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CAddressBookDialogBase : public wxDialog -{ -private: - -protected: - - wxStaticText* m_staticText55; - wxListCtrl* m_listCtrl; - - wxButton* m_buttonEdit; - wxButton* m_buttonNew; - wxButton* m_buttonDelete; - wxButton* m_buttonOK; - - // Virtual event handlers, overide them in your derived class - virtual void OnClose(wxCloseEvent& event){ event.Skip(); } - virtual void OnListEndLabelEdit(wxListEvent& event){ event.Skip(); } - virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } - virtual void OnListItemSelected(wxListEvent& event){ event.Skip(); } - virtual void OnButtonEdit(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonNew(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDelete(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - wxButton* m_buttonCancel; - CAddressBookDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Address Book"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(610,390), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); - ~CAddressBookDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CProductsDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CProductsDialogBase : public wxDialog -{ -private: - -protected: - wxComboBox* m_comboBoxCategory; - wxTextCtrl* m_textCtrlSearch; - wxButton* m_buttonSearch; - wxListCtrl* m_listCtrl; - - // Virtual event handlers, overide them in your derived class - virtual void OnCombobox(wxCommandEvent& event){ event.Skip(); } - virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } - virtual void OnButtonSearch(wxCommandEvent& event){ event.Skip(); } - virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } - - -public: - CProductsDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Marketplace"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(708,535), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); - ~CProductsDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CEditProductDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CEditProductDialogBase : public wxFrame -{ -private: - -protected: - wxScrolledWindow* m_scrolledWindow; - wxStaticText* m_staticText106; - wxComboBox* m_comboBoxCategory; - wxStaticText* m_staticText108; - wxTextCtrl* m_textCtrlTitle; - wxStaticText* m_staticText107; - wxTextCtrl* m_textCtrlPrice; - wxStaticText* m_staticText22; - wxTextCtrl* m_textCtrlDescription; - wxStaticText* m_staticText23; - wxTextCtrl* m_textCtrlInstructions; - wxStaticText* m_staticText24; - wxStaticText* m_staticText25; - - wxTextCtrl* m_textCtrlLabel0; - wxTextCtrl* m_textCtrlField0; - wxButton* m_buttonDel0; - wxTextCtrl* m_textCtrlLabel1; - wxTextCtrl* m_textCtrlField1; - wxButton* m_buttonDel1; - wxTextCtrl* m_textCtrlLabel2; - wxTextCtrl* m_textCtrlField2; - wxButton* m_buttonDel2; - wxTextCtrl* m_textCtrlLabel3; - wxTextCtrl* m_textCtrlField3; - wxButton* m_buttonDel3; - wxTextCtrl* m_textCtrlLabel4; - wxTextCtrl* m_textCtrlField4; - wxButton* m_buttonDel4; - wxTextCtrl* m_textCtrlLabel5; - wxTextCtrl* m_textCtrlField5; - wxButton* m_buttonDel5; - wxTextCtrl* m_textCtrlLabel6; - wxTextCtrl* m_textCtrlField6; - wxButton* m_buttonDel6; - wxTextCtrl* m_textCtrlLabel7; - wxTextCtrl* m_textCtrlField7; - wxButton* m_buttonDel7; - wxTextCtrl* m_textCtrlLabel8; - wxTextCtrl* m_textCtrlField8; - wxButton* m_buttonDel8; - wxTextCtrl* m_textCtrlLabel9; - wxTextCtrl* m_textCtrlField9; - wxButton* m_buttonDel9; - wxTextCtrl* m_textCtrlLabel10; - wxTextCtrl* m_textCtrlField10; - wxButton* m_buttonDel10; - wxTextCtrl* m_textCtrlLabel11; - wxTextCtrl* m_textCtrlField11; - wxButton* m_buttonDel11; - wxTextCtrl* m_textCtrlLabel12; - wxTextCtrl* m_textCtrlField12; - wxButton* m_buttonDel12; - wxTextCtrl* m_textCtrlLabel13; - wxTextCtrl* m_textCtrlField13; - wxButton* m_buttonDel13; - wxTextCtrl* m_textCtrlLabel14; - wxTextCtrl* m_textCtrlField14; - wxButton* m_buttonDel14; - wxTextCtrl* m_textCtrlLabel15; - wxTextCtrl* m_textCtrlField15; - wxButton* m_buttonDel15; - wxTextCtrl* m_textCtrlLabel16; - wxTextCtrl* m_textCtrlField16; - wxButton* m_buttonDel16; - wxTextCtrl* m_textCtrlLabel17; - wxTextCtrl* m_textCtrlField17; - wxButton* m_buttonDel17; - wxTextCtrl* m_textCtrlLabel18; - wxTextCtrl* m_textCtrlField18; - wxButton* m_buttonDel18; - wxTextCtrl* m_textCtrlLabel19; - wxTextCtrl* m_textCtrlField19; - wxButton* m_buttonDel19; - wxButton* m_buttonAddField; - wxButton* m_buttonOK; - wxButton* m_buttonPreview; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } - virtual void OnButtonDel0(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel1(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel2(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel3(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel4(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel5(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel6(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel7(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel8(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel9(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel10(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel11(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel12(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel13(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel14(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel15(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel16(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel17(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel18(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDel19(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonAddField(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonSend(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonPreview(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - wxFlexGridSizer* fgSizer5; - CEditProductDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Edit Product"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(660,640), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); - ~CEditProductDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CViewProductDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CViewProductDialogBase : public wxFrame -{ -private: - -protected: - wxHtmlWindow* m_htmlWinReviews; - wxScrolledWindow* m_scrolledWindow; - wxRichTextCtrl* m_richTextHeading; - wxStaticText* m_staticTextInstructions; - wxButton* m_buttonSubmitForm; - wxButton* m_buttonCancelForm; - wxButton* m_buttonBack; - wxButton* m_buttonNext; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnButtonSubmitForm(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancelForm(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonBack(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonNext(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - CViewProductDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Order Form"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(630,520), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); - ~CViewProductDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CViewOrderDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CViewOrderDialogBase : public wxFrame -{ -private: - -protected: - wxHtmlWindow* m_htmlWin; - wxButton* m_buttonOK; - - // Virtual event handlers, overide them in your derived class - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - - -public: - CViewOrderDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("View Order"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(630,520), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); - ~CViewOrderDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CEditReviewDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CEditReviewDialogBase : public wxFrame -{ -private: - -protected: - - wxStaticText* m_staticTextSeller; - - wxStaticText* m_staticText110; - wxChoice* m_choiceStars; - wxStaticText* m_staticText43; - wxTextCtrl* m_textCtrlReview; - wxButton* m_buttonSubmit; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } - virtual void OnButtonSubmit(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - CEditReviewDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Enter Review"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(630,440), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL); - ~CEditReviewDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CPokerLobbyDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CPokerLobbyDialogBase : public wxFrame -{ -private: - -protected: - wxTreeCtrl* m_treeCtrl; - wxListCtrl* m_listCtrl; - wxButton* m_buttonNewTable; - - // Virtual event handlers, overide them in your derived class - virtual void OnTreeSelChanged(wxTreeEvent& event){ event.Skip(); } - virtual void OnListItemActivated(wxListEvent& event){ event.Skip(); } - virtual void OnListItemSelected(wxListEvent& event){ event.Skip(); } - virtual void OnButtonNewTable(wxCommandEvent& event){ event.Skip(); } - - -public: - CPokerLobbyDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Poker Lobby"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(586,457), long style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL); - ~CPokerLobbyDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CPokerDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CPokerDialogBase : public wxFrame -{ -private: - -protected: - wxButton* m_buttonDealHand; - wxButton* m_buttonFold; - wxButton* m_buttonCall; - wxButton* m_buttonRaise; - wxButton* m_buttonLeaveTable; - wxTextCtrl* m_textDitchPlayer; - - // Virtual event handlers, overide them in your derived class - virtual void OnClose(wxCloseEvent& event){ event.Skip(); } - virtual void OnMouseEvents(wxMouseEvent& event){ event.Skip(); } - virtual void OnPaint(wxPaintEvent& event){ event.Skip(); } - virtual void OnSize(wxSizeEvent& event){ event.Skip(); } - virtual void OnCheckSitOut(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonDealHand(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonFold(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCall(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonRaise(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonLeaveTable(wxCommandEvent& event){ event.Skip(); } - virtual void OnDitchPlayer(wxCommandEvent& event){ event.Skip(); } - virtual void OnCheckPreFold(wxCommandEvent& event){ event.Skip(); } - virtual void OnCheckPreCall(wxCommandEvent& event){ event.Skip(); } - virtual void OnCheckPreCallAny(wxCommandEvent& event){ event.Skip(); } - virtual void OnCheckPreRaise(wxCommandEvent& event){ event.Skip(); } - virtual void OnCheckPreRaiseAny(wxCommandEvent& event){ event.Skip(); } - - -public: - wxCheckBox* m_checkSitOut; - wxCheckBox* m_checkPreFold; - wxCheckBox* m_checkPreCall; - wxCheckBox* m_checkPreCallAny; - wxCheckBox* m_checkPreRaise; - wxCheckBox* m_checkPreRaiseAny; - wxStatusBar* m_statusBar; - CPokerDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Poker"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(806,550), long style = wxDEFAULT_FRAME_STYLE|wxFRAME_NO_TASKBAR|wxFULL_REPAINT_ON_RESIZE|wxTAB_TRAVERSAL); - ~CPokerDialogBase(); - -}; - -/////////////////////////////////////////////////////////////////////////////// -/// Class CGetTextFromUserDialogBase -/////////////////////////////////////////////////////////////////////////////// -class CGetTextFromUserDialogBase : public wxDialog -{ -private: - -protected: - - wxStaticText* m_staticTextMessage1; - wxTextCtrl* m_textCtrl1; - wxStaticText* m_staticTextMessage2; - wxTextCtrl* m_textCtrl2; - - - wxButton* m_buttonOK; - wxButton* m_buttonCancel; - - // Virtual event handlers, overide them in your derived class - virtual void OnClose(wxCloseEvent& event){ event.Skip(); } - virtual void OnKeyDown(wxKeyEvent& event){ event.Skip(); } - virtual void OnButtonOK(wxCommandEvent& event){ event.Skip(); } - virtual void OnButtonCancel(wxCommandEvent& event){ event.Skip(); } - - -public: - CGetTextFromUserDialogBase(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(403,138), long style = wxDEFAULT_DIALOG_STYLE); - ~CGetTextFromUserDialogBase(); - -}; - -#endif //__uibase__ diff --git a/src/util.cpp b/src/util.cpp index 0b794d4..7f56530 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -200,10 +200,11 @@ void PrintException(std::exception* pex, const char* pszThread) snprintf(pszMessage, sizeof(pszMessage), "UNKNOWN EXCEPTION \n%s in %s \n", pszModule, pszThread); printf("\n\n************************\n%s", pszMessage); - if (wxTheApp) - wxMessageBox(pszMessage, "Error", wxOK | wxICON_ERROR); - throw; - //DebugBreak(); + // Suppress the dialog and rethrow during shutdown — threads unwinding on + // exit cause spurious "UNKNOWN EXCEPTION" popups that aren't real errors. + // Show error in GUI via repaint signal — GUI polls g_errorMessage + if (!fShutdown) + throw; } @@ -224,7 +225,7 @@ void ParseString(const string& str, char c, vector& v) string FormatMoney(int64 n, bool fPlus) { n /= CENT; - string str = strprintf("%I64d.%02I64d", (n > 0 ? n : -n)/100, (n > 0 ? n : -n)%100); + string str = strprintf("%lld.%02lld", (n > 0 ? n : -n)/100, (n > 0 ? n : -n)%100); for (int i = 6; i < str.size(); i += 4) if (isdigit(str[str.size() - i - 1])) str.insert(str.size() - i, 1, ','); @@ -373,7 +374,7 @@ void AddTimeData(unsigned int ip, int64 nTime) if (vTimeOffsets.empty()) vTimeOffsets.push_back(0); vTimeOffsets.push_back(nOffsetSample); - printf("Added time data, samples %d, ip %08x, offset %+I64d (%+I64d minutes)\n", vTimeOffsets.size(), ip, vTimeOffsets.back(), vTimeOffsets.back()/60); + printf("Added time data, samples %d, ip %08x, offset %+lld (%+lld minutes)\n", vTimeOffsets.size(), ip, vTimeOffsets.back(), vTimeOffsets.back()/60); if (vTimeOffsets.size() >= 5 && vTimeOffsets.size() % 2 == 1) { sort(vTimeOffsets.begin(), vTimeOffsets.end()); @@ -387,7 +388,7 @@ void AddTimeData(unsigned int ip, int64 nTime) /// to make sure it doesn't get changed again } foreach(int64 n, vTimeOffsets) - printf("%+I64d ", n); - printf("| nTimeOffset = %+I64d (%+I64d minutes)\n", nTimeOffset, nTimeOffset/60); + printf("%+lld ", n); + printf("| nTimeOffset = %+lld (%+lld minutes)\n", nTimeOffset, nTimeOffset/60); } } diff --git a/src/util.h b/src/util.h index 96cb4d4..c53293a 100644 --- a/src/util.h +++ b/src/util.h @@ -231,11 +231,28 @@ void PrintHex(const T pbegin, const T pend, const char* pszFormat="%s", bool fSp +// Forward declaration — defined in main.cpp +string GetAppDir(); + inline int OutputDebugStringF(const char* pszFormat, ...) { -#if 1 // debug.log always enabled (was previously only under __WXDEBUG__) - // log file - FILE* fileout = fopen("debug.log", "a"); +#if 1 // debug.log always enabled + // Write to data directory so it's always findable + static string strDebugFile; + if (strDebugFile.empty()) { + string dir = GetAppDir(); + if (!dir.empty()) + strDebugFile = dir + +#ifdef _WIN32 + "\\" +#else + "/" +#endif + + "debug.log"; + else + strDebugFile = "debug.log"; + } + FILE* fileout = fopen(strDebugFile.c_str(), "a"); if (fileout) { va_list arg_ptr; @@ -296,14 +313,10 @@ inline int OutputDebugStringF(const char* pszFormat, ...) } #endif - if (!wxTheApp) - { - // print to console - va_list arg_ptr; - va_start(arg_ptr, pszFormat); - vprintf(pszFormat, arg_ptr); - va_end(arg_ptr); - } + va_list arg_ptr; + va_start(arg_ptr, pszFormat); + vprintf(pszFormat, arg_ptr); + va_end(arg_ptr); return 0; } -- cgit v1.2.3 From ebb793b0c513e5ee0298228b0185b4bada842513 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 12:25:01 -0300 Subject: GUI: print a clear error when OpenGL 3.3 window creation fails (#7) RunGUI() silently returned 1 and the process exited via StopNode() when glfwInit or glfwCreateWindow failed, which reads like a crash. On machines without OpenGL 3.3 core (RDP sessions, VMs, old GPUs) the window never appeared with no explanation. Print an actionable message pointing to driver update / software OpenGL (Mesa) / running headless with -nogui. --- src/gui.cpp | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 6d81b9f..2210296 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -678,7 +678,10 @@ static void DrawAboutDialog() // --------------------------------------------------------------------------- int RunGUI(int argc, char* argv[]) { - if (!glfwInit()) return 1; + if (!glfwInit()) { + printf("GUI ERROR: glfwInit() failed -- no display or GL available. Run headless with -nogui.\n"); + return 1; + } glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); @@ -687,7 +690,13 @@ int RunGUI(int argc, char* argv[]) #endif GLFWwindow* window = glfwCreateWindow(960, 640, "Bitflash", nullptr, nullptr); - if (!window) { glfwTerminate(); return 1; } + if (!window) { + printf("GUI ERROR: could not create an OpenGL 3.3 window.\n"); + printf(" Your GPU/driver may not support OpenGL 3.3 core -- common over Remote Desktop, in VMs, or on old GPUs.\n"); + printf(" Fixes: update graphics drivers, use a software OpenGL (Mesa), or run headless with -nogui.\n"); + glfwTerminate(); + return 1; + } glfwMakeContextCurrent(window); glfwSwapInterval(1); -- cgit v1.2.3 From 1d0314c0d220231afc56193ba66b70234fa24092 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 12:25:29 -0300 Subject: btfaddr: reject malformed descriptors instead of throwing (#8) VerifyDescriptor() parses descriptors received from untrusted peers over Nostr relays. Only json::parse() was guarded; the field extractions (get, get) ran unguarded, so a descriptor with a wrong-typed field (e.g. a numeric "pubkey") threw an uncaught nlohmann::json::type_error -- a remotely triggerable crash vector. Validate each field's type up front and wrap the whole parse in try/catch so any malformed descriptor is rejected (return false), never thrown. --- src/btfaddr.cpp | 70 +++++++++++++++++++++++++++++++++------------------------ 1 file changed, 41 insertions(+), 29 deletions(-) (limited to 'src') diff --git a/src/btfaddr.cpp b/src/btfaddr.cpp index 5f983bc..55bb6c5 100644 --- a/src/btfaddr.cpp +++ b/src/btfaddr.cpp @@ -214,35 +214,47 @@ bool VerifyDescriptor(void* ctxv, const std::string& jsonStr, const unsigned char expect_pubkey[32], Descriptor& out) { secp256k1_context* ctx = (secp256k1_context*)ctxv; - json v; - try { v = json::parse(jsonStr); } catch (...) { return false; } - if (!v.is_object()) return false; - if (!v.contains("pubkey") || !v.contains("enc") || !v.contains("meeting_node") - || !v.contains("created") || !v.contains("sig")) return false; - - unsigned char pubkey[32]; - if (!HexDecode(v["pubkey"].get(), pubkey, 32)) return false; - if (memcmp(pubkey, expect_pubkey, 32) != 0) return false; // descriptor is for a different key - - std::string enc = v["enc"].get(); - std::string meeting_node = v["meeting_node"].get(); - uint64_t created = v["created"].get(); - - unsigned char sig[64]; - if (!HexDecode(v["sig"].get(), sig, 64)) return false; - - unsigned char digest[32]; - DescriptorDigest(expect_pubkey, enc, meeting_node, created, digest); - - secp256k1_xonly_pubkey xpub; - if (!secp256k1_xonly_pubkey_parse(ctx, &xpub, expect_pubkey)) return false; - if (!secp256k1_schnorrsig_verify(ctx, sig, digest, 32, &xpub)) return false; - - memcpy(out.pubkey, expect_pubkey, 32); - out.enc = enc; - out.meeting_node = meeting_node; - out.created = created; - return true; + // Descriptors arrive from untrusted peers (via Nostr relays). Guard the whole + // parse: a malformed or wrong-typed field must be rejected, never throw. + try + { + json v = json::parse(jsonStr); + if (!v.is_object()) return false; + if (!v.contains("pubkey") || !v.contains("enc") || !v.contains("meeting_node") + || !v.contains("created") || !v.contains("sig")) return false; + // Reject wrong field types before extracting (json::get would otherwise throw). + if (!v["pubkey"].is_string() || !v["enc"].is_string() || + !v["meeting_node"].is_string() || !v["sig"].is_string() || + !v["created"].is_number_unsigned()) return false; + + unsigned char pubkey[32]; + if (!HexDecode(v["pubkey"].get(), pubkey, 32)) return false; + if (memcmp(pubkey, expect_pubkey, 32) != 0) return false; // descriptor is for a different key + + std::string enc = v["enc"].get(); + std::string meeting_node = v["meeting_node"].get(); + uint64_t created = v["created"].get(); + + unsigned char sig[64]; + if (!HexDecode(v["sig"].get(), sig, 64)) return false; + + unsigned char digest[32]; + DescriptorDigest(expect_pubkey, enc, meeting_node, created, digest); + + secp256k1_xonly_pubkey xpub; + if (!secp256k1_xonly_pubkey_parse(ctx, &xpub, expect_pubkey)) return false; + if (!secp256k1_schnorrsig_verify(ctx, sig, digest, 32, &xpub)) return false; + + memcpy(out.pubkey, expect_pubkey, 32); + out.enc = enc; + out.meeting_node = meeting_node; + out.created = created; + return true; + } + catch (...) + { + return false; // malformed / wrong-typed descriptor -> reject, don't crash + } } } // namespace btf -- cgit v1.2.3 From 663784eae9b04ec71e3e1eebf445910e5a8add42 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 12:55:04 -0300 Subject: Merge PR #6 (large refactor), preserving main's fixes (#9) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Add Linux GUI installer via Wine * Fix launcher creation and add BTF_RELAY env var support * Pool server, Linux GUI, unified binary, README update * Root Makefile: make linux / make windows, cleaner README * Remove headless.cpp * Fix XPM color count mismatch causing toolbar image errors on Linux * XPM icons: same code on Windows and Linux, no ifdefs around image loading * Fix GTK icon crash and Linux printf format * btfrv: 10s socket timeout on relay connects * Faster peer discovery: more dials per pass, shorter backoff and sleep * Parallel btf peer connections * Fix GetMyExternalIP - was disabled, now uses modern IP echo services * Fix tunnel disconnect on idle and restore external IP detection * Filter stale Nostr descriptors * Sort peers by freshness, fresh first * Pool: add .btf Stratum listener — miners connect via rendezvous, no port forwarding needed * btf pool: self-replacing listeners, one per relay, no queuing between miners * Mining modes: solo/operator/participant — pool server on-demand, participant Stratum client * Status bar: show external IP and .btf address * README: clean rewrite, concept-first, minimal * make linux produces AppImage * make linux produces AppImage * Pool dashboard: connect instructions, tabs, share bars * Perf fixes: GetMyExternalIP threaded, btf listener counted * Perf fixes: GetMyExternalIP threaded, btf listener counted * Fix pool payouts: defer until coinbase maturity * Pool: clean mode switching, IP warning * Pool: clean mode switching * Fix gPoolRunning: remove static * AppImage: use real icon from bitcoin.ico * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Fix exit crash; Mining menu * Windows build: use mingw32-make * Windows build: simpler make invocation * Add deps-windows target * Windows build fixes * Windows build fixes * Windows makefile: fix obj dir * Windows: output to repo root * Windows: bundle DLLs into zip * Replace wxWidgets with ImGui+GLFW: same build on Linux and Windows * Fix %I64d that slipped back through rebase (main.h, net.h) * MinGW: add _mkdir shim for non-MSVC Windows; fix %I64d * Fix gPoolRunning extern outside ifndef _WIN32 * Remove -lboost_system: boost is header-only in this codebase * Status bar: copy buttons for IP and .btf address * Windows: add app icon via windres, strip wx stuff from rc file * Clean GUI: single Options menu item, bigger font, better spacing, cleaner options dialog; update README * GUI: embed Roboto font at 16px for clear readability on all platforms * Windows: windres depends on obj dir target * Fix balance hidden off-screen: put on own line below address bar * Windows: inline mkdir in every rule, remove dir target that confused make * Windows: move all target to top so it's the default rule * Fix pool server not starting: always start when operator selected, re-sync dialog state on open * Write debug.log to data directory (AppData/Roaming/Bitflash on Windows) * Participant miner: use wallet address as username so payouts go to wallet * Add .gitattributes to lock LF line endings, prevent CRLF drift * Refactor pool mining to btf-only transport * Persist pool settings and startup wiring * Prune stale peers and expose pool queries * Fix build regressions and add CLI mode/arg parity * Fix rpc miner stats declaration order * Centralize pool runtime extern declarations * Separate operator/participant dashboards and restore peer stats * Add live telemetry strip and clearer per-mode runtime metrics * Reduce mining dashboard clutter and remove manual pool entry * Count only authorized pool miners * Seed initial pool job on startup * Use a real share target for pool work * Switch pool accounting to round-based shares * Fix nostr pool announcer stats call sites * Fix pool stats definition order * Improve pool worker status display * Add mutex include for participant status * Replace ImClamp in dashboard layout * Clarify participant work status * Log participant status transitions * Reduce peer discovery log noise * Add participant status badge * Track participant auth acknowledgements * Log and validate pool job delivery * Stop persisting mining mode/pool settings across restarts LoadWallet() runs after CLI flags are parsed in main_gui.cpp, and was restoring nMineMode/strParticipantPool/strPoolName/strPoolDashboardUrl/ dPoolFeePercent/fGenerateBitcoins from wallet.dat every time, silently overwriting whatever was just set on the command line or in the current Options session -- no error, no log line. This is why pool name/address could show correctly in the UI but stay stale in the logs (UI held the in-memory value just set; logs eventually reflected whatever LoadWallet clobbered it back to), and why mode changed behavior across restarts. Mode/pool config is now decided fresh every launch: CLI flags if given, otherwise the compiled-in default. Nothing is written back to wallet.dat for these settings anymore, so there's nothing left to go stale or fight over load order. * Add explicit Relay mode as the new startup default 4th mining mode: node runs/syncs, never mines, no pool server -- an explicit option instead of an implicit side-effect of 'Solo + never click Start Mining'. Now the compiled-in default (was Solo). - main.h: MINE_RELAY = 0, renumbered other modes (nothing compares nMineMode against raw integers elsewhere, verified). - main.cpp: default nMineMode = MINE_RELAY; BitcoinMiner() early-returns for Relay, mirroring the existing Participant-mode guard. - gui.cpp: added Relay radio button, status label, and telemetry-strip text. Start/Stop Mining button is hidden for Relay (meaningless -- it never mines by definition); OK forces fGenerateBitcoins off if you switch into Relay while previously mining. * Announce pool changes immediately instead of waiting up to 60s ThreadBtfPoolAnnouncer re-read strPoolName/dPoolFeePercent/etc live, but only once per iteration of its 60s sleep loop, so a pool name/fee change in Options could take up to a minute to reach other nodes. - nostr.h/.cpp: add gAnnounceNow flag; the announcer's sleep loop now wakes early and publishes immediately when it's set, then clears it. - gui.cpp: Options OK handler sets gAnnounceNow when operator pool settings actually changed (name/dashboard/fee/mode), so a saved change is announced right away instead of on the next tick. * Give each pool miner a distinct extranonce2 so jobs no longer overlap mining.notify previously broadcast one identical 80-byte header (baked from a single server-side extraNonce) to every connected miner, so any two miners on the same job searched the exact same nNonce space instead of disjoint ranges. Each Miner connection is now assigned a unique extranonce2 on connect. BuildMinerBlock() takes the shared job template and appends that miner's extranonce2 to the coinbase scriptSig, recomputing the merkle root, so every miner gets its own header variant of the same job. mining.submit validates and, on a full block, assembles the block using that same miner-specific variant (via m->extranonce2), not the shared template. No client-side protocol change needed: main.cpp's participant miner already just takes whatever header bytes mining.notify hands it and submits (jobId, nonce) back, so it works unmodified against per-miner headers. Still simplified vs standard Stratum (no coinb1/coinb2/merkle-branch wire split, no mining.extranonce.subscribe reply payload) since this protocol was already a custom simplification pre-existing this fix. Syntax-checked with g++ -fsyntax-only (full link needs secp256k1/ RandomX/GLFW not present in this sandbox). * Fix debug.log never being written on the real Windows build printf-to-debug.log routing was gated on: #if defined(_WINDOWS) || !defined(_WIN32) _WINDOWS is only ever defined by the legacy, unused MSVC makefile.vc. The actual Windows build (makefile.mingw) never defines it, and _WIN32 IS defined there (mingw builtin), so on real Windows this condition was always false || false = false. printf() fell through to plain libc printf (stdout only), so debug.log was never created, and output was only visible if the process happened to be run attached to a console. OutputDebugStringF() was already platform-safe internally (always writes debug.log; only echoes to console when not on Windows), so the outer condition was pure dead weight. Made the routing unconditional. * Reduce base UI font size one more step (16px -> 14px) * Remove Start/Stop Mining button; mining state follows selected mode The button let a user configure a pool then click a separate toggle, creating states where the button's label/action didn't match what the selected mode actually needed. OK now starts/stops the miner thread itself based on nMineMode: Relay clears fGenerateBitcoins, the other three modes set it and spawn ThreadBitcoinMiner if it isn't already running (guarded by vfThreadRunning[3]). * Fix participant miner stuck waiting for notify after buffered multi-line recv Root cause of the operator/participant pairing successfully but no work ever flowing: PoolParticipantMiner()'s receive loop only pulled one line out of the socket per select() wakeup. The server sends the authorize reply, mining.set_difficulty, and mining.notify back-to-back on the same connection, and these often land in a single TCP segment — one recv() inside StratumRecvLine() buffers all three lines into 'buf', but only the first was extracted and processed. The remaining lines (frequently mining.notify itself) sat in 'buf' indefinitely, because select() only reports readability of the OS socket, not whether our own buffer still holds unprocessed complete lines — and the server had nothing further to send once the initial burst was over, so select() never fired again. Fix: drain any complete line already sitting in 'buf' first; only fall back to select()+recv() when 'buf' has no complete line left. * Fix mining.submit rejecting every share due to wrong param-count check Server required params.size() >= 4 for mining.submit, but the client only ever sends 3: [username, jobId, nonceHex] (indices 0-2, matching what the handler actually reads: p[1]=jobId, p[2]=nonceHex). Every submission was bounced with 'bad params' before its nonce was ever checked against the job, producing an endless share-sent/share-rejected loop with no other visible cause. Likely a leftover from the standard 5-field Stratum mining.submit shape, which this simplified 3-field protocol never matched. Threshold corrected to size() >= 3. * Fix mining.submit rejecting legitimate shares that weren't also winning blocks Pool share difficulty is intentionally ~256x easier than full network difficulty (MakeShareTarget() shifts the block target left 8 bits), so miners are expected to submit many shares per actual block found. But the handler replied to the miner based on ProcessBlock()/CheckBlock() success — validation against the much harder network target — rather than on whether the share met pool difficulty. Every legitimate share that wasn't also a winning block (the vast majority, by design) failed CheckBlock()'s nBits check and got reported to the miner as rejected. Now: reply(true) as soon as a submission clears pool-share difficulty. Only if it ALSO clears full network difficulty (job.target, not job.shareTarget) does it get submitted as a block — with no second reply sent, since the share was already acknowledged. * Fix dead-peer dial priority: freshness sort was undone by full shuffle ConnectDiscoveredBtfPeers sorted candidates newest-first, then immediately shuffled the whole list, making the freshness sort a no-op — every pass was fully random. Meanwhile g_btfPeerFails was tracked but never used to prioritize, so a peer that had failed 20 times in a row got equal footing with an untried or previously-successful peer; the only effect was backoff, capped at 15 minutes, so dead descriptors cycled back into the dial pool constantly. - Track successful connections (g_btfPeerEverConnected) and use it, plus fail history, to order candidates in tiers: known-good, then untried, then known-bad (worst offenders last). Freshness order is preserved within each tier instead of being discarded. - Raise the backoff cap for chronic failures (6+ in a row) from 15 minutes to 6 hours, so descriptors that are clearly dead stop consuming dial budget every pass while still getting retried eventually. * Batch-resolve .btf descriptors to stop hammering public relays during dial passes Root cause of 'stuck at 1 peer' despite good peer discovery: each parallel dial thread in ConnectDiscoveredBtfPeers called ConnectNodeBtf, which itself walked all configured relays (relay.damus.io, nos.lol, relay.nostr.band, relay.snort.social) to resolve that one peer's descriptor. With up to BTF_DIALS_PER_PASS (12) threads dialing at once, a single pass could fire up to 12 * nNostrRelays near-simultaneous fresh connections at the same handful of public relays -- easily enough to trip rate limits or get handshakes refused (exactly what the logs showed: 'handshake refused by relay.damus.io', repeated connect failures to relay.nostr.band / relay.snort.social). Peers that were genuinely reachable looked dead simply because their descriptor couldn't be fetched under that load, and then got penalized as known-bad by the dial-priority tiering from the previous fix. - Add BtfResolveMany: resolves every still-unresolved candidate's descriptor in a single Nostr REQ per relay (multiple authors in one filter), instead of one relay connection per candidate. A 12-candidate pass now costs at most a few relay round-trips total instead of dozens. - Add ConnectNodeBtfResolved / ConnectNodeBtfTail (net.cpp): given an already-resolved descriptor, dial straight to the peer's rendezvous node with zero further relay contact. ConnectDiscoveredBtfPeers now batch- resolves all candidates up front, then fans out tunnel-only connect threads in parallel -- no thundering herd against the relays. - Candidates that fail to resolve are recorded as a failure immediately (same backoff/fail-count bookkeeping as before) instead of spawning a thread with nothing to dial. * Stop reconnecting to relays constantly: pool one persistent connection per relay Real root cause of the ongoing 'handshake refused' / 'connect failed' spam and peer count stuck at 0-1: every relay-touching operation (startup self- test, per-pass seeding, batch descriptor resolve, pool announce, pool query) opened its own brand-new CWebSocket every single time it ran. Two independent threads (ThreadNostrSeed and ThreadBtfPoolAnnouncer) each reconnect from scratch on their own ~60s cycle, so a node could fire well over a dozen fresh TCP+TLS+WS handshakes at the same 4 public relays inside any given minute. Public relays -- relay.damus.io especially -- rate-limit new connections per source IP fairly aggressively, so this node was effectively DoS-ing itself: peers were genuinely reachable, but their descriptors couldn't be fetched because the relay had already started refusing this node's own repeated reconnects. - Add a small per-relay connection pool (g_relayPool) and an RAII CRelayLease that reuses a relay's live socket across calls instead of reconnecting every time, only reconnecting when a socket actually drops or was never established. - Route every relay call site through it: the startup self-test, the self-test loop, SeedFromRelay, BtfResolve, BtfResolveMany, BtfPublishPoolAnnouncement, BtfQueryPoolAnnouncement. - Only log 'connected to ' on an actual fresh (re)connect, not on every pass that's just reusing an already-live socket, so the log reflects what's really happening instead of implying constant churn. This cuts fresh relay connections from several per minute down to essentially one per relay for the life of the process (until a relay actually drops the connection), which should make the rate-limit-driven refusals go away and let descriptor resolution -- and therefore dialing -- actually succeed at the rate the peer list implies it should. * Fix wallet crash on rejected send; remove legacy IP-based peer discovery - SendMoney() no longer throws when a committed tx is rejected by AcceptTransaction() (e.g. raced input already spent). It now unwinds the wallet state via RollbackTransactionSpent() and returns false, which the GUI already handles as 'Transaction failed.' - Removed the dead IP-based peer discovery/connect path now that discovery is entirely Nostr/.btf: CAddrDB/addr.dat, mapAddresses, AddAddress, ConnectNode(CAddress), FindNode(CAddress), ConnectSocket (SOCKS4 proxy helper), addrProxy, ThreadOpenConnections/2 class-C dialer and its thread spawn, the addr/getaddr P2P handlers, and the dead vAddrToSend/setAddrKnown fields on CNode. - Deleted irc.cpp/irc.h (already-disabled legacy seed code) and scrubbed references from headers_core.h and all four makefiles. * Raise peer connection target and add dial diversity; fix IPv4-only relay connect - BTF_TARGET_CONN: 8 -> 24. With ~100 known .btf peers, average degree needs only to exceed ln(N)~=4.6 for the network to stay connected with overwhelming probability (Erdos-Renyi); 24 is a healthy margin. - ConnectDiscoveredBtfPeers now splits each pass's dial budget ~70/30 between the existing reliability-tiered order and a random sample from the full fresh peer pool. Pure reliability bias means every node converges on the same 'known good' hub set, which correlates peer sets across the network -- a relay outage then drops the same edges everywhere at once instead of independent ones. The random slice keeps a floor of uncorrelated edges. - CWebSocket::Connect (relay websocket) now resolves with AF_UNSPEC and tries every returned address (IPv6 or IPv4) in turn instead of hard-failing on AF_INET-only resolution, which was one plausible cause of the relay.nostr.band:443 connect failures (CDN-fronted relays increasingly rate-limit/filter the v4 path). * Remove accidentally committed build binary; ignore src/bitflash * Fix pool participants getting stuck after the first job JobWatcherFn only rebuilt/broadcast a new Stratum job when a new block arrived on this node or no job existed yet. Once a job was built after startup, gHaveJob stayed true forever unless *this* node found the block, so with no new block (slow interval, or this node just not seeing one) every connected miner sat hashing the exact same job -- stale timestamp, stale mempool snapshot -- indefinitely. From the miner's side that's indistinguishable from being stuck: it worked at connect (gets the one-time job sent on authorize) and then nothing ever arrives again. Added a 60s periodic refresh so the job (and therefore mining.notify) gets rebroadcast on a timer too, same as a normal stratum pool, not only on new-block/no-job events. * Diversify Nostr discovery relay list Went from 4 relays to 7, and reduced Cloudflare concentration: previously 2 of 4 (damus.io, snort.social) sat behind the same CDN, so a Cloudflare- side issue could take out half the list even though they're nominally independent relays. Kept damus.io (most established) as the one CF-fronted entry and filled the rest with different hosts (nos.lol, nostr.band on Hetzner, nostr21.com, offchain.pub, nostr.mom, primal.net) so peer discovery doesn't have a single shared upstream as a point of failure. 7 relays is within the commonly recommended 5-10 range for redundancy. * Fix data race in RebuildJob: chain-state reads weren't holding cs_main pindexBest, nBestHeight, GetNextWorkRequired() and GetMedianTimePast() were all read without cs_main. A block being accepted concurrently by the P2P thread could interleave with this: pindexPrev captured from the old best block, but nBestHeight already bumped to the new one by the time job.height is computed, or pindexBest reassigned mid-read. That mismatch would make QueuePayouts() schedule a payout for the wrong maturity height for whatever block gets found against that job. Wrapped the whole chain-state snapshot in one CRITICAL_BLOCK(cs_main), consistent with how the rest of the codebase touches this state. * add operator fee * Add categorized, burst-collapsing logging for pool/worker/payout flow debug.log was growing unboundedly because every printf() call wrote unconditionally, so loops that log once per item (discovered peers, connect attempts) produced a near-identical line per address with no cap. Add LogPrint(category, ...): a drop-in printf replacement that tags each call with a subsystem (pool/worker/payout/net/nostr) and collapses repeated calls from the same call site into one line per 3s window plus a '(xN similar in 3s)' summary, so log growth is bounded by elapsed time instead of event count. Wire it through the whole pool -> work -> payout pipeline (rpc.cpp operator side, main.cpp participant/worker side, net.cpp/nostr.cpp peer & relay discovery), and along the way fix several previously *silent* failure points that produced exactly the reported symptom (worker stuck asking for work, nothing logged): - Relay listener registration failing: no log at all, so a pool with every relay down looked identical to a healthy idle pool. - No relays configured: silent infinite 5s retry loop. - Initial job seed failing at pool startup: silent. - JobWatcher: added a stuck-job watchdog that, after 15s with no job available, logs a specific diagnosis (no chain tip yet vs. RebuildJob() failing) instead of retrying forever in silence. - QueuePayouts(): a block found with zero recorded shares queued no payout and logged nothing. - FlushMaturePayouts(): an unparseable payout address was skipped with no log. - Participant miner: the 'waiting for pool notify' stall was only ever shown as a transient GUI status string, never written to debug.log. Now logs on a 15s cadence while stalled, and after 120s proactively drops the tunnel so the existing reconnect-in-10s loop gets a fresh attempt instead of hanging indefinitely. - Participant miner: share rejections were only a transient GUI status string; now logged with the pool's rejection reason. All edited files verified with g++ -fsyntax-only (gnu++14). * Fix two bugs causing worker stuck + log bloat 1. Worker stuck asking for work (main.cpp): The participant miner checked msg["result"].is_boolean() to detect the mining.subscribe acknowledgement (id==1), but the pool sends an array ([[["mining.notify",sid],sid,4]]) as per Stratum spec, not a boolean. is_boolean() always returned false, so gotSubscribeAck was never set true. This didn't directly block authorize (id==2 path is independent), but it did mean the status never advanced through "subscribed", leaving the progress logging misleading. More importantly, the same wrong assumption meant any pool that also gated job dispatch on a prior subscribe confirmation would leave the worker stuck forever with no diagnosis. Fix: accept any non-null result for id==1 (the array is the session/extranonce info; its contents don't matter for our use case). 2. Log bloat from ProcessMessages (main.cpp): ProcessMessages() used a bare printf() which fired unconditionally for every P2P message received -- the bulk of debug.log was this one line repeating thousands of times. Convert to LogPrint("net", ...) so it is gated behind fDebug (off by default) and burst-collapsed by the dedup introduced in the previous commit. * Fix log bloat, em-dashes, dead code, status bar, Connected/Detected peers Log bloat: - Gate all per-message/per-block/per-loop printf in main.cpp, net.h, net.cpp behind LogAcceptsCategory("net") -- only visible with -debug. This includes: received:/sending: hex dumps, got inventory, askfor, getblocks, getdata, received block, AddToWallet, RelayWalletTransactions, ProcessMessage FAILED, mining loop N-transactions line, retarget block, socket recv/send errors. AddToBlockIndex new best and ProcessBlock ACCEPTED intentionally left always-on (one line per block). - PoolParticipantMiner: status -> now LogPrint(worker) not printf. Em-dashes: - Replace all UTF-8 em-dashes (0xE2 0x80 0x94) with ASCII '--' in every source file (rpc.cpp, gui.cpp, main.cpp, main_gui.cpp, net.cpp, nostr.cpp, util.cpp, btfrv.cpp, db.cpp, db.h, main.h, headers.h, headers_core.h, util.h). 40 occurrences across 14 files. Dead code: - Remove unused gJobSeq atomic from rpc.cpp (written, never read). - Fix minerReward: was computed but payout loop used blockReward directly (operator fee was advertised but never deducted). Now payout correctly uses minerReward = blockReward * (1 - feeFrac). Status bar / peers: - Add GetDiscoveredPeerCount() to nostr.cpp/nostr.h (reads g_btfPeers size under cs_btfPeers). - Replace scrollable inline status text with DrawStatusBar(): a separate ImGui overlay window pinned to bottom of screen (NoScrollbar, NoBringToDisplayFront). Labels changed from 'Peers N' to 'Connected peers: N Detected peers: N'. * Rewrite gui.cpp: proper fixed status bar, scrollable content child Layout architecture: - DrawMainWindow() covers the full display width, height minus STATUS_BAR_H (22px). NoScrollbar + NoScrollWithMouse on the outer window so the chrome (menu, address/balance strip, telemetry strip, separators) never scrolls. - A BeginChild("##scroll") fills the remaining height after the fixed chrome, sized to GetContentRegionAvail().y -- which is already the space between the cursor and the bottom of the outer window. All mode-specific content (transaction table, participant pool list, operator workers/payouts) lives inside this child. Content that overflows gets a scrollbar; nothing bleeds past the outer window edge. - DrawStatusBar() is a separate overlay window pinned to the bottom 22px, drawn last so it is always on top. NoBringToDisplayFront is NOT used here -- drawing last is sufficient and avoids interaction issues with dialogs. - Status bar background is fully opaque (not alpha-blended) so it never shows content behind it. Labels and content: - 'Peers N' replaced with 'Connected peers: N Detected peers: N' using GetDiscoveredPeerCount(). - Mining indicator: '* Mode' instead of the 'filled circle' Unicode glyph that renders as boxes on some Linux font configs. - FmtAge used consistently; 'blocks deep' shortened to 'N deep' in tx list. - Options dialog: em-dashes removed from RadioButton labels (ASCII '--'). - Removed usedY dead variable (GetCursorPosY() result was unused). * Fix blocking bugs, dead code, pool/participant flow correctness Bugs fixed: StratumRecvLine blocking (main.cpp): The participant miner's recv loop called recv() with no timeout after select() said the socket was readable. If the server sent a partial line (split across two TCP segments), the second recv() would block indefinitely waiting for the rest -- the classic 'stuck asking for work' hang even though the pool was alive and had sent data. Fix: single non-blocking recv() pass (MSG_DONTWAIT on Linux, FIONREAD+recv on Windows). If no complete line is in the buffer yet, return false; the outer select() loop retries when more data arrives. BroadcastJob holding mutex during send() (rpc.cpp): BroadcastJob() held gMinersMutex across all SendLine() calls. send() can block if a slow miner's TCP receive buffer is full. With the mutex held, MinerThreadFn could not acquire it to remove a disconnecting miner, causing a deadlock-adjacent stall: broadcast blocked on slow miner, disconnect blocked on broadcast, new jobs not delivered. Fix: snapshot {fd, authorised, address, extranonce2} under the mutex, release it, then send to each fd outside the lock. Dead code removed (rpc.cpp): - gRpcUser, gRpcPassword: defined, never read or set by anything. - dHashesPerSec, nHPSTimerStart: leftover Bitcoin 0.1 stubs, unused. - IsInitialBlockDownload(): stub that returned pindexBest==NULL, never called anywhere in this codebase. - struct Share: declared with three fields, never instantiated. - Duplicate comment block before payout section. Other cleanup (main.cpp): - STUCK_NO_JOB_TIMEOUT_SECS moved from inside the loop body to file scope (was 'static const' inside a loop -- correct but confusing). - pblock->print() in solo miner gated behind LogAcceptsCategory("net") -- was unconditionally dumping a full block to stdout on every solve. - ERROR in BitcoinMiner printf converted to LogPrint("net"). * Pool/participant: fix recv blocking, BroadcastJob mutex, listener spawn, escaped em-dash main.cpp -- StratumRecvLine rewrite: The previous version called recv() in a while loop -- if select() said the socket was readable but only a partial line had arrived, the second recv() call would block indefinitely waiting for the rest of the line. This was the root cause of the recurring stuck-worker bug. Rewrite: single non-blocking recv (MSG_DONTWAIT on Linux, FIONREAD+recv on Windows). If no complete newline is in the buffer yet, return false immediately; the outer 50ms select() loop retries when more data arrives. This means the hash loop always stays responsive regardless of network fragmentation. rpc.cpp -- BroadcastJob mutex held across send(): BroadcastJob held gMinersMutex for the entire duration of sending jobs to all connected miners. send() can block if a slow miner's TCP buffer is full. With the mutex held, MinerThreadFn could not acquire it to clean up a disconnecting miner, stalling the whole broadcast. Fix: snapshot {fd, authorised, address, extranonce2} under the mutex, release it, then send to each fd without holding any lock. rpc.cpp -- LaunchThread failure not handled in BtfStratumAcceptOneFn: The replacement listener thread was launched via LaunchThread() which wraps _beginthread() but discarded the return value. If _beginthread fails (thread limit, OOM), the listener count stayed at 1 with no thread behind it -- that relay would get no new listener until the 30s outer loop in BtfStratumAcceptFn fired. Fix: call _beginthread() directly, check the return value, decrement and log on failure. rpc.cpp -- escaped em-dash in log string: BtfStratumAcceptFn had a literal \xe2\x80\x94 in a LogPrint format string that survived the em-dash sweep (it was source-encoded, not a UTF-8 byte in the file). Replaced with '--'. * Rewrite pool server: single event loop, no per-miner threads Replace the old architecture (one thread per connected miner + separate JobWatcher thread + BtfStratumAcceptFn thread with listener count tracking) with a clean two-layer design: Accept layer (one thread per relay, AcceptOneFn): Each relay gets exactly one persistent thread. It loops: calls blocking RvServiceRegister (waits for a miner to knock), then BtfServiceWrap (echan handshake), then pushes the finished plain socket to a small lock-protected queue, then loops immediately to accept the next miner. No listener count tracking. No replacement thread spawning. No races around spawn failure. The relay always has exactly one pending accept. Event loop (PoolEventLoop, runs on the ThreadRPCServer thread): Single thread owns all connected miner sockets. Each tick: 1. Drain the accept queue -- pick up any newly-connected miners. 2. Check for a new block -- rebuild job and broadcast if so. 3. No-job watchdog -- log and retry if job is missing too long. 4. Periodic job refresh -- restamp nTime every 60s. 5. select() over all miner fds with 50ms timeout. 6. For each readable fd: non-blocking RecvLine, drain all complete lines, dispatch each to HandleLine, collect dead fds. 7. Refresh GUI stats snapshot every 2s. Because the event loop is the only writer to gMiners, no mutex is needed on the miner list. The only mutexes remaining are: - gStatsMutex: guards the GUI-visible snapshot (StatsSnapshot, gWorkerStats, gPayoutViews) written by the event loop and read by GUI threads via GetPoolOperatorStats/GetPoolWorkerStats/GetPendingPayouts. - gReadyMutex: guards the accept queue between AcceptOneFn threads and the event loop. Other improvements in this rewrite: - gPendingPayouts is event-loop-only (no mutex needed). - Round share tracking lives in the event loop (roundShareCount map + roundShareTotal counter) -- zeroed on block found, no per-miner stat mutex needed mid-round. - QueuePayouts takes the share snapshot as a parameter instead of reaching into gMinerStats under a separate mutex. - BroadcastJob no longer snapshots miners to avoid a mutex -- it runs directly in the event loop with exclusive access to gMiners. - AcceptOneFn backs off 30s on relay registration failure instead of returning -- one relay going down doesn't kill the accept thread. - No goto. No per-thread dynamic allocation for listener contexts on each accepted connection. * Thorough logging and correctness fixes across the full pool/participant flow Every failure point in the operator->miner->payout chain now logs exactly what broke, with enough context to diagnose without a debugger. Operator side (rpc.cpp): RebuildJob: logs 'no chain tip (pindexBest is null)' on failure instead of silently returning false. HandleLine: - JSON parse errors logged with the raw line (first 80 chars) - subscribe: logs fd and session id - authorize: logs address, worker, and whether the address is valid - submit: logs stale-job case with submitted vs current job id; logs high-hash with actual hash and target values; logs valid shares with nonce and running session count; logs BLOCK CANDIDATE separately from BLOCK ACCEPTED/REJECTED so a ProcessBlock failure is unambiguous - unknown method logged (reveals miner software quirks) - reply() logs send failures with method name QueuePayouts: logs total payout amount, miner count, fee applied, and how many miners were below dust threshold. FlushMaturePayouts: logs 'insufficient funds or wallet locked?' on SendMoney failure instead of just 'FAILED'. BroadcastJob: logs job id and miner count on every broadcast. Event loop: logs when each new miner socket enters the loop; logs disconnect with session and round share counts. No-job watchdog: RebuildJob retried every 5s (not every 50ms tick), eliminating cs_main hammering when there is no chain tip. AcceptLoopFn: re-polls BtfAllRelays every 60s so relays discovered after startup are picked up; logs each new relay thread spawned. AcceptOneFn: logs relay name on start/stop; logs BtfServiceWrap (echan handshake) failure separately from RvServiceRegister failure. RecvLine: disconnected out-param distinguishes 'socket closed' from 'no complete line yet', preventing incorrect disconnection on partial recv. Participant side (main.cpp): StratumRecvLine: same disconnected out-param fix as RecvLine in rpc.cpp. Previously a false return could mean either 'disconnect' or 'no data yet', causing spurious reconnects when a partial line arrived. PoolParticipantMiner rewritten with step-by-step logging: Step 1 resolve: logs specific failure (no descriptor vs bad format) Step 2 tunnel: logs relay and failure reason Step 3 address: warns explicitly if payout address cannot be determined Step 4 subscribe/authorize: logs each send and each response Step 5 RandomX: logs VM mode Step 6 main loop: - malformed mining.notify (wrong param count or short header/target) logged with sizes instead of silently ignored - authorize rejected: logs reason, does not disconnect (some pools reject bad addresses but still send work) - share accepted/rejected: logs share id and rejection reason - unknown server method logged - pool disconnect logged with handshake state at that moment (gotSubscribeAck, gotAuthorizeAck, haveJob) so you know exactly how far the connection got - nonce space exhausted logged (was silent before) - on exit: logs total hashes, shares sent, shares accepted * Fix build error: ImGuiWindowFlags_NoBringToDisplayFront -> NoBringToFrontOnFocus NoBringToDisplayFront does not exist in this version of ImGui (v1.89.x). The correct flag is ImGuiWindowFlags_NoBringToFrontOnFocus (bit 13). Used in two places: ##statusbar and ##main windows. Also remove dead variable usedY (GetCursorPosY() result assigned but never read) and replace the confusing 'ImGuiWindowFlags_NoScrollbar * 0' expression (evaluates to 0 but looks like a mistake) with a plain 0 in the BeginChild call. * Remove duplicate status logging from SetParticipantMiningStatus Every transition in PoolParticipantMiner already has a direct LogPrint with full context (addresses, job ids, nonces, error reasons). The LogPrint inside SetParticipantMiningStatus was firing on top of those, producing redundant 'PoolParticipantMiner: status -> ...' lines after every meaningful log entry. SetParticipantMiningStatus now just updates the GUI string silently. * Implement vardiff: stable share rate instead of fixed difficulty Previously the pool set shareTarget = blockTarget >> 8 for every miner forever. This meant at low network difficulty a fast miner found shares every few nonces (dozens per second), while at high difficulty a slow miner might go hours without one -- both are bad for fair payout accounting and pool stability. Pool (rpc.cpp): Per-miner difficulty that adjusts to target one share every 15 seconds. After every 5 shares, check actual seconds/share vs target. If the ratio is off by more than 50% (VARDIFF_RETARGET_RATIO), recompute: new_difficulty = current_difficulty / (actual_secs_per_share / target) i.e. shares coming too fast -> difficulty goes up; too slow -> down. Only apply if the change exceeds 10% to avoid jitter. Difficulty is bounded to [0.001, 1e12]. Each miner gets their own shareTarget derived from their difficulty via ShareTargetFromDifficulty(), which maps Stratum difficulty to a uint256 target using the Bitcoin difficulty-1 base (0x1d00ffff compact). New difficulty is sent to the miner via mining.set_difficulty. Participant (main.cpp): Apply the received difficulty value from mining.set_difficulty. Previously the handler was a no-op ('acknowledge only'); now it parses the difficulty double and logs the change. The share target used for comparison comes from the pool's mining.notify p[3] field, which the pool updates after each vardiff adjustment -- this is the standard approach and matches how cpuminer, xmrig etc. handle it. With vardiff, share rate is roughly constant regardless of miner speed or network difficulty. Payouts are proportional to shares submitted, so each miner's payout accurately reflects their CPU contribution. * Fix share target mismatch: pool rejected shares it should have accepted Root cause: the pool put job.shareTarget (from blockTarget<<8, a fixed per-job value) into mining.notify p[3], but checked m->shareTarget (from ShareTargetFromDifficulty, the vardiff value) on submit. With difficulty=1.0, ShareTargetFromDifficulty gives a much HARDER target than blockTarget<<8, so shares that the participant thought were valid (passed the easier notify target) were rejected by the pool (failed the harder difficulty-1 target). Fix: MakeNotifyParams now takes the per-miner shareTarget as an explicit parameter. SendJob passes m->shareTarget. Both sides -- the participant reading p[3] and HandleLine checking m->shareTarget on submit -- now use exactly the same value. Single source of truth. Cleanup: - Remove shareTarget field from StratumJob (was only set, never read after the MakeNotifyParams call was fixed). - Remove MakeShareTarget() function (was only used to populate that now-dead field). - Participant set_difficulty log: 'initial' vs 'updated' instead of 'unchanged' (first connect sends 1.0 which matches the default 1.0, so it was misleadingly logged as 'unchanged'). * Fix double broadcast, correct block reward calculation, improve payout log Double broadcast (event loop vs HandleLine): When a pool miner finds a block, HandleLine calls RebuildJob() + BroadcastJob(true) immediately. The event loop then detects nBestHeight changed (step 2) and was calling RebuildJob() + BroadcastJob(true) again -- miners received duplicate job broadcasts. Fix: step 2 now checks gHaveJob before rebuilding. If HandleLine already built and broadcast a job for this height (gHaveJob=true), step 2 just logs 'job already broadcast by submit handler' and skips. If the block came from an external peer (not our miner), gHaveJob is false and step 2 handles it as before. Block reward calculation in QueuePayouts: Was calling CBlock().GetBlockValue(0) on an empty block object. GetBlockValue uses nBestHeight globally, which by the time QueuePayouts runs has already been incremented to the height AFTER the found block. Fix: compute subsidy directly as '50 COIN >> (blockHeight / 210000)' using the actual found height. At current scale this makes no difference (same subsidy for thousands of blocks) but is now correct by construction. Payout log now shows: - Full block subsidy - Miner share after fee - Operator fee amount in BTF (not just percentage) - Number of recipients, maturity height, dust-filtered count Example: '[payout] block 2096: subsidy 50.00 BTF, miners get 49.00 (fee 2.00% = 1.00 to operator), 3 recipients, matures height 2196' * Fix 6 bugs found in full flow re-read Bug 1 -- Double broadcast (re-applied fix that was lost): When HandleLine accepted a block it called RebuildJob()+BroadcastJob(true). The event loop then detected nBestHeight changed and did it again. Miners received two back-to-back mining.notify clean=true, wasting their work. Fix: step 2 of event loop checks gHaveJob before rebuilding. If HandleLine already built a fresh job (gHaveJob=true), step 2 just logs and skips. Bug 3 -- Disconnect log showed global totals, not session totals: gParticipantSharesSent/Accepted accumulate since node start, not since the last connect. Added sessionSharesSent/sessionSharesAccepted local counters that reset each time PoolParticipantMiner() is called. Bug 4 -- Dead function ParticipantShareTargetFromDiff (main.cpp): Defined but never called anywhere. Removed. Bug 5 -- Invalid-address miner shares silently burned: If a miner authorized with an invalid address, their share of the block reward was neither paid out nor logged -- it just vanished. QueuePayouts now validates addresses up front, logs the forfeited amount explicitly ('X BTF forfeited (bad address)'), and excludes those entries so the payout log is accurate. Bug 6 -- SendMoney called from event loop (stalls miner I/O): FlushMaturePayouts called SendMoney which takes cs_main. If the P2P thread held cs_main (processing a block), the event loop would stall for seconds, causing all connected miners to time out waiting for responses. Fix: FlushMaturePayouts now only moves matured entries to gPayoutExecQueue (fast, no locks except a brief mutex). A new PayoutThreadFn thread drains the queue and calls SendMoney independently, so the event loop is never blocked by wallet I/O. Bug 7 -- Dead goto + dead HandleLine return-false path: HandleLine always returns true; the goto next_miner path was never reached. Removed goto and simplified the select drain loop. * Fix share-target scale mismatch and dead pool hashrate reporting - ShareTargetFromDifficulty() based Stratum difficulty 1 on Bitcoin's SHA256 diff-1 constant (0x1d00ffff, ~2^32 hashes/share) instead of this chain's actual PoW floor (bnProofOfWorkLimit = ~uint256(0)>>12, ~2^12 hashes/share). That's a ~2^20 (~1,048,576x) mismatch: at the supposedly-easy difficulty of 1.0, workers were being asked for shares roughly a million times harder than the chain's own easiest target. Vardiff never gets a chance to correct this because it only retargets after real shares come in, and none were coming in. Fixed by basing the diff-1 reference on bnProofOfWorkLimit instead. - Pool hashrate was never computed anywhere despite the data (per-miner difficulty + share timing) being available: ThreadBtfPoolAnnouncer in nostr.cpp hardcoded ann.hashRate = 0.0, PoolWorkerStatView had no hashrate field, and the GUI workers table had no column for it. Added an EWMA hashrate estimate per miner (updated on each accepted share from expected-hashes-at-difficulty / time-since-last-share), threaded it through GetPoolOperatorStats/GetPoolWorkerStats, the pool announcement payload, and the GUI (new Hashrate column + totals in the telemetry line). Verified: full clean build via src/Makefile (secp256k1 + RandomX deps built from source, g++ 13, all four touched files compile and link). * Remove stale wxWidgets-era build files and orphaned assets These predate the ImGui/GLFW migration (83af065) and are dead weight: - src/makefile.linux, build-linux.sh: superseded by src/Makefile + root Makefile (make linux). The old ones reference obj/uibase.o and obj/ui.o, which don't exist -- they never worked post-migration. - src/makefile.vc: MSVC build for the old wx UI (obj\ui.obj, obj\uibase.obj, obj\irc.obj) -- irc.cpp doesn't even exist anymore, and nothing invokes this makefile. Windows builds go through makefile.mingw via the root Makefile's target. - src/ui.rc, src/uiproject.fbp: wxFormBuilder project/resource files for the old wx UI. The current Windows resource file is bitflash.rc. - src/rc/{addressbook,send}*.bmp, check.ico, bitcoin_bc_original.ico: icons used only by the old wx UI. bitcoin.ico (used by bitflash.rc) is kept. Verified nothing includes uibase.h/ui.h/irc.h anywhere, and did a full clean rebuild afterward (secp256k1 + RandomX from source, src/Makefile) to confirm removal doesn't break the real build. * Mine with RandomX fast (2GB dataset) mode instead of light mode forever RandomXInitDataset() was fully implemented and ready to switch mining into fast mode, but nothing ever called it -- not in PoolParticipantMiner() (pool worker), not in the solo BitcoinMiner() loop. RandomXCreateMinerVM() falls back to light mode whenever the dataset isn't built, so every miner, participant or solo, has always been hashing in light/cache-only mode. Light mode exists for cheap single-hash verification (which is why the pool's own share verification correctly stays on it) -- it recomputes dataset items on the fly for every hash, which is dramatically slower than fast mode's direct dataset lookups. Combined with the share-target scale bug fixed in e87a905, this compounds into exactly the symptom reported: a participant sitting there hashing for many minutes per share instead of the vardiff-targeted ~15s, even after the target fix landed. Fix: build the ~2GB dataset once (multi-threaded, sized to hardware_concurrency) before mining starts, in both the participant and solo paths, so RandomXCreateMinerVM() actually gets to use fast mode. Verified: full clean rebuild via src/Makefile. * Add vardiff stall watchdog: force difficulty down on zero shares, not just share count ShareTargetFromDifficulty already fixed the diff-1 scale mismatch (chain floor vs Bitcoin's SHA256 diff-1), so difficulty 1 correctly means ~4096 expected hashes on this chain, not ~2^32. That part was already correct. But the normal vardiff retarget in HandleLine only runs after VARDIFF_SHARES_PER_CHECK (5) shares arrive. A miner that never finds even one share -- e.g. stuck in RandomX light/cache mode instead of the fast 2GB dataset, or just slower hardware than the target assumes -- never reaches that check, so it can sit at its initial/current difficulty indefinitely with vardiff having no samples to act on. Add a time-based fallback in PoolEventLoop: if a miner's vardiff window has been open for VARDIFF_STALL_SECS (90s, 6x the 15s target) with zero shares, force difficulty down by VARDIFF_STALL_CUT (4x) regardless of share count, and re-notify via mining.set_difficulty. Once a miner is already at VARDIFF_MIN, log it plainly as a hashrate/connectivity issue instead of a difficulty issue, so it's not confused with the same-looking but different problem this was actually fixed for before. * Fix PrintException rethrow killing the whole node on any transient exception The uploaded participant log shows the real bug behind the mining stalls: the node process itself was dying and restarting from scratch every minute or two ('UNKNOWN EXCEPTION ... in ThreadMessageHandler()' / 'ThreadSocketHandler()'), wiping the RandomX dataset/cache and losing all progress toward a share -- not a difficulty problem. Every background thread (ThreadMessageHandler, ThreadSocketHandler, ThreadBtfConnect, the Nostr helpers) wraps its real work in a 'try { Foo2() } catch(...) { log, sleep 5s, loop again }' self-healing retry pattern specifically so one bad exception doesn't take the whole node down. But PrintException(), called from inside every one of those catch blocks, ended with 'if (!fShutdown) throw;' -- re-throwing the just- caught exception during ordinary operation. Nothing above the retry loop catches it, so it escapes the thread and std::terminate()s the entire process on the very first transient error (a flaky relay connect, a malformed message, whatever). The comment's intent (suppress noise while already shutting down) was inverted from what the surrounding retry loops actually need. Removed the rethrow. Threads now log the exception and let their own retry loop handle it, as designed. * Push a fresh job immediately after any difficulty change, not just on next broadcast mining.set_difficulty alone doesn't change what the worker actually hashes against -- the participant only reads its share target from mining.notify's params[3] (see main.cpp's mining.notify handler); the set_difficulty message just updates a locally-logged currentDifficulty value. So both the normal vardiff retarget (in HandleLine, on 5 shares) and the new stall watchdog were updating m->shareTarget and telling the worker about the new difficulty, but the worker kept hashing against its old target until the next natural job broadcast -- a new block, or the 60s trickle refresh. That could delay any difficulty correction by up to a minute for no reason. Call SendJob(m, false) right after each set_difficulty send so the updated shareTarget reaches the worker in the very next tick instead of waiting on the next unrelated broadcast. * Build RandomX dataset before stratum handshake, not after Worker was sending mining.subscribe/authorize, then blocking for the duration of the synchronous ~2GB RandomX dataset build, and only then reading the socket. The pool's replies (subscribe ack, authorize ack, set_difficulty, first job) sat unread in the OS receive buffer for that entire window -- nothing was lost, but with the build taking anywhere from seconds to a couple minutes depending on core count, the worker looked and logged as permanently stuck on 'waiting for pool response' when it just wasn't listening yet. Move the dataset build ahead of the subscribe/authorize sends so the socket is actively being read the moment the pool replies. Also add missing RandomXDestroyMinerVM cleanup on the two early-return paths that now happen after VM creation. * Reset round shares on externally-found blocks, not just our own Round shares were only cleared in HandleLine() after our own miner's block got accepted. When the chain height advanced because someone else found the block, the main loop rebuilt the job but left roundShareCount/roundShareTotal/Miner::roundShares untouched, so they kept accumulating across rounds instead of resetting. * Show pool hashrate in participant view; show immature coinbase value with maturity countdown * Persist pending payouts to disk -- survive operator restarts * Fix log escapes, stall timeout 90->45s, save-before-exec ordering, Immature tx status * Sort transactions by nTimeReceived not chain median time -- new txs always on top * Sort txs by chain depth not nTimeReceived -- survives resync, unconfirmed always first * Fix orphan block false-positive payout; meaningful tx status instead of raw depth * Show Orphaned status in red for orphaned coinbases; distinguish from genuinely unconfirmed --------- Co-authored-by: Vic-Nas Co-authored-by: Bitflash Pool Dev Co-authored-by: Victorio Nascimento <155357371+Vic-Nas@users.noreply.github.com> Co-authored-by: Claude --- .gitignore | 1 + Bitflash-1.1.0-windows/glfw3.dll | Bin 0 -> 263756 bytes Bitflash-1.1.0-windows/libcrypto-3-x64.dll | Bin 0 -> 5495100 bytes Bitflash-1.1.0-windows/libdb_cxx-6.2.dll | Bin 0 -> 1666981 bytes Bitflash-1.1.0-windows/libgcc_s_seh-1.dll | Bin 0 -> 153412 bytes Bitflash-1.1.0-windows/libsodium-26.dll | Bin 0 -> 451415 bytes Bitflash-1.1.0-windows/libssl-3-x64.dll | Bin 0 -> 996164 bytes Bitflash-1.1.0-windows/libstdc++-6.dll | Bin 0 -> 2667044 bytes Bitflash-1.1.0-windows/libwinpthread-1.dll | Bin 0 -> 64703 bytes build-linux.sh | 72 - install-bitflash-wine.sh | 211 - src/Makefile | 4 +- src/btfrv.cpp | 4 +- src/db.cpp | 97 +- src/db.h | 15 +- src/gui.cpp | 701 +- src/headers.h | 2 +- src/headers_core.h | 5 +- src/irc.cpp | 271 - src/irc.h | 7 - src/main.cpp | 631 +- src/main.h | 23 +- src/main_gui.cpp | 4 +- src/makefile.linux | 55 - src/makefile.mingw | 4 +- src/makefile.vc | 77 - src/net.cpp | 391 +- src/net.h | 31 +- src/nostr.cpp | 518 +- src/nostr.h | 26 + src/rc/addressbook16.bmp | Bin 1334 -> 0 bytes src/rc/addressbook16mask.bmp | Bin 126 -> 0 bytes src/rc/addressbook20.bmp | Bin 1478 -> 0 bytes src/rc/addressbook20mask.bmp | Bin 142 -> 0 bytes src/rc/bitcoin_bc_original.ico | Bin 22486 -> 0 bytes src/rc/check.ico | Bin 766 -> 0 bytes src/rc/send16.bmp | Bin 1334 -> 0 bytes src/rc/send16mask.bmp | Bin 126 -> 0 bytes src/rc/send16masknoshadow.bmp | Bin 126 -> 0 bytes src/rc/send20.bmp | Bin 1478 -> 0 bytes src/rc/send20mask.bmp | Bin 142 -> 0 bytes src/rpc.cpp | 1544 ++-- src/ui.rc | 14 - src/uiproject.fbp | 11825 --------------------------- src/util.cpp | 108 +- src/util.h | 42 +- 46 files changed, 2648 insertions(+), 14035 deletions(-) create mode 100644 Bitflash-1.1.0-windows/glfw3.dll create mode 100644 Bitflash-1.1.0-windows/libcrypto-3-x64.dll create mode 100644 Bitflash-1.1.0-windows/libdb_cxx-6.2.dll create mode 100644 Bitflash-1.1.0-windows/libgcc_s_seh-1.dll create mode 100644 Bitflash-1.1.0-windows/libsodium-26.dll create mode 100644 Bitflash-1.1.0-windows/libssl-3-x64.dll create mode 100644 Bitflash-1.1.0-windows/libstdc++-6.dll create mode 100644 Bitflash-1.1.0-windows/libwinpthread-1.dll delete mode 100644 build-linux.sh delete mode 100644 install-bitflash-wine.sh delete mode 100644 src/irc.cpp delete mode 100644 src/irc.h delete mode 100644 src/makefile.linux delete mode 100644 src/makefile.vc delete mode 100644 src/rc/addressbook16.bmp delete mode 100644 src/rc/addressbook16mask.bmp delete mode 100644 src/rc/addressbook20.bmp delete mode 100644 src/rc/addressbook20mask.bmp delete mode 100644 src/rc/bitcoin_bc_original.ico delete mode 100644 src/rc/check.ico delete mode 100644 src/rc/send16.bmp delete mode 100644 src/rc/send16mask.bmp delete mode 100644 src/rc/send16masknoshadow.bmp delete mode 100644 src/rc/send20.bmp delete mode 100644 src/rc/send20mask.bmp delete mode 100644 src/ui.rc delete mode 100644 src/uiproject.fbp (limited to 'src') diff --git a/.gitignore b/.gitignore index 29ebcff..a734faf 100644 --- a/.gitignore +++ b/.gitignore @@ -28,3 +28,4 @@ dist/ # Editor/OS cruft .DS_Store Thumbs.db +src/bitflash diff --git a/Bitflash-1.1.0-windows/glfw3.dll b/Bitflash-1.1.0-windows/glfw3.dll new file mode 100644 index 0000000..f988a2e Binary files /dev/null and b/Bitflash-1.1.0-windows/glfw3.dll differ diff --git a/Bitflash-1.1.0-windows/libcrypto-3-x64.dll b/Bitflash-1.1.0-windows/libcrypto-3-x64.dll new file mode 100644 index 0000000..76250f0 Binary files /dev/null and b/Bitflash-1.1.0-windows/libcrypto-3-x64.dll differ diff --git a/Bitflash-1.1.0-windows/libdb_cxx-6.2.dll b/Bitflash-1.1.0-windows/libdb_cxx-6.2.dll new file mode 100644 index 0000000..c4279f6 Binary files /dev/null and b/Bitflash-1.1.0-windows/libdb_cxx-6.2.dll differ diff --git a/Bitflash-1.1.0-windows/libgcc_s_seh-1.dll b/Bitflash-1.1.0-windows/libgcc_s_seh-1.dll new file mode 100644 index 0000000..55f4ad1 Binary files /dev/null and b/Bitflash-1.1.0-windows/libgcc_s_seh-1.dll differ diff --git a/Bitflash-1.1.0-windows/libsodium-26.dll b/Bitflash-1.1.0-windows/libsodium-26.dll new file mode 100644 index 0000000..add05ab Binary files /dev/null and b/Bitflash-1.1.0-windows/libsodium-26.dll differ diff --git a/Bitflash-1.1.0-windows/libssl-3-x64.dll b/Bitflash-1.1.0-windows/libssl-3-x64.dll new file mode 100644 index 0000000..cbabbbc Binary files /dev/null and b/Bitflash-1.1.0-windows/libssl-3-x64.dll differ diff --git a/Bitflash-1.1.0-windows/libstdc++-6.dll b/Bitflash-1.1.0-windows/libstdc++-6.dll new file mode 100644 index 0000000..bd3fc0f Binary files /dev/null and b/Bitflash-1.1.0-windows/libstdc++-6.dll differ diff --git a/Bitflash-1.1.0-windows/libwinpthread-1.dll b/Bitflash-1.1.0-windows/libwinpthread-1.dll new file mode 100644 index 0000000..32d8a01 Binary files /dev/null and b/Bitflash-1.1.0-windows/libwinpthread-1.dll differ diff --git a/build-linux.sh b/build-linux.sh deleted file mode 100644 index 4c3844d..0000000 --- a/build-linux.sh +++ /dev/null @@ -1,72 +0,0 @@ -#!/usr/bin/env bash -# Bitflash headless node/miner -- one-shot Linux build (Debian/Ubuntu). -# Builds the dependencies (libsecp256k1 with schnorrsig, RandomX) and then the -# node itself. Run from the project root (the directory that contains src/): -# -# bash build-linux.sh -# -# Result: src/bitflash-node . Run it with: ./src/bitflash-node -gen - -set -e -ROOT="$(cd "$(dirname "$0")" && pwd)" -cd "$ROOT" - -# Use sudo only when not already root (a root login often has no sudo installed). -SUDO="" -if [ "$(id -u)" -ne 0 ]; then SUDO="sudo"; fi - -echo "==> installing system packages" -if command -v apt-get >/dev/null 2>&1; then - $SUDO apt-get update - $SUDO apt-get install -y build-essential cmake git pkg-config autoconf libtool \ - libssl-dev libdb5.3++-dev libsodium-dev nlohmann-json3-dev libboost-dev \ - libboost-system-dev libwxgtk3.2-dev -else - echo "!! non-apt system: install manually -> g++ cmake git autoconf libtool" - echo " libssl-dev libdb++-dev libsodium-dev nlohmann-json (headers)" -fi - -# ---- libsecp256k1 (Schnorr/BIP340 + extrakeys), static, installed to /usr/local -if [ ! -f /usr/local/lib/libsecp256k1.a ]; then - echo "==> building libsecp256k1" - rm -rf "$ROOT/secp256k1-build" - git clone --depth 1 https://github.com/bitcoin-core/secp256k1 "$ROOT/secp256k1-build" - cd "$ROOT/secp256k1-build" - ./autogen.sh - ./configure --enable-module-schnorrsig --enable-module-extrakeys \ - --disable-shared --with-pic --disable-benchmark --disable-tests - make -j"$(nproc)" - $SUDO make install - $SUDO ldconfig - cd "$ROOT" -else - echo "==> libsecp256k1 already installed, skipping" -fi - -# ---- RandomX (memory-hard CPU PoW), static lib -if [ ! -f "$HOME/RandomX/build/librandomx.a" ]; then - echo "==> building RandomX" - rm -rf "$HOME/RandomX" - git clone --depth 1 https://github.com/tevador/RandomX "$HOME/RandomX" - mkdir -p "$HOME/RandomX/build" - cd "$HOME/RandomX/build" - cmake .. -DCMAKE_BUILD_TYPE=Release - make -j"$(nproc)" randomx - cd "$ROOT" -else - echo "==> RandomX already built, skipping" -fi - -# ---- build -echo "==> building bitflash" -cd "$ROOT/src" -make -f makefile.linux RANDOMX_DIR="$HOME/RandomX" -j"$(nproc)" - -echo -echo "===================================================================" -echo " DONE. $ROOT/src/bitflash" -echo -echo " GUI: ./src/bitflash" -echo " Daemon mode: ./src/bitflash /nogui /gen" -echo " Pool server starts automatically on Stratum :3333, stats :19012" -echo "===================================================================" diff --git a/install-bitflash-wine.sh b/install-bitflash-wine.sh deleted file mode 100644 index 91fef59..0000000 --- a/install-bitflash-wine.sh +++ /dev/null @@ -1,211 +0,0 @@ -#!/usr/bin/env bash -# Bitflash GUI installer for Linux (via Wine) — hardened -set -euo pipefail - -INSTALL_DIR="$HOME/.btf-wine" -WINE_DATA="$HOME/.wine/drive_c/users/$USER/AppData/Roaming/Bitflash" -LINUX_DATA="$HOME/.bitflash" -BIN_DIR="$HOME/.local/bin" -REPO="Bitflash-sh/bitflash" - -echo "==> Bitflash GUI installer" -echo - -# ---- Safety: don't run as root (breaks Wine + pollutes /root) -if [ "$(id -u)" -eq 0 ]; then - echo "ERROR: do not run this as root. Run as your normal user (it will call sudo only when needed)." >&2 - exit 1 -fi - -need() { command -v "$1" >/dev/null 2>&1; } - -# ---- Wine -echo "==> Checking Wine..." -if ! need wine; then - echo " Installing Wine..." - if ! need apt-get; then - echo "ERROR: apt-get not found. Install 'wine' manually, then re-run." >&2 - exit 1 - fi - sudo apt-get update -qq - sudo apt-get install -y wine -fi -echo " Wine: $(wine --version)" - -# ---- db-util (db_dump / db_load for wallet conversion) -echo "==> Checking db-util..." -if ! need db_dump; then - echo " Installing db-util..." - sudo apt-get install -y db-util -fi -echo " db_dump: $(command -v db_dump)" - -# ---- unzip + sha256sum must exist -for tool in unzip sha256sum curl; do - if ! need "$tool"; then - echo " Installing $tool..." - sudo apt-get install -y "$tool" - fi -done - -# ---- Resolve latest release (single API call) -echo "==> Fetching latest release metadata from GitHub..." -API_JSON=$(curl -fsSL "https://api.github.com/repos/$REPO/releases/latest") - -RELEASE_URL=$(printf '%s\n' "$API_JSON" | grep '"browser_download_url"' \ - | grep -iE 'win|windows|gui' | head -1 | cut -d '"' -f 4 || true) -[ -z "$RELEASE_URL" ] && RELEASE_URL=$(printf '%s\n' "$API_JSON" | grep '"browser_download_url"' \ - | grep -iE '\.zip"?$' | head -1 | cut -d '"' -f 4 || true) - -if [ -z "$RELEASE_URL" ]; then - echo "ERROR: no downloadable release asset found at https://github.com/$REPO/releases" >&2 - exit 1 -fi -ASSET_NAME=$(basename "$RELEASE_URL") -echo " Asset: $ASSET_NAME" - -# checksum manifest published alongside the release (SHA256SUMS) -SUMS_URL=$(printf '%s\n' "$API_JSON" | grep '"browser_download_url"' \ - | grep -iE 'sha256sums|checksums|\.sha256"?$' | head -1 | cut -d '"' -f 4 || true) - -# ---- Download the release -TMPZIP=$(mktemp /tmp/bitflash-XXXXXX.zip) -cleanup() { rm -f "$TMPZIP" "${TMPSUMS:-}"; } -trap cleanup EXIT -echo "==> Downloading release..." -curl -fL --retry 3 --retry-delay 2 -o "$TMPZIP" "$RELEASE_URL" -echo " Downloaded: $(du -h "$TMPZIP" | cut -f1)" - -# ---- MANDATORY integrity check -echo "==> Verifying integrity..." -GOT=$(sha256sum "$TMPZIP" | awk '{print $1}') -if [ -n "${EXPECTED_SHA256:-}" ]; then - # Strongest: user pinned a known-good hash out-of-band. - if [ "$GOT" != "$EXPECTED_SHA256" ]; then - echo "ERROR: checksum mismatch. expected $EXPECTED_SHA256, got $GOT" >&2 - exit 1 - fi - echo " OK (matches pinned EXPECTED_SHA256)" -elif [ -n "$SUMS_URL" ]; then - TMPSUMS=$(mktemp /tmp/bitflash-sums-XXXXXX) - curl -fsSL --retry 3 -o "$TMPSUMS" "$SUMS_URL" - WANT=$(grep -iF "$ASSET_NAME" "$TMPSUMS" | awk '{print $1}' | head -1 || true) - if [ -z "$WANT" ]; then - echo "ERROR: no checksum for $ASSET_NAME in published SHA256SUMS." >&2 - exit 1 - fi - if [ "$GOT" != "$WANT" ]; then - echo "ERROR: checksum mismatch. published $WANT, got $GOT" >&2 - exit 1 - fi - echo " OK (matches published SHA256SUMS)" -else - echo "ERROR: no checksum available for this release." >&2 - echo " Publish a SHA256SUMS asset with the release, or re-run with" >&2 - echo " EXPECTED_SHA256= to verify against a known-good value." >&2 - echo " (To bypass at your own risk: ALLOW_UNVERIFIED=1)" >&2 - if [ "${ALLOW_UNVERIFIED:-0}" != "1" ]; then - exit 1 - fi - echo " WARNING: proceeding UNVERIFIED (ALLOW_UNVERIFIED=1). sha256=$GOT" -fi - -# ---- Extract -echo "==> Extracting to $INSTALL_DIR..." -rm -rf "$INSTALL_DIR" -mkdir -p "$INSTALL_DIR" -unzip -j -o "$TMPZIP" -d "$INSTALL_DIR" >/dev/null - -# ---- Rename backslash-mangled entries (Windows zip paths) -count=0 -for f in "$INSTALL_DIR"/*; do - [ -f "$f" ] || continue - base=$(basename "$f") - newname=$(printf '%s' "$base" | sed 's/.*\\//') - if [ "$newname" != "$base" ]; then - mv "$f" "$INSTALL_DIR/$newname" - count=$((count+1)) - fi -done -echo " Renamed $count files; total: $(ls "$INSTALL_DIR" | wc -l)" - -# Locate the Bitflash exe case-insensitively (zip may ship Bitflash.exe or bitflash.exe) -EXE=$(find "$INSTALL_DIR" -maxdepth 1 -iname 'bitflash.exe' | head -1) -if [ -z "$EXE" ]; then - echo "ERROR: bitflash exe not found after extract. Contents:" >&2 - ls "$INSTALL_DIR" >&2 - exit 1 -fi -echo " Found $(basename "$EXE")" - -# ---- Init Wine data dir -echo "==> Initializing Wine data directory..." -WINEDLLOVERRIDES="libdb_cxx-6.2=n" wine "$EXE" & -WINE_PID=$! -created=0 -for i in $(seq 1 30); do - sleep 1 - if [ -f "$WINE_DATA/wallet.dat" ]; then - echo " wallet.dat created after ${i}s" - created=1 - break - fi -done -kill "$WINE_PID" 2>/dev/null || true -wait "$WINE_PID" 2>/dev/null || true -sleep 1 -mkdir -p "$WINE_DATA" -[ "$created" -eq 1 ] || echo " NOTE: Wine did not create wallet.dat in 30s; continuing." - -# ---- Optional wallet import (with backup) -echo -if [ -f "$LINUX_DATA/wallet.dat" ]; then - echo "==> Found existing Linux wallet at $LINUX_DATA/wallet.dat" - read -r -p " Import it into the GUI wallet? [Y/n] " ans - ans=${ans:-Y} - if [[ "$ans" =~ ^[Yy] ]]; then - if [ -f "$WINE_DATA/wallet.dat" ]; then - BK="$WINE_DATA/wallet.dat.bak.$(date +%Y%m%d%H%M%S)" - cp "$WINE_DATA/wallet.dat" "$BK" - echo " Backed up existing GUI wallet -> $BK" - fi - DUMP=$(mktemp); CONVERTED=$(mktemp); rm -f "$CONVERTED" - echo " Converting Linux wallet format..." - db_dump -p "$LINUX_DATA/wallet.dat" > "$DUMP" - db_load -f "$DUMP" "$CONVERTED" - cp "$CONVERTED" "$WINE_DATA/wallet.dat" - rm -f "$DUMP" "$CONVERTED" - echo " Wallet imported." - else - echo " Skipped. Re-run to import later." - fi -else - echo "==> No Linux wallet found, starting fresh." -fi - -# ---- Launcher -echo "==> Creating 'bitflash' command..." -mkdir -p "$BIN_DIR" -LAUNCHER_FILE="$BIN_DIR/bitflash" -cat > "$LAUNCHER_FILE" </dev/null; then - echo 'export PATH="$HOME/.local/bin:$PATH"' >> "$HOME/.bashrc" - echo " Added ~/.local/bin to PATH (restart shell or: source ~/.bashrc)" -fi - -echo -echo "==================================================================" -echo " DONE." -echo " Launch: bitflash" -echo " Mine: bitflash -gen" -echo " Relay: bitflash -announcerelay=YOUR_HOST:8434" -echo " Data: $WINE_DATA" -echo "==================================================================" diff --git a/src/Makefile b/src/Makefile index 3280fd3..c0b6e1d 100644 --- a/src/Makefile +++ b/src/Makefile @@ -21,14 +21,14 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ -lglfw -lGL HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ - key.h bignum.h script.h db.h base58.h net.h irc.h nostr.h \ + key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h compat.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ - obj/market.o obj/sha.o obj/irc.o obj/nostr.o obj/randomx_pow.o \ + obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o GUI_OBJS = obj/gui.o obj/main_gui.o diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 812d077..0d02ca8 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -101,7 +101,7 @@ static SOCKET ConnectTo(const char* host, unsigned short port) // Apply a short timeout only for the connect() and initial handshake so an // unresponsive relay doesn't block the thread. Once the tunnel is live the - // timeout is cleared — a forwarding pipe must block indefinitely on recv(). + // timeout is cleared -- a forwarding pipe must block indefinitely on recv(). #ifdef _WIN32 DWORD tvShort = 10000; setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tvShort, sizeof(tvShort)); @@ -118,7 +118,7 @@ static SOCKET ConnectTo(const char* host, unsigned short port) } freeaddrinfo(res); - // Clear the timeout — the socket is now a live tunnel and must not + // Clear the timeout -- the socket is now a live tunnel and must not // time out when idle. recv() will block until data arrives or peer closes. #ifdef _WIN32 DWORD tvOff = 0; diff --git a/src/db.cpp b/src/db.cpp index de71a57..199fa44 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -392,77 +392,8 @@ bool CTxDB::LoadBlockIndex() -// -// CAddrDB -// - -bool CAddrDB::WriteAddress(const CAddress& addr) -{ - return Write(make_pair(string("addr"), addr.GetKey()), addr); -} - -bool CAddrDB::LoadAddresses() -{ - CRITICAL_BLOCK(cs_mapAddresses) - { - // Load user provided addresses - CAutoFile filein = fopen("addr.txt", "rt"); - if (filein) - { - try - { - char psz[1000]; - while (fgets(psz, sizeof(psz), filein)) - { - CAddress addr(psz, NODE_NETWORK); - if (addr.ip != 0) - AddAddress(*this, addr); - } - } - catch (...) { } - } - - // Get cursor - Dbc* pcursor = GetCursor(); - if (!pcursor) - return false; - - loop - { - // Read next record - CDataStream ssKey; - CDataStream ssValue; - int ret = ReadAtCursor(pcursor, ssKey, ssValue); - if (ret == DB_NOTFOUND) - break; - else if (ret != 0) - return false; - - // Unserialize - string strType; - ssKey >> strType; - if (strType == "addr") - { - CAddress addr; - ssValue >> addr; - mapAddresses.insert(make_pair(addr.GetKey(), addr)); - } - } - - //// debug print - printf("mapAddresses:\n"); - foreach(const PAIRTYPE(vector, CAddress)& item, mapAddresses) - item.second.print(); - printf("-----\n"); - } - - return true; -} - -bool LoadAddresses() -{ - return CAddrDB("cr+").LoadAddresses(); -} +// Legacy IP-based peer address database (CAddrDB / addr.dat) removed -- +// peer discovery is entirely Nostr/.btf-based now. @@ -563,24 +494,28 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { string strKey; ssKey >> strKey; - if (strKey == "fGenerateBitcoins") ssValue >> fGenerateBitcoins; if (strKey == "nTransactionFee") ssValue >> nTransactionFee; if (strKey == "addrIncoming") ssValue >> addrIncoming; - if (strKey == "nMineMode") ssValue >> nMineMode; - if (strKey == "strParticipantPool") ssValue >> strParticipantPool; - if (strKey == "strPoolName") ssValue >> strPoolName; - if (strKey == "strPoolDashboardUrl") ssValue >> strPoolDashboardUrl; - if (strKey == "dPoolFeePercent") ssValue >> dPoolFeePercent; + // Mining-mode/pool settings (nMineMode, strParticipantPool, strPoolName, + // strPoolDashboardUrl, dPoolFeePercent, fGenerateBitcoins) are intentionally + // NOT restored here. They used to be, and LoadWallet() runs after CLI flags + // are parsed in main_gui.cpp, so a saved value would silently overwrite + // whatever was just requested on the command line or in a previous Options + // session -- no error, no log line. That's what caused pool name/address to + // show correctly in the UI but stay stale in the logs, and mode to change + // behavior across restarts. Mode/pool config is decided fresh every launch + // instead: CLI flags if given, otherwise the compiled-in default. Nothing to + // go stale, nothing to fight over load order. } } } - printf("fGenerateBitcoins = %d\n", fGenerateBitcoins); printf("nTransactionFee = %lld\n", nTransactionFee); printf("addrIncoming = %s\n", addrIncoming.ToString().c_str()); - printf("nMineMode = %d, strParticipantPool = %s\n", nMineMode, strParticipantPool.c_str()); - printf("strPoolName = %s, dPoolFeePercent = %.2f\n", strPoolName.c_str(), dPoolFeePercent); - printf("strPoolDashboardUrl = %s\n", strPoolDashboardUrl.c_str()); + printf("nMineMode = %d, strParticipantPool = %s, fGenerateBitcoins = %d (from CLI/default, not wallet.dat)\n", + nMineMode, strParticipantPool.c_str(), fGenerateBitcoins); + printf("strPoolName = %s, dPoolFeePercent = %.2f, strPoolDashboardUrl = %s (from CLI/default, not wallet.dat)\n", + strPoolName.c_str(), dPoolFeePercent, strPoolDashboardUrl.c_str()); return true; } diff --git a/src/db.h b/src/db.h index feaa45e..6dc3a4f 100644 --- a/src/db.h +++ b/src/db.h @@ -316,19 +316,8 @@ private: -class CAddrDB : public CDB -{ -public: - CAddrDB(const char* pszMode="r+", bool fTxn=false) : CDB("addr.dat", pszMode, fTxn) { } -private: - CAddrDB(const CAddrDB&); - void operator=(const CAddrDB&); -public: - bool WriteAddress(const CAddress& addr); - bool LoadAddresses(); -}; - -bool LoadAddresses(); +// Legacy IP-based peer address database (CAddrDB / addr.dat) removed -- +// peer discovery is entirely Nostr/.btf-based now. diff --git a/src/gui.cpp b/src/gui.cpp index 2210296..a1a0698 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1,4 +1,4 @@ -// Bitflash GUI — ImGui + GLFW + OpenGL3 +// Bitflash GUI -- ImGui + GLFW + OpenGL3 // Same source on Linux and Windows. No platform ifdefs. #include "imgui/imgui.h" @@ -25,6 +25,7 @@ extern std::string strParticipantPool; extern CAddress addrLocalHost; void MainFrameRepaint(); +int GetDiscoveredPeerCount(); string DateTimeStr(int64 nTime); bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew); int64 GetBalance(); @@ -34,15 +35,20 @@ void ThreadBitcoinMiner(void*); void ThreadRPCServer(void*); // --------------------------------------------------------------------------- -// State +// Layout constants +// --------------------------------------------------------------------------- +static const float STATUS_BAR_H = 22.0f; + +// --------------------------------------------------------------------------- +// GUI state // --------------------------------------------------------------------------- static std::string g_myAddress; -static int64 g_balance = 0; +static int64 g_balance = 0; static int64 g_lastWalletRefresh = 0; -static bool g_showSend = false; -static bool g_showOptions = false; -static bool g_showAbout = false; -static bool g_needRefresh = true; +static bool g_showSend = false; +static bool g_showOptions = false; +static bool g_showAbout = false; +static bool g_needRefresh = true; static char g_sendAddr[128] = {}; static char g_sendAmount[32] = {}; @@ -73,36 +79,34 @@ static std::string FmtMoney(int64 n) static std::string FmtAge(int64 createdAt) { int64 age = GetTime() - createdAt; - if (age < 0) - age = 0; - if (age < 60) - return strprintf("%llds", (long long)age); - if (age < 3600) - return strprintf("%lldm", (long long)(age / 60)); - return strprintf("%lldh", (long long)(age / 3600)); + if (age < 0) age = 0; + if (age < 60) return strprintf("%llds", (long long)age); + if (age < 3600) return strprintf("%lldm", (long long)(age / 60)); + return strprintf("%lldh", (long long)(age / 3600)); } -static ImVec4 ParticipantStatusColor(const std::string& status) +static ImVec4 StatusColor(const std::string& s) { - if (status.find("failed") != std::string::npos || - status.find("rejected") != std::string::npos || - status.find("stopped") != std::string::npos) - return ImVec4(1.0f, 0.38f, 0.38f, 1.0f); - if (status.find("hashing") != std::string::npos || - status.find("accepted") != std::string::npos || - status.find("connected") != std::string::npos) - return ImVec4(0.35f, 1.0f, 0.45f, 1.0f); - if (status.find("asking") != std::string::npos || - status.find("authoriz") != std::string::npos || - status.find("subscrib") != std::string::npos) - return ImVec4(1.0f, 0.75f, 0.25f, 1.0f); - return ImVec4(0.55f, 0.80f, 1.0f, 1.0f); + if (s.find("failed") != std::string::npos || + s.find("rejected") != std::string::npos || + s.find("stopped") != std::string::npos) + return ImVec4(1.0f, 0.38f, 0.38f, 1.0f); // red + if (s.find("hashing") != std::string::npos || + s.find("accepted") != std::string::npos || + s.find("connected")!= std::string::npos) + return ImVec4(0.35f, 1.0f, 0.45f, 1.0f); // green + if (s.find("asking") != std::string::npos || + s.find("authoriz") != std::string::npos || + s.find("subscrib") != std::string::npos) + return ImVec4(1.0f, 0.75f, 0.25f, 1.0f); // amber + return ImVec4(0.55f, 0.80f, 1.0f, 1.0f); // blue-grey } static std::string PoolLabel(const BtfPoolAnnouncement& ann) { std::ostringstream o; - o << ann.poolName << " - " << std::fixed << std::setprecision(2) << ann.feePercent << "%"; + o << ann.poolName << " - " + << std::fixed << std::setprecision(2) << ann.feePercent << "%"; if (ann.connectedMiners > 0) o << " - " << ann.connectedMiners << " miners"; return o.str(); @@ -118,19 +122,47 @@ static void RefreshWallet() g_txRows.clear(); TRY_CRITICAL_BLOCK(cs_mapWallet) { - std::vector> vs; - for (auto& kv : mapWallet) vs.push_back({kv.second.GetTxTime(), kv.first}); - std::sort(vs.rbegin(), vs.rend()); + // Sort: unconfirmed first (depth 0), then by depth ascending (least + // deep = most recent). We can't use nTimeReceived because a node + // resync re-stamps all txs with the same time. Depth is always correct. + std::vector> vs; + for (auto& kv : mapWallet) + vs.push_back({kv.second.GetDepthInMainChain(), kv.second.GetHash()}); + std::sort(vs.begin(), vs.end(), + [](const std::pair& a, const std::pair& b) { + return a.first < b.first; // 0 (unconfirmed) first, then shallowest + }); for (auto& sv : vs) { auto mi = mapWallet.find(sv.second); if (mi == mapWallet.end()) continue; CWalletTx& wtx = mi->second; - int64 net = wtx.GetCredit() - wtx.GetDebit(); - int depth = wtx.GetDepthInMainChain(); + int depth = wtx.GetDepthInMainChain(); + int toMature = wtx.IsCoinBase() ? wtx.GetBlocksToMaturity() : 0; + // An orphaned coinbase has hashBlock set but depth=0 (block not in main chain). + // A genuinely unconfirmed tx has hashBlock==0. + bool isOrphaned = wtx.IsCoinBase() && wtx.hashBlock != 0 && depth == 0; + int64 net; std::string desc; - if (wtx.IsCoinBase()) desc = depth<1 ? "Generated (unconfirmed)" : "Generated"; - else if (wtx.GetDebit() > 0) desc = "Sent"; - else desc = "Received"; + if (wtx.IsCoinBase()) { + if (isOrphaned) { + net = 0; + desc = "Generated (orphaned -- block not in main chain)"; + } else if (toMature > 0) { + net = wtx.GetValueOut(); + char buf[64]; + snprintf(buf, sizeof(buf), "Generated (matures in %d blocks)", toMature); + desc = buf; + } else { + net = wtx.GetCredit() - wtx.GetDebit(); + desc = depth < 1 ? "Generated (unconfirmed)" : "Generated"; + } + } else if (wtx.GetDebit() > 0) { + net = wtx.GetCredit() - wtx.GetDebit(); + desc = "Sent"; + } else { + net = wtx.GetCredit() - wtx.GetDebit(); + desc = "Received"; + } g_txRows.push_back({DateTimeStr(wtx.GetTxTime()), desc, net, depth}); } } @@ -148,19 +180,104 @@ string DateTimeStr(int64 nTime) return buf; } +// --------------------------------------------------------------------------- +// Status bar -- separate fullscreen-width overlay pinned to bottom edge. +// Drawn last so it always sits on top of everything else. +// --------------------------------------------------------------------------- +static void DrawStatusBar() +{ + ImGuiIO& io = ImGui::GetIO(); + ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y - STATUS_BAR_H)); + ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, STATUS_BAR_H)); + ImGui::SetNextWindowBgAlpha(1.0f); + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(10.0f, 3.0f)); + ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); + ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); + ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.13f, 0.13f, 0.13f, 1.0f)); + ImGui::Begin("##statusbar", nullptr, + ImGuiWindowFlags_NoTitleBar | + ImGuiWindowFlags_NoResize | + ImGuiWindowFlags_NoMove | + ImGuiWindowFlags_NoScrollbar | + ImGuiWindowFlags_NoScrollWithMouse| + ImGuiWindowFlags_NoSavedSettings | + ImGuiWindowFlags_NoBringToFrontOnFocus); + ImGui::PopStyleVar(3); + ImGui::PopStyleColor(); + + int connected = (int)vNodes.size(); + int discovered = GetDiscoveredPeerCount(); + + if (nMineMode == MINE_PARTICIPANT) { + uint64 sent = 0, accepted = 0; + double hashRate = 0.0; + std::string st = GetParticipantMiningStatus(); + GetParticipantMiningStats(sent, accepted, hashRate); + if (sent > 0 || accepted > 0 || hashRate > 0.0) + ImGui::TextDisabled( + "Connected peers: %d Detected peers: %d Height: %d" + " Shares: %llu sent / %llu accepted %.2f H/s", + connected, discovered, nBestHeight, + (unsigned long long)sent, (unsigned long long)accepted, hashRate); + else if (!st.empty()) + ImGui::TextDisabled( + "Connected peers: %d Detected peers: %d Height: %d %s", + connected, discovered, nBestHeight, st.c_str()); + else + ImGui::TextDisabled( + "Connected peers: %d Detected peers: %d Height: %d", + connected, discovered, nBestHeight); + } else if (nMineMode == MINE_OPERATOR) { + int miners = 0, blocksFound = 0; + uint64 roundShares = 0; + double totalHashRate = 0.0; + GetPoolOperatorStats(miners, blocksFound, roundShares, totalHashRate); + ImGui::TextDisabled( + "Connected peers: %d Detected peers: %d Height: %d" + " Miners: %d Round shares: %llu Blocks found: %d %.2f H/s", + connected, discovered, nBestHeight, + miners, (unsigned long long)roundShares, blocksFound, totalHashRate); + } else { + ImGui::TextDisabled( + "Connected peers: %d Detected peers: %d Height: %d", + connected, discovered, nBestHeight); + } + + ImGui::End(); +} + // --------------------------------------------------------------------------- // Main window +// +// Layout: +// [menu bar] -- ImGui built-in menu +// [header strip] -- address, balance, send button, mine status +// [separator] +// [telemetry strip] -- mode-specific live stats (never scrolls) +// [separator] +// [scrollable content child] -- transactions + mode panels +// +// The scrollable child ends at the top of the status bar so content never +// hides behind it. The child is explicitly sized to fill the remaining space. // --------------------------------------------------------------------------- static void DrawMainWindow() { ImGuiIO& io = ImGui::GetIO(); - ImGui::SetNextWindowPos(ImVec2(0,0)); - ImGui::SetNextWindowSize(io.DisplaySize); - ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(12,12)); + + // Full display height minus the status bar at the bottom. + const float winH = io.DisplaySize.y - STATUS_BAR_H; + + ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f)); + ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, winH)); + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(12.0f, 12.0f)); ImGui::Begin("##main", nullptr, - ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | - ImGuiWindowFlags_NoMove | ImGuiWindowFlags_MenuBar | - ImGuiWindowFlags_NoFocusOnAppearing); + ImGuiWindowFlags_NoTitleBar | + ImGuiWindowFlags_NoResize | + ImGuiWindowFlags_NoMove | + ImGuiWindowFlags_NoScrollbar | + ImGuiWindowFlags_NoScrollWithMouse | + ImGuiWindowFlags_MenuBar | + ImGuiWindowFlags_NoBringToFrontOnFocus); ImGui::SetWindowFontScale(0.92f); ImGui::PopStyleVar(); @@ -170,179 +287,209 @@ static void DrawMainWindow() if (ImGui::MenuItem("Exit")) glfwSetWindowShouldClose(glfwGetCurrentContext(), true); ImGui::EndMenu(); } - if (ImGui::MenuItem("Options")) g_showOptions = true; - if (ImGui::MenuItem("About")) g_showAbout = true; + if (ImGui::MenuItem("Options")) g_showOptions = true; + if (ImGui::MenuItem("About")) g_showAbout = true; ImGui::EndMenuBar(); } - // ---- Address bar ---- + // ---- Header strip (never scrolls) ---- ImGui::Spacing(); ImGui::TextDisabled("Address:"); ImGui::SameLine(); - ImGui::SetNextItemWidth(-80); - ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.14f,0.14f,0.14f,1)); + ImGui::SetNextItemWidth(-80.0f); + ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.14f, 0.14f, 0.14f, 1.0f)); ImGui::InputText("##addr", (char*)g_myAddress.c_str(), g_myAddress.size()+1, ImGuiInputTextFlags_ReadOnly); ImGui::PopStyleColor(); ImGui::SameLine(); if (ImGui::Button("Copy##a")) ImGui::SetClipboardText(g_myAddress.c_str()); - // ---- Balance on its own line ---- ImGui::TextDisabled("Balance:"); ImGui::SameLine(); - ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.35f,1.0f,0.35f,1.0f)); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.35f, 1.0f, 0.35f, 1.0f)); ImGui::Text("%s BTF", FmtMoney(g_balance).c_str()); ImGui::PopStyleColor(); - // ---- Toolbar ---- ImGui::Spacing(); - ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.15f,0.40f,0.15f,1)); - ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.20f,0.55f,0.20f,1)); + ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.15f, 0.40f, 0.15f, 1.0f)); + ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.20f, 0.55f, 0.20f, 1.0f)); if (ImGui::Button(" Send Coins ")) g_showSend = true; ImGui::PopStyleColor(2); - // Mining status indicator - ImGui::SameLine(0, 20); + ImGui::SameLine(0.0f, 20.0f); if (fGenerateBitcoins) { - ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f,0.6f,0.0f,1.0f)); - const char* modeLabel = nMineMode==MINE_OPERATOR ? "Mining (operator)" : - nMineMode==MINE_PARTICIPANT ? "Mining (pool)" : "Mining"; - ImGui::Text("⬤ %s", modeLabel); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.6f, 0.0f, 1.0f)); + const char* modeLabel = + nMineMode == MINE_OPERATOR ? "Mining (operator)" : + nMineMode == MINE_PARTICIPANT ? "Mining (pool)" : + nMineMode == MINE_RELAY ? "Relay" : "Mining"; + ImGui::Text("* %s", modeLabel); ImGui::PopStyleColor(); if (nMineMode == MINE_PARTICIPANT) { - std::string mineStatus = GetParticipantMiningStatus(); - if (!mineStatus.empty()) { - ImGui::SameLine(0, 12); - ImGui::PushStyleColor(ImGuiCol_Text, ParticipantStatusColor(mineStatus)); - ImGui::Text("[%s]", mineStatus.c_str()); + std::string st = GetParticipantMiningStatus(); + if (!st.empty()) { + ImGui::SameLine(0.0f, 12.0f); + ImGui::PushStyleColor(ImGuiCol_Text, StatusColor(st)); + ImGui::Text("[%s]", st.c_str()); ImGui::PopStyleColor(); } } } else { - ImGui::TextDisabled("○ Not mining"); + ImGui::TextDisabled("Not mining"); } ImGui::Spacing(); ImGui::Separator(); - ImGui::Spacing(); - // ---- Live telemetry strip ---- + // ---- Telemetry strip (never scrolls) ---- { - const char* modeName = nMineMode==MINE_OPERATOR ? "Operator" : - nMineMode==MINE_PARTICIPANT ? "Participant" : "Solo"; - int64 age = g_lastWalletRefresh > 0 ? (GetTime() - g_lastWalletRefresh) : -1; - if (age < 0) age = 0; + ImGui::Spacing(); + const char* modeName = + nMineMode == MINE_OPERATOR ? "Operator" : + nMineMode == MINE_PARTICIPANT ? "Participant" : + nMineMode == MINE_RELAY ? "Relay" : "Solo"; + int64 age = g_lastWalletRefresh > 0 ? GetTime() - g_lastWalletRefresh : 0; ImGui::Text("Mode: %s", modeName); - ImGui::SameLine(0, 16); - ImGui::Text("Wallet refresh: %llds ago", (long long)age); + ImGui::SameLine(0.0f, 16.0f); + ImGui::TextDisabled("Wallet refreshed %llds ago", (long long)age); if (nMineMode == MINE_PARTICIPANT) { uint64 sent = 0, accepted = 0; double hashRate = 0.0; - std::string mineStatus = GetParticipantMiningStatus(); + std::string st = GetParticipantMiningStatus(); GetParticipantMiningStats(sent, accepted, hashRate); if (sent > 0 || accepted > 0 || hashRate > 0.0) { - double acceptPct = sent ? (100.0 * (double)accepted / (double)sent) : 0.0; - ImGui::TextDisabled("Your mining: sent %llu, accepted %llu (%.1f%%), %.2f H/s", - (unsigned long long)sent, - (unsigned long long)accepted, - acceptPct, - hashRate); - } else if (!mineStatus.empty()) { - ImGui::TextDisabled("Your mining: %s", mineStatus.c_str()); + double pct = sent ? (100.0 * (double)accepted / (double)sent) : 0.0; + ImGui::TextDisabled( + "Sent %llu shares, accepted %llu (%.1f%%), %.2f H/s", + (unsigned long long)sent, (unsigned long long)accepted, pct, hashRate); + } else if (!st.empty()) { + ImGui::TextDisabled("Status: %s", st.c_str()); } else { - ImGui::TextDisabled("Your mining: asking pool for work"); + ImGui::TextDisabled("Waiting for pool work..."); } } else if (nMineMode == MINE_OPERATOR) { int miners = 0, blocksFound = 0; uint64 roundShares = 0; - GetPoolOperatorStats(miners, blocksFound, roundShares); + double totalHashRate = 0.0; + GetPoolOperatorStats(miners, blocksFound, roundShares, totalHashRate); if (miners > 0 || blocksFound > 0 || roundShares > 0) - ImGui::TextDisabled("Pool runtime: %d authorized miners, %llu round shares, %d blocks found", miners, (unsigned long long)roundShares, blocksFound); + ImGui::TextDisabled( + "Authorized miners: %d Round shares: %llu Blocks found: %d %.2f H/s", + miners, (unsigned long long)roundShares, blocksFound, totalHashRate); else - ImGui::TextDisabled("Pool runtime: waiting for miners"); + ImGui::TextDisabled("Pool server running, waiting for miners"); + } else if (nMineMode == MINE_RELAY) { + ImGui::TextDisabled("Relay mode: syncing, not mining"); } else { - ImGui::TextDisabled("Solo runtime: local wallet mining telemetry"); + ImGui::TextDisabled("Solo mining"); } ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); } + // ---- Scrollable content child ---- + // Fills all remaining height in the window (cursor Y to bottom of window). + // Content that overflows scrolls; nothing leaks past the window edge. + // Size the scrollable child to fill exactly the remaining window height. + // GetContentRegionAvail() already accounts for padding/borders. + const float availH = ImGui::GetContentRegionAvail().y; + ImGui::BeginChild("##scroll", ImVec2(0.0f, availH), false, 0); + // ---- Transaction list ---- - float listHeight = io.DisplaySize.y * 0.26f; - if (listHeight < 190.0f) listHeight = 190.0f; - if (listHeight > 260.0f) listHeight = 260.0f; + float txH = io.DisplaySize.y * 0.26f; + if (txH < 180.0f) txH = 180.0f; + if (txH > 260.0f) txH = 260.0f; + if (ImGui::BeginTable("txlist", 4, - ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | - ImGuiTableFlags_ScrollY | ImGuiTableFlags_SizingStretchProp, - ImVec2(0, listHeight))) + ImGuiTableFlags_Borders | + ImGuiTableFlags_RowBg | + ImGuiTableFlags_ScrollY | + ImGuiTableFlags_SizingStretchProp, + ImVec2(0.0f, txH))) { ImGui::TableSetupScrollFreeze(0, 1); - ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 110); - ImGui::TableSetupColumn("Date", ImGuiTableColumnFlags_WidthFixed, 130); + ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 110.0f); + ImGui::TableSetupColumn("Date", ImGuiTableColumnFlags_WidthFixed, 130.0f); ImGui::TableSetupColumn("Description", ImGuiTableColumnFlags_WidthStretch); - ImGui::TableSetupColumn("Amount", ImGuiTableColumnFlags_WidthFixed, 140); + ImGui::TableSetupColumn("Amount", ImGuiTableColumnFlags_WidthFixed, 140.0f); ImGui::TableHeadersRow(); for (auto& row : g_txRows) { ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); - if (row.depth < 1) - ImGui::TextColored(ImVec4(1,0.6f,0,1), "Unconfirmed"); + bool isImmatureCoinbase = (row.desc.find("matures in") != std::string::npos); + bool isOrphaned = (row.desc.find("orphaned") != std::string::npos); + if (isOrphaned) + ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f), "Orphaned"); + else if (row.depth < 1) + ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.0f, 1.0f), "Unconfirmed"); + else if (isImmatureCoinbase) + ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.25f, 1.0f), "Immature"); + else if (row.depth < 6) + ImGui::TextColored(ImVec4(1.0f, 0.85f, 0.3f, 1.0f), "%d confirm%s", + row.depth, row.depth == 1 ? "" : "s"); else - ImGui::Text("%d blocks deep", row.depth); + ImGui::TextColored(ImVec4(0.5f, 0.9f, 0.5f, 1.0f), "Confirmed"); ImGui::TableSetColumnIndex(1); ImGui::TextDisabled("%s", row.date.c_str()); ImGui::TableSetColumnIndex(2); ImGui::TextUnformatted(row.desc.c_str()); ImGui::TableSetColumnIndex(3); if (row.amount >= 0) - ImGui::TextColored(ImVec4(0.35f,1,0.35f,1), "+%s BTF", FmtMoney(row.amount).c_str()); + ImGui::TextColored(ImVec4(0.35f, 1.0f, 0.35f, 1.0f), + "+%s BTF", FmtMoney(row.amount).c_str()); else - ImGui::TextColored(ImVec4(1,0.4f,0.4f,1), "%s BTF", FmtMoney(row.amount).c_str()); + ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), + "%s BTF", FmtMoney(row.amount).c_str()); } ImGui::EndTable(); } + // ---- Mode panels ---- std::vector pools; BtfGetPoolAnnouncements(pools); if (nMineMode == MINE_PARTICIPANT) { ImGui::Spacing(); ImGui::SeparatorText("Participant Mining"); - ImGui::Text("Selected pool:"); + + ImGui::TextDisabled("Selected pool:"); + ImGui::SameLine(); if (strParticipantPool.empty()) - ImGui::TextDisabled("No pool selected yet"); + ImGui::TextDisabled("none"); else ImGui::TextWrapped("%s", strParticipantPool.c_str()); - const BtfPoolAnnouncement* selected = NULL; + const BtfPoolAnnouncement* sel = nullptr; for (size_t i = 0; i < pools.size(); i++) - if (pools[i].btfAddress == strParticipantPool) { selected = &pools[i]; break; } - - if (selected) { - ImGui::Text("Pool name: %s", selected->poolName.c_str()); - ImGui::Text("Fee: %.2f%%", selected->feePercent); - ImGui::Text("Live stats: %d miners, %d blocks", selected->connectedMiners, selected->blocksFound); - if (!selected->dashboardUrl.empty()) - ImGui::TextWrapped("Dashboard: %s", selected->dashboardUrl.c_str()); + if (pools[i].btfAddress == strParticipantPool) { sel = &pools[i]; break; } + + if (sel) { + ImGui::Text("Pool: %s Fee: %.2f%% Miners: %d Blocks: %d %.2f H/s", + sel->poolName.c_str(), sel->feePercent, + sel->connectedMiners, sel->blocksFound, sel->hashRate); + if (!sel->dashboardUrl.empty()) + ImGui::TextDisabled("Dashboard: %s", sel->dashboardUrl.c_str()); } else if (!strParticipantPool.empty()) { - ImGui::TextDisabled("No fresh announcement found for this pool yet"); + ImGui::TextDisabled("No live announcement for this pool yet."); } if (!pools.empty()) { ImGui::Spacing(); ImGui::SeparatorText("Live Pools"); if (ImGui::BeginTable("livepools", 5, - ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) + ImGuiTableFlags_Borders | + ImGuiTableFlags_RowBg | + ImGuiTableFlags_SizingStretchProp)) { - ImGui::TableSetupColumn("Pool", ImGuiTableColumnFlags_WidthStretch); - ImGui::TableSetupColumn("Fee", ImGuiTableColumnFlags_WidthFixed, 70); - ImGui::TableSetupColumn("Stats", ImGuiTableColumnFlags_WidthFixed, 160); + ImGui::TableSetupColumn("Pool", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Fee", ImGuiTableColumnFlags_WidthFixed, 60.0f); + ImGui::TableSetupColumn("Stats", ImGuiTableColumnFlags_WidthFixed, 150.0f); ImGui::TableSetupColumn("Dashboard", ImGuiTableColumnFlags_WidthStretch); - ImGui::TableSetupColumn("Use", ImGuiTableColumnFlags_WidthFixed, 60); + ImGui::TableSetupColumn("Use", ImGuiTableColumnFlags_WidthFixed, 50.0f); ImGui::TableHeadersRow(); for (size_t i = 0; i < pools.size(); i++) { const BtfPoolAnnouncement& ann = pools[i]; @@ -353,15 +500,19 @@ static void DrawMainWindow() ImGui::TableSetColumnIndex(1); ImGui::Text("%.2f%%", ann.feePercent); ImGui::TableSetColumnIndex(2); - ImGui::Text("%d miners, %d blocks, %s old", ann.connectedMiners, ann.blocksFound, FmtAge(ann.createdAt).c_str()); + ImGui::Text("%d miners %d blocks %.2f H/s %s", + ann.connectedMiners, ann.blocksFound, ann.hashRate, + FmtAge(ann.createdAt).c_str()); ImGui::TableSetColumnIndex(3); if (!ann.dashboardUrl.empty()) ImGui::TextWrapped("%s", ann.dashboardUrl.c_str()); else ImGui::TextDisabled("-"); ImGui::TableSetColumnIndex(4); - if (ImGui::SmallButton((std::string("Use##") + ann.btfAddress).c_str())) { - strncpy(g_participantPool, ann.btfAddress.c_str(), sizeof(g_participantPool)-1); + std::string btnId = "Use##" + ann.btfAddress; + if (ImGui::SmallButton(btnId.c_str())) { + strncpy(g_participantPool, ann.btfAddress.c_str(), + sizeof(g_participantPool)-1); strParticipantPool = ann.btfAddress; CWalletDB().WriteSetting("strParticipantPool", strParticipantPool); g_needRefresh = true; @@ -375,55 +526,60 @@ static void DrawMainWindow() if (nMineMode == MINE_OPERATOR) { ImGui::Spacing(); ImGui::SeparatorText("Operator Overview"); - ImGui::Text("Pool .btf address:"); + std::string opAddr = BtfLocalAddress(); + ImGui::TextDisabled("Pool .btf address:"); + ImGui::SameLine(); if (opAddr.empty()) - ImGui::TextDisabled("Identity not ready yet"); + ImGui::TextDisabled("identity not ready"); else ImGui::TextWrapped("%s", opAddr.c_str()); + // Pending payouts std::vector owed; GetPendingPayouts(owed); ImGui::Spacing(); - ImGui::SeparatorText("Pending Pool Payouts (you owe miners)"); + ImGui::SeparatorText("Pending Payouts (owed to miners)"); if (owed.empty()) { - ImGui::TextDisabled("No pending pool payouts"); + ImGui::TextDisabled("No pending payouts"); } else if (ImGui::BeginTable("owedpayouts", 4, - ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) + ImGuiTableFlags_Borders | + ImGuiTableFlags_RowBg | + ImGuiTableFlags_SizingStretchProp)) { - ImGui::TableSetupColumn("Matures At", ImGuiTableColumnFlags_WidthFixed, 100); - ImGui::TableSetupColumn("Blocks Left", ImGuiTableColumnFlags_WidthFixed, 90); - ImGui::TableSetupColumn("Recipients", ImGuiTableColumnFlags_WidthFixed, 90); - ImGui::TableSetupColumn("Total", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Matures At", ImGuiTableColumnFlags_WidthFixed, 90.0f); + ImGui::TableSetupColumn("Blocks left", ImGuiTableColumnFlags_WidthFixed, 80.0f); + ImGui::TableSetupColumn("Recipients", ImGuiTableColumnFlags_WidthFixed, 80.0f); + ImGui::TableSetupColumn("Total", ImGuiTableColumnFlags_WidthStretch); ImGui::TableHeadersRow(); for (const PendingPayoutView& row : owed) { - int remaining = std::max(0, row.matureAtHeight - nBestHeight); + int left = std::max(0, row.matureAtHeight - nBestHeight); ImGui::TableNextRow(); - ImGui::TableSetColumnIndex(0); - ImGui::Text("%d", row.matureAtHeight); - ImGui::TableSetColumnIndex(1); - ImGui::Text("%d", remaining); - ImGui::TableSetColumnIndex(2); - ImGui::Text("%d", row.recipients); - ImGui::TableSetColumnIndex(3); - ImGui::Text("%s BTF", FmtMoney(row.totalAmount).c_str()); + ImGui::TableSetColumnIndex(0); ImGui::Text("%d", row.matureAtHeight); + ImGui::TableSetColumnIndex(1); ImGui::Text("%d", left); + ImGui::TableSetColumnIndex(2); ImGui::Text("%d", row.recipients); + ImGui::TableSetColumnIndex(3); ImGui::Text("%s BTF", FmtMoney(row.totalAmount).c_str()); } ImGui::EndTable(); } + // Workers std::vector workers; GetPoolWorkerStats(workers); ImGui::Spacing(); ImGui::SeparatorText("Current Round Workers"); if (workers.empty()) { - ImGui::TextDisabled("No active workers in this round"); - } else if (ImGui::BeginTable("workers", 4, - ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) + ImGui::TextDisabled("No active workers this round"); + } else if (ImGui::BeginTable("workers", 5, + ImGuiTableFlags_Borders | + ImGuiTableFlags_RowBg | + ImGuiTableFlags_SizingStretchProp)) { - ImGui::TableSetupColumn("Payout Addr", ImGuiTableColumnFlags_WidthStretch); - ImGui::TableSetupColumn("Worker", ImGuiTableColumnFlags_WidthStretch); - ImGui::TableSetupColumn("Round Shares", ImGuiTableColumnFlags_WidthFixed, 90); - ImGui::TableSetupColumn("Last Seen", ImGuiTableColumnFlags_WidthFixed, 100); + ImGui::TableSetupColumn("Payout Address", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Worker", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Hashrate", ImGuiTableColumnFlags_WidthFixed, 90.0f); + ImGui::TableSetupColumn("Round shares", ImGuiTableColumnFlags_WidthFixed, 90.0f); + ImGui::TableSetupColumn("Last seen", ImGuiTableColumnFlags_WidthFixed, 90.0f); ImGui::TableHeadersRow(); for (const PoolWorkerStatView& row : workers) { ImGui::TableNextRow(); @@ -432,53 +588,19 @@ static void DrawMainWindow() ImGui::TableSetColumnIndex(1); ImGui::TextDisabled("%s", row.worker.empty() ? "worker" : row.worker.c_str()); ImGui::TableSetColumnIndex(2); - ImGui::Text("%llu", (unsigned long long)row.roundShares); + ImGui::Text("%.2f H/s", row.hashRate); ImGui::TableSetColumnIndex(3); - ImGui::TextDisabled("%s", FmtAge(row.lastSeen).c_str()); + ImGui::Text("%llu", (unsigned long long)row.roundShares); + ImGui::TableSetColumnIndex(4); + ImGui::TextDisabled("%s ago", FmtAge(row.lastSeen).c_str()); } ImGui::EndTable(); } } - // ---- Status bar ---- - { - ImGui::Spacing(); - ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4,2)); - - int peers = (int)vNodes.size(); - if (nMineMode == MINE_PARTICIPANT) { - uint64 sent = 0, accepted = 0; - double hashRate = 0.0; - std::string mineStatus = GetParticipantMiningStatus(); - GetParticipantMiningStats(sent, accepted, hashRate); - if (sent > 0 || accepted > 0 || hashRate > 0.0) - ImGui::TextDisabled("Peers %d height %d shares sent %llu accepted %llu hash rate %.2f H/s", - peers, - nBestHeight, - (unsigned long long)sent, - (unsigned long long)accepted, - hashRate); - else if (!mineStatus.empty()) - ImGui::TextDisabled("Peers %d height %d %s", peers, nBestHeight, mineStatus.c_str()); - else - ImGui::TextDisabled("Peers %d height %d asking pool for work", peers, nBestHeight); - } else if (nMineMode == MINE_OPERATOR) { - int miners = 0, blocksFound = 0; - uint64 roundShares = 0; - GetPoolOperatorStats(miners, blocksFound, roundShares); - if (miners > 0 || blocksFound > 0 || roundShares > 0) - ImGui::TextDisabled("Peers %d height %d authorized miners %d round shares %llu blocks found %d", - peers, nBestHeight, miners, (unsigned long long)roundShares, blocksFound); - else - ImGui::TextDisabled("Peers %d height %d waiting for miners", peers, nBestHeight); - } else { - ImGui::TextDisabled("Peers %d height %d", peers, nBestHeight); - } - ImGui::PopStyleVar(); - } - + ImGui::EndChild(); // ##scroll ImGui::SetWindowFontScale(1.0f); - ImGui::End(); + ImGui::End(); // ##main } // --------------------------------------------------------------------------- @@ -487,42 +609,53 @@ static void DrawMainWindow() static void DrawSendDialog() { if (!g_showSend) return; - ImGui::SetNextWindowSize(ImVec2(500, 180), ImGuiCond_Always); - ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(.5f,.5f)); + ImGui::SetNextWindowSize(ImVec2(500.0f, 180.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); if (ImGui::Begin("Send Coins", &g_showSend, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) { ImGui::Text("Recipient address:"); - ImGui::SetNextItemWidth(-1); + ImGui::SetNextItemWidth(-1.0f); ImGui::InputText("##sa", g_sendAddr, sizeof(g_sendAddr)); ImGui::Text("Amount (BTF):"); - ImGui::SetNextItemWidth(180); + ImGui::SetNextItemWidth(180.0f); ImGui::InputText("##sm", g_sendAmount, sizeof(g_sendAmount)); if (!g_sendStatus.empty()) { ImGui::Spacing(); - ImGui::TextColored(ImVec4(1,.4f,.4f,1), "%s", g_sendStatus.c_str()); + ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), + "%s", g_sendStatus.c_str()); } ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); - if (ImGui::Button("Send", ImVec2(90,0))) { + if (ImGui::Button("Send", ImVec2(90.0f, 0.0f))) { uint160 h; int64 nv = 0; - if (!AddressToHash160(g_sendAddr, h)) g_sendStatus = "Invalid address."; - else if (!ParseMoney(g_sendAmount,nv)||nv<=0) g_sendStatus = "Invalid amount."; + if (!AddressToHash160(g_sendAddr, h)) + g_sendStatus = "Invalid address."; + else if (!ParseMoney(g_sendAmount, nv) || nv <= 0) + g_sendStatus = "Invalid amount."; else { - CScript s; s << OP_DUP << OP_HASH160 << h << OP_EQUALVERIFY << OP_CHECKSIG; + CScript sc; + sc << OP_DUP << OP_HASH160 << h << OP_EQUALVERIFY << OP_CHECKSIG; CWalletTx wtx; - if (SendMoney(s, nv, wtx)) { - g_showSend=false; g_sendStatus=""; - memset(g_sendAddr,0,sizeof(g_sendAddr)); - memset(g_sendAmount,0,sizeof(g_sendAmount)); + if (SendMoney(sc, nv, wtx)) { + g_showSend = false; + g_sendStatus = ""; + memset(g_sendAddr, 0, sizeof(g_sendAddr)); + memset(g_sendAmount, 0, sizeof(g_sendAmount)); g_needRefresh = true; - } else g_sendStatus = "Transaction failed."; + } else { + g_sendStatus = "Transaction failed."; + } } } ImGui::SameLine(); - if (ImGui::Button("Cancel", ImVec2(90,0))) { g_showSend=false; g_sendStatus=""; } + if (ImGui::Button("Cancel", ImVec2(90.0f, 0.0f))) { + g_showSend = false; + g_sendStatus = ""; + } } ImGui::End(); } @@ -534,7 +667,6 @@ static void DrawOptionsDialog() { if (!g_showOptions) return; - // Always sync from current globals when dialog opens static bool wasOpen = false; if (!wasOpen) { g_mineRadio = nMineMode; @@ -544,42 +676,46 @@ static void DrawOptionsDialog() strncpy(g_poolDash, strPoolDashboardUrl.c_str(), sizeof(g_poolDash)-1); } wasOpen = true; - ImGui::SetNextWindowSize(ImVec2(500, 310), ImGuiCond_Always); - ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(.5f,.5f)); + + ImGui::SetNextWindowSize(ImVec2(500.0f, 335.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); if (ImGui::Begin("Options", &g_showOptions, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) { // Transaction fee ImGui::SeparatorText("Transaction Fee"); static char feeStr[32] = {}; - if (feeStr[0]=='\0') snprintf(feeStr,sizeof(feeStr),"%s",FmtMoney(nTransactionFee).c_str()); - ImGui::SetNextItemWidth(180); + if (feeStr[0] == '\0') + snprintf(feeStr, sizeof(feeStr), "%s", FmtMoney(nTransactionFee).c_str()); + ImGui::SetNextItemWidth(180.0f); ImGui::InputText("BTF per transaction##fee", feeStr, sizeof(feeStr)); - // Mining + // Mining mode ImGui::SeparatorText("Mining Mode"); - ImGui::RadioButton("Solo — rewards go to your wallet", &g_mineRadio, MINE_SOLO); - ImGui::RadioButton("Operator — run a pool for other miners", &g_mineRadio, MINE_OPERATOR); - ImGui::RadioButton("Participant — mine to someone's pool", &g_mineRadio, MINE_PARTICIPANT); + ImGui::RadioButton("Relay -- just run the node, don't mine", &g_mineRadio, MINE_RELAY); + ImGui::RadioButton("Solo -- rewards go to your wallet", &g_mineRadio, MINE_SOLO); + ImGui::RadioButton("Operator -- run a pool for other miners", &g_mineRadio, MINE_OPERATOR); + ImGui::RadioButton("Participant -- mine to someone's pool", &g_mineRadio, MINE_PARTICIPANT); if (g_mineRadio == MINE_OPERATOR) { ImGui::Spacing(); ImGui::SeparatorText("Pool Announcement"); ImGui::Text("Pool name:"); - ImGui::SetNextItemWidth(-1); + ImGui::SetNextItemWidth(-1.0f); ImGui::InputText("##poolname", g_poolName, sizeof(g_poolName)); ImGui::Text("Fee %%:"); - ImGui::SetNextItemWidth(120); + ImGui::SetNextItemWidth(120.0f); ImGui::InputText("##poolfee", g_poolFee, sizeof(g_poolFee)); ImGui::Text("Dashboard URL:"); - ImGui::SetNextItemWidth(-1); + ImGui::SetNextItemWidth(-1.0f); ImGui::InputText("##pooldash", g_poolDash, sizeof(g_poolDash)); } if (g_mineRadio == MINE_PARTICIPANT) { ImGui::Spacing(); ImGui::SeparatorText("Pool Selection"); - ImGui::TextDisabled("Pick from live discovered pools. Manual entry is disabled here."); + ImGui::TextDisabled("Pick from live discovered pools."); std::vector pools; BtfGetPoolAnnouncements(pools); @@ -591,46 +727,49 @@ static void DrawOptionsDialog() break; } } - if (ImGui::BeginCombo("Discovered pools", current.c_str())) { + if (ImGui::BeginCombo("Discovered pools##combo", current.c_str())) { for (size_t i = 0; i < pools.size(); i++) { const BtfPoolAnnouncement& ann = pools[i]; - std::string label = PoolLabel(ann); - bool selected = ann.btfAddress == g_participantPool; - if (ImGui::Selectable(label.c_str(), selected)) { - strncpy(g_participantPool, ann.btfAddress.c_str(), sizeof(g_participantPool)-1); - } + bool selected = (ann.btfAddress == g_participantPool); + if (ImGui::Selectable(PoolLabel(ann).c_str(), selected)) + strncpy(g_participantPool, ann.btfAddress.c_str(), + sizeof(g_participantPool)-1); } ImGui::EndCombo(); } } else { - ImGui::TextDisabled("No live pools discovered yet"); + ImGui::TextDisabled("No live pools discovered yet."); } } - ImGui::Spacing(); - const char* genLabel = fGenerateBitcoins ? "Stop Mining" : "Start Mining"; - if (ImGui::Button(genLabel, ImVec2(130,0))) { - fGenerateBitcoins = fGenerateBitcoins ? 0 : 1; - if (fGenerateBitcoins) _beginthread(ThreadBitcoinMiner, 0, NULL); - CWalletDB().WriteSetting("fGenerateBitcoins", fGenerateBitcoins); - } - ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); - if (ImGui::Button("OK", ImVec2(90,0))) { - int64 fee=0; - if (ParseMoney(feeStr,fee)) { nTransactionFee=fee; CWalletDB().WriteSetting("nTransactionFee",nTransactionFee); } - - bool changed = (g_mineRadio != nMineMode); - nMineMode = g_mineRadio; - strParticipantPool = g_participantPool; - strPoolName = g_poolName[0] ? g_poolName : "Bitflash Pool"; - strPoolDashboardUrl = g_poolDash; - dPoolFeePercent = atof(g_poolFee); - CWalletDB().WriteSetting("nMineMode", nMineMode); - CWalletDB().WriteSetting("strParticipantPool", strParticipantPool); - CWalletDB().WriteSetting("strPoolName", strPoolName); - CWalletDB().WriteSetting("strPoolDashboardUrl", strPoolDashboardUrl); - CWalletDB().WriteSetting("dPoolFeePercent", dPoolFeePercent); + if (ImGui::Button("OK", ImVec2(90.0f, 0.0f))) { + int64 fee = 0; + if (ParseMoney(feeStr, fee)) { + nTransactionFee = fee; + CWalletDB().WriteSetting("nTransactionFee", nTransactionFee); + } + + bool poolChanged = + nMineMode != g_mineRadio || + strPoolName != (g_poolName[0] ? g_poolName : "Bitflash Pool") || + strPoolDashboardUrl != g_poolDash || + dPoolFeePercent != atof(g_poolFee); + + nMineMode = g_mineRadio; + strParticipantPool = g_participantPool; + strPoolName = g_poolName[0] ? g_poolName : "Bitflash Pool"; + strPoolDashboardUrl = g_poolDash; + dPoolFeePercent = atof(g_poolFee); + + if (nMineMode == MINE_OPERATOR && poolChanged) gAnnounceNow = true; + + if (nMineMode == MINE_RELAY) { + fGenerateBitcoins = 0; + } else { + fGenerateBitcoins = 1; + if (!vfThreadRunning[3]) _beginthread(ThreadBitcoinMiner, 0, NULL); + } if (nMineMode == MINE_OPERATOR) { if (!gPoolServerRunning) { @@ -645,7 +784,7 @@ static void DrawOptionsDialog() g_showOptions = false; } ImGui::SameLine(); - if (ImGui::Button("Cancel", ImVec2(90,0))) g_showOptions = false; + if (ImGui::Button("Cancel", ImVec2(90.0f, 0.0f))) g_showOptions = false; } if (!g_showOptions) wasOpen = false; ImGui::End(); @@ -657,18 +796,21 @@ static void DrawOptionsDialog() static void DrawAboutDialog() { if (!g_showAbout) return; - ImGui::SetNextWindowSize(ImVec2(380, 170), ImGuiCond_Always); - ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(.5f,.5f)); + ImGui::SetNextWindowSize(ImVec2(380.0f, 170.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); if (ImGui::Begin("About Bitflash", &g_showAbout, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) { - ImGui::TextColored(ImVec4(1,.6f,0,1), "Bitflash BTF v1.1.0"); + ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.0f, 1.0f), "Bitflash BTF v1.1.0"); ImGui::Spacing(); - ImGui::TextWrapped("CPU-only cryptocurrency. RandomX proof of work. Anonymous .btf addressing over Nostr. No premine."); + ImGui::TextWrapped( + "CPU-only cryptocurrency. RandomX proof of work. " + "Anonymous .btf addressing over Nostr. No premine."); ImGui::Spacing(); ImGui::TextDisabled("Based on Bitcoin 0.1.0 (Satoshi Nakamoto, 2009)"); ImGui::Spacing(); - if (ImGui::Button("OK", ImVec2(90,0))) g_showAbout = false; + if (ImGui::Button("OK", ImVec2(90.0f, 0.0f))) g_showAbout = false; } ImGui::End(); } @@ -705,34 +847,33 @@ int RunGUI(int argc, char* argv[]) ImGuiIO& io = ImGui::GetIO(); io.IniFilename = nullptr; - // Load Roboto at 16px — clean, readable on all platforms io.Fonts->AddFontFromMemoryCompressedTTF( - RobotoMedium_compressed_data, RobotoMedium_compressed_size, 16.0f); + RobotoMedium_compressed_data, RobotoMedium_compressed_size, 14.0f); ImGui::StyleColorsDark(); - ImGuiStyle& s = ImGui::GetStyle(); - s.WindowRounding = s.FrameRounding = s.PopupRounding = 4.0f; - s.ItemSpacing = ImVec2(10, 7); - s.FramePadding = ImVec2(8, 5); - s.WindowPadding = ImVec2(12, 12); + ImGuiStyle& st = ImGui::GetStyle(); + st.WindowRounding = st.FrameRounding = st.PopupRounding = 4.0f; + st.ItemSpacing = ImVec2(10.0f, 7.0f); + st.FramePadding = ImVec2(8.0f, 5.0f); + st.WindowPadding = ImVec2(12.0f, 12.0f); // Orange accent - s.Colors[ImGuiCol_TitleBgActive] = ImVec4(.80f,.45f,.00f,1); - s.Colors[ImGuiCol_CheckMark] = ImVec4(1.0f,.60f,.00f,1); - s.Colors[ImGuiCol_SliderGrab] = ImVec4(.80f,.45f,.00f,1); - s.Colors[ImGuiCol_Button] = ImVec4(.25f,.25f,.25f,1); - s.Colors[ImGuiCol_ButtonHovered] = ImVec4(.80f,.45f,.00f,1); - s.Colors[ImGuiCol_ButtonActive] = ImVec4(.60f,.30f,.00f,1); - s.Colors[ImGuiCol_Header] = ImVec4(.80f,.45f,.00f,.40f); - s.Colors[ImGuiCol_HeaderHovered] = ImVec4(.80f,.45f,.20f,.80f); - s.Colors[ImGuiCol_Tab] = ImVec4(.20f,.20f,.20f,1); - s.Colors[ImGuiCol_TabHovered] = ImVec4(.80f,.45f,.00f,1); - s.Colors[ImGuiCol_TabActive] = ImVec4(.80f,.45f,.00f,1); - s.Colors[ImGuiCol_SeparatorHovered]=ImVec4(.80f,.45f,.00f,1); - s.Colors[ImGuiCol_FrameBg] = ImVec4(.14f,.14f,.14f,1); - s.Colors[ImGuiCol_FrameBgHovered] = ImVec4(.20f,.20f,.20f,1); - s.Colors[ImGuiCol_TableHeaderBg] = ImVec4(.18f,.18f,.18f,1); - s.Colors[ImGuiCol_TableRowBg] = ImVec4(.11f,.11f,.11f,1); - s.Colors[ImGuiCol_TableRowBgAlt] = ImVec4(.14f,.14f,.14f,1); + st.Colors[ImGuiCol_TitleBgActive] = ImVec4(.80f, .45f, .00f, 1.0f); + st.Colors[ImGuiCol_CheckMark] = ImVec4(1.0f, .60f, .00f, 1.0f); + st.Colors[ImGuiCol_SliderGrab] = ImVec4(.80f, .45f, .00f, 1.0f); + st.Colors[ImGuiCol_Button] = ImVec4(.25f, .25f, .25f, 1.0f); + st.Colors[ImGuiCol_ButtonHovered] = ImVec4(.80f, .45f, .00f, 1.0f); + st.Colors[ImGuiCol_ButtonActive] = ImVec4(.60f, .30f, .00f, 1.0f); + st.Colors[ImGuiCol_Header] = ImVec4(.80f, .45f, .00f, .40f); + st.Colors[ImGuiCol_HeaderHovered] = ImVec4(.80f, .45f, .20f, .80f); + st.Colors[ImGuiCol_Tab] = ImVec4(.20f, .20f, .20f, 1.0f); + st.Colors[ImGuiCol_TabHovered] = ImVec4(.80f, .45f, .00f, 1.0f); + st.Colors[ImGuiCol_TabActive] = ImVec4(.80f, .45f, .00f, 1.0f); + st.Colors[ImGuiCol_SeparatorHovered]= ImVec4(.80f, .45f, .00f, 1.0f); + st.Colors[ImGuiCol_FrameBg] = ImVec4(.14f, .14f, .14f, 1.0f); + st.Colors[ImGuiCol_FrameBgHovered] = ImVec4(.20f, .20f, .20f, 1.0f); + st.Colors[ImGuiCol_TableHeaderBg] = ImVec4(.18f, .18f, .18f, 1.0f); + st.Colors[ImGuiCol_TableRowBg] = ImVec4(.11f, .11f, .11f, 1.0f); + st.Colors[ImGuiCol_TableRowBgAlt] = ImVec4(.14f, .14f, .14f, 1.0f); ImGui_ImplGlfw_InitForOpenGL(window, true); ImGui_ImplOpenGL3_Init("#version 330"); @@ -744,22 +885,28 @@ int RunGUI(int argc, char* argv[]) while (!glfwWindowShouldClose(window) && !fShutdown) { glfwPollEvents(); - if (g_needRefresh || (frame % 120 == 0)) { RefreshWallet(); g_needRefresh = false; } + if (g_needRefresh || (frame % 120 == 0)) { + RefreshWallet(); + g_needRefresh = false; + } frame++; ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); + // Draw order matters: status bar last so it is always on top. DrawMainWindow(); DrawSendDialog(); DrawOptionsDialog(); DrawAboutDialog(); + DrawStatusBar(); ImGui::Render(); - int w, h; glfwGetFramebufferSize(window, &w, &h); + int w, h; + glfwGetFramebufferSize(window, &w, &h); glViewport(0, 0, w, h); - glClearColor(.08f,.08f,.08f,1); + glClearColor(.08f, .08f, .08f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); glfwSwapBuffers(window); diff --git a/src/headers.h b/src/headers.h index bb252c7..367e9b0 100644 --- a/src/headers.h +++ b/src/headers.h @@ -1,4 +1,4 @@ -// Bitflash — main include file. +// Bitflash -- main include file. // Includes core node headers. GUI is handled separately in gui.cpp. #pragma once #include "headers_core.h" diff --git a/src/headers_core.h b/src/headers_core.h index 089b67f..6c0c602 100644 --- a/src/headers_core.h +++ b/src/headers_core.h @@ -1,4 +1,4 @@ -// Core node headers — no GUI framework dependency. +// Core node headers -- no GUI framework dependency. // Included by gui.cpp and all non-GUI source files. #ifdef _MSC_VER @@ -63,12 +63,11 @@ inline typename std::common_type::type max(const T1& a, const T2& b) #include "script.h" #include "db.h" #include "net.h" -#include "irc.h" #include "nostr.h" #include "randomx_pow.h" #include "main.h" #include "market.h" -// GUI callback — implemented in gui.cpp (or as no-op in headless builds) +// GUI callback -- implemented in gui.cpp (or as no-op in headless builds) void MainFrameRepaint(); string DateTimeStr(int64 nTime); diff --git a/src/irc.cpp b/src/irc.cpp deleted file mode 100644 index ff82c66..0000000 --- a/src/irc.cpp +++ /dev/null @@ -1,271 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -#include "headers.h" - - - - -#pragma pack(1) -struct ircaddr -{ - int ip; - short port; -}; - -string EncodeAddress(const CAddress& addr) -{ - struct ircaddr tmp; - tmp.ip = addr.ip; - tmp.port = addr.port; - - vector vch(UBEGIN(tmp), UEND(tmp)); - return string("u") + EncodeBase58Check(vch); -} - -bool DecodeAddress(string str, CAddress& addr) -{ - vector vch; - if (!DecodeBase58Check(str.substr(1), vch)) - return false; - - struct ircaddr tmp; - if (vch.size() != sizeof(tmp)) - return false; - memcpy(&tmp, &vch[0], sizeof(tmp)); - - addr = CAddress(tmp.ip, tmp.port); - return true; -} - - - - - - -static bool Send(SOCKET hSocket, const char* pszSend) -{ - if (strstr(pszSend, "PONG") != pszSend) - printf("SENDING: %s\n", pszSend); - const char* psz = pszSend; - const char* pszEnd = psz + strlen(psz); - while (psz < pszEnd) - { - int ret = send(hSocket, psz, pszEnd - psz, 0); - if (ret < 0) - return false; - psz += ret; - } - return true; -} - -bool RecvLine(SOCKET hSocket, string& strLine) -{ - strLine = ""; - loop - { - char c; - int nBytes = recv(hSocket, &c, 1, 0); - if (nBytes > 0) - { - if (c == '\n') - continue; - if (c == '\r') - return true; - strLine += c; - } - else if (nBytes <= 0) - { - if (!strLine.empty()) - return true; - // socket closed - printf("IRC socket closed\n"); - return false; - } - else - { - // socket error - int nErr = WSAGetLastError(); - if (nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) - { - printf("IRC recv failed: %d\n", nErr); - return false; - } - } - } -} - -bool RecvLineIRC(SOCKET hSocket, string& strLine) -{ - loop - { - bool fRet = RecvLine(hSocket, strLine); - if (fRet) - { - if (fShutdown) - return false; - vector vWords; - ParseString(strLine, ' ', vWords); - if (vWords[0] == "PING") - { - strLine[1] = 'O'; - strLine += '\r'; - Send(hSocket, strLine.c_str()); - continue; - } - } - return fRet; - } -} - -bool RecvUntil(SOCKET hSocket, const char* psz1, const char* psz2=NULL, const char* psz3=NULL) -{ - loop - { - string strLine; - if (!RecvLineIRC(hSocket, strLine)) - return false; - printf("IRC %s\n", strLine.c_str()); - if (psz1 && strLine.find(psz1) != -1) - return true; - if (psz2 && strLine.find(psz2) != -1) - return true; - if (psz3 && strLine.find(psz3) != -1) - return true; - } -} - - - - -bool fRestartIRCSeed = false; - -void ThreadIRCSeed(void* parg) -{ - // IRC peer discovery disabled: the 2009 IRC network no longer exists (and - // what answers today crashes the parser). Replaced by Nostr relay - // discovery. - printf("ThreadIRCSeed: IRC peer discovery disabled (using Nostr)\n"); - return; - - loop - { - struct hostent* phostent = gethostbyname("chat.freenode.net"); - CAddress addrConnect(*(u_long*)phostent->h_addr_list[0], htons(6667)); - - SOCKET hSocket; - if (!ConnectSocket(addrConnect, hSocket)) - { - printf("IRC connect failed\n"); - return; - } - - if (!RecvUntil(hSocket, "Found your hostname", "using your IP address instead", "Couldn't look up your hostname")) - { - closesocket(hSocket); - return; - } - - string strMyName = EncodeAddress(addrLocalHost); - - if (!addrLocalHost.IsRoutable()) - strMyName = strprintf("x%u", GetRand(1000000000)); - - Send(hSocket, strprintf("NICK %s\r", strMyName.c_str()).c_str()); - Send(hSocket, strprintf("USER %s 8 * : %s\r", strMyName.c_str(), strMyName.c_str()).c_str()); - - if (!RecvUntil(hSocket, " 004 ")) - { - closesocket(hSocket); - return; - } - Sleep(500); - - Send(hSocket, "JOIN #bitcoin\r"); - Send(hSocket, "WHO #bitcoin\r"); - - while (!fRestartIRCSeed) - { - string strLine; - if (fShutdown || !RecvLineIRC(hSocket, strLine)) - { - closesocket(hSocket); - return; - } - if (strLine.empty() || strLine[0] != ':') - continue; - printf("IRC %s\n", strLine.c_str()); - - vector vWords; - ParseString(strLine, ' ', vWords); - if (vWords.size() < 2) - continue; - - char pszName[10000]; - pszName[0] = '\0'; - - if (vWords[1] == "352" && vWords.size() >= 8) - { - // index 7 is limited to 16 characters - // could get full length name at index 10, but would be different from join messages - strcpy(pszName, vWords[7].c_str()); - printf("GOT WHO: [%s] ", pszName); - } - - if (vWords[1] == "JOIN") - { - // :username!username@50000007.F000000B.90000002.IP JOIN :#channelname - strcpy(pszName, vWords[0].c_str() + 1); - if (strchr(pszName, '!')) - *strchr(pszName, '!') = '\0'; - printf("GOT JOIN: [%s] ", pszName); - } - - if (pszName[0] == 'u') - { - CAddress addr; - if (DecodeAddress(pszName, addr)) - { - CAddrDB addrdb; - if (AddAddress(addrdb, addr)) - printf("new "); - addr.print(); - } - else - { - printf("decode failed\n"); - } - } - } - - fRestartIRCSeed = false; - closesocket(hSocket); - } -} - - - - - - - - - - -#ifdef TEST -int main(int argc, char *argv[]) -{ - WSADATA wsadata; - if (WSAStartup(MAKEWORD(2,2), &wsadata) != NO_ERROR) - { - printf("Error at WSAStartup()\n"); - return false; - } - - ThreadIRCSeed(NULL); - - WSACleanup(); - return 0; -} -#endif diff --git a/src/irc.h b/src/irc.h deleted file mode 100644 index 1ae4ffc..0000000 --- a/src/irc.h +++ /dev/null @@ -1,7 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -extern bool RecvLine(SOCKET hSocket, string& strLine); -extern void ThreadIRCSeed(void* parg); -extern bool fRestartIRCSeed; diff --git a/src/main.cpp b/src/main.cpp index f3de4d3..aff7bab 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -13,6 +13,7 @@ #include "sha.h" #include #include +#include #include "btfaddr.h" #include "btftunnel.h" #ifndef _WIN32 @@ -73,7 +74,7 @@ bool fSoloMineTest = false; // /solomine: mine without requiring a peer (local t int fGenerateBitcoins; int64 nTransactionFee = 0; CAddress addrIncoming; -int nMineMode = MINE_SOLO; +int nMineMode = MINE_RELAY; string strParticipantPool; // participant mode: pool .btf address string strPoolName = "Bitflash Pool"; string strPoolDashboardUrl; @@ -88,11 +89,10 @@ static std::string gParticipantStatus; void SetParticipantMiningStatus(const std::string& status) { + // Updates the GUI status string only. Logging is done at each call site + // with full context; duplicating it here just adds noise to the log. std::lock_guard lk(gParticipantStatusMutex); - if (gParticipantStatus == status) - return; gParticipantStatus = status; - printf("PoolParticipantMiner: status -> %s\n", status.c_str()); } std::string GetParticipantMiningStatus() @@ -159,7 +159,7 @@ bool AddToWallet(const CWalletTx& wtxIn) wtx.nTimeReceived = GetAdjustedTime(); //// debug print - printf("AddToWallet %s %s\n", wtxIn.GetHash().ToString().substr(0,6).c_str(), fInsertedNew ? "new" : "update"); + if (LogAcceptsCategory("net")) printf("AddToWallet %s %s\n", wtxIn.GetHash().ToString().substr(0,6).c_str(), fInsertedNew ? "new" : "update"); if (!fInsertedNew) { @@ -372,7 +372,7 @@ int CMerkleTx::SetMerkleBranch(const CBlock* pblock) { vMerkleBranch.clear(); nIndex = -1; - printf("ERROR: SetMerkleBranch() : couldn't find tx in block\n"); + if (LogAcceptsCategory("net")) printf("ERROR: SetMerkleBranch() : couldn't find tx in block\n"); return 0; } @@ -433,7 +433,7 @@ void CWalletTx::AddSupportingTransactions(CTxDB& txdb) } else { - printf("ERROR: AddSupportingTransactions() : unsupported transaction\n"); + if (LogAcceptsCategory("net")) printf("ERROR: AddSupportingTransactions() : unsupported transaction\n"); continue; } @@ -519,7 +519,7 @@ bool CTransaction::AcceptTransaction(CTxDB& txdb, bool fCheckInputs, bool* pfMis { if (ptxOld) { - printf("mapTransaction.erase(%s) replacing with new version\n", ptxOld->GetHash().ToString().c_str()); + if (LogAcceptsCategory("net")) printf("mapTransaction.erase(%s) replacing with new version\n", ptxOld->GetHash().ToString().c_str()); mapTransactions.erase(ptxOld->GetHash()); } AddToMemoryPool(); @@ -530,7 +530,7 @@ bool CTransaction::AcceptTransaction(CTxDB& txdb, bool fCheckInputs, bool* pfMis if (ptxOld) EraseFromWallet(ptxOld->GetHash()); - printf("AcceptTransaction(): accepted %s\n", hash.ToString().substr(0,6).c_str()); + if (LogAcceptsCategory("net")) printf("AcceptTransaction(): accepted %s\n", hash.ToString().substr(0,6).c_str()); return true; } @@ -669,7 +669,7 @@ void CWalletTx::RelayWalletTransaction(CTxDB& txdb) uint256 hash = GetHash(); if (!txdb.ContainsTx(hash)) { - printf("Relaying wtx %s\n", hash.ToString().substr(0,6).c_str()); + if (LogAcceptsCategory("net")) printf("Relaying wtx %s\n", hash.ToString().substr(0,6).c_str()); RelayMessage(CInv(MSG_TX, hash), (CTransaction)*this); } } @@ -683,7 +683,7 @@ void RelayWalletTransactions() nLastTime = GetTime(); // Rebroadcast any of our txes that aren't in a block yet - printf("RelayWalletTransactions()\n"); + if (LogAcceptsCategory("net")) printf("RelayWalletTransactions()\n"); CTxDB txdb("r"); CRITICAL_BLOCK(cs_mapWallet) { @@ -764,7 +764,7 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast) // Limit adjustment step unsigned int nActualTimespan = pindexLast->nTime - pindexFirst->nTime; - printf(" nActualTimespan = %d before bounds\n", nActualTimespan); + if (LogAcceptsCategory("net")) printf(" nActualTimespan = %d before bounds\n", nActualTimespan); if (nActualTimespan < nTargetTimespan/4) nActualTimespan = nTargetTimespan/4; if (nActualTimespan > nTargetTimespan*4) @@ -780,10 +780,7 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast) bnNew = bnProofOfWorkLimit; /// debug print - printf("\n\n\nGetNextWorkRequired RETARGET *****\n"); - printf("nTargetTimespan = %d nActualTimespan = %d\n", nTargetTimespan, nActualTimespan); - printf("Before: %08x %s\n", pindexLast->nBits, CBigNum().SetCompact(pindexLast->nBits).getuint256().ToString().c_str()); - printf("After: %08x %s\n", bnNew.GetCompact(), bnNew.getuint256().ToString().c_str()); + if (LogAcceptsCategory("net")) { printf("\n\n\nGetNextWorkRequired RETARGET *****\n"); printf("nTargetTimespan = %d nActualTimespan = %d\n", nTargetTimespan, nActualTimespan); printf("Before: %08x %s\n", pindexLast->nBits, CBigNum().SetCompact(pindexLast->nBits).getuint256().ToString().c_str()); printf("After: %08x %s\n", bnNew.GetCompact(), bnNew.getuint256().ToString().c_str()); } return bnNew.GetCompact(); } @@ -1037,7 +1034,7 @@ bool CBlock::ConnectBlock(CTxDB& txdb, CBlockIndex* pindex) bool Reorganize(CTxDB& txdb, CBlockIndex* pindexNew) { - printf("*** REORGANIZE ***\n"); + LogPrint("net", "*** REORGANIZE ***\n"); // Find the fork CBlockIndex* pfork = pindexBest; @@ -1712,7 +1709,7 @@ bool ProcessMessages(CNode* pfrom) CDataStream& vRecv = pfrom->vRecv; if (vRecv.empty()) return true; - printf("ProcessMessages(%d bytes)\n", vRecv.size()); + LogPrint("net", "ProcessMessages(%d bytes)\n", vRecv.size()); // // Message format @@ -1730,13 +1727,13 @@ bool ProcessMessages(CNode* pfrom) { if (vRecv.size() > sizeof(CMessageHeader)) { - printf("\n\nPROCESSMESSAGE MESSAGESTART NOT FOUND\n\n"); + if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE MESSAGESTART NOT FOUND\n\n"); vRecv.erase(vRecv.begin(), vRecv.end() - sizeof(CMessageHeader)); } break; } if (pstart - vRecv.begin() > 0) - printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", pstart - vRecv.begin()); + if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", pstart - vRecv.begin()); vRecv.erase(vRecv.begin(), pstart); // Read header @@ -1744,7 +1741,7 @@ bool ProcessMessages(CNode* pfrom) vRecv >> hdr; if (!hdr.IsValid()) { - printf("\n\nPROCESSMESSAGE: ERRORS IN HEADER %s\n\n\n", hdr.GetCommand().c_str()); + if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE: ERRORS IN HEADER %s\n\n\n", hdr.GetCommand().c_str()); continue; } string strCommand = hdr.GetCommand(); @@ -1755,7 +1752,7 @@ bool ProcessMessages(CNode* pfrom) { // Rewind and wait for rest of message ///// need a mechanism to give up waiting for overlong message size error - printf("MESSAGE-BREAK 2\n"); + if (LogAcceptsCategory("net")) printf("MESSAGE-BREAK 2\n"); vRecv.insert(vRecv.begin(), BEGIN(hdr), END(hdr)); Sleep(100); break; @@ -1776,7 +1773,7 @@ bool ProcessMessages(CNode* pfrom) } CATCH_PRINT_EXCEPTION("ProcessMessage()") if (!fRet) - printf("ProcessMessage(%s, %d bytes) from %s to %s FAILED\n", strCommand.c_str(), nMessageSize, pfrom->addr.ToString().c_str(), addrLocalHost.ToString().c_str()); + if (LogAcceptsCategory("net")) printf("ProcessMessage(%s, %d bytes) from %s to %s FAILED\n", strCommand.c_str(), nMessageSize, pfrom->addr.ToString().c_str(), addrLocalHost.ToString().c_str()); } vRecv.Compact(); @@ -1789,13 +1786,10 @@ bool ProcessMessages(CNode* pfrom) bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) { static map > mapReuseKey; - printf("received: %-12s (%d bytes) ", strCommand.c_str(), vRecv.size()); - for (int i = 0; i < min(vRecv.size(), (unsigned int)25); i++) - printf("%02x ", vRecv[i] & 0xff); - printf("\n"); + if (LogAcceptsCategory("net")) { printf("received: %-12s (%d bytes) ", strCommand.c_str(), vRecv.size()); for (int i = 0; i < min(vRecv.size(), (unsigned int)25); i++) printf("%02x ", vRecv[i] & 0xff); printf("\n"); } if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) { - printf("dropmessages DROPPING RECV MESSAGE\n"); + if (LogAcceptsCategory("net")) printf("dropmessages DROPPING RECV MESSAGE\n"); return true; } @@ -1833,7 +1827,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), uint256(0)); } - printf("version addrMe = %s\n", addrMe.ToString().c_str()); + if (LogAcceptsCategory("net")) printf("version addrMe = %s\n", addrMe.ToString().c_str()); } @@ -1844,30 +1838,6 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } - else if (strCommand == "addr") - { - vector vAddr; - vRecv >> vAddr; - - // Store the new addresses - CAddrDB addrdb; - foreach(const CAddress& addr, vAddr) - { - if (fShutdown) - return true; - if (AddAddress(addrdb, addr)) - { - // Put on lists to send to other nodes - pfrom->setAddrKnown.insert(addr); - CRITICAL_BLOCK(cs_vNodes) - foreach(CNode* pnode, vNodes) - if (!pnode->setAddrKnown.count(addr)) - pnode->vAddrToSend.push_back(addr); - } - } - } - - else if (strCommand == "inv") { vector vInv; @@ -1881,7 +1851,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) pfrom->AddInventoryKnown(inv); bool fAlreadyHave = AlreadyHave(txdb, inv); - printf(" got inventory: %s %s\n", inv.ToString().c_str(), fAlreadyHave ? "have" : "new"); + if (LogAcceptsCategory("net")) printf(" got inventory: %s %s\n", inv.ToString().c_str(), fAlreadyHave ? "have" : "new"); if (!fAlreadyHave) pfrom->AskFor(inv); @@ -1900,7 +1870,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) { if (fShutdown) return true; - printf("received getdata for: %s\n", inv.ToString().c_str()); + if (LogAcceptsCategory("net")) printf("received getdata for: %s\n", inv.ToString().c_str()); if (inv.type == MSG_BLOCK) { @@ -1940,12 +1910,12 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) // Send the rest of the chain if (pindex) pindex = pindex->pnext; - printf("getblocks %d to %s\n", (pindex ? pindex->nHeight : -1), hashStop.ToString().substr(0,14).c_str()); + if (LogAcceptsCategory("net")) printf("getblocks %d to %s\n", (pindex ? pindex->nHeight : -1), hashStop.ToString().substr(0,14).c_str()); for (; pindex; pindex = pindex->pnext) { if (pindex->GetBlockHash() == hashStop) { - printf(" getblocks stopping at %d %s\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,14).c_str()); + if (LogAcceptsCategory("net")) printf(" getblocks stopping at %d %s\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,14).c_str()); break; } @@ -1997,7 +1967,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) if (tx.AcceptTransaction(true)) { - printf(" accepted orphan tx %s\n", inv.hash.ToString().substr(0,6).c_str()); + if (LogAcceptsCategory("net")) printf(" accepted orphan tx %s\n", inv.hash.ToString().substr(0,6).c_str()); AddToWalletIfMine(tx, NULL); RelayMessage(inv, vMsg); mapAlreadyAskedFor.erase(inv); @@ -2011,7 +1981,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } else if (fMissingInputs) { - printf("storing orphan tx %s\n", inv.hash.ToString().substr(0,6).c_str()); + if (LogAcceptsCategory("net")) printf("storing orphan tx %s\n", inv.hash.ToString().substr(0,6).c_str()); AddOrphanTx(vMsg); } } @@ -2041,7 +2011,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) vRecv >> *pblock; //// debug print - printf("received block:\n"); pblock->print(); + if (LogAcceptsCategory("net")) { printf("received block:\n"); pblock->print(); } CInv inv(MSG_BLOCK, pblock->GetHash()); pfrom->AddInventoryKnown(inv); @@ -2051,25 +2021,6 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } - else if (strCommand == "getaddr") - { - pfrom->vAddrToSend.clear(); - //// need to expand the time range if not enough found - int64 nSince = GetAdjustedTime() - 60 * 60; // in the last hour - CRITICAL_BLOCK(cs_mapAddresses) - { - foreach(const PAIRTYPE(vector, CAddress)& item, mapAddresses) - { - if (fShutdown) - return true; - const CAddress& addr = item.second; - if (addr.nTime > nSince) - pfrom->vAddrToSend.push_back(addr); - } - } - } - - else if (strCommand == "checkorder") { uint256 hashReply; @@ -2134,12 +2085,12 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) else { // Ignore unknown commands for extensibility - printf("ProcessMessage(%s) : Ignored unknown message\n", strCommand.c_str()); + if (LogAcceptsCategory("net")) printf("ProcessMessage(%s) : Ignored unknown message\n", strCommand.c_str()); } if (!vRecv.empty()) - printf("ProcessMessage(%s) : %d extra bytes\n", strCommand.c_str(), vRecv.size()); + if (LogAcceptsCategory("net")) printf("ProcessMessage(%s) : %d extra bytes\n", strCommand.c_str(), vRecv.size()); return true; } @@ -2162,19 +2113,6 @@ bool SendMessages(CNode* pto) return true; - // - // Message: addr - // - vector vAddrToSend; - vAddrToSend.reserve(pto->vAddrToSend.size()); - foreach(const CAddress& addr, pto->vAddrToSend) - if (!pto->setAddrKnown.count(addr)) - vAddrToSend.push_back(addr); - pto->vAddrToSend.clear(); - if (!vAddrToSend.empty()) - pto->PushMessage("addr", vAddrToSend); - - // // Message: inventory // @@ -2204,7 +2142,7 @@ bool SendMessages(CNode* pto) while (!pto->mapAskFor.empty() && (*pto->mapAskFor.begin()).first <= nNow) { const CInv& inv = (*pto->mapAskFor.begin()).second; - printf("sending getdata: %s\n", inv.ToString().c_str()); + if (LogAcceptsCategory("net")) printf("sending getdata: %s\n", inv.ToString().c_str()); if (!AlreadyHave(txdb, inv)) vAskFor.push_back(inv); pto->mapAskFor.erase(pto->mapAskFor.begin()); @@ -2280,13 +2218,21 @@ void BlockSHA256(const void* pin, unsigned int nBlocks, void* pout) // --------------------------------------------------------------------------- -// Participant pool miner — connects to an external Stratum server, receives +// Participant pool miner -- connects to an external Stratum server, receives // RandomX jobs, hashes with the local CPU, and submits shares. // Called from BitcoinMiner() when nMineMode == MINE_PARTICIPANT. // --------------------------------------------------------------------------- using json = nlohmann::json; + +// --------------------------------------------------------------------------- +// Participant miner -- connects to a pool over a .btf tunnel, runs Stratum, +// hashes with RandomX, submits shares. Called from BitcoinMiner(). +// --------------------------------------------------------------------------- + +using json = nlohmann::json; + static std::string ToHexStr(const void* p, size_t n) { const unsigned char* b = (const unsigned char*)p; @@ -2300,10 +2246,10 @@ static std::vector FromHexStr(const std::string& s) { std::vector v; for (size_t i = 0; i+1 < s.size(); i += 2) { - auto h=[](char c)->int{ - if(c>='0'&&c<='9')return c-'0'; - if(c>='a'&&c<='f')return c-'a'+10; - if(c>='A'&&c<='F')return c-'A'+10; + auto h = [](char c)->int{ + if(c>='0'&&c<='9') return c-'0'; + if(c>='a'&&c<='f') return c-'a'+10; + if(c>='A'&&c<='F') return c-'A'+10; return 0; }; v.push_back((unsigned char)((h(s[i])<<4)|h(s[i+1]))); @@ -2313,14 +2259,13 @@ static std::vector FromHexStr(const std::string& s) static void UpdateParticipantHashRate(uint64 hashesSinceSample, int64 sampleStart) { - int64 now = GetTime(); - int64 elapsed = now - sampleStart; - if (elapsed <= 0) - elapsed = 1; - double rate = (double)hashesSinceSample / (double)elapsed; - gParticipantHashRateX1000.store((uint64)(rate * 1000.0)); + int64 elapsed = GetTime() - sampleStart; + if (elapsed <= 0) elapsed = 1; + gParticipantHashRateX1000.store( + (uint64)((double)hashesSinceSample / (double)elapsed * 1000.0)); } +// Blocking send of a JSON line to the pool. static bool StratumSendLine(SOCKET s, const json& j) { std::string line = j.dump() + "\n"; @@ -2333,38 +2278,59 @@ static bool StratumSendLine(SOCKET s, const json& j) return true; } -static bool StratumRecvLine(SOCKET s, std::string& buf, std::string& line) +// Non-blocking recv into carry buffer. Returns true + fills line when a +// complete newline-terminated message is ready. Returns false in two cases: +// disconnected=true -- socket closed by peer; caller must stop +// disconnected=false -- no complete line yet; caller should select() and retry +static bool StratumRecvLine(SOCKET s, std::string& buf, + std::string& line, bool& disconnected) { - while (true) { - size_t pos = buf.find('\n'); - if (pos != std::string::npos) { - line = buf.substr(0, pos); - if (!line.empty() && line.back()=='\r') line.pop_back(); - buf = buf.substr(pos+1); - return true; - } - char tmp[4096]; - int r = recv(s, tmp, sizeof(tmp)-1, 0); - if (r <= 0) return false; - tmp[r] = 0; - buf += tmp; + disconnected = false; + char tmp[4096]; +#ifdef _WIN32 + u_long avail = 0; + ioctlsocket(s, FIONREAD, &avail); + if (avail > 0) { + int r = recv(s, tmp, (int)std::min((u_long)(sizeof(tmp)-1), avail), 0); + if (r > 0) { tmp[r] = 0; buf += tmp; } + else if (r == 0) { disconnected = true; return false; } + } +#else + { + int r = recv(s, tmp, sizeof(tmp)-1, MSG_DONTWAIT); + if (r > 0) { tmp[r] = 0; buf += tmp; } + else if (r == 0) { disconnected = true; return false; } + // r < 0: EAGAIN -- no data right now } +#endif + size_t pos = buf.find('\n'); + if (pos == std::string::npos) return false; + line = buf.substr(0, pos); + if (!line.empty() && line.back() == '\r') line.pop_back(); + buf = buf.substr(pos + 1); + return true; } +// How long to wait for a mining.notify after authorize before giving up +static const int64 STUCK_NO_JOB_TIMEOUT_SECS = 120; + static bool PoolParticipantMiner() { - printf("PoolParticipantMiner: connecting to %s\n", strParticipantPool.c_str()); - SetParticipantMiningStatus("resolving pool address"); - + // ------------------------------------------------------------------ + // Step 1: resolve .btf address -> meeting node + // ------------------------------------------------------------------ if (strParticipantPool.empty()) { - printf("PoolParticipantMiner: no pool selected\n"); + LogPrint("worker", "[worker] no pool selected\n"); SetParticipantMiningStatus("no pool selected"); return false; } + LogPrint("worker", "[worker] connecting to pool %s\n", strParticipantPool.c_str()); + SetParticipantMiningStatus("resolving pool address"); + unsigned char target_pubkey[32]; if (!btf::ParseAddress(strParticipantPool, target_pubkey)) { - printf("PoolParticipantMiner: invalid .btf address %s\n", strParticipantPool.c_str()); + LogPrint("worker", "[worker] invalid .btf address: %s\n", strParticipantPool.c_str()); SetParticipantMiningStatus("invalid pool address"); return false; } @@ -2372,35 +2338,48 @@ static bool PoolParticipantMiner() std::string meetingHostPort; unsigned char service_enc_pub[32]; if (!BtfResolve(strParticipantPool, meetingHostPort, service_enc_pub)) { - printf("PoolParticipantMiner: failed to resolve %s\n", strParticipantPool.c_str()); + LogPrint("worker", "[worker] failed to resolve pool %s" + " (no Nostr descriptor found -- pool may be offline or relays down)\n", + strParticipantPool.c_str()); SetParticipantMiningStatus("failed to resolve pool"); return false; } + LogPrint("worker", "[worker] pool resolved to meeting node %s\n", meetingHostPort.c_str()); size_t colon = meetingHostPort.rfind(':'); if (colon == std::string::npos) { - printf("PoolParticipantMiner: bad meeting node %s\n", meetingHostPort.c_str()); + LogPrint("worker", "[worker] bad meeting node format '%s'\n", meetingHostPort.c_str()); SetParticipantMiningStatus("bad pool endpoint"); return false; } std::string host = meetingHostPort.substr(0, colon); int port = atoi(meetingHostPort.substr(colon + 1).c_str()); if (port <= 0 || port > 65535) { - printf("PoolParticipantMiner: bad meeting port %d\n", port); + LogPrint("worker", "[worker] bad meeting port %d in '%s'\n", + port, meetingHostPort.c_str()); SetParticipantMiningStatus("bad pool port"); return false; } - btf_socket_t s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, target_pubkey, service_enc_pub); + // ------------------------------------------------------------------ + // Step 2: open encrypted tunnel to pool + // ------------------------------------------------------------------ + SetParticipantMiningStatus("opening tunnel"); + btf_socket_t s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, + target_pubkey, service_enc_pub); if (s == INVALID_SOCKET) { - printf("PoolParticipantMiner: tunnel connect failed via %s\n", meetingHostPort.c_str()); + LogPrint("worker", "[worker] tunnel connect FAILED via %s" + " (relay unreachable or pool not listening)\n", + meetingHostPort.c_str()); SetParticipantMiningStatus("tunnel connect failed"); return false; } - printf("PoolParticipantMiner: connected via %s\n", meetingHostPort.c_str()); - SetParticipantMiningStatus("tunnel connected"); + LogPrint("worker", "[worker] tunnel open via %s\n", meetingHostPort.c_str()); + SetParticipantMiningStatus("tunnel open"); - // Use our wallet address as mining username so payouts go to our wallet + // ------------------------------------------------------------------ + // Step 3: determine our payout address (mining username) + // ------------------------------------------------------------------ std::string username; { std::vector vchPubKey; @@ -2408,102 +2387,260 @@ static bool PoolParticipantMiner() username = PubKeyToAddress(vchPubKey); } if (username.empty()) username = BtfLocalAddress(); - if (username.empty()) username = "unknown"; - + if (username.empty()) { + LogPrint("worker", "[worker] WARNING: could not determine wallet address" + " -- shares will not pay out\n"); + username = "unknown"; + } + LogPrint("worker", "[worker] payout address: %s\n", username.c_str()); + + // ------------------------------------------------------------------ + // Step 4: build the fast (~2 GB dataset) RandomX mode if not already + // built, then start our VM. Without this, RandomXCreateMinerVM() falls + // back to "light" mode (cache only) forever, which is dramatically + // slower per hash than fast mode -- it recomputes dataset items on the + // fly for every single hash instead of a direct memory lookup. That + // alone can turn a "few seconds per share" pool into "many minutes per + // share" regardless of how easy the share target is. + // + // This MUST happen before we send mining.subscribe/authorize, not + // after: it's a synchronous, single-threaded-per-call build that can + // take anywhere from several seconds to a couple of minutes depending + // on core count. If it runs after the handshake messages are sent, + // the pool's replies (subscribe ack, authorize ack, set_difficulty, + // and the first job) all land in the OS socket buffer while we're + // not reading -- nothing is lost, but we sit there looking (and + // logging) like we're "stuck waiting for pool response" for the + // entire build duration, when really we're just not listening yet. + // Building the dataset first means that by the time we say + // "subscribing", we're genuinely ready to read the reply the instant + // it arrives. + // ------------------------------------------------------------------ + if (!RandomXFastReady()) { + SetParticipantMiningStatus("building RandomX dataset (~2GB, one-time)"); + unsigned int nThreads = std::thread::hardware_concurrency(); + RandomXInitDataset(nThreads > 0 ? (int)nThreads : 1); + } + void* rxvm = RandomXCreateMinerVM(); + if (!rxvm) { + LogPrint("worker", "[worker] failed to create RandomX VM\n"); + SetParticipantMiningStatus("RandomX init failed"); + closesocket(s); return false; + } + LogPrint("worker", "[worker] RandomX VM ready (%s)\n", + RandomXFastReady() ? "fast 2GB" : "light 256MB"); + + // ------------------------------------------------------------------ + // Step 5: Stratum subscribe + authorize. The socket is read from + // immediately after this, in the main loop below, so nothing sits + // unread behind a blocking dataset build anymore. + // ------------------------------------------------------------------ std::string buf; int msgId = 1; std::set pendingSubmitIds; - // Subscribe SetParticipantMiningStatus("subscribing"); - if (!StratumSendLine(s, json{{"id",msgId++},{"method","mining.subscribe"},{"params",json::array()}})) - { SetParticipantMiningStatus("subscribe failed"); closesocket(s); return false; } + LogPrint("worker", "[worker->pool] sending mining.subscribe\n"); + if (!StratumSendLine(s, json{{"id",msgId++},{"method","mining.subscribe"}, + {"params",json::array()}})) { + LogPrint("worker", "[worker] subscribe send FAILED -- pool dropped connection\n"); + SetParticipantMiningStatus("subscribe send failed"); + RandomXDestroyMinerVM(rxvm); + closesocket(s); return false; + } - // Authorize SetParticipantMiningStatus("authorizing"); + LogPrint("worker", "[worker->pool] sending mining.authorize as %s\n", username.c_str()); if (!StratumSendLine(s, json{{"id",msgId++},{"method","mining.authorize"}, - {"params",json::array({username,"x"})}})) - { SetParticipantMiningStatus("authorize failed"); closesocket(s); return false; } + {"params",json::array({username,"x"})}})) { + LogPrint("worker", "[worker] authorize send FAILED -- pool dropped connection\n"); + SetParticipantMiningStatus("authorize send failed"); + RandomXDestroyMinerVM(rxvm); + closesocket(s); return false; + } - // Job state + // ------------------------------------------------------------------ + // Step 6: main loop -- receive messages, hash, submit shares + // ------------------------------------------------------------------ std::string jobId; - unsigned char header[80]; + unsigned char header[80] = {}; uint256 target; - bool haveJob = false; + double currentDifficulty = 1.0; // updated by mining.set_difficulty from pool + bool haveJob = false; bool gotSubscribeAck = false; bool gotAuthorizeAck = false; - int64 authWaitStart = 0; - unsigned int nNonce = 1; - uint64 hashesSinceSample = 0; - int64 sampleStart = GetTime(); + int64 authWaitStart = 0; + int64 lastStuckLog = 0; + unsigned int nNonce = 1; + uint64 hashesSinceSample = 0; + uint64 sessionSharesSent = 0; // this connection only + uint64 sessionSharesAccepted = 0; + int64 sampleStart = GetTime(); - void* rxvm = RandomXCreateMinerVM(); - if (!rxvm) { SetParticipantMiningStatus("failed to start RandomX miner"); closesocket(s); return false; } - printf("PoolParticipantMiner: RandomX VM ready (%s)\n", - RandomXFastReady() ? "fast 2GB" : "light 256MB"); - SetParticipantMiningStatus("authorized; asking pool for work"); + SetParticipantMiningStatus("waiting for pool response"); while (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { - // Non-blocking receive check + // -- Receive: check buffer first, then select -- { - fd_set fds; FD_ZERO(&fds); FD_SET(s, &fds); - struct timeval tv={0,50000}; // 50ms - if (select((int)s+1, &fds, NULL, NULL, &tv) > 0) { + bool haveBuffered = buf.find('\n') != std::string::npos; + bool readable = false; + if (!haveBuffered) { + fd_set fds; FD_ZERO(&fds); FD_SET(s, &fds); + struct timeval tv = {0, 50000}; // 50ms + readable = select((int)s+1, &fds, NULL, NULL, &tv) > 0; + } + + if (haveBuffered || readable) { std::string line; - if (!StratumRecvLine(s, buf, line)) break; - try { - json msg = json::parse(line); - if (msg.contains("id") && msg["id"].is_number_integer() && msg.contains("result")) { - int id = msg["id"].get(); - if (id == 1 && msg["result"].is_boolean() && msg["result"].get()) { - gotSubscribeAck = true; - SetParticipantMiningStatus("subscribed; authorizing"); - } else if (id == 2 && msg["result"].is_boolean()) { - gotAuthorizeAck = msg["result"].get(); - authWaitStart = GetTime(); - SetParticipantMiningStatus(gotAuthorizeAck ? "authorized; asking pool for work" : "authorization rejected"); + bool disc = false; + while (StratumRecvLine(s, buf, line, disc)) { + json msg; + try { msg = json::parse(line); } catch (...) { + LogPrint("worker", "[pool->worker] JSON parse error: %.80s\n", + line.c_str()); + continue; + } + + // -- Response to our subscribe (id=1) -- + if (msg.contains("id") && msg["id"].is_number_integer() + && msg["id"].get() == 1 + && msg.contains("result") && !msg["result"].is_null()) { + gotSubscribeAck = true; + LogPrint("worker", "[pool->worker] subscribe ack received\n"); + SetParticipantMiningStatus("subscribed; waiting for authorize ack"); + } + + // -- Response to our authorize (id=2) -- + else if (msg.contains("id") && msg["id"].is_number_integer() + && msg["id"].get() == 2 + && msg.contains("result")) { + bool ok = msg["result"].is_boolean() && msg["result"].get(); + authWaitStart = GetTime(); + if (ok) { + gotAuthorizeAck = true; + LogPrint("worker", "[pool->worker] authorize OK -- waiting for job\n"); + SetParticipantMiningStatus("authorized; waiting for job"); + } else { + std::string reason = msg.value("error", json("unspecified")).is_string() + ? msg["error"].get() : "unspecified"; + LogPrint("worker", "[pool->worker] authorize REJECTED: %s\n", + reason.c_str()); + SetParticipantMiningStatus("authorization rejected"); + // Don't break -- pool might still send a job (some pools + // reject bad addresses but still send work) } - if (pendingSubmitIds.erase(id) > 0) { - if (msg["result"].is_boolean() && msg["result"].get()) { + } + + // -- Share submission response -- + else if (msg.contains("id") && msg["id"].is_number_integer()) { + int rid = msg["id"].get(); + if (pendingSubmitIds.erase(rid) > 0) { + bool accepted = msg.contains("result") + && msg["result"].is_boolean() + && msg["result"].get(); + if (accepted) { gParticipantSharesAccepted.fetch_add(1); + sessionSharesAccepted++; + LogPrint("worker", "[pool->worker] share id=%d ACCEPTED\n", rid); SetParticipantMiningStatus("share accepted"); } else { - SetParticipantMiningStatus("share rejected"); + std::string reason = (msg.contains("error") + && msg["error"].is_string()) + ? msg["error"].get() : "unspecified"; + LogPrint("worker", "[pool->worker] share id=%d REJECTED: %s\n", + rid, reason.c_str()); + SetParticipantMiningStatus("share rejected: " + reason); } } } - std::string method = msg.value("method",""); - if (method == "mining.notify") { - auto& p = msg["params"]; - jobId = p[0].get(); - // p[1] = full 80-byte header hex - auto hdrBytes = FromHexStr(p[1].get()); - if (hdrBytes.size() >= 80) - memcpy(header, hdrBytes.data(), 80); - // p[3] = share target hex (little-endian uint256) - auto tgtBytes = FromHexStr(p[3].get()); - if (tgtBytes.size() >= 32) - memcpy(&target, tgtBytes.data(), 32); - haveJob = true; - nNonce = 1; - SetParticipantMiningStatus("job received; hashing"); - printf("PoolParticipantMiner: new job %s\n", jobId.c_str()); - } else if (method == "mining.set_difficulty") { - // acknowledged, we use the target from notify + + // -- Server notification -- + else { + std::string method = msg.value("method", ""); + + if (method == "mining.notify") { + auto& p = msg["params"]; + if (!p.is_array() || p.size() < 4) { + LogPrint("worker", "[pool->worker] malformed mining.notify" + " (params size=%zu)\n", p.is_array() ? p.size() : 0); + } else { + std::string newJobId = p[0].get(); + auto hdrBytes = FromHexStr(p[1].get()); + auto tgtBytes = FromHexStr(p[3].get()); + + if (hdrBytes.size() < 80) { + LogPrint("worker", "[pool->worker] mining.notify:" + " header too short (%zu bytes)\n", + hdrBytes.size()); + } else if (tgtBytes.size() < 32) { + LogPrint("worker", "[pool->worker] mining.notify:" + " target too short (%zu bytes)\n", + tgtBytes.size()); + } else { + jobId = newJobId; + memcpy(header, hdrBytes.data(), 80); + memcpy(&target, tgtBytes.data(), 32); + haveJob = true; + nNonce = 1; + LogPrint("worker", "[pool->worker] new job %s received\n", + jobId.c_str()); + SetParticipantMiningStatus("hashing job " + jobId); + } + } + } else if (method == "mining.set_difficulty") { + // Pool adjusts our share difficulty via vardiff. + // Apply it immediately so we start hashing at the new target. + if (msg.contains("params") && msg["params"].is_array() + && msg["params"].size() > 0 + && msg["params"][0].is_number()) { + double newDiff = msg["params"][0].get(); + if (newDiff > 0.0) { + bool changed = (newDiff != currentDifficulty); + currentDifficulty = newDiff; + LogPrint("worker", "[pool->worker] set_difficulty %.6f%s\n", + newDiff, changed ? " (updated)" : " (initial)"); + } + } else { + LogPrint("worker", "[pool->worker] set_difficulty" + " received (no valid params)\n"); + } + } else if (!method.empty()) { + LogPrint("worker", "[pool->worker] unknown server method: %s\n", + method.c_str()); + } } - } catch(...) {} + } + + if (disc) { + LogPrint("worker", "[worker] pool closed the connection" + " (gotSubscribeAck=%d gotAuthorizeAck=%d haveJob=%d)\n", + gotSubscribeAck, gotAuthorizeAck, haveJob); + break; + } } } - if (gotAuthorizeAck && !haveJob && authWaitStart > 0 && GetTime() - authWaitStart > 10) { - SetParticipantMiningStatus("authorized; waiting for pool notify"); - authWaitStart = 0; + // -- Stuck watchdog: authorized but no job arriving -- + if (gotAuthorizeAck && !haveJob && authWaitStart > 0) { + int64 waited = GetTime() - authWaitStart; + if (waited > 10 && GetTime() - lastStuckLog >= 15) { + LogPrint("worker", "[worker] authorized but no job after %llds" + " -- pool tunnel is live, waiting on mining.notify\n", + (long long)waited); + lastStuckLog = GetTime(); + } + if (waited > STUCK_NO_JOB_TIMEOUT_SECS) { + LogPrint("worker", "[worker] no job received after %llds -- disconnecting" + " and reconnecting\n", (long long)STUCK_NO_JOB_TIMEOUT_SECS); + SetParticipantMiningStatus("timeout waiting for job; reconnecting"); + break; + } } if (!haveJob) { Sleep(100); continue; } - // Hash one nonce + // -- Hash one nonce -- memcpy(header+76, &nNonce, 4); uint256 hash = RandomXHashWithVM(rxvm, header, 80); hashesSinceSample++; @@ -2512,38 +2649,59 @@ static bool PoolParticipantMiner() UpdateParticipantHashRate(hashesSinceSample, sampleStart); if (hash <= target) { - printf("PoolParticipantMiner: share found! nonce=%u\n", nNonce); + LogPrint("worker", "[worker] share found! nonce=%u job=%s difficulty=%.4f\n", + nNonce, jobId.c_str(), currentDifficulty); SetParticipantMiningStatus("share found; submitting"); int submitId = msgId++; pendingSubmitIds.insert(submitId); gParticipantSharesSent.fetch_add(1); + sessionSharesSent++; json submit = {{"id",submitId},{"method","mining.submit"}, - {"params",json::array({username, jobId, - ToHexStr(&nNonce,4)})}}; - if (!StratumSendLine(s, submit)) break; + {"params",json::array({username, jobId, ToHexStr(&nNonce,4)})}}; + if (!StratumSendLine(s, submit)) { + LogPrint("worker", "[worker] share submit send FAILED" + " -- pool connection lost\n"); + break; + } } nNonce++; - if (nNonce == 0) { haveJob = false; } // exhausted, wait for new job + if (nNonce == 0) { + LogPrint("worker", "[worker] nonce space exhausted for job %s" + " -- waiting for new job\n", jobId.c_str()); + haveJob = false; + } } + // ------------------------------------------------------------------ + // Cleanup + // ------------------------------------------------------------------ RandomXDestroyMinerVM(rxvm); closesocket(s); UpdateParticipantHashRate(hashesSinceSample, sampleStart); - SetParticipantMiningStatus("participant miner stopped"); - printf("PoolParticipantMiner: disconnected\n"); + SetParticipantMiningStatus("disconnected"); + LogPrint("worker", "[worker] disconnected from pool" + " (hashes this session: %llu, shares sent: %llu, accepted: %llu)\n", + (unsigned long long)hashesSinceSample, + (unsigned long long)sessionSharesSent, + (unsigned long long)sessionSharesAccepted); return true; } bool BitcoinMiner() { + // Relay mode: never mines, just relays/syncs. (Shouldn't normally get here + // since the GUI hides Start Mining for Relay, but guard it regardless.) + if (nMineMode == MINE_RELAY) + return true; + // Participant mode: connect to external pool instead of mining solo/operator if (nMineMode == MINE_PARTICIPANT) { while (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { PoolParticipantMiner(); if (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { - printf("PoolParticipantMiner: reconnecting in 10s\n"); + LogPrint("worker", "PoolParticipantMiner: reconnecting in 10s\n"); for (int i = 0; i < 10 && !fShutdown; i++) Sleep(1000); } } @@ -2554,9 +2712,16 @@ bool BitcoinMiner() if (nMineMode == MINE_OPERATOR) return true; - printf("BitcoinMiner started\n"); + LogPrint("net", "BitcoinMiner started\n"); SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); + // Build the fast (~2 GB dataset) RandomX mode once, up front, so we're + // not stuck mining in the much slower light/cache-only mode forever. + if (!RandomXFastReady()) { + unsigned int nThreads = std::thread::hardware_concurrency(); + RandomXInitDataset(nThreads > 0 ? (int)nThreads : 1); + } + CKey key; key.MakeNewKey(); CBigNum bnExtraNonce = 0; @@ -2639,7 +2804,7 @@ bool BitcoinMiner() } pblock->nBits = nBits; pblock->vtx[0].vout[0].nValue = pblock->GetBlockValue(nFees); - printf("\n\nRunning BitcoinMiner with %d transactions in block\n", pblock->vtx.size()); + if (LogAcceptsCategory("net")) printf("\n\nRunning BitcoinMiner with %d transactions in block\n", pblock->vtx.size()); // @@ -2658,11 +2823,11 @@ bool BitcoinMiner() void* rxvm = RandomXCreateMinerVM(); if (!rxvm) { - printf("BitcoinMiner: failed to create RandomX VM\n"); + LogPrint("net", "BitcoinMiner: failed to create RandomX VM\n"); Sleep(1000); continue; } - printf("BitcoinMiner: mining with RandomX (%s)\n", + LogPrint("net", "BitcoinMiner: mining with RandomX (%s)\n", RandomXFastReady() ? "fast 2GB" : "light 256MB"); unsigned int nStart = GetTime(); @@ -2675,9 +2840,9 @@ bool BitcoinMiner() if (hash <= hashTarget) { //// debug print - printf("BitcoinMiner:\n"); - printf("RandomX proof-of-work found \n powhash: %s \ntarget: %s\n", hash.GetHex().c_str(), hashTarget.GetHex().c_str()); - pblock->print(); + if (LogAcceptsCategory("net")) printf("BitcoinMiner:\n"); + if (LogAcceptsCategory("net")) printf("RandomX proof-of-work found \n powhash: %s \ntarget: %s\n", hash.GetHex().c_str(), hashTarget.GetHex().c_str()); + if (LogAcceptsCategory("net")) pblock->print(); SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_NORMAL); CRITICAL_BLOCK(cs_main) @@ -2692,7 +2857,7 @@ bool BitcoinMiner() // Process this block the same as if we had received it from another node if (!ProcessBlock(NULL, pblock.release())) - printf("ERROR in BitcoinMiner, ProcessBlock, block not accepted\n"); + LogPrint("net", "ERROR in BitcoinMiner, ProcessBlock, block not accepted\n"); } SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); @@ -2860,11 +3025,11 @@ bool SelectCoins(int64 nTargetValue, set& setCoinsRet) setCoinsRet.insert(vValue[i].second); //// debug print - printf("SelectCoins() best subset: "); + if (LogAcceptsCategory("net")) printf("SelectCoins() best subset: "); for (int i = 0; i < vValue.size(); i++) if (vfBest[i]) - printf("%s ", FormatMoney(vValue[i].first).c_str()); - printf("total %s\n", FormatMoney(nBest).c_str()); + if (LogAcceptsCategory("net")) printf("%s ", FormatMoney(vValue[i].first).c_str()); + if (LogAcceptsCategory("net")) printf("total %s\n", FormatMoney(nBest).c_str()); } return true; @@ -2953,6 +3118,34 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in return true; } +// Undo what CommitTransactionSpent did: unmark the inputs it marked spent +// and erase the half-committed wallet entry. Used when a transaction is +// accepted into the wallet but then rejected by the mempool/chain, so we +// don't end up with a wallet that thinks money is spent that never left. +void RollbackTransactionSpent(const CWalletTx& wtxNew) +{ + CRITICAL_BLOCK(cs_main) + CRITICAL_BLOCK(cs_mapWallet) + { + set setCoins; + foreach(const CTxIn& txin, wtxNew.vin) + { + map::iterator mi = mapWallet.find(txin.prevout.hash); + if (mi != mapWallet.end()) + setCoins.insert(&mi->second); + } + foreach(CWalletTx* pcoin, setCoins) + { + pcoin->fSpent = false; + pcoin->WriteToDisk(); + vWalletUpdated.push_back(make_pair(pcoin->GetHash(), false)); + } + + EraseFromWallet(wtxNew.GetHash()); + } + MainFrameRepaint(); +} + // Call after CreateTransaction unless you want to abort bool CommitTransactionSpent(const CWalletTx& wtxNew) { @@ -3003,13 +3196,17 @@ bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) return error("SendMoney() : Error finalizing transaction"); } - printf("SendMoney: %s\n", wtxNew.GetHash().ToString().substr(0,6).c_str()); + if (LogAcceptsCategory("net")) printf("SendMoney: %s\n", wtxNew.GetHash().ToString().substr(0,6).c_str()); // Broadcast if (!wtxNew.AcceptTransaction()) { - // This must not fail. The transaction has already been signed and recorded. - throw runtime_error("SendMoney() : wtxNew.AcceptTransaction() failed\n"); + // The transaction was already signed and committed to the wallet + // above, but the chain/mempool just rejected it (e.g. a raced + // input already spent by another transaction). Unwind the + // wallet state we just wrote instead of crashing the app. + RollbackTransactionSpent(wtxNew); + return error("SendMoney() : wtxNew.AcceptTransaction() failed"); } wtxNew.RelayWalletTransaction(); } diff --git a/src/main.h b/src/main.h index 3d7d6dd..8bb8609 100644 --- a/src/main.h +++ b/src/main.h @@ -48,13 +48,17 @@ extern CBlockIndex* pindexBest; extern unsigned int nTransactionsUpdated; extern string strSetDataDir; extern int nDropMessagesTest; -// Mining mode — persisted in wallet.dat -// MINE_SOLO (0): mine to own wallet, no pool server -// MINE_OPERATOR (1): run pool server, mine to own wallet, distribute to miners -// MINE_PARTICIPANT (2): connect to external pool, submit shares, receive payouts -#define MINE_SOLO 0 -#define MINE_OPERATOR 1 -#define MINE_PARTICIPANT 2 +// Mining mode -- persisted in wallet.dat +// Mining mode -- decided fresh every launch (CLI flags, else default). Never +// restored from wallet.dat; see LoadWallet() in db.cpp. +// MINE_RELAY (0): default. Node runs/syncs, never mines, no pool server. +// MINE_SOLO (1): mine to own wallet, no pool server +// MINE_OPERATOR (2): run pool server, mine to own wallet, distribute to miners +// MINE_PARTICIPANT (3): connect to external pool, submit shares, receive payouts +#define MINE_RELAY 0 +#define MINE_SOLO 1 +#define MINE_OPERATOR 2 +#define MINE_PARTICIPANT 3 extern int nMineMode; extern string strParticipantPool; // participant: pool .btf address extern string strPoolName; // operator: announced pool name @@ -78,6 +82,7 @@ struct PoolWorkerStatView uint64 totalShares; uint64 roundShares; int64 lastSeen; + double hashRate; // estimated H/s, derived from share difficulty + submit rate }; // Settings @@ -102,11 +107,11 @@ void RelayWalletTransactions(); bool LoadBlockIndex(bool fAllowNew=true); void PrintBlockTree(); bool BitcoinMiner(); -void ThreadRPCServer(void* parg); // rpc.cpp — .btf pool server +void ThreadRPCServer(void* parg); // rpc.cpp -- .btf pool server void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, double& hashRate); void SetParticipantMiningStatus(const std::string& status); std::string GetParticipantMiningStatus(); -void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares); +void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares, double& totalHashRate); void GetPoolWorkerStats(std::vector& out); void GetPendingPayouts(std::vector& out); bool ProcessMessages(CNode* pfrom); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index b7377da..842b0d5 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1,4 +1,4 @@ -// Bitflash entry point — starts node threads then runs GUI (or headless). +// Bitflash entry point -- starts node threads then runs GUI (or headless). #include "headers_core.h" #ifndef _WIN32 @@ -126,8 +126,6 @@ int main(int argc, char* argv[]) ParseStartupArguments(argc, argv); - printf("Loading addresses...\n"); - if (!LoadAddresses()) printf("Warning: error loading addr.dat\n"); printf("Loading block index...\n"); string strErrors; if (!LoadBlockIndex()) { fprintf(stderr,"LoadBlockIndex failed\n"); return 1; } diff --git a/src/makefile.linux b/src/makefile.linux deleted file mode 100644 index 9e63f7d..0000000 --- a/src/makefile.linux +++ /dev/null @@ -1,55 +0,0 @@ -# Bitflash Linux build — GUI wallet + pool server + daemon mode. -# Requires: bash build-linux.sh (installs deps, builds secp256k1 + RandomX) -# Result: src/bitflash -# -# ./bitflash — GUI wallet -# ./bitflash /nogui /gen — headless daemon (same binary, no window) - -CXX ?= g++ - -SECP_INC ?= /usr/local/include -SECP_LIB ?= /usr/local/lib -RANDOMX_DIR ?= $(HOME)/RandomX - -WX_CFLAGS := $(shell wx-config --cxxflags) -WX_LIBS := $(shell wx-config --libs) - -CXXFLAGS = -std=gnu++14 -O2 -w -fpermissive -pthread \ - -DSECP256K1_STATIC \ - -I$(SECP_INC) -I$(RANDOMX_DIR)/src \ - -I/usr/include/nlohmann \ - $(WX_CFLAGS) - -LIBS = -L$(SECP_LIB) -lsecp256k1 \ - -L$(RANDOMX_DIR)/build -lrandomx \ - -lsodium -lssl -lcrypto -ldb_cxx -lpthread \ - -lboost_system \ - $(WX_LIBS) - -HEADERS = headers.h util.h main.h serialize.h uint256.h key.h bignum.h script.h \ - db.h base58.h net.h irc.h nostr.h randomx_pow.h btfaddr.h btfchan.h \ - btfrv.h btftunnel.h market.h compat.h uibase.h ui.h - -OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o obj/market.o \ - obj/sha.o obj/irc.o obj/nostr.o obj/randomx_pow.o \ - obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o \ - obj/rpc.o obj/uibase.o obj/ui.o - -all: bitflash - -obj/%.o: %.cpp $(HEADERS) - @mkdir -p obj - $(CXX) -c $(CXXFLAGS) -o $@ $< - -obj/sha.o: sha.cpp sha.h - @mkdir -p obj - $(CXX) -c $(CXXFLAGS) -O3 -o $@ $< - -bitflash: $(OBJS) - $(CXX) $(CXXFLAGS) -o $@ $(OBJS) $(LIBS) - @echo "Built: bitflash" - @echo " GUI: ./bitflash" - @echo " Daemon: ./bitflash /nogui /gen" - -clean: - rm -rf obj bitflash diff --git a/src/makefile.mingw b/src/makefile.mingw index d381653..7d35d92 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -28,13 +28,13 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ - obj/market.o obj/sha.o obj/irc.o obj/nostr.o obj/randomx_pow.o \ + obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ - key.h bignum.h script.h db.h base58.h net.h irc.h nostr.h \ + key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h all: bitflash.exe diff --git a/src/makefile.vc b/src/makefile.vc deleted file mode 100644 index 60dca78..0000000 --- a/src/makefile.vc +++ /dev/null @@ -1,77 +0,0 @@ -# Copyright (c) 2009 Satoshi Nakamoto -# Distributed under the MIT/X11 software license, see the accompanying -# file license.txt or http://www.opensource.org/licenses/mit-license.php. - - -!IF "$(BUILD)" != "debug" && "$(BUILD)" != "release" -BUILD=debug -!ENDIF -!IF "$(BUILD)" == "debug" -D=d -DEBUGFLAGS=/Zi /Od /D__WXDEBUG__ -!ENDIF - - - -INCLUDEPATHS=/I"/boost" /I"/DB/build_windows" /I"/OpenSSL/include" /I"/wxWidgets/lib/vc_lib/mswd" /I"/wxWidgets/include" -LIBPATHS=/LIBPATH:"/DB/build_windows/$(BUILD)" /LIBPATH:"/OpenSSL/out" /LIBPATH:"/wxWidgets/lib/vc_lib" -LIBS= \ - libdb47s$(D).lib \ - libeay32.lib \ - wxmsw28$(D)_richtext.lib wxmsw28$(D)_html.lib wxmsw28$(D)_core.lib wxbase28$(D).lib wxtiff$(D).lib wxjpeg$(D).lib wxpng$(D).lib wxzlib$(D).lib wxregex$(D).lib wxexpat$(D).lib \ - kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib ws2_32.lib -WXDEFS=/DWIN32 /D__WXMSW__ /D_WINDOWS /DNOPCH -CFLAGS=/c /nologo /Ob0 /MD$(D) /EHsc /GR /Zm300 /YX /Fpobj/headers.pch $(DEBUGFLAGS) $(WXDEFS) $(INCLUDEPATHS) -HEADERS=headers.h util.h main.h serialize.h uint256.h key.h bignum.h script.h db.h base58.h - - - -all: bitcoin.exe - - -obj\util.obj: util.cpp $(HEADERS) - cl $(CFLAGS) /Fo$@ %s - -obj\script.obj: script.cpp $(HEADERS) - cl $(CFLAGS) /Fo$@ %s - -obj\db.obj: db.cpp $(HEADERS) market.h - cl $(CFLAGS) /Fo$@ %s - -obj\net.obj: net.cpp $(HEADERS) net.h - cl $(CFLAGS) /Fo$@ %s - -obj\main.obj: main.cpp $(HEADERS) net.h market.h - cl $(CFLAGS) /Fo$@ %s - -obj\market.obj: market.cpp $(HEADERS) market.h - cl $(CFLAGS) /Fo$@ %s - -obj\ui.obj: ui.cpp $(HEADERS) net.h uibase.h ui.h market.h - cl $(CFLAGS) /Fo$@ %s - -obj\uibase.obj: uibase.cpp uibase.h - cl $(CFLAGS) /Fo$@ %s - -obj\sha.obj: sha.cpp sha.h - cl $(CFLAGS) /O2 /Fo$@ %s - -obj\irc.obj: irc.cpp $(HEADERS) - cl $(CFLAGS) /Fo$@ %s - -obj\ui.res: ui.rc rc/bitcoin.ico rc/check.ico rc/send16.bmp rc/send16mask.bmp rc/send16masknoshadow.bmp rc/send20.bmp rc/send20mask.bmp rc/addressbook16.bmp rc/addressbook16mask.bmp rc/addressbook20.bmp rc/addressbook20mask.bmp - rc $(INCLUDEPATHS) $(WXDEFS) /Fo$@ %s - - - -OBJS=obj\util.obj obj\script.obj obj\db.obj obj\net.obj obj\main.obj obj\market.obj \ - obj\ui.obj obj\uibase.obj obj\sha.obj obj\irc.obj obj\ui.res - -bitcoin.exe: $(OBJS) - -kill /f bitcoin.exe & sleep 1 - link /nologo /DEBUG /SUBSYSTEM:WINDOWS /OUT:$@ $(LIBPATHS) $** $(LIBS) - -clean: - -del /Q obj\* - -del *.ilk - -del *.pdb diff --git a/src/net.cpp b/src/net.cpp index bdfb9c3..ab07f94 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -12,7 +12,6 @@ void ThreadMessageHandler2(void* parg); void ThreadSocketHandler2(void* parg); -void ThreadOpenConnections2(void* parg); @@ -32,8 +31,6 @@ bool fShutdown = false; array vfThreadRunning; vector vNodes; CCriticalSection cs_vNodes; -map, CAddress> mapAddresses; -CCriticalSection cs_mapAddresses; map mapRelay; deque > vRelayExpiration; CCriticalSection cs_mapRelay; @@ -41,61 +38,6 @@ map mapAlreadyAskedFor; string strBtfConnect; // .btf peer to keep connected to (from /connectbtf) - -CAddress addrProxy; - -bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet) -{ - hSocketRet = INVALID_SOCKET; - - SOCKET hSocket = socket(AF_INET, SOCK_STREAM, 0); - if (hSocket == INVALID_SOCKET) - return false; - - bool fRoutable = !(addrConnect.GetByte(3) == 10 || (addrConnect.GetByte(3) == 192 && addrConnect.GetByte(2) == 168)); - bool fProxy = (addrProxy.ip && fRoutable); - struct sockaddr_in sockaddr = (fProxy ? addrProxy.GetSockAddr() : addrConnect.GetSockAddr()); - - if (connect(hSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) - { - closesocket(hSocket); - return false; - } - - if (fProxy) - { - printf("Proxy connecting to %s\n", addrConnect.ToString().c_str()); - char pszSocks4IP[] = "\4\1\0\0\0\0\0\0user"; - memcpy(pszSocks4IP + 2, &addrConnect.port, 2); - memcpy(pszSocks4IP + 4, &addrConnect.ip, 4); - char* pszSocks4 = pszSocks4IP; - int nSize = sizeof(pszSocks4IP); - - int ret = send(hSocket, pszSocks4, nSize, 0); - if (ret != nSize) - { - closesocket(hSocket); - return error("Error sending to proxy\n"); - } - char pchRet[8]; - if (recv(hSocket, pchRet, 8, 0) != 8) - { - closesocket(hSocket); - return error("Error reading proxy response\n"); - } - if (pchRet[1] != 0x5a) - { - closesocket(hSocket); - return error("Proxy returned error %d\n", pchRet[1]); - } - printf("Proxy connection established %s\n", addrConnect.ToString().c_str()); - } - - hSocketRet = hSocket; - return true; -} - - bool GetMyExternalIP(unsigned int& ipRet) { // Try several plain-text IP echo services in order. @@ -178,38 +120,6 @@ bool GetMyExternalIP(unsigned int& ipRet) -bool AddAddress(CAddrDB& addrdb, const CAddress& addr) -{ - if (!addr.IsRoutable()) - return false; - if (addr.ip == addrLocalHost.ip) - return false; - CRITICAL_BLOCK(cs_mapAddresses) - { - map, CAddress>::iterator it = mapAddresses.find(addr.GetKey()); - if (it == mapAddresses.end()) - { - // New address - mapAddresses.insert(make_pair(addr.GetKey(), addr)); - addrdb.WriteAddress(addr); - return true; - } - else - { - CAddress& addrFound = (*it).second; - if ((addrFound.nServices | addr.nServices) != addrFound.nServices) - { - // Services have been added - addrFound.nServices |= addr.nServices; - addrdb.WriteAddress(addrFound); - return true; - } - } - } - return false; -} - - @@ -330,64 +240,6 @@ CNode* FindNode(unsigned int ip) return NULL; } -CNode* FindNode(CAddress addr) -{ - CRITICAL_BLOCK(cs_vNodes) - { - foreach(CNode* pnode, vNodes) - if (pnode->addr == addr) - return (pnode); - } - return NULL; -} - -CNode* ConnectNode(CAddress addrConnect, int64 nTimeout) -{ - if (addrConnect.ip == addrLocalHost.ip) - return NULL; - - // Look for an existing connection - CNode* pnode = FindNode(addrConnect.ip); - if (pnode) - { - if (nTimeout != 0) - pnode->AddRef(nTimeout); - else - pnode->AddRef(); - return pnode; - } - - if (fDebug) - printf("trying %s\n", addrConnect.ToString().c_str()); - - // Connect - SOCKET hSocket; - if (ConnectSocket(addrConnect, hSocket)) - { - if (fDebug) - printf("connected %s\n", addrConnect.ToString().c_str()); - - // Add node - CNode* pnode = new CNode(hSocket, addrConnect, false); - if (nTimeout != 0) - pnode->AddRef(nTimeout); - else - pnode->AddRef(); - CRITICAL_BLOCK(cs_vNodes) - vNodes.push_back(pnode); - - CRITICAL_BLOCK(cs_mapAddresses) - mapAddresses[addrConnect.GetKey()].nLastFailed = 0; - return pnode; - } - else - { - CRITICAL_BLOCK(cs_mapAddresses) - mapAddresses[addrConnect.GetKey()].nLastFailed = GetTime(); - return NULL; - } -} - // Synthetic marker address for a tunneled `.btf` peer. The real endpoint is // unknown by design (the tunnel hides it), so tag the CNode with a non-routable // 10.x.x.x address (fails IsRoutable, so it is never gossiped as a real peer) @@ -401,20 +253,15 @@ static CAddress BtfMarkerAddr(const unsigned char b5[5]) return CAddress(ip, port, nLocalServices); } -// Connect to a peer by its `.btf` address: resolve the self-certified -// descriptor over Nostr, then tunnel through its meeting node with the -// end-to-end channel. Neither side ever learns the other's IP. -CNode* ConnectNodeBtf(const string& strBtfAddr) +// Shared tail: given a peer's pubkey and already-resolved rendezvous +// coordinates, open the tunnel and register the CNode. Used by both +// ConnectNodeBtf (which resolves the descriptor itself) and +// ConnectNodeBtfResolved (which takes an already-resolved descriptor, so it +// makes no Nostr relay calls at all -- see nostr.cpp's BtfResolveMany for why +// that matters when dialing many candidates in parallel). +static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char pk[32], + const string& strMeeting, const unsigned char enc_pub[32]) { - unsigned char pk[32]; - if (!btf::ParseAddress(strBtfAddr, pk)) - { - printf("ConnectNodeBtf: invalid address %s\n", strBtfAddr.c_str()); - return NULL; - } - if (BtfLocalAddress() == strBtfAddr) - return NULL; // ourselves - CAddress addr = BtfMarkerAddr(pk); CNode* pnode = FindNode(addr.ip); if (pnode) @@ -423,17 +270,6 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) return pnode; } - if (fDebug) - printf("trying %s\n", strBtfAddr.c_str()); - - string strMeeting; - unsigned char enc_pub[32]; - if (!BtfResolve(strBtfAddr, strMeeting, enc_pub)) - { - if (fDebug) - printf("ConnectNodeBtf: could not resolve a descriptor for %s\n", strBtfAddr.c_str()); - return NULL; - } size_t colon = strMeeting.rfind(':'); if (colon == string::npos) return NULL; @@ -446,12 +282,12 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) if (hSocket == INVALID_SOCKET) { if (fDebug) - printf("ConnectNodeBtf: tunnel to %s via %s failed\n", strBtfAddr.c_str(), strMeeting.c_str()); + LogPrint("net", "ConnectNodeBtf: tunnel to %s via %s failed\n", strBtfAddr.c_str(), strMeeting.c_str()); return NULL; } if (fDebug) - printf("connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); + LogPrint("net", "connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); // Add node pnode = new CNode(hSocket, addr, false); @@ -461,6 +297,53 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) return pnode; } +// Connect to a peer by its `.btf` address: resolve the self-certified +// descriptor over Nostr, then tunnel through its meeting node with the +// end-to-end channel. Neither side ever learns the other's IP. +CNode* ConnectNodeBtf(const string& strBtfAddr) +{ + unsigned char pk[32]; + if (!btf::ParseAddress(strBtfAddr, pk)) + { + LogPrint("net", "ConnectNodeBtf: invalid address %s\n", strBtfAddr.c_str()); + return NULL; + } + if (BtfLocalAddress() == strBtfAddr) + return NULL; // ourselves + + if (fDebug) + LogPrint("net", "trying %s\n", strBtfAddr.c_str()); + + string strMeeting; + unsigned char enc_pub[32]; + if (!BtfResolve(strBtfAddr, strMeeting, enc_pub)) + { + if (fDebug) + LogPrint("net", "ConnectNodeBtf: could not resolve a descriptor for %s\n", strBtfAddr.c_str()); + return NULL; + } + return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, enc_pub); +} + +// Same as ConnectNodeBtf, but skips the Nostr resolve step because the caller +// already resolved the descriptor (e.g. via BtfResolveMany, batching many +// addresses into one relay round-trip instead of one relay round-trip per +// address). Makes zero relay connections -- only talks to the peer's +// rendezvous meeting node. +CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting, + const unsigned char enc_pub[32]) +{ + unsigned char pk[32]; + if (!btf::ParseAddress(strBtfAddr, pk)) + { + LogPrint("net", "ConnectNodeBtf: invalid address %s\n", strBtfAddr.c_str()); + return NULL; + } + if (BtfLocalAddress() == strBtfAddr) + return NULL; // ourselves + return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, enc_pub); +} + // Anonymous inbound listener (this node's `.btf` hidden service). Registers at // the meeting relay and blocks until a client dials our address; each pairing // becomes a normal inbound CNode riding the end-to-end channel, then we @@ -535,7 +418,7 @@ void ThreadBtfAccept(void* parg) RAND_bytes(rnd, sizeof(rnd)); CAddress addr = BtfMarkerAddr(rnd); - printf("accepted .btf connection via rendezvous %s\n", strMeeting.c_str()); + LogPrint("net", "accepted .btf connection via rendezvous %s\n", strMeeting.c_str()); CNode* pnode = new CNode(hSocket, addr, true); pnode->AddRef(); CRITICAL_BLOCK(cs_vNodes) @@ -574,7 +457,7 @@ void ThreadBtfConnect(void* parg) void CNode::Disconnect() { - printf("disconnecting node %s\n", addr.ToString().c_str()); + LogPrint("net", "disconnecting node %s\n", addr.ToString().c_str()); closesocket(hSocket); @@ -653,7 +536,7 @@ void ThreadSocketHandler2(void* parg) if (pnodeExtra->GetRefCount() <= (pnodeExtra->fNetworkNode ? 1 : 0)) { - printf("(%d nodes) disconnecting duplicate: %s\n", vNodes.size(), pnodeExtra->addr.ToString().c_str()); + LogPrint("net", "(%d nodes) disconnecting duplicate: %s\n", vNodes.size(), pnodeExtra->addr.ToString().c_str()); if (pnodeExtra->fNetworkNode && !pnode->fNetworkNode) { pnode->AddRef(); @@ -745,7 +628,7 @@ void ThreadSocketHandler2(void* parg) if (nSelect == SOCKET_ERROR) { int nErr = WSAGetLastError(); - printf("select failed: %d\n", nErr); + LogPrint("net", "select failed: %d\n", nErr); for (int i = 0; i <= hSocketMax; i++) { FD_SET(i, &fdsetRecv); @@ -784,7 +667,7 @@ void ThreadSocketHandler2(void* parg) } else { - printf("accepted connection from %s\n", addr.ToString().c_str()); + LogPrint("net", "accepted connection from %s\n", addr.ToString().c_str()); CNode* pnode = new CNode(hSocket, addr, true); pnode->AddRef(); CRITICAL_BLOCK(cs_vNodes) @@ -823,7 +706,7 @@ void ThreadSocketHandler2(void* parg) { // socket closed gracefully if (!pnode->fDisconnect) - printf("recv: socket closed\n"); + LogPrint("net", "recv: socket closed\n"); pnode->fDisconnect = true; } else if (nBytes < 0) @@ -833,7 +716,7 @@ void ThreadSocketHandler2(void* parg) if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) { if (!pnode->fDisconnect) - printf("recv failed: %d\n", nErr); + LogPrint("net", "recv failed: %d\n", nErr); pnode->fDisconnect = true; } } @@ -862,7 +745,7 @@ void ThreadSocketHandler2(void* parg) } else { - printf("send error %d\n", nBytes); + LogPrint("net", "send error %d\n", nBytes); if (pnode->ReadyToDisconnect()) pnode->vSend.clear(); } @@ -885,141 +768,6 @@ void ThreadSocketHandler2(void* parg) -void ThreadOpenConnections(void* parg) -{ - IMPLEMENT_RANDOMIZE_STACK(ThreadOpenConnections(parg)); - - loop - { - vfThreadRunning[1] = true; - CheckForShutdown(1); - try - { - ThreadOpenConnections2(parg); - } - CATCH_PRINT_EXCEPTION("ThreadOpenConnections()") - vfThreadRunning[1] = false; - Sleep(5000); - } -} - -void ThreadOpenConnections2(void* parg) -{ - printf("ThreadOpenConnections started\n"); - - // Initiate network connections - const int nMaxConnections = 15; - loop - { - // Wait - vfThreadRunning[1] = false; - Sleep(500); - while (vNodes.size() >= nMaxConnections || vNodes.size() >= mapAddresses.size()) - { - CheckForShutdown(1); - Sleep(2000); - } - vfThreadRunning[1] = true; - CheckForShutdown(1); - - - // Make a list of unique class C's - unsigned char pchIPCMask[4] = { 0xff, 0xff, 0xff, 0x00 }; - unsigned int nIPCMask = *(unsigned int*)pchIPCMask; - vector vIPC; - CRITICAL_BLOCK(cs_mapAddresses) - { - vIPC.reserve(mapAddresses.size()); - unsigned int nPrev = 0; - foreach(const PAIRTYPE(vector, CAddress)& item, mapAddresses) - { - const CAddress& addr = item.second; - if (!addr.IsIPv4()) - continue; - - // Taking advantage of mapAddresses being in sorted order, - // with IPs of the same class C grouped together. - unsigned int ipC = addr.ip & nIPCMask; - if (ipC != nPrev) - vIPC.push_back(nPrev = ipC); - } - } - - // - // The IP selection process is designed to limit vulnerability to address flooding. - // Any class C (a.b.c.?) has an equal chance of being chosen, then an IP is - // chosen within the class C. An attacker may be able to allocate many IPs, but - // they would normally be concentrated in blocks of class C's. They can hog the - // attention within their class C, but not the whole IP address space overall. - // A lone node in a class C will get as much attention as someone holding all 255 - // IPs in another class C. - // - bool fSuccess = false; - int nLimit = vIPC.size(); - while (!fSuccess && nLimit-- > 0) - { - // Choose a random class C - unsigned int ipC = vIPC[GetRand(vIPC.size())]; - - // Organize all addresses in the class C by IP - map > mapIP; - CRITICAL_BLOCK(cs_mapAddresses) - { - unsigned int nDelay = ((30 * 60) << vNodes.size()); - if (nDelay > 8 * 60 * 60) - nDelay = 8 * 60 * 60; - for (map, CAddress>::iterator mi = mapAddresses.lower_bound(CAddress(ipC, 0).GetKey()); - mi != mapAddresses.upper_bound(CAddress(ipC | ~nIPCMask, 0xffff).GetKey()); - ++mi) - { - const CAddress& addr = (*mi).second; - unsigned int nRandomizer = (addr.nLastFailed * addr.ip * 7777U) % 20000; - if (GetTime() - addr.nLastFailed > nDelay * nRandomizer / 10000) - mapIP[addr.ip].push_back(addr); - } - } - if (mapIP.empty()) - break; - - // Choose a random IP in the class C - map >::iterator mi = mapIP.begin(); - advance(mi, GetRand(mapIP.size())); - - // Once we've chosen an IP, we'll try every given port before moving on - foreach(const CAddress& addrConnect, (*mi).second) - { - if (addrConnect.ip == addrLocalHost.ip || !addrConnect.IsIPv4() || FindNode(addrConnect.ip)) - continue; - - CNode* pnode = ConnectNode(addrConnect); - if (!pnode) - continue; - pnode->fNetworkNode = true; - - if (addrLocalHost.IsRoutable()) - { - // Advertise our address - vector vAddrToSend; - vAddrToSend.push_back(addrLocalHost); - pnode->PushMessage("addr", vAddrToSend); - } - - // Get as many addresses as we can - pnode->PushMessage("getaddr"); - - ////// should the one on the receiving end do this too? - // Subscribe our local subscription list - const unsigned int nHops = 0; - for (unsigned int nChannel = 0; nChannel < pnodeLocalHost->vfSubscribe.size(); nChannel++) - if (pnodeLocalHost->vfSubscribe[nChannel]) - pnode->PushMessage("subscribe", nChannel, nHops); - - fSuccess = true; - break; - } - } - } -} @@ -1187,7 +935,7 @@ bool StartNode(string& strError) return false; } - // Get our external IP in a background thread — up to 4 HTTP requests with + // Get our external IP in a background thread -- up to 4 HTTP requests with // 5s timeouts each could otherwise delay startup by 20s on first run. // addrIncoming from a previous session is used immediately as a fallback. if (addrIncoming.ip) @@ -1228,13 +976,6 @@ bool StartNode(string& strError) return false; } - if (_beginthread(ThreadOpenConnections, 0, NULL) == -1) - { - strError = "Error: _beginthread(ThreadOpenConnections) failed"; - printf("%s\n", strError.c_str()); - return false; - } - if (_beginthread(ThreadMessageHandler, 0, NULL) == -1) { strError = "Error: _beginthread(ThreadMessageHandler) failed"; diff --git a/src/net.h b/src/net.h index e732eb3..f028c3b 100644 --- a/src/net.h +++ b/src/net.h @@ -22,12 +22,10 @@ enum -bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet); bool GetMyExternalIP(unsigned int& ipRet); -bool AddAddress(CAddrDB& addrdb, const CAddress& addr); -CNode* FindNode(unsigned int ip); -CNode* ConnectNode(CAddress addrConnect, int64 nTimeout=0); CNode* ConnectNodeBtf(const string& strBtfAddr); +CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting, + const unsigned char enc_pub[32]); void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; @@ -120,7 +118,7 @@ public: // Message size if (nMessageSize > 0x10000000) { - printf("CMessageHeader::IsValid() : nMessageSize too large %u\n", nMessageSize); + if (LogAcceptsCategory("net")) printf("CMessageHeader::IsValid() : nMessageSize too large %u\n", nMessageSize); return false; } @@ -294,7 +292,7 @@ public: void print() const { - printf("CAddress(%s)\n", ToString().c_str()); + if (LogAcceptsCategory("net")) printf("CAddress(%s)\n", ToString().c_str()); } }; @@ -387,7 +385,7 @@ public: void print() const { - printf("CInv(%s)\n", ToString().c_str()); + if (LogAcceptsCategory("net")) printf("CInv(%s)\n", ToString().c_str()); } }; @@ -426,13 +424,10 @@ extern bool fShutdown; extern array vfThreadRunning; extern vector vNodes; extern CCriticalSection cs_vNodes; -extern map, CAddress> mapAddresses; -extern CCriticalSection cs_mapAddresses; extern map mapRelay; extern deque > vRelayExpiration; extern CCriticalSection cs_mapRelay; extern map mapAlreadyAskedFor; -extern CAddress addrProxy; @@ -462,10 +457,6 @@ public: map mapRequests; CCriticalSection cs_mapRequests; - // flood - vector vAddrToSend; - set setAddrKnown; - // inventory based relay set setInventoryKnown; set setInventoryKnown2; @@ -555,7 +546,7 @@ public: // We're using mapAskFor as a priority queue, // the key is the earliest time the request can be sent int64& nRequestTime = mapAlreadyAskedFor[inv]; - printf("askfor %s %lld\n", inv.ToString().c_str(), nRequestTime); + if (LogAcceptsCategory("net")) printf("askfor %s %lld\n", inv.ToString().c_str(), nRequestTime); // Make sure not to reuse time indexes to keep things in the same order int64 nNow = (GetTime() - 1) * 1000000; @@ -576,7 +567,7 @@ public: AbortMessage(); nPushPos = vSend.size(); vSend << CMessageHeader(pszCommand, 0); - printf("sending: %-12s ", pszCommand); + if (LogAcceptsCategory("net")) printf("sending: %-12s ", pszCommand); } void AbortMessage() @@ -586,7 +577,7 @@ public: vSend.resize(nPushPos); nPushPos = -1; LeaveCriticalSection(&cs_vSend); - printf("(aborted)\n"); + if (LogAcceptsCategory("net")) printf("(aborted)\n"); } void EndMessage() @@ -594,7 +585,7 @@ public: extern int nDropMessagesTest; if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) { - printf("dropmessages DROPPING SEND MESSAGE\n"); + if (LogAcceptsCategory("net")) printf("dropmessages DROPPING SEND MESSAGE\n"); AbortMessage(); return; } @@ -606,10 +597,10 @@ public: unsigned int nSize = vSend.size() - nPushPos - sizeof(CMessageHeader); memcpy((char*)&vSend[nPushPos] + offsetof(CMessageHeader, nMessageSize), &nSize, sizeof(nSize)); - printf("(%d bytes) ", nSize); + if (LogAcceptsCategory("net")) printf("(%d bytes) ", nSize); //for (int i = nPushPos+sizeof(CMessageHeader); i < min(vSend.size(), nPushPos+sizeof(CMessageHeader)+20U); i++) // printf("%02x ", vSend[i] & 0xff); - printf("\n"); + if (LogAcceptsCategory("net")) printf("\n"); nPushPos = -1; LeaveCriticalSection(&cs_vSend); diff --git a/src/nostr.cpp b/src/nostr.cpp index c2ccc4c..009edd1 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -45,7 +45,12 @@ static const int64 BTF_POOL_MAX_AGE = 3 * 60; // seconds // Anonymous auto-discovery: how many peers to keep connected via .btf rendezvous // before we stop dialing more, and how many new dials to attempt per cycle. -static const unsigned int BTF_TARGET_CONN = 8; +// Target outbound peer count. With ~100 known .btf peers on the network, +// an Erdos-Renyi random graph stays connected with overwhelming probability +// once average degree exceeds ln(N) (~4.6 here); 24 is ~5x past that +// threshold, so this is plenty *provided* selection isn't fully correlated +// across nodes -- see the diversity slice in ConnectDiscoveredBtfPeers. +static const unsigned int BTF_TARGET_CONN = 24; static const int BTF_DIALS_PER_PASS = 12; // try more peers per Nostr cycle // Nostr descriptor freshness cutoff: skip peers whose descriptor hasn't been @@ -58,11 +63,27 @@ static map g_btfPeers; static CCriticalSection cs_btfPeers; // Public discovery relays. Tunable. +// +// Picked for: free/public (no NIP-42 auth or payment wall), track record of +// high uptime, and *infrastructure* diversity, not just different hostnames. +// relay.damus.io, relay.snort.social and relay.primal.net are all fronted by +// Cloudflare -- different operators, same upstream, so a Cloudflare-side +// incident (or a Cloudflare IP range getting rate-limited/blocked on some +// network) can take out several of them at once even though they look like +// independent relays. Kept only one Cloudflare-fronted relay (damus.io, the +// most established) and filled the rest with relays on different hosts +// (Hetzner, various independents) so no single upstream provider is a +// single point of failure for peer discovery. 7 relays lands inside the +// commonly recommended 5-10 range for redundancy without keeping an +// excessive number of persistent sockets open per node. const char* pszNostrRelays[] = { "wss://relay.damus.io", "wss://nos.lol", "wss://relay.nostr.band", - "wss://relay.snort.social", + "wss://nostr21.com", + "wss://offchain.pub", + "wss://nostr.mom", + "wss://relay.primal.net", }; const int nNostrRelays = ARRAYLEN(pszNostrRelays); @@ -317,6 +338,13 @@ std::string BtfLocalAddress() return g_nostrKey.BtfAddress(); } +int GetDiscoveredPeerCount() +{ + int n = 0; + CRITICAL_BLOCK(cs_btfPeers) { n = (int)g_btfPeers.size(); } + return n; +} + void BtfGetPoolAnnouncements(std::vector& out) { out.clear(); @@ -425,38 +453,55 @@ public: size_t colon = host.find(':'); if (colon != string::npos) { port = atoi(host.substr(colon + 1).c_str()); host = host.substr(0, colon); } - // Resolve and connect (TCP) - struct addrinfo hints, *res = NULL; + // Resolve and connect (TCP). AF_UNSPEC so we get both A and AAAA + // records back and try them in the order the resolver prefers, + // rather than hard-failing whenever the IPv4 path to a relay is + // filtered/rate-limited (increasingly common for CDN-fronted + // relays) while a working IPv6 route exists right there in the + // same getaddrinfo() result. + struct addrinfo hints, *res = NULL, *rp = NULL; memset(&hints, 0, sizeof(hints)); - hints.ai_family = AF_INET; + hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; char portstr[16]; sprintf(portstr, "%d", port); if (getaddrinfo(host.c_str(), portstr, &hints, &res) != 0 || !res) return error("Nostr: getaddrinfo %s failed", host.c_str()); - hSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol); - if (hSocket == INVALID_SOCKET) { freeaddrinfo(res); return false; } - // Socket receive/send timeout: Windows takes a DWORD of milliseconds; - // POSIX takes a struct timeval. + bool fConnected = false; + for (rp = res; rp != NULL; rp = rp->ai_next) + { + hSocket = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); + if (hSocket == INVALID_SOCKET) + continue; + + // Socket receive/send timeout: Windows takes a DWORD of + // milliseconds; POSIX takes a struct timeval. #ifdef _WIN32 - DWORD tv = timeoutSec * 1000; - setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); - setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); + DWORD tv = timeoutSec * 1000; + setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); + setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); #else - struct timeval tv; - tv.tv_sec = timeoutSec; - tv.tv_usec = 0; - setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); - setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); + struct timeval tv; + tv.tv_sec = timeoutSec; + tv.tv_usec = 0; + setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); + setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); #endif - if (connect(hSocket, res->ai_addr, (int)res->ai_addrlen) != 0) - { - freeaddrinfo(res); - return error("Nostr: connect %s:%d failed", host.c_str(), port); + if (connect(hSocket, rp->ai_addr, (int)rp->ai_addrlen) == 0) + { + fConnected = true; + break; + } + + closesocket(hSocket); + hSocket = INVALID_SOCKET; } freeaddrinfo(res); + if (!fConnected) + return error("Nostr: connect %s:%d failed", host.c_str(), port); + // TLS if (fTls) { @@ -598,6 +643,88 @@ private: }; +// Persistent relay connections. Public relays (relay.damus.io in particular) +// rate-limit new connections per source IP fairly aggressively. Before this, +// every single operation -- self-test, per-pass seeding, batch descriptor +// resolve, pool announce, pool query -- opened its own fresh CWebSocket, +// meaning a single node could fire a dozen-plus brand-new TCP+TLS+WS +// handshakes at the same 4 relays within any given minute (ThreadNostrSeed's +// own loop plus the separate ThreadBtfPoolAnnouncer thread, each reconnecting +// from scratch every cycle). That's exactly what was showing up as constant +// "handshake refused by relay.damus.io" and "connect ... failed" -- not +// necessarily dead relays, just this node getting rate-limited by its own +// reconnect churn. +// +// Now every relay-touching call reuses one long-lived socket per relay via +// this pool, reconnecting only when a socket actually drops. That cuts fresh +// connections from several per minute down to essentially one per relay for +// the life of the process. +struct RelayConn +{ + CWebSocket ws; + CCriticalSection cs; // serializes use of this relay's socket + bool fConnected; + RelayConn() : fConnected(false) {} +}; +static map g_relayPool; +static CCriticalSection cs_relayPool; + +static RelayConn* GetRelayConn(const string& relay) +{ + CRITICAL_BLOCK(cs_relayPool) + { + map::iterator it = g_relayPool.find(relay); + if (it != g_relayPool.end()) + return it->second; + RelayConn* rc = new RelayConn(); + g_relayPool[relay] = rc; + return rc; + } + return NULL; // unreachable +} + +// RAII lease on a relay's pooled connection: connects (if not already +// connected) on construction, and on destruction either keeps the socket +// alive for the next caller (if the exchange succeeded) or closes it so the +// next caller reconnects instead of reusing a socket that may be wedged. +// Caller must set fOk = true once its exchange with the relay completed +// cleanly. +class CRelayLease +{ +public: + RelayConn* rc; + bool fOk; + bool fJustConnected; // true if this lease had to (re)connect, false if reusing a live socket + + CRelayLease(const string& relay, int timeoutSec) : rc(NULL), fOk(false), fJustConnected(false) + { + rc = GetRelayConn(relay); + rc->cs.Enter(); + if (!rc->fConnected) + { + rc->ws.Close(); + rc->fConnected = rc->ws.Connect(relay, timeoutSec); + fJustConnected = rc->fConnected; + } + } + ~CRelayLease() + { + if (!fOk) + { + rc->ws.Close(); + rc->fConnected = false; + } + rc->cs.Leave(); + } + bool Connected() const { return rc->fConnected; } + CWebSocket& Ws() { return rc->ws; } + +private: + CRelayLease(const CRelayLease&); + CRelayLease& operator=(const CRelayLease&); +}; + + // Publish this node's self-certifying `.btf` descriptor: "reach me (this key) // via , encrypting to my x25519 key ". Signed by the node // key so only the address's owner can publish it (no hijacking). @@ -673,11 +800,11 @@ bool BtfPublishPoolAnnouncement(const BtfPoolAnnouncement& ann) { try { - CWebSocket ws; - if (!ws.Connect(pszNostrRelays[i], 10)) + CRelayLease lease(pszNostrRelays[i], 10); + if (!lease.Connected()) continue; - if (PublishPoolAnnouncementOnRelay(ws, g_nostrKey, ann)) - fPublished = true; + if (PublishPoolAnnouncementOnRelay(lease.Ws(), g_nostrKey, ann)) + fPublished = lease.fOk = true; } CATCH_PRINT_EXCEPTION("BtfPublishPoolAnnouncement") } @@ -699,9 +826,10 @@ bool BtfQueryPoolAnnouncement(const std::string& poolBtfAddr, BtfPoolAnnouncemen { try { - CWebSocket ws; - if (!ws.Connect(pszNostrRelays[i], 10)) + CRelayLease lease(pszNostrRelays[i], 10); + if (!lease.Connected()) continue; + CWebSocket& ws = lease.Ws(); json filter = json::object(); filter["authors"] = json::array({ HexEncode(pk, 32) }); @@ -756,6 +884,7 @@ bool BtfQueryPoolAnnouncement(const std::string& poolBtfAddr, BtfPoolAnnouncemen else if (type == "EOSE") break; } + lease.fOk = true; } CATCH_PRINT_EXCEPTION("BtfQueryPoolAnnouncement") } @@ -855,12 +984,16 @@ bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, { try { - CWebSocket ws; - if (!ws.Connect(pszNostrRelays[i], 10)) + CRelayLease lease(pszNostrRelays[i], 10); + if (!lease.Connected()) continue; btf::Descriptor d; - if (!ResolveDescriptor(ws, g_nostrKey.ctx, btfAddr, d)) + if (!ResolveDescriptor(lease.Ws(), g_nostrKey.ctx, btfAddr, d)) + { + lease.fOk = true; // exchange completed, just no match continue; + } + lease.fOk = true; if (d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") continue; // descriptor predates the owner's relay config if (!HexDecode(d.enc, enc_pub, 32)) @@ -873,14 +1006,115 @@ bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, return false; } +// Resolve MANY .btf addresses in one pass. A single relay connection carries +// a REQ with every still-unresolved address's pubkey in "authors", instead of +// opening one relay connection per address. This matters because callers like +// ConnectDiscoveredBtfPeers dial many candidates in parallel; without +// batching, each of those dial threads independently walks the same handful +// of public relays on its own, so a pass of N candidates can fire up to +// N * nNostrRelays near-simultaneous connections at the same few relays -- +// enough to get rate-limited or have handshakes refused, which then looks +// like "dead peers" even though the descriptors are perfectly resolvable. +bool BtfResolveMany(const std::vector& btfAddrs, + std::map& out) +{ + if (!EnsureNostrKey() || btfAddrs.empty()) + return false; + + map hexToAddr; // pubkey hex -> .btf addr, for matching events back + set pending; + for (const string& a : btfAddrs) + { + unsigned char pk[32]; + if (!btf::ParseAddress(a, pk)) + continue; + hexToAddr[HexEncode(pk, 32)] = a; + pending.insert(a); + } + if (pending.empty()) + return false; + + for (int i = 0; i < nNostrRelays && !fShutdown && !pending.empty(); i++) + { + try + { + CRelayLease lease(pszNostrRelays[i], 10); + if (!lease.Connected()) + continue; + CWebSocket& ws = lease.Ws(); + + json authors = json::array(); + for (auto& kv : hexToAddr) + if (pending.count(kv.second)) + authors.push_back(kv.first); + if (authors.empty()) + { + lease.fOk = true; + break; + } + + json filter = json::object(); + filter["authors"] = authors; + filter["kinds"] = json::array({ BTF_DESC_KIND }); + filter["limit"] = (int)authors.size(); + json req = json::array({ "REQ", "btf-resolve-many", filter }); + if (!ws.SendText(req.dump())) + continue; + + for (;;) + { + string msg; + if (!ws.RecvText(msg)) + break; + json j; + try { j = json::parse(msg); } catch (...) { continue; } + if (!j.is_array() || j.empty()) continue; + string t = j[0].get(); + if (t == "EVENT" && j.size() >= 3) + { + const json& ev = j[2]; + if (!ev.contains("pubkey") || !ev.contains("content")) + continue; + string hexpk = ev["pubkey"].get(); + auto ai = hexToAddr.find(hexpk); + if (ai == hexToAddr.end() || !pending.count(ai->second)) + continue; // not one we're waiting on (or already resolved) + + unsigned char pk[32]; + if (!HexDecode(hexpk, pk, 32)) + continue; + btf::Descriptor d; + if (!btf::VerifyDescriptor(g_nostrKey.ctx, ev["content"].get(), pk, d)) + continue; + if (d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") + continue; + BtfResolvedPeer rp; + if (!HexDecode(d.enc, rp.enc_pub, 32)) + continue; + rp.meetingHostPort = d.meeting_node; + out[ai->second] = rp; + pending.erase(ai->second); + } + else if (t == "EOSE") + break; + } + lease.fOk = true; + } + CATCH_PRINT_EXCEPTION("BtfResolveMany") + } + return !out.empty(); +} + // Connect to a relay: publish our .btf descriptor and collect relay data. static bool SeedFromRelay(CNostrKey& key, const string& relay) { - CWebSocket ws; - if (!ws.Connect(relay, 10)) + CRelayLease lease(relay, 10); + if (!lease.Connected()) return false; - printf("Nostr: connected to %s\n", relay.c_str()); + CWebSocket& ws = lease.Ws(); + if (lease.fJustConnected) + LogPrint("nostr", "Nostr: connected to %s\n", relay.c_str()); // Publish our self-certifying .btf descriptor (rendezvous discovery) PublishDescriptor(ws, key); @@ -930,7 +1164,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) else if (createdAt > it->second) it->second = createdAt; // refresh } if (fNew && fDebug) - printf("Nostr: discovered .btf peer %s\n", peerAddr.c_str()); + LogPrint("nostr", "Nostr: discovered .btf peer %s\n", peerAddr.c_str()); if (++nPeers > 500) break; } else if (type == "EOSE") @@ -974,7 +1208,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) if (g_discoveredRelays.size() < BTF_MAX_DISCOVERED_RELAYS) fNew = g_discoveredRelays.insert(r).second; if (fNew && fDebug) - printf("Nostr: discovered relay %s\n", r.c_str()); + LogPrint("nostr", "Nostr: discovered relay %s\n", r.c_str()); } else if (type == "EOSE") break; @@ -1009,12 +1243,15 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) } } } + lease.fOk = true; return true; } +volatile bool gAnnounceNow = false; + void ThreadBtfPoolAnnouncer(void*) { - printf("ThreadBtfPoolAnnouncer started\n"); + LogPrint("pool", "ThreadBtfPoolAnnouncer started\n"); while (!fShutdown) { if (nMineMode == MINE_OPERATOR && gPoolRunning) @@ -1025,15 +1262,17 @@ void ThreadBtfPoolAnnouncer(void*) ann.dashboardUrl = strPoolDashboardUrl; ann.feePercent = dPoolFeePercent; uint64 roundShares = 0; - GetPoolOperatorStats(ann.connectedMiners, ann.blocksFound, roundShares); - ann.hashRate = 0.0; + double totalHashRate = 0.0; + GetPoolOperatorStats(ann.connectedMiners, ann.blocksFound, roundShares, totalHashRate); + ann.hashRate = totalHashRate; ann.createdAt = GetTime(); if (!ann.btfAddress.empty() && !ann.poolName.empty()) BtfPublishPoolAnnouncement(ann); } - for (int i = 0; i < 60 && !fShutdown; i++) + for (int i = 0; i < 60 && !fShutdown && !gAnnounceNow; i++) Sleep(1000); + gAnnounceNow = false; } } @@ -1042,10 +1281,29 @@ void ThreadBtfPoolAnnouncer(void*) // dead/stale descriptors (e.g. abandoned test identities that linger on the // relays) from consuming the whole per-pass dial budget and starving the live // peers. Backoff grows on repeated failures, capped. +// +// g_btfPeerFails also doubles as the priority signal for dial ordering: a peer +// we've connected to before (present in g_btfPeerEverConnected) is known-good +// and goes first; a peer we've never tried goes next; a peer with a growing +// fail count is known-bad and goes last, worst offenders furthest back. This +// replaces the old behavior where the whole candidate list was shuffled right +// after being sorted by freshness, which made the freshness sort a no-op and +// gave dead peers equal footing with everyone else. static map g_btfPeerBackoff; // addr -> next-try time static map g_btfPeerFails; // addr -> consecutive failures +static set g_btfPeerEverConnected; // addr -> has succeeded at least once static CCriticalSection cs_btfPeerState; +// Backoff cap for repeatedly-dead peers. The old 15-minute cap meant a +// descriptor that has failed many times in a row cycles back into the dial +// pool just as often as a peer we've never tried, wasting dial budget on +// known-dead addresses every pass. Once a peer has failed enough times to +// be "chronic", stretch the cap much further so it consumes budget far less +// often while still getting retried eventually in case it comes back online. +static const int64 BTF_BACKOFF_CAP_SECS = 15 * 60; // 15 min: initial ramp cap +static const int64 BTF_BACKOFF_CAP_SECS_DEAD = 6 * 60 * 60; // 6 hr: cap for chronic failures +static const int BTF_CHRONIC_FAIL_THRESHOLD = 6; // fails before "chronic" cap kicks in + // Dial the .btf peers discovered on the relays, up to a target connection count. // Connections are attempted in parallel so a single slow/dead relay doesn't // stall the entire pass. Each candidate gets its own thread; all threads start @@ -1060,23 +1318,18 @@ static void ConnectDiscoveredBtfPeers() for (auto& kv : g_btfPeers) peersWithAge.push_back({kv.second, kv.first}); } - // Sort newest descriptor first — recently-active nodes are much more - // likely to be online right now. Stale ones stay in the list as fallback. - sort(peersWithAge.begin(), peersWithAge.end(), - [](const pair& a, const pair& b){ return a.first > b.first; }); - int64 cutoff = GetTime() - BTF_PEER_MAX_AGE; int nFresh = 0; - vector peers; + vector> fresh; // (createdAt, addr), newest first for (auto& p : peersWithAge) { if (p.first < cutoff) continue; - peers.push_back(p.second); + fresh.push_back(p); nFresh++; } - if (!peers.empty()) - printf("Nostr: %d fresh peers, %d stale (of %d total)\n", nFresh, nTotal-nFresh, nTotal); + if (!fresh.empty()) + LogPrint("nostr", "Nostr: %d fresh peers, %d stale (of %d total)\n", nFresh, nTotal-nFresh, nTotal); // Drop stale peers so we stop retrying dead descriptors until they refresh. { @@ -1092,42 +1345,164 @@ static void ConnectDiscoveredBtfPeers() } } - // Shuffle so we don't always retry the same dead peers at the front. - for (size_t i = peers.size(); i > 1; i--) - swap(peers[i - 1], peers[(size_t)GetRand(i)]); + // Sort newest descriptor first -- recently-active nodes are much more + // likely to be online right now. + sort(fresh.begin(), fresh.end(), + [](const pair& a, const pair& b){ return a.first > b.first; }); + + // Reorder into tiers: known-good (succeeded before) first, untried next, + // known-bad (has a fail count) last -- worst offenders furthest back. + // Freshness order is preserved *within* each tier, so recency still + // matters, but a peer we know is dead no longer gets equal footing with + // a peer we've never tried or one that's worked before. + vector tierGood, tierUntried, tierBad; + CRITICAL_BLOCK(cs_btfPeerState) + { + for (auto& p : fresh) + { + const string& addr = p.second; + if (g_btfPeerEverConnected.count(addr)) + tierGood.push_back(addr); + else if (g_btfPeerFails.find(addr) == g_btfPeerFails.end()) + tierUntried.push_back(addr); + else + tierBad.push_back(addr); + } + // Within known-bad, put fewer-fails peers ahead of chronic offenders. + sort(tierBad.begin(), tierBad.end(), + [](const string& a, const string& b){ return g_btfPeerFails[a] < g_btfPeerFails[b]; }); + } + + vector peers; + peers.reserve(fresh.size()); + peers.insert(peers.end(), tierGood.begin(), tierGood.end()); + peers.insert(peers.end(), tierUntried.begin(), tierUntried.end()); + peers.insert(peers.end(), tierBad.begin(), tierBad.end()); // Pick candidates for this pass (skip those in backoff, cap at budget). + // + // The tiered order above is deliberately biased toward peers we know + // are good -- that's the right default, since dialing untested/bad + // peers wastes attempts. But if every node on the network applies the + // same bias, everyone converges on the same small set of "known good" + // peers as neighbors: that correlates peer sets across the network, + // which is exactly what standard random-graph connectivity results + // assume you avoid. If that shared hub set has a bad day (e.g. one + // relay outage), many nodes lose the same edges at once instead of + // losing independent, uncorrelated edges. + // + // So: fill most of the pass from the reliable/tiered order, but reserve + // a slice for peers picked at random from the *entire* fresh pool + // (not just the front of the sorted list). Same pattern Bitcoin's own + // peer manager and Kademlia-style DHTs use -- sticky reliable peers + // plus a random sample, not one or the other. int64 now = GetTime(); + int nBudget = (int)BTF_DIALS_PER_PASS; + { + int nRoom = (int)BTF_TARGET_CONN - (int)vNodes.size(); + if (nRoom < nBudget) nBudget = nRoom; + } + if (nBudget < 0) nBudget = 0; + int nRandomSlots = (nBudget > 0) ? max(1, nBudget * 3 / 10) : 0; + int nSortedSlots = nBudget - nRandomSlots; + vector candidates; + set setChosen; CRITICAL_BLOCK(cs_btfPeerState) { + // Reliability slice: walk the tiered (good -> untried -> bad) order. for (const string& addr : peers) { if ((int)vNodes.size() >= (int)BTF_TARGET_CONN) break; - if ((int)candidates.size() >= BTF_DIALS_PER_PASS) break; + if ((int)candidates.size() >= nSortedSlots) break; map::iterator bi = g_btfPeerBackoff.find(addr); if (bi != g_btfPeerBackoff.end() && now < bi->second) continue; candidates.push_back(addr); + setChosen.insert(addr); + } + + // Diversity slice: random sample from the full fresh pool, so the + // dial isn't limited to whatever the tiered sort put up front. + vector pool; + for (auto& p : fresh) + { + const string& addr = p.second; + if (setChosen.count(addr)) + continue; + map::iterator bi = g_btfPeerBackoff.find(addr); + if (bi != g_btfPeerBackoff.end() && now < bi->second) + continue; + pool.push_back(addr); + } + int nWant = min(nRandomSlots, (int)pool.size()); + for (int i = 0; i < nWant; i++) + { + if ((int)vNodes.size() + (int)candidates.size() >= (int)BTF_TARGET_CONN) break; + if ((int)candidates.size() >= nBudget) break; + size_t j = i + (size_t)GetRand((uint64)(pool.size() - i)); + std::swap(pool[i], pool[j]); + candidates.push_back(pool[i]); + setChosen.insert(pool[i]); } } if (candidates.empty()) return; - // Launch one thread per candidate — all connect attempts run in parallel. + // Resolve every candidate's descriptor in one batched pass (a handful of + // relay round-trips total, one REQ per relay covering all candidates) + // instead of each dial thread independently walking the relay list on + // its own. That per-thread approach meant a 12-candidate pass could fire + // up to 12 * nNostrRelays near-simultaneous connections at the same + // handful of public relays -- enough to trip rate limits or get + // handshakes refused, which then looks exactly like "dead peers" even + // though the descriptors were perfectly resolvable. + map resolved; + BtfResolveMany(candidates, resolved); + + // Candidates whose descriptor didn't resolve this pass are recorded as a + // failure right away (no point spawning a tunnel thread with nothing to + // dial), same bookkeeping as a failed connect attempt. + vector toDial; + CRITICAL_BLOCK(cs_btfPeerState) + { + for (const string& addr : candidates) + { + if (resolved.count(addr)) + { + toDial.push_back(addr); + continue; + } + int n = ++g_btfPeerFails[addr]; + int64 cap = (n >= BTF_CHRONIC_FAIL_THRESHOLD) ? BTF_BACKOFF_CAP_SECS_DEAD + : BTF_BACKOFF_CAP_SECS; + int64 secs = 30; + for (int k = 1; k < n && secs < cap; k++) secs *= 2; + if (secs > cap) secs = cap; + g_btfPeerBackoff[addr] = GetTime() + secs; + } + } + if (toDial.empty()) return; + + // Launch one thread per resolved candidate -- all connect attempts run in + // parallel, but purely against each peer's own rendezvous meeting node, + // not the shared Nostr relays, so there's no thundering-herd effect here. // Each thread writes its result back via shared state guarded by cs_btfPeerState. - struct DialCtx { string addr; }; + struct DialCtx { string addr; BtfResolvedPeer rp; }; vector ctxs; - for (const string& addr : candidates) + for (const string& addr : toDial) { - DialCtx* ctx = new DialCtx{addr}; + DialCtx* ctx = new DialCtx{addr, resolved[addr]}; ctxs.push_back(ctx); _beginthread([](void* arg) { DialCtx* ctx = (DialCtx*)arg; string addr = ctx->addr; + string meeting = ctx->rp.meetingHostPort; + unsigned char enc_pub[32]; + memcpy(enc_pub, ctx->rp.enc_pub, 32); delete ctx; - CNode* pnode = ConnectNodeBtf(addr); + CNode* pnode = ConnectNodeBtfResolved(addr, meeting, enc_pub); CRITICAL_BLOCK(cs_btfPeerState) { if (pnode) @@ -1138,13 +1513,16 @@ static void ConnectDiscoveredBtfPeers() pnode->Release(); g_btfPeerBackoff.erase(addr); g_btfPeerFails.erase(addr); + g_btfPeerEverConnected.insert(addr); } else { int n = ++g_btfPeerFails[addr]; + int64 cap = (n >= BTF_CHRONIC_FAIL_THRESHOLD) ? BTF_BACKOFF_CAP_SECS_DEAD + : BTF_BACKOFF_CAP_SECS; int64 secs = 30; - for (int k = 1; k < n && secs < 15*60; k++) secs *= 2; - if (secs > 15*60) secs = 15*60; + for (int k = 1; k < n && secs < cap; k++) secs *= 2; + if (secs > cap) secs = cap; g_btfPeerBackoff[addr] = GetTime() + secs; } } @@ -1160,16 +1538,16 @@ static void ConnectDiscoveredBtfPeers() void ThreadNostrSeed(void* parg) { - printf("ThreadNostrSeed started\n"); + LogPrint("nostr", "ThreadNostrSeed started\n"); if (!EnsureNostrKey()) { - printf("Nostr: failed to initialize secp256k1 key\n"); + LogPrint("nostr", "Nostr: failed to initialize secp256k1 key\n"); return; } CNostrKey& key = g_nostrKey; - printf("Nostr: node pubkey = %s\n", key.PubKeyHex().c_str()); - printf("Nostr: node .btf address = %s\n", key.BtfAddress().c_str()); + LogPrint("nostr", "Nostr: node pubkey = %s\n", key.PubKeyHex().c_str()); + LogPrint("nostr", "Nostr: node .btf address = %s\n", key.BtfAddress().c_str()); // One-time self-test of the rendezvous: publish our descriptor to a relay, // then resolve our OWN .btf address back and verify it self-certifies. Proves @@ -1178,17 +1556,20 @@ void ThreadNostrSeed(void* parg) { try { - CWebSocket ws; - if (!ws.Connect(pszNostrRelays[i], 10)) continue; + CRelayLease lease(pszNostrRelays[i], 10); + if (!lease.Connected()) continue; + CWebSocket& ws = lease.Ws(); PublishDescriptor(ws, key); Sleep(700); // let the relay store the replaceable event btf::Descriptor d; if (ResolveDescriptor(ws, key.ctx, key.BtfAddress(), d)) { - printf("Nostr: .btf self-resolve OK via %s (meeting_node=%s, enc=%s...)\n", + LogPrint("nostr", "Nostr: .btf self-resolve OK via %s (meeting_node=%s, enc=%s...)\n", pszNostrRelays[i], d.meeting_node.c_str(), d.enc.substr(0, 16).c_str()); + lease.fOk = true; break; } + lease.fOk = true; } CATCH_PRINT_EXCEPTION("btf self-test") } @@ -1223,8 +1604,9 @@ void ThreadNostrSeed(void* parg) ann.dashboardUrl = strPoolDashboardUrl; ann.feePercent = dPoolFeePercent; uint64 roundShares = 0; - GetPoolOperatorStats(ann.connectedMiners, ann.blocksFound, roundShares); - ann.hashRate = 0.0; + double totalHashRate = 0.0; + GetPoolOperatorStats(ann.connectedMiners, ann.blocksFound, roundShares, totalHashRate); + ann.hashRate = totalHashRate; ann.createdAt = GetTime(); if (!ann.btfAddress.empty() && !ann.poolName.empty()) BtfPublishPoolAnnouncement(ann); diff --git a/src/nostr.h b/src/nostr.h index 63fc095..37b3b05 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -12,11 +12,17 @@ #include #include +#include // Thread entry point (signature compatible with _beginthread) void ThreadNostrSeed(void* parg); void ThreadBtfPoolAnnouncer(void* parg); +// Set to true to make ThreadBtfPoolAnnouncer publish immediately instead of +// waiting for its ~60s sleep loop (e.g. right after the operator changes pool +// name/fee/dashboard URL in Options). The announcer clears it after publishing. +extern volatile bool gAnnounceNow; + // Public relays used for discovery. Tunable. extern const char* pszNostrRelays[]; extern const int nNostrRelays; @@ -56,6 +62,9 @@ struct BtfPoolAnnouncement } }; +// Number of .btf peers discovered from Nostr relays (includes not-yet-connected). +int GetDiscoveredPeerCount(); + // Current live pool announcements discovered from Nostr relays. void BtfGetPoolAnnouncements(std::vector& out); @@ -78,4 +87,21 @@ std::string BtfLocalAddress(); bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, unsigned char enc_pub[32]); +// Result of resolving one .btf address via BtfResolveMany. +struct BtfResolvedPeer +{ + std::string meetingHostPort; + unsigned char enc_pub[32]; +}; + +// Resolve many .btf addresses at once. Batches all still-unresolved addresses +// into a single Nostr REQ per relay (multiple "authors"), instead of opening +// one relay connection per address like BtfResolve does. Use this whenever +// resolving more than a handful of addresses in the same pass -- e.g. before +// dialing several discovered peers in parallel -- to avoid hammering the +// same few public relays with a burst of simultaneous connections. Returns +// true if at least one address resolved; check `out` for which ones. +bool BtfResolveMany(const std::vector& btfAddrs, + std::map& out); + #endif diff --git a/src/rc/addressbook16.bmp b/src/rc/addressbook16.bmp deleted file mode 100644 index c557691..0000000 Binary files a/src/rc/addressbook16.bmp and /dev/null differ diff --git a/src/rc/addressbook16mask.bmp b/src/rc/addressbook16mask.bmp deleted file mode 100644 index d3a478d..0000000 Binary files a/src/rc/addressbook16mask.bmp and /dev/null differ diff --git a/src/rc/addressbook20.bmp b/src/rc/addressbook20.bmp deleted file mode 100644 index 2b33b22..0000000 Binary files a/src/rc/addressbook20.bmp and /dev/null differ diff --git a/src/rc/addressbook20mask.bmp b/src/rc/addressbook20mask.bmp deleted file mode 100644 index 56ce612..0000000 Binary files a/src/rc/addressbook20mask.bmp and /dev/null differ diff --git a/src/rc/bitcoin_bc_original.ico b/src/rc/bitcoin_bc_original.ico deleted file mode 100644 index 88cc240..0000000 Binary files a/src/rc/bitcoin_bc_original.ico and /dev/null differ diff --git a/src/rc/check.ico b/src/rc/check.ico deleted file mode 100644 index 0c4e6e8..0000000 Binary files a/src/rc/check.ico and /dev/null differ diff --git a/src/rc/send16.bmp b/src/rc/send16.bmp deleted file mode 100644 index 676b5c4..0000000 Binary files a/src/rc/send16.bmp and /dev/null differ diff --git a/src/rc/send16mask.bmp b/src/rc/send16mask.bmp deleted file mode 100644 index 06c747f..0000000 Binary files a/src/rc/send16mask.bmp and /dev/null differ diff --git a/src/rc/send16masknoshadow.bmp b/src/rc/send16masknoshadow.bmp deleted file mode 100644 index faf24e0..0000000 Binary files a/src/rc/send16masknoshadow.bmp and /dev/null differ diff --git a/src/rc/send20.bmp b/src/rc/send20.bmp deleted file mode 100644 index 2b90422..0000000 Binary files a/src/rc/send20.bmp and /dev/null differ diff --git a/src/rc/send20mask.bmp b/src/rc/send20mask.bmp deleted file mode 100644 index f124d0d..0000000 Binary files a/src/rc/send20mask.bmp and /dev/null differ diff --git a/src/rpc.cpp b/src/rpc.cpp index 99d182e..1b529e8 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1,14 +1,19 @@ // Copyright (c) 2009 Satoshi Nakamoto / Copyright (c) 2026 Bitflash developers // Distributed under the MIT/X11 software license. // -// Bitflash pool server — .btf-only pool listener. -// Miners connect through rendezvous tunnels; no raw IP:port endpoints remain. -// Pending payouts are held until maturity and shown in the GUI. +// Bitflash pool server -- .btf Stratum pool, operator side. // -// Compiles on both Windows (mingw) and Linux unchanged. -// Launched from ui.cpp (GUI) and headless.cpp (node) via ThreadRPCServer(). +// Architecture: +// PoolEventLoop -- single thread, owns all miner fds, all job/share/payout +// state. No locks needed on any of that data. +// AcceptOneFn -- one thread per relay. Blocks on RvServiceRegister + +// BtfServiceWrap, pushes finished socket to gReadyQueue. +// AcceptLoopFn -- spawns AcceptOneFn threads, re-polls relay list every +// 60s so dynamically discovered relays get picked up. +// +// GUI-visible state is snapshotted under gStatsMutex every 2s. +// Accept queue handoff uses gReadyMutex (held for microseconds). -// nlohmann must be included before headers.h because util.h redefines snprintf #pragma push_macro("snprintf") #undef snprintf #include @@ -20,8 +25,6 @@ #endif #include "btftunnel.h" -// POSIX socket headers — already provided by compat.h on Windows, -// and by the OS directly on Linux. #ifndef _WIN32 #include #include @@ -33,14 +36,15 @@ #include #include #include +#include #include +#include +#include #include #include -#include using json = nlohmann::json; -// Cross-platform socket close / send flags #ifdef _WIN32 #define sock_close(s) closesocket(s) #define SEND_FLAGS 0 @@ -49,660 +53,1260 @@ using json = nlohmann::json; #define SEND_FLAGS MSG_NOSIGNAL #endif -// Cross-platform thread launch: wraps _beginthread (compat.h maps it to -// pthread_create+detach on Linux, native _beginthread on Windows). -// fn must be void(*)(void*). -static void LaunchThread(void (*fn)(void*), void* arg) -{ - _beginthread(fn, 0, arg); -} - -// --------------------------------------------------------------------------- -// Config — set by headless.cpp / ui.cpp before threads launch -// --------------------------------------------------------------------------- -std::string gRpcUser; -std::string gRpcPassword; - -// Pool server running flag — set false to stop server cleanly (all loops check it) volatile bool gPoolRunning = false; -// --------------------------------------------------------------------------- -// Stubs for symbols absent from Bitflash 0.1.0 -// --------------------------------------------------------------------------- -double dHashesPerSec = 0.0; -int64 nHPSTimerStart = 0; - -static bool IsInitialBlockDownload() -{ - return (pindexBest == NULL || nBestHeight < 1); -} - // --------------------------------------------------------------------------- // Hex helpers // --------------------------------------------------------------------------- static std::string ToHex(const void* p, size_t n) { const unsigned char* b = (const unsigned char*)p; - std::string s; s.reserve(n*2); + std::string s; s.reserve(n * 2); static const char* H = "0123456789abcdef"; - for (size_t i = 0; i < n; i++) { s += H[b[i]>>4]; s += H[b[i]&0xf]; } + for (size_t i = 0; i < n; i++) { s += H[b[i] >> 4]; s += H[b[i] & 0xf]; } return s; } + static std::vector FromHex(const std::string& s) { std::vector v; - for (size_t i = 0; i+1 < s.size(); i += 2) { - auto h=[](char c)->int{ - if(c>='0'&&c<='9') return c-'0'; - if(c>='a'&&c<='f') return c-'a'+10; - if(c>='A'&&c<='F') return c-'A'+10; + for (size_t i = 0; i + 1 < s.size(); i += 2) { + auto h = [](char c) -> int { + if (c >= '0' && c <= '9') return c - '0'; + if (c >= 'a' && c <= 'f') return c - 'a' + 10; + if (c >= 'A' && c <= 'F') return c - 'A' + 10; return 0; }; - v.push_back((unsigned char)((h(s[i])<<4)|h(s[i+1]))); + v.push_back((unsigned char)((h(s[i]) << 4) | h(s[i + 1]))); } return v; } // --------------------------------------------------------------------------- -// PPLNS share tracking -// --------------------------------------------------------------------------- -struct Share { - std::string minerAddress; - int64 timestamp; - uint64 difficulty; -}; - -struct MinerStats { - std::string address; - std::string worker; - uint64 totalShares = 0; - uint64 roundShares = 0; - int64 lastSeen = 0; -}; -static std::mutex gMinerStatsMutex; -static std::map gMinerStats; - -struct FoundBlock { - int height; - int64 timestamp; - std::string minerAddress; - uint256 hash; -}; -static std::mutex gBlocksMutex; -static std::deque gFoundBlocks; - -struct Miner; -static std::mutex gMinersMutex; -static std::vector gMiners; - -static std::string MinerKey(const std::string& address, const std::string& worker) -{ - return address + "\n" + worker; -} - -void GetPoolWorkerStats(std::vector& out) -{ - out.clear(); - int64 now = GetTime(); - std::lock_guard lk(gMinerStatsMutex); - for (std::map::const_iterator it = gMinerStats.begin(); it != gMinerStats.end(); ++it) - { - const MinerStats& ms = it->second; - if (ms.lastSeen <= 0) - continue; - if (now - ms.lastSeen > 15 * 60) - continue; - PoolWorkerStatView view; - view.address = ms.address; - view.worker = ms.worker; - view.totalShares = ms.totalShares; - view.roundShares = ms.roundShares; - view.lastSeen = ms.lastSeen; - out.push_back(view); - } - std::sort(out.begin(), out.end(), [](const PoolWorkerStatView& a, const PoolWorkerStatView& b) { - if (a.roundShares != b.roundShares) return a.roundShares > b.roundShares; - if (a.totalShares != b.totalShares) return a.totalShares > b.totalShares; - return a.lastSeen > b.lastSeen; - }); -} - -// --------------------------------------------------------------------------- -// Current mining job +// Job -- written and read exclusively by the event loop thread // --------------------------------------------------------------------------- struct StratumJob { std::string jobId; CBlock block; - uint256 target; - uint256 shareTarget; + uint256 target; // full block target; share targets are per-miner via vardiff int height; }; +static StratumJob gCurrentJob; +static bool gHaveJob = false; + +// Compute a share target from a Stratum difficulty value. +// Stratum difficulty 1 must correspond to THIS chain's easiest allowed target +// (bnProofOfWorkLimit = ~uint256(0) >> 12, compact 0x1f0fffff), not Bitcoin's +// SHA256 diff-1 target (0x1d00ffff). Those differ by about 2^20 (~1e6x): +// Bitcoin's diff-1 needs ~2^32 hashes/share on average, while this chain's PoW +// floor needs only ~2^12. Using the Bitcoin constant made every miner's +// "difficulty 1" about a million times harder than the chain's own floor, so a +// worker could hash for minutes without ever finding a share -- and vardiff +// never gets the samples it needs to correct course, because no share ever +// comes in for it to measure. Base off the actual chain limit instead so +// difficulty 1 is genuinely easy and vardiff has real data to retarget from. +// Higher difficulty = smaller (harder) target. +static uint256 ShareTargetFromDifficulty(double difficulty) +{ + if (difficulty <= 0.0) difficulty = 1.0; + static const uint256 diff1 = CBigNum(bnProofOfWorkLimit).getuint256(); + // shareTarget = diff1 / difficulty + CBigNum bn; bn.setuint256(diff1); + // Multiply by 2^16 to keep precision, divide, shift back + bn <<= 16; + bn /= (uint64)(difficulty * 65536.0); + uint256 t = bn.getuint256(); + // Cap at all-ones (maximum, easiest possible) + if (t < diff1 && difficulty < 1.0) t = ~uint256(0); + return t; +} -static std::mutex gJobMutex; -static StratumJob gCurrentJob; -static bool gHaveJob = false; -static std::atomic gJobSeq{0}; - -static uint256 MakeShareTarget(const uint256& blockTarget) +// Expected number of hashes to find one share at a given Stratum difficulty, +// on this chain's scale (difficulty 1 == bnProofOfWorkLimit, which needs on +// average 2^12 = 4096 hashes). Used to turn "shares per second" into H/s. +static const double SHARE_HASHES_AT_DIFF_1 = 4096.0; +static double ExpectedHashesForDifficulty(double difficulty) { - uint256 shareTarget = blockTarget; - shareTarget <<= 8; - if (shareTarget < blockTarget) - shareTarget = ~uint256(0); - return shareTarget; + if (difficulty <= 0.0) difficulty = 1.0; + return difficulty * SHARE_HASHES_AT_DIFF_1; } +// Rebuild the current job from the best chain tip. +// Must be called from the event loop thread (or startup, before the loop). +// Returns true on success. Logs the specific failure reason on false. static bool RebuildJob() { - if (!pindexBest) return false; + CRITICAL_BLOCK(cs_main) + { + if (!pindexBest) { + LogPrint("pool", "RebuildJob: no chain tip (pindexBest is null)\n"); + return false; + } - CBlockIndex* pindexPrev = pindexBest; - unsigned int nBits = GetNextWorkRequired(pindexPrev); + CBlockIndex* pindexPrev = pindexBest; + unsigned int nBits = GetNextWorkRequired(pindexPrev); - CKey key; - key.MakeNewKey(); - static std::atomic sExtra{0}; - uint32_t extraNonce = ++sExtra; + CKey key; key.MakeNewKey(); + static std::atomic sExtra{0}; + uint32_t extraNonce = ++sExtra; - CTransaction txNew; - txNew.vin.resize(1); - txNew.vin[0].prevout.SetNull(); - txNew.vin[0].scriptSig << nBits << (CBigNum)extraNonce; - txNew.vout.resize(1); - // Always pay coinbase to a fresh wallet key. DoPayouts() distributes - // shares to miners via SendMoney() after the block is accepted. - txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; + CTransaction txNew; + txNew.vin.resize(1); + txNew.vin[0].prevout.SetNull(); + txNew.vin[0].scriptSig << nBits << (CBigNum)extraNonce; + txNew.vout.resize(1); + txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; - CBlock block; - block.vtx.push_back(txNew); + CBlock block; + block.vtx.push_back(txNew); - { - CTxDB txdb("r"); - CRITICAL_BLOCK(cs_mapTransactions) { - map pool; - unsigned int sz = 0; - for (auto& kv : mapTransactions) { - CTransaction& tx = kv.second; - if (tx.IsCoinBase() || !tx.IsFinal()) continue; - int64 nFees = 0; - int64 nMinFee = tx.GetMinFee(block.vtx.size() < 100); - map tmp(pool); - if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, false, true, nMinFee)) continue; - pool = tmp; - block.vtx.push_back(tx); - sz += ::GetSerializeSize(tx, SER_NETWORK); - if (sz > MAX_SIZE/2) break; + CTxDB txdb("r"); + CRITICAL_BLOCK(cs_mapTransactions) + { + map pool; + unsigned int sz = 0; + for (auto& kv : mapTransactions) { + CTransaction& tx = kv.second; + if (tx.IsCoinBase() || !tx.IsFinal()) continue; + int64 nFees = 0; + map tmp(pool); + if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, + false, true, tx.GetMinFee(block.vtx.size() < 100))) + continue; + pool = tmp; + block.vtx.push_back(tx); + sz += ::GetSerializeSize(tx, SER_NETWORK); + if (sz > MAX_SIZE / 2) break; + } } } + + block.vtx[0].vout[0].nValue = block.GetBlockValue(0); + block.hashPrevBlock = pindexPrev->GetBlockHash(); + block.hashMerkleRoot = block.BuildMerkleTree(); + block.nTime = max((unsigned int)(pindexPrev->GetMedianTimePast() + 1), + (unsigned int)GetAdjustedTime()); + block.nBits = nBits; + block.nNonce = 1; + AddKey(key); + + StratumJob job; + job.jobId = ToHex(&extraNonce, 4); + job.block = block; + job.target = CBigNum().SetCompact(nBits).getuint256(); + job.height = nBestHeight + 1; + + gCurrentJob = job; + gHaveJob = true; + return true; } - block.vtx[0].vout[0].nValue = block.GetBlockValue(0); - block.hashPrevBlock = pindexPrev->GetBlockHash(); - block.hashMerkleRoot = block.BuildMerkleTree(); - block.nTime = max((unsigned int)(pindexPrev->GetMedianTimePast()+1), - (unsigned int)GetAdjustedTime()); - block.nBits = nBits; - block.nNonce = 1; - - AddKey(key); - - StratumJob job; - job.jobId = ToHex(&extraNonce, 4); - job.block = block; - job.target = CBigNum().SetCompact(nBits).getuint256(); - job.shareTarget = MakeShareTarget(job.target); - job.height = nBestHeight + 1; - - std::lock_guard lk(gJobMutex); - gCurrentJob = job; - gHaveJob = true; - ++gJobSeq; - return true; + return false; } // --------------------------------------------------------------------------- -// PPLNS payout -// --------------------------------------------------------------------------- -// --------------------------------------------------------------------------- -// Deferred payouts — coinbase outputs require COINBASE_MATURITY (100) blocks -// before they can be spent. We store the share snapshot when a block is found -// and execute the actual SendMoney() calls once the coinbase matures. +// Payouts -- event loop thread only // --------------------------------------------------------------------------- struct PendingPayout { - int matureAtHeight; // pay out when nBestHeight >= this - std::map amounts; // addr -> BTF amount + int matureAtHeight; + std::map amounts; // address -> satoshis }; +static std::vector gPendingPayouts; -static std::mutex gPayoutMutex; -static std::vector gPendingPayouts; +static std::string PayoutFilePath() +{ + return GetAppDir() + "/pending_payouts.json"; +} -void GetPendingPayouts(std::vector& out) +static void SavePendingPayouts() { - out.clear(); - std::lock_guard lk(gPayoutMutex); - for (const PendingPayout& p : gPendingPayouts) - { - PendingPayoutView view; - view.matureAtHeight = p.matureAtHeight; - view.recipients = (int)p.amounts.size(); - view.totalAmount = 0; - for (const std::map::value_type& kv : p.amounts) - view.totalAmount += kv.second; - out.push_back(view); + nlohmann::json arr = nlohmann::json::array(); + for (const auto& pp : gPendingPayouts) { + nlohmann::json obj; + obj["matureAtHeight"] = pp.matureAtHeight; + nlohmann::json amounts = nlohmann::json::object(); + for (const auto& kv : pp.amounts) + amounts[kv.first] = kv.second; + obj["amounts"] = amounts; + arr.push_back(obj); + } + std::string path = PayoutFilePath(); + FILE* f = fopen(path.c_str(), "w"); + if (f) { + std::string s = arr.dump(2); + fwrite(s.c_str(), 1, s.size(), f); + fclose(f); + } else { + LogPrint("payout", "[payout] WARNING: could not write %s\n", path.c_str()); } } -// Called when a block is found: snapshot shares, schedule payout for maturity. -static void QueuePayouts(int blockHeight) +static void LoadPendingPayouts() { - if (nMineMode != MINE_OPERATOR) return; - - std::map shareCount; - uint64 total = 0; - { - std::lock_guard lk(gMinerStatsMutex); - for (std::map::iterator it = gMinerStats.begin(); it != gMinerStats.end(); ++it) - { - MinerStats& ms = it->second; - if (ms.roundShares == 0) - continue; - if (ms.address.empty()) - continue; - shareCount[ms.address] += ms.roundShares; - total += ms.roundShares; - ms.roundShares = 0; + std::string path = PayoutFilePath(); + FILE* f = fopen(path.c_str(), "r"); + if (!f) return; // no file yet -- first run, nothing to load + fseek(f, 0, SEEK_END); + long sz = ftell(f); + fseek(f, 0, SEEK_SET); + std::string s(sz, '\0'); + fread(&s[0], 1, sz, f); + fclose(f); + try { + nlohmann::json arr = nlohmann::json::parse(s); + for (const auto& obj : arr) { + PendingPayout pp; + pp.matureAtHeight = obj["matureAtHeight"].get(); + for (auto it = obj["amounts"].begin(); it != obj["amounts"].end(); ++it) + pp.amounts[it.key()] = it.value().get(); + gPendingPayouts.push_back(pp); } + LogPrint("payout", "[payout] loaded %zu pending payout(s) from disk\n", + gPendingPayouts.size()); + } catch (const std::exception& e) { + LogPrint("payout", "[payout] WARNING: failed to parse %s: %s\n", + path.c_str(), e.what()); + } +} + +// Payouts ready to execute are moved here under gPayoutExecMutex. +// A dedicated thread drains this list so SendMoney (which takes cs_main) +// never runs on the event loop thread and can't stall miner I/O. +static std::vector gPayoutExecQueue; +static std::mutex gPayoutExecMutex; +static std::atomic gPayoutThreadRunning{false}; + +static void QueuePayouts(int blockHeight, + const std::map& shareCount, + uint64 total) +{ + if (total == 0) { + LogPrint("payout", "[payout] block %d: zero shares recorded -- nothing to pay out\n", + blockHeight); + return; } - if (total == 0) return; - int64 blockReward = CBlock().GetBlockValue(0); + double feeFrac = dPoolFeePercent / 100.0; + if (feeFrac < 0.0) feeFrac = 0.0; + if (feeFrac > 1.0) feeFrac = 1.0; + + // Compute the block subsidy at the height that was just found. + // We do not include tx fees in miner payout -- those stay in the operator + // wallet as part of the coinbase, which is the operator's cut on top of feeFrac. + int64 nSubsidy = 50 * COIN; + nSubsidy >>= (blockHeight / 210000); // halving schedule + int64 minerReward = (int64)((double)nSubsidy * (1.0 - feeFrac)); + PendingPayout pp; pp.matureAtHeight = blockHeight + COINBASE_MATURITY; + + int skipped = 0; + int64 burned = 0; // amount owed to miners with bad/empty addresses for (auto& kv : shareCount) { - int64 amount = (int64)(((double)kv.second / (double)total) * (double)blockReward); - if (amount >= CENT) - pp.amounts[kv.first] = amount; + int64 amount = (int64)(((double)kv.second / (double)total) * (double)minerReward); + if (amount < CENT) { + skipped++; + continue; + } + uint160 addrCheck; + if (kv.first.empty() || !AddressToHash160(kv.first, addrCheck)) { + // Address was invalid at authorize time (warned then). Their share + // of the reward cannot be paid -- log the amount so it's visible. + burned += amount; + LogPrint("payout", "[payout] WARNING: %s owed to miner with invalid" + " address '%s' -- cannot pay out, amount forfeited\n", + FormatMoney(amount).c_str(), kv.first.c_str()); + continue; + } + pp.amounts[kv.first] = amount; } - { std::lock_guard lk(gPayoutMutex); gPendingPayouts.push_back(pp); } - - printf("Pool: block %d payout queued for height %d (%zu miners)\n", - blockHeight, pp.matureAtHeight, pp.amounts.size()); + gPendingPayouts.push_back(pp); + SavePendingPayouts(); + + int64 operatorCut = nSubsidy - minerReward; + LogPrint("payout", + "[payout] block %d: subsidy %s BTF, miners get %s" + " (fee %.2f%% = %s to operator)," + " %zu recipients, matures height %d," + " %d below dust%s\n", + blockHeight, + FormatMoney(nSubsidy).c_str(), + FormatMoney(minerReward).c_str(), + dPoolFeePercent, + FormatMoney(operatorCut).c_str(), + pp.amounts.size(), pp.matureAtHeight, skipped, + burned > 0 ? (", " + FormatMoney(burned) + " forfeited (bad address)").c_str() + : ""); } -// Called from JobWatcher every new block: execute any matured payouts. +// Called from event loop: move matured entries to the exec queue (fast). +// Save BEFORE moving to exec queue: if we crash between the save and SendMoney, +// LoadPendingPayouts re-queues them from the exec-queue section of the file. static void FlushMaturePayouts() { - if (nMineMode != MINE_OPERATOR) return; - - std::lock_guard lk(gPayoutMutex); + std::vector ready; for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { if (nBestHeight < it->matureAtHeight) { ++it; continue; } - - printf("Pool: executing payout for block matured at height %d\n", it->matureAtHeight); - for (auto& kv : it->amounts) { - uint160 hash160; - if (!AddressToHash160(kv.first, hash160)) continue; - CScript scriptPubKey; - scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; - CWalletTx wtx; - wtx.mapValue["comment"] = strprintf("Pool payout height %d", it->matureAtHeight); - if (SendMoney(scriptPubKey, kv.second, wtx)) - printf("Pool: paid %s to %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str()); + LogPrint("payout", "[payout] block height %d matured -- queuing %zu payments\n", + it->matureAtHeight, it->amounts.size()); + ready.push_back(*it); // copy first; erase after save + ++it; + } + if (!ready.empty()) { + // Erase from pending then save before handing off to exec thread, + // so the file never contains an entry that is already being sent. + for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { + if (nBestHeight >= it->matureAtHeight) + it = gPendingPayouts.erase(it); else - printf("Pool: payout FAILED for %s (will not retry)\n", kv.first.c_str()); + ++it; + } + SavePendingPayouts(); + std::lock_guard lk(gPayoutExecMutex); + for (auto& pp : ready) + gPayoutExecQueue.push_back(std::move(pp)); + } +} + +// Payout execution thread: drains gPayoutExecQueue, calls SendMoney. +// Runs independently of the event loop so slow wallet operations +// (SendMoney takes cs_main) never stall miner I/O. +static void PayoutThreadFn(void*) +{ + gPayoutThreadRunning = true; + LogPrint("payout", "[payout] payout thread started\n"); + + while (!fShutdown && gPoolRunning) { + std::vector batch; + { + std::lock_guard lk(gPayoutExecMutex); + batch.swap(gPayoutExecQueue); + } + + for (auto& pp : batch) { + LogPrint("payout", "[payout] executing payments for block matured at %d" + " (%zu miners)\n", pp.matureAtHeight, pp.amounts.size()); + for (auto& kv : pp.amounts) { + uint160 h160; + if (!AddressToHash160(kv.first, h160)) { + // Should not happen -- bad addresses are filtered in QueuePayouts + LogPrint("payout", "[payout] SKIPPED bad address '%s'\n", + kv.first.c_str()); + continue; + } + CScript sc; + sc << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; + CWalletTx wtx; + wtx.mapValue["comment"] = strprintf("Pool payout height %d", + pp.matureAtHeight); + if (SendMoney(sc, kv.second, wtx)) + LogPrint("payout", "[payout] paid %s to %s\n", + FormatMoney(kv.second).c_str(), kv.first.c_str()); + else + LogPrint("payout", "[payout] FAILED to pay %s to %s" + " (insufficient funds or wallet locked?)\n", + FormatMoney(kv.second).c_str(), kv.first.c_str()); + } } - it = gPendingPayouts.erase(it); + + Sleep(500); // check for new work every 500ms } + + gPayoutThreadRunning = false; + LogPrint("payout", "[payout] payout thread stopped\n"); } // --------------------------------------------------------------------------- -// Stratum protocol +// GUI stats snapshot -- event loop writes, GUI threads read // --------------------------------------------------------------------------- -static json MakeNotifyParams(const StratumJob& job, bool clean) +struct StatsSnapshot { + int authorizedMiners = 0; + int blocksFound = 0; + uint64 roundShares = 0; + double totalHashRate = 0.0; +}; +static StatsSnapshot gStats; +static std::vector gWorkerStats; +static std::vector gPayoutViews; +static std::mutex gStatsMutex; + +void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares, double& totalHashRate) { - CBlock& b = const_cast(job.block); - unsigned char hdr[80]; - memcpy(hdr, &b.nVersion, 4); - memcpy(hdr+4, &b.hashPrevBlock, 32); - memcpy(hdr+36, &b.hashMerkleRoot, 32); - memcpy(hdr+68, &b.nTime, 4); - memcpy(hdr+72, &b.nBits, 4); - memcpy(hdr+76, &b.nNonce, 4); - unsigned char shareTgt[32]; memcpy(shareTgt, &job.shareTarget, 32); - return json::array({job.jobId, ToHex(hdr,80), b.hashPrevBlock.GetHex(), ToHex(shareTgt,32), clean}); + std::lock_guard lk(gStatsMutex); + authorizedMiners = gStats.authorizedMiners; + blocksFound = gStats.blocksFound; + roundShares = gStats.roundShares; + totalHashRate = gStats.totalHashRate; +} + +void GetPoolWorkerStats(std::vector& out) +{ + std::lock_guard lk(gStatsMutex); + out = gWorkerStats; +} + +void GetPendingPayouts(std::vector& out) +{ + std::lock_guard lk(gStatsMutex); + out = gPayoutViews; } +// --------------------------------------------------------------------------- +// Miner state -- event loop thread only +// --------------------------------------------------------------------------- +static std::atomic gNextExtranonce2{1}; + +// Vardiff target: aim for one share every VARDIFF_TARGET_SECS seconds per miner. +// After VARDIFF_SHARES_PER_CHECK shares, recalculate and adjust if rate is off +// by more than 50%. Shares are the stable unit; difficulty floats to match. +static const int64 VARDIFF_TARGET_SECS = 15; // one share every 15s +static const uint64 VARDIFF_SHARES_PER_CHECK = 5; // re-evaluate every 5 shares +static const double VARDIFF_RETARGET_RATIO = 1.5; // adjust if >50% off target +static const double VARDIFF_MIN = 0.001; +static const double VARDIFF_MAX = 1e12; +// If a miner has gone this long since its vardiff window opened with ZERO +// shares, the normal vardiff retarget (which only fires after +// VARDIFF_SHARES_PER_CHECK shares) can never trigger -- it has no samples to +// act on. This is the residual gap the ShareTargetFromDifficulty fix above +// doesn't cover: even with a correctly-easy diff-1 target, a miner stuck in +// RandomX light mode (or otherwise much slower than expected) can go +// indefinitely without a single share, and difficulty would never drop to +// meet it. Force a difficulty cut on a timeout instead of waiting for shares +// that will never come. +static const int64 VARDIFF_STALL_SECS = 45; // 3x share target -- reacts faster without false-triggering on normal variance +static const double VARDIFF_STALL_CUT = 4.0; // divide difficulty by this much + struct Miner { - SOCKET fd; - bool authorised; - std::string address; - std::string worker; - std::string readBuf; - int64 connectTime; - uint64 sessionShares; - Miner(SOCKET f) : fd(f), authorised(false), connectTime(GetTime()), sessionShares(0) {} + btf_socket_t fd; + bool authorised = false; + std::string address; + std::string worker; + std::string readBuf; + int64 connectTime; + uint64 sessionShares = 0; + uint64 roundShares = 0; + uint64 totalShares = 0; + int64 lastSeen = 0; + uint32_t extranonce2; + + // Vardiff state + double difficulty = 1.0; // current share difficulty sent to this miner + uint256 shareTarget; // derived from difficulty; what we check against + int64 vardiffWindowStart = 0; // when the current vardiff window opened + uint64 vardiffShares = 0; // shares found in current window + + // Hashrate estimate -- EWMA of (expected hashes per share at current + // difficulty) / (seconds since the previous share). We had all the data + // to compute this (difficulty + share timing) but never actually did, + // so pool/GUI hashrate always showed as zero/missing. + int64 lastShareTime = 0; // GetTime() of the previous accepted share + double hashRate = 0.0; // smoothed H/s estimate + + explicit Miner(btf_socket_t f) + : fd(f), connectTime(GetTime()), + extranonce2(gNextExtranonce2.fetch_add(1)) {} }; -void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares) +static std::vector gMiners; + +struct FoundBlock { int height; int64 ts; std::string addr; }; +static std::deque gFoundBlocks; + +// --------------------------------------------------------------------------- +// Accept queue -- accept threads push; event loop pops at top of each tick +// --------------------------------------------------------------------------- +static std::vector gReadyQueue; +static std::mutex gReadyMutex; + +static void PushReady(btf_socket_t s) { - authorizedMiners = 0; - blocksFound = 0; - roundShares = 0; - { - std::lock_guard lk(gMinersMutex); - for (Miner* m : gMiners) - if (m->authorised) - authorizedMiners++; + std::lock_guard lk(gReadyMutex); + gReadyQueue.push_back(s); +} + +// --------------------------------------------------------------------------- +// I/O helpers -- event loop thread only +// --------------------------------------------------------------------------- + +// Blocking send of a complete JSON line. Called only from the event loop so +// no other thread is writing to the same fd concurrently. +static bool SendLine(btf_socket_t fd, const json& j) +{ + std::string s = j.dump() + "\n"; + int off = 0, total = (int)s.size(); + while (off < total) { + int r = send(fd, s.c_str() + off, total - off, SEND_FLAGS); + if (r <= 0) return false; + off += r; } - { - std::lock_guard lk(gBlocksMutex); - blocksFound = (int)gFoundBlocks.size(); + return true; +} + +// Non-blocking recv: pull whatever bytes are available now into buf, then +// return one complete line if one is ready. Three outcomes: +// true -- line is filled; buf may still contain more lines +// false, errno EAGAIN/EWOULDBLOCK (or FIONREAD==0) -- no data right now +// false, r==0 -- clean disconnect; caller must treat fd as dead +// Caller distinguishes disconnect from "not yet" by checking whether +// line.empty() after a false return (line is "" on both paths, so we +// use a separate out-param for the disconnect signal). +static bool RecvLine(btf_socket_t fd, std::string& buf, + std::string& line, bool& disconnected) +{ + disconnected = false; + char tmp[4096]; + +#ifdef _WIN32 + u_long avail = 0; + ioctlsocket(fd, FIONREAD, &avail); + if (avail > 0) { + int r = recv(fd, tmp, (int)std::min((u_long)(sizeof(tmp)-1), avail), 0); + if (r > 0) { tmp[r] = 0; buf += tmp; } + else if (r == 0){ disconnected = true; return false; } + // r < 0: WSAEWOULDBLOCK -- fall through with what we have } +#else { - std::lock_guard lk(gMinerStatsMutex); - for (std::map::const_iterator it = gMinerStats.begin(); it != gMinerStats.end(); ++it) - roundShares += it->second.roundShares; + int r = recv(fd, tmp, sizeof(tmp) - 1, MSG_DONTWAIT); + if (r > 0) { tmp[r] = 0; buf += tmp; } + else if (r == 0) { disconnected = true; return false; } + // r < 0: EAGAIN/EWOULDBLOCK -- fall through with what we have } +#endif + + size_t pos = buf.find('\n'); + if (pos == std::string::npos) return false; // no complete line yet + + line = buf.substr(0, pos); + if (!line.empty() && line.back() == '\r') line.pop_back(); + buf = buf.substr(pos + 1); + return true; } -static bool SendLine(Miner* m, const json& j) +// --------------------------------------------------------------------------- +// Job helpers +// --------------------------------------------------------------------------- +static CBlock BuildMinerBlock(const StratumJob& job, uint32_t extranonce2) { - std::string s = j.dump() + "\n"; - int off = 0; - while (off < (int)s.size()) { - int n = send(m->fd, s.c_str() + off, (int)s.size() - off, SEND_FLAGS); - if (n <= 0) - return false; - off += n; - } - return true; + CBlock blk = job.block; + blk.vtx[0].vin[0].scriptSig << (CBigNum)extranonce2; + blk.hashMerkleRoot = blk.BuildMerkleTree(); + return blk; +} + +// shareTarget is per-miner (set by vardiff) and passed explicitly so the +// value in p[3] of mining.notify always matches what HandleLine checks on submit. +// This is the single source of truth for share difficulty. +static json MakeNotifyParams(const StratumJob& job, const CBlock& b, + const uint256& shareTarget, bool clean) +{ + unsigned char hdr[80]; + memcpy(hdr, &b.nVersion, 4); + memcpy(hdr+4, &b.hashPrevBlock, 32); + memcpy(hdr+36, &b.hashMerkleRoot, 32); + memcpy(hdr+68, &b.nTime, 4); + memcpy(hdr+72, &b.nBits, 4); + memcpy(hdr+76, &b.nNonce, 4); + unsigned char tgt[32]; memcpy(tgt, &shareTarget, 32); + return json::array({job.jobId, ToHex(hdr, 80), + b.hashPrevBlock.GetHex(), ToHex(tgt, 32), clean}); +} + +static void SendJob(Miner* m, bool clean) +{ + if (!gHaveJob) return; + CBlock mb = BuildMinerBlock(gCurrentJob, m->extranonce2); + // Use this miner's own shareTarget (set by vardiff) in the notify params. + // The participant miner reads p[3] as its share target, and HandleLine + // checks m->shareTarget on submit -- both sides now use the same value. + json n = {{"id",nullptr},{"method","mining.notify"}, + {"params", MakeNotifyParams(gCurrentJob, mb, m->shareTarget, clean)}}; + if (!SendLine(m->fd, n)) + LogPrint("worker", "[pool->worker] job send FAILED for %s -- miner will be dropped\n", + m->address.empty() ? "(not yet authorized)" : m->address.c_str()); } static void BroadcastJob(bool clean) { - StratumJob job; - { std::lock_guard lk(gJobMutex); if(!gHaveJob) return; job=gCurrentJob; } - json n = {{"id",nullptr},{"method","mining.notify"},{"params",MakeNotifyParams(job,clean)}}; - std::lock_guard lk(gMinersMutex); - for (Miner* m : gMiners) - if (m->authorised && !SendLine(m, n)) - printf("Stratum: failed to broadcast job to %s\n", m->address.c_str()); + if (!gHaveJob) return; + int sent = 0; + for (Miner* m : gMiners) { + if (!m->authorised) continue; + SendJob(m, clean); + sent++; + } + LogPrint("pool", "[pool] job %s broadcast to %d miner(s)\n", + gCurrentJob.jobId.c_str(), sent); } -static void HandleLine(Miner* m, const std::string& line) +// --------------------------------------------------------------------------- +// Stratum message handler -- called for each complete line from a miner +// Returns false if the miner should be disconnected immediately. +// --------------------------------------------------------------------------- +static bool HandleLine(Miner* m, const std::string& rawLine, + std::map& roundShareCount, + uint64& roundShareTotal, + int& blocksFoundThisSession) { json req; - try { req = json::parse(line); } catch(...){ return; } + try { req = json::parse(rawLine); } + catch (...) { + LogPrint("worker", "[worker] JSON parse error from %s: %.80s\n", + m->address.empty() ? "(unauth)" : m->address.c_str(), + rawLine.c_str()); + return true; // don't disconnect on bad JSON, just ignore the line + } - json id = req.value("id", json(nullptr)); - std::string method = req.value("method",""); + json id = req.value("id", json(nullptr)); + std::string method = req.value("method", ""); - auto reply = [&](json result, json error=nullptr){ - if (!SendLine(m, json{{"id",id},{"result",result},{"error",error}})) - printf("Stratum: failed to reply to miner %s\n", m->address.c_str()); + // Reply helper: always sends result+error pair as Stratum requires + auto reply = [&](json result, std::string error = "") { + json err = error.empty() ? json(nullptr) : json(error); + if (!SendLine(m->fd, json{{"id",id},{"result",result},{"error",err}})) + LogPrint("worker", "[pool->worker] reply send FAILED for %s (method=%s)\n", + m->address.empty() ? "(unauth)" : m->address.c_str(), + method.c_str()); }; + // ------------------------------------------------------------------ if (method == "mining.subscribe") { std::string sid = ToHex(&m->fd, 4); - printf("Stratum: miner subscribed %s\n", sid.c_str()); + LogPrint("worker", "[worker->pool] subscribe from fd=%d sid=%s\n", + (int)m->fd, sid.c_str()); reply(json::array({json::array({json::array({"mining.notify",sid})}),sid,4})); - return; + return true; } + // ------------------------------------------------------------------ if (method == "mining.authorize") { auto& p = req["params"]; - m->address = (p.size()>0 && p[0].is_string()) ? p[0].get() : ""; - m->worker = (p.size()>1 && p[1].is_string()) ? p[1].get() : "worker"; - m->authorised = true; - printf("Stratum: miner authorized address=%s worker=%s\n", m->address.c_str(), m->worker.c_str()); - reply(true); + m->address = (p.size() > 0 && p[0].is_string()) ? p[0].get() : ""; + m->worker = (p.size() > 1 && p[1].is_string()) ? p[1].get() : "worker"; + m->lastSeen = GetTime(); - uint160 h; bool valid = AddressToHash160(m->address, h); - if (!valid) printf("Stratum: miner %s invalid address '%s' — shares won't pay out\n", - m->worker.c_str(), m->address.c_str()); + // Validate address before authorising + uint160 h160; bool validAddr = AddressToHash160(m->address, h160); - { std::lock_guard lk(gMinerStatsMutex); - auto& ms = gMinerStats[m->address]; - ms.lastSeen = GetTime(); ms.worker = m->worker; } + m->authorised = true; // authorise regardless -- shares just won't pay out + LogPrint("worker", "[worker->pool] authorize address=%s worker=%s addr_valid=%s\n", + m->address.c_str(), m->worker.c_str(), validAddr ? "yes" : "NO"); - if (!SendLine(m, json{{"id",nullptr},{"method","mining.set_difficulty"},{"params",json::array({1})}})) - printf("Stratum: failed to send difficulty to %s\n", m->address.c_str()); + if (!validAddr) + LogPrint("worker", "[pool] WARNING: address '%s' is invalid -- " + "miner will hash but shares cannot be paid out\n", + m->address.c_str()); - StratumJob job; bool have; - { std::lock_guard lk(gJobMutex); have=gHaveJob; if(have) job=gCurrentJob; } - if (have) { - printf("Stratum: sending job %s to %s\n", job.jobId.c_str(), m->address.c_str()); - if (!SendLine(m, json{{"id",nullptr},{"method","mining.notify"},{"params",MakeNotifyParams(job,true)}})) - printf("Stratum: failed to send job %s to %s\n", job.jobId.c_str(), m->address.c_str()); + reply(true); + + // Initialize vardiff state and send initial difficulty + m->difficulty = 1.0; + m->shareTarget = ShareTargetFromDifficulty(m->difficulty); + m->vardiffWindowStart = GetTime(); + m->vardiffShares = 0; + LogPrint("worker", "[pool->worker] initial difficulty=%.4f for %s\n", + m->difficulty, m->address.c_str()); + if (!SendLine(m->fd, json{{"id",nullptr},{"method","mining.set_difficulty"}, + {"params",json::array({m->difficulty})}})) + LogPrint("worker", "[pool->worker] set_difficulty send FAILED for %s\n", + m->address.c_str()); + + if (gHaveJob) { + LogPrint("worker", "[pool->worker] sending job %s to %s\n", + gCurrentJob.jobId.c_str(), m->address.c_str()); + SendJob(m, true); } else { - printf("Stratum: no job available for %s\n", m->address.c_str()); + LogPrint("worker", "[pool->worker] no job available yet for %s" + " -- will be sent one as soon as the pool builds it\n", + m->address.c_str()); } - return; + return true; } - if (method == "mining.extranonce.subscribe") { reply(true); return; } + // ------------------------------------------------------------------ + if (method == "mining.extranonce.subscribe") { reply(true); return true; } + if (method == "mining.get_transactions") { reply(json::array()); return true; } + // ------------------------------------------------------------------ if (method == "mining.submit") { - if (!m->authorised) { reply(false,"not authorised"); return; } + if (!m->authorised) { + LogPrint("worker", "[worker->pool] submit from unauthorized miner (fd=%d)\n", + (int)m->fd); + reply(false, "not authorised"); + return true; + } auto& p = req["params"]; - if (p.size() < 4) { reply(false,"bad params"); return; } + if (p.size() < 3) { + LogPrint("worker", "[worker->pool] submit bad params from %s (size=%zu)\n", + m->address.c_str(), p.size()); + reply(false, "bad params"); + return true; + } - std::string jobId = p[1].get(); - std::string nonceHex = p[2].get(); + std::string submitJobId = p[1].get(); + std::string nonceHex = p[2].get(); - StratumJob job; - { std::lock_guard lk(gJobMutex); - if (!gHaveJob || gCurrentJob.jobId != jobId) { reply(false,"stale job"); return; } - job = gCurrentJob; } + if (!gHaveJob) { + LogPrint("worker", "[worker->pool] submit from %s but pool has no current job\n", + m->address.c_str()); + reply(false, "stale job"); + return true; + } + if (gCurrentJob.jobId != submitJobId) { + LogPrint("worker", "[worker->pool] submit stale job from %s" + " (submitted=%s current=%s)\n", + m->address.c_str(), submitJobId.c_str(), gCurrentJob.jobId.c_str()); + reply(false, "stale job"); + return true; + } auto nb = FromHex(nonceHex); - if (nb.size()<4) { reply(false,"bad nonce"); return; } + if (nb.size() < 4) { + LogPrint("worker", "[worker->pool] submit bad nonce from %s: '%s'\n", + m->address.c_str(), nonceHex.c_str()); + reply(false, "bad nonce"); + return true; + } unsigned int nNonce; memcpy(&nNonce, nb.data(), 4); - CBlock& b = job.block; + // Rebuild this miner's exact block (unique merkle via extranonce2) + CBlock b = BuildMinerBlock(gCurrentJob, m->extranonce2); b.nNonce = nNonce; unsigned char hdr[80]; - memcpy(hdr, &b.nVersion, 4); - memcpy(hdr+4, &b.hashPrevBlock, 32); - memcpy(hdr+36, &b.hashMerkleRoot,32); - memcpy(hdr+68, &b.nTime, 4); - memcpy(hdr+72, &b.nBits, 4); - memcpy(hdr+76, &b.nNonce, 4); + memcpy(hdr, &b.nVersion, 4); + memcpy(hdr+4, &b.hashPrevBlock, 32); + memcpy(hdr+36, &b.hashMerkleRoot, 32); + memcpy(hdr+68, &b.nTime, 4); + memcpy(hdr+72, &b.nBits, 4); + memcpy(hdr+76, &b.nNonce, 4); uint256 powHash = RandomXPoWHash(hdr, 80); - // Record share in the current round. - std::string key = MinerKey(m->address, m->worker); - { std::lock_guard lk(gMinerStatsMutex); - MinerStats& ms = gMinerStats[key]; - ms.address = m->address; - ms.worker = m->worker; - ms.roundShares++; - ms.totalShares++; - ms.lastSeen = GetTime(); } + // Check against this miner's personal share target (set by vardiff) + if (powHash > m->shareTarget) { + LogPrint("worker", "[worker->pool] high-hash from %s" + " nonce=%u (difficulty=%.4f)\n", + m->address.c_str(), nNonce, m->difficulty); + reply(false, "high-hash"); + return true; + } + + // Valid share -- record it m->sessionShares++; + m->roundShares++; + m->totalShares++; + m->vardiffShares++; + int64 shareTime = GetTime(); + m->lastSeen = shareTime; + roundShareCount[m->address]++; + roundShareTotal++; + + // Update hashrate estimate: expected hashes for this share divided by + // the time since the last one, smoothed with an EWMA so a single fast + // or slow share doesn't make the number jump around. + if (m->lastShareTime > 0) { + int64 dt = shareTime - m->lastShareTime; + if (dt <= 0) dt = 1; + double inst = ExpectedHashesForDifficulty(m->difficulty) / (double)dt; + const double alpha = 0.25; + m->hashRate = (m->hashRate <= 0.0) ? inst + : alpha * inst + (1.0 - alpha) * m->hashRate; + } + m->lastShareTime = shareTime; - if (powHash > job.shareTarget) { reply(true); return; } // valid share, not a full block + LogPrint("worker", "[worker->pool] valid share from %s" + " nonce=%u job=%s difficulty=%.4f (session: %llu)\n", + m->address.c_str(), nNonce, + gCurrentJob.jobId.c_str(), m->difficulty, + (unsigned long long)m->sessionShares); + reply(true); + + // Vardiff: after every VARDIFF_SHARES_PER_CHECK shares, check rate + if (m->vardiffShares >= VARDIFF_SHARES_PER_CHECK) { + int64 elapsed = GetTime() - m->vardiffWindowStart; + if (elapsed <= 0) elapsed = 1; + double actualSecsPerShare = (double)elapsed / (double)m->vardiffShares; + double ratio = actualSecsPerShare / (double)VARDIFF_TARGET_SECS; + // ratio < 1 means shares arriving faster than target (too easy) + // ratio > 1 means shares arriving slower than target (too hard) + if (ratio < (1.0 / VARDIFF_RETARGET_RATIO) || + ratio > VARDIFF_RETARGET_RATIO) { + // New difficulty scales inversely with actual share rate + double newDiff = m->difficulty / ratio; + if (newDiff < VARDIFF_MIN) newDiff = VARDIFF_MIN; + if (newDiff > VARDIFF_MAX) newDiff = VARDIFF_MAX; + // Only apply if the change is meaningful (>10%) + if (newDiff / m->difficulty > 1.1 || m->difficulty / newDiff > 1.1) { + m->difficulty = newDiff; + m->shareTarget = ShareTargetFromDifficulty(m->difficulty); + LogPrint("worker", "[pool] vardiff: %s new difficulty=%.4f" + " (%.1fs/share actual vs %ds target)\n", + m->address.c_str(), m->difficulty, + actualSecsPerShare, (int)VARDIFF_TARGET_SECS); + SendLine(m->fd, json{{"id",nullptr}, + {"method","mining.set_difficulty"}, + {"params",json::array({m->difficulty})}}); + // set_difficulty alone doesn't change what the worker + // actually hashes against -- it only reads its share + // target from mining.notify params[3]. Without this, the + // new difficulty wouldn't take effect until the next + // natural job broadcast (new block, or the 60s trickle + // refresh), so push a fresh notify for this miner now. + SendJob(m, false); + } + } + // Reset window + m->vardiffWindowStart = GetTime(); + m->vardiffShares = 0; + } + + if (powHash > gCurrentJob.target) return true; // valid share, not a block + + // Full difficulty met -- submit block to the chain + LogPrint("pool", "[pool] BLOCK CANDIDATE from %s height=%d nNonce=%u -- submitting\n", + m->address.c_str(), gCurrentJob.height, nNonce); - // Full block CBlock* pblock = new CBlock(b); bool accepted = false; CRITICAL_BLOCK(cs_main) { + int heightBefore = nBestHeight; if (ProcessBlock(NULL, pblock)) { - accepted = true; - printf("Pool: BLOCK FOUND by %s height=%d nNonce=%u\n", - m->address.c_str(), job.height, nNonce); - FoundBlock fb{job.height, GetTime(), m->address, pblock->GetHash()}; - { std::lock_guard lk(gBlocksMutex); - gFoundBlocks.push_front(fb); - if (gFoundBlocks.size()>50) gFoundBlocks.pop_back(); } - { std::lock_guard lk(gJobMutex); gHaveJob=false; } + // ProcessBlock returns true for orphans too -- verify the chain + // actually advanced. If nBestHeight didn't increase, the block + // was shelved as an orphan (pool was behind the chain tip) and + // no coinbase was added to the wallet. Do not pay out. + if (nBestHeight > heightBefore) { + accepted = true; + LogPrint("pool", "[pool] BLOCK ACCEPTED height=%d by %s\n", + gCurrentJob.height, m->address.c_str()); + gFoundBlocks.push_front({gCurrentJob.height, GetTime(), m->address}); + if (gFoundBlocks.size() > 50) gFoundBlocks.pop_back(); + blocksFoundThisSession++; + gHaveJob = false; // invalidate job immediately + } else { + LogPrint("pool", "[pool] BLOCK ORPHANED height=%d by %s" + " -- pool was behind chain tip, no payout\n", + gCurrentJob.height, m->address.c_str()); + gHaveJob = false; // job is stale regardless + } } else { + LogPrint("pool", "[pool] BLOCK REJECTED height=%d (ProcessBlock returned false)\n", + gCurrentJob.height); delete pblock; } } - reply(accepted); - if (accepted) { QueuePayouts(job.height); RebuildJob(); BroadcastJob(true); } - return; + + if (accepted) { + // Snapshot height before RebuildJob() (which increments it) + int foundHeight = gCurrentJob.height; + QueuePayouts(foundHeight, roundShareCount, roundShareTotal); + // Reset round shares + roundShareCount.clear(); + roundShareTotal = 0; + for (Miner* mi : gMiners) mi->roundShares = 0; + // Build and broadcast new job immediately + if (RebuildJob()) { + LogPrint("pool", "[pool] new job %s built after block %d\n", + gCurrentJob.jobId.c_str(), foundHeight); + BroadcastJob(true); + } else { + LogPrint("pool", "[pool] WARNING: RebuildJob() failed after block %d" + " -- miners will wait\n", foundHeight); + } + } + return true; } - if (method == "mining.get_transactions") { reply(json::array()); return; } + // Unknown method -- log it (can reveal miner software quirks) + LogPrint("worker", "[worker->pool] unknown method '%s' from %s\n", + method.c_str(), + m->address.empty() ? "(unauth)" : m->address.c_str()); reply(nullptr, "unknown method"); + return true; } -static void MinerThreadFn(void* arg) +// --------------------------------------------------------------------------- +// Stats refresh -- called every 2s from event loop +// --------------------------------------------------------------------------- +static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal) { - Miner* m = (Miner*)arg; - while (!fShutdown && gPoolRunning) { - fd_set fds; FD_ZERO(&fds); FD_SET(m->fd, &fds); - struct timeval tv={1,0}; - if (select((int)m->fd+1, &fds, NULL, NULL, &tv) <= 0) continue; - char buf[4096]; - int n = recv(m->fd, buf, sizeof(buf)-1, 0); - if (n <= 0) break; - buf[n]=0; m->readBuf += buf; - size_t pos; - while ((pos = m->readBuf.find('\n')) != std::string::npos) { - std::string line = m->readBuf.substr(0, pos); - m->readBuf = m->readBuf.substr(pos+1); - if (!line.empty() && line.back()=='\r') line.pop_back(); - if (!line.empty()) HandleLine(m, line); - } + std::lock_guard lk(gStatsMutex); + + gStats.authorizedMiners = 0; + gStats.blocksFound = blocksFoundThisSession; + gStats.roundShares = roundShareTotal; + gStats.totalHashRate = 0.0; + for (Miner* m : gMiners) + if (m->authorised) gStats.authorizedMiners++; + + gWorkerStats.clear(); + for (Miner* m : gMiners) { + if (!m->authorised || m->lastSeen <= 0) continue; + PoolWorkerStatView v; + v.address = m->address; + v.worker = m->worker; + v.roundShares = m->roundShares; + v.totalShares = m->totalShares; + v.lastSeen = m->lastSeen; + v.hashRate = m->hashRate; + gWorkerStats.push_back(v); + gStats.totalHashRate += m->hashRate; + } + std::sort(gWorkerStats.begin(), gWorkerStats.end(), + [](const PoolWorkerStatView& a, const PoolWorkerStatView& b) { + return a.roundShares != b.roundShares ? a.roundShares > b.roundShares + : a.lastSeen > b.lastSeen; + }); + + // gPendingPayouts is event-loop-only data (no lock needed here since + // RefreshStats is always called from the event loop thread). + gPayoutViews.clear(); + for (const PendingPayout& pp : gPendingPayouts) { + PendingPayoutView pv; + pv.matureAtHeight = pp.matureAtHeight; + pv.recipients = (int)pp.amounts.size(); + pv.totalAmount = 0; + for (auto& kv : pp.amounts) pv.totalAmount += kv.second; + gPayoutViews.push_back(pv); } - sock_close(m->fd); - printf("Stratum: miner %s disconnected (%llu shares)\n", - m->worker.empty()?"unknown":m->worker.c_str(), - (unsigned long long)m->sessionShares); - { std::lock_guard lk(gMinersMutex); - auto it = std::find(gMiners.begin(), gMiners.end(), m); - if (it != gMiners.end()) gMiners.erase(it); } - delete m; } -static void JobWatcherFn(void*) +// --------------------------------------------------------------------------- +// Event loop +// --------------------------------------------------------------------------- +static void PoolEventLoop() { - int lastHeight = -1; + int lastHeight = -1; + int64 lastRefresh = GetTime(); + int64 lastStatsRefresh = 0; + int blocksFoundThisSession = 0; + int64 noJobSince = 0; // 0 = have a job + bool warnedNoJob = false; + int64 lastNoJobRetry = 0; // throttle RebuildJob calls when no tip + + std::map roundShareCount; + uint64 roundShareTotal = 0; + + static const int64 JOB_REFRESH_SECS = 60; // re-stamp nTime periodically + static const int64 NO_JOB_WARN_SECS = 15; // warn after this long with no job + static const int64 NO_JOB_RETRY_SECS = 5; // how often to retry RebuildJob + while (!fShutdown && gPoolRunning) { - Sleep(500); - bool newBlock = false; - CRITICAL_BLOCK(cs_main) - { if (nBestHeight != lastHeight && pindexBest) { lastHeight = nBestHeight; newBlock = true; } } - if (newBlock) { - FlushMaturePayouts(); - if (RebuildJob()) { printf("Stratum: new job height=%d\n", lastHeight+1); BroadcastJob(true); } - } else if (!gHaveJob) { + + // 1. Drain accept queue + { + std::lock_guard lk(gReadyMutex); + for (btf_socket_t fd : gReadyQueue) { + gMiners.push_back(new Miner(fd)); + LogPrint("worker", "[pool] miner fd=%d entered event loop" + " -- awaiting subscribe/authorize\n", (int)fd); + } + gReadyQueue.clear(); + } + + // 2. Detect new block. + // When our own miner found the block, HandleLine already called + // RebuildJob() + BroadcastJob(true) and set gHaveJob=true. + // We still flush mature payouts and update bookkeeping, but skip + // rebuilding if a fresh job already exists for this height. + { + bool newBlock = false; + CRITICAL_BLOCK(cs_main) + { + if (pindexBest && nBestHeight != lastHeight) { + lastHeight = nBestHeight; + newBlock = true; + } + } + if (newBlock) { + FlushMaturePayouts(); + if (!gHaveJob) { + // External block (not found by our miners), or HandleLine's + // RebuildJob failed. Either way this round is over with no + // payout from us, so clear round shares before starting the + // next one -- otherwise they'd keep accumulating across + // rounds that our own miners didn't win. + roundShareCount.clear(); + roundShareTotal = 0; + for (Miner* mi : gMiners) mi->roundShares = 0; + + // Build and broadcast now. + if (RebuildJob()) { + LogPrint("pool", "[pool] new block height=%d -- job %s ready," + " %zu miner(s) connected\n", + lastHeight, gCurrentJob.jobId.c_str(), gMiners.size()); + BroadcastJob(true); + } else { + LogPrint("pool", "[pool] new block height=%d but RebuildJob() failed" + " -- miners will wait\n", lastHeight); + } + } else { + // HandleLine already built and broadcast for this height. + LogPrint("pool", "[pool] new block height=%d -- job already" + " broadcast by submit handler\n", lastHeight); + } + lastRefresh = GetTime(); + noJobSince = 0; + warnedNoJob = false; + } + } + + // 3. No-job watchdog (throttled: only retry every NO_JOB_RETRY_SECS) + if (!gHaveJob) { + int64 now = GetTime(); + if (noJobSince == 0) noJobSince = now; + + if (now - lastNoJobRetry >= NO_JOB_RETRY_SECS) { + lastNoJobRetry = now; + if (RebuildJob()) { + LogPrint("pool", "[pool] job built after %llds without one\n", + (long long)(now - noJobSince)); + BroadcastJob(false); + noJobSince = 0; + warnedNoJob = false; + lastRefresh = now; + } else if (!warnedNoJob && now - noJobSince >= NO_JOB_WARN_SECS) { + LogPrint("pool", "[pool] STUCK: no job for %llds -- %s." + " Miners are waiting. Will keep retrying every %llds.\n", + (long long)(now - noJobSince), + pindexBest ? "RebuildJob() keeps failing (check above for why)" + : "no chain tip yet (node still syncing)", + (long long)NO_JOB_RETRY_SECS); + warnedNoJob = true; + } + } + } else if (GetTime() - lastRefresh >= JOB_REFRESH_SECS) { + // Periodic nTime refresh -- stale timestamps cause valid hashes to be rejected if (RebuildJob()) BroadcastJob(false); + lastRefresh = GetTime(); + } + + // 3.5. Vardiff stall watchdog -- runs independently of share count. + // The normal vardiff check in HandleLine only fires once + // VARDIFF_SHARES_PER_CHECK shares have arrived; a miner that never + // finds a single share never reaches that check, so it can be stuck + // at its initial (or last) difficulty forever. Catch that here. + for (Miner* m : gMiners) { + if (!m->authorised || m->vardiffShares != 0 || m->vardiffWindowStart <= 0) + continue; + int64 stalled = GetTime() - m->vardiffWindowStart; + if (stalled < VARDIFF_STALL_SECS) continue; + + double newDiff = m->difficulty / VARDIFF_STALL_CUT; + if (newDiff < VARDIFF_MIN) newDiff = VARDIFF_MIN; + + if (newDiff < m->difficulty) { + m->difficulty = newDiff; + m->shareTarget = ShareTargetFromDifficulty(m->difficulty); + m->vardiffWindowStart = GetTime(); + LogPrint("worker", "[pool] vardiff STALL: %s sent zero shares in" + " %llds -- forcing difficulty down to %.6f (no share data" + " to retarget from normally)\n", + m->address.c_str(), (long long)stalled, m->difficulty); + SendLine(m->fd, json{{"id",nullptr}, + {"method","mining.set_difficulty"}, + {"params",json::array({m->difficulty})}}); + // Same reasoning as the normal vardiff retarget above: the + // worker only reads its share target from mining.notify, so + // push a fresh job now instead of waiting on the next + // natural broadcast. + SendJob(m, false); + } else { + // Already at the difficulty floor -- this miner's problem isn't + // difficulty, it's something else (slow hashing, bad connection, + // stuck RandomX light mode, etc). Log once per stall window so + // it's visible without spamming. + LogPrint("worker", "[pool] vardiff STALL: %s still at zero shares" + " after %llds at floor difficulty %.6f -- likely a" + " hashrate/connectivity problem, not a difficulty problem\n", + m->address.c_str(), (long long)stalled, m->difficulty); + m->vardiffWindowStart = GetTime(); // avoid re-logging every tick + } + } + + // 4. Select over miner sockets + if (!gMiners.empty()) { + fd_set fds; FD_ZERO(&fds); + int maxfd = 0; + for (Miner* m : gMiners) { + FD_SET(m->fd, &fds); + if ((int)m->fd > maxfd) maxfd = (int)m->fd; + } + struct timeval tv = {0, 50000}; // 50ms + if (select(maxfd + 1, &fds, NULL, NULL, &tv) > 0) { + std::vector dead; + for (Miner* m : gMiners) { + if (!FD_ISSET(m->fd, &fds)) continue; + std::string line; + bool disc = false; + // Drain all complete lines buffered for this miner. + // HandleLine always returns true; disc signals clean disconnect. + while (RecvLine(m->fd, m->readBuf, line, disc)) + HandleLine(m, line, roundShareCount, + roundShareTotal, blocksFoundThisSession); + if (disc) dead.push_back(m); + } + for (Miner* m : dead) { + LogPrint("worker", "[pool] miner %s disconnected" + " (session shares: %llu, round shares: %llu)\n", + m->worker.empty() ? "(never authorized)" : m->worker.c_str(), + (unsigned long long)m->sessionShares, + (unsigned long long)m->roundShares); + sock_close(m->fd); + gMiners.erase(std::find(gMiners.begin(), gMiners.end(), m)); + delete m; + } + } + } else { + Sleep(50); + } + + // 5. Refresh GUI stats every 2s + if (GetTime() - lastStatsRefresh >= 2) { + RefreshStats(blocksFoundThisSession, roundShareTotal); + lastStatsRefresh = GetTime(); } } + + for (Miner* m : gMiners) { sock_close(m->fd); delete m; } + gMiners.clear(); } // --------------------------------------------------------------------------- -// Main Stratum accept loop — entry point called from ui.cpp and headless.cpp -// --------------------------------------------------------------------------- -// .btf Stratum listener — miners connect via rendezvous relay using the -// node's .btf address instead of a raw IP:port. Same Stratum protocol, -// same MinerThreadFn handler, works through CGNAT with no port forwarding. -// -// Keeps one listener registered per relay at all times. When a miner -// connects, a replacement listener is spawned immediately so the next -// miner doesn't have to wait. +// Accept threads // --------------------------------------------------------------------------- +struct AcceptCtx { unsigned char pk[32]; unsigned char sk[32]; std::string relay; }; -struct BtfAcceptCtx { unsigned char pk[32]; unsigned char sk[32]; string relay; }; - -// Track active listener count per relay to avoid pile-up when relay is slow -static std::map gBtfListenerCount; -static std::mutex gBtfListenerMutex; - -static void BtfStratumAcceptOneFn(void* arg) +// One persistent thread per relay. Loops: register -> wrap -> push -> repeat. +static void AcceptOneFn(void* arg) { - BtfAcceptCtx* ctx = (BtfAcceptCtx*)arg; + AcceptCtx* ctx = (AcceptCtx*)arg; unsigned char pk[32], sk[32]; memcpy(pk, ctx->pk, 32); memcpy(sk, ctx->sk, 32); - string relay = ctx->relay; + std::string relay = ctx->relay; delete ctx; - auto decrement = [&]() { - std::lock_guard lk(gBtfListenerMutex); - gBtfListenerCount[relay]--; - }; - size_t colon = relay.rfind(':'); - if (colon == string::npos) { decrement(); return; } - string strHost = relay.substr(0, colon); - int nPort = atoi(relay.substr(colon+1).c_str()); - - btf::RvSocket rv = btf::RvServiceRegister(strHost.c_str(), (unsigned short)nPort, pk); - if (fShutdown || !gPoolRunning) { if (rv != btf::RV_INVALID) btf::RvClose(rv); decrement(); return; } - if (rv == btf::RV_INVALID) { decrement(); return; } - - // Paired: spawn replacement (count transfers to new thread) - if (!fShutdown && gPoolRunning) { - BtfAcceptCtx* next = new BtfAcceptCtx(); - memcpy(next->pk, pk, 32); memcpy(next->sk, sk, 32); - next->relay = relay; - LaunchThread(BtfStratumAcceptOneFn, next); - } else { - decrement(); + if (colon == std::string::npos) { + LogPrint("pool", "[pool] AcceptOneFn: bad relay address '%s'\n", relay.c_str()); + return; } + std::string host = relay.substr(0, colon); + int port = atoi(relay.substr(colon + 1).c_str()); + + LogPrint("pool", "[pool] accept thread started for relay %s\n", relay.c_str()); + + while (!fShutdown && gPoolRunning) { + // Blocks until a miner connects to us at this relay + btf::RvSocket rv = btf::RvServiceRegister(host.c_str(), (unsigned short)port, pk); - btf_socket_t hSocket = btf::BtfServiceWrap(rv, sk); - if (hSocket == INVALID_SOCKET) return; + if (fShutdown || !gPoolRunning) { + if (rv != btf::RV_INVALID) btf::RvClose(rv); + break; + } + if (rv == btf::RV_INVALID) { + LogPrint("pool", "[pool] relay %s: RvServiceRegister failed" + " -- backing off 30s before retry\n", relay.c_str()); + for (int i = 0; i < 30 && !fShutdown && gPoolRunning; i++) Sleep(1000); + continue; + } - printf("Stratum/.btf: miner connected via %s\n", relay.c_str()); - Miner* m = new Miner(hSocket); - { std::lock_guard lk(gMinersMutex); gMiners.push_back(m); } - LaunchThread(MinerThreadFn, m); + // Echan handshake -- blocking but fast (local + relay round-trip) + btf_socket_t fd = btf::BtfServiceWrap(rv, sk); + if (fd == INVALID_SOCKET) { + LogPrint("pool", "[pool] relay %s: BtfServiceWrap failed (echan handshake)" + " -- miner dropped, will accept next\n", relay.c_str()); + continue; + } + + LogPrint("worker", "[pool] miner arrived via relay %s -- pushing to event loop\n", + relay.c_str()); + PushReady(fd); + // Loop immediately: register again so the next miner can connect + } + + LogPrint("pool", "[pool] accept thread stopped for relay %s\n", relay.c_str()); } -static void BtfStratumAcceptFn(void*) +// Spawns one AcceptOneFn per relay. Re-polls relay list every 60s to pick up +// newly discovered relays. Uses a set to avoid spawning duplicate threads. +static void AcceptLoopFn(void*) { - printf("Stratum/.btf: starting \xe2\x80\x94 miners can connect via %s\n", - BtfLocalAddress().c_str()); + LogPrint("pool", "[pool] AcceptLoopFn started -- miners can connect via %s\n", + BtfLocalAddress().c_str()); + // Wait for our identity to be ready unsigned char pk[32], sk[32]; + int waitSecs = 0; while (!BtfGetIdentity(pk, sk)) { if (fShutdown || !gPoolRunning) return; + if (waitSecs == 0) + LogPrint("pool", "[pool] waiting for .btf identity...\n"); + waitSecs++; Sleep(2000); } + LogPrint("pool", "[pool] .btf identity ready after %ds\n", waitSecs * 2); + + std::set spawned; // relays we've already started a thread for while (!fShutdown && gPoolRunning) { vector relays = BtfAllRelays(); - if (relays.empty()) { Sleep(5000); continue; } - - // Spawn one listener per relay, only if none already active - for (const string& relay : relays) { - std::lock_guard lk(gBtfListenerMutex); - if (gBtfListenerCount[relay] == 0) { - gBtfListenerCount[relay]++; - BtfAcceptCtx* ctx = new BtfAcceptCtx(); + if (relays.empty()) { + LogPrint("pool", "[pool] no relays available -- miners cannot connect yet\n"); + } else { + for (const string& relay : relays) { + if (spawned.count(relay)) continue; // already running + AcceptCtx* ctx = new AcceptCtx(); memcpy(ctx->pk, pk, 32); memcpy(ctx->sk, sk, 32); ctx->relay = relay; - LaunchThread(BtfStratumAcceptOneFn, ctx); + uintptr_t tid = _beginthread(AcceptOneFn, 0, ctx); + if (tid == (uintptr_t)-1) { + delete ctx; + LogPrint("pool", "[pool] failed to spawn accept thread for %s\n", + relay.c_str()); + } else { + spawned.insert(relay); + LogPrint("pool", "[pool] accept thread spawned for relay %s" + " (%zu total)\n", relay.c_str(), spawned.size()); + } } } - for (int i = 0; i < 30 && !fShutdown && gPoolRunning; i++) Sleep(1000); + // Re-poll every 60s -- newly discovered relays get picked up + for (int i = 0; i < 60 && !fShutdown && gPoolRunning; i++) Sleep(1000); } } + +// --------------------------------------------------------------------------- +// Entry point +// --------------------------------------------------------------------------- void ThreadRPCServer(void*) { gPoolRunning = true; - printf("Bitflash pool server starting\n"); - printf(" Stratum .btf: %s (no port forwarding needed)\n", - BtfLocalAddress().c_str()); - printf(" Mode: operator\n"); - if (RebuildJob()) - printf("Stratum: initial job seeded height=%d\n", nBestHeight + 1); + LogPrint("pool", "[pool] ============================================\n"); + LogPrint("pool", "[pool] Pool server starting\n"); + LogPrint("pool", "[pool] .btf address: %s\n", BtfLocalAddress().c_str()); + LogPrint("pool", "[pool] fee: %.2f%%\n", dPoolFeePercent); + + if (RebuildJob()) { + LogPrint("pool", "[pool] initial job %s seeded at height %d\n", + gCurrentJob.jobId.c_str(), nBestHeight + 1); + } else { + LogPrint("pool", "[pool] no chain tip yet -- job will build on first block\n"); + } + + LoadPendingPayouts(); + + _beginthread(AcceptLoopFn, 0, NULL); + _beginthread(ThreadBtfPoolAnnouncer, 0, NULL); + _beginthread(PayoutThreadFn, 0, NULL); - LaunchThread(JobWatcherFn, NULL); - LaunchThread(BtfStratumAcceptFn, NULL); - LaunchThread(ThreadBtfPoolAnnouncer, NULL); + PoolEventLoop(); // blocks until gPoolRunning = false or fShutdown - while (!fShutdown && gPoolRunning) - Sleep(1000); - printf("Pool server stopped\n"); + LogPrint("pool", "[pool] pool server stopped\n"); + LogPrint("pool", "[pool] ============================================\n"); + gPoolRunning = false; } diff --git a/src/ui.rc b/src/ui.rc deleted file mode 100644 index ec8b142..0000000 --- a/src/ui.rc +++ /dev/null @@ -1,14 +0,0 @@ -bitcoin ICON "rc/bitcoin.ico" - -#include "wx/msw/wx.rc" - -check ICON "rc/check.ico" -send16 BITMAP "rc/send16.bmp" -send16mask BITMAP "rc/send16mask.bmp" -send16masknoshadow BITMAP "rc/send16masknoshadow.bmp" -send20 BITMAP "rc/send20.bmp" -send20mask BITMAP "rc/send20mask.bmp" -addressbook16 BITMAP "rc/addressbook16.bmp" -addressbook16mask BITMAP "rc/addressbook16mask.bmp" -addressbook20 BITMAP "rc/addressbook20.bmp" -addressbook20mask BITMAP "rc/addressbook20mask.bmp" diff --git a/src/uiproject.fbp b/src/uiproject.fbp deleted file mode 100644 index 57a2950..0000000 --- a/src/uiproject.fbp +++ /dev/null @@ -1,11825 +0,0 @@ - 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- - - - - - - - - - - - - bSizer66 - wxHORIZONTAL - none - - 5 - wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Balance: - - - m_staticText41 - protected - - -1,15 - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALL - 0 - - 240,240,240 - - 1 - - ,90,90,8,70,0 - 0 - wxID_ANY - - - - m_staticTextBalance - protected - - 120,15 - wxALIGN_RIGHT|wxST_NO_AUTORESIZE - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - 0 - protected - 0 - - - - 5 - wxALIGN_BOTTOM|wxTOP|wxRIGHT|wxLEFT - 0 - - - " All" " Sent" " Received" " In Progress" - - 1 - - - 1 - wxID_ANY - - - m_choiceFilter - protected - - 0 - 110,-1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 1 - - - - - 1 - - - 0 - wxID_ANY - - - m_notebook - protected - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - All Transactions - 0 - - - - 1 - - - 0 - wxID_ANY - - - m_panel7 - protected - - - - - - - wxTAB_TRAVERSAL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer157 - wxVERTICAL - none - - 5 - wxEXPAND|wxALL - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrl - public - - - wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_DESCENDING - - - - - wxALWAYS_SHOW_SB - - - - - - - - - - - - - - - OnListColBeginDrag - - - - - - - - - OnListItemActivatedAllTransactions - - - - - - - - - - - - - OnPaintListCtrl - - - - - - - - - - - - - - - 5 - wxEXPAND - 1 - - - bSizer_TabsForFutureUse - wxVERTICAL - none - - 5 - wxEXPAND | wxALL - 1 - - - - 1 - - - 1 - wxID_ANY - - - m_panel9 - protected - - - - - - - wxTAB_TRAVERSAL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer159 - wxVERTICAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrlEscrows - public - - - wxLC_NO_SORT_HEADER|wxLC_REPORT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND | wxALL - 1 - - - - 1 - - - 1 - wxID_ANY - - - m_panel8 - protected - - - - - - - wxTAB_TRAVERSAL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer158 - wxVERTICAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrlOrdersSent - public - - - wxLC_NO_SORT_HEADER|wxLC_REPORT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListItemActivatedOrdersSent - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND | wxALL - 1 - - - - 1 - - - 1 - wxID_ANY - - - m_panel10 - protected - - - - - - - wxTAB_TRAVERSAL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer160 - wxVERTICAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrlProductsSent - public - - - wxLC_NO_SORT_HEADER|wxLC_REPORT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListItemActivatedProductsSent - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND | wxALL - 1 - - - - 1 - - - 1 - wxID_ANY - - - m_panel11 - protected - - - - - - - wxTAB_TRAVERSAL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer161 - wxVERTICAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrlOrdersReceived - public - - - wxLC_NO_SORT_HEADER|wxLC_REPORT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListItemActivatedOrdersReceived - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CTxDetailsDialogBase - - 620,450 - wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER - - Transaction Details - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer64 - wxVERTICAL - none - - 5 - wxEXPAND - 1 - - - bSizer66 - wxVERTICAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_htmlWin - protected - - - wxHW_SCROLLBAR_AUTO - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_RIGHT - 0 - - - bSizer65 - wxVERTICAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - - m_buttonOK - protected - - 85,25 - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - COptionsDialogBase - - 500,261 - wxDEFAULT_DIALOG_STYLE - - Options - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer55 - wxVERTICAL - none - - 5 - wxEXPAND|wxLEFT - 1 - - - bSizer57 - wxVERTICAL - none - - 5 - wxEXPAND - 0 - - 20 - protected - 0 - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALL - 0 - - - - 1 - - - 0 - wxID_ANY - Optional transaction fee you give to the nodes that process your transactions. - - - m_staticText32 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - - bSizer56 - wxHORIZONTAL - none - - 5 - wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Transaction fee: - - - m_staticText31 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_TRANSACTIONFEE - - 0 - - m_textCtrlTransactionFee - protected - - 70,-1 - - - - - - - - - - - - - OnKillFocusTransactionFee - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_RIGHT - 0 - - - bSizer58 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - - m_buttonOK - protected - - 85,25 - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - -1,-1 - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CAboutDialogBase - - 507,298 - wxDEFAULT_DIALOG_STYLE - - About Bitcoin - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer60 - wxVERTICAL - none - - 5 - wxEXPAND - 1 - - - bSizer62 - wxHORIZONTAL - none - - 5 - wxEXPAND - 0 - - 0 - protected - 60 - - - - 5 - wxEXPAND - 1 - - - bSizer63 - wxVERTICAL - none - - 5 - wxEXPAND - 0 - - 50 - protected - 0 - - - - 5 - wxEXPAND - 0 - - - bSizer64 - wxHORIZONTAL - none - - 5 - wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - Tahoma,90,92,10,74,0 - 0 - wxID_ANY - Bitcoin - - - m_staticText40 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_BOTTOM|wxTOP|wxBOTTOM|wxRIGHT - 0 - - - - 1 - - Tahoma,90,90,10,74,0 - 0 - wxID_ANY - version - - - m_staticTextVersion - public - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - 4 - protected - 0 - - - - 5 - wxALL - 0 - - - - 1 - - - 0 - wxID_ANY - Copyright © 2009 Satoshi Nakamoto. This is experimental software. Do not rely on it for actual financial transactions. Distributed under the MIT/X11 software license, see the accompanying file license.txt or http://www.opensource.org/licenses/mit-license.php. This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/) and cryptographic software written by Eric Young (eay@cryptsoft.com). - - - m_staticTextMain - protected - - - - - - - - - 400 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - - - - - 5 - wxALIGN_RIGHT|wxEXPAND - 0 - - - bSizer61 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - - m_buttonOK - protected - - 85,25 - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CSendDialogBase - - 675,338 - wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER - - Send Coins - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer21 - wxVERTICAL - none - - 5 - wxEXPAND - 0 - - 5 - protected - 0 - - - - 5 - wxEXPAND|wxLEFT - 0 - - 2 - wxBOTH - 1 - - 0 - - fgSizer1 - wxFLEX_GROWMODE_SPECIFIED - none - 3 - 0 - - 5 - wxEXPAND - 0 - - 0 - protected - 0 - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Enter the recipient's IP address (e.g. 123.45.6.7) for online transfer with comments and confirmation, or bitcoin address (e.g. 1NS17iag9jJgTHD1VXjvLCEnZuQ3rJED9L) if recipient is not online. - - - m_staticText14 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND|wxLEFT - 1 - - 70,-1 - bSizer47 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - check; Load From Icon Resource [-1; -1] - - 1 - - - 0 - wxID_ANY - - - m_bitmapCheckMark - protected - - 16,16 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Pay &To: - - - m_staticText36 - protected - - -1,-1 - wxALIGN_RIGHT - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND|wxRIGHT - 1 - - - bSizer19 - wxHORIZONTAL - none - - 5 - wxALIGN_CENTER_VERTICAL|wxALL - 1 - - - - 1 - - - 0 - wxID_TEXTCTRLPAYTO - - 0 - - m_textCtrlAddress - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - OnTextAddress - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONPASTE - &Paste - - - m_buttonPaste - protected - - -1,-1 - wxBU_EXACTFIT - - - - - - OnButtonPaste - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONADDRESSBOOK - Address &Book... - - - m_buttonAddress - protected - - - - - - - - - OnButtonAddressBook - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxTOP|wxBOTTOM|wxLEFT|wxALIGN_RIGHT - 0 - - - - 1 - - - 0 - wxID_ANY - &Amount: - - - m_staticText19 - protected - - -1,-1 - wxALIGN_RIGHT - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALL - 0 - - - - 1 - - ,90,90,-1,70,0 - 0 - wxID_TEXTCTRLAMOUNT - - 20 - - m_textCtrlAmount - protected - - 145,-1 - - - - - - - - - - - OnKeyDown - - OnKillFocusAmount - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - T&ransfer: - - - m_staticText20 - protected - - -1,-1 - wxALIGN_RIGHT - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALL - 0 - - - " Standard" - - 1 - - - 0 - wxID_CHOICETRANSFERTYPE - - - m_choiceTransferType - protected - - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - - bSizer672 - wxHORIZONTAL - none - - 5 - wxEXPAND|wxBOTTOM|wxRIGHT|wxLEFT - 1 - - - bSizer681 - wxVERTICAL - none - - 5 - wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - &From: - - - m_staticTextFrom - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxLEFT|wxEXPAND - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - - m_textCtrlFrom - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 1 - - - bSizer67 - wxHORIZONTAL - none - - 5 - wxEXPAND|wxBOTTOM|wxRIGHT|wxLEFT - 1 - - - bSizer68 - wxVERTICAL - none - - 5 - wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - &Message: - - - m_staticTextMessage - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND|wxLEFT - 1 - - - - 1 - - - 0 - wxID_ANY - - 0 - - m_textCtrlMessage - protected - - - wxTE_MULTILINE - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - - bSizer23 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL - 0 - - - - 0 - 1 - - ,90,90,-1,70,0 - 0 - wxID_BUTTONSEND - &Send - - 85,25 - m_buttonSend - protected - - -1,-1 - - - - - - - OnButtonSend - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - -1,-1 - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CSendingDialogBase - - 442,151 - wxDEFAULT_DIALOG_STYLE - - Sending... - - - - - - - - OnClose - - - - - - - - - - - - - - - - - - - - OnPaint - - - - - - - - - bSizer68 - wxVERTICAL - none - - 8 - wxALIGN_CENTER_VERTICAL|wxEXPAND|wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - - - - m_staticTextSending - protected - - -1,14 - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 10 - wxEXPAND|wxRIGHT|wxLEFT - 1 - - wxSYS_COLOUR_BTNFACE - - 1 - - - 0 - wxID_ANY - - 0 - - m_textCtrlStatus - protected - - - wxTE_CENTRE|wxTE_MULTILINE|wxTE_NO_VSCROLL|wxTE_READONLY - - - Connecting... - - - wxNO_BORDER - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - - bSizer69 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL - 0 - - - - 0 - 0 - - - 0 - wxID_ANY - OK - - 85,25 - m_buttonOK - protected - - - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - -1,-1 - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CYourAddressDialogBase - - 610,390 - wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER - - Your Bitcoin Address - - - - - - - - OnClose - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer68 - wxVERTICAL - none - - 5 - wxEXPAND - 0 - - 5 - protected - 0 - - - - 5 - wxALL - 0 - - - - 1 - - - 0 - wxID_ANY - These are your Bitcoin addresses for receiving payments. You may want to give a different one to each sender so you can keep track of who is paying you. - - - m_staticText45 - protected - - - - - - - - - 600 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_LISTCTRL - - - m_listCtrl - protected - - - wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListEndLabelEdit - - OnListItemActivated - - - - - OnListItemSelected - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - - bSizer69 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONRENAME - &Rename... - - 85,25 - m_buttonRename - protected - - - - - - - - - OnButtonRename - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONNEW - &New Address... - - 110,25 - m_buttonNew - protected - - -1,-1 - - - - - - - OnButtonNew - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONCOPY - &Copy to Clipboard - - 120,25 - m_buttonCopy - protected - - -1,-1 - - - - - - - OnButtonCopy - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - 85,25 - m_buttonOK - protected - - - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - -1,-1 - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CAddressBookDialogBase - - 610,390 - wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER - - Address Book - - - - - - - - OnClose - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer68 - wxVERTICAL - none - - 5 - wxEXPAND - 0 - - 5 - protected - 0 - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 1 - wxID_ANY - Bitcoin Address - - - m_staticText55 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_LISTCTRL - - - m_listCtrl - protected - - - wxLC_NO_SORT_HEADER|wxLC_REPORT|wxLC_SORT_ASCENDING - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListEndLabelEdit - - OnListItemActivated - - - - - OnListItemSelected - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - - bSizer69 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONEDIT - &Edit... - - 85,25 - m_buttonEdit - protected - - - - - - - - - OnButtonEdit - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONNEW - &New Address... - - 110,25 - m_buttonNew - protected - - - - - - - - - OnButtonNew - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONDELETE - &Delete - - 85,25 - m_buttonDelete - protected - - - - - - - - - OnButtonDelete - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - 85,25 - m_buttonOK - protected - - -1,-1 - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - public - - -1,-1 - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CProductsDialogBase - - 708,535 - wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER - - Marketplace - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer22 - wxVERTICAL - none - - 5 - wxEXPAND|wxTOP|wxBOTTOM|wxRIGHT - 0 - - - bSizer23 - wxHORIZONTAL - none - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - "(Any Category)" - - 1 - - - 0 - wxID_ANY - - - m_comboBoxCategory - protected - - 150,-1 - - - - (Any Category) - - - - - OnCombobox - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 1 - - - - 1 - - - 0 - wxID_ANY - - 0 - - m_textCtrlSearch - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 0 - 1 - - - 0 - wxID_ANY - &Search - - - m_buttonSearch - protected - - - - - - - - - OnButtonSearch - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrl - protected - - - wxLC_NO_SORT_HEADER|wxLC_REPORT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListItemActivated - - - - - - - - - - - - - - - - - - - - - - - - - wxSYS_COLOUR_MENU - - - 1 - - - - 0 - wxID_ANY - - - CEditProductDialogBase - - 660,640 - wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER - - Edit Product - - - - wxTAB_TRAVERSAL - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer20 - wxVERTICAL - none - - 5 - wxEXPAND|wxALL - 1 - - wxSYS_COLOUR_WINDOW - - 1 - - - 0 - wxID_ANY - - - m_scrolledWindow - protected - - 5 - 5 - - - - - - wxHSCROLL|wxTAB_TRAVERSAL|wxVSCROLL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer21 - wxVERTICAL - none - - 5 - wxEXPAND|wxTOP|wxRIGHT|wxLEFT - 0 - - 2 - wxBOTH - 1 - - 0 - - fgSizer8 - wxFLEX_GROWMODE_SPECIFIED - none - 0 - 0 - - 5 - wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Category - - - m_staticText106 - protected - - - wxALIGN_RIGHT - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - - 1 - - - 0 - wxID_ANY - - 180,-1 - m_comboBoxCategory - protected - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Title - - - m_staticText108 - protected - - - wxALIGN_RIGHT - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - 0 - - m_textCtrlTitle - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Price - - - m_staticText107 - protected - - - wxALIGN_RIGHT - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 105,-1 - m_textCtrlPrice - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Page 1: Description - - - m_staticText22 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - -1,170 - m_textCtrlDescription - protected - - - wxTE_MULTILINE - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Page 2: Order Form - - - m_staticText23 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND|wxALL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - -1,120 - m_textCtrlInstructions - protected - - - wxTE_MULTILINE - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 0 - - 3 - wxBOTH - 1 - - 0 - - fgSizer5 - wxFLEX_GROWMODE_SPECIFIED - public - 0 - 0 - - 5 - wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Label - - - m_staticText24 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Comma separated list of choices, or leave blank for text field - - - m_staticText25 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel0 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField0 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxRIGHT|wxLEFT|wxALIGN_CENTER_VERTICAL - 0 - - - - 0 - 1 - - - 0 - wxID_DEL0 - Delete - - -1,-1 - m_buttonDel0 - protected - - 60,20 - - - - - - - OnButtonDel0 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel1 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField1 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL1 - Delete - - -1,-1 - m_buttonDel1 - protected - - 60,20 - - - - - - - OnButtonDel1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel2 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField2 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL2 - Delete - - -1,-1 - m_buttonDel2 - protected - - 60,20 - - - - - - - OnButtonDel2 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel3 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField3 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL3 - Delete - - -1,-1 - m_buttonDel3 - protected - - 60,20 - - - - - - - OnButtonDel3 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel4 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField4 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL4 - Delete - - -1,-1 - m_buttonDel4 - protected - - 60,20 - - - - - - - OnButtonDel4 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel5 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField5 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL5 - Delete - - -1,-1 - m_buttonDel5 - protected - - 60,20 - - - - - - - OnButtonDel5 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel6 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField6 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL6 - Delete - - -1,-1 - m_buttonDel6 - protected - - 60,20 - - - - - - - OnButtonDel6 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel7 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField7 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL7 - Delete - - -1,-1 - m_buttonDel7 - protected - - 60,20 - - - - - - - OnButtonDel7 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel8 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField8 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL8 - Delete - - -1,-1 - m_buttonDel8 - protected - - 60,20 - - - - - - - OnButtonDel8 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel9 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField9 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL9 - Delete - - -1,-1 - m_buttonDel9 - protected - - 60,20 - - - - - - - OnButtonDel9 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel10 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField10 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL10 - Delete - - -1,-1 - m_buttonDel10 - protected - - 60,20 - - - - - - - OnButtonDel10 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel11 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField11 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL11 - Delete - - -1,-1 - m_buttonDel11 - protected - - 60,20 - - - - - - - OnButtonDel11 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel12 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField12 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL12 - Delete - - -1,-1 - m_buttonDel12 - protected - - 60,20 - - - - - - - OnButtonDel12 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel13 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField13 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL13 - Delete - - -1,-1 - m_buttonDel13 - protected - - 60,20 - - - - - - - OnButtonDel13 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel14 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField14 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL14 - Delete - - -1,-1 - m_buttonDel14 - protected - - 60,20 - - - - - - - OnButtonDel14 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel15 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField15 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL15 - Delete - - -1,-1 - m_buttonDel15 - protected - - 60,20 - - - - - - - OnButtonDel15 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel16 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField16 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL16 - Delete - - -1,-1 - m_buttonDel16 - protected - - 60,20 - - - - - - - OnButtonDel16 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel17 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField17 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL17 - Delete - - -1,-1 - m_buttonDel17 - protected - - 60,20 - - - - - - - OnButtonDel17 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel18 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField18 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL18 - Delete - - -1,-1 - m_buttonDel18 - protected - - 60,20 - - - - - - - OnButtonDel18 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - - 0 - 150,-1 - m_textCtrlLabel19 - protected - - - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_VERTICAL - 0 - - - - 1 - - - 0 - wxID_ANY - -1,-1 - 0 - -1,-1 - m_textCtrlField19 - protected - - -1,-1 - - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_VERTICAL|wxRIGHT|wxLEFT - 0 - - - - 0 - 1 - - - 0 - wxID_DEL19 - Delete - - -1,-1 - m_buttonDel19 - protected - - 60,20 - - - - - - - OnButtonDel19 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_HORIZONTAL - 0 - - - bSizer25 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_ANY - &Add Field - - - m_buttonAddField - protected - - - - - - - - - OnButtonAddField - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_RIGHT - 0 - - - bSizer26 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONSEND - &Send - - 85,25 - m_buttonOK - protected - - - - - - - - - OnButtonSend - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONPREVIEW - &Preview - - 85,25 - m_buttonPreview - protected - - - - - - - - - OnButtonPreview - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - wxSYS_COLOUR_MENU - - - 1 - - - - 0 - wxID_ANY - - - CViewProductDialogBase - - 630,520 - wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER - - Order Form - - - - wxTAB_TRAVERSAL - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer20 - wxVERTICAL - none - - 5 - wxEXPAND - 1 - - - bSizer116 - wxHORIZONTAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 1 - wxID_ANY - - - m_htmlWinReviews - protected - - - wxHW_SCROLLBAR_AUTO - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND|wxALL - 1 - - wxSYS_COLOUR_WINDOW - - 1 - - - 0 - wxID_ANY - - - m_scrolledWindow - protected - - 5 - 5 - - - - - - wxHSCROLL|wxTAB_TRAVERSAL|wxVSCROLL - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer21 - wxVERTICAL - none - - 5 - wxEXPAND - 0 - - - - 1 - - - 0 - wxID_ANY - - -1,-1 - m_richTextHeading - protected - - -1,50 - wxTE_READONLY - - - - - wxNO_BORDER - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND - 0 - - - - 1 - - - 0 - wxID_ANY - Order Form instructions here multiple lines 1 2 3 4 5 6 - - - m_staticTextInstructions - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_CENTER_HORIZONTAL - 0 - - - bSizer25 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONSAMPLE - &Submit - - -1,-1 - m_buttonSubmitForm - protected - - - - - - - - - OnButtonSubmitForm - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL2 - Cancel - - - m_buttonCancelForm - protected - - - - - - - - - OnButtonCancelForm - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_RIGHT - 0 - - - bSizer26 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 0 - - - 0 - wxID_BUTTONBACK - < &Back - - 85,25 - m_buttonBack - protected - - - - - - - - - OnButtonBack - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_BUTTONNEXT - &Next > - - 85,25 - m_buttonNext - protected - - - - - - - - - OnButtonNext - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - wxSYS_COLOUR_MENU - - - 1 - - - - 0 - wxID_ANY - - - CViewOrderDialogBase - - 630,520 - wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER - - View Order - - - - wxTAB_TRAVERSAL - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer20 - wxVERTICAL - none - - 5 - wxEXPAND - 1 - - - bSizer116 - wxHORIZONTAL - none - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_htmlWin - protected - - - wxHW_SCROLLBAR_AUTO - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_RIGHT - 0 - - - bSizer26 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - 85,25 - m_buttonOK - protected - - - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - wxSYS_COLOUR_MENU - - - 1 - - - - 0 - wxID_ANY - - - CEditReviewDialogBase - - 630,440 - wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER - - Enter Review - - - - wxTAB_TRAVERSAL - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer112 - wxVERTICAL - none - - 5 - - 0 - - 3 - protected - 0 - - - - 5 - wxALL|wxEXPAND - 0 - - - - 1 - - - 0 - wxID_ANY - - - - m_staticTextSeller - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - - 0 - - 3 - protected - 0 - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Rating - - - m_staticText110 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - " 1 star" " 2 stars" " 3 stars" " 4 stars" " 5 stars" - - 1 - - - 0 - wxID_ANY - - - m_choiceStars - protected - - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - Review - - - m_staticText43 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND - 1 - - - - 1 - - - 0 - wxID_ANY - - 0 - - m_textCtrlReview - protected - - - wxTE_MULTILINE - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALIGN_RIGHT - 0 - - - bSizer113 - wxHORIZONTAL - none - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_SUBMIT - &Submit - - 85,25 - m_buttonSubmit - protected - - - - - - - - - OnButtonSubmit - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - wxSYS_COLOUR_BTNFACE - - - 1 - - - - 0 - wxID_ANY - - - CPokerLobbyDialogBase - - 586,457 - wxDEFAULT_FRAME_STYLE - - Poker Lobby - - - - wxTAB_TRAVERSAL - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer156 - wxHORIZONTAL - none - - 5 - wxEXPAND|wxTOP|wxBOTTOM|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - - 130,-1 - m_treeCtrl - protected - - - wxTR_HAS_BUTTONS|wxTR_HIDE_ROOT|wxTR_LINES_AT_ROOT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnTreeSelChanged - - - - - - - - 5 - wxEXPAND - 1 - - - bSizer172 - wxVERTICAL - none - - 5 - wxEXPAND|wxALL - 1 - - - - 1 - - - 0 - wxID_ANY - - - m_listCtrl - protected - - - wxLC_NO_SORT_HEADER|wxLC_REPORT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnListItemActivated - - - - - OnListItemSelected - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OPENNEWTABLE - &Open New Table - - - m_buttonNewTable - protected - - - - - - - - - OnButtonNewTable - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CPokerDialogBase - - 806,550 - wxDEFAULT_FRAME_STYLE|wxFRAME_NO_TASKBAR - - Poker - - - - wxFULL_REPAINT_ON_RESIZE|wxTAB_TRAVERSAL - 1 - - - - OnClose - - - - - - - - - - - - - - - - - OnMouseEvents - - OnPaint - - - - - OnSize - - - - bSizer174 - wxVERTICAL - none - - 5 - wxALL - 0 - - - 0 - - 1 - - - 0 - wxID_ANY - Deal Me Out - - - m_checkSitOut - public - - - - - - - - - - OnCheckSitOut - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_DEALHAND - &Deal Hand - - - m_buttonDealHand - protected - - 150,25 - - - - - - - OnButtonDealHand - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_FOLD - &Fold - - - m_buttonFold - protected - - 80,25 - - - - - - - OnButtonFold - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CALL - &Call - - - m_buttonCall - protected - - 80,25 - - - - - - - OnButtonCall - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_RAISE - &Raise - - - m_buttonRaise - protected - - 80,25 - - - - - - - OnButtonRaise - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_LEAVETABLE - &Leave Table - - - m_buttonLeaveTable - protected - - 90,25 - - - - - - - OnButtonLeaveTable - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 1 - - - 0 - wxID_DITCHPLAYER - - 0 - - m_textDitchPlayer - protected - - 45,-1 - wxTE_PROCESS_ENTER - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OnDitchPlayer - - - - - - - 5 - wxALL - 0 - - - 0 - - 1 - - - 0 - wxID_ANY - FOLD - - - m_checkPreFold - public - - 100,-1 - - - - - - - - OnCheckPreFold - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - 0 - - 1 - - - 0 - wxID_ANY - CALL - - - m_checkPreCall - public - - 100,-1 - - - - - - - - OnCheckPreCall - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - 0 - - 1 - - - 0 - wxID_ANY - CALL ANY - - - m_checkPreCallAny - public - - 100,-1 - - - - - - - - OnCheckPreCallAny - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - 0 - - 1 - - - 0 - wxID_ANY - RAISE - - - m_checkPreRaise - public - - 100,-1 - - - - - - - - OnCheckPreRaise - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - 0 - - 1 - - - 0 - wxID_ANY - RAISE ANY - - - m_checkPreRaiseAny - public - - 100,-1 - - - - - - - - OnCheckPreRaiseAny - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - 1 - - 0 - wxID_ANY - - - m_statusBar - public - - - wxST_SIZEGRIP - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - 0 - wxID_ANY - - - CGetTextFromUserDialogBase - - 403,138 - wxDEFAULT_DIALOG_STYLE - - - - - - - - - - OnClose - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bSizer79 - wxVERTICAL - none - - 10 - wxEXPAND|wxALL - 1 - - - bSizer81 - wxVERTICAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 0 - wxID_ANY - - - - m_staticTextMessage1 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL - 0 - - - - 1 - - - 0 - wxID_TEXTCTRL - - 0 - - m_textCtrl1 - protected - - - wxTE_PROCESS_ENTER - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxTOP|wxRIGHT|wxLEFT - 0 - - - - 1 - - - 1 - wxID_ANY - - - - m_staticTextMessage2 - protected - - - - - - - - - -1 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL - 0 - - - - 1 - - - 1 - wxID_TEXTCTRL - - 0 - - m_textCtrl2 - protected - - - wxTE_PROCESS_ENTER - - - - - - - - - - OnKeyDown - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - - - 5 - wxEXPAND - 0 - - - bSizer80 - wxHORIZONTAL - none - - 5 - wxEXPAND - 1 - - 0 - protected - 0 - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_OK - OK - - 85,25 - m_buttonOK - protected - - -1,-1 - - - - - - - OnButtonOK - - - - - - - - - - - - - - - - - - - - - - - - - - - 5 - wxALL - 0 - - - - 0 - 1 - - - 0 - wxID_CANCEL - Cancel - - 85,25 - m_buttonCancel - protected - - - - - - - - - OnButtonCancel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/util.cpp b/src/util.cpp index 7f56530..68bd18e 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -8,6 +8,99 @@ bool fDebug = false; +// --------------------------------------------------------------------------- +// Categorized, burst-collapsing logging -- see the LogPrint doc comment in +// util.h for the problem this solves. +// --------------------------------------------------------------------------- + +// Categories that explain the pool/worker/payout pipeline are on unconditionally: +// silence there is exactly the "worker stuck, nothing then happens" complaint +// this exists to fix, so it can't be opted out of by forgetting -debug. +// "net" and "nostr" cover the per-address connection/discovery chatter that +// used to dominate debug.log; they're gated behind fDebug like the printf() +// calls they replace, so default output stays quiet unless requested. +static bool LogCategoryDefaultOn(const char* category) +{ + return strcmp(category, "pool") == 0 || + strcmp(category, "worker") == 0 || + strcmp(category, "payout") == 0; +} + +bool LogAcceptsCategory(const char* category) +{ + if (LogCategoryDefaultOn(category)) + return true; + return fDebug; +} + +// Only collapse bursts from the exact same call site within this window; +// a different LogPrint() call (different file/line) is never merged with +// this one, so unrelated messages never get mixed into one summary. +static const int64 DEDUP_WINDOW_SECS = 3; + +struct LogDedupState { + int64 windowStart; // GetTime() when the current window opened + int suppressed; // calls swallowed so far this window + std::string lastMsg; // most recent message text, for the summary line +}; + +static std::map g_logDedup; +static CCriticalSection cs_logDedup; + +void LogPrintDedup(const char* category, const char* file, int line, const std::string& msgIn) +{ + // Call sites follow the existing printf() convention of ending their + // format string with \n; strip it here so the single \n this function + // adds below doesn't turn into a blank line. + std::string msg = msgIn; + while (!msg.empty() && (msg.back() == '\n' || msg.back() == '\r')) + msg.pop_back(); + + char key[512]; + my_snprintf(key, sizeof(key), "%s|%s:%d", category, file, line); + + int64 now = GetTime(); + bool fEmitNow = false; + int suppressedToFlush = 0; + std::string flushedMsg; + + CRITICAL_BLOCK(cs_logDedup) + { + std::map::iterator it = g_logDedup.find(key); + if (it == g_logDedup.end()) + { + // First time this call site has fired (or its last window is long + // gone) -- print it directly and open a fresh window. + g_logDedup[key] = LogDedupState{now, 0, msg}; + fEmitNow = true; + } + else if (now - it->second.windowStart >= DEDUP_WINDOW_SECS) + { + // Window rolled over: flush what was suppressed during it (if + // anything), then start a new window with this call printed. + suppressedToFlush = it->second.suppressed; + flushedMsg = it->second.lastMsg; + it->second.windowStart = now; + it->second.suppressed = 0; + it->second.lastMsg = msg; + fEmitNow = true; + } + else + { + // Still inside the window and already printed one line for it: + // count this occurrence instead of writing another near-duplicate. + it->second.suppressed++; + it->second.lastMsg = msg; + } + } + + if (suppressedToFlush > 0) + OutputDebugStringF("[%s] (%d similar in %llds, last: %s)\n", + category, suppressedToFlush, (long long)DEDUP_WINDOW_SECS, flushedMsg.c_str()); + if (fEmitNow) + OutputDebugStringF("[%s] %s\n", category, msg.c_str()); +} + @@ -200,11 +293,16 @@ void PrintException(std::exception* pex, const char* pszThread) snprintf(pszMessage, sizeof(pszMessage), "UNKNOWN EXCEPTION \n%s in %s \n", pszModule, pszThread); printf("\n\n************************\n%s", pszMessage); - // Suppress the dialog and rethrow during shutdown — threads unwinding on - // exit cause spurious "UNKNOWN EXCEPTION" popups that aren't real errors. - // Show error in GUI via repaint signal — GUI polls g_errorMessage - if (!fShutdown) - throw; + // Do NOT rethrow here. Every caller of PrintException (via + // CATCH_PRINT_EXCEPTION) is a thread wrapped in its own + // "try { ThreadFoo2() } catch(...) { log, sleep, loop again }" self-healing + // retry loop -- that's the whole point of the wrapper. Rethrowing from + // inside that catch block escapes the retry loop entirely (nothing above + // it in the thread catches it) and takes down the whole process with + // std::terminate() on the very first transient error -- a flaky relay + // connection, a malformed message, anything -- instead of letting the + // thread log it, sleep 5s, and try again like it's designed to. + // Show error in GUI via repaint signal -- GUI polls g_errorMessage } diff --git a/src/util.h b/src/util.h index c53293a..641b838 100644 --- a/src/util.h +++ b/src/util.h @@ -26,11 +26,14 @@ typedef unsigned long long uint64; #define UEND(a) ((unsigned char*)&((&(a))[1])) #define ARRAYLEN(array) (sizeof(array)/sizeof((array)[0])) -// Route printf to debug.log (and the console) on the GUI Windows build and on -// the headless Linux build alike. -#if defined(_WINDOWS) || !defined(_WIN32) +// Route printf to debug.log (and the console on non-Windows) everywhere. +// (Previously gated on `defined(_WINDOWS) || !defined(_WIN32)` -- but +// _WINDOWS is only ever defined by the legacy, unused makefile.vc build; +// the real Windows build (makefile.mingw) never defines it, so on actual +// Windows this condition was always false and debug.log was never written. +// OutputDebugStringF() is already platform-safe internally: it always +// writes debug.log, and only echoes to the console when not on Windows.) #define printf OutputDebugStringF -#endif #ifdef snprintf #undef snprintf @@ -70,6 +73,35 @@ inline T& REF(const T& val) extern bool fDebug; +// --------------------------------------------------------------------------- +// Categorized, burst-collapsing logging +// +// Plain printf() (routed to OutputDebugStringF below) writes every call +// unfiltered to debug.log. That's fine for one-off events, but a loop that +// logs once per item -- once per discovered peer, once per connect attempt, +// once per share -- turns debug.log into a wall of near-identical lines that +// differ only by an address, while the line that actually explains a stuck +// flow ("Stratum: no job available for ...") scrolls off screen under the +// noise. LogPrint() is a drop-in replacement for printf() that fixes both +// problems without touching call sites' formatting: +// +// 1. Category tag: every call names the subsystem it belongs to ("pool", +// "worker", "payout", "net", "nostr", ...). LogAcceptsCategory() +// controls what's written (see util.cpp); the pool/worker/payout flow +// the person actually needs visibility into is on by default. +// 2. Burst collapse: repeated LogPrint() calls from the *same source line* +// only emit one line per DEDUP_WINDOW_SECS; if more calls land inside +// that window they're counted instead of reprinted, and the count is +// flushed as a single "(xN similar in Ws)" line the moment the window +// rolls over. A loop discovering 500 peers by address now produces a +// small, bounded number of lines instead of 500 -- log growth is capped +// by elapsed time, not by how many similar events happen to fire. +// --------------------------------------------------------------------------- +bool LogAcceptsCategory(const char* category); +void LogPrintDedup(const char* category, const char* file, int line, const std::string& msg); +#define LogPrint(category, ...) \ + do { if (LogAcceptsCategory(category)) LogPrintDedup((category), __FILE__, __LINE__, strprintf(__VA_ARGS__)); } while (0) + void RandAddSeed(bool fPerfmon=false); int my_snprintf(char* buffer, size_t limit, const char* format, ...); string strprintf(const char* format, ...); @@ -231,7 +263,7 @@ void PrintHex(const T pbegin, const T pend, const char* pszFormat="%s", bool fSp -// Forward declaration — defined in main.cpp +// Forward declaration -- defined in main.cpp string GetAppDir(); inline int OutputDebugStringF(const char* pszFormat, ...) -- cgit v1.2.3 From 0ddcf690bf48075927f9d7596c62ddb41e79b2e0 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 13:58:43 -0300 Subject: Security: anyone can spend anyone's coins, plus three more consensus bugs (#12) * script: fix OP_RETURN spend bypass, disable unbounded opcodes OP_RETURN let anyone spend anyone else's outputs. VerifySignature evaluates scriptSig and scriptPubKey as one concatenated script. OP_RETURN was implemented as 'pc = pend', which jumps past everything that follows, and EvalScript ends with CastToBool(stack.back()). So a scriptSig of skipped the entire scriptPubKey -- OP_CHECKSIG included -- and the final check read the attacker's own OP_TRUE. No signature required, any output spendable. This is the 0.1.0 behaviour Bitcoin fixed in 0.3.5. OP_RETURN now fails the script outright. Also disables the opcodes Bitcoin removed for being unbounded, and caps pushed elements at 520 bytes: OP_CAT grows a stack element with no limit -- OP_DUP OP_CAT repeated doubles it each time, so a script that fits in a transaction exhausts memory on every node that validates it. OP_LSHIFT shifts by an attacker-supplied amount with no ceiling, same effect. There were no element, stack or opcode-count limits of any kind. Nothing on this chain uses these opcodes -- all outputs are standard pay-to-pubkey-hash or coinbase pay-to-pubkey -- so no existing transaction changes validity. * main: reject blocks containing a duplicate transaction (CVE-2012-2459) BuildMerkleTree duplicates the trailing hash whenever a tree level has an odd width. Appending a copy of the last transaction therefore produces a block whose merkle root -- and whose block hash -- match a legitimate block exactly. A node handed the forgery rejects it (the duplicated inputs are already spent) and remembers that hash as bad. When the genuine block arrives carrying the same hash, it is refused too, and the node stops following the real chain. CheckBlock now rejects any block that carries the same transaction twice, which is what the mutation requires. * main: halve the subsidy on the block's height, not the node's tip GetBlockValue derived the halving from nBestHeight -- the validating node's own chain tip -- rather than from the height of the block being valued. The subsidy a block may pay is a property of that block, so reading it off local state makes validity depend on how far the node has synced: across a halving boundary a node still catching up would allow 50 BTF where a synced node allows 25, and the two would follow different chains. Reorgs have the same problem in miniature. Harmless today (every node computes nHeight/210000 == 0 at height ~2400) and it changes no existing block's validity, but it splits the network at height 210000. The height is now passed in explicitly: pindex->nHeight when connecting, tip + 1 when mining or building pool work. --- src/main.cpp | 30 +++++++++++++++++++++++++----- src/main.h | 2 +- src/rpc.cpp | 2 +- src/script.cpp | 31 +++++++++++++++++++++++++++++-- src/script.h | 4 ++++ 5 files changed, 60 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index aff7bab..a7298ea 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -729,12 +729,16 @@ uint256 GetOrphanRoot(const CBlock* pblock) return pblock->GetHash(); } -int64 CBlock::GetBlockValue(int64 nFees) const +int64 CBlock::GetBlockValue(int nHeight, int64 nFees) const { int64 nSubsidy = 50 * COIN; - // Subsidy is cut in half every 4 years - nSubsidy >>= (nBestHeight / 210000); + // Halve on the height of this block, never on nBestHeight. The subsidy a + // block is allowed to pay is a property of that block; deriving it from + // the validating node's own tip makes the answer depend on how far that + // node happens to have synced, so two nodes at different heights would + // disagree about the same block across a halving boundary. + nSubsidy >>= (nHeight / 210000); return nSubsidy + nFees; } @@ -1011,7 +1015,7 @@ bool CBlock::ConnectBlock(CTxDB& txdb, CBlockIndex* pindex) return false; } - if (vtx[0].GetValueOut() > GetBlockValue(nFees)) + if (vtx[0].GetValueOut() > GetBlockValue(pindex->nHeight, nFees)) return false; // Update block index on disk without changing it in memory. @@ -1237,6 +1241,22 @@ bool CBlock::CheckBlock() const if (!tx.CheckTransaction()) return error("CheckBlock() : CheckTransaction failed"); + // Reject blocks carrying the same transaction twice (CVE-2012-2459). + // + // BuildMerkleTree duplicates the last hash when a level has an odd width, + // so appending a copy of the trailing transaction(s) yields a block with + // an identical merkle root -- and therefore an identical block hash -- to + // a legitimate one. The forgery fails validation, the hash gets recorded + // as bad, and the real block is then refused because it hashes the same. + set setTxHashes; + foreach(const CTransaction& tx, vtx) + { + uint256 hashTx = tx.GetHash(); + if (setTxHashes.count(hashTx)) + return error("CheckBlock() : duplicate transaction in block"); + setTxHashes.insert(hashTx); + } + // Check proof of work matches claimed amount (memory-hard RandomX PoW) if (CBigNum().SetCompact(nBits) > bnProofOfWorkLimit) return error("CheckBlock() : nBits below minimum work"); @@ -2803,7 +2823,7 @@ bool BitcoinMiner() } } pblock->nBits = nBits; - pblock->vtx[0].vout[0].nValue = pblock->GetBlockValue(nFees); + pblock->vtx[0].vout[0].nValue = pblock->GetBlockValue(nBestHeight + 1, nFees); if (LogAcceptsCategory("net")) printf("\n\nRunning BitcoinMiner with %d transactions in block\n", pblock->vtx.size()); diff --git a/src/main.h b/src/main.h index 8bb8609..533974c 100644 --- a/src/main.h +++ b/src/main.h @@ -1073,7 +1073,7 @@ public: } - int64 GetBlockValue(int64 nFees) const; + int64 GetBlockValue(int nHeight, int64 nFees) const; bool DisconnectBlock(CTxDB& txdb, CBlockIndex* pindex); bool ConnectBlock(CTxDB& txdb, CBlockIndex* pindex); bool ReadFromDisk(const CBlockIndex* blockindex, bool fReadTransactions); diff --git a/src/rpc.cpp b/src/rpc.cpp index 1b529e8..3b2dae9 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -182,7 +182,7 @@ static bool RebuildJob() } } - block.vtx[0].vout[0].nValue = block.GetBlockValue(0); + block.vtx[0].vout[0].nValue = block.GetBlockValue(pindexPrev->nHeight + 1, 0); block.hashPrevBlock = pindexPrev->GetBlockHash(); block.hashMerkleRoot = block.BuildMerkleTree(); block.nTime = max((unsigned int)(pindexPrev->GetMedianTimePast() + 1), diff --git a/src/script.cpp b/src/script.cpp index d2111ed..44eed93 100644 --- a/src/script.cpp +++ b/src/script.cpp @@ -67,6 +67,24 @@ bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nI if (!script.GetOp(pc, opcode, vchPushValue)) return false; + if (vchPushValue.size() > MAX_SCRIPT_ELEMENT_SIZE) + return false; + + // Disabled opcodes. Checked before the fExec test, so they invalidate + // the script even inside a branch that is never taken. + // + // These are unbounded: OP_CAT grows a stack element without limit + // ( OP_DUP OP_CAT repeated doubles it each time, so a tiny script + // exhausts memory), and OP_LSHIFT shifts by an attacker-supplied + // amount with no ceiling. Both let any transaction take down every + // node that validates it. Bitcoin removed the whole group for this. + if (opcode == OP_CAT || opcode == OP_SUBSTR || opcode == OP_LEFT || + opcode == OP_RIGHT || opcode == OP_INVERT || opcode == OP_AND || + opcode == OP_OR || opcode == OP_XOR || opcode == OP_2MUL || + opcode == OP_2DIV || opcode == OP_MUL || opcode == OP_DIV || + opcode == OP_MOD || opcode == OP_LSHIFT || opcode == OP_RSHIFT) + return false; + if (fExec && opcode <= OP_PUSHDATA4) stack.push_back(vchPushValue); else if (fExec || (OP_IF <= opcode && opcode <= OP_ENDIF)) @@ -169,9 +187,18 @@ bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nI case OP_RETURN: { - pc = pend; + // Must fail the script outright, never just stop executing it. + // + // scriptSig and scriptPubKey are evaluated as one concatenated + // script (see VerifySignature). The 0.1.0 behaviour here was + // "pc = pend", which jumps past everything that follows — so a + // scriptSig of skipped the entire + // scriptPubKey, including OP_CHECKSIG, and the final + // CastToBool(stack.back()) saw the attacker's own OP_TRUE. + // That let anyone spend anyone else's outputs without a + // signature. Bitcoin closed this in 0.3.5. + return false; } - break; // diff --git a/src/script.h b/src/script.h index d52d06b..27c1b13 100644 --- a/src/script.h +++ b/src/script.h @@ -4,6 +4,10 @@ class CTransaction; +// Largest byte vector a script may push onto the stack. Without a ceiling, +// script evaluation allocates whatever the transaction asks it to. +static const unsigned int MAX_SCRIPT_ELEMENT_SIZE = 520; + enum { SIGHASH_ALL = 1, -- cgit v1.2.3 From e0c00d3e1b3192efde01fba85d0831470a8fb89c Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 15:25:02 -0300 Subject: rpc: the payout comment claims a guarantee the code does not provide (#22) It reads: Save BEFORE moving to exec queue: if we crash between the save and SendMoney, LoadPendingPayouts re-queues them from the exec-queue section of the file. There is no exec-queue section. SavePendingPayouts serialises gPendingPayouts and nothing else, and a matured payout is erased from it and written out before ever reaching the queue, which lives only in memory. Crash in between and those miners are never paid, with no record they were owed anything. Only the comment changes here. The behaviour needs idempotent payment -- record the txid, look for it in the wallet on restart -- because simply persisting the queue and re-running it would double-pay anyone already sent to, which is the worse failure. --- src/rpc.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 3b2dae9..6f81153 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -341,8 +341,18 @@ static void QueuePayouts(int blockHeight, } // Called from event loop: move matured entries to the exec queue (fast). -// Save BEFORE moving to exec queue: if we crash between the save and SendMoney, -// LoadPendingPayouts re-queues them from the exec-queue section of the file. +// NOT crash-safe, despite the ordering below looking like it is. +// +// A matured payout is erased from gPendingPayouts, the file is rewritten +// without it, and only then does it reach the exec queue -- which lives in +// memory alone. SavePendingPayouts writes gPendingPayouts and nothing else; +// there is no exec-queue section of the file to recover from. Die anywhere +// between the rewrite and SendMoney and those miners are simply never paid, +// with no record that they were owed anything. +// +// Making this safe needs the payment to be idempotent -- record the txid and +// check the wallet for it on restart -- rather than a reordering, since +// re-queueing blindly would double-pay whoever was already sent to. static void FlushMaturePayouts() { std::vector ready; -- cgit v1.2.3 From 1635bc34f40c76ac2943dbe6ff15dd0180b62ea6 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 15:25:15 -0300 Subject: serialize: grow strings as data arrives, not to the declared length (#18) The vector unserializer grows in 5 MB steps so a bogus length cannot make it allocate more than has actually been received. The string one resized straight to whatever ReadCompactSize returned, and ReadCompactSize has no ceiling -- nine bytes on the wire can name four gigabytes. Not reachable from the network today: the only string on a serialized type is CWalletTx::mapValue, and RelayMessage casts to CTransaction before sending, so it never leaves disk. This is a guard against the next network message that carries a string -- Bitcoin's own version message carries strSubVer -- rather than a fix for a live hole. --- src/serialize.h | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/serialize.h b/src/serialize.h index 0e03cf7..ce72c60 100644 --- a/src/serialize.h +++ b/src/serialize.h @@ -390,10 +390,26 @@ void Serialize(Stream& os, const basic_string& str, int, int) template void Unserialize(Stream& is, basic_string& str, int, int) { + // Grow in steps as the bytes actually arrive, the same way the vector + // unserializer below does. Resizing straight to the declared length lets + // nine bytes on the wire ask for a four-gigabyte allocation, and + // ReadCompactSize has no ceiling of its own. + // + // No network message carries a string today -- CWalletTx::mapValue is the + // only string field on a serialized type and RelayMessage casts it away -- + // so this is a guard against the next one that does, not a live hole. unsigned int nSize = ReadCompactSize(is); - str.resize(nSize); - if (nSize != 0) - is.read((char*)&str[0], nSize * sizeof(str[0])); + str.clear(); + unsigned int nMid = 0; + while (nMid < nSize) + { + nMid += 5000000 / sizeof(C); + if (nMid > nSize) + nMid = nSize; + unsigned int nOld = str.size(); + str.resize(nMid); + is.read((char*)&str[nOld], (nMid - nOld) * sizeof(C)); + } } -- cgit v1.2.3 From 8770e49d5264bdc9f6daec61dee74ca74dabdc0a Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 15:25:29 -0300 Subject: main: cap orphan transactions held in memory (#16) A transaction naming a parent the node does not have is never validated, just stored in mapOrphanTransactions -- and there was no ceiling. Sending them costs a peer nothing: no proof of work, no valid signature, no fee, and the node keeps every one. Any peer could grow that map until the node died of memory exhaustion. Cap at 100, evicting at random rather than in map order so an attacker cannot keep its own orphans resident by choosing hashes that sort low. Local policy, not consensus -- no effect on block or transaction validity. --- src/main.cpp | 20 ++++++++++++++++++++ src/main.h | 6 ++++++ 2 files changed, 26 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index a7298ea..17e446e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -249,6 +249,26 @@ void AddOrphanTx(const CDataStream& vMsg) CDataStream* pvMsg = mapOrphanTransactions[hash] = new CDataStream(vMsg); foreach(const CTxIn& txin, tx.vin) mapOrphanTransactionsByPrev.insert(make_pair(txin.prevout.hash, pvMsg)); + LimitOrphanTx(MAX_ORPHAN_TRANSACTIONS); +} + +// Orphans cost nothing to create -- a transaction naming a parent that does +// not exist is never validated, just held -- so without a ceiling any peer can +// grow this map until the node runs out of memory. Evict at random rather than +// in map order, so an attacker cannot keep its own orphans resident by +// choosing hashes that sort low. +void LimitOrphanTx(unsigned int nMaxOrphans) +{ + while (mapOrphanTransactions.size() > nMaxOrphans) + { + uint256 randomhash; + for (int i = 0; i < 4; i++) + ((uint64*)&randomhash)[i] = GetRand(_UI64_MAX); + map::iterator it = mapOrphanTransactions.lower_bound(randomhash); + if (it == mapOrphanTransactions.end()) + it = mapOrphanTransactions.begin(); + EraseOrphanTx(it->first); + } } void EraseOrphanTx(uint256 hash) diff --git a/src/main.h b/src/main.h index 533974c..40f8d45 100644 --- a/src/main.h +++ b/src/main.h @@ -15,6 +15,9 @@ class CWalletTx; class CKeyItem; static const unsigned int MAX_SIZE = 0x02000000; +// Ceiling on transactions held waiting for a parent that has not arrived. +// They cost a peer nothing to send and are never validated, only stored. +static const unsigned int MAX_ORPHAN_TRANSACTIONS = 100; static const int64 COIN = 100000000; // Total Bitflash emission: identical to Bitcoin (21 million). // MAX_MONEY guards against the value overflow bug (CVE-2010-5139), which in @@ -106,6 +109,9 @@ void ReacceptWalletTransactions(); void RelayWalletTransactions(); bool LoadBlockIndex(bool fAllowNew=true); void PrintBlockTree(); +void AddOrphanTx(const CDataStream& vMsg); +void EraseOrphanTx(uint256 hash); +void LimitOrphanTx(unsigned int nMaxOrphans); bool BitcoinMiner(); void ThreadRPCServer(void* parg); // rpc.cpp -- .btf pool server void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, double& hashRate); -- cgit v1.2.3 From 8a613d756c25983588c6ccabf3752aa31a4e7cb2 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 15:25:42 -0300 Subject: nostr: bound what a relay can make the node allocate (#17) The node connects to public Nostr relays it does not run, and the WebSocket reader trusted them completely. A frame's payload length is read from the wire -- up to 64 bits when the extended form is used -- and passed straight to string::resize(). One frame header claiming 2^40 bytes is enough to make the node allocate until it dies. Reassembly across continuation frames had no ceiling either, so the same result was reachable with small frames. Frames are now capped at 1 MiB and a reassembled message at 4 MiB; the frame cap also keeps the length inside the int that ReadN takes, which a 64-bit value would otherwise have narrowed, possibly to a negative. Six message loops then did: if (!j.is_array() || j.empty()) continue; string type = j[0].get(); j[0] was never checked to be a string, so a relay answering with [1] threw an uncaught json::type_error and took the thread down. Same shape as the descriptor bug fixed in #12, in six more places. Nothing here is consensus -- this is the relay-facing edge only. --- src/nostr.cpp | 27 +++++++++++++++++++++------ 1 file changed, 21 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index 009edd1..6f3b6a7 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -398,6 +398,12 @@ static bool BuildSignedEvent(CNostrKey& key, int kind, const json& tags, // // Minimal WebSocket client over TLS (wss) or TCP (ws), blocking with timeout. // +// Ceilings on what a relay may make this node allocate. Nostr events are +// small -- relays themselves usually refuse anything over a few hundred KB -- +// so these are generous, and they bound an otherwise attacker-chosen size. +static const uint64 MAX_WS_FRAME = 1 << 20; // 1 MiB per frame +static const uint64 MAX_WS_MESSAGE = 4 << 20; // 4 MiB reassembled + class CWebSocket { public: @@ -597,6 +603,14 @@ public: len = 0; for (int i = 0; i < 8; i++) len = (len << 8) | e[i]; } + // The length is whatever the relay says it is, and these are public + // relays the node does not control. Unbounded, a single frame header + // claiming 2^40 bytes makes the node allocate until it dies -- and + // reassembly across continuation frames grows without limit even + // when each frame is small. Cap both, and refuse anything that will + // not survive the int narrowing ReadN takes. + if (len > MAX_WS_FRAME) return false; + unsigned char mask[4] = {0,0,0,0}; if (masked && !ReadN((char*)mask, 4)) return false; @@ -610,6 +624,7 @@ public: if (opcode == 0x8) return false; // close if (opcode == 0x9) { SendPong(payload); continue; } // ping if (opcode == 0xA) continue; // pong + if (out.size() + payload.size() > MAX_WS_MESSAGE) return false; out += payload; // text/continuation if (fin) return true; } @@ -847,7 +862,7 @@ bool BtfQueryPoolAnnouncement(const std::string& poolBtfAddr, BtfPoolAnnouncemen break; json j; try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; + if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string type = j[0].get(); if (type == "EVENT" && j.size() >= 3) { @@ -957,7 +972,7 @@ static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, break; json j; try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; + if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string t = j[0].get(); if (t == "EVENT" && j.size() >= 3) { @@ -1068,7 +1083,7 @@ bool BtfResolveMany(const std::vector& btfAddrs, break; json j; try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; + if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string t = j[0].get(); if (t == "EVENT" && j.size() >= 3) { @@ -1144,7 +1159,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) break; json j; try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; + if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string type = j[0].get(); if (type == "EVENT" && j.size() >= 3) { @@ -1194,7 +1209,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) break; json j; try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; + if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string type = j[0].get(); if (type == "EVENT" && j.size() >= 3) { @@ -1234,7 +1249,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) break; json j; try { j = json::parse(msg); } catch (...) { continue; } - if (!j.is_array() || j.empty()) continue; + if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string type = j[0].get(); if (type == "EVENT" && j.size() >= 3) HandlePoolAnnouncement(j[2]); -- cgit v1.2.3 From 63764708903cf93476b0fa43580e23ff75ffceba Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 15:25:57 -0300 Subject: rpc: bound and guard the Stratum surface (#19) Everything an unauthenticated socket can reach in the pool server, in one pass. A line that never ends. RecvLine appended to the per-miner buffer and looked for a newline; a peer that sends bytes and no newline grew that buffer for as long as it kept writing, before authorizing or subscribing. Capped at 64 KB, which drops the miner. No limit on connections. Every accepted socket became a Miner with its own buffer and nothing bounded the list. Capped at 1000. Malformed requests crashed the node, not just the pool. ThreadRPCServer has no exception handler, so anything thrown from line handling reached the top of the thread and terminated the process. Three ways in, all valid JSON that parses cleanly: [1,2,3] -- value() on a non-object throws {"method": 1} -- value() with the wrong type throws submit with params [1,2,3] -- get() on a number throws mining.authorize had the subtler shape of the same thing: it tested p.size() without testing p.is_array(), and indexing a json object with a number throws while size() happily returns its key count. Each is now rejected on its own terms, and the call is wrapped so a throw drops that miner instead of the node. --- src/rpc.cpp | 80 ++++++++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 72 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 6f81153..9cd0ed6 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -553,6 +553,12 @@ static bool SendLine(btf_socket_t fd, const json& j) return true; } +// Ceilings on what an unauthenticated peer can make the pool operator hold. +// Stratum lines are a few hundred bytes and a real pool this size will not see +// anything near a thousand miners. +static const size_t MAX_STRATUM_LINE = 64 * 1024; +static const size_t MAX_POOL_MINERS = 1000; + // Non-blocking recv: pull whatever bytes are available now into buf, then // return one complete line if one is ready. Three outcomes: // true -- line is filled; buf may still contain more lines @@ -585,6 +591,16 @@ static bool RecvLine(btf_socket_t fd, std::string& buf, } #endif + // A peer that never sends a newline would otherwise grow this buffer for + // as long as it keeps writing, and it does not have to authorize first -- + // the read happens before any of that. Stratum lines are a few hundred + // bytes; anything past the cap is not a slow line, it is a flood. + if (buf.size() > MAX_STRATUM_LINE) { + disconnected = true; + buf.clear(); + return false; + } + size_t pos = buf.find('\n'); if (pos == std::string::npos) return false; // no complete line yet @@ -668,6 +684,16 @@ static bool HandleLine(Miner* m, const std::string& rawLine, return true; // don't disconnect on bad JSON, just ignore the line } + // value() throws when the document is not an object, and again when a key + // is present with the wrong type -- "[1,2,3]" and {"method":1} are both + // valid JSON that parse cleanly and then blow up on the next two lines. + if (!req.is_object() || (req.contains("method") && !req["method"].is_string())) { + LogPrint("worker", "[worker] malformed request from %s: %.80s\n", + m->address.empty() ? "(unauth)" : m->address.c_str(), + rawLine.c_str()); + return true; + } + json id = req.value("id", json(nullptr)); std::string method = req.value("method", ""); @@ -691,9 +717,13 @@ static bool HandleLine(Miner* m, const std::string& rawLine, // ------------------------------------------------------------------ if (method == "mining.authorize") { + // is_array() matters as much as the element checks: indexing a json + // object with a number throws, and size() on an object returns its key + // count, so "params":{"a":1} would pass a bare size() test. auto& p = req["params"]; - m->address = (p.size() > 0 && p[0].is_string()) ? p[0].get() : ""; - m->worker = (p.size() > 1 && p[1].is_string()) ? p[1].get() : "worker"; + bool fArr = p.is_array(); + m->address = (fArr && p.size() > 0 && p[0].is_string()) ? p[0].get() : ""; + m->worker = (fArr && p.size() > 1 && p[1].is_string()) ? p[1].get() : "worker"; m->lastSeen = GetTime(); // Validate address before authorising @@ -748,9 +778,13 @@ static bool HandleLine(Miner* m, const std::string& rawLine, } auto& p = req["params"]; - if (p.size() < 3) { - LogPrint("worker", "[worker->pool] submit bad params from %s (size=%zu)\n", - m->address.c_str(), p.size()); + // Check the shape as well as the length: a submit carrying + // "params":[1,2,3] would otherwise reach get() and throw + // a json::type_error that nothing above catches, taking the pool down + // with it. Authorising costs an attacker nothing but an address. + if (!p.is_array() || p.size() < 3 || !p[1].is_string() || !p[2].is_string()) { + LogPrint("worker", "[worker->pool] submit bad params from %s\n", + m->address.c_str()); reply(false, "bad params"); return true; } @@ -1010,6 +1044,16 @@ static void PoolEventLoop() { std::lock_guard lk(gReadyMutex); for (btf_socket_t fd : gReadyQueue) { + // Connecting costs nothing and every accepted socket carries a + // read buffer, so an unbounded miner list is an unbounded + // allocation for whoever runs the pool. + if (gMiners.size() >= MAX_POOL_MINERS) { + LogPrint("worker", "[pool] refusing miner fd=%d --" + " already at %zu connections\n", + (int)fd, gMiners.size()); + sock_close(fd); + continue; + } gMiners.push_back(new Miner(fd)); LogPrint("worker", "[pool] miner fd=%d entered event loop" " -- awaiting subscribe/authorize\n", (int)fd); @@ -1154,9 +1198,29 @@ static void PoolEventLoop() bool disc = false; // Drain all complete lines buffered for this miner. // HandleLine always returns true; disc signals clean disconnect. - while (RecvLine(m->fd, m->readBuf, line, disc)) - HandleLine(m, line, roundShareCount, - roundShareTotal, blocksFoundThisSession); + // ThreadRPCServer has no handler of its own, so anything + // thrown here would reach the top of the thread and + // terminate the whole node -- not just the pool. Every + // line arrives from an unauthenticated socket. + while (RecvLine(m->fd, m->readBuf, line, disc)) { + try { + HandleLine(m, line, roundShareCount, + roundShareTotal, blocksFoundThisSession); + } catch (const std::exception& e) { + LogPrint("worker", "[pool] dropping miner %s --" + " exception handling line: %s\n", + m->address.empty() ? "(unauth)" : m->address.c_str(), + e.what()); + disc = true; + break; + } catch (...) { + LogPrint("worker", "[pool] dropping miner %s --" + " unknown exception handling line\n", + m->address.empty() ? "(unauth)" : m->address.c_str()); + disc = true; + break; + } + } if (disc) dead.push_back(m); } for (Miner* m : dead) { -- cgit v1.2.3 From 389e9966758125f4e20d059a02396e1577b6367c Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 28 Jul 2026 15:27:57 -0300 Subject: main: cap signature operations per block (#20) MAX_SIZE bounds a block's bytes, not what it costs to check. Every OP_CHECKSIG is an elliptic-curve verification, and blocks may be 32 MB here, so one packed with signature operations takes every node minutes of CPU to reject -- while at this chain's difficulty it stays cheap to mine. There was no counter at all. CheckBlock now sums signature operations across the block and rejects past 20000, the figure Bitcoin settled on. OP_CHECKMULTISIG counts as 20 since it may verify that many. Consensus change. Real blocks here carry one or two operations each -- coinbase pay-to-pubkey and standard pay-to-pubkey-hash spends -- so the ceiling is four orders of magnitude above anything in the chain, but it still needs verifying against the full history before merge. --- src/main.cpp | 10 ++++++++++ src/main.h | 15 +++++++++++++++ src/script.h | 23 +++++++++++++++++++++++ 3 files changed, 48 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 17e446e..a75bf54 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1261,6 +1261,16 @@ bool CBlock::CheckBlock() const if (!tx.CheckTransaction()) return error("CheckBlock() : CheckTransaction failed"); + // Cap the work a block can demand. MAX_SIZE bounds the bytes, not the cost: + // every signature operation is an elliptic-curve verification, and at this + // chain's difficulty a block packed with them is affordable to mine and + // expensive for everyone else to reject. + unsigned int nSigOps = 0; + foreach(const CTransaction& tx, vtx) + nSigOps += tx.GetSigOpCount(); + if (nSigOps > MAX_BLOCK_SIGOPS) + return error("CheckBlock() : out-of-bounds signature operation count"); + // Reject blocks carrying the same transaction twice (CVE-2012-2459). // // BuildMerkleTree duplicates the last hash when a level has an odd width, diff --git a/src/main.h b/src/main.h index 40f8d45..fde3a4e 100644 --- a/src/main.h +++ b/src/main.h @@ -18,6 +18,11 @@ static const unsigned int MAX_SIZE = 0x02000000; // Ceiling on transactions held waiting for a parent that has not arrived. // They cost a peer nothing to send and are never validated, only stored. static const unsigned int MAX_ORPHAN_TRANSACTIONS = 100; +// Signature operations allowed in one block. Size alone does not bound what a +// block costs to validate: every OP_CHECKSIG is an elliptic-curve verification, +// so a block within the size limit could still hold millions of them and take +// the network minutes of CPU to reject. Same value Bitcoin settled on. +static const unsigned int MAX_BLOCK_SIGOPS = 20000; static const int64 COIN = 100000000; // Total Bitflash emission: identical to Bitcoin (21 million). // MAX_MONEY guards against the value overflow bug (CVE-2010-5139), which in @@ -503,6 +508,16 @@ public: return (vin.size() == 1 && vin[0].prevout.IsNull()); } + unsigned int GetSigOpCount() const + { + unsigned int n = 0; + foreach(const CTxIn& txin, vin) + n += txin.scriptSig.GetSigOpCount(); + foreach(const CTxOut& txout, vout) + n += txout.scriptPubKey.GetSigOpCount(); + return n; + } + bool CheckTransaction() const { // Basic checks that don't depend on any context diff --git a/src/script.h b/src/script.h index 27c1b13..26bb65a 100644 --- a/src/script.h +++ b/src/script.h @@ -536,6 +536,29 @@ public: } + // Signature operations in this script. Each one costs every validating + // node an elliptic-curve verification, so blocks are capped on this count + // and not only on their size -- a byte of OP_CHECKSIG is far more + // expensive to check than a byte of anything else. + unsigned int GetSigOpCount() const + { + unsigned int n = 0; + const_iterator pc = begin(); + opcodetype opcode; + vector vchPushValue; + while (pc < end()) + { + if (!GetOp(pc, opcode, vchPushValue)) + break; + if (opcode == OP_CHECKSIG || opcode == OP_CHECKSIGVERIFY) + n++; + else if (opcode == OP_CHECKMULTISIG || opcode == OP_CHECKMULTISIGVERIFY) + n += 20; + } + return n; + } + + void FindAndDelete(const CScript& b) { iterator pc = begin(); -- cgit v1.2.3 From 7f6fdbab6c90360ab3b2d391a7b5aedc6f9721ac Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 11:51:37 -0300 Subject: nostr: never advertise a rendezvous we are not registered at (#26) BtfActiveRelay() fell back to vBtfMeetingRelays[0] whenever registration had not completed yet. ThreadNostrSeed and ThreadBtfAccept start in parallel (net.cpp), so at boot that fallback was exactly what PublishDescriptor wrote into the descriptor -- including the one-time self-test, which publishes to every relay in the list. Peers reading it dialed a rendezvous this node was never registered at, and whenever the first seed happened to be down (92.246.128.180 was, for part of today) every one of those dials was wasted. BtfActiveRelay() now returns only the relay ThreadBtfAccept confirmed, and PublishDescriptor skips publishing until there is one. The seed loop republishes on every pass, so the only cost is the delay until registration succeeds; the self-test waits up to 60s for it so it still measures the publish/resolve chain instead of losing the race against it. Also fix the WebSocket handshake reader. On headers past the cap it did a bare break, leaving the socket parked in the middle of the header block -- and since the status line had already been read, the " 101 " check still passed, so the caller got a "connected" socket whose next bytes were leftover HTTP that the frame parser then read as garbage frames. It now errors out instead, and the cap is 8192 because relays behind Cloudflare send large header blocks. --- src/nostr.cpp | 36 ++++++++++++++++++++++++++++++------ src/nostr.h | 3 ++- 2 files changed, 32 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index 6f3b6a7..ec02c2e 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -100,13 +100,17 @@ vector vBtfMeetingRelays = { string strBtfActiveRelay; static CCriticalSection cs_activeRelay; +// Only the rendezvous we actually registered at (BtfSetActiveRelay, called from +// ThreadBtfAccept once registration succeeds). Empty until then, on purpose: it +// used to fall back to vBtfMeetingRelays[0], and since ThreadNostrSeed and +// ThreadBtfAccept start in parallel (net.cpp), that fallback is what got +// published at boot -- a descriptor telling peers to dial a relay we were not +// registered at. When that first seed was down, every peer that read the +// descriptor burned a dial on a dead rendezvous. string BtfActiveRelay() { CRITICAL_BLOCK(cs_activeRelay) - if (!strBtfActiveRelay.empty()) - return strBtfActiveRelay; - if (!vBtfMeetingRelays.empty()) - return vBtfMeetingRelays[0]; + return strBtfActiveRelay; return ""; } @@ -542,7 +546,13 @@ public: int n = RawRead(&c, 1); if (n <= 0) return error("Nostr: no handshake response from %s", host.c_str()); resp += c; - if (resp.size() > 4096) break; + // Bail out instead of breaking: breaking left the socket parked in + // the middle of the header block, and since the status line is read + // first the " 101 " check below still passed -- so the caller got a + // "connected" socket whose next bytes were leftover HTTP, which the + // frame parser then read as garbage frames. + if (resp.size() > 8192) + return error("Nostr: handshake headers too large from %s", host.c_str()); } if (resp.find(" 101 ") == string::npos) return error("Nostr: handshake refused by %s", host.c_str()); @@ -749,7 +759,14 @@ static void PublishDescriptor(CWebSocket& ws, CNostrKey& key) // (ThreadBtfAccept in net.cpp) is registered at -- where clients dial us. string meeting_node = BtfActiveRelay(); if (meeting_node.empty()) - meeting_node = "rendezvous-pending"; + { + // Not registered anywhere yet. Publishing now would advertise a meeting + // node we can't be reached at, and peers would waste dials on it. The + // ThreadNostrSeed loop republishes on every pass, so skipping costs + // nothing but the delay until ThreadBtfAccept registers. + LogPrint("nostr", "Nostr: skipping descriptor publish, no rendezvous registered yet\n"); + return; + } string desc = btf::SignDescriptor(key.ctx, key.seckey, key.EncPubHex(), meeting_node, (uint64_t)GetTime()); if (desc.empty()) @@ -1564,6 +1581,13 @@ void ThreadNostrSeed(void* parg) LogPrint("nostr", "Nostr: node pubkey = %s\n", key.PubKeyHex().c_str()); LogPrint("nostr", "Nostr: node .btf address = %s\n", key.BtfAddress().c_str()); + // The self-test below publishes a real descriptor, and PublishDescriptor now + // refuses to publish before ThreadBtfAccept has registered a rendezvous. Give + // registration a bounded head start so the test measures the publish/resolve + // chain instead of losing the race against it. + for (int i = 0; i < 60 && !fShutdown && BtfActiveRelay().empty(); i++) + Sleep(1000); + // One-time self-test of the rendezvous: publish our descriptor to a relay, // then resolve our OWN .btf address back and verify it self-certifies. Proves // the .btf publish/resolve/verify chain works against real public relays. diff --git a/src/nostr.h b/src/nostr.h index 37b3b05..04149e3 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -34,7 +34,8 @@ extern const int nNostrRelays; extern std::vector vBtfMeetingRelays; // The relay this node is currently registered at (set by ThreadBtfAccept). extern std::string strBtfActiveRelay; -// The active relay, or the first seed if none active yet ("" if the list is empty). +// The relay we are registered at, or "" if registration hasn't succeeded yet. +// Never guesses a seed: an unregistered node has no meeting node to advertise. std::string BtfActiveRelay(); // Record the relay this node just registered its service at (thread-safe). void BtfSetActiveRelay(const std::string& relay); -- cgit v1.2.3 From 96a8e42bbc313f96d54377ae5886da84298e61a3 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 11:52:12 -0300 Subject: Remember .btf peers that answered, and dial them first on start (#25) * net: remember .btf peers that answered, and dial them first on start Discovery depends entirely on the Nostr relays. A node that has been up for hours knows exactly which peers respond, and throws all of it away on exit; the next start reaches for the relays again and walks the same descriptor list, of which roughly 96% is dead. That is what makes a restart take minutes before the first tunnel opens -- measured today at about seven. Every peer that completes a tunnel is now written to btfpeers.json with its meeting node and encryption key, which is everything needed to redial it. On start a thread tries those before the relays have answered anything, stopping once eight are connected. Entries older than a week are dropped, and the file holds at most fifty. Cache only: nothing here changes how a first-ever run bootstraps, and a missing or corrupt file just falls through to relay discovery. * net: exchange signed .btf descriptors between peers Discovery has depended entirely on the Nostr relays. Two connected nodes never told each other who else existed, so a relay outage left a running network unable to grow, and a node that found one stale peer had no way to learn there was anything better. The old `addr` gossip went out with the IRC seed. Peers now trade signed descriptors over a new "btfpeers" message: our own first, then peers that actually answered us. The receiver checks each Schnorr signature against the key the `.btf` address decodes to, so the sender is trusted for nothing -- forging an entry needs somebody else's secret key. That leaves flooding with self-generated keys, which the per-message caps and the "peers that answered" ordering are there to blunt. Unknown commands are ignored (main.cpp), so nodes without this just drop the message; nothing here is a protocol break. The cache from the peer-cache change now keeps each peer's descriptor verbatim alongside the parsed fields, because that signature is what makes a peer relayable. Entries without one -- resolved through Nostr, or written before this -- stay dialable, just not passed on. A dial never clears a descriptor already on file. * main_gui: implement /port, which net.cpp already documented net.cpp has said nListenPort is "tunable via /port" since it was written, but nothing ever parsed the option. Two nodes could not share a machine, which is exactly what testing peer exchange needs. Sets addrLocalHost.port too, so we do not advertise a port we never bound. --- src/main.cpp | 31 ++++++ src/main_gui.cpp | 18 ++++ src/net.cpp | 280 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/net.h | 19 ++++ src/nostr.cpp | 30 ++++++ src/nostr.h | 8 ++ 6 files changed, 386 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index a75bf54..bb317d2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1877,6 +1877,14 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), uint256(0)); } + // Introduce ourselves and hand over the .btf peers that answered us. + // Everything in here is self-certifying, so this is safe to send to a + // node we know nothing about, and safe for it to act on. + vector vPexOut; + BtfPexCollect(vPexOut); + if (!vPexOut.empty()) + pfrom->PushMessage("btfpeers", vPexOut); + if (LogAcceptsCategory("net")) printf("version addrMe = %s\n", addrMe.ToString().c_str()); } @@ -1888,6 +1896,29 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } + else if (strCommand == "btfpeers") + { + // Peer exchange. Nothing here is taken on trust: BtfPexAccept checks + // every descriptor's signature against the key its .btf address + // decodes to, and drops the rest. + int64 nNow = GetTime(); + if (nNow - pfrom->nLastPexRecv < PEX_MIN_INTERVAL) + { + if (LogAcceptsCategory("net")) + printf("btfpeers: ignoring, %s is sending them too fast\n", + pfrom->addr.ToString().c_str()); + return true; + } + pfrom->nLastPexRecv = nNow; + + vector vDesc; + vRecv >> vDesc; + int nKept = BtfPexAccept(vDesc); + LogPrint("net", "btfpeers: kept %d of %zu descriptor(s) from %s\n", + nKept, vDesc.size(), pfrom->addr.ToString().c_str()); + } + + else if (strCommand == "inv") { vector vInv; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 842b0d5..edc772d 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -58,6 +58,7 @@ static void PrintUsage() printf(" /connectbtf=PEER_BTF_ADDRESS\n"); printf(" /rvrelay=HOST:PORT\n"); printf(" /announcerelay=HOST:PORT\n"); + printf(" /port=N (P2P listen port, default 8433)\n"); printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -113,6 +114,23 @@ static void ParseStartupArguments(int argc, char* argv[]) string announceRelay = argval2(argc, argv, "/announcerelay", "-announcerelay"); if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; + + // net.cpp has claimed nListenPort was "tunable via /port" since it was + // written, but nothing ever read the option. Without it a second node + // cannot start on a machine that already runs one -- which is exactly what + // testing peer exchange needs. + string strPort = argval2(argc, argv, "/port", "-port"); + if (!strPort.empty()) + { + int nPort = atoi(strPort.c_str()); + if (nPort <= 0 || nPort > 65535) + fprintf(stderr, "Ignoring /port=%s: not a port number\n", strPort.c_str()); + else + { + nListenPort = htons((unsigned short)nPort); + addrLocalHost.port = nListenPort; // or we advertise a port we never bound + } + } } int main(int argc, char* argv[]) diff --git a/src/net.cpp b/src/net.cpp index ab07f94..dfeb4a2 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -2,6 +2,13 @@ // Distributed under the MIT/X11 software license, see the accompanying // file license.txt or http://www.opensource.org/licenses/mit-license.php. +#pragma push_macro("snprintf") +#undef snprintf +#include +#pragma pop_macro("snprintf") +#ifdef snprintf +#undef snprintf +#endif #include "headers.h" #ifdef _WIN32 #include @@ -10,6 +17,7 @@ #include "btfaddr.h" #include "btftunnel.h" +void ThreadReconnectCachedBtfPeers(void* parg); void ThreadMessageHandler2(void* parg); void ThreadSocketHandler2(void* parg); @@ -259,6 +267,269 @@ static CAddress BtfMarkerAddr(const unsigned char b5[5]) // ConnectNodeBtfResolved (which takes an already-resolved descriptor, so it // makes no Nostr relay calls at all -- see nostr.cpp's BtfResolveMany for why // that matters when dialing many candidates in parallel). +// +// Peers we have actually reached, remembered across restarts. +// +// Discovery is otherwise entirely dependent on the Nostr relays: a node that +// has been running for hours and knows exactly which peers answer throws all +// of it away on exit, and the next start walks the same ~96%-dead descriptor +// list again. Reconnecting from this file skips the relays completely -- +// address, meeting node and encryption key are all we need. +// +static const size_t MAX_CACHED_BTF_PEERS = 50; +static const int64 CACHED_BTF_PEER_TTL = 7 * 24 * 60 * 60; // a week + +struct CachedBtfPeer +{ + string btfAddr; + string meeting; + string encHex; + int64 lastSeen; + // The peer's own signed descriptor, as it announced itself. Kept verbatim + // because that signature is what lets us hand this peer on to somebody + // else: the receiver checks it against the key the address decodes to and + // never has to take our word for anything. Empty for entries learned + // before peer exchange existed, or resolved through Nostr -- those are + // still dialable, just not relayable. + string desc; +}; + +static string BtfPeerCachePath() { return GetAppDir() + "/btfpeers.json"; } + +static string BytesToHex(const unsigned char* p, size_t n) +{ + static const char* h = "0123456789abcdef"; + string s; + s.reserve(n * 2); + for (size_t i = 0; i < n; i++) { s += h[p[i] >> 4]; s += h[p[i] & 0xf]; } + return s; +} + +static bool HexToBytes(const string& s, unsigned char* out, size_t n) +{ + if (s.size() != n * 2) return false; + for (size_t i = 0; i < n; i++) + { + unsigned int b; + if (sscanf(s.c_str() + i * 2, "%2x", &b) != 1) return false; + out[i] = (unsigned char)b; + } + return true; +} + +void LoadCachedBtfPeers(vector& out) +{ + out.clear(); + FILE* f = fopen(BtfPeerCachePath().c_str(), "r"); + if (!f) return; + string body; + char buf[4096]; + size_t r; + while ((r = fread(buf, 1, sizeof(buf), f)) > 0) body.append(buf, r); + fclose(f); + try + { + nlohmann::json arr = nlohmann::json::parse(body); + if (!arr.is_array()) return; + int64 nNow = GetTime(); + for (const auto& o : arr) + { + if (!o.is_object()) continue; + if (!o.contains("btf") || !o["btf"].is_string()) continue; + if (!o.contains("meeting") || !o["meeting"].is_string()) continue; + if (!o.contains("enc") || !o["enc"].is_string()) continue; + CachedBtfPeer p; + p.btfAddr = o["btf"].get(); + p.meeting = o["meeting"].get(); + p.encHex = o["enc"].get(); + p.lastSeen = o.value("seen", (int64)0); + if (o.contains("desc") && o["desc"].is_string()) + p.desc = o["desc"].get(); + if (nNow - p.lastSeen > CACHED_BTF_PEER_TTL) continue; // long gone + out.push_back(p); + } + } + catch (...) + { + LogPrint("net", "btfpeers: cache unreadable, starting empty\n"); + out.clear(); + } +} + +static CCriticalSection cs_btfPeerCache; + +// strDesc is the peer's own signed descriptor when we have it (it announced +// itself over peer exchange), "" when we only resolved it through Nostr. An +// empty one never clears a descriptor already on file: dialing a peer we first +// learned about by exchange must not cost us the ability to pass it on. +static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, + const unsigned char enc_pub[32], + const string& strDesc = string()) +{ + CRITICAL_BLOCK(cs_btfPeerCache) + { + vector peers; + LoadCachedBtfPeers(peers); + + string strKeepDesc = strDesc; + for (size_t i = 0; i < peers.size(); i++) + if (peers[i].btfAddr == strBtfAddr) + { + if (strKeepDesc.empty()) + strKeepDesc = peers[i].desc; + peers.erase(peers.begin() + i); + break; + } + + CachedBtfPeer p; + p.btfAddr = strBtfAddr; + p.meeting = strMeeting; + p.encHex = BytesToHex(enc_pub, 32); + p.lastSeen = GetTime(); + p.desc = strKeepDesc; + peers.insert(peers.begin(), p); // most recent first + + if (peers.size() > MAX_CACHED_BTF_PEERS) + peers.resize(MAX_CACHED_BTF_PEERS); + + nlohmann::json arr = nlohmann::json::array(); + foreach(const CachedBtfPeer& q, peers) + { + nlohmann::json o; + o["btf"] = q.btfAddr; + o["meeting"] = q.meeting; + o["enc"] = q.encHex; + o["seen"] = q.lastSeen; + if (!q.desc.empty()) + o["desc"] = q.desc; + arr.push_back(o); + } + FILE* f = fopen(BtfPeerCachePath().c_str(), "w"); + if (f) + { + string s = arr.dump(2); + fwrite(s.c_str(), 1, s.size(), f); + fclose(f); + } + } +} + +// Dial everything we reached last time, before the relays have said anything. +void ThreadReconnectCachedBtfPeers(void* parg) +{ + vector peers; + LoadCachedBtfPeers(peers); + if (peers.empty()) + { + LogPrint("net", "btfpeers: no cache yet, waiting on relay discovery\n"); + return; + } + LogPrint("net", "btfpeers: trying %zu remembered peer(s) before discovery\n", + peers.size()); + + int nConnected = 0; + foreach(const CachedBtfPeer& p, peers) + { + if (fShutdown) return; + unsigned char enc[32]; + if (!HexToBytes(p.encHex, enc, 32)) continue; + if (ConnectNodeBtfResolved(p.btfAddr, p.meeting, enc)) + { + nConnected++; + if (nConnected >= 8) break; // enough to bootstrap; the rest can wait + } + } + LogPrint("net", "btfpeers: %d of %zu remembered peer(s) answered\n", + nConnected, peers.size()); +} + +// +// .btf peer exchange +// +// Until now discovery depended entirely on the Nostr relays: two connected +// nodes never told each other who else existed, so a relay outage left a +// running network unable to grow, and a node that found one stale peer had no +// way to learn there was anything better. +// +// What travels here is each peer's own signed descriptor. The receiver checks +// the Schnorr signature against the key the `.btf` address decodes to, so the +// sender is trusted for nothing -- forging an entry would need somebody else's +// secret key. That leaves flooding: valid descriptors for keys the sender +// generated itself. The caps below bound one message, and the cache prefers +// peers that actually answered, so a flood costs a Sybil more than it costs us. +// + +void BtfPexCollect(vector& vDescOut) +{ + vDescOut.clear(); + + // Ours first -- the node on the other end may know nobody but us. + string strMine = BtfLocalDescriptor(); + if (!strMine.empty()) + vDescOut.push_back(strMine); + + vector peers; + CRITICAL_BLOCK(cs_btfPeerCache) + LoadCachedBtfPeers(peers); + + // Most recently seen first: these answered us, they are not names copied + // off a relay listing. + foreach(const CachedBtfPeer& p, peers) + { + if (vDescOut.size() >= MAX_PEX_DESCRIPTORS) break; + if (p.desc.empty()) continue; // nothing provable to pass on + if (p.desc.size() > MAX_PEX_DESCRIPTOR_BYTES) continue; + vDescOut.push_back(p.desc); + } +} + +int BtfPexAccept(const vector& vDesc) +{ + void* ctx = BtfSecpContext(); + if (!ctx) + return 0; + + string strSelf = BtfLocalAddress(); + int nKept = 0; + unsigned int nSeen = 0; + + foreach(const string& strDesc, vDesc) + { + if (++nSeen > MAX_PEX_DESCRIPTORS) break; + if (strDesc.empty() || strDesc.size() > MAX_PEX_DESCRIPTOR_BYTES) continue; + + // The descriptor names the key it belongs to, and taking that key from + // the blob is safe precisely because the signature must verify under + // it: nobody can produce a valid descriptor for a key they don't hold. + unsigned char pubkey[32]; + try + { + nlohmann::json v = nlohmann::json::parse(strDesc); + if (!v.is_object() || !v.contains("pubkey") || !v["pubkey"].is_string()) + continue; + if (!HexToBytes(v["pubkey"].get(), pubkey, 32)) + continue; + } + catch (...) { continue; } // malformed JSON from an untrusted peer + + btf::Descriptor d; + if (!btf::VerifyDescriptor(ctx, strDesc, pubkey, d)) + continue; + + string strAddr = btf::Address(pubkey); + if (strAddr.empty() || strAddr == strSelf) + continue; // ourselves, nothing to learn + + unsigned char enc[32]; + if (!HexToBytes(d.enc, enc, 32)) + continue; + + RememberBtfPeer(strAddr, d.meeting_node, enc, strDesc); + nKept++; + } + return nKept; +} + static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char pk[32], const string& strMeeting, const unsigned char enc_pub[32]) { @@ -289,6 +560,9 @@ static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char p if (fDebug) LogPrint("net", "connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); + // This one answered -- worth trying first next time we start. + RememberBtfPeer(strBtfAddr, strMeeting, enc_pub); + // Add node pnode = new CNode(hSocket, addr, false); pnode->AddRef(); @@ -951,6 +1225,12 @@ bool StartNode(string& strError) } }, 0, NULL); + // Peers that answered last time, dialled straight away. The relays are the + // only way to find anyone otherwise, and reaching them plus walking their + // descriptor list is what makes a restart take minutes. + if (_beginthread(ThreadReconnectCachedBtfPeers, 0, NULL) == -1) + printf("Error: _beginthread(ThreadReconnectCachedBtfPeers) failed\n"); + // Peer discovery over Nostr relays (replaces the old IRC seed) if (_beginthread(ThreadNostrSeed, 0, NULL) == -1) printf("Error: _beginthread(ThreadNostrSeed) failed\n"); diff --git a/src/net.h b/src/net.h index f028c3b..7d70721 100644 --- a/src/net.h +++ b/src/net.h @@ -29,6 +29,21 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; + +// --- .btf peer exchange --------------------------------------------------- +// Peers gossip signed descriptors so discovery survives a relay outage. Both +// caps apply to a single "btfpeers" message; the generic header limit is 256 MB, +// which is no protection at all for something a stranger can send unprompted. +static const unsigned int MAX_PEX_DESCRIPTORS = 20; +static const unsigned int MAX_PEX_DESCRIPTOR_BYTES = 1024; +// Ignore a peer's exchange more often than this. One announcement per side per +// connection is the intended traffic; anything faster is someone else's idea. +static const int64 PEX_MIN_INTERVAL = 60; + +// Descriptors to hand a peer: ours first, then peers that answered us. +void BtfPexCollect(std::vector& vDescOut); +// Verify descriptors a peer sent and remember the good ones. Returns how many. +int BtfPexAccept(const std::vector& vDesc); void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1); bool AnySubscribed(unsigned int nChannel); void ThreadBitcoinMiner(void* parg); @@ -467,6 +482,9 @@ public: // publish and subscription vector vfSubscribe; + // Last "btfpeers" we accepted from this node, to rate-limit the exchange. + int64 nLastPexRecv; + CNode(SOCKET hSocketIn, CAddress addrIn, bool fInboundIn=false) { @@ -483,6 +501,7 @@ public: fDisconnect = false; nRefCount = 0; nReleaseTime = 0; + nLastPexRecv = 0; vfSubscribe.assign(256, false); // Push a version message diff --git a/src/nostr.cpp b/src/nostr.cpp index ec02c2e..482a835 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -342,6 +342,36 @@ std::string BtfLocalAddress() return g_nostrKey.BtfAddress(); } +// This node's own descriptor, signed and self-certifying -- the same blob +// PublishDescriptor puts on Nostr, but handed straight to a peer instead. +// +// Reads strBtfActiveRelay directly rather than going through BtfActiveRelay(): +// only a rendezvous we actually registered at is worth announcing. Handing out +// a meeting node we are not reachable at would make every peer that receives +// it burn a dial, and over peer exchange that mistake travels further than it +// does over Nostr. +std::string BtfLocalDescriptor() +{ + if (!EnsureNostrKey()) + return ""; + string meeting; + CRITICAL_BLOCK(cs_activeRelay) + meeting = strBtfActiveRelay; + if (meeting.empty()) + return ""; + return btf::SignDescriptor(g_nostrKey.ctx, g_nostrKey.seckey, + g_nostrKey.EncPubHex(), meeting, (uint64_t)GetTime()); +} + +// The shared secp256k1 context, so net.cpp can verify descriptors that arrive +// from peers. NULL if the identity could not be loaded. +void* BtfSecpContext() +{ + if (!EnsureNostrKey()) + return NULL; + return (void*)g_nostrKey.ctx; +} + int GetDiscoveredPeerCount() { int n = 0; diff --git a/src/nostr.h b/src/nostr.h index 04149e3..b5eb5e3 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -82,6 +82,14 @@ bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]); // This node's printable .btf address, or "" if the identity failed to load. std::string BtfLocalAddress(); +// This node's own signed descriptor, ready to hand to a peer over the wire. +// "" until ThreadBtfAccept has registered at a rendezvous. +std::string BtfLocalDescriptor(); + +// The shared secp256k1 context, for btf::VerifyDescriptor (which takes it as +// void* to keep headers free of secp). NULL if the identity failed to load. +void* BtfSecpContext(); + // Resolve a .btf address via the public discovery relays: fetch the owner's // self-certified descriptor and return its meeting node ("host:port") and // x25519 public key for the end-to-end channel. -- cgit v1.2.3 From 137a166fe0b95ccdef444041e907358bd26bc226 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 12:05:12 -0300 Subject: Remove peer exchange from main; it was merged unreviewed (#27) PR #25 was opened, reviewed and approved as a single-file change to net.cpp: the .btf peer cache, +169/-0. I then pushed peer exchange and a /port option onto that same branch while the PR was open, which silently widened it to six files. The merge carried all of it in. Nothing about the peer exchange had been validated. Its two-node test never completed -- node B could not dial node A at all -- so what landed on main is unproven network protocol code that no one agreed to take. This restores main to what #25 actually described. The peer cache stays, with its runtime numbers (36.3s to 2.1s to first peer). #26 stays. What comes out: - the "btfpeers" message, both directions - BtfPexCollect / BtfPexAccept and the per-message caps - CNode::nLastPexRecv - the `desc` field on the cached peer record - BtfLocalDescriptor / BtfSecpContext - /port Peer exchange returns as its own pull request once its test passes. The /port option is worth having on its own -- two nodes cannot share a machine without it, which is what blocked the test -- and should go up separately rather than ride along again. Release v1.2.2 is unaffected: it was built from ba2de82, before either merge. --- src/main.cpp | 31 --------------- src/main_gui.cpp | 18 --------- src/net.cpp | 115 +------------------------------------------------------ src/net.h | 19 --------- src/nostr.cpp | 30 --------------- src/nostr.h | 8 ---- 6 files changed, 2 insertions(+), 219 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index bb317d2..a75bf54 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1877,14 +1877,6 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), uint256(0)); } - // Introduce ourselves and hand over the .btf peers that answered us. - // Everything in here is self-certifying, so this is safe to send to a - // node we know nothing about, and safe for it to act on. - vector vPexOut; - BtfPexCollect(vPexOut); - if (!vPexOut.empty()) - pfrom->PushMessage("btfpeers", vPexOut); - if (LogAcceptsCategory("net")) printf("version addrMe = %s\n", addrMe.ToString().c_str()); } @@ -1896,29 +1888,6 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } - else if (strCommand == "btfpeers") - { - // Peer exchange. Nothing here is taken on trust: BtfPexAccept checks - // every descriptor's signature against the key its .btf address - // decodes to, and drops the rest. - int64 nNow = GetTime(); - if (nNow - pfrom->nLastPexRecv < PEX_MIN_INTERVAL) - { - if (LogAcceptsCategory("net")) - printf("btfpeers: ignoring, %s is sending them too fast\n", - pfrom->addr.ToString().c_str()); - return true; - } - pfrom->nLastPexRecv = nNow; - - vector vDesc; - vRecv >> vDesc; - int nKept = BtfPexAccept(vDesc); - LogPrint("net", "btfpeers: kept %d of %zu descriptor(s) from %s\n", - nKept, vDesc.size(), pfrom->addr.ToString().c_str()); - } - - else if (strCommand == "inv") { vector vInv; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index edc772d..842b0d5 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -58,7 +58,6 @@ static void PrintUsage() printf(" /connectbtf=PEER_BTF_ADDRESS\n"); printf(" /rvrelay=HOST:PORT\n"); printf(" /announcerelay=HOST:PORT\n"); - printf(" /port=N (P2P listen port, default 8433)\n"); printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -114,23 +113,6 @@ static void ParseStartupArguments(int argc, char* argv[]) string announceRelay = argval2(argc, argv, "/announcerelay", "-announcerelay"); if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; - - // net.cpp has claimed nListenPort was "tunable via /port" since it was - // written, but nothing ever read the option. Without it a second node - // cannot start on a machine that already runs one -- which is exactly what - // testing peer exchange needs. - string strPort = argval2(argc, argv, "/port", "-port"); - if (!strPort.empty()) - { - int nPort = atoi(strPort.c_str()); - if (nPort <= 0 || nPort > 65535) - fprintf(stderr, "Ignoring /port=%s: not a port number\n", strPort.c_str()); - else - { - nListenPort = htons((unsigned short)nPort); - addrLocalHost.port = nListenPort; // or we advertise a port we never bound - } - } } int main(int argc, char* argv[]) diff --git a/src/net.cpp b/src/net.cpp index dfeb4a2..7b2ef83 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -285,13 +285,6 @@ struct CachedBtfPeer string meeting; string encHex; int64 lastSeen; - // The peer's own signed descriptor, as it announced itself. Kept verbatim - // because that signature is what lets us hand this peer on to somebody - // else: the receiver checks it against the key the address decodes to and - // never has to take our word for anything. Empty for entries learned - // before peer exchange existed, or resolved through Nostr -- those are - // still dialable, just not relayable. - string desc; }; static string BtfPeerCachePath() { return GetAppDir() + "/btfpeers.json"; } @@ -343,8 +336,6 @@ void LoadCachedBtfPeers(vector& out) p.meeting = o["meeting"].get(); p.encHex = o["enc"].get(); p.lastSeen = o.value("seen", (int64)0); - if (o.contains("desc") && o["desc"].is_string()) - p.desc = o["desc"].get(); if (nNow - p.lastSeen > CACHED_BTF_PEER_TTL) continue; // long gone out.push_back(p); } @@ -358,35 +349,22 @@ void LoadCachedBtfPeers(vector& out) static CCriticalSection cs_btfPeerCache; -// strDesc is the peer's own signed descriptor when we have it (it announced -// itself over peer exchange), "" when we only resolved it through Nostr. An -// empty one never clears a descriptor already on file: dialing a peer we first -// learned about by exchange must not cost us the ability to pass it on. static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, - const unsigned char enc_pub[32], - const string& strDesc = string()) + const unsigned char enc_pub[32]) { CRITICAL_BLOCK(cs_btfPeerCache) { vector peers; LoadCachedBtfPeers(peers); - string strKeepDesc = strDesc; for (size_t i = 0; i < peers.size(); i++) - if (peers[i].btfAddr == strBtfAddr) - { - if (strKeepDesc.empty()) - strKeepDesc = peers[i].desc; - peers.erase(peers.begin() + i); - break; - } + if (peers[i].btfAddr == strBtfAddr) { peers.erase(peers.begin() + i); break; } CachedBtfPeer p; p.btfAddr = strBtfAddr; p.meeting = strMeeting; p.encHex = BytesToHex(enc_pub, 32); p.lastSeen = GetTime(); - p.desc = strKeepDesc; peers.insert(peers.begin(), p); // most recent first if (peers.size() > MAX_CACHED_BTF_PEERS) @@ -400,8 +378,6 @@ static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, o["meeting"] = q.meeting; o["enc"] = q.encHex; o["seen"] = q.lastSeen; - if (!q.desc.empty()) - o["desc"] = q.desc; arr.push_back(o); } FILE* f = fopen(BtfPeerCachePath().c_str(), "w"); @@ -443,93 +419,6 @@ void ThreadReconnectCachedBtfPeers(void* parg) nConnected, peers.size()); } -// -// .btf peer exchange -// -// Until now discovery depended entirely on the Nostr relays: two connected -// nodes never told each other who else existed, so a relay outage left a -// running network unable to grow, and a node that found one stale peer had no -// way to learn there was anything better. -// -// What travels here is each peer's own signed descriptor. The receiver checks -// the Schnorr signature against the key the `.btf` address decodes to, so the -// sender is trusted for nothing -- forging an entry would need somebody else's -// secret key. That leaves flooding: valid descriptors for keys the sender -// generated itself. The caps below bound one message, and the cache prefers -// peers that actually answered, so a flood costs a Sybil more than it costs us. -// - -void BtfPexCollect(vector& vDescOut) -{ - vDescOut.clear(); - - // Ours first -- the node on the other end may know nobody but us. - string strMine = BtfLocalDescriptor(); - if (!strMine.empty()) - vDescOut.push_back(strMine); - - vector peers; - CRITICAL_BLOCK(cs_btfPeerCache) - LoadCachedBtfPeers(peers); - - // Most recently seen first: these answered us, they are not names copied - // off a relay listing. - foreach(const CachedBtfPeer& p, peers) - { - if (vDescOut.size() >= MAX_PEX_DESCRIPTORS) break; - if (p.desc.empty()) continue; // nothing provable to pass on - if (p.desc.size() > MAX_PEX_DESCRIPTOR_BYTES) continue; - vDescOut.push_back(p.desc); - } -} - -int BtfPexAccept(const vector& vDesc) -{ - void* ctx = BtfSecpContext(); - if (!ctx) - return 0; - - string strSelf = BtfLocalAddress(); - int nKept = 0; - unsigned int nSeen = 0; - - foreach(const string& strDesc, vDesc) - { - if (++nSeen > MAX_PEX_DESCRIPTORS) break; - if (strDesc.empty() || strDesc.size() > MAX_PEX_DESCRIPTOR_BYTES) continue; - - // The descriptor names the key it belongs to, and taking that key from - // the blob is safe precisely because the signature must verify under - // it: nobody can produce a valid descriptor for a key they don't hold. - unsigned char pubkey[32]; - try - { - nlohmann::json v = nlohmann::json::parse(strDesc); - if (!v.is_object() || !v.contains("pubkey") || !v["pubkey"].is_string()) - continue; - if (!HexToBytes(v["pubkey"].get(), pubkey, 32)) - continue; - } - catch (...) { continue; } // malformed JSON from an untrusted peer - - btf::Descriptor d; - if (!btf::VerifyDescriptor(ctx, strDesc, pubkey, d)) - continue; - - string strAddr = btf::Address(pubkey); - if (strAddr.empty() || strAddr == strSelf) - continue; // ourselves, nothing to learn - - unsigned char enc[32]; - if (!HexToBytes(d.enc, enc, 32)) - continue; - - RememberBtfPeer(strAddr, d.meeting_node, enc, strDesc); - nKept++; - } - return nKept; -} - static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char pk[32], const string& strMeeting, const unsigned char enc_pub[32]) { diff --git a/src/net.h b/src/net.h index 7d70721..f028c3b 100644 --- a/src/net.h +++ b/src/net.h @@ -29,21 +29,6 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; - -// --- .btf peer exchange --------------------------------------------------- -// Peers gossip signed descriptors so discovery survives a relay outage. Both -// caps apply to a single "btfpeers" message; the generic header limit is 256 MB, -// which is no protection at all for something a stranger can send unprompted. -static const unsigned int MAX_PEX_DESCRIPTORS = 20; -static const unsigned int MAX_PEX_DESCRIPTOR_BYTES = 1024; -// Ignore a peer's exchange more often than this. One announcement per side per -// connection is the intended traffic; anything faster is someone else's idea. -static const int64 PEX_MIN_INTERVAL = 60; - -// Descriptors to hand a peer: ours first, then peers that answered us. -void BtfPexCollect(std::vector& vDescOut); -// Verify descriptors a peer sent and remember the good ones. Returns how many. -int BtfPexAccept(const std::vector& vDesc); void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1); bool AnySubscribed(unsigned int nChannel); void ThreadBitcoinMiner(void* parg); @@ -482,9 +467,6 @@ public: // publish and subscription vector vfSubscribe; - // Last "btfpeers" we accepted from this node, to rate-limit the exchange. - int64 nLastPexRecv; - CNode(SOCKET hSocketIn, CAddress addrIn, bool fInboundIn=false) { @@ -501,7 +483,6 @@ public: fDisconnect = false; nRefCount = 0; nReleaseTime = 0; - nLastPexRecv = 0; vfSubscribe.assign(256, false); // Push a version message diff --git a/src/nostr.cpp b/src/nostr.cpp index 482a835..ec02c2e 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -342,36 +342,6 @@ std::string BtfLocalAddress() return g_nostrKey.BtfAddress(); } -// This node's own descriptor, signed and self-certifying -- the same blob -// PublishDescriptor puts on Nostr, but handed straight to a peer instead. -// -// Reads strBtfActiveRelay directly rather than going through BtfActiveRelay(): -// only a rendezvous we actually registered at is worth announcing. Handing out -// a meeting node we are not reachable at would make every peer that receives -// it burn a dial, and over peer exchange that mistake travels further than it -// does over Nostr. -std::string BtfLocalDescriptor() -{ - if (!EnsureNostrKey()) - return ""; - string meeting; - CRITICAL_BLOCK(cs_activeRelay) - meeting = strBtfActiveRelay; - if (meeting.empty()) - return ""; - return btf::SignDescriptor(g_nostrKey.ctx, g_nostrKey.seckey, - g_nostrKey.EncPubHex(), meeting, (uint64_t)GetTime()); -} - -// The shared secp256k1 context, so net.cpp can verify descriptors that arrive -// from peers. NULL if the identity could not be loaded. -void* BtfSecpContext() -{ - if (!EnsureNostrKey()) - return NULL; - return (void*)g_nostrKey.ctx; -} - int GetDiscoveredPeerCount() { int n = 0; diff --git a/src/nostr.h b/src/nostr.h index b5eb5e3..04149e3 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -82,14 +82,6 @@ bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]); // This node's printable .btf address, or "" if the identity failed to load. std::string BtfLocalAddress(); -// This node's own signed descriptor, ready to hand to a peer over the wire. -// "" until ThreadBtfAccept has registered at a rendezvous. -std::string BtfLocalDescriptor(); - -// The shared secp256k1 context, for btf::VerifyDescriptor (which takes it as -// void* to keep headers free of secp). NULL if the identity failed to load. -void* BtfSecpContext(); - // Resolve a .btf address via the public discovery relays: fetch the owner's // self-certified descriptor and return its meeting node ("host:port") and // x25519 public key for the end-to-end channel. -- cgit v1.2.3 From 1227068a504418521f3238acf9c4dca297141d27 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 12:45:48 -0300 Subject: main_gui: implement /port, which net.cpp already documented (#28) net.cpp has described nListenPort as "tunable via /port" since it was written: unsigned short nListenPort = DEFAULT_PORT; // local P2P port (tunable via /port) Nothing ever parsed the option. The port was fixed at 8433, so a second node could not start on a machine already running one -- StartNode fails the bind and the node comes up with no networking at all. That makes local multi-node testing impossible, which is how this was found: a two-node test could not be run. Sets addrLocalHost.port alongside nListenPort, or the node announces a port it never bound. An out-of-range value is rejected with a message and the default kept, rather than silently wrapping through the unsigned short cast. --- src/main_gui.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 842b0d5..63bdbb7 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -59,6 +59,9 @@ static void PrintUsage() printf(" /rvrelay=HOST:PORT\n"); printf(" /announcerelay=HOST:PORT\n"); printf("\n"); + printf("Network:\n"); + printf(" /port=N (P2P listen port, default 8433)\n"); + printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -113,6 +116,23 @@ static void ParseStartupArguments(int argc, char* argv[]) string announceRelay = argval2(argc, argv, "/announcerelay", "-announcerelay"); if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; + + // net.cpp has described nListenPort as "tunable via /port" since it was + // written, but nothing ever read the option, so the port was fixed at 8433 + // and a second node could not start on a machine already running one. + string strPort = argval2(argc, argv, "/port", "-port"); + if (!strPort.empty()) + { + int nPort = atoi(strPort.c_str()); + if (nPort <= 0 || nPort > 65535) + fprintf(stderr, "Ignoring /port=%s: not a port number\n", strPort.c_str()); + else + { + nListenPort = htons((unsigned short)nPort); + // Or we would announce a port we never bound. + addrLocalHost.port = nListenPort; + } + } } int main(int argc, char* argv[]) -- cgit v1.2.3 From 6e836ed5cb5f41391e335b4f508dc6c0e8915ba5 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 12:46:33 -0300 Subject: util: stop debug.log dropping lines under concurrency (#29) OutputDebugStringF resolved its path lazily with no lock: static string strDebugFile; if (strDebugFile.empty()) { ... strDebugFile = dir + "\\" + "debug.log"; } FILE* fileout = fopen(strDebugFile.c_str(), "a"); if (fileout) { ... } One thread could read that string while another was still assigning to it, and at startup three threads log within milliseconds of each other. When it raced, fopen received a torn path, returned NULL, and the `if (fileout)` dropped the line with no error anywhere. Several threads calling fopen on the same file at once had no protection either. Measured over six runs, counting first-statement printfs that are unconditional and must appear every time: ThreadBtfAccept started 4/6 ThreadNostrSeed started 5/6 btfpeers: (cached peers) 2/6 Over eight runs after the change, all three are 8/8. This matters beyond tidiness. A missing line was read as a thread that never started, and a real investigation was spent on it. Any reasoning of the form "it is not in the log, so it did not happen" was unsound against this build. Path resolution and the write now share one critical section. The rest of the function already had its own for the OutputDebugString accumulation path; only the file half was unguarded. --- src/util.h | 56 ++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 36 insertions(+), 20 deletions(-) (limited to 'src') diff --git a/src/util.h b/src/util.h index 641b838..b583248 100644 --- a/src/util.h +++ b/src/util.h @@ -269,29 +269,45 @@ string GetAppDir(); inline int OutputDebugStringF(const char* pszFormat, ...) { #if 1 // debug.log always enabled - // Write to data directory so it's always findable - static string strDebugFile; - if (strDebugFile.empty()) { - string dir = GetAppDir(); - if (!dir.empty()) - strDebugFile = dir + + // Write to data directory so it's always findable. + // + // Path resolution and the write are both under the lock, because neither + // used to be under anything. strDebugFile was filled in lazily inside an + // `if (empty())`, so one thread could read the path while another was + // still assigning to it -- and at startup three threads log within + // milliseconds of each other. When that raced, fopen got a torn path, + // returned NULL, and the `if (fileout)` below dropped the line silently. + // Measured before this change: unconditional first-statement printfs in + // ThreadBtfAccept, ThreadNostrSeed and the cached-peer thread reached the + // file in only 4/6, 5/6 and 2/6 of runs respectively. Concluding a thread + // never ran because its line was absent was not sound, and the lock also + // stops several threads calling fopen on the same file at once. + static CCriticalSection cs_debugFile; + CRITICAL_BLOCK(cs_debugFile) + { + static string strDebugFile; + if (strDebugFile.empty()) { + string dir = GetAppDir(); + if (!dir.empty()) + strDebugFile = dir + #ifdef _WIN32 - "\\" + "\\" #else - "/" + "/" #endif - + "debug.log"; - else - strDebugFile = "debug.log"; - } - FILE* fileout = fopen(strDebugFile.c_str(), "a"); - if (fileout) - { - va_list arg_ptr; - va_start(arg_ptr, pszFormat); - vfprintf(fileout, pszFormat, arg_ptr); - va_end(arg_ptr); - fclose(fileout); + + "debug.log"; + else + strDebugFile = "debug.log"; + } + FILE* fileout = fopen(strDebugFile.c_str(), "a"); + if (fileout) + { + va_list arg_ptr; + va_start(arg_ptr, pszFormat); + vfprintf(fileout, pszFormat, arg_ptr); + va_end(arg_ptr); + fclose(fileout); + } } #ifndef _WIN32 -- cgit v1.2.3 From 997e511e120272e8f2ddd29716b486e597410f02 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 13:28:50 -0300 Subject: rendezvous: register and wait for a dial as separate steps (#30) A node could not become reachable. RvServiceRegister connected, sent its 'S'+pubkey header, and then blocked reading the relay's 0x01 byte -- which the relay only writes when a client pairs with the service. So the call did not return when the node was registered; it returned when somebody had already dialled it. ThreadBtfAccept called BtfSetActiveRelay after that. The result is a deadlock: - to be dialled, a node must publish a descriptor naming its meeting node - to publish, BtfActiveRelay() must be set - it is only set once somebody has dialled Before #26 this was masked. BtfActiveRelay() fell back to vBtfMeetingRelays[0], so a node always published something, and ThreadBtfAccept picks its relay at random -- so it worked whenever the two happened to match, roughly one time in the number of relays. That is the flakiness this project has been chasing: not a bad relay, an advertisement that usually named the wrong one. #26 removed the fallback, which was right on its own terms and turned an unreliable heuristic into a reliable deadlock. This is the other half of that change and they belong together. RvServiceRegister now returns as soon as the relay has the service listed. RvServiceWaitPaired does the blocking read. ThreadBtfAccept registers, advertises, then waits. RvClientConnect is untouched -- a dialer blocking until it is paired is correct. Registration failure also had no log line at all, which is why this stayed invisible: a node that never registered looked identical to one waiting quietly for a peer. There are now lines for registering, failing over, and being dropped. Verified: a fresh node reports `registered at 90.156.222.107:8434, waiting for a dial` and then self-resolves with `meeting_node=90.156.222.107:8434` -- the relay it is actually on. Two nodes on one machine reach each other. --- src/btfrv.cpp | 13 +++++++++++-- src/btfrv.h | 13 +++++++++++-- src/net.cpp | 25 ++++++++++++++++++++++--- 3 files changed, 44 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 0d02ca8..63e092e 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -250,11 +250,20 @@ RvSocket RvServiceRegister(const char* relay_host, unsigned short port, hdr[0] = (unsigned char)'S'; memcpy(hdr + 1, my_pubkey, 32); if (!WriteN(s, hdr, 33)) { CLOSESOCK(s); return RV_INVALID; } - unsigned char paired = 0; - if (!ReadN(s, &paired, 1) || paired != 0x01) { CLOSESOCK(s); return RV_INVALID; } + // Return here: registered, not yet paired. The relay lists the service as + // soon as it reads this header. The 0x01 that used to be consumed below + // only arrives when somebody dials us, so blocking on it made "registered" + // and "already in use" indistinguishable to the caller -- and left the node + // unable to advertise a meeting node until after it had been reached there. return (RvSocket)s; } +bool RvServiceWaitPaired(RvSocket s) +{ + unsigned char paired = 0; + return ReadN((SOCKET)s, &paired, 1) && paired == 0x01; +} + RvSocket RvClientConnect(const char* relay_host, unsigned short port, const unsigned char target_pubkey[32]) { diff --git a/src/btfrv.h b/src/btfrv.h index c776201..9d6756e 100644 --- a/src/btfrv.h +++ b/src/btfrv.h @@ -37,11 +37,20 @@ bool RvRelayRun(unsigned short port); void RvRelayStop(); // ---- service side (the node being reached by its .btf address) ---- -// Register at the relay under `my_pubkey` (32 bytes) and block until a client is -// paired to us. Returns the paired socket, or RV_INVALID on error. +// Register at the relay under `my_pubkey` (32 bytes). Returns as soon as the +// relay has us listed, WITHOUT waiting for anyone to dial -- the caller needs +// that moment to start advertising this relay as its meeting node. Waiting for +// the dial was folded into this call before, which deadlocked discovery: a node +// could not be advertised until it had been dialled, and could not be dialled +// until it was advertised. Returns RV_INVALID on error. RvSocket RvServiceRegister(const char* relay_host, unsigned short port, const unsigned char my_pubkey[32]); +// Block on a registered service socket until a client is paired to us. Returns +// false if the relay drops us or errors, in which case the caller should close +// the socket and register again. +bool RvServiceWaitPaired(RvSocket s); + // ---- client side (the node dialing a .btf address) ---- // Connect through the relay to the service registered under `target_pubkey`. // Returns the paired socket, or RV_INVALID on error. diff --git a/src/net.cpp b/src/net.cpp index 7b2ef83..b5d12d0 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -554,7 +554,10 @@ void ThreadBtfAccept(void* parg) string strHost = strMeeting.substr(0, colon); int nPort = atoi(strMeeting.substr(colon + 1).c_str()); - // Blocks until a client is paired to us (or the relay drops us) + // Returns as soon as the relay has us listed -- it does not wait for a + // dial. That distinction is the whole point: we have to be advertised + // before anyone can dial us, so registering and waiting cannot be the + // same call. btf::RvSocket rv = btf::RvServiceRegister(strHost.c_str(), (unsigned short)nPort, pk); if (fShutdown) { @@ -564,13 +567,29 @@ void ThreadBtfAccept(void* parg) } if (rv == btf::RV_INVALID) { + LogPrint("net", "rendezvous: could not register at %s, trying another\n", + strMeeting.c_str()); iRelay++; // this relay is down/attacked -> try the next one Sleep(3000); continue; } - // Registered OK: advertise THIS relay in our descriptor so clients dial - // us here, and keep using it (iRelay unchanged) until it fails. + + // Registered. Advertise THIS relay now, while we are listed and before + // anybody dials -- a descriptor naming it is what makes a dial possible + // at all. Keep using it (iRelay unchanged) until it fails. BtfSetActiveRelay(strMeeting); + LogPrint("net", "rendezvous: registered at %s, waiting for a dial\n", + strMeeting.c_str()); + + // Now block for someone to arrive. + if (!btf::RvServiceWaitPaired(rv)) + { + btf::RvClose(rv); + LogPrint("net", "rendezvous: %s dropped us before any dial, re-registering\n", + strMeeting.c_str()); + continue; + } + btf_socket_t hSocket = btf::BtfServiceWrap(rv, sk); if (hSocket == INVALID_SOCKET) continue; -- cgit v1.2.3 From 41b2ba748531605a1afd84fdb967330c0efc529f Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 14:11:58 -0300 Subject: net: exchange signed .btf descriptors between peers (#32) Discovery has depended entirely on the Nostr relays. Two connected nodes never told each other who else existed, so a relay outage left a running network unable to grow, and a node that found one stale peer had no way to learn there was anything better. The old `addr` gossip went out with the IRC seed. Peers now trade signed descriptors over a new "btfpeers" message: our own first, then peers that actually answered us. The receiver checks each Schnorr signature against the key the `.btf` address decodes to, so the sender is trusted for nothing -- forging an entry needs somebody else's secret key. That leaves flooding with self-generated keys, which the per-message caps and the "peers that answered" ordering are there to blunt. Unknown commands are ignored (main.cpp), so nodes without this just drop the message; nothing here is a protocol break. The cache from the peer-cache change now keeps each peer's descriptor verbatim alongside the parsed fields, because that signature is what makes a peer relayable. Entries without one -- resolved through Nostr, or written before this -- stay dialable, just not passed on. A dial never clears a descriptor already on file. --- src/main.cpp | 31 ++++++++++++++++ src/net.cpp | 115 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++- src/net.h | 19 ++++++++++ src/nostr.cpp | 30 +++++++++++++++ src/nostr.h | 8 ++++ 5 files changed, 201 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index a75bf54..bb317d2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1877,6 +1877,14 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), uint256(0)); } + // Introduce ourselves and hand over the .btf peers that answered us. + // Everything in here is self-certifying, so this is safe to send to a + // node we know nothing about, and safe for it to act on. + vector vPexOut; + BtfPexCollect(vPexOut); + if (!vPexOut.empty()) + pfrom->PushMessage("btfpeers", vPexOut); + if (LogAcceptsCategory("net")) printf("version addrMe = %s\n", addrMe.ToString().c_str()); } @@ -1888,6 +1896,29 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } + else if (strCommand == "btfpeers") + { + // Peer exchange. Nothing here is taken on trust: BtfPexAccept checks + // every descriptor's signature against the key its .btf address + // decodes to, and drops the rest. + int64 nNow = GetTime(); + if (nNow - pfrom->nLastPexRecv < PEX_MIN_INTERVAL) + { + if (LogAcceptsCategory("net")) + printf("btfpeers: ignoring, %s is sending them too fast\n", + pfrom->addr.ToString().c_str()); + return true; + } + pfrom->nLastPexRecv = nNow; + + vector vDesc; + vRecv >> vDesc; + int nKept = BtfPexAccept(vDesc); + LogPrint("net", "btfpeers: kept %d of %zu descriptor(s) from %s\n", + nKept, vDesc.size(), pfrom->addr.ToString().c_str()); + } + + else if (strCommand == "inv") { vector vInv; diff --git a/src/net.cpp b/src/net.cpp index b5d12d0..1d552cf 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -285,6 +285,13 @@ struct CachedBtfPeer string meeting; string encHex; int64 lastSeen; + // The peer's own signed descriptor, as it announced itself. Kept verbatim + // because that signature is what lets us hand this peer on to somebody + // else: the receiver checks it against the key the address decodes to and + // never has to take our word for anything. Empty for entries learned + // before peer exchange existed, or resolved through Nostr -- those are + // still dialable, just not relayable. + string desc; }; static string BtfPeerCachePath() { return GetAppDir() + "/btfpeers.json"; } @@ -336,6 +343,8 @@ void LoadCachedBtfPeers(vector& out) p.meeting = o["meeting"].get(); p.encHex = o["enc"].get(); p.lastSeen = o.value("seen", (int64)0); + if (o.contains("desc") && o["desc"].is_string()) + p.desc = o["desc"].get(); if (nNow - p.lastSeen > CACHED_BTF_PEER_TTL) continue; // long gone out.push_back(p); } @@ -349,22 +358,35 @@ void LoadCachedBtfPeers(vector& out) static CCriticalSection cs_btfPeerCache; +// strDesc is the peer's own signed descriptor when we have it (it announced +// itself over peer exchange), "" when we only resolved it through Nostr. An +// empty one never clears a descriptor already on file: dialing a peer we first +// learned about by exchange must not cost us the ability to pass it on. static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, - const unsigned char enc_pub[32]) + const unsigned char enc_pub[32], + const string& strDesc = string()) { CRITICAL_BLOCK(cs_btfPeerCache) { vector peers; LoadCachedBtfPeers(peers); + string strKeepDesc = strDesc; for (size_t i = 0; i < peers.size(); i++) - if (peers[i].btfAddr == strBtfAddr) { peers.erase(peers.begin() + i); break; } + if (peers[i].btfAddr == strBtfAddr) + { + if (strKeepDesc.empty()) + strKeepDesc = peers[i].desc; + peers.erase(peers.begin() + i); + break; + } CachedBtfPeer p; p.btfAddr = strBtfAddr; p.meeting = strMeeting; p.encHex = BytesToHex(enc_pub, 32); p.lastSeen = GetTime(); + p.desc = strKeepDesc; peers.insert(peers.begin(), p); // most recent first if (peers.size() > MAX_CACHED_BTF_PEERS) @@ -378,6 +400,8 @@ static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, o["meeting"] = q.meeting; o["enc"] = q.encHex; o["seen"] = q.lastSeen; + if (!q.desc.empty()) + o["desc"] = q.desc; arr.push_back(o); } FILE* f = fopen(BtfPeerCachePath().c_str(), "w"); @@ -419,6 +443,93 @@ void ThreadReconnectCachedBtfPeers(void* parg) nConnected, peers.size()); } +// +// .btf peer exchange +// +// Until now discovery depended entirely on the Nostr relays: two connected +// nodes never told each other who else existed, so a relay outage left a +// running network unable to grow, and a node that found one stale peer had no +// way to learn there was anything better. +// +// What travels here is each peer's own signed descriptor. The receiver checks +// the Schnorr signature against the key the `.btf` address decodes to, so the +// sender is trusted for nothing -- forging an entry would need somebody else's +// secret key. That leaves flooding: valid descriptors for keys the sender +// generated itself. The caps below bound one message, and the cache prefers +// peers that actually answered, so a flood costs a Sybil more than it costs us. +// + +void BtfPexCollect(vector& vDescOut) +{ + vDescOut.clear(); + + // Ours first -- the node on the other end may know nobody but us. + string strMine = BtfLocalDescriptor(); + if (!strMine.empty()) + vDescOut.push_back(strMine); + + vector peers; + CRITICAL_BLOCK(cs_btfPeerCache) + LoadCachedBtfPeers(peers); + + // Most recently seen first: these answered us, they are not names copied + // off a relay listing. + foreach(const CachedBtfPeer& p, peers) + { + if (vDescOut.size() >= MAX_PEX_DESCRIPTORS) break; + if (p.desc.empty()) continue; // nothing provable to pass on + if (p.desc.size() > MAX_PEX_DESCRIPTOR_BYTES) continue; + vDescOut.push_back(p.desc); + } +} + +int BtfPexAccept(const vector& vDesc) +{ + void* ctx = BtfSecpContext(); + if (!ctx) + return 0; + + string strSelf = BtfLocalAddress(); + int nKept = 0; + unsigned int nSeen = 0; + + foreach(const string& strDesc, vDesc) + { + if (++nSeen > MAX_PEX_DESCRIPTORS) break; + if (strDesc.empty() || strDesc.size() > MAX_PEX_DESCRIPTOR_BYTES) continue; + + // The descriptor names the key it belongs to, and taking that key from + // the blob is safe precisely because the signature must verify under + // it: nobody can produce a valid descriptor for a key they don't hold. + unsigned char pubkey[32]; + try + { + nlohmann::json v = nlohmann::json::parse(strDesc); + if (!v.is_object() || !v.contains("pubkey") || !v["pubkey"].is_string()) + continue; + if (!HexToBytes(v["pubkey"].get(), pubkey, 32)) + continue; + } + catch (...) { continue; } // malformed JSON from an untrusted peer + + btf::Descriptor d; + if (!btf::VerifyDescriptor(ctx, strDesc, pubkey, d)) + continue; + + string strAddr = btf::Address(pubkey); + if (strAddr.empty() || strAddr == strSelf) + continue; // ourselves, nothing to learn + + unsigned char enc[32]; + if (!HexToBytes(d.enc, enc, 32)) + continue; + + RememberBtfPeer(strAddr, d.meeting_node, enc, strDesc); + nKept++; + } + return nKept; +} + static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char pk[32], const string& strMeeting, const unsigned char enc_pub[32]) { diff --git a/src/net.h b/src/net.h index f028c3b..7d70721 100644 --- a/src/net.h +++ b/src/net.h @@ -29,6 +29,21 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; + +// --- .btf peer exchange --------------------------------------------------- +// Peers gossip signed descriptors so discovery survives a relay outage. Both +// caps apply to a single "btfpeers" message; the generic header limit is 256 MB, +// which is no protection at all for something a stranger can send unprompted. +static const unsigned int MAX_PEX_DESCRIPTORS = 20; +static const unsigned int MAX_PEX_DESCRIPTOR_BYTES = 1024; +// Ignore a peer's exchange more often than this. One announcement per side per +// connection is the intended traffic; anything faster is someone else's idea. +static const int64 PEX_MIN_INTERVAL = 60; + +// Descriptors to hand a peer: ours first, then peers that answered us. +void BtfPexCollect(std::vector& vDescOut); +// Verify descriptors a peer sent and remember the good ones. Returns how many. +int BtfPexAccept(const std::vector& vDesc); void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1); bool AnySubscribed(unsigned int nChannel); void ThreadBitcoinMiner(void* parg); @@ -467,6 +482,9 @@ public: // publish and subscription vector vfSubscribe; + // Last "btfpeers" we accepted from this node, to rate-limit the exchange. + int64 nLastPexRecv; + CNode(SOCKET hSocketIn, CAddress addrIn, bool fInboundIn=false) { @@ -483,6 +501,7 @@ public: fDisconnect = false; nRefCount = 0; nReleaseTime = 0; + nLastPexRecv = 0; vfSubscribe.assign(256, false); // Push a version message diff --git a/src/nostr.cpp b/src/nostr.cpp index ec02c2e..482a835 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -342,6 +342,36 @@ std::string BtfLocalAddress() return g_nostrKey.BtfAddress(); } +// This node's own descriptor, signed and self-certifying -- the same blob +// PublishDescriptor puts on Nostr, but handed straight to a peer instead. +// +// Reads strBtfActiveRelay directly rather than going through BtfActiveRelay(): +// only a rendezvous we actually registered at is worth announcing. Handing out +// a meeting node we are not reachable at would make every peer that receives +// it burn a dial, and over peer exchange that mistake travels further than it +// does over Nostr. +std::string BtfLocalDescriptor() +{ + if (!EnsureNostrKey()) + return ""; + string meeting; + CRITICAL_BLOCK(cs_activeRelay) + meeting = strBtfActiveRelay; + if (meeting.empty()) + return ""; + return btf::SignDescriptor(g_nostrKey.ctx, g_nostrKey.seckey, + g_nostrKey.EncPubHex(), meeting, (uint64_t)GetTime()); +} + +// The shared secp256k1 context, so net.cpp can verify descriptors that arrive +// from peers. NULL if the identity could not be loaded. +void* BtfSecpContext() +{ + if (!EnsureNostrKey()) + return NULL; + return (void*)g_nostrKey.ctx; +} + int GetDiscoveredPeerCount() { int n = 0; diff --git a/src/nostr.h b/src/nostr.h index 04149e3..b5eb5e3 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -82,6 +82,14 @@ bool BtfGetIdentity(unsigned char pubkey[32], unsigned char enc_sk[32]); // This node's printable .btf address, or "" if the identity failed to load. std::string BtfLocalAddress(); +// This node's own signed descriptor, ready to hand to a peer over the wire. +// "" until ThreadBtfAccept has registered at a rendezvous. +std::string BtfLocalDescriptor(); + +// The shared secp256k1 context, for btf::VerifyDescriptor (which takes it as +// void* to keep headers free of secp). NULL if the identity failed to load. +void* BtfSecpContext(); + // Resolve a .btf address via the public discovery relays: fetch the owner's // self-certified descriptor and return its meeting node ("host:port") and // x25519 public key for the end-to-end channel. -- cgit v1.2.3 From ab24958f1470cb62a4637126345fdf14c2ec0bd4 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 16:01:43 -0300 Subject: net: compiled-in bootstrap seeds, so a first run does not need a relay (#36) * net: compiled-in bootstrap seeds, so a first run does not need a relay A node with no cache has only the Nostr relays. If they are down, blocked or slow, a first run has no way into the network at all -- and that is the one moment a user has no patience for. Seeds are the floor under that. A seed entry is an address and an encryption key. Deliberately no meeting node: the rendezvous relay pairs on the service's public key, and a `.btf` address is that key, so a client can find a seed by trying the known relays in turn. Recording which relay a seed was on would rot the moment it failed over, which is exactly the failure this project spent weeks chasing -- advertising a rendezvous somebody is not registered at. Seeds carry no authority. They serve the same signed, self-certifying descriptors as any peer, so a hostile seed can stall a bootstrap but cannot forge a peer or feed a false chain. The compiled list is empty. Which nodes become permanent public bootstrap targets is a decision for whoever runs the network, not a default, and it is close to irreversible once binaries are distributed. Empty is valid: discovery falls back to Nostr exactly as before. /btfseed=ADDRESS:ENCHEX (repeatable) appends at runtime, for testing and for private networks. Tested against the live network, clean datadir, no cache, three seeds carrying no meeting node: btfpeers: no cache yet, falling back to seeds btfseed: trying 3 seed(s) across 3 relay(s) btfseed: reached q5jxyzn...btf via 90.156.222.107:8434 btfseed: 3 seed(s) answered * net: add the Almaty bootstrap node to the seed list Dedicated node, no wallet balance, no mining, running beside the rendezvous relay on the same host. It exists only to answer a first dial. Fresh datadir, no flags, compiled list only: btfpeers: no cache yet, falling back to seeds btfseed: trying 1 seed(s) across 3 relay(s) btfseed: reached ygffz37...btf via 90.156.222.107:8434 btfseed: 1 seed(s) answered btfpeers: kept 2 of 2 descriptor(s) 5.2 seconds from nothing to a peer, against 36s for a cold start that had to go through the relays. The seed then handed over two more peers by exchange, which the cache keeps for next time. --- src/main_gui.cpp | 20 ++++++++++++ src/net.cpp | 93 +++++++++++++++++++++++++++++++++++++++++++++++++++++++- src/net.h | 3 ++ 3 files changed, 115 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 63bdbb7..9f7e34e 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -61,6 +61,7 @@ static void PrintUsage() printf("\n"); printf("Network:\n"); printf(" /port=N (P2P listen port, default 8433)\n"); + printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -117,6 +118,25 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; + // /btfseed=ADDRESS:ENCHEX -- extra bootstrap peers, repeatable. Useful for + // testing the seed path and for private networks that ship no compiled list. + for (int i = 1; i < argc; i++) + { + string s = argv[i]; + size_t eq = s.find('='); + if (eq == string::npos) continue; + string key = s.substr(0, eq); + if (key != "/btfseed" && key != "-btfseed") continue; + string val = s.substr(eq + 1); + size_t colon = val.rfind(':'); + if (colon == string::npos || colon + 1 >= val.size()) + { + fprintf(stderr, "Ignoring %s: expected ADDRESS:ENCHEX\n", s.c_str()); + continue; + } + vBtfExtraSeeds.push_back(make_pair(val.substr(0, colon), val.substr(colon + 1))); + } + // net.cpp has described nListenPort as "tunable via /port" since it was // written, but nothing ever read the option, so the port was fixed at 8433 // and a second node could not start on a machine already running one. diff --git a/src/net.cpp b/src/net.cpp index 1d552cf..08a3348 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -414,6 +414,93 @@ static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, } } +// +// Compiled-in bootstrap seeds. +// +// A node with no cache has nothing but the Nostr relays, and if those are down, +// blocked or simply slow, a first run has no way into the network at all. Seeds +// are the floor under that: a handful of long-lived peers baked into the binary. +// +// A seed entry is deliberately just an address and an encryption key -- no +// meeting node. The rendezvous relay pairs on the service's public key, and a +// `.btf` address *is* that key, so a client can find a seed by trying the known +// relays in turn. Recording which relay a seed was on would rot the moment it +// failed over, which is the exact failure this project spent a long time +// chasing: advertising a rendezvous somebody is not registered at. +// +// Seeds are ordinary nodes with no special authority. They hand out signed, +// self-certifying descriptors like any peer, so a hostile seed can stall a +// bootstrap but cannot forge a peer or feed a false chain. +// +struct BtfSeed +{ + const char* btfAddr; + const char* encHex; // 64 hex chars, the peer's x25519 public key +}; + +static const BtfSeed pszBtfSeeds[] = +{ + // Dedicated bootstrap node, Almaty. Runs beside a rendezvous relay on the + // same host, holds no wallet balance and does not mine -- it exists only to + // answer a first dial. It is trusted for nothing: it serves the same signed + // descriptors any peer does. + { "ygffz37jczlmrkzicxok6chobauyratdexc7hfgwzjdabzvb2nkngqy.btf", + "de8284b9d4effa2132e7981b566c1a297c39c1857d9c128e8ae093ef511d3200" }, +}; +static const size_t nBtfSeeds = ARRAYLEN(pszBtfSeeds); + +// Extra seeds from the command line (/btfseed=ADDRESS:ENCHEX, repeatable). +vector > vBtfExtraSeeds; + +static int TryBtfSeeds() +{ + vector > seeds; + for (size_t i = 0; i < nBtfSeeds; i++) + seeds.push_back(make_pair(string(pszBtfSeeds[i].btfAddr), + string(pszBtfSeeds[i].encHex))); + foreach(const PAIRTYPE(string, string)& s, vBtfExtraSeeds) + seeds.push_back(s); + + if (seeds.empty()) + return 0; + + vector relays = BtfAllRelays(); + if (relays.empty()) + return 0; + + LogPrint("net", "btfseed: trying %zu seed(s) across %zu relay(s)\n", + seeds.size(), relays.size()); + + int nConnected = 0; + foreach(const PAIRTYPE(string, string)& s, seeds) + { + if (fShutdown) return nConnected; + unsigned char enc[32]; + if (!HexToBytes(s.second, enc, 32)) + { + LogPrint("net", "btfseed: %s has a malformed encryption key, skipped\n", + s.first.c_str()); + continue; + } + // We do not know which relay this seed is registered at, so walk them. + foreach(const string& strRelay, relays) + { + if (fShutdown) return nConnected; + if (ConnectNodeBtfResolved(s.first, strRelay, enc)) + { + LogPrint("net", "btfseed: reached %s via %s\n", + s.first.c_str(), strRelay.c_str()); + nConnected++; + break; // found it; no need to try this seed's other relays + } + } + if (nConnected >= 4) + break; // enough of a foothold; the rest comes from discovery + } + LogPrint("net", "btfseed: %d seed(s) answered\n", nConnected); + return nConnected; +} + // Dial everything we reached last time, before the relays have said anything. void ThreadReconnectCachedBtfPeers(void* parg) { @@ -421,7 +508,11 @@ void ThreadReconnectCachedBtfPeers(void* parg) LoadCachedBtfPeers(peers); if (peers.empty()) { - LogPrint("net", "btfpeers: no cache yet, waiting on relay discovery\n"); + // First run, or the cache aged out. Seeds are the only way in that does + // not depend on a relay answering. + LogPrint("net", "btfpeers: no cache yet, falling back to seeds\n"); + if (TryBtfSeeds() == 0) + LogPrint("net", "btfpeers: no seed answered, waiting on relay discovery\n"); return; } LogPrint("net", "btfpeers: trying %zu remembered peer(s) before discovery\n", diff --git a/src/net.h b/src/net.h index 7d70721..d13de61 100644 --- a/src/net.h +++ b/src/net.h @@ -29,6 +29,9 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; +// Bootstrap seeds added at runtime with /btfseed=ADDRESS:ENCHEX (repeatable). +// The compiled-in list lives in net.cpp; these are appended to it. +extern std::vector > vBtfExtraSeeds; // --- .btf peer exchange --------------------------------------------------- // Peers gossip signed descriptors so discovery survives a relay outage. Both -- cgit v1.2.3 From c404e1c7f5d3f04d07e7e5b35a7a8ffcc998d855 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 16:33:02 -0300 Subject: build: headless Linux node that does not need libGL (#37) The GUI build requires libGL at load time even when started with -nogui. The dynamic loader resolves every dependency before main() runs, so the flag arrives far too late -- on a clean server the binary dies with error while loading shared libraries: libGL.so.1: cannot open shared object file and nothing suggests it would otherwise have worked. A server is where a node most naturally lives, so this is the deployment that mattered most and the one that failed. The AppImage additionally needs FUSE, which minimal servers lack. Bundling libGL into the AppImage would be the wrong fix: GL has to come from the host's driver stack, and shipping our own breaks machines that have a real GPU. So: a second binary, built from the same node objects without ImGui, GLFW or OpenGL. `make linux-node` produces bitflash-node--x86_64, 2.5 MB stripped, with no graphics or FUSE dependency at all. `make linux` now builds it alongside the AppImage. Anyone wanting a window keeps using the AppImage. Two small moves were needed. MainFrameRepaint is called from main.cpp and net.cpp but defined in gui.cpp, so headless.cpp provides an empty one rather than putting ifdefs at six call sites. DateTimeStr also lived in gui.cpp while main.cpp logs block times with it -- nothing about formatting a date is GUI work, so it moved to util.cpp and both builds share one definition. Verified on Debian 13: ldd bitflash-node | grep -iE 'libGL|glfw|X11' -> nothing ldd bitflash | grep -iE 'libGL|glfw' -> libglfw.so.3, libGL.so.1, libGLdispatch.so.0 and at runtime, from an empty datadir: btfseed: reached ygffz37...btf via 90.156.222.107:8434 rendezvous: registered at 90.156.222.107:8434, waiting for a dial self-resolve OK (meeting_node=90.156.222.107:8434) btfpeers: kept 15 of 15 descriptor(s) first block at ~30s, 3182 blocks accepted, synced to the tip The GUI builds on Linux and Windows were rebuilt and are unaffected. --- Makefile | 12 ++++++++++++ src/Makefile | 32 +++++++++++++++++++++++++++++++- src/gui.cpp | 10 ++-------- src/headless.cpp | 20 ++++++++++++++++++++ src/main_gui.cpp | 13 +++++++++++++ src/util.cpp | 12 ++++++++++++ 6 files changed, 90 insertions(+), 9 deletions(-) create mode 100644 src/headless.cpp (limited to 'src') diff --git a/Makefile b/Makefile index 9cfef2f..b5bfa9a 100644 --- a/Makefile +++ b/Makefile @@ -15,6 +15,18 @@ linux: deps-linux $(MAKE) -C src -f Makefile -j$(NPROC) strip src/bitflash $(MAKE) -f Makefile appimage + $(MAKE) -f Makefile linux-node + +# Headless node, no ImGui/GLFW/OpenGL. The GUI build needs libGL present at load +# time even when started with -nogui -- the dynamic loader resolves everything +# before main() runs, so the flag comes far too late. On a clean server, which is +# where a node most naturally lives, that is a hard failure. This binary has no +# such dependency and needs no FUSE either, so it drops onto a VPS and runs. +linux-node: deps-linux + $(MAKE) -C src -f Makefile bitflash-node -j$(NPROC) + strip src/bitflash-node + cp src/bitflash-node bitflash-node-$(VERSION)-x86_64 + @echo "Built: bitflash-node-$(VERSION)-x86_64" deps-linux: deps-apt deps-secp256k1 deps-randomx diff --git a/src/Makefile b/src/Makefile index c0b6e1d..9846d8e 100644 --- a/src/Makefile +++ b/src/Makefile @@ -71,5 +71,35 @@ bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) $(CXX) $(CXXFLAGS) -o $@ $^ $(LIBS) @echo "Built: bitflash" +# ---- headless node --------------------------------------------------------- +# +# Same node, built without ImGui, GLFW or OpenGL. Linking the GUI made the +# binary require libGL at load time even when started with -nogui, because the +# dynamic loader resolves everything before main() runs -- so on a clean server, +# which is where a node most naturally lives, it failed to start with an error +# about shared libraries and no hint that it would otherwise work. +# +# Objects go to obj-node/ because main_gui.cpp is compiled twice, with and +# without -DBITFLASH_NO_GUI, and the two must not overwrite each other. + +NODE_LIBS = -L$(SECP_LIB) -lsecp256k1 \ + -L$(RANDOMX_DIR)/build -lrandomx \ + -lsodium -lssl -lcrypto -ldb_cxx -lpthread + +NODE_ONLY_OBJS = $(patsubst obj/%,obj-node/%,$(NODE_OBJS)) \ + obj-node/main_gui.o obj-node/headless.o + +obj-node/%.o: %.cpp $(HEADERS) + @mkdir -p obj-node + $(CXX) -c $(CXXFLAGS) -DBITFLASH_NO_GUI -o $@ $< + +obj-node/sha.o: sha.cpp sha.h + @mkdir -p obj-node + $(CXX) -c $(CXXFLAGS) -DBITFLASH_NO_GUI -O3 -o $@ $< + +bitflash-node: $(NODE_ONLY_OBJS) + $(CXX) $(CXXFLAGS) -o $@ $^ $(NODE_LIBS) + @echo "Built: bitflash-node (headless, no libGL needed)" + clean: - rm -rf obj bitflash + rm -rf obj obj-node bitflash bitflash-node diff --git a/src/gui.cpp b/src/gui.cpp index a1a0698..fc6f1e1 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -171,14 +171,8 @@ static void RefreshWallet() void MainFrameRepaint() { g_needRefresh = true; } -string DateTimeStr(int64 nTime) -{ - time_t t = (time_t)nTime; - struct tm* p = localtime(&t); - if (!p) return ""; - char buf[32]; strftime(buf, sizeof(buf), "%m/%d/%y %H:%M", p); - return buf; -} +// DateTimeStr moved to util.cpp: main.cpp logs block times with it, so it is +// needed by builds that have no GUI at all. // --------------------------------------------------------------------------- // Status bar -- separate fullscreen-width overlay pinned to bottom edge. diff --git a/src/headless.cpp b/src/headless.cpp new file mode 100644 index 0000000..3372936 --- /dev/null +++ b/src/headless.cpp @@ -0,0 +1,20 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Stand-ins for the handful of symbols the node core expects the GUI to +// provide, so a headless binary can be linked without ImGui, GLFW or OpenGL. +// +// This exists because linking the GUI made the node need libGL at load time +// even when started with -nogui: the dynamic loader resolves everything before +// main() runs, so the flag came far too late. On a clean server -- which is +// where a node most naturally lives -- that is a hard failure with an error +// message about shared libraries and no hint that the program would otherwise +// have worked fine. + +#include "headers_core.h" + +// The GUI uses this to mark itself dirty. With no window to repaint there is +// nothing to do, and the call sites in main.cpp and net.cpp stay unchanged. +void MainFrameRepaint() +{ +} diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 9f7e34e..99e63d4 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -5,7 +5,11 @@ #include #endif +// BITFLASH_NO_GUI builds the same entry point without ImGui, GLFW or OpenGL, +// so the binary does not need libGL present just to start. See headless.cpp. +#ifndef BITFLASH_NO_GUI int RunGUI(int argc, char* argv[]); +#endif // Global definitions (were in ui.cpp, now here) map mapAddressBook; @@ -186,8 +190,13 @@ int main(int argc, char* argv[]) if (_beginthread(ThreadBitcoinMiner, 0, NULL) == (uintptr_t)-1) printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); +#ifdef BITFLASH_NO_GUI + // Nothing else this binary can do; /nogui is accepted and redundant. + bool fHeadless = true; +#else bool fHeadless = arg(argc,argv,"/nogui") || arg(argc,argv,"-nogui") || arg(argc,argv,"/daemon") || arg(argc,argv,"-daemon"); +#endif if (fHeadless) { #ifndef _WIN32 @@ -200,8 +209,12 @@ int main(int argc, char* argv[]) return 0; } +#ifdef BITFLASH_NO_GUI + return 0; // unreachable: fHeadless is always true in this build +#else int ret = RunGUI(argc, argv); fShutdown = true; StopNode(); return ret; +#endif } diff --git a/src/util.cpp b/src/util.cpp index 68bd18e..e4e314f 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -490,3 +490,15 @@ void AddTimeData(unsigned int ip, int64 nTime) printf("| nTimeOffset = %+lld (%+lld minutes)\n", nTimeOffset, nTimeOffset/60); } } + +// Formats a block or transaction timestamp for logs and for the wallet view. +// It lived in gui.cpp, but main.cpp logs block times with it, so a headless +// build needed it too -- and nothing about formatting a date is GUI work. +string DateTimeStr(int64 nTime) +{ + time_t t = (time_t)nTime; + struct tm* p = localtime(&t); + if (!p) return ""; + char buf[32]; strftime(buf, sizeof(buf), "%m/%d/%y %H:%M", p); + return buf; +} -- cgit v1.2.3 From 72683da2b01286030fd61228168712c84aea79d4 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Wed, 29 Jul 2026 17:41:10 -0300 Subject: db: catch BDB exceptions so unreadable files fail cleanly (#34) (#38) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Berkeley DB throws when it cannot open a file written by another platform's build (e.g. BDB 5.3 wallet read by 6.2). Nothing on the call path caught these, so the exception unwound into std::terminate -- surfacing on Windows as STATUS_STACK_BUFFER_OVERRUN (0xC0000409) with no useful message. Three layers of defense: 1. main_gui.cpp: try/catch around LoadBlockIndex() and LoadWallet(), printing the reason and exiting cleanly. 2. db.cpp LoadWallet: try/catch around the record-reading loop (Satoshi's 2009 TODO), tracking the last record type so the error message says what it choked on. 3. db.cpp cleanup paths: every dbenv.close(), pdb->close(), txn_checkpoint() and log_archive() wrapped in try/catch so the environment teardown after a failed open does not throw a second exception into std::terminate. Tested: cross-platform wallet (Linux BDB 5.3 → Windows 6.2) now prints a clear message and exits with code 1, wallet left untouched. Closes #34 Co-authored-by: Claude Opus 4.6 --- src/db.cpp | 47 +++++++++++++++++++++++++++++++++++++++++------ src/main_gui.cpp | 41 ++++++++++++++++++++++++++++++++++++++--- 2 files changed, 79 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 199fa44..d43e4ef 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -28,7 +28,8 @@ public: { if (fDbEnvInit) { - dbenv.close(0); + try { dbenv.close(0); } + catch (...) { } fDbEnvInit = false; } } @@ -118,10 +119,10 @@ void CDB::Close() if (!vTxn.empty()) vTxn.front()->abort(); vTxn.clear(); - pdb->close(0); + try { pdb->close(0); } catch (...) { } delete pdb; pdb = NULL; - dbenv.txn_checkpoint(0, 0, 0); + try { dbenv.txn_checkpoint(0, 0, 0); } catch (...) { } CRITICAL_BLOCK(cs_db) --mapFileUseCount[strFile]; @@ -154,8 +155,8 @@ void DBFlush(bool fShutdown) { char** listp; if (mapFileUseCount.empty()) - dbenv.log_archive(&listp, DB_ARCH_REMOVE); - dbenv.close(0); + try { dbenv.log_archive(&listp, DB_ARCH_REMOVE); } catch (...) { } + try { dbenv.close(0); } catch (...) { } fDbEnvInit = false; } } @@ -427,7 +428,25 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { vchDefaultKeyRet.clear(); - //// todo: shouldn't we catch exceptions and try to recover and continue? + // Satoshi's "todo: shouldn't we catch exceptions" sat here since 2009, and + // it was not a nicety. Nothing on this path caught anything, so a record + // this build could not read -- a wallet from another platform's Berkeley + // DB, a truncated file, a field it does not understand -- threw out of + // LoadWallet, out of main(), into std::terminate and abort(). On Windows + // that surfaces as STATUS_STACK_BUFFER_OVERRUN (0xC0000409) in + // ucrtbase.dll: no message, no log line past "Loading wallet...", and a + // faulting module that has nothing to do with the actual problem. + // + // The program knew exactly what had gone wrong and threw the reason away. + // Now it says so and stops cleanly, which is the difference between "your + // wallet is unreadable and here is why" and a crash nobody can act on. + // + // Deliberately a hard failure rather than skipping the bad record: a + // partially loaded wallet is worse than one that refuses to open, because + // the balance looks plausible while keys or transactions are missing. + string strLastType; + try + { CRITICAL_BLOCK(cs_mapKeys) CRITICAL_BLOCK(cs_mapWallet) { @@ -452,6 +471,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) // is just the two items serialized one after the other string strType; ssKey >> strType; + strLastType = strType; if (strType == "name") { string strAddress; @@ -509,6 +529,21 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) } } } + } + catch (const std::exception& e) + { + printf("LoadWallet: wallet.dat could not be read. Failed while handling " + "a '%s' record: %s\n", strLastType.c_str(), e.what()); + printf("LoadWallet: the file was left untouched. A wallet.dat written by " + "a different platform's Berkeley DB is the usual cause.\n"); + return false; + } + catch (...) + { + printf("LoadWallet: wallet.dat could not be read. Unknown failure while " + "handling a '%s' record.\n", strLastType.c_str()); + return false; + } printf("nTransactionFee = %lld\n", nTransactionFee); printf("addrIncoming = %s\n", addrIncoming.ToString().c_str()); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 99e63d4..a94d01d 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -170,11 +170,46 @@ int main(int argc, char* argv[]) ParseStartupArguments(argc, argv); - printf("Loading block index...\n"); + // Berkeley DB reports failure by throwing, and CDB's constructor lets it + // through. Nothing on this path caught anything, so an unreadable + // blkindex.dat or wallet.dat -- one written by another platform's Berkeley + // DB, a truncated file, a version mismatch -- unwound out of main() into + // std::terminate and abort(). On Windows that surfaces as + // STATUS_STACK_BUFFER_OVERRUN (0xC0000409) inside ucrtbase.dll: no message, + // no log line past "Loading wallet...", and a faulting module with nothing + // to do with the real problem. Confirmed by stack trace: + // + // libdb_cxx-6.2.dll -> CDB::CDB(...) -> LoadBlockIndex(...) -> main() + // + // The program knew what had gone wrong and threw the reason away. string strErrors; - if (!LoadBlockIndex()) { fprintf(stderr,"LoadBlockIndex failed\n"); return 1; } + printf("Loading block index...\n"); + try + { + if (!LoadBlockIndex()) { fprintf(stderr, "LoadBlockIndex failed\n"); return 1; } + } + catch (const std::exception& e) + { + fprintf(stderr, "Cannot read the block index: %s\n", e.what()); + fprintf(stderr, "blkindex.dat and blk0001.dat may be from another machine or " + "incomplete. Deleting both is safe -- they are re-downloaded -- " + "but never delete wallet.dat, which holds your keys.\n"); + return 1; + } + printf("Loading wallet...\n"); - if (!LoadWallet()) { fprintf(stderr,"LoadWallet failed\n"); return 1; } + try + { + if (!LoadWallet()) { fprintf(stderr, "LoadWallet failed\n"); return 1; } + } + catch (const std::exception& e) + { + fprintf(stderr, "Cannot read wallet.dat: %s\n", e.what()); + fprintf(stderr, "The file was left untouched. A wallet.dat written by a " + "different platform's Berkeley DB is the usual cause; back it " + "up before trying anything else.\n"); + return 1; + } printf("Height=%d\n", nBestHeight); ReacceptWalletTransactions(); -- cgit v1.2.3 From 6ecd5f75650bc86e3b1ccbdf2999ec31c43f551b Mon Sep 17 00:00:00 2001 From: Eric Date: Thu, 30 Jul 2026 07:35:08 -0600 Subject: sha: restrict the x86 bswap asm to x86 (#41) ByteReverse(word32) in src/sha.h uses the x86 `bswap` instruction via inline asm, guarded only by `#if defined(__GNUC__)`. GCC and Clang define __GNUC__ on every architecture they target, so on aarch64 the guard passes and the assembler then rejects the instruction: Error: unknown mnemonic `bswap' -- `bswap %eax' This makes the tree fail to build on any ARM64 host -- Apple Silicon, ARM servers, a Raspberry Pi -- at a point far from anything the user did. Narrow the guard to the architectures where the instruction exists. The portable C fallback directly below is then used everywhere else; it was already there and already correct. Co-authored-by: Claude Opus 5 --- src/sha.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/sha.h b/src/sha.h index e3af7b4..ddf5cf1 100644 --- a/src/sha.h +++ b/src/sha.h @@ -72,7 +72,7 @@ inline word16 ByteReverse(word16 value) inline word32 ByteReverse(word32 value) { -#if defined(__GNUC__) +#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) __asm__ ("bswap %0" : "=r" (value) : "0" (value)); return value; #elif defined(CRYPTOPP_BYTESWAP_AVAILABLE) -- cgit v1.2.3 From f30f45849ecd45be6a073b6b1d308e1c12b8b52b Mon Sep 17 00:00:00 2001 From: Eric Date: Thu, 30 Jul 2026 07:37:43 -0600 Subject: main: make /gen actually mine (#42) nMineMode defaults to MINE_RELAY (0) and ParseStartupArguments() never changed it, so a node started with /gen would spawn ThreadBitcoinMiner, enter BitcoinMiner(), hit if (nMineMode == MINE_RELAY) return true; and return before doing any work. The node then ran indefinitely looking completely healthy -- it synced, it held peers, it reported no errors -- while earning nothing. Nothing in the log said otherwise; the only hint was `nMineMode = 0` in a startup line that reads like a status echo. This affects every headless miner, because the GUI is the only other way to select a mining mode. /gen now implies MINE_SOLO unless /operator or /participant asked for something else. Verify with `nMineMode = 1` at startup. Co-authored-by: Claude Opus 5 --- src/main_gui.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index a94d01d..c64dca9 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -79,7 +79,15 @@ static void ParseStartupArguments(int argc, char* argv[]) fDebug = true; if (arg(argc,argv,"/gen") || arg(argc,argv,"-gen")) + { fGenerateBitcoins = 1; + // Mining mode defaults to MINE_RELAY, and nothing in this parser ever + // changed it, so BitcoinMiner() returned immediately at its relay guard + // and /gen mined nothing at all. /operator and /participant still set + // their own mode below, so only the unqualified case is affected. + if (nMineMode == MINE_RELAY) + nMineMode = MINE_SOLO; + } if (arg(argc,argv,"/solomine") || arg(argc,argv,"-solomine")) fSoloMineTest = true; -- cgit v1.2.3 From 2ed9aed2ea9e302b3b36b37806ec03f2cccaaed1 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 10:38:12 -0300 Subject: build: check format strings, which nothing ever did (#44) The segfault in issue #5 was a format string: `%I64d` is MSVC-only, glibc parses it as the GNU `I` flag with a width of 64 and an `int` conversion, the vararg run desynchronises, and the following `%s` dereferences an integer. It killed the node mid-sync at the first block carrying a real transaction, deterministically. GCC can catch this. It never got the chance, for two reasons that had to be fixed together: - `-w` sat in both makefiles and suppressed every diagnostic. It cannot be narrowed; it wins over any -W or -Werror= that follows, so it had to go. The four -Wno- entries replacing it are the categories this 2009-era tree actually produces (measured: 248 deprecated-declarations, 157 write-strings, 18 narrowing, 1 unused-result), silenced by name instead of wholesale. - Even with -Wformat on, nothing was checked. GCC only inspects format strings for functions it knows are printf-like, and every format string here goes through strprintf, error, my_snprintf, or OutputDebugStringF -- `printf` itself is #defined to the last of those. None carried a format attribute, so the entire tree was invisible to the check. They are annotated now. Annotating surfaced 77 warnings across 17 distinct sites, all fixed here. Most were size_t or int64 passed to %d, harmless on x86-64 but wrong. Two were not cosmetic: - CBlockIndex::ToString printed pprev/pnext with %08x, truncating both pointers to 32 bits, so the two fields that line exists to show were unreliable on every 64-bit build. - CInv::GetCommand threw "type=% unknown type", where the % ate the space as a flag and the u as its conversion. The message read "type= 3nknown type". PRId64 is now one spelling for every target. Its MSVCRT branch was what produced "I64d" in the first place, it is pointless against UCRT which takes the C99 forms, the rest of the tree already prints int64 with %lld on Windows, and its only user (i64tostr) is dead code. Collapsing it lets both builds share the gnu_printf archetype -- ms_printf would reject %zu, which this tree uses and UCRT supports, while waving through the %I64d that crashes. Verified on both platforms: clean build, and reintroducing the issue #5 specifier now fails compilation rather than shipping. main.h:410:50: error: unknown conversion type character 'I' in format main.h:410:70: error: format '%s' expects argument of type 'char*', but argument 3 has type 'long long int' That second line is the crash itself, caught at build time. Runtime checked on both: node syncs past the block from issue #5, and the repaired log lines read correctly -- before: CTxOut(nValue= 50.%08I64d, scriptPubKey=(null)) after: CTxOut(nValue=50.00000000, scriptPubKey=0xE1C7EF3E706002) Four '_WIN32_WINNT redefined' warnings remain on Windows. Silencing them means letting a system header pick the Windows API level instead of this tree, which is a separate decision from format checking. --- src/Makefile | 21 ++++++++++++++++++++- src/btfaddr.cpp | 3 +++ src/main.cpp | 16 ++++++++-------- src/main.h | 14 ++++++++------ src/makefile.mingw | 9 ++++++++- src/net.cpp | 2 +- src/net.h | 4 +++- src/nostr.cpp | 6 +++++- src/util.cpp | 4 ++-- src/util.h | 44 ++++++++++++++++++++++++++++++++++---------- 10 files changed, 92 insertions(+), 31 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 9846d8e..f0c6706 100644 --- a/src/Makefile +++ b/src/Makefile @@ -9,7 +9,26 @@ RANDOMX_DIR ?= $(HOME)/RandomX IMGUI_DIR = imgui -CXXFLAGS = -std=gnu++14 -O2 -w -fpermissive -pthread \ +# -w used to sit here and suppressed every diagnostic in the build, including +# the one that mattered: `%I64d` is MSVC-only, glibc mis-parses it as the GNU +# `I` flag with a width of 64 and an `int` conversion, and the resulting vararg +# desynchronisation segfaulted the node while logging a received block (issue +# #5, deterministic at height 1062 -- the first block carrying a real +# transaction). GCC had been reporting it all along: +# +# warning: format '%d' expects argument of type 'int', +# but argument 4 has type 'int64_t' +# +# -w cannot be narrowed: it wins over any -W or -Werror= that follows it, so it +# has to go. The four -Wno- entries below are the categories this 2009-era tree +# genuinely produces (measured: 248 deprecated-declarations, 157 write-strings, +# 18 narrowing, 1 unused-result); silencing them by name instead of silencing +# everything keeps the build quiet while leaving format errors fatal. +WARNFLAGS = -Wformat -Werror=format \ + -Wno-deprecated-declarations -Wno-write-strings \ + -Wno-narrowing -Wno-unused-result + +CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ -DSECP256K1_STATIC \ -I$(SECP_INC) -I$(RANDOMX_DIR)/src \ -I/usr/include/nlohmann \ diff --git a/src/btfaddr.cpp b/src/btfaddr.cpp index 55bb6c5..6edcc91 100644 --- a/src/btfaddr.cpp +++ b/src/btfaddr.cpp @@ -7,7 +7,10 @@ #include "btfaddr.h" #include +// See the note in nostr.cpp: the makefiles pass -DSECP256K1_STATIC too. +#ifndef SECP256K1_STATIC #define SECP256K1_STATIC +#endif #include #include #include diff --git a/src/main.cpp b/src/main.cpp index bb317d2..c882b0b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -898,7 +898,7 @@ bool CTransaction::ConnectInputs(CTxDB& txdb, map& mapTestPoo } if (prevout.n >= txPrev.vout.size() || prevout.n >= txindex.vSpent.size()) - return error("ConnectInputs() : %s prevout.n out of range %d %d %d", GetHash().ToString().substr(0,6).c_str(), prevout.n, txPrev.vout.size(), txindex.vSpent.size()); + return error("ConnectInputs() : %s prevout.n out of range %d %d %d", GetHash().ToString().substr(0,6).c_str(), prevout.n, (int)txPrev.vout.size(), (int)txindex.vSpent.size()); // If prev is coinbase, check that it's matured if (txPrev.IsCoinBase()) @@ -1690,14 +1690,14 @@ void PrintBlockTree() pindex->nBlockPos, block.GetHash().ToString().substr(0,14).c_str(), DateTimeStr(block.nTime).c_str(), - block.vtx.size()); + (int)block.vtx.size()); CRITICAL_BLOCK(cs_mapWallet) { if (mapWallet.count(block.vtx[0].GetHash())) { CWalletTx& wtx = mapWallet[block.vtx[0].GetHash()]; - printf(" mine: %d %d %d", wtx.GetDepthInMainChain(), wtx.GetBlocksToMaturity(), wtx.GetCredit()); + printf(" mine: %d %d %lld", wtx.GetDepthInMainChain(), wtx.GetBlocksToMaturity(), wtx.GetCredit()); } } printf("\n"); @@ -1759,7 +1759,7 @@ bool ProcessMessages(CNode* pfrom) CDataStream& vRecv = pfrom->vRecv; if (vRecv.empty()) return true; - LogPrint("net", "ProcessMessages(%d bytes)\n", vRecv.size()); + LogPrint("net", "ProcessMessages(%d bytes)\n", (int)vRecv.size()); // // Message format @@ -1783,7 +1783,7 @@ bool ProcessMessages(CNode* pfrom) break; } if (pstart - vRecv.begin() > 0) - if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", pstart - vRecv.begin()); + if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", (int)(pstart - vRecv.begin())); vRecv.erase(vRecv.begin(), pstart); // Read header @@ -1836,7 +1836,7 @@ bool ProcessMessages(CNode* pfrom) bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) { static map > mapReuseKey; - if (LogAcceptsCategory("net")) { printf("received: %-12s (%d bytes) ", strCommand.c_str(), vRecv.size()); for (int i = 0; i < min(vRecv.size(), (unsigned int)25); i++) printf("%02x ", vRecv[i] & 0xff); printf("\n"); } + if (LogAcceptsCategory("net")) { printf("received: %-12s (%d bytes) ", strCommand.c_str(), (int)vRecv.size()); for (int i = 0; i < min(vRecv.size(), (unsigned int)25); i++) printf("%02x ", vRecv[i] & 0xff); printf("\n"); } if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) { if (LogAcceptsCategory("net")) printf("dropmessages DROPPING RECV MESSAGE\n"); @@ -2171,7 +2171,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) if (!vRecv.empty()) - if (LogAcceptsCategory("net")) printf("ProcessMessage(%s) : %d extra bytes\n", strCommand.c_str(), vRecv.size()); + if (LogAcceptsCategory("net")) printf("ProcessMessage(%s) : %d extra bytes\n", strCommand.c_str(), (int)vRecv.size()); return true; } @@ -2885,7 +2885,7 @@ bool BitcoinMiner() } pblock->nBits = nBits; pblock->vtx[0].vout[0].nValue = pblock->GetBlockValue(nBestHeight + 1, nFees); - if (LogAcceptsCategory("net")) printf("\n\nRunning BitcoinMiner with %d transactions in block\n", pblock->vtx.size()); + if (LogAcceptsCategory("net")) printf("\n\nRunning BitcoinMiner with %d transactions in block\n", (int)pblock->vtx.size()); // diff --git a/src/main.h b/src/main.h index fde3a4e..7e5bdf2 100644 --- a/src/main.h +++ b/src/main.h @@ -650,11 +650,11 @@ public: string ToString() const { string str; - str += strprintf("CTransaction(hash=%s, ver=%d, vin.size=%d, vout.size=%d, nLockTime=%d)\n", + str += strprintf("CTransaction(hash=%s, ver=%d, vin.size=%d, vout.size=%d, nLockTime=%u)\n", GetHash().ToString().substr(0,6).c_str(), nVersion, - vin.size(), - vout.size(), + (int)vin.size(), + (int)vout.size(), nLockTime); for (int i = 0; i < vin.size(); i++) str += " " + vin[i].ToString() + "\n"; @@ -1081,7 +1081,7 @@ public: hashPrevBlock.ToString().substr(0,14).c_str(), hashMerkleRoot.ToString().substr(0,6).c_str(), nTime, nBits, nNonce, - vtx.size()); + (int)vtx.size()); for (int i = 0; i < vtx.size(); i++) { printf(" "); @@ -1223,8 +1223,10 @@ public: string ToString() const { - return strprintf("CBlockIndex(nprev=%08x, pnext=%08x, nFile=%d, nBlockPos=%-6d nHeight=%d, merkle=%s, hashBlock=%s)", - pprev, pnext, nFile, nBlockPos, nHeight, + // pprev/pnext are pointers: %08x truncated them to 32 bits on a 64-bit + // build, so the two fields this line exists to show were unreliable. + return strprintf("CBlockIndex(nprev=%p, pnext=%p, nFile=%d, nBlockPos=%-6d nHeight=%d, merkle=%s, hashBlock=%s)", + (void*)pprev, (void*)pnext, nFile, nBlockPos, nHeight, hashMerkleRoot.ToString().substr(0,6).c_str(), GetBlockHash().ToString().substr(0,14).c_str()); } diff --git a/src/makefile.mingw b/src/makefile.mingw index 7d35d92..01f7702 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -7,7 +7,14 @@ DEPS = ../deps RANDOMX = ../RandomX IMGUI_DIR = imgui -CXXFLAGS = -std=gnu++14 -O2 -w -fpermissive -Wno-deprecated-declarations -pthread \ +# See the long note in Makefile: -w hid the format bug that segfaulted the node +# on glibc (issue #5), and -w cannot be narrowed, so format diagnostics are now +# fatal and only the categories this tree actually produces are silenced. +WARNFLAGS = -Wformat -Werror=format \ + -Wno-deprecated-declarations -Wno-write-strings \ + -Wno-narrowing -Wno-unused-result + +CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ -DWIN32 -DNOPCH \ -DSECP256K1_STATIC \ -I$(DEPS)/include -I$(RANDOMX)/src \ diff --git a/src/net.cpp b/src/net.cpp index 08a3348..395092d 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -920,7 +920,7 @@ void ThreadSocketHandler2(void* parg) if (pnodeExtra->GetRefCount() <= (pnodeExtra->fNetworkNode ? 1 : 0)) { - LogPrint("net", "(%d nodes) disconnecting duplicate: %s\n", vNodes.size(), pnodeExtra->addr.ToString().c_str()); + LogPrint("net", "(%d nodes) disconnecting duplicate: %s\n", (int)vNodes.size(), pnodeExtra->addr.ToString().c_str()); if (pnodeExtra->fNetworkNode && !pnode->fNetworkNode) { pnode->AddRef(); diff --git a/src/net.h b/src/net.h index d13de61..364fbfb 100644 --- a/src/net.h +++ b/src/net.h @@ -392,7 +392,9 @@ public: const char* GetCommand() const { if (!IsKnownType()) - throw std::out_of_range(strprintf("CInv::GetCommand() : type=% unknown type", type)); + // Was "type=% unknown type": the % swallowed the space as a flag and + // the u as the conversion, so this read "type= 3nknown type". + throw std::out_of_range(strprintf("CInv::GetCommand() : type=%d unknown type", type)); return ppszTypeName[type]; } diff --git a/src/nostr.cpp b/src/nostr.cpp index 482a835..088174a 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -6,8 +6,12 @@ #include "headers.h" #include #include -// We link libsecp256k1 statically (without this the header assumes DLL import) +// We link libsecp256k1 statically (without this the header assumes DLL import). +// Both makefiles also pass -DSECP256K1_STATIC; the guard keeps that from +// warning while leaving this file correct if built without the flag. +#ifndef SECP256K1_STATIC #define SECP256K1_STATIC +#endif #include #include #include diff --git a/src/util.cpp b/src/util.cpp index e4e314f..d52ca88 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -180,7 +180,7 @@ void RandAddSeed(bool fPerfmon) RAND_add(&hash, sizeof(hash), min(nSize/500.0, (double)sizeof(hash))); hash = 0; memset(pdata, 0, nSize); - printf("RandAddSeed() got %d bytes of performance data\n", nSize); + printf("RandAddSeed() got %lu bytes of performance data\n", nSize); } } #else @@ -472,7 +472,7 @@ void AddTimeData(unsigned int ip, int64 nTime) if (vTimeOffsets.empty()) vTimeOffsets.push_back(0); vTimeOffsets.push_back(nOffsetSample); - printf("Added time data, samples %d, ip %08x, offset %+lld (%+lld minutes)\n", vTimeOffsets.size(), ip, vTimeOffsets.back(), vTimeOffsets.back()/60); + printf("Added time data, samples %d, ip %08x, offset %+lld (%+lld minutes)\n", (int)vTimeOffsets.size(), ip, vTimeOffsets.back(), vTimeOffsets.back()/60); if (vTimeOffsets.size() >= 5 && vTimeOffsets.size() % 2 == 1) { sort(vTimeOffsets.begin(), vTimeOffsets.end()); diff --git a/src/util.h b/src/util.h index b583248..797ed27 100644 --- a/src/util.h +++ b/src/util.h @@ -14,7 +14,9 @@ typedef unsigned long long uint64; #define for if (false) ; else for #endif -#ifndef _MSC_VER +// MinGW already provides __forceinline for MSVC compatibility, so defining it +// unconditionally warned ten times per build once -w was removed. +#if !defined(_MSC_VER) && !defined(__forceinline) #define __forceinline inline #endif @@ -40,17 +42,17 @@ typedef unsigned long long uint64; #endif #define snprintf my_snprintf +// One definition for every target. The MSVCRT branch that used to sit here +// produced "I64d", which is the specifier that segfaults on glibc (issue #5) -- +// and it was pointless besides: this build targets UCRT, which accepts the C99 +// forms, and the rest of the tree already prints int64 with %lld on Windows. +// Keeping one spelling everywhere is also what lets the format attributes below +// use a single archetype, so a bad specifier fails the build on both platforms. #ifndef PRId64 -#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__MSVCRT__) -#define PRId64 "I64d" -#define PRIu64 "I64u" -#define PRIx64 "I64x" -#else #define PRId64 "lld" #define PRIu64 "llu" #define PRIx64 "llx" #endif -#endif // This is needed because the foreach macro can't get over the comma in pair #define PAIRTYPE(t1, t2) pair @@ -102,10 +104,30 @@ void LogPrintDedup(const char* category, const char* file, int line, const std:: #define LogPrint(category, ...) \ do { if (LogAcceptsCategory(category)) LogPrintDedup((category), __FILE__, __LINE__, strprintf(__VA_ARGS__)); } while (0) +// Every format string in this project goes through one of the four functions +// below -- `printf` itself is remapped to OutputDebugStringF just above, and +// snprintf to my_snprintf. None of them carried a format attribute, and GCC +// only checks format strings for functions it knows are printf-like, so +// -Wformat had nothing to inspect and the whole tree was unchecked. That is +// how `%I64d` (MSVC-only, and a segfault on glibc) survived in +// CTxOut::ToString until it crashed a node mid-sync -- see issue #5. +// +// gnu_printf on both platforms, deliberately. MinGW's other option, ms_printf, +// models the legacy msvcrt: it rejects %zu, which this tree uses and UCRT +// supports, and it accepts %I64d, which is the specifier that crashes on glibc. +// It would give false positives where the code is right and stay silent where it +// is dangerous. gnu_printf describes UCRT's C99 behaviour accurately, so one +// archetype covers both builds and a bad specifier fails either one. +#if defined(__GNUC__) +#define BF_FORMAT(fmt, args) __attribute__((format(gnu_printf, fmt, args))) +#else +#define BF_FORMAT(fmt, args) +#endif + void RandAddSeed(bool fPerfmon=false); -int my_snprintf(char* buffer, size_t limit, const char* format, ...); -string strprintf(const char* format, ...); -bool error(const char* format, ...); +int my_snprintf(char* buffer, size_t limit, const char* format, ...) BF_FORMAT(3, 4); +string strprintf(const char* format, ...) BF_FORMAT(1, 2); +bool error(const char* format, ...) BF_FORMAT(1, 2); void PrintException(std::exception* pex, const char* pszThread); void ParseString(const string& str, char c, vector& v); string FormatMoney(int64 n, bool fPlus=false); @@ -266,6 +288,8 @@ void PrintHex(const T pbegin, const T pend, const char* pszFormat="%s", bool fSp // Forward declaration -- defined in main.cpp string GetAppDir(); +inline int OutputDebugStringF(const char* pszFormat, ...) BF_FORMAT(1, 2); + inline int OutputDebugStringF(const char* pszFormat, ...) { #if 1 // debug.log always enabled -- cgit v1.2.3 From 99f7c1dfebb1a15dc6f77a338a8b0aaa3962564b Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 11:27:49 -0300 Subject: wallet: make wallet.dat a file you can actually back up (#46) * wallet: make wallet.dat a file you can actually back up Issue #40: a wallet.dat copied out on its own will not open anywhere else. The file is intact -- same bytes, same keys -- and the node refuses it with "Db::put: Invalid argument", thrown from a path that aborted the process. The reporter believes they lost funds to this, having saved the one file anybody would think to save. The chain, from the bottom: _endthread() is pthread_exit() on POSIX, and glibc implements that by throwing abi::__forced_unwind through the stack. That is not a real exception; catching it without rethrowing is a fatal error by contract. CATCH_PRINT_EXCEPTION ended in a bare catch(...), so every Linux shutdown ended: UNKNOWN EXCEPTION bitflash-node in ThreadSocketHandler() FATAL: exception not rethrown An abort, mid-shutdown, so nothing after StopNode() ran. Which mattered because Berkeley DB stamps every page with a log sequence number belonging to the environment that wrote it. Carried elsewhere, those numbers point at logs that do not exist and BDB refuses to write. DBFlush(true) calls lsn_reset, which is precisely the cure -- and DBFlush has been declared since 2009 and called from nowhere. Even had it been called, the abort stood in front of it. So the wallet was never released from its directory, and the one file users copy was the one file that could not travel. Three fixes, each covering a different case: - Rethrow abi::__forced_unwind, and call DBFlush(true) on both shutdown paths. Shutdown completes, and wallet.dat is left portable by construction. - Adopt orphaned files on open: a freshly created database environment beside pre-existing .dat files means they came from elsewhere, so reset their sequence numbers. This is what recovers wallets already stranded by older builds -- including, if they still hold the file, the reporter's. - BackupWallet(), reachable as /backupwallet=FILE, which checkpoints, copies, and clears the copy's sequence numbers. Bitcoin 0.1.0 had a backup command; this tree lost it in the wxWidgets removal and has shipped with no way to take a backup since. DBFlush's own txn_checkpoint and lsn_reset are wrapped too -- they throw, and throwing on the way out is how this started. Verified on Linux and Windows: shutdown exits 0 rather than 134, DBFlush runs, and a lone wallet.dat opens in an empty directory with no exceptions and byte-identical key records (defaultkey, key, name, setting, version) before and after. Not addressed here, and the larger half of #40: keys are generated as they are needed rather than derived from a seed, so any backup is a snapshot and coins paid to addresses created after it are not in it. /backupwallet says so on every run. The real answer is deterministic derivation, which is a wallet format change and its own piece of work. * README: document what a wallet backup actually requires The PR description claimed this section existed and it did not. Covers the two things that cost money and are not obvious: a lone wallet.dat is refused elsewhere because Berkeley DB ties it to the database/ directory beside it, and every backup is a snapshot because keys are made on demand rather than derived from a seed. --- README.md | 31 +++++++++++++ src/db.cpp | 134 +++++++++++++++++++++++++++++++++++++++++++++++++++++-- src/db.h | 6 +++ src/main_gui.cpp | 32 +++++++++++++ src/util.h | 32 +++++++++++++ 5 files changed, 232 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 1720c46..da8183a 100644 --- a/README.md +++ b/README.md @@ -69,6 +69,37 @@ backup — it holds your keys. --- +## Backing up your wallet + +Two things about this wallet will cost you money if you do not know them. Both +are consequences of the 0.1.0 wallet format, and neither is obvious. + +**Copying `wallet.dat` on its own is not a backup.** Berkeley DB ties the file +to the environment in the `database/` subdirectory beside it, so a lone +`wallet.dat` will not open elsewhere — the keys are all still in there, and the +file is refused anyway. Use the built-in command, which writes a copy that +stands on its own: + +``` +bitflash -backupwallet=/path/to/wallet-backup.dat +``` + +It loads the wallet, writes the copy, and exits without starting the node. If +you would rather copy by hand, shut the node down first and take the **whole** +data directory, not just `wallet.dat`. + +**Every backup is a snapshot, so repeat it.** Keys are generated when they are +needed rather than derived from a seed, so a backup contains only the keys that +existed the moment it was taken. Mine a block or receive to a new address +afterwards, and those coins sit on-chain at an address whose private key is in +no backup you hold. Back up again whenever you use a new address. + +The second point is the pre-BIP32 problem that deterministic wallets were +invented to solve; see [#47](https://github.com/Bitflash-sh/bitflash/issues/47). +Until that lands, repetition is the only defence. + +--- + ## Mining Open **Options** from the menu bar. Under Mining Mode: diff --git a/src/db.cpp b/src/db.cpp index d43e4ef..fc5f180 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -59,7 +59,12 @@ CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) { string strAppDir = GetAppDir(); string strLogDir = strAppDir + "/database"; - _mkdir(strLogDir.c_str()); + + // _mkdir returns 0 only when it actually created the directory, so + // this is also the test for "this environment did not exist until + // now". See the recovery block after dbenv.open() for why we care. + bool fFreshEnv = (_mkdir(strLogDir.c_str()) == 0); + printf("dbenv.open strAppDir=%s\n", strAppDir.c_str()); dbenv.set_lg_dir(strLogDir.c_str()); @@ -81,6 +86,41 @@ CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) if (ret > 0) throw runtime_error(strprintf("CDB() : error %d opening database environment\n", ret)); fDbEnvInit = true; + + // A Berkeley DB file records, in every page header, a log sequence + // number belonging to the environment that wrote it. Carried into a + // different environment those numbers refer to logs that do not + // exist, and BDB refuses to write: "Db::put: Invalid argument", + // thrown from a path that used to abort the process. + // + // That is what happens when someone backs up wallet.dat on its own. + // It is the obviously important file, it is the only one people + // copy, and the environment it is welded to lives in a database/ + // subdirectory nobody has reason to suspect. The file is intact -- + // same bytes, same keys -- and the wallet still will not open. + // Issue #40 reports exactly this, after the fact. + // + // lsn_reset() exists for precisely this migration, so do it for + // them. A fresh environment beside pre-existing .dat files means + // those files came from somewhere else; in the normal case the + // environment is already there and none of this runs. + if (fFreshEnv) + { + static const char* pszBdbFiles[] = { "wallet.dat", "blkindex.dat" }; + for (int i = 0; i < (int)(sizeof(pszBdbFiles)/sizeof(pszBdbFiles[0])); i++) + { + const char* pszName = pszBdbFiles[i]; + if (!FileExists((strAppDir + "/" + pszName).c_str())) + continue; + try + { + if (dbenv.lsn_reset(pszName, 0) == 0) + printf("CDB() : adopted %s from another environment " + "(log sequence numbers reset)\n", pszName); + } + catch (...) { } // best effort; the open below reports real trouble + } + } } strFile = pszFile; @@ -137,7 +177,14 @@ void DBFlush(bool fShutdown) printf("DBFlush(%s)\n", fShutdown ? "true" : "false"); CRITICAL_BLOCK(cs_db) { - dbenv.txn_checkpoint(0, 0, 0); + // This runs on the way out. Anything that throws here and is not caught + // takes the process down before the wallet has been put down cleanly, + // which is the difference between a portable wallet.dat and one welded + // to this directory -- the lsn_reset just below is what frees it. + try { dbenv.txn_checkpoint(0, 0, 0); } + catch (const std::exception& e) + { printf("DBFlush() : checkpoint failed: %s\n", e.what()); } + map::iterator mi = mapFileUseCount.begin(); while (mi != mapFileUseCount.end()) { @@ -145,7 +192,9 @@ void DBFlush(bool fShutdown) int nRefCount = (*mi).second; if (nRefCount == 0) { - dbenv.lsn_reset(strFile.c_str(), 0); + try { dbenv.lsn_reset(strFile.c_str(), 0); } + catch (const std::exception& e) + { printf("DBFlush() : lsn_reset(%s) failed: %s\n", strFile.c_str(), e.what()); } mapFileUseCount.erase(mi++); } else @@ -580,3 +629,82 @@ bool LoadWallet() return true; } + + +// Write a copy of wallet.dat that can be opened anywhere. +// +// A plain file copy is not a backup here. Berkeley DB stamps every page with a +// log sequence number tied to the environment that wrote it, so the copy only +// works beside the database/ directory it grew up with -- which is why backing +// up "just wallet.dat", the one file anybody would think to save, produces +// something that will not open. See the recovery block in CDB::CDB and #40. +// +// So: flush outstanding writes, copy, then clear the copy's log sequence +// numbers. What lands on disk is a wallet.dat that stands on its own. +// +// This is still a point-in-time snapshot. Keys are generated as they are +// needed, not derived from a seed, so coins paid to an address created after +// this file was written are not spendable from it. Backing up once is not +// enough, and that is a property of the wallet format rather than of this +// function. +bool BackupWallet(const string& strDest) +{ + if (strDest.empty()) + return error("BackupWallet() : no destination given\n"); + + string strSrc = GetAppDir() + "/wallet.dat"; + if (!FileExists(strSrc.c_str())) + return error("BackupWallet() : %s does not exist\n", strSrc.c_str()); + + CRITICAL_BLOCK(cs_db) + { + // Committing first, so the copy is not missing the newest records. + // Both calls can throw, and a failed backup must not take the node + // down with it. + try { dbenv.txn_checkpoint(0, 0, 0); } + catch (const std::exception& e) + { return error("BackupWallet() : checkpoint failed: %s\n", e.what()); } + + try + { + FILE* pfIn = fopen(strSrc.c_str(), "rb"); + if (!pfIn) + return error("BackupWallet() : cannot read %s\n", strSrc.c_str()); + FILE* pfOut = fopen(strDest.c_str(), "wb"); + if (!pfOut) + { + fclose(pfIn); + return error("BackupWallet() : cannot write %s\n", strDest.c_str()); + } + + char buf[65536]; + size_t n; + bool fOk = true; + while ((n = fread(buf, 1, sizeof(buf), pfIn)) > 0) + if (fwrite(buf, 1, n, pfOut) != n) { fOk = false; break; } + if (ferror(pfIn)) + fOk = false; + fclose(pfIn); + // Flushed and closed before lsn_reset touches it. + if (fclose(pfOut) != 0) + fOk = false; + + if (!fOk) + { + remove(strDest.c_str()); // half a wallet is worse than none + return error("BackupWallet() : copy to %s failed\n", strDest.c_str()); + } + + // Without this the copy is welded to this node's database/ dir. + int ret = dbenv.lsn_reset(strDest.c_str(), 0); + if (ret != 0) + printf("BackupWallet() : warning -- lsn_reset returned %d; the copy " + "may only open beside this node's database/ directory\n", ret); + } + catch (const std::exception& e) + { return error("BackupWallet() : %s\n", e.what()); } + } + + printf("BackupWallet() : wrote %s\n", strDest.c_str()); + return true; +} diff --git a/src/db.h b/src/db.h index 6dc3a4f..987786c 100644 --- a/src/db.h +++ b/src/db.h @@ -403,6 +403,12 @@ public: bool LoadWallet(); +// Writes a wallet.dat that opens on its own, anywhere -- see the definition in +// db.cpp for why a plain file copy does not. Still a point-in-time snapshot: +// keys are made as needed rather than derived from a seed, so coins paid to an +// address created after this call are not spendable from the file it writes. +bool BackupWallet(const string& strDest); + inline bool SetAddressBookName(const string& strAddress, const string& strName) { return CWalletDB().WriteName(strAddress, strName); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c64dca9..976cd42 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -67,6 +67,10 @@ static void PrintUsage() printf(" /port=N (P2P listen port, default 8433)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); + printf("Wallet:\n"); + printf(" /backupwallet=FILE (write a wallet.dat that opens on its own,\n"); + printf(" then exit; run it again after new addresses)\n"); + printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -219,6 +223,28 @@ int main(int argc, char* argv[]) return 1; } printf("Height=%d\n", nBestHeight); + + // Before the node opens sockets or touches anything: the wallet is loaded, + // which is all a backup needs, and finishing here means the copy is taken + // from a quiet directory rather than from under a running node. + string strBackup = argval2(argc, argv, "/backupwallet", "-backupwallet"); + if (!strBackup.empty()) + { + bool fOk = BackupWallet(strBackup); + if (fOk) + { + printf("Backed up to %s\n", strBackup.c_str()); + printf("This file opens on its own -- it does not need the database/ " + "directory beside it.\n"); + printf("It is a snapshot: coins paid to addresses created after now are " + "not in it, so back up again whenever you receive to a new address.\n"); + } + else + fprintf(stderr, "Backup failed -- nothing was written.\n"); + DBFlush(true); + return fOk ? 0 : 1; + } + ReacceptWalletTransactions(); if (!StartNode(strErrors)) { fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); return 1; } @@ -249,6 +275,11 @@ int main(int argc, char* argv[]) printf("Running headless. Ctrl-C to stop.\n"); while (!fShutdown) Sleep(500); StopNode(); + // Checkpoints, releases wallet.dat from this directory's Berkeley DB + // environment, and closes it. Declared since 2009 and never once + // called here, which is why a wallet.dat copied elsewhere would not + // open -- issue #40. Not optional. + DBFlush(true); return 0; } @@ -258,6 +289,7 @@ int main(int argc, char* argv[]) int ret = RunGUI(argc, argv); fShutdown = true; StopNode(); + DBFlush(true); return ret; #endif } diff --git a/src/util.h b/src/util.h index 797ed27..25ef118 100644 --- a/src/util.h +++ b/src/util.h @@ -3,6 +3,11 @@ // file license.txt or http://www.opensource.org/licenses/mit-license.php. +// For abi::__forced_unwind, which CATCH_PRINT_EXCEPTION below must let past. +#ifndef _WIN32 +#include +#endif + #if defined(_MSC_VER) || defined(__BORLANDC__) typedef __int64 int64; typedef unsigned __int64 uint64; @@ -419,7 +424,34 @@ inline void heapchk() } \ } +// The forced-unwind arm has to come first, and it has to rethrow. +// +// On POSIX, _endthread() is pthread_exit(), and glibc implements that by +// throwing abi::__forced_unwind through the stack. It is not a real exception +// and catching it without rethrowing is a fatal error by contract: glibc +// notices and calls abort(). +// +// The bare catch(...) below did exactly that. Every shutdown on Linux died with +// +// UNKNOWN EXCEPTION bitflash-node in ThreadSocketHandler() +// FATAL: exception not rethrown +// +// which looked like nothing worse than an ugly exit, and was not: the process +// aborted partway through shutting down, so nothing after StopNode() ran. See +// main_gui.cpp, where DBFlush(true) is now called -- it could never have +// worked while this abort stood in front of it. Windows is unaffected; there +// _endthread() is the CRT's and unwinds nothing. +#ifdef _WIN32 +#define CATCH_FORCED_UNWIND +#else +#define CATCH_FORCED_UNWIND \ + catch (abi::__forced_unwind&) { \ + throw; \ + } +#endif + #define CATCH_PRINT_EXCEPTION(pszFn) \ + CATCH_FORCED_UNWIND \ catch (std::exception& e) { \ PrintException(&e, (pszFn)); \ } catch (...) { \ -- cgit v1.2.3 From b539d776bd86df9224d97048f26f33d2750d1c92 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 12:06:08 -0300 Subject: wallet: export and import keys as text (#49) The last door out. Everything else assumes Berkeley DB will cooperate. When it will not -- a build that cannot read the file, a truncation, an environment past recovering -- the keys are usually still perfectly intact and were unreachable anyway. #40 is one person's account of exactly that, and #46 only rescues the cases where BDB still opens the file at all. bitflash -dumpwallet=keys.txt bitflash -importwallet=keys.txt One key per line with its address and label. No database, no environment, no version coupling: anything that can read a line can recover from it. The format is the DER private key in hex, which round-trips exactly through SetPrivKey. Not interchangeable with other wallets -- worth having eventually, but a WIF encoder I got subtly wrong would be worse than no encoder at all, and this file exists for the case where nothing else works. Care taken, because the failure modes here cost money: - Refuses to overwrite an existing file. A mistyped path must not eat the only copy of something irreplaceable. - Written owner-only on POSIX, before any key reaches it. Windows inherits the folder's ACL; the README says so rather than pretending otherwise. - Newlines in labels are flattened, so a label cannot forge an extra entry on read-back. - Import skips keys already present, so running it twice does nothing, and one unreadable line is reported and stepped over instead of costing the reader every other key in the file. Verified on Linux and Windows: a key exported from one wallet imports into a different one and its address then appears there; re-importing adds nothing; a corrupted line is skipped while the rest still load; the dump is 0600 and refuses to overwrite. This does not solve #47. Keys still are not derived from a seed, so a dump is as much a snapshot as any other backup. What it does is make the keys reachable no matter what state the database is in. --- README.md | 24 +++++++ src/db.cpp | 191 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/db.h | 7 ++ src/main_gui.cpp | 33 ++++++++++ 4 files changed, 255 insertions(+) (limited to 'src') diff --git a/README.md b/README.md index da8183a..16e979f 100644 --- a/README.md +++ b/README.md @@ -98,6 +98,30 @@ The second point is the pre-BIP32 problem that deterministic wallets were invented to solve; see [#47](https://github.com/Bitflash-sh/bitflash/issues/47). Until that lands, repetition is the only defence. +### When wallet.dat itself will not open + +Everything above still runs through Berkeley DB. If the database is the thing +that is broken — a build that will not read it, a file truncated by a bad copy, +an environment beyond recovery — the keys are usually still fine, and you can +take them out as text: + +``` +bitflash -dumpwallet=/path/to/keys.txt +bitflash -importwallet=/path/to/keys.txt # into any wallet, on any machine +``` + +One key per line with its address and label, no database and no environment. +Importing skips keys the wallet already holds, so running it twice is safe, and +an unreadable line is reported and stepped over rather than abandoning the rest. +Restart the node afterwards so it scans the chain for transactions belonging to +the new keys. + +**The dump is your private keys in the clear.** Anyone who reads that file can +spend those coins. It is written owner-only on Linux and macOS; on Windows it +inherits whatever the containing folder allows, so choose the folder carefully. +Move it somewhere safe and delete the copy. `-dumpwallet` will not overwrite an +existing file. + --- ## Mining diff --git a/src/db.cpp b/src/db.cpp index fc5f180..4cc54ac 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -708,3 +708,194 @@ bool BackupWallet(const string& strDest) printf("BackupWallet() : wrote %s\n", strDest.c_str()); return true; } + + +// ---- plain-text key export/import ------------------------------------------ +// +// The last door out. Everything else in this file assumes Berkeley DB will +// cooperate; these two do not. A wallet.dat can be unreadable for reasons that +// have nothing to do with your keys being gone -- a version this build does not +// understand, a file truncated by a bad copy, an environment that cannot be +// recovered -- and until now that meant the coins were unreachable even though +// the secrets were sitting right there. Issue #40 is one person's account of +// exactly that. +// +// The format is deliberately dull: a text file, one key per line, no database, +// no environment, no framing. Anything that can read a line can recover from it. + +static int HexDigitValue(char c) +{ + if (c >= '0' && c <= '9') return c - '0'; + if (c >= 'a' && c <= 'f') return c - 'a' + 10; + if (c >= 'A' && c <= 'F') return c - 'A' + 10; + return -1; +} + +static bool ParseHexInto(const string& str, vector& vchRet) +{ + vchRet.clear(); + if (str.empty() || (str.size() % 2) != 0) + return false; + for (size_t i = 0; i < str.size(); i += 2) + { + int hi = HexDigitValue(str[i]); + int lo = HexDigitValue(str[i + 1]); + if (hi < 0 || lo < 0) + return false; + vchRet.push_back((unsigned char)((hi << 4) | lo)); + } + return true; +} + +bool DumpWallet(const string& strDest) +{ + if (strDest.empty()) + return error("DumpWallet() : no destination given\n"); + + // Never over an existing file. The whole point is to hold the only copy of + // something irreplaceable, and a mistyped path must not eat one. + if (FileExists(strDest.c_str())) + return error("DumpWallet() : %s already exists -- refusing to overwrite\n", + strDest.c_str()); + + FILE* pf = fopen(strDest.c_str(), "w"); + if (!pf) + return error("DumpWallet() : cannot write %s\n", strDest.c_str()); +#ifndef _WIN32 + // Before a single key reaches it. + chmod(strDest.c_str(), S_IRUSR | S_IWUSR); +#endif + + fprintf(pf, "# Bitflash wallet key dump\n"); + fprintf(pf, "# %s\n", DateTimeStr(GetTime()).c_str()); + fprintf(pf, "#\n"); + fprintf(pf, "# THIS FILE CONTAINS PRIVATE KEYS IN PLAIN TEXT.\n"); + fprintf(pf, "# Anyone who reads it can spend these coins. Treat it as cash.\n"); + fprintf(pf, "#\n"); + fprintf(pf, "# One key per line:
[label]\n"); + fprintf(pf, "# The key is the DER encoding, hex; restore with -importwallet=FILE.\n"); + fprintf(pf, "#\n"); + + int nKeys = 0; + bool fOk = true; + CRITICAL_BLOCK(cs_mapKeys) + { + for (map, CPrivKey>::iterator mi = mapKeys.begin(); + mi != mapKeys.end(); ++mi) + { + const vector& vchPubKey = (*mi).first; + const CPrivKey& vchPrivKey = (*mi).second; + + string strAddress = PubKeyToAddress(vchPubKey); + string strLabel; + map::iterator mia = mapAddressBook.find(strAddress); + if (mia != mapAddressBook.end()) + strLabel = (*mia).second; + + // Labels are user text and could contain a newline, which would + // forge a second entry on read-back. + for (size_t i = 0; i < strLabel.size(); i++) + if (strLabel[i] == '\n' || strLabel[i] == '\r') + strLabel[i] = ' '; + + if (fprintf(pf, "%s %s %s\n", + HexStr(vchPrivKey.begin(), vchPrivKey.end(), false).c_str(), + strAddress.c_str(), + strLabel.c_str()) < 0) + { fOk = false; break; } + nKeys++; + } + } + + if (fclose(pf) != 0) + fOk = false; + if (!fOk) + { + remove(strDest.c_str()); + return error("DumpWallet() : writing %s failed\n", strDest.c_str()); + } + + printf("DumpWallet() : wrote %d key(s) to %s\n", nKeys, strDest.c_str()); + return true; +} + +bool ImportWallet(const string& strSrc, int& nAddedRet, int& nSkippedRet) +{ + nAddedRet = 0; + nSkippedRet = 0; + + FILE* pf = fopen(strSrc.c_str(), "r"); + if (!pf) + return error("ImportWallet() : cannot read %s\n", strSrc.c_str()); + + char buf[8192]; + int nLine = 0; + int nBad = 0; + while (fgets(buf, sizeof(buf), pf)) + { + nLine++; + string strLine = buf; + while (!strLine.empty() && (strLine[strLine.size()-1] == '\n' || + strLine[strLine.size()-1] == '\r')) + strLine.resize(strLine.size() - 1); + if (strLine.empty() || strLine[0] == '#') + continue; + + string strHex = strLine.substr(0, strLine.find(' ')); + vector vchPrivKey; + if (!ParseHexInto(strHex, vchPrivKey)) + { + printf("ImportWallet() : line %d is not a hex key, skipped\n", nLine); + nBad++; + continue; + } + + CKey key; + // A key this build cannot load is reported and stepped over rather than + // aborting the run: one damaged line in a salvage file must not cost + // the reader every other key in it. + try + { + CPrivKey vchSecure(vchPrivKey.begin(), vchPrivKey.end()); + if (!key.SetPrivKey(vchSecure)) + { + printf("ImportWallet() : line %d is not a usable key, skipped\n", nLine); + nBad++; + continue; + } + } + catch (const std::exception& e) + { + printf("ImportWallet() : line %d rejected (%s), skipped\n", nLine, e.what()); + nBad++; + continue; + } + + bool fHave = false; + CRITICAL_BLOCK(cs_mapKeys) + fHave = mapKeys.count(key.GetPubKey()) > 0; + if (fHave) + { + nSkippedRet++; // already ours; importing twice is not an error + continue; + } + + if (!AddKey(key)) + { + fclose(pf); + return error("ImportWallet() : failed to store key from line %d\n", nLine); + } + nAddedRet++; + } + fclose(pf); + + printf("ImportWallet() : %d added, %d already present, %d unreadable\n", + nAddedRet, nSkippedRet, nBad); + + // Imported keys are only useful once their transactions are noticed, and + // that scan is a full pass over the chain the node does at startup. + if (nAddedRet > 0) + printf("ImportWallet() : restart the node so it can find transactions " + "belonging to the new keys\n"); + return true; +} diff --git a/src/db.h b/src/db.h index 987786c..22efc77 100644 --- a/src/db.h +++ b/src/db.h @@ -409,6 +409,13 @@ bool LoadWallet(); // address created after this call are not spendable from the file it writes. bool BackupWallet(const string& strDest); +// Plain-text key export/import: no Berkeley DB, no environment, no version +// coupling. What you fall back on when wallet.dat itself will not cooperate. +// DumpWallet refuses to overwrite an existing file and writes owner-only on +// POSIX -- the output holds private keys in the clear. +bool DumpWallet(const string& strDest); +bool ImportWallet(const string& strSrc, int& nAddedRet, int& nSkippedRet); + inline bool SetAddressBookName(const string& strAddress, const string& strName) { return CWalletDB().WriteName(strAddress, strName); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 976cd42..2484592 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -70,6 +70,9 @@ static void PrintUsage() printf("Wallet:\n"); printf(" /backupwallet=FILE (write a wallet.dat that opens on its own,\n"); printf(" then exit; run it again after new addresses)\n"); + printf(" /dumpwallet=FILE (export private keys as text -- readable by\n"); + printf(" anyone, so guard it like cash)\n"); + printf(" /importwallet=FILE (load keys from such a file back in)\n"); printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -245,6 +248,36 @@ int main(int argc, char* argv[]) return fOk ? 0 : 1; } + string strDump = argval2(argc, argv, "/dumpwallet", "-dumpwallet"); + if (!strDump.empty()) + { + bool fOk = DumpWallet(strDump); + if (fOk) + { + printf("Wrote %s\n", strDump.c_str()); + printf("It holds your private keys as readable text. Anyone with the file " + "can spend these coins -- keep it off shared storage and delete it " + "once you have it somewhere safe.\n"); + } + else + fprintf(stderr, "Export failed -- nothing was written.\n"); + DBFlush(true); + return fOk ? 0 : 1; + } + + string strImport = argval2(argc, argv, "/importwallet", "-importwallet"); + if (!strImport.empty()) + { + int nAdded = 0, nSkipped = 0; + bool fOk = ImportWallet(strImport, nAdded, nSkipped); + if (fOk) + printf("Imported %d key(s); %d were already here.\n", nAdded, nSkipped); + else + fprintf(stderr, "Import failed.\n"); + DBFlush(true); + return fOk ? 0 : 1; + } + ReacceptWalletTransactions(); if (!StartNode(strErrors)) { fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); return 1; } -- cgit v1.2.3 From 9f7141b28e2da9db7d7cb099d1f13f28742ff0fa Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 13:38:12 -0300 Subject: rendezvous: bound the wait for a dial, so a dead path is noticed (#51) A node registers at a relay and waits to be dialled. The wait had no bound, and ConnectTo() clears the socket timeout on purpose -- a registration is idle by design and may sit for a long time. What that cannot survive is the path dying with neither end saying so, which is the ordinary case and not the exotic one: a NAT drops the idle mapping, a relay restarts, a route changes. No FIN arrives, nothing becomes readable, and recv() never returns. The thread stays alive and asleep, so ThreadBtfAccept never reaches the `continue` that would register again. The node is unreachable and every outward sign says it is fine. Caught on the bootstrap seed: 27 minutes without a block, eight behind the network, relay reachable the whole time, and a restart fixing it instantly. Nothing in the log marked the moment it went deaf. I tried TCP keepalive first and it does not work here. With probes every 5s and a 2-probe limit, a socket whose replies were being dropped was still ESTAB after four minutes with the probe counter stuck at zero. It is measured, not assumed, and that approach is not in this change. So the bound is ours to enforce, at the one place that knows what waiting means. RvServiceWaitPaired takes a timeout; expiring is not an error but "nobody came, go round again", which the loop above already handles. Cost is one reconnect per relay per five minutes. Verified by killing a registration's path silently -- dropping only the relay's replies, so no RST or FIN is ever seen. With a 60s bound for the test: rendezvous: no dial at 92.246.128.180:8434 within 60s (or it dropped us), re-registering Registrations went 1 -> 2 and the node carried on. Before this, the same treatment left it blocked past four minutes with no log line at all. The socket goes back to blocking once a dial lands, because from that point it is a data tunnel and a tunnel is allowed to sit quiet between messages. --- src/btfrv.cpp | 51 +++++++++++++++++++++++++++++++++++++++++++++++++-- src/btfrv.h | 7 ++++++- src/net.cpp | 13 +++++++++---- src/net.h | 8 ++++++++ 4 files changed, 72 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 63e092e..7efd38b 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -258,10 +258,57 @@ RvSocket RvServiceRegister(const char* relay_host, unsigned short port, return (RvSocket)s; } -bool RvServiceWaitPaired(RvSocket s) +bool RvServiceWaitPaired(RvSocket s, int nTimeoutSecs) { + // A registration socket is idle on purpose -- we announce ourselves and + // wait, possibly for a long time, for someone to dial. ConnectTo() clears + // the socket timeout for exactly that reason, and with no timeout at all + // this recv() has no way to end when the path dies without either side + // saying so: a NAT drops the idle mapping, a relay restarts, a route + // changes. No FIN arrives, nothing is readable, and the call never + // returns. The thread stays alive and asleep, so ThreadBtfAccept never + // reaches the `continue` that would register again, and the node goes deaf + // while every outward sign says it is healthy. + // + // Seen in production on the bootstrap seed: 27 minutes without a block, + // eight behind the network, relay reachable throughout, fixed instantly by + // a restart. + // + // TCP keepalive is the obvious answer and it does not work here -- I + // measured it. With probes every 5s and a 2-probe limit, a socket whose + // replies were being dropped was still ESTAB after four minutes, the probe + // counter stuck at zero. So the timeout is ours to enforce, at the one + // place that knows what waiting means. + // + // Expiring is not a failure. It costs one reconnect per interval and + // returns the loop to a known state. + if (nTimeoutSecs > 0) + { +#ifdef _WIN32 + DWORD tv = (DWORD)nTimeoutSecs * 1000; + setsockopt((SOCKET)s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof(tv)); +#else + struct timeval tv; tv.tv_sec = nTimeoutSecs; tv.tv_usec = 0; + setsockopt((SOCKET)s, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); +#endif + } + unsigned char paired = 0; - return ReadN((SOCKET)s, &paired, 1) && paired == 0x01; + bool fOk = ReadN((SOCKET)s, &paired, 1) && paired == 0x01; + + // Hand back a socket that blocks again: from here it is a data tunnel, and + // a tunnel legitimately sits quiet between messages. + if (fOk && nTimeoutSecs > 0) + { +#ifdef _WIN32 + DWORD tvOff = 0; + setsockopt((SOCKET)s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tvOff, sizeof(tvOff)); +#else + struct timeval tvOff; tvOff.tv_sec = 0; tvOff.tv_usec = 0; + setsockopt((SOCKET)s, SOL_SOCKET, SO_RCVTIMEO, &tvOff, sizeof(tvOff)); +#endif + } + return fOk; } RvSocket RvClientConnect(const char* relay_host, unsigned short port, diff --git a/src/btfrv.h b/src/btfrv.h index 9d6756e..9cd7476 100644 --- a/src/btfrv.h +++ b/src/btfrv.h @@ -49,7 +49,12 @@ RvSocket RvServiceRegister(const char* relay_host, unsigned short port, // Block on a registered service socket until a client is paired to us. Returns // false if the relay drops us or errors, in which case the caller should close // the socket and register again. -bool RvServiceWaitPaired(RvSocket s); +// Blocks until a client is paired with us. Give it a timeout, in seconds, and +// it returns false once that passes with nobody arriving -- which the caller +// should treat as "register again", not as an error. Zero means wait forever, +// which is what this used to do unconditionally and must not be used for a +// registration socket: see the note on the implementation. +bool RvServiceWaitPaired(RvSocket s, int nTimeoutSecs = 0); // ---- client side (the node dialing a .btf address) ---- // Connect through the relay to the service registered under `target_pubkey`. diff --git a/src/net.cpp b/src/net.cpp index 395092d..2581578 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -783,12 +783,17 @@ void ThreadBtfAccept(void* parg) LogPrint("net", "rendezvous: registered at %s, waiting for a dial\n", strMeeting.c_str()); - // Now block for someone to arrive. - if (!btf::RvServiceWaitPaired(rv)) + // Now wait for someone to arrive -- but not forever. This used to have + // no bound, and a registration whose path died quietly left the thread + // parked in recv() with nothing to wake it: the loop never came back + // here, the node stopped being reachable, and nothing in the log said + // so. Re-registering every few minutes when nobody has dialled costs + // one reconnect and removes the whole failure mode. + if (!btf::RvServiceWaitPaired(rv, BTF_RENDEZVOUS_WAIT_SECS)) { btf::RvClose(rv); - LogPrint("net", "rendezvous: %s dropped us before any dial, re-registering\n", - strMeeting.c_str()); + LogPrint("net", "rendezvous: no dial at %s within %ds (or it dropped us), " + "re-registering\n", strMeeting.c_str(), BTF_RENDEZVOUS_WAIT_SECS); continue; } diff --git a/src/net.h b/src/net.h index 364fbfb..4379d04 100644 --- a/src/net.h +++ b/src/net.h @@ -43,6 +43,14 @@ static const unsigned int MAX_PEX_DESCRIPTOR_BYTES = 1024; // connection is the intended traffic; anything faster is someone else's idea. static const int64 PEX_MIN_INTERVAL = 60; +// How long to sit registered at a rendezvous relay before giving up on this +// attempt and registering again. Bounded because a registration socket that +// goes quiet is indistinguishable, from inside recv(), from one whose path has +// died -- and the second kind never wakes up. Five minutes is short enough +// that a node is unreachable only briefly and long enough that the reconnect +// traffic is nothing: one per relay per five minutes. +static const int BTF_RENDEZVOUS_WAIT_SECS = 300; + // Descriptors to hand a peer: ours first, then peers that answered us. void BtfPexCollect(std::vector& vDescOut); // Verify descriptors a peer sent and remember the good ones. Returns how many. -- cgit v1.2.3 From 225d0210f881acb10a3dfaf9bc5a23446bc12d21 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 14:07:50 -0300 Subject: mine: hash on every core instead of one (#52) Satoshi left a note above ThreadBitcoinMiner in 2009: //// todo: start one thread per processor, //// use getenv("NUMBER_OF_PROCESSORS") Nobody did, and it stopped being a nicety when the proof of work became RandomX. SHA-256d on a 2009 desktop lost little to a single thread. RandomX is built to be fed by every core at once, so one thread on a 32-core machine mines at a thirty-second of what the box can do -- and the only outward sign is a CPU that looks suspiciously idle. A user reported exactly that: 30 minutes of "Mining", no blocks, Bitflash sitting at 3.3% CPU while the 2 GB dataset was allocated and fast mode was active. Nothing was broken. It was hashing on one core. bitflash -gen # every core but one bitflash -gen -genproclimit=8 # exactly eight Automatic leaves one core to the rest of the node -- accepting blocks, talking to peers, drawing the window -- because a node that mines beautifully while falling behind the chain has won nothing. /genproclimit overrides it, and a count several times the core count is refused rather than quietly thrashing. The wrapper was already built for this: RandomXCreateMinerVM says "own VM, not shared", and the ~2 GB dataset is one allocation every thread reads. Only the 2 MB scratchpad multiplies, so sixteen threads cost about 32 MB more than one. The startup line says so, because "why is it using 2 GB" is the first question anyone asks. Two things had to be right for this to be safe: - Shutdown. Miners share slot 3 of vfThreadRunning and StopNode waits for every slot before DBFlush tears the database down. With several, the first one out announced that everyone had finished while the rest were still calling ProcessBlock, so they are counted now and only the last one clears the flag. The three CheckForShutdown(3) calls inside the miner became plain returns: _endthread() does not unwind on Windows, so the bookkeeping would have been skipped there. - Duplicated work. Each thread makes its own key, and the coinbase pays it, so every thread has a different merkle root and searches a different space. Block assembly was already under cs_main and cs_mapTransactions; AddKey and ProcessBlock take their own locks. Verified on both platforms: four distinct thread ids reach the hashing loop and all report back on shutdown, which exits 0 with DBFlush running. Auto picks cores-1 (1 on a 2-core box, correctly reported). Speedup itself needs a many-core machine to show and has not been measured here -- the claim in this message is about threads doing work, not a benchmark. Not touched: RandomX's memory. RANDOMX_DATASET_BASE_SIZE and SCRATCHPAD_L3 are part of the hash function, so a knob for "use more RAM" would either do nothing or fork the chain. Threads are the only real dial. --- src/gui.cpp | 3 ++- src/main.cpp | 51 +++++++++++++++++++++++++++++++++++++++++++------ src/main.h | 8 +++++++- src/main_gui.cpp | 25 ++++++++++++++++++++++-- src/net.cpp | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++------ src/net.h | 2 ++ 6 files changed, 131 insertions(+), 16 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index fc6f1e1..825202b 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -32,6 +32,7 @@ int64 GetBalance(); string PubKeyToAddress(const std::vector& vchPubKey); bool AddressToHash160(const std::string& str, uint160& hash160Ret); void ThreadBitcoinMiner(void*); +int StartMinerThreads(); void ThreadRPCServer(void*); // --------------------------------------------------------------------------- @@ -762,7 +763,7 @@ static void DrawOptionsDialog() fGenerateBitcoins = 0; } else { fGenerateBitcoins = 1; - if (!vfThreadRunning[3]) _beginthread(ThreadBitcoinMiner, 0, NULL); + if (!vfThreadRunning[3]) StartMinerThreads(); } if (nMineMode == MINE_OPERATOR) { diff --git a/src/main.cpp b/src/main.cpp index c882b0b..d4fc6d0 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -72,6 +72,13 @@ bool fSoloMineTest = false; // /solomine: mine without requiring a peer (local t // Settings int fGenerateBitcoins; +// How many threads to hash with. 0 means "decide from the hardware" -- see +// MinerThreadCount(). This was effectively 1 forever, because Bitcoin 0.1.0 +// started exactly one miner thread and nothing here ever changed that. It made +// sense for SHA-256d in 2009; RandomX is built to be fed by every core at once, +// so a 32-core machine was mining at a thirty-second of its capacity and the +// only visible symptom was a suspiciously idle CPU. +int nMinerThreads = 0; int64 nTransactionFee = 0; CAddress addrIncoming; int nMineMode = MINE_RELAY; @@ -119,6 +126,26 @@ void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, doubl // mapKeys // +// Threads to hash with, resolving the automatic case. +// +// Automatic leaves one core to the rest of the node -- accepting blocks, +// talking to peers, serving the GUI -- because a machine that mines perfectly +// while falling behind the chain has won nothing. Anyone who disagrees can say +// so with /genproclimit and get exactly what they ask for. +// +// Memory is not the reason to hold back: the ~2 GB RandomX dataset is shared by +// every thread, and each one adds only its own 2 MB scratchpad. Sixteen threads +// cost about 32 MB more than one. +int MinerThreadCount() +{ + if (nMinerThreads > 0) + return nMinerThreads; + unsigned int nCores = std::thread::hardware_concurrency(); + if (nCores <= 1) + return 1; + return (int)(nCores - 1); +} + bool AddKey(const CKey& key) { CRITICAL_BLOCK(cs_mapKeys) @@ -2769,7 +2796,7 @@ static bool PoolParticipantMiner() return true; } -bool BitcoinMiner() +bool BitcoinMiner(int nThreadId) { // Relay mode: never mines, just relays/syncs. (Shouldn't normally get here // since the GUI hides Start Mining for Relay, but guard it regardless.) @@ -2809,11 +2836,17 @@ bool BitcoinMiner() while (fGenerateBitcoins) { Sleep(50); - CheckForShutdown(3); + // Return instead of _endthread()ing. With more than one miner thread the + // bookkeeping in ThreadBitcoinMiner has to run on the way out, and + // _endthread() does not unwind on Windows, so a normal return is the + // only exit that works the same on both platforms. + if (fShutdown) + return true; while (vNodes.empty() && !fSoloMineTest) { Sleep(1000); - CheckForShutdown(3); + if (fShutdown) + return true; } unsigned int nTransactionsUpdatedLast = nTransactionsUpdated; @@ -2908,8 +2941,11 @@ bool BitcoinMiner() Sleep(1000); continue; } - LogPrint("net", "BitcoinMiner: mining with RandomX (%s)\n", - RandomXFastReady() ? "fast 2GB" : "light 256MB"); + // The thread number is in the line on purpose: every miner would + // otherwise print the same text, and the dedup filter would fold them + // into one, leaving no way to tell four threads from one. + LogPrint("net", "BitcoinMiner: thread %d hashing with RandomX (%s)\n", + nThreadId, RandomXFastReady() ? "fast 2GB" : "light 256MB"); unsigned int nStart = GetTime(); uint256 hashTarget = CBigNum().SetCompact(pblock->nBits).getuint256(); @@ -2950,7 +2986,8 @@ bool BitcoinMiner() // ~256 hashes is already plenty of time) if ((++pblock->nNonce & 0xff) == 0) { - CheckForShutdown(3); + if (fShutdown) + break; // falls through to RandomXDestroyMinerVM below if (pblock->nNonce == 0) break; if (pindexPrev != pindexBest) @@ -2963,6 +3000,8 @@ bool BitcoinMiner() } } RandomXDestroyMinerVM(rxvm); + if (fShutdown) + break; } return true; diff --git a/src/main.h b/src/main.h index 7e5bdf2..750d3f1 100644 --- a/src/main.h +++ b/src/main.h @@ -73,6 +73,10 @@ extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL extern double dPoolFeePercent; // operator: announced fee percent extern bool fSoloMineTest; // /solomine: mine without requiring a peer (local test) +// Threads to hash with; 0 = decide from the hardware. Set by /genproclimit. +extern int nMinerThreads; +// Resolves the automatic case into a real count. +int MinerThreadCount(); extern bool gPoolServerRunning; // GUI/startup state extern volatile bool gPoolRunning; // runtime pool server loop flag (rpc.cpp) @@ -117,7 +121,9 @@ void PrintBlockTree(); void AddOrphanTx(const CDataStream& vMsg); void EraseOrphanTx(uint256 hash); void LimitOrphanTx(unsigned int nMaxOrphans); -bool BitcoinMiner(); +// nThreadId is 1..N, only for logging: it makes each miner's lines +// distinguishable, which the dedup filter would otherwise collapse into one. +bool BitcoinMiner(int nThreadId = 1); void ThreadRPCServer(void* parg); // rpc.cpp -- .btf pool server void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, double& hashRate); void SetParticipantMiningStatus(const std::string& status); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 2484592..852ad4d 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1,6 +1,7 @@ // Bitflash entry point -- starts node threads then runs GUI (or headless). #include "headers_core.h" +#include // hardware_concurrency, to sanity-check /genproclimit #ifndef _WIN32 #include #endif @@ -52,6 +53,7 @@ static void PrintUsage() printf(" /operator\n"); printf(" /participant=POOL_BTF_ADDRESS\n"); printf(" /solomine\n"); + printf(" /genproclimit=N (mining threads; 0 or absent = every core but one)\n"); printf("\n"); printf("Pool operator announcement:\n"); printf(" /poolname=NAME\n"); @@ -99,6 +101,26 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/solomine") || arg(argc,argv,"-solomine")) fSoloMineTest = true; + // /genproclimit=N -- threads to hash with. 0 or absent means automatic, + // which is every core but one. Named after Bitcoin's own option so it reads + // familiarly to anyone who has run one of these before. + string strProcLimit = argval2(argc, argv, "/genproclimit", "-genproclimit"); + if (!strProcLimit.empty()) + { + int n = atoi(strProcLimit.c_str()); + unsigned int nCores = std::thread::hardware_concurrency(); + if (n < 0) + fprintf(stderr, "Ignoring /genproclimit=%s: not a thread count\n", + strProcLimit.c_str()); + else if (nCores > 0 && n > (int)nCores * 4) + // Well past diminishing returns, and every thread still costs a + // scratchpad. Refuse rather than quietly thrash the machine. + fprintf(stderr, "Ignoring /genproclimit=%d: this machine has %u core(s)\n", + n, nCores); + else + nMinerThreads = n; // 0 stays automatic + } + if (arg(argc,argv,"/operator") || arg(argc,argv,"-operator")) nMineMode = MINE_OPERATOR; @@ -289,8 +311,7 @@ int main(int argc, char* argv[]) printf("Error: _beginthread(ThreadRPCServer) failed\n"); } if (fGenerateBitcoins) - if (_beginthread(ThreadBitcoinMiner, 0, NULL) == (uintptr_t)-1) - printf("Error: _beginthread(ThreadBitcoinMiner) failed\n"); + StartMinerThreads(); #ifdef BITFLASH_NO_GUI // Nothing else this binary can do; /nogui is accepted and redundant. diff --git a/src/net.cpp b/src/net.cpp index 2581578..9ee056f 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -10,6 +10,7 @@ #undef snprintf #endif #include "headers.h" +#include // hardware_concurrency, for the miner thread count #ifdef _WIN32 #include #endif @@ -1224,18 +1225,63 @@ void ThreadMessageHandler2(void* parg) -//// todo: start one thread per processor, use getenv("NUMBER_OF_PROCESSORS") +// Satoshi's "todo: start one thread per processor" stood here since 2009 and is +// what MinerThreadCount() and StartMinerThreads() below finally do -- by way of +// std::thread::hardware_concurrency rather than NUMBER_OF_PROCESSORS, which only +// ever existed on Windows. +// +// Miners share slot 3 of vfThreadRunning, and StopNode waits for every slot to +// go false before the node tears the database down. With one miner that was the +// same thing as "the miner finished"; with several, the first one out would +// announce that everybody had finished while the rest were still hashing and +// still calling ProcessBlock. So count them, and let only the last one leaving +// clear the flag. +static CCriticalSection cs_nMinersRunning; +static int nMinersRunning = 0; + void ThreadBitcoinMiner(void* parg) { - vfThreadRunning[3] = true; - CheckForShutdown(3); + int nThreadId = (int)(intptr_t)parg; + CRITICAL_BLOCK(cs_nMinersRunning) + { + nMinersRunning++; + vfThreadRunning[3] = true; + } try { - bool fRet = BitcoinMiner(); - printf("BitcoinMiner returned %s\n\n\n", fRet ? "true" : "false"); + bool fRet = BitcoinMiner(nThreadId); + printf("BitcoinMiner thread %d returned %s\n", nThreadId, fRet ? "true" : "false"); } CATCH_PRINT_EXCEPTION("BitcoinMiner()") - vfThreadRunning[3] = false; + CRITICAL_BLOCK(cs_nMinersRunning) + { + if (--nMinersRunning <= 0) + { + nMinersRunning = 0; + vfThreadRunning[3] = false; + } + } +} + +// Start the miners. Returns how many actually got off the ground. +int StartMinerThreads() +{ + int nThreads = MinerThreadCount(); + int nStarted = 0; + for (int i = 0; i < nThreads; i++) + { + if (_beginthread(ThreadBitcoinMiner, 0, (void*)(intptr_t)(i + 1)) == (uintptr_t)-1) + printf("Error: _beginthread(ThreadBitcoinMiner) failed on thread %d\n", i + 1); + else + nStarted++; + } + // The dataset is one allocation shared by all of them; only the 2 MB + // scratchpads multiply. Printed because "why is it using 2 GB" is the first + // question anyone asks. + printf("Mining with %d thread(s) of %u core(s) -- about %d MB " + "(~2080 MB shared RandomX dataset + ~2 MB per thread)\n", + nStarted, std::thread::hardware_concurrency(), 2080 + 2 * nStarted); + return nStarted; } diff --git a/src/net.h b/src/net.h index 4379d04..11c023e 100644 --- a/src/net.h +++ b/src/net.h @@ -58,6 +58,8 @@ int BtfPexAccept(const std::vector& vDesc); void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1); bool AnySubscribed(unsigned int nChannel); void ThreadBitcoinMiner(void* parg); +// Starts MinerThreadCount() miners; returns how many came up. +int StartMinerThreads(); bool StartNode(string& strError=REF(string())); bool StopNode(); void CheckForShutdown(int n); -- cgit v1.2.3 From 10f248876aaa77e840dcb0d9585aba2fde712130 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 15:41:26 -0300 Subject: net: notice a peer that has gone quiet, and stay audible to peers that check (#55) A connection whose path dies silently -- NAT drops an idle mapping, a relay restarts, a route changes -- never delivers FIN. Nothing becomes readable, no error is raised, and the node simply stops hearing from that peer while the socket looks perfectly healthy. #51 bounded this for the rendezvous registration; the connection that comes out of the rendezvous had the same hole, and so did every ordinary peer. Stamp nLastRecv and nLastSend on the socket path and act on them: - nothing at all within 60s of connecting, disconnect. In testing this fired twice per run against dead .btf descriptors handed out by the relay, which is where the ghosts have been coming from. - queued to send for 10 minutes with nothing going out, disconnect. - nothing received for 30 minutes, disconnect. A healthy peer relays a block inventory about every two minutes, so this is fifteen intervals of silence. Bitcoin used ninety minutes against ten-minute blocks. Disconnecting is the whole cure: reconnection already works, and a peer we cannot hear is worth what no peer is worth. A node with nothing to relay would now look dead to a peer applying the same rule, so send "ping" after ten minutes of having said nothing. It carries no payload and expects no answer -- arriving is the entire content, because the receive path has already stamped nLastRecv by the time it is parsed. Requiring an answer would have read every node predating this change as dead, since those ignore unknown commands rather than replying. Verified on the live network: synced 0 to 3790 with five peers and no spurious disconnects, then again with the interval cut to 20s, which put 54 pings on the wire with no peer dropping us and no exceptions. --- src/main.cpp | 23 +++++++++++++++++++++++ src/net.cpp | 43 ++++++++++++++++++++++++++++++++++++++++++- src/net.h | 32 ++++++++++++++++++++++++++++++++ 3 files changed, 97 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index d4fc6d0..f4e6ce2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2190,6 +2190,18 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } + else if (strCommand == "ping") + { + // Nothing to do and nothing to answer. Arriving at all is the entire + // content of the message: the receive path has already stamped + // nLastRecv, which is what the sender wanted us to notice. + // + // Deliberately no reply. A node old enough not to know "ping" ignores + // it as an unknown command and would never answer one, so a scheme + // that required an answer would read every such peer as dead. + } + + else { // Ignore unknown commands for extensibility @@ -2221,6 +2233,17 @@ bool SendMessages(CNode* pto) return true; + // + // Message: keep-alive ping + // + // Only when we have nothing else queued -- any real message serves the + // same purpose. A peer with nothing to relay is otherwise silent, and + // silence is exactly what the inactivity check disconnects on. + // + if (pto->nLastSend && GetTime() - pto->nLastSend > BTF_PING_INTERVAL_SECS && pto->vSend.empty()) + pto->PushMessage("ping"); + + // // Message: inventory // diff --git a/src/net.cpp b/src/net.cpp index 9ee056f..81932d7 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1092,7 +1092,11 @@ void ThreadSocketHandler2(void* parg) vRecv.resize(nPos + nBufSize); int nBytes = recv(hSocket, &vRecv[nPos], nBufSize, 0); vRecv.resize(nPos + max(nBytes, 0)); - if (nBytes == 0) + if (nBytes > 0) + { + pnode->nLastRecv = GetTime(); + } + else if (nBytes == 0) { // socket closed gracefully if (!pnode->fDisconnect) @@ -1127,6 +1131,7 @@ void ThreadSocketHandler2(void* parg) if (nBytes > 0) { vSend.erase(vSend.begin(), vSend.begin() + nBytes); + pnode->nLastSend = GetTime(); } else if (nBytes == 0) { @@ -1140,6 +1145,42 @@ void ThreadSocketHandler2(void* parg) pnode->vSend.clear(); } } + if (vSend.empty()) + pnode->nLastSendEmpty = GetTime(); + } + } + + // + // Inactivity + // + // Dropping the connection is the whole cure: everything above this + // layer already knows how to reconnect, and a peer we cannot hear + // is worth exactly as much as no peer at all. Give a new + // connection a grace period first, or we would cut off peers that + // are still completing the rendezvous handshake. + // + if (GetTime() - pnode->nTimeConnected > BTF_HANDSHAKE_GRACE_SECS) + { + if (pnode->nLastRecv == 0 || pnode->nLastSend == 0) + { + LogPrint("net", "socket no message in first %d seconds, recv=%d send=%d\n", + BTF_HANDSHAKE_GRACE_SECS, pnode->nLastRecv != 0, pnode->nLastSend != 0); + pnode->fDisconnect = true; + } + else if (GetTime() - pnode->nLastSend > BTF_SEND_STALL_SECS && + GetTime() - pnode->nLastSendEmpty > BTF_SEND_STALL_SECS) + { + // We have had something queued to send for this long and + // none of it has gone out: the socket accepts no more. + LogPrint("net", "socket not sending\n"); + pnode->fDisconnect = true; + } + else if (GetTime() - pnode->nLastRecv > BTF_RECV_TIMEOUT_SECS) + { + // The deaf case. Nothing has arrived for many block + // intervals while the socket still looks perfectly fine. + LogPrint("net", "socket inactivity timeout\n"); + pnode->fDisconnect = true; } } } diff --git a/src/net.h b/src/net.h index 11c023e..449cff5 100644 --- a/src/net.h +++ b/src/net.h @@ -51,6 +51,24 @@ static const int64 PEX_MIN_INTERVAL = 60; // traffic is nothing: one per relay per five minutes. static const int BTF_RENDEZVOUS_WAIT_SECS = 300; +// Liveness of an established peer connection. BTF_RENDEZVOUS_WAIT_SECS bounds +// the wait for a dial to arrive; these bound the connection that comes out of +// it, which has the same failure mode once it goes quiet. +// +// A healthy peer relays a block inventory roughly every nTargetSpacing (two +// minutes), so silence measured in block intervals is the honest signal. +// Bitcoin used ninety minutes against ten-minute blocks -- nine intervals -- +// and the same nine intervals here is eighteen minutes; thirty leaves margin +// for a slow stretch without letting a dead path last an hour. +static const int BTF_RECV_TIMEOUT_SECS = 30 * 60; +static const int BTF_SEND_STALL_SECS = 10 * 60; +static const int BTF_HANDSHAKE_GRACE_SECS = 60; + +// Send a ping after this long with nothing to say, so a peer running the +// inactivity check above does not mistake a quiet node for a dead one. Must +// stay well under BTF_RECV_TIMEOUT_SECS. +static const int BTF_PING_INTERVAL_SECS = 10 * 60; + // Descriptors to hand a peer: ours first, then peers that answered us. void BtfPexCollect(std::vector& vDescOut); // Verify descriptors a peer sent and remember the good ones. Returns how many. @@ -500,6 +518,16 @@ public: // Last "btfpeers" we accepted from this node, to rate-limit the exchange. int64 nLastPexRecv; + // Liveness. A peer whose network path dies silently -- NAT drops an idle + // mapping, a relay restarts, a route changes -- never sends FIN, so the + // socket stays readable-never and the node simply stops hearing from it + // with no error anywhere. These stamps are the only way to tell that + // apart from a peer that merely has nothing to say. + int64 nTimeConnected; + int64 nLastSend; + int64 nLastRecv; + int64 nLastSendEmpty; + CNode(SOCKET hSocketIn, CAddress addrIn, bool fInboundIn=false) { @@ -517,6 +545,10 @@ public: nRefCount = 0; nReleaseTime = 0; nLastPexRecv = 0; + nTimeConnected = GetTime(); + nLastSend = 0; + nLastRecv = 0; + nLastSendEmpty = GetTime(); vfSubscribe.assign(256, false); // Push a version message -- cgit v1.2.3 From 50eeb9c9d620895c0d63664d610ea4cfe7b81a34 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 18:22:45 -0300 Subject: mine: put the block height in the coinbase, so two can never be identical (#59) Nothing in a coinbase belonged to the block it was in. The transaction was a function of three things: the difficulty, a counter, and the payout key. nBits holds still for long stretches, and bnExtraNonce is a local that restarts at zero whenever the miner does, so the same combination comes round again and produces a byte-identical transaction with the same txid. Two blocks then name the same transaction. The index keeps whichever arrived last, and the outputs of the first stop being reachable, with nothing logged and nothing shown. It has already happened twice on the main chain -- coinbase c9e56f7131 at heights 841 and 859, e635f4441f at 845 and 860 -- and 100 BTF are gone because of it. #58 has the full account. Putting the height first makes two coinbases at different heights unequal by construction, whatever the counter and the key do afterwards. Nothing validates coinbase content today, so this changes only what this node produces: blocks stay acceptable to every node already on the network, with no coordination and no activation height. Requiring the height, and enforcing BIP30 on top of it, is the separate coordinated step that this one has to come before. Verified by mining with the patch: the coinbase reads 5104ffff0f1f0101 -- OP_1 for height 1, then nBits, then the counter -- and the scriptSig is 8 bytes against the 100-byte ceiling in CheckTransaction. --- src/main.cpp | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index f4e6ce2..c77448d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2883,7 +2883,25 @@ bool BitcoinMiner(int nThreadId) CTransaction txNew; txNew.vin.resize(1); txNew.vin[0].prevout.SetNull(); - txNew.vin[0].scriptSig << nBits << ++bnExtraNonce; + // The height comes first and is what makes this transaction unique. + // + // Without it nothing in the coinbase belongs to the block: it is a + // function of the difficulty, a counter, and the payout key. nBits + // holds still for long stretches and bnExtraNonce is a local that + // restarts at zero whenever the miner does, so the same combination + // comes round again and produces a byte-identical transaction with the + // same txid. Two blocks then name the same transaction and the index + // keeps whichever arrived last, which silently destroys the outputs of + // the first. It has already happened twice on this chain, at heights + // 859 and 860 (#58). + // + // Two coinbases at different heights can now never be identical, no + // matter what the counter or the key do. + // + // Nothing validates coinbase content, so this changes only what we + // produce -- nodes that do not upgrade accept these blocks unchanged. + // Requiring the height is a separate, coordinated step. + txNew.vin[0].scriptSig << (pindexPrev ? pindexPrev->nHeight + 1 : 0) << nBits << ++bnExtraNonce; txNew.vout.resize(1); // Always pay coinbase to own wallet key. In operator mode, the pool // server distributes shares to miners via SendMoney() after each block. -- cgit v1.2.3 From 773440fcc7752b85d99ee5b8500b64dbb5869603 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 18:22:48 -0300 Subject: script: bound how many operations and stack entries a script may use (#57) v1.2.1 disabled the unbounded opcodes and capped a single pushed element at 520 bytes. What it did not add was a ceiling on how many items there can be, so a script still pays for itself once, in bytes, and then multiplies: 520 bytes per stack entry means a script of N bytes made almost entirely of OP_DUP occupies roughly 520N in memory, on every node that validates it. Two limits, both from Bitcoin: - at most 201 operations per script, counted outside the fExec test so the cost of a script cannot depend on which branch a signature happens to take. Pushes are exempt, being already bounded by the script length and by MAX_SCRIPT_ELEMENT_SIZE. - at most 1000 entries across both stacks together, counted together because OP_TOALTSTACK would otherwise move the problem rather than solve it. This tightens validation, so a node that does not upgrade accepts a superset of what this one accepts and is not stranded. Verified against the live chain: a node with these rules synced all 3910 blocks from genesis and accepted every one, so nothing in use relies on scripts these limits would reject. --- src/script.cpp | 13 +++++++++++++ src/script.h | 9 +++++++++ 2 files changed, 22 insertions(+) (limited to 'src') diff --git a/src/script.cpp b/src/script.cpp index 44eed93..6d4fb34 100644 --- a/src/script.cpp +++ b/src/script.cpp @@ -51,6 +51,7 @@ bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nI vector vfExec; vector stack; vector altstack; + unsigned int nOpCount = 0; if (pvStackRet) pvStackRet->clear(); @@ -85,6 +86,13 @@ bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nI opcode == OP_MOD || opcode == OP_LSHIFT || opcode == OP_RSHIFT) return false; + // Counted outside fExec for the same reason: the cost of a script must + // not depend on which branch a signature happens to take. Pushes are + // exempt because their cost is already bounded by the script's own + // length and by MAX_SCRIPT_ELEMENT_SIZE. + if (opcode > OP_16 && ++nOpCount > MAX_OPS_PER_SCRIPT) + return false; + if (fExec && opcode <= OP_PUSHDATA4) stack.push_back(vchPushValue); else if (fExec || (OP_IF <= opcode && opcode <= OP_ENDIF)) @@ -824,6 +832,11 @@ bool EvalScript(const CScript& script, const CTransaction& txTo, unsigned int nI default: return false; } + + // Both stacks together, because OP_TOALTSTACK would otherwise move the + // problem rather than solve it. + if (stack.size() + altstack.size() > MAX_STACK_SIZE) + return false; } diff --git a/src/script.h b/src/script.h index 26bb65a..d36a317 100644 --- a/src/script.h +++ b/src/script.h @@ -8,6 +8,15 @@ class CTransaction; // script evaluation allocates whatever the transaction asks it to. static const unsigned int MAX_SCRIPT_ELEMENT_SIZE = 520; +// Bounds on what one script may do while being evaluated. The element cap +// above limits how big a single item is; these limit how many there can be and +// how much work producing them costs. Without them, a script pays for itself +// once, in bytes, and then multiplies: 520 bytes per stack entry means a +// script of N bytes made almost entirely of OP_DUP occupies roughly 520N in +// memory, and every node that validates it pays. +static const unsigned int MAX_OPS_PER_SCRIPT = 201; +static const unsigned int MAX_STACK_SIZE = 1000; + enum { SIGHASH_ALL = 1, -- cgit v1.2.3 From 86f080cc6deb0464edf3913daa2e1131b5eed7c7 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 18:22:51 -0300 Subject: net: announce our height in the handshake, and say when we are behind (#56) A node running this code cannot tell "in sync with everyone" from "not hearing anyone". The version message carries no height -- 0.1.0 never had the field and this fork inherited the gap -- so the only evidence of a problem is a number on screen that stopped moving, which looks the same as a network with nothing to report. It is the structural reason a broken node here has always been indistinguishable from an idle one. Append nBestHeight to the version message and keep what a peer announced in CNode::nStartingHeight. The field goes last, so a node that predates it stops reading after addr and treats the rest as trailing bytes, which cost it one log line. Reading it is guarded by vRecv.empty() and never required: peers that do not send it keep nStartingHeight at -1 and are left out of the median. Every release so far sends the short form. GetPeerMedianHeight() takes the median rather than the maximum so a single peer claiming an absurd height cannot move it. Then use it. After five minutes more than one block behind the peer median, the node says so in the log -- not behind a debug category, because an operator who already enabled -debug is not the one who needs telling -- and the GUI carries the same sentence in its status area. "8 blocks behind for 27 minutes" is something a user can act on; a frozen counter is not. Verified against two nodes on the live network: the one starting from an empty datadir read its peer at 3797, reported 2636 then 1274 then 433 blocks behind as it caught up, and went quiet on its own once level. The other logged "peer height = -1" for the older nodes it met on the real network, which is the compatibility path doing its job. Known limit: nStartingHeight is a snapshot from handshake time and goes stale on a long-lived connection, so this catches a node that is receiving something but not blocks, not one that has gone completely deaf. The inactivity timeout from #55 covers that case and refreshes these heights when it forces the reconnect. --- src/gui.cpp | 10 ++++++++++ src/main.cpp | 8 +++++++- src/net.cpp | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/net.h | 42 ++++++++++++++++++++++++++++++++++++++++- 4 files changed, 119 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 825202b..28f5ffa 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -26,6 +26,7 @@ extern CAddress addrLocalHost; void MainFrameRepaint(); int GetDiscoveredPeerCount(); +int GetPeerMedianHeight(); string DateTimeStr(int64 nTime); bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew); int64 GetBalance(); @@ -238,6 +239,15 @@ static void DrawStatusBar() connected, discovered, nBestHeight); } + // A node that has stopped receiving looks exactly like one with nothing to + // do. Now that peers announce their height, say the difference out loud + // instead of leaving the user to guess from a number that stopped moving. + int peerHeight = GetPeerMedianHeight(); + if (peerHeight >= 0 && nBestHeight < peerHeight - 1) + ImGui::TextColored(ImVec4(0.95f, 0.65f, 0.20f, 1.0f), + "Behind the network by %d block(s) -- peers report height %d", + peerHeight - nBestHeight, peerHeight); + ImGui::End(); } diff --git a/src/main.cpp b/src/main.cpp index c77448d..15805ca 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1884,6 +1884,12 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) if (pfrom->nVersion == 0) return false; + // Optional: peers older than this field simply end the message here, + // and nStartingHeight stays -1 for them. Never make this a requirement + // -- every node released so far sends the short form. + if (!vRecv.empty()) + vRecv >> pfrom->nStartingHeight; + pfrom->vSend.SetVersion(min(pfrom->nVersion, VERSION)); pfrom->vRecv.SetVersion(min(pfrom->nVersion, VERSION)); @@ -1912,7 +1918,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) if (!vPexOut.empty()) pfrom->PushMessage("btfpeers", vPexOut); - if (LogAcceptsCategory("net")) printf("version addrMe = %s\n", addrMe.ToString().c_str()); + if (LogAcceptsCategory("net")) printf("version addrMe = %s, peer height = %d\n", addrMe.ToString().c_str(), pfrom->nStartingHeight); } diff --git a/src/net.cpp b/src/net.cpp index 81932d7..ac8df82 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1225,6 +1225,65 @@ void ThreadMessageHandler(void* parg) } } +int GetPeerMedianHeight() +{ + vector vHeights; + CRITICAL_BLOCK(cs_vNodes) + foreach(CNode* pnode, vNodes) + if (pnode->nStartingHeight >= 0) + vHeights.push_back(pnode->nStartingHeight); + + if (vHeights.empty()) + return -1; + + sort(vHeights.begin(), vHeights.end()); + return vHeights[vHeights.size() / 2]; +} + + +// Say out loud when we are behind the network. +// +// This is the whole reason the height is in the handshake. Every serious bug +// this node has had looked identical from the outside: running, threads alive, +// nothing in the log, and no blocks arriving. A node that knows where everyone +// else is can say so, and "8 blocks behind for 27 minutes" is a sentence a +// user can act on. Deliberately not behind a debug category -- an operator who +// already suspects trouble is not the one who needs telling. +static void WarnIfBehind() +{ + static int64 nLastWarned; + static int64 nBehindSince; + + int nPeers = GetPeerMedianHeight(); + if (nPeers < 0 || nBestHeight < 0) + return; + + // One block of slack: somebody is always mid-relay. + if (nBestHeight >= nPeers - 1) + { + nBehindSince = 0; + return; + } + + int64 nNow = GetTime(); + if (nBehindSince == 0) + { + nBehindSince = nNow; + return; + } + + // Falling briefly behind is ordinary. Staying behind is not. + if (nNow - nBehindSince < BTF_BEHIND_GRACE_SECS) + return; + if (nNow - nLastWarned < BTF_BEHIND_WARN_INTERVAL_SECS) + return; + + nLastWarned = nNow; + printf("WARNING: %d blocks behind the network (height %d, peers report %d) for %d minutes\n", + nPeers - nBestHeight, nBestHeight, nPeers, (int)((nNow - nBehindSince) / 60)); +} + + void ThreadMessageHandler2(void* parg) { printf("ThreadMessageHandler started\n"); @@ -1250,6 +1309,8 @@ void ThreadMessageHandler2(void* parg) pnode->Release(); } + WarnIfBehind(); + // Wait and allow messages to bunch up vfThreadRunning[2] = false; Sleep(100); diff --git a/src/net.h b/src/net.h index 449cff5..831a880 100644 --- a/src/net.h +++ b/src/net.h @@ -69,6 +69,21 @@ static const int BTF_HANDSHAKE_GRACE_SECS = 60; // stay well under BTF_RECV_TIMEOUT_SECS. static const int BTF_PING_INTERVAL_SECS = 10 * 60; +// How long a node must stay behind the network before it says so, and how +// often it repeats itself. Five minutes is two and a half block intervals -- +// long enough that ordinary relay lag never trips it. +static const int BTF_BEHIND_GRACE_SECS = 5 * 60; +static const int BTF_BEHIND_WARN_INTERVAL_SECS = 5 * 60; + +// Defined in main.cpp. Declared here because CNode announces it in the version +// message, and net.h is included before main.h. +extern int nBestHeight; + +// Median height announced by the peers we are connected to, or -1 while nobody +// has told us anything. Median rather than maximum so one peer claiming an +// absurd height cannot move it. +int GetPeerMedianHeight(); + // Descriptors to hand a peer: ours first, then peers that answered us. void BtfPexCollect(std::vector& vDescOut); // Verify descriptors a peer sent and remember the good ones. Returns how many. @@ -528,6 +543,11 @@ public: int64 nLastRecv; int64 nLastSendEmpty; + // Height this peer announced in its version message, or -1 if it sent a + // version message that predates the field. Knowing how far along everyone + // else is, is the only way a node can tell "in sync" from "not hearing". + int nStartingHeight; + CNode(SOCKET hSocketIn, CAddress addrIn, bool fInboundIn=false) { @@ -549,12 +569,16 @@ public: nLastSend = 0; nLastRecv = 0; nLastSendEmpty = GetTime(); + nStartingHeight = -1; vfSubscribe.assign(256, false); // Push a version message /// when NTP implemented, change to just nTime = GetAdjustedTime() int64 nTime = (fInbound ? GetAdjustedTime() : GetTime()); - PushMessage("version", VERSION, nLocalServices, nTime, addr); + // nBestHeight goes last so a node that predates it stops reading after + // addr and treats the rest as trailing bytes, which cost it a log line + // and nothing else. + PushMessage("version", VERSION, nLocalServices, nTime, addr, nBestHeight); } ~CNode() @@ -771,6 +795,22 @@ public: } } + template + void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5) + { + try + { + BeginMessage(pszCommand); + vSend << a1 << a2 << a3 << a4 << a5; + EndMessage(); + } + catch (...) + { + AbortMessage(); + throw; + } + } + void PushRequest(const char* pszCommand, void (*fn)(void*, CDataStream&), void* param1) -- cgit v1.2.3 From 50b0a91b5dddd38f3094b9e97db77773d8299442 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Thu, 30 Jul 2026 18:31:27 -0300 Subject: pool: put the height in the job builder's coinbase too (#60) #59 changed BitcoinMiner and stopped there. RebuildJob in rpc.cpp builds its own coinbase for the pool operator's job template, and that template is mined and submitted like any other block, so it had the same hole: nothing in the transaction belonged to the block, and a repeated combination of difficulty, counter and key produces a byte-identical coinbase. The claim in #59 that two coinbases at different heights can no longer be identical only becomes true with this. --- src/rpc.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 9cd0ed6..285f11b 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -153,7 +153,12 @@ static bool RebuildJob() CTransaction txNew; txNew.vin.resize(1); txNew.vin[0].prevout.SetNull(); - txNew.vin[0].scriptSig << nBits << (CBigNum)extraNonce; + // Height first, for the reason given at the matching line in + // BitcoinMiner: it is what keeps two coinbases at different heights + // from ever being byte-identical. This builder was missed when that + // went in, and it produces real blocks -- a pool operator's template + // is mined and submitted like any other. #58. + txNew.vin[0].scriptSig << (pindexPrev ? pindexPrev->nHeight + 1 : 0) << nBits << (CBigNum)extraNonce; txNew.vout.resize(1); txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; -- cgit v1.2.3 From 3bbfb50ef85feeddad936eb1fe8cce232410b8a6 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 08:53:27 -0300 Subject: db: verify the tail of the chain on startup and back out of a bad tip (#61) A node that accepted blocks its current rules would reject -- because it was running an older build, or because the tip it landed on was never valid -- had no way to notice. It kept the branch, kept building on it, and kept mining coins the rest of the network throws away. The only cure was deleting blk*.dat by hand, which requires knowing something is wrong. A node here once mined a 323-block fork for five days that way. On load, walk back from the tip running CheckBlock on each block. If one fails, move the best chain back to its parent, disconnect what came after, and let the node re-download from peers. Satoshi added this after the block 74638 incident for the same reason: so it would not have needed anyone to delete files. Only the last 288 blocks are checked by default -- about ten hours at a two-minute target -- because every check costs a RandomX hash. /checkblocks=N changes it, 0 does the whole chain. The repair deliberately runs in LoadBlockIndex() in main.cpp rather than in CTxDB::LoadBlockIndex where the detection happens. CTxDB::LoadBlockIndex walks the index with a cursor it never closes, so it still holds read locks when it returns, and a write transaction opened alongside it waits on them forever. That is measured, not guessed: the first version came up, printed the diagnosis, and hung with nothing in any log. Closing that cursor is a separate fix worth making on its own. A failed rollback reports and starts anyway. Refusing to start would leave the operator with no node to read the message from. What this catches is what CheckBlock catches: proof of work, merkle root, duplicate transactions, sigops, timestamps. It does not re-verify signatures or spends, which would mean rebuilding the transaction index. Verified by forcing a block at tip-5 to fail: the node reported the bad block, moved back six, stayed up, and re-synced past its old tip. Without the forced failure it verifies 288 and says so. --- src/db.cpp | 41 +++++++++++++++++++++++++++++++ src/main.cpp | 75 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/main.h | 2 ++ src/main_gui.cpp | 5 ++++ 4 files changed, 123 insertions(+) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 4cc54ac..ce7b875 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -435,6 +435,47 @@ bool CTxDB::LoadBlockIndex() nBestHeight = pindexBest->nHeight; printf("LoadBlockIndex(): hashBestChain=%s height=%d\n", hashBestChain.ToString().substr(0,14).c_str(), nBestHeight); + // Verify the tail of the best chain, and fall back to the last good block + // if any of it fails. + // + // A node that accepted blocks its current rules would reject -- because it + // was running an older build, or because the tip it landed on was never + // valid -- has no way to notice on its own. It keeps the branch, keeps + // building on it, and keeps mining coins that the rest of the network + // throws away. The only cure used to be deleting blk*.dat by hand, which + // requires knowing something is wrong in the first place. That is how a + // node here once mined a 323-block fork for five days. + // + // Checking every block on every start would mean a RandomX hash per block, + // so only the tail is checked by default. /checkblocks=0 does the lot. + int nCheckBlocks = nCheckBlocksOnLoad; + CBlockIndex* pindexFork = NULL; + int nChecked = 0; + for (CBlockIndex* pindex = pindexBest; pindex && pindex->pprev; pindex = pindex->pprev) + { + if (nCheckBlocks > 0 && nChecked >= nCheckBlocks) + break; + nChecked++; + CBlock block; + if (!block.ReadFromDisk(pindex->nFile, pindex->nBlockPos, true)) + return error("LoadBlockIndex() : ReadFromDisk failed at height %d", pindex->nHeight); + if (!block.CheckBlock()) + { + printf("LoadBlockIndex() : *** bad block at height %d, hash=%s\n", + pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,14).c_str()); + // Keep going: an older bad block further back wins, because + // everything after it has to come off too. + pindexFork = pindex->pprev; + } + } + printf("LoadBlockIndex(): verified %d block(s)\n", nChecked); + + // The repair itself happens in the caller, after this handle is closed. + // The cursor above is still open and holds read locks, so a write + // transaction opened here waits on it forever -- measured: the node came + // up, printed the diagnosis, and hung with no error anywhere. + pindexBadChainFork = pindexFork; + return true; } diff --git a/src/main.cpp b/src/main.cpp index 15805ca..dbb2c41 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -49,6 +49,15 @@ uint256 hashGenesisMerkleRoot("0x1a45b4482532abb29b10e234d3f13132230525a339ecea9 CBlockIndex* pindexGenesisBlock = NULL; int nBestHeight = -1; uint256 hashBestChain = 0; +// Blocks at the tip to re-verify on startup. 0 means the whole chain. 288 is +// about ten hours at a two-minute target -- far enough back to catch a bad tip, +// short enough that startup does not pay a RandomX hash per block for the whole +// history. /checkblocks=N overrides it. +int nCheckBlocksOnLoad = 288; +// Set by CTxDB::LoadBlockIndex when the tail of the chain fails verification. +// The repair runs in LoadBlockIndex() below, once that read-only handle and its +// cursor are closed. +CBlockIndex* pindexBadChainFork = NULL; CBlockIndex* pindexBest = NULL; map mapOrphanBlocks; @@ -1577,6 +1586,72 @@ bool LoadBlockIndex(bool fAllowNew) return false; txdb.Close(); + // Repair a bad tip found during verification. + // + // This has to happen after the handle above is closed. CTxDB::LoadBlockIndex + // walks the index with a cursor it never closes, so it is still holding read + // locks -- a write transaction opened alongside it waits on them forever. + // Measured, not guessed: the node came up, printed the diagnosis, and hung + // there with nothing in any log. + if (pindexBadChainFork) + { + CBlockIndex* pindexFork = pindexBadChainFork; + pindexBadChainFork = NULL; + + printf("LoadBlockIndex() : *** moving best chain back to height %d, discarding %d block(s)\n", + pindexFork->nHeight, nBestHeight - pindexFork->nHeight); + + vector vDisconnect; + for (CBlockIndex* pindex = pindexBest; pindex && pindex != pindexFork; pindex = pindex->pprev) + vDisconnect.push_back(pindex); + + bool fRolledBack = false; + try + { + CTxDB txdbWrite; + txdbWrite.TxnBegin(); + foreach(CBlockIndex* pindex, vDisconnect) + { + CBlock block; + if (!block.ReadFromDisk(pindex->nFile, pindex->nBlockPos, true)) + throw runtime_error("ReadFromDisk for disconnect failed"); + if (!block.DisconnectBlock(txdbWrite, pindex)) + throw runtime_error("DisconnectBlock failed"); + } + if (!txdbWrite.WriteHashBestChain(pindexFork->GetBlockHash())) + throw runtime_error("WriteHashBestChain failed"); + txdbWrite.TxnCommit(); + txdbWrite.Close(); + fRolledBack = true; + } + catch (const std::exception& e) + { + printf("LoadBlockIndex() : rollback failed: %s\n", e.what()); + } + catch (...) + { + printf("LoadBlockIndex() : rollback failed\n"); + } + + if (fRolledBack) + { + foreach(CBlockIndex* pindex, vDisconnect) + if (pindex->pprev) + pindex->pprev->pnext = NULL; + + pindexBest = pindexFork; + hashBestChain = pindexBest->GetBlockHash(); + nBestHeight = pindexBest->nHeight; + printf("LoadBlockIndex() : now at height %d, will re-download from peers\n", nBestHeight); + } + else + { + // Start anyway. The operator needs a running node to read this from. + printf("LoadBlockIndex() : *** still on the bad chain at height %d -- back up the data directory and report this\n", + nBestHeight); + } + } + // // Init with genesis block // diff --git a/src/main.h b/src/main.h index 750d3f1..eea10b1 100644 --- a/src/main.h +++ b/src/main.h @@ -52,6 +52,8 @@ extern unsigned int GENESIS_NONCE; extern CBlockIndex* pindexGenesisBlock; extern int nBestHeight; extern uint256 hashBestChain; +extern int nCheckBlocksOnLoad; +extern CBlockIndex* pindexBadChainFork; extern CBlockIndex* pindexBest; extern unsigned int nTransactionsUpdated; extern string strSetDataDir; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 852ad4d..99bcb6f 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -54,6 +54,7 @@ static void PrintUsage() printf(" /participant=POOL_BTF_ADDRESS\n"); printf(" /solomine\n"); printf(" /genproclimit=N (mining threads; 0 or absent = every core but one)\n"); + printf(" /checkblocks=N (blocks re-verified at startup, default 288, 0 = all)\n"); printf("\n"); printf("Pool operator announcement:\n"); printf(" /poolname=NAME\n"); @@ -101,6 +102,10 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/solomine") || arg(argc,argv,"-solomine")) fSoloMineTest = true; + string strCheckBlocks = argval2(argc, argv, "/checkblocks", "-checkblocks"); + if (!strCheckBlocks.empty()) + nCheckBlocksOnLoad = atoi(strCheckBlocks.c_str()); + // /genproclimit=N -- threads to hash with. 0 or absent means automatic, // which is every core but one. Named after Bitcoin's own option so it reads // familiarly to anyone who has run one of these before. -- cgit v1.2.3 From 7066648e6a871bd17984e02c04f22c2f22f2d744 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 08:53:31 -0300 Subject: wallet: believe the chain about what has already been spent (#62) fSpent lives in wallet.dat and is written when this node spends something. A wallet.dat restored from backup, or copied and used on another machine, carries whatever that flag was when the copy was taken -- so it can say "unspent" about coins the chain shows as gone. The balance reads high and nothing contradicts it until a send is attempted against coins that do not exist. #47 is about this shape of problem and #40 is someone living through it; Bitcoin fixed the same thing in 53d508072. On startup, after the block index is loaded and before anything reports a balance, walk the wallet and mark spent whatever the transaction index says is spent. One direction only. Marking spent when the chain says spent is safe; clearing the flag because the chain has not caught up would offer up coins already on their way out. fSpent is one flag per transaction rather than per output, which is how 0.1.0 has always worked -- CommitTransactionSpent already marks a whole previous transaction when it spends any part of it -- so this matches rather than changing the model. It reports every run, including the runs where it finds nothing, with a breakdown of why: RescanSpentFlags() : examined 17, already-spent 0, not-indexed 17, corrected 0 A check that speaks only when it finds something is indistinguishable from one that never ran, and that confusion has cost this project real time. The breakdown earned its place immediately: it is how the test below turned from a guess into an answer. Verified running against a wallet with 17 transactions and against an empty one, with no false corrections in either. The correcting branch itself is NOT exercised by a real case: on this chain no test wallet holds a transaction that is both in the transaction index and spent, and the counters show why -- all 17 were absent from the index, so the comparison never had anything to compare. --- src/main.cpp | 65 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/main.h | 2 ++ src/main_gui.cpp | 4 ++++ 3 files changed, 71 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index dbb2c41..85f89d9 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -693,6 +693,71 @@ bool CWalletTx::AcceptWalletTransaction(CTxDB& txdb, bool fCheckInputs) return true; } +int RescanSpentFlags() +{ + // Believe the chain, not the wallet, about what has already been spent. + // + // fSpent lives in wallet.dat and is written when this node spends + // something. A wallet.dat that was restored from backup, or copied and + // used on another machine, carries whatever that flag was at the moment + // the copy was taken -- so it can say "unspent" about coins the chain + // shows as gone. The balance then reads high, and the error only surfaces + // when a send is attempted against coins that no longer exist. + // + // Issue #47 is about this shape of problem and #40 reports living through + // it. Bitcoin fixed the same thing in 53d508072. + // + // One direction only. Marking spent when the chain says spent is safe; + // clearing the flag because the chain has not caught up yet would offer + // up coins that are already on their way out. + CTxDB txdb("r"); + int nCorrected = 0; + int nExamined = 0; + int nAlreadySpent = 0, nNotIndexed = 0; + CRITICAL_BLOCK(cs_mapWallet) + { + foreach(PAIRTYPE(const uint256, CWalletTx)& item, mapWallet) + { + CWalletTx& wtx = item.second; + nExamined++; + if (wtx.fSpent) + { nAlreadySpent++; continue; } + + CTxIndex txindex; + if (!txdb.ReadTxIndex(wtx.GetHash(), txindex)) + { nNotIndexed++; continue; } + + // fSpent is one flag for the whole transaction, not one per + // output -- CommitTransactionSpent already marks the entire + // previous transaction when it spends any part of it, so matching + // that here keeps the two consistent. + bool fSeenSpent = false; + for (int i = 0; i < (int)txindex.vSpent.size() && i < (int)wtx.vout.size(); i++) + if (!txindex.vSpent[i].IsNull() && wtx.vout[i].IsMine()) + fSeenSpent = true; + + if (fSeenSpent) + { + wtx.fSpent = true; + wtx.WriteToDisk(); + nCorrected++; + printf("RescanSpentFlags() : %s was spent on chain but the wallet did not know\n", + wtx.GetHash().ToString().substr(0,10).c_str()); + } + } + } + // Always say it ran. A check that reports only when it finds something is + // indistinguishable from a check that never executed, and this codebase has + // paid for that confusion more than once. + printf("RescanSpentFlags() : examined %d, already-spent %d, not-indexed %d, corrected %d\n", + nExamined, nAlreadySpent, nNotIndexed, nCorrected); + if (nCorrected) + printf("RescanSpentFlags() : this wallet was behind the chain about what it had already spent, " + "which is what a restored backup looks like\n"); + return nCorrected; +} + + void ReacceptWalletTransactions() { // Reaccept any txes of ours that aren't already in a block diff --git a/src/main.h b/src/main.h index eea10b1..2d5cb86 100644 --- a/src/main.h +++ b/src/main.h @@ -117,6 +117,8 @@ bool AddKey(const CKey& key); vector GenerateNewKey(); bool AddToWallet(const CWalletTx& wtxIn); void ReacceptWalletTransactions(); +// Returns how many wallet transactions the chain corrected. +int RescanSpentFlags(); void RelayWalletTransactions(); bool LoadBlockIndex(bool fAllowNew=true); void PrintBlockTree(); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 99bcb6f..c593162 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -243,6 +243,10 @@ int main(int argc, char* argv[]) try { if (!LoadWallet()) { fprintf(stderr, "LoadWallet failed\n"); return 1; } + + // After the block index, so there is a chain to compare the wallet + // against, and before anything reports a balance. + RescanSpentFlags(); } catch (const std::exception& e) { -- cgit v1.2.3 From f2ea483df4b2277abe13cc19bcc0bc5834c2e3e6 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 09:30:41 -0300 Subject: nostr: back off from a relay that is down, and replace one that is (#64) relay.nostr.band went down and stayed down -- it resolves and refuses TCP on 443, from several networks. The seed accumulated 1092 identical error lines about it. The log noise was the small half. The discovery loop walks every relay in turn with a ten-second connect timeout, so a dead relay added ten seconds to every pass, forever, and that loop is what finds peers -- a relay that answers nobody was slowing down the ones that answer everybody. Back off per relay: 30s after the first failure, doubling to a fifteen minute ceiling, cleared the moment it answers again. Only when an attempt happens changes; nothing about whether discovery is correct. Also swapped relay.nostr.band for nostr.bitcoiner.social, on 206.245.132.32 -- neither Cloudflare nor Hetzner, which is the diversity rule the list already follows. Verified with a deliberately bogus relay in the list: backoff stepped 30s -> 60s -> 120s and the dead entry produced nine lines in four minutes instead of one per pass, while the node still connected to five relays, discovered 54 fresh peers and followed the chain. --- src/nostr.cpp | 81 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 79 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index 088174a..17139ad 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -83,7 +83,11 @@ static CCriticalSection cs_btfPeers; const char* pszNostrRelays[] = { "wss://relay.damus.io", "wss://nos.lol", - "wss://relay.nostr.band", + // Was relay.nostr.band, which went down and stayed down (2026-07-31: + // resolves, refuses TCP on 443, from several networks). Replaced with a + // relay on a different upstream again -- 206.245.132.32, neither + // Cloudflare nor Hetzner, which the rest of this list already leans on. + "wss://nostr.bitcoiner.social", "wss://nostr21.com", "wss://offchain.pub", "wss://nostr.mom", @@ -1172,6 +1176,74 @@ bool BtfResolveMany(const std::vector& btfAddrs, } +// ---- per-relay backoff ----------------------------------------------------- +// +// A relay that is down costs the whole discovery loop the full connect timeout, +// every round, forever. relay.nostr.band went down and produced 1092 identical +// error lines on the seed while adding ten seconds to every pass -- and the +// loop is what discovers peers, so a dead relay was slowing down the live ones. +// +// Back off per relay instead: 30s after the first failure, doubling to a +// fifteen-minute ceiling, cleared the moment it answers again. This changes +// only when an attempt happens, never whether discovery is correct. +struct CRelayBackoff +{ + int64 nNextTry; + int nFails; + CRelayBackoff() : nNextTry(0), nFails(0) {} +}; +static map mapRelayBackoff; +static CCriticalSection cs_relayBackoff; + +static const int64 RELAY_BACKOFF_BASE_SECS = 30; +static const int64 RELAY_BACKOFF_MAX_SECS = 15 * 60; + +static bool RelayDueForRetry(const string& relay) +{ + CRITICAL_BLOCK(cs_relayBackoff) + { + map::iterator it = mapRelayBackoff.find(relay); + if (it == mapRelayBackoff.end()) + return true; + return GetTime() >= it->second.nNextTry; + } + return true; +} + +static void RelayNoteFailure(const string& relay) +{ + CRITICAL_BLOCK(cs_relayBackoff) + { + CRelayBackoff& b = mapRelayBackoff[relay]; + b.nFails++; + int64 nWait = RELAY_BACKOFF_BASE_SECS; + for (int i = 1; i < b.nFails && nWait < RELAY_BACKOFF_MAX_SECS; i++) + nWait *= 2; + if (nWait > RELAY_BACKOFF_MAX_SECS) + nWait = RELAY_BACKOFF_MAX_SECS; + b.nNextTry = GetTime() + nWait; + // Only on the way in, so a relay that stays down says this once per + // backoff step rather than once per pass. + LogPrint("nostr", "Nostr: %s unreachable (%d in a row), not retrying for %ds\n", + relay.c_str(), b.nFails, (int)nWait); + } +} + +static void RelayNoteSuccess(const string& relay) +{ + CRITICAL_BLOCK(cs_relayBackoff) + { + map::iterator it = mapRelayBackoff.find(relay); + if (it != mapRelayBackoff.end()) + { + if (it->second.nFails > 0) + LogPrint("nostr", "Nostr: %s answering again after %d failure(s)\n", + relay.c_str(), it->second.nFails); + mapRelayBackoff.erase(it); + } + } +} + // Connect to a relay: publish our .btf descriptor and collect relay data. static bool SeedFromRelay(CNostrKey& key, const string& relay) { @@ -1653,9 +1725,14 @@ void ThreadNostrSeed(void* parg) for (int i = 0; i < nNostrRelays; i++) { if (fShutdown) return; + if (!RelayDueForRetry(pszNostrRelays[i])) + continue; try { - SeedFromRelay(key, pszNostrRelays[i]); + if (SeedFromRelay(key, pszNostrRelays[i])) + RelayNoteSuccess(pszNostrRelays[i]); + else + RelayNoteFailure(pszNostrRelays[i]); } CATCH_PRINT_EXCEPTION("SeedFromRelay") } -- cgit v1.2.3 From f05274afd0becc7311fa69aa60b0215f300e5f28 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 11:27:50 -0300 Subject: randomx: allocate the dataset once, not once per miner thread (#68) Every miner thread calls RandomXInitDataset at startup. Its only guard is g_fFast, which is set at the very end -- after the ~2 GB dataset has been filled, which takes tens of seconds. So all of them sailed past the guard together and each allocated its own dataset. Measured in production on a 32-core machine running 31 miner threads: the log says "initializing ~2 GB dataset" 34 times, and the process holds 65,127 MB of private pages while its own startup line promises 2142 MB "(~2080 MB shared RandomX dataset + ~2 MB per thread)". The word shared was not true. A 4-core machine showed the same thing at its own scale: 4 allocations for 3 threads. The waste was the mild half. g_dataset is assigned the moment memory is allocated, before it holds anything, so the last thread to allocate swung the pointer out from under threads still filling their own. A miner could then hash against a dataset another thread had not finished writing, and proof of work computed that way is not reproducible by any other node -- the block would be found invalid by everyone, including this node's own verifier, which uses the cache rather than the dataset. This only became reachable with multi-threaded mining (#52); with one thread there was nobody to race. Holding the lock across the whole initialisation is deliberate: a thread arriving mid-init has nothing useful to do until the dataset exists, and blocking is how it waits for exactly that. Verified with three mining threads: one "initializing ~2 GB dataset", one "dataset ready", and 2362 MB of private memory against 2086 MB advertised -- the difference being the 256 MB cache. Before, three threads meant three datasets. --- src/randomx_pow.cpp | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'src') diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp index 17bf455..d617ba2 100644 --- a/src/randomx_pow.cpp +++ b/src/randomx_pow.cpp @@ -7,6 +7,7 @@ #include #include #include +#include // Fixed key (seed) that determines the RandomX cache/dataset. Keeping it // constant avoids per-epoch "reseed" logic; for the CPU+RAM fairness goal @@ -52,10 +53,32 @@ bool RandomXInit() } +// One dataset, once, no matter how many miners ask for it. +// +// Every miner thread calls this at startup. The g_fFast guard below is only +// set at the very end, after the ~2 GB dataset has been filled, which takes +// tens of seconds -- so without this lock all of them sail past the guard +// together and each allocates its own dataset. Measured in production: a +// 32-core machine logged "initializing ~2 GB dataset" 34 times and committed +// 65 GB of private pages against a startup message promising 2142 MB. +// +// The waste was the mild half. g_dataset is assigned the moment the memory is +// allocated, before it holds anything, so the last thread to allocate would +// swing the pointer out from under the threads still filling their own. A +// miner could then hash against a dataset another thread had not finished +// writing, producing proof of work that no other node can reproduce. +// +// Holding the lock across the whole initialisation is deliberate: a thread +// that arrives mid-init has nothing useful to do until the dataset exists, +// and blocking is how it waits for exactly that. +static std::mutex g_csDataset; + bool RandomXInitDataset(int nThreads) { if (!g_fInit && !RandomXInit()) return false; + + std::lock_guard lock(g_csDataset); if (g_fFast) return true; -- cgit v1.2.3 From f904c4bd4057ab7333c7d701fb40f3e87fedf7fd Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 11:27:53 -0300 Subject: gui: stop stacking every orphan the node ever produced on top of the list (#67) The wallet list sorted on GetDepthInMainChain() ascending so pending transactions came first. An orphaned coinbase is also depth 0 -- and it stays depth 0 forever, because it is never going to be confirmed. So every orphan a node had ever produced sat permanently at the top of the list, above every block it had actually won. A miner with a week of ordinary orphaned races opened the wallet and saw nothing but failures. The balance was right the whole time; the list was telling a different story. That is how this was found: a screenshot of a healthy, correctly-mining node that looked like it was failing at everything. Sort on (rank, depth) instead, where rank is 0 for pending, 1 for confirmed, 2 for orphaned. Orphans go to the bottom, pending stays on top, confirmed stays ordered most-recent-first. Verified against a datadir whose chain had been reorganised away, so every coinbase in it is orphaned: all 17 wallet transactions classify as rank 2. Not tested against a mixed wallet -- the machine that has one is in production with its datadir locked by the running node. --- src/gui.cpp | 33 +++++++++++++++++++++++++-------- 1 file changed, 25 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 28f5ffa..53cb6db 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -124,15 +124,32 @@ static void RefreshWallet() g_txRows.clear(); TRY_CRITICAL_BLOCK(cs_mapWallet) { - // Sort: unconfirmed first (depth 0), then by depth ascending (least - // deep = most recent). We can't use nTimeReceived because a node - // resync re-stamps all txs with the same time. Depth is always correct. - std::vector> vs; - for (auto& kv : mapWallet) - vs.push_back({kv.second.GetDepthInMainChain(), kv.second.GetHash()}); + // Sort: pending first, then confirmed by depth ascending (least deep = + // most recent), then orphaned coinbases at the very bottom. + // + // Orphans have to be pushed down explicitly. They are depth 0, exactly + // like a genuinely pending transaction, so sorting on depth alone put + // every orphan the node had ever produced at the top of the list -- and + // they never age out, because depth 0 is where they stay forever. A + // miner with a week of ordinary orphaned races opened the wallet and + // saw nothing but failures stacked above every block it had actually + // won. The balance was right; the list was telling a different story. + // + // We can't sort on nTimeReceived because a resync re-stamps every + // transaction with the same time. Depth is always correct. + // + // 0 = pending, 1 = confirmed, 2 = orphaned. + std::vector,uint256>> vs; + for (auto& kv : mapWallet) { + int d = kv.second.GetDepthInMainChain(); + bool orphaned = kv.second.IsCoinBase() && kv.second.hashBlock != 0 && d == 0; + int rank = orphaned ? 2 : (d == 0 ? 0 : 1); + vs.push_back({{rank, d}, kv.second.GetHash()}); + } std::sort(vs.begin(), vs.end(), - [](const std::pair& a, const std::pair& b) { - return a.first < b.first; // 0 (unconfirmed) first, then shallowest + [](const std::pair,uint256>& a, + const std::pair,uint256>& b) { + return a.first < b.first; }); for (auto& sv : vs) { auto mi = mapWallet.find(sv.second); -- cgit v1.2.3 From 3268ea95c1443238d380dea26e7b1bb3bd108aed Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 14:26:47 -0300 Subject: mine: do not submit a solution for a parent that is no longer the tip (#69) The mining loop tests pindexPrev != pindexBest every 256 hashes, but never again once a solution turns up. A thread that found one just after somebody else extended the chain submitted a block built on a stale parent -- a block born orphaned, at a height already taken. Every miner thread on a machine works from the same pindexPrev, so the moment one wins, all the others are hashing a doomed template until their next checkpoint. On a 32-core box that is thirty threads with a standing chance of producing a guaranteed orphan. Re-check the tip inside cs_main before submitting, and drop the solution if it moved. Verified on an isolated chain with three miner threads: 2790 blocks accepted, so nothing legitimate is being discarded, and 2 solutions dropped for a moved tip -- which is the race actually happening and being caught. Honest about the size of it: two in 2790 is not what fills a wallet with orphans. On the 32-core node in production, 1287 of 4117 processed blocks arrive with a missing parent, which is a different problem and the one worth chasing next. --- src/main.cpp | 38 ++++++++++++++++++++++++++++++-------- 1 file changed, 30 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 85f89d9..b147ddd 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3151,17 +3151,39 @@ bool BitcoinMiner(int nThreadId) SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_NORMAL); CRITICAL_BLOCK(cs_main) { - // Save key - if (!AddKey(key)) + // Is the parent we solved for still the tip? + // + // The loop only tests this every 256 hashes, and never + // again once a solution turns up. So a thread that found + // one just after somebody else extended the chain would + // submit a block built on a parent that is no longer the + // tip -- a block born orphaned, at a height already taken. + // + // Every miner thread on this machine works from the same + // pindexPrev, so the moment one of them wins, all the + // others are hashing a doomed template until their next + // checkpoint. On a 32-core box that is thirty threads with + // a standing chance of producing a guaranteed orphan, and + // it is why a healthy miner's wallet filled up with them. + if (pindexPrev != pindexBest) { - RandomXDestroyMinerVM(rxvm); - return false; + LogPrint("net", "BitcoinMiner: thread %d solved for a parent that is no longer the tip, discarding\n", + nThreadId); } - key.MakeNewKey(); + else + { + // Save key + if (!AddKey(key)) + { + RandomXDestroyMinerVM(rxvm); + return false; + } + key.MakeNewKey(); - // Process this block the same as if we had received it from another node - if (!ProcessBlock(NULL, pblock.release())) - LogPrint("net", "ERROR in BitcoinMiner, ProcessBlock, block not accepted\n"); + // Process this block the same as if we had received it from another node + if (!ProcessBlock(NULL, pblock.release())) + LogPrint("net", "ERROR in BitcoinMiner, ProcessBlock, block not accepted\n"); + } } SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); -- cgit v1.2.3 From e2d5c1bbe01370dbf75e2118d697a159c4ee582b Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 14:26:50 -0300 Subject: net: bound orphan blocks and stop asking a peer the same question twice (#70) Two defects that feed each other. Measured on a 32-core production node: 1287 of 4117 processed blocks arrived with a missing parent, 97 arrived that the node already had, and 490 transactions arrived whose inputs were unknown. mapOrphanBlocks had no ceiling at all. Orphan transactions have had one since 0.1.0 -- MAX_ORPHAN_TRANSACTIONS with LimitOrphanTx -- and blocks never did. An orphan block whose parent never turns up stays in memory for the life of the process, each one holding a whole block, and a peer can send an unlimited number of them just by inventing the previous-block hash. LimitOrphanBlocks mirrors the transaction one: random eviction, both maps kept in step, and the CBlock deleted because mapOrphanBlocks owns it. Every orphan block also fired a getblocks at the sender, and an inv for a block already held as an orphan fired another, with no filtering. So a node missing part of the chain asked the same peer the same question over and over, and the duplicate answers made more orphans, which asked again. CNode::PushGetBlocks remembers the last request and drops a repeat -- the same fix Bitcoin made in e2c2648c1. One trap found by testing rather than by reading: eviction picks at random and may pick the block just inserted, so GetOrphanRoot has to be read out of pblock before LimitOrphanBlocks runs, not after. The first version had that backwards and would have read freed memory. Verified with fabricated orphans, four of the seven sharing one hashPrevBlock so the multimap path is exercised: 7 in, limit(3) leaves 3, limit(0) leaves 0, both maps in step at every stage, no crash. Then a run against the live network to 4348 with no scaffolding left behind. The storm itself was not reproducible on demand -- the network is healthy today and produced one orphan block in seven minutes -- so there is no before/after on the metric that motivated this. --- src/main.cpp | 50 +++++++++++++++++++++++++++++++++++++++++++++++--- src/main.h | 9 +++++++++ src/net.cpp | 11 +++++++++++ src/net.h | 26 ++++++++++++++++++++++++++ 4 files changed, 93 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index b147ddd..4bc9c4d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -293,6 +293,43 @@ void AddOrphanTx(const CDataStream& vMsg) // grow this map until the node runs out of memory. Evict at random rather than // in map order, so an attacker cannot keep its own orphans resident by // choosing hashes that sort low. +// Drop orphan blocks at random until we are back under the ceiling. +// +// Random rather than oldest-first, matching LimitOrphanTx below: there is no +// arrival order recorded, and an attacker who knew the eviction rule could aim +// at it. Dropping one costs nothing that matters -- if its parent ever shows +// up, the block is requested again like any other. +// +// Both maps have to be kept in step, and the CBlock itself has to be deleted: +// mapOrphanBlocks owns it. +void LimitOrphanBlocks(unsigned int nMaxOrphans) +{ + while (mapOrphanBlocks.size() > nMaxOrphans) + { + uint256 randomhash; + for (int i = 0; i < 4; i++) + ((uint64*)&randomhash)[i] = GetRand(_UI64_MAX); + map::iterator it = mapOrphanBlocks.lower_bound(randomhash); + if (it == mapOrphanBlocks.end()) + it = mapOrphanBlocks.begin(); + + CBlock* pblock = it->second; + uint256 hashPrev = pblock->hashPrevBlock; + + for (multimap::iterator mi = mapOrphanBlocksByPrev.lower_bound(hashPrev); + mi != mapOrphanBlocksByPrev.upper_bound(hashPrev);) + { + if (mi->second == pblock) + mapOrphanBlocksByPrev.erase(mi++); + else + ++mi; + } + + mapOrphanBlocks.erase(it); + delete pblock; + } +} + void LimitOrphanTx(unsigned int nMaxOrphans) { while (mapOrphanTransactions.size() > nMaxOrphans) @@ -1468,9 +1505,16 @@ bool ProcessBlock(CNode* pfrom, CBlock* pblock) mapOrphanBlocks.insert(make_pair(hash, pblock)); mapOrphanBlocksByPrev.insert(make_pair(pblock->hashPrevBlock, pblock)); + // Read what we need out of pblock before trimming: eviction picks at + // random and is perfectly entitled to pick the block just inserted, + // which would leave the GetOrphanRoot call below reading freed memory. + uint256 hashOrphanRoot = GetOrphanRoot(pblock); + + LimitOrphanBlocks(MAX_ORPHAN_BLOCKS); + // Ask this guy to fill in what we're missing if (pfrom) - pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), GetOrphanRoot(pblock)); + pfrom->PushGetBlocks(pindexBest, hashOrphanRoot); return true; } @@ -2047,7 +2091,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) if (!fAskedForBlocks && !pfrom->fClient) { fAskedForBlocks = true; - pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), uint256(0)); + pfrom->PushGetBlocks(pindexBest, uint256(0)); } // Introduce ourselves and hand over the .btf peers that answered us. @@ -2110,7 +2154,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) if (!fAlreadyHave) pfrom->AskFor(inv); else if (inv.type == MSG_BLOCK && mapOrphanBlocks.count(inv.hash)) - pfrom->PushMessage("getblocks", CBlockLocator(pindexBest), GetOrphanRoot(mapOrphanBlocks[inv.hash])); + pfrom->PushGetBlocks(pindexBest, GetOrphanRoot(mapOrphanBlocks[inv.hash])); } } diff --git a/src/main.h b/src/main.h index 2d5cb86..3bc1219 100644 --- a/src/main.h +++ b/src/main.h @@ -18,6 +18,13 @@ static const unsigned int MAX_SIZE = 0x02000000; // Ceiling on transactions held waiting for a parent that has not arrived. // They cost a peer nothing to send and are never validated, only stored. static const unsigned int MAX_ORPHAN_TRANSACTIONS = 100; +// Blocks held waiting for a parent that has not arrived. Orphan transactions +// have had a ceiling since 0.1.0 and orphan blocks never did: one whose parent +// never turns up stays in memory for the life of the process, and a peer can +// send an unlimited number of them by inventing the previous-block hash. They +// are not free either -- each holds a whole block. A production node was +// seeing 1287 of them against 4117 blocks processed. +static const unsigned int MAX_ORPHAN_BLOCKS = 200; // Signature operations allowed in one block. Size alone does not bound what a // block costs to validate: every OP_CHECKSIG is an elliptic-curve verification, // so a block within the size limit could still hold millions of them and take @@ -125,6 +132,8 @@ void PrintBlockTree(); void AddOrphanTx(const CDataStream& vMsg); void EraseOrphanTx(uint256 hash); void LimitOrphanTx(unsigned int nMaxOrphans); +// Same ceiling idea for orphan blocks, which never had one. +void LimitOrphanBlocks(unsigned int nMaxOrphans); // nThreadId is 1..N, only for logging: it makes each miner's lines // distinguishable, which the dedup filter would otherwise collapse into one. bool BitcoinMiner(int nThreadId = 1); diff --git a/src/net.cpp b/src/net.cpp index ac8df82..37c081f 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -181,6 +181,17 @@ bool AnySubscribed(unsigned int nChannel) return false; } +void CNode::PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd) +{ + // Filter out duplicate requests. + if (pindexBegin == pindexLastGetBlocksBegin && hashEnd == hashLastGetBlocksEnd) + return; + pindexLastGetBlocksBegin = pindexBegin; + hashLastGetBlocksEnd = hashEnd; + + PushMessage("getblocks", CBlockLocator(pindexBegin), hashEnd); +} + bool CNode::IsSubscribed(unsigned int nChannel) { if (nChannel >= vfSubscribe.size()) diff --git a/src/net.h b/src/net.h index 831a880..5e828c3 100644 --- a/src/net.h +++ b/src/net.h @@ -7,6 +7,9 @@ class CAddress; class CInv; class CRequestTracker; class CNode; +// Defined in main.h, which is included after this file. Only ever used here as +// a pointer, so the forward declaration is enough. +class CBlockIndex; @@ -533,6 +536,11 @@ public: // Last "btfpeers" we accepted from this node, to rate-limit the exchange. int64 nLastPexRecv; + // Last getblocks we sent this peer, so we do not ask the same question + // over and over. See CNode::PushGetBlocks. + CBlockIndex* pindexLastGetBlocksBegin; + uint256 hashLastGetBlocksEnd; + // Liveness. A peer whose network path dies silently -- NAT drops an idle // mapping, a relay restarts, a route changes -- never sends FIN, so the // socket stays readable-never and the node simply stops hearing from it @@ -565,6 +573,8 @@ public: nRefCount = 0; nReleaseTime = 0; nLastPexRecv = 0; + pindexLastGetBlocksBegin = NULL; + hashLastGetBlocksEnd = 0; nTimeConnected = GetTime(); nLastSend = 0; nLastRecv = 0; @@ -717,6 +727,22 @@ public: + // Ask this peer to fill in blocks we are missing, but only once per + // question. + // + // Every orphan block fires one of these, and an inv for a block we already + // hold as an orphan fires another. A node that is missing part of the + // chain therefore asks the same peer the same thing repeatedly: measured + // on a production node, 1287 orphan blocks out of 4117 processed, and 97 + // "already have block" from the answers coming back more than once. The + // duplicate answers create more orphans, which fire more requests. + // + // Remembering the last question asked breaks that loop. Same fix Bitcoin + // made in e2c2648c1. + // Body lives in net.cpp: it builds a CBlockLocator, which main.h defines, + // and main.h is included after this file. + void PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd); + void PushMessage(const char* pszCommand) { try -- cgit v1.2.3 From 59777ee34a5ab6297684b7ab8d5d93facd4ad6f3 Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Fri, 31 Jul 2026 16:05:35 -0300 Subject: net: bound what a peer can make the node allocate (#73) Three independent bounds on what an untrusted peer can make this node allocate: - serialize.h: reject a compact size above MAX_SIZE before reading a string or a vector, instead of discovering it read by read. MAX_SIZE moves from main.h to serialize.h, where the checks live; headers_core.h includes serialize.h first, so every existing user still sees it. - main.cpp: cap an orphan transaction at 10,000 inputs. Orphans are stored and never validated, so mapOrphanTransactionsByPrev grew with one entry per input of every orphan a peer cared to send. - rpc.cpp: drop a Stratum line nested deeper than 20 before json::parse recurses into it. The scan tracks string state, so a worker name containing { or [ is no longer mistaken for nesting. Verified: builds clean on UCRT64; the depth scanner passes a table of legitimate Stratum lines and nesting attacks; a node built from this branch synced the chain from genesis to 4462 with no deserialization failure and no rejected block. --- src/main.cpp | 10 ++++++++++ src/main.h | 1 - src/rpc.cpp | 27 ++++++++++++++++++++++++++- src/serialize.h | 8 +++++++- 4 files changed, 43 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 4bc9c4d..c3fb33b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -282,6 +282,16 @@ void AddOrphanTx(const CDataStream& vMsg) uint256 hash = tx.GetHash(); if (mapOrphanTransactions.count(hash)) return; + + // Do not allow an orphan to have an unbounded number of inputs. + // 10,000 inputs is enough for massive legitimate sweeps, but bounds the total + // memory in mapOrphanTransactionsByPrev to ~10,000 * MAX_ORPHAN_TRANSACTIONS. + if (tx.vin.size() > 10000) + { + if (LogAcceptsCategory("net")) printf("AddOrphanTx() : orphan with %d inputs rejected\n", (int)tx.vin.size()); + return; + } + CDataStream* pvMsg = mapOrphanTransactions[hash] = new CDataStream(vMsg); foreach(const CTxIn& txin, tx.vin) mapOrphanTransactionsByPrev.insert(make_pair(txin.prevout.hash, pvMsg)); diff --git a/src/main.h b/src/main.h index 3bc1219..7266e3d 100644 --- a/src/main.h +++ b/src/main.h @@ -14,7 +14,6 @@ class CBlockIndex; class CWalletTx; class CKeyItem; -static const unsigned int MAX_SIZE = 0x02000000; // Ceiling on transactions held waiting for a parent that has not arrived. // They cost a peer nothing to send and are never validated, only stored. static const unsigned int MAX_ORPHAN_TRANSACTIONS = 100; diff --git a/src/rpc.cpp b/src/rpc.cpp index 285f11b..3db8b94 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -681,7 +681,32 @@ static bool HandleLine(Miner* m, const std::string& rawLine, int& blocksFoundThisSession) { json req; - try { req = json::parse(rawLine); } + try { + // Fast pre-parse depth check to prevent stack overflow in json::parse. + // Legitimate Stratum requests have a depth of at most 4. + int depth = 0; + bool in_string = false; + bool escape = false; + for (char c : rawLine) { + if (in_string) { + if (escape) escape = false; + else if (c == '\\') escape = true; + else if (c == '"') in_string = false; + } else { + if (c == '"') in_string = true; + else if (c == '{' || c == '[') { + if (++depth > 20) { + LogPrint("worker", "[worker] JSON too deeply nested from %s\n", + m->address.empty() ? "(unauth)" : m->address.c_str()); + return true; + } + } else if (c == '}' || c == ']') { + depth--; + } + } + } + req = json::parse(rawLine); + } catch (...) { LogPrint("worker", "[worker] JSON parse error from %s: %.80s\n", m->address.empty() ? "(unauth)" : m->address.c_str(), diff --git a/src/serialize.h b/src/serialize.h index ce72c60..fa77074 100644 --- a/src/serialize.h +++ b/src/serialize.h @@ -20,7 +20,7 @@ class CDataStream; class CAutoFile; static const int VERSION = 101; - +static const unsigned int MAX_SIZE = 0x02000000; @@ -399,6 +399,8 @@ void Unserialize(Stream& is, basic_string& str, int, int) // only string field on a serialized type and RelayMessage casts it away -- // so this is a guard against the next one that does, not a live hole. unsigned int nSize = ReadCompactSize(is); + if (nSize > MAX_SIZE) + throw std::ios_base::failure("String size too large"); str.clear(); unsigned int nMid = 0; while (nMid < nSize) @@ -472,6 +474,8 @@ void Unserialize_impl(Stream& is, std::vector& v, int nType, int nVersion, // Limit size per read so bogus size value won't cause out of memory v.clear(); unsigned int nSize = ReadCompactSize(is); + if (nSize > MAX_SIZE) + throw std::ios_base::failure("Vector size too large"); unsigned int i = 0; while (i < nSize) { @@ -492,6 +496,8 @@ void Unserialize_impl(Stream& is, std::vector& v, int nType, int nVersion, v.clear(); unsigned int nSize = ReadCompactSize(is); + if (nSize > MAX_SIZE) + throw std::ios_base::failure("Vector size too large"); unsigned int i = 0; unsigned int nMid = 0; while (nMid < nSize) -- cgit v1.2.3 From 417bfed08ded5c6afaed25f4ef724b5629b13fae Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 16:37:10 -0300 Subject: db: close Berkeley DB cursors instead of leaving them to the handle (#71) Three functions open a cursor and none of them close it: CTxDB::LoadBlockIndex, CTxDB::ReadOwnerTxes and CWalletDB::LoadWallet. Berkeley DB requires every cursor to be closed before the handle it came from. ~CDB() calls Close(), which calls pdb->close() inside a catch-all that swallows whatever it returns -- so the violation was real and silent, which is this codebase's favourite kind. An open cursor also holds read locks, and that is not theoretical here: the first version of the startup chain repair (#61) opened a write transaction beside the cursor LoadBlockIndex was still holding and waited on it forever, coming up, printing its diagnosis and hanging with nothing in any log. The repair had to be moved to the caller to get clear of it. A scope guard rather than a close call at each return, because all three functions have several exits and the point is to stop relying on anyone remembering. Same fix Bitcoin made in c5c7911da. Verified: node starts, verifies 288 blocks, loads the wallet, runs the spent-flag rescan and syncs the live chain to 4422 with no Berkeley DB error anywhere and db.log still empty. --- src/db.cpp | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index ce7b875..16f2e91 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -13,6 +13,39 @@ // CDB // +// Closes a Berkeley DB cursor however the function exits. +// +// Three functions opened one and none of them ever closed it. Berkeley DB +// requires every cursor to be closed before the handle it came from, and +// ~CDB() calls Close(), which calls pdb->close() inside a catch-all that +// swallows whatever it returns. So the violation was real and silent. +// +// An open cursor also holds read locks. That is what made the first version of +// the startup chain repair (#61) hang: it opened a write transaction beside +// the cursor CTxDB::LoadBlockIndex was still holding, and waited on it forever +// with nothing in any log. The repair had to be moved to the caller. +// +// Each of these functions has several early returns, so a guard is safer than +// remembering to close on every one of them. Same fix Bitcoin made in +// c5c7911da, alongside its zombie-socket and double-close work. +class CAutoCursor +{ +public: + explicit CAutoCursor(Dbc* pcursorIn) : pcursor(pcursorIn) { } + ~CAutoCursor() + { + if (pcursor) + { + try { pcursor->close(); } + catch (...) { } // closing on the way out must not throw + } + } +private: + Dbc* pcursor; + CAutoCursor(const CAutoCursor&); + void operator=(const CAutoCursor&); +}; + static CCriticalSection cs_db; static bool fDbEnvInit = false; DbEnv dbenv(0u); @@ -266,6 +299,7 @@ bool CTxDB::ReadOwnerTxes(uint160 hash160, int nMinHeight, vector& Dbc* pcursor = GetCursor(); if (!pcursor) return false; + CAutoCursor cursorGuard(pcursor); unsigned int fFlags = DB_SET_RANGE; loop @@ -375,6 +409,7 @@ bool CTxDB::LoadBlockIndex() Dbc* pcursor = GetCursor(); if (!pcursor) return false; + CAutoCursor cursorGuard(pcursor); unsigned int fFlags = DB_SET_RANGE; loop @@ -544,6 +579,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) Dbc* pcursor = GetCursor(); if (!pcursor) return false; + CAutoCursor cursorGuard(pcursor); loop { -- cgit v1.2.3 From 2d10bf257ffb177306b9cd10f7fc57f92d34b7e1 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 16:37:13 -0300 Subject: wallet: stop paying the recipient the transaction fee on a fee retry (#74) CreateTransaction kept the payee amount in nValue and then did int64 nValueOut = nValue; nValue += nFee; with both lines inside the retry loop. The first pass is fine. When the fee turns out to be too low the loop starts over, and on the second pass nValueOut is read from an nValue that already carries the fee -- so the recipient is sent the amount plus the fee, out of the sender's pocket, and it compounds on every further retry. Reachable, but it takes two things at once, which is why it has sat here: the user must have set a transaction fee in Options (with the default of zero, nValue += nFee adds nothing on the first pass and nothing is corrupted), and the transaction must be big enough for GetMinFee to demand more than that -- over 10 KB, so a wallet paying from many small inputs. Keep nValue meaning what the payee asked for and carry nValue + nFee in a separate nTotalValue, the way Bitcoin fixed it in 107d9e288. Verified by building the same transaction on both versions, with a synthetic wallet of 200 coins of 50, a configured fee of 0.05, and a request of 5,000 that needs 101 inputs and 28 KB -- enough for GetMinFee to demand 0.12 and force the retry: before payee gets 5,000.05 change 49.83 after payee gets 5,000.00 change 49.88 Two other fixes from the same era were considered and left out. Satoshi's CENT floor on the change output (496823249) exists to avoid a dust output that his fee rules then penalised; this fee schedule has no such rule, so adopting it would only donate sub-cent change to the miner. The 1-confirmation rule (a790fa46f) is a spending-policy change, not a bug fix, and deserves its own decision. --- src/main.cpp | 26 ++++++++++++++++++++------ 1 file changed, 20 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index c3fb33b..5610de9 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3437,22 +3437,36 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in wtxNew.vout.clear(); if (nValue < 0) return false; - int64 nValueOut = nValue; - nValue += nFee; + + // nValue is the amount the payee asked for and must stay that. + // + // This used to read "nValueOut = nValue; nValue += nFee;", and + // both lines are inside the retry loop. The first pass was + // fine. But when the fee turned out to be too low the loop + // starts over, and on the second pass nValueOut is read from + // an nValue that already had the fee added -- so the payee is + // sent the amount plus the fee, and it compounds on every + // further retry, with the sender covering it. + // + // The retry fires whenever GetMinFee exceeds the fee we + // guessed, which for this fee schedule means any transaction + // over 10 KB: a wallet paying from many small inputs. Bitcoin + // fixed this in 107d9e288. + int64 nTotalValue = nValue + nFee; // Choose coins to use set setCoins; - if (!SelectCoins(nValue, setCoins)) + if (!SelectCoins(nTotalValue, setCoins)) return false; int64 nValueIn = 0; foreach(CWalletTx* pcoin, setCoins) nValueIn += pcoin->GetCredit(); // Fill vout[0] to the payee - wtxNew.vout.push_back(CTxOut(nValueOut, scriptPubKey)); + wtxNew.vout.push_back(CTxOut(nValue, scriptPubKey)); // Fill vout[1] back to self with any change - if (nValueIn > nValue) + if (nValueIn > nTotalValue) { // Use the same key as one of the coins vector vchPubKey; @@ -3467,7 +3481,7 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in // Fill vout[1] to ourself CScript scriptPubKey; scriptPubKey << vchPubKey << OP_CHECKSIG; - wtxNew.vout.push_back(CTxOut(nValueIn - nValue, scriptPubKey)); + wtxNew.vout.push_back(CTxOut(nValueIn - nTotalValue, scriptPubKey)); } // Fill vin -- cgit v1.2.3 From d5bcd347cd8d156e3a6d4526fd2470741194a64a Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 31 Jul 2026 17:40:58 -0300 Subject: net: a node could only ever watch 63 peers (#78) --- bitflash-node-1.2.10-x86_64 | Bin 0 -> 2602056 bytes bitflash-node-1.2.9-x86_64 | Bin 0 -> 2593864 bytes src/makefile.mingw | 7 +++- src/net.cpp | 96 ++++++++++++++++++++++++++++++++++++++++---- src/net.h | 26 ++++++++++++ 5 files changed, 120 insertions(+), 9 deletions(-) create mode 100644 bitflash-node-1.2.10-x86_64 create mode 100644 bitflash-node-1.2.9-x86_64 (limited to 'src') diff --git a/bitflash-node-1.2.10-x86_64 b/bitflash-node-1.2.10-x86_64 new file mode 100644 index 0000000..a279608 Binary files /dev/null and b/bitflash-node-1.2.10-x86_64 differ diff --git a/bitflash-node-1.2.9-x86_64 b/bitflash-node-1.2.9-x86_64 new file mode 100644 index 0000000..561bc22 Binary files /dev/null and b/bitflash-node-1.2.9-x86_64 differ diff --git a/src/makefile.mingw b/src/makefile.mingw index 01f7702..ae533ef 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -14,8 +14,13 @@ WARNFLAGS = -Wformat -Werror=format \ -Wno-deprecated-declarations -Wno-write-strings \ -Wno-narrowing -Wno-unused-result +# FD_SETSIZE has to be defined before winsock2.h and it has to be the same +# number in every translation unit -- fd_set carries an array of that length, +# so disagreeing about it means disagreeing about sizeof(fd_set). That is why +# it lives here as a -D and not as a #define in a header. Windows defaults to +# 64, which capped this node at 63 watchable peers no matter how many it had. CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ - -DWIN32 -DNOPCH \ + -DWIN32 -DNOPCH -DFD_SETSIZE=1024 \ -DSECP256K1_STATIC \ -I$(DEPS)/include -I$(RANDOMX)/src \ -I$(DEPS)/include/nlohmann \ diff --git a/src/net.cpp b/src/net.cpp index 37c081f..5ef8316 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -954,8 +954,27 @@ void ThreadSocketHandler2(void* parg) vector vNodesCopy = vNodes; foreach(CNode* pnode, vNodesCopy) { - if (pnode->ReadyToDisconnect() && pnode->vRecv.empty() && pnode->vSend.empty()) + // Wait for the buffers to drain before letting a node go, so a + // last message still gets out -- but not forever. vSend never + // drains through a socket whose far end is gone, and a node + // stuck that way stayed in vNodes for the life of the process, + // holding its socket and counting as a peer. + if (!pnode->ReadyToDisconnect()) + pnode->nDisconnectSince = 0; + else if (pnode->nDisconnectSince == 0) + pnode->nDisconnectSince = GetTime(); + + bool fDrained = pnode->vRecv.empty() && pnode->vSend.empty(); + bool fStuck = pnode->nDisconnectSince != 0 && + GetTime() - pnode->nDisconnectSince > DISCONNECT_DRAIN_SECS; + + if (pnode->ReadyToDisconnect() && (fDrained || fStuck)) { + if (!fDrained) + printf("dropping stuck node %s after %d s with %d bytes unsent\n", + pnode->addr.ToString().c_str(), + (int)(GetTime() - pnode->nDisconnectSince), + (int)pnode->vSend.size()); // remove from vNodes vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end()); pnode->Disconnect(); @@ -1010,16 +1029,35 @@ void ThreadSocketHandler2(void* parg) SOCKET hSocketMax = 0; FD_SET(hListenSocket, &fdsetRecv); hSocketMax = max(hSocketMax, hListenSocket); + // FD_SET drops silently once the set is full, so count what goes in + // and say so. A peer that never makes it into the set is never read, + // and that is indistinguishable from a peer with nothing to say -- + // the failure this whole path used to hide. + unsigned int nWatched = 1; // the listen socket CRITICAL_BLOCK(cs_vNodes) { foreach(CNode* pnode, vNodes) { + if (nWatched >= FD_SETSIZE) + break; FD_SET(pnode->hSocket, &fdsetRecv); + nWatched++; hSocketMax = max(hSocketMax, pnode->hSocket); TRY_CRITICAL_BLOCK(pnode->cs_vSend) if (!pnode->vSend.empty()) FD_SET(pnode->hSocket, &fdsetSend); } + if (vNodes.size() + 1 > (size_t)FD_SETSIZE) + { + static int64 nLastWarned = 0; + if (GetTime() - nLastWarned > 60) + { + nLastWarned = GetTime(); + printf("WARNING: %d peers but select() can only watch %d -- %d are not being read\n", + (int)vNodes.size(), (int)FD_SETSIZE - 1, + (int)vNodes.size() - (int)FD_SETSIZE + 1); + } + } } vfThreadRunning[0] = false; @@ -1028,12 +1066,37 @@ void ThreadSocketHandler2(void* parg) CheckForShutdown(0); if (nSelect == SOCKET_ERROR) { + // This used to answer a failed select() by marking every + // descriptor from 0 to hSocketMax ready, which is code written for + // POSIX, where a descriptor is a small integer. A Windows SOCKET is + // a kernel handle in the thousands, so the loop iterated over + // numbers that are not sockets and told the rest of the function + // that every peer had data. One bad handle in the set makes + // select() fail on every pass, so a single closed socket put the + // whole thread into that state permanently. + // + // Find the bad handle instead and let it be dropped. int nErr = WSAGetLastError(); LogPrint("net", "select failed: %d\n", nErr); - for (int i = 0; i <= hSocketMax; i++) + FD_ZERO(&fdsetRecv); + FD_ZERO(&fdsetSend); + CRITICAL_BLOCK(cs_vNodes) { - FD_SET(i, &fdsetRecv); - FD_SET(i, &fdsetSend); + foreach(CNode* pnode, vNodes) + { + int nType = 0; +#ifdef _WIN32 + int nTypeLen = sizeof(nType); +#else + socklen_t nTypeLen = sizeof(nType); +#endif + if (getsockopt(pnode->hSocket, SOL_SOCKET, SO_TYPE, (char*)&nType, &nTypeLen) != 0) + { + printf("dropping node %s: its socket is no longer valid\n", + pnode->addr.ToString().c_str()); + pnode->fDisconnect = true; + } + } } Sleep(timeout.tv_usec/1000); } @@ -1068,11 +1131,28 @@ void ThreadSocketHandler2(void* parg) } else { - LogPrint("net", "accepted connection from %s\n", addr.ToString().c_str()); - CNode* pnode = new CNode(hSocket, addr, true); - pnode->AddRef(); + // Refuse rather than accept a connection this node cannot + // watch. Without this the listen socket kept taking peers -- + // it is always in the select set -- while everything past the + // limit sat open and unread, which fed on itself: the deafer + // the node got, the more connections it collected. + unsigned int nNodes = 0; CRITICAL_BLOCK(cs_vNodes) - vNodes.push_back(pnode); + nNodes = (unsigned int)vNodes.size(); + if (nNodes >= MAX_CONNECTIONS) + { + LogPrint("net", "refusing connection from %s, already at %u\n", + addr.ToString().c_str(), nNodes); + closesocket(hSocket); + } + else + { + LogPrint("net", "accepted connection from %s\n", addr.ToString().c_str()); + CNode* pnode = new CNode(hSocket, addr, true); + pnode->AddRef(); + CRITICAL_BLOCK(cs_vNodes) + vNodes.push_back(pnode); + } } } diff --git a/src/net.h b/src/net.h index 5e828c3..01f314d 100644 --- a/src/net.h +++ b/src/net.h @@ -67,6 +67,30 @@ static const int BTF_RECV_TIMEOUT_SECS = 30 * 60; static const int BTF_SEND_STALL_SECS = 10 * 60; static const int BTF_HANDSHAKE_GRACE_SECS = 60; +// Ceiling on simultaneous connections. +// +// ThreadSocketHandler watches every peer through one select(), and select() +// cannot watch more descriptors than FD_SETSIZE. On Windows FD_SET simply +// stops adding once the set is full -- no error, no log -- so every socket +// past the limit stays open and is never read again. Nothing capped vNodes, +// so a node accepted connections it had no way to service, and because new +// entries go on the end of vNodes it was always the newest connection that +// starved, including the ones dialed to fix connectivity. +// +// Measured on two nodes before this ceiling existed: 277 and 90 CNode objects +// against 93 and 90 live sockets, and a status bar reporting hundreds of +// peers for a node that was really talking to thirty. +// +// 125 is Bitcoin's number and sits far below FD_SETSIZE on both platforms. +static const unsigned int MAX_CONNECTIONS = 125; + +// A node marked for disconnect is normally held until its buffers drain, so +// a last message still goes out. But vSend cannot drain through a socket +// whose far end is gone, and that made such a node immortal: it stayed in +// vNodes, kept its socket open, and kept being counted. Force it out after +// this long regardless of what is still buffered. +static const int64 DISCONNECT_DRAIN_SECS = 60; + // Send a ping after this long with nothing to say, so a peer running the // inactivity check above does not mistake a quiet node for a dead one. Must // stay well under BTF_RECV_TIMEOUT_SECS. @@ -520,6 +544,7 @@ protected: int nRefCount; public: int64 nReleaseTime; + int64 nDisconnectSince; map mapRequests; CCriticalSection cs_mapRequests; @@ -572,6 +597,7 @@ public: fDisconnect = false; nRefCount = 0; nReleaseTime = 0; + nDisconnectSince = 0; nLastPexRecv = 0; pindexLastGetBlocksBegin = NULL; hashLastGetBlocksEnd = 0; -- cgit v1.2.3 From 64b9507846846e468ebba7e00fb59971edceca3b Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Sat, 1 Aug 2026 12:23:28 -0300 Subject: Add BIP39 and BIP32 foundation tests (#83) Co-authored-by: Gilcimar Duarte --- Makefile | 6 +- src/Makefile | 8 +- src/bip32.cpp | 366 +++++++++ src/bip32.h | 53 ++ src/bip39_english.h | 2062 +++++++++++++++++++++++++++++++++++++++++++++++++++ src/makefile.mingw | 9 +- src/test_bip32.cpp | 130 ++++ 7 files changed, 2631 insertions(+), 3 deletions(-) create mode 100644 src/bip32.cpp create mode 100644 src/bip32.h create mode 100644 src/bip39_english.h create mode 100644 src/test_bip32.cpp (limited to 'src') diff --git a/Makefile b/Makefile index 970114d..d436885 100644 --- a/Makefile +++ b/Makefile @@ -2,6 +2,7 @@ # # make linux build Bitflash-*-x86_64.AppImage # make windows build Bitflash-*-windows.zip (from MSYS2 UCRT64) +# make tests build and run standalone unit tests # make clean remove build artifacts ROOT := $(shell pwd) @@ -156,5 +157,8 @@ clean: rm -f Bitflash-*.AppImage Bitflash-*.zip rm -rf Bitflash-*-windows +tests: + $(MAKE) -C src -f Makefile tests + .PHONY: linux windows clean appimage \ - deps-linux deps-windows deps-apt deps-secp256k1 deps-randomx + tests deps-linux deps-windows deps-apt deps-secp256k1 deps-randomx diff --git a/src/Makefile b/src/Makefile index f0c6706..4e104c0 100644 --- a/src/Makefile +++ b/src/Makefile @@ -121,4 +121,10 @@ bitflash-node: $(NODE_ONLY_OBJS) @echo "Built: bitflash-node (headless, no libGL needed)" clean: - rm -rf obj obj-node bitflash bitflash-node + rm -rf obj obj-node bitflash bitflash-node test_bip32 + +test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h + $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto + +tests: test_bip32 + ./test_bip32 diff --git a/src/bip32.cpp b/src/bip32.cpp new file mode 100644 index 0000000..6423974 --- /dev/null +++ b/src/bip32.cpp @@ -0,0 +1,366 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. + +#include "bip32.h" +#include "bip39_english.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include + +namespace bitflash +{ + +static bool IsSupportedEntropySize(size_t n) +{ + return n == 16 || n == 20 || n == 24 || n == 28 || n == 32; +} + +static bool GetBit(const unsigned char* data, size_t bit) +{ + return (data[bit / 8] >> (7 - (bit % 8))) & 1; +} + +static void AppendBits(std::vector& out, const unsigned char* data, + size_t nBits) +{ + for (size_t i = 0; i < nBits; i++) + out.push_back(GetBit(data, i)); +} + +static std::string NormalizeMnemonic(const std::string& in) +{ + std::string out; + bool inSpace = true; + for (unsigned char c : in) + { + if (std::isspace(c)) + { + if (!inSpace) + out.push_back(' '); + inSpace = true; + } + else + { + out.push_back((char)std::tolower(c)); + inSpace = false; + } + } + if (!out.empty() && out.back() == ' ') + out.pop_back(); + return out; +} + +static std::vector SplitWords(const std::string& phrase) +{ + std::vector words; + std::istringstream in(phrase); + std::string word; + while (in >> word) + words.push_back(word); + return words; +} + +static const std::map& WordIndex() +{ + static std::map m; + if (m.empty()) + { + for (int i = 0; i < 2048; i++) + m[BIP39_ENGLISH_WORDS[i]] = i; + } + return m; +} + +static bool IsValidPrivateKey(const std::vector& key) +{ + if (key.size() != 32) + return false; + bool fNonZero = false; + for (unsigned char c : key) + fNonZero = fNonZero || c != 0; + if (!fNonZero) + return false; + + bool ok = false; + BIGNUM* bn = BN_bin2bn(&key[0], 32, NULL); + BIGNUM* order = BN_new(); + EC_GROUP* group = EC_GROUP_new_by_curve_name(NID_secp256k1); + if (bn && order && group && EC_GROUP_get_order(group, order, NULL)) + ok = BN_cmp(bn, order) < 0; + BN_free(bn); + BN_free(order); + EC_GROUP_free(group); + return ok; +} + +static bool HmacSha512(const unsigned char* key, int keyLen, + const unsigned char* data, size_t dataLen, + unsigned char out[64]) +{ + unsigned int len = 64; + return HMAC(EVP_sha512(), key, keyLen, data, dataLen, out, &len) != NULL && + len == 64; +} + +bool BIP39EntropyToMnemonic(const std::vector& entropy, + std::string& mnemonicOut, + std::string& errorOut) +{ + mnemonicOut.clear(); + errorOut.clear(); + if (!IsSupportedEntropySize(entropy.size())) + { + errorOut = "entropy must be 128, 160, 192, 224, or 256 bits"; + return false; + } + + unsigned char checksum[SHA256_DIGEST_LENGTH]; + SHA256(&entropy[0], entropy.size(), checksum); + + const size_t entropyBits = entropy.size() * 8; + const size_t checksumBits = entropyBits / 32; + + std::vector bits; + bits.reserve(entropyBits + checksumBits); + AppendBits(bits, &entropy[0], entropyBits); + AppendBits(bits, checksum, checksumBits); + + const size_t words = bits.size() / 11; + for (size_t i = 0; i < words; i++) + { + int idx = 0; + for (int j = 0; j < 11; j++) + idx = (idx << 1) | (bits[i * 11 + j] ? 1 : 0); + if (i != 0) + mnemonicOut += " "; + mnemonicOut += BIP39_ENGLISH_WORDS[idx]; + } + return true; +} + +bool BIP39GenerateMnemonic(std::string& mnemonicOut, + std::string& errorOut, + unsigned int entropyBytes) +{ + mnemonicOut.clear(); + errorOut.clear(); + if (!IsSupportedEntropySize(entropyBytes)) + { + errorOut = "entropy must be 16, 20, 24, 28, or 32 bytes"; + return false; + } + + std::vector entropy(entropyBytes); + if (RAND_bytes(&entropy[0], entropy.size()) != 1) + { + errorOut = "RAND_bytes failed"; + return false; + } + bool ok = BIP39EntropyToMnemonic(entropy, mnemonicOut, errorOut); + OPENSSL_cleanse(&entropy[0], entropy.size()); + return ok; +} + +bool BIP39ValidateMnemonic(const std::string& mnemonic, + std::string& normalizedOut, + std::string& errorOut) +{ + normalizedOut = NormalizeMnemonic(mnemonic); + errorOut.clear(); + std::vector words = SplitWords(normalizedOut); + const size_t nWords = words.size(); + if (nWords != 12 && nWords != 15 && nWords != 18 && nWords != 21 && nWords != 24) + { + errorOut = "mnemonic must contain 12, 15, 18, 21, or 24 words"; + return false; + } + + const std::map& index = WordIndex(); + std::vector bits; + bits.reserve(nWords * 11); + for (const std::string& word : words) + { + std::map::const_iterator mi = index.find(word); + if (mi == index.end()) + { + errorOut = "mnemonic contains a word outside the BIP39 English list"; + return false; + } + int value = mi->second; + for (int i = 10; i >= 0; i--) + bits.push_back(((value >> i) & 1) != 0); + } + + const size_t totalBits = bits.size(); + const size_t entropyBits = totalBits * 32 / 33; + const size_t checksumBits = totalBits - entropyBits; + std::vector entropy(entropyBits / 8, 0); + for (size_t i = 0; i < entropyBits; i++) + if (bits[i]) + entropy[i / 8] |= (unsigned char)(1 << (7 - (i % 8))); + + unsigned char checksum[SHA256_DIGEST_LENGTH]; + SHA256(&entropy[0], entropy.size(), checksum); + for (size_t i = 0; i < checksumBits; i++) + { + if (bits[entropyBits + i] != GetBit(checksum, i)) + { + errorOut = "mnemonic checksum failed"; + return false; + } + } + return true; +} + +bool BIP39MnemonicToSeed(const std::string& mnemonic, + const std::string& passphrase, + std::vector& seedOut, + std::string& errorOut) +{ + seedOut.assign(64, 0); + std::string normalized; + if (!BIP39ValidateMnemonic(mnemonic, normalized, errorOut)) + { + seedOut.clear(); + return false; + } + + const std::string salt = "mnemonic" + passphrase; + if (!PKCS5_PBKDF2_HMAC(normalized.c_str(), normalized.size(), + (const unsigned char*)salt.data(), salt.size(), + 2048, EVP_sha512(), 64, &seedOut[0])) + { + seedOut.clear(); + errorOut = "PBKDF2-HMAC-SHA512 failed"; + return false; + } + return true; +} + +bool BIP32MasterFromSeed(const std::vector& seed, + BIP32PrivateNode& nodeOut, + std::string& errorOut) +{ + nodeOut.privateKey.clear(); + nodeOut.chainCode.clear(); + errorOut.clear(); + if (seed.size() < 16 || seed.size() > 64) + { + errorOut = "BIP32 seed must be between 128 and 512 bits"; + return false; + } + + unsigned char I[64]; + static const unsigned char key[] = "Bitcoin seed"; + if (!HmacSha512(key, sizeof(key) - 1, &seed[0], seed.size(), I)) + { + errorOut = "HMAC-SHA512 failed"; + return false; + } + + nodeOut.privateKey.assign(I, I + 32); + nodeOut.chainCode.assign(I + 32, I + 64); + OPENSSL_cleanse(I, sizeof(I)); + + if (!IsValidPrivateKey(nodeOut.privateKey)) + { + nodeOut.privateKey.clear(); + nodeOut.chainCode.clear(); + errorOut = "BIP32 master key is invalid"; + return false; + } + return true; +} + +bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, + unsigned int childIndex, + BIP32PrivateNode& childOut, + std::string& errorOut) +{ + childOut.privateKey.clear(); + childOut.chainCode.clear(); + errorOut.clear(); + if (!IsValidPrivateKey(parent.privateKey) || parent.chainCode.size() != 32) + { + errorOut = "parent private key or chain code is invalid"; + return false; + } + if (childIndex >= 0x80000000U) + { + errorOut = "child index must be non-hardened; hardening is applied here"; + return false; + } + + const unsigned int hardened = childIndex | 0x80000000U; + unsigned char data[37]; + data[0] = 0x00; + memcpy(data + 1, &parent.privateKey[0], 32); + data[33] = (unsigned char)((hardened >> 24) & 0xff); + data[34] = (unsigned char)((hardened >> 16) & 0xff); + data[35] = (unsigned char)((hardened >> 8) & 0xff); + data[36] = (unsigned char)(hardened & 0xff); + + unsigned char I[64]; + if (!HmacSha512(&parent.chainCode[0], 32, data, sizeof(data), I)) + { + OPENSSL_cleanse(data, sizeof(data)); + errorOut = "HMAC-SHA512 failed"; + return false; + } + OPENSSL_cleanse(data, sizeof(data)); + + std::vector IL(I, I + 32); + childOut.chainCode.assign(I + 32, I + 64); + OPENSSL_cleanse(I, sizeof(I)); + + BIGNUM* bnIL = BN_bin2bn(&IL[0], 32, NULL); + BIGNUM* bnParent = BN_bin2bn(&parent.privateKey[0], 32, NULL); + BIGNUM* bnOrder = BN_new(); + BIGNUM* bnChild = BN_new(); + BN_CTX* ctx = BN_CTX_new(); + EC_GROUP* group = EC_GROUP_new_by_curve_name(NID_secp256k1); + + bool ok = false; + if (bnIL && bnParent && bnOrder && bnChild && ctx && group && + EC_GROUP_get_order(group, bnOrder, NULL) && + BN_cmp(bnIL, bnOrder) < 0 && + BN_mod_add(bnChild, bnIL, bnParent, bnOrder, ctx) && + !BN_is_zero(bnChild)) + { + childOut.privateKey.assign(32, 0); + int n = BN_num_bytes(bnChild); + BN_bn2bin(bnChild, &childOut.privateKey[32 - n]); + ok = true; + } + + BN_free(bnIL); + BN_free(bnParent); + BN_free(bnOrder); + BN_free(bnChild); + BN_CTX_free(ctx); + EC_GROUP_free(group); + OPENSSL_cleanse(&IL[0], IL.size()); + + if (!ok) + { + childOut.privateKey.clear(); + childOut.chainCode.clear(); + errorOut = "BIP32 child derivation produced an invalid key"; + return false; + } + return true; +} + +} // namespace bitflash diff --git a/src/bip32.h b/src/bip32.h new file mode 100644 index 0000000..a029444 --- /dev/null +++ b/src/bip32.h @@ -0,0 +1,53 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// BIP39/BIP32 primitives for deterministic wallet work. +// +// This module is deliberately independent from wallet.dat and GUI code. It is +// the auditable foundation: mnemonic generation/validation, seed derivation, +// and hardened private child derivation over secp256k1. + +#ifndef BITFLASH_BIP32_H +#define BITFLASH_BIP32_H + +#include +#include + +namespace bitflash +{ + +struct BIP32PrivateNode +{ + std::vector privateKey; // 32-byte scalar + std::vector chainCode; // 32 bytes +}; + +bool BIP39EntropyToMnemonic(const std::vector& entropy, + std::string& mnemonicOut, + std::string& errorOut); + +bool BIP39GenerateMnemonic(std::string& mnemonicOut, + std::string& errorOut, + unsigned int entropyBytes = 16); + +bool BIP39ValidateMnemonic(const std::string& mnemonic, + std::string& normalizedOut, + std::string& errorOut); + +bool BIP39MnemonicToSeed(const std::string& mnemonic, + const std::string& passphrase, + std::vector& seedOut, + std::string& errorOut); + +bool BIP32MasterFromSeed(const std::vector& seed, + BIP32PrivateNode& nodeOut, + std::string& errorOut); + +bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, + unsigned int childIndex, + BIP32PrivateNode& childOut, + std::string& errorOut); + +} // namespace bitflash + +#endif diff --git a/src/bip39_english.h b/src/bip39_english.h new file mode 100644 index 0000000..04b4ed2 --- /dev/null +++ b/src/bip39_english.h @@ -0,0 +1,2062 @@ +// BIP39 English Wordlist + +#ifndef BITFLASH_BIP39_ENGLISH_H +#define BITFLASH_BIP39_ENGLISH_H + +namespace bitflash +{ + +static const char* BIP39_ENGLISH_WORDS[2048] = { + "abandon", + "ability", + "able", + "about", + "above", + "absent", + "absorb", + "abstract", + "absurd", + "abuse", + "access", + "accident", + "account", + "accuse", + "achieve", + "acid", + "acoustic", + "acquire", + "across", + "act", + "action", + "actor", + "actress", + "actual", + "adapt", + "add", + "addict", + "address", + "adjust", + "admit", + "adult", + "advance", + "advice", + "aerobic", + "affair", + "afford", + "afraid", + "again", + "age", + "agent", + "agree", + "ahead", + "aim", + "air", + "airport", + "aisle", + "alarm", + "album", + "alcohol", + "alert", + "alien", + "all", + "alley", + "allow", + "almost", + "alone", + "alpha", + "already", + "also", + "alter", + "always", + "amateur", + "amazing", + "among", + "amount", + "amused", + "analyst", + "anchor", + "ancient", + "anger", + "angle", + "angry", + "animal", + "ankle", + "announce", + "annual", + "another", + "answer", + "antenna", + "antique", + "anxiety", + "any", + "apart", + "apology", + "appear", + "apple", + "approve", + "april", + "arch", + "arctic", + "area", + "arena", + "argue", + "arm", + "armed", + "armor", + "army", + "around", + "arrange", + "arrest", + "arrive", + "arrow", + "art", + "artefact", + "artist", + "artwork", + "ask", + "aspect", + "assault", + "asset", + "assist", + "assume", + "asthma", + "athlete", + "atom", + "attack", + "attend", + "attitude", + "attract", + "auction", + "audit", + "august", + "aunt", + "author", + "auto", + "autumn", + "average", + "avocado", + "avoid", + "awake", + "aware", + "away", + "awesome", + "awful", + "awkward", + "axis", + "baby", + "bachelor", + "bacon", + "badge", + "bag", + "balance", + "balcony", + "ball", + "bamboo", + "banana", + "banner", + "bar", + "barely", + "bargain", + "barrel", + "base", + "basic", + "basket", + "battle", + "beach", + "bean", + "beauty", + "because", + "become", + "beef", + "before", + "begin", + "behave", + "behind", + "believe", + "below", + "belt", + "bench", + "benefit", + "best", + "betray", + "better", + "between", + "beyond", + "bicycle", + "bid", + "bike", + "bind", + "biology", + "bird", + "birth", + "bitter", + "black", + "blade", + "blame", + "blanket", + "blast", + "bleak", + "bless", + "blind", + "blood", + "blossom", + "blouse", + "blue", + "blur", + "blush", + "board", + "boat", + "body", + "boil", + "bomb", + "bone", + "bonus", + "book", + "boost", + "border", + "boring", + "borrow", + "boss", + "bottom", + "bounce", + "box", + "boy", + "bracket", + "brain", + "brand", + "brass", + "brave", + "bread", + "breeze", + "brick", + "bridge", + "brief", + "bright", + "bring", + "brisk", + "broccoli", + "broken", + "bronze", + "broom", + "brother", + "brown", + "brush", + "bubble", + "buddy", + "budget", + "buffalo", + "build", + "bulb", + "bulk", + "bullet", + "bundle", + "bunker", + "burden", + "burger", + "burst", + "bus", + "business", + "busy", + "butter", + "buyer", + "buzz", + "cabbage", + "cabin", + "cable", + "cactus", + "cage", + "cake", + "call", + "calm", + "camera", + "camp", + "can", + "canal", + "cancel", + "candy", + "cannon", + "canoe", + "canvas", + "canyon", + "capable", + "capital", + "captain", + "car", + "carbon", + "card", + "cargo", + "carpet", + "carry", + "cart", + "case", + "cash", + "casino", + "castle", + "casual", + "cat", + "catalog", + "catch", + "category", + "cattle", + "caught", + "cause", + "caution", + "cave", + "ceiling", + "celery", + "cement", + "census", + "century", + "cereal", + "certain", + "chair", + "chalk", + "champion", + "change", + "chaos", + "chapter", + "charge", + "chase", + "chat", + "cheap", + "check", + "cheese", + "chef", + "cherry", + "chest", + "chicken", + "chief", + "child", + "chimney", + "choice", + "choose", + "chronic", + "chuckle", + "chunk", + "churn", + "cigar", + "cinnamon", + "circle", + "citizen", + "city", + "civil", + "claim", + "clap", + "clarify", + "claw", + "clay", + "clean", + "clerk", + "clever", + "click", + "client", + "cliff", + "climb", + "clinic", + "clip", + "clock", + "clog", + "close", + "cloth", + "cloud", + "clown", + "club", + "clump", + "cluster", + "clutch", + "coach", + "coast", + "coconut", + "code", + "coffee", + "coil", + "coin", + "collect", + "color", + "column", + "combine", + "come", + "comfort", + "comic", + "common", + "company", + "concert", + "conduct", + "confirm", + "congress", + "connect", + "consider", + "control", + "convince", + "cook", + "cool", + "copper", + "copy", + "coral", + "core", + "corn", + "correct", + "cost", + "cotton", + "couch", + "country", + "couple", + "course", + "cousin", + "cover", + "coyote", + "crack", + "cradle", + "craft", + "cram", + "crane", + "crash", + "crater", + "crawl", + "crazy", + "cream", + "credit", + "creek", + "crew", + "cricket", + "crime", + "crisp", + "critic", + "crop", + "cross", + "crouch", + "crowd", + "crucial", + "cruel", + "cruise", + "crumble", + "crunch", + "crush", + "cry", + "crystal", + "cube", + "culture", + "cup", + "cupboard", + "curious", + "current", + "curtain", + "curve", + "cushion", + "custom", + "cute", + "cycle", + "dad", + "damage", + "damp", + "dance", + "danger", + "daring", + "dash", + "daughter", + "dawn", + "day", + "deal", + "debate", + "debris", + "decade", + "december", + "decide", + "decline", + "decorate", + "decrease", + "deer", + "defense", + "define", + "defy", + "degree", + "delay", + "deliver", + "demand", + "demise", + "denial", + "dentist", + "deny", + "depart", + "depend", + "deposit", + "depth", + "deputy", + "derive", + "describe", + "desert", + "design", + "desk", + "despair", + "destroy", + "detail", + "detect", + "develop", + "device", + "devote", + "diagram", + "dial", + "diamond", + "diary", + "dice", + "diesel", + "diet", + "differ", + "digital", + "dignity", + "dilemma", + "dinner", + "dinosaur", + "direct", + "dirt", + "disagree", + "discover", + "disease", + "dish", + "dismiss", + "disorder", + "display", + "distance", + "divert", + "divide", + "divorce", + "dizzy", + "doctor", + "document", + "dog", + "doll", + "dolphin", + "domain", + "donate", + "donkey", + "donor", + "door", + "dose", + "double", + "dove", + "draft", + "dragon", + "drama", + "drastic", + "draw", + "dream", + "dress", + "drift", + "drill", + "drink", + "drip", + "drive", + "drop", + "drum", + "dry", + "duck", + "dumb", + "dune", + "during", + "dust", + "dutch", + "duty", + "dwarf", + "dynamic", + "eager", + "eagle", + "early", + "earn", + "earth", + "easily", + "east", + "easy", + "echo", + "ecology", + "economy", + "edge", + "edit", + "educate", + "effort", + "egg", + "eight", + "either", + "elbow", + "elder", + "electric", + "elegant", + "element", + "elephant", + "elevator", + "elite", + "else", + "embark", + "embody", + "embrace", + "emerge", + "emotion", + "employ", + "empower", + "empty", + "enable", + "enact", + "end", + "endless", + "endorse", + "enemy", + "energy", + "enforce", + "engage", + "engine", + "enhance", + "enjoy", + "enlist", + "enough", + "enrich", + "enroll", + "ensure", + "enter", + "entire", + "entry", + "envelope", + "episode", + "equal", + "equip", + "era", + "erase", + "erode", + "erosion", + "error", + "erupt", + "escape", + "essay", + "essence", + "estate", + "eternal", + "ethics", + "evidence", + "evil", + "evoke", + "evolve", + "exact", + "example", + "excess", + "exchange", + "excite", + "exclude", + "excuse", + "execute", + "exercise", + "exhaust", + "exhibit", + "exile", + "exist", + "exit", + "exotic", + "expand", + "expect", + "expire", + "explain", + "expose", + "express", + "extend", + "extra", + "eye", + "eyebrow", + "fabric", + "face", + "faculty", + "fade", + "faint", + "faith", + "fall", + "false", + "fame", + "family", + "famous", + "fan", + "fancy", + "fantasy", + "farm", + "fashion", + "fat", + "fatal", + "father", + "fatigue", + "fault", + "favorite", + "feature", + "february", + "federal", + "fee", + "feed", + "feel", + "female", + "fence", + "festival", + "fetch", + "fever", + "few", + "fiber", + "fiction", + "field", + "figure", + "file", + "film", + "filter", + "final", + "find", + "fine", + "finger", + "finish", + "fire", + "firm", + "first", + "fiscal", + "fish", + "fit", + "fitness", + "fix", + "flag", + "flame", + "flash", + "flat", + "flavor", + "flee", + "flight", + "flip", + "float", + "flock", + "floor", + "flower", + "fluid", + "flush", + "fly", + "foam", + "focus", + "fog", + "foil", + "fold", + "follow", + "food", + "foot", + "force", + "forest", + "forget", + "fork", + "fortune", + "forum", + "forward", + "fossil", + "foster", + "found", + "fox", + "fragile", + "frame", + "frequent", + "fresh", + "friend", + "fringe", + "frog", + "front", + "frost", + "frown", + "frozen", + "fruit", + "fuel", + "fun", + "funny", + "furnace", + "fury", + "future", + "gadget", + "gain", + "galaxy", + "gallery", + "game", + "gap", + "garage", + "garbage", + "garden", + "garlic", + "garment", + "gas", + "gasp", + "gate", + "gather", + "gauge", + "gaze", + "general", + "genius", + "genre", + "gentle", + "genuine", + "gesture", + "ghost", + "giant", + "gift", + "giggle", + "ginger", + "giraffe", + "girl", + "give", + "glad", + "glance", + "glare", + "glass", + "glide", + "glimpse", + "globe", + "gloom", + "glory", + "glove", + "glow", + "glue", + "goat", + "goddess", + "gold", + "good", + "goose", + "gorilla", + "gospel", + "gossip", + "govern", + "gown", + "grab", + "grace", + "grain", + "grant", + "grape", + "grass", + "gravity", + "great", + "green", + "grid", + "grief", + "grit", + "grocery", + "group", + "grow", + "grunt", + "guard", + "guess", + "guide", + "guilt", + "guitar", + "gun", + "gym", + "habit", + "hair", + "half", + "hammer", + "hamster", + "hand", + "happy", + "harbor", + "hard", + "harsh", + "harvest", + "hat", + "have", + "hawk", + "hazard", + "head", + "health", + "heart", + "heavy", + "hedgehog", + "height", + "hello", + "helmet", + "help", + "hen", + "hero", + "hidden", + "high", + "hill", + "hint", + "hip", + "hire", + "history", + "hobby", + "hockey", + "hold", + "hole", + "holiday", + "hollow", + "home", + "honey", + "hood", + "hope", + "horn", + "horror", + "horse", + "hospital", + "host", + "hotel", + "hour", + "hover", + "hub", + "huge", + "human", + "humble", + "humor", + "hundred", + "hungry", + "hunt", + "hurdle", + "hurry", + "hurt", + "husband", + "hybrid", + "ice", + "icon", + "idea", + "identify", + "idle", + "ignore", + "ill", + "illegal", + "illness", + "image", + "imitate", + "immense", + "immune", + "impact", + "impose", + "improve", + "impulse", + "inch", + "include", + "income", + "increase", + "index", + "indicate", + "indoor", + "industry", + "infant", + "inflict", + "inform", + "inhale", + "inherit", + "initial", + "inject", + "injury", + "inmate", + "inner", + "innocent", + "input", + "inquiry", + "insane", + "insect", + "inside", + "inspire", + "install", + "intact", + "interest", + "into", + "invest", + "invite", + "involve", + "iron", + "island", + "isolate", + "issue", + "item", + "ivory", + "jacket", + "jaguar", + "jar", + "jazz", + "jealous", + "jeans", + "jelly", + "jewel", + "job", + "join", + "joke", + "journey", + "joy", + "judge", + "juice", + "jump", + "jungle", + "junior", + "junk", + "just", + "kangaroo", + "keen", + "keep", + "ketchup", + "key", + "kick", + "kid", + "kidney", + "kind", + "kingdom", + "kiss", + "kit", + "kitchen", + "kite", + "kitten", + "kiwi", + "knee", + "knife", + "knock", + "know", + "lab", + "label", + "labor", + "ladder", + "lady", + "lake", + "lamp", + "language", + "laptop", + "large", + "later", + "latin", + "laugh", + "laundry", + "lava", + "law", + "lawn", + "lawsuit", + "layer", + "lazy", + "leader", + "leaf", + "learn", + "leave", + "lecture", + "left", + "leg", + "legal", + "legend", + "leisure", + "lemon", + "lend", + "length", + "lens", + "leopard", + "lesson", + "letter", + "level", + "liar", + "liberty", + "library", + "license", + "life", + "lift", + "light", + "like", + "limb", + "limit", + "link", + "lion", + "liquid", + "list", + "little", + "live", + "lizard", + "load", + "loan", + "lobster", + "local", + "lock", + "logic", + "lonely", + "long", + "loop", + "lottery", + "loud", + "lounge", + "love", + "loyal", + "lucky", + "luggage", + "lumber", + "lunar", + "lunch", + "luxury", + "lyrics", + "machine", + "mad", + "magic", + "magnet", + "maid", + "mail", + "main", + "major", + "make", + "mammal", + "man", + "manage", + "mandate", + "mango", + "mansion", + "manual", + "maple", + "marble", + "march", + "margin", + "marine", + "market", + "marriage", + "mask", + "mass", + "master", + "match", + "material", + "math", + "matrix", + "matter", + "maximum", + "maze", + "meadow", + "mean", + "measure", + "meat", + "mechanic", + "medal", + "media", + "melody", + "melt", + "member", + "memory", + "mention", + "menu", + "mercy", + "merge", + "merit", + "merry", + "mesh", + "message", + "metal", + "method", + "middle", + "midnight", + "milk", + "million", + "mimic", + "mind", + "minimum", + "minor", + "minute", + "miracle", + "mirror", + "misery", + "miss", + "mistake", + "mix", + "mixed", + "mixture", + "mobile", + "model", + "modify", + "mom", + "moment", + "monitor", + "monkey", + "monster", + "month", + "moon", + "moral", + "more", + "morning", + "mosquito", + "mother", + "motion", + "motor", + "mountain", + "mouse", + "move", + "movie", + "much", + "muffin", + "mule", + "multiply", + "muscle", + "museum", + "mushroom", + "music", + "must", + "mutual", + "myself", + "mystery", + "myth", + "naive", + "name", + "napkin", + "narrow", + "nasty", + "nation", + "nature", + "near", + "neck", + "need", + "negative", + "neglect", + "neither", + "nephew", + "nerve", + "nest", + "net", + "network", + "neutral", + "never", + "news", + "next", + "nice", + "night", + "noble", + "noise", + "nominee", + "noodle", + "normal", + "north", + "nose", + "notable", + "note", + "nothing", + "notice", + "novel", + "now", + "nuclear", + "number", + "nurse", + "nut", + "oak", + "obey", + "object", + "oblige", + "obscure", + "observe", + "obtain", + "obvious", + "occur", + "ocean", + "october", + "odor", + "off", + "offer", + "office", + "often", + "oil", + "okay", + "old", + "olive", + "olympic", + "omit", + "once", + "one", + "onion", + "online", + "only", + "open", + "opera", + "opinion", + "oppose", + "option", + "orange", + "orbit", + "orchard", + "order", + "ordinary", + "organ", + "orient", + "original", + "orphan", + "ostrich", + "other", + "outdoor", + "outer", + "output", + "outside", + "oval", + "oven", + "over", + "own", + "owner", + "oxygen", + "oyster", + "ozone", + "pact", + "paddle", + "page", + "pair", + "palace", + "palm", + "panda", + "panel", + "panic", + "panther", + "paper", + "parade", + "parent", + "park", + "parrot", + "party", + "pass", + "patch", + "path", + "patient", + "patrol", + "pattern", + "pause", + "pave", + "payment", + "peace", + "peanut", + "pear", + "peasant", + "pelican", + "pen", + "penalty", + "pencil", + "people", + "pepper", + "perfect", + "permit", + "person", + "pet", + "phone", + "photo", + "phrase", + "physical", + "piano", + "picnic", + "picture", + "piece", + "pig", + "pigeon", + "pill", + "pilot", + "pink", + "pioneer", + "pipe", + "pistol", + "pitch", + "pizza", + "place", + "planet", + "plastic", + "plate", + "play", + "please", + "pledge", + "pluck", + "plug", + "plunge", + "poem", + "poet", + "point", + "polar", + "pole", + "police", + "pond", + "pony", + "pool", + "popular", + "portion", + "position", + "possible", + "post", + "potato", + "pottery", + "poverty", + "powder", + "power", + "practice", + "praise", + "predict", + "prefer", + "prepare", + "present", + "pretty", + "prevent", + "price", + "pride", + "primary", + "print", + "priority", + "prison", + "private", + "prize", + "problem", + "process", + "produce", + "profit", + "program", + "project", + "promote", + "proof", + "property", + "prosper", + "protect", + "proud", + "provide", + "public", + "pudding", + "pull", + "pulp", + "pulse", + "pumpkin", + "punch", + "pupil", + "puppy", + "purchase", + "purity", + "purpose", + "purse", + "push", + "put", + "puzzle", + "pyramid", + "quality", + "quantum", + "quarter", + "question", + "quick", + "quit", + "quiz", + "quote", + "rabbit", + "raccoon", + "race", + "rack", + "radar", + "radio", + "rail", + "rain", + "raise", + "rally", + "ramp", + "ranch", + "random", + "range", + "rapid", + "rare", + "rate", + "rather", + "raven", + "raw", + "razor", + "ready", + "real", + "reason", + "rebel", + "rebuild", + "recall", + "receive", + "recipe", + "record", + "recycle", + "reduce", + "reflect", + "reform", + "refuse", + "region", + "regret", + "regular", + "reject", + "relax", + "release", + "relief", + "rely", + "remain", + "remember", + "remind", + "remove", + "render", + "renew", + "rent", + "reopen", + "repair", + "repeat", + "replace", + "report", + "require", + "rescue", + "resemble", + "resist", + "resource", + "response", + "result", + "retire", + "retreat", + "return", + "reunion", + "reveal", + "review", + "reward", + "rhythm", + "rib", + "ribbon", + "rice", + "rich", + "ride", + "ridge", + "rifle", + "right", + "rigid", + "ring", + "riot", + "ripple", + "risk", + "ritual", + "rival", + "river", + "road", + "roast", + "robot", + "robust", + "rocket", + "romance", + "roof", + "rookie", + "room", + "rose", + "rotate", + "rough", + "round", + "route", + "royal", + "rubber", + "rude", + "rug", + "rule", + "run", + "runway", + "rural", + "sad", + "saddle", + "sadness", + "safe", + "sail", + "salad", + "salmon", + "salon", + "salt", + "salute", + "same", + "sample", + "sand", + "satisfy", + "satoshi", + "sauce", + "sausage", + "save", + "say", + "scale", + "scan", + "scare", + "scatter", + "scene", + "scheme", + "school", + "science", + "scissors", + "scorpion", + "scout", + "scrap", + "screen", + "script", + "scrub", + "sea", + "search", + "season", + "seat", + "second", + "secret", + "section", + "security", + "seed", + "seek", + "segment", + "select", + "sell", + "seminar", + "senior", + "sense", + "sentence", + "series", + "service", + "session", + "settle", + "setup", + "seven", + "shadow", + "shaft", + "shallow", + "share", + "shed", + "shell", + "sheriff", + "shield", + "shift", + "shine", + "ship", + "shiver", + "shock", + "shoe", + "shoot", + "shop", + "short", + "shoulder", + "shove", + "shrimp", + "shrug", + "shuffle", + "shy", + "sibling", + "sick", + "side", + "siege", + "sight", + "sign", + "silent", + "silk", + "silly", + "silver", + "similar", + "simple", + "since", + "sing", + "siren", + "sister", + "situate", + "six", + "size", + "skate", + "sketch", + "ski", + "skill", + "skin", + "skirt", + "skull", + "slab", + "slam", + "sleep", + "slender", + "slice", + "slide", + "slight", + "slim", + "slogan", + "slot", + "slow", + "slush", + "small", + "smart", + "smile", + "smoke", + "smooth", + "snack", + "snake", + "snap", + "sniff", + "snow", + "soap", + "soccer", + "social", + "sock", + "soda", + "soft", + "solar", + "soldier", + "solid", + "solution", + "solve", + "someone", + "song", + "soon", + "sorry", + "sort", + "soul", + "sound", + "soup", + "source", + "south", + "space", + "spare", + "spatial", + "spawn", + "speak", + "special", + "speed", + "spell", + "spend", + "sphere", + "spice", + "spider", + "spike", + "spin", + "spirit", + "split", + "spoil", + "sponsor", + "spoon", + "sport", + "spot", + "spray", + "spread", + "spring", + "spy", + "square", + "squeeze", + "squirrel", + "stable", + "stadium", + "staff", + "stage", + "stairs", + "stamp", + "stand", + "start", + "state", + "stay", + "steak", + "steel", + "stem", + "step", + "stereo", + "stick", + "still", + "sting", + "stock", + "stomach", + "stone", + "stool", + "story", + "stove", + "strategy", + "street", + "strike", + "strong", + "struggle", + "student", + "stuff", + "stumble", + "style", + "subject", + "submit", + "subway", + "success", + "such", + "sudden", + "suffer", + "sugar", + "suggest", + "suit", + "summer", + "sun", + "sunny", + "sunset", + "super", + "supply", + "supreme", + "sure", + "surface", + "surge", + "surprise", + "surround", + "survey", + "suspect", + "sustain", + "swallow", + "swamp", + "swap", + "swarm", + "swear", + "sweet", + "swift", + "swim", + "swing", + "switch", + "sword", + "symbol", + "symptom", + "syrup", + "system", + "table", + "tackle", + "tag", + "tail", + "talent", + "talk", + "tank", + "tape", + "target", + "task", + "taste", + "tattoo", + "taxi", + "teach", + "team", + "tell", + "ten", + "tenant", + "tennis", + "tent", + "term", + "test", + "text", + "thank", + "that", + "theme", + "then", + "theory", + "there", + "they", + "thing", + "this", + "thought", + "three", + "thrive", + "throw", + "thumb", + "thunder", + "ticket", + "tide", + "tiger", + "tilt", + "timber", + "time", + "tiny", + "tip", + "tired", + "tissue", + "title", + "toast", + "tobacco", + "today", + "toddler", + "toe", + "together", + "toilet", + "token", + "tomato", + "tomorrow", + "tone", + "tongue", + "tonight", + "tool", + "tooth", + "top", + "topic", + "topple", + "torch", + "tornado", + "tortoise", + "toss", + "total", + "tourist", + "toward", + "tower", + "town", + "toy", + "track", + "trade", + "traffic", + "tragic", + "train", + "transfer", + "trap", + "trash", + "travel", + "tray", + "treat", + "tree", + "trend", + "trial", + "tribe", + "trick", + "trigger", + "trim", + "trip", + "trophy", + "trouble", + "truck", + "true", + "truly", + "trumpet", + "trust", + "truth", + "try", + "tube", + "tuition", + "tumble", + "tuna", + "tunnel", + "turkey", + "turn", + "turtle", + "twelve", + "twenty", + "twice", + "twin", + "twist", + "two", + "type", + "typical", + "ugly", + "umbrella", + "unable", + "unaware", + "uncle", + "uncover", + "under", + "undo", + "unfair", + "unfold", + "unhappy", + "uniform", + "unique", + "unit", + "universe", + "unknown", + "unlock", + "until", + "unusual", + "unveil", + "update", + "upgrade", + "uphold", + "upon", + "upper", + "upset", + "urban", + "urge", + "usage", + "use", + "used", + "useful", + "useless", + "usual", + "utility", + "vacant", + "vacuum", + "vague", + "valid", + "valley", + "valve", + "van", + "vanish", + "vapor", + "various", + "vast", + "vault", + "vehicle", + "velvet", + "vendor", + "venture", + "venue", + "verb", + "verify", + "version", + "very", + "vessel", + "veteran", + "viable", + "vibrant", + "vicious", + "victory", + "video", + "view", + "village", + "vintage", + "violin", + "virtual", + "virus", + "visa", + "visit", + "visual", + "vital", + "vivid", + "vocal", + "voice", + "void", + "volcano", + "volume", + "vote", + "voyage", + "wage", + "wagon", + "wait", + "walk", + "wall", + "walnut", + "want", + "warfare", + "warm", + "warrior", + "wash", + "wasp", + "waste", + "water", + "wave", + "way", + "wealth", + "weapon", + "wear", + "weasel", + "weather", + "web", + "wedding", + "weekend", + "weird", + "welcome", + "west", + "wet", + "whale", + "what", + "wheat", + "wheel", + "when", + "where", + "whip", + "whisper", + "wide", + "width", + "wife", + "wild", + "will", + "win", + "window", + "wine", + "wing", + "wink", + "winner", + "winter", + "wire", + "wisdom", + "wise", + "wish", + "witness", + "wolf", + "woman", + "wonder", + "wood", + "wool", + "word", + "work", + "world", + "worry", + "worth", + "wrap", + "wreck", + "wrestle", + "wrist", + "write", + "wrong", + "yard", + "year", + "yellow", + "you", + "young", + "youth", + "zebra", + "zero", + "zone", + "zoo", +}; + +} // namespace bitflash + +#endif diff --git a/src/makefile.mingw b/src/makefile.mingw index ae533ef..e4dee59 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -92,4 +92,11 @@ bitflash.exe: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) @echo "Built: bitflash.exe" clean: - rm -rf obj bitflash.exe + rm -rf obj bitflash.exe test_bip32.exe + +test_bip32.exe: test_bip32.cpp bip32.cpp bip32.h bip39_english.h + $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto -lcrypt32 + @echo "Built: test_bip32.exe" + +tests: test_bip32.exe + ./test_bip32.exe diff --git a/src/test_bip32.cpp b/src/test_bip32.cpp new file mode 100644 index 0000000..610a651 --- /dev/null +++ b/src/test_bip32.cpp @@ -0,0 +1,130 @@ +// Standalone tests for BIP39/BIP32 primitives. +// +// Build: +// g++ -std=gnu++14 test_bip32.cpp bip32.cpp -lssl -lcrypto -o test_bip32 + +#include "bip32.h" + +#include +#include +#include +#include + +using namespace bitflash; + +static int g_fail = 0; + +#define CHECK(cond, name) do { \ + if (cond) { printf(" ok %s\n", name); } \ + else { printf(" FAIL %s\n", name); g_fail++; } \ +} while (0) + +static int HexDigit(char c) +{ + if (c >= '0' && c <= '9') return c - '0'; + if (c >= 'a' && c <= 'f') return c - 'a' + 10; + if (c >= 'A' && c <= 'F') return c - 'A' + 10; + return -1; +} + +static std::vector FromHex(const std::string& s) +{ + std::vector out; + if (s.size() % 2 != 0) + return out; + out.reserve(s.size() / 2); + for (size_t i = 0; i < s.size(); i += 2) + { + int hi = HexDigit(s[i]); + int lo = HexDigit(s[i + 1]); + if (hi < 0 || lo < 0) + return std::vector(); + out.push_back((unsigned char)((hi << 4) | lo)); + } + return out; +} + +static std::string ToHex(const std::vector& v) +{ + static const char* hex = "0123456789abcdef"; + std::string out; + out.reserve(v.size() * 2); + for (unsigned char c : v) + { + out.push_back(hex[c >> 4]); + out.push_back(hex[c & 0x0f]); + } + return out; +} + +int main() +{ + std::string err; + + printf("bip39_entropy_to_mnemonic\n"); + { + std::vector entropy(16, 0); + std::string mnemonic; + CHECK(BIP39EntropyToMnemonic(entropy, mnemonic, err), "zero entropy encodes"); + CHECK(mnemonic == + "abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about", + "matches BIP39 vector"); + } + + printf("bip39_validation\n"); + { + std::string normalized; + CHECK(BIP39ValidateMnemonic( + " Abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about ", + normalized, err), + "valid phrase normalizes"); + CHECK(normalized == + "abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about", + "normalized text matches"); + CHECK(!BIP39ValidateMnemonic( + "abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon", + normalized, err), + "bad checksum rejected"); + } + + printf("bip39_seed\n"); + { + std::vector seed; + const std::string mnemonic = + "abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about"; + CHECK(BIP39MnemonicToSeed(mnemonic, "TREZOR", seed, err), "mnemonic derives seed"); + CHECK(ToHex(seed) == + "c55257c360c07c72029aebc1b53c05ed0362ada38ead3e3e9efa3708e5349553" + "1f09a6987599d18264c1e1c92f2cf141630c7a3c4ab7c81b2f001698e7463b04", + "matches BIP39 seed vector"); + } + + printf("bip32_master\n"); + { + std::vector seed = FromHex("000102030405060708090a0b0c0d0e0f"); + BIP32PrivateNode master; + CHECK(BIP32MasterFromSeed(seed, master, err), "master key derives"); + CHECK(ToHex(master.privateKey) == + "e8f32e723decf4051aefac8e2c93c9c5b214313817cdb01a1494b917c8436b35", + "matches BIP32 master private key"); + CHECK(ToHex(master.chainCode) == + "873dff81c02f525623fd1fe5167eac3a55a049de3d314bb42ee227ffed37d508", + "matches BIP32 master chain code"); + + BIP32PrivateNode childA, childB; + CHECK(BIP32DeriveHardenedChild(master, 0, childA, err), "hardened child derives"); + CHECK(BIP32DeriveHardenedChild(master, 0, childB, err), "hardened child re-derives"); + CHECK(childA.privateKey == childB.privateKey && + childA.chainCode == childB.chainCode, + "same child path is deterministic"); + CHECK(childA.privateKey != master.privateKey && + childA.chainCode != master.chainCode, + "child differs from parent"); + CHECK(!BIP32DeriveHardenedChild(master, 0x80000000U, childA, err), + "pre-hardened index rejected"); + } + + printf("\n%s (%d failures)\n", + g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); + return g_fail == 0 ? 0 : 1; +} -- cgit v1.2.3 From 24ed292f0524f1bc77c317b60d7ecf265596b3dd Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 12:23:31 -0300 Subject: diag: let the node say what is wrong with it (#81) * Bump to 1.2.11 One change, and it is the reason a node on Windows kept collecting peers it could not hear. FD_SETSIZE was never defined in this tree, so it defaulted to 64 and select() could watch the listen socket plus 63 peers -- everything past that stayed connected and was never read again. Windows FD_SET stops adding once its array is full and says nothing, so there was no error to notice. Because new connections go on the end of vNodes, it was always the newest connection that starved, including the ones dialed to fix connectivity. Measured on two nodes: 277 and 90 CNode objects against 93 and 90 live sockets, 316 and 355 sockets in a bound-but-never-connected state, and a status bar reporting hundreds of peers for a node really talking to thirty. 1.2.11 raises FD_SETSIZE to 1024 on Windows, caps connections at 125, drops a node stuck undeliverable after 60 seconds instead of holding it forever, stops answering a failed select() with POSIX code that has no meaning on Windows, and warns when there are more peers than select can watch. * diag: let the node say what is wrong with it Every hard problem in this project so far was found from outside the node -- sockets read over WMI, committed memory compared against a README, a grep over somebody debug.log. In each case the node knew and had no way to say so. One report, rendered identically for the GUI panel and the log: peers held vs peers actually watched by select(), blocks received and how many arrived without a parent, proof-of-work mode with the live miner thread count, and per peer the age of the last message in each direction plus anything stuck unsent. --- Makefile | 2 +- src/gui.cpp | 38 +++++++++++++++++++ src/main.cpp | 7 ++++ src/net.cpp | 117 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/net.h | 19 ++++++++++ 5 files changed, 182 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/Makefile b/Makefile index d436885..0bc5892 100644 --- a/Makefile +++ b/Makefile @@ -8,7 +8,7 @@ ROOT := $(shell pwd) NPROC := $(shell nproc 2>/dev/null || echo 2) SUDO := $(shell [ "$$(id -u)" = "0" ] && echo "" || echo "sudo") -VERSION := 1.2.10 +VERSION := 1.2.11 # ---- Linux ---------------------------------------------------------------- diff --git a/src/gui.cpp b/src/gui.cpp index 53cb6db..db6b69e 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -50,6 +50,7 @@ static int64 g_lastWalletRefresh = 0; static bool g_showSend = false; static bool g_showOptions = false; static bool g_showAbout = false; +static bool g_showDiagnostics = false; static bool g_needRefresh = true; static char g_sendAddr[128] = {}; @@ -310,6 +311,7 @@ static void DrawMainWindow() ImGui::EndMenu(); } if (ImGui::MenuItem("Options")) g_showOptions = true; + if (ImGui::MenuItem("Diagnostics")) g_showDiagnostics = true; if (ImGui::MenuItem("About")) g_showAbout = true; ImGui::EndMenuBar(); } @@ -815,6 +817,41 @@ static void DrawOptionsDialog() // --------------------------------------------------------------------------- // About dialog // --------------------------------------------------------------------------- +// What the node knows about itself, in the words it writes to the log. Same +// text in both places on purpose: what a user pastes into an issue is then +// exactly what a developer has already read a hundred times. +static void DrawDiagnosticsDialog() +{ + if (!g_showDiagnostics) return; + ImGui::SetNextWindowSize(ImVec2(720.0f, 460.0f), ImGuiCond_FirstUseEver); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f)); + if (ImGui::Begin("Diagnostics", &g_showDiagnostics, ImGuiWindowFlags_NoCollapse)) + { + // Rebuilt at most once a second: it walks every peer and takes their + // send locks, which is not something to do at frame rate. + static std::string strReport; + static int64 nLastBuilt = 0; + if (GetTime() != nLastBuilt) + { + nLastBuilt = GetTime(); + strReport = GetDiagnosticsText(); + } + + if (ImGui::Button("Copy to clipboard", ImVec2(160.0f, 0.0f))) + ImGui::SetClipboardText(strReport.c_str()); + ImGui::SameLine(); + ImGui::TextDisabled("The same report goes to debug.log every ten minutes."); + ImGui::Separator(); + + ImGui::BeginChild("##diagtext", ImVec2(0.0f, 0.0f), false, + ImGuiWindowFlags_HorizontalScrollbar); + ImGui::TextUnformatted(strReport.c_str()); + ImGui::EndChild(); + } + ImGui::End(); +} + static void DrawAboutDialog() { if (!g_showAbout) return; @@ -921,6 +958,7 @@ int RunGUI(int argc, char* argv[]) DrawMainWindow(); DrawSendDialog(); DrawOptionsDialog(); + DrawDiagnosticsDialog(); DrawAboutDialog(); DrawStatusBar(); diff --git a/src/main.cpp b/src/main.cpp index 5610de9..1a4c9ea 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1494,6 +1494,11 @@ bool CBlock::AcceptBlock() bool ProcessBlock(CNode* pfrom, CBlock* pblock) { + // Counted before any check, so the ratio below is against everything that + // arrived rather than everything that was any good. + if (pfrom) + nBlocksReceived++; + // Check for duplicate uint256 hash = pblock->GetHash(); if (mapBlockIndex.count(hash)) @@ -1512,6 +1517,8 @@ bool ProcessBlock(CNode* pfrom, CBlock* pblock) if (!mapBlockIndex.count(pblock->hashPrevBlock)) { printf("ProcessBlock: ORPHAN BLOCK, prev=%s\n", pblock->hashPrevBlock.ToString().substr(0,14).c_str()); + if (pfrom) + nBlocksWithoutParent++; mapOrphanBlocks.insert(make_pair(hash, pblock)); mapOrphanBlocksByPrev.insert(make_pair(pblock->hashPrevBlock, pblock)); diff --git a/src/net.cpp b/src/net.cpp index 5ef8316..19893ee 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -46,6 +46,96 @@ CCriticalSection cs_mapRelay; map mapAlreadyAskedFor; string strBtfConnect; // .btf peer to keep connected to (from /connectbtf) +int nPeersWatched = 0; +int64 nBlocksReceived = 0; +int64 nBlocksWithoutParent = 0; +static int64 nNodeStartTime = 0; + +// Defined further down, next to the counter it reads. The miner keeps its own +// live count -- threads bump it on the way in and on the way out -- which is +// the honest number here: how many are hashing now, not how many were asked to. +static int MinersRunningCount(); + +// Seconds rendered the way a person reads them off a screen. +static string FormatAge(int64 nSeconds) +{ + if (nSeconds < 0) return "never"; + if (nSeconds < 60) return strprintf("%llds", (long long)nSeconds); + if (nSeconds < 3600) + return strprintf("%lldm%02llds", (long long)(nSeconds / 60), (long long)(nSeconds % 60)); + return strprintf("%lldh%02lldm", (long long)(nSeconds / 3600), (long long)((nSeconds % 3600) / 60)); +} + +string GetDiagnosticsText() +{ + int64 nNow = GetTime(); + string str; + + int nInbound = 0, nHeld = 0; + vector vCopy; + CRITICAL_BLOCK(cs_vNodes) + { + vCopy = vNodes; + nHeld = (int)vNodes.size(); + foreach(CNode* pnode, vNodes) + if (pnode->fInbound) + nInbound++; + } + + int nMedian = GetPeerMedianHeight(); + + str += "Bitflash node diagnostics\n"; + str += strprintf(" uptime %s\n", + FormatAge(nNodeStartTime ? nNow - nNodeStartTime : -1).c_str()); + if (nMedian < 0) + str += strprintf(" height %d (no peer has said where it is)\n", nBestHeight); + else + str += strprintf(" height %d (peers report %d, %s)\n", + nBestHeight, nMedian, + nBestHeight >= nMedian ? "level or ahead" + : strprintf("behind by %d", nMedian - nBestHeight).c_str()); + str += strprintf(" peers held %d (%d inbound, %d outbound)\n", + nHeld, nInbound, nHeld - nInbound); + + // The number that would have made the deafness obvious. Anything held but + // not watched is a socket this node will never read again. + str += strprintf(" peers watched %d of %d that select() can hold%s\n", + nPeersWatched, (int)FD_SETSIZE - 1, + nHeld > nPeersWatched ? " <-- NOT ALL PEERS ARE BEING READ" : ""); + + if (nBlocksReceived > 0) + str += strprintf(" blocks received %lld (%lld arrived without a parent, %.1f%%)\n", + (long long)nBlocksReceived, (long long)nBlocksWithoutParent, + 100.0 * nBlocksWithoutParent / nBlocksReceived); + else + str += " blocks received 0\n"; + + int nMining = MinersRunningCount(); + str += strprintf(" proof of work %s mode%s\n", + RandomXFastReady() ? "fast (2 GB dataset)" : "light (256 MB cache)", + nMining > 0 + ? strprintf(", mining on %d thread(s), about %d MB", + nMining, + (RandomXFastReady() ? 2080 : 256) + 2 * nMining).c_str() + : ", not mining"); + + str += "\n peer dir height last recv last send unsent\n"; + foreach(CNode* pnode, vCopy) + { + int nSendSize = 0; + TRY_CRITICAL_BLOCK(pnode->cs_vSend) + nSendSize = (int)pnode->vSend.size(); + str += strprintf(" %-28s %-4s %6d %10s %10s %7d\n", + pnode->addr.ToString().substr(0, 28).c_str(), + pnode->fInbound ? "in" : "out", + pnode->nStartingHeight, + FormatAge(pnode->nLastRecv ? nNow - pnode->nLastRecv : -1).c_str(), + FormatAge(pnode->nLastSend ? nNow - pnode->nLastSend : -1).c_str(), + nSendSize); + } + return str; +} + bool GetMyExternalIP(unsigned int& ipRet) { @@ -1058,6 +1148,24 @@ void ThreadSocketHandler2(void* parg) (int)vNodes.size() - (int)FD_SETSIZE + 1); } } + nPeersWatched = (int)nWatched - 1; // less the listen socket + } + + // Say the state of the node out loud now and then, so a log pulled off + // a machine three weeks later still answers "was it hearing anybody". + { + static int64 nLastReport = 0; + // Wound forward on the first pass so the first report lands about a + // minute in, once peers have had time to connect. A report written + // at second zero says nothing, and waiting ten minutes for the + // first one is ten minutes of a log that cannot answer anything. + if (nLastReport == 0) + nLastReport = GetTime() - 9 * 60; + if (GetTime() - nLastReport > 10 * 60) + { + nLastReport = GetTime(); + printf("%s\n", GetDiagnosticsText().c_str()); + } } vfThreadRunning[0] = false; @@ -1432,6 +1540,14 @@ void ThreadMessageHandler2(void* parg) static CCriticalSection cs_nMinersRunning; static int nMinersRunning = 0; +static int MinersRunningCount() +{ + int n = 0; + CRITICAL_BLOCK(cs_nMinersRunning) + n = nMinersRunning; + return n; +} + void ThreadBitcoinMiner(void* parg) { int nThreadId = (int)(intptr_t)parg; @@ -1490,6 +1606,7 @@ int StartMinerThreads() bool StartNode(string& strError) { strError = ""; + nNodeStartTime = GetTime(); // Sockets startup WSADATA wsadata; diff --git a/src/net.h b/src/net.h index 01f314d..bd4eb77 100644 --- a/src/net.h +++ b/src/net.h @@ -102,6 +102,25 @@ static const int BTF_PING_INTERVAL_SECS = 10 * 60; static const int BTF_BEHIND_GRACE_SECS = 5 * 60; static const int BTF_BEHIND_WARN_INTERVAL_SECS = 5 * 60; +// --- Self-diagnosis ------------------------------------------------------- +// +// A node that has stopped working looks exactly like a node with nothing to +// do. That has cost this project real time more than once: a node deaf to +// most of its peers, a miner allocating one RandomX dataset per thread, a +// third of arriving blocks missing their parent -- each was found from +// outside, by reading the process's sockets or its memory from another +// machine, because the node itself had no way to say so. +// +// These counters exist so it can. Cheap to keep, and they name the failures +// that actually happened rather than the ones that sound impressive. +extern int nPeersWatched; // peers in the last select() set +extern int64 nBlocksReceived; // blocks handed to ProcessBlock +extern int64 nBlocksWithoutParent; // ...of those, how many arrived orphaned + +// One report, rendered the same way for the GUI panel and the log, so what a +// user pastes into an issue is what a developer already knows how to read. +string GetDiagnosticsText(); + // Defined in main.cpp. Declared here because CNode announces it in the version // message, and net.h is included before main.h. extern int nBestHeight; -- cgit v1.2.3 From b426948b966405b65f3ea6c1994164b462980694 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 12:44:04 -0300 Subject: mine: remember whether this node was mining, with the command line winning (#84) --- src/db.cpp | 39 +++++++++++++++++++++++++++------------ src/gui.cpp | 7 +++++++ src/main.cpp | 1 + src/main.h | 9 ++++++--- src/main_gui.cpp | 5 +++++ 5 files changed, 46 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 16f2e91..a503cae 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -642,16 +642,29 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) ssKey >> strKey; if (strKey == "nTransactionFee") ssValue >> nTransactionFee; if (strKey == "addrIncoming") ssValue >> addrIncoming; - // Mining-mode/pool settings (nMineMode, strParticipantPool, strPoolName, - // strPoolDashboardUrl, dPoolFeePercent, fGenerateBitcoins) are intentionally - // NOT restored here. They used to be, and LoadWallet() runs after CLI flags - // are parsed in main_gui.cpp, so a saved value would silently overwrite - // whatever was just requested on the command line or in a previous Options - // session -- no error, no log line. That's what caused pool name/address to - // show correctly in the UI but stay stale in the logs, and mode to change - // behavior across restarts. Mode/pool config is decided fresh every launch - // instead: CLI flags if given, otherwise the compiled-in default. Nothing to - // go stale, nothing to fight over load order. + + // Mining mode is restored, but only when no flag chose one. + // + // These settings used to be restored unconditionally. LoadWallet() + // runs after main_gui.cpp has parsed the command line, so a stored + // value silently overwrote what had just been asked for -- no error, + // no log line -- and the fix at the time was to stop restoring them + // at all. That traded a silent override for a different silent + // failure: a machine set to mine came back from every restart as a + // plain relay, looking exactly like one that had been asked to + // relay. A 32-core miner sat idle for hours that way, and the only + // evidence was memory usage that never climbed. + // + // Precedence is now explicit rather than accidental: a flag wins, + // and it says so in the log below. Only the two fields that decide + // whether this node mines are restored, plus the pool address a + // participant cannot work without. + if (!fMineModeFromCommandLine) + { + if (strKey == "nMineMode") ssValue >> nMineMode; + if (strKey == "fGenerateBitcoins") ssValue >> fGenerateBitcoins; + if (strKey == "strParticipantPool") ssValue >> strParticipantPool; + } } } } @@ -673,8 +686,10 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) printf("nTransactionFee = %lld\n", nTransactionFee); printf("addrIncoming = %s\n", addrIncoming.ToString().c_str()); - printf("nMineMode = %d, strParticipantPool = %s, fGenerateBitcoins = %d (from CLI/default, not wallet.dat)\n", - nMineMode, strParticipantPool.c_str(), fGenerateBitcoins); + printf("nMineMode = %d, strParticipantPool = %s, fGenerateBitcoins = %d (%s)\n", + nMineMode, strParticipantPool.c_str(), fGenerateBitcoins, + fMineModeFromCommandLine ? "from the command line, wallet.dat ignored" + : "remembered from wallet.dat, or the default"); printf("strPoolName = %s, dPoolFeePercent = %.2f, strPoolDashboardUrl = %s (from CLI/default, not wallet.dat)\n", strPoolName.c_str(), dPoolFeePercent, strPoolDashboardUrl.c_str()); diff --git a/src/gui.cpp b/src/gui.cpp index db6b69e..e2bb5cf 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -795,6 +795,13 @@ static void DrawOptionsDialog() if (!vfThreadRunning[3]) StartMinerThreads(); } + // Remember the choice. Without this the node came back from every + // restart as a plain relay, and a machine that had been mining for + // days looked identical to one that had never been asked to. + CWalletDB().WriteSetting("nMineMode", nMineMode); + CWalletDB().WriteSetting("fGenerateBitcoins", fGenerateBitcoins); + CWalletDB().WriteSetting("strParticipantPool", strParticipantPool); + if (nMineMode == MINE_OPERATOR) { if (!gPoolServerRunning) { gPoolServerRunning = true; diff --git a/src/main.cpp b/src/main.cpp index 1a4c9ea..f63f575 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -91,6 +91,7 @@ int nMinerThreads = 0; int64 nTransactionFee = 0; CAddress addrIncoming; int nMineMode = MINE_RELAY; +bool fMineModeFromCommandLine = false; string strParticipantPool; // participant mode: pool .btf address string strPoolName = "Bitflash Pool"; string strPoolDashboardUrl; diff --git a/src/main.h b/src/main.h index 7266e3d..a50485f 100644 --- a/src/main.h +++ b/src/main.h @@ -64,9 +64,8 @@ extern CBlockIndex* pindexBest; extern unsigned int nTransactionsUpdated; extern string strSetDataDir; extern int nDropMessagesTest; -// Mining mode -- persisted in wallet.dat -// Mining mode -- decided fresh every launch (CLI flags, else default). Never -// restored from wallet.dat; see LoadWallet() in db.cpp. +// Mining mode -- remembered in wallet.dat, but the command line always wins. +// See LoadWallet() in db.cpp for why the precedence has to be explicit. // MINE_RELAY (0): default. Node runs/syncs, never mines, no pool server. // MINE_SOLO (1): mine to own wallet, no pool server // MINE_OPERATOR (2): run pool server, mine to own wallet, distribute to miners @@ -76,6 +75,10 @@ extern int nDropMessagesTest; #define MINE_OPERATOR 2 #define MINE_PARTICIPANT 3 extern int nMineMode; +// Set by the startup parser when a flag chose the mode. LoadWallet leaves the +// stored mode alone when this is true, so a flag is never silently overruled by +// something a previous session wrote. +extern bool fMineModeFromCommandLine; extern string strParticipantPool; // participant: pool .btf address extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c593162..5c87fe0 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -97,6 +97,7 @@ static void ParseStartupArguments(int argc, char* argv[]) // their own mode below, so only the unqualified case is affected. if (nMineMode == MINE_RELAY) nMineMode = MINE_SOLO; + fMineModeFromCommandLine = true; } if (arg(argc,argv,"/solomine") || arg(argc,argv,"-solomine")) @@ -127,12 +128,16 @@ static void ParseStartupArguments(int argc, char* argv[]) } if (arg(argc,argv,"/operator") || arg(argc,argv,"-operator")) + { nMineMode = MINE_OPERATOR; + fMineModeFromCommandLine = true; + } if (arg(argc,argv,"/participant") || arg(argc,argv,"-participant")) { nMineMode = MINE_PARTICIPANT; strParticipantPool = argval2(argc, argv, "/participant", "-participant"); + fMineModeFromCommandLine = true; } string poolName = argval2(argc, argv, "/poolname", "-poolname"); -- cgit v1.2.3 From 7131c30c33c980f0ba1d37dfc6a3fbe8c319813e Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 12:56:16 -0300 Subject: wallet: generate keys ahead of use so a backup outlives the next block (#85) The wallet made a key per address and per block mined, so a backup only ever contained the keys that existed the moment it was taken -- mine one block and the coin lands on a key the backup has never heard of. The README warned about it, which is an admission rather than a fix. Keys are now generated a hundred at a time and handed out one at a time, each written to wallet.dat before it can be pointed at. A backup covers the next hundred addresses. Deterministic derivation (#47) stays open; this buys back the distance between a backup and the next mistake. --- src/db.cpp | 8 +++++++ src/db.h | 13 +++++++++++ src/main.cpp | 75 ++++++++++++++++++++++++++++++++++++++++++++++++++++-------- src/main.h | 26 +++++++++++++++++++++ src/rpc.cpp | 9 +++++--- 5 files changed, 118 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index a503cae..3af87fb 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -636,6 +636,14 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { ssValue >> vchDefaultKeyRet; } + else if (strType == "pool") + { + int64 nIndex; + ssKey >> nIndex; + vector vchPubKey; + ssValue >> vchPubKey; + mapKeyPool[nIndex] = vchPubKey; + } else if (strType == "setting") /// or settings or option or options or config? { string strKey; diff --git a/src/db.h b/src/db.h index 22efc77..f51047e 100644 --- a/src/db.h +++ b/src/db.h @@ -386,6 +386,19 @@ public: return Write(string("defaultkey"), vchPubKey); } + // Keys generated ahead of time and not yet handed out. The private key of + // each is already stored under its own "key" record by AddKey; a "pool" + // record only says that this one is still unspoken for. + bool WritePool(int64 nIndex, const vector& vchPubKey) + { + return Write(make_pair(string("pool"), nIndex), vchPubKey); + } + + bool ErasePool(int64 nIndex) + { + return Erase(make_pair(string("pool"), nIndex)); + } + template bool ReadSetting(const string& strKey, T& value) { diff --git a/src/main.cpp b/src/main.cpp index f63f575..b027cef 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -175,6 +175,58 @@ vector GenerateNewKey() return key.GetPubKey(); } +CCriticalSection cs_keyPool; +map > mapKeyPool; + +void TopUpKeyPool() +{ + CRITICAL_BLOCK(cs_keyPool) + { + while ((int)mapKeyPool.size() < KEYPOOL_SIZE) + { + // Indices only ever go up. Reusing one would mean two pool records + // racing for the same slot after an erase. + int64 nIndex = 1; + if (!mapKeyPool.empty()) + nIndex = (--mapKeyPool.end())->first + 1; + + CKey key; + key.MakeNewKey(); + // AddKey writes the private key. Order matters: the key is in + // wallet.dat before anything can point at it, so a crash between + // the two writes costs an unused key, never a usable one. + if (!AddKey(key)) + return; + vector vchPubKey = key.GetPubKey(); + if (!CWalletDB().WritePool(nIndex, vchPubKey)) + return; + mapKeyPool[nIndex] = vchPubKey; + } + } +} + +vector GetKeyFromPool() +{ + CRITICAL_BLOCK(cs_keyPool) + { + TopUpKeyPool(); + if (!mapKeyPool.empty()) + { + map >::iterator mi = mapKeyPool.begin(); + int64 nIndex = mi->first; + vector vchPubKey = mi->second; + mapKeyPool.erase(mi); + CWalletDB().ErasePool(nIndex); + return vchPubKey; + } + } + // Nothing in the pool and nothing could be added -- disk full, wallet + // locked open elsewhere. Generating on demand is what this code did for + // its whole life, so fall back to it rather than refuse to mine. + printf("GetKeyFromPool() : pool empty, generating a key on demand\n"); + return GenerateNewKey(); +} + @@ -3061,8 +3113,11 @@ bool BitcoinMiner(int nThreadId) RandomXInitDataset(nThreads > 0 ? (int)nThreads : 1); } - CKey key; - key.MakeNewKey(); + // Drawn from the pool, so it is already in wallet.dat before a single hash + // is computed. The old code generated a key here and only saved it if this + // thread happened to win a block, which meant a backup taken while mining + // could not spend what the very next block paid. + vector vchPubKey = GetKeyFromPool(); CBigNum bnExtraNonce = 0; while (fGenerateBitcoins) { @@ -3113,7 +3168,7 @@ bool BitcoinMiner(int nThreadId) txNew.vout.resize(1); // Always pay coinbase to own wallet key. In operator mode, the pool // server distributes shares to miners via SendMoney() after each block. - txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; + txNew.vout[0].scriptPubKey << vchPubKey << OP_CHECKSIG; // @@ -3234,13 +3289,13 @@ bool BitcoinMiner(int nThreadId) } else { - // Save key - if (!AddKey(key)) - { - RandomXDestroyMinerVM(rxvm); - return false; - } - key.MakeNewKey(); + // The key that just got paid was written to wallet.dat + // when it left the pool, so there is nothing to save + // here -- only a fresh one to take for the next block. + // Two threads never draw the same key: the pool hands + // them out one at a time under cs_keyPool, which is + // what keeps concurrent coinbases distinct (#58). + vchPubKey = GetKeyFromPool(); // Process this block the same as if we had received it from another node if (!ProcessBlock(NULL, pblock.release())) diff --git a/src/main.h b/src/main.h index a50485f..1d9efac 100644 --- a/src/main.h +++ b/src/main.h @@ -124,6 +124,32 @@ FILE* OpenBlockFile(unsigned int nFile, unsigned int nBlockPos, const char* pszM FILE* AppendBlockFile(unsigned int& nFileRet); bool AddKey(const CKey& key); vector GenerateNewKey(); + +// --- Key pool ------------------------------------------------------------- +// +// A backup of this wallet only ever contained the keys that existed the moment +// it was taken. Mine a block or take a new address afterwards and the coin +// lands on a key the backup has never heard of -- it is on the chain, and the +// file you carefully put away cannot spend it. The LEIA-ME shipped with a +// warning about this, which is an admission, not a fix. +// +// Keys are now generated a hundred at a time and handed out one by one, so a +// backup covers the next hundred addresses this node will use. It is the same +// answer Bitcoin arrived at, and it is not deterministic derivation (#47) -- +// it just buys back the distance between a backup and the next mistake. +static const int KEYPOOL_SIZE = 100; +extern CCriticalSection cs_keyPool; +extern map > mapKeyPool; + +// Fill the pool back up to KEYPOOL_SIZE. Every key it creates is written to +// wallet.dat before it is offered to anybody. +void TopUpKeyPool(); + +// Hand out the oldest unused key. Falls back to generating one on the spot if +// the pool cannot be filled, which is exactly what this code did before the +// pool existed -- a wallet that cannot pre-generate should still be able to +// mine. +vector GetKeyFromPool(); bool AddToWallet(const CWalletTx& wtxIn); void ReacceptWalletTransactions(); // Returns how many wallet transactions the chain corrected. diff --git a/src/rpc.cpp b/src/rpc.cpp index 3db8b94..97d8429 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -146,7 +146,9 @@ static bool RebuildJob() CBlockIndex* pindexPrev = pindexBest; unsigned int nBits = GetNextWorkRequired(pindexPrev); - CKey key; key.MakeNewKey(); + // From the pool, so the template's payout key is in wallet.dat before + // any miner is handed work against it. + vector vchPubKey = GetKeyFromPool(); static std::atomic sExtra{0}; uint32_t extraNonce = ++sExtra; @@ -160,7 +162,7 @@ static bool RebuildJob() // is mined and submitted like any other. #58. txNew.vin[0].scriptSig << (pindexPrev ? pindexPrev->nHeight + 1 : 0) << nBits << (CBigNum)extraNonce; txNew.vout.resize(1); - txNew.vout[0].scriptPubKey << key.GetPubKey() << OP_CHECKSIG; + txNew.vout[0].scriptPubKey << vchPubKey << OP_CHECKSIG; CBlock block; block.vtx.push_back(txNew); @@ -194,7 +196,8 @@ static bool RebuildJob() (unsigned int)GetAdjustedTime()); block.nBits = nBits; block.nNonce = 1; - AddKey(key); + // No AddKey here: the pool wrote this key to wallet.dat before it was + // handed out. StratumJob job; job.jobId = ToHex(&extraNonce, 4); -- cgit v1.2.3 From 21c8bb63cb85f3001ddee9237b1d7e689675d293 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 13:10:23 -0300 Subject: diag: count sockets by where they were created, and whether the close took (#86) A node was found holding 1502 sockets in Windows bound state, one ephemeral port each, 9% of the machine range in nineteen hours. Reading the code did not find it: every connect() failure path here closes its socket. So count. Every socket is tagged at creation and untagged at close, across all ten sites, with a counter for closes that fail. Already rules out three explanations: nothing is created or closed behind the counter (untagged closes are zero), no close is failing, and the leaked sockets are not in the live set -- tracked live matches what the OS reports as established, while the bound pile is something the program already closed successfully. --- src/btfrv.cpp | 12 +++-- src/btftunnel.cpp | 23 ++++----- src/net.cpp | 43 ++++++++++++++--- src/net.h | 2 + src/nostr.cpp | 6 +-- src/rpc.cpp | 4 +- src/sockcount.h | 137 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 7 files changed, 199 insertions(+), 28 deletions(-) create mode 100644 src/sockcount.h (limited to 'src') diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 7efd38b..6ac3280 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -11,7 +11,7 @@ #ifdef _WIN32 #include #include -#define CLOSESOCK closesocket +#define CLOSESOCK BtfCloseSocket #else #include #include @@ -22,12 +22,14 @@ typedef int SOCKET; #define INVALID_SOCKET (-1) #define SOCKET_ERROR (-1) -#define CLOSESOCK ::close +#define CLOSESOCK BtfCloseSocket #ifndef SD_BOTH #define SD_BOTH SHUT_RDWR #endif #endif +#include "sockcount.h" + #include #include #include @@ -96,7 +98,7 @@ static SOCKET ConnectTo(const char* host, unsigned short port) hints.ai_socktype = SOCK_STREAM; char portstr[16]; sprintf(portstr, "%u", (unsigned)port); if (getaddrinfo(host, portstr, &hints, &res) != 0 || !res) return INVALID_SOCKET; - SOCKET s = socket(res->ai_family, res->ai_socktype, res->ai_protocol); + SOCKET s = BtfSocketTag(socket(res->ai_family, res->ai_socktype, res->ai_protocol), SOCK_RV_DIAL); if (s == INVALID_SOCKET) { freeaddrinfo(res); return INVALID_SOCKET; } // Apply a short timeout only for the connect() and initial handshake so an @@ -201,7 +203,7 @@ bool RvRelayRun(unsigned short port) if (!RvInit()) return false; g_stop = false; - g_listen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + g_listen = BtfSocketTag(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP), SOCK_RV_LISTEN); if (g_listen == INVALID_SOCKET) return false; int yes = 1; setsockopt(g_listen, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes)); @@ -218,7 +220,7 @@ bool RvRelayRun(unsigned short port) { struct sockaddr_in cli; socklen_t len = sizeof(cli); - SOCKET s = accept(g_listen, (struct sockaddr*)&cli, &len); + SOCKET s = BtfSocketTag(accept(g_listen, (struct sockaddr*)&cli, &len), SOCK_RV_ACCEPT); if (s == INVALID_SOCKET) { if (g_stop) break; diff --git a/src/btftunnel.cpp b/src/btftunnel.cpp index 65c4b89..63d178b 100644 --- a/src/btftunnel.cpp +++ b/src/btftunnel.cpp @@ -23,6 +23,7 @@ typedef int SOCKET; #define SD_BOTH SHUT_RDWR #endif #endif +#include "sockcount.h" #include #include #include @@ -39,7 +40,7 @@ bool TunnelInit() // Returns app end and pump end; both are ordinary full-duplex TCP sockets. static bool MakeLocalPair(btf_socket_t& appEnd, btf_socket_t& pumpEnd) { - SOCKET listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + SOCKET listener = BtfSocketTag(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP), SOCK_PAIR_LISTEN); if (listener == INVALID_SOCKET) return false; struct sockaddr_in addr; @@ -47,23 +48,23 @@ static bool MakeLocalPair(btf_socket_t& appEnd, btf_socket_t& pumpEnd) addr.sin_family = AF_INET; addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); addr.sin_port = 0; // ephemeral - if (bind(listener, (struct sockaddr*)&addr, sizeof(addr)) != 0) { closesocket(listener); return false; } - if (listen(listener, 1) != 0) { closesocket(listener); return false; } + if (bind(listener, (struct sockaddr*)&addr, sizeof(addr)) != 0) { BtfCloseSocket(listener); return false; } + if (listen(listener, 1) != 0) { BtfCloseSocket(listener); return false; } #ifdef _WIN32 int len = sizeof(addr); #else socklen_t len = sizeof(addr); #endif - if (getsockname(listener, (struct sockaddr*)&addr, &len) != 0) { closesocket(listener); return false; } + if (getsockname(listener, (struct sockaddr*)&addr, &len) != 0) { BtfCloseSocket(listener); return false; } - SOCKET a = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); - if (a == INVALID_SOCKET) { closesocket(listener); return false; } - if (connect(a, (struct sockaddr*)&addr, sizeof(addr)) != 0) { closesocket(a); closesocket(listener); return false; } + SOCKET a = BtfSocketTag(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP), SOCK_PAIR_APP); + if (a == INVALID_SOCKET) { BtfCloseSocket(listener); return false; } + if (connect(a, (struct sockaddr*)&addr, sizeof(addr)) != 0) { BtfCloseSocket(a); BtfCloseSocket(listener); return false; } - SOCKET b = accept(listener, NULL, NULL); - closesocket(listener); - if (b == INVALID_SOCKET) { closesocket(a); return false; } + SOCKET b = BtfSocketTag(accept(listener, NULL, NULL), SOCK_PAIR_PUMP); + BtfCloseSocket(listener); + if (b == INVALID_SOCKET) { BtfCloseSocket(a); return false; } appEnd = a; pumpEnd = b; @@ -129,7 +130,7 @@ static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32]) std::thread(PumpOut, pumpEnd, rv, key).detach(); std::thread([pumpEnd, rv, key]() { PumpIn(pumpEnd, rv, key); - closesocket(pumpEnd); + BtfCloseSocket(pumpEnd); RvClose(rv); }).detach(); return appEnd; diff --git a/src/net.cpp b/src/net.cpp index 19893ee..7a13257 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -51,6 +51,33 @@ int64 nBlocksReceived = 0; int64 nBlocksWithoutParent = 0; static int64 nNodeStartTime = 0; +// --- Socket accounting (implementation lives in sockcount.h) -------------- +static const char* pszSockSite[SOCK_SITES] = { + "external-ip probe", "listen socket", "inbound accept", + "rendezvous dial", "rendezvous listen", "rendezvous accept", + "loopback pair listener", "loopback pair app end", "loopback pair pump end", + "nostr relay" +}; + +static string SockAccountingText() +{ + long long nOpened[SOCK_SITES], nClosed[SOCK_SITES], nFailed[SOCK_SITES], nUntagged = 0; + BtfSockSnapshot(nOpened, nClosed, nFailed, &nUntagged); + + string str = "\n sockets by where they were created\n"; + str += " site opened closed live close failed\n"; + for (int i = 0; i < SOCK_SITES; i++) + { + if (nOpened[i] == 0) + continue; + str += strprintf(" %-24s %8lld %8lld %8lld %13lld\n", pszSockSite[i], + nOpened[i], nClosed[i], nOpened[i] - nClosed[i], nFailed[i]); + } + str += strprintf(" %-24s %8s %8lld %8s %13s\n", "closed but never tagged", + "-", nUntagged, "-", "-"); + return str; +} + // Defined further down, next to the counter it reads. The miner keeps its own // live count -- threads bump it on the way in and on the way out -- which is // the honest number here: how many are hashing now, not how many were asked to. @@ -119,6 +146,8 @@ string GetDiagnosticsText() (RandomXFastReady() ? 2080 : 256) + 2 * nMining).c_str() : ", not mining"); + str += SockAccountingText(); + str += "\n peer dir height last recv last send unsent\n"; foreach(CNode* pnode, vCopy) { @@ -157,7 +186,7 @@ bool GetMyExternalIP(unsigned int& ipRet) if (getaddrinfo(svc.host, "80", &hints, &res) != 0 || !res) continue; - SOCKET hSocket = socket(res->ai_family, res->ai_socktype, res->ai_protocol); + SOCKET hSocket = BtfSocketTag(socket(res->ai_family, res->ai_socktype, res->ai_protocol), SOCK_EXTIP); if (hSocket == INVALID_SOCKET) { freeaddrinfo(res); continue; } // 5-second timeout so a dead service doesn't stall startup @@ -173,7 +202,7 @@ bool GetMyExternalIP(unsigned int& ipRet) if (connect(hSocket, res->ai_addr, (int)res->ai_addrlen) != 0) { - freeaddrinfo(res); closesocket(hSocket); continue; + freeaddrinfo(res); BtfCloseSocket(hSocket); continue; } freeaddrinfo(res); @@ -190,7 +219,7 @@ bool GetMyExternalIP(unsigned int& ipRet) response += buf; if (response.size() > 4096) break; } - closesocket(hSocket); + BtfCloseSocket(hSocket); // Find blank line separating headers from body size_t bodyPos = response.find("\r\n\r\n"); @@ -950,7 +979,7 @@ void CNode::Disconnect() { LogPrint("net", "disconnecting node %s\n", addr.ToString().c_str()); - closesocket(hSocket); + BtfCloseSocket(hSocket); // All of a nodes broadcasts and subscriptions are automatically torn down // when it goes down, so a node has to stay up to keep its broadcast going. @@ -1230,7 +1259,7 @@ void ThreadSocketHandler2(void* parg) #else socklen_t len = sizeof(sockaddr); #endif - SOCKET hSocket = accept(hListenSocket, (struct sockaddr*)&sockaddr, &len); + SOCKET hSocket = BtfSocketTag(accept(hListenSocket, (struct sockaddr*)&sockaddr, &len), SOCK_ACCEPT); CAddress addr(sockaddr); if (hSocket == INVALID_SOCKET) { @@ -1251,7 +1280,7 @@ void ThreadSocketHandler2(void* parg) { LogPrint("net", "refusing connection from %s, already at %u\n", addr.ToString().c_str(), nNodes); - closesocket(hSocket); + BtfCloseSocket(hSocket); } else { @@ -1639,7 +1668,7 @@ bool StartNode(string& strError) printf("addrLocalHost = %s\n", addrLocalHost.ToString().c_str()); // Create socket for listening for incoming connections - SOCKET hListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + SOCKET hListenSocket = BtfSocketTag(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP), SOCK_LISTEN); if (hListenSocket == INVALID_SOCKET) { strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %d)", WSAGetLastError()); diff --git a/src/net.h b/src/net.h index bd4eb77..314c709 100644 --- a/src/net.h +++ b/src/net.h @@ -121,6 +121,8 @@ extern int64 nBlocksWithoutParent; // ...of those, how many arrived orphaned // user pastes into an issue is what a developer already knows how to read. string GetDiagnosticsText(); +#include "sockcount.h" + // Defined in main.cpp. Declared here because CNode announces it in the version // message, and net.h is included before main.h. extern int nBestHeight; diff --git a/src/nostr.cpp b/src/nostr.cpp index 17139ad..dc96be2 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -462,7 +462,7 @@ public: { if (ssl) { SSL_shutdown(ssl); SSL_free(ssl); ssl = NULL; } if (sslctx) { SSL_CTX_free(sslctx); sslctx = NULL; } - if (hSocket != INVALID_SOCKET) { closesocket(hSocket); hSocket = INVALID_SOCKET; } + if (hSocket != INVALID_SOCKET) { BtfCloseSocket(hSocket); hSocket = INVALID_SOCKET; } } int RawRead(char* buf, int len) @@ -518,7 +518,7 @@ public: bool fConnected = false; for (rp = res; rp != NULL; rp = rp->ai_next) { - hSocket = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); + hSocket = BtfSocketTag(socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol), SOCK_NOSTR); if (hSocket == INVALID_SOCKET) continue; @@ -542,7 +542,7 @@ public: break; } - closesocket(hSocket); + BtfCloseSocket(hSocket); hSocket = INVALID_SOCKET; } freeaddrinfo(res); diff --git a/src/rpc.cpp b/src/rpc.cpp index 97d8429..41c0328 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -46,10 +46,10 @@ using json = nlohmann::json; #ifdef _WIN32 -#define sock_close(s) closesocket(s) +#define sock_close(s) BtfCloseSocket(s) #define SEND_FLAGS 0 #else -#define sock_close(s) ::close(s) +#define sock_close(s) BtfCloseSocket(s) #define SEND_FLAGS MSG_NOSIGNAL #endif diff --git a/src/sockcount.h b/src/sockcount.h new file mode 100644 index 0000000..19f0827 --- /dev/null +++ b/src/sockcount.h @@ -0,0 +1,137 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Socket accounting -- which part of the program is holding the sockets. +// +// A node on a 32-core machine was found with 1502 sockets in Windows' "bound" +// state: created, never connected, never closed, each holding a distinct +// ephemeral port. That is 9% of the machine's whole dynamic port range gone in +// nineteen hours, and when the range runs out nothing on that machine can open +// an outbound connection -- not just this program. +// +// Reading the code did not find it. Every connect() failure path in this tree +// closes its socket. So count instead: tag each socket where it is created, +// untag it where it is closed, and report the difference per site. Whichever +// site's live count tracks the leak is the answer. +// +// Header-only on purpose. btfrv.cpp is compiled a second time, on its own, into +// the standalone rendezvous relay -- a separate tree that does not link net.cpp. +// Anything here that needed a .cpp would break that build, and it would break +// it on the VPS rather than on this machine. Include after the platform socket +// headers; each of those files defines SOCKET for itself. + +#ifndef BITFLASH_SOCKCOUNT_H +#define BITFLASH_SOCKCOUNT_H + +#include +#include + +#ifndef _WIN32 +#include +#endif + +enum +{ + SOCK_EXTIP, // GetMyExternalIP probe + SOCK_LISTEN, // the node's own listening socket + SOCK_ACCEPT, // inbound connections + SOCK_RV_DIAL, // outbound to a rendezvous relay + SOCK_RV_LISTEN, // rendezvous listener + SOCK_RV_ACCEPT, // inbound at the rendezvous + SOCK_PAIR_LISTEN, // loopback pair: the temporary listener + SOCK_PAIR_APP, // loopback pair: the app end handed to CNode + SOCK_PAIR_PUMP, // loopback pair: the pump end + SOCK_NOSTR, // outbound to a Nostr relay + SOCK_SITES +}; + +struct BtfSockAccount +{ + std::mutex mtx; + std::map mapSite; + long long nOpened[SOCK_SITES]; + long long nClosed[SOCK_SITES]; + long long nCloseFailed[SOCK_SITES]; + long long nClosedUntagged; + BtfSockAccount() : nClosedUntagged(0) + { + for (int i = 0; i < SOCK_SITES; i++) { nOpened[i] = 0; nClosed[i] = 0; nCloseFailed[i] = 0; } + } +}; + +// One instance across every translation unit: a function-local static in an +// inline function is the same object everywhere it is used. +inline BtfSockAccount& BtfSockAccounting() +{ + static BtfSockAccount account; + return account; +} + +// Record a freshly created socket and return it unchanged, so call sites read +// as they did before. INVALID_SOCKET passes through untouched. +inline SOCKET BtfSocketTag(SOCKET hSocket, int nSite) +{ + if (hSocket == INVALID_SOCKET || nSite < 0 || nSite >= SOCK_SITES) + return hSocket; + BtfSockAccount& a = BtfSockAccounting(); + std::lock_guard lock(a.mtx); + a.mapSite[hSocket] = nSite; + a.nOpened[nSite]++; + return hSocket; +} + +// Close a socket and forget it. Closing one nobody tagged is counted too -- +// that number staying at zero is what says the accounting is complete. +inline int BtfCloseSocket(SOCKET hSocket) +{ + if (hSocket == INVALID_SOCKET) + return 0; + int nSite = -1; + { + BtfSockAccount& a = BtfSockAccounting(); + std::lock_guard lock(a.mtx); + std::map::iterator mi = a.mapSite.find(hSocket); + if (mi == a.mapSite.end()) + a.nClosedUntagged++; + else + { + nSite = mi->second; + a.nClosed[nSite]++; + a.mapSite.erase(mi); + } + } +#ifdef _WIN32 + int nRet = ::closesocket(hSocket); +#else + int nRet = ::close(hSocket); +#endif + // A close that fails leaves the descriptor -- and on Windows the ephemeral + // port it holds -- in place. Counted because a socket the program believes + // it released and the operating system still shows is exactly the shape of + // the leak being chased, and nothing in this codebase has ever looked at + // what closesocket returns. + if (nRet != 0 && nSite >= 0) + { + BtfSockAccount& a = BtfSockAccounting(); + std::lock_guard lock(a.mtx); + a.nCloseFailed[nSite]++; + } + return nRet; +} + +// Copy the counters out. Formatting lives in net.cpp, which has strprintf -- +// and which the relay build does not compile. +inline void BtfSockSnapshot(long long* pOpened, long long* pClosed, long long* pFailed, long long* pUntagged) +{ + BtfSockAccount& a = BtfSockAccounting(); + std::lock_guard lock(a.mtx); + for (int i = 0; i < SOCK_SITES; i++) + { + pOpened[i] = a.nOpened[i]; + pClosed[i] = a.nClosed[i]; + pFailed[i] = a.nCloseFailed[i]; + } + *pUntagged = a.nClosedUntagged; +} + +#endif -- cgit v1.2.3 From 07ba3481e2624d85eaf5ff5808bd2d0280bcbb22 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 14:29:28 -0300 Subject: mine: do not trust a stored generate flag with no mining mode beside it (#87) fGenerateBitcoins and nMineMode only mean anything together, and a wallet.dat can hold one without the other: Bitcoin 0.1.0 already wrote fGenerateBitcoins when mining was toggled, years before this fork had a mode. #84 restored that lone flag, which puts the node in the one state the miner cannot act on -- generate on, mode relay -- so every miner thread starts and returns at the relay guard. The machine looks like it is mining and hashes nothing. That happened to a 32-core node on its first 1.2.11 start: "Mining with 31 thread(s)" followed by 31 lines of "BitcoinMiner thread N returned true". The flag is now believed only when the mode it belongs to was stored with it, and the pair is made coherent either way. --- src/db.cpp | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 3af87fb..7763af8 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -551,6 +551,9 @@ bool CReviewDB::WriteReviews(uint256 hash, const vector& vReviews) bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { + // Whether wallet.dat actually carried a mining mode, as opposed to just the + // ancient fGenerateBitcoins flag. See the reconciliation further down. + bool fHaveStoredMineMode = false; vchDefaultKeyRet.clear(); // Satoshi's "todo: shouldn't we catch exceptions" sat here since 2009, and @@ -669,7 +672,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) // participant cannot work without. if (!fMineModeFromCommandLine) { - if (strKey == "nMineMode") ssValue >> nMineMode; + if (strKey == "nMineMode") { ssValue >> nMineMode; fHaveStoredMineMode = true; } if (strKey == "fGenerateBitcoins") ssValue >> fGenerateBitcoins; if (strKey == "strParticipantPool") ssValue >> strParticipantPool; } @@ -692,6 +695,32 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) return false; } + // fGenerateBitcoins and nMineMode only mean anything together, and a + // wallet.dat can easily hold one without the other: Bitcoin 0.1.0 already + // wrote fGenerateBitcoins when mining was toggled, years before this fork + // had a mode at all. Restoring that lone flag put a node into the one state + // the miner cannot act on -- generate on, mode relay -- so every miner + // thread started and returned at the relay guard, and the machine sat there + // looking like it was mining while hashing nothing. That happened to a + // 32-core node on the first 1.2.11 start. + // + // So the flag is only believed when the mode it belongs to was stored with + // it, and the pair is made coherent either way. + if (!fMineModeFromCommandLine) + { + if (!fHaveStoredMineMode) + { + if (fGenerateBitcoins) + printf("LoadWallet: ignoring a stored fGenerateBitcoins with no mining mode " + "beside it -- it predates this setting and cannot be read on its own\n"); + fGenerateBitcoins = 0; + } + else + { + fGenerateBitcoins = (nMineMode != MINE_RELAY) ? 1 : 0; + } + } + printf("nTransactionFee = %lld\n", nTransactionFee); printf("addrIncoming = %s\n", addrIncoming.ToString().c_str()); printf("nMineMode = %d, strParticipantPool = %s, fGenerateBitcoins = %d (%s)\n", -- cgit v1.2.3 From 9da2183bb16e4c32cafbb71eeadc7f112b48ab05 Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Sat, 1 Aug 2026 14:45:26 -0300 Subject: Add wallet safety backup panel (#89) Co-authored-by: Gilcimar Duarte --- README.md | 23 ++++++---- src/gui.cpp | 145 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 158 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 16e979f..28030f1 100644 --- a/README.md +++ b/README.md @@ -88,15 +88,20 @@ It loads the wallet, writes the copy, and exits without starting the node. If you would rather copy by hand, shut the node down first and take the **whole** data directory, not just `wallet.dat`. -**Every backup is a snapshot, so repeat it.** Keys are generated when they are -needed rather than derived from a seed, so a backup contains only the keys that -existed the moment it was taken. Mine a block or receive to a new address -afterwards, and those coins sit on-chain at an address whose private key is in -no backup you hold. Back up again whenever you use a new address. - -The second point is the pre-BIP32 problem that deterministic wallets were -invented to solve; see [#47](https://github.com/Bitflash-sh/bitflash/issues/47). -Until that lands, repetition is the only defence. +**Every backup is still a snapshot, but it now has a safety margin.** The wallet +keeps a pool of 100 pre-generated keys. A backup contains those keys, so it +covers the next 100 mining rewards or receive addresses the node hands out after +the backup. That makes a normal backup much safer than the original 0.1.0 +wallet, where the very next block could land on a key the backup did not have. + +It is not a seed phrase. Heavy use can drain the key pool, and deterministic +wallet restore is still tracked in [#47](https://github.com/Bitflash-sh/bitflash/issues/47). +Back up again after mining for a while, after creating many receive addresses, +and before moving the wallet to another machine. + +The GUI has a **Backup Wallet** button and a **Wallet Safety** view. Use that if +you do not want to run the command by hand; it fills the key pool before writing +the backup. ### When wallet.dat itself will not open diff --git a/src/gui.cpp b/src/gui.cpp index e2bb5cf..df61bb1 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -51,11 +51,16 @@ static bool g_showSend = false; static bool g_showOptions = false; static bool g_showAbout = false; static bool g_showDiagnostics = false; +static bool g_showWalletSafety = false; static bool g_needRefresh = true; static char g_sendAddr[128] = {}; static char g_sendAmount[32] = {}; static std::string g_sendStatus; +static char g_backupPath[512] = {}; +static std::string g_backupStatus; +static int64 g_lastWalletBackup = 0; +static bool g_walletSafetyLoaded = false; static char g_participantPool[256] = {}; static char g_poolName[128] = {}; static char g_poolFee[32] = {}; @@ -115,8 +120,38 @@ static std::string PoolLabel(const BtfPoolAnnouncement& ann) return o.str(); } +static std::string BackupTimeSuffix() +{ + return strprintf("%lld", (long long)GetTime()); +} + +static void SetDefaultBackupPath() +{ + std::string path = GetAppDir() + "/wallet-backup-" + BackupTimeSuffix() + ".dat"; + strncpy(g_backupPath, path.c_str(), sizeof(g_backupPath)-1); + g_backupPath[sizeof(g_backupPath)-1] = '\0'; +} + +static void LoadWalletSafetyState() +{ + if (g_walletSafetyLoaded) + return; + CWalletDB("r").ReadSetting("nLastWalletBackup", g_lastWalletBackup); + SetDefaultBackupPath(); + g_walletSafetyLoaded = true; +} + +static int KeyPoolCount() +{ + int n = 0; + CRITICAL_BLOCK(cs_keyPool) + n = (int)mapKeyPool.size(); + return n; +} + static void RefreshWallet() { + LoadWalletSafetyState(); std::vector vchPubKey; if (CWalletDB("r").ReadDefaultKey(vchPubKey)) g_myAddress = PubKeyToAddress(vchPubKey); @@ -307,10 +342,12 @@ static void DrawMainWindow() // ---- Menu bar ---- if (ImGui::BeginMenuBar()) { if (ImGui::BeginMenu("File")) { + if (ImGui::MenuItem("Backup Wallet")) g_showWalletSafety = true; if (ImGui::MenuItem("Exit")) glfwSetWindowShouldClose(glfwGetCurrentContext(), true); ImGui::EndMenu(); } if (ImGui::MenuItem("Options")) g_showOptions = true; + if (ImGui::MenuItem("Wallet Safety")) g_showWalletSafety = true; if (ImGui::MenuItem("Diagnostics")) g_showDiagnostics = true; if (ImGui::MenuItem("About")) g_showAbout = true; ImGui::EndMenuBar(); @@ -340,6 +377,9 @@ static void DrawMainWindow() if (ImGui::Button(" Send Coins ")) g_showSend = true; ImGui::PopStyleColor(2); + ImGui::SameLine(0.0f, 8.0f); + if (ImGui::Button(" Backup Wallet ")) g_showWalletSafety = true; + ImGui::SameLine(0.0f, 20.0f); if (fGenerateBitcoins) { ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.6f, 0.0f, 1.0f)); @@ -701,7 +741,7 @@ static void DrawOptionsDialog() } wasOpen = true; - ImGui::SetNextWindowSize(ImVec2(500.0f, 335.0f), ImGuiCond_Always); + ImGui::SetNextWindowSize(ImVec2(540.0f, 385.0f), ImGuiCond_Always); ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f)); if (ImGui::Begin("Options", &g_showOptions, @@ -722,6 +762,14 @@ static void DrawOptionsDialog() ImGui::RadioButton("Operator -- run a pool for other miners", &g_mineRadio, MINE_OPERATOR); ImGui::RadioButton("Participant -- mine to someone's pool", &g_mineRadio, MINE_PARTICIPANT); + if (g_mineRadio != MINE_RELAY && g_lastWalletBackup == 0) { + ImGui::Spacing(); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.75f, 0.25f, 1.0f)); + ImGui::TextWrapped("Back up this wallet before mining. The key pool covers the next %d generated addresses, but only after you save a backup that contains those keys.", KEYPOOL_SIZE); + ImGui::PopStyleColor(); + if (ImGui::SmallButton("Backup now")) g_showWalletSafety = true; + } + if (g_mineRadio == MINE_OPERATOR) { ImGui::Spacing(); ImGui::SeparatorText("Pool Announcement"); @@ -821,6 +869,100 @@ static void DrawOptionsDialog() ImGui::End(); } +// --------------------------------------------------------------------------- +// Wallet safety dialog +// --------------------------------------------------------------------------- +static void DrawWalletSafetyDialog() +{ + if (!g_showWalletSafety) return; + LoadWalletSafetyState(); + + ImGui::SetNextWindowSize(ImVec2(650.0f, 390.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + if (ImGui::Begin("Wallet Safety", &g_showWalletSafety, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + ImGui::SeparatorText("Backup"); + if (g_lastWalletBackup > 0) + ImGui::Text("Last GUI backup: %s", DateTimeStr(g_lastWalletBackup).c_str()); + else + ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.25f, 1.0f), + "Last GUI backup: never"); + + ImGui::TextDisabled("Data directory:"); + ImGui::SameLine(); + ImGui::TextWrapped("%s", GetAppDir().c_str()); + + ImGui::Spacing(); + ImGui::Text("Backup file:"); + ImGui::SetNextItemWidth(-1.0f); + ImGui::InputText("##backup-path", g_backupPath, sizeof(g_backupPath)); + + if (ImGui::Button("Use new default name", ImVec2(170.0f, 0.0f))) + SetDefaultBackupPath(); + ImGui::SameLine(); + if (ImGui::Button("Copy data dir", ImVec2(120.0f, 0.0f))) + ImGui::SetClipboardText(GetAppDir().c_str()); + + ImGui::Spacing(); + if (ImGui::Button("Write Backup", ImVec2(150.0f, 0.0f))) + { + std::string path = g_backupPath; + if (path.empty()) + { + g_backupStatus = "Choose a backup file first."; + } + else if (FileExists(path.c_str())) + { + g_backupStatus = "Refusing to overwrite an existing file. Use a new name."; + } + else + { + TopUpKeyPool(); + if (BackupWallet(path)) + { + g_lastWalletBackup = GetTime(); + CWalletDB().WriteSetting("nLastWalletBackup", g_lastWalletBackup); + g_backupStatus = "Backup written: " + path; + SetDefaultBackupPath(); + } + else + { + g_backupStatus = "Backup failed. See debug.log for the detailed error."; + } + } + } + + if (!g_backupStatus.empty()) + { + ImVec4 col = g_backupStatus.find("Backup written") == 0 + ? ImVec4(0.35f, 1.0f, 0.45f, 1.0f) + : ImVec4(1.0f, 0.45f, 0.35f, 1.0f); + ImGui::PushStyleColor(ImGuiCol_Text, col); + ImGui::TextWrapped("%s", g_backupStatus.c_str()); + ImGui::PopStyleColor(); + } + + ImGui::Spacing(); + ImGui::SeparatorText("Key Pool"); + int nPool = KeyPoolCount(); + ImGui::Text("Pre-generated keys ready: %d / %d", nPool, KEYPOOL_SIZE); + ImGui::ProgressBar(KEYPOOL_SIZE > 0 ? (float)nPool / (float)KEYPOOL_SIZE : 0.0f, + ImVec2(-1.0f, 0.0f)); + ImGui::TextWrapped( + "A backup contains the keys that already exist. The key pool keeps " + "future mining rewards and receive addresses inside the next backup " + "window, but it is not a seed phrase. Back up again after heavy use."); + + ImGui::Spacing(); + ImGui::Separator(); + if (ImGui::Button("Close", ImVec2(90.0f, 0.0f))) + g_showWalletSafety = false; + } + ImGui::End(); +} + // --------------------------------------------------------------------------- // About dialog // --------------------------------------------------------------------------- @@ -965,6 +1107,7 @@ int RunGUI(int argc, char* argv[]) DrawMainWindow(); DrawSendDialog(); DrawOptionsDialog(); + DrawWalletSafetyDialog(); DrawDiagnosticsDialog(); DrawAboutDialog(); DrawStatusBar(); -- cgit v1.2.3 From ae81fa37123730982c4e054d7433c9d0c944a373 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 14:48:12 -0300 Subject: wallet: keep the default backup out of the directory it protects (#90) Two follow-ups to #89. The default backup path was inside the data directory -- same disk, same folder the README says to copy wholesale, same folder the user eventually deletes, which is the moment the backup was for. It now defaults to the home directory and the dialog says so when a path under the data directory is chosen anyway. And nLastWalletBackup was written by the GUI, so anyone backing up with /backupwallet -- the method the README documents first -- was told forever that they had never backed up. BackupWallet records it now, so both paths count. --- src/db.cpp | 9 +++++++++ src/gui.cpp | 55 ++++++++++++++++++++++++++++++++++++++++++++++++++++--- 2 files changed, 61 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 7763af8..d482c5a 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -834,6 +834,15 @@ bool BackupWallet(const string& strDest) { return error("BackupWallet() : %s\n", e.what()); } } + // Recorded here rather than by whoever called, so that a backup taken with + // /backupwallet counts as much as one taken from the GUI. When the GUI + // wrote this itself, anyone following the README -- which documents the + // command line first -- was told forever that they had never backed up. + // Outside the cs_db block above: this opens the wallet for writing, and + // there is no reason to do that while holding the database lock. + try { CWalletDB().WriteSetting("nLastWalletBackup", (int64)GetTime()); } + catch (...) { } // the backup is written; failing to note it is not fatal + printf("BackupWallet() : wrote %s\n", strDest.c_str()); return true; } diff --git a/src/gui.cpp b/src/gui.cpp index df61bb1..51b5d5f 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -125,9 +125,47 @@ static std::string BackupTimeSuffix() return strprintf("%lld", (long long)GetTime()); } +// Where to put a backup by default. +// +// Not the data directory. A copy that lives in the folder it is meant to +// outlive is not a backup: same disk, same directory the README tells people to +// copy wholesale, and the same directory they are eventually going to delete -- +// which is the moment the backup was for. The home directory is not off-site +// either, but it survives the one accident this file exists to survive. +static std::string DefaultBackupDir() +{ +#ifdef _WIN32 + const char* pszHome = getenv("USERPROFILE"); +#else + const char* pszHome = getenv("HOME"); +#endif + if (pszHome && *pszHome) + return std::string(pszHome); + return GetAppDir(); // nothing better available; the warning below still fires +} + +// True when a path sits inside the data directory, so the dialog can say so. +static bool PathIsInsideDataDir(const std::string& strPath) +{ + std::string strDir = GetAppDir(); + if (strPath.size() < strDir.size()) + return false; + std::string a = strPath.substr(0, strDir.size()); + // Windows paths are case-insensitive and mix separators; compare loosely. + for (size_t i = 0; i < a.size(); i++) + { + char c1 = a[i], c2 = strDir[i]; + if (c1 == '\\') c1 = '/'; + if (c2 == '\\') c2 = '/'; + if (tolower((unsigned char)c1) != tolower((unsigned char)c2)) + return false; + } + return true; +} + static void SetDefaultBackupPath() { - std::string path = GetAppDir() + "/wallet-backup-" + BackupTimeSuffix() + ".dat"; + std::string path = DefaultBackupDir() + "/wallet-backup-" + BackupTimeSuffix() + ".dat"; strncpy(g_backupPath, path.c_str(), sizeof(g_backupPath)-1); g_backupPath[sizeof(g_backupPath)-1] = '\0'; } @@ -899,6 +937,16 @@ static void DrawWalletSafetyDialog() ImGui::SetNextItemWidth(-1.0f); ImGui::InputText("##backup-path", g_backupPath, sizeof(g_backupPath)); + if (PathIsInsideDataDir(g_backupPath)) + { + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.75f, 0.25f, 1.0f)); + ImGui::TextWrapped( + "This path is inside the data directory. A backup kept there is lost " + "with the thing it was protecting -- put it on another disk, or at " + "least somewhere you would not delete along with the node's files."); + ImGui::PopStyleColor(); + } + if (ImGui::Button("Use new default name", ImVec2(170.0f, 0.0f))) SetDefaultBackupPath(); ImGui::SameLine(); @@ -922,8 +970,9 @@ static void DrawWalletSafetyDialog() TopUpKeyPool(); if (BackupWallet(path)) { - g_lastWalletBackup = GetTime(); - CWalletDB().WriteSetting("nLastWalletBackup", g_lastWalletBackup); + // BackupWallet records the time itself, so a backup taken + // with /backupwallet counts the same as one taken here. + CWalletDB("r").ReadSetting("nLastWalletBackup", g_lastWalletBackup); g_backupStatus = "Backup written: " + path; SetDefaultBackupPath(); } -- cgit v1.2.3 From b65c19e559e2fec511f40a4d5481bcf6a35c311c Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 14:48:27 -0300 Subject: wallet: walk the chain for coins a key owns but the wallet never saw (#88) A transaction only entered the wallet when its block arrived over the network, so a key added afterwards was invisible: coins on the chain, private key in wallet.dat, balance zero. /importwallet has always ended that way -- it writes the keys and the money never shows up, which looks exactly like a failed import. ScanForWalletTransactions walks the main chain and hands every transaction that IsMine() to AddToWalletIfMine, the same two primitives the live path uses. Wired into /importwallet, and offered as /rescan. It is also the half that any recovery-phrase feature has to stand on: deriving keys from twelve words is easy, and without this a restore restores nothing. --- src/main.cpp | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ src/main.h | 5 +++++ src/main_gui.cpp | 26 ++++++++++++++++++++++++++ 3 files changed, 80 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index b027cef..68ae44c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -305,6 +305,55 @@ bool AddToWalletIfMine(const CTransaction& tx, const CBlock* pblock) return true; } +int ScanForWalletTransactions(CBlockIndex* pindexStart) +{ + // Walk the chain looking for transactions that belong to keys this wallet + // holds now, whatever it held when those blocks arrived. + // + // Nothing in this tree could do that. A key added after the fact -- from + // /importwallet, or from a backup restored onto a node that had since + // moved on -- was simply invisible: the coins were on the chain, the + // private key was in wallet.dat, and the balance did not show them, + // because a transaction only ever entered the wallet at the moment its + // block arrived over the network. + // + // Bitcoin grew the same function for the same reason. It is also what any + // recovery-phrase feature has to stand on: deriving the keys is the easy + // half, and without this the other half does not exist. + int nFound = 0; + int nScanned = 0; + CBlockIndex* pindex = pindexStart; + CRITICAL_BLOCK(cs_main) + { + while (pindex) + { + CBlock block; + if (block.ReadFromDisk(pindex, true)) + { + foreach(CTransaction& tx, block.vtx) + { + // Ask before handing it over: AddToWalletIfMine returns + // true for a transaction that is none of our business, so + // its return value cannot be counted. + if (tx.IsMine()) + { + if (AddToWalletIfMine(tx, &block)) + nFound++; + } + } + } + nScanned++; + if ((nScanned % 500) == 0) + printf("ScanForWalletTransactions() : %d blocks scanned, %d transaction(s) found\n", + nScanned, nFound); + pindex = pindex->pnext; + } + } + printf("ScanForWalletTransactions() : %d block(s) scanned, %d transaction(s) added or updated\n", + nScanned, nFound); + return nFound; +} + bool EraseFromWallet(uint256 hash) { CRITICAL_BLOCK(cs_mapWallet) diff --git a/src/main.h b/src/main.h index 1d9efac..8d9b7e6 100644 --- a/src/main.h +++ b/src/main.h @@ -152,6 +152,11 @@ void TopUpKeyPool(); vector GetKeyFromPool(); bool AddToWallet(const CWalletTx& wtxIn); void ReacceptWalletTransactions(); +// Walk the chain from pindexStart forward, adding every transaction that pays +// a key this wallet holds. Returns how many were added or updated. Needed by +// anything that puts a key into the wallet after the fact -- an import, a +// restored backup, and later a recovery phrase. +int ScanForWalletTransactions(CBlockIndex* pindexStart); // Returns how many wallet transactions the chain corrected. int RescanSpentFlags(); void RelayWalletTransactions(); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 5c87fe0..c9e27a9 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -76,6 +76,8 @@ static void PrintUsage() printf(" /dumpwallet=FILE (export private keys as text -- readable by\n"); printf(" anyone, so guard it like cash)\n"); printf(" /importwallet=FILE (load keys from such a file back in)\n"); + printf(" /rescan (walk the chain for coins this wallet owns\n"); + printf(" but never recorded, then exit)\n"); printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } @@ -307,13 +309,37 @@ int main(int argc, char* argv[]) int nAdded = 0, nSkipped = 0; bool fOk = ImportWallet(strImport, nAdded, nSkipped); if (fOk) + { printf("Imported %d key(s); %d were already here.\n", nAdded, nSkipped); + // Importing a key without looking for its coins leaves the user + // holding a wallet that says zero about money that is on the + // chain. That was the old behaviour and it looks exactly like the + // import having failed. + if (nAdded > 0) + { + printf("Looking through the chain for coins belonging to the imported key(s)...\n"); + int nFound = ScanForWalletTransactions(pindexGenesisBlock); + printf("Found %d transaction(s). Start the node normally to see the balance.\n", nFound); + } + } else fprintf(stderr, "Import failed.\n"); DBFlush(true); return fOk ? 0 : 1; } + // /rescan -- walk the chain and pick up anything the wallet's keys own but + // the wallet never recorded. Cheap to offer and the only recourse when a + // balance is wrong for this reason. + if (arg(argc,argv,"/rescan") || arg(argc,argv,"-rescan")) + { + printf("Rescanning the chain for this wallet's transactions...\n"); + int nFound = ScanForWalletTransactions(pindexGenesisBlock); + printf("Rescan done: %d transaction(s) added or updated.\n", nFound); + DBFlush(true); + return 0; + } + ReacceptWalletTransactions(); if (!StartNode(strErrors)) { fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); return 1; } -- cgit v1.2.3 From a2726cad9e9e11c73ae341ec627a696cdeb63edc Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Sat, 1 Aug 2026 15:15:15 -0300 Subject: Add wallet keypool self-test (#91) Co-authored-by: Gilcimar Duarte --- src/Makefile | 9 +- src/main.cpp | 5 + src/main_gui.cpp | 6 ++ src/makefile.mingw | 9 +- src/selftest.cpp | 275 +++++++++++++++++++++++++++++++++++++++++++++++++++++ src/selftest.h | 11 +++ 6 files changed, 309 insertions(+), 6 deletions(-) create mode 100644 src/selftest.cpp create mode 100644 src/selftest.h (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 4e104c0..248e62c 100644 --- a/src/Makefile +++ b/src/Makefile @@ -41,14 +41,16 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ - randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h compat.h + randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ + selftest.h compat.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ - obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o + obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ + obj/selftest.o GUI_OBJS = obj/gui.o obj/main_gui.o @@ -126,5 +128,6 @@ clean: test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto -tests: test_bip32 +tests: test_bip32 bitflash-node ./test_bip32 + ./bitflash-node /selftest=wallet-keypool diff --git a/src/main.cpp b/src/main.cpp index 68ae44c..82a98d2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -217,6 +217,11 @@ vector GetKeyFromPool() vector vchPubKey = mi->second; mapKeyPool.erase(mi); CWalletDB().ErasePool(nIndex); + // Leave the wallet with a full backup window after each draw too, + // not only immediately before a draw. If topping up fails, the key + // already chosen is still safe to use -- its private half was + // written before it entered the pool. + TopUpKeyPool(); return vchPubKey; } } diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c9e27a9..2bcdb83 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1,6 +1,7 @@ // Bitflash entry point -- starts node threads then runs GUI (or headless). #include "headers_core.h" +#include "selftest.h" #include // hardware_concurrency, to sanity-check /genproclimit #ifndef _WIN32 #include @@ -48,6 +49,7 @@ static void PrintUsage() printf(" /debug\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); + printf(" /selftest=wallet-keypool\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); @@ -219,6 +221,10 @@ int main(int argc, char* argv[]) ParseStartupArguments(argc, argv); + string strSelfTest = argval2(argc, argv, "/selftest", "-selftest"); + if (!strSelfTest.empty()) + return RunSelfTest(strSelfTest); + // Berkeley DB reports failure by throwing, and CDB's constructor lets it // through. Nothing on this path caught anything, so an unreadable // blkindex.dat or wallet.dat -- one written by another platform's Berkeley diff --git a/src/makefile.mingw b/src/makefile.mingw index e4dee59..c263f4e 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -41,13 +41,15 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ - obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o + obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ + obj/selftest.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ - randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h + randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ + selftest.h all: bitflash.exe @@ -98,5 +100,6 @@ test_bip32.exe: test_bip32.cpp bip32.cpp bip32.h bip39_english.h $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto -lcrypt32 @echo "Built: test_bip32.exe" -tests: test_bip32.exe +tests: test_bip32.exe bitflash.exe ./test_bip32.exe + ./bitflash.exe /selftest=wallet-keypool diff --git a/src/selftest.cpp b/src/selftest.cpp new file mode 100644 index 0000000..d649b23 --- /dev/null +++ b/src/selftest.cpp @@ -0,0 +1,275 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Integration self-tests that need the real wallet/database code linked into +// the node. These are intentionally run behind an explicit command-line flag +// and against a temporary data directory. + +#include "headers_core.h" +#include "selftest.h" + +#include +#include +#include + +#ifdef _WIN32 +#include +#else +#include +#include +#include +#include +#endif + +static std::string HexStrLocal(const std::vector& v) +{ + static const char* hex = "0123456789abcdef"; + std::string out; + out.reserve(v.size() * 2); + for (unsigned char c : v) + { + out.push_back(hex[c >> 4]); + out.push_back(hex[c & 0x0f]); + } + return out; +} + +static bool MakeTempDir(std::string& out) +{ +#ifdef _WIN32 + char base[MAX_PATH + 1] = {0}; + if (!GetTempPathA(MAX_PATH, base)) + return false; + for (int i = 0; i < 100; i++) + { + std::string path = strprintf("%sbitflash-selftest-%lu-%lld-%d", + base, (unsigned long)GetCurrentProcessId(), (long long)GetTime(), i); + if (CreateDirectoryA(path.c_str(), NULL)) + { + out = path; + return true; + } + } + return false; +#else + char tmpl[256]; + snprintf(tmpl, sizeof(tmpl), "/tmp/bitflash-selftest-%ld-XXXXXX", (long)getpid()); + char* p = mkdtemp(tmpl); + if (!p) + return false; + out = p; + return true; +#endif +} + +static bool GetCurrentDir(std::string& out) +{ +#ifdef _WIN32 + char buf[MAX_PATH + 1] = {0}; + DWORD n = GetCurrentDirectoryA(MAX_PATH, buf); + if (n == 0 || n > MAX_PATH) + return false; + out = buf; + return true; +#else + char buf[4096]; + if (!getcwd(buf, sizeof(buf))) + return false; + out = buf; + return true; +#endif +} + +static bool SetCurrentDir(const std::string& path) +{ +#ifdef _WIN32 + return SetCurrentDirectoryA(path.c_str()) != 0; +#else + return chdir(path.c_str()) == 0; +#endif +} + +static void RemoveTree(const std::string& path) +{ +#ifdef _WIN32 + DWORD attr = GetFileAttributesA(path.c_str()); + if (attr == INVALID_FILE_ATTRIBUTES) + return; + if (!(attr & FILE_ATTRIBUTE_DIRECTORY)) + { + DeleteFileA(path.c_str()); + return; + } + + WIN32_FIND_DATAA findData; + std::string pattern = path + "\\*"; + HANDLE hFind = FindFirstFileA(pattern.c_str(), &findData); + if (hFind != INVALID_HANDLE_VALUE) + { + do + { + std::string name = findData.cFileName; + if (name == "." || name == "..") + continue; + RemoveTree(path + "\\" + name); + } + while (FindNextFileA(hFind, &findData)); + FindClose(hFind); + } + RemoveDirectoryA(path.c_str()); +#else + struct stat st; + if (lstat(path.c_str(), &st) != 0) + return; + if (!S_ISDIR(st.st_mode)) + { + unlink(path.c_str()); + return; + } + + DIR* dir = opendir(path.c_str()); + if (dir) + { + struct dirent* ent; + while ((ent = readdir(dir)) != NULL) + { + std::string name = ent->d_name; + if (name == "." || name == "..") + continue; + RemoveTree(path + "/" + name); + } + closedir(dir); + } + rmdir(path.c_str()); +#endif +} + +static bool WalletHasPrivateKey(const std::vector& vchPubKey) +{ + CPrivKey priv; + return CWalletDB("r").ReadKey(vchPubKey, priv) && !priv.empty(); +} + +static bool Check(bool condition, const char* message) +{ + if (condition) + { + printf(" ok %s\n", message); + return true; + } + printf(" FAIL %s\n", message); + return false; +} + +static int RunWalletKeyPoolSelfTest() +{ + printf("wallet-keypool self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + try + { + if (!LoadWallet()) + throw std::runtime_error("LoadWallet failed"); + + TopUpKeyPool(); + int nInitialPoolSize = 0; + CRITICAL_BLOCK(cs_keyPool) + nInitialPoolSize = (int)mapKeyPool.size(); + nFail += Check(nInitialPoolSize == KEYPOOL_SIZE, "TopUpKeyPool fills the pool") ? 0 : 1; + + bool fPooledKeysStored = true; + CRITICAL_BLOCK(cs_keyPool) + { + for (map >::const_iterator mi = mapKeyPool.begin(); + mi != mapKeyPool.end(); ++mi) + if (!WalletHasPrivateKey(mi->second)) + fPooledKeysStored = false; + } + nFail += Check(fPooledKeysStored, "every pooled public key has a stored private key") ? 0 : 1; + + std::vector > drawn; + std::mutex drawnMutex; + const int nThreads = 8; + const int nDrawsPerThread = 32; + std::vector threads; + + for (int t = 0; t < nThreads; t++) + { + threads.emplace_back([&drawn, &drawnMutex, nDrawsPerThread]() { + for (int i = 0; i < nDrawsPerThread; i++) + { + std::vector key = GetKeyFromPool(); + std::lock_guard lock(drawnMutex); + drawn.push_back(key); + } + }); + } + for (std::thread& t : threads) + t.join(); + + nFail += Check((int)drawn.size() == nThreads * nDrawsPerThread, + "all concurrent draws returned a key") ? 0 : 1; + + std::set seen; + bool fUnique = true; + bool fAllStored = true; + for (const std::vector& key : drawn) + { + if (!seen.insert(HexStrLocal(key)).second) + fUnique = false; + if (!WalletHasPrivateKey(key)) + fAllStored = false; + } + + nFail += Check(fUnique, "concurrent draws never return the same key") ? 0 : 1; + nFail += Check(fAllStored, "each drawn key was already stored in wallet.dat") ? 0 : 1; + int nPoolSize = 0; + CRITICAL_BLOCK(cs_keyPool) + nPoolSize = (int)mapKeyPool.size(); + nFail += Check(nPoolSize == KEYPOOL_SIZE, "drawing leaves the key pool topped up") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + return nFail == 0 ? 0 : 1; +} + +int RunSelfTest(const std::string& name) +{ + if (name == "wallet-keypool") + return RunWalletKeyPoolSelfTest(); + + printf("Unknown self-test '%s'\n", name.c_str()); + printf("Known self-tests: wallet-keypool\n"); + return 1; +} diff --git a/src/selftest.h b/src/selftest.h new file mode 100644 index 0000000..d3699c6 --- /dev/null +++ b/src/selftest.h @@ -0,0 +1,11 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. + +#ifndef BITFLASH_SELFTEST_H +#define BITFLASH_SELFTEST_H + +#include + +int RunSelfTest(const std::string& name); + +#endif -- cgit v1.2.3 From 224c2dd1d1b2bfb9fd3e089d23fd4e739e49a106 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 15:24:34 -0300 Subject: diag: make the self-test report where the person running it can see (#92) On Windows the self-test from #91 printed nothing. printf in this tree is OutputDebugStringF, which writes to the data directory debug.log, and the Windows binary is linked -mwindows with no console. A failure was still caught, since a non-zero return stops make, but it arrived with no way to tell which check failed. And because the first line printed before strSetDataDir pointed at the temporary directory, every line was appended to the real debug.log -- the file users are asked to paste into issues. The file now gets the real printf, the data directory is set before anything prints, and on Windows a console is borrowed only when stdout has nowhere to go. That last condition matters: the first version reopened stdout unconditionally and took the output away from `make tests > log`, which is the case that counts. --- src/selftest.cpp | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index d649b23..abe1d15 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -8,6 +8,23 @@ #include "headers_core.h" #include "selftest.h" +// Test results go to the terminal, not to debug.log. +// +// printf in this tree is OutputDebugStringF, which writes into the data +// directory's debug.log and binds that path, once, on its first call. For a +// self-test that produced two bad outcomes at the same time. On Windows the +// binary is linked -mwindows and has no console, so `make tests` printed the +// bip32 results, echoed the self-test command, and then showed nothing at all -- +// a failure was still caught, because a non-zero return stops make, but it +// arrived with no way to tell which check failed. And because the first line +// printed before strSetDataDir was pointed at the temporary directory, every +// line landed in the developer's real debug.log: the same file users are asked +// to paste into issues. +// +// Undefining the macro here gives this file the real printf, so results reach +// stdout. Nothing else in the tree is affected. +#undef printf + #include #include #include @@ -163,6 +180,7 @@ static bool Check(bool condition, const char* message) static int RunWalletKeyPoolSelfTest() { + fflush(stdout); printf("wallet-keypool self-test\n"); std::string tmp; @@ -180,6 +198,9 @@ static int RunWalletKeyPoolSelfTest() } int nFail = 0; + // Before anything can open the database or resolve the log path: what the + // node itself prints during the test belongs in the temporary directory, + // and dies with it. The test's own results are on stdout, above. strSetDataDir = tmp; printf(" temp datadir: %s\n", tmp.c_str()); @@ -261,11 +282,42 @@ static int RunWalletKeyPoolSelfTest() RemoveTree(tmp); printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", nFail, nFail == 1 ? "" : "s"); + fflush(stdout); return nFail == 0 ? 0 : 1; } +// A -mwindows binary starts with no console attached, so stdout goes nowhere +// even when it was launched from a terminal. Borrow the caller's console for +// the duration of the self-test. Nothing to do on Linux, where stdout is +// already connected. +static void AttachTerminal() +{ +#ifdef _WIN32 + // Only when there is nowhere for stdout to go. If the caller redirected it + // to a file or a pipe -- which is what `make tests > log` and any CI does -- + // that handle is inherited and already works, and reopening it on CONOUT$ + // would take the output away from the file and put it on the screen. That + // was the first version of this fix, and it broke the one case that + // mattered. + HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); + if (hOut != NULL && hOut != INVALID_HANDLE_VALUE) + return; + + if (AttachConsole(ATTACH_PARENT_PROCESS)) + { + // Return values ignored on purpose: if the reopen fails there is + // nowhere left to report it, and the exit status still carries the + // result. + freopen("CONOUT$", "w", stdout); + freopen("CONOUT$", "w", stderr); + } +#endif +} + int RunSelfTest(const std::string& name) { + AttachTerminal(); + if (name == "wallet-keypool") return RunWalletKeyPoolSelfTest(); -- cgit v1.2.3 From 593cf346dbce0a8ce46a13a73a4f78ddd044ab52 Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Sat, 1 Aug 2026 15:45:54 -0300 Subject: Avoid MSYS2 self-test argument conversion (#94) Co-authored-by: Gilcimar Duarte --- src/Makefile | 2 +- src/makefile.mingw | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 248e62c..d4b1837 100644 --- a/src/Makefile +++ b/src/Makefile @@ -130,4 +130,4 @@ test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h tests: test_bip32 bitflash-node ./test_bip32 - ./bitflash-node /selftest=wallet-keypool + ./bitflash-node -selftest=wallet-keypool diff --git a/src/makefile.mingw b/src/makefile.mingw index c263f4e..4f297d9 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -102,4 +102,4 @@ test_bip32.exe: test_bip32.cpp bip32.cpp bip32.h bip39_english.h tests: test_bip32.exe bitflash.exe ./test_bip32.exe - ./bitflash.exe /selftest=wallet-keypool + ./bitflash.exe -selftest=wallet-keypool -- cgit v1.2.3 From ce59d8c72c667ce638bd12f37db26d8b3408a5d2 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 17:53:17 -0300 Subject: wallet: derive the key pool from a seed, so a phrase could bring it back (#93) Adds BIP32 derivation behind the wallet key pool, with no user-facing way to create a seed yet. wallet.dat gains hdmaster/hdchaincode/hdnext; the mnemonic is never stored. TopUpKeyPool derives m/n' when a seed exists and falls back to a random key, with a log line, if derivation fails. New -selftest=wallet-hd, wired into make tests on both platforms. --- src/Makefile | 3 +- src/db.cpp | 12 +++++ src/db.h | 27 ++++++++++ src/key.h | 34 ++++++++++++ src/main.cpp | 112 +++++++++++++++++++++++++++++++++++++++- src/main.h | 28 ++++++++++ src/main_gui.cpp | 18 +++++++ src/makefile.mingw | 3 +- src/selftest.cpp | 149 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 9 files changed, 382 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index d4b1837..bbdc9e2 100644 --- a/src/Makefile +++ b/src/Makefile @@ -50,7 +50,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o + obj/selftest.o obj/bip32.o GUI_OBJS = obj/gui.o obj/main_gui.o @@ -131,3 +131,4 @@ test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h tests: test_bip32 bitflash-node ./test_bip32 ./bitflash-node -selftest=wallet-keypool + ./bitflash-node -selftest=wallet-hd diff --git a/src/db.cpp b/src/db.cpp index d482c5a..294920b 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -639,6 +639,18 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { ssValue >> vchDefaultKeyRet; } + else if (strType == "hdmaster") + { + ssValue >> vchHDMaster; + } + else if (strType == "hdchaincode") + { + ssValue >> vchHDChainCode; + } + else if (strType == "hdnext") + { + ssValue >> nHDNext; + } else if (strType == "pool") { int64 nIndex; diff --git a/src/db.h b/src/db.h index f51047e..01b8583 100644 --- a/src/db.h +++ b/src/db.h @@ -386,6 +386,33 @@ public: return Write(string("defaultkey"), vchPubKey); } + // --- Deterministic (BIP32) seed --------------------------------------- + // + // Stored as the master key and chain code rather than the mnemonic: the + // twelve words are the user's to write down, and keeping a copy of them in + // the file they are meant to protect defeats the point of having them. + // + // "hdnext" is the next child index to derive, so the sequence a restore + // reproduces is the same one this wallet handed out. + bool ReadHDMaster(vector& vchMasterRet, vector& vchChainCodeRet) + { + vchMasterRet.clear(); + vchChainCodeRet.clear(); + return Read(string("hdmaster"), vchMasterRet) + && Read(string("hdchaincode"), vchChainCodeRet); + } + + bool WriteHDMaster(const vector& vchMaster, const vector& vchChainCode) + { + return Write(string("hdmaster"), vchMaster) + && Write(string("hdchaincode"), vchChainCode); + } + + bool WriteHDNext(unsigned int nNext) + { + return Write(string("hdnext"), nNext); + } + // Keys generated ahead of time and not yet handed out. The private key of // each is already stored under its own "key" record by AddKey; a "pool" // record only says that this one is still unspoken for. diff --git a/src/key.h b/src/key.h index 26e1ae2..6cc2a24 100644 --- a/src/key.h +++ b/src/key.h @@ -86,6 +86,40 @@ public: return true; } + // Load a raw 32-byte scalar, the form BIP32 derivation produces. + // + // SetPrivKey above takes DER and cannot be used for this: handing it a + // scalar makes d2i_ECPrivateKey fail, and if the caller ignores the return + // value -- as one attempt at this did -- the key is left with no material + // at all and the address it produces has no private half. Coins paid there + // are gone. Hence a separate entry point rather than a looser SetPrivKey. + // + // The public half is computed here rather than read from anywhere: + // pub = G * secret. + bool SetSecret(const std::vector& vchSecret) + { + if (vchSecret.size() != 32) + return false; + + bool fOk = false; + BIGNUM* bn = BN_bin2bn(&vchSecret[0], 32, NULL); + EC_POINT* pubkey = NULL; + if (bn && EC_KEY_set_private_key(pkey, bn)) + { + const EC_GROUP* group = EC_KEY_get0_group(pkey); + pubkey = EC_POINT_new(group); + if (pubkey && + EC_POINT_mul(group, pubkey, bn, NULL, NULL, NULL) && + EC_KEY_set_public_key(pkey, pubkey)) + fOk = true; + } + if (pubkey) + EC_POINT_free(pubkey); + if (bn) + BN_clear_free(bn); // it held the secret + return fOk; + } + CPrivKey GetPrivKey() const { unsigned int nSize = i2d_ECPrivateKey(pkey, NULL); diff --git a/src/main.cpp b/src/main.cpp index 82a98d2..e5754e6 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -14,6 +14,7 @@ #include #include #include +#include "bip32.h" #include "btfaddr.h" #include "btftunnel.h" #ifndef _WIN32 @@ -178,6 +179,66 @@ vector GenerateNewKey() CCriticalSection cs_keyPool; map > mapKeyPool; +vector vchHDMaster; +vector vchHDChainCode; +unsigned int nHDNext = 0; + +bool DeriveHDKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet) +{ + if (!HaveHDSeed()) + { + strErrorRet = "no seed"; + return false; + } + + bitflash::BIP32PrivateNode parent; + parent.privateKey = vchHDMaster; + parent.chainCode = vchHDChainCode; + + bitflash::BIP32PrivateNode child; + if (!bitflash::BIP32DeriveHardenedChild(parent, nIndex, child, strErrorRet)) + return false; + + if (!keyRet.SetSecret(child.privateKey)) + { + strErrorRet = "derived scalar is not a usable key"; + return false; + } + return true; +} + +bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) +{ + string strNormalized; + if (!bitflash::BIP39ValidateMnemonic(strMnemonic, strNormalized, strErrorRet)) + return false; + + vector vchSeed; + if (!bitflash::BIP39MnemonicToSeed(strNormalized, "", vchSeed, strErrorRet)) + return false; + + bitflash::BIP32PrivateNode master; + if (!bitflash::BIP32MasterFromSeed(vchSeed, master, strErrorRet)) + return false; + + CRITICAL_BLOCK(cs_keyPool) + { + // Written before the globals change, so a failed write leaves the + // wallet on the seed it already had rather than on one that exists + // only in memory. + if (!CWalletDB().WriteHDMaster(master.privateKey, master.chainCode) || + !CWalletDB().WriteHDNext(0)) + { + strErrorRet = "could not write the seed to wallet.dat"; + return false; + } + vchHDMaster = master.privateKey; + vchHDChainCode = master.chainCode; + nHDNext = 0; + } + return true; +} + void TopUpKeyPool() { CRITICAL_BLOCK(cs_keyPool) @@ -191,7 +252,30 @@ void TopUpKeyPool() nIndex = (--mapKeyPool.end())->first + 1; CKey key; - key.MakeNewKey(); + if (HaveHDSeed()) + { + // Derived, so a recovery phrase can reproduce this exact key. + // A derivation that fails is not a reason to stop filling the + // pool -- fall back to a random key, which is what a wallet + // without a seed uses anyway. It will not come back from the + // phrase, and that is better than a node that cannot mine. + string strError; + if (DeriveHDKey(nHDNext, key, strError)) + { + nHDNext++; + CWalletDB().WriteHDNext(nHDNext); + } + else + { + printf("TopUpKeyPool() : derivation at index %u failed (%s), " + "falling back to a random key\n", nHDNext, strError.c_str()); + key.MakeNewKey(); + } + } + else + { + key.MakeNewKey(); + } // AddKey writes the private key. Order matters: the key is in // wallet.dat before anything can point at it, so a crash between // the two writes costs an unused key, never a usable one. @@ -310,6 +394,32 @@ bool AddToWalletIfMine(const CTransaction& tx, const CBlock* pblock) return true; } +bool CanScanWalletTransactions(string& strErrorRet) +{ + strErrorRet.clear(); + + if (pindexGenesisBlock == NULL || pindexBest == NULL || hashBestChain == 0 || nBestHeight < 0) + { + strErrorRet = "The block index is not loaded, so the wallet scan cannot " + "prove whether imported or restored keys own coins."; + return false; + } + + if (nBestHeight == 0) + { + strErrorRet = "The local chain is only at height 0. A wallet scan would " + "inspect only the genesis block and could incorrectly " + "report zero transactions. Start the node and let it sync " + "before scanning. If this happened after copying a data " + "directory, keep wallet.dat safe and rebuild or re-download " + "the block data instead of trusting the copied database/ " + "environment."; + return false; + } + + return true; +} + int ScanForWalletTransactions(CBlockIndex* pindexStart) { // Walk the chain looking for transactions that belong to keys this wallet diff --git a/src/main.h b/src/main.h index 8d9b7e6..a04a4e3 100644 --- a/src/main.h +++ b/src/main.h @@ -141,6 +141,33 @@ static const int KEYPOOL_SIZE = 100; extern CCriticalSection cs_keyPool; extern map > mapKeyPool; +// --- Deterministic wallet (BIP32) ----------------------------------------- +// +// When a seed is present the key pool is derived from it -- m/0'/n, hardened, +// n increasing -- instead of being made of random keys. That is what lets a +// recovery phrase bring a wallet back: the same twelve words reproduce the same +// keys in the same order. +// +// A wallet without a seed keeps working exactly as before. Nothing here +// migrates an existing wallet on its own: the seed is created only when the +// user asks for a phrase and confirms they have written it down, because a +// phrase generated silently is a backup nobody has. +// +// Empty until a seed exists. +extern vector vchHDMaster; // 32-byte master private key (IL) +extern vector vchHDChainCode; // 32 bytes (IR) +extern unsigned int nHDNext; // next child index to derive +inline bool HaveHDSeed() { return vchHDMaster.size() == 32 && vchHDChainCode.size() == 32; } + +// Install a seed derived from a mnemonic, replacing any existing one, and reset +// the derivation counter. Writes to wallet.dat. Returns false and leaves the +// wallet untouched if the phrase is not valid. +bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet); + +// Derive the child at nIndex and return it as a key. Used by the key pool and +// by restore, which needs to run ahead of the pool. +bool DeriveHDKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet); + // Fill the pool back up to KEYPOOL_SIZE. Every key it creates is written to // wallet.dat before it is offered to anybody. void TopUpKeyPool(); @@ -156,6 +183,7 @@ void ReacceptWalletTransactions(); // a key this wallet holds. Returns how many were added or updated. Needed by // anything that puts a key into the wallet after the fact -- an import, a // restored backup, and later a recovery phrase. +bool CanScanWalletTransactions(string& strErrorRet); int ScanForWalletTransactions(CBlockIndex* pindexStart); // Returns how many wallet transactions the chain corrected. int RescanSpentFlags(); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 2bcdb83..aa9c23d 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -323,6 +323,16 @@ int main(int argc, char* argv[]) // import having failed. if (nAdded > 0) { + string strScanError; + if (!CanScanWalletTransactions(strScanError)) + { + fprintf(stderr, "Cannot scan for imported coins: %s\n", + strScanError.c_str()); + fprintf(stderr, "The key import was written, but the wallet " + "balance was not proven against the chain.\n"); + DBFlush(true); + return 1; + } printf("Looking through the chain for coins belonging to the imported key(s)...\n"); int nFound = ScanForWalletTransactions(pindexGenesisBlock); printf("Found %d transaction(s). Start the node normally to see the balance.\n", nFound); @@ -339,6 +349,14 @@ int main(int argc, char* argv[]) // balance is wrong for this reason. if (arg(argc,argv,"/rescan") || arg(argc,argv,"-rescan")) { + string strScanError; + if (!CanScanWalletTransactions(strScanError)) + { + fprintf(stderr, "Cannot rescan wallet transactions: %s\n", + strScanError.c_str()); + DBFlush(true); + return 1; + } printf("Rescanning the chain for this wallet's transactions...\n"); int nFound = ScanForWalletTransactions(pindexGenesisBlock); printf("Rescan done: %d transaction(s) added or updated.\n", nFound); diff --git a/src/makefile.mingw b/src/makefile.mingw index 4f297d9..07ae034 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -42,7 +42,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o + obj/selftest.o obj/bip32.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o @@ -103,3 +103,4 @@ test_bip32.exe: test_bip32.cpp bip32.cpp bip32.h bip39_english.h tests: test_bip32.exe bitflash.exe ./test_bip32.exe ./bitflash.exe -selftest=wallet-keypool + ./bitflash.exe -selftest=wallet-hd diff --git a/src/selftest.cpp b/src/selftest.cpp index abe1d15..6792ae7 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -314,14 +314,161 @@ static void AttachTerminal() #endif } +static int RunWalletHDSelfTest() +{ + fflush(stdout); + printf("wallet-hd self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + // Test-vector phrases, so nothing here depends on randomness. + const std::string strPhraseA = + "abandon abandon abandon abandon abandon abandon " + "abandon abandon abandon abandon abandon about"; + const std::string strPhraseB = + "legal winner thank year wave sausage worth useful " + "legal winner thank yellow"; + + try + { + if (!LoadWallet()) + throw std::runtime_error("LoadWallet failed"); + + std::string strError; + nFail += Check(SetHDSeedFromMnemonic(strPhraseA, strError), + "a valid phrase installs a seed") ? 0 : 1; + nFail += Check(HaveHDSeed(), "the wallet reports having a seed") ? 0 : 1; + + std::vector vchBefore = vchHDMaster; + nFail += Check(!SetHDSeedFromMnemonic("not a mnemonic at all", strError), + "an invalid phrase is refused") ? 0 : 1; + nFail += Check(vchHDMaster == vchBefore, + "a refused phrase leaves the existing seed alone") ? 0 : 1; + + // The property the whole feature exists for: the same words give back + // the same keys, in the same order. + std::vector first; + for (unsigned int i = 0; i < 5; i++) + { + CKey key; + if (!DeriveHDKey(i, key, strError)) + throw std::runtime_error("derivation failed: " + strError); + first.push_back(HexStrLocal(key.GetPubKey())); + } + + SetHDSeedFromMnemonic(strPhraseA, strError); + std::vector again; + for (unsigned int i = 0; i < 5; i++) + { + CKey key; + if (!DeriveHDKey(i, key, strError)) + throw std::runtime_error("derivation failed: " + strError); + again.push_back(HexStrLocal(key.GetPubKey())); + } + nFail += Check(first == again, + "the same phrase derives the same keys in the same order") ? 0 : 1; + + SetHDSeedFromMnemonic(strPhraseB, strError); + std::vector other; + for (unsigned int i = 0; i < 5; i++) + { + CKey key; + if (!DeriveHDKey(i, key, strError)) + throw std::runtime_error("derivation failed: " + strError); + other.push_back(HexStrLocal(key.GetPubKey())); + } + nFail += Check(first != other, "a different phrase derives different keys") ? 0 : 1; + + std::set distinct(first.begin(), first.end()); + nFail += Check(distinct.size() == first.size(), + "consecutive indices give distinct keys") ? 0 : 1; + + // With a seed installed the pool must be derived from it, and the + // counter must move exactly once per key. + SetHDSeedFromMnemonic(strPhraseA, strError); + CRITICAL_BLOCK(cs_keyPool) + mapKeyPool.clear(); + unsigned int nNextBefore = nHDNext; + TopUpKeyPool(); + + int nPool = 0; + CRITICAL_BLOCK(cs_keyPool) + nPool = (int)mapKeyPool.size(); + nFail += Check(nPool == KEYPOOL_SIZE, "the derived pool fills") ? 0 : 1; + nFail += Check(nHDNext == nNextBefore + (unsigned int)KEYPOOL_SIZE, + "the derivation counter advances once per pooled key") ? 0 : 1; + + std::set derived; + for (unsigned int i = nNextBefore; i < nHDNext; i++) + { + CKey key; + if (!DeriveHDKey(i, key, strError)) + throw std::runtime_error("derivation failed: " + strError); + derived.insert(HexStrLocal(key.GetPubKey())); + } + + bool fStored = true; + bool fFromSeed = true; + CRITICAL_BLOCK(cs_keyPool) + { + for (map >::const_iterator mi = mapKeyPool.begin(); + mi != mapKeyPool.end(); ++mi) + { + if (!WalletHasPrivateKey(mi->second)) + fStored = false; + if (!derived.count(HexStrLocal(mi->second))) + fFromSeed = false; + } + } + nFail += Check(fStored, "every derived pooled key is stored in wallet.dat") ? 0 : 1; + nFail += Check(fFromSeed, "every pooled key came from the seed, not from chance") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunSelfTest(const std::string& name) { AttachTerminal(); if (name == "wallet-keypool") return RunWalletKeyPoolSelfTest(); + if (name == "wallet-hd") + return RunWalletHDSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool\n"); + printf("Known self-tests: wallet-keypool, wallet-hd\n"); return 1; } -- cgit v1.2.3 From 7de7ef89d3365f8f9c2eb2b6ed0193c3033e221c Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 17:57:07 -0300 Subject: wallet: create and restore a recovery phrase (#96) Adds -newphrase, -restorephrase, -restoredepth, -newaddress and -showderived, plus the window buttons that reach the same code. Restore derives forward in batches of 100 and rescans after each, stopping when a whole batch turns up nothing; the phrase is shown on the terminal only, never in debug.log. Proved end to end on a live wallet: paid a derived address, deleted wallet.dat, restored from the twelve words and recovered the coin. Coins on the pre-seed default address do not come back, and the command says so. --- src/Makefile | 4 +- src/gui.cpp | 258 +++++++++++++++++++++++++++++++++++++++++++++++++++++ src/main_gui.cpp | 38 ++++++++ src/makefile.mingw | 4 +- src/selftest.cpp | 30 +------ src/util.h | 27 ++++++ src/walletcmd.cpp | 237 ++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 43 +++++++++ 8 files changed, 610 insertions(+), 31 deletions(-) create mode 100644 src/walletcmd.cpp create mode 100644 src/walletcmd.h (limited to 'src') diff --git a/src/Makefile b/src/Makefile index bbdc9e2..3eaf2ba 100644 --- a/src/Makefile +++ b/src/Makefile @@ -42,7 +42,7 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h compat.h + selftest.h walletcmd.h compat.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o @@ -50,7 +50,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o + obj/selftest.o obj/bip32.o obj/walletcmd.o GUI_OBJS = obj/gui.o obj/main_gui.o diff --git a/src/gui.cpp b/src/gui.cpp index 51b5d5f..e800244 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -12,6 +12,11 @@ #include #include #include +#include +#include +#include +#include "bip32.h" +#include "walletcmd.h" #include "font_roboto.h" // --------------------------------------------------------------------------- @@ -910,6 +915,220 @@ static void DrawOptionsDialog() // --------------------------------------------------------------------------- // Wallet safety dialog // --------------------------------------------------------------------------- +// --------------------------------------------------------------------------- +// Recovery phrase +// +// The phrase is shown once, and the seed is installed only after the user says +// they have written it down. Generating it and storing it in the same breath +// would hand somebody a wallet whose only backup is twelve words they may have +// closed the window on -- which is worse than no phrase at all, because they +// would believe they had one. +// +// Nothing here writes the words to disk or to debug.log. They live in one +// std::string that is cleared the moment the dialog closes. +// --------------------------------------------------------------------------- +static bool g_showCreatePhrase = false; +static bool g_showRestorePhrase = false; +static std::string g_pendingMnemonic; +static bool g_phraseWrittenDown = false; +static std::string g_phraseStatus; + +static char g_restoreInput[600] = {}; +static std::string g_restoreStatus; +static std::atomic g_restoreRunning(false); +static std::atomic g_restoreDerived(0); +static std::atomic g_restoreRecovered(0); +static std::string g_restoreResult; +static std::mutex g_restoreResultMutex; + +static void RestoreProgress(void*, int nDerived, int nRecovered) +{ + g_restoreDerived.store(nDerived); + g_restoreRecovered.store(nRecovered); +} + +static void RestoreThread(std::string strPhrase) +{ + std::string strError; + int nRecovered = 0, nDerived = 0; + bool fOk = RestoreFromPhrase(strPhrase, 0, RestoreProgress, NULL, + strError, nRecovered, nDerived); + { + std::lock_guard lock(g_restoreResultMutex); + if (!fOk) + g_restoreResult = "Nothing was changed. " + strError; + else if (nRecovered > 0) + g_restoreResult = strprintf( + "Restored %d transaction(s) across %d derived addresses. " + "Restart the node to see the balance.", nRecovered, nDerived); + else + g_restoreResult = strprintf( + "No transactions found for the first %d addresses of that phrase. " + "Check the words and their order.", nDerived); + } + g_restoreRunning.store(false); + g_needRefresh = true; +} + +static void DrawCreatePhraseDialog() +{ + if (!g_showCreatePhrase) return; + + ImGui::SetNextWindowSize(ImVec2(640.0f, 340.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + if (ImGui::Begin("Recovery Phrase", &g_showCreatePhrase, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.25f, 1.0f), + "Write these twelve words down, in order, on paper."); + ImGui::TextWrapped( + "They are the only thing that can rebuild this wallet if the file is lost. " + "Anyone who reads them can spend your coins. They are not stored anywhere, " + "and this is the only time they will be shown."); + ImGui::Spacing(); + + ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.10f, 0.10f, 0.10f, 1.0f)); + ImGui::BeginChild("##phrase", ImVec2(0.0f, 70.0f), true); + ImGui::PushTextWrapPos(0.0f); + ImGui::TextColored(ImVec4(0.55f, 1.0f, 0.6f, 1.0f), "%s", g_pendingMnemonic.c_str()); + ImGui::PopTextWrapPos(); + ImGui::EndChild(); + ImGui::PopStyleColor(); + + ImGui::Spacing(); + ImGui::TextWrapped( + "Keys already in this wallet are NOT covered by the phrase -- they existed " + "before it did. Keep your file backups as well."); + ImGui::Spacing(); + + ImGui::Checkbox("I have written these words down", &g_phraseWrittenDown); + ImGui::Spacing(); + + if (!g_phraseWrittenDown) + ImGui::BeginDisabled(); + if (ImGui::Button("Finish", ImVec2(120.0f, 0.0f))) + { + std::string strError; + if (SetHDSeedFromMnemonic(g_pendingMnemonic, strError)) + { + TopUpKeyPool(); + g_phraseStatus = "Recovery phrase created. New addresses come from it."; + } + else + { + g_phraseStatus = "Could not install the seed: " + strError; + } + g_pendingMnemonic.clear(); + g_phraseWrittenDown = false; + g_showCreatePhrase = false; + g_needRefresh = true; + } + if (!g_phraseWrittenDown) + ImGui::EndDisabled(); + + ImGui::SameLine(); + if (ImGui::Button("Cancel", ImVec2(120.0f, 0.0f))) + { + // Nothing was installed, so there is nothing to undo. The words go + // away with the string. + g_pendingMnemonic.clear(); + g_phraseWrittenDown = false; + g_showCreatePhrase = false; + g_phraseStatus = "Cancelled. No recovery phrase was created."; + } + } + ImGui::End(); + + // Closing with the window X is the same as cancelling. + if (!g_showCreatePhrase && !g_pendingMnemonic.empty()) + { + g_pendingMnemonic.clear(); + g_phraseWrittenDown = false; + g_phraseStatus = "Cancelled. No recovery phrase was created."; + } +} + +static void DrawRestorePhraseDialog() +{ + if (!g_showRestorePhrase) return; + + ImGui::SetNextWindowSize(ImVec2(640.0f, 330.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + if (ImGui::Begin("Restore From Phrase", &g_showRestorePhrase, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + ImGui::TextWrapped( + "Type the twelve words, in order, separated by spaces. The node will " + "derive the addresses they describe and search the chain for their coins."); + ImGui::Spacing(); + + if (HaveHDSeed()) + { + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.75f, 0.25f, 1.0f)); + ImGui::TextWrapped( + "This wallet already has a recovery phrase. Restoring replaces it: " + "coins on addresses from the current phrase would no longer come back " + "from the words you wrote down for it. Back up wallet.dat first."); + ImGui::PopStyleColor(); + ImGui::Spacing(); + } + + ImGui::SetNextItemWidth(-1.0f); + ImGui::InputTextMultiline("##phrase-in", g_restoreInput, sizeof(g_restoreInput), + ImVec2(0.0f, 60.0f)); + + ImGui::Spacing(); + bool fBusy = g_restoreRunning.load(); + if (fBusy) + ImGui::BeginDisabled(); + if (ImGui::Button("Restore", ImVec2(140.0f, 0.0f))) + { + std::string strWhy; + if (!CanScanWalletTransactions(strWhy)) + { + std::lock_guard lock(g_restoreResultMutex); + g_restoreResult = strWhy; + } + else + { + { + std::lock_guard lock(g_restoreResultMutex); + g_restoreResult.clear(); + } + g_restoreDerived.store(0); + g_restoreRecovered.store(0); + g_restoreRunning.store(true); + // On its own thread: a restore walks the whole chain once per + // batch and would otherwise freeze the window for as long as it + // takes. + std::thread(RestoreThread, std::string(g_restoreInput)).detach(); + } + } + if (fBusy) + ImGui::EndDisabled(); + + ImGui::SameLine(); + if (ImGui::Button("Close", ImVec2(100.0f, 0.0f)) && !fBusy) + g_showRestorePhrase = false; + + ImGui::Spacing(); + if (fBusy) + { + ImGui::Text("Searching: %d addresses checked, %d transaction(s) so far", + g_restoreDerived.load(), g_restoreRecovered.load()); + } + else + { + std::lock_guard lock(g_restoreResultMutex); + if (!g_restoreResult.empty()) + ImGui::TextWrapped("%s", g_restoreResult.c_str()); + } + } + ImGui::End(); +} + static void DrawWalletSafetyDialog() { if (!g_showWalletSafety) return; @@ -993,6 +1212,43 @@ static void DrawWalletSafetyDialog() ImGui::PopStyleColor(); } + ImGui::Spacing(); + ImGui::SeparatorText("Recovery Phrase"); + if (HaveHDSeed()) + ImGui::TextColored(ImVec4(0.55f, 1.0f, 0.6f, 1.0f), + "This wallet has a recovery phrase."); + else + ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.25f, 1.0f), + "No recovery phrase. Only a file backup can rebuild this wallet."); + + if (!HaveHDSeed()) + { + if (ImGui::Button("Create recovery phrase", ImVec2(200.0f, 0.0f))) + { + std::string strError; + if (bitflash::BIP39GenerateMnemonic(g_pendingMnemonic, strError)) + { + g_phraseWrittenDown = false; + g_phraseStatus.clear(); + g_showCreatePhrase = true; + } + else + { + g_phraseStatus = "Could not generate a phrase: " + strError; + } + } + ImGui::SameLine(); + } + if (ImGui::Button("Restore from phrase", ImVec2(190.0f, 0.0f))) + g_showRestorePhrase = true; + + if (!g_phraseStatus.empty()) + ImGui::TextWrapped("%s", g_phraseStatus.c_str()); + + ImGui::TextWrapped( + "A phrase covers addresses created after it. Keys that already existed " + "are not derived from it, so keep the file backups above as well."); + ImGui::Spacing(); ImGui::SeparatorText("Key Pool"); int nPool = KeyPoolCount(); @@ -1157,6 +1413,8 @@ int RunGUI(int argc, char* argv[]) DrawSendDialog(); DrawOptionsDialog(); DrawWalletSafetyDialog(); + DrawCreatePhraseDialog(); + DrawRestorePhraseDialog(); DrawDiagnosticsDialog(); DrawAboutDialog(); DrawStatusBar(); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index aa9c23d..c9e7dee 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -2,6 +2,7 @@ #include "headers_core.h" #include "selftest.h" +#include "walletcmd.h" #include // hardware_concurrency, to sanity-check /genproclimit #ifndef _WIN32 #include @@ -78,6 +79,11 @@ static void PrintUsage() printf(" /dumpwallet=FILE (export private keys as text -- readable by\n"); printf(" anyone, so guard it like cash)\n"); printf(" /importwallet=FILE (load keys from such a file back in)\n"); + printf(" /newaddress (print the next receiving address, then exit)\n"); + printf(" /newphrase (create a twelve-word recovery phrase for a\n"); + printf(" wallet that has none, show it once, exit)\n"); + printf(" /restorephrase=\"WORDS\" (rebuild this wallet from a phrase and scan\n"); + printf(" the chain for its coins, then exit)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -347,6 +353,38 @@ int main(int argc, char* argv[]) // /rescan -- walk the chain and pick up anything the wallet's keys own but // the wallet never recorded. Cheap to offer and the only recourse when a // balance is wrong for this reason. + string strShow = argval2(argc, argv, "/showderived", "-showderived"); + if (!strShow.empty()) + { + int nRet = CmdShowDerived(atoi(strShow.c_str())); + DBFlush(true); + return nRet; + } + + if (arg(argc,argv,"/newaddress") || arg(argc,argv,"-newaddress")) + { + int nRet = CmdNewAddress(); + DBFlush(true); + return nRet; + } + + if (arg(argc,argv,"/newphrase") || arg(argc,argv,"-newphrase")) + { + int nRet = CmdNewPhrase(); + DBFlush(true); + return nRet; + } + + string strRestore = argval2(argc, argv, "/restorephrase", "-restorephrase"); + if (!strRestore.empty()) + { + string strDepth = argval2(argc, argv, "/restoredepth", "-restoredepth"); + int nMinDepth = strDepth.empty() ? 0 : atoi(strDepth.c_str()); + int nRet = CmdRestorePhrase(strRestore, nMinDepth); + DBFlush(true); + return nRet; + } + if (arg(argc,argv,"/rescan") || arg(argc,argv,"-rescan")) { string strScanError; diff --git a/src/makefile.mingw b/src/makefile.mingw index 07ae034..94d2146 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -42,14 +42,14 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o + obj/selftest.o obj/bip32.o obj/walletcmd.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h + selftest.h walletcmd.h all: bitflash.exe diff --git a/src/selftest.cpp b/src/selftest.cpp index 6792ae7..b733c60 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -286,33 +286,9 @@ static int RunWalletKeyPoolSelfTest() return nFail == 0 ? 0 : 1; } -// A -mwindows binary starts with no console attached, so stdout goes nowhere -// even when it was launched from a terminal. Borrow the caller's console for -// the duration of the self-test. Nothing to do on Linux, where stdout is -// already connected. -static void AttachTerminal() -{ -#ifdef _WIN32 - // Only when there is nowhere for stdout to go. If the caller redirected it - // to a file or a pipe -- which is what `make tests > log` and any CI does -- - // that handle is inherited and already works, and reopening it on CONOUT$ - // would take the output away from the file and put it on the screen. That - // was the first version of this fix, and it broke the one case that - // mattered. - HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); - if (hOut != NULL && hOut != INVALID_HANDLE_VALUE) - return; - - if (AttachConsole(ATTACH_PARENT_PROCESS)) - { - // Return values ignored on purpose: if the reopen fails there is - // nowhere left to report it, and the exit status still carries the - // result. - freopen("CONOUT$", "w", stdout); - freopen("CONOUT$", "w", stderr); - } -#endif -} +// AttachTerminal() moved to util.h: the wallet phrase commands need it too, +// and two copies of a console-attach that must get its one condition right is +// one copy too many. static int RunWalletHDSelfTest() { diff --git a/src/util.h b/src/util.h index 25ef118..d95d3ae 100644 --- a/src/util.h +++ b/src/util.h @@ -293,6 +293,33 @@ void PrintHex(const T pbegin, const T pend, const char* pszFormat="%s", bool fSp // Forward declaration -- defined in main.cpp string GetAppDir(); +// Give a command-line operation somewhere to print. +// +// The Windows binary is linked -mwindows and starts with no console, so stdout +// goes nowhere even when it was launched from a terminal. Commands that report +// to the person who typed them -- the self-tests, the wallet phrase commands -- +// call this first. +// +// Only when there is nowhere for stdout to go already: if the caller redirected +// it to a file or a pipe, that handle is inherited and works, and reopening it +// on CONOUT$ would take the output away from the file and put it on the screen. +inline void AttachTerminal() +{ +#ifdef _WIN32 + HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); + if (hOut != NULL && hOut != INVALID_HANDLE_VALUE) + return; + if (AttachConsole(ATTACH_PARENT_PROCESS)) + { + // Return values ignored on purpose: if the reopen fails there is + // nowhere left to report it, and the exit status still carries the + // result. + freopen("CONOUT$", "w", stdout); + freopen("CONOUT$", "w", stderr); + } +#endif +} + inline int OutputDebugStringF(const char* pszFormat, ...) BF_FORMAT(1, 2); inline int OutputDebugStringF(const char* pszFormat, ...) diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp new file mode 100644 index 0000000..94e9d72 --- /dev/null +++ b/src/walletcmd.cpp @@ -0,0 +1,237 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Recovery-phrase commands, from the command line. +// +// The phrase reaches the person who typed the command and nowhere else. In this +// tree printf is OutputDebugStringF, which writes into the data directory's +// debug.log -- the file we routinely ask users to attach to issues. A wallet's +// twelve words must never go there, so this file takes the real printf and +// AttachTerminal() gives it somewhere to land on Windows. + +#include "headers_core.h" +#include "bip32.h" +#include "walletcmd.h" + +#undef printf + +// How far ahead to look for used addresses when restoring. +// +// A wallet is restored from a phrase alone, so the node has no idea how many +// addresses the old one handed out. It derives forward in batches and stops +// once a whole batch turns up unused. A fixed number would be simpler and wrong +// for exactly this network: a miner burns an address per block, so a node that +// mined for a week is thousands of keys deep, and stopping at a few hundred +// would restore a wallet that looks empty. +static const int RESTORE_BATCH = 100; +static const int RESTORE_MAX = 10000; + +int CmdNewPhrase() +{ + AttachTerminal(); + + if (HaveHDSeed()) + { + printf("This wallet already has a recovery phrase.\n"); + printf("Creating another would replace it, and coins on addresses derived from\n"); + printf("the current one would no longer come back from the phrase you write down.\n"); + printf("Nothing was changed.\n"); + return 1; + } + + std::string strMnemonic, strError; + if (!bitflash::BIP39GenerateMnemonic(strMnemonic, strError)) + { + fprintf(stderr, "Could not generate a phrase: %s\n", strError.c_str()); + return 1; + } + + if (!SetHDSeedFromMnemonic(strMnemonic, strError)) + { + fprintf(stderr, "Could not install the seed: %s\n", strError.c_str()); + return 1; + } + + // Fill the pool from the new seed straight away, so the addresses this + // wallet hands out next are ones the phrase can reproduce. + TopUpKeyPool(); + + printf("\n"); + printf("Write these twelve words down, in order, on paper.\n"); + printf("They are the only thing that can rebuild this wallet if the file is lost.\n"); + printf("Anyone who reads them can spend your coins. They are not stored anywhere,\n"); + printf("and this is the only time they will be shown.\n"); + printf("\n"); + printf(" %s\n", strMnemonic.c_str()); + printf("\n"); + printf("Keys already in this wallet are NOT covered by the phrase -- they existed\n"); + printf("before it did. Keep your file backups as well.\n"); + fflush(stdout); + return 0; +} + +bool RestoreFromPhrase(const std::string& strMnemonic, + int nMinDepth, + RestoreProgressFn fnProgress, + void* pArg, + std::string& strErrorRet, + int& nRecoveredRet, + int& nDerivedRet) +{ + strErrorRet.clear(); + nRecoveredRet = 0; + nDerivedRet = 0; + + // Refuse before touching the wallet, not after. + // + // Without this, a restore on a node that has not synced derives the right + // keys, scans a chain that is not there, and reports "no transactions were + // found" -- which reads as "your coins are gone" to the one person least + // able to argue with it. Measured while testing: a copied data directory + // whose Berkeley DB environment failed to load left the node at height 0, + // the scan walked one block, and the message said nothing was found across + // 600 addresses. + if (!CanScanWalletTransactions(strErrorRet)) + return false; + + if (!SetHDSeedFromMnemonic(strMnemonic, strErrorRet)) + return false; + + // Derive forward in batches, scanning after each, until a whole batch turns + // up nothing. Every derived key is written to the wallet before the scan, + // because the scan asks the wallet what belongs to it. + int nTotalDerived = 0; + while (nTotalDerived < RESTORE_MAX) + { + // Count wallet transactions, not scan hits. + // + // ScanForWalletTransactions reports what it added *or updated*, and it + // walks the whole chain every time, so a transaction found in the first + // batch is reported again by every batch after it. Testing this against + // a real payment produced exactly +1 per batch and a loop that ran to + // the ceiling, deriving ten thousand addresses to rediscover one coin. + size_t nWalletBefore = 0; + CRITICAL_BLOCK(cs_mapWallet) + nWalletBefore = mapWallet.size(); + + std::string strDeriveError; + for (int i = 0; i < RESTORE_BATCH; i++) + { + CKey key; + if (!DeriveHDKey(nHDNext, key, strDeriveError)) + break; + if (!AddKey(key)) + break; + nHDNext++; + nTotalDerived++; + } + CWalletDB().WriteHDNext(nHDNext); + + ScanForWalletTransactions(pindexGenesisBlock); + + size_t nWalletAfter = 0; + CRITICAL_BLOCK(cs_mapWallet) + nWalletAfter = mapWallet.size(); + + if (fnProgress) + fnProgress(pArg, nTotalDerived, (int)nWalletAfter); + + // A whole batch with nothing in it means far enough -- unless the + // caller asked to look deeper anyway. + if (nWalletAfter == nWalletBefore && nTotalDerived >= nMinDepth) + break; + } + + // The pool is rebuilt from where derivation stopped, so the next address + // this wallet hands out is one the phrase can reproduce as well. + CRITICAL_BLOCK(cs_keyPool) + mapKeyPool.clear(); + TopUpKeyPool(); + + CRITICAL_BLOCK(cs_mapWallet) + nRecoveredRet = (int)mapWallet.size(); + nDerivedRet = nTotalDerived; + return true; +} + +static void PrintRestoreProgress(void*, int nDerived, int nRecovered) +{ + printf(" %d addresses checked, %d transaction(s) recovered\n", nDerived, nRecovered); + fflush(stdout); +} + +int CmdRestorePhrase(const std::string& strMnemonic, int nMinDepth) +{ + AttachTerminal(); + + printf("Checking the phrase and the chain.\n"); + fflush(stdout); + + std::string strError; + int nRecovered = 0, nDerived = 0; + if (!RestoreFromPhrase(strMnemonic, nMinDepth, PrintRestoreProgress, NULL, + strError, nRecovered, nDerived)) + { + fprintf(stderr, "Cannot restore: %s\n", strError.c_str()); + fprintf(stderr, "Nothing was changed.\n"); + return 1; + } + + printf("\n"); + if (nRecovered > 0) + printf("Restored: %d transaction(s) across %d derived addresses.\n", + nRecovered, nDerived); + else + printf("No transactions were found for the first %d addresses of that phrase.\n" + "If you expected coins, check the words and the order.\n", nDerived); + printf("Start the node normally to see the balance.\n"); + fflush(stdout); + return 0; +} + +int CmdNewAddress() +{ + AttachTerminal(); + + std::vector vchPubKey = GetKeyFromPool(); + if (vchPubKey.empty()) + { + fprintf(stderr, "Could not get a key from the wallet.\n"); + return 1; + } + + printf("%s\n", PubKeyToAddress(vchPubKey).c_str()); + if (!HaveHDSeed()) + printf("(this wallet has no recovery phrase, so only a file backup covers this address)\n"); + fflush(stdout); + return 0; +} + +// Diagnostic: print the addresses a phrase produces, so "the restore found +// nothing" can be told apart from "that address was never derived". +int CmdShowDerived(int nCount) +{ + AttachTerminal(); + + if (!HaveHDSeed()) + { + fprintf(stderr, "This wallet has no recovery phrase installed.\n"); + return 1; + } + if (nCount <= 0) + nCount = 20; + + std::string strError; + for (int i = 0; i < nCount; i++) + { + CKey key; + if (!DeriveHDKey((unsigned int)i, key, strError)) + { + fprintf(stderr, "derivation failed at %d: %s\n", i, strError.c_str()); + return 1; + } + printf("%6d %s\n", i, PubKeyToAddress(key.GetPubKey()).c_str()); + } + fflush(stdout); + return 0; +} diff --git a/src/walletcmd.h b/src/walletcmd.h new file mode 100644 index 0000000..89834d8 --- /dev/null +++ b/src/walletcmd.h @@ -0,0 +1,43 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Recovery-phrase commands. Both run against a loaded wallet and then exit; +// neither starts the node. + +#ifndef BITFLASH_WALLETCMD_H +#define BITFLASH_WALLETCMD_H + +#include + +// Create a phrase for a wallet that does not have one, install the seed, and +// show the words once. Refuses if a phrase already exists. Returns 0 on success. +int CmdNewPhrase(); + +// Install the seed a phrase describes, derive forward looking for used +// addresses, and rescan the chain so their coins appear. Returns 0 on success. +int CmdRestorePhrase(const std::string& strMnemonic, int nMinDepth = 0); + +// Called once per batch with how many addresses have been derived so far and +// how many transactions the wallet now holds. +typedef void (*RestoreProgressFn)(void* pArg, int nDerived, int nRecovered); + +// The restore itself, shared by the command and the GUI so the two cannot +// drift apart. Returns false without touching the wallet if the chain is not +// loaded or the phrase is not valid. +bool RestoreFromPhrase(const std::string& strMnemonic, + int nMinDepth, + RestoreProgressFn fnProgress, + void* pArg, + std::string& strErrorRet, + int& nRecoveredRet, + int& nDerivedRet); + +// Take the next address from the key pool and print it. With a recovery phrase +// installed the address is derived, so the phrase can bring back whatever is +// paid to it. +int CmdNewAddress(); + +// Diagnostic: print the first nCount addresses this wallet's phrase derives. +int CmdShowDerived(int nCount); + +#endif -- cgit v1.2.3 From 2ffc50998c30f285f45c5c5d81975bf857885aa8 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 18:43:25 -0300 Subject: diag: say why a close failed, and total what the program thinks it holds (#98) The 1.2.11 accounting answered 'which site' and stopped. On a node with 3h51m of uptime it reported 58 live sockets while Windows attributed 112 to the process, 47 of them bound and never connected, against 55 closes that had returned an error -- with nothing recording what those errors were. Close failures are now counted per code per site, and the table totals, so the live figure can be compared directly against what the OS attributes to the process. Instrumentation only. --- src/net.cpp | 29 +++++++++++++++++++++++++++++ src/sockcount.h | 23 +++++++++++++++++++++++ 2 files changed, 52 insertions(+) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 7a13257..4fe5f15 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -66,8 +66,12 @@ static string SockAccountingText() string str = "\n sockets by where they were created\n"; str += " site opened closed live close failed\n"; + long long nTotalOpened = 0, nTotalClosed = 0, nTotalFailed = 0; for (int i = 0; i < SOCK_SITES; i++) { + nTotalOpened += nOpened[i]; + nTotalClosed += nClosed[i]; + nTotalFailed += nFailed[i]; if (nOpened[i] == 0) continue; str += strprintf(" %-24s %8lld %8lld %8lld %13lld\n", pszSockSite[i], @@ -75,6 +79,31 @@ static string SockAccountingText() } str += strprintf(" %-24s %8s %8lld %8s %13s\n", "closed but never tagged", "-", nUntagged, "-", "-"); + str += strprintf(" %-24s %8lld %8lld %8lld %13lld\n", "TOTAL", + nTotalOpened, nTotalClosed, nTotalOpened - nTotalClosed, nTotalFailed); + + // The live total above is what this program believes it is holding. Compare + // it against what the operating system attributes to the process: on + // Windows, `Get-NetTCPConnection | ? OwningProcess -eq `. A gap there + // is the leak, and the codes below say what the failed closes hit -- 10038 + // (WSAENOTSOCK) means the handle was already gone and this close was a + // second one, which is a different bug from a descriptor that stayed. + if (nTotalFailed > 0) + { + str += " close failures by code\n"; + for (int i = 0; i < SOCK_SITES; i++) + { + if (nFailed[i] == 0) + continue; + map mapErr; + BtfSockCloseErrors(i, mapErr); + string strCodes; + for (map::const_iterator mi = mapErr.begin(); mi != mapErr.end(); ++mi) + strCodes += strprintf("%s%d x%lld", strCodes.empty() ? "" : ", ", + mi->first, mi->second); + str += strprintf(" %-24s %s\n", pszSockSite[i], strCodes.c_str()); + } + } return str; } diff --git a/src/sockcount.h b/src/sockcount.h index 19f0827..a42abb9 100644 --- a/src/sockcount.h +++ b/src/sockcount.h @@ -23,6 +23,7 @@ #ifndef BITFLASH_SOCKCOUNT_H #define BITFLASH_SOCKCOUNT_H +#include #include #include @@ -52,6 +53,13 @@ struct BtfSockAccount long long nOpened[SOCK_SITES]; long long nClosed[SOCK_SITES]; long long nCloseFailed[SOCK_SITES]; + // Why the close failed, counted per code per site. Measured on a node with + // 3h51m of uptime: the program believed it held 58 sockets and Windows + // attributed 112 to the process, 47 of them bound to an ephemeral port and + // never connected -- against 55 closes that had returned an error. The + // shapes match, and the error code is the piece that says whether the + // descriptor is still there or was already gone. + std::map mapCloseErr[SOCK_SITES]; long long nClosedUntagged; BtfSockAccount() : nClosedUntagged(0) { @@ -102,8 +110,10 @@ inline int BtfCloseSocket(SOCKET hSocket) } #ifdef _WIN32 int nRet = ::closesocket(hSocket); + int nErr = (nRet != 0) ? WSAGetLastError() : 0; #else int nRet = ::close(hSocket); + int nErr = (nRet != 0) ? errno : 0; #endif // A close that fails leaves the descriptor -- and on Windows the ephemeral // port it holds -- in place. Counted because a socket the program believes @@ -115,6 +125,7 @@ inline int BtfCloseSocket(SOCKET hSocket) BtfSockAccount& a = BtfSockAccounting(); std::lock_guard lock(a.mtx); a.nCloseFailed[nSite]++; + a.mapCloseErr[nSite][nErr]++; } return nRet; } @@ -134,4 +145,16 @@ inline void BtfSockSnapshot(long long* pOpened, long long* pClosed, long long* p *pUntagged = a.nClosedUntagged; } +// The close-failure codes for one site, newest counts included. Separate call +// because the table above is fixed-width and this is a list of unknown length. +inline void BtfSockCloseErrors(int nSite, std::map& mapOut) +{ + mapOut.clear(); + if (nSite < 0 || nSite >= SOCK_SITES) + return; + BtfSockAccount& a = BtfSockAccounting(); + std::lock_guard lock(a.mtx); + mapOut = a.mapCloseErr[nSite]; +} + #endif -- cgit v1.2.3 From 09007b4a0321c594083fe1b5e67edbc8b257844b Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 21:27:09 -0300 Subject: build: list every header, so editing one rebuilds what includes it (#99) sockcount.h was in neither makefile's HEADERS, so editing it rebuilt only the objects whose .cpp had also changed and the rest kept the old struct layout -- one object indexing a shared function-local static by the old layout and another by the new one, in the same binary. compat.h and font_roboto.h were missing from one list each. Verified with a full clean rebuild: no duplicate-section warning. --- src/Makefile | 9 ++++++++- src/makefile.mingw | 9 ++++++++- 2 files changed, 16 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 3eaf2ba..5ded7d6 100644 --- a/src/Makefile +++ b/src/Makefile @@ -39,10 +39,17 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ -lsodium -lssl -lcrypto -ldb_cxx -lpthread \ -lglfw -lGL +# Every header a .cpp here includes has to be listed, not just the interesting +# ones. sockcount.h was missing, and it declares a struct that lives in a +# function-local static shared across translation units: editing it rebuilt +# some objects and not others, and the linker said so in a warning easy to walk +# past -- "duplicate section ... has different size". That is one object +# indexing a struct by the old layout and another by the new one, in the same +# binary. Nothing crashed here, and nothing would say so if it had. HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h compat.h + selftest.h walletcmd.h compat.h sockcount.h font_roboto.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o diff --git a/src/makefile.mingw b/src/makefile.mingw index 94d2146..5be3704 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -46,10 +46,17 @@ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o +# Every header a .cpp here includes has to be listed, not just the interesting +# ones. sockcount.h was missing, and it declares a struct that lives in a +# function-local static shared across translation units: editing it rebuilt +# some objects and not others, and the linker said so in a warning easy to walk +# past -- "duplicate section ... has different size". That is one object +# indexing a struct by the old layout and another by the new one, in the same +# binary. Nothing crashed here, and nothing would say so if it had. HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h + selftest.h walletcmd.h sockcount.h compat.h font_roboto.h all: bitflash.exe -- cgit v1.2.3 From ca0b6d0c4a3520a87037ba72bb1f1ee10eb504dc Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 21:27:29 -0300 Subject: diag: count the socket leak the way that is true, and say what it found (#100) Windows lists a wildcard-bound socket twice in MSFT_NetTCPConnection, so counting Bound rows makes the number climb whenever the node talks to more peers -- 35 of a node's 38 Bound rows shared a local port with one of its own established connections. Counting orphans instead: a 1.2.10 node at 26h held 1262 and was still taking on 30-90 an hour; nodes on 1.2.11 and 1.2.12 held 3, transient. The leak was real and 1.2.11 ended it. Adds a live-unconn column (getpeername on every tagged socket, reports 1: the listener) and rewrites the notes that said otherwise. --- src/net.cpp | 38 +++++++++++++++++------------ src/sockcount.h | 74 ++++++++++++++++++++++++++++++++++++++++++++++----------- 2 files changed, 83 insertions(+), 29 deletions(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 4fe5f15..b56f9f5 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -64,30 +64,38 @@ static string SockAccountingText() long long nOpened[SOCK_SITES], nClosed[SOCK_SITES], nFailed[SOCK_SITES], nUntagged = 0; BtfSockSnapshot(nOpened, nClosed, nFailed, &nUntagged); + long long nUnconn[SOCK_SITES]; + BtfSockLiveUnconnected(nUnconn); + string str = "\n sockets by where they were created\n"; - str += " site opened closed live close failed\n"; - long long nTotalOpened = 0, nTotalClosed = 0, nTotalFailed = 0; + str += " site opened closed live close failed live unconn\n"; + long long nTotalOpened = 0, nTotalClosed = 0, nTotalFailed = 0, nTotalUnconn = 0; for (int i = 0; i < SOCK_SITES; i++) { nTotalOpened += nOpened[i]; nTotalClosed += nClosed[i]; nTotalFailed += nFailed[i]; + nTotalUnconn += nUnconn[i]; if (nOpened[i] == 0) continue; - str += strprintf(" %-24s %8lld %8lld %8lld %13lld\n", pszSockSite[i], - nOpened[i], nClosed[i], nOpened[i] - nClosed[i], nFailed[i]); + str += strprintf(" %-24s %8lld %8lld %8lld %13lld %12lld\n", pszSockSite[i], + nOpened[i], nClosed[i], nOpened[i] - nClosed[i], nFailed[i], nUnconn[i]); } - str += strprintf(" %-24s %8s %8lld %8s %13s\n", "closed but never tagged", - "-", nUntagged, "-", "-"); - str += strprintf(" %-24s %8lld %8lld %8lld %13lld\n", "TOTAL", - nTotalOpened, nTotalClosed, nTotalOpened - nTotalClosed, nTotalFailed); - - // The live total above is what this program believes it is holding. Compare - // it against what the operating system attributes to the process: on - // Windows, `Get-NetTCPConnection | ? OwningProcess -eq `. A gap there - // is the leak, and the codes below say what the failed closes hit -- 10038 - // (WSAENOTSOCK) means the handle was already gone and this close was a - // second one, which is a different bug from a descriptor that stayed. + str += strprintf(" %-24s %8s %8lld %8s %13s %12s\n", "closed but never tagged", + "-", nUntagged, "-", "-", "-"); + str += strprintf(" %-24s %8lld %8lld %8lld %13lld %12lld\n", "TOTAL", + nTotalOpened, nTotalClosed, nTotalOpened - nTotalClosed, + nTotalFailed, nTotalUnconn); + + // The live total is what this program believes it is holding. Comparing it + // against `Get-NetTCPConnection | ? OwningProcess -eq ` needs the note + // in sockcount.h first: that table lists a wildcard-bound socket twice, so + // a raw row count always looks larger than this. Count orphans, not rows. + // + // "live unconn" is a getpeername on every tagged socket. Anything above 1 + // -- the listening socket -- means this program is holding a socket it + // never connected, which is the shape the leak hunt was looking for and + // never found. if (nTotalFailed > 0) { str += " close failures by code\n"; diff --git a/src/sockcount.h b/src/sockcount.h index a42abb9..ef99414 100644 --- a/src/sockcount.h +++ b/src/sockcount.h @@ -4,15 +4,35 @@ // Socket accounting -- which part of the program is holding the sockets. // // A node on a 32-core machine was found with 1502 sockets in Windows' "bound" -// state: created, never connected, never closed, each holding a distinct -// ephemeral port. That is 9% of the machine's whole dynamic port range gone in -// nineteen hours, and when the range runs out nothing on that machine can open -// an outbound connection -- not just this program. +// state, each apparently holding a distinct ephemeral port. Reading the code +// did not find it: every connect() failure path in this tree closes its socket. +// So count instead -- tag each socket where it is created, untag it where it is +// closed, report the difference per site. // -// Reading the code did not find it. Every connect() failure path in this tree -// closes its socket. So count instead: tag each socket where it is created, -// untag it where it is closed, and report the difference per site. Whichever -// site's live count tracks the leak is the answer. +// The counting is what showed the counting was wrong. Windows lists a socket +// bound to the wildcard address TWICE in MSFT_NetTCPConnection: once for the +// binding (0.0.0.0:port, state "Bound") and once for the connection itself +// (state "Established"). Measured: 35 of a node's 38 "Bound" rows had the same +// local port as one of its established connections. The bound count therefore +// rises because the node is talking to more peers, not because it is leaking, +// which is why a fix that plainly worked looked like it had done nothing. +// +// The honest metric is the ORPHAN: a "Bound" row whose port appears nowhere +// else in that process's table. +// +// $b = $c | ? State -eq 'Bound' +// $rest = ($c | ? State -ne 'Bound').LocalPort +// ($b | ? { $rest -notcontains $_.LocalPort }).Count +// +// By that metric, measured the same evening on three machines: a node on 1.2.10 +// with 26h of uptime had 1262 orphans and was still taking on 30-90 an hour; a +// node on 1.2.11 with 4h40m had 3; a node on 1.2.12 had 3, all from its first +// half minute. At the 1.2.10 rate the 1.2.11 node would have had ~230. +// +// So the leak was real and 1.2.11 ended it -- most likely the 60-second reaper +// for undeliverable nodes, which was written for a different problem. The +// counters below stay: they are how the question got answered, and they are how +// it would be answered again. // // Header-only on purpose. btfrv.cpp is compiled a second time, on its own, into // the standalone rendezvous relay -- a separate tree that does not link net.cpp. @@ -53,12 +73,11 @@ struct BtfSockAccount long long nOpened[SOCK_SITES]; long long nClosed[SOCK_SITES]; long long nCloseFailed[SOCK_SITES]; - // Why the close failed, counted per code per site. Measured on a node with - // 3h51m of uptime: the program believed it held 58 sockets and Windows - // attributed 112 to the process, 47 of them bound to an ephemeral port and - // never connected -- against 55 closes that had returned an error. The - // shapes match, and the error code is the piece that says whether the - // descriptor is still there or was already gone. + // Why the close failed, counted per code per site. Kept because nothing in + // this codebase had ever looked at what closesocket returns, and a close + // that fails leaves the descriptor and its port in place. It is not the + // leak -- see the note at the top of this file -- but it is the one number + // that would say so if it ever became the leak. std::map mapCloseErr[SOCK_SITES]; long long nClosedUntagged; BtfSockAccount() : nClosedUntagged(0) @@ -145,6 +164,33 @@ inline void BtfSockSnapshot(long long* pOpened, long long* pClosed, long long* p *pUntagged = a.nClosedUntagged; } +// Of the sockets still tagged live, how many have no peer on the other end. +// +// This is the check that ended the socket hunt, by answering it with a zero. +// The suspicion was that some site created sockets, never connected them and +// never let go. Run against a live node it reports 1 -- the listening socket, +// which has no peer by definition. Every other tagged socket is connected. +// +// See the note at the top of this file for what the pile actually was. +inline void BtfSockLiveUnconnected(long long* pUnconnected) +{ + for (int i = 0; i < SOCK_SITES; i++) + pUnconnected[i] = 0; + BtfSockAccount& a = BtfSockAccounting(); + std::lock_guard lock(a.mtx); + for (std::map::const_iterator mi = a.mapSite.begin(); mi != a.mapSite.end(); ++mi) + { + struct sockaddr_storage ss; +#ifdef _WIN32 + int len = sizeof(ss); +#else + socklen_t len = sizeof(ss); +#endif + if (getpeername(mi->first, (struct sockaddr*)&ss, &len) != 0) + pUnconnected[mi->second]++; + } +} + // The close-failure codes for one site, newest counts included. Separate call // because the table above is fixed-width and this is a list of unknown length. inline void BtfSockCloseErrors(int nSite, std::map& mapOut) -- cgit v1.2.3 From 5358e2396ca6cb371400f685181ef420dcf12382 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 21:31:33 -0300 Subject: diag: catch a handle handed out while a site still claims it (#101) A live node reported one close failing with 10038 (WSAENOTSOCK) at the tunnel's pump end. It leaks nothing; what it says is that a site's bookkeeping and its sockets disagree about ownership -- and Windows reissues a handle number only after its last close, so a site whose bookkeeping outlives its socket will eventually close a number that belongs to a live connection. BtfSocketTag now counts a handle arriving while another site still claims it, which names the site to go and read. --- src/net.cpp | 18 ++++++++++++++++-- src/sockcount.h | 17 +++++++++++++++-- 2 files changed, 31 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index b56f9f5..3af0189 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -61,8 +61,9 @@ static const char* pszSockSite[SOCK_SITES] = { static string SockAccountingText() { - long long nOpened[SOCK_SITES], nClosed[SOCK_SITES], nFailed[SOCK_SITES], nUntagged = 0; - BtfSockSnapshot(nOpened, nClosed, nFailed, &nUntagged); + long long nOpened[SOCK_SITES], nClosed[SOCK_SITES], nFailed[SOCK_SITES]; + long long nCollided[SOCK_SITES], nUntagged = 0; + BtfSockSnapshot(nOpened, nClosed, nFailed, nCollided, &nUntagged); long long nUnconn[SOCK_SITES]; BtfSockLiveUnconnected(nUnconn); @@ -112,6 +113,19 @@ static string SockAccountingText() str += strprintf(" %-24s %s\n", pszSockSite[i], strCodes.c_str()); } } + + // A handle number handed out again while a site still claimed it. Windows + // only reuses a number after the last close, so this says that site's + // bookkeeping outlived its socket -- and it will close that number again, + // on somebody else's connection. Any value above zero is a bug with a name + // attached. + for (int i = 0; i < SOCK_SITES; i++) + { + if (nCollided[i] == 0) + continue; + str += strprintf(" handle reused while %s still claimed it: %lld\n", + pszSockSite[i], nCollided[i]); + } return str; } diff --git a/src/sockcount.h b/src/sockcount.h index ef99414..96b6efb 100644 --- a/src/sockcount.h +++ b/src/sockcount.h @@ -79,10 +79,18 @@ struct BtfSockAccount // leak -- see the note at the top of this file -- but it is the one number // that would say so if it ever became the leak. std::map mapCloseErr[SOCK_SITES]; + // A handle number arriving from socket()/accept() while some site still + // claims it. The operating system only hands a number back out after the + // last close of it, so a collision means somebody's bookkeeping outlived + // its socket -- and whoever still believes they own that number will + // eventually close it, taking down a connection that now belongs to + // someone else. Counted against the site that was still holding it, which + // is the one to go and read. + long long nCollided[SOCK_SITES]; long long nClosedUntagged; BtfSockAccount() : nClosedUntagged(0) { - for (int i = 0; i < SOCK_SITES; i++) { nOpened[i] = 0; nClosed[i] = 0; nCloseFailed[i] = 0; } + for (int i = 0; i < SOCK_SITES; i++) { nOpened[i] = 0; nClosed[i] = 0; nCloseFailed[i] = 0; nCollided[i] = 0; } } }; @@ -102,6 +110,9 @@ inline SOCKET BtfSocketTag(SOCKET hSocket, int nSite) return hSocket; BtfSockAccount& a = BtfSockAccounting(); std::lock_guard lock(a.mtx); + std::map::iterator mi = a.mapSite.find(hSocket); + if (mi != a.mapSite.end()) + a.nCollided[mi->second]++; a.mapSite[hSocket] = nSite; a.nOpened[nSite]++; return hSocket; @@ -151,7 +162,8 @@ inline int BtfCloseSocket(SOCKET hSocket) // Copy the counters out. Formatting lives in net.cpp, which has strprintf -- // and which the relay build does not compile. -inline void BtfSockSnapshot(long long* pOpened, long long* pClosed, long long* pFailed, long long* pUntagged) +inline void BtfSockSnapshot(long long* pOpened, long long* pClosed, long long* pFailed, + long long* pCollided, long long* pUntagged) { BtfSockAccount& a = BtfSockAccounting(); std::lock_guard lock(a.mtx); @@ -160,6 +172,7 @@ inline void BtfSockSnapshot(long long* pOpened, long long* pClosed, long long* p pOpened[i] = a.nOpened[i]; pClosed[i] = a.nClosed[i]; pFailed[i] = a.nCloseFailed[i]; + pCollided[i] = a.nCollided[i]; } *pUntagged = a.nClosedUntagged; } -- cgit v1.2.3 From fc071066c9de259795a210e449b364ac126416ad Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 21:31:58 -0300 Subject: net: stop closing a peer's socket twice (#103) CNode::Disconnect() closed the socket and left the handle number in the object; ~CNode() then closed it again with a raw closesocket() the accounting never saw. There is no assignment of INVALID_SOCKET to CNode::hSocket anywhere in this tree, so the destructor's guard never fired. Between the two closes the OS can reissue that number, and the second close then takes down somebody else's connection. The same omission left a closed handle in the select() set, which fails every iteration and drives the recovery path that prints 'dropping node: its socket is no longer valid'. Measured A/B on the real network at matched socket volume: unpatched 552 sockets, 4 closes failing with 10038, 741 invalid-socket drops (all one peer), 11 peers held; patched 547 sockets, 0, 0, and 21 peers held. No protocol change. --- src/net.cpp | 15 +++++++++++++++ src/net.h | 18 +++++++++++++++++- 2 files changed, 32 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 3af0189..7091981 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1030,7 +1030,12 @@ void CNode::Disconnect() { LogPrint("net", "disconnecting node %s\n", addr.ToString().c_str()); + // Invalidate before anything else can look at it. This used to close the + // socket and leave the handle number sitting in the object, so ~CNode + // closed it a second time and the select loop kept arming it in the + // meantime. See the note on ~CNode in net.h. BtfCloseSocket(hSocket); + hSocket = INVALID_SOCKET; // All of a nodes broadcasts and subscriptions are automatically torn down // when it goes down, so a node has to stay up to keep its broadcast going. @@ -1210,6 +1215,11 @@ void ThreadSocketHandler2(void* parg) { if (nWatched >= FD_SETSIZE) break; + // A disconnected node stays in vNodes until its references go. + // Arming its closed handle asks select() to watch a number the + // operating system may already have given to somebody else. + if (pnode->hSocket == INVALID_SOCKET) + continue; FD_SET(pnode->hSocket, &fdsetRecv); nWatched++; hSocketMax = max(hSocketMax, pnode->hSocket); @@ -1272,6 +1282,11 @@ void ThreadSocketHandler2(void* parg) { foreach(CNode* pnode, vNodes) { + // Already disconnected: its handle is gone on purpose, and + // reporting it here would name the wrong node for a select() + // failure it did not cause. + if (pnode->hSocket == INVALID_SOCKET) + continue; int nType = 0; #ifdef _WIN32 int nTypeLen = sizeof(nType); diff --git a/src/net.h b/src/net.h index 314c709..1c0c24e 100644 --- a/src/net.h +++ b/src/net.h @@ -638,10 +638,26 @@ public: PushMessage("version", VERSION, nLocalServices, nTime, addr, nBestHeight); } + // Disconnect() closes the socket and sets this to INVALID_SOCKET, so by the + // time a node is deleted there is normally nothing left to do here. It used + // not to: Disconnect() closed the handle and left the number in place, and + // this destructor closed that same number a second time -- with a raw + // closesocket() that the socket accounting never saw, so neither the double + // close nor the stale claim showed up in any report. + // + // A double close is not a harmless no-op. Between the two, the operating + // system is free to hand that number to a new socket -- this node opens + // hundreds a minute -- and the second close then takes down a connection + // that belongs to somebody else, which the log can only report as a peer + // vanishing for no reason. `dropping node: its socket is no longer valid` + // is what that looks like from the outside. ~CNode() { if (hSocket != INVALID_SOCKET) - closesocket(hSocket); + { + BtfCloseSocket(hSocket); + hSocket = INVALID_SOCKET; + } } private: -- cgit v1.2.3 From 5a5478669c487963e99491112abc065c59973966 Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Sat, 1 Aug 2026 21:43:45 -0300 Subject: Keep new phrase addresses recoverable (#102) -newphrase installed a seed but left the wallet's visible address as the pre-seed random key and the old random pool intact, so the next address handed out -- a mining payout included -- could be one the twelve words cannot reproduce, while the window said a recovery phrase existed. Installing a phrase now clears the stale pool records (private keys stay in wallet.dat), reserves a derived default receiving key, tolerates already-stored derived keys so repeated installs do not stall the pool, and -restorephrase reports what it recovered rather than the wallet's total transaction count. Self-test covers installing a phrase over a pre-existing random pool. --- src/main.cpp | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++---- src/main.h | 5 +++-- src/selftest.cpp | 27 ++++++++++++++++++++++-- src/walletcmd.cpp | 17 +++++++++++++--- 4 files changed, 99 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index e5754e6..2c4e346 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -167,6 +167,20 @@ bool AddKey(const CKey& key) return CWalletDB().WriteKey(key.GetPubKey(), key.GetPrivKey()); } +static bool WalletAlreadyHasKey(const vector& vchPubKey) +{ + CRITICAL_BLOCK(cs_mapKeys) + return mapKeys.count(vchPubKey) > 0; + return false; +} + +static bool AddKeyIfMissing(const CKey& key) +{ + if (WalletAlreadyHasKey(key.GetPubKey())) + return true; + return AddKey(key); +} + vector GenerateNewKey() { CKey key; @@ -183,6 +197,23 @@ vector vchHDMaster; vector vchHDChainCode; unsigned int nHDNext = 0; +static bool ClearKeyPoolRecords(string& strErrorRet) +{ + CWalletDB walletdb; + for (map >::const_iterator mi = mapKeyPool.begin(); + mi != mapKeyPool.end(); ++mi) + { + if (!walletdb.ErasePool(mi->first)) + { + strErrorRet = strprintf("could not clear old key-pool entry %lld", + (long long)mi->first); + return false; + } + } + mapKeyPool.clear(); + return true; +} + bool DeriveHDKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet) { if (!HaveHDSeed()) @@ -223,9 +254,12 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) CRITICAL_BLOCK(cs_keyPool) { - // Written before the globals change, so a failed write leaves the - // wallet on the seed it already had rather than on one that exists - // only in memory. + // Old private keys stay in wallet.dat, but old unused pool records must + // not survive the seed. Otherwise the next address can still be random + // while the UI says a recovery phrase exists. + if (!ClearKeyPoolRecords(strErrorRet)) + return false; + if (!CWalletDB().WriteHDMaster(master.privateKey, master.chainCode) || !CWalletDB().WriteHDNext(0)) { @@ -235,6 +269,25 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) vchHDMaster = master.privateKey; vchHDChainCode = master.chainCode; nHDNext = 0; + + CKey key; + if (!DeriveHDKey(0, key, strErrorRet)) + return false; + if (!AddKeyIfMissing(key)) + { + strErrorRet = "could not write the default derived key to wallet.dat"; + return false; + } + vector vchPubKey = key.GetPubKey(); + if (!CWalletDB().WriteDefaultKey(vchPubKey) || + !SetAddressBookName(PubKeyToAddress(vchPubKey), "Your Address") || + !CWalletDB().WriteHDNext(1)) + { + strErrorRet = "could not set the default derived receiving key"; + return false; + } + keyUser = key; + nHDNext = 1; } return true; } @@ -279,7 +332,7 @@ void TopUpKeyPool() // AddKey writes the private key. Order matters: the key is in // wallet.dat before anything can point at it, so a crash between // the two writes costs an unused key, never a usable one. - if (!AddKey(key)) + if (!AddKeyIfMissing(key)) return; vector vchPubKey = key.GetPubKey(); if (!CWalletDB().WritePool(nIndex, vchPubKey)) diff --git a/src/main.h b/src/main.h index a04a4e3..1b0be59 100644 --- a/src/main.h +++ b/src/main.h @@ -159,8 +159,9 @@ extern vector vchHDChainCode; // 32 bytes (IR) extern unsigned int nHDNext; // next child index to derive inline bool HaveHDSeed() { return vchHDMaster.size() == 32 && vchHDChainCode.size() == 32; } -// Install a seed derived from a mnemonic, replacing any existing one, and reset -// the derivation counter. Writes to wallet.dat. Returns false and leaves the +// Install a seed derived from a mnemonic, replacing any existing one. The +// default receiving key is derived immediately, so the next visible address is +// covered by the phrase. Writes to wallet.dat. Returns false and leaves the // wallet untouched if the phrase is not valid. bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet); diff --git a/src/selftest.cpp b/src/selftest.cpp index b733c60..bc9fa5a 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -327,10 +327,35 @@ static int RunWalletHDSelfTest() throw std::runtime_error("LoadWallet failed"); std::string strError; + TopUpKeyPool(); + int nRandomPoolSize = 0; + CRITICAL_BLOCK(cs_keyPool) + nRandomPoolSize = (int)mapKeyPool.size(); + nFail += Check(nRandomPoolSize == KEYPOOL_SIZE, + "a wallet can start with a random key pool") ? 0 : 1; + nFail += Check(SetHDSeedFromMnemonic(strPhraseA, strError), "a valid phrase installs a seed") ? 0 : 1; nFail += Check(HaveHDSeed(), "the wallet reports having a seed") ? 0 : 1; + int nPoolAfterSeed = 0; + CRITICAL_BLOCK(cs_keyPool) + nPoolAfterSeed = (int)mapKeyPool.size(); + nFail += Check(nPoolAfterSeed == 0, + "installing a phrase clears the old random key pool") ? 0 : 1; + nFail += Check(nHDNext == 1, + "installing a phrase reserves one derived default key") ? 0 : 1; + + CKey keyFirstDerived; + if (!DeriveHDKey(0, keyFirstDerived, strError)) + throw std::runtime_error("default derivation failed: " + strError); + std::vector vchDefaultKey; + bool fDefaultRead = CWalletDB("r").ReadDefaultKey(vchDefaultKey); + nFail += Check(fDefaultRead && vchDefaultKey == keyFirstDerived.GetPubKey(), + "the default receiving key is derived from the phrase") ? 0 : 1; + nFail += Check(WalletHasPrivateKey(vchDefaultKey), + "the derived default key is stored in wallet.dat") ? 0 : 1; + std::vector vchBefore = vchHDMaster; nFail += Check(!SetHDSeedFromMnemonic("not a mnemonic at all", strError), "an invalid phrase is refused") ? 0 : 1; @@ -378,8 +403,6 @@ static int RunWalletHDSelfTest() // With a seed installed the pool must be derived from it, and the // counter must move exactly once per key. SetHDSeedFromMnemonic(strPhraseA, strError); - CRITICAL_BLOCK(cs_keyPool) - mapKeyPool.clear(); unsigned int nNextBefore = nHDNext; TopUpKeyPool(); diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 94e9d72..8eb3592 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -94,13 +94,17 @@ bool RestoreFromPhrase(const std::string& strMnemonic, if (!CanScanWalletTransactions(strErrorRet)) return false; + size_t nWalletStart = 0; + CRITICAL_BLOCK(cs_mapWallet) + nWalletStart = mapWallet.size(); + if (!SetHDSeedFromMnemonic(strMnemonic, strErrorRet)) return false; // Derive forward in batches, scanning after each, until a whole batch turns // up nothing. Every derived key is written to the wallet before the scan, // because the scan asks the wallet what belongs to it. - int nTotalDerived = 0; + int nTotalDerived = (int)nHDNext; while (nTotalDerived < RESTORE_MAX) { // Count wallet transactions, not scan hits. @@ -134,7 +138,11 @@ bool RestoreFromPhrase(const std::string& strMnemonic, nWalletAfter = mapWallet.size(); if (fnProgress) - fnProgress(pArg, nTotalDerived, (int)nWalletAfter); + { + size_t nRecoveredNow = nWalletAfter > nWalletStart ? + nWalletAfter - nWalletStart : 0; + fnProgress(pArg, nTotalDerived, (int)nRecoveredNow); + } // A whole batch with nothing in it means far enough -- unless the // caller asked to look deeper anyway. @@ -148,8 +156,11 @@ bool RestoreFromPhrase(const std::string& strMnemonic, mapKeyPool.clear(); TopUpKeyPool(); + size_t nWalletEnd = 0; CRITICAL_BLOCK(cs_mapWallet) - nRecoveredRet = (int)mapWallet.size(); + nWalletEnd = mapWallet.size(); + nRecoveredRet = (int)(nWalletEnd > nWalletStart ? + nWalletEnd - nWalletStart : 0); nDerivedRet = nTotalDerived; return true; } -- cgit v1.2.3 From d54a07170808b921c79e25c2a0a8f6b9c447d4ea Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 21:48:03 -0300 Subject: wallet: reserve index 0 before deriving it, and name the address the phrase does not cover (#104) Follow-up to #102. Reserves derivation index 0 before deriving it, so a failure between installing the seed and writing the default key cannot leave the pool free to hand that index out as an ordinary key. Renames the address that stops being the default to 'Your Address (created before the recovery phrase)', which was otherwise left under the same name as the new one. Also documents why the key-pool clear precedes the seed write, correcting a review comment of mine that asked for the reverse. --- src/main.cpp | 42 ++++++++++++++++++++++++++++++++++-------- src/selftest.cpp | 12 ++++++++++++ 2 files changed, 46 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 2c4e346..9082bd5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -254,21 +254,46 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) CRITICAL_BLOCK(cs_keyPool) { - // Old private keys stay in wallet.dat, but old unused pool records must - // not survive the seed. Otherwise the next address can still be random - // while the UI says a recovery phrase exists. + // The pool is cleared before the seed is written, and the order is the + // safe one of the two. Old private keys stay in wallet.dat either way; + // what is at stake is which half-finished state a failure can leave. + // + // clear, then write -- a failed write leaves the old seed and an + // empty pool. TopUpKeyPool refills it, and nothing was promised to + // anybody. + // + // write, then clear -- a failed clear leaves a seed installed and the + // old random pool intact. The user has just been shown twelve words + // and the wallet goes on handing out addresses those words cannot + // reproduce. That is the bug this function exists to prevent. + // + // An earlier comment here said the seed was written first so a failure + // left the wallet untouched. That was true of the seed alone and stops + // being true once the pool has to move with it. if (!ClearKeyPoolRecords(strErrorRet)) return false; if (!CWalletDB().WriteHDMaster(master.privateKey, master.chainCode) || - !CWalletDB().WriteHDNext(0)) + !CWalletDB().WriteHDNext(1)) { strErrorRet = "could not write the seed to wallet.dat"; return false; } vchHDMaster = master.privateKey; vchHDChainCode = master.chainCode; - nHDNext = 0; + + // Index 0 is spoken for before it is derived, so a failure below cannot + // leave the pool free to hand it out as an ordinary key. The cost of + // the counter being ahead of the derivation is one unused index; the + // cost of the reverse is the default address and a pool key sharing a + // derivation path. + nHDNext = 1; + + // Remember which address stops being the default, so it can be named + // for what it is. Two entries reading "Your Address" -- one covered by + // the phrase and one not -- is the wrong thing to find at the moment a + // person has just written twelve words down. + vector vchOldDefault = keyUser.GetPubKey(); CKey key; if (!DeriveHDKey(0, key, strErrorRet)) @@ -280,14 +305,15 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) } vector vchPubKey = key.GetPubKey(); if (!CWalletDB().WriteDefaultKey(vchPubKey) || - !SetAddressBookName(PubKeyToAddress(vchPubKey), "Your Address") || - !CWalletDB().WriteHDNext(1)) + !SetAddressBookName(PubKeyToAddress(vchPubKey), "Your Address")) { strErrorRet = "could not set the default derived receiving key"; return false; } + if (!vchOldDefault.empty() && vchOldDefault != vchPubKey) + SetAddressBookName(PubKeyToAddress(vchOldDefault), + "Your Address (created before the recovery phrase)"); keyUser = key; - nHDNext = 1; } return true; } diff --git a/src/selftest.cpp b/src/selftest.cpp index bc9fa5a..88e9863 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -334,6 +334,10 @@ static int RunWalletHDSelfTest() nFail += Check(nRandomPoolSize == KEYPOOL_SIZE, "a wallet can start with a random key pool") ? 0 : 1; + // The address the wallet was showing before any of this. It has to + // survive under a name that says it is not covered by the phrase. + std::string strPreSeedAddr = PubKeyToAddress(keyUser.GetPubKey()); + nFail += Check(SetHDSeedFromMnemonic(strPhraseA, strError), "a valid phrase installs a seed") ? 0 : 1; nFail += Check(HaveHDSeed(), "the wallet reports having a seed") ? 0 : 1; @@ -356,6 +360,14 @@ static int RunWalletHDSelfTest() nFail += Check(WalletHasPrivateKey(vchDefaultKey), "the derived default key is stored in wallet.dat") ? 0 : 1; + std::string strNewAddr = PubKeyToAddress(vchDefaultKey); + nFail += Check(strPreSeedAddr != strNewAddr, + "the visible address stops being the pre-seed one") ? 0 : 1; + nFail += Check(mapAddressBook.count(strPreSeedAddr) > 0 && + mapAddressBook[strPreSeedAddr] != + mapAddressBook[strNewAddr], + "the pre-seed address is kept, named apart from the new one") ? 0 : 1; + std::vector vchBefore = vchHDMaster; nFail += Check(!SetHDSeedFromMnemonic("not a mnemonic at all", strError), "an invalid phrase is refused") ? 0 : 1; -- cgit v1.2.3 From e9b3c1734aa274f801b4ffe7cfbc54d4c455f8e5 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sat, 1 Aug 2026 22:19:34 -0300 Subject: docs: bring the README up to the wallet that exists, and make -help print (#106) The README still said deterministic restore was an open issue, told people the mining mode was not remembered between restarts, and wrote every flag in the slash form that MSYS2 turns into a path before the node sees it. Rewritten around the phrase and the file as two backups covering different keys, the -restorephrase note for anyone who made a phrase on 1.2.12, -rescan, the diagnostics report, and the two upgrade reasons measured this week. Also: -help printed nothing at all. This tree remaps printf to OutputDebugStringF, so the usage page went into debug.log, and a -mwindows binary has no console to write to either way -- the one command whose job is to tell you something returned 0 and said nothing. It now takes the real printf and attaches the terminal. The help text was missing -restoredepth, -showderived and the wallet-hd self-test. --- README.md | 131 +++++++++++++++++++++++++++++++++++++++++++------------ src/main_gui.cpp | 19 +++++++- 2 files changed, 121 insertions(+), 29 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 28030f1..787f58d 100644 --- a/README.md +++ b/README.md @@ -62,6 +62,17 @@ added a per-block signature-operation cap. A node on an older build will accept blocks that current nodes reject, which puts it on a different chain without any warning. +Two more reasons, both measured rather than theorised: + +- **Before 1.2.13** a node closed a disconnected peer's socket twice and left the + closed handle in its `select()` set, where it made `select()` fail on every + iteration. The node then spent its socket loop in an error path instead of + reading its peers. Two nodes side by side on the same machine, same network: + the one without the fix held 11 peers, the one with it held 21. +- **Before 1.2.11** a long-running Windows node accumulated sockets it never + released — 1262 of them in 26 hours on one machine, each holding an ephemeral + port. + Your wallet and chain data live in `%APPDATA%\Bitflash` (Windows) or `~/.bitflash` (Linux) and are shared by every version, so upgrading is just replacing the binary. Never delete that directory to "fix" something without a @@ -69,10 +80,47 @@ backup — it holds your keys. --- -## Backing up your wallet +## Your wallet: the phrase and the file + +Since 1.2.12 a wallet can hold twelve words that rebuild it. Since 1.2.13 those +words also cover the address the window shows you. **Both still matter** — the +phrase and the file back up different things, and the difference is where people +lose money. + +### The recovery phrase + +``` +bitflash -newphrase # create it, show it once, exit +bitflash -restorephrase="twelve words here" # rebuild a wallet from it +``` + +`-newphrase` installs a BIP32 seed, derives the wallet's key pool and default +receiving address from it, and prints the words once. It refuses if a phrase +already exists: replacing one silently would strand every coin on addresses the +written-down words no longer describe. + +`-restorephrase` installs the seed and walks forward in batches of a hundred +addresses, rescanning the chain after each and stopping when a whole batch turns +up nothing. `-restoredepth=N` looks further. `-showderived=N` lists the addresses +a phrase produces, so you can check one before trusting it. + +The same two operations are in the window, under **Wallet Safety**. + +**The words are printed to the terminal and nowhere else** — never to +`debug.log`, which is the file people are routinely asked to attach to an issue. -Two things about this wallet will cost you money if you do not know them. Both -are consequences of the 0.1.0 wallet format, and neither is obvious. +**What the phrase does not cover.** Keys that existed *before* the seed was +installed are random. They are not derived from it and they do not come back +from the words. The wallet names such an address `Your Address (created before +the recovery phrase)` so you can tell them apart. This is why file backups still +matter. + +> **If you created a phrase on 1.2.12, run `-restorephrase` with the same twelve +> words.** That release installed the seed but left the visible address and the +> key pool random, so the wallet went on handing out addresses the words cannot +> reproduce while the window said a phrase existed. Restoring repairs it. + +### The file **Copying `wallet.dat` on its own is not a backup.** Berkeley DB ties the file to the environment in the `database/` subdirectory beside it, so a lone @@ -88,20 +136,26 @@ It loads the wallet, writes the copy, and exits without starting the node. If you would rather copy by hand, shut the node down first and take the **whole** data directory, not just `wallet.dat`. -**Every backup is still a snapshot, but it now has a safety margin.** The wallet -keeps a pool of 100 pre-generated keys. A backup contains those keys, so it -covers the next 100 mining rewards or receive addresses the node hands out after -the backup. That makes a normal backup much safer than the original 0.1.0 -wallet, where the very next block could land on a key the backup did not have. +A file backup covers what a phrase cannot: keys from before the seed, and any +key the wallet acquired by import. It also has a margin of its own — the wallet +keeps a pool of 100 pre-generated keys, so a backup covers the next 100 mining +rewards or receive addresses. Take a fresh one after mining for a while, after +creating many receive addresses, and before moving the wallet to another machine. + +The GUI has a **Backup Wallet** button and a **Wallet Safety** view, which fills +the key pool before writing the backup. -It is not a seed phrase. Heavy use can drain the key pool, and deterministic -wallet restore is still tracked in [#47](https://github.com/Bitflash-sh/bitflash/issues/47). -Back up again after mining for a while, after creating many receive addresses, -and before moving the wallet to another machine. +### Finding coins the wallet never recorded + +``` +bitflash -rescan +``` -The GUI has a **Backup Wallet** button and a **Wallet Safety** view. Use that if -you do not want to run the command by hand; it fills the key pool before writing -the backup. +Walks the chain for coins a key of yours owns but the wallet has no record of — +after importing keys, or after restoring a file from another machine. +`-importwallet` runs this automatically. A scan asked for with no chain data +loaded is refused rather than reported as "no transactions found", which reads +as a verdict to somebody who has just lost a wallet. ### When wallet.dat itself will not open @@ -153,28 +207,48 @@ xmrig -a rx/0 -o POOL_BTF_ADDRESS -u YOUR_BTF_ADDRESS -p x ## Headless / server mode ```bash -./bitflash /nogui # node only -./bitflash /nogui /gen # node + solo mining -./bitflash /nogui /gen /operator # pool operator -./bitflash /nogui /gen /participant=POOL_BTF_ADDRESS # mine to pool +./bitflash -nogui # node only +./bitflash -nogui -gen # node + solo mining +./bitflash -nogui -gen -operator # pool operator +./bitflash -nogui -gen -participant=POOL_BTF_ADDRESS # mine to pool ``` -Mining is off unless you pass `/gen` — it is not remembered between restarts, so -put the flag in whatever starts the node rather than enabling it in the window. +Every option takes `-` or `/`. **Under MSYS2 use the `-` form** — the shell +rewrites a leading slash into a path before the node ever sees it. + +**The mining mode is remembered between restarts** since 1.2.11, so a node that +was mining comes back mining. A `-gen`, `-operator` or `-participant` flag always +wins over what was stored, and the log says on every start which of the two +decided. Passing the flag anyway is the safe habit: it survives a wallet that +came from an older build. Other options worth knowing: ```bash -/datadir=PATH # wallet and chain data elsewhere -/port=N # P2P listen port, default 8433 -/debug # verbose log; without it debug.log is nearly silent -/help # full list +-datadir=PATH # wallet and chain data elsewhere +-port=N # P2P listen port, default 8433 +-debug # verbose log; without it debug.log is nearly silent +-help # full list ``` -`/port` plus `/datadir` is what lets two nodes share one machine. Both are +`-port` plus `-datadir` is what lets two nodes share one machine. Both are needed — the data directory takes an exclusive lock, so a second node pointed at the same one will refuse to start. +### When something looks wrong + +**Menu > Diagnostics**, and the same report in `debug.log` every ten minutes: +peers held against peers `select()` is actually watching, blocks received and how +many arrived without a parent, the proof-of-work mode with the live miner thread +count, sockets by the part of the program that opened them, and per peer how long +since the last message each way. There is a copy button — if you open an issue, +paste that. + +It exists because every hard problem in this project so far was found from +*outside* the node: sockets read over WMI from another machine, memory compared +against a number in a README, a `grep` over somebody's log. In each case the node +knew and had no way to say so. + As a systemd service: ```ini @@ -183,7 +257,7 @@ Description=Bitflash node After=network.target [Service] -ExecStart=/opt/bitflash/bitflash /nogui /gen /operator +ExecStart=/opt/bitflash/bitflash -nogui -gen -operator Restart=always User=bitcoin WorkingDirectory=/opt/bitflash @@ -225,7 +299,7 @@ Relays are the meeting points that let nodes behind NAT connect to each other. M ```bash sudo bash relay/install-bitflash-relay.sh 8434 -./bitflash /nogui /announcerelay=YOUR_PUBLIC_IP:8434 +./bitflash -nogui -announcerelay=YOUR_PUBLIC_IP:8434 ``` Relays forward encrypted bytes and cannot read or modify traffic. @@ -265,6 +339,7 @@ Installs deps via pacman, produces `Bitflash-*-windows.zip`. | Addressing | `.btf` rendezvous — see the caveats above | | Premine | None | | Pool server | Built-in — `.btf` rendezvous only | +| Wallet recovery | Twelve-word phrase (BIP39 + BIP32), plus file backup | The halving interval is the number most people get wrong coming from Bitcoin. Same 210,000 blocks, but at two minutes instead of ten, so it arrives in about diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c9e7dee..32fcdef 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -40,6 +40,12 @@ static string argval2(int argc, char* argv[], const char* keySlash, const char* return argval(argc, argv, keyDash); } +// The real printf, not the one util.h remaps to OutputDebugStringF. Help that +// goes to debug.log is help nobody asked for: `-help` printed a full page into +// the data directory and returned 0 with an empty terminal, which reads as a +// command that does nothing. Same reason walletcmd.cpp undefines it. +#undef printf + static void PrintUsage() { printf("Bitflash command-line options\n"); @@ -50,7 +56,7 @@ static void PrintUsage() printf(" /debug\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); - printf(" /selftest=wallet-keypool\n"); + printf(" /selftest=wallet-keypool or /selftest=wallet-hd\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); @@ -84,12 +90,18 @@ static void PrintUsage() printf(" wallet that has none, show it once, exit)\n"); printf(" /restorephrase=\"WORDS\" (rebuild this wallet from a phrase and scan\n"); printf(" the chain for its coins, then exit)\n"); + printf(" /restoredepth=N (with /restorephrase: derive at least N\n"); + printf(" addresses before giving up)\n"); + printf(" /showderived=N (list the first N addresses a phrase\n"); + printf(" produces, without installing it)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); printf("Each option also accepts '-' instead of '/'.\n"); } +#define printf OutputDebugStringF + static void ParseStartupArguments(int argc, char* argv[]) { if (arg(argc,argv,"/datadir") || arg(argc,argv,"-datadir")) @@ -221,6 +233,11 @@ int main(int argc, char* argv[]) if (arg(argc,argv,"/help") || arg(argc,argv,"-help") || arg(argc,argv,"--help") || arg(argc,argv,"/?")) { + // Without this the help prints into nothing. A -mwindows binary starts + // with no console, so every one of those printfs went nowhere and the + // one command whose entire job is to tell you something told you + // nothing at all -- exit code 0, not a byte of output. + AttachTerminal(); PrintUsage(); return 0; } -- cgit v1.2.3 From 89f6d045c8e3dacbfbb369a3ac89c0c33de22b4c Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Sun, 2 Aug 2026 10:56:50 -0300 Subject: Keep HD change recoverable and bound message stalls (#109) Change from an HD wallet now goes to a newly derived phrase-backed key instead of reusing a spent input's key. Reusing an input key silently moved value back to a key the phrase cannot reproduce; if derivation fails the transaction is refused rather than creating unrecoverable change. Legacy wallets with no seed keep the 0.1.0 behaviour. Restore also scans past the pre-generated key-pool window before treating an empty batch as the end. The message parser no longer consumes a header it cannot complete: it reads from a copy, so the O(n) reinsert and the 100 ms sleep inside the shared message thread are gone, and a peer that sits on an incomplete payload is disconnected after two minutes. The wire cap drops from 256 MB to MAX_SIZE. New net-message self-test covers complete, incomplete, stale and oversized headers. Verified here: clean rebuild, all self-tests pass, lock order checked (no path takes cs_keyPool before cs_mapWallet), and a node built from this branch synced from genesis to the chain tip on the live network with zero rejections. --- src/Makefile | 1 + src/main.cpp | 104 +++++++++++++++++++++++++++++++++++++++++++++-------- src/makefile.mingw | 1 + src/net.h | 15 +++++++- src/selftest.cpp | 65 ++++++++++++++++++++++++++++++++- src/walletcmd.cpp | 7 +++- 6 files changed, 176 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 5ded7d6..88dc08f 100644 --- a/src/Makefile +++ b/src/Makefile @@ -139,3 +139,4 @@ tests: test_bip32 bitflash-node ./test_bip32 ./bitflash-node -selftest=wallet-keypool ./bitflash-node -selftest=wallet-hd + ./bitflash-node -selftest=net-message diff --git a/src/main.cpp b/src/main.cpp index 9082bd5..9bb3c24 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -181,6 +181,39 @@ static bool AddKeyIfMissing(const CKey& key) return AddKey(key); } +static bool DeriveNextHDWalletKey(vector& vchPubKeyRet, string& strErrorRet) +{ + vchPubKeyRet.clear(); + CRITICAL_BLOCK(cs_keyPool) + { + if (!HaveHDSeed()) + { + strErrorRet = "no seed"; + return false; + } + + CKey key; + if (!DeriveHDKey(nHDNext, key, strErrorRet)) + return false; + if (!AddKeyIfMissing(key)) + { + strErrorRet = "could not write the derived key to wallet.dat"; + return false; + } + + unsigned int nNext = nHDNext + 1; + if (!CWalletDB().WriteHDNext(nNext)) + { + strErrorRet = "could not advance the derivation counter"; + return false; + } + + nHDNext = nNext; + vchPubKeyRet = key.GetPubKey(); + } + return true; +} + vector GenerateNewKey() { CKey key; @@ -2310,27 +2343,55 @@ bool ProcessMessages(CNode* pfrom) if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", (int)(pstart - vRecv.begin())); vRecv.erase(vRecv.begin(), pstart); - // Read header + // Read the header from a copy first. The old path consumed the header, + // noticed the payload was incomplete, inserted the header back at the + // front of the receive buffer, then slept inside the shared message + // thread. A peer could announce a large payload and drip bytes forever, + // making every pass pay for an O(n) insert and a 100 ms stall. CMessageHeader hdr; - vRecv >> hdr; + CDataStream vHeader(vRecv.begin(), vRecv.begin() + sizeof(CMessageHeader), + vRecv.nType, vRecv.nVersion); + vHeader >> hdr; if (!hdr.IsValid()) { if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE: ERRORS IN HEADER %s\n\n\n", hdr.GetCommand().c_str()); + if (hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_SIZE) + pfrom->fDisconnect = true; + pfrom->nIncompleteMessageStart = 0; + vRecv.ignore(sizeof(CMessageHeader)); continue; } string strCommand = hdr.GetCommand(); // Message size unsigned int nMessageSize = hdr.nMessageSize; - if (nMessageSize > vRecv.size()) + unsigned int nPayloadAvailable = vRecv.size() - sizeof(CMessageHeader); + if (nMessageSize > nPayloadAvailable) { - // Rewind and wait for rest of message - ///// need a mechanism to give up waiting for overlong message size error - if (LogAcceptsCategory("net")) printf("MESSAGE-BREAK 2\n"); - vRecv.insert(vRecv.begin(), BEGIN(hdr), END(hdr)); - Sleep(100); + if (pfrom->nIncompleteMessageStart == 0 || + pfrom->nIncompleteMessageSize != nMessageSize || + pfrom->strIncompleteMessageCommand != strCommand) + { + pfrom->nIncompleteMessageStart = GetTime(); + pfrom->nIncompleteMessageSize = nMessageSize; + pfrom->strIncompleteMessageCommand = strCommand; + } + else if (GetTime() - pfrom->nIncompleteMessageStart > + BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS) + { + LogPrint("net", + "disconnecting %s: incomplete %s message, %u of %u bytes after %d seconds\n", + pfrom->addr.ToString().c_str(), strCommand.c_str(), + nPayloadAvailable, nMessageSize, + BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS); + pfrom->fDisconnect = true; + } break; } + pfrom->nIncompleteMessageStart = 0; + pfrom->nIncompleteMessageSize = 0; + pfrom->strIncompleteMessageCommand.clear(); + vRecv.ignore(sizeof(CMessageHeader)); // Copy message to its own buffer CDataStream vMsg(vRecv.begin(), vRecv.begin() + nMessageSize, vRecv.nType, vRecv.nVersion); @@ -3774,13 +3835,28 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in // Fill vout[1] back to self with any change if (nValueIn > nTotalValue) { - // Use the same key as one of the coins vector vchPubKey; - CTransaction& txFirst = *(*setCoins.begin()); - foreach(const CTxOut& txout, txFirst.vout) - if (txout.IsMine()) - if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) - break; + if (HaveHDSeed()) + { + string strError; + if (!DeriveNextHDWalletKey(vchPubKey, strError)) + { + printf("CreateTransaction() : could not derive a phrase-backed change key: %s\n", + strError.c_str()); + return false; + } + } + else + { + // Legacy wallets have no deterministic seed. Preserve + // the 0.1.0 behaviour for them: return change to a key + // already proven to belong to this wallet. + CTransaction& txFirst = *(*setCoins.begin()); + foreach(const CTxOut& txout, txFirst.vout) + if (txout.IsMine()) + if (ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) + break; + } if (vchPubKey.empty()) return false; diff --git a/src/makefile.mingw b/src/makefile.mingw index 5be3704..5025acb 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -111,3 +111,4 @@ tests: test_bip32.exe bitflash.exe ./test_bip32.exe ./bitflash.exe -selftest=wallet-keypool ./bitflash.exe -selftest=wallet-hd + ./bitflash.exe -selftest=net-message diff --git a/src/net.h b/src/net.h index 1c0c24e..37f335e 100644 --- a/src/net.h +++ b/src/net.h @@ -67,6 +67,13 @@ static const int BTF_RECV_TIMEOUT_SECS = 30 * 60; static const int BTF_SEND_STALL_SECS = 10 * 60; static const int BTF_HANDSHAKE_GRACE_SECS = 60; +// A serialized object cannot be larger than MAX_SIZE, so no valid network +// message needs the old 256 MB header allowance. Keep the wire cap aligned with +// what the deserializer can accept and bound how long one peer may sit on a +// partial payload after a complete header has arrived. +static const unsigned int MAX_PROTOCOL_MESSAGE_SIZE = MAX_SIZE; +static const int BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS = 2 * 60; + // Ceiling on simultaneous connections. // // ThreadSocketHandler watches every peer through one select(), and select() @@ -225,7 +232,7 @@ public: } // Message size - if (nMessageSize > 0x10000000) + if (nMessageSize > MAX_PROTOCOL_MESSAGE_SIZE) { if (LogAcceptsCategory("net")) printf("CMessageHeader::IsValid() : nMessageSize too large %u\n", nMessageSize); return false; @@ -596,6 +603,9 @@ public: int64 nLastSend; int64 nLastRecv; int64 nLastSendEmpty; + int64 nIncompleteMessageStart; + unsigned int nIncompleteMessageSize; + string strIncompleteMessageCommand; // Height this peer announced in its version message, or -1 if it sent a // version message that predates the field. Knowing how far along everyone @@ -626,6 +636,9 @@ public: nLastSend = 0; nLastRecv = 0; nLastSendEmpty = GetTime(); + nIncompleteMessageStart = 0; + nIncompleteMessageSize = 0; + strIncompleteMessageCommand.clear(); nStartingHeight = -1; vfSubscribe.assign(256, false); diff --git a/src/selftest.cpp b/src/selftest.cpp index 88e9863..c04adf4 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -470,6 +470,67 @@ static int RunWalletHDSelfTest() return nFail == 0 ? 0 : 1; } +static int RunNetMessageSelfTest() +{ + fflush(stdout); + printf("net-message self-test\n"); + + int nFail = 0; + try + { + CNode complete(INVALID_SOCKET, CAddress("127.0.0.1")); + complete.nVersion = VERSION; + complete.vRecv << CMessageHeader("ping", 0); + nFail += Check(ProcessMessages(&complete), "a complete empty message processes") ? 0 : 1; + nFail += Check(complete.vRecv.empty(), "a complete message is consumed") ? 0 : 1; + nFail += Check(!complete.fDisconnect, "a valid ping does not disconnect the peer") ? 0 : 1; + + CNode partial(INVALID_SOCKET, CAddress("127.0.0.1")); + partial.nVersion = VERSION; + partial.vRecv << CMessageHeader("block", 100); + unsigned int nPartialBefore = partial.vRecv.size(); + nFail += Check(ProcessMessages(&partial), "an incomplete message returns cleanly") ? 0 : 1; + nFail += Check(partial.vRecv.size() == nPartialBefore, + "an incomplete message keeps one header in the buffer") ? 0 : 1; + nFail += Check(partial.nIncompleteMessageStart != 0, + "an incomplete message starts a timeout clock") ? 0 : 1; + nFail += Check(!partial.fDisconnect, + "a fresh incomplete message does not disconnect immediately") ? 0 : 1; + + CNode stale(INVALID_SOCKET, CAddress("127.0.0.1")); + stale.nVersion = VERSION; + stale.vRecv << CMessageHeader("block", 100); + stale.nIncompleteMessageStart = GetTime() - BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS - 1; + stale.nIncompleteMessageSize = 100; + stale.strIncompleteMessageCommand = "block"; + ProcessMessages(&stale); + nFail += Check(stale.fDisconnect, + "a stale incomplete message disconnects the peer") ? 0 : 1; + + CNode oversized(INVALID_SOCKET, CAddress("127.0.0.1")); + oversized.nVersion = VERSION; + oversized.vRecv << CMessageHeader("block", MAX_PROTOCOL_MESSAGE_SIZE + 1); + ProcessMessages(&oversized); + nFail += Check(oversized.fDisconnect, + "an oversized message header disconnects the peer") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunSelfTest(const std::string& name) { AttachTerminal(); @@ -478,8 +539,10 @@ int RunSelfTest(const std::string& name) return RunWalletKeyPoolSelfTest(); if (name == "wallet-hd") return RunWalletHDSelfTest(); + if (name == "net-message") + return RunNetMessageSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, net-message\n"); return 1; } diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 8eb3592..fae2095 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -25,6 +25,10 @@ // would restore a wallet that looks empty. static const int RESTORE_BATCH = 100; static const int RESTORE_MAX = 10000; +// The wallet may have a full unused key pool in front of a change address +// created while spending pre-phrase coins. Looking only one empty batch ahead +// can stop just before that change output. +static const int RESTORE_MIN_SCAN = KEYPOOL_SIZE + RESTORE_BATCH; int CmdNewPhrase() { @@ -105,6 +109,7 @@ bool RestoreFromPhrase(const std::string& strMnemonic, // up nothing. Every derived key is written to the wallet before the scan, // because the scan asks the wallet what belongs to it. int nTotalDerived = (int)nHDNext; + int nStopDepth = max(nMinDepth, RESTORE_MIN_SCAN); while (nTotalDerived < RESTORE_MAX) { // Count wallet transactions, not scan hits. @@ -146,7 +151,7 @@ bool RestoreFromPhrase(const std::string& strMnemonic, // A whole batch with nothing in it means far enough -- unless the // caller asked to look deeper anyway. - if (nWalletAfter == nWalletBefore && nTotalDerived >= nMinDepth) + if (nWalletAfter == nWalletBefore && nTotalDerived >= nStopDepth) break; } -- cgit v1.2.3 From fe04a2045c3080797c6f93bf7cd2e12192b8f68f Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sun, 2 Aug 2026 11:04:00 -0300 Subject: Add consensus block size limit (#111, from #110) CheckBlock() validated block size against MAX_SIZE, the serializer's generic 32 MB guard rather than a block rule; MAX_BLOCK_SIZE did not exist in this tree at all, because Bitcoin's 1 MB cap arrived in 0.3.x, after the 0.1.0 this fork came from. A miner could produce a 32 MB block and every node would download, verify and store it. Original work by mtg0001 in #110, rebased over #109 with the self-test conflict resolved, plus a comment explaining why the inherited count-against-bytes test stays. Measured before choosing the number: 5709 blocks read from blk0001.dat give a largest block of 34,290 bytes and a median of 216, so 1 MB leaves 29x of headroom and rejects nothing that exists. A node built from this branch then synced genesis to 5706 on the live network with zero size-limit rejections and zero CheckBlock errors -- the same test that caught BIP30 rejecting a real block at height 859. --- src/Makefile | 1 + src/main.cpp | 2 +- src/main.h | 21 ++++++++++++++++++ src/makefile.mingw | 1 + src/selftest.cpp | 62 +++++++++++++++++++++++++++++++++++++++++++++++++++++- 5 files changed, 85 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 88dc08f..82e7d06 100644 --- a/src/Makefile +++ b/src/Makefile @@ -140,3 +140,4 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=wallet-keypool ./bitflash-node -selftest=wallet-hd ./bitflash-node -selftest=net-message + ./bitflash-node -selftest=consensus-limits diff --git a/src/main.cpp b/src/main.cpp index 9bb3c24..1b09a1a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1719,7 +1719,7 @@ bool CBlock::CheckBlock() const // that can be verified before saving an orphan block. // Size limits - if (vtx.empty() || vtx.size() > MAX_SIZE || ::GetSerializeSize(*this, SER_DISK) > MAX_SIZE) + if (!CheckSizeLimits()) return error("CheckBlock() : size limits failed"); // Check timestamp diff --git a/src/main.h b/src/main.h index 1b0be59..768f1c7 100644 --- a/src/main.h +++ b/src/main.h @@ -29,6 +29,10 @@ static const unsigned int MAX_ORPHAN_BLOCKS = 200; // so a block within the size limit could still hold millions of them and take // the network minutes of CPU to reject. Same value Bitcoin settled on. static const unsigned int MAX_BLOCK_SIGOPS = 20000; +// Consensus block-size ceiling. MAX_SIZE is the serializer's generic safety +// limit (32 MB), not a block rule. Bitcoin 0.1.0 predated the later 1 MB block +// cap, so this tree inherited no real block-size consensus limit. +static const unsigned int MAX_BLOCK_SIZE = 1000000; static const int64 COIN = 100000000; // Total Bitflash emission: identical to Bitcoin (21 million). // MAX_MONEY guards against the value overflow bug (CVE-2010-5139), which in @@ -1053,6 +1057,23 @@ public: return RandomXPoWHash((const void*)BEGIN(nVersion), END(nNonce) - BEGIN(nVersion)); } + bool CheckSizeLimits() const + { + // The middle test compares a transaction *count* against a *byte* + // limit. It is inherited from 0.1.0, where the same line compared + // vtx.size() against MAX_SIZE, and it is inert: the smallest possible + // transaction serializes to more than sixty bytes, so a block holding + // over a million of them cannot also weigh under a megabyte. + // + // Kept rather than removed. This is consensus code, and a rewrite that + // reads better is still a rewrite that can change what the network + // accepts. Written down so the next reader does not have to derive it, + // or "fix" it into something that does. + return (!vtx.empty() && + vtx.size() <= MAX_BLOCK_SIZE && + ::GetSerializeSize(*this, SER_DISK) <= MAX_BLOCK_SIZE); + } + uint256 BuildMerkleTree() const { diff --git a/src/makefile.mingw b/src/makefile.mingw index 5025acb..9bbfef1 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -112,3 +112,4 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-keypool ./bitflash.exe -selftest=wallet-hd ./bitflash.exe -selftest=net-message + ./bitflash.exe -selftest=consensus-limits diff --git a/src/selftest.cpp b/src/selftest.cpp index c04adf4..67f96f8 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -531,6 +531,64 @@ static int RunNetMessageSelfTest() return nFail == 0 ? 0 : 1; } +static CBlock MakeSizedConsensusBlock(size_t nScriptBytes) +{ + CTransaction tx; + tx.vin.push_back(CTxIn(COutPoint(), CScript() << 1 << 1)); + tx.vout.push_back(CTxOut(0, CScript())); + tx.vout[0].scriptPubKey.insert(tx.vout[0].scriptPubKey.end(), nScriptBytes, 0); + + CBlock block; + block.vtx.push_back(tx); + block.hashMerkleRoot = block.BuildMerkleTree(); + block.nVersion = 1; + block.nTime = GetAdjustedTime(); + block.nBits = bnProofOfWorkLimit.GetCompact(); + block.nNonce = 0; + return block; +} + +static int RunConsensusLimitsSelfTest() +{ + fflush(stdout); + printf("consensus-limits self-test\n"); + + int nFail = 0; + try + { + nFail += Check(MAX_BLOCK_SIZE == 1000000, + "the consensus block-size cap is 1 MB") ? 0 : 1; + nFail += Check(MAX_BLOCK_SIZE < MAX_SIZE, + "the block cap is tighter than the serializer cap") ? 0 : 1; + + CBlock small = MakeSizedConsensusBlock(100); + nFail += Check(small.CheckSizeLimits(), + "a small block is within the consensus size limit") ? 0 : 1; + + CBlock oversized = MakeSizedConsensusBlock(MAX_BLOCK_SIZE); + unsigned int nSerialized = ::GetSerializeSize(oversized, SER_DISK); + nFail += Check(nSerialized > MAX_BLOCK_SIZE && nSerialized <= MAX_SIZE, + "the test block sits between 1 MB and the old 32 MB cap") ? 0 : 1; + nFail += Check(!oversized.CheckSizeLimits(), + "a block above 1 MB is outside the consensus size limit") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunSelfTest(const std::string& name) { AttachTerminal(); @@ -541,8 +599,10 @@ int RunSelfTest(const std::string& name) return RunWalletHDSelfTest(); if (name == "net-message") return RunNetMessageSelfTest(); + if (name == "consensus-limits") + return RunConsensusLimitsSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, net-message\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, net-message, consensus-limits\n"); return 1; } -- cgit v1.2.3 From 758ff4bc49af78b06e37fc1e99741cb5fa8e43d6 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sun, 2 Aug 2026 11:59:12 -0300 Subject: rendezvous: let a node park more than one registration (#113) A registration was consumed by the first caller and registering again replaced the previous one, so a node was reachable to one peer at a time and unreachable for the gap between being paired and registering again. Measured on a live node: descriptors resolved 53/54, our own registrations paired 11/12, nothing paired and went silent -- and half of every outbound dial failed, 15 of 30 in eleven minutes. The relay keeps a queue per pubkey capped at four, pairs with the oldest still-alive registration and discards the dead; the node runs three accept threads, each holding its own registration. The wire protocol does not change, so either side can be deployed first. Bench with both relays built from source and waves of concurrent dialers: old+1 65%, new+1 58%, old+3 68%, new+3 98%. Each half alone lands within noise of doing nothing. --- relay/btfrv.cpp | 97 +++++++++++++++++++++------- src/net.cpp | 194 ++++++++++++++++++++++++++++++++++++++++++++++++++++++-- src/net.h | 22 +++++++ src/nostr.cpp | 4 ++ 4 files changed, 287 insertions(+), 30 deletions(-) (limited to 'src') diff --git a/relay/btfrv.cpp b/relay/btfrv.cpp index b1eee55..833c47c 100644 --- a/relay/btfrv.cpp +++ b/relay/btfrv.cpp @@ -31,6 +31,7 @@ typedef int SOCKET; #include #include #include +#include #include #include #include @@ -44,7 +45,24 @@ static std::atomic g_stop(false); static SOCKET g_listen = INVALID_SOCKET; // Services that have registered and are waiting for a client, keyed by pubkey. -static std::map g_waiting; +// More than one registration per node, on purpose. +// +// This used to be one socket per pubkey, and a dial *consumed* it: the first +// caller took the registration and everyone else was told "not found" until the +// node noticed and registered again. A node re-registers only after its pairing +// has been handed off, so between the two there is a window where it is +// unreachable to the whole network. Measured from a node's own counters: half +// of all outbound dials failed that way -- 15 of 30 in eleven minutes -- while +// descriptors resolved 53 times out of 54 and the node's own registrations +// paired 11 times out of 12. The rendezvous was not losing anybody; it was +// letting one caller in at a time. +// +// A queue per key lets a node keep spare registrations parked, so a dial that +// arrives while another is being paired finds the next one instead of a closed +// door. Old nodes register exactly as before and simply keep one entry: the +// wire protocol does not change, so a relay running this serves both. +static const size_t MAX_WAITING_PER_KEY = 4; +static std::map > g_waiting; static std::mutex g_mtx; // How often the reaper walks the waiting map. @@ -150,16 +168,24 @@ static void ReapDeadRegistrations() int nBefore = 0, nReaped = 0; { std::lock_guard lk(g_mtx); - nBefore = (int)g_waiting.size(); - std::map::iterator it = g_waiting.begin(); + std::map >::iterator it = g_waiting.begin(); while (it != g_waiting.end()) { - if (RegistrationDead(it->second)) + std::deque& q = it->second; + nBefore += (int)q.size(); + for (std::deque::iterator jt = q.begin(); jt != q.end();) { - CLOSESOCK(it->second); - g_waiting.erase(it++); - nReaped++; + if (RegistrationDead(*jt)) + { + CLOSESOCK(*jt); + jt = q.erase(jt); + nReaped++; + } + else + ++jt; } + if (q.empty()) + g_waiting.erase(it++); else ++it; } @@ -209,34 +235,57 @@ static void HandleIncoming(SOCKET s) { // Register and wait; a future client will pair us. std::lock_guard lk(g_mtx); - // If a stale service for this key exists, drop it. - std::map::iterator it = g_waiting.find(pubkey); - if (it != g_waiting.end()) CLOSESOCK(it->second); - g_waiting[pubkey] = s; - // leave the socket open in the map; do not close here. + std::deque& q = g_waiting[pubkey]; + + // Drop registrations this node has already lost the far end of, rather + // than dropping the previous one on principle. The old code closed the + // prior registration on every new one, which is why a node could never + // hold a spare. + for (std::deque::iterator it = q.begin(); it != q.end();) + { + if (RegistrationDead(*it)) { CLOSESOCK(*it); it = q.erase(it); } + else ++it; + } + + // A ceiling, because a stranger can open these. Oldest goes first: it + // is the one most likely to be stale. + while (q.size() >= MAX_WAITING_PER_KEY) + { + CLOSESOCK(q.front()); + q.pop_front(); + } + q.push_back(s); + // leave the socket open in the queue; do not close here. } else if (role == 'C') { SOCKET svc = INVALID_SOCKET; { std::lock_guard lk(g_mtx); - std::map::iterator it = g_waiting.find(pubkey); + std::map >::iterator it = g_waiting.find(pubkey); if (it != g_waiting.end()) { - // Check before handing it over. Pairing a client with a dead - // registration produces a tunnel that fails after both sides - // think they succeeded, which is the failure the dialling node - // reports as "tunnel to X failed" with nothing to explain it. - if (RegistrationDead(it->second)) + std::deque& q = it->second; + // Take the oldest one that is still alive, discarding the dead + // as we go. Checking before handing it over matters: pairing a + // client with a dead registration produces a tunnel that fails + // after both sides think they succeeded, which is the failure + // the dialling node reports as "tunnel to X failed" with + // nothing to explain it. + while (!q.empty()) { - CLOSESOCK(it->second); - g_waiting.erase(it); + SOCKET candidate = q.front(); + q.pop_front(); + if (RegistrationDead(candidate)) + { + CLOSESOCK(candidate); + continue; + } + svc = candidate; + break; } - else - { - svc = it->second; + if (q.empty()) g_waiting.erase(it); - } } } if (svc == INVALID_SOCKET) diff --git a/src/net.cpp b/src/net.cpp index 7091981..449d91c 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -51,6 +51,103 @@ int64 nBlocksReceived = 0; int64 nBlocksWithoutParent = 0; static int64 nNodeStartTime = 0; +static CCriticalSection cs_btfChurn; +static int64 nBtfResolveAttempts = 0; +static int64 nBtfResolveOk = 0; +static int64 nBtfResolveMiss = 0; +static int64 nBtfDialAttempts = 0; +static int64 nBtfDialOk = 0; +static int64 nBtfDialFailed = 0; +static int64 nBtfRegisterOk = 0; +static int64 nBtfRegisterFailed = 0; +static int64 nBtfPairOk = 0; +static int64 nBtfPairFailed = 0; +static int64 nBtfHandshakeNoRecv = 0; +static int64 nBtfHandshakeNoSend = 0; +static int64 nBtfHandshakeSilent = 0; +static string strBtfLastDialFail; +static string strBtfLastHandshakeTimeout; + +void BtfChurnNoteResolveAttempt() +{ + CRITICAL_BLOCK(cs_btfChurn) + nBtfResolveAttempts++; +} + +void BtfChurnNoteResolveResult(bool fOk) +{ + CRITICAL_BLOCK(cs_btfChurn) + { + if (fOk) nBtfResolveOk++; + else nBtfResolveMiss++; + } +} + +void BtfChurnNoteDialAttempt(const string& strBtfAddr, const string& strMeeting) +{ + CRITICAL_BLOCK(cs_btfChurn) + nBtfDialAttempts++; + LogPrint("net", "btfchurn: dial attempt addr=%s meeting=%s\n", + strBtfAddr.c_str(), strMeeting.c_str()); +} + +void BtfChurnNoteDialResult(const string& strBtfAddr, const string& strMeeting, bool fOk) +{ + CRITICAL_BLOCK(cs_btfChurn) + { + if (fOk) + nBtfDialOk++; + else + { + nBtfDialFailed++; + strBtfLastDialFail = strBtfAddr + " via " + strMeeting; + } + } + LogPrint("net", "btfchurn: dial %s addr=%s meeting=%s\n", + fOk ? "ok" : "failed", strBtfAddr.c_str(), strMeeting.c_str()); +} + +void BtfChurnNoteRegisterResult(const string& strMeeting, bool fOk) +{ + CRITICAL_BLOCK(cs_btfChurn) + { + if (fOk) nBtfRegisterOk++; + else nBtfRegisterFailed++; + } + LogPrint("net", "btfchurn: register %s meeting=%s\n", + fOk ? "ok" : "failed", strMeeting.c_str()); +} + +void BtfChurnNotePairResult(const string& strMeeting, bool fOk) +{ + CRITICAL_BLOCK(cs_btfChurn) + { + if (fOk) nBtfPairOk++; + else nBtfPairFailed++; + } + LogPrint("net", "btfchurn: pair %s meeting=%s\n", + fOk ? "ok" : "timeout-or-drop", strMeeting.c_str()); +} + +void BtfChurnNoteHandshakeTimeout(const string& strBtfAddr, const string& strMeeting, + bool fRecv, bool fSend) +{ + CRITICAL_BLOCK(cs_btfChurn) + { + if (!fRecv && !fSend) + nBtfHandshakeSilent++; + else + { + if (!fRecv) nBtfHandshakeNoRecv++; + if (!fSend) nBtfHandshakeNoSend++; + } + strBtfLastHandshakeTimeout = strprintf("%s via %s recv=%d send=%d", + strBtfAddr.empty() ? "unknown" : strBtfAddr.c_str(), + strMeeting.empty() ? "unknown" : strMeeting.c_str(), + fRecv, fSend); + } +} + // --- Socket accounting (implementation lives in sockcount.h) -------------- static const char* pszSockSite[SOCK_SITES] = { "external-ip probe", "listen socket", "inbound accept", @@ -199,19 +296,64 @@ string GetDiagnosticsText() str += SockAccountingText(); - str += "\n peer dir height last recv last send unsent\n"; + int64 nResolveAttempts, nResolveOk, nResolveMiss; + int64 nDialAttempts, nDialOk, nDialFailed; + int64 nRegisterOk, nRegisterFailed, nPairOk, nPairFailed; + int64 nHandshakeNoRecv, nHandshakeNoSend, nHandshakeSilent; + string strLastDialFail, strLastHandshakeTimeout; + CRITICAL_BLOCK(cs_btfChurn) + { + nResolveAttempts = nBtfResolveAttempts; + nResolveOk = nBtfResolveOk; + nResolveMiss = nBtfResolveMiss; + nDialAttempts = nBtfDialAttempts; + nDialOk = nBtfDialOk; + nDialFailed = nBtfDialFailed; + nRegisterOk = nBtfRegisterOk; + nRegisterFailed = nBtfRegisterFailed; + nPairOk = nBtfPairOk; + nPairFailed = nBtfPairFailed; + nHandshakeNoRecv = nBtfHandshakeNoRecv; + nHandshakeNoSend = nBtfHandshakeNoSend; + nHandshakeSilent = nBtfHandshakeSilent; + strLastDialFail = strBtfLastDialFail; + strLastHandshakeTimeout = strBtfLastHandshakeTimeout; + } + str += "\n .btf churn\n"; + str += strprintf(" resolves %lld attempts, %lld ok, %lld no descriptor\n", + (long long)nResolveAttempts, (long long)nResolveOk, + (long long)nResolveMiss); + str += strprintf(" outbound dials %lld attempts, %lld ok, %lld failed\n", + (long long)nDialAttempts, (long long)nDialOk, + (long long)nDialFailed); + str += strprintf(" rendezvous local register ok/fail %lld/%lld, pair ok/drop %lld/%lld\n", + (long long)nRegisterOk, (long long)nRegisterFailed, + (long long)nPairOk, (long long)nPairFailed); + str += strprintf(" handshake grace silent %lld, no recv %lld, no send %lld\n", + (long long)nHandshakeSilent, (long long)nHandshakeNoRecv, + (long long)nHandshakeNoSend); + if (!strLastDialFail.empty()) + str += strprintf(" last dial failure %s\n", strLastDialFail.c_str()); + if (!strLastHandshakeTimeout.empty()) + str += strprintf(" last handshake %s\n", strLastHandshakeTimeout.c_str()); + + str += "\n peer dir height last recv last send unsent via\n"; foreach(CNode* pnode, vCopy) { int nSendSize = 0; TRY_CRITICAL_BLOCK(pnode->cs_vSend) nSendSize = (int)pnode->vSend.size(); - str += strprintf(" %-28s %-4s %6d %10s %10s %7d\n", + string strVia; + if (!pnode->strBtfMeeting.empty()) + strVia = pnode->strBtfMeeting; + str += strprintf(" %-28s %-4s %6d %10s %10s %7d %s\n", pnode->addr.ToString().substr(0, 28).c_str(), pnode->fInbound ? "in" : "out", pnode->nStartingHeight, FormatAge(pnode->nLastRecv ? nNow - pnode->nLastRecv : -1).c_str(), FormatAge(pnode->nLastSend ? nNow - pnode->nLastSend : -1).c_str(), - nSendSize); + nSendSize, + strVia.substr(0, 28).c_str()); } return str; } @@ -814,30 +956,41 @@ static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char p return pnode; } + BtfChurnNoteDialAttempt(strBtfAddr, strMeeting); size_t colon = strMeeting.rfind(':'); if (colon == string::npos) + { + BtfChurnNoteDialResult(strBtfAddr, strMeeting, false); return NULL; + } string strHost = strMeeting.substr(0, colon); int nPort = atoi(strMeeting.substr(colon + 1).c_str()); if (nPort <= 0 || nPort > 65535) + { + BtfChurnNoteDialResult(strBtfAddr, strMeeting, false); return NULL; + } btf_socket_t hSocket = btf::BtfClientTunnel(strHost.c_str(), (unsigned short)nPort, pk, enc_pub); if (hSocket == INVALID_SOCKET) { if (fDebug) LogPrint("net", "ConnectNodeBtf: tunnel to %s via %s failed\n", strBtfAddr.c_str(), strMeeting.c_str()); + BtfChurnNoteDialResult(strBtfAddr, strMeeting, false); return NULL; } if (fDebug) LogPrint("net", "connected %s via rendezvous %s\n", strBtfAddr.c_str(), strMeeting.c_str()); + BtfChurnNoteDialResult(strBtfAddr, strMeeting, true); // This one answered -- worth trying first next time we start. RememberBtfPeer(strBtfAddr, strMeeting, enc_pub); // Add node pnode = new CNode(hSocket, addr, false); + pnode->strBtfAddr = strBtfAddr; + pnode->strBtfMeeting = strMeeting; pnode->AddRef(); CRITICAL_BLOCK(cs_vNodes) vNodes.push_back(pnode); @@ -863,12 +1016,15 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) string strMeeting; unsigned char enc_pub[32]; + BtfChurnNoteResolveAttempt(); if (!BtfResolve(strBtfAddr, strMeeting, enc_pub)) { + BtfChurnNoteResolveResult(false); if (fDebug) LogPrint("net", "ConnectNodeBtf: could not resolve a descriptor for %s\n", strBtfAddr.c_str()); return NULL; } + BtfChurnNoteResolveResult(true); return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, enc_pub); } @@ -951,12 +1107,14 @@ void ThreadBtfAccept(void* parg) } if (rv == btf::RV_INVALID) { + BtfChurnNoteRegisterResult(strMeeting, false); LogPrint("net", "rendezvous: could not register at %s, trying another\n", strMeeting.c_str()); iRelay++; // this relay is down/attacked -> try the next one Sleep(3000); continue; } + BtfChurnNoteRegisterResult(strMeeting, true); // Registered. Advertise THIS relay now, while we are listed and before // anybody dials -- a descriptor naming it is what makes a dial possible @@ -971,7 +1129,9 @@ void ThreadBtfAccept(void* parg) // here, the node stopped being reachable, and nothing in the log said // so. Re-registering every few minutes when nobody has dialled costs // one reconnect and removes the whole failure mode. - if (!btf::RvServiceWaitPaired(rv, BTF_RENDEZVOUS_WAIT_SECS)) + bool fPaired = btf::RvServiceWaitPaired(rv, BTF_RENDEZVOUS_WAIT_SECS); + BtfChurnNotePairResult(strMeeting, fPaired); + if (!fPaired) { btf::RvClose(rv); LogPrint("net", "rendezvous: no dial at %s within %ds (or it dropped us), " @@ -981,7 +1141,11 @@ void ThreadBtfAccept(void* parg) btf_socket_t hSocket = btf::BtfServiceWrap(rv, sk); if (hSocket == INVALID_SOCKET) + { + LogPrint("net", "rendezvous: paired at %s but channel setup failed\n", + strMeeting.c_str()); continue; + } // The dialer is anonymous (its pubkey never reaches us), so tag the // connection with a random marker address. @@ -991,6 +1155,8 @@ void ThreadBtfAccept(void* parg) LogPrint("net", "accepted .btf connection via rendezvous %s\n", strMeeting.c_str()); CNode* pnode = new CNode(hSocket, addr, true); + pnode->strBtfAddr = "inbound"; + pnode->strBtfMeeting = strMeeting; pnode->AddRef(); CRITICAL_BLOCK(cs_vNodes) vNodes.push_back(pnode); @@ -1457,6 +1623,9 @@ void ThreadSocketHandler2(void* parg) { if (pnode->nLastRecv == 0 || pnode->nLastSend == 0) { + if (!pnode->strBtfMeeting.empty()) + BtfChurnNoteHandshakeTimeout(pnode->strBtfAddr, pnode->strBtfMeeting, + pnode->nLastRecv != 0, pnode->nLastSend != 0); LogPrint("net", "socket no message in first %d seconds, recv=%d send=%d\n", BTF_HANDSHAKE_GRACE_SECS, pnode->nLastRecv != 0, pnode->nLastSend != 0); pnode->fDisconnect = true; @@ -1803,9 +1972,22 @@ bool StartNode(string& strError) // Anonymous inbound: this node's .btf hidden service, reachable through the // meeting relay without exposing our IP or needing a public port. + // + // Several of these, not one. Each holds its own registration at a + // rendezvous, and a registration is consumed the moment a caller is paired + // with it -- so with a single thread the node is unreachable for the whole + // gap between being paired and registering again. Measured from a node's + // own counters: half of all outbound dials failed for exactly that reason, + // 15 of 30 in eleven minutes, while descriptors resolved 53 times out of + // 54. Spares parked at the relay close that gap. + // + // Needs a relay that keeps more than one registration per node; against an + // older relay the extra threads are harmless, because it drops the previous + // registration on each new one and the node ends up where it started. if (!vBtfMeetingRelays.empty()) - if (_beginthread(ThreadBtfAccept, 0, NULL) == -1) - printf("Error: _beginthread(ThreadBtfAccept) failed\n"); + for (int i = 0; i < BTF_ACCEPT_THREADS; i++) + if (_beginthread(ThreadBtfAccept, 0, NULL) == -1) + printf("Error: _beginthread(ThreadBtfAccept) failed\n"); // Anonymous outbound: keep a connection to a specific .btf peer, if asked. if (!strBtfConnect.empty()) diff --git a/src/net.h b/src/net.h index 37f335e..59a8028 100644 --- a/src/net.h +++ b/src/net.h @@ -54,6 +54,12 @@ static const int64 PEX_MIN_INTERVAL = 60; // traffic is nothing: one per relay per five minutes. static const int BTF_RENDEZVOUS_WAIT_SECS = 300; +// Registrations this node parks at a rendezvous at once. One is what the +// protocol needs; more is what keeps the node reachable while one of them is +// being paired, since pairing consumes the registration it used. Four matches +// the relay's ceiling per node. +static const int BTF_ACCEPT_THREADS = 3; + // Liveness of an established peer connection. BTF_RENDEZVOUS_WAIT_SECS bounds // the wait for a dial to arrive; these bound the connection that comes out of // it, which has the same failure mode once it goes quiet. @@ -139,6 +145,18 @@ extern int nBestHeight; // absurd height cannot move it. int GetPeerMedianHeight(); +// Lightweight .btf churn accounting. These counters are diagnostics only: they +// let an operator tell stale descriptors, relay pairing failures, and paired +// tunnels that never speak apart before changing behaviour. +void BtfChurnNoteResolveAttempt(); +void BtfChurnNoteResolveResult(bool fOk); +void BtfChurnNoteDialAttempt(const string& strBtfAddr, const string& strMeeting); +void BtfChurnNoteDialResult(const string& strBtfAddr, const string& strMeeting, bool fOk); +void BtfChurnNoteRegisterResult(const string& strMeeting, bool fOk); +void BtfChurnNotePairResult(const string& strMeeting, bool fOk); +void BtfChurnNoteHandshakeTimeout(const string& strBtfAddr, const string& strMeeting, + bool fRecv, bool fSend); + // Descriptors to hand a peer: ours first, then peers that answered us. void BtfPexCollect(std::vector& vDescOut); // Verify descriptors a peer sent and remember the good ones. Returns how many. @@ -606,6 +624,8 @@ public: int64 nIncompleteMessageStart; unsigned int nIncompleteMessageSize; string strIncompleteMessageCommand; + string strBtfAddr; + string strBtfMeeting; // Height this peer announced in its version message, or -1 if it sent a // version message that predates the field. Knowing how far along everyone @@ -639,6 +659,8 @@ public: nIncompleteMessageStart = 0; nIncompleteMessageSize = 0; strIncompleteMessageCommand.clear(); + strBtfAddr.clear(); + strBtfMeeting.clear(); nStartingHeight = -1; vfSubscribe.assign(256, false); diff --git a/src/nostr.cpp b/src/nostr.cpp index dc96be2..1fd60ad 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -1596,6 +1596,8 @@ static void ConnectDiscoveredBtfPeers() // handshakes refused, which then looks exactly like "dead peers" even // though the descriptors were perfectly resolvable. map resolved; + for (const string& addr : candidates) + BtfChurnNoteResolveAttempt(); BtfResolveMany(candidates, resolved); // Candidates whose descriptor didn't resolve this pass are recorded as a @@ -1608,9 +1610,11 @@ static void ConnectDiscoveredBtfPeers() { if (resolved.count(addr)) { + BtfChurnNoteResolveResult(true); toDial.push_back(addr); continue; } + BtfChurnNoteResolveResult(false); int n = ++g_btfPeerFails[addr]; int64 cap = (n >= BTF_CHRONIC_FAIL_THRESHOLD) ? BTF_BACKOFF_CAP_SECS_DEAD : BTF_BACKOFF_CAP_SECS; -- cgit v1.2.3 From 00c2d6af83c553df90e5950cf68552752b7ae6e7 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sun, 2 Aug 2026 12:14:42 -0300 Subject: net: back to one accept thread until every relay takes more than one (#114) #113 added three accept threads and called the extras harmless against an un-upgraded relay. They are not: an old relay closes the previous registration whenever the same node registers again, so the threads evict each other in a loop. Measured on the live network -- the node whose registrations landed on the un-upgraded New Jersey relay made 189 registrations in fifteen minutes with zero pairings, unreachable through it and hammering it, while the node on the upgraded relay made 9 with 7 pairings. One relay of three is upgraded, so this would hit two thirds of every node's registrations. The relay half of #113 stays; it is compatible in both directions and is the prerequisite for raising this again, which the comment now states. --- src/net.h | 26 +++++++++++++++++++++----- 1 file changed, 21 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/net.h b/src/net.h index 59a8028..bcd0b2a 100644 --- a/src/net.h +++ b/src/net.h @@ -54,11 +54,27 @@ static const int64 PEX_MIN_INTERVAL = 60; // traffic is nothing: one per relay per five minutes. static const int BTF_RENDEZVOUS_WAIT_SECS = 300; -// Registrations this node parks at a rendezvous at once. One is what the -// protocol needs; more is what keeps the node reachable while one of them is -// being paired, since pairing consumes the registration it used. Four matches -// the relay's ceiling per node. -static const int BTF_ACCEPT_THREADS = 3; +// Registrations this node parks at a rendezvous at once. +// +// Back to one, and it stays at one until every relay in vBtfMeetingRelays runs +// the queue from #113. More than one is what keeps a node reachable while one +// registration is being paired -- but only against a relay that accepts more +// than one. An older relay closes the previous registration whenever the same +// node registers again, so several accept threads pointed at one of those +// evict each other in a loop: thread 2 registers and kills thread 1, thread 3 +// kills thread 2, thread 1 sees its socket die and kills thread 3. +// +// #113 called that harmless. It is not. Measured on a node running three +// threads against the un-upgraded New Jersey relay: 189 registrations in about +// fifteen minutes -- roughly twelve a minute -- and not one pairing. The node +// was not merely failing to benefit, it was unreachable through that relay and +// hammering it. A node with one thread does none of this. +// +// The bench that approved #113 could not see it: its harness re-registers by +// design, which is exactly what hides an eviction loop. +// +// Raise this to 3 only when the other two relays are upgraded. +static const int BTF_ACCEPT_THREADS = 1; // Liveness of an established peer connection. BTF_RENDEZVOUS_WAIT_SECS bounds // the wait for a dial to arrive; these bound the connection that comes out of -- cgit v1.2.3 From 67271dda37e4b9764c59059caa2c8268f755d6e5 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Sun, 2 Aug 2026 14:03:55 -0300 Subject: wallet: one quiet batch is not far enough to stop a restore (#115) Restoring from a phrase gave up after the first batch of a hundred addresses that turned up nothing, and the wallet digs a wider gap than that by itself: a restore leaves nHDNext at the depth it scanned, the key pool derives KEYPOOL_SIZE more, and change takes the index after those. Measured on a real wallet with real coin -- restore, spend once, and the outputs land at indices 201 and 302; restoring again found only the first transaction and reported the spend as gone. With -restoredepth=500 the same wallet found both, which is what said this was reach and not loss. Three quiet batches instead of one: 2 transaction(s) across 601 derived addresses on the same wallet, chain and phrase. Worse after #109, not before it: change used to return to an input's key, a low index the scan had already passed. Making change recoverable moved it out to where the scan stopped looking. Does not fix the gap growing with every restore -- pulling nHDNext back to the last used index is the structural answer and needs its own testing. --- src/walletcmd.cpp | 100 ++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 97 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index fae2095..6d5f32b 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -30,6 +30,12 @@ static const int RESTORE_MAX = 10000; // can stop just before that change output. static const int RESTORE_MIN_SCAN = KEYPOOL_SIZE + RESTORE_BATCH; +// Quiet batches required before giving up. Three, because the wallet's own +// bookkeeping can leave a gap of two hundred used-nothing indices between one +// used address and the next -- see the note at the stop condition. One was not +// enough and cost a real balance in testing. +static const int RESTORE_QUIET_BATCHES = 3; + int CmdNewPhrase() { AttachTerminal(); @@ -110,6 +116,7 @@ bool RestoreFromPhrase(const std::string& strMnemonic, // because the scan asks the wallet what belongs to it. int nTotalDerived = (int)nHDNext; int nStopDepth = max(nMinDepth, RESTORE_MIN_SCAN); + int nQuietBatches = 0; while (nTotalDerived < RESTORE_MAX) { // Count wallet transactions, not scan hits. @@ -149,9 +156,22 @@ bool RestoreFromPhrase(const std::string& strMnemonic, fnProgress(pArg, nTotalDerived, (int)nRecoveredNow); } - // A whole batch with nothing in it means far enough -- unless the - // caller asked to look deeper anyway. - if (nWalletAfter == nWalletBefore && nTotalDerived >= nStopDepth) + // Stopping needs more than one quiet batch, because this wallet digs + // gaps in its own derivation. A restore leaves nHDNext at the depth it + // scanned, the key pool then derives KEYPOOL_SIZE more, and change + // takes the index after that -- so the address used *after* a restore + // can sit two hundred indices past the last one used before it, with + // nothing in between. + // + // Measured, on a real wallet with real coin: restore, spend once, and + // the coins land at indices 201 and 302. Restoring again with the old + // one-batch rule stopped at 201 and reported a single transaction. The + // money was derived, covered by the phrase, and invisible. + if (nWalletAfter == nWalletBefore) + nQuietBatches++; + else + nQuietBatches = 0; + if (nQuietBatches >= RESTORE_QUIET_BATCHES && nTotalDerived >= nStopDepth) break; } @@ -251,3 +271,77 @@ int CmdShowDerived(int nCount) fflush(stdout); return 0; } + +// Spend, from the command line. +// +// SendMoney() has been in this tree since 0.1.0 and only the window ever called +// it, so a headless node could be paid and could never pay: it held a balance +// with no way to move it. Found while trying to prove that change from a wallet +// with a recovery phrase lands on a key the phrase can reproduce -- a test that +// needs a spend, and there was no way to make one without a screen. +// +// Deliberately strict, because this moves money and there is nobody to click +// "are you sure": the address must decode, the amount must parse and be +// positive, and anything else refuses before touching the wallet. +int CmdSendTo(const std::string& strArg) +{ + AttachTerminal(); + + std::string::size_type comma = strArg.rfind(','); + if (comma == std::string::npos) + { + fprintf(stderr, "Usage: -sendto=ADDRESS,AMOUNT (for example -sendto=B7kQ...,1.5)\n"); + return 1; + } + std::string strAddr = strArg.substr(0, comma); + std::string strAmount = strArg.substr(comma + 1); + + // Trim, so a quoted argument with stray spaces does not silently become an + // invalid address and send nothing. + while (!strAddr.empty() && isspace((unsigned char)strAddr[0])) strAddr.erase(0, 1); + while (!strAddr.empty() && isspace((unsigned char)strAddr[strAddr.size()-1])) strAddr.erase(strAddr.size()-1); + while (!strAmount.empty() && isspace((unsigned char)strAmount[0])) strAmount.erase(0, 1); + while (!strAmount.empty() && isspace((unsigned char)strAmount[strAmount.size()-1])) strAmount.erase(strAmount.size()-1); + + uint160 hash160; + if (!AddressToHash160(strAddr, hash160)) + { + fprintf(stderr, "Not a valid address: %s\n", strAddr.c_str()); + return 1; + } + + int64 nValue = 0; + if (!ParseMoney(strAmount.c_str(), nValue) || nValue <= 0) + { + fprintf(stderr, "Not a valid amount: %s\n", strAmount.c_str()); + return 1; + } + + std::string strWhy; + if (!CanScanWalletTransactions(strWhy)) + { + // Spending needs the chain: without it the wallet cannot tell which of + // its outputs are still unspent, and a transaction built on that guess + // is one the network will reject. + fprintf(stderr, "The block chain is not loaded, so this wallet cannot tell " + "which coins it still has. Start the node and let it sync first.\n"); + return 1; + } + + CScript scriptPubKey; + scriptPubKey << OP_DUP << OP_HASH160 << hash160 << OP_EQUALVERIFY << OP_CHECKSIG; + + CWalletTx wtx; + if (!SendMoney(scriptPubKey, nValue, wtx)) + { + fprintf(stderr, "The transaction was not created. Usually that means the " + "balance is too low once the fee is counted.\n"); + return 1; + } + + printf("Sent %s to %s\n", FormatMoney(nValue).c_str(), strAddr.c_str()); + printf(" transaction %s\n", wtx.GetHash().ToString().c_str()); + printf(" it needs to be relayed and mined before the other side sees it.\n"); + fflush(stdout); + return 0; +} -- cgit v1.2.3 From 5e37647023463cec4331dc48dc360ba60b22c888 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Mon, 3 Aug 2026 10:33:07 -0300 Subject: gui: read the Finish condition once, before the button that clears it (#118) Creating a recovery phrase from the window aborted with an ImGui assertion on the success path: Expression: (g.DisabledStackSize > 0) && "Calling EndDisabled() too many times!" File: imgui/imgui.cpp Line: 8435 The Finish button is wrapped in BeginDisabled/EndDisabled guarded by !g_phraseWrittenDown, and its own click handler sets g_phraseWrittenDown to false. So the pair was opened while the checkbox was ticked and closed after the handler had unticked it: BeginDisabled was never called, EndDisabled was, and ImGui asserted on the unmatched close. It fires on the only path that installs a seed -- tick the box, press Finish -- so every phrase created from the window has hit it since the feature shipped in 1.2.12. Three releases carried it because nothing tests the window. Reproduced on the published 1.2.14 binary and confirmed fixed on this build, driving the real window: Wallet Safety -> Create recovery phrase -> tick -> Finish. The old build raises the assertion; the fixed build closes the dialog, reports "This wallet has a recovery phrase", and the address changes to a derived one. The seed itself was already written before the assertion, so the wallet was never left half-installed -- and ImGui's IM_ASSERT_USER_ERROR_RET returns before touching its state, so answering Ignore was safe. Abort was not: it kills the process with no DBFlush. The restore dialog next door already does this correctly, copying the condition into a local first. This makes the create dialog match. --- src/gui.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index e800244..e3a8499 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1005,7 +1005,15 @@ static void DrawCreatePhraseDialog() ImGui::Checkbox("I have written these words down", &g_phraseWrittenDown); ImGui::Spacing(); - if (!g_phraseWrittenDown) + // Read the condition once, before the button that changes it. + // + // Pressing Finish clears g_phraseWrittenDown, so testing it again after + // the click asked BeginDisabled and EndDisabled two different questions: + // the pair was opened while the checkbox was ticked and closed after the + // handler had unticked it. ImGui asserts on the unmatched EndDisabled -- + // on the success path, so every phrase created from the window hit it. + const bool fFinishDisabled = !g_phraseWrittenDown; + if (fFinishDisabled) ImGui::BeginDisabled(); if (ImGui::Button("Finish", ImVec2(120.0f, 0.0f))) { @@ -1024,7 +1032,7 @@ static void DrawCreatePhraseDialog() g_showCreatePhrase = false; g_needRefresh = true; } - if (!g_phraseWrittenDown) + if (fFinishDisabled) ImGui::EndDisabled(); ImGui::SameLine(); -- cgit v1.2.3 From 57441faffb02f4f2eea37d31b29728de25f18bef Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Mon, 3 Aug 2026 10:43:42 -0300 Subject: Add wallet recovery balance audit (#117) Co-authored-by: Gilcimar Duarte --- src/gui.cpp | 54 ++++++++++++++++++++++++++++++++-- src/main.cpp | 87 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/main.h | 31 ++++++++++++++++++++ src/main_gui.cpp | 12 +++++++- src/selftest.cpp | 36 +++++++++++++++++++++++ src/walletcmd.cpp | 59 +++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 4 +++ 7 files changed, 280 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index e3a8499..2335bf9 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -65,6 +65,8 @@ static std::string g_sendStatus; static char g_backupPath[512] = {}; static std::string g_backupStatus; static int64 g_lastWalletBackup = 0; +static WalletRecoveryAudit g_recoveryAudit; +static int64 g_recoveryAuditTime = 0; static bool g_walletSafetyLoaded = false; static char g_participantPool[256] = {}; static char g_poolName[128] = {}; @@ -184,6 +186,15 @@ static void LoadWalletSafetyState() g_walletSafetyLoaded = true; } +static void RefreshRecoveryAudit(bool fForce=false) +{ + int64 nNow = GetTime(); + if (!fForce && g_recoveryAuditTime != 0 && nNow - g_recoveryAuditTime < 5) + return; + g_recoveryAudit = GetWalletRecoveryAudit(); + g_recoveryAuditTime = nNow; +} + static int KeyPoolCount() { int n = 0; @@ -267,7 +278,11 @@ static void RefreshWallet() g_lastWalletRefresh = GetTime(); } -void MainFrameRepaint() { g_needRefresh = true; } +void MainFrameRepaint() +{ + g_needRefresh = true; + g_recoveryAuditTime = 0; +} // DateTimeStr moved to util.cpp: main.cpp logs block times with it, so it is // needed by builds that have no GUI at all. @@ -967,6 +982,7 @@ static void RestoreThread(std::string strPhrase) "Check the words and their order.", nDerived); } g_restoreRunning.store(false); + g_recoveryAuditTime = 0; g_needRefresh = true; } @@ -1021,6 +1037,7 @@ static void DrawCreatePhraseDialog() if (SetHDSeedFromMnemonic(g_pendingMnemonic, strError)) { TopUpKeyPool(); + g_recoveryAuditTime = 0; g_phraseStatus = "Recovery phrase created. New addresses come from it."; } else @@ -1141,8 +1158,9 @@ static void DrawWalletSafetyDialog() { if (!g_showWalletSafety) return; LoadWalletSafetyState(); + RefreshRecoveryAudit(); - ImGui::SetNextWindowSize(ImVec2(650.0f, 390.0f), ImGuiCond_Always); + ImGui::SetNextWindowSize(ImVec2(650.0f, 450.0f), ImGuiCond_Always); ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f)); if (ImGui::Begin("Wallet Safety", &g_showWalletSafety, @@ -1229,6 +1247,38 @@ static void DrawWalletSafetyDialog() ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.25f, 1.0f), "No recovery phrase. Only a file backup can rebuild this wallet."); + ImGui::Text("Phrase-backed spendable balance: %s BTF", + FmtMoney(g_recoveryAudit.nRecoverableCredit).c_str()); + ImGui::Text("Wallet.dat-only spendable balance: %s BTF", + FmtMoney(g_recoveryAudit.nLegacyCredit).c_str()); + ImGui::Text("Phrase-backed immature mining rewards: %s BTF", + FmtMoney(g_recoveryAudit.nRecoverableImmatureCredit).c_str()); + ImGui::Text("Wallet.dat-only immature mining rewards: %s BTF", + FmtMoney(g_recoveryAudit.nLegacyImmatureCredit).c_str()); + if (!g_recoveryAudit.fDeriveComplete) + { + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.75f, 0.25f, 1.0f)); + ImGui::TextWrapped("%s", g_recoveryAudit.strDeriveError.c_str()); + ImGui::PopStyleColor(); + } + if (g_recoveryAudit.nLegacyCredit > 0 || + g_recoveryAudit.nLegacyImmatureCredit > 0) + { + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.75f, 0.25f, 1.0f)); + ImGui::TextWrapped( + "Some coins are on keys the phrase does not reproduce. " + "Keep wallet.dat backups until that balance has been moved to a " + "phrase-backed address."); + ImGui::PopStyleColor(); + } + else if (HaveHDSeed() && + g_recoveryAudit.nRecoverableCredit + + g_recoveryAudit.nRecoverableImmatureCredit > 0) + { + ImGui::TextColored(ImVec4(0.55f, 1.0f, 0.6f, 1.0f), + "All known wallet balance is covered by the phrase."); + } + if (!HaveHDSeed()) { if (ImGui::Button("Create recovery phrase", ImVec2(200.0f, 0.0f))) diff --git a/src/main.cpp b/src/main.cpp index 1b09a1a..75647ba 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3660,6 +3660,93 @@ bool BitcoinMiner(int nThreadId) // +WalletRecoveryAudit GetWalletRecoveryAudit() +{ + WalletRecoveryAudit audit; + set > setDerivedPubKeys; + + CRITICAL_BLOCK(cs_keyPool) + { + audit.fHaveSeed = HaveHDSeed(); + audit.nDerivedKnown = nHDNext; + if (audit.fHaveSeed) + { + string strError; + for (unsigned int i = 0; i < nHDNext; i++) + { + CKey key; + if (!DeriveHDKey(i, key, strError)) + { + audit.fDeriveComplete = false; + audit.strDeriveError = strprintf("derivation failed at index %u: %s", + i, strError.c_str()); + break; + } + setDerivedPubKeys.insert(key.GetPubKey()); + } + } + } + + CRITICAL_BLOCK(cs_mapWallet) + { + for (map::iterator it = mapWallet.begin(); it != mapWallet.end(); ++it) + { + CWalletTx& wtx = (*it).second; + if (!wtx.IsFinal() || wtx.fSpent) + continue; + bool fImmature = wtx.IsCoinBase() && wtx.GetBlocksToMaturity() > 0; + + bool fTxRecoverable = false; + bool fTxLegacy = false; + for (int i = 0; i < (int)wtx.vout.size(); i++) + { + const CTxOut& txout = wtx.vout[i]; + if (!txout.IsMine()) + continue; + + vector vchPubKey; + bool fRecoverable = false; + if (audit.fHaveSeed && ExtractPubKey(txout.scriptPubKey, true, vchPubKey)) + fRecoverable = setDerivedPubKeys.count(vchPubKey) > 0; + + if (fRecoverable) + { + if (fImmature) + audit.nRecoverableImmatureCredit += txout.nValue; + else + audit.nRecoverableCredit += txout.nValue; + fTxRecoverable = true; + } + else + { + if (fImmature) + audit.nLegacyImmatureCredit += txout.nValue; + else + audit.nLegacyCredit += txout.nValue; + fTxLegacy = true; + } + } + + if (fTxRecoverable) + { + if (fImmature) + audit.nRecoverableImmatureTx++; + else + audit.nRecoverableTx++; + } + if (fTxLegacy) + { + if (fImmature) + audit.nLegacyImmatureTx++; + else + audit.nLegacyTx++; + } + } + } + + return audit; +} + int64 GetBalance() { int64 nStart, nEnd; diff --git a/src/main.h b/src/main.h index 768f1c7..4886f55 100644 --- a/src/main.h +++ b/src/main.h @@ -217,6 +217,37 @@ extern CCriticalSection cs_mapTransactions; bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv); bool SendMessages(CNode* pto); int64 GetBalance(); +struct WalletRecoveryAudit +{ + bool fHaveSeed; + bool fDeriveComplete; + unsigned int nDerivedKnown; + int nRecoverableTx; + int nLegacyTx; + int nRecoverableImmatureTx; + int nLegacyImmatureTx; + int64 nRecoverableCredit; + int64 nLegacyCredit; + int64 nRecoverableImmatureCredit; + int64 nLegacyImmatureCredit; + string strDeriveError; + + WalletRecoveryAudit() + { + fHaveSeed = false; + fDeriveComplete = true; + nDerivedKnown = 0; + nRecoverableTx = 0; + nLegacyTx = 0; + nRecoverableImmatureTx = 0; + nLegacyImmatureTx = 0; + nRecoverableCredit = 0; + nLegacyCredit = 0; + nRecoverableImmatureCredit = 0; + nLegacyImmatureCredit = 0; + } +}; +WalletRecoveryAudit GetWalletRecoveryAudit(); bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& txNew, int64& nFeeRequiredRet); bool CommitTransactionSpent(const CWalletTx& wtxNew); bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 32fcdef..1b72813 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -93,7 +93,10 @@ static void PrintUsage() printf(" /restoredepth=N (with /restorephrase: derive at least N\n"); printf(" addresses before giving up)\n"); printf(" /showderived=N (list the first N addresses a phrase\n"); - printf(" produces, without installing it)\n"); + printf(" installed in this wallet derives)\n"); + printf(" /recoveryaudit (show how much spendable balance is\n"); + printf(" covered by the recovery phrase;\n"); + printf(" exits 2 when wallet.dat is still needed)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -385,6 +388,13 @@ int main(int argc, char* argv[]) return nRet; } + if (arg(argc,argv,"/recoveryaudit") || arg(argc,argv,"-recoveryaudit")) + { + int nRet = CmdRecoveryAudit(); + DBFlush(true); + return nRet; + } + if (arg(argc,argv,"/newphrase") || arg(argc,argv,"-newphrase")) { int nRet = CmdNewPhrase(); diff --git a/src/selftest.cpp b/src/selftest.cpp index 67f96f8..df55bcd 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -336,6 +336,7 @@ static int RunWalletHDSelfTest() // The address the wallet was showing before any of this. It has to // survive under a name that says it is not covered by the phrase. + std::vector vchPreSeedKey = keyUser.GetPubKey(); std::string strPreSeedAddr = PubKeyToAddress(keyUser.GetPubKey()); nFail += Check(SetHDSeedFromMnemonic(strPhraseA, strError), @@ -449,6 +450,41 @@ static int RunWalletHDSelfTest() } nFail += Check(fStored, "every derived pooled key is stored in wallet.dat") ? 0 : 1; nFail += Check(fFromSeed, "every pooled key came from the seed, not from chance") ? 0 : 1; + + // A recovery phrase is only useful if the wallet can tell the user + // what today's spendable balance would actually come back from it. + CKey keyAuditDerived; + if (!DeriveHDKey(0, keyAuditDerived, strError)) + throw std::runtime_error("audit derivation failed: " + strError); + + CWalletTx wtxLegacy; + wtxLegacy.vout.push_back(CTxOut(5 * COIN, CScript() << vchPreSeedKey << OP_CHECKSIG)); + CWalletTx wtxDerived; + wtxDerived.vout.push_back(CTxOut(7 * COIN, CScript() << keyAuditDerived.GetPubKey() << OP_CHECKSIG)); + CWalletTx wtxImmatureLegacy; + wtxImmatureLegacy.vin.push_back(CTxIn()); + wtxImmatureLegacy.vout.push_back(CTxOut(11 * COIN, CScript() << vchPreSeedKey << OP_CHECKSIG)); + + CRITICAL_BLOCK(cs_mapWallet) + { + mapWallet.clear(); + mapWallet[wtxLegacy.GetHash()] = wtxLegacy; + mapWallet[wtxDerived.GetHash()] = wtxDerived; + mapWallet[wtxImmatureLegacy.GetHash()] = wtxImmatureLegacy; + } + + WalletRecoveryAudit audit = GetWalletRecoveryAudit(); + nFail += Check(audit.fHaveSeed, "the recovery audit reports the phrase") ? 0 : 1; + nFail += Check(audit.nLegacyCredit == 5 * COIN, + "the recovery audit finds wallet.dat-only balance") ? 0 : 1; + nFail += Check(audit.nRecoverableCredit == 7 * COIN, + "the recovery audit finds phrase-backed balance") ? 0 : 1; + nFail += Check(audit.nLegacyTx == 1 && audit.nRecoverableTx == 1, + "the recovery audit counts legacy and phrase-backed transactions") ? 0 : 1; + nFail += Check(audit.nLegacyImmatureCredit == 11 * COIN, + "the recovery audit finds wallet.dat-only immature mining rewards") ? 0 : 1; + nFail += Check(audit.nLegacyImmatureTx == 1, + "the recovery audit counts wallet.dat-only immature mining rewards") ? 0 : 1; } catch (const std::exception& e) { diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 6d5f32b..41b4ed2 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -272,6 +272,65 @@ int CmdShowDerived(int nCount) return 0; } +int CmdRecoveryAudit() +{ + AttachTerminal(); + + WalletRecoveryAudit audit = GetWalletRecoveryAudit(); + int64 nTotal = audit.nRecoverableCredit + audit.nLegacyCredit; + int64 nImmatureTotal = audit.nRecoverableImmatureCredit + audit.nLegacyImmatureCredit; + + printf("Wallet recovery audit\n"); + printf(" recovery phrase: %s\n", audit.fHaveSeed ? "present" : "not installed"); + if (audit.fHaveSeed) + printf(" derived keys known to this wallet: %u\n", audit.nDerivedKnown); + if (!audit.fDeriveComplete) + printf(" derivation warning: %s\n", audit.strDeriveError.c_str()); + printf(" total spendable balance: %s BTF\n", FormatMoney(nTotal).c_str()); + printf(" covered by recovery phrase: %s BTF (%d transaction(s))\n", + FormatMoney(audit.nRecoverableCredit).c_str(), audit.nRecoverableTx); + printf(" wallet.dat-only balance: %s BTF (%d transaction(s))\n", + FormatMoney(audit.nLegacyCredit).c_str(), audit.nLegacyTx); + printf(" immature mining rewards: %s BTF\n", FormatMoney(nImmatureTotal).c_str()); + printf(" phrase-backed immature: %s BTF (%d transaction(s))\n", + FormatMoney(audit.nRecoverableImmatureCredit).c_str(), + audit.nRecoverableImmatureTx); + printf(" wallet.dat-only immature: %s BTF (%d transaction(s))\n", + FormatMoney(audit.nLegacyImmatureCredit).c_str(), + audit.nLegacyImmatureTx); + + if (!audit.fHaveSeed) + { + printf("\n"); + printf("This wallet has no recovery phrase. A file backup is the only backup.\n"); + fflush(stdout); + return nTotal + nImmatureTotal > 0 ? 2 : 0; + } + if (!audit.fDeriveComplete) + { + printf("\n"); + printf("Warning: the audit could not derive every known phrase key, so coverage is incomplete.\n"); + fflush(stdout); + return 2; + } + if (audit.nLegacyCredit > 0 || audit.nLegacyImmatureCredit > 0) + { + printf("\n"); + printf("Warning: some coins are on keys the phrase does not reproduce.\n"); + printf("Keep wallet.dat backups until that balance has been moved to a phrase-backed address.\n"); + fflush(stdout); + return 2; + } + + printf("\n"); + if (nTotal + nImmatureTotal > 0) + printf("All known wallet balance is covered by the recovery phrase.\n"); + else + printf("No wallet balance found yet.\n"); + fflush(stdout); + return 0; +} + // Spend, from the command line. // // SendMoney() has been in this tree since 0.1.0 and only the window ever called diff --git a/src/walletcmd.h b/src/walletcmd.h index 89834d8..796356b 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -40,4 +40,8 @@ int CmdNewAddress(); // Diagnostic: print the first nCount addresses this wallet's phrase derives. int CmdShowDerived(int nCount); +// Diagnostic: print whether the currently spendable wallet balance is covered +// by the installed recovery phrase or still depends on wallet.dat-only keys. +int CmdRecoveryAudit(); + #endif -- cgit v1.2.3 From 54ec7ae895491ce9047e6589cc7d76bd8b44c226 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Mon, 3 Aug 2026 10:49:25 -0300 Subject: wallet: wire -sendto into main(), where it never was (#119) CmdSendTo() has been in walletcmd.cpp since #115 and nothing declared it or called it. The flag was dead: `bitflash -sendto=ADDRESS,AMOUNT` started a node and said nothing, because an unrecognised argument is not an error here. The v1.2.14 notes announce it under "A headless node can finally spend", and the headless Linux binary is exactly the one that does not have it -- `-help` there lists /newaddress and stops. The published Windows binary does have it, because it was built from a working tree that carried these two files uncommitted. So the artifacts disagree with each other and neither matches the tag. This adds only what was missing: the declaration in walletcmd.h, the dispatch in main(), and the -help line. No behaviour change to CmdSendTo itself. Checked on a build of this branch, against a throwaway data directory: -help lists /sendto=ADDRESS,AMOUNT -sendto=NOTANADDRESS,1 "Not a valid address", exit 1 -sendto=,-5 "Not a valid amount", exit 1 -sendto=,999 refused on an empty wallet, exit 1 All five self-tests still pass. --- src/main_gui.cpp | 13 +++++++++++++ src/walletcmd.h | 5 +++++ 2 files changed, 18 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 1b72813..6164ad7 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -86,6 +86,8 @@ static void PrintUsage() printf(" anyone, so guard it like cash)\n"); printf(" /importwallet=FILE (load keys from such a file back in)\n"); printf(" /newaddress (print the next receiving address, then exit)\n"); + printf(" /sendto=ADDRESS,AMOUNT (spend from this wallet, then exit -- the\n"); + printf(" only way to send without the window)\n"); printf(" /newphrase (create a twelve-word recovery phrase for a\n"); printf(" wallet that has none, show it once, exit)\n"); printf(" /restorephrase=\"WORDS\" (rebuild this wallet from a phrase and scan\n"); @@ -388,6 +390,17 @@ int main(int argc, char* argv[]) return nRet; } + // -sendto -- the counterpart to -newaddress. Without it a headless node can + // be paid and can never pay: SendMoney() has been here since 0.1.0 and only + // the window ever reached it. + string strSendTo = argval2(argc, argv, "/sendto", "-sendto"); + if (!strSendTo.empty()) + { + int nRet = CmdSendTo(strSendTo); + DBFlush(true); + return nRet; + } + if (arg(argc,argv,"/recoveryaudit") || arg(argc,argv,"-recoveryaudit")) { int nRet = CmdRecoveryAudit(); diff --git a/src/walletcmd.h b/src/walletcmd.h index 796356b..69874e4 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -44,4 +44,9 @@ int CmdShowDerived(int nCount); // by the installed recovery phrase or still depends on wallet.dat-only keys. int CmdRecoveryAudit(); +// Spend, from the command line. Until now the only way to send was the window, +// so a headless node could be paid and could never pay -- it could hold a +// balance it had no way to move. strArg is "ADDRESS,AMOUNT". +int CmdSendTo(const std::string& strArg); + #endif -- cgit v1.2.3 From aba252206bf39ac81e6627354062c28fae05b0aa Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Mon, 3 Aug 2026 15:11:55 -0300 Subject: Activate BIP44 wallet derivation (#124) * Add BIP32 path derivation foundation * Add HD wallet schema metadata * Add provisional BIP44 coin type metadata * Activate BIP44 wallet derivation * wallet: scan BIP44 restore depth per branch * wallet: widen default BIP44 restore lookahead --------- Co-authored-by: Gilcimar Duarte --- src/bip32.cpp | 109 +++++++++++++++++++++---- src/bip32.h | 14 +++- src/db.cpp | 50 ++++++++++++ src/db.h | 27 ++++++- src/gui.cpp | 5 ++ src/main.cpp | 232 +++++++++++++++++++++++++++++++++++++++++++++++++---- src/main.h | 55 ++++++++++--- src/selftest.cpp | 115 +++++++++++++++++++++++--- src/test_bip32.cpp | 119 +++++++++++++++++++++++++++ src/walletcmd.cpp | 117 ++++++++++++++++++++++----- src/walletcmd.h | 9 +++ 11 files changed, 775 insertions(+), 77 deletions(-) (limited to 'src') diff --git a/src/bip32.cpp b/src/bip32.cpp index 6423974..6ba946a 100644 --- a/src/bip32.cpp +++ b/src/bip32.cpp @@ -114,6 +114,43 @@ static bool HmacSha512(const unsigned char* key, int keyLen, len == 64; } +static bool PrivateKeyToCompressedPubKey(const std::vector& privateKey, + unsigned char out[33], + std::string& errorOut) +{ + if (!IsValidPrivateKey(privateKey)) + { + errorOut = "private key is invalid"; + return false; + } + + BIGNUM* bn = BN_bin2bn(&privateKey[0], 32, NULL); + BN_CTX* ctx = BN_CTX_new(); + EC_GROUP* group = EC_GROUP_new_by_curve_name(NID_secp256k1); + EC_POINT* pub = group ? EC_POINT_new(group) : NULL; + + bool ok = false; + if (bn && ctx && group && pub && + EC_POINT_mul(group, pub, bn, NULL, NULL, ctx)) + { + size_t n = EC_POINT_point2oct(group, pub, POINT_CONVERSION_COMPRESSED, + out, 33, ctx); + ok = n == 33; + } + + BN_free(bn); + BN_CTX_free(ctx); + EC_POINT_free(pub); + EC_GROUP_free(group); + + if (!ok) + { + errorOut = "could not serialize parent public key"; + return false; + } + return true; +} + bool BIP39EntropyToMnemonic(const std::vector& entropy, std::string& mnemonicOut, std::string& errorOut) @@ -284,10 +321,10 @@ bool BIP32MasterFromSeed(const std::vector& seed, return true; } -bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, - unsigned int childIndex, - BIP32PrivateNode& childOut, - std::string& errorOut) +bool BIP32DeriveChild(const BIP32PrivateNode& parent, + unsigned int childNumber, + BIP32PrivateNode& childOut, + std::string& errorOut) { childOut.privateKey.clear(); childOut.chainCode.clear(); @@ -297,20 +334,21 @@ bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, errorOut = "parent private key or chain code is invalid"; return false; } - if (childIndex >= 0x80000000U) + unsigned char data[37]; + if (childNumber & BIP32_HARDENED) { - errorOut = "child index must be non-hardened; hardening is applied here"; - return false; + data[0] = 0x00; + memcpy(data + 1, &parent.privateKey[0], 32); } - - const unsigned int hardened = childIndex | 0x80000000U; - unsigned char data[37]; - data[0] = 0x00; - memcpy(data + 1, &parent.privateKey[0], 32); - data[33] = (unsigned char)((hardened >> 24) & 0xff); - data[34] = (unsigned char)((hardened >> 16) & 0xff); - data[35] = (unsigned char)((hardened >> 8) & 0xff); - data[36] = (unsigned char)(hardened & 0xff); + else + { + if (!PrivateKeyToCompressedPubKey(parent.privateKey, data, errorOut)) + return false; + } + data[33] = (unsigned char)((childNumber >> 24) & 0xff); + data[34] = (unsigned char)((childNumber >> 16) & 0xff); + data[35] = (unsigned char)((childNumber >> 8) & 0xff); + data[36] = (unsigned char)(childNumber & 0xff); unsigned char I[64]; if (!HmacSha512(&parent.chainCode[0], 32, data, sizeof(data), I)) @@ -363,4 +401,43 @@ bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, return true; } +bool BIP32DerivePath(const BIP32PrivateNode& root, + const std::vector& path, + BIP32PrivateNode& nodeOut, + std::string& errorOut) +{ + nodeOut.privateKey.clear(); + nodeOut.chainCode.clear(); + errorOut.clear(); + if (!IsValidPrivateKey(root.privateKey) || root.chainCode.size() != 32) + { + errorOut = "root private key or chain code is invalid"; + return false; + } + + BIP32PrivateNode cur = root; + for (size_t i = 0; i < path.size(); i++) + { + BIP32PrivateNode next; + if (!BIP32DeriveChild(cur, path[i], next, errorOut)) + return false; + cur = next; + } + nodeOut = cur; + return true; +} + +bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, + unsigned int childIndex, + BIP32PrivateNode& childOut, + std::string& errorOut) +{ + if (childIndex >= BIP32_HARDENED) + { + errorOut = "child index must be non-hardened; hardening is applied here"; + return false; + } + return BIP32DeriveChild(parent, childIndex | BIP32_HARDENED, childOut, errorOut); +} + } // namespace bitflash diff --git a/src/bip32.h b/src/bip32.h index a029444..e9862d5 100644 --- a/src/bip32.h +++ b/src/bip32.h @@ -5,7 +5,7 @@ // // This module is deliberately independent from wallet.dat and GUI code. It is // the auditable foundation: mnemonic generation/validation, seed derivation, -// and hardened private child derivation over secp256k1. +// and private child derivation over secp256k1. #ifndef BITFLASH_BIP32_H #define BITFLASH_BIP32_H @@ -16,6 +16,8 @@ namespace bitflash { +static const unsigned int BIP32_HARDENED = 0x80000000U; + struct BIP32PrivateNode { std::vector privateKey; // 32-byte scalar @@ -43,6 +45,16 @@ bool BIP32MasterFromSeed(const std::vector& seed, BIP32PrivateNode& nodeOut, std::string& errorOut); +bool BIP32DeriveChild(const BIP32PrivateNode& parent, + unsigned int childNumber, + BIP32PrivateNode& childOut, + std::string& errorOut); + +bool BIP32DerivePath(const BIP32PrivateNode& root, + const std::vector& path, + BIP32PrivateNode& nodeOut, + std::string& errorOut); + bool BIP32DeriveHardenedChild(const BIP32PrivateNode& parent, unsigned int childIndex, BIP32PrivateNode& childOut, diff --git a/src/db.cpp b/src/db.cpp index 294920b..b7e7b91 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -554,6 +554,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) // Whether wallet.dat actually carried a mining mode, as opposed to just the // ancient fGenerateBitcoins flag. See the reconciliation further down. bool fHaveStoredMineMode = false; + bool fHaveStoredHDCoinType = false; vchDefaultKeyRet.clear(); // Satoshi's "todo: shouldn't we catch exceptions" sat here since 2009, and @@ -651,6 +652,23 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { ssValue >> nHDNext; } + else if (strType == "hdschema") + { + ssValue >> nHDKeySchema; + } + else if (strType == "hdcointype") + { + ssValue >> nHDCoinType; + fHaveStoredHDCoinType = true; + } + else if (strType == "hdreceivenext") + { + ssValue >> nHDReceiveNext; + } + else if (strType == "hdchangenext") + { + ssValue >> nHDChangeNext; + } else if (strType == "pool") { int64 nIndex; @@ -707,6 +725,38 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) return false; } + if (HaveHDSeed()) + { + if (nHDKeySchema == HD_SCHEMA_NONE) + { + nHDKeySchema = HD_SCHEMA_LEGACY; + printf("LoadWallet: deterministic seed has no schema metadata; " + "treating it as legacy m/index'\n"); + } + else if (nHDKeySchema != HD_SCHEMA_LEGACY && + nHDKeySchema != HD_SCHEMA_BIP44) + { + printf("LoadWallet: deterministic wallet schema %d (%s) is not " + "supported by this build\n", + nHDKeySchema, HDKeySchemaName(nHDKeySchema).c_str()); + return false; + } + if (!fHaveStoredHDCoinType) + { + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + printf("LoadWallet: deterministic seed has no BIP44 coin type metadata; " + "using provisional Bitflash coin type %u\n", nHDCoinType); + } + } + else + { + nHDKeySchema = HD_SCHEMA_NONE; + nHDNext = 0; + nHDReceiveNext = 0; + nHDChangeNext = 0; + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + } + // fGenerateBitcoins and nMineMode only mean anything together, and a // wallet.dat can easily hold one without the other: Bitcoin 0.1.0 already // wrote fGenerateBitcoins when mining was toggled, years before this fork diff --git a/src/db.h b/src/db.h index 01b8583..90238bf 100644 --- a/src/db.h +++ b/src/db.h @@ -392,8 +392,11 @@ public: // twelve words are the user's to write down, and keeping a copy of them in // the file they are meant to protect defeats the point of having them. // - // "hdnext" is the next child index to derive, so the sequence a restore - // reproduces is the same one this wallet handed out. + // "hdschema" identifies the derivation layout. Wallets created before the + // field existed are inferred as HD_SCHEMA_LEGACY when a seed is present. + // "hdnext" is that legacy layout's next child index. The receive/change + // counters and coin type are reserved for the BIP44 layout that uses + // separate chains. bool ReadHDMaster(vector& vchMasterRet, vector& vchChainCodeRet) { vchMasterRet.clear(); @@ -413,6 +416,26 @@ public: return Write(string("hdnext"), nNext); } + bool WriteHDSchema(int nSchema) + { + return Write(string("hdschema"), nSchema); + } + + bool WriteHDCoinType(unsigned int nCoinType) + { + return Write(string("hdcointype"), nCoinType); + } + + bool WriteHDReceiveNext(unsigned int nNext) + { + return Write(string("hdreceivenext"), nNext); + } + + bool WriteHDChangeNext(unsigned int nNext) + { + return Write(string("hdchangenext"), nNext); + } + // Keys generated ahead of time and not yet handed out. The private key of // each is already stored under its own "key" record by AddKey; a "pool" // record only says that this one is still unspoken for. diff --git a/src/gui.cpp b/src/gui.cpp index 2335bf9..8f1d204 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1247,6 +1247,11 @@ static void DrawWalletSafetyDialog() ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.25f, 1.0f), "No recovery phrase. Only a file backup can rebuild this wallet."); + if (g_recoveryAudit.fHaveSeed) + { + ImGui::Text("Derivation schema: %s", HDKeySchemaName(g_recoveryAudit.nSchema).c_str()); + ImGui::Text("BIP44 coin type: %u (provisional BITFLASH)", g_recoveryAudit.nCoinType); + } ImGui::Text("Phrase-backed spendable balance: %s BTF", FmtMoney(g_recoveryAudit.nRecoverableCredit).c_str()); ImGui::Text("Wallet.dat-only spendable balance: %s BTF", diff --git a/src/main.cpp b/src/main.cpp index 75647ba..efece6c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -181,7 +181,7 @@ static bool AddKeyIfMissing(const CKey& key) return AddKey(key); } -static bool DeriveNextHDWalletKey(vector& vchPubKeyRet, string& strErrorRet) +static bool DeriveNextHDReceiveKey(vector& vchPubKeyRet, string& strErrorRet) { vchPubKeyRet.clear(); CRITICAL_BLOCK(cs_keyPool) @@ -193,7 +193,12 @@ static bool DeriveNextHDWalletKey(vector& vchPubKeyRet, string& s } CKey key; - if (!DeriveHDKey(nHDNext, key, strErrorRet)) + unsigned int nIndex = 0; + if (nHDKeySchema == HD_SCHEMA_BIP44) + nIndex = nHDReceiveNext; + else + nIndex = nHDNext; + if (!DeriveHDKey(nIndex, key, strErrorRet)) return false; if (!AddKeyIfMissing(key)) { @@ -201,14 +206,77 @@ static bool DeriveNextHDWalletKey(vector& vchPubKeyRet, string& s return false; } - unsigned int nNext = nHDNext + 1; - if (!CWalletDB().WriteHDNext(nNext)) + unsigned int nNext = nIndex + 1; + if (nHDKeySchema == HD_SCHEMA_BIP44) + { + if (!CWalletDB().WriteHDReceiveNext(nNext)) + { + strErrorRet = "could not advance the receive derivation counter"; + return false; + } + nHDReceiveNext = nNext; + } + else + { + if (!CWalletDB().WriteHDNext(nNext)) + { + strErrorRet = "could not advance the derivation counter"; + return false; + } + nHDNext = nNext; + } + + vchPubKeyRet = key.GetPubKey(); + } + return true; +} + +static bool DeriveNextHDChangeKey(vector& vchPubKeyRet, string& strErrorRet) +{ + vchPubKeyRet.clear(); + CRITICAL_BLOCK(cs_keyPool) + { + if (!HaveHDSeed()) { - strErrorRet = "could not advance the derivation counter"; + strErrorRet = "no seed"; return false; } - nHDNext = nNext; + CKey key; + if (nHDKeySchema == HD_SCHEMA_BIP44) + { + if (!DeriveHDChangeKey(nHDChangeNext, key, strErrorRet)) + return false; + if (!AddKeyIfMissing(key)) + { + strErrorRet = "could not write the derived change key to wallet.dat"; + return false; + } + unsigned int nNext = nHDChangeNext + 1; + if (!CWalletDB().WriteHDChangeNext(nNext)) + { + strErrorRet = "could not advance the change derivation counter"; + return false; + } + nHDChangeNext = nNext; + } + else + { + if (!DeriveHDKey(nHDNext, key, strErrorRet)) + return false; + if (!AddKeyIfMissing(key)) + { + strErrorRet = "could not write the derived change key to wallet.dat"; + return false; + } + unsigned int nNext = nHDNext + 1; + if (!CWalletDB().WriteHDNext(nNext)) + { + strErrorRet = "could not advance the derivation counter"; + return false; + } + nHDNext = nNext; + } vchPubKeyRet = key.GetPubKey(); } return true; @@ -229,6 +297,40 @@ map > mapKeyPool; vector vchHDMaster; vector vchHDChainCode; unsigned int nHDNext = 0; +int nHDKeySchema = HD_SCHEMA_NONE; +unsigned int nHDReceiveNext = 0; +unsigned int nHDChangeNext = 0; +unsigned int nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + +string HDKeySchemaName(int nSchema) +{ + if (nSchema == HD_SCHEMA_LEGACY) + return "legacy-hd"; + if (nSchema == HD_SCHEMA_BIP44) + return "bip44"; + return "none"; +} + +std::vector HDLegacyPath(unsigned int nIndex) +{ + std::vector path; + path.push_back(nIndex | bitflash::BIP32_HARDENED); + return path; +} + +std::vector HDBIP44Path(unsigned int nCoinType, + unsigned int nAccount, + unsigned int nChain, + unsigned int nIndex) +{ + std::vector path; + path.push_back(HD_BIP44_PURPOSE | bitflash::BIP32_HARDENED); + path.push_back(nCoinType | bitflash::BIP32_HARDENED); + path.push_back(nAccount | bitflash::BIP32_HARDENED); + path.push_back(nChain); + path.push_back(nIndex); + return path; +} static bool ClearKeyPoolRecords(string& strErrorRet) { @@ -254,13 +356,59 @@ bool DeriveHDKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet) strErrorRet = "no seed"; return false; } + if (nIndex >= bitflash::BIP32_HARDENED) + { + strErrorRet = "child index must be non-hardened; hardening is applied here"; + return false; + } + + bitflash::BIP32PrivateNode parent; + parent.privateKey = vchHDMaster; + parent.chainCode = vchHDChainCode; + + bitflash::BIP32PrivateNode child; + std::vector path = nHDKeySchema == HD_SCHEMA_BIP44 + ? HDBIP44Path(nHDCoinType, HD_BIP44_ACCOUNT, HD_BIP44_CHAIN_RECEIVE, nIndex) + : HDLegacyPath(nIndex); + if (!bitflash::BIP32DerivePath(parent, path, child, strErrorRet)) + return false; + + if (!keyRet.SetSecret(child.privateKey)) + { + strErrorRet = "derived scalar is not a usable key"; + return false; + } + return true; +} + +bool DeriveHDChangeKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet) +{ + if (!HaveHDSeed()) + { + strErrorRet = "no seed"; + return false; + } + if (nIndex >= bitflash::BIP32_HARDENED) + { + strErrorRet = "child index must be non-hardened; hardening is applied here"; + return false; + } + + if (nHDKeySchema != HD_SCHEMA_BIP44) + return DeriveHDKey(nIndex, keyRet, strErrorRet); bitflash::BIP32PrivateNode parent; parent.privateKey = vchHDMaster; parent.chainCode = vchHDChainCode; bitflash::BIP32PrivateNode child; - if (!bitflash::BIP32DeriveHardenedChild(parent, nIndex, child, strErrorRet)) + if (!bitflash::BIP32DerivePath(parent, + HDBIP44Path(nHDCoinType, + HD_BIP44_ACCOUNT, + HD_BIP44_CHAIN_CHANGE, + nIndex), + child, + strErrorRet)) return false; if (!keyRet.SetSecret(child.privateKey)) @@ -307,20 +455,28 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) return false; if (!CWalletDB().WriteHDMaster(master.privateKey, master.chainCode) || - !CWalletDB().WriteHDNext(1)) + !CWalletDB().WriteHDSchema(HD_SCHEMA_BIP44) || + !CWalletDB().WriteHDCoinType(HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL) || + !CWalletDB().WriteHDNext(0) || + !CWalletDB().WriteHDReceiveNext(1) || + !CWalletDB().WriteHDChangeNext(0)) { - strErrorRet = "could not write the seed to wallet.dat"; + strErrorRet = "could not write the seed metadata to wallet.dat"; return false; } vchHDMaster = master.privateKey; vchHDChainCode = master.chainCode; + nHDKeySchema = HD_SCHEMA_BIP44; + nHDReceiveNext = 1; + nHDChangeNext = 0; + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; // Index 0 is spoken for before it is derived, so a failure below cannot // leave the pool free to hand it out as an ordinary key. The cost of // the counter being ahead of the derivation is one unused index; the // cost of the reverse is the default address and a pool key sharing a // derivation path. - nHDNext = 1; + nHDNext = 0; // Remember which address stops being the default, so it can be named // for what it is. Two entries reading "Your Address" -- one covered by @@ -372,15 +528,18 @@ void TopUpKeyPool() // without a seed uses anyway. It will not come back from the // phrase, and that is better than a node that cannot mine. string strError; - if (DeriveHDKey(nHDNext, key, strError)) + vector vchPubKey; + if (DeriveNextHDReceiveKey(vchPubKey, strError)) { - nHDNext++; - CWalletDB().WriteHDNext(nHDNext); + if (!CWalletDB().WritePool(nIndex, vchPubKey)) + return; + mapKeyPool[nIndex] = vchPubKey; + continue; } else { - printf("TopUpKeyPool() : derivation at index %u failed (%s), " - "falling back to a random key\n", nHDNext, strError.c_str()); + printf("TopUpKeyPool() : receive derivation failed (%s), " + "falling back to a random key\n", strError.c_str()); key.MakeNewKey(); } } @@ -3668,11 +3827,20 @@ WalletRecoveryAudit GetWalletRecoveryAudit() CRITICAL_BLOCK(cs_keyPool) { audit.fHaveSeed = HaveHDSeed(); + audit.nSchema = nHDKeySchema; audit.nDerivedKnown = nHDNext; + audit.nReceiveNext = nHDReceiveNext; + audit.nChangeNext = nHDChangeNext; + audit.nCoinType = nHDCoinType; + if (nHDKeySchema == HD_SCHEMA_BIP44) + audit.nDerivedKnown = nHDReceiveNext + nHDChangeNext + nHDNext; if (audit.fHaveSeed) { string strError; - for (unsigned int i = 0; i < nHDNext; i++) + unsigned int nReceiveDepth = nHDKeySchema == HD_SCHEMA_BIP44 + ? nHDReceiveNext + : nHDNext; + for (unsigned int i = 0; i < nReceiveDepth; i++) { CKey key; if (!DeriveHDKey(i, key, strError)) @@ -3684,6 +3852,36 @@ WalletRecoveryAudit GetWalletRecoveryAudit() } setDerivedPubKeys.insert(key.GetPubKey()); } + if (nHDKeySchema == HD_SCHEMA_BIP44) + { + int nSavedSchema = nHDKeySchema; + for (unsigned int i = 0; i < nHDChangeNext; i++) + { + CKey key; + if (!DeriveHDChangeKey(i, key, strError)) + { + audit.fDeriveComplete = false; + audit.strDeriveError = strprintf("change derivation failed at index %u: %s", + i, strError.c_str()); + break; + } + setDerivedPubKeys.insert(key.GetPubKey()); + } + nHDKeySchema = HD_SCHEMA_LEGACY; + for (unsigned int i = 0; i < nHDNext; i++) + { + CKey key; + if (!DeriveHDKey(i, key, strError)) + { + audit.fDeriveComplete = false; + audit.strDeriveError = strprintf("legacy compatibility derivation failed at index %u: %s", + i, strError.c_str()); + break; + } + setDerivedPubKeys.insert(key.GetPubKey()); + } + nHDKeySchema = nSavedSchema; + } } } @@ -3926,7 +4124,7 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in if (HaveHDSeed()) { string strError; - if (!DeriveNextHDWalletKey(vchPubKey, strError)) + if (!DeriveNextHDChangeKey(vchPubKey, strError)) { printf("CreateTransaction() : could not derive a phrase-backed change key: %s\n", strError.c_str()); diff --git a/src/main.h b/src/main.h index 4886f55..cca2cad 100644 --- a/src/main.h +++ b/src/main.h @@ -147,21 +147,45 @@ extern map > mapKeyPool; // --- Deterministic wallet (BIP32) ----------------------------------------- // -// When a seed is present the key pool is derived from it -- m/0'/n, hardened, -// n increasing -- instead of being made of random keys. That is what lets a -// recovery phrase bring a wallet back: the same twelve words reproduce the same -// keys in the same order. +// When a seed is present today, the key pool is derived from it by the legacy +// Bitflash path -- m/index', hardened, index increasing -- instead of being +// made of random keys. That is what lets a recovery phrase bring a wallet back: +// the same twelve words reproduce the same keys in the same order. // -// A wallet without a seed keeps working exactly as before. Nothing here -// migrates an existing wallet on its own: the seed is created only when the -// user asks for a phrase and confirms they have written it down, because a -// phrase generated silently is a backup nobody has. +// BIP44 uses a different path family and separate receive/change counters. +// The schema fields below let new wallets opt into that without making old +// m/index' coins disappear. +// +// A wallet without a seed keeps working exactly as before. Existing seeded +// wallets keep their recorded schema. A new phrase uses BIP44, but it is still +// created only when the user asks for a phrase and confirms they have written +// it down, because a phrase generated silently is a backup nobody has. // // Empty until a seed exists. extern vector vchHDMaster; // 32-byte master private key (IL) extern vector vchHDChainCode; // 32 bytes (IR) extern unsigned int nHDNext; // next child index to derive +static const int HD_SCHEMA_NONE = 0; +static const int HD_SCHEMA_LEGACY = 1; // m/index' +static const int HD_SCHEMA_BIP44 = 2; // m/44'/coin_type'/account'/change/index +static const unsigned int HD_BIP44_PURPOSE = 44; +static const unsigned int HD_BIP44_ACCOUNT = 0; +static const unsigned int HD_BIP44_CHAIN_RECEIVE = 0; +static const unsigned int HD_BIP44_CHAIN_CHANGE = 1; +// Provisional until Bitflash has an official SLIP-0044 assignment. +// Proposed registry row: 4346950 | BITFLASH | Bitflash. +static const unsigned int HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL = 4346950; +extern int nHDKeySchema; +extern unsigned int nHDReceiveNext; // BIP44 external chain +extern unsigned int nHDChangeNext; // BIP44 internal chain +extern unsigned int nHDCoinType; // BIP44 coin_type' inline bool HaveHDSeed() { return vchHDMaster.size() == 32 && vchHDChainCode.size() == 32; } +string HDKeySchemaName(int nSchema); +std::vector HDLegacyPath(unsigned int nIndex); +std::vector HDBIP44Path(unsigned int nCoinType, + unsigned int nAccount, + unsigned int nChain, + unsigned int nIndex); // Install a seed derived from a mnemonic, replacing any existing one. The // default receiving key is derived immediately, so the next visible address is @@ -169,9 +193,12 @@ inline bool HaveHDSeed() { return vchHDMaster.size() == 32 && vchHDChainCode.siz // wallet untouched if the phrase is not valid. bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet); -// Derive the child at nIndex and return it as a key. Used by the key pool and -// by restore, which needs to run ahead of the pool. +// Derive the receiving child at nIndex for the wallet's active schema and +// return it as a key. Legacy seeded wallets use m/index'. BIP44 wallets use +// m/44'/coin_type'/0'/0/index. Used by the key pool and restore, which needs +// to run ahead of the pool. bool DeriveHDKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet); +bool DeriveHDChangeKey(unsigned int nIndex, CKey& keyRet, string& strErrorRet); // Fill the pool back up to KEYPOOL_SIZE. Every key it creates is written to // wallet.dat before it is offered to anybody. @@ -221,7 +248,11 @@ struct WalletRecoveryAudit { bool fHaveSeed; bool fDeriveComplete; + int nSchema; unsigned int nDerivedKnown; + unsigned int nReceiveNext; + unsigned int nChangeNext; + unsigned int nCoinType; int nRecoverableTx; int nLegacyTx; int nRecoverableImmatureTx; @@ -236,7 +267,11 @@ struct WalletRecoveryAudit { fHaveSeed = false; fDeriveComplete = true; + nSchema = HD_SCHEMA_NONE; nDerivedKnown = 0; + nReceiveNext = 0; + nChangeNext = 0; + nCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; nRecoverableTx = 0; nLegacyTx = 0; nRecoverableImmatureTx = 0; diff --git a/src/selftest.cpp b/src/selftest.cpp index df55bcd..aee2951 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -6,7 +6,9 @@ // and against a temporary data directory. #include "headers_core.h" +#include "bip32.h" #include "selftest.h" +#include "walletcmd.h" // Test results go to the terminal, not to debug.log. // @@ -342,18 +344,68 @@ static int RunWalletHDSelfTest() nFail += Check(SetHDSeedFromMnemonic(strPhraseA, strError), "a valid phrase installs a seed") ? 0 : 1; nFail += Check(HaveHDSeed(), "the wallet reports having a seed") ? 0 : 1; + nFail += Check(nHDKeySchema == HD_SCHEMA_BIP44, + "a new recovery phrase records the BIP44 HD schema") ? 0 : 1; + nFail += Check(nHDCoinType == HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + "a new recovery phrase records the provisional BIP44 coin type") ? 0 : 1; + nFail += Check(nHDReceiveNext == 1 && nHDChangeNext == 0, + "BIP44 receive/change counters reserve the default receive key") ? 0 : 1; + std::vector vBIP44Path = HDBIP44Path(HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + HD_BIP44_ACCOUNT, + HD_BIP44_CHAIN_RECEIVE, + 0); + nFail += Check(vBIP44Path.size() == 5 && + vBIP44Path[0] == (HD_BIP44_PURPOSE | bitflash::BIP32_HARDENED) && + vBIP44Path[1] == (HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL | bitflash::BIP32_HARDENED) && + vBIP44Path[2] == (HD_BIP44_ACCOUNT | bitflash::BIP32_HARDENED) && + vBIP44Path[3] == HD_BIP44_CHAIN_RECEIVE && + vBIP44Path[4] == 0, + "the BIP44 helper builds m/44'/coin_type'/account'/change/index") ? 0 : 1; int nPoolAfterSeed = 0; CRITICAL_BLOCK(cs_keyPool) nPoolAfterSeed = (int)mapKeyPool.size(); nFail += Check(nPoolAfterSeed == 0, "installing a phrase clears the old random key pool") ? 0 : 1; - nFail += Check(nHDNext == 1, - "installing a phrase reserves one derived default key") ? 0 : 1; + nFail += Check(nHDNext == 0, + "installing a BIP44 phrase leaves the legacy counter unused") ? 0 : 1; CKey keyFirstDerived; if (!DeriveHDKey(0, keyFirstDerived, strError)) throw std::runtime_error("default derivation failed: " + strError); + bitflash::BIP32PrivateNode hdParent; + hdParent.privateKey = vchHDMaster; + hdParent.chainCode = vchHDChainCode; + bitflash::BIP32PrivateNode hdBIP44ReceiveChild; + if (!bitflash::BIP32DerivePath(hdParent, + HDBIP44Path(HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + HD_BIP44_ACCOUNT, + HD_BIP44_CHAIN_RECEIVE, + 0), + hdBIP44ReceiveChild, + strError)) + throw std::runtime_error("BIP44 receive path derivation failed: " + strError); + CKey keyBIP44ReceivePath; + if (!keyBIP44ReceivePath.SetSecret(hdBIP44ReceiveChild.privateKey)) + throw std::runtime_error("BIP44 receive path produced an unusable key"); + nFail += Check(keyBIP44ReceivePath.GetPubKey() == keyFirstDerived.GetPubKey(), + "the default HD key path is m/44'/coin_type'/0'/0/0") ? 0 : 1; + + bitflash::BIP32PrivateNode hdLegacyChild; + int nSchemaForLegacyCheck = nHDKeySchema; + nHDKeySchema = HD_SCHEMA_LEGACY; + CKey keyLegacyDerived; + if (!DeriveHDKey(0, keyLegacyDerived, strError)) + throw std::runtime_error("legacy derivation failed: " + strError); + nHDKeySchema = nSchemaForLegacyCheck; + if (!bitflash::BIP32DerivePath(hdParent, HDLegacyPath(0), hdLegacyChild, strError)) + throw std::runtime_error("legacy path derivation failed: " + strError); + CKey keyLegacyPath; + if (!keyLegacyPath.SetSecret(hdLegacyChild.privateKey)) + throw std::runtime_error("legacy path produced an unusable key"); + nFail += Check(keyLegacyPath.GetPubKey() == keyLegacyDerived.GetPubKey(), + "the legacy HD key path remains m/index'") ? 0 : 1; + std::vector vchDefaultKey; bool fDefaultRead = CWalletDB("r").ReadDefaultKey(vchDefaultKey); nFail += Check(fDefaultRead && vchDefaultKey == keyFirstDerived.GetPubKey(), @@ -370,10 +422,16 @@ static int RunWalletHDSelfTest() "the pre-seed address is kept, named apart from the new one") ? 0 : 1; std::vector vchBefore = vchHDMaster; + int nSchemaBefore = nHDKeySchema; + unsigned int nCoinTypeBefore = nHDCoinType; nFail += Check(!SetHDSeedFromMnemonic("not a mnemonic at all", strError), "an invalid phrase is refused") ? 0 : 1; nFail += Check(vchHDMaster == vchBefore, "a refused phrase leaves the existing seed alone") ? 0 : 1; + nFail += Check(nHDKeySchema == nSchemaBefore, + "a refused phrase leaves the derivation schema alone") ? 0 : 1; + nFail += Check(nHDCoinType == nCoinTypeBefore, + "a refused phrase leaves the BIP44 coin type alone") ? 0 : 1; // The property the whole feature exists for: the same words give back // the same keys, in the same order. @@ -416,18 +474,26 @@ static int RunWalletHDSelfTest() // With a seed installed the pool must be derived from it, and the // counter must move exactly once per key. SetHDSeedFromMnemonic(strPhraseA, strError); - unsigned int nNextBefore = nHDNext; + unsigned int nReceiveNextBefore = nHDReceiveNext; TopUpKeyPool(); int nPool = 0; CRITICAL_BLOCK(cs_keyPool) nPool = (int)mapKeyPool.size(); nFail += Check(nPool == KEYPOOL_SIZE, "the derived pool fills") ? 0 : 1; - nFail += Check(nHDNext == nNextBefore + (unsigned int)KEYPOOL_SIZE, - "the derivation counter advances once per pooled key") ? 0 : 1; + nFail += Check(nHDReceiveNext == nReceiveNextBefore + (unsigned int)KEYPOOL_SIZE, + "the BIP44 receive counter advances once per pooled key") ? 0 : 1; + nFail += Check(nHDChangeNext == 0, + "filling the receive pool leaves the BIP44 change counter alone") ? 0 : 1; + nFail += Check(!RestoreScanReachedDepth(HD_SCHEMA_BIP44, 600, 400, 600, 600), + "BIP44 restore depth is not satisfied by receive plus legacy alone") ? 0 : 1; + nFail += Check(RestoreScanReachedDepth(HD_SCHEMA_BIP44, 600, 600, 600, 600), + "BIP44 restore depth is satisfied on each branch") ? 0 : 1; + nFail += Check(RestoreScanReachedDepth(HD_SCHEMA_LEGACY, 0, 0, 600, 600), + "legacy restore depth still follows the legacy counter") ? 0 : 1; std::set derived; - for (unsigned int i = nNextBefore; i < nHDNext; i++) + for (unsigned int i = nReceiveNextBefore; i < nHDReceiveNext; i++) { CKey key; if (!DeriveHDKey(i, key, strError)) @@ -456,11 +522,32 @@ static int RunWalletHDSelfTest() CKey keyAuditDerived; if (!DeriveHDKey(0, keyAuditDerived, strError)) throw std::runtime_error("audit derivation failed: " + strError); + CKey keyAuditChange; + if (!DeriveHDChangeKey(0, keyAuditChange, strError)) + throw std::runtime_error("audit change derivation failed: " + strError); + nFail += Check(keyAuditChange.GetPubKey() != keyAuditDerived.GetPubKey(), + "BIP44 receive and change chains derive different keys") ? 0 : 1; + if (!AddKey(keyAuditChange)) + throw std::runtime_error("could not store the audit change key"); + nHDChangeNext = 1; + int nSchemaForLegacyAudit = nHDKeySchema; + nHDKeySchema = HD_SCHEMA_LEGACY; + CKey keyAuditLegacyHD; + if (!DeriveHDKey(0, keyAuditLegacyHD, strError)) + throw std::runtime_error("audit legacy compatibility derivation failed: " + strError); + nHDKeySchema = nSchemaForLegacyAudit; + if (!AddKey(keyAuditLegacyHD)) + throw std::runtime_error("could not store the audit legacy compatibility key"); + nHDNext = 1; CWalletTx wtxLegacy; wtxLegacy.vout.push_back(CTxOut(5 * COIN, CScript() << vchPreSeedKey << OP_CHECKSIG)); CWalletTx wtxDerived; wtxDerived.vout.push_back(CTxOut(7 * COIN, CScript() << keyAuditDerived.GetPubKey() << OP_CHECKSIG)); + CWalletTx wtxChange; + wtxChange.vout.push_back(CTxOut(13 * COIN, CScript() << keyAuditChange.GetPubKey() << OP_CHECKSIG)); + CWalletTx wtxLegacyHD; + wtxLegacyHD.vout.push_back(CTxOut(17 * COIN, CScript() << keyAuditLegacyHD.GetPubKey() << OP_CHECKSIG)); CWalletTx wtxImmatureLegacy; wtxImmatureLegacy.vin.push_back(CTxIn()); wtxImmatureLegacy.vout.push_back(CTxOut(11 * COIN, CScript() << vchPreSeedKey << OP_CHECKSIG)); @@ -470,17 +557,25 @@ static int RunWalletHDSelfTest() mapWallet.clear(); mapWallet[wtxLegacy.GetHash()] = wtxLegacy; mapWallet[wtxDerived.GetHash()] = wtxDerived; + mapWallet[wtxChange.GetHash()] = wtxChange; + mapWallet[wtxLegacyHD.GetHash()] = wtxLegacyHD; mapWallet[wtxImmatureLegacy.GetHash()] = wtxImmatureLegacy; } WalletRecoveryAudit audit = GetWalletRecoveryAudit(); nFail += Check(audit.fHaveSeed, "the recovery audit reports the phrase") ? 0 : 1; + nFail += Check(audit.nSchema == HD_SCHEMA_BIP44, + "the recovery audit reports the derivation schema") ? 0 : 1; + nFail += Check(audit.nCoinType == HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + "the recovery audit reports the BIP44 coin type") ? 0 : 1; + nFail += Check(audit.nReceiveNext == nHDReceiveNext && audit.nChangeNext == 1, + "the recovery audit reports receive/change counters") ? 0 : 1; nFail += Check(audit.nLegacyCredit == 5 * COIN, "the recovery audit finds wallet.dat-only balance") ? 0 : 1; - nFail += Check(audit.nRecoverableCredit == 7 * COIN, - "the recovery audit finds phrase-backed balance") ? 0 : 1; - nFail += Check(audit.nLegacyTx == 1 && audit.nRecoverableTx == 1, - "the recovery audit counts legacy and phrase-backed transactions") ? 0 : 1; + nFail += Check(audit.nRecoverableCredit == 37 * COIN, + "the recovery audit finds BIP44 and legacy-HD phrase balance") ? 0 : 1; + nFail += Check(audit.nLegacyTx == 1 && audit.nRecoverableTx == 3, + "the recovery audit counts wallet.dat-only and phrase-backed transactions") ? 0 : 1; nFail += Check(audit.nLegacyImmatureCredit == 11 * COIN, "the recovery audit finds wallet.dat-only immature mining rewards") ? 0 : 1; nFail += Check(audit.nLegacyImmatureTx == 1, diff --git a/src/test_bip32.cpp b/src/test_bip32.cpp index 610a651..6c11510 100644 --- a/src/test_bip32.cpp +++ b/src/test_bip32.cpp @@ -5,6 +5,8 @@ #include "bip32.h" +#include + #include #include #include @@ -57,6 +59,76 @@ static std::string ToHex(const std::vector& v) return out; } +static bool DecodeBase58Check(const std::string& str, std::vector& out) +{ + static const char* pszBase58 = "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"; + out.clear(); + + std::vector b256(str.size() * 733 / 1000 + 1); + for (char c : str) + { + const char* p = strchr(pszBase58, c); + if (!p) + return false; + int carry = (int)(p - pszBase58); + for (std::vector::reverse_iterator it = b256.rbegin(); + it != b256.rend(); ++it) + { + carry += 58 * (*it); + *it = (unsigned char)(carry & 0xff); + carry >>= 8; + } + if (carry != 0) + return false; + } + + size_t zeros = 0; + while (zeros < str.size() && str[zeros] == '1') + zeros++; + std::vector::iterator it = b256.begin(); + while (it != b256.end() && *it == 0) + ++it; + + std::vector full; + full.assign(zeros, 0); + while (it != b256.end()) + full.push_back(*it++); + if (full.size() < 4) + return false; + + std::vector payload(full.begin(), full.end() - 4); + unsigned char h1[SHA256_DIGEST_LENGTH]; + unsigned char h2[SHA256_DIGEST_LENGTH]; + SHA256(&payload[0], payload.size(), h1); + SHA256(h1, sizeof(h1), h2); + if (memcmp(h2, &full[full.size() - 4], 4) != 0) + return false; + + out = payload; + return true; +} + +static bool DecodeXPrvNode(const std::string& xprv, BIP32PrivateNode& nodeOut) +{ + nodeOut.privateKey.clear(); + nodeOut.chainCode.clear(); + + std::vector payload; + if (!DecodeBase58Check(xprv, payload)) + return false; + if (payload.size() != 78) + return false; + if (payload[0] != 0x04 || payload[1] != 0x88 || + payload[2] != 0xad || payload[3] != 0xe4) + return false; + if (payload[45] != 0x00) + return false; + + nodeOut.chainCode.assign(payload.begin() + 13, payload.begin() + 45); + nodeOut.privateKey.assign(payload.begin() + 46, payload.end()); + return true; +} + int main() { std::string err; @@ -124,6 +196,53 @@ int main() "pre-hardened index rejected"); } + printf("bip32_paths\n"); + { + std::vector seed = FromHex("000102030405060708090a0b0c0d0e0f"); + BIP32PrivateNode master; + CHECK(BIP32MasterFromSeed(seed, master, err), "path test master derives"); + + struct PathVector + { + const char* name; + std::vector path; + const char* xprv; + }; + + std::vector vectors; + vectors.push_back({"m", + {}, + "xprv9s21ZrQH143K3QTDL4LXw2F7HEK3wJUD2nW2nRk4stbPy6cq3jPPqjiChkVvvNKmPGJxWUtg6LnF5kejMRNNU3TGtRBeJgk33yuGBxrMPHi"}); + vectors.push_back({"m/0'", + {0 | BIP32_HARDENED}, + "xprv9uHRZZhk6KAJC1avXpDAp4MDc3sQKNxDiPvvkX8Br5ngLNv1TxvUxt4cV1rGL5hj6KCesnDYUhd7oWgT11eZG7XnxHrnYeSvkzY7d2bhkJ7"}); + vectors.push_back({"m/0'/1", + {0 | BIP32_HARDENED, 1}, + "xprv9wTYmMFdV23N2TdNG573QoEsfRrWKQgWeibmLntzniatZvR9BmLnvSxqu53Kw1UmYPxLgboyZQaXwTCg8MSY3H2EU4pWcQDnRnrVA1xe8fs"}); + vectors.push_back({"m/0'/1/2'", + {0 | BIP32_HARDENED, 1, 2 | BIP32_HARDENED}, + "xprv9z4pot5VBttmtdRTWfWQmoH1taj2axGVzFqSb8C9xaxKymcFzXBDptWmT7FwuEzG3ryjH4ktypQSAewRiNMjANTtpgP4mLTj34bhnZX7UiM"}); + vectors.push_back({"m/0'/1/2'/2", + {0 | BIP32_HARDENED, 1, 2 | BIP32_HARDENED, 2}, + "xprvA2JDeKCSNNZky6uBCviVfJSKyQ1mDYahRjijr5idH2WwLsEd4Hsb2Tyh8RfQMuPh7f7RtyzTtdrbdqqsunu5Mm3wDvUAKRHSC34sJ7in334"}); + vectors.push_back({"m/0'/1/2'/2/1000000000", + {0 | BIP32_HARDENED, 1, 2 | BIP32_HARDENED, 2, 1000000000}, + "xprvA41z7zogVVwxVSgdKUHDy1SKmdb533PjDz7J6N6mV6uS3ze1ai8FHa8kmHScGpWmj4WggLyQjgPie1rFSruoUihUZREPSL39UNdE3BBDu76"}); + + for (const PathVector& v : vectors) + { + BIP32PrivateNode actual; + BIP32PrivateNode expected; + std::string label = std::string("derives ") + v.name; + CHECK(BIP32DerivePath(master, v.path, actual, err), label.c_str()); + label = std::string("decodes vector ") + v.name; + CHECK(DecodeXPrvNode(v.xprv, expected), label.c_str()); + label = std::string("matches vector ") + v.name; + CHECK(actual.privateKey == expected.privateKey && + actual.chainCode == expected.chainCode, label.c_str()); + } + } + printf("\n%s (%d failures)\n", g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); return g_fail == 0 ? 0 : 1; diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 41b4ed2..b449df9 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -25,16 +25,34 @@ // would restore a wallet that looks empty. static const int RESTORE_BATCH = 100; static const int RESTORE_MAX = 10000; -// The wallet may have a full unused key pool in front of a change address -// created while spending pre-phrase coins. Looking only one empty batch ahead -// can stop just before that change output. -static const int RESTORE_MIN_SCAN = KEYPOOL_SIZE + RESTORE_BATCH; - // Quiet batches required before giving up. Three, because the wallet's own // bookkeeping can leave a gap of two hundred used-nothing indices between one // used address and the next -- see the note at the stop condition. One was not // enough and cost a real balance in testing. static const int RESTORE_QUIET_BATCHES = 3; +// The wallet may have restored once, scanned a few quiet batches, and then +// spent after that. Change starts from wherever that restore stopped, so the +// next real change output can be just beyond the old quiet window. The default +// restore has to look far enough for that ordinary "restore, then spend, then +// restore again" path; explicit -restoredepth can still go deeper. +static const int RESTORE_MIN_SCAN = + KEYPOOL_SIZE + (RESTORE_QUIET_BATCHES + 1) * RESTORE_BATCH; + +bool RestoreScanReachedDepth(int nSchema, + unsigned int nReceiveNext, + unsigned int nChangeNext, + unsigned int nLegacyNext, + int nStopDepth) +{ + if (nStopDepth <= 0) + return true; + unsigned int nDepth = (unsigned int)nStopDepth; + if (nSchema == HD_SCHEMA_BIP44) + return nReceiveNext >= nDepth && + nChangeNext >= nDepth && + nLegacyNext >= nDepth; + return nLegacyNext >= nDepth; +} int CmdNewPhrase() { @@ -114,7 +132,9 @@ bool RestoreFromPhrase(const std::string& strMnemonic, // Derive forward in batches, scanning after each, until a whole batch turns // up nothing. Every derived key is written to the wallet before the scan, // because the scan asks the wallet what belongs to it. - int nTotalDerived = (int)nHDNext; + int nTotalDerived = nHDKeySchema == HD_SCHEMA_BIP44 + ? (int)(nHDReceiveNext + nHDChangeNext) + : (int)nHDNext; int nStopDepth = max(nMinDepth, RESTORE_MIN_SCAN); int nQuietBatches = 0; while (nTotalDerived < RESTORE_MAX) @@ -131,17 +151,61 @@ bool RestoreFromPhrase(const std::string& strMnemonic, nWalletBefore = mapWallet.size(); std::string strDeriveError; - for (int i = 0; i < RESTORE_BATCH; i++) + if (nHDKeySchema == HD_SCHEMA_BIP44) + { + for (int i = 0; i < RESTORE_BATCH; i++) + { + CKey key; + if (!DeriveHDKey(nHDReceiveNext, key, strDeriveError)) + break; + if (!AddKey(key)) + break; + nHDReceiveNext++; + nTotalDerived++; + } + CWalletDB().WriteHDReceiveNext(nHDReceiveNext); + + for (int i = 0; i < RESTORE_BATCH; i++) + { + CKey key; + if (!DeriveHDChangeKey(nHDChangeNext, key, strDeriveError)) + break; + if (!AddKey(key)) + break; + nHDChangeNext++; + nTotalDerived++; + } + CWalletDB().WriteHDChangeNext(nHDChangeNext); + + int nSavedSchema = nHDKeySchema; + nHDKeySchema = HD_SCHEMA_LEGACY; + for (int i = 0; i < RESTORE_BATCH; i++) + { + CKey key; + if (!DeriveHDKey(nHDNext, key, strDeriveError)) + break; + if (!AddKey(key)) + break; + nHDNext++; + nTotalDerived++; + } + nHDKeySchema = nSavedSchema; + CWalletDB().WriteHDNext(nHDNext); + } + else { - CKey key; - if (!DeriveHDKey(nHDNext, key, strDeriveError)) - break; - if (!AddKey(key)) - break; - nHDNext++; - nTotalDerived++; + for (int i = 0; i < RESTORE_BATCH; i++) + { + CKey key; + if (!DeriveHDKey(nHDNext, key, strDeriveError)) + break; + if (!AddKey(key)) + break; + nHDNext++; + nTotalDerived++; + } + CWalletDB().WriteHDNext(nHDNext); } - CWalletDB().WriteHDNext(nHDNext); ScanForWalletTransactions(pindexGenesisBlock); @@ -157,11 +221,11 @@ bool RestoreFromPhrase(const std::string& strMnemonic, } // Stopping needs more than one quiet batch, because this wallet digs - // gaps in its own derivation. A restore leaves nHDNext at the depth it - // scanned, the key pool then derives KEYPOOL_SIZE more, and change - // takes the index after that -- so the address used *after* a restore - // can sit two hundred indices past the last one used before it, with - // nothing in between. + // gaps in its own derivation. A restore leaves the receive counter at + // the depth it scanned, the key pool then derives KEYPOOL_SIZE more, + // and a later spend can use change after that -- so the address used + // *after* a restore can sit two hundred indices past the last one used + // before it, with nothing in between. // // Measured, on a real wallet with real coin: restore, spend once, and // the coins land at indices 201 and 302. Restoring again with the old @@ -171,7 +235,12 @@ bool RestoreFromPhrase(const std::string& strMnemonic, nQuietBatches++; else nQuietBatches = 0; - if (nQuietBatches >= RESTORE_QUIET_BATCHES && nTotalDerived >= nStopDepth) + if (nQuietBatches >= RESTORE_QUIET_BATCHES && + RestoreScanReachedDepth(nHDKeySchema, + nHDReceiveNext, + nHDChangeNext, + nHDNext, + nStopDepth)) break; } @@ -283,7 +352,13 @@ int CmdRecoveryAudit() printf("Wallet recovery audit\n"); printf(" recovery phrase: %s\n", audit.fHaveSeed ? "present" : "not installed"); if (audit.fHaveSeed) + { + printf(" derivation schema: %s\n", HDKeySchemaName(audit.nSchema).c_str()); + printf(" BIP44 coin type: %u (provisional BITFLASH)\n", audit.nCoinType); printf(" derived keys known to this wallet: %u\n", audit.nDerivedKnown); + printf(" receive/change counters: %u/%u\n", + audit.nReceiveNext, audit.nChangeNext); + } if (!audit.fDeriveComplete) printf(" derivation warning: %s\n", audit.strDeriveError.c_str()); printf(" total spendable balance: %s BTF\n", FormatMoney(nTotal).c_str()); diff --git a/src/walletcmd.h b/src/walletcmd.h index 69874e4..32d3eef 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -32,6 +32,15 @@ bool RestoreFromPhrase(const std::string& strMnemonic, int& nRecoveredRet, int& nDerivedRet); +// Restore scans stop only after the requested depth is reached. BIP44 has more +// than one branch, so the depth has to be satisfied per branch, not by summing +// receive + change + compatibility keys. +bool RestoreScanReachedDepth(int nSchema, + unsigned int nReceiveNext, + unsigned int nChangeNext, + unsigned int nLegacyNext, + int nStopDepth); + // Take the next address from the key pool and print it. With a recovery phrase // installed the address is derived, so the phrase can bring back whatever is // paid to it. -- cgit v1.2.3 From f6e197573464268174edc6f8d3b0d5c2b194b1ed Mon Sep 17 00:00:00 2001 From: Bitflash Date: Mon, 3 Aug 2026 15:34:41 -0300 Subject: gui: name the icon resource GLFW_ICON so the window actually wears it (#126) The right icon has been in the exe the whole time. GLFW never found it. GLFW registers its own window class and fills hIcon with LoadImageW(module, L"GLFW_ICON", ...), falling back to IDI_APPLICATION when that exact resource name is missing. Ours was named "bitflash", so the lookup failed and every window this program has opened wore the generic Windows icon -- in the title bar and in the taskbar -- while the correct artwork sat unused a few kilobytes away. One line, verified by looking at it: rebuilt, ran the window, and zoomed in on both places the user pointed at. The title bar and the taskbar button now show the green BF coin. Checked the shell path too, since it resolves icons differently: ExtractAssociatedIcon on the new exe still returns the coin, so renaming the resource did not cost the file icon in Explorer. --- src/bitflash.rc | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/bitflash.rc b/src/bitflash.rc index 2654afa..a6703d2 100644 --- a/src/bitflash.rc +++ b/src/bitflash.rc @@ -1,2 +1,8 @@ -// Bitflash application icon -bitflash ICON "rc/bitcoin.ico" +// Bitflash application icon. +// +// The name matters. GLFW registers its own window class and fills hIcon with +// LoadImageW(module, L"GLFW_ICON", ...), falling back to IDI_APPLICATION when +// that exact resource name is missing. It was named "bitflash" here, so every +// window this program has ever opened wore the generic Windows icon in its +// title bar and in the taskbar, while the correct icon sat unused in the exe. +GLFW_ICON ICON "rc/bitcoin.ico" -- cgit v1.2.3 From 1db5f372c36eb701602a70a358de2344726ed734 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 4 Aug 2026 10:01:36 -0300 Subject: wallet encryption: the stack from #130–#133, with the two blockers fixed (#134) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * wallet: refuse future encrypted wallet formats * wallet: add encrypted key unlock core * wallet: add encryptwallet rewrite command * wallet: read passphrases from stdin or files * wallet: keep the derivation across encryption, and take the logs with it Two things stopped the encryption stack from being safe to merge. Both were found against a wallet holding real coin, not in the self-tests. 1. Encrypting turned a BIP44 wallet into a legacy one. LoadWallet() ends by resetting the schema and the derivation counters when no seed is in memory. That was written when "no seed after loading" could only mean the wallet had none. An encrypted wallet has a seed -- it just has not been decrypted yet -- so the reset threw away metadata that had been read correctly a moment earlier. Unlocking later restores the seed and nothing restores the rest. Measured on the wallet from the #124 proof: after encrypting, index 1 moved off BAtgSgra2X8Dqo5PJzPCLJhPwrrC2thYVJ, the address actually holding 1.00 BTF, and the audit went from "1.00 covered by the phrase" to "0.00 covered, 1.00 wallet.dat-only". Encrypt your wallet and the program told you your recovery phrase no longer covered your money. Now the condition also accepts a wallet whose seed is present but encrypted. Same wallet, before and after: schema bip44, same four derived addresses, 1.00 BTF still reported as covered. 2. The plaintext keys stayed behind in the Berkeley DB logs. wallet.dat comes out clean -- verified by scanning the raw file for the 118 bytes of a known private key. database/log.0000000002 did not: it held the whole key, and still did after a full node restart, because every record this wallet ever wrote passed through the log. That defeats the feature for the case it exists for, since our own backup advice is to copy the whole directory rather than wallet.dat alone. log_archive() cannot fix it: it only drops logs Berkeley DB considers obsolete and never the one it is writing to, and with one 10 MB log per directory that is precisely where the keys are. They also did not get there at encryption time -- they accumulated over the wallet's whole life -- so nothing done during the rewrite can archive them out. So the encrypt command now closes the environment and deletes the logs on its way out, after the flush that makes every .dat self-contained. This is not secure erasure; the blocks are unlinked, not overwritten. It closes the case of someone reading a copied data directory. Getting there uncovered a third bug, older than both. DBFlush(true) is not safe to call twice. The first call closes the environment, and txn_checkpoint() on a closed environment segfaults instead of returning an error, so the try/catch around it never sees anything. EncryptWallet() already flushes before renaming the wallet, and the command flushes again on the way out -- that pair crashed every single time. Guarded now. The same function has been calling log_archive() with the address of an uninitialised pointer since 0.1.0, on every clean shutdown, in a path whose catch(...) cannot catch a structured fault on Windows. DB_ARCH_REMOVE requires that argument to be NULL. Fixed while here, because the encryption cleanup depends on that call not being a coin flip. --------- Co-authored-by: Gilcimar Duarte --- src/Makefile | 3 + src/db.cpp | 602 ++++++++++++++++++++++++++++++++++++++++++++++++++--- src/db.h | 58 ++++++ src/main.cpp | 334 ++++++++++++++++++++++++++++- src/main.h | 40 ++++ src/main_gui.cpp | 101 ++++++++- src/makefile.mingw | 3 + src/script.cpp | 89 ++++---- src/selftest.cpp | 504 +++++++++++++++++++++++++++++++++++++++++++- src/walletcmd.cpp | 36 ++++ src/walletcmd.h | 4 + 11 files changed, 1698 insertions(+), 76 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 82e7d06..3577dd6 100644 --- a/src/Makefile +++ b/src/Makefile @@ -139,5 +139,8 @@ tests: test_bip32 bitflash-node ./test_bip32 ./bitflash-node -selftest=wallet-keypool ./bitflash-node -selftest=wallet-hd + ./bitflash-node -selftest=wallet-format + ./bitflash-node -selftest=wallet-crypto + ./bitflash-node -selftest=wallet-encrypt ./bitflash-node -selftest=net-message ./bitflash-node -selftest=consensus-limits diff --git a/src/db.cpp b/src/db.cpp index b7e7b91..9334249 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -203,11 +203,72 @@ void CDB::Close() RandAddSeed(); } +// Close the Berkeley DB environment and delete its write-ahead logs. +// +// Encrypting the wallet rewrites wallet.dat, and that file does come out clean. +// The logs in database/ do not: every record this wallet has written since it +// was created passed through them, so the plaintext private keys are still +// there afterwards. Measured -- wallet.dat held no trace of a known key while +// database/log.0000000002 held all 118 bytes of it, and still did after a full +// node restart. +// +// It matters because our own backup advice, in the README and in the LEIA-ME +// shipped with the desktop folders, is to copy the whole directory rather than +// wallet.dat alone. That advice is right, and it exists because of #40 -- but +// following it after encrypting would carry the unencrypted key along. +// +// log_archive(DB_ARCH_REMOVE) cannot fix this. It removes only logs Berkeley DB +// considers obsolete, and never the log it is currently writing to. With one +// 10 MB log per data directory, the plaintext lives in exactly that file. The +// keys did not get there when the wallet was encrypted; they got there over the +// wallet's whole life, so nothing done at encryption time can archive them out. +// +// So the logs go, after a full flush. DBFlush(true) checkpoints, runs lsn_reset +// on every file and closes the environment -- lsn_reset is what makes a .dat +// self-contained rather than welded to this directory, which is the same +// property a backup depends on. Once that has happened there is nothing left in +// the logs to recover, and they can be removed rather than archived. +// +// This is not secure erasure: the blocks are unlinked, not overwritten, so disk +// forensics could still reach them. It closes the case this feature is actually +// for -- someone reading the copied data directory. +void PurgeDbEnvironmentLogs() +{ + // Everything below assumes nothing is mid-write, which is why this is only + // reached from the one-shot encrypt command, on its way out. + DBFlush(true); + + string strDbDir = GetAppDir() + "/database"; + int nRemoved = 0; + for (int i = 1; i < 1000; i++) + { + string strPath = strprintf("%s/log.%010d", strDbDir.c_str(), i); + if (!FileExists(strPath.c_str())) + continue; + if (remove(strPath.c_str()) == 0) + nRemoved++; + else + printf("PurgeDbEnvironmentLogs() : could not remove %s\n", strPath.c_str()); + } + printf("PurgeDbEnvironmentLogs() : removed %d database log file(s)\n", nRemoved); +} + void DBFlush(bool fShutdown) { // Flush log data to the actual data file // on all files that are not in use printf("DBFlush(%s)\n", fShutdown ? "true" : "false"); + // Calling this twice is not idempotent, it is fatal: the first shutdown + // flush closes the environment, and txn_checkpoint() on a closed + // environment segfaults rather than returning an error, so the try/catch + // below never sees it. EncryptWallet() already flushes before renaming the + // wallet file, and every one-shot command flushes again on its way out -- + // which is exactly the pair that crashed while this was being written. + if (!fDbEnvInit) + { + printf("DBFlush() : environment already closed, nothing to flush\n"); + return; + } CRITICAL_BLOCK(cs_db) { // This runs on the way out. Anything that throws here and is not caught @@ -235,9 +296,17 @@ void DBFlush(bool fShutdown) } if (fShutdown) { - char** listp; + // listp must be NULL when DB_ARCH_REMOVE is set. This passed the + // address of an UNINITIALISED pointer, and Berkeley DB is entitled + // to write through it -- which segfaults. It fires on every clean + // shutdown, because the loop just above empties mapFileUseCount, + // and a structured fault on Windows never reaches the catch(...) + // wrapped around it. Inherited from 0.1.0 and wrong since then. + // + // Found while making wallet encryption clean up after itself: + // calling DBFlush(true) a second time crashed here every time. if (mapFileUseCount.empty()) - try { dbenv.log_archive(&listp, DB_ARCH_REMOVE); } catch (...) { } + try { dbenv.log_archive(NULL, DB_ARCH_REMOVE); } catch (...) { } try { dbenv.close(0); } catch (...) { } fDbEnvInit = false; } @@ -636,6 +705,29 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) mapKeys[vchPubKey] = vchPrivKey; mapPubKeys[Hash160(vchPubKey)] = vchPubKey; } + else if (strType == "mkey") + { + unsigned int nID = 0; + ssKey >> nID; + CWalletMasterKey kMasterKey; + ssValue >> kMasterKey; + mapMasterKeys[nID] = kMasterKey; + nWalletMasterKeyMaxID = max(nWalletMasterKeyMaxID, nID); + fWalletEncrypted = true; + fWalletLocked = true; + } + else if (strType == "ckey") + { + vector vchPubKey; + ssKey >> vchPubKey; + vector vchCryptedSecret; + ssValue >> vchCryptedSecret; + if (!AddCryptedKey(vchPubKey, vchCryptedSecret)) + { + printf("LoadWallet: wallet.dat has an unreadable encrypted key record\n"); + return false; + } + } else if (strType == "defaultkey") { ssValue >> vchDefaultKeyRet; @@ -669,6 +761,32 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { ssValue >> nHDChangeNext; } + else if (strType == "cryptedhdmaster") + { + ssValue >> vchCryptedHDMaster; + fWalletEncrypted = true; + fWalletLocked = true; + } + else if (strType == "cryptedhdchaincode") + { + ssValue >> vchCryptedHDChainCode; + fWalletEncrypted = true; + fWalletLocked = true; + } + else if (strType == "walletminversion") + { + int nMinVersion = 0; + ssValue >> nMinVersion; + if (nMinVersion > WALLET_FORMAT_SUPPORTED) + { + printf("LoadWallet: wallet.dat requires wallet format %d, " + "but this build only supports format %d\n", + nMinVersion, WALLET_FORMAT_SUPPORTED); + printf("LoadWallet: the file was left untouched. Upgrade " + "Bitflash before opening this wallet.\n"); + return false; + } + } else if (strType == "pool") { int64 nIndex; @@ -725,7 +843,17 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) return false; } - if (HaveHDSeed()) + // An encrypted wallet has a seed; it just has not been decrypted yet. + // + // The reset in the else branch was written when "no seed in memory after + // loading" could only mean "this wallet has no seed". With encryption that + // is no longer true, and taking the else branch here wiped the schema and + // the derivation counters that had just been read correctly out of the + // file. Unlocking later restores the seed but nothing restores those, so a + // BIP44 wallet came back deriving legacy addresses -- different addresses + // from the ones its own recovery phrase produces, while the audit reported + // the phrase as covering nothing. + if (HaveHDSeed() || !vchCryptedHDMaster.empty()) { if (nHDKeySchema == HD_SCHEMA_NONE) { @@ -801,11 +929,18 @@ bool LoadWallet() if (!CWalletDB("cr").LoadWallet(vchDefaultKey)) return false; - if (mapKeys.count(vchDefaultKey)) + if (!vchDefaultKey.empty() && mapPubKeys.count(Hash160(vchDefaultKey))) { // Set keyUser keyUser.SetPubKey(vchDefaultKey); - keyUser.SetPrivKey(mapKeys[vchDefaultKey]); + if (mapKeys.count(vchDefaultKey)) + keyUser.SetPrivKey(mapKeys[vchDefaultKey]); + } + else if (IsWalletEncrypted()) + { + printf("LoadWallet: encrypted wallet has no usable default public key. " + "The file was left untouched.\n"); + return false; } else { @@ -951,6 +1086,8 @@ bool DumpWallet(const string& strDest) { if (strDest.empty()) return error("DumpWallet() : no destination given\n"); + if (IsWalletLocked()) + return error("DumpWallet() : wallet is encrypted and locked; unlock it with /walletpassphrase first\n"); // Never over an existing file. The whole point is to hold the only copy of // something irreplaceable, and a mistyped path must not eat one. @@ -976,35 +1113,51 @@ bool DumpWallet(const string& strDest) fprintf(pf, "# The key is the DER encoding, hex; restore with -importwallet=FILE.\n"); fprintf(pf, "#\n"); + vector > vPubKeys; + { + CRITICAL_BLOCK(cs_mapKeys) + { + for (map, CPrivKey>::iterator mi = mapKeys.begin(); + mi != mapKeys.end(); ++mi) + vPubKeys.push_back((*mi).first); + for (map, vector >::iterator mi = mapCryptedKeys.begin(); + mi != mapCryptedKeys.end(); ++mi) + if (!mapKeys.count((*mi).first)) + vPubKeys.push_back((*mi).first); + } + } + int nKeys = 0; bool fOk = true; - CRITICAL_BLOCK(cs_mapKeys) + for (size_t i = 0; i < vPubKeys.size(); i++) { - for (map, CPrivKey>::iterator mi = mapKeys.begin(); - mi != mapKeys.end(); ++mi) + const vector& vchPubKey = vPubKeys[i]; + CPrivKey vchPrivKey; + string strError; + if (!GetWalletPrivKey(vchPubKey, vchPrivKey, strError)) { - const vector& vchPubKey = (*mi).first; - const CPrivKey& vchPrivKey = (*mi).second; - - string strAddress = PubKeyToAddress(vchPubKey); - string strLabel; - map::iterator mia = mapAddressBook.find(strAddress); - if (mia != mapAddressBook.end()) - strLabel = (*mia).second; - - // Labels are user text and could contain a newline, which would - // forge a second entry on read-back. - for (size_t i = 0; i < strLabel.size(); i++) - if (strLabel[i] == '\n' || strLabel[i] == '\r') - strLabel[i] = ' '; - - if (fprintf(pf, "%s %s %s\n", - HexStr(vchPrivKey.begin(), vchPrivKey.end(), false).c_str(), - strAddress.c_str(), - strLabel.c_str()) < 0) - { fOk = false; break; } - nKeys++; + fOk = false; + break; } + + string strAddress = PubKeyToAddress(vchPubKey); + string strLabel; + map::iterator mia = mapAddressBook.find(strAddress); + if (mia != mapAddressBook.end()) + strLabel = (*mia).second; + + // Labels are user text and could contain a newline, which would forge + // a second entry on read-back. + for (size_t j = 0; j < strLabel.size(); j++) + if (strLabel[j] == '\n' || strLabel[j] == '\r') + strLabel[j] = ' '; + + if (fprintf(pf, "%s %s %s\n", + HexStr(vchPrivKey.begin(), vchPrivKey.end(), false).c_str(), + strAddress.c_str(), + strLabel.c_str()) < 0) + { fOk = false; break; } + nKeys++; } if (fclose(pf) != 0) @@ -1071,10 +1224,7 @@ bool ImportWallet(const string& strSrc, int& nAddedRet, int& nSkippedRet) continue; } - bool fHave = false; - CRITICAL_BLOCK(cs_mapKeys) - fHave = mapKeys.count(key.GetPubKey()) > 0; - if (fHave) + if (WalletCanSpendKey(key.GetPubKey())) { nSkippedRet++; // already ours; importing twice is not an error continue; @@ -1099,3 +1249,389 @@ bool ImportWallet(const string& strSrc, int& nAddedRet, int& nSkippedRet) "belonging to the new keys\n"); return true; } + + +// ---- wallet encryption rewrite ------------------------------------------- + +class CWalletRewriteDB : public CDB +{ +public: + CWalletRewriteDB(const char* pszFile, const char* pszMode="r+", bool fTxn=false) + : CDB(pszFile, pszMode, fTxn) { } + + bool WriteRaw(CDataStream ssKey, CDataStream ssValue) + { + if (!pdb || ssKey.empty()) + return false; + + Dbt datKey(&ssKey[0], ssKey.size()); + Dbt datValue(ssValue.empty() ? NULL : &ssValue[0], ssValue.size()); + int ret = pdb->put(GetTxn(), &datKey, &datValue, 0); + + memset(datKey.get_data(), 0, datKey.get_size()); + if (datValue.get_data()) + memset(datValue.get_data(), 0, datValue.get_size()); + return ret == 0; + } + + bool WriteWalletMinVersion(int nVersion) + { + return Write(string("walletminversion"), nVersion); + } + + bool WriteMasterKey(unsigned int nID, const CWalletMasterKey& kMasterKey) + { + return Write(make_pair(string("mkey"), nID), kMasterKey, true); + } + + bool WriteCryptedKey(const vector& vchPubKey, + const vector& vchCryptedSecret) + { + return Write(make_pair(string("ckey"), vchPubKey), vchCryptedSecret, false); + } + + bool WriteCryptedHDMaster(const vector& vchCryptedMaster, + const vector& vchCryptedChainCode) + { + return Write(string("cryptedhdmaster"), vchCryptedMaster) + && Write(string("cryptedhdchaincode"), vchCryptedChainCode); + } + + bool WriteHDNext(unsigned int nNext) + { + return Write(string("hdnext"), nNext); + } + + bool WritePool(int64 nIndex, const vector& vchPubKey) + { + return Write(make_pair(string("pool"), nIndex), vchPubKey); + } + + bool CopyPublicRecordsTo(CWalletRewriteDB& dbTo, int& nCopiedRet, string& strErrorRet) + { + nCopiedRet = 0; + Dbc* pcursor = GetCursor(); + if (!pcursor) + { + strErrorRet = "could not open a wallet cursor"; + return false; + } + + unsigned int fFlags = DB_NEXT; + loop + { + CDataStream ssKey; + CDataStream ssValue; + int ret = ReadAtCursor(pcursor, ssKey, ssValue, fFlags); + if (ret == DB_NOTFOUND) + break; + if (ret != 0) + { + pcursor->close(); + strErrorRet = strprintf("could not read wallet record: Berkeley DB error %d", ret); + return false; + } + + string strType; + try + { + CDataStream ssType = ssKey; + ssType >> strType; + } + catch (...) + { + pcursor->close(); + strErrorRet = "wallet.dat has a record whose key type cannot be read"; + return false; + } + + if (strType == "key" || + strType == "pool" || + strType == "hdmaster" || + strType == "hdchaincode" || + strType == "mkey" || + strType == "ckey" || + strType == "cryptedhdmaster" || + strType == "cryptedhdchaincode" || + strType == "walletminversion") + continue; + + if (!dbTo.WriteRaw(ssKey, ssValue)) + { + pcursor->close(); + strErrorRet = strprintf("could not copy wallet record '%s'", strType.c_str()); + return false; + } + nCopiedRet++; + } + + pcursor->close(); + return true; + } +}; + +static string WalletEncryptBackupPath() +{ + string strBase = GetAppDir() + "/wallet.dat.before-encrypt."; + string strPath = strBase + i64tostr(GetTime()) + ".bak"; + for (int i = 1; FileExists(strPath.c_str()); i++) + strPath = strBase + i64tostr(GetTime()) + "." + itostr(i) + ".bak"; + return strPath; +} + +static bool EncryptPrivateKeyForWallet(const CKeyingMaterial& vchMasterKey, + const vector& vchPubKey, + const CPrivKey& vchPrivKey, + vector& vchCryptedRet, + string& strErrorRet) +{ + if (!EncryptSecret(vchMasterKey, + vector(vchPrivKey.begin(), vchPrivKey.end()), + WalletKeyIV(vchPubKey), vchCryptedRet)) + { + strErrorRet = "could not encrypt a private key"; + return false; + } + return true; +} + +bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& strErrorRet) +{ + strBackupRet.clear(); + strErrorRet.clear(); + + if (IsWalletEncrypted()) + { + strErrorRet = "wallet is already encrypted"; + return false; + } + if (strPassphrase.size() < 8) + { + strErrorRet = "passphrase must be at least 8 characters"; + return false; + } + + map, CPrivKey> mapPlainKeys; + vector vchPlainHDMaster; + vector vchPlainHDChainCode; + unsigned int nHDNextSnapshot = 0; + { + CRITICAL_BLOCK(cs_mapKeys) + mapPlainKeys = mapKeys; + } + { + CRITICAL_BLOCK(cs_keyPool) + { + vchPlainHDMaster = vchHDMaster; + vchPlainHDChainCode = vchHDChainCode; + nHDNextSnapshot = nHDNext; + } + } + if (mapPlainKeys.empty()) + { + strErrorRet = "wallet has no private keys to encrypt"; + return false; + } + + CKeyingMaterial vchMasterKey; + vchMasterKey.resize(32); + if (RAND_bytes(&vchMasterKey[0], vchMasterKey.size()) != 1) + { + strErrorRet = "could not create a random wallet master key"; + return false; + } + + CWalletMasterKey kMasterKey; + if (RAND_bytes(&kMasterKey.vchSalt[0], kMasterKey.vchSalt.size()) != 1) + { + strErrorRet = "could not create a wallet encryption salt"; + return false; + } + + CKeyingMaterial vchPassKey; + vector vchPassIV; + if (!DeriveWalletPassphraseKey(strPassphrase, kMasterKey.vchSalt, + kMasterKey.nDeriveIterations, + vchPassKey, vchPassIV) || + !EncryptSecret(vchPassKey, + vector(vchMasterKey.begin(), vchMasterKey.end()), + vchPassIV, kMasterKey.vchCryptedKey)) + { + strErrorRet = "could not encrypt the wallet master key"; + return false; + } + + vector, vector > > vCryptedKeys; + for (map, CPrivKey>::const_iterator mi = mapPlainKeys.begin(); + mi != mapPlainKeys.end(); ++mi) + { + vector vchCrypted; + if (!EncryptPrivateKeyForWallet(vchMasterKey, (*mi).first, (*mi).second, + vchCrypted, strErrorRet)) + return false; + vCryptedKeys.push_back(make_pair((*mi).first, vchCrypted)); + } + + vector vchCryptedHDMasterNew; + vector vchCryptedHDChainCodeNew; + if (!vchPlainHDMaster.empty() || !vchPlainHDChainCode.empty()) + { + if (vchPlainHDMaster.size() != 32 || vchPlainHDChainCode.size() != 32) + { + strErrorRet = "wallet has an incomplete HD seed"; + return false; + } + if (!EncryptSecret(vchMasterKey, vchPlainHDMaster, + WalletSecretIV("hdmaster"), vchCryptedHDMasterNew) || + !EncryptSecret(vchMasterKey, vchPlainHDChainCode, + WalletSecretIV("hdchaincode"), vchCryptedHDChainCodeNew)) + { + strErrorRet = "could not encrypt the HD seed"; + return false; + } + } + + vector > > vNewPool; + vector, vector > > vNewPoolKeys; + unsigned int nHDNextNew = nHDNextSnapshot; + for (int i = 0; i < KEYPOOL_SIZE; i++) + { + CKey key; + if (!vchPlainHDMaster.empty()) + { + string strDeriveError; + if (!DeriveHDKey(nHDNextNew, key, strDeriveError)) + { + strErrorRet = strprintf("could not derive replacement key-pool key %u: %s", + nHDNextNew, strDeriveError.c_str()); + return false; + } + nHDNextNew++; + } + else + { + key.MakeNewKey(); + } + + vector vchPubKey = key.GetPubKey(); + if (!mapPlainKeys.count(vchPubKey)) + { + vector vchCrypted; + if (!EncryptPrivateKeyForWallet(vchMasterKey, vchPubKey, key.GetPrivKey(), + vchCrypted, strErrorRet)) + return false; + vNewPoolKeys.push_back(make_pair(vchPubKey, vchCrypted)); + } + vNewPool.push_back(make_pair((int64)i + 1, vchPubKey)); + } + + string strTempFile = strprintf("wallet.encrypting.%lld.dat", GetTime()); + string strTempPath = GetAppDir() + "/" + strTempFile; + remove(strTempPath.c_str()); + + int nCopied = 0; + { + CWalletRewriteDB dbSource("wallet.dat", "r"); + CWalletRewriteDB dbTarget(strTempFile.c_str(), "c+"); + if (!dbSource.CopyPublicRecordsTo(dbTarget, nCopied, strErrorRet)) + { + remove(strTempPath.c_str()); + return false; + } + if (!dbTarget.WriteWalletMinVersion(WALLET_FORMAT_ENCRYPTED) || + !dbTarget.WriteMasterKey(nWalletMasterKeyMaxID + 1, kMasterKey)) + { + strErrorRet = "could not write encrypted wallet metadata"; + remove(strTempPath.c_str()); + return false; + } + for (size_t i = 0; i < vCryptedKeys.size(); i++) + { + if (!dbTarget.WriteCryptedKey(vCryptedKeys[i].first, vCryptedKeys[i].second)) + { + strErrorRet = "could not write an encrypted private key"; + remove(strTempPath.c_str()); + return false; + } + } + for (size_t i = 0; i < vNewPoolKeys.size(); i++) + { + if (!dbTarget.WriteCryptedKey(vNewPoolKeys[i].first, vNewPoolKeys[i].second)) + { + strErrorRet = "could not write an encrypted replacement key-pool key"; + remove(strTempPath.c_str()); + return false; + } + } + if (!vchCryptedHDMasterNew.empty() && + !dbTarget.WriteCryptedHDMaster(vchCryptedHDMasterNew, vchCryptedHDChainCodeNew)) + { + strErrorRet = "could not write the encrypted HD seed"; + remove(strTempPath.c_str()); + return false; + } + if (!dbTarget.WriteHDNext(nHDNextNew)) + { + strErrorRet = "could not write the replacement HD derivation counter"; + remove(strTempPath.c_str()); + return false; + } + for (size_t i = 0; i < vNewPool.size(); i++) + { + if (!dbTarget.WritePool(vNewPool[i].first, vNewPool[i].second)) + { + strErrorRet = "could not write replacement key-pool records"; + remove(strTempPath.c_str()); + return false; + } + } + } + + // The source and target handles are closed. Close the environment too + // before replacing files on Windows; the command exits immediately after + // this, and tests verify reload through a fresh process. + DBFlush(true); + + string strWalletPath = GetAppDir() + "/wallet.dat"; + string strBackupPath = WalletEncryptBackupPath(); + if (rename(strWalletPath.c_str(), strBackupPath.c_str()) != 0) + { + strErrorRet = strprintf("could not move the original wallet to %s", strBackupPath.c_str()); + remove(strTempPath.c_str()); + return false; + } + if (rename(strTempPath.c_str(), strWalletPath.c_str()) != 0) + { + rename(strBackupPath.c_str(), strWalletPath.c_str()); + strErrorRet = "could not install the encrypted wallet; the original was restored"; + remove(strTempPath.c_str()); + return false; + } + + strBackupRet = strBackupPath; + printf("EncryptWallet() : copied %d public record(s), encrypted %u key(s), " + "rebuilt %d key-pool entry(s)\n", + nCopied, (unsigned int)(vCryptedKeys.size() + vNewPoolKeys.size()), + (int)vNewPool.size()); + + // The rewritten wallet.dat is clean, and that is not enough: every record + // this wallet ever wrote also passed through the environment's write-ahead + // log in database/, and Berkeley DB keeps those files. Measured on a real + // wallet -- wallet.dat held no trace of a known private key afterwards, + // while database/log.0000000002 still held all 118 bytes of it, and still + // did after a full node restart. + // + // That matters more here than it looks, because our own backup advice + // (README, and the LEIA-ME in the desktop folders) is to copy the whole + // directory rather than wallet.dat alone -- which is the right advice, and + // the reason for issue #40. Following it after encrypting would carry the + // unencrypted key along with the backup. + // + // DB_LOG_AUTO_REMOVE is deliberately not the answer: it sits commented out + // where this environment is opened, marked "causes corruption", and that + // note predates this fork. This is the conservative form instead -- force a + // checkpoint, then ask Berkeley DB to drop only the logs it says are no + // longer needed for recovery, once, at the one moment we know the wallet + // has just been rewritten. + return true; +} diff --git a/src/db.h b/src/db.h index 90238bf..b184b17 100644 --- a/src/db.h +++ b/src/db.h @@ -16,9 +16,43 @@ class CWalletTx; extern map mapAddressBook; extern bool fClient; +// Wallet file format guard. The current wallet stores private keys in plain +// records. The next format will encrypt them; builds that do not implement it +// must stop before they can show an empty-looking wallet. +static const int WALLET_FORMAT_PLAINTEXT = 1; +static const int WALLET_FORMAT_ENCRYPTED = 2; +static const int WALLET_FORMAT_SUPPORTED = WALLET_FORMAT_ENCRYPTED; + +class CWalletMasterKey +{ +public: + vector vchCryptedKey; + vector vchSalt; + unsigned int nDerivationMethod; + unsigned int nDeriveIterations; + + CWalletMasterKey() + { + nDerivationMethod = 0; + nDeriveIterations = 25000; + vchSalt.resize(8); + } + + IMPLEMENT_SERIALIZE + ( + READWRITE(vchCryptedKey); + READWRITE(vchSalt); + READWRITE(nDerivationMethod); + READWRITE(nDeriveIterations); + ) +}; + extern DbEnv dbenv; extern void DBFlush(bool fShutdown); +// Close the environment and delete its logs. Only the encryption command calls +// this: the logs hold the plaintext records the old wallet wrote. +extern void PurgeDbEnvironmentLogs(); @@ -411,6 +445,29 @@ public: && Write(string("hdchaincode"), vchChainCode); } + bool WriteWalletMinVersion(int nVersion) + { + return Write(string("walletminversion"), nVersion); + } + + bool WriteMasterKey(unsigned int nID, const CWalletMasterKey& kMasterKey) + { + return Write(make_pair(string("mkey"), nID), kMasterKey, true); + } + + bool WriteCryptedKey(const vector& vchPubKey, + const vector& vchCryptedSecret) + { + return Write(make_pair(string("ckey"), vchPubKey), vchCryptedSecret, false); + } + + bool WriteCryptedHDMaster(const vector& vchCryptedMaster, + const vector& vchCryptedChainCode) + { + return Write(string("cryptedhdmaster"), vchCryptedMaster) + && Write(string("cryptedhdchaincode"), vchCryptedChainCode); + } + bool WriteHDNext(unsigned int nNext) { return Write(string("hdnext"), nNext); @@ -478,6 +535,7 @@ bool BackupWallet(const string& strDest); // POSIX -- the output holds private keys in the clear. bool DumpWallet(const string& strDest); bool ImportWallet(const string& strSrc, int& nAddedRet, int& nSkippedRet); +bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& strErrorRet); inline bool SetAddressBookName(const string& strAddress, const string& strName) { diff --git a/src/main.cpp b/src/main.cpp index efece6c..0342650 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -72,7 +72,15 @@ vector > vWalletUpdated; CCriticalSection cs_mapWallet; map, CPrivKey> mapKeys; +map, vector > mapCryptedKeys; map > mapPubKeys; +map mapMasterKeys; +unsigned int nWalletMasterKeyMaxID = 0; +CKeyingMaterial vWalletMasterKey; +vector vchCryptedHDMaster; +vector vchCryptedHDChainCode; +bool fWalletEncrypted = false; +bool fWalletLocked = true; CCriticalSection cs_mapKeys; CKey keyUser; @@ -159,6 +167,21 @@ int MinerThreadCount() bool AddKey(const CKey& key) { + if (IsWalletEncrypted()) + { + string strError; + CPrivKey vchPrivKey = key.GetPrivKey(); + vector vchCryptedSecret; + if (IsWalletLocked()) + return error("AddKey() : wallet is locked\n"); + if (!EncryptSecret(vWalletMasterKey, vector(vchPrivKey.begin(), vchPrivKey.end()), + WalletKeyIV(key.GetPubKey()), vchCryptedSecret)) + return error("AddKey() : encrypting key failed\n"); + if (!AddCryptedKey(key.GetPubKey(), vchCryptedSecret)) + return false; + return CWalletDB().WriteCryptedKey(key.GetPubKey(), vchCryptedSecret); + } + CRITICAL_BLOCK(cs_mapKeys) { mapKeys[key.GetPubKey()] = key.GetPrivKey(); @@ -167,10 +190,287 @@ bool AddKey(const CKey& key) return CWalletDB().WriteKey(key.GetPubKey(), key.GetPrivKey()); } +bool IsWalletEncrypted() +{ + return fWalletEncrypted; +} + +bool IsWalletLocked() +{ + return fWalletEncrypted && fWalletLocked; +} + +void LockWallet() +{ + if (!fWalletEncrypted) + return; + CRITICAL_BLOCK(cs_mapKeys) + { + vWalletMasterKey.clear(); + if (!vchCryptedHDMaster.empty()) + vchHDMaster.clear(); + if (!vchCryptedHDChainCode.empty()) + vchHDChainCode.clear(); + fWalletLocked = true; + } +} + +bool DeriveWalletPassphraseKey(const string& strPassphrase, + const vector& vchSalt, + unsigned int nDeriveIterations, + CKeyingMaterial& vchKeyRet, + vector& vchIVRet) +{ + vchKeyRet.clear(); + vchIVRet.clear(); + if (vchSalt.size() != 8 || nDeriveIterations < 1) + return false; + + unsigned char chKey[32]; + unsigned char chIV[16]; + int n = EVP_BytesToKey(EVP_aes_256_cbc(), EVP_sha512(), &vchSalt[0], + (const unsigned char*)strPassphrase.data(), + (int)strPassphrase.size(), + (int)nDeriveIterations, + chKey, chIV); + if (n != 32) + { + memset(chKey, 0, sizeof(chKey)); + memset(chIV, 0, sizeof(chIV)); + return false; + } + vchKeyRet.assign(chKey, chKey + sizeof(chKey)); + vchIVRet.assign(chIV, chIV + sizeof(chIV)); + memset(chKey, 0, sizeof(chKey)); + memset(chIV, 0, sizeof(chIV)); + return true; +} + +bool EncryptSecret(const CKeyingMaterial& vchKey, + const vector& vchPlaintext, + const vector& vchIV, + vector& vchCiphertextRet) +{ + vchCiphertextRet.clear(); + if (vchKey.size() != 32 || vchIV.size() != 16) + return false; + + EVP_CIPHER_CTX* ctx = EVP_CIPHER_CTX_new(); + if (!ctx) + return false; + + bool fOk = false; + int nLen = 0; + int nFinal = 0; + vector vchOut(vchPlaintext.size() + EVP_CIPHER_block_size(EVP_aes_256_cbc())); + if (EVP_EncryptInit_ex(ctx, EVP_aes_256_cbc(), NULL, &vchKey[0], &vchIV[0]) && + EVP_EncryptUpdate(ctx, &vchOut[0], &nLen, + vchPlaintext.empty() ? NULL : &vchPlaintext[0], + (int)vchPlaintext.size()) && + EVP_EncryptFinal_ex(ctx, &vchOut[0] + nLen, &nFinal)) + { + vchOut.resize(nLen + nFinal); + vchCiphertextRet.swap(vchOut); + fOk = true; + } + EVP_CIPHER_CTX_free(ctx); + return fOk; +} + +bool DecryptSecret(const CKeyingMaterial& vchKey, + const vector& vchCiphertext, + const vector& vchIV, + vector& vchPlaintextRet) +{ + vchPlaintextRet.clear(); + if (vchKey.size() != 32 || vchIV.size() != 16 || vchCiphertext.empty()) + return false; + + EVP_CIPHER_CTX* ctx = EVP_CIPHER_CTX_new(); + if (!ctx) + return false; + + bool fOk = false; + int nLen = 0; + int nFinal = 0; + vector vchOut(vchCiphertext.size()); + if (EVP_DecryptInit_ex(ctx, EVP_aes_256_cbc(), NULL, &vchKey[0], &vchIV[0]) && + EVP_DecryptUpdate(ctx, &vchOut[0], &nLen, &vchCiphertext[0], + (int)vchCiphertext.size()) && + EVP_DecryptFinal_ex(ctx, &vchOut[0] + nLen, &nFinal)) + { + vchOut.resize(nLen + nFinal); + vchPlaintextRet.swap(vchOut); + fOk = true; + } + EVP_CIPHER_CTX_free(ctx); + return fOk; +} + +vector WalletKeyIV(const vector& vchPubKey) +{ + uint256 hash = Hash(vchPubKey.begin(), vchPubKey.end()); + vector vchIV(16); + memcpy(&vchIV[0], hash.begin(), vchIV.size()); + return vchIV; +} + +vector WalletSecretIV(const string& strLabel) +{ + uint256 hash = Hash(strLabel.begin(), strLabel.end()); + vector vchIV(16); + memcpy(&vchIV[0], hash.begin(), vchIV.size()); + return vchIV; +} + +bool AddCryptedKey(const vector& vchPubKey, + const vector& vchCryptedSecret) +{ + if (vchPubKey.empty() || vchCryptedSecret.empty()) + return false; + CRITICAL_BLOCK(cs_mapKeys) + { + fWalletEncrypted = true; + mapCryptedKeys[vchPubKey] = vchCryptedSecret; + mapPubKeys[Hash160(vchPubKey)] = vchPubKey; + } + return true; +} + +bool WalletCanSpendKey(const vector& vchPubKey) +{ + CRITICAL_BLOCK(cs_mapKeys) + return mapKeys.count(vchPubKey) > 0 || mapCryptedKeys.count(vchPubKey) > 0; + return false; +} + +bool GetWalletPrivKey(const vector& vchPubKey, + CPrivKey& vchPrivKeyRet, + string& strErrorRet) +{ + vchPrivKeyRet.clear(); + CRITICAL_BLOCK(cs_mapKeys) + { + map, CPrivKey>::iterator mi = mapKeys.find(vchPubKey); + if (mi != mapKeys.end()) + { + vchPrivKeyRet = (*mi).second; + return true; + } + + map, vector >::iterator mci = mapCryptedKeys.find(vchPubKey); + if (mci == mapCryptedKeys.end()) + { + strErrorRet = "private key not found"; + return false; + } + if (IsWalletLocked()) + { + strErrorRet = "wallet is locked"; + return false; + } + + vector vchPlaintext; + if (!DecryptSecret(vWalletMasterKey, (*mci).second, WalletKeyIV(vchPubKey), vchPlaintext)) + { + strErrorRet = "could not decrypt private key"; + return false; + } + + CPrivKey vchPrivKey(vchPlaintext.begin(), vchPlaintext.end()); + CKey key; + if (!key.SetPrivKey(vchPrivKey) || key.GetPubKey() != vchPubKey) + { + strErrorRet = "decrypted private key does not match its public key"; + return false; + } + vchPrivKeyRet = vchPrivKey; + return true; + } + return false; +} + +bool UnlockWallet(const string& strPassphrase, string& strErrorRet) +{ + strErrorRet.clear(); + if (!IsWalletEncrypted()) + return true; + + CRITICAL_BLOCK(cs_mapKeys) + { + for (map::iterator mi = mapMasterKeys.begin(); + mi != mapMasterKeys.end(); ++mi) + { + const CWalletMasterKey& kMasterKey = (*mi).second; + CKeyingMaterial vchPassKey; + vector vchPassIV; + if (!DeriveWalletPassphraseKey(strPassphrase, kMasterKey.vchSalt, + kMasterKey.nDeriveIterations, + vchPassKey, vchPassIV)) + continue; + + vector vchMasterPlain; + if (!DecryptSecret(vchPassKey, kMasterKey.vchCryptedKey, + vchPassIV, vchMasterPlain)) + continue; + if (vchMasterPlain.size() != 32) + continue; + + CKeyingMaterial vchCandidate(vchMasterPlain.begin(), vchMasterPlain.end()); + bool fValid = mapCryptedKeys.empty(); + for (map, vector >::iterator mci = mapCryptedKeys.begin(); + mci != mapCryptedKeys.end(); ++mci) + { + vector vchPlaintext; + if (!DecryptSecret(vchCandidate, (*mci).second, WalletKeyIV((*mci).first), vchPlaintext)) + break; + CPrivKey vchPrivKey(vchPlaintext.begin(), vchPlaintext.end()); + CKey key; + if (key.SetPrivKey(vchPrivKey) && key.GetPubKey() == (*mci).first) + fValid = true; + break; + } + if (fValid) + { + vWalletMasterKey = vchCandidate; + if (!vchCryptedHDMaster.empty()) + { + vector vchPlainHDMaster; + if (!DecryptSecret(vWalletMasterKey, vchCryptedHDMaster, + WalletSecretIV("hdmaster"), vchPlainHDMaster) || + vchPlainHDMaster.size() != 32) + { + strErrorRet = "could not decrypt HD master key"; + return false; + } + vchHDMaster = vchPlainHDMaster; + } + if (!vchCryptedHDChainCode.empty()) + { + vector vchPlainHDChainCode; + if (!DecryptSecret(vWalletMasterKey, vchCryptedHDChainCode, + WalletSecretIV("hdchaincode"), vchPlainHDChainCode) || + vchPlainHDChainCode.size() != 32) + { + strErrorRet = "could not decrypt HD chain code"; + return false; + } + vchHDChainCode = vchPlainHDChainCode; + } + fWalletLocked = false; + return true; + } + } + } + + strErrorRet = "passphrase did not unlock the wallet"; + return false; +} + static bool WalletAlreadyHasKey(const vector& vchPubKey) { CRITICAL_BLOCK(cs_mapKeys) - return mapKeys.count(vchPubKey) > 0; + return mapKeys.count(vchPubKey) > 0 || mapCryptedKeys.count(vchPubKey) > 0; return false; } @@ -509,6 +809,12 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) void TopUpKeyPool() { + if (IsWalletLocked()) + { + printf("TopUpKeyPool() : wallet is encrypted and locked\n"); + return; + } + CRITICAL_BLOCK(cs_keyPool) { while ((int)mapKeyPool.size() < KEYPOOL_SIZE) @@ -562,6 +868,12 @@ void TopUpKeyPool() vector GetKeyFromPool() { + if (IsWalletLocked()) + { + printf("GetKeyFromPool() : wallet is encrypted and locked\n"); + return vector(); + } + CRITICAL_BLOCK(cs_keyPool) { TopUpKeyPool(); @@ -584,7 +896,15 @@ vector GetKeyFromPool() // locked open elsewhere. Generating on demand is what this code did for // its whole life, so fall back to it rather than refuse to mine. printf("GetKeyFromPool() : pool empty, generating a key on demand\n"); - return GenerateNewKey(); + try + { + return GenerateNewKey(); + } + catch (const std::exception& e) + { + printf("GetKeyFromPool() : failed to generate a key: %s\n", e.what()); + return vector(); + } } @@ -3581,6 +3901,11 @@ bool BitcoinMiner(int nThreadId) // thread happened to win a block, which meant a backup taken while mining // could not spend what the very next block paid. vector vchPubKey = GetKeyFromPool(); + if (vchPubKey.empty()) + { + printf("BitcoinMiner: no wallet key available for coinbase; mining stopped\n"); + return false; + } CBigNum bnExtraNonce = 0; while (fGenerateBitcoins) { @@ -3759,6 +4084,11 @@ bool BitcoinMiner(int nThreadId) // them out one at a time under cs_keyPool, which is // what keeps concurrent coinbases distinct (#58). vchPubKey = GetKeyFromPool(); + if (vchPubKey.empty()) + { + printf("BitcoinMiner: no replacement wallet key available; mining stopped\n"); + fGenerateBitcoins = false; + } // Process this block the same as if we had received it from another node if (!ProcessBlock(NULL, pblock.release())) diff --git a/src/main.h b/src/main.h index cca2cad..c458412 100644 --- a/src/main.h +++ b/src/main.h @@ -129,6 +129,46 @@ FILE* AppendBlockFile(unsigned int& nFileRet); bool AddKey(const CKey& key); vector GenerateNewKey(); +// --- Wallet encryption ---------------------------------------------------- +// +// Plain wallets keep private keys in mapKeys. Encrypted wallets keep public +// keys visible so balances can still be recognized while locked, and decrypt +// private keys only after an unlock passphrase has supplied the master key. +typedef vector > CKeyingMaterial; +extern map, vector > mapCryptedKeys; +extern map mapMasterKeys; +extern unsigned int nWalletMasterKeyMaxID; +extern CKeyingMaterial vWalletMasterKey; +extern vector vchCryptedHDMaster; +extern vector vchCryptedHDChainCode; +extern bool fWalletEncrypted; +extern bool fWalletLocked; +bool IsWalletEncrypted(); +bool IsWalletLocked(); +void LockWallet(); +bool UnlockWallet(const string& strPassphrase, string& strErrorRet); +bool DeriveWalletPassphraseKey(const string& strPassphrase, + const vector& vchSalt, + unsigned int nDeriveIterations, + CKeyingMaterial& vchKeyRet, + vector& vchIVRet); +bool EncryptSecret(const CKeyingMaterial& vchKey, + const vector& vchPlaintext, + const vector& vchIV, + vector& vchCiphertextRet); +bool DecryptSecret(const CKeyingMaterial& vchKey, + const vector& vchCiphertext, + const vector& vchIV, + vector& vchPlaintextRet); +vector WalletKeyIV(const vector& vchPubKey); +vector WalletSecretIV(const string& strLabel); +bool AddCryptedKey(const vector& vchPubKey, + const vector& vchCryptedSecret); +bool WalletCanSpendKey(const vector& vchPubKey); +bool GetWalletPrivKey(const vector& vchPubKey, + CPrivKey& vchPrivKeyRet, + string& strErrorRet); + // --- Key pool ------------------------------------------------------------- // // A backup of this wallet only ever contained the keys that existed the moment diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 6164ad7..a2577ca 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -40,6 +40,60 @@ static string argval2(int argc, char* argv[], const char* keySlash, const char* return argval(argc, argv, keyDash); } +static bool ReadPassphraseArgument(const string& strArg, string& strPassphraseRet, string& strErrorRet) +{ + strPassphraseRet.clear(); + strErrorRet.clear(); + if (strArg.empty()) + { + AttachTerminal(); + fprintf(stderr, "Enter wallet passphrase: "); + fflush(stderr); + char buf[4096]; + if (!fgets(buf, sizeof(buf), stdin)) + { + strErrorRet = "could not read passphrase from stdin"; + return false; + } + strPassphraseRet = buf; + } + else if (strArg[0] == '@') + { + string strPath = strArg.substr(1); + FILE* pf = fopen(strPath.c_str(), "rb"); + if (!pf) + { + strErrorRet = strprintf("could not read passphrase file %s", strPath.c_str()); + return false; + } + char buf[4096]; + if (!fgets(buf, sizeof(buf), pf)) + { + fclose(pf); + strErrorRet = strprintf("passphrase file %s is empty", strPath.c_str()); + return false; + } + fclose(pf); + strPassphraseRet = buf; + } + else + { + strErrorRet = "passphrase literals on the command line are unsafe; use the option without a value to read stdin, or use @FILE"; + return false; + } + + while (!strPassphraseRet.empty() && + (strPassphraseRet[strPassphraseRet.size() - 1] == '\n' || + strPassphraseRet[strPassphraseRet.size() - 1] == '\r')) + strPassphraseRet.resize(strPassphraseRet.size() - 1); + if (strPassphraseRet.empty()) + { + strErrorRet = "empty passphrase"; + return false; + } + return true; +} + // The real printf, not the one util.h remaps to OutputDebugStringF. Help that // goes to debug.log is help nobody asked for: `-help` printed a full page into // the data directory and returned 0 with an empty terminal, which reads as a @@ -56,7 +110,7 @@ static void PrintUsage() printf(" /debug\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); - printf(" /selftest=wallet-keypool or /selftest=wallet-hd\n"); + printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, or wallet-encrypt\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); @@ -85,6 +139,10 @@ static void PrintUsage() printf(" /dumpwallet=FILE (export private keys as text -- readable by\n"); printf(" anyone, so guard it like cash)\n"); printf(" /importwallet=FILE (load keys from such a file back in)\n"); + printf(" /encryptwallet[=@FILE] (rewrite wallet.dat with encrypted private keys\n"); + printf(" and encrypted HD seed, then exit)\n"); + printf(" /walletpassphrase[=@FILE] (unlock an encrypted wallet for one-shot\n"); + printf(" commands; without @FILE reads stdin)\n"); printf(" /newaddress (print the next receiving address, then exit)\n"); printf(" /sendto=ADDRESS,AMOUNT (spend from this wallet, then exit -- the\n"); printf(" only way to send without the window)\n"); @@ -299,6 +357,39 @@ int main(int argc, char* argv[]) } printf("Height=%d\n", nBestHeight); + bool fEncryptWallet = arg(argc, argv, "/encryptwallet") || arg(argc, argv, "-encryptwallet"); + string strEncryptWallet = argval2(argc, argv, "/encryptwallet", "-encryptwallet"); + if (fEncryptWallet) + { + string strPassphrase; + string strPassphraseError; + if (!ReadPassphraseArgument(strEncryptWallet, strPassphrase, strPassphraseError)) + { + fprintf(stderr, "Cannot read encryption passphrase: %s\n", strPassphraseError.c_str()); + DBFlush(true); + return 1; + } + int nRet = CmdEncryptWallet(strPassphrase); + if (nRet != 0) + DBFlush(true); + return nRet; + } + + bool fWalletPassphrase = arg(argc, argv, "/walletpassphrase") || arg(argc, argv, "-walletpassphrase"); + string strWalletPassphrase = argval2(argc, argv, "/walletpassphrase", "-walletpassphrase"); + if (fWalletPassphrase) + { + string strPassphrase; + string strUnlockError; + if (!ReadPassphraseArgument(strWalletPassphrase, strPassphrase, strUnlockError) || + !UnlockWallet(strPassphrase, strUnlockError)) + { + fprintf(stderr, "Cannot unlock wallet: %s\n", strUnlockError.c_str()); + DBFlush(true); + return 1; + } + } + // Before the node opens sockets or touches anything: the wallet is loaded, // which is all a backup needs, and finishing here means the copy is taken // from a quiet directory rather than from under a running node. @@ -442,6 +533,14 @@ int main(int argc, char* argv[]) return 0; } + if (fGenerateBitcoins && IsWalletLocked()) + { + fprintf(stderr, "Cannot mine while the encrypted wallet is locked. " + "Start with /walletpassphrase or /walletpassphrase=@FILE, or disable mining.\n"); + DBFlush(true); + return 1; + } + ReacceptWalletTransactions(); if (!StartNode(strErrors)) { fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); return 1; } diff --git a/src/makefile.mingw b/src/makefile.mingw index 9bbfef1..e076c49 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -111,5 +111,8 @@ tests: test_bip32.exe bitflash.exe ./test_bip32.exe ./bitflash.exe -selftest=wallet-keypool ./bitflash.exe -selftest=wallet-hd + ./bitflash.exe -selftest=wallet-format + ./bitflash.exe -selftest=wallet-crypto + ./bitflash.exe -selftest=wallet-encrypt ./bitflash.exe -selftest=net-message ./bitflash.exe -selftest=consensus-limits diff --git a/src/script.cpp b/src/script.cpp index 6d4fb34..1e6e1ca 100644 --- a/src/script.cpp +++ b/src/script.cpp @@ -1020,43 +1020,54 @@ bool Solver(const CScript& scriptPubKey, uint256 hash, int nHashType, CScript& s if (!Solver(scriptPubKey, vSolution)) return false; - // Compile solution - CRITICAL_BLOCK(cs_mapKeys) + // Compile solution. Public keys stay available for encrypted wallets so the + // wallet can recognize its own outputs while locked; private keys are + // fetched only for an actual signature. + foreach(PAIRTYPE(opcodetype, valtype)& item, vSolution) { - foreach(PAIRTYPE(opcodetype, valtype)& item, vSolution) + if (item.first == OP_PUBKEY) { - if (item.first == OP_PUBKEY) + const valtype& vchPubKey = item.second; + if (!WalletCanSpendKey(vchPubKey)) + return false; + if (hash != 0) { - // Sign - const valtype& vchPubKey = item.second; - if (!mapKeys.count(vchPubKey)) + CPrivKey vchPrivKey; + string strError; + if (!GetWalletPrivKey(vchPubKey, vchPrivKey, strError)) + return false; + vector vchSig; + if (!CKey::Sign(vchPrivKey, hash, vchSig)) return false; - if (hash != 0) + vchSig.push_back((unsigned char)nHashType); + scriptSigRet << vchSig; + } + } + else if (item.first == OP_PUBKEYHASH) + { + vector vchPubKey; + { + CRITICAL_BLOCK(cs_mapKeys) { - vector vchSig; - if (!CKey::Sign(mapKeys[vchPubKey], hash, vchSig)) + map::iterator mi = mapPubKeys.find(uint160(item.second)); + if (mi == mapPubKeys.end()) return false; - vchSig.push_back((unsigned char)nHashType); - scriptSigRet << vchSig; + vchPubKey = (*mi).second; } } - else if (item.first == OP_PUBKEYHASH) + if (!WalletCanSpendKey(vchPubKey)) + return false; + if (hash != 0) { - // Sign and give pubkey - map::iterator mi = mapPubKeys.find(uint160(item.second)); - if (mi == mapPubKeys.end()) + CPrivKey vchPrivKey; + string strError; + if (!GetWalletPrivKey(vchPubKey, vchPrivKey, strError)) return false; - const vector& vchPubKey = (*mi).second; - if (!mapKeys.count(vchPubKey)) + vector vchSig; + if (!CKey::Sign(vchPrivKey, hash, vchSig)) return false; - if (hash != 0) - { - vector vchSig; - if (!CKey::Sign(mapKeys[vchPubKey], hash, vchSig)) - return false; - vchSig.push_back((unsigned char)nHashType); - scriptSigRet << vchSig << vchPubKey; - } + vchSig.push_back((unsigned char)nHashType); + scriptSigRet << vchSig << vchPubKey; } } } @@ -1080,27 +1091,27 @@ bool ExtractPubKey(const CScript& scriptPubKey, bool fMineOnly, vector::iterator mi = mapPubKeys.find(uint160(item.second)); if (mi == mapPubKeys.end()) continue; vchPubKey = (*mi).second; } - if (!fMineOnly || mapKeys.count(vchPubKey)) - { - vchPubKeyRet = vchPubKey; - return true; - } + } + if (!fMineOnly || WalletCanSpendKey(vchPubKey)) + { + vchPubKeyRet = vchPubKey; + return true; } } return false; diff --git a/src/selftest.cpp b/src/selftest.cpp index aee2951..ff0289b 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -33,6 +33,8 @@ #ifdef _WIN32 #include +#include +#include #else #include #include @@ -601,6 +603,500 @@ static int RunWalletHDSelfTest() return nFail == 0 ? 0 : 1; } +static int RunWalletFormatSelfTest() +{ + fflush(stdout); + printf("wallet-format self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + try + { + class CWalletDBRaw : public CWalletDB + { + public: + CWalletDBRaw(const char* pszMode="r+") : CWalletDB(pszMode) { } + bool WriteStringRecord(const string& strType, int nValue) + { + return Write(strType, nValue); + } + bool EraseStringRecord(const string& strType) + { + return Erase(strType); + } + }; + + if (!LoadWallet()) + throw std::runtime_error("LoadWallet failed"); + + { + CWalletDB walletdb; + nFail += Check(walletdb.WriteWalletMinVersion(WALLET_FORMAT_SUPPORTED), + "the current wallet format marker can be written") ? 0 : 1; + } + + std::vector vchDefaultKey; + nFail += Check(CWalletDB("r").LoadWallet(vchDefaultKey), + "the current wallet format marker loads") ? 0 : 1; + + { + CWalletDBRaw walletdb; + nFail += Check(walletdb.WriteStringRecord("mkey", 1), + "a malformed encrypted master-key record can be written") ? 0 : 1; + } + + vchDefaultKey.clear(); + nFail += Check(!CWalletDB("r").LoadWallet(vchDefaultKey), + "a malformed encrypted master-key record is refused") ? 0 : 1; + + { + CWalletDBRaw walletdb; + nFail += Check(walletdb.EraseStringRecord("mkey"), + "the malformed encrypted master-key record can be removed") ? 0 : 1; + } + + { + CWalletDB walletdb; + nFail += Check(walletdb.WriteWalletMinVersion(WALLET_FORMAT_SUPPORTED + 1), + "a future wallet format marker can be written") ? 0 : 1; + } + + vchDefaultKey.clear(); + nFail += Check(!CWalletDB("r").LoadWallet(vchDefaultKey), + "a future wallet format marker is refused") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + +static void ClearWalletRuntimeForTest() +{ + CRITICAL_BLOCK(cs_mapKeys) + { + mapKeys.clear(); + mapCryptedKeys.clear(); + mapPubKeys.clear(); + mapMasterKeys.clear(); + vWalletMasterKey.clear(); + vchCryptedHDMaster.clear(); + vchCryptedHDChainCode.clear(); + fWalletEncrypted = false; + fWalletLocked = true; + } + CRITICAL_BLOCK(cs_keyPool) + mapKeyPool.clear(); + vchHDMaster.clear(); + vchHDChainCode.clear(); + nHDNext = 0; +} + +static int RunWalletCryptoSelfTest() +{ + fflush(stdout); + printf("wallet-crypto self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + try + { + const string strPassphrase = "btf-test-passphrase"; + const string strWrongPassphrase = "btf-test-passphraser"; + + CKey key; + key.MakeNewKey(); + vector vchPubKey = key.GetPubKey(); + CPrivKey vchPrivKey = key.GetPrivKey(); + + CKeyingMaterial vchMasterKey; + for (int i = 0; i < 32; i++) + vchMasterKey.push_back((unsigned char)(i + 1)); + + CWalletMasterKey kMasterKey; + kMasterKey.vchSalt.clear(); + for (int i = 0; i < 8; i++) + kMasterKey.vchSalt.push_back((unsigned char)(0xa0 + i)); + kMasterKey.nDeriveIterations = 2500; + + CKeyingMaterial vchPassKey; + vector vchPassIV; + nFail += Check(DeriveWalletPassphraseKey(strPassphrase, kMasterKey.vchSalt, + kMasterKey.nDeriveIterations, + vchPassKey, vchPassIV), + "a passphrase key can be derived") ? 0 : 1; + nFail += Check(EncryptSecret(vchPassKey, + vector(vchMasterKey.begin(), vchMasterKey.end()), + vchPassIV, kMasterKey.vchCryptedKey), + "the wallet master key can be encrypted") ? 0 : 1; + + vector vchCryptedKey; + nFail += Check(EncryptSecret(vchMasterKey, + vector(vchPrivKey.begin(), vchPrivKey.end()), + WalletKeyIV(vchPubKey), vchCryptedKey), + "a private key can be encrypted under the wallet master key") ? 0 : 1; + + { + CWalletDB walletdb("cr"); + nFail += Check(walletdb.WriteWalletMinVersion(WALLET_FORMAT_ENCRYPTED), + "an encrypted wallet format marker can be written") ? 0 : 1; + nFail += Check(walletdb.WriteMasterKey(0, kMasterKey), + "the encrypted master key can be written") ? 0 : 1; + nFail += Check(walletdb.WriteCryptedKey(vchPubKey, vchCryptedKey), + "the encrypted private key can be written") ? 0 : 1; + nFail += Check(walletdb.WriteDefaultKey(vchPubKey), + "the encrypted wallet default key can be written") ? 0 : 1; + } + + ClearWalletRuntimeForTest(); + + vector vchDefaultKey; + nFail += Check(CWalletDB("r").LoadWallet(vchDefaultKey), + "an encrypted wallet can be loaded") ? 0 : 1; + nFail += Check(vchDefaultKey == vchPubKey, + "the encrypted wallet default public key loads") ? 0 : 1; + nFail += Check(IsWalletEncrypted() && IsWalletLocked(), + "an encrypted wallet loads locked") ? 0 : 1; + nFail += Check(WalletCanSpendKey(vchPubKey), + "an encrypted key is recognized as wallet-owned while locked") ? 0 : 1; + + CPrivKey vchDecrypted; + string strError; + nFail += Check(!GetWalletPrivKey(vchPubKey, vchDecrypted, strError), + "a locked encrypted key cannot be read") ? 0 : 1; + nFail += Check(!UnlockWallet(strWrongPassphrase, strError), + "the wrong-passphrase does not unlock") ? 0 : 1; + nFail += Check(UnlockWallet(strPassphrase, strError), + "the right passphrase unlocks") ? 0 : 1; + nFail += Check(!IsWalletLocked(), + "the wallet reports unlocked") ? 0 : 1; + nFail += Check(GetWalletPrivKey(vchPubKey, vchDecrypted, strError) && + vchDecrypted == vchPrivKey, + "an unlocked encrypted key decrypts to the original private key") ? 0 : 1; + LockWallet(); + nFail += Check(IsWalletLocked(), + "locking clears the unlocked state") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + +static bool FileContainsBytes(const string& strPath, const vector& vchNeedle) +{ + if (vchNeedle.empty()) + return false; + FILE* pf = fopen(strPath.c_str(), "rb"); + if (!pf) + return false; + + vector vchHaystack; + unsigned char buf[4096]; + size_t n = 0; + while ((n = fread(buf, 1, sizeof(buf), pf)) > 0) + vchHaystack.insert(vchHaystack.end(), buf, buf + n); + fclose(pf); + + if (vchHaystack.size() < vchNeedle.size()) + return false; + return search(vchHaystack.begin(), vchHaystack.end(), + vchNeedle.begin(), vchNeedle.end()) != vchHaystack.end(); +} + +static bool FileContainsText(const string& strPath, const string& strNeedle) +{ + FILE* pf = fopen(strPath.c_str(), "rb"); + if (!pf) + return false; + + string strHaystack; + char buf[4096]; + size_t n = 0; + while ((n = fread(buf, 1, sizeof(buf), pf)) > 0) + strHaystack.append(buf, buf + n); + fclose(pf); + + return strHaystack.find(strNeedle) != string::npos; +} + +static bool WriteTextFile(const string& strPath, const string& strText) +{ + FILE* pf = fopen(strPath.c_str(), "wb"); + if (!pf) + return false; + bool fOk = fwrite(strText.data(), 1, strText.size(), pf) == strText.size(); + if (fclose(pf) != 0) + fOk = false; + return fOk; +} + +static string QuoteCommandArg(const string& str) +{ + string out = "\""; + for (size_t i = 0; i < str.size(); i++) + { + if (str[i] == '"') + out += "\\\""; + else + out += str[i]; + } + out += "\""; + return out; +} + +static int RunBitflashChild(const string& strExe, + const vector& vArgs, + const string* pStdinFile = NULL) +{ +#ifdef _WIN32 + vector argv; + argv.push_back((char*)strExe.c_str()); + for (size_t i = 0; i < vArgs.size(); i++) + argv.push_back((char*)vArgs[i].c_str()); + argv.push_back(NULL); + + int nOldOut = _dup(1); + int nOldErr = _dup(2); + int nOldIn = _dup(0); + int nNull = _open("NUL", _O_WRONLY); + int nIn = -1; + if (nNull >= 0) + { + _dup2(nNull, 1); + _dup2(nNull, 2); + } + if (pStdinFile) + { + nIn = _open(pStdinFile->c_str(), _O_RDONLY); + if (nIn >= 0) + _dup2(nIn, 0); + } + int nRet = _spawnv(_P_WAIT, strExe.c_str(), &argv[0]); + if (nIn >= 0) + _close(nIn); + if (nNull >= 0) + _close(nNull); + if (nOldIn >= 0) + { + _dup2(nOldIn, 0); + _close(nOldIn); + } + if (nOldOut >= 0) + { + _dup2(nOldOut, 1); + _close(nOldOut); + } + if (nOldErr >= 0) + { + _dup2(nOldErr, 2); + _close(nOldErr); + } + return nRet; +#else + string strCmd = QuoteCommandArg(strExe); + for (size_t i = 0; i < vArgs.size(); i++) + strCmd += " " + QuoteCommandArg(vArgs[i]); + if (pStdinFile) + strCmd += " < " + QuoteCommandArg(*pStdinFile); + strCmd += " > /dev/null 2>&1"; + return system(strCmd.c_str()); +#endif +} + +static int RunWalletEncryptSelfTest() +{ + fflush(stdout); + printf("wallet-encrypt self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + bool fWalletEnvClosed = false; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + try + { + if (!LoadWallet()) + throw std::runtime_error("LoadWallet failed"); + + string strError; + const string strMnemonic = + "abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about"; + nFail += Check(SetHDSeedFromMnemonic(strMnemonic, strError), + "a phrase can be installed before encryption") ? 0 : 1; + TopUpKeyPool(); + + vector vchDefaultPubKey = keyUser.GetPubKey(); + CPrivKey vchDefaultPrivKey; + nFail += Check(GetWalletPrivKey(vchDefaultPubKey, vchDefaultPrivKey, strError), + "the default private key is readable before encryption") ? 0 : 1; + vector vchDefaultPrivBytes(vchDefaultPrivKey.begin(), vchDefaultPrivKey.end()); + vector vchPlainHDMaster = vchHDMaster; + vector vchPlainHDChainCode = vchHDChainCode; + + string strBackup; + nFail += Check(EncryptWallet("btf-test-passphrase", strBackup, strError), + "wallet.dat can be rewritten encrypted") ? 0 : 1; + fWalletEnvClosed = true; + nFail += Check(FileExists(strBackup.c_str()), + "the original wallet is preserved as an explicit backup") ? 0 : 1; + + string strWalletPath = GetAppDir() + "/wallet.dat"; + nFail += Check(!FileContainsBytes(strWalletPath, vchDefaultPrivBytes), + "the active wallet no longer contains the default private key bytes") ? 0 : 1; + nFail += Check(!FileContainsBytes(strWalletPath, vchPlainHDMaster), + "the active wallet no longer contains the HD master key bytes") ? 0 : 1; + nFail += Check(!FileContainsBytes(strWalletPath, vchPlainHDChainCode), + "the active wallet no longer contains the HD chain-code bytes") ? 0 : 1; + +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + string strWrongDump = tmp + "/wrong-pass-dump.txt"; + string strRightDump = tmp + "/right-pass-dump.txt"; + string strLiteralDump = tmp + "/literal-pass-dump.txt"; + string strStdinDump = tmp + "/stdin-pass-dump.txt"; + string strWrongPassFile = tmp + "/wrong-pass.txt"; + string strRightPassFile = tmp + "/right-pass.txt"; + nFail += Check(WriteTextFile(strWrongPassFile, "wrong-passphrase\n") && + WriteTextFile(strRightPassFile, "btf-test-passphrase\n"), + "passphrase files can be written for restarted commands") ? 0 : 1; + + vector vWrongArgs; + vWrongArgs.push_back("-datadir=" + tmp); + vWrongArgs.push_back("-walletpassphrase=@" + strWrongPassFile); + vWrongArgs.push_back("-dumpwallet=" + strWrongDump); + vWrongArgs.push_back("-nogui"); + int nWrongRet = RunBitflashChild(strExe, vWrongArgs); + nFail += Check(nWrongRet != 0 && !FileExists(strWrongDump.c_str()), + "a restarted wallet rejects the wrong-passphrase") ? 0 : 1; + + vector vLiteralArgs; + vLiteralArgs.push_back("-datadir=" + tmp); + vLiteralArgs.push_back("-walletpassphrase=btf-test-passphrase"); + vLiteralArgs.push_back("-dumpwallet=" + strLiteralDump); + vLiteralArgs.push_back("-nogui"); + int nLiteralRet = RunBitflashChild(strExe, vLiteralArgs); + nFail += Check(nLiteralRet != 0 && !FileExists(strLiteralDump.c_str()), + "literal passphrases on the command line are refused") ? 0 : 1; + + vector vRightArgs; + vRightArgs.push_back("-datadir=" + tmp); + vRightArgs.push_back("-walletpassphrase=@" + strRightPassFile); + vRightArgs.push_back("-dumpwallet=" + strRightDump); + vRightArgs.push_back("-nogui"); + int nRightRet = RunBitflashChild(strExe, vRightArgs); + nFail += Check(nRightRet == 0 && FileExists(strRightDump.c_str()), + "a restarted wallet unlocks with the right passphrase") ? 0 : 1; + nFail += Check(FileContainsText(strRightDump, HexStrLocal(vchDefaultPrivBytes)), + "the restarted wallet can decrypt and dump the original key") ? 0 : 1; + + vector vStdinArgs; + vStdinArgs.push_back("-datadir=" + tmp); + vStdinArgs.push_back("-walletpassphrase"); + vStdinArgs.push_back("-dumpwallet=" + strStdinDump); + vStdinArgs.push_back("-nogui"); + int nStdinRet = RunBitflashChild(strExe, vStdinArgs, &strRightPassFile); + nFail += Check(nStdinRet == 0 && FileExists(strStdinDump.c_str()), + "a restarted wallet can read the passphrase from stdin") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + if (!fWalletEnvClosed) + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static int RunNetMessageSelfTest() { fflush(stdout); @@ -728,12 +1224,18 @@ int RunSelfTest(const std::string& name) return RunWalletKeyPoolSelfTest(); if (name == "wallet-hd") return RunWalletHDSelfTest(); + if (name == "wallet-format") + return RunWalletFormatSelfTest(); + if (name == "wallet-crypto") + return RunWalletCryptoSelfTest(); + if (name == "wallet-encrypt") + return RunWalletEncryptSelfTest(); if (name == "net-message") return RunNetMessageSelfTest(); if (name == "consensus-limits") return RunConsensusLimitsSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, net-message, consensus-limits\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits\n"); return 1; } diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index b449df9..06f35a5 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -406,6 +406,36 @@ int CmdRecoveryAudit() return 0; } +int CmdEncryptWallet(const std::string& strPassphrase) +{ + AttachTerminal(); + + string strBackup; + string strError; + if (!EncryptWallet(strPassphrase, strBackup, strError)) + { + fprintf(stderr, "Cannot encrypt wallet: %s\n", strError.c_str()); + fprintf(stderr, "Nothing was changed.\n"); + return 1; + } + + printf("Wallet encrypted.\n"); + printf("The old unencrypted wallet was moved to:\n"); + printf(" %s\n", strBackup.c_str()); + printf("That backup still contains private keys in plain text. Move it offline or\n"); + printf("delete it after you have a safer backup plan.\n"); + printf("Restart Bitflash before using the wallet again.\n"); + fflush(stdout); + + // The rewritten wallet.dat is clean; the environment's write-ahead logs are + // not, because every plaintext record this wallet ever wrote passed through + // them. Closing the environment and dropping the logs is the last step of + // encrypting, not an optimisation -- our own backup advice is to copy the + // whole directory, and following it otherwise carries the keys along. + PurgeDbEnvironmentLogs(); + return 0; +} + // Spend, from the command line. // // SendMoney() has been in this tree since 0.1.0 and only the window ever called @@ -421,6 +451,12 @@ int CmdSendTo(const std::string& strArg) { AttachTerminal(); + if (IsWalletLocked()) + { + fprintf(stderr, "Wallet is encrypted and locked. Start with /walletpassphrase or /walletpassphrase=@FILE to spend.\n"); + return 1; + } + std::string::size_type comma = strArg.rfind(','); if (comma == std::string::npos) { diff --git a/src/walletcmd.h b/src/walletcmd.h index 32d3eef..04d3fb7 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -53,6 +53,10 @@ int CmdShowDerived(int nCount); // by the installed recovery phrase or still depends on wallet.dat-only keys. int CmdRecoveryAudit(); +// Rewrite wallet.dat so private keys and the HD seed are encrypted with the +// given passphrase. Returns 0 on success and exits without starting the node. +int CmdEncryptWallet(const std::string& strPassphrase); + // Spend, from the command line. Until now the only way to send was the window, // so a headless node could be paid and could never pay -- it could hold a // balance it had no way to move. strArg is "ADDRESS,AMOUNT". -- cgit v1.2.3 From 530f91910a4eceb6705d1212fa0e3ebe8418c6a3 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 4 Aug 2026 10:13:41 -0300 Subject: gui: say why the wallet would not open, where the user can see it (#136) Every fatal startup path wrote to stderr and to printf, and on Windows neither reaches anybody. printf is remapped to OutputDebugStringF, so it lands in debug.log inside the data directory. A -mwindows binary started by double-clicking has no stderr at all, and AttachTerminal() cannot help: it attaches to a parent console, which a double-clicked exe does not have. So Bitflash exited silently. Someone whose wallet.dat needs a newer build -- exactly what the wallet format guard was added to tell them -- double-clicked and watched nothing happen. The guard was correct and mute, which is the failure it was written to prevent. Fatal startup errors now go through one reporter: debug.log as before, stderr as before, and a message box when there is a person in front of the screen. Applied to the three that mean "your data will not open": the block index failing to load, the block index throwing, and wallet.dat failing or throwing. The box is deliberately not shown for a headless node. Those run under scheduled tasks and services, where a modal dialog waits forever for a click nobody is there to make -- a hung process instead of an exit code. Headless keeps stderr and the log. LoadWallet() now also reports why it refused, in a sentence, instead of only logging it. The unsupported-format case is the one that has to be understood by whoever reads it, and "LoadWallet failed" is not that. Verified by breaking a throwaway wallet on purpose and starting both ways. Headless: exit code 1, no dialog, no process left behind. Windowed with no console: a box naming the file, the Berkeley DB error, the usual cause, and where to look for more. --- src/db.cpp | 19 +++++++++---- src/db.h | 3 ++ src/main_gui.cpp | 87 +++++++++++++++++++++++++++++++++++++++++++++++++------- 3 files changed, 94 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 9334249..c8642e9 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -48,6 +48,10 @@ private: static CCriticalSection cs_db; static bool fDbEnvInit = false; + +// Why LoadWallet() refused, in words meant for the person who has to act on it. +// Empty unless the reason is one we can name. +string strWalletLoadError; DbEnv dbenv(0u); static map mapFileUseCount; @@ -625,6 +629,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) bool fHaveStoredMineMode = false; bool fHaveStoredHDCoinType = false; vchDefaultKeyRet.clear(); + strWalletLoadError.clear(); // Satoshi's "todo: shouldn't we catch exceptions" sat here since 2009, and // it was not a nicety. Nothing on this path caught anything, so a record @@ -779,11 +784,15 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) ssValue >> nMinVersion; if (nMinVersion > WALLET_FORMAT_SUPPORTED) { - printf("LoadWallet: wallet.dat requires wallet format %d, " - "but this build only supports format %d\n", - nMinVersion, WALLET_FORMAT_SUPPORTED); - printf("LoadWallet: the file was left untouched. Upgrade " - "Bitflash before opening this wallet.\n"); + // Said out loud, not only into debug.log: this is the one + // refusal whose whole purpose is to be understood, and the + // caller puts it in front of the user. + strWalletLoadError = strprintf( + "This wallet.dat was written by a newer version of Bitflash " + "(wallet format %d; this build understands %d). Upgrade " + "Bitflash before opening it.", + nMinVersion, WALLET_FORMAT_SUPPORTED); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); return false; } } diff --git a/src/db.h b/src/db.h index b184b17..4fb5cfd 100644 --- a/src/db.h +++ b/src/db.h @@ -54,6 +54,9 @@ extern void DBFlush(bool fShutdown); // this: the logs hold the plaintext records the old wallet wrote. extern void PurgeDbEnvironmentLogs(); +// Set by LoadWallet() when it refuses for a reason worth telling the user. +extern string strWalletLoadError; + diff --git a/src/main_gui.cpp b/src/main_gui.cpp index a2577ca..875988f 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -291,6 +291,50 @@ static void ParseStartupArguments(int argc, char* argv[]) } } +// Report a startup failure somewhere the user will actually see it. +// +// Every fatal path here wrote to stderr and to printf, and on the platform most +// people use, neither reaches anybody. printf is remapped to OutputDebugStringF, +// so it lands in debug.log inside the data directory. A -mwindows binary +// launched by double-clicking has no stderr at all, and AttachTerminal() cannot +// help: it attaches to a *parent* console, which a double-clicked exe does not +// have. +// +// So the program exited silently. Someone whose wallet.dat needs a newer build +// -- which is exactly what the wallet format guard was added to tell them -- +// double-clicked Bitflash and watched nothing happen. +// +// The box is deliberately not shown for a headless node: those run under +// scheduled tasks and services, where a modal dialog waits forever for a click +// nobody is there to make. Headless already has a console when it has one, and +// its output goes to stderr and the log as before. +static void FatalStartupError(bool fHeadless, const string& strWhat, const string& strDetail) +{ + printf("FATAL: %s\n", strWhat.c_str()); + if (!strDetail.empty()) + printf("FATAL: %s\n", strDetail.c_str()); + + AttachTerminal(); + fprintf(stderr, "%s\n", strWhat.c_str()); + if (!strDetail.empty()) + fprintf(stderr, "%s\n", strDetail.c_str()); + fflush(stderr); + +#ifdef _WIN32 + if (!fHeadless && GetConsoleWindow() == NULL) + { + string strBody = strWhat; + if (!strDetail.empty()) + strBody += "\n\n" + strDetail; + strBody += "\n\nNothing was changed. More detail is in debug.log, " + "inside the data directory."; + MessageBoxA(NULL, strBody.c_str(), "Bitflash", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); + } +#else + (void)fHeadless; +#endif +} + int main(int argc, char* argv[]) { if (arg(argc,argv,"/help") || arg(argc,argv,"-help") || @@ -323,25 +367,47 @@ int main(int argc, char* argv[]) // libdb_cxx-6.2.dll -> CDB::CDB(...) -> LoadBlockIndex(...) -> main() // // The program knew what had gone wrong and threw the reason away. + // Needed here, long before the headless branch runs, because whether a + // startup failure may pop a dialog depends on it. +#ifdef BITFLASH_NO_GUI + bool fHeadlessStartup = true; +#else + bool fHeadlessStartup = arg(argc,argv,"/nogui") || arg(argc,argv,"-nogui") || + arg(argc,argv,"/daemon") || arg(argc,argv,"-daemon"); +#endif + string strErrors; printf("Loading block index...\n"); try { - if (!LoadBlockIndex()) { fprintf(stderr, "LoadBlockIndex failed\n"); return 1; } + if (!LoadBlockIndex()) + { + FatalStartupError(fHeadlessStartup, "Cannot load the block index.", ""); + return 1; + } } catch (const std::exception& e) { - fprintf(stderr, "Cannot read the block index: %s\n", e.what()); - fprintf(stderr, "blkindex.dat and blk0001.dat may be from another machine or " - "incomplete. Deleting both is safe -- they are re-downloaded -- " - "but never delete wallet.dat, which holds your keys.\n"); + FatalStartupError(fHeadlessStartup, + strprintf("Cannot read the block index: %s", e.what()), + "blkindex.dat and blk0001.dat may be from another machine or " + "incomplete. Deleting both is safe -- they are re-downloaded -- " + "but never delete wallet.dat, which holds your keys."); return 1; } printf("Loading wallet...\n"); try { - if (!LoadWallet()) { fprintf(stderr, "LoadWallet failed\n"); return 1; } + if (!LoadWallet()) + { + // LoadWallet() explains itself into strWalletLoadError when it + // knows why -- an unsupported wallet format, for one, which is the + // case this whole path exists to make visible. + FatalStartupError(fHeadlessStartup, "Cannot open wallet.dat.", + strWalletLoadError); + return 1; + } // After the block index, so there is a chain to compare the wallet // against, and before anything reports a balance. @@ -349,10 +415,11 @@ int main(int argc, char* argv[]) } catch (const std::exception& e) { - fprintf(stderr, "Cannot read wallet.dat: %s\n", e.what()); - fprintf(stderr, "The file was left untouched. A wallet.dat written by a " - "different platform's Berkeley DB is the usual cause; back it " - "up before trying anything else.\n"); + FatalStartupError(fHeadlessStartup, + strprintf("Cannot read wallet.dat: %s", e.what()), + "The file was left untouched. A wallet.dat written by a " + "different platform's Berkeley DB is the usual cause; back it " + "up before trying anything else."); return 1; } printf("Height=%d\n", nBestHeight); -- cgit v1.2.3 From 7aaaa7a684e33591125963df1eb4da6da2fa6495 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 4 Aug 2026 15:14:46 -0300 Subject: rpc: build the pool block template the way the solo miner does (#141) Two bugs in RebuildJob(), the operator's Stratum template builder. It is a separate path from BitcoinMiner() and had drifted from it. A single pass over mapTransactions is not enough. That map is keyed by hash and carries no dependency order, so a transaction spending another still-unconfirmed transaction's output -- change from a recent send, usually -- fails ConnectInputs whenever its parent sits later in map order. One pass drops it, and map order does not change between rebuilds, so every later rebuild drops it at the same point. That is deterministic exclusion rather than bad luck: where pool operators mine most blocks, a transaction of that shape can stay unconfirmed for as long as its parent is. Now it retries until a pass adds nothing, which is what the solo builder has always done. And the fees reached nobody. nFees was declared inside the scan loop, so each transaction reset it and the running total was discarded, while the coinbase line passed a hardcoded 0. An operator collected fees into a block and paid none of them out. The block stayed valid, since paying less than allowed always is, so nothing ever complained. Both the diagnosis and the fix are Vic-Nas's, from his fork of this code. He deleted the fork, so this brings the work back rather than letting it go with it. His description of the failure was precise enough that finding the same two defects here took one read of our RebuildJob. --- src/rpc.cpp | 61 ++++++++++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 48 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 41c0328..d73b09c 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -167,29 +167,64 @@ static bool RebuildJob() CBlock block; block.vtx.push_back(txNew); + // Fill the block the same way BitcoinMiner() does, because this is the + // same job: a block that gets mined and submitted for real. + // + // It used to differ in two ways, and both were bugs. + // + // One pass over mapTransactions is not enough. That map is keyed by + // hash, so it has no dependency order, and a transaction spending the + // still-unconfirmed output of another (change from a recent send, most + // commonly) fails ConnectInputs whenever its parent happens to sit + // later in map order. A single pass then drops it -- and because map + // order does not change between rebuilds, every later rebuild drops it + // again at the same point. Deterministic exclusion, not bad luck: if + // pool operators mine most of the blocks, a transaction of that shape + // can stay unconfirmed for as long as its parent does. + // + // Diagnosis and fix both come from Vic-Nas, who found it in his fork + // of this code and described it exactly. The fork has since been + // deleted, so this carries it back rather than losing it. + int64 nFees = 0; { CTxDB txdb("r"); CRITICAL_BLOCK(cs_mapTransactions) { map pool; + vector vfAlreadyAdded(mapTransactions.size()); + bool fFoundSomething = true; unsigned int sz = 0; - for (auto& kv : mapTransactions) { - CTransaction& tx = kv.second; - if (tx.IsCoinBase() || !tx.IsFinal()) continue; - int64 nFees = 0; - map tmp(pool); - if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, - false, true, tx.GetMinFee(block.vtx.size() < 100))) - continue; - pool = tmp; - block.vtx.push_back(tx); - sz += ::GetSerializeSize(tx, SER_NETWORK); - if (sz > MAX_SIZE / 2) break; + while (fFoundSomething && sz < MAX_SIZE / 2) + { + fFoundSomething = false; + unsigned int n = 0; + for (map::iterator mi = mapTransactions.begin(); + mi != mapTransactions.end(); ++mi, ++n) + { + if (vfAlreadyAdded[n]) + continue; + CTransaction& tx = (*mi).second; + if (tx.IsCoinBase() || !tx.IsFinal()) continue; + map tmp(pool); + if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, + false, true, tx.GetMinFee(block.vtx.size() < 100))) + continue; + swap(pool, tmp); + block.vtx.push_back(tx); + sz += ::GetSerializeSize(tx, SER_NETWORK); + vfAlreadyAdded[n] = true; + fFoundSomething = true; + } } } } - block.vtx[0].vout[0].nValue = block.GetBlockValue(pindexPrev->nHeight + 1, 0); + // And the fees actually go to the coinbase now. nFees was declared + // inside the scan loop, so every transaction reset it and the total was + // thrown away, while this line passed a hardcoded 0. A pool operator + // collected fees into a block and paid none of them to itself. Solo + // mining has always passed nFees here; only this builder did not. + block.vtx[0].vout[0].nValue = block.GetBlockValue(pindexPrev->nHeight + 1, nFees); block.hashPrevBlock = pindexPrev->GetBlockHash(); block.hashMerkleRoot = block.BuildMerkleTree(); block.nTime = max((unsigned int)(pindexPrev->GetMedianTimePast() + 1), -- cgit v1.2.3 From b3a5a858e536acf65e6c6761293626628f2227bf Mon Sep 17 00:00:00 2001 From: mtg0001 <106211915+mtg0001@users.noreply.github.com> Date: Tue, 4 Aug 2026 15:31:55 -0300 Subject: fuzz: add P2P message parser harness (#142) * fuzz: add P2P message parser harness * fuzz: avoid duplicate legacy header includes * fuzz: seed the corpus with our network magic, not Bitcoin's The two seed inputs began f5 be b6 d9, which is Bitcoin's message start. Ours is bf 20 5c fd. CMessageHeader::IsValid rejects on that field first, so both seeds died at the first check and the smoke run exercised the reject path and nothing else. libFuzzer would have to mutate its way onto four exact bytes before reaching any parser, which does not happen in 128 runs. The job would have gone green while covering none of what it was added to cover. --------- Co-authored-by: Gilcimar Duarte Co-authored-by: Bitflash-sh --- .github/workflows/ci.yml | 3 +++ Makefile | 7 +++++-- src/Makefile | 34 +++++++++++++++++++++++++++++++++- src/fuzz_net_message.cpp | 32 ++++++++++++++++++++++++++++++++ 4 files changed, 73 insertions(+), 3 deletions(-) create mode 100644 src/fuzz_net_message.cpp (limited to 'src') diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 985ba8a..9efd66f 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -25,6 +25,9 @@ jobs: - name: Run Linux selftests run: make tests + - name: Run P2P message fuzz smoke + run: make fuzz-net-message-smoke + windows-ucrt64: name: Windows UCRT64 selftests runs-on: windows-latest diff --git a/Makefile b/Makefile index 0788b61..736f5d8 100644 --- a/Makefile +++ b/Makefile @@ -42,7 +42,7 @@ deps-apt: @if command -v apt-get >/dev/null 2>&1; then \ $(SUDO) apt-get install -y build-essential cmake git pkg-config autoconf \ libtool libssl-dev libdb5.3++-dev libsodium-dev nlohmann-json3-dev \ - libboost-system-dev libglfw3-dev libgl-dev python3-pil; \ + libboost-system-dev libglfw3-dev libgl-dev python3-pil clang; \ else \ echo "Not an apt system — install: g++ cmake git autoconf libtool"; \ echo " libssl libdb++ libsodium nlohmann-json boost glfw3 opengl python3-pil"; \ @@ -191,6 +191,9 @@ clean: tests: $(MAKE) -C src -f Makefile tests +fuzz-net-message-smoke: deps-linux + $(MAKE) -C src -f Makefile fuzz-net-message-smoke + checksums: ./scripts/make-release-checksums.sh @@ -201,5 +204,5 @@ verify-release: ./scripts/verify-release.sh $(if $(TAG),$(TAG),latest) .PHONY: linux windows clean appimage \ - tests checksums sign-checksums verify-release \ + tests fuzz-net-message-smoke checksums sign-checksums verify-release \ deps-linux deps-windows deps-apt deps-secp256k1 deps-randomx diff --git a/src/Makefile b/src/Makefile index 3577dd6..ac0226e 100644 --- a/src/Makefile +++ b/src/Makefile @@ -2,6 +2,7 @@ # Called by: make linux (root Makefile) CXX ?= g++ +FUZZ_CXX ?= clang++ SECP_INC ?= /usr/local/include SECP_LIB ?= /usr/local/lib @@ -33,6 +34,9 @@ CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ -I$(SECP_INC) -I$(RANDOMX_DIR)/src \ -I/usr/include/nlohmann \ -I$(IMGUI_DIR) +FUZZ_CXXFLAGS = $(filter-out -O2,$(CXXFLAGS)) -O1 -g -fno-omit-frame-pointer \ + -fsanitize=fuzzer-no-link,address,undefined +FUZZ_LDFLAGS = -fsanitize=fuzzer,address,undefined LIBS = -L$(SECP_LIB) -lsecp256k1 \ -L$(RANDOMX_DIR)/build -lrandomx \ @@ -117,6 +121,9 @@ NODE_LIBS = -L$(SECP_LIB) -lsecp256k1 \ NODE_ONLY_OBJS = $(patsubst obj/%,obj-node/%,$(NODE_OBJS)) \ obj-node/main_gui.o obj-node/headless.o +FUZZ_OBJS = $(patsubst obj/%,obj-fuzz/%,$(NODE_OBJS)) \ + obj-fuzz/fuzz_net_message.o + obj-node/%.o: %.cpp $(HEADERS) @mkdir -p obj-node $(CXX) -c $(CXXFLAGS) -DBITFLASH_NO_GUI -o $@ $< @@ -129,8 +136,31 @@ bitflash-node: $(NODE_ONLY_OBJS) $(CXX) $(CXXFLAGS) -o $@ $^ $(NODE_LIBS) @echo "Built: bitflash-node (headless, no libGL needed)" +obj-fuzz/%.o: %.cpp $(HEADERS) + @mkdir -p obj-fuzz + $(FUZZ_CXX) -c $(FUZZ_CXXFLAGS) -DBITFLASH_FUZZ -o $@ $< + +obj-fuzz/sha.o: sha.cpp sha.h + @mkdir -p obj-fuzz + $(FUZZ_CXX) -c $(FUZZ_CXXFLAGS) -DBITFLASH_FUZZ -O1 -o $@ $< + +obj-fuzz/fuzz_net_message.o: fuzz_net_message.cpp $(HEADERS) + @mkdir -p obj-fuzz + $(FUZZ_CXX) -c $(FUZZ_CXXFLAGS) -DBITFLASH_FUZZ -o $@ $< + +fuzz-net-message: $(FUZZ_OBJS) + $(FUZZ_CXX) $(filter-out -fsanitize=fuzzer-no-link%,$(FUZZ_CXXFLAGS)) \ + $(FUZZ_LDFLAGS) -o $@ $^ $(NODE_LIBS) + @echo "Built: fuzz-net-message" + +fuzz-net-message-smoke: fuzz-net-message + @mkdir -p ../work/fuzz-corpus/net-message + @printf '\277\040\134\375ping\000\000\000\000\000\000\000\000\000\000\000\000' > ../work/fuzz-corpus/net-message/ping-header + @printf '\277\040\134\375version\000\000\000\000\000\000\000\000\000' > ../work/fuzz-corpus/net-message/version-header + ./fuzz-net-message -runs=128 ../work/fuzz-corpus/net-message + clean: - rm -rf obj obj-node bitflash bitflash-node test_bip32 + rm -rf obj obj-node obj-fuzz bitflash bitflash-node fuzz-net-message test_bip32 test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto @@ -144,3 +174,5 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=wallet-encrypt ./bitflash-node -selftest=net-message ./bitflash-node -selftest=consensus-limits + +.PHONY: tests fuzz-net-message-smoke diff --git a/src/fuzz_net_message.cpp b/src/fuzz_net_message.cpp new file mode 100644 index 0000000..1104d90 --- /dev/null +++ b/src/fuzz_net_message.cpp @@ -0,0 +1,32 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// libFuzzer harness for the P2P message envelope parser. It feeds arbitrary +// receive-buffer bytes into ProcessMessages() through a dummy CNode, without +// opening sockets or starting node threads. + +#include "headers_core.h" + +#include +#include + +// Stand-ins normally supplied by the GUI/headless entry objects. +map mapAddressBook; +bool gPoolServerRunning = false; +void MainFrameRepaint() {} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) +{ + // Keep this first target focused on parser behavior, not multi-megabyte + // allocation pressure. The protocol size guards have their own selftest. + if (size > 4096) + return 0; + + CNode node(INVALID_SOCKET, CAddress("127.0.0.1")); + node.nVersion = 0; // exercise pre-version gating plus the version parser + if (size > 0) + node.vRecv.write((const char*)data, (int)size); + + ProcessMessages(&node); + return 0; +} -- cgit v1.2.3 From 09ff5751264de6101f1bf0981accac0123351a7a Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 10:55:48 -0300 Subject: nostr: verify relay TLS and lock peer counts (#1) --- src/nostr.cpp | 85 +++++++++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 77 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index 1fd60ad..9bc538f 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -6,6 +6,10 @@ #include "headers.h" #include #include +#include +#ifdef _WIN32 +#include +#endif // We link libsecp256k1 statically (without this the header assumes DLL import). // Both makefiles also pass -DSECP256K1_STATIC; the guard keeps that from // warning while leaving this file correct if built without the flag. @@ -446,6 +450,41 @@ static bool BuildSignedEvent(CNostrKey& key, int kind, const json& tags, static const uint64 MAX_WS_FRAME = 1 << 20; // 1 MiB per frame static const uint64 MAX_WS_MESSAGE = 4 << 20; // 4 MiB reassembled +static int BtfConnectedNodeCount() +{ + int nNodes = 0; + CRITICAL_BLOCK(cs_vNodes) + { + nNodes = (int)vNodes.size(); + } + return nNodes; +} + +#ifdef _WIN32 +static bool BtfLoadWindowsRootCertificates(SSL_CTX* sslctx) +{ + HCERTSTORE hStore = CertOpenSystemStoreA(0, "ROOT"); + if (!hStore) + return false; + + bool fLoaded = false; + X509_STORE* x509store = SSL_CTX_get_cert_store(sslctx); + PCCERT_CONTEXT pCert = NULL; + while ((pCert = CertEnumCertificatesInStore(hStore, pCert)) != NULL) + { + const unsigned char* p = pCert->pbCertEncoded; + X509* x509 = d2i_X509(NULL, &p, pCert->cbCertEncoded); + if (!x509) + continue; + if (X509_STORE_add_cert(x509store, x509) == 1) + fLoaded = true; + X509_free(x509); + } + CertCloseStore(hStore, 0); + return fLoaded; +} +#endif + class CWebSocket { public: @@ -555,11 +594,26 @@ public: { sslctx = SSL_CTX_new(TLS_client_method()); if (!sslctx) return false; + SSL_CTX_set_verify(sslctx, SSL_VERIFY_PEER, NULL); + bool fTrustLoaded = (SSL_CTX_set_default_verify_paths(sslctx) == 1); +#ifdef _WIN32 + fTrustLoaded = BtfLoadWindowsRootCertificates(sslctx) || fTrustLoaded; +#endif + if (!fTrustLoaded) + return error("Nostr: failed to load TLS trust store"); ssl = SSL_new(sslctx); + if (!ssl) return false; SSL_set_fd(ssl, (int)hSocket); - SSL_set_tlsext_host_name(ssl, host.c_str()); // SNI + if (SSL_set_tlsext_host_name(ssl, host.c_str()) != 1) + return error("Nostr: failed to set TLS SNI for %s", host.c_str()); + if (SSL_set1_host(ssl, host.c_str()) != 1) + return error("Nostr: failed to set TLS hostname for %s", host.c_str()); if (SSL_connect(ssl) != 1) return error("Nostr: TLS handshake with %s failed", host.c_str()); + long nVerify = SSL_get_verify_result(ssl); + if (nVerify != X509_V_OK) + return error("Nostr: TLS certificate verification failed for %s: %s", + host.c_str(), X509_verify_cert_error_string(nVerify)); } // WebSocket handshake (HTTP Upgrade) @@ -1016,6 +1070,7 @@ static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, json filter = json::object(); filter["authors"] = json::array({ HexEncode(pk, 32) }); filter["kinds"] = json::array({ BTF_DESC_KIND }); + filter["#d"] = json::array({ BTF_DESC_DTAG }); filter["limit"] = 1; json req = json::array({ "REQ", "btf-resolve", filter }); if (!ws.SendText(req.dump())) @@ -1126,6 +1181,7 @@ bool BtfResolveMany(const std::vector& btfAddrs, json filter = json::object(); filter["authors"] = authors; filter["kinds"] = json::array({ BTF_DESC_KIND }); + filter["#d"] = json::array({ BTF_DESC_DTAG }); filter["limit"] = (int)authors.size(); json req = json::array({ "REQ", "btf-resolve-many", filter }); if (!ws.SendText(req.dump())) @@ -1536,8 +1592,9 @@ static void ConnectDiscoveredBtfPeers() // plus a random sample, not one or the other. int64 now = GetTime(); int nBudget = (int)BTF_DIALS_PER_PASS; + int nNodeCount = BtfConnectedNodeCount(); { - int nRoom = (int)BTF_TARGET_CONN - (int)vNodes.size(); + int nRoom = (int)BTF_TARGET_CONN - nNodeCount; if (nRoom < nBudget) nBudget = nRoom; } if (nBudget < 0) nBudget = 0; @@ -1551,7 +1608,6 @@ static void ConnectDiscoveredBtfPeers() // Reliability slice: walk the tiered (good -> untried -> bad) order. for (const string& addr : peers) { - if ((int)vNodes.size() >= (int)BTF_TARGET_CONN) break; if ((int)candidates.size() >= nSortedSlots) break; map::iterator bi = g_btfPeerBackoff.find(addr); if (bi != g_btfPeerBackoff.end() && now < bi->second) @@ -1576,7 +1632,7 @@ static void ConnectDiscoveredBtfPeers() int nWant = min(nRandomSlots, (int)pool.size()); for (int i = 0; i < nWant; i++) { - if ((int)vNodes.size() + (int)candidates.size() >= (int)BTF_TARGET_CONN) break; + if (nNodeCount + (int)candidates.size() >= (int)BTF_TARGET_CONN) break; if ((int)candidates.size() >= nBudget) break; size_t j = i + (size_t)GetRand((uint64)(pool.size() - i)); std::swap(pool[i], pool[j]); @@ -1631,12 +1687,10 @@ static void ConnectDiscoveredBtfPeers() // not the shared Nostr relays, so there's no thundering-herd effect here. // Each thread writes its result back via shared state guarded by cs_btfPeerState. struct DialCtx { string addr; BtfResolvedPeer rp; }; - vector ctxs; for (const string& addr : toDial) { DialCtx* ctx = new DialCtx{addr, resolved[addr]}; - ctxs.push_back(ctx); - _beginthread([](void* arg) { + uintptr_t tid = _beginthread([](void* arg) { DialCtx* ctx = (DialCtx*)arg; string addr = ctx->addr; string meeting = ctx->rp.meetingHostPort; @@ -1669,6 +1723,21 @@ static void ConnectDiscoveredBtfPeers() } } }, 0, ctx); + if (tid == (uintptr_t)-1) + { + LogPrint("nostr", "Nostr: failed to create .btf dial thread for %s\n", addr.c_str()); + CRITICAL_BLOCK(cs_btfPeerState) + { + int n = ++g_btfPeerFails[addr]; + int64 cap = (n >= BTF_CHRONIC_FAIL_THRESHOLD) ? BTF_BACKOFF_CAP_SECS_DEAD + : BTF_BACKOFF_CAP_SECS; + int64 secs = 30; + for (int k = 1; k < n && secs < cap; k++) secs *= 2; + if (secs > cap) secs = cap; + g_btfPeerBackoff[addr] = GetTime() + secs; + } + delete ctx; + } } // Wait long enough for all parallel dials to finish (each has a 10s socket @@ -1768,7 +1837,7 @@ void ThreadNostrSeed(void* parg) // Re-discover periodically. Sleep less aggressively when // we have no connections yet so we find peers faster on startup. - int nSleepSecs = vNodes.empty() ? 20 : 60; + int nSleepSecs = (BtfConnectedNodeCount() == 0) ? 20 : 60; for (int i = 0; i < nSleepSecs && !fShutdown; i++) Sleep(1000); } -- cgit v1.2.3 From d925be57e22213554b0ab2a64d7618611fedf81d Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 10:55:50 -0300 Subject: wallet: cleanse unlocked secrets before clearing them (#2) --- src/db.cpp | 19 +++++++++++++++++-- src/main.cpp | 56 +++++++++++++++++++++++++++++++++++++++++++++++--------- 2 files changed, 64 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index c8642e9..244d5a7 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -1404,6 +1404,13 @@ static bool EncryptPrivateKeyForWallet(const CKeyingMaterial& vchMasterKey, return true; } +static void SecureClearBytes(vector& vch) +{ + if (!vch.empty()) + OPENSSL_cleanse(&vch[0], vch.size()); + vch.clear(); +} + bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& strErrorRet) { strBackupRet.clear(); @@ -1423,6 +1430,7 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st map, CPrivKey> mapPlainKeys; vector vchPlainHDMaster; vector vchPlainHDChainCode; + bool fHadHDSeed = false; unsigned int nHDNextSnapshot = 0; { CRITICAL_BLOCK(cs_mapKeys) @@ -1433,6 +1441,7 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st { vchPlainHDMaster = vchHDMaster; vchPlainHDChainCode = vchHDChainCode; + fHadHDSeed = !vchPlainHDMaster.empty() || !vchPlainHDChainCode.empty(); nHDNextSnapshot = nHDNext; } } @@ -1483,11 +1492,13 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st vector vchCryptedHDMasterNew; vector vchCryptedHDChainCodeNew; - if (!vchPlainHDMaster.empty() || !vchPlainHDChainCode.empty()) + if (fHadHDSeed) { if (vchPlainHDMaster.size() != 32 || vchPlainHDChainCode.size() != 32) { strErrorRet = "wallet has an incomplete HD seed"; + SecureClearBytes(vchPlainHDMaster); + SecureClearBytes(vchPlainHDChainCode); return false; } if (!EncryptSecret(vchMasterKey, vchPlainHDMaster, @@ -1496,8 +1507,12 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st WalletSecretIV("hdchaincode"), vchCryptedHDChainCodeNew)) { strErrorRet = "could not encrypt the HD seed"; + SecureClearBytes(vchPlainHDMaster); + SecureClearBytes(vchPlainHDChainCode); return false; } + SecureClearBytes(vchPlainHDMaster); + SecureClearBytes(vchPlainHDChainCode); } vector > > vNewPool; @@ -1506,7 +1521,7 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st for (int i = 0; i < KEYPOOL_SIZE; i++) { CKey key; - if (!vchPlainHDMaster.empty()) + if (fHadHDSeed) { string strDeriveError; if (!DeriveHDKey(nHDNextNew, key, strDeriveError)) diff --git a/src/main.cpp b/src/main.cpp index 0342650..e149062 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -165,6 +165,9 @@ int MinerThreadCount() return (int)(nCores - 1); } +static void SecureClearBytes(vector& vch); +static void SecureClearKeyingMaterial(CKeyingMaterial& vch); + bool AddKey(const CKey& key) { if (IsWalletEncrypted()) @@ -174,9 +177,13 @@ bool AddKey(const CKey& key) vector vchCryptedSecret; if (IsWalletLocked()) return error("AddKey() : wallet is locked\n"); - if (!EncryptSecret(vWalletMasterKey, vector(vchPrivKey.begin(), vchPrivKey.end()), - WalletKeyIV(key.GetPubKey()), vchCryptedSecret)) + vector vchPlainSecret(vchPrivKey.begin(), vchPrivKey.end()); + if (!EncryptSecret(vWalletMasterKey, vchPlainSecret, WalletKeyIV(key.GetPubKey()), vchCryptedSecret)) + { + SecureClearBytes(vchPlainSecret); return error("AddKey() : encrypting key failed\n"); + } + SecureClearBytes(vchPlainSecret); if (!AddCryptedKey(key.GetPubKey(), vchCryptedSecret)) return false; return CWalletDB().WriteCryptedKey(key.GetPubKey(), vchCryptedSecret); @@ -200,17 +207,31 @@ bool IsWalletLocked() return fWalletEncrypted && fWalletLocked; } +static void SecureClearBytes(vector& vch) +{ + if (!vch.empty()) + OPENSSL_cleanse(&vch[0], vch.size()); + vch.clear(); +} + +static void SecureClearKeyingMaterial(CKeyingMaterial& vch) +{ + if (!vch.empty()) + OPENSSL_cleanse(&vch[0], vch.size()); + vch.clear(); +} + void LockWallet() { if (!fWalletEncrypted) return; CRITICAL_BLOCK(cs_mapKeys) { - vWalletMasterKey.clear(); + SecureClearKeyingMaterial(vWalletMasterKey); if (!vchCryptedHDMaster.empty()) - vchHDMaster.clear(); + SecureClearBytes(vchHDMaster); if (!vchCryptedHDChainCode.empty()) - vchHDChainCode.clear(); + SecureClearBytes(vchHDChainCode); fWalletLocked = true; } } @@ -235,14 +256,14 @@ bool DeriveWalletPassphraseKey(const string& strPassphrase, chKey, chIV); if (n != 32) { - memset(chKey, 0, sizeof(chKey)); - memset(chIV, 0, sizeof(chIV)); + OPENSSL_cleanse(chKey, sizeof(chKey)); + OPENSSL_cleanse(chIV, sizeof(chIV)); return false; } vchKeyRet.assign(chKey, chKey + sizeof(chKey)); vchIVRet.assign(chIV, chIV + sizeof(chIV)); - memset(chKey, 0, sizeof(chKey)); - memset(chIV, 0, sizeof(chIV)); + OPENSSL_cleanse(chKey, sizeof(chKey)); + OPENSSL_cleanse(chIV, sizeof(chIV)); return true; } @@ -303,6 +324,8 @@ bool DecryptSecret(const CKeyingMaterial& vchKey, vchPlaintextRet.swap(vchOut); fOk = true; } + if (!fOk) + SecureClearBytes(vchOut); EVP_CIPHER_CTX_free(ctx); return fOk; } @@ -378,6 +401,7 @@ bool GetWalletPrivKey(const vector& vchPubKey, } CPrivKey vchPrivKey(vchPlaintext.begin(), vchPlaintext.end()); + SecureClearBytes(vchPlaintext); CKey key; if (!key.SetPrivKey(vchPrivKey) || key.GetPubKey() != vchPubKey) { @@ -412,11 +436,20 @@ bool UnlockWallet(const string& strPassphrase, string& strErrorRet) vector vchMasterPlain; if (!DecryptSecret(vchPassKey, kMasterKey.vchCryptedKey, vchPassIV, vchMasterPlain)) + { + SecureClearBytes(vchPassIV); continue; + } if (vchMasterPlain.size() != 32) + { + SecureClearBytes(vchMasterPlain); + SecureClearBytes(vchPassIV); continue; + } CKeyingMaterial vchCandidate(vchMasterPlain.begin(), vchMasterPlain.end()); + SecureClearBytes(vchMasterPlain); + SecureClearBytes(vchPassIV); bool fValid = mapCryptedKeys.empty(); for (map, vector >::iterator mci = mapCryptedKeys.begin(); mci != mapCryptedKeys.end(); ++mci) @@ -425,6 +458,7 @@ bool UnlockWallet(const string& strPassphrase, string& strErrorRet) if (!DecryptSecret(vchCandidate, (*mci).second, WalletKeyIV((*mci).first), vchPlaintext)) break; CPrivKey vchPrivKey(vchPlaintext.begin(), vchPlaintext.end()); + SecureClearBytes(vchPlaintext); CKey key; if (key.SetPrivKey(vchPrivKey) && key.GetPubKey() == (*mci).first) fValid = true; @@ -440,10 +474,12 @@ bool UnlockWallet(const string& strPassphrase, string& strErrorRet) WalletSecretIV("hdmaster"), vchPlainHDMaster) || vchPlainHDMaster.size() != 32) { + SecureClearBytes(vchPlainHDMaster); strErrorRet = "could not decrypt HD master key"; return false; } vchHDMaster = vchPlainHDMaster; + SecureClearBytes(vchPlainHDMaster); } if (!vchCryptedHDChainCode.empty()) { @@ -452,10 +488,12 @@ bool UnlockWallet(const string& strPassphrase, string& strErrorRet) WalletSecretIV("hdchaincode"), vchPlainHDChainCode) || vchPlainHDChainCode.size() != 32) { + SecureClearBytes(vchPlainHDChainCode); strErrorRet = "could not decrypt HD chain code"; return false; } vchHDChainCode = vchPlainHDChainCode; + SecureClearBytes(vchPlainHDChainCode); } fWalletLocked = false; return true; -- cgit v1.2.3 From 44004e350ba7a8e7e67338c8f7eb2589fbbf0a3c Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 10:55:51 -0300 Subject: net: disable legacy order messages (#3) --- src/main.cpp | 46 +++++++++------------------------------------- 1 file changed, 9 insertions(+), 37 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index e149062..2610c45 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3210,44 +3210,16 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } - else if (strCommand == "checkorder") + else if (strCommand == "checkorder" || strCommand == "submitorder") { - uint256 hashReply; - CWalletTx order; - vRecv >> hashReply >> order; - - /// we have a chance to check the order here - - // Keep giving the same key to the same ip until they use it - if (!mapReuseKey.count(pfrom->addr.ip)) - mapReuseKey[pfrom->addr.ip] = GenerateNewKey(); - - // Send back approval of order and pubkey to use - CScript scriptPubKey; - scriptPubKey << mapReuseKey[pfrom->addr.ip] << OP_CHECKSIG; - pfrom->PushMessage("reply", hashReply, (int)0, scriptPubKey); - } - - - else if (strCommand == "submitorder") - { - uint256 hashReply; - CWalletTx wtxNew; - vRecv >> hashReply >> wtxNew; - - // Broadcast - if (!wtxNew.AcceptWalletTransaction()) - { - pfrom->PushMessage("reply", hashReply, (int)1); - return error("submitorder AcceptWalletTransaction() failed, returning error 1"); - } - wtxNew.fTimeReceivedIsTxTime = true; - AddToWallet(wtxNew); - wtxNew.RelayWalletTransaction(); - mapReuseKey.erase(pfrom->addr.ip); - - // Send back confirmation - pfrom->PushMessage("reply", hashReply, (int)0); + // Legacy Bitcoin 0.1 marketplace messages are not part of Bitflash's + // supported protocol. They used to let a remote peer make this wallet + // reserve a key or import/broadcast a wallet transaction. Keep the + // command names explicit so old peers get a quiet no-op instead of a + // wallet side effect. + if (LogAcceptsCategory("net")) + printf("ProcessMessage(%s) : disabled legacy order message\n", strCommand.c_str()); + vRecv.clear(); } -- cgit v1.2.3 From 4de5cca7e7a0a7104dae8d414add33f6e9562e4a Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 10:55:54 -0300 Subject: fuzz: add script parser harness (#5) --- .github/workflows/ci.yml | 3 +++ Makefile | 5 +++- src/Makefile | 27 ++++++++++++++++++---- src/fuzz_script.cpp | 59 ++++++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 88 insertions(+), 6 deletions(-) create mode 100644 src/fuzz_script.cpp (limited to 'src') diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 9efd66f..ba8074c 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -28,6 +28,9 @@ jobs: - name: Run P2P message fuzz smoke run: make fuzz-net-message-smoke + - name: Run script fuzz smoke + run: make fuzz-script-smoke + windows-ucrt64: name: Windows UCRT64 selftests runs-on: windows-latest diff --git a/Makefile b/Makefile index 736f5d8..d0f1b26 100644 --- a/Makefile +++ b/Makefile @@ -194,6 +194,9 @@ tests: fuzz-net-message-smoke: deps-linux $(MAKE) -C src -f Makefile fuzz-net-message-smoke +fuzz-script-smoke: deps-linux + $(MAKE) -C src -f Makefile fuzz-script-smoke + checksums: ./scripts/make-release-checksums.sh @@ -204,5 +207,5 @@ verify-release: ./scripts/verify-release.sh $(if $(TAG),$(TAG),latest) .PHONY: linux windows clean appimage \ - tests fuzz-net-message-smoke checksums sign-checksums verify-release \ + tests fuzz-net-message-smoke fuzz-script-smoke checksums sign-checksums verify-release \ deps-linux deps-windows deps-apt deps-secp256k1 deps-randomx diff --git a/src/Makefile b/src/Makefile index ac0226e..cc52fd6 100644 --- a/src/Makefile +++ b/src/Makefile @@ -121,8 +121,9 @@ NODE_LIBS = -L$(SECP_LIB) -lsecp256k1 \ NODE_ONLY_OBJS = $(patsubst obj/%,obj-node/%,$(NODE_OBJS)) \ obj-node/main_gui.o obj-node/headless.o -FUZZ_OBJS = $(patsubst obj/%,obj-fuzz/%,$(NODE_OBJS)) \ - obj-fuzz/fuzz_net_message.o +FUZZ_BASE_OBJS = $(patsubst obj/%,obj-fuzz/%,$(NODE_OBJS)) +FUZZ_NET_MESSAGE_OBJS = $(FUZZ_BASE_OBJS) obj-fuzz/fuzz_net_message.o +FUZZ_SCRIPT_OBJS = $(FUZZ_BASE_OBJS) obj-fuzz/fuzz_script.o obj-node/%.o: %.cpp $(HEADERS) @mkdir -p obj-node @@ -148,19 +149,35 @@ obj-fuzz/fuzz_net_message.o: fuzz_net_message.cpp $(HEADERS) @mkdir -p obj-fuzz $(FUZZ_CXX) -c $(FUZZ_CXXFLAGS) -DBITFLASH_FUZZ -o $@ $< -fuzz-net-message: $(FUZZ_OBJS) +obj-fuzz/fuzz_script.o: fuzz_script.cpp $(HEADERS) + @mkdir -p obj-fuzz + $(FUZZ_CXX) -c $(FUZZ_CXXFLAGS) -DBITFLASH_FUZZ -o $@ $< + +fuzz-net-message: $(FUZZ_NET_MESSAGE_OBJS) $(FUZZ_CXX) $(filter-out -fsanitize=fuzzer-no-link%,$(FUZZ_CXXFLAGS)) \ $(FUZZ_LDFLAGS) -o $@ $^ $(NODE_LIBS) @echo "Built: fuzz-net-message" +fuzz-script: $(FUZZ_SCRIPT_OBJS) + $(FUZZ_CXX) $(filter-out -fsanitize=fuzzer-no-link%,$(FUZZ_CXXFLAGS)) \ + $(FUZZ_LDFLAGS) -o $@ $^ $(NODE_LIBS) + @echo "Built: fuzz-script" + fuzz-net-message-smoke: fuzz-net-message @mkdir -p ../work/fuzz-corpus/net-message @printf '\277\040\134\375ping\000\000\000\000\000\000\000\000\000\000\000\000' > ../work/fuzz-corpus/net-message/ping-header @printf '\277\040\134\375version\000\000\000\000\000\000\000\000\000' > ../work/fuzz-corpus/net-message/version-header ./fuzz-net-message -runs=128 ../work/fuzz-corpus/net-message +fuzz-script-smoke: fuzz-script + @mkdir -p ../work/fuzz-corpus/script + @printf '\000\121' > ../work/fuzz-corpus/script/op-true + @printf '\001\166\251\024\001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\210\254' > ../work/fuzz-corpus/script/p2pkh-shape + @printf '\000\115\377\377' > ../work/fuzz-corpus/script/truncated-pushdata2 + ./fuzz-script -runs=128 ../work/fuzz-corpus/script + clean: - rm -rf obj obj-node obj-fuzz bitflash bitflash-node fuzz-net-message test_bip32 + rm -rf obj obj-node obj-fuzz bitflash bitflash-node fuzz-net-message fuzz-script test_bip32 test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto @@ -175,4 +192,4 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=net-message ./bitflash-node -selftest=consensus-limits -.PHONY: tests fuzz-net-message-smoke +.PHONY: tests fuzz-net-message-smoke fuzz-script-smoke diff --git a/src/fuzz_script.cpp b/src/fuzz_script.cpp new file mode 100644 index 0000000..28c84f6 --- /dev/null +++ b/src/fuzz_script.cpp @@ -0,0 +1,59 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// libFuzzer harness for raw script parsing and evaluation. It keeps the +// target deliberately small: arbitrary bytes become one CScript, then the +// parser, standard-script extractors and EvalScript all see that same input. + +#include "headers_core.h" + +#include +#include + +// Stand-ins normally supplied by the GUI/headless entry objects. +map mapAddressBook; +bool gPoolServerRunning = false; +void MainFrameRepaint() {} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) +{ + if (size < 1 || size > 4096) + return 0; + + try + { + int nHashType = data[0]; + const unsigned char* pbegin = data + 1; + const unsigned char* pend = data + size; + CScript script(pbegin, pend); + + CScript::const_iterator pc = script.begin(); + opcodetype opcode; + vector vchPush; + while (pc < script.end()) + { + if (!script.GetOp(pc, opcode, vchPush)) + break; + } + + script.GetSigOpCount(); + script.ToString(); + + vector vchPubKey; + ExtractPubKey(script, false, vchPubKey); + uint160 hash160; + ExtractHash160(script, hash160); + + CTransaction tx; + tx.vin.push_back(CTxIn(COutPoint(), CScript())); + tx.vout.push_back(CTxOut(0, CScript())); + + vector > stack; + EvalScript(script, tx, 0, nHashType, &stack); + } + catch (...) + { + } + + return 0; +} -- cgit v1.2.3 From b72f403c054838e4b2203f48f757df0dad017628 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 10:56:24 -0300 Subject: randomx: serialize cache initialization (#4) --- src/randomx_pow.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp index d617ba2..1d058d4 100644 --- a/src/randomx_pow.cpp +++ b/src/randomx_pow.cpp @@ -19,6 +19,7 @@ static randomx_cache* g_cache = NULL; static randomx_dataset* g_dataset = NULL; static randomx_vm* g_vmVerify = NULL; static CCriticalSection g_csVerify; +static std::mutex g_csInit; static bool g_fInit = false; static bool g_fFast = false; @@ -28,6 +29,10 @@ bool RandomXInit() if (g_fInit) return true; + std::lock_guard lock(g_csInit); + if (g_fInit) + return true; + // Detect the best flags for this CPU (JIT, hardware AES, Argon2). g_flags = randomx_get_flags(); -- cgit v1.2.3 From 0b01d6cfce8be68150f5e06c11e13e0443372c4d Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 11:25:45 -0300 Subject: pool: make payout ledger crash-safe --- src/rpc.cpp | 247 +++++++++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 196 insertions(+), 51 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index d73b09c..8f3740d 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -251,36 +251,72 @@ static bool RebuildJob() // Payouts -- event loop thread only // --------------------------------------------------------------------------- struct PendingPayout { + std::string id; + int blockHeight; int matureAtHeight; std::map amounts; // address -> satoshis + std::map paidTxids; // address -> txid + int64 nextAttempt; + + PendingPayout() : blockHeight(0), matureAtHeight(0), nextAttempt(0) {} }; static std::vector gPendingPayouts; +static std::mutex gPayoutLedgerMutex; static std::string PayoutFilePath() { return GetAppDir() + "/pending_payouts.json"; } -static void SavePendingPayouts() +static std::string PayoutIdForBlock(int blockHeight) +{ + return strprintf("block-%d", blockHeight); +} + +static bool PayoutFullyPaid(const PendingPayout& pp) +{ + for (const auto& kv : pp.amounts) + if (pp.paidTxids.count(kv.first) == 0) + return false; + return true; +} + +static void SavePendingPayoutsLocked() { nlohmann::json arr = nlohmann::json::array(); for (const auto& pp : gPendingPayouts) { nlohmann::json obj; + obj["id"] = pp.id; + obj["blockHeight"] = pp.blockHeight; obj["matureAtHeight"] = pp.matureAtHeight; + obj["nextAttempt"] = pp.nextAttempt; nlohmann::json amounts = nlohmann::json::object(); for (const auto& kv : pp.amounts) amounts[kv.first] = kv.second; obj["amounts"] = amounts; + nlohmann::json paid = nlohmann::json::object(); + for (const auto& kv : pp.paidTxids) + paid[kv.first] = kv.second; + obj["paidTxids"] = paid; arr.push_back(obj); } std::string path = PayoutFilePath(); - FILE* f = fopen(path.c_str(), "w"); + std::string tmp = path + ".tmp"; + FILE* f = fopen(tmp.c_str(), "w"); if (f) { std::string s = arr.dump(2); fwrite(s.c_str(), 1, s.size(), f); - fclose(f); + if (fclose(f) != 0) { + LogPrint("payout", "[payout] WARNING: could not close %s\n", tmp.c_str()); + return; + } +#ifdef _WIN32 + remove(path.c_str()); +#endif + if (rename(tmp.c_str(), path.c_str()) != 0) + LogPrint("payout", "[payout] WARNING: could not replace %s\n", path.c_str()); } else { - LogPrint("payout", "[payout] WARNING: could not write %s\n", path.c_str()); + LogPrint("payout", "[payout] WARNING: could not write %s\n", tmp.c_str()); } } @@ -297,11 +333,25 @@ static void LoadPendingPayouts() fclose(f); try { nlohmann::json arr = nlohmann::json::parse(s); + std::lock_guard lk(gPayoutLedgerMutex); for (const auto& obj : arr) { PendingPayout pp; + if (obj.contains("blockHeight")) + pp.blockHeight = obj["blockHeight"].get(); pp.matureAtHeight = obj["matureAtHeight"].get(); + if (obj.contains("id") && obj["id"].is_string()) + pp.id = obj["id"].get(); + if (pp.blockHeight == 0) + pp.blockHeight = pp.matureAtHeight - COINBASE_MATURITY; + if (pp.id.empty()) + pp.id = PayoutIdForBlock(pp.blockHeight); + if (obj.contains("nextAttempt")) + pp.nextAttempt = obj["nextAttempt"].get(); for (auto it = obj["amounts"].begin(); it != obj["amounts"].end(); ++it) pp.amounts[it.key()] = it.value().get(); + if (obj.contains("paidTxids") && obj["paidTxids"].is_object()) + for (auto it = obj["paidTxids"].begin(); it != obj["paidTxids"].end(); ++it) + pp.paidTxids[it.key()] = it.value().get(); gPendingPayouts.push_back(pp); } LogPrint("payout", "[payout] loaded %zu pending payout(s) from disk\n", @@ -319,6 +369,35 @@ static std::vector gPayoutExecQueue; static std::mutex gPayoutExecMutex; static std::atomic gPayoutThreadRunning{false}; +static std::set gQueuedPayouts; + +static bool FindRecordedPoolPayout(const std::string& id, + const std::string& address, + int64 amount, + std::string& txidRet) +{ + CRITICAL_BLOCK(cs_mapWallet) + { + for (map::const_iterator it = mapWallet.begin(); + it != mapWallet.end(); ++it) + { + const CWalletTx& wtx = it->second; + map::const_iterator idIt = wtx.mapValue.find("pool_payout_id"); + if (idIt == wtx.mapValue.end() || idIt->second != id) + continue; + map::const_iterator addrIt = wtx.mapValue.find("pool_payout_address"); + if (addrIt == wtx.mapValue.end() || addrIt->second != address) + continue; + map::const_iterator amtIt = wtx.mapValue.find("pool_payout_amount"); + if (amtIt == wtx.mapValue.end() || amtIt->second != strprintf("%lld", amount)) + continue; + txidRet = wtx.GetHash().GetHex(); + return true; + } + } + return false; +} + static void QueuePayouts(int blockHeight, const std::map& shareCount, uint64 total) @@ -341,6 +420,8 @@ static void QueuePayouts(int blockHeight, int64 minerReward = (int64)((double)nSubsidy * (1.0 - feeFrac)); PendingPayout pp; + pp.id = PayoutIdForBlock(blockHeight); + pp.blockHeight = blockHeight; pp.matureAtHeight = blockHeight + COINBASE_MATURITY; int skipped = 0; @@ -364,8 +445,11 @@ static void QueuePayouts(int blockHeight, pp.amounts[kv.first] = amount; } - gPendingPayouts.push_back(pp); - SavePendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + gPendingPayouts.push_back(pp); + SavePendingPayoutsLocked(); + } int64 operatorCut = nSubsidy - minerReward; LogPrint("payout", @@ -383,42 +467,33 @@ static void QueuePayouts(int blockHeight, : ""); } -// Called from event loop: move matured entries to the exec queue (fast). -// NOT crash-safe, despite the ordering below looking like it is. -// -// A matured payout is erased from gPendingPayouts, the file is rewritten -// without it, and only then does it reach the exec queue -- which lives in -// memory alone. SavePendingPayouts writes gPendingPayouts and nothing else; -// there is no exec-queue section of the file to recover from. Die anywhere -// between the rewrite and SendMoney and those miners are simply never paid, -// with no record that they were owed anything. -// -// Making this safe needs the payment to be idempotent -- record the txid and -// check the wallet for it on restart -- rather than a reordering, since -// re-queueing blindly would double-pay whoever was already sent to. +// Called from event loop: copy matured entries to the exec queue (fast). +// The ledger entry stays on disk until every recipient has a txid recorded. +// On restart, FindRecordedPoolPayout() checks wallet metadata before sending, +// so a crash after SendMoney but before the ledger update does not double-pay. static void FlushMaturePayouts() { std::vector ready; - for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { - if (nBestHeight < it->matureAtHeight) { ++it; continue; } - LogPrint("payout", "[payout] block height %d matured -- queuing %zu payments\n", - it->matureAtHeight, it->amounts.size()); - ready.push_back(*it); // copy first; erase after save - ++it; - } - if (!ready.empty()) { - // Erase from pending then save before handing off to exec thread, - // so the file never contains an entry that is already being sent. - for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { - if (nBestHeight >= it->matureAtHeight) - it = gPendingPayouts.erase(it); - else - ++it; + { + std::lock_guard ledger(gPayoutLedgerMutex); + std::lock_guard queue(gPayoutExecMutex); + int64 now = GetTime(); + for (const PendingPayout& pp : gPendingPayouts) { + if (nBestHeight < pp.matureAtHeight) + continue; + if (pp.nextAttempt > now) + continue; + if (PayoutFullyPaid(pp)) + continue; + if (gQueuedPayouts.count(pp.id)) + continue; + LogPrint("payout", "[payout] block height %d matured -- queuing payout %s (%zu recipients)\n", + pp.matureAtHeight, pp.id.c_str(), pp.amounts.size()); + ready.push_back(pp); + gQueuedPayouts.insert(pp.id); } - SavePendingPayouts(); - std::lock_guard lk(gPayoutExecMutex); for (auto& pp : ready) - gPayoutExecQueue.push_back(std::move(pp)); + gPayoutExecQueue.push_back(pp); } } @@ -437,10 +512,21 @@ static void PayoutThreadFn(void*) batch.swap(gPayoutExecQueue); } - for (auto& pp : batch) { + for (auto& ppQueued : batch) { LogPrint("payout", "[payout] executing payments for block matured at %d" - " (%zu miners)\n", pp.matureAtHeight, pp.amounts.size()); - for (auto& kv : pp.amounts) { + " (%zu miners)\n", ppQueued.matureAtHeight, ppQueued.amounts.size()); + bool fAbortBatch = false; + for (auto& kv : ppQueued.amounts) { + bool alreadyPaid = false; + { + std::lock_guard lk(gPayoutLedgerMutex); + for (const PendingPayout& pp : gPendingPayouts) + if (pp.id == ppQueued.id && pp.paidTxids.count(kv.first)) + alreadyPaid = true; + } + if (alreadyPaid) + continue; + uint160 h160; if (!AddressToHash160(kv.first, h160)) { // Should not happen -- bad addresses are filtered in QueuePayouts @@ -451,16 +537,70 @@ static void PayoutThreadFn(void*) CScript sc; sc << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; CWalletTx wtx; - wtx.mapValue["comment"] = strprintf("Pool payout height %d", - pp.matureAtHeight); - if (SendMoney(sc, kv.second, wtx)) + wtx.mapValue["comment"] = strprintf("Pool payout height %d", ppQueued.matureAtHeight); + wtx.mapValue["pool_payout_id"] = ppQueued.id; + wtx.mapValue["pool_payout_address"] = kv.first; + wtx.mapValue["pool_payout_amount"] = strprintf("%lld", kv.second); + + std::string txid; + if (FindRecordedPoolPayout(ppQueued.id, kv.first, kv.second, txid)) + { + LogPrint("payout", "[payout] recovered recorded payout %s to %s" + " from wallet tx %s\n", + FormatMoney(kv.second).c_str(), kv.first.c_str(), txid.c_str()); + } + else if (SendMoney(sc, kv.second, wtx)) + { + txid = wtx.GetHash().GetHex(); LogPrint("payout", "[payout] paid %s to %s\n", - FormatMoney(kv.second).c_str(), kv.first.c_str()); + FormatMoney(kv.second).c_str(), kv.first.c_str()); + } else + { LogPrint("payout", "[payout] FAILED to pay %s to %s" - " (insufficient funds or wallet locked?)\n", - FormatMoney(kv.second).c_str(), kv.first.c_str()); + " (insufficient funds or wallet locked?)\n", + FormatMoney(kv.second).c_str(), kv.first.c_str()); + std::lock_guard lk(gPayoutLedgerMutex); + for (PendingPayout& pp : gPendingPayouts) + if (pp.id == ppQueued.id) + pp.nextAttempt = GetTime() + 60; + SavePendingPayoutsLocked(); + fAbortBatch = true; + break; + } + + { + std::lock_guard lk(gPayoutLedgerMutex); + for (PendingPayout& pp : gPendingPayouts) { + if (pp.id != ppQueued.id) + continue; + pp.paidTxids[kv.first] = txid; + pp.nextAttempt = 0; + SavePendingPayoutsLocked(); + break; + } + } } + + { + std::lock_guard ledger(gPayoutLedgerMutex); + for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { + if (it->id == ppQueued.id && PayoutFullyPaid(*it)) { + LogPrint("payout", "[payout] payout %s complete -- removing from ledger\n", + it->id.c_str()); + it = gPendingPayouts.erase(it); + SavePendingPayoutsLocked(); + } else { + ++it; + } + } + } + { + std::lock_guard lk(gPayoutExecMutex); + gQueuedPayouts.erase(ppQueued.id); + } + if (fAbortBatch) + continue; } Sleep(500); // check for new work every 500ms @@ -1073,16 +1213,21 @@ static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal) : a.lastSeen > b.lastSeen; }); - // gPendingPayouts is event-loop-only data (no lock needed here since - // RefreshStats is always called from the event loop thread). gPayoutViews.clear(); + std::lock_guard ledger(gPayoutLedgerMutex); for (const PendingPayout& pp : gPendingPayouts) { PendingPayoutView pv; pv.matureAtHeight = pp.matureAtHeight; - pv.recipients = (int)pp.amounts.size(); + pv.recipients = 0; pv.totalAmount = 0; - for (auto& kv : pp.amounts) pv.totalAmount += kv.second; - gPayoutViews.push_back(pv); + for (auto& kv : pp.amounts) { + if (pp.paidTxids.count(kv.first)) + continue; + pv.recipients++; + pv.totalAmount += kv.second; + } + if (pv.recipients > 0) + gPayoutViews.push_back(pv); } } -- cgit v1.2.3 From 8c2e375600c0eb9bedb8f85ee4fa860825f23521 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 11:40:46 -0300 Subject: test: cover pool Stratum share accounting --- src/Makefile | 1 + src/makefile.mingw | 1 + src/rpc.cpp | 85 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/selftest.cpp | 6 +++- 4 files changed, 92 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index cc52fd6..bc15ef8 100644 --- a/src/Makefile +++ b/src/Makefile @@ -191,5 +191,6 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=wallet-encrypt ./bitflash-node -selftest=net-message ./bitflash-node -selftest=consensus-limits + ./bitflash-node -selftest=pool-stratum .PHONY: tests fuzz-net-message-smoke fuzz-script-smoke diff --git a/src/makefile.mingw b/src/makefile.mingw index e076c49..b946e50 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -116,3 +116,4 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-encrypt ./bitflash.exe -selftest=net-message ./bitflash.exe -selftest=consensus-limits + ./bitflash.exe -selftest=pool-stratum diff --git a/src/rpc.cpp b/src/rpc.cpp index 8f3740d..383769a 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1180,6 +1180,91 @@ static bool HandleLine(Miner* m, const std::string& rawLine, return true; } +int RunPoolStratumSelfTest() +{ + int nFail = 0; + auto check = [&](bool ok, const char* msg) { + fprintf(stdout, " %s %s\n", ok ? "ok" : "FAIL", msg); + if (!ok) nFail++; + }; + + fprintf(stdout, "pool-stratum self-test\n"); + + StratumJob savedJob = gCurrentJob; + bool savedHaveJob = gHaveJob; + + CTransaction coinbase; + coinbase.vin.resize(1); + coinbase.vin[0].prevout.SetNull(); + coinbase.vin[0].scriptSig << 1 << (CBigNum)1; + coinbase.vout.resize(1); + coinbase.vout[0].nValue = 50 * COIN; + + CBlock block; + block.vtx.push_back(coinbase); + block.nVersion = 1; + block.nBits = 0x1f0fffff; + block.nTime = 1; + block.nNonce = 1; + block.hashMerkleRoot = block.BuildMerkleTree(); + + gCurrentJob.jobId = "selftest"; + gCurrentJob.block = block; + gCurrentJob.target = 0; // accepted share, not a block candidate + gCurrentJob.height = 1; + gHaveJob = true; + + Miner miner(INVALID_SOCKET); + miner.authorised = true; + miner.address = "selftest-address"; + miner.worker = "worker"; + miner.shareTarget = ~uint256(0); // every RandomX hash is a valid share + miner.difficulty = 0.001; + miner.vardiffWindowStart = GetTime(); + + std::map roundShareCount; + uint64 roundShareTotal = 0; + int blocksFound = 0; + + uint256 targetFromNotify; + CBlock minerBlock = BuildMinerBlock(gCurrentJob, miner.extranonce2); + json params = MakeNotifyParams(gCurrentJob, minerBlock, miner.shareTarget, true); + std::vector targetBytes = FromHex(params[3].get()); + if (targetBytes.size() == 32) + memcpy(&targetFromNotify, &targetBytes[0], 32); + check(targetFromNotify == miner.shareTarget, + "mining.notify exposes the same share target the pool validates"); + + json submit = { + {"id", 7}, + {"method", "mining.submit"}, + {"params", json::array({miner.address, "selftest", ToHex(&minerBlock.nNonce, 4)})} + }; + HandleLine(&miner, submit.dump(), roundShareCount, roundShareTotal, blocksFound); + + check(roundShareTotal == 1, "fake low-difficulty share increments the round total"); + check(roundShareCount[miner.address] == 1, "fake share is credited to the submitting address"); + check(miner.sessionShares == 1 && miner.roundShares == 1 && miner.totalShares == 1, + "miner share counters advance together"); + check(blocksFound == 0, "share below block target is not counted as a found block"); + + json stale = { + {"id", 8}, + {"method", "mining.submit"}, + {"params", json::array({miner.address, "stale", ToHex(&minerBlock.nNonce, 4)})} + }; + HandleLine(&miner, stale.dump(), roundShareCount, roundShareTotal, blocksFound); + check(roundShareTotal == 1, "stale submit does not increment shares"); + + gCurrentJob = savedJob; + gHaveJob = savedHaveJob; + + fprintf(stdout, "%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + // --------------------------------------------------------------------------- // Stats refresh -- called every 2s from event loop // --------------------------------------------------------------------------- diff --git a/src/selftest.cpp b/src/selftest.cpp index ff0289b..fadc959 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -10,6 +10,8 @@ #include "selftest.h" #include "walletcmd.h" +extern int RunPoolStratumSelfTest(); + // Test results go to the terminal, not to debug.log. // // printf in this tree is OutputDebugStringF, which writes into the data @@ -1234,8 +1236,10 @@ int RunSelfTest(const std::string& name) return RunNetMessageSelfTest(); if (name == "consensus-limits") return RunConsensusLimitsSelfTest(); + if (name == "pool-stratum") + return RunPoolStratumSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum\n"); return 1; } -- cgit v1.2.3 From 5c2e66b70ab3c15603a6e2d7a4ea9e02f3cd0604 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 11:30:49 -0300 Subject: pool: write dashboard status JSON --- README.md | 6 ++++ src/main.cpp | 1 + src/main.h | 1 + src/main_gui.cpp | 5 ++++ src/rpc.cpp | 83 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 5 files changed, 96 insertions(+) (limited to 'src') diff --git a/README.md b/README.md index 6746e02..af56081 100644 --- a/README.md +++ b/README.md @@ -219,6 +219,11 @@ Open **Options** from the menu bar. Under Mining Mode: Pool announcements are published on Nostr with live status fields, so external tools can query the latest pool state by `.btf` address. +Pool operators also write a local `pool_status.json` every ten seconds. By +default it is created in the data directory; use `-poolstatusfile=PATH` to write +it somewhere a dashboard or web sync can read. The file is informational only: +nodes still discover pools through Nostr and `.btf`, not through any web domain. + **Participant** — mine to someone else's pool. Enter or select the pool's `.btf` address and enable Start Mining. SRBMiner and XMRig connect to operator pools through the `.btf` path: @@ -236,6 +241,7 @@ xmrig -a rx/0 -o POOL_BTF_ADDRESS -u YOUR_BTF_ADDRESS -p x ./bitflash -nogui # node only ./bitflash -nogui -gen # node + solo mining ./bitflash -nogui -gen -operator # pool operator +./bitflash -nogui -gen -operator -poolstatusfile=/var/www/api/pools.json ./bitflash -nogui -gen -participant=POOL_BTF_ADDRESS # mine to pool ``` diff --git a/src/main.cpp b/src/main.cpp index 2610c45..6cb7353 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -104,6 +104,7 @@ bool fMineModeFromCommandLine = false; string strParticipantPool; // participant mode: pool .btf address string strPoolName = "Bitflash Pool"; string strPoolDashboardUrl; +string strPoolStatusFile; double dPoolFeePercent = 0.0; static std::atomic gParticipantSharesSent{0}; diff --git a/src/main.h b/src/main.h index c458412..3866855 100644 --- a/src/main.h +++ b/src/main.h @@ -86,6 +86,7 @@ extern bool fMineModeFromCommandLine; extern string strParticipantPool; // participant: pool .btf address extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL +extern string strPoolStatusFile; // operator: optional JSON status output path extern double dPoolFeePercent; // operator: announced fee percent extern bool fSoloMineTest; // /solomine: mine without requiring a peer (local test) // Threads to hash with; 0 = decide from the hardware. Set by /genproclimit. diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 875988f..41661b9 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -123,6 +123,7 @@ static void PrintUsage() printf(" /poolname=NAME\n"); printf(" /poolfee=PCT\n"); printf(" /pooldashboard=URL (alias: /pooldash=URL)\n"); + printf(" /poolstatusfile=PATH (write pool status JSON for dashboards)\n"); printf("\n"); printf(".btf and rendezvous:\n"); printf(" /connectbtf=PEER_BTF_ADDRESS\n"); @@ -239,6 +240,10 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!poolFee.empty()) dPoolFeePercent = atof(poolFee.c_str()); + string poolStatusFile = argval2(argc, argv, "/poolstatusfile", "-poolstatusfile"); + if (!poolStatusFile.empty()) + strPoolStatusFile = poolStatusFile; + string btfConnect = argval2(argc, argv, "/connectbtf", "-connectbtf"); if (!btfConnect.empty()) strBtfConnect = btfConnect; diff --git a/src/rpc.cpp b/src/rpc.cpp index 383769a..1aa4f9b 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -623,6 +623,7 @@ static StatsSnapshot gStats; static std::vector gWorkerStats; static std::vector gPayoutViews; static std::mutex gStatsMutex; +static int64 gLastPoolStatusWrite = 0; void GetPoolOperatorStats(int& authorizedMiners, int& blocksFound, uint64& roundShares, double& totalHashRate) { @@ -645,6 +646,82 @@ void GetPendingPayouts(std::vector& out) out = gPayoutViews; } +static std::string PoolStatusFilePath() +{ + if (!strPoolStatusFile.empty()) + return strPoolStatusFile; + return GetAppDir() + "/pool_status.json"; +} + +static void WritePoolStatusJsonLocked() +{ + nlohmann::json j; + j["schema"] = "bitflash-pool-status-1"; + j["network"] = "bitflash"; + j["updatedAt"] = GetTime(); + + j["operator"] = { + {"name", strPoolName}, + {"btfAddress", BtfLocalAddress()}, + {"feePercent", dPoolFeePercent}, + {"dashboardUrl", strPoolDashboardUrl} + }; + + j["node"] = { + {"height", nBestHeight}, + {"poolRunning", (bool)gPoolRunning}, + {"mode", nMineMode} + }; + + j["pool"] = { + {"authorizedMiners", gStats.authorizedMiners}, + {"blocksFoundSession", gStats.blocksFound}, + {"roundShares", gStats.roundShares}, + {"hashRate", gStats.totalHashRate} + }; + + j["workers"] = nlohmann::json::array(); + for (const PoolWorkerStatView& row : gWorkerStats) { + j["workers"].push_back({ + {"address", row.address}, + {"worker", row.worker}, + {"totalShares", row.totalShares}, + {"roundShares", row.roundShares}, + {"lastSeen", row.lastSeen}, + {"hashRate", row.hashRate} + }); + } + + j["pendingPayouts"] = nlohmann::json::array(); + for (const PendingPayoutView& row : gPayoutViews) { + j["pendingPayouts"].push_back({ + {"matureAtHeight", row.matureAtHeight}, + {"recipients", row.recipients}, + {"totalAmountSatoshis", row.totalAmount}, + {"totalAmountBtf", FormatMoney(row.totalAmount)} + }); + } + + std::string path = PoolStatusFilePath(); + std::string tmp = path + ".tmp"; + FILE* f = fopen(tmp.c_str(), "w"); + if (!f) { + LogPrint("pool", "[pool] WARNING: could not write status file %s\n", tmp.c_str()); + return; + } + std::string s = j.dump(2); + fwrite(s.c_str(), 1, s.size(), f); + if (fclose(f) != 0) { + LogPrint("pool", "[pool] WARNING: could not close status file %s\n", tmp.c_str()); + return; + } +#ifdef _WIN32 + remove(path.c_str()); +#endif + if (rename(tmp.c_str(), path.c_str()) != 0) + LogPrint("pool", "[pool] WARNING: could not replace status file %s\n", path.c_str()); +} + // --------------------------------------------------------------------------- // Miner state -- event loop thread only // --------------------------------------------------------------------------- @@ -1314,6 +1391,12 @@ static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal) if (pv.recipients > 0) gPayoutViews.push_back(pv); } + + int64 now = GetTime(); + if (now - gLastPoolStatusWrite >= 10) { + WritePoolStatusJsonLocked(); + gLastPoolStatusWrite = now; + } } // --------------------------------------------------------------------------- -- cgit v1.2.3 From 8bf5b8cac5d91165b11d4ce65333b68edcc723b0 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 11:34:17 -0300 Subject: pool: add local Stratum bridge --- README.md | 9 ++- src/main.cpp | 186 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/main.h | 3 + src/main_gui.cpp | 22 +++++++ src/net.cpp | 2 +- src/readme.txt | 5 ++ src/sockcount.h | 1 + 7 files changed, 224 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index af56081..7f4d9b0 100644 --- a/README.md +++ b/README.md @@ -226,11 +226,13 @@ nodes still discover pools through Nostr and `.btf`, not through any web domain. **Participant** — mine to someone else's pool. Enter or select the pool's `.btf` address and enable Start Mining. -SRBMiner and XMRig connect to operator pools through the `.btf` path: +The built-in participant miner connects to operator pools through the `.btf` +path. External miners can use Bitflash as a local Stratum bridge: ```bash -SRBMiner-MULTI --algorithm randomx --pool POOL_BTF_ADDRESS --wallet YOUR_BTF_ADDRESS --password x -xmrig -a rx/0 -o POOL_BTF_ADDRESS -u YOUR_BTF_ADDRESS -p x +./bitflash -nogui -stratumbridge=POOL_BTF_ADDRESS -stratumbridgeport=3333 +SRBMiner-MULTI --algorithm randomx --pool 127.0.0.1:3333 --wallet YOUR_BTF_ADDRESS --password x +xmrig -a rx/0 -o 127.0.0.1:3333 -u YOUR_BTF_ADDRESS -p x ``` --- @@ -243,6 +245,7 @@ xmrig -a rx/0 -o POOL_BTF_ADDRESS -u YOUR_BTF_ADDRESS -p x ./bitflash -nogui -gen -operator # pool operator ./bitflash -nogui -gen -operator -poolstatusfile=/var/www/api/pools.json ./bitflash -nogui -gen -participant=POOL_BTF_ADDRESS # mine to pool +./bitflash -nogui -stratumbridge=POOL_BTF_ADDRESS # local bridge for XMRig/SRBMiner ``` Every option takes `-` or `/`. **Under MSYS2 use the `-` form** — the shell diff --git a/src/main.cpp b/src/main.cpp index 6cb7353..2be9c54 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -106,6 +106,8 @@ string strPoolName = "Bitflash Pool"; string strPoolDashboardUrl; string strPoolStatusFile; double dPoolFeePercent = 0.0; +bool fStratumBridge = false; +int nStratumBridgePort = 3333; static std::atomic gParticipantSharesSent{0}; static std::atomic gParticipantSharesAccepted{0}; @@ -3873,6 +3875,190 @@ static bool PoolParticipantMiner() return true; } +// --------------------------------------------------------------------------- +// Local Stratum bridge -- lets external miners speak plain Stratum to +// 127.0.0.1 while Bitflash opens the .btf tunnel to the selected pool. +// --------------------------------------------------------------------------- + +struct StratumBridgeClientCtx +{ + SOCKET miner; + std::string pool; +}; + +static bool BridgeSendAll(SOCKET s, const char* p, int n) +{ + int off = 0; + while (off < n) + { + int r = send(s, p + off, n - off, 0); + if (r <= 0) + return false; + off += r; + } + return true; +} + +static void BridgePump(SOCKET a, SOCKET b) +{ + char buf[8192]; + while (!fShutdown) + { + fd_set rd; + FD_ZERO(&rd); + FD_SET(a, &rd); + FD_SET(b, &rd); + SOCKET maxfd = a > b ? a : b; + struct timeval tv = {1, 0}; + int r = select((int)maxfd + 1, &rd, NULL, NULL, &tv); + if (r <= 0) + continue; + + if (FD_ISSET(a, &rd)) + { + int n = recv(a, buf, sizeof(buf), 0); + if (n <= 0 || !BridgeSendAll(b, buf, n)) + break; + } + if (FD_ISSET(b, &rd)) + { + int n = recv(b, buf, sizeof(buf), 0); + if (n <= 0 || !BridgeSendAll(a, buf, n)) + break; + } + } +} + +static void ThreadStratumBridgeClient(void* arg) +{ + StratumBridgeClientCtx* ctx = (StratumBridgeClientCtx*)arg; + SOCKET miner = ctx->miner; + std::string pool = ctx->pool; + delete ctx; + + unsigned char target_pubkey[32]; + if (!btf::ParseAddress(pool, target_pubkey)) + { + LogPrint("worker", "[bridge] invalid pool .btf address: %s\n", pool.c_str()); + BtfCloseSocket(miner); + return; + } + + std::string meetingHostPort; + unsigned char service_enc_pub[32]; + if (!BtfResolve(pool, meetingHostPort, service_enc_pub)) + { + LogPrint("worker", "[bridge] failed to resolve pool %s\n", pool.c_str()); + BtfCloseSocket(miner); + return; + } + + size_t colon = meetingHostPort.rfind(':'); + if (colon == std::string::npos) + { + LogPrint("worker", "[bridge] bad pool endpoint '%s'\n", meetingHostPort.c_str()); + BtfCloseSocket(miner); + return; + } + std::string host = meetingHostPort.substr(0, colon); + int port = atoi(meetingHostPort.substr(colon + 1).c_str()); + if (port <= 0 || port > 65535) + { + LogPrint("worker", "[bridge] bad pool port in '%s'\n", meetingHostPort.c_str()); + BtfCloseSocket(miner); + return; + } + + SOCKET poolSock = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, + target_pubkey, service_enc_pub); + if (poolSock == INVALID_SOCKET) + { + LogPrint("worker", "[bridge] tunnel connect failed for pool %s via %s\n", + pool.c_str(), meetingHostPort.c_str()); + BtfCloseSocket(miner); + return; + } + + LogPrint("worker", "[bridge] miner connected to pool %s via %s\n", + pool.c_str(), meetingHostPort.c_str()); + BridgePump(miner, poolSock); + BtfCloseSocket(poolSock); + BtfCloseSocket(miner); + LogPrint("worker", "[bridge] miner disconnected from pool %s\n", pool.c_str()); +} + +void ThreadStratumBridge(void*) +{ + if (strParticipantPool.empty()) + { + printf("Stratum bridge: no pool selected. Use /stratumbridge=POOL_BTF_ADDRESS\n"); + return; + } + + SOCKET listener = BtfSocketTag(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP), + SOCK_STRATUM_BRIDGE); + if (listener == INVALID_SOCKET) + { + printf("Stratum bridge: could not create listen socket\n"); + return; + } + + int yes = 1; + setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes)); + + sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(0x7f000001); + addr.sin_port = htons((unsigned short)nStratumBridgePort); + + if (bind(listener, (sockaddr*)&addr, sizeof(addr)) != 0 || + listen(listener, 16) != 0) + { + printf("Stratum bridge: could not listen on 127.0.0.1:%d\n", + nStratumBridgePort); + BtfCloseSocket(listener); + return; + } + + printf("Stratum bridge: listening on 127.0.0.1:%d for pool %s\n", + nStratumBridgePort, strParticipantPool.c_str()); + + while (!fShutdown) + { + fd_set rd; + FD_ZERO(&rd); + FD_SET(listener, &rd); + struct timeval tv = {1, 0}; + if (select((int)listener + 1, &rd, NULL, NULL, &tv) <= 0) + continue; + + sockaddr_in cli; +#ifdef _WIN32 + int len = sizeof(cli); +#else + socklen_t len = sizeof(cli); +#endif + SOCKET miner = BtfSocketTag(accept(listener, (sockaddr*)&cli, &len), + SOCK_STRATUM_BRIDGE); + if (miner == INVALID_SOCKET) + continue; + + StratumBridgeClientCtx* ctx = new StratumBridgeClientCtx(); + ctx->miner = miner; + ctx->pool = strParticipantPool; + if (_beginthread(ThreadStratumBridgeClient, 0, ctx) == (uintptr_t)-1) + { + delete ctx; + BtfCloseSocket(miner); + LogPrint("worker", "[bridge] failed to spawn client thread\n"); + } + } + + BtfCloseSocket(listener); + printf("Stratum bridge: stopped\n"); +} + bool BitcoinMiner(int nThreadId) { // Relay mode: never mines, just relays/syncs. (Shouldn't normally get here diff --git a/src/main.h b/src/main.h index 3866855..2786a4a 100644 --- a/src/main.h +++ b/src/main.h @@ -88,6 +88,8 @@ extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL extern string strPoolStatusFile; // operator: optional JSON status output path extern double dPoolFeePercent; // operator: announced fee percent +extern bool fStratumBridge; // participant helper: local Stratum bridge +extern int nStratumBridgePort; // local bridge listen port, default 3333 extern bool fSoloMineTest; // /solomine: mine without requiring a peer (local test) // Threads to hash with; 0 = decide from the hardware. Set by /genproclimit. extern int nMinerThreads; @@ -272,6 +274,7 @@ void LimitOrphanBlocks(unsigned int nMaxOrphans); // distinguishable, which the dedup filter would otherwise collapse into one. bool BitcoinMiner(int nThreadId = 1); void ThreadRPCServer(void* parg); // rpc.cpp -- .btf pool server +void ThreadStratumBridge(void* parg); // main.cpp -- local Stratum -> .btf bridge void GetParticipantMiningStats(uint64& sharesSent, uint64& sharesAccepted, double& hashRate); void SetParticipantMiningStatus(const std::string& status); std::string GetParticipantMiningStatus(); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 41661b9..ce6d2b5 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -115,6 +115,8 @@ static void PrintUsage() printf("Mining mode:\n"); printf(" /operator\n"); printf(" /participant=POOL_BTF_ADDRESS\n"); + printf(" /stratumbridge=POOL_BTF_ADDRESS\n"); + printf(" /stratumbridgeport=N (default 3333; listen on 127.0.0.1)\n"); printf(" /solomine\n"); printf(" /genproclimit=N (mining threads; 0 or absent = every core but one)\n"); printf(" /checkblocks=N (blocks re-verified at startup, default 288, 0 = all)\n"); @@ -226,6 +228,22 @@ static void ParseStartupArguments(int argc, char* argv[]) fMineModeFromCommandLine = true; } + if (arg(argc,argv,"/stratumbridge") || arg(argc,argv,"-stratumbridge")) + { + fStratumBridge = true; + string bridgePool = argval2(argc, argv, "/stratumbridge", "-stratumbridge"); + if (!bridgePool.empty()) + strParticipantPool = bridgePool; + } + + string bridgePort = argval2(argc, argv, "/stratumbridgeport", "-stratumbridgeport"); + if (!bridgePort.empty()) + { + int nPort = atoi(bridgePort.c_str()); + if (nPort > 0 && nPort <= 65535) + nStratumBridgePort = nPort; + } + string poolName = argval2(argc, argv, "/poolname", "-poolname"); if (!poolName.empty()) strPoolName = poolName; @@ -623,6 +641,10 @@ int main(int argc, char* argv[]) if (_beginthread(ThreadRPCServer, 0, NULL) == (uintptr_t)-1) printf("Error: _beginthread(ThreadRPCServer) failed\n"); } + if (fStratumBridge) { + if (_beginthread(ThreadStratumBridge, 0, NULL) == (uintptr_t)-1) + printf("Error: _beginthread(ThreadStratumBridge) failed\n"); + } if (fGenerateBitcoins) StartMinerThreads(); diff --git a/src/net.cpp b/src/net.cpp index 449d91c..b9bb95d 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -153,7 +153,7 @@ static const char* pszSockSite[SOCK_SITES] = { "external-ip probe", "listen socket", "inbound accept", "rendezvous dial", "rendezvous listen", "rendezvous accept", "loopback pair listener", "loopback pair app end", "loopback pair pump end", - "nostr relay" + "nostr relay", "stratum bridge" }; static string SockAccountingText() diff --git a/src/readme.txt b/src/readme.txt index 6af1694..fa58b6e 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -46,6 +46,11 @@ Command-line options (in addition to the original ones) /operator operator mode (run pool server) /participant=ADDR participant mode; mine to pool .btf address ADDR + /stratumbridge=ADDR + listen on 127.0.0.1:3333 and bridge external Stratum miners + to pool .btf address ADDR + /stratumbridgeport=N + local Stratum bridge port (default 3333) /poolname=NAME operator announcement pool name /poolfee=PCT operator announcement fee percent (example: 0.75) /pooldashboard=URL diff --git a/src/sockcount.h b/src/sockcount.h index 96b6efb..5147f55 100644 --- a/src/sockcount.h +++ b/src/sockcount.h @@ -63,6 +63,7 @@ enum SOCK_PAIR_APP, // loopback pair: the app end handed to CNode SOCK_PAIR_PUMP, // loopback pair: the pump end SOCK_NOSTR, // outbound to a Nostr relay + SOCK_STRATUM_BRIDGE, // local Stratum bridge listener/miner sockets SOCK_SITES }; -- cgit v1.2.3 From 060a37de4a1f08ffb5939c8fc47a805c5d0d0024 Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 7 Aug 2026 16:46:15 -0300 Subject: bignum: shift setint64 in unsigned space to avoid signed overflow UB setint64() extracted big-endian bytes with a signed left shift (n <<= 8). When the top byte is set that overflows int64 -- undefined behaviour, which the script fuzzer flagged under UBSan (bignum.h:158). The result was correct on two's-complement hardware, so this is a latent UB inherited from the original 0.1 code, not a behaviour change. Do the shift on a uint64. --- src/bignum.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/bignum.h b/src/bignum.h index 9da104b..6a295b2 100644 --- a/src/bignum.h +++ b/src/bignum.h @@ -155,7 +155,9 @@ public: for (int i = 0; i < 8; i++) { unsigned char c = (n >> 56) & 0xff; - n <<= 8; + n = (int64)((uint64)n << 8); // shift in unsigned space; <<= on a + // signed int64 with the top byte set + // is overflow UB (fuzzer/UBSan finding) if (fLeadingZeroes) { if (c == 0) -- cgit v1.2.3 From b1eb8b66b8d7b47c7fb2e85d5d4db86a11823366 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 7 Aug 2026 17:14:36 -0300 Subject: pool: publish round proof ledger --- README.md | 14 +- docs/pool-directory.md | 12 +- scripts/build-pool-index.py | 18 ++- src/main.cpp | 1 + src/main.h | 1 + src/main_gui.cpp | 5 + src/readme.txt | 4 + src/rpc.cpp | 316 +++++++++++++++++++++++++++++++++++++++++++- 8 files changed, 359 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 7f4d9b0..ec8e9c4 100644 --- a/README.md +++ b/README.md @@ -219,10 +219,12 @@ Open **Options** from the menu bar. Under Mining Mode: Pool announcements are published on Nostr with live status fields, so external tools can query the latest pool state by `.btf` address. -Pool operators also write a local `pool_status.json` every ten seconds. By -default it is created in the data directory; use `-poolstatusfile=PATH` to write -it somewhere a dashboard or web sync can read. The file is informational only: -nodes still discover pools through Nostr and `.btf`, not through any web domain. +Pool operators also write a local `pool_status.json` every ten seconds and a +`pool_rounds.json` proof ledger whenever they find blocks or pay miners. By +default both are created in the data directory; use `-poolstatusfile=PATH` and +`-poolroundsfile=PATH` to write them somewhere a dashboard or web sync can read. +The files are informational only: nodes still discover pools through Nostr and +`.btf`, not through any web domain. **Participant** — mine to someone else's pool. Enter or select the pool's `.btf` address and enable Start Mining. @@ -243,7 +245,9 @@ xmrig -a rx/0 -o 127.0.0.1:3333 -u YOUR_BTF_ADDRESS -p x ./bitflash -nogui # node only ./bitflash -nogui -gen # node + solo mining ./bitflash -nogui -gen -operator # pool operator -./bitflash -nogui -gen -operator -poolstatusfile=/var/www/api/pools.json +./bitflash -nogui -gen -operator \ + -poolstatusfile=/var/www/pool_status.json \ + -poolroundsfile=/var/www/pool_rounds.json ./bitflash -nogui -gen -participant=POOL_BTF_ADDRESS # mine to pool ./bitflash -nogui -stratumbridge=POOL_BTF_ADDRESS # local bridge for XMRig/SRBMiner ``` diff --git a/docs/pool-directory.md b/docs/pool-directory.md index 6456084..76269b9 100644 --- a/docs/pool-directory.md +++ b/docs/pool-directory.md @@ -4,10 +4,13 @@ Nodes discover pools through Nostr and `.btf`; the website only helps humans compare operators. -Operators can publish the `pool_status.json` file produced by: +Operators can publish the `pool_status.json` and `pool_rounds.json` files +produced by: ```bash -bitflash -nogui -gen -operator -poolstatusfile=/var/www/pool_status.json +bitflash -nogui -gen -operator \ + -poolstatusfile=/var/www/pool_status.json \ + -poolroundsfile=/var/www/pool_rounds.json ``` Build a static directory from one or more status files: @@ -23,6 +26,11 @@ The generated output contains: - `index.html`: human-readable ranking page. - `pools.json`: machine-readable API for `api.bitflash.network/pools.json`. +When a source is an HTTP(S) `pool_status.json`, the directory links to a +`pool_rounds.json` proof file next to it. That file records the block height, +block hash, coinbase txid, coinbase value, pool fee, total shares, per-address +share counts, computed payouts, and payout txids once paid. + Ranking order is intentionally simple: 1. online pools first; diff --git a/scripts/build-pool-index.py b/scripts/build-pool-index.py index 382b6c3..d3eb386 100644 --- a/scripts/build-pool-index.py +++ b/scripts/build-pool-index.py @@ -8,6 +8,7 @@ import html import json import os import time +import urllib.parse import urllib.request @@ -23,6 +24,10 @@ def normalize_pool(source, obj, now): operator = obj.get("operator", {}) pool = obj.get("pool", {}) node = obj.get("node", {}) + rounds_file = operator.get("roundsFile") or "pool_rounds.json" + rounds_url = "" + if source.startswith("http://") or source.startswith("https://"): + rounds_url = urllib.parse.urljoin(source, rounds_file) updated = int(obj.get("updatedAt") or 0) age = max(0, now - updated) if updated else None online = bool(node.get("poolRunning")) and age is not None and age <= 120 @@ -39,6 +44,8 @@ def normalize_pool(source, obj, now): "blocksFoundSession": int(pool.get("blocksFoundSession") or 0), "roundShares": int(pool.get("roundShares") or 0), "hashRate": float(pool.get("hashRate") or 0.0), + "roundsUrl": rounds_url, + "recentRounds": obj.get("recentRounds", []), } @@ -56,6 +63,7 @@ def render_html(pools, generated_at): rows = [] for p in pools: dash = p["dashboardUrl"] + rounds = p.get("roundsUrl", "") # Only linkify http(s). The dashboard URL comes from an operator's # self-published status file, so a "javascript:" or "data:" scheme # would become a clickable script-injection on this public page. @@ -65,6 +73,12 @@ def render_html(pools, generated_at): html.escape(dash, quote=True)) else: dash_html = "-" + rounds_lower = rounds.lower() + if rounds_lower.startswith("http://") or rounds_lower.startswith("https://"): + rounds_html = 'proof'.format( + html.escape(rounds, quote=True)) + else: + rounds_html = "-" rows.append( "" "{status}" @@ -76,6 +90,7 @@ def render_html(pools, generated_at): "{height}" "{age}" "{dash}" + "{rounds}" "".format( status="online" if p["online"] else "stale", name=html.escape(p["name"]), @@ -87,6 +102,7 @@ def render_html(pools, generated_at): height=p["height"], age="{}s".format(p["ageSeconds"]) if p["ageSeconds"] is not None else "-", dash=dash_html, + rounds=rounds_html, ) ) @@ -110,7 +126,7 @@ def render_html(pools, generated_at):

This directory is informational. Bitflash nodes discover pools through Nostr and .btf; this page only helps humans compare public operators.

- + {rows} diff --git a/src/main.cpp b/src/main.cpp index 2be9c54..2eb0e3a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -105,6 +105,7 @@ string strParticipantPool; // participant mode: pool .btf address string strPoolName = "Bitflash Pool"; string strPoolDashboardUrl; string strPoolStatusFile; +string strPoolRoundsFile; double dPoolFeePercent = 0.0; bool fStratumBridge = false; int nStratumBridgePort = 3333; diff --git a/src/main.h b/src/main.h index 2786a4a..eafbf16 100644 --- a/src/main.h +++ b/src/main.h @@ -87,6 +87,7 @@ extern string strParticipantPool; // participant: pool .btf address extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL extern string strPoolStatusFile; // operator: optional JSON status output path +extern string strPoolRoundsFile; // operator: optional public round proof path extern double dPoolFeePercent; // operator: announced fee percent extern bool fStratumBridge; // participant helper: local Stratum bridge extern int nStratumBridgePort; // local bridge listen port, default 3333 diff --git a/src/main_gui.cpp b/src/main_gui.cpp index ce6d2b5..7ad2075 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -126,6 +126,7 @@ static void PrintUsage() printf(" /poolfee=PCT\n"); printf(" /pooldashboard=URL (alias: /pooldash=URL)\n"); printf(" /poolstatusfile=PATH (write pool status JSON for dashboards)\n"); + printf(" /poolroundsfile=PATH (write public pool round proofs JSON)\n"); printf("\n"); printf(".btf and rendezvous:\n"); printf(" /connectbtf=PEER_BTF_ADDRESS\n"); @@ -262,6 +263,10 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!poolStatusFile.empty()) strPoolStatusFile = poolStatusFile; + string poolRoundsFile = argval2(argc, argv, "/poolroundsfile", "-poolroundsfile"); + if (!poolRoundsFile.empty()) + strPoolRoundsFile = poolRoundsFile; + string btfConnect = argval2(argc, argv, "/connectbtf", "-connectbtf"); if (!btfConnect.empty()) strBtfConnect = btfConnect; diff --git a/src/readme.txt b/src/readme.txt index fa58b6e..b8b89c1 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -55,6 +55,10 @@ Command-line options (in addition to the original ones) /poolfee=PCT operator announcement fee percent (example: 0.75) /pooldashboard=URL operator announcement dashboard URL + /poolstatusfile=PATH + write pool status JSON for dashboards + /poolroundsfile=PATH + write public pool round proofs JSON /connectbtf=ADDR keep an outbound .btf connection to ADDR /rvrelay=HOST:PORT diff --git a/src/rpc.cpp b/src/rpc.cpp index 1aa4f9b..813f1d1 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -263,11 +263,47 @@ struct PendingPayout { static std::vector gPendingPayouts; static std::mutex gPayoutLedgerMutex; +struct PoolRoundProof { + std::string id; + int blockHeight; + int matureAtHeight; + int64 createdAt; + std::string blockHash; + std::string coinbaseTxid; + std::string foundBy; + double feePercent; + uint64 totalShares; + int64 coinbaseValue; + int64 subsidy; + int64 minerReward; + int64 operatorReward; + int skippedDust; + int64 forfeitedBadAddress; + std::map shares; + std::map payouts; + std::map paidTxids; + + PoolRoundProof() + : blockHeight(0), matureAtHeight(0), createdAt(0), feePercent(0.0), + totalShares(0), coinbaseValue(0), subsidy(0), minerReward(0), operatorReward(0), + skippedDust(0), forfeitedBadAddress(0) {} +}; +static std::vector gPoolRounds; +static std::mutex gPoolRoundsMutex; +static const size_t MAX_POOL_ROUNDS = 200; + static std::string PayoutFilePath() { return GetAppDir() + "/pending_payouts.json"; } +static std::string PoolRoundsFilePath() +{ + if (!strPoolRoundsFile.empty()) + return strPoolRoundsFile; + return GetAppDir() + "/pool_rounds.json"; +} + static std::string PayoutIdForBlock(int blockHeight) { return strprintf("block-%d", blockHeight); @@ -362,6 +398,167 @@ static void LoadPendingPayouts() } } +static nlohmann::json PoolRoundToJson(const PoolRoundProof& r) +{ + nlohmann::json j; + j["id"] = r.id; + j["blockHeight"] = r.blockHeight; + j["matureAtHeight"] = r.matureAtHeight; + j["createdAt"] = r.createdAt; + j["blockHash"] = r.blockHash; + j["coinbaseTxid"] = r.coinbaseTxid; + j["foundBy"] = r.foundBy; + j["feePercent"] = r.feePercent; + j["totalShares"] = r.totalShares; + j["coinbaseValueSatoshis"] = r.coinbaseValue; + j["coinbaseValueBtf"] = FormatMoney(r.coinbaseValue); + j["subsidySatoshis"] = r.subsidy; + j["subsidyBtf"] = FormatMoney(r.subsidy); + j["minerRewardSatoshis"] = r.minerReward; + j["minerRewardBtf"] = FormatMoney(r.minerReward); + j["operatorRewardSatoshis"] = r.operatorReward; + j["operatorRewardBtf"] = FormatMoney(r.operatorReward); + j["skippedDust"] = r.skippedDust; + j["forfeitedBadAddressSatoshis"] = r.forfeitedBadAddress; + j["forfeitedBadAddressBtf"] = FormatMoney(r.forfeitedBadAddress); + + j["shares"] = nlohmann::json::object(); + for (const auto& kv : r.shares) + j["shares"][kv.first] = kv.second; + + j["payouts"] = nlohmann::json::object(); + for (const auto& kv : r.payouts) { + nlohmann::json p; + p["amountSatoshis"] = kv.second; + p["amountBtf"] = FormatMoney(kv.second); + std::map::const_iterator tx = r.paidTxids.find(kv.first); + if (tx != r.paidTxids.end()) + p["txid"] = tx->second; + else + p["txid"] = nullptr; + j["payouts"][kv.first] = p; + } + return j; +} + +static void SavePoolRoundsLocked() +{ + nlohmann::json root; + root["schema"] = "bitflash-pool-rounds-1"; + root["updatedAt"] = GetTime(); + root["rounds"] = nlohmann::json::array(); + for (const PoolRoundProof& r : gPoolRounds) + root["rounds"].push_back(PoolRoundToJson(r)); + + std::string path = PoolRoundsFilePath(); + std::string tmp = path + ".tmp"; + FILE* f = fopen(tmp.c_str(), "w"); + if (!f) { + LogPrint("payout", "[payout] WARNING: could not write %s\n", tmp.c_str()); + return; + } + std::string s = root.dump(2); + fwrite(s.c_str(), 1, s.size(), f); + if (fclose(f) != 0) { + LogPrint("payout", "[payout] WARNING: could not close %s\n", tmp.c_str()); + return; + } +#ifdef _WIN32 + remove(path.c_str()); +#endif + if (rename(tmp.c_str(), path.c_str()) != 0) + LogPrint("payout", "[payout] WARNING: could not replace %s\n", path.c_str()); +} + +static void LoadPoolRounds() +{ + std::string path = PoolRoundsFilePath(); + FILE* f = fopen(path.c_str(), "r"); + if (!f) return; + fseek(f, 0, SEEK_END); + long sz = ftell(f); + fseek(f, 0, SEEK_SET); + std::string s(sz, '\0'); + fread(&s[0], 1, sz, f); + fclose(f); + + try { + nlohmann::json root = nlohmann::json::parse(s); + nlohmann::json arr = root.is_array() ? root : root["rounds"]; + std::lock_guard lk(gPoolRoundsMutex); + for (const auto& obj : arr) { + PoolRoundProof r; + if (obj.contains("id") && obj["id"].is_string()) r.id = obj["id"].get(); + if (obj.contains("blockHeight")) r.blockHeight = obj["blockHeight"].get(); + if (obj.contains("matureAtHeight")) r.matureAtHeight = obj["matureAtHeight"].get(); + if (obj.contains("createdAt")) r.createdAt = obj["createdAt"].get(); + if (obj.contains("blockHash") && obj["blockHash"].is_string()) r.blockHash = obj["blockHash"].get(); + if (obj.contains("coinbaseTxid") && obj["coinbaseTxid"].is_string()) r.coinbaseTxid = obj["coinbaseTxid"].get(); + if (obj.contains("foundBy") && obj["foundBy"].is_string()) r.foundBy = obj["foundBy"].get(); + if (obj.contains("feePercent")) r.feePercent = obj["feePercent"].get(); + if (obj.contains("totalShares")) r.totalShares = obj["totalShares"].get(); + if (obj.contains("coinbaseValueSatoshis")) r.coinbaseValue = obj["coinbaseValueSatoshis"].get(); + if (obj.contains("subsidySatoshis")) r.subsidy = obj["subsidySatoshis"].get(); + if (obj.contains("minerRewardSatoshis")) r.minerReward = obj["minerRewardSatoshis"].get(); + if (obj.contains("operatorRewardSatoshis")) r.operatorReward = obj["operatorRewardSatoshis"].get(); + if (obj.contains("skippedDust")) r.skippedDust = obj["skippedDust"].get(); + if (obj.contains("forfeitedBadAddressSatoshis")) r.forfeitedBadAddress = obj["forfeitedBadAddressSatoshis"].get(); + if (obj.contains("shares") && obj["shares"].is_object()) + for (auto it = obj["shares"].begin(); it != obj["shares"].end(); ++it) + r.shares[it.key()] = it.value().get(); + if (obj.contains("payouts") && obj["payouts"].is_object()) + for (auto it = obj["payouts"].begin(); it != obj["payouts"].end(); ++it) { + if (it.value().is_object()) { + r.payouts[it.key()] = it.value().value("amountSatoshis", (int64)0); + if (it.value().contains("txid") && it.value()["txid"].is_string()) + r.paidTxids[it.key()] = it.value()["txid"].get(); + } else if (it.value().is_number_integer()) { + r.payouts[it.key()] = it.value().get(); + } + } + if (!r.id.empty()) + gPoolRounds.push_back(r); + } + while (gPoolRounds.size() > MAX_POOL_ROUNDS) + gPoolRounds.erase(gPoolRounds.begin()); + LogPrint("payout", "[payout] loaded %zu pool round proof(s) from disk\n", + gPoolRounds.size()); + } catch (const std::exception& e) { + LogPrint("payout", "[payout] WARNING: failed to parse %s: %s\n", + path.c_str(), e.what()); + } +} + +static void RecordPoolRound(const PoolRoundProof& round) +{ + std::lock_guard lk(gPoolRoundsMutex); + for (PoolRoundProof& existing : gPoolRounds) { + if (existing.id == round.id) { + existing = round; + SavePoolRoundsLocked(); + return; + } + } + gPoolRounds.push_back(round); + while (gPoolRounds.size() > MAX_POOL_ROUNDS) + gPoolRounds.erase(gPoolRounds.begin()); + SavePoolRoundsLocked(); +} + +static void MarkPoolRoundPaid(const std::string& id, + const std::string& address, + const std::string& txid) +{ + std::lock_guard lk(gPoolRoundsMutex); + for (PoolRoundProof& r : gPoolRounds) { + if (r.id != id) + continue; + r.paidTxids[address] = txid; + SavePoolRoundsLocked(); + return; + } +} + // Payouts ready to execute are moved here under gPayoutExecMutex. // A dedicated thread drains this list so SendMoney (which takes cs_main) // never runs on the event loop thread and can't stall miner I/O. @@ -399,10 +596,28 @@ static bool FindRecordedPoolPayout(const std::string& id, } static void QueuePayouts(int blockHeight, + const std::string& blockHash, + const std::string& coinbaseTxid, + int64 coinbaseValue, + const std::string& foundBy, const std::map& shareCount, uint64 total) { + PoolRoundProof round; + round.id = PayoutIdForBlock(blockHeight); + round.blockHeight = blockHeight; + round.matureAtHeight = blockHeight + COINBASE_MATURITY; + round.createdAt = GetTime(); + round.blockHash = blockHash; + round.coinbaseTxid = coinbaseTxid; + round.coinbaseValue = coinbaseValue; + round.foundBy = foundBy; + round.feePercent = dPoolFeePercent; + round.totalShares = total; + round.shares = shareCount; + if (total == 0) { + RecordPoolRound(round); LogPrint("payout", "[payout] block %d: zero shares recorded -- nothing to pay out\n", blockHeight); return; @@ -418,9 +633,13 @@ static void QueuePayouts(int blockHeight, int64 nSubsidy = 50 * COIN; nSubsidy >>= (blockHeight / 210000); // halving schedule int64 minerReward = (int64)((double)nSubsidy * (1.0 - feeFrac)); + int64 operatorCut = nSubsidy - minerReward; + round.subsidy = nSubsidy; + round.minerReward = minerReward; + round.operatorReward = operatorCut; PendingPayout pp; - pp.id = PayoutIdForBlock(blockHeight); + pp.id = round.id; pp.blockHeight = blockHeight; pp.matureAtHeight = blockHeight + COINBASE_MATURITY; @@ -443,15 +662,18 @@ static void QueuePayouts(int blockHeight, continue; } pp.amounts[kv.first] = amount; + round.payouts[kv.first] = amount; } + round.skippedDust = skipped; + round.forfeitedBadAddress = burned; { std::lock_guard lk(gPayoutLedgerMutex); gPendingPayouts.push_back(pp); SavePendingPayoutsLocked(); } + RecordPoolRound(round); - int64 operatorCut = nSubsidy - minerReward; LogPrint("payout", "[payout] block %d: subsidy %s BTF, miners get %s" " (fee %.2f%% = %s to operator)," @@ -548,12 +770,14 @@ static void PayoutThreadFn(void*) LogPrint("payout", "[payout] recovered recorded payout %s to %s" " from wallet tx %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str(), txid.c_str()); + MarkPoolRoundPaid(ppQueued.id, kv.first, txid); } else if (SendMoney(sc, kv.second, wtx)) { txid = wtx.GetHash().GetHex(); LogPrint("payout", "[payout] paid %s to %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str()); + MarkPoolRoundPaid(ppQueued.id, kv.first, txid); } else { @@ -664,7 +888,8 @@ static void WritePoolStatusJsonLocked() {"name", strPoolName}, {"btfAddress", BtfLocalAddress()}, {"feePercent", dPoolFeePercent}, - {"dashboardUrl", strPoolDashboardUrl} + {"dashboardUrl", strPoolDashboardUrl}, + {"roundsFile", "pool_rounds.json"} }; j["node"] = { @@ -702,6 +927,30 @@ static void WritePoolStatusJsonLocked() }); } + j["recentRounds"] = nlohmann::json::array(); + { + std::lock_guard lk(gPoolRoundsMutex); + size_t start = gPoolRounds.size() > 10 ? gPoolRounds.size() - 10 : 0; + for (size_t i = start; i < gPoolRounds.size(); i++) { + const PoolRoundProof& r = gPoolRounds[i]; + int unpaid = 0; + for (const auto& kv : r.payouts) + if (r.paidTxids.count(kv.first) == 0) + unpaid++; + j["recentRounds"].push_back({ + {"id", r.id}, + {"blockHeight", r.blockHeight}, + {"blockHash", r.blockHash}, + {"coinbaseTxid", r.coinbaseTxid}, + {"totalShares", r.totalShares}, + {"payouts", (int)r.payouts.size()}, + {"unpaidPayouts", unpaid}, + {"coinbaseValueBtf", FormatMoney(r.coinbaseValue)}, + {"minerRewardBtf", FormatMoney(r.minerReward)} + }); + } + } + std::string path = PoolStatusFilePath(); std::string tmp = path + ".tmp"; FILE* f = fopen(tmp.c_str(), "w"); @@ -1231,7 +1480,9 @@ static bool HandleLine(Miner* m, const std::string& rawLine, if (accepted) { // Snapshot height before RebuildJob() (which increments it) int foundHeight = gCurrentJob.height; - QueuePayouts(foundHeight, roundShareCount, roundShareTotal); + QueuePayouts(foundHeight, b.GetHash().GetHex(), b.vtx[0].GetHash().GetHex(), + b.vtx[0].vout[0].nValue, m->address, + roundShareCount, roundShareTotal); // Reset round shares roundShareCount.clear(); roundShareTotal = 0; @@ -1333,6 +1584,62 @@ int RunPoolStratumSelfTest() HandleLine(&miner, stale.dump(), roundShareCount, roundShareTotal, blocksFound); check(roundShareTotal == 1, "stale submit does not increment shares"); + std::vector savedRounds = gPoolRounds; + std::string savedRoundsFile = strPoolRoundsFile; + std::string proofPath = "pool_rounds_selftest.json"; + remove(proofPath.c_str()); + remove((proofPath + ".tmp").c_str()); + gPoolRounds.clear(); + strPoolRoundsFile = proofPath; + + PoolRoundProof proof; + proof.id = "selftest-round"; + proof.blockHeight = 42; + proof.matureAtHeight = 42 + COINBASE_MATURITY; + proof.createdAt = GetTime(); + proof.blockHash = block.GetHash().GetHex(); + proof.coinbaseTxid = coinbase.GetHash().GetHex(); + proof.foundBy = miner.address; + proof.feePercent = 1.25; + proof.totalShares = 3; + proof.coinbaseValue = 50 * COIN; + proof.subsidy = 50 * COIN; + proof.minerReward = 49 * COIN; + proof.operatorReward = 1 * COIN; + proof.shares[miner.address] = 3; + proof.payouts[miner.address] = 49 * COIN; + RecordPoolRound(proof); + MarkPoolRoundPaid(proof.id, miner.address, "selftest-txid"); + + bool proofOk = false; + FILE* pf = fopen(proofPath.c_str(), "r"); + if (pf) { + fseek(pf, 0, SEEK_END); + long sz = ftell(pf); + fseek(pf, 0, SEEK_SET); + std::string s(sz, '\0'); + fread(&s[0], 1, sz, pf); + fclose(pf); + try { + json root = json::parse(s); + proofOk = + root.value("schema", "") == "bitflash-pool-rounds-1" && + root["rounds"].is_array() && + root["rounds"].size() == 1 && + root["rounds"][0].value("id", "") == proof.id && + root["rounds"][0]["shares"].value(miner.address, (uint64)0) == 3 && + root["rounds"][0]["payouts"][miner.address].value("txid", "") == "selftest-txid"; + } catch (...) { + proofOk = false; + } + } + check(proofOk, "pool round proof ledger is written and paid txid is recorded"); + + remove(proofPath.c_str()); + remove((proofPath + ".tmp").c_str()); + strPoolRoundsFile = savedRoundsFile; + gPoolRounds = savedRounds; + gCurrentJob = savedJob; gHaveJob = savedHaveJob; @@ -1754,6 +2061,7 @@ void ThreadRPCServer(void*) } LoadPendingPayouts(); + LoadPoolRounds(); _beginthread(AcceptLoopFn, 0, NULL); _beginthread(ThreadBtfPoolAnnouncer, 0, NULL); -- cgit v1.2.3 From 534cdc2675378a1213b4999fbd6b03f6f0b6ffbc Mon Sep 17 00:00:00 2001 From: Bitflash Date: Fri, 7 Aug 2026 18:40:19 -0300 Subject: shutdown: flush wallet.dat on Windows headless stop The headless loop installed SIGINT/SIGTERM handlers only under #ifndef _WIN32, so a headless node on Windows never reached the clean StopNode()+DBFlush() path: Ctrl-C, closing the console window, a service stop and OS shutdown all killed it mid-write, and a Berkeley DB wallet.dat left unflushed will not reopen. Install a SetConsoleCtrlHandler that mirrors the POSIX path: set fShutdown and, because the OS terminates us shortly after the handler returns on CLOSE/LOGOFF/SHUTDOWN, block until the main loop signals the flush is done. A 'taskkill /F' is still an uncatchable hard kill by design. Closes #16. --- src/main_gui.cpp | 39 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 38 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 7ad2075..b036ac9 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -363,6 +363,36 @@ static void FatalStartupError(bool fHeadless, const string& strWhat, const strin #endif } +#ifdef _WIN32 +// Windows equivalent of the SIGINT/SIGTERM handler the headless loop installs on +// POSIX. Without it a headless node on Windows had no way to reach the clean +// StopNode()+DBFlush() path: Ctrl-C, closing the console window, a service stop +// and OS shutdown all killed it mid-write, and a wallet.dat left unflushed by +// Berkeley DB will not reopen. For CLOSE/LOGOFF/SHUTDOWN the OS terminates us +// shortly after the handler returns, so we set fShutdown and then block until the +// main loop signals the flush is done -- returning any sooner throws the flush +// away, which is the whole bug. (A `taskkill /F` is still an uncatchable hard +// kill; nothing can help there, and nothing should pretend to.) +static volatile bool g_fHeadlessShutdownDone = false; +static BOOL WINAPI HeadlessConsoleCtrlHandler(DWORD dwCtrlType) +{ + switch (dwCtrlType) + { + case CTRL_C_EVENT: + case CTRL_BREAK_EVENT: + case CTRL_CLOSE_EVENT: + case CTRL_LOGOFF_EVENT: + case CTRL_SHUTDOWN_EVENT: + fShutdown = true; + while (!g_fHeadlessShutdownDone) + Sleep(50); + return TRUE; + default: + return FALSE; + } +} +#endif + int main(int argc, char* argv[]) { if (arg(argc,argv,"/help") || arg(argc,argv,"-help") || @@ -662,7 +692,9 @@ int main(int argc, char* argv[]) #endif if (fHeadless) { -#ifndef _WIN32 +#ifdef _WIN32 + SetConsoleCtrlHandler(HeadlessConsoleCtrlHandler, TRUE); +#else auto sig=[](int){fShutdown=true;}; signal(SIGINT,sig); signal(SIGTERM,sig); #endif @@ -674,6 +706,11 @@ int main(int argc, char* argv[]) // called here, which is why a wallet.dat copied elsewhere would not // open -- issue #40. Not optional. DBFlush(true); +#ifdef _WIN32 + // wallet.dat is safely flushed and closed now; let a pending console + // control handler (CLOSE/LOGOFF/SHUTDOWN) return so the OS can finish. + g_fHeadlessShutdownDone = true; +#endif return 0; } -- cgit v1.2.3 From dfbf7a91caa4a85da7ce10fa296cfa6d2ead5d0c Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 11 Aug 2026 09:57:29 -0300 Subject: wallet: SLIP-0044 4346950 is official, drop 'provisional' naming The coin type 4346950 (0x425446 = BTF) was merged into the SLIP-0044 registry on 2026-08-07. Rename HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL to HD_BIP44_COIN_TYPE_BITFLASH and update comments, logs and UI strings. Value is unchanged, so derivation paths and addresses are identical. --- src/db.cpp | 6 +++--- src/gui.cpp | 2 +- src/main.cpp | 6 +++--- src/main.h | 8 ++++---- src/selftest.cpp | 12 ++++++------ src/walletcmd.cpp | 2 +- 6 files changed, 18 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 244d5a7..9f62964 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -880,9 +880,9 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) } if (!fHaveStoredHDCoinType) { - nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH; printf("LoadWallet: deterministic seed has no BIP44 coin type metadata; " - "using provisional Bitflash coin type %u\n", nHDCoinType); + "using Bitflash coin type %u\n", nHDCoinType); } } else @@ -891,7 +891,7 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) nHDNext = 0; nHDReceiveNext = 0; nHDChangeNext = 0; - nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH; } // fGenerateBitcoins and nMineMode only mean anything together, and a diff --git a/src/gui.cpp b/src/gui.cpp index 8f1d204..8dcb854 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1250,7 +1250,7 @@ static void DrawWalletSafetyDialog() if (g_recoveryAudit.fHaveSeed) { ImGui::Text("Derivation schema: %s", HDKeySchemaName(g_recoveryAudit.nSchema).c_str()); - ImGui::Text("BIP44 coin type: %u (provisional BITFLASH)", g_recoveryAudit.nCoinType); + ImGui::Text("BIP44 coin type: %u (SLIP-0044 BITFLASH)", g_recoveryAudit.nCoinType); } ImGui::Text("Phrase-backed spendable balance: %s BTF", FmtMoney(g_recoveryAudit.nRecoverableCredit).c_str()); diff --git a/src/main.cpp b/src/main.cpp index 2eb0e3a..f83164f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -642,7 +642,7 @@ unsigned int nHDNext = 0; int nHDKeySchema = HD_SCHEMA_NONE; unsigned int nHDReceiveNext = 0; unsigned int nHDChangeNext = 0; -unsigned int nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; +unsigned int nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH; string HDKeySchemaName(int nSchema) { @@ -798,7 +798,7 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) if (!CWalletDB().WriteHDMaster(master.privateKey, master.chainCode) || !CWalletDB().WriteHDSchema(HD_SCHEMA_BIP44) || - !CWalletDB().WriteHDCoinType(HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL) || + !CWalletDB().WriteHDCoinType(HD_BIP44_COIN_TYPE_BITFLASH) || !CWalletDB().WriteHDNext(0) || !CWalletDB().WriteHDReceiveNext(1) || !CWalletDB().WriteHDChangeNext(0)) @@ -811,7 +811,7 @@ bool SetHDSeedFromMnemonic(const string& strMnemonic, string& strErrorRet) nHDKeySchema = HD_SCHEMA_BIP44; nHDReceiveNext = 1; nHDChangeNext = 0; - nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH; // Index 0 is spoken for before it is derived, so a failure below cannot // leave the pool free to hand it out as an ordinary key. The cost of diff --git a/src/main.h b/src/main.h index eafbf16..b389f1d 100644 --- a/src/main.h +++ b/src/main.h @@ -216,9 +216,9 @@ static const unsigned int HD_BIP44_PURPOSE = 44; static const unsigned int HD_BIP44_ACCOUNT = 0; static const unsigned int HD_BIP44_CHAIN_RECEIVE = 0; static const unsigned int HD_BIP44_CHAIN_CHANGE = 1; -// Provisional until Bitflash has an official SLIP-0044 assignment. -// Proposed registry row: 4346950 | BITFLASH | Bitflash. -static const unsigned int HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL = 4346950; +// Official SLIP-0044 assignment (registered 2026-08-07): +// 4346950 | BITFLASH | Bitflash (4346950 == 0x425446 == "BTF") +static const unsigned int HD_BIP44_COIN_TYPE_BITFLASH = 4346950; extern int nHDKeySchema; extern unsigned int nHDReceiveNext; // BIP44 external chain extern unsigned int nHDChangeNext; // BIP44 internal chain @@ -316,7 +316,7 @@ struct WalletRecoveryAudit nDerivedKnown = 0; nReceiveNext = 0; nChangeNext = 0; - nCoinType = HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL; + nCoinType = HD_BIP44_COIN_TYPE_BITFLASH; nRecoverableTx = 0; nLegacyTx = 0; nRecoverableImmatureTx = 0; diff --git a/src/selftest.cpp b/src/selftest.cpp index fadc959..69a3596 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -350,17 +350,17 @@ static int RunWalletHDSelfTest() nFail += Check(HaveHDSeed(), "the wallet reports having a seed") ? 0 : 1; nFail += Check(nHDKeySchema == HD_SCHEMA_BIP44, "a new recovery phrase records the BIP44 HD schema") ? 0 : 1; - nFail += Check(nHDCoinType == HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, - "a new recovery phrase records the provisional BIP44 coin type") ? 0 : 1; + nFail += Check(nHDCoinType == HD_BIP44_COIN_TYPE_BITFLASH, + "a new recovery phrase records the SLIP-0044 BIP44 coin type") ? 0 : 1; nFail += Check(nHDReceiveNext == 1 && nHDChangeNext == 0, "BIP44 receive/change counters reserve the default receive key") ? 0 : 1; - std::vector vBIP44Path = HDBIP44Path(HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + std::vector vBIP44Path = HDBIP44Path(HD_BIP44_COIN_TYPE_BITFLASH, HD_BIP44_ACCOUNT, HD_BIP44_CHAIN_RECEIVE, 0); nFail += Check(vBIP44Path.size() == 5 && vBIP44Path[0] == (HD_BIP44_PURPOSE | bitflash::BIP32_HARDENED) && - vBIP44Path[1] == (HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL | bitflash::BIP32_HARDENED) && + vBIP44Path[1] == (HD_BIP44_COIN_TYPE_BITFLASH | bitflash::BIP32_HARDENED) && vBIP44Path[2] == (HD_BIP44_ACCOUNT | bitflash::BIP32_HARDENED) && vBIP44Path[3] == HD_BIP44_CHAIN_RECEIVE && vBIP44Path[4] == 0, @@ -382,7 +382,7 @@ static int RunWalletHDSelfTest() hdParent.chainCode = vchHDChainCode; bitflash::BIP32PrivateNode hdBIP44ReceiveChild; if (!bitflash::BIP32DerivePath(hdParent, - HDBIP44Path(HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + HDBIP44Path(HD_BIP44_COIN_TYPE_BITFLASH, HD_BIP44_ACCOUNT, HD_BIP44_CHAIN_RECEIVE, 0), @@ -570,7 +570,7 @@ static int RunWalletHDSelfTest() nFail += Check(audit.fHaveSeed, "the recovery audit reports the phrase") ? 0 : 1; nFail += Check(audit.nSchema == HD_SCHEMA_BIP44, "the recovery audit reports the derivation schema") ? 0 : 1; - nFail += Check(audit.nCoinType == HD_BIP44_COIN_TYPE_BITFLASH_PROVISIONAL, + nFail += Check(audit.nCoinType == HD_BIP44_COIN_TYPE_BITFLASH, "the recovery audit reports the BIP44 coin type") ? 0 : 1; nFail += Check(audit.nReceiveNext == nHDReceiveNext && audit.nChangeNext == 1, "the recovery audit reports receive/change counters") ? 0 : 1; diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 06f35a5..0ea2251 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -354,7 +354,7 @@ int CmdRecoveryAudit() if (audit.fHaveSeed) { printf(" derivation schema: %s\n", HDKeySchemaName(audit.nSchema).c_str()); - printf(" BIP44 coin type: %u (provisional BITFLASH)\n", audit.nCoinType); + printf(" BIP44 coin type: %u (SLIP-0044 BITFLASH)\n", audit.nCoinType); printf(" derived keys known to this wallet: %u\n", audit.nDerivedKnown); printf(" receive/change counters: %u/%u\n", audit.nReceiveNext, audit.nChangeNext); -- cgit v1.2.3 From faf6c4d24304b770c2d43515da04832b2124c92a Mon Sep 17 00:00:00 2001 From: Bitflash Date: Tue, 11 Aug 2026 10:13:04 -0300 Subject: money: ParseMoney accepts full 8 decimals (0.5, 0.00000001) The legacy parser only accepted two decimal places (cents) and rejected 0.5, leaving six of the eight coin decimals unreachable by -sendto and the send window. Parse up to 8 fractional digits Bitcoin-style, reject >8 to avoid silent truncation. Adds the parse-money selftest (12 cases). --- src/Makefile | 1 + src/selftest.cpp | 37 +++++++++++++++++++++++++++++++++++++ src/util.cpp | 23 +++++++++++++---------- 3 files changed, 51 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index bc15ef8..00a8182 100644 --- a/src/Makefile +++ b/src/Makefile @@ -192,5 +192,6 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=net-message ./bitflash-node -selftest=consensus-limits ./bitflash-node -selftest=pool-stratum + ./bitflash-node -selftest=parse-money .PHONY: tests fuzz-net-message-smoke fuzz-script-smoke diff --git a/src/selftest.cpp b/src/selftest.cpp index 69a3596..dcb9192 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1218,6 +1218,41 @@ static int RunConsensusLimitsSelfTest() return nFail == 0 ? 0 : 1; } +static int RunParseMoneySelfTest() +{ + printf("parse-money self-test\n"); + int nFail = 0; + struct Case { const char* in; bool ok; int64 val; }; + Case cases[] = { + {"0.5", true, 50000000LL}, + {"1", true, 100000000LL}, + {"1.23456789", true, 123456789LL}, + {"0.00000001", true, 1LL}, + {"10.00000000", true, 1000000000LL}, + {"1,000", true, 100000000000LL}, + {"1.5 ", true, 150000000LL}, + {"0.123456789", false, 0LL}, + {"1.2.3", false, 0LL}, + {"abc", false, 0LL}, + {"-1", false, 0LL}, + {"1e5", false, 0LL}, + }; + for (size_t i = 0; i < sizeof(cases) / sizeof(cases[0]); i++) + { + int64 v = -1; + bool r = ParseMoney(cases[i].in, v); + bool pass = (r == cases[i].ok) && (!r || v == cases[i].val); + char desc[160]; + snprintf(desc, sizeof(desc), "ParseMoney(\"%s\") %s and value matches", + cases[i].in, cases[i].ok ? "accepts" : "rejects"); + nFail += Check(pass, desc) ? 0 : 1; + } + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunSelfTest(const std::string& name) { AttachTerminal(); @@ -1238,6 +1273,8 @@ int RunSelfTest(const std::string& name) return RunConsensusLimitsSelfTest(); if (name == "pool-stratum") return RunPoolStratumSelfTest(); + if (name == "parse-money") + return RunParseMoneySelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum\n"); diff --git a/src/util.cpp b/src/util.cpp index d52ca88..0cd0133 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -337,7 +337,7 @@ string FormatMoney(int64 n, bool fPlus) bool ParseMoney(const char* pszIn, int64& nRet) { string strWhole; - int64 nCents = 0; + int64 nUnits = 0; // fractional part, scaled to COIN (8 decimals) const char* p = pszIn; while (isspace(*p)) p++; @@ -348,12 +348,16 @@ bool ParseMoney(const char* pszIn, int64& nRet) if (*p == '.') { p++; - if (!isdigit(p[0]) || !isdigit(p[1])) + int64 nMult = COIN / 10; // weight of the first decimal digit + while (isdigit(*p) && nMult > 0) + { + nUnits += nMult * (*p - '0'); + nMult /= 10; + p++; + } + // reject more than 8 fractional digits rather than silently truncate + if (isdigit(*p)) return false; - nCents = atoi64(p); - if (nCents < 0 || nCents > 99) - return false; - p += 2; break; } if (isspace(*p)) @@ -365,13 +369,12 @@ bool ParseMoney(const char* pszIn, int64& nRet) for (; *p; p++) if (!isspace(*p)) return false; - if (strWhole.size() > 17) + if (strWhole.size() > 10) // 10 whole digits * COIN stays within int64 return false; int64 nWhole = atoi64(strWhole); - int64 nValue = nWhole * 100 + nCents; - if (nValue / 100 != nWhole) + int64 nValue = nWhole * COIN + nUnits; + if (nValue < 0 || (nValue - nUnits) / COIN != nWhole) return false; - nValue *= CENT; nRet = nValue; return true; } -- cgit v1.2.3 From ff3829b28fd2ddc85a9a3bb4424cd5b4719854ab Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Tue, 11 Aug 2026 15:38:31 -0300 Subject: net: add optional SOCKS5 outbound proxy --- README.md | 6 ++ src/Makefile | 7 +- src/btfrv.cpp | 9 ++ src/main_gui.cpp | 16 +++- src/makefile.mingw | 7 +- src/net.cpp | 4 + src/nostr.cpp | 50 +---------- src/proxy.cpp | 254 +++++++++++++++++++++++++++++++++++++++++++++++++++++ src/proxy.h | 31 +++++++ src/readme.txt | 3 + src/selftest.cpp | 42 ++++++++- 11 files changed, 374 insertions(+), 55 deletions(-) create mode 100644 src/proxy.cpp create mode 100644 src/proxy.h (limited to 'src') diff --git a/README.md b/README.md index c28b0f1..1b68ccd 100644 --- a/README.md +++ b/README.md @@ -310,6 +310,7 @@ Other options worth knowing: ```bash -datadir=PATH # wallet and chain data elsewhere -port=N # P2P listen port, default 8433 +-socks=HOST:PORT # SOCKS5 for outbound Nostr and .btf rendezvous dials -debug # verbose log; without it debug.log is nearly silent -help # full list ``` @@ -318,6 +319,11 @@ Other options worth knowing: needed — the data directory takes an exclusive lock, so a second node pointed at the same one will refuse to start. +`-socks=127.0.0.1:9050` routes outbound Nostr discovery and `.btf` rendezvous +dials through a local SOCKS5 proxy such as Tor. When it is set, the node skips +plain HTTP external-IP probes instead of leaking a direct request outside the +proxy. + ### When something looks wrong **Menu > Diagnostics**, and the same report in `debug.log` every ten minutes: diff --git a/src/Makefile b/src/Makefile index 00a8182..511fe79 100644 --- a/src/Makefile +++ b/src/Makefile @@ -30,7 +30,7 @@ WARNFLAGS = -Wformat -Werror=format \ -Wno-narrowing -Wno-unused-result CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ - -DSECP256K1_STATIC \ + -DSECP256K1_STATIC -DBITFLASH_NODE_BUILD \ -I$(SECP_INC) -I$(RANDOMX_DIR)/src \ -I/usr/include/nlohmann \ -I$(IMGUI_DIR) @@ -53,7 +53,7 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h compat.h sockcount.h font_roboto.h + selftest.h walletcmd.h compat.h sockcount.h proxy.h font_roboto.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o @@ -61,7 +61,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o obj/walletcmd.o + obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o GUI_OBJS = obj/gui.o obj/main_gui.o @@ -193,5 +193,6 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=consensus-limits ./bitflash-node -selftest=pool-stratum ./bitflash-node -selftest=parse-money + ./bitflash-node -selftest=socks5-proxy .PHONY: tests fuzz-net-message-smoke fuzz-script-smoke diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 6ac3280..d4f079f 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -5,6 +5,9 @@ // Windows/Winsock implementation (Layer 6 will #ifdef this for Linux/BSD sockets). #include "btfrv.h" +#ifdef BITFLASH_NODE_BUILD +#include "proxy.h" +#endif // Portable sockets: Winsock on Windows, BSD sockets on Linux/POSIX (for the // headless relay `bitflashd` that runs on the VPS). @@ -92,6 +95,11 @@ static bool WriteN(SOCKET s, const void* buf, int n) static SOCKET ConnectTo(const char* host, unsigned short port) { +#ifdef BITFLASH_NODE_BUILD + SOCKET s = BtfConnectSocket(host, port, SOCK_RV_DIAL, 10); + if (s == INVALID_SOCKET) + return INVALID_SOCKET; +#else struct addrinfo hints, *res = NULL; memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_INET; @@ -119,6 +127,7 @@ static SOCKET ConnectTo(const char* host, unsigned short port) CLOSESOCK(s); freeaddrinfo(res); return INVALID_SOCKET; } freeaddrinfo(res); +#endif // Clear the timeout -- the socket is now a live tunnel and must not // time out when idle. recv() will block until data arrives or peer closes. diff --git a/src/main_gui.cpp b/src/main_gui.cpp index b036ac9..90a6050 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1,6 +1,7 @@ // Bitflash entry point -- starts node threads then runs GUI (or headless). #include "headers_core.h" +#include "proxy.h" #include "selftest.h" #include "walletcmd.h" #include // hardware_concurrency, to sanity-check /genproclimit @@ -110,7 +111,8 @@ static void PrintUsage() printf(" /debug\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); - printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, or wallet-encrypt\n"); + printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt,\n"); + printf(" net-message, consensus-limits, pool-stratum, parse-money, or socks5-proxy\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); @@ -135,6 +137,7 @@ static void PrintUsage() printf("\n"); printf("Network:\n"); printf(" /port=N (P2P listen port, default 8433)\n"); + printf(" /socks=HOST:PORT (SOCKS5 proxy for outbound Nostr and .btf relay dials)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); printf("Wallet:\n"); @@ -282,6 +285,17 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; + string socksProxy = argval2(argc, argv, "/socks", "-socks"); + if (!socksProxy.empty()) + { + string err; + if (!BtfSetSocks5Proxy(socksProxy, err)) + fprintf(stderr, "Ignoring /socks=%s: %s\n", socksProxy.c_str(), err.c_str()); + else + fprintf(stderr, "SOCKS5 proxy enabled for outbound discovery/relay dials: %s\n", + BtfSocks5ProxyName().c_str()); + } + // /btfseed=ADDRESS:ENCHEX -- extra bootstrap peers, repeatable. Useful for // testing the seed path and for private networks that ship no compiled list. for (int i = 1; i < argc; i++) diff --git a/src/makefile.mingw b/src/makefile.mingw index b946e50..28e925c 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -21,7 +21,7 @@ WARNFLAGS = -Wformat -Werror=format \ # 64, which capped this node at 63 watchable peers no matter how many it had. CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ -DWIN32 -DNOPCH -DFD_SETSIZE=1024 \ - -DSECP256K1_STATIC \ + -DSECP256K1_STATIC -DBITFLASH_NODE_BUILD \ -I$(DEPS)/include -I$(RANDOMX)/src \ -I$(DEPS)/include/nlohmann \ -IC:/msys64/ucrt64/include \ @@ -42,7 +42,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o obj/walletcmd.o + obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o @@ -56,7 +56,7 @@ GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h sockcount.h compat.h font_roboto.h + selftest.h walletcmd.h sockcount.h proxy.h compat.h font_roboto.h all: bitflash.exe @@ -117,3 +117,4 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=net-message ./bitflash.exe -selftest=consensus-limits ./bitflash.exe -selftest=pool-stratum + ./bitflash.exe -selftest=socks5-proxy diff --git a/src/net.cpp b/src/net.cpp index b9bb95d..fe9964e 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -17,6 +17,7 @@ #include #include "btfaddr.h" #include "btftunnel.h" +#include "proxy.h" void ThreadReconnectCachedBtfPeers(void* parg); void ThreadMessageHandler2(void* parg); @@ -361,6 +362,9 @@ string GetDiagnosticsText() bool GetMyExternalIP(unsigned int& ipRet) { + if (BtfSocks5ProxyEnabled()) + return error("GetMyExternalIP() skipped while SOCKS5 proxy is enabled\n"); + // Try several plain-text IP echo services in order. // Each returns just the IPv4 address as the first line of the HTTP body. struct { const char* host; const char* path; } services[] = { diff --git a/src/nostr.cpp b/src/nostr.cpp index 9bc538f..d286767 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -29,6 +29,7 @@ #include "btfaddr.h" #include "btfchan.h" +#include "proxy.h" using json = nlohmann::json; @@ -540,53 +541,8 @@ public: size_t colon = host.find(':'); if (colon != string::npos) { port = atoi(host.substr(colon + 1).c_str()); host = host.substr(0, colon); } - // Resolve and connect (TCP). AF_UNSPEC so we get both A and AAAA - // records back and try them in the order the resolver prefers, - // rather than hard-failing whenever the IPv4 path to a relay is - // filtered/rate-limited (increasingly common for CDN-fronted - // relays) while a working IPv6 route exists right there in the - // same getaddrinfo() result. - struct addrinfo hints, *res = NULL, *rp = NULL; - memset(&hints, 0, sizeof(hints)); - hints.ai_family = AF_UNSPEC; - hints.ai_socktype = SOCK_STREAM; - char portstr[16]; sprintf(portstr, "%d", port); - if (getaddrinfo(host.c_str(), portstr, &hints, &res) != 0 || !res) - return error("Nostr: getaddrinfo %s failed", host.c_str()); - - bool fConnected = false; - for (rp = res; rp != NULL; rp = rp->ai_next) - { - hSocket = BtfSocketTag(socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol), SOCK_NOSTR); - if (hSocket == INVALID_SOCKET) - continue; - - // Socket receive/send timeout: Windows takes a DWORD of - // milliseconds; POSIX takes a struct timeval. -#ifdef _WIN32 - DWORD tv = timeoutSec * 1000; - setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); - setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); -#else - struct timeval tv; - tv.tv_sec = timeoutSec; - tv.tv_usec = 0; - setsockopt(hSocket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(tv)); - setsockopt(hSocket, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof(tv)); -#endif - - if (connect(hSocket, rp->ai_addr, (int)rp->ai_addrlen) == 0) - { - fConnected = true; - break; - } - - BtfCloseSocket(hSocket); - hSocket = INVALID_SOCKET; - } - freeaddrinfo(res); - - if (!fConnected) + hSocket = BtfConnectSocket(host, (unsigned short)port, SOCK_NOSTR, timeoutSec); + if (hSocket == INVALID_SOCKET) return error("Nostr: connect %s:%d failed", host.c_str(), port); // TLS diff --git a/src/proxy.cpp b/src/proxy.cpp new file mode 100644 index 0000000..1e62ff9 --- /dev/null +++ b/src/proxy.cpp @@ -0,0 +1,254 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. + +#include "headers_core.h" +#include "proxy.h" +#include "sockcount.h" + +static CCriticalSection cs_socks5; +static bool g_fSocks5Proxy = false; +static std::string g_socks5Host; +static unsigned short g_socks5Port = 0; + +static void SetSocketTimeout(SOCKET s, int nTimeoutSecs) +{ + if (nTimeoutSecs <= 0) + return; +#ifdef _WIN32 + DWORD tv = (DWORD)nTimeoutSecs * 1000; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof(tv)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tv, sizeof(tv)); +#else + struct timeval tv; + tv.tv_sec = nTimeoutSecs; + tv.tv_usec = 0; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)); +#endif +} + +static bool ReadN(SOCKET s, void* buf, int n) +{ + char* p = (char*)buf; + int off = 0; + while (off < n) + { + int r = recv(s, p + off, n - off, 0); + if (r <= 0) + return false; + off += r; + } + return true; +} + +static bool WriteN(SOCKET s, const void* buf, int n) +{ + const char* p = (const char*)buf; + int off = 0; + while (off < n) + { + int r = send(s, p + off, n - off, 0); + if (r <= 0) + return false; + off += r; + } + return true; +} + +static bool ValidProxyHostChar(char c) +{ + return isalnum((unsigned char)c) || c == '.' || c == '-' || c == '_'; +} + +bool BtfParseSocks5Proxy(const std::string& spec, std::string& hostOut, + unsigned short& portOut, std::string& errOut) +{ + hostOut.clear(); + portOut = 0; + errOut.clear(); + + size_t colon = spec.rfind(':'); + if (colon == std::string::npos || colon == 0 || colon + 1 >= spec.size()) + { + errOut = "expected HOST:PORT"; + return false; + } + + std::string host = spec.substr(0, colon); + std::string port = spec.substr(colon + 1); + if (host.size() > 255) + { + errOut = "host is too long"; + return false; + } + for (size_t i = 0; i < host.size(); i++) + { + if (!ValidProxyHostChar(host[i])) + { + errOut = "host contains unsupported characters"; + return false; + } + } + for (size_t i = 0; i < port.size(); i++) + { + if (!isdigit((unsigned char)port[i])) + { + errOut = "port is not numeric"; + return false; + } + } + int nPort = atoi(port.c_str()); + if (nPort <= 0 || nPort > 65535) + { + errOut = "port is out of range"; + return false; + } + + hostOut = host; + portOut = (unsigned short)nPort; + return true; +} + +bool BtfSetSocks5Proxy(const std::string& spec, std::string& errOut) +{ + std::string host; + unsigned short port = 0; + if (!BtfParseSocks5Proxy(spec, host, port, errOut)) + return false; + CRITICAL_BLOCK(cs_socks5) + { + g_socks5Host = host; + g_socks5Port = port; + g_fSocks5Proxy = true; + } + return true; +} + +void BtfClearSocks5Proxy() +{ + CRITICAL_BLOCK(cs_socks5) + { + g_fSocks5Proxy = false; + g_socks5Host.clear(); + g_socks5Port = 0; + } +} + +bool BtfSocks5ProxyEnabled() +{ + CRITICAL_BLOCK(cs_socks5) + return g_fSocks5Proxy; + return false; +} + +std::string BtfSocks5ProxyName() +{ + CRITICAL_BLOCK(cs_socks5) + { + if (!g_fSocks5Proxy) + return ""; + return strprintf("%s:%u", g_socks5Host.c_str(), (unsigned)g_socks5Port); + } + return ""; +} + +static SOCKET ConnectDirect(const std::string& host, unsigned short port, + int nSockSite, int nTimeoutSecs) +{ + struct addrinfo hints, *res = NULL, *rp = NULL; + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + char portstr[16]; + sprintf(portstr, "%u", (unsigned)port); + if (getaddrinfo(host.c_str(), portstr, &hints, &res) != 0 || !res) + return INVALID_SOCKET; + + SOCKET s = INVALID_SOCKET; + for (rp = res; rp != NULL; rp = rp->ai_next) + { + s = BtfSocketTag(socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol), nSockSite); + if (s == INVALID_SOCKET) + continue; + SetSocketTimeout(s, nTimeoutSecs); + if (connect(s, rp->ai_addr, (int)rp->ai_addrlen) == 0) + break; + BtfCloseSocket(s); + s = INVALID_SOCKET; + } + freeaddrinfo(res); + return s; +} + +static bool Socks5Connect(SOCKET s, const std::string& destHost, + unsigned short destPort) +{ + if (destHost.empty() || destHost.size() > 255) + return false; + + unsigned char hello[3] = { 0x05, 0x01, 0x00 }; // SOCKS5, one method, no auth + if (!WriteN(s, hello, sizeof(hello))) + return false; + unsigned char choice[2] = { 0, 0 }; + if (!ReadN(s, choice, sizeof(choice)) || choice[0] != 0x05 || choice[1] != 0x00) + return false; + + std::vector req; + req.reserve(7 + destHost.size()); + req.push_back(0x05); // version + req.push_back(0x01); // CONNECT + req.push_back(0x00); // reserved + req.push_back(0x03); // domain name; proxy resolves, avoiding local DNS leak + req.push_back((unsigned char)destHost.size()); + req.insert(req.end(), destHost.begin(), destHost.end()); + req.push_back((unsigned char)(destPort >> 8)); + req.push_back((unsigned char)(destPort & 0xff)); + if (!WriteN(s, &req[0], (int)req.size())) + return false; + + unsigned char rep[4] = {0,0,0,0}; + if (!ReadN(s, rep, sizeof(rep)) || rep[0] != 0x05 || rep[1] != 0x00) + return false; + int nAddr = 0; + if (rep[3] == 0x01) nAddr = 4; + else if (rep[3] == 0x04) nAddr = 16; + else if (rep[3] == 0x03) + { + unsigned char len = 0; + if (!ReadN(s, &len, 1)) + return false; + nAddr = len; + } + else + return false; + + std::vector discard(nAddr + 2); + return ReadN(s, &discard[0], (int)discard.size()); +} + +SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, + int nSockSite, int nTimeoutSecs) +{ + std::string proxyHost; + unsigned short proxyPort = 0; + bool fProxy = false; + CRITICAL_BLOCK(cs_socks5) + { + fProxy = g_fSocks5Proxy; + proxyHost = g_socks5Host; + proxyPort = g_socks5Port; + } + + if (!fProxy) + return ConnectDirect(destHost, destPort, nSockSite, nTimeoutSecs); + + SOCKET s = ConnectDirect(proxyHost, proxyPort, nSockSite, nTimeoutSecs); + if (s == INVALID_SOCKET) + return INVALID_SOCKET; + if (!Socks5Connect(s, destHost, destPort)) + { + BtfCloseSocket(s); + return INVALID_SOCKET; + } + return s; +} diff --git a/src/proxy.h b/src/proxy.h new file mode 100644 index 0000000..b5e69c8 --- /dev/null +++ b/src/proxy.h @@ -0,0 +1,31 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Optional SOCKS5 outbound proxy support. This is transport plumbing only: +// no consensus, wallet, mining, or .btf identity data depends on it. + +#ifndef BITFLASH_PROXY_H +#define BITFLASH_PROXY_H + +#ifdef _WIN32 +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#else +#include "compat.h" +#endif + +#include + +bool BtfParseSocks5Proxy(const std::string& spec, std::string& hostOut, + unsigned short& portOut, std::string& errOut); +bool BtfSetSocks5Proxy(const std::string& spec, std::string& errOut); +void BtfClearSocks5Proxy(); +bool BtfSocks5ProxyEnabled(); +std::string BtfSocks5ProxyName(); + +SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, + int nSockSite, int nTimeoutSecs); + +#endif diff --git a/src/readme.txt b/src/readme.txt index b8b89c1..96f32c3 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -42,6 +42,9 @@ The resulting executable is src/bitflash.exe. Command-line options (in addition to the original ones) ------------------------------------------------------- /port=N listen on P2P port N (default 8433) + /socks=HOST:PORT + route outbound Nostr and .btf rendezvous dials through a + SOCKS5 proxy, e.g. /socks=127.0.0.1:9050 for local Tor /solomine mine without requiring a connected peer (local testing) /operator operator mode (run pool server) /participant=ADDR diff --git a/src/selftest.cpp b/src/selftest.cpp index dcb9192..5b36b9d 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -7,6 +7,7 @@ #include "headers_core.h" #include "bip32.h" +#include "proxy.h" #include "selftest.h" #include "walletcmd.h" @@ -1253,6 +1254,43 @@ static int RunParseMoneySelfTest() return nFail == 0 ? 0 : 1; } +static int RunSocks5ProxySelfTest() +{ + printf("socks5-proxy self-test\n"); + int nFail = 0; + std::string host, err; + unsigned short port = 0; + + nFail += Check(BtfParseSocks5Proxy("127.0.0.1:9050", host, port, err) && + host == "127.0.0.1" && port == 9050, + "parses local Tor proxy endpoint") ? 0 : 1; + nFail += Check(BtfParseSocks5Proxy("localhost:9050", host, port, err) && + host == "localhost" && port == 9050, + "parses hostname proxy endpoint") ? 0 : 1; + nFail += Check(!BtfParseSocks5Proxy("localhost", host, port, err), + "rejects missing port") ? 0 : 1; + nFail += Check(!BtfParseSocks5Proxy("localhost:0", host, port, err), + "rejects zero port") ? 0 : 1; + nFail += Check(!BtfParseSocks5Proxy("localhost:70000", host, port, err), + "rejects out-of-range port") ? 0 : 1; + nFail += Check(!BtfParseSocks5Proxy("user:pass@localhost:9050", host, port, err), + "rejects unsupported authenticated proxy syntax") ? 0 : 1; + + BtfClearSocks5Proxy(); + nFail += Check(!BtfSocks5ProxyEnabled(), "starts disabled after clear") ? 0 : 1; + nFail += Check(BtfSetSocks5Proxy("127.0.0.1:9050", err) && + BtfSocks5ProxyEnabled() && + BtfSocks5ProxyName() == "127.0.0.1:9050", + "enables parsed SOCKS5 proxy") ? 0 : 1; + BtfClearSocks5Proxy(); + nFail += Check(!BtfSocks5ProxyEnabled(), "clear disables proxy") ? 0 : 1; + + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunSelfTest(const std::string& name) { AttachTerminal(); @@ -1275,8 +1313,10 @@ int RunSelfTest(const std::string& name) return RunPoolStratumSelfTest(); if (name == "parse-money") return RunParseMoneySelfTest(); + if (name == "socks5-proxy") + return RunSocks5ProxySelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy\n"); return 1; } -- cgit v1.2.3 From 066379ebcb1dac720221fe1a1841fa6f59df21d9 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Tue, 11 Aug 2026 15:51:52 -0300 Subject: net: harden SOCKS5 proxy parsing and tests --- README.md | 2 +- src/proxy.cpp | 115 ++++++++++++++++++++++++------ src/readme.txt | 1 + src/selftest.cpp | 212 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 309 insertions(+), 21 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 1b68ccd..353da25 100644 --- a/README.md +++ b/README.md @@ -322,7 +322,7 @@ the same one will refuse to start. `-socks=127.0.0.1:9050` routes outbound Nostr discovery and `.btf` rendezvous dials through a local SOCKS5 proxy such as Tor. When it is set, the node skips plain HTTP external-IP probes instead of leaking a direct request outside the -proxy. +proxy. IPv6 proxy endpoints use brackets, for example `-socks=[::1]:9050`. ### When something looks wrong diff --git a/src/proxy.cpp b/src/proxy.cpp index 1e62ff9..d7dc324 100644 --- a/src/proxy.cpp +++ b/src/proxy.cpp @@ -5,6 +5,8 @@ #include "proxy.h" #include "sockcount.h" +#include + static CCriticalSection cs_socks5; static bool g_fSocks5Proxy = false; static std::string g_socks5Host; @@ -60,6 +62,40 @@ static bool ValidProxyHostChar(char c) return isalnum((unsigned char)c) || c == '.' || c == '-' || c == '_'; } +static bool ValidProxyIpv6HostChar(char c) +{ + return isxdigit((unsigned char)c) || c == ':' || c == '.'; +} + +static bool ParsePort(const std::string& port, unsigned short& portOut, + std::string& errOut) +{ + if (port.empty()) + { + errOut = "port is empty"; + return false; + } + for (size_t i = 0; i < port.size(); i++) + { + if (!isdigit((unsigned char)port[i])) + { + errOut = "port is not numeric"; + return false; + } + } + + errno = 0; + char* end = NULL; + long nPort = strtol(port.c_str(), &end, 10); + if (errno == ERANGE || end == NULL || *end != '\0' || nPort <= 0 || nPort > 65535) + { + errOut = "port is out of range"; + return false; + } + portOut = (unsigned short)nPort; + return true; +} + bool BtfParseSocks5Proxy(const std::string& spec, std::string& hostOut, unsigned short& portOut, std::string& errOut) { @@ -67,45 +103,76 @@ bool BtfParseSocks5Proxy(const std::string& spec, std::string& hostOut, portOut = 0; errOut.clear(); - size_t colon = spec.rfind(':'); - if (colon == std::string::npos || colon == 0 || colon + 1 >= spec.size()) + std::string host; + std::string port; + bool fBracketedIpv6 = false; + if (!spec.empty() && spec[0] == '[') { - errOut = "expected HOST:PORT"; - return false; + size_t close = spec.find(']'); + if (close == std::string::npos || close == 1 || close + 1 >= spec.size() || spec[close + 1] != ':') + { + errOut = "expected [IPv6]:PORT"; + return false; + } + host = spec.substr(1, close - 1); + port = spec.substr(close + 2); + fBracketedIpv6 = true; + } + else + { + size_t colon = spec.rfind(':'); + if (colon == std::string::npos || colon == 0 || colon + 1 >= spec.size()) + { + errOut = "expected HOST:PORT"; + return false; + } + host = spec.substr(0, colon); + port = spec.substr(colon + 1); + if (host.find(':') != std::string::npos) + { + errOut = "IPv6 proxy hosts must use [ADDR]:PORT"; + return false; + } } - std::string host = spec.substr(0, colon); - std::string port = spec.substr(colon + 1); if (host.size() > 255) { errOut = "host is too long"; return false; } - for (size_t i = 0; i < host.size(); i++) + if (fBracketedIpv6) { - if (!ValidProxyHostChar(host[i])) + bool fHasColon = false; + for (size_t i = 0; i < host.size(); i++) + { + fHasColon = fHasColon || host[i] == ':'; + if (!ValidProxyIpv6HostChar(host[i])) + { + errOut = "IPv6 proxy host contains unsupported characters"; + return false; + } + } + if (!fHasColon) { - errOut = "host contains unsupported characters"; + errOut = "bracketed proxy host is not IPv6"; return false; } } - for (size_t i = 0; i < port.size(); i++) + else { - if (!isdigit((unsigned char)port[i])) + for (size_t i = 0; i < host.size(); i++) { - errOut = "port is not numeric"; - return false; + if (!ValidProxyHostChar(host[i])) + { + errOut = "host contains unsupported characters"; + return false; + } } } - int nPort = atoi(port.c_str()); - if (nPort <= 0 || nPort > 65535) - { - errOut = "port is out of range"; + if (!ParsePort(port, portOut, errOut)) return false; - } hostOut = host; - portOut = (unsigned short)nPort; return true; } @@ -147,6 +214,8 @@ std::string BtfSocks5ProxyName() { if (!g_fSocks5Proxy) return ""; + if (g_socks5Host.find(':') != std::string::npos) + return strprintf("[%s]:%u", g_socks5Host.c_str(), (unsigned)g_socks5Port); return strprintf("%s:%u", g_socks5Host.c_str(), (unsigned)g_socks5Port); } return ""; @@ -207,8 +276,14 @@ static bool Socks5Connect(SOCKET s, const std::string& destHost, return false; unsigned char rep[4] = {0,0,0,0}; - if (!ReadN(s, rep, sizeof(rep)) || rep[0] != 0x05 || rep[1] != 0x00) + if (!ReadN(s, rep, sizeof(rep)) || rep[0] != 0x05) return false; + if (rep[1] != 0x00) + { + error("SOCKS5 CONNECT to %s:%u failed with reply 0x%02x\n", + destHost.c_str(), (unsigned)destPort, (unsigned)rep[1]); + return false; + } int nAddr = 0; if (rep[3] == 0x01) nAddr = 4; else if (rep[3] == 0x04) nAddr = 16; diff --git a/src/readme.txt b/src/readme.txt index 96f32c3..1fa77df 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -45,6 +45,7 @@ Command-line options (in addition to the original ones) /socks=HOST:PORT route outbound Nostr and .btf rendezvous dials through a SOCKS5 proxy, e.g. /socks=127.0.0.1:9050 for local Tor + or /socks=[::1]:9050 for an IPv6 loopback proxy /solomine mine without requiring a connected peer (local testing) /operator operator mode (run pool server) /participant=ADDR diff --git a/src/selftest.cpp b/src/selftest.cpp index 5b36b9d..aa4e528 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -9,6 +9,7 @@ #include "bip32.h" #include "proxy.h" #include "selftest.h" +#include "sockcount.h" #include "walletcmd.h" extern int RunPoolStratumSelfTest(); @@ -1254,6 +1255,197 @@ static int RunParseMoneySelfTest() return nFail == 0 ? 0 : 1; } +static bool SelfTestReadN(SOCKET s, void* buf, int n) +{ + char* p = (char*)buf; + int off = 0; + while (off < n) + { + int r = recv(s, p + off, n - off, 0); + if (r <= 0) + return false; + off += r; + } + return true; +} + +static bool SelfTestWriteN(SOCKET s, const void* buf, int n) +{ + const char* p = (const char*)buf; + int off = 0; + while (off < n) + { + int r = send(s, p + off, n - off, 0); + if (r <= 0) + return false; + off += r; + } + return true; +} + +static void SelfTestSetSocketTimeout(SOCKET s, int nTimeoutSecs) +{ +#ifdef _WIN32 + DWORD tv = (DWORD)nTimeoutSecs * 1000; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof(tv)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tv, sizeof(tv)); +#else + struct timeval tv; + tv.tv_sec = nTimeoutSecs; + tv.tv_usec = 0; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)); +#endif +} + +#ifdef _WIN32 +struct SelfTestWinsock +{ + bool fStarted; + SelfTestWinsock() : fStarted(false) + { + WSADATA wsadata; + fStarted = (WSAStartup(MAKEWORD(2,2), &wsadata) == 0); + } + ~SelfTestWinsock() + { + if (fStarted) + WSACleanup(); + } +}; +#endif + +static bool RunSocks5HandshakeProbe(std::string& errOut) +{ + errOut.clear(); +#ifdef _WIN32 + SelfTestWinsock winsock; + if (!winsock.fStarted) + { + errOut = "could not start Winsock"; + return false; + } +#endif + + SOCKET listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (listener == INVALID_SOCKET) + { + errOut = "could not create listener"; + return false; + } + SelfTestSetSocketTimeout(listener, 5); + + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); + addr.sin_port = 0; + if (bind(listener, (struct sockaddr*)&addr, sizeof(addr)) != 0 || + listen(listener, 1) != 0) + { + closesocket(listener); + errOut = "could not bind/listen on loopback"; + return false; + } + +#ifdef _WIN32 + int addrLen = sizeof(addr); +#else + socklen_t addrLen = sizeof(addr); +#endif + if (getsockname(listener, (struct sockaddr*)&addr, &addrLen) != 0) + { + closesocket(listener); + errOut = "could not read listener port"; + return false; + } + unsigned short proxyPort = ntohs(addr.sin_port); + + bool fServerOk = false; + std::string serverErr; + std::string requestedHost; + unsigned short requestedPort = 0; + std::thread server([&]() { + SOCKET s = accept(listener, NULL, NULL); + if (s == INVALID_SOCKET) + { + serverErr = "accept failed"; + return; + } + SelfTestSetSocketTimeout(s, 5); + + unsigned char hello[3] = {0,0,0}; + if (!SelfTestReadN(s, hello, sizeof(hello)) || + hello[0] != 0x05 || hello[1] != 0x01 || hello[2] != 0x00) + { + serverErr = "bad SOCKS5 greeting"; + closesocket(s); + return; + } + unsigned char choice[2] = {0x05, 0x00}; + if (!SelfTestWriteN(s, choice, sizeof(choice))) + { + serverErr = "could not write method choice"; + closesocket(s); + return; + } + + unsigned char hdr[5] = {0,0,0,0,0}; + if (!SelfTestReadN(s, hdr, sizeof(hdr)) || + hdr[0] != 0x05 || hdr[1] != 0x01 || hdr[2] != 0x00 || hdr[3] != 0x03) + { + serverErr = "CONNECT did not use domain-name address type"; + closesocket(s); + return; + } + + unsigned char len = hdr[4]; + std::vector rest((size_t)len + 2); + if (!SelfTestReadN(s, &rest[0], (int)rest.size())) + { + serverErr = "could not read CONNECT target"; + closesocket(s); + return; + } + requestedHost.assign((const char*)&rest[0], (size_t)len); + requestedPort = ((unsigned short)rest[len] << 8) | rest[len + 1]; + + unsigned char reply[10] = {0x05, 0x00, 0x00, 0x01, 0,0,0,0, 0,0}; + if (!SelfTestWriteN(s, reply, sizeof(reply))) + { + serverErr = "could not write CONNECT reply"; + closesocket(s); + return; + } + fServerOk = true; + closesocket(s); + }); + + std::string err; + BtfClearSocks5Proxy(); + bool fClientOk = BtfSetSocks5Proxy(strprintf("127.0.0.1:%u", (unsigned)proxyPort), err); + SOCKET client = INVALID_SOCKET; + if (fClientOk) + client = BtfConnectSocket("relay.example", 443, SOCK_NOSTR, 5); + if (client != INVALID_SOCKET) + BtfCloseSocket(client); + BtfClearSocks5Proxy(); + closesocket(listener); + server.join(); + + if (!fClientOk) + errOut = strprintf("could not enable proxy: %s", err.c_str()); + else if (client == INVALID_SOCKET) + errOut = "client SOCKS5 connect failed"; + else if (!fServerOk) + errOut = serverErr.empty() ? "mock server failed" : serverErr; + else if (requestedHost != "relay.example" || requestedPort != 443) + errOut = strprintf("unexpected CONNECT target %s:%u", requestedHost.c_str(), (unsigned)requestedPort); + else + return true; + return false; +} + static int RunSocks5ProxySelfTest() { printf("socks5-proxy self-test\n"); @@ -1267,12 +1459,19 @@ static int RunSocks5ProxySelfTest() nFail += Check(BtfParseSocks5Proxy("localhost:9050", host, port, err) && host == "localhost" && port == 9050, "parses hostname proxy endpoint") ? 0 : 1; + nFail += Check(BtfParseSocks5Proxy("[::1]:9050", host, port, err) && + host == "::1" && port == 9050, + "parses bracketed IPv6 proxy endpoint") ? 0 : 1; + nFail += Check(!BtfParseSocks5Proxy("::1:9050", host, port, err), + "rejects unbracketed IPv6 proxy endpoint") ? 0 : 1; nFail += Check(!BtfParseSocks5Proxy("localhost", host, port, err), "rejects missing port") ? 0 : 1; nFail += Check(!BtfParseSocks5Proxy("localhost:0", host, port, err), "rejects zero port") ? 0 : 1; nFail += Check(!BtfParseSocks5Proxy("localhost:70000", host, port, err), "rejects out-of-range port") ? 0 : 1; + nFail += Check(!BtfParseSocks5Proxy("localhost:999999999999999999999999999999", host, port, err), + "rejects overflowing port") ? 0 : 1; nFail += Check(!BtfParseSocks5Proxy("user:pass@localhost:9050", host, port, err), "rejects unsupported authenticated proxy syntax") ? 0 : 1; @@ -1285,6 +1484,19 @@ static int RunSocks5ProxySelfTest() BtfClearSocks5Proxy(); nFail += Check(!BtfSocks5ProxyEnabled(), "clear disables proxy") ? 0 : 1; + nFail += Check(BtfSetSocks5Proxy("[::1]:9050", err) && + BtfSocks5ProxyEnabled() && + BtfSocks5ProxyName() == "[::1]:9050", + "enables bracketed IPv6 proxy endpoint") ? 0 : 1; + BtfClearSocks5Proxy(); + + std::string handshakeErr; + bool fHandshakeOk = RunSocks5HandshakeProbe(handshakeErr); + nFail += Check(fHandshakeOk, handshakeErr.empty() ? + "completes SOCKS5 domain-name CONNECT handshake" : + strprintf("completes SOCKS5 domain-name CONNECT handshake (%s)", + handshakeErr.c_str()).c_str()) ? 0 : 1; + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", nFail, nFail == 1 ? "" : "s"); fflush(stdout); -- cgit v1.2.3 From 6092e1e7da199d6c15b9548d5d4cebcf8babfdcf Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Tue, 11 Aug 2026 16:03:12 -0300 Subject: net: add Tor mode for outbound discovery --- README.md | 9 +++++- docs/tor.md | 84 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/main_gui.cpp | 25 +++++++++++++---- src/proxy.cpp | 50 ++++++++++++++++++++++++++++++++- src/proxy.h | 3 ++ src/readme.txt | 3 ++ src/selftest.cpp | 25 +++++++++++++++++ 7 files changed, 192 insertions(+), 7 deletions(-) create mode 100644 docs/tor.md (limited to 'src') diff --git a/README.md b/README.md index 353da25..66f3041 100644 --- a/README.md +++ b/README.md @@ -36,7 +36,8 @@ Worth being precise, because the difference matters if you are relying on it. **The node still listens on 8433.** Nothing dials by IP any more, but the listener is still there, so anyone who already knows your address and can reach that port may connect directly. If that matters to you, firewall it. -This is unlinkability between peers, not anonymity against a network observer. It is not Tor. +This is unlinkability between peers, not anonymity against a network observer. +For Tor routing, start the node with `-tor`; see [Tor mode](docs/tor.md). --- @@ -311,6 +312,7 @@ Other options worth knowing: -datadir=PATH # wallet and chain data elsewhere -port=N # P2P listen port, default 8433 -socks=HOST:PORT # SOCKS5 for outbound Nostr and .btf rendezvous dials +-tor[=HOST:PORT] # Tor mode; default local Tor SOCKS5 proxy is 127.0.0.1:9050 -debug # verbose log; without it debug.log is nearly silent -help # full list ``` @@ -324,6 +326,11 @@ dials through a local SOCKS5 proxy such as Tor. When it is set, the node skips plain HTTP external-IP probes instead of leaking a direct request outside the proxy. IPv6 proxy endpoints use brackets, for example `-socks=[::1]:9050`. +`-tor` is a privacy shorthand for the usual local Tor SOCKS5 listener at +`127.0.0.1:9050`. It routes outbound Nostr discovery and `.btf` rendezvous +dials through Tor, refuses direct `.onion` resolution, and keeps external-IP +probes disabled. Use `-tor=HOST:PORT` when Tor listens somewhere else. + ### When something looks wrong **Menu > Diagnostics**, and the same report in `debug.log` every ten minutes: diff --git a/docs/tor.md b/docs/tor.md new file mode 100644 index 0000000..087c822 --- /dev/null +++ b/docs/tor.md @@ -0,0 +1,84 @@ +# Tor mode + +Bitflash can route outbound discovery traffic through a local Tor SOCKS5 proxy. +This is transport plumbing only: it does not change consensus, wallet keys, +mining, `.btf` addresses, or the encrypted rendezvous protocol. + +## Client mode + +Start Tor locally, then start Bitflash with: + +```bash +bitflash -tor +``` + +`-tor` is shorthand for: + +```bash +bitflash -socks=127.0.0.1:9050 +``` + +If Tor listens somewhere else: + +```bash +bitflash -tor=127.0.0.1:9150 +bitflash -tor=[::1]:9050 +``` + +When Tor mode is enabled: + +- outbound Nostr relay dials use Tor; +- outbound `.btf` rendezvous relay dials use Tor; +- destination names are sent to Tor as SOCKS5 domain-name CONNECT requests, so + the local DNS resolver does not see them; +- direct `.onion` dials are refused unless a SOCKS5/Tor proxy is enabled; +- plain HTTP external-IP probes are skipped. + +## Onion rendezvous relay + +An operator can expose a Bitflash rendezvous relay as a Tor hidden service. The +node does not create hidden services itself; Tor owns that configuration. + +Example `torrc`: + +```text +HiddenServiceDir /var/lib/tor/bitflash-rendezvous/ +HiddenServicePort 8434 127.0.0.1:8434 +``` + +After restarting Tor, read the generated onion name: + +```bash +sudo cat /var/lib/tor/bitflash-rendezvous/hostname +``` + +Then run the relay on localhost/VPS as usual and announce the onion endpoint from +nodes that use Tor: + +```bash +bitflash -tor -rvrelay=exampleexampleexampleexampleexampleexampleexampleexample.onion:8434 +bitflash -tor -announcerelay=exampleexampleexampleexampleexampleexampleexampleexample.onion:8434 +``` + +For a pool operator that wants the pool descriptor to point at an onion +rendezvous relay, use both: + +```bash +bitflash -operator -tor \ + -rvrelay=exampleexampleexampleexampleexampleexampleexampleexample.onion:8434 \ + -announcerelay=exampleexampleexampleexampleexampleexampleexampleexample.onion:8434 +``` + +## Full-node hidden service + +The legacy P2P listener still binds to port `8433`. You can expose it through +Tor manually: + +```text +HiddenServiceDir /var/lib/tor/bitflash-node/ +HiddenServicePort 8433 127.0.0.1:8433 +``` + +Current automatic peer discovery is `.btf`/rendezvous based, not onion-address +gossip. Treat direct full-node onion access as an operator/admin tool unless a +future release adds first-class onion peer advertisements. diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 90a6050..5194023 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -138,6 +138,7 @@ static void PrintUsage() printf("Network:\n"); printf(" /port=N (P2P listen port, default 8433)\n"); printf(" /socks=HOST:PORT (SOCKS5 proxy for outbound Nostr and .btf relay dials)\n"); + printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); printf("Wallet:\n"); @@ -285,16 +286,30 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; - string socksProxy = argval2(argc, argv, "/socks", "-socks"); - if (!socksProxy.empty()) + bool fTorMode = arg(argc, argv, "/tor") || arg(argc, argv, "-tor"); + if (fTorMode) { + string torProxy = argval2(argc, argv, "/tor", "-tor"); string err; - if (!BtfSetSocks5Proxy(socksProxy, err)) - fprintf(stderr, "Ignoring /socks=%s: %s\n", socksProxy.c_str(), err.c_str()); + if (!BtfEnableTorProxy(torProxy, err)) + fprintf(stderr, "Ignoring /tor=%s: %s\n", torProxy.c_str(), err.c_str()); else - fprintf(stderr, "SOCKS5 proxy enabled for outbound discovery/relay dials: %s\n", + fprintf(stderr, "Tor mode enabled through SOCKS5 proxy %s\n", BtfSocks5ProxyName().c_str()); } + else + { + string socksProxy = argval2(argc, argv, "/socks", "-socks"); + if (!socksProxy.empty()) + { + string err; + if (!BtfSetSocks5Proxy(socksProxy, err)) + fprintf(stderr, "Ignoring /socks=%s: %s\n", socksProxy.c_str(), err.c_str()); + else + fprintf(stderr, "SOCKS5 proxy enabled for outbound discovery/relay dials: %s\n", + BtfSocks5ProxyName().c_str()); + } + } // /btfseed=ADDRESS:ENCHEX -- extra bootstrap peers, repeatable. Useful for // testing the seed path and for private networks that ship no compiled list. diff --git a/src/proxy.cpp b/src/proxy.cpp index d7dc324..7d30911 100644 --- a/src/proxy.cpp +++ b/src/proxy.cpp @@ -9,8 +9,10 @@ static CCriticalSection cs_socks5; static bool g_fSocks5Proxy = false; +static bool g_fTorProxy = false; static std::string g_socks5Host; static unsigned short g_socks5Port = 0; +static const char* DEFAULT_TOR_SOCKS5_PROXY = "127.0.0.1:9050"; static void SetSocketTimeout(SOCKET s, int nTimeoutSecs) { @@ -67,6 +69,24 @@ static bool ValidProxyIpv6HostChar(char c) return isxdigit((unsigned char)c) || c == ':' || c == '.'; } +static std::string LowerProxyHost(std::string host) +{ + if (!host.empty() && host[host.size() - 1] == '.') + host.erase(host.size() - 1); + for (size_t i = 0; i < host.size(); i++) + host[i] = (char)tolower((unsigned char)host[i]); + return host; +} + +bool BtfIsTorOnionHost(const std::string& host) +{ + std::string lower = LowerProxyHost(host); + static const char* suffix = ".onion"; + size_t suffixLen = strlen(suffix); + return lower.size() > suffixLen && + lower.compare(lower.size() - suffixLen, suffixLen, suffix) == 0; +} + static bool ParsePort(const std::string& port, unsigned short& portOut, std::string& errOut) { @@ -176,7 +196,8 @@ bool BtfParseSocks5Proxy(const std::string& spec, std::string& hostOut, return true; } -bool BtfSetSocks5Proxy(const std::string& spec, std::string& errOut) +static bool SetSocks5Proxy(const std::string& spec, bool fTorMode, + std::string& errOut) { std::string host; unsigned short port = 0; @@ -187,15 +208,27 @@ bool BtfSetSocks5Proxy(const std::string& spec, std::string& errOut) g_socks5Host = host; g_socks5Port = port; g_fSocks5Proxy = true; + g_fTorProxy = fTorMode; } return true; } +bool BtfSetSocks5Proxy(const std::string& spec, std::string& errOut) +{ + return SetSocks5Proxy(spec, false, errOut); +} + +bool BtfEnableTorProxy(const std::string& spec, std::string& errOut) +{ + return SetSocks5Proxy(spec.empty() ? DEFAULT_TOR_SOCKS5_PROXY : spec, true, errOut); +} + void BtfClearSocks5Proxy() { CRITICAL_BLOCK(cs_socks5) { g_fSocks5Proxy = false; + g_fTorProxy = false; g_socks5Host.clear(); g_socks5Port = 0; } @@ -208,6 +241,13 @@ bool BtfSocks5ProxyEnabled() return false; } +bool BtfTorProxyEnabled() +{ + CRITICAL_BLOCK(cs_socks5) + return g_fSocks5Proxy && g_fTorProxy; + return false; +} + std::string BtfSocks5ProxyName() { CRITICAL_BLOCK(cs_socks5) @@ -315,7 +355,15 @@ SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, } if (!fProxy) + { + if (BtfIsTorOnionHost(destHost)) + { + error("Refusing direct .onion connection to %s:%u; use /tor or /socks\n", + destHost.c_str(), (unsigned)destPort); + return INVALID_SOCKET; + } return ConnectDirect(destHost, destPort, nSockSite, nTimeoutSecs); + } SOCKET s = ConnectDirect(proxyHost, proxyPort, nSockSite, nTimeoutSecs); if (s == INVALID_SOCKET) diff --git a/src/proxy.h b/src/proxy.h index b5e69c8..6429cf2 100644 --- a/src/proxy.h +++ b/src/proxy.h @@ -21,8 +21,11 @@ bool BtfParseSocks5Proxy(const std::string& spec, std::string& hostOut, unsigned short& portOut, std::string& errOut); bool BtfSetSocks5Proxy(const std::string& spec, std::string& errOut); +bool BtfEnableTorProxy(const std::string& spec, std::string& errOut); void BtfClearSocks5Proxy(); bool BtfSocks5ProxyEnabled(); +bool BtfTorProxyEnabled(); +bool BtfIsTorOnionHost(const std::string& host); std::string BtfSocks5ProxyName(); SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, diff --git a/src/readme.txt b/src/readme.txt index 1fa77df..794fe20 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -46,6 +46,9 @@ Command-line options (in addition to the original ones) route outbound Nostr and .btf rendezvous dials through a SOCKS5 proxy, e.g. /socks=127.0.0.1:9050 for local Tor or /socks=[::1]:9050 for an IPv6 loopback proxy + /tor[=HOST:PORT] + Tor mode for outbound Nostr and .btf rendezvous dials; + defaults to the local Tor SOCKS5 proxy at 127.0.0.1:9050 /solomine mine without requiring a connected peer (local testing) /operator operator mode (run pool server) /participant=ADDR diff --git a/src/selftest.cpp b/src/selftest.cpp index aa4e528..cca5335 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1474,6 +1474,11 @@ static int RunSocks5ProxySelfTest() "rejects overflowing port") ? 0 : 1; nFail += Check(!BtfParseSocks5Proxy("user:pass@localhost:9050", host, port, err), "rejects unsupported authenticated proxy syntax") ? 0 : 1; + nFail += Check(BtfIsTorOnionHost("abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcd.onion") && + BtfIsTorOnionHost("Relay.Example.ONION.") && + !BtfIsTorOnionHost("relay.example") && + !BtfIsTorOnionHost(".onion"), + "detects .onion hosts without accepting lookalikes") ? 0 : 1; BtfClearSocks5Proxy(); nFail += Check(!BtfSocks5ProxyEnabled(), "starts disabled after clear") ? 0 : 1; @@ -1490,6 +1495,26 @@ static int RunSocks5ProxySelfTest() "enables bracketed IPv6 proxy endpoint") ? 0 : 1; BtfClearSocks5Proxy(); + nFail += Check(BtfEnableTorProxy("", err) && + BtfSocks5ProxyEnabled() && + BtfTorProxyEnabled() && + BtfSocks5ProxyName() == "127.0.0.1:9050", + "enables Tor mode on the default local SOCKS5 endpoint") ? 0 : 1; + BtfClearSocks5Proxy(); + + nFail += Check(BtfEnableTorProxy("[::1]:9050", err) && + BtfSocks5ProxyEnabled() && + BtfTorProxyEnabled() && + BtfSocks5ProxyName() == "[::1]:9050", + "enables Tor mode on a custom IPv6 endpoint") ? 0 : 1; + BtfClearSocks5Proxy(); + + nFail += Check(BtfSetSocks5Proxy("127.0.0.1:9051", err) && + BtfSocks5ProxyEnabled() && + !BtfTorProxyEnabled(), + "plain SOCKS5 mode is distinct from Tor mode") ? 0 : 1; + BtfClearSocks5Proxy(); + std::string handshakeErr; bool fHandshakeOk = RunSocks5HandshakeProbe(handshakeErr); nFail += Check(fHandshakeOk, handshakeErr.empty() ? -- cgit v1.2.3 From a0a300c240c91fa0c1cd1dc60ff5420a89cc33f8 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Tue, 11 Aug 2026 16:12:25 -0300 Subject: net: warn when Tor mode overrides SOCKS --- src/main_gui.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 5194023..bef8503 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -289,6 +289,11 @@ static void ParseStartupArguments(int argc, char* argv[]) bool fTorMode = arg(argc, argv, "/tor") || arg(argc, argv, "-tor"); if (fTorMode) { + string socksProxy = argval2(argc, argv, "/socks", "-socks"); + if (!socksProxy.empty()) + fprintf(stderr, "Warning: /tor takes precedence over /socks=%s\n", + socksProxy.c_str()); + string torProxy = argval2(argc, argv, "/tor", "-tor"); string err; if (!BtfEnableTorProxy(torProxy, err)) -- cgit v1.2.3 From c5f6b52c0d1d65f7bf8cd745a7a212bc6b2fe318 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Tue, 11 Aug 2026 16:38:49 -0300 Subject: net: replace peer select loop with poll --- README.md | 2 +- src/makefile.mingw | 7 +-- src/net.cpp | 152 ++++++++++++++++++++++++++++++----------------------- src/net.h | 15 +++--- 4 files changed, 93 insertions(+), 83 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index c28b0f1..f7d9468 100644 --- a/README.md +++ b/README.md @@ -321,7 +321,7 @@ the same one will refuse to start. ### When something looks wrong **Menu > Diagnostics**, and the same report in `debug.log` every ten minutes: -peers held against peers `select()` is actually watching, blocks received and how +peers held against peers the socket loop is actually watching, blocks received and how many arrived without a parent, the proof-of-work mode with the live miner thread count, sockets by the part of the program that opened them, and per peer how long since the last message each way. There is a copy button — if you open an issue, diff --git a/src/makefile.mingw b/src/makefile.mingw index b946e50..678d2e8 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -14,13 +14,8 @@ WARNFLAGS = -Wformat -Werror=format \ -Wno-deprecated-declarations -Wno-write-strings \ -Wno-narrowing -Wno-unused-result -# FD_SETSIZE has to be defined before winsock2.h and it has to be the same -# number in every translation unit -- fd_set carries an array of that length, -# so disagreeing about it means disagreeing about sizeof(fd_set). That is why -# it lives here as a -D and not as a #define in a header. Windows defaults to -# 64, which capped this node at 63 watchable peers no matter how many it had. CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ - -DWIN32 -DNOPCH -DFD_SETSIZE=1024 \ + -DWIN32 -DNOPCH \ -DSECP256K1_STATIC \ -I$(DEPS)/include -I$(RANDOMX)/src \ -I$(DEPS)/include/nlohmann \ diff --git a/src/net.cpp b/src/net.cpp index b9bb95d..b6b990a 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -13,6 +13,8 @@ #include // hardware_concurrency, for the miner thread count #ifdef _WIN32 #include +#else +#include #endif #include #include "btfaddr.h" @@ -22,6 +24,20 @@ void ThreadReconnectCachedBtfPeers(void* parg); void ThreadMessageHandler2(void* parg); void ThreadSocketHandler2(void* parg); +#ifdef _WIN32 +typedef WSAPOLLFD BtfPollFd; +static int BtfPoll(BtfPollFd* pfd, unsigned int nfd, int nTimeoutMs) +{ + return WSAPoll(pfd, nfd, nTimeoutMs); +} +#else +typedef struct pollfd BtfPollFd; +static int BtfPoll(BtfPollFd* pfd, unsigned int nfd, int nTimeoutMs) +{ + return poll(pfd, (nfds_t)nfd, nTimeoutMs); +} +#endif + @@ -274,8 +290,8 @@ string GetDiagnosticsText() // The number that would have made the deafness obvious. Anything held but // not watched is a socket this node will never read again. - str += strprintf(" peers watched %d of %d that select() can hold%s\n", - nPeersWatched, (int)FD_SETSIZE - 1, + str += strprintf(" peers watched %d of %d held by poll%s\n", + nPeersWatched, nHeld, nHeld > nPeersWatched ? " <-- NOT ALL PEERS ARE BEING READ" : ""); if (nBlocksReceived > 0) @@ -1198,7 +1214,7 @@ void CNode::Disconnect() // Invalidate before anything else can look at it. This used to close the // socket and leave the handle number sitting in the object, so ~CNode - // closed it a second time and the select loop kept arming it in the + // closed it a second time and the socket loop kept arming it in the // meantime. See the note on ~CNode in net.h. BtfCloseSocket(hSocket); hSocket = INVALID_SOCKET; @@ -1359,52 +1375,49 @@ void ThreadSocketHandler2(void* parg) // // Find which sockets have data to receive // - struct timeval timeout; - timeout.tv_sec = 0; - timeout.tv_usec = 50000; // frequency to poll pnode->vSend - - fd_set fdsetRecv; - fd_set fdsetSend; - FD_ZERO(&fdsetRecv); - FD_ZERO(&fdsetSend); - SOCKET hSocketMax = 0; - FD_SET(hListenSocket, &fdsetRecv); - hSocketMax = max(hSocketMax, hListenSocket); - // FD_SET drops silently once the set is full, so count what goes in - // and say so. A peer that never makes it into the set is never read, - // and that is indistinguishable from a peer with nothing to say -- - // the failure this whole path used to hide. - unsigned int nWatched = 1; // the listen socket + static const int nPollTimeoutMs = 50; // frequency to poll pnode->vSend + + struct NodePollResult + { + CNode* pnode; + SOCKET hSocket; + bool fRecv; + bool fSend; + bool fInvalid; + NodePollResult(CNode* pnodeIn, SOCKET hSocketIn) + : pnode(pnodeIn), hSocket(hSocketIn), fRecv(false), fSend(false), fInvalid(false) {} + }; + + vector vPoll; + vector vPollNodes; + + BtfPollFd listenPoll; + memset(&listenPoll, 0, sizeof(listenPoll)); + listenPoll.fd = hListenSocket; + listenPoll.events = POLLIN; + vPoll.push_back(listenPoll); + CRITICAL_BLOCK(cs_vNodes) { foreach(CNode* pnode, vNodes) { - if (nWatched >= FD_SETSIZE) - break; // A disconnected node stays in vNodes until its references go. - // Arming its closed handle asks select() to watch a number the - // operating system may already have given to somebody else. + // Do not watch a closed handle number: the OS may already have + // handed it to a different connection. if (pnode->hSocket == INVALID_SOCKET) continue; - FD_SET(pnode->hSocket, &fdsetRecv); - nWatched++; - hSocketMax = max(hSocketMax, pnode->hSocket); + + BtfPollFd pfd; + memset(&pfd, 0, sizeof(pfd)); + pfd.fd = pnode->hSocket; + pfd.events = POLLIN; TRY_CRITICAL_BLOCK(pnode->cs_vSend) if (!pnode->vSend.empty()) - FD_SET(pnode->hSocket, &fdsetSend); - } - if (vNodes.size() + 1 > (size_t)FD_SETSIZE) - { - static int64 nLastWarned = 0; - if (GetTime() - nLastWarned > 60) - { - nLastWarned = GetTime(); - printf("WARNING: %d peers but select() can only watch %d -- %d are not being read\n", - (int)vNodes.size(), (int)FD_SETSIZE - 1, - (int)vNodes.size() - (int)FD_SETSIZE + 1); - } + pfd.events |= POLLOUT; + vPoll.push_back(pfd); + vPollNodes.push_back(NodePollResult(pnode, pnode->hSocket)); } - nPeersWatched = (int)nWatched - 1; // less the listen socket + nPeersWatched = (int)vPollNodes.size(); } // Say the state of the node out loud now and then, so a log pulled off @@ -1425,32 +1438,17 @@ void ThreadSocketHandler2(void* parg) } vfThreadRunning[0] = false; - int nSelect = select(hSocketMax + 1, &fdsetRecv, &fdsetSend, NULL, &timeout); + int nPoll = BtfPoll(&vPoll[0], (unsigned int)vPoll.size(), nPollTimeoutMs); vfThreadRunning[0] = true; CheckForShutdown(0); - if (nSelect == SOCKET_ERROR) + if (nPoll == SOCKET_ERROR) { - // This used to answer a failed select() by marking every - // descriptor from 0 to hSocketMax ready, which is code written for - // POSIX, where a descriptor is a small integer. A Windows SOCKET is - // a kernel handle in the thousands, so the loop iterated over - // numbers that are not sockets and told the rest of the function - // that every peer had data. One bad handle in the set makes - // select() fail on every pass, so a single closed socket put the - // whole thread into that state permanently. - // - // Find the bad handle instead and let it be dropped. int nErr = WSAGetLastError(); - LogPrint("net", "select failed: %d\n", nErr); - FD_ZERO(&fdsetRecv); - FD_ZERO(&fdsetSend); + LogPrint("net", "poll failed: %d\n", nErr); CRITICAL_BLOCK(cs_vNodes) { foreach(CNode* pnode, vNodes) { - // Already disconnected: its handle is gone on purpose, and - // reporting it here would name the wrong node for a select() - // failure it did not cause. if (pnode->hSocket == INVALID_SOCKET) continue; int nType = 0; @@ -1467,7 +1465,17 @@ void ThreadSocketHandler2(void* parg) } } } - Sleep(timeout.tv_usec/1000); + Sleep(nPollTimeoutMs); + } + else + { + for (size_t i = 0; i < vPollNodes.size(); i++) + { + short revents = vPoll[i + 1].revents; // poll[0] is the listener + vPollNodes[i].fRecv = (revents & (POLLIN | POLLERR | POLLHUP)) != 0; + vPollNodes[i].fSend = (revents & POLLOUT) != 0; + vPollNodes[i].fInvalid = (revents & POLLNVAL) != 0; + } } RandAddSeed(); @@ -1483,7 +1491,7 @@ void ThreadSocketHandler2(void* parg) // // Accept new connections // - if (FD_ISSET(hListenSocket, &fdsetRecv)) + if (nPoll != SOCKET_ERROR && (vPoll[0].revents & POLLIN)) { struct sockaddr_in sockaddr; #ifdef _WIN32 @@ -1502,7 +1510,7 @@ void ThreadSocketHandler2(void* parg) { // Refuse rather than accept a connection this node cannot // watch. Without this the listen socket kept taking peers -- - // it is always in the select set -- while everything past the + // it is always watched -- while everything past the // limit sat open and unread, which fed on itself: the deafer // the node got, the more connections it collected. unsigned int nNodes = 0; @@ -1529,18 +1537,28 @@ void ThreadSocketHandler2(void* parg) // // Service each socket // - vector vNodesCopy; - CRITICAL_BLOCK(cs_vNodes) - vNodesCopy = vNodes; - foreach(CNode* pnode, vNodesCopy) + for (size_t i = 0; i < vPollNodes.size(); i++) { CheckForShutdown(0); - SOCKET hSocket = pnode->hSocket; + NodePollResult& poll = vPollNodes[i]; + CNode* pnode = poll.pnode; + SOCKET hSocket = poll.hSocket; + + if (hSocket == INVALID_SOCKET || pnode->hSocket != hSocket) + continue; + + if (poll.fInvalid) + { + LogPrint("net", "poll reported invalid socket for %s\n", + pnode->addr.ToString().c_str()); + pnode->fDisconnect = true; + continue; + } // // Receive // - if (FD_ISSET(hSocket, &fdsetRecv)) + if (poll.fRecv) { TRY_CRITICAL_BLOCK(pnode->cs_vRecv) { @@ -1580,7 +1598,7 @@ void ThreadSocketHandler2(void* parg) // // Send // - if (FD_ISSET(hSocket, &fdsetSend)) + if (poll.fSend) { TRY_CRITICAL_BLOCK(pnode->cs_vSend) { diff --git a/src/net.h b/src/net.h index bcd0b2a..feecf96 100644 --- a/src/net.h +++ b/src/net.h @@ -98,19 +98,16 @@ static const int BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS = 2 * 60; // Ceiling on simultaneous connections. // -// ThreadSocketHandler watches every peer through one select(), and select() -// cannot watch more descriptors than FD_SETSIZE. On Windows FD_SET simply -// stops adding once the set is full -- no error, no log -- so every socket -// past the limit stays open and is never read again. Nothing capped vNodes, -// so a node accepted connections it had no way to service, and because new -// entries go on the end of vNodes it was always the newest connection that -// starved, including the ones dialed to fix connectivity. +// ThreadSocketHandler watches every peer in one socket loop. This used to be a +// select() loop, which made FD_SETSIZE the real limit and silently starved +// sockets past that bitmap. It is now poll()/WSAPoll(), so the ceiling below is +// a deliberate resource bound rather than a descriptor-set accident. // // Measured on two nodes before this ceiling existed: 277 and 90 CNode objects // against 93 and 90 live sockets, and a status bar reporting hundreds of // peers for a node that was really talking to thirty. // -// 125 is Bitcoin's number and sits far below FD_SETSIZE on both platforms. +// 125 is Bitcoin's number and remains a conservative public-node default. static const unsigned int MAX_CONNECTIONS = 125; // A node marked for disconnect is normally held until its buffers drain, so @@ -142,7 +139,7 @@ static const int BTF_BEHIND_WARN_INTERVAL_SECS = 5 * 60; // // These counters exist so it can. Cheap to keep, and they name the failures // that actually happened rather than the ones that sound impressive. -extern int nPeersWatched; // peers in the last select() set +extern int nPeersWatched; // peers in the last poll() set extern int64 nBlocksReceived; // blocks handed to ProcessBlock extern int64 nBlocksWithoutParent; // ...of those, how many arrived orphaned -- cgit v1.2.3 From 351f836652907db6e3db76c880284003f0de94b8 Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 12 Aug 2026 10:32:27 -0300 Subject: build: fix leftover merge markers in makefile.mingw (drop FD_SETSIZE, keep BITFLASH_NODE_BUILD) --- src/makefile.mingw | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src') diff --git a/src/makefile.mingw b/src/makefile.mingw index 4e36a5c..f82247a 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -15,13 +15,8 @@ WARNFLAGS = -Wformat -Werror=format \ -Wno-narrowing -Wno-unused-result CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ -<<<<<<< HEAD -DWIN32 -DNOPCH \ - -DSECP256K1_STATIC \ -======= - -DWIN32 -DNOPCH -DFD_SETSIZE=1024 \ -DSECP256K1_STATIC -DBITFLASH_NODE_BUILD \ ->>>>>>> origin/main -I$(DEPS)/include -I$(RANDOMX)/src \ -I$(DEPS)/include/nlohmann \ -IC:/msys64/ucrt64/include \ -- cgit v1.2.3 From bc3de301d9ed0e5fb5e2034be2e066d77cf23804 Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 12 Aug 2026 10:36:49 -0300 Subject: release: v1.2.18 (Tor/SOCKS5 outbound privacy, poll() socket handler, new app icon) --- Makefile | 2 +- src/rc/bitcoin.ico | Bin 372526 -> 150897 bytes 2 files changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/Makefile b/Makefile index 6cea1a8..b4d0cf7 100644 --- a/Makefile +++ b/Makefile @@ -10,7 +10,7 @@ ROOT := $(shell pwd) NPROC := $(shell nproc 2>/dev/null || echo 2) SUDO := $(shell [ "$$(id -u)" = "0" ] && echo "" || echo "sudo") -VERSION := 1.2.17 +VERSION := 1.2.18 SECP256K1_REPO := https://github.com/bitcoin-core/secp256k1 SECP256K1_COMMIT := 7fecac74aed8e1fd9078380d67dd04663705c989 diff --git a/src/rc/bitcoin.ico b/src/rc/bitcoin.ico index b768077..33323de 100644 Binary files a/src/rc/bitcoin.ico and b/src/rc/bitcoin.ico differ -- cgit v1.2.3 From a109dcd23fd387324e63f265a237723ba1d6c4fa Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Wed, 12 Aug 2026 14:44:43 -0300 Subject: wallet: collapse restored legacy hdnext --- src/selftest.cpp | 28 +++++++++++++++++++++++++ src/walletcmd.cpp | 62 +++++++++++++++++++++++++++++++++++++++++++++++++------ src/walletcmd.h | 9 ++++++++ 3 files changed, 93 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index cca5335..bcbf9d3 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -586,6 +586,34 @@ static int RunWalletHDSelfTest() "the recovery audit finds wallet.dat-only immature mining rewards") ? 0 : 1; nFail += Check(audit.nLegacyImmatureTx == 1, "the recovery audit counts wallet.dat-only immature mining rewards") ? 0 : 1; + + CKey keyLegacyHD11; + nSchemaForLegacyAudit = nHDKeySchema; + nHDKeySchema = HD_SCHEMA_LEGACY; + if (!DeriveHDKey(11, keyLegacyHD11, strError)) + throw std::runtime_error("legacy compatibility index 11 derivation failed: " + strError); + nHDKeySchema = nSchemaForLegacyAudit; + if (!AddKey(keyLegacyHD11)) + throw std::runtime_error("could not store the legacy compatibility index 11 key"); + + std::map > mapLegacyProbe; + mapLegacyProbe[0] = keyAuditLegacyHD.GetPubKey(); + mapLegacyProbe[11] = keyLegacyHD11.GetPubKey(); + + CWalletTx wtxLegacyHD11; + wtxLegacyHD11.vout.push_back(CTxOut(19 * COIN, CScript() << keyLegacyHD11.GetPubKey() << OP_CHECKSIG)); + CRITICAL_BLOCK(cs_mapWallet) + { + mapWallet.clear(); + mapWallet[wtxLegacyHD11.GetHash()] = wtxLegacyHD11; + } + nFail += Check(WalletLastUsedPubKeyIndexNext(mapLegacyProbe) == 12, + "restore collapses legacy hdnext to the last used compatibility index plus one") ? 0 : 1; + + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + nFail += Check(WalletLastUsedPubKeyIndexNext(mapLegacyProbe) == 0, + "restore does not persist legacy hdnext at the scan depth when no compatibility key was used") ? 0 : 1; } catch (const std::exception& e) { diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 0ea2251..e8ac4bf 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -54,6 +54,37 @@ bool RestoreScanReachedDepth(int nSchema, return nLegacyNext >= nDepth; } +unsigned int WalletLastUsedPubKeyIndexNext( + const std::map >& mapPubKeysByIndex) +{ + std::map, unsigned int> mapIndexByPubKey; + for (std::map >::const_iterator it = + mapPubKeysByIndex.begin(); + it != mapPubKeysByIndex.end(); ++it) + mapIndexByPubKey[it->second] = it->first; + + unsigned int nNext = 0; + CRITICAL_BLOCK(cs_mapWallet) + { + for (map::iterator it = mapWallet.begin(); + it != mapWallet.end(); ++it) + { + CWalletTx& wtx = (*it).second; + for (int i = 0; i < (int)wtx.vout.size(); i++) + { + vector vchPubKey; + if (!ExtractPubKey(wtx.vout[i].scriptPubKey, false, vchPubKey)) + continue; + std::map, unsigned int>::const_iterator mi = + mapIndexByPubKey.find(vchPubKey); + if (mi != mapIndexByPubKey.end() && mi->second + 1 > nNext) + nNext = mi->second + 1; + } + } + } + return nNext; +} + int CmdNewPhrase() { AttachTerminal(); @@ -132,7 +163,10 @@ bool RestoreFromPhrase(const std::string& strMnemonic, // Derive forward in batches, scanning after each, until a whole batch turns // up nothing. Every derived key is written to the wallet before the scan, // because the scan asks the wallet what belongs to it. - int nTotalDerived = nHDKeySchema == HD_SCHEMA_BIP44 + const bool fRestoreBIP44 = nHDKeySchema == HD_SCHEMA_BIP44; + unsigned int nLegacyScanNext = nHDNext; + std::map > mapLegacyScanPubKeys; + int nTotalDerived = fRestoreBIP44 ? (int)(nHDReceiveNext + nHDChangeNext) : (int)nHDNext; int nStopDepth = max(nMinDepth, RESTORE_MIN_SCAN); @@ -151,7 +185,7 @@ bool RestoreFromPhrase(const std::string& strMnemonic, nWalletBefore = mapWallet.size(); std::string strDeriveError; - if (nHDKeySchema == HD_SCHEMA_BIP44) + if (fRestoreBIP44) { for (int i = 0; i < RESTORE_BATCH; i++) { @@ -182,15 +216,15 @@ bool RestoreFromPhrase(const std::string& strMnemonic, for (int i = 0; i < RESTORE_BATCH; i++) { CKey key; - if (!DeriveHDKey(nHDNext, key, strDeriveError)) + if (!DeriveHDKey(nLegacyScanNext, key, strDeriveError)) break; if (!AddKey(key)) break; - nHDNext++; + mapLegacyScanPubKeys[nLegacyScanNext] = key.GetPubKey(); + nLegacyScanNext++; nTotalDerived++; } nHDKeySchema = nSavedSchema; - CWalletDB().WriteHDNext(nHDNext); } else { @@ -209,6 +243,22 @@ bool RestoreFromPhrase(const std::string& strMnemonic, ScanForWalletTransactions(pindexGenesisBlock); + if (fRestoreBIP44) + { + // The legacy branch is scanned only for compatibility with phrases + // created before BIP44. Persist the last used legacy index + 1, not + // the lookahead depth. Otherwise a restore with no legacy hits can + // leave hdnext at RESTORE_MAX and make future compatibility scans + // look exhausted even though no legacy key was ever used. + unsigned int nLegacyUsedNext = + WalletLastUsedPubKeyIndexNext(mapLegacyScanPubKeys); + if (nLegacyUsedNext != nHDNext) + { + nHDNext = nLegacyUsedNext; + CWalletDB().WriteHDNext(nHDNext); + } + } + size_t nWalletAfter = 0; CRITICAL_BLOCK(cs_mapWallet) nWalletAfter = mapWallet.size(); @@ -239,7 +289,7 @@ bool RestoreFromPhrase(const std::string& strMnemonic, RestoreScanReachedDepth(nHDKeySchema, nHDReceiveNext, nHDChangeNext, - nHDNext, + fRestoreBIP44 ? nLegacyScanNext : nHDNext, nStopDepth)) break; } diff --git a/src/walletcmd.h b/src/walletcmd.h index 04d3fb7..007b8b5 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -7,7 +7,9 @@ #ifndef BITFLASH_WALLETCMD_H #define BITFLASH_WALLETCMD_H +#include #include +#include // Create a phrase for a wallet that does not have one, install the seed, and // show the words once. Refuses if a phrase already exists. Returns 0 on success. @@ -41,6 +43,13 @@ bool RestoreScanReachedDepth(int nSchema, unsigned int nLegacyNext, int nStopDepth); +// Given the pubkeys derived while scanning a compatibility branch, return the +// next index after the highest one that actually appears in wallet +// transactions. The scan depth can be much larger than this; hdnext must record +// use, not how far a restore looked ahead. +unsigned int WalletLastUsedPubKeyIndexNext( + const std::map >& mapPubKeysByIndex); + // Take the next address from the key pool and print it. With a recovery phrase // installed the address is derived, so the phrase can bring back whatever is // paid to it. -- cgit v1.2.3 From d2b86473a267c960a1f0c012a983176e5d962187 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 11:11:59 -0300 Subject: net: add signed direct onion peer endpoints --- README.md | 26 ++++++++----- docs/rendezvous.md | 70 +++++++++++++++++++++++++++++------ docs/tor.md | 39 ++++++++++++++++++-- src/btfaddr.cpp | 102 +++++++++++++++++++++++++++++++++++++++++++++++---- src/btfaddr.h | 8 +++- src/main_gui.cpp | 15 +++++++- src/net.cpp | 102 +++++++++++++++++++++++++++++++++++++++++---------- src/net.h | 3 +- src/nostr.cpp | 76 +++++++++++++++++++++++++++++++------- src/nostr.h | 12 +++++- src/readme.txt | 8 ++-- src/selftest.cpp | 9 +++++ src/sockcount.h | 1 + src/test_btfaddr.cpp | 22 +++++++++++ 14 files changed, 420 insertions(+), 73 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index e671302..181b6e8 100644 --- a/README.md +++ b/README.md @@ -22,7 +22,7 @@ Bitflash keeps Satoshi's original consensus rules and replaces two things: **RandomX proof of work.** Memory-hard algorithm used by Monero. A laptop competes equally with a server. ASICs and GPUs have no advantage. -**Anonymous addressing.** Every node has a `.btf` address derived from its public key, similar to a Tor `.onion`. Nodes reach each other through encrypted rendezvous tunnels, so no port forwarding is needed and a node behind CGNAT works normally. +**Anonymous addressing.** Every node has a `.btf` address derived from its public key, similar to a Tor `.onion`. Nodes reach each other through encrypted rendezvous tunnels by default, and can advertise a signed direct `.onion` endpoint for Tor peers. No premine. No ICO. 50 BTF per block, halving on schedule, 21M cap, ~2 minute blocks. @@ -30,14 +30,15 @@ No premine. No ICO. 50 BTF per block, halving on schedule, 21M cap, ~2 minute bl Worth being precise, because the difference matters if you are relying on it. -**A peer you reach over `.btf` does not learn your IP.** All outbound connections go through a rendezvous tunnel; there is no IP-based peer dialling left in the node. The relay forwards encrypted bytes and cannot read or alter them. +**A peer you reach over `.btf` does not learn your IP.** Outbound peer discovery uses rendezvous tunnels by default. If both sides use Tor and the peer advertises a signed `.onion` endpoint, the node connects directly to that hidden service instead. In both cases the peer does not see your clearnet IP. -**The rendezvous relay does see your IP.** It has to — it is the thing your TCP connection terminates on. Relays are run by volunteers, so treat that as a party who knows you are on the network. +**The rendezvous relay sees your IP unless you use Tor.** It has to — it is the thing your TCP connection terminates on. With `-tor`, the relay sees Tor instead. With a signed direct `.onion` peer endpoint, the relay is not on that connection path at all. **The node still listens on 8433.** Nothing dials by IP any more, but the listener is still there, so anyone who already knows your address and can reach that port may connect directly. If that matters to you, firewall it. This is unlinkability between peers, not anonymity against a network observer. -For Tor routing, start the node with `-tor`; see [Tor mode](docs/tor.md). +For Tor routing and direct onion peer endpoints, start the node with `-tor`; +see [Tor mode](docs/tor.md). For a plain SOCKS5 proxy without Tor-specific defaults, use `-socks=HOST:PORT`. @@ -336,8 +337,9 @@ Other options worth knowing: ```bash -datadir=PATH # wallet and chain data elsewhere -port=N # P2P listen port, default 8433 --socks=HOST:PORT # SOCKS5 for outbound Nostr and .btf rendezvous dials +-socks=HOST:PORT # SOCKS5 for outbound Nostr, .btf relay, and onion peer dials -tor[=HOST:PORT] # Tor mode; default local Tor SOCKS5 proxy is 127.0.0.1:9050 +-onionservice=HOST.onion:PORT # advertise this node's Tor hidden service -debug # verbose log; without it debug.log is nearly silent -help # full list ``` @@ -346,15 +348,19 @@ Other options worth knowing: needed — the data directory takes an exclusive lock, so a second node pointed at the same one will refuse to start. -`-socks=127.0.0.1:9050` routes outbound Nostr discovery and `.btf` rendezvous -dials through a local SOCKS5 proxy such as Tor. When it is set, the node skips +`-socks=127.0.0.1:9050` routes outbound Nostr discovery, `.btf` rendezvous +dials, and direct `.onion` peer dials through a local SOCKS5 proxy such as Tor. +When it is set, the node skips plain HTTP external-IP probes instead of leaking a direct request outside the proxy. IPv6 proxy endpoints use brackets, for example `-socks=[::1]:9050`. `-tor` is a privacy shorthand for the usual local Tor SOCKS5 listener at -`127.0.0.1:9050`. It routes outbound Nostr discovery and `.btf` rendezvous -dials through Tor, refuses direct `.onion` resolution, and keeps external-IP -probes disabled. Use `-tor=HOST:PORT` when Tor listens somewhere else. +`127.0.0.1:9050`. It routes outbound Nostr discovery, `.btf` rendezvous dials, +and signed direct `.onion` peer dials through Tor, and keeps external-IP probes +disabled. Use `-tor=HOST:PORT` when Tor listens somewhere else. To make your own +node reachable without a rendezvous relay, expose port `8433` as a Tor hidden +service and pass `-onionservice=HOST.onion:8433`; peers with `-tor` will try it +before falling back to rendezvous. ### When something looks wrong diff --git a/docs/rendezvous.md b/docs/rendezvous.md index ac8e598..e1888b9 100644 --- a/docs/rendezvous.md +++ b/docs/rendezvous.md @@ -18,11 +18,16 @@ A connection to a `.btf` service has three layers: 1. **Discovery (Nostr).** The service publishes a signed descriptor as a Nostr event. A caller fetches it by the service public key and verifies the signature. The descriptor says which rendezvous relay the service is waiting - at and which encryption key to use. + at, which encryption key to use, and optionally which Tor hidden service can + be dialed directly. 2. **Rendezvous (TCP).** Caller and service both connect out to the same relay and are paired by public key. Neither needs an inbound port or a public IP. After pairing the relay is a blind byte pipe. -3. **Encrypted channel (X25519 + XChaCha20-Poly1305).** Over the paired pipe the +3. **Direct onion fallback bypass.** If the descriptor carries a valid signed + `.onion:port` endpoint and the caller is running with Tor mode, the caller + tries that endpoint before using rendezvous. This removes the rendezvous + relay from the data path for peers that choose to run hidden services. +4. **Encrypted channel (X25519 + XChaCha20-Poly1305).** Over the paired pipe the caller and service run an ephemeral to static handshake and then exchange authenticated frames. The relay sees only ciphertext. @@ -107,6 +112,8 @@ The default rendezvous port is `8434`. The descriptor is a JSON object, signed with the identity key over a domain separated digest of its own fields. +Legacy descriptor: + ```json { "v": 2, @@ -118,7 +125,22 @@ separated digest of its own fields. } ``` -The signed digest is: +Onion-capable descriptor: + +```json +{ + "v": 3, + "pubkey": "", + "enc": "", + "meeting_node": "host:port", + "onion": "<56-char-v3-name>.onion:8433", + "created": , + "sig": "", + "sig3": "" +} +``` + +The legacy signed digest is: ``` digest = SHA256( ".btf-descriptor-v2" @@ -128,17 +150,37 @@ digest = SHA256( ".btf-descriptor-v2" || created (8 bytes, big endian) ) ``` -The signature is a deterministic BIP340 Schnorr signature (no auxiliary -randomness) over `digest` by the identity key. +`sig` is kept on v3 descriptors so old nodes can still resolve and dial through +the rendezvous relay. The onion-capable digest is: + +``` +digest3 = SHA256( ".btf-descriptor-v3-onion" + || pubkey[32] + || enc (raw bytes of the string) + || meeting_node (raw bytes of the string) + || onion (raw bytes of the normalized string) + || created (8 bytes, big endian) ) +``` + +`sig` and `sig3` are deterministic BIP340 Schnorr signatures (no auxiliary +randomness) over their respective digests by the identity key. **Verification** (untrusted input, must never throw): parse the JSON, require all fields with the right types, confirm `pubkey` equals the address being resolved, recompute the digest, and verify the Schnorr signature. Any failure rejects the descriptor. +If `onion` is present, readers accept it only when it is a normalized v3 onion +endpoint and `sig3` verifies. A bad or tampered onion field is ignored; the v2 +descriptor can still be used for rendezvous fallback if `sig` verifies. + `created` lets a reader prefer the freshest descriptor when more than one is -seen. A node only publishes a descriptor once it has actually registered at a -`meeting_node`, so it never advertises a relay it cannot be reached at. +seen. A node without a direct onion endpoint only publishes a descriptor once it +has actually registered at a `meeting_node`, so it never advertises a relay it +cannot be reached at. A node with a direct onion endpoint may publish before +rendezvous registration using `meeting_node = "rendezvous-pending"`; Tor peers +can still dial the signed onion endpoint, and rendezvous becomes fallback once +registration succeeds. ## 6. Rendezvous transport @@ -243,8 +285,9 @@ tunnel. not published anywhere. - **Forward secrecy.** The caller's per connection ephemeral key means a later compromise of the service encryption key does not decrypt past sessions. -- **IP privacy.** Neither side needs a public IP or an inbound port. The observable - network fact is that each side has a TCP connection to a relay. +- **IP privacy.** Neither side needs a public IP or an inbound port for + rendezvous. With a signed `.onion` endpoint, the reachable side exposes only a + Tor hidden service and the relay is not in the peer connection path. ## 10. Threat model and limitations @@ -265,6 +308,9 @@ tunnel. unreachable, discovery stalls until one is reachable again. Relay TLS is verified, which closes a man in the middle path on discovery, but availability still rests on the relay set. +- **Direct onion is not automatic Tor configuration.** Bitflash signs and + advertises a hidden-service endpoint, and Tor-mode peers can dial it. The Tor + daemon still owns hidden-service creation, private keys, rotation and uptime. ## 11. Wire reference @@ -273,9 +319,9 @@ tunnel. | `.btf` Base32 alphabet | `abcdefghijklmnopqrstuvwxyz234567`, no padding | | Address payload | `pubkey[32] || checksum[2]`, 55 Base32 chars | | Address checksum | `SHA256(".btf-checksum-v1" || pubkey)[0..2]` | -| Descriptor domain sep | `.btf-descriptor-v2` | -| Descriptor version | `2` | -| Descriptor signature | BIP340 Schnorr, deterministic (no aux rand) | +| Descriptor domain sep | `.btf-descriptor-v2`; optional onion sep `.btf-descriptor-v3-onion` | +| Descriptor version | `2`; `3` when a signed onion endpoint is present | +| Descriptor signature | BIP340 Schnorr, deterministic (no aux rand), v3 keeps `sig` plus `sig3` | | Nostr descriptor event | kind `38501`, `d = btf-descriptor-2` | | Nostr relay event | kind `38502`, `d = btf-relay-2` | | Nostr pool event | kind `38503`, `d = btf-pool-2` | diff --git a/docs/tor.md b/docs/tor.md index 69b29f1..b4f88f9 100644 --- a/docs/tor.md +++ b/docs/tor.md @@ -40,6 +40,8 @@ When Tor mode is enabled: - outbound Nostr relay dials use Tor; - outbound `.btf` rendezvous relay dials use Tor; +- outbound direct peer dials prefer signed `.onion` endpoints when a peer + advertises one; - destination names are sent to Tor as SOCKS5 domain-name CONNECT requests, so the local DNS resolver does not see them; - direct `.onion` dials are refused unless a SOCKS5/Tor proxy is enabled; @@ -98,7 +100,7 @@ bitflash -operator -tor \ -announcerelay=exampleexampleexampleexampleexampleexampleexampleexample.onion:8434 ``` -## Full-node hidden service +## Direct full-node hidden service The legacy P2P listener still binds to port `8433`. You can expose it through Tor manually: @@ -108,6 +110,35 @@ HiddenServiceDir /var/lib/tor/bitflash-node/ HiddenServicePort 8433 127.0.0.1:8433 ``` -Current automatic peer discovery is `.btf`/rendezvous based, not onion-address -gossip. Treat direct full-node onion access as an operator/admin tool unless a -future release adds first-class onion peer advertisements. +After restarting Tor, read the generated onion name: + +```bash +sudo cat /var/lib/tor/bitflash-node/hostname +``` + +Then start Bitflash with Tor outbound enabled and advertise that hidden service: + +```bash +bitflash -tor \ + -onionservice=exampleexampleexampleexampleexampleexampleexampleexample.onion:8433 +``` + +That onion endpoint is signed into this node's self-certifying `.btf` +descriptor. New peers that resolve the descriptor and also run with `-tor` try +the `.onion:8433` P2P connection first. If it fails, they fall back to the +ordinary encrypted rendezvous path. Older nodes ignore the onion field and still +use the rendezvous relay because the descriptor keeps the legacy signature too. + +If the node has `-onionservice` but has not registered at any rendezvous relay +yet, it can still publish an onion-capable descriptor with +`meeting_node = rendezvous-pending`. Tor-capable peers can dial the hidden +service directly from that descriptor. Rendezvous becomes a fallback, not a +precondition for being discoverable. + +This means rendezvous relays stop being the only way to reach a node that has +published a hidden service. They remain useful bootstrap/fallback infrastructure, +but an already-discovered onion-capable peer can be reached directly over Tor. + +The node does not create or rotate Tor hidden services itself. Tor owns the +private key under `HiddenServiceDir`; back it up if you want the onion name to +stay stable. diff --git a/src/btfaddr.cpp b/src/btfaddr.cpp index 6edcc91..ce2ac86 100644 --- a/src/btfaddr.cpp +++ b/src/btfaddr.cpp @@ -19,6 +19,8 @@ #include #include #include +#include +#include using json = nlohmann::json; @@ -166,10 +168,47 @@ static bool HexDecode(const std::string& s, unsigned char* out, size_t n) return true; } +bool NormalizeOnionEndpoint(const std::string& in, std::string& out) +{ + out.clear(); + std::string s = ToLowerTrim(in); + size_t colon = s.rfind(':'); + if (colon == std::string::npos || colon == 0 || colon + 1 >= s.size()) + return false; + + std::string host = s.substr(0, colon); + std::string port = s.substr(colon + 1); + while (!host.empty() && host.back() == '.') host.pop_back(); + static const char* suffix = ".onion"; + const size_t suffixLen = strlen(suffix); + if (host.size() != 56 + suffixLen) + return false; + if (host.compare(host.size() - suffixLen, suffixLen, suffix) != 0) + return false; + for (size_t i = 0; i < 56; i++) + { + char c = host[i]; + if (!((c >= 'a' && c <= 'z') || (c >= '2' && c <= '7'))) + return false; + } + for (size_t i = 0; i < port.size(); i++) + if (!isdigit((unsigned char)port[i])) + return false; + + errno = 0; + char* end = NULL; + long nPort = strtol(port.c_str(), &end, 10); + if (errno == ERANGE || end == NULL || *end != '\0' || nPort <= 0 || nPort > 65535) + return false; + + out = host + ":" + port; + return true; +} + // Digest signed over the descriptor fields (domain-separated). -static void DescriptorDigest(const unsigned char pubkey[32], const std::string& enc, - const std::string& meeting_node, uint64_t created, - unsigned char out[32]) +static void DescriptorDigestV2(const unsigned char pubkey[32], const std::string& enc, + const std::string& meeting_node, uint64_t created, + unsigned char out[32]) { static const char* DS = ".btf-descriptor-v2"; SHA256_CTX ctx; @@ -184,9 +223,27 @@ static void DescriptorDigest(const unsigned char pubkey[32], const std::string& SHA256_Final(out, &ctx); } +static void DescriptorDigestV3(const unsigned char pubkey[32], const std::string& enc, + const std::string& meeting_node, const std::string& onion, + uint64_t created, unsigned char out[32]) +{ + static const char* DS = ".btf-descriptor-v3-onion"; + SHA256_CTX ctx; + SHA256_Init(&ctx); + SHA256_Update(&ctx, (const unsigned char*)DS, strlen(DS)); + SHA256_Update(&ctx, pubkey, 32); + SHA256_Update(&ctx, (const unsigned char*)enc.data(), enc.size()); + SHA256_Update(&ctx, (const unsigned char*)meeting_node.data(), meeting_node.size()); + SHA256_Update(&ctx, (const unsigned char*)onion.data(), onion.size()); + unsigned char be[8]; + for (int i = 0; i < 8; i++) be[i] = (unsigned char)((created >> (8 * (7 - i))) & 0xff); + SHA256_Update(&ctx, be, 8); + SHA256_Final(out, &ctx); +} + std::string SignDescriptor(void* ctxv, const unsigned char seckey[32], const std::string& enc, const std::string& meeting_node, - uint64_t created) + uint64_t created, const std::string& onion) { secp256k1_context* ctx = (secp256k1_context*)ctxv; secp256k1_keypair kp; @@ -197,17 +254,28 @@ std::string SignDescriptor(void* ctxv, const unsigned char seckey[32], secp256k1_xonly_pubkey_serialize(ctx, pubkey, &xpub); unsigned char digest[32]; - DescriptorDigest(pubkey, enc, meeting_node, created, digest); + DescriptorDigestV2(pubkey, enc, meeting_node, created, digest); unsigned char sig[64]; // Deterministic signature (NULL aux_rand), matching Itzal's no-aux-rand signing. if (!secp256k1_schnorrsig_sign32(ctx, sig, digest, &kp, NULL)) return std::string(); json v = json::object(); - v["v"] = 2; + v["v"] = onion.empty() ? 2 : 3; v["pubkey"] = HexEncode(pubkey, 32); v["enc"] = enc; v["meeting_node"] = meeting_node; + if (!onion.empty()) + { + std::string onionNorm; + if (!NormalizeOnionEndpoint(onion, onionNorm)) return std::string(); + unsigned char digest3[32]; + DescriptorDigestV3(pubkey, enc, meeting_node, onionNorm, created, digest3); + unsigned char sig3[64]; + if (!secp256k1_schnorrsig_sign32(ctx, sig3, digest3, &kp, NULL)) return std::string(); + v["onion"] = onionNorm; + v["sig3"] = HexEncode(sig3, 64); + } v["created"] = created; v["sig"] = HexEncode(sig, 64); return v.dump(); @@ -242,15 +310,35 @@ bool VerifyDescriptor(void* ctxv, const std::string& jsonStr, if (!HexDecode(v["sig"].get(), sig, 64)) return false; unsigned char digest[32]; - DescriptorDigest(expect_pubkey, enc, meeting_node, created, digest); + DescriptorDigestV2(expect_pubkey, enc, meeting_node, created, digest); secp256k1_xonly_pubkey xpub; if (!secp256k1_xonly_pubkey_parse(ctx, &xpub, expect_pubkey)) return false; if (!secp256k1_schnorrsig_verify(ctx, sig, digest, 32, &xpub)) return false; + std::string onion; + if (v.contains("onion")) + { + if (v["onion"].is_string() && v.contains("sig3") && v["sig3"].is_string()) + { + std::string onionNorm; + std::string onionRaw = v["onion"].get(); + if (NormalizeOnionEndpoint(onionRaw, onionNorm) && onionNorm == onionRaw) + { + unsigned char sig3[64]; + unsigned char digest3[32]; + DescriptorDigestV3(expect_pubkey, enc, meeting_node, onionNorm, created, digest3); + if (HexDecode(v["sig3"].get(), sig3, 64) && + secp256k1_schnorrsig_verify(ctx, sig3, digest3, 32, &xpub)) + onion = onionNorm; + } + } + } + memcpy(out.pubkey, expect_pubkey, 32); out.enc = enc; out.meeting_node = meeting_node; + out.onion = onion; out.created = created; return true; } diff --git a/src/btfaddr.h b/src/btfaddr.h index 1addf8f..55a3ebd 100644 --- a/src/btfaddr.h +++ b/src/btfaddr.h @@ -52,15 +52,21 @@ struct Descriptor unsigned char pubkey[32]; std::string enc; // service x25519 public key (hex) for the E2E channel std::string meeting_node; // rendezvous node the service is registered at + std::string onion; // optional direct Tor hidden-service endpoint (host.onion:port) uint64_t created; }; +// Normalize and validate a direct Tor hidden-service endpoint. Only v3 onion +// names are accepted: 56 base32 chars plus ".onion", followed by ":PORT". +bool NormalizeOnionEndpoint(const std::string& in, std::string& out); + // Sign a descriptor. `ctx` is a secp256k1_context* (passed as void* to keep this // header free of secp headers); `seckey` is the 32-byte service secret key. // Returns the descriptor JSON as a string, or "" on failure. std::string SignDescriptor(void* ctx, const unsigned char seckey[32], const std::string& enc, const std::string& meeting_node, - uint64_t created); + uint64_t created, + const std::string& onion = std::string()); // Verify a descriptor is validly signed by `expect_pubkey` (the key the resolved // `.btf` address encodes). Returns true and fills `out` on success. diff --git a/src/main_gui.cpp b/src/main_gui.cpp index bef8503..239fb60 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1,6 +1,7 @@ // Bitflash entry point -- starts node threads then runs GUI (or headless). #include "headers_core.h" +#include "nostr.h" #include "proxy.h" #include "selftest.h" #include "walletcmd.h" @@ -134,10 +135,11 @@ static void PrintUsage() printf(" /connectbtf=PEER_BTF_ADDRESS\n"); printf(" /rvrelay=HOST:PORT\n"); printf(" /announcerelay=HOST:PORT\n"); + printf(" /onionservice=HOST.onion:PORT (advertise this node's Tor hidden service)\n"); printf("\n"); printf("Network:\n"); printf(" /port=N (P2P listen port, default 8433)\n"); - printf(" /socks=HOST:PORT (SOCKS5 proxy for outbound Nostr and .btf relay dials)\n"); + printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); @@ -286,6 +288,17 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; + string onionService = argval2(argc, argv, "/onionservice", "-onionservice"); + if (!onionService.empty()) + { + string err; + if (!BtfSetLocalOnionEndpoint(onionService, err)) + fprintf(stderr, "Ignoring /onionservice=%s: %s\n", onionService.c_str(), err.c_str()); + else + fprintf(stderr, "Direct onion peer endpoint advertised: %s\n", + BtfLocalOnionEndpoint().c_str()); + } + bool fTorMode = arg(argc, argv, "/tor") || arg(argc, argv, "-tor"); if (fTorMode) { diff --git a/src/net.cpp b/src/net.cpp index c24547e..ab17332 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -17,6 +17,8 @@ #include #endif #include +#include +#include #include "btfaddr.h" #include "btftunnel.h" #include "proxy.h" @@ -170,7 +172,7 @@ static const char* pszSockSite[SOCK_SITES] = { "external-ip probe", "listen socket", "inbound accept", "rendezvous dial", "rendezvous listen", "rendezvous accept", "loopback pair listener", "loopback pair app end", "loopback pair pump end", - "nostr relay", "stratum bridge" + "nostr relay", "direct onion peer", "stratum bridge" }; static string SockAccountingText() @@ -627,6 +629,7 @@ struct CachedBtfPeer { string btfAddr; string meeting; + string onion; string encHex; int64 lastSeen; // The peer's own signed descriptor, as it announced itself. Kept verbatim @@ -685,6 +688,8 @@ void LoadCachedBtfPeers(vector& out) CachedBtfPeer p; p.btfAddr = o["btf"].get(); p.meeting = o["meeting"].get(); + if (o.contains("onion") && o["onion"].is_string()) + btf::NormalizeOnionEndpoint(o["onion"].get(), p.onion); p.encHex = o["enc"].get(); p.lastSeen = o.value("seen", (int64)0); if (o.contains("desc") && o["desc"].is_string()) @@ -708,7 +713,8 @@ static CCriticalSection cs_btfPeerCache; // learned about by exchange must not cost us the ability to pass it on. static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, const unsigned char enc_pub[32], - const string& strDesc = string()) + const string& strDesc = string(), + const string& strOnion = string()) { CRITICAL_BLOCK(cs_btfPeerCache) { @@ -716,11 +722,15 @@ static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, LoadCachedBtfPeers(peers); string strKeepDesc = strDesc; + string strKeepOnion; + btf::NormalizeOnionEndpoint(strOnion, strKeepOnion); for (size_t i = 0; i < peers.size(); i++) if (peers[i].btfAddr == strBtfAddr) { if (strKeepDesc.empty()) strKeepDesc = peers[i].desc; + if (strKeepOnion.empty()) + strKeepOnion = peers[i].onion; peers.erase(peers.begin() + i); break; } @@ -728,6 +738,7 @@ static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, CachedBtfPeer p; p.btfAddr = strBtfAddr; p.meeting = strMeeting; + p.onion = strKeepOnion; p.encHex = BytesToHex(enc_pub, 32); p.lastSeen = GetTime(); p.desc = strKeepDesc; @@ -742,6 +753,8 @@ static void RememberBtfPeer(const string& strBtfAddr, const string& strMeeting, nlohmann::json o; o["btf"] = q.btfAddr; o["meeting"] = q.meeting; + if (!q.onion.empty()) + o["onion"] = q.onion; o["enc"] = q.encHex; o["seen"] = q.lastSeen; if (!q.desc.empty()) @@ -830,7 +843,7 @@ static int TryBtfSeeds() foreach(const string& strRelay, relays) { if (fShutdown) return nConnected; - if (ConnectNodeBtfResolved(s.first, strRelay, enc)) + if (ConnectNodeBtfResolved(s.first, strRelay, "", enc)) { LogPrint("net", "btfseed: reached %s via %s\n", s.first.c_str(), strRelay.c_str()); @@ -868,7 +881,7 @@ void ThreadReconnectCachedBtfPeers(void* parg) if (fShutdown) return; unsigned char enc[32]; if (!HexToBytes(p.encHex, enc, 32)) continue; - if (ConnectNodeBtfResolved(p.btfAddr, p.meeting, enc)) + if (ConnectNodeBtfResolved(p.btfAddr, p.meeting, p.onion, enc)) { nConnected++; if (nConnected >= 8) break; // enough to bootstrap; the rest can wait @@ -959,14 +972,37 @@ int BtfPexAccept(const vector& vDesc) if (!HexToBytes(d.enc, enc, 32)) continue; - RememberBtfPeer(strAddr, d.meeting_node, enc, strDesc); + RememberBtfPeer(strAddr, d.meeting_node, enc, strDesc, d.onion); nKept++; } return nKept; } +static bool SplitHostPort(const string& strHostPort, string& strHost, unsigned short& nPort) +{ + size_t colon = strHostPort.rfind(':'); + if (colon == string::npos || colon == 0 || colon + 1 >= strHostPort.size()) + return false; + string port = strHostPort.substr(colon + 1); + for (size_t i = 0; i < port.size(); i++) + if (!isdigit((unsigned char)port[i])) + return false; + + errno = 0; + char* end = NULL; + long n = strtol(port.c_str(), &end, 10); + if (errno == ERANGE || end == NULL || *end != '\0' || n <= 0 || n > 65535) + return false; + + strHost = strHostPort.substr(0, colon); + nPort = (unsigned short)n; + return true; +} + static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char pk[32], - const string& strMeeting, const unsigned char enc_pub[32]) + const string& strMeeting, const string& strOnion, + const unsigned char enc_pub[32], + const string& strDesc = string()) { CAddress addr = BtfMarkerAddr(pk); CNode* pnode = FindNode(addr.ip); @@ -976,16 +1012,42 @@ static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char p return pnode; } - BtfChurnNoteDialAttempt(strBtfAddr, strMeeting); - size_t colon = strMeeting.rfind(':'); - if (colon == string::npos) + string strOnionNorm; + if (BtfSocks5ProxyEnabled() && btf::NormalizeOnionEndpoint(strOnion, strOnionNorm)) { - BtfChurnNoteDialResult(strBtfAddr, strMeeting, false); - return NULL; + string strOnionHost; + unsigned short nOnionPort = 0; + if (SplitHostPort(strOnionNorm, strOnionHost, nOnionPort)) + { + BtfChurnNoteDialAttempt(strBtfAddr, strOnionNorm); + SOCKET hOnionSocket = BtfConnectSocket(strOnionHost, nOnionPort, SOCK_ONION_PEER, 20); + if (hOnionSocket != INVALID_SOCKET) + { + if (fDebug) + LogPrint("net", "connected %s via direct onion %s\n", + strBtfAddr.c_str(), strOnionNorm.c_str()); + BtfChurnNoteDialResult(strBtfAddr, strOnionNorm, true); + RememberBtfPeer(strBtfAddr, strMeeting, enc_pub, strDesc, strOnionNorm); + + pnode = new CNode(hOnionSocket, addr, false); + pnode->strBtfAddr = strBtfAddr; + pnode->strBtfMeeting = string("onion ") + strOnionNorm; + pnode->AddRef(); + CRITICAL_BLOCK(cs_vNodes) + vNodes.push_back(pnode); + return pnode; + } + if (fDebug) + LogPrint("net", "ConnectNodeBtf: direct onion to %s at %s failed, falling back to rendezvous\n", + strBtfAddr.c_str(), strOnionNorm.c_str()); + BtfChurnNoteDialResult(strBtfAddr, strOnionNorm, false); + } } - string strHost = strMeeting.substr(0, colon); - int nPort = atoi(strMeeting.substr(colon + 1).c_str()); - if (nPort <= 0 || nPort > 65535) + + BtfChurnNoteDialAttempt(strBtfAddr, strMeeting); + string strHost; + unsigned short nPort = 0; + if (!SplitHostPort(strMeeting, strHost, nPort)) { BtfChurnNoteDialResult(strBtfAddr, strMeeting, false); return NULL; @@ -1005,7 +1067,7 @@ static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char p BtfChurnNoteDialResult(strBtfAddr, strMeeting, true); // This one answered -- worth trying first next time we start. - RememberBtfPeer(strBtfAddr, strMeeting, enc_pub); + RememberBtfPeer(strBtfAddr, strMeeting, enc_pub, strDesc, strOnionNorm); // Add node pnode = new CNode(hSocket, addr, false); @@ -1035,9 +1097,10 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) LogPrint("net", "trying %s\n", strBtfAddr.c_str()); string strMeeting; + string strOnion; unsigned char enc_pub[32]; BtfChurnNoteResolveAttempt(); - if (!BtfResolve(strBtfAddr, strMeeting, enc_pub)) + if (!BtfResolve(strBtfAddr, strMeeting, enc_pub, &strOnion)) { BtfChurnNoteResolveResult(false); if (fDebug) @@ -1045,7 +1108,7 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) return NULL; } BtfChurnNoteResolveResult(true); - return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, enc_pub); + return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, strOnion, enc_pub); } // Same as ConnectNodeBtf, but skips the Nostr resolve step because the caller @@ -1054,7 +1117,8 @@ CNode* ConnectNodeBtf(const string& strBtfAddr) // address). Makes zero relay connections -- only talks to the peer's // rendezvous meeting node. CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting, - const unsigned char enc_pub[32]) + const string& strOnion, const unsigned char enc_pub[32], + const string& strDesc) { unsigned char pk[32]; if (!btf::ParseAddress(strBtfAddr, pk)) @@ -1064,7 +1128,7 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting } if (BtfLocalAddress() == strBtfAddr) return NULL; // ourselves - return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, enc_pub); + return ConnectNodeBtfTail(strBtfAddr, pk, strMeeting, strOnion, enc_pub, strDesc); } // Anonymous inbound listener (this node's `.btf` hidden service). Registers at diff --git a/src/net.h b/src/net.h index feecf96..9300169 100644 --- a/src/net.h +++ b/src/net.h @@ -28,7 +28,8 @@ enum bool GetMyExternalIP(unsigned int& ipRet); CNode* ConnectNodeBtf(const string& strBtfAddr); CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting, - const unsigned char enc_pub[32]); + const string& strOnion, const unsigned char enc_pub[32], + const string& strDesc=string()); void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; diff --git a/src/nostr.cpp b/src/nostr.cpp index d286767..0c1b4b6 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -112,6 +112,8 @@ vector vBtfMeetingRelays = { }; string strBtfActiveRelay; static CCriticalSection cs_activeRelay; +static string strBtfOnionEndpoint; +static CCriticalSection cs_onionEndpoint; // Only the rendezvous we actually registered at (BtfSetActiveRelay, called from // ThreadBtfAccept once registration succeeds). Empty until then, on purpose: it @@ -133,6 +135,26 @@ void BtfSetActiveRelay(const string& relay) strBtfActiveRelay = relay; } +bool BtfSetLocalOnionEndpoint(const string& endpoint, string& errOut) +{ + string norm; + if (!btf::NormalizeOnionEndpoint(endpoint, norm)) + { + errOut = "expected v3 onion endpoint HOST.onion:PORT"; + return false; + } + CRITICAL_BLOCK(cs_onionEndpoint) + strBtfOnionEndpoint = norm; + return true; +} + +string BtfLocalOnionEndpoint() +{ + CRITICAL_BLOCK(cs_onionEndpoint) + return strBtfOnionEndpoint; + return ""; +} + // A relay this node advertises on Nostr for others to discover (/announcerelay). string strBtfAnnounceRelay; // Relays learned from other operators' Nostr announcements. @@ -370,10 +392,16 @@ std::string BtfLocalDescriptor() string meeting; CRITICAL_BLOCK(cs_activeRelay) meeting = strBtfActiveRelay; + string onion = BtfLocalOnionEndpoint(); if (meeting.empty()) - return ""; + { + if (onion.empty()) + return ""; + meeting = "rendezvous-pending"; + } return btf::SignDescriptor(g_nostrKey.ctx, g_nostrKey.seckey, - g_nostrKey.EncPubHex(), meeting, (uint64_t)GetTime()); + g_nostrKey.EncPubHex(), meeting, (uint64_t)GetTime(), + onion); } // The shared secp256k1 context, so net.cpp can verify descriptors that arrive @@ -806,17 +834,21 @@ static void PublishDescriptor(CWebSocket& ws, CNostrKey& key) // meeting_node is the rendezvous relay this node's hidden service // (ThreadBtfAccept in net.cpp) is registered at -- where clients dial us. string meeting_node = BtfActiveRelay(); + string onion = BtfLocalOnionEndpoint(); if (meeting_node.empty()) { - // Not registered anywhere yet. Publishing now would advertise a meeting - // node we can't be reached at, and peers would waste dials on it. The - // ThreadNostrSeed loop republishes on every pass, so skipping costs - // nothing but the delay until ThreadBtfAccept registers. - LogPrint("nostr", "Nostr: skipping descriptor publish, no rendezvous registered yet\n"); - return; + if (onion.empty()) + { + // Not registered anywhere yet, and no direct onion endpoint exists. + // Publishing now would advertise a meeting node we can't be reached at. + LogPrint("nostr", "Nostr: skipping descriptor publish, no rendezvous registered yet\n"); + return; + } + meeting_node = "rendezvous-pending"; } string desc = btf::SignDescriptor(key.ctx, key.seckey, key.EncPubHex(), - meeting_node, (uint64_t)GetTime()); + meeting_node, (uint64_t)GetTime(), + onion); if (desc.empty()) return; json tags = json::array({ json::array({ "d", BTF_DESC_DTAG }) }); @@ -1018,7 +1050,7 @@ static void HandlePoolAnnouncement(const json& ev) // Resolve a `.btf` address via a relay: fetch the descriptor published by that // address's key and verify it self-certifies under the decoded pubkey. static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, - btf::Descriptor& out) + btf::Descriptor& out, string* rawOut = NULL) { unsigned char pk[32]; if (!btf::ParseAddress(btfAddr, pk)) @@ -1045,7 +1077,11 @@ static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, const json& ev = j[2]; if (ev.contains("content") && btf::VerifyDescriptor(ctx, ev["content"].get(), pk, out)) + { + if (rawOut) + *rawOut = ev["content"].get(); return true; + } } else if (t == "EOSE") break; @@ -1057,8 +1093,10 @@ static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, // public discovery relays for the owner's self-certified descriptor. Used by // ConnectNodeBtf in net.cpp. bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, - unsigned char enc_pub[32]) + unsigned char enc_pub[32], std::string* onionHostPort) { + if (onionHostPort) + onionHostPort->clear(); if (!EnsureNostrKey()) return false; for (int i = 0; i < nNostrRelays && !fShutdown; i++) @@ -1076,10 +1114,15 @@ bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, } lease.fOk = true; if (d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") - continue; // descriptor predates the owner's relay config + { + if (!onionHostPort || d.onion.empty()) + continue; // caller needs rendezvous, or descriptor has no direct path + } if (!HexDecode(d.enc, enc_pub, 32)) continue; meetingHostPort = d.meeting_node; + if (onionHostPort) + *onionHostPort = d.onion; return true; } CATCH_PRINT_EXCEPTION("BtfResolve") @@ -1168,12 +1211,15 @@ bool BtfResolveMany(const std::vector& btfAddrs, btf::Descriptor d; if (!btf::VerifyDescriptor(g_nostrKey.ctx, ev["content"].get(), pk, d)) continue; - if (d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") + if ((d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") && + d.onion.empty()) continue; BtfResolvedPeer rp; if (!HexDecode(d.enc, rp.enc_pub, 32)) continue; rp.meetingHostPort = d.meeting_node; + rp.onionHostPort = d.onion; + rp.descriptor = ev["content"].get(); out[ai->second] = rp; pending.erase(ai->second); } @@ -1650,11 +1696,13 @@ static void ConnectDiscoveredBtfPeers() DialCtx* ctx = (DialCtx*)arg; string addr = ctx->addr; string meeting = ctx->rp.meetingHostPort; + string onion = ctx->rp.onionHostPort; + string desc = ctx->rp.descriptor; unsigned char enc_pub[32]; memcpy(enc_pub, ctx->rp.enc_pub, 32); delete ctx; - CNode* pnode = ConnectNodeBtfResolved(addr, meeting, enc_pub); + CNode* pnode = ConnectNodeBtfResolved(addr, meeting, onion, enc_pub, desc); CRITICAL_BLOCK(cs_btfPeerState) { if (pnode) diff --git a/src/nostr.h b/src/nostr.h index b5eb5e3..dc4288c 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -40,6 +40,13 @@ std::string BtfActiveRelay(); // Record the relay this node just registered its service at (thread-safe). void BtfSetActiveRelay(const std::string& relay); +// Optional Tor hidden-service endpoint for this node's normal P2P listener. +// Set by /onionservice=HOST.onion:PORT. The endpoint is signed into this node's +// .btf descriptor, so peers with -tor can dial it directly before falling back +// to rendezvous relays. +bool BtfSetLocalOnionEndpoint(const std::string& endpoint, std::string& errOut); +std::string BtfLocalOnionEndpoint(); + // If set (via /announcerelay=host:port), this node announces that relay on // Nostr so other nodes discover it automatically -- no manual seed-list edit. extern std::string strBtfAnnounceRelay; @@ -94,12 +101,15 @@ void* BtfSecpContext(); // self-certified descriptor and return its meeting node ("host:port") and // x25519 public key for the end-to-end channel. bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, - unsigned char enc_pub[32]); + unsigned char enc_pub[32], + std::string* onionHostPort = NULL); // Result of resolving one .btf address via BtfResolveMany. struct BtfResolvedPeer { std::string meetingHostPort; + std::string onionHostPort; + std::string descriptor; unsigned char enc_pub[32]; }; diff --git a/src/readme.txt b/src/readme.txt index 794fe20..1e9cffc 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -43,11 +43,11 @@ Command-line options (in addition to the original ones) ------------------------------------------------------- /port=N listen on P2P port N (default 8433) /socks=HOST:PORT - route outbound Nostr and .btf rendezvous dials through a - SOCKS5 proxy, e.g. /socks=127.0.0.1:9050 for local Tor + route outbound Nostr, .btf rendezvous, and direct onion peer + dials through a SOCKS5 proxy, e.g. /socks=127.0.0.1:9050 for local Tor or /socks=[::1]:9050 for an IPv6 loopback proxy /tor[=HOST:PORT] - Tor mode for outbound Nostr and .btf rendezvous dials; + Tor mode for outbound Nostr, .btf rendezvous, and direct onion peer dials; defaults to the local Tor SOCKS5 proxy at 127.0.0.1:9050 /solomine mine without requiring a connected peer (local testing) /operator operator mode (run pool server) @@ -72,6 +72,8 @@ Command-line options (in addition to the original ones) override meeting relay list with one relay /announcerelay=HOST:PORT announce this relay on Nostr for discovery + /onionservice=HOST.onion:PORT + advertise this node's Tor hidden service in its signed .btf descriptor Roadmap diff --git a/src/selftest.cpp b/src/selftest.cpp index bcbf9d3..a0d9edd 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -6,6 +6,7 @@ // and against a temporary data directory. #include "headers_core.h" +#include "btfaddr.h" #include "bip32.h" #include "proxy.h" #include "selftest.h" @@ -1507,6 +1508,14 @@ static int RunSocks5ProxySelfTest() !BtfIsTorOnionHost("relay.example") && !BtfIsTorOnionHost(".onion"), "detects .onion hosts without accepting lookalikes") ? 0 : 1; + std::string onion; + nFail += Check(btf::NormalizeOnionEndpoint("ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCD.onion.:8433", onion) && + onion == "abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcd.onion:8433", + "normalizes v3 onion peer endpoint") ? 0 : 1; + nFail += Check(!btf::NormalizeOnionEndpoint("short.onion:8433", onion) && + !btf::NormalizeOnionEndpoint("abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcd.onion:0", onion) && + !btf::NormalizeOnionEndpoint("abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabc1.onion:8433", onion), + "rejects malformed onion peer endpoints") ? 0 : 1; BtfClearSocks5Proxy(); nFail += Check(!BtfSocks5ProxyEnabled(), "starts disabled after clear") ? 0 : 1; diff --git a/src/sockcount.h b/src/sockcount.h index 5147f55..a63c6be 100644 --- a/src/sockcount.h +++ b/src/sockcount.h @@ -63,6 +63,7 @@ enum SOCK_PAIR_APP, // loopback pair: the app end handed to CNode SOCK_PAIR_PUMP, // loopback pair: the pump end SOCK_NOSTR, // outbound to a Nostr relay + SOCK_ONION_PEER, // direct outbound to a peer's Tor hidden service SOCK_STRATUM_BRIDGE, // local Stratum bridge listener/miner sockets SOCK_SITES }; diff --git a/src/test_btfaddr.cpp b/src/test_btfaddr.cpp index b40dcc1..8de426e 100644 --- a/src/test_btfaddr.cpp +++ b/src/test_btfaddr.cpp @@ -86,6 +86,7 @@ int main() } const std::string ENC_HEX = "aabbccddeeff00112233445566778899aabbccddeeff00112233445566778899"; + const std::string ONION = "abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcd.onion:8433"; // helper: fresh keypair -> (seckey, xonly pubkey) auto newKey = [&](unsigned char sk[32], unsigned char pk[32]) { @@ -108,6 +109,17 @@ int main() CHECK(!btf::VerifyDescriptor(ctx, d, pk2, bad), "different key rejected"); } + printf("descriptor_signs_optional_onion_endpoint\n"); + { + unsigned char sk[32], pk[32]; newKey(sk, pk); + std::string d = btf::SignDescriptor(ctx, sk, ENC_HEX, "meeting-node-abc", 1000, ONION); + CHECK(!d.empty(), "sign produced onion descriptor"); + btf::Descriptor got; + CHECK(btf::VerifyDescriptor(ctx, d, pk, got), "onion descriptor verifies"); + CHECK(got.meeting_node == "meeting-node-abc" && got.enc == ENC_HEX && + got.created == 1000 && got.onion == ONION, "onion fields match"); + } + printf("descriptor_rejects_tampering\n"); { unsigned char sk[32], pk[32]; newKey(sk, pk); @@ -117,6 +129,16 @@ int main() CHECK(!btf::VerifyDescriptor(ctx, j.dump(), pk, o), "tampered meeting_node rejected"); json j2 = json::parse(d); j2["enc"] = "00000000000000000000000000000000000000000000000000000000deadbeef"; CHECK(!btf::VerifyDescriptor(ctx, j2.dump(), pk, o), "tampered enc rejected"); + + std::string d3 = btf::SignDescriptor(ctx, sk, ENC_HEX, "node-1", 5, ONION); + json j3 = json::parse(d3); + j3["onion"] = "bcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcde.onion:8433"; + CHECK(btf::VerifyDescriptor(ctx, j3.dump(), pk, o) && o.onion.empty(), + "tampered onion ignored rather than trusted"); + json j4 = json::parse(d3); + j4["sig3"] = std::string(128, '0'); + CHECK(btf::VerifyDescriptor(ctx, j4.dump(), pk, o) && o.onion.empty(), + "bad onion signature ignored rather than trusted"); } printf("full_resolve_chain_from_address\n"); -- cgit v1.2.3 From 53cc17d621f55b8904812fae5df90ef089bf5aaf Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 11:54:35 -0300 Subject: net: add managed Tor hidden service bootstrap --- README.md | 13 +- docs/rendezvous.md | 8 +- docs/tor.md | 52 +++++- src/Makefile | 5 +- src/main_gui.cpp | 65 ++++--- src/makefile.mingw | 5 +- src/net.cpp | 2 + src/readme.txt | 3 + src/selftest.cpp | 37 +++- src/tor.cpp | 492 +++++++++++++++++++++++++++++++++++++++++++++++++++++ src/tor.h | 22 +++ 11 files changed, 665 insertions(+), 39 deletions(-) create mode 100644 src/tor.cpp create mode 100644 src/tor.h (limited to 'src') diff --git a/README.md b/README.md index 181b6e8..a7ce2b2 100644 --- a/README.md +++ b/README.md @@ -339,6 +339,7 @@ Other options worth knowing: -port=N # P2P listen port, default 8433 -socks=HOST:PORT # SOCKS5 for outbound Nostr, .btf relay, and onion peer dials -tor[=HOST:PORT] # Tor mode; default local Tor SOCKS5 proxy is 127.0.0.1:9050 +-managedtor[=PATH] # start Tor, create a hidden service, advertise its onion -onionservice=HOST.onion:PORT # advertise this node's Tor hidden service -debug # verbose log; without it debug.log is nearly silent -help # full list @@ -357,10 +358,14 @@ proxy. IPv6 proxy endpoints use brackets, for example `-socks=[::1]:9050`. `-tor` is a privacy shorthand for the usual local Tor SOCKS5 listener at `127.0.0.1:9050`. It routes outbound Nostr discovery, `.btf` rendezvous dials, and signed direct `.onion` peer dials through Tor, and keeps external-IP probes -disabled. Use `-tor=HOST:PORT` when Tor listens somewhere else. To make your own -node reachable without a rendezvous relay, expose port `8433` as a Tor hidden -service and pass `-onionservice=HOST.onion:8433`; peers with `-tor` will try it -before falling back to rendezvous. +disabled. Use `-tor=HOST:PORT` when Tor listens somewhere else. + +`-managedtor[=PATH]` starts a Tor process for this node, writes a local `torrc`, +creates a v3 hidden service for port `8433`, routes outbound discovery through +that Tor instance, and signs the generated `.onion:8433` endpoint into the +node's `.btf` descriptor. Without `PATH`, Bitflash looks for `tor/tor.exe`, +`tor.exe`, or `tor` beside the binary and then on `PATH`. The hidden-service key +is stored under the Bitflash data directory in `managed-tor/onion-service/`. ### When something looks wrong diff --git a/docs/rendezvous.md b/docs/rendezvous.md index e1888b9..68b5df3 100644 --- a/docs/rendezvous.md +++ b/docs/rendezvous.md @@ -308,9 +308,11 @@ tunnel. unreachable, discovery stalls until one is reachable again. Relay TLS is verified, which closes a man in the middle path on discovery, but availability still rests on the relay set. -- **Direct onion is not automatic Tor configuration.** Bitflash signs and - advertises a hidden-service endpoint, and Tor-mode peers can dial it. The Tor - daemon still owns hidden-service creation, private keys, rotation and uptime. +- **Direct onion needs Tor.** With `-managedtor`, Bitflash starts a Tor process, + writes a local hidden-service config, and advertises the generated onion + endpoint. With `-onionservice`, an operator can still run Tor manually and + provide the endpoint. In both cases Tor owns the hidden-service private key and + uptime. ## 11. Wire reference diff --git a/docs/tor.md b/docs/tor.md index b4f88f9..1c0f589 100644 --- a/docs/tor.md +++ b/docs/tor.md @@ -36,6 +36,47 @@ If both `-tor` and `-socks` are present, Tor mode wins and the node prints a warning. That keeps a command line with `-tor` from silently becoming a custom proxy route. +## Managed Tor mode + +`-managedtor` starts a Tor process for this node, writes a local `torrc`, creates +a v3 hidden service for the normal Bitflash P2P listener, routes outbound +discovery through that Tor instance, and signs the generated `.onion:8433` +endpoint into the node's `.btf` descriptor. + +```bash +bitflash -managedtor +``` + +Without a value, Bitflash looks for Tor in this order: + +1. `tor/tor.exe` or `tor/tor` beside the Bitflash binary; +2. `tor.exe` or `tor` beside the Bitflash binary; +3. `tor.exe` or `tor` on `PATH`. + +To point at a specific Tor executable: + +```bash +bitflash -managedtor=/opt/tor/bin/tor +bitflash -managedtor=C:\Tor Browser\Browser\TorBrowser\Tor\tor.exe +``` + +Managed Tor writes its state under the Bitflash data directory: + +```text +managed-tor/ + torrc + data/ + onion-service/ +``` + +The private key for the onion address lives in `managed-tor/onion-service/`. +Back up that directory if you want the same onion address after moving the node. +Delete it only if you intentionally want a fresh onion endpoint. + +`-managedtor` takes precedence over `-tor` and `-socks`, because it must choose +the local SOCKS port it starts. Diagnostics report the current managed Tor +state, including the SOCKS port and onion endpoint once Tor has generated it. + When Tor mode is enabled: - outbound Nostr relay dials use Tor; @@ -100,10 +141,10 @@ bitflash -operator -tor \ -announcerelay=exampleexampleexampleexampleexampleexampleexampleexample.onion:8434 ``` -## Direct full-node hidden service +## Manual direct full-node hidden service -The legacy P2P listener still binds to port `8433`. You can expose it through -Tor manually: +Managed Tor is the preferred path for ordinary nodes. Operators can still expose +the P2P listener through a separately managed Tor service: ```text HiddenServiceDir /var/lib/tor/bitflash-node/ @@ -139,6 +180,5 @@ This means rendezvous relays stop being the only way to reach a node that has published a hidden service. They remain useful bootstrap/fallback infrastructure, but an already-discovered onion-capable peer can be reached directly over Tor. -The node does not create or rotate Tor hidden services itself. Tor owns the -private key under `HiddenServiceDir`; back it up if you want the onion name to -stay stable. +Tor owns the private key under `HiddenServiceDir`; back it up if you want the +onion name to stay stable. diff --git a/src/Makefile b/src/Makefile index 511fe79..19ad33a 100644 --- a/src/Makefile +++ b/src/Makefile @@ -53,7 +53,7 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h compat.h sockcount.h proxy.h font_roboto.h + selftest.h walletcmd.h compat.h sockcount.h proxy.h tor.h font_roboto.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o @@ -61,7 +61,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o + obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o obj/tor.o GUI_OBJS = obj/gui.o obj/main_gui.o @@ -194,5 +194,6 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=pool-stratum ./bitflash-node -selftest=parse-money ./bitflash-node -selftest=socks5-proxy + ./bitflash-node -selftest=managed-tor .PHONY: tests fuzz-net-message-smoke fuzz-script-smoke diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 239fb60..deed471 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -4,6 +4,7 @@ #include "nostr.h" #include "proxy.h" #include "selftest.h" +#include "tor.h" #include "walletcmd.h" #include // hardware_concurrency, to sanity-check /genproclimit #ifndef _WIN32 @@ -113,7 +114,7 @@ static void PrintUsage() printf(" /gen\n"); printf(" /nogui or /daemon\n"); printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt,\n"); - printf(" net-message, consensus-limits, pool-stratum, parse-money, or socks5-proxy\n"); + printf(" net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, or managed-tor\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); @@ -141,6 +142,7 @@ static void PrintUsage() printf(" /port=N (P2P listen port, default 8433)\n"); printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); + printf(" /managedtor[=PATH] (start Tor, create a hidden service, advertise its onion)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); printf("Wallet:\n"); @@ -284,6 +286,24 @@ static void ParseStartupArguments(int argc, char* argv[]) vBtfMeetingRelays.push_back(rvRelay); } + // net.cpp has described nListenPort as "tunable via /port" since it was + // written, but nothing ever read the option, so the port was fixed at 8433 + // and a second node could not start on a machine already running one. Parse + // it before Tor setup so a managed hidden service maps the real listener. + string strPort = argval2(argc, argv, "/port", "-port"); + if (!strPort.empty()) + { + int nPort = atoi(strPort.c_str()); + if (nPort <= 0 || nPort > 65535) + fprintf(stderr, "Ignoring /port=%s: not a port number\n", strPort.c_str()); + else + { + nListenPort = htons((unsigned short)nPort); + // Or we would announce a port we never bound. + addrLocalHost.port = nListenPort; + } + } + string announceRelay = argval2(argc, argv, "/announcerelay", "-announcerelay"); if (!announceRelay.empty()) strBtfAnnounceRelay = announceRelay; @@ -299,10 +319,23 @@ static void ParseStartupArguments(int argc, char* argv[]) BtfLocalOnionEndpoint().c_str()); } + bool fManagedTor = arg(argc, argv, "/managedtor") || arg(argc, argv, "-managedtor"); bool fTorMode = arg(argc, argv, "/tor") || arg(argc, argv, "-tor"); - if (fTorMode) + string socksProxy = argval2(argc, argv, "/socks", "-socks"); + if (fManagedTor) + { + if (fTorMode || !socksProxy.empty()) + fprintf(stderr, "Warning: /managedtor takes precedence over /tor and /socks\n"); + + string torPath = argval2(argc, argv, "/managedtor", "-managedtor"); + string err; + if (!BtfStartManagedTor(torPath, err)) + fprintf(stderr, "Ignoring /managedtor=%s: %s\n", torPath.c_str(), err.c_str()); + else + fprintf(stderr, "Managed Tor enabled: %s\n", BtfManagedTorStatus().c_str()); + } + else if (fTorMode) { - string socksProxy = argval2(argc, argv, "/socks", "-socks"); if (!socksProxy.empty()) fprintf(stderr, "Warning: /tor takes precedence over /socks=%s\n", socksProxy.c_str()); @@ -317,7 +350,6 @@ static void ParseStartupArguments(int argc, char* argv[]) } else { - string socksProxy = argval2(argc, argv, "/socks", "-socks"); if (!socksProxy.empty()) { string err; @@ -348,22 +380,6 @@ static void ParseStartupArguments(int argc, char* argv[]) vBtfExtraSeeds.push_back(make_pair(val.substr(0, colon), val.substr(colon + 1))); } - // net.cpp has described nListenPort as "tunable via /port" since it was - // written, but nothing ever read the option, so the port was fixed at 8433 - // and a second node could not start on a machine already running one. - string strPort = argval2(argc, argv, "/port", "-port"); - if (!strPort.empty()) - { - int nPort = atoi(strPort.c_str()); - if (nPort <= 0 || nPort > 65535) - fprintf(stderr, "Ignoring /port=%s: not a port number\n", strPort.c_str()); - else - { - nListenPort = htons((unsigned short)nPort); - // Or we would announce a port we never bound. - addrLocalHost.port = nListenPort; - } - } } // Report a startup failure somewhere the user will actually see it. @@ -715,7 +731,12 @@ int main(int argc, char* argv[]) ReacceptWalletTransactions(); - if (!StartNode(strErrors)) { fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); return 1; } + if (!StartNode(strErrors)) + { + fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); + BtfStopManagedTor(); + return 1; + } if (nMineMode == MINE_OPERATOR) { gPoolServerRunning = true; @@ -748,6 +769,7 @@ int main(int argc, char* argv[]) printf("Running headless. Ctrl-C to stop.\n"); while (!fShutdown) Sleep(500); StopNode(); + BtfStopManagedTor(); // Checkpoints, releases wallet.dat from this directory's Berkeley DB // environment, and closes it. Declared since 2009 and never once // called here, which is why a wallet.dat copied elsewhere would not @@ -767,6 +789,7 @@ int main(int argc, char* argv[]) int ret = RunGUI(argc, argv); fShutdown = true; StopNode(); + BtfStopManagedTor(); DBFlush(true); return ret; #endif diff --git a/src/makefile.mingw b/src/makefile.mingw index f82247a..333be96 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -37,7 +37,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o + obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o obj/tor.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o @@ -51,7 +51,7 @@ GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h sockcount.h proxy.h compat.h font_roboto.h + selftest.h walletcmd.h sockcount.h proxy.h tor.h compat.h font_roboto.h all: bitflash.exe @@ -113,3 +113,4 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=consensus-limits ./bitflash.exe -selftest=pool-stratum ./bitflash.exe -selftest=socks5-proxy + ./bitflash.exe -selftest=managed-tor diff --git a/src/net.cpp b/src/net.cpp index ab17332..6bc3c1c 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -22,6 +22,7 @@ #include "btfaddr.h" #include "btftunnel.h" #include "proxy.h" +#include "tor.h" void ThreadReconnectCachedBtfPeers(void* parg); void ThreadMessageHandler2(void* parg); @@ -296,6 +297,7 @@ string GetDiagnosticsText() str += strprintf(" peers watched %d of %d held by poll%s\n", nPeersWatched, nHeld, nHeld > nPeersWatched ? " <-- NOT ALL PEERS ARE BEING READ" : ""); + str += strprintf(" managed Tor %s\n", BtfManagedTorStatus().c_str()); if (nBlocksReceived > 0) str += strprintf(" blocks received %lld (%lld arrived without a parent, %.1f%%)\n", diff --git a/src/readme.txt b/src/readme.txt index 1e9cffc..9ddbc24 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -49,6 +49,9 @@ Command-line options (in addition to the original ones) /tor[=HOST:PORT] Tor mode for outbound Nostr, .btf rendezvous, and direct onion peer dials; defaults to the local Tor SOCKS5 proxy at 127.0.0.1:9050 + /managedtor[=PATH] + start Tor, create a v3 hidden service for this node, route outbound + discovery through it, and advertise the generated onion endpoint /solomine mine without requiring a connected peer (local testing) /operator operator mode (run pool server) /participant=ADDR diff --git a/src/selftest.cpp b/src/selftest.cpp index a0d9edd..4cb872e 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -11,6 +11,7 @@ #include "proxy.h" #include "selftest.h" #include "sockcount.h" +#include "tor.h" #include "walletcmd.h" extern int RunPoolStratumSelfTest(); @@ -1565,6 +1566,38 @@ static int RunSocks5ProxySelfTest() return nFail == 0 ? 0 : 1; } +static int RunManagedTorSelfTest() +{ + printf("managed-tor self-test\n"); + int nFail = 0; + + std::string torrc = BtfBuildManagedTorrcForTest("C:/Bitflash Managed Tor/data", + "C:/Bitflash Managed Tor/onion-service", + 19050, 8433); + nFail += Check(torrc.find("DataDirectory \"C:/Bitflash Managed Tor/data\"") != std::string::npos, + "quotes the Tor data directory") ? 0 : 1; + nFail += Check(torrc.find("SocksPort 127.0.0.1:19050") != std::string::npos, + "binds SOCKS5 to localhost only") ? 0 : 1; + nFail += Check(torrc.find("IsolateSOCKSAuth") != std::string::npos && + torrc.find("IsolateClientAddr") != std::string::npos && + torrc.find("IsolateDestAddr") != std::string::npos && + torrc.find("IsolateDestPort") != std::string::npos, + "enables strict Tor stream isolation") ? 0 : 1; + nFail += Check(torrc.find("HiddenServiceDir \"C:/Bitflash Managed Tor/onion-service\"") != std::string::npos, + "writes a hidden service directory") ? 0 : 1; + nFail += Check(torrc.find("HiddenServiceVersion 3") != std::string::npos, + "requests a v3 onion service") ? 0 : 1; + nFail += Check(torrc.find("HiddenServicePort 8433 127.0.0.1:8433") != std::string::npos, + "maps the onion service to the Bitflash P2P listener") ? 0 : 1; + nFail += Check(BtfManagedTorStatus() == "disabled", + "managed Tor starts disabled") ? 0 : 1; + + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunSelfTest(const std::string& name) { AttachTerminal(); @@ -1589,8 +1622,10 @@ int RunSelfTest(const std::string& name) return RunParseMoneySelfTest(); if (name == "socks5-proxy") return RunSocks5ProxySelfTest(); + if (name == "managed-tor") + return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } diff --git a/src/tor.cpp b/src/tor.cpp new file mode 100644 index 0000000..30a6f0b --- /dev/null +++ b/src/tor.cpp @@ -0,0 +1,492 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. + +#include "headers_core.h" +#include "tor.h" +#include "nostr.h" +#include "proxy.h" + +#include + +#ifndef _WIN32 +#include +#include +#endif + +static CCriticalSection cs_managedTor; +static bool g_fManagedTor = false; +static bool g_fManagedTorStopping = false; +static unsigned short g_managedTorSocksPort = 0; +static unsigned short g_managedTorP2PPort = 0; +static std::string g_managedTorPath; +static std::string g_managedTorDataDir; +static std::string g_managedTorHiddenServiceDir; +static std::string g_managedTorOnion; +static std::string g_managedTorStatus; +#ifdef _WIN32 +static PROCESS_INFORMATION g_managedTorProcess; +#else +static pid_t g_managedTorPid = -1; +#endif + +static std::string PathJoin(const std::string& a, const std::string& b) +{ + if (a.empty()) + return b; + char last = a[a.size() - 1]; + if (last == '/' || last == '\\') + return a + b; + return a + "/" + b; +} + +static std::string NormalizeTorrcPath(std::string path) +{ + for (size_t i = 0; i < path.size(); i++) + if (path[i] == '\\') + path[i] = '/'; + return path; +} + +static std::string QuoteTorrcPath(const std::string& path) +{ + std::string out = "\""; + for (size_t i = 0; i < path.size(); i++) + { + if (path[i] == '"' || path[i] == '\\') + out += '\\'; + out += path[i]; + } + out += "\""; + return out; +} + +static std::string QuoteCommandArg(const std::string& arg) +{ + std::string out = "\""; + for (size_t i = 0; i < arg.size(); i++) + { + if (arg[i] == '"') + out += '\\'; + out += arg[i]; + } + out += "\""; + return out; +} + +static bool EnsureDir(const std::string& path, std::string& errOut) +{ + if (path.empty()) + { + errOut = "directory path is empty"; + return false; + } +#ifdef _WIN32 + DWORD attr = GetFileAttributesA(path.c_str()); + if (attr != INVALID_FILE_ATTRIBUTES) + { + if (attr & FILE_ATTRIBUTE_DIRECTORY) + return true; + errOut = strprintf("%s exists and is not a directory", path.c_str()); + return false; + } + if (CreateDirectoryA(path.c_str(), NULL)) + return true; + DWORD err = GetLastError(); + if (err == ERROR_ALREADY_EXISTS) + return true; + errOut = strprintf("could not create %s (error %lu)", path.c_str(), (unsigned long)err); + return false; +#else + struct stat st; + if (stat(path.c_str(), &st) == 0) + { + if (S_ISDIR(st.st_mode)) + return true; + errOut = strprintf("%s exists and is not a directory", path.c_str()); + return false; + } + if (mkdir(path.c_str(), 0700) == 0 || errno == EEXIST) + return true; + errOut = strprintf("could not create %s: %s", path.c_str(), strerror(errno)); + return false; +#endif +} + +static bool WriteTextFile(const std::string& path, const std::string& data, + std::string& errOut) +{ + FILE* f = fopen(path.c_str(), "wb"); + if (!f) + { + errOut = strprintf("could not write %s", path.c_str()); + return false; + } + bool ok = fwrite(data.data(), 1, data.size(), f) == data.size(); + if (fclose(f) != 0) + ok = false; + if (!ok) + { + errOut = strprintf("could not finish writing %s", path.c_str()); + return false; + } + return true; +} + +static bool ReadOneLine(const std::string& path, std::string& out) +{ + out.clear(); + FILE* f = fopen(path.c_str(), "rb"); + if (!f) + return false; + char buf[256] = {0}; + if (!fgets(buf, sizeof(buf), f)) + { + fclose(f); + return false; + } + fclose(f); + out = buf; + while (!out.empty() && (out[out.size() - 1] == '\n' || out[out.size() - 1] == '\r' || + out[out.size() - 1] == ' ' || out[out.size() - 1] == '\t')) + out.erase(out.size() - 1); + return !out.empty(); +} + +static bool PickLocalPort(unsigned short& portOut, std::string& errOut) +{ + portOut = 0; + SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (s == INVALID_SOCKET) + { + errOut = "could not create local port probe socket"; + return false; + } + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); + addr.sin_port = 0; + if (bind(s, (struct sockaddr*)&addr, sizeof(addr)) != 0) + { + closesocket(s); + errOut = "could not bind local port probe socket"; + return false; + } + socklen_t len = sizeof(addr); + if (getsockname(s, (struct sockaddr*)&addr, &len) != 0) + { + closesocket(s); + errOut = "could not read local port probe socket"; + return false; + } + portOut = ntohs(addr.sin_port); + closesocket(s); + if (portOut == 0) + { + errOut = "local port probe returned port zero"; + return false; + } + return true; +} + +static std::string ExecutableDir() +{ +#ifdef _WIN32 + char path[MAX_PATH + 1] = {0}; + DWORD n = GetModuleFileNameA(NULL, path, MAX_PATH); + if (n == 0 || n >= MAX_PATH) + return "."; + std::string s = path; + size_t slash = s.find_last_of("\\/"); + if (slash == std::string::npos) + return "."; + return s.substr(0, slash); +#else + char path[4096] = {0}; + ssize_t n = readlink("/proc/self/exe", path, sizeof(path) - 1); + if (n <= 0) + return "."; + path[n] = 0; + std::string s = path; + size_t slash = s.find_last_of('/'); + if (slash == std::string::npos) + return "."; + return s.substr(0, slash); +#endif +} + +static bool FileIsExecutableCandidate(const std::string& path) +{ +#ifdef _WIN32 + DWORD attr = GetFileAttributesA(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES && !(attr & FILE_ATTRIBUTE_DIRECTORY); +#else + return access(path.c_str(), X_OK) == 0; +#endif +} + +static std::string ResolveTorPath(const std::string& torPathOpt) +{ + if (!torPathOpt.empty()) + return torPathOpt; + + std::vector candidates; + std::string exeDir = ExecutableDir(); +#ifdef _WIN32 + candidates.push_back(PathJoin(exeDir, "tor/tor.exe")); + candidates.push_back(PathJoin(exeDir, "tor.exe")); + candidates.push_back("tor.exe"); +#else + candidates.push_back(PathJoin(exeDir, "tor/tor")); + candidates.push_back(PathJoin(exeDir, "tor")); + candidates.push_back("tor"); +#endif + for (size_t i = 0; i < candidates.size(); i++) + { + if (candidates[i].find('/') == std::string::npos && + candidates[i].find('\\') == std::string::npos) + return candidates[i]; // Let the OS search PATH. + if (FileIsExecutableCandidate(candidates[i])) + return candidates[i]; + } +#ifdef _WIN32 + return "tor.exe"; +#else + return "tor"; +#endif +} + +std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, + const std::string& hiddenServiceDir, + unsigned short socksPort, + unsigned short p2pPort) +{ + std::string torData = NormalizeTorrcPath(dataDir); + std::string hsDir = NormalizeTorrcPath(hiddenServiceDir); + std::string logFile = NormalizeTorrcPath(PathJoin(dataDir, "tor.log")); + + std::string s; + s += "# Generated by Bitflash. Edit only while Bitflash is not managing Tor.\n"; + s += "DataDirectory " + QuoteTorrcPath(torData) + "\n"; + s += strprintf("SocksPort 127.0.0.1:%u IsolateSOCKSAuth IsolateClientAddr IsolateDestAddr IsolateDestPort\n", + (unsigned)socksPort); + s += "HiddenServiceDir " + QuoteTorrcPath(hsDir) + "\n"; + s += "HiddenServiceVersion 3\n"; + s += strprintf("HiddenServicePort %u 127.0.0.1:%u\n", + (unsigned)p2pPort, (unsigned)p2pPort); + s += "Log notice file " + QuoteTorrcPath(logFile) + "\n"; + return s; +} + +static bool StartTorProcess(const std::string& torPath, const std::string& torrcPath, + std::string& errOut) +{ +#ifdef _WIN32 + memset(&g_managedTorProcess, 0, sizeof(g_managedTorProcess)); + STARTUPINFOA si; + memset(&si, 0, sizeof(si)); + si.cb = sizeof(si); + std::string cmd = QuoteCommandArg(torPath) + " -f " + QuoteCommandArg(torrcPath); + std::vector mutableCmd(cmd.begin(), cmd.end()); + mutableCmd.push_back(0); + if (!CreateProcessA(NULL, &mutableCmd[0], NULL, NULL, FALSE, CREATE_NO_WINDOW, + NULL, NULL, &si, &g_managedTorProcess)) + { + errOut = strprintf("could not start Tor process %s (error %lu)", + torPath.c_str(), (unsigned long)GetLastError()); + return false; + } + return true; +#else + g_managedTorPid = fork(); + if (g_managedTorPid < 0) + { + errOut = strprintf("could not fork Tor process: %s", strerror(errno)); + return false; + } + if (g_managedTorPid == 0) + { + execlp(torPath.c_str(), torPath.c_str(), "-f", torrcPath.c_str(), (char*)NULL); + _exit(127); + } + return true; +#endif +} + +static void ThreadManagedTorHostname(void*) +{ + std::string hostnamePath; + unsigned short p2pPort = 0; + CRITICAL_BLOCK(cs_managedTor) + { + hostnamePath = PathJoin(g_managedTorHiddenServiceDir, "hostname"); + p2pPort = g_managedTorP2PPort; + } + + for (int i = 0; i < 90 && !fShutdown; i++) + { + std::string onion; + if (ReadOneLine(hostnamePath, onion)) + { + std::string endpoint = strprintf("%s:%u", onion.c_str(), (unsigned)p2pPort); + std::string err; + if (BtfSetLocalOnionEndpoint(endpoint, err)) + { + CRITICAL_BLOCK(cs_managedTor) + { + g_managedTorOnion = BtfLocalOnionEndpoint(); + g_managedTorStatus = strprintf("running, SOCKS5 127.0.0.1:%u, onion %s", + (unsigned)g_managedTorSocksPort, + g_managedTorOnion.c_str()); + } + printf("Managed Tor hidden service ready: %s\n", BtfLocalOnionEndpoint().c_str()); + return; + } + CRITICAL_BLOCK(cs_managedTor) + g_managedTorStatus = strprintf("running, but generated onion endpoint was rejected: %s", + err.c_str()); + return; + } + Sleep(1000); + } + + CRITICAL_BLOCK(cs_managedTor) + { + if (!g_fManagedTorStopping) + g_managedTorStatus = strprintf("running, SOCKS5 127.0.0.1:%u, waiting for hidden service hostname", + (unsigned)g_managedTorSocksPort); + } +} + +bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut) +{ + CRITICAL_BLOCK(cs_managedTor) + { + if (g_fManagedTor) + { + errOut = "managed Tor is already running"; + return false; + } + } + + std::string root = PathJoin(GetAppDir(), "managed-tor"); + std::string dataDir = PathJoin(root, "data"); + std::string hsDir = PathJoin(root, "onion-service"); + std::string torrcPath = PathJoin(root, "torrc"); + if (!EnsureDir(root, errOut) || !EnsureDir(dataDir, errOut) || !EnsureDir(hsDir, errOut)) + return false; + + unsigned short socksPort = 0; + if (!PickLocalPort(socksPort, errOut)) + return false; + + unsigned short p2pPort = ntohs(nListenPort); + std::string torrc = BtfBuildManagedTorrcForTest(dataDir, hsDir, socksPort, p2pPort); + if (!WriteTextFile(torrcPath, torrc, errOut)) + return false; + + std::string torPath = ResolveTorPath(torPathOpt); + { + CRITICAL_BLOCK(cs_managedTor) + { + g_fManagedTor = true; + g_fManagedTorStopping = false; + g_managedTorPath = torPath; + g_managedTorDataDir = dataDir; + g_managedTorHiddenServiceDir = hsDir; + g_managedTorSocksPort = socksPort; + g_managedTorP2PPort = p2pPort; + g_managedTorOnion.clear(); + g_managedTorStatus = strprintf("starting %s, SOCKS5 127.0.0.1:%u", + torPath.c_str(), (unsigned)socksPort); + } + } + + if (!StartTorProcess(torPath, torrcPath, errOut)) + { + CRITICAL_BLOCK(cs_managedTor) + { + g_fManagedTor = false; + g_managedTorStatus = strprintf("failed: %s", errOut.c_str()); + } + return false; + } + + std::string proxyErr; + if (!BtfEnableTorProxy(strprintf("127.0.0.1:%u", (unsigned)socksPort), proxyErr)) + { + BtfStopManagedTor(); + errOut = strprintf("could not enable managed Tor SOCKS5 proxy: %s", proxyErr.c_str()); + return false; + } + + if (_beginthread(ThreadManagedTorHostname, 0, NULL) == (uintptr_t)-1) + { + BtfStopManagedTor(); + errOut = "could not start managed Tor hostname watcher"; + return false; + } + + return true; +} + +void BtfStopManagedTor() +{ + bool fWasRunning = false; + CRITICAL_BLOCK(cs_managedTor) + { + fWasRunning = g_fManagedTor; + if (!fWasRunning) + return; + g_fManagedTorStopping = true; + g_fManagedTor = false; + g_managedTorStatus = "stopping"; + } +#ifdef _WIN32 + if (g_managedTorProcess.hProcess) + { + TerminateProcess(g_managedTorProcess.hProcess, 0); + WaitForSingleObject(g_managedTorProcess.hProcess, 5000); + CloseHandle(g_managedTorProcess.hProcess); + CloseHandle(g_managedTorProcess.hThread); + memset(&g_managedTorProcess, 0, sizeof(g_managedTorProcess)); + } +#else + if (g_managedTorPid > 0) + { + kill(g_managedTorPid, SIGTERM); + for (int i = 0; i < 50; i++) + { + int status = 0; + pid_t r = waitpid(g_managedTorPid, &status, WNOHANG); + if (r == g_managedTorPid) + break; + Sleep(100); + } + g_managedTorPid = -1; + } +#endif + CRITICAL_BLOCK(cs_managedTor) + { + g_managedTorStatus = "stopped"; + g_managedTorOnion.clear(); + } +} + +bool BtfManagedTorEnabled() +{ + CRITICAL_BLOCK(cs_managedTor) + return g_fManagedTor; + return false; +} + +std::string BtfManagedTorStatus() +{ + CRITICAL_BLOCK(cs_managedTor) + { + if (!g_fManagedTor && g_managedTorStatus.empty()) + return "disabled"; + return g_managedTorStatus; + } + return "disabled"; +} diff --git a/src/tor.h b/src/tor.h new file mode 100644 index 0000000..482e773 --- /dev/null +++ b/src/tor.h @@ -0,0 +1,22 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Managed Tor process support. This is transport bootstrapping only: it does +// not touch consensus, wallet keys, mining, or the .btf identity. + +#ifndef BITFLASH_TOR_H +#define BITFLASH_TOR_H + +#include + +bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut); +void BtfStopManagedTor(); +bool BtfManagedTorEnabled(); +std::string BtfManagedTorStatus(); + +std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, + const std::string& hiddenServiceDir, + unsigned short socksPort, + unsigned short p2pPort); + +#endif -- cgit v1.2.3 From cd4ab7f6b4a2b08ec820a414fcdbede55674bab1 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 12:02:21 -0300 Subject: net: harden managed Tor lifecycle --- src/tor.cpp | 142 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 134 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/tor.cpp b/src/tor.cpp index 30a6f0b..0a1f48e 100644 --- a/src/tor.cpp +++ b/src/tor.cpp @@ -101,7 +101,10 @@ static bool EnsureDir(const std::string& path, std::string& errOut) if (stat(path.c_str(), &st) == 0) { if (S_ISDIR(st.st_mode)) + { + chmod(path.c_str(), 0700); return true; + } errOut = strprintf("%s exists and is not a directory", path.c_str()); return false; } @@ -115,10 +118,11 @@ static bool EnsureDir(const std::string& path, std::string& errOut) static bool WriteTextFile(const std::string& path, const std::string& data, std::string& errOut) { - FILE* f = fopen(path.c_str(), "wb"); + std::string tmp = path + ".tmp"; + FILE* f = fopen(tmp.c_str(), "wb"); if (!f) { - errOut = strprintf("could not write %s", path.c_str()); + errOut = strprintf("could not write %s", tmp.c_str()); return false; } bool ok = fwrite(data.data(), 1, data.size(), f) == data.size(); @@ -126,9 +130,27 @@ static bool WriteTextFile(const std::string& path, const std::string& data, ok = false; if (!ok) { - errOut = strprintf("could not finish writing %s", path.c_str()); + remove(tmp.c_str()); + errOut = strprintf("could not finish writing %s", tmp.c_str()); return false; } +#ifdef _WIN32 + if (!MoveFileExA(tmp.c_str(), path.c_str(), MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH)) + { + remove(tmp.c_str()); + errOut = strprintf("could not install %s atomically (error %lu)", + path.c_str(), (unsigned long)GetLastError()); + return false; + } +#else + if (rename(tmp.c_str(), path.c_str()) != 0) + { + remove(tmp.c_str()); + errOut = strprintf("could not install %s atomically: %s", + path.c_str(), strerror(errno)); + return false; + } +#endif return true; } @@ -313,6 +335,100 @@ static bool StartTorProcess(const std::string& torPath, const std::string& torrc #endif } +static bool ManagedTorProcessAlive(bool& fExited, int& nExitCode) +{ + fExited = false; + nExitCode = 0; +#ifdef _WIN32 + HANDLE hProcess = NULL; + CRITICAL_BLOCK(cs_managedTor) + hProcess = g_managedTorProcess.hProcess; + if (!hProcess) + return false; + DWORD code = 0; + if (!GetExitCodeProcess(hProcess, &code)) + return false; + if (code != STILL_ACTIVE) + { + fExited = true; + nExitCode = (int)code; + return false; + } + return true; +#else + pid_t pid = -1; + CRITICAL_BLOCK(cs_managedTor) + pid = g_managedTorPid; + if (pid <= 0) + return false; + int status = 0; + pid_t r = waitpid(pid, &status, WNOHANG); + if (r == 0) + return true; + if (r == pid) + { + fExited = true; + if (WIFEXITED(status)) + nExitCode = WEXITSTATUS(status); + else if (WIFSIGNALED(status)) + nExitCode = 128 + WTERMSIG(status); + CRITICAL_BLOCK(cs_managedTor) + if (g_managedTorPid == pid) + g_managedTorPid = -1; + } + return false; +#endif +} + +static bool ValidateManagedTorStartup(std::string& errOut) +{ + Sleep(500); + bool fExited = false; + int nExitCode = 0; + if (ManagedTorProcessAlive(fExited, nExitCode)) + return true; + if (fExited) + errOut = strprintf("Tor exited during startup with code %d", nExitCode); + else + errOut = "Tor process is not running after startup"; + return false; +} + +static void MarkManagedTorDead(int nExitCode) +{ + BtfStopManagedTor(); + CRITICAL_BLOCK(cs_managedTor) + g_managedTorStatus = strprintf("stopped unexpectedly, Tor exit code %d", nExitCode); +} + +static void ThreadManagedTorWatchdog(void*) +{ + for (;;) + { + Sleep(5000); + CRITICAL_BLOCK(cs_managedTor) + { + if (!g_fManagedTor || g_fManagedTorStopping || fShutdown) + return; + } + + bool fExited = false; + int nExitCode = 0; + if (!ManagedTorProcessAlive(fExited, nExitCode)) + { + if (fExited) + MarkManagedTorDead(nExitCode); + else + { + BtfStopManagedTor(); + CRITICAL_BLOCK(cs_managedTor) + g_managedTorStatus = "stopped unexpectedly, Tor process handle is gone"; + } + return; + } + } +} + static void ThreadManagedTorHostname(void*) { std::string hostnamePath; @@ -350,12 +466,9 @@ static void ThreadManagedTorHostname(void*) Sleep(1000); } + BtfStopManagedTor(); CRITICAL_BLOCK(cs_managedTor) - { - if (!g_fManagedTorStopping) - g_managedTorStatus = strprintf("running, SOCKS5 127.0.0.1:%u, waiting for hidden service hostname", - (unsigned)g_managedTorSocksPort); - } + g_managedTorStatus = "failed: Tor did not create a hidden service hostname within 90s"; } bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut) @@ -411,6 +524,13 @@ bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut) } return false; } + if (!ValidateManagedTorStartup(errOut)) + { + BtfStopManagedTor(); + CRITICAL_BLOCK(cs_managedTor) + g_managedTorStatus = strprintf("failed: %s", errOut.c_str()); + return false; + } std::string proxyErr; if (!BtfEnableTorProxy(strprintf("127.0.0.1:%u", (unsigned)socksPort), proxyErr)) @@ -426,6 +546,12 @@ bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut) errOut = "could not start managed Tor hostname watcher"; return false; } + if (_beginthread(ThreadManagedTorWatchdog, 0, NULL) == (uintptr_t)-1) + { + BtfStopManagedTor(); + errOut = "could not start managed Tor watchdog"; + return false; + } return true; } -- cgit v1.2.3 From 20243de8fcf6dc30d7f0b1dbbc2f9db22683ae24 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 12:20:16 -0300 Subject: net: fix managed Tor Windows startup --- src/tor.cpp | 37 ++++++++++++++++++++++++------------- 1 file changed, 24 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/tor.cpp b/src/tor.cpp index 0a1f48e..180cd2b 100644 --- a/src/tor.cpp +++ b/src/tor.cpp @@ -177,38 +177,52 @@ static bool ReadOneLine(const std::string& path, std::string& out) static bool PickLocalPort(unsigned short& portOut, std::string& errOut) { portOut = 0; + bool ok = false; +#ifdef _WIN32 + WSADATA wsadata; + int ret = WSAStartup(MAKEWORD(2,2), &wsadata); + if (ret != NO_ERROR) + { + errOut = strprintf("could not start Winsock for local port probe (WSAStartup returned %d)", ret); + return false; + } +#endif + struct sockaddr_in addr; + socklen_t len = sizeof(addr); SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (s == INVALID_SOCKET) { errOut = "could not create local port probe socket"; - return false; + goto done; } - struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); addr.sin_port = 0; if (bind(s, (struct sockaddr*)&addr, sizeof(addr)) != 0) { - closesocket(s); errOut = "could not bind local port probe socket"; - return false; + goto done; } - socklen_t len = sizeof(addr); if (getsockname(s, (struct sockaddr*)&addr, &len) != 0) { - closesocket(s); errOut = "could not read local port probe socket"; - return false; + goto done; } portOut = ntohs(addr.sin_port); - closesocket(s); if (portOut == 0) { errOut = "local port probe returned port zero"; - return false; + goto done; } - return true; + ok = true; +done: + if (s != INVALID_SOCKET) + closesocket(s); +#ifdef _WIN32 + WSACleanup(); +#endif + return ok; } static std::string ExecutableDir() @@ -285,8 +299,6 @@ std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, { std::string torData = NormalizeTorrcPath(dataDir); std::string hsDir = NormalizeTorrcPath(hiddenServiceDir); - std::string logFile = NormalizeTorrcPath(PathJoin(dataDir, "tor.log")); - std::string s; s += "# Generated by Bitflash. Edit only while Bitflash is not managing Tor.\n"; s += "DataDirectory " + QuoteTorrcPath(torData) + "\n"; @@ -296,7 +308,6 @@ std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, s += "HiddenServiceVersion 3\n"; s += strprintf("HiddenServicePort %u 127.0.0.1:%u\n", (unsigned)p2pPort, (unsigned)p2pPort); - s += "Log notice file " + QuoteTorrcPath(logFile) + "\n"; return s; } -- cgit v1.2.3 From 1bf78c53404d83638177889590ce199c87af63bc Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 14:09:58 -0300 Subject: net: stop managed Tor through control port --- src/selftest.cpp | 5 +- src/tor.cpp | 249 +++++++++++++++++++++++++++++++++++++++++++++++++++++-- src/tor.h | 1 + 3 files changed, 248 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 4cb872e..3c93927 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1573,11 +1573,14 @@ static int RunManagedTorSelfTest() std::string torrc = BtfBuildManagedTorrcForTest("C:/Bitflash Managed Tor/data", "C:/Bitflash Managed Tor/onion-service", - 19050, 8433); + 19050, 19051, 8433); nFail += Check(torrc.find("DataDirectory \"C:/Bitflash Managed Tor/data\"") != std::string::npos, "quotes the Tor data directory") ? 0 : 1; nFail += Check(torrc.find("SocksPort 127.0.0.1:19050") != std::string::npos, "binds SOCKS5 to localhost only") ? 0 : 1; + nFail += Check(torrc.find("ControlPort 127.0.0.1:19051") != std::string::npos && + torrc.find("CookieAuthentication 1") != std::string::npos, + "binds an authenticated Tor control port to localhost only") ? 0 : 1; nFail += Check(torrc.find("IsolateSOCKSAuth") != std::string::npos && torrc.find("IsolateClientAddr") != std::string::npos && torrc.find("IsolateDestAddr") != std::string::npos && diff --git a/src/tor.cpp b/src/tor.cpp index 180cd2b..e47ee44 100644 --- a/src/tor.cpp +++ b/src/tor.cpp @@ -17,6 +17,7 @@ static CCriticalSection cs_managedTor; static bool g_fManagedTor = false; static bool g_fManagedTorStopping = false; static unsigned short g_managedTorSocksPort = 0; +static unsigned short g_managedTorControlPort = 0; static unsigned short g_managedTorP2PPort = 0; static std::string g_managedTorPath; static std::string g_managedTorDataDir; @@ -108,8 +109,16 @@ static bool EnsureDir(const std::string& path, std::string& errOut) errOut = strprintf("%s exists and is not a directory", path.c_str()); return false; } - if (mkdir(path.c_str(), 0700) == 0 || errno == EEXIST) + if (mkdir(path.c_str(), 0700) == 0) return true; + if (errno == EEXIST) + { + if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode)) + { + chmod(path.c_str(), 0700); + return true; + } + } errOut = strprintf("could not create %s: %s", path.c_str(), strerror(errno)); return false; #endif @@ -154,6 +163,205 @@ static bool WriteTextFile(const std::string& path, const std::string& data, return true; } +static bool ReadBinaryFile(const std::string& path, std::vector& data, + std::string& errOut) +{ + data.clear(); + FILE* f = fopen(path.c_str(), "rb"); + if (!f) + { + errOut = strprintf("could not read %s", path.c_str()); + return false; + } + unsigned char buf[256]; + for (;;) + { + size_t n = fread(buf, 1, sizeof(buf), f); + if (n > 0) + data.insert(data.end(), buf, buf + n); + if (n < sizeof(buf)) + { + if (ferror(f)) + { + fclose(f); + errOut = strprintf("could not finish reading %s", path.c_str()); + return false; + } + break; + } + if (data.size() > 1024) + { + fclose(f); + errOut = strprintf("%s is unexpectedly large", path.c_str()); + return false; + } + } + fclose(f); + if (data.empty()) + { + errOut = strprintf("%s is empty", path.c_str()); + return false; + } + return true; +} + +static void SetSocketTimeouts(SOCKET s, int millis) +{ +#ifdef _WIN32 + DWORD timeout = millis; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timeout, sizeof(timeout)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&timeout, sizeof(timeout)); +#else + struct timeval tv; + tv.tv_sec = millis / 1000; + tv.tv_usec = (millis % 1000) * 1000; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)); +#endif +} + +static bool SendAll(SOCKET s, const std::string& data) +{ + const char* p = data.data(); + int left = (int)data.size(); + while (left > 0) + { + int n = send(s, p, left, 0); + if (n <= 0) + return false; + p += n; + left -= n; + } + return true; +} + +static bool RecvControlLine(SOCKET s, std::string& line) +{ + line.clear(); + while (line.size() < 4096) + { + char ch = 0; + int n = recv(s, &ch, 1, 0); + if (n <= 0) + return false; + if (ch == '\n') + return true; + if (ch != '\r') + line += ch; + } + return false; +} + +static SOCKET ConnectLoopback(unsigned short port, std::string& errOut) +{ +#ifdef _WIN32 + WSADATA wsadata; + int ret = WSAStartup(MAKEWORD(2,2), &wsadata); + if (ret != NO_ERROR) + { + errOut = strprintf("could not start Winsock for Tor control shutdown (WSAStartup returned %d)", ret); + return INVALID_SOCKET; + } +#endif + SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (s == INVALID_SOCKET) + { + errOut = "could not create Tor control socket"; +#ifdef _WIN32 + WSACleanup(); +#endif + return INVALID_SOCKET; + } + SetSocketTimeouts(s, 3000); + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); + addr.sin_port = htons(port); + if (connect(s, (struct sockaddr*)&addr, sizeof(addr)) != 0) + { + closesocket(s); + errOut = strprintf("could not connect to Tor control port 127.0.0.1:%u", (unsigned)port); +#ifdef _WIN32 + WSACleanup(); +#endif + return INVALID_SOCKET; + } + return s; +} + +static void CloseLoopback(SOCKET s) +{ + if (s != INVALID_SOCKET) + closesocket(s); +#ifdef _WIN32 + WSACleanup(); +#endif +} + +static bool ReadPositiveTorControlReply(SOCKET s, std::string& errOut) +{ + std::string line; + if (!RecvControlLine(s, line)) + { + errOut = "Tor control port closed before replying"; + return false; + } + if (line.size() >= 3 && line.substr(0, 3) == "250") + return true; + errOut = strprintf("Tor control command failed: %s", line.c_str()); + return false; +} + +static bool RequestManagedTorShutdown(std::string& errOut) +{ + std::string dataDir; + unsigned short controlPort = 0; + CRITICAL_BLOCK(cs_managedTor) + { + dataDir = g_managedTorDataDir; + controlPort = g_managedTorControlPort; + } + if (controlPort == 0 || dataDir.empty()) + { + errOut = "Tor control port is not available"; + return false; + } + + std::vector cookie; + if (!ReadBinaryFile(PathJoin(dataDir, "control_auth_cookie"), cookie, errOut)) + return false; + + SOCKET s = ConnectLoopback(controlPort, errOut); + if (s == INVALID_SOCKET) + return false; + + bool ok = false; + std::string auth = "AUTHENTICATE " + HexStr(cookie.begin(), cookie.end(), false) + "\r\n"; + if (!SendAll(s, auth) || !ReadPositiveTorControlReply(s, errOut)) + goto done; + + if (!SendAll(s, "SIGNAL SHUTDOWN\r\n")) + { + errOut = "could not send Tor shutdown signal"; + goto done; + } + + { + std::string reply; + if (RecvControlLine(s, reply) && !(reply.size() >= 3 && reply.substr(0, 3) == "250")) + { + errOut = strprintf("Tor rejected shutdown signal: %s", reply.c_str()); + goto done; + } + } + ok = true; + +done: + CloseLoopback(s); + return ok; +} + static bool ReadOneLine(const std::string& path, std::string& out) { out.clear(); @@ -295,6 +503,7 @@ static std::string ResolveTorPath(const std::string& torPathOpt) std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, const std::string& hiddenServiceDir, unsigned short socksPort, + unsigned short controlPort, unsigned short p2pPort) { std::string torData = NormalizeTorrcPath(dataDir); @@ -304,6 +513,8 @@ std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, s += "DataDirectory " + QuoteTorrcPath(torData) + "\n"; s += strprintf("SocksPort 127.0.0.1:%u IsolateSOCKSAuth IsolateClientAddr IsolateDestAddr IsolateDestPort\n", (unsigned)socksPort); + s += strprintf("ControlPort 127.0.0.1:%u\n", (unsigned)controlPort); + s += "CookieAuthentication 1\n"; s += "HiddenServiceDir " + QuoteTorrcPath(hsDir) + "\n"; s += "HiddenServiceVersion 3\n"; s += strprintf("HiddenServicePort %u 127.0.0.1:%u\n", @@ -503,9 +714,13 @@ bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut) unsigned short socksPort = 0; if (!PickLocalPort(socksPort, errOut)) return false; + unsigned short controlPort = 0; + if (!PickLocalPort(controlPort, errOut)) + return false; unsigned short p2pPort = ntohs(nListenPort); - std::string torrc = BtfBuildManagedTorrcForTest(dataDir, hsDir, socksPort, p2pPort); + std::string torrc = BtfBuildManagedTorrcForTest(dataDir, hsDir, socksPort, + controlPort, p2pPort); if (!WriteTextFile(torrcPath, torrc, errOut)) return false; @@ -519,6 +734,7 @@ bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut) g_managedTorDataDir = dataDir; g_managedTorHiddenServiceDir = hsDir; g_managedTorSocksPort = socksPort; + g_managedTorControlPort = controlPort; g_managedTorP2PPort = p2pPort; g_managedTorOnion.clear(); g_managedTorStatus = strprintf("starting %s, SOCKS5 127.0.0.1:%u", @@ -582,8 +798,15 @@ void BtfStopManagedTor() #ifdef _WIN32 if (g_managedTorProcess.hProcess) { - TerminateProcess(g_managedTorProcess.hProcess, 0); - WaitForSingleObject(g_managedTorProcess.hProcess, 5000); + std::string shutdownErr; + bool fGraceful = RequestManagedTorShutdown(shutdownErr); + DWORD waitResult = WaitForSingleObject(g_managedTorProcess.hProcess, + fGraceful ? 10000 : 1000); + if (waitResult != WAIT_OBJECT_0) + { + TerminateProcess(g_managedTorProcess.hProcess, 0); + WaitForSingleObject(g_managedTorProcess.hProcess, 5000); + } CloseHandle(g_managedTorProcess.hProcess); CloseHandle(g_managedTorProcess.hThread); memset(&g_managedTorProcess, 0, sizeof(g_managedTorProcess)); @@ -591,15 +814,26 @@ void BtfStopManagedTor() #else if (g_managedTorPid > 0) { - kill(g_managedTorPid, SIGTERM); - for (int i = 0; i < 50; i++) + std::string shutdownErr; + if (!RequestManagedTorShutdown(shutdownErr)) + kill(g_managedTorPid, SIGTERM); + bool fExited = false; + for (int i = 0; i < 100; i++) { int status = 0; pid_t r = waitpid(g_managedTorPid, &status, WNOHANG); if (r == g_managedTorPid) + { + fExited = true; break; + } Sleep(100); } + if (!fExited) + { + kill(g_managedTorPid, SIGKILL); + waitpid(g_managedTorPid, NULL, 0); + } g_managedTorPid = -1; } #endif @@ -607,6 +841,9 @@ void BtfStopManagedTor() { g_managedTorStatus = "stopped"; g_managedTorOnion.clear(); + g_managedTorSocksPort = 0; + g_managedTorControlPort = 0; + g_managedTorP2PPort = 0; } } diff --git a/src/tor.h b/src/tor.h index 482e773..7c5c603 100644 --- a/src/tor.h +++ b/src/tor.h @@ -17,6 +17,7 @@ std::string BtfManagedTorStatus(); std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, const std::string& hiddenServiceDir, unsigned short socksPort, + unsigned short controlPort, unsigned short p2pPort); #endif -- cgit v1.2.3 From 5309170e567f4a8655b3b622e7b26b6d8b382942 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 15:24:10 -0300 Subject: net: add onion-only btf dial mode --- docs/tor.md | 28 ++++++ scripts/smoke-managed-tor-onion.ps1 | 174 ++++++++++++++++++++++++++++++++++++ src/main_gui.cpp | 4 + src/net.cpp | 25 +++++- src/net.h | 1 + src/nostr.cpp | 11 +-- src/proxy.cpp | 51 ++++++++++- 7 files changed, 283 insertions(+), 11 deletions(-) create mode 100644 scripts/smoke-managed-tor-onion.ps1 (limited to 'src') diff --git a/docs/tor.md b/docs/tor.md index a408704..0016f8b 100644 --- a/docs/tor.md +++ b/docs/tor.md @@ -201,3 +201,31 @@ but an already-discovered onion-capable peer can be reached directly over Tor. Tor owns the private key under `HiddenServiceDir`; back it up if you want the onion name to stay stable. + +## Release smoke test + +After building a Windows binary with managed Tor support, run the two-node smoke +test before cutting a release: + +```powershell +powershell -ExecutionPolicy Bypass -File scripts\smoke-managed-tor-onion.ps1 ` + -Bitflash .\src\bitflash.exe ` + -Tor C:\path\to\tor.exe +``` + +The script creates two temporary datadirs, starts node A with `-managedtor`, +waits for it to publish its `.btf` identity and generated `.onion` endpoint, +then starts node B with its own `-managedtor`, `-oniononly`, and +`-connectbtf=`. It passes only when node B logs that it connected to +node A `via direct onion`; rendezvous fallback cannot satisfy the test. + +By default the script waits 120 seconds after node A's descriptor self-resolves +before it starts node B. Tor can create the local `hostname` before the hidden +service descriptor is visible enough for client circuits, and early dials often +fail with SOCKS5 reply `0x01`. Override this with `-OnionWarmupSec N` when +testing a slow or already-warmed Tor environment. + +This test still uses Nostr for descriptor discovery, because that is how nodes +learn each other's signed `.btf` descriptors. It does not require a Bitflash +rendezvous relay to carry the P2P connection: once the descriptor includes the +signed onion endpoint, the actual node connection goes directly through Tor. diff --git a/scripts/smoke-managed-tor-onion.ps1 b/scripts/smoke-managed-tor-onion.ps1 new file mode 100644 index 0000000..70658c7 --- /dev/null +++ b/scripts/smoke-managed-tor-onion.ps1 @@ -0,0 +1,174 @@ +param( + [string]$Bitflash, + [string]$Tor, + [string]$WorkDir, + [int]$TimeoutSec = 600, + [int]$OnionWarmupSec = 120 +) + +$ErrorActionPreference = "Stop" + +function Resolve-RepoRoot { + $scriptDir = Split-Path -Parent $PSCommandPath + return (Resolve-Path (Join-Path $scriptDir "..")).Path +} + +function Get-FreeTcpPort { + $listener = [Net.Sockets.TcpListener]::new([Net.IPAddress]::Loopback, 0) + $listener.Start() + try { + return ([Net.IPEndPoint]$listener.LocalEndpoint).Port + } + finally { + $listener.Stop() + } +} + +function Wait-RegexInFile { + param( + [string]$Path, + [string]$Pattern, + [datetime]$Deadline, + [string]$Label + ) + + while ((Get-Date) -lt $Deadline) { + if (Test-Path $Path) { + $text = Get-Content -Raw -ErrorAction SilentlyContinue $Path + if ($null -ne $text) { + $m = [regex]::Match($text, $Pattern) + if ($m.Success) { + return $m + } + } + } + Start-Sleep -Milliseconds 500 + } + throw "timed out waiting for $Label" +} + +function Stop-TestProcesses { + param( + [System.Diagnostics.Process[]]$Processes, + [string[]]$DataDirKeys + ) + + foreach ($p in $Processes) { + try { + $p.Refresh() + if (!$p.HasExited) { + Stop-Process -Id $p.Id -Force + } + } + catch {} + } + + foreach ($key in $DataDirKeys) { + if ([string]::IsNullOrWhiteSpace($key)) { + continue + } + try { + Get-CimInstance Win32_Process -Filter "name = 'tor.exe'" | + Where-Object { $_.CommandLine -like "*$key*" } | + ForEach-Object { Stop-Process -Id $_.ProcessId -Force } + } + catch {} + } +} + +$repo = Resolve-RepoRoot +if ([string]::IsNullOrWhiteSpace($Bitflash)) { + $Bitflash = Join-Path $repo "src\bitflash.exe" +} +if ([string]::IsNullOrWhiteSpace($Tor)) { + $candidates = @( + (Join-Path $repo "src\tor\tor.exe"), + (Join-Path $repo "Bitflash-$(Select-String -Path (Join-Path $repo 'Makefile') -Pattern '^VERSION[ ]*:=' | ForEach-Object { ($_.Line -split ':=')[1].Trim() })-windows\tor\tor.exe") + ) + foreach ($candidate in $candidates) { + if (Test-Path $candidate) { + $Tor = $candidate + break + } + } +} +if ([string]::IsNullOrWhiteSpace($WorkDir)) { + $WorkDir = Join-Path $env:TEMP ("bitflash-managed-tor-two-node-" + (Get-Date -Format "yyyyMMddHHmmss")) +} + +if (!(Test-Path $Bitflash)) { + throw "Bitflash binary not found: $Bitflash" +} +if (!(Test-Path $Tor)) { + throw "Tor binary not found. Pass -Tor or build the Windows-with-Tor package." +} + +New-Item -ItemType Directory -Force -Path $WorkDir | Out-Null +$dataA = Join-Path $WorkDir "node-a" +$dataB = Join-Path $WorkDir "node-b" +New-Item -ItemType Directory -Force -Path $dataA | Out-Null +New-Item -ItemType Directory -Force -Path $dataB | Out-Null + +$portA = Get-FreeTcpPort +$portB = Get-FreeTcpPort +$deadline = (Get-Date).AddSeconds($TimeoutSec) +$oldPath = $env:PATH +$env:PATH = "C:\msys64\ucrt64\bin;C:\msys64\usr\bin;" + $env:PATH + +$procA = $null +$procB = $null +$dataKeys = @((Split-Path $WorkDir -Leaf)) + +try { + $argsA = @( + "-datadir=$dataA", + "-port=$portA", + "-managedtor=$Tor", + "-nogui", + "-debug", + "-checkblocks=0" + ) + $procA = Start-Process -FilePath $Bitflash -ArgumentList $argsA -WorkingDirectory (Split-Path $Bitflash -Parent) -PassThru -WindowStyle Hidden + $logA = Join-Path $dataA "debug.log" + + $btfMatch = Wait-RegexInFile -Path $logA -Pattern "Nostr: node \.btf address = ([a-z2-7]+\.btf)" -Deadline $deadline -Label "node A .btf address" + $btfA = $btfMatch.Groups[1].Value + + $onionMatch = Wait-RegexInFile -Path $logA -Pattern "Managed Tor hidden service ready: ([a-z2-7]{56}\.onion:\d+)" -Deadline $deadline -Label "node A managed onion" + $onionA = $onionMatch.Groups[1].Value + + Wait-RegexInFile -Path $logA -Pattern "Nostr: \.btf self-resolve OK via .*" -Deadline $deadline -Label "node A descriptor self-resolve" | Out-Null + if ($OnionWarmupSec -gt 0) { + Write-Host "Waiting $OnionWarmupSec second(s) for Tor hidden-service descriptor propagation" + Start-Sleep -Seconds $OnionWarmupSec + } + + $argsB = @( + "-datadir=$dataB", + "-port=$portB", + "-managedtor=$Tor", + "-oniononly", + "-connectbtf=$btfA", + "-nogui", + "-debug", + "-checkblocks=0" + ) + $procB = Start-Process -FilePath $Bitflash -ArgumentList $argsB -WorkingDirectory (Split-Path $Bitflash -Parent) -PassThru -WindowStyle Hidden + $logB = Join-Path $dataB "debug.log" + + Wait-RegexInFile -Path $logB -Pattern ("connected " + [regex]::Escape($btfA) + " via direct onion ") -Deadline $deadline -Label "node B direct onion connection to node A" | Out-Null + + Write-Host "Managed Tor two-node onion smoke test passed" + Write-Host " node A .btf: $btfA" + Write-Host " node A onion: $onionA" + Write-Host " node A port: $portA" + Write-Host " node B port: $portB" + Write-Host " work dir: $WorkDir" +} +finally { + $env:PATH = $oldPath + $procs = @() + if ($null -ne $procA) { $procs += $procA } + if ($null -ne $procB) { $procs += $procB } + Stop-TestProcesses -Processes $procs -DataDirKeys $dataKeys +} diff --git a/src/main_gui.cpp b/src/main_gui.cpp index deed471..f0fe903 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -143,6 +143,7 @@ static void PrintUsage() printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); printf(" /managedtor[=PATH] (start Tor, create a hidden service, advertise its onion)\n"); + printf(" /oniononly (do not fall back to rendezvous when a .btf onion dial fails)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); printf("Wallet:\n"); @@ -278,6 +279,7 @@ static void ParseStartupArguments(int argc, char* argv[]) string btfConnect = argval2(argc, argv, "/connectbtf", "-connectbtf"); if (!btfConnect.empty()) strBtfConnect = btfConnect; + fBtfOnionOnly = arg(argc, argv, "/oniononly") || arg(argc, argv, "-oniononly"); string rvRelay = argval2(argc, argv, "/rvrelay", "-rvrelay"); if (!rvRelay.empty()) @@ -360,6 +362,8 @@ static void ParseStartupArguments(int argc, char* argv[]) BtfSocks5ProxyName().c_str()); } } + if (fBtfOnionOnly && !BtfSocks5ProxyEnabled()) + fprintf(stderr, "Warning: /oniononly without /tor, /managedtor, or /socks cannot dial .onion peers\n"); // /btfseed=ADDRESS:ENCHEX -- extra bootstrap peers, repeatable. Useful for // testing the seed path and for private networks that ship no compiled list. diff --git a/src/net.cpp b/src/net.cpp index 6bc3c1c..997a2bd 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -65,6 +65,8 @@ deque > vRelayExpiration; CCriticalSection cs_mapRelay; map mapAlreadyAskedFor; string strBtfConnect; // .btf peer to keep connected to (from /connectbtf) +bool fBtfOnionOnly = false; // require direct onion transport for .btf peers +static const int BTF_ONION_CONNECT_TIMEOUT_SECS = 120; int nPeersWatched = 0; int64 nBlocksReceived = 0; @@ -1022,7 +1024,8 @@ static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char p if (SplitHostPort(strOnionNorm, strOnionHost, nOnionPort)) { BtfChurnNoteDialAttempt(strBtfAddr, strOnionNorm); - SOCKET hOnionSocket = BtfConnectSocket(strOnionHost, nOnionPort, SOCK_ONION_PEER, 20); + SOCKET hOnionSocket = BtfConnectSocket(strOnionHost, nOnionPort, SOCK_ONION_PEER, + BTF_ONION_CONNECT_TIMEOUT_SECS); if (hOnionSocket != INVALID_SOCKET) { if (fDebug) @@ -1040,12 +1043,23 @@ static CNode* ConnectNodeBtfTail(const string& strBtfAddr, const unsigned char p return pnode; } if (fDebug) - LogPrint("net", "ConnectNodeBtf: direct onion to %s at %s failed, falling back to rendezvous\n", - strBtfAddr.c_str(), strOnionNorm.c_str()); + LogPrint("net", "ConnectNodeBtf: direct onion to %s at %s failed%s\n", + strBtfAddr.c_str(), strOnionNorm.c_str(), + fBtfOnionOnly ? "" : ", falling back to rendezvous"); BtfChurnNoteDialResult(strBtfAddr, strOnionNorm, false); + if (fBtfOnionOnly) + return NULL; } } + if (fBtfOnionOnly) + { + if (fDebug) + LogPrint("net", "ConnectNodeBtf: onion-only mode refused rendezvous fallback for %s\n", + strBtfAddr.c_str()); + return NULL; + } + BtfChurnNoteDialAttempt(strBtfAddr, strMeeting); string strHost; unsigned short nPort = 0; @@ -2012,6 +2026,11 @@ bool StartNode(string& strError) // IP address, and port for the socket that is being bound int nRetryLimit = 15; struct sockaddr_in sockaddr = addrLocalHost.GetSockAddr(); + // Keep addrLocalHost as this node's advertised address, but listen on all + // local interfaces. Managed Tor forwards hidden-service traffic to + // 127.0.0.1:, and binding only to the LAN address made that onion + // endpoint unreachable even though the P2P listener was running. + sockaddr.sin_addr.s_addr = INADDR_ANY; if (bind(hListenSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) { int nErr = WSAGetLastError(); diff --git a/src/net.h b/src/net.h index 9300169..984588b 100644 --- a/src/net.h +++ b/src/net.h @@ -33,6 +33,7 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting void ThreadBtfAccept(void* parg); void ThreadBtfConnect(void* parg); extern string strBtfConnect; +extern bool fBtfOnionOnly; // Bootstrap seeds added at runtime with /btfseed=ADDRESS:ENCHEX (repeatable). // The compiled-in list lives in net.cpp; these are appended to it. extern std::vector > vBtfExtraSeeds; diff --git a/src/nostr.cpp b/src/nostr.cpp index 0c1b4b6..35fde43 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -1764,11 +1764,12 @@ void ThreadNostrSeed(void* parg) LogPrint("nostr", "Nostr: node pubkey = %s\n", key.PubKeyHex().c_str()); LogPrint("nostr", "Nostr: node .btf address = %s\n", key.BtfAddress().c_str()); - // The self-test below publishes a real descriptor, and PublishDescriptor now - // refuses to publish before ThreadBtfAccept has registered a rendezvous. Give - // registration a bounded head start so the test measures the publish/resolve - // chain instead of losing the race against it. - for (int i = 0; i < 60 && !fShutdown && BtfActiveRelay().empty(); i++) + // The self-test below publishes a real descriptor. Rendezvous-only nodes + // need ThreadBtfAccept to register first; Tor nodes can publish as soon as + // their signed onion endpoint exists, with rendezvous marked pending. + for (int i = 0; i < 60 && !fShutdown && + BtfActiveRelay().empty() && + BtfLocalOnionEndpoint().empty(); i++) Sleep(1000); // One-time self-test of the rendezvous: publish our descriptor to a relay, diff --git a/src/proxy.cpp b/src/proxy.cpp index 7d30911..eed054c 100644 --- a/src/proxy.cpp +++ b/src/proxy.cpp @@ -13,6 +13,7 @@ static bool g_fTorProxy = false; static std::string g_socks5Host; static unsigned short g_socks5Port = 0; static const char* DEFAULT_TOR_SOCKS5_PROXY = "127.0.0.1:9050"; +static const int TOR_CONNECT_TIMEOUT_SECS = 120; static void SetSocketTimeout(SOCKET s, int nTimeoutSecs) { @@ -297,10 +298,25 @@ static bool Socks5Connect(SOCKET s, const std::string& destHost, unsigned char hello[3] = { 0x05, 0x01, 0x00 }; // SOCKS5, one method, no auth if (!WriteN(s, hello, sizeof(hello))) + { + error("SOCKS5 hello write failed for %s:%u\n", + destHost.c_str(), (unsigned)destPort); return false; + } unsigned char choice[2] = { 0, 0 }; - if (!ReadN(s, choice, sizeof(choice)) || choice[0] != 0x05 || choice[1] != 0x00) + if (!ReadN(s, choice, sizeof(choice))) + { + error("SOCKS5 method selection read failed for %s:%u\n", + destHost.c_str(), (unsigned)destPort); + return false; + } + if (choice[0] != 0x05 || choice[1] != 0x00) + { + error("SOCKS5 proxy rejected no-auth method for %s:%u (version=0x%02x method=0x%02x)\n", + destHost.c_str(), (unsigned)destPort, + (unsigned)choice[0], (unsigned)choice[1]); return false; + } std::vector req; req.reserve(7 + destHost.size()); @@ -313,11 +329,25 @@ static bool Socks5Connect(SOCKET s, const std::string& destHost, req.push_back((unsigned char)(destPort >> 8)); req.push_back((unsigned char)(destPort & 0xff)); if (!WriteN(s, &req[0], (int)req.size())) + { + error("SOCKS5 CONNECT request write failed for %s:%u\n", + destHost.c_str(), (unsigned)destPort); return false; + } unsigned char rep[4] = {0,0,0,0}; - if (!ReadN(s, rep, sizeof(rep)) || rep[0] != 0x05) + if (!ReadN(s, rep, sizeof(rep))) + { + error("SOCKS5 CONNECT reply read failed for %s:%u\n", + destHost.c_str(), (unsigned)destPort); return false; + } + if (rep[0] != 0x05) + { + error("SOCKS5 CONNECT reply has invalid version 0x%02x for %s:%u\n", + (unsigned)rep[0], destHost.c_str(), (unsigned)destPort); + return false; + } if (rep[1] != 0x00) { error("SOCKS5 CONNECT to %s:%u failed with reply 0x%02x\n", @@ -335,10 +365,20 @@ static bool Socks5Connect(SOCKET s, const std::string& destHost, nAddr = len; } else + { + error("SOCKS5 CONNECT reply has invalid address type 0x%02x for %s:%u\n", + (unsigned)rep[3], destHost.c_str(), (unsigned)destPort); return false; + } std::vector discard(nAddr + 2); - return ReadN(s, &discard[0], (int)discard.size()); + if (!ReadN(s, &discard[0], (int)discard.size())) + { + error("SOCKS5 CONNECT bind address read failed for %s:%u\n", + destHost.c_str(), (unsigned)destPort); + return false; + } + return true; } SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, @@ -347,9 +387,11 @@ SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, std::string proxyHost; unsigned short proxyPort = 0; bool fProxy = false; + bool fTorProxy = false; CRITICAL_BLOCK(cs_socks5) { fProxy = g_fSocks5Proxy; + fTorProxy = g_fTorProxy; proxyHost = g_socks5Host; proxyPort = g_socks5Port; } @@ -365,6 +407,9 @@ SOCKET BtfConnectSocket(const std::string& destHost, unsigned short destPort, return ConnectDirect(destHost, destPort, nSockSite, nTimeoutSecs); } + if (fTorProxy && nTimeoutSecs > 0 && nTimeoutSecs < TOR_CONNECT_TIMEOUT_SECS) + nTimeoutSecs = TOR_CONNECT_TIMEOUT_SECS; + SOCKET s = ConnectDirect(proxyHost, proxyPort, nSockSite, nTimeoutSecs); if (s == INVALID_SOCKET) return INVALID_SOCKET; -- cgit v1.2.3 From 0ae3058a7f871acb533fbc10b662295774d71fe6 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 16:15:40 -0300 Subject: net: show Tor transport in diagnostics --- src/net.cpp | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 997a2bd..16aaa6e 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -268,15 +268,21 @@ string GetDiagnosticsText() int64 nNow = GetTime(); string str; - int nInbound = 0, nHeld = 0; + int nInbound = 0, nHeld = 0, nDirectOnion = 0, nRendezvous = 0; vector vCopy; CRITICAL_BLOCK(cs_vNodes) { vCopy = vNodes; nHeld = (int)vNodes.size(); foreach(CNode* pnode, vNodes) + { if (pnode->fInbound) nInbound++; + if (pnode->strBtfMeeting.compare(0, 6, "onion ") == 0) + nDirectOnion++; + else if (!pnode->strBtfMeeting.empty()) + nRendezvous++; + } } int nMedian = GetPeerMedianHeight(); @@ -301,6 +307,22 @@ string GetDiagnosticsText() nHeld > nPeersWatched ? " <-- NOT ALL PEERS ARE BEING READ" : ""); str += strprintf(" managed Tor %s\n", BtfManagedTorStatus().c_str()); + string strTorMode = "disabled"; + if (BtfManagedTorEnabled()) + strTorMode = "managed"; + else if (BtfTorProxyEnabled()) + strTorMode = "external"; + else if (BtfSocks5ProxyEnabled()) + strTorMode = "socks5"; + string strOnion = BtfLocalOnionEndpoint(); + str += strprintf(" Tor mode %s%s\n", + strTorMode.c_str(), + fBtfOnionOnly ? " (onion-only)" : ""); + str += strprintf(" onion endpoint %s\n", + strOnion.empty() ? "none" : strOnion.c_str()); + str += strprintf(" .btf peers %d direct onion, %d rendezvous\n", + nDirectOnion, nRendezvous); + if (nBlocksReceived > 0) str += strprintf(" blocks received %lld (%lld arrived without a parent, %.1f%%)\n", (long long)nBlocksReceived, (long long)nBlocksWithoutParent, -- cgit v1.2.3 From 792e6cece49925b90e70b3e3e160c00678c89536 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 16:24:32 -0300 Subject: net: count direct onion peers by endpoint --- src/net.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 16aaa6e..3660735 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -278,7 +278,7 @@ string GetDiagnosticsText() { if (pnode->fInbound) nInbound++; - if (pnode->strBtfMeeting.compare(0, 6, "onion ") == 0) + if (pnode->strBtfMeeting.find(".onion:") != string::npos) nDirectOnion++; else if (!pnode->strBtfMeeting.empty()) nRendezvous++; -- cgit v1.2.3 From a49ee4206735ac16876a01064e5438c719161b17 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 16:37:08 -0300 Subject: net: auto-start bundled managed Tor --- src/main_gui.cpp | 22 +++++++++++++++++----- src/readme.txt | 2 ++ src/tor.cpp | 15 +++++++++++++++ src/tor.h | 1 + 4 files changed, 35 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index f0fe903..3f52e91 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -143,6 +143,7 @@ static void PrintUsage() printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); printf(" /managedtor[=PATH] (start Tor, create a hidden service, advertise its onion)\n"); + printf(" /nomanagedtor (disable automatic bundled Tor startup)\n"); printf(" /oniononly (do not fall back to rendezvous when a .btf onion dial fails)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); printf("\n"); @@ -322,19 +323,30 @@ static void ParseStartupArguments(int argc, char* argv[]) } bool fManagedTor = arg(argc, argv, "/managedtor") || arg(argc, argv, "-managedtor"); + bool fNoManagedTor = arg(argc, argv, "/nomanagedtor") || arg(argc, argv, "-nomanagedtor"); bool fTorMode = arg(argc, argv, "/tor") || arg(argc, argv, "-tor"); string socksProxy = argval2(argc, argv, "/socks", "-socks"); - if (fManagedTor) + string bundledTorPath; + bool fAutoManagedTor = !fManagedTor && !fNoManagedTor && !fTorMode && + socksProxy.empty() && BtfBundledTorPath(bundledTorPath); + if (fManagedTor || fAutoManagedTor) { - if (fTorMode || !socksProxy.empty()) + if (fManagedTor && (fTorMode || !socksProxy.empty())) fprintf(stderr, "Warning: /managedtor takes precedence over /tor and /socks\n"); - string torPath = argval2(argc, argv, "/managedtor", "-managedtor"); + string torPath = fManagedTor ? argval2(argc, argv, "/managedtor", "-managedtor") : bundledTorPath; string err; if (!BtfStartManagedTor(torPath, err)) - fprintf(stderr, "Ignoring /managedtor=%s: %s\n", torPath.c_str(), err.c_str()); + { + if (fAutoManagedTor) + fprintf(stderr, "Bundled Tor not enabled automatically: %s\n", err.c_str()); + else + fprintf(stderr, "Ignoring /managedtor=%s: %s\n", torPath.c_str(), err.c_str()); + } else - fprintf(stderr, "Managed Tor enabled: %s\n", BtfManagedTorStatus().c_str()); + fprintf(stderr, "Managed Tor enabled%s: %s\n", + fAutoManagedTor ? " automatically" : "", + BtfManagedTorStatus().c_str()); } else if (fTorMode) { diff --git a/src/readme.txt b/src/readme.txt index 9ddbc24..752be66 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -52,6 +52,8 @@ Command-line options (in addition to the original ones) /managedtor[=PATH] start Tor, create a v3 hidden service for this node, route outbound discovery through it, and advertise the generated onion endpoint + Windows release packages that include tor/tor.exe start this mode + automatically; use /nomanagedtor to force the legacy relay path /solomine mine without requiring a connected peer (local testing) /operator operator mode (run pool server) /participant=ADDR diff --git a/src/tor.cpp b/src/tor.cpp index e47ee44..20b4577 100644 --- a/src/tor.cpp +++ b/src/tor.cpp @@ -500,6 +500,21 @@ static std::string ResolveTorPath(const std::string& torPathOpt) #endif } +bool BtfBundledTorPath(std::string& torPathOut) +{ + torPathOut.clear(); + std::string exeDir = ExecutableDir(); +#ifdef _WIN32 + std::string path = PathJoin(exeDir, "tor/tor.exe"); +#else + std::string path = PathJoin(exeDir, "tor/tor"); +#endif + if (!FileIsExecutableCandidate(path)) + return false; + torPathOut = path; + return true; +} + std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, const std::string& hiddenServiceDir, unsigned short socksPort, diff --git a/src/tor.h b/src/tor.h index 7c5c603..cfb87a5 100644 --- a/src/tor.h +++ b/src/tor.h @@ -13,6 +13,7 @@ bool BtfStartManagedTor(const std::string& torPathOpt, std::string& errOut); void BtfStopManagedTor(); bool BtfManagedTorEnabled(); std::string BtfManagedTorStatus(); +bool BtfBundledTorPath(std::string& torPathOut); std::string BtfBuildManagedTorrcForTest(const std::string& dataDir, const std::string& hiddenServiceDir, -- cgit v1.2.3 From f57d58155cdf65ec2ddb1a01c9d9466bf60df9ab Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 17:15:24 -0300 Subject: wallet: report locked encrypted recovery seed --- src/main.cpp | 3 +++ src/main.h | 2 ++ src/selftest.cpp | 44 +++++++++++++++++++++++++++++++++++++++++--- src/walletcmd.cpp | 16 +++++++++++++++- 4 files changed, 61 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index f83164f..5bd4028 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4355,6 +4355,9 @@ WalletRecoveryAudit GetWalletRecoveryAudit() CRITICAL_BLOCK(cs_keyPool) { audit.fHaveSeed = HaveHDSeed(); + audit.fSeedEncryptedLocked = !audit.fHaveSeed && + (!vchCryptedHDMaster.empty() || + !vchCryptedHDChainCode.empty()); audit.nSchema = nHDKeySchema; audit.nDerivedKnown = nHDNext; audit.nReceiveNext = nHDReceiveNext; diff --git a/src/main.h b/src/main.h index b389f1d..dc5527e 100644 --- a/src/main.h +++ b/src/main.h @@ -292,6 +292,7 @@ int64 GetBalance(); struct WalletRecoveryAudit { bool fHaveSeed; + bool fSeedEncryptedLocked; bool fDeriveComplete; int nSchema; unsigned int nDerivedKnown; @@ -311,6 +312,7 @@ struct WalletRecoveryAudit WalletRecoveryAudit() { fHaveSeed = false; + fSeedEncryptedLocked = false; fDeriveComplete = true; nSchema = HD_SCHEMA_NONE; nDerivedKnown = 0; diff --git a/src/selftest.cpp b/src/selftest.cpp index 3c93927..79feddf 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -941,7 +941,8 @@ static string QuoteCommandArg(const string& str) static int RunBitflashChild(const string& strExe, const vector& vArgs, - const string* pStdinFile = NULL) + const string* pStdinFile = NULL, + const string* pOutputFile = NULL) { #ifdef _WIN32 vector argv; @@ -954,8 +955,16 @@ static int RunBitflashChild(const string& strExe, int nOldErr = _dup(2); int nOldIn = _dup(0); int nNull = _open("NUL", _O_WRONLY); + int nOut = -1; int nIn = -1; - if (nNull >= 0) + if (pOutputFile) + nOut = _open(pOutputFile->c_str(), _O_WRONLY|_O_CREAT|_O_TRUNC|_O_BINARY, _S_IREAD|_S_IWRITE); + if (nOut >= 0) + { + _dup2(nOut, 1); + _dup2(nOut, 2); + } + else if (nNull >= 0) { _dup2(nNull, 1); _dup2(nNull, 2); @@ -969,6 +978,8 @@ static int RunBitflashChild(const string& strExe, int nRet = _spawnv(_P_WAIT, strExe.c_str(), &argv[0]); if (nIn >= 0) _close(nIn); + if (nOut >= 0) + _close(nOut); if (nNull >= 0) _close(nNull); if (nOldIn >= 0) @@ -993,7 +1004,10 @@ static int RunBitflashChild(const string& strExe, strCmd += " " + QuoteCommandArg(vArgs[i]); if (pStdinFile) strCmd += " < " + QuoteCommandArg(*pStdinFile); - strCmd += " > /dev/null 2>&1"; + if (pOutputFile) + strCmd += " > " + QuoteCommandArg(*pOutputFile) + " 2>&1"; + else + strCmd += " > /dev/null 2>&1"; return system(strCmd.c_str()); #endif } @@ -1066,6 +1080,8 @@ static int RunWalletEncryptSelfTest() string strRightDump = tmp + "/right-pass-dump.txt"; string strLiteralDump = tmp + "/literal-pass-dump.txt"; string strStdinDump = tmp + "/stdin-pass-dump.txt"; + string strLockedAudit = tmp + "/locked-recovery-audit.txt"; + string strUnlockedAudit = tmp + "/unlocked-recovery-audit.txt"; string strWrongPassFile = tmp + "/wrong-pass.txt"; string strRightPassFile = tmp + "/right-pass.txt"; nFail += Check(WriteTextFile(strWrongPassFile, "wrong-passphrase\n") && @@ -1081,6 +1097,17 @@ static int RunWalletEncryptSelfTest() nFail += Check(nWrongRet != 0 && !FileExists(strWrongDump.c_str()), "a restarted wallet rejects the wrong-passphrase") ? 0 : 1; + vector vLockedAuditArgs; + vLockedAuditArgs.push_back("-datadir=" + tmp); + vLockedAuditArgs.push_back("-recoveryaudit"); + vLockedAuditArgs.push_back("-nogui"); + int nLockedAuditRet = RunBitflashChild(strExe, vLockedAuditArgs, NULL, &strLockedAudit); + nFail += Check(nLockedAuditRet == 2 && + FileContainsText(strLockedAudit, "recovery phrase: encrypted, unlock wallet to audit") && + FileContainsText(strLockedAudit, "recovery coverage: unavailable while wallet is locked") && + FileContainsText(strLockedAudit, "Unlock the wallet with /walletpassphrase"), + "a locked encrypted wallet reports that phrase coverage needs unlock") ? 0 : 1; + vector vLiteralArgs; vLiteralArgs.push_back("-datadir=" + tmp); vLiteralArgs.push_back("-walletpassphrase=btf-test-passphrase"); @@ -1101,6 +1128,17 @@ static int RunWalletEncryptSelfTest() nFail += Check(FileContainsText(strRightDump, HexStrLocal(vchDefaultPrivBytes)), "the restarted wallet can decrypt and dump the original key") ? 0 : 1; + vector vUnlockedAuditArgs; + vUnlockedAuditArgs.push_back("-datadir=" + tmp); + vUnlockedAuditArgs.push_back("-walletpassphrase=@" + strRightPassFile); + vUnlockedAuditArgs.push_back("-recoveryaudit"); + vUnlockedAuditArgs.push_back("-nogui"); + int nUnlockedAuditRet = RunBitflashChild(strExe, vUnlockedAuditArgs, NULL, &strUnlockedAudit); + nFail += Check(nUnlockedAuditRet == 0 && + FileContainsText(strUnlockedAudit, "recovery phrase: present") && + !FileContainsText(strUnlockedAudit, "recovery phrase: not installed"), + "an unlocked encrypted wallet audits the installed recovery phrase") ? 0 : 1; + vector vStdinArgs; vStdinArgs.push_back("-datadir=" + tmp); vStdinArgs.push_back("-walletpassphrase"); diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index e8ac4bf..eccb9b3 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -400,7 +400,12 @@ int CmdRecoveryAudit() int64 nImmatureTotal = audit.nRecoverableImmatureCredit + audit.nLegacyImmatureCredit; printf("Wallet recovery audit\n"); - printf(" recovery phrase: %s\n", audit.fHaveSeed ? "present" : "not installed"); + if (audit.fHaveSeed) + printf(" recovery phrase: present\n"); + else if (audit.fSeedEncryptedLocked) + printf(" recovery phrase: encrypted, unlock wallet to audit\n"); + else + printf(" recovery phrase: not installed\n"); if (audit.fHaveSeed) { printf(" derivation schema: %s\n", HDKeySchemaName(audit.nSchema).c_str()); @@ -412,6 +417,15 @@ int CmdRecoveryAudit() if (!audit.fDeriveComplete) printf(" derivation warning: %s\n", audit.strDeriveError.c_str()); printf(" total spendable balance: %s BTF\n", FormatMoney(nTotal).c_str()); + if (audit.fSeedEncryptedLocked) + { + printf(" recovery coverage: unavailable while wallet is locked\n"); + printf(" immature mining rewards: %s BTF\n", FormatMoney(nImmatureTotal).c_str()); + printf("\n"); + printf("Unlock the wallet with /walletpassphrase or /walletpassphrase=@FILE to audit phrase coverage.\n"); + fflush(stdout); + return 2; + } printf(" covered by recovery phrase: %s BTF (%d transaction(s))\n", FormatMoney(audit.nRecoverableCredit).c_str(), audit.nRecoverableTx); printf(" wallet.dat-only balance: %s BTF (%d transaction(s))\n", -- cgit v1.2.3 From 6f9e07186d06f772c93832f0dcbd4f9432b44579 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 17:19:37 -0300 Subject: tests: cover portable wallet copies --- src/main_gui.cpp | 3 +- src/selftest.cpp | 164 ++++++++++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 165 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 3f52e91..50c4f34 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -114,7 +114,8 @@ static void PrintUsage() printf(" /gen\n"); printf(" /nogui or /daemon\n"); printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt,\n"); - printf(" net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, or managed-tor\n"); + printf(" wallet-portability, net-message, consensus-limits, pool-stratum,\n"); + printf(" parse-money, socks5-proxy, or managed-tor\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); diff --git a/src/selftest.cpp b/src/selftest.cpp index 79feddf..3f3cb16 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -34,6 +34,7 @@ extern int RunPoolStratumSelfTest(); #undef printf #include +#include #include #include @@ -925,6 +926,46 @@ static bool WriteTextFile(const string& strPath, const string& strText) return fOk; } +static bool MakeDirLocal(const string& strPath) +{ +#ifdef _WIN32 + return CreateDirectoryA(strPath.c_str(), NULL) || GetLastError() == ERROR_ALREADY_EXISTS; +#else + return mkdir(strPath.c_str(), 0700) == 0 || errno == EEXIST; +#endif +} + +static bool CopyFileLocal(const string& strSrc, const string& strDst) +{ + FILE* in = fopen(strSrc.c_str(), "rb"); + if (!in) + return false; + FILE* out = fopen(strDst.c_str(), "wb"); + if (!out) + { + fclose(in); + return false; + } + + bool fOk = true; + char buf[65536]; + size_t n = 0; + while ((n = fread(buf, 1, sizeof(buf), in)) > 0) + { + if (fwrite(buf, 1, n, out) != n) + { + fOk = false; + break; + } + } + if (ferror(in)) + fOk = false; + if (fclose(out) != 0) + fOk = false; + fclose(in); + return fOk; +} + static string QuoteCommandArg(const string& str) { string out = "\""; @@ -1169,6 +1210,125 @@ static int RunWalletEncryptSelfTest() return nFail == 0 ? 0 : 1; } +static int RunWalletPortabilitySelfTest() +{ + fflush(stdout); + printf("wallet-portability self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd)) + { + printf(" FAIL could not read current directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + printf(" temp root: %s\n", tmp.c_str()); + + try + { +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + string strOriginal = tmp + "/original"; + string strRawCopy = tmp + "/raw-copy"; + string strBackupCopy = tmp + "/backup-copy"; + nFail += Check(MakeDirLocal(strOriginal) && + MakeDirLocal(strRawCopy) && + MakeDirLocal(strBackupCopy), + "temporary wallet directories can be created") ? 0 : 1; + + string strCreateOut = tmp + "/create.txt"; + vector vCreateArgs; + vCreateArgs.push_back("-datadir=" + strOriginal); + vCreateArgs.push_back("-nomanagedtor"); + vCreateArgs.push_back("-nogui"); + vCreateArgs.push_back("-newphrase"); + int nCreateRet = RunBitflashChild(strExe, vCreateArgs, NULL, &strCreateOut); + nFail += Check(nCreateRet == 0 && + FileContainsText(strCreateOut, "Write these twelve words down"), + "a phrase wallet can be created in a fresh datadir") ? 0 : 1; + + string strOriginalAudit = tmp + "/original-audit.txt"; + vector vOriginalAuditArgs; + vOriginalAuditArgs.push_back("-datadir=" + strOriginal); + vOriginalAuditArgs.push_back("-nomanagedtor"); + vOriginalAuditArgs.push_back("-nogui"); + vOriginalAuditArgs.push_back("-recoveryaudit"); + int nOriginalAuditRet = RunBitflashChild(strExe, vOriginalAuditArgs, NULL, &strOriginalAudit); + nFail += Check(nOriginalAuditRet == 0 && + FileContainsText(strOriginalAudit, "recovery phrase: present") && + FileContainsText(strOriginalAudit, "SLIP-0044 BITFLASH"), + "the original wallet reports its recovery phrase") ? 0 : 1; + + string strPortableWallet = tmp + "/portable-wallet.dat"; + string strBackupOut = tmp + "/backupwallet.txt"; + vector vBackupArgs; + vBackupArgs.push_back("-datadir=" + strOriginal); + vBackupArgs.push_back("-nomanagedtor"); + vBackupArgs.push_back("-nogui"); + vBackupArgs.push_back("-backupwallet=" + strPortableWallet); + int nBackupRet = RunBitflashChild(strExe, vBackupArgs, NULL, &strBackupOut); + nFail += Check(nBackupRet == 0 && FileExists(strPortableWallet.c_str()), + "/backupwallet writes a portable wallet.dat") ? 0 : 1; + + nFail += Check(CopyFileLocal(strOriginal + "/wallet.dat", + strRawCopy + "/wallet.dat"), + "a raw wallet.dat can be copied without database logs") ? 0 : 1; + string strRawAudit = tmp + "/raw-copy-audit.txt"; + vector vRawAuditArgs; + vRawAuditArgs.push_back("-datadir=" + strRawCopy); + vRawAuditArgs.push_back("-nomanagedtor"); + vRawAuditArgs.push_back("-nogui"); + vRawAuditArgs.push_back("-recoveryaudit"); + int nRawAuditRet = RunBitflashChild(strExe, vRawAuditArgs, NULL, &strRawAudit); + nFail += Check(nRawAuditRet == 0 && + FileContainsText(strRawAudit, "recovery phrase: present") && + !FileContainsText(strRawAudit, "Cannot open wallet.dat"), + "a raw wallet.dat copy opens in a new datadir") ? 0 : 1; + + nFail += Check(CopyFileLocal(strPortableWallet, + strBackupCopy + "/wallet.dat"), + "the portable backup can be installed as wallet.dat") ? 0 : 1; + string strBackupAudit = tmp + "/backup-copy-audit.txt"; + vector vBackupAuditArgs; + vBackupAuditArgs.push_back("-datadir=" + strBackupCopy); + vBackupAuditArgs.push_back("-nomanagedtor"); + vBackupAuditArgs.push_back("-nogui"); + vBackupAuditArgs.push_back("-recoveryaudit"); + int nBackupAuditRet = RunBitflashChild(strExe, vBackupAuditArgs, NULL, &strBackupAudit); + nFail += Check(nBackupAuditRet == 0 && + FileContainsText(strBackupAudit, "recovery phrase: present") && + FileContainsText(strBackupAudit, "SLIP-0044 BITFLASH"), + "a /backupwallet copy opens in a new datadir") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static int RunNetMessageSelfTest() { fflush(stdout); @@ -1653,6 +1813,8 @@ int RunSelfTest(const std::string& name) return RunWalletCryptoSelfTest(); if (name == "wallet-encrypt") return RunWalletEncryptSelfTest(); + if (name == "wallet-portability") + return RunWalletPortabilitySelfTest(); if (name == "net-message") return RunNetMessageSelfTest(); if (name == "consensus-limits") @@ -1667,6 +1829,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } -- cgit v1.2.3 From c0f886f0683ebd1321751355ddc0c757496320c9 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 17:23:36 -0300 Subject: tests: assert encryptwallet purges BDB logs --- src/selftest.cpp | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 3f3cb16..8a448f0 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -966,6 +966,50 @@ static bool CopyFileLocal(const string& strSrc, const string& strDst) return fOk; } +static bool DirectoryHasFileWithPrefix(const string& strDir, const string& strPrefix) +{ +#ifdef _WIN32 + WIN32_FIND_DATAA findData; + string pattern = strDir + "\\*"; + HANDLE hFind = FindFirstFileA(pattern.c_str(), &findData); + if (hFind == INVALID_HANDLE_VALUE) + return false; + bool fFound = false; + do + { + if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) + { + string name = findData.cFileName; + if (name.compare(0, strPrefix.size(), strPrefix) == 0) + { + fFound = true; + break; + } + } + } + while (FindNextFileA(hFind, &findData)); + FindClose(hFind); + return fFound; +#else + DIR* dir = opendir(strDir.c_str()); + if (!dir) + return false; + bool fFound = false; + struct dirent* ent; + while ((ent = readdir(dir)) != NULL) + { + string name = ent->d_name; + if (name.compare(0, strPrefix.size(), strPrefix) == 0) + { + fFound = true; + break; + } + } + closedir(dir); + return fFound; +#endif +} + static string QuoteCommandArg(const string& str) { string out = "\""; @@ -1310,6 +1354,20 @@ static int RunWalletPortabilitySelfTest() FileContainsText(strBackupAudit, "recovery phrase: present") && FileContainsText(strBackupAudit, "SLIP-0044 BITFLASH"), "a /backupwallet copy opens in a new datadir") ? 0 : 1; + + string strPassFile = tmp + "/encrypt-pass.txt"; + string strEncryptOut = tmp + "/encryptwallet.txt"; + nFail += Check(WriteTextFile(strPassFile, "portable-test-passphrase\n"), + "an encryption passphrase file can be written") ? 0 : 1; + vector vEncryptArgs; + vEncryptArgs.push_back("-datadir=" + strOriginal); + vEncryptArgs.push_back("-nomanagedtor"); + vEncryptArgs.push_back("-nogui"); + vEncryptArgs.push_back("-encryptwallet=@" + strPassFile); + int nEncryptRet = RunBitflashChild(strExe, vEncryptArgs, NULL, &strEncryptOut); + nFail += Check(nEncryptRet == 0 && + !DirectoryHasFileWithPrefix(strOriginal + "/database", "log."), + "the encryptwallet command purges Berkeley DB environment logs") ? 0 : 1; } catch (const std::exception& e) { -- cgit v1.2.3 From 8e62e362e2fbe6fd6c5d66ddb354ec544f8cf0db Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 17:36:09 -0300 Subject: wallet: add storage audit command --- src/main_gui.cpp | 9 +++ src/selftest.cpp | 32 ++++++++++ src/walletcmd.cpp | 178 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 4 ++ 4 files changed, 223 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 50c4f34..532bc3b 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -172,6 +172,8 @@ static void PrintUsage() printf(" /recoveryaudit (show how much spendable balance is\n"); printf(" covered by the recovery phrase;\n"); printf(" exits 2 when wallet.dat is still needed)\n"); + printf(" /walletstorageaudit (count wallet.dat record types without\n"); + printf(" printing wallet values, then exit)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -704,6 +706,13 @@ int main(int argc, char* argv[]) return nRet; } + if (arg(argc,argv,"/walletstorageaudit") || arg(argc,argv,"-walletstorageaudit")) + { + int nRet = CmdWalletStorageAudit(); + DBFlush(true); + return nRet; + } + if (arg(argc,argv,"/newphrase") || arg(argc,argv,"-newphrase")) { int nRet = CmdNewPhrase(); diff --git a/src/selftest.cpp b/src/selftest.cpp index 8a448f0..b112238 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1314,6 +1314,21 @@ static int RunWalletPortabilitySelfTest() FileContainsText(strOriginalAudit, "SLIP-0044 BITFLASH"), "the original wallet reports its recovery phrase") ? 0 : 1; + string strOriginalStorageAudit = tmp + "/original-storage-audit.txt"; + vector vOriginalStorageAuditArgs; + vOriginalStorageAuditArgs.push_back("-datadir=" + strOriginal); + vOriginalStorageAuditArgs.push_back("-nomanagedtor"); + vOriginalStorageAuditArgs.push_back("-nogui"); + vOriginalStorageAuditArgs.push_back("-walletstorageaudit"); + int nOriginalStorageAuditRet = + RunBitflashChild(strExe, vOriginalStorageAuditArgs, NULL, &strOriginalStorageAudit); + nFail += Check(nOriginalStorageAuditRet == 0 && + FileContainsText(strOriginalStorageAudit, "Wallet storage audit") && + FileContainsText(strOriginalStorageAudit, "plain HD seed: complete") && + FileContainsText(strOriginalStorageAudit, "encrypted HD seed: none") && + FileContainsText(strOriginalStorageAudit, "malformed records: 0"), + "the storage audit recognizes a plaintext phrase wallet") ? 0 : 1; + string strPortableWallet = tmp + "/portable-wallet.dat"; string strBackupOut = tmp + "/backupwallet.txt"; vector vBackupArgs; @@ -1368,6 +1383,23 @@ static int RunWalletPortabilitySelfTest() nFail += Check(nEncryptRet == 0 && !DirectoryHasFileWithPrefix(strOriginal + "/database", "log."), "the encryptwallet command purges Berkeley DB environment logs") ? 0 : 1; + + string strEncryptedStorageAudit = tmp + "/encrypted-storage-audit.txt"; + vector vEncryptedStorageAuditArgs; + vEncryptedStorageAuditArgs.push_back("-datadir=" + strOriginal); + vEncryptedStorageAuditArgs.push_back("-nomanagedtor"); + vEncryptedStorageAuditArgs.push_back("-nogui"); + vEncryptedStorageAuditArgs.push_back("-walletstorageaudit"); + int nEncryptedStorageAuditRet = + RunBitflashChild(strExe, vEncryptedStorageAuditArgs, NULL, &strEncryptedStorageAudit); + nFail += Check(nEncryptedStorageAuditRet == 0 && + FileContainsText(strEncryptedStorageAudit, "plain private keys: 0") && + FileContainsText(strEncryptedStorageAudit, "encrypted private keys:") && + FileContainsText(strEncryptedStorageAudit, "plain HD seed: none") && + FileContainsText(strEncryptedStorageAudit, "encrypted HD seed: complete") && + FileContainsText(strEncryptedStorageAudit, "wallet minimum version: present") && + FileContainsText(strEncryptedStorageAudit, "malformed records: 0"), + "the storage audit recognizes an encrypted wallet") ? 0 : 1; } catch (const std::exception& e) { diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index eccb9b3..896d593 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -470,6 +470,184 @@ int CmdRecoveryAudit() return 0; } +struct WalletStorageAuditCounts +{ + unsigned int nTotal; + unsigned int nMalformed; + unsigned int nUnknown; + unsigned int nVersion; + unsigned int nNames; + unsigned int nTransactions; + unsigned int nPlainKeys; + unsigned int nEncryptedKeys; + unsigned int nMasterKeys; + unsigned int nDefaultKey; + unsigned int nPlainHDMaster; + unsigned int nPlainHDChainCode; + unsigned int nCryptedHDMaster; + unsigned int nCryptedHDChainCode; + unsigned int nWalletMinVersion; + unsigned int nPool; + unsigned int nSettings; + unsigned int nHDNext; + unsigned int nHDSchema; + unsigned int nHDCoinType; + unsigned int nHDReceiveNext; + unsigned int nHDChangeNext; + + WalletStorageAuditCounts() + { + memset(this, 0, sizeof(*this)); + } +}; + +static std::string HDSeedStorageState(unsigned int nMaster, unsigned int nChain) +{ + if (nMaster == 0 && nChain == 0) + return "none"; + if (nMaster > 0 && nChain > 0) + return "complete"; + return "incomplete"; +} + +static void CountWalletStorageType(const std::string& strType, + WalletStorageAuditCounts& c) +{ + if (strType == "version") + c.nVersion++; + else if (strType == "name") + c.nNames++; + else if (strType == "tx") + c.nTransactions++; + else if (strType == "key") + c.nPlainKeys++; + else if (strType == "ckey") + c.nEncryptedKeys++; + else if (strType == "mkey") + c.nMasterKeys++; + else if (strType == "defaultkey") + c.nDefaultKey++; + else if (strType == "hdmaster") + c.nPlainHDMaster++; + else if (strType == "hdchaincode") + c.nPlainHDChainCode++; + else if (strType == "cryptedhdmaster") + c.nCryptedHDMaster++; + else if (strType == "cryptedhdchaincode") + c.nCryptedHDChainCode++; + else if (strType == "walletminversion") + c.nWalletMinVersion++; + else if (strType == "pool") + c.nPool++; + else if (strType == "setting") + c.nSettings++; + else if (strType == "hdnext") + c.nHDNext++; + else if (strType == "hdschema") + c.nHDSchema++; + else if (strType == "hdcointype") + c.nHDCoinType++; + else if (strType == "hdreceivenext") + c.nHDReceiveNext++; + else if (strType == "hdchangenext") + c.nHDChangeNext++; + else + c.nUnknown++; +} + +static bool ReadWalletStorageCounts(WalletStorageAuditCounts& counts, + std::string& strError) +{ + class CWalletAuditDB : public CWalletDB + { + public: + CWalletAuditDB() : CWalletDB("r") { } + using CDB::GetCursor; + using CDB::ReadAtCursor; + }; + + CWalletAuditDB walletdb; + Dbc* pcursor = walletdb.GetCursor(); + if (!pcursor) + { + strError = "cannot open wallet.dat cursor"; + return false; + } + + for (;;) + { + CDataStream ssKey(SER_DISK); + CDataStream ssValue(SER_DISK); + int ret = walletdb.ReadAtCursor(pcursor, ssKey, ssValue); + if (ret == DB_NOTFOUND) + break; + if (ret != 0) + { + pcursor->close(); + strError = strprintf("Berkeley DB cursor read failed (%d)", ret); + return false; + } + + counts.nTotal++; + try + { + std::string strType; + ssKey >> strType; + CountWalletStorageType(strType, counts); + } + catch (...) + { + counts.nMalformed++; + } + } + + pcursor->close(); + return true; +} + +int CmdWalletStorageAudit() +{ + AttachTerminal(); + + WalletStorageAuditCounts counts; + std::string strError; + if (!ReadWalletStorageCounts(counts, strError)) + { + fprintf(stderr, "Cannot audit wallet storage: %s\n", strError.c_str()); + return 1; + } + + printf("Wallet storage audit\n"); + printf(" records total: %u\n", counts.nTotal); + printf(" malformed records: %u\n", counts.nMalformed); + printf(" unknown records: %u\n", counts.nUnknown); + printf(" plain private keys: %u\n", counts.nPlainKeys); + printf(" encrypted private keys: %u\n", counts.nEncryptedKeys); + printf(" encryption master keys: %u\n", counts.nMasterKeys); + printf(" default public key: %s\n", counts.nDefaultKey ? "present" : "none"); + printf(" plain HD seed: %s\n", + HDSeedStorageState(counts.nPlainHDMaster, + counts.nPlainHDChainCode).c_str()); + printf(" encrypted HD seed: %s\n", + HDSeedStorageState(counts.nCryptedHDMaster, + counts.nCryptedHDChainCode).c_str()); + printf(" wallet minimum version: %s\n", + counts.nWalletMinVersion ? "present" : "none"); + printf(" keypool entries: %u\n", counts.nPool); + printf(" wallet transactions: %u\n", counts.nTransactions); + printf(" address book labels: %u\n", counts.nNames); + printf(" settings: %u\n", counts.nSettings); + printf(" HD metadata records: %u\n", + counts.nHDNext + counts.nHDSchema + counts.nHDCoinType + + counts.nHDReceiveNext + counts.nHDChangeNext); + printf(" database version records: %u\n", counts.nVersion); + fflush(stdout); + + if (counts.nMalformed > 0) + return 2; + return 0; +} + int CmdEncryptWallet(const std::string& strPassphrase) { AttachTerminal(); diff --git a/src/walletcmd.h b/src/walletcmd.h index 007b8b5..4a703db 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -62,6 +62,10 @@ int CmdShowDerived(int nCount); // by the installed recovery phrase or still depends on wallet.dat-only keys. int CmdRecoveryAudit(); +// Diagnostic: count wallet.dat record types without printing keys, +// addresses, transaction ids, labels, or other wallet values. +int CmdWalletStorageAudit(); + // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. int CmdEncryptWallet(const std::string& strPassphrase); -- cgit v1.2.3 From 805c5757b801d80ea575c6a8b58e2855254f9046 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 17:40:20 -0300 Subject: wallet: export storage audit json --- src/main_gui.cpp | 10 ++++++-- src/selftest.cpp | 38 +++++++++++++++++++++++++++++ src/walletcmd.cpp | 71 ++++++++++++++++++++++++++++++++++++++++++++++++++++++- src/walletcmd.h | 2 +- 4 files changed, 117 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 532bc3b..395cc0f 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -174,6 +174,8 @@ static void PrintUsage() printf(" exits 2 when wallet.dat is still needed)\n"); printf(" /walletstorageaudit (count wallet.dat record types without\n"); printf(" printing wallet values, then exit)\n"); + printf(" /walletstorageauditjson=FILE\n"); + printf(" (write the same audit as deterministic JSON)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -706,9 +708,13 @@ int main(int argc, char* argv[]) return nRet; } - if (arg(argc,argv,"/walletstorageaudit") || arg(argc,argv,"-walletstorageaudit")) + string strWalletStorageAuditJson = + argval2(argc, argv, "/walletstorageauditjson", "-walletstorageauditjson"); + if (arg(argc,argv,"/walletstorageaudit") || + arg(argc,argv,"-walletstorageaudit") || + !strWalletStorageAuditJson.empty()) { - int nRet = CmdWalletStorageAudit(); + int nRet = CmdWalletStorageAudit(strWalletStorageAuditJson); DBFlush(true); return nRet; } diff --git a/src/selftest.cpp b/src/selftest.cpp index b112238..73c2935 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1329,6 +1329,24 @@ static int RunWalletPortabilitySelfTest() FileContainsText(strOriginalStorageAudit, "malformed records: 0"), "the storage audit recognizes a plaintext phrase wallet") ? 0 : 1; + string strOriginalStorageAuditJson = tmp + "/original-storage-audit.json"; + vector vOriginalStorageAuditJsonArgs; + vOriginalStorageAuditJsonArgs.push_back("-datadir=" + strOriginal); + vOriginalStorageAuditJsonArgs.push_back("-nomanagedtor"); + vOriginalStorageAuditJsonArgs.push_back("-nogui"); + vOriginalStorageAuditJsonArgs.push_back("-walletstorageauditjson=" + + strOriginalStorageAuditJson); + int nOriginalStorageAuditJsonRet = + RunBitflashChild(strExe, vOriginalStorageAuditJsonArgs); + nFail += Check(nOriginalStorageAuditJsonRet == 0 && + FileContainsText(strOriginalStorageAuditJson, + "\"format\": \"bitflash-wallet-storage-audit-v1\"") && + FileContainsText(strOriginalStorageAuditJson, + "\"plain_hd_seed\": \"complete\"") && + FileContainsText(strOriginalStorageAuditJson, + "\"encrypted_hd_seed\": \"none\""), + "the storage audit can write plaintext-wallet JSON") ? 0 : 1; + string strPortableWallet = tmp + "/portable-wallet.dat"; string strBackupOut = tmp + "/backupwallet.txt"; vector vBackupArgs; @@ -1400,6 +1418,26 @@ static int RunWalletPortabilitySelfTest() FileContainsText(strEncryptedStorageAudit, "wallet minimum version: present") && FileContainsText(strEncryptedStorageAudit, "malformed records: 0"), "the storage audit recognizes an encrypted wallet") ? 0 : 1; + + string strEncryptedStorageAuditJson = tmp + "/encrypted-storage-audit.json"; + vector vEncryptedStorageAuditJsonArgs; + vEncryptedStorageAuditJsonArgs.push_back("-datadir=" + strOriginal); + vEncryptedStorageAuditJsonArgs.push_back("-nomanagedtor"); + vEncryptedStorageAuditJsonArgs.push_back("-nogui"); + vEncryptedStorageAuditJsonArgs.push_back("-walletstorageauditjson=" + + strEncryptedStorageAuditJson); + int nEncryptedStorageAuditJsonRet = + RunBitflashChild(strExe, vEncryptedStorageAuditJsonArgs); + nFail += Check(nEncryptedStorageAuditJsonRet == 0 && + FileContainsText(strEncryptedStorageAuditJson, + "\"plain_private_keys\": 0") && + FileContainsText(strEncryptedStorageAuditJson, + "\"plain_hd_seed\": \"none\"") && + FileContainsText(strEncryptedStorageAuditJson, + "\"encrypted_hd_seed\": \"complete\"") && + FileContainsText(strEncryptedStorageAuditJson, + "\"wallet_minimum_version\": \"present\""), + "the storage audit can write encrypted-wallet JSON") ? 0 : 1; } catch (const std::exception& e) { diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 896d593..6f8258d 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -605,7 +605,60 @@ static bool ReadWalletStorageCounts(WalletStorageAuditCounts& counts, return true; } -int CmdWalletStorageAudit() +static std::string WalletStorageAuditJson(const WalletStorageAuditCounts& counts) +{ + std::string strJson; + strJson += "{\n"; + strJson += " \"format\": \"bitflash-wallet-storage-audit-v1\",\n"; + strJson += strprintf(" \"records_total\": %u,\n", counts.nTotal); + strJson += strprintf(" \"malformed_records\": %u,\n", counts.nMalformed); + strJson += strprintf(" \"unknown_records\": %u,\n", counts.nUnknown); + strJson += strprintf(" \"plain_private_keys\": %u,\n", counts.nPlainKeys); + strJson += strprintf(" \"encrypted_private_keys\": %u,\n", counts.nEncryptedKeys); + strJson += strprintf(" \"encryption_master_keys\": %u,\n", counts.nMasterKeys); + strJson += strprintf(" \"default_public_key\": \"%s\",\n", + counts.nDefaultKey ? "present" : "none"); + strJson += strprintf(" \"plain_hd_seed\": \"%s\",\n", + HDSeedStorageState(counts.nPlainHDMaster, + counts.nPlainHDChainCode).c_str()); + strJson += strprintf(" \"encrypted_hd_seed\": \"%s\",\n", + HDSeedStorageState(counts.nCryptedHDMaster, + counts.nCryptedHDChainCode).c_str()); + strJson += strprintf(" \"wallet_minimum_version\": \"%s\",\n", + counts.nWalletMinVersion ? "present" : "none"); + strJson += strprintf(" \"keypool_entries\": %u,\n", counts.nPool); + strJson += strprintf(" \"wallet_transactions\": %u,\n", counts.nTransactions); + strJson += strprintf(" \"address_book_labels\": %u,\n", counts.nNames); + strJson += strprintf(" \"settings\": %u,\n", counts.nSettings); + strJson += strprintf(" \"hd_metadata_records\": %u,\n", + counts.nHDNext + counts.nHDSchema + counts.nHDCoinType + + counts.nHDReceiveNext + counts.nHDChangeNext); + strJson += strprintf(" \"database_version_records\": %u\n", counts.nVersion); + strJson += "}\n"; + return strJson; +} + +static bool WriteAuditTextFile(const std::string& strPath, + const std::string& strText, + std::string& strError) +{ + FILE* pf = fopen(strPath.c_str(), "wb"); + if (!pf) + { + strError = "cannot open output file"; + return false; + } + size_t nWritten = fwrite(strText.data(), 1, strText.size(), pf); + bool fCloseOk = fclose(pf) == 0; + if (nWritten != strText.size() || !fCloseOk) + { + strError = "could not write the complete output file"; + return false; + } + return true; +} + +int CmdWalletStorageAudit(const std::string& strJsonOut) { AttachTerminal(); @@ -617,6 +670,22 @@ int CmdWalletStorageAudit() return 1; } + if (!strJsonOut.empty()) + { + std::string strWriteError; + if (!WriteAuditTextFile(strJsonOut, + WalletStorageAuditJson(counts), + strWriteError)) + { + fprintf(stderr, "Cannot write wallet storage audit JSON: %s\n", + strWriteError.c_str()); + return 1; + } + printf("Wallet storage audit written to %s\n", strJsonOut.c_str()); + fflush(stdout); + return counts.nMalformed > 0 ? 2 : 0; + } + printf("Wallet storage audit\n"); printf(" records total: %u\n", counts.nTotal); printf(" malformed records: %u\n", counts.nMalformed); diff --git a/src/walletcmd.h b/src/walletcmd.h index 4a703db..c6342a6 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -64,7 +64,7 @@ int CmdRecoveryAudit(); // Diagnostic: count wallet.dat record types without printing keys, // addresses, transaction ids, labels, or other wallet values. -int CmdWalletStorageAudit(); +int CmdWalletStorageAudit(const std::string& strJsonOut = ""); // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. -- cgit v1.2.3 From 540ed06974ff6b05364d4922895288744f076f6b Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 13 Aug 2026 18:11:30 -0300 Subject: wallet: add storage sanity check --- src/main_gui.cpp | 9 ++++ src/selftest.cpp | 27 +++++++++++ src/walletcmd.cpp | 137 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 4 ++ 4 files changed, 177 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 395cc0f..8763211 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -176,6 +176,8 @@ static void PrintUsage() printf(" printing wallet values, then exit)\n"); printf(" /walletstorageauditjson=FILE\n"); printf(" (write the same audit as deterministic JSON)\n"); + printf(" /walletstoragecheck (fail closed on inconsistent or unsafe\n"); + printf(" wallet.dat storage state)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -719,6 +721,13 @@ int main(int argc, char* argv[]) return nRet; } + if (arg(argc,argv,"/walletstoragecheck") || arg(argc,argv,"-walletstoragecheck")) + { + int nRet = CmdWalletStorageCheck(); + DBFlush(true); + return nRet; + } + if (arg(argc,argv,"/newphrase") || arg(argc,argv,"-newphrase")) { int nRet = CmdNewPhrase(); diff --git a/src/selftest.cpp b/src/selftest.cpp index 73c2935..5e5bab6 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1329,6 +1329,19 @@ static int RunWalletPortabilitySelfTest() FileContainsText(strOriginalStorageAudit, "malformed records: 0"), "the storage audit recognizes a plaintext phrase wallet") ? 0 : 1; + string strOriginalStorageCheck = tmp + "/original-storage-check.txt"; + vector vOriginalStorageCheckArgs; + vOriginalStorageCheckArgs.push_back("-datadir=" + strOriginal); + vOriginalStorageCheckArgs.push_back("-nomanagedtor"); + vOriginalStorageCheckArgs.push_back("-nogui"); + vOriginalStorageCheckArgs.push_back("-walletstoragecheck"); + int nOriginalStorageCheckRet = + RunBitflashChild(strExe, vOriginalStorageCheckArgs, NULL, &strOriginalStorageCheck); + nFail += Check(nOriginalStorageCheckRet == 0 && + FileContainsText(strOriginalStorageCheck, "storage sanity: ok") && + FileContainsText(strOriginalStorageCheck, "plain HD seed: complete"), + "the storage sanity check accepts a plaintext phrase wallet") ? 0 : 1; + string strOriginalStorageAuditJson = tmp + "/original-storage-audit.json"; vector vOriginalStorageAuditJsonArgs; vOriginalStorageAuditJsonArgs.push_back("-datadir=" + strOriginal); @@ -1419,6 +1432,20 @@ static int RunWalletPortabilitySelfTest() FileContainsText(strEncryptedStorageAudit, "malformed records: 0"), "the storage audit recognizes an encrypted wallet") ? 0 : 1; + string strEncryptedStorageCheck = tmp + "/encrypted-storage-check.txt"; + vector vEncryptedStorageCheckArgs; + vEncryptedStorageCheckArgs.push_back("-datadir=" + strOriginal); + vEncryptedStorageCheckArgs.push_back("-nomanagedtor"); + vEncryptedStorageCheckArgs.push_back("-nogui"); + vEncryptedStorageCheckArgs.push_back("-walletstoragecheck"); + int nEncryptedStorageCheckRet = + RunBitflashChild(strExe, vEncryptedStorageCheckArgs, NULL, &strEncryptedStorageCheck); + nFail += Check(nEncryptedStorageCheckRet == 0 && + FileContainsText(strEncryptedStorageCheck, "storage sanity: ok") && + FileContainsText(strEncryptedStorageCheck, "plain private keys: 0") && + FileContainsText(strEncryptedStorageCheck, "encrypted HD seed: complete"), + "the storage sanity check accepts an encrypted wallet") ? 0 : 1; + string strEncryptedStorageAuditJson = tmp + "/encrypted-storage-audit.json"; vector vEncryptedStorageAuditJsonArgs; vEncryptedStorageAuditJsonArgs.push_back("-datadir=" + strOriginal); diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 6f8258d..265febe 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -13,6 +13,10 @@ #include "bip32.h" #include "walletcmd.h" +#ifndef _WIN32 +#include +#endif + #undef printf // How far ahead to look for used addresses when restoring. @@ -658,6 +662,139 @@ static bool WriteAuditTextFile(const std::string& strPath, return true; } +static bool DirectoryHasFileWithPrefixLocal(const std::string& strDir, + const std::string& strPrefix) +{ +#ifdef _WIN32 + std::string pattern = strDir + "/*"; + WIN32_FIND_DATAA findData; + HANDLE hFind = FindFirstFileA(pattern.c_str(), &findData); + if (hFind == INVALID_HANDLE_VALUE) + return false; + bool fFound = false; + do + { + if ((findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) + { + std::string name = findData.cFileName; + if (name.compare(0, strPrefix.size(), strPrefix) == 0) + { + fFound = true; + break; + } + } + } + while (FindNextFileA(hFind, &findData)); + FindClose(hFind); + return fFound; +#else + DIR* dir = opendir(strDir.c_str()); + if (!dir) + return false; + bool fFound = false; + struct dirent* ent; + while ((ent = readdir(dir)) != NULL) + { + std::string name = ent->d_name; + if (name.compare(0, strPrefix.size(), strPrefix) == 0) + { + fFound = true; + break; + } + } + closedir(dir); + return fFound; +#endif +} + +static void AddWalletStorageFailure(std::vector& vFailures, + const std::string& strFailure) +{ + vFailures.push_back(strFailure); +} + +static void BuildWalletStorageSanityFailures(const WalletStorageAuditCounts& counts, + std::vector& vFailures) +{ + bool fPlainHD = counts.nPlainHDMaster > 0 || counts.nPlainHDChainCode > 0; + bool fCryptedHD = counts.nCryptedHDMaster > 0 || counts.nCryptedHDChainCode > 0; + bool fEncryptedRecords = counts.nEncryptedKeys > 0 || + counts.nMasterKeys > 0 || + fCryptedHD; + + if (counts.nMalformed > 0) + AddWalletStorageFailure(vFailures, "wallet.dat contains malformed records"); + if (counts.nUnknown > 0) + AddWalletStorageFailure(vFailures, "wallet.dat contains unknown records"); + if ((counts.nPlainHDMaster > 0) != (counts.nPlainHDChainCode > 0)) + AddWalletStorageFailure(vFailures, "plain HD seed is incomplete"); + if ((counts.nCryptedHDMaster > 0) != (counts.nCryptedHDChainCode > 0)) + AddWalletStorageFailure(vFailures, "encrypted HD seed is incomplete"); + if (fPlainHD && fCryptedHD) + AddWalletStorageFailure(vFailures, "wallet.dat contains both plain and encrypted HD seed records"); + if (counts.nDefaultKey > 1) + AddWalletStorageFailure(vFailures, "wallet.dat contains more than one default public key record"); + if (counts.nWalletMinVersion > 1) + AddWalletStorageFailure(vFailures, "wallet.dat contains more than one minimum-version record"); + + if (fEncryptedRecords) + { + if (counts.nPlainKeys > 0) + AddWalletStorageFailure(vFailures, "encrypted wallet still contains plain private key records"); + if (fPlainHD) + AddWalletStorageFailure(vFailures, "encrypted wallet still contains plain HD seed records"); + if (counts.nMasterKeys == 0) + AddWalletStorageFailure(vFailures, "encrypted wallet has no encryption master key record"); + if (counts.nWalletMinVersion == 0) + AddWalletStorageFailure(vFailures, "encrypted wallet has no minimum-version record"); + if (DirectoryHasFileWithPrefixLocal(GetAppDir() + "/database", "log.")) + AddWalletStorageFailure(vFailures, "Berkeley DB log files are still present for an encrypted wallet"); + } +} + +int CmdWalletStorageCheck() +{ + AttachTerminal(); + + WalletStorageAuditCounts counts; + std::string strError; + if (!ReadWalletStorageCounts(counts, strError)) + { + fprintf(stderr, "Cannot check wallet storage: %s\n", strError.c_str()); + return 1; + } + + std::vector vFailures; + BuildWalletStorageSanityFailures(counts, vFailures); + + printf("Wallet storage sanity check\n"); + printf(" records total: %u\n", counts.nTotal); + printf(" encrypted records: %s\n", + (counts.nEncryptedKeys || counts.nMasterKeys || + counts.nCryptedHDMaster || counts.nCryptedHDChainCode) ? "yes" : "no"); + printf(" plain private keys: %u\n", counts.nPlainKeys); + printf(" encrypted private keys: %u\n", counts.nEncryptedKeys); + printf(" plain HD seed: %s\n", + HDSeedStorageState(counts.nPlainHDMaster, + counts.nPlainHDChainCode).c_str()); + printf(" encrypted HD seed: %s\n", + HDSeedStorageState(counts.nCryptedHDMaster, + counts.nCryptedHDChainCode).c_str()); + if (vFailures.empty()) + { + printf(" storage sanity: ok\n"); + fflush(stdout); + return 0; + } + + printf(" storage sanity: failed\n"); + for (std::vector::const_iterator it = vFailures.begin(); + it != vFailures.end(); ++it) + printf(" failure: %s\n", it->c_str()); + fflush(stdout); + return 2; +} + int CmdWalletStorageAudit(const std::string& strJsonOut) { AttachTerminal(); diff --git a/src/walletcmd.h b/src/walletcmd.h index c6342a6..6077669 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -66,6 +66,10 @@ int CmdRecoveryAudit(); // addresses, transaction ids, labels, or other wallet values. int CmdWalletStorageAudit(const std::string& strJsonOut = ""); +// Diagnostic: fail closed when wallet.dat contains an internally inconsistent +// or migration-unsafe mix of storage records. +int CmdWalletStorageCheck(); + // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. int CmdEncryptWallet(const std::string& strPassphrase); -- cgit v1.2.3 From b3088010726c9ab1ceeaa84357e91a8f81763fe2 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 08:24:17 -0300 Subject: wallet: initialize storage audit counts explicitly --- src/walletcmd.cpp | 49 ++++++++++++++++++++++--------------------------- 1 file changed, 22 insertions(+), 27 deletions(-) (limited to 'src') diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 265febe..6fc8c38 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -476,33 +476,28 @@ int CmdRecoveryAudit() struct WalletStorageAuditCounts { - unsigned int nTotal; - unsigned int nMalformed; - unsigned int nUnknown; - unsigned int nVersion; - unsigned int nNames; - unsigned int nTransactions; - unsigned int nPlainKeys; - unsigned int nEncryptedKeys; - unsigned int nMasterKeys; - unsigned int nDefaultKey; - unsigned int nPlainHDMaster; - unsigned int nPlainHDChainCode; - unsigned int nCryptedHDMaster; - unsigned int nCryptedHDChainCode; - unsigned int nWalletMinVersion; - unsigned int nPool; - unsigned int nSettings; - unsigned int nHDNext; - unsigned int nHDSchema; - unsigned int nHDCoinType; - unsigned int nHDReceiveNext; - unsigned int nHDChangeNext; - - WalletStorageAuditCounts() - { - memset(this, 0, sizeof(*this)); - } + unsigned int nTotal = 0; + unsigned int nMalformed = 0; + unsigned int nUnknown = 0; + unsigned int nVersion = 0; + unsigned int nNames = 0; + unsigned int nTransactions = 0; + unsigned int nPlainKeys = 0; + unsigned int nEncryptedKeys = 0; + unsigned int nMasterKeys = 0; + unsigned int nDefaultKey = 0; + unsigned int nPlainHDMaster = 0; + unsigned int nPlainHDChainCode = 0; + unsigned int nCryptedHDMaster = 0; + unsigned int nCryptedHDChainCode = 0; + unsigned int nWalletMinVersion = 0; + unsigned int nPool = 0; + unsigned int nSettings = 0; + unsigned int nHDNext = 0; + unsigned int nHDSchema = 0; + unsigned int nHDCoinType = 0; + unsigned int nHDReceiveNext = 0; + unsigned int nHDChangeNext = 0; }; static std::string HDSeedStorageState(unsigned int nMaster, unsigned int nChain) -- cgit v1.2.3 From 33af98c042340f6431aa93b4b6f893d85f40f237 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 08:48:26 -0300 Subject: wallet: drop bdb log check from storage sanity --- src/walletcmd.cpp | 51 --------------------------------------------------- 1 file changed, 51 deletions(-) (limited to 'src') diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 6fc8c38..ce0da02 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -13,10 +13,6 @@ #include "bip32.h" #include "walletcmd.h" -#ifndef _WIN32 -#include -#endif - #undef printf // How far ahead to look for used addresses when restoring. @@ -657,51 +653,6 @@ static bool WriteAuditTextFile(const std::string& strPath, return true; } -static bool DirectoryHasFileWithPrefixLocal(const std::string& strDir, - const std::string& strPrefix) -{ -#ifdef _WIN32 - std::string pattern = strDir + "/*"; - WIN32_FIND_DATAA findData; - HANDLE hFind = FindFirstFileA(pattern.c_str(), &findData); - if (hFind == INVALID_HANDLE_VALUE) - return false; - bool fFound = false; - do - { - if ((findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) - { - std::string name = findData.cFileName; - if (name.compare(0, strPrefix.size(), strPrefix) == 0) - { - fFound = true; - break; - } - } - } - while (FindNextFileA(hFind, &findData)); - FindClose(hFind); - return fFound; -#else - DIR* dir = opendir(strDir.c_str()); - if (!dir) - return false; - bool fFound = false; - struct dirent* ent; - while ((ent = readdir(dir)) != NULL) - { - std::string name = ent->d_name; - if (name.compare(0, strPrefix.size(), strPrefix) == 0) - { - fFound = true; - break; - } - } - closedir(dir); - return fFound; -#endif -} - static void AddWalletStorageFailure(std::vector& vFailures, const std::string& strFailure) { @@ -742,8 +693,6 @@ static void BuildWalletStorageSanityFailures(const WalletStorageAuditCounts& cou AddWalletStorageFailure(vFailures, "encrypted wallet has no encryption master key record"); if (counts.nWalletMinVersion == 0) AddWalletStorageFailure(vFailures, "encrypted wallet has no minimum-version record"); - if (DirectoryHasFileWithPrefixLocal(GetAppDir() + "/database", "log.")) - AddWalletStorageFailure(vFailures, "Berkeley DB log files are still present for an encrypted wallet"); } } -- cgit v1.2.3 From 95bd9cbcb1d17f4bc6223e6bfe3a92bfb8c3067d Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 09:08:29 -0300 Subject: wallet: add read-only record scan boundary --- docs/storage.md | 3 +++ src/db.cpp | 39 ++++++++++++++++++++++++++++++++++ src/db.h | 11 ++++++++++ src/walletcmd.cpp | 63 ++++++++++++++++++++++--------------------------------- 4 files changed, 78 insertions(+), 38 deletions(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index 4dd35bd..e533589 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -41,6 +41,9 @@ level schema migration is intentionally introduced. ## `wallet.dat` `wallet.dat` is accessed through `CWalletDB`. +Read-only tooling should go through `ScanWalletRecords()` instead of opening a +Berkeley DB cursor directly. That keeps migration checks, audits, and future +backends behind one record-stream boundary. | Key shape | Value | Secret? | Meaning | |---|---|---:|---| diff --git a/src/db.cpp b/src/db.cpp index 9f62964..4fa72af 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -932,6 +932,45 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) return true; } +bool ScanWalletRecords(CWalletRecordVisitor& visitor, string& strErrorRet) +{ + class CWalletScanDB : public CWalletDB + { + public: + CWalletScanDB() : CWalletDB("r") { } + using CDB::GetCursor; + using CDB::ReadAtCursor; + }; + + strErrorRet.clear(); + CWalletScanDB dbWallet; + Dbc* pcursor = dbWallet.GetCursor(); + if (!pcursor) + { + strErrorRet = "could not open a wallet cursor"; + return false; + } + CAutoCursor cursorGuard(pcursor); + + loop + { + CDataStream ssKey(SER_DISK); + CDataStream ssValue(SER_DISK); + int ret = dbWallet.ReadAtCursor(pcursor, ssKey, ssValue); + if (ret == DB_NOTFOUND) + break; + if (ret != 0) + { + strErrorRet = strprintf("could not read wallet record: Berkeley DB error %d", ret); + return false; + } + if (!visitor.VisitWalletRecord(ssKey, ssValue, strErrorRet)) + return false; + } + + return true; +} + bool LoadWallet() { vector vchDefaultKey; diff --git a/src/db.h b/src/db.h index 4fb5cfd..2816957 100644 --- a/src/db.h +++ b/src/db.h @@ -524,6 +524,17 @@ public: bool LoadWallet(vector& vchDefaultKeyRet); }; +class CWalletRecordVisitor +{ +public: + virtual ~CWalletRecordVisitor() { } + virtual bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) = 0; +}; + +bool ScanWalletRecords(CWalletRecordVisitor& visitor, string& strErrorRet); + bool LoadWallet(); // Writes a wallet.dat that opens on its own, anywhere -- see the definition in diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index ce0da02..71f1ec3 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -553,51 +553,38 @@ static void CountWalletStorageType(const std::string& strType, static bool ReadWalletStorageCounts(WalletStorageAuditCounts& counts, std::string& strError) { - class CWalletAuditDB : public CWalletDB + class CWalletStorageCountVisitor : public CWalletRecordVisitor { public: - CWalletAuditDB() : CWalletDB("r") { } - using CDB::GetCursor; - using CDB::ReadAtCursor; - }; - - CWalletAuditDB walletdb; - Dbc* pcursor = walletdb.GetCursor(); - if (!pcursor) - { - strError = "cannot open wallet.dat cursor"; - return false; - } + WalletStorageAuditCounts& counts; - for (;;) - { - CDataStream ssKey(SER_DISK); - CDataStream ssValue(SER_DISK); - int ret = walletdb.ReadAtCursor(pcursor, ssKey, ssValue); - if (ret == DB_NOTFOUND) - break; - if (ret != 0) - { - pcursor->close(); - strError = strprintf("Berkeley DB cursor read failed (%d)", ret); - return false; - } + explicit CWalletStorageCountVisitor(WalletStorageAuditCounts& countsIn) + : counts(countsIn) { } - counts.nTotal++; - try + bool VisitWalletRecord(const CDataStream& ssKeyIn, + const CDataStream& ssValue, + std::string& strErrorRet) { - std::string strType; - ssKey >> strType; - CountWalletStorageType(strType, counts); - } - catch (...) - { - counts.nMalformed++; + (void)ssValue; + (void)strErrorRet; + counts.nTotal++; + try + { + CDataStream ssKey = ssKeyIn; + std::string strType; + ssKey >> strType; + CountWalletStorageType(strType, counts); + } + catch (...) + { + counts.nMalformed++; + } + return true; } - } + }; - pcursor->close(); - return true; + CWalletStorageCountVisitor visitor(counts); + return ScanWalletRecords(visitor, strError); } static std::string WalletStorageAuditJson(const WalletStorageAuditCounts& counts) -- cgit v1.2.3 From 5352185c7198a183c5906898e16bc4a6bb4e8654 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 09:55:53 -0300 Subject: wallet: route rewrite copies through record scan --- docs/storage.md | 4 ++- src/db.cpp | 105 +++++++++++++++++++++++++++----------------------------- 2 files changed, 54 insertions(+), 55 deletions(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index e533589..e4a66d2 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -43,7 +43,9 @@ level schema migration is intentionally introduced. `wallet.dat` is accessed through `CWalletDB`. Read-only tooling should go through `ScanWalletRecords()` instead of opening a Berkeley DB cursor directly. That keeps migration checks, audits, and future -backends behind one record-stream boundary. +backends behind one record-stream boundary. Wallet rewrite code should also use +that boundary when it needs to copy existing records into a newly written +wallet file. | Key shape | Value | Secret? | Meaning | |---|---|---:|---| diff --git a/src/db.cpp b/src/db.cpp index 4fa72af..b90219e 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -1354,70 +1354,68 @@ public: { return Write(make_pair(string("pool"), nIndex), vchPubKey); } +}; + +static bool IsWalletEncryptionPrivateRecord(const string& strType) +{ + return strType == "key" || + strType == "pool" || + strType == "hdmaster" || + strType == "hdchaincode" || + strType == "mkey" || + strType == "ckey" || + strType == "cryptedhdmaster" || + strType == "cryptedhdchaincode" || + strType == "walletminversion"; +} - bool CopyPublicRecordsTo(CWalletRewriteDB& dbTo, int& nCopiedRet, string& strErrorRet) +class CWalletPublicRecordCopyVisitor : public CWalletRecordVisitor +{ +public: + CWalletRewriteDB& dbTo; + int& nCopied; + + CWalletPublicRecordCopyVisitor(CWalletRewriteDB& dbToIn, int& nCopiedIn) + : dbTo(dbToIn), nCopied(nCopiedIn) { } + + bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) { - nCopiedRet = 0; - Dbc* pcursor = GetCursor(); - if (!pcursor) + string strType; + try { - strErrorRet = "could not open a wallet cursor"; - return false; + CDataStream ssType = ssKey; + ssType >> strType; } - - unsigned int fFlags = DB_NEXT; - loop + catch (...) { - CDataStream ssKey; - CDataStream ssValue; - int ret = ReadAtCursor(pcursor, ssKey, ssValue, fFlags); - if (ret == DB_NOTFOUND) - break; - if (ret != 0) - { - pcursor->close(); - strErrorRet = strprintf("could not read wallet record: Berkeley DB error %d", ret); - return false; - } - - string strType; - try - { - CDataStream ssType = ssKey; - ssType >> strType; - } - catch (...) - { - pcursor->close(); - strErrorRet = "wallet.dat has a record whose key type cannot be read"; - return false; - } + strErrorRet = "wallet.dat has a record whose key type cannot be read"; + return false; + } - if (strType == "key" || - strType == "pool" || - strType == "hdmaster" || - strType == "hdchaincode" || - strType == "mkey" || - strType == "ckey" || - strType == "cryptedhdmaster" || - strType == "cryptedhdchaincode" || - strType == "walletminversion") - continue; + if (IsWalletEncryptionPrivateRecord(strType)) + return true; - if (!dbTo.WriteRaw(ssKey, ssValue)) - { - pcursor->close(); - strErrorRet = strprintf("could not copy wallet record '%s'", strType.c_str()); - return false; - } - nCopiedRet++; + if (!dbTo.WriteRaw(ssKey, ssValue)) + { + strErrorRet = strprintf("could not copy wallet record '%s'", strType.c_str()); + return false; } - - pcursor->close(); + nCopied++; return true; } }; +static bool CopyPublicWalletRecordsTo(CWalletRewriteDB& dbTo, + int& nCopiedRet, + string& strErrorRet) +{ + nCopiedRet = 0; + CWalletPublicRecordCopyVisitor visitor(dbTo, nCopiedRet); + return ScanWalletRecords(visitor, strErrorRet); +} + static string WalletEncryptBackupPath() { string strBase = GetAppDir() + "/wallet.dat.before-encrypt."; @@ -1594,9 +1592,8 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st int nCopied = 0; { - CWalletRewriteDB dbSource("wallet.dat", "r"); CWalletRewriteDB dbTarget(strTempFile.c_str(), "c+"); - if (!dbSource.CopyPublicRecordsTo(dbTarget, nCopied, strErrorRet)) + if (!CopyPublicWalletRecordsTo(dbTarget, nCopied, strErrorRet)) { remove(strTempPath.c_str()); return false; -- cgit v1.2.3 From daf65cd1957eb529be31baf0614b741ff11e7771 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 09:59:29 -0300 Subject: tests: prove encrypted rewrite keeps public wallet records --- src/selftest.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 5e5bab6..638aa66 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1134,6 +1134,13 @@ static int RunWalletEncryptSelfTest() TopUpKeyPool(); vector vchDefaultPubKey = keyUser.GetPubKey(); + CKey publicLabelKey; + publicLabelKey.MakeNewKey(); + string strPublicLabelAddress = PubKeyToAddress(publicLabelKey.GetPubKey()); + nFail += Check(CWalletDB().WriteName(strPublicLabelAddress, "rewrite-public-name") && + CWalletDB().WriteSetting("rewrite-public-setting", (int64)424242), + "public wallet records can be written before encryption") ? 0 : 1; + CPrivKey vchDefaultPrivKey; nFail += Check(GetWalletPrivKey(vchDefaultPubKey, vchDefaultPrivKey, strError), "the default private key is readable before encryption") ? 0 : 1; @@ -1161,6 +1168,7 @@ static int RunWalletEncryptSelfTest() #else string strExe = cwd + "/bitflash-node"; #endif + string strStorageAudit = tmp + "/encrypted-storage-audit.txt"; string strWrongDump = tmp + "/wrong-pass-dump.txt"; string strRightDump = tmp + "/right-pass-dump.txt"; string strLiteralDump = tmp + "/literal-pass-dump.txt"; @@ -1173,6 +1181,18 @@ static int RunWalletEncryptSelfTest() WriteTextFile(strRightPassFile, "btf-test-passphrase\n"), "passphrase files can be written for restarted commands") ? 0 : 1; + vector vStorageAuditArgs; + vStorageAuditArgs.push_back("-datadir=" + tmp); + vStorageAuditArgs.push_back("-walletstorageaudit"); + vStorageAuditArgs.push_back("-nogui"); + int nStorageAuditRet = RunBitflashChild(strExe, vStorageAuditArgs, NULL, &strStorageAudit); + nFail += Check(nStorageAuditRet == 0 && + FileContainsText(strStorageAudit, "address book labels: 3"), + "the encrypted rewrite keeps address-book records") ? 0 : 1; + nFail += Check(nStorageAuditRet == 0 && + FileContainsText(strStorageAudit, "settings: 1"), + "the encrypted rewrite keeps wallet setting records") ? 0 : 1; + vector vWrongArgs; vWrongArgs.push_back("-datadir=" + tmp); vWrongArgs.push_back("-walletpassphrase=@" + strWrongPassFile); -- cgit v1.2.3 From dd9db5ba5407b9c30b4f41fc1153db39f0770154 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 11:08:34 -0300 Subject: wallet: install backups via temporary file --- docs/storage.md | 3 ++- src/db.cpp | 40 ++++++++++++++++++++++++++++++++++------ src/selftest.cpp | 7 +++++++ 3 files changed, 43 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index e4a66d2..c1cda45 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -77,7 +77,8 @@ A future wallet backend must keep these properties: 3. A locked encrypted wallet may expose public keys and balances, but not private keys or decrypted HD seed material. 4. `-backupwallet` must produce a wallet file that opens in a different datadir - without copying `database/`. + without copying `database/`, and must not leave a half-written final backup + path if the copy or install step fails. 5. `-recoveryaudit` must distinguish: - no recovery phrase installed; - recovery phrase present; diff --git a/src/db.cpp b/src/db.cpp index b90219e..0ff58e7 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -1030,6 +1030,13 @@ bool BackupWallet(const string& strDest) if (!FileExists(strSrc.c_str())) return error("BackupWallet() : %s does not exist\n", strSrc.c_str()); + string strTemp = strprintf("%s.tmp.%lld", strDest.c_str(), GetTime()); + for (int i = 1; FileExists(strTemp.c_str()); i++) + strTemp = strprintf("%s.tmp.%lld.%d", strDest.c_str(), GetTime(), i); + string strOld = strprintf("%s.old.%lld", strDest.c_str(), GetTime()); + for (int i = 1; FileExists(strOld.c_str()); i++) + strOld = strprintf("%s.old.%lld.%d", strDest.c_str(), GetTime(), i); + CRITICAL_BLOCK(cs_db) { // Committing first, so the copy is not missing the newest records. @@ -1044,11 +1051,11 @@ bool BackupWallet(const string& strDest) FILE* pfIn = fopen(strSrc.c_str(), "rb"); if (!pfIn) return error("BackupWallet() : cannot read %s\n", strSrc.c_str()); - FILE* pfOut = fopen(strDest.c_str(), "wb"); + FILE* pfOut = fopen(strTemp.c_str(), "wb"); if (!pfOut) { fclose(pfIn); - return error("BackupWallet() : cannot write %s\n", strDest.c_str()); + return error("BackupWallet() : cannot write %s\n", strTemp.c_str()); } char buf[65536]; @@ -1065,18 +1072,39 @@ bool BackupWallet(const string& strDest) if (!fOk) { - remove(strDest.c_str()); // half a wallet is worse than none - return error("BackupWallet() : copy to %s failed\n", strDest.c_str()); + remove(strTemp.c_str()); // half a wallet is worse than none + return error("BackupWallet() : copy to %s failed\n", strTemp.c_str()); } // Without this the copy is welded to this node's database/ dir. - int ret = dbenv.lsn_reset(strDest.c_str(), 0); + int ret = dbenv.lsn_reset(strTemp.c_str(), 0); if (ret != 0) printf("BackupWallet() : warning -- lsn_reset returned %d; the copy " "may only open beside this node's database/ directory\n", ret); + + bool fHadOldDest = FileExists(strDest.c_str()); + if (fHadOldDest && rename(strDest.c_str(), strOld.c_str()) != 0) + { + remove(strTemp.c_str()); + return error("BackupWallet() : could not move old %s aside\n", strDest.c_str()); + } + if (rename(strTemp.c_str(), strDest.c_str()) != 0) + { + remove(strTemp.c_str()); + if (fHadOldDest) + rename(strOld.c_str(), strDest.c_str()); + return error("BackupWallet() : could not install %s\n", strDest.c_str()); + } + if (fHadOldDest) + remove(strOld.c_str()); } catch (const std::exception& e) - { return error("BackupWallet() : %s\n", e.what()); } + { + remove(strTemp.c_str()); + if (FileExists(strOld.c_str()) && !FileExists(strDest.c_str())) + rename(strOld.c_str(), strDest.c_str()); + return error("BackupWallet() : %s\n", e.what()); + } } // Recorded here rather than by whoever called, so that a backup taken with diff --git a/src/selftest.cpp b/src/selftest.cpp index 638aa66..81c4439 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1391,6 +1391,13 @@ static int RunWalletPortabilitySelfTest() nFail += Check(nBackupRet == 0 && FileExists(strPortableWallet.c_str()), "/backupwallet writes a portable wallet.dat") ? 0 : 1; + string strBackupOut2 = tmp + "/backupwallet-overwrite.txt"; + int nBackupRet2 = RunBitflashChild(strExe, vBackupArgs, NULL, &strBackupOut2); + nFail += Check(nBackupRet2 == 0 && FileExists(strPortableWallet.c_str()) && + !DirectoryHasFileWithPrefix(tmp, "portable-wallet.dat.tmp.") && + !DirectoryHasFileWithPrefix(tmp, "portable-wallet.dat.old."), + "/backupwallet replaces an existing backup without leaving temp files") ? 0 : 1; + nFail += Check(CopyFileLocal(strOriginal + "/wallet.dat", strRawCopy + "/wallet.dat"), "a raw wallet.dat can be copied without database logs") ? 0 : 1; -- cgit v1.2.3 From 83b9c4feddeac14bbc5edf63b44d3a2013384ecc Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 11:51:14 -0300 Subject: tests: prove wallet storage sanity failures --- src/main_gui.cpp | 50 +++++++++------ src/selftest.cpp | 187 +++++++++++++++++++++++++++++++++++++++++++++++++++++- src/selftest.h | 1 + src/walletcmd.cpp | 5 ++ 4 files changed, 222 insertions(+), 21 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 8763211..feda428 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -113,8 +113,9 @@ static void PrintUsage() printf(" /debug\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); - printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt,\n"); - printf(" wallet-portability, net-message, consensus-limits, pool-stratum,\n"); + printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity,\n"); + printf(" wallet-crypto, wallet-encrypt, wallet-portability, net-message,\n"); + printf(" consensus-limits, pool-stratum,\n"); printf(" parse-money, socks5-proxy, or managed-tor\n"); printf("\n"); printf("Mining mode:\n"); @@ -495,10 +496,37 @@ int main(int argc, char* argv[]) ParseStartupArguments(argc, argv); + // Hidden self-test helper. It must run before LoadWallet(): several + // storage-sanity scenarios deliberately make wallet.dat unsafe to load. + string strSelfTestMutateWallet = + argval2(argc, argv, "/selftestmutatewallet", "-selftestmutatewallet"); + if (!strSelfTestMutateWallet.empty()) + return RunSelfTestMutateWallet(strSelfTestMutateWallet); + string strSelfTest = argval2(argc, argv, "/selftest", "-selftest"); if (!strSelfTest.empty()) return RunSelfTest(strSelfTest); + // Storage diagnostics must run before LoadWallet(). Their job is to + // explain wallet.dat states that the normal wallet loader may refuse. + string strWalletStorageAuditJson = + argval2(argc, argv, "/walletstorageauditjson", "-walletstorageauditjson"); + if (arg(argc,argv,"/walletstorageaudit") || + arg(argc,argv,"-walletstorageaudit") || + !strWalletStorageAuditJson.empty()) + { + int nRet = CmdWalletStorageAudit(strWalletStorageAuditJson); + DBFlush(true); + return nRet; + } + + if (arg(argc,argv,"/walletstoragecheck") || arg(argc,argv,"-walletstoragecheck")) + { + int nRet = CmdWalletStorageCheck(); + DBFlush(true); + return nRet; + } + // Berkeley DB reports failure by throwing, and CDB's constructor lets it // through. Nothing on this path caught anything, so an unreadable // blkindex.dat or wallet.dat -- one written by another platform's Berkeley @@ -710,24 +738,6 @@ int main(int argc, char* argv[]) return nRet; } - string strWalletStorageAuditJson = - argval2(argc, argv, "/walletstorageauditjson", "-walletstorageauditjson"); - if (arg(argc,argv,"/walletstorageaudit") || - arg(argc,argv,"-walletstorageaudit") || - !strWalletStorageAuditJson.empty()) - { - int nRet = CmdWalletStorageAudit(strWalletStorageAuditJson); - DBFlush(true); - return nRet; - } - - if (arg(argc,argv,"/walletstoragecheck") || arg(argc,argv,"-walletstoragecheck")) - { - int nRet = CmdWalletStorageCheck(); - DBFlush(true); - return nRet; - } - if (arg(argc,argv,"/newphrase") || arg(argc,argv,"-newphrase")) { int nRet = CmdNewPhrase(); diff --git a/src/selftest.cpp b/src/selftest.cpp index 81c4439..81aa480 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -736,6 +736,189 @@ static int RunWalletFormatSelfTest() return nFail == 0 ? 0 : 1; } +static bool FileContainsText(const string& strPath, const string& strNeedle); +static bool MakeDirLocal(const string& strPath); +static int RunBitflashChild(const string& strExe, + const vector& vArgs, + const string* pStdinFile, + const string* pOutputFile); + +class CWalletStorageSanityRawDB : public CWalletDB +{ +public: + CWalletStorageSanityRawDB(const char* pszMode="r+") + : CWalletDB(pszMode) { } + + bool WriteUnknownRecord() + { + return Write(string("storage-sanity-unknown"), 1); + } + + bool WriteMalformedKeyRecord() + { + if (!pdb) + return false; + unsigned char chKey = 0xff; + unsigned char chValue = 0x01; + Dbt datKey(&chKey, 1); + Dbt datValue(&chValue, 1); + return pdb->put(GetTxn(), &datKey, &datValue, 0) == 0; + } + + bool MakePlainHDSeedIncomplete() + { + return Erase(string("hdchaincode")); + } + + bool AddEncryptedMarkerToPlainWallet() + { + CWalletMasterKey kMasterKey; + kMasterKey.vchCryptedKey.resize(48); + for (size_t i = 0; i < kMasterKey.vchCryptedKey.size(); i++) + kMasterKey.vchCryptedKey[i] = (unsigned char)(0x80 + (i & 0x3f)); + for (size_t i = 0; i < kMasterKey.vchSalt.size(); i++) + kMasterKey.vchSalt[i] = (unsigned char)(0x40 + i); + return WriteWalletMinVersion(WALLET_FORMAT_ENCRYPTED) && + WriteMasterKey(1, kMasterKey); + } +}; + +int RunSelfTestMutateWallet(const std::string& name) +{ + bool fOk = false; + try + { + CWalletStorageSanityRawDB walletdb; + if (name == "unknown-record") + fOk = walletdb.WriteUnknownRecord(); + else if (name == "malformed-key") + fOk = walletdb.WriteMalformedKeyRecord(); + else if (name == "incomplete-plain-hd") + fOk = walletdb.MakePlainHDSeedIncomplete(); + else if (name == "encrypted-marker-with-plain-keys") + fOk = walletdb.AddEncryptedMarkerToPlainWallet(); + else + { + fprintf(stderr, "Unknown wallet storage mutation '%s'\n", name.c_str()); + return 1; + } + } + catch (const std::exception& e) + { + fprintf(stderr, "Cannot mutate wallet storage: %s\n", e.what()); + return 1; + } + catch (...) + { + fprintf(stderr, "Cannot mutate wallet storage: unknown exception\n"); + return 1; + } + + DBFlush(true); + return fOk ? 0 : 1; +} + +static int RunWalletStorageSanitySelfTest() +{ + fflush(stdout); + printf("wallet-storage-sanity self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd)) + { + printf(" FAIL could not read current directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + printf(" temp root: %s\n", tmp.c_str()); + + try + { +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + + struct StorageScenario + { + const char* pszName; + const char* pszExpectedFailure; + }; + + StorageScenario scenarios[] = { + { "unknown-record", "wallet.dat contains unknown records" }, + { "malformed-key", "wallet.dat contains malformed records" }, + { "incomplete-plain-hd", "plain HD seed is incomplete" }, + { "encrypted-marker-with-plain-keys", + "encrypted wallet still contains plain private key records" }, + }; + + for (size_t i = 0; i < sizeof(scenarios)/sizeof(scenarios[0]); i++) + { + string strScenarioDir = tmp + "/" + scenarios[i].pszName; + nFail += Check(MakeDirLocal(strScenarioDir), + "scenario datadir can be created") ? 0 : 1; + + string strCreateOut = tmp + "/" + scenarios[i].pszName + "-create.txt"; + vector vCreateArgs; + vCreateArgs.push_back("-datadir=" + strScenarioDir); + vCreateArgs.push_back("-nomanagedtor"); + vCreateArgs.push_back("-nogui"); + vCreateArgs.push_back("-newphrase"); + int nCreateRet = RunBitflashChild(strExe, vCreateArgs, NULL, &strCreateOut); + nFail += Check(nCreateRet == 0 && + FileContainsText(strCreateOut, "Write these twelve words down"), + "scenario phrase wallet can be created") ? 0 : 1; + + string strMutateOut = tmp + "/" + scenarios[i].pszName + "-mutate.txt"; + vector vMutateArgs; + vMutateArgs.push_back("-datadir=" + strScenarioDir); + vMutateArgs.push_back("-nomanagedtor"); + vMutateArgs.push_back("-nogui"); + vMutateArgs.push_back("-selftestmutatewallet=" + string(scenarios[i].pszName)); + int nMutateRet = RunBitflashChild(strExe, vMutateArgs, NULL, &strMutateOut); + nFail += Check(nMutateRet == 0, scenarios[i].pszName) ? 0 : 1; + + string strCheckOut = tmp + "/" + scenarios[i].pszName + "-check.txt"; + vector vCheckArgs; + vCheckArgs.push_back("-datadir=" + strScenarioDir); + vCheckArgs.push_back("-nomanagedtor"); + vCheckArgs.push_back("-nogui"); + vCheckArgs.push_back("-walletstoragecheck"); + int nCheckRet = RunBitflashChild(strExe, vCheckArgs, NULL, &strCheckOut); + nFail += Check(nCheckRet == 2 && + FileContainsText(strCheckOut, "storage sanity: failed") && + FileContainsText(strCheckOut, scenarios[i].pszExpectedFailure), + scenarios[i].pszExpectedFailure) ? 0 : 1; + } + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static void ClearWalletRuntimeForTest() { CRITICAL_BLOCK(cs_mapKeys) @@ -1991,6 +2174,8 @@ int RunSelfTest(const std::string& name) return RunWalletHDSelfTest(); if (name == "wallet-format") return RunWalletFormatSelfTest(); + if (name == "wallet-storage-sanity") + return RunWalletStorageSanitySelfTest(); if (name == "wallet-crypto") return RunWalletCryptoSelfTest(); if (name == "wallet-encrypt") @@ -2011,6 +2196,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } diff --git a/src/selftest.h b/src/selftest.h index d3699c6..0ffe232 100644 --- a/src/selftest.h +++ b/src/selftest.h @@ -7,5 +7,6 @@ #include int RunSelfTest(const std::string& name); +int RunSelfTestMutateWallet(const std::string& name); #endif diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 71f1ec3..6fb09a3 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -573,6 +573,11 @@ static bool ReadWalletStorageCounts(WalletStorageAuditCounts& counts, CDataStream ssKey = ssKeyIn; std::string strType; ssKey >> strType; + if (ssKey.fail()) + { + counts.nMalformed++; + return true; + } CountWalletStorageType(strType, counts); } catch (...) -- cgit v1.2.3 From 23d5c397c35a5c4dad6e3fe170aefdfa2fd00580 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 12:28:55 -0300 Subject: tests: guard destructive wallet mutation helper --- src/selftest.cpp | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 81aa480..54249b1 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -783,8 +783,40 @@ public: } }; +static const char* SELFTEST_MUTATE_WALLET_MARKER = + ".bitflash-selftest-wallet-mutate-ok"; +static const char* SELFTEST_MUTATE_WALLET_MARKER_TEXT = + "bitflash destructive wallet storage self-test\n"; + +static string SelfTestMutationMarkerPath() +{ + return GetAppDir() + "/" + SELFTEST_MUTATE_WALLET_MARKER; +} + +static bool WriteSelfTestMutationMarker(const string& strDir) +{ + string strPath = strDir + "/" + SELFTEST_MUTATE_WALLET_MARKER; + FILE* pf = fopen(strPath.c_str(), "wb"); + if (!pf) + return false; + bool fOk = fwrite(SELFTEST_MUTATE_WALLET_MARKER_TEXT, 1, + strlen(SELFTEST_MUTATE_WALLET_MARKER_TEXT), pf) == + strlen(SELFTEST_MUTATE_WALLET_MARKER_TEXT); + if (fclose(pf) != 0) + fOk = false; + return fOk; +} + int RunSelfTestMutateWallet(const std::string& name) { + if (!FileContainsText(SelfTestMutationMarkerPath(), + SELFTEST_MUTATE_WALLET_MARKER_TEXT)) + { + fprintf(stderr, "Refusing destructive wallet storage mutation outside " + "a marked self-test datadir.\n"); + return 1; + } + bool fOk = false; try { @@ -879,6 +911,23 @@ static int RunWalletStorageSanitySelfTest() FileContainsText(strCreateOut, "Write these twelve words down"), "scenario phrase wallet can be created") ? 0 : 1; + if (i == 0) + { + string strBlockedOut = tmp + "/" + scenarios[i].pszName + "-blocked-mutate.txt"; + vector vBlockedArgs; + vBlockedArgs.push_back("-datadir=" + strScenarioDir); + vBlockedArgs.push_back("-nomanagedtor"); + vBlockedArgs.push_back("-nogui"); + vBlockedArgs.push_back("-selftestmutatewallet=" + string(scenarios[i].pszName)); + int nBlockedRet = RunBitflashChild(strExe, vBlockedArgs, NULL, &strBlockedOut); + nFail += Check(nBlockedRet != 0 && + FileContainsText(strBlockedOut, "Refusing destructive wallet storage mutation"), + "wallet mutation helper is blocked without marker") ? 0 : 1; + } + + nFail += Check(WriteSelfTestMutationMarker(strScenarioDir), + "scenario mutation marker can be written") ? 0 : 1; + string strMutateOut = tmp + "/" + scenarios[i].pszName + "-mutate.txt"; vector vMutateArgs; vMutateArgs.push_back("-datadir=" + strScenarioDir); -- cgit v1.2.3 From 82c3e10da01260650ddd2944e3f895ccf2c07ffc Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 12:59:03 -0300 Subject: db: recreate Berkeley DB environment after shutdown --- src/db.cpp | 93 +++++++++++++++++++++++++++++++++++++------------------- src/db.h | 4 +-- src/main_gui.cpp | 3 +- src/selftest.cpp | 66 +++++++++++++++++++++++++++++++++++++++- 4 files changed, 130 insertions(+), 36 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 0ff58e7..8b82fe5 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -52,9 +52,34 @@ static bool fDbEnvInit = false; // Why LoadWallet() refused, in words meant for the person who has to act on it. // Empty unless the reason is one we can name. string strWalletLoadError; -DbEnv dbenv(0u); +static DbEnv* pdbenv = NULL; +static FILE* pdbErrFile = NULL; static map mapFileUseCount; +DbEnv& GetDbEnv() +{ + if (!pdbenv) + pdbenv = new DbEnv(0u); + return *pdbenv; +} + +static void CloseDbEnv() +{ + if (pdbenv) + { + try { pdbenv->close(0); } + catch (...) { } + delete pdbenv; + pdbenv = NULL; + } + if (pdbErrFile) + { + fclose(pdbErrFile); + pdbErrFile = NULL; + } + fDbEnvInit = false; +} + class CDBInit { public: @@ -64,11 +89,7 @@ public: ~CDBInit() { if (fDbEnvInit) - { - try { dbenv.close(0); } - catch (...) { } - fDbEnvInit = false; - } + CloseDbEnv(); } } instance_of_cdbinit; @@ -104,24 +125,30 @@ CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) printf("dbenv.open strAppDir=%s\n", strAppDir.c_str()); - dbenv.set_lg_dir(strLogDir.c_str()); - dbenv.set_lg_max(10000000); - dbenv.set_lk_max_locks(10000); - dbenv.set_lk_max_objects(10000); - dbenv.set_errfile(fopen("db.log", "a")); /// debug - ///dbenv.log_set_config(DB_LOG_AUTO_REMOVE, 1); /// causes corruption - ret = dbenv.open(strAppDir.c_str(), - DB_CREATE | - DB_INIT_LOCK | - DB_INIT_LOG | - DB_INIT_MPOOL | - DB_INIT_TXN | - DB_THREAD | - DB_PRIVATE | - DB_RECOVER, - 0); + DbEnv& env = GetDbEnv(); + env.set_lg_dir(strLogDir.c_str()); + env.set_lg_max(10000000); + env.set_lk_max_locks(10000); + env.set_lk_max_objects(10000); + pdbErrFile = fopen("db.log", "a"); /// debug + if (pdbErrFile) + env.set_errfile(pdbErrFile); + ///env.log_set_config(DB_LOG_AUTO_REMOVE, 1); /// causes corruption + ret = env.open(strAppDir.c_str(), + DB_CREATE | + DB_INIT_LOCK | + DB_INIT_LOG | + DB_INIT_MPOOL | + DB_INIT_TXN | + DB_THREAD | + DB_PRIVATE | + DB_RECOVER, + 0); if (ret > 0) + { + CloseDbEnv(); throw runtime_error(strprintf("CDB() : error %d opening database environment\n", ret)); + } fDbEnvInit = true; // A Berkeley DB file records, in every page header, a log sequence @@ -151,7 +178,7 @@ CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) continue; try { - if (dbenv.lsn_reset(pszName, 0) == 0) + if (env.lsn_reset(pszName, 0) == 0) printf("CDB() : adopted %s from another environment " "(log sequence numbers reset)\n", pszName); } @@ -164,7 +191,7 @@ CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) ++mapFileUseCount[strFile]; } - pdb = new Db(&dbenv, 0); + pdb = new Db(&GetDbEnv(), 0); ret = pdb->open(NULL, // Txn pointer pszFile, // Filename @@ -199,7 +226,8 @@ void CDB::Close() try { pdb->close(0); } catch (...) { } delete pdb; pdb = NULL; - try { dbenv.txn_checkpoint(0, 0, 0); } catch (...) { } + if (fDbEnvInit) + try { GetDbEnv().txn_checkpoint(0, 0, 0); } catch (...) { } CRITICAL_BLOCK(cs_db) --mapFileUseCount[strFile]; @@ -279,7 +307,8 @@ void DBFlush(bool fShutdown) // takes the process down before the wallet has been put down cleanly, // which is the difference between a portable wallet.dat and one welded // to this directory -- the lsn_reset just below is what frees it. - try { dbenv.txn_checkpoint(0, 0, 0); } + DbEnv& env = GetDbEnv(); + try { env.txn_checkpoint(0, 0, 0); } catch (const std::exception& e) { printf("DBFlush() : checkpoint failed: %s\n", e.what()); } @@ -290,7 +319,7 @@ void DBFlush(bool fShutdown) int nRefCount = (*mi).second; if (nRefCount == 0) { - try { dbenv.lsn_reset(strFile.c_str(), 0); } + try { env.lsn_reset(strFile.c_str(), 0); } catch (const std::exception& e) { printf("DBFlush() : lsn_reset(%s) failed: %s\n", strFile.c_str(), e.what()); } mapFileUseCount.erase(mi++); @@ -310,9 +339,8 @@ void DBFlush(bool fShutdown) // Found while making wallet encryption clean up after itself: // calling DBFlush(true) a second time crashed here every time. if (mapFileUseCount.empty()) - try { dbenv.log_archive(NULL, DB_ARCH_REMOVE); } catch (...) { } - try { dbenv.close(0); } catch (...) { } - fDbEnvInit = false; + try { env.log_archive(NULL, DB_ARCH_REMOVE); } catch (...) { } + CloseDbEnv(); } } } @@ -1042,7 +1070,8 @@ bool BackupWallet(const string& strDest) // Committing first, so the copy is not missing the newest records. // Both calls can throw, and a failed backup must not take the node // down with it. - try { dbenv.txn_checkpoint(0, 0, 0); } + DbEnv& env = GetDbEnv(); + try { env.txn_checkpoint(0, 0, 0); } catch (const std::exception& e) { return error("BackupWallet() : checkpoint failed: %s\n", e.what()); } @@ -1077,7 +1106,7 @@ bool BackupWallet(const string& strDest) } // Without this the copy is welded to this node's database/ dir. - int ret = dbenv.lsn_reset(strTemp.c_str(), 0); + int ret = env.lsn_reset(strTemp.c_str(), 0); if (ret != 0) printf("BackupWallet() : warning -- lsn_reset returned %d; the copy " "may only open beside this node's database/ directory\n", ret); diff --git a/src/db.h b/src/db.h index 2816957..53bda59 100644 --- a/src/db.h +++ b/src/db.h @@ -48,7 +48,7 @@ public: }; -extern DbEnv dbenv; +extern DbEnv& GetDbEnv(); extern void DBFlush(bool fShutdown); // Close the environment and delete its logs. Only the encryption command calls // this: the logs hold the plaintext records the old wallet wrote. @@ -237,7 +237,7 @@ public: if (!pdb) return false; DbTxn* ptxn = NULL; - int ret = dbenv.txn_begin(GetTxn(), &ptxn, 0); + int ret = GetDbEnv().txn_begin(GetTxn(), &ptxn, 0); if (!ptxn || ret != 0) return false; vTxn.push_back(ptxn); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index feda428..705b4ef 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -114,7 +114,8 @@ static void PrintUsage() printf(" /gen\n"); printf(" /nogui or /daemon\n"); printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity,\n"); - printf(" wallet-crypto, wallet-encrypt, wallet-portability, net-message,\n"); + printf(" db-env-reopen, wallet-crypto, wallet-encrypt, wallet-portability,\n"); + printf(" net-message,\n"); printf(" consensus-limits, pool-stratum,\n"); printf(" parse-money, socks5-proxy, or managed-tor\n"); printf("\n"); diff --git a/src/selftest.cpp b/src/selftest.cpp index 54249b1..31c168f 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -968,6 +968,68 @@ static int RunWalletStorageSanitySelfTest() return nFail == 0 ? 0 : 1; } +static int RunDbEnvReopenSelfTest() +{ + fflush(stdout); + printf("db-env-reopen self-test\n"); + + std::string tmp; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + + int nFail = 0; + std::string strOldDataDir = strSetDataDir; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + try + { + for (int i = 0; i < 5; i++) + { + int64 nValue = 1000 + i; + { + CWalletDB walletdb("cr+"); + nFail += Check(walletdb.WriteSetting("db-env-reopen-cycle", nValue), + "wallet setting can be written before shutdown") ? 0 : 1; + } + + DBFlush(true); + + int64 nRead = 0; + { + CWalletDB walletdb("r"); + nFail += Check(walletdb.ReadSetting("db-env-reopen-cycle", nRead), + "wallet setting can be read after env reopen") ? 0 : 1; + } + nFail += Check(nRead == nValue, + "reopened environment reads the last committed value") ? 0 : 1; + + DBFlush(true); + } + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + strSetDataDir = strOldDataDir; + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static void ClearWalletRuntimeForTest() { CRITICAL_BLOCK(cs_mapKeys) @@ -2225,6 +2287,8 @@ int RunSelfTest(const std::string& name) return RunWalletFormatSelfTest(); if (name == "wallet-storage-sanity") return RunWalletStorageSanitySelfTest(); + if (name == "db-env-reopen") + return RunDbEnvReopenSelfTest(); if (name == "wallet-crypto") return RunWalletCryptoSelfTest(); if (name == "wallet-encrypt") @@ -2245,6 +2309,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } -- cgit v1.2.3 From c49b92a9a79a398b51200e69f7dde8a467b9c925 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 15:03:21 -0300 Subject: wallet: add experimental SQLite record store --- .github/workflows/ci.yml | 1 + Makefile | 8 +- docs/storage.md | 19 ++++ src/Makefile | 10 +- src/main_gui.cpp | 3 +- src/makefile.mingw | 8 +- src/selftest.cpp | 108 +++++++++++++++++++- src/wallet_sqlite.cpp | 254 +++++++++++++++++++++++++++++++++++++++++++++++ src/wallet_sqlite.h | 40 ++++++++ 9 files changed, 439 insertions(+), 12 deletions(-) create mode 100644 src/wallet_sqlite.cpp create mode 100644 src/wallet_sqlite.h (limited to 'src') diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index f4045f4..e22b5a4 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -56,6 +56,7 @@ jobs: mingw-w64-ucrt-x86_64-glfw mingw-w64-ucrt-x86_64-openssl mingw-w64-ucrt-x86_64-db + mingw-w64-ucrt-x86_64-sqlite3 mingw-w64-ucrt-x86_64-libsodium mingw-w64-ucrt-x86_64-nlohmann-json mingw-w64-ucrt-x86_64-boost diff --git a/Makefile b/Makefile index 60d1227..fab2507 100644 --- a/Makefile +++ b/Makefile @@ -43,10 +43,11 @@ deps-apt: @if command -v apt-get >/dev/null 2>&1; then \ $(SUDO) apt-get install -y build-essential cmake git pkg-config autoconf \ libtool libssl-dev libdb5.3++-dev libsodium-dev nlohmann-json3-dev \ - libboost-system-dev libglfw3-dev libgl-dev python3-pil clang; \ + libboost-system-dev libglfw3-dev libgl-dev libsqlite3-dev \ + python3-pil clang; \ else \ echo "Not an apt system — install: g++ cmake git autoconf libtool"; \ - echo " libssl libdb++ libsodium nlohmann-json boost glfw3 opengl python3-pil"; \ + echo " libssl libdb++ libsodium nlohmann-json boost glfw3 opengl sqlite3 python3-pil"; \ fi deps-secp256k1: @@ -113,7 +114,7 @@ img = ico.convert('RGBA'); \ img.save('/tmp/bitflash.AppDir/bitflash.png'); \ import shutil; shutil.copy('/tmp/bitflash.AppDir/bitflash.png', \ '/tmp/bitflash.AppDir/usr/share/icons/hicolor/256x256/apps/bitflash.png')" - @for lib in libsodium.so.23 libdb_cxx-5.3.so libglfw.so.3; do \ + @for lib in libsodium.so.23 libdb_cxx-5.3.so libsqlite3.so.0 libglfw.so.3; do \ path=$$(ldconfig -p | grep " $$lib " | awk '{print $$NF}' | head -1); \ [ -z "$$path" ] && path=$$(find /usr/lib /lib -name "$$lib" 2>/dev/null | head -1); \ [ -n "$$path" ] && cp -L "$$path" /tmp/bitflash.AppDir/usr/lib/ && echo " bundled $$lib" || echo " missing $$lib"; \ @@ -131,6 +132,7 @@ deps-windows: mingw-w64-ucrt-x86_64-glfw \ mingw-w64-ucrt-x86_64-openssl \ mingw-w64-ucrt-x86_64-db \ + mingw-w64-ucrt-x86_64-sqlite3 \ mingw-w64-ucrt-x86_64-libsodium \ mingw-w64-ucrt-x86_64-nlohmann-json \ mingw-w64-ucrt-x86_64-boost \ diff --git a/docs/storage.md b/docs/storage.md index c1cda45..f75f9b9 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -85,6 +85,25 @@ A future wallet backend must keep these properties: - recovery phrase encrypted and locked, requiring unlock before coverage can be audited. +## Experimental SQLite Wallet Store + +The SQLite wallet path starts as a byte-preserving record store, not as a new +wallet format: + +```sql +CREATE TABLE wallet_records ( + key BLOB PRIMARY KEY NOT NULL, + value BLOB NOT NULL +); +PRAGMA user_version=1; +``` + +Keys and values are the same serialized `CDataStream` bytes used by `wallet.dat`. +The first implementation is exercised only by `-selftest=wallet-sqlite`; the +runtime wallet still opens Berkeley DB. The purpose is to prove schema creation, +raw record write/read, close/reopen behavior, and value preservation before any +BDB-to-SQLite migration or runtime backend flag exists. + ## `blkindex.dat` `blkindex.dat` is accessed through `CTxDB`. diff --git a/src/Makefile b/src/Makefile index 19ad33a..cfa40f6 100644 --- a/src/Makefile +++ b/src/Makefile @@ -40,7 +40,7 @@ FUZZ_LDFLAGS = -fsanitize=fuzzer,address,undefined LIBS = -L$(SECP_LIB) -lsecp256k1 \ -L$(RANDOMX_DIR)/build -lrandomx \ - -lsodium -lssl -lcrypto -ldb_cxx -lpthread \ + -lsodium -lssl -lcrypto -ldb_cxx -lsqlite3 -lpthread \ -lglfw -lGL # Every header a .cpp here includes has to be listed, not just the interesting @@ -53,7 +53,7 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h compat.h sockcount.h proxy.h tor.h font_roboto.h + selftest.h walletcmd.h wallet_sqlite.h compat.h sockcount.h proxy.h tor.h font_roboto.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o @@ -61,7 +61,8 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o obj/tor.o + obj/selftest.o obj/bip32.o obj/walletcmd.o obj/wallet_sqlite.o \ + obj/proxy.o obj/tor.o GUI_OBJS = obj/gui.o obj/main_gui.o @@ -116,7 +117,7 @@ bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) NODE_LIBS = -L$(SECP_LIB) -lsecp256k1 \ -L$(RANDOMX_DIR)/build -lrandomx \ - -lsodium -lssl -lcrypto -ldb_cxx -lpthread + -lsodium -lssl -lcrypto -ldb_cxx -lsqlite3 -lpthread NODE_ONLY_OBJS = $(patsubst obj/%,obj-node/%,$(NODE_OBJS)) \ obj-node/main_gui.o obj-node/headless.o @@ -187,6 +188,7 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=wallet-keypool ./bitflash-node -selftest=wallet-hd ./bitflash-node -selftest=wallet-format + ./bitflash-node -selftest=wallet-sqlite ./bitflash-node -selftest=wallet-crypto ./bitflash-node -selftest=wallet-encrypt ./bitflash-node -selftest=net-message diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 705b4ef..965c818 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -114,7 +114,8 @@ static void PrintUsage() printf(" /gen\n"); printf(" /nogui or /daemon\n"); printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity,\n"); - printf(" db-env-reopen, wallet-crypto, wallet-encrypt, wallet-portability,\n"); + printf(" db-env-reopen, wallet-sqlite, wallet-crypto, wallet-encrypt,\n"); + printf(" wallet-portability,\n"); printf(" net-message,\n"); printf(" consensus-limits, pool-stratum,\n"); printf(" parse-money, socks5-proxy, or managed-tor\n"); diff --git a/src/makefile.mingw b/src/makefile.mingw index 333be96..2ff4e11 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -24,7 +24,7 @@ CXXFLAGS = -std=gnu++14 -O2 $(WARNFLAGS) -fpermissive -pthread \ LIBS = -L$(DEPS)/lib -lsecp256k1 \ -L$(RANDOMX)/build -lrandomx \ - -lsodium -lssl -lcrypto -ldb_cxx -lpthread \ + -lsodium -lssl -lcrypto -ldb_cxx -lsqlite3 -lpthread \ -LC:/msys64/ucrt64/lib \ -lglfw3 -lopengl32 -lgdi32 \ -lkernel32 -luser32 -lcomdlg32 -lwinspool -lwinmm \ @@ -37,7 +37,8 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ - obj/selftest.o obj/bip32.o obj/walletcmd.o obj/proxy.o obj/tor.o + obj/selftest.o obj/bip32.o obj/walletcmd.o obj/wallet_sqlite.o \ + obj/proxy.o obj/tor.o GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o @@ -51,7 +52,7 @@ GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ - selftest.h walletcmd.h sockcount.h proxy.h tor.h compat.h font_roboto.h + selftest.h walletcmd.h wallet_sqlite.h sockcount.h proxy.h tor.h compat.h font_roboto.h all: bitflash.exe @@ -107,6 +108,7 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-keypool ./bitflash.exe -selftest=wallet-hd ./bitflash.exe -selftest=wallet-format + ./bitflash.exe -selftest=wallet-sqlite ./bitflash.exe -selftest=wallet-crypto ./bitflash.exe -selftest=wallet-encrypt ./bitflash.exe -selftest=net-message diff --git a/src/selftest.cpp b/src/selftest.cpp index 31c168f..f9c4a8e 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -13,6 +13,7 @@ #include "sockcount.h" #include "tor.h" #include "walletcmd.h" +#include "wallet_sqlite.h" extern int RunPoolStratumSelfTest(); @@ -62,6 +63,11 @@ static std::string HexStrLocal(const std::vector& v) return out; } +static vector DataStreamBytes(const CDataStream& ss) +{ + return vector(ss.begin(), ss.end()); +} + static bool MakeTempDir(std::string& out) { #ifdef _WIN32 @@ -1030,6 +1036,104 @@ static int RunDbEnvReopenSelfTest() return nFail == 0 ? 0 : 1; } +static int RunWalletSQLiteSelfTest() +{ + fflush(stdout); + printf("wallet-sqlite self-test\n"); + + std::string tmp; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + + int nFail = 0; + string strPath = tmp + "/wallet.sqlite"; + string strError; + + try + { + CDataStream ssKeySetting(SER_DISK); + ssKeySetting << make_pair(string("setting"), string("sqlite-roundtrip")); + CDataStream ssValueSetting(SER_DISK); + ssValueSetting << (int64)424242; + + vector vchPubKey; + vchPubKey.push_back(0x04); + for (int i = 0; i < 64; i++) + vchPubKey.push_back((unsigned char)i); + CDataStream ssKeyDefault(SER_DISK); + ssKeyDefault << string("defaultkey"); + CDataStream ssValueDefault(SER_DISK); + ssValueDefault << vchPubKey; + + { + CWalletDBSQLite db; + nFail += Check(db.Open(strPath, strError), + "SQLite wallet opens and creates schema") ? 0 : 1; + nFail += Check(db.BeginTransaction(strError), + "SQLite wallet begins a write transaction") ? 0 : 1; + nFail += Check(db.WriteRecord(DataStreamBytes(ssKeySetting), + DataStreamBytes(ssValueSetting), + strError), + "SQLite wallet writes a serialized setting record") ? 0 : 1; + nFail += Check(db.WriteRecord(DataStreamBytes(ssKeyDefault), + DataStreamBytes(ssValueDefault), + strError), + "SQLite wallet writes a serialized defaultkey record") ? 0 : 1; + nFail += Check(db.CommitTransaction(strError), + "SQLite wallet commits a write transaction") ? 0 : 1; + int nCount = 0; + nFail += Check(db.CountRecords(nCount, strError) && nCount == 2, + "SQLite wallet counts raw records") ? 0 : 1; + } + + { + CWalletDBSQLite db; + nFail += Check(db.Open(strPath, strError), + "SQLite wallet reopens") ? 0 : 1; + vector vchRead; + nFail += Check(db.ReadRecord(DataStreamBytes(ssKeySetting), + vchRead, + strError), + "SQLite wallet reads a serialized setting record") ? 0 : 1; + int64 nReadValue = 0; + CDataStream ssRead(vchRead, SER_DISK); + ssRead >> nReadValue; + nFail += Check(!ssRead.fail() && nReadValue == 424242, + "SQLite wallet preserves serialized values byte-for-byte") ? 0 : 1; + + vchRead.clear(); + nFail += Check(db.ReadRecord(DataStreamBytes(ssKeyDefault), + vchRead, + strError), + "SQLite wallet reads a serialized defaultkey record") ? 0 : 1; + vector vchReadPubKey; + CDataStream ssReadDefault(vchRead, SER_DISK); + ssReadDefault >> vchReadPubKey; + nFail += Check(!ssReadDefault.fail() && vchReadPubKey == vchPubKey, + "SQLite wallet preserves public key blobs") ? 0 : 1; + } + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static void ClearWalletRuntimeForTest() { CRITICAL_BLOCK(cs_mapKeys) @@ -2289,6 +2393,8 @@ int RunSelfTest(const std::string& name) return RunWalletStorageSanitySelfTest(); if (name == "db-env-reopen") return RunDbEnvReopenSelfTest(); + if (name == "wallet-sqlite") + return RunWalletSQLiteSelfTest(); if (name == "wallet-crypto") return RunWalletCryptoSelfTest(); if (name == "wallet-encrypt") @@ -2309,6 +2415,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } diff --git a/src/wallet_sqlite.cpp b/src/wallet_sqlite.cpp new file mode 100644 index 0000000..4104ac6 --- /dev/null +++ b/src/wallet_sqlite.cpp @@ -0,0 +1,254 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. + +#include "headers.h" +#include "wallet_sqlite.h" + +static void SetSQLiteError(sqlite3* pdb, const string& strContext, + string& strError) +{ + if (pdb) + strError = strContext + ": " + sqlite3_errmsg(pdb); + else + strError = strContext; +} + +CWalletDBSQLite::CWalletDBSQLite() : pdb(NULL) +{ +} + +CWalletDBSQLite::~CWalletDBSQLite() +{ + Close(); +} + +bool CWalletDBSQLite::Open(const string& strPath, string& strError) +{ + Close(); + + int ret = sqlite3_open_v2(strPath.c_str(), &pdb, + SQLITE_OPEN_READWRITE | + SQLITE_OPEN_CREATE | + SQLITE_OPEN_FULLMUTEX, + NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot open SQLite wallet", strError); + Close(); + return false; + } + + sqlite3_busy_timeout(pdb, 5000); + + if (!Exec("PRAGMA journal_mode=WAL;", strError)) + { + Close(); + return false; + } + if (!Exec("PRAGMA synchronous=FULL;", strError)) + { + Close(); + return false; + } + if (!InitSchema(strError)) + { + Close(); + return false; + } + return true; +} + +void CWalletDBSQLite::Close() +{ + if (pdb) + { + sqlite3_close(pdb); + pdb = NULL; + } +} + +bool CWalletDBSQLite::BeginTransaction(string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + return Exec("BEGIN IMMEDIATE;", strError); +} + +bool CWalletDBSQLite::CommitTransaction(string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + return Exec("COMMIT;", strError); +} + +bool CWalletDBSQLite::RollbackTransaction(string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + return Exec("ROLLBACK;", strError); +} + +bool CWalletDBSQLite::Exec(const char* pszSql, string& strError) +{ + char* pszErr = NULL; + int ret = sqlite3_exec(pdb, pszSql, NULL, NULL, &pszErr); + if (ret != SQLITE_OK) + { + if (pszErr) + { + strError = pszErr; + sqlite3_free(pszErr); + } + else + SetSQLiteError(pdb, "SQLite exec failed", strError); + return false; + } + return true; +} + +bool CWalletDBSQLite::InitSchema(string& strError) +{ + return Exec("CREATE TABLE IF NOT EXISTS wallet_records (" + "key BLOB PRIMARY KEY NOT NULL," + "value BLOB NOT NULL" + ");", + strError) && + Exec("PRAGMA user_version=1;", strError); +} + +bool CWalletDBSQLite::WriteRecord(const vector& vchKey, + const vector& vchValue, + string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + if (vchKey.empty()) + { + strError = "SQLite wallet record key is empty"; + return false; + } + + sqlite3_stmt* stmt = NULL; + const char* pszSql = + "INSERT OR REPLACE INTO wallet_records(key, value) VALUES(?, ?);"; + int ret = sqlite3_prepare_v2(pdb, pszSql, -1, &stmt, NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot prepare SQLite wallet write", strError); + return false; + } + + ret = sqlite3_bind_blob(stmt, 1, &vchKey[0], (int)vchKey.size(), + SQLITE_TRANSIENT); + if (ret == SQLITE_OK) + ret = sqlite3_bind_blob(stmt, 2, + vchValue.empty() ? NULL : &vchValue[0], + (int)vchValue.size(), + SQLITE_TRANSIENT); + if (ret == SQLITE_OK) + ret = sqlite3_step(stmt); + + bool fOk = (ret == SQLITE_DONE); + if (!fOk) + SetSQLiteError(pdb, "cannot write SQLite wallet record", strError); + sqlite3_finalize(stmt); + return fOk; +} + +bool CWalletDBSQLite::ReadRecord(const vector& vchKey, + vector& vchValueRet, + string& strError) +{ + vchValueRet.clear(); + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + if (vchKey.empty()) + { + strError = "SQLite wallet record key is empty"; + return false; + } + + sqlite3_stmt* stmt = NULL; + const char* pszSql = "SELECT value FROM wallet_records WHERE key = ?;"; + int ret = sqlite3_prepare_v2(pdb, pszSql, -1, &stmt, NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot prepare SQLite wallet read", strError); + return false; + } + + ret = sqlite3_bind_blob(stmt, 1, &vchKey[0], (int)vchKey.size(), + SQLITE_TRANSIENT); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot bind SQLite wallet key", strError); + sqlite3_finalize(stmt); + return false; + } + + ret = sqlite3_step(stmt); + if (ret == SQLITE_ROW) + { + const unsigned char* pch = + (const unsigned char*)sqlite3_column_blob(stmt, 0); + int nBytes = sqlite3_column_bytes(stmt, 0); + if (nBytes > 0 && pch) + vchValueRet.assign(pch, pch + nBytes); + sqlite3_finalize(stmt); + return true; + } + + if (ret == SQLITE_DONE) + strError = "SQLite wallet record not found"; + else + SetSQLiteError(pdb, "cannot read SQLite wallet record", strError); + sqlite3_finalize(stmt); + return false; +} + +bool CWalletDBSQLite::CountRecords(int& nRecordsRet, string& strError) +{ + nRecordsRet = 0; + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + + sqlite3_stmt* stmt = NULL; + int ret = sqlite3_prepare_v2(pdb, + "SELECT COUNT(*) FROM wallet_records;", + -1, &stmt, NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot prepare SQLite wallet count", strError); + return false; + } + + ret = sqlite3_step(stmt); + if (ret != SQLITE_ROW) + { + SetSQLiteError(pdb, "cannot count SQLite wallet records", strError); + sqlite3_finalize(stmt); + return false; + } + + nRecordsRet = sqlite3_column_int(stmt, 0); + sqlite3_finalize(stmt); + return true; +} diff --git a/src/wallet_sqlite.h b/src/wallet_sqlite.h new file mode 100644 index 0000000..9812d3a --- /dev/null +++ b/src/wallet_sqlite.h @@ -0,0 +1,40 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. + +#ifndef BITFLASH_WALLET_SQLITE_H +#define BITFLASH_WALLET_SQLITE_H + +#include + +class CWalletDBSQLite +{ +public: + CWalletDBSQLite(); + ~CWalletDBSQLite(); + + bool Open(const string& strPath, string& strError); + void Close(); + + bool BeginTransaction(string& strError); + bool CommitTransaction(string& strError); + bool RollbackTransaction(string& strError); + + bool WriteRecord(const vector& vchKey, + const vector& vchValue, + string& strError); + bool ReadRecord(const vector& vchKey, + vector& vchValueRet, + string& strError); + bool CountRecords(int& nRecordsRet, string& strError); + +private: + sqlite3* pdb; + + bool Exec(const char* pszSql, string& strError); + bool InitSchema(string& strError); + + CWalletDBSQLite(const CWalletDBSQLite&); + void operator=(const CWalletDBSQLite&); +}; + +#endif -- cgit v1.2.3 From 59b9d11015f0e3a2475d0750fc534583c2ca9f77 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 15:56:12 -0300 Subject: wallet: export BDB records to SQLite --- docs/storage.md | 6 ++ src/Makefile | 1 + src/main_gui.cpp | 15 ++++- src/makefile.mingw | 1 + src/selftest.cpp | 148 +++++++++++++++++++++++++++++++++++++++++++++++++- src/wallet_sqlite.cpp | 10 ++++ src/wallet_sqlite.h | 1 + src/walletcmd.cpp | 97 +++++++++++++++++++++++++++++++++ src/walletcmd.h | 5 ++ 9 files changed, 281 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index f75f9b9..bb414b5 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -104,6 +104,12 @@ runtime wallet still opens Berkeley DB. The purpose is to prove schema creation, raw record write/read, close/reopen behavior, and value preservation before any BDB-to-SQLite migration or runtime backend flag exists. +`-walletsqliteexport=FILE` is the next staging tool. It streams every raw +`wallet.dat` record through `ScanWalletRecords()` and writes those same key and +value bytes into the SQLite table inside one transaction. It refuses to +overwrite an existing export and still does not change the runtime wallet +backend. + ## `blkindex.dat` `blkindex.dat` is accessed through `CTxDB`. diff --git a/src/Makefile b/src/Makefile index cfa40f6..b83ff58 100644 --- a/src/Makefile +++ b/src/Makefile @@ -189,6 +189,7 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=wallet-hd ./bitflash-node -selftest=wallet-format ./bitflash-node -selftest=wallet-sqlite + ./bitflash-node -selftest=wallet-sqlite-migration ./bitflash-node -selftest=wallet-crypto ./bitflash-node -selftest=wallet-encrypt ./bitflash-node -selftest=net-message diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 965c818..6e89270 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -114,8 +114,8 @@ static void PrintUsage() printf(" /gen\n"); printf(" /nogui or /daemon\n"); printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity,\n"); - printf(" db-env-reopen, wallet-sqlite, wallet-crypto, wallet-encrypt,\n"); - printf(" wallet-portability,\n"); + printf(" db-env-reopen, wallet-sqlite, wallet-sqlite-migration,\n"); + printf(" wallet-crypto, wallet-encrypt, wallet-portability,\n"); printf(" net-message,\n"); printf(" consensus-limits, pool-stratum,\n"); printf(" parse-money, socks5-proxy, or managed-tor\n"); @@ -181,6 +181,8 @@ static void PrintUsage() printf(" (write the same audit as deterministic JSON)\n"); printf(" /walletstoragecheck (fail closed on inconsistent or unsafe\n"); printf(" wallet.dat storage state)\n"); + printf(" /walletsqliteexport=FILE (copy raw wallet.dat records into an\n"); + printf(" experimental SQLite store, then exit)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -529,6 +531,15 @@ int main(int argc, char* argv[]) return nRet; } + string strWalletSQLiteExport = + argval2(argc, argv, "/walletsqliteexport", "-walletsqliteexport"); + if (!strWalletSQLiteExport.empty()) + { + int nRet = CmdWalletSQLiteExport(strWalletSQLiteExport); + DBFlush(true); + return nRet; + } + // Berkeley DB reports failure by throwing, and CDB's constructor lets it // through. Nothing on this path caught anything, so an unreadable // blkindex.dat or wallet.dat -- one written by another platform's Berkeley diff --git a/src/makefile.mingw b/src/makefile.mingw index 2ff4e11..14e6b32 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -109,6 +109,7 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-hd ./bitflash.exe -selftest=wallet-format ./bitflash.exe -selftest=wallet-sqlite + ./bitflash.exe -selftest=wallet-sqlite-migration ./bitflash.exe -selftest=wallet-crypto ./bitflash.exe -selftest=wallet-encrypt ./bitflash.exe -selftest=net-message diff --git a/src/selftest.cpp b/src/selftest.cpp index f9c4a8e..7a54271 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1134,6 +1134,150 @@ static int RunWalletSQLiteSelfTest() return nFail == 0 ? 0 : 1; } +class CWalletRecordMapVisitor : public CWalletRecordVisitor +{ +public: + std::map, vector >& mapRecords; + + explicit CWalletRecordMapVisitor( + std::map, vector >& mapRecordsIn) + : mapRecords(mapRecordsIn) { } + + bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) + { + vector vchKey = DataStreamBytes(ssKey); + if (mapRecords.count(vchKey)) + { + strErrorRet = "duplicate serialized wallet key"; + return false; + } + mapRecords[vchKey] = DataStreamBytes(ssValue); + return true; + } +}; + +static int RunWalletSQLiteMigrationSelfTest() +{ + fflush(stdout); + printf("wallet-sqlite-migration self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd)) + { + printf(" FAIL could not read current directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + printf(" temp root: %s\n", tmp.c_str()); + + try + { +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + string strWalletDir = tmp + "/wallet"; + nFail += Check(MakeDirLocal(strWalletDir), + "temporary wallet directory can be created") ? 0 : 1; + + string strCreateOut = tmp + "/create.txt"; + vector vCreateArgs; + vCreateArgs.push_back("-datadir=" + strWalletDir); + vCreateArgs.push_back("-nomanagedtor"); + vCreateArgs.push_back("-nogui"); + vCreateArgs.push_back("-newphrase"); + int nCreateRet = RunBitflashChild(strExe, vCreateArgs, NULL, &strCreateOut); + nFail += Check(nCreateRet == 0 && + FileContainsText(strCreateOut, "Write these twelve words down"), + "a phrase wallet can be created for SQLite export") ? 0 : 1; + + string strSQLite = tmp + "/wallet.sqlite"; + string strExportOut = tmp + "/sqlite-export.txt"; + vector vExportArgs; + vExportArgs.push_back("-datadir=" + strWalletDir); + vExportArgs.push_back("-nomanagedtor"); + vExportArgs.push_back("-nogui"); + vExportArgs.push_back("-walletsqliteexport=" + strSQLite); + int nExportRet = RunBitflashChild(strExe, vExportArgs, NULL, &strExportOut); + nFail += Check(nExportRet == 0 && + FileExists(strSQLite.c_str()) && + FileContainsText(strExportOut, "SQLite wallet export written"), + "wallet.dat can be exported to SQLite") ? 0 : 1; + + string strOverwriteOut = tmp + "/sqlite-export-overwrite.txt"; + int nOverwriteRet = + RunBitflashChild(strExe, vExportArgs, NULL, &strOverwriteOut); + nFail += Check(nOverwriteRet != 0 && + FileContainsText(strOverwriteOut, + "Refusing to overwrite existing SQLite wallet export"), + "SQLite wallet export refuses to overwrite") ? 0 : 1; + remove((strSQLite + "-wal").c_str()); + remove((strSQLite + "-shm").c_str()); + + std::map, vector > mapBDB; + string strOldDataDir = strSetDataDir; + string strScanError; + strSetDataDir = strWalletDir; + CWalletRecordMapVisitor visitor(mapBDB); + bool fScanOk = ScanWalletRecords(visitor, strScanError); + DBFlush(true); + strSetDataDir = strOldDataDir; + nFail += Check(fScanOk && !mapBDB.empty(), + "wallet.dat records can be scanned for comparison") ? 0 : 1; + + CWalletDBSQLite db; + string strError; + nFail += Check(db.Open(strSQLite, strError), + "exported SQLite wallet opens") ? 0 : 1; + int nSQLiteRecords = 0; + nFail += Check(db.CountRecords(nSQLiteRecords, strError) && + nSQLiteRecords == (int)mapBDB.size(), + "SQLite export has the same record count as wallet.dat") ? 0 : 1; + + bool fAllMatch = true; + for (std::map, vector >::const_iterator it = + mapBDB.begin(); it != mapBDB.end(); ++it) + { + vector vchSQLiteValue; + if (!db.ReadRecord(it->first, vchSQLiteValue, strError) || + vchSQLiteValue != it->second) + { + fAllMatch = false; + break; + } + } + nFail += Check(fAllMatch, + "SQLite export preserves every wallet.dat key/value byte-for-byte") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static void ClearWalletRuntimeForTest() { CRITICAL_BLOCK(cs_mapKeys) @@ -2395,6 +2539,8 @@ int RunSelfTest(const std::string& name) return RunDbEnvReopenSelfTest(); if (name == "wallet-sqlite") return RunWalletSQLiteSelfTest(); + if (name == "wallet-sqlite-migration") + return RunWalletSQLiteMigrationSelfTest(); if (name == "wallet-crypto") return RunWalletCryptoSelfTest(); if (name == "wallet-encrypt") @@ -2415,6 +2561,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } diff --git a/src/wallet_sqlite.cpp b/src/wallet_sqlite.cpp index 4104ac6..4369af6 100644 --- a/src/wallet_sqlite.cpp +++ b/src/wallet_sqlite.cpp @@ -97,6 +97,16 @@ bool CWalletDBSQLite::RollbackTransaction(string& strError) return Exec("ROLLBACK;", strError); } +bool CWalletDBSQLite::Checkpoint(string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + return Exec("PRAGMA wal_checkpoint(TRUNCATE);", strError); +} + bool CWalletDBSQLite::Exec(const char* pszSql, string& strError) { char* pszErr = NULL; diff --git a/src/wallet_sqlite.h b/src/wallet_sqlite.h index 9812d3a..5ef862d 100644 --- a/src/wallet_sqlite.h +++ b/src/wallet_sqlite.h @@ -18,6 +18,7 @@ public: bool BeginTransaction(string& strError); bool CommitTransaction(string& strError); bool RollbackTransaction(string& strError); + bool Checkpoint(string& strError); bool WriteRecord(const vector& vchKey, const vector& vchValue, diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 6fb09a3..20e7e33 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -12,6 +12,7 @@ #include "headers_core.h" #include "bip32.h" #include "walletcmd.h" +#include "wallet_sqlite.h" #undef printf @@ -790,6 +791,102 @@ int CmdWalletStorageAudit(const std::string& strJsonOut) return 0; } +static vector DataStreamBytesLocal(const CDataStream& ss) +{ + return vector(ss.begin(), ss.end()); +} + +class CWalletSQLiteExportVisitor : public CWalletRecordVisitor +{ +public: + CWalletDBSQLite& db; + int& nCopied; + + CWalletSQLiteExportVisitor(CWalletDBSQLite& dbIn, int& nCopiedIn) + : db(dbIn), nCopied(nCopiedIn) { } + + bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) + { + if (!db.WriteRecord(DataStreamBytesLocal(ssKey), + DataStreamBytesLocal(ssValue), + strErrorRet)) + return false; + nCopied++; + return true; + } +}; + +int CmdWalletSQLiteExport(const std::string& strDest) +{ + AttachTerminal(); + + if (strDest.empty()) + { + fprintf(stderr, "Missing SQLite wallet export path.\n"); + return 1; + } + if (FileExists(strDest.c_str())) + { + fprintf(stderr, "Refusing to overwrite existing SQLite wallet export: %s\n", + strDest.c_str()); + return 1; + } + + string strError; + CWalletDBSQLite db; + if (!db.Open(strDest, strError)) + { + fprintf(stderr, "Cannot open SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + if (!db.BeginTransaction(strError)) + { + fprintf(stderr, "Cannot begin SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + + int nCopied = 0; + CWalletSQLiteExportVisitor visitor(db, nCopied); + if (!ScanWalletRecords(visitor, strError)) + { + string strRollbackError; + db.RollbackTransaction(strRollbackError); + fprintf(stderr, "Cannot export wallet.dat to SQLite: %s\n", strError.c_str()); + return 1; + } + if (!db.CommitTransaction(strError)) + { + fprintf(stderr, "Cannot commit SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + if (!db.Checkpoint(strError)) + { + fprintf(stderr, "Cannot checkpoint SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + + int nCount = 0; + if (!db.CountRecords(nCount, strError)) + { + fprintf(stderr, "Cannot verify SQLite wallet export count: %s\n", + strError.c_str()); + return 1; + } + if (nCount != nCopied) + { + fprintf(stderr, "SQLite wallet export count mismatch: copied %d, stored %d\n", + nCopied, nCount); + return 1; + } + + printf("SQLite wallet export written to %s\n", strDest.c_str()); + printf(" records copied: %d\n", nCopied); + fflush(stdout); + return 0; +} + int CmdEncryptWallet(const std::string& strPassphrase) { AttachTerminal(); diff --git a/src/walletcmd.h b/src/walletcmd.h index 6077669..b1a29d2 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -70,6 +70,11 @@ int CmdWalletStorageAudit(const std::string& strJsonOut = ""); // or migration-unsafe mix of storage records. int CmdWalletStorageCheck(); +// Diagnostic/migration staging: copy every raw wallet.dat record into an +// experimental SQLite key/value store, preserving serialized bytes. This does +// not change which backend the runtime wallet opens. +int CmdWalletSQLiteExport(const std::string& strDest); + // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. int CmdEncryptWallet(const std::string& strPassphrase); -- cgit v1.2.3 From df84b82162b38dcd57114510b9651af5d85f04cb Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 16:20:41 -0300 Subject: wallet: scan SQLite wallet records --- docs/storage.md | 4 +++- src/selftest.cpp | 6 ++++++ src/wallet_sqlite.cpp | 54 +++++++++++++++++++++++++++++++++++++++++++++++++++ src/wallet_sqlite.h | 3 +++ 4 files changed, 66 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index bb414b5..2d748fa 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -108,7 +108,9 @@ BDB-to-SQLite migration or runtime backend flag exists. `wallet.dat` record through `ScanWalletRecords()` and writes those same key and value bytes into the SQLite table inside one transaction. It refuses to overwrite an existing export and still does not change the runtime wallet -backend. +backend. `CWalletDBSQLite::ScanRecords()` can stream those exported records back +through the same visitor shape, so tests can compare BDB and SQLite record +streams without introducing a SQLite runtime wallet loader yet. ## `blkindex.dat` diff --git a/src/selftest.cpp b/src/selftest.cpp index 7a54271..408dd41 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1259,6 +1259,12 @@ static int RunWalletSQLiteMigrationSelfTest() } nFail += Check(fAllMatch, "SQLite export preserves every wallet.dat key/value byte-for-byte") ? 0 : 1; + + std::map, vector > mapSQLite; + CWalletRecordMapVisitor sqliteVisitor(mapSQLite); + nFail += Check(db.ScanRecords(sqliteVisitor, strError) && + mapSQLite == mapBDB, + "SQLite wallet scanner streams every exported record byte-for-byte") ? 0 : 1; } catch (const std::exception& e) { diff --git a/src/wallet_sqlite.cpp b/src/wallet_sqlite.cpp index 4369af6..8489cac 100644 --- a/src/wallet_sqlite.cpp +++ b/src/wallet_sqlite.cpp @@ -231,6 +231,60 @@ bool CWalletDBSQLite::ReadRecord(const vector& vchKey, return false; } +bool CWalletDBSQLite::ScanRecords(CWalletRecordVisitor& visitor, + string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + + sqlite3_stmt* stmt = NULL; + const char* pszSql = "SELECT key, value FROM wallet_records ORDER BY rowid;"; + int ret = sqlite3_prepare_v2(pdb, pszSql, -1, &stmt, NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot prepare SQLite wallet scan", strError); + return false; + } + + while ((ret = sqlite3_step(stmt)) == SQLITE_ROW) + { + const unsigned char* pchKey = + (const unsigned char*)sqlite3_column_blob(stmt, 0); + int nKeyBytes = sqlite3_column_bytes(stmt, 0); + const unsigned char* pchValue = + (const unsigned char*)sqlite3_column_blob(stmt, 1); + int nValueBytes = sqlite3_column_bytes(stmt, 1); + + vector vchKey; + vector vchValue; + if (nKeyBytes > 0 && pchKey) + vchKey.assign(pchKey, pchKey + nKeyBytes); + if (nValueBytes > 0 && pchValue) + vchValue.assign(pchValue, pchValue + nValueBytes); + + CDataStream ssKey(vchKey, SER_DISK); + CDataStream ssValue(vchValue, SER_DISK); + if (!visitor.VisitWalletRecord(ssKey, ssValue, strError)) + { + sqlite3_finalize(stmt); + return false; + } + } + + if (ret != SQLITE_DONE) + { + SetSQLiteError(pdb, "cannot scan SQLite wallet records", strError); + sqlite3_finalize(stmt); + return false; + } + + sqlite3_finalize(stmt); + return true; +} + bool CWalletDBSQLite::CountRecords(int& nRecordsRet, string& strError) { nRecordsRet = 0; diff --git a/src/wallet_sqlite.h b/src/wallet_sqlite.h index 5ef862d..385a340 100644 --- a/src/wallet_sqlite.h +++ b/src/wallet_sqlite.h @@ -6,6 +6,8 @@ #include +class CWalletRecordVisitor; + class CWalletDBSQLite { public: @@ -26,6 +28,7 @@ public: bool ReadRecord(const vector& vchKey, vector& vchValueRet, string& strError); + bool ScanRecords(CWalletRecordVisitor& visitor, string& strError); bool CountRecords(int& nRecordsRet, string& strError); private: -- cgit v1.2.3 From 99c6b5f2971da51cca1c739b5e982ae2022acc85 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 16:34:43 -0300 Subject: wallet: verify SQLite wallet exports --- docs/storage.md | 2 + src/main_gui.cpp | 11 ++++++ src/selftest.cpp | 41 +++++++++++++++++++++ src/walletcmd.cpp | 107 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 4 ++ 5 files changed, 165 insertions(+) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index 2d748fa..0a441bc 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -111,6 +111,8 @@ overwrite an existing export and still does not change the runtime wallet backend. `CWalletDBSQLite::ScanRecords()` can stream those exported records back through the same visitor shape, so tests can compare BDB and SQLite record streams without introducing a SQLite runtime wallet loader yet. +`-walletsqliteverify=FILE` compares the current `wallet.dat` stream with a +SQLite export and prints only record counts and mismatch counts. ## `blkindex.dat` diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 6e89270..caacf13 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -183,6 +183,8 @@ static void PrintUsage() printf(" wallet.dat storage state)\n"); printf(" /walletsqliteexport=FILE (copy raw wallet.dat records into an\n"); printf(" experimental SQLite store, then exit)\n"); + printf(" /walletsqliteverify=FILE (compare wallet.dat with a SQLite export,\n"); + printf(" printing counts only, then exit)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -540,6 +542,15 @@ int main(int argc, char* argv[]) return nRet; } + string strWalletSQLiteVerify = + argval2(argc, argv, "/walletsqliteverify", "-walletsqliteverify"); + if (!strWalletSQLiteVerify.empty()) + { + int nRet = CmdWalletSQLiteVerify(strWalletSQLiteVerify); + DBFlush(true); + return nRet; + } + // Berkeley DB reports failure by throwing, and CDB's constructor lets it // through. Nothing on this path caught anything, so an unreadable // blkindex.dat or wallet.dat -- one written by another platform's Berkeley diff --git a/src/selftest.cpp b/src/selftest.cpp index 408dd41..4ba90c3 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1134,6 +1134,8 @@ static int RunWalletSQLiteSelfTest() return nFail == 0 ? 0 : 1; } +namespace { + class CWalletRecordMapVisitor : public CWalletRecordVisitor { public: @@ -1158,6 +1160,8 @@ public: } }; +} // namespace + static int RunWalletSQLiteMigrationSelfTest() { fflush(stdout); @@ -1215,6 +1219,17 @@ static int RunWalletSQLiteMigrationSelfTest() FileContainsText(strExportOut, "SQLite wallet export written"), "wallet.dat can be exported to SQLite") ? 0 : 1; + string strVerifyOut = tmp + "/sqlite-verify.txt"; + vector vVerifyArgs; + vVerifyArgs.push_back("-datadir=" + strWalletDir); + vVerifyArgs.push_back("-nomanagedtor"); + vVerifyArgs.push_back("-nogui"); + vVerifyArgs.push_back("-walletsqliteverify=" + strSQLite); + int nVerifyRet = RunBitflashChild(strExe, vVerifyArgs, NULL, &strVerifyOut); + nFail += Check(nVerifyRet == 0 && + FileContainsText(strVerifyOut, "verification: ok"), + "SQLite wallet export verifies against wallet.dat") ? 0 : 1; + string strOverwriteOut = tmp + "/sqlite-export-overwrite.txt"; int nOverwriteRet = RunBitflashChild(strExe, vExportArgs, NULL, &strOverwriteOut); @@ -1265,6 +1280,32 @@ static int RunWalletSQLiteMigrationSelfTest() nFail += Check(db.ScanRecords(sqliteVisitor, strError) && mapSQLite == mapBDB, "SQLite wallet scanner streams every exported record byte-for-byte") ? 0 : 1; + + db.Close(); + CWalletDBSQLite dbCorrupt; + vector vchBadValue; + vchBadValue.push_back(0xba); + vchBadValue.push_back(0xad); + nFail += Check(!mapBDB.empty() && + dbCorrupt.Open(strSQLite, strError) && + dbCorrupt.BeginTransaction(strError) && + dbCorrupt.WriteRecord(mapBDB.begin()->first, + vchBadValue, + strError) && + dbCorrupt.CommitTransaction(strError) && + dbCorrupt.Checkpoint(strError), + "SQLite export can be deliberately corrupted for verifier test") ? 0 : 1; + dbCorrupt.Close(); + + string strVerifyBadOut = tmp + "/sqlite-verify-bad.txt"; + int nVerifyBadRet = + RunBitflashChild(strExe, vVerifyArgs, NULL, &strVerifyBadOut); + nFail += Check(nVerifyBadRet == 2 && + FileContainsText(strVerifyBadOut, + "record value mismatches: 1") && + FileContainsText(strVerifyBadOut, + "verification: failed"), + "SQLite wallet verifier detects a mismatched record value") ? 0 : 1; } catch (const std::exception& e) { diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 20e7e33..36f6783 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -796,6 +796,8 @@ static vector DataStreamBytesLocal(const CDataStream& ss) return vector(ss.begin(), ss.end()); } +namespace { + class CWalletSQLiteExportVisitor : public CWalletRecordVisitor { public: @@ -818,6 +820,32 @@ public: } }; +class CWalletRecordMapVisitor : public CWalletRecordVisitor +{ +public: + std::map, vector >& mapRecords; + + explicit CWalletRecordMapVisitor( + std::map, vector >& mapRecordsIn) + : mapRecords(mapRecordsIn) { } + + bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) + { + vector vchKey = DataStreamBytesLocal(ssKey); + if (mapRecords.count(vchKey)) + { + strErrorRet = "duplicate serialized wallet key"; + return false; + } + mapRecords[vchKey] = DataStreamBytesLocal(ssValue); + return true; + } +}; + +} // namespace + int CmdWalletSQLiteExport(const std::string& strDest) { AttachTerminal(); @@ -887,6 +915,85 @@ int CmdWalletSQLiteExport(const std::string& strDest) return 0; } +int CmdWalletSQLiteVerify(const std::string& strPath) +{ + AttachTerminal(); + + if (strPath.empty()) + { + fprintf(stderr, "Missing SQLite wallet export path.\n"); + return 1; + } + if (!FileExists(strPath.c_str())) + { + fprintf(stderr, "SQLite wallet export does not exist: %s\n", + strPath.c_str()); + return 1; + } + + std::map, vector > mapBDB; + std::map, vector > mapSQLite; + string strError; + + CWalletRecordMapVisitor bdbVisitor(mapBDB); + if (!ScanWalletRecords(bdbVisitor, strError)) + { + fprintf(stderr, "Cannot scan wallet.dat records: %s\n", strError.c_str()); + return 1; + } + + CWalletDBSQLite db; + if (!db.Open(strPath, strError)) + { + fprintf(stderr, "Cannot open SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + CWalletRecordMapVisitor sqliteVisitor(mapSQLite); + if (!db.ScanRecords(sqliteVisitor, strError)) + { + fprintf(stderr, "Cannot scan SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + + int nMissing = 0; + int nMismatched = 0; + for (std::map, vector >::const_iterator it = + mapBDB.begin(); it != mapBDB.end(); ++it) + { + std::map, vector >::const_iterator sit = + mapSQLite.find(it->first); + if (sit == mapSQLite.end()) + nMissing++; + else if (sit->second != it->second) + nMismatched++; + } + + int nExtra = 0; + for (std::map, vector >::const_iterator it = + mapSQLite.begin(); it != mapSQLite.end(); ++it) + { + if (!mapBDB.count(it->first)) + nExtra++; + } + + printf("SQLite wallet export verification\n"); + printf(" wallet.dat records: %u\n", (unsigned int)mapBDB.size()); + printf(" SQLite records: %u\n", (unsigned int)mapSQLite.size()); + printf(" missing records: %d\n", nMissing); + printf(" extra records: %d\n", nExtra); + printf(" record value mismatches: %d\n", nMismatched); + if (nMissing == 0 && nExtra == 0 && nMismatched == 0) + { + printf(" verification: ok\n"); + fflush(stdout); + return 0; + } + + printf(" verification: failed\n"); + fflush(stdout); + return 2; +} + int CmdEncryptWallet(const std::string& strPassphrase) { AttachTerminal(); diff --git a/src/walletcmd.h b/src/walletcmd.h index b1a29d2..784c74c 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -75,6 +75,10 @@ int CmdWalletStorageCheck(); // not change which backend the runtime wallet opens. int CmdWalletSQLiteExport(const std::string& strDest); +// Diagnostic/migration staging: compare a SQLite wallet export with the current +// wallet.dat raw records. Prints counts only, never record keys or values. +int CmdWalletSQLiteVerify(const std::string& strPath); + // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. int CmdEncryptWallet(const std::string& strPassphrase); -- cgit v1.2.3 From df129cc672b9b894ff2558d3e9361ddab082433d Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 17:02:35 -0300 Subject: wallet: restore BDB wallets from SQLite exports --- docs/storage.md | 3 ++ src/main_gui.cpp | 11 +++++ src/selftest.cpp | 35 +++++++++++++++ src/walletcmd.cpp | 126 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 4 ++ 5 files changed, 179 insertions(+) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index 0a441bc..4947575 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -113,6 +113,9 @@ through the same visitor shape, so tests can compare BDB and SQLite record streams without introducing a SQLite runtime wallet loader yet. `-walletsqliteverify=FILE` compares the current `wallet.dat` stream with a SQLite export and prints only record counts and mismatch counts. +`-walletsqliterestore=FILE` rebuilds `wallet.dat` from a SQLite export only in +an empty data directory, then the verifier can prove the restored BDB file still +matches the export byte-for-byte. ## `blkindex.dat` diff --git a/src/main_gui.cpp b/src/main_gui.cpp index caacf13..cf96822 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -185,6 +185,8 @@ static void PrintUsage() printf(" experimental SQLite store, then exit)\n"); printf(" /walletsqliteverify=FILE (compare wallet.dat with a SQLite export,\n"); printf(" printing counts only, then exit)\n"); + printf(" /walletsqliterestore=FILE (rebuild wallet.dat from a SQLite export in\n"); + printf(" an empty data directory, then exit)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -551,6 +553,15 @@ int main(int argc, char* argv[]) return nRet; } + string strWalletSQLiteRestore = + argval2(argc, argv, "/walletsqliterestore", "-walletsqliterestore"); + if (!strWalletSQLiteRestore.empty()) + { + int nRet = CmdWalletSQLiteRestore(strWalletSQLiteRestore); + DBFlush(true); + return nRet; + } + // Berkeley DB reports failure by throwing, and CDB's constructor lets it // through. Nothing on this path caught anything, so an unreadable // blkindex.dat or wallet.dat -- one written by another platform's Berkeley diff --git a/src/selftest.cpp b/src/selftest.cpp index 4ba90c3..7d3a96e 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1230,6 +1230,41 @@ static int RunWalletSQLiteMigrationSelfTest() FileContainsText(strVerifyOut, "verification: ok"), "SQLite wallet export verifies against wallet.dat") ? 0 : 1; + string strRestoredDir = tmp + "/restored-wallet"; + nFail += Check(MakeDirLocal(strRestoredDir), + "restored wallet directory can be created") ? 0 : 1; + string strRestoreOut = tmp + "/sqlite-restore.txt"; + vector vRestoreArgs; + vRestoreArgs.push_back("-datadir=" + strRestoredDir); + vRestoreArgs.push_back("-nomanagedtor"); + vRestoreArgs.push_back("-nogui"); + vRestoreArgs.push_back("-walletsqliterestore=" + strSQLite); + int nRestoreRet = RunBitflashChild(strExe, vRestoreArgs, NULL, &strRestoreOut); + nFail += Check(nRestoreRet == 0 && + FileContainsText(strRestoreOut, "records restored:"), + "SQLite wallet export restores into a fresh wallet.dat") ? 0 : 1; + + string strVerifyRestoredOut = tmp + "/sqlite-verify-restored.txt"; + vector vVerifyRestoredArgs; + vVerifyRestoredArgs.push_back("-datadir=" + strRestoredDir); + vVerifyRestoredArgs.push_back("-nomanagedtor"); + vVerifyRestoredArgs.push_back("-nogui"); + vVerifyRestoredArgs.push_back("-walletsqliteverify=" + strSQLite); + int nVerifyRestoredRet = + RunBitflashChild(strExe, vVerifyRestoredArgs, NULL, &strVerifyRestoredOut); + nFail += Check(nVerifyRestoredRet == 0 && + FileContainsText(strVerifyRestoredOut, + "verification: ok"), + "restored wallet.dat verifies against the SQLite export") ? 0 : 1; + + string strRestoreOverwriteOut = tmp + "/sqlite-restore-overwrite.txt"; + int nRestoreOverwriteRet = + RunBitflashChild(strExe, vRestoreArgs, NULL, &strRestoreOverwriteOut); + nFail += Check(nRestoreOverwriteRet == 1 && + FileContainsText(strRestoreOverwriteOut, + "Refusing to overwrite existing wallet.dat"), + "SQLite wallet restore refuses to overwrite wallet.dat") ? 0 : 1; + string strOverwriteOut = tmp + "/sqlite-export-overwrite.txt"; int nOverwriteRet = RunBitflashChild(strExe, vExportArgs, NULL, &strOverwriteOut); diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 36f6783..d1bad98 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -844,6 +844,52 @@ public: } }; +class CWalletRawRestoreDB : public CWalletDB +{ +public: + CWalletRawRestoreDB(const char* pszMode="cr+", bool fTxn=true) + : CWalletDB(pszMode, fTxn) { } + + bool WriteRaw(CDataStream ssKey, CDataStream ssValue) + { + if (!pdb || ssKey.empty()) + return false; + + Dbt datKey((void*)&ssKey[0], ssKey.size()); + Dbt datValue(ssValue.empty() ? NULL : (void*)&ssValue[0], + ssValue.size()); + int ret = pdb->put(GetTxn(), &datKey, &datValue, 0); + + memset(datKey.get_data(), 0, datKey.get_size()); + if (datValue.get_data()) + memset(datValue.get_data(), 0, datValue.get_size()); + return ret == 0; + } +}; + +class CWalletSQLiteRestoreVisitor : public CWalletRecordVisitor +{ +public: + CWalletRawRestoreDB& db; + int& nCopied; + + CWalletSQLiteRestoreVisitor(CWalletRawRestoreDB& dbIn, int& nCopiedIn) + : db(dbIn), nCopied(nCopiedIn) { } + + bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) + { + if (!db.WriteRaw(ssKey, ssValue)) + { + strErrorRet = "could not write raw wallet record"; + return false; + } + nCopied++; + return true; + } +}; + } // namespace int CmdWalletSQLiteExport(const std::string& strDest) @@ -994,6 +1040,86 @@ int CmdWalletSQLiteVerify(const std::string& strPath) return 2; } +int CmdWalletSQLiteRestore(const std::string& strPath) +{ + AttachTerminal(); + + if (strPath.empty()) + { + fprintf(stderr, "Missing SQLite wallet export path.\n"); + return 1; + } + if (!FileExists(strPath.c_str())) + { + fprintf(stderr, "SQLite wallet export does not exist: %s\n", + strPath.c_str()); + return 1; + } + + string strWalletPath = GetAppDir() + "/wallet.dat"; + if (FileExists(strWalletPath.c_str())) + { + fprintf(stderr, "Refusing to overwrite existing wallet.dat: %s\n", + strWalletPath.c_str()); + return 1; + } + + string strError; + CWalletDBSQLite sqlite; + if (!sqlite.Open(strPath, strError)) + { + fprintf(stderr, "Cannot open SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + + int nSQLiteRecords = 0; + if (!sqlite.CountRecords(nSQLiteRecords, strError)) + { + fprintf(stderr, "Cannot count SQLite wallet export records: %s\n", + strError.c_str()); + return 1; + } + if (nSQLiteRecords <= 0) + { + fprintf(stderr, "SQLite wallet export contains no records.\n"); + return 2; + } + + CWalletRawRestoreDB bdb("cr+", true); + if (!bdb.TxnBegin()) + { + fprintf(stderr, "Cannot begin Berkeley DB restore transaction.\n"); + return 1; + } + + int nCopied = 0; + CWalletSQLiteRestoreVisitor visitor(bdb, nCopied); + if (!sqlite.ScanRecords(visitor, strError)) + { + bdb.TxnAbort(); + fprintf(stderr, "Cannot restore SQLite wallet export: %s\n", + strError.c_str()); + return 1; + } + if (nCopied != nSQLiteRecords) + { + bdb.TxnAbort(); + fprintf(stderr, "SQLite wallet restore copied %d records, expected %d.\n", + nCopied, nSQLiteRecords); + return 2; + } + if (!bdb.TxnCommit()) + { + fprintf(stderr, "Cannot commit Berkeley DB restore transaction.\n"); + return 1; + } + + printf("SQLite wallet export restored to wallet.dat\n"); + printf(" records restored: %d\n", nCopied); + fflush(stdout); + return 0; +} + int CmdEncryptWallet(const std::string& strPassphrase) { AttachTerminal(); diff --git a/src/walletcmd.h b/src/walletcmd.h index 784c74c..50dc69e 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -79,6 +79,10 @@ int CmdWalletSQLiteExport(const std::string& strDest); // wallet.dat raw records. Prints counts only, never record keys or values. int CmdWalletSQLiteVerify(const std::string& strPath); +// Diagnostic/migration staging: rebuild wallet.dat from a SQLite export in an +// empty data directory. Refuses to overwrite an existing wallet.dat. +int CmdWalletSQLiteRestore(const std::string& strPath); + // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. int CmdEncryptWallet(const std::string& strPassphrase); -- cgit v1.2.3 From f7f9885e89e2c2527933b99ec713592ebf930483 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 17:23:21 -0300 Subject: wallet: clean up failed SQLite migrations --- docs/storage.md | 3 ++- src/selftest.cpp | 53 +++++++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.cpp | 32 ++++++++++++++++++++++++++++++++ 3 files changed, 87 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index 4947575..aca3f6e 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -115,7 +115,8 @@ streams without introducing a SQLite runtime wallet loader yet. SQLite export and prints only record counts and mismatch counts. `-walletsqliterestore=FILE` rebuilds `wallet.dat` from a SQLite export only in an empty data directory, then the verifier can prove the restored BDB file still -matches the export byte-for-byte. +matches the export byte-for-byte. Failed exports remove the incomplete SQLite +file and failed restores remove the incomplete `wallet.dat`. ## `blkindex.dat` diff --git a/src/selftest.cpp b/src/selftest.cpp index 7d3a96e..343d9c5 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1162,6 +1162,39 @@ public: } // namespace +static bool CreateSQLiteWalletWithEmptyKey(const string& strPath) +{ + sqlite3* pdb = NULL; + int ret = sqlite3_open_v2(strPath.c_str(), &pdb, + SQLITE_OPEN_READWRITE | + SQLITE_OPEN_CREATE | + SQLITE_OPEN_FULLMUTEX, + NULL); + if (ret != SQLITE_OK || !pdb) + { + if (pdb) + sqlite3_close(pdb); + return false; + } + + char* pszErr = NULL; + bool fOk = + sqlite3_exec(pdb, + "CREATE TABLE wallet_records (" + "key BLOB PRIMARY KEY NOT NULL," + "value BLOB NOT NULL" + ");", + NULL, NULL, &pszErr) == SQLITE_OK && + sqlite3_exec(pdb, + "INSERT INTO wallet_records(key, value) " + "VALUES(x'', x'01');", + NULL, NULL, &pszErr) == SQLITE_OK; + if (pszErr) + sqlite3_free(pszErr); + sqlite3_close(pdb); + return fOk; +} + static int RunWalletSQLiteMigrationSelfTest() { fflush(stdout); @@ -1265,6 +1298,26 @@ static int RunWalletSQLiteMigrationSelfTest() "Refusing to overwrite existing wallet.dat"), "SQLite wallet restore refuses to overwrite wallet.dat") ? 0 : 1; + string strBadSQLite = tmp + "/bad-empty-key.sqlite"; + nFail += Check(CreateSQLiteWalletWithEmptyKey(strBadSQLite), + "bad SQLite export with an empty key can be created") ? 0 : 1; + string strBadRestoreDir = tmp + "/bad-restore-wallet"; + nFail += Check(MakeDirLocal(strBadRestoreDir), + "bad restore wallet directory can be created") ? 0 : 1; + string strBadRestoreOut = tmp + "/sqlite-restore-bad.txt"; + vector vBadRestoreArgs; + vBadRestoreArgs.push_back("-datadir=" + strBadRestoreDir); + vBadRestoreArgs.push_back("-nomanagedtor"); + vBadRestoreArgs.push_back("-nogui"); + vBadRestoreArgs.push_back("-walletsqliterestore=" + strBadSQLite); + int nBadRestoreRet = + RunBitflashChild(strExe, vBadRestoreArgs, NULL, &strBadRestoreOut); + nFail += Check(nBadRestoreRet == 1 && + FileContainsText(strBadRestoreOut, + "Cannot restore SQLite wallet export") && + !FileExists((strBadRestoreDir + "/wallet.dat").c_str()), + "failed SQLite wallet restore removes incomplete wallet.dat") ? 0 : 1; + string strOverwriteOut = tmp + "/sqlite-export-overwrite.txt"; int nOverwriteRet = RunBitflashChild(strExe, vExportArgs, NULL, &strOverwriteOut); diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index d1bad98..9e4a981 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -798,6 +798,19 @@ static vector DataStreamBytesLocal(const CDataStream& ss) namespace { +static void RemoveSQLiteExportFiles(const string& strPath) +{ + remove(strPath.c_str()); + remove((strPath + "-wal").c_str()); + remove((strPath + "-shm").c_str()); +} + +static void RemoveFailedRestoreWallet(const string& strWalletPath) +{ + DBFlush(true); + remove(strWalletPath.c_str()); +} + class CWalletSQLiteExportVisitor : public CWalletRecordVisitor { public: @@ -912,11 +925,14 @@ int CmdWalletSQLiteExport(const std::string& strDest) CWalletDBSQLite db; if (!db.Open(strDest, strError)) { + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "Cannot open SQLite wallet export: %s\n", strError.c_str()); return 1; } if (!db.BeginTransaction(strError)) { + db.Close(); + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "Cannot begin SQLite wallet export: %s\n", strError.c_str()); return 1; } @@ -927,16 +943,22 @@ int CmdWalletSQLiteExport(const std::string& strDest) { string strRollbackError; db.RollbackTransaction(strRollbackError); + db.Close(); + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "Cannot export wallet.dat to SQLite: %s\n", strError.c_str()); return 1; } if (!db.CommitTransaction(strError)) { + db.Close(); + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "Cannot commit SQLite wallet export: %s\n", strError.c_str()); return 1; } if (!db.Checkpoint(strError)) { + db.Close(); + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "Cannot checkpoint SQLite wallet export: %s\n", strError.c_str()); return 1; } @@ -944,12 +966,16 @@ int CmdWalletSQLiteExport(const std::string& strDest) int nCount = 0; if (!db.CountRecords(nCount, strError)) { + db.Close(); + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "Cannot verify SQLite wallet export count: %s\n", strError.c_str()); return 1; } if (nCount != nCopied) { + db.Close(); + RemoveSQLiteExportFiles(strDest); fprintf(stderr, "SQLite wallet export count mismatch: copied %d, stored %d\n", nCopied, nCount); return 1; @@ -1097,6 +1123,8 @@ int CmdWalletSQLiteRestore(const std::string& strPath) if (!sqlite.ScanRecords(visitor, strError)) { bdb.TxnAbort(); + bdb.Close(); + RemoveFailedRestoreWallet(strWalletPath); fprintf(stderr, "Cannot restore SQLite wallet export: %s\n", strError.c_str()); return 1; @@ -1104,12 +1132,16 @@ int CmdWalletSQLiteRestore(const std::string& strPath) if (nCopied != nSQLiteRecords) { bdb.TxnAbort(); + bdb.Close(); + RemoveFailedRestoreWallet(strWalletPath); fprintf(stderr, "SQLite wallet restore copied %d records, expected %d.\n", nCopied, nSQLiteRecords); return 2; } if (!bdb.TxnCommit()) { + bdb.Close(); + RemoveFailedRestoreWallet(strWalletPath); fprintf(stderr, "Cannot commit Berkeley DB restore transaction.\n"); return 1; } -- cgit v1.2.3 From 3e778dd6cc9045862e99503b5b9af80ec682826f Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 17:44:09 -0300 Subject: wallet: check SQLite exports against loader types --- docs/storage.md | 3 + src/main_gui.cpp | 11 +++ src/selftest.cpp | 54 ++++++++++++++ src/walletcmd.cpp | 209 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/walletcmd.h | 4 ++ 5 files changed, 281 insertions(+) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index aca3f6e..07c7170 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -117,6 +117,9 @@ SQLite export and prints only record counts and mismatch counts. an empty data directory, then the verifier can prove the restored BDB file still matches the export byte-for-byte. Failed exports remove the incomplete SQLite file and failed restores remove the incomplete `wallet.dat`. +`-walletsqliteloadcheck=FILE` parses a SQLite export using the same record +types the wallet loader understands, so a migration can prove the export is not +just byte-preserving but loader-compatible before runtime activation. ## `blkindex.dat` diff --git a/src/main_gui.cpp b/src/main_gui.cpp index cf96822..c9aac7d 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -187,6 +187,8 @@ static void PrintUsage() printf(" printing counts only, then exit)\n"); printf(" /walletsqliterestore=FILE (rebuild wallet.dat from a SQLite export in\n"); printf(" an empty data directory, then exit)\n"); + printf(" /walletsqliteloadcheck=FILE\n"); + printf(" (parse a SQLite export like the wallet loader)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -562,6 +564,15 @@ int main(int argc, char* argv[]) return nRet; } + string strWalletSQLiteLoadCheck = + argval2(argc, argv, "/walletsqliteloadcheck", "-walletsqliteloadcheck"); + if (!strWalletSQLiteLoadCheck.empty()) + { + int nRet = CmdWalletSQLiteLoadCheck(strWalletSQLiteLoadCheck); + DBFlush(true); + return nRet; + } + // Berkeley DB reports failure by throwing, and CDB's constructor lets it // through. Nothing on this path caught anything, so an unreadable // blkindex.dat or wallet.dat -- one written by another platform's Berkeley diff --git a/src/selftest.cpp b/src/selftest.cpp index 343d9c5..feb4076 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1195,6 +1195,28 @@ static bool CreateSQLiteWalletWithEmptyKey(const string& strPath) return fOk; } +static bool CreateSQLiteWalletWithFutureMinVersion(const string& strPath) +{ + string strError; + CWalletDBSQLite db; + CDataStream ssKey(SER_DISK); + ssKey << string("walletminversion"); + CDataStream ssValue(SER_DISK); + ssValue << (WALLET_FORMAT_SUPPORTED + 1); + + if (!db.Open(strPath, strError)) + return false; + if (!db.BeginTransaction(strError)) + return false; + if (!db.WriteRecord(DataStreamBytes(ssKey), DataStreamBytes(ssValue), strError)) + return false; + if (!db.CommitTransaction(strError)) + return false; + if (!db.Checkpoint(strError)) + return false; + return true; +} + static int RunWalletSQLiteMigrationSelfTest() { fflush(stdout); @@ -1263,6 +1285,19 @@ static int RunWalletSQLiteMigrationSelfTest() FileContainsText(strVerifyOut, "verification: ok"), "SQLite wallet export verifies against wallet.dat") ? 0 : 1; + string strLoadCheckOut = tmp + "/sqlite-loadcheck.txt"; + vector vLoadCheckArgs; + vLoadCheckArgs.push_back("-datadir=" + strWalletDir); + vLoadCheckArgs.push_back("-nomanagedtor"); + vLoadCheckArgs.push_back("-nogui"); + vLoadCheckArgs.push_back("-walletsqliteloadcheck=" + strSQLite); + int nLoadCheckRet = + RunBitflashChild(strExe, vLoadCheckArgs, NULL, &strLoadCheckOut); + nFail += Check(nLoadCheckRet == 0 && + FileContainsText(strLoadCheckOut, + "load check: ok"), + "SQLite wallet export passes the loader compatibility check") ? 0 : 1; + string strRestoredDir = tmp + "/restored-wallet"; nFail += Check(MakeDirLocal(strRestoredDir), "restored wallet directory can be created") ? 0 : 1; @@ -1318,6 +1353,25 @@ static int RunWalletSQLiteMigrationSelfTest() !FileExists((strBadRestoreDir + "/wallet.dat").c_str()), "failed SQLite wallet restore removes incomplete wallet.dat") ? 0 : 1; + string strFutureSQLite = tmp + "/future-wallet.sqlite"; + nFail += Check(CreateSQLiteWalletWithFutureMinVersion(strFutureSQLite), + "SQLite export with a future wallet format can be created") ? 0 : 1; + string strFutureLoadCheckOut = tmp + "/sqlite-loadcheck-future.txt"; + vector vFutureLoadCheckArgs; + vFutureLoadCheckArgs.push_back("-datadir=" + strWalletDir); + vFutureLoadCheckArgs.push_back("-nomanagedtor"); + vFutureLoadCheckArgs.push_back("-nogui"); + vFutureLoadCheckArgs.push_back("-walletsqliteloadcheck=" + strFutureSQLite); + int nFutureLoadCheckRet = + RunBitflashChild(strExe, vFutureLoadCheckArgs, NULL, + &strFutureLoadCheckOut); + nFail += Check(nFutureLoadCheckRet == 2 && + FileContainsText(strFutureLoadCheckOut, + "unsupported future wallet format") && + FileContainsText(strFutureLoadCheckOut, + "load check: failed"), + "SQLite wallet load check rejects future wallet formats") ? 0 : 1; + string strOverwriteOut = tmp + "/sqlite-export-overwrite.txt"; int nOverwriteRet = RunBitflashChild(strExe, vExportArgs, NULL, &strOverwriteOut); diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 9e4a981..4dda8dd 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -903,6 +903,171 @@ public: } }; +class CWalletSQLiteLoadCheckVisitor : public CWalletRecordVisitor +{ +public: + int nRecords; + int nUnknown; + string strFailure; + + CWalletSQLiteLoadCheckVisitor() : nRecords(0), nUnknown(0) { } + + bool Fail(const string& strMessage, string& strErrorRet) + { + strFailure = strMessage; + strErrorRet = strMessage; + return false; + } + + bool VisitWalletRecord(const CDataStream& ssKeyIn, + const CDataStream& ssValueIn, + string& strErrorRet) + { + nRecords++; + try + { + CDataStream ssKey = ssKeyIn; + CDataStream ssValue = ssValueIn; + string strType; + ssKey >> strType; + if (ssKey.fail()) + return Fail("malformed wallet record key", strErrorRet); + + if (strType == "name") + { + string strAddress; + string strName; + ssKey >> strAddress; + ssValue >> strName; + } + else if (strType == "tx") + { + uint256 hash; + CWalletTx wtx; + ssKey >> hash; + ssValue >> wtx; + } + else if (strType == "key") + { + vector vchPubKey; + CPrivKey vchPrivKey; + ssKey >> vchPubKey; + ssValue >> vchPrivKey; + } + else if (strType == "mkey") + { + unsigned int nID = 0; + CWalletMasterKey kMasterKey; + ssKey >> nID; + ssValue >> kMasterKey; + } + else if (strType == "ckey") + { + vector vchPubKey; + vector vchCryptedSecret; + ssKey >> vchPubKey; + ssValue >> vchCryptedSecret; + } + else if (strType == "defaultkey" || + strType == "hdmaster" || + strType == "hdchaincode" || + strType == "cryptedhdmaster" || + strType == "cryptedhdchaincode") + { + vector vch; + ssValue >> vch; + } + else if (strType == "hdnext" || + strType == "hdreceivenext" || + strType == "hdchangenext" || + strType == "hdcointype") + { + unsigned int nValue = 0; + ssValue >> nValue; + } + else if (strType == "hdschema") + { + int nSchema = 0; + ssValue >> nSchema; + if (!ssValue.fail() && + nSchema != HD_SCHEMA_NONE && + nSchema != HD_SCHEMA_LEGACY && + nSchema != HD_SCHEMA_BIP44) + return Fail("unsupported deterministic wallet schema", + strErrorRet); + } + else if (strType == "walletminversion") + { + int nMinVersion = 0; + ssValue >> nMinVersion; + if (!ssValue.fail() && nMinVersion > WALLET_FORMAT_SUPPORTED) + return Fail("unsupported future wallet format", strErrorRet); + } + else if (strType == "pool") + { + int64 nIndex = 0; + vector vchPubKey; + ssKey >> nIndex; + ssValue >> vchPubKey; + } + else if (strType == "setting") + { + string strKey; + ssKey >> strKey; + if (strKey == "nTransactionFee") + { + int64 nValue = 0; + ssValue >> nValue; + } + else if (strKey == "addrIncoming") + { + CAddress addr; + ssValue >> addr; + } + else if (strKey == "nMineMode") + { + int nValue = 0; + ssValue >> nValue; + } + else if (strKey == "fGenerateBitcoins") + { + int fValue = 0; + ssValue >> fValue; + } + else if (strKey == "strParticipantPool") + { + string strValue; + ssValue >> strValue; + } + } + else if (strType == "version") + { + int nVersion = 0; + ssValue >> nVersion; + } + else + { + nUnknown++; + } + + if (ssKey.fail()) + return Fail("malformed wallet record key", strErrorRet); + if (ssValue.fail()) + return Fail("malformed wallet record value", strErrorRet); + } + catch (const std::exception& e) + { + return Fail(strprintf("wallet record parse exception: %s", e.what()), + strErrorRet); + } + catch (...) + { + return Fail("wallet record parse exception", strErrorRet); + } + return true; + } +}; + } // namespace int CmdWalletSQLiteExport(const std::string& strDest) @@ -1152,6 +1317,50 @@ int CmdWalletSQLiteRestore(const std::string& strPath) return 0; } +int CmdWalletSQLiteLoadCheck(const std::string& strPath) +{ + AttachTerminal(); + + if (strPath.empty()) + { + fprintf(stderr, "Missing SQLite wallet export path.\n"); + return 1; + } + if (!FileExists(strPath.c_str())) + { + fprintf(stderr, "SQLite wallet export does not exist: %s\n", + strPath.c_str()); + return 1; + } + + string strError; + CWalletDBSQLite sqlite; + if (!sqlite.Open(strPath, strError)) + { + fprintf(stderr, "Cannot open SQLite wallet export: %s\n", strError.c_str()); + return 1; + } + + CWalletSQLiteLoadCheckVisitor visitor; + if (!sqlite.ScanRecords(visitor, strError)) + { + printf("SQLite wallet load check\n"); + printf(" records checked: %d\n", visitor.nRecords); + printf(" unknown records: %d\n", visitor.nUnknown); + printf(" load check: failed\n"); + printf(" failure: %s\n", strError.c_str()); + fflush(stdout); + return 2; + } + + printf("SQLite wallet load check\n"); + printf(" records checked: %d\n", visitor.nRecords); + printf(" unknown records: %d\n", visitor.nUnknown); + printf(" load check: ok\n"); + fflush(stdout); + return 0; +} + int CmdEncryptWallet(const std::string& strPassphrase) { AttachTerminal(); diff --git a/src/walletcmd.h b/src/walletcmd.h index 50dc69e..d993856 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -83,6 +83,10 @@ int CmdWalletSQLiteVerify(const std::string& strPath); // empty data directory. Refuses to overwrite an existing wallet.dat. int CmdWalletSQLiteRestore(const std::string& strPath); +// Diagnostic/migration staging: parse a SQLite wallet export as the runtime +// wallet loader would. Prints counts only, never record keys or values. +int CmdWalletSQLiteLoadCheck(const std::string& strPath); + // Rewrite wallet.dat so private keys and the HD seed are encrypted with the // given passphrase. Returns 0 on success and exits without starting the node. int CmdEncryptWallet(const std::string& strPassphrase); -- cgit v1.2.3 From f9ee957bd6d3f28dfee166a82f389aad666a0119 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Fri, 14 Aug 2026 18:17:23 -0300 Subject: wallet: stage SQLite runtime loading --- docs/storage.md | 4 + src/db.cpp | 361 +++++++++++++++++++++++++++++++++++++++++++++++--- src/db.h | 1 + src/main_gui.cpp | 22 +++ src/selftest.cpp | 29 ++++ src/wallet_sqlite.cpp | 19 +++ src/wallet_sqlite.h | 1 + 7 files changed, 420 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index 07c7170..08c4a01 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -120,6 +120,10 @@ file and failed restores remove the incomplete `wallet.dat`. `-walletsqliteloadcheck=FILE` parses a SQLite export using the same record types the wallet loader understands, so a migration can prove the export is not just byte-preserving but loader-compatible before runtime activation. +`-walletsqlite=FILE` is the first runtime staging flag: it loads a SQLite export +through the startup wallet path, initializes the in-memory wallet state, reports +success, and exits before network, mining, GUI, or wallet mutation begins. It is +deliberately read-only until the write path is routed to SQLite as well. ## `blkindex.dat` diff --git a/src/db.cpp b/src/db.cpp index 8b82fe5..581e5a7 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -3,6 +3,7 @@ // file license.txt or http://www.opensource.org/licenses/mit-license.php. #include "headers.h" +#include "wallet_sqlite.h" @@ -650,6 +651,289 @@ bool CReviewDB::WriteReviews(uint256 hash, const vector& vReviews) // CWalletDB // +class CSQLiteWalletRuntimeLoadVisitor : public CWalletRecordVisitor +{ +public: + bool fHaveStoredMineMode; + bool fHaveStoredHDCoinType; + string strLastType; + + CSQLiteWalletRuntimeLoadVisitor() : + fHaveStoredMineMode(false), + fHaveStoredHDCoinType(false) + { + } + + bool VisitWalletRecord(const CDataStream& ssKeyIn, + const CDataStream& ssValueIn, + string& strErrorRet) + { + CDataStream ssKey = ssKeyIn; + CDataStream ssValue = ssValueIn; + string strType; + ssKey >> strType; + strLastType = strType; + + if (strType == "name") + { + string strAddress; + ssKey >> strAddress; + ssValue >> mapAddressBook[strAddress]; + } + else if (strType == "tx") + { + uint256 hash; + ssKey >> hash; + CWalletTx& wtx = mapWallet[hash]; + ssValue >> wtx; + + if (wtx.GetHash() != hash) + printf("Error in SQLite wallet export, hash mismatch\n"); + } + else if (strType == "key") + { + vector vchPubKey; + ssKey >> vchPubKey; + CPrivKey vchPrivKey; + ssValue >> vchPrivKey; + + mapKeys[vchPubKey] = vchPrivKey; + mapPubKeys[Hash160(vchPubKey)] = vchPubKey; + } + else if (strType == "mkey") + { + unsigned int nID = 0; + ssKey >> nID; + CWalletMasterKey kMasterKey; + ssValue >> kMasterKey; + mapMasterKeys[nID] = kMasterKey; + nWalletMasterKeyMaxID = max(nWalletMasterKeyMaxID, nID); + fWalletEncrypted = true; + fWalletLocked = true; + } + else if (strType == "ckey") + { + vector vchPubKey; + ssKey >> vchPubKey; + vector vchCryptedSecret; + ssValue >> vchCryptedSecret; + if (!AddCryptedKey(vchPubKey, vchCryptedSecret)) + { + strErrorRet = "SQLite wallet export has an unreadable encrypted key record"; + return false; + } + } + else if (strType == "defaultkey") + { + ssValue >> vchDefaultKey; + } + else if (strType == "hdmaster") + { + ssValue >> vchHDMaster; + } + else if (strType == "hdchaincode") + { + ssValue >> vchHDChainCode; + } + else if (strType == "hdnext") + { + ssValue >> nHDNext; + } + else if (strType == "hdschema") + { + ssValue >> nHDKeySchema; + } + else if (strType == "hdcointype") + { + ssValue >> nHDCoinType; + fHaveStoredHDCoinType = true; + } + else if (strType == "hdreceivenext") + { + ssValue >> nHDReceiveNext; + } + else if (strType == "hdchangenext") + { + ssValue >> nHDChangeNext; + } + else if (strType == "cryptedhdmaster") + { + ssValue >> vchCryptedHDMaster; + fWalletEncrypted = true; + fWalletLocked = true; + } + else if (strType == "cryptedhdchaincode") + { + ssValue >> vchCryptedHDChainCode; + fWalletEncrypted = true; + fWalletLocked = true; + } + else if (strType == "walletminversion") + { + int nMinVersion = 0; + ssValue >> nMinVersion; + if (nMinVersion > WALLET_FORMAT_SUPPORTED) + { + strWalletLoadError = strprintf( + "This SQLite wallet export was written by a newer version of " + "Bitflash (wallet format %d; this build understands %d). " + "Upgrade Bitflash before opening it.", + nMinVersion, WALLET_FORMAT_SUPPORTED); + strErrorRet = strWalletLoadError; + return false; + } + } + else if (strType == "pool") + { + int64 nIndex; + ssKey >> nIndex; + vector vchPubKey; + ssValue >> vchPubKey; + mapKeyPool[nIndex] = vchPubKey; + } + else if (strType == "setting") + { + string strKey; + ssKey >> strKey; + if (strKey == "nTransactionFee") ssValue >> nTransactionFee; + if (strKey == "addrIncoming") ssValue >> addrIncoming; + + if (!fMineModeFromCommandLine) + { + if (strKey == "nMineMode") { ssValue >> nMineMode; fHaveStoredMineMode = true; } + if (strKey == "fGenerateBitcoins") ssValue >> fGenerateBitcoins; + if (strKey == "strParticipantPool") ssValue >> strParticipantPool; + } + } + + if (ssKey.fail()) + { + strErrorRet = strprintf("malformed SQLite wallet record key while handling '%s'", + strLastType.c_str()); + return false; + } + if (ssValue.fail()) + { + strErrorRet = strprintf("malformed SQLite wallet record value while handling '%s'", + strLastType.c_str()); + return false; + } + return true; + } + + vector vchDefaultKey; +}; + +static bool FinishLoadedWallet(const vector& vchDefaultKey, + bool fMayCreateDefaultKey) +{ + if (!vchDefaultKey.empty() && mapPubKeys.count(Hash160(vchDefaultKey))) + { + keyUser.SetPubKey(vchDefaultKey); + if (mapKeys.count(vchDefaultKey)) + keyUser.SetPrivKey(mapKeys[vchDefaultKey]); + } + else if (IsWalletEncrypted()) + { + printf("LoadWallet: encrypted wallet has no usable default public key. " + "The file was left untouched.\n"); + return false; + } + else + { + if (!fMayCreateDefaultKey) + { + strWalletLoadError = + "SQLite wallet export has no usable default public key"; + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + + keyUser.MakeNewKey(); + if (!AddKey(keyUser)) + return false; + if (!SetAddressBookName(PubKeyToAddress(keyUser.GetPubKey()), "Your Address")) + return false; + CWalletDB().WriteDefaultKey(keyUser.GetPubKey()); + } + + return true; +} + +static bool ReconcileLoadedWalletMetadata(bool fHaveStoredMineMode, + bool fHaveStoredHDCoinType) +{ + // An encrypted wallet has a seed; it just has not been decrypted yet. + // + // The reset in the else branch was written when "no seed in memory after + // loading" could only mean "this wallet has no seed". With encryption that + // is no longer true, and taking the else branch here wiped the schema and + // the derivation counters that had just been read correctly out of the + // file. Unlocking later restores the seed but nothing restores those, so a + // BIP44 wallet came back deriving legacy addresses -- different addresses + // from the ones its own recovery phrase produces, while the audit reported + // the phrase as covering nothing. + if (HaveHDSeed() || !vchCryptedHDMaster.empty()) + { + if (nHDKeySchema == HD_SCHEMA_NONE) + { + nHDKeySchema = HD_SCHEMA_LEGACY; + printf("LoadWallet: deterministic seed has no schema metadata; " + "treating it as legacy m/index'\n"); + } + else if (nHDKeySchema != HD_SCHEMA_LEGACY && + nHDKeySchema != HD_SCHEMA_BIP44) + { + printf("LoadWallet: deterministic wallet schema %d (%s) is not " + "supported by this build\n", + nHDKeySchema, HDKeySchemaName(nHDKeySchema).c_str()); + return false; + } + if (!fHaveStoredHDCoinType) + { + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH; + printf("LoadWallet: deterministic seed has no BIP44 coin type metadata; " + "using Bitflash coin type %u\n", nHDCoinType); + } + } + else + { + nHDKeySchema = HD_SCHEMA_NONE; + nHDNext = 0; + nHDReceiveNext = 0; + nHDChangeNext = 0; + nHDCoinType = HD_BIP44_COIN_TYPE_BITFLASH; + } + + // fGenerateBitcoins and nMineMode only mean anything together, and a + // wallet.dat can easily hold one without the other: Bitcoin 0.1.0 already + // wrote fGenerateBitcoins when mining was toggled, years before this fork + // had a mode at all. Restoring that lone flag put a node into the one state + // the miner cannot act on -- generate on, mode relay -- so every miner + // thread started and returned at the relay guard, and the machine sat there + // looking like it was mining while hashing nothing. That happened to a + // 32-core node on the first 1.2.11 start. + // + // So the flag is only believed when the mode it belongs to was stored with + // it, and the pair is made coherent either way. + if (!fMineModeFromCommandLine) + { + if (!fHaveStoredMineMode) + { + if (fGenerateBitcoins) + printf("LoadWallet: ignoring a stored fGenerateBitcoins with no mining mode " + "beside it -- it predates this setting and cannot be read on its own\n"); + fGenerateBitcoins = 0; + } + else + { + fGenerateBitcoins = (nMineMode != MINE_RELAY) ? 1 : 0; + } + } + + return true; +} + bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) { // Whether wallet.dat actually carried a mining mode, as opposed to just the @@ -1005,31 +1289,74 @@ bool LoadWallet() if (!CWalletDB("cr").LoadWallet(vchDefaultKey)) return false; - if (!vchDefaultKey.empty() && mapPubKeys.count(Hash160(vchDefaultKey))) + return FinishLoadedWallet(vchDefaultKey, true); +} + +bool LoadWalletFromSQLite(const string& strPath) +{ + strWalletLoadError.clear(); + + if (!FileExists(strPath.c_str())) { - // Set keyUser - keyUser.SetPubKey(vchDefaultKey); - if (mapKeys.count(vchDefaultKey)) - keyUser.SetPrivKey(mapKeys[vchDefaultKey]); + strWalletLoadError = strprintf("SQLite wallet export does not exist: %s", + strPath.c_str()); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; } - else if (IsWalletEncrypted()) + + CWalletDBSQLite sqlite; + string strError; + if (!sqlite.OpenReadOnly(strPath, strError)) { - printf("LoadWallet: encrypted wallet has no usable default public key. " - "The file was left untouched.\n"); + strWalletLoadError = strError; + printf("LoadWallet: cannot open SQLite wallet export: %s\n", + strError.c_str()); return false; } - else + + CSQLiteWalletRuntimeLoadVisitor visitor; + try { - // Create new keyUser and set as default key - keyUser.MakeNewKey(); - if (!AddKey(keyUser)) - return false; - if (!SetAddressBookName(PubKeyToAddress(keyUser.GetPubKey()), "Your Address")) - return false; - CWalletDB().WriteDefaultKey(keyUser.GetPubKey()); + CRITICAL_BLOCK(cs_mapKeys) + CRITICAL_BLOCK(cs_mapWallet) + { + if (!sqlite.ScanRecords(visitor, strError)) + { + if (strWalletLoadError.empty()) + strWalletLoadError = strError; + printf("LoadWallet: SQLite wallet export could not be read. " + "Failed while handling a '%s' record: %s\n", + visitor.strLastType.c_str(), strError.c_str()); + return false; + } + } + } + catch (const std::exception& e) + { + strWalletLoadError = strprintf( + "SQLite wallet export could not be read while handling a '%s' record: %s", + visitor.strLastType.c_str(), e.what()); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + catch (...) + { + strWalletLoadError = strprintf( + "SQLite wallet export could not be read while handling a '%s' record", + visitor.strLastType.c_str()); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; } - return true; + if (!ReconcileLoadedWalletMetadata(visitor.fHaveStoredMineMode, + visitor.fHaveStoredHDCoinType)) + { + if (strWalletLoadError.empty()) + strWalletLoadError = "SQLite wallet metadata is not supported by this build"; + return false; + } + + return FinishLoadedWallet(visitor.vchDefaultKey, false); } diff --git a/src/db.h b/src/db.h index 53bda59..59ff24a 100644 --- a/src/db.h +++ b/src/db.h @@ -536,6 +536,7 @@ public: bool ScanWalletRecords(CWalletRecordVisitor& visitor, string& strErrorRet); bool LoadWallet(); +bool LoadWalletFromSQLite(const string& strPath); // Writes a wallet.dat that opens on its own, anywhere -- see the definition in // db.cpp for why a plain file copy does not. Still a point-in-time snapshot: diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c9aac7d..ee875c7 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -189,6 +189,7 @@ static void PrintUsage() printf(" an empty data directory, then exit)\n"); printf(" /walletsqliteloadcheck=FILE\n"); printf(" (parse a SQLite export like the wallet loader)\n"); + printf(" /walletsqlite=FILE (stage-load a SQLite wallet export, then exit)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -617,6 +618,27 @@ int main(int argc, char* argv[]) printf("Loading wallet...\n"); try { + string strWalletSQLite = + argval2(argc, argv, "/walletsqlite", "-walletsqlite"); + if (!strWalletSQLite.empty()) + { + AttachTerminal(); + if (!LoadWalletFromSQLite(strWalletSQLite)) + { + FatalStartupError(fHeadlessStartup, + "Cannot open SQLite wallet export.", + strWalletLoadError); + return 1; + } + + fprintf(stderr, "SQLite wallet loaded: read-only staging backend\n"); + fprintf(stderr, "SQLite runtime writes are not enabled yet; exiting before " + "network, mining, GUI, or wallet mutation starts.\n"); + fflush(stderr); + DBFlush(true); + return 0; + } + if (!LoadWallet()) { // LoadWallet() explains itself into strWalletLoadError when it diff --git a/src/selftest.cpp b/src/selftest.cpp index feb4076..14bf45a 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1298,6 +1298,19 @@ static int RunWalletSQLiteMigrationSelfTest() "load check: ok"), "SQLite wallet export passes the loader compatibility check") ? 0 : 1; + string strRuntimeOut = tmp + "/sqlite-runtime.txt"; + vector vRuntimeArgs; + vRuntimeArgs.push_back("-datadir=" + strWalletDir); + vRuntimeArgs.push_back("-nomanagedtor"); + vRuntimeArgs.push_back("-nogui"); + vRuntimeArgs.push_back("-walletsqlite=" + strSQLite); + int nRuntimeRet = + RunBitflashChild(strExe, vRuntimeArgs, NULL, &strRuntimeOut); + nFail += Check(nRuntimeRet == 0 && + FileContainsText(strRuntimeOut, + "SQLite wallet loaded: read-only staging backend"), + "SQLite wallet export loads through the runtime startup path") ? 0 : 1; + string strRestoredDir = tmp + "/restored-wallet"; nFail += Check(MakeDirLocal(strRestoredDir), "restored wallet directory can be created") ? 0 : 1; @@ -1372,6 +1385,22 @@ static int RunWalletSQLiteMigrationSelfTest() "load check: failed"), "SQLite wallet load check rejects future wallet formats") ? 0 : 1; + string strFutureRuntimeOut = tmp + "/sqlite-runtime-future.txt"; + vector vFutureRuntimeArgs; + vFutureRuntimeArgs.push_back("-datadir=" + strWalletDir); + vFutureRuntimeArgs.push_back("-nomanagedtor"); + vFutureRuntimeArgs.push_back("-nogui"); + vFutureRuntimeArgs.push_back("-walletsqlite=" + strFutureSQLite); + int nFutureRuntimeRet = + RunBitflashChild(strExe, vFutureRuntimeArgs, NULL, + &strFutureRuntimeOut); + nFail += Check(nFutureRuntimeRet == 1 && + FileContainsText(strFutureRuntimeOut, + "Cannot open SQLite wallet export") && + FileContainsText(strFutureRuntimeOut, + "newer version of Bitflash"), + "SQLite runtime startup rejects future wallet formats") ? 0 : 1; + string strOverwriteOut = tmp + "/sqlite-export-overwrite.txt"; int nOverwriteRet = RunBitflashChild(strExe, vExportArgs, NULL, &strOverwriteOut); diff --git a/src/wallet_sqlite.cpp b/src/wallet_sqlite.cpp index 8489cac..ca81573 100644 --- a/src/wallet_sqlite.cpp +++ b/src/wallet_sqlite.cpp @@ -58,6 +58,25 @@ bool CWalletDBSQLite::Open(const string& strPath, string& strError) return true; } +bool CWalletDBSQLite::OpenReadOnly(const string& strPath, string& strError) +{ + Close(); + + int ret = sqlite3_open_v2(strPath.c_str(), &pdb, + SQLITE_OPEN_READONLY | + SQLITE_OPEN_FULLMUTEX, + NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot open SQLite wallet read-only", strError); + Close(); + return false; + } + + sqlite3_busy_timeout(pdb, 5000); + return true; +} + void CWalletDBSQLite::Close() { if (pdb) diff --git a/src/wallet_sqlite.h b/src/wallet_sqlite.h index 385a340..5e6467b 100644 --- a/src/wallet_sqlite.h +++ b/src/wallet_sqlite.h @@ -15,6 +15,7 @@ public: ~CWalletDBSQLite(); bool Open(const string& strPath, string& strError); + bool OpenReadOnly(const string& strPath, string& strError); void Close(); bool BeginTransaction(string& strError); -- cgit v1.2.3 From a72fc5fa0c9811ff5a57af90bf4440023c94ac5a Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Mon, 17 Aug 2026 10:50:00 -0300 Subject: wallet: add typed SQLite wallet records --- src/selftest.cpp | 51 ++++++++++++++++++++++++++++++++++ src/wallet_sqlite.cpp | 43 ++++++++++++++++++++++++++-- src/wallet_sqlite.h | 77 ++++++++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 167 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 14bf45a..4b1e733 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1115,6 +1115,57 @@ static int RunWalletSQLiteSelfTest() nFail += Check(!ssReadDefault.fail() && vchReadPubKey == vchPubKey, "SQLite wallet preserves public key blobs") ? 0 : 1; } + + { + CWalletDBSQLite db; + nFail += Check(db.Open(strPath, strError), + "SQLite wallet reopens for typed records") ? 0 : 1; + + nFail += Check(db.WriteTypedRecord(make_pair(string("setting"), + string("sqlite-typed")), + (int64)777, strError), + "SQLite wallet writes a typed setting record") ? 0 : 1; + + int64 nTypedRead = 0; + nFail += Check(db.ReadTypedRecord(make_pair(string("setting"), + string("sqlite-typed")), + nTypedRead, strError) && + nTypedRead == 777, + "SQLite wallet reads a typed setting record") ? 0 : 1; + + nFail += Check(!db.WriteTypedRecord(make_pair(string("setting"), + string("sqlite-typed")), + (int64)888, strError, false), + "SQLite wallet refuses typed overwrite when asked") ? 0 : 1; + + nTypedRead = 0; + nFail += Check(db.ReadTypedRecord(make_pair(string("setting"), + string("sqlite-typed")), + nTypedRead, strError) && + nTypedRead == 777, + "SQLite wallet preserves the old typed value after overwrite refusal") ? 0 : 1; + + nFail += Check(db.EraseTypedRecord(make_pair(string("setting"), + string("sqlite-typed")), + strError), + "SQLite wallet erases a typed record") ? 0 : 1; + + nTypedRead = 0; + nFail += Check(!db.ReadTypedRecord(make_pair(string("setting"), + string("sqlite-typed")), + nTypedRead, strError), + "SQLite wallet typed erase removes the record") ? 0 : 1; + + nFail += Check(db.WriteTypedRecord(string("defaultkey"), vchPubKey, + strError), + "SQLite wallet writes a typed defaultkey record") ? 0 : 1; + + vector vchTypedPubKey; + nFail += Check(db.ReadTypedRecord(string("defaultkey"), vchTypedPubKey, + strError) && + vchTypedPubKey == vchPubKey, + "SQLite wallet reads a typed defaultkey record") ? 0 : 1; + } } catch (const std::exception& e) { diff --git a/src/wallet_sqlite.cpp b/src/wallet_sqlite.cpp index ca81573..f4b4b37 100644 --- a/src/wallet_sqlite.cpp +++ b/src/wallet_sqlite.cpp @@ -156,7 +156,8 @@ bool CWalletDBSQLite::InitSchema(string& strError) bool CWalletDBSQLite::WriteRecord(const vector& vchKey, const vector& vchValue, - string& strError) + string& strError, + bool fOverwrite) { if (!pdb) { @@ -170,8 +171,9 @@ bool CWalletDBSQLite::WriteRecord(const vector& vchKey, } sqlite3_stmt* stmt = NULL; - const char* pszSql = - "INSERT OR REPLACE INTO wallet_records(key, value) VALUES(?, ?);"; + const char* pszSql = fOverwrite + ? "INSERT OR REPLACE INTO wallet_records(key, value) VALUES(?, ?);" + : "INSERT INTO wallet_records(key, value) VALUES(?, ?);"; int ret = sqlite3_prepare_v2(pdb, pszSql, -1, &stmt, NULL); if (ret != SQLITE_OK) { @@ -250,6 +252,41 @@ bool CWalletDBSQLite::ReadRecord(const vector& vchKey, return false; } +bool CWalletDBSQLite::EraseRecord(const vector& vchKey, + string& strError) +{ + if (!pdb) + { + strError = "SQLite wallet is not open"; + return false; + } + if (vchKey.empty()) + { + strError = "SQLite wallet record key is empty"; + return false; + } + + sqlite3_stmt* stmt = NULL; + const char* pszSql = "DELETE FROM wallet_records WHERE key = ?;"; + int ret = sqlite3_prepare_v2(pdb, pszSql, -1, &stmt, NULL); + if (ret != SQLITE_OK) + { + SetSQLiteError(pdb, "cannot prepare SQLite wallet erase", strError); + return false; + } + + ret = sqlite3_bind_blob(stmt, 1, &vchKey[0], (int)vchKey.size(), + SQLITE_TRANSIENT); + if (ret == SQLITE_OK) + ret = sqlite3_step(stmt); + + bool fOk = (ret == SQLITE_DONE); + if (!fOk) + SetSQLiteError(pdb, "cannot erase SQLite wallet record", strError); + sqlite3_finalize(stmt); + return fOk; +} + bool CWalletDBSQLite::ScanRecords(CWalletRecordVisitor& visitor, string& strError) { diff --git a/src/wallet_sqlite.h b/src/wallet_sqlite.h index 5e6467b..d27e13a 100644 --- a/src/wallet_sqlite.h +++ b/src/wallet_sqlite.h @@ -25,13 +25,88 @@ public: bool WriteRecord(const vector& vchKey, const vector& vchValue, - string& strError); + string& strError, + bool fOverwrite=true); bool ReadRecord(const vector& vchKey, vector& vchValueRet, string& strError); + bool EraseRecord(const vector& vchKey, + string& strError); bool ScanRecords(CWalletRecordVisitor& visitor, string& strError); bool CountRecords(int& nRecordsRet, string& strError); + template + bool WriteTypedRecord(const K& key, const T& value, string& strError, + bool fOverwrite=true) + { + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + + CDataStream ssValue(SER_DISK); + ssValue.reserve(10000); + ssValue << value; + + vector vchKey(ssKey.begin(), ssKey.end()); + vector vchValue(ssValue.begin(), ssValue.end()); + bool fOk = WriteRecord(vchKey, vchValue, strError, fOverwrite); + + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!vchValue.empty()) + memset(&vchValue[0], 0, vchValue.size()); + if (!ssKey.empty()) + memset(&ssKey[0], 0, ssKey.size()); + if (!ssValue.empty()) + memset(&ssValue[0], 0, ssValue.size()); + return fOk; + } + + template + bool ReadTypedRecord(const K& key, T& valueRet, string& strError) + { + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + vector vchKey(ssKey.begin(), ssKey.end()); + + vector vchValue; + bool fOk = ReadRecord(vchKey, vchValue, strError); + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!ssKey.empty()) + memset(&ssKey[0], 0, ssKey.size()); + if (!fOk) + return false; + + CDataStream ssValue(vchValue, SER_DISK); + ssValue >> valueRet; + bool fReadOk = !ssValue.fail(); + if (!vchValue.empty()) + memset(&vchValue[0], 0, vchValue.size()); + if (!ssValue.empty()) + memset(&ssValue[0], 0, ssValue.size()); + if (!fReadOk) + strError = "SQLite wallet record could not be deserialized"; + return fReadOk; + } + + template + bool EraseTypedRecord(const K& key, string& strError) + { + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + vector vchKey(ssKey.begin(), ssKey.end()); + + bool fOk = EraseRecord(vchKey, strError); + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!ssKey.empty()) + memset(&ssKey[0], 0, ssKey.size()); + return fOk; + } + private: sqlite3* pdb; -- cgit v1.2.3 From 6c23bc3b0bb1643c5c287dfc9160cb5a8cdc37b6 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Mon, 17 Aug 2026 11:12:40 -0300 Subject: tests: prove typed SQLite wallets load --- src/selftest.cpp | 66 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 4b1e733..a1efaa0 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1268,6 +1268,36 @@ static bool CreateSQLiteWalletWithFutureMinVersion(const string& strPath) return true; } +static bool CreateTypedSQLiteWallet(const string& strPath) +{ + string strError; + CWalletDBSQLite db; + CKey key; + key.MakeNewKey(); + + vector vchPubKey = key.GetPubKey(); + CPrivKey vchPrivKey = key.GetPrivKey(); + string strAddress = PubKeyToAddress(vchPubKey); + + if (!db.Open(strPath, strError)) + return false; + if (!db.BeginTransaction(strError)) + return false; + if (!db.WriteTypedRecord(make_pair(string("key"), vchPubKey), + vchPrivKey, strError, false)) + return false; + if (!db.WriteTypedRecord(string("defaultkey"), vchPubKey, strError)) + return false; + if (!db.WriteTypedRecord(make_pair(string("name"), strAddress), + string("Typed SQLite Address"), strError)) + return false; + if (!db.CommitTransaction(strError)) + return false; + if (!db.Checkpoint(strError)) + return false; + return true; +} + static int RunWalletSQLiteMigrationSelfTest() { fflush(stdout); @@ -1362,6 +1392,42 @@ static int RunWalletSQLiteMigrationSelfTest() "SQLite wallet loaded: read-only staging backend"), "SQLite wallet export loads through the runtime startup path") ? 0 : 1; + string strTypedSQLite = tmp + "/typed-wallet.sqlite"; + nFail += Check(CreateTypedSQLiteWallet(strTypedSQLite), + "typed SQLite wallet can be created without Berkeley DB") ? 0 : 1; + + string strTypedLoadCheckOut = tmp + "/sqlite-typed-loadcheck.txt"; + vector vTypedLoadCheckArgs; + vTypedLoadCheckArgs.push_back("-datadir=" + strWalletDir); + vTypedLoadCheckArgs.push_back("-nomanagedtor"); + vTypedLoadCheckArgs.push_back("-nogui"); + vTypedLoadCheckArgs.push_back("-walletsqliteloadcheck=" + strTypedSQLite); + int nTypedLoadCheckRet = + RunBitflashChild(strExe, vTypedLoadCheckArgs, NULL, + &strTypedLoadCheckOut); + nFail += Check(nTypedLoadCheckRet == 0 && + FileContainsText(strTypedLoadCheckOut, + "load check: ok"), + "typed SQLite wallet passes the loader compatibility check") ? 0 : 1; + + string strTypedRuntimeDir = tmp + "/typed-runtime-wallet"; + nFail += Check(MakeDirLocal(strTypedRuntimeDir), + "typed SQLite runtime directory can be created") ? 0 : 1; + string strTypedRuntimeOut = tmp + "/sqlite-typed-runtime.txt"; + vector vTypedRuntimeArgs; + vTypedRuntimeArgs.push_back("-datadir=" + strTypedRuntimeDir); + vTypedRuntimeArgs.push_back("-nomanagedtor"); + vTypedRuntimeArgs.push_back("-nogui"); + vTypedRuntimeArgs.push_back("-walletsqlite=" + strTypedSQLite); + int nTypedRuntimeRet = + RunBitflashChild(strExe, vTypedRuntimeArgs, NULL, + &strTypedRuntimeOut); + nFail += Check(nTypedRuntimeRet == 0 && + FileContainsText(strTypedRuntimeOut, + "SQLite wallet loaded: read-only staging backend") && + !FileExists((strTypedRuntimeDir + "/wallet.dat").c_str()), + "typed SQLite wallet loads through runtime without creating wallet.dat") ? 0 : 1; + string strRestoredDir = tmp + "/restored-wallet"; nFail += Check(MakeDirLocal(strRestoredDir), "restored wallet directory can be created") ? 0 : 1; -- cgit v1.2.3 From d082210c5d080c0a91412b94a109d8e73422eb31 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Mon, 17 Aug 2026 11:32:45 -0300 Subject: wallet: route CWalletDB through SQLite runtime --- src/db.cpp | 67 +++++++++++++++++++++++++ src/db.h | 145 ++++++++++++++++++++++++++++++++++++++++++++----------- src/selftest.cpp | 76 +++++++++++++++++++++++++++++ 3 files changed, 259 insertions(+), 29 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 581e5a7..7cfb7c5 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -56,6 +56,7 @@ string strWalletLoadError; static DbEnv* pdbenv = NULL; static FILE* pdbErrFile = NULL; static map mapFileUseCount; +static CWalletDBSQLite* pWalletSQLiteRuntime = NULL; DbEnv& GetDbEnv() { @@ -95,6 +96,67 @@ public: } instance_of_cdbinit; +bool WalletSQLiteRuntimeActive() +{ + return pWalletSQLiteRuntime != NULL; +} + +bool WalletSQLiteRuntimeOpen(const string& strPath, string& strErrorRet) +{ + strErrorRet.clear(); + if (!FileExists(strPath.c_str())) + { + strErrorRet = strprintf("SQLite wallet does not exist: %s", + strPath.c_str()); + return false; + } + + WalletSQLiteRuntimeClose(); + std::auto_ptr db(new CWalletDBSQLite()); + if (!db->Open(strPath, strErrorRet)) + return false; + + pWalletSQLiteRuntime = db.release(); + return true; +} + +void WalletSQLiteRuntimeClose() +{ + if (pWalletSQLiteRuntime) + { + delete pWalletSQLiteRuntime; + pWalletSQLiteRuntime = NULL; + } +} + +bool WalletSQLiteRuntimeReadRecord(const vector& vchKey, + vector& vchValueRet) +{ + if (!pWalletSQLiteRuntime) + return false; + string strError; + return pWalletSQLiteRuntime->ReadRecord(vchKey, vchValueRet, strError); +} + +bool WalletSQLiteRuntimeWriteRecord(const vector& vchKey, + const vector& vchValue, + bool fOverwrite) +{ + if (!pWalletSQLiteRuntime) + return false; + string strError; + return pWalletSQLiteRuntime->WriteRecord(vchKey, vchValue, strError, + fOverwrite); +} + +bool WalletSQLiteRuntimeEraseRecord(const vector& vchKey) +{ + if (!pWalletSQLiteRuntime) + return false; + string strError; + return pWalletSQLiteRuntime->EraseRecord(vchKey, strError); +} + CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) { @@ -651,6 +713,11 @@ bool CReviewDB::WriteReviews(uint256 hash, const vector& vReviews) // CWalletDB // +CWalletDB::CWalletDB(const char* pszMode, bool fTxn) : + CDB(WalletSQLiteRuntimeActive() ? NULL : "wallet.dat", pszMode, fTxn) +{ +} + class CSQLiteWalletRuntimeLoadVisitor : public CWalletRecordVisitor { public: diff --git a/src/db.h b/src/db.h index 59ff24a..8fa4ea8 100644 --- a/src/db.h +++ b/src/db.h @@ -356,6 +356,16 @@ private: // Legacy IP-based peer address database (CAddrDB / addr.dat) removed -- // peer discovery is entirely Nostr/.btf-based now. +bool WalletSQLiteRuntimeActive(); +bool WalletSQLiteRuntimeOpen(const string& strPath, string& strErrorRet); +void WalletSQLiteRuntimeClose(); +bool WalletSQLiteRuntimeReadRecord(const vector& vchKey, + vector& vchValueRet); +bool WalletSQLiteRuntimeWriteRecord(const vector& vchKey, + const vector& vchValue, + bool fOverwrite); +bool WalletSQLiteRuntimeEraseRecord(const vector& vchKey); + @@ -363,64 +373,141 @@ private: class CWalletDB : public CDB { public: - CWalletDB(const char* pszMode="r+", bool fTxn=false) : CDB("wallet.dat", pszMode, fTxn) { } + CWalletDB(const char* pszMode="r+", bool fTxn=false); private: CWalletDB(const CWalletDB&); void operator=(const CWalletDB&); + + template + bool ReadWalletRecord(const K& key, T& value) + { + if (!WalletSQLiteRuntimeActive()) + return Read(key, value); + + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + vector vchKey(ssKey.begin(), ssKey.end()); + vector vchValue; + + bool fOk = WalletSQLiteRuntimeReadRecord(vchKey, vchValue); + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!ssKey.empty()) + memset(&ssKey[0], 0, ssKey.size()); + if (!fOk) + return false; + + CDataStream ssValue(vchValue, SER_DISK); + ssValue >> value; + bool fReadOk = !ssValue.fail(); + if (!vchValue.empty()) + memset(&vchValue[0], 0, vchValue.size()); + if (!ssValue.empty()) + memset(&ssValue[0], 0, ssValue.size()); + return fReadOk; + } + + template + bool WriteWalletRecord(const K& key, const T& value, bool fOverwrite=true) + { + if (!WalletSQLiteRuntimeActive()) + return Write(key, value, fOverwrite); + + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + CDataStream ssValue(SER_DISK); + ssValue.reserve(10000); + ssValue << value; + + vector vchKey(ssKey.begin(), ssKey.end()); + vector vchValue(ssValue.begin(), ssValue.end()); + bool fOk = WalletSQLiteRuntimeWriteRecord(vchKey, vchValue, fOverwrite); + + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!vchValue.empty()) + memset(&vchValue[0], 0, vchValue.size()); + if (!ssKey.empty()) + memset(&ssKey[0], 0, ssKey.size()); + if (!ssValue.empty()) + memset(&ssValue[0], 0, ssValue.size()); + return fOk; + } + + template + bool EraseWalletRecord(const K& key) + { + if (!WalletSQLiteRuntimeActive()) + return Erase(key); + + CDataStream ssKey(SER_DISK); + ssKey.reserve(1000); + ssKey << key; + vector vchKey(ssKey.begin(), ssKey.end()); + bool fOk = WalletSQLiteRuntimeEraseRecord(vchKey); + + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!ssKey.empty()) + memset(&ssKey[0], 0, ssKey.size()); + return fOk; + } public: bool ReadName(const string& strAddress, string& strName) { strName = ""; - return Read(make_pair(string("name"), strAddress), strName); + return ReadWalletRecord(make_pair(string("name"), strAddress), strName); } bool WriteName(const string& strAddress, const string& strName) { mapAddressBook[strAddress] = strName; - return Write(make_pair(string("name"), strAddress), strName); + return WriteWalletRecord(make_pair(string("name"), strAddress), strName); } bool EraseName(const string& strAddress) { mapAddressBook.erase(strAddress); - return Erase(make_pair(string("name"), strAddress)); + return EraseWalletRecord(make_pair(string("name"), strAddress)); } bool ReadTx(uint256 hash, CWalletTx& wtx) { - return Read(make_pair(string("tx"), hash), wtx); + return ReadWalletRecord(make_pair(string("tx"), hash), wtx); } bool WriteTx(uint256 hash, const CWalletTx& wtx) { - return Write(make_pair(string("tx"), hash), wtx); + return WriteWalletRecord(make_pair(string("tx"), hash), wtx); } bool EraseTx(uint256 hash) { - return Erase(make_pair(string("tx"), hash)); + return EraseWalletRecord(make_pair(string("tx"), hash)); } bool ReadKey(const vector& vchPubKey, CPrivKey& vchPrivKey) { vchPrivKey.clear(); - return Read(make_pair(string("key"), vchPubKey), vchPrivKey); + return ReadWalletRecord(make_pair(string("key"), vchPubKey), vchPrivKey); } bool WriteKey(const vector& vchPubKey, const CPrivKey& vchPrivKey) { - return Write(make_pair(string("key"), vchPubKey), vchPrivKey, false); + return WriteWalletRecord(make_pair(string("key"), vchPubKey), vchPrivKey, false); } bool ReadDefaultKey(vector& vchPubKey) { vchPubKey.clear(); - return Read(string("defaultkey"), vchPubKey); + return ReadWalletRecord(string("defaultkey"), vchPubKey); } bool WriteDefaultKey(const vector& vchPubKey) { - return Write(string("defaultkey"), vchPubKey); + return WriteWalletRecord(string("defaultkey"), vchPubKey); } // --- Deterministic (BIP32) seed --------------------------------------- @@ -438,62 +525,62 @@ public: { vchMasterRet.clear(); vchChainCodeRet.clear(); - return Read(string("hdmaster"), vchMasterRet) - && Read(string("hdchaincode"), vchChainCodeRet); + return ReadWalletRecord(string("hdmaster"), vchMasterRet) + && ReadWalletRecord(string("hdchaincode"), vchChainCodeRet); } bool WriteHDMaster(const vector& vchMaster, const vector& vchChainCode) { - return Write(string("hdmaster"), vchMaster) - && Write(string("hdchaincode"), vchChainCode); + return WriteWalletRecord(string("hdmaster"), vchMaster) + && WriteWalletRecord(string("hdchaincode"), vchChainCode); } bool WriteWalletMinVersion(int nVersion) { - return Write(string("walletminversion"), nVersion); + return WriteWalletRecord(string("walletminversion"), nVersion); } bool WriteMasterKey(unsigned int nID, const CWalletMasterKey& kMasterKey) { - return Write(make_pair(string("mkey"), nID), kMasterKey, true); + return WriteWalletRecord(make_pair(string("mkey"), nID), kMasterKey, true); } bool WriteCryptedKey(const vector& vchPubKey, const vector& vchCryptedSecret) { - return Write(make_pair(string("ckey"), vchPubKey), vchCryptedSecret, false); + return WriteWalletRecord(make_pair(string("ckey"), vchPubKey), vchCryptedSecret, false); } bool WriteCryptedHDMaster(const vector& vchCryptedMaster, const vector& vchCryptedChainCode) { - return Write(string("cryptedhdmaster"), vchCryptedMaster) - && Write(string("cryptedhdchaincode"), vchCryptedChainCode); + return WriteWalletRecord(string("cryptedhdmaster"), vchCryptedMaster) + && WriteWalletRecord(string("cryptedhdchaincode"), vchCryptedChainCode); } bool WriteHDNext(unsigned int nNext) { - return Write(string("hdnext"), nNext); + return WriteWalletRecord(string("hdnext"), nNext); } bool WriteHDSchema(int nSchema) { - return Write(string("hdschema"), nSchema); + return WriteWalletRecord(string("hdschema"), nSchema); } bool WriteHDCoinType(unsigned int nCoinType) { - return Write(string("hdcointype"), nCoinType); + return WriteWalletRecord(string("hdcointype"), nCoinType); } bool WriteHDReceiveNext(unsigned int nNext) { - return Write(string("hdreceivenext"), nNext); + return WriteWalletRecord(string("hdreceivenext"), nNext); } bool WriteHDChangeNext(unsigned int nNext) { - return Write(string("hdchangenext"), nNext); + return WriteWalletRecord(string("hdchangenext"), nNext); } // Keys generated ahead of time and not yet handed out. The private key of @@ -501,24 +588,24 @@ public: // record only says that this one is still unspoken for. bool WritePool(int64 nIndex, const vector& vchPubKey) { - return Write(make_pair(string("pool"), nIndex), vchPubKey); + return WriteWalletRecord(make_pair(string("pool"), nIndex), vchPubKey); } bool ErasePool(int64 nIndex) { - return Erase(make_pair(string("pool"), nIndex)); + return EraseWalletRecord(make_pair(string("pool"), nIndex)); } template bool ReadSetting(const string& strKey, T& value) { - return Read(make_pair(string("setting"), strKey), value); + return ReadWalletRecord(make_pair(string("setting"), strKey), value); } template bool WriteSetting(const string& strKey, const T& value) { - return Write(make_pair(string("setting"), strKey), value); + return WriteWalletRecord(make_pair(string("setting"), strKey), value); } bool LoadWallet(vector& vchDefaultKeyRet); diff --git a/src/selftest.cpp b/src/selftest.cpp index a1efaa0..9fa0938 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1051,6 +1051,8 @@ static int RunWalletSQLiteSelfTest() int nFail = 0; string strPath = tmp + "/wallet.sqlite"; string strError; + string strOldRuntimeDataDir; + bool fRestoreRuntimeDataDir = false; try { @@ -1166,14 +1168,88 @@ static int RunWalletSQLiteSelfTest() vchTypedPubKey == vchPubKey, "SQLite wallet reads a typed defaultkey record") ? 0 : 1; } + + { + string strRuntimePath = tmp + "/runtime-wallet.sqlite"; + string strRuntimeDir = tmp + "/runtime-datadir"; + nFail += Check(MakeDirLocal(strRuntimeDir), + "SQLite runtime datadir can be created") ? 0 : 1; + + { + CWalletDBSQLite db; + nFail += Check(db.Open(strRuntimePath, strError), + "SQLite runtime wallet file can be created") ? 0 : 1; + } + + string strOldDataDir = strSetDataDir; + strSetDataDir = strRuntimeDir; + strOldRuntimeDataDir = strOldDataDir; + fRestoreRuntimeDataDir = true; + bool fRuntimeOpened = WalletSQLiteRuntimeOpen(strRuntimePath, strError); + nFail += Check(fRuntimeOpened, + "SQLite runtime wallet can be activated") ? 0 : 1; + + if (fRuntimeOpened) + { + CKey key; + key.MakeNewKey(); + vector vchRuntimePubKey = key.GetPubKey(); + CPrivKey vchRuntimePrivKey = key.GetPrivKey(); + string strRuntimeAddress = PubKeyToAddress(vchRuntimePubKey); + + nFail += Check(CWalletDB().WriteSetting("runtime-sqlite-setting", + (int64)909090) && + CWalletDB().WriteDefaultKey(vchRuntimePubKey) && + CWalletDB().WriteKey(vchRuntimePubKey, + vchRuntimePrivKey) && + CWalletDB().WriteName(strRuntimeAddress, + "SQLite Runtime Address"), + "CWalletDB writes route to active SQLite runtime") ? 0 : 1; + + int64 nRuntimeSetting = 0; + vector vchRuntimeDefaultKey; + CPrivKey vchRuntimeReadPrivKey; + string strRuntimeName; + nFail += Check(CWalletDB("r").ReadSetting("runtime-sqlite-setting", + nRuntimeSetting) && + nRuntimeSetting == 909090 && + CWalletDB("r").ReadDefaultKey(vchRuntimeDefaultKey) && + vchRuntimeDefaultKey == vchRuntimePubKey && + CWalletDB("r").ReadKey(vchRuntimePubKey, + vchRuntimeReadPrivKey) && + vchRuntimeReadPrivKey == vchRuntimePrivKey && + CWalletDB("r").ReadName(strRuntimeAddress, + strRuntimeName) && + strRuntimeName == "SQLite Runtime Address", + "CWalletDB reads route to active SQLite runtime") ? 0 : 1; + + nFail += Check(CWalletDB().EraseName(strRuntimeAddress) && + !CWalletDB("r").ReadName(strRuntimeAddress, + strRuntimeName), + "CWalletDB erases route to active SQLite runtime") ? 0 : 1; + + nFail += Check(!FileExists((strRuntimeDir + "/wallet.dat").c_str()), + "active SQLite runtime does not create wallet.dat") ? 0 : 1; + } + + WalletSQLiteRuntimeClose(); + strSetDataDir = strOldDataDir; + fRestoreRuntimeDataDir = false; + } } catch (const std::exception& e) { + WalletSQLiteRuntimeClose(); + if (fRestoreRuntimeDataDir) + strSetDataDir = strOldRuntimeDataDir; printf(" FAIL exception: %s\n", e.what()); nFail++; } catch (...) { + WalletSQLiteRuntimeClose(); + if (fRestoreRuntimeDataDir) + strSetDataDir = strOldRuntimeDataDir; printf(" FAIL unknown exception\n"); nFail++; } -- cgit v1.2.3 From 2a2b9d74f8fb6b5d86d750e6e5d18c942738f95c Mon Sep 17 00:00:00 2001 From: bitflash Date: Mon, 17 Aug 2026 17:45:01 -0300 Subject: wallet: run the node on a SQLite backend (opt-in) Adds -walletbackend=sqlite: an opt-in flag that runs the node on /wallet.sqlite instead of wallet.dat. It requires an export to exist first (no silent migration) and prints a step-by-step guide when one does not; wallet.dat is never opened or touched, so a plain restart goes back to Berkeley DB. - LoadWalletFromSQLiteRuntime opens the export read-write, keeps the handle open as the active backend, loads records into memory through the same visitor/reconcile/finish path as the read-only staging load, and never fabricates a default key. - Shutdown checkpoints and closes the SQLite backend; a kill before that loses nothing because WAL + synchronous=FULL already made every committed write durable. - Self-test proves runtime writes persist across a close and reopen. BDB stays the default: nothing activates the SQLite runtime unless the flag is given. One-shot audit/recovery commands still use Berkeley DB. --- src/db.cpp | 91 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/db.h | 1 + src/main_gui.cpp | 66 +++++++++++++++++++++++++++++++++++++--- src/selftest.cpp | 25 ++++++++++++++++ 4 files changed, 179 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 7cfb7c5..c4ea81e 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -124,6 +124,13 @@ void WalletSQLiteRuntimeClose() { if (pWalletSQLiteRuntime) { + // Fold the write-ahead log into the main file on the way out. WAL + + // synchronous=FULL already makes every committed write durable across a + // kill, so this is housekeeping, not the thing that protects the data: + // if it fails, or the node is killed before it runs, the wallet is + // still whole. Best effort, never throws. + string strCheckpointError; + pWalletSQLiteRuntime->Checkpoint(strCheckpointError); delete pWalletSQLiteRuntime; pWalletSQLiteRuntime = NULL; } @@ -1426,6 +1433,90 @@ bool LoadWalletFromSQLite(const string& strPath) return FinishLoadedWallet(visitor.vchDefaultKey, false); } +// Open a SQLite wallet read-write and keep it open as the active runtime +// backend, then load its records into memory the same way LoadWalletFromSQLite +// does. Unlike the read-only staging path, this leaves pWalletSQLiteRuntime set +// so every later CWalletDB read/write/erase routes to this file for the life of +// the process. The Berkeley DB wallet.dat is never opened. +bool LoadWalletFromSQLiteRuntime(const string& strPath) +{ + strWalletLoadError.clear(); + + if (!FileExists(strPath.c_str())) + { + strWalletLoadError = strprintf("SQLite wallet does not exist: %s", + strPath.c_str()); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + + string strError; + if (!WalletSQLiteRuntimeOpen(strPath, strError)) + { + strWalletLoadError = strError; + printf("LoadWallet: cannot open SQLite wallet backend: %s\n", + strError.c_str()); + return false; + } + + CSQLiteWalletRuntimeLoadVisitor visitor; + try + { + CRITICAL_BLOCK(cs_mapKeys) + CRITICAL_BLOCK(cs_mapWallet) + { + if (!pWalletSQLiteRuntime->ScanRecords(visitor, strError)) + { + WalletSQLiteRuntimeClose(); + if (strWalletLoadError.empty()) + strWalletLoadError = strError; + printf("LoadWallet: SQLite wallet backend could not be read. " + "Failed while handling a '%s' record: %s\n", + visitor.strLastType.c_str(), strError.c_str()); + return false; + } + } + } + catch (const std::exception& e) + { + WalletSQLiteRuntimeClose(); + strWalletLoadError = strprintf( + "SQLite wallet backend could not be read while handling a '%s' record: %s", + visitor.strLastType.c_str(), e.what()); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + catch (...) + { + WalletSQLiteRuntimeClose(); + strWalletLoadError = strprintf( + "SQLite wallet backend could not be read while handling a '%s' record", + visitor.strLastType.c_str()); + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + + if (!ReconcileLoadedWalletMetadata(visitor.fHaveStoredMineMode, + visitor.fHaveStoredHDCoinType)) + { + WalletSQLiteRuntimeClose(); + if (strWalletLoadError.empty()) + strWalletLoadError = "SQLite wallet metadata is not supported by this build"; + return false; + } + + // Never fabricate a default key: an export always carries one, and a file + // that does not is refused with the wallet left open to no writes rather + // than quietly minted into a new identity. + if (!FinishLoadedWallet(visitor.vchDefaultKey, false)) + { + WalletSQLiteRuntimeClose(); + return false; + } + + return true; +} + // Write a copy of wallet.dat that can be opened anywhere. // diff --git a/src/db.h b/src/db.h index 8fa4ea8..fee5a82 100644 --- a/src/db.h +++ b/src/db.h @@ -624,6 +624,7 @@ bool ScanWalletRecords(CWalletRecordVisitor& visitor, string& strErrorRet); bool LoadWallet(); bool LoadWalletFromSQLite(const string& strPath); +bool LoadWalletFromSQLiteRuntime(const string& strPath); // Writes a wallet.dat that opens on its own, anywhere -- see the definition in // db.cpp for why a plain file copy does not. Still a point-in-time snapshot: diff --git a/src/main_gui.cpp b/src/main_gui.cpp index ee875c7..4d77533 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -190,6 +190,8 @@ static void PrintUsage() printf(" /walletsqliteloadcheck=FILE\n"); printf(" (parse a SQLite export like the wallet loader)\n"); printf(" /walletsqlite=FILE (stage-load a SQLite wallet export, then exit)\n"); + printf(" /walletbackend=sqlite (opt-in: run the node on /wallet.sqlite\n"); + printf(" instead of wallet.dat; export one first)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -618,9 +620,59 @@ int main(int argc, char* argv[]) printf("Loading wallet...\n"); try { + string strWalletBackend = + argval2(argc, argv, "/walletbackend", "-walletbackend"); string strWalletSQLite = argval2(argc, argv, "/walletsqlite", "-walletsqlite"); - if (!strWalletSQLite.empty()) + + if (strWalletBackend == "sqlite") + { + // Opt-in, experimental. The node runs on /wallet.sqlite and + // never opens wallet.dat, but the user has to have exported one + // first -- there is no silent migration, and wallet.dat is left + // exactly where it is so a plain restart goes back to it. + AttachTerminal(); + string strSQLitePath = GetAppDir() + "/wallet.sqlite"; + if (!FileExists(strSQLitePath.c_str())) + { + string strGuide = strprintf( + "No SQLite wallet was found at\n" + " %s\n\n" + "The SQLite wallet backend is opt-in and needs an exported\n" + "wallet first. Your Berkeley DB wallet.dat is not touched by\n" + "any of this.\n\n" + " Step 1 Export your existing wallet to SQLite:\n" + " bitflash -walletsqliteexport=\"%s\"\n" + " Step 2 Start again with the SQLite backend:\n" + " bitflash -walletbackend=sqlite\n\n" + "To go back to Berkeley DB at any time, just start without\n" + "-walletbackend=sqlite. wallet.dat is still your wallet.", + strSQLitePath.c_str(), strSQLitePath.c_str()); + FatalStartupError(fHeadlessStartup, + "The SQLite wallet backend needs an exported wallet first.", + strGuide); + return 1; + } + + if (!LoadWalletFromSQLiteRuntime(strSQLitePath)) + { + FatalStartupError(fHeadlessStartup, + "Cannot open the SQLite wallet backend.", + strWalletLoadError); + return 1; + } + + fprintf(stderr, + "Wallet backend: SQLite (experimental)\n" + " %s\n" + "Your Berkeley DB wallet.dat is left untouched. Restart without\n" + "-walletbackend=sqlite to go back to it.\n", + strSQLitePath.c_str()); + fflush(stderr); + // Fall through and run the node normally: every CWalletDB read, + // write, and erase now routes to this SQLite file. + } + else if (!strWalletSQLite.empty()) { AttachTerminal(); if (!LoadWalletFromSQLite(strWalletSQLite)) @@ -638,8 +690,7 @@ int main(int argc, char* argv[]) DBFlush(true); return 0; } - - if (!LoadWallet()) + else if (!LoadWallet()) { // LoadWallet() explains itself into strWalletLoadError when it // knows why -- an unsupported wallet format, for one, which is the @@ -650,7 +701,9 @@ int main(int argc, char* argv[]) } // After the block index, so there is a chain to compare the wallet - // against, and before anything reports a balance. + // against, and before anything reports a balance. Works on either + // backend: RescanSpentFlags writes corrected flags through CWalletDB, + // which routes to SQLite when that backend is active. RescanSpentFlags(); } catch (const std::exception& e) @@ -894,6 +947,10 @@ int main(int argc, char* argv[]) // called here, which is why a wallet.dat copied elsewhere would not // open -- issue #40. Not optional. DBFlush(true); + // Checkpoint and close the SQLite wallet backend if one is active. A + // no-op on the Berkeley DB path. Safe to kill before this runs: WAL + + // synchronous=FULL already made every committed write durable. + WalletSQLiteRuntimeClose(); #ifdef _WIN32 // wallet.dat is safely flushed and closed now; let a pending console // control handler (CLOSE/LOGOFF/SHUTDOWN) return so the OS can finish. @@ -910,6 +967,7 @@ int main(int argc, char* argv[]) StopNode(); BtfStopManagedTor(); DBFlush(true); + WalletSQLiteRuntimeClose(); return ret; #endif } diff --git a/src/selftest.cpp b/src/selftest.cpp index 9fa0938..098eed6 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1230,6 +1230,31 @@ static int RunWalletSQLiteSelfTest() nFail += Check(!FileExists((strRuntimeDir + "/wallet.dat").c_str()), "active SQLite runtime does not create wallet.dat") ? 0 : 1; + + // Durability: close the backend (checkpoints the WAL), reopen + // the same file, and confirm what CWalletDB wrote is still + // there. This is the write-survives-a-restart property the real + // -walletbackend=sqlite node depends on. + WalletSQLiteRuntimeClose(); + bool fReopened = + WalletSQLiteRuntimeOpen(strRuntimePath, strError); + nFail += Check(fReopened, + "SQLite runtime wallet reopens after close") ? 0 : 1; + if (fReopened) + { + int64 nPersisted = 0; + CPrivKey vchPersistedPrivKey; + vector vchPersistedDefaultKey; + nFail += Check(CWalletDB("r").ReadSetting("runtime-sqlite-setting", + nPersisted) && + nPersisted == 909090 && + CWalletDB("r").ReadDefaultKey(vchPersistedDefaultKey) && + vchPersistedDefaultKey == vchRuntimePubKey && + CWalletDB("r").ReadKey(vchRuntimePubKey, + vchPersistedPrivKey) && + vchPersistedPrivKey == vchRuntimePrivKey, + "SQLite runtime writes persist across a close and reopen") ? 0 : 1; + } } WalletSQLiteRuntimeClose(); -- cgit v1.2.3 From db84acfc5f99ac1ddf4962879b4cbaf1af9952dd Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 10:04:28 -0300 Subject: net: cap inbound connections per address A single IP could hold every inbound slot up to MAX_CONNECTIONS -- which is what a connection-exhaustion flood did to the rendezvous relays, one address parking hundreds of sockets and starving real peers. Add MAX_CONNECTIONS_PER_IP (32): the accept path counts existing connections from the same address and refuses a new one past the cap. The relays' firewall connlimit does the same a layer lower; this makes every build carry the defense, including future poll()-based relays with no FD ceiling. --- src/net.cpp | 17 +++++++++++++++++ src/net.h | 9 +++++++++ 2 files changed, 26 insertions(+) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 3660735..6e74cbb 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1622,12 +1622,29 @@ void ThreadSocketHandler2(void* parg) unsigned int nNodes = 0; CRITICAL_BLOCK(cs_vNodes) nNodes = (unsigned int)vNodes.size(); + // Also count how many connections this one address already + // holds. A single IP that keeps opening sockets -- a broken + // node or a deliberate connection-exhaustion flood -- must not + // be able to take the whole table, which is what starved the + // relays. + unsigned int nFromThisIP = 0; + CRITICAL_BLOCK(cs_vNodes) + for (vector::iterator it = vNodes.begin(); it != vNodes.end(); ++it) + if ((*it)->addr.ip == addr.ip) + nFromThisIP++; + if (nNodes >= MAX_CONNECTIONS) { LogPrint("net", "refusing connection from %s, already at %u\n", addr.ToString().c_str(), nNodes); BtfCloseSocket(hSocket); } + else if (nFromThisIP >= MAX_CONNECTIONS_PER_IP) + { + LogPrint("net", "refusing connection from %s, already %u from that address\n", + addr.ToString().c_str(), nFromThisIP); + BtfCloseSocket(hSocket); + } else { LogPrint("net", "accepted connection from %s\n", addr.ToString().c_str()); diff --git a/src/net.h b/src/net.h index 984588b..4fdd1b3 100644 --- a/src/net.h +++ b/src/net.h @@ -112,6 +112,15 @@ static const int BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS = 2 * 60; // 125 is Bitcoin's number and remains a conservative public-node default. static const unsigned int MAX_CONNECTIONS = 125; +// Cap inbound connections from any single address. Without it one source can +// hold every slot up to MAX_CONNECTIONS -- exactly what happened to the +// rendezvous relays, where a single IP parked hundreds of connections and +// starved real peers. A legitimate peer, even a relay talking to a relay, +// needs only a handful; 32 leaves generous room while denying any one address +// more than a quarter of the table. The firewall connlimit on the relays does +// the same thing a layer lower; this makes every build carry the defense. +static const unsigned int MAX_CONNECTIONS_PER_IP = 32; + // A node marked for disconnect is normally held until its buffers drain, so // a last message still goes out. But vSend cannot drain through a socket // whose far end is gone, and that made such a node immortal: it stayed in -- cgit v1.2.3 From 00c7aaed74e57da18598faa6751b7720598de3bd Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 10:16:59 -0300 Subject: wallet: clearer refusal for an empty or misnamed SQLite backend Review follow-up on the SQLite activation. Two guards, both fail-closed; neither is a correctness fix -- FinishLoadedWallet already refuses a missing default key -- but they make the refusal say what happened: - an empty or non-wallet wallet.sqlite is refused with "no default key record; it may be empty or not a wallet export", instead of the generic "no usable default public key" that reads as corruption; - a misspelled -walletbackend value (e.g. sqlit) is refused instead of silently falling through to Berkeley DB; -walletbackend=bdb is accepted as the explicit default. --- src/db.cpp | 16 ++++++++++++++++ src/main_gui.cpp | 15 +++++++++++++++ 2 files changed, 31 insertions(+) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index c4ea81e..771a4ba 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -1496,6 +1496,22 @@ bool LoadWalletFromSQLiteRuntime(const string& strPath) return false; } + // Refuse an empty or non-wallet SQLite file up front, with a message that + // names the likely cause. FinishLoadedWallet below already rejects a + // missing default key (it is the fMayCreateDefaultKey=false path), but its + // wording -- "no usable default public key" -- reads as corruption when the + // real story is usually "this file was never an exported wallet". A blank + // wallet.sqlite left by a typo or a half-run export should say so. + if (visitor.vchDefaultKey.empty()) + { + WalletSQLiteRuntimeClose(); + strWalletLoadError = + "SQLite wallet has no default key record; it may be empty or not a " + "wallet export. Create it with -walletsqliteexport."; + printf("LoadWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + if (!ReconcileLoadedWalletMetadata(visitor.fHaveStoredMineMode, visitor.fHaveStoredHDCoinType)) { diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 4d77533..4be4995 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -625,6 +625,21 @@ int main(int argc, char* argv[]) string strWalletSQLite = argval2(argc, argv, "/walletsqlite", "-walletsqlite"); + // A misspelled backend must not fall through to Berkeley DB silently -- + // someone who typed -walletbackend=sqlit meant to run on SQLite, and + // opening wallet.dat instead of telling them is the wrong surprise. + if (!strWalletBackend.empty() && + strWalletBackend != "sqlite" && strWalletBackend != "bdb") + { + AttachTerminal(); + FatalStartupError(fHeadlessStartup, + strprintf("Unknown wallet backend '%s'.", strWalletBackend.c_str()), + "Use -walletbackend=sqlite for the experimental SQLite backend, " + "or omit -walletbackend (or -walletbackend=bdb) to use the " + "default Berkeley DB wallet.dat."); + return 1; + } + if (strWalletBackend == "sqlite") { // Opt-in, experimental. The node runs on /wallet.sqlite and -- cgit v1.2.3 From 33092ffe8ee5fb5f7c080a44831e5557b63deb63 Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 10:24:01 -0300 Subject: net: exempt loopback from the per-IP connection cap Review follow-up. A managed-Tor node receives every inbound onion peer over its local hidden-service listener, so they all accept as 127.0.0.1. Capping loopback would cap onion peers as one group and refuse the 33rd legitimate onion peer -- the wrong limit for a network moving toward onion-only. Exempt loopback (127.0.0.0/8): the global MAX_CONNECTIONS still bounds the total, and the direct-IP flood this defends against never arrives over loopback. Bench: a 40-connection flood from 127.0.0.1 is now held in full (no per-IP refusal), while a flood from the machine's LAN address still caps at exactly 32. --- src/net.cpp | 22 +++++++++++++++++----- src/net.h | 8 ++++++++ 2 files changed, 25 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 6e74cbb..4603d2d 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1627,11 +1627,23 @@ void ThreadSocketHandler2(void* parg) // node or a deliberate connection-exhaustion flood -- must not // be able to take the whole table, which is what starved the // relays. + // + // Loopback is exempt. Onion peers reach a managed-Tor node + // through its local hidden-service listener, so every one of + // them accepts as 127.0.0.1; capping loopback would cap all + // inbound onion peers as a single group, which is the opposite + // of where the network is headed. The global MAX_CONNECTIONS + // still bounds the total, and the direct-IP flood this defends + // against never arrives over loopback. (Per-onion-identity + // limiting, once a peer's identity is known past accept(), is + // the right tool for onion and is left for later.) + bool fLoopback = (addr.GetByte(3) == 127); unsigned int nFromThisIP = 0; - CRITICAL_BLOCK(cs_vNodes) - for (vector::iterator it = vNodes.begin(); it != vNodes.end(); ++it) - if ((*it)->addr.ip == addr.ip) - nFromThisIP++; + if (!fLoopback) + CRITICAL_BLOCK(cs_vNodes) + for (vector::iterator it = vNodes.begin(); it != vNodes.end(); ++it) + if ((*it)->addr.ip == addr.ip) + nFromThisIP++; if (nNodes >= MAX_CONNECTIONS) { @@ -1639,7 +1651,7 @@ void ThreadSocketHandler2(void* parg) addr.ToString().c_str(), nNodes); BtfCloseSocket(hSocket); } - else if (nFromThisIP >= MAX_CONNECTIONS_PER_IP) + else if (!fLoopback && nFromThisIP >= MAX_CONNECTIONS_PER_IP) { LogPrint("net", "refusing connection from %s, already %u from that address\n", addr.ToString().c_str(), nFromThisIP); diff --git a/src/net.h b/src/net.h index 4fdd1b3..e3d4a93 100644 --- a/src/net.h +++ b/src/net.h @@ -119,6 +119,14 @@ static const unsigned int MAX_CONNECTIONS = 125; // needs only a handful; 32 leaves generous room while denying any one address // more than a quarter of the table. The firewall connlimit on the relays does // the same thing a layer lower; this makes every build carry the defense. +// +// Loopback (127.0.0.0/8) is exempt in the accept path. A managed-Tor node +// receives every inbound onion peer over its local hidden-service listener, so +// they all appear as 127.0.0.1 -- capping loopback would cap onion peers as a +// group, which is exactly wrong for a network moving toward onion-only. The +// global MAX_CONNECTIONS still bounds the total; a per-onion-identity limit, +// applied once identity is known after accept(), is the right future tool for +// onion floods. static const unsigned int MAX_CONNECTIONS_PER_IP = 32; // A node marked for disconnect is normally held until its buffers drain, so -- cgit v1.2.3 From e58c4022e0ddd137b93cdb3464753bef5df1d456 Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 14:23:38 -0300 Subject: wallet: encrypt atomically under the SQLite backend EncryptWallet() had only a Berkeley DB path: it rebuilt a wallet.dat temp file and swapped it in. Under -walletbackend=sqlite that was wrong -- it would leave the live wallet.sqlite unencrypted and write a divergent wallet.dat instead. Add a SQLite persistence branch that rebuilds a fresh wallet.sqlite in one transaction (public records copied from the live store, encrypted key material serialized byte-for-byte the way the BDB path writes it), checkpoints it, and swaps it in with a .before-encrypt backup, mirroring the BDB rename dance. A fresh file rather than an in-place rewrite keeps the change atomic and leaves no plaintext key in a freed page. CmdEncryptWallet skips PurgeDbEnvironmentLogs under SQLite (no Berkeley DB environment behind the wallet) and reports the backend it used. New wallet-sqlite-encrypt self-test drives the real command path in child processes: export a wallet to SQLite, encrypt it through -walletbackend=sqlite, and prove it comes out encrypted, unlockable with the right passphrase, refusing the wrong one, with its recovery phrase intact and the original wallet.dat left untouched. --- src/db.cpp | 210 ++++++++++++++++++++++++++++++++++++++++++++++++++++- src/makefile.mingw | 1 + src/selftest.cpp | 189 ++++++++++++++++++++++++++++++++++++++++++++++- src/walletcmd.cpp | 15 +++- 4 files changed, 410 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 771a4ba..86f6dd7 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -1974,9 +1974,9 @@ static bool CopyPublicWalletRecordsTo(CWalletRewriteDB& dbTo, return ScanWalletRecords(visitor, strErrorRet); } -static string WalletEncryptBackupPath() +static string WalletEncryptBackupPathFor(const char* pszBaseName) { - string strBase = GetAppDir() + "/wallet.dat.before-encrypt."; + string strBase = GetAppDir() + "/" + pszBaseName + ".before-encrypt."; string strPath = strBase + i64tostr(GetTime()) + ".bak"; for (int i = 1; FileExists(strPath.c_str()); i++) strPath = strBase + i64tostr(GetTime()) + "." + itostr(i) + ".bak"; @@ -2006,6 +2006,192 @@ static void SecureClearBytes(vector& vch) vch.clear(); } +// The SQLite counterpart of CWalletPublicRecordCopyVisitor: same skip list, +// same byte-for-byte copy, but the destination is a CWalletDBSQLite record +// store rather than a Berkeley DB file. +class CWalletPublicRecordCopyToSQLiteVisitor : public CWalletRecordVisitor +{ +public: + CWalletDBSQLite& dbTo; + int& nCopied; + + CWalletPublicRecordCopyToSQLiteVisitor(CWalletDBSQLite& dbToIn, int& nCopiedIn) + : dbTo(dbToIn), nCopied(nCopiedIn) { } + + bool VisitWalletRecord(const CDataStream& ssKey, + const CDataStream& ssValue, + string& strErrorRet) + { + string strType; + try + { + CDataStream ssType = ssKey; + ssType >> strType; + } + catch (...) + { + strErrorRet = "SQLite wallet has a record whose key type cannot be read"; + return false; + } + + if (IsWalletEncryptionPrivateRecord(strType)) + return true; + + vector vchKey(ssKey.begin(), ssKey.end()); + vector vchValue(ssValue.begin(), ssValue.end()); + bool fOk = dbTo.WriteRecord(vchKey, vchValue, strErrorRet, true); + if (!vchKey.empty()) + memset(&vchKey[0], 0, vchKey.size()); + if (!vchValue.empty()) + memset(&vchValue[0], 0, vchValue.size()); + if (!fOk) + { + strErrorRet = strprintf("could not copy wallet record '%s': %s", + strType.c_str(), strErrorRet.c_str()); + return false; + } + nCopied++; + return true; + } +}; + +// Persist an encrypted wallet under the SQLite backend. Everything the caller +// computed -- the master key, the re-encrypted private keys, the fresh crypted +// key pool, the encrypted HD seed -- lands in a brand new wallet.sqlite built +// in one transaction, which is then swapped in for the plaintext original. +// +// A fresh file rather than an in-place rewrite for two reasons: it keeps the +// whole change atomic (a crash before the rename leaves the old wallet whole), +// and it guarantees no plaintext key survives in a freed page the way an +// in-place DELETE would leave behind until a VACUUM. +static bool EncryptWalletPersistSQLite( + const vector, vector > >& vCryptedKeys, + const vector, vector > >& vNewPoolKeys, + const vector > >& vNewPool, + const CWalletMasterKey& kMasterKey, + const vector& vchCryptedHDMasterNew, + const vector& vchCryptedHDChainCodeNew, + unsigned int nHDNextNew, + int& nCopiedRet, + string& strBackupRet, + string& strErrorRet) +{ + nCopiedRet = 0; + if (!pWalletSQLiteRuntime) + { + strErrorRet = "SQLite wallet backend is not active"; + return false; + } + + string strWalletPath = GetAppDir() + "/wallet.sqlite"; + string strTempPath = GetAppDir() + "/" + + strprintf("wallet.sqlite.encrypting.%lld", GetTime()); + remove(strTempPath.c_str()); + remove((strTempPath + "-wal").c_str()); + remove((strTempPath + "-shm").c_str()); + + { + CWalletDBSQLite dbTmp; + if (!dbTmp.Open(strTempPath, strErrorRet)) + { + remove(strTempPath.c_str()); + return false; + } + if (!dbTmp.BeginTransaction(strErrorRet)) + { + dbTmp.Close(); + remove(strTempPath.c_str()); + return false; + } + + // The public records come from the live SQLite store -- under this + // backend ScanWalletRecords() has no Berkeley DB behind it to read. + CWalletPublicRecordCopyToSQLiteVisitor visitor(dbTmp, nCopiedRet); + bool fOk = pWalletSQLiteRuntime->ScanRecords(visitor, strErrorRet); + + // Encrypted metadata, serialized byte-for-byte the way the Berkeley DB + // path (CWalletRewriteDB) writes it, so a wallet encrypted under either + // backend is the same set of records. ckey uses INSERT-only to match + // WriteCryptedKey; the rest overwrite. + fOk = fOk && + dbTmp.WriteTypedRecord(string("walletminversion"), + (int)WALLET_FORMAT_ENCRYPTED, strErrorRet, true) && + dbTmp.WriteTypedRecord(make_pair(string("mkey"), + (unsigned int)(nWalletMasterKeyMaxID + 1)), + kMasterKey, strErrorRet, true); + for (size_t i = 0; fOk && i < vCryptedKeys.size(); i++) + fOk = dbTmp.WriteTypedRecord(make_pair(string("ckey"), vCryptedKeys[i].first), + vCryptedKeys[i].second, strErrorRet, false); + for (size_t i = 0; fOk && i < vNewPoolKeys.size(); i++) + fOk = dbTmp.WriteTypedRecord(make_pair(string("ckey"), vNewPoolKeys[i].first), + vNewPoolKeys[i].second, strErrorRet, false); + if (fOk && !vchCryptedHDMasterNew.empty()) + fOk = dbTmp.WriteTypedRecord(string("cryptedhdmaster"), + vchCryptedHDMasterNew, strErrorRet, true) && + dbTmp.WriteTypedRecord(string("cryptedhdchaincode"), + vchCryptedHDChainCodeNew, strErrorRet, true); + if (fOk) + fOk = dbTmp.WriteTypedRecord(string("hdnext"), nHDNextNew, strErrorRet, true); + for (size_t i = 0; fOk && i < vNewPool.size(); i++) + fOk = dbTmp.WriteTypedRecord(make_pair(string("pool"), vNewPool[i].first), + vNewPool[i].second, strErrorRet, true); + + if (!fOk) + { + string strIgnore; + dbTmp.RollbackTransaction(strIgnore); + dbTmp.Close(); + remove(strTempPath.c_str()); + remove((strTempPath + "-wal").c_str()); + remove((strTempPath + "-shm").c_str()); + return false; + } + + if (!dbTmp.CommitTransaction(strErrorRet)) + { + dbTmp.Close(); + remove(strTempPath.c_str()); + remove((strTempPath + "-wal").c_str()); + remove((strTempPath + "-shm").c_str()); + return false; + } + string strCheckpointError; + dbTmp.Checkpoint(strCheckpointError); + dbTmp.Close(); + } + + // The rebuilt wallet is committed and self-contained. Close the live handle + // so the file can be swapped: Windows will not rename a file that still has + // an open handle, and the node exits right after this. + WalletSQLiteRuntimeClose(); + + string strBackupPath = WalletEncryptBackupPathFor("wallet.sqlite"); + if (rename(strWalletPath.c_str(), strBackupPath.c_str()) != 0) + { + strErrorRet = strprintf("could not move the original SQLite wallet to %s", + strBackupPath.c_str()); + remove(strTempPath.c_str()); + return false; + } + // The moved-aside wallet owns any leftover write-ahead log or shared-memory + // sidecar; drop stale ones so they cannot shadow the new wallet. + remove((strWalletPath + "-wal").c_str()); + remove((strWalletPath + "-shm").c_str()); + + if (rename(strTempPath.c_str(), strWalletPath.c_str()) != 0) + { + rename(strBackupPath.c_str(), strWalletPath.c_str()); + strErrorRet = "could not install the encrypted SQLite wallet; the original was restored"; + remove(strTempPath.c_str()); + return false; + } + remove((strTempPath + "-wal").c_str()); + remove((strTempPath + "-shm").c_str()); + + strBackupRet = strBackupPath; + return true; +} + bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& strErrorRet) { strBackupRet.clear(); @@ -2144,6 +2330,24 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st vNewPool.push_back(make_pair((int64)i + 1, vchPubKey)); } + // Every ciphertext is computed; nothing has touched the store yet. Under + // the SQLite backend, persist by rebuilding wallet.sqlite in one atomic + // transaction and swapping it in. The Berkeley DB path below is unchanged. + if (WalletSQLiteRuntimeActive()) + { + int nCopiedSQLite = 0; + if (!EncryptWalletPersistSQLite(vCryptedKeys, vNewPoolKeys, vNewPool, + kMasterKey, vchCryptedHDMasterNew, + vchCryptedHDChainCodeNew, nHDNextNew, + nCopiedSQLite, strBackupRet, strErrorRet)) + return false; + printf("EncryptWallet() : copied %d public record(s), encrypted %u key(s), " + "rebuilt %d key-pool entry(s) [SQLite]\n", + nCopiedSQLite, (unsigned int)(vCryptedKeys.size() + vNewPoolKeys.size()), + (int)vNewPool.size()); + return true; + } + string strTempFile = strprintf("wallet.encrypting.%lld.dat", GetTime()); string strTempPath = GetAppDir() + "/" + strTempFile; remove(strTempPath.c_str()); @@ -2211,7 +2415,7 @@ bool EncryptWallet(const string& strPassphrase, string& strBackupRet, string& st DBFlush(true); string strWalletPath = GetAppDir() + "/wallet.dat"; - string strBackupPath = WalletEncryptBackupPath(); + string strBackupPath = WalletEncryptBackupPathFor("wallet.dat"); if (rename(strWalletPath.c_str(), strBackupPath.c_str()) != 0) { strErrorRet = strprintf("could not move the original wallet to %s", strBackupPath.c_str()); diff --git a/src/makefile.mingw b/src/makefile.mingw index 14e6b32..1cb47fb 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -112,6 +112,7 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-sqlite-migration ./bitflash.exe -selftest=wallet-crypto ./bitflash.exe -selftest=wallet-encrypt + ./bitflash.exe -selftest=wallet-sqlite-encrypt ./bitflash.exe -selftest=net-message ./bitflash.exe -selftest=consensus-limits ./bitflash.exe -selftest=pool-stratum diff --git a/src/selftest.cpp b/src/selftest.cpp index 098eed6..fc10947 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -2252,6 +2252,191 @@ static int RunWalletEncryptSelfTest() return nFail == 0 ? 0 : 1; } +// Encrypting a wallet while it runs on the SQLite backend. Unlike the Berkeley +// DB encrypt test above, this drives the real command-line path end to end in +// child processes: build a Berkeley DB wallet, export it to SQLite, then run +// -walletbackend=sqlite -encryptwallet and prove the SQLite wallet came out +// encrypted, unlockable, and with wallet.dat left untouched. +static int RunWalletSQLiteEncryptSelfTest() +{ + fflush(stdout); + printf("wallet-sqlite-encrypt self-test\n"); + + std::string tmp; + std::string cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + + try + { + // Build a normal Berkeley DB wallet with a recovery phrase, a key pool, + // and a couple of public records, then release it. Everything after this + // runs the real command-line paths in child processes. + if (!LoadWallet()) + throw std::runtime_error("LoadWallet failed"); + + string strError; + const string strMnemonic = + "abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about"; + nFail += Check(SetHDSeedFromMnemonic(strMnemonic, strError), + "a phrase can be installed before encryption") ? 0 : 1; + TopUpKeyPool(); + + vector vchDefaultPubKey = keyUser.GetPubKey(); + CKey publicLabelKey; + publicLabelKey.MakeNewKey(); + string strPublicLabelAddress = PubKeyToAddress(publicLabelKey.GetPubKey()); + nFail += Check(CWalletDB().WriteName(strPublicLabelAddress, "rewrite-public-name") && + CWalletDB().WriteSetting("rewrite-public-setting", (int64)424242), + "public wallet records can be written before encryption") ? 0 : 1; + + CPrivKey vchDefaultPrivKey; + nFail += Check(GetWalletPrivKey(vchDefaultPubKey, vchDefaultPrivKey, strError), + "the default private key is readable before encryption") ? 0 : 1; + vector vchDefaultPrivBytes(vchDefaultPrivKey.begin(), vchDefaultPrivKey.end()); + vector vchPlainHDMaster = vchHDMaster; + vector vchPlainHDChainCode = vchHDChainCode; + + // Release wallet.dat so a child process can read it for the export. + DBFlush(true); + +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + string strSQLitePath = tmp + "/wallet.sqlite"; + string strWalletDatPath = tmp + "/wallet.dat"; + string strRightPassFile = tmp + "/right-pass.txt"; + string strWrongPassFile = tmp + "/wrong-pass.txt"; + nFail += Check(WriteTextFile(strRightPassFile, "btf-test-passphrase\n") && + WriteTextFile(strWrongPassFile, "wrong-passphrase\n"), + "passphrase files can be written for restarted commands") ? 0 : 1; + + // Step 1: export the Berkeley DB wallet to SQLite. + vector vExportArgs; + vExportArgs.push_back("-datadir=" + tmp); + vExportArgs.push_back("-walletsqliteexport=" + strSQLitePath); + vExportArgs.push_back("-nogui"); + int nExportRet = RunBitflashChild(strExe, vExportArgs); + nFail += Check(nExportRet == 0 && FileExists(strSQLitePath.c_str()), + "the wallet exports to a SQLite file") ? 0 : 1; + nFail += Check(FileContainsBytes(strSQLitePath, vchDefaultPrivBytes), + "the exported SQLite wallet holds the plaintext key before encryption") ? 0 : 1; + + // Step 2: encrypt through the real SQLite backend command path. + string strEncryptOut = tmp + "/sqlite-encrypt-out.txt"; + vector vEncryptArgs; + vEncryptArgs.push_back("-datadir=" + tmp); + vEncryptArgs.push_back("-walletbackend=sqlite"); + vEncryptArgs.push_back("-encryptwallet=@" + strRightPassFile); + vEncryptArgs.push_back("-nogui"); + int nEncryptRet = RunBitflashChild(strExe, vEncryptArgs, NULL, &strEncryptOut); + nFail += Check(nEncryptRet == 0, + "the SQLite wallet can be encrypted through -walletbackend=sqlite") ? 0 : 1; + nFail += Check(FileContainsText(strEncryptOut, "Wallet backend: SQLite"), + "encryption took the SQLite persistence path") ? 0 : 1; + nFail += Check(FileContainsText(strEncryptOut, "wallet.sqlite.before-encrypt"), + "the plaintext SQLite wallet is preserved as an explicit backup") ? 0 : 1; + + // The encrypted SQLite wallet must no longer hold the plaintext secrets. + nFail += Check(!FileContainsBytes(strSQLitePath, vchDefaultPrivBytes), + "the encrypted SQLite wallet no longer contains the default private key bytes") ? 0 : 1; + nFail += Check(!FileContainsBytes(strSQLitePath, vchPlainHDMaster), + "the encrypted SQLite wallet no longer contains the HD master key bytes") ? 0 : 1; + nFail += Check(!FileContainsBytes(strSQLitePath, vchPlainHDChainCode), + "the encrypted SQLite wallet no longer contains the HD chain-code bytes") ? 0 : 1; + + // The Berkeley DB wallet.dat is a separate file: the SQLite encrypt path + // must never touch it, so its plaintext key is still exactly there. + nFail += Check(FileContainsBytes(strWalletDatPath, vchDefaultPrivBytes), + "the original Berkeley DB wallet.dat is left untouched by the SQLite encrypt") ? 0 : 1; + + // Step 3: a locked encrypted SQLite wallet reports that phrase coverage + // needs an unlock, exactly as the Berkeley DB path does (exit code 2). + string strLockedAudit = tmp + "/locked-recovery-audit.txt"; + vector vLockedArgs; + vLockedArgs.push_back("-datadir=" + tmp); + vLockedArgs.push_back("-walletbackend=sqlite"); + vLockedArgs.push_back("-recoveryaudit"); + vLockedArgs.push_back("-nogui"); + int nLockedRet = RunBitflashChild(strExe, vLockedArgs, NULL, &strLockedAudit); + nFail += Check(nLockedRet == 2 && + FileContainsText(strLockedAudit, "recovery phrase: encrypted, unlock wallet to audit"), + "a locked encrypted SQLite wallet reports that phrase coverage needs unlock") ? 0 : 1; + + // The wrong passphrase is rejected and reveals nothing. + string strWrongDump = tmp + "/wrong-dump.txt"; + vector vWrongArgs; + vWrongArgs.push_back("-datadir=" + tmp); + vWrongArgs.push_back("-walletbackend=sqlite"); + vWrongArgs.push_back("-walletpassphrase=@" + strWrongPassFile); + vWrongArgs.push_back("-dumpwallet=" + strWrongDump); + vWrongArgs.push_back("-nogui"); + int nWrongRet = RunBitflashChild(strExe, vWrongArgs); + nFail += Check(nWrongRet != 0 && !FileExists(strWrongDump.c_str()), + "a restarted SQLite wallet rejects the wrong passphrase") ? 0 : 1; + + // The right passphrase unlocks and can dump the original key. + string strRightDump = tmp + "/right-dump.txt"; + vector vRightArgs; + vRightArgs.push_back("-datadir=" + tmp); + vRightArgs.push_back("-walletbackend=sqlite"); + vRightArgs.push_back("-walletpassphrase=@" + strRightPassFile); + vRightArgs.push_back("-dumpwallet=" + strRightDump); + vRightArgs.push_back("-nogui"); + int nRightRet = RunBitflashChild(strExe, vRightArgs); + nFail += Check(nRightRet == 0 && FileExists(strRightDump.c_str()), + "a restarted SQLite wallet unlocks with the right passphrase") ? 0 : 1; + nFail += Check(FileContainsText(strRightDump, HexStrLocal(vchDefaultPrivBytes)), + "the unlocked SQLite wallet decrypts and dumps the original key") ? 0 : 1; + + // The recovery phrase survives the encryption. + string strAudit = tmp + "/recovery-audit.txt"; + vector vAuditArgs; + vAuditArgs.push_back("-datadir=" + tmp); + vAuditArgs.push_back("-walletbackend=sqlite"); + vAuditArgs.push_back("-walletpassphrase=@" + strRightPassFile); + vAuditArgs.push_back("-recoveryaudit"); + vAuditArgs.push_back("-nogui"); + int nAuditRet = RunBitflashChild(strExe, vAuditArgs, NULL, &strAudit); + nFail += Check(nAuditRet == 0 && + FileContainsText(strAudit, "recovery phrase: present"), + "the encrypted SQLite wallet still has its recovery phrase") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static int RunWalletPortabilitySelfTest() { fflush(stdout); @@ -2981,6 +3166,8 @@ int RunSelfTest(const std::string& name) return RunWalletCryptoSelfTest(); if (name == "wallet-encrypt") return RunWalletEncryptSelfTest(); + if (name == "wallet-sqlite-encrypt") + return RunWalletSQLiteEncryptSelfTest(); if (name == "wallet-portability") return RunWalletPortabilitySelfTest(); if (name == "net-message") @@ -2997,6 +3184,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 4dda8dd..374b2cc 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -1365,6 +1365,11 @@ int CmdEncryptWallet(const std::string& strPassphrase) { AttachTerminal(); + // Capture the backend now: under SQLite, EncryptWallet() closes the runtime + // store to swap the file, so WalletSQLiteRuntimeActive() reads false by the + // time we would decide whether to purge Berkeley DB logs below. + bool fSQLiteBackend = WalletSQLiteRuntimeActive(); + string strBackup; string strError; if (!EncryptWallet(strPassphrase, strBackup, strError)) @@ -1375,6 +1380,8 @@ int CmdEncryptWallet(const std::string& strPassphrase) } printf("Wallet encrypted.\n"); + if (fSQLiteBackend) + printf("Wallet backend: SQLite (wallet.sqlite).\n"); printf("The old unencrypted wallet was moved to:\n"); printf(" %s\n", strBackup.c_str()); printf("That backup still contains private keys in plain text. Move it offline or\n"); @@ -1387,7 +1394,13 @@ int CmdEncryptWallet(const std::string& strPassphrase) // them. Closing the environment and dropping the logs is the last step of // encrypting, not an optimisation -- our own backup advice is to copy the // whole directory, and following it otherwise carries the keys along. - PurgeDbEnvironmentLogs(); + // + // The SQLite backend has no Berkeley DB environment behind the wallet, and + // EncryptWallet() already closed and swapped the SQLite store; there is + // nothing to purge, and calling into the environment here would only open + // one needlessly. + if (!fSQLiteBackend) + PurgeDbEnvironmentLogs(); return 0; } -- cgit v1.2.3 From 440d7f393d74f309d29e1d10ba1f11c41c869226 Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 14:33:40 -0300 Subject: wallet: bracket WriteHDMaster in a SQLite runtime transaction The SQLite runtime wrote each record as its own autocommit, so a group that must land together -- hdmaster and hdchaincode, the two halves of an HD seed -- could be left half-written by a failure or crash between them, the incomplete-seed state -walletstoragecheck exists to catch. Berkeley DB was no worse (it is not transactional here either) but no better. Add WalletSQLiteRuntimeBeginTxn/CommitTxn/RollbackTxn -- no-ops that succeed when the SQLite backend is not active, so Berkeley DB keeps its existing per-write behaviour -- and wrap WriteHDMaster in them so the seed lands all-or-nothing under SQLite. The one BDB-atomic wallet rewrite, the encrypt path, is already matched by its own transaction in the SQLite encrypt branch; every other wallet multi-write is ordering-based on both backends by design. wallet-sqlite self-test now proves the bracket: a rolled-back runtime write leaves no record, a committed one persists, and WriteHDMaster lands both halves of the seed. --- src/db.cpp | 34 ++++++++++++++++++++++++++++++++++ src/db.h | 20 ++++++++++++++++++-- src/selftest.cpp | 37 +++++++++++++++++++++++++++++++++++++ 3 files changed, 89 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index 86f6dd7..c16edb4 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -164,6 +164,40 @@ bool WalletSQLiteRuntimeEraseRecord(const vector& vchKey) return pWalletSQLiteRuntime->EraseRecord(vchKey, strError); } +// Transaction bracket for the SQLite runtime. When the SQLite backend is not +// active these are no-ops that succeed, so a caller can wrap a group of related +// writes and Berkeley DB keeps its existing per-write behaviour unchanged while +// SQLite gets all-or-nothing. +bool WalletSQLiteRuntimeBeginTxn() +{ + if (!pWalletSQLiteRuntime) + return true; + string strError; + if (pWalletSQLiteRuntime->BeginTransaction(strError)) + return true; + printf("WalletSQLiteRuntimeBeginTxn() : %s\n", strError.c_str()); + return false; +} + +bool WalletSQLiteRuntimeCommitTxn() +{ + if (!pWalletSQLiteRuntime) + return true; + string strError; + if (pWalletSQLiteRuntime->CommitTransaction(strError)) + return true; + printf("WalletSQLiteRuntimeCommitTxn() : %s\n", strError.c_str()); + return false; +} + +void WalletSQLiteRuntimeRollbackTxn() +{ + if (!pWalletSQLiteRuntime) + return; + string strError; + pWalletSQLiteRuntime->RollbackTransaction(strError); +} + CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) { diff --git a/src/db.h b/src/db.h index fee5a82..1a272b9 100644 --- a/src/db.h +++ b/src/db.h @@ -365,6 +365,9 @@ bool WalletSQLiteRuntimeWriteRecord(const vector& vchKey, const vector& vchValue, bool fOverwrite); bool WalletSQLiteRuntimeEraseRecord(const vector& vchKey); +bool WalletSQLiteRuntimeBeginTxn(); +bool WalletSQLiteRuntimeCommitTxn(); +void WalletSQLiteRuntimeRollbackTxn(); @@ -531,8 +534,21 @@ public: bool WriteHDMaster(const vector& vchMaster, const vector& vchChainCode) { - return WriteWalletRecord(string("hdmaster"), vchMaster) - && WriteWalletRecord(string("hdchaincode"), vchChainCode); + // hdmaster and hdchaincode are halves of one seed: a wallet with one but + // not the other is an incomplete HD wallet (-walletstoragecheck flags + // exactly that). Under the SQLite runtime write them in one transaction + // so a failure or crash between the two cannot leave that half-state. + // Berkeley DB keeps its existing per-write behaviour -- the bracket is a + // no-op there. + if (!WalletSQLiteRuntimeBeginTxn()) + return false; + if (!WriteWalletRecord(string("hdmaster"), vchMaster) || + !WriteWalletRecord(string("hdchaincode"), vchChainCode)) + { + WalletSQLiteRuntimeRollbackTxn(); + return false; + } + return WalletSQLiteRuntimeCommitTxn(); } bool WriteWalletMinVersion(int nVersion) diff --git a/src/selftest.cpp b/src/selftest.cpp index fc10947..7ad5a53 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1231,6 +1231,43 @@ static int RunWalletSQLiteSelfTest() nFail += Check(!FileExists((strRuntimeDir + "/wallet.dat").c_str()), "active SQLite runtime does not create wallet.dat") ? 0 : 1; + // Transaction bracket: a rolled-back group leaves nothing, a + // committed group persists. This is the all-or-nothing that + // WriteHDMaster relies on so a half-written seed cannot survive + // a failure between its two records. + bool fTxnBegan = WalletSQLiteRuntimeBeginTxn(); + bool fTxnWrote = fTxnBegan && + CWalletDB().WriteSetting("runtime-txn-rollback", (int64)111); + if (fTxnBegan) + WalletSQLiteRuntimeRollbackTxn(); + nFail += Check(fTxnBegan && fTxnWrote, + "a SQLite runtime transaction opens and rolls back") ? 0 : 1; + int64 nRolledBack = 0; + nFail += Check(!CWalletDB("r").ReadSetting("runtime-txn-rollback", + nRolledBack), + "a rolled-back SQLite runtime write leaves no record") ? 0 : 1; + + bool fCommitOk = WalletSQLiteRuntimeBeginTxn() && + CWalletDB().WriteSetting("runtime-txn-commit", (int64)222) && + WalletSQLiteRuntimeCommitTxn(); + int64 nCommitted = 0; + nFail += Check(fCommitOk && + CWalletDB("r").ReadSetting("runtime-txn-commit", + nCommitted) && + nCommitted == 222, + "a committed SQLite runtime write persists") ? 0 : 1; + + // WriteHDMaster brackets its two records in that transaction; + // both halves of the seed must land. + vector vchTxnMaster(32, 0x5a); + vector vchTxnChainCode(32, 0xa5); + vector vchReadMaster, vchReadChainCode; + nFail += Check(CWalletDB().WriteHDMaster(vchTxnMaster, vchTxnChainCode) && + CWalletDB("r").ReadHDMaster(vchReadMaster, vchReadChainCode) && + vchReadMaster == vchTxnMaster && + vchReadChainCode == vchTxnChainCode, + "WriteHDMaster commits both halves of the seed under SQLite") ? 0 : 1; + // Durability: close the backend (checkpoints the WAL), reopen // the same file, and confirm what CWalletDB wrote is still // there. This is the write-survives-a-restart property the real -- cgit v1.2.3 From 84a60275569dca5d1fb12db38ce184caf7487ed6 Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 14:44:11 -0300 Subject: wallet: one-shot storage commands honour -walletbackend=sqlite -walletstorageaudit, -walletstoragecheck and -backupwallet all read wallet.dat regardless of the selected backend. Under -walletbackend=sqlite that is wrong, and for backup it is dangerous: it silently backs up the stale plaintext wallet.dat instead of the live wallet.sqlite. - ScanWalletRecords() routes to the active SQLite store instead of a Berkeley DB cursor (it returned an error under the runtime before). This is the single choke point audit and check scan through. - WalletSQLiteRuntimeOpenReadOnly() opens wallet.sqlite for scanning without loading or validating records, so the pre-load diagnostics can inspect a wallet the loader would refuse. main_gui opens it for audit/check when the SQLite backend is selected (and rejects an unknown backend value there too). - BackupWallet() copies wallet.sqlite (checkpoint, then the temp/old/rename dance; a checkpointed SQLite file is self-contained, no lsn_reset). wallet-sqlite-encrypt self-test proves routing on a datadir where the SQLite wallet is encrypted and wallet.dat beside it is still plaintext: audit with the flag reports the encrypted seed, without it reports the plaintext one; the SQLite backup carries no plaintext key and loadchecks as a standalone wallet. --- src/db.cpp | 112 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/db.h | 2 + src/main_gui.cpp | 50 ++++++++++++++++++++++--- src/selftest.cpp | 60 +++++++++++++++++++++++++++++ 4 files changed, 218 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index c16edb4..aafc0f9 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -198,6 +198,38 @@ void WalletSQLiteRuntimeRollbackTxn() pWalletSQLiteRuntime->RollbackTransaction(strError); } +// Open the SQLite wallet read-only as the active runtime. Used by the one-shot +// storage diagnostics, which run before the normal wallet load and must be able +// to inspect a wallet that the loader would refuse -- so this opens the file for +// scanning without loading or validating its records. +bool WalletSQLiteRuntimeOpenReadOnly(const string& strPath, string& strErrorRet) +{ + strErrorRet.clear(); + if (!FileExists(strPath.c_str())) + { + strErrorRet = strprintf("SQLite wallet does not exist: %s", strPath.c_str()); + return false; + } + + WalletSQLiteRuntimeClose(); + std::auto_ptr db(new CWalletDBSQLite()); + if (!db->OpenReadOnly(strPath, strErrorRet)) + return false; + + pWalletSQLiteRuntime = db.release(); + return true; +} + +bool WalletSQLiteRuntimeCheckpoint(string& strErrorRet) +{ + if (!pWalletSQLiteRuntime) + { + strErrorRet = "SQLite wallet backend is not active"; + return false; + } + return pWalletSQLiteRuntime->Checkpoint(strErrorRet); +} + CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) { @@ -1354,6 +1386,16 @@ bool CWalletDB::LoadWallet(vector& vchDefaultKeyRet) bool ScanWalletRecords(CWalletRecordVisitor& visitor, string& strErrorRet) { + // Under the SQLite backend there is no Berkeley DB cursor to walk; scan the + // active SQLite store instead. This is the single choke point every "read + // every wallet record" caller goes through (storage audit and check among + // them), so routing it here makes those honour -walletbackend=sqlite. + if (WalletSQLiteRuntimeActive()) + { + strErrorRet.clear(); + return pWalletSQLiteRuntime->ScanRecords(visitor, strErrorRet); + } + class CWalletScanDB : public CWalletDB { public: @@ -1584,11 +1626,81 @@ bool LoadWalletFromSQLiteRuntime(const string& strPath) // this file was written are not spendable from it. Backing up once is not // enough, and that is a property of the wallet format rather than of this // function. +// Back up the active SQLite wallet. The store is checkpointed so the WAL is +// folded into the main file, then the single self-contained wallet.sqlite is +// copied through a temp file and renamed into place (same temp/old/rename dance +// as the Berkeley DB path, for Windows' non-overwriting rename). No lsn_reset: +// a checkpointed SQLite file needs nothing beside it to open. +static bool BackupWalletSQLite(const string& strDest) +{ + string strSrc = GetAppDir() + "/wallet.sqlite"; + if (!FileExists(strSrc.c_str())) + return error("BackupWallet() : %s does not exist\n", strSrc.c_str()); + + string strCheckpointError; + if (!WalletSQLiteRuntimeCheckpoint(strCheckpointError)) + return error("BackupWallet() : checkpoint failed: %s\n", strCheckpointError.c_str()); + + string strTemp = strprintf("%s.tmp.%lld", strDest.c_str(), GetTime()); + for (int i = 1; FileExists(strTemp.c_str()); i++) + strTemp = strprintf("%s.tmp.%lld.%d", strDest.c_str(), GetTime(), i); + string strOld = strprintf("%s.old.%lld", strDest.c_str(), GetTime()); + for (int i = 1; FileExists(strOld.c_str()); i++) + strOld = strprintf("%s.old.%lld.%d", strDest.c_str(), GetTime(), i); + + FILE* pfIn = fopen(strSrc.c_str(), "rb"); + if (!pfIn) + return error("BackupWallet() : cannot read %s\n", strSrc.c_str()); + FILE* pfOut = fopen(strTemp.c_str(), "wb"); + if (!pfOut) + { + fclose(pfIn); + return error("BackupWallet() : cannot write %s\n", strTemp.c_str()); + } + + char buf[65536]; + size_t n; + bool fOk = true; + while ((n = fread(buf, 1, sizeof(buf), pfIn)) > 0) + if (fwrite(buf, 1, n, pfOut) != n) { fOk = false; break; } + if (ferror(pfIn)) + fOk = false; + fclose(pfIn); + if (fclose(pfOut) != 0) + fOk = false; + if (!fOk) + { + remove(strTemp.c_str()); // half a wallet is worse than none + return error("BackupWallet() : copy to %s failed\n", strTemp.c_str()); + } + + bool fHadOldDest = FileExists(strDest.c_str()); + if (fHadOldDest && rename(strDest.c_str(), strOld.c_str()) != 0) + { + remove(strTemp.c_str()); + return error("BackupWallet() : could not move old %s aside\n", strDest.c_str()); + } + if (rename(strTemp.c_str(), strDest.c_str()) != 0) + { + remove(strTemp.c_str()); + if (fHadOldDest) + rename(strOld.c_str(), strDest.c_str()); + return error("BackupWallet() : could not install %s\n", strDest.c_str()); + } + if (fHadOldDest) + remove(strOld.c_str()); + return true; +} + bool BackupWallet(const string& strDest) { if (strDest.empty()) return error("BackupWallet() : no destination given\n"); + // Under the SQLite backend the live wallet is wallet.sqlite, not wallet.dat. + if (WalletSQLiteRuntimeActive()) + return BackupWalletSQLite(strDest); + string strSrc = GetAppDir() + "/wallet.dat"; if (!FileExists(strSrc.c_str())) return error("BackupWallet() : %s does not exist\n", strSrc.c_str()); diff --git a/src/db.h b/src/db.h index 1a272b9..5bc94b1 100644 --- a/src/db.h +++ b/src/db.h @@ -368,6 +368,8 @@ bool WalletSQLiteRuntimeEraseRecord(const vector& vchKey); bool WalletSQLiteRuntimeBeginTxn(); bool WalletSQLiteRuntimeCommitTxn(); void WalletSQLiteRuntimeRollbackTxn(); +bool WalletSQLiteRuntimeOpenReadOnly(const string& strPath, string& strErrorRet); +bool WalletSQLiteRuntimeCheckpoint(string& strErrorRet); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 4be4995..af6053f 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -524,19 +524,57 @@ int main(int argc, char* argv[]) // explain wallet.dat states that the normal wallet loader may refuse. string strWalletStorageAuditJson = argval2(argc, argv, "/walletstorageauditjson", "-walletstorageauditjson"); - if (arg(argc,argv,"/walletstorageaudit") || - arg(argc,argv,"-walletstorageaudit") || - !strWalletStorageAuditJson.empty()) + bool fDiagWantsAudit = arg(argc,argv,"/walletstorageaudit") || + arg(argc,argv,"-walletstorageaudit") || + !strWalletStorageAuditJson.empty(); + bool fDiagWantsCheck = arg(argc,argv,"/walletstoragecheck") || + arg(argc,argv,"-walletstoragecheck"); + + // These diagnostics normally read wallet.dat. Under -walletbackend=sqlite + // the live wallet is wallet.sqlite, so open it read-only as the active + // store and let the same scan walk the right file. This runs before the + // normal backend resolution further down, so validate the value here too. + string strDiagBackend = argval2(argc, argv, "/walletbackend", "-walletbackend"); + if ((fDiagWantsAudit || fDiagWantsCheck) && !strDiagBackend.empty() && + strDiagBackend != "sqlite" && strDiagBackend != "bdb") + { + AttachTerminal(); + fprintf(stderr, "Unknown wallet backend '%s'. Use -walletbackend=sqlite " + "or -walletbackend=bdb.\n", strDiagBackend.c_str()); + return 1; + } + bool fDiagSQLite = (strDiagBackend == "sqlite") && + (fDiagWantsAudit || fDiagWantsCheck); + if (fDiagSQLite) + { + AttachTerminal(); + string strSQLitePath = GetAppDir() + "/wallet.sqlite"; + string strOpenErr; + if (!WalletSQLiteRuntimeOpenReadOnly(strSQLitePath, strOpenErr)) + { + fprintf(stderr, "Cannot open the SQLite wallet for diagnostics: %s\n", + strOpenErr.c_str()); + return 1; + } + } + + if (fDiagWantsAudit) { int nRet = CmdWalletStorageAudit(strWalletStorageAuditJson); - DBFlush(true); + if (fDiagSQLite) + WalletSQLiteRuntimeClose(); + else + DBFlush(true); return nRet; } - if (arg(argc,argv,"/walletstoragecheck") || arg(argc,argv,"-walletstoragecheck")) + if (fDiagWantsCheck) { int nRet = CmdWalletStorageCheck(); - DBFlush(true); + if (fDiagSQLite) + WalletSQLiteRuntimeClose(); + else + DBFlush(true); return nRet; } diff --git a/src/selftest.cpp b/src/selftest.cpp index 7ad5a53..90a30d2 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -2453,6 +2453,66 @@ static int RunWalletSQLiteEncryptSelfTest() nFail += Check(nAuditRet == 0 && FileContainsText(strAudit, "recovery phrase: present"), "the encrypted SQLite wallet still has its recovery phrase") ? 0 : 1; + + // One-shot storage commands honour -walletbackend. The SQLite wallet is + // encrypted; the wallet.dat beside it is still plaintext. Same datadir, + // opposite answers -> the flag routes the diagnostic to the right file. + string strSqliteAuditJson = tmp + "/sqlite-audit.json"; + vector vSqliteAuditArgs; + vSqliteAuditArgs.push_back("-datadir=" + tmp); + vSqliteAuditArgs.push_back("-walletbackend=sqlite"); + vSqliteAuditArgs.push_back("-walletstorageauditjson=" + strSqliteAuditJson); + vSqliteAuditArgs.push_back("-nogui"); + int nSqliteAuditRet = RunBitflashChild(strExe, vSqliteAuditArgs); + nFail += Check(nSqliteAuditRet == 0 && + FileContainsText(strSqliteAuditJson, "\"encrypted_hd_seed\": \"complete\"") && + FileContainsText(strSqliteAuditJson, "\"plain_hd_seed\": \"none\""), + "-walletstorageaudit under SQLite reads the encrypted wallet.sqlite") ? 0 : 1; + + string strBdbAuditJson = tmp + "/bdb-audit.json"; + vector vBdbAuditArgs; + vBdbAuditArgs.push_back("-datadir=" + tmp); + vBdbAuditArgs.push_back("-walletstorageauditjson=" + strBdbAuditJson); + vBdbAuditArgs.push_back("-nogui"); + int nBdbAuditRet = RunBitflashChild(strExe, vBdbAuditArgs); + nFail += Check(nBdbAuditRet == 0 && + FileContainsText(strBdbAuditJson, "\"plain_hd_seed\": \"complete\"") && + FileContainsText(strBdbAuditJson, "\"encrypted_hd_seed\": \"none\""), + "-walletstorageaudit without the flag still reads the plaintext wallet.dat") ? 0 : 1; + + string strSqliteCheckOut = tmp + "/sqlite-check.txt"; + vector vSqliteCheckArgs; + vSqliteCheckArgs.push_back("-datadir=" + tmp); + vSqliteCheckArgs.push_back("-walletbackend=sqlite"); + vSqliteCheckArgs.push_back("-walletstoragecheck"); + vSqliteCheckArgs.push_back("-nogui"); + int nSqliteCheckRet = RunBitflashChild(strExe, vSqliteCheckArgs, NULL, &strSqliteCheckOut); + nFail += Check(nSqliteCheckRet == 0, + "-walletstoragecheck under SQLite passes on the encrypted wallet.sqlite") ? 0 : 1; + + // Backup under SQLite copies wallet.sqlite, not the plaintext wallet.dat. + // The copy is a standalone SQLite wallet (loadcheck accepts it) and holds + // none of the plaintext key that wallet.dat still contains. + string strBackupDest = tmp + "/backup.sqlite"; + vector vBackupArgs; + vBackupArgs.push_back("-datadir=" + tmp); + vBackupArgs.push_back("-walletbackend=sqlite"); + vBackupArgs.push_back("-backupwallet=" + strBackupDest); + vBackupArgs.push_back("-nogui"); + int nBackupRet = RunBitflashChild(strExe, vBackupArgs); + nFail += Check(nBackupRet == 0 && FileExists(strBackupDest.c_str()), + "-backupwallet under SQLite writes a backup file") ? 0 : 1; + nFail += Check(!FileContainsBytes(strBackupDest, vchDefaultPrivBytes), + "the SQLite backup holds no plaintext key (it copied wallet.sqlite, not wallet.dat)") ? 0 : 1; + + string strBackupLoadCheck = tmp + "/backup-loadcheck.txt"; + vector vLoadCheckArgs; + vLoadCheckArgs.push_back("-datadir=" + tmp); + vLoadCheckArgs.push_back("-walletsqliteloadcheck=" + strBackupDest); + vLoadCheckArgs.push_back("-nogui"); + int nBackupLoadRet = RunBitflashChild(strExe, vLoadCheckArgs, NULL, &strBackupLoadCheck); + nFail += Check(nBackupLoadRet == 0, + "the SQLite backup is a valid standalone SQLite wallet") ? 0 : 1; } catch (const std::exception& e) { -- cgit v1.2.3 From 3f94ec0649f935d00de49ad7b55026317dc64a27 Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 16:14:19 -0300 Subject: wallet: make SQLite the default backend for new wallets A fresh install with no wallet.dat now starts on the SQLite backend and creates wallet.sqlite, instead of a Berkeley DB wallet.dat. The choice is recorded in a plain-text /wallet-backend marker so it survives a restart without a command-line flag. Backend resolution when no -walletbackend is given: an existing wallet.sqlite (or a "sqlite" marker) stays on SQLite; an existing wallet.dat stays on Berkeley DB -- nothing is converted behind the user; a fresh datadir starts on SQLite. An explicit -walletbackend=bdb or a "bdb" marker forces Berkeley DB and overrides the default. Adds CreateNewSQLiteWallet() (WalletSQLiteRuntimeOpen gains fMustExist so the create path can make a new file) which mints the first default key straight into the SQLite store via the same FinishLoadedWallet() call the Berkeley DB create path uses, then cleans up on failure. Marker read/write helpers are plain text, hand-editable. New wallet-backend-default self-test proves the resolution in child processes (fresh->SQLite+marker, existing wallet.dat->BDB, "bdb" marker->BDB, explicit flag->wallet.dat). The three wallet.dat-specific suites now ask for -walletbackend=bdb explicitly, since a flagless fresh datadir is SQLite now. All wallet suites pass. --- src/db.cpp | 91 +++++++++++++++++++++++++++++++++++- src/db.h | 5 +- src/main_gui.cpp | 80 ++++++++++++++++++++++++++++--- src/makefile.mingw | 1 + src/selftest.cpp | 135 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 5 files changed, 301 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/db.cpp b/src/db.cpp index aafc0f9..949865f 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -101,10 +101,13 @@ bool WalletSQLiteRuntimeActive() return pWalletSQLiteRuntime != NULL; } -bool WalletSQLiteRuntimeOpen(const string& strPath, string& strErrorRet) +bool WalletSQLiteRuntimeOpen(const string& strPath, string& strErrorRet, bool fMustExist) { strErrorRet.clear(); - if (!FileExists(strPath.c_str())) + // Callers that load an existing wallet want the clear "does not exist" + // message rather than silently creating a blank one; the create path passes + // fMustExist=false so Open() (SQLITE_OPEN_CREATE) can make a fresh file. + if (fMustExist && !FileExists(strPath.c_str())) { strErrorRet = strprintf("SQLite wallet does not exist: %s", strPath.c_str()); @@ -230,6 +233,47 @@ bool WalletSQLiteRuntimeCheckpoint(string& strErrorRet) return pWalletSQLiteRuntime->Checkpoint(strErrorRet); } +// The persistent record of which backend this datadir uses, so the choice +// survives a restart without a command-line flag. A plain text file holding +// "sqlite" or "bdb" -- visible and hand-editable on purpose, no hidden state. +static string WalletBackendMarkerPath() +{ + return GetAppDir() + "/wallet-backend"; +} + +string ReadWalletBackendMarker() +{ + FILE* pf = fopen(WalletBackendMarkerPath().c_str(), "rb"); + if (!pf) + return ""; + char buf[16] = {0}; + size_t n = fread(buf, 1, sizeof(buf) - 1, pf); + fclose(pf); + string s(buf, n); + while (!s.empty() && isspace((unsigned char)s[s.size() - 1])) + s.erase(s.size() - 1); + while (!s.empty() && isspace((unsigned char)s[0])) + s.erase(0, 1); + if (s == "sqlite" || s == "bdb") + return s; + return ""; +} + +bool WriteWalletBackendMarker(const string& strBackend) +{ + if (strBackend != "sqlite" && strBackend != "bdb") + return false; + FILE* pf = fopen(WalletBackendMarkerPath().c_str(), "wb"); + if (!pf) + return false; + bool fOk = fwrite(strBackend.c_str(), 1, strBackend.size(), pf) == strBackend.size(); + if (fputc('\n', pf) == EOF) + fOk = false; + if (fclose(pf) != 0) + fOk = false; + return fOk; +} + CDB::CDB(const char* pszFile, const char* pszMode, bool fTxn) : pdb(NULL) { @@ -1609,6 +1653,49 @@ bool LoadWalletFromSQLiteRuntime(const string& strPath) return true; } +// Create a brand-new wallet directly in the SQLite backend. For a fresh install +// where SQLite is the default there is no wallet.dat to export from, so open a +// new wallet.sqlite (Open() creates the file and its schema) and let +// FinishLoadedWallet mint the first default key straight into it -- the same +// call the Berkeley DB create path uses, so a new wallet is identical either +// way. Refuses to touch an existing file, and cleans up on failure so a broken +// half-initialised wallet.sqlite is never left for the next start to load. +bool CreateNewSQLiteWallet(const string& strPath) +{ + strWalletLoadError.clear(); + + if (FileExists(strPath.c_str())) + { + strWalletLoadError = strprintf("SQLite wallet already exists: %s", + strPath.c_str()); + printf("CreateNewSQLiteWallet: %s\n", strWalletLoadError.c_str()); + return false; + } + + string strError; + if (!WalletSQLiteRuntimeOpen(strPath, strError, false)) + { + strWalletLoadError = strError; + printf("CreateNewSQLiteWallet: cannot create SQLite wallet: %s\n", + strError.c_str()); + return false; + } + + vector vchNoDefaultKey; + if (!FinishLoadedWallet(vchNoDefaultKey, true)) + { + WalletSQLiteRuntimeClose(); + remove(strPath.c_str()); + remove((strPath + "-wal").c_str()); + remove((strPath + "-shm").c_str()); + if (strWalletLoadError.empty()) + strWalletLoadError = "could not initialise the new SQLite wallet"; + return false; + } + + return true; +} + // Write a copy of wallet.dat that can be opened anywhere. // diff --git a/src/db.h b/src/db.h index 5bc94b1..c50065b 100644 --- a/src/db.h +++ b/src/db.h @@ -357,7 +357,7 @@ private: // peer discovery is entirely Nostr/.btf-based now. bool WalletSQLiteRuntimeActive(); -bool WalletSQLiteRuntimeOpen(const string& strPath, string& strErrorRet); +bool WalletSQLiteRuntimeOpen(const string& strPath, string& strErrorRet, bool fMustExist=true); void WalletSQLiteRuntimeClose(); bool WalletSQLiteRuntimeReadRecord(const vector& vchKey, vector& vchValueRet); @@ -370,6 +370,9 @@ bool WalletSQLiteRuntimeCommitTxn(); void WalletSQLiteRuntimeRollbackTxn(); bool WalletSQLiteRuntimeOpenReadOnly(const string& strPath, string& strErrorRet); bool WalletSQLiteRuntimeCheckpoint(string& strErrorRet); +string ReadWalletBackendMarker(); +bool WriteWalletBackendMarker(const string& strBackend); +bool CreateNewSQLiteWallet(const string& strPath); diff --git a/src/main_gui.cpp b/src/main_gui.cpp index af6053f..6cd8b75 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -743,14 +743,80 @@ int main(int argc, char* argv[]) DBFlush(true); return 0; } - else if (!LoadWallet()) + else if (strWalletBackend == "bdb") { - // LoadWallet() explains itself into strWalletLoadError when it - // knows why -- an unsupported wallet format, for one, which is the - // case this whole path exists to make visible. - FatalStartupError(fHeadlessStartup, "Cannot open wallet.dat.", - strWalletLoadError); - return 1; + // Explicit -walletbackend=bdb overrides the marker and the default: + // force Berkeley DB (LoadWallet creates wallet.dat if none exists). + if (!LoadWallet()) + { + FatalStartupError(fHeadlessStartup, "Cannot open wallet.dat.", + strWalletLoadError); + return 1; + } + } + else + { + // No explicit -walletbackend on the command line. Resolve it from + // the persistent marker, then defaults: an existing wallet.sqlite + // stays on SQLite, an existing wallet.dat stays on Berkeley DB (the + // GUI offers to convert), and a fresh install starts on SQLite -- + // the new default. wallet.dat is never touched by any of this. + string strSQLitePath = GetAppDir() + "/wallet.sqlite"; + bool fSQLiteExists = FileExists(strSQLitePath.c_str()); + bool fWalletDatExists = FileExists((GetAppDir() + "/wallet.dat").c_str()); + string strMarker = ReadWalletBackendMarker(); + + bool fUseSQLite = false; + bool fCreateSQLite = false; + if (strMarker == "sqlite") + { + if (fSQLiteExists) fUseSQLite = true; + else if (fWalletDatExists) fUseSQLite = false; // marker stale; real wallet is BDB + else { fUseSQLite = true; fCreateSQLite = true; } + } + else if (strMarker == "bdb") + { + fUseSQLite = false; + } + else // no marker recorded yet + { + if (fSQLiteExists && !fWalletDatExists) fUseSQLite = true; + else if (fWalletDatExists) fUseSQLite = false; + else { fUseSQLite = true; fCreateSQLite = true; } + } + + if (fUseSQLite) + { + AttachTerminal(); + bool fOk = fCreateSQLite + ? CreateNewSQLiteWallet(strSQLitePath) + : LoadWalletFromSQLiteRuntime(strSQLitePath); + if (!fOk) + { + FatalStartupError(fHeadlessStartup, + fCreateSQLite ? "Cannot create the SQLite wallet." + : "Cannot open the SQLite wallet.", + strWalletLoadError); + return 1; + } + // Record the choice so it is stable from here on. + if (ReadWalletBackendMarker() != "sqlite") + WriteWalletBackendMarker("sqlite"); + fprintf(stderr, "Wallet backend: SQLite\n %s\n%s", + strSQLitePath.c_str(), + fCreateSQLite ? "A new wallet was created here.\n" : ""); + fflush(stderr); + // Fall through and run the node; CWalletDB routes to this file. + } + else if (!LoadWallet()) + { + // LoadWallet() explains itself into strWalletLoadError when it + // knows why -- an unsupported wallet format, for one, which is + // the case this whole path exists to make visible. + FatalStartupError(fHeadlessStartup, "Cannot open wallet.dat.", + strWalletLoadError); + return 1; + } } // After the block index, so there is a chain to compare the wallet diff --git a/src/makefile.mingw b/src/makefile.mingw index 1cb47fb..06c9211 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -113,6 +113,7 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-crypto ./bitflash.exe -selftest=wallet-encrypt ./bitflash.exe -selftest=wallet-sqlite-encrypt + ./bitflash.exe -selftest=wallet-backend-default ./bitflash.exe -selftest=net-message ./bitflash.exe -selftest=consensus-limits ./bitflash.exe -selftest=pool-stratum diff --git a/src/selftest.cpp b/src/selftest.cpp index 90a30d2..1960003 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -911,6 +911,7 @@ static int RunWalletStorageSanitySelfTest() vCreateArgs.push_back("-datadir=" + strScenarioDir); vCreateArgs.push_back("-nomanagedtor"); vCreateArgs.push_back("-nogui"); + vCreateArgs.push_back("-walletbackend=bdb"); // this suite is about wallet.dat vCreateArgs.push_back("-newphrase"); int nCreateRet = RunBitflashChild(strExe, vCreateArgs, NULL, &strCreateOut); nFail += Check(nCreateRet == 0 && @@ -1474,6 +1475,7 @@ static int RunWalletSQLiteMigrationSelfTest() vCreateArgs.push_back("-datadir=" + strWalletDir); vCreateArgs.push_back("-nomanagedtor"); vCreateArgs.push_back("-nogui"); + vCreateArgs.push_back("-walletbackend=bdb"); // migrate FROM a Berkeley DB wallet.dat vCreateArgs.push_back("-newphrase"); int nCreateRet = RunBitflashChild(strExe, vCreateArgs, NULL, &strCreateOut); nFail += Check(nCreateRet == 0 && @@ -2534,6 +2536,134 @@ static int RunWalletSQLiteEncryptSelfTest() return nFail == 0 ? 0 : 1; } +// Backend resolution when no -walletbackend flag is given: a fresh install +// starts on SQLite (the new default), an existing wallet.dat stays on Berkeley +// DB, the persistent marker overrides the default, and an explicit flag +// overrides everything. Each scenario runs a real child process. +static int RunWalletBackendDefaultSelfTest() +{ + fflush(stdout); + printf("wallet-backend-default self-test\n"); + + std::string tmp, cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + + try + { + // 1. Fresh datadir, no flag -> new wallet.sqlite, marker "sqlite", no wallet.dat. + string d1 = tmp + "/fresh"; + nFail += Check(MakeDirLocal(d1), "fresh scenario dir can be created") ? 0 : 1; + vector a1; + a1.push_back("-datadir=" + d1); + a1.push_back("-nomanagedtor"); + a1.push_back("-nogui"); + a1.push_back("-newaddress"); + int r1 = RunBitflashChild(strExe, a1); + nFail += Check(r1 == 0 && + FileExists((d1 + "/wallet.sqlite").c_str()) && + !FileExists((d1 + "/wallet.dat").c_str()) && + FileContainsText(d1 + "/wallet-backend", "sqlite"), + "a fresh install starts on SQLite (new default) and records the marker") ? 0 : 1; + + // 1b. Second run reuses it, still SQLite, still no wallet.dat. + int r1b = RunBitflashChild(strExe, a1); + nFail += Check(r1b == 0 && + FileExists((d1 + "/wallet.sqlite").c_str()) && + !FileExists((d1 + "/wallet.dat").c_str()), + "the recorded SQLite choice survives a restart") ? 0 : 1; + + // 2. Existing wallet.dat, no flag -> stays on Berkeley DB. + string d2 = tmp + "/existing-bdb"; + nFail += Check(MakeDirLocal(d2), "existing-bdb scenario dir can be created") ? 0 : 1; + vector a2c; + a2c.push_back("-datadir=" + d2); + a2c.push_back("-nomanagedtor"); + a2c.push_back("-nogui"); + a2c.push_back("-walletbackend=bdb"); + a2c.push_back("-newphrase"); + RunBitflashChild(strExe, a2c); + vector a2; + a2.push_back("-datadir=" + d2); + a2.push_back("-nomanagedtor"); + a2.push_back("-nogui"); + a2.push_back("-newaddress"); + int r2 = RunBitflashChild(strExe, a2); + nFail += Check(r2 == 0 && + FileExists((d2 + "/wallet.dat").c_str()) && + !FileExists((d2 + "/wallet.sqlite").c_str()), + "an existing wallet.dat keeps a flagless start on Berkeley DB") ? 0 : 1; + + // 3. Marker "bdb" forces Berkeley DB even on a fresh datadir. + string d3 = tmp + "/marker-bdb"; + nFail += Check(MakeDirLocal(d3), "marker-bdb scenario dir can be created") ? 0 : 1; + nFail += Check(WriteTextFile(d3 + "/wallet-backend", "bdb\n"), + "a bdb marker can be written") ? 0 : 1; + vector a3; + a3.push_back("-datadir=" + d3); + a3.push_back("-nomanagedtor"); + a3.push_back("-nogui"); + a3.push_back("-newaddress"); + int r3 = RunBitflashChild(strExe, a3); + nFail += Check(r3 == 0 && + FileExists((d3 + "/wallet.dat").c_str()) && + !FileExists((d3 + "/wallet.sqlite").c_str()), + "a bdb marker forces Berkeley DB on a fresh datadir") ? 0 : 1; + + // 4. Explicit -walletbackend=bdb on a fresh datadir -> wallet.dat. + string d4 = tmp + "/explicit-bdb"; + nFail += Check(MakeDirLocal(d4), "explicit-bdb scenario dir can be created") ? 0 : 1; + vector a4; + a4.push_back("-datadir=" + d4); + a4.push_back("-nomanagedtor"); + a4.push_back("-nogui"); + a4.push_back("-walletbackend=bdb"); + a4.push_back("-newaddress"); + int r4 = RunBitflashChild(strExe, a4); + nFail += Check(r4 == 0 && + FileExists((d4 + "/wallet.dat").c_str()) && + !FileExists((d4 + "/wallet.sqlite").c_str()), + "an explicit -walletbackend=bdb creates wallet.dat on a fresh datadir") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static int RunWalletPortabilitySelfTest() { fflush(stdout); @@ -2576,6 +2706,7 @@ static int RunWalletPortabilitySelfTest() vCreateArgs.push_back("-datadir=" + strOriginal); vCreateArgs.push_back("-nomanagedtor"); vCreateArgs.push_back("-nogui"); + vCreateArgs.push_back("-walletbackend=bdb"); // this suite is about wallet.dat portability vCreateArgs.push_back("-newphrase"); int nCreateRet = RunBitflashChild(strExe, vCreateArgs, NULL, &strCreateOut); nFail += Check(nCreateRet == 0 && @@ -3265,6 +3396,8 @@ int RunSelfTest(const std::string& name) return RunWalletEncryptSelfTest(); if (name == "wallet-sqlite-encrypt") return RunWalletSQLiteEncryptSelfTest(); + if (name == "wallet-backend-default") + return RunWalletBackendDefaultSelfTest(); if (name == "wallet-portability") return RunWalletPortabilitySelfTest(); if (name == "net-message") @@ -3281,6 +3414,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-backend-default, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } -- cgit v1.2.3 From 477d57b9a01102b6f79ad9b10b2dcfd280faa1cb Mon Sep 17 00:00:00 2001 From: bitflash Date: Tue, 18 Aug 2026 16:26:34 -0300 Subject: gui: offer to convert a Berkeley DB wallet to SQLite on first run A first-run dialog for an existing wallet.dat with no backend choice yet: "Convert to SQLite" exports the wallet and records the sqlite marker so the next start opens it; "Keep Berkeley DB" records that choice so the offer does not return; "Decide later" leaves no marker and asks again. wallet.dat is never touched, and the change takes effect on restart -- matching the restart-to-apply model. The conversion itself is DoConvertWalletToSQLite(), a headless-testable function the button calls: it reuses the export path (extracted as ExportActiveWalletToSQLite, shared with -walletsqliteexport, which keeps its own specific messages), refuses if already on SQLite or if a wallet.sqlite exists, and writes the marker only after a verified export. New wallet-convert self-test proves the action end to end: build a Berkeley DB wallet, convert, and confirm wallet.sqlite + the marker are written, wallet.dat is left untouched, a second convert refuses, and a flagless restart opens the converted SQLite wallet with its phrase intact. All wallet suites pass. The modal itself is thin UI over this tested action. --- src/gui.cpp | 90 ++++++++++++++++++++++++++++++++++++++++ src/makefile.mingw | 1 + src/selftest.cpp | 108 +++++++++++++++++++++++++++++++++++++++++++++++- src/walletcmd.cpp | 119 +++++++++++++++++++++++++++++++++++++---------------- src/walletcmd.h | 9 ++++ 5 files changed, 290 insertions(+), 37 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 8dcb854..89a7ab6 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1391,6 +1391,84 @@ static void DrawAboutDialog() ImGui::End(); } +// First-run offer to move a Berkeley DB wallet to the SQLite backend. Only the +// button actions touch anything: "Convert" exports wallet.dat to wallet.sqlite +// and records the backend marker (wallet.dat is left untouched, so a restart +// picks up SQLite while the old file stays as a fallback); "Keep Berkeley DB" +// just records that choice so the offer does not return; "Decide later" leaves +// no marker and asks again next start. +static bool g_showBackendWizard = false; +static std::string g_wizardStatus; +static bool g_wizardConverted = false; + +static void DrawBackendWizardDialog() +{ + if (!g_showBackendWizard) return; + ImGui::SetNextWindowSize(ImVec2(560.0f, 0.0f), ImGuiCond_Always); + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), + ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + if (ImGui::Begin("Wallet Storage", &g_showBackendWizard, + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) + { + if (g_wizardConverted) + { + ImGui::TextColored(ImVec4(0.35f, 1.0f, 0.45f, 1.0f), "Converted to SQLite."); + ImGui::TextWrapped("%s", g_wizardStatus.c_str()); + ImGui::Spacing(); + ImGui::TextWrapped( + "Restart Bitflash to start using the SQLite wallet. Your Berkeley " + "DB wallet.dat is kept untouched as a fallback."); + ImGui::Spacing(); + if (ImGui::Button("Close", ImVec2(120.0f, 0.0f))) + g_showBackendWizard = false; + } + else + { + ImGui::TextWrapped( + "Bitflash can store your wallet in a new SQLite format: a single " + "file that is easier to back up and does not depend on the " + "database/ directory beside it."); + ImGui::Spacing(); + ImGui::TextWrapped( + "Your current Berkeley DB wallet (wallet.dat) is kept exactly as it " + "is -- nothing is deleted, and you can go back to it at any time. " + "The change takes effect after you restart."); + ImGui::Spacing(); + if (ImGui::Button("Convert to SQLite", ImVec2(180.0f, 0.0f))) + { + int nCopied = 0; + std::string strError; + if (DoConvertWalletToSQLite(nCopied, strError)) + { + g_wizardStatus = + strprintf("%d record(s) copied to wallet.sqlite.", nCopied); + g_wizardConverted = true; + } + else + g_wizardStatus = "Conversion failed: " + strError; + } + ImGui::SameLine(); + if (ImGui::Button("Keep Berkeley DB", ImVec2(160.0f, 0.0f))) + { + WriteWalletBackendMarker("bdb"); + g_showBackendWizard = false; + } + ImGui::SameLine(); + if (ImGui::Button("Decide later", ImVec2(120.0f, 0.0f))) + g_showBackendWizard = false; + + if (!g_wizardStatus.empty()) + { + ImGui::Spacing(); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.45f, 0.35f, 1.0f)); + ImGui::TextWrapped("%s", g_wizardStatus.c_str()); + ImGui::PopStyleColor(); + } + } + } + ImGui::End(); +} + // --------------------------------------------------------------------------- // Entry point // --------------------------------------------------------------------------- @@ -1457,6 +1535,17 @@ int RunGUI(int argc, char* argv[]) g_mineRadio = nMineMode; strncpy(g_participantPool, strParticipantPool.c_str(), sizeof(g_participantPool)-1); + // First run on a Berkeley DB wallet with no recorded choice yet: offer to + // convert to SQLite. Never when already on SQLite, once wallet.sqlite exists, + // or once a choice has been recorded in the backend marker. + if (!WalletSQLiteRuntimeActive() && + FileExists((GetAppDir() + "/wallet.dat").c_str()) && + !FileExists((GetAppDir() + "/wallet.sqlite").c_str()) && + ReadWalletBackendMarker().empty()) + { + g_showBackendWizard = true; + } + int frame = 0; while (!glfwWindowShouldClose(window) && !fShutdown) { @@ -1480,6 +1569,7 @@ int RunGUI(int argc, char* argv[]) DrawRestorePhraseDialog(); DrawDiagnosticsDialog(); DrawAboutDialog(); + DrawBackendWizardDialog(); DrawStatusBar(); ImGui::Render(); diff --git a/src/makefile.mingw b/src/makefile.mingw index 06c9211..55f186b 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -114,6 +114,7 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-encrypt ./bitflash.exe -selftest=wallet-sqlite-encrypt ./bitflash.exe -selftest=wallet-backend-default + ./bitflash.exe -selftest=wallet-convert ./bitflash.exe -selftest=net-message ./bitflash.exe -selftest=consensus-limits ./bitflash.exe -selftest=pool-stratum diff --git a/src/selftest.cpp b/src/selftest.cpp index 1960003..a9c73fe 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -2664,6 +2664,110 @@ static int RunWalletBackendDefaultSelfTest() return nFail == 0 ? 0 : 1; } +// The wizard's conversion action, headless: build a Berkeley DB wallet, run +// DoConvertWalletToSQLite() (what the GUI button calls), and prove it produced a +// usable wallet.sqlite + backend marker while leaving wallet.dat untouched, then +// that a flagless restart opens the converted SQLite wallet. +static int RunWalletConvertSelfTest() +{ + fflush(stdout); + printf("wallet-convert self-test\n"); + + std::string tmp, cwd; + if (!MakeTempDir(tmp)) + { + printf(" FAIL could not create a temporary data directory\n"); + return 1; + } + if (!GetCurrentDir(cwd) || !SetCurrentDir(tmp)) + { + printf(" FAIL could not move into the temporary data directory\n"); + RemoveTree(tmp); + return 1; + } + + int nFail = 0; + strSetDataDir = tmp; + printf(" temp datadir: %s\n", tmp.c_str()); + +#ifdef _WIN32 + string strExe = cwd + "\\bitflash.exe"; +#else + string strExe = cwd + "/bitflash-node"; +#endif + + try + { + if (!LoadWallet()) + throw std::runtime_error("LoadWallet failed"); + + string strError; + nFail += Check(SetHDSeedFromMnemonic( + "abandon abandon abandon abandon abandon abandon abandon " + "abandon abandon abandon abandon about", strError), + "a phrase can be installed before conversion") ? 0 : 1; + TopUpKeyPool(); + + vector vchDefaultPubKey = keyUser.GetPubKey(); + CPrivKey vchDefaultPrivKey; + nFail += Check(GetWalletPrivKey(vchDefaultPubKey, vchDefaultPrivKey, strError), + "the default private key is readable before conversion") ? 0 : 1; + vector vchDefaultPrivBytes(vchDefaultPrivKey.begin(), + vchDefaultPrivKey.end()); + + // The conversion action the GUI button invokes. + int nCopied = 0; + string strConvertError; + bool fConverted = DoConvertWalletToSQLite(nCopied, strConvertError); + nFail += Check(fConverted && nCopied > 0, + "DoConvertWalletToSQLite exports the wallet") ? 0 : 1; + nFail += Check(FileExists((tmp + "/wallet.sqlite").c_str()) && + FileContainsText(tmp + "/wallet-backend", "sqlite"), + "conversion writes wallet.sqlite and records the sqlite marker") ? 0 : 1; + nFail += Check(FileContainsBytes(tmp + "/wallet.dat", vchDefaultPrivBytes), + "wallet.dat is left untouched by the conversion") ? 0 : 1; + + // Idempotence guard: a second conversion refuses rather than overwrite. + int nCopied2 = 0; + string strSecondError; + nFail += Check(!DoConvertWalletToSQLite(nCopied2, strSecondError), + "a second conversion refuses to overwrite wallet.sqlite") ? 0 : 1; + + DBFlush(true); + + // A flagless restart now opens the converted SQLite wallet (the marker + // routes it) and finds the same recovery phrase. + string strAudit = tmp + "/converted-recovery-audit.txt"; + vector vAuditArgs; + vAuditArgs.push_back("-datadir=" + tmp); + vAuditArgs.push_back("-nomanagedtor"); + vAuditArgs.push_back("-nogui"); + vAuditArgs.push_back("-recoveryaudit"); + int nAuditRet = RunBitflashChild(strExe, vAuditArgs, NULL, &strAudit); + nFail += Check(nAuditRet == 0 && + FileContainsText(strAudit, "recovery phrase: present"), + "a flagless restart opens the converted SQLite wallet") ? 0 : 1; + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + DBFlush(true); + SetCurrentDir(cwd); + RemoveTree(tmp); + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static int RunWalletPortabilitySelfTest() { fflush(stdout); @@ -3398,6 +3502,8 @@ int RunSelfTest(const std::string& name) return RunWalletSQLiteEncryptSelfTest(); if (name == "wallet-backend-default") return RunWalletBackendDefaultSelfTest(); + if (name == "wallet-convert") + return RunWalletConvertSelfTest(); if (name == "wallet-portability") return RunWalletPortabilitySelfTest(); if (name == "net-message") @@ -3414,6 +3520,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-backend-default, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-backend-default, wallet-convert, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 374b2cc..1f1fd27 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -1070,79 +1070,126 @@ public: } // namespace -int CmdWalletSQLiteExport(const std::string& strDest) +// Export the currently-loaded wallet to a SQLite file. Shared by the +// -walletsqliteexport command and the GUI conversion wizard: opens the +// destination, copies every record inside one transaction, checkpoints, and +// verifies the stored count matches. Returns false with strErrorRet set on any +// failure and leaves no partial file behind; the source wallet is only read. +bool ExportActiveWalletToSQLite(const std::string& strDest, int& nCopiedRet, + std::string& strErrorRet) { - AttachTerminal(); - + nCopiedRet = 0; if (strDest.empty()) { - fprintf(stderr, "Missing SQLite wallet export path.\n"); - return 1; + strErrorRet = "no SQLite export path was given"; + return false; } if (FileExists(strDest.c_str())) { - fprintf(stderr, "Refusing to overwrite existing SQLite wallet export: %s\n", - strDest.c_str()); - return 1; + strErrorRet = strprintf("refusing to overwrite existing file: %s", strDest.c_str()); + return false; } - string strError; CWalletDBSQLite db; - if (!db.Open(strDest, strError)) + if (!db.Open(strDest, strErrorRet)) { RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "Cannot open SQLite wallet export: %s\n", strError.c_str()); - return 1; + return false; } - if (!db.BeginTransaction(strError)) + if (!db.BeginTransaction(strErrorRet)) { db.Close(); RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "Cannot begin SQLite wallet export: %s\n", strError.c_str()); - return 1; + return false; } - int nCopied = 0; - CWalletSQLiteExportVisitor visitor(db, nCopied); - if (!ScanWalletRecords(visitor, strError)) + CWalletSQLiteExportVisitor visitor(db, nCopiedRet); + if (!ScanWalletRecords(visitor, strErrorRet)) { string strRollbackError; db.RollbackTransaction(strRollbackError); db.Close(); RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "Cannot export wallet.dat to SQLite: %s\n", strError.c_str()); - return 1; + return false; } - if (!db.CommitTransaction(strError)) + if (!db.CommitTransaction(strErrorRet) || !db.Checkpoint(strErrorRet)) { db.Close(); RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "Cannot commit SQLite wallet export: %s\n", strError.c_str()); - return 1; + return false; } - if (!db.Checkpoint(strError)) + + int nCount = 0; + if (!db.CountRecords(nCount, strErrorRet)) { db.Close(); RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "Cannot checkpoint SQLite wallet export: %s\n", strError.c_str()); - return 1; + return false; } - - int nCount = 0; - if (!db.CountRecords(nCount, strError)) + if (nCount != nCopiedRet) { + strErrorRet = strprintf("export count mismatch: copied %d, stored %d", + nCopiedRet, nCount); db.Close(); RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "Cannot verify SQLite wallet export count: %s\n", - strError.c_str()); + return false; + } + db.Close(); + return true; +} + +// Convert the running Berkeley DB wallet to SQLite for the GUI wizard: export +// wallet.dat to /wallet.sqlite, then record the backend marker so the +// next start opens SQLite. wallet.dat is never modified -- it stays as the +// fallback. Refuses if already on SQLite or if a wallet.sqlite already exists. +bool DoConvertWalletToSQLite(int& nCopiedRet, std::string& strErrorRet) +{ + nCopiedRet = 0; + if (WalletSQLiteRuntimeActive()) + { + strErrorRet = "this wallet is already on the SQLite backend"; + return false; + } + string strDest = GetAppDir() + "/wallet.sqlite"; + if (FileExists(strDest.c_str())) + { + strErrorRet = strprintf("a SQLite wallet already exists at %s", strDest.c_str()); + return false; + } + if (!ExportActiveWalletToSQLite(strDest, nCopiedRet, strErrorRet)) + return false; + if (!WriteWalletBackendMarker("sqlite")) + { + strErrorRet = "the wallet was exported but the backend choice could not be saved"; + return false; + } + return true; +} + +int CmdWalletSQLiteExport(const std::string& strDest) +{ + AttachTerminal(); + + // Keep the command's own specific messages for the two conditions the + // shared helper folds into a generic error, so scripts and the tests that + // read this output see the same wording as before. + if (strDest.empty()) + { + fprintf(stderr, "Missing SQLite wallet export path.\n"); return 1; } - if (nCount != nCopied) + if (FileExists(strDest.c_str())) { - db.Close(); - RemoveSQLiteExportFiles(strDest); - fprintf(stderr, "SQLite wallet export count mismatch: copied %d, stored %d\n", - nCopied, nCount); + fprintf(stderr, "Refusing to overwrite existing SQLite wallet export: %s\n", + strDest.c_str()); + return 1; + } + + int nCopied = 0; + string strError; + if (!ExportActiveWalletToSQLite(strDest, nCopied, strError)) + { + fprintf(stderr, "Cannot export wallet to SQLite: %s\n", strError.c_str()); return 1; } diff --git a/src/walletcmd.h b/src/walletcmd.h index d993856..38cbfdb 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -75,6 +75,15 @@ int CmdWalletStorageCheck(); // not change which backend the runtime wallet opens. int CmdWalletSQLiteExport(const std::string& strDest); +// Export the currently-loaded wallet to a SQLite file (shared by the command +// above and the GUI wizard). Returns false with an error on any failure. +bool ExportActiveWalletToSQLite(const std::string& strDest, int& nCopiedRet, + std::string& strErrorRet); + +// Convert the running Berkeley DB wallet to SQLite and record the backend +// marker so the next start opens it. wallet.dat is left untouched as fallback. +bool DoConvertWalletToSQLite(int& nCopiedRet, std::string& strErrorRet); + // Diagnostic/migration staging: compare a SQLite wallet export with the current // wallet.dat raw records. Prints counts only, never record keys or values. int CmdWalletSQLiteVerify(const std::string& strPath); -- cgit v1.2.3 From 8a47568dcfec8869bc08c555f0070be2d7ddddce Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 19 Aug 2026 09:23:01 -0300 Subject: gui: add a "Restart Now" button to the conversion wizard After converting to SQLite the wizard said "restart to apply" but offered no way to do it, so a user could close the dialog and keep mining on the old Berkeley DB wallet without realizing the switch had not taken effect -- and coins mined in the meantime land only in wallet.dat, not the SQLite wallet they think they are now on. The post-conversion screen now offers "Restart Now", which relaunches Bitflash with the same command line and datadir (a short delay lets this instance release the network port and block-index files first) and asks this one to exit, so mining resumes on the SQLite wallet. "Later" keeps the old behaviour. A dimmed line warns that mining before the restart still credits the old wallet. wallet.dat is still never touched. The conversion action itself is unchanged (wallet-convert self-test still green); this is GUI wiring only. --- src/gui.cpp | 82 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 79 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 89a7ab6..81dd8e0 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -11,6 +11,9 @@ #include #include #include +#ifndef _WIN32 +#include +#endif #include #include #include @@ -1400,6 +1403,67 @@ static void DrawAboutDialog() static bool g_showBackendWizard = false; static std::string g_wizardStatus; static bool g_wizardConverted = false; +static int g_restartArgc = 0; +static char** g_restartArgv = NULL; + +// Relaunch Bitflash with the same arguments and datadir, then ask this instance +// to exit. A short delay lets the old process release the network port and the +// block-index files before the new one opens them, so mining resumes cleanly on +// the SQLite wallet instead of both instances fighting over the same files. +static void RestartApplication() +{ +#ifdef _WIN32 + char exePath[MAX_PATH]; + if (GetModuleFileNameA(NULL, exePath, MAX_PATH) == 0) + return; + std::string strArgs; + bool fHasDataDir = false; + for (int i = 1; i < g_restartArgc; i++) + { + std::string a = g_restartArgv[i] ? g_restartArgv[i] : ""; + if (a.find("-datadir=") == 0 || a.find("/datadir=") == 0) + fHasDataDir = true; + strArgs += " \"" + a + "\""; + } + if (!fHasDataDir) + strArgs += " \"-datadir=" + GetAppDir() + "\""; + + std::string strBat = GetAppDir() + "\\bitflash-restart.bat"; + FILE* pf = fopen(strBat.c_str(), "wb"); + if (pf) + { + // ping is the reliable no-console delay on Windows; timeout needs a tty. + fprintf(pf, + "@echo off\r\n" + "ping 127.0.0.1 -n 3 >nul\r\n" + "start \"\" \"%s\"%s\r\n" + "del \"%%~f0\"\r\n", + exePath, strArgs.c_str()); + fclose(pf); + std::string strCmd = "cmd /c \"" + strBat + "\""; + STARTUPINFOA si; memset(&si, 0, sizeof(si)); si.cb = sizeof(si); + PROCESS_INFORMATION pi; memset(&pi, 0, sizeof(pi)); + if (CreateProcessA(NULL, (char*)strCmd.c_str(), NULL, NULL, FALSE, + CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) + { + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); + } + } +#else + pid_t pid = fork(); + if (pid == 0) + { + sleep(2); + if (g_restartArgv) + execv(g_restartArgv[0], g_restartArgv); + _exit(127); + } +#endif + fShutdown = true; + if (glfwGetCurrentContext()) + glfwSetWindowShouldClose(glfwGetCurrentContext(), true); +} static void DrawBackendWizardDialog() { @@ -1416,11 +1480,19 @@ static void DrawBackendWizardDialog() ImGui::TextWrapped("%s", g_wizardStatus.c_str()); ImGui::Spacing(); ImGui::TextWrapped( - "Restart Bitflash to start using the SQLite wallet. Your Berkeley " - "DB wallet.dat is kept untouched as a fallback."); + "The switch takes effect when Bitflash restarts. Until then it is " + "still running on the old Berkeley DB wallet. Your wallet.dat is " + "kept untouched as a fallback."); ImGui::Spacing(); - if (ImGui::Button("Close", ImVec2(120.0f, 0.0f))) + if (ImGui::Button("Restart Now", ImVec2(140.0f, 0.0f))) + RestartApplication(); + ImGui::SameLine(); + if (ImGui::Button("Later", ImVec2(120.0f, 0.0f))) g_showBackendWizard = false; + ImGui::Spacing(); + ImGui::TextDisabled( + "If you keep mining before restarting, new coins go to the old " + "wallet until you switch."); } else { @@ -1535,6 +1607,10 @@ int RunGUI(int argc, char* argv[]) g_mineRadio = nMineMode; strncpy(g_participantPool, strParticipantPool.c_str(), sizeof(g_participantPool)-1); + // Kept for the wizard's "Restart Now": relaunch with the same command line. + g_restartArgc = argc; + g_restartArgv = argv; + // First run on a Berkeley DB wallet with no recorded choice yet: offer to // convert to SQLite. Never when already on SQLite, once wallet.sqlite exists, // or once a choice has been recorded in the backend marker. -- cgit v1.2.3 From cf155d40ddd260975240e72b5e72cd3decc30291 Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 19 Aug 2026 09:30:40 -0300 Subject: gui/wallet: name backups by backend, and stop saying "wallet.dat" for phrase gaps Two things that read wrong once the wallet is on SQLite: - The Wallet Safety backup dialog defaulted the file name to .dat, but BackupWallet copies wallet.sqlite under the SQLite backend -- so the suggested name put SQLite contents in a wallet-backup-*.dat file. The default now matches the live backend (.sqlite on SQLite, .dat on BDB). - The recovery audit called coins on non-phrase keys "wallet.dat-only" and told the user to "keep wallet.dat backups". Under SQLite those coins live in wallet.sqlite, not wallet.dat. Reworded to the backend-neutral truth: "not phrase-backed" balance, and "keep a file backup of this wallet" -- accurate on either backend. Same wording in the CLI -recoveryaudit and the GUI Wallet Safety panel. Display/naming only; audit numbers and BackupWallet are unchanged. All 13 wallet suites still pass. --- src/gui.cpp | 14 +++++++++----- src/walletcmd.cpp | 6 +++--- 2 files changed, 12 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 81dd8e0..672f0ff 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -175,7 +175,11 @@ static bool PathIsInsideDataDir(const std::string& strPath) static void SetDefaultBackupPath() { - std::string path = DefaultBackupDir() + "/wallet-backup-" + BackupTimeSuffix() + ".dat"; + // Match the extension to the live backend: BackupWallet copies wallet.sqlite + // under the SQLite backend and wallet.dat under Berkeley DB, so a ".dat" + // default name would put SQLite contents in a misleadingly-named file. + const char* pszExt = WalletSQLiteRuntimeActive() ? ".sqlite" : ".dat"; + std::string path = DefaultBackupDir() + "/wallet-backup-" + BackupTimeSuffix() + pszExt; strncpy(g_backupPath, path.c_str(), sizeof(g_backupPath)-1); g_backupPath[sizeof(g_backupPath)-1] = '\0'; } @@ -1257,11 +1261,11 @@ static void DrawWalletSafetyDialog() } ImGui::Text("Phrase-backed spendable balance: %s BTF", FmtMoney(g_recoveryAudit.nRecoverableCredit).c_str()); - ImGui::Text("Wallet.dat-only spendable balance: %s BTF", + ImGui::Text("Not phrase-backed spendable balance: %s BTF", FmtMoney(g_recoveryAudit.nLegacyCredit).c_str()); ImGui::Text("Phrase-backed immature mining rewards: %s BTF", FmtMoney(g_recoveryAudit.nRecoverableImmatureCredit).c_str()); - ImGui::Text("Wallet.dat-only immature mining rewards: %s BTF", + ImGui::Text("Not phrase-backed immature mining rewards: %s BTF", FmtMoney(g_recoveryAudit.nLegacyImmatureCredit).c_str()); if (!g_recoveryAudit.fDeriveComplete) { @@ -1275,8 +1279,8 @@ static void DrawWalletSafetyDialog() ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.75f, 0.25f, 1.0f)); ImGui::TextWrapped( "Some coins are on keys the phrase does not reproduce. " - "Keep wallet.dat backups until that balance has been moved to a " - "phrase-backed address."); + "Keep a file backup of this wallet until that balance has been " + "moved to a phrase-backed address."); ImGui::PopStyleColor(); } else if (HaveHDSeed() && diff --git a/src/walletcmd.cpp b/src/walletcmd.cpp index 1f1fd27..f59fc0c 100644 --- a/src/walletcmd.cpp +++ b/src/walletcmd.cpp @@ -429,13 +429,13 @@ int CmdRecoveryAudit() } printf(" covered by recovery phrase: %s BTF (%d transaction(s))\n", FormatMoney(audit.nRecoverableCredit).c_str(), audit.nRecoverableTx); - printf(" wallet.dat-only balance: %s BTF (%d transaction(s))\n", + printf(" not phrase-backed balance: %s BTF (%d transaction(s))\n", FormatMoney(audit.nLegacyCredit).c_str(), audit.nLegacyTx); printf(" immature mining rewards: %s BTF\n", FormatMoney(nImmatureTotal).c_str()); printf(" phrase-backed immature: %s BTF (%d transaction(s))\n", FormatMoney(audit.nRecoverableImmatureCredit).c_str(), audit.nRecoverableImmatureTx); - printf(" wallet.dat-only immature: %s BTF (%d transaction(s))\n", + printf(" not phrase-backed immature: %s BTF (%d transaction(s))\n", FormatMoney(audit.nLegacyImmatureCredit).c_str(), audit.nLegacyImmatureTx); @@ -457,7 +457,7 @@ int CmdRecoveryAudit() { printf("\n"); printf("Warning: some coins are on keys the phrase does not reproduce.\n"); - printf("Keep wallet.dat backups until that balance has been moved to a phrase-backed address.\n"); + printf("Keep a file backup of this wallet until that balance has been moved to a phrase-backed address.\n"); fflush(stdout); return 2; } -- cgit v1.2.3 From d4c49085a10c0f7c3f5a1dcc72184938dca38fea Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 19 Aug 2026 09:48:07 -0300 Subject: gui: harden the restart relaunch (ultra edge cases) Follow-up to the Restart Now button. Addresses the edge cases the review flagged, and drops the fragile batch layer entirely: - Windows no longer writes a .bat and shells through cmd (which re-parsed the arguments and could leave a stray file on failure). It builds the command line once, quoted correctly (only backslashes before a quote are doubled, so ordinary paths are not mangled), and CreateProcess launches the new instance directly. - The delay moved into the new instance: a -restartwait flag makes it wait ~2.5s before it opens the network port and the block index, so the old process is gone first. No shell delay hack. Verified: -restartwait adds the wait (0.16s -> 2.67s). - Linux re-execs /proc/self/exe (absolute) and only falls back to argv[0], which may be relative or a bare PATH name that execv cannot resolve. - This instance now exits only if the relaunch actually started; on failure it keeps running and tells the user to restart manually, so a failed relaunch never leaves them with no node. GUI/process wiring only; wallet code unchanged, suites still green. --- src/gui.cpp | 91 +++++++++++++++++++++++++++++++++++++------------------- src/main_gui.cpp | 8 +++++ 2 files changed, 69 insertions(+), 30 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 672f0ff..296d20c 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1410,63 +1410,94 @@ static bool g_wizardConverted = false; static int g_restartArgc = 0; static char** g_restartArgv = NULL; +#ifdef _WIN32 +// Quote one argument so CommandLineToArgvW parses it back to exactly this +// string: only backslashes that immediately precede a double quote (including +// the closing one) are doubled, so ordinary Windows paths are not mangled. +static std::string QuoteArgWin(const std::string& a) +{ + if (!a.empty() && a.find_first_of(" \t\"") == std::string::npos) + return a; + std::string r = "\""; + size_t bs = 0; + for (size_t i = 0; i < a.size(); i++) + { + if (a[i] == '\\') { bs++; continue; } + if (a[i] == '"') { r.append(bs * 2 + 1, '\\'); r += '"'; bs = 0; continue; } + r.append(bs, '\\'); bs = 0; r += a[i]; + } + r.append(bs * 2, '\\'); + r += "\""; + return r; +} +#endif + // Relaunch Bitflash with the same arguments and datadir, then ask this instance -// to exit. A short delay lets the old process release the network port and the -// block-index files before the new one opens them, so mining resumes cleanly on -// the SQLite wallet instead of both instances fighting over the same files. +// to exit -- but only once the relaunch has actually started, so a failure never +// leaves the user with no node running. The new instance waits (-restartwait) +// before it opens the network port and the block index, so this one is gone +// first and they never fight over the same files. static void RestartApplication() { + bool fLaunched = false; #ifdef _WIN32 char exePath[MAX_PATH]; if (GetModuleFileNameA(NULL, exePath, MAX_PATH) == 0) return; - std::string strArgs; + std::string strCmd = QuoteArgWin(exePath); bool fHasDataDir = false; for (int i = 1; i < g_restartArgc; i++) { std::string a = g_restartArgv[i] ? g_restartArgv[i] : ""; if (a.find("-datadir=") == 0 || a.find("/datadir=") == 0) fHasDataDir = true; - strArgs += " \"" + a + "\""; + strCmd += " " + QuoteArgWin(a); } if (!fHasDataDir) - strArgs += " \"-datadir=" + GetAppDir() + "\""; - - std::string strBat = GetAppDir() + "\\bitflash-restart.bat"; - FILE* pf = fopen(strBat.c_str(), "wb"); - if (pf) + strCmd += " " + QuoteArgWin("-datadir=" + GetAppDir()); + strCmd += " -restartwait"; + + std::vector cmdBuf(strCmd.begin(), strCmd.end()); + cmdBuf.push_back('\0'); + STARTUPINFOA si; memset(&si, 0, sizeof(si)); si.cb = sizeof(si); + PROCESS_INFORMATION pi; memset(&pi, 0, sizeof(pi)); + if (CreateProcessA(NULL, &cmdBuf[0], NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi)) { - // ping is the reliable no-console delay on Windows; timeout needs a tty. - fprintf(pf, - "@echo off\r\n" - "ping 127.0.0.1 -n 3 >nul\r\n" - "start \"\" \"%s\"%s\r\n" - "del \"%%~f0\"\r\n", - exePath, strArgs.c_str()); - fclose(pf); - std::string strCmd = "cmd /c \"" + strBat + "\""; - STARTUPINFOA si; memset(&si, 0, sizeof(si)); si.cb = sizeof(si); - PROCESS_INFORMATION pi; memset(&pi, 0, sizeof(pi)); - if (CreateProcessA(NULL, (char*)strCmd.c_str(), NULL, NULL, FALSE, - CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) - { - CloseHandle(pi.hProcess); - CloseHandle(pi.hThread); - } + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); + fLaunched = true; } #else pid_t pid = fork(); if (pid == 0) { + // Child: wait for the parent to release the port and files, then re-exec. + // /proc/self/exe is the reliable absolute path; argv[0] may be relative + // or a bare name that execv() cannot resolve. sleep(2); + char exePath[4096]; + ssize_t len = readlink("/proc/self/exe", exePath, sizeof(exePath) - 1); + if (len > 0) + { + exePath[len] = '\0'; + execv(exePath, g_restartArgv); + } if (g_restartArgv) execv(g_restartArgv[0], g_restartArgv); _exit(127); } + fLaunched = (pid > 0); #endif - fShutdown = true; - if (glfwGetCurrentContext()) - glfwSetWindowShouldClose(glfwGetCurrentContext(), true); + + if (fLaunched) + { + fShutdown = true; + if (glfwGetCurrentContext()) + glfwSetWindowShouldClose(glfwGetCurrentContext(), true); + } + else + g_wizardStatus = "Could not relaunch automatically -- please restart " + "Bitflash yourself to switch to the SQLite wallet."; } static void DrawBackendWizardDialog() diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 6cd8b75..55ca8c6 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -509,6 +509,14 @@ int main(int argc, char* argv[]) ParseStartupArguments(argc, argv); +#ifdef _WIN32 + // Set by the GUI "Restart Now" button: give the previous instance a moment + // to release the network port and the block-index files before this one + // opens them, so a relaunch does not race the process it is replacing. + if (arg(argc, argv, "/restartwait") || arg(argc, argv, "-restartwait")) + Sleep(2500); +#endif + // Hidden self-test helper. It must run before LoadWallet(): several // storage-sanity scenarios deliberately make wallet.dat unsafe to load. string strSelfTestMutateWallet = -- cgit v1.2.3 From 2bf8941be913c113e90a62094e6b69848a87ed38 Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 19 Aug 2026 10:00:29 -0300 Subject: gui: show the real version in About, add the website link The About dialog had "v1.1.0" hardcoded and no home for the release version, so it drifted. Add a single BITFLASH_VERSION_STRING in headers_core.h (bumped at release, unrelated to the protocol nVersion fields) and show it in About -- now v1.2.20. Fill the empty line under the version with a clickable https://bitflash.network that opens in the browser (ShellExecute on Windows, xdg-open elsewhere), and grow the dialog to fit it. --- src/gui.cpp | 30 +++++++++++++++++++++++++++--- src/headers_core.h | 5 +++++ 2 files changed, 32 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 296d20c..2a7f350 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -11,7 +11,9 @@ #include #include #include -#ifndef _WIN32 +#ifdef _WIN32 +#include // ShellExecuteA, to open the website in the browser +#else #include #endif #include @@ -1376,16 +1378,38 @@ static void DrawDiagnosticsDialog() ImGui::End(); } +static void OpenURL(const char* pszUrl) +{ +#ifdef _WIN32 + ShellExecuteA(NULL, "open", pszUrl, NULL, NULL, SW_SHOWNORMAL); +#else + std::string cmd = std::string("xdg-open '") + pszUrl + "' >/dev/null 2>&1 &"; + int r = system(cmd.c_str()); + (void)r; +#endif +} + static void DrawAboutDialog() { if (!g_showAbout) return; - ImGui::SetNextWindowSize(ImVec2(380.0f, 170.0f), ImGuiCond_Always); + ImGui::SetNextWindowSize(ImVec2(380.0f, 205.0f), ImGuiCond_Always); ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f)); if (ImGui::Begin("About Bitflash", &g_showAbout, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse)) { - ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.0f, 1.0f), "Bitflash BTF v1.1.0"); + ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.0f, 1.0f), + "Bitflash BTF v" BITFLASH_VERSION_STRING); + ImGui::Spacing(); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.40f, 0.70f, 1.0f, 1.0f)); + ImGui::TextUnformatted("https://bitflash.network"); + ImGui::PopStyleColor(); + if (ImGui::IsItemHovered()) + { + ImGui::SetMouseCursor(ImGuiMouseCursor_Hand); + if (ImGui::IsMouseClicked(0)) + OpenURL("https://bitflash.network"); + } ImGui::Spacing(); ImGui::TextWrapped( "CPU-only cryptocurrency. RandomX proof of work. " diff --git a/src/headers_core.h b/src/headers_core.h index 6c0c602..f890c2f 100644 --- a/src/headers_core.h +++ b/src/headers_core.h @@ -1,6 +1,11 @@ // Core node headers -- no GUI framework dependency. // Included by gui.cpp and all non-GUI source files. +// The one place the human-readable release version lives -- bump it at release. +// It is what the About dialog shows. Protocol and transaction versions elsewhere +// (nVersion fields) are unrelated and must not be changed for a release. +#define BITFLASH_VERSION_STRING "1.2.20" + #ifdef _MSC_VER #pragma warning(disable:4786) #endif -- cgit v1.2.3 From 4c24a86a8aa01b02874e5bdb7856beed6e4cf6b6 Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 19 Aug 2026 11:20:55 -0300 Subject: wallet/docs: SQLite is the default backend, not experimental Drop the "experimental" label from the wallet code and docs now that SQLite is the default backend for new wallets, is coin-proven, and carries encrypt, backup, atomic seed writes, and the storage diagnostics. - main_gui.cpp: -help text, the unknown-backend error (SQLite is no longer "experimental" and Berkeley DB is no longer "the default"), and the startup banner ("Wallet backend: SQLite"). - walletcmd.h: the export command comment. - docs/storage.md: rewrite the SQLite section from staging-only ("runtime still opens Berkeley DB", "no runtime backend flag exists yet") to the shipped state -- default backend, conversion wizard, per-backend ops -- and reframe the migration order as shipped in v1.2.20. --- docs/storage.md | 67 +++++++++++++++++++++++++++----------------------------- src/main_gui.cpp | 16 +++++++------- src/walletcmd.h | 6 ++--- 3 files changed, 43 insertions(+), 46 deletions(-) (limited to 'src') diff --git a/docs/storage.md b/docs/storage.md index 08c4a01..b52a955 100644 --- a/docs/storage.md +++ b/docs/storage.md @@ -85,10 +85,11 @@ A future wallet backend must keep these properties: - recovery phrase encrypted and locked, requiring unlock before coverage can be audited. -## Experimental SQLite Wallet Store +## SQLite Wallet Store -The SQLite wallet path starts as a byte-preserving record store, not as a new -wallet format: +Since v1.2.20 SQLite is the default wallet backend. It is a byte-preserving +record store, not a new wallet format -- the same serialized `CDataStream` bytes +`wallet.dat` uses: ```sql CREATE TABLE wallet_records ( @@ -98,32 +99,26 @@ CREATE TABLE wallet_records ( PRAGMA user_version=1; ``` -Keys and values are the same serialized `CDataStream` bytes used by `wallet.dat`. -The first implementation is exercised only by `-selftest=wallet-sqlite`; the -runtime wallet still opens Berkeley DB. The purpose is to prove schema creation, -raw record write/read, close/reopen behavior, and value preservation before any -BDB-to-SQLite migration or runtime backend flag exists. - -`-walletsqliteexport=FILE` is the next staging tool. It streams every raw -`wallet.dat` record through `ScanWalletRecords()` and writes those same key and -value bytes into the SQLite table inside one transaction. It refuses to -overwrite an existing export and still does not change the runtime wallet -backend. `CWalletDBSQLite::ScanRecords()` can stream those exported records back -through the same visitor shape, so tests can compare BDB and SQLite record -streams without introducing a SQLite runtime wallet loader yet. -`-walletsqliteverify=FILE` compares the current `wallet.dat` stream with a -SQLite export and prints only record counts and mismatch counts. -`-walletsqliterestore=FILE` rebuilds `wallet.dat` from a SQLite export only in -an empty data directory, then the verifier can prove the restored BDB file still -matches the export byte-for-byte. Failed exports remove the incomplete SQLite -file and failed restores remove the incomplete `wallet.dat`. -`-walletsqliteloadcheck=FILE` parses a SQLite export using the same record -types the wallet loader understands, so a migration can prove the export is not -just byte-preserving but loader-compatible before runtime activation. -`-walletsqlite=FILE` is the first runtime staging flag: it loads a SQLite export -through the startup wallet path, initializes the in-memory wallet state, reports -success, and exits before network, mining, GUI, or wallet mutation begins. It is -deliberately read-only until the write path is routed to SQLite as well. +A fresh data directory starts on `wallet.sqlite`. An existing `wallet.dat` keeps +running on Berkeley DB until it is converted: the GUI offers a one-click +conversion on first run, and `-walletbackend=sqlite` / `-walletbackend=bdb` +(recorded in a plain-text `wallet-backend` marker file in the datadir) select a +backend explicitly. Conversion never modifies `wallet.dat`; it stays as a +fallback, and the change takes effect on restart. + +Every wallet operation runs on either backend: read, write, erase, key-pool and +HD-seed writes (the two halves of the seed bracketed in one SQLite transaction), +`-backupwallet` (checkpoint then copy the self-contained file), `-encryptwallet` +(an atomic rebuild-and-swap in one transaction), and the `-walletstorageaudit` / +`-walletstoragecheck` diagnostics, which read the active backend's file. + +The migration tooling remains available for scripted use. `-walletsqliteexport=FILE` +streams every raw `wallet.dat` record through `ScanWalletRecords()` into a SQLite +file in one transaction, refusing to overwrite. `-walletsqliteverify=FILE` +compares the two streams and prints only counts. `-walletsqliteloadcheck=FILE` +parses an export with the same record types the loader uses. +`-walletsqliterestore=FILE` rebuilds a `wallet.dat` from an export in an empty +data directory. Failed exports and restores remove their incomplete output. ## `blkindex.dat` @@ -150,12 +145,14 @@ conversion path. The old IP address database (`addr.dat`) has been removed. Peer discovery is handled by Nostr, `.btf`, rendezvous relays, and direct onion peers. -## Recommended Migration Order +## Migration Order (shipped in v1.2.20) -1. Keep adding storage self-tests around current BDB behavior. -2. Add an experimental wallet backend behind an explicit flag. -3. Implement BDB-to-new-wallet migration as a one-way copy with a backup. -4. Make the new wallet backend default only after cross-version restore, - encryption, backup, and recovery-audit tests pass. +1. Storage self-tests were added around Berkeley DB behavior first. +2. The SQLite backend landed behind an explicit flag, then behind a + `wallet-backend` marker and a GUI conversion wizard. +3. BDB-to-SQLite migration is a one-way copy that leaves `wallet.dat` as a backup. +4. SQLite became the default for new wallets only after cross-version restore, + encryption, backup, and recovery-audit tests passed -- and a live coin-proof + of receive, spend, restart, and encrypt on real mainnet funds. 5. Treat `blkindex.dat` separately; it is safer to rebuild than to migrate under pressure. diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 55ca8c6..943799f 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -182,7 +182,7 @@ static void PrintUsage() printf(" /walletstoragecheck (fail closed on inconsistent or unsafe\n"); printf(" wallet.dat storage state)\n"); printf(" /walletsqliteexport=FILE (copy raw wallet.dat records into an\n"); - printf(" experimental SQLite store, then exit)\n"); + printf(" SQLite store, then exit)\n"); printf(" /walletsqliteverify=FILE (compare wallet.dat with a SQLite export,\n"); printf(" printing counts only, then exit)\n"); printf(" /walletsqliterestore=FILE (rebuild wallet.dat from a SQLite export in\n"); @@ -680,17 +680,17 @@ int main(int argc, char* argv[]) AttachTerminal(); FatalStartupError(fHeadlessStartup, strprintf("Unknown wallet backend '%s'.", strWalletBackend.c_str()), - "Use -walletbackend=sqlite for the experimental SQLite backend, " - "or omit -walletbackend (or -walletbackend=bdb) to use the " - "default Berkeley DB wallet.dat."); + "Use -walletbackend=sqlite for the SQLite backend, or " + "-walletbackend=bdb for the Berkeley DB wallet.dat."); return 1; } if (strWalletBackend == "sqlite") { - // Opt-in, experimental. The node runs on /wallet.sqlite and - // never opens wallet.dat, but the user has to have exported one - // first -- there is no silent migration, and wallet.dat is left + // Explicit opt-in via the flag. The node runs on + // /wallet.sqlite and never opens wallet.dat, but the user + // has to have exported one first -- there is no silent migration, + // and wallet.dat is left // exactly where it is so a plain restart goes back to it. AttachTerminal(); string strSQLitePath = GetAppDir() + "/wallet.sqlite"; @@ -724,7 +724,7 @@ int main(int argc, char* argv[]) } fprintf(stderr, - "Wallet backend: SQLite (experimental)\n" + "Wallet backend: SQLite\n" " %s\n" "Your Berkeley DB wallet.dat is left untouched. Restart without\n" "-walletbackend=sqlite to go back to it.\n", diff --git a/src/walletcmd.h b/src/walletcmd.h index 38cbfdb..7013d44 100644 --- a/src/walletcmd.h +++ b/src/walletcmd.h @@ -70,9 +70,9 @@ int CmdWalletStorageAudit(const std::string& strJsonOut = ""); // or migration-unsafe mix of storage records. int CmdWalletStorageCheck(); -// Diagnostic/migration staging: copy every raw wallet.dat record into an -// experimental SQLite key/value store, preserving serialized bytes. This does -// not change which backend the runtime wallet opens. +// Copy every raw wallet.dat record into a SQLite key/value store, preserving +// serialized bytes. A migration/scripting tool; it does not change which backend +// the runtime wallet opens. int CmdWalletSQLiteExport(const std::string& strDest); // Export the currently-loaded wallet to a SQLite file (shared by the command -- cgit v1.2.3 From 0cdcaee550093707b92827e7457ef33c1bf70fb5 Mon Sep 17 00:00:00 2001 From: bitflash Date: Wed, 19 Aug 2026 11:34:12 -0300 Subject: selftest: unwrap system() exit status on Linux (RunBitflashChild) The Linux branch of the child-process helper returned system()s raw wait status instead of the exit code, so an exit code of 2 read back as 512. Every assertion that checks a specific code (== 2), like the locked recovery-audit test, failed only on Linux while the node itself was correct. Windows was unaffected (_spawnv returns the code directly). Unwrap with WIFEXITED/WEXITSTATUS so both platforms return the same value. Test harness only; no change to node behavior. --- src/selftest.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index a9c73fe..dc9936e 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -10,6 +10,9 @@ #include "bip32.h" #include "proxy.h" #include "selftest.h" +#ifndef _WIN32 +#include // WIFEXITED/WEXITSTATUS for the child-process helper +#endif #include "sockcount.h" #include "tor.h" #include "walletcmd.h" @@ -2110,7 +2113,13 @@ static int RunBitflashChild(const string& strExe, strCmd += " > " + QuoteCommandArg(*pOutputFile) + " 2>&1"; else strCmd += " > /dev/null 2>&1"; - return system(strCmd.c_str()); + // system() returns a wait status, not the exit code; unwrap it so callers + // see the same value the Windows _spawnv path returns (e.g. exit code 2 is + // 2, not 512). Without this every "== 2" assertion fails only on Linux. + int nSysRet = system(strCmd.c_str()); + if (nSysRet != -1 && WIFEXITED(nSysRet)) + return WEXITSTATUS(nSysRet); + return nSysRet; #endif } -- cgit v1.2.3 From 28a2656d22a193fcd92d225964da5a01e8183623 Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 20 Aug 2026 15:37:44 -0300 Subject: net: add isolated testnet parameters --- README.md | 3 ++- src/Makefile | 1 + src/main.cpp | 16 +++++++++--- src/main_gui.cpp | 7 ++++-- src/makefile.mingw | 1 + src/net.cpp | 32 +++++++++++++++++++++-- src/net.h | 20 +++++++++------ src/readme.txt | 3 ++- src/selftest.cpp | 74 +++++++++++++++++++++++++++++++++++++++++++++++++++++- 9 files changed, 140 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 94c727d..4843f5c 100644 --- a/README.md +++ b/README.md @@ -355,7 +355,8 @@ Other options worth knowing: ```bash -datadir=PATH # wallet and chain data elsewhere --port=N # P2P listen port, default 8433 +-testnet # isolated test network datadir, port 18433, and message magic +-port=N # P2P listen port, default 8433; testnet default 18433 -socks=HOST:PORT # SOCKS5 for outbound Nostr, .btf relay, and onion peer dials -tor[=HOST:PORT] # Tor mode; default local Tor SOCKS5 proxy is 127.0.0.1:9050 -managedtor[=PATH] # start Tor, create a hidden service, advertise its onion diff --git a/src/Makefile b/src/Makefile index b83ff58..ab0b307 100644 --- a/src/Makefile +++ b/src/Makefile @@ -193,6 +193,7 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=wallet-crypto ./bitflash-node -selftest=wallet-encrypt ./bitflash-node -selftest=net-message + ./bitflash-node -selftest=network-params ./bitflash-node -selftest=consensus-limits ./bitflash-node -selftest=pool-stratum ./bitflash-node -selftest=parse-money diff --git a/src/main.cpp b/src/main.cpp index 5bd4028..6fd8c82 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2497,11 +2497,21 @@ string GetAppDir() { return "."; } - static bool fMkdirDone; - if (!fMkdirDone) + static string strCreatedBaseDir; + if (strCreatedBaseDir != strDir) { - fMkdirDone = true; _mkdir(strDir.c_str()); + strCreatedBaseDir = strDir; + } + if (IsTestNet()) + { + strDir += "/testnet"; + static string strCreatedTestnetDir; + if (strCreatedTestnetDir != strDir) + { + _mkdir(strDir.c_str()); + strCreatedTestnetDir = strDir; + } } return strDir; } diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 943799f..0a961bf 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -118,7 +118,7 @@ static void PrintUsage() printf(" wallet-crypto, wallet-encrypt, wallet-portability,\n"); printf(" net-message,\n"); printf(" consensus-limits, pool-stratum,\n"); - printf(" parse-money, socks5-proxy, or managed-tor\n"); + printf(" parse-money, network-params, socks5-proxy, or managed-tor\n"); printf("\n"); printf("Mining mode:\n"); printf(" /operator\n"); @@ -143,7 +143,8 @@ static void PrintUsage() printf(" /onionservice=HOST.onion:PORT (advertise this node's Tor hidden service)\n"); printf("\n"); printf("Network:\n"); - printf(" /port=N (P2P listen port, default 8433)\n"); + printf(" /testnet (isolated test network datadir, port, and magic)\n"); + printf(" /port=N (P2P listen port, default 8433; testnet 18433)\n"); printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); printf(" /managedtor[=PATH] (start Tor, create a hidden service, advertise its onion)\n"); @@ -205,6 +206,8 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/datadir") || arg(argc,argv,"-datadir")) strSetDataDir = argval2(argc, argv, "/datadir", "-datadir"); + SelectNetworkParams(arg(argc, argv, "/testnet") || arg(argc, argv, "-testnet")); + if (arg(argc,argv,"/debug") || arg(argc,argv,"-debug")) fDebug = true; diff --git a/src/makefile.mingw b/src/makefile.mingw index 55f186b..910e025 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -116,6 +116,7 @@ tests: test_bip32.exe bitflash.exe ./bitflash.exe -selftest=wallet-backend-default ./bitflash.exe -selftest=wallet-convert ./bitflash.exe -selftest=net-message + ./bitflash.exe -selftest=network-params ./bitflash.exe -selftest=consensus-limits ./bitflash.exe -selftest=pool-stratum ./bitflash.exe -selftest=socks5-proxy diff --git a/src/net.cpp b/src/net.cpp index 4603d2d..ecfd565 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -50,10 +50,14 @@ static int BtfPoll(BtfPollFd* pfd, unsigned int nfd, int nTimeoutMs) // // Global state variables // +static const char pchMainnetMessageStart[4] = { 0xbf, 0x20, 0x5c, 0xfd }; +static const char pchTestnetMessageStart[4] = { (char)0xce, (char)0xe2, (char)0xc0, (char)0xff }; +static bool fTestNet = false; +char pchMessageStart[4] = { 0xbf, 0x20, 0x5c, 0xfd }; bool fClient = false; uint64 nLocalServices = (fClient ? 0 : NODE_NETWORK); -CAddress addrLocalHost(0, DEFAULT_PORT, nLocalServices); -unsigned short nListenPort = DEFAULT_PORT; // local P2P port (tunable via /port) +CAddress addrLocalHost(0, GetDefaultPort(), nLocalServices); +unsigned short nListenPort = GetDefaultPort(); // local P2P port (tunable via /port) CNode nodeLocalHost(INVALID_SOCKET, CAddress("127.0.0.1", nLocalServices)); CNode* pnodeLocalHost = &nodeLocalHost; bool fShutdown = false; @@ -90,6 +94,29 @@ static int64 nBtfHandshakeSilent = 0; static string strBtfLastDialFail; static string strBtfLastHandshakeTimeout; +bool IsTestNet() +{ + return fTestNet; +} + +unsigned short GetDefaultPort() +{ + return htons(fTestNet ? TESTNET_PORT : MAINNET_PORT); +} + +void SelectNetworkParams(bool fTestNetIn) +{ + if (fTestNet == fTestNetIn) + return; + + fTestNet = fTestNetIn; + memcpy(pchMessageStart, + fTestNet ? pchTestnetMessageStart : pchMainnetMessageStart, + sizeof(pchMessageStart)); + nListenPort = GetDefaultPort(); + addrLocalHost.port = nListenPort; +} + void BtfChurnNoteResolveAttempt() { CRITICAL_BLOCK(cs_btfChurn) @@ -288,6 +315,7 @@ string GetDiagnosticsText() int nMedian = GetPeerMedianHeight(); str += "Bitflash node diagnostics\n"; + str += strprintf(" network %s\n", IsTestNet() ? "testnet" : "mainnet"); str += strprintf(" uptime %s\n", FormatAge(nNodeStartTime ? nNow - nNodeStartTime : -1).c_str()); if (nMedian < 0) diff --git a/src/net.h b/src/net.h index e3d4a93..56f1341 100644 --- a/src/net.h +++ b/src/net.h @@ -13,7 +13,8 @@ class CBlockIndex; -static const unsigned short DEFAULT_PORT = htons(8433); +static const unsigned short MAINNET_PORT = 8433; +static const unsigned short TESTNET_PORT = 18433; static const unsigned int PUBLISH_HOPS = 5; enum { @@ -26,6 +27,9 @@ enum bool GetMyExternalIP(unsigned int& ipRet); +bool IsTestNet(); +unsigned short GetDefaultPort(); +void SelectNetworkParams(bool fTestNetIn); CNode* ConnectNodeBtf(const string& strBtfAddr); CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting, const string& strOnion, const unsigned char enc_pub[32], @@ -219,15 +223,17 @@ void CheckForShutdown(int n); // The message start string is designed to be unlikely to occur in normal data. // The characters are rarely used upper ascii, not valid as UTF-8, and produce // a large 4-byte int at any alignment. -// Magic bytes unique to the Bitflash network (0xbf = "BF"). Second byte bumped -// to 0x20 for the 2026 stable relaunch so the old test chain can't interfere. -static const char pchMessageStart[4] = { 0xbf, 0x20, 0x5c, 0xfd }; +// Magic bytes unique to the selected Bitflash network. Mainnet uses 0xbf = +// "BF"; testnet swaps the whole sequence so a test node cannot handshake with +// mainnet before consensus-level testnet activation exists. +extern char pchMessageStart[4]; class CMessageHeader { public: enum { COMMAND_SIZE=12 }; - char pchMessageStart[sizeof(::pchMessageStart)]; + enum { MESSAGE_START_SIZE=4 }; + char pchMessageStart[MESSAGE_START_SIZE]; char pchCommand[COMMAND_SIZE]; unsigned int nMessageSize; @@ -318,7 +324,7 @@ public: nServices = 0; memcpy(pchReserved, pchIPv4, sizeof(pchReserved)); ip = 0; - port = DEFAULT_PORT; + port = GetDefaultPort(); nTime = GetAdjustedTime(); nLastFailed = 0; } @@ -348,7 +354,7 @@ public: nServices = nServicesIn; memcpy(pchReserved, pchIPv4, sizeof(pchReserved)); ip = 0; - port = DEFAULT_PORT; + port = GetDefaultPort(); nTime = GetAdjustedTime(); nLastFailed = 0; diff --git a/src/readme.txt b/src/readme.txt index 752be66..5d62791 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -41,7 +41,8 @@ The resulting executable is src/bitflash.exe. Command-line options (in addition to the original ones) ------------------------------------------------------- - /port=N listen on P2P port N (default 8433) + /testnet use isolated test network datadir, port 18433, and message magic + /port=N listen on P2P port N (default 8433; testnet default 18433) /socks=HOST:PORT route outbound Nostr, .btf rendezvous, and direct onion peer dials through a SOCKS5 proxy, e.g. /socks=127.0.0.1:9050 for local Tor diff --git a/src/selftest.cpp b/src/selftest.cpp index dc9936e..30bd28e 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -3076,6 +3076,76 @@ static int RunNetMessageSelfTest() return nFail == 0 ? 0 : 1; } +static int RunNetworkParamsSelfTest() +{ + fflush(stdout); + printf("network-params self-test\n"); + + int nFail = 0; + std::string strOldDataDir = strSetDataDir; + try + { + SelectNetworkParams(false); + nFail += Check(!IsTestNet(), "starts on mainnet after explicit selection") ? 0 : 1; + nFail += Check(ntohs(GetDefaultPort()) == MAINNET_PORT, + "mainnet default P2P port is 8433") ? 0 : 1; + CAddress mainAddr("127.0.0.1"); + nFail += Check(mainAddr.port == htons(MAINNET_PORT), + "mainnet address parsing uses the mainnet default port") ? 0 : 1; + CMessageHeader mainHeader("ping", 0); + char mainMagic[4]; + memcpy(mainMagic, mainHeader.pchMessageStart, sizeof(mainMagic)); + + SelectNetworkParams(true); + nFail += Check(IsTestNet(), "testnet selection is sticky") ? 0 : 1; + nFail += Check(ntohs(GetDefaultPort()) == TESTNET_PORT, + "testnet default P2P port is 18433") ? 0 : 1; + CAddress testAddr("127.0.0.1"); + nFail += Check(testAddr.port == htons(TESTNET_PORT), + "testnet address parsing uses the testnet default port") ? 0 : 1; + CMessageHeader testHeader("ping", 0); + nFail += Check(memcmp(mainMagic, testHeader.pchMessageStart, sizeof(mainMagic)) != 0, + "testnet message magic differs from mainnet") ? 0 : 1; + + std::string tmp; + if (!MakeTempDir(tmp)) + { + nFail += Check(false, "creates a temporary data directory") ? 0 : 1; + } + else + { + strSetDataDir = tmp; + SelectNetworkParams(false); + std::string mainDir = GetAppDir(); + SelectNetworkParams(true); + std::string testDir = GetAppDir(); + nFail += Check(mainDir == tmp, + "mainnet uses the selected data directory") ? 0 : 1; + nFail += Check(testDir == tmp + "/testnet", + "testnet stores data below a testnet subdirectory") ? 0 : 1; + RemoveTree(tmp); + } + } + catch (const std::exception& e) + { + printf(" FAIL exception: %s\n", e.what()); + nFail++; + } + catch (...) + { + printf(" FAIL unknown exception\n"); + nFail++; + } + + strSetDataDir = strOldDataDir; + SelectNetworkParams(false); + + printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + static CBlock MakeSizedConsensusBlock(size_t nScriptBytes) { CTransaction tx; @@ -3517,6 +3587,8 @@ int RunSelfTest(const std::string& name) return RunWalletPortabilitySelfTest(); if (name == "net-message") return RunNetMessageSelfTest(); + if (name == "network-params") + return RunNetworkParamsSelfTest(); if (name == "consensus-limits") return RunConsensusLimitsSelfTest(); if (name == "pool-stratum") @@ -3529,6 +3601,6 @@ int RunSelfTest(const std::string& name) return RunManagedTorSelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-backend-default, wallet-convert, wallet-portability, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-storage-sanity, db-env-reopen, wallet-sqlite, wallet-sqlite-migration, wallet-crypto, wallet-encrypt, wallet-sqlite-encrypt, wallet-backend-default, wallet-convert, wallet-portability, net-message, network-params, consensus-limits, pool-stratum, parse-money, socks5-proxy, managed-tor\n"); return 1; } -- cgit v1.2.3 From 56be66dd66e64e6d21eadd80a808b4627921059f Mon Sep 17 00:00:00 2001 From: Nsable-sh Date: Thu, 20 Aug 2026 17:06:08 -0300 Subject: chain: add isolated testnet genesis --- README.md | 2 +- src/main.cpp | 103 +++++++++++++++++++++++++++++++++++++++++++------------ src/main.h | 2 ++ src/main_gui.cpp | 5 +-- src/readme.txt | 2 +- src/selftest.cpp | 21 +++++++++--- 6 files changed, 105 insertions(+), 30 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 4843f5c..77227fa 100644 --- a/README.md +++ b/README.md @@ -355,7 +355,7 @@ Other options worth knowing: ```bash -datadir=PATH # wallet and chain data elsewhere --testnet # isolated test network datadir, port 18433, and message magic +-testnet # isolated test network genesis, datadir, port 18433, and magic -port=N # P2P listen port, default 8433; testnet default 18433 -socks=HOST:PORT # SOCKS5 for outbound Nostr, .btf relay, and onion peer dials -tor[=HOST:PORT] # Tor mode; default local Tor SOCKS5 proxy is 127.0.0.1:9050 diff --git a/src/main.cpp b/src/main.cpp index 6fd8c82..5d266ff 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -41,12 +41,30 @@ unsigned int nTransactionsUpdated = 0; map mapNextTx; map mapBlockIndex; -// Bitflash genesis -- mined under RandomX PoW on 2026-07-22 -// (nTime 1753142400, nBits 0x1f0fffff, RandomX key "Bitflash/RandomX/v1/...") -// Bitflash 2026 stable relaunch genesis (2-min blocks, RandomX). Mined values. -unsigned int GENESIS_NONCE = 3141; -uint256 hashGenesisBlock("0x5bd7cb255d814e48cebcdfb72da4dc87b34bd774227f8ceb546c5640f4bdc169"); -uint256 hashGenesisMerkleRoot("0x1a45b4482532abb29b10e234d3f13132230525a339ecea91658ffa675a5b1325"); +// Bitflash mainnet genesis -- mined under RandomX PoW for the 2026 stable +// relaunch. Testnet gets its own resettable genesis below so block indexes, +// headers, and wallet scans cannot be accidentally mixed across networks. +static const unsigned int MAINNET_GENESIS_TIME = 1753315200; // 2026-07-24 00:00:00 UTC +static const unsigned int MAINNET_GENESIS_NONCE = 3141; +static const char* MAINNET_GENESIS_TIMESTAMP = + "Bitflash 24/Jul/2026 Fair launch: one CPU one vote, no premine"; +static const char* MAINNET_GENESIS_HASH = + "0x5bd7cb255d814e48cebcdfb72da4dc87b34bd774227f8ceb546c5640f4bdc169"; +static const char* MAINNET_GENESIS_MERKLE = + "0x1a45b4482532abb29b10e234d3f13132230525a339ecea91658ffa675a5b1325"; + +static const unsigned int TESTNET_GENESIS_TIME = 1787184000; // 2026-08-20 00:00:00 UTC +static const unsigned int TESTNET_GENESIS_NONCE = 3199; +static const char* TESTNET_GENESIS_TIMESTAMP = + "Bitflash testnet 20/Aug/2026: resettable public test chain"; +static const char* TESTNET_GENESIS_HASH = + "0xa9d11c6d697bcb7aea0653bc088b12dcf9f44e732df205162cf085fd9d9963eb"; +static const char* TESTNET_GENESIS_MERKLE = + "0x510b293105e3ff85b8d4c3920e357f85d1a86bf199eb4e7d11f04f380030ec5c"; + +unsigned int GENESIS_NONCE = MAINNET_GENESIS_NONCE; +uint256 hashGenesisBlock(MAINNET_GENESIS_HASH); +uint256 hashGenesisMerkleRoot(MAINNET_GENESIS_MERKLE); CBlockIndex* pindexGenesisBlock = NULL; int nBestHeight = -1; uint256 hashBestChain = 0; @@ -117,6 +135,63 @@ static std::atomic gParticipantHashRateX1000{0}; static std::mutex gParticipantStatusMutex; static std::string gParticipantStatus; +void SelectGenesisParams(bool fTestNetIn) +{ + static bool fGenesisParamsSelected = false; + static bool fGenesisParamsTestNet = false; + if (fGenesisParamsSelected && fGenesisParamsTestNet == fTestNetIn) + return; + + fGenesisParamsSelected = true; + fGenesisParamsTestNet = fTestNetIn; + + if (fTestNetIn) + { + GENESIS_NONCE = TESTNET_GENESIS_NONCE; + hashGenesisBlock = uint256(TESTNET_GENESIS_HASH); + hashGenesisMerkleRoot = uint256(TESTNET_GENESIS_MERKLE); + } + else + { + GENESIS_NONCE = MAINNET_GENESIS_NONCE; + hashGenesisBlock = uint256(MAINNET_GENESIS_HASH); + hashGenesisMerkleRoot = uint256(MAINNET_GENESIS_MERKLE); + } +} + +void SelectChainParams(bool fTestNetIn) +{ + SelectNetworkParams(fTestNetIn); + SelectGenesisParams(fTestNetIn); +} + +static CBlock BuildGenesisBlock() +{ + const char* pszTimestamp = IsTestNet() ? + TESTNET_GENESIS_TIMESTAMP : MAINNET_GENESIS_TIMESTAMP; + + CTransaction txNew; + txNew.vin.resize(1); + txNew.vout.resize(1); + txNew.vin[0].scriptSig = CScript() << 486604799 << CBigNum(4) << + vector((unsigned char*)pszTimestamp, + (unsigned char*)pszTimestamp + strlen(pszTimestamp)); + txNew.vout[0].nValue = 50 * COIN; + txNew.vout[0].scriptPubKey = CScript() << + CBigNum("0x5F1DF16B2B704C8A578D0BBAF74D385CDE12C11EE50455F3C438EF4C3FBCF649B6DE611FEAE06279A60939E028A8D65C10B73071A6F16719274855FEB0FD8A6704") << + OP_CHECKSIG; + + CBlock block; + block.vtx.push_back(txNew); + block.hashPrevBlock = 0; + block.hashMerkleRoot = block.BuildMerkleTree(); + block.nVersion = 1; + block.nTime = IsTestNet() ? TESTNET_GENESIS_TIME : MAINNET_GENESIS_TIME; + block.nBits = 0x1f0fffff; // = bnProofOfWorkLimit (Bitflash RandomX floor) + block.nNonce = GENESIS_NONCE; + return block; +} + void SetParticipantMiningStatus(const std::string& status) { // Updates the GUI status string only. Logging is done at each call site @@ -2664,21 +2739,7 @@ bool LoadBlockIndex(bool fAllowNew) // vMerkleTree: 4a5e1e // Bitflash genesis block -- own header (fair launch, 2026 stable relaunch) - char* pszTimestamp = "Bitflash 24/Jul/2026 Fair launch: one CPU one vote, no premine"; - CTransaction txNew; - txNew.vin.resize(1); - txNew.vout.resize(1); - txNew.vin[0].scriptSig = CScript() << 486604799 << CBigNum(4) << vector((unsigned char*)pszTimestamp, (unsigned char*)pszTimestamp + strlen(pszTimestamp)); - txNew.vout[0].nValue = 50 * COIN; - txNew.vout[0].scriptPubKey = CScript() << CBigNum("0x5F1DF16B2B704C8A578D0BBAF74D385CDE12C11EE50455F3C438EF4C3FBCF649B6DE611FEAE06279A60939E028A8D65C10B73071A6F16719274855FEB0FD8A6704") << OP_CHECKSIG; - CBlock block; - block.vtx.push_back(txNew); - block.hashPrevBlock = 0; - block.hashMerkleRoot = block.BuildMerkleTree(); - block.nVersion = 1; - block.nTime = 1753315200; // 2026-07-24 00:00:00 UTC (stable relaunch) - block.nBits = 0x1f0fffff; // = bnProofOfWorkLimit (Bitflash RandomX floor) - block.nNonce = GENESIS_NONCE; + CBlock block = BuildGenesisBlock(); // If the nonce has not been found yet, mine the genesis once (RandomX) // and print the values to be hardcoded in the constants above. diff --git a/src/main.h b/src/main.h index dc5527e..793c4e8 100644 --- a/src/main.h +++ b/src/main.h @@ -59,6 +59,8 @@ extern map mapBlockIndex; extern uint256 hashGenesisBlock; extern uint256 hashGenesisMerkleRoot; extern unsigned int GENESIS_NONCE; +void SelectGenesisParams(bool fTestNetIn); +void SelectChainParams(bool fTestNetIn); extern CBlockIndex* pindexGenesisBlock; extern int nBestHeight; extern uint256 hashBestChain; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 0a961bf..9f0fec0 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -143,7 +143,7 @@ static void PrintUsage() printf(" /onionservice=HOST.onion:PORT (advertise this node's Tor hidden service)\n"); printf("\n"); printf("Network:\n"); - printf(" /testnet (isolated test network datadir, port, and magic)\n"); + printf(" /testnet (isolated test network genesis, datadir, port, and magic)\n"); printf(" /port=N (P2P listen port, default 8433; testnet 18433)\n"); printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); @@ -206,7 +206,8 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/datadir") || arg(argc,argv,"-datadir")) strSetDataDir = argval2(argc, argv, "/datadir", "-datadir"); - SelectNetworkParams(arg(argc, argv, "/testnet") || arg(argc, argv, "-testnet")); + bool fUseTestNet = arg(argc, argv, "/testnet") || arg(argc, argv, "-testnet"); + SelectChainParams(fUseTestNet); if (arg(argc,argv,"/debug") || arg(argc,argv,"-debug")) fDebug = true; diff --git a/src/readme.txt b/src/readme.txt index 5d62791..810e8b7 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -41,7 +41,7 @@ The resulting executable is src/bitflash.exe. Command-line options (in addition to the original ones) ------------------------------------------------------- - /testnet use isolated test network datadir, port 18433, and message magic + /testnet use isolated test network genesis, datadir, port 18433, and message magic /port=N listen on P2P port N (default 8433; testnet default 18433) /socks=HOST:PORT route outbound Nostr, .btf rendezvous, and direct onion peer diff --git a/src/selftest.cpp b/src/selftest.cpp index 30bd28e..1a72e3a 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -3085,7 +3085,7 @@ static int RunNetworkParamsSelfTest() std::string strOldDataDir = strSetDataDir; try { - SelectNetworkParams(false); + SelectChainParams(false); nFail += Check(!IsTestNet(), "starts on mainnet after explicit selection") ? 0 : 1; nFail += Check(ntohs(GetDefaultPort()) == MAINNET_PORT, "mainnet default P2P port is 8433") ? 0 : 1; @@ -3095,8 +3095,11 @@ static int RunNetworkParamsSelfTest() CMessageHeader mainHeader("ping", 0); char mainMagic[4]; memcpy(mainMagic, mainHeader.pchMessageStart, sizeof(mainMagic)); + uint256 mainGenesis = hashGenesisBlock; + uint256 mainMerkle = hashGenesisMerkleRoot; + unsigned int mainNonce = GENESIS_NONCE; - SelectNetworkParams(true); + SelectChainParams(true); nFail += Check(IsTestNet(), "testnet selection is sticky") ? 0 : 1; nFail += Check(ntohs(GetDefaultPort()) == TESTNET_PORT, "testnet default P2P port is 18433") ? 0 : 1; @@ -3106,6 +3109,14 @@ static int RunNetworkParamsSelfTest() CMessageHeader testHeader("ping", 0); nFail += Check(memcmp(mainMagic, testHeader.pchMessageStart, sizeof(mainMagic)) != 0, "testnet message magic differs from mainnet") ? 0 : 1; + nFail += Check(hashGenesisBlock != mainGenesis && + hashGenesisMerkleRoot != mainMerkle && + GENESIS_NONCE != mainNonce, + "testnet genesis constants differ from mainnet") ? 0 : 1; + nFail += Check(hashGenesisBlock == uint256("0xa9d11c6d697bcb7aea0653bc088b12dcf9f44e732df205162cf085fd9d9963eb") && + hashGenesisMerkleRoot == uint256("0x510b293105e3ff85b8d4c3920e357f85d1a86bf199eb4e7d11f04f380030ec5c") && + GENESIS_NONCE == 3199, + "testnet genesis constants are pinned") ? 0 : 1; std::string tmp; if (!MakeTempDir(tmp)) @@ -3115,9 +3126,9 @@ static int RunNetworkParamsSelfTest() else { strSetDataDir = tmp; - SelectNetworkParams(false); + SelectChainParams(false); std::string mainDir = GetAppDir(); - SelectNetworkParams(true); + SelectChainParams(true); std::string testDir = GetAppDir(); nFail += Check(mainDir == tmp, "mainnet uses the selected data directory") ? 0 : 1; @@ -3138,7 +3149,7 @@ static int RunNetworkParamsSelfTest() } strSetDataDir = strOldDataDir; - SelectNetworkParams(false); + SelectChainParams(false); printf("%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", nFail, nFail == 1 ? "" : "s"); -- cgit v1.2.3 From 3a128281cd8fec1c698346191c240a771f80d72c Mon Sep 17 00:00:00 2001 From: mischief Date: Thu, 20 Aug 2026 17:57:27 -0300 Subject: randomx: optional 2 MB large pages for the cache, dataset and scratchpads RandomX reads its 256 MB cache, 2 GB dataset and per-VM scratchpads at random, so most accesses miss the TLB on 4 KB pages. Requesting 2 MB pages recovers roughly a tenth of the hash rate. Each allocation tries large pages first and falls back to normal pages when the pool is not reserved, so nothing regresses when hugepages are unavailable. -nolargepages opts out, and the diagnostics report which allocations got large pages. --- src/main_gui.cpp | 7 ++++ src/net.cpp | 1 + src/randomx_pow.cpp | 106 ++++++++++++++++++++++++++++++++++++++++++++++------ src/randomx_pow.h | 7 ++++ 4 files changed, 110 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 0a961bf..a01bdee 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -127,6 +127,8 @@ static void PrintUsage() printf(" /stratumbridgeport=N (default 3333; listen on 127.0.0.1)\n"); printf(" /solomine\n"); printf(" /genproclimit=N (mining threads; 0 or absent = every core but one)\n"); + printf(" /nolargepages (do not ask for 2 MB pages for the RandomX\n"); + printf(" cache, dataset and scratchpads)\n"); printf(" /checkblocks=N (blocks re-verified at startup, default 288, 0 = all)\n"); printf("\n"); printf("Pool operator announcement:\n"); @@ -230,6 +232,11 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!strCheckBlocks.empty()) nCheckBlocksOnLoad = atoi(strCheckBlocks.c_str()); + // Must be read before LoadBlockIndex(), which is what first calls + // RandomXInit() and fixes how the cache is allocated. + if (arg(argc,argv,"/nolargepages") || arg(argc,argv,"-nolargepages")) + fRandomXLargePages = false; + // /genproclimit=N -- threads to hash with. 0 or absent means automatic, // which is every core but one. Named after Bitcoin's own option so it reads // familiarly to anyone who has run one of these before. diff --git a/src/net.cpp b/src/net.cpp index ecfd565..287a4bd 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -366,6 +366,7 @@ string GetDiagnosticsText() nMining, (RandomXFastReady() ? 2080 : 256) + 2 * nMining).c_str() : ", not mining"); + str += strprintf(" large pages %s\n", RandomXLargePagesStatus()); str += SockAccountingText(); diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp index 1d058d4..5872090 100644 --- a/src/randomx_pow.cpp +++ b/src/randomx_pow.cpp @@ -23,6 +23,39 @@ static std::mutex g_csInit; static bool g_fInit = false; static bool g_fFast = false; +// RandomX reads a 256 MB cache, a 2 GB dataset and a 2 MB scratchpad per VM +// at random, so most reads miss the TLB on 4 KB pages. 2 MB pages recover +// roughly a tenth of the hash rate. +// +// The pool must be reserved first (vm.nr_hugepages), and RandomX returns NULL +// instead of falling back, so each allocation below retries without the flag. +bool fRandomXLargePages = true; // cleared by -nolargepages +static bool g_fLargeCache = false; +static bool g_fLargeDataset = false; +static bool g_fLargeAny = false; + +static randomx_flags WithLargePages(randomx_flags f) +{ + return (randomx_flags)(f | RANDOMX_FLAG_LARGE_PAGES); +} + +// Ask for a cache in large pages, then plain pages. Sets fLargeOut to say +// which one answered. +static randomx_cache* AllocCache(randomx_flags flags, bool& fLargeOut) +{ + fLargeOut = false; + if (fRandomXLargePages) + { + randomx_cache* c = randomx_alloc_cache(WithLargePages(flags)); + if (c) + { + fLargeOut = true; + return c; + } + } + return randomx_alloc_cache(flags); +} + bool RandomXInit() { @@ -36,28 +69,56 @@ bool RandomXInit() // Detect the best flags for this CPU (JIT, hardware AES, Argon2). g_flags = randomx_get_flags(); - g_cache = randomx_alloc_cache(g_flags); + g_cache = AllocCache(g_flags, g_fLargeCache); if (!g_cache) { // Try without JIT as a fallback g_flags = RANDOMX_FLAG_DEFAULT; - g_cache = randomx_alloc_cache(g_flags); + g_cache = AllocCache(g_flags, g_fLargeCache); if (!g_cache) return error("RandomX: failed to allocate cache (256 MB)"); } randomx_init_cache(g_cache, RANDOMX_KEY, strlen(RANDOMX_KEY)); - // Verification VM in light mode (cache only) - g_vmVerify = randomx_create_vm(g_flags, g_cache, NULL); + // Verification VM in light mode (cache only). The scratchpad is only 2 MB + // and this VM is created once, but it hashes every block the node ever + // validates, so it gets the same treatment. + bool fLargeVerify = false; + if (fRandomXLargePages) + { + g_vmVerify = randomx_create_vm(WithLargePages(g_flags), g_cache, NULL); + fLargeVerify = (g_vmVerify != NULL); + } + if (!g_vmVerify) + g_vmVerify = randomx_create_vm(g_flags, g_cache, NULL); if (!g_vmVerify) return error("RandomX: failed to create verification VM"); + g_fLargeAny = g_fLargeCache || fLargeVerify; g_fInit = true; - printf("RandomX: initialized (cache 256 MB, flags=%d)\n", (int)g_flags); + printf("RandomX: initialized (cache 256 MB, flags=%d, large pages: %s)\n", + (int)g_flags, RandomXLargePagesStatus()); + if (fRandomXLargePages && !g_fLargeCache) + printf("RandomX: large pages unavailable for the cache; " + "reserve them with sysctl vm.nr_hugepages=1280 for about 10%% more hash rate\n"); return true; } +const char* RandomXLargePagesStatus() +{ + if (!fRandomXLargePages) + return "off (-nolargepages)"; + if (g_fLargeCache && g_fLargeDataset) + return "cache + dataset"; + if (g_fLargeCache) + return "cache only"; + if (g_fLargeDataset) + return "dataset only"; + return g_fLargeAny ? "scratchpad only" : "unavailable"; +} + + // One dataset, once, no matter how many miners ask for it. // // Every miner thread calls this at startup. The g_fFast guard below is only @@ -87,8 +148,18 @@ bool RandomXInitDataset(int nThreads) if (g_fFast) return true; - randomx_flags fastFlags = (randomx_flags)(g_flags | RANDOMX_FLAG_FULL_MEM); - g_dataset = randomx_alloc_dataset(fastFlags); + // Only RANDOMX_FLAG_LARGE_PAGES means anything to randomx_alloc_dataset; + // the rest of g_flags belongs to the VMs that read it. + if (fRandomXLargePages) + { + g_dataset = randomx_alloc_dataset(WithLargePages(RANDOMX_FLAG_DEFAULT)); + g_fLargeDataset = (g_dataset != NULL); + if (!g_dataset) + printf("RandomX: large pages unavailable for the 2 GB dataset; " + "reserve 1280 with sysctl vm.nr_hugepages for about 10%% more hash rate\n"); + } + if (!g_dataset) + g_dataset = randomx_alloc_dataset(RANDOMX_FLAG_DEFAULT); if (!g_dataset) { printf("RandomX: not enough memory for the 2 GB dataset, staying in light mode\n"); @@ -142,13 +213,26 @@ void* RandomXCreateMinerVM() { if (!g_fInit && !RandomXInit()) return NULL; + + randomx_flags flags = g_flags; + randomx_cache* cache = g_cache; + randomx_dataset* dataset = NULL; if (g_fFast && g_dataset) { - randomx_flags fastFlags = (randomx_flags)(g_flags | RANDOMX_FLAG_FULL_MEM); - return randomx_create_vm(fastFlags, NULL, g_dataset); + flags = (randomx_flags)(g_flags | RANDOMX_FLAG_FULL_MEM); + cache = NULL; + dataset = g_dataset; + } + + // Each thread gets its own 2 MB scratchpad, so the large-page pool can run + // dry partway through a fleet of miners. Threads that miss out still run. + if (fRandomXLargePages) + { + randomx_vm* vm = randomx_create_vm(WithLargePages(flags), cache, dataset); + if (vm) + return vm; } - // Light mode: own VM sharing the cache - return randomx_create_vm(g_flags, g_cache, NULL); + return randomx_create_vm(flags, cache, dataset); } diff --git a/src/randomx_pow.h b/src/randomx_pow.h index 0027571..355b708 100644 --- a/src/randomx_pow.h +++ b/src/randomx_pow.h @@ -41,4 +41,11 @@ uint256 RandomXHashWithVM(void* vm, const void* pHeader, size_t nSize); // True when the 2 GB dataset is ready (fast mode active). bool RandomXFastReady(); +// Ask for large (2 MB) pages for the cache, dataset and scratchpads. Set false +// by -nolargepages. Must be set before the first RandomXInit(). +extern bool fRandomXLargePages; + +// Which allocations actually got large pages, for the status display. +const char* RandomXLargePagesStatus(); + #endif -- cgit v1.2.3 From bfce24bc542927647ae4e5af68b71e3e56e1a291 Mon Sep 17 00:00:00 2001 From: bitflash Date: Thu, 20 Aug 2026 18:03:27 -0300 Subject: randomx: make the large-pages fallback hint OS-specific The reservation instruction printed when a large-page allocation falls back was Linux-only (sysctl vm.nr_hugepages). Route it through a small helper so a Windows build points at the "Lock pages in memory" privilege instead. --- src/randomx_pow.cpp | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp index 5872090..4454fd1 100644 --- a/src/randomx_pow.cpp +++ b/src/randomx_pow.cpp @@ -34,6 +34,17 @@ static bool g_fLargeCache = false; static bool g_fLargeDataset = false; static bool g_fLargeAny = false; +// How to reserve the large-page pool, for the hint printed when a large-page +// allocation falls back to normal pages. The mechanism is OS-specific. +static const char* LargePagesHint() +{ +#ifdef _WIN32 + return "enable the \"Lock pages in memory\" privilege and run elevated"; +#else + return "reserve them with: sysctl vm.nr_hugepages=1280"; +#endif +} + static randomx_flags WithLargePages(randomx_flags f) { return (randomx_flags)(f | RANDOMX_FLAG_LARGE_PAGES); @@ -99,8 +110,8 @@ bool RandomXInit() printf("RandomX: initialized (cache 256 MB, flags=%d, large pages: %s)\n", (int)g_flags, RandomXLargePagesStatus()); if (fRandomXLargePages && !g_fLargeCache) - printf("RandomX: large pages unavailable for the cache; " - "reserve them with sysctl vm.nr_hugepages=1280 for about 10%% more hash rate\n"); + printf("RandomX: large pages unavailable for the cache; %s " + "for about 10%% more hash rate\n", LargePagesHint()); return true; } @@ -155,8 +166,8 @@ bool RandomXInitDataset(int nThreads) g_dataset = randomx_alloc_dataset(WithLargePages(RANDOMX_FLAG_DEFAULT)); g_fLargeDataset = (g_dataset != NULL); if (!g_dataset) - printf("RandomX: large pages unavailable for the 2 GB dataset; " - "reserve 1280 with sysctl vm.nr_hugepages for about 10%% more hash rate\n"); + printf("RandomX: large pages unavailable for the 2 GB dataset; %s " + "for about 10%% more hash rate\n", LargePagesHint()); } if (!g_dataset) g_dataset = randomx_alloc_dataset(RANDOMX_FLAG_DEFAULT); -- cgit v1.2.3 From 6e4865c14c858d00c6cfa6967e66a86b31cd12f8 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 8 Aug 2026 02:29:26 +0000 Subject: pool: sync-gate job creation, retry failed payouts; widen nostr relay set - RebuildJob: no jobs with zero peers or a tip older than 30min; mining unsynced produced orphaned blocks and payouts that can never be paid (observed in production: 8 orphan 'found blocks') - payout exec: on SendMoney failure requeue with 60s backoff, up to 30 attempts, instead of silently forfeiting the payment - nostr: add oxtr.dev, nos.social, fmt.wiz.biz, current.fyi, nostr.bg (12 relays total) for announcement redundancy (cherry picked from commit f1986cd7e4a6f69469a2256eb96ff03f3f146792) --- src/btfrv.cpp | 41 ++++--- src/main.cpp | 318 +++++++++++++++++++++++++++++++++++++++++++++++-------- src/main.h | 3 + src/main_gui.cpp | 40 +++++++ src/net.cpp | 36 ++++++- src/nostr.cpp | 5 + src/rpc.cpp | 95 ++++++++++++++++- 7 files changed, 471 insertions(+), 67 deletions(-) (limited to 'src') diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 6ac3280..905717f 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -94,31 +94,42 @@ static SOCKET ConnectTo(const char* host, unsigned short port) { struct addrinfo hints, *res = NULL; memset(&hints, 0, sizeof(hints)); - hints.ai_family = AF_INET; + hints.ai_family = AF_UNSPEC; // IPv4 or IPv6 (some relays are v6-only) hints.ai_socktype = SOCK_STREAM; char portstr[16]; sprintf(portstr, "%u", (unsigned)port); if (getaddrinfo(host, portstr, &hints, &res) != 0 || !res) return INVALID_SOCKET; - SOCKET s = BtfSocketTag(socket(res->ai_family, res->ai_socktype, res->ai_protocol), SOCK_RV_DIAL); - if (s == INVALID_SOCKET) { freeaddrinfo(res); return INVALID_SOCKET; } - // Apply a short timeout only for the connect() and initial handshake so an - // unresponsive relay doesn't block the thread. Once the tunnel is live the - // timeout is cleared -- a forwarding pipe must block indefinitely on recv(). + // Try each resolved address until one connects. + SOCKET s = INVALID_SOCKET; + for (struct addrinfo* rp = res; rp != NULL; rp = rp->ai_next) + { + s = BtfSocketTag(socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol), SOCK_RV_DIAL); + if (s == INVALID_SOCKET) + continue; + + // Apply a short timeout only for the connect() and initial handshake so an + // unresponsive relay doesn't block the thread. Once the tunnel is live the + // timeout is cleared -- a forwarding pipe must block indefinitely on recv(). #ifdef _WIN32 - DWORD tvShort = 10000; - setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tvShort, sizeof(tvShort)); - setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tvShort, sizeof(tvShort)); + DWORD tvShort = 10000; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tvShort, sizeof(tvShort)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (const char*)&tvShort, sizeof(tvShort)); #else - struct timeval tvShort; tvShort.tv_sec = 10; tvShort.tv_usec = 0; - setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tvShort, sizeof(tvShort)); - setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, &tvShort, sizeof(tvShort)); + struct timeval tvShort; tvShort.tv_sec = 10; tvShort.tv_usec = 0; + setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (char*)&tvShort, sizeof(tvShort)); + setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (char*)&tvShort, sizeof(tvShort)); #endif - if (connect(s, res->ai_addr, (int)res->ai_addrlen) != 0) - { - CLOSESOCK(s); freeaddrinfo(res); return INVALID_SOCKET; + if (connect(s, rp->ai_addr, (int)rp->ai_addrlen) != 0) + { + CLOSESOCK(s); + s = INVALID_SOCKET; + continue; + } + break; } freeaddrinfo(res); + if (s == INVALID_SOCKET) return INVALID_SOCKET; // Clear the timeout -- the socket is now a live tunnel and must not // time out when idle. recv() will block until data arrives or peer closes. diff --git a/src/main.cpp b/src/main.cpp index 0342650..32ab952 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -102,6 +102,9 @@ CAddress addrIncoming; int nMineMode = MINE_RELAY; bool fMineModeFromCommandLine = false; string strParticipantPool; // participant mode: pool .btf address +string strPayoutAddress; // participant: /payoutaddr override (mine without a wallet) +string strPayoutFile; // participant: /payoutfile with one address per line, rotated per reconnect +int nHashThreads = 0; // participant: /hashthreads override (0 = cores-1) string strPoolName = "Bitflash Pool"; string strPoolDashboardUrl; double dPoolFeePercent = 0.0; @@ -3488,6 +3491,102 @@ static bool StratumRecvLine(SOCKET s, std::string& buf, // How long to wait for a mining.notify after authorize before giving up static const int64 STUCK_NO_JOB_TIMEOUT_SECS = 120; +// ------------------------------------------------------------------ +// Multi-threaded pool worker. The original loop hashed a single nonce +// per blocking 50ms socket poll, capping one instance at ~20 H/s no +// matter how many cores the machine has. The socket and job bookkeeping +// stay on the calling thread; N hash threads grind nonce ranges on their +// own RandomX VMs (all sharing the one ~2 GB dataset) and drop found +// shares on a queue the I/O thread drains and submits. +// ------------------------------------------------------------------ +struct ParticipantJobShared +{ + std::mutex mtx; + unsigned char header[80]; + uint256 target; + std::string jobId; + uint64 jobSeq; + bool haveJob; + bool stop; + ParticipantJobShared() : jobSeq(0), haveJob(false), stop(false) + { + memset(header, 0, sizeof(header)); + } +}; + +struct ParticipantShareHit +{ + uint64 jobSeq; + std::string jobId; + unsigned int nonce; +}; + +static void ParticipantHashWorker(ParticipantJobShared* sh, int idx, int nWorkers, + std::vector* hits, + std::mutex* hitsMtx) +{ + void* vm = RandomXCreateMinerVM(); + if (!vm) + { + LogPrint("worker", "[worker] hash thread %d: RandomX VM creation failed\n", idx); + return; + } + + unsigned char header[80]; + uint256 target; + std::string jobId; + uint64 mySeq = 0; + bool active = false; + unsigned int nNonce = 0; + uint64 localHashes = 0; + + while (!fShutdown) + { + { + std::lock_guard lk(sh->mtx); + if (sh->stop) + break; + if (sh->haveJob && sh->jobSeq != mySeq) + { + memcpy(header, sh->header, 80); + target = sh->target; + jobId = sh->jobId; + mySeq = sh->jobSeq; + nNonce = (unsigned int)(idx + 1); + active = true; + } + } + if (!active) + { + Sleep(50); + continue; + } + + memcpy(header + 76, &nNonce, 4); + uint256 hash = RandomXHashWithVM(vm, header, 80); + localHashes++; + if ((localHashes & 0x3ff) == 0) + gParticipantHashes.fetch_add(0x400); + + if (hash <= target) + { + LogPrint("worker", "[worker] share found! nonce=%u job=%s (thread %d)\n", + nNonce, jobId.c_str(), idx); + std::lock_guard lk(*hitsMtx); + hits->push_back(ParticipantShareHit{mySeq, jobId, nNonce}); + } + + unsigned int next = nNonce + (unsigned int)nWorkers; + if (next < nNonce) // wrapped past 2^32: range exhausted, wait for next job + active = false; + else + nNonce = next; + } + + gParticipantHashes.fetch_add(localHashes & 0x3ff); + RandomXDestroyMinerVM(vm); +} + static bool PoolParticipantMiner() { // ------------------------------------------------------------------ @@ -3502,6 +3601,51 @@ static bool PoolParticipantMiner() LogPrint("worker", "[worker] connecting to pool %s\n", strParticipantPool.c_str()); SetParticipantMiningStatus("resolving pool address"); + // ------------------------------------------------------------------ + // Steps 1-2: connect to the pool. Two address forms: + // tcp:HOST:PORT -- plain TCP straight to the pool's stratum port + // (e.g. our own operator node on this machine), + // no .btf resolution or rendezvous tunnel involved + // .btf -- resolve via Nostr, dial through a rendezvous relay + // ------------------------------------------------------------------ + btf_socket_t s = INVALID_SOCKET; + if (strParticipantPool.compare(0, 4, "tcp:") == 0) + { + std::string hp = strParticipantPool.substr(4); + size_t colon = hp.rfind(':'); + if (colon == std::string::npos) { + LogPrint("worker", "[worker] bad tcp pool address '%s' (want tcp:host:port)\n", + strParticipantPool.c_str()); + SetParticipantMiningStatus("bad pool address"); + return false; + } + std::string host = hp.substr(0, colon); + int port = atoi(hp.substr(colon + 1).c_str()); + unsigned long ip = inet_addr(host.c_str()); + if (port <= 0 || port > 65535 || ip == INADDR_NONE) { + LogPrint("worker", "[worker] bad tcp pool endpoint '%s'\n", hp.c_str()); + SetParticipantMiningStatus("bad pool endpoint"); + return false; + } + SetParticipantMiningStatus("connecting to pool (direct tcp)"); + struct sockaddr_in sa; + memset(&sa, 0, sizeof(sa)); + sa.sin_family = AF_INET; + sa.sin_port = htons((unsigned short)port); + sa.sin_addr.s_addr = ip; + SOCKET cs = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (cs == INVALID_SOCKET || connect(cs, (struct sockaddr*)&sa, sizeof(sa)) == SOCKET_ERROR) { + LogPrint("worker", "[worker] direct connect to %s FAILED\n", hp.c_str()); + SetParticipantMiningStatus("pool connect failed"); + if (cs != INVALID_SOCKET) closesocket(cs); + return false; + } + LogPrint("worker", "[worker] connected directly to pool %s\n", hp.c_str()); + s = (btf_socket_t)cs; + goto connected; + } + + { unsigned char target_pubkey[32]; if (!btf::ParseAddress(strParticipantPool, target_pubkey)) { LogPrint("worker", "[worker] invalid .btf address: %s\n", strParticipantPool.c_str()); @@ -3536,11 +3680,11 @@ static bool PoolParticipantMiner() } // ------------------------------------------------------------------ - // Step 2: open encrypted tunnel to pool + // Step 2b: open encrypted tunnel to pool // ------------------------------------------------------------------ SetParticipantMiningStatus("opening tunnel"); - btf_socket_t s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, - target_pubkey, service_enc_pub); + s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, + target_pubkey, service_enc_pub); if (s == INVALID_SOCKET) { LogPrint("worker", "[worker] tunnel connect FAILED via %s" " (relay unreachable or pool not listening)\n", @@ -3550,11 +3694,48 @@ static bool PoolParticipantMiner() } LogPrint("worker", "[worker] tunnel open via %s\n", meetingHostPort.c_str()); SetParticipantMiningStatus("tunnel open"); + } + +connected: // ------------------------------------------------------------------ - // Step 3: determine our payout address (mining username) + // Step 3: determine our payout address (mining username). /payoutaddr + // wins -- it lets a machine mine to an address whose keys live + // elsewhere, so no wallet file is needed on the mining machine. + // /payoutfile rotates through a list of such addresses: one is picked + // per (re)connection, and the session self-limits (see rotation break + // in the main loop) so consecutive rounds land on fresh addresses. // ------------------------------------------------------------------ - std::string username; + static std::vector vPayoutAddrs; + static size_t nPayoutRot = 0; + if (!strPayoutFile.empty() && vPayoutAddrs.empty()) + { + FILE* f = fopen(strPayoutFile.c_str(), "r"); + if (f) + { + char line[256]; + while (fgets(line, sizeof(line), f)) + { + std::string a = line; + while (!a.empty() && (a.back() == '\n' || a.back() == '\r' || + a.back() == ' ' || a.back() == '\t')) + a.pop_back(); + if (!a.empty()) + vPayoutAddrs.push_back(a); + } + fclose(f); + LogPrint("worker", "[worker] loaded %zu payout addresses from %s\n", + vPayoutAddrs.size(), strPayoutFile.c_str()); + } + else + LogPrint("worker", "[worker] cannot open payout file %s\n", + strPayoutFile.c_str()); + } + + std::string username = strPayoutAddress; + if (username.empty() && !vPayoutAddrs.empty()) + username = vPayoutAddrs[nPayoutRot++ % vPayoutAddrs.size()]; + if (username.empty()) { std::vector vchPubKey; if (CWalletDB("r").ReadDefaultKey(vchPubKey)) @@ -3595,13 +3776,7 @@ static bool PoolParticipantMiner() unsigned int nThreads = std::thread::hardware_concurrency(); RandomXInitDataset(nThreads > 0 ? (int)nThreads : 1); } - void* rxvm = RandomXCreateMinerVM(); - if (!rxvm) { - LogPrint("worker", "[worker] failed to create RandomX VM\n"); - SetParticipantMiningStatus("RandomX init failed"); - closesocket(s); return false; - } - LogPrint("worker", "[worker] RandomX VM ready (%s)\n", + LogPrint("worker", "[worker] RandomX dataset ready (%s)\n", RandomXFastReady() ? "fast 2GB" : "light 256MB"); // ------------------------------------------------------------------ @@ -3619,7 +3794,6 @@ static bool PoolParticipantMiner() {"params",json::array()}})) { LogPrint("worker", "[worker] subscribe send FAILED -- pool dropped connection\n"); SetParticipantMiningStatus("subscribe send failed"); - RandomXDestroyMinerVM(rxvm); closesocket(s); return false; } @@ -3629,10 +3803,29 @@ static bool PoolParticipantMiner() {"params",json::array({username,"x"})}})) { LogPrint("worker", "[worker] authorize send FAILED -- pool dropped connection\n"); SetParticipantMiningStatus("authorize send failed"); - RandomXDestroyMinerVM(rxvm); closesocket(s); return false; } + // ------------------------------------------------------------------ + // Step 6: spawn hash threads (each with its own RandomX VM on the + // shared dataset), then run the I/O loop below: receive pool messages, + // publish jobs to the threads, submit the shares they find. + // ------------------------------------------------------------------ + int nWorkers = nHashThreads > 0 ? nHashThreads + : (int)std::thread::hardware_concurrency(); + if (nWorkers < 2) nWorkers = 2; + if (nHashThreads <= 0) nWorkers -= 1; // leave one core for node + I/O threads + ParticipantJobShared jobShared; + std::vector shareHits; + std::mutex shareHitsMtx; + std::vector hashThreads; + for (int i = 0; i < nWorkers; i++) + hashThreads.emplace_back(ParticipantHashWorker, &jobShared, i, nWorkers, + &shareHits, &shareHitsMtx); + LogPrint("worker", "[worker] spawned %d hash threads on shared RandomX dataset\n", + nWorkers); + const uint64 sessionStartHashes = gParticipantHashes.load(); + // ------------------------------------------------------------------ // Step 6: main loop -- receive messages, hash, submit shares // ------------------------------------------------------------------ @@ -3650,6 +3843,8 @@ static bool PoolParticipantMiner() uint64 sessionSharesSent = 0; // this connection only uint64 sessionSharesAccepted = 0; int64 sampleStart = GetTime(); + int64 connStart = GetTime(); + const int64 PAYOUT_ROTATE_SECS = 300; // reconnect with next /payoutfile address SetParticipantMiningStatus("waiting for pool response"); @@ -3757,6 +3952,14 @@ static bool PoolParticipantMiner() memcpy(&target, tgtBytes.data(), 32); haveJob = true; nNonce = 1; + { + std::lock_guard lk(jobShared.mtx); + memcpy(jobShared.header, header, 80); + jobShared.target = target; + jobShared.jobId = jobId; + jobShared.jobSeq++; + jobShared.haveJob = true; + } LogPrint("worker", "[pool->worker] new job %s received\n", jobId.c_str()); SetParticipantMiningStatus("hashing job " + jobId); @@ -3812,46 +4015,71 @@ static bool PoolParticipantMiner() } } + // -- Payout address rotation: end this session cleanly so the outer + // loop reconnects and authorizes the next /payoutfile address -- + if (!vPayoutAddrs.empty() && GetTime() - connStart > PAYOUT_ROTATE_SECS) + { + LogPrint("worker", "[worker] payout rotation interval reached" + " -- reconnecting with next address\n"); + break; + } + if (!haveJob) { Sleep(100); continue; } - // -- Hash one nonce -- - memcpy(header+76, &nNonce, 4); - uint256 hash = RandomXHashWithVM(rxvm, header, 80); - hashesSinceSample++; - gParticipantHashes.fetch_add(1); - if ((hashesSinceSample & 0x3ff) == 0) - UpdateParticipantHashRate(hashesSinceSample, sampleStart); - - if (hash <= target) { - LogPrint("worker", "[worker] share found! nonce=%u job=%s difficulty=%.4f\n", - nNonce, jobId.c_str(), currentDifficulty); - SetParticipantMiningStatus("share found; submitting"); - int submitId = msgId++; - pendingSubmitIds.insert(submitId); - gParticipantSharesSent.fetch_add(1); - sessionSharesSent++; - json submit = {{"id",submitId},{"method","mining.submit"}, - {"params",json::array({username, jobId, ToHexStr(&nNonce,4)})}}; - if (!StratumSendLine(s, submit)) { - LogPrint("worker", "[worker] share submit send FAILED" - " -- pool connection lost\n"); - break; - } - } + // -- Hash rate accounting (hashing happens on the worker threads) -- + hashesSinceSample = gParticipantHashes.load() - sessionStartHashes; + UpdateParticipantHashRate(hashesSinceSample, sampleStart); - nNonce++; - if (nNonce == 0) { - LogPrint("worker", "[worker] nonce space exhausted for job %s" - " -- waiting for new job\n", jobId.c_str()); - haveJob = false; + // -- Submit any shares the hash threads found -- + bool submitFailed = false; + { + std::vector pending; + { + std::lock_guard lk(shareHitsMtx); + pending.swap(shareHits); + } + for (ParticipantShareHit& hit : pending) + { + if (hit.jobId != jobId) + { + LogPrint("worker", "[worker] dropping stale share for old job %s\n", + hit.jobId.c_str()); + continue; + } + LogPrint("worker", "[worker] share found! nonce=%u job=%s difficulty=%.4f\n", + hit.nonce, hit.jobId.c_str(), currentDifficulty); + SetParticipantMiningStatus("share found; submitting"); + int submitId = msgId++; + pendingSubmitIds.insert(submitId); + gParticipantSharesSent.fetch_add(1); + sessionSharesSent++; + json submit = {{"id",submitId},{"method","mining.submit"}, + {"params",json::array({username, hit.jobId, + ToHexStr(&hit.nonce,4)})}}; + if (!StratumSendLine(s, submit)) { + LogPrint("worker", "[worker] share submit send FAILED" + " -- pool connection lost\n"); + submitFailed = true; + break; + } + } } + if (submitFailed) + break; } // ------------------------------------------------------------------ - // Cleanup + // Cleanup: stop the hash threads, then drop the pool connection // ------------------------------------------------------------------ - RandomXDestroyMinerVM(rxvm); + { + std::lock_guard lk(jobShared.mtx); + jobShared.stop = true; + jobShared.haveJob = false; + } + for (std::thread& t : hashThreads) + t.join(); closesocket(s); + hashesSinceSample = gParticipantHashes.load() - sessionStartHashes; UpdateParticipantHashRate(hashesSinceSample, sampleStart); SetParticipantMiningStatus("disconnected"); LogPrint("worker", "[worker] disconnected from pool" diff --git a/src/main.h b/src/main.h index c458412..307cee5 100644 --- a/src/main.h +++ b/src/main.h @@ -84,6 +84,9 @@ extern int nMineMode; // something a previous session wrote. extern bool fMineModeFromCommandLine; extern string strParticipantPool; // participant: pool .btf address +extern string strPayoutAddress; // participant: /payoutaddr override (mine without a wallet) +extern string strPayoutFile; // participant: /payoutfile address list, rotated per reconnect +extern int nHashThreads; // participant: /hashthreads override (0 = cores-1) extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL extern double dPoolFeePercent; // operator: announced fee percent diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 875988f..0b4e091 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -115,6 +115,9 @@ static void PrintUsage() printf("Mining mode:\n"); printf(" /operator\n"); printf(" /participant=POOL_BTF_ADDRESS\n"); + printf(" /payoutaddr=BTF_ADDRESS (participant: pay shares to this address, no wallet needed)\n"); + printf(" /payoutfile=FILE (participant: rotate payout addresses from file)\n"); + printf(" /hashthreads=N (participant: mining threads, default cores-1)\n"); printf(" /solomine\n"); printf(" /genproclimit=N (mining threads; 0 or absent = every core but one)\n"); printf(" /checkblocks=N (blocks re-verified at startup, default 288, 0 = all)\n"); @@ -225,6 +228,18 @@ static void ParseStartupArguments(int argc, char* argv[]) fMineModeFromCommandLine = true; } + string payoutAddr = argval2(argc, argv, "/payoutaddr", "-payoutaddr"); + if (!payoutAddr.empty()) + strPayoutAddress = payoutAddr; + + string payoutFile = argval2(argc, argv, "/payoutfile", "-payoutfile"); + if (!payoutFile.empty()) + strPayoutFile = payoutFile; + + string hashThreads = argval2(argc, argv, "/hashthreads", "-hashthreads"); + if (!hashThreads.empty()) + nHashThreads = atoi(hashThreads.c_str()); + string poolName = argval2(argc, argv, "/poolname", "-poolname"); if (!poolName.empty()) strPoolName = poolName; @@ -610,6 +625,31 @@ int main(int argc, char* argv[]) ReacceptWalletTransactions(); + // /dumpaddresses=N:FILE -- generate N fresh wallet keys and write their + // addresses (one per line) to FILE, then exit. Keys stay in this wallet; + // the file alone is enough for a miner elsewhere to rotate payout + // addresses via /payoutfile. (No HD/xpub exists in this wallet format.) + string dumpSpec = argval2(argc, argv, "/dumpaddresses", "-dumpaddresses"); + if (!dumpSpec.empty()) + { + size_t colon = dumpSpec.rfind(':'); + if (colon == string::npos) { fprintf(stderr, "usage: /dumpaddresses=N:FILE\n"); return 1; } + int n = atoi(dumpSpec.substr(0, colon).c_str()); + string file = dumpSpec.substr(colon + 1); + FILE* f = fopen(file.c_str(), "w"); + if (!f) { fprintf(stderr, "cannot open %s\n", file.c_str()); return 1; } + for (int i = 0; i < n; i++) + { + CKey key; + key.MakeNewKey(); + if (!AddKey(key)) { fclose(f); fprintf(stderr, "AddKey failed at %d\n", i); return 1; } + fprintf(f, "%s\n", PubKeyToAddress(key.GetPubKey()).c_str()); + } + fclose(f); + printf("wrote %d fresh wallet addresses to %s\n", n, file.c_str()); + return 0; + } + if (!StartNode(strErrors)) { fprintf(stderr,"StartNode: %s\n",strErrors.c_str()); return 1; } if (nMineMode == MINE_OPERATOR) { diff --git a/src/net.cpp b/src/net.cpp index 449d91c..5cf2f8c 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1054,6 +1054,18 @@ CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting void ThreadBtfAccept(void* parg) { printf("ThreadBtfAccept started\n"); + // In operator mode the pool server registers this same node identity as a + // stratum service at the rendezvous relays, and a relay only holds ONE + // service registration per pubkey -- peer-accept and pool-accept would + // kick each other off forever, breaking both. The pool's registration is + // the one that must be stable (that's what miners resolve and dial), so + // the node skips inbound rendezvous here and relies on outbound .btf + // connections for block sync. + if (nMineMode == MINE_OPERATOR) + { + printf("ThreadBtfAccept: operator mode -- skipping peer rendezvous registration\n"); + return; + } unsigned char pk[32]; unsigned char sk[32]; while (!BtfGetIdentity(pk, sk)) @@ -1928,11 +1940,29 @@ bool StartNode(string& strError) { int nErr = WSAGetLastError(); if (nErr == WSAEADDRINUSE) - strError = strprintf("Error: Unable to bind to port %s on this computer. The program is probably already running.", addrLocalHost.ToString().c_str()); + { + // Another local instance holds the default port. Fall back to an + // ephemeral port: inbound direct-IP peering is optional, and .btf + // rendezvous connectivity is unaffected by the local listen port. + sockaddr.sin_port = htons(0); + if (bind(hListenSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) + { + strError = strprintf("Error: Unable to bind any port on this computer (bind returned error %d)", WSAGetLastError()); + printf("%s\n", strError.c_str()); + return false; + } + struct sockaddr_in bound; + socklen_t nBoundLen = sizeof(bound); + if (getsockname(hListenSocket, (struct sockaddr*)&bound, &nBoundLen) == 0) + addrLocalHost.port = bound.sin_port; + printf("default port in use by another instance; bound to ephemeral %s instead\n", addrLocalHost.ToString().c_str()); + } else + { strError = strprintf("Error: Unable to bind to port %s on this computer (bind returned error %d)", addrLocalHost.ToString().c_str(), nErr); - printf("%s\n", strError.c_str()); - return false; + printf("%s\n", strError.c_str()); + return false; + } } printf("bound to addrLocalHost = %s\n\n", addrLocalHost.ToString().c_str()); diff --git a/src/nostr.cpp b/src/nostr.cpp index 1fd60ad..21104bc 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -92,6 +92,11 @@ const char* pszNostrRelays[] = { "wss://offchain.pub", "wss://nostr.mom", "wss://relay.primal.net", + "wss://nostr.oxtr.dev", + "wss://relay.nos.social", + "wss://nostr.fmt.wiz.biz", + "wss://relay.current.fyi", + "wss://relay.nostr.bg", }; const int nNostrRelays = ARRAYLEN(pszNostrRelays); diff --git a/src/rpc.cpp b/src/rpc.cpp index 41c0328..98b6208 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -143,6 +143,20 @@ static bool RebuildJob() return false; } + // Don't issue jobs until the chain is synced: mining against a stale + // tip produces blocks the network will orphan, and payout entries + // that can never be paid (their coinbases never exist on the main + // chain). Require at least one peer and a fresh tip. + if (vNodes.empty()) { + LogPrint("pool", "RebuildJob: no peers yet -- not issuing jobs\n"); + return false; + } + if (GetAdjustedTime() - (int64)pindexBest->nTime > 30*60) { + LogPrint("pool", "RebuildJob: tip is %llds old -- still syncing, not issuing jobs\n", + (long long)(GetAdjustedTime() - (int64)pindexBest->nTime)); + return false; + } + CBlockIndex* pindexPrev = pindexBest; unsigned int nBits = GetNextWorkRequired(pindexPrev); @@ -218,6 +232,8 @@ static bool RebuildJob() struct PendingPayout { int matureAtHeight; std::map amounts; // address -> satoshis + int retries = 0; // exec-thread only: SendMoney attempts so far + int64 retryAfter = 0; // exec-thread only: unix time, 0 = ready now }; static std::vector gPendingPayouts; @@ -403,6 +419,11 @@ static void PayoutThreadFn(void*) } for (auto& pp : batch) { + if (pp.retryAfter > GetTime()) { + std::lock_guard lk(gPayoutExecMutex); + gPayoutExecQueue.push_back(pp); + continue; + } LogPrint("payout", "[payout] executing payments for block matured at %d" " (%zu miners)\n", pp.matureAtHeight, pp.amounts.size()); for (auto& kv : pp.amounts) { @@ -418,13 +439,34 @@ static void PayoutThreadFn(void*) CWalletTx wtx; wtx.mapValue["comment"] = strprintf("Pool payout height %d", pp.matureAtHeight); - if (SendMoney(sc, kv.second, wtx)) + if (SendMoney(sc, kv.second, wtx)) { LogPrint("payout", "[payout] paid %s to %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str()); - else + } else if (pp.retries < 30) { + // Transient failures (immature coinbase, reorg, locked + // wallet) must not silently burn the payment -- requeue + // with backoff. Permanent cases (orphaned coinbase) give + // up loudly after 30 tries (~30 min). + PendingPayout rp; + rp.matureAtHeight = pp.matureAtHeight; + rp.amounts[kv.first] = kv.second; + rp.retries = pp.retries + 1; + rp.retryAfter = GetTime() + 60; + { + std::lock_guard lk(gPayoutExecMutex); + gPayoutExecQueue.push_back(std::move(rp)); + } LogPrint("payout", "[payout] FAILED to pay %s to %s" - " (insufficient funds or wallet locked?)\n", - FormatMoney(kv.second).c_str(), kv.first.c_str()); + " -- retry %d/30 in 60s\n", + FormatMoney(kv.second).c_str(), kv.first.c_str(), + pp.retries + 1); + } else { + LogPrint("payout", "[payout] GIVING UP on %s to %s after %d" + " retries (orphaned coinbase or persistent wallet" + " error?) -- payment forfeited\n", + FormatMoney(kv.second).c_str(), kv.first.c_str(), + pp.retries); + } } } @@ -543,6 +585,45 @@ static void PushReady(btf_socket_t s) gReadyQueue.push_back(s); } +// Loopback stratum listener: lets a miner running on the SAME machine reach +// this pool over plain TCP (127.0.0.1:8334), skipping the .btf rendezvous +// entirely. The rendezvous relay only allows one service registration per +// pubkey, so the pool service and the node's own peer-accept fight over the +// node identity at the relay -- loopback avoids that fight for local miners. +static void LocalAcceptFn(void*) +{ + SOCKET ls = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (ls == INVALID_SOCKET) + return; + int yes = 1; + setsockopt(ls, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes)); + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); + addr.sin_port = htons(8334); + if (bind(ls, (struct sockaddr*)&addr, sizeof(addr)) != 0 || listen(ls, 16) != 0) + { + LogPrint("pool", "[pool] loopback stratum bind/listen failed on 127.0.0.1:8334\n"); + closesocket(ls); + return; + } + LogPrint("pool", "[pool] loopback stratum listening on 127.0.0.1:8334\n"); + while (!fShutdown && gPoolRunning) + { + SOCKET c = accept(ls, NULL, NULL); + if (c == INVALID_SOCKET) + { + if (fShutdown || !gPoolRunning) + break; + continue; + } + LogPrint("pool", "[pool] miner arrived via loopback -- pushing to event loop\n"); + PushReady((btf_socket_t)c); + } + closesocket(ls); +} + // --------------------------------------------------------------------------- // I/O helpers -- event loop thread only // --------------------------------------------------------------------------- @@ -1307,6 +1388,11 @@ static void AcceptOneFn(void* arg) LogPrint("pool", "[pool] accept thread started for relay %s\n", relay.c_str()); while (!fShutdown && gPoolRunning) { + // Advertise this relay as the pool's meeting node BEFORE registering: + // RvServiceRegister blocks until a miner pairs, and miners can only + // find us if the published descriptor already names a relay where the + // pool (not the node's peer-accept) holds the registration. + BtfSetActiveRelay(relay); // Blocks until a miner connects to us at this relay btf::RvSocket rv = btf::RvServiceRegister(host.c_str(), (unsigned short)port, pk); @@ -1408,6 +1494,7 @@ void ThreadRPCServer(void*) LoadPendingPayouts(); _beginthread(AcceptLoopFn, 0, NULL); + _beginthread(LocalAcceptFn, 0, NULL); _beginthread(ThreadBtfPoolAnnouncer, 0, NULL); _beginthread(PayoutThreadFn, 0, NULL); -- cgit v1.2.3 From 76f154a4c600082b346124e9e9af26ce401600da Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 8 Aug 2026 04:37:52 +0000 Subject: nostr: make /rvrelay a true pin -- never merge discovered relays A pool started with /rvrelay=ONE still spawned an accept thread for every Nostr-discovered relay (BtfAllRelays always merged g_discoveredRelays), and each thread optimistically overwrote the advertised meeting node before registering -- so a discovered Tailscale-only relay (a mesh host) flapped the published .btf descriptor and public miners could not connect. fBtfRelayPinned (set only when /rvrelay parses) makes BtfAllRelays return exactly the pinned list. Also validate the /rvrelay value at parse time: with the pin in place no discovered relay can mask a typo. (cherry picked from commit 0a4d2b02fa5382c5e788b5f0e2f8a844695dec47) --- src/main_gui.cpp | 16 ++++++++++++++-- src/nostr.cpp | 10 +++++++++- src/nostr.h | 8 ++++++++ 3 files changed, 31 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 0b4e091..d0969b5 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -261,8 +261,20 @@ static void ParseStartupArguments(int argc, char* argv[]) string rvRelay = argval2(argc, argv, "/rvrelay", "-rvrelay"); if (!rvRelay.empty()) { - vBtfMeetingRelays.clear(); - vBtfMeetingRelays.push_back(rvRelay); + if (!LooksLikeRelay(rvRelay)) + { + // A malformed pin must not replace the seed list: with the pin + // set, no discovered relay can ever mask the typo, and the pool + // would publish a garbage (or no) meeting node forever. + fprintf(stderr, "Ignoring /rvrelay=%s: expected host:port\n", + rvRelay.c_str()); + } + else + { + vBtfMeetingRelays.clear(); + vBtfMeetingRelays.push_back(rvRelay); + fBtfRelayPinned = true; + } } string announceRelay = argval2(argc, argv, "/announcerelay", "-announcerelay"); diff --git a/src/nostr.cpp b/src/nostr.cpp index 21104bc..6d85bf6 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -110,6 +110,12 @@ vector vBtfMeetingRelays = { "31.44.4.249:8434", // New Jersey, US "90.156.222.107:8434", // Almaty, KZ }; +// True when the operator pinned the relay list with /rvrelay: discovered +// relays must NOT be merged in (BtfAllRelays), otherwise one accept thread +// per discovered relay is spawned and each one optimistically overwrites the +// advertised meeting node (BtfSetActiveRelay) before registering -- a +// discovered but unreachable relay then flaps the published .btf descriptor. +bool fBtfRelayPinned = false; string strBtfActiveRelay; static CCriticalSection cs_activeRelay; @@ -144,7 +150,7 @@ static map g_discoveredPools; static CCriticalSection cs_discoveredPools; // Basic sanity: "host:port" with a numeric 1..65535 port and a plausible host. -static bool LooksLikeRelay(const string& r) +bool LooksLikeRelay(const string& r) { size_t colon = r.rfind(':'); if (colon == string::npos || colon == 0 || colon + 1 >= r.size()) @@ -172,6 +178,8 @@ static bool LooksLikeRelay(const string& r) vector BtfAllRelays() { vector all = vBtfMeetingRelays; + if (fBtfRelayPinned) + return all; CRITICAL_BLOCK(cs_discoveredRelays) foreach(const string& r, g_discoveredRelays) if (find(all.begin(), all.end(), r) == all.end()) diff --git a/src/nostr.h b/src/nostr.h index b5eb5e3..827b2f3 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -43,6 +43,14 @@ void BtfSetActiveRelay(const std::string& relay); // If set (via /announcerelay=host:port), this node announces that relay on // Nostr so other nodes discover it automatically -- no manual seed-list edit. extern std::string strBtfAnnounceRelay; +// True when /rvrelay pinned the meeting relay list: BtfAllRelays then returns +// ONLY vBtfMeetingRelays, never Nostr-discovered volunteer relays. Without +// this, a pool that pins one public relay still spawns an accept thread per +// discovered relay, and each thread's optimistic BtfSetActiveRelay makes the +// published descriptor flap to relays the pool may not be reachable at. +extern bool fBtfRelayPinned; +// Basic sanity check on a "host:port" relay address (numeric port 1..65535). +bool LooksLikeRelay(const std::string& r); // Every relay to try: curated seeds + relays discovered from Nostr announcements. std::vector BtfAllRelays(); -- cgit v1.2.3 From bef4f5b3a5a6f5a663b7ea7753dd57e368fd8929 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 8 Aug 2026 05:01:35 +0000 Subject: payout: retry failed SendMoney for 24h, not 30min A pool that just found its first blocks has zero mature balance until 100 blocks later; orphaned coinbases (observed: reorgs orphaned our blocks 2651-2655) make that worse. 30 one-minute retries forfeited payments that would have succeeded hours later. (cherry picked from commit 49e80023ca23baee8a4b80cfb891e7a358dc39ba) --- src/rpc.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 98b6208..3dd05bb 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -442,11 +442,11 @@ static void PayoutThreadFn(void*) if (SendMoney(sc, kv.second, wtx)) { LogPrint("payout", "[payout] paid %s to %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str()); - } else if (pp.retries < 30) { + } else if (pp.retries < 1440) { // Transient failures (immature coinbase, reorg, locked // wallet) must not silently burn the payment -- requeue // with backoff. Permanent cases (orphaned coinbase) give - // up loudly after 30 tries (~30 min). + // up loudly after 1440 tries (~24 h). PendingPayout rp; rp.matureAtHeight = pp.matureAtHeight; rp.amounts[kv.first] = kv.second; @@ -457,7 +457,7 @@ static void PayoutThreadFn(void*) gPayoutExecQueue.push_back(std::move(rp)); } LogPrint("payout", "[payout] FAILED to pay %s to %s" - " -- retry %d/30 in 60s\n", + " -- retry %d/1440 in 60s\n", FormatMoney(kv.second).c_str(), kv.first.c_str(), pp.retries + 1); } else { -- cgit v1.2.3 From 7a8f7e7fa767d19f44f0a6a6db84de68f812bebe Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 8 Aug 2026 05:28:04 +0000 Subject: operator: /noannounce flag -- serve miners without publishing pool announcements Descriptor (38501) still published so miners can resolve the pool; only the public pool listing event (38503) is suppressed. (cherry picked from commit 17bbdae1ec97945c37c1d5b2486e5c01a4d7ad87) --- src/main.cpp | 1 + src/main.h | 1 + src/main_gui.cpp | 3 +++ src/nostr.cpp | 4 ++-- 4 files changed, 7 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 32ab952..69d9d30 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -87,6 +87,7 @@ CKey keyUser; string strSetDataDir; int nDropMessagesTest = 0; bool fSoloMineTest = false; // /solomine: mine without requiring a peer (local test) +bool fPoolNoAnnounce = false; // /noannounce: operator serves miners but never publishes pool announcements // Settings int fGenerateBitcoins; diff --git a/src/main.h b/src/main.h index 307cee5..22be3dc 100644 --- a/src/main.h +++ b/src/main.h @@ -86,6 +86,7 @@ extern bool fMineModeFromCommandLine; extern string strParticipantPool; // participant: pool .btf address extern string strPayoutAddress; // participant: /payoutaddr override (mine without a wallet) extern string strPayoutFile; // participant: /payoutfile address list, rotated per reconnect +extern bool fPoolNoAnnounce; // /noannounce: suppress pool announcements extern int nHashThreads; // participant: /hashthreads override (0 = cores-1) extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL diff --git a/src/main_gui.cpp b/src/main_gui.cpp index d0969b5..b1fe0af 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -250,6 +250,9 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!poolDash.empty()) strPoolDashboardUrl = poolDash; + if (arg(argc,argv,"/noannounce") || arg(argc,argv,"-noannounce")) + fPoolNoAnnounce = true; + string poolFee = argval2(argc, argv, "/poolfee", "-poolfee"); if (!poolFee.empty()) dPoolFeePercent = atof(poolFee.c_str()); diff --git a/src/nostr.cpp b/src/nostr.cpp index 6d85bf6..47f001c 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -1405,7 +1405,7 @@ void ThreadBtfPoolAnnouncer(void*) LogPrint("pool", "ThreadBtfPoolAnnouncer started\n"); while (!fShutdown) { - if (nMineMode == MINE_OPERATOR && gPoolRunning) + if (nMineMode == MINE_OPERATOR && gPoolRunning && !fPoolNoAnnounce) { BtfPoolAnnouncement ann; ann.btfAddress = BtfLocalAddress(); @@ -1763,7 +1763,7 @@ void ThreadNostrSeed(void* parg) } CATCH_PRINT_EXCEPTION("ConnectDiscoveredBtfPeers") - if (nMineMode == MINE_OPERATOR && gPoolRunning) + if (nMineMode == MINE_OPERATOR && gPoolRunning && !fPoolNoAnnounce) { BtfPoolAnnouncement ann; ann.btfAddress = BtfLocalAddress(); -- cgit v1.2.3 From 7297216f20e81935dec4e612f90f3a5f0e9ebea9 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 8 Aug 2026 05:59:00 +0000 Subject: participant: honor explicit /hashthreads=1 (floor of 2 only in auto mode) The min-2-threads floor applied even when the user explicitly asked for 1 thread, so /hashthreads=1 silently spawned 2. (cherry picked from commit a67b9e84f4f7607d307081b4a9873f5d9e78cf8a) --- src/main.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 69d9d30..f84f209 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3814,8 +3814,11 @@ connected: // ------------------------------------------------------------------ int nWorkers = nHashThreads > 0 ? nHashThreads : (int)std::thread::hardware_concurrency(); - if (nWorkers < 2) nWorkers = 2; - if (nHashThreads <= 0) nWorkers -= 1; // leave one core for node + I/O threads + if (nHashThreads <= 0) { + if (nWorkers < 2) nWorkers = 2; + nWorkers -= 1; // leave one core for node + I/O threads + } + // explicit /hashthreads=N is honored exactly (including 1) ParticipantJobShared jobShared; std::vector shareHits; std::mutex shareHitsMtx; -- cgit v1.2.3 From 89964636055e0856b2ff138edc4b7f45e0099f1b Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 9 Aug 2026 02:17:07 +0000 Subject: nostr: verify relay certificates -- wss:// was fully MITM-able SSL_CTX_new leaves verification at SSL_VERIFY_NONE and loads no trust store, and nothing here ever changed that. SNI was set, a certificate was received, and it was then ignored: every wss:// relay connection this node has ever made would have completed against an attacker's certificate. Signed events limit the damage -- a MITM cannot forge an announcement attributable to our key -- but it can drop the rendezvous registration so miners never find the pool, censor subscriptions, or answer them with arbitrary content, which is the input the allocation bounds exist to contain. Load the system trust store, require SSL_VERIFY_PEER, and bind the check to the host we dialed with SSL_set1_host, since chain validation alone would accept any certificate a trusted CA ever issued for any name. Floor the protocol at TLS 1.2. Verification failures report the specific X509 reason rather than a generic handshake error, and a missing CA store is a hard failure instead of a silent downgrade to trusting everything. (cherry picked from commit 6020740e68463deb1cc3c5b477372fcd1a245adb) --- src/nostr.cpp | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index 47f001c..fbae1a6 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -6,6 +6,7 @@ #include "headers.h" #include #include +#include // We link libsecp256k1 statically (without this the header assumes DLL import). // Both makefiles also pass -DSECP256K1_STATIC; the guard keeps that from // warning while leaving this file correct if built without the flag. @@ -568,11 +569,39 @@ public: { sslctx = SSL_CTX_new(TLS_client_method()); if (!sslctx) return false; + + // SSL_CTX_new defaults to SSL_VERIFY_NONE with no trust store + // loaded, so until now every wss:// relay connection was accepted + // without looking at the certificate at all -- any on-path + // attacker could impersonate a relay. Our own events are signed, + // so a MITM cannot forge them, but it could drop the rendezvous + // registration (leaving the pool unreachable to miners) or answer + // subscriptions with whatever it liked. + if (!SSL_CTX_set_default_verify_paths(sslctx)) + return error("Nostr: no system CA store available, refusing %s", host.c_str()); + SSL_CTX_set_verify(sslctx, SSL_VERIFY_PEER, NULL); + SSL_CTX_set_min_proto_version(sslctx, TLS1_2_VERSION); + ssl = SSL_new(sslctx); + if (!ssl) return false; SSL_set_fd(ssl, (int)hSocket); SSL_set_tlsext_host_name(ssl, host.c_str()); // SNI + + // Verifying the chain is not enough on its own: without this the + // relay could present any certificate a trusted CA ever issued, + // for any name. SSL_set1_host binds the check to the host we asked + // for. + if (!SSL_set1_host(ssl, host.c_str())) + return error("Nostr: cannot pin verification to %s", host.c_str()); + if (SSL_connect(ssl) != 1) + { + long nVerify = SSL_get_verify_result(ssl); + if (nVerify != X509_V_OK) + return error("Nostr: certificate for %s rejected: %s", + host.c_str(), X509_verify_cert_error_string(nVerify)); return error("Nostr: TLS handshake with %s failed", host.c_str()); + } } // WebSocket handshake (HTTP Upgrade) -- cgit v1.2.3 From 857f57e962b24f51621ddac188fa6e42d0ac6f41 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 9 Aug 2026 02:43:44 +0000 Subject: pool: wait to be paired before wrapping the rendezvous socket Upstream #30 split rendezvous registration from waiting for a dial, so RvServiceRegister now returns as soon as the relay lists the service and no longer consumes the relay's 0x01 pairing byte. It updated its own caller in net.cpp and left this one behind. AcceptOneFn went straight from RvServiceRegister to BtfServiceWrap, so BtfServiceWrap read that 0x01 as the first byte of the miner's 32-byte ephemeral key and every byte after it was shifted by one. The X25519 handshake has no confirmation step, so it completed against a garbage shared secret, the tunnel was handed to the Stratum event loop, and nothing failed loudly: the pool logged a miner arriving and then dropped it as "never authorized", while the miner logged a pool that closed on it with gotSubscribeAck=0. Loopback miners were unaffected, which is exactly what made it look like a relay problem. Block in RvServiceWaitPaired before wrapping, and close and re-register if the relay drops us first. test_rvaccept.cpp covers both shapes against a real bitflashd on loopback: the pre-fix order establishes a tunnel that carries no bytes, the fixed order round-trips. Also corrects the btftunnel.h contract comment, which still described the pre-#30 behaviour and is what the old code was written against -- upstream's own test_relayproc.cpp, test_btftunnel.cpp and test_btfrv.cpp are still on that stale contract and fail the same way. (cherry picked from commit 3e3a36b2bf1e6ffb4861507089b743688619377f) --- src/btftunnel.h | 13 ++-- src/rpc.cpp | 28 ++++++-- src/test_rvaccept.cpp | 180 ++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 211 insertions(+), 10 deletions(-) create mode 100644 src/test_rvaccept.cpp (limited to 'src') diff --git a/src/btftunnel.h b/src/btftunnel.h index 1fa4f01..24a7509 100644 --- a/src/btftunnel.h +++ b/src/btftunnel.h @@ -10,8 +10,12 @@ // caller), then BtfClientTunnel connects through the relay, runs the echan // handshake, and returns a local SOCKET to hand a new outbound CNode. // -// Service side: after RvServiceRegister pairs us with a client, BtfServiceWrap -// completes the echan handshake and returns a local SOCKET for an inbound CNode. +// Service side: RvServiceRegister only registers -- callers must then block in +// RvServiceWaitPaired until a client is actually paired to them. BtfServiceWrap +// completes the echan handshake on that paired socket and returns a local +// SOCKET for an inbound CNode. Wrapping a registered-but-unpaired socket reads +// the relay's 0x01 pairing byte as the first byte of the client's ephemeral +// key, which silently corrupts the tunnel instead of failing. #ifndef BITFLASH_BTFTUNNEL_H #define BITFLASH_BTFTUNNEL_H @@ -39,8 +43,9 @@ btf_socket_t BtfClientTunnel(const char* meeting_host, unsigned short port, const unsigned char target_pubkey[32], const unsigned char service_enc_pub[32]); -// Service: wrap an already-paired rendezvous socket (from RvServiceRegister) -// with echan using my static x25519 secret, returning a local plaintext SOCKET +// Service: wrap an already-paired rendezvous socket (RvServiceRegister followed +// by RvServiceWaitPaired -- the pairing byte MUST already be consumed) with +// echan using my static x25519 secret, returning a local plaintext SOCKET // for an inbound CNode. Consumes `rv` (closed when the tunnel tears down). btf_socket_t BtfServiceWrap(RvSocket rv, const unsigned char my_enc_sk[32]); diff --git a/src/rpc.cpp b/src/rpc.cpp index 3dd05bb..21a8d77 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -6,8 +6,8 @@ // Architecture: // PoolEventLoop -- single thread, owns all miner fds, all job/share/payout // state. No locks needed on any of that data. -// AcceptOneFn -- one thread per relay. Blocks on RvServiceRegister + -// BtfServiceWrap, pushes finished socket to gReadyQueue. +// AcceptOneFn -- one thread per relay. Registers, waits to be paired, +// wraps the tunnel, pushes finished socket to gReadyQueue. // AcceptLoopFn -- spawns AcceptOneFn threads, re-polls relay list every // 60s so dynamically discovered relays get picked up. // @@ -1388,12 +1388,11 @@ static void AcceptOneFn(void* arg) LogPrint("pool", "[pool] accept thread started for relay %s\n", relay.c_str()); while (!fShutdown && gPoolRunning) { - // Advertise this relay as the pool's meeting node BEFORE registering: - // RvServiceRegister blocks until a miner pairs, and miners can only - // find us if the published descriptor already names a relay where the + // Advertise this relay as the pool's meeting node BEFORE registering, + // so that miners which resolve our descriptor find a relay where the // pool (not the node's peer-accept) holds the registration. BtfSetActiveRelay(relay); - // Blocks until a miner connects to us at this relay + // Returns as soon as the relay lists us -- registered, not yet paired. btf::RvSocket rv = btf::RvServiceRegister(host.c_str(), (unsigned short)port, pk); if (fShutdown || !gPoolRunning) { @@ -1407,6 +1406,23 @@ static void AcceptOneFn(void* arg) continue; } + // Block for a miner to actually arrive. RvServiceRegister used to do + // this itself and returned with the relay's 0x01 pairing byte already + // consumed; it no longer does. Without waiting here, BtfServiceWrap + // reads that 0x01 as the first byte of the miner's 32-byte ephemeral + // key -- every subsequent byte is shifted by one, so the X25519 + // handshake completes against a garbage shared secret (it has no + // confirmation step to catch it), the tunnel is handed to the event + // loop, and the miner's mining.subscribe never decrypts into a valid + // line. The miner sees the pool close on it; the pool sees a peer that + // never authorized. + if (!btf::RvServiceWaitPaired(rv)) { + btf::RvClose(rv); + LogPrint("pool", "[pool] relay %s: dropped us before any miner dialed" + " -- re-registering\n", relay.c_str()); + continue; + } + // Echan handshake -- blocking but fast (local + relay round-trip) btf_socket_t fd = btf::BtfServiceWrap(rv, sk); if (fd == INVALID_SOCKET) { diff --git a/src/test_rvaccept.cpp b/src/test_rvaccept.cpp new file mode 100644 index 0000000..afa9046 --- /dev/null +++ b/src/test_rvaccept.cpp @@ -0,0 +1,180 @@ +// Local regression test for the pool's rendezvous accept path. +// +// Reproduces the exact failure that took remote miners off the pool: since +// upstream #30, RvServiceRegister returns as soon as the relay lists the +// service and no longer consumes the relay's 0x01 pairing byte. A service that +// goes straight from RvServiceRegister to BtfServiceWrap therefore reads that +// 0x01 as the first byte of the client's 32-byte ephemeral key, shifting the +// whole stream by one. X25519 has no confirmation step, so the handshake +// "succeeds" against a garbage shared secret and the corruption only shows up +// as a tunnel that never carries a valid byte. +// +// Build: g++ -std=gnu++14 -O2 -pthread test_rvaccept.cpp btftunnel.cpp btfrv.cpp \ +// btfchan.cpp -lsodium -o test_rvaccept +// +// Build: g++ -std=gnu++14 -O2 -pthread test_rvaccept.cpp btftunnel.cpp \ +// btfrv.cpp btfchan.cpp -lsodium -o test_rvaccept +// +// Run against a bitflashd relay already listening on 127.0.0.1:. +// test_rvaccept broken -- the pre-fix pool code path, expected to FAIL +// test_rvaccept fixed -- with RvServiceWaitPaired, expected to PASS + +#include "btftunnel.h" +#include "btfrv.h" +#include "btfchan.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace btf; + +static const char* HOST = "127.0.0.1"; +static unsigned short PORT = 18446; +static const char* MSG = "mining.subscribe stand-in payload"; + +static void SetTimeout(int fd, int secs) +{ + struct timeval tv; + tv.tv_sec = secs; + tv.tv_usec = 0; + setsockopt(fd, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); + setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)); +} + +static bool RecvN(int fd, void* buf, int n) +{ + char* p = (char*)buf; + int off = 0; + while (off < n) { + int r = recv(fd, p + off, n - off, 0); + if (r <= 0) return false; + off += r; + } + return true; +} + +static bool SendN(int fd, const void* buf, int n) +{ + const char* p = (const char*)buf; + int off = 0; + while (off < n) { + int r = send(fd, p + off, n - off, 0); + if (r <= 0) return false; + off += r; + } + return true; +} + +static bool g_serviceEcho = false; +static std::string g_serviceSaw; + +// The pool's AcceptOneFn, in both shapes. +static void ServiceThread(bool fWaitPaired, + std::vector id, + std::vector enc_sk, + int len) +{ + RvSocket rv = RvServiceRegister(HOST, PORT, id.data()); + if (rv == RV_INVALID) { printf(" service: RvServiceRegister failed\n"); return; } + + if (fWaitPaired) { + if (!RvServiceWaitPaired(rv)) { + printf(" service: RvServiceWaitPaired failed\n"); + RvClose(rv); + return; + } + printf(" service: paired (0x01 consumed by RvServiceWaitPaired)\n"); + } else { + printf(" service: skipped RvServiceWaitPaired (pre-fix behaviour)\n"); + } + + btf_socket_t app = BtfServiceWrap(rv, enc_sk.data()); + if (app == INVALID_SOCKET) { printf(" service: BtfServiceWrap failed\n"); return; } + printf(" service: BtfServiceWrap returned a tunnel\n"); + + SetTimeout(app, 5); + std::vector buf(len); + if (!RecvN(app, buf.data(), len)) { + printf(" service: never received the client's plaintext\n"); + close(app); + return; + } + g_serviceSaw.assign(buf.data(), len); + g_serviceEcho = SendN(app, buf.data(), len); + close(app); +} + +int main(int argc, char* argv[]) +{ + bool fWaitPaired = (argc >= 2 && strcmp(argv[1], "fixed") == 0); + if (argc >= 3) PORT = (unsigned short)atoi(argv[2]); + + if (!TunnelInit()) { printf("TunnelInit failed\n"); return 2; } + + unsigned char enc_pk[32], enc_sk[32]; + ChanKeypair(enc_pk, enc_sk); + + std::vector id(32); + for (int i = 0; i < 32; i++) id[i] = (unsigned char)(i * 7 + 13); + + const std::string msg(MSG); + const int len = (int)msg.size(); + + printf(" mode: %s relay: %s:%u\n", fWaitPaired ? "fixed" : "broken", HOST, PORT); + + std::thread svc(ServiceThread, fWaitPaired, id, + std::vector(enc_sk, enc_sk + 32), len); + std::this_thread::sleep_for(std::chrono::milliseconds(500)); + + int nFail = 0; + + btf_socket_t app = BtfClientTunnel(HOST, PORT, id.data(), enc_pk); + if (app == INVALID_SOCKET) { + printf(" client: BtfClientTunnel failed\n"); + nFail++; + } else { + printf(" client: tunnel established\n"); + SetTimeout(app, 5); + if (!SendN(app, msg.data(), len)) { printf(" client: send failed\n"); nFail++; } + std::vector echo(len); + if (!RecvN(app, echo.data(), len)) { + printf(" client: no echo came back\n"); + nFail++; + } else if (std::string(echo.data(), len) != msg) { + printf(" client: echo did not match what was sent\n"); + nFail++; + } else { + printf(" client: round-tripped the payload intact\n"); + } + close(app); + } + + svc.join(); + + if (g_serviceSaw != msg) { + printf(" service did not see the correct plaintext (saw %d bytes)\n", + (int)g_serviceSaw.size()); + nFail++; + } + if (!g_serviceEcho) { printf(" service could not echo\n"); nFail++; } + + bool fPassed = (nFail == 0); + printf(" RESULT: %s\n", fPassed ? "PASS -- tunnel carries plaintext end to end" + : "FAIL -- tunnel never carried a valid byte"); + + // A broken run is the expected outcome pre-fix, so exit 0 when the + // observed behaviour matches the expectation for the mode under test. + bool fAsExpected = (fWaitPaired ? fPassed : !fPassed); + printf(" EXPECTED %s -> %s\n", + fWaitPaired ? "PASS" : "FAIL", + fAsExpected ? "as expected" : "UNEXPECTED"); + return fAsExpected ? 0 : 1; +} -- cgit v1.2.3 From 5abe59dd09e7dbc5795f5f6d9ac2ef303d418134 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 9 Aug 2026 03:18:25 +0000 Subject: payout: say what actually failed instead of blaming transaction size SendMoney's "oversized transaction that requires a transaction fee of 0.00" is not an oversized transaction and there is no fee. That branch is taken when nValue + nFeeRequired > GetBalance() -- an empty spendable balance -- and the fee reads 0.00 because CreateTransaction failed before setting one. 3,267 of these in debug.log sent me looking for a transaction-size problem that does not exist. Report what is short, by how much, and against what balance. Name COINBASE_SPENDABLE_DEPTH in main.h and derive GetBlocksToMaturity from it, because the distinction it captures is genuinely surprising: CMerkleTx::GetCredit values a mined coinbase at zero until COINBASE_MATURITY+20 deep, not COINBASE_MATURITY. I first changed the payout gate to that deeper value, on the theory that each payout was firing 20 blocks before its own coinbase could be spent. Measuring it refuted that: across 934 payments, 96% succeeded at depth 100, the moment they were queued, which is only possible because a payout is funded from whatever coin is already mature rather than from its own block. The gate stays at COINBASE_MATURITY, with a comment recording the measurement so the next person does not re-make the same change. The real shortfall is structural and not addressed here: the pool pays out ~99% of each block's subsidy while only matured coinbases are spendable, so it runs with almost no buffer, and any orphaned block it queued a payout for drains that buffer permanently. The 24h retry loop absorbs this -- 0 payouts forfeited -- but the buffer is what needs fixing. (cherry picked from commit e28df01f90d621b0cd818f28d70a20b8ab5d1a8d) --- src/main.cpp | 15 +++++++++++++-- src/main.h | 6 ++++++ src/rpc.cpp | 5 +++++ 3 files changed, 24 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index f84f209..382a008 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1513,7 +1513,7 @@ int CMerkleTx::GetBlocksToMaturity() const { if (!IsCoinBase()) return 0; - return max(0, (COINBASE_MATURITY+20) - GetDepthInMainChain()); + return max(0, COINBASE_SPENDABLE_DEPTH - GetDepthInMainChain()); } @@ -4812,7 +4812,18 @@ bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) { string strError; if (nValue + nFeeRequired > GetBalance()) - strError = strprintf("Error: This is an oversized transaction that requires a transaction fee of %s ", FormatMoney(nFeeRequired).c_str()); + // Not an oversized transaction -- this branch is simply "the + // spendable balance is too small". Saying otherwise (with a fee + // of 0.00, because CreateTransaction failed before setting one) + // sends anyone reading the log after a failed payout hunting a + // transaction-size problem that does not exist. + strError = strprintf("Error: insufficient spendable balance:" + " need %s (plus fee %s) but only %s is spendable" + " -- mined coin counts as zero until it is %d deep", + FormatMoney(nValue).c_str(), + FormatMoney(nFeeRequired).c_str(), + FormatMoney(GetBalance()).c_str(), + COINBASE_SPENDABLE_DEPTH); else strError = "Error: Transaction creation failed "; return error("SendMoney() : %s\n", strError.c_str()); diff --git a/src/main.h b/src/main.h index 22be3dc..6b1ff0a 100644 --- a/src/main.h +++ b/src/main.h @@ -41,6 +41,12 @@ static const int64 MAX_MONEY = 21000000 * COIN; inline bool MoneyRange(int64 nValue) { return (nValue >= 0 && nValue <= MAX_MONEY); } static const int64 CENT = 1000000; static const int COINBASE_MATURITY = 100; +// Depth at which a coinbase we mined is actually usable. CMerkleTx::GetCredit +// values a coinbase at zero until GetBlocksToMaturity() reaches 0, which is +// this depth -- not COINBASE_MATURITY. Anything that plans to *spend* mined +// coin must gate on this, or it will try to pay out of a balance the wallet +// still reports as zero. Both rules live here so they cannot drift apart. +static const int COINBASE_SPENDABLE_DEPTH = COINBASE_MATURITY + 20; // Bitflash difficulty floor. The PoW is RandomX (memory-hard), ~1000x slower // per hash than SHA-256d, so the target is much easier than Bitcoin's to let a diff --git a/src/rpc.cpp b/src/rpc.cpp index 21a8d77..24b1c88 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -322,6 +322,11 @@ static void QueuePayouts(int blockHeight, int64 minerReward = (int64)((double)nSubsidy * (1.0 - feeFrac)); PendingPayout pp; + // Deliberately COINBASE_MATURITY, not COINBASE_SPENDABLE_DEPTH: a payout is + // funded from whatever coin is already mature, not from its own block's + // coinbase, so waiting the extra 20 blocks delays every payment without + // making one more likely to succeed. Measured over 934 payments: 96% went + // through at depth 100, the moment they were queued. pp.matureAtHeight = blockHeight + COINBASE_MATURITY; int skipped = 0; -- cgit v1.2.3 From 05e871b3053b0e697820b295d59ab54c7423a7e5 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 9 Aug 2026 05:56:22 +0000 Subject: payout: key obligations on block hash, and wait for coin instead of expiring A 280-block reorg (heights 3075-3354) orphaned 292 of the pool's 707 blocks and destroyed 14,600 BTF of coinbase. The payout ledger did not notice: it records only matureAtHeight, and a reorg replaces the block at a height without changing the height, so ~14.4k BTF of obligations outlived the coin that was supposed to fund them. The pool then paid fork-era miners out of real-chain coin until the wallet was empty -- 17,827 BTF paid against 17,900 BTF of matured supply, leaving under 1.1 BTF spendable and every subsequent payment failing. Three changes, all in the payout path: - Record the funding block's hash and height, persist both, and void an obligation whose block is no longer in the main chain. Checked both at maturity and again in the exec queue, since an entry can sit there for hours across retries and the reorg can land at any point in that window. Entries loaded from a file written before this are grandfathered rather than voided on a missing field. - Stop spending the retry budget on maturity. SelectCoins failing for want of spendable coin is not an error, but it consumed one of 1440 retries every 60s, so a payment the pool fully intended to honour would hit GIVING UP 24h later and the miner would silently never be paid. Those attempts now defer without incrementing retries, logged hourly rather than every minute. GIVING UP now means what it says: 1440 real failures against a block still on-chain with the money available. - Schedule at COINBASE_SPENDABLE_DEPTH instead of COINBASE_MATURITY. At depth 100 a block's own coinbase is 20 blocks short of spendable, so its payout had to come from unrelated mature coin and the pool carried a permanent ~19-block float. The "96% of 934 payments went through at depth 100" note that justified the shorter wait was measured while this node was alone on a private fork paying itself. The extra 20 blocks also put the maturity gate past the reorg that caused all of the above. (cherry picked from commit 696386220a3d2fac88cb8045931392f4909e0985) --- src/rpc.cpp | 138 ++++++++++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 126 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 24b1c88..b12dc2f 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -230,9 +230,18 @@ static bool RebuildJob() // Payouts -- event loop thread only // --------------------------------------------------------------------------- struct PendingPayout { + // The block that funds this payout, identified by hash and not by height + // alone. A reorg replaces the block at a height without changing the + // height, so a height-keyed obligation outlives the coinbase that was + // supposed to pay it: a 280-block reorg once left ~14.4k BTF of debt + // owed against blocks that no longer existed, which then drained the + // wallet paying fork-era miners out of real-chain coin. + int blockHeight = 0; + uint256 blockHash; // zero = entry predates hash keying int matureAtHeight; std::map amounts; // address -> satoshis int retries = 0; // exec-thread only: SendMoney attempts so far + int deferrals = 0; // exec-thread only: waits for spendable coin int64 retryAfter = 0; // exec-thread only: unix time, 0 = ready now }; static std::vector gPendingPayouts; @@ -247,6 +256,8 @@ static void SavePendingPayouts() nlohmann::json arr = nlohmann::json::array(); for (const auto& pp : gPendingPayouts) { nlohmann::json obj; + obj["blockHeight"] = pp.blockHeight; + obj["blockHash"] = pp.blockHash.ToString(); obj["matureAtHeight"] = pp.matureAtHeight; nlohmann::json amounts = nlohmann::json::object(); for (const auto& kv : pp.amounts) @@ -281,6 +292,13 @@ static void LoadPendingPayouts() for (const auto& obj : arr) { PendingPayout pp; pp.matureAtHeight = obj["matureAtHeight"].get(); + // Entries written before payouts were keyed by hash carry neither + // field. Leave blockHash zero and they are grandfathered past the + // orphan check rather than voided on a guess. + if (obj.contains("blockHash") && obj["blockHash"].is_string()) + pp.blockHash.SetHex(obj["blockHash"].get()); + if (obj.contains("blockHeight") && obj["blockHeight"].is_number()) + pp.blockHeight = obj["blockHeight"].get(); for (auto it = obj["amounts"].begin(); it != obj["amounts"].end(); ++it) pp.amounts[it.key()] = it.value().get(); gPendingPayouts.push_back(pp); @@ -300,7 +318,27 @@ static std::vector gPayoutExecQueue; static std::mutex gPayoutExecMutex; static std::atomic gPayoutThreadRunning{false}; +// Is the block that funds this payout still on the main chain? +// +// A zero hash means the entry was written before payouts recorded one, so +// there is nothing to check and we assume it is good -- voiding those would +// mean refusing to pay miners on the strength of a missing field. +static bool PayoutBlockStillOnChain(const PendingPayout& pp) +{ + if (pp.blockHash == 0) + return true; + CRITICAL_BLOCK(cs_main) + { + std::map::iterator mi = mapBlockIndex.find(pp.blockHash); + if (mi == mapBlockIndex.end() || mi->second == NULL) + return false; + return mi->second->IsInMainChain(); + } + return false; +} + static void QueuePayouts(int blockHeight, + const uint256& blockHash, const std::map& shareCount, uint64 total) { @@ -322,12 +360,19 @@ static void QueuePayouts(int blockHeight, int64 minerReward = (int64)((double)nSubsidy * (1.0 - feeFrac)); PendingPayout pp; - // Deliberately COINBASE_MATURITY, not COINBASE_SPENDABLE_DEPTH: a payout is - // funded from whatever coin is already mature, not from its own block's - // coinbase, so waiting the extra 20 blocks delays every payment without - // making one more likely to succeed. Measured over 934 payments: 96% went - // through at depth 100, the moment they were queued. - pp.matureAtHeight = blockHeight + COINBASE_MATURITY; + pp.blockHeight = blockHeight; + pp.blockHash = blockHash; + // COINBASE_SPENDABLE_DEPTH, not COINBASE_MATURITY. Paying at depth 100 + // means the block's own coinbase is still 20 blocks short of spendable, so + // the payment has to come out of some *other* mature coin -- the pool runs + // a permanent ~19-block float and every payout fails until unrelated coin + // matures. The earlier "96% of 934 payments went through at depth 100" + // measurement that justified the shorter wait was taken while this node was + // alone on a private fork paying itself, so it says nothing about a pool + // competing on the real chain. Waiting the extra 20 blocks makes each + // payout funded by construction, and puts the maturity gate past the + // reorg depth that orphaned 280 blocks of obligations. + pp.matureAtHeight = blockHeight + COINBASE_SPENDABLE_DEPTH; int skipped = 0; int64 burned = 0; // amount owed to miners with bad/empty addresses @@ -384,6 +429,23 @@ static void QueuePayouts(int blockHeight, // re-queueing blindly would double-pay whoever was already sent to. static void FlushMaturePayouts() { + // Void obligations whose funding block lost a reorg. The coin that was + // meant to pay them does not exist, so paying anyway spends real-chain + // coin the pool owes to somebody else. + bool voided = false; + for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { + if (PayoutBlockStillOnChain(*it)) { ++it; continue; } + int64 total = 0; + for (auto& kv : it->amounts) total += kv.second; + LogPrint("payout", "[payout] block %d (%s) was orphaned -- voiding %zu" + " payment(s) totalling %s\n", + it->blockHeight, it->blockHash.ToString().substr(0, 14).c_str(), + it->amounts.size(), FormatMoney(total).c_str()); + it = gPendingPayouts.erase(it); + voided = true; + } + if (voided) SavePendingPayouts(); + std::vector ready; for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { if (nBestHeight < it->matureAtHeight) { ++it; continue; } @@ -429,6 +491,18 @@ static void PayoutThreadFn(void*) gPayoutExecQueue.push_back(pp); continue; } + // Re-check here and not only at maturity: an entry can sit in this + // queue for hours across retries, and the reorg that kills its + // funding block can land at any point in that window. + if (!PayoutBlockStillOnChain(pp)) { + int64 total = 0; + for (auto& kv : pp.amounts) total += kv.second; + LogPrint("payout", "[payout] block %d (%s) orphaned while queued" + " -- dropping %zu payment(s) totalling %s\n", + pp.blockHeight, pp.blockHash.ToString().substr(0, 14).c_str(), + pp.amounts.size(), FormatMoney(total).c_str()); + continue; + } LogPrint("payout", "[payout] executing payments for block matured at %d" " (%zu miners)\n", pp.matureAtHeight, pp.amounts.size()); for (auto& kv : pp.amounts) { @@ -443,7 +517,35 @@ static void PayoutThreadFn(void*) sc << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; CWalletTx wtx; wtx.mapValue["comment"] = strprintf("Pool payout height %d", - pp.matureAtHeight); + pp.blockHeight); + + // Waiting for coin to mature is not a failure, so it must not + // consume the retry budget. Burning a retry every 60s means a + // payment the pool fully intends to honour can hit GIVING UP + // 24h later purely because the subsidy funding it had not + // matured yet -- the miner is then silently never paid. + int64 nSpendable = GetBalance(); + if (nSpendable < kv.second) { + PendingPayout dp; + dp.blockHeight = pp.blockHeight; + dp.blockHash = pp.blockHash; + dp.matureAtHeight = pp.matureAtHeight; + dp.amounts[kv.first] = kv.second; + dp.retries = pp.retries; // unchanged on purpose + dp.deferrals = pp.deferrals + 1; + dp.retryAfter = GetTime() + 60; + // Hourly, not every minute: a dry pool would otherwise + // write one line per payment per minute forever. + if (dp.deferrals == 1 || dp.deferrals % 60 == 0) + LogPrint("payout", "[payout] deferring %s to %s -- only %s" + " spendable (waiting %d min so far)\n", + FormatMoney(kv.second).c_str(), kv.first.c_str(), + FormatMoney(nSpendable).c_str(), dp.deferrals); + std::lock_guard lk(gPayoutExecMutex); + gPayoutExecQueue.push_back(std::move(dp)); + continue; + } + if (SendMoney(sc, kv.second, wtx)) { LogPrint("payout", "[payout] paid %s to %s\n", FormatMoney(kv.second).c_str(), kv.first.c_str()); @@ -453,24 +555,34 @@ static void PayoutThreadFn(void*) // with backoff. Permanent cases (orphaned coinbase) give // up loudly after 1440 tries (~24 h). PendingPayout rp; + rp.blockHeight = pp.blockHeight; + rp.blockHash = pp.blockHash; rp.matureAtHeight = pp.matureAtHeight; rp.amounts[kv.first] = kv.second; rp.retries = pp.retries + 1; + rp.deferrals = pp.deferrals; rp.retryAfter = GetTime() + 60; { std::lock_guard lk(gPayoutExecMutex); gPayoutExecQueue.push_back(std::move(rp)); } LogPrint("payout", "[payout] FAILED to pay %s to %s" - " -- retry %d/1440 in 60s\n", + " (%s spendable at the time) -- retry %d/1440 in 60s\n", FormatMoney(kv.second).c_str(), kv.first.c_str(), + FormatMoney(nSpendable).c_str(), pp.retries + 1); } else { + // Reaching here now means 1440 attempts that were NOT + // insufficient-funds waits (those defer instead) against a + // block still on the main chain -- i.e. a real wallet fault, + // not a maturity or reorg question. LogPrint("payout", "[payout] GIVING UP on %s to %s after %d" - " retries (orphaned coinbase or persistent wallet" - " error?) -- payment forfeited\n", + " retries -- block %d is still on-chain and %s was" + " spendable, so this is a wallet fault, not maturity" + " -- payment forfeited\n", FormatMoney(kv.second).c_str(), kv.first.c_str(), - pp.retries); + pp.retries, pp.blockHeight, + FormatMoney(nSpendable).c_str()); } } } @@ -1065,7 +1177,9 @@ static bool HandleLine(Miner* m, const std::string& rawLine, if (accepted) { // Snapshot height before RebuildJob() (which increments it) int foundHeight = gCurrentJob.height; - QueuePayouts(foundHeight, roundShareCount, roundShareTotal); + // b is the block we submitted, untouched by ProcessBlock (which + // took a copy), so its hash is what the payout must be keyed on. + QueuePayouts(foundHeight, b.GetHash(), roundShareCount, roundShareTotal); // Reset round shares roundShareCount.clear(); roundShareTotal = 0; -- cgit v1.2.3 From ea520850023baf5ce7b9afb67ece574a6be64498 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 9 Aug 2026 12:41:44 +0000 Subject: payout: zero-initialise blockHash; nostr: drop four dead relays Two fixes. uint256's default constructor is empty (uint256.h:514), so the blockHash field added in 6963862 was uninitialised garbage on every PendingPayout built without an explicit hash -- which is every entry loaded from a ledger written before that commit. Those entries were meant to be grandfathered past the orphan check on a zero hash; instead each carried a random value that matched no block in mapBlockIndex, and the first maturity sweep after deploy voided the whole loaded ledger: 100 entries, 4950 BTF. Only one "was orphaned -- voiding" line reached the log because LogPrint collapsed the other 99 as duplicates, so the destruction was nearly silent. Nothing had been paid at that point and the file was restored from a pre-deploy backup, so no obligation was lost. Assigning 0 explicitly is all that was missing. Separately, four of the twelve relays are dead. Probed all twelve from two independent networks (a residential line and the pool's VPS) over v4 and v6, with DNS confirmed against 1.1.1.1: relay.current.fyi, relay.nostr.bg -- NXDOMAIN, no A and no AAAA. The domains are gone. (A getaddrinfo call on the VPS reports an address for them, but that is the VPS's own IPv6 handed back by its local resolver, not a real host.) relay.nostr.band, nostr.fmt.wiz.biz -- DNS resolves and TCP connects, but the TLS handshake never completes, from either network. Whether they are down or refusing non-browser clients, this node cannot use them. The remaining eight all complete a WebSocket upgrade. A dead relay is not free: each holds a connect/retry slot and delays discovery for no added redundancy. (cherry picked from commit 144bc96f150d23507d57d29cb339f177dcd6b092) --- src/nostr.cpp | 16 ++++++++++++---- src/rpc.cpp | 6 +++++- 2 files changed, 17 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index fbae1a6..b3e4a7c 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -78,9 +78,20 @@ static CCriticalSection cs_btfPeers; // independent relays. Kept only one Cloudflare-fronted relay (damus.io, the // most established) and filled the rest with relays on different hosts // (Hetzner, various independents) so no single upstream provider is a -// single point of failure for peer discovery. 7 relays lands inside the +// single point of failure for peer discovery. 8 relays lands inside the // commonly recommended 5-10 range for redundancy without keeping an // excessive number of persistent sockets open per node. +// +// Four entries were removed after probing all twelve from two independent +// networks (a residential line and the pool's VPS, over both v4 and v6): +// relay.current.fyi, relay.nostr.bg -- no A record, and the AAAA for both +// lands on the same parked host (2a04:c300:1000::381) serving a +// certificate that fails verification. The domains are gone. +// relay.nostr.band, nostr.fmt.wiz.biz -- TCP connects, TLS handshake never +// completes, from both networks. Whether they are down or refusing +// non-browser clients, this node cannot use them. +// A dead relay is not free: each one holds a connect/retry slot and delays +// discovery, so carrying it costs latency for no redundancy. const char* pszNostrRelays[] = { "wss://relay.damus.io", "wss://nos.lol", @@ -95,9 +106,6 @@ const char* pszNostrRelays[] = { "wss://relay.primal.net", "wss://nostr.oxtr.dev", "wss://relay.nos.social", - "wss://nostr.fmt.wiz.biz", - "wss://relay.current.fyi", - "wss://relay.nostr.bg", }; const int nNostrRelays = ARRAYLEN(pszNostrRelays); diff --git a/src/rpc.cpp b/src/rpc.cpp index b12dc2f..11020d8 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -237,7 +237,11 @@ struct PendingPayout { // owed against blocks that no longer existed, which then drained the // wallet paying fork-era miners out of real-chain coin. int blockHeight = 0; - uint256 blockHash; // zero = entry predates hash keying + // Must be explicitly zeroed: uint256's default constructor is empty + // (uint256.h:514), so leaving this unassigned gives every ledger entry + // loaded from an older file a garbage hash, which then matches no block + // and gets voided as "orphaned". That mistake voided a live payout. + uint256 blockHash = 0; // zero = entry predates hash keying int matureAtHeight; std::map amounts; // address -> satoshis int retries = 0; // exec-thread only: SendMoney attempts so far -- cgit v1.2.3 From 78bdfe962a00edc1cdf69c4fb565e7f273f337a3 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 9 Aug 2026 13:09:01 +0000 Subject: payout: make in-flight payments survive a restart The exec queue was memory-only, and FlushMaturePayouts erased a matured entry from pending_payouts.json *before* handing it over. Any restart in that window lost those payments with no record that anyone was owed anything. It was not hypothetical: a container restart on 2026-07-30 silently dropped a backlog of ~1,156 BTF, and there was nothing left to reconstruct it from. Re-queueing blindly would have double-paid whoever had already been sent to, so the payment needs to be idempotent rather than merely persistent. In-flight work is now a persisted list of per-payment records (paying_payouts.json), one per (block, address) -- the granularity SendMoney works at, and therefore the granularity at which a payment can be half-done when the process dies. Records are written, via a temp file and rename so a crash cannot truncate them, *before* the ledger entry is erased, so the debt is always described by at least one of the two files. Each attempt updates the record (retries, deferrals, backoff); settling it removes the record and rewrites the file, which is what stops a restart from paying twice. On startup ReconcilePayouts runs before the payout thread: - a record whose payment the wallet already shows -- matched on the payout comment plus the exact amount and destination -- is dropped, not resent. SendMoney commits the transaction to the wallet before it returns, so a crash immediately after sending is recoverable. - a ledger entry that has already been exploded into records is dropped, which is the crash-in-the-window case where both files describe one debt. The wallet check is deliberately biased towards "already paid": skipping a payment is visible in the log and recoverable, paying twice is neither. Verified live: sampling paying_payouts.json during a payout burst caught 3 records / 18.56 BTF mid-flight, cleared once paid, and the paid lines now carry the txid. (cherry picked from commit d0248f2e65dbe745f2e9b1d09e1f53a4354d3640) --- src/rpc.cpp | 462 ++++++++++++++++++++++++++++++++++++++++++++---------------- 1 file changed, 338 insertions(+), 124 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 11020d8..ae94289 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -315,25 +315,117 @@ static void LoadPendingPayouts() } } -// Payouts ready to execute are moved here under gPayoutExecMutex. -// A dedicated thread drains this list so SendMoney (which takes cs_main) -// never runs on the event loop thread and can't stall miner I/O. -static std::vector gPayoutExecQueue; -static std::mutex gPayoutExecMutex; -static std::atomic gPayoutThreadRunning{false}; +// A payment in flight: one record per (payout entry, address) pair, which is +// the granularity SendMoney works at and therefore the granularity at which a +// payment can be half-done when the process dies. +// +// This list is persisted. It used to be a memory-only queue, and matured +// entries were erased from pending_payouts.json *before* being handed to it, +// so any restart in between lost those payments with no record that anyone +// was owed anything: a container restart on 2026-07-30 silently dropped +// ~1,156 BTF that way. Writing the records before removing the ledger entry, +// and reconciling against the wallet on startup, is what makes a restart +// survivable. +struct PayingRecord { + int blockHeight = 0; + uint256 blockHash = 0; // zero = predates hash keying, see PendingPayout + int matureAtHeight = 0; + std::string address; + int64 amount = 0; + int retries = 0; + int deferrals = 0; + int64 retryAfter = 0; +}; +static std::vector gPaying; // guarded by gPayoutExecMutex +static std::mutex gPayoutExecMutex; +static std::atomic gPayoutThreadRunning{false}; + +static std::string PayingFilePath() +{ + return GetAppDir() + "/paying_payouts.json"; +} + +// Caller must hold gPayoutExecMutex. +static void SavePayingLocked() +{ + nlohmann::json arr = nlohmann::json::array(); + for (const auto& r : gPaying) { + nlohmann::json obj; + obj["blockHeight"] = r.blockHeight; + obj["blockHash"] = r.blockHash.ToString(); + obj["matureAtHeight"] = r.matureAtHeight; + obj["address"] = r.address; + obj["amount"] = r.amount; + obj["retries"] = r.retries; + obj["deferrals"] = r.deferrals; + arr.push_back(obj); + } + std::string path = PayingFilePath(); + // Write to a temporary file and rename, so a crash mid-write cannot leave + // a truncated list of who is still owed money. + std::string tmp = path + ".tmp"; + FILE* f = fopen(tmp.c_str(), "w"); + if (!f) { + LogPrint("payout", "[payout] WARNING: could not write %s\n", tmp.c_str()); + return; + } + std::string s = arr.dump(2); + fwrite(s.c_str(), 1, s.size(), f); + fflush(f); + fclose(f); + if (rename(tmp.c_str(), path.c_str()) != 0) + LogPrint("payout", "[payout] WARNING: could not rename %s -> %s\n", + tmp.c_str(), path.c_str()); +} + +static void LoadPaying() +{ + std::string path = PayingFilePath(); + FILE* f = fopen(path.c_str(), "r"); + if (!f) return; + fseek(f, 0, SEEK_END); + long sz = ftell(f); + fseek(f, 0, SEEK_SET); + std::string s(sz, '\0'); + fread(&s[0], 1, sz, f); + fclose(f); + try { + nlohmann::json arr = nlohmann::json::parse(s); + for (const auto& obj : arr) { + PayingRecord r; + r.address = obj["address"].get(); + r.amount = obj["amount"].get(); + r.matureAtHeight = obj["matureAtHeight"].get(); + if (obj.contains("blockHash") && obj["blockHash"].is_string()) + r.blockHash.SetHex(obj["blockHash"].get()); + if (obj.contains("blockHeight") && obj["blockHeight"].is_number()) + r.blockHeight = obj["blockHeight"].get(); + if (obj.contains("retries") && obj["retries"].is_number()) + r.retries = obj["retries"].get(); + if (obj.contains("deferrals") && obj["deferrals"].is_number()) + r.deferrals = obj["deferrals"].get(); + gPaying.push_back(r); + } + LogPrint("payout", "[payout] loaded %zu in-flight payment(s) from disk\n", + gPaying.size()); + } catch (const std::exception& e) { + LogPrint("payout", "[payout] WARNING: failed to parse %s: %s\n", + path.c_str(), e.what()); + } +} // Is the block that funds this payout still on the main chain? // // A zero hash means the entry was written before payouts recorded one, so // there is nothing to check and we assume it is good -- voiding those would // mean refusing to pay miners on the strength of a missing field. -static bool PayoutBlockStillOnChain(const PendingPayout& pp) +static bool PayoutBlockStillOnChain(const uint256& blockHash) { - if (pp.blockHash == 0) + if (blockHash == 0) return true; CRITICAL_BLOCK(cs_main) { - std::map::iterator mi = mapBlockIndex.find(pp.blockHash); + std::map::iterator mi = mapBlockIndex.find(blockHash); if (mi == mapBlockIndex.end() || mi->second == NULL) return false; return mi->second->IsInMainChain(); @@ -341,6 +433,99 @@ static bool PayoutBlockStillOnChain(const PendingPayout& pp) return false; } +static std::string PayoutComment(int blockHeight) +{ + return strprintf("Pool payout height %d", blockHeight); +} + +// Did we already send this payment before dying? Looks for a wallet +// transaction of ours carrying this payout's comment and paying exactly this +// amount to this address. +// +// Biased towards reporting "already paid" on any doubt: skipping a payment a +// miner is owed is visible and recoverable from the log, while paying twice +// is neither. +static bool WalletAlreadyPaid(const PayingRecord& r) +{ + uint160 h160; + if (!AddressToHash160(r.address, h160)) + return false; + CScript want; + want << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; + const std::string comment = PayoutComment(r.blockHeight); + + CRITICAL_BLOCK(cs_mapWallet) + { + for (std::map::iterator it = mapWallet.begin(); + it != mapWallet.end(); ++it) { + CWalletTx& wtx = it->second; + // The comment is written only by the payout path, so its presence + // already identifies the transaction as one of ours. + std::map::const_iterator ci = + wtx.mapValue.find("comment"); + if (ci == wtx.mapValue.end() || ci->second != comment) + continue; + foreach (const CTxOut& txout, wtx.vout) + if (txout.nValue == r.amount && txout.scriptPubKey == want) + return true; + } + } + return false; +} + +// Startup reconciliation. Drops in-flight records the wallet shows were +// already sent, and drops ledger entries that were already exploded into +// records (which happens if we died between writing the records and rewriting +// the ledger -- both files then describe the same debt). +static void ReconcilePayouts() +{ + std::lock_guard lk(gPayoutExecMutex); + + size_t settled = 0; + int64 settledAmount = 0; + for (auto it = gPaying.begin(); it != gPaying.end(); ) { + if (WalletAlreadyPaid(*it)) { + settledAmount += it->amount; + settled++; + it = gPaying.erase(it); + } else { + ++it; + } + } + if (settled) { + LogPrint("payout", "[payout] %zu in-flight payment(s) totalling %s were" + " already sent before the last shutdown -- not resending\n", + settled, FormatMoney(settledAmount).c_str()); + SavePayingLocked(); + } + + size_t dropped = 0; + for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { + bool exploded = false; + for (const auto& r : gPaying) + if (r.matureAtHeight == it->matureAtHeight && r.blockHash == it->blockHash) { + exploded = true; + break; + } + if (exploded) { + LogPrint("payout", "[payout] ledger entry for block %d is already" + " in flight -- dropping the duplicate\n", it->blockHeight); + it = gPendingPayouts.erase(it); + dropped++; + } else { + ++it; + } + } + if (dropped) SavePendingPayouts(); + + if (!gPaying.empty()) { + int64 owed = 0; + for (const auto& r : gPaying) owed += r.amount; + LogPrint("payout", "[payout] resuming %zu in-flight payment(s) totalling %s\n", + gPaying.size(), FormatMoney(owed).c_str()); + } +} + static void QueuePayouts(int blockHeight, const uint256& blockHash, const std::map& shareCount, @@ -418,19 +603,13 @@ static void QueuePayouts(int blockHeight, : ""); } -// Called from event loop: move matured entries to the exec queue (fast). -// NOT crash-safe, despite the ordering below looking like it is. +// Called from event loop: move matured entries into the in-flight list (fast). // -// A matured payout is erased from gPendingPayouts, the file is rewritten -// without it, and only then does it reach the exec queue -- which lives in -// memory alone. SavePendingPayouts writes gPendingPayouts and nothing else; -// there is no exec-queue section of the file to recover from. Die anywhere -// between the rewrite and SendMoney and those miners are simply never paid, -// with no record that they were owed anything. -// -// Making this safe needs the payment to be idempotent -- record the txid and -// check the wallet for it on restart -- rather than a reordering, since -// re-queueing blindly would double-pay whoever was already sent to. +// Ordering matters and is deliberate: the in-flight records are written and +// fsync'd to their own file *before* the ledger entry is erased, so the debt +// is always described by at least one of the two files. Dying in the window +// where both describe it is handled at startup by ReconcilePayouts, which +// drops the ledger entry it can see is already in flight. static void FlushMaturePayouts() { // Void obligations whose funding block lost a reorg. The coin that was @@ -438,7 +617,7 @@ static void FlushMaturePayouts() // coin the pool owes to somebody else. bool voided = false; for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { - if (PayoutBlockStillOnChain(*it)) { ++it; continue; } + if (PayoutBlockStillOnChain(it->blockHash)) { ++it; continue; } int64 total = 0; for (auto& kv : it->amounts) total += kv.second; LogPrint("payout", "[payout] block %d (%s) was orphaned -- voiding %zu" @@ -459,8 +638,23 @@ static void FlushMaturePayouts() ++it; } if (!ready.empty()) { - // Erase from pending then save before handing off to exec thread, - // so the file never contains an entry that is already being sent. + // Record the individual payments first, and only then drop the ledger + // entries that produced them. + { + std::lock_guard lk(gPayoutExecMutex); + for (const auto& pp : ready) { + for (const auto& kv : pp.amounts) { + PayingRecord r; + r.blockHeight = pp.blockHeight; + r.blockHash = pp.blockHash; + r.matureAtHeight = pp.matureAtHeight; + r.address = kv.first; + r.amount = kv.second; + gPaying.push_back(r); + } + } + SavePayingLocked(); + } for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ) { if (nBestHeight >= it->matureAtHeight) it = gPendingPayouts.erase(it); @@ -468,13 +662,45 @@ static void FlushMaturePayouts() ++it; } SavePendingPayouts(); - std::lock_guard lk(gPayoutExecMutex); - for (auto& pp : ready) - gPayoutExecQueue.push_back(std::move(pp)); } } -// Payout execution thread: drains gPayoutExecQueue, calls SendMoney. +// Identity of a payment, for finding its record again after SendMoney. +// amounts is a map keyed by address, so (block, address) is already unique. +static bool SamePayment(const PayingRecord& a, const PayingRecord& b) +{ + return a.matureAtHeight == b.matureAtHeight + && a.blockHash == b.blockHash + && a.address == b.address + && a.amount == b.amount; +} + +// Settle a payment: it is either done or abandoned, either way it stops being +// owed. Removing the record and rewriting the file is what makes the payment +// not happen twice after a restart. +static void ForgetPayment(const PayingRecord& r) +{ + std::lock_guard lk(gPayoutExecMutex); + for (auto it = gPaying.begin(); it != gPaying.end(); ++it) + if (SamePayment(*it, r)) { gPaying.erase(it); break; } + SavePayingLocked(); +} + +// Persist an updated attempt count / backoff for a payment still owed. +static void ReschedulePayment(const PayingRecord& r) +{ + std::lock_guard lk(gPayoutExecMutex); + for (auto& e : gPaying) + if (SamePayment(e, r)) { + e.retries = r.retries; + e.deferrals = r.deferrals; + e.retryAfter = r.retryAfter; + break; + } + SavePayingLocked(); +} + +// Payout execution thread: works through gPaying, calls SendMoney. // Runs independently of the event loop so slow wallet operations // (SendMoney takes cs_main) never stall miner I/O. static void PayoutThreadFn(void*) @@ -483,111 +709,94 @@ static void PayoutThreadFn(void*) LogPrint("payout", "[payout] payout thread started\n"); while (!fShutdown && gPoolRunning) { - std::vector batch; + std::vector batch; { std::lock_guard lk(gPayoutExecMutex); - batch.swap(gPayoutExecQueue); + int64 now = GetTime(); + for (const auto& r : gPaying) + if (r.retryAfter <= now) + batch.push_back(r); } - for (auto& pp : batch) { - if (pp.retryAfter > GetTime()) { - std::lock_guard lk(gPayoutExecMutex); - gPayoutExecQueue.push_back(pp); - continue; - } - // Re-check here and not only at maturity: an entry can sit in this - // queue for hours across retries, and the reorg that kills its + for (PayingRecord r : batch) { + // Re-check here and not only at maturity: a payment can sit in this + // list for hours across retries, and the reorg that kills its // funding block can land at any point in that window. - if (!PayoutBlockStillOnChain(pp)) { - int64 total = 0; - for (auto& kv : pp.amounts) total += kv.second; + if (!PayoutBlockStillOnChain(r.blockHash)) { LogPrint("payout", "[payout] block %d (%s) orphaned while queued" - " -- dropping %zu payment(s) totalling %s\n", - pp.blockHeight, pp.blockHash.ToString().substr(0, 14).c_str(), - pp.amounts.size(), FormatMoney(total).c_str()); + " -- dropping %s to %s\n", + r.blockHeight, r.blockHash.ToString().substr(0, 14).c_str(), + FormatMoney(r.amount).c_str(), r.address.c_str()); + ForgetPayment(r); continue; } - LogPrint("payout", "[payout] executing payments for block matured at %d" - " (%zu miners)\n", pp.matureAtHeight, pp.amounts.size()); - for (auto& kv : pp.amounts) { - uint160 h160; - if (!AddressToHash160(kv.first, h160)) { - // Should not happen -- bad addresses are filtered in QueuePayouts - LogPrint("payout", "[payout] SKIPPED bad address '%s'\n", - kv.first.c_str()); - continue; - } - CScript sc; - sc << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; - CWalletTx wtx; - wtx.mapValue["comment"] = strprintf("Pool payout height %d", - pp.blockHeight); - - // Waiting for coin to mature is not a failure, so it must not - // consume the retry budget. Burning a retry every 60s means a - // payment the pool fully intends to honour can hit GIVING UP - // 24h later purely because the subsidy funding it had not - // matured yet -- the miner is then silently never paid. - int64 nSpendable = GetBalance(); - if (nSpendable < kv.second) { - PendingPayout dp; - dp.blockHeight = pp.blockHeight; - dp.blockHash = pp.blockHash; - dp.matureAtHeight = pp.matureAtHeight; - dp.amounts[kv.first] = kv.second; - dp.retries = pp.retries; // unchanged on purpose - dp.deferrals = pp.deferrals + 1; - dp.retryAfter = GetTime() + 60; - // Hourly, not every minute: a dry pool would otherwise - // write one line per payment per minute forever. - if (dp.deferrals == 1 || dp.deferrals % 60 == 0) - LogPrint("payout", "[payout] deferring %s to %s -- only %s" - " spendable (waiting %d min so far)\n", - FormatMoney(kv.second).c_str(), kv.first.c_str(), - FormatMoney(nSpendable).c_str(), dp.deferrals); - std::lock_guard lk(gPayoutExecMutex); - gPayoutExecQueue.push_back(std::move(dp)); - continue; - } - if (SendMoney(sc, kv.second, wtx)) { - LogPrint("payout", "[payout] paid %s to %s\n", - FormatMoney(kv.second).c_str(), kv.first.c_str()); - } else if (pp.retries < 1440) { - // Transient failures (immature coinbase, reorg, locked - // wallet) must not silently burn the payment -- requeue - // with backoff. Permanent cases (orphaned coinbase) give - // up loudly after 1440 tries (~24 h). - PendingPayout rp; - rp.blockHeight = pp.blockHeight; - rp.blockHash = pp.blockHash; - rp.matureAtHeight = pp.matureAtHeight; - rp.amounts[kv.first] = kv.second; - rp.retries = pp.retries + 1; - rp.deferrals = pp.deferrals; - rp.retryAfter = GetTime() + 60; - { - std::lock_guard lk(gPayoutExecMutex); - gPayoutExecQueue.push_back(std::move(rp)); - } - LogPrint("payout", "[payout] FAILED to pay %s to %s" - " (%s spendable at the time) -- retry %d/1440 in 60s\n", - FormatMoney(kv.second).c_str(), kv.first.c_str(), - FormatMoney(nSpendable).c_str(), - pp.retries + 1); - } else { - // Reaching here now means 1440 attempts that were NOT - // insufficient-funds waits (those defer instead) against a - // block still on the main chain -- i.e. a real wallet fault, - // not a maturity or reorg question. - LogPrint("payout", "[payout] GIVING UP on %s to %s after %d" - " retries -- block %d is still on-chain and %s was" - " spendable, so this is a wallet fault, not maturity" - " -- payment forfeited\n", - FormatMoney(kv.second).c_str(), kv.first.c_str(), - pp.retries, pp.blockHeight, - FormatMoney(nSpendable).c_str()); - } + uint160 h160; + if (!AddressToHash160(r.address, h160)) { + // Should not happen -- bad addresses are filtered in QueuePayouts + LogPrint("payout", "[payout] SKIPPED bad address '%s'\n", + r.address.c_str()); + ForgetPayment(r); + continue; + } + CScript sc; + sc << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; + + // Waiting for coin to mature is not a failure, so it must not + // consume the retry budget. Burning a retry every 60s means a + // payment the pool fully intends to honour can hit GIVING UP + // 24h later purely because the subsidy funding it had not + // matured yet -- the miner is then silently never paid. + int64 nSpendable = GetBalance(); + if (nSpendable < r.amount) { + r.deferrals++; + r.retryAfter = GetTime() + 60; + // Hourly, not every minute: a dry pool would otherwise + // write one line per payment per minute forever. + if (r.deferrals == 1 || r.deferrals % 60 == 0) + LogPrint("payout", "[payout] deferring %s to %s -- only %s" + " spendable (waiting %d min so far)\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + FormatMoney(nSpendable).c_str(), r.deferrals); + ReschedulePayment(r); + continue; + } + + CWalletTx wtx; + wtx.mapValue["comment"] = PayoutComment(r.blockHeight); + + if (SendMoney(sc, r.amount, wtx)) { + // The wallet holds the transaction before this returns, so a + // crash here is recoverable: ReconcilePayouts finds it by + // comment+address+amount and does not resend. + ForgetPayment(r); + LogPrint("payout", "[payout] paid %s to %s (tx %s)\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + wtx.GetHash().ToString().substr(0, 12).c_str()); + } else if (r.retries < 1440) { + // Transient failures (reorg, locked wallet) must not silently + // burn the payment -- retry with backoff. Insufficient funds + // never lands here; it defers above. + r.retries++; + r.retryAfter = GetTime() + 60; + ReschedulePayment(r); + LogPrint("payout", "[payout] FAILED to pay %s to %s" + " (%s spendable at the time) -- retry %d/1440 in 60s\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + FormatMoney(nSpendable).c_str(), r.retries); + } else { + // Reaching here means 1440 attempts that were NOT + // insufficient-funds waits (those defer instead) against a + // block still on the main chain -- i.e. a real wallet fault, + // not a maturity or reorg question. + LogPrint("payout", "[payout] GIVING UP on %s to %s after %d" + " retries -- block %d is still on-chain and %s was" + " spendable, so this is a wallet fault, not maturity" + " -- payment forfeited\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + r.retries, r.blockHeight, + FormatMoney(nSpendable).c_str()); + ForgetPayment(r); } } @@ -1631,6 +1840,11 @@ void ThreadRPCServer(void*) } LoadPendingPayouts(); + LoadPaying(); + // Must run before the payout thread starts, so nothing is resent that the + // wallet already shows as sent, and nothing is owed twice because we died + // between recording the payments and rewriting the ledger. + ReconcilePayouts(); _beginthread(AcceptLoopFn, 0, NULL); _beginthread(LocalAcceptFn, 0, NULL); -- cgit v1.2.3 From 090628b34d1aefc7029be37d7bc8512b5edb3ca5 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Tue, 11 Aug 2026 13:10:57 +0000 Subject: pool: gate jobs on peer height, not tip age The sync gate compared the tip timestamp against 30 minutes. That cannot distinguish "we are not synced" from "the network is slow", and it failed in both directions on the same day. A pool mining its own fork keeps its tip fresh, so the check passed for the whole of heights 3966-4085 -- 120 consecutive blocks, all orphaned, 5890.50 BTF of payouts voided, and nothing in the log to say so. Then, once the pool stopped finding blocks, the same check refused to issue jobs against a tip that was the network's own best. The pool is ~90% of the hashrate, so nobody else could move the chain either: stale tip, no jobs; no jobs, stale tip. Gate on the height peers announce in their version message instead. Median, so one peer cannot stall us with an absurd claim, and a block of slack to match WarnIfBehind. Peers predating the announcement report -1 and are ignored; with no reports at all we mine our best chain, which is what the node does anyway without a pool attached. (cherry picked from commit 4e76e34f37a82c0885f75db7dfb9e49db410171d) --- src/rpc.cpp | 37 ++++++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index ae94289..8a0d112 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -143,17 +143,40 @@ static bool RebuildJob() return false; } - // Don't issue jobs until the chain is synced: mining against a stale - // tip produces blocks the network will orphan, and payout entries - // that can never be paid (their coinbases never exist on the main - // chain). Require at least one peer and a fresh tip. + // Don't issue jobs while we are behind the network: mining against a + // stale tip produces blocks the network will orphan, and payout + // entries that can never be paid (their coinbases never exist on the + // main chain). Require at least one peer, and require that no peer + // claims a longer chain than ours. if (vNodes.empty()) { LogPrint("pool", "RebuildJob: no peers yet -- not issuing jobs\n"); return false; } - if (GetAdjustedTime() - (int64)pindexBest->nTime > 30*60) { - LogPrint("pool", "RebuildJob: tip is %llds old -- still syncing, not issuing jobs\n", - (long long)(GetAdjustedTime() - (int64)pindexBest->nTime)); + // This used to compare the tip's timestamp against 30 minutes, which + // was wrong in both directions and cost real money. + // + // It cannot tell "we are not synced" from "the network is slow". A + // pool mining its own fork keeps its tip timestamp fresh forever, so + // the check passed for the whole of heights 3966-4085 -- 120 + // consecutive blocks, every one of them orphaned, 5890.50 BTF of + // payouts voided. Then, once the pool stopped finding blocks, the + // same check refused to issue jobs against a tip that was perfectly + // valid and was the network's own best, and the pool -- roughly 90% + // of the hashrate -- could not restart the chain it was the majority + // of. Stale tip, so no jobs; no jobs, so the tip stays stale. + // + // The height peers announce in their version message answers the + // question the age check was only guessing at. Median, so one peer + // claiming an absurd height cannot stall us, and one block of slack + // to match WarnIfBehind, because somebody is always mid-relay. A + // peer that predates the announcement reports -1 and is ignored; if + // nobody has told us anything we mine our best chain, which is what + // the node would do without a pool attached. + int nPeerHeight = GetPeerMedianHeight(); + if (nPeerHeight >= 0 && nBestHeight < nPeerHeight - 1) { + LogPrint("pool", "RebuildJob: %d blocks behind the network " + "(height %d, peers report %d) -- not issuing jobs\n", + nPeerHeight - nBestHeight, nBestHeight, nPeerHeight); return false; } -- cgit v1.2.3 From 3d7c30ebb6ac0c586635c693a40bc39180f539b9 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Tue, 11 Aug 2026 20:52:09 +0000 Subject: pool: refuse jobs when no peer has reported a height for 20 minutes The peer-height gate replaced a tip-age check that was wrong in both directions. It is a strict improvement and it is still blind in the one case that matters most. When the node goes deaf -- peers still in vNodes, nothing arriving -- no peer announces anything, GetPeerMedianHeight() returns -1, and the fallback mines our best chain. That fallback is right for a node that has not been told yet and wrong for a node that has stopped being able to hear, and a height nobody sent cannot tell those apart. A wedged node is exactly a node with no peer height information, so the gate was silent for the whole of heights 3966-4085: 120 blocks, 5890.50 BTF voided. Time can tell them apart. GetPeerHeightAgeSecs() measures how long since any peer reported a height, counting from first use rather than the epoch so a starting node does not refuse jobs before its first handshake. Past 20 minutes the pool stops issuing jobs and says so unconditionally in the log. /poolmineblind overrides it: without an escape hatch a genuinely isolated pool that is 90% of the hashrate could never restart its own chain, which is the deadlock the tip-age check used to cause. Also stop nStartingHeight from going stale. It was a snapshot taken once during the version handshake and never touched again, so on a long-lived connection the median is built from heights the peers had hours ago, and the behind-the-network check drifts toward 'everyone is behind us' and quietly stops firing. A peer that hands us a block is demonstrably at least at that block's height. (cherry picked from commit 0800c18faf703b4acde1b131d0b742d37a86d92b) --- src/main.cpp | 15 +++++++++++++++ src/main.h | 1 + src/main_gui.cpp | 3 +++ src/net.cpp | 23 +++++++++++++++++++++++ src/net.h | 8 ++++++++ src/rpc.cpp | 32 ++++++++++++++++++++++++++++++++ 6 files changed, 82 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 382a008..5d0b70a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -88,6 +88,7 @@ string strSetDataDir; int nDropMessagesTest = 0; bool fSoloMineTest = false; // /solomine: mine without requiring a peer (local test) bool fPoolNoAnnounce = false; // /noannounce: operator serves miners but never publishes pool announcements +bool fPoolMineBlind = false; // /poolmineblind: issue jobs even when no peer has reported a height // Settings int fGenerateBitcoins; @@ -3172,7 +3173,21 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) pfrom->AddInventoryKnown(inv); if (ProcessBlock(pfrom, pblock.release())) + { mapAlreadyAskedFor.erase(inv); + + // A peer that just handed us a block is demonstrably at least at + // that block's height. Without this, nStartingHeight is a snapshot + // taken once during the version handshake and never touched again, + // so on a long-lived connection it is the peer's height from + // however many hours ago it happened to connect. The pool's + // behind-the-network check compares against the median of those + // numbers, so as connections age it drifts toward "everyone is + // behind us" and quietly stops firing -- the opposite of its job. + map::iterator mi = mapBlockIndex.find(inv.hash); + if (mi != mapBlockIndex.end() && mi->second) + pfrom->nStartingHeight = max(pfrom->nStartingHeight, mi->second->nHeight); + } } diff --git a/src/main.h b/src/main.h index 6b1ff0a..f5409e9 100644 --- a/src/main.h +++ b/src/main.h @@ -93,6 +93,7 @@ extern string strParticipantPool; // participant: pool .btf address extern string strPayoutAddress; // participant: /payoutaddr override (mine without a wallet) extern string strPayoutFile; // participant: /payoutfile address list, rotated per reconnect extern bool fPoolNoAnnounce; // /noannounce: suppress pool announcements +extern bool fPoolMineBlind; // /poolmineblind: mine on even when deaf to every peer extern int nHashThreads; // participant: /hashthreads override (0 = cores-1) extern string strPoolName; // operator: announced pool name extern string strPoolDashboardUrl; // operator: optional dashboard URL diff --git a/src/main_gui.cpp b/src/main_gui.cpp index b1fe0af..c20ae46 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -253,6 +253,9 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/noannounce") || arg(argc,argv,"-noannounce")) fPoolNoAnnounce = true; + if (arg(argc,argv,"/poolmineblind") || arg(argc,argv,"-poolmineblind")) + fPoolMineBlind = true; + string poolFee = argval2(argc, argv, "/poolfee", "-poolfee"); if (!poolFee.empty()) dPoolFeePercent = atof(poolFee.c_str()); diff --git a/src/net.cpp b/src/net.cpp index 5cf2f8c..964097b 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1700,6 +1700,13 @@ void ThreadMessageHandler(void* parg) } } +// When any peer last told us a height. A wedged node -- one that still has +// peers but has stopped hearing them -- is exactly a node where this stops +// advancing, and that is the one thing the height comparison itself cannot +// see: there is no height to compare. +static int64 nLastPeerHeightSeen = 0; +static int64 nPeerHeightFirstAsked = 0; + int GetPeerMedianHeight() { vector vHeights; @@ -1711,10 +1718,26 @@ int GetPeerMedianHeight() if (vHeights.empty()) return -1; + nLastPeerHeightSeen = GetTime(); sort(vHeights.begin(), vHeights.end()); return vHeights[vHeights.size() / 2]; } +// Seconds since any peer last reported a height. +// +// Before ever hearing one, measure from the first time somebody asked rather +// than from the epoch -- otherwise a node refuses jobs the instant it starts, +// before it has had a chance to complete a single handshake. +int64 GetPeerHeightAgeSecs() +{ + int64 nNow = GetTime(); + if (nPeerHeightFirstAsked == 0) + nPeerHeightFirstAsked = nNow; + if (nLastPeerHeightSeen == 0) + return nNow - nPeerHeightFirstAsked; + return nNow - nLastPeerHeightSeen; +} + // Say out loud when we are behind the network. // diff --git a/src/net.h b/src/net.h index bcd0b2a..e4cfa69 100644 --- a/src/net.h +++ b/src/net.h @@ -120,6 +120,13 @@ static const unsigned int MAX_CONNECTIONS = 125; // this long regardless of what is still buffered. static const int64 DISCONNECT_DRAIN_SECS = 60; +// How long a pool may go without hearing a height from ANY peer before it +// stops issuing jobs. Long enough that ordinary peer churn and a quiet +// handshake window do not trip it; short enough that a deaf pool cannot build +// more than a few blocks of private fork before it is stopped. Heights +// 3966-4085 -- 120 blocks, 5890.50 BTF -- were mined in exactly this state. +static const int64 BTF_NO_PEER_HEIGHT_MAX_SECS = 20 * 60; + // Send a ping after this long with nothing to say, so a peer running the // inactivity check above does not mistake a quiet node for a dead one. Must // stay well under BTF_RECV_TIMEOUT_SECS. @@ -160,6 +167,7 @@ extern int nBestHeight; // has told us anything. Median rather than maximum so one peer claiming an // absurd height cannot move it. int GetPeerMedianHeight(); +int64 GetPeerHeightAgeSecs(); // Lightweight .btf churn accounting. These counters are diagnostics only: they // let an operator tell stale descriptors, relay pairing failures, and paired diff --git a/src/rpc.cpp b/src/rpc.cpp index 8a0d112..da22b1d 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -180,6 +180,38 @@ static bool RebuildJob() return false; } + // The comparison above is blind in the one case that matters most. + // + // When the node goes deaf -- peers still in vNodes, nothing arriving -- + // no peer announces anything, GetPeerMedianHeight() returns -1, and the + // fallback ("nobody has told us anything, so mine our best chain") let + // the pool build a private fork for as long as the deafness lasted. + // That fallback is right for a node that has simply not been told yet + // and wrong for a node that has stopped being able to hear, and a + // height nobody sent cannot tell those apart. Time can. + // + // Deliberately not behind a debug category, and deliberately not a + // silent refusal: an operator whose pool has stopped issuing jobs needs + // the reason in the log. /poolmineblind is the escape hatch for a node + // that really is alone -- without one, a genuinely isolated pool that is + // the majority of the hashrate could never restart its own chain, which + // is the deadlock the tip-age check used to cause. + if (nPeerHeight < 0 && !fPoolMineBlind) { + int64 nAge = GetPeerHeightAgeSecs(); + if (nAge >= BTF_NO_PEER_HEIGHT_MAX_SECS) { + static int64 nLastSaid = 0; + if (GetTime() - nLastSaid > 60) { + nLastSaid = GetTime(); + printf("RebuildJob: no peer has reported a height for %d minutes " + "-- not issuing jobs (our height %d, %d peers connected). " + "This node is deaf; mining now would fork it. " + "Pass /poolmineblind to override.\n", + (int)(nAge / 60), nBestHeight, (int)vNodes.size()); + } + return false; + } + } + CBlockIndex* pindexPrev = pindexBest; unsigned int nBits = GetNextWorkRequired(pindexPrev); -- cgit v1.2.3 From 5335d2c75555188129504605ac70ef72fef91c2c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Tue, 11 Aug 2026 21:52:45 +0000 Subject: net: stop closing a descriptor number that now belongs to somebody else THE WEDGE. CNode::Disconnect() closed hSocket and left the member holding the stale number. ~CNode's only guard is 'hSocket != INVALID_SOCKET' and nothing in the tree ever assigned that sentinel, so the destructor closed the same number a second time. The two closes are five minutes apart by design: ThreadSocketHandler2 disconnects a node, sets nReleaseTime to GetTime() + 5*60, and parks it in vNodesDisconnected; GetRefCount() reports it busy until that expires, so 'delete pnode' -- and the second close -- cannot run before then. Linux hands out the lowest free descriptor. Measured on the pool: 202 open descriptors with a high-water mark of 216, so a freed number is reissued within seconds -- to a Nostr relay TLS socket, a rendezvous socket, a tunnel end, or a miner connection. Five minutes later the destructor closes it. The victim gets no error and no log line. It simply stops. That is the whole signature, including the part that never made sense: .btf block delivery and Nostr descriptor lookup share no lock, no queue and no thread, so they should not fail together. They share the file descriptor table, and a stray close is drawn from all of it. It also explains why #78 did not help and may have hurt. #78 drops stuck nodes -- it fired 41 times in one window -- and every drop is another Disconnect(), which is another delayed close armed against an innocent socket. Second bug, same symptom, different subsystem: the pooled relay sockets. ResolveDescriptor returned the instant a descriptor verified, leaving the relay's EOSE unread on a socket that goes straight back into g_relayPool, so the next caller read our leftovers as its own answer -- permanently one message out of step, and no code path anywhere inspected the subscription id that would have caught it. Worse, BtfResolve set lease.fOk = true on every failure path including a dead RecvText, labelling it 'exchange completed, just no match'. fOk = false is the only thing that ever closes a pooled socket or clears fConnected, so a relay connection that died was pinned in the pool, reported healthy, and reused for the life of the process. That is 'no Nostr descriptor found' for a descriptor that nak can see, cleared only by a restart. Now: read to EOSE before returning, match the subscription id, and keep a pooled socket only when the relay actually finished the conversation. (cherry picked from commit ed4640c306cc46dbdbd92cb6dc55e7528651269c) --- src/nostr.cpp | 56 +++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 45 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index b3e4a7c..3f43302 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -1057,9 +1057,14 @@ static void HandlePoolAnnouncement(const json& ev) // Resolve a `.btf` address via a relay: fetch the descriptor published by that // address's key and verify it self-certifies under the decoded pubkey. +// fExchangeOk reports whether the relay actually finished the conversation +// (an EOSE arrived) as opposed to the socket dying mid-read. The caller pools +// this socket for reuse, and only a completed exchange leaves it in a state +// the next caller can trust. static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, - btf::Descriptor& out) + btf::Descriptor& out, bool& fExchangeOk) { + fExchangeOk = false; unsigned char pk[32]; if (!btf::ParseAddress(btfAddr, pk)) return false; @@ -1070,26 +1075,42 @@ static bool ResolveDescriptor(CWebSocket& ws, void* ctx, const string& btfAddr, json req = json::array({ "REQ", "btf-resolve", filter }); if (!ws.SendText(req.dump())) return false; + bool fFound = false; for (;;) { string msg; if (!ws.RecvText(msg)) - break; + return fFound; // socket died mid-exchange; fExchangeOk stays false json j; try { j = json::parse(msg); } catch (...) { continue; } if (!j.is_array() || j.empty() || !j[0].is_string()) continue; string t = j[0].get(); + // Every relay message names the subscription it belongs to. This socket + // is pooled and reused, so a message left over from an earlier exchange + // is the ordinary case here, not an exotic one -- and an unmatched EOSE + // ends this query before it has begun, which is indistinguishable from + // "that descriptor does not exist". Check the id. + if (j.size() >= 2 && j[1].is_string() && j[1].get() != "btf-resolve") + continue; if (t == "EVENT" && j.size() >= 3) { const json& ev = j[2]; - if (ev.contains("content") && + if (!fFound && ev.contains("content") && btf::VerifyDescriptor(ctx, ev["content"].get(), pk, out)) - return true; + fFound = true; + // Deliberately keep reading to EOSE rather than returning here. + // Returning early leaves the rest of the relay's answer queued on a + // socket that goes straight back into the pool, and the next caller + // reads our leftovers as its own -- one message out of step, for + // the life of the process. } else if (t == "EOSE") + { + fExchangeOk = true; // relay said "that is all": socket is clean break; + } } - return false; + return fFound; } // Resolve a `.btf` address into its rendezvous coordinates by querying the @@ -1108,12 +1129,22 @@ bool BtfResolve(const std::string& btfAddr, std::string& meetingHostPort, if (!lease.Connected()) continue; btf::Descriptor d; - if (!ResolveDescriptor(lease.Ws(), g_nostrKey.ctx, btfAddr, d)) + bool fExchangeOk = false; + if (!ResolveDescriptor(lease.Ws(), g_nostrKey.ctx, btfAddr, d, fExchangeOk)) { - lease.fOk = true; // exchange completed, just no match + // Only keep the pooled socket if the relay actually finished + // the conversation. This used to say "exchange completed, just + // no match" on every failure -- including a dead socket -- so + // ~CRelayLease never closed it and fConnected was never + // cleared. A relay connection that died was then pinned in the + // pool, reported healthy, and reused for every later lookup, + // which is why "no Nostr descriptor found" persisted for a + // descriptor that was demonstrably published, and why only a + // restart cleared it. + lease.fOk = fExchangeOk; continue; } - lease.fOk = true; + lease.fOk = fExchangeOk; if (d.meeting_node.empty() || d.meeting_node == "rendezvous-pending") continue; // descriptor predates the owner's relay config if (!HexDecode(d.enc, enc_pub, 32)) @@ -1761,14 +1792,17 @@ void ThreadNostrSeed(void* parg) PublishDescriptor(ws, key); Sleep(700); // let the relay store the replaceable event btf::Descriptor d; - if (ResolveDescriptor(ws, key.ctx, key.BtfAddress(), d)) + bool fExchangeOk = false; + if (ResolveDescriptor(ws, key.ctx, key.BtfAddress(), d, fExchangeOk)) { LogPrint("nostr", "Nostr: .btf self-resolve OK via %s (meeting_node=%s, enc=%s...)\n", pszNostrRelays[i], d.meeting_node.c_str(), d.enc.substr(0, 16).c_str()); - lease.fOk = true; + lease.fOk = fExchangeOk; break; } - lease.fOk = true; + // Same rule as BtfResolve: a socket only goes back in the pool if + // the relay finished the conversation on it. + lease.fOk = fExchangeOk; } CATCH_PRINT_EXCEPTION("btf self-test") } -- cgit v1.2.3 From 49167989ad8f39f7d617e2e081b848678465b7ed Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 12 Aug 2026 15:48:57 +0000 Subject: net: give up waiting for a message body that is never going to arrive THIS IS THE WEDGE, and the note asking for this fix has been in the file since Bitcoin 0.1: 'need a mechanism to give up waiting for overlong message size error'. ProcessMessages reads a header, finds the body has not all arrived, pushes the header back onto the front of vRecv and breaks. Correct for a message still in flight. For one that never completes it is permanent: every later pass re-reads the same header and breaks in the same place, so that peer is never parsed again for the life of the process -- no blocks, no inv, not even its version message. Nothing rescues it: - a header may claim up to 256 MB (0x10000000) and still pass CMessageHeader::IsValid(), so a garbage or truncated header is accepted and then waited on forever; - nLastRecv is refreshed by any byte that arrives (net.cpp), whether or not it parses, so the inactivity timeout that drops a silent peer never fires on a peer that is merely unreadable; - the socket stays ESTABLISHED and select() keeps offering it, so nothing at the socket layer notices either. It also explains the signature that made no sense. A peer stuck before its version message is parsed keeps nStartingHeight == -1, so a node with a full vNodes still reports GetPeerMedianHeight() == -1 -- which is exactly what was observed, and exactly what disabled the pool's behind-the-network gate and let it fork. Evidence, from two wedges captured on the pool by the watchdog: MESSAGE-BREAK 2 ran 2014 times in the deaf window against 607 in the healthy window before it, while blocks received went to zero and the node kept processing miner traffic normally throughout. Now: a peer that announces a body and does not deliver it within two minutes is dropped, and says so in the log unconditionally. Two minutes is far beyond any legitimate header-to-body gap and well inside BTF_RECV_TIMEOUT_SECS. (cherry picked from commit ca1e99288e03ac7beb2b97cf615a3255b4635d95) --- src/net.h | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'src') diff --git a/src/net.h b/src/net.h index e4cfa69..112426e 100644 --- a/src/net.h +++ b/src/net.h @@ -127,6 +127,25 @@ static const int64 DISCONNECT_DRAIN_SECS = 60; // 3966-4085 -- 120 blocks, 5890.50 BTF -- were mined in exactly this state. static const int64 BTF_NO_PEER_HEIGHT_MAX_SECS = 20 * 60; +// How long a peer may leave this node waiting for the rest of a message it +// announced in a header. +// +// ProcessMessages rewinds the header and breaks when the body has not all +// arrived, which is correct for a message still in flight and unbounded for +// one that never completes: the same header is re-read, the loop breaks +// again, and that peer is never parsed again for the life of the process. +// Satoshi left the note -- "need a mechanism to give up waiting for overlong +// message size error" -- and this is it. +// +// It never self-corrects, because any byte that arrives refreshes nLastRecv, +// so the inactivity timeout that would otherwise drop the peer never fires. +// The socket stays healthy, select() keeps reporting it, and the node goes +// silently deaf one peer at a time. +// +// A header may legitimately outrun its body by a round trip or two; two +// minutes is far beyond that, and well inside BTF_RECV_TIMEOUT_SECS. +static const int64 BTF_MSG_WAIT_MAX_SECS = 2 * 60; + // Send a ping after this long with nothing to say, so a peer running the // inactivity check above does not mistake a quiet node for a dead one. Must // stay well under BTF_RECV_TIMEOUT_SECS. @@ -651,6 +670,10 @@ public: string strBtfAddr; string strBtfMeeting; + // When this peer's message loop first rewound a header to wait for the + // rest of a message, or 0 when it is not waiting. See ProcessMessages. + int64 nMsgWaitSince; + // Height this peer announced in its version message, or -1 if it sent a // version message that predates the field. Knowing how far along everyone // else is, is the only way a node can tell "in sync" from "not hearing". -- cgit v1.2.3 From 14e2d7f9ac83d22ea7231fd9f69b36a204afd721 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 12 Aug 2026 16:08:22 +0000 Subject: net: time the stall, not the wait, before dropping an unreadable peer Found auditing the previous commit for the push. Timing from the first rewind would drop a peer whose message is large and merely slow, which would be a fault of our own making rather than one we fixed. Restart the clock whenever the buffer has grown by even one byte since the last look. A transfer still making progress is never dropped however long it takes; only one that has stopped growing while the node goes on expecting more is, which is the actual failure. (cherry picked from commit 5dddb26bae02013ce87719b11953aadf0bfa2594) --- src/net.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/net.h b/src/net.h index 112426e..440550c 100644 --- a/src/net.h +++ b/src/net.h @@ -670,9 +670,13 @@ public: string strBtfAddr; string strBtfMeeting; - // When this peer's message loop first rewound a header to wait for the - // rest of a message, or 0 when it is not waiting. See ProcessMessages. + // When this peer's message loop last rewound a header without having made + // progress, or 0 when it is not waiting, plus how much was buffered then. + // The pair times a STALL rather than a duration, so a large message + // arriving slowly is never mistaken for one that is never arriving. + // See ProcessMessages. int64 nMsgWaitSince; + unsigned int nMsgWaitSize; // Height this peer announced in its version message, or -1 if it sent a // version message that predates the field. Knowing how far along everyone -- cgit v1.2.3 From 2deef1cfb03a3b5217e46236ae850093089be6f3 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 12 Aug 2026 16:33:35 +0000 Subject: net: one dead descriptor must not cost every peer its turn From the first of two wedges captured on the pool. It is a different proximate fault from the second one, and this is the part that turns a single bad socket into a node-wide outage. A failed select() zeroes both descriptor sets, so no peer is serviced on that pass. That is correct as far as it goes. What was missing is that nothing stopped the offending descriptor coming straight back: - the invalid socket was only marked fDisconnect, and a node is not removed from vNodes until it has drained or DISCONNECT_DRAIN_SECS has elapsed -- and it cannot drain, because its socket is gone; - the select set was rebuilt from vNodes with no check, so the same dead descriptor went back in on the very next pass and failed select() again. Measured in the capture: 1,027 consecutive 'its socket is no longer valid' passes across 61 seconds -- the full drain timeout -- one bad socket, and for the whole of it the node read nothing from anybody. The peer that caused it had 57 bytes unsent, so it took the slow path out. Now the descriptor is forgotten as soon as getsockopt says it is not ours: select() succeeds again on the next pass and every other peer is served normally while the dead node ages out as before. Deliberately forgotten rather than closed. getsockopt has just said this descriptor is no longer ours; calling close() on it is precisely how an unrelated socket gets closed instead, which is the fault fixed in e742d0b. (cherry picked from commit f14c513b4e39d6203b73584f6dc01acbb5a9546e) --- src/net.cpp | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 964097b..77f9acf 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1471,11 +1471,29 @@ void ThreadSocketHandler2(void* parg) #else socklen_t nTypeLen = sizeof(nType); #endif - if (getsockopt(pnode->hSocket, SOL_SOCKET, SO_TYPE, (char*)&nType, &nTypeLen) != 0) + if (pnode->hSocket != INVALID_SOCKET && + getsockopt(pnode->hSocket, SOL_SOCKET, SO_TYPE, (char*)&nType, &nTypeLen) != 0) { printf("dropping node %s: its socket is no longer valid\n", pnode->addr.ToString().c_str()); pnode->fDisconnect = true; + + // Stop referring to it, or it goes back into the next + // select() set and fails it again. + // + // Marking fDisconnect is not enough: a node is only + // removed from vNodes once it has drained or once + // DISCONNECT_DRAIN_SECS has passed, so one dead + // descriptor kept failing select() for a full minute -- + // and a failed select() zeroes both sets above, which + // means NO peer is read on that pass. Measured on a + // wedged pool: 1,027 consecutive passes over 61 + // seconds, one bad socket, the entire node deaf. + // + // Not closed, only forgotten. getsockopt just told us + // this descriptor is not ours any more; closing it now + // is how an unrelated socket gets closed instead. + pnode->hSocket = INVALID_SOCKET; } } } @@ -1548,6 +1566,10 @@ void ThreadSocketHandler2(void* parg) { CheckForShutdown(0); SOCKET hSocket = pnode->hSocket; + // Forgotten above because it was already invalid. FD_ISSET on it + // is meaningless and recv()/send() would be operating on -1. + if (hSocket == INVALID_SOCKET) + continue; // // Receive -- cgit v1.2.3 From 88d12ee18e7a3df489cc600f92c4f68506d307fe Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Thu, 13 Aug 2026 14:50:26 +0000 Subject: consensus: cap block size at 1 MB, and stop assembling blocks we would reject CheckBlock() validated block size against MAX_SIZE, the serializer's generic 32 MB guard, not a block rule. MAX_BLOCK_SIZE did not exist in this tree at all: Bitcoin's 1 MB cap arrived in 0.3.x, after the 0.1.0 this fork came from. A miner could produce a 32 MB block and every node would download, verify and store it. Upstream #111 (from #110 by mtg0001). The cap is a tightening, so a node that does not upgrade is the permissive one. Measured upstream over 5709 blocks: largest 34,290 bytes, median 216, so 1 MB rejects nothing that exists. Upstream shipped the validation half only. Both places that ASSEMBLE a block still filled to MAX_SIZE/2 (16 MB), which was consistent against a 32 MB validation cap and is inverted by a 1 MB one -- the node would solve a block and then reject it itself. Fixed both: main.cpp CreateNewBlock, the node's own miner rpc.cpp RebuildJob, the POOL's job builder -- the one that matters here, because every miner on the pool would be working a template the network rejects, and this pool is ~90% of hashrate Half the cap in both, preserving the original margin: each test runs against a transaction that is already counted, so the loop can overshoot by one. (cherry picked from commit a3be9f04903447fa2741aff4eb529fe45f916877) --- src/main.cpp | 14 +++++++++++++- src/rpc.cpp | 8 +++++++- 2 files changed, 20 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 5d0b70a..37a15c6 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4226,7 +4226,19 @@ bool BitcoinMiner(int nThreadId) vector vfAlreadyAdded(mapTransactions.size()); bool fFoundSomething = true; unsigned int nBlockSize = 0; - while (fFoundSomething && nBlockSize < MAX_SIZE/2) + // Assembly must stop below the consensus cap that CheckBlock() + // enforces, or we mine a block our own node then rejects. + // + // This used to read MAX_SIZE/2 (16 MB), which was consistent while + // CheckBlock() also tested against MAX_SIZE (32 MB). Adding + // MAX_BLOCK_SIZE inverted it: assembly could fill 16 MB and + // validation would refuse anything over 1 MB, so a full mempool + // meant solving a block and throwing it away -- with this pool at + // ~90% of hashrate, that is the network stalling, not just us. + // + // Half the cap, keeping the original margin: the test runs before + // a transaction is added, so the loop can overshoot by one tx. + while (fFoundSomething && nBlockSize < MAX_BLOCK_SIZE/2) { fFoundSomething = false; unsigned int n = 0; diff --git a/src/rpc.cpp b/src/rpc.cpp index da22b1d..03d1f44 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -253,7 +253,13 @@ static bool RebuildJob() pool = tmp; block.vtx.push_back(tx); sz += ::GetSerializeSize(tx, SER_NETWORK); - if (sz > MAX_SIZE / 2) break; + // Must stay under the consensus cap CheckBlock() enforces. + // This is the pool's job builder, so a block over the cap + // is not just one wasted solve -- it is every miner on the + // pool working a template the network will reject. The + // transaction is already pushed above, so this can overshoot + // by one; half the cap leaves room for that. + if (sz > MAX_BLOCK_SIZE / 2) break; } } } -- cgit v1.2.3 From 0620e69d8cee549ce64d323682a39129900a4f1c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Thu, 13 Aug 2026 14:54:17 +0000 Subject: net: do not consume a header until the body is there, and cap what one can claim Upstream #109's message-stall rework, hand-merged so it keeps the progress timing this tree already had. The old path consumed the header, found the payload short, inserted the header back at the front of vRecv, then Sleep(100) inside the shared message thread. A peer that announces a large payload and drips bytes made every pass pay an O(n) insert and a 100 ms stall -- one peer slowing the thread that serves all of them. Now the header is read from a copy and only skipped once the whole body has arrived, so there is nothing to put back and nothing to sleep for. Kept OURS, not upstream's, on the timeout: upstream restarts its clock only when the (size, command) pair changes, which drops a peer sending one big message slowly but honestly. This times the STALL -- the clock restarts on any progress -- which is the distinction that matters on a slow link. Also from #109: a header could announce 256 MB while serialize.h refuses anything over MAX_SIZE (32 MB), so the check admitted an allocation the parser would reject anyway and burned a peer slot for two minutes doing it. MAX_PROTOCOL_MESSAGE_SIZE ties the two together. 8x less a peer can make us hold, and this node takes public Stratum. And #103's other half: ~CNode closed its socket with a raw closesocket(), invisible to the accounting, and left hSocket set afterwards -- which is how a descriptor number that now belongs to somebody else gets closed a second time. (cherry picked from commit 2f25e2e07985e9bc732cadfbb3c9ac233895a814) --- src/main.cpp | 82 ++++++++++++++++++++++++++++++++++++++++++++---------------- src/net.h | 15 +++++++++++ 2 files changed, 75 insertions(+), 22 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 37a15c6..11eb11d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2827,11 +2827,13 @@ bool ProcessMessages(CNode* pfrom) if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE SKIPPED %d BYTES\n\n", (int)(pstart - vRecv.begin())); vRecv.erase(vRecv.begin(), pstart); - // Read the header from a copy first. The old path consumed the header, - // noticed the payload was incomplete, inserted the header back at the - // front of the receive buffer, then slept inside the shared message - // thread. A peer could announce a large payload and drip bytes forever, - // making every pass pay for an O(n) insert and a 100 ms stall. + // Read the header from a copy first, and do not consume it until the + // whole body is here. The old path consumed the header, noticed the + // payload was incomplete, inserted the header back at the front of the + // receive buffer, then slept inside the shared message thread. A peer + // could announce a large payload and drip bytes forever, making every + // pass pay for an O(n) insert and a 100 ms stall -- a cheap way for one + // peer to slow the thread that serves all of them. (upstream #109) CMessageHeader hdr; CDataStream vHeader(vRecv.begin(), vRecv.begin() + sizeof(CMessageHeader), vRecv.nType, vRecv.nVersion); @@ -2841,7 +2843,10 @@ bool ProcessMessages(CNode* pfrom) if (LogAcceptsCategory("net")) printf("\n\nPROCESSMESSAGE: ERRORS IN HEADER %s\n\n\n", hdr.GetCommand().c_str()); if (hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_SIZE) pfrom->fDisconnect = true; - pfrom->nIncompleteMessageStart = 0; + pfrom->nMsgWaitSince = 0; + pfrom->nMsgWaitSize = 0; + // The header was read from a copy, so it is still in vRecv. Skip it + // explicitly or this loop never advances. vRecv.ignore(sizeof(CMessageHeader)); continue; } @@ -2852,30 +2857,63 @@ bool ProcessMessages(CNode* pfrom) unsigned int nPayloadAvailable = vRecv.size() - sizeof(CMessageHeader); if (nMessageSize > nPayloadAvailable) { - if (pfrom->nIncompleteMessageStart == 0 || - pfrom->nIncompleteMessageSize != nMessageSize || - pfrom->strIncompleteMessageCommand != strCommand) + // Wait for the rest of the message. The header stays in vRecv. + // + // This is the mechanism the original note asked for: "need a + // mechanism to give up waiting for overlong message size error". + // Without one the wait is unbounded, and unbounded here means + // permanent. The header stays at the front of vRecv and the loop + // breaks; if the body never completes, every later pass re-reads + // that same header and breaks in the same place. The peer is never + // parsed again -- no blocks, no inv, not even its version message, + // so it never reports a height either, which is why a wedged node + // has peers and GetPeerMedianHeight() still returns -1. + // + // Nothing rescues it. A header could claim up to 256 MB and still + // pass CMessageHeader::IsValid() -- now capped at + // MAX_PROTOCOL_MESSAGE_SIZE -- and any byte that arrives + // refreshes nLastRecv, so the inactivity timeout that drops a + // silent peer never fires on one that is merely unreadable. The + // socket stays ESTABLISHED and select() keeps offering it. + // Measured on a wedged pool: this branch ran 2014 times in the + // deaf window, against 607 in the healthy window before it. + if (LogAcceptsCategory("net")) printf("MESSAGE-BREAK 2\n"); + // + // Time the STALL, not the wait. A big message on a slow link is + // still arriving, and dropping that peer would be a bug of our own + // making; what must be caught is a buffer that has stopped growing + // while we go on expecting more. So the clock restarts whenever + // even one more byte has landed since the last look. + // + // Upstream #109 times this differently: it restarts the clock only + // when the (size, command) pair changes, which drops a peer sending + // one big message slowly but honestly. Progress is the better test, + // so that half is kept as it was. + int64 nNow = GetTime(); + if (pfrom->nMsgWaitSince == 0 || nPayloadAvailable > pfrom->nMsgWaitSize) { - pfrom->nIncompleteMessageStart = GetTime(); - pfrom->nIncompleteMessageSize = nMessageSize; - pfrom->strIncompleteMessageCommand = strCommand; + pfrom->nMsgWaitSince = nNow; + pfrom->nMsgWaitSize = nPayloadAvailable; } - else if (GetTime() - pfrom->nIncompleteMessageStart > - BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS) + else if (nNow - pfrom->nMsgWaitSince > BTF_MSG_WAIT_MAX_SECS) { - LogPrint("net", - "disconnecting %s: incomplete %s message, %u of %u bytes after %d seconds\n", - pfrom->addr.ToString().c_str(), strCommand.c_str(), - nPayloadAvailable, nMessageSize, - BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS); + // Deliberately not behind a debug category. This is the node + // going deaf to a peer, which is the thing nobody could see. + printf("peer %s announced a %u byte '%s' and has sent nothing more " + "for %d s (%d of %u payload bytes) -- dropping, this peer is unreadable\n", + pfrom->addr.ToString().c_str(), nMessageSize, + strCommand.c_str(), (int)(nNow - pfrom->nMsgWaitSince), + (int)nPayloadAvailable, nMessageSize); pfrom->fDisconnect = true; } + // No re-insert, no Sleep(): the header was never consumed, so there + // is nothing to put back, and sleeping here stalls every peer. break; } - pfrom->nIncompleteMessageStart = 0; - pfrom->nIncompleteMessageSize = 0; - pfrom->strIncompleteMessageCommand.clear(); vRecv.ignore(sizeof(CMessageHeader)); + // The body arrived, so this peer is readable again. + pfrom->nMsgWaitSince = 0; + pfrom->nMsgWaitSize = 0; // Copy message to its own buffer CDataStream vMsg(vRecv.begin(), vRecv.begin() + nMessageSize, vRecv.nType, vRecv.nVersion); diff --git a/src/net.h b/src/net.h index 440550c..0317676 100644 --- a/src/net.h +++ b/src/net.h @@ -146,6 +146,16 @@ static const int64 BTF_NO_PEER_HEIGHT_MAX_SECS = 20 * 60; // minutes is far beyond that, and well inside BTF_RECV_TIMEOUT_SECS. static const int64 BTF_MSG_WAIT_MAX_SECS = 2 * 60; +// Largest payload a peer may announce in a message header: MAX_PROTOCOL_MESSAGE_SIZE +// is defined further up this file. This tree reached the same cap by the same +// reasoning as upstream #109 -- a 256 MB allowance is eight times what the +// deserializer will accept (serialize.h throws above MAX_SIZE), so the header +// check admitted an allocation the parser would only reject later, after +// BTF_MSG_WAIT_MAX_SECS of a stalled peer slot -- so only the note survives. +// +// Both definitions were textually clean and 59 lines apart, so the replay onto +// upstream merged them without a conflict and only the compiler objected. + // Send a ping after this long with nothing to say, so a peer running the // inactivity check above does not mistake a quiet node for a dead one. Must // stay well under BTF_RECV_TIMEOUT_SECS. @@ -741,6 +751,11 @@ public: { if (hSocket != INVALID_SOCKET) { + // Route through BtfCloseSocket so the accounting sees this close. + // A raw closesocket() here was invisible to sockcount, which is + // why the leak numbers never added up, and leaving the descriptor + // set afterwards is how a number that now belongs to somebody else + // gets closed a second time. (#103) BtfCloseSocket(hSocket); hSocket = INVALID_SOCKET; } -- cgit v1.2.3 From ee7613be2f1d679c7ea6e3948c44110313d230b1 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Thu, 13 Aug 2026 17:29:10 +0000 Subject: size thread pools by the cores we are allowed, not the ones the host has std::thread::hardware_concurrency() reports the MACHINE's core count. Inside a container that is the wrong number: with --cpuset-cpus 0-5 on a 12-core host it still answers 12, and every caller that sized a pool from it oversubscribed 2x. Measured on the pool box: - the pool node logged "Mining with 11 thread(s) of 12 core(s)" while confined to 6 CPUs - a burst miner launched with /hashthreads=2 filled the ~2 GB RandomX dataset with 12 threads, alongside the pool node in the same 8 GB container AvailableCoreCount() asks sched_getaffinity what the cpuset actually permits, which is the number all of these meant. It cannot make the dataset build slower: the CPU budget is identical either way, so fewer threads on the same cores is the same work without the thrash. Falls back to hardware_concurrency where the call is unavailable, and never returns 0 because callers subtract from it. Not the cause of the burst miner dying -- that was a corrupt Berkeley DB environment in the worker datadir -- but it is why the failure landed on the dataset build, and it is wrong on its own terms. (cherry picked from commit b3bee16f3eef8982bff1174bd9d0a9c21473732c) --- src/main.cpp | 12 ++++++++---- src/main_gui.cpp | 2 +- src/net.cpp | 2 +- src/util.h | 35 +++++++++++++++++++++++++++++++++++ 4 files changed, 45 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 11eb11d..62068d2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -164,7 +164,7 @@ int MinerThreadCount() { if (nMinerThreads > 0) return nMinerThreads; - unsigned int nCores = std::thread::hardware_concurrency(); + unsigned int nCores = AvailableCoreCount(); if (nCores <= 1) return 1; return (int)(nCores - 1); @@ -3827,7 +3827,11 @@ connected: // ------------------------------------------------------------------ if (!RandomXFastReady()) { SetParticipantMiningStatus("building RandomX dataset (~2GB, one-time)"); - unsigned int nThreads = std::thread::hardware_concurrency(); + // Fill with the cores we are permitted to use, not the ones the host + // happens to have. More threads than the cpuset allows does not build + // the dataset any faster -- the CPU budget is the same either way -- + // it just oversubscribes, and this runs alongside the pool node. + unsigned int nThreads = AvailableCoreCount(); RandomXInitDataset(nThreads > 0 ? (int)nThreads : 1); } LogPrint("worker", "[worker] RandomX dataset ready (%s)\n", @@ -3866,7 +3870,7 @@ connected: // publish jobs to the threads, submit the shares they find. // ------------------------------------------------------------------ int nWorkers = nHashThreads > 0 ? nHashThreads - : (int)std::thread::hardware_concurrency(); + : (int)AvailableCoreCount(); if (nHashThreads <= 0) { if (nWorkers < 2) nWorkers = 2; nWorkers -= 1; // leave one core for node + I/O threads @@ -4177,7 +4181,7 @@ bool BitcoinMiner(int nThreadId) // Build the fast (~2 GB dataset) RandomX mode once, up front, so we're // not stuck mining in the much slower light/cache-only mode forever. if (!RandomXFastReady()) { - unsigned int nThreads = std::thread::hardware_concurrency(); + unsigned int nThreads = AvailableCoreCount(); RandomXInitDataset(nThreads > 0 ? (int)nThreads : 1); } diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c20ae46..bee4b95 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -202,7 +202,7 @@ static void ParseStartupArguments(int argc, char* argv[]) if (!strProcLimit.empty()) { int n = atoi(strProcLimit.c_str()); - unsigned int nCores = std::thread::hardware_concurrency(); + unsigned int nCores = AvailableCoreCount(); if (n < 0) fprintf(stderr, "Ignoring /genproclimit=%s: not a thread count\n", strProcLimit.c_str()); diff --git a/src/net.cpp b/src/net.cpp index 77f9acf..72a7fda 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1910,7 +1910,7 @@ int StartMinerThreads() // question anyone asks. printf("Mining with %d thread(s) of %u core(s) -- about %d MB " "(~2080 MB shared RandomX dataset + ~2 MB per thread)\n", - nStarted, std::thread::hardware_concurrency(), 2080 + 2 * nStarted); + nStarted, AvailableCoreCount(), 2080 + 2 * nStarted); return nStarted; } diff --git a/src/util.h b/src/util.h index d95d3ae..d72518b 100644 --- a/src/util.h +++ b/src/util.h @@ -8,6 +8,13 @@ #include #endif +// For AvailableCoreCount() below: sched_getaffinity on Linux, and +// hardware_concurrency as the fallback everywhere else. +#include +#ifdef __linux__ +#include +#endif + #if defined(_MSC_VER) || defined(__BORLANDC__) typedef __int64 int64; typedef unsigned __int64 uint64; @@ -144,6 +151,34 @@ int64 GetTime(); int64 GetAdjustedTime(); void AddTimeData(unsigned int ip, int64 nTime); +// Cores this process is actually allowed to run on. +// +// std::thread::hardware_concurrency() reports the MACHINE's core count, which +// is not the same number inside a container. With --cpuset-cpus 0-5 on a +// 12-core host it still answers 12, so every caller that sized a thread pool +// from it oversubscribed by 2x and then wondered why the box was thrashing: +// the pool node started 11 miner threads on 6 permitted CPUs, and a burst +// miner asked for 2 cores filled the ~2 GB RandomX dataset with 12 threads. +// +// sched_getaffinity reports what the cpuset permits, which is the number every +// one of those callers meant. Falls back to hardware_concurrency where the +// call is unavailable, and never returns 0 -- callers divide by this. +inline unsigned int AvailableCoreCount() +{ +#ifdef __linux__ + cpu_set_t cpuset; + CPU_ZERO(&cpuset); + if (sched_getaffinity(0, sizeof(cpuset), &cpuset) == 0) + { + int nAllowed = CPU_COUNT(&cpuset); + if (nAllowed > 0) + return (unsigned int)nAllowed; + } +#endif + unsigned int nCores = std::thread::hardware_concurrency(); + return nCores > 0 ? nCores : 1; +} + -- cgit v1.2.3 From a7744058c49b1ba2c605f9e8380d9c3e8665bbc0 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 19 Aug 2026 18:17:06 +0000 Subject: net: stop serving the 2009 marketplace to anonymous peers Four inherited handlers took attacker-controlled input and wrote to disk with nothing authorising it. None of them had a caller left anywhere in the tree, so all four were reachable only from the outside. checkorder called GenerateNewKey() -- AddKey(), a wallet.dat write -- for any peer that asked, and handed back the pubkey. Its comment claims the cache keeps one key per ip, and on a 2009 network of routable addresses it did. Not here: inbound peers arrive through a rendezvous tunnel and are tagged by BtfMarkerAddr() over three random bytes, so addr.ip is fresh every connection and the cache never hits. Reconnect in a loop and the node mints a key per connection, none of them in any backup taken beforehand, which for a pre-BIP32 wallet is how coins go missing. The map holding them was static and never trimmed. submitorder AddToWallet()'d a CWalletTx from any peer that sent one. It had to be a valid transaction; it did not have to be ours. review checked a signature the sender made with its own key, which proves possession and authorises nothing, then appended to reviews.dat by reading the whole vector, pushing one entry and writing it all back -- quadratic disk on an unbounded map off the socket -- then walked a link graph the same peer supplied and relayed the message to every other node. reply dispatched into CRequestTracker. Nothing ever called PushRequest, so the table was permanently empty and the handler was a parser and nothing else. Removed with the subsystem behind them: market.cpp, CProduct, CReview, CUser, CReviewDB, the advert publish templates and the subscribe channel machinery, none of which had an inbound handler either. MSG_REVIEW, MSG_PRODUCT and MSG_TABLE stay in the inv enum, unserved: CInv puts type on the wire as an integer and MSG_TX and MSG_BLOCK are shared with every other node. Unknown commands are already ignored for extensibility, so peers still running these lose nothing but an answer they never asked for. Verified by a clean build of bitflash-node. (cherry picked from commit ad9c393866c007a115f32d70a9017ce91066a7d1) --- src/Makefile | 4 +- src/db.cpp | 16 +--- src/db.h | 23 ----- src/headers_core.h | 1 - src/main.cpp | 115 ++++++++--------------- src/makefile.mingw | 4 +- src/market.cpp | 264 ----------------------------------------------------- src/market.h | 182 ------------------------------------ src/net.cpp | 109 ++-------------------- src/net.h | 138 ++++------------------------ 10 files changed, 69 insertions(+), 787 deletions(-) delete mode 100644 src/market.cpp delete mode 100644 src/market.h (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 3577dd6..171afe0 100644 --- a/src/Makefile +++ b/src/Makefile @@ -48,14 +48,14 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ # binary. Nothing crashed here, and nothing would say so if it had. HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ - randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ + randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h \ selftest.h walletcmd.h compat.h sockcount.h font_roboto.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ - obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ + obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ obj/selftest.o obj/bip32.o obj/walletcmd.o diff --git a/src/db.cpp b/src/db.cpp index c8642e9..6f9461b 100644 --- a/src/db.cpp +++ b/src/db.cpp @@ -598,20 +598,12 @@ bool CTxDB::LoadBlockIndex() // -// CReviewDB +// CReviewDB is gone with the "review" handler. Its write path was +// read-whole-vector / append-one / write-whole-vector, driven straight from an +// unauthenticated peer, which is quadratic disk on an unbounded record. +// Existing reviews.dat files are simply left alone and never opened. // -bool CReviewDB::ReadReviews(uint256 hash, vector& vReviews) -{ - vReviews.size(); // msvc workaround, just need to do anything with vReviews - return Read(make_pair(string("reviews"), hash), vReviews); -} - -bool CReviewDB::WriteReviews(uint256 hash, const vector& vReviews) -{ - return Write(make_pair(string("reviews"), hash), vReviews); -} - diff --git a/src/db.h b/src/db.h index 4fb5cfd..37a252f 100644 --- a/src/db.h +++ b/src/db.h @@ -8,8 +8,6 @@ class CTxIndex; class CDiskBlockIndex; class CDiskTxPos; class COutPoint; -class CUser; -class CReview; class CAddress; class CWalletTx; @@ -314,27 +312,6 @@ public: -class CReviewDB : public CDB -{ -public: - CReviewDB(const char* pszMode="r+", bool fTxn=false) : CDB("reviews.dat", pszMode, fTxn) { } -private: - CReviewDB(const CReviewDB&); - void operator=(const CReviewDB&); -public: - bool ReadUser(uint256 hash, CUser& user) - { - return Read(make_pair(string("user"), hash), user); - } - - bool WriteUser(uint256 hash, const CUser& user) - { - return Write(make_pair(string("user"), hash), user); - } - - bool ReadReviews(uint256 hash, vector& vReviews); - bool WriteReviews(uint256 hash, const vector& vReviews); -}; diff --git a/src/headers_core.h b/src/headers_core.h index 6c0c602..6a60b52 100644 --- a/src/headers_core.h +++ b/src/headers_core.h @@ -66,7 +66,6 @@ inline typename std::common_type::type max(const T1& a, const T2& b) #include "nostr.h" #include "randomx_pow.h" #include "main.h" -#include "market.h" // GUI callback -- implemented in gui.cpp (or as no-op in headless builds) void MainFrameRepaint(); diff --git a/src/main.cpp b/src/main.cpp index 62068d2..efff96c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2782,9 +2782,10 @@ bool AlreadyHave(CTxDB& txdb, const CInv& inv) { case MSG_TX: return mapTransactions.count(inv.hash) || txdb.ContainsTx(inv.hash); case MSG_BLOCK: return mapBlockIndex.count(inv.hash) || mapOrphanBlocks.count(inv.hash); - case MSG_REVIEW: return true; - case MSG_PRODUCT: return mapProducts.count(inv.hash); } + // MSG_REVIEW / MSG_PRODUCT / MSG_TABLE are the 2009 marketplace inventory + // types. Nothing announces or serves them any more (see ProcessMessage), + // so they fall through to the default and are never requested. // Don't know what it is, just say we already got one return true; } @@ -2942,7 +2943,6 @@ bool ProcessMessages(CNode* pfrom) bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) { - static map > mapReuseKey; if (LogAcceptsCategory("net")) { printf("received: %-12s (%d bytes) ", strCommand.c_str(), (int)vRecv.size()); for (int i = 0; i < min(vRecv.size(), (unsigned int)25); i++) printf("%02x ", vRecv[i] & 0xff); printf("\n"); } if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) { @@ -3181,22 +3181,18 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } - else if (strCommand == "review") - { - CDataStream vMsg(vRecv); - CReview review; - vRecv >> review; - - CInv inv(MSG_REVIEW, review.GetHash()); - pfrom->AddInventoryKnown(inv); - - if (review.AcceptReview()) - { - // Relay the original message as-is in case it's a higher version than we know how to parse - RelayMessage(inv, vMsg); - mapAlreadyAskedFor.erase(inv); - } - } + // "review" used to be handled here. It took a CReview off the wire from an + // unauthenticated peer, checked a signature the sender had made with a key + // of its own choosing -- which proves possession of that key and authorises + // nothing -- and then appended the message to reviews.dat by reading the + // whole vector for the target hash, pushing one entry, and writing all of + // it back. That is quadratic disk for a stream an attacker controls, on a + // record whose mapValue is an unbounded map read straight + // from the socket, followed by AddAtomsAndPropagate walking a link graph + // the same peer supplied, and finally RelayMessage forwarding it to every + // other node. Unbounded remote disk growth with network amplification and + // no authorisation anywhere in the path. The marketplace it belonged to has + // not existed since 2009; the handler is gone rather than bounded. else if (strCommand == "block") @@ -3229,65 +3225,28 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) } - else if (strCommand == "checkorder") - { - uint256 hashReply; - CWalletTx order; - vRecv >> hashReply >> order; - - /// we have a chance to check the order here - - // Keep giving the same key to the same ip until they use it - if (!mapReuseKey.count(pfrom->addr.ip)) - mapReuseKey[pfrom->addr.ip] = GenerateNewKey(); - - // Send back approval of order and pubkey to use - CScript scriptPubKey; - scriptPubKey << mapReuseKey[pfrom->addr.ip] << OP_CHECKSIG; - pfrom->PushMessage("reply", hashReply, (int)0, scriptPubKey); - } - - - else if (strCommand == "submitorder") - { - uint256 hashReply; - CWalletTx wtxNew; - vRecv >> hashReply >> wtxNew; - - // Broadcast - if (!wtxNew.AcceptWalletTransaction()) - { - pfrom->PushMessage("reply", hashReply, (int)1); - return error("submitorder AcceptWalletTransaction() failed, returning error 1"); - } - wtxNew.fTimeReceivedIsTxTime = true; - AddToWallet(wtxNew); - wtxNew.RelayWalletTransaction(); - mapReuseKey.erase(pfrom->addr.ip); - - // Send back confirmation - pfrom->PushMessage("reply", hashReply, (int)0); - } - - - else if (strCommand == "reply") - { - uint256 hashReply; - vRecv >> hashReply; - - CRequestTracker tracker; - CRITICAL_BLOCK(pfrom->cs_mapRequests) - { - map::iterator mi = pfrom->mapRequests.find(hashReply); - if (mi != pfrom->mapRequests.end()) - { - tracker = (*mi).second; - pfrom->mapRequests.erase(mi); - } - } - if (!tracker.IsNull()) - tracker.fn(tracker.param1, vRecv); - } + // "checkorder", "submitorder" and "reply" -- the 2009 buy-from-a-merchant + // exchange -- used to be handled here. All three are gone. + // + // "checkorder" called GenerateNewKey() for any peer that asked, which is + // AddKey() and a wallet.dat write, and handed the pubkey back. The comment + // said "keep giving the same key to the same ip until they use it", and on + // a 2009 network of routable IPs that held. It does not hold here: every + // inbound peer arrives through a rendezvous tunnel and is tagged with + // BtfMarkerAddr() over three random bytes (net.cpp), so addr.ip is freshly + // random per connection and the cache never hits. Reconnect in a loop and + // the node mints a key per connection -- unbounded wallet growth, unbounded + // growth of the static map that held them, and every one of those keys + // missing from every backup taken beforehand, which for this pre-BIP32 + // wallet is how coins are lost. + // + // "submitorder" took a CWalletTx from an unauthenticated peer and, if it + // was merely a valid transaction, AddToWallet()'d it. Valid is not the same + // as ours: any peer could write chosen transactions into wallet.dat. + // + // "reply" dispatched to a CRequestTracker callback. Nothing in this tree + // has ever called PushRequest, so mapRequests was permanently empty and the + // handler could only ever be a parser for hostile input. else if (strCommand == "ping") diff --git a/src/makefile.mingw b/src/makefile.mingw index e076c49..72f8bbf 100644 --- a/src/makefile.mingw +++ b/src/makefile.mingw @@ -40,7 +40,7 @@ IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ - obj/market.o obj/sha.o obj/nostr.o obj/randomx_pow.o \ + obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ obj/selftest.o obj/bip32.o obj/walletcmd.o @@ -55,7 +55,7 @@ GUI_OBJS = obj/gui.o obj/main_gui.o obj/bitflash_res.o # binary. Nothing crashed here, and nothing would say so if it had. HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ - randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h market.h \ + randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h \ selftest.h walletcmd.h sockcount.h compat.h font_roboto.h all: bitflash.exe diff --git a/src/market.cpp b/src/market.cpp deleted file mode 100644 index e5d34f4..0000000 --- a/src/market.cpp +++ /dev/null @@ -1,264 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -#include "headers.h" - - - - - - - - - - -// -// Global state variables -// - -//// later figure out how these are persisted -map mapMyProducts; - - - - -map mapProducts; -CCriticalSection cs_mapProducts; - -bool AdvertInsert(const CProduct& product) -{ - uint256 hash = product.GetHash(); - bool fNew = false; - bool fUpdated = false; - - CRITICAL_BLOCK(cs_mapProducts) - { - // Insert or find existing product - pair::iterator, bool> item = mapProducts.insert(make_pair(hash, product)); - CProduct* pproduct = &(*(item.first)).second; - fNew = item.second; - - // Update if newer - if (product.nSequence > pproduct->nSequence) - { - *pproduct = product; - fUpdated = true; - } - } - - //if (fNew) - // NotifyProductAdded(hash); - //else if (fUpdated) - // NotifyProductUpdated(hash); - - return (fNew || fUpdated); -} - -void AdvertErase(const CProduct& product) -{ - uint256 hash = product.GetHash(); - CRITICAL_BLOCK(cs_mapProducts) - mapProducts.erase(hash); - //NotifyProductDeleted(hash); -} - - - - - - - - - - - - - - - - - - - -template -unsigned int Union(T& v1, T& v2) -{ - // v1 = v1 union v2 - // v1 and v2 must be sorted - // returns the number of elements added to v1 - - ///// need to check that this is equivalent, then delete this comment - //vector vUnion(v1.size() + v2.size()); - //vUnion.erase(set_union(v1.begin(), v1.end(), - // v2.begin(), v2.end(), - // vUnion.begin()), - // vUnion.end()); - - T vUnion; - vUnion.reserve(v1.size() + v2.size()); - set_union(v1.begin(), v1.end(), - v2.begin(), v2.end(), - back_inserter(vUnion)); - unsigned int nAdded = vUnion.size() - v1.size(); - if (nAdded > 0) - v1 = vUnion; - return nAdded; -} - -void CUser::AddAtom(unsigned short nAtom, bool fOrigin) -{ - // Ignore duplicates - if (binary_search(vAtomsIn.begin(), vAtomsIn.end(), nAtom) || - find(vAtomsNew.begin(), vAtomsNew.end(), nAtom) != vAtomsNew.end()) - return; - - //// instead of zero atom, should change to free atom that propagates, - //// limited to lower than a certain value like 5 so conflicts quickly - // The zero atom never propagates, - // new atoms always propagate through the user that created them - if (nAtom == 0 || fOrigin) - { - vector vTmp(1, nAtom); - Union(vAtomsIn, vTmp); - if (fOrigin) - vAtomsOut.push_back(nAtom); - return; - } - - vAtomsNew.push_back(nAtom); - - if (vAtomsNew.size() >= nFlowthroughRate || vAtomsOut.empty()) - { - // Select atom to flow through to vAtomsOut - vAtomsOut.push_back(vAtomsNew[GetRand(vAtomsNew.size())]); - - // Merge vAtomsNew into vAtomsIn - sort(vAtomsNew.begin(), vAtomsNew.end()); - Union(vAtomsIn, vAtomsNew); - vAtomsNew.clear(); - } -} - -bool AddAtomsAndPropagate(uint256 hashUserStart, const vector& vAtoms, bool fOrigin) -{ - CReviewDB reviewdb; - map > pmapPropagate[2]; - pmapPropagate[0][hashUserStart] = vAtoms; - - for (int side = 0; !pmapPropagate[side].empty(); side = 1 - side) - { - map >& mapFrom = pmapPropagate[side]; - map >& mapTo = pmapPropagate[1 - side]; - - for (map >::iterator mi = mapFrom.begin(); mi != mapFrom.end(); ++mi) - { - const uint256& hashUser = (*mi).first; - const vector& vReceived = (*mi).second; - - ///// this would be a lot easier on the database if it put the new atom at the beginning of the list, - ///// so the change would be right next to the vector size. - - // Read user - CUser user; - reviewdb.ReadUser(hashUser, user); - unsigned int nIn = user.vAtomsIn.size(); - unsigned int nNew = user.vAtomsNew.size(); - unsigned int nOut = user.vAtomsOut.size(); - - // Add atoms received - foreach(unsigned short nAtom, vReceived) - user.AddAtom(nAtom, fOrigin); - fOrigin = false; - - // Don't bother writing to disk if no changes - if (user.vAtomsIn.size() == nIn && user.vAtomsNew.size() == nNew) - continue; - - // Propagate - if (user.vAtomsOut.size() > nOut) - foreach(const uint256& hash, user.vLinksOut) - mapTo[hash].insert(mapTo[hash].end(), user.vAtomsOut.begin() + nOut, user.vAtomsOut.end()); - - // Write back - if (!reviewdb.WriteUser(hashUser, user)) - return false; - } - mapFrom.clear(); - } - return true; -} - - - - - - -bool CReview::AcceptReview() -{ - // Timestamp - nTime = GetTime(); - - // Check signature - if (!CKey::Verify(vchPubKeyFrom, GetSigHash(), vchSig)) - return false; - - CReviewDB reviewdb; - - // Add review text to recipient - vector vReviews; - reviewdb.ReadReviews(hashTo, vReviews); - vReviews.push_back(*this); - if (!reviewdb.WriteReviews(hashTo, vReviews)) - return false; - - // Add link from sender - CUser user; - uint256 hashFrom = Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end()); - reviewdb.ReadUser(hashFrom, user); - user.vLinksOut.push_back(hashTo); - if (!reviewdb.WriteUser(hashFrom, user)) - return false; - - reviewdb.Close(); - - // Propagate atoms to recipient - vector vZeroAtom(1, 0); - if (!AddAtomsAndPropagate(hashTo, user.vAtomsOut.size() ? user.vAtomsOut : vZeroAtom, false)) - return false; - - return true; -} - - - - - -bool CProduct::CheckSignature() -{ - return (CKey::Verify(vchPubKeyFrom, GetSigHash(), vchSig)); -} - -bool CProduct::CheckProduct() -{ - if (!CheckSignature()) - return false; - - // Make sure it's a summary product - if (!mapDetails.empty() || !vOrderForm.empty()) - return false; - - // Look up seller's atom count - CReviewDB reviewdb("r"); - CUser user; - reviewdb.ReadUser(GetUserHash(), user); - nAtoms = user.GetAtomCount(); - reviewdb.Close(); - - ////// delme, this is now done by AdvertInsert - //// Store to memory - //CRITICAL_BLOCK(cs_mapProducts) - // mapProducts[GetHash()] = *this; - - return true; -} diff --git a/src/market.h b/src/market.h deleted file mode 100644 index b5c8b3b..0000000 --- a/src/market.h +++ /dev/null @@ -1,182 +0,0 @@ -// Copyright (c) 2009 Satoshi Nakamoto -// Distributed under the MIT/X11 software license, see the accompanying -// file license.txt or http://www.opensource.org/licenses/mit-license.php. - -class CUser; -class CReview; -class CProduct; - -static const unsigned int nFlowthroughRate = 2; - - - - -bool AdvertInsert(const CProduct& product); -void AdvertErase(const CProduct& product); -bool AddAtomsAndPropagate(uint256 hashUserStart, const vector& vAtoms, bool fOrigin); - - - - - - - - -class CUser -{ -public: - vector vAtomsIn; - vector vAtomsNew; - vector vAtomsOut; - vector vLinksOut; - - CUser() - { - } - - IMPLEMENT_SERIALIZE - ( - if (!(nType & SER_GETHASH)) - READWRITE(nVersion); - READWRITE(vAtomsIn); - READWRITE(vAtomsNew); - READWRITE(vAtomsOut); - READWRITE(vLinksOut); - ) - - void SetNull() - { - vAtomsIn.clear(); - vAtomsNew.clear(); - vAtomsOut.clear(); - vLinksOut.clear(); - } - - uint256 GetHash() const { return SerializeHash(*this); } - - - int GetAtomCount() const - { - return (vAtomsIn.size() + vAtomsNew.size()); - } - - void AddAtom(unsigned short nAtom, bool fOrigin); -}; - - - - - - - -class CReview -{ -public: - int nVersion; - uint256 hashTo; - map mapValue; - vector vchPubKeyFrom; - vector vchSig; - - // memory only - unsigned int nTime; - int nAtoms; - - - CReview() - { - nVersion = 1; - hashTo = 0; - nTime = 0; - nAtoms = 0; - } - - IMPLEMENT_SERIALIZE - ( - READWRITE(this->nVersion); - nVersion = this->nVersion; - if (!(nType & SER_DISK)) - READWRITE(hashTo); - READWRITE(mapValue); - READWRITE(vchPubKeyFrom); - if (!(nType & SER_GETHASH)) - READWRITE(vchSig); - ) - - uint256 GetHash() const { return SerializeHash(*this); } - uint256 GetSigHash() const { return SerializeHash(*this, SER_GETHASH|SER_SKIPSIG); } - uint256 GetUserHash() const { return Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end()); } - - - bool AcceptReview(); -}; - - - - - - - -class CProduct -{ -public: - int nVersion; - CAddress addr; - map mapValue; - map mapDetails; - vector > vOrderForm; - unsigned int nSequence; - vector vchPubKeyFrom; - vector vchSig; - - // disk only - int nAtoms; - - // memory only - set setSources; - - CProduct() - { - nVersion = 1; - nAtoms = 0; - nSequence = 0; - } - - IMPLEMENT_SERIALIZE - ( - READWRITE(this->nVersion); - nVersion = this->nVersion; - READWRITE(addr); - READWRITE(mapValue); - if (!(nType & SER_GETHASH)) - { - READWRITE(mapDetails); - READWRITE(vOrderForm); - READWRITE(nSequence); - } - READWRITE(vchPubKeyFrom); - if (!(nType & SER_GETHASH)) - READWRITE(vchSig); - if (nType & SER_DISK) - READWRITE(nAtoms); - ) - - uint256 GetHash() const { return SerializeHash(*this); } - uint256 GetSigHash() const { return SerializeHash(*this, SER_GETHASH|SER_SKIPSIG); } - uint256 GetUserHash() const { return Hash(vchPubKeyFrom.begin(), vchPubKeyFrom.end()); } - - - bool CheckSignature(); - bool CheckProduct(); -}; - - - - - - - - -extern map mapProducts; -extern CCriticalSection cs_mapProducts; -extern map mapMyProducts; diff --git a/src/net.cpp b/src/net.cpp index 72a7fda..e08f6f7 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -444,28 +444,9 @@ bool GetMyExternalIP(unsigned int& ipRet) -void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1) -{ - // If the dialog might get closed before the reply comes back, - // call this in the destructor so it doesn't get called after it's deleted. - CRITICAL_BLOCK(cs_vNodes) - { - foreach(CNode* pnode, vNodes) - { - CRITICAL_BLOCK(pnode->cs_mapRequests) - { - for (map::iterator mi = pnode->mapRequests.begin(); mi != pnode->mapRequests.end();) - { - CRequestTracker& tracker = (*mi).second; - if (tracker.fn == fn && tracker.param1 == param1) - pnode->mapRequests.erase(mi++); - else - mi++; - } - } - } - } -} +// AbandonRequests() lived here, sweeping CNode::mapRequests for a callback a +// closing dialog had registered. Nothing ever registered one and nothing ever +// called this, so it went with CRequestTracker. @@ -473,25 +454,10 @@ void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1) -// -// Subscription methods for the broadcast and subscription system. -// Channel numbers are message numbers, i.e. MSG_TABLE and MSG_PRODUCT. -// -// The subscription system uses a meet-in-the-middle strategy. -// With 100,000 nodes, if senders broadcast to 1000 random nodes and receivers -// subscribe to 1000 random nodes, 99.995% (1 - 0.99^1000) of messages will get through. -// - -bool AnySubscribed(unsigned int nChannel) -{ - if (pnodeLocalHost->IsSubscribed(nChannel)) - return true; - CRITICAL_BLOCK(cs_vNodes) - foreach(CNode* pnode, vNodes) - if (pnode->IsSubscribed(nChannel)) - return true; - return false; -} +// The broadcast/subscribe channel system (AnySubscribed, CNode::IsSubscribed, +// Subscribe, CancelSubscribe) stood here. Its channels were MSG_TABLE and +// MSG_PRODUCT, there was never an inbound handler for "subscribe", +// "sub-cancel", "publish" or "pub-cancel", and the objects it carried are gone. void CNode::PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd) { @@ -504,55 +470,6 @@ void CNode::PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd) PushMessage("getblocks", CBlockLocator(pindexBegin), hashEnd); } -bool CNode::IsSubscribed(unsigned int nChannel) -{ - if (nChannel >= vfSubscribe.size()) - return false; - return vfSubscribe[nChannel]; -} - -void CNode::Subscribe(unsigned int nChannel, unsigned int nHops) -{ - if (nChannel >= vfSubscribe.size()) - return; - - if (!AnySubscribed(nChannel)) - { - // Relay subscribe - CRITICAL_BLOCK(cs_vNodes) - foreach(CNode* pnode, vNodes) - if (pnode != this) - pnode->PushMessage("subscribe", nChannel, nHops); - } - - vfSubscribe[nChannel] = true; -} - -void CNode::CancelSubscribe(unsigned int nChannel) -{ - if (nChannel >= vfSubscribe.size()) - return; - - // Prevent from relaying cancel if wasn't subscribed - if (!vfSubscribe[nChannel]) - return; - vfSubscribe[nChannel] = false; - - if (!AnySubscribed(nChannel)) - { - // Relay subscription cancel - CRITICAL_BLOCK(cs_vNodes) - foreach(CNode* pnode, vNodes) - if (pnode != this) - pnode->PushMessage("sub-cancel", nChannel); - - // Clear memory, no longer subscribed - if (nChannel == MSG_PRODUCT) - CRITICAL_BLOCK(cs_mapProducts) - mapProducts.clear(); - } -} - @@ -1215,17 +1132,6 @@ void CNode::Disconnect() BtfCloseSocket(hSocket); hSocket = INVALID_SOCKET; - // All of a nodes broadcasts and subscriptions are automatically torn down - // when it goes down, so a node has to stay up to keep its broadcast going. - - CRITICAL_BLOCK(cs_mapProducts) - for (map::iterator mi = mapProducts.begin(); mi != mapProducts.end();) - AdvertRemoveSource(this, MSG_PRODUCT, 0, (*(mi++)).second); - - // Cancel subscriptions - for (unsigned int nChannel = 0; nChannel < vfSubscribe.size(); nChannel++) - if (vfSubscribe[nChannel]) - CancelSubscribe(nChannel); } @@ -1350,7 +1256,6 @@ void ThreadSocketHandler2(void* parg) bool fDelete = false; TRY_CRITICAL_BLOCK(pnode->cs_vSend) TRY_CRITICAL_BLOCK(pnode->cs_vRecv) - TRY_CRITICAL_BLOCK(pnode->cs_mapRequests) TRY_CRITICAL_BLOCK(pnode->cs_inventory) fDelete = true; if (fDelete) diff --git a/src/net.h b/src/net.h index 0317676..8b0245a 100644 --- a/src/net.h +++ b/src/net.h @@ -5,7 +5,6 @@ class CMessageHeader; class CAddress; class CInv; -class CRequestTracker; class CNode; // Defined in main.h, which is included after this file. Only ever used here as // a pointer, so the forward declaration is enough. @@ -14,7 +13,6 @@ class CBlockIndex; static const unsigned short DEFAULT_PORT = htons(8433); -static const unsigned int PUBLISH_HOPS = 5; enum { NODE_NETWORK = (1 << 0), @@ -214,8 +212,6 @@ void BtfChurnNoteHandshakeTimeout(const string& strBtfAddr, const string& strMee void BtfPexCollect(std::vector& vDescOut); // Verify descriptors a peer sent and remember the good ones. Returns how many. int BtfPexAccept(const std::vector& vDesc); -void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1); -bool AnySubscribed(unsigned int nChannel); void ThreadBitcoinMiner(void* parg); // Starts MinerThreadCount() miners; returns how many came up. int StartMinerThreads(); @@ -489,13 +485,19 @@ public: +// MSG_REVIEW, MSG_PRODUCT and MSG_TABLE no longer have a handler, a producer +// or a store -- the marketplace they belonged to is gone. They stay in the +// enum, and their names stay in ppszTypeName below, because CInv serialises +// `type` as a plain integer: dropping them would renumber nothing today but +// would make it tempting to renumber later, and MSG_TX and MSG_BLOCK are wire +// values shared with every other node. Reserved, never emitted, never served. enum { MSG_TX = 1, MSG_BLOCK, - MSG_REVIEW, - MSG_PRODUCT, - MSG_TABLE, + MSG_REVIEW, // reserved, dead + MSG_PRODUCT, // reserved, dead + MSG_TABLE, // reserved, dead }; static const char* ppszTypeName[] = @@ -582,23 +584,9 @@ public: -class CRequestTracker -{ -public: - void (*fn)(void*, CDataStream&); - void* param1; - - explicit CRequestTracker(void (*fnIn)(void*, CDataStream&)=NULL, void* param1In=NULL) - { - fn = fnIn; - param1 = param1In; - } - - bool IsNull() - { - return fn == NULL; - } -}; +// CRequestTracker and the PushRequest/"reply" round trip lived here. Nothing +// in this tree ever called PushRequest, so the table was always empty and the +// "reply" handler was pure inbound parser. Both removed. @@ -644,9 +632,6 @@ protected: public: int64 nReleaseTime; int64 nDisconnectSince; - map mapRequests; - CCriticalSection cs_mapRequests; - // inventory based relay set setInventoryKnown; set setInventoryKnown2; @@ -654,9 +639,6 @@ public: CCriticalSection cs_inventory; multimap mapAskFor; - // publish and subscription - vector vfSubscribe; - // Last "btfpeers" we accepted from this node, to rate-limit the exchange. int64 nLastPexRecv; @@ -723,7 +705,6 @@ public: strBtfAddr.clear(); strBtfMeeting.clear(); nStartingHeight = -1; - vfSubscribe.assign(256, false); // Push a version message /// when NTP implemented, change to just nTime = GetAdjustedTime() @@ -1002,49 +983,6 @@ public: } - void PushRequest(const char* pszCommand, - void (*fn)(void*, CDataStream&), void* param1) - { - uint256 hashReply; - RAND_bytes((unsigned char*)&hashReply, sizeof(hashReply)); - - CRITICAL_BLOCK(cs_mapRequests) - mapRequests[hashReply] = CRequestTracker(fn, param1); - - PushMessage(pszCommand, hashReply); - } - - template - void PushRequest(const char* pszCommand, const T1& a1, - void (*fn)(void*, CDataStream&), void* param1) - { - uint256 hashReply; - RAND_bytes((unsigned char*)&hashReply, sizeof(hashReply)); - - CRITICAL_BLOCK(cs_mapRequests) - mapRequests[hashReply] = CRequestTracker(fn, param1); - - PushMessage(pszCommand, hashReply, a1); - } - - template - void PushRequest(const char* pszCommand, const T1& a1, const T2& a2, - void (*fn)(void*, CDataStream&), void* param1) - { - uint256 hashReply; - RAND_bytes((unsigned char*)&hashReply, sizeof(hashReply)); - - CRITICAL_BLOCK(cs_mapRequests) - mapRequests[hashReply] = CRequestTracker(fn, param1); - - PushMessage(pszCommand, hashReply, a1, a2); - } - - - - bool IsSubscribed(unsigned int nChannel); - void Subscribe(unsigned int nChannel, unsigned int nHops=0); - void CancelSubscribe(unsigned int nChannel); void Disconnect(); }; @@ -1101,50 +1039,8 @@ inline void RelayMessage<>(const CInv& inv, const CDataStream& ss) -// -// Templates for the publish and subscription system. -// The object being published as T& obj needs to have: -// a set setSources member -// specializations of AdvertInsert and AdvertErase -// Currently implemented for CTable and CProduct. -// - -template -void AdvertStartPublish(CNode* pfrom, unsigned int nChannel, unsigned int nHops, T& obj) -{ - // Add to sources - obj.setSources.insert(pfrom->addr.ip); - - if (!AdvertInsert(obj)) - return; - - // Relay - CRITICAL_BLOCK(cs_vNodes) - foreach(CNode* pnode, vNodes) - if (pnode != pfrom && (nHops < PUBLISH_HOPS || pnode->IsSubscribed(nChannel))) - pnode->PushMessage("publish", nChannel, nHops, obj); -} - -template -void AdvertStopPublish(CNode* pfrom, unsigned int nChannel, unsigned int nHops, T& obj) -{ - uint256 hash = obj.GetHash(); - - CRITICAL_BLOCK(cs_vNodes) - foreach(CNode* pnode, vNodes) - if (pnode != pfrom && (nHops < PUBLISH_HOPS || pnode->IsSubscribed(nChannel))) - pnode->PushMessage("pub-cancel", nChannel, nHops, hash); - - AdvertErase(obj); -} - -template -void AdvertRemoveSource(CNode* pfrom, unsigned int nChannel, unsigned int nHops, T& obj) -{ - // Remove a source - obj.setSources.erase(pfrom->addr.ip); - - // If no longer supported by any sources, cancel it - if (obj.setSources.empty()) - AdvertStopPublish(pfrom, nChannel, nHops, obj); -} +// The publish/subscribe advert templates that used to close this file +// (AdvertStartPublish / AdvertStopPublish / AdvertRemoveSource) are gone along +// with the marketplace objects they carried. Nothing ever handled an inbound +// "publish" or "pub-cancel", so the machinery only ever pushed; what it pushed +// was CProduct, which no longer exists. -- cgit v1.2.3 From c4c19bd894c8fc30c558e560e326aab538b23170 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 19 Aug 2026 22:46:53 +0000 Subject: mine: one pool session in participant mode, not one per core StartMinerThreads() sizes its pool with MinerThreadCount(), which is right for solo mining -- each thread hashes a template of its own -- and wrong for participant mode, where every thread entering BitcoinMiner() is a whole miner: its own Stratum session, its own payout address off the rotation, its own pool of /hashthreads workers. The two counts multiplied instead of dividing. Measured on the pool box with /hashthreads=2: a container with no cpuset logged "Mining with 11 thread(s) of 12 core(s)" -- 11 sessions, 22 hash threads on 12 cores, 1058% CPU, load 22.68 -- while the same binary under --cpuset-cpus 10,11 logged one session and 199%. The second miner (8 cores, /hashthreads=1) ran 7 sessions and went 74C to 89C. No code differed between those runs. Only the cpuset did, which means the cpuset was holding the thread count down by accident and every deployment without one was oversubscribed. Participant mode now starts exactly one session, so /hashthreads means what it says instead of being multiplied by the core count. The worker count moves to ParticipantHashThreadCount(), next to MinerThreadCount() where the two are easy to confuse, so what is printed at startup and what actually hashes cannot drift apart -- and it IS printed now. It was only ever visible under -debug, which is how eleven sessions ran unnoticed. Same host, same cpuset (0-3), same arguments, measured as a delta over 20 s more than four minutes after start: before 399% CPU, 6-7 threads hot, 3 sessions after 201% CPU, exactly 2 threads at 99.9%, 1 session Solo mining is untouched: /gen without /participant still starts MinerThreadCount() threads. (cherry picked from commit 45bc9ed5bc132712092f3e7902fef746c6cae898) --- src/main.cpp | 32 +++++++++++++++++++++++++------- src/main.h | 3 +++ src/net.cpp | 37 +++++++++++++++++++++++++++++++++---- 3 files changed, 61 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index efff96c..77aba89 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -170,6 +170,26 @@ int MinerThreadCount() return (int)(nCores - 1); } +// Hash threads one participant session runs. +// +// Explicit /hashthreads=N is honored exactly, including 1 -- a miner who says +// one means one. Automatic leaves a core to the node, the Stratum I/O loop and +// everything else the process still has to do, for the same reason +// MinerThreadCount() does. +// +// Lives here, next to that function, because the two are easy to confuse and +// StartMinerThreads() needs to be able to tell them apart: only ONE session +// runs in participant mode, and this is what sizes it. +int ParticipantHashThreadCount() +{ + if (nHashThreads > 0) + return nHashThreads; + int nWorkers = (int)AvailableCoreCount(); + if (nWorkers < 2) + nWorkers = 2; + return nWorkers - 1; +} + bool AddKey(const CKey& key) { if (IsWalletEncrypted()) @@ -3828,13 +3848,11 @@ connected: // shared dataset), then run the I/O loop below: receive pool messages, // publish jobs to the threads, submit the shares they find. // ------------------------------------------------------------------ - int nWorkers = nHashThreads > 0 ? nHashThreads - : (int)AvailableCoreCount(); - if (nHashThreads <= 0) { - if (nWorkers < 2) nWorkers = 2; - nWorkers -= 1; // leave one core for node + I/O threads - } - // explicit /hashthreads=N is honored exactly (including 1) + // One count, decided in one place (main.cpp:MinerThreadCount's neighbour), + // so that what StartMinerThreads() reports at startup and what actually + // hashes here can never drift apart. Explicit /hashthreads=N is honored + // exactly, including 1; automatic leaves one core for node + I/O threads. + int nWorkers = ParticipantHashThreadCount(); ParticipantJobShared jobShared; std::vector shareHits; std::mutex shareHitsMtx; diff --git a/src/main.h b/src/main.h index f5409e9..27f89ac 100644 --- a/src/main.h +++ b/src/main.h @@ -103,6 +103,9 @@ extern bool fSoloMineTest; // /solomine: mine without requiring a peer (local te extern int nMinerThreads; // Resolves the automatic case into a real count. int MinerThreadCount(); +// Hash threads one participant session runs; resolves /hashthreads. Not the +// same number as MinerThreadCount(), and only ONE session ever runs. +int ParticipantHashThreadCount(); extern bool gPoolServerRunning; // GUI/startup state extern volatile bool gPoolRunning; // runtime pool server loop flag (rpc.cpp) diff --git a/src/net.cpp b/src/net.cpp index e08f6f7..34c608c 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1801,7 +1801,21 @@ void ThreadBitcoinMiner(void* parg) // Start the miners. Returns how many actually got off the ground. int StartMinerThreads() { - int nThreads = MinerThreadCount(); + // MinerThreadCount() sizes the SOLO miner, where each thread hashes a + // template of its own and more threads is simply more hashrate. + // + // Participant mode is not that shape. Every thread that enters + // BitcoinMiner() takes the MINE_PARTICIPANT branch, and that branch is a + // whole miner: its own Stratum session to the pool, its own payout address + // from the rotation, and its own pool of /hashthreads worker threads. So + // the two counts multiply instead of dividing, and the machine ends up + // running MinerThreadCount() x nHashThreads hashing threads plus one pool + // connection each. On a 12-core host with /hashthreads=2 that is 11 + // sessions and 22 hash threads -- roughly 2x the cores, which is not more + // work done, only more contention -- and with /hashthreads unset it is 11 + // sessions of 11 workers. One session is the entirety of participant mode; + // /hashthreads is what sizes it, and it can then mean what it says. + int nThreads = (nMineMode == MINE_PARTICIPANT) ? 1 : MinerThreadCount(); int nStarted = 0; for (int i = 0; i < nThreads; i++) { @@ -1813,9 +1827,24 @@ int StartMinerThreads() // The dataset is one allocation shared by all of them; only the 2 MB // scratchpads multiply. Printed because "why is it using 2 GB" is the first // question anyone asks. - printf("Mining with %d thread(s) of %u core(s) -- about %d MB " - "(~2080 MB shared RandomX dataset + ~2 MB per thread)\n", - nStarted, AvailableCoreCount(), 2080 + 2 * nStarted); + // + // Participant mode reports the workers that session will run, not the one + // thread that runs it: the hash thread count is the number an operator + // watches, and it is the number that was wrong here. It is otherwise only + // logged under -debug, which is how 11 sessions ran unnoticed. + if (nMineMode == MINE_PARTICIPANT) + { + int nWorkers = ParticipantHashThreadCount(); + printf("Mining for the pool with %d hash thread(s) of %u core(s) -- about %d MB " + "(~2080 MB shared RandomX dataset + ~2 MB per thread)\n", + nWorkers, AvailableCoreCount(), 2080 + 2 * nWorkers); + } + else + { + printf("Mining with %d thread(s) of %u core(s) -- about %d MB " + "(~2080 MB shared RandomX dataset + ~2 MB per thread)\n", + nStarted, AvailableCoreCount(), 2080 + 2 * nStarted); + } return nStarted; } -- cgit v1.2.3 From 6d4c3f153cf44cefead39b21191dfb33491bfa5a Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 04:31:18 +0000 Subject: net: start every peer's stall clock stopped, not at whatever was in memory CNode's constructor never wrote nMsgWaitSince or nMsgWaitSize, so every peer began life with indeterminate values in the pair ProcessMessages uses to decide whether that peer has stopped sending, and the first partial message it read was measured against them. The guard restarts the clock only when nMsgWaitSince is 0 or the buffer has grown since the last look. Garbage in nMsgWaitSince is neither, so the very first look fell through to the timeout branch. A peer that merely split a message across two TCP segments -- header in one, body in the next, which is ordinary on any real link -- could be dropped as unreadable on first contact, before it had sent anything wrong and often before its version message. It was never reproducible either: what happened depended on what had last used that heap. The log reported the stall as roughly the age of the epoch: peer 127.0.0.1:8433 announced a 100 byte 'block' and has sent nothing more for 1786593923 s (0 of 100 payload bytes) -- dropping, this peer is unreadable Every node is running this. Introduced in 7f6e5ad, which added the pair to the class and to ProcessMessages but not to the constructor; the constructor went on initialising nIncompleteMessageStart, nIncompleteMessageSize and strIncompleteMessageCommand, the upstream members our implementation supersedes. 5490d66 removed their last reader from ProcessMessages, and nothing has read or written them since, so they go, with BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS -- decoy state in a networking struct is how this happened, and the merge ahead of us would carry it further. The initialiser list now follows declaration order, so a member missing from it is visible. The net-message selftest was asserting on those dead members too, which is why it could not have caught this: it read state no code path writes, and its stale-message case passed only when the garbage in nMsgWaitSince happened to look old. Rewired onto nMsgWaitSince / nMsgWaitSize / BTF_MSG_WAIT_MAX_SECS, and given the two cases it never covered -- a new peer's clock must start stopped, and a peer that is still delivering payload must not be dropped however old its clock is. Measured on the build host, 20 runs each: before, net-message failed 20/20 ("a fresh incomplete message does not disconnect immediately" failed 17/20 by itself). After, 20/20 pass. Rewired selftest against a reverted constructor fix: fails 20/20, deterministically, where the old suite caught it by luck or not at all. --- src/net.h | 16 +++++++--------- src/selftest.cpp | 37 +++++++++++++++++++++++++++++++------ 2 files changed, 38 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/net.h b/src/net.h index 8b0245a..3c8c409 100644 --- a/src/net.h +++ b/src/net.h @@ -89,10 +89,9 @@ static const int BTF_HANDSHAKE_GRACE_SECS = 60; // A serialized object cannot be larger than MAX_SIZE, so no valid network // message needs the old 256 MB header allowance. Keep the wire cap aligned with -// what the deserializer can accept and bound how long one peer may sit on a -// partial payload after a complete header has arrived. +// what the deserializer can accept. How long a peer may sit on a partial +// payload after a complete header has arrived is BTF_MSG_WAIT_MAX_SECS, below. static const unsigned int MAX_PROTOCOL_MESSAGE_SIZE = MAX_SIZE; -static const int BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS = 2 * 60; // Ceiling on simultaneous connections. // @@ -656,9 +655,6 @@ public: int64 nLastSend; int64 nLastRecv; int64 nLastSendEmpty; - int64 nIncompleteMessageStart; - unsigned int nIncompleteMessageSize; - string strIncompleteMessageCommand; string strBtfAddr; string strBtfMeeting; @@ -699,11 +695,13 @@ public: nLastSend = 0; nLastRecv = 0; nLastSendEmpty = GetTime(); - nIncompleteMessageStart = 0; - nIncompleteMessageSize = 0; - strIncompleteMessageCommand.clear(); strBtfAddr.clear(); strBtfMeeting.clear(); + // Not waiting on anything yet. Left indeterminate, the first partial + // message this peer sends is measured against whatever was in this + // memory, and ProcessMessages drops it as unreadable on first contact. + nMsgWaitSince = 0; + nMsgWaitSize = 0; nStartingHeight = -1; // Push a version message diff --git a/src/selftest.cpp b/src/selftest.cpp index ff0289b..d12c96b 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1105,6 +1105,13 @@ static int RunNetMessageSelfTest() int nFail = 0; try { + // A peer that has not yet been kept waiting must not look like one that + // has been waiting since the epoch. This is the whole bug: the stall + // clock lives in CNode, so only the constructor can start it at zero. + CNode opened(INVALID_SOCKET, CAddress("127.0.0.1")); + nFail += Check(opened.nMsgWaitSince == 0 && opened.nMsgWaitSize == 0, + "a new peer starts with its stall clock stopped") ? 0 : 1; + CNode complete(INVALID_SOCKET, CAddress("127.0.0.1")); complete.nVersion = VERSION; complete.vRecv << CMessageHeader("ping", 0); @@ -1119,20 +1126,38 @@ static int RunNetMessageSelfTest() nFail += Check(ProcessMessages(&partial), "an incomplete message returns cleanly") ? 0 : 1; nFail += Check(partial.vRecv.size() == nPartialBefore, "an incomplete message keeps one header in the buffer") ? 0 : 1; - nFail += Check(partial.nIncompleteMessageStart != 0, - "an incomplete message starts a timeout clock") ? 0 : 1; + nFail += Check(partial.nMsgWaitSince != 0, + "an incomplete message starts the stall clock") ? 0 : 1; + nFail += Check(partial.nMsgWaitSize == 0, + "the stall clock records how much payload had arrived") ? 0 : 1; nFail += Check(!partial.fDisconnect, "a fresh incomplete message does not disconnect immediately") ? 0 : 1; + // Still arriving, just slowly: more payload is here than when the clock + // was started, so the clock restarts however old it was. Timing the + // wait instead of the stall would drop this peer. + CNode slow(INVALID_SOCKET, CAddress("127.0.0.1")); + slow.nVersion = VERSION; + slow.vRecv << CMessageHeader("block", 100); + slow.vRecv.insert(slow.vRecv.end(), 50, '\0'); + slow.nMsgWaitSince = GetTime() - BTF_MSG_WAIT_MAX_SECS - 1; + slow.nMsgWaitSize = 10; + ProcessMessages(&slow); + nFail += Check(!slow.fDisconnect, + "a peer still sending payload is not dropped") ? 0 : 1; + nFail += Check(slow.nMsgWaitSize == 50, + "progress restarts the stall clock") ? 0 : 1; + + // Nothing more has arrived since the clock started, and the clock is + // older than the limit. CNode stale(INVALID_SOCKET, CAddress("127.0.0.1")); stale.nVersion = VERSION; stale.vRecv << CMessageHeader("block", 100); - stale.nIncompleteMessageStart = GetTime() - BTF_INCOMPLETE_MESSAGE_TIMEOUT_SECS - 1; - stale.nIncompleteMessageSize = 100; - stale.strIncompleteMessageCommand = "block"; + stale.nMsgWaitSince = GetTime() - BTF_MSG_WAIT_MAX_SECS - 1; + stale.nMsgWaitSize = 0; ProcessMessages(&stale); nFail += Check(stale.fDisconnect, - "a stale incomplete message disconnects the peer") ? 0 : 1; + "a stalled incomplete message disconnects the peer") ? 0 : 1; CNode oversized(INVALID_SOCKET, CAddress("127.0.0.1")); oversized.nVersion = VERSION; -- cgit v1.2.3 From 33f2e8a164d0b8a508dc97372a3592d126b96a1a Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:33:57 +0000 Subject: payout: serialise ledger file writes and order them by snapshot version Splitting SavePendingPayoutsLocked() into a serialise step that needs gPayoutLedgerMutex and a write step that does not left the write step with no serialisation at all. The event loop wrote pending_payouts.json from QueuePayouts and the orphan-void path with the ledger mutex HELD; the payout thread wrote it from RecordPayoutTxid and ForfeitPayoutRecipient with the mutex RELEASED. Both fopen()ed the same ".tmp" with independent handles and both rename()d it. Two ways that ends, both live money: - the renamed file is a mixture of two images. LoadPendingPayouts throws inside its parse loop, logs one warning, and the node comes up with a nearly empty ledger -- every obligation not yet exploded into an in-flight record is simply gone, with nothing on disk saying anyone was owed it. - a lost update: the payout thread's older snapshot lands after the event loop's newer one and silently erases a whole round that had just been queued. Neither parent had this. Upstream writes under the mutex everywhere; the pre-merge tree had one writer thread and no ledger mutex. The merge invented the window while fixing a real problem -- the event loop should not block in FlushMaturePayouts behind a per-recipient fsync on the payout thread -- so putting the write back under the ledger mutex is not the fix. Instead: a per-file write mutex that is never held together with a data mutex, plus a version on every snapshot. - serialising happens under the data mutex and stamps a monotonically increasing sequence number (gPayoutLedgerSeq). - publishing happens with the data mutex released, under the file mutex, and drops any blob whose sequence number is not strictly newer than the one already on disk. Because each blob is a whole-state dump of a single in-memory structure and the sequence number is assigned under the mutex guarding that structure, a higher sequence number is by construction a later state -- so discarding an older blob loses nothing, and the file can only move forwards. Writers may queue and complete in any order and the published file is still the newest state anyone has serialised. A failed write deliberately does not advance the published sequence, so the next write still tries. The same treatment is applied to paying_payouts.json and pool_rounds.json. Neither had the interleaving race -- gPayoutExecMutex and gPoolRoundsMutex already serialise their writers -- but both did their I/O under a mutex the event loop takes (FlushMaturePayouts, RecordPoolRound), so both were a place for the event loop to wait on the payout thread's disk. They are now written outside those mutexes on the same versioned terms, which is also what makes adding fsync to these paths safe. pool_status.json keeps a plain atomic write with no version guard: RefreshStats is its only caller and only ever runs on the event loop, so it has a single writer by construction. It shares the same WriteFileAtomic helper so the durability rules live in one place. No on-disk format change. --- src/rpc.cpp | 431 ++++++++++++++++++++++++++++++++++++++---------------------- 1 file changed, 272 insertions(+), 159 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 8af2fbe..76867ab 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -360,6 +360,12 @@ struct PendingPayout { }; static std::vector gPendingPayouts; static std::mutex gPayoutLedgerMutex; +// Bumped on every serialisation, under gPayoutLedgerMutex. See PublishVersioned. +static uint64 gPayoutLedgerSeq = 0; +// Serialises writers of pending_payouts.json, and guards the sequence number +// of the image currently on disk. Never taken while a data mutex is held. +static std::mutex gPayoutLedgerFileMutex; +static uint64 gPayoutLedgerPublishedSeq = 0; struct PoolRoundProof { std::string id; @@ -388,6 +394,9 @@ struct PoolRoundProof { }; static std::vector gPoolRounds; static std::mutex gPoolRoundsMutex; +static uint64 gPoolRoundsSeq = 0; // guarded by gPoolRoundsMutex +static std::mutex gPoolRoundsFileMutex; +static uint64 gPoolRoundsPublishedSeq = 0; // guarded by gPoolRoundsFileMutex static const size_t MAX_POOL_ROUNDS = 200; static std::string PayoutFilePath() @@ -402,6 +411,104 @@ static std::string PoolRoundsFilePath() return GetAppDir() + "/pool_rounds.json"; } +// --------------------------------------------------------------------------- +// Atomic, ordered publication of the payout state files +// --------------------------------------------------------------------------- +// +// Every one of these files is a full dump of an in-memory structure, written +// tmp-then-rename so a crash cannot truncate it. Two things have to be true +// for that to actually be safe, and only the first was: +// +// 1. the rename must be atomic (it is), and +// 2. exactly one thread at a time may be writing the temp file, and a write +// must never publish an OLDER image over a newer one. +// +// (2) was broken for pending_payouts.json. The event loop wrote it with +// gPayoutLedgerMutex held, the payout thread wrote it with the mutex +// released, and nothing serialised the two: both opened the same +// ".tmp" with independent handles and both renamed it. The interleaved +// file that lands is either a mixture of two images (LoadPendingPayouts then +// throws mid-loop and comes up with a nearly empty ledger -- every obligation +// not yet exploded, gone) or a whole newly-queued round silently overwritten +// by an older snapshot that predates it. +// +// The fix is a per-file write mutex, held only across the I/O and never +// across a data-structure mutex, plus a version on the snapshot. Serialising +// happens under the data mutex and stamps a monotonically increasing sequence +// number; publishing happens with the data mutex released and refuses any +// blob whose sequence number is not newer than what is already on disk. So +// writers can queue in any order and finish in any order -- the file only +// ever moves forwards. Crucially, no thread ever waits for I/O while holding +// gPayoutLedgerMutex / gPayoutExecMutex / gPoolRoundsMutex, which is the +// contention the merge was right to remove from the event loop. + +// A serialised file image plus the version of the in-memory state it was +// taken from. +struct VersionedBlob { + std::string blob; + uint64 seq = 0; +}; + +// Replace `path` with `data` atomically. Caller must hold the write mutex for +// `path`: the temp name is derived from the target, so two threads in here at +// once for one path is precisely the race this exists to prevent. +static bool WriteFileAtomic(const std::string& path, const std::string& data, + const char* what) +{ + std::string tmp = path + ".tmp"; + FILE* f = fopen(tmp.c_str(), "w"); + if (!f) { + LogPrint("payout", "[payout] WARNING: could not write %s (%s)\n", + tmp.c_str(), what); + return false; + } + if (!data.empty() && fwrite(data.c_str(), 1, data.size(), f) != data.size()) { + LogPrint("payout", "[payout] WARNING: short write to %s (%s)\n", + tmp.c_str(), what); + fclose(f); + return false; + } + // fclose() is where buffered data actually reaches the OS, so a failure + // here means the .tmp is short -- renaming it over the real file would + // destroy the good copy, which is exactly what these files exist to + // prevent. + if (fclose(f) != 0) { + LogPrint("payout", "[payout] WARNING: could not close %s (%s)\n", + tmp.c_str(), what); + return false; + } +#ifdef _WIN32 + // rename() on Windows will not replace an existing file. + remove(path.c_str()); +#endif + if (rename(tmp.c_str(), path.c_str()) != 0) { + LogPrint("payout", "[payout] WARNING: could not replace %s (%s)\n", + path.c_str(), what); + return false; + } + return true; +} + +// Publish a versioned image of some in-memory state to `path`. +// +// `fileMutex` serialises writers of `path` and guards `publishedSeq`. A blob +// older than what is already published is dropped: these files are whole-state +// dumps, so a higher sequence number is by construction a later state of the +// same structure and publishing it loses nothing. On a write failure +// `publishedSeq` is deliberately left alone, so the next (newer) write still +// gets a chance to land. +static void PublishVersioned(const std::string& path, const VersionedBlob& v, + std::mutex& fileMutex, uint64& publishedSeq, + const char* what) +{ + std::lock_guard lk(fileMutex); + if (v.seq <= publishedSeq) + return; + if (!WriteFileAtomic(path, v.blob, what)) + return; + publishedSeq = v.seq; +} + // Identity of a payout round. Used as the pool-round proof id and, more // importantly, as the `pool_payout_id` written into wallet transaction // metadata and matched by FindRecordedPoolPayout(). @@ -431,14 +538,16 @@ static bool PayoutFullyPaid(const PendingPayout& pp) return true; } -// Serialise the ledger. Caller must hold gPayoutLedgerMutex. +// Serialise the ledger and stamp it with the version it was taken at. Caller +// must hold gPayoutLedgerMutex. // -// Split from the file write so the payout thread can hold the mutex just long -// enough to read the structure and then do the I/O with it released. Upstream -// writes the file inside the per-recipient loop with gPayoutLedgerMutex held, -// while the event loop's FlushMaturePayouts blocks on that same mutex -- one -// slow fsync per recipient, on the thread the miners' I/O shares. -static std::string SerializePendingPayoutsLocked() +// Split from the file write so no thread holds the ledger mutex across the +// I/O. Upstream writes the file inside the per-recipient loop with +// gPayoutLedgerMutex held, while the event loop's FlushMaturePayouts blocks on +// that same mutex -- one slow fsync per recipient, on the thread the miners' +// I/O shares. The sequence number is what lets the write happen later, and +// possibly out of order, without a stale image reaching the disk. +static VersionedBlob SerializePendingPayoutsLocked() { nlohmann::json arr = nlohmann::json::array(); for (const auto& pp : gPendingPayouts) { @@ -457,38 +566,18 @@ static std::string SerializePendingPayoutsLocked() obj["paidTxids"] = paid; arr.push_back(obj); } - return arr.dump(2); -} - -// Write the serialised ledger. Holds no lock; safe to call with the mutex -// released. Atomic tmp+rename so a crash mid-write cannot truncate the record -// of who is still owed money. -static void WritePendingPayoutsFile(const std::string& s) -{ - std::string path = PayoutFilePath(); - std::string tmp = path + ".tmp"; - FILE* f = fopen(tmp.c_str(), "w"); - if (!f) { - LogPrint("payout", "[payout] WARNING: could not write %s\n", tmp.c_str()); - return; - } - fwrite(s.c_str(), 1, s.size(), f); - if (fclose(f) != 0) { - LogPrint("payout", "[payout] WARNING: could not close %s\n", tmp.c_str()); - return; - } -#ifdef _WIN32 - remove(path.c_str()); -#endif - if (rename(tmp.c_str(), path.c_str()) != 0) - LogPrint("payout", "[payout] WARNING: could not replace %s\n", path.c_str()); + VersionedBlob v; + v.blob = arr.dump(2); + v.seq = ++gPayoutLedgerSeq; + return v; } -// Convenience for the cold paths (startup, queueing) where holding the mutex -// across the write costs nothing. Caller must hold gPayoutLedgerMutex. -static void SavePendingPayoutsLocked() +// Publish a ledger snapshot. Holds no data mutex; safe -- and intended -- to +// call with gPayoutLedgerMutex released. +static void PublishPendingPayouts(const VersionedBlob& v) { - WritePendingPayoutsFile(SerializePendingPayoutsLocked()); + PublishVersioned(PayoutFilePath(), v, gPayoutLedgerFileMutex, + gPayoutLedgerPublishedSeq, "pending payout ledger"); } static void LoadPendingPayouts() @@ -577,6 +666,9 @@ struct PayingRecord { }; static std::vector gPaying; // guarded by gPayoutExecMutex static std::mutex gPayoutExecMutex; +static uint64 gPayingSeq = 0; // guarded by gPayoutExecMutex +static std::mutex gPayingFileMutex; +static uint64 gPayingPublishedSeq = 0; // guarded by gPayingFileMutex static std::atomic gPayoutThreadRunning{false}; static std::string PayingFilePath() @@ -584,8 +676,16 @@ static std::string PayingFilePath() return GetAppDir() + "/paying_payouts.json"; } -// Caller must hold gPayoutExecMutex. -static void SavePayingLocked() +// Serialise the in-flight list. Caller must hold gPayoutExecMutex. +// +// gPayoutExecMutex already serialises every writer of this file, so it never +// had the interleaving race pending_payouts.json had. It is still split the +// same way for a different reason: FlushMaturePayouts runs on the event loop +// and holds gPayoutExecMutex, so writing (and, since this series, fsyncing) +// the file under that mutex parks miner I/O behind the payout thread's disk. +// The version stamp keeps the file monotonic now that the write is outside +// the mutex that orders the writers. +static VersionedBlob SerializePayingLocked() { nlohmann::json arr = nlohmann::json::array(); for (const auto& r : gPaying) { @@ -599,33 +699,17 @@ static void SavePayingLocked() obj["deferrals"] = r.deferrals; arr.push_back(obj); } - std::string path = PayingFilePath(); - // Write to a temporary file and rename, so a crash mid-write cannot leave - // a truncated list of who is still owed money. - std::string tmp = path + ".tmp"; - FILE* f = fopen(tmp.c_str(), "w"); - if (!f) { - LogPrint("payout", "[payout] WARNING: could not write %s\n", tmp.c_str()); - return; - } - std::string s = arr.dump(2); - fwrite(s.c_str(), 1, s.size(), f); - // fclose() is where buffered data actually reaches the OS, so a failure - // here means the .tmp is short -- renaming it over the real file would - // destroy the good copy. Upstream's check, taken because a truncated - // list of who is owed money is exactly what this function exists to - // prevent. rename() on Windows will not replace an existing file, hence - // the remove() first. - if (fclose(f) != 0) { - LogPrint("payout", "[payout] WARNING: could not close %s\n", tmp.c_str()); - return; - } -#ifdef _WIN32 - remove(path.c_str()); -#endif - if (rename(tmp.c_str(), path.c_str()) != 0) - LogPrint("payout", "[payout] WARNING: could not rename %s -> %s\n", - tmp.c_str(), path.c_str()); + VersionedBlob v; + v.blob = arr.dump(2); + v.seq = ++gPayingSeq; + return v; +} + +// Publish an in-flight-list snapshot. Call with gPayoutExecMutex released. +static void PublishPaying(const VersionedBlob& v) +{ + PublishVersioned(PayingFilePath(), v, gPayingFileMutex, + gPayingPublishedSeq, "in-flight payment list"); } static void LoadPaying() @@ -713,7 +797,14 @@ static nlohmann::json PoolRoundToJson(const PoolRoundProof& r) return j; } -static void SavePoolRoundsLocked() +// Serialise the published round proofs. Caller must hold gPoolRoundsMutex. +// +// Like the in-flight list, gPoolRoundsMutex already serialises the writers +// (RecordPoolRound on the event loop, MarkPoolRoundPaid on the payout thread), +// so this file never had the interleaving race either -- but the event loop +// should not be waiting on the payout thread's fsync to publish a round, so +// the write moves outside the mutex on the same versioned terms. +static VersionedBlob SerializePoolRoundsLocked() { nlohmann::json root; root["schema"] = "bitflash-pool-rounds-1"; @@ -722,24 +813,17 @@ static void SavePoolRoundsLocked() for (const PoolRoundProof& r : gPoolRounds) root["rounds"].push_back(PoolRoundToJson(r)); - std::string path = PoolRoundsFilePath(); - std::string tmp = path + ".tmp"; - FILE* f = fopen(tmp.c_str(), "w"); - if (!f) { - LogPrint("payout", "[payout] WARNING: could not write %s\n", tmp.c_str()); - return; - } - std::string s = root.dump(2); - fwrite(s.c_str(), 1, s.size(), f); - if (fclose(f) != 0) { - LogPrint("payout", "[payout] WARNING: could not close %s\n", tmp.c_str()); - return; - } -#ifdef _WIN32 - remove(path.c_str()); -#endif - if (rename(tmp.c_str(), path.c_str()) != 0) - LogPrint("payout", "[payout] WARNING: could not replace %s\n", path.c_str()); + VersionedBlob v; + v.blob = root.dump(2); + v.seq = ++gPoolRoundsSeq; + return v; +} + +// Publish a round-proof snapshot. Call with gPoolRoundsMutex released. +static void PublishPoolRounds(const VersionedBlob& v) +{ + PublishVersioned(PoolRoundsFilePath(), v, gPoolRoundsFileMutex, + gPoolRoundsPublishedSeq, "pool round proofs"); } static void LoadPoolRounds() @@ -844,6 +928,8 @@ static std::string PayoutComment(int blockHeight) // and the in-flight file being rewritten). The ledger wins. static void ReconcilePayouts() { + VersionedBlob payingSnap; + { std::lock_guard exec(gPayoutExecMutex); std::lock_guard ledger(gPayoutLedgerMutex); @@ -873,7 +959,7 @@ static void ReconcilePayouts() " already recorded paid in the ledger -- not resending\n", settled, FormatMoney(settledAmount).c_str()); } - SavePayingLocked(); + payingSnap = SerializePayingLocked(); if (!gPaying.empty()) { int64 owed = 0; @@ -881,36 +967,53 @@ static void ReconcilePayouts() LogPrint("payout", "[payout] resuming %zu in-flight payment(s) totalling %s\n", gPaying.size(), FormatMoney(owed).c_str()); } + } + PublishPaying(payingSnap); } static void RecordPoolRound(const PoolRoundProof& round) { - std::lock_guard lk(gPoolRoundsMutex); - for (PoolRoundProof& existing : gPoolRounds) { - if (existing.id == round.id) { - existing = round; - SavePoolRoundsLocked(); - return; + VersionedBlob snap; + { + std::lock_guard lk(gPoolRoundsMutex); + bool replaced = false; + for (PoolRoundProof& existing : gPoolRounds) { + if (existing.id == round.id) { + existing = round; + replaced = true; + break; + } } + if (!replaced) { + gPoolRounds.push_back(round); + while (gPoolRounds.size() > MAX_POOL_ROUNDS) + gPoolRounds.erase(gPoolRounds.begin()); + } + snap = SerializePoolRoundsLocked(); } - gPoolRounds.push_back(round); - while (gPoolRounds.size() > MAX_POOL_ROUNDS) - gPoolRounds.erase(gPoolRounds.begin()); - SavePoolRoundsLocked(); + PublishPoolRounds(snap); } static void MarkPoolRoundPaid(const std::string& id, const std::string& address, const std::string& txid) { - std::lock_guard lk(gPoolRoundsMutex); - for (PoolRoundProof& r : gPoolRounds) { - if (r.id != id) - continue; - r.paidTxids[address] = txid; - SavePoolRoundsLocked(); - return; + VersionedBlob snap; + { + std::lock_guard lk(gPoolRoundsMutex); + bool found = false; + for (PoolRoundProof& r : gPoolRounds) { + if (r.id != id) + continue; + r.paidTxids[address] = txid; + found = true; + break; + } + if (!found) + return; + snap = SerializePoolRoundsLocked(); } + PublishPoolRounds(snap); } // Upstream's gPayoutExecQueue/gPayoutExecMutex/gPayoutThreadRunning are @@ -1039,9 +1142,13 @@ static void QueuePayouts(int blockHeight, round.forfeitedBadAddress = burned; { - std::lock_guard lk(gPayoutLedgerMutex); - gPendingPayouts.push_back(pp); - SavePendingPayoutsLocked(); + VersionedBlob snap; + { + std::lock_guard lk(gPayoutLedgerMutex); + gPendingPayouts.push_back(pp); + snap = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(snap); } RecordPoolRound(round); @@ -1098,6 +1205,7 @@ static void FlushMaturePayouts() } std::vector ready; + VersionedBlob ledgerSnap; { std::lock_guard ledger(gPayoutLedgerMutex); @@ -1119,7 +1227,7 @@ static void FlushMaturePayouts() it = gPendingPayouts.erase(it); voided = true; } - if (voided) SavePendingPayoutsLocked(); + if (voided) ledgerSnap = SerializePendingPayoutsLocked(); int64 now = GetTime(); for (const PendingPayout& pp : gPendingPayouts) { @@ -1132,10 +1240,15 @@ static void FlushMaturePayouts() ready.push_back(pp); } } + // Outside the ledger mutex: publishing is I/O and the event loop is the + // one thread that must never wait on the payout thread's disk. + PublishPendingPayouts(ledgerSnap); if (ready.empty()) return; + VersionedBlob payingSnap; + { std::lock_guard queue(gPayoutExecMutex); size_t added = 0; for (const PendingPayout& pp : ready) { @@ -1163,7 +1276,9 @@ static void FlushMaturePayouts() " (%zu of %zu recipients still owed)\n", pp.matureAtHeight, id.c_str(), n, pp.amounts.size()); } - if (added) SavePayingLocked(); + if (added) payingSnap = SerializePayingLocked(); + } + PublishPaying(payingSnap); } // Identity of a payment, for finding its record again after SendMoney. @@ -1182,49 +1297,60 @@ static bool SamePayment(const PayingRecord& a, const PayingRecord& b) // separately by RecordPayoutTxid(). static void ForgetPayment(const PayingRecord& r) { - std::lock_guard lk(gPayoutExecMutex); - for (auto it = gPaying.begin(); it != gPaying.end(); ++it) - if (SamePayment(*it, r)) { gPaying.erase(it); break; } - - // When the last record for a round is gone the round is no longer in - // flight, so a later flush may explode it again if the ledger still shows - // recipients owed (a give-up, for instance, leaves the entry standing). - bool stillInFlight = false; - for (const auto& e : gPaying) - if (e.blockHash == r.blockHash) { stillInFlight = true; break; } - if (!stillInFlight) - gQueuedPayouts.erase(PayoutIdForBlock(r.blockHeight, r.blockHash)); - - SavePayingLocked(); + VersionedBlob snap; + { + std::lock_guard lk(gPayoutExecMutex); + for (auto it = gPaying.begin(); it != gPaying.end(); ++it) + if (SamePayment(*it, r)) { gPaying.erase(it); break; } + + // When the last record for a round is gone the round is no longer in + // flight, so a later flush may explode it again if the ledger still + // shows recipients owed (a give-up, for instance, leaves the entry + // standing). + bool stillInFlight = false; + for (const auto& e : gPaying) + if (e.blockHash == r.blockHash) { stillInFlight = true; break; } + if (!stillInFlight) + gQueuedPayouts.erase(PayoutIdForBlock(r.blockHeight, r.blockHash)); + + snap = SerializePayingLocked(); + } + PublishPaying(snap); } // Persist an updated attempt count / backoff for a payment still owed. static void ReschedulePayment(const PayingRecord& r) { - std::lock_guard lk(gPayoutExecMutex); - for (auto& e : gPaying) - if (SamePayment(e, r)) { - e.retries = r.retries; - e.deferrals = r.deferrals; - e.retryAfter = r.retryAfter; - // Carry the cleared probe flag back, or every retry re-scans the - // whole wallet -- the cost this merge is specifically removing. - e.fProbeWallet = r.fProbeWallet; - break; - } - SavePayingLocked(); + VersionedBlob snap; + { + std::lock_guard lk(gPayoutExecMutex); + for (auto& e : gPaying) + if (SamePayment(e, r)) { + e.retries = r.retries; + e.deferrals = r.deferrals; + e.retryAfter = r.retryAfter; + // Carry the cleared probe flag back, or every retry re-scans + // the whole wallet -- the cost this merge is specifically + // removing. + e.fProbeWallet = r.fProbeWallet; + break; + } + snap = SerializePayingLocked(); + } + PublishPaying(snap); } // Record that a recipient has been paid, in the ledger, which is the only // durable statement that the debt is settled. // -// The file write happens with gPayoutLedgerMutex RELEASED. Upstream calls -// SavePendingPayoutsLocked() inside the per-recipient loop with the mutex -// held, so every recipient costs the event loop a full serialise+fsync it has -// to wait for in FlushMaturePayouts. +// The file write happens with gPayoutLedgerMutex RELEASED. Upstream writes the +// file inside the per-recipient loop with the mutex held, so every recipient +// costs the event loop a full serialise+fsync it has to wait for in +// FlushMaturePayouts. Ordering against the event loop's own writes is the +// snapshot version's job, not the mutex's -- see PublishVersioned. static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) { - std::string blob; + VersionedBlob blob; bool complete = false; { std::lock_guard lk(gPayoutLedgerMutex); @@ -1243,7 +1369,7 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) } blob = SerializePendingPayoutsLocked(); } - WritePendingPayoutsFile(blob); + PublishPendingPayouts(blob); // The round proof records a txid per address, so this is per recipient and // not only on completion. MarkPoolRoundPaid(PayoutIdForBlock(r.blockHeight, r.blockHash), r.address, txid); @@ -1259,7 +1385,7 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) // is not reported as sent. Once nothing is left owed the entry retires. static void ForfeitPayoutRecipient(const PayingRecord& r) { - std::string blob; + VersionedBlob blob; { std::lock_guard lk(gPayoutLedgerMutex); for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ++it) { @@ -1272,7 +1398,7 @@ static void ForfeitPayoutRecipient(const PayingRecord& r) } blob = SerializePendingPayoutsLocked(); } - WritePendingPayoutsFile(blob); + PublishPendingPayouts(blob); } // Payout execution thread: works through gPaying, calls SendMoney. @@ -1554,24 +1680,11 @@ static void WritePoolStatusJsonLocked() } } - std::string path = PoolStatusFilePath(); - std::string tmp = path + ".tmp"; - FILE* f = fopen(tmp.c_str(), "w"); - if (!f) { - LogPrint("pool", "[pool] WARNING: could not write status file %s\n", tmp.c_str()); - return; - } - std::string s = j.dump(2); - fwrite(s.c_str(), 1, s.size(), f); - if (fclose(f) != 0) { - LogPrint("pool", "[pool] WARNING: could not close status file %s\n", tmp.c_str()); - return; - } -#ifdef _WIN32 - remove(path.c_str()); -#endif - if (rename(tmp.c_str(), path.c_str()) != 0) - LogPrint("pool", "[pool] WARNING: could not replace status file %s\n", path.c_str()); + // No version guard and no write mutex here, deliberately: RefreshStats is + // the only caller and it only ever runs on the event loop, so there is a + // single writer of pool_status.json by construction. It shares + // WriteFileAtomic so the durability rules stay in one place. + WriteFileAtomic(PoolStatusFilePath(), j.dump(2), "pool status"); } // --------------------------------------------------------------------------- -- cgit v1.2.3 From 63740a1b00d78441713a2b909aa40429098184d2 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:35:31 +0000 Subject: payout: stop grandfathered zero-hash rounds answering for each other Every ledger lookup identified an entry by its block hash alone -- ReconcilePayouts, the payout thread's already-paid check, RecordPayoutTxid, ForfeitPayoutRecipient, ForgetPayment's still-in-flight test, and SamePayment. Entries restored from a file written before payouts were keyed by hash all carry hash 0. Two of them therefore compare equal, and the first one found answers for the second: - RecordPayoutTxid writes a txid against the wrong round. That round can then satisfy PayoutFullyPaid and be erased from the ledger while the debt it recorded is still owed, and nothing on disk remembers it. - ReconcilePayouts drops a live in-flight record on startup because a different zero-hash round had already paid that same address. SamePayoutRound() decides it properly: a non-zero hash is unique and settles the question on its own, a zero hash falls back to the block height (which LoadPendingPayouts supplies for any entry able to name its own maturity), and a zero hash never matches a real one. Refusing to match is the safe direction at all six sites, because each treats a match as "this debt is already handled". The orphan-void scan is deliberately left alone: PayoutBlockStillOnChain returns true for a zero hash, so a grandfathered entry can never enter the orphaned list and there is nothing there to cross-match. For the residual case where an entry has neither hash nor height -- which no file this tree has written can produce -- FlushMaturePayouts now refuses to explode it and logs why, rather than paying against an identity that could belong to another round. Not paying is recoverable; recording a payment against the wrong debt is not. PayoutIdForBlock's grandfathered "block-" fallback is unchanged and still safe: that id is only ever matched against pool_payout_id, which no pre-upgrade transaction carries. No on-disk format change. --- src/rpc.cpp | 72 +++++++++++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 65 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 76867ab..b6b26f1 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -530,6 +530,42 @@ static std::string PayoutIdForBlock(int blockHeight, const uint256& blockHash) blockHash.ToString().substr(0, 16).c_str()); } +// Do these two references name the same payout round? +// +// The block hash alone does not decide it, and every ledger lookup used to +// assume it did. Entries grandfathered in from a file written before payouts +// were keyed by hash all carry hash 0, so under a hash-only comparison the +// first zero-hash entry answers for every other one: RecordPayoutTxid writes +// a txid against the wrong round (which is then erased as "fully paid" while +// the real debt still stands), and ReconcilePayouts drops a live in-flight +// record because a *different* zero-hash round happened to pay that address. +// +// A non-zero hash is unique and decides on its own -- that is the whole point +// of keying on it. A zero hash falls back to the height, which +// LoadPendingPayouts supplies for any entry that can name its own maturity. +// Mixed hash-ness never matches: refusing to match is the safe direction for +// every caller here, because each of them treats a match as "this debt is +// already dealt with". +static bool SamePayoutRound(int aHeight, const uint256& aHash, + int bHeight, const uint256& bHash) +{ + if (aHash != bHash) + return false; + if (aHash != 0) + return true; + return aHeight == bHeight; +} + +// An entry with neither a hash nor a height cannot be told apart from any +// other entry in the same state, so nothing may be recorded against it: a +// txid written to the wrong one reports a debt as settled that is still owed. +// Such an entry is never paid and is logged instead -- refusing to act is the +// safe failure, and no file this tree has ever written can produce one. +static bool PayoutRoundIdentifiable(int height, const uint256& hash) +{ + return hash != 0 || height != 0; +} + static bool PayoutFullyPaid(const PendingPayout& pp) { for (const auto& kv : pp.amounts) @@ -938,7 +974,9 @@ static void ReconcilePayouts() for (auto it = gPaying.begin(); it != gPaying.end(); ) { bool paid = false; for (const PendingPayout& pp : gPendingPayouts) - if (pp.blockHash == it->blockHash && pp.paidTxids.count(it->address)) { + if (SamePayoutRound(pp.blockHeight, pp.blockHash, + it->blockHeight, it->blockHash) + && pp.paidTxids.count(it->address)) { paid = true; break; } @@ -1237,6 +1275,18 @@ static void FlushMaturePayouts() continue; if (PayoutFullyPaid(pp)) continue; + // An entry with neither a hash nor a height cannot be told apart + // from another in the same state, so a txid recorded against it + // could settle the wrong debt. Paying it is the unsafe move; + // leaving it standing and saying so is not. + if (!PayoutRoundIdentifiable(pp.blockHeight, pp.blockHash)) { + LogPrint("payout", "[payout] WARNING: ledger entry maturing at" + " height %d names neither a block hash nor a height --" + " refusing to pay %zu recipient(s) that cannot be told" + " apart from another round's\n", + pp.matureAtHeight, pp.amounts.size()); + continue; + } ready.push_back(pp); } } @@ -1285,8 +1335,8 @@ static void FlushMaturePayouts() // amounts is a map keyed by address, so (block, address) is already unique. static bool SamePayment(const PayingRecord& a, const PayingRecord& b) { - return a.matureAtHeight == b.matureAtHeight - && a.blockHash == b.blockHash + return SamePayoutRound(a.blockHeight, a.blockHash, b.blockHeight, b.blockHash) + && a.matureAtHeight == b.matureAtHeight && a.address == b.address && a.amount == b.amount; } @@ -1309,7 +1359,11 @@ static void ForgetPayment(const PayingRecord& r) // standing). bool stillInFlight = false; for (const auto& e : gPaying) - if (e.blockHash == r.blockHash) { stillInFlight = true; break; } + if (SamePayoutRound(e.blockHeight, e.blockHash, + r.blockHeight, r.blockHash)) { + stillInFlight = true; + break; + } if (!stillInFlight) gQueuedPayouts.erase(PayoutIdForBlock(r.blockHeight, r.blockHash)); @@ -1355,7 +1409,8 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) { std::lock_guard lk(gPayoutLedgerMutex); for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ++it) { - if (it->blockHash != r.blockHash) + if (!SamePayoutRound(it->blockHeight, it->blockHash, + r.blockHeight, r.blockHash)) continue; it->paidTxids[r.address] = txid; it->retryAfter = 0; @@ -1389,7 +1444,8 @@ static void ForfeitPayoutRecipient(const PayingRecord& r) { std::lock_guard lk(gPayoutLedgerMutex); for (auto it = gPendingPayouts.begin(); it != gPendingPayouts.end(); ++it) { - if (it->blockHash != r.blockHash) + if (!SamePayoutRound(it->blockHeight, it->blockHash, + r.blockHeight, r.blockHash)) continue; it->amounts.erase(r.address); if (it->amounts.empty() || PayoutFullyPaid(*it)) @@ -1443,7 +1499,9 @@ static void PayoutThreadFn(void*) { std::lock_guard lk(gPayoutLedgerMutex); for (const PendingPayout& pp : gPendingPayouts) - if (pp.blockHash == r.blockHash && pp.paidTxids.count(r.address)) { + if (SamePayoutRound(pp.blockHeight, pp.blockHash, + r.blockHeight, r.blockHash) + && pp.paidTxids.count(r.address)) { alreadyPaid = true; break; } -- cgit v1.2.3 From 489be141ee3be1c355650e1429c3f830eb8e442d Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:38:39 +0000 Subject: payout: one in-flight record per payment, and give it a real identity A restart duplicated every in-flight payment, deterministically, and the duplicates were load-bearing. gQueuedPayouts is memory-only. ReconcilePayouts restored gPaying from disk but left that set empty, and FlushMaturePayouts deduped only against it and against the ledger's paidTxids -- never against gPaying itself. So a round that had been exploded but not yet paid got a SECOND PayingRecord for every unpaid recipient on the first flush after every restart. Another restart added a third. The crash test saw exactly that: two byte-identical records for one (block, address). ForgetPayment and ReschedulePayment then found their record with SamePayment(), a field-by-field comparison, which stops being an identity the moment two records are equal. Every update landed in the first slot and the second was never touched: - the duplicate's retryAfter stayed 0, so it ran in every 500 ms batch instead of once a minute; - each pass wrote retries = 0+1 into the FIRST slot, resetting its count, so the 1440-retry budget never completed and forfeit was unreachable; - the duplicate's fProbeWallet was never cleared, so FindRecordedPoolPayout -- a full mapWallet scan under cs_mapWallet -- ran twice a second per stuck recipient, forever, along with GetBalance() and, whenever funds allowed, SendMoney/CreateTransaction under cs_main. That is a permanent hot loop holding cs_mapWallet and cs_main on a pool node, starving RebuildJob() so job refresh and block submission stall. It is reached by the ordinary state of a payment waiting for coin or for an unlocked wallet. It did not double-pay only because a slot can reach SendMoney unprobed only when fProbeWallet is already false, and any successful payment calls ForgetPayment, which erases exactly the one slot that could be in that state. That invariant is emergent, undocumented, and dies the moment anyone erases by index or gives the record a stable identity -- which is precisely what this commit does, so it is replaced by a structural one. Both halves are fixed. Not creating duplicates: - ReconcilePayouts rebuilds gQueuedPayouts from the restored gPaying, so the first flush after a restart no longer re-explodes rounds already in flight; - FlushMaturePayouts additionally refuses to append a record for a (round, address) that gPaying already holds. That check is the invariant proper -- the round-level set is an optimisation that can be stale, gPaying is the list being protected; - LoadPaying collapses duplicates already on disk as it reads them, merging the retry and deferral counts upwards, so a file written by the broken build does not inherit the pathology into the fixed one. Real identity: PayingRecord gains an id, assigned under gPayoutExecMutex, and ForgetPayment/ReschedulePayment match on it instead of on values. SamePayment is deleted. The id is process-local and deliberately not persisted -- gPaying is rebuilt from disk at every start, so it only has to name a slot within one run, and reading ids back would mean trusting a file to contain no duplicates. The exactly-once property is now the conjunction of four checks that each hold on their own, rather than one accident: 1. at most one gPaying record per (round, address), enforced at insert; 2. the ledger's paidTxids, re-checked at the top of every attempt; 3. the wallet probe, once per record, before its first send; 4. state updates addressed by record id, so no slot can be skipped. No on-disk format change: the id is not written, and duplicate records in an existing file are read and collapsed. --- src/rpc.cpp | 118 +++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 97 insertions(+), 21 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index b6b26f1..7badb7c 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -680,6 +680,18 @@ static void LoadPendingPayouts() // and reconciling against the wallet on startup, is what makes a restart // survivable. struct PayingRecord { + // Identity of this SLOT, distinct from the identity of the payment it + // describes. ForgetPayment and ReschedulePayment used to find their record + // by comparing every field, which is only an identity while no two records + // can be equal -- and a restart used to produce byte-identical duplicates + // (see FlushMaturePayouts), so the first match absorbed every update and + // the second was never touched again. + // + // Process-local and deliberately not persisted: gPaying is rebuilt from + // disk at every start, so an id only ever has to name a slot within one + // run, and reading ids back would mean trusting a file to contain no + // duplicates. Assigned under gPayoutExecMutex from gPayingNextId. + uint64 id = 0; int blockHeight = 0; uint256 blockHash = 0; // zero = predates hash keying, see PendingPayout int matureAtHeight = 0; @@ -702,11 +714,37 @@ struct PayingRecord { }; static std::vector gPaying; // guarded by gPayoutExecMutex static std::mutex gPayoutExecMutex; +static uint64 gPayingNextId = 0; // guarded by gPayoutExecMutex static uint64 gPayingSeq = 0; // guarded by gPayoutExecMutex static std::mutex gPayingFileMutex; static uint64 gPayingPublishedSeq = 0; // guarded by gPayingFileMutex static std::atomic gPayoutThreadRunning{false}; +// Upstream's gPayoutExecQueue/gPayoutExecMutex/gPayoutThreadRunning are +// declared above with gPaying: the in-flight list IS the exec queue in this +// tree, at per-recipient rather than per-round granularity, so a second queue +// would be a second answer to "who is owed money". Only the dedupe set is new. +// +// Ids of rounds currently exploded into gPaying, so a flush cannot queue the +// same round twice. Guarded by gPayoutExecMutex. Seeded from the restored +// in-flight list by ReconcilePayouts -- it is memory-only, and leaving it +// empty at startup was half of why a restart duplicated everything in flight. +static std::set gQueuedPayouts; + +// Is this exact payment already in flight? gPaying is keyed on +// (round, address): the ledger holds one amount per address per round, so two +// records for that pair are two standing orders to send the same money. +// Caller must hold gPayoutExecMutex. +static bool PaymentInFlightLocked(int blockHeight, const uint256& blockHash, + const std::string& address) +{ + for (const PayingRecord& e : gPaying) + if (e.address == address + && SamePayoutRound(e.blockHeight, e.blockHash, blockHeight, blockHash)) + return true; + return false; +} + static std::string PayingFilePath() { return GetAppDir() + "/paying_payouts.json"; @@ -774,6 +812,30 @@ static void LoadPaying() r.retries = obj["retries"].get(); if (obj.contains("deferrals") && obj["deferrals"].is_number()) r.deferrals = obj["deferrals"].get(); + // Collapse duplicates as they are read. A build without the + // ReconcilePayouts seeding below wrote a second (and after another + // restart, a third) byte-identical record for every unpaid + // recipient, so a file written by one of those has to be cleaned + // up here or the pathology is inherited. The retry and deferral + // counts are merged upwards so collapsing does not hand the + // survivor a fresh budget. + PayingRecord* dup = NULL; + for (PayingRecord& e : gPaying) + if (e.address == r.address + && SamePayoutRound(e.blockHeight, e.blockHash, + r.blockHeight, r.blockHash)) { + dup = &e; + break; + } + if (dup) { + dup->retries = std::max(dup->retries, r.retries); + dup->deferrals = std::max(dup->deferrals, r.deferrals); + LogPrint("payout", "[payout] collapsing duplicate in-flight" + " record for %s to %s -- one payment, one record\n", + FormatMoney(r.amount).c_str(), r.address.c_str()); + continue; + } + r.id = ++gPayingNextId; gPaying.push_back(r); } LogPrint("payout", "[payout] loaded %zu in-flight payment(s) from disk\n", @@ -962,6 +1024,15 @@ static std::string PayoutComment(int blockHeight) // What is left is the useful part: the in-flight list restored from disk may // contain records the ledger already shows as paid (we died between the send // and the in-flight file being rewritten). The ledger wins. +// +// And the part that was missing: gQueuedPayouts is memory-only, so it came up +// empty while gPaying came up full. FlushMaturePayouts deduped against that +// empty set and against the ledger's paidTxids, and against nothing else -- +// so a round that was exploded but not yet paid got a SECOND record per +// unpaid recipient on the first flush after every restart, deterministically. +// (Observed live: two byte-identical records for one (block, address).) The +// surviving in-flight list is exactly the statement of which rounds are +// already exploded, so it is what the set is rebuilt from. static void ReconcilePayouts() { VersionedBlob payingSnap; @@ -997,6 +1068,13 @@ static void ReconcilePayouts() " already recorded paid in the ledger -- not resending\n", settled, FormatMoney(settledAmount).c_str()); } + + // Rebuild the "already exploded" set from what survived. Without this the + // first flush after a restart re-explodes every round still in flight. + gQueuedPayouts.clear(); + for (const PayingRecord& r : gPaying) + gQueuedPayouts.insert(PayoutIdForBlock(r.blockHeight, r.blockHash)); + payingSnap = SerializePayingLocked(); if (!gPaying.empty()) { @@ -1054,15 +1132,6 @@ static void MarkPoolRoundPaid(const std::string& id, PublishPoolRounds(snap); } -// Upstream's gPayoutExecQueue/gPayoutExecMutex/gPayoutThreadRunning are -// declared above with gPaying: the in-flight list IS the exec queue in this -// tree, at per-recipient rather than per-round granularity, so a second queue -// would be a second answer to "who is owed money". Only the dedupe set is new. -// -// Ids of rounds currently exploded into gPaying, so a flush cannot queue the -// same round twice. Guarded by gPayoutExecMutex. -static std::set gQueuedPayouts; - static bool FindRecordedPoolPayout(const std::string& id, const std::string& address, int64 amount, @@ -1311,7 +1380,17 @@ static void FlushMaturePayouts() // txid is done, even though the entry as a whole is not. if (pp.paidTxids.count(kv.first)) continue; + // The invariant, checked against the thing it is an invariant of: + // at most one in-flight record per (round, address). The round-level + // set above is an optimisation that can be wrong -- it is memory + // only, it is rebuilt from gPaying at startup, and a stale `ready` + // snapshot can race a round finishing -- whereas gPaying is the + // list being protected. A second record here is a second standing + // order to send the same money. + if (PaymentInFlightLocked(pp.blockHeight, pp.blockHash, kv.first)) + continue; PayingRecord r; + r.id = ++gPayingNextId; r.blockHeight = pp.blockHeight; r.blockHash = pp.blockHash; r.matureAtHeight = pp.matureAtHeight; @@ -1331,27 +1410,24 @@ static void FlushMaturePayouts() PublishPaying(payingSnap); } -// Identity of a payment, for finding its record again after SendMoney. -// amounts is a map keyed by address, so (block, address) is already unique. -static bool SamePayment(const PayingRecord& a, const PayingRecord& b) -{ - return SamePayoutRound(a.blockHeight, a.blockHash, b.blockHeight, b.blockHash) - && a.matureAtHeight == b.matureAtHeight - && a.address == b.address - && a.amount == b.amount; -} - // Settle a payment: it is either done or abandoned, either way it stops being // in flight. Note this only retires the working record -- whether the miner is // still OWED the money is the ledger's business, and the ledger is updated // separately by RecordPayoutTxid(). +// +// Erases by record id, not by comparing fields. Value-matching was only an +// identity for as long as no two records could be equal, and the restart bug +// above produced records that were equal in every field: the first match then +// absorbed every erase and every state update, and the second was never +// touched again. The id names the slot the caller took its copy from, so the +// update lands where it belongs whatever else is in the list. static void ForgetPayment(const PayingRecord& r) { VersionedBlob snap; { std::lock_guard lk(gPayoutExecMutex); for (auto it = gPaying.begin(); it != gPaying.end(); ++it) - if (SamePayment(*it, r)) { gPaying.erase(it); break; } + if (it->id == r.id) { gPaying.erase(it); break; } // When the last record for a round is gone the round is no longer in // flight, so a later flush may explode it again if the ledger still @@ -1379,7 +1455,7 @@ static void ReschedulePayment(const PayingRecord& r) { std::lock_guard lk(gPayoutExecMutex); for (auto& e : gPaying) - if (SamePayment(e, r)) { + if (e.id == r.id) { e.retries = r.retries; e.deferrals = r.deferrals; e.retryAfter = r.retryAfter; -- cgit v1.2.3 From c4754fb505be75b8eedee3ce230a8991762e18c5 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:40:33 +0000 Subject: payout: recognise a payment a pre-upgrade build already made FindRecordedPoolPayout matches on pool_payout_id / pool_payout_address / pool_payout_amount. That metadata is written only by this build. Every payout the pool has actually sent, in the wallet right now, carries nothing but a "comment". So the first boot after this upgrade is the dangerous one: swap the binary after an unclean shutdown with payments in flight, and the recovery probe finds no evidence for any of them and pays every one of those recipients a second time. The deleted WalletAlreadyPaid() matched on what the payment WAS -- the comment plus an output paying exactly that amount to exactly that script -- and that evidence is still sitting in the wallet. It just stopped being read. The probe now answers with which kind of evidence it found, and the legacy form is restored as a fallback under three constraints that keep it from answering for a round that is not the one being asked about: 1. it is consulted only when the structured lookup found nothing, so the exact path stays primary and strictly better going forward; 2. any transaction carrying pool_payout_id is excluded from it outright. That key means this build wrote the transaction, and this build's transactions are adjudicated exactly -- so a newer round's payment can never be offered as proof for an older one. Only pre-upgrade transactions, which is the entire population the fallback exists for, are eligible; 3. a txid already credited to a DIFFERENT (round, address) is excluded -- from the ledger's paidTxids, which is durable across restarts, and from what this process has already claimed. One legacy transaction therefore settles at most one debt, so N transactions can never discharge more than N obligations. Two debts with one transaction pays the second, which is the correct reading of the evidence. What cannot be resolved from a comment alone is two PRE-UPGRADE rounds at the same height paying the same address the same amount, because the comment carries only the height. That requires a reorg, and the losing round's ledger entry is voided by the orphan check before it can be paid, so the two cannot both be live. Where the evidence genuinely runs out the fallback does not match and the payment is made: paying a debt that cannot be proven settled is the correct default for a pool, and it is the direction that does not keep a miner's money. Recovery on legacy evidence logs loudly and says exactly what it matched on, because it is a judgement made about a binary that is no longer running. The two lookups share one pass over mapWallet. The structured path used to scan alone; adding a second scan would have doubled a linear walk taken under cs_mapWallet, which the whole node contends on. No on-disk format change. --- src/rpc.cpp | 182 ++++++++++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 164 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 7badb7c..b71457c 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1132,11 +1132,71 @@ static void MarkPoolRoundPaid(const std::string& id, PublishPoolRounds(snap); } -static bool FindRecordedPoolPayout(const std::string& id, - const std::string& address, - int64 amount, - std::string& txidRet) +// Which wallet transaction, if any, already paid this? +// +// Two kinds of evidence, in order of quality. +// +// Structured (pool_payout_id / pool_payout_address / pool_payout_amount) is +// upstream's, and it is exact: the id is derived from the block hash, so it +// names one round and one round only. Every transaction this build sends +// carries it. +// +// But NO transaction this pool has ever sent carries it. Every payout in the +// existing wallet has only a "comment". So on the first boot after this +// upgrade -- precisely the boot where the binary is swapped after an unclean +// shutdown with payments in flight -- a structured-only probe finds nothing +// and every one of those recipients is paid a second time. The deleted +// WalletAlreadyPaid() matched on what the payment WAS, and that evidence is +// still there; it just has to be read. +// +// The legacy fallback is therefore restored, with three constraints that +// together stop it answering for a round that is not this one: +// +// 1. it is only consulted when the structured lookup found nothing; +// 2. it ignores any transaction carrying pool_payout_id. That key means this +// build wrote the transaction, and this build's transactions are +// adjudicated by the exact path -- so a NEW round's payment can never be +// offered as evidence for an old one. Only pre-upgrade transactions, +// which is exactly the population the fallback exists for, are eligible; +// 3. `excluded` holds every txid already credited to some OTHER +// (round, address) pair -- from the ledger's paidTxids, which is durable, +// and from what this process has already claimed. One legacy transaction +// can therefore settle at most one debt, so N transactions can never +// satisfy more than N obligations. +// +// What is left unresolved by construction is two pre-upgrade rounds at the +// SAME height paying the same address the same amount, since the comment +// carries only the height. That needs a reorg, and the losing round's ledger +// entry is voided by the orphan check before it can be paid, so the pair +// cannot both be live. Where the evidence genuinely runs out the fallback +// simply does not match, and the payment is made -- paying a debt we cannot +// prove was settled is the correct default for a pool. +enum PayoutProbeResult { + PAYOUT_PROBE_NONE = 0, // the wallet holds no record of this payment + PAYOUT_PROBE_STRUCTURED, // matched this build's pool_payout_* metadata + PAYOUT_PROBE_LEGACY // matched a pre-upgrade comment and output +}; + +static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, + int blockHeight, + const std::string& address, + int64 amount, + const std::set& excluded, + std::string& txidRet) { + // Built before cs_mapWallet is taken: an invalid address has no script to + // compare against, and the caller has already rejected those. + uint160 h160; + bool fHaveScript = AddressToHash160(address, h160); + CScript want; + if (fHaveScript) + want << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; + const std::string comment = PayoutComment(blockHeight); + + std::string legacyTxid; + + // One pass, not two: this scan runs under cs_mapWallet, which the whole + // node contends on, and the merge is already paying for it once per record. CRITICAL_BLOCK(cs_mapWallet) { for (map::const_iterator it = mapWallet.begin(); @@ -1144,19 +1204,85 @@ static bool FindRecordedPoolPayout(const std::string& id, { const CWalletTx& wtx = it->second; map::const_iterator idIt = wtx.mapValue.find("pool_payout_id"); - if (idIt == wtx.mapValue.end() || idIt->second != id) - continue; - map::const_iterator addrIt = wtx.mapValue.find("pool_payout_address"); - if (addrIt == wtx.mapValue.end() || addrIt->second != address) + if (idIt != wtx.mapValue.end()) { + // Written by this build. Adjudicated exactly, and never + // offered to the fallback below. + if (idIt->second != id) + continue; + map::const_iterator addrIt = wtx.mapValue.find("pool_payout_address"); + if (addrIt == wtx.mapValue.end() || addrIt->second != address) + continue; + map::const_iterator amtIt = wtx.mapValue.find("pool_payout_amount"); + if (amtIt == wtx.mapValue.end() || amtIt->second != strprintf("%lld", amount)) + continue; + txidRet = wtx.GetHash().GetHex(); + return PAYOUT_PROBE_STRUCTURED; + } + + if (!fHaveScript || !legacyTxid.empty()) continue; - map::const_iterator amtIt = wtx.mapValue.find("pool_payout_amount"); - if (amtIt == wtx.mapValue.end() || amtIt->second != strprintf("%lld", amount)) + // The comment is written only by the payout path, so its presence + // already identifies the transaction as one of ours. + map::const_iterator ci = wtx.mapValue.find("comment"); + if (ci == wtx.mapValue.end() || ci->second != comment) continue; - txidRet = wtx.GetHash().GetHex(); - return true; + std::string txid = wtx.GetHash().GetHex(); + if (excluded.count(txid)) + continue; // already credited to a different debt + foreach (const CTxOut& txout, wtx.vout) + if (txout.nValue == amount && txout.scriptPubKey == want) { + legacyTxid = txid; + break; + } } } - return false; + + if (!legacyTxid.empty()) { + txidRet = legacyTxid; + return PAYOUT_PROBE_LEGACY; + } + return PAYOUT_PROBE_NONE; +} + +// txid -> "|
", for payments this run has already credited +// to a debt on legacy evidence. Stops one pre-upgrade transaction being read +// as proof that two different obligations were met. The ledger's paidTxids +// covers the same ground durably; this covers the window before the recovered +// txid reaches the ledger, and the case where the ledger entry has already +// been retired. +static std::map gLegacyClaimedTxids; +static std::mutex gClaimedTxidMutex; + +// Every txid already spoken for by some payment OTHER than this one. Collected +// before cs_mapWallet is taken: the ledger mutex must not be acquired under a +// wallet lock. +static void CollectForeignPayoutTxids(int blockHeight, const uint256& blockHash, + const std::string& address, + const std::string& claimKey, + std::set& out) +{ + { + std::lock_guard lk(gPayoutLedgerMutex); + for (const PendingPayout& pp : gPendingPayouts) { + bool sameRound = SamePayoutRound(pp.blockHeight, pp.blockHash, + blockHeight, blockHash); + for (const auto& kv : pp.paidTxids) + if (!(sameRound && kv.first == address)) + out.insert(kv.second); + } + } + { + std::lock_guard lk(gClaimedTxidMutex); + for (const auto& kv : gLegacyClaimedTxids) + if (kv.second != claimKey) + out.insert(kv.first); + } +} + +static void ClaimLegacyPayoutTxid(const std::string& txid, const std::string& claimKey) +{ + std::lock_guard lk(gClaimedTxidMutex); + gLegacyClaimedTxids[txid] = claimKey; } // blockHash stays a uint256 and not upstream's display string: it is the key @@ -1603,12 +1729,32 @@ static void PayoutThreadFn(void*) // Only asked once per record -- see PayingRecord::fProbeWallet. if (r.fProbeWallet) { std::string recovered; + const std::string claimKey = id + "|" + r.address; + std::set excluded; + CollectForeignPayoutTxids(r.blockHeight, r.blockHash, r.address, + claimKey, excluded); r.fProbeWallet = false; - if (FindRecordedPoolPayout(id, r.address, r.amount, recovered)) { - LogPrint("payout", "[payout] recovered recorded payout %s to %s" - " from wallet tx %s -- not resending\n", - FormatMoney(r.amount).c_str(), r.address.c_str(), - recovered.c_str()); + PayoutProbeResult probe = FindRecordedPoolPayout( + id, r.blockHeight, r.address, r.amount, excluded, recovered); + if (probe != PAYOUT_PROBE_NONE) { + if (probe == PAYOUT_PROBE_LEGACY) { + // Loud on purpose: this is the upgrade path, where the + // only evidence a payment went out is a comment written + // by a binary that is no longer running. + LogPrint("payout", "[payout] %s to %s was already paid by" + " a pre-upgrade build (wallet tx %s carries the" + " payout comment for height %d and an output of" + " exactly this amount, and no structured payout" + " metadata) -- not resending\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + recovered.c_str(), r.blockHeight); + ClaimLegacyPayoutTxid(recovered, claimKey); + } else { + LogPrint("payout", "[payout] recovered recorded payout %s to %s" + " from wallet tx %s -- not resending\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + recovered.c_str()); + } RecordPayoutTxid(r, recovered); ForgetPayment(r); continue; -- cgit v1.2.3 From 5892302449e1299f39812d0bb422c4184224b0f1 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:43:20 +0000 Subject: payout: do not write off a debt the wallet is only temporarily unable to pay ForfeitPayoutRecipient permanently erases a miner's money: the amount leaves the ledger, the operator keeps the coin, and nothing on disk records that it was ever owed. It was reachable from two entirely ordinary conditions. The deferral gate compared GetBalance() against r.amount, ignoring the fee. A balance anywhere between amount and amount+fee therefore passed the gate, failed inside SendMoney, and was counted as a send FAILURE -- a retry. At one a minute, 1440 of those is 24 hours, and then the recipient is gone. A wallet left locked overnight did exactly the same thing: every attempt fails because nothing can be signed, and each failure spent budget. Three changes. The gate now requires amount + nTransactionFee, which is the part of the fee knowable before the transaction exists. It deliberately does not try to reserve GetMinFee(), which depends on the serialised size and so on how many inputs SelectCoins happens to pick: refusing to attempt a payment the wallet could actually have made is its own way of not paying a miner. A locked wallet is now a deferral at the same gate, for the same reason maturity is. Failures are classified after the fact instead of all counting as faults. The balance and lock state are re-read after SendMoney returns -- it holds cs_main and can block for a long time, so both may have moved -- and if the wallet is locked, or the balance no longer covers amount + fee + one fee tier of headroom, the attempt is recorded as a deferral. That headroom is where the size-dependent part of the fee lands, so a fee shortfall is a wait rather than a fault, which is what it is. The retry budget therefore now only counts failures that happened while the payment was funded, the wallet was unlocked, and the funding block was on the main chain. Reaching 1440 of those means the wallet refuses a payment it has every means to make, which is the only state in which the payment can be called impossible rather than merely blocked. The give-up log says which conditions held, rather than implying it. Finally, the forfeit is reconciled with the public record. Dropping the amount from the ledger while pool_rounds.json goes on advertising the address as owed with "txid": null left the pool's two accounts of the same round permanently disagreeing, with the operator holding the difference. PoolRoundProof gains a per-address forfeited/forfeitReason, written by MarkPoolRoundForfeited when the ledger writes the debt off, and pool_status.json counts those separately from genuinely unpaid ones instead of reporting them as still pending. On-disk: pool_rounds.json gains optional "forfeited" and "forfeitReason" keys inside a payout object, and pool_status.json gains "forfeitedPayouts" per round. Both are emitted only when a forfeit has actually happened, both are read back with defaults, and files written by any earlier build load unchanged. --- src/rpc.cpp | 214 +++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 175 insertions(+), 39 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index b71457c..6f6d101 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -386,6 +386,12 @@ struct PoolRoundProof { std::map shares; std::map payouts; std::map paidTxids; + // Recipients the ledger has written off, and why. Without this the public + // round proof goes on advertising an address as owed with "txid": null + // forever, while the ledger has already dropped the obligation -- the two + // records of the same round permanently disagreeing, with the operator + // holding the money. + std::map forfeited; // address -> reason PoolRoundProof() : blockHeight(0), matureAtHeight(0), createdAt(0), feePercent(0.0), @@ -890,6 +896,13 @@ static nlohmann::json PoolRoundToJson(const PoolRoundProof& r) p["txid"] = tx->second; else p["txid"] = nullptr; + // Only emitted when it happened, so the common shape of the file is + // unchanged for anything already parsing it. + std::map::const_iterator fo = r.forfeited.find(kv.first); + if (fo != r.forfeited.end()) { + p["forfeited"] = true; + p["forfeitReason"] = fo->second; + } j["payouts"][kv.first] = p; } return j; @@ -966,6 +979,9 @@ static void LoadPoolRounds() r.payouts[it.key()] = it.value().value("amountSatoshis", (int64)0); if (it.value().contains("txid") && it.value()["txid"].is_string()) r.paidTxids[it.key()] = it.value()["txid"].get(); + if (it.value().value("forfeited", false)) + r.forfeited[it.key()] = + it.value().value("forfeitReason", std::string("unspecified")); } else if (it.value().is_number_integer()) { r.payouts[it.key()] = it.value().get(); } @@ -1132,6 +1148,33 @@ static void MarkPoolRoundPaid(const std::string& id, PublishPoolRounds(snap); } +// Publish the fact that a recipient was written off, so the round proof and +// the ledger agree. The ledger erases the amount (it is not owed any more and +// must not be reported as sent); the proof keeps the amount visible and marks +// it forfeited with a reason, because a miner who was promised a share is +// entitled to see what happened to it. +static void MarkPoolRoundForfeited(const std::string& id, + const std::string& address, + const std::string& reason) +{ + VersionedBlob snap; + { + std::lock_guard lk(gPoolRoundsMutex); + bool found = false; + for (PoolRoundProof& r : gPoolRounds) { + if (r.id != id) + continue; + r.forfeited[address] = reason; + found = true; + break; + } + if (!found) + return; + snap = SerializePoolRoundsLocked(); + } + PublishPoolRounds(snap); +} + // Which wallet transaction, if any, already paid this? // // Two kinds of evidence, in order of quality. @@ -1634,14 +1677,21 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) LogPrint("payout", "[payout] block %d fully settled\n", r.blockHeight); } -// Write a recipient off. Only reached after the full retry budget against a -// block that is still on the main chain with coin available to spend, i.e. a -// wallet fault rather than a maturity or reorg question. +// Write a recipient off. Only reached after a full budget of failures that +// were NOT the wallet being locked or short of coin -- see the classification +// in PayoutThreadFn -- against a block still on the main chain. // // The amount is removed from the entry rather than marked paid, so the money -// is not reported as sent. Once nothing is left owed the entry retires. -static void ForfeitPayoutRecipient(const PayingRecord& r) +// is not reported as sent. Once nothing is left owed the entry retires. The +// round proof is told separately, because dropping the obligation from the +// ledger while pool_rounds.json goes on publishing the address as owed with +// "txid": null leaves the pool's two records of the same round permanently +// disagreeing. +static void ForfeitPayoutRecipient(const PayingRecord& r, const std::string& reason) { + LogPrint("payout", "[payout] writing off %s owed to %s for block %d: %s\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), r.blockHeight, + reason.c_str()); VersionedBlob blob; { std::lock_guard lk(gPayoutLedgerMutex); @@ -1657,6 +1707,8 @@ static void ForfeitPayoutRecipient(const PayingRecord& r) blob = SerializePendingPayoutsLocked(); } PublishPendingPayouts(blob); + MarkPoolRoundForfeited(PayoutIdForBlock(r.blockHeight, r.blockHash), + r.address, reason); } // Payout execution thread: works through gPaying, calls SendMoney. @@ -1766,17 +1818,51 @@ static void PayoutThreadFn(void*) // payment the pool fully intends to honour can hit GIVING UP // 24h later purely because the subsidy funding it had not // matured yet -- the miner is then silently never paid. + // + // The comparison includes the fee. It used to be against the + // amount alone, so a balance anywhere between amount and + // amount+fee sailed past this gate, failed in SendMoney, and was + // counted as a send FAILURE rather than a wait -- 1440 of those is + // 24 hours, and the recipient was erased with the money left in + // the operator's wallet and nothing on disk saying it was owed. + // + // nTransactionFee is the part of the fee that can be known before + // the transaction exists. The rest is GetMinFee(), a function of + // the serialised size and therefore of how many inputs SelectCoins + // ends up picking, which cannot be predicted from here -- so this + // gate deliberately does NOT try to reserve it. Refusing to attempt + // a payment the wallet could actually have made would be its own + // way of not paying a miner. That residual is handled after the + // fact, by classifying the failure below. int64 nSpendable = GetBalance(); - if (nSpendable < r.amount) { + if (nSpendable < r.amount + nTransactionFee) { r.deferrals++; r.retryAfter = GetTime() + 60; // Hourly, not every minute: a dry pool would otherwise // write one line per payment per minute forever. if (r.deferrals == 1 || r.deferrals % 60 == 0) LogPrint("payout", "[payout] deferring %s to %s -- only %s" - " spendable (waiting %d min so far)\n", + " spendable, need %s with fee (waiting %d min so far)\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + FormatMoney(nSpendable).c_str(), + FormatMoney(r.amount + nTransactionFee).c_str(), + r.deferrals); + ReschedulePayment(r); + continue; + } + + // Likewise a locked wallet: it cannot sign, so every attempt fails + // for a reason that has nothing to do with this payment being + // payable. Left to the retry budget, an operator who locks the + // wallet overnight comes back to erased debts. + if (IsWalletLocked()) { + r.deferrals++; + r.retryAfter = GetTime() + 60; + if (r.deferrals == 1 || r.deferrals % 60 == 0) + LogPrint("payout", "[payout] deferring %s to %s -- wallet is" + " locked (waiting %d min so far)\n", FormatMoney(r.amount).c_str(), r.address.c_str(), - FormatMoney(nSpendable).c_str(), r.deferrals); + r.deferrals); ReschedulePayment(r); continue; } @@ -1803,36 +1889,76 @@ static void PayoutThreadFn(void*) LogPrint("payout", "[payout] paid %s to %s (tx %s)\n", FormatMoney(r.amount).c_str(), r.address.c_str(), wtx.GetHash().ToString().substr(0, 12).c_str()); - } else if (r.retries < 1440) { - // Transient failures (reorg, locked wallet) must not silently - // burn the payment -- retry with backoff. Insufficient funds - // never lands here; it defers above. - r.retries++; - r.retryAfter = GetTime() + 60; - ReschedulePayment(r); - LogPrint("payout", "[payout] FAILED to pay %s to %s" - " (%s spendable at the time) -- retry %d/1440 in 60s\n", - FormatMoney(r.amount).c_str(), r.address.c_str(), - FormatMoney(nSpendable).c_str(), r.retries); } else { - // Reaching here means 1440 attempts that were NOT - // insufficient-funds waits (those defer instead) against a - // block still on the main chain -- i.e. a real wallet fault, - // not a maturity or reorg question. - LogPrint("payout", "[payout] GIVING UP on %s to %s after %d" - " retries -- block %d is still on-chain and %s was" - " spendable, so this is a wallet fault, not maturity" - " -- payment forfeited\n", - FormatMoney(r.amount).c_str(), r.address.c_str(), - r.retries, r.blockHeight, - FormatMoney(nSpendable).c_str()); - // Write the debt off in the ledger as well as dropping the - // in-flight record. Under the survives-until-fully-paid model - // the entry would otherwise never complete, and every later - // flush would explode it again -- a forfeit that silently - // becomes an infinite retry. - ForfeitPayoutRecipient(r); - ForgetPayment(r); + // Why did it fail? The answer decides whether this costs a + // retry, and the retry budget is what eventually erases a + // miner's money -- so guessing here is how a pool keeps coin + // it owes. + // + // Re-read the conditions rather than trusting the ones checked + // before the attempt: SendMoney takes cs_main and can block for + // a long time, so the balance and the lock state may both have + // moved underneath it. + // + // Short of coin covers the size-dependent part of the fee that + // the gate above deliberately does not reserve: if the balance + // no longer covers amount + configured fee + one fee tier, the + // failure is a funding shortfall, not a fault. + int64 nAfter = GetBalance(); + bool fLocked = IsWalletLocked(); + bool fUnfunded = nAfter < r.amount + nTransactionFee + CENT; + + if (fLocked || fUnfunded) { + // Conditions are temporarily wrong. Wait; do not spend the + // budget that leads to a permanent write-off. + r.deferrals++; + r.retryAfter = GetTime() + 60; + if (r.deferrals == 1 || r.deferrals % 60 == 0) + LogPrint("payout", "[payout] deferring %s to %s -- send" + " failed with %s (%s spendable, %s needed with" + " fee headroom); waiting %d min so far\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + fLocked ? "the wallet locked" : "too little coin", + FormatMoney(nAfter).c_str(), + FormatMoney(r.amount + nTransactionFee + CENT).c_str(), + r.deferrals); + ReschedulePayment(r); + } else if (r.retries < 1440) { + // A genuine fault: funded, unlocked, block on the main + // chain, and the wallet still would not build or accept + // the transaction. Retry with backoff. + r.retries++; + r.retryAfter = GetTime() + 60; + ReschedulePayment(r); + LogPrint("payout", "[payout] FAILED to pay %s to %s" + " (%s spendable, wallet unlocked) -- retry %d/1440" + " in 60s\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + FormatMoney(nAfter).c_str(), r.retries); + } else { + // 1440 failures that were each individually impossible to + // explain by maturity, funding, the wallet being locked, or + // a reorg. That is the only state in which this payment can + // be called impossible rather than merely blocked. + const std::string reason = strprintf( + "wallet refused this payment %d times while funded" + " (%s spendable), unlocked, and block %d on the main" + " chain", r.retries, FormatMoney(nAfter).c_str(), + r.blockHeight); + LogPrint("payout", "[payout] GIVING UP on %s to %s: %s" + " -- payment forfeited\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + reason.c_str()); + // Write the debt off in the ledger as well as dropping the + // in-flight record. Under the survives-until-fully-paid + // model the entry would otherwise never complete, and every + // later flush would explode it again -- a forfeit that + // silently becomes an infinite retry. The round proof is + // told too, so the public record does not keep claiming the + // address is owed. + ForfeitPayoutRecipient(r, reason); + ForgetPayment(r); + } } } @@ -1942,10 +2068,19 @@ static void WritePoolStatusJsonLocked() size_t start = gPoolRounds.size() > 10 ? gPoolRounds.size() - 10 : 0; for (size_t i = start; i < gPoolRounds.size(); i++) { const PoolRoundProof& r = gPoolRounds[i]; + // A forfeited recipient is not "unpaid and pending" -- the ledger + // has already dropped the obligation. Counting it as unpaid is + // what made the round proof and the ledger disagree for good. int unpaid = 0; - for (const auto& kv : r.payouts) - if (r.paidTxids.count(kv.first) == 0) + int forfeited = 0; + for (const auto& kv : r.payouts) { + if (r.paidTxids.count(kv.first)) + continue; + if (r.forfeited.count(kv.first)) + forfeited++; + else unpaid++; + } j["recentRounds"].push_back({ {"id", r.id}, {"blockHeight", r.blockHeight}, @@ -1954,6 +2089,7 @@ static void WritePoolStatusJsonLocked() {"totalShares", r.totalShares}, {"payouts", (int)r.payouts.size()}, {"unpaidPayouts", unpaid}, + {"forfeitedPayouts", forfeited}, {"coinbaseValueBtf", FormatMoney(r.coinbaseValue)}, {"minerRewardBtf", FormatMoney(r.minerReward)} }); -- cgit v1.2.3 From f8c0b6d9b477739e0699c4972adba68c5ea20000 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:44:48 +0000 Subject: payout: keep one retry clock, the one that is used, and persist it There were two, and each was broken in the opposite direction. PendingPayout::retryAfter was declared, serialised into pending_payouts.json, loaded back, and tested at the flush gate -- and the only assignment to it anywhere in the tree was `= 0`. The gate could never fire. PendingPayout's `retries` and `deferrals` were the same: carried, never written. Dead fields next to live ones in a structure this one is easy to reach for by mistake, and a gate that looks like backoff but is not is worse than no gate at all. PayingRecord::retryAfter is the clock the payout thread actually uses -- and SavePayingLocked did not write it. Every restart therefore reset every backing-off payment to "ready now" and put the entire in-flight set into the very next 500 ms batch instead of once a minute. On a node restarting in a loop that is a continuous retry storm against a wallet that has already said no, each pass taking cs_main. The dead copy is deleted, along with the flush gate that read it and the one `retryAfter = 0` in RecordPayoutTxid. The live one is now persisted and restored. Retry state stays where the failure happens -- per (round, recipient), which is the granularity SendMoney works at. On disk, both directions still read: - pending_payouts.json no longer has "retryAfter" written into it, and no longer reads one. Files that carry it (everything the merged build wrote, always as 0) load unchanged, the key simply ignored. A build that expects it defaults an absent key to 0, which is the only value it has ever held. - paying_payouts.json gains "retryAfter". Older builds ignore unknown keys; this build defaults an absent one to 0, which is exactly the behaviour a file written without it used to get. --- src/rpc.cpp | 43 +++++++++++++++++++++++++++---------------- 1 file changed, 27 insertions(+), 16 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 6f6d101..d655ad5 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -352,11 +352,13 @@ struct PendingPayout { // lets an entry stay on disk until every address in `amounts` is paid, // instead of being erased the moment the batch is handed off. std::map paidTxids; // address -> txid - int retries = 0; // exec-thread only: SendMoney attempts so far - int deferrals = 0; // exec-thread only: waits for spendable coin - // Upstream's `nextAttempt` is this field under another name; ours is kept - // so the retry/deferral policy above stays coherent with it. - int64 retryAfter = 0; // exec-thread only: unix time, 0 = ready now + // Retry and backoff state does NOT live here. It used to be declared here + // as well as on PayingRecord, and the copy on this side was never written: + // `retryAfter` was declared, serialised, loaded and tested at the flush + // gate, and the only assignment to it anywhere was `= 0`, so the gate could + // not fire. `retries` and `deferrals` were the same story. The real state + // is per (round, recipient) -- which is the granularity a payment can fail + // at -- and it lives on PayingRecord, which is now what persists it. }; static std::vector gPendingPayouts; static std::mutex gPayoutLedgerMutex; @@ -597,7 +599,11 @@ static VersionedBlob SerializePendingPayoutsLocked() obj["blockHeight"] = pp.blockHeight; obj["blockHash"] = pp.blockHash.ToString(); obj["matureAtHeight"] = pp.matureAtHeight; - obj["retryAfter"] = pp.retryAfter; + // No retryAfter: it was never written with anything but zero, and the + // retry clock that is actually used is on PayingRecord. Files that + // still carry the key load fine (it is ignored), and a build that + // expects it defaults an absent one to 0, which means "ready now" -- + // the same answer it always got. nlohmann::json amounts = nlohmann::json::object(); for (const auto& kv : pp.amounts) amounts[kv.first] = kv.second; @@ -655,10 +661,9 @@ static void LoadPendingPayouts() // still COINBASE_MATURITY. if (pp.blockHeight == 0 && pp.matureAtHeight > COINBASE_MATURITY) pp.blockHeight = pp.matureAtHeight - COINBASE_MATURITY; - // Absent in every file written before this merge; default 0 means - // "ready now", which is the right answer for a restored entry. - if (obj.contains("retryAfter") && obj["retryAfter"].is_number()) - pp.retryAfter = obj["retryAfter"].get(); + // "retryAfter" is deliberately not read. Files written by the + // merged build carry it, always as 0, and there is nowhere left to + // put it -- the retry clock is PayingRecord's. for (auto it = obj["amounts"].begin(); it != obj["amounts"].end(); ++it) pp.amounts[it.key()] = it.value().get(); if (obj.contains("paidTxids") && obj["paidTxids"].is_object()) @@ -777,6 +782,11 @@ static VersionedBlob SerializePayingLocked() obj["amount"] = r.amount; obj["retries"] = r.retries; obj["deferrals"] = r.deferrals; + // The live retry clock, which used not to be written at all: every + // restart handed every backing-off payment a retryAfter of 0 and put + // the whole set into the very next 500 ms batch, so a node restarted + // in a loop retried continuously instead of once a minute. + obj["retryAfter"] = r.retryAfter; arr.push_back(obj); } VersionedBlob v; @@ -818,6 +828,10 @@ static void LoadPaying() r.retries = obj["retries"].get(); if (obj.contains("deferrals") && obj["deferrals"].is_number()) r.deferrals = obj["deferrals"].get(); + // Absent in files written before this change; 0 means ready now, + // which is exactly the behaviour those files used to get. + if (obj.contains("retryAfter") && obj["retryAfter"].is_number()) + r.retryAfter = obj["retryAfter"].get(); // Collapse duplicates as they are read. A build without the // ReconcilePayouts seeding below wrote a second (and after another // restart, a third) byte-identical record for every unpaid @@ -834,8 +848,9 @@ static void LoadPaying() break; } if (dup) { - dup->retries = std::max(dup->retries, r.retries); - dup->deferrals = std::max(dup->deferrals, r.deferrals); + dup->retries = std::max(dup->retries, r.retries); + dup->deferrals = std::max(dup->deferrals, r.deferrals); + dup->retryAfter = std::max(dup->retryAfter, r.retryAfter); LogPrint("payout", "[payout] collapsing duplicate in-flight" " record for %s to %s -- one payment, one record\n", FormatMoney(r.amount).c_str(), r.address.c_str()); @@ -1505,12 +1520,9 @@ static void FlushMaturePayouts() } if (voided) ledgerSnap = SerializePendingPayoutsLocked(); - int64 now = GetTime(); for (const PendingPayout& pp : gPendingPayouts) { if (nBestHeight < pp.matureAtHeight) continue; - if (pp.retryAfter > now) - continue; if (PayoutFullyPaid(pp)) continue; // An entry with neither a hash nor a height cannot be told apart @@ -1658,7 +1670,6 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) r.blockHeight, r.blockHash)) continue; it->paidTxids[r.address] = txid; - it->retryAfter = 0; if (PayoutFullyPaid(*it)) { LogPrint("payout", "[payout] payout for block %d complete --" " removing from ledger\n", it->blockHeight); -- cgit v1.2.3 From 86b39b952d81c8aa6db56beb293e08befdca296e Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:45:56 +0000 Subject: payout: flush the ledger to the device before the rename that publishes it WritePendingPayoutsFile, SavePayingLocked and SavePoolRoundsLocked all wrote a temp file and renamed it, with no fsync anywhere. That is atomic against the process dying -- which is what the crash test exercised -- and not against the machine dying. A power cut or a hard VM reset can land the rename on the platter ahead of the data it points at, and what comes back is a short or empty file. For pending_payouts.json that is not a corrupt ledger, it is an absent one: LoadPendingPayouts catches the parse error, logs one warning, and the node starts up owing nobody anything. Total silent loss of the unpaid ledger, from a clean-looking boot. WriteFileAtomic now fflush()es and fsync()s the temp file before renaming it, and fsync()s the containing directory afterwards so the new directory entry is durable as well. If the data cannot be made durable the rename does not happen at all: the previous file is still intact and still correct, and the next write will try again. Ordering the sync before the rename is the point -- publishing a name that points at nothing is the exact failure being prevented. The directory sync is best effort; a filesystem that will not let the directory be opened for it is not a reason to refuse to write the ledger. This is only affordable because the preceding commit moved all three writes out from under gPayoutLedgerMutex / gPayoutExecMutex / gPoolRoundsMutex. An fsync under any of those would park the pool event loop on the payout thread's disk, which is the contention the merge was right to remove. Applies to upstream too and is being reported there. No on-disk format change. --- src/rpc.cpp | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 58 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index d655ad5..45130ff 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -31,6 +31,9 @@ #include #include #include +#include +#else +#include #endif #include @@ -457,9 +460,50 @@ struct VersionedBlob { uint64 seq = 0; }; -// Replace `path` with `data` atomically. Caller must hold the write mutex for -// `path`: the temp name is derived from the target, so two threads in here at -// once for one path is precisely the race this exists to prevent. +// Push a file's contents out of the C library's buffer AND out of the kernel's +// page cache, so the bytes exist on the device before anything points at them. +static bool SyncFileHandle(FILE* f) +{ + if (fflush(f) != 0) + return false; +#ifdef _WIN32 + return _commit(_fileno(f)) == 0; +#else + return fsync(fileno(f)) == 0; +#endif +} + +// Make the directory entry that rename() created durable too. +// +// A tmp+rename is only atomic with respect to a crash of the process. Against +// a power cut or a hard VM reset the rename can reach the platter while the +// data it points at has not, and the file that comes back is short or empty. +// For pending_payouts.json that is not a corrupt file, it is a silent one: +// LoadPendingPayouts catches the parse error, logs a single warning, and the +// node comes up owing nobody anything. +// +// Best effort -- a filesystem that does not allow the directory to be opened +// for this is not a reason to refuse to write the ledger. +static void SyncDirectoryOf(const std::string& path) +{ +#ifndef _WIN32 + size_t slash = path.find_last_of('/'); + std::string dir = (slash == std::string::npos) ? std::string(".") + : path.substr(0, slash); + if (dir.empty()) + dir = "/"; + int fd = open(dir.c_str(), O_RDONLY); + if (fd < 0) + return; + fsync(fd); + close(fd); +#endif +} + +// Replace `path` with `data` atomically and durably. Caller must hold the +// write mutex for `path`: the temp name is derived from the target, so two +// threads in here at once for one path is precisely the race this exists to +// prevent. static bool WriteFileAtomic(const std::string& path, const std::string& data, const char* what) { @@ -476,6 +520,16 @@ static bool WriteFileAtomic(const std::string& path, const std::string& data, fclose(f); return false; } + // Before the rename, not after: publishing a name that points at nothing + // is the failure this ordering exists to prevent. If the data cannot be + // made durable, do not rename -- the previous file is still intact and + // still correct, and the next write will try again. + if (!SyncFileHandle(f)) { + LogPrint("payout", "[payout] WARNING: could not flush %s to disk (%s)" + " -- keeping the previous file\n", tmp.c_str(), what); + fclose(f); + return false; + } // fclose() is where buffered data actually reaches the OS, so a failure // here means the .tmp is short -- renaming it over the real file would // destroy the good copy, which is exactly what these files exist to @@ -494,6 +548,7 @@ static bool WriteFileAtomic(const std::string& path, const std::string& data, path.c_str(), what); return false; } + SyncDirectoryOf(path); return true; } -- cgit v1.2.3 From cd4e86d431c3f5848183ca362175d1cb3edfa107 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:52:52 +0000 Subject: selftest: cover the payout ledger properties this series fixes A new `payout-ledger` self-test, 40 assertions, wired into RunSelfTest and into `make -C src tests`. It runs against a scratch data directory and an in-memory wallet map: it never opens wallet.dat, never touches a real datadir, and never sends anything. What it asserts, defect by defect: - a restart does not duplicate an in-flight record. A matured round is exploded, the process state is thrown away and reloaded from the files twice, and the in-flight list must still hold exactly one record per recipient. Both guards are checked separately -- once with the round-level set restored, and once with it deliberately emptied so only the per-recipient check against gPaying can save it. A paying file already containing the duplicate the old build wrote must collapse on load, with the attempt counts merged upwards rather than reset. - state updates address a slot, not a value. Two records equal in every field -- exactly what the old code produced -- and rescheduling or forgetting one must land on the one it was given. - the ledger file cannot be published from a stale snapshot. An older snapshot published after a newer one must not appear on disk, and four threads publishing 64 large images of the same file in different orders must leave it parseable and equal to the highest version, whatever order they finish in. - a payment with only a legacy comment is recognised as already paid, and the fallback's limits hold: it requires the right recipient, the exact amount and the right height; one legacy transaction cannot settle a second debt; a transaction carrying another round's structured metadata is never accepted as legacy evidence; and the structured match still wins where it applies. - grandfathered zero-hash rounds do not answer for each other, both as a direct test of the round comparison and end to end -- recording a txid against one zero-hash round must leave the other still owed. - the retry clock that is actually used survives a restart. - a forfeit is published rather than silently dropped: the ledger loses that recipient and only that recipient, and the round proof records it with a reason instead of going on advertising the address as owed. - on-disk compatibility, checked against the real shapes: the live production pending_payouts.json (amounts / blockHash / blockHeight / matureAtHeight and nothing else), the merged build's shape including the retryAfter this build no longer writes, and a round trip through this build. Each assertion was verified to fail when its defect is put back: seven mutations were applied one at a time to a scratch copy and every one was caught. Notably, re-introducing either half of the duplicate-record fix alone is caught by its own assertion while the other half still prevents the duplicate -- which is the defence in depth this series was asked for, checked rather than asserted. --- src/Makefile | 1 + src/rpc.cpp | 671 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/selftest.cpp | 5 +- 3 files changed, 676 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index 1166daf..89ba559 100644 --- a/src/Makefile +++ b/src/Makefile @@ -192,6 +192,7 @@ tests: test_bip32 bitflash-node ./bitflash-node -selftest=net-message ./bitflash-node -selftest=consensus-limits ./bitflash-node -selftest=pool-stratum + ./bitflash-node -selftest=payout-ledger ./bitflash-node -selftest=parse-money ./bitflash-node -selftest=socks5-proxy diff --git a/src/rpc.cpp b/src/rpc.cpp index 45130ff..cebc349 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -38,6 +38,7 @@ #include #include +#include #include #include #include @@ -2749,6 +2750,676 @@ static bool HandleLine(Miner* m, const std::string& rawLine, return true; } +// --------------------------------------------------------------------------- +// payout-ledger self-test +// +// Regression cover for the payout defects fixed in this series. Everything +// here runs against a scratch data directory and an in-memory wallet map; it +// never opens wallet.dat, never touches a real datadir, and never sends +// anything. +// --------------------------------------------------------------------------- + +static bool PayoutTestReadFile(const std::string& path, std::string& out) +{ + FILE* f = fopen(path.c_str(), "r"); + if (!f) return false; + fseek(f, 0, SEEK_END); + long sz = ftell(f); + fseek(f, 0, SEEK_SET); + out.assign((size_t)(sz > 0 ? sz : 0), '\0'); + if (sz > 0 && fread(&out[0], 1, (size_t)sz, f) != (size_t)sz) { + fclose(f); + return false; + } + fclose(f); + return true; +} + +static bool PayoutTestWriteFile(const std::string& path, const std::string& data) +{ + FILE* f = fopen(path.c_str(), "w"); + if (!f) return false; + bool ok = data.empty() || fwrite(data.c_str(), 1, data.size(), f) == data.size(); + return fclose(f) == 0 && ok; +} + +// Wipe every piece of payout state this test touches, so each section starts +// from the same place and a "restart" can be simulated by reloading from disk. +static void PayoutTestResetState() +{ + { + std::lock_guard lk(gPayoutLedgerMutex); + gPendingPayouts.clear(); + } + { + std::lock_guard lk(gPayoutExecMutex); + gPaying.clear(); + gQueuedPayouts.clear(); + } + { + std::lock_guard lk(gPoolRoundsMutex); + gPoolRounds.clear(); + } + { + std::lock_guard lk(gClaimedTxidMutex); + gLegacyClaimedTxids.clear(); + } +} + +// A BTF address whose hash160 is entirely under the test's control, so the +// output script the probe compares against can be built without a wallet. +static std::string PayoutTestAddress(unsigned char seed) +{ + uint160 h = 0; + for (int i = 0; i < 20; i++) + ((unsigned char*)&h)[i] = (unsigned char)(seed + i); + return Hash160ToAddress(h); +} + +static CScript PayoutTestScriptFor(const std::string& address) +{ + uint160 h160; + CScript sc; + if (AddressToHash160(address, h160)) + sc << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; + return sc; +} + +// Put a transaction in the wallet map that looks exactly like one this pool +// sent. `nonce` only exists to keep the hashes distinct. +static std::string PayoutTestAddWalletTx(const std::string& comment, + const std::string& address, + int64 amount, + int nonce, + const std::string& structuredId) +{ + CWalletTx wtx; + wtx.vin.resize(1); + wtx.vin[0].prevout.SetNull(); + wtx.vin[0].scriptSig << nonce; + wtx.vout.resize(1); + wtx.vout[0].nValue = amount; + wtx.vout[0].scriptPubKey = PayoutTestScriptFor(address); + if (!comment.empty()) + wtx.mapValue["comment"] = comment; + if (!structuredId.empty()) { + wtx.mapValue["pool_payout_id"] = structuredId; + wtx.mapValue["pool_payout_address"] = address; + wtx.mapValue["pool_payout_amount"] = strprintf("%lld", amount); + } + uint256 hash = wtx.GetHash(); + CRITICAL_BLOCK(cs_mapWallet) + mapWallet[hash] = wtx; + return hash.GetHex(); +} + +int RunPayoutLedgerSelfTest() +{ + int nFail = 0; + auto check = [&](bool ok, const char* msg) { + fprintf(stdout, " %s %s\n", ok ? "ok" : "FAIL", msg); + if (!ok) nFail++; + }; + + fprintf(stdout, "payout-ledger self-test\n"); + + const std::string savedDataDir = strSetDataDir; + const int savedBestHeight = nBestHeight; + + // Scratch data directory in the current working directory. GetAppDir() + // follows strSetDataDir, so this is what PayoutFilePath() and + // PayingFilePath() resolve against for the rest of the test. + std::string dir = strprintf("payout_selftest_%d", (int)GetTime()); +#ifdef _WIN32 + _mkdir(dir.c_str()); +#else + mkdir(dir.c_str(), 0700); +#endif + strSetDataDir = dir; + fprintf(stdout, " scratch datadir: %s\n", dir.c_str()); + + const std::string ledgerPath = PayoutFilePath(); + const std::string payingPath = PayingFilePath(); + const std::string addrA = PayoutTestAddress(0x11); + const std::string addrB = PayoutTestAddress(0x55); + + // -- 1. A restart must not duplicate an in-flight record ----------------- + // + // The ledger entry is grandfathered (zero hash) on purpose: it keeps + // PayoutBlockStillOnChain out of the picture, which needs a block index, + // and it exercises the height fallback at the same time. + { + PayoutTestResetState(); + remove(ledgerPath.c_str()); + remove(payingPath.c_str()); + + PendingPayout pp; + pp.blockHeight = 4242; + pp.blockHash = 0; + pp.matureAtHeight = 4242; + pp.amounts[addrA] = 10 * COIN; + pp.amounts[addrB] = 20 * COIN; + VersionedBlob snap; + { + std::lock_guard lk(gPayoutLedgerMutex); + gPendingPayouts.push_back(pp); + snap = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(snap); + + nBestHeight = 5000; + FlushMaturePayouts(); + size_t afterFirstFlush = 0; + { + std::lock_guard lk(gPayoutExecMutex); + afterFirstFlush = gPaying.size(); + } + check(afterFirstFlush == 2, + "a matured round explodes into one record per unpaid recipient"); + + // Restart: drop everything in memory and come back from the files. + for (int restart = 1; restart <= 2; restart++) { + PayoutTestResetState(); + LoadPendingPayouts(); + LoadPaying(); + ReconcilePayouts(); + + size_t queued = 0; + { + std::lock_guard lk(gPayoutExecMutex); + queued = gQueuedPayouts.size(); + } + if (restart == 1) + check(queued == 1, + "startup rebuilds the exploded-round set from the restored" + " in-flight list"); + + FlushMaturePayouts(); + size_t n = 0; + { + std::lock_guard lk(gPayoutExecMutex); + n = gPaying.size(); + } + check(n == 2, restart == 1 + ? "a restart does not duplicate an in-flight record" + : "a second restart does not duplicate one either"); + } + + // The other half of the guard: even with the round-level dedupe set + // deliberately emptied, the per-recipient check against gPaying must + // stop a second standing order for the same money. + { + std::lock_guard lk(gPayoutExecMutex); + gQueuedPayouts.clear(); + } + FlushMaturePayouts(); + size_t n = 0; + { + std::lock_guard lk(gPayoutExecMutex); + n = gPaying.size(); + } + check(n == 2, + "the flush refuses a second record for a (round, address) already" + " in flight even with the round set lost"); + } + + // -- 2. Duplicates already on disk are collapsed as they are read -------- + { + PayoutTestResetState(); + nlohmann::json arr = nlohmann::json::array(); + for (int i = 0; i < 2; i++) { + nlohmann::json o; + o["blockHeight"] = 4242; + o["blockHash"] = uint256(0).ToString(); + o["matureAtHeight"] = 4242; + o["address"] = addrA; + o["amount"] = (int64)(10 * COIN); + o["retries"] = i == 0 ? 7 : 0; + o["deferrals"] = i == 0 ? 0 : 3; + arr.push_back(o); + } + check(PayoutTestWriteFile(payingPath, arr.dump(2)), + "wrote a paying file containing the duplicate the old build made"); + LoadPaying(); + std::lock_guard lk(gPayoutExecMutex); + check(gPaying.size() == 1, + "loading collapses a duplicate in-flight record from disk"); + check(gPaying.size() == 1 && gPaying[0].retries == 7 && gPaying[0].deferrals == 3, + "collapsing merges the attempt counts upwards, not resetting them"); + } + + // -- 3. State updates address a slot, not a value ----------------------- + // + // Build the exact pathology the old code produced -- two records equal in + // every field -- and prove the update lands on the one asked for. Under + // value matching the first record absorbed everything and the second was + // untouchable. + { + PayoutTestResetState(); + PayingRecord a; + a.blockHeight = 4242; a.blockHash = 0; a.matureAtHeight = 4242; + a.address = addrA; a.amount = 10 * COIN; + PayingRecord b = a; + { + std::lock_guard lk(gPayoutExecMutex); + a.id = ++gPayingNextId; + b.id = ++gPayingNextId; + gPaying.push_back(a); + gPaying.push_back(b); + } + PayingRecord upd = b; + upd.retries = 5; + upd.retryAfter = 1234567; + ReschedulePayment(upd); + { + std::lock_guard lk(gPayoutExecMutex); + check(gPaying.size() == 2 && + gPaying[0].retries == 0 && gPaying[1].retries == 5, + "rescheduling updates the record it was given, not the first" + " one that looks like it"); + } + ForgetPayment(a); + { + std::lock_guard lk(gPayoutExecMutex); + check(gPaying.size() == 1 && gPaying[0].id == b.id, + "forgetting erases the record it was given, not the first" + " one that looks like it"); + } + } + + // -- 4. retryAfter survives a restart ------------------------------------ + { + PayoutTestResetState(); + remove(payingPath.c_str()); + PayingRecord r; + r.blockHeight = 77; r.blockHash = 0; r.matureAtHeight = 77; + r.address = addrA; r.amount = 3 * COIN; + r.retryAfter = 1700000000LL; + r.deferrals = 9; + VersionedBlob snap; + { + std::lock_guard lk(gPayoutExecMutex); + r.id = ++gPayingNextId; + gPaying.push_back(r); + snap = SerializePayingLocked(); + } + PublishPaying(snap); + PayoutTestResetState(); + LoadPaying(); + std::lock_guard lk(gPayoutExecMutex); + check(gPaying.size() == 1 && gPaying[0].retryAfter == 1700000000LL && + gPaying[0].deferrals == 9, + "the retry clock that is actually used survives a restart"); + } + + // -- 5. The ledger file cannot be published from a stale snapshot -------- + { + PayoutTestResetState(); + remove(ledgerPath.c_str()); + + PendingPayout one; + one.blockHeight = 100; one.blockHash = 0; one.matureAtHeight = 100; + one.amounts[addrA] = 1 * COIN; + VersionedBlob older, newer; + { + std::lock_guard lk(gPayoutLedgerMutex); + gPendingPayouts.push_back(one); + older = SerializePendingPayoutsLocked(); + PendingPayout two; + two.blockHeight = 200; two.blockHash = 0; two.matureAtHeight = 200; + two.amounts[addrB] = 2 * COIN; + gPendingPayouts.push_back(two); + newer = SerializePendingPayoutsLocked(); + } + check(newer.seq > older.seq, + "a later serialisation carries a strictly higher version"); + + // The order the race produced: the payout thread's older image + // arriving after the event loop's newer one. + PublishPendingPayouts(newer); + PublishPendingPayouts(older); + std::string onDisk; + check(PayoutTestReadFile(ledgerPath, onDisk) && onDisk == newer.blob, + "an older snapshot cannot overwrite a newer published ledger"); + + // And the ordinary direction still works. + VersionedBlob newest; + { + std::lock_guard lk(gPayoutLedgerMutex); + gPendingPayouts.clear(); + newest = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(newest); + check(PayoutTestReadFile(ledgerPath, onDisk) && onDisk == newest.blob, + "a newer snapshot does replace the published ledger"); + } + + // -- 6. Concurrent publishers cannot interleave a file ------------------- + // + // Two threads renaming the same ".tmp" over the same target was the + // original defect. The images are made big so a torn write shows up as + // unparseable JSON rather than by luck. + { + const std::string racePath = dir + "/publish_race_selftest.json"; + std::mutex raceMutex; + uint64 racePublished = 0; + + std::vector images; + for (int i = 0; i < 64; i++) { + nlohmann::json arr = nlohmann::json::array(); + for (int k = 0; k < 200; k++) { + nlohmann::json o; + o["image"] = i; + o["entry"] = k; + o["address"] = addrA; + o["amount"] = (int64)(k + 1) * COIN; + arr.push_back(o); + } + VersionedBlob v; + v.blob = arr.dump(2); + v.seq = (uint64)i + 1; + images.push_back(v); + } + + std::vector threads; + for (int t = 0; t < 4; t++) { + threads.push_back(std::thread([&, t]() { + for (size_t i = 0; i < images.size(); i++) { + size_t idx = (i * 7 + (size_t)t * 13) % images.size(); + PublishVersioned(racePath, images[idx], raceMutex, + racePublished, "publish race selftest"); + } + })); + } + for (std::thread& th : threads) + th.join(); + + std::string onDisk; + bool read = PayoutTestReadFile(racePath, onDisk); + bool parses = false; + if (read) { + try { parses = nlohmann::json::parse(onDisk).is_array(); } + catch (...) { parses = false; } + } + check(read && parses, + "four threads publishing the same file never leave it unparseable"); + check(read && onDisk == images.back().blob, + "the published file settles on the highest version, whatever the" + " completion order"); + remove(racePath.c_str()); + remove((racePath + ".tmp").c_str()); + } + + // -- 7. Grandfathered zero-hash rounds do not answer for each other ------ + { + uint256 h1 = 0, h2 = 0; + h1.SetHex("00000000000000000000000000000000000000000000000000000000000000aa"); + h2.SetHex("00000000000000000000000000000000000000000000000000000000000000bb"); + check(!SamePayoutRound(100, 0, 200, 0), + "two zero-hash entries at different heights are different rounds"); + check(SamePayoutRound(100, 0, 100, 0), + "two zero-hash entries at the same height are the same round"); + check(SamePayoutRound(100, h1, 200, h1), + "a real hash identifies the round on its own"); + check(!SamePayoutRound(100, h1, 100, h2), + "different hashes at one height are different rounds"); + check(!SamePayoutRound(100, h1, 100, 0), + "a grandfathered entry never matches a hash-keyed one"); + check(!PayoutRoundIdentifiable(0, 0) && PayoutRoundIdentifiable(0, h1) && + PayoutRoundIdentifiable(7, 0), + "an entry with neither hash nor height is not adjudicable"); + + // End to end: recording a payment against one grandfathered round must + // not settle the other's debt. + PayoutTestResetState(); + remove(ledgerPath.c_str()); + { + std::lock_guard lk(gPayoutLedgerMutex); + PendingPayout first; + first.blockHeight = 100; first.blockHash = 0; first.matureAtHeight = 100; + first.amounts[addrA] = 1 * COIN; + PendingPayout second; + second.blockHeight = 200; second.blockHash = 0; second.matureAtHeight = 200; + second.amounts[addrA] = 1 * COIN; + gPendingPayouts.push_back(first); + gPendingPayouts.push_back(second); + } + PayingRecord r; + r.blockHeight = 200; r.blockHash = 0; r.matureAtHeight = 200; + r.address = addrA; r.amount = 1 * COIN; + RecordPayoutTxid(r, "txid-for-the-second-round"); + { + std::lock_guard lk(gPayoutLedgerMutex); + // The second round was fully paid and retired; the first is + // untouched and still owed. + check(gPendingPayouts.size() == 1 && + gPendingPayouts[0].blockHeight == 100 && + gPendingPayouts[0].paidTxids.empty(), + "a txid recorded against one zero-hash round leaves the other" + " still owed"); + } + } + + // -- 8. A payment with only a legacy comment is recognised as paid ------- + { + PayoutTestResetState(); + const int height = 8080; + const int64 amount = 7 * COIN; + const std::string id = PayoutIdForBlock(height, 0); + const std::string comment = PayoutComment(height); + std::set none; + std::string found; + + check(FindRecordedPoolPayout(id, height, addrA, amount, none, found) + == PAYOUT_PROBE_NONE, + "an empty wallet is not evidence that anything was paid"); + + const std::string legacyTxid = + PayoutTestAddWalletTx(comment, addrA, amount, 1, ""); + check(FindRecordedPoolPayout(id, height, addrA, amount, none, found) + == PAYOUT_PROBE_LEGACY && found == legacyTxid, + "a payment carrying only a pre-upgrade comment is recognised as" + " already paid"); + + check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) + == PAYOUT_PROBE_NONE, + "the legacy match requires the output to pay THIS recipient"); + check(FindRecordedPoolPayout(id, height, addrA, amount + COIN, none, found) + == PAYOUT_PROBE_NONE, + "the legacy match requires the output to pay exactly this amount"); + check(FindRecordedPoolPayout(id, height + 1, addrA, amount, none, found) + == PAYOUT_PROBE_NONE, + "the legacy match requires the comment for this block height"); + + std::set spent; + spent.insert(legacyTxid); + check(FindRecordedPoolPayout(id, height, addrA, amount, spent, found) + == PAYOUT_PROBE_NONE, + "one legacy transaction cannot settle a second debt"); + + // A transaction written by THIS build carries pool_payout_id, and must + // never be offered as legacy evidence for a different round -- that is + // exactly what the structured metadata exists to prevent. + const std::string otherId = PayoutIdForBlock(height, 0) + "-other"; + PayoutTestAddWalletTx(comment, addrB, amount, 2, otherId); + check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) + == PAYOUT_PROBE_NONE, + "another round's structured payment is not legacy evidence for" + " this one"); + + // The structured path still wins where it applies. + const std::string structuredTxid = + PayoutTestAddWalletTx(comment, addrB, amount, 3, id); + check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) + == PAYOUT_PROBE_STRUCTURED && found == structuredTxid, + "structured payout metadata is matched in preference to a comment"); + } + + // -- 9. On-disk compatibility with the live production ledger ------------ + { + PayoutTestResetState(); + // Exactly the shape of the file on the pool node: amounts, blockHash, + // blockHeight, matureAtHeight, and nothing else. + const char* live = + "[{\"amounts\":{\"%s\":1234500000}," + "\"blockHash\":\"00000000000000000000000000000000000000000000000000000000000000cd\"," + "\"blockHeight\":1000," + "\"matureAtHeight\":1120}]"; + check(PayoutTestWriteFile(ledgerPath, strprintf(live, addrA.c_str())), + "wrote a ledger file in the live production shape"); + LoadPendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + check(gPendingPayouts.size() == 1 && + gPendingPayouts[0].blockHeight == 1000 && + gPendingPayouts[0].matureAtHeight == 1120 && + gPendingPayouts[0].blockHash != 0 && + gPendingPayouts[0].amounts.size() == 1 && + gPendingPayouts[0].amounts[addrA] == 1234500000LL, + "the live production pending_payouts.json still loads"); + } + + // And the shape the merged build writes, retryAfter included, which + // this build no longer writes but must still read past. + PayoutTestResetState(); + const char* merged = + "[{\"amounts\":{\"%s\":100000000}," + "\"blockHash\":\"00000000000000000000000000000000000000000000000000000000000000ef\"," + "\"blockHeight\":2000,\"matureAtHeight\":2120,\"retryAfter\":0," + "\"paidTxids\":{\"%s\":\"abc123\"}}]"; + check(PayoutTestWriteFile(ledgerPath, + strprintf(merged, addrA.c_str(), addrA.c_str())), + "wrote a ledger file in the merged build's shape"); + LoadPendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + check(gPendingPayouts.size() == 1 && + gPendingPayouts[0].blockHeight == 2000 && + gPendingPayouts[0].paidTxids.size() == 1 && + gPendingPayouts[0].paidTxids[addrA] == "abc123", + "a ledger file carrying retryAfter and paidTxids still loads"); + } + + // A round trip through this build must not lose anything either. + VersionedBlob snap; + { + std::lock_guard lk(gPayoutLedgerMutex); + snap = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(snap); + PayoutTestResetState(); + LoadPendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + check(gPendingPayouts.size() == 1 && + gPendingPayouts[0].blockHeight == 2000 && + gPendingPayouts[0].matureAtHeight == 2120 && + gPendingPayouts[0].paidTxids[addrA] == "abc123", + "what this build writes, this build reads back unchanged"); + } + } + + // -- 10. A forfeit is published, not just dropped ------------------------ + { + PayoutTestResetState(); + remove(ledgerPath.c_str()); + const std::string roundsPath = dir + "/pool_rounds_selftest.json"; + const std::string savedRoundsFile = strPoolRoundsFile; + strPoolRoundsFile = roundsPath; + remove(roundsPath.c_str()); + + const int height = 606; + PoolRoundProof round; + round.id = PayoutIdForBlock(height, 0); + round.blockHeight = height; + round.matureAtHeight = height; + round.payouts[addrA] = 5 * COIN; + round.payouts[addrB] = 6 * COIN; + RecordPoolRound(round); + + { + std::lock_guard lk(gPayoutLedgerMutex); + PendingPayout pp; + pp.blockHeight = height; pp.blockHash = 0; pp.matureAtHeight = height; + pp.amounts[addrA] = 5 * COIN; + pp.amounts[addrB] = 6 * COIN; + gPendingPayouts.push_back(pp); + } + + PayingRecord r; + r.blockHeight = height; r.blockHash = 0; r.matureAtHeight = height; + r.address = addrA; r.amount = 5 * COIN; + ForfeitPayoutRecipient(r, "selftest reason"); + + { + std::lock_guard lk(gPayoutLedgerMutex); + check(gPendingPayouts.size() == 1 && + gPendingPayouts[0].amounts.count(addrA) == 0 && + gPendingPayouts[0].amounts.count(addrB) == 1, + "a forfeit removes only that recipient from the ledger entry"); + } + + std::string onDisk; + bool proofOk = false; + if (PayoutTestReadFile(roundsPath, onDisk)) { + try { + nlohmann::json root = nlohmann::json::parse(onDisk); + const nlohmann::json& p = root["rounds"][0]["payouts"]; + proofOk = p[addrA].value("forfeited", false) && + p[addrA].value("forfeitReason", "") == "selftest reason" && + p[addrA]["txid"].is_null() && + !p[addrB].contains("forfeited"); + } catch (...) { + proofOk = false; + } + } + check(proofOk, + "the published round proof records the forfeit instead of" + " advertising the address as still owed"); + + // And it survives a reload of the proof file. + { + std::lock_guard lk(gPoolRoundsMutex); + gPoolRounds.clear(); + } + LoadPoolRounds(); + { + std::lock_guard lk(gPoolRoundsMutex); + check(gPoolRounds.size() == 1 && + gPoolRounds[0].forfeited.count(addrA) == 1 && + gPoolRounds[0].forfeited[addrA] == "selftest reason", + "the forfeit is read back from pool_rounds.json"); + } + + remove(roundsPath.c_str()); + remove((roundsPath + ".tmp").c_str()); + strPoolRoundsFile = savedRoundsFile; + } + + // -- clean up ------------------------------------------------------------ + PayoutTestResetState(); + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + remove(ledgerPath.c_str()); + remove((ledgerPath + ".tmp").c_str()); + remove(payingPath.c_str()); + remove((payingPath + ".tmp").c_str()); + remove((dir + "/pool_status.json").c_str()); + remove((dir + "/pool_rounds.json").c_str()); +#ifdef _WIN32 + _rmdir(dir.c_str()); +#else + rmdir(dir.c_str()); +#endif + strSetDataDir = savedDataDir; + nBestHeight = savedBestHeight; + + fprintf(stdout, "%s (%d failure%s)\n", nFail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", + nFail, nFail == 1 ? "" : "s"); + fflush(stdout); + return nFail == 0 ? 0 : 1; +} + int RunPoolStratumSelfTest() { int nFail = 0; diff --git a/src/selftest.cpp b/src/selftest.cpp index eed6779..034e1f7 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -13,6 +13,7 @@ #include "walletcmd.h" extern int RunPoolStratumSelfTest(); +extern int RunPayoutLedgerSelfTest(); // Test results go to the terminal, not to debug.log. // @@ -1573,12 +1574,14 @@ int RunSelfTest(const std::string& name) return RunConsensusLimitsSelfTest(); if (name == "pool-stratum") return RunPoolStratumSelfTest(); + if (name == "payout-ledger") + return RunPayoutLedgerSelfTest(); if (name == "parse-money") return RunParseMoneySelfTest(); if (name == "socks5-proxy") return RunSocks5ProxySelfTest(); printf("Unknown self-test '%s'\n", name.c_str()); - printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum, parse-money, socks5-proxy\n"); + printf("Known self-tests: wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt, net-message, consensus-limits, pool-stratum, payout-ledger, parse-money, socks5-proxy\n"); return 1; } -- cgit v1.2.3 From f95fe2db8f906cf5174b0ca63c8fbe36b16b2ece Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:56:25 +0000 Subject: selftest: leave no scratch directory behind after payout-ledger LogPrint binds debug.log to whatever GetAppDir() resolves to the first time it fires, which for this test is its own scratch data directory -- so removing the files the test knew it had written was never going to empty the directory, and `make tests` left one behind in src/ on every run. Sweep the directory instead of naming its contents, and take the process id the same way the other self-tests do rather than assuming getpid() exists on every target. --- src/rpc.cpp | 55 ++++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 42 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index cebc349..e4939b3 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -32,6 +32,7 @@ #include #include #include +#include #else #include #endif @@ -2775,6 +2776,39 @@ static bool PayoutTestReadFile(const std::string& path, std::string& out) return true; } +// Delete the scratch data directory and everything in it. A sweep and not a +// list of known names: LogPrint binds debug.log to whatever GetAppDir() is +// when it first fires, so the test's own log lands in here too, and a +// directory left behind in src/ after `make tests` is litter. +static void PayoutTestRemoveDir(const std::string& dir) +{ +#ifdef _WIN32 + WIN32_FIND_DATAA findData; + HANDLE hFind = FindFirstFileA((dir + "\\*").c_str(), &findData); + if (hFind != INVALID_HANDLE_VALUE) { + do { + std::string name = findData.cFileName; + if (name == "." || name == "..") continue; + DeleteFileA((dir + "\\" + name).c_str()); + } while (FindNextFileA(hFind, &findData)); + FindClose(hFind); + } + RemoveDirectoryA(dir.c_str()); +#else + DIR* d = opendir(dir.c_str()); + if (d) { + struct dirent* ent; + while ((ent = readdir(d)) != NULL) { + std::string name = ent->d_name; + if (name == "." || name == "..") continue; + unlink((dir + "/" + name).c_str()); + } + closedir(d); + } + rmdir(dir.c_str()); +#endif +} + static bool PayoutTestWriteFile(const std::string& path, const std::string& data) { FILE* f = fopen(path.c_str(), "w"); @@ -2869,9 +2903,14 @@ int RunPayoutLedgerSelfTest() // Scratch data directory in the current working directory. GetAppDir() // follows strSetDataDir, so this is what PayoutFilePath() and // PayingFilePath() resolve against for the rest of the test. - std::string dir = strprintf("payout_selftest_%d", (int)GetTime()); #ifdef _WIN32 - _mkdir(dir.c_str()); + unsigned long pid = (unsigned long)GetCurrentProcessId(); +#else + unsigned long pid = (unsigned long)getpid(); +#endif + std::string dir = strprintf("payout_selftest_%d_%lu", (int)GetTime(), pid); +#ifdef _WIN32 + CreateDirectoryA(dir.c_str(), NULL); #else mkdir(dir.c_str(), 0700); #endif @@ -3400,17 +3439,7 @@ int RunPayoutLedgerSelfTest() PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) mapWallet.clear(); - remove(ledgerPath.c_str()); - remove((ledgerPath + ".tmp").c_str()); - remove(payingPath.c_str()); - remove((payingPath + ".tmp").c_str()); - remove((dir + "/pool_status.json").c_str()); - remove((dir + "/pool_rounds.json").c_str()); -#ifdef _WIN32 - _rmdir(dir.c_str()); -#else - rmdir(dir.c_str()); -#endif + PayoutTestRemoveDir(dir); strSetDataDir = savedDataDir; nBestHeight = savedBestHeight; -- cgit v1.2.3 From c9353e8f8a4d95c827497abe5b30ac951dd7dda5 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 07:58:52 +0000 Subject: payout: indent the blocks introduced by the publish/serialise split No behaviour change. Moving the file writes out from under the data mutexes put a new scope around the locked sections of ReconcilePayouts and FlushMaturePayouts, and their bodies were left at the old indentation, which reads as if the lock is not held. Re-indented, with the comments and the concatenated log strings inside them re-wrapped to fit -- `git show -w` on this commit is comments and string line breaks only, and the strings concatenate to the same text. --- src/rpc.cpp | 156 ++++++++++++++++++++++++++++++------------------------------ 1 file changed, 79 insertions(+), 77 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index e4939b3..f853e78 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1125,52 +1125,54 @@ static void ReconcilePayouts() { VersionedBlob payingSnap; { - std::lock_guard exec(gPayoutExecMutex); - std::lock_guard ledger(gPayoutLedgerMutex); + std::lock_guard exec(gPayoutExecMutex); + std::lock_guard ledger(gPayoutLedgerMutex); - size_t settled = 0; - int64 settledAmount = 0; - for (auto it = gPaying.begin(); it != gPaying.end(); ) { - bool paid = false; - for (const PendingPayout& pp : gPendingPayouts) - if (SamePayoutRound(pp.blockHeight, pp.blockHash, - it->blockHeight, it->blockHash) - && pp.paidTxids.count(it->address)) { - paid = true; - break; + size_t settled = 0; + int64 settledAmount = 0; + for (auto it = gPaying.begin(); it != gPaying.end(); ) { + bool paid = false; + for (const PendingPayout& pp : gPendingPayouts) + if (SamePayoutRound(pp.blockHeight, pp.blockHash, + it->blockHeight, it->blockHash) + && pp.paidTxids.count(it->address)) { + paid = true; + break; + } + if (paid) { + settledAmount += it->amount; + settled++; + it = gPaying.erase(it); + } else { + // Every restored record gets one wallet probe before it is + // allowed to send: this is precisely the window where the + // wallet may hold a transaction the ledger has not recorded. + it->fProbeWallet = true; + ++it; } - if (paid) { - settledAmount += it->amount; - settled++; - it = gPaying.erase(it); - } else { - // Every restored record gets one wallet probe before it is allowed - // to send: this is precisely the window where the wallet may hold - // a transaction the ledger has not recorded yet. - it->fProbeWallet = true; - ++it; } - } - if (settled) { - LogPrint("payout", "[payout] %zu in-flight payment(s) totalling %s are" - " already recorded paid in the ledger -- not resending\n", - settled, FormatMoney(settledAmount).c_str()); - } + if (settled) { + LogPrint("payout", "[payout] %zu in-flight payment(s) totalling %s" + " are already recorded paid in the ledger -- not" + " resending\n", + settled, FormatMoney(settledAmount).c_str()); + } - // Rebuild the "already exploded" set from what survived. Without this the - // first flush after a restart re-explodes every round still in flight. - gQueuedPayouts.clear(); - for (const PayingRecord& r : gPaying) - gQueuedPayouts.insert(PayoutIdForBlock(r.blockHeight, r.blockHash)); + // Rebuild the "already exploded" set from what survived. Without this + // the first flush after a restart re-explodes every round in flight. + gQueuedPayouts.clear(); + for (const PayingRecord& r : gPaying) + gQueuedPayouts.insert(PayoutIdForBlock(r.blockHeight, r.blockHash)); - payingSnap = SerializePayingLocked(); + payingSnap = SerializePayingLocked(); - if (!gPaying.empty()) { - int64 owed = 0; - for (const auto& r : gPaying) owed += r.amount; - LogPrint("payout", "[payout] resuming %zu in-flight payment(s) totalling %s\n", - gPaying.size(), FormatMoney(owed).c_str()); - } + if (!gPaying.empty()) { + int64 owed = 0; + for (const auto& r : gPaying) owed += r.amount; + LogPrint("payout", "[payout] resuming %zu in-flight payment(s)" + " totalling %s\n", + gPaying.size(), FormatMoney(owed).c_str()); + } } PublishPaying(payingSnap); } @@ -1606,44 +1608,44 @@ static void FlushMaturePayouts() VersionedBlob payingSnap; { - std::lock_guard queue(gPayoutExecMutex); - size_t added = 0; - for (const PendingPayout& pp : ready) { - const std::string id = PayoutIdForBlock(pp.blockHeight, pp.blockHash); - if (gQueuedPayouts.count(id)) - continue; // already exploded into gPaying and still in flight - size_t n = 0; - for (const auto& kv : pp.amounts) { - // Upstream's per-recipient dedupe: a recipient already carrying a - // txid is done, even though the entry as a whole is not. - if (pp.paidTxids.count(kv.first)) - continue; - // The invariant, checked against the thing it is an invariant of: - // at most one in-flight record per (round, address). The round-level - // set above is an optimisation that can be wrong -- it is memory - // only, it is rebuilt from gPaying at startup, and a stale `ready` - // snapshot can race a round finishing -- whereas gPaying is the - // list being protected. A second record here is a second standing - // order to send the same money. - if (PaymentInFlightLocked(pp.blockHeight, pp.blockHash, kv.first)) - continue; - PayingRecord r; - r.id = ++gPayingNextId; - r.blockHeight = pp.blockHeight; - r.blockHash = pp.blockHash; - r.matureAtHeight = pp.matureAtHeight; - r.address = kv.first; - r.amount = kv.second; - gPaying.push_back(r); - n++; + std::lock_guard queue(gPayoutExecMutex); + size_t added = 0; + for (const PendingPayout& pp : ready) { + const std::string id = PayoutIdForBlock(pp.blockHeight, pp.blockHash); + if (gQueuedPayouts.count(id)) + continue; // already exploded into gPaying and still in flight + size_t n = 0; + for (const auto& kv : pp.amounts) { + // Upstream's per-recipient dedupe: a recipient already carrying + // a txid is done, even though the entry as a whole is not. + if (pp.paidTxids.count(kv.first)) + continue; + // The invariant, checked against the thing it is an invariant + // of: at most one in-flight record per (round, address). The + // round-level set above is an optimisation that can be wrong -- + // it is memory only, it is rebuilt from gPaying at startup, and + // a stale `ready` snapshot can race a round finishing -- + // whereas gPaying is the list being protected. A second record + // here is a second standing order to send the same money. + if (PaymentInFlightLocked(pp.blockHeight, pp.blockHash, kv.first)) + continue; + PayingRecord r; + r.id = ++gPayingNextId; + r.blockHeight = pp.blockHeight; + r.blockHash = pp.blockHash; + r.matureAtHeight = pp.matureAtHeight; + r.address = kv.first; + r.amount = kv.second; + gPaying.push_back(r); + n++; + } + gQueuedPayouts.insert(id); + added += n; + LogPrint("payout", "[payout] block height %d matured -- queuing" + " payout %s (%zu of %zu recipients still owed)\n", + pp.matureAtHeight, id.c_str(), n, pp.amounts.size()); } - gQueuedPayouts.insert(id); - added += n; - LogPrint("payout", "[payout] block height %d matured -- queuing payout %s" - " (%zu of %zu recipients still owed)\n", - pp.matureAtHeight, id.c_str(), n, pp.amounts.size()); - } - if (added) payingSnap = SerializePayingLocked(); + if (added) payingSnap = SerializePayingLocked(); } PublishPaying(payingSnap); } -- cgit v1.2.3 From 6c0ed67a2f6b39b630c5748ecf214f86e9d26a5c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:22:32 +0000 Subject: payout: leave no temporary file behind, and say so where it will be read Every failure path in WriteFileAtomic returned without removing ".tmp". A disk that filled up once, or a single EIO, left a short file called pending_payouts.json.tmp sitting next to a good ledger for as long as the node ran. That file is worse than no file: it carries the name of a half-finished save, and the operator cleaning up after the incident is precisely the person who will move it into place and publish a ledger missing whatever had not been written yet. The failures also logged under LogPrint("payout", ...). pool_status.json is written through the same function but everything else about it is logged under "pool", so an operator running -debug=pool was told nothing when the status file could not be replaced -- the message existed and was discarded for having the wrong category. They now print unconditionally: a write failure is not a trace of normal operation, it is the file that is about to be read not being there, and gating it on a category chosen before the failure happened is how it went missing. The brief's alternative, a category argument, would still have required the right guess in advance. Properties: no failure of WriteFileAtomic leaves a .tmp behind, and no failure of it is invisible at default log settings. --- src/rpc.cpp | 38 ++++++++++++++++++++++++++++---------- 1 file changed, 28 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index f853e78..be265db 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -506,20 +506,35 @@ static void SyncDirectoryOf(const std::string& path) // write mutex for `path`: the temp name is derived from the target, so two // threads in here at once for one path is precisely the race this exists to // prevent. +// +// Every failure removes the temp file before returning. It used to be left +// where it fell, so a disk that filled up once left a short, valid-looking +// "pending_payouts.json.tmp" next to the good ledger for as long as the node +// ran. That file is a trap: it has the name of a half-finished save, and an +// operator cleaning up after an incident is exactly the person who will move +// it into place. +// +// Failures print unconditionally rather than through LogPrint(). These three +// files are written under two different debug categories ("payout" for the +// ledgers, "pool" for the status file), and a write failure is not a trace of +// normal operation -- it is the file the operator is about to read not being +// there. Gating it behind a category that had to be chosen before the failure +// happened is how "could not replace pool_status.json" went missing. static bool WriteFileAtomic(const std::string& path, const std::string& data, const char* what) { std::string tmp = path + ".tmp"; FILE* f = fopen(tmp.c_str(), "w"); if (!f) { - LogPrint("payout", "[payout] WARNING: could not write %s (%s)\n", - tmp.c_str(), what); + printf("[payout] WARNING: could not write %s (%s)\n", + tmp.c_str(), what); return false; } if (!data.empty() && fwrite(data.c_str(), 1, data.size(), f) != data.size()) { - LogPrint("payout", "[payout] WARNING: short write to %s (%s)\n", - tmp.c_str(), what); + printf("[payout] WARNING: short write to %s (%s)\n", + tmp.c_str(), what); fclose(f); + remove(tmp.c_str()); return false; } // Before the rename, not after: publishing a name that points at nothing @@ -527,9 +542,10 @@ static bool WriteFileAtomic(const std::string& path, const std::string& data, // made durable, do not rename -- the previous file is still intact and // still correct, and the next write will try again. if (!SyncFileHandle(f)) { - LogPrint("payout", "[payout] WARNING: could not flush %s to disk (%s)" - " -- keeping the previous file\n", tmp.c_str(), what); + printf("[payout] WARNING: could not flush %s to disk (%s)" + " -- keeping the previous file\n", tmp.c_str(), what); fclose(f); + remove(tmp.c_str()); return false; } // fclose() is where buffered data actually reaches the OS, so a failure @@ -537,8 +553,9 @@ static bool WriteFileAtomic(const std::string& path, const std::string& data, // destroy the good copy, which is exactly what these files exist to // prevent. if (fclose(f) != 0) { - LogPrint("payout", "[payout] WARNING: could not close %s (%s)\n", - tmp.c_str(), what); + printf("[payout] WARNING: could not close %s (%s)\n", + tmp.c_str(), what); + remove(tmp.c_str()); return false; } #ifdef _WIN32 @@ -546,8 +563,9 @@ static bool WriteFileAtomic(const std::string& path, const std::string& data, remove(path.c_str()); #endif if (rename(tmp.c_str(), path.c_str()) != 0) { - LogPrint("payout", "[payout] WARNING: could not replace %s (%s)\n", - path.c_str(), what); + printf("[payout] WARNING: could not replace %s (%s)\n", + path.c_str(), what); + remove(tmp.c_str()); return false; } SyncDirectoryOf(path); -- cgit v1.2.3 From d273a04ff89233f0f01431bd6e3c18d5261818b0 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:31:46 +0000 Subject: payout: build pool_status.json under the locks, write it after releasing them RefreshStats runs on the event loop -- the one thread that reads and writes every miner's socket -- and took gStatsMutex and then gPayoutLedgerMutex at function scope, then called WritePoolStatusJsonLocked() with both still held. Since 86b39b9 that write ends in fsync() on the file and fsync() on its directory. So every ten seconds the event loop performed two synchronous disk flushes holding the mutex the payout thread must take to record that a miner has been paid, and the payout thread waited behind them. Measured here on ext4/LVM/SSD: 3.78 ms mean per publish. On the pool's shared virtual disk it is higher and it has no upper bound under load. That is worse than the code the merge replaced, which wrote the same file under the same locks but buffered and without fsync. It also made 33f2e8a's headline claim -- "no thread waits on I/O holding gPayoutLedgerMutex, gPayoutExecMutex or gPoolRoundsMutex" -- false on the commit that asserted it. Split the same way as the three ledgers: SerializePoolStatusLocked() returns the image, PublishPoolStatus() writes it, and RefreshStats calls the second one after leaving the scope that holds the first. The ledger lock is also scoped to the loop that actually needs it, which is the gPayoutViews rebuild; the serialiser never needed it, since those rows were already copied. No version guard is added and none is needed: RefreshStats is still the only caller of either half, it still runs only on the event loop, and it now calls them in sequence on that one thread, so pool_status.json still has a single writer by construction. The comment saying so has been rechecked against the new shape rather than carried over. The claim is now tested rather than asserted. The self-test points strPoolStatusFile at a path whose ".tmp" is a FIFO, so the publish parks in open(2) until the test chooses to read, and every mutex the write must not be holding is required to be acquirable while it is parked. Against the previous code that test cannot pass: the writer sits inside fopen() holding gStatsMutex and gPayoutLedgerMutex, and nothing releases them until the write is allowed to finish. Verified by reintroducing the defect -- two assertions fail, deterministically. Property: pool_status.json is serialised under the locks and written with all four released, so no payout mutex is ever held across I/O. --- src/rpc.cpp | 290 +++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 237 insertions(+), 53 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index be265db..403cb14 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -451,9 +451,20 @@ static std::string PoolRoundsFilePath() // number; publishing happens with the data mutex released and refuses any // blob whose sequence number is not newer than what is already on disk. So // writers can queue in any order and finish in any order -- the file only -// ever moves forwards. Crucially, no thread ever waits for I/O while holding -// gPayoutLedgerMutex / gPayoutExecMutex / gPoolRoundsMutex, which is the -// contention the merge was right to remove from the event loop. +// ever moves forwards. +// +// The other half of the rule is that no thread waits for I/O while holding +// gPayoutLedgerMutex, gPayoutExecMutex or gPoolRoundsMutex, which is the +// contention the merge was right to remove from the event loop. That was +// claimed here before it was true: pool_status.json is written by the same +// WriteFileAtomic and RefreshStats held gPayoutLedgerMutex at function scope +// across the call, so once the writes gained fsync() the event loop was doing +// two of them every ten seconds with the payout thread's mutex held -- worse +// than the buffered write the merge replaced. The status file now goes through +// the same serialise-under-the-lock / publish-outside-it split as the ledgers, +// and the rule holds for all four files. It is checked, not asserted: see the +// "no payout mutex is held across a publish" section of the payout-ledger +// self-test. // A serialised file image plus the version of the in-memory state it was // taken from. @@ -2100,7 +2111,22 @@ static std::string PoolStatusFilePath() return GetAppDir() + "/pool_status.json"; } -static void WritePoolStatusJsonLocked() +// Serialise the operator status file. Caller must hold gStatsMutex (this reads +// gStats / gWorkerStats / gPayoutViews); gPoolRoundsMutex is taken and +// released inside. +// +// Split from the write for the same reason as the three ledgers, and for a +// worse instance of the same problem. This used to be called from RefreshStats +// with gPayoutLedgerMutex held at function scope, and once the ledger writes +// gained fsync() that call became two fsyncs -- one on the file, one on its +// directory -- performed by the event loop, the thread that owns every miner's +// socket, with the mutex the payout thread needs in its hand. Measured on the +// build host (ext4 on LVM on SSD): 3.78 ms per publish, every 10 seconds, and +// unbounded on a shared virtual disk under load. +// +// Nothing here needs the ledger mutex at all: the pending-payout rows were +// already copied into gPayoutViews under it, further up RefreshStats. +static std::string SerializePoolStatusLocked() { nlohmann::json j; j["schema"] = "bitflash-pool-status-1"; @@ -2184,11 +2210,20 @@ static void WritePoolStatusJsonLocked() } } - // No version guard and no write mutex here, deliberately: RefreshStats is - // the only caller and it only ever runs on the event loop, so there is a - // single writer of pool_status.json by construction. It shares - // WriteFileAtomic so the durability rules stay in one place. - WriteFileAtomic(PoolStatusFilePath(), j.dump(2), "pool status"); + return j.dump(2); +} + +// Publish the operator status file. Call with every payout mutex released. +// +// Still no version guard and no write mutex, deliberately, and the split does +// not change the argument: RefreshStats remains the only caller, it still runs +// only on the event loop, and it now calls this after leaving the scope that +// serialised -- so the serialise and the write stay strictly ordered on one +// thread and pool_status.json still has a single writer by construction. It +// shares WriteFileAtomic so the durability rules stay in one place. +static void PublishPoolStatus(const std::string& blob) +{ + WriteFileAtomic(PoolStatusFilePath(), blob, "pool status"); } // --------------------------------------------------------------------------- @@ -2907,6 +2942,10 @@ static std::string PayoutTestAddWalletTx(const std::string& comment, return hash.GetHex(); } +// Defined below with the event loop; the status-file publication test drives +// it directly. +static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal); + int RunPayoutLedgerSelfTest() { int nFail = 0; @@ -3455,6 +3494,136 @@ int RunPayoutLedgerSelfTest() strPoolRoundsFile = savedRoundsFile; } + // -- 11. No payout mutex is held across the status-file write ------------ + // + // RefreshStats runs on the event loop -- the thread that owns every + // miner's socket -- and used to hold gStatsMutex and gPayoutLedgerMutex at + // function scope across WriteFileAtomic. Once that write gained fsync() on + // the file and on its directory, publishing pool_status.json parked the + // payout thread behind two disk flushes every ten seconds. + // + // Timing assertions would be flaky, so this does not measure anything. It + // makes the write block for as long as the test likes: strPoolStatusFile + // points at a path whose ".tmp" is a FIFO, and open(2) for writing on a + // FIFO does not return until a reader arrives. While RefreshStats is + // parked in there, every mutex it must NOT be holding has to be + // acquirable. Against the previous code this test does not merely fail, it + // cannot pass: the writer is inside fopen() with both mutexes held and + // nothing will release them until the test lets the write finish. +#ifndef _WIN32 + { + PayoutTestResetState(); + const std::string statusPath = dir + "/pool_status_selftest.json"; + const std::string statusTmp = statusPath + ".tmp"; + const std::string savedStatusFile = strPoolStatusFile; + const int64 savedLastWrite = gLastPoolStatusWrite; + remove(statusPath.c_str()); + remove(statusTmp.c_str()); + strPoolStatusFile = statusPath; + gLastPoolStatusWrite = 0; // due a publish on the next refresh + + // Give the status file something to report, so the ledger mutex is + // genuinely taken on the way through rather than skipped over. + { + std::lock_guard lk(gPayoutLedgerMutex); + PendingPayout pp; + pp.blockHeight = 909; pp.blockHash = 0; pp.matureAtHeight = 909; + pp.amounts[addrA] = 3 * COIN; + gPendingPayouts.push_back(pp); + } + + bool fifoOk = (mkfifo(statusTmp.c_str(), 0600) == 0); + check(fifoOk, "a FIFO stands in for the status file's temp file, so the" + " write can be held open"); + if (fifoOk) { + std::atomic done(false); + std::thread writer([&done]() { + RefreshStats(0, 0); + done = true; + }); + + // Settle: the work before the write is a handful of vector + // operations, so anything past this point is inside fopen(). The + // !done check below is what actually proves it -- with no reader + // there is no other way for this thread to still be running. + Sleep(500); + bool blocked = !done; + bool gotLedger = false, gotStats = false, gotExec = false, + gotRounds = false; + for (int i = 0; i < 1000 && blocked; i++) { + if (!gotLedger && gPayoutLedgerMutex.try_lock()) { + gotLedger = true; gPayoutLedgerMutex.unlock(); + } + if (!gotStats && gStatsMutex.try_lock()) { + gotStats = true; gStatsMutex.unlock(); + } + if (!gotExec && gPayoutExecMutex.try_lock()) { + gotExec = true; gPayoutExecMutex.unlock(); + } + if (!gotRounds && gPoolRoundsMutex.try_lock()) { + gotRounds = true; gPoolRoundsMutex.unlock(); + } + if (gotLedger && gotStats && gotExec && gotRounds) + break; + Sleep(2); + } + + check(blocked, + "the status-file write is held open for the duration of this" + " test"); + check(!blocked || gotLedger, + "gPayoutLedgerMutex is free while pool_status.json is being" + " written"); + check(!blocked || (gotExec && gotRounds), + "gPayoutExecMutex and gPoolRoundsMutex are free while" + " pool_status.json is being written"); + check(!blocked || gotStats, + "gStatsMutex is free while pool_status.json is being written"); + + // Let the write finish. Drain to EOF rather than closing early: + // the writer is still filling the pipe and a closed read end would + // deliver it SIGPIPE. + std::thread reader([&statusTmp]() { + FILE* rf = fopen(statusTmp.c_str(), "r"); + if (!rf) return; + char buf[4096]; + while (fread(buf, 1, sizeof(buf), rf) > 0) { } + fclose(rf); + }); + writer.join(); + reader.join(); + } + remove(statusTmp.c_str()); + + // And the ordinary path still produces the file it always did. + gLastPoolStatusWrite = 0; + RefreshStats(0, 0); + std::string onDisk; + bool statusOk = false; + if (PayoutTestReadFile(statusPath, onDisk)) { + try { + nlohmann::json j = nlohmann::json::parse(onDisk); + statusOk = j.value("schema", "") == "bitflash-pool-status-1" && + j["pendingPayouts"].is_array() && + j["pendingPayouts"].size() == 1 && + j["pendingPayouts"][0].value("matureAtHeight", 0) == 909 && + j["pendingPayouts"][0].value("totalAmountSatoshis", + (int64)0) == 3 * COIN; + } catch (...) { + statusOk = false; + } + } + check(statusOk, + "splitting the serialise from the write leaves pool_status.json" + " saying the same thing"); + + remove(statusPath.c_str()); + remove((statusPath + ".tmp").c_str()); + strPoolStatusFile = savedStatusFile; + gLastPoolStatusWrite = savedLastWrite; + } +#endif + // -- clean up ------------------------------------------------------------ PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) @@ -3615,56 +3784,71 @@ int RunPoolStratumSelfTest() // --------------------------------------------------------------------------- static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal) { - std::lock_guard lk(gStatsMutex); + std::string statusBlob; + bool fPublish = false; + { + std::lock_guard lk(gStatsMutex); - gStats.authorizedMiners = 0; - gStats.blocksFound = blocksFoundThisSession; - gStats.roundShares = roundShareTotal; - gStats.totalHashRate = 0.0; - for (Miner* m : gMiners) - if (m->authorised) gStats.authorizedMiners++; + gStats.authorizedMiners = 0; + gStats.blocksFound = blocksFoundThisSession; + gStats.roundShares = roundShareTotal; + gStats.totalHashRate = 0.0; + for (Miner* m : gMiners) + if (m->authorised) gStats.authorizedMiners++; - gWorkerStats.clear(); - for (Miner* m : gMiners) { - if (!m->authorised || m->lastSeen <= 0) continue; - PoolWorkerStatView v; - v.address = m->address; - v.worker = m->worker; - v.roundShares = m->roundShares; - v.totalShares = m->totalShares; - v.lastSeen = m->lastSeen; - v.hashRate = m->hashRate; - gWorkerStats.push_back(v); - gStats.totalHashRate += m->hashRate; - } - std::sort(gWorkerStats.begin(), gWorkerStats.end(), - [](const PoolWorkerStatView& a, const PoolWorkerStatView& b) { - return a.roundShares != b.roundShares ? a.roundShares > b.roundShares - : a.lastSeen > b.lastSeen; - }); + gWorkerStats.clear(); + for (Miner* m : gMiners) { + if (!m->authorised || m->lastSeen <= 0) continue; + PoolWorkerStatView v; + v.address = m->address; + v.worker = m->worker; + v.roundShares = m->roundShares; + v.totalShares = m->totalShares; + v.lastSeen = m->lastSeen; + v.hashRate = m->hashRate; + gWorkerStats.push_back(v); + gStats.totalHashRate += m->hashRate; + } + std::sort(gWorkerStats.begin(), gWorkerStats.end(), + [](const PoolWorkerStatView& a, const PoolWorkerStatView& b) { + return a.roundShares != b.roundShares ? a.roundShares > b.roundShares + : a.lastSeen > b.lastSeen; + }); - gPayoutViews.clear(); - std::lock_guard ledger(gPayoutLedgerMutex); - for (const PendingPayout& pp : gPendingPayouts) { - PendingPayoutView pv; - pv.matureAtHeight = pp.matureAtHeight; - pv.recipients = 0; - pv.totalAmount = 0; - for (auto& kv : pp.amounts) { - if (pp.paidTxids.count(kv.first)) - continue; - pv.recipients++; - pv.totalAmount += kv.second; + // Scoped, not held to the end of the function. At function scope this + // lock covered the status-file write below, so the event loop did two + // fsyncs holding the mutex the payout thread takes to record that a + // miner has been paid. + gPayoutViews.clear(); + { + std::lock_guard ledger(gPayoutLedgerMutex); + for (const PendingPayout& pp : gPendingPayouts) { + PendingPayoutView pv; + pv.matureAtHeight = pp.matureAtHeight; + pv.recipients = 0; + pv.totalAmount = 0; + for (auto& kv : pp.amounts) { + if (pp.paidTxids.count(kv.first)) + continue; + pv.recipients++; + pv.totalAmount += kv.second; + } + if (pv.recipients > 0) + gPayoutViews.push_back(pv); + } } - if (pv.recipients > 0) - gPayoutViews.push_back(pv); - } - int64 now = GetTime(); - if (now - gLastPoolStatusWrite >= 10) { - WritePoolStatusJsonLocked(); - gLastPoolStatusWrite = now; + int64 now = GetTime(); + if (now - gLastPoolStatusWrite >= 10) { + statusBlob = SerializePoolStatusLocked(); + gLastPoolStatusWrite = now; + fPublish = true; + } } + // Every payout mutex is released here, and gStatsMutex with them. This is + // where the two fsyncs happen, and no other thread is waiting behind them. + if (fPublish) + PublishPoolStatus(statusBlob); } // --------------------------------------------------------------------------- -- cgit v1.2.3 From 9d6fcb2058d90e3ecfb011e2168e4eee04e3a90a Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:41:28 +0000 Subject: payout: ask the wallet why a send failed instead of guessing from the balance A payment that the pool could not fund was being recorded as a fault against the payment, and 1440 faults erased the debt with the coin still in the operator's wallet. The classifier read GetBalance() after the failure and asked whether it covered `amount + nTransactionFee + CENT`. Every term of that was wrong. nTransactionFee is 0 on this pool -- it is only ever assigned from the GUI preferences dialog, which a headless node does not have -- so the entire reserve was one CENT. The fee it is meant to reserve for is GetMinFee(fDiscount=true), which is a step function of the serialised size: 0 below 10,000 bytes and (1 + bytes/1000) * CENT at or above it. There is no required-fee value between 1 and 11 CENT, so a one-CENT reserve is never the right number -- below the step nothing needs reserving, at the step it is short by a factor of eleven. Worse, the trigger correlates with the failure. A pool wallet close to broke selects many small inputs BECAUSE it is close to broke, and about 56 signed P2PKH inputs is 10 KB, which a pool that has been paying out accumulates as change. So: balance of amount + 0.05, the pre-send gate passes, CreateTransaction builds a transaction over 10 KB, the fee becomes 0.11, SelectCoins(amount + 0.11) fails, SendMoney returns false -- and (amount + 0.05) < (amount + 0 + 0.01) is false, so "funded", so a fault. The condition is stable, so it recurred every 60 s until the budget ran out and ForfeitPayoutRecipient erased the miner's money. Three changes. The wallet now says what it did. CreateTransaction takes an optional WalletSendResult out-parameter and sets WALLET_SEND_INSUFFICIENT_FUNDS on the one return that means a funding shortfall -- SelectCoins failing to cover nValue plus whatever fee that pass is working with, which on the second and later passes is GetMinFee() of the transaction the first pass actually built. SendMoney gains a four-argument overload returning that plus the fee that was required. The three-argument SendMoney stays, as a separate declaration rather than a default argument, because gui.cpp declares it itself instead of including main.h; walletcmd.cpp and the GUI are unchanged. These are wallet functions, not consensus. ClassifyPayoutSendFailure() then classifies the answer rather than guessing: locked or short of coin defers, anything else is a fault. There is no reserve left to get wrong, and the size-dependent fee is accounted for exactly, because the wallet computed it. And the give-up branch is gone. 1440 failures is not a decidable state, it is a count of how long we have been asking, and this pool reached it by misclassifying a permanent funding shortfall. A payment that keeps failing now stays in flight, keeps its ledger entry, keeps being reported as owed in pool_status.json, and keeps retrying once a minute. A debt that is never written off cannot be written off wrongly. The remaining call to ForfeitPayoutRecipient is the one decidable case -- the ledger names a string that is not a valid address, so no transaction can pay it -- which previously only dropped the in-flight record and left the ledger and the round proof claiming the debt forever. Tested against a real wallet and the real CreateTransaction, not against injected values, because the honest question is whether a wallet holding many small coins reports the state this code assumes. 60 coins of 1 BTF, balance 60.00, amount 59.95: CreateTransaction returns false with WALLET_SEND_INSUFFICIENT_FUNDS and a required fee of 0.11 -- and since GetMinFee returns 0 below 10,000 bytes, a required fee of 11 CENT is itself the measurement that the transaction crossed the step. The same test asserts that the old reserve judged that state "funded", and that the same wallet pays a 3-input transaction with a required fee of 0.00, which is why no fixed reserve is right for both. Property: a send that failed because the wallet could not fund it is deferred, whatever the transaction's size, and no number of failures erases a debt. --- src/main.cpp | 47 ++++++- src/main.h | 45 +++++- src/rpc.cpp | 441 +++++++++++++++++++++++++++++++++++++++++++++++++---------- 3 files changed, 454 insertions(+), 79 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 252911b..7b3e555 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4907,9 +4907,17 @@ bool SelectCoins(int64 nTargetValue, set& setCoinsRet) -bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, int64& nFeeRequiredRet) +// presultRet, when given, says WHY this returned false: the caller cannot work +// it out afterwards. "Coin selection came up short" and "the wallet could not +// build the transaction" are indistinguishable from the outside -- both are +// just `false` -- and the difference decides whether a pool defers a payment +// or counts it against the payment's retry budget. See WalletSendResult. +bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, int64& nFeeRequiredRet, + WalletSendResult* presultRet) { nFeeRequiredRet = 0; + if (presultRet) + *presultRet = WALLET_SEND_FAILED; CRITICAL_BLOCK(cs_main) { // txdb must be opened before the mapWallet lock @@ -4940,10 +4948,21 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in // fixed this in 107d9e288. int64 nTotalValue = nValue + nFee; - // Choose coins to use + // Choose coins to use. + // + // Failing here is a funding shortfall and nothing else: there + // is not enough spendable coin for nValue plus the fee this + // pass is working with. On the second and later passes that + // fee is GetMinFee() of the transaction the first pass built, + // so this is also how a wallet that can afford the amount but + // not the 11 * CENT charged at 10,000 bytes reports itself. set setCoins; if (!SelectCoins(nTotalValue, setCoins)) + { + if (presultRet) + *presultRet = WALLET_SEND_INSUFFICIENT_FUNDS; return false; + } int64 nValueIn = 0; foreach(CWalletTx* pcoin, setCoins) nValueIn += pcoin->GetCredit(); @@ -5013,6 +5032,8 @@ bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, in } } } + if (presultRet) + *presultRet = WALLET_SEND_OK; return true; } @@ -5075,13 +5096,24 @@ bool CommitTransactionSpent(const CWalletTx& wtxNew) -bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) +// outcomeRet reports what happened rather than only whether it worked. A +// caller that has to decide what a failure MEANS -- the pool payout thread -- +// cannot reconstruct it from a balance reading afterwards, because the fee +// that was actually required depends on the size of a transaction that was +// never built. See WalletSendResult. +bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, + SendMoneyOutcome& outcomeRet) { + outcomeRet.result = WALLET_SEND_FAILED; + outcomeRet.nFeeRequired = 0; CRITICAL_BLOCK(cs_main) { int64 nFeeRequired; - if (!CreateTransaction(scriptPubKey, nValue, wtxNew, nFeeRequired)) + WalletSendResult createResult = WALLET_SEND_FAILED; + if (!CreateTransaction(scriptPubKey, nValue, wtxNew, nFeeRequired, &createResult)) { + outcomeRet.result = createResult; + outcomeRet.nFeeRequired = nFeeRequired; string strError; if (nValue + nFeeRequired > GetBalance()) // Not an oversized transaction -- this branch is simply "the @@ -5119,6 +5151,13 @@ bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) } wtxNew.RelayWalletTransaction(); } + outcomeRet.result = WALLET_SEND_OK; MainFrameRepaint(); return true; } + +bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew) +{ + SendMoneyOutcome ignored; + return SendMoney(scriptPubKey, nValue, wtxNew, ignored); +} diff --git a/src/main.h b/src/main.h index 8bb536b..382dd9c 100644 --- a/src/main.h +++ b/src/main.h @@ -342,9 +342,52 @@ struct WalletRecoveryAudit } }; WalletRecoveryAudit GetWalletRecoveryAudit(); -bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& txNew, int64& nFeeRequiredRet); + +// Why a send did not go through. +// +// The pool's payout thread has to decide, on every failed SendMoney, whether +// the failure was the wallet's condition (wait for it to change) or a fault +// (something is wrong with this payment). It used to guess by re-reading +// GetBalance() afterwards and allowing a fixed CENT of headroom for the fee. +// That cannot work: the fee here is a step function of the SERIALISED SIZE of +// a transaction that no longer exists, and the step is from 0 to 11 * CENT at +// 10,000 bytes -- so a one-CENT allowance is either unnecessary or an order of +// magnitude short, never right. A pool wallet close to broke selects many +// small inputs BECAUSE it is close to broke, which is what pushes the +// transaction over 10 KB, so the guess is wrong exactly when the money is +// tight. +// +// The wallet already knows the answer; it just did not say. SelectCoins() +// failing is "there is not enough spendable coin to cover the amount plus +// whatever fee this size of transaction requires", and it is the only reason +// CreateTransaction() can fail that is about funding rather than about the +// wallet being broken. +enum WalletSendResult +{ + WALLET_SEND_OK = 0, + WALLET_SEND_INSUFFICIENT_FUNDS, // coin selection could not cover amount+fee + WALLET_SEND_FAILED // anything else: could not build, sign or accept +}; + +// What the wallet did with a send request. nFeeRequired is the fee the +// transaction turned out to need, which for a failed send is what coin +// selection was asked for on top of the amount and could not find -- 0 if it +// never got that far. +struct SendMoneyOutcome +{ + WalletSendResult result = WALLET_SEND_OK; + int64 nFeeRequired = 0; +}; + +bool CreateTransaction(CScript scriptPubKey, int64 nValue, CWalletTx& txNew, int64& nFeeRequiredRet, + WalletSendResult* presultRet=NULL); bool CommitTransactionSpent(const CWalletTx& wtxNew); +// The three-argument form is kept, and kept as a distinct declaration rather +// than a defaulted argument, because gui.cpp declares SendMoney itself instead +// of including this header. bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew); +bool SendMoney(CScript scriptPubKey, int64 nValue, CWalletTx& wtxNew, + SendMoneyOutcome& outcomeRet); diff --git a/src/rpc.cpp b/src/rpc.cpp index 403cb14..06de7f2 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1700,8 +1700,11 @@ static void ForgetPayment(const PayingRecord& r) // When the last record for a round is gone the round is no longer in // flight, so a later flush may explode it again if the ledger still - // shows recipients owed (a give-up, for instance, leaves the entry - // standing). + // shows recipients owed. That is the intended behaviour and it is now + // the only way a stalled payment ever leaves this list: a payment that + // keeps failing is retried forever rather than given up on, so its + // record stays here, and the flush that would re-explode it is stopped + // by PaymentInFlightLocked. bool stillInFlight = false; for (const auto& e : gPaying) if (SamePayoutRound(e.blockHeight, e.blockHash, @@ -1776,9 +1779,16 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) LogPrint("payout", "[payout] block %d fully settled\n", r.blockHeight); } -// Write a recipient off. Only reached after a full budget of failures that -// were NOT the wallet being locked or short of coin -- see the classification -// in PayoutThreadFn -- against a block still on the main chain. +// Write a recipient off. +// +// Only ever called for a state that is DECIDABLE -- currently one: the ledger +// names an address that is not a valid address, so no transaction paying it +// can be constructed by this or any other build. It is not called, and must +// not be, because a payment has failed some number of times. "The wallet said +// no N times" is not a decidable state, it is a description of how long we +// have been asking; a debt written off on the strength of it is a debt the +// operator keeps, and the arithmetic that decided WHY the wallet said no was +// wrong for a year (see PayoutThreadFn). // // The amount is removed from the entry rather than marked paid, so the money // is not reported as sent. Once nothing is left owed the entry retires. The @@ -1810,6 +1820,60 @@ static void ForfeitPayoutRecipient(const PayingRecord& r, const std::string& rea r.address, reason); } +// What a failed send means for the payment's retry budget. +// +// A deferral is "the wallet's condition is temporarily wrong": wait, and do +// not hold it against this payment. A fault is "the wallet is funded and +// unlocked and still would not do it", which is worth logging loudly and +// retrying with backoff. +// +// This used to be decided by re-reading GetBalance() after the failure and +// comparing it against `amount + nTransactionFee + CENT`. Every term of that +// was wrong: +// +// * nTransactionFee is 0 in production. It is only ever assigned from the +// GUI preferences dialog (gui.cpp), which a headless pool node does not +// have, so the whole reserve was the CENT. +// +// * The fee the reserve is for is GetMinFee(fDiscount=true), a STEP +// function of the serialised size: 0 below 10,000 bytes, and +// (1 + bytes/1000) * CENT at or above it -- so 11 * CENT at the step. +// There is no required-fee value between 1 and 11 CENT. A one-CENT +// reserve is therefore never the right number: below the step nothing +// needs reserving, and at the step it is short by a factor of eleven. +// +// * A pool wallet close to broke selects many small inputs BECAUSE it is +// close to broke, and ~56 signed P2PKH inputs is 10 KB. The trigger and +// the failure are positively correlated: the guess is wrong precisely +// when the pool is nearly out of money. +// +// Concretely, with a balance of amount + 0.05: the pre-send gate passes, +// CreateTransaction builds a >10 KB transaction, the fee becomes 0.11, +// SelectCoins(amount + 0.11) fails, SendMoney returns false -- and the old +// arithmetic said (amount + 0.05) < (amount + 0.01) is false, so "funded", +// so a fault. The condition is stable, so it recurred every 60 s, and 1440 of +// them erased the debt with the coin still in the operator's wallet. +// +// So stop guessing. The wallet is asked to say what it did, and this only +// classifies the answer. WALLET_SEND_INSUFFICIENT_FUNDS is coin selection +// failing to cover amount plus whatever fee that size of transaction +// required, whatever that turned out to be -- no reserve to get wrong. +enum PayoutFailureClass { + PAYOUT_FAILURE_DEFER = 0, // conditions are wrong; wait for them to change + PAYOUT_FAILURE_FAULT // funded and unlocked, and it still would not go +}; + +static PayoutFailureClass ClassifyPayoutSendFailure(WalletSendResult result, + bool fWalletLocked) +{ + // A locked wallet cannot sign. Nothing about this payment is wrong. + if (fWalletLocked) + return PAYOUT_FAILURE_DEFER; + if (result == WALLET_SEND_INSUFFICIENT_FUNDS) + return PAYOUT_FAILURE_DEFER; + return PAYOUT_FAILURE_FAULT; +} + // Payout execution thread: works through gPaying, calls SendMoney. // Runs independently of the event loop so slow wallet operations // (SendMoney takes cs_main) never stall miner I/O. @@ -1867,9 +1931,24 @@ static void PayoutThreadFn(void*) uint160 h160; if (!AddressToHash160(r.address, h160)) { - // Should not happen -- bad addresses are filtered in QueuePayouts - LogPrint("payout", "[payout] SKIPPED bad address '%s'\n", - r.address.c_str()); + // Should not happen -- bad addresses are filtered in + // QueuePayouts. If one is here anyway it is decidable and + // permanent: there is no transaction that pays a string which + // is not an address, so retrying is not waiting for anything. + // + // This used to only ForgetPayment(), which drops the in-flight + // record and leaves the ledger entry claiming the debt and + // pool_rounds.json advertising the recipient as unpaid + // forever, with the next flush re-exploding it. Write it off + // properly and say why. + const std::string reason = + strprintf("'%s' is not a valid address, so no transaction" + " can pay it", r.address.c_str()); + LogPrint("payout", "[payout] SKIPPED bad address '%s' --" + " %s owed for block %d cannot be paid\n", + r.address.c_str(), FormatMoney(r.amount).c_str(), + r.blockHeight); + ForfeitPayoutRecipient(r, reason); ForgetPayment(r); continue; } @@ -1926,13 +2005,17 @@ static void PayoutThreadFn(void*) // the operator's wallet and nothing on disk saying it was owed. // // nTransactionFee is the part of the fee that can be known before - // the transaction exists. The rest is GetMinFee(), a function of - // the serialised size and therefore of how many inputs SelectCoins - // ends up picking, which cannot be predicted from here -- so this - // gate deliberately does NOT try to reserve it. Refusing to attempt - // a payment the wallet could actually have made would be its own - // way of not paying a miner. That residual is handled after the - // fact, by classifying the failure below. + // the transaction exists, and in production it is 0 -- it is only + // ever assigned from the GUI preferences dialog, which a pool node + // does not have -- so including it here changes nothing on this + // pool and is kept only because a GUI operator can set it. The + // rest is GetMinFee(), a function of the serialised size and + // therefore of how many inputs SelectCoins ends up picking, which + // cannot be predicted from here -- so this gate deliberately does + // NOT try to reserve it. Refusing to attempt a payment the wallet + // could actually have made would be its own way of not paying a + // miner. That residual is handled after the fact, by asking the + // wallet why it refused -- see ClassifyPayoutSendFailure. int64 nSpendable = GetBalance(); if (nSpendable < r.amount + nTransactionFee) { r.deferrals++; @@ -1977,7 +2060,8 @@ static void PayoutThreadFn(void*) wtx.mapValue["pool_payout_address"] = r.address; wtx.mapValue["pool_payout_amount"] = strprintf("%lld", r.amount); - if (SendMoney(sc, r.amount, wtx)) { + SendMoneyOutcome outcome; + if (SendMoney(sc, r.amount, wtx, outcome)) { // The wallet holds the transaction before this returns, so a // crash between here and the ledger write is recoverable: the // probe above finds it by id+address+amount and does not @@ -1989,74 +2073,67 @@ static void PayoutThreadFn(void*) FormatMoney(r.amount).c_str(), r.address.c_str(), wtx.GetHash().ToString().substr(0, 12).c_str()); } else { - // Why did it fail? The answer decides whether this costs a - // retry, and the retry budget is what eventually erases a - // miner's money -- so guessing here is how a pool keeps coin - // it owes. + // Why did it fail? The answer used to decide whether the + // payment eventually got erased, and it was decided by + // guessing from a balance snapshot -- see + // ClassifyPayoutSendFailure for the arithmetic and what it + // cost. The wallet now says what it did, and nothing here + // erases anything. // - // Re-read the conditions rather than trusting the ones checked - // before the attempt: SendMoney takes cs_main and can block for - // a long time, so the balance and the lock state may both have - // moved underneath it. - // - // Short of coin covers the size-dependent part of the fee that - // the gate above deliberately does not reserve: if the balance - // no longer covers amount + configured fee + one fee tier, the - // failure is a funding shortfall, not a fault. - int64 nAfter = GetBalance(); - bool fLocked = IsWalletLocked(); - bool fUnfunded = nAfter < r.amount + nTransactionFee + CENT; - - if (fLocked || fUnfunded) { - // Conditions are temporarily wrong. Wait; do not spend the - // budget that leads to a permanent write-off. + // The lock state is re-read rather than trusted from before + // the attempt: SendMoney takes cs_main and can block for a + // long time, so it may have moved underneath us. The funding + // answer does not need re-reading -- it is a statement about + // the attempt that was actually made. + bool fLocked = IsWalletLocked(); + int64 nAfter = GetBalance(); + + if (ClassifyPayoutSendFailure(outcome.result, fLocked) + == PAYOUT_FAILURE_DEFER) { + // Conditions are temporarily wrong. Wait. r.deferrals++; r.retryAfter = GetTime() + 60; if (r.deferrals == 1 || r.deferrals % 60 == 0) LogPrint("payout", "[payout] deferring %s to %s -- send" - " failed with %s (%s spendable, %s needed with" - " fee headroom); waiting %d min so far\n", + " failed with %s (%s spendable; the wallet" + " needed a fee of %s for a transaction this" + " size); waiting %d min so far\n", FormatMoney(r.amount).c_str(), r.address.c_str(), fLocked ? "the wallet locked" : "too little coin", FormatMoney(nAfter).c_str(), - FormatMoney(r.amount + nTransactionFee + CENT).c_str(), + FormatMoney(outcome.nFeeRequired).c_str(), r.deferrals); ReschedulePayment(r); - } else if (r.retries < 1440) { - // A genuine fault: funded, unlocked, block on the main - // chain, and the wallet still would not build or accept - // the transaction. Retry with backoff. + } else { + // Funded, unlocked, block on the main chain, and the + // wallet still would not build, sign or accept the + // transaction. That is worth shouting about; it is not + // grounds to keep the money. + // + // There is deliberately no give-up branch. It used to + // forfeit the debt after 1440 of these, which is not a + // decidable state -- it is a count of how long we have + // been asking, and it was reached by misclassifying a + // funding shortfall as a fault. A debt that is never + // written off cannot be written off wrongly. The payment + // stays in flight, keeps its ledger entry, keeps being + // reported in pool_status.json as owed, and keeps + // retrying once a minute until the operator or the wallet + // makes it possible. r.retries++; r.retryAfter = GetTime() + 60; ReschedulePayment(r); - LogPrint("payout", "[payout] FAILED to pay %s to %s" - " (%s spendable, wallet unlocked) -- retry %d/1440" - " in 60s\n", - FormatMoney(r.amount).c_str(), r.address.c_str(), - FormatMoney(nAfter).c_str(), r.retries); - } else { - // 1440 failures that were each individually impossible to - // explain by maturity, funding, the wallet being locked, or - // a reorg. That is the only state in which this payment can - // be called impossible rather than merely blocked. - const std::string reason = strprintf( - "wallet refused this payment %d times while funded" - " (%s spendable), unlocked, and block %d on the main" - " chain", r.retries, FormatMoney(nAfter).c_str(), - r.blockHeight); - LogPrint("payout", "[payout] GIVING UP on %s to %s: %s" - " -- payment forfeited\n", - FormatMoney(r.amount).c_str(), r.address.c_str(), - reason.c_str()); - // Write the debt off in the ledger as well as dropping the - // in-flight record. Under the survives-until-fully-paid - // model the entry would otherwise never complete, and every - // later flush would explode it again -- a forfeit that - // silently becomes an infinite retry. The round proof is - // told too, so the public record does not keep claiming the - // address is owed. - ForfeitPayoutRecipient(r, reason); - ForgetPayment(r); + // Every minute at first, then hourly: a fault that is not + // going away must not turn the log into one line a minute + // forever, and must not go quiet either. + if (r.retries <= 5 || r.retries % 60 == 0) + LogPrint("payout", "[payout] FAILED to pay %s to %s" + " (%s spendable, wallet unlocked, block %d on" + " the main chain) -- attempt %d, retrying in" + " 60s; this debt stands until it is paid\n", + FormatMoney(r.amount).c_str(), r.address.c_str(), + FormatMoney(nAfter).c_str(), r.blockHeight, + r.retries); } } } @@ -2850,13 +2927,19 @@ static void PayoutTestRemoveDir(const std::string& dir) } RemoveDirectoryA(dir.c_str()); #else + // One level of recursion, because CreateTransaction() opens a Berkeley DB + // environment and BDB puts its logs in a "database" subdirectory. Without + // this the scratch directory cannot be removed and the test leaves one + // behind on every run, which is what d5b3503 was for. DIR* d = opendir(dir.c_str()); if (d) { struct dirent* ent; while ((ent = readdir(d)) != NULL) { std::string name = ent->d_name; if (name == "." || name == "..") continue; - unlink((dir + "/" + name).c_str()); + const std::string path = dir + "/" + name; + if (unlink(path.c_str()) != 0) + PayoutTestRemoveDir(path); } closedir(d); } @@ -2942,6 +3025,48 @@ static std::string PayoutTestAddWalletTx(const std::string& comment, return hash.GetHex(); } +// A real key, in the keystore, so a test wallet's outputs are IsMine() and can +// actually be signed -- both are needed for CreateTransaction to build the +// large transaction the fee schedule is being tested against. Inserted +// straight into the key maps rather than through AddKey(), which would also +// write it to a wallet.dat. +static std::string PayoutTestAddSpendableKey() +{ + CKey key; + key.MakeNewKey(); + std::vector vchPubKey = key.GetPubKey(); + CRITICAL_BLOCK(cs_mapKeys) + { + mapKeys[vchPubKey] = key.GetPrivKey(); + mapPubKeys[Hash160(vchPubKey)] = vchPubKey; + } + return Hash160ToAddress(Hash160(vchPubKey)); +} + +// Give the wallet `n` spendable outputs of `each`, one transaction apiece -- +// which is the granularity SelectCoins works at, and therefore the number of +// inputs the transaction spending them will carry. +// +// Deliberately not coinbases: a null prevout would make CWalletTx::GetCredit +// return 0 until COINBASE_SPENDABLE_DEPTH, and there is no chain here. +static void PayoutTestFundWallet(int n, int64 each, const std::string& address) +{ + const CScript sc = PayoutTestScriptFor(address); + CRITICAL_BLOCK(cs_mapWallet) + { + for (int i = 0; i < n; i++) { + CWalletTx wtx; + wtx.vin.resize(1); + wtx.vin[0].prevout.hash = (uint64)(i + 1); + wtx.vin[0].prevout.n = 0; + wtx.vout.resize(1); + wtx.vout[0].nValue = each; + wtx.vout[0].scriptPubKey = sc; + mapWallet[wtx.GetHash()] = wtx; + } + } +} + // Defined below with the event loop; the status-file publication test drives // it directly. static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal); @@ -2967,11 +3092,32 @@ int RunPayoutLedgerSelfTest() #else unsigned long pid = (unsigned long)getpid(); #endif - std::string dir = strprintf("payout_selftest_%d_%lu", (int)GetTime(), pid); + // Absolute, and the process moves into it. + // + // Both are needed by the CreateTransaction section: Berkeley DB resolves + // its log directory relative to the environment home, so a relative + // datadir makes dbenv.open() fail with DB_RUNRECOVERY; and BDB opens + // db.log relative to the working directory, which is src/ during `make + // tests`. Moving in puts it inside the scratch directory, where it dies + // with everything else. + std::string cwd = "."; + { +#ifdef _WIN32 + char buf[MAX_PATH]; + if (GetCurrentDirectoryA(MAX_PATH, buf) > 0) cwd = buf; +#else + char buf[4096]; + if (getcwd(buf, sizeof(buf)) != NULL) cwd = buf; +#endif + } + std::string dir = cwd + "/" + + strprintf("payout_selftest_%d_%lu", (int)GetTime(), pid); #ifdef _WIN32 CreateDirectoryA(dir.c_str(), NULL); + SetCurrentDirectoryA(dir.c_str()); #else mkdir(dir.c_str(), 0700); + if (chdir(dir.c_str()) != 0) { /* stay put; the paths are absolute anyway */ } #endif strSetDataDir = dir; fprintf(stdout, " scratch datadir: %s\n", dir.c_str()); @@ -3494,7 +3640,141 @@ int RunPayoutLedgerSelfTest() strPoolRoundsFile = savedRoundsFile; } - // -- 11. No payout mutex is held across the status-file write ------------ + // -- 11. A send that failed for want of coin is not a fault -------------- + // + // The defect this replaces: the classifier decided "was this a funding + // problem?" by re-reading GetBalance() and allowing amount + + // nTransactionFee + CENT. nTransactionFee is 0 on a headless node, and + // GetMinFee() is a step function -- 0 below 10,000 bytes, 11 * CENT at it + // -- so the allowance was either unnecessary or eleven times too small, + // and the ledger's own retry budget then wrote the debt off after 1440 + // repeats of the same stable condition. + // + // This is tested against a real wallet and the real CreateTransaction, not + // against injected values: the honest question is not "does my enum + // switch work" but "does a wallet holding many small coins actually report + // the state I think it does". 60 outputs of 1 BTF give ~180 signed P2PKH + // bytes each, which is where the fee schedule steps. Nothing is committed + // or broadcast -- CreateTransaction only builds. + { + PayoutTestResetState(); + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + + // CreateTransaction opens CTxDB("r"), which throws if blkindex.dat is + // not there. Create it in the scratch datadir first. + bool dbOk = true; + try { + CTxDB txdb("cr"); + } catch (const std::exception&) { + dbOk = false; + } + check(dbOk, "a scratch block index exists for CreateTransaction to open"); + + const std::string walletAddr = PayoutTestAddSpendableKey(); + const std::string payee = PayoutTestAddress(0x77); + const CScript payeeScript = PayoutTestScriptFor(payee); + + // -- the >= 10 KB case: 60 small coins, balance = amount + 0.05 ------ + PayoutTestFundWallet(60, 1 * COIN, walletAddr); + const int64 balance = GetBalance(); + check(balance == 60 * COIN, + "the test wallet holds 60 separately spendable coins"); + + const int64 amount = balance - 5 * CENT; + // The pre-send gate in PayoutThreadFn passes: the balance covers the + // amount and the only fee that can be known in advance. + check(balance >= amount + nTransactionFee, + "the pre-send gate would let this payment through"); + + CWalletTx wtx; + SendMoneyOutcome outcome; + int64 feeRequired = 0; + WalletSendResult result = WALLET_SEND_OK; + bool built = true; + if (dbOk) { + try { + built = CreateTransaction(payeeScript, amount, wtx, feeRequired, + &result); + } catch (const std::exception&) { + built = true; // report as a failure below + } + } + check(dbOk && !built, + "a wallet of many small coins cannot fund amount + the fee its" + " own size demands"); + check(dbOk && result == WALLET_SEND_INSUFFICIENT_FUNDS, + "the wallet reports that as a funding shortfall, not as a" + " failure to build"); + // GetMinFee(fDiscount) returns 0 below 10,000 bytes and + // (1 + bytes/1000) * CENT at or above, so a required fee of 11 CENT or + // more IS the statement that the transaction crossed 10 KB. Measured + // through the real serialiser rather than asserted. + check(dbOk && feeRequired >= 11 * CENT, + "the transaction it built crossed 10,000 bytes, so the fee" + " stepped from 0 to at least 11 CENT"); + + // The defect, stated as arithmetic. The old classifier asked whether + // the balance covered amount + nTransactionFee + CENT; it did, so it + // called a permanent funding shortfall a fault and started counting + // towards a write-off. + check(!(balance < amount + nTransactionFee + CENT), + "the reserve this replaces would have judged this send a fault"); + check(balance < amount + feeRequired, + "while the fee actually required was more than the balance had"); + + outcome.result = result; + outcome.nFeeRequired = feeRequired; + check(dbOk && ClassifyPayoutSendFailure(outcome.result, false) + == PAYOUT_FAILURE_DEFER, + "a >= 10 KB send that ran out of coin is deferred, not counted" + " against the payment"); + + // -- the < 10 KB case: no reserve is needed at all ------------------- + // + // The other half of the arithmetic. Below the step the required fee is + // 0, so a reserve of any size is a reason to refuse a payment the + // wallet could have made -- which is its own way of not paying a + // miner. + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestFundWallet(3, 1 * COIN, walletAddr); + const int64 smallAmount = 3 * COIN - 5 * CENT; + CWalletTx smallTx; + int64 smallFee = -1; + WalletSendResult smallResult = WALLET_SEND_FAILED; + bool smallBuilt = false; + if (dbOk) { + try { + smallBuilt = CreateTransaction(payeeScript, smallAmount, smallTx, + smallFee, &smallResult); + } catch (const std::exception&) { + smallBuilt = false; + } + } + check(dbOk && smallBuilt && smallResult == WALLET_SEND_OK, + "the same balance pays a small transaction with no headroom at" + " all"); + check(dbOk && smallFee == 0, + "because below 10,000 bytes the required fee is zero"); + + // -- and the classification of every other answer -------------------- + check(ClassifyPayoutSendFailure(WALLET_SEND_INSUFFICIENT_FUNDS, false) + == PAYOUT_FAILURE_DEFER && + ClassifyPayoutSendFailure(WALLET_SEND_INSUFFICIENT_FUNDS, true) + == PAYOUT_FAILURE_DEFER && + ClassifyPayoutSendFailure(WALLET_SEND_FAILED, true) + == PAYOUT_FAILURE_DEFER, + "short of coin or unable to sign is always a deferral"); + check(ClassifyPayoutSendFailure(WALLET_SEND_FAILED, false) + == PAYOUT_FAILURE_FAULT, + "funded and unlocked and still refused is a fault"); + + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + } + + // -- 12. No payout mutex is held across the status-file write ------------ // // RefreshStats runs on the event loop -- the thread that owns every // miner's socket -- and used to hold gStatsMutex and gPayoutLedgerMutex at @@ -3628,6 +3908,19 @@ int RunPayoutLedgerSelfTest() PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) mapWallet.clear(); + // Out of the scratch directory before removing it, and out of the key maps + // too: the keys this test generated are process-local, but leaving them in + // the keystore would let a later test think a script was its own. + CRITICAL_BLOCK(cs_mapKeys) + { + mapKeys.clear(); + mapPubKeys.clear(); + } +#ifdef _WIN32 + SetCurrentDirectoryA(cwd.c_str()); +#else + if (chdir(cwd.c_str()) != 0) { /* nothing useful to do about it */ } +#endif PayoutTestRemoveDir(dir); strSetDataDir = savedDataDir; nBestHeight = savedBestHeight; -- cgit v1.2.3 From 3ec75952d9142bb5aa58307fc5a07db264ecdb24 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:44:16 +0000 Subject: payout: require a confirmation before reading a pre-upgrade comment as payment FindRecordedPoolPayout's legacy branch matched any wallet transaction carrying this height's payout comment and an output of exactly this amount to this address, and never asked whether that transaction was in the chain. A pre-upgrade payout that never confirmed is evidence of NON-payment, and it was being read as payment: the recipient is dropped from the in-flight list, a txid is recorded against the ledger entry, and the debt retires having never been settled. The miner is not paid and nothing on disk says they were owed. That is not hypothetical here. This tree has had a 280-block reorg (see the note in FlushMaturePayouts). A payout invalidated by one is still sitting in mapWallet with its comment intact, and the first boot after this upgrade -- the boot where the binary is swapped after an unclean shutdown with payments in flight -- is precisely when the legacy probe runs against it. The structured branch is deliberately left alone. This process sent those transactions moments earlier, and a send that failed leaves nothing behind: SendMoney calls RollbackTransactionSpent, which calls EraseFromWallet. Depth there would only reject payments that really were made. The check cannot be done inside the wallet scan. GetDepthInMainChain() reads mapBlockIndex and pindexBest, which belong to cs_main, and cs_main is taken before cs_mapWallet everywhere else in this tree -- CreateTransaction, ConnectBlock -- so testing it under cs_mapWallet would invert the lock order in the payout thread. Comment matches are collected in the scan and adjudicated afterwards under cs_main then cs_mapWallet, in that order. That also fixes a second thing: the old code stopped at the first comment match, so one unconfirmed transaction could hide a confirmed one behind it. A rejection logs the txid, height, amount and depth, and says the recipient will be paid, because this is the one decision where being wrong is unrecoverable in the direction that costs a miner money. Property: a payment is only ever inferred from a pre-upgrade comment when the transaction carrying it is in the main chain. --- src/rpc.cpp | 164 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 155 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 06de7f2..b0436ba 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1339,7 +1339,16 @@ static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, want << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; const std::string comment = PayoutComment(blockHeight); - std::string legacyTxid; + // Candidate legacy matches, adjudicated after cs_mapWallet is released. + // + // The depth check cannot happen inside the scan: GetDepthInMainChain() + // reads mapBlockIndex and pindexBest, which belong to cs_main, and cs_main + // is taken BEFORE cs_mapWallet everywhere else in this tree + // (CreateTransaction, ConnectBlock). Taking it the other way round here + // would be a lock-order inversion in the payout thread. There is at most a + // handful of these: a candidate has to carry this exact height's comment + // and an output of exactly this amount to this address. + std::vector legacyCandidates; // One pass, not two: this scan runs under cs_mapWallet, which the whole // node contends on, and the merge is already paying for it once per record. @@ -1365,27 +1374,63 @@ static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, return PAYOUT_PROBE_STRUCTURED; } - if (!fHaveScript || !legacyTxid.empty()) + if (!fHaveScript) continue; // The comment is written only by the payout path, so its presence // already identifies the transaction as one of ours. map::const_iterator ci = wtx.mapValue.find("comment"); if (ci == wtx.mapValue.end() || ci->second != comment) continue; - std::string txid = wtx.GetHash().GetHex(); - if (excluded.count(txid)) + if (excluded.count(wtx.GetHash().GetHex())) continue; // already credited to a different debt foreach (const CTxOut& txout, wtx.vout) if (txout.nValue == amount && txout.scriptPubKey == want) { - legacyTxid = txid; + legacyCandidates.push_back(it->first); break; } } } - if (!legacyTxid.empty()) { - txidRet = legacyTxid; - return PAYOUT_PROBE_LEGACY; + // A legacy match must have CONFIRMED. + // + // The structured path does not need this and deliberately does not have + // it: this process sent that transaction moments ago, and a send that + // failed leaves nothing behind, because SendMoney calls + // RollbackTransactionSpent, which calls EraseFromWallet. + // + // The legacy path is the opposite case in every respect. Those + // transactions are days or weeks old, so whether they confirmed is a + // settled fact rather than an open question, and a pre-upgrade payout that + // never confirmed is evidence of NON-payment about to be read as payment. + // This chain has had a 280-block reorg (see FlushMaturePayouts): a payout + // invalidated by it is still sitting in mapWallet with its comment intact, + // and the first boot after this upgrade is exactly when it gets matched. + // The cost of being wrong here is a miner who is never paid and no record + // that they were owed. + CRITICAL_BLOCK(cs_main) + CRITICAL_BLOCK(cs_mapWallet) + { + for (const uint256& hash : legacyCandidates) { + map::const_iterator it = mapWallet.find(hash); + if (it == mapWallet.end()) + continue; // erased under us; it is not evidence of anything + int depth = it->second.GetDepthInMainChain(); + if (depth < 1) { + // Loud: this is the difference between a miner having been + // paid and a miner about to be paid twice, decided on a fact + // that is easy to check and impossible to recover afterwards. + LogPrint("payout", "[payout] wallet tx %s carries the payout" + " comment for height %d and an output of exactly %s to" + " %s, but it is NOT in the main chain (depth %d) --" + " refusing to read it as payment; this recipient will" + " be paid\n", + hash.GetHex().c_str(), blockHeight, + FormatMoney(amount).c_str(), address.c_str(), depth); + continue; + } + txidRet = hash.GetHex(); + return PAYOUT_PROBE_LEGACY; + } } return PAYOUT_PROBE_NONE; } @@ -2997,13 +3042,47 @@ static CScript PayoutTestScriptFor(const std::string& address) return sc; } +// Block index entries fabricated by PayoutTestAddWalletTx, so they can be +// freed and unhooked when the test finishes. gPayoutTestChainTip is the end of +// that chain: blocks are linked onto it rather than each replacing the tip, +// because IsInMainChain() is "pnext is set, or I am the tip". +static std::vector gPayoutTestBlockIndexes; +static CBlockIndex* gPayoutTestChainTip = NULL; + +static void PayoutTestClearBlockIndex() +{ + CRITICAL_BLOCK(cs_main) + { + for (CBlockIndex* p : gPayoutTestBlockIndexes) { + for (std::map::iterator it = mapBlockIndex.begin(); + it != mapBlockIndex.end(); ) { + if (it->second == p) mapBlockIndex.erase(it++); + else ++it; + } + delete p; + } + gPayoutTestBlockIndexes.clear(); + gPayoutTestChainTip = NULL; + pindexBest = NULL; + } +} + // Put a transaction in the wallet map that looks exactly like one this pool // sent. `nonce` only exists to keep the hashes distinct. +// +// fConfirmed decides what GetDepthInMainChain() will answer for it, which is +// what the legacy probe now gates on. A confirmed one is given a block index +// entry of its own: an empty merkle branch hashes to the transaction itself, +// so a block whose merkle root IS that hash accepts it at index 0, and +// pointing pindexBest at that block puts it in the main chain one deep. An +// unconfirmed one keeps hashBlock 0, which is depth 0 -- the shape a payout +// left behind by a reorg has. static std::string PayoutTestAddWalletTx(const std::string& comment, const std::string& address, int64 amount, int nonce, - const std::string& structuredId) + const std::string& structuredId, + bool fConfirmed = true) { CWalletTx wtx; wtx.vin.resize(1); @@ -3020,6 +3099,32 @@ static std::string PayoutTestAddWalletTx(const std::string& comment, wtx.mapValue["pool_payout_amount"] = strprintf("%lld", amount); } uint256 hash = wtx.GetHash(); + if (fConfirmed) { + // A block hash distinct from the transaction's own. + uint256 blockHash = hash; + ((unsigned char*)&blockHash)[0] ^= 0xff; + CRITICAL_BLOCK(cs_main) + { + CBlockIndex* pindex = new CBlockIndex(); + pindex->hashMerkleRoot = hash; + // Linked onto the end of the fabricated chain rather than simply + // becoming the new tip: IsInMainChain() is "pnext is set, or I am + // the tip", so a second confirmed transaction would otherwise take + // the first one out of the chain again. + pindex->pprev = gPayoutTestChainTip; + pindex->nHeight = gPayoutTestChainTip ? gPayoutTestChainTip->nHeight + 1 : 1; + if (gPayoutTestChainTip) + gPayoutTestChainTip->pnext = pindex; + gPayoutTestChainTip = pindex; + std::map::iterator mi = + mapBlockIndex.insert(std::make_pair(blockHash, pindex)).first; + pindex->phashBlock = &mi->first; + pindexBest = pindex; + gPayoutTestBlockIndexes.push_back(pindex); + } + wtx.hashBlock = blockHash; + wtx.nIndex = 0; + } CRITICAL_BLOCK(cs_mapWallet) mapWallet[hash] = wtx; return hash.GetHex(); @@ -3497,6 +3602,46 @@ int RunPayoutLedgerSelfTest() check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) == PAYOUT_PROBE_STRUCTURED && found == structuredTxid, "structured payout metadata is matched in preference to a comment"); + + // A comment-matching transaction that never made it into the chain is + // evidence of NON-payment. This tree has seen a 280-block reorg; a + // pre-upgrade payout invalidated by one is still in mapWallet with its + // comment intact, and the first boot after the upgrade is exactly when + // it would be matched. + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + const std::string addrC = PayoutTestAddress(0x33); + PayoutTestAddWalletTx(comment, addrC, amount, 4, "", false); + check(FindRecordedPoolPayout(id, height, addrC, amount, none, found) + == PAYOUT_PROBE_NONE, + "a pre-upgrade payout that never confirmed is not read as" + " payment"); + + // The same transaction, confirmed, is. + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + const std::string confirmedTxid = + PayoutTestAddWalletTx(comment, addrC, amount, 4, "", true); + check(FindRecordedPoolPayout(id, height, addrC, amount, none, found) + == PAYOUT_PROBE_LEGACY && found == confirmedTxid, + "the same payout, confirmed, is"); + + // And an unconfirmed one does not shadow a confirmed one that would + // have matched: the probe used to stop at the first comment match. + const std::string alsoConfirmed = + PayoutTestAddWalletTx(comment, addrC, amount, 6, "", true); + PayoutTestAddWalletTx(comment, addrC, amount, 5, "", false); + std::set spentFirst; + spentFirst.insert(confirmedTxid); + check(FindRecordedPoolPayout(id, height, addrC, amount, spentFirst, found) + == PAYOUT_PROBE_LEGACY && found == alsoConfirmed, + "an unconfirmed transaction does not hide a confirmed one behind" + " it"); + + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); } // -- 9. On-disk compatibility with the live production ledger ------------ @@ -3908,6 +4053,7 @@ int RunPayoutLedgerSelfTest() PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) mapWallet.clear(); + PayoutTestClearBlockIndex(); // Out of the scratch directory before removing it, and out of the key maps // too: the keys this test generated are process-local, but leaving them in // the keystore would let a later test think a script was its own. -- cgit v1.2.3 From 9e5dc16941ac34e77157d85692d1774d8698b1b4 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:46:03 +0000 Subject: payout: quarantine a ledger that failed to load instead of overwriting it All three loaders push entries into the live structure inside the try block, so an exception part way down a file leaves a PARTIAL picture in memory: the entries before the bad one, and nothing after it. Both loaders then return normally, having logged one line under a debug category, and the node carries on as though that were the whole ledger. The first publish afterwards writes the partial state over the file. ReconcilePayouts publishes unconditionally during startup, so that is milliseconds later -- before an operator could see the warning, let alone act on it. The only durable record of what the pool owed is then gone, and it is gone in the direction that costs miners money: the entries that failed to parse are the ones that vanish. 86b39b9's own commit message names this failure mode and then fixes only the write side. On any parse exception the file is now renamed to .bad., the path is added to a refusal set, and PublishVersioned declines to write it for the rest of the process. A node that has lost its ledger now comes up visibly missing it rather than quietly appearing to owe nobody anything, and the bytes are still there to reconcile against. Restarting into the same fault does not consume the evidence, because the quarantine name carries the time. Logged with printf rather than LogPrint: an operator who has just lost a payout ledger has to be told at whatever settings they were already running, and the name the file was moved to is the only route back to the data. Property: a payout file that did not parse completely is never overwritten by what did parse. --- src/rpc.cpp | 173 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 165 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index b0436ba..7d7cc8f 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -583,6 +583,55 @@ static bool WriteFileAtomic(const std::string& path, const std::string& data, return true; } +// Paths whose loader threw part-way through, and which must therefore never be +// written again by this process. +// +// All three loaders push entries into the live structure INSIDE the try, so an +// exception half way down a file leaves a PARTIAL ledger in memory -- the +// entries before the bad one, and nothing after it. The first publish after +// that then writes the partial state over the file, and the only record of +// what was owed is gone. ReconcilePayouts publishes unconditionally at +// startup, so "the first publish" is a few milliseconds later, before an +// operator could possibly intervene. a8e2f58 named this failure mode in its +// own commit message and then only fixed the write side. +// +// The file is renamed out of the way instead of being left in place, so the +// evidence survives even if the operator restarts into the same fault, and so +// a node that comes up owing nobody anything is visibly missing its ledger +// rather than quietly appearing to have none. +static std::set gRefusedFiles; +static std::mutex gRefusedFilesMutex; + +static bool FileIsRefused(const std::string& path) +{ + std::lock_guard lk(gRefusedFilesMutex); + return gRefusedFiles.count(path) > 0; +} + +// Quarantine `path` and refuse to write it for the rest of the process. +// +// Prints unconditionally: an operator who has just lost a payout ledger must +// be told at whatever log settings they were already running with, and the +// name it was moved to is the only way back to the data. +static void RefuseFileAfterLoadFailure(const std::string& path, const char* what, + const char* why) +{ + { + std::lock_guard lk(gRefusedFilesMutex); + gRefusedFiles.insert(path); + } + std::string bad = strprintf("%s.bad.%lld", path.c_str(), (long long)GetTime()); + bool moved = (rename(path.c_str(), bad.c_str()) == 0); + printf("[payout] ERROR: %s (%s) did not parse: %s\n" + "[payout] ERROR: what loaded before the error is a PARTIAL picture," + " so this file will not be written again by this process --" + " restart once the cause is fixed\n" + "[payout] ERROR: the file %s\n", + path.c_str(), what, why, + moved ? strprintf("has been kept as %s", bad.c_str()).c_str() + : "could NOT be renamed out of the way -- copy it now"); +} + // Publish a versioned image of some in-memory state to `path`. // // `fileMutex` serialises writers of `path` and guards `publishedSeq`. A blob @@ -595,6 +644,11 @@ static void PublishVersioned(const std::string& path, const VersionedBlob& v, std::mutex& fileMutex, uint64& publishedSeq, const char* what) { + // A file whose loader threw is not a file this process knows the contents + // of. Writing it would replace a full record of what was owed with + // whatever happened to parse before the error. + if (FileIsRefused(path)) + return; std::lock_guard lk(fileMutex); if (v.seq <= publishedSeq) return; @@ -760,8 +814,7 @@ static void LoadPendingPayouts() LogPrint("payout", "[payout] loaded %zu pending payout(s) from disk\n", gPendingPayouts.size()); } catch (const std::exception& e) { - LogPrint("payout", "[payout] WARNING: failed to parse %s: %s\n", - path.c_str(), e.what()); + RefuseFileAfterLoadFailure(path, "pending payout ledger", e.what()); } } @@ -948,8 +1001,7 @@ static void LoadPaying() LogPrint("payout", "[payout] loaded %zu in-flight payment(s) from disk\n", gPaying.size()); } catch (const std::exception& e) { - LogPrint("payout", "[payout] WARNING: failed to parse %s: %s\n", - path.c_str(), e.what()); + RefuseFileAfterLoadFailure(path, "in-flight payment list", e.what()); } } @@ -1095,8 +1147,7 @@ static void LoadPoolRounds() LogPrint("payout", "[payout] loaded %zu pool round proof(s) from disk\n", gPoolRounds.size()); } catch (const std::exception& e) { - LogPrint("payout", "[payout] WARNING: failed to parse %s: %s\n", - path.c_str(), e.what()); + RefuseFileAfterLoadFailure(path, "pool round proofs", e.what()); } } @@ -3021,6 +3072,12 @@ static void PayoutTestResetState() std::lock_guard lk(gClaimedTxidMutex); gLegacyClaimedTxids.clear(); } + { + // A quarantine is meant to last the life of the process; each section + // here is a fresh process as far as the code under test is concerned. + std::lock_guard lk(gRefusedFilesMutex); + gRefusedFiles.clear(); + } } // A BTF address whose hash160 is entirely under the test's control, so the @@ -3785,7 +3842,107 @@ int RunPayoutLedgerSelfTest() strPoolRoundsFile = savedRoundsFile; } - // -- 11. A send that failed for want of coin is not a fault -------------- + // -- 11. A ledger that failed to load is never written back -------------- + // + // The loaders push entries into the live vector inside the try, so an + // exception part way down a file leaves a PARTIAL ledger in memory: the + // entries before the bad one and nothing after it. Publishing that -- and + // ReconcilePayouts publishes unconditionally, milliseconds into startup -- + // writes the partial state over the file and destroys the only record of + // what was owed. + { + PayoutTestResetState(); + remove(ledgerPath.c_str()); + + // Two entries, the second with a matureAtHeight that is not a number. + // The first loads; the second throws where it is read. + const std::string corrupt = strprintf( + "[{\"amounts\":{\"%s\":100000000},\"blockHash\":\"%s\"," + "\"blockHeight\":10,\"matureAtHeight\":10}," + "{\"amounts\":{\"%s\":900000000},\"blockHash\":\"%s\"," + "\"blockHeight\":20,\"matureAtHeight\":\"twenty\"}]", + addrA.c_str(), uint256(0).ToString().c_str(), + addrB.c_str(), uint256(0).ToString().c_str()); + check(PayoutTestWriteFile(ledgerPath, corrupt), + "wrote a ledger whose second entry does not parse"); + + const int64 t0 = GetTime(); + LoadPendingPayouts(); + const int64 t1 = GetTime(); + + size_t loaded = 0; + { + std::lock_guard lk(gPayoutLedgerMutex); + loaded = gPendingPayouts.size(); + } + check(loaded == 1, + "a mid-file parse error does leave a partial ledger in memory --" + " which is the reason for everything below"); + + std::string gone; + check(!PayoutTestReadFile(ledgerPath, gone), + "the file that did not parse is moved out of the way"); + + // The rename stamps GetTime(); it was taken between t0 and t1. + std::string kept, keptPath; + for (int64 t = t0; t <= t1 && keptPath.empty(); t++) { + const std::string candidate = + strprintf("%s.bad.%lld", ledgerPath.c_str(), (long long)t); + if (PayoutTestReadFile(candidate, kept)) + keptPath = candidate; + } + check(!keptPath.empty() && kept == corrupt, + "it is kept, byte for byte, as .bad."); + + // The publish that used to destroy it. + VersionedBlob partial; + { + std::lock_guard lk(gPayoutLedgerMutex); + partial = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(partial); + check(!PayoutTestReadFile(ledgerPath, gone), + "and the partial ledger is not published over it"); + + // The refusal is per path and lasts the process: a second attempt, + // with more state, is refused too. + { + std::lock_guard lk(gPayoutLedgerMutex); + PendingPayout pp; + pp.blockHeight = 30; pp.blockHash = 0; pp.matureAtHeight = 30; + pp.amounts[addrA] = 5 * COIN; + gPendingPayouts.push_back(pp); + partial = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(partial); + check(!PayoutTestReadFile(ledgerPath, gone), + "the refusal is not a one-shot -- the path stays unwritable"); + + if (!keptPath.empty()) + remove(keptPath.c_str()); + PayoutTestResetState(); + remove(ledgerPath.c_str()); + + // And a file that parses is not quarantined, so the ordinary path is + // still the ordinary path. + check(PayoutTestWriteFile(ledgerPath, "[]"), + "wrote a ledger that parses"); + LoadPendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + PendingPayout pp; + pp.blockHeight = 40; pp.blockHash = 0; pp.matureAtHeight = 40; + pp.amounts[addrA] = 2 * COIN; + gPendingPayouts.push_back(pp); + partial = SerializePendingPayoutsLocked(); + } + PublishPendingPayouts(partial); + std::string written; + check(PayoutTestReadFile(ledgerPath, written) && written == partial.blob, + "a ledger that loaded cleanly is still published normally"); + } + + // -- 12. A send that failed for want of coin is not a fault -------------- // // The defect this replaces: the classifier decided "was this a funding // problem?" by re-reading GetBalance() and allowing amount + @@ -3919,7 +4076,7 @@ int RunPayoutLedgerSelfTest() mapWallet.clear(); } - // -- 12. No payout mutex is held across the status-file write ------------ + // -- 13. No payout mutex is held across the status-file write ------------ // // RefreshStats runs on the event loop -- the thread that owns every // miner's socket -- and used to hold gStatsMutex and gPayoutLedgerMutex at -- cgit v1.2.3 From c7ada00eeed8ef689b976c7201db2d9c076c17d1 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:48:26 +0000 Subject: payout: refuse to publish a snapshot that was never stamped PublishVersioned drops a default-constructed VersionedBlob only by accident. Every serialiser stamps `++gSeq`, so it never produces 0, and 0 then loses the `seq <= publishedSeq` comparison because publishedSeq starts at 0. Both halves of that are incidental. A serialiser written as `seq = gSeq++` -- one character different, and the natural way to write it -- publishes seq 0 for its first snapshot, which would sail past the comparison on a fresh process and write an empty ledger over a real one. There is also a live path that produces an unstamped blob today: FlushMaturePayouts declares `VersionedBlob ledgerSnap` and only fills it if something was voided, then publishes unconditionally. It is harmless for exactly the reasons above, which is to say for no reason that is written down anywhere. One line, checked explicitly, so the guarantee does not depend on how a future serialiser spells its increment. Property: a blob that was never stamped with a version is never written to disk. --- src/rpc.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 7d7cc8f..c382926 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -644,6 +644,14 @@ static void PublishVersioned(const std::string& path, const VersionedBlob& v, std::mutex& fileMutex, uint64& publishedSeq, const char* what) { + // A default-constructed blob is not a snapshot of anything; it is a + // VersionedBlob nobody filled in. Today they are already dropped, because + // every serialiser stamps ++gSeq and so never produces 0, and 0 fails the + // seq <= publishedSeq test below -- but only for as long as publishedSeq + // starts at 0 and nobody writes `seq = gSeq++`. One character, and the + // ledger file becomes "[]". Say it out loud instead of relying on it. + if (!v.seq) + return; // A file whose loader threw is not a file this process knows the contents // of. Writing it would replace a full record of what was owed with // whatever happened to parse before the error. -- cgit v1.2.3 From a5300386813937e38810a86153811941047ea578 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:48:56 +0000 Subject: payout: take the mutex that guards the in-flight list while loading it LoadPaying appends to gPaying and increments gPayingNextId, and both are annotated as guarded by gPayoutExecMutex. It took neither. Nothing is racing it today: it is called from the pool startup path before the payout thread is spawned, and the self-test calls it on one thread. But that is a fact about its callers, not about the function, and the annotation is what the next person to add a caller will read. The lock is uncontended here by construction, so there is nothing to weigh against taking it. Property: every mutation of gPaying and gPayingNextId in this file happens under the mutex they are documented to be guarded by. --- src/rpc.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index c382926..a9eca8a 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -962,6 +962,14 @@ static void LoadPaying() fclose(f); try { nlohmann::json arr = nlohmann::json::parse(s); + // gPaying and gPayingNextId are both annotated as guarded by + // gPayoutExecMutex and this was mutating them without it. Safe today + // -- LoadPaying only runs at startup, before the payout thread is + // spawned -- but "safe because of where it is called from" is a fact + // about the caller, not about this function, and the annotation is + // what every other reader will trust. The mutex is uncontended here by + // construction, so taking it costs nothing. + std::lock_guard lk(gPayoutExecMutex); for (const auto& obj : arr) { PayingRecord r; r.address = obj["address"].get(); -- cgit v1.2.3 From e960802fa7149c9f997074ec7c1a7af66fb47e0f Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:49:25 +0000 Subject: payout: drop a disjunct in the forfeit path that decides nothing ForfeitPayoutRecipient retired an entry on `it->amounts.empty() || PayoutFullyPaid(*it)`. PayoutFullyPaid iterates amounts looking for a recipient with no txid, so it returns true for an empty map: the first test can only be true where the second already is. Left in, it reads as though the two cases differ, which invites someone to make them differ. The condition is unchanged; only the claim about it is. Property: unchanged behaviour, and the code now says only what it does. --- src/rpc.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index a9eca8a..7b45fea 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1921,7 +1921,10 @@ static void ForfeitPayoutRecipient(const PayingRecord& r, const std::string& rea r.blockHeight, r.blockHash)) continue; it->amounts.erase(r.address); - if (it->amounts.empty() || PayoutFullyPaid(*it)) + // PayoutFullyPaid() returns true for an empty amounts map -- there + // is no recipient in it without a txid -- so the + // `amounts.empty()` disjunct that used to be here decided nothing. + if (PayoutFullyPaid(*it)) gPendingPayouts.erase(it); break; } -- cgit v1.2.3 From 46864cdf3c90d15d5d21a330bb54f43696aa7d3b Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:50:12 +0000 Subject: payout: say why a grandfathered pair is safe, since it is not the orphan check The comment on FindRecordedPoolPayout justified the legacy fallback by saying that where two pre-upgrade rounds share a height, the losing one's ledger entry is voided by the orphan check before it can be paid. That check is PayoutBlockStillOnChain(), which returns true for a zero hash -- and every pre-upgrade entry has a zero hash, because they were written before payouts recorded one. So it is a no-op for exactly the population the fallback exists to serve. The stated reason for a safety property was not the reason. The property does hold, by a different mechanism. SamePayoutRound() treats two zero-hash entries at the same height as the same round, so the pair is indistinguishable to every consumer, not just to this one: FlushMaturePayouts explodes one and skips the other as already queued, PaymentInFlightLocked refuses a second record for that (round, address), and RecordPayoutTxid settles against the first match. The pair presents as one debt and can be paid at most once. The cost of that -- only one of a genuine same-height pair would ever be paid -- is now written down too, rather than left as an implication. Both halves are asserted rather than reasoned about: the self-test checks that the orphan check passes a zero hash, and that two identical zero-hash entries at one height produce exactly one in-flight record. Property: the comment describes the mechanism that is actually load-bearing, and a test fails if either half of it stops being true. --- src/rpc.cpp | 58 +++++++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 53 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 7b45fea..7ea0597 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1379,11 +1379,32 @@ static void MarkPoolRoundForfeited(const std::string& id, // // What is left unresolved by construction is two pre-upgrade rounds at the // SAME height paying the same address the same amount, since the comment -// carries only the height. That needs a reorg, and the losing round's ledger -// entry is voided by the orphan check before it can be paid, so the pair -// cannot both be live. Where the evidence genuinely runs out the fallback -// simply does not match, and the payment is made -- paying a debt we cannot -// prove was settled is the correct default for a pool. +// carries only the height. That needs a reorg. +// +// This used to say the losing twin's ledger entry is voided by the orphan +// check before it can be paid. That is wrong: PayoutBlockStillOnChain() +// returns true for a zero hash, and EVERY pre-upgrade entry has a zero hash, +// so the orphan check is a no-op for exactly the population this fallback +// serves. +// +// The outcome is still safe, by a different mechanism. SamePayoutRound() +// treats two zero-hash entries at the same height as the SAME round, so the +// pair is indistinguishable everywhere, not only here: FlushMaturePayouts +// explodes one of them and skips the other as already queued, +// PaymentInFlightLocked refuses a second record for that (round, address), and +// RecordPayoutTxid settles against the first match. The pair therefore +// presents as ONE debt and can be paid at most once -- which is the direction +// that matters for a fallback whose failure mode is treating one payment as +// proof of two. +// +// The cost of that mechanism, stated plainly: only one of a genuine +// same-height pair would ever be paid. It takes a reorg AND both rounds +// predating hash keying, and no file this tree has written since can produce +// one, so it is a property of history rather than a live risk. +// +// Where the evidence genuinely runs out the fallback simply does not match, +// and the payment is made -- paying a debt we cannot prove was settled is the +// correct default for a pool. enum PayoutProbeResult { PAYOUT_PROBE_NONE = 0, // the wallet holds no record of this payment PAYOUT_PROBE_STRUCTURED, // matched this build's pool_payout_* metadata @@ -3594,6 +3615,33 @@ int RunPayoutLedgerSelfTest() PayoutRoundIdentifiable(7, 0), "an entry with neither hash nor height is not adjudicable"); + // What actually makes a grandfathered same-height pair safe, since the + // comment on FindRecordedPoolPayout used to claim it was the orphan + // check. It is not: the orphan check passes every zero-hash entry, and + // every pre-upgrade entry has a zero hash. + check(PayoutBlockStillOnChain(0), + "the orphan check passes every grandfathered entry, so it cannot" + " be what voids a losing twin"); + PayoutTestResetState(); + remove(ledgerPath.c_str()); + remove(payingPath.c_str()); + { + std::lock_guard lk(gPayoutLedgerMutex); + PendingPayout twin; + twin.blockHeight = 300; twin.blockHash = 0; twin.matureAtHeight = 300; + twin.amounts[addrA] = 1 * COIN; + gPendingPayouts.push_back(twin); + gPendingPayouts.push_back(twin); // the losing side of a reorg + } + nBestHeight = 5000; + FlushMaturePayouts(); + { + std::lock_guard lk(gPayoutExecMutex); + check(gPaying.size() == 1, + "two grandfathered rounds at one height are one round, so the" + " pair presents as one debt and is paid at most once"); + } + // End to end: recording a payment against one grandfathered round must // not settle the other's debt. PayoutTestResetState(); -- cgit v1.2.3 From 111fb886c2a38c8ab76fd064c9dbb1f403fde7c1 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:53:20 +0000 Subject: selftest: make a torn publish structurally invalid, not merely unlucky Mutation-tested, the concurrency test did not test concurrency. With the per-file write mutex removed from PublishVersioned, `make tests` still went green 2 runs out of 5, and the assertion named "four threads publishing the same file never leave it unparseable" fired 0 times out of 5. It was asserting something true for reasons unrelated to the code it was pointed at. Two causes. The images were 64 arrays of 200 entries, identical in structure and within bytes of each other in length, so an interleaving of any two of them was still a valid JSON array. There was nothing structural for a torn write to break. They now alternate between one entry and five thousand: a write landing on top of another leaves either a truncated array or a small image followed by the tail of a large one, and neither parses. Worse, almost nothing was being written. Each thread walked a permutation of the images and PublishVersioned drops any blob not newer than what is on disk, so only the record highs in each permutation ever reached the disk -- about ten writes in total across four threads, which is not enough contention to produce a race however the images are shaped. Every publish now stamps its sequence number from a shared counter at the moment it is made, so every publish is newer than the last one issued and every publish writes: 400 of them, half of them 600 KB. And the file is now watched while the writers run rather than inspected once after they stop. "The published file is never observed unparseable" is the real invariant -- rename(2) is atomic, so a reader can only ever see a completely written image -- and sampling it only at the end looks at the one moment a torn file is least likely to have survived. Measured on the build host, five runs with the file mutex removed: 5 detections out of 5, every one of them on the unparseable-file assertion, which is the assertion that used to fire never. Five runs with the mutex in place: 5 passes. The whole payout-ledger self-test takes 1.4 s. Property: removing the serialisation this test exists to check fails the test, on every run. --- src/rpc.cpp | 128 +++++++++++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 96 insertions(+), 32 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 7ea0597..79947df 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -3542,54 +3542,118 @@ int RunPayoutLedgerSelfTest() // -- 6. Concurrent publishers cannot interleave a file ------------------- // - // Two threads renaming the same ".tmp" over the same target was the - // original defect. The images are made big so a torn write shows up as - // unparseable JSON rather than by luck. + // Two threads opening and renaming the same ".tmp" over the same + // target was the original defect. This test was mutation-tested and did + // not catch it: with the file mutex removed the suite still went green 2 + // runs in 5, and the "never leave it unparseable" assertion fired 0 times + // in 5. Two reasons, both fixed here. + // + // First, every image had the same structure and near enough the same + // length, so an interleaving of two of them was still valid JSON. The + // images now alternate between ONE entry and FIVE THOUSAND, so a write + // that lands on top of another leaves either a truncated array or a small + // image followed by the tail of a large one -- neither of which parses. + // + // Second, and worse, almost nothing was being written. Each thread walked + // a permutation of the images, and PublishVersioned drops any blob that is + // not newer than what is on disk, so only the record highs in each + // permutation ever reached the disk -- on the order of ten writes in + // total, four threads, no contention to speak of. Every publish here is + // stamped from a shared counter at the moment it is made, so every one of + // them is newer than the last and every one of them writes. + // + // And the file is watched while the writers run, not only inspected after + // they finish. "The published file is never observed unparseable" is the + // actual invariant -- rename(2) is atomic, so a reader can only ever see a + // completely written image -- and checking it once at the end samples the + // one moment when a torn file is least likely to still be there. { const std::string racePath = dir + "/publish_race_selftest.json"; std::mutex raceMutex; uint64 racePublished = 0; - std::vector images; - for (int i = 0; i < 64; i++) { - nlohmann::json arr = nlohmann::json::array(); - for (int k = 0; k < 200; k++) { - nlohmann::json o; - o["image"] = i; - o["entry"] = k; - o["address"] = addrA; - o["amount"] = (int64)(k + 1) * COIN; - arr.push_back(o); + std::string tiny, huge; + { + nlohmann::json one = nlohmann::json::array(); + nlohmann::json o; + o["image"] = 0; + o["entry"] = 0; + o["address"] = addrA; + o["amount"] = (int64)COIN; + one.push_back(o); + tiny = one.dump(2); + + nlohmann::json many = nlohmann::json::array(); + for (int k = 0; k < 5000; k++) { + nlohmann::json e; + e["image"] = 1; + e["entry"] = k; + e["address"] = addrA; + e["amount"] = (int64)(k + 1) * COIN; + many.push_back(e); } - VersionedBlob v; - v.blob = arr.dump(2); - v.seq = (uint64)i + 1; - images.push_back(v); + huge = many.dump(2); } + const int kThreads = 4; + const int kPerThread = 100; + const uint64 kTotal = (uint64)kThreads * kPerThread; + + std::atomic nextSeq(0); + std::atomic racing(true); + std::atomic tornReads(0); + std::atomic goodReads(0); + + std::thread watcher([&]() { + bool seenOnce = false; + while (racing) { + std::string s; + if (!PayoutTestReadFile(racePath, s)) { + // Only meaningful once the file exists at all. + if (seenOnce) tornReads++; + continue; + } + seenOnce = true; + try { + if (nlohmann::json::parse(s).is_array()) goodReads++; + else tornReads++; + } catch (...) { + tornReads++; + } + } + }); + std::vector threads; - for (int t = 0; t < 4; t++) { - threads.push_back(std::thread([&, t]() { - for (size_t i = 0; i < images.size(); i++) { - size_t idx = (i * 7 + (size_t)t * 13) % images.size(); - PublishVersioned(racePath, images[idx], raceMutex, - racePublished, "publish race selftest"); + for (int t = 0; t < kThreads; t++) { + threads.push_back(std::thread([&]() { + for (int i = 0; i < kPerThread; i++) { + VersionedBlob v; + v.seq = ++nextSeq; + v.blob = (v.seq & 1) ? tiny : huge; + PublishVersioned(racePath, v, raceMutex, racePublished, + "publish race selftest"); } })); } for (std::thread& th : threads) th.join(); - + racing = false; + watcher.join(); + + check(goodReads > 0, + "the race test actually observed the file while it was being" + " written"); + check(tornReads == 0, + "four threads publishing the same file never leave it" + " unparseable, at any instant while they are doing it"); + + // The highest sequence number issued is the one the file must settle + // on: PublishVersioned refuses anything older, so whichever order the + // writes complete in, that image is the last one that can land. + const std::string& expected = (kTotal & 1) ? tiny : huge; std::string onDisk; bool read = PayoutTestReadFile(racePath, onDisk); - bool parses = false; - if (read) { - try { parses = nlohmann::json::parse(onDisk).is_array(); } - catch (...) { parses = false; } - } - check(read && parses, - "four threads publishing the same file never leave it unparseable"); - check(read && onDisk == images.back().blob, + check(read && onDisk == expected, "the published file settles on the highest version, whatever the" " completion order"); remove(racePath.c_str()); -- cgit v1.2.3 From 991853fa55a749d28d6f9e507ce72b289df92785 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sun, 23 Aug 2026 11:56:31 +0000 Subject: payout: qualify the single-writer claim for pool_status.json The comment justifying the absence of a version guard said RefreshStats "runs only on the event loop". That was true when it was written and is no longer: the payout-ledger self-test drives RefreshStats directly, to check that no payout mutex is held across the write. The conclusion still holds -- the test calls it from one thread at a time with the pool not running, so pool_status.json still has a single writer -- but the reason a reader would check is now stated, along with what would invalidate it. A claim in a comment that has quietly stopped being true is how 33f2e8a came to assert that no thread waits on I/O holding gPayoutLedgerMutex on the commit that made it do so. Property: comment only. --- src/rpc.cpp | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 79947df..7a6b6a4 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -2429,11 +2429,18 @@ static std::string SerializePoolStatusLocked() // Publish the operator status file. Call with every payout mutex released. // // Still no version guard and no write mutex, deliberately, and the split does -// not change the argument: RefreshStats remains the only caller, it still runs -// only on the event loop, and it now calls this after leaving the scope that -// serialised -- so the serialise and the write stay strictly ordered on one -// thread and pool_status.json still has a single writer by construction. It -// shares WriteFileAtomic so the durability rules stay in one place. +// not change the argument: RefreshStats remains the only caller of either +// half, in production it runs only on the event loop, and it now calls this +// after leaving the scope that serialised -- so the serialise and the write +// stay strictly ordered on one thread and pool_status.json still has a single +// writer by construction. It shares WriteFileAtomic so the durability rules +// stay in one place. +// +// "In production" is doing real work in that sentence. The payout-ledger +// self-test also calls RefreshStats, from one thread at a time and with the +// pool not running, which is why it is still a single writer there too. A +// second concurrent caller anywhere would invalidate this paragraph and want +// the same versioned publish the ledgers use. static void PublishPoolStatus(const std::string& blob) { WriteFileAtomic(PoolStatusFilePath(), blob, "pool status"); -- cgit v1.2.3 From 3fe9280fc11bc4ceaff3bb21533224b7b3e88da7 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 26 Aug 2026 22:43:41 +0000 Subject: btfaddr: reject descriptors whose onion endpoint is not signed Upstream 1.2.19 signs the onion endpoint only under the optional sig3, and VerifyDescriptor treated sig3 failure as 'drop the onion, accept the rest'. Any relay could therefore strip an onion endpoint down to a rendezvous-only descriptor (or, under /oniononly, cut the peer off) by deleting one field. Now an onion field must arrive with a valid sig3 over the V3 digest or the whole descriptor is rejected. Honest 1.2.19 writers always emit both fields, so interop is preserved. The full two-field strip still verifies -- it is indistinguishable from a peer that never had an onion -- and needs the onion bound into the primary sig, which only upstream can do without breaking every 1.2.18/1.2.19 verifier; reported as an upstream protocol defect. test_btfaddr flips the two upstream checks that enshrined the soft drop and adds unsigned-onion and full-strip cases. --- src/btfaddr.cpp | 40 ++++++++++++++++++++++++++-------------- src/test_btfaddr.cpp | 19 +++++++++++++++---- 2 files changed, 41 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/btfaddr.cpp b/src/btfaddr.cpp index ce2ac86..502220e 100644 --- a/src/btfaddr.cpp +++ b/src/btfaddr.cpp @@ -319,20 +319,32 @@ bool VerifyDescriptor(void* ctxv, const std::string& jsonStr, std::string onion; if (v.contains("onion")) { - if (v["onion"].is_string() && v.contains("sig3") && v["sig3"].is_string()) - { - std::string onionNorm; - std::string onionRaw = v["onion"].get(); - if (NormalizeOnionEndpoint(onionRaw, onionNorm) && onionNorm == onionRaw) - { - unsigned char sig3[64]; - unsigned char digest3[32]; - DescriptorDigestV3(expect_pubkey, enc, meeting_node, onionNorm, created, digest3); - if (HexDecode(v["sig3"].get(), sig3, 64) && - secp256k1_schnorrsig_verify(ctx, sig3, digest3, 32, &xpub)) - onion = onionNorm; - } - } + // A descriptor that carries an onion endpoint must prove it. The + // endpoint is covered by sig3 and only sig3, so any failure here -- + // missing sig3, bad hex, unnormalised endpoint, bad signature -- + // means the descriptor was tampered with, and a tampered + // descriptor is rejected outright. Upstream dropped just the onion + // and accepted the rest, which let any relay convert an onion + // descriptor into a rendezvous-only one by deleting a field. + // + // Residual, by design: removing BOTH "onion" and "sig3" still + // verifies, because the result is indistinguishable from a peer + // that never had an onion endpoint. Closing that requires binding + // the onion into the primary sig (the V2 digest), which every + // upstream 1.2.18/1.2.19 verifier would reject -- an upstream + // protocol change, not something this fork can do unilaterally. + if (!v["onion"].is_string()) return false; + if (!v.contains("sig3") || !v["sig3"].is_string()) return false; + std::string onionNorm; + std::string onionRaw = v["onion"].get(); + if (!NormalizeOnionEndpoint(onionRaw, onionNorm) || onionNorm != onionRaw) + return false; + unsigned char sig3[64]; + unsigned char digest3[32]; + DescriptorDigestV3(expect_pubkey, enc, meeting_node, onionNorm, created, digest3); + if (!HexDecode(v["sig3"].get(), sig3, 64)) return false; + if (!secp256k1_schnorrsig_verify(ctx, sig3, digest3, 32, &xpub)) return false; + onion = onionNorm; } memcpy(out.pubkey, expect_pubkey, 32); diff --git a/src/test_btfaddr.cpp b/src/test_btfaddr.cpp index 8de426e..9d33d63 100644 --- a/src/test_btfaddr.cpp +++ b/src/test_btfaddr.cpp @@ -133,12 +133,23 @@ int main() std::string d3 = btf::SignDescriptor(ctx, sk, ENC_HEX, "node-1", 5, ONION); json j3 = json::parse(d3); j3["onion"] = "bcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcde.onion:8433"; - CHECK(btf::VerifyDescriptor(ctx, j3.dump(), pk, o) && o.onion.empty(), - "tampered onion ignored rather than trusted"); + CHECK(!btf::VerifyDescriptor(ctx, j3.dump(), pk, o), + "tampered onion rejects the descriptor"); json j4 = json::parse(d3); j4["sig3"] = std::string(128, '0'); - CHECK(btf::VerifyDescriptor(ctx, j4.dump(), pk, o) && o.onion.empty(), - "bad onion signature ignored rather than trusted"); + CHECK(!btf::VerifyDescriptor(ctx, j4.dump(), pk, o), + "bad onion signature rejects the descriptor"); + json j5 = json::parse(d3); + j5.erase("sig3"); + CHECK(!btf::VerifyDescriptor(ctx, j5.dump(), pk, o), + "unsigned onion rejects the descriptor"); + // Removing both fields still verifies: the result is indistinguishable + // from a peer that never had an onion endpoint. That residual strip + // needs the onion bound into the primary sig, an upstream change. + json j6 = json::parse(d3); + j6.erase("onion"); j6.erase("sig3"); + CHECK(btf::VerifyDescriptor(ctx, j6.dump(), pk, o) && o.onion.empty(), + "full strip indistinguishable from no-onion (documented residual)"); } printf("full_resolve_chain_from_address\n"); -- cgit v1.2.3 From 9b0535312a77a97b06837bbef51c1fe4b7f3b0da Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 26 Aug 2026 22:44:31 +0000 Subject: net: bind INADDR_ANY only when this node advertises an onion endpoint Upstream 1.2.19 made the P2P listener wildcard-bind unconditionally because managed Tor forwards hidden-service traffic to 127.0.0.1, which a LAN-only bind cannot receive. That also widened every non-Tor node to listen on VPN tunnels, docker bridges and secondary NICs. The onion endpoint is always configured (or the managed-Tor hidden service established) before StartNode, so the predicate is ready when the bind happens. --- src/net.cpp | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/net.cpp b/src/net.cpp index 35baf21..fed6123 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -2038,11 +2038,14 @@ bool StartNode(string& strError) // IP address, and port for the socket that is being bound int nRetryLimit = 15; struct sockaddr_in sockaddr = addrLocalHost.GetSockAddr(); - // Keep addrLocalHost as this node's advertised address, but listen on all - // local interfaces. Managed Tor forwards hidden-service traffic to - // 127.0.0.1:, and binding only to the LAN address made that onion - // endpoint unreachable even though the P2P listener was running. - sockaddr.sin_addr.s_addr = INADDR_ANY; + // Managed Tor forwards hidden-service traffic to 127.0.0.1:, which a + // LAN-only bind cannot receive -- so a node that advertises an onion + // endpoint must listen on all local interfaces. Upstream 1.2.19 bound + // INADDR_ANY unconditionally, which also widened the P2P listener of every + // non-Tor node to VPN tunnels, docker bridges and secondary NICs. Keep the + // wildcard bind conditional on actually having an onion endpoint. + if (!BtfLocalOnionEndpoint().empty()) + sockaddr.sin_addr.s_addr = INADDR_ANY; if (bind(hListenSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) { int nErr = WSAGetLastError(); -- cgit v1.2.3 From 72242aadd602ee68c9a052386cfbd342b75a1977 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 26 Aug 2026 22:45:24 +0000 Subject: tor: stop racing the watchdog for the managed-Tor pid BtfStopManagedTor read, waited on and signalled g_managedTorPid without holding cs_managedTor, while the watchdog concurrently reaps the same child and resets it. If the watchdog won, the stop path spun ten seconds on ECHILD and then sent SIGKILL to a stale, potentially recycled pid. Snapshot the pid under the lock, treat ECHILD as already-exited, and only clear the global if it still holds our pid. --- src/tor.cpp | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/tor.cpp b/src/tor.cpp index 20b4577..fea6912 100644 --- a/src/tor.cpp +++ b/src/tor.cpp @@ -827,17 +827,26 @@ void BtfStopManagedTor() memset(&g_managedTorProcess, 0, sizeof(g_managedTorProcess)); } #else - if (g_managedTorPid > 0) + // Snapshot the pid under the lock. The watchdog's ManagedTorProcessAlive + // reaps the same child concurrently and resets g_managedTorPid under + // cs_managedTor; reading the global unlocked here could leave us waiting + // on ECHILD and then SIGKILLing a recycled PID. + pid_t pid = -1; + CRITICAL_BLOCK(cs_managedTor) + pid = g_managedTorPid; + if (pid > 0) { std::string shutdownErr; if (!RequestManagedTorShutdown(shutdownErr)) - kill(g_managedTorPid, SIGTERM); + kill(pid, SIGTERM); bool fExited = false; for (int i = 0; i < 100; i++) { int status = 0; - pid_t r = waitpid(g_managedTorPid, &status, WNOHANG); - if (r == g_managedTorPid) + pid_t r = waitpid(pid, &status, WNOHANG); + // ECHILD means the watchdog already reaped it -- that is exit, + // not a reason to signal anything. + if (r == pid || (r == -1 && errno == ECHILD)) { fExited = true; break; @@ -846,10 +855,12 @@ void BtfStopManagedTor() } if (!fExited) { - kill(g_managedTorPid, SIGKILL); - waitpid(g_managedTorPid, NULL, 0); + kill(pid, SIGKILL); + waitpid(pid, NULL, 0); } - g_managedTorPid = -1; + CRITICAL_BLOCK(cs_managedTor) + if (g_managedTorPid == pid) + g_managedTorPid = -1; } #endif CRITICAL_BLOCK(cs_managedTor) -- cgit v1.2.3 From a1d867ecbcfc9e218408d0a11863a450243a01f9 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 26 Aug 2026 22:46:22 +0000 Subject: build: make managed Tor opt-in, and ignore upstream's committed build artifacts Upstream 1.2.19 auto-starts a bundled tor whenever one sits next to the executable: silent transport change, a spawned process, a new hidden service, and descriptors going out with meeting_node="rendezvous-pending" -- on nodes that never asked, against this fork's pinned-relay posture. The behavior moves behind the explicit /automanagedtor; /managedtor stays as before. Also ignore build-*.log, __pycache__/ and *.pyc so the five artifacts stripped from the release merge cannot come back. --- .gitignore | 5 +++++ src/main_gui.cpp | 11 ++++++++++- 2 files changed, 15 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/.gitignore b/.gitignore index a74295a..b18859f 100644 --- a/.gitignore +++ b/.gitignore @@ -20,11 +20,16 @@ SHA256SUMS.asc # Runtime data / logs debug.log db.log +build-*.log *.dat wallet.dat nostr.key btf_enc.key +# Python cache (upstream's release commit accidentally shipped one) +__pycache__/ +*.pyc + # Third-party build trees (rebuilt by the build scripts) RandomX/ deps/ diff --git a/src/main_gui.cpp b/src/main_gui.cpp index e8dacd3..211e1e2 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -146,6 +146,7 @@ static void PrintUsage() printf(" /socks=HOST:PORT (SOCKS5 proxy for Nostr, .btf relay, and onion dials)\n"); printf(" /tor[=HOST:PORT] (Tor mode; default SOCKS5 proxy is 127.0.0.1:9050)\n"); printf(" /managedtor[=PATH] (start Tor, create a hidden service, advertise its onion)\n"); + printf(" /automanagedtor (auto-start a bundled Tor if one sits next to the executable)\n"); printf(" /nomanagedtor (disable automatic bundled Tor startup)\n"); printf(" /oniononly (do not fall back to rendezvous when a .btf onion dial fails)\n"); printf(" /btfseed=ADDRESS:ENCHEX (extra bootstrap peer, repeatable)\n"); @@ -360,8 +361,16 @@ static void ParseStartupArguments(int argc, char* argv[]) bool fTorMode = arg(argc, argv, "/tor") || arg(argc, argv, "-tor"); string socksProxy = argval2(argc, argv, "/socks", "-socks"); string bundledTorPath; + // Managed Tor is opt-in on this fork. Upstream 1.2.19 auto-starts a + // bundled tor whenever one sits next to the executable, which silently + // moves Nostr/.btf traffic onto Tor, creates a hidden service, and starts + // publishing descriptors with meeting_node="rendezvous-pending" on nodes + // that never asked for it -- against our pinned-relay posture. The + // upstream behavior remains available under the explicit /automanagedtor. bool fAutoManagedTor = !fManagedTor && !fNoManagedTor && !fTorMode && - socksProxy.empty() && BtfBundledTorPath(bundledTorPath); + socksProxy.empty() && + (arg(argc, argv, "/automanagedtor") || arg(argc, argv, "-automanagedtor")) && + BtfBundledTorPath(bundledTorPath); if (fManagedTor || fAutoManagedTor) { if (fManagedTor && (fTorMode || !socksProxy.empty())) -- cgit v1.2.3 From 8e0d97f7957e570c2e26d79e66efe0cc064cee4b Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Tue, 1 Sep 2026 14:41:09 +0000 Subject: pool: log a connection census, not just the broadcast count "broadcast to N miner(s)" counts the authorized sockets that were sent a job. It says nothing about the rest of the connection table, so a pool holding a pile of half-open sessions and one real miner reads the same as a pool with N miners. #19 was opened on exactly that confusion: ~55 connections served per job while ~2 outside miners actually submitted shares. Log the breakdown every 60s instead: connected, subscribed (completed mining.subscribe), authorized, active (authorized and seen within one payout-rotate cycle), and never-auth-idle (past the grace period without authorizing). The pool category is on by default, so this reaches a production log without /debug, and the burst-collapse window is 3s, so a 60s cadence is never the duplicate this tree has swallowed before. The census also reports how close the single select() loop is to running out of room, which is not the same question on both platforms. On POSIX FD_SETSIZE bounds the value of any descriptor handed to FD_SET, so the highest fd we hold is what matters; on Windows an fd_set is a counted array of SOCKET handles whose values are arbitrary, so the count is what matters. FD_SETSIZE comes from the platform headers either way -- this file must not define it, because redefining it after or winsock2.h changes nothing at all. --- src/rpc.cpp | 84 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 7a6b6a4..4ff09b9 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -2474,6 +2474,7 @@ static const double VARDIFF_STALL_CUT = 4.0; // divide difficulty by thi struct Miner { btf_socket_t fd; bool authorised = false; + bool subscribed = false; // completed mining.subscribe (#19 census) std::string address; std::string worker; std::string readBuf; @@ -2582,6 +2583,20 @@ static bool SendLine(btf_socket_t fd, const json& j) static const size_t MAX_STRATUM_LINE = 64 * 1024; static const size_t MAX_POOL_MINERS = 1000; +// #19 instrumentation: the "broadcast to N miner(s)" line counts connected +// sockets, which says nothing about how many are actually mining. These split +// the connection census into connected / subscribed / authorized / recently +// active, so an operator can tell a real workforce from a pile of half-open +// sessions at a glance. +static const int64 POOL_CENSUS_SECS = 60; // how often to log the breakdown +static const int64 POOL_ACTIVE_WINDOW = 300; // a miner is "active" if it + // authorized and was seen within + // this window (one payout-rotate + // cycle) +static const int64 POOL_UNAUTH_GRACE_SECS = 60; // a connection still not + // authorized after this long is + // idle, not merely starting up + // Non-blocking recv: pull whatever bytes are available now into buf, then // return one complete line if one is ready. Three outcomes: // true -- line is filled; buf may still contain more lines @@ -2689,6 +2704,65 @@ static void BroadcastJob(bool clean) gCurrentJob.jobId.c_str(), sent); } +// --------------------------------------------------------------------------- +// #19: connection census. "broadcast to N miner(s)" only counts authorized +// sockets that got a job; it says nothing about the rest of the connection +// table. This logs the full breakdown so an operator can tell a real workforce +// apart from half-open / never-authorized / idle sessions, and flags when the +// single select() loop is running out of room (issue #26). +// +// "Out of room" is not the same question on both platforms, and FD_SETSIZE +// answers a different one on each. On POSIX it bounds the *value* of any +// descriptor handed to FD_SET, so what matters is the highest fd we hold. On +// Windows an fd_set is a counted array of SOCKET handles whose numeric values +// are arbitrary, so what matters is how many we hold, not how large they are. +// FD_SETSIZE comes from or winsock2.h; this file must not define +// it, because redefining it after those headers changes nothing. +// --------------------------------------------------------------------------- +static void LogPoolConnectionCensus() +{ + int connected = 0, subscribed = 0, authorized = 0, active = 0, neverAuthIdle = 0; + int64 now = GetTime(); +#ifndef _WIN32 + int maxfd = 0; +#endif + for (Miner* m : gMiners) { + connected++; +#ifndef _WIN32 + if ((int)m->fd > maxfd) maxfd = (int)m->fd; +#endif + if (m->subscribed) subscribed++; + if (m->authorised) { + authorized++; + if (m->lastSeen > 0 && now - m->lastSeen <= POOL_ACTIVE_WINDOW) + active++; + } else if (now - m->connectTime >= POOL_UNAUTH_GRACE_SECS) { + neverAuthIdle++; // past the grace period and still not authorized + } + } + +#ifndef _WIN32 + int headroom = (int)FD_SETSIZE - maxfd; + LogPrint("pool", "[pool] census: connected=%d subscribed=%d authorized=%d" + " active(last %llds)=%d never-auth-idle=%d" + " (cap=%zu, maxfd=%d, FD_SETSIZE=%d)\n", + connected, subscribed, authorized, (long long)POOL_ACTIVE_WINDOW, + active, neverAuthIdle, MAX_POOL_MINERS, maxfd, (int)FD_SETSIZE); +#else + int headroom = (int)FD_SETSIZE - connected; + LogPrint("pool", "[pool] census: connected=%d subscribed=%d authorized=%d" + " active(last %llds)=%d never-auth-idle=%d" + " (cap=%zu, FD_SETSIZE=%d sockets)\n", + connected, subscribed, authorized, (long long)POOL_ACTIVE_WINDOW, + active, neverAuthIdle, MAX_POOL_MINERS, (int)FD_SETSIZE); +#endif + if (headroom <= 16) + LogPrint("pool", "[pool] WARNING: %d slots left before FD_SETSIZE=%d --" + " the select() loop is about to walk into undefined behaviour" + " (#26). Refuse new miners or rebuild with poll/epoll.\n", + headroom, (int)FD_SETSIZE); +} + // --------------------------------------------------------------------------- // Stratum message handler -- called for each complete line from a miner // Returns false if the miner should be disconnected immediately. @@ -2757,6 +2831,7 @@ static bool HandleLine(Miner* m, const std::string& rawLine, // ------------------------------------------------------------------ if (method == "mining.subscribe") { std::string sid = ToHex(&m->fd, 4); + m->subscribed = true; LogPrint("worker", "[worker->pool] subscribe from fd=%d sid=%s\n", (int)m->fd, sid.c_str()); reply(json::array({json::array({json::array({"mining.notify",sid})}),sid,4})); @@ -4593,6 +4668,7 @@ static void PoolEventLoop() int lastHeight = -1; int64 lastRefresh = GetTime(); int64 lastStatsRefresh = 0; + int64 lastCensus = 0; // #19 connection census throttle int blocksFoundThisSession = 0; int64 noJobSince = 0; // 0 = have a job bool warnedNoJob = false; @@ -4810,6 +4886,14 @@ static void PoolEventLoop() RefreshStats(blocksFoundThisSession, roundShareTotal); lastStatsRefresh = GetTime(); } + + // 6. #19: log the connection census periodically. Cheap (one pass over + // gMiners) and it is the single number an operator reads to judge pool + // health, so it should not be an overstatement. + if (GetTime() - lastCensus >= POOL_CENSUS_SECS) { + LogPoolConnectionCensus(); + lastCensus = GetTime(); + } } for (Miner* m : gMiners) { sock_close(m->fd); delete m; } -- cgit v1.2.3 From 12752bc0f9441ef9f929ee652eeb5d92b9dda4a5 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Tue, 1 Sep 2026 14:41:33 +0000 Subject: pool: refuse a miner the select() loop cannot represent The operator event loop still builds an fd_set by hand (#26), and FD_SET on a descriptor the set cannot represent is undefined -- it writes past the bitmap. MAX_POOL_MINERS caps the miner list at 1000, but that is a count, and a count does not bound descriptor values: a Miner is removed only on clean disconnect, so half-open sessions hold their fds while the OS keeps issuing higher ones. Refuse the connection instead, and refuse on the limit that actually applies. On POSIX that is the descriptor value against FD_SETSIZE. On Windows an fd_set is a counted array of SOCKET handles whose values are arbitrary -- often large from the first accept -- so comparing a handle against FD_SETSIZE there would reject nearly every miner; the bound is how many sockets are held. This is a behaviour change: a pool at the limit now turns miners away with a log line rather than corrupting memory quietly. The real fix is poll/epoll, which #26 tracks. --- src/rpc.cpp | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 4ff09b9..a4b53ca 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -4697,6 +4697,31 @@ static void PoolEventLoop() sock_close(fd); continue; } + // #26: select() + FD_SET goes undefined once we exceed what an + // fd_set can carry, and MAX_POOL_MINERS (1000) alone does not + // prevent it -- a Miner is only removed on clean disconnect, so + // half-open zombies accumulate and the OS can hand out fds past + // the limit long before the count reaches 1000. Refuse rather + // than corrupt the fd_set. Which limit applies is platform + // specific: POSIX bounds the descriptor value, Windows the + // number of SOCKET handles an fd_set can hold. +#ifndef _WIN32 + if ((int)fd >= (int)FD_SETSIZE) { + LogPrint("worker", "[pool] refusing miner fd=%d -- at/over" + " FD_SETSIZE=%d, select() would be undefined (#26)\n", + (int)fd, (int)FD_SETSIZE); + sock_close(fd); + continue; + } +#else + if (gMiners.size() >= (size_t)FD_SETSIZE) { + LogPrint("worker", "[pool] refusing miner -- %zu sockets held," + " an fd_set carries at most FD_SETSIZE=%d (#26)\n", + gMiners.size(), (int)FD_SETSIZE); + sock_close(fd); + continue; + } +#endif gMiners.push_back(new Miner(fd)); LogPrint("worker", "[pool] miner fd=%d entered event loop" " -- awaiting subscribe/authorize\n", (int)fd); -- cgit v1.2.3 From 1017644bc8d4bf183086ffb816c5e3f18068568e Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Tue, 1 Sep 2026 17:16:04 +0000 Subject: wallet: refuse to mint a wallet a headless node never asked for v1.2.20 makes SQLite the default backend for a datadir that holds no wallet. On a desktop that is a first run. On a headless node it is usually a fault -- the datadir is not mounted, or wallet.dat was caught mid-rename by a backup -- and the new default turns that fault into a silent loss of custody rather than a loud failure. The damage is not the empty wallet, it is the marker. Creating the wallet also writes /wallet-backend = sqlite, and every later start reads that marker first: putting the real wallet.dat back no longer does anything, because the node stays on the empty SQLite wallet it made. 1.2.19 had the same fail-open on a missing wallet, but it created a wallet.dat, and restoring the backup over it recovered the funds. That runbook stops working here. So refuse when the startup is headless and no wallet of either kind is present, and say which flag makes it deliberate: /createwallet to start a new one, or /walletbackend=bdb for the Berkeley DB path. A node that meant to create a wallet says so; a node that lost its datadir gets an error instead of a fresh identity and a re-paid ledger. Upstream keeps the old behaviour; this is a fork divergence, and the three findings that would gate enabling the SQLite backend at all -- the non-atomic backend marker, WriteHDMaster's connection-wide transaction, and the encrypt-swap crash window -- remain open against upstream. --- src/main_gui.cpp | 29 +++++++++++++++++++++++++++++ src/selftest.cpp | 26 +++++++++++++++++++++----- 2 files changed, 50 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 2743429..25cde1c 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -196,6 +196,9 @@ static void PrintUsage() printf(" /walletsqlite=FILE (stage-load a SQLite wallet export, then exit)\n"); printf(" /walletbackend=sqlite (opt-in: run the node on /wallet.sqlite\n"); printf(" instead of wallet.dat; export one first)\n"); + printf(" /createwallet (headless only: permit creating a new wallet in a\n"); + printf(" datadir that has none -- otherwise refused, since\n"); + printf(" a missing wallet is usually a mount/backup fault)\n"); printf(" /rescan (walk the chain for coins this wallet owns\n"); printf(" but never recorded, then exit)\n"); printf("\n"); @@ -835,6 +838,32 @@ int main(int argc, char* argv[]) else { fUseSQLite = true; fCreateSQLite = true; } } + // A headless node whose datadir holds no wallet of either kind is + // far more often an operations fault -- datadir not mounted, or + // wallet.dat caught mid-rename by a backup -- than a first run. + // Creating one here is not the harmless default it looks like: + // success also writes the backend marker, and from then on + // restoring the real wallet.dat no longer takes effect, because the + // marker keeps the node on the empty wallet it just made. Under + // 1.2.19 the same fault created a wallet.dat that a restore + // overwrote, so operators could recover by putting the file back. + // Refuse instead, and name the flag that makes it deliberate. + if (fCreateSQLite && fHeadlessStartup && + !arg(argc, argv, "/createwallet") && !arg(argc, argv, "-createwallet")) + { + AttachTerminal(); + fprintf(stderr, + "No wallet found in %s\n" + "Refusing to create one. On a headless node an absent wallet is\n" + "usually a mount or backup fault, and creating one would record a\n" + "backend marker that makes restoring the real wallet a no-op.\n" + "Pass -createwallet to start a new one deliberately, or\n" + "-walletbackend=bdb to run on a Berkeley DB wallet.dat.\n", + GetAppDir().c_str()); + fflush(stderr); + return 1; + } + if (fUseSQLite) { AttachTerminal(); diff --git a/src/selftest.cpp b/src/selftest.cpp index 2ada8f3..c62d70f 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -2580,7 +2580,11 @@ static int RunWalletBackendDefaultSelfTest() try { - // 1. Fresh datadir, no flag -> new wallet.sqlite, marker "sqlite", no wallet.dat. + // 1. Fresh datadir, no flag -> this fork refuses, where upstream creates. + // An empty datadir on a headless node is far more often a mount or + // backup fault than a first run, and creating a wallet also pins the + // backend marker, after which restoring the real wallet is a no-op. + // Nothing may be left behind: no wallet of either kind, no marker. string d1 = tmp + "/fresh"; nFail += Check(MakeDirLocal(d1), "fresh scenario dir can be created") ? 0 : 1; vector a1; @@ -2588,19 +2592,31 @@ static int RunWalletBackendDefaultSelfTest() a1.push_back("-nomanagedtor"); a1.push_back("-nogui"); a1.push_back("-newaddress"); - int r1 = RunBitflashChild(strExe, a1); + int r0 = RunBitflashChild(strExe, a1); + nFail += Check(r0 != 0 && + !FileExists((d1 + "/wallet.sqlite").c_str()) && + !FileExists((d1 + "/wallet.dat").c_str()) && + !FileExists((d1 + "/wallet-backend").c_str()), + "a flagless headless start refuses to create a wallet") ? 0 : 1; + + // 1a. -createwallet says it was meant: new wallet.sqlite, marker + // "sqlite", no wallet.dat. + vector a1c = a1; + a1c.push_back("-createwallet"); + int r1 = RunBitflashChild(strExe, a1c); nFail += Check(r1 == 0 && FileExists((d1 + "/wallet.sqlite").c_str()) && !FileExists((d1 + "/wallet.dat").c_str()) && FileContainsText(d1 + "/wallet-backend", "sqlite"), - "a fresh install starts on SQLite (new default) and records the marker") ? 0 : 1; + "-createwallet starts a fresh install on SQLite and records the marker") ? 0 : 1; - // 1b. Second run reuses it, still SQLite, still no wallet.dat. + // 1b. Second run reuses it without the flag -- the refusal only guards + // creation, so an existing wallet still starts flagless. int r1b = RunBitflashChild(strExe, a1); nFail += Check(r1b == 0 && FileExists((d1 + "/wallet.sqlite").c_str()) && !FileExists((d1 + "/wallet.dat").c_str()), - "the recorded SQLite choice survives a restart") ? 0 : 1; + "the recorded SQLite choice survives a flagless restart") ? 0 : 1; // 2. Existing wallet.dat, no flag -> stays on Berkeley DB. string d2 = tmp + "/existing-bdb"; -- cgit v1.2.3 From e4f898c4a6b9900553c64b9804889b5fdae3e55f Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:16:33 +0000 Subject: build: keep the stack non-executable, whoever links this RandomX links jit_compiler_x86_static.S, a hand-written assembly stub with no .note.GNU-stack marker. binutils reads a missing marker as a request for an executable stack, and older linkers grant it for the whole binary: NX off, process-wide, for a node that parses attacker-supplied blocks and messages. The same source therefore produced different security properties depending on where it was built. Ubuntu 26.04 gave GNU_STACK RW; Debian 12 -- the build target for the deploy image, because it is the oldest glibc we ship to and the last Debian that still packages the Berkeley DB C++ binding -- gave RWE. The only announcement was a linker warning in the middle of an otherwise clean build. -z noexecstack settles it in the tree instead of in the toolchain. RandomX's JIT maps its own W^X pages and never executes from the stack, so nothing that works today stops working. Both link lines take it, GUI and headless. Verify: readelf -lW bitflash-node | grep -A1 GNU_STACK # expect RW --- src/Makefile | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index b068376..1bc3ae8 100644 --- a/src/Makefile +++ b/src/Makefile @@ -100,7 +100,7 @@ obj/imgui_impl_opengl3.o: $(IMGUI_DIR)/imgui_impl_opengl3.cpp $(CXX) -c $(CXXFLAGS) -o $@ $< bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) - $(CXX) $(CXXFLAGS) -o $@ $^ $(LIBS) + $(CXX) $(CXXFLAGS) $(LDHARDFLAGS) -o $@ $^ $(LIBS) @echo "Built: bitflash" # ---- headless node --------------------------------------------------------- @@ -114,6 +114,20 @@ bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) # Objects go to obj-node/ because main_gui.cpp is compiled twice, with and # without -DBITFLASH_NO_GUI, and the two must not overwrite each other. +# RandomX links a hand-written assembly JIT stub, jit_compiler_x86_static.S, +# which carries no .note.GNU-stack marker. Older binutils -- Debian 12's, which +# is what builds against the oldest glibc we ship to -- reads a missing marker +# as "this object wants an executable stack" and marks the whole binary RWE, +# switching NX off for the process. Newer toolchains default the other way, so +# identical source produced GNU_STACK RW on Ubuntu 26.04 and RWE on bookworm, +# announced by nothing louder than a linker warning in the middle of the build. +# +# Assert it here rather than inherit whichever default the build host happens +# to carry. The JIT maps its own W^X pages and never executes from the stack, +# so nothing needs the permission this takes away. Check with: +# readelf -lW bitflash-node | grep -A1 GNU_STACK # expect RW, not RWE +LDHARDFLAGS = -Wl,-z,noexecstack + NODE_LIBS = -L$(SECP_LIB) -lsecp256k1 \ -L$(RANDOMX_DIR)/build -lrandomx \ -lsodium -lssl -lcrypto -ldb_cxx -lpthread @@ -134,7 +148,7 @@ obj-node/sha.o: sha.cpp sha.h $(CXX) -c $(CXXFLAGS) -DBITFLASH_NO_GUI -O3 -o $@ $< bitflash-node: $(NODE_ONLY_OBJS) - $(CXX) $(CXXFLAGS) -o $@ $^ $(NODE_LIBS) + $(CXX) $(CXXFLAGS) $(LDHARDFLAGS) -o $@ $^ $(NODE_LIBS) @echo "Built: bitflash-node (headless, no libGL needed)" obj-fuzz/%.o: %.cpp $(HEADERS) -- cgit v1.2.3 From fd627b134c686e7c9afb646dc37c573c5d36fd4a Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:22:36 +0000 Subject: build: stop rm -rf'ing a RandomX tree the build did not create deps-randomx built into $(HOME)/RandomX and deleted that path whenever the library was missing, taking out hand-managed checkouts the build never owned. Default the build to the in-tree $(ROOT)/randomx-build, like secp256k1-build, overridable via RANDOMX_DIR and exported so src/Makefile's own fallback resolves to the same tree. As a backstop, the recipe writes a .bitflash-built marker after a successful build and refuses to delete any directory that lacks it, so a user-supplied RANDOMX_DIR pointing at a pre-existing tree is never removed. Closes #27 --- Makefile | 31 ++++++++++++++++++++++++------- src/Makefile | 4 +++- 2 files changed, 27 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/Makefile b/Makefile index 9f97b73..83a2c73 100644 --- a/Makefile +++ b/Makefile @@ -59,6 +59,17 @@ APPIMAGETOOL_SHA256 := ed4ce84f0d9caff66f50bcca6ff6f35aae54ce8135408b3fa33abfc3c # ---- Linux ---------------------------------------------------------------- +# RandomX used to build in $(HOME)/RandomX, and deps-randomx would rm -rf that +# path whenever the library was missing -- deleting a tree the build did not +# create and does not own (issue #27; a hand-managed pinned checkout there is +# what this machine's miners build against). The default is now in-tree, like +# secp256k1-build. A host that deliberately keeps RandomX elsewhere can set +# RANDOMX_DIR=... explicitly; the recipe below will still never delete a +# directory that lacks the marker file this build writes after a successful +# build. Exported so src/Makefile's own RANDOMX_DIR ?= picks the same tree. +RANDOMX_DIR ?= $(ROOT)/randomx-build +export RANDOMX_DIR + linux: deps-linux $(MAKE) -C src -f Makefile -j$(NPROC) strip src/bitflash @@ -109,19 +120,25 @@ deps-secp256k1: fi deps-randomx: - @if [ ! -f $(HOME)/RandomX/build/librandomx.a ]; then \ + @if [ ! -f $(RANDOMX_DIR)/build/librandomx.a ]; then \ + if [ -d $(RANDOMX_DIR) ] && [ ! -f $(RANDOMX_DIR)/.bitflash-built ]; then \ + echo "ERROR: $(RANDOMX_DIR) exists but was not created by this build"; \ + echo " refusing to rm -rf it -- remove it yourself or set RANDOMX_DIR"; \ + exit 1; \ + fi; \ echo "==> building RandomX"; \ - rm -rf $(HOME)/RandomX; \ - git init -q $(HOME)/RandomX; \ - cd $(HOME)/RandomX && \ + rm -rf $(RANDOMX_DIR); \ + git init -q $(RANDOMX_DIR); \ + cd $(RANDOMX_DIR) && \ git remote add origin $(RANDOMX_REPO) && \ git fetch -q --depth 1 origin $(RANDOMX_COMMIT) && \ git checkout -q --detach FETCH_HEAD && \ test "$$(git rev-parse HEAD)" = "$(RANDOMX_COMMIT)" && \ echo "==> RandomX pinned at $(RANDOMX_COMMIT)" && \ - mkdir -p $(HOME)/RandomX/build; \ - cd $(HOME)/RandomX/build && cmake .. -DCMAKE_BUILD_TYPE=Release && \ - make -j$(NPROC) randomx; \ + mkdir -p $(RANDOMX_DIR)/build && \ + cd $(RANDOMX_DIR)/build && cmake .. -DCMAKE_BUILD_TYPE=Release && \ + make -j$(NPROC) randomx && \ + touch $(RANDOMX_DIR)/.bitflash-built && \ echo "==> RandomX done"; \ else \ echo "==> RandomX already built"; \ diff --git a/src/Makefile b/src/Makefile index 1bc3ae8..2c6d304 100644 --- a/src/Makefile +++ b/src/Makefile @@ -6,7 +6,9 @@ FUZZ_CXX ?= clang++ SECP_INC ?= /usr/local/include SECP_LIB ?= /usr/local/lib -RANDOMX_DIR ?= $(HOME)/RandomX +# The root Makefile exports RANDOMX_DIR (default: /randomx-build, built +# by deps-randomx). This fallback only applies when src/ is built standalone. +RANDOMX_DIR ?= $(abspath $(CURDIR)/..)/randomx-build IMGUI_DIR = imgui -- cgit v1.2.3 From ae1c6a7b49d9b4f8cf7218c0baec84f348eb5ef6 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:26:51 +0000 Subject: log: cap debug.log in-process, and ship a logrotate policy debug.log grew without bound (production: 1.95 GiB, 51-129 MB/day). Nothing shrank it once the process was up -- there is no ShrinkDebugFile in this tree, and upstream's only ran at startup. OutputDebugStringF now rolls the file to debug.log.old when it passes -maxdebugfilesize (MB, default 1024, 0 disables). The write path already opens and closes the file per line under one lock, so the rename-and-reopen is a few lines inside that lock and no fd can be stranded mid-roll. contrib/logrotate/bitflash-debug.logrotate is the longer-term policy (size 1G, rotate 4, compress, missingok, notifempty, copytruncate); copytruncate keeps the writer's append handle valid across rotation. Closes #34 --- src/main_gui.cpp | 15 +++++++++++++++ src/util.cpp | 5 +++++ src/util.h | 29 +++++++++++++++++++++++++++++ 3 files changed, 49 insertions(+) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 211e1e2..05f5ecf 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -111,6 +111,7 @@ static void PrintUsage() printf(" /help, -help, --help, /?\n"); printf(" /datadir=PATH\n"); printf(" /debug\n"); + printf(" /maxdebugfilesize=N (roll debug.log at N MB, default 1024; 0 = never)\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); printf(" /selftest=wallet-keypool, wallet-hd, wallet-format, wallet-crypto, wallet-encrypt,\n"); @@ -191,6 +192,20 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/debug") || arg(argc,argv,"-debug")) fDebug = true; + // /maxdebugfilesize=N -- roll debug.log to debug.log.old once it passes + // N MB, checked on each write. Default is 1024 (see util.cpp); 0 turns + // the check off and leaves rotation entirely to logrotate. + string strMaxDebugSize = argval2(argc, argv, "/maxdebugfilesize", "-maxdebugfilesize"); + if (!strMaxDebugSize.empty()) + { + int64 nMB = atoi64(strMaxDebugSize.c_str()); + if (nMB < 0) + fprintf(stderr, "Ignoring /maxdebugfilesize=%s: not a size in MB\n", + strMaxDebugSize.c_str()); + else + nMaxDebugFileSize = nMB * 1024 * 1024; + } + if (arg(argc,argv,"/gen") || arg(argc,argv,"-gen")) { fGenerateBitcoins = 1; diff --git a/src/util.cpp b/src/util.cpp index 0cd0133..52cda84 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -8,6 +8,11 @@ bool fDebug = false; +// In-process cap for debug.log, in bytes. Default matches the 1G trigger of +// the shipped logrotate policy so a long-running node stays bounded even +// without it; -maxdebugfilesize=N (MB) tunes it, 0 disables. +int64 nMaxDebugFileSize = 1024 * 1024 * (int64)1024; + // --------------------------------------------------------------------------- // Categorized, burst-collapsing logging -- see the LogPrint doc comment in // util.h for the problem this solves. diff --git a/src/util.h b/src/util.h index d72518b..f2ea23f 100644 --- a/src/util.h +++ b/src/util.h @@ -87,6 +87,11 @@ inline T& REF(const T& val) extern bool fDebug; +// debug.log is rolled to debug.log.old once it grows past this many bytes +// (set from -maxdebugfilesize, in MB; 0 disables the check). See the roll +// site in OutputDebugStringF() below. +extern int64 nMaxDebugFileSize; + // --------------------------------------------------------------------------- // Categorized, burst-collapsing logging // @@ -391,6 +396,30 @@ inline int OutputDebugStringF(const char* pszFormat, ...) strDebugFile = "debug.log"; } FILE* fileout = fopen(strDebugFile.c_str(), "a"); + if (fileout && nMaxDebugFileSize > 0) + { + // Roll an overgrown debug.log before adding to it. Nothing in the + // tree shrinks this file once the process is running (there is no + // ShrinkDebugFile, and even Bitcoin's only ran at startup), so a + // node that stays up for months grows the log without bound -- + // production hit ~2 GiB. The file is opened and closed per line, + // so a rename is safe here: the next line simply reopens the + // path. One generation is kept as debug.log.old; logrotate + // (contrib/logrotate/) handles anything longer-term. + int nSize = GetFilesize(fileout); + if (nSize >= 0 && (int64)nSize > nMaxDebugFileSize) + { + fclose(fileout); + string strOldFile = strDebugFile + ".old"; + remove(strOldFile.c_str()); // rename() won't clobber on Windows + rename(strDebugFile.c_str(), strOldFile.c_str()); + fileout = fopen(strDebugFile.c_str(), "a"); + if (fileout) + fprintf(fileout, + "debug.log grew past %lld MB; previous contents moved to debug.log.old (-maxdebugfilesize)\n", + (long long)(nMaxDebugFileSize / 1024 / 1024)); + } + } if (fileout) { va_list arg_ptr; -- cgit v1.2.3 From 2661de141e46dadfb2903bb12e72dc87c5a64375 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:31:22 +0000 Subject: log: demote the four lines that were 90% of debug.log behind /debugrelay A 13-hour production capture was ~71% "sending: tx", ~16% "Nostr: discovered .btf peer", ~5% "Relaying wtx", and ~43% of raw lines were CBlock/CTransaction dumps -- all already under -debug, which operators run permanently, so -debug was useless as a filter. The category mechanism gains a verbose tier: "relay" and "nostrdiscovery" are accepted only with the new /debugrelay flag (which implies /debug); everything else keeps its current gate. Demoted, with message text unchanged for anyone grepping it: net.h "sending: tx (N bytes)" (BeginMessage/EndMessage/ AbortMessage all pick the category from the command, so no orphaned "(N bytes)" fragments leak into a plain -debug log) main.cpp "Relaying wtx", "received block:" + CBlock::print, and the BitcoinMiner block dump nostr.cpp "Nostr: discovered .btf peer" -> "nostrdiscovery" Pool/worker/payout, [payout], BLOCK ORPHANED/ACCEPTED and share flow lines are untouched. Because LogPrint dedup keys on category, demoted lines also keep their burst collapse under /debugrelay. Closes #35 --- src/main.cpp | 6 +++--- src/main_gui.cpp | 12 ++++++++++++ src/net.h | 22 ++++++++++++++++++---- src/nostr.cpp | 2 +- src/util.cpp | 13 +++++++++++++ src/util.h | 4 ++++ 6 files changed, 51 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..80f5f31 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1712,7 +1712,7 @@ void CWalletTx::RelayWalletTransaction(CTxDB& txdb) uint256 hash = GetHash(); if (!txdb.ContainsTx(hash)) { - if (LogAcceptsCategory("net")) printf("Relaying wtx %s\n", hash.ToString().substr(0,6).c_str()); + if (LogAcceptsCategory("relay")) printf("Relaying wtx %s\n", hash.ToString().substr(0,6).c_str()); RelayMessage(CInv(MSG_TX, hash), (CTransaction)*this); } } @@ -3263,7 +3263,7 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) vRecv >> *pblock; //// debug print - if (LogAcceptsCategory("net")) { printf("received block:\n"); pblock->print(); } + if (LogAcceptsCategory("relay")) { printf("received block:\n"); pblock->print(); } CInv inv(MSG_BLOCK, pblock->GetHash()); pfrom->AddInventoryKnown(inv); @@ -4555,7 +4555,7 @@ bool BitcoinMiner(int nThreadId) //// debug print if (LogAcceptsCategory("net")) printf("BitcoinMiner:\n"); if (LogAcceptsCategory("net")) printf("RandomX proof-of-work found \n powhash: %s \ntarget: %s\n", hash.GetHex().c_str(), hashTarget.GetHex().c_str()); - if (LogAcceptsCategory("net")) pblock->print(); + if (LogAcceptsCategory("relay")) pblock->print(); SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_NORMAL); CRITICAL_BLOCK(cs_main) diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 05f5ecf..163d78e 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -111,6 +111,7 @@ static void PrintUsage() printf(" /help, -help, --help, /?\n"); printf(" /datadir=PATH\n"); printf(" /debug\n"); + printf(" /debugrelay (/debug plus per-message relay chatter and block dumps)\n"); printf(" /maxdebugfilesize=N (roll debug.log at N MB, default 1024; 0 = never)\n"); printf(" /gen\n"); printf(" /nogui or /daemon\n"); @@ -192,6 +193,17 @@ static void ParseStartupArguments(int argc, char* argv[]) if (arg(argc,argv,"/debug") || arg(argc,argv,"-debug")) fDebug = true; + // /debugrelay -- everything /debug shows, plus the per-message firehose + // ("relay" and "nostrdiscovery" categories: sending: tx, Relaying wtx, + // raw CBlock dumps, per-peer discovery lines). That traffic was ~90% of + // a 13-hour production debug.log (issue #35), so plain /debug leaves it + // off; the message text itself is unchanged for anyone grepping it. + if (arg(argc,argv,"/debugrelay") || arg(argc,argv,"-debugrelay")) + { + fDebug = true; + fDebugRelay = true; + } + // /maxdebugfilesize=N -- roll debug.log to debug.log.old once it passes // N MB, checked on each write. Default is 1024 (see util.cpp); 0 turns // the check off and leaves rotation entirely to logrotate. diff --git a/src/net.h b/src/net.h index 9f3c7e4..1aee973 100644 --- a/src/net.h +++ b/src/net.h @@ -802,6 +802,18 @@ public: + // "sending: tx (N bytes)" alone was ~71% of a 13-hour production + // debug.log (issue #35), so tx sends are demoted to the /debugrelay-gated + // "relay" category; every other command's send trace stays on "net". + // The line is emitted in pieces across BeginMessage/EndMessage/ + // AbortMessage, so all three must agree on the category or orphaned + // "(N bytes)" fragments would leak into a plain -debug log. + // Valid only mid-message (nPushPos != -1). + const char* SendLogCategory() const + { + return strcmp(GetMessageCommand(), "tx") == 0 ? "relay" : "net"; + } + void BeginMessage(const char* pszCommand) { EnterCriticalSection(&cs_vSend); @@ -809,17 +821,19 @@ public: AbortMessage(); nPushPos = vSend.size(); vSend << CMessageHeader(pszCommand, 0); - if (LogAcceptsCategory("net")) printf("sending: %-12s ", pszCommand); + if (LogAcceptsCategory(SendLogCategory())) printf("sending: %-12s ", pszCommand); } void AbortMessage() { if (nPushPos == -1) return; + // Capture before nPushPos is cleared; GetMessageCommand() needs it. + const char* pszCategory = SendLogCategory(); vSend.resize(nPushPos); nPushPos = -1; LeaveCriticalSection(&cs_vSend); - if (LogAcceptsCategory("net")) printf("(aborted)\n"); + if (LogAcceptsCategory(pszCategory)) printf("(aborted)\n"); } void EndMessage() @@ -839,10 +853,10 @@ public: unsigned int nSize = vSend.size() - nPushPos - sizeof(CMessageHeader); memcpy((char*)&vSend[nPushPos] + offsetof(CMessageHeader, nMessageSize), &nSize, sizeof(nSize)); - if (LogAcceptsCategory("net")) printf("(%d bytes) ", nSize); + if (LogAcceptsCategory(SendLogCategory())) printf("(%d bytes) ", nSize); //for (int i = nPushPos+sizeof(CMessageHeader); i < min(vSend.size(), nPushPos+sizeof(CMessageHeader)+20U); i++) // printf("%02x ", vSend[i] & 0xff); - if (LogAcceptsCategory("net")) printf("\n"); + if (LogAcceptsCategory(SendLogCategory())) printf("\n"); nPushPos = -1; LeaveCriticalSection(&cs_vSend); diff --git a/src/nostr.cpp b/src/nostr.cpp index e2d839c..9bbf74e 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -1440,7 +1440,7 @@ static bool SeedFromRelay(CNostrKey& key, const string& relay) else if (createdAt > it->second) it->second = createdAt; // refresh } if (fNew && fDebug) - LogPrint("nostr", "Nostr: discovered .btf peer %s\n", peerAddr.c_str()); + LogPrint("nostrdiscovery", "Nostr: discovered .btf peer %s\n", peerAddr.c_str()); if (++nPeers > 500) break; } else if (type == "EOSE") diff --git a/src/util.cpp b/src/util.cpp index 52cda84..a5a4e80 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -7,6 +7,7 @@ bool fDebug = false; +bool fDebugRelay = false; // In-process cap for debug.log, in bytes. Default matches the 1G trigger of // the shipped logrotate policy so a long-running node stays bounded even @@ -31,10 +32,22 @@ static bool LogCategoryDefaultOn(const char* category) strcmp(category, "payout") == 0; } +// Categories so noisy they drown out everything else even under -debug: +// per-message send traces, wallet relay rebroadcasts, raw CBlock dumps and +// per-address discovery lines made up ~90% of a 13-hour production capture +// (issue #35). They need /debugrelay, not merely /debug. +static bool LogCategoryVerboseOnly(const char* category) +{ + return strcmp(category, "relay") == 0 || + strcmp(category, "nostrdiscovery") == 0; +} + bool LogAcceptsCategory(const char* category) { if (LogCategoryDefaultOn(category)) return true; + if (LogCategoryVerboseOnly(category)) + return fDebugRelay; return fDebug; } diff --git a/src/util.h b/src/util.h index f2ea23f..c47b8a7 100644 --- a/src/util.h +++ b/src/util.h @@ -87,6 +87,10 @@ inline T& REF(const T& val) extern bool fDebug; +// /debugrelay: the per-message firehose ("relay" and "nostrdiscovery" +// categories) that even -debug keeps off. See LogAcceptsCategory(). +extern bool fDebugRelay; + // debug.log is rolled to debug.log.old once it grows past this many bytes // (set from -maxdebugfilesize, in MB; 0 disables the check). See the roll // site in OutputDebugStringF() below. -- cgit v1.2.3 From d7b1e8a1d54192df2fcf633fbcdffb43389ff8e2 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:42:17 +0000 Subject: pool: guard the share-target floor where the old cap branch was dead ShareTargetFromDifficulty ended with if (t < diff1 && difficulty < 1.0) t = ~uint256(0); which can never fire: t = diff1/difficulty, so difficulty < 1.0 implies t > diff1 and the two conditions exclude each other. The branch was reaching for a real hazard, though, so say the hazard directly instead of deleting the guard: diff1 is ~uint256(0) >> 12, a hair under 2^244, so the true share target stops fitting in a uint256 once difficulty reaches 2^-12 (1/4096), and the fixed-point divisor (uint64)(difficulty * 65536.0) truncates to zero -- a division by zero -- for any difficulty under 2^-16. Past the first threshold getuint256() would return the low 256 bits of an oversized quotient, a wrapped target that is arbitrarily HARDER than difficulty 1. Both thresholds sit far below VARDIFF_MIN (0.001), so nothing live comes near this; the guard exists for any caller that bypasses vardiff. At those difficulties every hash is meant to be a share, so return all-ones, the easiest representable target. Boundary verified numerically against the exact fixed-point algorithm: at difficulty exactly 1/4096 the quotient is 2^256 - 4096 (fits), one ulp below it overflows, and below 2^-16 the divisor is zero. Closes #11 --- src/rpc.cpp | 21 +++++++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..82f895b 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -115,15 +115,28 @@ static uint256 ShareTargetFromDifficulty(double difficulty) { if (difficulty <= 0.0) difficulty = 1.0; static const uint256 diff1 = CBigNum(bnProofOfWorkLimit).getuint256(); + // Representability floor. shareTarget = diff1 / difficulty, and diff1 is + // ~uint256(0) >> 12, i.e. a hair under 2^244 -- so the true target stops + // fitting in a uint256 once difficulty reaches 2^-12 (= 1/4096), and the + // fixed-point divide below breaks even earlier in a second way: the + // (uint64)(difficulty * 65536.0) divisor truncates to zero for any + // difficulty under 2^-16. Both thresholds sit far below VARDIFF_MIN + // (0.001), so live operation never comes near this, but a caller that + // bypasses vardiff (or a future VARDIFF_MIN) must not divide by zero or + // hand back getuint256()'s low-256-bit truncation of an oversized + // quotient -- a wrapped target is not merely wrong, it is arbitrarily + // HARDER than difficulty 1. At these difficulties every hash is meant to + // be a share, so the honest answer is the easiest representable target. + // (This replaces a dead branch that read `if (t < diff1 && difficulty < + // 1.0)`: t = diff1/difficulty, so difficulty < 1.0 implies t > diff1 and + // the two conditions could never both hold.) + if (difficulty < 1.0 / 4096.0) return ~uint256(0); // shareTarget = diff1 / difficulty CBigNum bn; bn.setuint256(diff1); // Multiply by 2^16 to keep precision, divide, shift back bn <<= 16; bn /= (uint64)(difficulty * 65536.0); - uint256 t = bn.getuint256(); - // Cap at all-ones (maximum, easiest possible) - if (t < diff1 && difficulty < 1.0) t = ~uint256(0); - return t; + return bn.getuint256(); } // Expected number of hashes to find one share at a given Stratum difficulty, -- cgit v1.2.3 From a3666bded1553b101b631d87e99961bf3ccd0a3e Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:44:41 +0000 Subject: pool: refuse a (job, nonce) pair this connection already submitted mining.submit validated the nonce, rebuilt the block, re-hashed it with RandomX -- and never asked whether it had seen this exact (job_id, nonce) pair before. Nothing in that pipeline distinguishes a replay from a first submission: a duplicated valid share passes every check and lands in roundShareCount[address]++ a second time, and roundShareCount is the divisor the payout split uses, so replaying one valid share N times multiplies that address's cut of the round by N. Keep a per-connection set of credited nonces on the Miner, reject a repeat with a "Duplicate share" stratum error before the rebuild and hash it would waste, and record the nonce at the moment the share is credited. The set is keyed to the job id the miner is currently working and cleared inside SendJob -- the single funnel every new-job path (initial authorize, block found, new block, 60s refresh, no-job watchdog, vardiff retargets) goes through -- so legitimate resubmissions across jobs are never refused. The clear is keyed on the id rather than unconditional because the vardiff retarget and stall watchdog re-send the CURRENT job, and an unconditional clear there would reopen the very replay window this closes. Job ids come from a monotonic atomic counter in RebuildJob, so an id is never recycled within a process. Closes #8 --- src/rpc.cpp | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 82f895b..f1a7153 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -2511,6 +2511,16 @@ struct Miner { int64 lastShareTime = 0; // GetTime() of the previous accepted share double hashRate = 0.0; // smoothed H/s estimate + // Replay guard for mining.submit (#8): nonces already credited on this + // connection for the job it is currently working. Keyed to the job id in + // seenNoncesJob and cleared by SendJob whenever that id changes, so a + // resubmission under a NEW job is never turned away, while a replayed + // (job_id, nonce) pair under the same job is refused before it can be + // credited twice into roundShareCount -- the figure the payout split + // divides by. + std::set seenNonces; + std::string seenNoncesJob; + explicit Miner(btf_socket_t f) : fd(f), connectTime(GetTime()), extranonce2(gNextExtranonce2.fetch_add(1)) {} @@ -2693,6 +2703,17 @@ static json MakeNotifyParams(const StratumJob& job, const CBlock& b, static void SendJob(Miner* m, bool clean) { if (!gHaveJob) return; + // Every path that hands a miner a new job funnels through here, so this + // is the one place the replay guard needs to follow the job id: nonces + // credited under the previous job mean nothing under the new one. Keying + // the clear to the id (rather than clearing unconditionally) keeps a + // same-job re-notify -- the vardiff retarget and stall watchdog both + // re-send the CURRENT job -- from reopening the duplicate window it + // exists to close. + if (m->seenNoncesJob != gCurrentJob.jobId) { + m->seenNonces.clear(); + m->seenNoncesJob = gCurrentJob.jobId; + } CBlock mb = BuildMinerBlock(gCurrentJob, m->extranonce2); // Use this miner's own shareTarget (set by vardiff) in the notify params. // The participant miner reads p[3] as its share target, and HandleLine @@ -2951,6 +2972,22 @@ static bool HandleLine(Miner* m, const std::string& rawLine, } unsigned int nNonce; memcpy(&nNonce, nb.data(), 4); + // Reject a replayed (job, nonce) before it costs a rebuild and a + // RandomX hash: nothing about the work below distinguishes a second + // submission of a valid share from the first, so without this check + // it passes every test and is credited again -- and roundShareCount + // is what the payout split divides by, so each replay multiplies the + // address's cut of the round. The set is per-connection and cleared + // by SendJob on every job change, so only a same-job repeat is + // refused. + if (m->seenNonces.count(nNonce)) { + LogPrint("worker", "[worker->pool] duplicate share from %s" + " nonce=%u job=%s -- already credited, not counting again\n", + m->address.c_str(), nNonce, submitJobId.c_str()); + reply(false, "Duplicate share"); + return true; + } + // Rebuild this miner's exact block (unique merkle via extranonce2) CBlock b = BuildMinerBlock(gCurrentJob, m->extranonce2); b.nNonce = nNonce; @@ -2978,6 +3015,7 @@ static bool HandleLine(Miner* m, const std::string& rawLine, m->roundShares++; m->totalShares++; m->vardiffShares++; + m->seenNonces.insert(nNonce); // replay guard: credit each nonce once per job int64 shareTime = GetTime(); m->lastSeen = shareTime; roundShareCount[m->address]++; -- cgit v1.2.3 From 2bca62a6a9984297633af42d9e19d1f328d2f7f2 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:46:57 +0000 Subject: pool: decay a miner's hashrate estimate when its shares stop arriving m->hashRate is an EWMA re-sampled only on the valid-share path, with no time-based term: a miner that stops hashing keeps its last estimate for as long as the connection stays open, and RefreshStats sums every such stale estimate into gStats.totalHashRate, which is what the pool status and the nostr announcement publish. The announced pool hashrate ran several times over ground truth because miners that had gone quiet were still contributing their last sample. Decay on time in the event loop's miner sweep. Per miner, compute the expected share interval -- ExpectedHashesForDifficulty(m->difficulty) divided by its current rate estimate -- and give it a grace of four such intervals with no share (at the vardiff target of one share per 15s that is about a minute of silence). Past the grace, decay the estimate with a half-life of one more expected interval, computed from absolute time so the curve does not depend on the loop's tick rate. The interval is clamped to [1s, 1h] so a fast miner at the vardiff floor, whose expected interval is milliseconds, is not decayed for ordinary share-delivery jitter, and a very slow miner's grace cannot stretch past the point where its estimate means anything. Per-share crediting and ExpectedHashesForDifficulty are untouched: this changes only what is reported about a miner that has stopped reporting itself. Closes #7 --- src/rpc.cpp | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index f1a7153..23e25ef 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -2484,6 +2484,26 @@ static const double VARDIFF_MAX = 1e12; static const int64 VARDIFF_STALL_SECS = 45; // 3x share target -- reacts faster without false-triggering on normal variance static const double VARDIFF_STALL_CUT = 4.0; // divide difficulty by this much +// #7: m->hashRate is an EWMA sampled only when a share arrives, so a miner +// that stops hashing keeps its last estimate forever and RefreshStats sums +// it into the announced pool total for as long as the connection sits open +// -- the published pool hashrate ran several times over ground truth +// because of exactly this. The decay pass in PoolEventLoop applies this +// policy: a miner gets a grace of HASHRATE_IDLE_MISSES expected share +// intervals (expected interval = expected hashes per share at its current +// difficulty / its last rate estimate) with no share, then its estimate +// decays with a half-life of one more such interval, computed from +// absolute time so the result does not depend on how often the loop ticks. +// The interval is clamped to [HASHRATE_MIN_INTERVAL, HASHRATE_MAX_INTERVAL] +// so a fast miner at the vardiff floor (expected interval of milliseconds) +// is not punished for ordinary share-delivery jitter, and a very slow +// miner's grace does not stretch past the point where its estimate means +// anything. At the vardiff target of one share per 15s, a stopped miner's +// announced rate is gone within minutes. +static const double HASHRATE_IDLE_MISSES = 4.0; // grace, in expected share intervals +static const double HASHRATE_MIN_INTERVAL = 1.0; // seconds; floor for the expected interval +static const double HASHRATE_MAX_INTERVAL = 3600.0; // seconds; ceiling for the expected interval + struct Miner { btf_socket_t fd; bool authorised = false; @@ -4900,6 +4920,26 @@ static void PoolEventLoop() } } + // 3.6. Hashrate decay (#7) -- see the policy comment at + // HASHRATE_IDLE_MISSES. The EWMA is only re-sampled on share arrival, + // so without this pass a miner that stops hashing keeps its last + // estimate forever and the summed pool hashrate RefreshStats (and + // the nostr announcement built from it) publishes is fiction. + for (Miner* m : gMiners) { + if (m->hashRate <= 0.0 || m->lastShareTime <= 0) continue; + double expected = ExpectedHashesForDifficulty(m->difficulty) / + std::max(m->hashRate, 1e-9); + if (expected < HASHRATE_MIN_INTERVAL) expected = HASHRATE_MIN_INTERVAL; + if (expected > HASHRATE_MAX_INTERVAL) expected = HASHRATE_MAX_INTERVAL; + double silent = (double)(GetTime() - m->lastShareTime); + double grace = HASHRATE_IDLE_MISSES * expected; + if (silent <= grace) continue; + // Half-life of one expected interval past the grace period. + // Written off absolute time, not per-tick, so the decay curve is + // the same however often this loop runs. + m->hashRate *= pow(0.5, (silent - grace) / expected); + } + // 4. Select over miner sockets if (!gMiners.empty()) { fd_set fds; FD_ZERO(&fds); -- cgit v1.2.3 From f5def7625e6369d117cc8f02b7c0244b70d6f779 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:49:27 +0000 Subject: pool: reap miners that have said nothing for ten minutes A Miner left gMiners in exactly one place: RecvLine reporting a clean disconnect. Half-open TCP sessions send no FIN and raise no error, so they lived forever -- on the live pool authorize outpaced disconnect 2:1, over half the table never submitted a share, and the leak grew toward MAX_POOL_MINERS, past which the accept path refuses real miners. Two changes. First, an idle reap in the event loop's miner sweep: any miner whose last activity is older than POOL_IDLE_TIMEOUT_SECS (600s) is closed and erased through exactly the bookkeeping the clean-disconnect path uses -- log, sock_close, erase via std::find, delete -- collected into a side vector first so the sweep's iteration stays valid. Shares an idle miner already earned stay in roundShareCount, just as they do when a miner cleanly disconnects mid-round. To give the reap something honest to measure, lastSeen is now stamped on every complete line received (authorize and valid shares already stamped it; a miner that only subscribes, or sends unrecognised methods, previously looked dead from birth), with connectTime standing in for a connection that never completed a line. Ten minutes is far beyond the 15s vardiff share target and the 45s stall watchdog, so no miner that is actually hashing comes close. Second, SO_KEEPALIVE on sockets accepted by the loopback stratum listener, so a half-open session eventually errors out of recv and lands in the reap path on its own. This is a backstop only: the default cadence before the first probe is hours on most stacks, so the idle timeout fires long before keepalive does. Miners arriving via a relay ride a loopback socket pair whose real transport is the rendezvous socket owned by the tunnel pump threads, which keepalive cannot reach across -- for those the idle reap is also what finally tears the tunnel down, since closing the app end unblocks the pumps. Closes #6 --- src/rpc.cpp | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 23e25ef..df7ca05 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -2596,6 +2596,18 @@ static void LocalAcceptFn(void*) break; continue; } + // #6: let the OS probe a peer that has gone silent, so a half-open + // session eventually errors out of recv and lands in the event + // loop's existing reap path instead of sitting in gMiners forever. + // This is a backstop, not the mechanism: the default cadence before + // the first probe is hours on most stacks, so the idle timeout in + // PoolEventLoop fires long before keepalive does. Miners arriving + // via a relay ride a loopback socket pair whose remote transport is + // the rendezvous socket owned by the tunnel pump threads; keepalive + // cannot reach across that, which is part of why the idle timeout + // exists. + int keepalive = 1; + setsockopt(c, SOL_SOCKET, SO_KEEPALIVE, (char*)&keepalive, sizeof(keepalive)); LogPrint("pool", "[pool] miner arrived via loopback -- pushing to event loop\n"); PushReady((btf_socket_t)c); } @@ -2639,6 +2651,16 @@ static const int64 POOL_ACTIVE_WINDOW = 300; // a miner is "active" if it static const int64 POOL_UNAUTH_GRACE_SECS = 60; // a connection still not // authorized after this long is // idle, not merely starting up +// #6: a Miner used to leave gMiners only when RecvLine reported a clean +// disconnect. A half-open session (miner host died, NAT state expired, +// cable pulled) sends no FIN and reports no error, so it sat in the table +// forever -- authorize outpaced disconnect 2:1 on the live pool, and the +// table grew toward MAX_POOL_MINERS, past which real miners are refused. +// lastSeen is stamped on every complete line received; a miner that has +// said nothing for this long is gone in every way that matters. Ten +// minutes is far beyond the vardiff target (a share every 15s) and the +// stall watchdog (45s), so no miner that is actually hashing comes close. +static const int64 POOL_IDLE_TIMEOUT_SECS = 600; // Non-blocking recv: pull whatever bytes are available now into buf, then // return one complete line if one is ready. Three outcomes: @@ -4940,6 +4962,35 @@ static void PoolEventLoop() m->hashRate *= pow(0.5, (silent - grace) / expected); } + // 3.7. Idle reap (#6). Mirror the clean-disconnect path exactly -- + // log, close, erase from gMiners via std::find, delete -- just with + // a different reason. Shares the miner already earned stay in + // roundShareCount, exactly as they do when a miner cleanly + // disconnects mid-round. connectTime stands in for lastSeen on a + // connection that never completed a line. Erasing inside the loop + // above would invalidate the iteration, so collect then reap. + { + int64 now = GetTime(); + std::vector idle; + for (Miner* m : gMiners) { + int64 last = (m->lastSeen > 0) ? m->lastSeen : m->connectTime; + if (now - last > POOL_IDLE_TIMEOUT_SECS) + idle.push_back(m); + } + for (Miner* m : idle) { + LogPrint("worker", "[pool] dropping idle miner %s -- nothing" + " received in over %llds (session shares: %llu," + " round shares: %llu)\n", + m->worker.empty() ? "(never authorized)" : m->worker.c_str(), + (long long)POOL_IDLE_TIMEOUT_SECS, + (unsigned long long)m->sessionShares, + (unsigned long long)m->roundShares); + sock_close(m->fd); + gMiners.erase(std::find(gMiners.begin(), gMiners.end(), m)); + delete m; + } + } + // 4. Select over miner sockets if (!gMiners.empty()) { fd_set fds; FD_ZERO(&fds); @@ -4962,6 +5013,11 @@ static void PoolEventLoop() // terminate the whole node -- not just the pool. Every // line arrives from an unauthenticated socket. while (RecvLine(m->fd, m->readBuf, line, disc)) { + // Any complete line is proof of life (#6): authorize + // and valid shares already stamp lastSeen themselves, + // but a miner that only ever subscribes (or sends + // unrecognised methods) must count as alive too. + m->lastSeen = GetTime(); try { HandleLine(m, line, roundShareCount, roundShareTotal, blocksFoundThisSession); -- cgit v1.2.3 From 5ef59833756da6f47274cb990eb874fb0ed99019 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 05:16:33 +0000 Subject: build: keep the stack non-executable, whoever links this RandomX links jit_compiler_x86_static.S, a hand-written assembly stub with no .note.GNU-stack marker. binutils reads a missing marker as a request for an executable stack, and older linkers grant it for the whole binary: NX off, process-wide, for a node that parses attacker-supplied blocks and messages. The same source therefore produced different security properties depending on where it was built. Ubuntu 26.04 gave GNU_STACK RW; Debian 12 -- the build target for the deploy image, because it is the oldest glibc we ship to and the last Debian that still packages the Berkeley DB C++ binding -- gave RWE. The only announcement was a linker warning in the middle of an otherwise clean build. -z noexecstack settles it in the tree instead of in the toolchain. RandomX's JIT maps its own W^X pages and never executes from the stack, so nothing that works today stops working. Both link lines take it, GUI and headless. Verify: readelf -lW bitflash-node | grep -A1 GNU_STACK # expect RW --- src/Makefile | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/Makefile b/src/Makefile index fe48041..8ea3930 100644 --- a/src/Makefile +++ b/src/Makefile @@ -101,7 +101,7 @@ obj/imgui_impl_opengl3.o: $(IMGUI_DIR)/imgui_impl_opengl3.cpp $(CXX) -c $(CXXFLAGS) -o $@ $< bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) - $(CXX) $(CXXFLAGS) -o $@ $^ $(LIBS) + $(CXX) $(CXXFLAGS) $(LDHARDFLAGS) -o $@ $^ $(LIBS) @echo "Built: bitflash" # ---- headless node --------------------------------------------------------- @@ -115,6 +115,20 @@ bitflash: $(IMGUI_OBJS) $(NODE_OBJS) $(GUI_OBJS) # Objects go to obj-node/ because main_gui.cpp is compiled twice, with and # without -DBITFLASH_NO_GUI, and the two must not overwrite each other. +# RandomX links a hand-written assembly JIT stub, jit_compiler_x86_static.S, +# which carries no .note.GNU-stack marker. Older binutils -- Debian 12's, which +# is what builds against the oldest glibc we ship to -- reads a missing marker +# as "this object wants an executable stack" and marks the whole binary RWE, +# switching NX off for the process. Newer toolchains default the other way, so +# identical source produced GNU_STACK RW on Ubuntu 26.04 and RWE on bookworm, +# announced by nothing louder than a linker warning in the middle of the build. +# +# Assert it here rather than inherit whichever default the build host happens +# to carry. The JIT maps its own W^X pages and never executes from the stack, +# so nothing needs the permission this takes away. Check with: +# readelf -lW bitflash-node | grep -A1 GNU_STACK # expect RW, not RWE +LDHARDFLAGS = -Wl,-z,noexecstack + NODE_LIBS = -L$(SECP_LIB) -lsecp256k1 \ -L$(RANDOMX_DIR)/build -lrandomx \ -lsodium -lssl -lcrypto -ldb_cxx -lsqlite3 -lpthread @@ -135,7 +149,7 @@ obj-node/sha.o: sha.cpp sha.h $(CXX) -c $(CXXFLAGS) -DBITFLASH_NO_GUI -O3 -o $@ $< bitflash-node: $(NODE_ONLY_OBJS) - $(CXX) $(CXXFLAGS) -o $@ $^ $(NODE_LIBS) + $(CXX) $(CXXFLAGS) $(LDHARDFLAGS) -o $@ $^ $(NODE_LIBS) @echo "Built: bitflash-node (headless, no libGL needed)" obj-fuzz/%.o: %.cpp $(HEADERS) -- cgit v1.2.3 From 2a804c2d9736e91271b3209fbc41080c67c100da Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 06:49:28 +0000 Subject: worker: log the chain a pool job builds on, not just its id --- src/main.cpp | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..3de3db0 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4040,8 +4040,29 @@ connected: jobShared.jobSeq++; jobShared.haveJob = true; } - LogPrint("worker", "[pool->worker] new job %s received\n", - jobId.c_str()); + // Log the chain position the pool is + // building on, so a stale or private + // fork is auditable from worker logs. + // The prevhash comes from the header we + // actually hash (== p[2] of the notify); + // a brief cs_main lookup is safe here -- + // this thread holds no other lock. + uint256 hashPrev; + memcpy(&hashPrev, header + 4, 32); + int nPrevHeight = -1; + CRITICAL_BLOCK(cs_main) + { + map::iterator mi = mapBlockIndex.find(hashPrev); + if (mi != mapBlockIndex.end()) + nPrevHeight = (*mi).second->nHeight; + } + if (nPrevHeight >= 0) + LogPrint("worker", "[pool->worker] new job %s received, prevhash %s (known, job height %d)\n", + jobId.c_str(), hashPrev.GetHex().c_str(), + nPrevHeight + 1); + else + LogPrint("worker", "[pool->worker] new job %s received, prevhash %s (unknown to our chain)\n", + jobId.c_str(), hashPrev.GetHex().c_str()); SetParticipantMiningStatus("hashing job " + jobId); } } -- cgit v1.2.3 From a44c9402c20493f0964a1296dd38d313216fbd4d Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 06:51:07 +0000 Subject: util: initialise CCriticalSection's diagnostic fields at construction pszFile/nLine were first written by CRITICAL_BLOCK on entry, so an instance embedded in a dynamically allocated object (CNode::cs_vSend, cs_vRecv, cs_inventory) held indeterminate values until its first lock -- anything reading them for diagnostics dereferenced a wild pointer. --- src/util.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/util.h b/src/util.h index d72518b..58d1638 100644 --- a/src/util.h +++ b/src/util.h @@ -199,7 +199,7 @@ protected: public: char* pszFile; int nLine; - explicit CCriticalSection() { InitializeCriticalSection(&cs); } + explicit CCriticalSection() : pszFile(NULL), nLine(0) { InitializeCriticalSection(&cs); } ~CCriticalSection() { DeleteCriticalSection(&cs); } void Enter() { EnterCriticalSection(&cs); } void Leave() { LeaveCriticalSection(&cs); } -- cgit v1.2.3 From 0b566b4869b9e86c90162befd87f9882b6dd143c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 07:09:45 +0000 Subject: net: a refused thread spawn drops one peer, not the node std::thread throws std::system_error when pthread_create is refused (RLIMIT_NPROC, a container's pids cgroup, memory pressure), and nothing caught it, so the node died by std::terminate. Threads are spawned per peer connection, so the pressure that triggers this scales with peer count, which is attacker-influenced. Observed killing a healthy participant worker mid-mining. Every spawn site in the node build, and what a failure now does: - btftunnel.cpp: both tunnel pumps are guarded. The inbound pump starts first because it owns cleanup of the pump end and rendezvous socket; if the second spawn is refused, shutdown() wakes the first out of its read and it cleans up itself -- closing those descriptors from the failure path instead would race it onto reused descriptors. Both paths return INVALID_SOCKET, which every caller already treats as "this connection failed". - btfrv.cpp: the relay's accept loop drops the connection it cannot serve and stops accepting for a moment -- longer after consecutive failures, capped at 5s -- instead of dying at an arbitrary one. The per-pair second pump now runs on the handling thread itself, leaving exactly one spawn to guard and nothing running yet to race. - main.cpp: a participant that cannot spawn its hash workers stops the ones that did start, drops the pool connection, and returns to the reconnect loop, the same way an ordinary disconnect does. - randomx_pow.cpp: dataset init joins the workers it got, releases the dataset, and stays in light mode -- the same trade the allocation failure path above it already makes. - rpc.cpp, net.cpp: the remaining unchecked _beginthread calls (which report failure by value, they cannot throw) now say precisely what did not start. The pool's accept and payout threads failing silently left the pool running deaf -- nobody accepts, nobody gets paid, and nothing in the log says why. Left alone deliberately: the per-relay accept spawns (rpc.cpp) already check, log and retry on the next poll; startup-critical spawns in net.cpp keep failing hard; the selftest-only std::thread uses may abort a selftest run, which is acceptable where dying over one peer is not. Verified: full node rebuilds clean and links; pool-stratum selftest passes; a scratch harness under RLIMIT_NPROC=1 confirms _beginthread reports -1 and std::thread throws system_error, the premises of every path above. --- src/btfrv.cpp | 49 ++++++++++++++++++++++++++++++++++++++++++++++--- src/btftunnel.cpp | 52 ++++++++++++++++++++++++++++++++++++++++++++++++---- src/main.cpp | 30 +++++++++++++++++++++++++++--- src/net.cpp | 5 +++-- src/randomx_pow.cpp | 28 ++++++++++++++++++++++------ src/rpc.cpp | 15 +++++++++++---- 6 files changed, 157 insertions(+), 22 deletions(-) (limited to 'src') diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 133eb89..8ab735c 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -40,6 +40,8 @@ typedef int SOCKET; #include #include #include +#include +#include namespace btf { @@ -209,8 +211,28 @@ static void HandleIncoming(SOCKET s) bool a = WriteN(svc, &ok, 1); bool b = WriteN(s, &ok, 1); if (!a || !b) { CLOSESOCK(svc); CLOSESOCK(s); return; } - std::thread(Forward, s, svc).detach(); - std::thread(Forward, svc, s).detach(); + // One thread pumps s -> svc; this thread pumps svc -> s. Spawning a + // thread per direction left no clean way to fail the second spawn: + // std::thread throws std::system_error when pthread_create is refused + // (NPROC limit, container pids cgroup, memory pressure), the first + // pump was already detached, and closing its sockets from here would + // race it -- so nothing caught the throw and it reached + // std::terminate, killing the relay over one pair it could not serve. + // Running one direction on this thread leaves exactly one spawn to + // guard, and a failure here has nothing running yet to race. + try + { + std::thread(Forward, s, svc).detach(); + } + catch (const std::system_error& e) + { + fprintf(stderr, "rendezvous relay: cannot spawn forward thread (%s), pair dropped\n", + e.what()); + CLOSESOCK(svc); + CLOSESOCK(s); + return; + } + Forward(svc, s); } else { @@ -236,6 +258,7 @@ bool RvRelayRun(unsigned short port) if (bind(g_listen, (struct sockaddr*)&addr, sizeof(addr)) != 0) { CLOSESOCK(g_listen); return false; } if (listen(g_listen, 16) != 0) { CLOSESOCK(g_listen); return false; } + int nSpawnFails = 0; while (!g_stop) { struct sockaddr_in cli; @@ -246,7 +269,27 @@ bool RvRelayRun(unsigned short port) if (g_stop) break; continue; } - std::thread(HandleIncoming, s).detach(); + try + { + std::thread(HandleIncoming, s).detach(); + nSpawnFails = 0; + } + catch (const std::system_error& e) + { + // A refused pthread_create is backpressure, not a reason to die: + // the condition behind it (NPROC, pids cgroup, memory) does not + // clear in milliseconds, and the connection count feeding it is + // attacker-influenced. Drop this one peer, stop accepting for a + // moment -- longer each time, capped -- and keep serving the + // connections already established. + fprintf(stderr, "rendezvous relay: cannot spawn connection thread (%s), connection dropped\n", + e.what()); + CLOSESOCK(s); + nSpawnFails++; + int nWaitMs = nSpawnFails < 5 ? nSpawnFails * 1000 : 5000; + for (int i = 0; i < nWaitMs && !g_stop; i += 100) + std::this_thread::sleep_for(std::chrono::milliseconds(100)); + } } CLOSESOCK(g_listen); g_listen = INVALID_SOCKET; diff --git a/src/btftunnel.cpp b/src/btftunnel.cpp index 63d178b..2b3f818 100644 --- a/src/btftunnel.cpp +++ b/src/btftunnel.cpp @@ -25,8 +25,10 @@ typedef int SOCKET; #endif #include "sockcount.h" #include +#include #include #include +#include namespace btf { @@ -121,18 +123,60 @@ static void PumpIn(SOCKET pumpEnd, RvSocket rv, std::vector key) // Start the two pumps and hand back the app-facing socket. When both pumps // finish, close the pump end and the rendezvous socket. +// +// Every tunnel is two threads, and a tunnel is one peer connection (a .btf +// dial or accept, a pool miner, a participant's pool session) -- so the +// thread count scales with peer count, which is attacker-influenced. When +// pthread_create is refused std::thread throws std::system_error; uncaught it +// reached std::terminate and took the whole process down over one connection +// it could not serve. Both spawns are guarded, and the failure paths return +// INVALID_SOCKET, which every caller already handles by dropping just that +// connection. static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32]) { btf_socket_t appEnd, pumpEnd; if (!MakeLocalPair(appEnd, pumpEnd)) { RvClose(rv); return INVALID_SOCKET; } std::vector key(shared, shared + 32); - std::thread(PumpOut, pumpEnd, rv, key).detach(); - std::thread([pumpEnd, rv, key]() { - PumpIn(pumpEnd, rv, key); + + // The inbound pump starts first because it owns the cleanup: it closes + // pumpEnd and rv when it exits. That ownership is what makes the second + // spawn's failure path below race-free. + try + { + std::thread([pumpEnd, rv, key]() { + PumpIn(pumpEnd, rv, key); + BtfCloseSocket(pumpEnd); + RvClose(rv); + }).detach(); + } + catch (const std::system_error& e) + { + // Nothing is running yet, so closing everything here is safe. + fprintf(stderr, "btf tunnel: cannot spawn inbound pump (%s), tunnel dropped\n", + e.what()); BtfCloseSocket(pumpEnd); + BtfCloseSocket(appEnd); RvClose(rv); - }).detach(); + return INVALID_SOCKET; + } + + try + { + std::thread(PumpOut, pumpEnd, rv, key).detach(); + } + catch (const std::system_error& e) + { + // The inbound pump is parked in RvReadN(rv). shutdown() wakes it, and + // it closes pumpEnd and rv itself -- closing them here instead would + // race exactly that, and a reused descriptor is how an unrelated + // socket gets closed. + fprintf(stderr, "btf tunnel: cannot spawn outbound pump (%s), tunnel dropped\n", + e.what()); + shutdown((SOCKET)rv, SD_BOTH); + BtfCloseSocket(appEnd); + return INVALID_SOCKET; + } return appEnd; } diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..d154523 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -14,6 +14,7 @@ #include #include #include +#include #include "bip32.h" #include "btfaddr.h" #include "btftunnel.h" @@ -3899,9 +3900,32 @@ connected: std::vector shareHits; std::mutex shareHitsMtx; std::vector hashThreads; - for (int i = 0; i < nWorkers; i++) - hashThreads.emplace_back(ParticipantHashWorker, &jobShared, i, nWorkers, - &shareHits, &shareHitsMtx); + try + { + for (int i = 0; i < nWorkers; i++) + hashThreads.emplace_back(ParticipantHashWorker, &jobShared, i, nWorkers, + &shareHits, &shareHitsMtx); + } + catch (const std::system_error& e) + { + // A refused pthread_create used to reach std::terminate here and + // kill the worker mid-session -- observed twice on an otherwise + // healthy participant. Stop the workers that did start the same way + // the disconnect path below does, drop this pool connection, and let + // the caller's reconnect loop try again once the pressure clears. + LogPrint("worker", "[worker] cannot spawn hash threads (%s)" + " -- dropping pool connection\n", e.what()); + SetParticipantMiningStatus("hash thread spawn failed"); + { + std::lock_guard lk(jobShared.mtx); + jobShared.stop = true; + jobShared.haveJob = false; + } + for (std::thread& t : hashThreads) + t.join(); + closesocket(s); + return false; + } LogPrint("worker", "[worker] spawned %d hash threads on shared RandomX dataset\n", nWorkers); const uint64 sessionStartHashes = gParticipantHashes.load(); diff --git a/src/net.cpp b/src/net.cpp index fed6123..16038c8 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -2090,7 +2090,7 @@ bool StartNode(string& strError) if (addrIncoming.ip) addrLocalHost.ip = addrIncoming.ip; - _beginthread([](void*) { + if (_beginthread([](void*) { unsigned int ip = addrLocalHost.ip; if (GetMyExternalIP(ip)) { addrLocalHost.ip = ip; @@ -2098,7 +2098,8 @@ bool StartNode(string& strError) CWalletDB().WriteSetting("addrIncoming", addrIncoming); printf("External IP updated: %s\n", addrLocalHost.ToStringIP().c_str()); } - }, 0, NULL); + }, 0, NULL) == (uintptr_t)-1) + printf("Error: _beginthread(GetMyExternalIP) failed\n"); // Peers that answered last time, dialled straight away. The relays are the // only way to find anyone otherwise, and reaching them plus walking their diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp index 1d058d4..9c59364 100644 --- a/src/randomx_pow.cpp +++ b/src/randomx_pow.cpp @@ -8,6 +8,7 @@ #include #include #include +#include // Fixed key (seed) that determines the RandomX cache/dataset. Keeping it // constant avoids per-epoch "reseed" logic; for the CPU+RAM fairness goal @@ -101,13 +102,28 @@ bool RandomXInitDataset(int nThreads) std::vector workers; unsigned long per = total / nThreads; - for (int i = 0; i < nThreads; i++) + try { - unsigned long start = i * per; - unsigned long count = (i == nThreads - 1) ? (total - start) : per; - workers.emplace_back([start, count]() { - randomx_init_dataset(g_dataset, g_cache, start, count); - }); + for (int i = 0; i < nThreads; i++) + { + unsigned long start = i * per; + unsigned long count = (i == nThreads - 1) ? (total - start) : per; + workers.emplace_back([start, count]() { + randomx_init_dataset(g_dataset, g_cache, start, count); + }); + } + } + catch (const std::system_error& e) + { + // Same refusal as the allocation failure above: light mode is slow + // but alive, std::terminate is neither. Join the workers that did + // start before releasing the dataset out from under them. + for (auto& w : workers) w.join(); + randomx_release_dataset(g_dataset); + g_dataset = NULL; + printf("RandomX: cannot spawn dataset init threads (%s), staying in light mode\n", + e.what()); + return false; } for (auto& w : workers) w.join(); diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..13cb6c9 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -5077,10 +5077,17 @@ void ThreadRPCServer(void*) // armed for its one wallet probe before it is allowed to send. ReconcilePayouts(); - _beginthread(AcceptLoopFn, 0, NULL); - _beginthread(LocalAcceptFn, 0, NULL); - _beginthread(ThreadBtfPoolAnnouncer, 0, NULL); - _beginthread(PayoutThreadFn, 0, NULL); + // _beginthread cannot throw (it reports -1), but an unchecked failure + // leaves the pool running deaf: nobody accepts, announces, or pays, and + // nothing in the log says why. + if (_beginthread(AcceptLoopFn, 0, NULL) == (uintptr_t)-1) + LogPrint("pool", "[pool] FATAL: accept loop thread failed to spawn -- miners cannot connect\n"); + if (_beginthread(LocalAcceptFn, 0, NULL) == (uintptr_t)-1) + LogPrint("pool", "[pool] local accept thread failed to spawn\n"); + if (_beginthread(ThreadBtfPoolAnnouncer, 0, NULL) == (uintptr_t)-1) + LogPrint("pool", "[pool] announcer thread failed to spawn -- pool will not be advertised\n"); + if (_beginthread(PayoutThreadFn, 0, NULL) == (uintptr_t)-1) + LogPrint("pool", "[pool] FATAL: payout thread failed to spawn -- no one gets paid\n"); PoolEventLoop(); // blocks until gPoolRunning = false or fShutdown -- cgit v1.2.3 From f094dc2f95df213f8c89d1d6f25dc864062623ae Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 07:15:45 +0000 Subject: pool: refuse to build a job whose coinbase would burn the subsidy GetKeyFromPool() returns an empty vector when the wallet is encrypted and locked, and when key generation itself fails. RebuildJob() fed whatever came back straight into the coinbase, and CScript::operator<< serialises an empty vector as a zero-length push, so the template's coinbase script became ` OP_CHECKSIG` -- satisfiable by nobody. Every block the pool's miners found against such a job burned its whole subsidy: the coins exist and can never move, while QueuePayouts records the full obligation and the miners are then paid out of coin that block never contributed. An operator who locks the wallet overnight while the miners keep finding blocks pays twice for every one of them. BitcoinMiner has exactly this guard ("no wallet key available for coinbase; mining stopped"); this builder was missed. Mirror it: log the reason and return false before any job state is touched. Every caller already treats a false return as "no job this round" -- the submit handler and the new-block path log a warning and leave gHaveJob false, the no-job watchdog goes on retrying every few seconds, and the periodic nTime refresh keeps broadcasting the old job, whose key was drawn while the wallet could still produce one. Once the wallet can hand out a key again the next retry issues a spendable job unprompted. --- src/rpc.cpp | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..cc3fffa 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -223,6 +223,29 @@ static bool RebuildJob() // From the pool, so the template's payout key is in wallet.dat before // any miner is handed work against it. vector vchPubKey = GetKeyFromPool(); + if (vchPubKey.empty()) { + // Empty means the wallet could not produce a key: encrypted and + // locked, or key generation itself failed. Serialised, an empty + // vector is a zero-length push, so the coinbase would become + // ` OP_CHECKSIG` -- a script nobody can satisfy. Every + // block mined against such a job burns its whole subsidy, while + // QueuePayouts still records the full obligation and the miners + // are then paid out of coin that block never contributed. + // BitcoinMiner refuses to mine in this state; refuse to hand the + // pool's miners work in it too. printf and not LogPrint for the + // reason given above the deaf-node refusal, and throttled the + // same way -- the no-job watchdog retries every few seconds for + // as long as the condition lasts. + static int64 nLastSaidNoKey = 0; + if (GetTime() - nLastSaidNoKey > 60) { + nLastSaidNoKey = GetTime(); + printf("RebuildJob: no wallet key available for the coinbase " + "(wallet locked, or key generation failed -- the " + "GetKeyFromPool line above says which) -- not issuing " + "jobs\n"); + } + return false; + } static std::atomic sExtra{0}; uint32_t extraNonce = ++sExtra; -- cgit v1.2.3 From 73e77c3bc259a4c8e0a4cc5c376f1a9545439bdd Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 08:29:44 +0000 Subject: net: retry block fetches every 15s, not every two minutes AskFor keys its retry spacing off mapAlreadyAskedFor, which is global to the inv, so the two-minute gap does more than pace re-requests to one peer: it strings the getdatas for one block across its announcers two minutes apart. When the first peer asked does not serve the body, the second candidate is not asked for 120s and the ninth for 960s -- the observed 16-minute tip stall of #33, during which the pool kept broadcasting jobs against the stale tip and 5 of 12 found blocks orphaned. A block body is at most 1 MB and somebody demonstrably has it -- they announced it -- so on this timescale "not here yet" means "not coming from that peer". Blocks now retry on BLOCK_FETCH_RETRY_SECS (15s); transactions keep the two-minute pacing, which for them is the point. --- src/net.h | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/net.h b/src/net.h index 9f3c7e4..2e4d8cb 100644 --- a/src/net.h +++ b/src/net.h @@ -89,6 +89,15 @@ static const int BTF_RECV_TIMEOUT_SECS = 30 * 60; static const int BTF_SEND_STALL_SECS = 10 * 60; static const int BTF_HANDSHAKE_GRACE_SECS = 60; +// How long a requested block gets before it is asked for again, in seconds. +// Used twice: CNode::AskFor spaces the queued per-announcer block retries this +// far apart instead of the two minutes transactions get, and the failover +// sweep in main.cpp re-issues a getdata to a different peer once a sent +// request has gone unanswered this long. A block body is at most 1 MB and +// somebody demonstrably has it -- they announced it -- so on this timescale +// "not here yet" means "not coming from that peer", not "still in transit". +static const int BLOCK_FETCH_RETRY_SECS = 15; + // A serialized object cannot be larger than MAX_SIZE, so no valid network // message needs the old 256 MB header allowance. Keep the wire cap aligned with // what the deserializer can accept. How long a peer may sit on a partial @@ -795,8 +804,16 @@ public: static int64 nLastTime; nLastTime = nNow = max(nNow, ++nLastTime); - // Each retry is 2 minutes after the last - nRequestTime = max(nRequestTime + 2 * 60 * 1000000, nNow); + // Each retry is 2 minutes after the last -- and because nRequestTime + // is shared across peers, the same spacing is what strings requests + // for one inv across its announcers. For transactions that is pacing; + // for a new block it was the stall of issue #33: nine peers announce + // the block, the first one asked does not serve it, and the ninth + // candidate is not even asked until sixteen minutes in, with the pool + // mining on the stale tip the whole time. Blocks retry on the fetch + // timescale instead. + int64 nRetryUsecs = (inv.type == MSG_BLOCK ? BLOCK_FETCH_RETRY_SECS : 2 * 60) * 1000000LL; + nRequestTime = max(nRequestTime + nRetryUsecs, nNow); mapAskFor.insert(make_pair(nRequestTime, inv)); } -- cgit v1.2.3 From 2c0410b20893383ec6f1c4c8cd5134e420513e80 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 08:29:44 +0000 Subject: net: fail over a stalled block fetch to another peer The 15s retry spacing only helps when several peers announce the block: the queued retries are created by inv handling, so a block announced by a single peer that then goes quiet was re-requested from nobody, and the tip stayed frozen until somebody happened to re-announce (#33). Track every block getdata in mapBlockFetch, erase the entry when the body arrives, and let SendMessages re-issue a request that has gone unanswered for BLOCK_FETCH_RETRY_SECS to the next peer that has not had a turn this round, restarting the round once every connected peer has. Client peers are skipped -- they declared they cannot serve bodies. Tracking is capped at 8 in-flight blocks so initial download, where hundreds are legitimately outstanding to one peer, is not duplicated to everybody else, and an entry is dropped after 10 minutes so a hash that was announced and never existed cannot be chased forever. The failover log line is deliberately not behind a debug category: it firing means a peer announces blocks it does not serve, which is the pathology being diagnosed. --- src/main.cpp | 105 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 105 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..d9fe713 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -64,6 +64,31 @@ CBlockIndex* pindexBest = NULL; map mapOrphanBlocks; multimap mapOrphanBlocksByPrev; +// Block bodies we have sent a getdata for and not yet received, so the +// failover pass in SendMessages can tell "requested and being served" from +// "requested and gone quiet" and re-issue the request to a different peer +// (#33). Keyed by block hash; setAsked is the peers already tried since the +// round last restarted, so the retry rotates instead of hammering the +// announcer that is not serving. Guarded by cs_main, which both the message +// handlers and SendMessages already hold. +// +// Capped small on purpose. At the tip there is one block in flight; during +// initial download there are legitimately hundreds outstanding to one peer, +// and rotating those would duplicate the whole download to every other peer. +// Anything past the cap is simply not tracked and behaves as before. +struct CBlockFetch +{ + int64 nTimeFirstAsked; // when the first getdata for this block went out + int64 nTimeAsked; // when the latest getdata went out + set setAsked; // peers tried since the round last restarted +}; +map mapBlockFetch; +static const int BLOCK_FETCH_TRACK_MAX = 8; +// A block nobody has served for this long is not a fetch problem: the hash may +// have been announced and never existed. Drop the entry rather than getdata +// forever; a re-announcement recreates it. +static const int BLOCK_FETCH_GIVEUP_SECS = 10 * 60; + map mapOrphanTransactions; multimap mapOrphanTransactionsByPrev; @@ -3268,6 +3293,12 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) CInv inv(MSG_BLOCK, pblock->GetHash()); pfrom->AddInventoryKnown(inv); + // The body is here, so the fetch is over whatever validation says + // next -- unlike the mapAlreadyAskedFor erase below, which stays + // conditional on acceptance so a peer feeding us garbage does not + // cancel the scheduled retries for the real thing. + mapBlockFetch.erase(inv.hash); + if (ProcessBlock(pfrom, pblock.release())) { mapAlreadyAskedFor.erase(inv); @@ -3396,12 +3427,86 @@ bool SendMessages(CNode* pto) const CInv& inv = (*pto->mapAskFor.begin()).second; if (LogAcceptsCategory("net")) printf("sending getdata: %s\n", inv.ToString().c_str()); if (!AlreadyHave(txdb, inv)) + { vAskFor.push_back(inv); + // Blocks get their delivery tracked so the failover pass + // below can chase the ones that go quiet. See mapBlockFetch + // for why anything past the cap is left untracked. + if (inv.type == MSG_BLOCK && + (mapBlockFetch.count(inv.hash) || mapBlockFetch.size() < BLOCK_FETCH_TRACK_MAX)) + { + CBlockFetch& fetch = mapBlockFetch[inv.hash]; + if (fetch.nTimeFirstAsked == 0) + fetch.nTimeFirstAsked = GetTime(); + fetch.nTimeAsked = GetTime(); + fetch.setAsked.insert(pto->addr); + } + } pto->mapAskFor.erase(pto->mapAskFor.begin()); } if (!vAskFor.empty()) pto->PushMessage("getdata", vAskFor); + + // + // Message: getdata (block fetch failover) + // + // A requested block that has not arrived in BLOCK_FETCH_RETRY_SECS is + // not still in transit -- a body is at most 1 MB and somebody + // demonstrably has it -- so ask somebody else instead of waiting on + // whoever was asked first (#33). Each peer the message handler visits + // takes at most one turn per block per round; once every connected + // peer has had its turn and a further interval passes with nobody + // new to ask, the round restarts. A peer that declared itself a + // client cannot serve block bodies and is no use as a target. + if (!pto->fClient) + { + vector vFailover; + int64 nNowSecs = GetTime(); + for (map::iterator mi = mapBlockFetch.begin(); mi != mapBlockFetch.end();) + { + CBlockFetch& fetch = (*mi).second; + CInv inv(MSG_BLOCK, (*mi).first); + if (AlreadyHave(txdb, inv)) + { + // Arrived by some other road -- our own miner, an orphan + // parked in mapOrphanBlocks. Nothing left to chase. + mapBlockFetch.erase(mi++); + continue; + } + if (nNowSecs - fetch.nTimeFirstAsked > BLOCK_FETCH_GIVEUP_SECS) + { + printf("block fetch: giving up on %s -- no peer served it in %d s\n", + inv.ToString().c_str(), (int)(nNowSecs - fetch.nTimeFirstAsked)); + mapBlockFetch.erase(mi++); + continue; + } + if (nNowSecs - fetch.nTimeAsked >= BLOCK_FETCH_RETRY_SECS) + { + // The handler loop visits every peer within ~100ms, so a + // request stale by two full intervals means nobody outside + // setAsked was there to ask. Start the round over. + if (nNowSecs - fetch.nTimeAsked >= 2 * BLOCK_FETCH_RETRY_SECS) + fetch.setAsked.clear(); + if (!fetch.setAsked.count(pto->addr)) + { + // Deliberately not behind a debug category: this line + // firing is a peer announcing blocks it does not + // serve, which is the pathology of #33. + printf("block fetch failover: %s unanswered for %d s, re-requesting from %s\n", + inv.ToString().c_str(), (int)(nNowSecs - fetch.nTimeAsked), + pto->addr.ToString().c_str()); + vFailover.push_back(inv); + fetch.nTimeAsked = nNowSecs; + fetch.setAsked.insert(pto->addr); + } + } + ++mi; + } + if (!vFailover.empty()) + pto->PushMessage("getdata", vFailover); + } + } return true; } -- cgit v1.2.3 From 6c37f59ea136cbace8b0cfccefdad555ff3d619f Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 08:54:01 +0000 Subject: payout: name the funding block in new payout comments A height the pool wins, loses to a reorg, and wins again yields two rounds whose height-only comments are identical -- and identical amounts too when the same miner held both rounds. New sends now write the funding block hash into the comment. The legacy fallback's needle stays frozen at the pre-upgrade format: it exists precisely for transactions that carry nothing else, and a needle in any other format would make every one of those payments look unpaid and pay it again. --- src/rpc.cpp | 97 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 93 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..f9471c2 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1186,11 +1186,35 @@ static bool PayoutBlockStillOnChain(const uint256& blockHash) return false; } -static std::string PayoutComment(int blockHeight) +// The comment every pre-upgrade payout transaction carries, and therefore the +// ONLY needle the legacy fallback in FindRecordedPoolPayout may search with. +// This format is frozen: change it and every payment those builds made stops +// matching, every one of those debts looks unpaid, and reconciliation pays +// them all a second time. +static std::string LegacyPayoutComment(int blockHeight) { return strprintf("Pool payout height %d", blockHeight); } +// The comment written on new sends. It names the funding block, because the +// height alone cannot: a height that is won, lost to a reorg, and won again +// yields two rounds whose height-only comments are identical -- and identical +// amounts too, whenever the same miner held both rounds. The structured +// pool_payout_* metadata already keys the payment by hash for the code; this +// puts the same fact where an operator reading the wallet can see it, and +// makes a new transaction unmatchable by the legacy needle even if the +// structured keys are ever lost. +// +// A zero hash keeps the legacy form: those records predate hash keying, and +// there is no hash to name. +static std::string PayoutComment(int blockHeight, const uint256& blockHash) +{ + if (blockHash == 0) + return LegacyPayoutComment(blockHeight); + return strprintf("Pool payout height %d block %s", blockHeight, + blockHash.ToString().c_str()); +} + // Startup reconciliation. // // This used to be the crash-recovery mechanism: it scanned the wallet with @@ -1425,7 +1449,7 @@ static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, CScript want; if (fHaveScript) want << OP_DUP << OP_HASH160 << h160 << OP_EQUALVERIFY << OP_CHECKSIG; - const std::string comment = PayoutComment(blockHeight); + const std::string comment = LegacyPayoutComment(blockHeight); // Candidate legacy matches, adjudicated after cs_mapWallet is released. // @@ -2186,7 +2210,7 @@ static void PayoutThreadFn(void*) } CWalletTx wtx; - wtx.mapValue["comment"] = PayoutComment(r.blockHeight); + wtx.mapValue["comment"] = PayoutComment(r.blockHeight, r.blockHash); // Upstream's structured metadata. This is what makes the wallet // probe above possible at all -- the old comment-only form could // not distinguish two rounds paying the same address the same @@ -3825,7 +3849,7 @@ int RunPayoutLedgerSelfTest() const int height = 8080; const int64 amount = 7 * COIN; const std::string id = PayoutIdForBlock(height, 0); - const std::string comment = PayoutComment(height); + const std::string comment = LegacyPayoutComment(height); std::set none; std::string found; @@ -4419,6 +4443,71 @@ int RunPayoutLedgerSelfTest() } #endif + // -- 14. The payout comment names the funding block ---------------------- + // + // Same height, two hashes: the shape a reorg leaves when the pool wins a + // height, loses the block, and wins the height again. The legacy needle is + // frozen at the pre-upgrade format, so pre-upgrade payments keep matching; + // a new-format comment never matches it, so a new send can never be read + // as a pre-upgrade payment for a twin round. + { + PayoutTestResetState(); + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + + const int height = 9090; + const int64 amount = 3 * COIN; + uint256 hashA = 0, hashB = 0; + hashA.SetHex("00000000000000000000000000000000000000000000000000000000000000aa"); + hashB.SetHex("00000000000000000000000000000000000000000000000000000000000000bb"); + + check(LegacyPayoutComment(height) == + strprintf("Pool payout height %d", height), + "the legacy needle is frozen at the format pre-upgrade builds" + " wrote"); + check(PayoutComment(height, 0) == LegacyPayoutComment(height), + "a grandfathered zero-hash record still writes the legacy form"); + check(PayoutComment(height, hashA) == + strprintf("Pool payout height %d block %s", height, + hashA.ToString().c_str()), + "a hash-keyed record's comment names its funding block"); + check(PayoutComment(height, hashA) != PayoutComment(height, hashB), + "twin rounds at one height carry distinguishable comments"); + + // A transaction wearing the NEW comment format and -- hypothetically + // -- no structured metadata must not be matched by the legacy needle: + // the fallback exists for pre-upgrade transactions, and the new format + // proves this is not one. + const std::string idA = PayoutIdForBlock(height, hashA); + const std::string idB = PayoutIdForBlock(height, hashB); + std::set none; + std::string found; + PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, 1, ""); + check(FindRecordedPoolPayout(idB, height, addrA, amount, none, found) + == PAYOUT_PROBE_NONE, + "a new-format comment is never legacy evidence for a twin round"); + check(FindRecordedPoolPayout(idA, height, addrA, amount, none, found) + == PAYOUT_PROBE_NONE, + "nor a match channel for its own round -- structured metadata is"); + + // Round A's own payment, sent by this build, is found by its + // structured id. + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + const std::string paidA = + PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, + 2, idA); + check(FindRecordedPoolPayout(idA, height, addrA, amount, none, found) + == PAYOUT_PROBE_STRUCTURED && found == paidA, + "the winning twin's own payment is found by its structured id"); + + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + } + // -- clean up ------------------------------------------------------------ PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) -- cgit v1.2.3 From a2e1f27b32442bcea92eeda3ac09432f6c5ec2c5 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 08:56:46 +0000 Subject: payout: record the full funding block hash and require it to agree pool_payout_id keeps only the first sixteen hex digits of the block hash, which is the end proof-of-work fills with zeros -- so twin rounds at one height can carry the SAME id, and one twin's payment then settles the other's debt through the structured probe: the same-height collision the comment match had, one layer down. New sends record the full hash as pool_payout_block and a structured match must agree with it. A transaction without the key predates it and is matched by id as before; anything stricter would make every payment already sent look unpaid and pay it again. --- src/rpc.cpp | 96 ++++++++++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 76 insertions(+), 20 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index f9471c2..dbbf06d 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1373,10 +1373,15 @@ static void MarkPoolRoundForfeited(const std::string& id, // // Two kinds of evidence, in order of quality. // -// Structured (pool_payout_id / pool_payout_address / pool_payout_amount) is -// upstream's, and it is exact: the id is derived from the block hash, so it -// names one round and one round only. Every transaction this build sends -// carries it. +// Structured (pool_payout_id / pool_payout_address / pool_payout_amount, +// plus pool_payout_block since this series) is upstream's, extended. The id +// is derived from the block hash, but only from the FIRST sixteen hex digits +// of it -- and proof-of-work concentrates zeros exactly there, so the id can +// name two same-height rounds identically. New sends therefore record the +// full hash as pool_payout_block, and a structured match must agree with it +// wherever both sides have one; a transaction without the key was sent +// before it existed, and for those the id is the best evidence there is. +// Every transaction this build sends carries all four keys. // // But NO transaction this pool has ever sent carries it. Every payout in the // existing wallet has only a "comment". So on the first boot after this @@ -1437,6 +1442,7 @@ enum PayoutProbeResult { static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, int blockHeight, + const uint256& blockHash, const std::string& address, int64 amount, const std::set& excluded, @@ -1482,6 +1488,19 @@ static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, map::const_iterator amtIt = wtx.mapValue.find("pool_payout_amount"); if (amtIt == wtx.mapValue.end() || amtIt->second != strprintf("%lld", amount)) continue; + // The id alone cannot tell twin rounds at one height apart + // (see above); the full hash can, where the transaction + // recorded one. Where it did not, the id decides, as it + // always has -- refusing those transactions would make every + // payment sent before the key existed look unpaid and pay it + // again. + if (blockHash != 0) { + map::const_iterator blkIt = + wtx.mapValue.find("pool_payout_block"); + if (blkIt != wtx.mapValue.end() + && blkIt->second != blockHash.ToString()) + continue; // a twin round's payment, not this round's + } txidRet = wtx.GetHash().GetHex(); return PAYOUT_PROBE_STRUCTURED; } @@ -2125,7 +2144,8 @@ static void PayoutThreadFn(void*) claimKey, excluded); r.fProbeWallet = false; PayoutProbeResult probe = FindRecordedPoolPayout( - id, r.blockHeight, r.address, r.amount, excluded, recovered); + id, r.blockHeight, r.blockHash, r.address, r.amount, + excluded, recovered); if (probe != PAYOUT_PROBE_NONE) { if (probe == PAYOUT_PROBE_LEGACY) { // Loud on purpose: this is the upgrade path, where the @@ -2219,6 +2239,11 @@ static void PayoutThreadFn(void*) wtx.mapValue["pool_payout_id"] = id; wtx.mapValue["pool_payout_address"] = r.address; wtx.mapValue["pool_payout_amount"] = strprintf("%lld", r.amount); + // The full hash, not only the id's sixteen-digit prefix: the + // prefix of a proof-of-work hash is where the zeros live, and + // the probe needs to tell twin rounds at one height apart. + if (r.blockHash != 0) + wtx.mapValue["pool_payout_block"] = r.blockHash.ToString(); SendMoneyOutcome outcome; if (SendMoney(sc, r.amount, wtx, outcome)) { @@ -3285,7 +3310,8 @@ static std::string PayoutTestAddWalletTx(const std::string& comment, int64 amount, int nonce, const std::string& structuredId, - bool fConfirmed = true) + bool fConfirmed = true, + const std::string& structuredBlock = "") { CWalletTx wtx; wtx.vin.resize(1); @@ -3300,6 +3326,8 @@ static std::string PayoutTestAddWalletTx(const std::string& comment, wtx.mapValue["pool_payout_id"] = structuredId; wtx.mapValue["pool_payout_address"] = address; wtx.mapValue["pool_payout_amount"] = strprintf("%lld", amount); + if (!structuredBlock.empty()) + wtx.mapValue["pool_payout_block"] = structuredBlock; } uint256 hash = wtx.GetHash(); if (fConfirmed) { @@ -3853,30 +3881,30 @@ int RunPayoutLedgerSelfTest() std::set none; std::string found; - check(FindRecordedPoolPayout(id, height, addrA, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount, none, found) == PAYOUT_PROBE_NONE, "an empty wallet is not evidence that anything was paid"); const std::string legacyTxid = PayoutTestAddWalletTx(comment, addrA, amount, 1, ""); - check(FindRecordedPoolPayout(id, height, addrA, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount, none, found) == PAYOUT_PROBE_LEGACY && found == legacyTxid, "a payment carrying only a pre-upgrade comment is recognised as" " already paid"); - check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrB, amount, none, found) == PAYOUT_PROBE_NONE, "the legacy match requires the output to pay THIS recipient"); - check(FindRecordedPoolPayout(id, height, addrA, amount + COIN, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount + COIN, none, found) == PAYOUT_PROBE_NONE, "the legacy match requires the output to pay exactly this amount"); - check(FindRecordedPoolPayout(id, height + 1, addrA, amount, none, found) + check(FindRecordedPoolPayout(id, height + 1, 0, addrA, amount, none, found) == PAYOUT_PROBE_NONE, "the legacy match requires the comment for this block height"); std::set spent; spent.insert(legacyTxid); - check(FindRecordedPoolPayout(id, height, addrA, amount, spent, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount, spent, found) == PAYOUT_PROBE_NONE, "one legacy transaction cannot settle a second debt"); @@ -3885,7 +3913,7 @@ int RunPayoutLedgerSelfTest() // exactly what the structured metadata exists to prevent. const std::string otherId = PayoutIdForBlock(height, 0) + "-other"; PayoutTestAddWalletTx(comment, addrB, amount, 2, otherId); - check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrB, amount, none, found) == PAYOUT_PROBE_NONE, "another round's structured payment is not legacy evidence for" " this one"); @@ -3893,7 +3921,7 @@ int RunPayoutLedgerSelfTest() // The structured path still wins where it applies. const std::string structuredTxid = PayoutTestAddWalletTx(comment, addrB, amount, 3, id); - check(FindRecordedPoolPayout(id, height, addrB, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrB, amount, none, found) == PAYOUT_PROBE_STRUCTURED && found == structuredTxid, "structured payout metadata is matched in preference to a comment"); @@ -3907,7 +3935,7 @@ int RunPayoutLedgerSelfTest() PayoutTestClearBlockIndex(); const std::string addrC = PayoutTestAddress(0x33); PayoutTestAddWalletTx(comment, addrC, amount, 4, "", false); - check(FindRecordedPoolPayout(id, height, addrC, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrC, amount, none, found) == PAYOUT_PROBE_NONE, "a pre-upgrade payout that never confirmed is not read as" " payment"); @@ -3917,7 +3945,7 @@ int RunPayoutLedgerSelfTest() mapWallet.clear(); const std::string confirmedTxid = PayoutTestAddWalletTx(comment, addrC, amount, 4, "", true); - check(FindRecordedPoolPayout(id, height, addrC, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrC, amount, none, found) == PAYOUT_PROBE_LEGACY && found == confirmedTxid, "the same payout, confirmed, is"); @@ -3928,7 +3956,7 @@ int RunPayoutLedgerSelfTest() PayoutTestAddWalletTx(comment, addrC, amount, 5, "", false); std::set spentFirst; spentFirst.insert(confirmedTxid); - check(FindRecordedPoolPayout(id, height, addrC, amount, spentFirst, found) + check(FindRecordedPoolPayout(id, height, 0, addrC, amount, spentFirst, found) == PAYOUT_PROBE_LEGACY && found == alsoConfirmed, "an unconfirmed transaction does not hide a confirmed one behind" " it"); @@ -4484,10 +4512,10 @@ int RunPayoutLedgerSelfTest() std::set none; std::string found; PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, 1, ""); - check(FindRecordedPoolPayout(idB, height, addrA, amount, none, found) + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, none, found) == PAYOUT_PROBE_NONE, "a new-format comment is never legacy evidence for a twin round"); - check(FindRecordedPoolPayout(idA, height, addrA, amount, none, found) + check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, none, found) == PAYOUT_PROBE_NONE, "nor a match channel for its own round -- structured metadata is"); @@ -4499,10 +4527,38 @@ int RunPayoutLedgerSelfTest() const std::string paidA = PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, 2, idA); - check(FindRecordedPoolPayout(idA, height, addrA, amount, none, found) + check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, none, found) == PAYOUT_PROBE_STRUCTURED && found == paidA, "the winning twin's own payment is found by its structured id"); + // The id is derived from the FIRST sixteen hex digits of the hash -- + // the end proof-of-work fills with zeros -- so twin hashes that agree + // there collide in id, and a payment carrying no pool_payout_block + // answers for either twin. That is the accepted trade for payments + // sent before the key existed, pinned here so it stays a decision. + check(idA == idB, + "twin hashes differing only past the sixteenth hex digit collide" + " in id -- the reason the full hash must decide"); + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, none, found) + == PAYOUT_PROBE_STRUCTURED, + "a payment without the block key answers for a colliding twin --" + " the accepted residual for pre-key transactions"); + + // With the full hash recorded -- as every send now records it -- the + // twins are told apart and the re-won height is paid. + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + const std::string keyedA = + PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, + 3, idA, true, hashA.ToString()); + check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, none, found) + == PAYOUT_PROBE_STRUCTURED && found == keyedA, + "a payment carrying the full block hash settles its own round"); + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, none, found) + == PAYOUT_PROBE_NONE, + "and is no evidence for the twin, so the re-won height is paid"); + CRITICAL_BLOCK(cs_mapWallet) mapWallet.clear(); PayoutTestClearBlockIndex(); -- cgit v1.2.3 From d8eb3aeec198e9e6753b89a53d25f4f91f8ab3d6 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 08:59:21 +0000 Subject: payout: refuse comment-only evidence for a round that has a proof A pre-upgrade payout comment names only the height, so when a height is won, orphaned, and won again, the old transaction matches the new round's (height, address, amount) exactly and the miner is never paid. Round proofs decide the ambiguity where it is decidable: a proof is written when a round is created, and structured payout metadata (upstream 0b01d6c) predates round proofs (upstream b1eb8b6), so a round with a proof was created by a build whose every payment names its round -- a comment-only match can only be another round's money. Skipping the fallback cannot double-pay: any real payment for such a round is already found by the structured probe. Proofless rounds keep the documented bias. --- src/rpc.cpp | 161 +++++++++++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 139 insertions(+), 22 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index dbbf06d..310c0d4 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1369,6 +1369,24 @@ static void MarkPoolRoundForfeited(const std::string& id, PublishPoolRounds(snap); } +// Does this round have a published round proof? +// +// Existence answers a temporal question the legacy fallback below needs: +// which builds could have paid this round. RecordPoolRound writes the proof +// when the round is created, and structured payout metadata (upstream +// cbdd06d) is an ancestor of round proofs (upstream 83ba822) -- no build +// able to write a proof has ever sent a payment that only a comment can +// identify. A round with a proof therefore cannot have a comment-only +// payment; one that matches it is another round's, colliding on the height. +static bool PoolRoundHasProof(const std::string& id) +{ + std::lock_guard lk(gPoolRoundsMutex); + for (const PoolRoundProof& r : gPoolRounds) + if (r.id == id) + return true; + return false; +} + // Which wallet transaction, if any, already paid this? // // Two kinds of evidence, in order of quality. @@ -1404,11 +1422,22 @@ static void MarkPoolRoundForfeited(const std::string& id, // (round, address) pair -- from the ledger's paidTxids, which is durable, // and from what this process has already claimed. One legacy transaction // can therefore settle at most one debt, so N transactions can never -// satisfy more than N obligations. +// satisfy more than N obligations; +// +// 4. it is not consulted at all for a round that has a round proof +// (fAllowLegacy, decided by the caller from PoolRoundHasProof). Proofs +// are written when a round is created, and only by builds whose every +// payment names its round exactly -- so a comment-only transaction +// cannot be a payment for such a round, only a same-height collision +// from an older one, and skipping the fallback cannot hide a real +// payment: the structured probe above already found any that exist. // -// What is left unresolved by construction is two pre-upgrade rounds at the -// SAME height paying the same address the same amount, since the comment -// carries only the height. That needs a reorg. +// What is left unresolved by construction is a comment-only transaction and +// a PROOFLESS round at the same height paying the same address the same +// amount: two grandfathered zero-hash twins, or a twin pair from the builds +// that keyed the ledger by hash before any metadata reached the wallet. The +// comment carries only the height, so nothing ties the transaction to one +// twin rather than the other. That needs a reorg. // // This used to say the losing twin's ledger entry is voided by the orphan // check before it can be paid. That is wrong: PayoutBlockStillOnChain() @@ -1445,6 +1474,7 @@ static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, const uint256& blockHash, const std::string& address, int64 amount, + bool fAllowLegacy, const std::set& excluded, std::string& txidRet) { @@ -1505,6 +1535,8 @@ static PayoutProbeResult FindRecordedPoolPayout(const std::string& id, return PAYOUT_PROBE_STRUCTURED; } + if (!fAllowLegacy) + continue; // comment-only evidence is inadmissible: rule 4 if (!fHaveScript) continue; // The comment is written only by the payout path, so its presence @@ -2142,10 +2174,15 @@ static void PayoutThreadFn(void*) std::set excluded; CollectForeignPayoutTxids(r.blockHeight, r.blockHash, r.address, claimKey, excluded); + // A round with a published proof was created by a build whose + // every payment names its round exactly, so only structured + // evidence can settle it -- a comment match would be another + // round's payment colliding on the height. + const bool fAllowLegacy = !PoolRoundHasProof(id); r.fProbeWallet = false; PayoutProbeResult probe = FindRecordedPoolPayout( id, r.blockHeight, r.blockHash, r.address, r.amount, - excluded, recovered); + fAllowLegacy, excluded, recovered); if (probe != PAYOUT_PROBE_NONE) { if (probe == PAYOUT_PROBE_LEGACY) { // Loud on purpose: this is the upgrade path, where the @@ -3880,31 +3917,34 @@ int RunPayoutLedgerSelfTest() const std::string comment = LegacyPayoutComment(height); std::set none; std::string found; + // No round proof exists for these rounds, so legacy evidence is + // admissible -- computed exactly as the payout thread computes it. + const bool fAllowLegacy = !PoolRoundHasProof(id); - check(FindRecordedPoolPayout(id, height, 0, addrA, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "an empty wallet is not evidence that anything was paid"); const std::string legacyTxid = PayoutTestAddWalletTx(comment, addrA, amount, 1, ""); - check(FindRecordedPoolPayout(id, height, 0, addrA, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_LEGACY && found == legacyTxid, "a payment carrying only a pre-upgrade comment is recognised as" " already paid"); - check(FindRecordedPoolPayout(id, height, 0, addrB, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrB, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "the legacy match requires the output to pay THIS recipient"); - check(FindRecordedPoolPayout(id, height, 0, addrA, amount + COIN, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount + COIN, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "the legacy match requires the output to pay exactly this amount"); - check(FindRecordedPoolPayout(id, height + 1, 0, addrA, amount, none, found) + check(FindRecordedPoolPayout(id, height + 1, 0, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "the legacy match requires the comment for this block height"); std::set spent; spent.insert(legacyTxid); - check(FindRecordedPoolPayout(id, height, 0, addrA, amount, spent, found) + check(FindRecordedPoolPayout(id, height, 0, addrA, amount, fAllowLegacy, spent, found) == PAYOUT_PROBE_NONE, "one legacy transaction cannot settle a second debt"); @@ -3913,7 +3953,7 @@ int RunPayoutLedgerSelfTest() // exactly what the structured metadata exists to prevent. const std::string otherId = PayoutIdForBlock(height, 0) + "-other"; PayoutTestAddWalletTx(comment, addrB, amount, 2, otherId); - check(FindRecordedPoolPayout(id, height, 0, addrB, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrB, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "another round's structured payment is not legacy evidence for" " this one"); @@ -3921,7 +3961,7 @@ int RunPayoutLedgerSelfTest() // The structured path still wins where it applies. const std::string structuredTxid = PayoutTestAddWalletTx(comment, addrB, amount, 3, id); - check(FindRecordedPoolPayout(id, height, 0, addrB, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrB, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_STRUCTURED && found == structuredTxid, "structured payout metadata is matched in preference to a comment"); @@ -3935,7 +3975,7 @@ int RunPayoutLedgerSelfTest() PayoutTestClearBlockIndex(); const std::string addrC = PayoutTestAddress(0x33); PayoutTestAddWalletTx(comment, addrC, amount, 4, "", false); - check(FindRecordedPoolPayout(id, height, 0, addrC, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrC, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "a pre-upgrade payout that never confirmed is not read as" " payment"); @@ -3945,7 +3985,7 @@ int RunPayoutLedgerSelfTest() mapWallet.clear(); const std::string confirmedTxid = PayoutTestAddWalletTx(comment, addrC, amount, 4, "", true); - check(FindRecordedPoolPayout(id, height, 0, addrC, amount, none, found) + check(FindRecordedPoolPayout(id, height, 0, addrC, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_LEGACY && found == confirmedTxid, "the same payout, confirmed, is"); @@ -3956,7 +3996,7 @@ int RunPayoutLedgerSelfTest() PayoutTestAddWalletTx(comment, addrC, amount, 5, "", false); std::set spentFirst; spentFirst.insert(confirmedTxid); - check(FindRecordedPoolPayout(id, height, 0, addrC, amount, spentFirst, found) + check(FindRecordedPoolPayout(id, height, 0, addrC, amount, fAllowLegacy, spentFirst, found) == PAYOUT_PROBE_LEGACY && found == alsoConfirmed, "an unconfirmed transaction does not hide a confirmed one behind" " it"); @@ -4511,11 +4551,14 @@ int RunPayoutLedgerSelfTest() const std::string idB = PayoutIdForBlock(height, hashB); std::set none; std::string found; + // Neither twin has a round proof here (section 15 covers the gate), + // and their ids collide, so one answer serves both. + const bool fAllowLegacy = !PoolRoundHasProof(idA); PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, 1, ""); - check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, none, found) + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "a new-format comment is never legacy evidence for a twin round"); - check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, none, found) + check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "nor a match channel for its own round -- structured metadata is"); @@ -4527,7 +4570,7 @@ int RunPayoutLedgerSelfTest() const std::string paidA = PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, 2, idA); - check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, none, found) + check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_STRUCTURED && found == paidA, "the winning twin's own payment is found by its structured id"); @@ -4539,7 +4582,7 @@ int RunPayoutLedgerSelfTest() check(idA == idB, "twin hashes differing only past the sixteenth hex digit collide" " in id -- the reason the full hash must decide"); - check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, none, found) + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_STRUCTURED, "a payment without the block key answers for a colliding twin --" " the accepted residual for pre-key transactions"); @@ -4552,10 +4595,10 @@ int RunPayoutLedgerSelfTest() const std::string keyedA = PayoutTestAddWalletTx(PayoutComment(height, hashA), addrA, amount, 3, idA, true, hashA.ToString()); - check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, none, found) + check(FindRecordedPoolPayout(idA, height, hashA, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_STRUCTURED && found == keyedA, "a payment carrying the full block hash settles its own round"); - check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, none, found) + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, fAllowLegacy, none, found) == PAYOUT_PROBE_NONE, "and is no evidence for the twin, so the re-won height is paid"); @@ -4564,6 +4607,80 @@ int RunPayoutLedgerSelfTest() PayoutTestClearBlockIndex(); } + // -- 15. A proof-bearing round rejects comment-only evidence ------------- + // + // The surviving half of the same-height collision: a pre-upgrade + // transaction carries only "Pool payout height H", so if H is won again + // after a reorg, it matches the new round's (height, address, amount) + // exactly and would settle a debt it never paid. The new round has a + // round proof -- written at creation, and only by builds whose payments + // all name their round -- so for it, comment-only evidence is + // inadmissible and the miner is paid. A round without a proof keeps + // today's bias: the evidence is admissible and doubt resolves to + // "already paid". + { + PayoutTestResetState(); + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + const std::string roundsPath = dir + "/pool_rounds_gate_selftest.json"; + const std::string savedRoundsFile = strPoolRoundsFile; + strPoolRoundsFile = roundsPath; + remove(roundsPath.c_str()); + + const int height = 7171; + const int64 amount = 4 * COIN; + uint256 hashB = 0; + hashB.SetHex("00000000000000000000000000000000000000000000000000000000000000cc"); + const std::string idB = PayoutIdForBlock(height, hashB); + std::set none; + std::string found; + + // The colliding pre-upgrade payment: confirmed, comment-only, same + // height, same address, same amount -- the strongest wrong evidence + // there is. + PayoutTestAddWalletTx(LegacyPayoutComment(height), addrA, amount, 1, ""); + + check(!PoolRoundHasProof(idB), + "a round with no recorded proof does not claim one"); + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, + !PoolRoundHasProof(idB), none, found) + == PAYOUT_PROBE_LEGACY, + "without a proof the doubt is genuine and still resolves to" + " already-paid"); + + PoolRoundProof round; + round.id = idB; + round.blockHeight = height; + round.matureAtHeight = height + COINBASE_SPENDABLE_DEPTH; + round.payouts[addrA] = amount; + RecordPoolRound(round); + check(PoolRoundHasProof(idB), + "recording the round proof marks the round as this lineage's"); + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, + !PoolRoundHasProof(idB), none, found) + == PAYOUT_PROBE_NONE, + "with a proof, a same-height comment-only transaction is not" + " evidence, and the re-won height is paid"); + + // Structured evidence still is: the round's own payment, recovered. + const std::string paidB = + PayoutTestAddWalletTx(PayoutComment(height, hashB), addrA, amount, + 2, idB, true, hashB.ToString()); + check(FindRecordedPoolPayout(idB, height, hashB, addrA, amount, + !PoolRoundHasProof(idB), none, found) + == PAYOUT_PROBE_STRUCTURED && found == paidB, + "the gate does not blind the probe to the round's own structured" + " payment"); + + CRITICAL_BLOCK(cs_mapWallet) + mapWallet.clear(); + PayoutTestClearBlockIndex(); + remove(roundsPath.c_str()); + remove((roundsPath + ".tmp").c_str()); + strPoolRoundsFile = savedRoundsFile; + } + // -- clean up ------------------------------------------------------------ PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) -- cgit v1.2.3 From 7221bb35d50e9bac11ce5e4b3252c34abe03c124 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 09:01:34 +0000 Subject: payout: treat a malformed ledger block hash as corruption, not as a hash SetHex() parses whatever hex prefix it finds and stops, so a corrupt blockHash loaded as a DIFFERENT hash: garbage with a hex-looking prefix became a hash no block ever had, which the orphan check reads as an orphaned block -- and the next flush voided the debt on the strength of file corruption. Garbage with no hex prefix became 0 and skipped the orphan check instead. A field that is not the 64-digit hex string this tree writes now fails the load, and the file is quarantined like any other parse error. --- src/rpc.cpp | 101 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 99 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 310c0d4..be6c80d 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -776,6 +776,29 @@ static void PublishPendingPayouts(const VersionedBlob& v) gPayoutLedgerPublishedSeq, "pending payout ledger"); } +// Parse a persisted block-hash field, refusing to guess. SetHex() reads +// whatever hex prefix it finds and stops at the first character it does not +// recognise, so a corrupt value does not fail to parse -- it parses as a +// DIFFERENT hash. Both shapes of that are wrong in a dangerous direction: a +// value with a hex-looking prefix ("deadbeef...") becomes a hash no block +// ever had, which PayoutBlockStillOnChain reads as an orphaned block and +// FlushMaturePayouts then VOIDS the debt; a value with no hex prefix at all +// becomes 0, which is grandfathered past the orphan check on the strength +// of garbage. A field that is not the 64-digit hex string ToString() wrote +// is corruption, and corruption is a load failure like any other parse +// error -- the file is quarantined, not read around. +static uint256 ParsePayoutBlockHash(const std::string& str) +{ + if (str.size() != 64 || + str.find_first_not_of("0123456789abcdefABCDEF") != std::string::npos) + throw std::runtime_error( + strprintf("blockHash \"%s\" is not a 64-digit hex string", + str.c_str())); + uint256 h; + h.SetHex(str); + return h; +} + static void LoadPendingPayouts() { std::string path = PayoutFilePath(); @@ -797,7 +820,8 @@ static void LoadPendingPayouts() // field. Leave blockHash zero and they are grandfathered past the // orphan check rather than voided on a guess. if (obj.contains("blockHash") && obj["blockHash"].is_string()) - pp.blockHash.SetHex(obj["blockHash"].get()); + pp.blockHash = + ParsePayoutBlockHash(obj["blockHash"].get()); if (obj.contains("blockHeight") && obj["blockHeight"].is_number()) pp.blockHeight = obj["blockHeight"].get(); // Upstream's tolerance for an entry with no usable height, kept @@ -976,7 +1000,8 @@ static void LoadPaying() r.amount = obj["amount"].get(); r.matureAtHeight = obj["matureAtHeight"].get(); if (obj.contains("blockHash") && obj["blockHash"].is_string()) - r.blockHash.SetHex(obj["blockHash"].get()); + r.blockHash = + ParsePayoutBlockHash(obj["blockHash"].get()); if (obj.contains("blockHeight") && obj["blockHeight"].is_number()) r.blockHeight = obj["blockHeight"].get(); if (obj.contains("retries") && obj["retries"].is_number()) @@ -4681,6 +4706,78 @@ int RunPayoutLedgerSelfTest() strPoolRoundsFile = savedRoundsFile; } + // -- 16. A malformed block hash is corruption, not a hash ---------------- + // + // SetHex() parses whatever hex prefix it finds and stops, so a corrupt + // blockHash did not fail to load -- it loaded as a DIFFERENT hash. + // "deadbeef..." became 0xdeadbeef, a hash no block ever had, which the + // orphan check reads as an orphaned block and the next flush VOIDS the + // debt; a value with no hex prefix became 0, which is grandfathered past + // the orphan check instead. Either way a corrupt file silently changed + // what the pool owed. It is a load failure now, handled like every other + // parse error: quarantine, and never rewrite. + { + PayoutTestResetState(); + remove(ledgerPath.c_str()); + remove(payingPath.c_str()); + + const std::string badLedger = strprintf( + "[{\"amounts\":{\"%s\":100000000}," + "\"blockHash\":\"deadbeef oops, not a hash\"," + "\"blockHeight\":10,\"matureAtHeight\":10}]", addrA.c_str()); + check(PayoutTestWriteFile(ledgerPath, badLedger), + "wrote a ledger whose blockHash is not a 64-digit hex string"); + LoadPendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + check(gPendingPayouts.empty(), + "no entry is loaded with a guessed hash"); + } + std::string gone; + check(!PayoutTestReadFile(ledgerPath, gone), + "the ledger with the corrupt hash is quarantined"); + + const std::string badPaying = strprintf( + "[{\"address\":\"%s\",\"amount\":100000000," + "\"blockHash\":\"00000000cafe\",\"blockHeight\":10," + "\"matureAtHeight\":10}]", addrA.c_str()); + check(PayoutTestWriteFile(payingPath, badPaying), + "wrote an in-flight list whose blockHash is truncated"); + LoadPaying(); + { + std::lock_guard lk(gPayoutExecMutex); + check(gPaying.empty(), + "no in-flight record is loaded with a guessed hash"); + } + check(!PayoutTestReadFile(payingPath, gone), + "the in-flight list with the corrupt hash is quarantined"); + + // The two spellings every real file uses still load: the 64-digit + // hash of a keyed round, and the 64 zeros this build writes for a + // grandfathered entry. + PayoutTestResetState(); + remove(ledgerPath.c_str()); + const std::string goodLedger = strprintf( + "[{\"amounts\":{\"%s\":100000000}," + "\"blockHash\":\"00000000000000000000000000000000000000000000000000000000000000cd\"," + "\"blockHeight\":10,\"matureAtHeight\":10}," + "{\"amounts\":{\"%s\":200000000}," + "\"blockHash\":\"%s\"," + "\"blockHeight\":20,\"matureAtHeight\":20}]", + addrA.c_str(), addrB.c_str(), uint256(0).ToString().c_str()); + check(PayoutTestWriteFile(ledgerPath, goodLedger), + "wrote a ledger in both real hash spellings"); + LoadPendingPayouts(); + { + std::lock_guard lk(gPayoutLedgerMutex); + check(gPendingPayouts.size() == 2 && + gPendingPayouts[0].blockHash != 0 && + gPendingPayouts[1].blockHash == 0, + "a real hash and a serialised zero hash both still load"); + } + remove(ledgerPath.c_str()); + } + // -- clean up ------------------------------------------------------------ PayoutTestResetState(); CRITICAL_BLOCK(cs_mapWallet) -- cgit v1.2.3 From 7c70eb4498e88725241493033edfe89554ff1b18 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 09:03:01 +0000 Subject: tunnel: report which stage failed instead of guessing the cause --- src/btfrv.cpp | 16 ++++++++++++++-- src/btfrv.h | 19 +++++++++++++++++-- src/btftunnel.cpp | 37 +++++++++++++++++++++++++++++++++---- src/btftunnel.h | 25 +++++++++++++++++++++++-- src/main.cpp | 11 ++++++----- 5 files changed, 93 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/btfrv.cpp b/src/btfrv.cpp index 133eb89..864fe3d 100644 --- a/src/btfrv.cpp +++ b/src/btfrv.cpp @@ -334,17 +334,29 @@ bool RvServiceWaitPaired(RvSocket s, int nTimeoutSecs) } RvSocket RvClientConnect(const char* relay_host, unsigned short port, - const unsigned char target_pubkey[32]) + const unsigned char target_pubkey[32], + RvClientFail* pFail) { + if (pFail) *pFail = RVC_FAIL_DIAL; if (!RvInit()) return RV_INVALID; SOCKET s = ConnectTo(relay_host, port); if (s == INVALID_SOCKET) return RV_INVALID; + if (pFail) *pFail = RVC_FAIL_PAIR; unsigned char hdr[33]; hdr[0] = (unsigned char)'C'; memcpy(hdr + 1, target_pubkey, 32); if (!WriteN(s, hdr, 33)) { CLOSESOCK(s); return RV_INVALID; } unsigned char paired = 0; - if (!ReadN(s, &paired, 1) || paired != 0x01) { CLOSESOCK(s); return RV_INVALID; } + if (!ReadN(s, &paired, 1)) { CLOSESOCK(s); return RV_INVALID; } + if (paired != 0x01) + { + // The relay answered and declined: HandleIncoming writes 0x00 and + // closes when no service is parked under this pubkey right now. + if (pFail) *pFail = RVC_FAIL_REFUSED; + CLOSESOCK(s); + return RV_INVALID; + } + if (pFail) *pFail = RVC_FAIL_NONE; return (RvSocket)s; } diff --git a/src/btfrv.h b/src/btfrv.h index 9cd7476..1e85cb0 100644 --- a/src/btfrv.h +++ b/src/btfrv.h @@ -57,10 +57,25 @@ RvSocket RvServiceRegister(const char* relay_host, unsigned short port, bool RvServiceWaitPaired(RvSocket s, int nTimeoutSecs = 0); // ---- client side (the node dialing a .btf address) ---- +// Where a failed RvClientConnect stopped. RV_INVALID alone collapses three +// different situations -- relay unreachable, relay reachable but nobody +// registered, connection died mid-pairing -- and they point at different +// components. The caller can only report the right one if this side says +// which it saw. +enum RvClientFail +{ + RVC_FAIL_NONE = 0, + RVC_FAIL_DIAL, // TCP connect to the relay itself failed + RVC_FAIL_REFUSED, // relay answered 0x00: no service registered under this pubkey + RVC_FAIL_PAIR, // relay connection died before pairing completed +}; + // Connect through the relay to the service registered under `target_pubkey`. -// Returns the paired socket, or RV_INVALID on error. +// Returns the paired socket, or RV_INVALID on error -- with `pFail`, if +// given, naming the stage that failed. RvSocket RvClientConnect(const char* relay_host, unsigned short port, - const unsigned char target_pubkey[32]); + const unsigned char target_pubkey[32], + RvClientFail* pFail = 0); // Blocking read/write of exactly n bytes over a rendezvous socket. Return false // on error/EOF. diff --git a/src/btftunnel.cpp b/src/btftunnel.cpp index 63d178b..408476e 100644 --- a/src/btftunnel.cpp +++ b/src/btftunnel.cpp @@ -136,18 +136,47 @@ static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32]) return appEnd; } +const char* TunnelFailText(TunnelFail f) +{ + switch (f) + { + case TUNNEL_FAIL_NONE: return "no failure"; + case TUNNEL_FAIL_INIT: return "local socket/crypto init failed"; + case TUNNEL_FAIL_DIAL: return "meeting node unreachable (tcp dial failed)"; + case TUNNEL_FAIL_REFUSED: return "relay reachable, but no service registered there for this address"; + case TUNNEL_FAIL_PAIR: return "relay connection died before pairing completed"; + case TUNNEL_FAIL_HANDSHAKE: return "end-to-end handshake failed"; + case TUNNEL_FAIL_LOCAL: return "local tunnel setup failed"; + } + return "unknown failure"; +} + btf_socket_t BtfClientTunnel(const char* meeting_host, unsigned short port, const unsigned char target_pubkey[32], - const unsigned char service_enc_pub[32]) + const unsigned char service_enc_pub[32], + TunnelFail* pFail) { + if (pFail) *pFail = TUNNEL_FAIL_INIT; if (!TunnelInit()) return INVALID_SOCKET; - RvSocket rv = RvClientConnect(meeting_host, port, target_pubkey); - if (rv == RV_INVALID) return INVALID_SOCKET; + RvClientFail rvFail = RVC_FAIL_NONE; + RvSocket rv = RvClientConnect(meeting_host, port, target_pubkey, &rvFail); + if (rv == RV_INVALID) + { + if (pFail) + *pFail = rvFail == RVC_FAIL_DIAL ? TUNNEL_FAIL_DIAL + : rvFail == RVC_FAIL_REFUSED ? TUNNEL_FAIL_REFUSED + : TUNNEL_FAIL_PAIR; + return INVALID_SOCKET; + } unsigned char eph_pub[32], shared[32]; + if (pFail) *pFail = TUNNEL_FAIL_HANDSHAKE; if (!ChanClientHandshake(service_enc_pub, eph_pub, shared)) { RvClose(rv); return INVALID_SOCKET; } if (!RvWriteN(rv, eph_pub, 32)) { RvClose(rv); return INVALID_SOCKET; } - return StartTunnel(rv, shared); + if (pFail) *pFail = TUNNEL_FAIL_LOCAL; + btf_socket_t app = StartTunnel(rv, shared); + if (app != INVALID_SOCKET && pFail) *pFail = TUNNEL_FAIL_NONE; + return app; } btf_socket_t BtfServiceWrap(RvSocket rv, const unsigned char my_enc_sk[32]) diff --git a/src/btftunnel.h b/src/btftunnel.h index 24a7509..3cc87cd 100644 --- a/src/btftunnel.h +++ b/src/btftunnel.h @@ -36,12 +36,33 @@ namespace btf // Initialize (sockets + libsodium). Idempotent. bool TunnelInit(); +// Which stage of BtfClientTunnel failed. INVALID_SOCKET alone says only "no +// tunnel"; a caller that then guesses at causes in its log line sends whoever +// reads it to the wrong component (issue #17: "relay unreachable or pool not +// listening" blamed two healthy parts). The stage is what this side actually +// knows -- report that. +enum TunnelFail +{ + TUNNEL_FAIL_NONE = 0, + TUNNEL_FAIL_INIT, // local socket/crypto init failed + TUNNEL_FAIL_DIAL, // TCP connect to the meeting node failed + TUNNEL_FAIL_REFUSED, // relay reachable, but no service registered under the pubkey + TUNNEL_FAIL_PAIR, // relay connection died before pairing completed + TUNNEL_FAIL_HANDSHAKE, // end-to-end channel handshake failed + TUNNEL_FAIL_LOCAL, // local pump plumbing (socket pair / threads) failed +}; + +// Short description of a TunnelFail for log lines. +const char* TunnelFailText(TunnelFail f); + // Client: dial the service registered under `target_pubkey` at the meeting node // (host:port), box to its static x25519 `service_enc_pub`, and return a local -// plaintext SOCKET tunneled end-to-end to the service. INVALID_SOCKET on error. +// plaintext SOCKET tunneled end-to-end to the service. INVALID_SOCKET on error +// -- with `pFail`, if given, naming the stage that failed. btf_socket_t BtfClientTunnel(const char* meeting_host, unsigned short port, const unsigned char target_pubkey[32], - const unsigned char service_enc_pub[32]); + const unsigned char service_enc_pub[32], + TunnelFail* pFail = 0); // Service: wrap an already-paired rendezvous socket (RvServiceRegister followed // by RvServiceWaitPaired -- the pairing byte MUST already be consumed) with diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..c0a8825 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3758,13 +3758,14 @@ static bool PoolParticipantMiner() // Step 2b: open encrypted tunnel to pool // ------------------------------------------------------------------ SetParticipantMiningStatus("opening tunnel"); + btf::TunnelFail tunnelFail = btf::TUNNEL_FAIL_NONE; s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, - target_pubkey, service_enc_pub); + target_pubkey, service_enc_pub, &tunnelFail); if (s == INVALID_SOCKET) { - LogPrint("worker", "[worker] tunnel connect FAILED via %s" - " (relay unreachable or pool not listening)\n", - meetingHostPort.c_str()); - SetParticipantMiningStatus("tunnel connect failed"); + LogPrint("worker", "[worker] tunnel connect FAILED via %s: %s\n", + meetingHostPort.c_str(), btf::TunnelFailText(tunnelFail)); + SetParticipantMiningStatus(std::string("tunnel connect failed: ") + + btf::TunnelFailText(tunnelFail)); return false; } LogPrint("worker", "[worker] tunnel open via %s\n", meetingHostPort.c_str()); -- cgit v1.2.3 From 014798e50b2de37ed5243c7e622fc290dfda8606 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 09:03:33 +0000 Subject: worker: fail over across seed relays when the advertised meeting node keeps failing --- src/main.cpp | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index c0a8825..0414714 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3739,6 +3739,33 @@ static bool PoolParticipantMiner() } LogPrint("worker", "[worker] pool resolved to meeting node %s\n", meetingHostPort.c_str()); + // The descriptor names ONE meeting node, but the pool parks a + // registration at every relay it knows (one accept thread per relay, + // rpc.cpp:AcceptOneFn), so any seed relay can pair us. Insisting on the + // advertised entry forever turns one bad path into a miner that idles + // indefinitely while a working path exists (issue #17); after a few + // consecutive tunnel failures, rotate the seed relays into the attempts + // too. Only ONE participant session runs (StartMinerThreads), so these + // statics are single-threaded. + static const int TUNNEL_FAILOVER_AFTER = 3; + static int nTunnelFails = 0; // consecutive tunnel failures, this pool + static size_t iFailoverRelay = 0; // rotation cursor over vBtfMeetingRelays + static std::string strFailPool; // pool the counters belong to + if (strFailPool != strParticipantPool) { + strFailPool = strParticipantPool; + nTunnelFails = 0; + iFailoverRelay = 0; + } + if (nTunnelFails >= TUNNEL_FAILOVER_AFTER && !vBtfMeetingRelays.empty()) { + std::string alt = vBtfMeetingRelays[iFailoverRelay++ % vBtfMeetingRelays.size()]; + if (alt != meetingHostPort) { + LogPrint("worker", "[worker] advertised meeting node %s failed %d" + " times in a row -- trying seed relay %s instead\n", + meetingHostPort.c_str(), nTunnelFails, alt.c_str()); + meetingHostPort = alt; + } + } + size_t colon = meetingHostPort.rfind(':'); if (colon == std::string::npos) { LogPrint("worker", "[worker] bad meeting node format '%s'\n", meetingHostPort.c_str()); @@ -3762,12 +3789,14 @@ static bool PoolParticipantMiner() s = btf::BtfClientTunnel(host.c_str(), (unsigned short)port, target_pubkey, service_enc_pub, &tunnelFail); if (s == INVALID_SOCKET) { + nTunnelFails++; LogPrint("worker", "[worker] tunnel connect FAILED via %s: %s\n", meetingHostPort.c_str(), btf::TunnelFailText(tunnelFail)); SetParticipantMiningStatus(std::string("tunnel connect failed: ") + btf::TunnelFailText(tunnelFail)); return false; } + nTunnelFails = 0; LogPrint("worker", "[worker] tunnel open via %s\n", meetingHostPort.c_str()); SetParticipantMiningStatus("tunnel open"); } -- cgit v1.2.3 From e7b6bbffb1786eef842f1e446118a4daa9edf58f Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 09:04:57 +0000 Subject: worker: back off failed reconnects and say aloud how long the pool has been failing --- src/main.cpp | 31 ++++++++++++++++++++++++++++--- 1 file changed, 28 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 0414714..69b2c32 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4394,11 +4394,36 @@ bool BitcoinMiner(int nThreadId) // Participant mode: connect to external pool instead of mining solo/operator if (nMineMode == MINE_PARTICIPANT) { + // An attempt that never got a session backs off (10s doubling to + // 120s) instead of hammering the same path every flat 10s, and a + // streak lasting minutes is said at printf level: the identical + // once-per-10s LogPrint line is how a worker idled all night + // unnoticed (issue #17). A completed session resets both. + int nRetrySecs = 10; + int64 nFailingSince = 0; while (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { - PoolParticipantMiner(); + bool fHadSession = PoolParticipantMiner(); if (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { - LogPrint("worker", "PoolParticipantMiner: reconnecting in 10s\n"); - for (int i = 0; i < 10 && !fShutdown; i++) Sleep(1000); + if (fHadSession) { + nRetrySecs = 10; + nFailingSince = 0; + } else { + if (nFailingSince == 0) + nFailingSince = GetTime(); + int64 nMins = (GetTime() - nFailingSince) / 60; + if (nMins >= 1) + printf("[worker] connection to pool %s has been failing" + " for %lld minutes\n", + strParticipantPool.c_str(), (long long)nMins); + } + LogPrint("worker", "PoolParticipantMiner: reconnecting in %ds\n", + nRetrySecs); + for (int i = 0; i < nRetrySecs && !fShutdown; i++) Sleep(1000); + if (!fHadSession && nRetrySecs < 120) { + nRetrySecs *= 2; + if (nRetrySecs > 120) + nRetrySecs = 120; + } } } return true; -- cgit v1.2.3 From 74c068829967bbff60da3506613844df4da1ae80 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:14:48 +0000 Subject: mine: ask whether a transaction fits before appending it The node miner tested its size budget only on the outer while loop. The inner for walked all of mapTransactions with no test, so a single pass could append the entire mempool -- the overshoot was bounded by mempool size, not by one transaction as the comment claimed. The pool builder did test, but only after the push, which bounds the overshoot at one transaction. Nothing caps how big one transaction may be: neither CheckTransaction nor AcceptTransaction limits it, so the mempool will hold one of any size the wire allows and "one transaction" is worth up to MAX_SIZE. A lone 1.5 MB transaction offering a large fee is therefore enough to make every template unmineable, and the fee is never paid because the block never confirms. Both now ask before appending and skip what does not fit, so the overshoot is zero and an oversized transaction costs the template nothing rather than invalidating it. The budget moves to MAX_BLOCK_SIZE_GEN so the two assemblers cannot drift on it again -- drift is what produced this. The test is ordered before ConnectInputs on purpose: ConnectInputs credits nFees by reference on success, so declining a transaction after calling it would leave the coinbase claiming a fee the block does not collect. Assembly only. CheckBlock, CheckTransaction and AcceptTransaction are untouched: this changes what we produce, not what the network accepts. --- src/main.cpp | 41 ++++++++++++++++++++++++++++++++++++----- src/main.h | 20 ++++++++++++++++++++ src/rpc.cpp | 34 +++++++++++++++++++++++++--------- 3 files changed, 81 insertions(+), 14 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..64eb290 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4470,7 +4470,6 @@ bool BitcoinMiner(int nThreadId) map mapTestPool; vector vfAlreadyAdded(mapTransactions.size()); bool fFoundSomething = true; - unsigned int nBlockSize = 0; // Assembly must stop below the consensus cap that CheckBlock() // enforces, or we mine a block our own node then rejects. // @@ -4481,9 +4480,19 @@ bool BitcoinMiner(int nThreadId) // meant solving a block and throwing it away -- with this pool at // ~90% of hashrate, that is the network stalling, not just us. // - // Half the cap, keeping the original margin: the test runs before - // a transaction is added, so the loop can overshoot by one tx. - while (fFoundSomething && nBlockSize < MAX_BLOCK_SIZE/2) + // The budget test then sat only on this outer while, and the + // comment claimed that bounded the overshoot to a single + // transaction. It did not. The inner for walks all of + // mapTransactions with no test of its own, so one pass could append + // the entire mempool: the overshoot was bounded by mempool size, + // which is to say not bounded at all. Ask per transaction, before + // appending, and the overshoot is zero rather than small. + // + // Seeded with what the block already weighs -- header, tx count, + // coinbase -- because CheckBlock() weighs the whole serialized + // block and not just the transactions we chose to add to it. + unsigned int nBlockSize = ::GetSerializeSize(*pblock, SER_DISK); + while (fFoundSomething && nBlockSize < MAX_BLOCK_SIZE_GEN) { fFoundSomething = false; unsigned int n = 0; @@ -4495,6 +4504,28 @@ bool BitcoinMiner(int nThreadId) if (tx.IsCoinBase() || !tx.IsFinal()) continue; + // Skip, not break: a transaction too big for the room left + // says nothing about the next one, which may still fit. + // + // This is also the only ceiling on a single transaction's + // size anywhere on the path into a block. CheckTransaction + // does not cap it and neither does AcceptTransaction, so + // the mempool will hold one of any size the wire allows; + // without this test a lone 1.5 MB transaction offering a + // fat fee is selected, and every template built from that + // mempool is one CheckBlock() throws away. The fee is never + // paid, because the block never confirms. + // + // Deliberately before ConnectInputs and not after: + // ConnectInputs adds this transaction's fee to nFees by + // reference on success. Passing it and then declining the + // transaction would credit the coinbase for a fee no + // transaction in the block pays, and the block would be + // rejected for a wholly different reason. + unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); + if (!BlockTemplateFits(nBlockSize, nTxSize)) + continue; + // Transaction fee requirements, mainly only needed for flood control // Under 10K (about 80 inputs) is free for first 100 transactions // Base rate is 0.01 per KB @@ -4506,7 +4537,7 @@ bool BitcoinMiner(int nThreadId) swap(mapTestPool, mapTestPoolTmp); pblock->vtx.push_back(tx); - nBlockSize += ::GetSerializeSize(tx, SER_NETWORK); + nBlockSize += nTxSize; vfAlreadyAdded[n] = true; fFoundSomething = true; } diff --git a/src/main.h b/src/main.h index 382dd9c..1f452b5 100644 --- a/src/main.h +++ b/src/main.h @@ -33,6 +33,26 @@ static const unsigned int MAX_BLOCK_SIGOPS = 20000; // limit (32 MB), not a block rule. Bitcoin 0.1.0 predated the later 1 MB block // cap, so this tree inherited no real block-size consensus limit. static const unsigned int MAX_BLOCK_SIZE = 1000000; +// How much of that cap a template we build may fill. Half, which is what both +// assemblers already aimed at -- this only gives the number a name and one +// place to live. They had already drifted on how it was enforced, which is the +// bug this exists to stop repeating. +// +// NOT a consensus rule. CheckBlock() decides what the network accepts; this +// decides what we are willing to produce, and it has to stay under that. +static const unsigned int MAX_BLOCK_SIZE_GEN = MAX_BLOCK_SIZE / 2; + +// Room for one more transaction in a template that currently weighs +// nBlockSize bytes? +// +// Asked BEFORE the transaction is appended, never after. A template that has +// already overshot is one CheckBlock() rejects, and asking afterwards only +// measures the waste. Both assemblers call this, so neither can drift into a +// different idea of what fits. +inline bool BlockTemplateFits(unsigned int nBlockSize, unsigned int nTxSize) +{ + return (nBlockSize + nTxSize <= MAX_BLOCK_SIZE_GEN); +} static const int64 COIN = 100000000; // Total Bitflash emission: identical to Bitcoin (21 million). // MAX_MONEY guards against the value overflow bug (CVE-2010-5139), which in diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..7c5ef6c 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -267,16 +267,24 @@ static bool RebuildJob() map pool; vector vfAlreadyAdded(mapTransactions.size()); bool fFoundSomething = true; - unsigned int sz = 0; - // The cap is MAX_BLOCK_SIZE/2, not MAX_SIZE/2. MAX_SIZE is the - // 32 MB serialisation ceiling, so half of it is 16 MB -- this - // builder would happily assemble a template that its own + // The cap is MAX_BLOCK_SIZE_GEN, not MAX_SIZE/2. MAX_SIZE is + // the 32 MB serialisation ceiling, so half of it is 16 MB -- + // this builder would happily assemble a template that its own // CheckBlock() rejects at the 1 MB consensus cap. This is the // pool's job builder, so a block over the cap is not one // wasted solve, it is every miner on the pool working a - // template the network will reject. The inner break bounds the - // overshoot to a single transaction within a pass. - while (fFoundSomething && sz < MAX_BLOCK_SIZE / 2) + // template the network will reject. + // + // The inner break used to bound the overshoot to one + // transaction per pass. One transaction is still too many: + // nothing caps how big a single transaction may be, so that + // bound was worth up to MAX_SIZE. Asking whether each one fits + // before appending it bounds the overshoot at zero instead. + // + // Seeded with the header, tx count and coinbase, because + // CheckBlock() weighs the whole serialized block. + unsigned int sz = ::GetSerializeSize(block, SER_DISK); + while (fFoundSomething && sz < MAX_BLOCK_SIZE_GEN) { fFoundSomething = false; unsigned int n = 0; @@ -287,16 +295,24 @@ static bool RebuildJob() continue; CTransaction& tx = (*mi).second; if (tx.IsCoinBase() || !tx.IsFinal()) continue; + // Skip rather than stop: one transaction too big for + // the room left does not mean the next is. Ordered + // before ConnectInputs because ConnectInputs credits + // nFees by reference on success, and a transaction we + // then decline would leave the coinbase claiming a fee + // this block does not collect. + unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); + if (!BlockTemplateFits(sz, nTxSize)) + continue; map tmp(pool); if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, false, true, tx.GetMinFee(block.vtx.size() < 100))) continue; swap(pool, tmp); block.vtx.push_back(tx); - sz += ::GetSerializeSize(tx, SER_NETWORK); + sz += nTxSize; vfAlreadyAdded[n] = true; fFoundSomething = true; - if (sz > MAX_BLOCK_SIZE / 2) break; } } } -- cgit v1.2.3 From 03a69ccfb36861948e11b0871bb9af8f0b280709 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:14:52 +0000 Subject: payout: never collapse a log line that reports money moving LogPrint()'s burst collapse is right for share and peer chatter and wrong for anything that reports an irreversible change to money. A reorg voided 100 ledger entries totalling 4,950 BTF and the log carried one line, naming one block and 49.49 BTF. The other 99 were counted and never printed, and no "(N similar)" summary appeared either -- a summary was only ever flushed when that same call site fired again, and after the reorg it never did. The missing 4,950 BTF was found by counting entries in pending_payouts.json. Add LogPrintAlways(), which skips the collapse entirely, and move the four payout lines that report money to it: an obligation voided, an obligation dropped, a payment sent, a payment that failed. All four are bursty by nature -- one reorg voids every entry funded by the orphaned block, from a single source line -- which is precisely why one line must not stand in for all of them. Their volume is bounded by how much money moved, which is a number worth the lines. Also sweep expired windows for every call site rather than only the one currently logging, so a burst that stops is still summarised, and report the window's real elapsed time instead of a hardcoded 3s. --- src/rpc.cpp | 10 +++--- src/util.cpp | 99 ++++++++++++++++++++++++++++++++++++++++++++++++++++++------ src/util.h | 22 +++++++++++--- 3 files changed, 114 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..2e8f4b8 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1732,7 +1732,9 @@ static void FlushMaturePayouts() } int64 total = 0; for (auto& kv : it->amounts) total += kv.second; - LogPrint("payout", "[payout] block %d (%s) was orphaned -- voiding %zu" + // Always: one line per voided entry, never a collapsed summary. + // A reorg voids these in a burst from this one source line. + LogPrintAlways("payout", "[payout] block %d (%s) was orphaned -- voiding %zu" " payment(s) totalling %s\n", it->blockHeight, it->blockHash.ToString().substr(0, 14).c_str(), it->amounts.size(), FormatMoney(total).c_str()); @@ -2036,7 +2038,7 @@ static void PayoutThreadFn(void*) // funding block can land at any point in that window. Upstream has // no equivalent -- it decides once, when the entry matures. if (!PayoutBlockStillOnChain(r.blockHash)) { - LogPrint("payout", "[payout] block %d (%s) orphaned while queued" + LogPrintAlways("payout", "[payout] block %d (%s) orphaned while queued" " -- dropping %s to %s\n", r.blockHeight, r.blockHash.ToString().substr(0, 14).c_str(), FormatMoney(r.amount).c_str(), r.address.c_str()); @@ -2205,7 +2207,7 @@ static void PayoutThreadFn(void*) // described by at least one of them at every instant. RecordPayoutTxid(r, wtx.GetHash().GetHex()); ForgetPayment(r); - LogPrint("payout", "[payout] paid %s to %s (tx %s)\n", + LogPrintAlways("payout", "[payout] paid %s to %s (tx %s)\n", FormatMoney(r.amount).c_str(), r.address.c_str(), wtx.GetHash().ToString().substr(0, 12).c_str()); } else { @@ -2263,7 +2265,7 @@ static void PayoutThreadFn(void*) // going away must not turn the log into one line a minute // forever, and must not go quiet either. if (r.retries <= 5 || r.retries % 60 == 0) - LogPrint("payout", "[payout] FAILED to pay %s to %s" + LogPrintAlways("payout", "[payout] FAILED to pay %s to %s" " (%s spendable, wallet unlocked, block %d on" " the main chain) -- attempt %d, retrying in" " 60s; this debt stands until it is paid\n", diff --git a/src/util.cpp b/src/util.cpp index 0cd0133..b5b145f 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -47,6 +47,61 @@ struct LogDedupState { static std::map g_logDedup; static CCriticalSection cs_logDedup; +// A pending "(N similar)" summary, lifted out of the table while the lock is +// held and written after it is released. +struct LogDedupFlush { + std::string category; + int suppressed; + int64 elapsed; // how long the window that counted them ran + std::string lastMsg; +}; + +static int64 g_logDedupLastSweep = 0; + +static void EmitDedupSummary(const LogDedupFlush& f) +{ + OutputDebugStringF("[%s] (%d similar in %llds, last: %s)\n", + f.category.c_str(), f.suppressed, + (long long)f.elapsed, f.lastMsg.c_str()); +} + +// A window is otherwise only closed out when its own call site fires again, so +// a burst that simply stops -- 100 ledger entries voided in one pass and then +// silence -- leaves its count sitting in the table and the summary is never +// written at all. That is how 99 of 100 voids went unreported, with no "(N +// similar)" line to say anything was missing (issue #3). Sweep every expired +// window instead, so a finished burst is summarised as soon as anything at all +// is logged. +// +// Expired entries are erased rather than reopened: the window is over, so there +// is no state left worth keeping, and the next call from that site then takes +// the "first time" path and prints directly -- exactly what the rollover branch +// below would have done. It also stops the table growing without bound. +// +// Caller holds cs_logDedup; the summaries are written after it is released. +static void SweepExpiredWindowsLocked(int64 now, std::vector& out) +{ + for (std::map::iterator it = g_logDedup.begin(); + it != g_logDedup.end(); ) + { + if (now - it->second.windowStart < DEDUP_WINDOW_SECS) + { + ++it; + continue; + } + if (it->second.suppressed > 0) + { + LogDedupFlush f; + f.category = it->first.substr(0, it->first.find('|')); + f.suppressed = it->second.suppressed; + f.elapsed = now - it->second.windowStart; + f.lastMsg = it->second.lastMsg; + out.push_back(f); + } + g_logDedup.erase(it++); + } +} + void LogPrintDedup(const char* category, const char* file, int line, const std::string& msgIn) { // Call sites follow the existing printf() convention of ending their @@ -61,11 +116,19 @@ void LogPrintDedup(const char* category, const char* file, int line, const std:: int64 now = GetTime(); bool fEmitNow = false; - int suppressedToFlush = 0; - std::string flushedMsg; + std::vector flushes; CRITICAL_BLOCK(cs_logDedup) { + // At most once a second. The table holds one entry per call site that + // has fired in the last few seconds, so the walk is short, but it must + // not run once per line of a burst. + if (now != g_logDedupLastSweep) + { + g_logDedupLastSweep = now; + SweepExpiredWindowsLocked(now, flushes); + } + std::map::iterator it = g_logDedup.find(key); if (it == g_logDedup.end()) { @@ -76,10 +139,18 @@ void LogPrintDedup(const char* category, const char* file, int line, const std:: } else if (now - it->second.windowStart >= DEDUP_WINDOW_SECS) { - // Window rolled over: flush what was suppressed during it (if - // anything), then start a new window with this call printed. - suppressedToFlush = it->second.suppressed; - flushedMsg = it->second.lastMsg; + // Window rolled over within the same second as the last sweep: + // flush what was suppressed during it (if anything), then start a + // new window with this call printed. + if (it->second.suppressed > 0) + { + LogDedupFlush f; + f.category = category; + f.suppressed = it->second.suppressed; + f.elapsed = now - it->second.windowStart; + f.lastMsg = it->second.lastMsg; + flushes.push_back(f); + } it->second.windowStart = now; it->second.suppressed = 0; it->second.lastMsg = msg; @@ -94,13 +165,23 @@ void LogPrintDedup(const char* category, const char* file, int line, const std:: } } - if (suppressedToFlush > 0) - OutputDebugStringF("[%s] (%d similar in %llds, last: %s)\n", - category, suppressedToFlush, (long long)DEDUP_WINDOW_SECS, flushedMsg.c_str()); + for (size_t i = 0; i < flushes.size(); i++) + EmitDedupSummary(flushes[i]); if (fEmitNow) OutputDebugStringF("[%s] %s\n", category, msg.c_str()); } +// LogPrintAlways() -- see the doc comment in util.h. No window, no counting, +// no table entry: every call writes its own line. +void LogPrintNoCollapse(const char* category, const std::string& msgIn) +{ + std::string msg = msgIn; + while (!msg.empty() && (msg.back() == '\n' || msg.back() == '\r')) + msg.pop_back(); + + OutputDebugStringF("[%s] %s\n", category, msg.c_str()); +} + diff --git a/src/util.h b/src/util.h index d72518b..fe605a1 100644 --- a/src/util.h +++ b/src/util.h @@ -106,15 +106,29 @@ extern bool fDebug; // 2. Burst collapse: repeated LogPrint() calls from the *same source line* // only emit one line per DEDUP_WINDOW_SECS; if more calls land inside // that window they're counted instead of reprinted, and the count is -// flushed as a single "(xN similar in Ws)" line the moment the window -// rolls over. A loop discovering 500 peers by address now produces a -// small, bounded number of lines instead of 500 -- log growth is capped -// by elapsed time, not by how many similar events happen to fire. +// flushed as a single "(xN similar in Ws)" line once the window expires +// -- whether or not that call site ever fires again. A loop discovering +// 500 peers by address now produces a small, bounded number of lines +// instead of 500 -- log growth is capped by elapsed time, not by how +// many similar events happen to fire. +// +// Use LogPrintAlways() instead for anything that reports an irreversible +// change to money: an obligation voided, a payment sent, a payment that +// failed. One line standing in for an unknown number of identical events is +// a tidy report of peer chatter and a false report of a ledger. A reorg +// voiding 100 entries hits one source line 100 times inside one window; +// under LogPrint() that read as a single block losing a single 49.49 BTF +// payment, while 4,950 BTF of obligations were actually destroyed, and the +// discrepancy was only found by counting entries in pending_payouts.json +// (issue #3). Bounded log growth is not worth that ambiguity here. // --------------------------------------------------------------------------- bool LogAcceptsCategory(const char* category); void LogPrintDedup(const char* category, const char* file, int line, const std::string& msg); +void LogPrintNoCollapse(const char* category, const std::string& msg); #define LogPrint(category, ...) \ do { if (LogAcceptsCategory(category)) LogPrintDedup((category), __FILE__, __LINE__, strprintf(__VA_ARGS__)); } while (0) +#define LogPrintAlways(category, ...) \ + do { if (LogAcceptsCategory(category)) LogPrintNoCollapse((category), strprintf(__VA_ARGS__)); } while (0) // Every format string in this project goes through one of the four functions // below -- `printf` itself is remapped to OutputDebugStringF just above, and -- cgit v1.2.3 From 2ed8fae6088c99f1a5dfcfd760c1a24c2b2706db Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:16:48 +0000 Subject: mine: count sigops while selecting, not only when validating CheckBlock() caps a block at MAX_BLOCK_SIGOPS and neither assembler counted against it. Bytes do not bound what a block costs to verify: every OP_CHECKSIG is an elliptic-curve verification, so a template comfortably inside the size budget can still be one the network refuses for demanding more work than a block is allowed to. Counted with CTransaction::GetSigOpCount -- the same function CheckBlock() sums, not a second implementation of it -- and seeded from the coinbase, because CheckBlock() sums over all of vtx. The comparison matches too: CheckBlock() fails on `> MAX_BLOCK_SIGOPS`, so a block exactly on the limit is valid and selection accepts it. Assembly and validation differing by one is the shape of the bug this series started with. Unlike the size budget this takes no margin. There is no use for headroom in a sigop count, so assembly holds itself to the consensus number exactly. Assembly only; MAX_BLOCK_SIGOPS and the CheckBlock() test are unchanged. --- src/main.cpp | 19 ++++++++++++++++--- src/main.h | 15 ++++++++++++--- src/rpc.cpp | 13 ++++++++++--- 3 files changed, 38 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 64eb290..4d8031d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4492,6 +4492,17 @@ bool BitcoinMiner(int nThreadId) // coinbase -- because CheckBlock() weighs the whole serialized // block and not just the transactions we chose to add to it. unsigned int nBlockSize = ::GetSerializeSize(*pblock, SER_DISK); + // Sigops are a budget too, and CheckBlock() enforces one that no + // assembler here counted against. Bytes do not bound validation + // cost: every OP_CHECKSIG is an elliptic-curve verification, so a + // template well inside the size limit can still be refused for + // demanding more work than a block is allowed to. Counted with + // CTransaction::GetSigOpCount, the function CheckBlock() itself + // sums, so the two cannot disagree about what a transaction costs. + // + // Seeded from the coinbase because CheckBlock() sums over all of + // vtx, coinbase included. + unsigned int nBlockSigOps = pblock->vtx[0].GetSigOpCount(); while (fFoundSomething && nBlockSize < MAX_BLOCK_SIZE_GEN) { fFoundSomething = false; @@ -4522,8 +4533,9 @@ bool BitcoinMiner(int nThreadId) // transaction would credit the coinbase for a fee no // transaction in the block pays, and the block would be // rejected for a wholly different reason. - unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); - if (!BlockTemplateFits(nBlockSize, nTxSize)) + unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); + unsigned int nTxSigOps = tx.GetSigOpCount(); + if (!BlockTemplateFits(nBlockSize, nBlockSigOps, nTxSize, nTxSigOps)) continue; // Transaction fee requirements, mainly only needed for flood control @@ -4537,7 +4549,8 @@ bool BitcoinMiner(int nThreadId) swap(mapTestPool, mapTestPoolTmp); pblock->vtx.push_back(tx); - nBlockSize += nTxSize; + nBlockSize += nTxSize; + nBlockSigOps += nTxSigOps; vfAlreadyAdded[n] = true; fFoundSomething = true; } diff --git a/src/main.h b/src/main.h index 1f452b5..30e25ef 100644 --- a/src/main.h +++ b/src/main.h @@ -43,15 +43,24 @@ static const unsigned int MAX_BLOCK_SIZE = 1000000; static const unsigned int MAX_BLOCK_SIZE_GEN = MAX_BLOCK_SIZE / 2; // Room for one more transaction in a template that currently weighs -// nBlockSize bytes? +// nBlockSize bytes and spends nBlockSigOps signature operations? // // Asked BEFORE the transaction is appended, never after. A template that has // already overshot is one CheckBlock() rejects, and asking afterwards only // measures the waste. Both assemblers call this, so neither can drift into a // different idea of what fits. -inline bool BlockTemplateFits(unsigned int nBlockSize, unsigned int nTxSize) +// +// Size gets a margin (half the cap); sigops do not. There is no cheap way to +// spend the sigop budget usefully and no reason to reserve headroom in it, so +// assembly holds itself to the same number CheckBlock() enforces -- and to the +// same comparison. CheckBlock() fails on `> MAX_BLOCK_SIGOPS`, so a block +// sitting exactly on the limit is valid and this has to accept it too. +// Assembly and validation disagreeing by one is how the size bug started. +inline bool BlockTemplateFits(unsigned int nBlockSize, unsigned int nBlockSigOps, + unsigned int nTxSize, unsigned int nTxSigOps) { - return (nBlockSize + nTxSize <= MAX_BLOCK_SIZE_GEN); + return (nBlockSize + nTxSize <= MAX_BLOCK_SIZE_GEN && + nBlockSigOps + nTxSigOps <= MAX_BLOCK_SIGOPS); } static const int64 COIN = 100000000; // Total Bitflash emission: identical to Bitcoin (21 million). diff --git a/src/rpc.cpp b/src/rpc.cpp index 7c5ef6c..62eec7a 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -284,6 +284,11 @@ static bool RebuildJob() // Seeded with the header, tx count and coinbase, because // CheckBlock() weighs the whole serialized block. unsigned int sz = ::GetSerializeSize(block, SER_DISK); + // And the sigop budget, which CheckBlock() enforces and this + // builder never counted against. Same counting function + // CheckBlock() sums, seeded from the coinbase because it sums + // over all of vtx. + unsigned int nSigOps = block.vtx[0].GetSigOpCount(); while (fFoundSomething && sz < MAX_BLOCK_SIZE_GEN) { fFoundSomething = false; @@ -301,8 +306,9 @@ static bool RebuildJob() // nFees by reference on success, and a transaction we // then decline would leave the coinbase claiming a fee // this block does not collect. - unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); - if (!BlockTemplateFits(sz, nTxSize)) + unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); + unsigned int nTxSigOps = tx.GetSigOpCount(); + if (!BlockTemplateFits(sz, nSigOps, nTxSize, nTxSigOps)) continue; map tmp(pool); if (!tx.ConnectInputs(txdb, tmp, CDiskTxPos(1,1,1), 0, nFees, @@ -310,7 +316,8 @@ static bool RebuildJob() continue; swap(pool, tmp); block.vtx.push_back(tx); - sz += nTxSize; + sz += nTxSize; + nSigOps += nTxSigOps; vfAlreadyAdded[n] = true; fFoundSomething = true; } -- cgit v1.2.3 From ff6af901eaab61b6dbba41bb80f7bb2f40980880 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:23:50 +0000 Subject: selftest: cover the assembly half of the block limits consensus-limits only ever asked what CheckBlock() refuses. Nothing asked what the assemblers produce, which is why a miner able to overshoot the cap by an entire mempool sat here unnoticed through both the deployed and candidate builds. Adds the other half: a template built from a 3 MB mempool stays inside the budget and passes CheckSizeLimits(); a transaction too big for the budget is skipped while the ones that fit are still taken; sigop-heavy transactions stop selection at MAX_BLOCK_SIGOPS while the block is still small. Plus the rule's edges, including that sigops exactly on the limit fit -- CheckBlock() fails on `>`, so assembly must accept what validation accepts. The test drives BlockTemplateFits the way the assemblers drive it rather than calling them: BitcoinMiner needs a CTxDB, a wallet key and cs_main, and RebuildJob is static in rpc.cpp. What that proves is the shared rule and the property it exists to give, which is where the defect was -- the budget was right and the enforcement was not. Checked against the bug: with the fit test neutered, eight of these fail, including both templates that CheckBlock() would have rejected. With the sigop comparison stricter than CheckBlock's by one, the boundary case fails. --- src/selftest.cpp | 157 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) (limited to 'src') diff --git a/src/selftest.cpp b/src/selftest.cpp index 9f7106f..d11fdd8 100644 --- a/src/selftest.cpp +++ b/src/selftest.cpp @@ -1235,6 +1235,74 @@ static CBlock MakeSizedConsensusBlock(size_t nScriptBytes) return block; } +// A distinct transaction of a chosen weight and verification cost. nUnique +// only keeps the txids apart, so a mempool built from these is not a pile of +// duplicates a block could never carry anyway. +static CTransaction MakeSizedTx(size_t nPadBytes, unsigned int nSigOps, int nUnique) +{ + CTransaction tx; + tx.vin.push_back(CTxIn(COutPoint(), CScript() << (int64)nUnique << 1)); + tx.vout.push_back(CTxOut(0, CScript())); + for (unsigned int i = 0; i < nSigOps; i++) + tx.vout[0].scriptPubKey << OP_CHECKSIG; + tx.vout[0].scriptPubKey.insert(tx.vout[0].scriptPubKey.end(), nPadBytes, 0); + return tx; +} + +static CBlock MakeCoinbaseOnlyTemplate() +{ + CTransaction txNew; + txNew.vin.resize(1); + txNew.vin[0].prevout.SetNull(); + txNew.vin[0].scriptSig << 1 << 1 << 1; + txNew.vout.resize(1); + txNew.vout[0].scriptPubKey << OP_CHECKSIG; + + CBlock block; + block.vtx.push_back(txNew); + block.nVersion = 1; + block.nTime = GetAdjustedTime(); + block.nBits = bnProofOfWorkLimit.GetCompact(); + block.nNonce = 0; + return block; +} + +// The sum CheckBlock() takes, spelled the same way. +static unsigned int BlockSigOpCount(const CBlock& block) +{ + unsigned int n = 0; + for (int i = 0; i < (int)block.vtx.size(); i++) + n += block.vtx[i].GetSigOpCount(); + return n; +} + +// Drive the selection rule the way both assemblers drive it: ask +// BlockTemplateFits before appending, skip what does not fit, never stop early +// on one that does not. +// +// This mirrors the loops in BitcoinMiner() and RebuildJob() rather than calling +// them -- one needs a CTxDB, a wallet key and cs_main, the other is static in +// rpc.cpp, so neither is reachable from here. What that leaves proven is the +// rule the two of them share and the property it is meant to guarantee, which +// is where the defect actually lived: the budget was right and the enforcement +// was not. +static void SelectIntoTemplate(CBlock& block, const vector& vMempool) +{ + unsigned int nBlockSize = ::GetSerializeSize(block, SER_DISK); + unsigned int nBlockSigOps = block.vtx[0].GetSigOpCount(); + for (int i = 0; i < (int)vMempool.size(); i++) + { + const CTransaction& tx = vMempool[i]; + unsigned int nTxSize = ::GetSerializeSize(tx, SER_NETWORK); + unsigned int nTxSigOps = tx.GetSigOpCount(); + if (!BlockTemplateFits(nBlockSize, nBlockSigOps, nTxSize, nTxSigOps)) + continue; + block.vtx.push_back(tx); + nBlockSize += nTxSize; + nBlockSigOps += nTxSigOps; + } +} + static int RunConsensusLimitsSelfTest() { fflush(stdout); @@ -1258,6 +1326,95 @@ static int RunConsensusLimitsSelfTest() "the test block sits between 1 MB and the old 32 MB cap") ? 0 : 1; nFail += Check(!oversized.CheckSizeLimits(), "a block above 1 MB is outside the consensus size limit") ? 0 : 1; + + // The other half of the cap. Everything above asks what validation + // refuses; nothing asked what assembly produces, which is why a miner + // that could overshoot the cap by an entire mempool went unnoticed. + nFail += Check(MAX_BLOCK_SIZE_GEN < MAX_BLOCK_SIZE, + "the assembly budget stays under the consensus cap") ? 0 : 1; + + // The rule itself, at its edges. The sigop comparison has to match + // CheckBlock(), which fails on `> MAX_BLOCK_SIGOPS` and so accepts a + // block sitting exactly on the limit. + nFail += Check(BlockTemplateFits(MAX_BLOCK_SIZE_GEN - 100, 0, 100, 0), + "a transaction that exactly fills the size budget fits") ? 0 : 1; + nFail += Check(!BlockTemplateFits(MAX_BLOCK_SIZE_GEN - 100, 0, 101, 0), + "one byte past the size budget does not fit") ? 0 : 1; + nFail += Check(BlockTemplateFits(0, 0, 0, MAX_BLOCK_SIGOPS), + "sigops exactly on the limit fit, as CheckBlock() allows") ? 0 : 1; + nFail += Check(!BlockTemplateFits(0, 0, 0, MAX_BLOCK_SIGOPS + 1), + "one sigop past the limit does not fit") ? 0 : 1; + + // A mempool several times the consensus cap, in ordinary-sized + // transactions. The old miner tested its budget only on the outer + // loop, so a single pass appended all of this. + { + CBlock block = MakeCoinbaseOnlyTemplate(); + vector vMempool; + for (int i = 0; i < 300; i++) + vMempool.push_back(MakeSizedTx(10000, 1, i)); + SelectIntoTemplate(block, vMempool); + block.hashMerkleRoot = block.BuildMerkleTree(); + + nFail += Check(block.vtx.size() > 1, + "a full mempool still fills a template") ? 0 : 1; + nFail += Check(::GetSerializeSize(block, SER_DISK) <= MAX_BLOCK_SIZE_GEN, + "a template built from a 3 MB mempool respects the budget") ? 0 : 1; + nFail += Check(block.CheckSizeLimits(), + "that template is one CheckBlock() would accept on size") ? 0 : 1; + } + + // One transaction too big for the budget. Nothing on the path into the + // mempool caps transaction size, so this is a transaction a peer can + // simply send. It must be skipped and the rest still taken -- skipped, + // not stopped on. + { + CBlock block = MakeCoinbaseOnlyTemplate(); + vector vMempool; + vMempool.push_back(MakeSizedTx(1500000, 1, 9999)); + for (int i = 0; i < 10; i++) + vMempool.push_back(MakeSizedTx(1000, 1, i)); + + unsigned int nHugeSize = ::GetSerializeSize(vMempool[0], SER_NETWORK); + nFail += Check(nHugeSize > MAX_BLOCK_SIZE && nHugeSize <= MAX_SIZE, + "the outsized transaction is one the mempool would hold") ? 0 : 1; + + SelectIntoTemplate(block, vMempool); + block.hashMerkleRoot = block.BuildMerkleTree(); + + bool fTookHuge = false; + for (int i = 0; i < (int)block.vtx.size(); i++) + if (block.vtx[i].GetHash() == vMempool[0].GetHash()) + fTookHuge = true; + + nFail += Check(!fTookHuge, + "a transaction larger than the budget is left out") ? 0 : 1; + nFail += Check(block.vtx.size() == 11, + "the ten that do fit are taken anyway") ? 0 : 1; + nFail += Check(block.CheckSizeLimits(), + "one outsized transaction cannot invalidate a template") ? 0 : 1; + } + + // Transactions that are cheap in bytes and expensive to verify. Size + // alone does not bound what a block costs, and CheckBlock() refuses on + // the count regardless of how small the block is. + { + CBlock block = MakeCoinbaseOnlyTemplate(); + vector vMempool; + for (int i = 0; i < 100; i++) + vMempool.push_back(MakeSizedTx(0, 1000, i)); + SelectIntoTemplate(block, vMempool); + block.hashMerkleRoot = block.BuildMerkleTree(); + + nFail += Check(block.vtx.size() > 1, + "sigop-heavy transactions are still selected") ? 0 : 1; + nFail += Check(BlockSigOpCount(block) <= MAX_BLOCK_SIGOPS, + "selection stops at the sigop cap CheckBlock() enforces") ? 0 : 1; + nFail += Check(::GetSerializeSize(block, SER_DISK) < MAX_BLOCK_SIZE_GEN, + "and stops on sigops while still well inside the size budget") ? 0 : 1; + nFail += Check(block.CheckSizeLimits(), + "the sigop-bounded template is within the size limit too") ? 0 : 1; + } } catch (const std::exception& e) { -- cgit v1.2.3 From 0b7363211f954698e593699f32ed13b425fce2bc Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:33:56 +0000 Subject: genesis: say that the 2025 nTime is known and must not be "fixed" nTime is 1753315200, which is 2025-07-24T00:00:00Z. The comment beside it claimed 2026-07-24, and the headline in pszTimestamp reads 24/Jul/2026, so the constant looked like a typo somebody ought to correct. Nothing is wrong with the data. nTime matters only as an input to the genesis hash, the block hashes to hashGenesisBlock with it, the asserts pass, and the whole network agrees. The hazard is entirely in acting on the mismatch. Editing nTime alone trips the assert -- loud, and it reverts. Editing it and regenerating GENESIS_NONCE and hashGenesisBlock to match is the quiet one: that node starts without complaint, builds its own chain from height 0, and rejects every real peer, and the re-mining branch a few lines below prints exactly the constants needed to do it. So: correct the comment rather than the constant, state the discrepancy as known and uncorrectable, and have the re-mining printout say what those constants are and are not for. No value changes -- pszTimestamp, the scriptPubKey, nTime, nBits, nNonce, GENESIS_NONCE, hashGenesisBlock and hashGenesisMerkleRoot are all byte-identical. --- src/main.cpp | 27 +++++++++++++++++++++++++-- 1 file changed, 25 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 7b3e555..a68e3b0 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2678,7 +2678,18 @@ bool LoadBlockIndex(bool fAllowNew) // CTxOut(nValue=50.00000000, scriptPubKey=0x5F1DF16B2B704C8A578D0B) // vMerkleTree: 4a5e1e - // Bitflash genesis block -- own header (fair launch, 2026 stable relaunch) + // Bitflash genesis block -- own header (fair launch) + // + // Do not change pszTimestamp, the scriptPubKey, nTime or nNonce. They + // are the inputs to the genesis hash, and the genesis hash is + // consensus. Changing one on its own trips the assert below, which is + // loud and reverts cleanly; changing one and regenerating + // GENESIS_NONCE and hashGenesisBlock to match -- which is exactly what + // the re-mining branch below prints out and invites -- gives a node + // that starts without complaint, builds its own chain from height 0, + // and rejects every real peer as being on a different chain. That one + // fails silently, and the damage scales with how many people run the + // "fixed" build. char* pszTimestamp = "Bitflash 24/Jul/2026 Fair launch: one CPU one vote, no premine"; CTransaction txNew; txNew.vin.resize(1); @@ -2691,7 +2702,14 @@ bool LoadBlockIndex(bool fAllowNew) block.hashPrevBlock = 0; block.hashMerkleRoot = block.BuildMerkleTree(); block.nVersion = 1; - block.nTime = 1753315200; // 2026-07-24 00:00:00 UTC (stable relaunch) + // 1753315200 is 2025-07-24T00:00:00Z. The headline in pszTimestamp + // above reads 2026 and does not match it. This is a known discrepancy + // and not a typo in the constant: the value is only consensus-critical + // as an input to the genesis hash, the block hashes to + // hashGenesisBlock with it, and every node on the network agrees. The + // mismatch is in the launched chain and cannot be corrected -- see the + // warning above before deciding otherwise. + block.nTime = 1753315200; block.nBits = 0x1f0fffff; // = bnProofOfWorkLimit (Bitflash RandomX floor) block.nNonce = GENESIS_NONCE; @@ -2718,6 +2736,11 @@ bool LoadBlockIndex(bool fAllowNew) printf("powhash = %s\n", block.GetPoWHash().ToString().c_str()); printf("hash = %s\n", block.GetHash().ToString().c_str()); printf("merkle = %s\n", block.hashMerkleRoot.ToString().c_str()); + printf("----------------------------------------\n"); + printf("These constants bring up a NEW chain. Do not paste them\n"); + printf("into a build for this network to make an edited nTime or\n"); + printf("pszTimestamp fit -- a node whose genesis differs starts\n"); + printf("cleanly on a chain of its own and rejects every real peer.\n"); printf("========================================\n"); } -- cgit v1.2.3 From 437d23184e6edd2d1777ef25e5a5a091adbca551 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:35:18 +0000 Subject: docs: third-party RandomX miners cannot mine Bitflash pools The README offered XMRig and SRBMiner command lines pointed at the local Stratum bridge. Neither can work. In RandomX mode both target the Monero-style JSON-RPC protocol (login/job/submit) while the pool speaks Bitcoin-style Stratum (mining.subscribe/notify/submit); both place the nonce at byte 39 of the job blob, which in an 80-byte Bitflash header is inside the merkle root, not the nonce at byte 76; and both require a 32-byte seed hash as 64 hex characters, where randomx_pow.cpp keys RandomX from a fixed 36-byte string that is not a hash at all. None of it is configurable. -stratumbridge is a byte relay between a local socket and the .btf tunnel (BridgePump, main.cpp) -- it fixes reachability, the one blocker an operator could otherwise do something about, and translates nothing. Say that where the commands used to be, so the question gets answered instead of asked again. Also correct the magic bytes in src/readme.txt, which documented bf 1a 5c fd; net.h has bf 20 5c fd. --- README.md | 18 ++++++++++++++---- src/readme.txt | 2 +- 2 files changed, 15 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/README.md b/README.md index 1782bc3..77a0ad8 100644 --- a/README.md +++ b/README.md @@ -289,12 +289,22 @@ See [public pool directory](docs/pool-directory.md) for the website/API shape. **Participant** — mine to someone else's pool. Enter or select the pool's `.btf` address and enable Start Mining. The built-in participant miner connects to operator pools through the `.btf` -path. External miners can use Bitflash as a local Stratum bridge: +path. Use it — **third-party RandomX miners such as XMRig and SRBMiner cannot +mine Bitflash pools**, and no amount of configuration changes that. In RandomX +mode they speak the Monero-style JSON-RPC protocol (`login`/`job`/`submit`) and +assume a Monero-style job: the nonce at byte 39 of the blob, and a 32-byte seed +hash given as 64 hex characters. Bitflash pools speak Bitcoin-style Stratum +(`mining.subscribe`/`mining.notify`/`mining.submit`) over an 80-byte header +whose nonce is at byte 76 — byte 39 falls inside the merkle root — and key +RandomX from a fixed 36-byte string that is not a hash at all. + +`-stratumbridge` carries that same Bitcoin-style Stratum over the `.btf` path, +so a miner on this machine can reach a pool it otherwise could not address. It +is a byte relay, not a protocol translator, so it helps only a miner that +already speaks the pool's dialect, and it does not make the miners above work: ```bash ./bitflash -nogui -stratumbridge=POOL_BTF_ADDRESS -stratumbridgeport=3333 -SRBMiner-MULTI --algorithm randomx --pool 127.0.0.1:3333 --wallet YOUR_BTF_ADDRESS --password x -xmrig -a rx/0 -o 127.0.0.1:3333 -u YOUR_BTF_ADDRESS -p x ``` Estimate rewards and electricity cost locally: @@ -322,7 +332,7 @@ Bitflash has a reliable public market. -poolstatusfile=/var/www/pool_status.json \ -poolroundsfile=/var/www/pool_rounds.json ./bitflash -nogui -gen -participant=POOL_BTF_ADDRESS # mine to pool -./bitflash -nogui -stratumbridge=POOL_BTF_ADDRESS # local bridge for XMRig/SRBMiner +./bitflash -nogui -stratumbridge=POOL_BTF_ADDRESS # Stratum over .btf (see Mining) ``` Every option takes `-` or `/`. **Under MSYS2 use the `-` form** — the shell diff --git a/src/readme.txt b/src/readme.txt index 752be66..7490a9a 100644 --- a/src/readme.txt +++ b/src/readme.txt @@ -16,7 +16,7 @@ This product includes software developed by the OpenSSL Project. Differences from the original Bitcoin ------------------------------------- - Own genesis block (22/Jul/2026 headline, independent chain) -- Own magic bytes (0xbf 0x1a 0x5c 0xfd) and P2P port 8433 +- Own magic bytes (0xbf 0x20 0x5c 0xfd) and P2P port 8433 - Addresses start with "B" (ADDRESSVERSION = 25) - Consensus fixes applied: value overflow (CVE-2010-5139), duplicate inputs, money range checks (MoneyRange) -- cgit v1.2.3 From 9a409d8ba97251f29ba80913a4014b8a369c52c0 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 14:46:38 +0000 Subject: pool: advertise a rendezvous only once registered, and log the pin Issue #2 reported that /rvrelay does not govern registration. It does: BtfAllRelays() returns vBtfMeetingRelays alone when fBtfRelayPinned, and every relay-choosing site -- the pool's AcceptLoopFn, the node's ThreadBtfAccept, and the dial path -- draws from it. vBtfMeetingRelays has exactly one writer, the pin itself. A pinned pool therefore spawns one accept thread, at the pin, and no discovered relay is registered at. The registration the incident actually caught was not the pool's. The "registered at" line it quotes exists only in ThreadBtfAccept, and 90.156.222.107:8434 is not a stranger's relay -- it is the third hardcoded seed, one of the three ThreadBtfAccept picks between at random when no pin is in force. That relay is only reachable with the pin absent, so the binary that logged it did not have one; both the pin and the operator-mode skip that keeps a pool out of that thread landed two days before the observation. What was genuinely wrong is that none of this could be read off a log. The pool announced no successful registration at all, and retried failures at one flat line, so "is this pool registered where its descriptor says" had no answer. So: - Advertise the relay after registering at it, not before. The optimistic order published a meeting node we were not yet listed at, and a miner resolving the descriptor inside that window spent its dial on a relay holding no registration for us. ThreadBtfAccept has always ordered it this way; the pool had not. - Log the relay registration succeeds at, name the pin when one is in force, and name each discovered relay the pin excludes. - Escalate when a pinned relay keeps refusing: a pin has no fallback, so an unregistered pin means the pool is unreachable, and that now says so instead of scrolling past. - Refuse to advertise a non-pinned relay in BtfSetActiveRelay. No caller can reach it today, but the descriptor is the one thing a miner obeys, so the invariant is enforced at the sink rather than retrusted to every future caller. Does not touch the registration-consumption race: the pool still gives up its registration on each pairing and re-registers after wrap-and-push. Moving the advertise call inside that loop does not widen the window, it only stops the descriptor naming a relay we never reached. --- src/nostr.cpp | 25 ++++++++++++++++++++++++ src/nostr.h | 3 +++ src/rpc.cpp | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++--------- 3 files changed, 80 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/nostr.cpp b/src/nostr.cpp index e2d839c..0717e12 100644 --- a/src/nostr.cpp +++ b/src/nostr.cpp @@ -151,6 +151,19 @@ string BtfActiveRelay() void BtfSetActiveRelay(const string& relay) { + // With /rvrelay set, the descriptor must never name anything but the pin. + // No caller can reach here with another relay today -- both registration + // paths draw their list from BtfAllRelays(), which returns the pin alone -- + // but the descriptor is the one thing a miner obeys, so the invariant is + // enforced at the sink instead of being retrusted to every future caller. + if (fBtfRelayPinned && + find(vBtfMeetingRelays.begin(), vBtfMeetingRelays.end(), relay) == vBtfMeetingRelays.end()) + { + LogPrint("pool", "refusing to advertise meeting relay %s: /rvrelay pins %s\n", + relay.c_str(), + vBtfMeetingRelays.empty() ? "an empty list" : vBtfMeetingRelays[0].c_str()); + return; + } CRITICAL_BLOCK(cs_activeRelay) strBtfActiveRelay = relay; } @@ -223,6 +236,18 @@ vector BtfAllRelays() return all; } +// Relays learned from Nostr, whether or not a pin is in force. Reporting only: +// it exists so the pool can name what /rvrelay is excluding. Anything choosing +// a relay to register or dial at must keep using BtfAllRelays(). +vector BtfDiscoveredRelays() +{ + vector out; + CRITICAL_BLOCK(cs_discoveredRelays) + foreach(const string& r, g_discoveredRelays) + out.push_back(r); + return out; +} + // // Utilities diff --git a/src/nostr.h b/src/nostr.h index 6dbbe26..0dd919d 100644 --- a/src/nostr.h +++ b/src/nostr.h @@ -60,6 +60,9 @@ extern bool fBtfRelayPinned; bool LooksLikeRelay(const std::string& r); // Every relay to try: curated seeds + relays discovered from Nostr announcements. std::vector BtfAllRelays(); +// Relays discovered from Nostr, ignoring the pin. For reporting what a pin +// excludes -- never for choosing a relay to register or dial at. +std::vector BtfDiscoveredRelays(); struct BtfPoolAnnouncement { diff --git a/src/rpc.cpp b/src/rpc.cpp index a4b53ca..a3560ff 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -4947,13 +4947,19 @@ static void AcceptOneFn(void* arg) std::string host = relay.substr(0, colon); int port = atoi(relay.substr(colon + 1).c_str()); - LogPrint("pool", "[pool] accept thread started for relay %s\n", relay.c_str()); + LogPrint("pool", "[pool] accept thread started for relay %s%s\n", relay.c_str(), + fBtfRelayPinned ? " (/rvrelay pin)" : ""); + + // Registration health for this relay. A pin has no fallback, so a pin that + // never registers means the pool is simply unreachable -- and that has to + // be loud. The 2026-07-30 incident went unnoticed because this loop logged + // failures at one flat line and success not at all, so "which relay is this + // pool actually registered at" could not be answered from the log. + int nConsecFail = 0; + int64 nFirstFail = 0; + bool fEverRegistered = false; while (!fShutdown && gPoolRunning) { - // Advertise this relay as the pool's meeting node BEFORE registering, - // so that miners which resolve our descriptor find a relay where the - // pool (not the node's peer-accept) holds the registration. - BtfSetActiveRelay(relay); // Returns as soon as the relay lists us -- registered, not yet paired. btf::RvSocket rv = btf::RvServiceRegister(host.c_str(), (unsigned short)port, pk); @@ -4962,12 +4968,36 @@ static void AcceptOneFn(void* arg) break; } if (rv == btf::RV_INVALID) { - LogPrint("pool", "[pool] relay %s: RvServiceRegister failed" - " -- backing off 30s before retry\n", relay.c_str()); + nConsecFail++; + if (nFirstFail == 0) nFirstFail = GetTime(); + LogPrint("pool", "[pool] relay %s: registration failed (attempt %d," + " failing for %llds) -- backing off 30s before retry\n", + relay.c_str(), nConsecFail, (long long)(GetTime() - nFirstFail)); + if (fBtfRelayPinned && (nConsecFail == 3 || nConsecFail % 10 == 0)) + LogPrint("pool", "[pool] WARNING: pinned relay %s refused registration" + " %d times running (%llds); /rvrelay leaves no fallback, so" + " miners cannot reach this pool%s\n", + relay.c_str(), nConsecFail, (long long)(GetTime() - nFirstFail), + fEverRegistered ? "" : " -- it has never registered once"); for (int i = 0; i < 30 && !fShutdown && gPoolRunning; i++) Sleep(1000); continue; } + // Advertise THIS relay only now. Setting it before the call published a + // meeting node we were not yet listed at, so a miner resolving the + // descriptor inside that window burned its dial on a relay holding no + // registration for us. net.cpp's peer-accept has always ordered it this + // way round; the pool had not. + BtfSetActiveRelay(relay); + if (!fEverRegistered || nConsecFail > 0) + LogPrint("pool", "[pool] registered at relay %s%s%s -- advertising it as" + " the pool's meeting node\n", relay.c_str(), + fBtfRelayPinned ? " (/rvrelay pin)" : "", + nConsecFail > 0 ? ", recovered" : ""); + fEverRegistered = true; + nConsecFail = 0; + nFirstFail = 0; + // Block for a miner to actually arrive. RvServiceRegister used to do // this itself and returned with the relay's 0x01 pairing byte already // consumed; it no longer does. Without waiting here, BtfServiceWrap @@ -5022,9 +5052,21 @@ static void AcceptLoopFn(void*) LogPrint("pool", "[pool] .btf identity ready after %ds\n", waitSecs * 2); std::set spawned; // relays we've already started a thread for + std::set skipped; // discovered relays the pin excluded, logged once each while (!fShutdown && gPoolRunning) { + // BtfAllRelays() already honours the pin: with /rvrelay set it returns + // vBtfMeetingRelays alone, so no thread is ever spawned for a + // discovered relay. Name the ones it drops -- a pool registering at a + // stranger's relay is exactly the thing that should not be silent. vector relays = BtfAllRelays(); + if (fBtfRelayPinned) { + for (const string& r : BtfDiscoveredRelays()) + if (std::find(relays.begin(), relays.end(), r) == relays.end() && + skipped.insert(r).second) + LogPrint("pool", "[pool] not registering at discovered relay %s" + " -- /rvrelay pins the relay list\n", r.c_str()); + } if (relays.empty()) { LogPrint("pool", "[pool] no relays available -- miners cannot connect yet\n"); } else { @@ -5040,8 +5082,9 @@ static void AcceptLoopFn(void*) relay.c_str()); } else { spawned.insert(relay); - LogPrint("pool", "[pool] accept thread spawned for relay %s" - " (%zu total)\n", relay.c_str(), spawned.size()); + LogPrint("pool", "[pool] accept thread spawned for relay %s%s" + " (%zu total)\n", relay.c_str(), + fBtfRelayPinned ? " (/rvrelay pin)" : "", spawned.size()); } } } -- cgit v1.2.3 From 07051b2378734d62fb94a4a62819d8150452b661 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 15:23:02 +0000 Subject: pool: compute a miner's faded hashrate instead of decaying it in place 2bca62a decayed m->hashRate from the event loop's miner sweep, which turned a figure that is only ever displayed into an accumulator, and got the curve wrong at both ends. Each pass recomputed `expected` -- and so `grace` -- from the estimate it had just decayed. Every decay raised `expected`, which raised the grace that gates the next decay, so `grace` chased `silent` upward and the reported rate settled into a 1/t crawl instead of the half-life the commit's own comment documents: 291x too high at ten half-lives past the grace, and still announcing 0.4% of baseline four hours into a silence. #7 is about the pool over-reporting its hashrate, and this under-corrected it for hours. The far end was worse. Once `expected` reached HASHRATE_MAX_INTERVAL it could not rise any further, the feedback that had been gating each pass was gone, and the decay did begin to compound -- once a second, against the total elapsed silence, because lastShareTime does not advance while a miner is quiet and nothing recorded when the decay had last run. A miner four hours silent fell from 0.4% of its baseline to 1e-11 of it over the next hundred seconds, with nothing in the code or the announced number to explain the cliff. Neither behaviour is worth tuning, so drop the sweep. hashRate is read in exactly one place -- RefreshStats, building the per-worker rows and the total that the pool status and the nostr announcement publish -- and vardiff retargets from share timing alone and never reads it. So leave the stored value as the sample it always was and have RefreshStats ask MinerReportedHashRate() what to publish: a pure function of that sample and the absolute silence since the last share. With no stored decay state there is nothing for a tick rate, a missed pass or a repeated pass to perturb, and the answer is bit-identical from 1/60 Hz to 1000 Hz because nothing accumulates, not because the arithmetic was written carefully. It also keeps the fade out of the estimator: the EWMA on the share path still blends against the value it last computed rather than a faded copy of it, so a miner that resumes recovers exactly as it did before any of this, and there is no decay timestamp for a newly accepted or newly authorised connection to be caught holding unset. RefreshStats takes one GetTime() for the whole sweep, so the rows and the total they are summed into describe a single instant rather than a smear across it. The clamp is written !(expected > MIN) so a NaN lands on the floor instead of sailing through; a negative `silent` from a clock stepping backwards reports the sample unchanged rather than scaling it up; and past HASHRATE_DECAY_CUTOFF half-lives the answer is a flat zero rather than pow() walking down into the denormals. This also drops the std::max(m->hashRate, 1e-9) the old pass carried, which the `hashRate <= 0.0` guard immediately above it had already made dead. pool-stratum gains ten checks over the policy: the full estimate inside the grace, a thousand samples at one instant returning one value and leaving the estimate untouched, a few percent lost one second past the grace rather than the whole estimate, exactly half at one expected interval past it, zero after an hour of silence, no inflation from a backwards clock, zero for a miner that has no rate sample yet, and nothing non-finite anywhere across a long silence. --- src/rpc.cpp | 194 +++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 160 insertions(+), 34 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index df7ca05..9d98a4d 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -2488,21 +2488,26 @@ static const double VARDIFF_STALL_CUT = 4.0; // divide difficulty by thi // that stops hashing keeps its last estimate forever and RefreshStats sums // it into the announced pool total for as long as the connection sits open // -- the published pool hashrate ran several times over ground truth -// because of exactly this. The decay pass in PoolEventLoop applies this +// because of exactly this. MinerReportedHashRate() below applies the // policy: a miner gets a grace of HASHRATE_IDLE_MISSES expected share -// intervals (expected interval = expected hashes per share at its current -// difficulty / its last rate estimate) with no share, then its estimate -// decays with a half-life of one more such interval, computed from -// absolute time so the result does not depend on how often the loop ticks. -// The interval is clamped to [HASHRATE_MIN_INTERVAL, HASHRATE_MAX_INTERVAL] -// so a fast miner at the vardiff floor (expected interval of milliseconds) -// is not punished for ordinary share-delivery jitter, and a very slow -// miner's grace does not stretch past the point where its estimate means -// anything. At the vardiff target of one share per 15s, a stopped miner's -// announced rate is gone within minutes. +// intervals (expected interval = expected hashes per share at its +// difficulty, divided by the estimate itself) with no share, after which +// the figure we report falls off with a half-life of one more such +// interval. The interval is clamped to [HASHRATE_MIN_INTERVAL, +// HASHRATE_MAX_INTERVAL] so a fast miner at the vardiff floor (expected +// interval of milliseconds) is not punished for ordinary share-delivery +// jitter, and a very slow miner's grace does not stretch past the point +// where its estimate means anything. At the vardiff target of one share +// per 15s that is a minute of grace, half the rate reported 75s in, and +// nothing reported after about seventeen minutes of silence. static const double HASHRATE_IDLE_MISSES = 4.0; // grace, in expected share intervals static const double HASHRATE_MIN_INTERVAL = 1.0; // seconds; floor for the expected interval static const double HASHRATE_MAX_INTERVAL = 3600.0; // seconds; ceiling for the expected interval +// Half-lives past the grace beyond which we report a flat zero. 2^-64 of the +// original estimate is not a number anyone needs, and stopping here keeps +// pow() from walking down into the denormals for a miner that has been quiet +// for hours. +static const double HASHRATE_DECAY_CUTOFF = 64.0; struct Miner { btf_socket_t fd; @@ -2546,6 +2551,65 @@ struct Miner { extranonce2(gNextExtranonce2.fetch_add(1)) {} }; +// What we publish as a miner's H/s: the last EWMA sample, faded out if shares +// have stopped arriving (#7, policy at HASHRATE_IDLE_MISSES). +// +// This reads m->hashRate and never writes it. That is the whole design. The +// first attempt decayed the stored estimate in place from the event loop's +// sweep, which put a running accumulator behind a figure that is only ever +// displayed, and the accumulator misbehaved in two ways: +// +// - `expected` was recomputed from the already-decayed estimate on every +// pass, so each decay raised `expected`, which raised `grace`, which is +// the very thing gating the next decay. `grace` simply chased `silent` +// upward and the reported rate settled into a 1/t crawl instead of the +// half-life curve the comment above promises -- 291x too high at ten +// half-lives past the grace. Issue #7 is about the pool over-reporting; +// that under-corrected it for hours. +// - Once `expected` reached HASHRATE_MAX_INTERVAL it could not rise any +// further, the feedback that had been gating each pass was gone, and the +// decay began compounding once a second against the total elapsed +// silence -- taking a miner from 0.4% of its baseline to 1e-11 of it in +// the next hundred seconds, four hours in, for no reason a reader of +// either the code or the announced number could see. +// +// Computing the value instead of accumulating it removes the failure mode +// rather than tuning it: with no stored decay state there is nothing for a +// tick rate, a missed pass or a duplicated pass to perturb, and the answer +// depends only on how long the miner has actually been quiet. It also keeps +// the fade out of the estimator -- the EWMA on the share path still blends +// against the value it last computed, not against a faded copy of it, so a +// miner that resumes recovers on exactly the curve it would have without any +// of this. +// +// `now` is a parameter rather than a GetTime() call so that one refresh fades +// every miner to the same instant, and so the policy is directly testable. +static double MinerReportedHashRate(const Miner* m, int64 now) +{ + // Nothing sampled yet: a fresh connection, or one that has found a single + // share and so has no interval to have been timed over. Nothing to fade, + // and nothing to divide by below. + if (m->hashRate <= 0.0 || m->lastShareTime <= 0) return m->hashRate; + + double expected = ExpectedHashesForDifficulty(m->difficulty) / m->hashRate; + // Written so that a NaN would land on the floor rather than sail through: + // the clamp is what guarantees `expected` is finite and strictly positive + // below, whatever the division produced. + if (!(expected > HASHRATE_MIN_INTERVAL)) expected = HASHRATE_MIN_INTERVAL; + if (expected > HASHRATE_MAX_INTERVAL) expected = HASHRATE_MAX_INTERVAL; + + double silent = (double)(now - m->lastShareTime); + double grace = HASHRATE_IDLE_MISSES * expected; + // grace is at least HASHRATE_IDLE_MISSES seconds, so a clock that has + // stepped backwards gives a negative `silent`, takes this branch, and + // reports the sample unchanged. Nothing here can scale an estimate up. + if (!(silent > grace)) return m->hashRate; + + double halflives = (silent - grace) / expected; + if (halflives >= HASHRATE_DECAY_CUTOFF) return 0.0; + return m->hashRate * pow(0.5, halflives); +} + static std::vector gMiners; struct FoundBlock { int height; int64 ts; std::string addr; }; @@ -4672,6 +4736,82 @@ int RunPoolStratumSelfTest() strPoolRoundsFile = savedRoundsFile; gPoolRounds = savedRounds; + // -- hashrate decay (#7) -------------------------------------------------- + // The first version of this decayed m->hashRate in place from the event + // loop's sweep, which made the reported figure a function of how the loop + // happened to run rather than of how long the miner had been quiet. These + // pin the properties that fixes: sampling changes nothing, and the answer + // depends only on elapsed silence. + { + // A miner exactly on the vardiff target: 4096 hashes per share at + // difficulty 1.0, one share per 15s, so 4096/15 H/s. Its expected + // interval is 15s and its grace is 60s. + const double base = 4096.0 / 15.0; + const int64 t0 = 1766000000; // any plausible non-zero wall clock + Miner decayed(INVALID_SOCKET); + decayed.difficulty = 1.0; + decayed.hashRate = base; + decayed.lastShareTime = t0; + + check(MinerReportedHashRate(&decayed, t0 + 60) == base, + "hashrate decay: a miner inside its grace period reports its full estimate"); + + // Sampling must not consume the estimate. Twenty passes is one second + // of the event loop's old sweep; a thousand is nearly a minute of it. + double once = MinerReportedHashRate(&decayed, t0 + 61); + bool idempotent = (decayed.hashRate == base); + for (int i = 0; i < 1000 && idempotent; i++) + idempotent = (MinerReportedHashRate(&decayed, t0 + 61) == once) && + (decayed.hashRate == base); + check(idempotent, + "hashrate decay: repeated sampling returns one value and leaves the estimate alone"); + + // One second past a 60s grace is 1/15th of a half-life: ~4.5% off, not + // the estimate gone. A miner at the vardiff target overshoots its grace + // roughly 1.8% of the time (e^-4) purely by share-timing variance, and + // must not be zeroed for it. + check(once > 0.94 * base && once < 0.96 * base, + "hashrate decay: one second past grace costs a few percent, not the estimate"); + double three = MinerReportedHashRate(&decayed, t0 + 63); + check(three > 0.86 * base && three < 0.88 * base, + "hashrate decay: three seconds past grace costs ~13%"); + + // One half-life past the grace is exactly half. + double half = MinerReportedHashRate(&decayed, t0 + 75); + check(half > 0.499 * base && half < 0.501 * base, + "hashrate decay: one expected interval past grace halves the estimate"); + + // A miner that has genuinely stopped ends up reported as nothing -- + // the whole point of #7. The old in-place version could not get here: + // its decay fed back into its own grace and settled into a 1/t crawl. + check(MinerReportedHashRate(&decayed, t0 + 3600) == 0.0, + "hashrate decay: a miner silent for an hour is reported as zero"); + + // A clock that steps backwards must never inflate what we announce. + check(MinerReportedHashRate(&decayed, t0 - 3600) == base, + "hashrate decay: a backwards clock reports the estimate unchanged, never higher"); + + // Fresh connection, and a connection with one share and so no interval + // to have timed: both must report nothing rather than divide by zero. + Miner fresh(INVALID_SOCKET); + check(MinerReportedHashRate(&fresh, t0) == 0.0, + "hashrate decay: a miner that never submitted a share reports zero"); + Miner single(INVALID_SOCKET); + single.lastShareTime = t0; + check(MinerReportedHashRate(&single, t0 + 86400) == 0.0, + "hashrate decay: a miner with no rate sample yet reports zero"); + + // Nothing in the swept range may produce a NaN, an infinity, a negative + // rate, or a rate above the estimate it started from. + bool finite = true; + for (int64 s = -100; s < 200000 && finite; s += 37) { + double v = MinerReportedHashRate(&decayed, t0 + s); + finite = !std::isnan(v) && !std::isinf(v) && v >= 0.0 && v <= base; + } + check(finite, + "hashrate decay: stays finite, non-negative and non-amplifying across a long silence"); + } + gCurrentJob = savedJob; gHaveJob = savedHaveJob; @@ -4699,6 +4839,10 @@ static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal) if (m->authorised) gStats.authorizedMiners++; gWorkerStats.clear(); + // One timestamp for the whole sweep (#7): every miner is faded to the + // same instant, so the per-worker rows and the total they are summed + // into describe one moment rather than a smear across the loop. + int64 nowStats = GetTime(); for (Miner* m : gMiners) { if (!m->authorised || m->lastSeen <= 0) continue; PoolWorkerStatView v; @@ -4707,9 +4851,11 @@ static void RefreshStats(int blocksFoundThisSession, uint64 roundShareTotal) v.roundShares = m->roundShares; v.totalShares = m->totalShares; v.lastSeen = m->lastSeen; - v.hashRate = m->hashRate; + // Not m->hashRate: a miner that has stopped submitting shares must + // not keep contributing its last sample to the announced total. + v.hashRate = MinerReportedHashRate(m, nowStats); gWorkerStats.push_back(v); - gStats.totalHashRate += m->hashRate; + gStats.totalHashRate += v.hashRate; } std::sort(gWorkerStats.begin(), gWorkerStats.end(), [](const PoolWorkerStatView& a, const PoolWorkerStatView& b) { @@ -4942,27 +5088,7 @@ static void PoolEventLoop() } } - // 3.6. Hashrate decay (#7) -- see the policy comment at - // HASHRATE_IDLE_MISSES. The EWMA is only re-sampled on share arrival, - // so without this pass a miner that stops hashing keeps its last - // estimate forever and the summed pool hashrate RefreshStats (and - // the nostr announcement built from it) publishes is fiction. - for (Miner* m : gMiners) { - if (m->hashRate <= 0.0 || m->lastShareTime <= 0) continue; - double expected = ExpectedHashesForDifficulty(m->difficulty) / - std::max(m->hashRate, 1e-9); - if (expected < HASHRATE_MIN_INTERVAL) expected = HASHRATE_MIN_INTERVAL; - if (expected > HASHRATE_MAX_INTERVAL) expected = HASHRATE_MAX_INTERVAL; - double silent = (double)(GetTime() - m->lastShareTime); - double grace = HASHRATE_IDLE_MISSES * expected; - if (silent <= grace) continue; - // Half-life of one expected interval past the grace period. - // Written off absolute time, not per-tick, so the decay curve is - // the same however often this loop runs. - m->hashRate *= pow(0.5, (silent - grace) / expected); - } - - // 3.7. Idle reap (#6). Mirror the clean-disconnect path exactly -- + // 3.6. Idle reap (#6). Mirror the clean-disconnect path exactly -- // log, close, erase from gMiners via std::find, delete -- just with // a different reason. Shares the miner already earned stay in // roundShareCount, exactly as they do when a miner cleanly -- cgit v1.2.3 From 2e20434e563b09c5209d0a1f6784d96ed8b18851 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:00:59 +0000 Subject: net: keep a block tracked until its body actually validates The mapBlockFetch entry was erased before ProcessBlock ran, on the reasoning that the body had arrived so the fetch was over either way. That reasoning does not survive the fact that GetHash() covers the 80-byte header and nothing else. Any peer that saw X announced holds X's header. It can answer our getdata with that header and a transaction list of its own invention; the reply still hashes to X, so the entry was erased, and CheckBlock then rejected the body on hashMerkleRoot and stored nothing. AlreadyHave stayed false, the mapAskFor entry had already been consumed when the getdata went out, and nothing recreated the tracking -- so X was never requested from anybody again unless some peer happened to re-announce it. That is the #33 stall, reachable on demand for one message. The erase now sits inside the success branch, beside the mapAlreadyAskedFor erase it belongs with. ProcessBlock returns true in exactly two cases, block accepted and block parked as an orphan, and both store it where AlreadyHave will find it, so one erase covers both and neither needs different treatment. Of the false cases, the two already-have ones are cleared by the sweep's own AlreadyHave check on its next pass, and the rest are rejections that must keep the entry. A mismatched merkle root is also now grounds to drop the peer. Nothing honest produces it: peer traffic rides the .btf channel, which is XChaCha20-Poly1305, so a body that arrives at all arrived intact, and the mismatch is the peer's own construction. Checking it in the handler also rejects a forged body before CheckBlock spends a RandomX hash on it. The unconditional log line fires once per connection, because ProcessMessages keeps draining the receive buffer after fDisconnect is set and a peer that packs many forged bodies into one buffer must not get a line for each. --- src/main.cpp | 50 +++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 45 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index d9fe713..8926d57 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3293,16 +3293,56 @@ bool ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv) CInv inv(MSG_BLOCK, pblock->GetHash()); pfrom->AddInventoryKnown(inv); - // The body is here, so the fetch is over whatever validation says - // next -- unlike the mapAlreadyAskedFor erase below, which stays - // conditional on acceptance so a peer feeding us garbage does not - // cancel the scheduled retries for the real thing. - mapBlockFetch.erase(inv.hash); + // GetHash() covers the 80-byte header and nothing else, so the hash + // coming out right does not make this the block we asked for. Every + // peer that saw X announced holds X's header, and can answer our + // getdata with that header bolted onto a transaction list of its own + // invention -- the reply still hashes to X. hashMerkleRoot is the only + // thing binding the header to the body, so check it here, before the + // mapBlockFetch entry is touched and before CheckBlock spends a + // RandomX hash on a body already known to be forged. + // + // There is no honest way to arrive here. Peer traffic rides the .btf + // channel, which is XChaCha20-Poly1305, so a body that arrives at all + // arrived intact: a mismatch is the peer's own construction, not line + // noise. Drop the peer and leave the fetch outstanding so the failover + // sweep asks somebody else for the real X, rather than recording X as + // delivered on the strength of a header anyone could copy. + if (pblock->hashMerkleRoot != pblock->BuildMerkleTree()) + { + if (LogAcceptsCategory("net")) + printf("peer %s served a forged body for %s\n", + pfrom->addr.ToString().c_str(), inv.ToString().c_str()); + // One line per connection: ProcessMessages keeps draining the + // receive buffer after fDisconnect is set, so a peer that packs + // many forged bodies into one buffer must not get one log line + // for each of them. + if (!pfrom->fDisconnect) + printf("block fetch: a peer answered the request for %s with a body that is not " + "that block -- dropping it\n", inv.hash.ToString().substr(0,14).c_str()); + pfrom->fDisconnect = true; + return error("ProcessMessage() : forged block body for %s", + inv.hash.ToString().substr(0,14).c_str()); + } if (ProcessBlock(pfrom, pblock.release())) { mapAlreadyAskedFor.erase(inv); + // The body arrived and validated, so the fetch really is over: + // the block is now in mapBlockIndex, or parked in mapOrphanBlocks, + // and either way AlreadyHave answers for it from here on. + // + // This has to stay inside the success branch, next to the erase + // above. When validation rejects a body nothing is stored, + // AlreadyHave stays false, and the mapAskFor entry was already + // consumed when the getdata went out -- so erasing the tracking + // here would leave the block requested from nobody at all until + // some peer happened to re-announce it. That is exactly the stall + // of #33, and erasing before ProcessBlock made it reachable on + // demand. + mapBlockFetch.erase(inv.hash); + // A peer that just handed us a block is demonstrably at least at // that block's height. Without this, nStartingHeight is a snapshot // taken once during the version handshake and never touched again, -- cgit v1.2.3 From a215505c9e6b63883fa6058a29cc5dc7b22acd94 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:06:42 +0000 Subject: net: make room in the block fetch table instead of refusing new blocks Nothing on the path from inv to insertion can tell a real block hash from thirty-two random bytes. AlreadyHave only asks whether we already hold the block, and with no header there is no work to check. So one inv carrying eight hashes that never existed filled all eight slots, and because a full table refused new entries outright, no genuinely new block was tracked again until the give-up timer expired ten minutes later. One message per ten minutes from a single connection switched failover off for the whole node -- not eight wasted slots, an off-switch. A full table now evicts. Eviction on its own would just be the same attack in a new shape, so the victim is chosen by occupancy: a peer may only take a slot from a peer holding strictly more slots than itself, and otherwise recycles one of its own oldest. A peer that has filled the table is the heaviest holder by definition, so its own entries are the only ones it can displace; a peer announcing its first block holds nothing, so it always evicts from the heaviest. A genuine announcement is therefore never refused a slot, whatever an attacker holds or across however many connections it holds it. Entries carry the announcing peer for this, set once on creation -- the failover sweep asks other peers later and none of them chose to announce the hash, so none of them should be charged for it. The two timestamps also get member initialisers. The insertion path uses operator[] and tests nTimeFirstAsked == 0 to spot a fresh entry, which worked on value-initialisation alone, but only until somebody gave the struct a constructor -- and this commit gives it a member that wants one. --- src/main.cpp | 110 ++++++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 97 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 8926d57..9ab1f44 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -75,12 +75,24 @@ multimap mapOrphanBlocksByPrev; // Capped small on purpose. At the tip there is one block in flight; during // initial download there are legitimately hundreds outstanding to one peer, // and rotating those would duplicate the whole download to every other peer. -// Anything past the cap is simply not tracked and behaves as before. +// +// The cap is a shared resource and nothing on the path from inv to insertion +// can tell a real block hash from 32 random bytes -- AlreadyHave only asks +// whether we already hold the block, and there is no header to check work +// against. So the table does not refuse a new hash when it is full; it makes +// room. See MakeRoomInBlockFetch for the rule, which is what stops one peer +// filling all eight slots and switching failover off for everybody. +// +// The initialisers matter: the insertion path uses operator[] and then tests +// nTimeFirstAsked == 0 to detect a fresh entry. That worked on +// value-initialisation alone, but only for as long as nobody gave this struct +// a constructor. struct CBlockFetch { - int64 nTimeFirstAsked; // when the first getdata for this block went out - int64 nTimeAsked; // when the latest getdata went out - set setAsked; // peers tried since the round last restarted + int64 nTimeFirstAsked = 0; // when the first getdata for this block went out + int64 nTimeAsked = 0; // when the latest getdata went out + CAddress addrAnnounced; // peer whose announcement put this hash here + set setAsked; // peers tried since the round last restarted }; map mapBlockFetch; static const int BLOCK_FETCH_TRACK_MAX = 8; @@ -89,6 +101,62 @@ static const int BLOCK_FETCH_TRACK_MAX = 8; // forever; a re-announcement recreates it. static const int BLOCK_FETCH_GIVEUP_SECS = 10 * 60; +// Drop one entry so a hash announced by addrNew can be tracked. +// +// Refusing the insertion instead was a remote off-switch for the whole +// feature. An inv carrying eight hashes that never existed filled every slot +// -- nothing between inv and here can tell those from real blocks -- and no +// genuinely new block was tracked again until the give-up timer expired ten +// minutes later, re-armable for one message per ten minutes from a single +// connection. +// +// So evict instead, by occupancy: a peer may only take a slot from a peer +// holding strictly more slots than itself, and otherwise recycles one of its +// own. That is what keeps eviction from becoming the same attack in a new +// shape. A peer that has filled the table is by definition the heaviest +// holder, so its own entries are the only ones it can displace, while a peer +// announcing its first block holds nothing and therefore always evicts from +// the heaviest -- a genuine announcement is never refused a slot, whatever the +// attacker holds or however many connections it holds it from. The one case +// that costs a real fetch is eight distinct peers holding one entry each, +// where a ninth takes the oldest; that is a busy healthy node, not an attack, +// and losing the oldest of eight beats refusing the ninth. +static void MakeRoomInBlockFetch(const CAddress& addrNew) +{ + if (mapBlockFetch.empty()) + return; + + map mapHeld; + for (map::iterator mi = mapBlockFetch.begin(); mi != mapBlockFetch.end(); ++mi) + mapHeld[(*mi).second.addrAnnounced]++; + + int nMine = mapHeld.count(addrNew) ? mapHeld[addrNew] : 0; + + int nMax = 0; + CAddress addrVictim; + for (map::iterator mi = mapHeld.begin(); mi != mapHeld.end(); ++mi) + if ((*mi).second > nMax) + { + nMax = (*mi).second; + addrVictim = (*mi).first; + } + + // Nobody is holding more than this peer, so it recycles its own oldest + // rather than taking a slot off an equal. + if (nMax <= nMine) + addrVictim = addrNew; + + map::iterator miVictim = mapBlockFetch.end(); + for (map::iterator mi = mapBlockFetch.begin(); mi != mapBlockFetch.end(); ++mi) + if ((*mi).second.addrAnnounced == addrVictim && + (miVictim == mapBlockFetch.end() || + (*mi).second.nTimeFirstAsked < (*miVictim).second.nTimeFirstAsked)) + miVictim = mi; + + if (miVictim != mapBlockFetch.end()) + mapBlockFetch.erase(miVictim); +} + map mapOrphanTransactions; multimap mapOrphanTransactionsByPrev; @@ -3470,16 +3538,32 @@ bool SendMessages(CNode* pto) { vAskFor.push_back(inv); // Blocks get their delivery tracked so the failover pass - // below can chase the ones that go quiet. See mapBlockFetch - // for why anything past the cap is left untracked. - if (inv.type == MSG_BLOCK && - (mapBlockFetch.count(inv.hash) || mapBlockFetch.size() < BLOCK_FETCH_TRACK_MAX)) + // below can chase the ones that go quiet. + if (inv.type == MSG_BLOCK) { - CBlockFetch& fetch = mapBlockFetch[inv.hash]; - if (fetch.nTimeFirstAsked == 0) - fetch.nTimeFirstAsked = GetTime(); - fetch.nTimeAsked = GetTime(); - fetch.setAsked.insert(pto->addr); + // Full, and this is a hash we are not already tracking: + // make room rather than drop it on the floor, or one peer + // announcing eight hashes turns failover off for everyone. + if (!mapBlockFetch.count(inv.hash) && + mapBlockFetch.size() >= BLOCK_FETCH_TRACK_MAX) + MakeRoomInBlockFetch(pto->addr); + + if (mapBlockFetch.count(inv.hash) || + mapBlockFetch.size() < BLOCK_FETCH_TRACK_MAX) + { + CBlockFetch& fetch = mapBlockFetch[inv.hash]; + if (fetch.nTimeFirstAsked == 0) + { + fetch.nTimeFirstAsked = GetTime(); + // Who is answerable for this hash existing. Set + // once, on creation: the failover sweep asks other + // peers later, and none of them chose to announce + // it, so none of them should be charged for it. + fetch.addrAnnounced = pto->addr; + } + fetch.nTimeAsked = GetTime(); + fetch.setAsked.insert(pto->addr); + } } } pto->mapAskFor.erase(pto->mapAskFor.begin()); -- cgit v1.2.3 From cd6edfc2c234db71d9b68f96702ad08a56cc3127 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:10:24 +0000 Subject: net: only use the 15s block retry spacing at the tip nRequestTime lives in mapAlreadyAskedFor, which is global to the inv, so the spacing AskFor applies is not per-peer pacing: it is what strings the getdatas for one block across its announcers. Shortening it to 15s was right at the tip and wrong everywhere else, and the eight-entry cap that made the failover table safe for catch-up does not cover this at all -- it is a different mechanism. At two minutes a second announcer's queued request almost always fired after the block had arrived, so AlreadyHave dropped it. At fifteen seconds, with a peer working through a 500-deep queue and block N legitimately minutes away, the second announcer is asked at +15s, the third at +30s, and the bulk download arrives once per announcer -- up to eight times over, with nothing bounding it. So the fast spacing is now conditional on tracking the tip, measured off the age of our own best block. Not off a peer-reported height: nStartingHeight is optional in the version message and every node released so far sends the short form, so it is -1 for essentially every peer, and where it does get filled in later it comes from the height of a block that peer served us, which during catch-up tracks our own height and would answer "at the tip" for the entire download. Block timestamps are the one clock a peer cannot move, being bounded above by CheckBlock and below by AcceptBlock's median-time rule. Thirty block intervals is the threshold: far longer than any stall worth failing over from, far shorter than catching up. Failover at the tip does not rest on this in any case -- mapBlockFetch re-issues a stalled getdata to the next peer on its own 15s timer, and that is what actually answers #33. --- src/main.cpp | 23 +++++++++++++++++++++++ src/net.h | 30 +++++++++++++++++++++++++++--- 2 files changed, 50 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 9ab1f44..be89416 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -101,6 +101,29 @@ static const int BLOCK_FETCH_TRACK_MAX = 8; // forever; a re-announcement recreates it. static const int BLOCK_FETCH_GIVEUP_SECS = 10 * 60; +// How stale our own best block may be before we stop calling this the tip. +// Blocks target two minutes, so this is thirty intervals: far longer than any +// stall worth failing over from -- the one in #33 ran sixteen minutes -- and +// far shorter than catching up, which starts hours or days back. +static const int BLOCK_FETCH_TIP_AGE_SECS = 60 * 60; + +// Whether this node is tracking the tip rather than still catching up. +// +// Measured off the age of our own best block, not off any height a peer told +// us. nStartingHeight is optional in the version message and every node +// released so far sends the short form, so it is -1 for essentially every +// peer; and where it is filled in later it is filled in from the height of a +// block that peer served us, which during catch-up tracks our own height and +// would report "at the tip" for the whole download. Block timestamps are the +// one clock here that peers cannot move: CheckBlock refuses anything more than +// two hours ahead and AcceptBlock refuses anything at or before the previous +// median, so the only way to make this read "at the tip" falsely is to mine, +// and all that buys is the 15s spacing this code had unconditionally anyway. +bool IsBlockFetchNearTip() +{ + return pindexBest && (int64)pindexBest->nTime > GetTime() - BLOCK_FETCH_TIP_AGE_SECS; +} + // Drop one entry so a hash announced by addrNew can be tracked. // // Refusing the insertion instead was a remote off-switch for the whole diff --git a/src/net.h b/src/net.h index 2e4d8cb..64f061f 100644 --- a/src/net.h +++ b/src/net.h @@ -23,6 +23,12 @@ enum +// Defined in main.cpp. True while this node is tracking the tip rather than +// still catching up, measured off the age of our own best block -- see there +// for why that and not a peer-reported height. Declared here because net.h is +// parsed before main.h and CNode::AskFor needs it. +bool IsBlockFetchNearTip(); + bool GetMyExternalIP(unsigned int& ipRet); CNode* ConnectNodeBtf(const string& strBtfAddr); CNode* ConnectNodeBtfResolved(const string& strBtfAddr, const string& strMeeting, @@ -810,9 +816,27 @@ public: // for a new block it was the stall of issue #33: nine peers announce // the block, the first one asked does not serve it, and the ninth // candidate is not even asked until sixteen minutes in, with the pool - // mining on the stale tip the whole time. Blocks retry on the fetch - // timescale instead. - int64 nRetryUsecs = (inv.type == MSG_BLOCK ? BLOCK_FETCH_RETRY_SECS : 2 * 60) * 1000000LL; + // mining on the stale tip the whole time. + // + // Blocks retry on the fetch timescale, but only while we are at the + // tip. That is where the stall costs something -- the pool keeps + // handing out jobs against a dead tip -- and it is also where the + // spacing is nearly free: one block is in flight, and its body has + // almost always arrived before the second announcer's turn comes + // round, so AlreadyHave drops the duplicate before a getdata is sent. + // + // While catching up neither half holds. A peer working through a + // 500-deep queue can be minutes away from block N without anything + // being wrong, so at 15s the second announcer is asked at +15s, the + // third at +30s, and the bulk download arrives once per announcer -- + // up to eight times over. Nothing caps that: the eight-entry cap is on + // mapBlockFetch, which is a different mechanism from this spacing. + // Two minutes is the right number there, and it is what this line did + // before. Failover at the tip does not depend on this being 15s in any + // case: mapBlockFetch re-issues a stalled getdata to the next peer on + // its own timer, which is what actually fixes #33. + bool fFast = (inv.type == MSG_BLOCK && IsBlockFetchNearTip()); + int64 nRetryUsecs = (fFast ? BLOCK_FETCH_RETRY_SECS : 2 * 60) * 1000000LL; nRequestTime = max(nRequestTime + nRetryUsecs, nNow); mapAskFor.insert(make_pair(nRequestTime, inv)); } -- cgit v1.2.3 From 42c840036f35a52beec27422d92457e7e530bdb1 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:12:13 +0000 Subject: net: stop the failover log naming a peer on every re-request The line was unconditional on the argument that failover firing is the pathology of #33 and nobody could otherwise see it. That much is right. Printing a peer address every time it fires is not: a peer decides how often the line is written, by announcing hashes it will not serve, and an address is the one thing the .btf transport otherwise takes trouble not to spread around. Sustained, that was tens of lines a minute, each naming a peer, driven entirely from outside. Split it. The per-peer detail -- which block, how long, which peer is being tried next -- moves behind the net category, where the rest of the getdata logging already is. What stays unconditional is a count with no addresses in it, over a window no peer can shorten: the first failover after a quiet spell still prints immediately, because the change from "blocks arrive" to "blocks are announced and not served" is the event worth seeing, and everything after it is summarised once a minute. Worst case is now one line per minute regardless of what a peer does, instead of one per re-request. --- src/main.cpp | 44 ++++++++++++++++++++++++++++++++++++++------ 1 file changed, 38 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index be89416..a51b5ae 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -101,6 +101,21 @@ static const int BLOCK_FETCH_TRACK_MAX = 8; // forever; a re-announcement recreates it. static const int BLOCK_FETCH_GIVEUP_SECS = 10 * 60; +// Failover firing at all is worth saying out loud: it means peers are +// announcing blocks they then do not serve, which is the pathology of #33 and +// the thing nobody could otherwise see. Naming the peer on every re-request is +// a different matter. A peer can drive that line as often as it likes by +// announcing hashes it will not serve, and what it prints is a peer address, +// which is the one thing the .btf transport otherwise takes trouble not to +// spread around. So the per-peer detail sits behind the net category and the +// unconditional line is a count over a window no peer can shorten: the first +// failover after a quiet spell prints at once, because the change from "blocks +// arrive" to "blocks are announced and not served" is the event worth seeing, +// and everything after it is summarised once a minute. +static const int BLOCK_FETCH_REPORT_SECS = 60; +static int64 nBlockFetchWindowStart = 0; +static int nBlockFetchFailovers = 0; + // How stale our own best block may be before we stop calling this the tip. // Blocks target two minutes, so this is thirty intervals: far longer than any // stall worth failing over from -- the one in #33 ran sixteen minutes -- and @@ -3637,12 +3652,29 @@ bool SendMessages(CNode* pto) fetch.setAsked.clear(); if (!fetch.setAsked.count(pto->addr)) { - // Deliberately not behind a debug category: this line - // firing is a peer announcing blocks it does not - // serve, which is the pathology of #33. - printf("block fetch failover: %s unanswered for %d s, re-requesting from %s\n", - inv.ToString().c_str(), (int)(nNowSecs - fetch.nTimeAsked), - pto->addr.ToString().c_str()); + // Which block, how long, and which peer we are trying + // next. Behind the category because it names a peer + // and a peer decides how often it is written. + if (LogAcceptsCategory("net")) + printf("block fetch failover: %s unanswered for %d s, re-requesting from %s\n", + inv.ToString().c_str(), (int)(nNowSecs - fetch.nTimeAsked), + pto->addr.ToString().c_str()); + + // The unconditional half: no addresses, and at most + // one line per BLOCK_FETCH_REPORT_SECS however hard a + // peer tries. See the counters for the reasoning. + nBlockFetchFailovers++; + if (nNowSecs - nBlockFetchWindowStart >= BLOCK_FETCH_REPORT_SECS) + { + printf("block fetch: %d block request%s went unanswered and %s been " + "re-asked of other peers (%d tracked)\n", + nBlockFetchFailovers, nBlockFetchFailovers == 1 ? "" : "s", + nBlockFetchFailovers == 1 ? "has" : "have", + (int)mapBlockFetch.size()); + nBlockFetchWindowStart = nNowSecs; + nBlockFetchFailovers = 0; + } + vFailover.push_back(inv); fetch.nTimeAsked = nNowSecs; fetch.setAsked.insert(pto->addr); -- cgit v1.2.3 From 123ae2e017d90fd18b291db3d76033781c1ead84 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:36:42 +0000 Subject: log: measure the debug log with a size type that can hold it GetFilesize() returned int while ftell() returns long, so a debug.log of 2 GiB or more came back negative. Its only caller is the -maxdebugfilesize roll added in ae1c6a7, which skips the roll on a negative size: the rotation written for issue #34 would have switched itself off permanently at exactly the size it exists to prevent. Production was at 1.95 GiB growing 51-129 MB/day, about a day short of crossing 2 GiB. The same truncation capped the comparison at INT_MAX (2047.99 MB), so -maxdebugfilesize=2048 or higher could never be exceeded and disabled rotation outright. Both failures were silent. Widen the return to int64 and seek with ftello/fseeko (_ftelli64 and _fseeki64 on Windows). The roll in util.h is the function's only caller in the tree, so no other behaviour changes. A 32-bit off_t would reintroduce the same truncation, so its width is now a compile-time assertion rather than a silent runtime surprise. --- src/util.cpp | 36 ++++++++++++++++++++++++++++++------ src/util.h | 6 +++--- 2 files changed, 33 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/util.cpp b/src/util.cpp index a5a4e80..60142be 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -415,13 +415,37 @@ bool FileExists(const char* psz) #endif } -int GetFilesize(FILE* file) +#ifndef _WIN32 +// If off_t is 32 bits wide, ftello() truncates exactly like the int this +// function used to return. Fail the build rather than ship the silent +// version of the bug (32-bit hosts need -D_FILE_OFFSET_BITS=64). +static_assert(sizeof(off_t) >= 8, "GetFilesize needs a 64-bit off_t"); +#endif + +// Returns the file's size in bytes, or -1 if it cannot be determined. +// +// This used to hold ftell()'s long in an int, so a file of 2 GiB or more came +// back negative. Its only caller is the debug.log roll in util.h, which skips +// the roll on a negative size -- i.e. rotation switched itself off for good at +// exactly the size the roll exists to prevent, and any cap of 2048 MB or more +// could never be exceeded at all. Both failures were silent. +int64 GetFilesize(FILE* file) { - int nSavePos = ftell(file); - int nFilesize = -1; - if (fseek(file, 0, SEEK_END) == 0) - nFilesize = ftell(file); - fseek(file, nSavePos, SEEK_SET); +#ifdef _WIN32 + __int64 nSavePos = _ftelli64(file); + int64 nFilesize = -1; + if (nSavePos >= 0 && _fseeki64(file, 0, SEEK_END) == 0) + nFilesize = _ftelli64(file); + if (nSavePos >= 0) + _fseeki64(file, nSavePos, SEEK_SET); +#else + off_t nSavePos = ftello(file); + int64 nFilesize = -1; + if (nSavePos >= 0 && fseeko(file, 0, SEEK_END) == 0) + nFilesize = ftello(file); + if (nSavePos >= 0) + fseeko(file, nSavePos, SEEK_SET); +#endif return nFilesize; } diff --git a/src/util.h b/src/util.h index c47b8a7..89dce2f 100644 --- a/src/util.h +++ b/src/util.h @@ -154,7 +154,7 @@ void ParseString(const string& str, char c, vector& v); string FormatMoney(int64 n, bool fPlus=false); bool ParseMoney(const char* pszIn, int64& nRet); bool FileExists(const char* psz); -int GetFilesize(FILE* file); +int64 GetFilesize(FILE* file); uint64 GetRand(uint64 nMax); int64 GetTime(); int64 GetAdjustedTime(); @@ -410,8 +410,8 @@ inline int OutputDebugStringF(const char* pszFormat, ...) // so a rename is safe here: the next line simply reopens the // path. One generation is kept as debug.log.old; logrotate // (contrib/logrotate/) handles anything longer-term. - int nSize = GetFilesize(fileout); - if (nSize >= 0 && (int64)nSize > nMaxDebugFileSize) + int64 nSize = GetFilesize(fileout); + if (nSize >= 0 && nSize > nMaxDebugFileSize) { fclose(fileout); string strOldFile = strDebugFile + ".old"; -- cgit v1.2.3 From 456b3b4a3372e7d13b764f41006bf2c15d92f46e Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:42:39 +0000 Subject: log: stop a failed debug.log roll from repeating on every line Neither remove() nor rename() was checked. When the rename fails -- a read-only mount, permissions, EXDEV across a bind mount -- fopen() reopens the same oversized file and writes the "grew past N MB" marker anyway. The size never drops, so the next line takes the same branch, and every line after that: the roll's own failure notice becomes unbounded growth, added to the growth of issue #34 rather than replacing it. Check rename(), and on failure latch the roll off for the rest of the run after reporting it once -- on stderr as well as in the log, since whatever blocked the rename may equally block the log write. An operator is told the cap has stopped being enforced instead of learning it from the disk. --- src/util.h | 37 +++++++++++++++++++++++++++++++------ 1 file changed, 31 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/util.h b/src/util.h index 89dce2f..362494c 100644 --- a/src/util.h +++ b/src/util.h @@ -399,8 +399,11 @@ inline int OutputDebugStringF(const char* pszFormat, ...) else strDebugFile = "debug.log"; } + // Latched by a failed rename in the roll below, which cannot be + // retried usefully and must not be retried endlessly. + static bool fRollDisabled = false; FILE* fileout = fopen(strDebugFile.c_str(), "a"); - if (fileout && nMaxDebugFileSize > 0) + if (fileout && nMaxDebugFileSize > 0 && !fRollDisabled) { // Roll an overgrown debug.log before adding to it. Nothing in the // tree shrinks this file once the process is running (there is no @@ -416,12 +419,34 @@ inline int OutputDebugStringF(const char* pszFormat, ...) fclose(fileout); string strOldFile = strDebugFile + ".old"; remove(strOldFile.c_str()); // rename() won't clobber on Windows - rename(strDebugFile.c_str(), strOldFile.c_str()); + bool fRolled = (rename(strDebugFile.c_str(), strOldFile.c_str()) == 0); + int nRenameErrno = errno; // before fopen() can overwrite it fileout = fopen(strDebugFile.c_str(), "a"); - if (fileout) - fprintf(fileout, - "debug.log grew past %lld MB; previous contents moved to debug.log.old (-maxdebugfilesize)\n", - (long long)(nMaxDebugFileSize / 1024 / 1024)); + if (fRolled) + { + if (fileout) + fprintf(fileout, + "debug.log grew past %lld MB; previous contents moved to debug.log.old (-maxdebugfilesize)\n", + (long long)(nMaxDebugFileSize / 1024 / 1024)); + } + else + { + // The file is still over the cap, so this branch would be + // reached again on the next line and every line after it. + // Unlatched, the complaint about failing to roll becomes + // the runaway growth the roll exists to prevent. Say it + // once and stop trying -- on stderr too, because whatever + // blocked the rename (read-only mount, permissions, EXDEV + // across a bind mount) may equally block the log write. + fRollDisabled = true; + fprintf(stderr, + "cannot roll %s (rename to .old failed: %s); -maxdebugfilesize disabled for this run\n", + strDebugFile.c_str(), strerror(nRenameErrno)); + if (fileout) + fprintf(fileout, + "cannot roll debug.log (rename to .old failed: %s); -maxdebugfilesize disabled for this run\n", + strerror(nRenameErrno)); + } } } if (fileout) -- cgit v1.2.3 From e3cc976ae3f211727e3fae702776aacca46efb0c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:42:39 +0000 Subject: log: reject a -maxdebugfilesize that is not a plain count of MB atoi64() is strtoll() with the endptr discarded, so it yields 0 for anything it cannot read. -maxdebugfilesize=1G and -maxdebugfilesize=1024MB both parsed as 0, which the roll reads as "never roll" -- indistinguishable from requesting that deliberately, and silent. An operator who wrote a unit suffix got no rotation and no warning. Only a negative value said anything. The multiplication was unchecked as well: a large enough N made nMB * 1024 * 1024 overflow to a negative cap, which disables the roll too. Parse with strtoll() and its endptr, and reject trailing characters, ERANGE, negatives, and any value that would overflow the byte cap -- each reported with the reason and the cap being kept. 0 still means never roll and is still accepted without comment. --- src/main_gui.cpp | 31 +++++++++++++++++++++++++++---- 1 file changed, 27 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 163d78e..0e64985 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -210,10 +210,33 @@ static void ParseStartupArguments(int argc, char* argv[]) string strMaxDebugSize = argval2(argc, argv, "/maxdebugfilesize", "-maxdebugfilesize"); if (!strMaxDebugSize.empty()) { - int64 nMB = atoi64(strMaxDebugSize.c_str()); - if (nMB < 0) - fprintf(stderr, "Ignoring /maxdebugfilesize=%s: not a size in MB\n", - strMaxDebugSize.c_str()); + // Parsed with atoi64() before, which is strtoll() with the endptr + // thrown away: it returns 0 for anything it cannot read, so + // /maxdebugfilesize=1G and =1024MB both came out as 0 -- "never + // roll", identical to asking for that on purpose, with nothing said + // to the operator. The old code also multiplied without a range + // check, so a big enough N wrapped to a negative cap, which the roll + // reads as "off" too. Every rejection is now reported and leaves the + // default in place; the value is a plain count of MB, no suffix. + const char* psz = strMaxDebugSize.c_str(); + char* pszEnd = NULL; + errno = 0; + int64 nMB = strtoll(psz, &pszEnd, 10); + // INT64_MAX, without depending on which limits header this tree pulls in. + const int64 nMaxMB = (int64)((~(uint64)0) >> 1) / (1024 * 1024); + const char* pszWhy = NULL; + if (pszEnd == psz) + pszWhy = "not a number"; + else if (*pszEnd != '\0') + pszWhy = "trailing characters -- the value is a count of MB, with no unit suffix"; + else if (errno == ERANGE || nMB < 0) + pszWhy = "not a size in MB"; + else if (nMB > nMaxMB) + pszWhy = "larger than a file size can be"; + if (pszWhy) + fprintf(stderr, "Ignoring /maxdebugfilesize=%s: %s (keeping %lld MB)\n", + strMaxDebugSize.c_str(), pszWhy, + (long long)(nMaxDebugFileSize / 1024 / 1024)); else nMaxDebugFileSize = nMB * 1024 * 1024; } -- cgit v1.2.3 From cc21a1db50c14c0c41986e9137432e5ba8918b2d Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:44:57 +0000 Subject: net: gate the dropped-send line on the category of the send it drops 2661de1 said all the "sending: " emission sites agree on the category. There is a fourth, and it did not: EndMessage()'s -dropmessagestest path hardcoded "net", so under plain -debug a dropped tx announced its own drop while the "sending: tx" it interrupts was gated off under "relay". The knob is test-only, so nothing operational rode on it, but the claim was false as written. Derive it from SendLogCategory() like the other three. nPushPos may be -1 at this point, and GetMessageCommand() returns "" there, so the category is "net" exactly as before when there is no message in progress. --- src/net.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/net.h b/src/net.h index 1aee973..600922a 100644 --- a/src/net.h +++ b/src/net.h @@ -841,7 +841,11 @@ public: extern int nDropMessagesTest; if (nDropMessagesTest > 0 && GetRand(nDropMessagesTest) == 0) { - if (LogAcceptsCategory("net")) printf("dropmessages DROPPING SEND MESSAGE\n"); + // Same category as the "sending: " this line interrupts, so a tx + // does not announce its own drop under "net" having been gated + // off under "relay". nPushPos can be -1 here, and then + // GetMessageCommand() returns "" and this is "net" as before. + if (LogAcceptsCategory(SendLogCategory())) printf("dropmessages DROPPING SEND MESSAGE\n"); AbortMessage(); return; } -- cgit v1.2.3 From 74f1d8598a6f603fdfaf6c0487375c40166b76ec Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 16:44:57 +0000 Subject: log: do not latch the roll off when logrotate won the race The latch added in 456b3b4 treats every rename() failure as permanent. One is not: if an external rotator moves debug.log between the size check and the rename, the rename fails ENOENT. Nothing is wrong -- the file has just been rotated by someone else, and the reopen above has already recreated it -- but latching there would switch the cap off for the rest of the run on a race the operator cannot see or fix. Treat ENOENT as "already rotated" and carry on. It cannot loop: the reopen leaves an empty file, so the next line's size check does not fire. --- src/util.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src') diff --git a/src/util.h b/src/util.h index 362494c..f699e42 100644 --- a/src/util.h +++ b/src/util.h @@ -429,6 +429,15 @@ inline int OutputDebugStringF(const char* pszFormat, ...) "debug.log grew past %lld MB; previous contents moved to debug.log.old (-maxdebugfilesize)\n", (long long)(nMaxDebugFileSize / 1024 / 1024)); } + else if (nRenameErrno == ENOENT) + { + // The file went away between the size check and the + // rename, so an external rotator (logrotate) got there + // first. Nothing left to roll and nothing wrong: the + // fopen above has already recreated it. Latching on this + // would let a benign race with logrotate switch the cap + // off for the rest of the run. + } else { // The file is still over the cap, so this branch would be -- cgit v1.2.3 From 738d5b411bab4e13e176a11f8ae6e6f70337381e Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 17:10:41 +0000 Subject: worker: let a stop request interrupt the reconnect backoff The retry sleep polled only fShutdown, while the loop around it polls fShutdown, fGenerateBitcoins and nMineMode. That was survivable at a flat 10s. Raising the ceiling to 120s made it expensive: after an operator cleared Generate or switched to Relay mode, the participant session -- and the vfThreadRunning[3] slot that gates restarting it -- stayed held for up to two minutes. Measured with the loop shape replicated and the stop condition flipped 1s into a 120s sleep: 119.01s to notice before, 1.00s after, via either fGenerateBitcoins or nMineMode. The fShutdown path is unchanged at 1.00s. It also narrows the window on a pre-existing unsynchronised read of vfThreadRunning[3] at gui.cpp:901, where a stop-then-start inside it leaves mining silently not restarted. --- src/main.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 69b2c32..b0cdab2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4418,7 +4418,16 @@ bool BitcoinMiner(int nThreadId) } LogPrint("worker", "PoolParticipantMiner: reconnecting in %ds\n", nRetrySecs); - for (int i = 0; i < nRetrySecs && !fShutdown; i++) Sleep(1000); + // Poll everything the enclosing while polls, not just + // fShutdown. Raising the ceiling to 120s made a + // shutdown-only predicate expensive: after the operator + // clears Generate or switches to Relay, the session -- and + // the vfThreadRunning[3] slot that gates restarting it -- + // would stay held for up to two minutes. Measured 119s + // before, 1s after. + for (int i = 0; i < nRetrySecs && !fShutdown && fGenerateBitcoins + && nMineMode == MINE_PARTICIPANT; i++) + Sleep(1000); if (!fHadSession && nRetrySecs < 120) { nRetrySecs *= 2; if (nRetrySecs > 120) -- cgit v1.2.3 From ca03f8e9416837acfac825f02a6c592e07e0c4df Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 17:13:06 +0000 Subject: worker: count a session as productive only if the pool sent a job PoolParticipantMiner returned true from its normal cleanup path whether or not the pool had ever sent work, so a pool that completed the tunnel and then dropped was indistinguishable from a healthy one. The caller reset nRetrySecs to 10 on every such "session", pinning the reconnect at a flat 10s and defeating the backoff in precisely the case it was added for. It cleared nFailingSince as well, so the "failing for N minutes" line never printed either -- the worker went back to idling silently. Return true only once at least one well-formed mining.notify has arrived. The existing early returns are unaffected: they already mean "no session", which stays the right answer for any path that leaves the worker without work, a failed hash-thread spawn included. --- src/main.cpp | 42 +++++++++++++++++++++++++++++++----------- 1 file changed, 31 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index b0cdab2..b0bdb8c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3662,6 +3662,14 @@ static void ParticipantHashWorker(ParticipantJobShared* sh, int idx, int nWorker RandomXDestroyMinerVM(vm); } +// Run one participant session: resolve the pool, open the tunnel, subscribe, +// hash, submit shares. Returns true only if the pool actually handed out work +// -- at least one well-formed mining.notify arrived. Everything else is false, +// including a tunnel that opened and was dropped before any job. +// +// The caller's reconnect backoff keys off this return value, so any path added +// here that leaves the session without work MUST return false. "The session +// ended tidily" is not the question being asked. static bool PoolParticipantMiner() { // ------------------------------------------------------------------ @@ -3944,6 +3952,7 @@ connected: uint256 target; double currentDifficulty = 1.0; // updated by mining.set_difficulty from pool bool haveJob = false; + bool gotAnyJob = false; // any job at all this session -- the return value bool gotSubscribeAck = false; bool gotAuthorizeAck = false; int64 authWaitStart = 0; @@ -4060,8 +4069,9 @@ connected: jobId = newJobId; memcpy(header, hdrBytes.data(), 80); memcpy(&target, tgtBytes.data(), 32); - haveJob = true; - nNonce = 1; + haveJob = true; + gotAnyJob = true; + nNonce = 1; { std::lock_guard lk(jobShared.mtx); memcpy(jobShared.header, header, 80); @@ -4197,7 +4207,11 @@ connected: (unsigned long long)hashesSinceSample, (unsigned long long)sessionSharesSent, (unsigned long long)sessionSharesAccepted); - return true; + // Not "we got here", which is true of a tunnel the pool accepted and then + // dropped without ever sending a job -- exactly the case the caller's + // backoff exists for. Reaching the end of the session is not evidence the + // session was worth anything; a job is. + return gotAnyJob; } // --------------------------------------------------------------------------- @@ -4394,17 +4408,23 @@ bool BitcoinMiner(int nThreadId) // Participant mode: connect to external pool instead of mining solo/operator if (nMineMode == MINE_PARTICIPANT) { - // An attempt that never got a session backs off (10s doubling to - // 120s) instead of hammering the same path every flat 10s, and a - // streak lasting minutes is said at printf level: the identical - // once-per-10s LogPrint line is how a worker idled all night - // unnoticed (issue #17). A completed session resets both. + // An attempt that never got work backs off (10s doubling to 120s) + // instead of hammering the same path every flat 10s, and a streak + // lasting minutes is said at printf level: the identical once-per-10s + // LogPrint line is how a worker idled all night unnoticed (issue #17). + // + // Only a session the pool actually sent a job to resets either. The + // weaker test -- "the session returned" -- was gameable: a pool that + // completes the tunnel and drops without ever sending work leaves by + // the same tidy cleanup path a healthy one does, which would pin the + // retry at 10s forever and defeat the backoff in exactly the scenario + // it exists for. int nRetrySecs = 10; int64 nFailingSince = 0; while (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { - bool fHadSession = PoolParticipantMiner(); + bool fGotWork = PoolParticipantMiner(); if (fGenerateBitcoins && nMineMode == MINE_PARTICIPANT && !fShutdown) { - if (fHadSession) { + if (fGotWork) { nRetrySecs = 10; nFailingSince = 0; } else { @@ -4428,7 +4448,7 @@ bool BitcoinMiner(int nThreadId) for (int i = 0; i < nRetrySecs && !fShutdown && fGenerateBitcoins && nMineMode == MINE_PARTICIPANT; i++) Sleep(1000); - if (!fHadSession && nRetrySecs < 120) { + if (!fGotWork && nRetrySecs < 120) { nRetrySecs *= 2; if (nRetrySecs > 120) nRetrySecs = 120; -- cgit v1.2.3 From 0a8c445742ce871c6b9352bf406d2232a6fd3134 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 17:39:50 +0000 Subject: tunnel: give both pumps shared ownership of the sockets they close PumpIn's wrapper closed pumpEnd and the rendezvous socket the moment it exited, without waiting for PumpOut, which then called shutdown() on both at its own exit. Which of the two got there first decided whether that shutdown addressed a live descriptor or a number the kernel had already handed back out -- in which case it tears down an unrelated connection. The inbound pump wins that race whenever the rendezvous socket dies before the app socket, which is the ordinary shape of a relay restart or a far side hanging up. The failure path added in 0b566b4 has the same hole. Its catch shuts down rv to wake an inbound pump it assumes is parked in RvReadN. PumpIn does not park when the rendezvous connection is already dead: it returns on its first length read and its wrapper closes both descriptors. A refused pthread_create and a dead rv are not independent -- both are symptoms of a loaded process -- so that is the likely case, not the exotic one. Both descriptors now belong to a shared_ptr the two pumps hold for the whole of their bodies, so the close happens after the last pump has stopped touching them and no shutdown can precede it. appEnd is unchanged: the caller gets it on success, StartTunnel closes it on every failure path, no pump ever touches it. 0b566b4's message says of that catch that "closing those descriptors from the failure path instead would race it". True as far as it goes, but it reads as though what the code did instead was safe, and it was not -- the shutdown raced the same close. There was no ordering there to prefer, only a missing owner. Measured against the real code with the relay in a separate process, every close() and shutdown() traced and pthread_create refused on demand: normal teardown, 25 tunnels 29 shutdowns on a closed fd -> 0 refused outbound spawn, 25 25 shutdowns on a closed fd -> 0 Close counts are identical before and after (8 and 5 per tunnel, every one accounted for) and live descriptors return to their starting count, so the defect was only ever the ordering, never a leak or a double close. --- src/btftunnel.cpp | 85 ++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 68 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/src/btftunnel.cpp b/src/btftunnel.cpp index 2b3f818..4acca1a 100644 --- a/src/btftunnel.cpp +++ b/src/btftunnel.cpp @@ -26,6 +26,8 @@ typedef int SOCKET; #include "sockcount.h" #include #include +#include +#include #include #include #include @@ -121,9 +123,44 @@ static void PumpIn(SOCKET pumpEnd, RvSocket rv, std::vector key) shutdown((SOCKET)rv, SD_BOTH); } +// The pump end and the rendezvous socket, owned jointly by whoever is still +// using them. Closed once, by the last reference to go. +// +// Joint ownership rather than "the inbound pump owns the cleanup", because +// either pump can reach its exit first and BOTH touch BOTH descriptors on the +// way out -- PumpOut ends in shutdown(rv), shutdown(pumpEnd) and PumpIn ends in +// the mirror image. A single owner therefore has no exit at which the other is +// guaranteed to be finished. Holding a reference for the whole body of each +// pump gives it one: the close cannot happen until the last pump has stopped +// touching the descriptors, so no shutdown() can land on a number that has +// already been closed and handed back out by the kernel to an unrelated +// connection. +struct TunnelEnds +{ + SOCKET pumpEnd; + RvSocket rv; + TunnelEnds(SOCKET p, RvSocket r) : pumpEnd(p), rv(r) {} + ~TunnelEnds() { BtfCloseSocket(pumpEnd); RvClose(rv); } +private: + TunnelEnds(const TunnelEnds&); + TunnelEnds& operator=(const TunnelEnds&); +}; + // Start the two pumps and hand back the app-facing socket. When both pumps // finish, close the pump end and the rendezvous socket. // +// That sentence used to be a comment describing something the code did not do. +// The inbound pump closed both descriptors as soon as it exited, without +// waiting for the outbound pump, which then called shutdown() on both at its +// own exit. Whether that shutdown hit a live descriptor or a closed one came +// down to which pump got there first, and the rendezvous socket dying before +// the app socket -- a relay restart, the far side hanging up -- is precisely +// the order that puts the inbound pump ahead. Measured over 25 such teardowns +// against the real code: 29 shutdowns landed on an already-closed descriptor. +// +// appEnd is not part of this. It is handed to the caller on success and closed +// here on every failure path; no pump ever touches it. +// // Every tunnel is two threads, and a tunnel is one peer connection (a .btf // dial or accept, a pool miner, a participant's pool session) -- so the // thread count scales with peer count, which is attacker-influenced. When @@ -139,41 +176,55 @@ static btf_socket_t StartTunnel(RvSocket rv, const unsigned char shared[32]) std::vector key(shared, shared + 32); - // The inbound pump starts first because it owns the cleanup: it closes - // pumpEnd and rv when it exits. That ownership is what makes the second - // spawn's failure path below race-free. + // make_shared, not shared_ptr(new ...): it allocates before it constructs, + // so it either comes back owning both descriptors or throws having taken + // ownership of neither. The two-step form can run the deleter and then + // throw, which would close both here and again below. + std::shared_ptr ends; + try + { + ends = std::make_shared(pumpEnd, rv); + } + catch (const std::bad_alloc&) + { + fprintf(stderr, "btf tunnel: out of memory starting tunnel, tunnel dropped\n"); + BtfCloseSocket(pumpEnd); + BtfCloseSocket(appEnd); + RvClose(rv); + return INVALID_SOCKET; + } + try { - std::thread([pumpEnd, rv, key]() { - PumpIn(pumpEnd, rv, key); - BtfCloseSocket(pumpEnd); - RvClose(rv); - }).detach(); + std::thread([ends, key]() { PumpIn(ends->pumpEnd, ends->rv, key); }).detach(); } catch (const std::system_error& e) { - // Nothing is running yet, so closing everything here is safe. + // Nothing is running yet: `ends` is the only reference, and returning + // drops it, which is what closes pumpEnd and rv. fprintf(stderr, "btf tunnel: cannot spawn inbound pump (%s), tunnel dropped\n", e.what()); - BtfCloseSocket(pumpEnd); BtfCloseSocket(appEnd); - RvClose(rv); return INVALID_SOCKET; } try { - std::thread(PumpOut, pumpEnd, rv, key).detach(); + std::thread([ends, key]() { PumpOut(ends->pumpEnd, ends->rv, key); }).detach(); } catch (const std::system_error& e) { - // The inbound pump is parked in RvReadN(rv). shutdown() wakes it, and - // it closes pumpEnd and rv itself -- closing them here instead would - // race exactly that, and a reused descriptor is how an unrelated - // socket gets closed. + // The inbound pump may be parked in RvReadN(rv) or may already have + // exited -- when the spawn is refused because the process is loaded, + // the rendezvous socket is often dead for the same reason, and then + // PumpIn returns on its first length read. Either way this thread + // still holds a reference, so both descriptors are still open: the + // shutdown wakes the pump if it is parked and is harmless if it is + // not. The close belongs to whichever reference goes last. fprintf(stderr, "btf tunnel: cannot spawn outbound pump (%s), tunnel dropped\n", e.what()); - shutdown((SOCKET)rv, SD_BOTH); + shutdown((SOCKET)ends->rv, SD_BOTH); + shutdown(ends->pumpEnd, SD_BOTH); BtfCloseSocket(appEnd); return INVALID_SOCKET; } -- cgit v1.2.3 From b8a976f4870ba5dfc7a6af1ea09c9277b71d686c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 17:42:24 +0000 Subject: gui: check the two thread spawns the GUI target still leaves unguarded gui.cpp is not in NODE_OBJS, so bitflash-node never sees it -- but it is in GUI_OBJS and `all: bitflash` is the default target, so this is what an operator who runs the windowed build is running. Two spawns there were still unchecked. Enabling pool mode from the options dialog set gPoolServerRunning = true and then called _beginthread without looking at the result, so a refused spawn left the operator with a pool that reports itself running, no RPC server for miners to reach, and nothing in the log. The flag latches, so the branch is never retried either. The restore dialog called std::thread(RestoreThread).detach() bare, which on a refused spawn is an uncaught std::system_error and takes the window down -- the same failure issue #18 was about, in the same tree, one target over. The busy flag stays where it was, set before the spawn and rolled back in the catch. It cannot move after the spawn: RestoreThread clears it itself on the way out, and a restore that finishes quickly would have its `false` overwritten by ours, leaving the dialog greyed out over a search that is not running. Verified by type-checking gui.cpp under the Makefile's exact flags against a stub GLFW/GL header, since this host has neither. That is a syntax and type check, not a link: gui.cpp reaches GLFW through 13 functions and three GL calls, all declared with their real signatures, but the GUI target has not been built here. --- src/gui.cpp | 34 ++++++++++++++++++++++++++++++---- 1 file changed, 30 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/gui.cpp b/src/gui.cpp index 8dcb854..9b3802b 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -15,6 +15,7 @@ #include #include #include +#include #include "bip32.h" #include "walletcmd.h" #include "font_roboto.h" @@ -910,8 +911,16 @@ static void DrawOptionsDialog() if (nMineMode == MINE_OPERATOR) { if (!gPoolServerRunning) { - gPoolServerRunning = true; - _beginthread(ThreadRPCServer, 0, NULL); + // Claim the server is up only once it is. The flag used to + // be set first and the result never looked at, so a refused + // spawn left an operator with a pool that reports itself + // running, no RPC server for miners to reach, and nothing + // anywhere saying why. The flag also latches: with it set, + // this branch is never retried. + if (_beginthread(ThreadRPCServer, 0, NULL) == (uintptr_t)-1) + printf("Error: _beginthread(ThreadRPCServer) failed -- pool server not started\n"); + else + gPoolServerRunning = true; } else if (!gPoolRunning) { gPoolRunning = true; } @@ -1124,11 +1133,28 @@ static void DrawRestorePhraseDialog() } g_restoreDerived.store(0); g_restoreRecovered.store(0); + // Set before the spawn, not after: RestoreThread clears this + // flag itself when it finishes, and a short restore can beat + // us back here and have its `false` overwritten, leaving the + // dialog disabled forever. g_restoreRunning.store(true); // On its own thread: a restore walks the whole chain once per // batch and would otherwise freeze the window for as long as it - // takes. - std::thread(RestoreThread, std::string(g_restoreInput)).detach(); + // takes. A refused spawn is one restore that does not happen, + // not a reason to take the window down with an uncaught + // std::system_error -- and the flag has to come back off, or + // the dialog sits greyed out reporting a search nobody is + // running. + try + { + std::thread(RestoreThread, std::string(g_restoreInput)).detach(); + } + catch (const std::system_error& e) + { + g_restoreRunning.store(false); + std::lock_guard lock(g_restoreResultMutex); + g_restoreResult = std::string("Could not start the search: ") + e.what(); + } } } if (fBusy) -- cgit v1.2.3 From 04f5b6827c9bc1d2b225318db0c3f0d1e27e6819 Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 17:51:07 +0000 Subject: worker: only look up a job's chain position when it changes 2a804c2 resolves a job's prevhash against mapBlockIndex under cs_main so the worker log names the chain the pool is building on (#15). It did that on every mining.notify, unconditionally, before the LogPrint that consumes the answer -- and LogPrint's category gate and its 3-second dedup both run after the lookup has already happened. The dedup bounds the log line. It never bounded the work. That left an unbounded cs_main acquisition rate on the participant's socket-reading thread, driven by the remote pool. Block validation can hold cs_main for a long time, and this thread is the one that handles mining.set_difficulty and share-submission replies, so a pool sending rapid notifies could stall the responses a miner is paid for. Hashing was never at risk -- jobShared is published before the lookup -- but the reader is not free to block. Most notifies in a round are a new job on the same tip, so the answer is now cached and re-resolved only when it could come out differently: a prevhash we have not resolved, or one we could not resolve last time while the chain has since moved. A block's height is fixed once mapBlockIndex knows it, so a cached "known" cannot go stale; an unknown is re-checked whenever nBestHeight changes, which is what catches a pool we were behind once we have caught up. The worst case -- a different prevhash every notify -- degrades to exactly the old cost, never worse. Measured over a 10-tip round of 30 jobs each, 300 acquisitions become 10; over 1000 notifies on a single fork we do not have, 1000 become 1. The log line is unchanged and still prints in full for every job, cached or not: prevhash plus height-or-"unknown to our chain". Nothing #15 asked for is lost, and a fork we cannot resolve keeps saying so on every job. The lookup is also wrapped in LogAcceptsCategory("worker") so the work follows the gate deciding whether anyone reads it. That is a no-op today -- "worker" is default-on in LogCategoryDefaultOn() -- and is there so the coupling survives the category ever moving behind -debug. The caching, not the gate, is what removes the acquisitions. The cache is four locals in the session scope, not statics: participant mode runs exactly one such thread (StartMinerThreads forces nThreads to 1 for MINE_PARTICIPANT), and session scope additionally means a reconnect re-resolves rather than trusting an answer from before a possible change of pool. --- src/main.cpp | 67 +++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 55 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/main.cpp b/src/main.cpp index 3de3db0..c2d059b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3912,6 +3912,14 @@ connected: std::string jobId; unsigned char header[80] = {}; uint256 target; + // Cached answer to "which block is this job built on", for the + // mining.notify handler below -- see the comment there. Session-local, so + // a reconnect re-resolves rather than trusting an answer obtained before + // a possible change of pool. + uint256 hashPrevResolved; // prevhash the cached answer describes + bool fPrevResolved = false; // whether that answer exists yet + int nPrevHeight = -1; // its height, or -1 == unknown to us + int nBestHeightResolved = -1; // nBestHeight when we last resolved double currentDifficulty = 1.0; // updated by mining.set_difficulty from pool bool haveJob = false; bool gotSubscribeAck = false; @@ -4047,22 +4055,57 @@ connected: // actually hash (== p[2] of the notify); // a brief cs_main lookup is safe here -- // this thread holds no other lock. + // + // Resolving it is the expensive half, and + // this is the socket-reading thread: block + // validation can hold cs_main for a long + // time, and every moment spent waiting on + // it here is a moment set_difficulty and + // share responses are not being handled. + // Most notifies in a round are a new job + // on the SAME tip, so the answer is cached + // and re-resolved only when it could come + // out differently: a prevhash we have not + // resolved, or one we could NOT resolve + // last time while the chain has since + // moved (unknown -> known). A block's + // height is fixed once mapBlockIndex knows + // it, so a cached "known" never goes + // stale. nBestHeight is read unlocked on + // purpose -- it only decides whether to + // repeat a lookup, never what gets + // printed, so a stale read costs at most + // one deferred or one extra lookup. + // The line still prints in full for every + // job, cached or not. uint256 hashPrev; memcpy(&hashPrev, header + 4, 32); - int nPrevHeight = -1; - CRITICAL_BLOCK(cs_main) + if (LogAcceptsCategory("worker")) { - map::iterator mi = mapBlockIndex.find(hashPrev); - if (mi != mapBlockIndex.end()) - nPrevHeight = (*mi).second->nHeight; + int nBestHeightNow = nBestHeight; + if (!fPrevResolved + || hashPrev != hashPrevResolved + || (nPrevHeight < 0 && nBestHeightNow != nBestHeightResolved)) + { + nPrevHeight = -1; + CRITICAL_BLOCK(cs_main) + { + map::iterator mi = mapBlockIndex.find(hashPrev); + if (mi != mapBlockIndex.end()) + nPrevHeight = (*mi).second->nHeight; + } + hashPrevResolved = hashPrev; + nBestHeightResolved = nBestHeightNow; + fPrevResolved = true; + } + if (nPrevHeight >= 0) + LogPrint("worker", "[pool->worker] new job %s received, prevhash %s (known, job height %d)\n", + jobId.c_str(), hashPrev.GetHex().c_str(), + nPrevHeight + 1); + else + LogPrint("worker", "[pool->worker] new job %s received, prevhash %s (unknown to our chain)\n", + jobId.c_str(), hashPrev.GetHex().c_str()); } - if (nPrevHeight >= 0) - LogPrint("worker", "[pool->worker] new job %s received, prevhash %s (known, job height %d)\n", - jobId.c_str(), hashPrev.GetHex().c_str(), - nPrevHeight + 1); - else - LogPrint("worker", "[pool->worker] new job %s received, prevhash %s (unknown to our chain)\n", - jobId.c_str(), hashPrev.GetHex().c_str()); SetParticipantMiningStatus("hashing job " + jobId); } } -- cgit v1.2.3 From b441687b5344454bea16384fe1280e470964faaa Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Thu, 3 Sep 2026 18:31:32 +0000 Subject: payout: move the last two burst-capable money lines to LogPrintAlways Integration review found two more payout lines still on plain LogPrint, both fired per record inside the batch loop in PayoutThreadFn -- the same one-window burst shape as the four already converted. The "writing off" line in ForfeitPayoutRecipient and the "SKIPPED bad address" line at the write-off in PayoutThreadFn both report obligations being destroyed, which is the class of line one summary must never stand in for (issue #3). Message text is unchanged. --- src/rpc.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/rpc.cpp b/src/rpc.cpp index 2e8f4b8..6531fe8 100644 --- a/src/rpc.cpp +++ b/src/rpc.cpp @@ -1933,7 +1933,7 @@ static void RecordPayoutTxid(const PayingRecord& r, const std::string& txid) // disagreeing. static void ForfeitPayoutRecipient(const PayingRecord& r, const std::string& reason) { - LogPrint("payout", "[payout] writing off %s owed to %s for block %d: %s\n", + LogPrintAlways("payout", "[payout] writing off %s owed to %s for block %d: %s\n", FormatMoney(r.amount).c_str(), r.address.c_str(), r.blockHeight, reason.c_str()); VersionedBlob blob; @@ -2082,7 +2082,7 @@ static void PayoutThreadFn(void*) const std::string reason = strprintf("'%s' is not a valid address, so no transaction" " can pay it", r.address.c_str()); - LogPrint("payout", "[payout] SKIPPED bad address '%s' --" + LogPrintAlways("payout", "[payout] SKIPPED bad address '%s' --" " %s owed for block %d cannot be paid\n", r.address.c_str(), FormatMoney(r.amount).c_str(), r.blockHeight); -- cgit v1.2.3 From 60538c5a935787521a5ad8c2a7dce52b5f250f3a Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 5 Sep 2026 03:16:00 +0000 Subject: compactblock: import BIP152-style compact block relay from upstream 1.2.23 Brings src/compactblock.{cpp,h} and test_compactblock.cpp across verbatim from the upstream-v1.2.23 tag, and gives them a build. 1.2.23 is not a newer release of the line this fork ships. It is a lightweight tag (7ab5a8c) cut 2026-07-30, on a lineage that upstream/main (e0be70e, 2026-08-20) does not contain and no remote branch carries -- 272 commits that are not ours, against 376 of ours that are not theirs, from a merge-base at 56df983. Merging that tag would have deleted 18 files from src/, selftest.{cpp,h} and the whole 14-test suite among them, so the content is ported file by file instead. Compact block relay is the piece worth having: a peer that advertises sendcmpct gets 48-bit keyed short IDs per transaction rather than the transaction bytes, and reconstructs the block from its own mempool. It is purely additive on the wire -- a peer that never sends sendcmpct keeps receiving full block messages, so no coordinated upgrade is needed. This commit is the primitives and their unit test only. Nothing calls BuildCompactBlock or TryReconstructBlock yet: the P2P message handlers (sendcmpct/cmpctblock/getblocktxn/blocktxn) live in 1.2.23's main.cpp and are deliberately left for a follow-up, so that no attacker-controlled bytes reach this code until that wiring is reviewed on its own. The files needed no API adaptation -- mapTransactions, BEGIN/END and IMPLEMENT_SERIALIZE are unchanged across the divergence, and it compiled clean first time. Upstream never wired test_compactblock.cpp into its own Makefile, so it had never been built there; it links standalone the way test_bip32 does, supplying its own mapTransactions and GetAppDir to keep main.cpp out of the link. TEST_LIBS is overridable for the same reason NODE_LIBS is: the pinned dep tree ships libsodium as a static archive only. All 17 checks in test_compactblock pass, all 14 selftests still pass, and the consensus constants are unchanged against e4f898c. --- .gitignore | 1 + src/Makefile | 24 +++++-- src/compactblock.cpp | 155 ++++++++++++++++++++++++++++++++++++++++++++++ src/compactblock.h | 113 +++++++++++++++++++++++++++++++++ src/test_compactblock.cpp | 133 +++++++++++++++++++++++++++++++++++++++ 5 files changed, 422 insertions(+), 4 deletions(-) create mode 100644 src/compactblock.cpp create mode 100644 src/compactblock.h create mode 100644 src/test_compactblock.cpp (limited to 'src') diff --git a/.gitignore b/.gitignore index b18859f..77b1660 100644 --- a/.gitignore +++ b/.gitignore @@ -8,6 +8,7 @@ bitflash-node src/bitflash-node src/obj-node/ src/test_bip32 +src/test_compactblock # Release artefacts (produced by 'make windows' / 'make linux') Bitflash-*-windows/ diff --git a/src/Makefile b/src/Makefile index b931007..888110f 100644 --- a/src/Makefile +++ b/src/Makefile @@ -55,7 +55,8 @@ LIBS = -L$(SECP_LIB) -lsecp256k1 \ HEADERS = headers_core.h headers.h util.h main.h serialize.h uint256.h \ key.h bignum.h script.h db.h base58.h net.h nostr.h \ randomx_pow.h btfaddr.h btfchan.h btfrv.h btftunnel.h \ - selftest.h walletcmd.h wallet_sqlite.h compat.h sockcount.h proxy.h tor.h font_roboto.h + selftest.h walletcmd.h wallet_sqlite.h compat.h sockcount.h proxy.h tor.h font_roboto.h \ + compactblock.h IMGUI_OBJS = obj/imgui.o obj/imgui_draw.o obj/imgui_tables.o \ obj/imgui_widgets.o obj/imgui_impl_glfw.o obj/imgui_impl_opengl3.o @@ -64,7 +65,7 @@ NODE_OBJS = obj/util.o obj/script.o obj/db.o obj/net.o obj/main.o \ obj/sha.o obj/nostr.o obj/randomx_pow.o \ obj/btfaddr.o obj/btfchan.o obj/btfrv.o obj/btftunnel.o obj/rpc.o \ obj/selftest.o obj/bip32.o obj/walletcmd.o obj/wallet_sqlite.o \ - obj/proxy.o obj/tor.o + obj/proxy.o obj/tor.o obj/compactblock.o GUI_OBJS = obj/gui.o obj/main_gui.o @@ -194,13 +195,28 @@ fuzz-script-smoke: fuzz-script ./fuzz-script -runs=128 ../work/fuzz-corpus/script clean: - rm -rf obj obj-node obj-fuzz bitflash bitflash-node fuzz-net-message fuzz-script test_bip32 + rm -rf obj obj-node obj-fuzz bitflash bitflash-node fuzz-net-message fuzz-script test_bip32 test_compactblock test_bip32: test_bip32.cpp bip32.cpp bip32.h bip39_english.h $(CXX) $(CXXFLAGS) -o $@ test_bip32.cpp bip32.cpp -lssl -lcrypto -tests: test_bip32 bitflash-node +# Upstream shipped test_compactblock.cpp with no build rule at all, so it was +# never compiled there. It links the standalone way test_bip32 does: it supplies +# its own mapTransactions and GetAppDir so main.cpp stays out of the link, and +# only needs sha.cpp/util.cpp for Hash() and the logging helpers. +# +# TEST_LIBS is overridable for the same reason NODE_LIBS is: the pinned dep tree +# ships libsodium as a static archive only, so a build against it passes +# TEST_LIBS="... -l:libsodium.a ...". +TEST_LIBS ?= -lsodium -lssl -lcrypto -lpthread + +test_compactblock: test_compactblock.cpp compactblock.cpp compactblock.h $(HEADERS) + $(CXX) $(CXXFLAGS) -o $@ test_compactblock.cpp compactblock.cpp sha.cpp util.cpp \ + $(TEST_LIBS) + +tests: test_bip32 test_compactblock bitflash-node ./test_bip32 + ./test_compactblock ./bitflash-node -selftest=wallet-keypool ./bitflash-node -selftest=wallet-hd ./bitflash-node -selftest=wallet-format diff --git a/src/compactblock.cpp b/src/compactblock.cpp new file mode 100644 index 0000000..3999ab7 --- /dev/null +++ b/src/compactblock.cpp @@ -0,0 +1,155 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// See compactblock.h. + +#include "headers.h" +#include "compactblock.h" +#include +#include + +uint256 CCmpctBlock::HeaderHash() const +{ + // Same technique CBlock::GetHash() uses: the header fields are laid out + // contiguously and in the same order here as in CBlock, so hashing the + // raw member range gives the identical block-identity hash. + return Hash(BEGIN(nVersion), END(nNonce)); +} + +uint64 ComputeShortTxId(const uint256& hashPrevBlock, uint64 shortIdNonce, const uint256& txid) +{ + // Derive a 16-byte SipHash key from (hashPrevBlock, shortIdNonce), so + // short IDs are specific to this block: they can't be precomputed + // before the block (and its freshly-chosen nonce) exist, and the same + // transaction gets a different short ID in every block it appears in + // (relevant across reorgs/re-announcements). + unsigned char keyMaterial[32 + sizeof(uint64)]; + memcpy(keyMaterial, BEGIN(hashPrevBlock), 32); + memcpy(keyMaterial + 32, &shortIdNonce, sizeof(uint64)); + uint256 keyHash = Hash((const char*)keyMaterial, (const char*)keyMaterial + sizeof(keyMaterial)); + + unsigned char out[crypto_shorthash_BYTES]; // 8 bytes + crypto_shorthash(out, (const unsigned char*)BEGIN(txid), 32, (const unsigned char*)BEGIN(keyHash)); + + uint64 id = 0; + memcpy(&id, out, sizeof(uint64)); + return id & 0xFFFFFFFFFFFFULL; // low 48 bits -- matches the wire field width +} + +bool BuildCompactBlock(const CBlock& block, CCmpctBlock& out) +{ + if (block.vtx.empty()) + return false; // every real block has at least the coinbase + + out.nVersion = block.nVersion; + out.hashPrevBlock = block.hashPrevBlock; + out.hashMerkleRoot = block.hashMerkleRoot; + out.nTime = block.nTime; + out.nBits = block.nBits; + out.nNonce = block.nNonce; + + unsigned char nonceBytes[sizeof(uint64)]; + RAND_bytes(nonceBytes, sizeof(nonceBytes)); + memcpy(&out.shortIdNonce, nonceBytes, sizeof(uint64)); + + out.vPrefilledIndex.clear(); + out.vPrefilledTx.clear(); + out.vShortTxId.clear(); + + // Only the coinbase is prefilled (index 0) -- see file comment in + // compactblock.h for why that's enough for this chain's scale. + out.vPrefilledIndex.push_back(0); + out.vPrefilledTx.push_back(block.vtx[0]); + + for (size_t i = 1; i < block.vtx.size(); i++) + out.vShortTxId.push_back(ComputeShortTxId(out.hashPrevBlock, out.shortIdNonce, block.vtx[i].GetHash())); + + return true; +} + +bool TryReconstructBlock(const CCmpctBlock& cmpct, CBlock& outBlock, std::vector& vMissingIndex) +{ + vMissingIndex.clear(); + + size_t nTotal = cmpct.vPrefilledIndex.size() + cmpct.vShortTxId.size(); + if (cmpct.vPrefilledIndex.size() != cmpct.vPrefilledTx.size() || nTotal == 0) + return false; // malformed + + outBlock.SetNull(); + outBlock.nVersion = cmpct.nVersion; + outBlock.hashPrevBlock = cmpct.hashPrevBlock; + outBlock.hashMerkleRoot = cmpct.hashMerkleRoot; + outBlock.nTime = cmpct.nTime; + outBlock.nBits = cmpct.nBits; + outBlock.nNonce = cmpct.nNonce; + outBlock.vtx.assign(nTotal, CTransaction()); + + std::vector vFilled(nTotal, false); + for (size_t i = 0; i < cmpct.vPrefilledIndex.size(); i++) + { + unsigned int idx = cmpct.vPrefilledIndex[i]; + if (idx >= nTotal) + return false; // malformed + outBlock.vtx[idx] = cmpct.vPrefilledTx[i]; + vFilled[idx] = true; + } + + // Index every mempool tx by its short ID under this block's keying, so + // resolving each block position is a map lookup rather than a linear + // scan of the mempool per short ID. + std::map mapShortIdToTx; + for (std::map::const_iterator mi = mapTransactions.begin(); + mi != mapTransactions.end(); ++mi) + { + uint64 sid = ComputeShortTxId(cmpct.hashPrevBlock, cmpct.shortIdNonce, mi->first); + // A short-ID collision between two distinct mempool transactions is + // possible (48 bits, birthday bound ~2^24 mempool entries) though + // very unlikely at this chain's scale; on collision, prefer keeping + // neither mapped rather than risk resolving to the wrong tx -- + // that position just falls through to getblocktxn like a genuine + // miss, which is always correct, only occasionally not optimal. + if (mapShortIdToTx.count(sid)) + mapShortIdToTx[sid] = NULL; + else + mapShortIdToTx[sid] = &mi->second; + } + + size_t shortIdPos = 0; + for (size_t idx = 0; idx < nTotal; idx++) + { + if (vFilled[idx]) + continue; + if (shortIdPos >= cmpct.vShortTxId.size()) + return false; // malformed: more unfilled positions than short IDs + uint64 sid = cmpct.vShortTxId[shortIdPos++]; + + std::map::const_iterator found = mapShortIdToTx.find(sid); + if (found != mapShortIdToTx.end() && found->second != NULL) + { + outBlock.vtx[idx] = *found->second; + vFilled[idx] = true; + } + else + { + vMissingIndex.push_back(idx); + } + } + + return vMissingIndex.empty(); +} + +bool FillMissingAndFinish(CBlock& outBlock, const std::vector& vMissingIndex, + const std::vector& vTxn) +{ + if (vMissingIndex.size() != vTxn.size()) + return false; // peer didn't answer what was asked + + for (size_t i = 0; i < vMissingIndex.size(); i++) + { + unsigned int idx = vMissingIndex[i]; + if (idx >= outBlock.vtx.size()) + return false; // malformed + outBlock.vtx[idx] = vTxn[i]; + } + return true; +} diff --git a/src/compactblock.h b/src/compactblock.h new file mode 100644 index 0000000..745ee3b --- /dev/null +++ b/src/compactblock.h @@ -0,0 +1,113 @@ +// Copyright (c) 2026 Bitflash developers +// Distributed under the MIT/X11 software license. +// +// Compact block relay (BIP152-style). Instead of sending a peer's full set +// of transactions for a block they're about to receive -- almost all of +// which they already have in their mempool from normal tx relay -- send a +// short (48-bit, keyed-hash) ID per transaction instead. A peer that already +// has every referenced transaction reconstructs the full block locally from +// its mempool without any of the transaction bytes crossing the wire at +// all; only genuinely missing transactions (typically just the coinbase) +// need a follow-up round trip. +// +// Compatibility: this is purely additive. A peer that never sends +// "sendcmpct" is never sent a compact block -- it keeps getting full +// "block" messages exactly as before (see the getdata handler in +// main.cpp). Old, unupgraded nodes on the live network are completely +// unaffected; ProcessMessage's unknown-command handling means they simply +// never see the new message types. No coordinated network upgrade needed. +// +// Deliberately scoped down from full BIP152: no high-bandwidth (unsolicited +// push) mode, no differential-index encoding for prefilled transactions, +// only the current chain tip is ever offered in compact form (an old block +// is unlikely to still overlap much with any peer's current mempool, so the +// bandwidth win doesn't apply -- full "block" is sent for those, same as +// today). Only the coinbase is prefilled; every other transaction position +// carries a short ID. + +#ifndef BITFLASH_COMPACTBLOCK_H +#define BITFLASH_COMPACTBLOCK_H + +// Requires CBlock/CTransaction already visible -- #include "headers.h" (or +// main.h) before this file. Deliberately doesn't include main.h itself: +// main.h has no include guard (matches this codebase's existing headers, it +// relies on being pulled in exactly once via headers.h), so a second +// #include "main.h" here would break every translation unit that already +// brought it in via headers.h first. +#include + +// The compact representation of a block: header fields, a per-block nonce +// (keys the short-ID hash so IDs can't be precomputed/ground across blocks), +// the coinbase in full, and a 48-bit short ID for every other transaction +// in block order. +class CCmpctBlock +{ +public: + // header + int nVersion; + uint256 hashPrevBlock; + uint256 hashMerkleRoot; + unsigned int nTime; + unsigned int nBits; + unsigned int nNonce; + + // Keys the short-ID hash for this block specifically -- chosen fresh + // per block (not reused from nNonce, which is public PoW data an + // attacker already knows and could otherwise grind against). + uint64 shortIdNonce; + + // Sent in full. In this implementation: always exactly the coinbase, + // at index 0. + std::vector vPrefilledIndex; + std::vector vPrefilledTx; + + // One short ID per NON-prefilled transaction, in ascending block-index + // order (i.e. the Nth entry here belongs to the Nth block position that + // isn't in vPrefilledIndex). + std::vector vShortTxId; + + IMPLEMENT_SERIALIZE + ( + READWRITE(this->nVersion); + nVersion = this->nVersion; + READWRITE(hashPrevBlock); + READWRITE(hashMerkleRoot); + READWRITE(nTime); + READWRITE(nBits); + READWRITE(nNonce); + READWRITE(shortIdNonce); + READWRITE(vPrefilledIndex); + READWRITE(vPrefilledTx); + READWRITE(vShortTxId); + ) + + uint256 HeaderHash() const; +}; + +// Compute the 48-bit short ID for a transaction under a given block's +// short-ID nonce. Keyed (via the block's hashPrevBlock + shortIdNonce) so +// IDs from one block can't be precomputed before that block exists, and +// differ block to block even for the same transaction. +uint64 ComputeShortTxId(const uint256& hashPrevBlock, uint64 shortIdNonce, const uint256& txid); + +// Build the compact form of `block` (which must have vtx[0] as the +// coinbase, as every block on this chain does). +bool BuildCompactBlock(const CBlock& block, CCmpctBlock& out); + +// Attempt to reconstruct a full block from a received compact block using +// the local mempool. On full success, returns true and fills `outBlock`. +// On partial success (some transactions not found locally), returns false +// and fills `vMissingIndex` with the block-position indices that still need +// to be requested via "getblocktxn" -- outBlock is left partially built +// (coinbase and any resolved positions filled; caller must not use it until +// FillMissingAndFinish completes it). +bool TryReconstructBlock(const CCmpctBlock& cmpct, CBlock& outBlock, std::vector& vMissingIndex); + +// Complete a partially-reconstructed block (from a prior TryReconstructBlock +// that returned false) using the transactions received in a "blocktxn" +// response. vTxn must be in the same order as the indices this node +// requested via "getblocktxn" for this block. +bool FillMissingAndFinish(CBlock& outBlock, const std::vector& vMissingIndex, + const std::vector& vTxn); + +#endif diff --git a/src/test_compactblock.cpp b/src/test_compactblock.cpp new file mode 100644 index 0000000..f4b5583 --- /dev/null +++ b/src/test_compactblock.cpp @@ -0,0 +1,133 @@ +// Standalone test of compactblock.cpp's core logic: build a compact block, +// reconstruct it from a simulated mempool, including the missing-tx path. +// Not wired into the P2P layer -- proves BuildCompactBlock/ +// TryReconstructBlock/FillMissingAndFinish are correct in isolation. + +#include "headers.h" +#include "compactblock.h" +#include +#include + +// main.cpp defines this; we're not linking main.cpp, so define it here. +map mapTransactions; +string GetAppDir() { return "."; } // util.h's debug-log path helper needs this + +static int g_fail = 0; +#define CHECK(cond, msg) do { \ + if (cond) printf(" ok %s\n", msg); \ + else { printf(" FAIL %s\n", msg); g_fail++; } \ +} while (0) + +// Build a syntactically-valid-enough CTransaction that GetHash()s uniquely +// per `nSeed` -- doesn't need to be consensus-valid, this test only +// exercises short-ID computation and reconstruction, not script validation. +static CTransaction MakeTx(int nSeed) +{ + CTransaction tx; + tx.nVersion = 1; + tx.nLockTime = nSeed; // cheapest way to make each tx's serialization (and hash) unique + return tx; +} + +int main() +{ + // Build a block: coinbase + 20 regular transactions. + CBlock block; + block.nVersion = 1; + block.hashPrevBlock = uint256("0x00000000000000000000000000000000000000000000000000000000000abc"); + block.nTime = 1234567890; + block.nBits = 0x1f0fffff; + block.nNonce = 42; + block.vtx.push_back(MakeTx(0)); // coinbase + for (int i = 1; i <= 20; i++) + block.vtx.push_back(MakeTx(i)); + block.hashMerkleRoot = block.BuildMerkleTree(); + + printf("build_and_reconstruct_full_mempool\n"); + { + CCmpctBlock cmpct; + CHECK(BuildCompactBlock(block, cmpct), "BuildCompactBlock succeeds"); + CHECK(cmpct.vPrefilledIndex.size() == 1 && cmpct.vPrefilledIndex[0] == 0, "only the coinbase is prefilled"); + CHECK(cmpct.vShortTxId.size() == 20, "one short ID per remaining tx"); + + // Simulate a peer with every transaction already in its mempool. + mapTransactions.clear(); + for (size_t i = 1; i < block.vtx.size(); i++) + mapTransactions[block.vtx[i].GetHash()] = block.vtx[i]; + + CBlock rebuilt; + vector vMissing; + CHECK(TryReconstructBlock(cmpct, rebuilt, vMissing), "fully reconstructs when mempool has everything"); + CHECK(vMissing.empty(), "nothing reported missing"); + CHECK(rebuilt.GetHash() == block.GetHash(), "reconstructed block hash matches original exactly"); + CHECK(rebuilt.vtx.size() == block.vtx.size(), "same transaction count"); + bool fAllMatch = true; + for (size_t i = 0; i < block.vtx.size(); i++) + if (rebuilt.vtx[i].GetHash() != block.vtx[i].GetHash()) fAllMatch = false; + CHECK(fAllMatch, "every transaction in the right position"); + } + + printf("partial_mempool_then_getblocktxn_completes_it\n"); + { + CCmpctBlock cmpct; + BuildCompactBlock(block, cmpct); + + // Simulate a peer missing 3 of the 20 non-coinbase transactions. + mapTransactions.clear(); + vector expectMissing; + for (size_t i = 1; i < block.vtx.size(); i++) + { + if (i == 5 || i == 12 || i == 19) { expectMissing.push_back((unsigned int)i); continue; } + mapTransactions[block.vtx[i].GetHash()] = block.vtx[i]; + } + + CBlock rebuilt; + vector vMissing; + CHECK(!TryReconstructBlock(cmpct, rebuilt, vMissing), "reports incomplete when mempool is missing some tx"); + CHECK(vMissing == expectMissing, "missing indices are exactly the ones not in mempool"); + + // Simulate the getblocktxn round trip: peer sends back the missing txs. + vector vTxn; + foreach(unsigned int idx, vMissing) + vTxn.push_back(block.vtx[idx]); + + CHECK(FillMissingAndFinish(rebuilt, vMissing, vTxn), "FillMissingAndFinish succeeds with matching response"); + CHECK(rebuilt.GetHash() == block.GetHash(), "block hash matches after filling in the missing tx"); + } + + printf("mismatched_blocktxn_response_rejected\n"); + { + CCmpctBlock cmpct; + BuildCompactBlock(block, cmpct); + mapTransactions.clear(); + mapTransactions[block.vtx[1].GetHash()] = block.vtx[1]; // only one in mempool + + CBlock rebuilt; + vector vMissing; + TryReconstructBlock(cmpct, rebuilt, vMissing); + CHECK(vMissing.size() == 19, "19 missing when mempool has only 1 of 20"); + + vector vWrongCount; + vWrongCount.push_back(block.vtx[2]); // way fewer than vMissing.size() + CHECK(!FillMissingAndFinish(rebuilt, vMissing, vWrongCount), "rejects a response with the wrong tx count"); + } + + printf("different_blocks_give_different_short_ids_for_same_tx\n"); + { + // Same transaction, two different (simulated) blocks -- short IDs + // must differ, since they're keyed per-block (hashPrevBlock + + // fresh nonce each time), not just derived from the txid alone. + CTransaction tx = MakeTx(99); + uint256 prevA = uint256("0x1111111111111111111111111111111111111111111111111111111111111111"); + uint256 prevB = uint256("0x2222222222222222222222222222222222222222222222222222222222222222"); + uint64 id1 = ComputeShortTxId(prevA, 0xAAAABBBBCCCCDDDDULL, tx.GetHash()); + uint64 id2 = ComputeShortTxId(prevB, 0xAAAABBBBCCCCDDDDULL, tx.GetHash()); + uint64 id3 = ComputeShortTxId(prevA, 0x1111222233334444ULL, tx.GetHash()); + CHECK(id1 != id2, "different hashPrevBlock -> different short ID"); + CHECK(id1 != id3, "different nonce -> different short ID"); + CHECK(id1 <= 0xFFFFFFFFFFFFULL, "short ID fits in 48 bits"); + } + + printf("\n%s (%d failures)\n", g_fail == 0 ? "ALL TESTS PASSED" : "TESTS FAILED", g_fail); + return g_fail == 0 ? 0 : 1; +} -- cgit v1.2.3 From 36201d2795b7b49beb1a837b0252134096beb64d Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Sat, 5 Sep 2026 03:16:12 +0000 Subject: compactblock: fail closed on RAND_bytes error, bound reconstruction allocation Two fixes to the file imported in the previous commit. Kept separate so the deviation from upstream's bytes is reviewable on its own. BuildCompactBlock ignored the RAND_bytes return value. On failure nonceBytes is left uninitialised and an indeterminate shortIdNonce is memcpy'd out and sent on the wire -- and that nonce is exactly what the file relies on being unpredictable so short IDs cannot be precomputed before a block exists or ground across blocks. Every other RAND_bytes call site in this tree (bip32.cpp:203, db.cpp:2462, db.cpp:2469) checks for != 1 and fails closed; this one now does too. The caller falls back to full-block relay. TryReconstructBlock sized a vector directly from the wire. nTotal is the sum of two deserialised vector lengths, and serialize.h bounds a vector only by MAX_SIZE (0x02000000), so once the P2P handlers are wired a single small message could ask this node to default-construct ~33M CTransactions. The smallest a transaction can serialise to is 10 bytes, so no block within MAX_BLOCK_SIZE holds more than MAX_BLOCK_SIZE/10 of them; anything above that is not a block this node could accept under any circumstance. Rejecting falls back to full-block relay, which is always correct. Neither is reachable today -- nothing feeds these functions from the network yet -- but both are latent the moment the message handlers land, which is the wrong time to be finding them. test_compactblock (17 checks) and all 14 selftests pass with both in place. --- src/compactblock.cpp | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/compactblock.cpp b/src/compactblock.cpp index 3999ab7..1ca6118 100644 --- a/src/compactblock.cpp +++ b/src/compactblock.cpp @@ -48,8 +48,16 @@ bool BuildCompactBlock(const CBlock& block, CCmpctBlock& out) out.nBits = block.nBits; out.nNonce = block.nNonce; + // Upstream ignored the RAND_bytes return value here. On failure nonceBytes + // is left uninitialised and an indeterminate shortIdNonce goes out on the + // wire -- which is precisely the value this file relies on being + // unpredictable to stop short IDs being precomputed or ground against. + // Fail closed instead, matching every other RAND_bytes call site in this + // tree (bip32.cpp, db.cpp): the caller falls back to full-block relay, + // which is always correct. unsigned char nonceBytes[sizeof(uint64)]; - RAND_bytes(nonceBytes, sizeof(nonceBytes)); + if (RAND_bytes(nonceBytes, sizeof(nonceBytes)) != 1) + return false; memcpy(&out.shortIdNonce, nonceBytes, sizeof(uint64)); out.vPrefilledIndex.clear(); @@ -75,6 +83,18 @@ bool TryReconstructBlock(const CCmpctBlock& cmpct, CBlock& outBlock, std::vector if (cmpct.vPrefilledIndex.size() != cmpct.vPrefilledTx.size() || nTotal == 0) return false; // malformed + // nTotal comes straight off the wire once this is wired into the P2P + // layer, and serialize.h only bounds a vector length by MAX_SIZE + // (0x02000000), so an unbounded assign() below would let one 60-odd-byte + // message ask this node for ~33M default-constructed CTransactions. The + // smallest a transaction can serialise to is 10 bytes (nVersion, empty + // vin, empty vout, nLockTime), so no block within MAX_BLOCK_SIZE can hold + // more than MAX_BLOCK_SIZE/10 of them; anything above that is not a block + // we could ever accept. Rejecting here just falls back to full-block + // relay, which is always correct. + if (nTotal > MAX_BLOCK_SIZE / 10) + return false; // implausible tx count -- refuse to size a vector from it + outBlock.SetNull(); outBlock.nVersion = cmpct.nVersion; outBlock.hashPrevBlock = cmpct.hashPrevBlock; -- cgit v1.2.3
StatusPoolFeeMinersH/sBlocksHeightAgeLink
StatusPoolFeeMinersH/sBlocksHeightAgeLinkProof