From 0b566b4869b9e86c90162befd87f9882b6dd143c Mon Sep 17 00:00:00 2001 From: bitflash-maintainer Date: Wed, 2 Sep 2026 07:09:45 +0000 Subject: net: a refused thread spawn drops one peer, not the node std::thread throws std::system_error when pthread_create is refused (RLIMIT_NPROC, a container's pids cgroup, memory pressure), and nothing caught it, so the node died by std::terminate. Threads are spawned per peer connection, so the pressure that triggers this scales with peer count, which is attacker-influenced. Observed killing a healthy participant worker mid-mining. Every spawn site in the node build, and what a failure now does: - btftunnel.cpp: both tunnel pumps are guarded. The inbound pump starts first because it owns cleanup of the pump end and rendezvous socket; if the second spawn is refused, shutdown() wakes the first out of its read and it cleans up itself -- closing those descriptors from the failure path instead would race it onto reused descriptors. Both paths return INVALID_SOCKET, which every caller already treats as "this connection failed". - btfrv.cpp: the relay's accept loop drops the connection it cannot serve and stops accepting for a moment -- longer after consecutive failures, capped at 5s -- instead of dying at an arbitrary one. The per-pair second pump now runs on the handling thread itself, leaving exactly one spawn to guard and nothing running yet to race. - main.cpp: a participant that cannot spawn its hash workers stops the ones that did start, drops the pool connection, and returns to the reconnect loop, the same way an ordinary disconnect does. - randomx_pow.cpp: dataset init joins the workers it got, releases the dataset, and stays in light mode -- the same trade the allocation failure path above it already makes. - rpc.cpp, net.cpp: the remaining unchecked _beginthread calls (which report failure by value, they cannot throw) now say precisely what did not start. The pool's accept and payout threads failing silently left the pool running deaf -- nobody accepts, nobody gets paid, and nothing in the log says why. Left alone deliberately: the per-relay accept spawns (rpc.cpp) already check, log and retry on the next poll; startup-critical spawns in net.cpp keep failing hard; the selftest-only std::thread uses may abort a selftest run, which is acceptable where dying over one peer is not. Verified: full node rebuilds clean and links; pool-stratum selftest passes; a scratch harness under RLIMIT_NPROC=1 confirms _beginthread reports -1 and std::thread throws system_error, the premises of every path above. --- src/randomx_pow.cpp | 28 ++++++++++++++++++++++------ 1 file changed, 22 insertions(+), 6 deletions(-) (limited to 'src/randomx_pow.cpp') diff --git a/src/randomx_pow.cpp b/src/randomx_pow.cpp index 1d058d4..9c59364 100644 --- a/src/randomx_pow.cpp +++ b/src/randomx_pow.cpp @@ -8,6 +8,7 @@ #include #include #include +#include // Fixed key (seed) that determines the RandomX cache/dataset. Keeping it // constant avoids per-epoch "reseed" logic; for the CPU+RAM fairness goal @@ -101,13 +102,28 @@ bool RandomXInitDataset(int nThreads) std::vector workers; unsigned long per = total / nThreads; - for (int i = 0; i < nThreads; i++) + try { - unsigned long start = i * per; - unsigned long count = (i == nThreads - 1) ? (total - start) : per; - workers.emplace_back([start, count]() { - randomx_init_dataset(g_dataset, g_cache, start, count); - }); + for (int i = 0; i < nThreads; i++) + { + unsigned long start = i * per; + unsigned long count = (i == nThreads - 1) ? (total - start) : per; + workers.emplace_back([start, count]() { + randomx_init_dataset(g_dataset, g_cache, start, count); + }); + } + } + catch (const std::system_error& e) + { + // Same refusal as the allocation failure above: light mode is slow + // but alive, std::terminate is neither. Join the workers that did + // start before releasing the dataset out from under them. + for (auto& w : workers) w.join(); + randomx_release_dataset(g_dataset); + g_dataset = NULL; + printf("RandomX: cannot spawn dataset init threads (%s), staying in light mode\n", + e.what()); + return false; } for (auto& w : workers) w.join(); -- cgit v1.2.3