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path: root/src/btftunnel.cpp
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2026-09-02net: a refused thread spawn drops one peer, not the nodebitflash-maintainer
std::thread throws std::system_error when pthread_create is refused (RLIMIT_NPROC, a container's pids cgroup, memory pressure), and nothing caught it, so the node died by std::terminate. Threads are spawned per peer connection, so the pressure that triggers this scales with peer count, which is attacker-influenced. Observed killing a healthy participant worker mid-mining. Every spawn site in the node build, and what a failure now does: - btftunnel.cpp: both tunnel pumps are guarded. The inbound pump starts first because it owns cleanup of the pump end and rendezvous socket; if the second spawn is refused, shutdown() wakes the first out of its read and it cleans up itself -- closing those descriptors from the failure path instead would race it onto reused descriptors. Both paths return INVALID_SOCKET, which every caller already treats as "this connection failed". - btfrv.cpp: the relay's accept loop drops the connection it cannot serve and stops accepting for a moment -- longer after consecutive failures, capped at 5s -- instead of dying at an arbitrary one. The per-pair second pump now runs on the handling thread itself, leaving exactly one spawn to guard and nothing running yet to race. - main.cpp: a participant that cannot spawn its hash workers stops the ones that did start, drops the pool connection, and returns to the reconnect loop, the same way an ordinary disconnect does. - randomx_pow.cpp: dataset init joins the workers it got, releases the dataset, and stays in light mode -- the same trade the allocation failure path above it already makes. - rpc.cpp, net.cpp: the remaining unchecked _beginthread calls (which report failure by value, they cannot throw) now say precisely what did not start. The pool's accept and payout threads failing silently left the pool running deaf -- nobody accepts, nobody gets paid, and nothing in the log says why. Left alone deliberately: the per-relay accept spawns (rpc.cpp) already check, log and retry on the next poll; startup-critical spawns in net.cpp keep failing hard; the selftest-only std::thread uses may abort a selftest run, which is acceptable where dying over one peer is not. Verified: full node rebuilds clean and links; pool-stratum selftest passes; a scratch harness under RLIMIT_NPROC=1 confirms _beginthread reports -1 and std::thread throws system_error, the premises of every path above.
2026-08-01diag: count sockets by where they were created, and whether the close took (#86)Bitflash
A node was found holding 1502 sockets in Windows bound state, one ephemeral port each, 9% of the machine range in nineteen hours. Reading the code did not find it: every connect() failure path here closes its socket. So count. Every socket is tagged at creation and untagged at close, across all ten sites, with a counter for closes that fail. Already rules out three explanations: nothing is created or closed behind the counter (untagged closes are zero), no close is failing, and the leaked sockets are not in the live set -- tracked live matches what the OS reports as established, while the bound pile is something the program already closed successfully.
2026-07-24Bitflash: fair-launch releaseBitflash-sh
Satoshi's bitcoin-0.1.0 reborn with RandomX CPU proof of work, anonymous .btf addressing over Nostr with CGNAT rendezvous, automatic peer discovery, a headless Linux node, and Windows GUI wallet. Fair launch, no premine, 21M cap.